From 9b58d35185905f8334142bf4988cb784e993aea7 Mon Sep 17 00:00:00 2001 From: Timothy Pearson Date: Mon, 21 Nov 2011 02:23:03 -0600 Subject: Initial import of extracted KDE i18n tarballs --- tde-i18n-sv/docs/Makefile.am | 4 + tde-i18n-sv/docs/Makefile.in | 587 ++ tde-i18n-sv/docs/common/Makefile.am | 4 + tde-i18n-sv/docs/common/Makefile.in | 623 ++ tde-i18n-sv/docs/common/fdl-translated.html | 405 + tde-i18n-sv/docs/common/gpl-translated.html | 389 + tde-i18n-sv/docs/common/kde-localised.css | 28 + tde-i18n-sv/docs/common/lgpl-translated.html | 538 ++ tde-i18n-sv/docs/common/logotp3.png | Bin 0 -> 2707 bytes tde-i18n-sv/docs/kdeaccessibility/Makefile.am | 4 + tde-i18n-sv/docs/kdeaccessibility/Makefile.in | 587 ++ tde-i18n-sv/docs/kdeaccessibility/kmag/Makefile.am | 4 + tde-i18n-sv/docs/kdeaccessibility/kmag/Makefile.in | 635 ++ .../docs/kdeaccessibility/kmag/index.cache.bz2 | Bin 0 -> 7493 bytes .../docs/kdeaccessibility/kmag/index.docbook | 1057 +++ 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+#>- install-data-am: +#>+ 1 +install-data-am: install-nls + +install-dvi: install-dvi-recursive + +install-exec-am: + +install-html: install-html-recursive + +install-info: install-info-recursive + +install-man: + +install-pdf: install-pdf-recursive + +install-ps: install-ps-recursive + +installcheck-am: + +maintainer-clean: maintainer-clean-recursive + -rm -f Makefile +maintainer-clean-am: distclean-am maintainer-clean-generic + +mostlyclean: mostlyclean-recursive + +mostlyclean-am: mostlyclean-generic + +pdf: pdf-recursive + +pdf-am: + +ps: ps-recursive + +ps-am: + +uninstall-am: + +.MAKE: $(RECURSIVE_CLEAN_TARGETS) $(RECURSIVE_TARGETS) install-am \ + install-strip + +.PHONY: $(RECURSIVE_CLEAN_TARGETS) $(RECURSIVE_TARGETS) CTAGS GTAGS \ + all all-am check check-am clean clean-generic ctags \ + ctags-recursive distclean distclean-generic distclean-tags \ + distdir dvi dvi-am html html-am info info-am install \ + install-am install-data install-data-am install-dvi \ + install-dvi-am 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$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/common/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/common/$$base ;\ + done + @echo "merging common and language specific dir" ;\ + if test ! -f $(kde_htmldir)/en/common/kde-common.css; then echo 'no english docs found in $(kde_htmldir)/en/common/'; exit 1; fi + @com_files=`cd $(kde_htmldir)/en/common && echo *` ;\ + cd $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/common ;\ + if test -n "$$com_files"; then for p in $$com_files ; do \ + case " gpl-translated.html fdl-translated.html logotp3.png kde-localised.css lgpl-translated.html " in \ + *" $$p "*) ;; \ + *) test ! -f $$p && echo $(LN_S) ../../en/common/$$p $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/common/$$p && $(LN_S) ../../en/common/$$p $$p ;; \ + esac ; \ + done ; fi ; true + +uninstall-nls: + for base in gpl-translated.html fdl-translated.html logotp3.png kde-localised.css lgpl-translated.html ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/common/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in gpl-translated.html fdl-translated.html logotp3.png kde-localised.css lgpl-translated.html ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/common/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/common/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/common/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/common/fdl-translated.html b/tde-i18n-sv/docs/common/fdl-translated.html new file mode 100644 index 00000000000..e995a7d95b7 --- /dev/null +++ b/tde-i18n-sv/docs/common/fdl-translated.html @@ -0,0 +1,405 @@ + + + + + GNU Free Documentation License + + + + + + + +
+		GNU Free Documentation License
+		   Version 1.1, March 2000
+
+ Copyright (C) 2000  Free Software Foundation, Inc.
+     59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
+
+
+0. PREAMBLE
+
+The purpose of this License is to make a manual, textbook, or other
+written document "free" in the sense of freedom: to assure everyone
+the effective freedom to copy and redistribute it, with or without
+modifying it, either commercially or noncommercially.  Secondarily,
+this License preserves for the author and publisher a way to get
+credit for their work, while not being considered responsible for
+modifications made by others.
+
+This License is a kind of "copyleft", which means that derivative
+works of the document must themselves be free in the same sense.  It
+complements the GNU General Public License, which is a copyleft
+license designed for free software.
+
+We have designed this License in order to use it for manuals for free
+software, because free software needs free documentation: a free
+program should come with manuals providing the same freedoms that the
+software does.  But this License is not limited to software manuals;
+it can be used for any textual work, regardless of subject matter or
+whether it is published as a printed book.  We recommend this License
+principally for works whose purpose is instruction or reference.
+
+
+1. APPLICABILITY AND DEFINITIONS
+
+This License applies to any manual or other work that contains a
+notice placed by the copyright holder saying it can be distributed
+under the terms of this License.  The "Document", below, refers to any
+such manual or work.  Any member of the public is a licensee, and is
+addressed as "you".
+
+A "Modified Version" of the Document means any work containing the
+Document or a portion of it, either copied verbatim, or with
+modifications and/or translated into another language.
+
+A "Secondary Section" is a named appendix or a front-matter section of
+the Document that deals exclusively with the relationship of the
+publishers or authors of the Document to the Document's overall subject
+(or to related matters) and contains nothing that could fall directly
+within that overall subject.  (For example, if the Document is in part a
+textbook of mathematics, a Secondary Section may not explain any
+mathematics.)  The relationship could be a matter of historical
+connection with the subject or with related matters, or of legal,
+commercial, philosophical, ethical or political position regarding
+them.
+
+The "Invariant Sections" are certain Secondary Sections whose titles
+are designated, as being those of Invariant Sections, in the notice
+that says that the Document is released under this License.
+
+The "Cover Texts" are certain short passages of text that are listed,
+as Front-Cover Texts or Back-Cover Texts, in the notice that says that
+the Document is released under this License.
+
+A "Transparent" copy of the Document means a machine-readable copy,
+represented in a format whose specification is available to the
+general public, whose contents can be viewed and edited directly and
+straightforwardly with generic text editors or (for images composed of
+pixels) generic paint programs or (for drawings) some widely available
+drawing editor, and that is suitable for input to text formatters or
+for automatic translation to a variety of formats suitable for input
+to text formatters.  A copy made in an otherwise Transparent file
+format whose markup has been designed to thwart or discourage
+subsequent modification by readers is not Transparent.  A copy that is
+not "Transparent" is called "Opaque".
+
+Examples of suitable formats for Transparent copies include plain
+ASCII without markup, Texinfo input format, LaTeX input format, SGML
+or XML using a publicly available DTD, and standard-conforming simple
+HTML designed for human modification.  Opaque formats include
+PostScript, PDF, proprietary formats that can be read and edited only
+by proprietary word processors, SGML or XML for which the DTD and/or
+processing tools are not generally available, and the
+machine-generated HTML produced by some word processors for output
+purposes only.
+
+The "Title Page" means, for a printed book, the title page itself,
+plus such following pages as are needed to hold, legibly, the material
+this License requires to appear in the title page.  For works in
+formats which do not have any title page as such, "Title Page" means
+the text near the most prominent appearance of the work's title,
+preceding the beginning of the body of the text.
+
+
+2. VERBATIM COPYING
+
+You may copy and distribute the Document in any medium, either
+commercially or noncommercially, provided that this License, the
+copyright notices, and the license notice saying this License applies
+to the Document are reproduced in all copies, and that you add no other
+conditions whatsoever to those of this License.  You may not use
+technical measures to obstruct or control the reading or further
+copying of the copies you make or distribute.  However, you may accept
+compensation in exchange for copies.  If you distribute a large enough
+number of copies you must also follow the conditions in section 3.
+
+You may also lend copies, under the same conditions stated above, and
+you may publicly display copies.
+
+
+3. COPYING IN QUANTITY
+
+If you publish printed copies of the Document numbering more than 100,
+and the Document's license notice requires Cover Texts, you must enclose
+the copies in covers that carry, clearly and legibly, all these Cover
+Texts: Front-Cover Texts on the front cover, and Back-Cover Texts on
+the back cover.  Both covers must also clearly and legibly identify
+you as the publisher of these copies.  The front cover must present
+the full title with all words of the title equally prominent and
+visible.  You may add other material on the covers in addition.
+Copying with changes limited to the covers, as long as they preserve
+the title of the Document and satisfy these conditions, can be treated
+as verbatim copying in other respects.
+
+If the required texts for either cover are too voluminous to fit
+legibly, you should put the first ones listed (as many as fit
+reasonably) on the actual cover, and continue the rest onto adjacent
+pages.
+
+If you publish or distribute Opaque copies of the Document numbering
+more than 100, you must either include a machine-readable Transparent
+copy along with each Opaque copy, or state in or with each Opaque copy
+a publicly-accessible computer-network location containing a complete
+Transparent copy of the Document, free of added material, which the
+general network-using public has access to download anonymously at no
+charge using public-standard network protocols.  If you use the latter
+option, you must take reasonably prudent steps, when you begin
+distribution of Opaque copies in quantity, to ensure that this
+Transparent copy will remain thus accessible at the stated location
+until at least one year after the last time you distribute an Opaque
+copy (directly or through your agents or retailers) of that edition to
+the public.
+
+It is requested, but not required, that you contact the authors of the
+Document well before redistributing any large number of copies, to give
+them a chance to provide you with an updated version of the Document.
+
+
+4. MODIFICATIONS
+
+You may copy and distribute a Modified Version of the Document under
+the conditions of sections 2 and 3 above, provided that you release
+the Modified Version under precisely this License, with the Modified
+Version filling the role of the Document, thus licensing distribution
+and modification of the Modified Version to whoever possesses a copy
+of it.  In addition, you must do these things in the Modified Version:
+
+A. Use in the Title Page (and on the covers, if any) a title distinct
+   from that of the Document, and from those of previous versions
+   (which should, if there were any, be listed in the History section
+   of the Document).  You may use the same title as a previous version
+   if the original publisher of that version gives permission.
+B. List on the Title Page, as authors, one or more persons or entities
+   responsible for authorship of the modifications in the Modified
+   Version, together with at least five of the principal authors of the
+   Document (all of its principal authors, if it has less than five).
+C. State on the Title page the name of the publisher of the
+   Modified Version, as the publisher.
+D. Preserve all the copyright notices of the Document.
+E. Add an appropriate copyright notice for your modifications
+   adjacent to the other copyright notices.
+F. Include, immediately after the copyright notices, a license notice
+   giving the public permission to use the Modified Version under the
+   terms of this License, in the form shown in the Addendum below.
+G. Preserve in that license notice the full lists of Invariant Sections
+   and required Cover Texts given in the Document's license notice.
+H. Include an unaltered copy of this License.
+I. Preserve the section entitled "History", and its title, and add to
+   it an item stating at least the title, year, new authors, and
+   publisher of the Modified Version as given on the Title Page.  If
+   there is no section entitled "History" in the Document, create one
+   stating the title, year, authors, and publisher of the Document as
+   given on its Title Page, then add an item describing the Modified
+   Version as stated in the previous sentence.
+J. Preserve the network location, if any, given in the Document for
+   public access to a Transparent copy of the Document, and likewise
+   the network locations given in the Document for previous versions
+   it was based on.  These may be placed in the "History" section.
+   You may omit a network location for a work that was published at
+   least four years before the Document itself, or if the original
+   publisher of the version it refers to gives permission.
+K. In any section entitled "Acknowledgements" or "Dedications",
+   preserve the section's title, and preserve in the section all the
+   substance and tone of each of the contributor acknowledgements
+   and/or dedications given therein.
+L. Preserve all the Invariant Sections of the Document,
+   unaltered in their text and in their titles.  Section numbers
+   or the equivalent are not considered part of the section titles.
+M. Delete any section entitled "Endorsements".  Such a section
+   may not be included in the Modified Version.
+N. Do not retitle any existing section as "Endorsements"
+   or to conflict in title with any Invariant Section.
+
+If the Modified Version includes new front-matter sections or
+appendices that qualify as Secondary Sections and contain no material
+copied from the Document, you may at your option designate some or all
+of these sections as invariant.  To do this, add their titles to the
+list of Invariant Sections in the Modified Version's license notice.
+These titles must be distinct from any other section titles.
+
+You may add a section entitled "Endorsements", provided it contains
+nothing but endorsements of your Modified Version by various
+parties--for example, statements of peer review or that the text has
+been approved by an organization as the authoritative definition of a
+standard.
+
+You may add a passage of up to five words as a Front-Cover Text, and a
+passage of up to 25 words as a Back-Cover Text, to the end of the list
+of Cover Texts in the Modified Version.  Only one passage of
+Front-Cover Text and one of Back-Cover Text may be added by (or
+through arrangements made by) any one entity.  If the Document already
+includes a cover text for the same cover, previously added by you or
+by arrangement made by the same entity you are acting on behalf of,
+you may not add another; but you may replace the old one, on explicit
+permission from the previous publisher that added the old one.
+
+The author(s) and publisher(s) of the Document do not by this License
+give permission to use their names for publicity for or to assert or
+imply endorsement of any Modified Version.
+
+
+5. COMBINING DOCUMENTS
+
+You may combine the Document with other documents released under this
+License, under the terms defined in section 4 above for modified
+versions, provided that you include in the combination all of the
+Invariant Sections of all of the original documents, unmodified, and
+list them all as Invariant Sections of your combined work in its
+license notice.
+
+The combined work need only contain one copy of this License, and
+multiple identical Invariant Sections may be replaced with a single
+copy.  If there are multiple Invariant Sections with the same name but
+different contents, make the title of each such section unique by
+adding at the end of it, in parentheses, the name of the original
+author or publisher of that section if known, or else a unique number.
+Make the same adjustment to the section titles in the list of
+Invariant Sections in the license notice of the combined work.
+
+In the combination, you must combine any sections entitled "History"
+in the various original documents, forming one section entitled
+"History"; likewise combine any sections entitled "Acknowledgements",
+and any sections entitled "Dedications".  You must delete all sections
+entitled "Endorsements."
+
+
+6. COLLECTIONS OF DOCUMENTS
+
+You may make a collection consisting of the Document and other documents
+released under this License, and replace the individual copies of this
+License in the various documents with a single copy that is included in
+the collection, provided that you follow the rules of this License for
+verbatim copying of each of the documents in all other respects.
+
+You may extract a single document from such a collection, and distribute
+it individually under this License, provided you insert a copy of this
+License into the extracted document, and follow this License in all
+other respects regarding verbatim copying of that document.
+
+
+
+7. AGGREGATION WITH INDEPENDENT WORKS
+
+A compilation of the Document or its derivatives with other separate
+and independent documents or works, in or on a volume of a storage or
+distribution medium, does not as a whole count as a Modified Version
+of the Document, provided no compilation copyright is claimed for the
+compilation.  Such a compilation is called an "aggregate", and this
+License does not apply to the other self-contained works thus compiled
+with the Document, on account of their being thus compiled, if they
+are not themselves derivative works of the Document.
+
+If the Cover Text requirement of section 3 is applicable to these
+copies of the Document, then if the Document is less than one quarter
+of the entire aggregate, the Document's Cover Texts may be placed on
+covers that surround only the Document within the aggregate.
+Otherwise they must appear on covers around the whole aggregate.
+
+
+8. TRANSLATION
+
+Translation is considered a kind of modification, so you may
+distribute translations of the Document under the terms of section 4.
+Replacing Invariant Sections with translations requires special
+permission from their copyright holders, but you may include
+translations of some or all Invariant Sections in addition to the
+original versions of these Invariant Sections.  You may include a
+translation of this License provided that you also include the
+original English version of this License.  In case of a disagreement
+between the translation and the original English version of this
+License, the original English version will prevail.
+
+
+9. TERMINATION
+
+You may not copy, modify, sublicense, or distribute the Document except
+as expressly provided for under this License.  Any other attempt to
+copy, modify, sublicense or distribute the Document is void, and will
+automatically terminate your rights under this License.  However,
+parties who have received copies, or rights, from you under this
+License will not have their licenses terminated so long as such
+parties remain in full compliance.
+
+
+10. FUTURE REVISIONS OF THIS LICENSE
+
+The Free Software Foundation may publish new, revised versions
+of the GNU Free Documentation License from time to time.  Such new
+versions will be similar in spirit to the present version, but may
+differ in detail to address new problems or concerns. See
+http:///www.gnu.org/copyleft/.
+
+Each version of the License is given a distinguishing version number.
+If the Document specifies that a particular numbered version of this
+License "or any later version" applies to it, you have the option of
+following the terms and conditions either of that specified version or
+of any later version that has been published (not as a draft) by the
+Free Software Foundation.  If the Document does not specify a version
+number of this License, you may choose any version ever published (not
+as a draft) by the Free Software Foundation.
+
+
+ADDENDUM: How to use this License for your documents
+
+To use this License in a document you have written, include a copy of
+the License in the document and put the following copyright and
+license notices just after the title page:
+
+      Copyright (c)  YEAR  YOUR NAME.
+      Permission is granted to copy, distribute and/or modify this document
+      under the terms of the GNU Free Documentation License, Version 1.1
+      or any later version published by the Free Software Foundation;
+      with the Invariant Sections being LIST THEIR TITLES, with the
+      Front-Cover Texts being LIST, and with the Back-Cover Texts being LIST.
+      A copy of the license is included in the section entitled "GNU
+      Free Documentation License".
+
+If you have no Invariant Sections, write "with no Invariant Sections"
+instead of saying which ones are invariant.  If you have no
+Front-Cover Texts, write "no Front-Cover Texts" instead of
+"Front-Cover Texts being LIST"; likewise for Back-Cover Texts.
+
+If your document contains nontrivial examples of program code, we
+recommend releasing these examples in parallel under your choice of
+free software license, such as the GNU General Public License,
+to permit their use in free software.
+    
+ + diff --git a/tde-i18n-sv/docs/common/gpl-translated.html b/tde-i18n-sv/docs/common/gpl-translated.html new file mode 100644 index 00000000000..73cffa51c80 --- /dev/null +++ b/tde-i18n-sv/docs/common/gpl-translated.html @@ -0,0 +1,389 @@ + + + + + GNU General Public License + + + + + + + +
+		    GNU GENERAL PUBLIC LICENSE
+		       Version 2, June 1991
+
+ Copyright (C) 1989, 1991 Free Software Foundation, Inc.
+     59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
+
+			    Preamble
+
+  The licenses for most software are designed to take away your
+freedom to share and change it.  By contrast, the GNU General Public
+License is intended to guarantee your freedom to share and change free
+software--to make sure the software is free for all its users.  This
+General Public License applies to most of the Free Software
+Foundation's software and to any other program whose authors commit to
+using it.  (Some other Free Software Foundation software is covered by
+the GNU Library General Public License instead.)  You can apply it to
+your programs, too.
+
+  When we speak of free software, we are referring to freedom, not
+price.  Our General Public Licenses are designed to make sure that you
+have the freedom to distribute copies of free software (and charge for
+this service if you wish), that you receive source code or can get it
+if you want it, that you can change the software or use pieces of it
+in new free programs; and that you know you can do these things.
+
+  To protect your rights, we need to make restrictions that forbid
+anyone to deny you these rights or to ask you to surrender the rights.
+These restrictions translate to certain responsibilities for you if you
+distribute copies of the software, or if you modify it.
+
+  For example, if you distribute copies of such a program, whether
+gratis or for a fee, you must give the recipients all the rights that
+you have.  You must make sure that they, too, receive or can get the
+source code.  And you must show them these terms so they know their
+rights.
+
+  We protect your rights with two steps: (1) copyright the software, and
+(2) offer you this license which gives you legal permission to copy,
+distribute and/or modify the software.
+
+  Also, for each author's protection and ours, we want to make certain
+that everyone understands that there is no warranty for this free
+software.  If the software is modified by someone else and passed on, we
+want its recipients to know that what they have is not the original, so
+that any problems introduced by others will not reflect on the original
+authors' reputations.
+
+  Finally, any free program is threatened constantly by software
+patents.  We wish to avoid the danger that redistributors of a free
+program will individually obtain patent licenses, in effect making the
+program proprietary.  To prevent this, we have made it clear that any
+patent must be licensed for everyone's free use or not licensed at all.
+
+  The precise terms and conditions for copying, distribution and
+modification follow.
+
+		    GNU GENERAL PUBLIC LICENSE
+   TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
+
+  0. This License applies to any program or other work which contains
+a notice placed by the copyright holder saying it may be distributed
+under the terms of this General Public License.  The "Program", below,
+refers to any such program or work, and a "work based on the Program"
+means either the Program or any derivative work under copyright law:
+that is to say, a work containing the Program or a portion of it,
+either verbatim or with modifications and/or translated into another
+language.  (Hereinafter, translation is included without limitation in
+the term "modification".)  Each licensee is addressed as "you".
+
+Activities other than copying, distribution and modification are not
+covered by this License; they are outside its scope.  The act of
+running the Program is not restricted, and the output from the Program
+is covered only if its contents constitute a work based on the
+Program (independent of having been made by running the Program).
+Whether that is true depends on what the Program does.
+
+  1. You may copy and distribute verbatim copies of the Program's
+source code as you receive it, in any medium, provided that you
+conspicuously and appropriately publish on each copy an appropriate
+copyright notice and disclaimer of warranty; keep intact all the
+notices that refer to this License and to the absence of any warranty;
+and give any other recipients of the Program a copy of this License
+along with the Program.
+
+You may charge a fee for the physical act of transferring a copy, and
+you may at your option offer warranty protection in exchange for a fee.
+
+  2. You may modify your copy or copies of the Program or any portion
+of it, thus forming a work based on the Program, and copy and
+distribute such modifications or work under the terms of Section 1
+above, provided that you also meet all of these conditions:
+
+    a) You must cause the modified files to carry prominent notices
+    stating that you changed the files and the date of any change.
+
+    b) You must cause any work that you distribute or publish, that in
+    whole or in part contains or is derived from the Program or any
+    part thereof, to be licensed as a whole at no charge to all third
+    parties under the terms of this License.
+
+    c) If the modified program normally reads commands interactively
+    when run, you must cause it, when started running for such
+    interactive use in the most ordinary way, to print or display an
+    announcement including an appropriate copyright notice and a
+    notice that there is no warranty (or else, saying that you provide
+    a warranty) and that users may redistribute the program under
+    these conditions, and telling the user how to view a copy of this
+    License.  (Exception: if the Program itself is interactive but
+    does not normally print such an announcement, your work based on
+    the Program is not required to print an announcement.)
+
+These requirements apply to the modified work as a whole.  If
+identifiable sections of that work are not derived from the Program,
+and can be reasonably considered independent and separate works in
+themselves, then this License, and its terms, do not apply to those
+sections when you distribute them as separate works.  But when you
+distribute the same sections as part of a whole which is a work based
+on the Program, the distribution of the whole must be on the terms of
+this License, whose permissions for other licensees extend to the
+entire whole, and thus to each and every part regardless of who wrote it.
+
+Thus, it is not the intent of this section to claim rights or contest
+your rights to work written entirely by you; rather, the intent is to
+exercise the right to control the distribution of derivative or
+collective works based on the Program.
+
+In addition, mere aggregation of another work not based on the Program
+with the Program (or with a work based on the Program) on a volume of
+a storage or distribution medium does not bring the other work under
+the scope of this License.
+
+  3. You may copy and distribute the Program (or a work based on it,
+under Section 2) in object code or executable form under the terms of
+Sections 1 and 2 above provided that you also do one of the following:
+
+    a) Accompany it with the complete corresponding machine-readable
+    source code, which must be distributed under the terms of Sections
+    1 and 2 above on a medium customarily used for software interchange; or,
+
+    b) Accompany it with a written offer, valid for at least three
+    years, to give any third party, for a charge no more than your
+    cost of physically performing source distribution, a complete
+    machine-readable copy of the corresponding source code, to be
+    distributed under the terms of Sections 1 and 2 above on a medium
+    customarily used for software interchange; or,
+
+    c) Accompany it with the information you received as to the offer
+    to distribute corresponding source code.  (This alternative is
+    allowed only for noncommercial distribution and only if you
+    received the program in object code or executable form with such
+    an offer, in accord with Subsection b above.)
+
+The source code for a work means the preferred form of the work for
+making modifications to it.  For an executable work, complete source
+code means all the source code for all modules it contains, plus any
+associated interface definition files, plus the scripts used to
+control compilation and installation of the executable.  However, as a
+special exception, the source code distributed need not include
+anything that is normally distributed (in either source or binary
+form) with the major components (compiler, kernel, and so on) of the
+operating system on which the executable runs, unless that component
+itself accompanies the executable.
+
+If distribution of executable or object code is made by offering
+access to copy from a designated place, then offering equivalent
+access to copy the source code from the same place counts as
+distribution of the source code, even though third parties are not
+compelled to copy the source along with the object code.
+
+  4. You may not copy, modify, sublicense, or distribute the Program
+except as expressly provided under this License.  Any attempt
+otherwise to copy, modify, sublicense or distribute the Program is
+void, and will automatically terminate your rights under this License.
+However, parties who have received copies, or rights, from you under
+this License will not have their licenses terminated so long as such
+parties remain in full compliance.
+
+  5. You are not required to accept this License, since you have not
+signed it.  However, nothing else grants you permission to modify or
+distribute the Program or its derivative works.  These actions are
+prohibited by law if you do not accept this License.  Therefore, by
+modifying or distributing the Program (or any work based on the
+Program), you indicate your acceptance of this License to do so, and
+all its terms and conditions for copying, distributing or modifying
+the Program or works based on it.
+
+  6. Each time you redistribute the Program (or any work based on the
+Program), the recipient automatically receives a license from the
+original licensor to copy, distribute or modify the Program subject to
+these terms and conditions.  You may not impose any further
+restrictions on the recipients' exercise of the rights granted herein.
+You are not responsible for enforcing compliance by third parties to
+this License.
+
+  7. If, as a consequence of a court judgment or allegation of patent
+infringement or for any other reason (not limited to patent issues),
+conditions are imposed on you (whether by court order, agreement or
+otherwise) that contradict the conditions of this License, they do not
+excuse you from the conditions of this License.  If you cannot
+distribute so as to satisfy simultaneously your obligations under this
+License and any other pertinent obligations, then as a consequence you
+may not distribute the Program at all.  For example, if a patent
+license would not permit royalty-free redistribution of the Program by
+all those who receive copies directly or indirectly through you, then
+the only way you could satisfy both it and this License would be to
+refrain entirely from distribution of the Program.
+
+If any portion of this section is held invalid or unenforceable under
+any particular circumstance, the balance of the section is intended to
+apply and the section as a whole is intended to apply in other
+circumstances.
+
+It is not the purpose of this section to induce you to infringe any
+patents or other property right claims or to contest validity of any
+such claims; this section has the sole purpose of protecting the
+integrity of the free software distribution system, which is
+implemented by public license practices.  Many people have made
+generous contributions to the wide range of software distributed
+through that system in reliance on consistent application of that
+system; it is up to the author/donor to decide if he or she is willing
+to distribute software through any other system and a licensee cannot
+impose that choice.
+
+This section is intended to make thoroughly clear what is believed to
+be a consequence of the rest of this License.
+
+  8. If the distribution and/or use of the Program is restricted in
+certain countries either by patents or by copyrighted interfaces, the
+original copyright holder who places the Program under this License
+may add an explicit geographical distribution limitation excluding
+those countries, so that distribution is permitted only in or among
+countries not thus excluded.  In such case, this License incorporates
+the limitation as if written in the body of this License.
+
+  9. The Free Software Foundation may publish revised and/or new versions
+of the General Public License from time to time.  Such new versions will
+be similar in spirit to the present version, but may differ in detail to
+address new problems or concerns.
+
+Each version is given a distinguishing version number.  If the Program
+specifies a version number of this License which applies to it and "any
+later version", you have the option of following the terms and conditions
+either of that version or of any later version published by the Free
+Software Foundation.  If the Program does not specify a version number of
+this License, you may choose any version ever published by the Free Software
+Foundation.
+
+  10. If you wish to incorporate parts of the Program into other free
+programs whose distribution conditions are different, write to the author
+to ask for permission.  For software which is copyrighted by the Free
+Software Foundation, write to the Free Software Foundation; we sometimes
+make exceptions for this.  Our decision will be guided by the two goals
+of preserving the free status of all derivatives of our free software and
+of promoting the sharing and reuse of software generally.
+
+			    NO WARRANTY
+
+  11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
+FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW.  EXCEPT WHEN
+OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
+PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
+OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.  THE ENTIRE RISK AS
+TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU.  SHOULD THE
+PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
+REPAIR OR CORRECTION.
+
+  12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
+WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
+REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
+INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
+OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
+TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
+YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
+PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
+POSSIBILITY OF SUCH DAMAGES.
+
+		     END OF TERMS AND CONDITIONS
+
+	    How to Apply These Terms to Your New Programs
+
+  If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+  To do so, attach the following notices to the program.  It is safest
+to attach them to the start of each source file to most effectively
+convey the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+    <one line to give the program's name and a brief idea of what it does.>
+    Copyright (C) 19yy  <name of author>
+
+    This program is free software; you can redistribute it and/or modify
+    it under the terms of the GNU General Public License as published by
+    the Free Software Foundation; either version 2 of the License, or
+    (at your option) any later version.
+
+    This program is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+    GNU General Public License for more details.
+
+    You should have received a copy of the GNU General Public License
+    along with this program; if not, write to the Free Software
+    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+
+
+Also add information on how to contact you by electronic and paper mail.
+
+If the program is interactive, make it output a short notice like this
+when it starts in an interactive mode:
+
+    Gnomovision version 69, Copyright (C) 19yy name of author
+    Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+    This is free software, and you are welcome to redistribute it
+    under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License.  Of course, the commands you use may
+be called something other than `show w' and `show c'; they could even be
+mouse-clicks or menu items--whatever suits your program.
+
+You should also get your employer (if you work as a programmer) or your
+school, if any, to sign a "copyright disclaimer" for the program, if
+necessary.  Here is a sample; alter the names:
+
+  Yoyodyne, Inc., hereby disclaims all copyright interest in the program
+  `Gnomovision' (which makes passes at compilers) written by James Hacker.
+
+  <signature of Ty Coon>, 1 April 1989
+  Ty Coon, President of Vice
+
+This General Public License does not permit incorporating your program into
+proprietary programs.  If your program is a subroutine library, you may
+consider it more useful to permit linking proprietary applications with the
+library.  If this is what you want to do, use the GNU Library General
+Public License instead of this License.
+    
+ + diff --git a/tde-i18n-sv/docs/common/kde-localised.css b/tde-i18n-sv/docs/common/kde-localised.css new file mode 100644 index 00000000000..7b375baf63f --- /dev/null +++ b/tde-i18n-sv/docs/common/kde-localised.css @@ -0,0 +1,28 @@ +/* + KDE CSS for sv HTML documentation (all media types). + Copyright (C) 2000 <**authorname**> + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + + Send comments, suggestions, etc. to <**authorcontactdetails**>. +*/ + +/* + These settings will override kde-default.css. + + Any updates should be validated, e.g. http://jigsaw.w3.org/css-validator/ +*/ + +:lang(sv) { } diff --git a/tde-i18n-sv/docs/common/lgpl-translated.html b/tde-i18n-sv/docs/common/lgpl-translated.html new file mode 100644 index 00000000000..7a414e5ca07 --- /dev/null +++ b/tde-i18n-sv/docs/common/lgpl-translated.html @@ -0,0 +1,538 @@ + + + + + + GNU Lesser General Public License + + + + + + + +
+		  GNU LESSER GENERAL PUBLIC LICENSE
+		       Version 2.1, February 1999
+
+ Copyright (C) 1991, 1999 Free Software Foundation, Inc.
+     59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
+
+[This is the first released version of the Lesser GPL.  It also counts
+ as the successor of the GNU Library Public License, version 2, hence
+ the version number 2.1.]
+
+			    Preamble
+
+  The licenses for most software are designed to take away your
+freedom to share and change it.  By contrast, the GNU General Public
+Licenses are intended to guarantee your freedom to share and change
+free software--to make sure the software is free for all its users.
+
+  This license, the Lesser General Public License, applies to some
+specially designated software packages--typically libraries--of the
+Free Software Foundation and other authors who decide to use it.  You
+can use it too, but we suggest you first think carefully about whether
+this license or the ordinary General Public License is the better
+strategy to use in any particular case, based on the explanations below.
+
+  When we speak of free software, we are referring to freedom of use,
+not price.  Our General Public Licenses are designed to make sure that
+you have the freedom to distribute copies of free software (and charge
+for this service if you wish); that you receive source code or can get
+it if you want it; that you can change the software and use pieces of
+it in new free programs; and that you are informed that you can do
+these things.
+
+  To protect your rights, we need to make restrictions that forbid
+distributors to deny you these rights or to ask you to surrender these
+rights.  These restrictions translate to certain responsibilities for
+you if you distribute copies of the library or if you modify it.
+
+  For example, if you distribute copies of the library, whether gratis
+or for a fee, you must give the recipients all the rights that we gave
+you.  You must make sure that they, too, receive or can get the source
+code.  If you link other code with the library, you must provide
+complete object files to the recipients, so that they can relink them
+with the library after making changes to the library and recompiling
+it.  And you must show them these terms so they know their rights.
+
+  We protect your rights with a two-step method: (1) we copyright the
+library, and (2) we offer you this license, which gives you legal
+permission to copy, distribute and/or modify the library.
+
+  To protect each distributor, we want to make it very clear that
+there is no warranty for the free library.  Also, if the library is
+modified by someone else and passed on, the recipients should know
+that what they have is not the original version, so that the original
+author's reputation will not be affected by problems that might be
+introduced by others.
+
+  Finally, software patents pose a constant threat to the existence of
+any free program.  We wish to make sure that a company cannot
+effectively restrict the users of a free program by obtaining a
+restrictive license from a patent holder.  Therefore, we insist that
+any patent license obtained for a version of the library must be
+consistent with the full freedom of use specified in this license.
+
+  Most GNU software, including some libraries, is covered by the
+ordinary GNU General Public License.  This license, the GNU Lesser
+General Public License, applies to certain designated libraries, and
+is quite different from the ordinary General Public License.  We use
+this license for certain libraries in order to permit linking those
+libraries into non-free programs.
+
+  When a program is linked with a library, whether statically or using
+a shared library, the combination of the two is legally speaking a
+combined work, a derivative of the original library.  The ordinary
+General Public License therefore permits such linking only if the
+entire combination fits its criteria of freedom.  The Lesser General
+Public License permits more lax criteria for linking other code with
+the library.
+
+  We call this license the "Lesser" General Public License because it
+does Less to protect the user's freedom than the ordinary General
+Public License.  It also provides other free software developers Less
+of an advantage over competing non-free programs.  These disadvantages
+are the reason we use the ordinary General Public License for many
+libraries.  However, the Lesser license provides advantages in certain
+special circumstances.
+
+  For example, on rare occasions, there may be a special need to
+encourage the widest possible use of a certain library, so that it becomes
+a de-facto standard.  To achieve this, non-free programs must be
+allowed to use the library.  A more frequent case is that a free
+library does the same job as widely used non-free libraries.  In this
+case, there is little to gain by limiting the free library to free
+software only, so we use the Lesser General Public License.
+
+  In other cases, permission to use a particular library in non-free
+programs enables a greater number of people to use a large body of
+free software.  For example, permission to use the GNU C Library in
+non-free programs enables many more people to use the whole GNU
+operating system, as well as its variant, the GNU/Linux operating
+system.
+
+  Although the Lesser General Public License is Less protective of the
+users' freedom, it does ensure that the user of a program that is
+linked with the Library has the freedom and the wherewithal to run
+that program using a modified version of the Library.
+
+  The precise terms and conditions for copying, distribution and
+modification follow.  Pay close attention to the difference between a
+"work based on the library" and a "work that uses the library".  The
+former contains code derived from the library, whereas the latter must
+be combined with the library in order to run.
+
+		  GNU LESSER GENERAL PUBLIC LICENSE
+   TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
+
+  0. This License Agreement applies to any software library or other
+program which contains a notice placed by the copyright holder or
+other authorized party saying it may be distributed under the terms of
+this Lesser General Public License (also called "this License").
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+ cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdeaccessibility/kmag/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdeaccessibility/kmag/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeaccessibility/kmag/index.cache.bz2 b/tde-i18n-sv/docs/kdeaccessibility/kmag/index.cache.bz2 new file mode 100644 index 00000000000..7984e6fca92 Binary files /dev/null and b/tde-i18n-sv/docs/kdeaccessibility/kmag/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeaccessibility/kmag/index.docbook b/tde-i18n-sv/docs/kdeaccessibility/kmag/index.docbook new file mode 100644 index 00000000000..741f5dc0eca --- /dev/null +++ b/tde-i18n-sv/docs/kdeaccessibility/kmag/index.docbook @@ -0,0 +1,1057 @@ + +KMagnifier"> + + + + +]> + + + + + + + +Handbok &kmag; + + +Sarang Lakare
sarang@users.sf.net
+
+
+Olaf Schmidt
ojschmidt@kde.org
+
+
+Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + + +2000 +2002 +Sarang Lakare + + + +2004 +2005 +Olaf Schmidt + + +&FDLNotice; + + + +2006-05-25 +1.0 + + + + +&kmag; är ett skärmförstoringsglas. Du kan använda &kmag; för att förstora en del av skärmen precis som du skulle använda ett förstoringsglas för att förstora finstilt text i en tidning eller ett fotografi. Programmet är användbart för många olika personer, från forskare, grafiker, webbkonstruktörer till personer med nedsatt syn. Det här dokumentet försöker vara en fullständig referenshandbok för användning av &kmag;. + + + + +KDE +kmag +Förstoringsglas + + +
+ + +Inledning + +&kmag; är ett skärmförstoringsglas för K-skrivbordsmiljön (&kde;). Det kan användas för att förstora en del av skärmen. Programmet kan vara användbart för många olika personer. Personer med nedsatt syn kan använda programmet för att förstora en del av skärmen som de inte kan se klart. Grafiker kan använda programmet för att zooma in över grafik som de skapat och kontrollera den på bildpunktsnivå. Bildbehandlingsforskare kan använda programmet för att zooma in i bilder och studera dem nära. Förutom detta kan &kmag; användas för diverse andra ändamål, det är t.ex. möjligt att använda programmet för att dumpa en del av skärmen och spara den till disk (med alternativet att zooma in skärmbilden som dumpas). +&kmag; är ett mycket kraftfullt program, där nya funktioner läggs till hela tiden. Det är optimerat för användning på datorer med liten processorkraft. + + + +Att använda &kmag; + + +Här är en skärmbild av &kmag; + + + + + + Skärmbild av &kmag; + + + + +När du startat &kmag;, ser du ett fönster som liknar det ovanför. Huvudfönstret i &kmag; visar det förstorade (eller zoomade) innehållet. Vi kallar det här fönstret zoomfönstret. Den zoomade bilden som visas inne i zoomfönstret dumpas från någon del av skärmen. Den del av skärmen som förstoras kallas markeringsfönstret. +Normalt förstorar &kmag; området omkring muspekaren (tänk dig den som en lins som flyttas). Som ett alternativ kan du be &kmag; att förstora ett markerat område på skärmen i ett zoomfönster (Markeringsfönster) eller området omkring muspekaren vid en av skärmens kanter (t.ex. Skärmens vänsterkant). +Om du föredrar att inte se muspekaren i den zoomade bilden, välj Dölj muspekare. Observera att &kmag; ännu inte kan ta reda på nuvarande muspekare. Alltså visar den standardpekaren i &kde;/&Qt;. + + +Ändra del av skärmen som ska förstoras +När läget Markeringsfönster används, kan markeringsfönstret flyttas och storleken ändras. Du kan också ändra position och storlek på markeringsfönstret med piltangenterna på tangentbordet, eller genom att klicka i zoomfönstret: + + + +Piltangent eller vänster musknapp + +Genom att hålla nere vänster musknappen och flytta musen, kan du ta tag i och dra innehållet i zoomfönstret. Du kan också använda piltangenterna. + + + +&Shift; Piltangent eller &Shift; vänster musknapp eller musens mittenknapp. + +Genom att dessutom hålla nere skifttangenten eller använda musens mittenknapp kan du flytta markeringsfönstret. + + + +&Shift;Piltangent eller &Ctrl;Vänster musknapp + +Genom att använda den här kombinationen kan du ändra storlek på markeringsfönstret. Kom ihåg att det övre vänstra hörnet i markeringsfönstret är konstant, och det nedre högra hörnet kan flyttas. + + + + + + + +Fler funktioner i &kmag; + +&kmag; levereras med många funktioner. Det är möjligt att skriva ut den zoomade bilden direkt på en skrivare, spara bilden i en fil, kopiera den zoomade bilden till klippbordet (som senare kan användas för att klistra in den i andra program), rotera den förstorade bilden, med mera. + + + + + + +Menyreferens + + +Menyn <guimenu +>Arkiv</guimenu +> + + + + + &Ctrl; N Arkiv Nytt fönster +Öppnar ett nytt &kmag;-fönster. + + + + &Ctrl; S Arkiv Spara skärmdump som... +Sparar den zoomade vyn i en bildfil. + + + + &Ctrl; P Arkiv Skriv ut... +Skriver ut den nuvarande zoomade vyn. + + + + &Ctrl; Q Arkiv Avsluta +Avslutar programmet + + + + + +Menyn <guimenu +>Redigera</guimenu +> + + + + + &Ctrl; C Redigera Kopiera +Kopiera den nuvarande zoomade vyn till klippbordet, som du kan klistra in i andra program. + + + + + +Menyn <guimenu +>Visa</guimenu +> + + + + + F5 Visa Starta/Stoppa +Starta eller stoppa uppdatering av skärmen. Att stoppa uppdateringen nollställer nödvändig processorkraft (processoranvändning) + + + +Visa Zooma +Välj zoomningsfaktor. + + + + &Ctrl; - Visa Zooma ut +Klicka på den här knappen för att zooma ut i det valda området. + + + + &Ctrl; + Visa Zooma in +Klicka på den här knappen för att zooma in i det valda området. + + + + F6 Visa Invertera färger +Inverterar färgerna i vyn, dvs. svarta saker visas som vita. + + + +Visa Rotation +Välj rotationsvinkel: Ingen rotation (0 grader), Vänster (90 grader), Upp och ner (180 grader), Höger (270 grader). + + + +Visa Uppdatera +Välj uppdateringshastighet (Mycket låg, Låg, Normal, Hög, Mycket hög). Ju högre uppdateringshastighet desto mer processorkraft (CPU) behövs. + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + + + &Ctrl; M Inställningar Visa/Dölj meny +Växlar menyraden på/av. + + + +Inställningar Visa/Dölj huvudverktygsrad +Växlar huvudverktygsraden på/av. + + + +Inställningar Visa/Dölj vyverktygsrad +Växlar vyverktygsraden på/av. + + + +Inställningar Visa/Dölj inställningsverktygsrad +Växlar inställningsverktygsraden på/av. + + + + F1 Inställningar Följ musen +I det här läget visas området omkring muspekaren i ett vanligt fönster. + + + + F2 Inställningar Markeringsfönster +I det här läget öppnas ett markeringsfönster. Det markerade området visas i ett vanligt fönster. + + + +Inställningar Skärmens överkant +I det här läget förstoras området omkring muspekaren vid skärmens överkant. + + + +Inställningar Skärmens vänsterkant +I det här läget förstoras området omkring muspekaren vid skärmens vänsterkant. + + + +Inställningar Skärmens högerkant +I det här läget förstoras området omkring muspekaren vid skärmens högerkant. + + + +Inställningar Skärmens underkant +I det här läget förstoras området omkring muspekaren vid skärmens underkant. + + + + F4 Inställningar Visa/Dölj muspekare +Visa eller dölj muspekaren i den förstorade bilden. + + + +Inställningar Anpassa genvägar... +Öppnar ett fönster som låter dig anpassa snabbtangenterna för många menykommandon. + + + +Inställningar Anpassa verktygsrader... +Öppnar ett fönster som låter dig välja vilka ikoner som är synliga i verktygsraden. + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + +Kommandoreferens + +&kmag; använder automatiskt alla dina vanliga snabbtangenter för att spara filer, öppna nya fönster, skriva ut, starta och stoppa uppdateringar (uppdateringsknappen i &konqueror;), zooma in, zooma ut, etc. + + +Förvalda snabbtangenter + + + +&Ctrl;S +Det här sparar innehållet i zoomfönstret till en fil. + + + +F1 +Byt till läget "Följ musen". + + + +F2 +Byt till läget "Markeringsfönster". + + + +F4 +Visa eller dölj muspekaren i den förstorade bilden. + + + +F5 +Det här startar uppdatering av zoomfönstret om den är stoppad, eller stoppar uppdateringen av zoomfönstret om den för närvarande är på. + + + +F6 +Invertera färger + + + +&Ctrl;N +Det här öppnar ett nytt &kmag;-fönster. + + +&Ctrl;P +Det här öppnar utskriftsdialogrutan för att skriva ut innehållet i zoomfönstret. + + +&Ctrl;C +Det här kopierar zoomfönstrets innehåll till klippbordet. + + + +&Ctrl;M +Visa/göm menyraden. + + + +&Ctrl;- +Zooma ut + + +&Ctrl;+ +Zooma in + + +&Ctrl;Q +Avslutar programmet. + + + + +
+ +
+ + + + + + +Tack till och licens + +&kmag; +Program copyright 2001-2003 Sarang Lakare sarang@users.sf.net och 2003-2005 Olaf Schmidt ojschmidt@kde.org. +Bidragsgivare: Michael Forster forster@fmi.uni-passau.de (ursprunglig upphovsman) + + + + +Dokumentation copyright 2002 Sarang Lakare sarang@users.sf.net och 2004-2005 Olaf Schmidt ojschmidt@kde.org + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar &kmag; +&install.intro.documentation; + + +Kompilering och installation +&install.compile.documentation; + + + +&documentation.index; +
+ diff --git a/tde-i18n-sv/docs/kdeaccessibility/kmag/man-kmag.1.docbook b/tde-i18n-sv/docs/kdeaccessibility/kmag/man-kmag.1.docbook new file mode 100644 index 00000000000..0dd2fe33c84 --- /dev/null +++ b/tde-i18n-sv/docs/kdeaccessibility/kmag/man-kmag.1.docbook @@ -0,0 +1,108 @@ + + +]> + + + +&kde; användarhandbok +&Lauri.Watts; &Lauri.Watts.mail; +12:e juni, 2005 K-skrivbordsmiljön + + +kmag +1 + + + +kmag +Skärmförstoringsglas + + + +kmag Allmänna &kde;-väljare Allmänna &Qt;-väljare + + + +Beskrivning +kmag, också känt som &kmagnifier;, är ett skärmförstoringsglas. Du kan använda &kmagnifier; för att förstora en del av skärmen precis som du skulle använda ett förstoringsglas för att förstora finstilt text i en tidning eller ett fotografi. Programmet är användbart för många olika personer, från forskare, grafiker och webbkonstruktörer till personer med nedsatt syn. + + + +Se också + +Mer detaljerad användardokumentation är tillgänglig med help:/kmag (skriv antingen in webbadressen i &konqueror;, eller kör khelpcenter help:/kmag). + +Det finns också ytterligare information tillgänglig på hemsidan för &kde;:s handikappstödsprojekt. + + + +Upphovsmän +&kmagnifier; är skrivet av OlafSchmidt ojschmidt@kde.org, SarangLakare sarang@users.sf.net och MichaelForster forster@fmi.uni-passau.de + + + diff --git a/tde-i18n-sv/docs/kdeaccessibility/kmag/screenshot.png b/tde-i18n-sv/docs/kdeaccessibility/kmag/screenshot.png new file mode 100644 index 00000000000..043f4941ef3 Binary files /dev/null and b/tde-i18n-sv/docs/kdeaccessibility/kmag/screenshot.png differ diff --git a/tde-i18n-sv/docs/kdeaccessibility/kmousetool/Makefile.am b/tde-i18n-sv/docs/kdeaccessibility/kmousetool/Makefile.am new file mode 100644 index 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b/tde-i18n-sv/docs/kdeaccessibility/kmousetool/index.docbook @@ -0,0 +1,500 @@ + +KMouseTool'> + + + + +]> + + + + +Handbok &kmousetool; + + +Jeff Roush
jeff@kmousetool.com
+
+
+Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + + +2002 +Jeff Roush + + +&FDLNotice; + +2005-12-10 +1.12 + + +&kmousetool; klickar musen så fort muspekaren stannar en kort stund. Det konstruerades som hjälp för de som har musarm, och får smärtor av att trycka på knapparna. + + + +KDE +kdeutils +KMouseTool +ergonomi +seninflammation +karpaltunnelsyndrom + + +
+ + +Inledning + +&kmousetool; klickar musen så fort muspekaren stannar en kort stund. Det konstruerades som hjälp för de som har musarm, och får smärtor av att trycka på knapparna. Det kan också dra med musen, även om det kräver lite mer övning. + +&kmousetool; kan eliminera smärta som orsakas av att klicka med musen, och hjälpa många att använda datorn utan smärta. Tyvärr kan en del smärta uppstå genom att bara flytta omkring musen på bordet. Om du upplever smärta orsakad av datorn, och ännu inte har besökt läkare, gör då det. +För att vara fullständigt klar, även om &kmousetool; kan hjälpa till att reducera smärta orsakad av att klicka med musen, kan det inte hjälpa smärta orsakad av att flytta musen. Och som med alla ergonomiska verktyg, kan det fungera olika bra. + + + + + +Att använda &kmousetool; +Att använda &kmousetool; är enkelt. &kmousetool; tittar medan du flyttar musen, och när du stannar en kort stund, klickar det. + +&kmousetool;s smarta dragläge låter dig dra med musen. + +När smart drag är aktiverat, väntar &kmousetool; efter musens knapp har tryckts ner. Om du flyttar musen, väntar det till rörelsen avslutats innan knappen släpps upp. På så sätt kan du både klicka och dra musen. Smart drag kräver en del extra övning, men blir naturligt när du väl vant dig vid det. + + + + + +Kommandoreferens + + +Huvudfönstret i &kmousetool; + + &kmousetool;s alternativ kan i huvudsak kommas åt med musen. + + + + + Starta + + + Startar (eller stoppar) &kmousetool; + + + +Minimal rörelse: + +Minimal rörelse i bildpunkter innan &kmousetool; försöker klicka med musen. + + + + + Hålltid (1/10 sek): + + + Tiden som musen måste stanna innan &kmousetool; klickar. Försök att öka den här tiden om du har svårt att vänja dig vid &kmousetool;. + + + + Smart drag + + + Aktiverar eller inaktiverar smart drag. Användning med det inaktiverat är enklare, så det är normalläget.Om du aktiverar smart drag blir fältet Hålltid (1/10 sek): tillgängligt. Det är tiden som &kmousetool; väntar efter ett klick, innan knappen släpps upp igen om du inte flyttar musen. + + + + Aktivera musgester + + + Nu stöder &kmousetool; musgester. När du aktiverar musgester, sker ett högerklick om du flyttar musen långsamt åt höger och tillbaka och sedan väntar. En långsam förflyttning åt vänster och tillbaka ger upphov till ett dubbelklick. (Musgester specificeras i $KDEHOME/share/config/kmousetool_strokes.txt. Filen skapas av &kmousetool; första gången det körs, men kan ändras efteråt.) + + + + Hörbart klick + + + Spela ett ljud när &kmousetool; klickar. Det hjälper till, särskilt med smart drag. + Om ljudet verkar fördröjt, kan du få &kde; att snabba upp det. För att göra det, öppna Inställningscentralen, klicka på Ljud och multimedia, sedan på Ljudsystem och välj därefter fliken Allmänt. Längst ner på sidan, finns möjlighet att justera Ljudbuffer. Skjut reglaget mot det lägre värdet för att snabba upp svarstiden för ljud. + + + + Starta med KDE + + + När det här är aktiverat, startas &kmousetool; varje gång &kde; startas. För närvarande fungerar detta bara med &kde;. Med GNOME eller andra fönsterhanterare, kan du titta i dokumentationen för fönsterhanteraren för att ta reda på hur ett program kan startas automatiskt när du startar fönstersystemet. + + + +Förval + +Återställ alla inställningar till förvalda värden. + + + +Återställ + +Återställ alla inställningar till tillståndet då du öppnade dialogrutan, eller om du redan har sparat en inställning med knappen Verkställ, återställ alla inställningar till tillståndet då du senast tryckte på Verkställ. + + + + Verkställ + + + Efter någon inställning har ändrats, måste du klicka den här knappen. + + + +Hjälp + +Visar användarhandboken (det här dokumentet). + + + +Stäng + +Stäng dialogrutan utan att spara några inställningar. + + + +Avsluta + +Avsluta &kmousetool; + + + + + + + + +Tips + +Följande tips kan hjälpa till att snabba upp inlärningen av &kmousetool; en del. +Du kan ändra tidsfördröjningen som &kmousetool; väntar, både för klick och drag. + +Det är bäst att först öva på att klicka med &kmousetool; med standardinställningar. Särskilt smart drag kan vara lämpligt att lämna avstängt från början. Därefter, när du tycker att det känns bekvämt att klicka, fortsätt med att öva med smart drag. + +När du använder smart drag, kan det hjälpa att aktivera Hörbart klick + +När du använder hörbart klick, kan du behöva snabba upp &kde;:s svarstid för ljud. + + + + + + + +Vanliga frågor +&reporting.bugs; &updating.documentation; + + +Hjälp! &kmousetool; håller på och klickar då och då över hela skärmen. + + +När du använder &kmousetool; måste du lära dig nya musvanor. +Kom först ihåg var det är säkert att klicka. Att klicka på grå delar av fönster eller områden utan länkar i webbläsare gör ingen skada, så du kan säkert låta musen vila över sådana områden till du behöver den. +För det andra måste du veta var du ska klicka innan du flyttar musen. Oftast, när man vet att musen ska användas, tar man oftast tag i den och börjar flytta den slumpmässigt till man har räknat ut var man ska klicka. Med &kmousetool; måste man veta var man ska klicka innan man överhuvudtaget börjar flytta musen. Det är också en bra idé att inte hålla handen på musen när den inte används. + + + + + +Min mus klickar när jag flyttar den. Kan jag ändå använda &kmousetool;? + + +Ja, om musen fastnar betyder det att man behöver rengöra den. Det är ofta lätt att göra. Tricket är att inte bara musens kula behöver rengöras, utan också rullarna som kulan rör sig mot inne i musen. +Först måste man ta bort kulan. Sättet att göra det varierar från mus till mus, men det är ofta ganska uppenbart hur det görs, om man tittar på musens undersida. +När kulan väl har tagits bort, ska man kunna se rullarna vid kanten av hålet som innehöll kulan. Smuts och orenligheter på dem kan lätt skrapas av med ett platt blad eller en fingernagel. + + + + + +&kmousetool; klickar men släpper aldrig upp knappen. Vad är det som sker? + + +Vid vissa sällsynta tillfällen, inaktiverar systemet &kmousetool; när ett drag startar. Om du använder smart drag, betyder det att &kmousetool; aldrig kan avsluta draget genom att släppa upp musknappen. +Lösningen är att helt enkelt klicka för hand. Det återställer &kmousetool;, och därefter kan du fortsätta att arbeta som vanligt igen. +Det här inträffar när du använder &kmousetool; med en annan fönsterhanterare än &kde;, och sedan använder det för att flytta ett fönster. + + + + + +&kmousetool; flyttar markören när jag försöker skriva in tecken. + + +Problem: När du skriver in text, så håller &kmousetool; på att klicka och flytta bort markören från stället du vill skriva. +Lösning: Använd musen för att placera markören där du vill ha den, men när du är klar att börja skriva, placera musen på ett neutralt ställe på skärmen. Om du därefter stöter till musen, eller den flyttas några få bildpunkter, så spelar slumpmässiga klick som skapas ingen roll. Säkra ställen att parkera musen omfattar gråa områden omkring verktygsrader och menyer, samt fönstrens namnlister. + + + + + +Jag försöker använda smart drag, men jag lyckas inte få till det när jag redigerar text. + + +Smart drag är en avancerad funktion i &kmousetool;, och det kan ta tid att vänja sig vid den. Det är fullt möjligt att använda den för att markera text, klippa ut och klistra in, och använda den i nästan alla situationer där du normalt skulle vilja dra med musen, men du kommer nog inte att kunna göra det här från början. Här är några råd: + +Använd inte smart drag när du först lär dig använda &kmousetool;. För att markera text, klicka istället på ena ändan av texten, och håll nere skift-tangenten medan du klickar på andra ändan av texten. +Använd hörbart klick. Det spelar ett klickljud när &kmousetool; trycker ner musknappen. Det talar om för dig när fördröjningen för smart drag börjar. Med övning kan du använda smart drag utan hörbart klick, men det kräver relativt långvarig övning. +Räkna ut var du ska klicka med musen innan du börja flytta den. + + + + + + + + + + +Tack till och licens + +&kmousetool; +Program copyright 2002 Jeff Roushjeff@mousetool.com och 2003 Gunnar Schmi Dt gunnar@schmi-dt.de +Bidragsgivare: +Jeff Roush jeff@mousetool.com +Gunnar Schmi Dtgunnar@schmi-dt.de +Olaf Schmidt ojschmidt@kde.org + + + +Dokumentation copyright 2002 Jeff Roushjeff@mousetool.com + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar &kmousetool; +&install.intro.documentation; + + +Krav + +För att använda &kappname; med lyckat resultat, behöver du utökningen Xtest som en del av &X-Window;. Den är troligen redan installerad på ditt system. Det är väldigt få system som inte har den. +För att kunna använda funktionen Hörbart klick, måste du ha ett ljudkort och högtalare, och du måste ha ställt in ljudkortet riktigt. + + + +Kompilering och installation +&install.compile.documentation; + + + +&documentation.index; +
+ diff --git a/tde-i18n-sv/docs/kdeaccessibility/kmousetool/man-kmousetool.1.docbook b/tde-i18n-sv/docs/kdeaccessibility/kmousetool/man-kmousetool.1.docbook new file mode 100644 index 00000000000..e6e47b9a7b3 --- /dev/null +++ b/tde-i18n-sv/docs/kdeaccessibility/kmousetool/man-kmousetool.1.docbook @@ -0,0 +1,114 @@ + +KMouseTool'> + +]> + + + +&kde; användarhandbok +&Lauri.Watts; &Lauri.Watts.mail; +12:e juni, 2005 K-skrivbordsmiljön + + +kmousetool +1 + + + +kmousetool +Handikappstödsprogram för att hjälpa till att klicka med musen + + + +kmousetool Allmänna &kde;-väljare Allmänna &Qt;-väljare + + + +Beskrivning + +&kmousetool; klickar musen så fort muspekaren stannar en kort stund. Det konstruerades som hjälp för de som har musarm, och får smärtor av att trycka på knapparna. + +&kmousetool; kan också ställas in att vänta en angiven tid för att en dragåtgärd ska påbörjas innan musens knapp släpps. På så sätt kan du också använda det för drag och släpp. + + + + +Se också + +Mer detaljerad användardokumentation är tillgänglig med help:/kmousetool (skriv antingen in webbadressen i &konqueror;, eller kör khelpcenter help:/kmousetool). + +Det finns också ytterligare information tillgänglig på hemsidan för &kde;:s handikappstödsprojekt. + + + +Upphovsmän +&kmousetool; är skrivet av GunnarSchmi Dt gunnar@schmi-dt.de, OlafSchmidt ojschmidt@kde.org och JeffRoush jeff@mousetool.com. + + + diff --git a/tde-i18n-sv/docs/kdeaccessibility/kmouth/Makefile.am b/tde-i18n-sv/docs/kdeaccessibility/kmouth/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdeaccessibility/kmouth/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdeaccessibility/kmouth/Makefile.in b/tde-i18n-sv/docs/kdeaccessibility/kmouth/Makefile.in new file mode 100644 index 00000000000..d54056137e6 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-rm -rf $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kmouth + +clean-docs: + -rm -f index.cache.bz2 + + +#>+ 13 +install-nls: + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kmouth + @for base in man-kmouth.1.docbook kmouthctts.png kmouthedit.png kmouthwizard.png kmouthcwcp.png kmouthmain.png kmouthcpref.png index.docbook ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kmouth/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kmouth/$$base ;\ + done + +uninstall-nls: + for base in man-kmouth.1.docbook kmouthctts.png kmouthedit.png kmouthwizard.png kmouthcwcp.png kmouthmain.png kmouthcpref.png index.docbook ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kmouth/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in man-kmouth.1.docbook kmouthctts.png kmouthedit.png kmouthwizard.png kmouthcwcp.png kmouthmain.png kmouthcpref.png index.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdeaccessibility/kmouth/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdeaccessibility/kmouth/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdeaccessibility/kmouth/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeaccessibility/kmouth/index.cache.bz2 b/tde-i18n-sv/docs/kdeaccessibility/kmouth/index.cache.bz2 new file mode 100644 index 00000000000..03a869f3ec9 Binary files /dev/null and b/tde-i18n-sv/docs/kdeaccessibility/kmouth/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeaccessibility/kmouth/index.docbook b/tde-i18n-sv/docs/kdeaccessibility/kmouth/index.docbook new file mode 100644 index 00000000000..12a7549f6fc --- /dev/null +++ b/tde-i18n-sv/docs/kdeaccessibility/kmouth/index.docbook @@ -0,0 +1,1552 @@ + +KMouth'> + + + + +]> + + + + Handbok &kmouth; + + + Gunnar Schmi Dt
gunnar@schmi-dt.de
+
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + + + 20022003 + Gunnar Schmi Dt + + + &FDLNotice; + + + 2006-05-20 + 1.1.1 + + + &kmouth; är ett program som gör det möjligt för personer som inte kan tala, att låta sina datorer tala. + + + + KDE + kdeutils + Kmouth + text till tal konvertering + stumma personer + +
+ + + Inledning + + &kmouth; är ett program som gör det möjligt för personer som inte kan tala, att låta sina datorer tala. Det innehåller en historik med talade meningar, där användaren kan välja meningar som ska sägas igen. + Observera att &kmouth; inte innehåller talsyntes. Det kräver istället att ett talsyntesprogram är installerat på systemet. + Rapportera gärna eventuella problem eller önskemål om funktioner till &kmouth;s upphovsman. + + + + Att använda &kmouth; + + Första uppstarten + När &kmouth; startas första gången, visas en guide där du kan skriva in några grundläggande inställningar. + + + Guiden + + + + + + + + + Guiden + + + + + Du anger kommandot som senare ska användas för konvertering från text till tal på guidens första sida (skärmbilden till vänster). För mer information se beskrivningen av inställningsdialogrutan. + Du anger vilka standardparlörer du behöver på andra sidan. I parlörerna kan du sedan välja ofta använda meningar, så att du inte behöver skriva in dem. Naturligtvis har &kmouth; också en redigeringsdialogruta ifall du senare vill redigera parlörerna. + På den tredje sidan (skärmbilden till höger) definierar du ordlistan för ordkomplettering. &kmouth; tolkar &kde;:s dokumentation på valt språk för att detektera relativa förekomsten av enskilda ord. Du kan också valfritt jämföra ordlistan med en Openoffice.org-ordlista för att bara lägga till rättstavade ord i ordkompletteringen. + + + Huvudfönstret + &kmouth;s huvudfönster är ganska enkelt. Det består egentligen av ett redigeringsfält där du skriver in meningar (det neder vita fältet på skärmbilden) och en historik med upplästa meningar (det övre vita fältet i skärmbilden). + + + Huvudfönstret i &kmouth; + + + + + + + + + Skärmbild + + + + + Med antagandet att du har anpassat &kmouth; riktigt, kan du använda redigeringsfältet för att skriva in meningar som du vill höra. Så fort en mening har lästs upp, läggs den till i historiken. Du kan välja meningar i historiken som ska läsas upp igen. + Du kan välja meningar som ofta används i parlörerna (placerade i raden under verktygsraden). + + + Inställningsdialogrutan + Du visar inställningsdialogrutan i &kmouth; genom att använda menyalternativet Inställningar Anpassa &kmouth;.... Dialogrutan består av sidan Allmänna alternativ med de två flikarna Text till tal och Inställningar, sidan Ordkomplettering och sidan KTTSD-taltjänst. + + Fliken <guilabel +>Text-till-tal</guilabel +> + + + Fliken Text-till-tal + + + + + + + + + Skärmbild + + + + + Du skriver in kommandot för att anropa talsyntesprogrammet i redigeringsfältet under fliken Text till tal. Du anger teckenkodningen som används för att skicka text till talsyntesprogrammet i kombinationsrutan under redigeringsfältet. + &kmouth; känner till två sätt att skicka texten: Om kommandot förväntar sig texten som standardinmatning markerar du kryssrutan. + Det andra sättet är att skicka texten som en parameter. Innan kommandot anropas, ersätter &kmouth; vissa platsmarkörer med verkligt innehåll: + + PlatsmarkörErsätts med + + + %t + Den verkliga texten som ska läsas upp + + %f + Namnet på en tillfällig fil som innehåller texten som ska läsas upp + + %l + Språkkoden som hör ihop med aktuell ordkompletteringslista + + %%Ett procenttecken + + + + + Naturligtvis beror kommandot för att läsa upp text på vilket talsyntesprogram du använder. Titta i dokumentationen för talsyntesprogrammet för att hitta kommanot för att läsa upp texter. Du hittar exempel på kommandon i appendix. + Genom att välja Använd KTTSD-taltjänst om möjligt talar du om för &kmouth; att först försöka skicka texten till KTTSD-taltjänsten. Om det lyckas, ignoreras övriga inställningar under den här fliken. KTTSD-taltjänsten är &kde;-demonen som ger &kde;-program ett standardgränssnitt för talsyntes, som för närvarande utvecklas i SVN. Det är ofarligt att markera alternativet även om KTTSD inte är installerad. + + + Fliken <guilabel +>Inställningar</guilabel +> + + + Fliken Inställningar + + + + + + + + + Skärmbild + + + + + Fliken Inställningar innehåller alternativ som ändrar &kmouth;s beteende i vissa fall. + Med den första kombinationsrutan, Markering av meningar i parlören:, anger du vilken åtgärd som utlöses genom att skriva in snabbtangenten för en mening, eller genom att välja en mening i menyn Parlörer eller i parlörraden. + Genom att välja Läs upp omedelbart läses den markerade meningen omedelbart upp och skrivs in i historiken. Om du väljer Infoga i redigeringsfält, infogas bara den markerade meningen i redigeringsfältet. + Med den andra kombinationsrutan, När parlörens redigeringsfönster stängs:, anger du om parlören sparas när du bara stänger parlörens redigeringsfönster. + Genom att välja Spara parlör, sparas parlören. Om du väljer Kasta ändringar, kastas ändringarna och parlören sparas inte. Om du väljer Fråga om de ska sparas, frågar &kmouth; dig om parlören ska sparas. + + + Sidan <guilabel +>Ordkomplettering</guilabel +> + + + Sidan Ordkomplettering + + + + + + + + + Skärmbild + + + + + Sidan Ordkomplettering innehåller en lista med ordlistor som används för ordkompletteringen (&kmouth; visar en kombinationsruta intill redigeringsfältet i huvudfönstret om listan innehåller mer än en ordlista. Du kan använda kombinationsrutan för att välja ordlistan som verkligen används vid ordkomplettering.) + Med knapparna till höger kan du lägga till och ta bort ordlistor, ändra ordning på ordlistor, eller exportera ordlistor till en fil. Med redigeringsfältet och kombinationsrutan under listan kan du ändra namn och språk som hör ihop med ordlistan. + När du lägger till en ny ordlista kan du välja mellan flera källor: + + + Skapa en ny ordlista från &kde;:s dokumentation + Om du använder den här källan, frågar &kmouth; dig om önskat språk och tolkar därefter &kde;:s dokumentation. Relativa förekomsten av enskilda ord detekteras genom att helt enkelt räkna förekomsten av varje ord. Du kan också valfritt jämföra ordlistan med en Openoffice.org-ordlista för att bara lägga till rättstavade ord i ordkompletteringen. + + + Skapa en ny ordlista från en fil + Om du använder den här källan, frågar &kmouth; dig om önskad fil. Du kan antingen välja en &XML;-fil, en vanlig textfil eller en fil som innehåller ordkompletteringskatalog som antingen skapats av &kmouth; eller GOK (GNOME On-screen Keyboard). Om du väljer en vanlig textfil eller en &XML;-fil, detekteras relativa förekomsten av enskilda ord genom att helt enkelt räkna förekomsten av varje ord. Du kan också valfritt jämföra ordlistan med en Openoffice.org-ordlista för att bara lägga till rättstavade ord i den nya ordlistan. + + + Skapa en ny ordlista från en katalog + Om du använder den här källan, frågar &kmouth; dig om önskad katalog. &kmouth; öppnar alla filer i den katalogen och dess underkataloger. Varje fil laddas antingen som en ordkompletteringslista, som en &XML;-fil eller som en vanlig textfil. I de två senare fallen, räknas förekomsten av varje enskilt ord. Du kan också valfritt jämföra ordlistan med en Openoffice.org-ordlista för att bara lägga till rättstavade ord i den nya ordlistan. + + + Slå ihop ordlistor + Du kan använda det här alternativet för att sammanfoga tillgängliga ordlistor. &kmouth; frågar vilka ordlistor som ska sammanfogas och hur de enskilda ordlistorna ska viktas. + + + Skapa en tom ordlista + Du kan använda det här alternativet för att skapa en tom ordlista utan några poster. Eftersom &kmouth; automatiskt lägger till nyinskrivna ord i ordlistor, lär den sig ditt ordförråd med tiden. + + + + + Sidan <guilabel +>KTTSD-taltjänst</guilabel +> + Inställning av &kde;:s taltjänst beskrivs i detalj i Handbok KTTS. + + + + Parlörens redigeringsfönster + Genom att använda menyalternativet ParlörerRedigera... visas parlörens redigeringsfönster. + + + Parlörens redigeringsfönster + + + + + + + + + Skärmbild + + + + + Huvudområdet i parlörens redigeringsfönster är uppdelat i två delar. I den övre delen visas parlörerna i en trädstruktur. + I den nedre delen kan du ändra en markerad post. Om du har markerat en mening, kan du ändra innehållet i meningen samt dess snabbtangent. Om du har markerat en parlör kan du bara ändra dess namn. + Åtgärder som att lägga till nya meningar och parlörer, och ta bort markerade meningar och parlörer kan utföras genom att välja dem antingen i menyraden, verktygsraden eller i en meny som visas med höger musknapp. + Du kan ändra ordning för parlörer och meningar genom att dra dem till deras nya platser, eller genom att använda piltangenterna medan &Alt; tangenten hålls nere. + + + + + + Kommandoreferens + + + Kommandon i huvudfönstret + + Menyn <guimenu +>Arkiv</guimenu +> + + + &Ctrl;O Arkiv Öppna som historik... + Öppnar en textfil som en historik med upplästa meningar. + + + &Ctrl;S Arkiv Spara historik som... + Sparar historiken i en textfil. + + + &Ctrl;P Arkiv Skriv ut historik... + Skriver ut historiken. + + + &Ctrl;Q Arkiv Avsluta + Avslutar &kmouth; + + + + + + Menyn <guimenu +>Redigera</guimenu +> + + + &Ctrl;X Redigera Klipp ut + Klipper ut den markerade delen och lägger den på klippbordet. Om det finns markerad text i redigeringsfältet läggs den på klippbordet. Annars läggs de markerade meningarna i historiken (om det finns några) på klippbordet. + + + &Ctrl;C Redigera Kopiera + Kopierar den markerade delen till klippbordet. Om det finns markerad text i redigeringsfältet kopieras den till klippbordet. Annars kopieras de markerade meningarna i historiken (om det finns några) till klippbordet. + + + &Ctrl;V Redigera Klistra in + Klistrar in klippbordets innehåll på markörens nuvarande plats i redigeringsfältet. + + + Redigera Läs upp + Läser upp meningar som för närvarande är aktiva. Om det finns någon text i redigeringsfältet läses den upp. Annars läses eventuella markerade meningar i historiken upp. + + + + + + Menyn <guimenu +>Parlörer</guimenu +> + + + Parlörer Redigera... + Visar parlörens redigeringsfönster. + + + + + + Menyn <guimenu +>Inställningar</guimenu +> + + + &Ctrl;M Inställningar Visa menyrad + När markerad, visar detta menyraden. När avmarkerad döljs menyraden. + + + Inställningar Visa verktygsrad + Om markerad, visas en flyttbar verktygsrad som innehåller knappar som används för att utföra ofta använda kommandon. Verktygsraden placeras oftast längst upp i editorn, precis under menyraden. Om inte markerad, är verktygsraden gömd. Ett klick på det streckade greppet visar eller gömmer verktygsraden. Genom att klicka och dra på greppet, kan verktygsraden flyttas. + + + Inställningar Visa statusrad + Om markerad, visas en liten rad längst ner i huvudfönstret som innehåller information om &kmouth;s status. Om inte markerad, är statusraden gömd. + + + Inställningar Visa parlörrad + Om markerad, visas en flyttbar parlörrad som innehåller knappar för parlöralternativen. Parlörraden placeras oftast längst upp i editorn, precis under verktygsraden. Om inte markerad, är parlörraden gömd. Ett klick på det streckade greppet visar eller gömmer eller visar raden. Genom att klicka och dra på greppet, kan raden flyttas. + + + Inställningar Anpassa Kmouth... + Visar inställningsdialogrutan för talsyntes och andra inställningar i &kmouth;. + + + + + + Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + Menyn med historikposter + + + + Läs upp + + De markerade meningarna läses upp. + + + + Ta bort + + De markerade meningarna tas bort från historiken. + + + + Klipp ut + + De markerade meningarna tas bort och placeras på klippbordet. + + + + Kopiera + + De markerade meningarna kopieras till klippbordet. + + + + Markera alla poster + + Alla historikposter markeras. + + + + Avmarkera alla poster + + Alla historikposter avmarkeras. + + + &Ctrl;O Öppna som historik... + Öppnar en textfil som en historik med upplästa meningar. + + + &Ctrl;S Spara historik som... + Sparar historiken i en textfil. + + + + + + + Kommandon inne i parlörens redigeringsfönster + + Menyn <guimenu +>Arkiv</guimenu +> + + + Arkiv Ny mening + Lägger till en ny mening. + + + Arkiv Ny parlör + Lägger till en ny parlör. + + + &Ctrl;S Arkiv Spara + Sparar parlören. + + + Arkiv Importera... + Importerar en fil och lägger till innehållet till parlören + + + Arkiv Importera standardparlör + Importerar en standardparlör och lägger till innehållet till parlören + + + Arkiv Exportera... + Exporterar meningar eller parlörer som för närvarande är markerade till en fil + + + &Ctrl;P Arkiv Skriv ut... + Skriver ut nuvarande markerade meningar eller parlörer + + + &Ctrl;W Arkiv Stäng + Stänger fönstret + + + + + + Menyn <guimenu +>Redigera</guimenu +> + + + &Ctrl;X Redigera Klipp ut + Klipper ut markerade objekt och lägger dem på klippbordet. + + + &Ctrl;C Redigera Kopiera + Kopierar markerade objekt till klippbordet. + + + &Ctrl;V Redigera Klistra in + Klistrar in klippbordets innehåll i parlören. + + + Redigera Ta bort + Tar bort markerade objekt. + + + + + + Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + Menyn som visas + + + + Ny mening + + Lägger till en ny mening. + + + + Ny parlör + + Lägger till en ny parlör. + + + + Importera... + + Importerar en fil och lägger till innehållet till parlören + + + + Importera standardparlör + + Importerar en standardparlör och lägger till innehållet till parlören + + + + Exportera... + + Exporterar meningar eller parlörer som för närvarande är markerade till en fil + + + &Ctrl;X Klipp ut + Klipper ut markerade objekt och lägger dem på klippbordet. + + + &Ctrl;C Kopiera + Kopierar markerade objekt till klippbordet. + + + &Ctrl;V Klistra in + Klistrar in klippbordets innehåll på det här platsen i parlören. + + + + Ta bort + + Tar bort markerade objekt. + + + + + + + + + Vanliga frågor +&reporting.bugs; &updating.documentation; + + Jag kan inte höra någonting. + + + Troligen ställde du inte in text-till-tal kommandot riktigt (eller inte alls?). Använd Inställningar Anpassa &kmouth;... och skriv in kommandot för att läsa upp texter. (Se avsnittet om inställningsdialogrutan för talsyntes för mer information.) + + + + + + + Tack till och licens + + &kappname; + Program copyright 2002-2004 Gunnar Schmi Dtgunnar@schmi-dt.de + Dokumentation copyright 2002-2004 Gunnar Schmi Dt gunnar@schmi-dt.de + + Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + + Exempel på inställning av text till tal + + + + Festival + + + Festival är ett text till tal-system skrivet på Edinburghs universitet. Det stöder för närvarande engelskt, spanskt och walesiskt tal. Dess licens tillåter att Festival används och distribueras utan kostnad eller begränsningar. + För att skapa exemplet för inställning av text till tal-kommandoraden, antar vi att Festival är installerad i katalogen /usr/local/festival/. Kommandot för att läsa upp texter är då följande: + + /usr/local/festival/bin/festival + + Alternativet Skicka data som standardinmatning måste vara aktiverat. + + + + + FreeTTS + + + FreeTTS är en talsyntes helt och hållet skriven i programspråket &Java;. Den stöder för närvarande bara engelskt uttal. Dess licens tillåter att FreeTTS används och distribueras utan kostnad eller begränsningar. + För att skapa exemplet för inställning av text till tal-kommandoraden, antar vi att FreeTTS är installerad i katalogen /usr/local/freettsl/. Kommandot för att läsa upp texter kan då vara ett av de tre följande exemplen: + + java + + + java + + + java + + För det tredje exemplet måste alternativet Skicka data som standardinmatning vara aktiverat. (Detta exemplet är att föredra för användning med FreeTTS.) + + + + + MBROLA + + + MBROLA är en talsyntes för ett stort antal språk. Den konverterar en lista med fonem till en wave-fil, så du behöver ett annat verktyg för att konvertera texten till en lista med fonem. MBROLA:s licens tillåter användning av MBROLA utan kostnad för icke-kommersiella, icke-militära tillämpningar. + I vårt exempel använder vi Hadifax för att konvertera tysk text till en listan med fonem som passar MBROLA. Vi antar att Hadifax och MBROLA är installerade i /usr/local/hadifax/ och /usr/local/mbrola/. + Tyvärr brukar Hadifax svälja det sista tecknet i texten, så vi borde lägga till ett extra tecken i texten. Det fullständiga kommandot är därför mer komplicerat än föregående exempel: + + (cat ; echo ) | /usr/local/hadifax/txt2pho + | /usr/local/mbrola/mbrola + ; + artsplay ; rm + + Alla delar av kommandot måste skrivas på en rad. Alternativet Skicka data som standardinmatning måste vara aktiverat. + + + + + &kde;:s text till tal-demon + + + &kde;:s text till tal-demon (KTTSD) är en text till tal-tjänst för hela &kde;, som ger &kde;-program ett standardiserat gränssnitt för talsyntes, och och som för närvarande utvecklas i SVN. Den använder insticksprogram för att stödja diverse text till tal-system. + Eftersom inställningen av talsyntesen görs i KTTSD, är den enda specifika inställningen som måste aktiveras i &kmouth; Använd KTTSD-taltjänst om möjligt. + Du måste förstås ställa in KTTSD. Du kan göra det på inställningssidan KTTSD-taltjänst som läggs till i &kmouth;s inställningsdialogruta om KTTSD är installerad. + + + + + + + Installation + + + Hur man skaffar &kmouth; +&install.intro.documentation; + + + Krav + + För att använda &kmouth; med lyckat resultat, behöver du ett talsyntesprogram (och förstås &kde; 3.x). &kmouth; använder omkring 15 Mibyte minne för att köra (plus mängden minne som behövs av talsyntesen), men det kan variera beroende på plattform och inställningar. + + + + + Kompilering och installation +&install.compile.documentation; + + +
+ diff --git a/tde-i18n-sv/docs/kdeaccessibility/kmouth/kmouthcpref.png b/tde-i18n-sv/docs/kdeaccessibility/kmouth/kmouthcpref.png new file mode 100644 index 00000000000..b28bf778df8 Binary files /dev/null and b/tde-i18n-sv/docs/kdeaccessibility/kmouth/kmouthcpref.png differ diff --git a/tde-i18n-sv/docs/kdeaccessibility/kmouth/kmouthctts.png b/tde-i18n-sv/docs/kdeaccessibility/kmouth/kmouthctts.png new file mode 100644 index 00000000000..69bdbbd224b Binary files /dev/null and b/tde-i18n-sv/docs/kdeaccessibility/kmouth/kmouthctts.png differ diff --git a/tde-i18n-sv/docs/kdeaccessibility/kmouth/kmouthcwcp.png b/tde-i18n-sv/docs/kdeaccessibility/kmouth/kmouthcwcp.png new file mode 100644 index 00000000000..0c23559d069 Binary files /dev/null and b/tde-i18n-sv/docs/kdeaccessibility/kmouth/kmouthcwcp.png differ diff --git a/tde-i18n-sv/docs/kdeaccessibility/kmouth/kmouthedit.png b/tde-i18n-sv/docs/kdeaccessibility/kmouth/kmouthedit.png new file mode 100644 index 00000000000..0b1e4c16cbb Binary files /dev/null and b/tde-i18n-sv/docs/kdeaccessibility/kmouth/kmouthedit.png differ diff --git a/tde-i18n-sv/docs/kdeaccessibility/kmouth/kmouthmain.png b/tde-i18n-sv/docs/kdeaccessibility/kmouth/kmouthmain.png new file mode 100644 index 00000000000..670737ef402 Binary files /dev/null and b/tde-i18n-sv/docs/kdeaccessibility/kmouth/kmouthmain.png differ diff --git a/tde-i18n-sv/docs/kdeaccessibility/kmouth/kmouthwizard.png b/tde-i18n-sv/docs/kdeaccessibility/kmouth/kmouthwizard.png new file mode 100644 index 00000000000..ba55a69fbe8 Binary files /dev/null and b/tde-i18n-sv/docs/kdeaccessibility/kmouth/kmouthwizard.png differ diff --git a/tde-i18n-sv/docs/kdeaccessibility/kmouth/man-kmouth.1.docbook b/tde-i18n-sv/docs/kdeaccessibility/kmouth/man-kmouth.1.docbook new file mode 100644 index 00000000000..670aceaee17 --- /dev/null +++ b/tde-i18n-sv/docs/kdeaccessibility/kmouth/man-kmouth.1.docbook @@ -0,0 +1,120 @@ + + +]> + + + +&kde; användarhandbok +&Lauri.Watts; &Lauri.Watts.mail; +12:e juni, 2005 K-skrivbordsmiljön + + +kmouth +1 + + + +kmouth +Skriv-och-läs-gränssnitt för talsyntes + + + +kmouth filnamn Allmänna &kde;-väljare Allmänna &Qt;-väljare + + + +Beskrivning +&kmouth; är ett program som gör det möjligt för personer som inte kan tala, att låta sina datorer tala. Det innehåller en historik med talade meningar, där användaren kan välja meningar som ska sägas igen. +Observera att &kmouth; inte innehåller talsyntes. Det kräver istället att ett talsyntesprogram är installerat på systemet. + + + +Väljare + + + + + +Historikfilen att öppna. + + + + + + + +Se också +kttsd(1), festival(1), mbrola(1), freetts(1) + +Mer detaljerad användardokumentation är tillgänglig med help:/kmouth (skriv antingen in webbadressen i &konqueror;, eller kör khelpcenter help:/kmouth). + +Det finns också ytterligare information tillgänglig på hemsidan för &kde;:s handikappstödsprojekt. + + + +Upphovsmän +&kmouth; är skrivet av GunnarSchmi Dt kmouth@schmi-dt.de. + + + diff --git a/tde-i18n-sv/docs/kdeaccessibility/kttsd/Makefile.am b/tde-i18n-sv/docs/kdeaccessibility/kttsd/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdeaccessibility/kttsd/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdeaccessibility/kttsd/Makefile.in b/tde-i18n-sv/docs/kdeaccessibility/kttsd/Makefile.in new file mode 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b/tde-i18n-sv/docs/kdeaccessibility/kttsd/general.png new file mode 100644 index 00000000000..b58b6c49eac Binary files /dev/null and b/tde-i18n-sv/docs/kdeaccessibility/kttsd/general.png differ diff --git a/tde-i18n-sv/docs/kdeaccessibility/kttsd/index.cache.bz2 b/tde-i18n-sv/docs/kdeaccessibility/kttsd/index.cache.bz2 new file mode 100644 index 00000000000..713603da9c9 Binary files /dev/null and b/tde-i18n-sv/docs/kdeaccessibility/kttsd/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeaccessibility/kttsd/index.docbook b/tde-i18n-sv/docs/kdeaccessibility/kttsd/index.docbook new file mode 100644 index 00000000000..b954286d85f --- /dev/null +++ b/tde-i18n-sv/docs/kdeaccessibility/kttsd/index.docbook @@ -0,0 +1,3770 @@ + + + KTTS"> + + + MBROLA"> + + + + + +]> + + + + + + + + + + + + + + + + +Handbok &ktts; + + + Gary R. Cramblitt garycramblitt@comcast.net + +Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ + +2004-2005 +Gary R. Cramblitt + + + +&FDLNotice; + + + +2005-07-31 +1.05.00 + + + + +&ktts;, &kde;:s text-till-tal system. är en insticksprogrambaserad tjänst som låter vilket &kde;-program (eller annat program) som helst använda tal via ett &DCOP;-gränssnitt. + +&ktts; är avsedd att vara implementeringen av &kde;:s text-till-tal programmeringsgränssnitt. + + + + + + +KDE +handikappstöd +kdeaccessibility +TTS +Text till tal +KTTSD +kttsmgr +festival +flite +hadifix +MBROLA +freetts +epos +SSML + + +
+ + + + + + +Inledning + + + +&ktts; är ett delsystem i &kde; för att skapa text-till-tal (TTS). Det tillhandahåller ett gemensamt programmeringsgränssnitt för &kde;-programmerare som ger möjlighet att använda text-till-tal i sina program. Det tillhandahåller också några trevliga funktioner för slutanvändare. + +Användarfunktioner: + + +Läs upp innehållet i en textfil. +Läs upp &kde;:s meddelandehändelser (Knotify). +Läs upp hela eller delar av texten på en webbsida i &konqueror;. +Läs upp hela eller delar av texten i &kate; texteditorn, inklusive fall då &kate; är inbäddad i ett annat &kde;-program. +Lång text tolkas till meningar. Användaren kan gå bakåt en mening eller ett stycke, läsa upp igen, göra paus och stoppa uppläsning. +Ljudutmatning via &arts;, ALSA, Gstreamer (version 0.8.7 eller senare) eller aKode. +Filter som kan anpassas av användaren för att ersätta feluttalade ord, välja talsyntes och omvandla XHTML- eller &XML;-dokument. + + +Programmeringsfunktioner: + + +Prioriteringssystem för skärmläsningsutmatning, varningar och meddelanden, medan uppläsning av vanlig text pågår. +Arkitektur baserad på insticksprogram med stöd för ett stort antal olika talsyntesprogram och drivrutiner. +Tillåter att skapa tal från kommandoraden (eller via skalskript) med &kde;:s &DCOP;-verktyg. +Tillhandahåller en lättviktig och lättanvänt gränssnitt för program att skapa talad utmatning. +Program behöver inte bekymra sig om konflikt över uppläsningsenheten. +FRAMTIDA: Tillhandahåller stöd för talmarkeringsspråk, såsom VoiceXML, Sable, &Java; Speech Markup Language (JSML), och Speech Markup Meta-language (SMML). +FRAMTIDA: Tillhandahålla begränsat stöd för inbäddade talmarkörer. +Asynkront för att förhindra att systemet blockeras. + + +&ktts; består i själva verket av flera program: + + +kttsd +&kde;:s text-till-tal demon, som är ett program utan grafiskt gränssnitt som tillhandahåller text-till-tal tjänster till program via &DCOP;. + + +kttsmgr +Ett grafiskt program för att anpassa och styra kttsd. Programmet kttsmgr är placerad i systembrickan. + + +libkhtmlkttsdplugin +Ett insticksprogram för webbläsaren &konqueror; som tillåter att hela eller delar av texten på en webbsida läses upp. + + +ktexteditor_kttsd +Ett insticksprogram för texteditorn &kate; som tillåter att hela eller delar av en textfil läses upp. + + + + + + + +Stöd +Förutom &kde;:s feldatabas Bugzilla (http://bugs.kde.org/), äger diskussioner om &ktts; för närvarande rum på e-postlistan kde-accessibility. Prenumerera på https://mail.kde.org/mailman/listinfo/kde-accessibility. Utvecklare finns också på IRC (irc.kde.org, kanalen #kde-accessibility). + + + + + + + +Att använda &ktts; + + +Innan du kan använda &ktts; måste du installera minst ett talsyntesprogram och försäkra dig om att det fungerar. Se . + + + + + +Starta <command +>kttsmgr</command +> + +För att starta &ktts;-systemet, skriv in följande kommando i en terminal + +kttsmgr + +eller klicka på kttsmgr i &kde;:s meny. + +Om det är första gången kttsmgr körs, eller om du ännu inte har ställt in några talare, visas sidan Talare. Se . Om du redan har ställt in minst en talare, visas sidan Allmänt. Se . + + + + + + + +Anpassa insticksprogram för syntes (talare) + +De flesta program för text-till-talsyntes (TTS) erbjuder flera språk och röster, och kan erbjuda flera uppläsare med olika kön, volym och hastigheter. Du kan ställa in mer än en instans av syntesen. Varje kombination av språk, syntes, röst, kön, volym och hastighet kallas en talare. Du måste ställa in minst en talare innan du kan starta &ktts; och börja läsa upp text. + +Flera talare med samma syntesprogram liknar flera skrivarköer för en ensam fysisk skrivare. + +När program skickar text till &ktts;, kan de ange egenskaper hos talaren de föredrar för att utföra syntesen. Ett program kan till exempel begära en engelskspråkig kvinnlig talare. Om du har ställt in en talare som både är engelskspråkig och kvinnlig används den talaren, annars väljes talaren som bäst passar in automatiskt. För att lära dig mer om hur &ktts; väljer talare, se . + +När du klickar på fliken Talare i kttsmgr, visas sidan Talare. Sidan visas också automatiskt om du startar kttsmgr och ännu inte har ställt in några talare. + + + +&kde;:s text-till-tal hantering (fliken Talare). + + + + + + + + + + + + + + + + &kde;:s text-till-tal hantering (fliken Talare) + + + + + + + +Klicka för att lägga till en ny talare. +Alla inställda talare listas här. Talaren med högst prioritet listas överst. Den översta talaren används för att utföra uppläsningen när ett program inte anger en talare. +Klicka på en talare i listan för att markera den, och klicka på den här knappen för att ta bort den. +Klicka på en talare i listan för att markera den, och klicka på den här knappen för att visa inställningsdialogrutan i insticksprogrammets för talsyntes. Se nedan. +Klicka på en talare i listan för att markera den, och klicka på den här knappen för att flytta den neråt i listan. Ju lägre en talare visas i listan, ju lägre är dess prioritering. +Klicka på någon av dessa knappar för att verkställa ändringarna du har gjort i &ktts;-systemet som kör. + + + +När du klickar på knappen Lägg till, visas skärmen Lägg till talare. + + + + Skärmen Lägg till talare. + + + + + + + + + + + + + Skärmen Lägg till talare + + + + + + + +Du kan välja ett insticksprogram för talsyntes antingen med namnet på en Talsyntes, eller enligt Språk som talsyntesen kan läsa upp. Markera alternativknappen intill motsvarande ruta. När alternativknappen Språk är markerad, visar rutan Språk alla språk som stöds av alla tillgängliga talsyntesprogram, och rutan Talsyntes visar bara de talsyntesprogram som stöder det valda språket. När alternativknappen Talsyntes är markerad, visar rutan Talsyntes alla tillgängliga talsyntesprogram, och rutan Språk visar bara de språk som stöds av det valda talsyntesprogrammet. +Välj språk och insticksprogram för syntes här. +När du klickar här, ställer de flesta insticksprogram för talsyntes in sig själva automatiskt, och väljer en standardinställning. En ny talare visas i listan under fliken Talare. Klicka på knappen Redigera för att visa eller redigera inställningen för talaren. + + + +När du klickar på knappen Lägg till under fliken Talare och lägger till en talare som inte kan ställas in automatiskt, eller klickar på knappen Redigera, visas sidan Inställning av talare. Varje insticksprogram för talsyntes har en egen sida för inställning av talare. Följande är ett exempel på inställning av insticksprogrammet för interaktiv Festival. För specifika sätt att ställa in varje insticksprogram, se . + + + +Inställning av talare + + + + + + + + + + + + + + + + + Inställning av talare + + + + + + + +Ange sökvägen till det körbara Festival-programmet. Om Festival finns i miljövariabeln PATH, skriv bara in festival. +Klicka för att söka efter tillgängliga röster. +Välj en röst. +Välj en teckenkodning för text som skickas till Festival. För röster som &ktts; känner till, väljes inställningen automatiskt åt dig. I allmänhet använder västerländska språk ISO 8859-1. Östeuropeiska språk som tjeckiska eller slovakiska använder ISO 8859-2. +Klicka för att testa. Du ska höra en testmening läsas upp. +Använd reglagen för att ställa in det syntetiserade talets volym, talhastighet och tonhöjd. Om något av dem är inaktiverat (grått), stöder inte den valda rösten att de ändras. +Vissa röster, såsom MultiSyn-röster, är så stora att de kräver flera sekunder att laddas. Markeras rutan gör att de laddas när KTTSD startas, och på så sätt sparas tid (till kostnad av användning av mer minne) innan den första meningen syntetiseras. + + + +Klicka på knappen Ok för att spara talarens inställningar. + +Försäkra dig om att klicka på knappen Verkställ, annars får dina ändringar ingen effekt i &ktts;-systemet som kör. + +Med antagandet att testen fungerade, är du nästan klar att börja använda &ktts;. Gå nu tillbaka till fliken Allmänt och markera rutan Aktivera text-till-tal systemet (KTTSD). Det startar &kde;:s text-till-tal demon. Se . Du kan nu börja använda &ktts; för att läsa upp text. Klicka på fliken Jobb för att skapa och hantera textjobb. Se . + + + + + + + +Starta KTTSD och ställa in allmänna alternativ + +När du väl har ställt in minst en talare, kan du starta &kde;:s text-till-tal system. Klicka på fliken Allmänt. Sidan Allmänt visas. Du kan också ställa in några allmänna alternativ på den här sidan. + + + + &kde;:s text-till-tal hantering (fliken Allmänt). + + + + + + + + + + + + + + + + &kde;:s text-till-tal hantering (fliken Allmänt) + + + + + + + +Markera rutan för att aktivera &ktts;-systemet. Det startar &kde;:s text-till-tal demon (KTTSD). Om KTTSD startas med lyckat resultat, visas fliken Jobb. När KTTSD väl har startats, kan du börja skapa och läsa upp textjobb. Se . Avmarkeras rutan, stoppas KTTSD och &kde;:s text-till-tal system inaktiveras. Om rutan är inaktiverad, har du ännu inte ställt in några talare (eller så glömde du klicka på knappen Verkställ). Se . + +När rutan är markerad, visas en ikon i systembrickan så fort kttsmgr kör. Klickas Avbryt eller Ok i detta läge avslutas inte kttsmgr. Istället försvinner skärmen, men kttsmgr fortsätter att köra i systembrickan. Klicka på ikonen för att återställa skärmen. För att avsluta kttsmgr, högerklicka på ikonen i systembrickan och välj Avsluta. När rutan inte är markerad, visas inte någon ikon i systembrickan. Klickas Ok eller Avbryt avslutas kttsmgr. När kommandot kttsmgr avslutas, fortsätter &ktts; köra om rutan Aktivera text-till-tal (KTTSD) är markerad. +Det här alternativet får ingen effekt förrän nästa gång kttsmgr startas. +Det här alternativet har ingen effekt när kttsmgr körs i KDE:s inställningscentral. + +När rutan markeras, visas skärmen för kttsmgr när du startar kttsmgr. Om den inte är markerad visas ikonen för kttsmgr i systembrickan när kttsmgr startas, men skärmen visas inte. Klicka på ikonen i systembrickan för att få skärmen att visas. +När rutan är markerad, och kttsmgr inte redan kör, visas det i systembrickan så fort KTTSD läser upp något. Det ger dig möjlighet att stoppa eller på annat sätt hantera uppläsningen. +När rutan är markerad, och kttsmgr automatiskt visas i systembrickan så fort uppläsning sker, försvinner det också automatiskt när uppläsningen är klar. +Försäkra dig om att du klickar här för att spara dina inställningar. + + + + + + + + + +Hantera textjobb + +När du klickar på fliken Jobb i kttsmgr, visas sidan Jobb. + + + +&kde;:s text-till-tal hantering (fliken Jobb). + + + + + + + + + + + + + + + + + &kde;:s text-till-tal hantering (fliken Jobb) + + + + + + + +Alla textjobb som för närvarande finns i kön listas här, tillsammans med programmet som köade jobbet, jobbets nuvarande tillstånd, antal meningar i jobbet, och det nuvarande meddelandenumret. Talarens identifikation motsvarar kolumnen Id på sidan Talare. +Knapparna i den här verktygsraden låter dig starta, ta bort och göra paus i uppläsningsjobb. Välj ett jobb i listan nedan, och klicka på en av knapparna. +Knapparna i den här verktygsraden låter dig gå fram eller tillbaka en mening i jobbet som är markerat i listan nedan. (Alla jobb har inte flera delar.) +Knapparna i den här verktygsraden låter dig läsa upp texten som för närvarande finns på &kde;:s klippbord, eller öppna en textfil som ska läsas upp. Du kan också uppdatera listan med textjobb. Se . +Meningen som för närvarande läses upp visas här. +När du klickar på Ok verkställs alla ändringar av inställningar på andra sidor (om det finns några) och kttsmgr minimeras till systembrickan. Klicka på ikonen i systembrickan för att återställa skärmen. +Dra avdelaren för att ändra storlek på jobblistan och rutan Nuvarande mening. + + + +Fliken Jobb visas bara när KTTSD kör. Om du inte ser fliken Jobb, klicka på fliken Allmänt och markera rutan Aktivera text-till-tal (KTTSD). + + +Om du inte har installerat ljudsystemet &arts;, men har installerat ALSA, Gstreamer eller aKode, klicka på fliken Ljud. Se . + +På den här sidan listas och styrs bara textjobb. Skärmläsningsutmatning, varningar och meddelanden visas inte. För mer information om meddelandetyper i &ktts;, se . + + + + + + +Ljudinställningar + +När du klickar på fliken Ljud i kttsmgr, visas sidan Ljud. + + + + &kde;:s text-till-tal hantering (fliken Ljud). + + + + + + + + + + + + + + + &kde;:s text-till-tal hantering (fliken Ljud) + + + + + + + +Välj ljudutmatningsmetod här. Om en komponent är grå, kompilerades antingen &ktts; utan stöd för det ljudinsticksprogrammet, eller kunde inte &ktts; ladda nödvändiga bibliotek. +Om Gstreamer eller aKode är vald för ljudutmatning, välj metoden för ljudsänka här. Om inga sänkor anges, måste du installera minst en. Om ALSA är installerad, välj PCM-enhenten här. Se . +Justera uppläsningens hastighet här. 50 % är ungefär två gånger långsammare än normalt, medan 200 % är ungefär två gånger snabbare. Du måste ha installerat verktyget sox för att inställningen ska fungera. +När rutan är markerad, kopierar &ktts; tillfälliga ljudfiler (.wav-filer) till angiven katalog. Välj vilken katalog på hårddisken du vill, men du måste kunna skriva i den. Det kan vara användbart för att skapa ljudfiler med tal för andra syften. Filerna får namn på formen kttsd-J-M, där J är jobbnumret och M är meningsnumret. Befintliga filer med samma namn tas bort. Glöm inte bort att avmarkera rutan, annars fylls hårddisken upp. +Försäkra dig om att klicka på knappen Verkställ, för att använda de nya inställningarna i &ktts;-systemet som kör. + + + +Det finns två sätt att justera talhastigheten i &ktts;. Många av Talarna har inställningen Hastighet i sina inställningsdialogrutor, som du kan visa genom att klicka på Redigera på sidan Talare. Inställningen Hastighet på sidan Ljud finns förutom talarens hastighetsinställning, och kan i allmänhet användas även om talaren inte stöder en hastighetsinställning. För att denna hastighetsinställning ska fungera, måste du ha installerat verktyget sox på systemet (Debian-användare: apt-get install sox). Dessutom ignoreras hastighetsinställningen när text som innehåller SSML läses upp (se ). + +Listan med ALSA-enheter omfattar alla ALSA PCM-enheter och insticksprogram som är inställda i systemet. Många av valen fungerar inte. Du måste experimentera för att hitta en enhet som fungerar för dig. Om du är tveksam, välj default. + + + + + + +Inställningar av textavbrott + +När du klickar på fliken Avbrott i kttsmgr, visas sidan Avbrott. + + + +&kde;:s text-till-tal hantering (fliken Avbrott). + + + + + + + + + + + + + + &kde;:s text-till-tal hantering (fliken Avbrott) + + + + + +Den här sidan låter dig ange speciella åtgärder som ska utföras så fort ett textjobb avbryts av ett annat, högre prioriterat, meddelande. Det finns fyra sorters taljobb som &ktts; hanterar: +Vanlig text. +Meddelanden. +Varningar. +Skärmläsningsutmatning. + + + +Skärmläsningsutmatning har högst prioritering. Den är reserverad för användning av skärmläsningsprogram. Skärmläsningsutmatning går före alla andra meddelande, och gör paus i dessa jobb. Så fort skärmläsningsutmatningen har lästs upp, återupptas automatiskt jobben som avbröts. + +Varningar har följande prioritering. De är reserverade för meddelanden med hög prioritet, som "Processorn överhettas". En varning avbryter meddelanden och vanlig text, och gör paus i dessa jobb. Så fort varningen har lästs upp, återupptas automatiskt jobben som avbröts. + +Meddelanden har följande prioritering. Ett meddelande avbryter vanliga textjobb. &kmouth; är ett exempel på ett program som använder meddelanden. Till exempel medan en lång text från en webbsida läses upp, kan &kmouth; användas för att hälsa på någon som kommer in i rummet. + +Alla fyra sorters jobb har köer, utom skärmläsningsutmatning. Om en skärmläsningsutmatning skickas från ett program medan &ktts; läser upp en annan skärmläsningsutmatning, stoppas meddelandet som håller på att läsas upp och kastas. + +När ett textjobb avbryts av ett meddelande, en varning eller en skärmläsningsutmatning, lägger &ktts; till ljudutmatningen på den här sidan till strömmen. + + + +Det här meddelandet läses upp så fort ett vanligt textjobb avbryts. +Den här ljudfilen spelas upp så fort ett vanligt textjobb avbryts. Om både Inledande ljud och Innan meddelandet är angivna, spelas Inledande ljud upp innan Innan meddelandet läses upp. +Det här meddelandet läses upp så fort ett avbrutet textjobb återupptas. +Den här ljudfilen spelas upp så fort ett avbrutet textjobb återupptas. Den spelas upp sist. + + + +Inställningarna på den här sidan gäller bara vanliga textjobb. Meddelanden, varningar eller skärmläsningsutmatningar har inga särskilda åtgärder när de avbryts av ett meddelande med högre prioritering. + + + + + + + +Läsa upp text från webbsidor + +När du kör &kde;:s webbläsare &konqueror;, kan du läsa upp texten på webbsidan som visas. Försäkra dig först om att &ktts; kör. Markera texten du vill läsa upp, och välj Verktyg Läs upp text i huvudmenyn. Efter ett ögonblick, ska den markerade texten börja läsas upp. + +Det är nästan alltid en god idé att markera texten på webbsidan som du vill ska läsas upp. Du kan hoppa över steget, men du hör då en mängd &HTML;-huvuden och andra osynliga taggar läsas upp. + + + + + + + +Läsa upp text från editorn &kate; + +När du kör &kde;:s avancerade texteditor (&kate;), kan du läsa upp texten som visas. Försäkra dig först om att &ktts; kör. Markera texten du vill läsa upp, och välj Verktyg Läs upp text i huvudmenyn. Efter ett ögonblick, ska den markerade texten börja läsas upp. + +Du behöver inte först markera text. I detta fall, läses hela filen upp. + +Detta fungerar också när &kate; kör inbäddad i ett annat program, som &konqueror; eller &quanta;. + + + + + + +Talade meddelanden (Knotify) + +Knotify är meddelandesystemet i &kde;, som gör dig uppmärksam på händelser som du ställer in i &kde;-systemet. Du kan anpassa &ktts; att läsa upp textmeddelanden. + +Till exempel tillåter &konversation;, ett &kde; IRC-program, dig att ställa in en stor uppsättning meddelanden. Du kan till exempel tala om för &konversation; att underrätta dig så fort ett meddelande där ditt smeknamn ingår dyker upp i en IRC-kanal. Tillsammans med &ktts;, kan du låta &kde; läsa upp IRC-meddelandets text. + +I allmänhet, om ett &kde;-program stöder Knotify, visas menyalternativet Anpassa meddelanden i menyn Inställningar. De specifika sätten att anpassa varje program för Knotify varierar från program till program. + +För att göra det möjligt för &ktts; att läsa upp textmeddelanden från Knotify, starta kttsmgr och klicka på fliken Underrättelser. Sidan Underrättelser visas. + + + +&kde;:s text-till-tal hantering (fliken Underrättelser). + + + + + + + + + + + + + + + + + + + + &kde;:s text-till-tal hantering (fliken Underrättelser) + + + + + + + +Markera rutan för att aktivera uppläsning av &kde;:s underrättelser. Om den inte är markerad, är allt på sidan inaktiverat och &ktts; läser inte upp några underrättelser. +Om markerad, läser inte &ktts; upp händelser med ett ljud från något program. +Använd knapparna för att lägga till eller ta bort programhändelser från listan nedan. När du klickar på knappen Lägg till, visas en ruta där du väljer program och händelse som du vill lägga till i listan. +Händelsen läser upp meddelandet &konversation; skickar när någon nämner ditt smeknamn i ett Internet Relay Chat-meddelande. +För alla andra händelser som kommer från &konversation;, sker ingen åtgärd i &ktts;. +För alla andra händelser som inte anges på annat sätt i listan, sker ingen åtgärd i &ktts;. +Använd rutan för att ange vad &ktts; ska göra när en händelse tas emot. Alternativen är: + + + +Läs upp händelsens namn +Läser upp händelsens namn, det du ser listat i händelselistan på den här sidan. + + +Läs upp händelsens meddelande +Läser upp meddelandet som det skickas från programmet. + + +Läs inte upp underrättelsen +Läser inte alls upp händelsen. + + +Läs upp egen text +Läser upp texten som du skriver in i rutan till höger. + + + + +Om åtgärden är Läs upp egen text, skriv in meddelandetexten som du vill ska läsas upp här. Du kan använda följande ersättningssträngar i meddelandet: + + + +%e +Händelsens namn + + +%a +Namnet på programmet som skickade händelsen + + +%m +Meddelandet som programmet skickade + + + + +Testa meddelandet genom att klicka här. +Du kan ange egenskaper för talaren som önskas för att läsa upp underrättelsemeddelandet här. standard använder den översta talaren på sidan Talare. Se . + + + +Observera att det finns tre händelsenivåer. Om en åtgärd för en viss händelse från ett visst program anges, utförs den åtgärden. Annars, om en åtgärd för alla andra händelser från ett visst program anges, utförs den åtgärden. Annars utförs åtgärden som anges för alla andra händelser under Standard (alla andra händelser). + +Händelsen alla underrättelser för programmet Standard (alla andra händelser) kan inte tas bort från listan. För standardvärdet alla andra händelser kan du ange typ av underrättelse som läses upp, enligt följande: + + + +ingen +Ingen läses upp. + + +underrättelsedialogrutor +Underrättelser som visar en dialogruta på skärmen, som du sedan måste stänga, läses upp. + + +passiva meddelanden +Underrättelser som visar ett passivt meddelande på skärmen, som automatiskt försvinner efter ett ögonblick, läses upp. + + +underrättelsedialogrutor och passiva meddelanden +Underrättelser som visas på skärmen, passiva eller inte, läses upp. + + +alla underrättelser +Alla underrättelser, oberoende av om de visar något på skärmen, läses upp. + + + +Strängersättningsfilter är ett bra sätt att göra iordning meddelanden som skickas från program om de har felaktigt uttal eller läses upp felaktigt i &ktts;. Filen kmail.xml som levereras med &ktts;, är ett bra exempel. Den tar bort taggarna br och b i underrättelsemeddelanden från &kmail;, och tar också bort meningen /local/inbox/, eftersom det kan förutsättas i de flesta fall. Se . + +Använd knappen Spara för att spara inställningar av underrättelser i en fil. Använd knappen Ladda för att ladda sparade inställningar från en fil. De laddade händelserna blandas med befintliga händelser i listan. Om du vill börja med en tom lista, klicka först på knappen Rensa. Alla händelser utom alla underrättelser raderas. + +Försäkra dig om att klicka på knappen Verkställ eller Ok, för att spara dina inställningar. + + + + + + +SSML + +SSML (Speech Synthesis Markup Language) är en W3C-standard för att märka text för uppläsning. Det tillhandahåller taggar för att styra röster, talhastighet, volym, kön och tonhöjd. Det tillhandahåller också taggar för att styra hur ord läses upp, till exempel utskrift av förkortningar. SSML är en del av specifikationen VoiceXML, som också är en W3C-standard. + +För närvarande tillhandahåller &ktts; begränsat och mycket grundläggande stöd för SSML. Det har för närvarande följande begränsningar: + + +Fungerar bara med talarna i Festival (interaktivt) och Hadifix. +Du måste installera rösten rab_diphone (brittisk man), eftersom det är den förvalda rösten som Festival använder vid uppläsning av SSML. +Inställningen Hastighet på sidan Ljud ignoreras när text som innehåller SSML läses upp. +Om inställningarna Hastighet eller Tonhöjd i Festivals inställningsdialogruta inte är inställda till 100 %, gör det oftast att SSML-texten läses upp monotont. + + +Följande exempeltext kan användas för att experimentera med SSML. + + + + + + + Who's been sleeping in my bed? + + said papa bear. + + Who's been sleeping in my bed? + + said momma bear. + + Who's been sleeping in my bed? + + said baby bear. + +]]> + +Robustare stöd för SSML planeras för nästa version av &ktts;. + + + + + + +Filter (avancerat) + +Filter är en avancerad funktion i &ktts;. De behövs inte för den grundläggande användningen av &ktts;. + +Filter används för att förbehandla text innan den skickas till talsyntesprogrammet. De är användbara för att förbättra tal, ersätta felupplästa ord eller förkortningar, välja lämpligt språk och talare, eller gå runt vissa begränsningar i talsyntesen och dess röster. + + + + +Typer av meddelanden i &ktts; + +För att förstå hur filter används, är det till hjälp att först förstå hur text behandlas av &ktts;. Text som läses upp av &ktts; är av fyra möjliga typer. + + + +Skärmläsningsutmatning. +Varningar. +Meddelanden +Textjobb + + + +Typen avgörs av programmet som skickar texten till &ktts;. + +Skärmläsningsutmatning har högst prioritering. Den är reserverad för användning av skärmläsningsprogram. Skärmläsningsutmatning går före alla andra meddelande, och gör paus i dessa jobb. Så fort skärmläsningsutmatningen har lästs upp, återupptas automatiskt meddelanden som avbröts. + +Varningar har näst högst prioritering. De är reserverade för meddelanden med hög prioritet, som "Processorn överhettas". En varning avbryter meddelanden och vanlig text, och gör paus i dessa jobb. Så fort varningen har lästs upp, återupptas automatiskt meddelanden som avbröts. + +Meddelanden har följande prioritering. Ett meddelande avbryter vanliga textjobb. &kmouth; är ett exempel på ett program som använder meddelanden. Till exempel medan en lång text från en webbsida läses upp, kan &kmouth; användas för att hälsa på någon som kommer in i rummet. &kde;:s underrättelser är också meddelanden (se ). + +Resten är vanliga textjobb. Alla jobb som du startar från fliken Jobb är textjobb. Ksayit är ett exempel på ett program som använder textjobb. Textjobb är avsedda för längre talutmatning som inte är brådskande. + +Alla fyra sorters jobb har köer, utom skärmläsningsutmatning. Om en skärmläsningsutmatning skickas från ett program medan &ktts; läser upp en annan skärmläsningsutmatning, stoppas meddelandet som håller på att läsas upp och kastas. + + + + + + +Filtertyper + +Det första du måste veta om filter är att de aldrig används för skärmläsningsutmatning. De används för varning, meddelanden och textjobb, och dessutom för &kde;:s underrättelser (Knotify). + +Det finns två sorters filter, vanliga filter och filter för detektering av meningsgränser (SBD-filter). SBD-filter delar upp text i enskilda meningar. Det gör att &ktts; kan börja uppläsning snabbare, eftersom bara den första meningen behöver syntetiseras, inte hela textjobbet. Det låter dig också att gå framåt eller bakåt mening för mening under fliken Jobb, eller stoppa och göra paus i textjobb när talsyntesen inte direkt stöder att stoppa uppläsningen. + +Vanliga filter behandlar texten och skickar den vidare till nästa filter. Det finns för tillfället tre sorters vanliga filter. + + + +Strängersättning +&XML;-omvandling +Val av talare + + + +Filter är implementerade med en insticksarkitektur. Det kan komma att finnas ytterligare sorters filter i framtiden. + +Strängersättningsfilter ersätter textdelar med annan text. De ersatta delarna matchas antingen som ord eller som reguljära uttryck. &ktts; levereras med fördefinierade strängersättningsfilter för att läsa upp förkortningar och chattsmilisar som ":-)", eller för att formatera om underrättelsemeddelanden från &konversation; eller &kmail; till en form som är enklare att förstå. + +&XML;-omvandlingsfilter använder en &XML;-stilspråkomvandlingsfil (XSLT-fil) för att konvertera &XML; med ett format till ett annat format. &ktts; levereras med några XSLT-filer för att konvertera &XHTML; till SSML. + +Val av talare låter dig att skicka jobb till en talare baserat på textens innehåll, eller baserat på programmet som skickade det till &ktts;. Om du till exempel har ställt in en kvinnlig talare under fliken Talare, kan du skicka text som kommer från Ksayit till den talaren. Se . + +Var och en av dessa filtertyper har inställningsbara regler som avgör när filtret ska påverka texten att läsa upp. Om filtret avgör att det inte ska påverka texten, skickas texten vidare till nästa filter oförändrad. + +När ett textjobb, meddelande, varning eller &kde; underrättelsemeddelande skickas till &ktts;, går det igenom alla aktiverade filter som du har ställt in på skärmen nedan. Ordningen är uppifrån och ner. Efter att ha gått igenom alla vanliga filter listade i den övre delen av skärmen, skickas textjobb till filtren Detektering av meningsgräns (SBD-filtren). &kde;:s underrättelsemeddelanden, varningar och meddelanden går aldrig igenom SBD-filter. I motsats till vanliga filter, så stoppar det första SBD-filter som gör ändringar i texten ytterligare filtrering. + + + + + + +Anpassa filter + +Klicka på fliken Filter i kttsmgr för att använda filter. + + + + &kde;:s text-till-tal hantering (fliken Filter). + + + + + + + + + + + + + + + + + + &kde;:s text-till-tal hantering (fliken Filter) + + + + + + + +Det här är listan med inställda vanliga filter. Om omarkerat, är filtret inaktivt och hoppas över. Filter används i ordningen som anges här, uppifrån och ner. +Klicka här för att lägga till ett nytt filter. Du blir tillfrågad om vilken sorts filter som ska läggas till. Efter du har valt sort, se inställningsdialogrutorna nedan. +Klicka här för att ta bort ett filter. +Klicka här för att ändra ett filters inställning. Se inställningsdialogrutorna nedan. +Klicka på knapparna för att flytta upp eller ner ett filter i listan. +Det här är filtren för detektering av meningsgränser. När du startar &ktts; för första gången, ställs automatiskt standardfiltret för detektering av meningsgränser in åt dig. Du kan ändra filtrets inställning, eller lägga till ytterligare filter för detektering av meningsgränser, men vi råder nybörjare att inte ändra dem. +Den här kombinationsrutan låter dig lägga till, ta bort, redigera eller ändra ordning på filter för detektering av meningsgränser. +Försäkra dig om att du klickar här, annars får dina inställningar ingen effekt. + + + + + + + + +Anpassa strängersättningsfilter + +Du ställer in stängersättningsfilter genom att tillhandahålla en lista med ord eller reguljära uttryck som ska matchas. När det matchade ordet eller reguljära uttrycket hittas i texten, ersätts vart och ett av en ersättningssträng som du anger. Matchningen är okänslig för skiftläget. + + + + Strängersättning + + + + + + + + + + + + + + + + + + + Strängersättning + + + + + + + +Skriv in ett namn på ditt filter. Använd vilken namn du vill som skiljer det från alla andra filter. +Det här är listan med ord och reguljära uttryck. Filtret söker efter matchande strängar för varje sträng i kolumnen Matcha, och ersätter den matchande strängen med strängen i kolumnen Ersätt med. Listan behandlas i ordningen den visas, uppifrån och ner. +Klicka här för att lägga till ytterligare ett ord eller reguljärt uttryck i listan. +Klicka här för att flytta ordet eller det reguljära uttrycket som för närvarande är markerat upp eller ner i listan. +Klicka för att ändra ett befintligt ord eller reguljärt uttryck i listan. +Klicka för att ta bort det befintliga ordet eller reguljära uttrycket som för närvarande är markerat från listan. +Använd knapparna för att ladda en lista med ord eller reguljära uttryck från en fil, spara nuvarande lista till en fil, eller rensa hela listan. När du laddar från en fil, läggs posterna i filen till sist i den befintliga listan. +Om inte tom, används filtret bara om språket för textjobbets talare stämmer med språket du skriver in här. Klicka på knappen för att visa en lista över språk. Du kan välja mer än ett språk genom att trycka på &Ctrl; när du klickar. +Om inte tom, används filtret bara om texten kommer från ett av programmen som listas. Du kan skriva in mer än ett program åtskilda med kommatecken. Exempel: konversation,kmail. +Du kan ta reda på Programidentifikation för program som kör med programmet &kdcop;. Du ska utelämna &DCOP;-numret. Om &kdcop; till exempel visar programidentifikationen kopete-3234, ska du bara skriva in kopete. + + + +Strängersättningsfiltret används bara för text om alla villkor som inte är tomma uppfylls i rutan Använd filtret när. Om alla rutor är tomma, gäller filtret all text. + +All matchning är okänslig för skiftläge. + +När ord matchas, använder strängersättningsfiltret ett reguljärt uttryck på formen \sord\s internt. Med andra ord, måste ordet ha ordgränser (blanktecken) på båda sidor. + +En beskrivning av hur man skriver reguljära uttryck är utanför den här handbokens omfattning. Om du har &kde;:s editor av reguljära uttryck installerad, finns en knapp tillgänglig på skärmarna Lägg till och Redigera som hjälper dig att skapa reguljära uttryck. &kde;:s editor av reguljära uttryck ingår i paketet kdeutils. + +&ktts; levereras med några filer med ordlistor, inklusive en lista med smilisar, som ":-)", några förkortningar som typiskt används i IRC- och direktmeddelandeprogram, och en lista med andra förkortningar. Det finns också en lista med specialtecken, som den nuvarande versionen av den polska rösten i Festival inte kan hantera. Om du utvecklar användbara egna ordlistor, använd knappen Spara för att spara dem i en fil, och skicka dem till &ktts;-gruppen så att de kan inkluderas i nästa version. + + + + + + +Anpassa filter för &XML;-omvandling + +Filtret för &XML;-omvandling använder XSLT-filer för att omvandla &XML; från ett format till ett annat. XSLT, &XML;-stilspråkomvandlingar, är ett W3C standardspråk för att utföra sådana omvandlingar. Det kan bara användas med välformad &XML;. Du måste ha verktyget xsltproc installerat. + + + + &XML;-omvandlingar + + + + + + + + + + + + + + + &XML;-omvandlingar + + + + + + + +Skriv in ett namn på ditt filter. Använd vilken namn du vill som skiljer det från alla andra filter. +Skriv in fullständig sökväg till en befintlig XSLT-fil, som utför omvandlingen. +Ange sökvägen till verktyget xsltproc. Om xsltproc finns i miljövariabeln PATH, skriv helt enkelt in xsltproc. +Om inte tom, används filtret bara om &XML; har angivet rotelement eller specifikationen <![CDATA[<!DOCTYPE]]> som börjar med den angivna strängen. Det skiljer en form av &XML; från en annan. Till exempel html i rutan DOCTYPE matchar <![CDATA[<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">]]>. +Om inte tom, används filtret bara om texten kommer från ett av programmen som listas. Du kan skriva in mer än ett program åtskilda med kommatecken. Exempel: konversation,kmail. +Du kan ta reda på Programidentifikation för program som kör med programmet &kdcop;. Du ska utelämna &DCOP;-numret. Om &kdcop; till exempel visar programidentifikationen kopete-3234, ska du bara skriva in kopete. + + + +Filtret för &XML;-omvandling används bara för text om om angivet rotelement eller DOCTYPE stämmer och om program-id stämmer i rutan Använd filtret när. Om en ruta är tom, utförs inte testen, så om alla rutor är tomma gäller filtret för all text. Du bör dock fylla i minst en ruta, eftersom många textjobb inte har &XML;-format. + + + + + + +Anpassa filter för val av talare + +Filter för val av talare används för att styra texten till en önskad talare inställd under fliken Talare, eller till någon talare som har angivna egenskaper. Du kan till exempel ange att text som kommer från kmail ska läsas upp av en talare som är inställd till en kvinnlig röst. Se . + +Precis innan &ktts; börjar skicka text till vart och ett av filtren, väljer det en talare som ska läsa upp texten. Valet av talare är baserat på talarens egenskaper som anges av programmet som skickar texten till &ktts;, och egenskaper hos talare som du har ställt in under fliken Talare. Filtret för val av talare tillåter att du överskrider den valda talaren. + + + + Val av talare + + + + + + + + + + + + + + + Val av talare + + + + + + + +Skriv in ett namn på ditt filter. Använd vilken namn du vill som skiljer det från alla andra filter. +Om inte tom, används filtret bara om texten innehåller det inskrivna reguljära uttrycket. Om den är installerad, klicka på bläddringsknappen för att starta &kde;:s editor av reguljära uttryck som hjälper dig att skriva in det reguljära uttrycket. +För bättre prestanda, försök att "förankra" det reguljära uttrycket till strängens början. Med andra ord, inled ditt reguljära uttryck med . +Om inte tom, används filtret bara om texten kommer från ett av programmen som listas. Du kan skriva in mer än ett program åtskilda med kommatecken. Exempel: konversation,kmail. +Du kan ta reda på Programidentifikation för program som kör med programmet &kdcop;. Du ska utelämna &DCOP;-numret. Om &kdcop; till exempel visar programidentifikationen kopete-3234, ska du bara skriva in kopete. +Ange egenskaper hos talaren som du föredrar ska läsa upp texten här. Om texten uppfyller filtervillkoren ovan, väljes en talare som passar bäst in på egenskaperna du anger här. Klicka på knappen till höger för att visa sidan Välj talare. Se . +Använd knapparna för att spara inställningarna i Val av talare, för att ladda inställningar från en sparad fil, eller rensa alla inställningar. + + + +Filtret för val av talare används bara för text om alla villkor som inte är tomma uppfylls i rutan Använd filtret när. Du måste fylla i minst en av rutorna. + +Det enklaste sättet att lära sig hur val av talare ställs in är att experimentera. Inaktivera val av talare och låt någon text läsas upp. Observera talaren som &ktts; väljer under fliken Jobb. Klicka på knappen Ändra talare, skriv in några egenskaper, och försök igen för att se hur valet påverkas. Du måste förstås ha mer än en talar inställd för att val av talare ska göra någonting. + + + + + + +Anpassa filter för att detektera meningsgränser + +Filter för att detektera meningsgränser (SBD-filter) delar upp texten i enskilda meningar. Det är viktigt eftersom det + + +tillåter att &ktts; börjar läsa upp texten snabbare, eftersom det bara behöver syntetisera den första meningen, istället för hela textblocket, vilket kan vara mycket långt, och +låter dig gå bakåt eller framåt mening för mening under fliken Jobb, och +låter dig göra paus eller stoppa textjobb under fliken Jobb, även om talsyntesen inte har möjlighet att stoppas. + + +Av dessa orsaker, ställs standardfiltret för detektering av meningsgränser automatiskt in första gången du kör kttsmgr och kan inte inaktiveras (även om du kan ta bort det). Vi råder dig att inte ändra filtret, om du inte vet vad du gör. + +Du kan dock lägga till ytterligare SBD-filter för att lösa vissa problem. Till exempel har den polska rösten i Festival, vid tidpunkten februari 2005, den irriterande egenskapen att den läser upp interpunktion. Den läser till exempel upp punkterna i slutet på varje mening. Du kan inte lösa problemet genom att skapa ett strängersättningsfilter för att ta bort meningarnas interpunktion, eftersom om du gör det förhindras det vanliga SBD-filtret från att känna igen några meningar. Istället kan du skapa en ändrad version av det vanliga SBD-filtret som känner igen meningar, och samtidigt tar bort meningarnas interpunktion. För att göra det, lägg till ett SBD-filter och använd knappen Ladda för att ladda filen polish_festival_sbdrc som levereras med &ktts;. + +SBD-filter fungerar genom att matcha ett reguljärt uttryck för meningsslut och infoga ett tabulatortecken (decimalt 8) vid meningsgränserna. (Alla tabulatortecken tas automatiskt bort från texten innan filtrering börjar.) Observera att standardfiltret bevarar meningens interpunktion. + +SBD-filter används aldrig för &kde;:s underrättelsemeddelanden (knotify), varningar, meddelanden eller skärmläsningsutmatning. + +Om du tar bort standardfiltret för att detektera meningsgränser av misstag, kan du få tillbaka det genom att ladda filen standard_sbdrc, som levereras med &ktts;. + + + + + + + + +Välja talare (avancerat) + +Du kan ställa in hur många talare som helst under fliken Talare. Se . När program skickar text till &ktts; kan de ange egenskaper för en önskad talare som ska läsa upp texten. &ktts; väljer talaren som passar bäst in bland talarna som du har ställt in för att uppfylla programmets begäran. Ett program kan till exempel ange att texten ska läsas upp av en engelskspråkig kvinnlig röst. Om du har ställt in en talare som är engelskspråkig och kvinnlig används den talaren. Om du bara har ställt in engelskspråkiga manliga talare, används en av dem. Om ett program inte anger några egenskaper, används standardtalaren (den översta) som listas under fliken Talare. + +När program anger egenskaper för den önskade talaren, kan de ange att vissa egenskaper "föredras" framför andra egenskaper. Ett program kan till exempel ange att det önskar att en stark kvinnlig röst läser upp texten, och att egenskapen stark "föredras" framför egenskapen kvinnlig. Om du har en tyst kvinnlig röst och en stark manlig röst inställda, väljer &ktts; den starka manliga rösten för att göra uppläsningen. Eftersom språk är en kritisk parameter för att göra uppläsningen förståelig, är det alltid en "föredragen" egenskap. + +Genom att använda sidan Välj talare, kan du överskrida talarinställnigar från program. Sidan visas + + +när du klickar på knappen Ändra talare under fliken Jobb, eller +när du klickar på knappen Talare i dialogrutan Filterinställning för ett filter för val av talare, eller +när du klickar på knappen Talare under fliken Underrättelser. + + + + + Val av talare + + + + + + + + + + + + + + + Val av talare + + + + + +Sidan erbjuder tre sätt att ange egenskaper för önskade talare: + + +Använd standardtalaren (överst på sidan Talare). Med andra ord, anges inga egenskaper för talare. +Använd talaren som passar bäst in med en eller flera angivna egenskaper. +Använd talaren som passar bäst och har alla egenskaper hos en inställd talare. Om du inte tar bort eller ändrar talarens inställning, väljer &ktts; den specifika talaren. Om du tar bort eller ändrar talarens inställningar, väljer &ktts; talaren som passar bäst och har talarens ursprungliga egenskaper. + + + + +Välj sätt att skriva in önskade talaregenskaper genom att klicka på en av alternativknapparna. +Välj egenskaper för önskade talare här. Lämna en egenskap tom om du inte bryr dig om den egenskapen. +Markera rutan om du vill att egenskapen ska "föredras" framför andra egenskaper. Du kan markera mer än en ruta. +Eftersom språk är en kritisk faktor för att göra tal förståeligt, är det alltid en föredragen egenskap. Det är sällsynt att använda egenskapen. Det enda tillfället du kan behöva ange språkegenskapen är när du vet att ett visst program skickar text på ett språk som skiljer sig från skrivbordets språk. +Det här är en lista över talare som du för närvarande har ställt in i &ktts;. Genom att välja en av dem, anger du på så sätt alla egenskaper för talaren. Om talaren fortfarande är inställd när text skickas, får du en exakt träff och talaren väljes. Om du dock senare tar bort talaren, eller ändrar inställningarna, kanske det inte blir den valda talaren längre. Talaren som passar bäst in på de ursprungliga egenskaperna väljes. + + + +Egenskapen Språk är speciell eftersom text troligen blir omöjlig att förstå om den läses upp av en talare som använder ett språk som skiljer sig från textens. Därför är språket automatiskt en egenskap som "föredras". Om du anger ett språk, överskrider det valt språk, men om du lämnar det tomt, används den befintliga språkinställningen. Om programmet som skickar texten till &ktts; inte angav ett språk, tilldelar &ktts; den översta talarens språk som du har ställt in under fliken Talare. Med andra ord, den översta talaren antas tala skrivbordets språk. + +För att rensa alla egenskaper i sektionen Använd närmaste matchande talare som har, klicka först på alternativknappen Använd förvald talare, och klicka därefter på alternativknappen Använd närmaste matchande talare som har. + + + + + + + + +Kommandoreferens + + + +Att göra. + + + + + + + + +Utvecklingsguide för &ktts; + +&ktts; har två programmeringsgränssnitt (API:er): + + +&kde;:s text-till-tal programmeringsgränssnitt som används av programmerare för att ge programmen text-till-tal funktioner. Program kommunicerar med KTTSD via &DCOP;. +KTTSD gränssnitt för insticksprogram som används för att lägga till insticksprogram för talsyntes till KTTSD, så att &ktts; fungerar med ett nytt talsyntesprogram. + + +Följande avsnitt ger en kort beskrivning av &kde;:s text-till-tal programmering med &DCOP;-gränssnitt. Fullständig dokumentation för båda programmeringsgränssnitten är tillgänglig direkt på &kde;:s webbplats för handikappstöd (http://accessibility.kde.org). + + + + + + +&DCOP;-gränssnittet i &ktts; + +Program skickar begäran om text-till-tal tjänster via &kde;:s &DCOP;-gränssnitt till objektet KSpeech i programmet kttsd. + +Skriv in följande kommandon i en terminal. + +Om KTTSD inte redan kör + +kttsd + +För att köa ett textjobb som ska läsas upp + +dcop kttsd KSpeech setText "text" "talare" + +där text är texten som ska läsas upp, och talare är en språkkod som en, sv, etc. Kommandot läser inte upp texten, utan istället köar det ett textjobb för uppläsning. + +Exempel. + +dcop kttsd KSpeech setText "Det här är en test." "sv" + +För att läsa upp det senast köade textjobbet + +dcop kttsd KSpeech startText 0 + +I det här fallet, hänvisar 0 till det senast köade jobbet. Du kan också ange ett specifikt jobbnummer. (Om inget jobbnummer anges, krävs 0.) + +För att stoppa textjobbet som för närvarande läses upp + +dcop kttsd KSpeech stopText 0 + +Beroende på vilket insticksprogram för talsyntes som används, kanske inte uppläsningen stoppar omedelbart. + +Det finns många fler kommandon som kan skickas. För att se en lista av möjliga kommandon, skriv + +dcop kttsd KSpeech + +eller läs &kde;:s text-till-tal programmeringsgränssnitt direkt. + + + + + + + + +Vanliga frågor +&reporting.bugs; &updating.documentation; + + +kttsmgr kraschar omedelbart när jag startar det. Jag kompilerade med avlusningsstöd, och jag får inte ens en bakåtspårning. + + +Gstreamer har kraschat och dragit med &ktts;. Du måste troligen "registrera" Gstreamer. För Gstreamer 0.8x är kommandot gst-register-0.8. Om det inte löser problemet, kanske du har en version av Gstreamer som inte fungerar med &ktts; installerad. Du skulle kunna försöka uppdatera eller att avinstallera Gstreamer. + + + + +ALSA-ljudutmatning fungerar inte om jag spelar musik i ett annat program samtidigt. När jag gör paus i ett textjob, fryses &ktts;. Jag ser "unable to open PCM" i terminalutmatningen. + + +Du har problemet med konflikt över enheter i ALSA, som förhindrar att mer än en PCM-enhet öppnas åt gången. Se ALSA:s webbplats (dmix) för möjliga lösningar. www.alsa-project.org + + + + +Jag måste börja om. Hur gör jag för att helt avsluta &ktts;? + + +Skriv in följande kommandon i en terminal: killall kttsd +killall kttsmgr + + + + + + +Hur kan jag se avlusningsutmatning från kttsd? + + +Öppna två terminalfönster. Starta först kttsd i ett fönster, och starta därefter kttsmgr i det andra. + + + + +Jag har en ytterligare röst för Festival som jag laddade ner från Internet. Jag installerade den och kan använda den i Festival, men den visas inte i kttsmgr. + + +Redigera filen $KDEHOME/share/apps/kttsd/festivalint/voices för att lägga till den nya rösten. Övriga poster kan användas som guide. Om du lägger till en röst med lyckat resultat, skicka gärna en programfix till utvecklarna, tillsammans med webbadressen där du hämtade röstfilen. + + + + +Ingen av talsyntesprogrammen som stöds, hanterar språket jag behöver. Var kan jag få tag på ett talsyntesprogram för mitt språk? + + +Google™ är till stor hjälp. Den här länken kan också vara användbar. Om du hittar ett fritt talsyntesprogram som stöder ditt önskade språk, och vill lägga till stöd för den i &ktts;, kontakta utvecklingsgruppen. Program med öppen källkod är särskilt välkomna. Om du känner till ett kommersiellt syntesprogram, kan du kanske övertala tillverkaren att donera en gratis kopia till utvecklingsgruppen för &ktts;. Under tiden kan du få syntesprogrammet att fungera med insticksprogrammet Kommando. Se . + + + + +&ktts; talar för långsamt. Hur kan jag snabba upp talet? + + +Under fliken Ljud finns inställningen Hastighet. För att den ska fungera, måste verktyget sox vara installerat och i din sökväg. Vissa syntesinsticksprogram, som Festival interaktiv tillhandahåller också inställningen Hastighet i inställningsdialogrutan för talare. Beroende på rösten som används, kan den vara aktiverad eller inte. + + + + +Ok, det fungerar för vissa saker, men webbsidor läses fortfarande upp för långsamt. + + +Hastighetsinställningarna ignoreras när &ktts; läser upp &HTML;. (Det beror på att &HTML; konverteras till SSML, som har sina egna hastighetstaggar.) Inaktivera antingen filtret för &HTML; &XML;-omvandling (se ), eller om du är dristig, redigera .xsl-filen i filtret för omvandling av &HTML; till SSML, och öka förvald talarhastighet. + + + + +Jag kan inte få webbsidor att läsas upp med en kvinnlig röst. Jag har en kvinnlig talare inställd i Festival, men &ktts; läser alltid upp webbsidor med en manlig röst. + + +Från och med Festival 1.95 beta, verkar inte taggen SABLE GENDER fungera. För att förhindra att Festival ger fel, tar .xsl-filen för SSML till SABLE bort könstaggar. Detsamma gäller också för rösttaggar. + + + + +Jag har ställt in filtret för omvandling av &HTML; till &XML;, men webbsidor läses inte alls upp med Festival-insticksprogrammet. + + +På grund av ett fel i Festival 1.95 beta, måste du installera rösten rab_diphone (brittisk man) för att SABLE överhuvudtaget ska fungera, även om du inte använder rösten för att läsa upp webbsidorna. Försäkra dig också om att verktyget xsltproc är installerat och i din sökväg. + + + + +Vissa tecken eller interpunktion verkar ge fel i talsyntesen, som gör att den hoppar över hela meningar, eller uttalar nonsens. Vad kan jag göra? + + +Försäkra dig först om att alternativet Teckenkodning i talarens inställningsdialogruta är riktigt inställd för språket. Om vissa ord eller tecken orsakar problem, kan ett strängersättningsfilter hjälpa. Om vissa interpunktionstecken för meningar förvillar talsyntesen, måste du ställa in ett filter för detektering av meningsgränser. Se . + + + + +Jag har lagt till ett eget strängersättningsfilter och nu låter inte &ktts; mig gå tillbaka eller framåt mening för mening. Under fliken Jobb, påstås att varje jobb bara har en enda mening. Vad har jag gjort för fel? + + +Du får inte filtrera bort tecken för interpunktion av meningar (punkt, frågetecken, utropstecken, kolon och semikolon). Använd istället ett filter för detektering av meningsgränser för dessa tecken. + + + + + + + + + + + +Tack till och licens + +&ktts; +Program Copyright © 2002 José Pablo Ezequiel "Pupeno" Fernández pupeno@kde.org +Nuvarande utvecklare: Gary Cramblitt garycramblitt@comcast.net +Bidragsgivare: +Olaf Schmidt ojschmidt@kde.org + +Gunnar Schmi Dt gunnar@schmi-dt.de + +Paul Giannaros ceruleanblaze@gmail.com + + + + +Dokumentation Copyright © 2004 Gary R. Cramblitt garycramblitt@comcast.net + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; Talsyntesprogram som används av &ktts; har sina egna licenser. Se dokumentationen för varje program eller webbplats för detaljinformation. Vissa röster har också sin egen licens. + + + + + + +Installation + + + + + +Hur man skaffar &ktts; + + + +&install.intro.documentation; + +FRAMTIDA: Debian installationskommando: apt-get install kdeaccessibility + + +Du hittar länkar till källkod och binärpaket på &kde;:s webbplats för handikappstöd (http://accessibility.kde.org). + +Om du har tillgång till &kde;:s kodarkiv, kan du ladda ner &ktts; genom att checka ut modulen kdeaccessibility. &ktts; finns i katalogen kttsd. Du kan också ladda ner ett komprimerat arkiv med källkoden för kdeaccessibility från ftp://ftp.kde.org/pub/kde/ + + + + + + + + +Krav + +Nödvändiga krav: + + + +&kde; version 3.2 eller senare. +Ett talsyntesprogram. Följande program och talade språk stöds för närvarande: + + + + + + + +Festival +Amerikansk engelska, brittisk engelska, spanska, tyska, finska, tjeckiska, polska, ryska, italienska, kanadensisk franska, kiswahili, zulu, and ibibio + + + +Festival Lite (flite) +Engelska + + + +Hadifix (&mbrola; och txt2pho) +Tyska, ungerska + + + +Epos +Tjeckiska, slovakiska + + + +FreeTTS +Engelska + + + + + + + +Det fungerar också med vilket talsyntesprogram som helst som kan köras från ett kommando i en terminal. + +Språken som listas ovan kanske inte är fullständiga eller aktuella. Kontrollera varje programs specifikation för en fullständig lista med språk som stöds. Kontrollera dessutom &ktts; hemsida för ytterligare information som kanske inte har kommit in i handboken. + + +&ktts; använder en flexibel insticksprogramarkitektur för talsyntesprogram. Om du vill utöka &ktts; för att stöda ytterligare ett program, kontakta utvecklingsgruppen. + + +Se för specifika instruktioner för vart och ett av dessa program. + + + + +Åtminstone ett av följande ljudsystem: +&kde;:s ljudsystem &arts;. &arts; är oftast installerat med &kde;. +ALSA (Avancerad &Linux; ljudarkitektur). ALSA är installerat på de flesta &Linux;-system. (www.alsa-project.org) +Gstreamer version 0.8.7 eller senare. Observera: försäkra dig om att registrera dina Gstreamer insticksprogram genom att köra kommandot gst-register innan Gstreamer används i &ktts;. (http://gstreamer.freedesktop.org) +aKode-biblioteket. aKode är ett avkodarbibliotek som är en del av &kde;. + + +&kde;-projektet planerar att sluta använda &arts; från version 4. + +Vissa användare upplever konflikt över enheter med ALSA. Om systemet har problemet, kan du inte samtidigt spela musik och läsa upp text. &ktts; fryses också om du gör paus i ett textjobb och därefter startar ett annat. Se ALSA:s webbplats (dmix) för möjliga lösningar. + +Vid juli 2005 stöder inte aKode en verklig pausmöjlighet. När du gör paus i ett textjobb i &ktts; fortsätter det läsa nuvarande mening. + + + + + + + +Valfria komponenter: + + + + + +Ljudverktyget sox behövs för att justera allmän uppläsningshastighet, men krävs inte. Debian-användare kan installera sox med kommandot apt-get install sox. Sox ingår i de flesta distributions-cd med &Linux;. + + + +Verktyget xsltproc behövs för SSML-stöd och för &XML;-omvandling, men krävs inte. Debian-användare kan installera xsltproc med kommandot apt-get install xsltproc. + + + + + + + + + + + +Kompilering och installation + + + + + + + +För att kompilera &ktts; måste du ha en aktuell kopia av &kde;:s utvecklingsfiler (&kde; 3.4 eller senare), inklusive kdelibs och arts. + +Om du har laddat ner &ktts; som ett komprimerat arkiv, logga in som en vanlig användare och packa upp arkivet i en lämplig katalog, gå till katalogen, och skriv in följande kommandon: + +./configure +make + + +Följande väljare till configure är tillgängliga: + + + + + + + +Förvald väljare +Beskrivning +Reserv + + +--with-arts +Bygger ljudinsticksprogrammet aRts. +--without-arts + + +--with-alsa=check +Bygger ALSA-ljudinsticksprogrammet +--with-alsa=no + + +--with-gstreamer=no +Bygger inte Gstreamer-ljudinsticksprogrammet +--with-gstreamer=check + + +--with-akode=no +Bygger inte aKode-ljudinsticksprogrammet +--with-akode=check + + + + + + +I &kde; 4, kommer troligen insticksprogrammet &arts; tas bort eller åtminstone inte byggas som förval. + +Följande insticksprogram för talsyntes byggs alla normalt. Vissa av dem beror bara på icke-fri programvara vid körning (icke-fri enligt Debians policy). Kolumnen "Väljare till configure för att inte bygga" visar kommandot till configure för att inte bygga insticksprogrammet. + + + + + + + +Talsyntes +Licens +Inställningsalternativ för att inte bygga + +Festivalfri--disable-kttsd-festivalint +Festival Litefri--disable-kttsd-flite +Eposfri--disable-kttsd-epos +Kommandofri--disable-kttsd-command +Hadifixicke-fri--disable-kttsd-hadifix +FreeTTSicke-fri--disable-kttsd-freetts + + +Normalt installerar kommandona ovan &ktts; i /opt/kde3. Om katalogen inte finns i sökvägen $KDEDIRS, kan du behöva lägga till väljaren --prefix=mål. Till exempel: + +./configure --prefix=/usr/local +make + + +På Debian-system är /usr/local det vanliga stället att installera program som kompileras från källkod. + +Logga in som systemadministratör och installera det kompilerade &ktts; med följande kommandon: + +su +make install + + +Om du laddade ner källkoden för &ktts; från modulen kdeaccessibility i kodarkivet, eller laddade ner det komprimerade arkivet som skapas varje natt, använd följande kommandon för att kompilera och installera. + +cd kdeaccessibility +echo kttsd +>inst-apps +make -f Makefile.cvs +./configure +cd kttsd +make +su +make install + + + + + + + + +Anpassning + +Försäkra dig om att ditt talsyntesprogram fungerar innan du använder &ktts;. Följ instruktionerna som levererades med programmet. + + +I vissa fall måste du ge skrivåtkomst till ljudenheten. +chmod a+rw /dev/dsp* + + + + + + +Användning med Festival (interaktivt) + +Festival är ett av de bättre fria text-till-tal programmen med öppen källkod som är tillgängliga. Röstkvalitet är i allmänhet bra och det finns stöd för en hel del språk och röster. För många röster kan du styra volym, det upplästa talets hastighet och tonhöjd från &ktts;. + +Syntesnamn: Festival interaktiv + +Webbadress: http://www.cstr.ed.ac.uk/projects/festival/ + +Debian installationskommando: apt-get install festival + +Du måste installera minst ett språk. Följ instruktionerna som levereras med Festival. Om du kommer att läsa upp webbsidor, måste du installera rösten rab_diphone (brittisk man). + +Ytterligare engelska röster för Festival är tillgängliga från + +http://hts.ics.nitech.ac.jp/. + +Ytterligare spanska, engelska och tyska röster är tillgängliga från + +http://cslu.cse.ogi.edu/tts/download/ + +Du måste kompilera ytterligare en modul för dessa röster, och därför måste du ha källkoden för Festival. De tyska rösterna har en begränsad distribution. + +En finsk manlig röst är tillgänglig från + + http://www.ling.helsinki.fi/suopuhe/download/. + +En polsk manlig röst är tillgänglig från + + http://www.artegence.com/download/voicexml/speech/festival_polish_voice.tgz. + +En rysk manlig röst är tillgänglig från + +http://nshmyrev.narod.ru/festival/festival.html + +Du måste ha Festival 1.95 beta eller senare för att använda rösten. Rösten är fortfarande i en tidig utvecklingsfas. Packa upp i festival/lib/voices/russian/. När du ställer in den ryska talaren, är röstkoden msu_ru_nsh_diphone. Försäkra dig om att välja en 8-bitars kyrillisk kodning, såsom KOI8-R. + +Italienska röster för Festival 1.95 beta är tillgängliga på + + http://www.csrf.pd.cnr.it/TTS/It-FESTIVAL-download.htm. + +Om du får CRC-fel när du packar upp, försök ladda ner igen. + +Kiswahili, zulu och ibibio röster för Festival 1.95 beta är tillgängliga på + +http://www.llsti.org/. + +Tyvärr fungerar inte Hindi rösten som också är tillgänglig här med &ktts;. + +Kommersiella röster, inklusive en franskkanadensisk röst, kan köpas av Cepstral, LLC på + +http://www.cepstral.com/ + +Vanliga frågor på deras supportsida har information om hur deras röster används i Festival. + +Festival ingår ofta i &Linux;-distributioner. Kontrollera din distributions-cd för att se om det ingår. + + +När språken polska, ungerska eller tjeckiska används, försäkra dig om att alternativet Kodning är inställt till ISO 8859-2. +När den ryska rösten används, försäkra dig om att alternativet Kodning är inställt till en 8-bitars kyrillisk kodning, till exempel KOI8-R. + + + + + + +Använda Festival med &mbrola; + +Festival kan användas i kombination med &mbrola;-talsyntes. I detta läge gör Festival lexikalanalysen och &mbrola; skapar ljudet. &mbrola;-binärfilen och &mbrola;-röstfiler kan laddas ner från + +http://festvox.org/mbrola/. + +Följ instruktionerna i filen readme.txt som ingår i nerladdningen. + +Observera att &mbrola; inte är ett fullständig system för text-till-tal. &mbrola; syntetiserar tal från difonfiler. Du måste ha ytterligare programvara som kan skapa difonerna. Vid kombination med Festival, skapar Festival difonerna som &mbrola; behöver. txt2pho kan också användas för att skapa difoner från tysk text. Se Användning med Hadifix för mer information. + +Det finns tre metoder för att kombinera Festival med &mbrola;. + + + +&mbrola;-omgivning. När den här handboken skrivs, är metoden begränsad till engelska röster. +IMS tyska Festival. +Tjeckisk Festival. + + + + + + +Använda Festival med &mbrola;-omgivning + +Med den här metoden läggs ytterligare omgivningskod till i Festival för att möjliggöra talsyntes med &mbrola; röstfiler. Observera att &mbrola;-röstfilerna inte installeras i &mbrola;-katalogträdet. Istället installeras de i katalogträdet festival/lib. För instruktioner, se + +http://www.cstr.ed.ac.uk/projects/festival/mbrola.html + + + + + + +Använda IMS tyska Festival + +IMS tyska Festival är en ändrad version av Festival som använder tyska &mbrola;-röster. Den fungerar antingen med Festival version 1.4.1 eller Festival 2.0 (1.95 beta). Installera först Festival och &mbrola;, om du inte redan har gjort det. Ladda därefter ner IMS tyska Festival från + + http://www.ims.uni-stuttgart.de/phonetik/synthesis/festival_opensource.html. + +Följ instruktionerna i filen README som ingår i nerladdningen. (Observera: om det används tillsammans med Festival 2.0, är det inte nödvändigt att installera det komprimerade arkivet fixes, men du måste ändå bygga om Festival.) Lägg till sist till följande rader i filen festival/lib/siteinit.scm. + + +(voice-location "german_de1_os" "/usr/local/mbrola/de1" + "German Female, IMS Festival de1") +(voice-location "german_de2_os" "/usr/local/mbrola/de2" + "German Male, IMS Festival de2") +(voice-location "german_de3_os" "/usr/local/mbrola/de3" + "German Female, IMS Festival de3") + + + +precis ovanför raden som lyder + + +(provide 'siteinit) + + + +(På vissa system, är filen du redigerar /etc/festival.scm.) Lägg bara till raderna som motsvarar de tyska röster som du har installerat. Ersätt /usr/local/mbrola med rätt sökväg. Observera också att IMS tyska Festival inte fungerar med de tyska rösterna de4, de5 eller de6 (när det här skrivs). + + + + + + +Använda tjeckisk Festival + +Den här metoden använder en del speciell kod för att aktivera talsyntes med användning av Festival och en &mbrola; tjeckisk röst. För att installera den, ladda först ner och installera Festival och &mbrola; och försäkra dig om att båda fungerar. Ladda därefter ner tjeckiska Festival från + +http://www.freebsoft.org/festival-czech + +Ersätt riktiga katalogsökvägar efter behov i följande procedurer. + +Packa upp nerladdningen i en lämplig katalog och bygg ordboken. Den körbara filen för Festival måste finnas i din PATH. + + +cd /usr/local +tar xvfz festival-czech.tar.gz +cd festival-czech +make + + + +Ladda ner röstfilen cz2 från &mbrola;:s webbplats, och packa upp den i &mbrola;:s katalog. + + +cd /usr/local/mbrola +mkdir cz2 +cd cz2 +unzip cz2-001009.zip + + + +Lägg till följande rader i filen festival/lib/siteinit.scm : + + +(set! czech-lexicon-file "/usr/local/festival-czech/czech-lexicon.out") +(set! load-path (cons "/usr/local/festival-czech" load-path)) +(require 'czech) +(set! czech-mbrola_database "/usr/local/mbrola/cz2/cz2") +(set! mbrola_progname "/usr/local/mbrola/mbrola") +(voice-location "czech_mbrola_cz2" "/usr/local/mbrola/cz2" + "Czech Male, MBROLA") +(require 'czech-mbrola) + + + +precis ovanför raden som lyder + + +(provide 'siteinit) + + + +(På vissa system är filen du redigerar /etc/festival.scm) + + + + + + + + + + +Användning med Festival Lite (flite) + +Festival Lite är ett fritt program med öppen källkod som för närvarande stöder ett begränsat antal röster och språk. Det är lättviktigt, men offrar i viss mån röstkvalitet. Du kan inte styra tonhöjd, volym eller hastighet för programmet från &ktts;. + +Syntesnamn: Festival Lite (flite) + +Webbadress: http://www.speech.cs.cmu.edu/flite/index.html + +Debian installationskommando: apt-get install flite + +Programmet flite ingår ofta i &Linux;-distributioner. Kontrollera din distributions-cd för att se om det ingår. + +Bygg och installera flite genom att följa instruktionerna i filen README som levereras med det. + + + + + + + +Användning med Hadifix (&mbrola; och txt2pho) + +Hadifix är ett tvåstegs talsyntesprogram baserat på difoner. Verktyget txt2pho konverterar text till difoner och programmet &mbrola; syntetiserar difonerna till ljud. Röstkvaliteten är bra, men språkstödet är för närvarande något begränsat. Du kan styra röst, tonhöjd, hastighet och volym från kttsmgr. + +Syntesnamn: Hadifix + +Webbadress: se nedan + +Debian installationskommando: inget + +Om du inte redan har installerat Hadifix, gör följande: + + +Ladda ner &mbrola;-binarfiler från http://festvox.org/mbrola/. +Installera &mbrola; i katalogen /usr/local/mbrola. +Ladda ner minst en tysk språkfil från &mbrola;-platsen. Packa upp den i katalogen /usr/local/mbrola. +Ladda ner txt2pho från +http://www.ikp.uni-bonn.de/dt/forsch/phonetik/hadifix/HADIFIXforMBROLA.html. + +Packa upp txt2pho till /usr/local/txt2pho. +Redigera filen txt2phorc, och lägg till riktiga datavägar. +Kopiera antingen txt2phorc till ~/.txt2phorc eller till /etc/txt2pho. Observera att du tar bort "rc" från filnamnet. +Välj språket tyska i kttsmgr (de), och lägg till Hadifix. +På skärmen Anpassa talare, ställ in en röst och sökvägarna till &mbrola; och txt2pho. +Klicka på knappen Testa för att testa. + + +En ungersk implementering av &mbrola; och txt2pho är tillgänglig på + +http://tkltrans.sourceforge.net/. + + + + + + + + Användning med Epos + +Epos är ett fritt tjeckiskt och slovakiskt program med öppen källkod. Det är lättviktigt, men offrar i viss mån röstkvalitet. Du kan inte styra volym för programmet från &ktts;. + +Syntesnamn: Epos text-till-tal syntessystem + +Webbadress: http://epos.ure.cas.cz/ + +Debian installationskommando: apt-get install epos + +Starta kttsmgr. Klicka på knappen Lägg till på sidan Talare. Välj språket tjeckiska eller slovakiska och Epos text-till-tal syntessystem. Om den körbara Epos-servern och klienten inte finns i din sökväg, skriv in fullständiga sökvägar till dessa körbara program på sidan Anpassa talare. Alternativrutorna tillåter dig att skicka ytterligare väljare till servern och klienten. Skriv epos -h eller say -h i en terminal för information. + + + + + + + + Användning med FreeTTS + +FreeTTS är ett fritt talsyntesprogram med öppen källkod skrivet i &Java;, vilket betyder att du måste ha &Java; virtuella maskin installerad i ditt system för att använda den. Den har för närvarande begränsat stöd för röster och språk. Du kan inte styra tonhöjd, volym eller hastighet för programmet från &ktts;. + +Syntesnamn: FreeTTS + +Webbadress: http://sourceforge.net/projects/freetts/ + +Debian installationskommando: inget + + + + + + + + Använda insticksprogrammet för kommando + +Insticksprogrammet för kommando tillåter att du använder &ktts; med vilket talsyntesprogram som helst som kan köras som ett kommando i en terminal. + +Syntesnamn: Kommando + +Webbadress: ingen + +Debian installationskommando: inget + +Idealiskt bör du använda ett kommando som syntetiserar till en tillfällig ljudfil (wav), istället för att direkt skicka talet till ljudenheten. + +Om talsyntesprogrammet kräver att text ska ha en annan kodning från skrivbordets kodningsinställning, måste du använda väljaren %f för att skicka texten till programmet. &ktts; kodar texten med inställningen du anger när det skriver texten till den tillfälliga filen. Om du försöker skicka text på kommandoraden med väljaren %t, kodas den med kodningsinställningen i skrivbordets landsinställning. Du kan också använda alternativet Skicka data som standardinmatning för att lösa problemet, om programmet accepterar indata från standardinmatningen. Här är ett exempel på ett kommando för att skicka polsk text till Festival med kodningen ISO 8859-2 och ta bort interpunktionstecken som inte ska läsas upp. + +cat %f | tr '(){}[]"' ' ' | festival --tts --language polish + + + + + + + + + + +&documentation.index; +
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openheader.docbook ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kate-plugins/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in filetemplates.docbook insertcommand.png htmltools.docbook configure_insertcommand.png index.docbook xmltools.docbook insertcommand.docbook textfilter.docbook xmlcheck.docbook openheader.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdeaddons/kate-plugins/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdeaddons/kate-plugins/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdeaddons/kate-plugins/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeaddons/kate-plugins/configure_insertcommand.png b/tde-i18n-sv/docs/kdeaddons/kate-plugins/configure_insertcommand.png new file mode 100644 index 00000000000..8cd5a1761d9 Binary files /dev/null and b/tde-i18n-sv/docs/kdeaddons/kate-plugins/configure_insertcommand.png differ diff --git a/tde-i18n-sv/docs/kdeaddons/kate-plugins/filetemplates.docbook b/tde-i18n-sv/docs/kdeaddons/kate-plugins/filetemplates.docbook new file mode 100644 index 00000000000..4239e9f5031 --- /dev/null +++ b/tde-i18n-sv/docs/kdeaddons/kate-plugins/filetemplates.docbook @@ -0,0 +1,464 @@ + + + + Filmallar + + + Anders Lund
&Anders.Lund.mail;
+
+
+Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+2006-01-10 0.1 + KDE + kate + kdeaddons + mall + makro + +
+ + Inledning + + Insticksprogrammet Filmallar låter dig skapa filer baserade på andra filer. Du kan använda vilken fil som helst som en mall, vilket skapar en kopia av filen med en tom webbadress, eller använda en särskild mallfil som kan innehålla makron för att fylla i information som ditt namn och e-postadress, dagens datum och så vidare, samt placera markören på en lämplig plats i den nya filen. + Dessutom visas mallar som finns i mallkatalogerna i menyalternativet Arkiv Ny från mall. Insticksprogrammet tillhandahåller också en metod att enkelt skapa en ny mall från ett öppet dokument. + Mallkatalogerna är en del av &kde;:s filsystem, och består åtminstone av KDEDIR/share/applications/kate/plugins/katefiletemplates/templates och KDEHOME/share/applications/kate/plugins/katefiletemplates/templates. Om miljövariabeln KDEDIRS innehåller ytterligare kataloger, söks de dessutom igenom efter liknande underkataloger. Om mallar med samma namn hittas, väljes mallen i den lokala katalogen (KDEHOME). + + Menystruktur + + + + + Arkiv Ny från mall Vilken fil som helst... + + Visar en dialogruta för att öppna en fil, som låter dig välja vilken fil som helst som mall. Om den valda filen har filändelsen katetemplate tolkas den för att hitta mallinformation och makron. + + + + + Arkiv Ny från mall Använd senaste + + Visar en lista med filer som nyligen använts som mallar, representerade av sina webbadresser. + + + + + Arkiv Ny från mall + + Återstoden av undermenyer innehåller länkar till mallar. Klicka på ett menyalternativ för att skapa en fil som beskrivs av menyalternativets text. + + + + + + + Inställningar Hantera mallar... + Det här visar en dialogruta med en lista över mallar som hittas i mallkatalogerna, tillsammans med alternativ för att lägga till, redigera eller ta bort mallar. + + + + + + Använda en &kate;-mall + När en fil skapas från en mall som innehåller mallmakron, visas vissa makron som redigerbara variabler i texten. Sådana variabler visas som understrukna ord i texten. + Den första variabeln väljes, så du behöver bara skriva för att redigera den. Om dokumenttexten innehåller flera förekomster av samma variabel, ändras de medan du redigerar. För att gå till nästa redigerbara variabel, tryck på tabulatortangenten. När den sista variabeln redigeras, försvinner listan och tabulatortangenten fungerar som vanligt. + + + + Skapa dina egna mallar + Använd Inställningar Hantera mallar som startar mallhanteringsdialogrutan, för att skapa en ny mall. Klicka på Ny... i den för att starta Filmallsguiden. Du blir tillfrågad om en valfri fil att omvandla till en mall samt om mallinformationsinställningar, och en mallfil skapas åt dig. Som ett alternativ kan du skapa mallen för hand genom att lägga till mallinformation längst upp i vilken fil som helst, lägga till text och makron, och spara den med filändelsen katetemplate. + Mallmenyn uppdateras automatiskt om du väljer att lagra din mall i mallkatalogen. + + + + Redigera mallar + Använd Inställningar Hantera mallar... för att redigera en mall. Markera mallen du vill arbeta med, och klicka på Redigera..., så öppnas mallfilen. Stäng dialogrutan, redigera mallfilen som önskas, spara och stäng den. Ändringar i mallen får omedelbart effekt, och du kan aktivera mallen för att prova dina ändringar efter du har sparat den. + + + + &kate;s mallformat + Om du använder filer med filändelsen katetemplate, tolkas de för att hitta mallinformation, makron och en markörposition. + + + Mallinformation + Medan filen läses in, behåller tolken rader som börjar med ordet katetemplate: och söker i dem efter mallinformation på formen VARIABELNAMN=VÄRDE. Den första raden som inte börjar med katetemplate: antas vara början på mallens innehåll. VÄRDE kan innehålla vilket tecken som helst utom likhetstecken (=). Riktiga variabelnamn är: + + Template + Det här är mallens namn, som visas i menyn Arkiv Ny från mall. + + + Group + Gruppen placerar mallen i en undermeny till menyn Arkiv Ny från mall. + + Name + Det här är namnet som dokumentet får, och som visas i fillistan och namnlisten. Om namnet innehåller %n ersätts det med ett nummer, som ökas om flera dokument har samma namn. + + + Highlight + Insticksprogrammet försöker ställa in färgläggningen för det nya dokumentet till den här variabelns värde. Värdet ska vara namnet, som syns under Verktyg Färgläggning. + + + + Description + En kort informativ beskrivning av mallen. Den används för närvarande för att visa en Vad är det här-sträng för menyalternativet, men kan användas för fler syften i framtiden. + + Author + En sträng som identifierar upphovsmannen, till exempel på formen Namn <e-postadress>. Den används för närvarande för att visa en Vad är det här-sträng för menyalternativet, men kan användas för fler syften i framtiden. + + + + + + + + Mallmakron + + Medan mallens innehåll tolkas, expanderas makron på formen %{NAMN} eller ${NAMN}. Om du använder prefixet $, behandlas det expanderade makrot som en redigerbar variabel när ett dokument skapas från mallen, medan om du använder % gör det inte det, om inte expansion misslyckades. + Följande makron expanderas: + time + Expanderas till aktuell tid med format enligt landsinställningarna. + + + date + Expanderas till dagens datum med kort format. + + + datetime + Expanderas till aktuell tid och datum, formaterat som en sträng enligt landsinställningarna. + + + year + Innevarande år som ett tal med fyra siffror. + + + month + Fullständigt namn på innevarande månad, enligt dina landsinställningar. + + day + Expanderas till dagen i innevarande månad. + + + hostname + Expanderas till datorns värddatornamn. + + + index + Expanderas till 'i'. + + fullname + Expanderas till ditt fullständiga namn, som det definieras av ägarens adress i den vanliga adressboken i &kde;. + + firstname + Expanderas till ditt förnamn, som det definieras av ägarens adress i den vanliga adressboken i &kde;. + + + lastname + Expanderas till ditt efternamn, som det definieras av ägarens adress i den vanliga adressboken i &kde;. + + + + + email + Expanderas till din e-postadress, som den definieras av ägarens adress i den vanliga adressboken i &kde;. + + + + + Ett makron som inte finns i listan ovan behandlas som en redigerbar variabel oberoende av prefix. Om samma variabel förekommer flera gånger i mallen, kan de redigeras omedelbart efter dokumentet skapats från mallen. + + + + Ange markörens position + Det speciella makrot ${cursor} ersätts med en vertikal rad och läggs till sist i listan med redigerbara variabler, oberoende av sin plats i texten. + + + + + + Tack och erkännanden + + &kate;-insticksprogrammet Filmallar copyright 2004 &Anders.Lund; &Anders.Lund.mail;. + + Dokumentation copyright 2004 &Anders.Lund; + + Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underGPL; +
+ + \ No newline at end of file diff --git a/tde-i18n-sv/docs/kdeaddons/kate-plugins/htmltools.docbook b/tde-i18n-sv/docs/kdeaddons/kate-plugins/htmltools.docbook new file mode 100644 index 00000000000..0ecfc7a92c3 --- /dev/null +++ b/tde-i18n-sv/docs/kdeaddons/kate-plugins/htmltools.docbook @@ -0,0 +1,106 @@ + + + +<acronym +>HTML</acronym +>-verktyg + + +Francis Giannaros
francisg@gmail.com
+
+
+
2002-05-15 1.00.00 Ett insticksprogram som hjälper till att infoga &HTML;-element. + + + +KDE +kate +html + +
+ +Inledning + +Det här insticksprogrammet visar en dialogruta som frågar efter ett &HTML;-taggnamn. Egenskaper och värden som ska läggas till i den inledande taggen ska skrivas in som egenskapsnamn="egenskapsvärde". När returtangenten trycks, infogas den inledande, och motsvarande avslutande, tagg i dokumentet. + + +Menystruktur + + + + +Verktyg HTML-tagg... + +Det här visar dialogrutan som beskrivs ovan. + + + + + + +Tack och erkännanden + +&kate;-insticksprogrammet HTML-verktyg copyright 2002 Joseph Wenninger kde@jowenn.at. + +Dokumentation copyright 2005 Francis Giannaros + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underGPL; + +
+ + diff --git a/tde-i18n-sv/docs/kdeaddons/kate-plugins/index.cache.bz2 b/tde-i18n-sv/docs/kdeaddons/kate-plugins/index.cache.bz2 new file mode 100644 index 00000000000..0a7de3153ff Binary files /dev/null and b/tde-i18n-sv/docs/kdeaddons/kate-plugins/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeaddons/kate-plugins/index.docbook b/tde-i18n-sv/docs/kdeaddons/kate-plugins/index.docbook new file mode 100644 index 00000000000..eb3853d4da0 --- /dev/null +++ b/tde-i18n-sv/docs/kdeaddons/kate-plugins/index.docbook @@ -0,0 +1,177 @@ + + + + + + + + + + + +]> + + + +Handbok &kate; insticksprogram + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +2006-02-24 +3.5.1 + + +2001 +2002 + + + +&FDLNotice; + + +Det här är handboken för insticksprogram för &kate;, &kde;:s avancerade texteditor. + + + +KDE +kdeaddons +Kate +Insticksprogram + + +
+ + +&kate; insticksprogram + +&kate; insticksprogram är ytterligare funktioner för editorn &kate;. De kan lägga till extra menyer och snabbtangenter, och utöka &kate;s funktioner. Du kan installera så många eller så få du vill, inne i &kate;. Öppna &kate;s inställningsdialogruta med Inställningar Anpassa &kate;.... Använd Program Insticksprogram för att välja önskade insticksprogram. + +Mer information om att använda &kate; och att aktivera de insticksprogram som du vill ha, finns i &kate;s handbok. + +Insticksprogrammen som ingår i den här handboken är: + + + +&XML;-komplettering + + +&XML;-validering + + +Infoga kommandon + + +&HTML;-verktyg + + +Öppna deklarationsfiler + + +Textfilter + + +Filmallar + + + + + +&doc-xmltools; +&doc-xmlcheck; +&doc-insertcommand; +&doc-htmltools; +&doc-openheader; +&doc-textfilter; +&doc-filetemplates; + + +Tack till och licens + +Copyright för varje miniprogram listas i motsvarande kapitel. +&underFDL; &underGPL; + + + +
+ + diff --git a/tde-i18n-sv/docs/kdeaddons/kate-plugins/insertcommand.docbook b/tde-i18n-sv/docs/kdeaddons/kate-plugins/insertcommand.docbook new file mode 100644 index 00000000000..508fac07c3b --- /dev/null +++ b/tde-i18n-sv/docs/kdeaddons/kate-plugins/insertcommand.docbook @@ -0,0 +1,184 @@ + + + +Infoga kommandon + + +Anders Lund
&Anders.Lund.mail;
+
+
+
2006-05-17 3.5.2 Insticksprogrammet Infoga kommandon låter dig lägga till utmatning från ett skalkommando i ett dokument som är öppet i . &kate; + + +KDE +kate +infoga + +
+ +Inledning + +Insticksprogrammet Infoga kommandon låter dig lägga till utmatning från ett skalkommando i ett dokument som är öppet i . &kate; + +Aktivera först insticksprogrammet Infoga kommando genom att använda dialogrutan Inställningar Anpassa &kate;... och markera &kate; Infoga kommando i Program under fliken Insticksprogram och stäng dialogrutan. + + +Grundläggande skärmanvändning + +För att använda insticksprogrammet, välj Infoga kommando... i menyn Verktyg, som visar en liten dialogruta för att skriva in kommandot, välja en arbetskatalog och välja om du vill ha med fel (standardutmatning av fel) i texten som infogas. Du kan också välja att skriva ut kommandosträngen ovanför utmatningen. + + + + +Dialogrutan Infoga kommandon + + + +Insticksprogrammet kommer ihåg det antal kommandon som väljs på inställningssidan. Dessa används för automatisk komplettering, och kan väljas från en lista i kommandoinmatningsfältet. + +Normalt körs kommandot i arbetskatalogen där Kate startades, som oftast är din hemkatalog. Detta kan ändras på insticksprogrammets inställningssida. + +Observera att alla skalkommandon som kräver inmatning från användaren (t.ex. passwd) eller använder ett terminalgränssnitt baserat på ncurses eller något liknande (t.ex. top) misslyckas med att skapa förväntad utmatning. + + + + +Anpassning + +För att anpassa insticksprogrammet Infoga kommando, öppna Kates inställningsdialogruta i menyn Inställningar Anpassa &kate;... och välj InsticksprogramInfoga kommando. + + + + +Inställningsfliken för Infoga kommandon + + + +Följande inställningsalternativ är tillgängliga: + + + +Antal kommandon att komma ihåg + +Den här inställningen, som visas som en nummerinmatningsruta, låter dig bestämma hur många kommandon som kan kommas ihåg. Alla värden från 0 till 99 är giltiga. Standardvärdet är 20. + + + + +Förvald arbetskatalog + +Den här inställningen, som visas som en uppsättning med knappar, låter dig bestämma hur arbetskatalogen för kommandot väljs. Alternativen är arbetskatalogen där &kate; startades (oftast din hemkatalog när &kate; startas från K-menyn), katalogen för dokumentet (om det finns någon, annars används alternativet ovanför) eller arbetskatalogen för det senaste kommandot som kördes i insticksprogrammet. + + + + + + + + + +Tack och erkännanden + +&kate; insticksprogram Infoga kommandon copyright 2001 Anders Lund &Anders.Lund.mail;. + +Dokumentation copyright 2001 &Anders.Lund; &Anders.Lund.mail; + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underGPL; +
+ + + diff --git a/tde-i18n-sv/docs/kdeaddons/kate-plugins/insertcommand.png b/tde-i18n-sv/docs/kdeaddons/kate-plugins/insertcommand.png new file mode 100644 index 00000000000..32341ddb18e Binary files /dev/null and b/tde-i18n-sv/docs/kdeaddons/kate-plugins/insertcommand.png differ diff --git a/tde-i18n-sv/docs/kdeaddons/kate-plugins/openheader.docbook b/tde-i18n-sv/docs/kdeaddons/kate-plugins/openheader.docbook new file mode 100644 index 00000000000..4244d57f4ea --- /dev/null +++ b/tde-i18n-sv/docs/kdeaddons/kate-plugins/openheader.docbook @@ -0,0 +1,61 @@ + + + +Öppna deklarationsfiler + + + +KDE +kate +rubrik + + + +Inledning + +Insticksprogrammet Öppna deklarationsfiler för &kate; har inte någon dokumentation för närvarande. Om du är intresserad av att avhjälpa situationen, kontakta då gärna Lauri Watts lauri@kde.org, samordnare av &kde;:s dokumentationsgrupp. + + + + + diff --git a/tde-i18n-sv/docs/kdeaddons/kate-plugins/textfilter.docbook b/tde-i18n-sv/docs/kdeaddons/kate-plugins/textfilter.docbook new file mode 100644 index 00000000000..3dbbe30ef53 --- /dev/null +++ b/tde-i18n-sv/docs/kdeaddons/kate-plugins/textfilter.docbook @@ -0,0 +1,63 @@ + + + +Textfilter + + + +KDE +kate +text +filter + + + +Inledning + +Insticksprogrammet Textfilter för &kate; har inte någon dokumentation för närvarande. Om du är intresserad av att avhjälpa situationen, kontakta då gärna Lauri Watts lauri@kde.org, samordnare av &kde;:s dokumentationsgrupp. + + + + + diff --git a/tde-i18n-sv/docs/kdeaddons/kate-plugins/xmlcheck.docbook b/tde-i18n-sv/docs/kdeaddons/kate-plugins/xmlcheck.docbook new file mode 100644 index 00000000000..26d06f06243 --- /dev/null +++ b/tde-i18n-sv/docs/kdeaddons/kate-plugins/xmlcheck.docbook @@ -0,0 +1,152 @@ + + + +&XML;-validering + + +Daniel Naber
&Daniel.Naber.mail;
+
+
+Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+2006-05-17 3.5.2 Det här insticksprogrammet kontrollerar att &XML;-filer är välformade och giltiga. + + + +KDE +kate +xml +DTD + +
+ +Inledning + +Det här insticksprogrammet kontrollerar nuvarande fil. En lista med varningar och fel visas längst ner i &kate;s huvudfönster. Du kan klicka på ett felmeddelande för att hoppa till motsvarande plats i filen. Om filen har en DOCTYPE, så används den DTD som anges av DOCTYPE för att kontrollera filens giltighet. Denna DTD förväntas finnas på en plats relativt den nuvarande filen, t.ex. om DOCTYPE refererar till DTD/xhtml1-transitional.dtd och filen heter /home/peter/test.xml, så förväntas denna DTD finnas under /home/peter/DTD/xhtml1-transitional.dtd. Dock så stöds också DTD:er som anges med HTTP. + +Om filen inte har någon doctype, så kontrolleras att den är välformad. + +För att ta reda på mer om &XML;, titta på de officiella W3C &XML;-sidorna. + +Internt anropar insticksprogrammet det externa kommandot xmllint, som är en del av libxml2. Om det här programmet inte är riktigt installerat på systemet, fungerar inte insticksprogrammet. + +En tillfällig fil måste skrivas i samma katalog där filen som ska kontrolleras finns, så du måste ha skrivrättigheter i denna katalog. + +För att ladda insticksprogrammet, öppna först &kate;s inställningsdialogruta under Inställningar Anpassa &kate;... . Markera därefter Kate XML-validering, som visas under Program Insticksprogram och stäng dialogrutan. + + +Menystruktur + + + + +XML Validera XML + +Det här startar kontrollen, som beskrivs ovan. + + + + + + +Tack och erkännanden + +&kate;s insticksprogram XML-validering copyright 2002 &Daniel.Naber; &Daniel.Naber.mail;. + +Dokumentation copyright 2002 &Daniel.Naber; + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underGPL; +
+ + + diff --git a/tde-i18n-sv/docs/kdeaddons/kate-plugins/xmltools.docbook b/tde-i18n-sv/docs/kdeaddons/kate-plugins/xmltools.docbook new file mode 100644 index 00000000000..aef498d94bb --- /dev/null +++ b/tde-i18n-sv/docs/kdeaddons/kate-plugins/xmltools.docbook @@ -0,0 +1,242 @@ + + + +&XML;-komplettering + + +Daniel Naber
&Daniel.Naber.mail;
+
+
+
2006-05-17 3.5.2 Det här insticksprogrammet stödjer att skriva &XML;-filer, genom att lista tillåtna taggar med mera. + + + +KDE +kate +xml + +
+ +Inledning + +Det här insticksprogrammet ger tips om vad som är tillåtet på vissa ställen i en &XML;-fil, i enlighet med filens DTD. Det listar möjliga element, egenskaper, egenskapsvärden eller objekt, beroende på markörens plats (t.ex. så listas alla objekt om tecknet till vänster om markören är &). Det är också möjligt att avsluta den närmaste taggen till vänster som ännu ej avslutats. + +En DTD på XML-format, som skapas av Perl-programmet dtdparse måste finnas. Den här sortens DTD:er kallas för meta-DTD:er. Vissa meta-DTD:er medföljer. De är installerade i $KDEDIR/share/apps/katexmltools/, som också är den förvalda katalogen när du väljer Tilldela meta-DTD.... För att skapa dina egna meta-DTD:er, hämta dtdparse från http://dtdparse.sourceforge.net. + + +Användning + +Starta &kate; och öppna inställningsdialogrutan med Inställningar Anpassa &kate;.... Markera därefter Kate XML-komplettering, som visas i avsnittet Program Insticksprogram. Välj därefter XML Tilldela meta-DTD.... Om dokumentet inte innehåller någon DOCTYPE eller en okänd doctype, måste du välja en meta-DTD i filsystemet. Annars så laddas automatiskt den meta-DTD som hör ihop med det nuvarande dokumentets doctype. + +Nu kan du använda insticksprogrammet medan du skriver in text: + + + + +< (mindre än) +Det här visar en lista med möjliga element om inte markören redan är inne i en tagg. Observera att du för närvarande inte kan använda det här för att infoga toppnivåelementet (t.ex. <html>). + + + +" (citationstecken) +Ett citationstecken visar en lista med möjliga attributvärden (om det finns några) när du är inne i en tagg. + + + +(mellanslag) +Den här tangenten visar en lista med möjliga egenskaper för det nuvarande elementet om du är inne i en tagg. + + + + +& (och-tecken) +Den här tangenten visar en lista med namngivna objekt. + + + + + + +Funktioner och begränsningar + +Du kan prova alla funktioner och begränsningar genom att ladda $KDEDIR/share/apps/katexmltools/testcases.xml i &kate; och följa instruktionerna. Observera att arbeta med mer än en vy per dokument ännu inte stöds på ett riktigt sätt av insticksprogrammet. + + + + + +Menystruktur + + + + + &Ctrl;Retur XML Infoga element... + +Det här visar en dialogruta som låter dig infoga ett &XML;-element. Tecknen <, > och den avslutande taggen infogas automatiskt. Om du har markerat text när menyalternativet väljes, så omges den markerade texten av den inledande och avslutande taggen. Dialogrutan tillhandahåller också komplettering av alla element som kan infogas vid markörens nuvarande position, om du har tilldelat en meta-DTD genom att använda Tilldela meta-DTD... . + + + + + &Ctrl;< XML Avsluta element + +Det här söker i texten efter en tagg som ännu inte avslutats och avslutar den genom att sätta in motsvarande avslutningstagg. Sökningen börjar på markörens plats och går åt vänster. Om ingen tagg som inte har avslutats hittas, händer ingenting. + + + + +XML Tilldela meta-DTD... + +Det här talar om för insticksprogrammet vilken meta-DTD som ska användas för det nuvarande dokumentet. Observera att den här tilldelningen inte sparas. Du måste upprepa den när du startar &kate; nästa gång. + + + + + + +Tack och erkännanden + +&kate; insticksprogram XML-komplettering copyright 2001,2002 &Daniel.Naber; &Daniel.Naber.mail;. + +Dokumentation copyright 2001,2002 &Daniel.Naber; + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underGPL; +
+ + + diff --git a/tde-i18n-sv/docs/kdeaddons/kicker-applets/Makefile.am b/tde-i18n-sv/docs/kdeaddons/kicker-applets/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdeaddons/kicker-applets/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdeaddons/kicker-applets/Makefile.in b/tde-i18n-sv/docs/kdeaddons/kicker-applets/Makefile.in new file mode 100644 index 00000000000..a8182be36df --- /dev/null +++ b/tde-i18n-sv/docs/kdeaddons/kicker-applets/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. +# This Makefile.in is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# with or without modifications, as long as this notice is preserved. + +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY, to the extent permitted by law; without +# even the implied warranty of MERCHANTABILITY or FITNESS FOR A +# PARTICULAR PURPOSE. + +@SET_MAKE@ +VPATH = @srcdir@ +pkgdatadir = $(datadir)/@PACKAGE@ +pkglibdir = $(libdir)/@PACKAGE@ +pkgincludedir = $(includedir)/@PACKAGE@ +am__cd = CDPATH="$${ZSH_VERSION+.}$(PATH_SEPARATOR)" && cd +install_sh_DATA = $(install_sh) -c -m 644 +install_sh_PROGRAM = $(install_sh) -c +install_sh_SCRIPT = $(install_sh) -c +INSTALL_HEADER = $(INSTALL_DATA) +transform = $(program_transform_name) +NORMAL_INSTALL = : +PRE_INSTALL = : +POST_INSTALL = : +NORMAL_UNINSTALL = : +PRE_UNINSTALL = : +POST_UNINSTALL = : +subdir = docs/kdeaddons/kicker-applets +DIST_COMMON = $(srcdir)/Makefile.am $(srcdir)/Makefile.in +ACLOCAL_M4 = $(top_srcdir)/aclocal.m4 +am__aclocal_m4_deps = 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$(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kicker-applets/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in kolourpicker.docbook ktimemon.docbook index.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdeaddons/kicker-applets/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdeaddons/kicker-applets/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdeaddons/kicker-applets/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc 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a/tde-i18n-sv/docs/kdeaddons/kicker-applets/index.docbook b/tde-i18n-sv/docs/kdeaddons/kicker-applets/index.docbook new file mode 100644 index 00000000000..51615a670e6 --- /dev/null +++ b/tde-i18n-sv/docs/kdeaddons/kicker-applets/index.docbook @@ -0,0 +1,150 @@ + + + + KTimemon"> + KolourPicker"> + +]> + + + +Handbok &kicker; miniprogram + + +
+
+
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +2001-05-12 +2.20.00 + + +2001 + + + +&FDLNotice; + + +Det här är handboken för miniprogram som är tillägg till &kicker;, &kde;:s panel. + + + +KDE +kdeaddons +Kicker +Miniprogram + + +
+ + +&kicker;-miniprogram + +Miniprogram är små program som körs inne i &kicker;. Nästan allt utom knapparna för att starta program är miniprogram. De kan läggas till från den sammanhangsberoende menyn eller från undermenyn Anpassa panel genom att välja Lägg till och Miniprogram. + +Mer information om att använda &kicker;, och om grunduppsättningen med miniprogram som följer med &kicker;, finns i &kicker;s handbok. + +Miniprogrammen som beskrivs i den här handboken är: + + + +&kolourpicker; + + +&ktimemon; + + + + + +&doc-kolourpicker; +&doc-ktimemon; + + +Tack till och licens + +Copyright för varje miniprogram listas i motsvarande kapitel. +&underFDL; &underGPL; + + +Installation + +Ännu inte skriven + + + + +
+ + diff --git a/tde-i18n-sv/docs/kdeaddons/kicker-applets/kolourpicker.docbook b/tde-i18n-sv/docs/kdeaddons/kicker-applets/kolourpicker.docbook new file mode 100644 index 00000000000..32d1e423907 --- /dev/null +++ b/tde-i18n-sv/docs/kdeaddons/kicker-applets/kolourpicker.docbook @@ -0,0 +1,69 @@ + + + +&kolourpicker; + + +
+
+
+
Ännu inte skriven + + + +KDE +färg +väljare + +
+ +Inledning + +Miniprogrammet Kolourpicker för &kicker;, har inte någon dokumentation för närvarande. Om du är intresserad av att avhjälpa situationen, kontakta då gärna e-postlistan kde-doc-english, som du kan nå via http://master.kde.org/mailman/listinfo/kde-doc-english . + + +Tack och erkännanden + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underGPL; +
+ + + diff --git a/tde-i18n-sv/docs/kdeaddons/kicker-applets/ktimemon.docbook b/tde-i18n-sv/docs/kdeaddons/kicker-applets/ktimemon.docbook new file mode 100644 index 00000000000..1949e611123 --- /dev/null +++ b/tde-i18n-sv/docs/kdeaddons/kicker-applets/ktimemon.docbook @@ -0,0 +1,475 @@ + + + +&ktimemon; + + +Martin Maierhofer
m.maierhofer@tees.ac.uk
+
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+2001-11-29 0.03.01 &ktimemon; är en systemövervakare för K-skrivbordsmiljön. + + +KDE +ktimemon +systemövervakare +timemon + +
+ +Inledning + +&ktimemon; är ett litet program för att hålla reda på datorns systemanvändning. Det kan visa stapeldiagram som innehåller information om användning av CPU, minne och växlingsminne, samt diskanvändning och processbytesaktivitet. Enligt andemeningen med KDE så stödjer det anpassning med ett grafiskt användargränssnitt. Det stödjer också dockning, dvs. det kan visa information i panelens systembricka. + + +För närvarande stödjer &ktimemon; bara ett begränsat antal system: &Linux;-baserade installationer med filsystemet /proc, &Solaris;-baserade installationer med biblioteket kstat och Digital &UNIX;-baserade (tidigare DEC/OSF1) installationer med systemanropet table(2). Hjälp med att överföra det till andra plattformar är mycket välkommen. + + +&ktimemon; kan startas från kommandoraden eller från &kde;:s start-meny (från undermenyn Verktyg). Om du väljer att starta det från kommandoraden, stöder &ktimemon; de vanliga &X-Window; programväljarna såsom . &ktimemon; hanterar sessioner, dvs. det håller reda på det aktuella tillståndet (färger, etc.) och återställer det vid användarens nästa session. + + +Grundläggande skärmanvändning + +Efter &ktimemon; har startats visas ett litet fönster som innehåller information insamlad från operativsystemet. Om du flyttar muspekaren över &ktimemon;s fönster och låter den stanna en kort tid, visas ett verktygstips (dvs. ett litet tillfälligt fönster). Verktygstips innehåller numerisk information om systemparametrarna som visas med staplarna. Verktygstips kan stängas av (se Anpassning). + + +Visningslägen + +&ktimemon; kan visa två olika uppsättningar systeminformation. Som förklaras i kapitlet Anpassning, kan musknappar bindas till olika åtgärder. Normalt används den vänstra musknappen för att byta läge, dvs. genom att klicka med vänster musknapp var som helst i &ktimemon;s fönster, byts informationen som visas från Normalläge (förvalt) till Utökat läge, och vice versa. + + +Normalläge + +Efter du har startat &ktimemon; för första gången, visar det information om den aktuella CPU-användningen, samt användning av minne och växlingsutrymme. Tre staplar används för att visa den här informationen: de uppdateras regelbundet (normala mätintervallet är 0,5 s, men det kan ändras, se Anpassning). De tre staplarna representerar (från vänster till höger): + +CPU-användning. + +&ktimemon; visar stapeln med tre olika färger, som anger CPU-tiden som tillbringas i olika lägen. Nerifrån och upp är de: kärnläge, användarläge och användarläge med lägre prioritet (snällhet). Eftersom &Solaris; inte verkar stödja statistik för snällhetsläge, anger övre delen av stapeln tiden som används i vänteläge på sådana system. Gapet mellan stapelns överdel och fönstrets överdel, anger procentandelen ledig CPU-tid. + + + +Minnesanvändning. + +På samma sätt som CPU-användningsstapeln, består den här stapeln av tre fält, som anger (nerifrån och upp): Minne använt av processer, minne som används för att buffra I/O och minne som används som filcache. För system baserade på Digital &UNIX;, anger mittendelen inaktivt minne (dvs. minne som inte har använts under en viss tid), och för &Solaris;-baserade system används inte mittendelen, och den översta delen anger det minne som används av kärnan. Återigen anger gapet mellan stapelns överdel och fönstrets överdel ledigt minne. + + + +Användning av växlingsminne. + +Den här stapeln består av ett enda fält som representerar den aktuella användningen av växlingsutrymme, relativt systemets totala mängd växlingsutrymme. + + + + + +Att klicka med musknappen som är inställd för lägesbyte i &ktimemon;-fönstret byter till Utökat läge. + + + + +Utökat läge + +I det här läget används de tre staplarna för att visa en annan uppsättning med systeminformation. Återigen från vänster till höger, visar de: + + + +Sidbytesaktivitet. + +Den här stapeln består av två delar, där den nedre halvan visar antal minnessidor som skrivits till permanent lagringsutrymme under det senaste mätintervallet. På samma sätt anger den övre halvan antal sidor som lästs från permanent lagringsutrymme. + + + +Växlingsminnesaktivitet. + +Den andra stapeln visar informationen för växlingsminnesaktivitet på analog form. + + + +Processbyten. + +Återigen, så består den här stapeln av ett enda fält som anger antalet processbyten under det senaste mätintervallet. + + + + +Eftersom det inte finns någon naturligt sätt att skala informationen som visas i Utökat läge, väljer &ktimemon; normalt automatisk skalning (som förklaras i avsnittet Vanliga frågor). Möjligheten att ange skalningsinformation finns i alla fall, se avsnittet Anpassning. + +Observera att de två uppsättningarna med staplar delar samma färger, dvs. färginställningen för Normalläge används också för att visa information i Utökat läge (se också Anpassning om hur färgschemat ändras). + + + + + +Menystruktur + +Normalt är höger musknapp inställd för åtgärden visa meny, dvs. att klicka med höger musknapp var som helst i &ktimemon;s fönster visar en meny, som beskrivs i de följande avsnitten. + + +<guimenuitem +>Inställningar...</guimenuitem +> + +Menyalternativet Inställningar... används för att visa inställningsdialogrutan. Inställningsalternativ beskrivs i avsnittet Anpassning. + + + +<guimenuitem +>Dockad i panelen</guimenuitem +> + +Genom att välja menyalternativet Dockad i panelen, byter &ktimemon; mellan standardvisningen (dvs. ett normalt fönster) och tillståndet med visning i panelen, då &ktimemon;s fönster försvinner och en mindre version visas i systemets panel. Bortsett från storleksminskningen, beter sig panelversionen av &ktimemon; exakt likadant som sin storebror. + + + +<guimenu +>Hjälp</guimenu +> &help.menu.documentation; + + +<guimenuitem +>Horisontella staplar</guimenuitem +> + +Genom att välja menyalternativet Horisontella staplar, byter &ktimemon; från vertikala staplar till horisontella och vice versa. Inte särskilt användbart, men det var lätt att implementera. + + + +<guimenuitem +>Avsluta</guimenuitem +> + +Menyalternativet Avsluta, bli inte förvånad nu, används för att avsluta &ktimemon;. Det sparar det aktuella tillståndet (t ex färgschemat, fönsterstorlek, om programmet visas i panelen) och återställer det vid nästa uppstart. + +Inställningsinformationen sparas i filen $HOME/.kde/share/config/ktimemonrc, där $HOME betyder användarens hemkatalog. Om den här filen tas bort, startar &ktimemon; med sitt förvalda läge vid nästa uppstart. + + + + +Anpassning + +&ktimemon; kan anpassas med en rättfram dialogruta (se också beskrivningen av Inställningsmenyn). På sidan Allmänt, kan mätintervallet samt skalningsinformation anges (se också beskrivningen av utökat läge). Om kryssrutan Automatisk skalning är markerad (automatisk skalning förklaras i avsnittet Vanliga frågor), kan inte skalfaktorerna redigeras, eftersom &ktimemon; avgör dem automatiskt. + +Sidan Färger kan användas för att ändra färgerna på staplarna till individuella inställningar. Ett litet exempel på en stapel ger omedelbar återmatning. + +På sidan Interaktion, kan musbindingar anpassas. Ett klick med en musknapp på &ktimemon;s fönster kan ignoreras, starta byte av läge (se också Lägen), visa den sammanhangsberoende menyn (se också Meny), eller köra en extern process. Kommandoraden som anges för externa processer tolkas av standardskalet, dvs. skalkommandon, miljövariabler, ändring av utmatning, etc. kan användas. + +Sidan Interaktion innehåller också en kryssruta som kan användas för att stänga av automatisk visning av verktygstips med numerisk information om staplarna (titta också under Grundläggande skärmanvändning). + + + +Vanliga frågor och svar + + + + +Vilka operativsystem stödjer &ktimemon;? + + +&ktimemon; stödjer &Linux;-baserade system med filsystemet /proc, &Solaris;-baserade system med biblioteket kstat, och Digital &UNIX;-baserade (tidigare DEC/OSF1) system med systemanropet table(2). Endast &Linux;-versionen har testats utförligt. Om du råkar ut för några problem med versionerna för &Solaris;/Digital &UNIX;, tveka då inte att kontakta mig. + +Bidrag till &ktimemon; för att anpassa det till andra plattformar är också mycket välkomna. Kontakta mig gärna på m.maierhofer@tees.ac.uk om du har för avsikt att överföra &ktimemon; till andra varianter av &UNIX;. + + + + + + +Hur fungerar automatisk skalning? + + +Glad att du frågade. Eftersom det inte finns någon lämplig förutbestämd skalfaktor för sidbyte/växlingsaktivitet och processbyten (i motsats till t ex minnesanvändning, där man kan använda hela minnesstorleken som grundförutsättning), använder &ktimemon; en någorlunda intelligent (nåja, ...) mekanism för automatisk skalning. Automatisk skalning fungerar på följande sätt: + + + +Var och en av de tre staplarna som beskrivs i avsnittet utökat läge, har en motsvarande skalfaktor. De ursprungliga värdena för de här faktorerna är inställda till något förutbestämt värde. + + +Varje gång ett nytt mätvärde visas, skalas varje värde med motsvarande faktor på försök. Om värdet kan visas med skalan som väljs av faktorn, sker ingen ändring (dvs. små ändringar i aktivitet visas genom att stapelns höjd ändras). + + +Om det skalade värdet antingen är för litet eller för stort för att visas med den nuvarande skalfaktorn, justeras skalningen så att det nya värdet visas ungefär halvägs i stapeln. Därför bör efterföljande ändringar ha en god chans att visas relativt till det nuvarande värdet, utan att behöva ändra skala igen. + + + + + + + +Varför visas en meddelanderuta med fick diagnostikutmatning från barnkommando? + + +Om du binder musknappen till ett externt kommando som beskrivs i kapitlet Anpassning, kontrollerar inte &ktimemon; att kommandot är giltigt. Istället startas ett skal för att köra kommandot, så att skalkommandon, miljövariabler och annat kan användas. För att tillåta viss återmatning till användaren, bevakar &ktimemon; stderr-utmatningen från kommandoskalet, och rapporterar det i den här meddelanderutan. + +Även om den här metoden kan vara till hjälp om ett kommando inte hittas, kan det vara ganska irriterade om kommandot som körs skriver ut ofarlig diagnostikinformation på stderr. En enkel och elegant lösning på det här problemet är att lägga till 2>/dev/null i slutet på specifikationen av kommandoraden. Det här skickar diagnostikmeddelanden till nirvana och förhindrar att meddelanderutan visas. + + + + + + + +Tack och erkännanden + +&ktimemon; är baserad på en Xt-version av min bror. + +Tack till Tobe Toben, ttoben@artis.uni-oldenburg.de, Cristian Tibirna ctibirna@gch.ulaval.ca, Dirk A. Mueller dmuell@rhrk.uni-kl.de, Mark Krischer krischem@amp.com, och Lubos Lunak l.lunak@sh.cvut.cz för felrapporter, programfixar, kommentarer och förslag. + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underGPL; +
+ + + diff --git a/tde-i18n-sv/docs/kdeaddons/konq-plugins/Makefile.am b/tde-i18n-sv/docs/kdeaddons/konq-plugins/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdeaddons/konq-plugins/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdeaddons/konq-plugins/Makefile.in b/tde-i18n-sv/docs/kdeaddons/konq-plugins/Makefile.in new file mode 100644 index 00000000000..250c32ce66d --- /dev/null +++ b/tde-i18n-sv/docs/kdeaddons/konq-plugins/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. +# This Makefile.in is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# with or without modifications, as long as this notice is preserved. + +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY, to the extent permitted by law; without +# even the implied warranty of MERCHANTABILITY or FITNESS FOR A +# PARTICULAR PURPOSE. + +@SET_MAKE@ +VPATH = @srcdir@ +pkgdatadir = $(datadir)/@PACKAGE@ +pkglibdir = $(libdir)/@PACKAGE@ +pkgincludedir = $(includedir)/@PACKAGE@ +am__cd = CDPATH="$${ZSH_VERSION+.}$(PATH_SEPARATOR)" && cd +install_sh_DATA = $(install_sh) -c -m 644 +install_sh_PROGRAM = $(install_sh) -c +install_sh_SCRIPT = $(install_sh) -c +INSTALL_HEADER = $(INSTALL_DATA) +transform = $(program_transform_name) +NORMAL_INSTALL = : +PRE_INSTALL = : +POST_INSTALL = : +NORMAL_UNINSTALL = : +PRE_UNINSTALL = : +POST_UNINSTALL = : +subdir = docs/kdeaddons/konq-plugins +DIST_COMMON = $(srcdir)/Makefile.am $(srcdir)/Makefile.in +ACLOCAL_M4 = $(top_srcdir)/aclocal.m4 +am__aclocal_m4_deps = 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\ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdeaddons/konq-plugins/babel/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdeaddons/konq-plugins/babel/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeaddons/konq-plugins/babel/index.cache.bz2 b/tde-i18n-sv/docs/kdeaddons/konq-plugins/babel/index.cache.bz2 new file mode 100644 index 00000000000..e978be2a1dc Binary files /dev/null and b/tde-i18n-sv/docs/kdeaddons/konq-plugins/babel/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeaddons/konq-plugins/babel/index.docbook b/tde-i18n-sv/docs/kdeaddons/konq-plugins/babel/index.docbook new file mode 100644 index 00000000000..f938a738a2e --- /dev/null +++ b/tde-i18n-sv/docs/kdeaddons/konq-plugins/babel/index.docbook @@ -0,0 +1,128 @@ + + + +]> + +
+ + + + + +Lauri Watts
&Lauri.Watts.mail;
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+2006-02-26 3.5.1 Insticksprogrammet Babel för &konqueror; ger snabb tillgång till Babelfisk översättningsservicen. + + + +KDE +kdeaddons +konqueror +insticksprogram +babelfisk +översätt + +
+ +Insticksprogrammet Babel för &konqueror; + + +Använda insticksprogrammet Babel + +Babelfisk är en maskinöversättningsservice som tillhandahålls av AltaVista. + +Insticksprogrammet låter dig automatiskt översätta webbsidor mellan flera olika språk. + +Insticksprogrammet Babel kan kommas åt i &konqueror;s menyrad under Verktyg Översätt webbsida. Välj språk att översätta från och språk att översätta till i listan som visas. + +Om du har markerat en del av texten på sidan, så översätts den istället för hela webbadressen. + +Alla språk är inte tillgängliga från Babelfiskservicen. + + +Maskinöversättning är inte en perfekt service! Babelfisk ger som bäst en grovöversättning, och som värst mycket roande läsning. Basera inte viktiga beslut på saker som du har läst på en sida som översatts av Babelfisk, utan att bekräfta att översättningen verkligen är riktig. + + + +Du kan bara översätta webbsidor som är tillgängliga på Internet. För att översätta någon annan text, bör du gå direkt till Babelfisk hemsida, där du kan klistra in text för översättning. + + + + + +Tack till + +Babelfisk-insticksprogrammet är Copyright (C) 2001 &Kurt.Granroth; &Kurt.Granroth.mail; + +Dokumentation Copyright 2002 &Lauri.Watts; &Lauri.Watts.mail; + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se + + +
+
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$(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/konq-plugins/crashes/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in index.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdeaddons/konq-plugins/crashes/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdeaddons/konq-plugins/crashes/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdeaddons/konq-plugins/crashes/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeaddons/konq-plugins/crashes/index.cache.bz2 b/tde-i18n-sv/docs/kdeaddons/konq-plugins/crashes/index.cache.bz2 new file mode 100644 index 00000000000..cda0c4af1ba Binary files /dev/null and b/tde-i18n-sv/docs/kdeaddons/konq-plugins/crashes/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeaddons/konq-plugins/crashes/index.docbook b/tde-i18n-sv/docs/kdeaddons/konq-plugins/crashes/index.docbook new file mode 100644 index 00000000000..7f9dd600d56 --- /dev/null +++ b/tde-i18n-sv/docs/kdeaddons/konq-plugins/crashes/index.docbook @@ -0,0 +1,97 @@ + + + +]> + +
+ + + + + +Gardner Bell
gbell72@rogers.com
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+2004-07-21 3.10.00 Kraschinsticksprogrammet skapar en lista med bokmärken för webbplatser där &konqueror; kraschar. + + + +KDE +kdeaddons +konqueror +insticksprogram + + + +
+ +Kraschinsticksprogram + + +Användning av kraschinsticksprogrammet + +För att använda kraschinsticksprogrammet, peka på Verktyg Krascher i &konqueror;. Här kan du välja att visa platsen där &konqueror; har kraschat, eller rensa listan över krascher, om det finns några. + + + + +Tack till + +Kraschinsticksprogrammet är Copyright © 2002-2003 Alexander Kellett lypanov@kde.org. + + +
+
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Binary files /dev/null and b/tde-i18n-sv/docs/kdeaddons/konq-plugins/dirfilter/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeaddons/konq-plugins/dirfilter/index.docbook b/tde-i18n-sv/docs/kdeaddons/konq-plugins/dirfilter/index.docbook new file mode 100644 index 00000000000..f217221623b --- /dev/null +++ b/tde-i18n-sv/docs/kdeaddons/konq-plugins/dirfilter/index.docbook @@ -0,0 +1,99 @@ + + + +]> + +
+ + + + + +Gardner Bell
gbell72@rogers.com
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+2004-09-15 3.10.00 Katalogvisningsfiltret låter dig välja vilka objekt som visas i en katalog. + + + +KDE +kdeaddons +konqueror +insticksprogram +dirfilter + + +
+ +Visningsfiltret + + +Använda visningsfiltret + +Insticksprogrammet Visningsfilter (också känt som dirfilter) kan kommas åt i &konqueror;s menyrad under Verktyg Visningsfilter. Insticksprogrammet låter dig filtrera aktuell arbetskatalog i &konqueror; på flera olika sätt. + + + + +Tack till + +Insticksprogrammet Visningsfilter är copyright © 2002-2003 Dawit Alemayehu adawit@kde.org. + + +
+
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*.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeaddons/konq-plugins/domtreeviewer/index.cache.bz2 b/tde-i18n-sv/docs/kdeaddons/konq-plugins/domtreeviewer/index.cache.bz2 new file mode 100644 index 00000000000..916ee7eefef Binary files /dev/null and b/tde-i18n-sv/docs/kdeaddons/konq-plugins/domtreeviewer/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeaddons/konq-plugins/domtreeviewer/index.docbook b/tde-i18n-sv/docs/kdeaddons/konq-plugins/domtreeviewer/index.docbook new file mode 100644 index 00000000000..426c1d77920 --- /dev/null +++ b/tde-i18n-sv/docs/kdeaddons/konq-plugins/domtreeviewer/index.docbook @@ -0,0 +1,118 @@ + + + +]> + +
+ + + + + +Gardner Bell
gbell72@rogers.com
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+2006-02-26 3.5.1 DOM-trädvisaren låter en utvecklare visa stilarna, egenskaperna och elementen i ett webbdokument. + + + +KDE +kdeaddons +konqueror +insticksprogram +DOMTreeViewer + + +
+ +<acronym +>DOM</acronym +>-trädvisaren + + +Använda <acronym +>DOM</acronym +>-trädvisaren + +För att börja använda DOM-trädvisaren i &konqueror;, välj VerktygVisa DOM-träd. Då öppnas ett nytt fönster som visar DOM för webbsidan du tittar på. Normalt börjar visningen i dokumentets rotnod, till exempel documentElement. Alla övriga noder som du ser är delnoder till eller härstammar från rotnoden. + +Om du vill ändra DOM-trädet på något sätt, måste du använda ett externt skript för att göra det. + + + + +Tack till + +Insticksprogrammet DOM-trädvisaren är Copyright © 2001 Kafka-gruppen/Andreas Schlapbach kde-kafka@master.kde.org schlpbch@unibe.ch + + +
+
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a/tde-i18n-sv/docs/kdeaddons/konq-plugins/fsview/index.docbook b/tde-i18n-sv/docs/kdeaddons/konq-plugins/fsview/index.docbook new file mode 100644 index 00000000000..efe9a326988 --- /dev/null +++ b/tde-i18n-sv/docs/kdeaddons/konq-plugins/fsview/index.docbook @@ -0,0 +1,200 @@ + +FSView"> + + +]> + +
+ + + + + +Josef Weidendorfer
Josef.Weidendorfer@gmx.de
+ +StefanAsserhäll
stefan.asserhall@comhem.se
Översättare
+
+2006-02-24 3.5.1 Insticksprogrammet &fsview; för &konqueror; är ett annat sätt att visa objekt med MIME-typen inode/directory för lokala filer. Det kan ses som ett alternativ till de olika ikonvyerna och listvyerna för att bläddra i det lokala filsystemets innehåll. + + + +KDE +kdeaddons +konqueror +insticksprogram + + + +
+ +&fsview; - filsystemvisning + + +Inledning + +Insticksprogrammet &fsview; för &konqueror; är ett annat sätt att visa objekt med MIME-typen inode/directory för lokala filer. Det kan ses som ett alternativ till de olika ikonvyerna och listvyerna för att bläddra i det lokala filsystemets innehåll. + +Den unika egenskapen hos &fsview; är dess förmåga att visa hela kataloghierarkier genom att använda en så kallad trädkarta för grafisk visualisering. Trädkartor tillåter att objektmått i strukturer visas: varje objekt representeras av en rektangel, vars yta är proportionell mot måttet. Summan av underliggande objekt måste vara lika med eller mindre än det överliggande objektets mått. + +Fil- och katalogstorlekar är valda som mått för &fsview;, där katalogstorleken är definierad som summan av underliggande objekt. På så sätt kan även stora filer som ligger långt ner i kataloghierarkin enkelt ses, genom att titta efter stora rektanglar. På så sätt kan &fsview; ses som en grafisk och interaktiv version av &UNIX;-kommandot du. + +Integrationen av &fsview; som en del av Konqueror låter det använda standardfunktionerna som sammanhangsberoende filmenyer, och åtgärder som tar hänsyn till MIME-typer. Ett beslut att inte implementera automatisk uppdatering av filsystemändringar med bevakning togs dock: om du tar bort en fil som visas av &fsview; utanför &konqueror;, måste du uppdatera för hand genom att till exempel trycka på F5. Orsaken till beslutet är den potentiellt enorma mängd filer som måste bevakas för ändringar, och på så sätt kan orsaka en orimlig börda på systemet för en liten funktion. + + + + +Visualiseringsfunktioner + +Det här avsnittet förklarar &fsview;s grafiska visualisering i detalj. + + +Alternativ för att rita objekt + +I &fsview; är ett objekt i trädkartans visualisering en rektangel som representerar en fil eller katalog i filsystemet. För att enklare kunna navigera, har rektanglarna meningsfulla färg- och namnalternativ. + +En rektangels färg, som kan ändras via menyalternativet VisaFärgläge, kan antingen vara Djup för enkel detektering av antal nivåer, eller en färgmappning av olika filegenskaper som namn, ägare, grupp eller MIME-typ. + +En rektangel kan namnges med de olika egenskaperna för motsvarande fil eller katalog. Du kan välja om en egenskap alls ska visas, visas om det finns utrymme, eller om utrymme ska tas från underliggande objekt (och på så sätt orsaka fel i rena ritbegränsningar för trädkartan). Dessutom kan du välja relativ plats för namnet i rektangeln. + + + + +Ritningsalgoritmer för trädkartan + +För ritalgoritmer i trädkartor, ska regeln att ytan är proportionellt mot objektets mått vara sann. Med trädkartan i &fsview; uppfylls inte alltid detta mål: vi ritar kanter för att visa objektens hierarki, och kanten tar upp plats i ett objekt, som möjligen förloras i ytan av underliggande objekt. Observera att mindre plats går förlorad om rektangeln är kvadratisk. + +På samma sätt är det bra för överblicken att låta alla rektanglar åtminstone ha ett namn, som också upptar utrymme. Det finns ett alternativ att alltid tvinga fram utrymme för namn, eller bara visa namn när det finns tomt utrymme tillgängligt. I det senare fallet, kan verktygstipsen som visas när musen hålls över ett objekt en stund, vara till stor hjälp. De visar information om objektet som musen pekar på, tillsammans med överliggande objektförhållanden upp till rotobjektet i trädkartan. + +Hur ytan av ett objekt delas i småytor för underliggande objekt överlämnas till implementeringen. Det är alltid bättre att försöka dela områden på så sätt att rektanglar är så kvadratiska som möjligt, både för namn och för att mindre utrymme går förlorat till kanter. De bästa metoderna med avseende på detta är Rader, Kolumner eller Rekursiv tudelning. + +Du kan välja minsta yta för objekt som ritas via menyalternativet VisaStoppa vid område. Istället ritas ett linjemönster på överliggande objekts område för att ange att utrymmet i själva verket upptas av ett underliggande objekt. + + + + + + +Användargränssnitt + +&fsview; stöder markering av flera objekt, på samma sätt som ikonvyn eller listvyn. Det tillåter att åtgärder utförs samtidigt för en mängd filer. Ett enkelt musklick markerar alltid ett enda objekt under muspekaren. Använd musklick tillsammans med att &Shift;-tangenten trycks ner för att markera ett intervall, eller &Ctrl;-tangenten för att ändra markering. Observera att genom att ett objekt markeras, kan inte underliggande objekt längre markeras. Därför gör markering av ett objekt att alla överliggande objekt först avmarkeras. + +Det finns tangentbordsnavigering tillgänglig i trädkartor: använd vänsterpil och högerpil för att flytta aktuellt objekt mellan objekt på samma nivå, och uppåtpil och neråtpil för att gå upp och ner i hierarkin. Mellanslag markerar objektet, tillsammans med &Shift; väljes ett intervall, och tillsammans med &Ctrl; växlas markering av aktuellt objekt. Tryck på returtangenten för att utföra åtgärden öppna för aktuellt objekt. + + + + +Tack till och licens + +Ursprungligen var &fsview; avsett som ett litet testprogram och användarhandledning för den grafiska komponenten TreeMap, som utvecklades för KCachegrind. + +Copyright av Josef Weidendorfer, distribueras under villkoren i GPL V2. +&underGPL; &underFDL; + +
+
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docs/kdeaddons/konq-plugins/imgallery/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeaddons/konq-plugins/imgallery/folders.png b/tde-i18n-sv/docs/kdeaddons/konq-plugins/imgallery/folders.png new file mode 100644 index 00000000000..33b2e096628 Binary files /dev/null and b/tde-i18n-sv/docs/kdeaddons/konq-plugins/imgallery/folders.png differ diff --git a/tde-i18n-sv/docs/kdeaddons/konq-plugins/imgallery/index.cache.bz2 b/tde-i18n-sv/docs/kdeaddons/konq-plugins/imgallery/index.cache.bz2 new file mode 100644 index 00000000000..00abc7cb014 Binary files /dev/null and b/tde-i18n-sv/docs/kdeaddons/konq-plugins/imgallery/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeaddons/konq-plugins/imgallery/index.docbook b/tde-i18n-sv/docs/kdeaddons/konq-plugins/imgallery/index.docbook new file mode 100644 index 00000000000..07c2c82b604 --- /dev/null +++ b/tde-i18n-sv/docs/kdeaddons/konq-plugins/imgallery/index.docbook @@ -0,0 +1,366 @@ + + + +]> + +
+ + + + + +Mike Diehl
madpenguin8@yahoo.com
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+2006-02-24 3.00.00 &konqueror;s insticksprogram för bildgalleri skapar HTML-sidor med bildgallerier från en vald katalog. + + + +KDE +kdeaddons +konqueror +insticksprogram + + +
+ +Insticksprogrammet för bildgalleri + + +Använda insticksprogrammet för bildgalleri + +Insticksprogrammet för bildgalleri kan kommas åt i &konqueror;s menyrad under Verktyg Skapa bildgalleri eller med &Ctrl;I. + +När du startar insticksprogrammet för bildgalleri visas en dialogruta som gör det möjligt att justera sättet som galleriet skapas. + +
+ + +Sidutseende + + +Skärmbild av dialogrutan Utseende + + + + + +Skärmbild + + + + +Dialogrutan Utseende är till för att justera utseendet på gallerisidan. + + + + +Sidtitel +Alternativet Sidtitel har en textinmatningsruta för att ändra titel på bildgallerisidan. + + + +Bilder per rad +Alternativet Bilder per rad har ett skjutreglage och en ruta för att justera antal miniatyrbilder som finns på en enstaka rad i galleriet. + + + +Visa bildens filnamn +Kryssrutan Visa bildens filnamn låter dig aktivera eller inaktivera användning av filnamn under galleriets miniatyrbilder. + + + +Visa bildens filstorlek +Kryssrutan Visa bildens filstorlek låter dig aktivera eller inaktivera användning av filstorlekar under galleriets miniatyrbilder. + + + +Visa bildens dimensioner +Kryssrutan Visa bildens dimensioner låter dig aktivera eller inaktivera användning av bilddimensioner i bildpunkter under galleriets miniatyrbilder. + + + +Teckensnittsnamn +Kombinationsrutan Teckensnittsnamn tillhandahåller ett val av vilket teckensnitt som ska användas när galleriet skapas. + + + +Teckenstorlek +Rutan Teckenstorlek är till för att ändra storlek på teckensnittet du valt. + + + +Förgrundsfärg +Alternativet Förgrundsfärg har en väljare för att ange förgrundsfärg i galleriet, det omfattar textområden. + + + +Bakgrundsfärg +Alternativet Förgrundsfärg har en väljare för att ange bakgrundsfärg i galleriet. + + + + + + +Kataloger + + +Skärmbild av dialogrutan Kataloger + + + + + +Skärmbild + + + + + +Dialogrutan Kataloger används för att välja var galleriet ska sparas. Dialogrutan används också för att ställa in vilka kataloger som används. + + + + +Spara till HTML-fil +Filväljaren Spara till bestämmer var du vill spara HTML-sidan för ditt bildgalleri. + + + +Gå ner i underkataloger +Kryssrutan Gå ner i underkataloger aktiverar att gå ner i underkataloger. Om kryssrutan är markerad, aktiveras ett skjutreglage och en ruta för att välja rekursionsdjupet. + + + +Kopiera originalfiler +Kryssrutan Kopiera originalfiler skapar en bildkatalog där kopior av originalbilderna som används i galleriet lagras. + + + +Använd kommentarfil +Kryssrutan Använd kommentarfil aktiverar en filväljare för att välja en kommentarfil att använda med galleriet. + + + + + + +Miniatyrbilder + + +Skärmbild av dialogrutan Miniatyrbilder + + + + + +Skärmbild + + + + +Dialogrutan Miniatyrbilder används för att justera egenskaperna hos miniatyrbilderna i galleriet. + + + + +Bildformat för miniatyrbilder +Kombinationsrutan Bildformat låter dig välja vilket format som används för miniatyrbilderna. + + + +Storlek för miniatyrbild +Alternativet Storlek för miniatyrbild tillhandahåller ett skjutreglage och en ruta för att justera storleken på miniatyrbilderna som används i galleriet. + + + +Ange annat färgdjup +Kryssrutan Ange annat färgdjup aktiverar en kombinationsruta för att välja ett annat färgdjup för miniatyrbilderna om du vill använda ett annat färgdjup än det som används av originalbilderna. + + + + + +Tack till + +Copyright © 2001,2003 Lukas Tinkl lukas@kde.org +Andreas Schlapbach schlpbch@iam.unibe.ch + +Dokumentation Copyright 2004 Mike Diehl madpenguin8@yahoo.com + + + + +
diff --git a/tde-i18n-sv/docs/kdeaddons/konq-plugins/imgallery/look.png b/tde-i18n-sv/docs/kdeaddons/konq-plugins/imgallery/look.png new file mode 100644 index 00000000000..565d33d9da8 Binary files /dev/null and b/tde-i18n-sv/docs/kdeaddons/konq-plugins/imgallery/look.png differ diff --git a/tde-i18n-sv/docs/kdeaddons/konq-plugins/imgallery/thumbnails.png b/tde-i18n-sv/docs/kdeaddons/konq-plugins/imgallery/thumbnails.png new file mode 100644 index 00000000000..0ce8b51b31a Binary files /dev/null and b/tde-i18n-sv/docs/kdeaddons/konq-plugins/imgallery/thumbnails.png differ diff --git a/tde-i18n-sv/docs/kdeaddons/konq-plugins/index.cache.bz2 b/tde-i18n-sv/docs/kdeaddons/konq-plugins/index.cache.bz2 new file mode 100644 index 00000000000..72bd1f6e0ba Binary files /dev/null and b/tde-i18n-sv/docs/kdeaddons/konq-plugins/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeaddons/konq-plugins/index.docbook b/tde-i18n-sv/docs/kdeaddons/konq-plugins/index.docbook new file mode 100644 index 00000000000..18f8aa8a0aa --- /dev/null +++ b/tde-i18n-sv/docs/kdeaddons/konq-plugins/index.docbook @@ -0,0 +1,219 @@ + + + + +]> + + + +Handbok insticksprogram för &konqueror; + + +Lauri Watts
&Lauri.Watts.mail;
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +2006-05-20 +3.5.2 + + +2002 +&Lauri.Watts; + + +&FDLNotice; + + +Det här är handboken för de ytterligare insticksprogram som finns för &konqueror;, &kde;:s filhanterare och webbläsare. + + + +KDE +kdeaddons +Konqueror +Insticksprogram + + +
+ + +Inledning + +Paketet &package; innehåller flera insticksprogram för &konqueror;. Trots de små storlekarna, så ger de ytterligare funktioner och underlättar användning av några funktioner som &konqueror; redan innehåller, genom att göra dem mer tillgängliga. + +Mer information om användning av &konqueror; och dess inbyggda funktioner, finns i &konqueror;s handbok. + +För att ladda insticksprogrammen inne i &konqueror;, välj Inställningar Anpassa utökningar.... Gå till fliken Verktyg och välj önskade insticksprogram. + +Det här är en lista över standard-inställningsmoduler som paketet &kde;-addons tillhandahåller. Observera att det kan finnas många fler moduler på systemet om du har installerat ytterligare programvara. + + + +Babelfisk + + +DOM-trädvisaren + + +Bildgalleriet för &konqueror; + + +Den inbyggda mediaspelaren + + +Validering + + +Kuick + + +Katalogfiltret + + +KHTML-inställningar + + +Ändring av användaragent + + +Webbarkiveraren + + +Kraschinsticksprogram + + +FSView - Filsystemvisning + + + + + + +Tack till och licens + +Copyright för varje insticksprogram anges i det relevanta kapitlet. + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + +&install.intro.documentation; + +Du måste installera kdebase-paketet som innehåller &konqueror; innan du försöker kompilera det här paketet. + +&install.compile.documentation; + + + + +
+ + diff --git a/tde-i18n-sv/docs/kdeaddons/konq-plugins/khtmlsettings/Makefile.am b/tde-i18n-sv/docs/kdeaddons/konq-plugins/khtmlsettings/Makefile.am new file mode 100644 index 00000000000..a25c508f142 --- /dev/null +++ b/tde-i18n-sv/docs/kdeaddons/konq-plugins/khtmlsettings/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = konq-plugins/khtmlsettings +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdeaddons/konq-plugins/khtmlsettings/Makefile.in b/tde-i18n-sv/docs/kdeaddons/konq-plugins/khtmlsettings/Makefile.in new file mode 100644 index 00000000000..5dcd784ebfe --- /dev/null +++ b/tde-i18n-sv/docs/kdeaddons/konq-plugins/khtmlsettings/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. +# This Makefile.in is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# with or without modifications, as long as this notice is preserved. + +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY, to the extent permitted by law; without +# even the implied warranty of MERCHANTABILITY or FITNESS FOR A +# PARTICULAR PURPOSE. + +@SET_MAKE@ +VPATH = @srcdir@ +pkgdatadir = $(datadir)/@PACKAGE@ +pkglibdir = $(libdir)/@PACKAGE@ +pkgincludedir = $(includedir)/@PACKAGE@ +am__cd = CDPATH="$${ZSH_VERSION+.}$(PATH_SEPARATOR)" && cd +install_sh_DATA = $(install_sh) -c -m 644 +install_sh_PROGRAM = $(install_sh) -c +install_sh_SCRIPT = $(install_sh) -c +INSTALL_HEADER = $(INSTALL_DATA) +transform = $(program_transform_name) +NORMAL_INSTALL = : +PRE_INSTALL = : +POST_INSTALL = : +NORMAL_UNINSTALL = : +PRE_UNINSTALL = : +POST_UNINSTALL = : +subdir = docs/kdeaddons/konq-plugins/khtmlsettings +DIST_COMMON = 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*.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeaddons/konq-plugins/khtmlsettings/index.cache.bz2 b/tde-i18n-sv/docs/kdeaddons/konq-plugins/khtmlsettings/index.cache.bz2 new file mode 100644 index 00000000000..d9274819439 Binary files /dev/null and b/tde-i18n-sv/docs/kdeaddons/konq-plugins/khtmlsettings/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeaddons/konq-plugins/khtmlsettings/index.docbook b/tde-i18n-sv/docs/kdeaddons/konq-plugins/khtmlsettings/index.docbook new file mode 100644 index 00000000000..2994a7df39e --- /dev/null +++ b/tde-i18n-sv/docs/kdeaddons/konq-plugins/khtmlsettings/index.docbook @@ -0,0 +1,214 @@ + + + +]> + +
+ + + + + +Mike Diehl
madpenguin8@yahoo.com
+
+ +Lauri Watts
&Lauri.Watts.mail;
+
+ + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+2006-01-10 3.5.1 Insticksprogrammet &HTML;-inställningar tillhandahåller ett enkelt sätt att komma åt vanliga &HTML;-inställningar för &konqueror;. + + + +KDE +kdeaddons +konqueror +insticksprogram + + +
+ +KHTML-inställningar + + +Använda KHTML-inställningar + +Insticksprogrammet &HTML;-inställningar kan kommas åt via &konqueror;s menyrad under Verktyg HTML-inställningar. Nedan finns en lista med inställningarna, och en kort beskrivning av var och en. + + + +Javaskript +Låter dig aktivera eller inaktivera användning av Javaskript i &konqueror;. + + + +Java +Låter dig aktivera eller inaktivera användning av &Java; i &konqueror;. + + + +Kakor +Låter dig aktivera eller inaktivera användning av kakor i &konqueror;. + + + +Insticksprogram +Låter dig aktivera eller inaktivera användning av de insticksprogram i &konqueror; som du har installerade. + + + +Ladda bilder automatiskt +Låter dig aktivera eller inaktivera laddning av bilder på webbsidor. + + + +Aktivera proxy +Låter dig aktivera eller inaktivera användning av en proxy &konqueror;s webbläsare. + + + +Aktivera cache +Låter dig aktivera eller inaktivera användning av cache i &konqueror;s webbläsare. + + + +Cachepolicy + +Undermenyn Cachepolicy tillhandahåller ett sätt att anpassa hur &konqueror; använder cachen. Möjliga användningssätt omfattar: + +Håll cachen synkroniserad +Använd cache om möjligt +Nedkopplad webbläsningsläge + + + + + + + + +Tack till + +Copyright © 2001 &Carsten.Pfeiffer; &Carsten.Pfeiffer.mail; + +Dokumentation Copyright 2004 Mike Diehl madpenguin8@yahoo.com + + +
+
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if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeaddons/konq-plugins/kuick/index.cache.bz2 b/tde-i18n-sv/docs/kdeaddons/konq-plugins/kuick/index.cache.bz2 new file mode 100644 index 00000000000..d5540df6d53 Binary files /dev/null and b/tde-i18n-sv/docs/kdeaddons/konq-plugins/kuick/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeaddons/konq-plugins/kuick/index.docbook b/tde-i18n-sv/docs/kdeaddons/konq-plugins/kuick/index.docbook new file mode 100644 index 00000000000..ba55b2364fc --- /dev/null +++ b/tde-i18n-sv/docs/kdeaddons/konq-plugins/kuick/index.docbook @@ -0,0 +1,193 @@ + + + +]> + +
+ + + + + +Burkhard Lück
lueck@hube-lueck.de
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+2006-03-11 3.5.2 Kuick låter dig snabbt flytta och kopiera filer från en sammanhangsberoende meny i &konqueror;. + + + +KDE +kdeaddons +konqueror +insticksprogram +kuick + + +
+ +Insticksprogrammet Kuick för &konqueror; + + +Inledning + +Kuick erbjuder ett snabbt och enkelt sätt att kopiera eller flytta filer till en annan katalog. Öppna den sammanhangsberoende menyn med ett högerklick på en fil eller ett antal markerade filer. Välj Kopiera till eller Flytta till för att visa en lista med följande alternativ: + + + + +Hemkatalog +Kopiera eller flytta markeringen till hemkatalogen eller dess underkataloger + + + +Rotkatalog +Kopiera eller flytta markeringen till rotkatalogen eller dess underkataloger + + + +Kontakt +Ännu inte skriven + + + +Bläddra... +Visar en dialogruta för att välja en målkatalog eller skapa en Ny katalog. + + + + + + + +Kuick-modulen för Inställningscentralen + +Välj KDE-komponenter Filhanterare i inställningscentralen. Anpassa alternativen för Kuick under fliken Snabbkopiering och -flyttning: + +Markera Visa "Kopiera till" och "Flytta till" i sammanhangsberoende menyer för att aktivera Kuick-modulen. + +Under Kopieringsåtgärder och Flyttningsåtgärder kan du ställa in antal senast placerade katalogerna med nummerrutan Placera de senaste till ett värde mellan 1 och 6. Förvalt värde är 5. + +Om du vill ta bort alla placerade alternativen, klicka på knappen Rensa lista. + + + + +Tack till och licenser + +Kuick är Copyright (C) 2001 Holger Freyther freyther@yahoo.com + +Dokumentation skriven av Burkhard Lück lueck@hube-lueck.de, 2006 + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + +
+ +
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$(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeaddons/konq-plugins/mediaplayer/index.cache.bz2 b/tde-i18n-sv/docs/kdeaddons/konq-plugins/mediaplayer/index.cache.bz2 new file mode 100644 index 00000000000..0645895a5f6 Binary files /dev/null and b/tde-i18n-sv/docs/kdeaddons/konq-plugins/mediaplayer/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeaddons/konq-plugins/mediaplayer/index.docbook b/tde-i18n-sv/docs/kdeaddons/konq-plugins/mediaplayer/index.docbook new file mode 100644 index 00000000000..24cce124234 --- /dev/null +++ b/tde-i18n-sv/docs/kdeaddons/konq-plugins/mediaplayer/index.docbook @@ -0,0 +1,107 @@ + + + +]> + +
+ + + + + +Gardner Bell
gbell72@rogers.com
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+2004-09-09 3.10.00 Sidoradens mediaspelare låter dig spela dina musikfiler direkt i &konqueror;. + + + +KDE +kdeaddons +konqueror +insticksprogram +Sidoradens mediaspelare + + +
+ +Sidoradens mediaspelare + + +Använda sidoradens mediaspelare + +Sidoradens mediaspelare kan kommas åt i &konqueror;s menyrad under Fönster Visa Navigeringspanel, eller genom att använda snabbtangenten F9. + +För att använda den, klicka på i &konqueror;s navigeringspanel, och drag och släpp musikfiler som du vill lyssna på i mediaspelaren. + + + + +Tack till + +Sidoradens mediaspelare är copyright © 2001 Joseph Wenninger jowenn@kde.org. + + +
+
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-nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeaddons/konq-plugins/uachanger/index.cache.bz2 b/tde-i18n-sv/docs/kdeaddons/konq-plugins/uachanger/index.cache.bz2 new file mode 100644 index 00000000000..be2228e3d1b Binary files /dev/null and b/tde-i18n-sv/docs/kdeaddons/konq-plugins/uachanger/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeaddons/konq-plugins/uachanger/index.docbook b/tde-i18n-sv/docs/kdeaddons/konq-plugins/uachanger/index.docbook new file mode 100644 index 00000000000..42fd0f68fbd --- /dev/null +++ b/tde-i18n-sv/docs/kdeaddons/konq-plugins/uachanger/index.docbook @@ -0,0 +1,185 @@ + + + +]> + +
+ + + + + +Gardner Bell
gbell72@rogers.com
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+2004-07-13 3.10.00 Insticksprogrammet Ändring av användaragent lägger till en meny i &konqueror; som låter dig ändra identifikation av webbläsare och operativsystem baserat på domän. Det är användbart när webbplatser visas som begränsar åtkomst till de som använder en viss webbläsare. + + + +KDE +kdeaddons +konqueror +insticksprogram +uachanger + + +
+ +Ändring av användaragent + + +Använda ändring av användaragent + +Insticksprogrammet Ändring av användaragent i &konqueror; kan kommas åt i menyraden under Verktyg Ändra webbläsaridentifikation. + + + + + + +Förvald identifikation +Förvald användaragenthuvud för &konqueror; är Mozilla/5.0(compatible;Konqueror/3.2)(KHTML, like Gecko). Om du stöter på en plats som vägrar åtkomst för den här webbläsaren, ändra användaragent till något av alternativen nedan. + + + +Internet Explorer +Låter dig ändra användaragenthuvud till MSIE för platser som vägrar åtkomst för Mozilla-baserade webbläsare. Du måste troligen använda en MSIE-användaragent om du vill använda &konqueror; för att komma åt Hotmail. + + + +Mozilla +Låter dig ändra användaragenthuvud i &konqueror; för att visas som Mozilla version 1.2 till 1.6. + + + +Netscape Navigator +Sidor som inte uppfyller W3C-rekommendationer, eller skrevs med egna &HTML;-element och egenskaper visas riktigt om du väljer att skicka användaragenten för dessa gamla webbläsare. + + + +Övriga +Den här avdelningen innehåller diverse webbläsare som du kan använda för att ändra användaragent. + + + +Verkställ för hela platsen +Det här alternativet låter dig ange att den definierade användaragenten gäller för alla sidor på platsen du besöker. + + + +Anpassa +Genom att välja Anpassa kan du finjustera mängden information som du vill synliggöra om webbläsaren och operativsystemet som används. + + + + + + +Tack till + +Insticksprogrammet Ändring av användaragent är Copyright © 2001 Dawit Alemayehu adawit@kde.org. + + +
+
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$(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeaddons/konq-plugins/validators/index.cache.bz2 b/tde-i18n-sv/docs/kdeaddons/konq-plugins/validators/index.cache.bz2 new file mode 100644 index 00000000000..5be51f4b6a5 Binary files /dev/null and b/tde-i18n-sv/docs/kdeaddons/konq-plugins/validators/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeaddons/konq-plugins/validators/index.docbook b/tde-i18n-sv/docs/kdeaddons/konq-plugins/validators/index.docbook new file mode 100644 index 00000000000..482c92b3369 --- /dev/null +++ b/tde-i18n-sv/docs/kdeaddons/konq-plugins/validators/index.docbook @@ -0,0 +1,137 @@ + + + +]> + +
+ + + + + +Gardner Bell
gbell72@rogers.com
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+2006-01-10 3.5.1 Insticksprogrammet för validering till &konqueror; kontrollerar att &CSS;- och &HTML;-dokument följer rekommendationer från W3C och andra standarder. + + + +KDE +kdeaddons +konqueror +insticksprogram +validering + + +
+ +Insticksprogram för validering + + +Använda insticksprogram för validering + +insticksprogram för validering + + + +Kontrollera &HTML; +Alternativet Kontrollera &HTML; låter dig jämföra &HTML;-dokumentet med syntaxen som definieras för &HTML;, och rapportera eventuella fel som hittas. Att validera &HTML;-koden försäkrar att sidorna visas riktigt med alla webbläsare. + + + +Kontrollera CSS +Alternativet låter dig validera &CSS;-stilmallar som är inbäddade i ett &HTML;- eller &XHTML;-dokument. Att ha giltig &CSS; är viktigt för att vara säker på att webbplatsen behåller ett likformigt utseende oberoende av webbläsaren som används. + + + +Kontrollera länkar +Låter dig bekräfta att länkarna på platsen inte innehåller några omdirigeringar eller felaktiga länkar. Verktyget kontrollerar alla länkar rekursivt på en plats. + + + +Anpassa kontroll +Alternativet Anpassa kontroll låter dig visa nuvarande valideringsalternativ som kan användas för att validera &HTML; och &CSS;. + + + + + + +Tack till + +Insticksprogrammet för validering är Copyright © 2001 Richard Moore och Andreas Schlapbach &Richard.J.Moore.mail; schlpbch@iam.unibe.ch + + +
+
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$(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeaddons/konq-plugins/webarchiver/index.cache.bz2 b/tde-i18n-sv/docs/kdeaddons/konq-plugins/webarchiver/index.cache.bz2 new file mode 100644 index 00000000000..539f5c9e094 Binary files /dev/null and b/tde-i18n-sv/docs/kdeaddons/konq-plugins/webarchiver/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeaddons/konq-plugins/webarchiver/index.docbook b/tde-i18n-sv/docs/kdeaddons/konq-plugins/webarchiver/index.docbook new file mode 100644 index 00000000000..3c18af15061 --- /dev/null +++ b/tde-i18n-sv/docs/kdeaddons/konq-plugins/webarchiver/index.docbook @@ -0,0 +1,103 @@ + + + +]> + +
+ + + + + +Gardner Bell
gbell72@rogers.com
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+2004-07-14 3.10.00 Insticksprogrammet Webbarkivering för &konqueror; möjliggör arkivering av webbsidor, dokument och bilder med formatet .war. + + + +KDE +kdeaddons +konqueror +insticksprogram +webbarkivering + + +
+ +Webbarkivering + + +Använda webbarkivering + +För att komma åt webbarkivering, använd musen för att peka på Verktyg Arkivera webbsida.... En dialogruta visas som låter dig spara den aktuella webbsidan som visas. + + + + +Tack till + +Insticksprogrammet Webbarkivering är Copyright © 2001-2003 Andreas Schlapbach, Antonio Larossa och Malte Starostik schlpbch@iam.unibe.ch larossa@kde.org malte@kde.org + + +
+
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Johnson nixternal@ubuntu.com +Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +2006 +Richard A. Johnson + + + +&FDLNotice; + +2007-01-06 +1.01.00 + + +&ksig; är ett program som är särskilt skapat att grafiskt hantera flera typer av signatur (brevfot) för e-post. + + + +Ksig +kdeaddons +signatur +kmail +insticksprogram + + +
+ + + +Inledning +&ksig; är ett grafiskt verktyg för att hålla reda på många olika typer av signatur (brevfot) för e-post. Själva signaturerna kan redigeras via &ksig;s grafiska användargränssnitt. Ett kommandoradgränssnitt är därefter tillgängligt för att skapa slumpmässiga eller dagliga signaturer från en lista. Kommandoradgränssnittet är lämpligt som insticksprogram för att skapa brevfoten i externa e-postprogram som &kmail;. +Slumpmässiga signaturer hämtar signaturer från &ksig;s signaturfil slumpmässigt. Du kan få varje nytt brev mer intressant och unikt än tidigare genom att skapa flera signaturer med varierande citat, stil och information. +Dagliga signaturer hämtar signaturer från &ksig;s signaturfil men använder bara en signatur under en hel dag. Varje dag ger en annorlunda signatur, och gör varje brev unikt på samma sätt som slumpmässiga signaturer. +Rapportera gärna eventuella problem eller önskemål om funktioner till &kde;:s e-postlistor. + + + +Använda &ksig; +Gå till K-menyn Tillbehör &ksig; - Signatureditor. + + + +Här är en skärmbild av &ksig; + + + + + + Skärmbild + + + + + + +Skapa en ny signatur +Gå till &Ctrl;NArkiv Ny för att skapa en ny signatur.Det skapar en <tom signatur> i rutan Signaturer. Vänsterklicka på <tom signatur> och skriv in den nya signaturen i den nedre rutan. Signaturexempel +Herr Konqi +konqi@kde.org +http://www.kde.org + När signaturen är klar, spara den genom att gå till &Ctrl;S Arkiv Spara, eller genom att klicka på knappen Spara (diskettikonen). + +Du kan skapa hur många signaturer som helst. Genom att göra det får du en lista med signaturer att använda som brevfot i e-postprogram som &kmail;, så oberoende av hur informell eller professionell du vill vara, finns det alltid en tillgänglig signatur. + + + + +Ta bort en signatur +För att ta bort en signatur, markera först signaturen du vill ta bort och klicka därefter på Arkiv Ta bort, eller klicka på knappen Ta bort med den röda x-ikonen i verktygsraden. + + + +Lägga till en daglig signatur i &kmail; +Att lägga till en daglig signatur är ganska enkelt. Starta &kmail; genom att skriva &Alt;F2. Skriv in kmail i textrutan och klicka på Kör. När &kmail; väl är startat, gå till Inställningar Anpassa Kmail.... Markera identiteten som brevfoten ska läggas till för på sidan Identiteter, och klicka därefter på knappen Ändra till höger i fönstret. Välj fliken Brevfot. Markera rutan Aktivera brevfot. Välj Utmatning från kommando i kombinationsrutan Hämta brevfotstext från. Skriv in ksig --daily i textrutan Ange kommando, och klicka därefter på knappen Ok. + + + +Lägga till en slumpmässig signatur i &kmail; +Att lägga till en slumpmässig signatur är, precis som för den dagliga signaturen, ganska enkelt. Starta &kmail; genom att skriva &Alt;F2. Skriv in kmail i textrutan och klicka på Kör. När &kmail; väl är startat, gå till Inställningar Anpassa Kmail.... Markera identiteten som brevfoten ska läggas till för på sidan Identiteter, och klicka därefter på knappen Ändra till höger i fönstret. Välj fliken Brevfot. Markera rutan Aktivera brevfot. Välj Utmatning från kommando i kombinationsrutan Hämta brevfotstext från. Skriv in ksig --random i textrutan Ange kommando, och klicka därefter på knappen Ok. + + + + +Kommandoreferens + + + + +Menyn <guilabel +>Arkiv</guilabel +> + + + + &Ctrl;N Arkiv Ny + +Skapar en ny signatur. + + + + + &Ctrl;S Arkiv Spara + +Sparar signaturen. + + + + +Arkiv Ta bort + +Tar bort en signatur. + + + + + &Ctrl;Q Arkiv Avsluta + +Avslutar &ksig;. + + + + + + + +Menyn <guilabel +>Redigera</guilabel +> + + + + &Ctrl;X Redigera Klipp ut + +Klipper ut nuvarande markering. + + + + + &Ctrl;C Redigera Kopiera + +Kopierar nuvarande markering. + + + + + &Ctrl;V Redigera Klistra in + +Klistrar in nuvarande innehåll från &klipper;. + + + + +Redigera Rensa + +Rensar nuvarande markering. + + + + + + + +Menyn <guilabel +>Inställningar</guilabel +> + + + +Inställningar Verktygsrader + +Väljer om Huvudverktygsrad (&ksig;) eller Sökverktygsrad (&ksig;) visas. + + + + +Inställningar Visa/Dölj statusrad + +Väljer om statusraden visas eller inte. + + + + +Inställningar Redigera standardsidhuvud + +Redigerar standardsidhuvudet. + + + + +Inställningar Redigera standardsidfot + +Redigerar standardsidfoten. + + + + +Inställningar Anpassa genvägar... + +Visar dialogrutan Anpassa genvägar. Den låter dig välja genvägar för diverse menyalternativ. För att ändra en genväg, markera en åtgärd i listan och välj därefter vilka tangenter som ska användas. Genom att klicka på knappen Egen nere till höger kan du välja vilken tangent som ska användas. Tryck bara på den nya tangenten eller tangentkombinationen. + + + + +Inställningar Anpassa verktygsrader... + +Visar &kde;:s standarddialogruta där du kan anpassa verktygsradernas ikoner. + + + + + + + +Menyn <guilabel +>Hjälp</guilabel +> +&help.menu.documentation; + + + +Tack till och licens + +&ksig; +Program copyright 2002 &Scott.Wheeler; &Scott.Wheeler.mail; + +Dokumentation Copyright © 2006 Richard A. Johnson nixternal@ubuntu.com + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar &ksig; +&install.intro.documentation; + + +Krav + +För att använda &ksig; med lyckat resultat behövs &kde; 3.5. För att använda en signatur som brevfot i e-post behövs också ett program som &kmail; eller ett annat program som kan hämta brevfotens text från utdata av ett kommando. + + + + +Kompilering och installation +&install.compile.documentation; + + + + +&documentation.index; +
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$(AUTOMAKE) --gnu docs/kdeadmin/kcron/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdeadmin/kcron/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeadmin/kcron/index.cache.bz2 b/tde-i18n-sv/docs/kdeadmin/kcron/index.cache.bz2 new file mode 100644 index 00000000000..242ebbe9232 Binary files /dev/null and b/tde-i18n-sv/docs/kdeadmin/kcron/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeadmin/kcron/index.docbook b/tde-i18n-sv/docs/kdeadmin/kcron/index.docbook new file mode 100644 index 00000000000..4d5e3699e08 --- /dev/null +++ b/tde-i18n-sv/docs/kdeadmin/kcron/index.docbook @@ -0,0 +1,1549 @@ + + + + + +]> + + + + + +Handbok &kcron; + + + +Morgan N. Sandquist
morgan@pipeline.com
+
+
+ +Gary Meyer
gary@meyer.net
+
+Utvecklare +
+ +Lauri Watts
lauri@kde.org
+
+Granskare +
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ + +2000 +Morgan N. Sandquist + + +&FDLNotice; + +2003-09-16 +3.1.91 + +&kcron; är ett program som schemalägger program som ska köras. + + +KDE +kdeadmin +Kcron +cron +crontab +schemaläggare + + + +
+ + +Inledning + +&kcron; är ett program som schemalägger program som ska köras i bakgrunden. Det är ett grafiskt användargränssnitt för kommandot cron, &UNIX;-systemets schemaläggare. + + + + +Att använda &kcron; + +Glöm inte bort att först tala om för systemet att cron-demonen crond ska startas, annars fungerar inte &kcron;. + + +Uppstart av &kcron; + +När &kcron; startar ser du en sammanfattande vy av befintliga schemalagda aktiviteter och tillhörande miljövariabler. Om du kör som root-användare, ser du de här objekten för alla användare av datorn samt systemets schemalagda aktiviteter. Var och en av katalogerna kan expanderas och fällas ihop. + + +&kcron; vid uppstart. + + + +&kcron; vid uppstart. + + + + +Schemalagda aktiviteter + +Schemalagda aktiviteter visas under katalogen Aktiviteter. För varje schemalagd aktivitet, visas följande: + + + + +Namn +Namn för att identifiera den schemalagda aktiviteten. + + +Värde +Programfil och parametrar. + + +Beskrivning +Beskrivning med naturligt språk av schemalagda aktiviteter. + + + +Om en aktivitet har inaktiverats, visas inte programfil och parametrar, och beskrivningen är inaktiv. + + + + +Miljövariabler + +Miljövariabler visas under katalogen Variabler. För varje miljövariabel, visas följande: + + + +Namn +Variabelnamn + + +Värde +Variabelvärde + + +Beskrivning +Beskrivning med naturligt språk av variabeln. + + + +Miljövariabler som visas här överskrider alla befintliga miljövariabler för alla schemalagda aktiviteter. Om en miljövariabel har inaktiverats, visas inget värde och beskrivningen är inaktiv. + + +&kcron;s huvudfönster + + + +&kcron;s huvudfönster + + + + + + + +Lägga till schemalagda aktiviteter + +För att skapa en ny schemalagd aktivitet, välj först katalogen Aktiviteter. Välj sedan RedigeraNy... . Som ett alternativ, kan du använda menyn som visas med höger musknapp, och välja Ny..., eller bara trycka på CtrlN. + + +Dialogrutan <guilabel +>Redigera aktivitet</guilabel +> + + +Dialogrutan Redigera aktivitet. + + +Dialogrutan Redigera aktivitet + + + + + +Kommentar +Skriv in en beskrivning av aktiviteten som ska schemaläggas. + + + +Program +Skriv in namnet på programmet. Du kan antingen ange en relativ sökväg eller en absolut sökväg. Om du vill leta efter programmet, tryck på Bläddra.... + + + +Aktiverad +För att aktivera eller inaktivera aktiviteten, markera eller avmarkera Aktiverad. + + + + +Tyst + +Stänger av loggning av kommandot och utmatningen från kommandot. + + + + +Månader +Välj månaderna då aktiviteten ska schemaläggas. + + + +Månadens dagar +Välj månadens dagar då aktiviteten ska schemaläggas. + + + +Veckans dagar +Välj veckans dagar då aktiviteten ska schemaläggas. + + + +Dagligen +Om du vill att aktiviteten ska schemaläggas för att köra varje dag, välj Kör varje dag. + + + +Timmar +Välj timmarna då aktiviteten ska schemaläggas. + + +Minuter +Välj minuten då aktiviteten ska schemaläggas. &kcron; stödjer inte schemaläggning av aktiviteter med intervall mindre än fem minuter. + + + +Ok +Fullbordar skapande av den här aktiviteten. + + + +Avbryt +Avbryter skapande av den här aktiviteten. + + + + +Om du väljer både månadens dagar och veckans dagar, kommer aktiviteten att köras när endera villkoret uppfylls. Om du till exempel väljer den 1:a och 15:de, och väljer söndag, körs programmet den 1:a och 15:de i de valda månaderna (oberoende av veckodag) samt varje söndag i de valda månaderna (oberoende av dagen i månaden). + +Den schemalagda aktiviteten sätts i själva verket inte igång förrän crontab har sparats. + + + + + +Hantera schemalagda aktiviteter + +Precis som när nya aktiviteter skapas, så sker inte ändringarna förrän crontab sparas. + + +Klippa ut schemalagda aktiviteter + +För att klippa ut en schemalagd aktivitet, välj först aktiviteten som ska klippas ut. Välj sedan Redigera Klipp ut. Som ett alternativ kan du använda menyn som visas med höger musknapp och välja Klipp ut, eller helt enkelt trycka på CtrlX. + + + + +Kopiera schemalagda aktiviteter + +För att kopiera en schemalagd aktivitet, markera först aktiviteten som ska kopieras. Välj sedan RedigeraKopiera. + +Som ett alternativ kan du använda menyn som visas med höger musknapp och välja Kopiera, eller helt enkelt trycka på CtrlC. + + + + +Klistra in schemalagda aktiviteter + +För att klistra in en schemalagd aktivitet, måste den först ha klippts ut eller kopierats till klippbordet. När en schemalagd aktivitet väl har klippts ut eller kopieras, aktiveras inklistring. Välj sedan katalogen Aktiviteter. Till sist, välj Redigera Klistra in . + +Som ett alternativ kan du använda menyn som visas med höger musknapp och välja Klistra in, eller helt enkelt trycka på CtrlV. + + + + +Ändra schemalagda aktiviteter + +För att ändra en schemalagd aktivitet, markera först aktiviteten som ska ändras. Välj sedan RedigeraÄndra.... + +Som ett alternativ kan du använda menyn som visas med höger musknapp och välja Ändra..., eller helt enkelt trycka på CtrlO. Du ser då dialogrutan Redigera aktivitet, som du kan ändra enligt beskrivningen ovan. + + + + +Ta bort schemalagda aktiviteter + +För ta bort en schemalagd aktivitet, markera först aktiviteten som ska tas bort. Välj sedan RedigeraTa bort. + +Som ett alternativ kan du använda menyn som visas med höger musknapp och välja Ta bort. + + + + +Aktivera/inaktivera schemalagda aktiviteter + +För att aktivera eller inaktivera en schemalagd aktivitet, markera först den inaktiva aktiviteten. Inaktiva aktiviteter har Inaktiverad i beskrivningen. Välj sedan Redigera Aktiverad . + +Som ett alternativ kan du använda menyn som visas med höger musknapp och välja Aktiverad. Bekräfta att den schemalagda aktivitetens programnamn, parametrar och beskrivning är riktiga. + + + + +Köra schemalagda aktiviteter + +För att köra en schemalagd aktivitet omedelbart, markera först aktiviteten. Välj sedan RedigeraKör nu. + +Som ett alternativ kan du använda menyn som visas med höger musknapp och välja Kör nu. + + + + + +Lägga till miljövariabler + +För att skapa en ny miljövariabel, markera först katalogen Variabler. Välj sedan RedigeraNy... . + +Som ett alternativ kan du använda menyn som visas med höger musknapp och välja Ny..., eller helt enkelt trycka på CtrlN. + + +Dialogrutan <guilabel +>Redigera variabel</guilabel +> + + +Dialogrutan Redigera variabel. + + +Dialogrutan Redigera variabel. + + + + + +Variabel +Skriv in miljövariabelns namn. Du kan använda listrutan för att välja bland de vanligaste miljövariablerna som används av schemalagda aktiviteter. Dessa omfattar: + + + + +HOME +Att användas istället för användarens förvalda hemkatalog. + + + +MAILTO +För att skicka e-postutmatning till en e-postadress som inte är användarens normala e-postadress. + + + +PATH +Att användas för att söka i kataloger efter programfiler. + + + +SHELL +Att användas istället för användarens normala värde. + + + + + +Värde +Skriv in miljövariabelns värde. + + +Kommentar +Skriv in en beskrivning av miljövariabeln, som dess syfte. + + +Aktiverad + +För att aktivera eller inaktivera variabeln, markera eller avmarkera Aktiverad. + + + +Ok + +Fullbordar skapande av den här variabeln. + + + +Avbryt + +Avbryter skapande av den här variabeln. + + + + +Miljövariabeln gäller i själva verket inte förrän crontab har sparats. + + + + + +Hantera miljövariabler + +Precis som när nya variabler skapas, så sker inte ändringar av variabler förrän crontab sparas. + + +Klippa ut miljövariabler + +För att klippa ut en miljövariabel, välj först variabeln som ska klippas ut. Välj sedan Redigera Klipp ut. + +Som ett alternativ kan du använda menyn som visas med höger musknapp och välja Klipp ut, eller helt enkelt trycka på CtrlX. + + + + +Kopiera miljövariabler + +För att kopiera en miljövariabel, markera först variabeln som ska kopieras. Välj sedan RedigeraKopiera. + +Som ett alternativ kan du använda menyn som visas med höger musknapp och välja Kopiera, eller helt enkelt trycka på CtrlC. + + + + +Klistra in miljövariabler + +För att klistra in en miljövariabel, måste den först ha klippts ut eller kopierats till klippbordet. När en miljövariabel väl har klippts ut eller kopieras, aktiveras inklistring. Välj sedan katalogen Variabler. Till sist, välj Redigera Klistra in . + +Som ett alternativ kan du använda menyn som visas med höger musknapp och välja Klistra in, eller helt enkelt trycka på CtrlV. + + + +Ändra miljövariabler + +För att ändra en miljövariabel, markera först variabeln som ska ändras. Välj sedan RedigeraÄndra.... Som ett alternativ kan du använda menyn som visas med höger musknapp och välja Ändra..., eller helt enkelt trycka på CtrlO. Du ser då dialogrutan Redigera variabel, som du kan ändra enligt beskrivningen ovan. + + + + +Ta bort miljövariabler + +För ta bort en miljövariabel, markera först variabeln som ska tas bort. Välj sedan RedigeraTa bort. + +Som ett alternativ kan du använda menyn som visas med höger musknapp och välja Ta bort. + + + + +Aktivera/inaktivera miljövariabler + +För att aktivera eller inaktivera en miljövariabel, markera först den inaktiva variabeln. Inaktiva variabler har Inaktiverad i beskrivningen. Välj sedan Redigera Aktiverad . + +Som ett alternativ kan du använda menyn som visas med höger musknapp och välja Aktiverad. Bekräfta att miljövariabelns namn och värde är riktiga. + + + + + +Spara <filename +>crontab</filename +> + +Så fort alla schemalagda aktiviteter och miljövariabler har skapats och/eller ändrats som de ska, spara crontab genom att välja Arkiv Spara . + +Som ett alternativ, kan du helt enkelt trycka på &Ctrl;S. Tillägg eller ändringar sker i själva verket inte förrän detta har gjorts. + + + + +Skriva ut <filename +>crontab</filename +> + +För att skriva ut crontab som den har sparats, välj Arkiv Skriv ut . + + + + + +Skriva ut crontab. + + +Skriva ut crontab. + + + +Den vanliga utskriftsdialogrutan i &kde; visas. Om du väljer Expandera, ser du att det finns två extra speciella alternativ för &kcron; i utskriftsdialogrutan. + + + +Skriv ut crontab + +Skriver ut crontab för den nuvarande användaren. + + + + +Skriv ut alla användare + +Skriver ut crontab filer för alla användare. Det här alternativet är bara aktiverat för användare med administratörsrättigheter. + + + + + + + + + +Kommandoreferens + + +&kcron; huvudfönster + + +Menyn <guimenu +>Arkiv</guimenu +> + + + + &Ctrl;S Arkiv Spara + +Sparar ändringar i crontab. + + + + +&Ctrl;P Arkiv Skriv ut... + +Skriver ut crontab. + + + + + &Ctrl;Q Arkiv Avsluta + +Avslutar &kcron;. + + + + + + +Menyn <guimenu +>Redigera</guimenu +> + + + + &Ctrl;X Redigera Klipp ut +Klipper ut den markerade aktiviteten eller miljövariabeln. + + + &Ctrl;C Redigera Kopiera +Kopierar den markerade aktiviteten eller miljövariabeln. + + + &Ctrl;V Redigera Klistra in +Klistrar in en aktivitet eller miljövariabel som har klippts ut eller kopierats. + + + &Ctrl;N Redigera Ny... +Skapa en ny aktivitet eller variabel. + + + &Ctrl;O Redigera Ändra... +Ändrar den markerade aktiviteten eller variabeln. + + +Redigera Ta bort +Ta bort den valda aktiviteten eller variabeln. + + +Redigera Aktiverad + +Aktivera/inaktivera den valda aktiviteten eller variabeln. + + + +Redigera Kör nu +Kör den valda aktiviteten nu. + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + +Inställningar Visa verktygsrad +Visar verktygsraden. + + +Inställningar Visa statusrad +Visar statusraden. + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + + +Vanliga frågor + + + + +Varför får inte de ändringar som jag gör för schemalagda aktiviteter och/eller miljövariabler någon effekt? + +Tillägg eller ändringar i schemalagda aktiviteter händer inte förrän crontab har sparats. + + + + + + + +Tack till och licens + +&kcron; + +Program copyright 2000 Gary Meyer gary@meyer.net + +Dokumentation copyright 2000 Morgan N. Sandquist morgan@pipeline.com +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar &kcron; +&install.intro.documentation; + + +Krav + +För att kompilera &kcron; med lyckat resultat, behöver du följande bibliotek: + + +cron, såsom vixie-cron. &kcron; använder crontab kommandot för att ändra användarens schemalagda aktiviteter. +POSIX-kompatibelt &UNIX;, som tillhandahålls av glibc. &kcron; använder vissa standard &UNIX;-systemanrop för lokala datum och tider. + + + + + +Kompilering och installation +&install.compile.documentation; + + + +&documentation.index; +
+ + diff --git a/tde-i18n-sv/docs/kdeadmin/kcron/kcron.png b/tde-i18n-sv/docs/kdeadmin/kcron/kcron.png new file mode 100644 index 00000000000..c95cb414c5b Binary files /dev/null and b/tde-i18n-sv/docs/kdeadmin/kcron/kcron.png differ diff --git a/tde-i18n-sv/docs/kdeadmin/kcron/kcronstart.png b/tde-i18n-sv/docs/kdeadmin/kcron/kcronstart.png new file mode 100644 index 00000000000..6622ebac0b7 Binary files /dev/null and b/tde-i18n-sv/docs/kdeadmin/kcron/kcronstart.png differ diff --git a/tde-i18n-sv/docs/kdeadmin/kcron/newtask.png b/tde-i18n-sv/docs/kdeadmin/kcron/newtask.png new file mode 100644 index 00000000000..6d8a1a22585 Binary files /dev/null and b/tde-i18n-sv/docs/kdeadmin/kcron/newtask.png differ diff --git a/tde-i18n-sv/docs/kdeadmin/kcron/newvariable.png b/tde-i18n-sv/docs/kdeadmin/kcron/newvariable.png new file mode 100644 index 00000000000..e745513d779 Binary files /dev/null and b/tde-i18n-sv/docs/kdeadmin/kcron/newvariable.png differ diff --git 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$(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kdat/; \ + $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kdat/; \ + fi + -rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kdat/common + $(LN_S) $(kde_libs_htmldir)/$(KDE_LANG)/common $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kdat/common + +uninstall-docs: + -rm -rf $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kdat + +clean-docs: + -rm -f index.cache.bz2 + + +#>+ 13 +install-nls: + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kdat + @for base in index.docbook ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kdat/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kdat/$$base ;\ + done + +uninstall-nls: + for base in index.docbook ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kdat/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in index.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdeadmin/kdat/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdeadmin/kdat/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdeadmin/kdat/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeadmin/kdat/index.cache.bz2 b/tde-i18n-sv/docs/kdeadmin/kdat/index.cache.bz2 new file mode 100644 index 00000000000..4d9c387dc4a Binary files /dev/null and b/tde-i18n-sv/docs/kdeadmin/kdat/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeadmin/kdat/index.docbook b/tde-i18n-sv/docs/kdeadmin/kdat/index.docbook new file mode 100644 index 00000000000..93467b95734 --- /dev/null +++ b/tde-i18n-sv/docs/kdeadmin/kdat/index.docbook @@ -0,0 +1,1111 @@ + + + + + +]> + + + +Handbok &kdat; + + + +Sean Vyain
svyain@mail.tds.net
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ + +2000 +Sean Vyain + + +2000-10-03 +2.00.00 + +Det här dokumentet beskriver &kdat; 2.0 + + +KDE +Kdat +band +bandhantering + + +
+ + +Inledning + +&kdat; är ett tar-baserad bandarkivprogram. Det är konstruerat att fungera med flera arkiv på ett enda band. &kdat; inspirerades av två skilda mål. Det första var att tillhandahålla ett trevligt grafiskt gränssnitt för tar som stödjer de snabba urvalsfunktionerna i programmet dds2tar. Det andra målet var att svara på min frus fråga, Hur länge till ska den hålla på med säkerhetskopiering?!? + + + +Funktioner + + +Enkelt grafiskt gränssnitt till lokala filsystem och bandinnehåll. + +Flera arkiv på samma fysiska band. + +Fullständigt index av arkiv och filer lagras på den lokala hårddisken. + +Valbar återställning av filer från ett arkiv. + +Säkerhetskopieringsprofiler för ofta använda säkerhetskopior. + + + + + + + +Att använda &kdat; + + +Montera/avmontera ett band + +Innan ett band kan användas, måste det monteras av &kdat;. Det finns tre sätt att montera ett band: + + +Välj Montera band i menyn Arkiv. + +Klicka på ikonen av en bandenhet på verktygsraden. + +Högerklicka på bandenhetens nod i trädet., och välj Montera bandet. + + + +&kdat; spolar tillbaka bandet, och läser huvudinformationen från bandet. Om &kdat; inte känner igen huvudet på bandet, blir du tillfrågad om att formatera bandet. + +Om &kdat; känner igen huvudet letar det efter motsvarande bandindex på din lokala disk. Om bandindexet inte kan hittas, blir du tillfrågad om att återskapa indexet från band. + +Om allt går bra, ändras ikonen för bandenheten för att visa att bandet har monterats, och ett meddelande visas på statusraden. Innehållet på bandet kan utforskas under bandenhetens nod i trädet. + +Innan bandet matas ut, måste det avmonteras. Det finns tre sätt att avmontera bandet: + + +Välj Avmontera band i menyn Arkiv. + +Klicka på ikonen av en bandenhet på verktygsraden. + +Högerklicka på bandenhetens nod i trädet., och välj Avmontera band. + + + +&kdat; bekräftar att bandet har avmonterats genom att ändra ikonen för bandenheten, och visa ett meddelande på statusraden. Bandet kan nu matas ut på ett säkert sätt. + + + + + +Formatera ett band + +Innan ett band kan användas av &kdat;, måste det formateras av &kdat;. + +Vissa typer av band måste formateras innan de kan användas för att lagra data. Det här är inte vad &kdat; gör när det formaterar ett band. Om din bandenhet kräver att banden ska formateras innan de används, måste de formateras innan de kan "formateras" av &kdat;. Oftast kräver diskettenheter att media formateras, men DAT-enheter gör det inte. + +Det finns två sätt att formatera ett band: + + +Välj Formatera band... i menyn Arkiv. + +Högerklicka på bandenhetens nod i trädet., och välj Formatera band.... + + + +Du blir tillfrågad om ett namn för bandet, och den angivna kapaciteten för bandet. Båda dessa parametrar kan ändras efter bandet har formaterats. Bandets namn används bara för att identifiera bandet för användaren. Det används inte för att identifiera motsvarande bandindex med bandet. Istället skapas en unik bandidentitet automatiskt och skrivs till bandet. Den angivna kapaciteten för bandet används av &kdat; för att varna användaren om det inte finns tillräckligt med utrymme för att genomföra en säkerhetskopiering. + +Efter att bandnamnet och kapaciteten har skrivits in, fortsätter &kdat; med att formatera bandet. ALL DATA PÅ BANDET GÅR FÖRLORAD. Så snart &kdat; har avslutat formateringen av bandet, monteras bandet automatiskt och är klart att användas. + + + + + +Säkerhetskopiera filer till band + +Innan du inleder en säkerhetskopiering, måste du välja några filer som ska arkiveras. Det finns tre sätt att välja filer som ska säkerhetskopieras: + + +Markera en fil eller katalog i det lokala filträdet. Bara den markerade filen eller underkatalogen arkiveras. + +Markera en säkerhetskopieringsprofil i trädet. Bara filer i profilen arkiveras. + +Kryssa för valda filer i det lokala filträdet. Bara de förkryssade filerna och/eller underkatalogerna arkiveras. + + + +Det finns fyra sätt att starta en säkerhetskopiering: + + +Välj Säkerhetskopiera... i menyn Arkiv. + +Klicka på ikonen säkerhetskopiera i verktygsraden. + +Högerklicka på en fil eller katalog i det lokala filträdet, och välj Säkerhetskopiera.... + +Högerklicka på en säkerhetskopieringsprofil, och välj Säkerhetskopiera.... + + + +Så fort säkerhetskopieringen har startats, dyker dialogrutan Säkerhetskopieringsalternativ upp. Den här dialogrutan ger dig en möjlighet att granska de valda filerna, och ändra säkerhetskopieringsalternativ. + +Efter säkerhetskopieringsalternativen har godkänts, visas dialogrutan Säkerhetskopia. Den här dialogrutan visar säkerhetskopieringens förlopp, inklusive hastighet och återstående tid. + + + + + +Kontrollera filer på band med lokala filer + +Innan du startar en kontroll, måste du välja några filer att kontrollera. + +Det finns två sätt att välja filer för kontroll: + + +Markera en fil eller katalog i ett av arkiven i bandenhetens nod i trädet. Bara den markerade filen eller underkatalogen kontrolleras. + +Kryssa för valda filer i ett av arkiven i bandenhetens nod i trädet. Bara de förkryssade filerna och/eller underkatalogerna arkiveras. + + + +Det finns tre sätt att starta en kontroll: + + +Välj Kontrollera... i menyn Arkiv. + +Klicka på ikonen kontrollera i verktygsraden. + +Högerklicka på en fil eller katalog i ett av arkiven, och välj Kontrollera.... + + + + +Så fort kontrollen har startats, dyker dialogrutan Kontrollalternativ upp. Den här dialogrutan ger dig en möjlighet att granska de valda filerna, och ändra arbetskatalog för kontrollen. + +Efter kontrollalternativen har godkänts, visas dialogrutan Kontrollera. Den här dialogrutan visar kontrollens förlopp, inklusive hastighet och återstående tid. + + + + + +Återställa filer från band + +Innan du startar en återställning, måste du välja några filer att återställa. Det finns två sätt att välja filer att återställa: + + +Markera en fil eller katalog i ett av arkiven i bandenhetens nod i trädet. Bara den markerade filen eller underkatalogen återställs. + +Kryssa för valda filer i ett av arkiven i bandenhetens nod i trädet. Bara de förkryssade filerna och/eller underkatalogerna återställs. + + + +Det finns tre sätt att starta en återställning: + + +Välj Återställ... i menyn Arkiv. + +Klicka på ikonen återställ i verktygsraden. + +Högerklicka på en fil eller katalog i ett av arkiven, och välj Återställ.... + + + +Så fort återställningen har startats, dyker dialogrutan Återställningsalternativ upp. Den här dialogrutan ger dig en möjlighet att granska de valda filerna, och ändra arbetskatalog för återställningen. + +Efter återställningsalternativen har godkänts, visas dialogrutan Återställ. Den här dialogrutan visar återställningens förlopp, inklusive hastighet och återstående tid. + + + + + +Återskapa ett index från band + +Ibland kan det vara nödvändigt att återskapa bandindexfilen från bandets innehåll. Den här processen skriver över alla befintliga indexfiler för bandet. Det finns två sätt att återskapa ett index från band: + + +Välj Återskapa bandindex i menyn Arkiv. + +Högerklicka på bandenhetens nod i trädet., och välj Återskapa bandindex. + + + +Dialogrutan Index visas. Den här dialogrutan visar förloppet i &kdat; medan indexfilen skapas. + + + + + +Skapa en säkerhetskopieringsprofil + +Det finns två sätt att skapa en säkerhetskopieringsprofil: + + +Välj Skapa säkerhetskopieringsprofil i menyn Arkiv. + +Högerklicka på noden Säkerhetskopieringsprofil i trädet., och välj Skapa säkerhetskopieringsprofil. + + + +Det här ska skapa en ny säkerhetskopieringsprofil som använder de förkryssade filerna och förvalda säkerhetskopieringsalternativ. Följande alternativ kan ställas in för säkerhetskopieringsprofilen: + + + + +Arkivnamn +Det symboliska namnet för arkivet. Det kan ändras senare. + + +Arbetskatalog +Den nuvarande arbetskatalogen där säkerhetskopieringen ska utföras. Listan på filer som ska säkerhetskopieras uppdateras automatiskt för att motsvara arbetskatalogen. + + +Stanna i samma filsystem +För varje katalog som listas under Säkerhetskopierade filer, arkiveras bara filer under katalogen som är på samma filsystem som katalogen arkiveras. Kataloger på andra filsystem kan listas under Säkerhetskopieringsfiler, och var och en behandlas oberoende av de andra, av tar. + + + +Inkrementell (GNU listed-incremental) +Utför en inkrementell säkerhetskopiering. En ögonblicksbildfil används för att avgöra vilka filer som har ändrats sedan den senaste inkrementella säkerhetskopiering. Bara filerna som har ändrats kommer att arkiveras. + + +Ögonblicksbildfil +Namnet på filen som används för att avgöra vilka filer som har ändrats sedan den sista inkrementella säkerhetskopieringen. + + +Ta bort ögonblicksbildfil innan säkerhetskopia +Ta bort ögonblicksbildfilen innan tar startas. Det här får samma effekt som att säkerhetskopiera alla filer, och skapa en ögonblicksbildfil för användning nästa gång. + + + + + +Knapparna Filer >> och << Filer var inte fullständigt implementerade när den här dokumentationen skrevs. + +Du måste trycka på knappen Verkställ för att ändringar som gjorts i säkerhetskopieringsprofilen ska sparas. + + + + + +Anpassa användarinställningar + +Användarinställningar kan anpassas genom att välja Inställningar... i menyn Redigera. Följande inställningar kan anpassas: + + + + +Standardbandstorlek + +Det här värdet används som standardbandstorlek när bandet formateras. + + +Bandets blockstorlek + +Hårdvarans blockstorlek för bandenheten. För diskettenheter ska det här värdet vara 10240 byte. + + +Bandenhet + +Den fullständiga sökvägen till bandenheten (oftast /dev/tape). Den här sökvägen måste peka på versionen av bandenheten utan återspolning. + + +Tar-kommando + +Den fullständiga sökvägen till tar-kommandot på systemet. + + +Ladda band vid montering + +Om aktiverat, försöker &kdat; skicka kommandot mt till bandenheten innan ett band monteras. Vissa bandenheter kan kräva detta innan ett band läses eller skrivs. + + +Lås bandenheten vid montering + +Om aktiverat, kommer &kdat; be bandenheten att avaktivera utmatningsknappen när ett band är monterat. Det här alternativet kanske inte fungerar med alla bandenheter. + + +Mata ut bandet vid avmontering + +Om aktiverat, kommer bandet automatiskt att matas ut från enheten av &kdat; när bandet avmonteras. Använd inte det här alternativet med diskettenheter. + + +Variabel blockstorlek + +Om aktiverat, kommer &kdat; försöka ändra blockstorleken som används av bandenheten. Alla bandenheter stöder inte variabel blockstorlek. Vare sig den här funktionen är aktiverat eller inte, måste du tala om för &kdat; vilken blockstorlek som bandenheten använder (dvs. 10240 för ftape-användare). + + + + + + + + + +&kdat;s bandformat + +När &kdat; formaterar ett band skriver det en enda fil i början av bandet. Den här filen ska bara uppta ett enda block på bandet. Filens innehåll är: + + +(9 byte) Den konstanta strängen KDatMAGIC + +(4 byte) Versionen av filformatet (för närvarande 1). + +(4 byte) Längden i byte av band-ID strängen. + +(n byte) Band-ID strängen. Formatet för den här strängen är värddatornamn:sekunder, där värddatornamn är det fullständiga namnet för datorn där bandet formaterades, och sekunder är antalet sekunder sedan tiden 0, då bandet formaterades. + + + +Band-ID används för att hitta en fil med samma namn i katalogen $HOME/.kdat. + +Var och en av de återstående filerna på bandet är gamla vanliga tar-arkiv. Du ska kunna hantera dem direkt med GNU tar. Till och med andra tar kommandon än det från GNU ska fungera för icke-inkrementella säkerhetskopior. + + + + + + +Meny- och verktygsradsreferens + + +&kdat;s menyer + +&kdat; har tre menyer: Arkiv, Redigera, and Hjälp. + + + +Menyn <guimenu +>Arkiv</guimenu +> + + + + +ArkivSäkerhetskopiera +Börja en säkerhetskopiering. + + +ArkivÅterställ +Återställ en säkerhetskopia från band. + + +ArkivKontrollera +Kontrollera en säkerhetskopia. + + +ArkivMontera bandet +Montera ett band. + + +ArkivÅterskapa bandindex +Återskapar ett index från bandet som är monterat för närvarande. + + +ArkivSkapa säkerhetskopieringsprofil +Öppnar dialogrutan som låter dig skapa en säkerhetskopieringsprofil. + + +ArkivTa bort arkiv +Tar bort ett arkiv från bandet. + + +ArkivTa bort index +Tar bort &kdat;s index från ett band. + + +ArkivTa bort säkerhetskopieringsprofil +Tar bort en säkerhetskopieringsprofil. + + +ArkivFormatera band +Formaterar ett band för användning med &kdat;. + + +&Ctrl;Q ArkivAvsluta +Avslutar &kdat;. + + + + + + + + +Menyn <guimenu +>Redigera</guimenu +> + + + + +RedigeraInställningar +Öppnar dialogrutan Inställningar, där du kan anpassa &kdat; enligt dina behov. + + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + +&kdat;s verktygsrad + +&kdat;s verktygsrad innehåller följande sex ikoner: + + + + +Montera/avmontera band + +Monterar eller avmonterar ett band. + + +Säkerhetskopiering + +Börjar en säkerhetskopiering. Det här objektet är bara tillgängligt om ett band är monterat. + + +Återställ + +Återställ en säkerhetskopia från band. Det här objektet är bara tillgängligt om ett band är monterat. + + +Kontrollera + +Kontrollera innehållet på ett band med en säkerhetskopia. Det här objektet är bara tillgängligt om ett band är monterat. + + +Hjälp + +Öppnar &kdat;s hjälpfiler (det här dokumentet) + + +Avsluta + +Avslutar &kdat; + + + + + + + + + + + + +Copyright +&kdat; + +Program och dokumentation copyright 1998-2000 Sean Vyainsvyain@mail.tds.net + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; +
+ + diff --git a/tde-i18n-sv/docs/kdeadmin/knetworkconf/Makefile.am b/tde-i18n-sv/docs/kdeadmin/knetworkconf/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdeadmin/knetworkconf/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdeadmin/knetworkconf/Makefile.in b/tde-i18n-sv/docs/kdeadmin/knetworkconf/Makefile.in new file mode 100644 index 00000000000..f9a6eae69d1 --- /dev/null +++ b/tde-i18n-sv/docs/kdeadmin/knetworkconf/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. +# This Makefile.in is free software; the Free Software Foundation +# gives unlimited permission to copy and/or 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$(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/knetworkconf/; \ + fi + -rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/knetworkconf/common + $(LN_S) $(kde_libs_htmldir)/$(KDE_LANG)/common $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/knetworkconf/common + +uninstall-docs: + -rm -rf $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/knetworkconf + +clean-docs: + -rm -f index.cache.bz2 + + +#>+ 13 +install-nls: + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/knetworkconf + @for base in index.docbook ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/knetworkconf/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/knetworkconf/$$base ;\ + done + +uninstall-nls: + for base in index.docbook ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/knetworkconf/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in index.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdeadmin/knetworkconf/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdeadmin/knetworkconf/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdeadmin/knetworkconf/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeadmin/knetworkconf/index.cache.bz2 b/tde-i18n-sv/docs/kdeadmin/knetworkconf/index.cache.bz2 new file mode 100644 index 00000000000..979c649aac9 Binary files /dev/null and b/tde-i18n-sv/docs/kdeadmin/knetworkconf/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeadmin/knetworkconf/index.docbook b/tde-i18n-sv/docs/kdeadmin/knetworkconf/index.docbook new file mode 100644 index 00000000000..967ca314bfd --- /dev/null +++ b/tde-i18n-sv/docs/kdeadmin/knetworkconf/index.docbook @@ -0,0 +1,1453 @@ + +KNetworkConf"> + + + + +]> + + + +Nätverksinställning i &kde; + + +Sean Wheller In Words Techdoc Solutions
sean@inwords.co.za
+
+Christoph Eckert
ce.at.christeck.de
+
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +2005 + +In Words Techdoc Solutions + +Christoph Eckert + +&FDLNotice; + + + + + +2005-03-24 +1.0 + + +Denna handbok förklarar hur man installerar och använder &knetworkconf;, en modul i inställningscentralen som gör det möjligt att hantera nätverksgränssnitt, routning och egenskaper för domännamnservrar. + + + +KDE +kdeadmin +nätverk +ethernet + + +
+ + +Inledning +Inställningscentralen (&kcontrol;) erbjuder användare ett enda integrerat gränssnitt där en stor mängd system- och skrivbordsinställningar och alternativ kan hanteras. Inställningscentralen kan startas genom att välja K-menyn Inställningscentralen. + +Paketet &knetworkconf; skapades för att göra det möjligt för användare att hantera TCP/IP nätverksinställningar på samma sätt som de hanterar andra systeminställningar i Inställningscentralen. Aktiviteter som möjliggörs av &knetworkconf; ger användare ett enkelt gränssnitt där följande uppgifter kan utföras: + + + +Ställa in IP-adresser för gränssnitt + + +Ställa in nätmasker för gränssnitt + + +Starta och stoppa gränssnittsaktiviteter + + +Anpassa routning + + +Anpassa värddator- och domännamn + + +Anpassa namnupplösning + + +Hantera kända värddatorer + + + +När den väl är installerad, visas en ny modul som heter Nätverksinställningar i Inställningscentralen under modulgruppen Internet och nätverk. För att starta modulen Nätverksinställningar (&knetworkconf;) välj Inställningar Internet och nätverk Nätverksinställningar i K-menyn. + + + + + + +&knetworkconf; i användarläge + + + +Det är viktigt att förstå att &knetworkconf; inte kan installera nätverkshårdvara. Som sådana måste fysiska enheter och deras drivrutiner vara riktigt installerade och inställda för att &knetworkconf; ska kunna visa enheten och aktivera hantering av nätverksegenskaper. + +I de flesta fall installeras och anpassas drivrutiner för nätverkshårdvara och andra enheter när &Linux; installeras. Om du lägger till nätverkshårdvara efter installationen, måste du definiera drivrutinerna som ska laddas genom att redigera någon av följande filer, beroende på din version av kärnan: + + + +&Linux; kärna 2.4 och tidigare + + +/etc/modules.conf + + + + +&Linux; kärna 2.6 och senare + + +/etc/modprobe.conf + + + + + + + +Använda nätverksinställningsmodulen + +Modulen Nätverksinställningar laddas när alternativet Nätverksinställningar väljes i Inställningscentralens lista. När den startas försöker modulen Nätverksinställningar automatiskt detektera plattformen som kör på systemet. + + +Detektera plattformen + + + + + + + +Om plattformen inte känns igen blir du tillfrågad om att välja plattform manuellt. Välj en plattform i listan som närmast motsvarar din distribution och dess utgåva. Markera alternativet Fråga inte igen för att göra valet permanent. Nästa gång Nätverksinställningar startas använder systemet automatiskt det valda plattformsalternativet som förval. + + + + +För att hantera systemets nätverksinställningar måste du gå in i administratörsläge. Innan dess är alla alternativ gråa, vilket betyder att du bara kan navigera i gränssnittet och titta på egenskaperna. Redigering är inaktiverad. För att gå in i administratörsläge, klicka på knappen Administratörsläge placerad längst ner till vänster i modulen. Skriv in ditt lösenord när du blir tillfrågad. + + +&knetworkconf; i administratörsläge + + + + + +&knetworkconf; i administratörsläge + + + + +När du väl är i administratörsläge är modulens alla funktioner aktiverade. Funktionerna är organiserade i tre flikar: + + + + + + + + + + + + + + + + + + + + +Hantera nätverksgränssnitt + +Fliken Nätverksgränssnitt används för att hantera nätverkskommunikationsenheter installerade på systemet. Alla tillgängliga nätverksenheter listas. Följande uppgifter kan utföras från fliken Nätverksgränssnitt: + + + + + + + + + + + + + + + + + + + + + + + + +&knetworkconf;s gränssnitt + + + +För varje nätverksenhet kan följande egenskaper visas: + + + + + +Gränssnitt + +Visar nätverksgränssnittets namn. Till exempel, eth0, eth1, wlan0. + + + +IP-adress + +Visar IP-adressen som för närvarande är tilldelad. + + + +Protokoll + +Visar startprotokollet. + + + +Tillstånd + +Visar nuvarande tillstånd (uppe eller nere). + + + +Kommentar + +Visar en (fritt tilldelad) kommentar. + + + + + +Anpassa en nätverksenhet + +Egenskaper hos listade nätverksenheter kan ställas in genom att välja önskad enhet i listan och därefter klicka på knappen Anpassa gränssnitt... för att visa dialogrutan Anpassa gränssnitt. + + +Anpassa en nätverksenhet + + + + + +Anpassa en nätverksenhet + + + + +Normalt är bara grundläggande TCP/IP-inställningar tillgängliga. Klicka på knappen Avancerade inställningar för att utöka dialogrutan så att avancerade egenskaper ingår. + + + + + + +Avancerad enhetsanpassning + + + +Fyll i dialogrutans värden enligt följande: + + + +Automatisk + + + +Markera alternativknappen Automatisk när TCP/IP-inställningarna erhålls från en DHCP-server eller BOOTP-servernod. I automatiskt läge ställs systemets TCP/IP-inställningar in när systemtjänster startas. DHCP- eller BOOTP-servern skickar all nödvändig TCP/IP-information varje gång systemet startas, och det finns inget behov av att ställa in några andra inställningar. Använd kombinationsrutan för att välja eller enligt ditt system. + + + +Manuell + +Markera alternativknappen Manuell när du inte använder DHCP eller BOOTP för TCP/IP inställning. Skriv in värddatorns TCP/IP-adress i fältet IP-adress. Skriv in delnätverksadressen i fältet Nätmask. + + + +Aktivera när datorn startar + +När den är markerad gör alternativet att systemet initierar nätverket när systemet startas. Om du inte vill att enheten ska initieras, lämna alternativet omarkerat. + + + + +Beskrivning + + +Skriv in ett beskrivande namn. + + + + +Utsändning + + +Skriv in utsändningsadressen som används för att kommunicera med alla värddatorer i delnätverket. + + + + +Värden som skrivs in i dialogrutan visas som enhetens egenskaper i enhetslistan. + + +Försäkra dig om att IP-adressen som skrivs in inte redan används i nätverket Att skriva in en IP-adress som redan finns i nätverket resulterar i en TCP/IP-konflikt. Använd ping från en terminal för att kontrollera om adressen du vill skriva in används eller inte. Om du inte är säker på hur du ska fylla i dialogrutan, konsultera din nätverksadministratör. + + + + + +Aktivera en nätverksenhet + +Nätverksenheter kan aktiveras eller inaktiveras beroende på systemkrav. För att aktivera en inaktiverad nätverksenhet välj enheten i listan och klicka därefter på Aktivera gränssnitt. + + + + +Inaktivera en nätverksenhet + +Nätverksenheter kan aktiveras eller inaktiveras beroende på systemkrav. För att inaktivera en aktiverad nätverksenhet välj enheten i listan och klicka därefter på Inaktivera gränssnitt. + + + + + +Hantera systemroutning + +Fliken Routning aktiverar hantering av systemets routningsinställning. + + + + + + +Avancerad enhetsanpassning + + + + + +Standardförmedlingsnod + +Det här anger IP-adressen för värddatorn på det lokala nätverket som tillhandahåller den fysiska anslutningen till fjärrnätverk, och används normalt när TCP/IP behöver kommunicera med datorer i andra delnätverk. +Välj en enhet i kombinationsrutan för att redigera värdet Standardförmedlingsnot. + + + + + +Om din dator erbjuder mer än ett nätverksgränssnitt, välj gränssnittet anslutet till nätverket där förmedlingsnoden finns. + + + + + +Hantera inställningar av domännamnservrar + +Fliken Domännamnsystem gör det möjligt att hantera systemets inställning av domännamnservrar. + + + + + + +Avancerad enhetsanpassning + + + + + +Värddatornamn + +Namnet som värddatorn är känd som på delnätverket. + + + +Domännamn + +Nätverksdomänen där värddatorn finns. + + + +Domännamnservrar + +En lista med domännamnservrar i ordningen de föredras (se ). + + + +Statiska värddatorer + +En lista med kända värddatorer i delnätverkssystemet (se ). + + + + + +Hantera domännamnservrar + +En dator som kör DNS kopplar ihop en fullständigt kvalificerad domän med rätt IP-adress. Det är nödvändigt eftersom datorer bara förstår IP-adresserna. När en dator begär http://www.domän.com, löser DNS upp namnet till en IP-adress såsom 123.45.678.90. + +Rutan Domännamnservrar under fliken Domännamnsystem möjliggör enkelt hantering av listan. Serveregenskaper kan läggas till, tas bort och redigeras. DNS-poster kan arrangeras i önskad ordning genom att välja en post och befordra eller degradera posten i listan med knapparna Flytta upp och Flytta ner efter behov. + + + +Lägga till en domännamnserver + +Klicka på knappen Lägg till i rutan Domännamnservrar. Dialogrutan Lägg till ny domännamnserver visas. + + + + +Skriv in domännamnserverns IP-adress och klicka därefter på Lägg till. Posten läggs till i DNS-listan. + + + + + +Redigera en DNS-post + +Välj en DNS-post i rutan Domännamnservrar och klicka därefter på knappen Redigera.... Dialogrutan Redigera server visas. + + + + + +Redigera en DNS-post + + + + +Ändra IP-adressen och klicka därefter på Ok. Posten uppdateras i DNS-listan. + + + + + +Hantera statiska (kända) värddatorer + +Listan Statiska värddatorer beskriver ett antal avbildningar mellan värddatornamn och adress för TCP/IP-delsystemet. Den används oftast vid start, när ingen namnserver kör. I små, slutna, nätverk kan den användas istället för domännamnservrar. + +Normalt innehåller listan Statiska värddatorer några poster som beskriver 'localhost', och en handfull specialposter för värddatorer som stöder IPv6. Det är en experimentell version av IP, som är bestämd att ersätta version 4. + + +Lägga till statiska värddatorer + +Klicka på knappen Lägg till.... Dialogrutan Lägg till ny statisk värddator visas. + + + +Skriv in den kända värddatorns IP-adress och klicka därefter på Lägg till.... Dialogrutan Lägg till nytt alias visas. + + + +Skriv in namnet på den kända värddatorn och klicka därefter på knappen Lägg till. Om den kända värddatorn har flera alias, klicka på knappen Lägg till igen och skriv in ett annat alias. + + +När du är klar, klicka på Ok för att uppdatera listan med statiska värddatorer. + + + + +Redigera statiska värddatorer + +Välj en post för en statisk värddator i listan, och klicka därefter på knappen Redigera.... Dialogrutan Redigera statisk värddator visas. + + + +Utför någon av följande uppgifter, och klicka därefter på Ok för att uppdatera listan med statiska värddatorer. + + +Skriv in en ny IP-adress för att ändra den, och klicka därefter på Ok. + + +För att lägga till ett nytt alias, klicka på knappen Lägg till.... + + +För att ändra ett aliasvärde, välj aliasposten och klicka därefter på Redigera.... + + +För att ta bort ett aliasvärde, välj aliasposten och klicka därefter på Ta bort. + + + + + + + + + +Verkställa ändringar + +Ändringar som görs via modulen Nätverksinställningar tillämpas inte automatiskt i systemmiljön. För att verkställa ändringarna som gjorts, starta en terminal och kör följande kommando: + +/etc/init.d/networking restart + + + + + +Installation + + +Krav + +Du måste ha installerat &kde; 3.x och QT 3.x för att använda knetwork-conf. +Knetwork-conf kan användas med följande plattformar: + + + +&kubuntu; + + +Conectiva + + +Debian + + +Fedora Core + + +FreeBSD + + +Gentoo + + +&Mandrake; + + +PLD + + +OpenNA + + +&RedHat; + + +&SuSE; + + + + + +Hur man skaffar knetwork-conf + +Hemsidan för knetwork-con är på http://knetworkconf.sourceforge.net, där du åtminstone kan ladda ner källkodspaketen. + + + +Installera binärfiler + +När binärdistributionen används (oftast RPM-paket), är det nog att ha installerat binärfiler för &kde; och QT. Att installera binärfiler rekommenderas för mindre erfarna användare. Ladda helt enkelt ner RPM-paketen. Installera dem från en terminal med RPM enligt följande: + + +rpm -i knetwork-conf-versionsnummer.rpm + + +Som ett alternativ, använd ett grafiskt gränssnitt som kpackage eller installationsverktyget i din distribution. + + + +Kompilering och installation + +I detta fall är det inte nog att ha binärfiler för QT och &kde; installerade, utan du behöver också utvecklingspaketen, som inkluderar bibliotek och andra saker. + +Rekommenderas bara för avancerade användare. Annars är det inte svårt att kompilera &knetworkconf;. Följande kommandon bör åstadkomma det: + +./configure --prefix=$(kde-config --prefix) +make +make install + + + +Kommandot make install måste köras som systemadministratör. + +Det ska klara av saken. Skulle du stöta på några problem, låt oss gärna få reda på det. + + + + +Teknisk information + +I det första avsnittet av kapitlet hittar du en del värdefull information om nätverkshanteringens grunder. I det andra, beskrivs alla inställningsfiler på disken som kan ändras av &knetworkconf;. + + +Nätverkshantering med IPv4 + +Det här avsnittet kan inte ersätta ytterligare föredrag om hantering av IP-nätverk. I detta appendix hittar du bara grundläggande information för att komma igång med att integrera datorn i ett mindre (hem) nätverk. + +För närvarande utförs IP-nätverkshantering med TCP/IP version 4 (IPv4). IPv5 har aldrig används mycket. IPv6 förväntas spridas i en nära framtid. Den här handboken är alltså baserad på den för närvarande mest spridda IPv4. + +Något av den viktigaste informationen för att ställa in ett gränssnitt är IP-adressen som du måste tilldela gränssnittet. I främmande nätverk, t.ex. ditt kontor, måste du be nätverksadministratören tala om en giltig IP-adress för dig, eller så kan du använda DHCP om det är tillgängligt. Hur som helst, är det inte tillåtet att helt enkelt välja en godtycklig IP-adress. + +Om du vill ställa in ett litet eget (hem) nätverk, bör du använda IP-adresser i ett intervall som är särskilt reserverat för detta syfte, för att förhindra IP-adresskonflikter med det globala nätverket (Internet). Adresserna i tabellen som visas nedan skickas inte vidare till Internet, och det är alltså säkert att använda dem som du vill. + +Naturligtvis kan datorerna senare ställas in för att komma åt Internet genom att använda en förmedlingsnod. + +Du kan fritt använda följande adresser: + + +IP-adresser för privata nätverk + + + +Klass +Intervall + + + + +A +10.0.0.0 till 10.255.255.255 + + +B +172.16.0.0 till 172.31.0.0 + + +C +192.168.0.0 till 192.168.255.0 + + + +
+ +För mindre nätverk är adresserna som oftast används de i intervallet 192.168.1.1 till 192.168.1.254. Det är nog för nätverk på upp till över 250 datorer. + +Dessutom är nätmasken oftast inställd till 255.255.255.0, så alla dessa datorer är medlemmar i samma delnät. + +Vissa adresser är reserverade för speciella saker, t.ex. 0.0.0.0 och 127.0.0.1. Den första är den så kallade förvalda routningen, och den andra är loopback-adressen. Den förvalda routningen behövs av IP-routning. + +Nätverket 127.0.0.1 är reserverat för IP-trafik som bara fungerar på den lokala datorn. Oftast är adressen 127.0.0.1 tilldelad till en specialenhet, det så kallade loopback-gränssnittet, som fungerar som en sluten cirkel. + +En standardförmedlingsnod är en dator som kopplar ihop två olika nätverk. Om du har ställt in ett litet eget nätverk, är det troligt att du vill att alla (eller några) av dina datorer att tillåta åtkomst av Internet. Men det är inte direkt möjligt, eftersom datorerna använder lokala privata IP-adresser, som inte skickas vidare till Internet. Lösningen är en dator som översätter mellan de två olika nätverken. Datorn använder minst två gränssnitt. Ett av dem, kanske ett Ethernet-kort, pekar på det lokala nätverket, medan det andra, kanske ett ISDN-kort, pekar på Internet. I detta fall använder båda gränssnitt olika IP-adresser. Datorn utför en så kallad nätverksadressöversättning (NAT, också känd som IP-vidarebefordran). För att ge lokala datorer möjlighet att komma åt Internet, måste du bara tala om standardförmedlingsnoden för dem, den lokala IP-adressen till datorn som är förmedlingsnod. + +
+ + +Inställningsfiler + +I det här avsnittet hittar du inställningsfilerna som rörs av &knetworkconf;, och var de finns i filsystemet för de olika distributionerna. + + +resolv.conf +Listan med namnservrar lagras i den här filen. + +Var resolv.conf finns + + + +Plattform +Utgåvenummer +Plats + + + + +Conectiva +9.2 +/etc/resolv.conf + + +Debian +3.0 +/etc/resolv.conf + + +Fedora Core +1 +/etc/resolv.conf + + +FreeBSD +5 +/etc/resolv.conf + + +Gentoo +2005.0 +/etc/resolv.conf + + +&Mandrake; +9.2 +/etc/resolv.conf + + +PLD +2.0 +/etc/resolv.conf + + +OpenNA +1.0 +/etc/resolv.conf + + +&RedHat; +9.0 +/etc/resolv.conf + + +&SuSE; +9.0 +/etc/resolv.conf + + + +
+ +Filen ändras ibland dynamiskt av DSL-anslutningar, undra alltså inte om filen inte innehåller vad du skrev in när en DSL-anslutning upprättas. +
+ + +hosts +I den här filen lagras listan med kända värddatorer. + + +Var filen hosts finns + + + +Distribution +Utgåvenummer +Plats + + + + +Conectiva +9.0 +/etc/hosts + + +Debian +3.0 +/etc/hosts + + +Fedora Core +1 +/etc/hosts + + +FreeBSD +5 +/etc/hosts + + +Gentoo +  +/etc/hosts + + +&Mandrake; +9.2 +/etc/hosts + + +PLD +2.0 +/etc/hosts + + +OpenNA +1 +/etc/hosts + + +&RedHat; +9.0 +/etc/hosts + + +&SuSE; +9.0 +/etc/hosts + + + +
+ +På &SuSE; är det känt att filen i bland sorteras om av skriptet SuSEconfig. Undra därför inte om du inte finner den i det tillstånd du förväntade dig. +
+
+
+ + +Tack till och licens + +Erkännanden + +Tack till alla som har arbetat med &kappname;: + + +Utvecklare + +Juan Luis Baptiste juan.baptiste@kdemail.net + + +David Sansome me@davidsansome.com + + +Carlos Garnacho garnacho@tuxerver.net + + +Simon Edwards simon@simonzone.com + +Pedro Jurado Maquedo pjmelenas@biwemail.com + + +Florian Fernandez florian.fernandez2@wanadoo.fr + + +Unai Garro Unai.Garro@ee.ed.ac.uk + + +Christoph Eckert mchristoph.eckert@t-online.de + + +Jaime Torres jtorres@telecorp.net + + +Alla andra som jag har glömt att lista här: Ni vet vilka ni är. + + + + +Upphovsmän + +Christoph Eckert: mchristoph.eckert@t-online.de + + +Sean Wheller: sean@inwords.co.za + + + + + +Licens + +Copyright för &kappname;, åtminstone för åren 2003 och 2004, ägs av Juan Luis Baptiste: (juan.baptiste@kdemail.net). + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + +
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$(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kpackage/; \ + $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kpackage/; \ + elif test -f $(srcdir)/index.cache.bz2; then \ + echo $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kpackage/; \ + $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kpackage/; \ + fi + -rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kpackage/common + $(LN_S) $(kde_libs_htmldir)/$(KDE_LANG)/common $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kpackage/common + +uninstall-docs: + -rm -rf $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kpackage + +clean-docs: + -rm -f index.cache.bz2 + + +#>+ 13 +install-nls: + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kpackage + @for base in slackloc.png right-prop.png debaptloc.png searchl.png debloc.png index.docbook bsdloc.png right-files.png right-change.png install.png rpmloc.png search.png left.png uninstall.png searchf.png handle.png ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kpackage/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kpackage/$$base ;\ + done + +uninstall-nls: + for base in slackloc.png right-prop.png debaptloc.png searchl.png debloc.png index.docbook bsdloc.png right-files.png right-change.png install.png rpmloc.png search.png left.png uninstall.png searchf.png handle.png ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kpackage/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in slackloc.png right-prop.png debaptloc.png searchl.png debloc.png index.docbook bsdloc.png right-files.png right-change.png install.png rpmloc.png search.png left.png uninstall.png searchf.png handle.png ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdeadmin/kpackage/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdeadmin/kpackage/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdeadmin/kpackage/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeadmin/kpackage/bsdloc.png b/tde-i18n-sv/docs/kdeadmin/kpackage/bsdloc.png new file mode 100644 index 00000000000..c4de030c5f4 Binary files /dev/null and b/tde-i18n-sv/docs/kdeadmin/kpackage/bsdloc.png differ diff --git a/tde-i18n-sv/docs/kdeadmin/kpackage/debaptloc.png b/tde-i18n-sv/docs/kdeadmin/kpackage/debaptloc.png new file mode 100644 index 00000000000..24cad1d5f3f Binary files /dev/null and b/tde-i18n-sv/docs/kdeadmin/kpackage/debaptloc.png differ diff --git a/tde-i18n-sv/docs/kdeadmin/kpackage/debloc.png b/tde-i18n-sv/docs/kdeadmin/kpackage/debloc.png new file mode 100644 index 00000000000..c96d3a2a5e6 Binary files /dev/null and b/tde-i18n-sv/docs/kdeadmin/kpackage/debloc.png differ diff --git a/tde-i18n-sv/docs/kdeadmin/kpackage/handle.png b/tde-i18n-sv/docs/kdeadmin/kpackage/handle.png new file mode 100644 index 00000000000..949ace77010 Binary files /dev/null and b/tde-i18n-sv/docs/kdeadmin/kpackage/handle.png differ diff --git a/tde-i18n-sv/docs/kdeadmin/kpackage/index.cache.bz2 b/tde-i18n-sv/docs/kdeadmin/kpackage/index.cache.bz2 new file mode 100644 index 00000000000..0048221f407 Binary files /dev/null and b/tde-i18n-sv/docs/kdeadmin/kpackage/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeadmin/kpackage/index.docbook b/tde-i18n-sv/docs/kdeadmin/kpackage/index.docbook new file mode 100644 index 00000000000..a704f8b7351 --- /dev/null +++ b/tde-i18n-sv/docs/kdeadmin/kpackage/index.docbook @@ -0,0 +1,1920 @@ + + + + + +]> + + + +Handbok &kpackage; + +Toivo Pedaste
toivo@ucs.uwa.edu.au
+
+
+ +Lauri Watts
lauri@kde.org
+
+Granskare +
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +2000 +Toivo Pedaste + + +&FDLNotice; + +2006-12-04 +3.5.5 + +&kpackage; är ett grafiskt gränssnitt för pakethanterarna RPM, Debian, Slackware och BSD. + + +kpackage +paket +pakethanterare +RPM +deb + +
+ + +Inledning + +&kpackage; är ett grafiskt gränssnitt för pakethanterarna RPM, Debian, Slackware och BSD. &kpackage; är en del av K-skrivbordsmiljön och är, på grund av detta, konstruerat för att passa ihop med &kde;:s filhanterare. + + + + + +Grundläggande skärmanvändning + +&kpackage; har två rutor. Den vänstra rutan visar ett träd med de installerade och tillgängliga paketen, medan den högra rutan visar information om paketen. + + + +Huvudfönstret - paketträd + +När &kpackage; startas normalt (dvs. inte aktiveras via drag-och-släpp och inte startas med några väljare) visar det två rutor med paketträdet till vänster. Det här trädet visar installerade paket och valfritt också nya och uppdaterade paket. + + +&kpackage; vänster ruta + + + + +Vänster ruta - paketträd + + +Vänster ruta - Paketträd + + + + +Vänstra rutan visar listan med paket, och flikarna längs överkanten avgör vilka paket som visas: + + + +Installerade - Visa installerade paket + +Uppdaterade - Visa paket där nyare versioner finns tillgängliga + +Nya - Visa oinstallerade paket + +Alla - Alla paket + + +Under flikarna finns sökraden. Den filtrerar paketträdet så att bara de paket vars namn eller sammanfattning innehåller söksträngen som används. + +Paketträdet är baserat på distributionens avdelningar och visar en sammanställning av information om paketen: + + +Paket - Paketets namn +Markera - Visar en bock om paketet har markerats. Markering tillåter att flera paket installeras eller avinstalleras samtidigt med knapparna placerade under paketträdet. +Sammanfattning - En kort beskrivning av paketet. +Storlek - Paketets storlek +Version - Paketets version +Gammal version - Om paketet uppdaterar ett installerat paket, versionen för det gamla paketet + + + +Paketen har grafiska symboler som anger deras status, en bild som representerar pakettypen betyder ett installerat paket, ett N anger ett tillgängligt paket och ett U betyder ett paket som kan uppgradera ett installerat paket. + +Ett enda paket kan väljas genom att klicka på namnet. Ett klick på punkten i kolumnen Markera markerar paketet med en bock, ett andra klick avmarkerar det, och &Shift;vänsterklick kan användas för att markera ett intervall med paket, medan &Ctrl;vänsterklick kan användas för att lägga till och ta bort markeringar för paket. + +Att välja ett paket från trädet visar information om det i den högra rutan. + + + + +Huvudfönstret - Rutan med paketinformation + +Den högra rutan har flikar för att visa tre olika sorters information om valda paket. + + + + +&kpackage; höger panel - Egenskaper + + + + +Höger panel - Paketegenskaper + + +Fliken Egenskaper som visar information om det valda paketet. I beroendeinformationen finns hyperlänkar till paketen som listas, där installerade paket syns med normal stil, oinstallerade men tillgängliga anges med kursiv stil, och beroenden som inte är tillgängliga visas med normal text. + + + + + + + + +&kpackage; höger panel - Egenskaper + + + + +Höger panel - Filerna i paketet + + +Fliken Fillista visar filerna i paketet, och för installerade paket (under förutsättning att informationen är tillgänglig) visas filens tillstånd. Filer som finns markeras med en bock, medan de som saknas markeras med ett kryss. + + + + + + + + + +&kpackage; höger panel - Egenskaper + + + + +Höger panel - Filerna i paketet + + +Fliken Ändringslogg visar ändringsloggen för paketet. + + + + + + + + + + + +Installera paket + +För att installera ett paket kan du + + +hitta paketet som du vill installera i &konqueror;, och dra det till en kopia av &kpackage; som kör + + +klicka på en paketfil i &konqueror; och starta en ny kopia av &kpackage; + + +använda menyalternativen Öppna i &kpackage; + + +välja ett tillgängligt paket i paketträdet + + + +Använd knapparna i högra rutan för ett valt paket. Knappen Hämta hämtar paketet från källan och visar detaljerad information. Knappen Installera visar installationsfönstret. + +Använd knappen Installera markerade i vänstra rutan för markerade paket, som visar installationsfönstret. + + +&kpackage; installationsdialogruta + + + + +Installationsdialogruta + + +Installationsdialogruta + + + + +Installationsfönstret listar paketen att välja för installation i en ruta längst upp till vänster. Om Debian APT används, visas också paketen som behövs för att uppfylla eventuella beroenden. Därunder finns ett antal kryssrutor som anger alternativ för installationsprogrammet. För RPM-paket är alternativen: + + +Uppgradera - Uppgraderar ett redan installerat paket. + + +Ersätt filer - Installera paketen även om de ersätter filer från andra, redan installerade, paket. + + +Kontrollera beroenden - Verifiera beroenden. + + +Testa (installera inte) + + + +För Debian APT är alternativen: + + +Endast nedladdning - Hämta paketen men installera dem inte. + + +Ingen nedladdning - Använd bara paket som är tillgängliga lokalt + + +Ignorera saknade - Gör installationen även om några paket saknas + + +Ignorera stopp - Ignorera stopp som har angivits för paket + + +Tillåt inte behörighetskontrollerade - Ignorera eventuella krav att paketen måste vara signerade. + + +Antag ja - Svara ja på alla frågor som installationsprogrammet eventuellt ställer. + + +Testa (installera inte) + + + +Knappen Installera startar själva installationen. Normalt tas installationsfönstret bort efter en lyckad installation, men om kryssrutan Behåll fönster är markerad blir fönstret kvar. + +Panelen till höger är ett integrerat terminalfönster där installationsprogrammen körs. För interaktiva installationsprogram sker inmatningen i det här fönstret. + + + + +Avinstallera paket + +Ett valt paket kan avinstalleras genom att använda knappen Avinstallera i högra rutan, medan knappen Avinstallera markerade i vänstra rutan kan användas för att avinstallera markerade paket. Knapparna visar avinstallationsfönstret. + + +&kpackage; installationsdialogruta + + + + +Avinstallationsdialogrutan + + +Avinstallationsdialogrutan + + + + +Knappen Avinstallera i fönstret gör att paketen avinstalleras, och den högra rutan tillhandahåller ett integrerat terminalfönster för avinstallationsprogrammet. + +För RPM-paket är alternativen: + + +Använd skript - Kör eventuella avinstallationsskript + + +Kontrollera beroenden - Verifiera beroenden. + + +Testa (avinstallera inte) + + + +För Debian APT är alternativen: + + +Rensa inställningsfiler - Ta bort eventuella paketkonfigurationsfiler. + + +Antag ja - Svara ja på alla frågor som installationsprogrammet eventuellt ställer. + + +Testa (avinstallera inte) + + + + + + + +Tillgängliga paket integreras i trädet + +Åtkomst av tillgängliga paket ställs in i menyn med Inställningar Anpassa &kpackage;.... + + + +&kpackage; installationsdialogruta + + + + +Pakethanteringsruta + + +Pakethanteringsruta + + + + +I övre delen av rutan finns Fjärrvärddator, som tillåter att &kpackage; hanterar paket på en annan dator. Den här funktionen kräver ssh, och är bara tillgänglig när Debian APT används. Namnet på den andra datorn skrivs in i kombinationsrutan, och &kpackage; använder den när kryssrutan Använd fjärrvärddator är markerad. + +Övriga delar av panelen tillåter att de olika pakettyperna som &kpackage; kan hantera aktiveras eller inaktiveras. Om en pakettyp aktiveras, visar knappen Plats för paket en dialogruta för att ange platser för tillgängliga paket. Om de program som krävs för att hantera en pakettyp inte är tillgängliga blir pakettypen automatiskt inaktiverad. + + +&kpackage; installationsdialogruta + + + + +RPM-platsdialogruta + + +RPM-platsdialogruta + + + + +&kpackage; kan läsa en katalog som innehåller paket för RPM-paket, och lägga till dem i paketträdet antingen som nya eller uppdaterade paket. Det är möjligt att undersöka eller installera dessa paket från paketträdet. Normalt tas informationen om paket från standardformatet för filnamnen, så det är nödvändigt att använda knappen Undersök för att se hela beskrivningen. Det är dock möjligt att ange ett alternativ så att varje paketfil läses för lokala kataloger. Det här är långsammare men ger en fullständig beskrivning. + +RPM-platsdialogrutan tillåter att kataloger som innehåller RPM-paket anges. Den är uppdelad i ett antal flikrutor för enkel hantering. Varje rad i en ruta anger en katalog. Om kryssrutan Använd är markerad används katalogen, annars inte. Textinmatningsfältet kan antingen innehålla en katalogsökväg eller en FTP webbadress. Kryssrutan Underkataloger anger om paket söks i underkataloger. Knappen ... visar en sökdialogruta för kataloger. + + + +&kpackage; installationsdialogruta + + + + +Debian APT-platsdialogruta + + +Debian APT-platsdialogruta + + + + +APT: Debian betyder att Debian-paketen hanteras av kommandot deb-apt, som automatiskt kan hämta paket från arkiv och lösa upp beroenden. + +Platsen för avinstallerade paketarkiv kan anges i rutan "A". Det används för att skriva filen /etc/apt/sources.list, som styr var deb-apt söker efter paket. Varje post motsvarar en rad i filen. Om kryssrutan Använd inte är markerad, är raden bortkommenterad. + +Rutan "D" tillåter att kataloger som innehåller Debian-paket anges. + + +&kpackage; installationsdialogruta + + + + +Debian DPKG-platsdialogruta: L och P rutor + + +Debian DPKG-platsdialogruta: L och P rutor + + + + + +För Debian-paket som hanteras med dpkg finns det tre sätt att komma åt tillgängliga paket, som kan väljas i tre olika typer av platsinställningsrutor. + + + +Rutan "I" ange platsen för Debian-paketträdet och väljer distribution och arkitektur. &kpackage; letar på de normala platserna efter Packages-filer som beskriver de tillgängliga paketen. Dessa paket läggs därefter till i paketträdet och kan undersökas eller installeras. + + +Rutan "P" anger platsen för Debian-distributionen tillsammans med Packages-filerna för de delar av distributionen som är av intresse. Om programmet dselect används kan filen /var/lib/dpkg/available användas som Packages-fil för beskrivning av distributionen som dselect använder. + +Rutan "D" anger kataloger som hanteras på samma sätt som med RPM-paket. + + + +&kpackage; installationsdialogruta + + + + +Slackware-platsdialogruta + + +Slackware-platsdialogruta + + + + +Det finns mycket lite information lagrad om installerade paket för Slackware-paket, men det är möjligt att använda en PACKAGE.TXT fil som informationskälla om de installerade paketen. Filen PACKAGES.TXT motsvarar en Debian Packages-fil och Slackware-distributioner är uppbyggda med ett katalogträd som innehåller .tgz-paketen och en PACKAGES.TXT fil som beskriver paketen. + +Paketen i en Slackware-distribution integreras i paketträdet, på samma sätt som Debian-distributioner. Tyvärr innehåller inte Slackware-paketen versionsinformation, så det är inte möjligt att avgöra vilka tillgängliga paket som är nyare än de installerade. + + +Rutan "I" är platsen för en PACKAGES.TXT fil som används för att ange information om installerade paket. +Rutorna med "P" kan användas för att ange platsen för distributioner med katalogträdet som innehåller .tgz-filer och platsen för motsvarande PACKAGES.TXT fil +Rutorna med "D" är för kataloger som inte har en motsvarande PACKAGES.TXT fil + + + +&kpackage; installationsdialogruta + + + + +BSD-platsdialogruta + + +BSD-platsdialogruta + + + + +För BSD-paket förstår &kpackage; en paketdistributionskatalog som innehåller en INDEX-fil (som beskriver alla paketen) och dessutom innehåller en katalog som heter All (med alla paketfiler). + +Rutan "Överförda program" anger platsen för trädet med överförda program i filsystemet +Rutan "Paket" tillåter att platsen för paketkataloger anges, dvs. de som innehåller INDEX filer. + +Fjärrkataloger och paketfiler (dvs. de som hämtas via &FTP;) lagras i en cache av &kpackage;. Paketen lagras i ~/.kpackage och katalogerna i ~/.kpackage/dir + +För att hantering av fjärrkataloger (&FTP;) ska fungera kanske det är nödvändigt att ingen FTP Proxy är vald i inställningarna för webbläsning. + + + + +Sökning + +Paketsökrad + + + &kpackage; sökrad + + + + + Sökrad + + + Sökrad + + + + +Sökraden filtrerar paketträdet så att bara de paket vars namn eller sammanfattning innehåller söksträngen visas. + + + + + Hitta paket + + + &kpackage; Hitta paket + + + + + Hitta paket + + + Hitta paket + + + + + Dialogrutan Hitta paket söker bland paketnamnen i paketträdet och går till nästa paket som matchar. Om Delsträng inte är markerad hittas bara paketnamn som matchar exakt. Om Sök om inte är markerad, fortsätter inte sökningen när paketträdets slut nås. + + + + Filsökning + + + &kpackage; Filsökning + + + + + Hitta fil + + + Hitta fil + + + + + Dialogrutan Filsökning söker efter filer vars namn innehåller söksträngen. Kolumnerna som visas är: + + + Installerade - Markerar om det är ett installerat paket + + + Typ - Paketets typ + + + Paket - Paketets namn + + + Filnamn - Namnet på matchande fil + + + Bara filerna i installerade paket visas om inte Sök också oinstallerade paket är markerad. Det fungerar bara med Debian ATP-paket och bara om kommandot apt-file är installerat. Databasen som används av apt-file uppdateras med menyalternativet Filuppdatering med APT. + + + + + + + + Diverse + + Root-rättigheter + + &kpackage; kräver root-rättigheter för att installera/avinstallera paket. Det här kan åstadkommas genom att köra &kpackage; som root, till exempel genom att använda &kdesu;. + + Som ett alternativ, om &kpackage; körs som en vanlig användare, försöker det köra program för installation/avinstallation som root, genom att logga in via en pseudoterminal. Det använder antingen su, sudo eller ssh för att göra detta, och om det behövs visar det ett terminalfönster där root-lösenordet kan skrivas in. För att det här ska fungera, måste root-prompten sluta med #. Alternativet Behåll lösenord gör att &kpackage; kommer ihåg lösenordet som skrivs in. + + &kpackage; lösenordsprompt + + + + + Lösenordsprompt + + + Lösenordsprompt + + + + + + + + + Drag och släpp + + &kpackage; använder &kde;:s drag-och-släpp protokoll. Det här betyder att du kan dra och släppa paket på &kpackage; för att öppna dem. Att släppa en fil på dialogrutan Filsökning söker efter paketet som innehåller filen. + + + + + + + +Menyer + +Här beskrivs &kpackage;s menyer. + + +Menyn <guimenu +>Arkiv</guimenu +> + +Alternativen i menyn Arkiv är: + + + + &Ctrl;O Arkiv Öppna... +Visar filvalsdialogrutan för lokala och &FTP;-filer + + + +Arkiv Öppna senaste +En lista med de senast öppnade paketfilerna + + + + &Ctrl;F ArkivHitta paket... +Söker i listan på installerade paket efter ett paket vars namn innehåller strängen som skrivs in + + + +Arkiv Hitta fil... +Skapar en lista med paket som innehåller det inskrivna filnamnet. Om en rad väljs visas information om det paketet. Listan beter sig något annorlunda för RPM (där du måste ange exakt rätt filnamn) och DEB (där du kan ange ett reguljärt uttryck). + + + +F5 Arkiv Uppdatera +Läs om paketdata och bygg om paketträdet + + + + &Ctrl;Q Arkiv Avsluta +Avslutar &kpackage; + + + + + + +Menyn <guimenu +>Paket</guimenu +> + +Alternativen i menyn Paket är: + + + + +&Alt; Vänster Paket Bakåt +Bakåtknapp för att navigera med länkarna under Egenskaper i högra rutan. + + + +&Alt; Höger Paket Framåt +Framåtknapp för att navigera med länkarna under Egenskaper i högra rutan. + + + +Paket Expandera träd +Expanderar paketträdet helt + + + +Paket Dra ihop träd +Drar ihop paketträdet så att bara trädstrukturen visas + + + +Paket Rensa markeringar +Avmarkerar alla paket + + + +Paket Markera alla +Markerar alla paket som ingår i den valda vyn + + + +Paket Installera + +Installera paketet som för närvarande är markerat. + + + + +Paket Installera markerade + +Installera alla markerade paket + + + + +Paket Avinstallera + +Avinstallera paketet som för närvarande är markerat + + + + +Paket Avinstallera markerade + + +Avinstallera alla markerade paket + + + + + + + + + +Menyn <guimenu +>Cache</guimenu +> + +Alternativen i menyn Cache är: + + +CacheRensa paketkatalogcache +Ta bort cachekopior av fjärrpaketkataloger och paketfiler + + + +CacheRensa paketcache +Ta bort cachekopior av fjärrpaketfiler som har hämtats. + + + + + + +Menyn <guimenu +>Special</guimenu +> + +Menyn Special innehåller åtgärder som hör ihop med särskilda pakettyper: + + + +Special APT: Debian + + + + + +Uppdatera +Uppdatera apt-index från paketarkiv. + + + +Uppgradera +Uppgradera Debian-installationen till den senaste versionen av alla paket. + + + +Korrigera +apt är verkligt strikt angående beroenden, försök korrigera beroendeproblem + + + + Filuppdatering med APT + Sökning efter oinstallerade filer använder kommandot apt-file. Det uppdaterar databasen som apt-file använder. + + + + + + + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + +Alternativen i menyn Inställningar är: + + + +InställningarVisa verktygsrad +Växlar visning av verktygsraden + + + +Inställningar Spara inställningar +Sparar inställningarna omedelbart + + + +Inställningar Anpassa genvägar... +&kde;:s standarddialogruta för att ange snabbtangenter + + + +Inställningar Anpassa verktygsrader... +&kde;:s standarddialogruta för att anpassa verktygsrader + + + +Inställningar Anpassa &kpackage;... + + + + +Typer +Vilka pakettyper som ska hanteras, Debian som använder DPKG och Debian som använder APT anges sparat, eftersom det inte är en god idé att aktivera båda samtidigt. Det anger också om en annan dator ska anropas för Debian APT. + + + +Cache +Styr om cache ska användas för fjärrkataloger (via &FTP;) och paketfiler. + + + +Cacha fjärrpaketkataloger +Om cache ska användas för fjärrkataloger (via &FTP;) och paketfiler. + + + +Cacha fjärrpaketfiler +Om cache ska användas för fjärrpaketfiler som har hämtats. + + + +Cachekatalog +Var cachen för fjärrpaketfiler och kataloger ska finnas + + + + + + + +Diverse + + + + +Kör privilegierade kommandon med användning av +Använd su, sudo eller ssh för att köra priviligierade kommandon. För Debian-APT på en annan dator används alltid ssh. + + + +Verifiera fillistan +Om markerat, kontrolleras listan med filer i paketet för att se om de verkligen är installerade + + + +Läs information från alla lokala paketfiler +Om markerat, läsas alla filer från en (lokal) paketkatalog istället för att bara använda filnamnen. Det här är långsammare men visar mer information. + + + + + + + + + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> + +Alternativen i menyn Hjälp är: +&help.menu.documentation; + + +Verktygsrad + + +Öppna +Tillbaka +Framåt +Expandera träd +Dra ihop träd +Hitta paket +Hitta fil +Uppdatera + + + + + +Tack till och licenser + +&kpackage; + +Dokumentation copyright 2005 Toivo Pedaste toivo@ucs.uwa.edu.au +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar &kpackage; +&install.intro.documentation; För information om hur man skaffar och kompilerar det se http://www.kde.org/install-source.html + +Det finns mer information om kompilering på http://www.kde.org/compilationfaq.html + +Det finns en webbsida på http://www.general.uwa.edu.au/u/toivo/kpackage + + + + +Krav + +För att kunna installera &kpackage; behöver du: + + +&Qt; 3 och &kde; 3 + + +För att lista Debian-paket behövs ingen annan programvara, men för att installera och avinstallera paket behöver du: + + +dpkg-pakethanteraren eller + +apt-get och apt-cache + + +För BSD-paket behöver du pakethanteringsprogrammen: + + +pkg_info +pkg_add +pkg_delete + + +För Slackware-paket behöver du: + + +installpkg +removepkg + + +För att hantera Redhat-paket behöver du: + + + +rpm + + +För att &kpackage; ska fungera korrekt med RPM-paket måste RPM-databasen vara initierad. Om felet unable to open.... uppstår när rpm skrivs in, försök då med rpm . + + + + +
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docs/kdeadmin/ksysv/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeadmin/ksysv/index.cache.bz2 b/tde-i18n-sv/docs/kdeadmin/ksysv/index.cache.bz2 new file mode 100644 index 00000000000..f10b7f111c7 Binary files /dev/null and b/tde-i18n-sv/docs/kdeadmin/ksysv/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeadmin/ksysv/index.docbook b/tde-i18n-sv/docs/kdeadmin/ksysv/index.docbook new file mode 100644 index 00000000000..a0dd8046a1d --- /dev/null +++ b/tde-i18n-sv/docs/kdeadmin/ksysv/index.docbook @@ -0,0 +1,1368 @@ + + + + + +]> + + + +Handbok &ksysv; + +Peter Putzer
putzer@kde.org
+
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2001-03-21 +1.03.06 + + +1998 +2000 +2001 +Peter Putzer + + +&FDLNotice; + + +&ksysv; är en grafisk editor för startkonfiguration enligt Sys V. + + + +KDE +KSysV +Körnivå +Körnivåeditor +System V-start + +
+ + +Inledning + +Välkommen till &kde;:s SysV-starteditor, vanligen känd som (och hädanefter kallad) &ksysv;. Det här avsnittet tar upp några begrepp och förklarar vad man kan göra med &ksysv;. + + + + +En kort beskrivning av System V-start + +Följande förklaring är lånad av tksysv (en inspirationskälla för &ksysv;). + +System V-start är snabbt på väg att bli standardiserad i &Linux;-världen för att styra uppstart av programvara när datorn startas. Det här beror på att den utan tvekan är lättare att använda, mer kraftfull och flexibel än den traditionella BSD-starten. + +Jag tar inte upp historien här (huvudsakligen eftersom jag inte känner till den). + +Binärfilen init finns i /sbin och inte i /etc. Det här är viktigt eftersom man kan försöka att uppdatera en maskin till System V-start utan att installera om och formatera om. &Linux;-kärnan tittar först i /etc efter init, så du måste försäkra dig om att den gamla init tas bort därifrån om den finns. + +SysV-start skiljer sig också från BSD-start på det sättet att konfigurationsfilerna finns i en underkatalog i /etc istället för att ligga direkt i /etc. Den här katalogen heter rc.d. I den hittar du rc.sysinit och följande kataloger: + + + + +init.d/ + + + + +rc0.d/ + + + + +rc1.d/ + + + + +rc2.d/ + + + + +rc3.d/ + + + + +rc4.d/ + + + + +rc5.d/ + + + + +rc6.d + + + + +init.d innehåller en samling med skript. I huvudsak behövs ett skript för varje tjänst som man behöver köra när datorn startas eller när en annan körnivå aktiveras. En tjänst omfattar sådant som nätverkshantering, NFS, &Sendmail;, httpd, etc. En tjänst omfattar inte sådant som setserial som bara ska köras en gång och sedan avslutas. Sådant hör hemma i filen rc.local. + +rc.local ska finnas i /etc/rc.d om du vill ha en. De flesta system har en även om den inte gör mycket. Du kan också lägga till en rc.serial i /etc/rc.d, om du behöver göra särskilda saker med serieportar när datorn startas. + +Kedjan av händelser är följande: + + + +Kärnan letar på flera ställen efter init och kör den första som den hittar. + + +init kör /etc/rc.d/rc.sysinit. + + +rc.sysinit gör ett antal nödvändiga saker och kör sedan rc.serial (om den finns) + + +init kör rc.local + + +init kör alla skript för den förvalda körnivån + + + + +Den förvalda körnivån bestäms i /etc/inittab. Du bör ha en rad nära början som ser ut så här: + +id:3:initdefault: + +Här kan du se, genom att titta i andra kolumnen, att den förvalda körnivån är 3, vilket bör gälla för de flesta system. Om du vill ändra den, kan du redigera /etc/inittab för hand och ändra siffran 3. Var mycket försiktig när du rotar i inittab. Om du ställer till det, kan du komma åt att rätta till det genom att starta om och skriva: + +LILO boot: linux single + +Det här ska låta dig starta i enanvändarläge så att du kan rätta till det. + +Nå, hur körs alla de rätta skripten? Om du skriver ls i rc3.d, ser du något som liknar: + + +lrwxrwxrwx 1 root root 13 13:11 S10network -> ../init.d/network +lrwxrwxrwx 1 root root 16 13:11 S30syslog -> ../init.d/syslog +lrwxrwxrwx 1 root root 14 13:32 S40cron -> ../init.d/cron +lrwxrwxrwx 1 root root 14 13:11 S50inet -> ../init.d/inet +lrwxrwxrwx 1 root root 13 13:11 S60nfs -> ../init.d/nfs +lrwxrwxrwx 1 root root 15 13:11 S70nfsfs -> ../init.d/nfsfs +lrwxrwxrwx 1 root root 18 13:11 S75keytable -> ../init.d/keytable +lrwxrwxrwx 1 root root 23 13:11 S80sendmail -> ../init.d/sendmail.init +lrwxrwxrwx 1 root root 18 13:11 S90lpd -> ../init.d/lpd.init +lrwxrwxrwx 1 root root 11 13:11 S99local -> ../rc.local + +Vad du ser är att det inte finns några riktiga filer i katalogen. Allt är länkar till ett av skripten i katalogen init.d. + +Länkarna har också ett S och ett tal i början. S betyder att just det här skriptet ska startas och ett K betyder att det ska stoppas. Talet finns där bara för att ordna skripten. Init startar varje tjänst i den ordningen som de syns. Du kan upprepa samma tal, men det förvirrar dig bara en del. Du måste bara använda ett tal med två siffror, tillsammans med ett stort S eller K för att starta eller stoppa en tjänst enligt behov. + +Hur startas och stoppas en tjänst? Enkelt. Varje skript är skrivet för att ta emot en väljare som kan vara och . I själva verket kan du köra skripten för hand med ett kommando som: + +/etc/rc.d/init.d/httpd.init + +För att stoppa httpd-servern. Init läser bara namnet och om det har ett K, anropar det skriptet med väljaren . Om det har ett anropar det skriptet med väljaren . + + + +Varför alla de här körnivåerna? + +Vissa personer vill ha ett enkelt sätt att ställa in datorer för flera syften. Man skulle kunna ha en server-körnivå som bara kör httpd, sendmail, networking, etc. Dessutom skulle man kunna ha en användar-körnivå som kör kdm, nätverkshantering, etc. + + + + + + +Grundläggande skärmanvändning + +Här kan du lära dig hur &ksysv; används, vilket inte borde vara svårt eftersom det konstruerades för att vara så användarvänligt som möjligt. + + +Mus + +Att använda &ksysv; med en mus eller annat pekdon är lätt: dra bara en post från området Tillgängliga tjänster till en av de sex körnivåerna för att starta (eller stoppa) den för körnivån. + +Du kan också flytta skript mellan körnivåer, eller ändra platsen i en given körnivå, genom att dra runt dem. Att göra detta tar bort posten från dess ursprungliga körnivå (eller plats). Det här sker inte när du drar en post från området Tillgängliga tjänster. + + +Poster flyttas när du drar dem till ett nytt område. För att kopiera en tjänst till en annan körnivå, måste du välja Kopiera i menyn Redigera eller den sammanhangsberoende menyn och Klistra in den i körnivån den ska till. + + +En posts sorteringstal kan ibland inte beräknas. För sådana fall måste du redigera sorteringstalen för omgivande poster innan du försöker att stoppa in tjänsten igen. + + +Sorteringstal kan gå från 00 till 99, men inte högre. + + +Du kan ta bort poster genom att dra dem till området med Papperskorgen (som symboliseras av ikonen som visar en soptunna). + + +För närvarande finns det inget sätt att få tillbaka poster som har dragits till Papperskorgen, så var försiktig! + + + + + +Tangentbord + +Du kan använda Tab-tangenten för att byta fokus mellan olika rutor (Tillgängliga tjänster, Körnivå 1 Starta, Körnivå 1 Stoppa, etc.) och piltangenterna för att flytta markeringen upp och ner. + +För att flytta en post till en annan körnivå, Klipp ut den till klippbordet (med &Ctrl; X och Klistra in den i körnivån dit den ska (med &Ctrl; V). + +För att ändra posternas sorteringsnummer eller namn för hand, tryck på returtangenten för att öppna dialogrutan med egenskaper. Använd Tab-tangenten för att byta mellan olika fält. Stäng dialogrutan genom att trycka på returtangenten för att acceptera ändringarna, eller tryck på Esc för att avbryta alla ändringar. + + + + +Menyalternativen + +En beskrivning av &ksysv;s menyer i tur och ordning. + + +Menyn <guimenu +>Arkiv</guimenu +> + +På grund av risken för att data går förlorad, begär alla menyalternativ under Arkiv att du bekräftar åtgärden innan den utförs. + + + + +Arkiv Ångra inställningar... + + +Glöm alla ändringar som du har gjort och återgå till den senast sparade konfigurationen. + + + + + + &Ctrl; O Arkiv Öppna... + + + +Öppna en tidigare sparad konfiguration. + + + + + + + &Ctrl; S Arkiv Spara inställningar + + +Gör dina ändringar bestående. Att spara skapar inga säkerhetskopior, så använd detta med försiktighet. + + + + + +Arkiv Spara som... + + + +Spara en kopia av den nya konfigurationen. + + + + + + + &Ctrl; L Arkiv Spara logg... + + + +Spara en logg + + + + + + + + &Ctrl; P Arkiv Skriv ut logg... + + + +Skriv ut en kopia av loggen. + + + + + + + &Ctrl; Q Arkiv Avsluta + + +Avsluta &ksysv;. + + + + + + + +Menyn <guimenu +>Redigera</guimenu +> + + + + + &Ctrl; Z Redigera Ångra + + + +Ångra den senaste osparade ändringen som gjorts. + + + + + + + &Ctrl; Skift Z Redigera Gör om + + + +Gör om den senast ångrade ändringen. + + + + + + + &Ctrl; X Redigera Klipp ut + + + +Klipp ut tjänsten som för närvarande är vald till klippbordet. + + + + + + + &Ctrl; C Redigera Kopiera + + + +Kopiera posten som för närvarande är vald till klippbordet, utan att ta bort den från dess ursprungliga plats. + + + + + + + &Ctrl; V Redigera Klistra in + + + +Klistra in innehållet från klippbordet på markörens nuvarande plats. + + + + + + +Redigera Egenskaper + + + +Öppna dialogrutan med egenskaper för den valda posten. + + + + + + + + +Menyn <guimenu +>Verktyg</guimenu +> + + + + +Verktyg Starta tjänst... + + + +Starta den valda tjänsten + + + + + + +Verktyg Stoppa tjänst... + + + +Stoppa den valda tjänsten + + + + + + +Verktyg Starta om tjänst... + + + +Starta om den valda tjänsten. + + + + + + +Verktyg Redigera tjänst... + + + +Redigera den valda tjänsten + + + + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + + +Inställningar Visa verktygsrad + + + +Växla visning av och på för verktygsraden. + + + + + + +Inställningar Visa statusrad + + + +Växla visning av och på för statusraden. + + + + + + +Inställningar Visa logg + + + +Växla visning av och på för loggfönstret. + + + + + + +Inställningar Spara inställningar + + + +Spara dina nuvarande inställningar. + + + + + + +Inställningar Anpassa tangentbindningar... + + + +Anpassar förvalda tangentbindningar. + + + + + + +Inställningar Anpassa verktygsrader... + + + +Anpassar verktygsraden. + + + + + + +Inställningar Anpassa SysV-starteditor... + + +Anpassar beteendet hos &ksysv; + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + + + + +Anpassning + +Alla alternativ sparas i $KDEHOME/share/config/ksysvrc. Förvalda värden tas från den globala filen ($KDEDIR/share/config/ksysvrc), om den finns, eller skapas annars internt i &ksysv;. Ändringar av förvalda värden lagras i den lokala ksysvrc. + + +Sektioner som känns igen + +Sektioner som känns igen och deras förvalda värden. + + +[Path Settings] + + +Nyckelord +Förval +Beskrivning + +ScriptPath +/etc/rc.d/init.d +Sökväg till skripten som används för att starta och stoppa tjänster. + + + +RunlevelPath +/etc/rc.d +Sökväg till underkatalogerna för körnivå. + + + + + + + +[Colors] + + + +Nyckelord +Förval +Beskrivning + +Changed +red +Färg som används för ändrade poster + + + +New +blue +Färg som används för nya poster + + + + + + + +[Geometry] + + +Nyckelord +Förval +Beskrivning + +Width + +Bredd på &ksysv;s fönster + + + +Height + +Höjd på &ksysv;s fönster + + + + + + +[Other Settings] + + +Nyckelord +Förval +Beskrivning + +ToolBar +true +Om verktygsraden är aktiverad eller inte + + + +StatusBar +true +Om statusraden är aktiverad eller inte + + + +ShowLog +true +Om loggfönstret visas eller inte + + + +PanningFactor +80 +100 - panoreringsfaktor = procent av fönstret som är reserverat för att visa loggfilen + + + + + + + + + + +Vanliga frågor + + + + +Jag lekte med den förvalda körnivån, och nu startar min dator om hela tiden. Vad ska jag göra? + + +Skriv in linux single vid LILO-prompten, och tryck på returtangenten för att starta med enanvändarläge. Redigera filen /etc/inittab och ändra den förvalda körnivån till något vettigt. 3 är normalt säkert. + + + + + +Min dator stannar igen precis efter den har startat + + +Se fråga 1, ovan. + + + + + +Jag har schemalagt några tjänster som ska köras i körnivå X med &ksysv;, men varför fungerar de inte? + + + +Om du använder distributioner från SuSE eller Delix (DLD), måste du också redigera en fil som är specifik för varje distribution i /etc. Titta i distributionens handbok för detaljer. + + +Sättet att starta tjänster som används av ovannämnda distributioner gör det lätt att hantera konfiguration av tjänster för de egna konfigurationsverktygen som de här distributionerna tillhandahåller, men det är tyvärr inte standardiserat. Upphovsmännen till &ksysv; planerar skriva en generell utökning för att hantera det här sättet någon gång i framtiden, men vänta inte alltför ivrigt. + + +Om du använder en annan distribution, kontrollera att du har alla konfigurationsfiler som behövs av tjänsten, och om de finns på rätt plats. Vissa demoner, till exempel Apache (också kallad httpd), avslutas bara utan något meddelande om deras konfigurationsfiler saknas eller är felaktiga. + + + + + + + + +Vanlig semantik för körnivåer + +Den här varierar beroende på distributionen, så det här är en ofullständig lista för de vanligaste &Linux;-distributionerna. Om du har ytterligare distributioner, skicka gärna e-post till författaren så att informationen kan läggas till i den här handboken. + + + +&RedHat; + + + +Körnivå 0: + +Stanna (stänger av datorn) + + + +Körnivå 1: + +Enanvändarläge. + + + +Körnivå 2: + +Fleranvändare bara text, utan NFS. + + + +Körnivå 3: + +Fleranvändare bara text, med fullständig nätverkshantering. + + + +Körnivå 4: + +Används inte. + + + +Körnivå 5: + +Fleranvändare X11 med fullständig nätverkshantering. + + + +Körnivå 6: + +Starta om + + + + + + + + + + +Licens och tack till +&ksysv; Copyright © 1997-1998 Peter Putzer + + + +Peter Putzer, putzer@kde.org - Utvecklare + + + +Dokumentation: + + + +Peter Putzer, putzer@kde.org - Ursprungligt innehåll + +Eric Bischoff, e.bischoff@noos.fr - Redaktör + + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + +&install.intro.documentation; +&install.compile.documentation; + + +
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$(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdeadmin/kuser/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdeadmin/kuser/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdeadmin/kuser/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeadmin/kuser/index.cache.bz2 b/tde-i18n-sv/docs/kdeadmin/kuser/index.cache.bz2 new file mode 100644 index 00000000000..51141756f94 Binary files /dev/null and b/tde-i18n-sv/docs/kdeadmin/kuser/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeadmin/kuser/index.docbook b/tde-i18n-sv/docs/kdeadmin/kuser/index.docbook new file mode 100644 index 00000000000..90edabca76b --- /dev/null +++ b/tde-i18n-sv/docs/kdeadmin/kuser/index.docbook @@ -0,0 +1,458 @@ + + + + +]> + + + + +Handbok &kuser; + +Matt Johnston
mattj@flashmail.com
+
+
+ +Lauri Watts
lauri@kde.org
+
+Granskare +
+Jonathan Singer
jsinger@leeta.net
+
+Granskare +
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +2000 +Matt Johnston + +&FDLNotice; + + +2002-10-08 +1.0 + +Det här dokumentet beskriver &kuser; version 1.0. Programmet låter dig hantera användare och grupper i systemet. + + + +kuser +användare +hantera +administration +verktyg +grupp +lösenord + +
+ + +Komma igång + +Det här är en kort inledning till &kuser;. För mer detaljerad information se Användning. + +I själva verket behöver du inte göra någonting för att börja använda &kuser; utom inställningar. + +När du har gjort ändringarna som du vill göra, måste du Spara dem för att de ska gälla. Använd antingen verktygsradens ikon, eller menyn Arkiv. + + + + +Användning + + +Huvudfönster + +&kuser; är ett mycket enkelt program. I huvudfönstret kan du se två listor: listan med användare och listan med grupper. För att redigera en användare eller grupp, dubbelklicka bara på den. Dialogrutan för användare/grupper visas då. + +&kuser;s huvudfönster + + + + + +&kuser;s huvudfönster + + + + + + + +Dialogrutan för användaregenskaper + +Dialogrutan användaregenskaper har flera olika flikar. + +Antalet flikar beror på typen av lagringssystem för användare och om kvoter används. Ytterligare flikar visas om du har skugglösenord eller liknande, såsom /etc/master.passwd i BSD varianter av Unix. + + +Fliken <guilabel +>Användarinformation</guilabel +> + +Under fliken Användarinformation kan du ändra: + + +Användar-ID +Fullständigt namn +Inloggningsskal (listan på inloggningsskal kommer från filen /etc/shells) +Hemkatalog +Två kontorsplatser +Adress +Lösenord + + + + + +Fliken <guilabel +>Lösenordshantering</guilabel +> + +Fliken Lösenordshantering visas om du har skugglösenord, eller några andra liknande saker, såsom /etc/master.passwd i BSD varianter av Unix. + +Under fliken Utökad information kan du ändra parametrar som hör samman med utökad kontohantering: + + +Minimalt antal dagar mellan lösenordsändringar +Antal dagar innan ett lösenord går ut om det inte har ändrats +Antal dagar innan ett lösenord går ut som användaren får en varning +Om och när ett konto inaktiveras om lösenordet går ut +Ett inställt datum då kontot går ut +Klass (på BSD-system) + +Datum för senaste byte av lösenord visas nära dialogrutans överkant. + + + + + +Fliken <guilabel +>Kvoter</guilabel +> + +Du ser förmodligen bara fliken Kvoter om du har minst ett filsystem med kvoter aktiverade monterat och en kvotfil finns. Här kan du ändra alla parametrar som hör samman med kvoter: + + +Mjuk filkvot +Hård filkvot +Filtidsfrist +Mjuk diskkvot +Hård diskkvot +Disktidsfrist + + +Alla de här parametrarna kan ändras för alla filsystem som har användarkvoter aktiverade. Filsystem kan ändras med kombinationsrutan Filsystem med kvoter. + + + + +Fliken <guilabel +>Grupper</guilabel +> + +Fliken Grupper innehåller all information om användares deltagande i grupper. Den huvudsakliga gruppen som användaren hör till ställs in med rutan Primär grupp. Användaren kan tilldelas ytterligare grupper, genom att markera dem i den stora rutan. + + + + + +<guilabel +>Gruppegenskaper</guilabel +> + +Dialogrutan Gruppegenskaper innehåller en lista med alla användare. Markera rutorna för varje användare som ska tilldelas den valda gruppen. + + + + +Lägga till, redigera och ta bort användare eller grupper + +För att lägga till en användare eller grupp i systemet, välj antingen Lägg till i menyn Användare eller Grupp, eller klicka på motsvarande knapp Lägg till i verktygsraden. Den valda användaren eller gruppen kan redigeras eller tas bort på samma sätt. + + + + +Anpassa &kuser; + + +Redigera förvalda värden för att skapa användare + +För att redigera förvalda värden för att skapa användare kan du använda dialogrutan Redigera förval, som kan kommas åt via menyn Inställningar Anpassa &kuser;. Där kan du ändra de förvalda värden som används när en ny användare skapas: Skal och hemkatalog (eller filsystem för hemkatalog). Du kan välja om du ska lägga till en hemkatalog vid skapa eller inte, och att kopiera en mall (standardkonfigurationsfiler) till hemkatalogen eller inte. Du kan också aktivera mekanismen med Privat användargrupp, som skapar en ny personlig grupp för den nya användaren, och tar bort den personliga gruppen när användaren tas bort. +Mallfiler för nya användare kan anges under fliken Källor. + + + + + +Tack till och licens + +&kuser; + +Program copyright 1997-2000 Denis Pershin dyp@inetlab.com + +Dokumentation copyright 1997-2000 Denis Pershin dyp@inetlab.com +Dokumentation copyright 2000 Matt Johnston mattj@flashmail.com +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; +&documentation.index; + +
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+1,105 @@ + +Kxconfig"> + + + + +]> + + + +Handbok &kxconfig; + + +Matthias Hölzer-Klüpfel +Matthias Elter +Simon Hausmann +Cornelius Schumacher + + + +2001 +Caldera Systems + + +&FDLNotice; + +2001-02-14 +0.01.00 + + +Den här dokumentationen uppdaterades för &kxconfig; version 0.1. Skicka eventuella kommentarer och tillägg till författaren. + + + +KDE +Caldera +Administration +X-windows +Anpassning + + + + +Inledning + +Dokumentationen för &kappname; var inte klar när &kde; installerades på den här datorn. Om du behöver hjälp, titta på KDE:s hemsida för uppdateringar, eller skicka din fråga till &kde;:s e-postlista för användare. &kde;-gruppen &underFDL; &underGPL; + + + + diff --git a/tde-i18n-sv/docs/kdeadmin/lilo-config/Makefile.am b/tde-i18n-sv/docs/kdeadmin/lilo-config/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdeadmin/lilo-config/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdeadmin/lilo-config/Makefile.in b/tde-i18n-sv/docs/kdeadmin/lilo-config/Makefile.in new file mode 100644 index 00000000000..22eccca6d31 --- /dev/null +++ b/tde-i18n-sv/docs/kdeadmin/lilo-config/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 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b/tde-i18n-sv/docs/kdeadmin/lilo-config/index.docbook @@ -0,0 +1,384 @@ + + + + + + + +VirgilJ.Nisly"> +virgil@vigilite.com"> +]> + +
+ +Handbok Inställning av LILO + + +&Virgil.J.Nisly; &Virgil.J.Nisly.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +2005 +&Virgil.J.Nisly; + +&FDLNotice;&underFDL;&GPLNotice;&underGPL; + +2005-01-18 +1.00.00 +Inställning av LILO är ett program som är särskilt konstruerat för att ställa in starthanteraren &lilo;. + +KDE +Kcontrol +lilo +startinställning +start + +
+ + +Inställning av LILO + +Genom att använda modulen kan du installera starthanteraren lilo; lägga till, ta bort eller ändra startlösenord; ändra tid till förvalt operativsystem startas; lägga till, ta bort eller ändra förvalt operativsystem; lägga till, ta bort eller ändra operativsystem, med mera. + +För att organisera alla dessa alternativ, är modulen uppdelad i tre delar: Allmänna alternativ, Operativsystem och Expert. + +Du kan byta mellan delarna med flikarna längst upp i fönstret. + +Om du inte är inloggad som systemadministratör, måste du klicka på knappen Ändra. Du tillfrågas då om ett lösenord som systemadministratör. Genom att ange rätt lösenord tillåts du ändra inställningarna i den här modulen. + + + +Allmänna inställningar + +På den här sidan kan du lägga till, ta bort eller ändra startlösenord, tid till förvalt operativsystem startas, med mera. + + + +Installera startpost på enhet eller partition: +Välj enhet eller partition där du skulle vilja installera Lilo starthanteraren. Om du inte avser att använda andra starthanterare förutom LILO, ska detta vara MBR (master boot record) på din startenhet. I detta fall ska du troligen välja /dev/hda om din enhet använder IDE, och /dev/sda om startenheten använder SCSI. + + +Starta förvald kärna eller operativsystem efter: +Lilo väntar angiven tid innan förvald kärna eller operativsystem startas. + + +Använd linjärt läge +Linjärt läge talar om för starthanteraren vilken plats kärnorna finns på med linjär adressering istället för sektor/huvud/cylinder. Linjärt läge krävs av vissa SCSI-enheter, och bör inte göra skada om du inte planerar att skapa en startdisk som ska användas med andra datorer. Se manualsidan lilo för ytterligare detaljinformation. + + +Använd kompakt läge +Kompakt läge försöker sammanfoga läsbegäran för intilliggande sektorer till en enda läsbegäran. Det minskar laddningstiden och håller startavbilden mindre, men det fungerar inte på alla system. + + +Lagra startkommandorader som förval +Lagra startkommandorader automatiskt som förval för efterföljande starter. På så sätt "låser sig" lilo vid ett val tills det överskrids manuellt. + + +Begränsa parametrar +Ett lösenord krävs bara om några parametrar ändrades (t.ex. användaren kan starta linux, men inte linux single eller linux init=/bin/sh). Det gäller som förval för alla Linux-kärnor du vill starta. Om du behöver en inställning för varje kärna, gå till fliken operativsystem, och välj detaljer. + + +Kräv lösenord: +Ange lösenordet för start här (om det ska finnas något). Om begränsat (ovan) är markerat, krävs lösenordet bara för ytterligare parametrar. Lösenordet lagras som klartext i /etc/lilo.conf. Du måste försäkra dig om att ingen du inte litar på kan läsa filen. Du vill också förmodligen inte använda ditt vanliga eller systemadministratörens lösenord här. + + +Förvalt grafiskt läge för textkonsoll: +Du kan välja förvalt grafikläge här. Om du avser att använda ett VGA-grafikläge, måste du kompilera kärnan med stöd för rambufferenheter. Inställningen att fråga visar en fråga vid start. Det ställer in ett förval för alla Linux-kärnor du vill starta. Om du behöver en inställning för varje kärna, gå till fliken Operativsystem och välj detaljinformation. + + +Gå automatiskt till LILO-prompt +Om den här rutan är markerad, går lilo till lilo-prompten vare sig en tangent trycks ner eller inte. Om den inte är markerad, startar lilo förvalt operativsystem om inte skifttangenten trycks ner (i så fall går lilo till lilo-prompten). + + + + + +Operativsystem + +Vissa av de saker som kan göras här är: inställningar som Allmänna alternativ för specifika kärnor eller operativsystem, ställa in förvalt operativsystem att starta, och söka efter tillgängliga kärnor. Du kan också redigera rotfilsystemet, minnesdiskinställningar, extra parametrar, etc. + + + +Startmenylistruta +Längst till vänster finns en lista med kärnor och operativsystem som du för närvarande kan starta. Välj det som du skulle vilja redigera. + + +Kärna: +Ange filnamnet på kärnan som du skulle vilja starta. Att klicka på Välj... visar &kde;:s vanliga filvalsdialogruta för att hjälpa dig hitta rotfilsystemet. + + +Etikett: +Här anger du etiketten (namnet) på den kärna du vill starta. + + +Rotfilsystem: +Skriv in rotfilsystemet för kärnan du skulle vilja starta. Att klicka på Välj... visar &kde;:s vanliga filvalsdialogruta för att hjälpa dig hitta rotfilsystemet. +RotfilsystemI det här fallet betyder rotfilsystemet partitionen som monteras som / vid start. + + + +Ursprunglig minnesdisk: +Om du vill använda en ursprunglig minnesdisk (initrd) för kärnan, skriv in dess filnamn här. Lämna fältet tomt om du inte avser att använda en ursprunglig minnesdisk för den här kärnan. + + +Extra parametrar: +Skriv in en extra parameter som du vill skicka till kärnan. Oftast kan den lämnas tom. Detta kan tilläggsalternativet i lilo.conf. + + +Ange standardvärden +Starta den här kärnan om användaren inte gör ett annat val. + + +Detaljer +Detta visar en dialogruta med ytterligare, mindre ofta använda, alternativ. + + +Sök +Skapa automatiskt en (förhoppningsvis) rimlig lilo.conf fil för ditt system. + + +Kontrollera inställning +Kör LILO med testläge för att se om inställningen är ok. + + +Lägg till kärna... +Lägg till en ny Linux-kärna i startmenyn. + + +Lägg till annat operativsystem... +Lägg till ett annat operativsystem än Linux i startmenyn. + + +Ta bort post +Ta bort post från startmenyn. + + + + + + +Expert +På den här sidan kan du redigera filen /etc/lilo.conf. +Redigera inte den här filen om du inte vet vad du gör! + + +
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$(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/khelpcenter/faq/; \ + $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/khelpcenter/faq/; \ + fi + -rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/khelpcenter/faq/common + $(LN_S) $(kde_libs_htmldir)/$(KDE_LANG)/common $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/khelpcenter/faq/common + +uninstall-docs: + -rm -rf $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/khelpcenter/faq + +clean-docs: + -rm -f index.cache.bz2 + + +#>+ 13 +install-nls: + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/khelpcenter/faq + @for base in misc.docbook tips.docbook panel.docbook contrib.docbook intro.docbook kdeapps.docbook nonkdeapps.docbook questions.docbook winmng.docbook notrelated.docbook index.docbook sound.docbook about.docbook desktop.docbook qt.docbook install.docbook configkde.docbook getkde.docbook webbrowse.docbook filemng.docbook moreinfo.docbook ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/khelpcenter/faq/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/khelpcenter/faq/$$base ;\ + done + +uninstall-nls: + for base in misc.docbook tips.docbook panel.docbook contrib.docbook intro.docbook kdeapps.docbook nonkdeapps.docbook questions.docbook winmng.docbook notrelated.docbook index.docbook sound.docbook about.docbook desktop.docbook qt.docbook install.docbook configkde.docbook getkde.docbook webbrowse.docbook filemng.docbook moreinfo.docbook ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/khelpcenter/faq/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in misc.docbook tips.docbook panel.docbook contrib.docbook intro.docbook kdeapps.docbook nonkdeapps.docbook questions.docbook winmng.docbook notrelated.docbook index.docbook sound.docbook about.docbook desktop.docbook qt.docbook install.docbook configkde.docbook getkde.docbook webbrowse.docbook filemng.docbook moreinfo.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdebase/faq/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdebase/faq/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdebase/faq/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/faq/about.docbook b/tde-i18n-sv/docs/kdebase/faq/about.docbook new file mode 100644 index 00000000000..9beeacd8c51 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/faq/about.docbook @@ -0,0 +1,88 @@ + + + +Om denna <acronym +>FAQ</acronym +> + + + + +Vad kan jag göra för att hjälpa till med denna FAQ? + + + + +För det första, skicka oss eventuella fel som du hittar. Har du förslag är dessa också välkomna. Tycker du att något oklart är det mycket bra om du kan skicka in en version som du tycker är tydligare. E-postadressen till nuvarande redaktör är jhall@kde.org. + +För det andra, skicka in lösningar och svar på alla vanligt förekommande frågor som fortfarande inte finns med i FAQ. Vi kommer lägga in dessa till samlingen så snart vi kan. + +Sist men inte minst, använd nu också denna FAQ. Läs FAQ (och annan relevant dokumentation) innan du frågar i någon &kde; e-postlista eller diskussionsgrupp. + +Du kanske också vill sköta om en del i FAQ. Läs då vidare på för mer information. + + + + + + +Hur blir jag en FAQ-medhjälpare? + + + +Det är mycket enkelt att bli medhjälpare till FAQ. Vi behöver ständigt nytt fräscht blod. :-) Skicka bara e-post till kde-doc-english@kde.org. + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/faq/configkde.docbook b/tde-i18n-sv/docs/kdebase/faq/configkde.docbook new file mode 100644 index 00000000000..9743e637e43 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/faq/configkde.docbook @@ -0,0 +1,382 @@ + + +Anpassa &kde; + + + + +Hur väljer jag språket som används av &kde;? + + + +Det finns två sätt att välja språket som &kde; använder för att visa meddelanden: + + +Med &kde;:s inställningscentral +Starta &kde;:s inställningscentral och välj Handikappstöd följt av Land/region och språk. Du kan välja ditt språk och plats här. Om &kde; inte hittar en översättning i det första språket som du valt, återgår det till det förvalda språket. Detta är oftast (amerikansk) engelska. +Att använda &kde;:s inställningscentral är det bästa sättet att välja språk i &kde;. + +Genom att använda miljövariabeln LANG +Den andra metoden använder ditt systems standardplatsinställning. För att ändra språket, ändra miljövariabeln LANG i enlighet med språket. Till exempel, om du använder bash, kör export LANG=de för att välja tyska språket. + + + + + + + +Finns det ett program för att byta tangentbord mellan olika internationella tangentbord i &kde;? + + +Ja, du kan anpassa detta i &kde;:s inställningscentral med dialogrutan Handikappstöd Tangentbordslayout. + + + + + +Hur byter jag ut den textbaserade standardinloggningsskärmen mot &kde;:s inloggningsskärm? + + +Din distribution/&UNIX;-variant kan ha sina egna inställningsverktyg för att ändra det här (t.ex. YaST för &SuSE; &Linux;). De är det säkraste sättet att aktivera &kde;:s inloggningsskärm. Men om du av någon anledning inte vill använda verktygen, kan följande instruktioner vara till hjälp. +Först måste du byta till xdm runlevel (runlevel 5 på &RedHat; och &SuSE;-system) genom att redigera din /etc/inittab-fil. I den här filen ska det finnas en rad som lyder id:3:initdefault:. Ändra den till id:5:initdefault:. Gå därefter till slutet på filen, kommentera bort följande rad: x:5:respawn:/usr/bin/X11/xdm -nodaemon och ersätt den med x:5:respawn:/opt/kde/bin/kdm -nodaemon. Sökvägen till &kdm; kan vara annorlunda i ditt system. +För att låta ändringarna få effekt omedelbart, skriv init 5 (för &RedHat;-system) på kommandoraden. Det är riskabelt att initiera en grafisk inloggning utan att i förhand kontrollera om det fungerar. Om det misslyckas, får du det svårt att komma tillbaka... + + +För FreeBSD, måste du redigera filen /etc/ttys och ändra en av raderna som liknar ttyv8 "/usr/X11R6/bin/xdm -nodaemon" xterm off secure till att istället lyda ttyv8 "/usr/local/bin/kdm -nodaemon" xterm off secure. + + + + + + +Jag skulle vilja kunna klicka med vänster musknapp var som helst på skrivbordet och få K-menyn att visas. + + +Starta &kde;:s inställningscentral och välj Skrivbord Beteende. Du kan nu välja det beteende som klickningar på skrivbordet ger. För att visa K-menyn med ett enkelt klick med vänster musknapp, ändra posten med texten Vänster musknapp till Programmeny. + + + + + +Var hittar jag information om &kde;:s teman? + + +Titta på http://kde.themes.org/ eller http://www.kde-look.org. + + + + + +Hur ändrar jag &MIME;-typer? + + +Om du använder &konqueror;, gör så här istället: öppna först ett &konqueror;-fönster och välj InställningarAnpassa Konqueror, och därefter Filbindingar. Leta rätt på typen du vill ändra (t.ex. text/english eller image/gif), klicka med höger musknapp, välj fliken Allmänt, och ställ in önskad ordning av program till vad du vill. + + + + + +&kde; (&kdm;) läser inte min .bash_profile! + + +Inloggningshanterarna xdm och &kdm; kör inte ett inloggningsskal, så .profile, .bash_profile, etc. körs inte. När användaren loggar in, kör xdm Xstartup som root och sedan Xsession som användare. Därför är det normala förfarandet att lägga till satser i Xsession för att köra användarprofilen. Redigera dina Xsession- och .xsession-filer. + + + + + +Hur använder jag &TrueType;-teckensnitt i &kde;? + + + +Du måste installera stöd för &TrueType;-teckensnitt i &X-Window;. Ta en titt på x.themes.org för att hämta teckensnitten, och xfsft: stöd för &TrueType;-teckensnitt i X11 eller X-&TrueType; server projektets hemsida för att hämta en teckensnittserver. + +Om du har en uppsättning med &TrueType;-teckensnitt från &Microsoft; &Windows;, redigera filen XF86Config för att hämta teckensnitten från fonts-katalogen. Tala sedan bara om för &kde; att de nya teckensnitten ska användas med verktyget för att hantera teckensnitt. + + + + + + +Är det möjligt att skriva in, visa och arbeta med Euro-symbolen i &kde;? + + +Ja och nej. För detaljer titta här: http://www.koffice.org/kword/euro.php. + + + + +Hur kör jag ett program när &kde; startas? + +Det finns många sätt att göra det. Om det du vill är att köra några skript som ställer in miljövariabler (till exempel för att starta gpg-agent, ssh-agent med flera), kan du lägga skripten i $KDEHOME/env/ och försäkra dig om att namnen slutar med .sh. $KDEHOME är oftast en katalog som heter .kde (observera punkten i början) i din hemkatalog. Om du vill att skript ska köras för alla användare av &kde;, kan du lägga dem under $KDEDIR/env/, där $KDEDIR är prefixet som användes då &kde; installerades (du kan ta reda på det genom att använda kommandot kde-config --prefix). +Om du vill starta ett program efter &kde; har startat, kanske du vill använda katalogen Autostart. För att lägga till poster i katalogen Autostart: +Öppna &konqueror;. + +Välj Autostart i menyraden. + +Högerklicka i fönsterområdet och välj Skapa nyArkivLänk till program + +Klicka på fliken Program i fönstret som visas och skriv in namnet på kommandot som ska köras i textrutan Kommando. + + + + + + + + + +Hur kan jag tillåta att mer än en användare är inloggad samtidigt? Kan &kde; hantera snabbyte av användare? + + + +För att göra det möjligt för mer än en användare att samtidigt logga in på samma dator (som ibland kallas snabbyte av användare), måste du tala om för programmet som loggar in dig att det kan använda mer än en session (eller med terminologin i &X-Window;, skärm) samtidigt. + +I &kde; kallas programmet &kdm;, vilken betyder &kde;:s skärmhanterare. Om du inte använder &kdm; som inloggningsskärm måste du titta i dokumentationen för din programvara hur man åstadkommer flera sessioner. + +Normalt ställs det här in automatiskt vid installation om &kdm; stöder virtuella terminaler på ditt system (för närvarande bara Linux). Om det inte ställts in automatiskt, titta i &kdm;:s handbok, under avsnittet Ange en permanent &X-Server;. Efter att kdmrc har ändrats, måste du låta &kdm; få reda på ändringen. Kör bara kommandot killall -HUP kdm. + + + + diff --git a/tde-i18n-sv/docs/kdebase/faq/contrib.docbook b/tde-i18n-sv/docs/kdebase/faq/contrib.docbook new file mode 100644 index 00000000000..44b25945cb8 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/faq/contrib.docbook @@ -0,0 +1,218 @@ + + + + +Att medverka + + + + +Hur kan jag bidra till &kde;? + + +&kde; är ett fritt programvaruprojekt som lever på frivilliga insatser. Alla uppmuntras medverka i &kde;. Inte bara programmerare är välkomna. Det finns mängder av sätt som du kan hjälpa till att förbättra &kde; på: + +Prova programvaran. +Skicka in felrapporter. Se Hur skickar jag in en felrapport? för mer information om detta. +Skriv dokumentation eller hjälpfiler. Du kan få en del information genom att besöka hemsidan för &kde;:s redigeringsgrupp. +Översätta program, dokumentation och hjälpfiler. För mer information bör du besöka hemsida för &kde;:s översättare och dokumentation. +Rita trevliga ikoner eller komponera ljudeffekter. Du kan besöka &kde;:s grafikersida för att ta reda på mer. +Skriva artiklar och böcker om &kde;. Om du vill hjälpa till att sprida information om &kde;, skicka e-post till kde-pr@kde.org. Det här gör att du får kontakt med de som sysslar med PR för &kde;. +Programmera nya &kde;-program. Se för mer information. +Självklart, så är sponsorer också välkomna. + +Det finns flera ställen att leta efter mer information om du vill bli delaktig i utvecklingen. Det första steget är att börja prenumerera på några av e-postlistorna. Du kommer snart att se något som kan förbättras eller läggas till. + + + + + +Hur skickar jag in en felrapport? + + +Det finns ett felspårningssystem tillgängligt på http://bugs.kde.org. Systemet har en guide för att skicka in nya felrapporter och en lista på alla kända fel. +Det enklaste sättet att skicka in en felrapport är att välja HjälpRapportera fel... i menyraden för programmet med felet. Detta öppnar en liten dialogruta med en länk till felspårningssystemet. Försäkra dig om att du följer instruktionerna i felrapportguiden. + + + + + +Jag vill programmera för &kde;. Vad ska jag göra först? + + +Alla uppmuntras att utveckla programvara för &kde;. Vad du ska göra först beror mycket på din erfarenhet, t.ex. om du redan har lärt dig C++ eller har erfarenhet av &Qt;-verktygslådan och så vidare. +För att börja med &kde;-programmering, behöver du ett antal grundläggande verktyg: automake, autoconf, och egcs. Du bör titta på http://developer.kde.org/ för fler tips. +En annan utmärkt resurs för att lära sig &kde;-programmering är &Qt;:s handledningar. Dessa installeras tillsammans med &Qt;. För att titta på dem, öppna $QTDIR/doc/html/index.html i &konqueror; och lägg till ett bokmärke. Handledningarna finns i avsnittet "Using Qt". Källkoden för varje lektion finns i katalogen $QTDIR/tutorial. +Det finns i alla fall en sak som alla som är intresserade av att programmera för &kde; bör göra: prenumerera på utvecklarnas e-postlista. För att börja prenumerera måste du skicka e-post till kde-devel-request@kde.org med rubriken subscribe din_epost_adress. Läs Hur man börjar och slutar prenumerera på de här listorna noggrant. När allt kommer omkring gäller allt som sägs där också för utvecklarnas lista. + + + + + +Hur får jag tillgång till &kde; SVN? + + +&kde;-projektet använder SVN för att utveckla de centrala delarna av programvaran. Ofta, när du har ändrat en av delarna (t.ex. rättat ett fel), och du vill arkivera den här ändringen, är det bästa sättet att skapa en programfix med en aktuell version och skicka den här programfixen till utvecklaren/underhållaren av respektive program. +Om du gör det här mer eller mindre regelbundet, finns instruktioner om hur man får skrivåtkomst till SVN-arkivet här: http://developer.kde.org/documentation/other/developer-faq.html#q1.8. Men var medveten om att fler användare gör åtkomst till SVN långsammare för alla utvecklare, så vi vill hålla antalet människor med direktåtkomst till SVN rimligt få. Men fråga gärna! + + + + + +Jag är bara nyfiken. Kan jag få enbart läsbehörighet till SVN? + + +Ja. Instruktioner om hur man får anonym läsbehörighet till SVN finns här: http://developer.kde.org/source/anonsvn.html. + + + + + +Finns det några SVN-spegelplatser för &kde;? + + +Nej, för närvarande finns inga anonyma SVN-spegelplatser för &kde;. Om du är intresserad av att skapa en, kontakta gärna sysadmin@kde.org. + + + + + +Hur gör jag för att översätta &kde;-program till mitt modersmål? + + +Gå och leta runt på hemsidan för &kde;:s översättare och dokumentation för att se om ditt program redan är översatt (de flesta är det). Annars hittar du information där om hur du kan göra det själv. + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/faq/desktop.docbook b/tde-i18n-sv/docs/kdebase/faq/desktop.docbook new file mode 100644 index 00000000000..bc4542222db --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/faq/desktop.docbook @@ -0,0 +1,144 @@ + + + +Skrivbordet + + + + +Hur lägger jag till ett program på skrivbordet? + + + +Välj bara programmet du vill ha i K-menyn, och dra det till skrivbordet och släpp. +För program som inte finns med i K-menyn, använd höger musknapp på skrivbordet och välj Skapa ny Arkiv Länk till program... och fyll i inställningarna för programmet som du vill länka till. + + + + + + +Hur monterar/avmonterar jag en enhet från skrivbordet? + + + +Försäkra dig först om att du har tillåtelse att montera/avmontera motsvarande enhet som vanlig användare. +Därefter kan du lägga till vilken enhet som helst genom att högerklicka på skrivbordet och välja Skapa nyLänk till enhet och därefter välja en enhet av den typ du vill kontrollera från skrivbordet. Fyll i enhetens inställningar i dialogrutan som visas och klicka på Ok. Du kan använda skrivbordsikonen som blir resultatet för att montera eller avmontera enheten från skrivbordet. + + + + + + + +Var lagras ikonerna? + + +Ikonerna finns bara i $KDEDIR/share/icons eller $HOME/.kde/share/icons eller $HOME/.kde2/share/icons. För att använda ikoner som lagrats på andra platser, måste du antingen kopiera dem till en av de ovannämnda fasta platserna för &kde; eller göra symboliska länkar. + + + + + +Hur använder jag musens hjul i &kde;? + + +Stöd för mushjul finns med i &Qt; 2.0 och senare, så &kde; baserat på detta kommer automatiskt att stödja användning av musens hjul om systemet är riktigt inställt. Kontrollera att inställningarna av din &X-Server; stöder användning av mushjul om det inte fungerar. + + + + + +Hur startar jag program på ett särskilt skrivbord? + + +&kde; levereras med ett program som heter &kstart;. För att starta xterm på det andra skrivbordet och sedan aktivera det, använd: kstart xterm. +Observera att väljaren är viktig. Den kräver ett argument som är ett reguljärt uttryck som motsvarar fönstret som inställningarna ska gälla. +Läs gärna kstart för fler magiska saker som &kstart; gör (det finns en hel del). + + + + + +Var sparar jag mina filer om jag vill att de ska synas direkt på skrivbordet? + + +$HOME/Desktop. Du kan behöva uppdatera ditt skrivbord efter du har sparat dina filer. + + + + diff --git a/tde-i18n-sv/docs/kdebase/faq/filemng.docbook b/tde-i18n-sv/docs/kdebase/faq/filemng.docbook new file mode 100644 index 00000000000..825abedf4b3 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/faq/filemng.docbook @@ -0,0 +1,301 @@ + + + +Filhanteraren + +Filhanteraren och webbläsaren för &kde; är &konqueror;. Hemsidan för &konqueror; finns på http://www.konqueror.org där ett dokument med vanliga frågor (FAQ) för &konqueror; finns. + + + + + + +Hur kan jag ändra utseendet på en katalog i &konqueror;? + + +Högerklicka på katalogen, välj Egenskaper, klicka på den stora ikonen i dialogrutan som visas, och välj en annan ikon. För att ändra ikonen som visas för alternativ i K-menyn använd Menyeditorn, som finns under InställningarMenyeditor. + + + + + +Hur kan jag göra &FTP;-överföringar som inte är anonyma med &konqueror;? + + +I normalfall när du skriver in en webbadress som ftp://ftp.värddator.com, försöker &konqueror; att göra en anonym inloggning till &FTP;-servern. Om du vill logga in som en särskild användare, skriv istället in webbadressen som ftp://användarnamn@ftp.värddator.com. &konqueror; frågar efter ditt lösenord och ansluter till servern. + + + + + + +Hur anger jag startkatalogen för &konqueror;? + + + +Högerklicka på hemikonen och välj Egenskaper. Under fliken Program hittar du förmodligen något som liknar kfmclient openProfile filemanagement; lägg bara till file:/var/du/vill med katalogen där du vill att &konqueror; ska starta. + + + + + + +Hur byter jag namn på filer? + + +Högerklicka på filen och välj Byt namn eller tryck på snabbtangenten F2 när en fil är markerad. + + + + + +Vart tog alternativet Ta bort i den sammanhangsberoende menyn vägen? + + +I &kde; 3.4 visas inte längre menyalternativet Ta bort som går förbi papperskorgen normalt. För att aktivera det, gå till Inställningar Anpassa &konqueror; och välj Uppträdande i ikonraden till vänster. Markera kryssrutan Visa menyalternativ för 'Ta bort' som förbigår papperskorgen. + + + + +Hur ställer jag in programmen som &konqueror; använder för att öppna olika typer av filer? + +För att anpassa filbindningar, ska du använda Inställningscentralen, och välja alternativet Filbindningar under kategorin KDE-komponenter. +Antag att den förvalda PDF-visaren nu är &kghostview;, och att du skulle föredra att använda KPDF som visare. Du skriver helt enkelt in pdf i sökrutan längst upp i dialogrutan, markerar pdf i gruppen application och flyttar upp KPDF. Under fliken Inbäddning kan du också välja vilken komponent andra program använder för att visa filer (till exempel när filer visas i &konqueror;, eller med &ark;s inbyggda visning). + + + + +När jag försöker klicka på en katalog i &konqueror; får jag meddelandet: Det verkar vara en felinställning. Du har associerat Konqueror med inode/directory, men den kan inte hantera den här filtypen. + + +Du måste försäkra dig om att inbäddningsinställningarna för inode/directory är riktiga: +Välj Inställningar Anpassa Konqueror... i &konqueror;, och välj därefter sidan Filbindningar. Välj inode->directory i trädvyn. Klicka på fliken Inbäddning. Försäkra dig om att Åtgärd vid vänsterklick är inställt till Visa fil i inbäddad visare, och att Ikonvy (konq_iconview) är förvald längst upp i Önskad ordning av tjänster. + + + + + + Vad är och på kommandoraden? +De används av alla &kde;-program (eftersom de är implementerade i KApplication och alla goda &kde;-program skapar ett KApplication objekt innan de ens tittar på kommandoradens parametrar). En standardrad för ett &kde;-program ser ut så här: foo . Ganska förvirrande, men det har gjorts på det här sättet för att kunna lägga till gamla program som inte stöder &kde; så enkelt som möjligt. När &konqueror; kör raden ovan utökas kommandoraden till foo . Både ikonen och mini-ikonen samt "Foo" är egenskaper som definieras i .desktop-filen. Om ikonerna inte är definierade, får de namnet på den körbara filen foo. + +På det här sättet kan en användare ändra det här med &kmenuedit; för sina program. är viktigt, eftersom ingen användare accepterar att menyvalet Editor kör något som heter kedit-0.9pl4-build47. Användaren förväntar sig istället ett fönster som heter Editor. Dessutom är de här namnen lokaliserade, dvs. en amerikansk användare startar CD-Player och får ett fönster som heter CD-Player medan en svensk användare startar CD-spelare och får ett fönster som heter CD-spelare. + + + + + +Hur får jag &konqueror; att starta utan menyrad? Jag kan inte spara en vyprofil när menyraden är osynlig. + + +Det enklaste sättet att göra det är att redigera &konqueror;s inställningsfil för hand. Lägg till följande rader i ~/.kde/share/config/konquerorrc: [KonqMainWindow] +MenuBar=Disabled + + + +När &konqueror; startas om, ska menyraden vara dold. + + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/faq/getkde.docbook b/tde-i18n-sv/docs/kdebase/faq/getkde.docbook new file mode 100644 index 00000000000..577cc0301e0 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/faq/getkde.docbook @@ -0,0 +1,91 @@ + + + +Skaffa &kde; + + + + +Var kan jag skaffa &kde;? + + + +Det enklaste sättet att skaffa &kde; är att installera en &Linux;-distribution eller ett annat Unix-liknande operativsystem som levereras med &kde;. Du hittar en aktuell lista med distributioner som levereras med &kde; här. För alternativa sätt att prova &kde; som inte kräver att du kör &Linux;, se Prova &kde;. + +Den huvudsakliga platsen där &kde;-distributionen finns är ftp.kde.org. Den här platsen är dock ofta mycket belastad, så du kanske föredrar download.kde.org, som automatiskt skickar dig vidare till spegelservern närmast dig. Du kan också ta en titt på &kde;:s spegelservrar. + + + + + +Vilken är den aktuella versionen? + + + +För närvarande är den senaste stabila versionen 3.5.5. + +&kde; 3.5.5 Infosidan innehåller en hel del information som rör den här versionen. + + + + + +Var hittar jag utvecklingsversioner av &kde;? + + +Du kan hämta de senaste utvecklingsversionerna på ftp://ftp.kde.org/pub/kde/unstable/snapshots. Du kanske också ska fundera på att skapa din egen SVN-klient för att alltid ha den senaste utvecklingsversionen. Titta på Anonym SVN och &kde; för ytterligare information. + + + + + + +Var skaffar jag &Qt;? + + +&Qt; är en produkt från det norska företaget Trolltech. Du kan alltid skaffa den senaste versionen av &Qt; från deras &FTP;-server. +Och de flesta moderna &Linux;-distributioner, innehåller redan &Qt;. Se för att ta reda på vilken version av &Qt; du behöver. + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/faq/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/faq/index.cache.bz2 new file mode 100644 index 00000000000..13c8cfb9875 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/faq/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/faq/index.docbook b/tde-i18n-sv/docs/kdebase/faq/index.docbook new file mode 100644 index 00000000000..376d506bfec --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/faq/index.docbook @@ -0,0 +1,188 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + +]> + + + + +Vanliga frågor om &kde; + + + +&kde;-gruppen + + Johan Thelmén
jth@linux.nu
Översättare
+ +
+ + +1997 +1998 +1999 +2000 +2001 +2003 +2004 +2005 +&kde;-gruppen + + +&FDLNotice; + +2005-01-19 +3.4 + + Detta är en samling av vanligt förekommande frågor om Skrivbordsmiljön KDE, FAQ för engelska Frequently Asked Questions. Rapportera gärna om du hittar felaktigheter och om det saknas något till kde-doc-english@kde.org. Skicka inga frågor till denna lista. Skicka dem istället till &kde;:s e-postlistor eller diskussionsgrupper. Frågorna och svaren hämtas sedan från dessa listor. + + +KDE +FAQ +frågor +svar + +
+ +&faq-about; +&faq-intro; +&faq-getkde; +&faq-install; +&faq-panel; +&faq-desktop; +&faq-winmng; +&faq-filemng; +&faq-webbrowse; +&faq-configkde; +&faq-kdeapps; +&faq-sound; +&faq-nonkdeapps; +&faq-tips; +&faq-misc; +&faq-qt; +&faq-moreinfo; +&faq-questions; +&faq-contrib; + + +Tack till och licens + +Nuvarande underhållare av denna FAQ är: + + +J Hall jes.hall@kdemail.net + + +Många av svaren i denna samling FAQ kommer från flera olika e-postlistor och diskussionsgrupper om &kde;. Ett stort tacktill alla som har bidragit med svar som till slut hamnat i FAQ-samlingen. + +Särskilt tack går till de tidigare FAQ-underhållare, Rainer Endres och Herr Lee Wee Tiong. + + +Översättning Johan Thelmén jth@linux.nu 2001-07-16 +&underFDL; + +&documentation.index; +
+ + diff --git a/tde-i18n-sv/docs/kdebase/faq/install.docbook b/tde-i18n-sv/docs/kdebase/faq/install.docbook new file mode 100644 index 00000000000..c66ddfb0e1d --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/faq/install.docbook @@ -0,0 +1,1058 @@ + + + +Installationsinstruktioner + +Det här är de generella installationsinstruktionerna för skrivbordsmiljön KDE. Läs också README- och INSTALL-filerna som finns med i paketet. Läs dem noga och försök hjälpa dig själv om något går fel. Om du behöver ytterligare assistans fundera på att gå med i &kde;:s e-postlistor (se instruktionerna på vår webbsida för att gå med i &kde;:s e-postlistor) eller diskussionsgrupper. + + + + + + + +Till de blivande entusiasterna + + + +Så du har hört ryktena. Eller du har sett skärmbilderna. Och du kan inte vänta på att skaffa &kde;. Men du vet nästan ingenting om hela det här med alternativa operativsystem. Ta det lugnt! Du behöver bara läsa en del (ja, kanske en hel del), det är allt! + +&kde; kör inte på någon version av &Microsoft; &Windows; eller OS/2 (än). För att använda &kde;, behöver du ha ett &UNIX;-system. Se för fler detaljer. + +Välj en plattform och ställ in den för ditt system. Det här dokumentet kan inte hjälpa dig med det här, eftersom &kde; kan användas på många &UNIX;-plattformar. + + + +Till slut är du klar att börja installera &kde;. Börja med att läsa från nästa avsnitt. För att skaffa &kde;, se . Sist men inte minst, om du stöter på några problem medan du installerar &kde;, tveka inte att dra nytta av &kde;:s e-postlistor och diskussionsgrupper. Men kom ihåg det här: ingen fråga är för dum att ställas, men en del är för dumma för att besvaras, särskilt om de redan är besvarade i det här dokumentet. +Lycka till och ha roligt! + + + + + + +Vilken sorts hårdvara behöver jag för att köra &kde;? + + +För att köra &kde; rekommenderas att du har åtminstone en Pentium II processor, 64 Mibyte minne och 500 Mibyte ledigt diskutrymme för en grundläggande installation. Även om &kde; kan köra på långsammare hårdvara än detta, kan prestanda bli allvarligt försämrad. I allmänhet, om datorn redan kör en &X-Server; med andra skrivbordsmiljöer eller fönsterhanterare, är den troligen snabb nog för att köra &kde;. + + + + + +Tillgängliga paketformat + + + + +Du hittar flera olika sorters binär- och källkodspaket för olika distributioner och operativsystem på &kde-ftp;. Binärpaketen skapas inte av &kde;-gruppen, utan av distributörerna själva eller några hängivna personer. Se förklaring av &kde;:s paketeringspolicy för information om &kde;:s paketeringspolicy. Den enda officiella utgåvan är källkodspaketen (tar.bz2). Se filerna README och INSTALL i de olika binärkatalogerna. För en lista på tillgängliga paket för en utgåva, se motsvarande informationssida. För den senaste utgåvan är det &kde; 3.4.1 informationssida. + + + + + + +Förutsättningar + + + + + +För &kde; 3.4.1, behöver du &Qt;-biblioteket version 3.3 eller senare. Försäkra dig om att du laddar hem rätt &Qt;. Du behöver också deklarationsfilerna om du vill kompilera &kde; själv. De är alla tillgängliga utan kostnad på http://www.trolltech.com/download. Dessutom finns det valfria bibliotek som kan förbättra &kde; om de installeras på ditt system. Ett exempel är OpenSSL som gör det möjligt för &konqueror; att läsa säkra webbsidor och behövs med version 0.9.6 eller senare. Dessa ska tillhandahållas av din leverantör. Om inte, fråga efter en uppdatering. + + + + + + +Beskrivning av de grundläggande paketen + + +Den grundläggande distributionen består för närvarande av tjugo paket. Några krävs, medan andra är valfria. Varje paket är tillgängligt i de förut nämnda paketformaten. + + +kdelibs + +Krävs +Det här paketet innehåller delade bibliotek som behövs av alla &kde;-program. + + + +kdebase + +Krävs +Det här paketet innehåller de grundläggande programmen som utgör kärnan i skrivbordsmiljön KDE som fönsterhanteraren, terminalemulatorn, inställningscentralen, filhanteraren och panelen. + + + +&arts; + +Krävs +Ljudservern &arts;. En kraftfull, nätverkstransparent ljudserver. + + + +kdeaddons + +Valfritt +Olika insticksprogram för &kate;, panelen, nyhetsläsaren, &konqueror; och &noatun; + + + +kdeartwork + +Valfritt +Ytterligare skrivbordsunderlägg, teman, stilar, ljud... + + + +kdebindings + +Valfritt +Diverse bindningar för t.ex. &Java;, Perl, Python... + + + +kdegames + +Valfritt +Diverse spel som Mahjongg, Orm-race, Asteroider och Patiens. + + + +kdegraphics + +Valfritt +Diverse grafikrelaterade program som &PostScript;-förhandsgranskare, &DVI;-förhandsgranskare och ett ritprogram. + + + +kdeutils + +Valfritt +Diverse skrivbordsverktyg som en miniräknare, en texteditor och andra nyttiga grejor. + + + +kdemultimedia + +Valfritt +Multimediaprogram som en &CD;-spelare och en mixer. + + + +kdenetwork + +Valfritt +Nätverksprogram. Innehåller för närvarande direktmeddelandeprogrammet &kopete;, nerladdningshanteraren &kget; och flera andra nätverksrelaterade program. + + + +kdepim + +Valfritt +Verktyg för personlig informationshantering. Innehåller för närvarande e-postprogrammet &kmail;, diskussionsgruppsläsaren &knode; och flera andra relaterade program. + + + +kdeadmin + +Valfritt +Program för systemadministration. + + + +kdeedu + +Valfritt +Utbildnings- och underhållningsprogram för &kde;:s yngre användare. + + + +kdeaccessibility + +Valfritt +KDE:s program för handikappstöd, som ett förstoringsglas för skärmen och gränssnitt för talsyntes. + + + +kdetoys + +Valfritt +Leksaker! + + + +kdevelop + +Valfritt +En fullständig integrerad utvecklingsmiljö för &kde; och Qt + + + +kdewebdev + +Valfritt +Webbutvecklingsprogram. Innehåller program som &quanta;, en integrerad webbutvecklingsmiljö, och andra program som är användbara vid webbutveckling. + + + +kdesdk + +Valfritt +KDE:s programvaruutvecklingspaket. Innehåller en samling program och verktyg som används av KDE-utvecklare. + + + + +Paketet &arts; och därefter kdelibs ska installeras innan allt annat, och kdeaddons sist. De övriga paketen kan installeras i godtycklig ordning. + +De flesta pakethanteringsverktyg låter dig placera alla paketen i en katalog och installera dem på en gång, och räknar ut beroenden under tiden. + + + + + + +Installationsinstruktioner för de olika paketformaten + + + +Glöm inte läsa README- och INSTALL-filerna om de finns tillgängliga. + + + +Installation av Debian-paketen + +Debian-paketen installeras enligt den kommande FHS (File Hierarchy Standard). + +bli systemadministratör +kör dpkg för varje paket som du vill installera. + + + + +Installation av RPM-paket. + + +Att installera binära <acronym +>RPM</acronym +>-paket +bli systemadministratör +kör rpm + + + + +Installation av källkodsfiler .tar.bz2 + +Eftersom det alltid finns ändringar och uppdateringar när det gäller hur &kde; kompileras, se Ladda ner och installera från källkod för de senaste installationsinstruktionerna för källkodspaketen. +Det allmänna tillvägagångssättet bör dock fungera i de flesta fall. +Källkods .tar.bz2 paket installeras till /usr/local/kde som standard. Du kan överskrida den här inställningen genom att använda alternativet till configure-skriptet. + +Packa upp paketen med tar +ändra katalog till paketkatalogen: cd paketnamn +Konfigurera paketet: ./configure En del paket (särskilt kdebase) har speciella konfigurationsalternativ som kan gälla din installation. Skriv ./configure för att se de tillgängliga alternativen. +bygg paketet: make +installera paketet: su (om du inte redan är root). Om du är det, skriv då bara make . + + + + + + + + + +Procedur efter installationen + + +Förvissa dig först om att du har lagt till &kde;:s binära installationskatalog (t ex /usr/local/kde/bin) till din PATH och &kde;:s biblioteksinstallationskatalog till din LD_LIBRARY_PATH (behövs bara på system som inte stöder rpath. På &Linux; &ELF;, ska det fungera utan). Den här miljövariabeln kan heta olika på olika system, t.ex. kallas den SHLIB_PATH på &IRIX;. Sätt sedan KDEDIR till roten på ditt &kde; träd, t.ex. /usr/local/kde. Kom ihåg att det är inte lämpligt att blint sätta LD_LIBRARY_PATH. För det stora flertalet fall är det onödigt och kan göra mer skada än nytta. Det finns en webbsida skriven av Dave Barr som förklarar det onda med LD_LIBRARY_PATH som finns på http://www.cis.ohio-state.edu/~barr/ldpath.html. + + +Även om du kan använda de flesta &kde;-program genom att anropa dem, kan du bara dra fullständig nytta av &kde;:s avancerade funktioner om du använder &kde;:s fönsterhanterare och dess hjälpprogram. +För att göra det lätt för dig, tillhandahåller vi ett enkelt skript som heter startkde som installeras i $KDEDIR/bin och därför finns i din sökväg. +Redigera filen .xinitrc i din hemkatalog (gör en säkerhetskopia först!), ta bort allting som ser ut att anropa en fönsterhanterare, och stoppa in startkde istället. Starta om &X-Server;. Om du använder &kdm;/xdm, måste du redigera filen .xsession istället för .xinitrc. Och om det inte finns någon .xinitrc eller .xsession i din hemkatalog, skapa en ny med bara en rad som innehåller startkde. En del system (i synnerhet &RedHat; &Linux;) använder .Xclients istället. + +Det här ska visa ett skinande nytt &kde;-skrivbord. Nu kan du börja utforska &kde;:s underbara värld. Om du vill läsa någon dokumentation först, så finns en snabbstartsguide tillgänglig som verkligen rekommenderas. Dessutom har varje program hjälp som är direkt tillgänglig via hjälpmenyn. + + + + + + +Ska jag ta bort den gamla versionen xyz innan jag installerar en ny? + + +I princip behövs det inte. RPM- och Debian-paket bör ta hand om alla beroenden. +Om du kompilerar källkoden själv, bör du vara försiktigare. Instruktioner för att köra två olika versioner av &kde; på samma system finns på http://developer.kde.org/build/kde2-and-kde3.html. Observera dock att köra två olika versioner av &kde; från källkod kan orsaka problem om du inte är försiktig. + + + + + +Hur startar jag &kde;? + + +Det bekvämaste sättet att starta &kde; är att använda startkde-skriptet. Lägg till raden startkde sist i din .xsession-fil (eller din .xinitrc- eller .Xclients-fil om du inte använder &kdm; eller xdm). Ta bort raderna som startade din tidigare fönsterhanterare. Om det inte finns någon .xsession, .xinitrc, eller .Xclients i din hemkatalog, skapa en ny som bara innehåller en rad: startkde. + + + + + +Är det möjligt att installera &kde; i min hemkatalog? + + +Ja, du kan installera &kde; i vilken katalog du vill. Vad du måste göra beror på vilken sorts paket du vill installera: +Källkodspaket +Konfigurera och installera paketet med configure ; make; make install för att installera i /home/mig. Ersätt /home/mig med din hemkatalog, oftast definierad i $HOME. +Lägg till det följande i dina initieringsfiler. Observera att om det inte är nödvändigt för dig att sätta LD_LIBRARY_PATH, är det bättre att utelämna det. + +För csh eller tcsh: +setenv KDEDIR /home/mig + +if ( $?LD_LIBRARY_PATH ) then + setenv LD_LIBRARY_PATH $KDEDIR/lib:$LD_LIBRARY_PATH +else + setenv LD_LIBRARY_PATH $KDEDIR/lib +endif + +if ( ! $?LIBRARY_PATH ) then + setenv LIBRARY_PATH $LD_LIBRARY_PATH +endif + +För bash: +KDEDIR=/home/mig +PATH=$KDEDIR/bin:$PATH +LD_LIBRARY_PATH=$KDEDIR/lib:$LD_LIBRARY_PATH +LIBRARY_PATH=$LD_LIBRARY_PATH +export KDEDIR PATH LD_LIBRARY_PATH LIBRARY_PATH + + +<acronym +>RPM</acronym +>-paket +Kommandot rpm låter dig använda alternativet för att välja installationskatalog. Genom att till exempel köra kommandot rpm installeras paketet i /home/mig. + + +Även om &kde; kan köras från en användarkatalog, så finns det vissa problem med program som kräver suid root, t.ex. programmen i kdeadmin-paketet. Men eftersom de ändå inte är avsedda att köras av användare, är detta ingenting att oroa sig över. +Skärmsläckarna måste dock vara "suid root" på system med skugglösenord för att aktivera åtkomst med lösenord för att låsa upp skärmen, så den här funktionen kommer inte att fungera. + + + + + + +startkde ger felmeddelandet can not connect to X server. Vad är fel? + + +Du försökte förmodligen starta X-servern med startkde. X-servern startas med startx. startkde är skriptet som ska köras från din .xinitrc, .xsession, eller .Xclients för att starta fönsterhanteraren och de nödvändiga serverdemonerna för &kde;. Se också . + + + + + +&kde; på &AIX;? + + +IBM stöder nu officiellt &kde; på &AIX;. Du kan hitta detaljinformation på http://www.ibm.com/servers/aix/products/aixos/linux/index.html. Det finns också en del äldre information på http://space.twc.de/~stefan/kde/aix.html. + + + + + +&kde; på en bärbar dator? + + +Om du kan få &X-Window; att starta, så bör du inte ha några problem med att få &kde; att starta på den. Dessutom kanske följande länkar kan vara till hjälp: + + +http://www.linux-laptop.net/ + + +http://www.sanpei.org/Laptop-X/note-list.html + + + + + + + +Jag tycker inte om den förvalda &kde;-katalogen efter installationen. Hur flyttar jag den utan att ha sönder något? + + +Antag att den förvalda katalogen är /opt/kde och du vill flytta den till /usr/local/kde. Då måste du göra så här: + +bli systemadministratör om du inte redan är det +mv /opt/kde /usr/local/kde +ln -s /usr/local/kde /opt/kde + +Det här lägger alla dina &kde;-filer i /usr/local/kde men allt är fortfarande tillgängligt från /opt/kde. + + + + + +Vilka filer kan jag ta bort från min installationskatalog för &kde;? Kan alla *.h-, *.c- och *.o-filer tas bort utan problem? + + +Det bör inte finnas någon anledning att behålla .c- och .o-filer, men du kanske vill behålla .h-filerna, eftersom de används om du någonsin vill kompilera dina egna &kde;-program. Men om du vill lägga till programfixar till källkoden när de blir tillgängliga (istället för att ladda hem allt igen), måste de vara kvar. + + + + + +Förlorar jag mina nuvarande inställningar när jag uppdaterar &kde;? + + + +Nej, &kde; kommer i de flesta fall kunna flytta dina inställningar intakta. Du kan behöva skriva in lösenord i vissa program igen (som &kmail; eller &knode;) men de flesta andra inställningar är säkra. + +Det fanns blandade rapporter om resultat mellan vissa tidigare versioner av &kde;. För att vara på säkra sidan, kanske du vill säkerhetskopiera alla dina &kde;-inställningar. + +Inställningarna finns i underkatalogen $HOME/.kde eller $HOME/.kde2 i din hemkatalog. Kopiera din gamla katalog .kde/.kde2 till en säker plats, installera &kde; 3.2, och kopiera sedan tillbaka eventuella nödvändiga e-post- och diskussionsgruppsinställningar. Med detta sagt, kan ändå de flesta göra en direkt uppdatering, utan att ta bort den gamla .kde-katalogen, utan några problem. +Du kan överskrida användning av $HOME/.kde genom att ställa in variabeln $KDEHOME. + + + + + +Jag uppdaterade &kde; och det verkade gå bra, men när jag startar det, så får jag en tom grå skärm, och ingenting händer. Det finns fel på konsollen om DCOP-servern. Vad står på? + + + +&kde; använder flera tillfälliga filer medan det kör. De finns oftast på följande platser: + +~/.DCOPserver-* (det finns ofta två sådana, där den ena är en symbolisk länk till den andra) +~/.kde/socket-värddatornamn +~/.kde/tmp-värddatornamn som normalt är en symbolisk länk till nästa fil: +/tmp/tmp-kde-ANVÄNDARE +~/.kde/socket-värddatornamn som också är en symbolisk länk till: +/tmp/ksocket-ANVÄNDARE + + +Om de symboliska länkarna blir förstörda, oftast eftersom ett avstängningsskript eller cron tömmer katalogen /tmp, så händer underliga saker. De här filerna, och de symboliska länkarna, skapas automatiskt vid start av &kde; så du kan ta bort dem utan problem när &kde; inte kör. + +Om du bara får en grå skärm när du startar &kde;, eller om du får ett felmeddelande som säger att du ska Kontrollera din installation, stäng då av X och ta bort alla filer som anges ovan, och försök därefter att starta om X. + +Normalt (dvs. när du inte uppdaterar mellan &kde;-versioner) är det inga problem att lämna de här filerna oförändrade, och genom att göra det kan du kapa bort några sekunder från &kde;:s starttid. + + + + + +När jag kompilerar kdebase får jag felmeddelandet bin/sh: msgfmt: command not found! + + +Du behöver &GNU;-programmet msgfmt som är en del av &GNU;:s i18n-paket gettext. Du bör kunna ladda hem det från vilken &GNU;-spegelserver som helst. + + + + + +Hur avinstallerar jag &kde;-program som kompilerats från källkod? + + +Du kan avinstallera dina program genom att skriva make uninstall i katalogen där du gjorde make install. Om du redan har slängt bort den katalogen, så finns det bara ett sätt, och det är inte bra: gå till $KDEDIR/bin och börja ta bort filer en efter en. +Om du förväntar dig att hamna i den här situationen, kanske du bör fundera på ett program som &GNU; stow, som finns på http://www.gnu.org/software/stow/stow.html. + + + + + +Vad gäller för &GIF;-stöd? + + +Det här har något att göra med Unisys &LZW;-patent. &GIF;-stöd är avstängt från &Qt; 1.44 och senare som standard. Om du vill använda &GIF;-filer och har den nödvändiga licensen, kompilera om &Qt; med &GIF;-stöd. ./configure . + + + + diff --git a/tde-i18n-sv/docs/kdebase/faq/intro.docbook b/tde-i18n-sv/docs/kdebase/faq/intro.docbook new file mode 100644 index 00000000000..e2e52363f88 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/faq/intro.docbook @@ -0,0 +1,96 @@ + + + +Inledning + + + + +Vad är &kde;? + + +&kde; är K skrivbordsmiljön. Det är ett projekt som startades av Matthias Ettrich 1996. Målet med &kde;-projektet är att koppla ihop de kraftfulla &UNIX;-operativsystemen med bekvämligheten hos ett modernt användargränssnitt. +I korthet, så kommer &kde; att placera &UNIX; på skrivbordet! +Om du vill ha ytterligare information om &kde;, ta en titt på Vad är &kde;? + + + + + +På vilka plattformar kan jag förvänta mig att &kde; fungerar? + + +&kde; är en skrivbordsmiljö för alla varianter av &UNIX;. Fastän det är sant att de flesta &kde;-utvecklare använder &Linux;, så kan &kde; köras utan problem på många olika system. Dock måste du kanske peta lite i källkoden för att få &kde; att kompilera på en variant av &UNIX;, som inte är så vanlig, eller om du inte använder utvecklingsverktygen från &GNU;, särskilt &gcc;-kompilatorn. + + + + + +Är &kde; en fönsterhanterare? + + +Nej, &kde; är inte en fönsterhanterare. Fastän &kde; innehåller en mycket avancerad fönsterhanterare (&kwin;), så är &kde; mycket mer än så. Det är en fullständig integrerad skrivbordsmiljö. +&kde; tillhandahåller en fullständig skrivbordsmiljö, inklusive en webbläsare, en filhanterare, en fönsterhanterare, ett hjälpsystem, ett inställningssystem, oräkneliga verktyg, och ett ständigt ökande antal program, som innefattar bland annat e-postprogram och diskussionsgruppsläsare, ritprogram, en &PostScript;- och en &DVI;-visare och så vidare. + + + + + +Är &kde; en klon av CDE, &Windows; eller &Mac; OS? + + +Nej, &kde; är inte en klon. I synnerhet är &kde; inte en klon av CDE eller &Windows;. Medan &kde;:s utvecklare redan har och fortsätter att hämta de bästa funktionerna från alla existerande skrivbordsmiljöer, är &kde; en helt unik miljö som har följt och fortsätter följa sin egen väg. + + + + + +Är &kde; fri programvara? + + +Ja, &kde; är fri programvara enligt &GNU; General Public License. Alla &kde;-bibliotek är tillgängliga med LGPL vilket gör det möjligt att utveckla kommersiell programvara för &kde;-skrivbordet, medan alla &kde;-program är licensierade med GPL. +&kde; använder &Qt; C++ verktygslådan för flera plattformar, som också ges ut (sedan version 2.2) med GPL. +Det är fullständigt lagligt att tillhandahålla &kde; och &Qt; på &CD-ROM; utan avgift. Det uppstår inga som helst avgifter vid användning. + + + + + diff --git a/tde-i18n-sv/docs/kdebase/faq/kdeapps.docbook b/tde-i18n-sv/docs/kdebase/faq/kdeapps.docbook new file mode 100644 index 00000000000..bd9aeabdecd --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/faq/kdeapps.docbook @@ -0,0 +1,240 @@ + + + +&kde;-program + + + + +&kppp; + + + +Många &kde;-användare rapporterar problem med att använda &kppp;. Men innan du klagar på &kppp;, försäkra dig om att du redan har kontrollerat följande: + + +Kan du ringa upp din Internetleverantör (ISP) utan att använda &kppp;? Om du inte kan det, är kanske inte &kppp; skyldig i alla fall. +Har du gått igenom &kppp;-dokumentationen åtminstone tre gånger och följt dess anvisningar och felsökningsförslag? + +&kppp;-dokumentationen kan kommas åt med &kde;:s hjälpcentral. Sist men inte minst, &kppp;:s hemsida finns på http://ktown.kde.org/~kppp/. +Om du fortfarande har problem nu, kanske det här kan hjälpa dig att lösa dem: + +Hur ändrar jag &MTU;-inställningarna i &kppp;? +Öppna &kppp;:s dialogruta och välj Inställningar. Välj ett befintligt konto och klicka Redigera, eller Nytt för att skapa ett nytt uppringningskonto. Välj fliken Uppringning och klicka på Parametrar. Skriv in vad du vill ändra i textrutan (t.ex. mtu 296) och klicka Lägg till. När du är nöjd, klicka Stäng. +För att kontrollera om ändringarna gjorde susen, gör något av det följande: + + +I ett terminalfönster, kör /sbin/ifconfig ppp0 och titta på den &MTU; som rapporteras i utmatningen. Det bör vara samma som i din begäran. + +Lägg till och (vart och ett på en separat rad) i din /etc/ppp/options-fil och starta om din &PPP;-session. Du hittar avlusningsmeddelanden i /var/log/messages, inklusive &MRU;- och &MTU;-inställningarna. + +Om du vill, kan &MRU;- och &MTU;-inställningarna läggas till i options-filen, en fullständig inställning per rad, utan citationstecken eller bindestreck. + + +&kppp; ansluter med långsammare hastighet än normalt. +Följande kan göra susen: + +Försök köra kommandot setserial spd_hi. +Förvalt &MTU;-värde är 1500, som kanske är för högt för en uppringd förbindelse. Försök ändra den till ett mindre värde som 296 eller 576. +Titta i din $HOME/.kde/share/config efter filen kppprc. Försäkra dig om att rätt modemhastighet verkligen är angiven här. + + + + + + + + +&konsole; + + + + + +Hur flyttar jag mig en sida uppåt eller neråt? +Använd SkiftPage Up och SkiftPage Dn. + + + +Hur gör jag en enkel kopiering från &konsole; till något annat ställe? +När jag skriver ls, väljer jag först den önskade texten med musen, trycker på &Ctrl;C, aktiverar sedan målprogrammet, pekar med musen på ett passande ställe och trycker &Ctrl;V. Markera alternativt texten genom att dra med vänster musknapp nere och klistra in genom att klicka med mittenknappen (eller båda knapparna om du använder emulering av den tredje knappen för en mus med två knappar). + + + +Varför hittar inte &konsole; teckensnittet 9x15 och de två console-teckensnitten som installeras med &kde;? + + +FontConfig måste hitta de tre teckensnitten som installeras i $KDEDIR/share/fonts. Om installationen av &kde; inte installerar teckensnitten i en katalog som redan finns (t.ex. /usr/share/fonts) måste du lägga till katalogen i inställningsfilen /etc/fonts/local.conf. Detta ska vara första raden efter <fontconfig>. Till exempel: +<fontconfig> +<dir>/usr/kde3/share/fonts</dir> +</fontconfig> + Efter katalogen har lagts till, kör (som systemadministratör): fc-cache -v och kontrollera att katalogen hittades. + + + + + + + + + +&kmail; + + +&kmail; har sin egen hemsida på http://kmail.kde.org där ett dokument med vanliga frågor (FAQ) finns tillgängligt. + + + + + diff --git a/tde-i18n-sv/docs/kdebase/faq/misc.docbook b/tde-i18n-sv/docs/kdebase/faq/misc.docbook new file mode 100644 index 00000000000..75d24a697d4 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/faq/misc.docbook @@ -0,0 +1,265 @@ + + + +Diverse frågor + + + + + + +Stöder &kde; genomskinlighet och andra visuella effekter som tillhandahålls av den nya sammansättningutökningen i X.org? + + +Ja! En spännande ny funktion i &kde; 3.4 är stöd för den nya sammansättningutökningen i X. Den tillåter effekter som genomskinlighet och bakgrundsskuggor för alla fönster, enkelt inställningsbara via &kwin;s inställningsdialogruta. Det kräver att du använder X.org version 6.8.0 eller senare och har: +Section "Extensions" +Option "Composite" "Enable" +EndSection + i xorg.conf. Om du har ett NVidia grafikkort och använder NVidias drivrutin kan du förbättra prestanda för effekterna genom att också lägga till alternativet RenderAccel i sektionen Device för grafikkortet: +Section "Device" + Identifier "nvidia-fx5200" + Driver "nvidia" + Option "RenderAccel" "true" + När du väl har ställt in X.org riktigt, kan genomskinlighet och andra effekter aktiveras via modulen Skrivbord Fönsterbeteende i inställningscentralen, under fliken Genomskinlighet. + + + + + +Hur är det med &kde;-program som inte har ikoner? Hur får jag in dem i menyn? + + +Använd &kmenuedit;. För att komma åt det använd höger musknapp på K-knappen och välj Menyeditor. + + + + + +Har &kde; ett grafiskt &FTP;-program? + + +Ja, och det är inget annat än din favorit bland filhanterare, &konqueror;. Du kan dra och släppa fjärrfiler på lokala kataloger. + + + + + +Hur avslutar jag &kde;? + + +Klicka på K-knappen och välj Logga ut. Dessutom, om du högerklickar på ett tomt område på skrivbordet, visas en meny som innehåller logga ut som ett av valen. Beroende på din inställning av &X-Window;, &Ctrl;&Alt;&Backspace; kan också göra susen genom att avsluta X-servern, men att använda det förhindrar sessionshantering och kan inte rekommenderas. + + + + + +Finns det ett program som tittar efter e-post hos min Internetleverantör ISP om och endast om jag är ansluten? + + +&korn; klarar av jobbet. Om du inte är ansluten, finns den bara där (på tomgång). + + + + + +Är det verkligen nödvändigt att uppdatera till den senaste versionen? + + +Vi rekommenderar att du alltid använder den senaste stabila versionen. Om du inte gör det, kommer det troligen att vara svårt att få svar på dina frågor. Om du har ett problem med en gammal version, är svaret troligen Uppdatera och försök igen. Observera att säkerhetsproblem också ibland fixas av nya versioner. + + + + + +Hur kopierar och klistrar jag in i &kde;? + + +Den enklaste metoden är att använda din mus: + +Markera texten som du vill kopiera genom att hålla nere vänster musknapp och dra över texten. Det lägger till den markerade texten på klippbordet. +Gå till målområdet. Beroende på dina inställningar, kan du behöva klicka med vänster musknapp för att ge det fokus. +Klicka med mittenknappen för att klistra in. Om du har en mus med två knappar och emulerar en mus med tre, tryck på båda knapparna samtidigt. + + +För mer information om att klippa ut och klistra in i &kde;, se handboken för &klipper;, som kan kommas åt genom att skriva help:/klipper i &konqueror;s adressrad. + + + + + + +Hur översätter jag &RedHat;:s standardmeny till en undermeny i K-menyn? + + +Klicka på K-knappen och välj SystemProgramfinnaren. + + + + + +Vad är CVS? + + +Det betyder Concurrent Versions System. Det är ett versionshanteringssystem baserat på RCS (Revision Control System), men ger mer funktionalitet. Det används för att underhålla källkod som är under utveckling. Det hanterar flera versioner av saker (praktiskt om du tog sönder någonting och måste gå tillbaka och hämta en fungerande gammal version), och låter människor hämta den senaste källkoden över nätet eller till och med uppdatera med nya saker om de har behörighet. Det är också öppen kod (du kan betala för stöd om du vill), och eftersom det är fritt är det systemet som föredras av människor som skriver mer fri programvara, som &kde;. + + + + + +Stöder &kde; dubbla skärmar (Xinerama)? + + +Ja, du måste ha en flerskärms X-server (t ex MetroX eller XFree86 4.0 och senare) och &kde; +>= 2.2.1 + + + + + +Varför fungerar inte drag och släpp med Xinerama? + + +Du måste uppdatera till XFree86 4.2.0 för att detta ska fungera på ett korrekt sätt. + + + + + + +Hur kontrollerar jag vilken version av &kde; jag använder? + + +Kör igång &kde;:s inställningscentral. Den visar en informationsskärm som innehåller &kde;:s version. &kde;-versionen finns också med i programmens dialogruta Om. + + + + + + + +Hur gör jag för att skapa teman och ikoner? + + +Ta en titt på http://artist.kde.org. Det finns också en mer informell gemenskap med &kde;-relaterade grafiker och grafik på http://kde-look.org. + + + + + + +Hur kan jag få reda på uppdateringar av utvecklingen? + + +Du kan vilja prenumerera på de olika tillgängliga e-postlistorna för &kde;, särskilt kde-cvs, som listar alla arkiveringar som görs i &kde;:s CVS-arkiv. Kontrollera http://lists.kde.org om du vill läsa utan att prenumerera. + + + + + diff --git a/tde-i18n-sv/docs/kdebase/faq/moreinfo.docbook b/tde-i18n-sv/docs/kdebase/faq/moreinfo.docbook new file mode 100644 index 00000000000..3483390a98e --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/faq/moreinfo.docbook @@ -0,0 +1,248 @@ + + + +Skaffa mer information + + + + +Var finns &kde;:s hemsida? + + +&kde;:s hemsida finns på http://www.kde.org. Om du föredrar en lokal spegelserver, finns det flera att välja på. En uppdaterad lista på spegelwebbsidor sorterade efter plats, finner du på http://www.kde.org/mirrors/web.php. + + + + + +Finns det en e-postlista för &kde;? + + +Jo, det finns flera e-postlistor för &kde;. Varje lista fokuserar på olika aspekter av &kde;. En del är för utvecklare, så vi behandlar inte dem i detalj. Några av de viktigaste listorna som användare kan vara intresserade av är: + +kde +Det här är den huvudsakliga &kde; e-postlistan för allmänna diskussioner. + +kde-announce +Den här listan används för att tillkännage nya versioner av &kde; samt nya verktyg och program. + +kde-look +Detta är listan som hanterar frågor om utseende och känsla och generella överväganden om användargränssnitt. + + +Titta på http://www.kde.org/mailinglists/ för den fullständiga listan av tillgängliga e-postlistor. +Observera att det inte är en bra idé att ställa frågor som redan är besvarade i det här dokumentet. + + + + + +Hur börjar eller slutar jag prenumerera på de här listorna? + + +För att börja prenumerera, skicka e-post till list-request, det vill säga: + +kde-request@kde.org +kde-announce-request@kde.org +kde-look-request@kde.org + +E-postmeddelandet måste innehålla subscribe din_epost_adress i rubriken. +För att sluta prenumerera, skicka e-post till list-request, det vill säga: + +kde-request@kde.org +kde-announce-request@kde.org +kde-look-request@kde.org + +E-postmeddelandet måste innehålla unsubscribe din_epost_adress i rubriken. Skicka aldrig begäran att börja eller sluta prenumerera direkt till e-postlistorna! Använd list-request istället. +Det finns också en fullständig lista av alla &kde;-relaterade e-postlistor, och ett webbgränssnitt för att börja och sluta prenumerera på http://master.kde.org/mailman/listinfo. + + + + + +Finns det ett arkiv för e-postlistorna? + + + +Ja, det finns ett sökbart arkiv för e-postlistor som tillhandahålls av Progressive Computer Concepts. Webbadressen är http://lists.kde.org. Där ser du en katalog med alla e-postlistor. Observera att du bara kan göra en sökning på ämne eller författare på den här nivån. Du hittar förmodligen inte det du söker med den här sortens sökning. + +För att söka i artikeltexten måste du gå in i en av e-postlistorna. Klicka bara på mappen där du vill söka (t.ex. kde eller kde-devel) och menyn vid sökrutan ställs automatiskt in på artikelsökning (Body). För att vara noggrann bör du nog söka i mapparna kde, kde-linux och kde-devel. + + + + + + +Finns det en diskussionsgrupp om &kde;? + + +Ja, det finns det! Den finns på comp.windows.x.kde. Dessutom finns det också en tysk diskussionsgrupp på de.alt.comp.kde. Observera att det inte är en bra idé att ställa frågor som redan är besvarade i det här dokumentet. + + + + + +Finns det några andra &kde;-relaterade vanliga frågor (FAQ)? + + +Ja. Här är en lista på dem: + +Vanliga frågor om &kde; (FAQ) +Vanliga frågor om &konqueror; (FAQ) +aRts ljudserver dokumentation + + + + + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/faq/nonkdeapps.docbook b/tde-i18n-sv/docs/kdebase/faq/nonkdeapps.docbook new file mode 100644 index 00000000000..a79f6d2d68a --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/faq/nonkdeapps.docbook @@ -0,0 +1,127 @@ + + + +&kde; med program som inte tillhör &kde;. + + + + + + + +Mina program som inte tillhör &kde;, som &Emacs; och kterm beter sig underligt med konstiga färger! + + +Starta &kde;:s inställningscentral och avmarkera rutan Använd färger för program utanför KDE under Utseende och teman Färger och tryck sedan på Verkställ. + + + + +Hur kan jag ställa in min förvalda webbläsare till något annat än &konqueror;? + +Om du använder &kde; 3.3 eller senare, använd Inställningscentralen och gå till sidan KDE-komponenterKomponentväljare. Välj Webbläsning i listan till vänster, välj därefter Öppna webbadresser med http och https i följande webbläsare: och skriv in webbläsarens namn (t.ex. mozilla, firefox, opera etc.) i rutan. + + + + + +Hur kan jag ställa in stil och teckensnitt för GTK-program inne i &kde;? + + +Det enklaste sättet att åstadkomma det är att ladda ner och kompilera temahanteraren gtk-qt från http://www.freedesktop.org/Software/gtk-qt. Temahanteraren gör att GTK-program ser ut som komponentstilen i &kde; genom att anropa funktioner från &Qt; istället för att själv rita upp stilen. Så snart temahanteraren har installerats, finns det en modul i inställningscentralen under Utseende och teman GTK styles and fonts. + + + + + +Jag har hört talas om ett KDE Gecko-delprogram eller &Qt; Mozilla. Hur skaffar jag dem? + + +Lycka till! Koden för &Qt; Mozilla finns i Mozillas CVS, och är inte ännu särskilt stabil. För att använda den måste du hämta Mozilla från CVS enligt följande instruktioner: http://www.mozilla.org/cvs.html. Konfigurera därefter antingen Mozilla eller webbläsaren Firefox med --enable-default-toolkit=qt förutom eventuella andra väljare som du vill aktivera. Ytterligare instruktioner om hur man bygger Mozilla finns här. + + + + + + + \ No newline at end of file diff --git a/tde-i18n-sv/docs/kdebase/faq/notrelated.docbook b/tde-i18n-sv/docs/kdebase/faq/notrelated.docbook new file mode 100644 index 00000000000..7960e2efcad --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/faq/notrelated.docbook @@ -0,0 +1,309 @@ + + + +Egentligen inte relaterade till &kde;, men ändå vanliga frågor. + + + + +Hur ändrar jag upplösning på skärmen? + + +Använd &Ctrl;&Alt;+ och &Ctrl;&Alt;- för att cykliskt gå igenom de upplösningar som du har definierat i XF86Config (kanske i /etc/X11; leta runt först). Om du gillar att smutsa ner händerna, kan du alltid redigera filen direkt. Genom att placera din favoritupplösning i början (eller göra den till den enda som listas), startar alltid &X-Windows; med den upplösningen. Gör alltid en säkerhetskopia av din XF86Config-fil innan du börjar redigera den. Fel i den här filen kan göra ditt &X-Windows;-system oanvändbart. +De här anvisningarna gäller bara om du använder version 3.3.x av XFree86-servern. Om du kör XFree86 4.x, måste du konsultera XFree86(TM):s hemsida. + + + + + +Hur ändrar jag färgdjupet? + + +Såvitt jag vet finns det inget sätt att göra det direkt. Du kan antingen starta &X-Windows; med startx där nummer kan vara 8, 16, 24, eller 32 beroende på det färgdjup du vill ha, eller om du använder xdm/&kdm;, måste du redigera /etc/X11/xdm/Xservers (kan variera) genom att skriva in :0 local /usr/X11R6/bin/X -bpp 16 för att få färgdjupet 16. +Du kan redigera XF86Config-filen istället och lägga till en rad som DefaultColorDepth nummer i avdelningen "Screen". Nästa gång du startar X, kommer det att köra med det nyinställda färgdjupet. + + + + + +Vad kan jag göra om jag använder en mus med två knappar? + + +Köp en med tre knappar, eller använd emulering av tredje knappen. Den tredje knappen emuleras genom att både vänster- och högerknappen trycks ner samtidigt. Du måste också aktivera i din XF86Config-fil. + + + + + +Vad är ett "klistrigt" fönster? + + +I en miljö med flera virtuella skrivbord, förblir ett "klistrigt" fönster på skärmen när du byter mellan skrivborden, som om det klistrats fast på skärmens glas. Xclock är ett typiskt sådant program, eftersom du då bara behöver köra en instans av det, och du ändå alltid ser det. + + + + + +Hur byter jag ut "X"-muspekaren mot en pil? + + +De olika markörerna som finns tillgängliga i X definieras i X11/cursorfont.h. Du kan ändra den med xsetroot -cursor_name namn_på_markör. Jag har till exempel följande rad i min .Xclients-fil: +xsetroot -cursor_name left_ptr + +Det här skapar den vanliga pilen som lutar åt vänster. För att titta på andra alternativ, skriv xfd -fn cursor. Och glöm förstås inte bort att man xsetroot kan hjälpa dig. + + + + + +Hur skapar och installerar jag programfixar? + + +För att göra en jämförelse med sammanhangsinformation lämplig för en programfix, använd diff -u gammal-fil ny-fil > programfixfil. För att applicera programfixen på en fil (dvs. "fixa filen"), kör patch < programfixfil. + + + + + +Hur får jag &Linux; att montera diskettenheten både med DOS- och ext2-formaterade disketter? + + +Ange bara filsystemets typ som auto i /etc/fstab. Autoidentifiering fungerar bra med DOS och ext2. + + + + + +Hur startar jag &kde; med Num Lock på? + + +Har du försökt med man setleds? Dessutom kanske du vill redigera din $HOME/.Xmodmap och lägga till följande rader: +! definierar om det numeriska tangentbordet utan NumLock +keycode 79 = 7 +keycode 80 = 8 +keycode 81 = 9 + +keycode 83 = 4 +keycode 84 = 5 +keycode 85 = 6 + +keycode 87 = 1 +keycode 88 = 2 +keycode 89 = 3 + +keycode 90 = 0 +keycode 91 = comma +keycode 86 = plus + +! inaktiverar NumLock-tangenten +keycode 77 = + +Andra möjliga alternativ: + +xkeycaps: ett högerklick gör redigering möjlig. Måste kanske göras som root. +man XF86Config och titta i avsnittet Keyboard. +Installera NumLockX som är tillgängligt på http://dforce.sh.cvut.cz/~seli/en/numlockx. + + + + + + +Hur tar jag en skärmdump av ett fönster eller skrivbordet? + + +Använd &ksnapshot;. + + + + + +Finns det ett verktyg för att göra webbsidor? + + +Ja, och det finns en hel mängd överallt, bland annat StarOffice, &Netscape; Composer, och XEmacs. Det finns också många &kde;-program. För att hitta den senaste listan, titta på kde-apps.org: Det senaste bland &kde;-program och leta efter web development. Prova så många som möjligt och välj det som passar dig bäst. + + + + + +Vad betyder alla olika engelska förkortningar som AFAIK? + + +AAMOF: as a matter of fact (i själva verket) +AFAIK: as far as I know (så vitt jag vet) +AISE: as I see it (som jag ser det) +BFN: bye for now (hej då) +BION: believe it or not (tro det eller ej) +BRB: be right back (snart tillbaka) +BTW: by the way (förresten) +CMIIW: correct me if I am wrong (rätta mig om jag har fel) +FUD: fear, uncertainty, and doubt (rädsla, osäkerhet och tvivel) +FWIW: for what it's worth (för vad det är värt) +FYI: for your information (så att du vet) +HTH: hope this helps (hoppas det här hjälper) +IIRC: if I recall correctly (om jag minns rätt) +IMHO: in my humble opinion (enligt min enkla mening) +LOL: laughing out loud (gapskratt) +MYOB: mind your own business (sköt dig själv) +PITA: pain in the ass (satans irriterande) +ROTFL: rolling on the floor laughing (jag skrattar så att jag kiknar) +RTFM: read the fine manual (läs den utmärkta manualen) +SOP: standard operating procedure (normal arbetsgång) +TIA: thanks in advance (tack på förhand) +YMMV: your mileage may vary (du kan få olika resultat) + + + + + diff --git a/tde-i18n-sv/docs/kdebase/faq/panel.docbook b/tde-i18n-sv/docs/kdebase/faq/panel.docbook new file mode 100644 index 00000000000..7673cd9e319 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/faq/panel.docbook @@ -0,0 +1,281 @@ + + + + +Panelen + + + + + +Hur lägger jag till program i &kde;:s panel (&kicker;)? + + +Det finns flera sätt att lägga till ett program i panelen, där det enklaste är att högerklicka på panelen, och använda den sammanhangsberoende menyn som visas för att välja PanelmenyLägg till i panelenProgram och därefter programmet som du vill skapa en länk till. För ytterligare sätt att lägga till knappar i panelen, titta i &kicker;s handbok. + + + + + + + +Är det möjligt att ändra K-knappen i panelen till en annan bild? + + +Det enklaste sättet är att ladda ner ett nytt ikontema med en ikon för K-menyn som du föredrar från http://www.kde-look.org och installera det genom att använda inställningscentralen. +För att bara ändra ikonen för K-menyn kan du skriva över bilden kmenu.png för varje storlek i ett ikontema. För &kde;:s förvalda ikoner skulle det vara $KDEDIR/share/icons/default.kde/storlek/apps/kmenu.png, där storlek är en av storlekarna som ingår i &kde;:s ikontema. + + + + + +Efter en uppgradering verkar min K-meny vara tom. Hur kan jag få tillbaka min meny? + + +I &kde; 3.2 och senare lagras lokala ändringar av K-menyn i $HOME/.config/menus/applications-kmenuedit.menu. Försök att flytta undan den här filen och därefter utföra kommandot kbuildsycoca . Det ska återställa förvalda systemmenyer. + + + + +Min skrivbordspanel har försvunnit. Hur kan jag få tillbaka den? + + + + +Att panelen har försvunnit beror oftast på att den har kraschat. Det orsakas oftast av att ett miniprogram som har ett allvarligt fel har laddats, eller på grund av en felaktig installation av &kde; och/eller panelen. + +Det enklaste sättet att få tillbaka panelen är att visa fönstret Kör kommando genom att trycka på &Alt;F2, skriva in kicker och därefter klicka på knappen Ok. + +Om panelen fortsätter försvinna, kanske du antingen vill ta bort eller redigera för hand filen $KDEHOME/share/config/kickerrc, där $KDEHOME oftast är ~/.kde. Om du väljer att redigera för hand, börja med att ta bort gruppen för miniprogram. + + + + + +Var tog alternativet för ikonzoomning vägen, som tidigare fanns i &kicker;? +Ikonzoomning underhölls inte aktivt och hade orsakat flera allvarliga fel och användbarhetsproblem. Det ersattes av nya museffekter i &kde; 3.4, som kombinerar estetik med användbar information. + + + + +Hur kan jag starta ett program minimerat i systembrickan? + + +Använd ksystraycmd. För att till exempel starta en terminal dold i systembrickan, kör ksystraycmd konsole. För mer information om ksystraycmd, se avsnittet Avancerad fönsterhantering i &kde;:s användarguide. + + + + +Hur använder jag &Windows;-tangenten för att visa K-menyn? + + +Tidigare versioner av &kde; tillhandahöll ett trick för att låta dig använda &Windows;-tangenten både som väljartangent (så att du kunde använda genvägar som Win R) och som en vanlig tangent (så att K-menyn kunde visas genom att bara trycka på Win). Funktionen togs bort av hänsyn till användbarhet och handikappstöd, samt för att hålla koden ren. Med nuvarande version av &kde; har du två alternativ: använd antingen en annan genväg för att öppna K-menyn (den förvalda är &Alt; F1), eller ändra avbildning av Win till en vanlig tangent istället för en väljartangent. + +Om du väljer det andra alternativet, är det här ett sätt: +Hitta tangentkoden för Win-tangenten med xev: Kör kommandot xev i en terminal, och tryck på tangenten Win. Titta efter keycode n i utmatningen från xev, där n är tangentkoden för Win-tangenten. + + +Använd xmodmap för att ändra avbildning av tangenten Win. Ett lämpligt kommando är xmodmap 'keycode n=Menu'. + + +Gå till Region och handikappstöd Snabbtangenter i inställningscentralen och ställ in snabbtangenten för Visa startmeny till tangenten Win. Nu ska du kunna visa K-menyn genom att trycka på tangenten Win. + + +Ytterligare ett steg krävs för att spara ändringarna i inställningarna: Skapa filen ~/.kde/env/win-key.sh (skapa katalogen om den inte finns), och lägg till kommandot xmodmap som du tidigare använde. Ändringen ska nu utföras varje gång du startar &kde;. + + + + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/faq/qt.docbook b/tde-i18n-sv/docs/kdebase/faq/qt.docbook new file mode 100644 index 00000000000..ae2e06a8d0d --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/faq/qt.docbook @@ -0,0 +1,78 @@ + +&Qt; och licensfrågor + + + + + +Vad är &Qt;, förresten? + + +&Qt; är ett C++-baserat klassbibliotek för att bygga användargränssnitt. Det innehåller många hjälpklasser som strängklasser och klasser för att hantera in- och utmatning. Det tillhandahåller de flesta grafikkomponenter som du ser i ett &kde;-program: menyer, knappar, etc. &Qt; är ett flerplattformsbibliotek som gör att du kan skriva kod som kompilerar både på &UNIX;-system och &Windows;. Du kan ta reda på mer om &Qt; på http://www.trolltech.com. + + + + + +Varför används &Qt; av &kde;? + + +&Qt; är ett mycket avancerad verktygslåda som tillhandahåller allt som behövs för att bygga ett modern användargränssnitt. &Qt; är skrivet i C++, och gör det därför möjligt att använda objektorienterad utveckling som garanterar effektivitet och återanvändning av kod i ett projekt av &kde;:s storlek och omfattning. Enligt vår mening finns det ingen bättre verktygslåda tillgänglig för &UNIX;-system och det skulle ha varit ett stort misstag att försöka bygga &kde; med något annat än det bästa. + + + + + +Varför används inte GTK, Xforms, Xlib eller något annat av &kde;? + + +Det finns ett stort antal tillgängliga verktygslådor. För att få ett konsekvent användargränssnitt och hålla resursanvändning av t ex minne på ett minimum, kan &kde; bara använda en av dem. &Qt; valdes av anledningarna som nämns ovan. + + + + + +Men &Qt; är väl inte fritt, eller? + + +Det är fritt! Från 4:e september, 2000, licensierades version 2.2 av &Qt;-biblioteken med GPL, på så sätt uppfylls alla aspekter av fri programvara. + + + + + +Kan jag skriva kommersiell programvara för &kde;? + + +Du kan använda &kde;:s bibliotek för att skriva programvara med kommersiell och begränsad källkod samt kommersiell och öppen källkod. Om du skriver öppen programvara kan du använda &Qt;:s fria version. Men om du skriver programvara med begränsad källkod får du inte längre använda &Qt;:s fria version, utan måste köpa &Qt;:s professionella version från Troll Tech. Om du vill ha mer information, kontakta Troll Tech direkt. + + + + \ No newline at end of file diff --git a/tde-i18n-sv/docs/kdebase/faq/questions.docbook b/tde-i18n-sv/docs/kdebase/faq/questions.docbook new file mode 100644 index 00000000000..c3ebf0ab916 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/faq/questions.docbook @@ -0,0 +1,145 @@ + + + +Ställa frågor + +Det kan hända att du har följt en länk från IRC eller en e-postlista till det här dokumentet. Du har ställt en fråga, och någon har talat om för dig att du måste fråga på ett bättre sätt. För att få ett passande, klart svar måste du ställa en passande, klar fråga på ett sätt som ger andra en anledning att ta sig tid att hjälpa dig. Om du verkar oförskämd, lat eller använder dåligt eller oklart språk kan det hända att din fråga ignoreras. + + + + +Vad gör jag innan jag ställer en fråga? + +Läs programmets dokumentation och vanliga frågor. Det finns en rik &kde;-dokumentation tillgänglig både i hjälpcentralen och på Internet. Mycket tid och ansträngning har används för att ta fram denna dokumentation, och ofta finns svaret på din fråga i den. &kde;:s allmänna användarhandbok hittar du genom att skriva help:/userguide i &konqueror;s adressrad. + +Sök på webben. Oftast kan en sökning på Google efter ett särskilt felmeddelande, eller en sökning i e-postlistornas arkiv, leda till en lösning på ditt problem. + +Försök och se vad som händer. Titta igenom programmets alla alternativ, läs Vad är det här? och verktygstips för de du inte är säker på. Om du verkligen är osäker på ett alternativ, spara först data och försök därefter med det. Under förutsättning att du använder lite sunt förnuft, är det mycket liten risk att du förstör någonting genom att klicka på knappar. + +Framför allt, var inte lat. Om du visar andra som du frågar att du klarar av att felsöka och forska på ett logiskt sätt, visar du dem att du är en vettig person som är värd deras tid att hjälpa. Det är ditt problem och inte deras, så du måste göra grundjobbet. Spara så mycket tid som möjligt åt de som hjälper dig, de är upptagna personer. + + + +Var ska jag fråga? + +Oftast är den bästa platsen att ställa en fråga på IRC-kanalerna och e-postlistorna som är tillägnade användarfrågor. Skicka inte enkla frågor om hur &kde; används till kanalerna och e-postlistorna för utveckling, de är till för tekniska diskussioner. Några bra platser är #kde på irc.freenode.net, och e-postlistan &kde;. + + +Hur frågar jag? + +Försök att formulera dina frågor på ett sätt som ger mesta möjliga information, och är artigt och belevat. Fråga inte om du får fråga, utan fråga direkt. + +F: &kde; är dålig, det är långsamt + +är inte en fråga som troligen ger dig ett användbart svar. Den ger ingen användbar information om hur problemet kan felsökas, och börjar med att attackera programvaran på ett sätt som inte är produktivt. + +F: Efter att ha uppgraderat &kde; på Slackware &Linux; från version 3.2.3 till 3.3.2 med källkod, har jag märkt att det är riktigt långsamt. Ibland tar program upp till 20 sekunder att starta. Jag använder samma gamla användarinställning som med tidigare version, och jag har försökt som en ny användare. Jag kan inte hitta något om detta på e-postlistorna eller med en sökning på Google. Kan någon peka på information som kan vara till hjälp? + +Den här frågan är artig, innehåller information som hjälper andra att felsöka problemet och visar de som hjälper dig vilka utvägar du redan har försökt med. + +Anta inte automatiskt att felet beror på &kde;. Betrakta det som ditt fel, annars irriterar du snabbt andra, om det verkligen visar sig vara ditt problem och inte bero på &kde;. + +Använd ett klart språk med riktig stavning. Se upp för tvetydigheter och försäkra dig om att du tänker på vad du vill säga innan du skriver det. Om du blir tillfrågad om ett förtydligande, ge det så bra du kan. &kde; är ett projekt där många av användarna och utvecklarna inte har engelska som modersmål, och om du inte använder riktigt engelska, kan missförstånd uppstå. Använd språk lämpligt för kanalen eller e-postlistan du deltar i. Om du inte gör det, ignoreras kanske ditt meddelande av de som skulle ha kunnat hjälpa dig eftersom det inte använder ett språk som de förstår. + +Inkludera all information som kan vara relevant, även om du inte är säker. Har du uppgraderat annan programvara eller hårdvara på datorn, i synnerhet nya systembibliotek eller en ny kärna? Det är saker som kan påverka hur &kde; fungerar. Även om du inte kan se en länk, kanske någon annan kan det. + +Gör inga omskrivningar av felmeddelanden. Klistra in det exakta felet, men om det är mer än en rad eller två klistra inte in dem direkt på en IRC-kanal. Använd en inklistringstjänst som http://www.rafb.net/paste. Om du måste skriva in dem för hand, försäkra dig om att du gör det 100 % riktigt. Om du tillhandahåller felaktig information, kan andra inte hjälpa dig lika lätt. + +Följ upp med din lösning. Tala om för oss om den fungerade, eller om du har löst problemet själv under tiden. Det hjälper oss att veta säkert om vår lösning fungerade, och hjälper andra användare som kanske själva söker i e-postlistornas arkiv efter en lösning på problemet. + + + +Vad gör jag när jag blir tillsagd att titta någon annanstans? + +Om du får höra att Google vet eller Google är din vän är det troligt att du inte har följt råden ovan. Du har inte gjort några efterforskningar, och lösningen är troligen något som de som hjälper dig mycket väl vet är lätt att hitta. När du får en länk till vanliga frågor eller en användarhandbok, svara aldrig Nej, jag vill inte behöva läsa det här. Jag vill att du bara talar om svaret för mig. Det är mycket oartigt. Om du inte kan anstränga dig nog för att läsa ett dokument, vad finns det då för anledning för den som hjälper dig att använda sin tid och anstränga sig att hjälpa dig? Om du blir tillsagd att använda Google, acceptera det utan klagan och gör det. + + +Framför allt, använd vanlig hövlighet. &kde;-användare och utvecklare erbjuder oftast frivilligt sin tid från ett redan mycket upptaget schema, och vill veta att du uppskattar att få deras hjälp utan kostnad. Var artig, säg tack och försök vara sympatisk och vänlig. + +Verkar detta vara en massa besvär för att ställa en fråga? Om du vill känna att andra är skyldiga att ge dig ett svar eller stöd, får du gärna betala för kommersiellt stöd från företag som stöder &kde; på &UNIX;-plattformar. Om du inte vill betala pengar, betala de som gör det gratis med artighet och uppskattning! + + +Om du tycker att svaret på din fråga ska ingå bland &kde;:s vanliga frågor, skicka gärna in fixar eller förslag till redaktören för &kde;:s vanliga frågor, på faq@kde.org. + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/faq/sound.docbook b/tde-i18n-sv/docs/kdebase/faq/sound.docbook new file mode 100644 index 00000000000..8078d0d111b --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/faq/sound.docbook @@ -0,0 +1,96 @@ + +Felsöka ljudproblem + +&kde; använder ljudsystemet &arts; som är komplext och kraftfullt, vilket gör det svårt för vissa användare att felsöka när något går fel. Här är några tips för att hjälpa dig diagnostisera vad det gör när ljudet uppför sig felaktigt: + + + + +Hur kan jag felsöka ljudrelaterade problem i &kde;? + + +För att kontrollera att ljud fungerar oberoende av &arts;, försäkra dig om att artsd inte kör, och spela därefter ljud via XMMS eller något annat multimediaprogram som inte ingår i &kde;. Om det programmet inte spelar ljud, är din allmänna ljudinställning troligen felaktig och det är inte ett problem i &kde;. + +Försök att spela ljud med artsplay . Försök olika format: ogg, mp3 och wav. Eventuella felmeddelanden här kan vara användbara för att peka i rätt riktning. + +Försök att ställa in &arts; utmatningsmetod till OSS. Gå till Ljud och multimedia Ljudsystem i inställningscentralen. Välj Open Sound System för Välj ljudenhet under fliken Hårdvara. Om du kör Alsa används emulering av OSS, vilket kan ge bättre eller sämre resultat. + +Att köra artsd i en terminal ger dig en stor mängd felsökningsutmatning, där en del kan hjälpa dig att diagnostisera problemet. Att försök detta i samband med användning av artsplay i en annan terminal kan ge rikligt med information. Om en instans av artsd redan kör, avsluta den med artsshell terminate. + + + +Jag har uppgraderat till den senaste versionen av &kde; och behållit min gamla inställning, men mina systemljud fungerar inte längre. +Med antagandet att du har installerat &arts; riktigt och fortfarande har de avkodare installerade som föregående &kde;-installation behövde, är det stor möjlighet att det här är ett litet problem med din knotifyrc. För att bekräfta det, försök skapa en helt ny användare, och se om systemunderrättelser fungerar med det nya kontot. Om de gör det, försök flytta din $KDEHOME/share/config/knotifyrc ur vägen för den ursprungliga användaren, och se om det löser problemet. + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/faq/tips.docbook b/tde-i18n-sv/docs/kdebase/faq/tips.docbook new file mode 100644 index 00000000000..19cfd3a8dcf --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/faq/tips.docbook @@ -0,0 +1,207 @@ + + + +Nyttiga tips + + + + +Läsa dokumentation i &kde; + + +Ta fram fönstret Kör kommando (normalt &Alt;F2) och skriv: + +man:kommando för manualsidor. Det packar till och med upp i farten om manualsidan är komprimerad med gzip. + + + +info:kommando för info-sidor. + + + +help:KDE-program för hjälpsidor till &kde;-program. + + + + + +Du kan också skriva in något av dessa i textrutan Plats i &konqueror;. +Eller kan du använda &kde;:s hjälpcentral om du använder &kde; 2. Starta &kde;:s hjälpcentral genom att klicka på ikonen (den blåa boken med en gul nyckel) i verktygsraden. När programmet &kde;:s hjälpcentral har laddats, visar den vänstra avdelningen en post som heter Unix manualsidor. Klicka en gång på den här posten, och du kan bläddra igenom alla manualsidor som är installerade på ditt system. + + + + + +Snabbt flytta eller ändra storlek på fönster + + +För att flytta ett fönster, använd &Alt;vänster musknapp. &Alt;höger musknapp ändrar fönstrets storlek. Sist men inte minst, &Alt;mittenknappen höjer eller sänker fönstret. Programmet &kde;:s inställningscentral gör det möjligt att ändra de här musinställningarna. + + + + + +Ta bort fönster i &kde; + + +Det finns en standardtangentkombination (&Ctrl;&Alt;&Esc;) som resulterar i en markör som ser ut som en dödskalle med benknotor. Klicka med den här markören på ett fönster för att ta bort det. Snabbtangenter kan visas och ändras med &kde;:s inställningscentral. Genom att använda det här alternativet tvingas programmet att avslutas. Data kan gå förlorad, och vissa processer som hör ihop med programmet kan förbli aktiva. Använd det bara som en sista utväg. + + + + + + +Vad händer om något har gått så fel, att jag inte ens kan få fram markören med dödskallen? Hur kommer jag ur en fullständig låsning? + + +Den här sortens låsningar brukar uppstå om ett program låser sig medan det har en så kallad mus/tangentbordsgripning. Om det händer, kan du försöka välja en virtuell textkonsol med &Ctrl;&Alt;F1 och logga in. Du får en lista med processer som kör med följande kommando: + + ps | more + +Genom att döda processen som har musgripningen, vaknar skrivbordet till liv igen. Tyvärr kan du inte se vilken process det är, så du måste ta reda på det genom att prova och se vad som händer. För att döda en process, använd: + + kill pid + +Där pid är processens identifikation, det första talet på varje rad som rapporteras av ps . + +Du kan byta tillbaka till skrivbordet med &Ctrl;&Alt;F7 (eller F8 till F9 beroende på operativsystemet) för att se om allt fungerar igen. När du trycker på &Alt;Tab, bör du få svar från fönsterhanteraren. Om inte, måste du gå tillbaka till textkonsolen och försöka döda en annan process. + +Bra kandidater att döda är: Programmet du arbetade med, &kicker;, &klipper; och &kdesktop;. + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/faq/webbrowse.docbook b/tde-i18n-sv/docs/kdebase/faq/webbrowse.docbook new file mode 100644 index 00000000000..0629c8d97b5 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/faq/webbrowse.docbook @@ -0,0 +1,347 @@ + + + +Webbläsning med &konqueror; +&konqueror; är &kde;:s webbläsare med öppen källkod som uppfyller standarder. Dess hemsida är http://www.konqueror.org, där ett dokument med vanliga frågor (FAQ) om &konqueror; finns. + + + + +Var kommer namnet &konqueror; från? +Det är en ordlek med andra webbläsares namn. Efter navigatören (Navigator) och utforskaren (Explorer) kommer erövraren (Conqueror). Det stavas med K för att visa att det är en del av &kde;. Namnändringen avlägsnar sig också från kfm (&kde;:s filhanterare, &konqueror;s föregångare) som bara representerade filhantering. + + + +Kan jag köra &konqueror; utan att köra &kde;? +Ja. Installera bara &Qt;, kdelibs och kdebase, och starta &konqueror; från din favoritfönsterhanterare. Det ska fungera utmärkt, men om det inte gör det (&kde;-utvecklarna testar inte fallet ofta), rapportera det till http://bugs.kde.org och försök köra "kdeinit" innan du kör &konqueror;, det hjälper oftast. Det här är förstås likadant för alla andra &kde;-program. + + + + +Varför visar inte &konqueror; innehållet i en bilds egenskap ALT i ett verktygstips? +Det finns ingen standard som säger att egenskapen ALT ska visas som ett verktygstips. Specifikationen anger att ALT ska visas istället för bilden, som för webbläsare enbart med textläge, som lynx eller w3m. Att missbruka egenskapen ALT är dåligt för handikappstöd. Verktygstips är tänkta att komma från egenskapen TITLE och det är implementerat i &konqueror;. + + + + +Hur använder jag &konqueror; som en webbläsare med en proxy? + + +&konqueror; kan användas med &HTTP;- och &FTP;-proxyservrar. För att ställa in proxyservern i &konqueror;, välj bara InställningarAnpassa &konqueror;... i &konqueror;s menyrad och gå till fliken Proxyservrar. + + + + + +Hur importerar jag bokmärken från en annan webbläsare till &konqueror;? + + +För att importera bokmärken från en annan webbläsare till &konqueror;, välj Bokmärken Redigera bokmärken och välj därefter Arkiv Importera i Bokmärkeseditorn. Välj därefter webbläsaren du vill importera bokmärken från. I dialogrutan Öppna, gå till platsen för katalogen eller filen där dina bokmärken finns, och klicka på Öppna. + + + + +Hur kan jag få &konqueror; att bara visa vissa bokmärken i bokmärkesraden? +Gå till Inställningar Anpassa &konqueror;... i &konqueror;. Välj därefter Nätbeteende i ikonlistan. Markera kryssrutan intill Visa bara markerade bokmärken i bokmärkesverktygsraden under rubriken Bokmärken. Nu visas alternativet Visa i verktygsrad i bokmärkeseditorn vid klick med höger musknapp på en bokmärkespost eller i menyn Redigera när posten är markerad. Kataloger kan också visas i bokmärkesverktygsraden på i stort sett samma sätt. + + + + +Hur får jag en webbplats att tro att &konqueror; är &Netscape; eller någon annan webbläsare? + + +Välj &konqueror;Inställningar Anpassa Konqueror... i &konqueror;, och välj därefter Webbläsarindentifikation. Förvald och särskild webbläsaridentifikation kan ställas in här. + + + + +&konqueror; tar mycket lång tid på sig att ladda webbsidor. Vad kan orsaka det? + +Att &konqueror; laddar webbsidor långsamt beror ofta på DNS-servrar med felaktigt stöd för IPv6. Genom att lägga till följande i /etc/profile eller något annat skript som körs vid inloggning bör lösa problemet +export KDE_NO_IPV6=true + för Bourne kompatibla skal, och för C-liknande skal setenv KDE_NO_IPV6 true + + + + + + + +Hur ställer jag in &konqueror; att köra &Java;-miniprogram (applets)? + + +Välj Inställningar Anpassa &konqueror;... i &konqueror;s menyrad, och välj sedan Java och Javaskript. Ställ in Sökväg till körbar Java riktigt. Om det inte fungerar så titta i Konqueror + Java HOWTO. + + + + + + +Hur blockerar jag popuppfönster som jag har begärt i &konqueror;? + + +&konqueror; har en ny 'smart' princip för Javaskript popuppfönster. Välj Inställningar Anpassa &konqueror;... i &konqueror;s huvudfönster, och därefter Java och Javaskript. Under fliken Javaskript och Allmän Javaskriptprincip välj alternativknappen Smart intill Öppna nya fönster:. + + + + + +Varför fungerar inte min banks webbplats med &konqueror;? Den visar ett nytt fönster med inloggningsskärmen i andra webbläsare, men inte i &konqueror;. + + +Försäkra dig om att du har aktiverat Javaskript, och att förvald policy för Javaskript webbfönster är inställt till Fråga eller Tillåt. Smart policy är inte alltid tillräckligt för vissa banker. Många banker kräver också &Java;-stöd. Du kan hitta mer hjälp om hur det här aktiveras på http://www.konqueror.org/. + + + + + +Kan &konqueror; använda användardefinierade stilmallar, som de i Firefox utökning för reklamblockering? + + +Ja, du kan ställa in &konqueror; att använda vilken giltig CSS-stilmall som helst för att filtrera webbinnehåll eller förbättra handikappstöd. Klicka helt enkelt på Inställningar Anpassa &konqueror;... i &konqueror;s huvudfönster och välj Stilmallar. Välj alternativknappen Använd användardefinierad stilmall och bläddra till platsen stilmallen som du vill använda finns. Som ett alternativ kan du välja Använd stilmall för handikappstöd definierad under fliken "Egen" och ange dina egna alternativ. +Ett exempel på CSS-regler som implementerar blockering av reklam finns på http://www.mozilla.org/support/firefox/adblock. + + + +Varför visar &konqueror; bara en grå fyrkant när jag försöker titta på animeringar med flash, även om insticksprogrammet för flash är installerat? +Med den senaste versionen av X.org kan problem uppstå med flash-insticksprogrammet om utökningen Composite är laddad. Försök att inaktivera utökningen Composite, och se om normal funktion hos flash återställs. + + + + +Varför kan inte &konqueror; visa &GIF;-bilder? + + +Det beror på att du inte aktiverade stöd för &GIF; i &Qt;. Se för fler detaljer. + + + + +När jag försöker öppna en webbsida med &konqueror; får jag meddelandet: Det verkar vara en felinställning. Du har associerat Konqueror med text/html, men den kan inte hantera den här filtypen. + + +Du måste försäkra dig om att inbäddningsinställningarna för MIME-typen text/html är riktiga: +Välj Inställningar Anpassa Konqueror... i &konqueror;, och välj därefter sidan Filbindningar. Välj text->html i trädvyn. Klicka på fliken Inbäddning. Försäkra dig om att Åtgärd vid vänsterklick är inställt till Visa fil i inbäddad visare, och att KHTML (khtml) är längst upp i Önskad ordning av tjänster. + + + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/faq/winmng.docbook b/tde-i18n-sv/docs/kdebase/faq/winmng.docbook new file mode 100644 index 00000000000..d23af1f7c5f --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/faq/winmng.docbook @@ -0,0 +1,186 @@ + + + + + +Fönsterhanteraren + +Den förvalda fönsterhanteraren som &kde; tillhandahåller är K fönsterhanterare (&kwin;). Läs i Handbok för K fönsterhanterare om hur man använder den (handboken ska vara tillgänglig från &kde;:s hjälpcentral). + + + + +Finns det snabbtangenter för åtgärder i &kwin;? + + +Ja. Titta i "Handbok för K fönsterhanterare" efter listan på tillgängliga snabbtangenter. + + + + + +Kan jag definiera min egen uppsättning med snabbtangenter? + + +Ja. Starta &kde;:s inställningscentral och välj Handikappstöd Snabbtangenter för att anpassa fönsterhanterarens inställningar, som maximera fönster, etc. + + + + + +När jag "minimerar" ett fönster, försvinner det. Vad tar det vägen? + + +I många &X-Window; grafiska användargränssnitt (&GUI;), tar minimeringsknappen (en liten punkt) bort fönstret som programmet kör i och skapar istället en ikon på skrivbordet. &kde; gör inte det. Istället döljs fönstret när det minimeras (men programmet kör fortfarande). +Det finns några få sätt att komma åt försvunna fönster: + + +Om du kör verktygsraden som en del av &kicker;, kan du välja att visa en lista med aktiviteter på ditt skrivbord. Minimerade aktiviteter får sina namn visade med grått. + + +Om du klickar med musens mittknapp på rotfönstret (dvs. på skrivbordets bakgrund), visar &kwin; en lista på alla tillgängliga aktiviteter. + + + + + + + +Hur maximerar jag fönster enbart vertikalt eller horisontellt? + + +Under förutsättning att ditt fönster inte redan är maximerat, kan du klicka med vänster musknapp för att maximera helt, mittenknappen för att maximera vertikalt eller högerknappen för att maximera horisontellt. + + + + + +Vad betyder rulla upp ett fönster? + + +När man rullar upp ett fönster döljer man allt utom namnlisten. Du kan göra detta genom att dubbelklicka på fönstrets namnlist. + + + + + + + +Hur kan jag starta ett program med speciella fönsterinställningar, som maximerat/minimerat eller behåll över andra? + + +Använd kommandot kstart. Som ett exempel, för att öppna Miniräknaren med alternativet Behåll över andra, använd: % kstart + +Använd väljaren för maximerade fönster, och använd väljaren för minimerade fönster. Du får en fullständig lista med väljare för kstart med kstart . + +Om du använder kstart för att starta program när &kde; startas, ska du använda väljaren . Se &kde;:s användarguide, avsnittet Avancerad fönsterhantering för mer information om den här funktionen. + + + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/glossary/Makefile.am b/tde-i18n-sv/docs/kdebase/glossary/Makefile.am new file mode 100644 index 00000000000..945393addb2 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/glossary/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = khelpcenter/glossary +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdebase/glossary/Makefile.in b/tde-i18n-sv/docs/kdebase/glossary/Makefile.in new file mode 100644 index 00000000000..1f56c3bedd9 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/glossary/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. +# This 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/dev/null and b/tde-i18n-sv/docs/kdebase/glossary/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/glossary/index.docbook b/tde-i18n-sv/docs/kdebase/glossary/index.docbook new file mode 100644 index 00000000000..8a3af31e721 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/glossary/index.docbook @@ -0,0 +1,469 @@ + + + + + + +]> + + +&glossary-kdeprinting; + Tekniker + + I/O-slav + I/O-slavar gör det möjligt för &kde;-program att komma åt fjärresurser lika enkelt som lokala resurser (så att de blir nätverkstransparenta). Fjärresurser (t.ex. filer) kan vara lagrade på delade SMB-kataloger eller liknande. +SMB &kde; + + + KIO + &kde;:s inmatnings- och utmatningssystem som använder så kallade I/O-slavar. +I/O-slav &kde; + + + Kparts + Kparts är en inbäddningsteknik som låter &kde;-program bädda in andra &kde;-program. Textvyn som &konqueror; använder är t.ex. en Kpart. + &konqueror; + + + + KSycoca + KSycoca (&kde;:s System Configuration Cache) är en cache för inställningar som t.ex. garanterar snabb tillgång till menyval. + KBuildSycoca + + + + + + XFree86 + + Kantutjämning + När kantutjämning nämns tillsammans med &kde;, betyder det ofta att jämna ut teckensnitten som syns på skärmen. &Qt; version 2.3.0 eller senare tillsammans med XFree86 4.x gör detta möjligt också för &kde;. +&kde; &Qt; + + + &X-Server; + En &X-Server; är det grundläggande program som de olika grafiska gränssnitten (&GUI;) som &kde; är baserade på. Det hanterar den grundläggande mus- och tangentbordsinmatningen (både från den lokala värddatorn och från fjärrdatorer) och bidrar med enkla grafikrutiner för att rita rektanglar och andra basobjekt. +&kde; &GUI; + + + + + Program + + KBuildSycoca + KBuildSycoca är ett program för kommandoraden som skapar om den så kallade KSycoca. Om t.ex. några eller alla moduler i &kcontrol; saknas kan det här vara användbart. +KSycoca &kcontrol; + + + &kcontrol; + Det här är projekt- och filnamnet på &kde;:s inställningscentral. Du kan använda &kde;:s inställningscentral för att anpassa så gott som alla inställningsalternativ som finns i &kde;. + &kde; + + + + &kicker; + &kicker; är smeknamnet och projektnamnet på &kde;:s panel. +&kde; Panel + + + &konqueror; + &konqueror; är en filhanterare, webbläsare, bildvisare, allt möjligt annat, och en central del i &kde;-projektet. Du hittar mer information om &konqueror; på www.konqueror.org. + &kde; + + + + &ksirc; + &ksirc; är standardprogrammet för IRC, som levereras med &kde;. Du kan använda &ksirc; för att chatta med vem som helst i ett IRC-nätverk. + IRC + + + + + + Skrivbordsterminologi + + Drag och släpp + Det här begreppet försöker ersätta många åtgärder som att kopiera filer från en plats till en annan med en särskild musförflyttning, t.ex. att klicka på en ikon i ett &konqueror;-fönster, flytta musen till ett annat fönster medan musknappen hålls nere, och släppa musknappen (släppa objektet) kopierar filer. + &konqueror; + + + + &GUI; + Förkortning av Graphical User Interface, grafiskt användargränssnitt. Alla skrivbordsmiljöer (som &kde;) är ett &GUI;. De flesta &GUI; har funktioner som musstöd och/eller fönster för att hantera program. + &kde; + + + + &kde; + Förkortning för K Desktop Environment, skrivbordsmiljön KDE, ett ledande grafiskt användargränssnitt (&GUI;) för &UNIX;-baserade system. Du hittar mer detaljerad information på www.kde.org. + &GUI; + + + + GNOME + + GNU Network Object Model Environment, ett av de ledande grafiska användargränssnitten (&GUI;) för &UNIX;. + &GUI; + + + + Panel + Avser panelen (också känd som &kicker;) som ofta finns i skärmens nederkant. +&kde; &kicker; + + + ripping + En engelsk term för åtgärden att läsa ljuddata från en CD-ROM och lagra det på hårddisken. + + + + + + &kde; utveckling + + &Qt; + Det grafiska användargränssnittet (&GUI;) i &kde; är byggt på &Qt;-verktygslådan, som erbjuder många grafiska element (så kallade grafikkomponenter) som används för att skapa skrivbordet. Du hittar mer information om &Qt; på www.trolltech.com. +&kde; &GUI; Grafikkomponent + + + i18n + Förkortning av internationalization, internationalisering. &kde; stöder många olika språk, och flera i18n-tekniker gör det lätt att översätta det grafiska användargränssnittet (&GUI;) samt de tillhörande dokumenten i &kde; till alla dessa språk. Mer information om hur man hanterar i18n finns på i18n.kde.org. +&kde; &GUI; + + + l10n + Förkortning för localization, lokalisering, det sätt som ett program anpassas till den lokala miljön. Detta omfattar t.ex. valutan som används för att beteckna pengar eller tidsformatet. + i18n + + + + Grafikkomponent + Grafiska element som rullningslister, knappar eller inmatningsfält som används av &kde; för att skapa det grafiska användargränssnittet (&GUI;). +&kde; &GUI; + + + CVS + + Concurrent Version System, ett versionshanteringssystem. CVS erbjuder ett mycket elegant sätt att hantera olika versioner av filer, så att det är lätt för flera utvecklare att arbeta med samma projekt. Du hittar en beskrivning av hur den senaste (utvecklings) versionen av &kde;:s källkod kan hämtas med anonym CVShttp://www.kde.org/anoncvs.html. Mer om CVS finns på www.cvshome.org. + + + + + + Diverse + + RFC + Request For Comment, dvs. begäran om kommentarer. Ett vanligt sätt att ge ut nya idéer om protokoll eller procedurer för utvärdering i Internetgemenskapen. Även om en RFC inte är bindande, försöker många program ändå hålla sig till dem, när de väl har godkänts av gemenskapen. Mer information om RFC:er finns på RFC hemsidan. + + + + + + Diverse protokoll + + SMB + Server Message Block, server meddelandeblock. Ett nätverksprotokoll som används av &Microsoft; &Windows; i nätverk för att komma åt filsystemen i andra datorer. + I/O-slav + + + + IRC + Internet Relay Chat, dvs. Internet vidarebefordrad chatt. Ett protokoll som definieras i RFC 1459, som hanterar specifikationer för att göra textbaserad chatt i realtid möjlig. + RFC + + + + host + Det här kan antingen vara ett namn i din /etc/hosts fil (min_dator), ett Internetnamn (www.kde.org) eller en IP-adress (192.168.0.10). + + + + diff --git a/tde-i18n-sv/docs/kdebase/glossary/kdeprintingglossary.docbook b/tde-i18n-sv/docs/kdebase/glossary/kdeprintingglossary.docbook new file mode 100644 index 00000000000..0c8027de800 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/glossary/kdeprintingglossary.docbook @@ -0,0 +1,1256 @@ + + + + Utskrift + + + + ACL:er + Förkortning av Access Control Lists (listor för åtkomstkontroll). ACL:er används för att kontrollera åtkomst för en given (behörighetskontrollerad) användare. Ett första grovt stöd för ACL:er tillsammans med utskrift är tillgängligt i &CUPS;. Detta kommer att förfinas i framtida versioner. + Behörighetskontroll + + + + + AppSocket-protokoll + AppSocket är ett protokoll för att överföra utskriftsdata, som också ofta kallas "Direkt TCP/IP-utskrift". &Hewlett-Packard; har använt AppSocket, lagt till mindre utökningar, och har varit mycket lyckosamma med att döpa om det och marknadsföra det under namnet "&HP; JetDirect"... +&HP; JetDirect- protokoll Direkt TCP/IP-utskrift + + + + APS-filter + APS-filter används i huvudsak tillsammans med "klassisk" &UNIX;-utskrift (LPD enligt BSD-stil). Det är ett sofistikerat skalskript, som är förklätt till ett "allt-i-allo" filtreringsprogram. I själva verket, så anropar APS-filter "riktiga filter" som utför arbetet som behövs. Det skickar automatiskt utskriftsjobb genom de här andra filtren, baserat på en inledande analys av utskriftsfilen med avseende på filtyp. Det är skrivet och underhålls av Andreas Klemm. Det liknar Magic-filter, och använder i huvudsak Ghostscript för filkonverteringar. Vissa Linux distributioner (som &SuSE;) använder APS-fiter, andra Magic-filter (som &RedHat;), vissa har båda för att man ska kunna välja det man föredrar (som BSD). &CUPS; har inget behov av APS-filter, eftersom det använder sin egen igenkänning av filer (baserat på &MIME;-typer) och tillämpar sin egen filtreringslogik. +Ghostscript Magic-filter &MIME;-typer printcap + + + + Berhörighetskontroll + Att bevisa identiteten för en viss person (kanske via användarnamn/lösenord eller med hjälp av ett certifikat), kallas ofta behörighetskontroll. När du väl har fått behörighet, kanske du kan få tillgång till en begärd resurs, möjligen baserat på en lista för åtkomstkontroll (ACL). + ACL:er + + + + + Tvåvägskommunikation + I utskriftssammanhang, kan en server eller värddator ta emot ytterligare information som skickas tillbaka från skrivaren (statusmeddelanden, etc.) antingen på begäran, eller när som helst. AppSocket ( = &HP; JetDirect), &CUPS; och IPP, stöder tvåvägskommunikation, medan utskrift med LPR/LPD och utskrift enligt BSD-stil inte gör det ... +AppSocket-protokoll &CUPS; Direkt TCP/IP-utskrift &HP; JetDirect IPP LPR/LPD + + + + Utskrift enligt BSD-stil + Generell term för olika versioner av traditionella &UNIX;-utskriftsmetoder. Den första versionen dök upp på tidigt 70-tal på BSD-&UNIX;, och beskrevs formellt i RFC 1179, så sent som 1990. Vid tiden då "fjärrutskrift" enligt BSD först konstruerades, så var skrivare anslutna via serieportar eller direktanslutna på annat sätt till en värddator (då Internet inte bestod av mycket mer än ett hundratal noder). Skrivare använde hålslagna sammanhängande papper, som drogs fram av en matare, och enkla rader av ASCII-text hamrades mekaniskt fast på papperet, taget från en kartong som stod under bordet. Det kom ut i form av papper vikt i sick-sack. Fjärrutskrift bestod av att en närliggande värddator i nästa rum skickade en fil med begäran om utskrift. Tekniken har verkligen ändrats! Skrivare använder nu i allmänhet tillskurna papper, de har inbyggd intelligens för att beräkna rasterbilder för sida efter sida, som skickas till dem med ett av de kraftfulla sidbeskrivningsspråken (PDL). Många skrivare är direkt nätverksanslutna, med egen processor, minne, hårddisk och operativsystem. De anslustarktl ett nätverk, potentiellt med miljontals användare ... Det är ett enormt bevis på &UNIX; flexibla sätt att utföra uppgifter, att "radskrivarutskrift" också kan användas tillförlitligt under de här moderna omständigheterna. Men tiden är nu till slut mogen för något nytt: IPP. +IPP &CUPS; LPR/LPD-utskrift + + + + &CUPS; + Förkortning av Common UNIX Printing System (det vanliga UNIX utskriftssystemet). &CUPS; är det modernaste utskriftssystemet för &UNIX; och Linux, och tillhandahåller också utskriftsservice till klienter på andra plattformar som &Microsoft; &Windows; och Apple &MacOS;. Det är baserat på IPP, och gör sig av med alla fallgropar i den gamla BSD-stilen för utskrift. Det tillhandahåller behörighetskontroll, kryptering och ACL:er, samt många andra funktioner. Samtidigt är det tillräckligt anpassningsbart för att fungera med alla gamla klienter som inte ännu kan hantera IPP via LPR/LPD (BSD-stil). &CUPS; kan styra alla &PostScript;-skrivare, genom att använda PPD:er (Postscript skrivarbeskrivningsfiler) som tillhandahålls av leverantören, ursprungligen enbart avsedda för utskrift med &Microsoft; Windows NT. Utskrift med &kde;, är kraftfullast om den baseras på &CUPS;. +ACL Behörighetskontroll Utskrift enligt BSD-stil IPP KDEPrint LPR/LPD PPD + + + + + Vanliga frågor om &CUPS; + För närvarande bara tillgänglig på tyska (en översättning till engelska är på gång), är vanliga frågor om &CUPS; en värdefull resurs för att svara på många frågor, som alla som inte tidigare har använt utskrift med &CUPS; kan ha i början. + Handbok KDEPrint + + + + + + &CUPS;-O-Matic + &CUPS;-O-Matic var den första "tredjeparts" insticksrutinen för utskriftsprogramvaran &CUPS;. Den är tillgänglig på Linuxprinting.org website för att tillhandahålla en PPD-genereringsservice på nätet. Tillsammans med det åtföljande cupsomatic Perl-skriptet, som måste installeras som ytterligare en &CUPS;-utmatningsrutin, omdirigerar den utmatning från det vanliga pstops-filtret till en kedja av lämpliga Ghostscript-filter. När den är klar, skickar den tillbaka resulterade data till en &CUPS;-utmatningsrutin, för att sändas vidare till skrivaren. På detta sätt så tillåter &CUPS;-O-Matic stöd för alla skrivare som man vet tidigare har fungerat i en "klassisk" Ghostscript-miljö. Om inget inbyggt &CUPS;-stöd för skrivaren är inom synhåll... &CUPS;-O-Matic har nu ersatts av PPD-O-Matic, som har ytterligare funktioner. +cupsomatic PPD-O-Matic Foomatic + + + + + cupsomatic + Perl-skriptet cupsomatic (samt en fungerande installation av Perl på datorn) krävs för att få alla PPD:er som skapats med &CUPS;-O-Matic (eller PPD-O-Matic) att fungera tillsammans med &CUPS;. Det är skrivet av Grant Taylor, författare av "Linux Printing HOWTO" och underhållare av skrivardatabasen på webbplatsen Linuxprinting.org. +&CUPS;-O-Matic Foomatic cupsomatic + + + + Demon + Motsvarande engelska ord daemon, är en förkortning av Disk and execution monitor (disk- och körningsbevakning). Demoner finns på alla &UNIX;-system för att utföra uppgifter som sker utan påverkan från användaren. Läsare som är mer bekanta med &Microsoft; &Windows;, kan jämföra en demon och de uppgifter den ansvarar för med en "service". Ett exempel på en demon som finns i det flesta äldre &UNIX;-system är LPD (radskrivardemonen). &CUPS; betraktas av många som efterföljaren till LPD i &UNIX;-världen, och det arbetar också via en demon. + SPOOL + + + + + Databas, Linuxprinting.org + Redan för många år sedan, när utskrift på Linux fortfarande var riktigt svårt (bara utskrift från kommandoraden var känt för de flesta Linux-användare, och inga enhetsspecifika utskriftsalternativ var tillgängliga för att utföra utskrifterna), så samlade Grant Taylor, upphovsman till "Linux Printing HOWTO", den mesta tillgängliga informationen om skrivare, drivrutiner och filer i sin databas. När &CUPS; började ta form, och användning av PPD:er också utökades till andra skrivare än Postscript-skrivare, så insåg han den här databasens potential: Om man lägger ihop de olika ansamlingarna med data (med innehåll som skulle kunna beskrivas i stil med "Vilken enhet skriver med vilket Ghostscript-filter eller annat filter, hur bra och med vilka kommandoradsväljare?") i filer som fungerar med PPD, så skulle man få &CUPS; kraftfulla funktioner ovanpå de traditionella skrivardrivrutinerna. Det här har nu utvecklats till ett vidare koncept, som kallas "Foomatic". Foomatic utökar funktionerna för andra kösystem än &CUPS; (LPR/LPD, LPRng, PDQ, PPR) till en viss del (genom att "stjäla" vissa koncept från &CUPS;). Databasen hos Linuxprinting är inte bara en plats för Linux, de som använder andra &UNIX;-baserade operativsystem (som BSD eller &MacOS;-X) hittar också värdefull information och programvara här. +Foomatic Linuxprinting-databas + + + + Direkt TCP/IP-utskrift + Det här är en metod som ofta använder TCP/IP porten 9100 för att ansluta till skrivaren. Det fungerar med många moderna nätverksskrivare, och har några fördelar jämfört med LPR/LPD, eftersom det är snabbare och ger en del "återmatningsdata" från skrivaren till värddatorn som skickar jobbet. +AppSocket-protokoll &HP; JetDirect-protokoll + + + + + Drivrutiner, utskriftsdrivrutiner + Termen "utskriftsdrivrutiner", använd med samma mening som på &Microsoft; &Windows; plattformen, kan inte helt tillämpas på en Linux eller &UNIX;-plattform. En "drivrutin"-funktion tillhandahålls på &UNIX; av olika modulära komponenter som arbetar tillsammans. I utskriftsdrivrutinernas kärna finns "filter". Filter konverterar utskriftsfiler från ett givet indataformat till ett annat format som är acceptabelt för skrivaren. I många fall kan filter anslutas i en hel "kedja", där bara resultatet av den sista konverteringen skickas till skrivaren. Den verkliga överföringen av utskriftsdata till enheten utförs av en "utmatningsrutin". +Filter PPD + + + + Easy Software Products + Mike Sweets företag, som har bidragit med några väsentliga programvaruprodukter till gemenskapen för fri programvara. Bland dem finns den ursprungliga versionen av Gimp-Print,, verktyget EPM-programvarupaketering och HTMLDOC (som används av "Linux dokumentationsprojektet" för att skapa PDF-versioner av HOWTO-dokument). Men viktigast av allt: &CUPS; (det 'vanliga &UNIX; utskriftssystemet'). ESP finansieras genom att sälja en kommersiell version av &CUPS;, som heter ESP PrintPro, och innefattar några professionella utökningar. +&CUPS; ESP PrintPro ESP Gimp-Print + + + + Kryptering + Kryptering av konfidentiell data är en viktig angelägenhet om du överför den via Internet, eller till och med inom intranät. Utskrift med traditionella protokoll är inte alls krypterad. Det är mycket lätt att tjuvlyssna på t.ex. &PostScript;- eller PCL-data som skickas via en ledning. Därför infördes möjligheten att lätt koppla in krypteringsmekanismer i IPP:s konstruktion (som kan åstadkommas på samma sätt som krypteringsstandarder för HTTP-trafik, SSL och TLS). +Behörighetskontroll &CUPS; IPP SSL TLS + + + + + Epson + Epsons bläckstråleskrivare hör till de modeller som stöds bäst av drivrutiner med fri programvara, eftersom företaget inte alltid var så hemlighetsfulla angående sina skrivare och lämnade över tekniska specifikationer till utvecklare. Den utmärkta utskriftskvaliteten som åstadkoms av Gimp-Print på Stylus-serien skrivare, kan hänföras till denna öppenhet. De har också gett ett kontrakt till Easy Software Products att underhålla en utökad version av Ghostscript ("ESP GhostScript") med förbättrat stöd för alla deras skrivare. + ESP Ghostscript + + + + + + Undantagssekvenser + De första skrivarna som fanns skrev bara ut ASCII-data. För att börja en ny rad, eller mata ut en sida, använde de särskilda kommandosekvenser, som ofta inleddes med ett ESC-tecken. &HP; utvecklade detta koncept med serien med utgåvor av PCL-språk fram till idag, då ett fullständigt sidbeskrivningsspråk (PDL) har utvecklats från denna enkla början. +PCL PDL + + + + ESC/P + Förkortning av Epson Standard Codes for Printers (Epsons standardkoder för skrivare). Förutom &PostScript; och PCL, är Epsons ESC/P skrivarspråk ett av de mest välkända. +PCL &PostScript; hpgl + + + + ESP + Förkortning av Easy Software Products. Företaget som har utvecklat &CUPS; (det "vanliga &UNIX; utskriftssystemet"). +Easy Software Products &CUPS; ESP PrintPro + + + + + ESP Ghostscript + En version av Ghostscript som underhålls av Easy Software Products. Den omfattar förkompilerade Gimp-Print drivrutiner för många bläckstråleskrivare (samt en del andra godsaker). ESP Ghostscript åstadkommer fotografisk kvalitet i många fall, särskilt med Epson Stylus modellserien. ESP Ghostscript är GPL-programvara. +Easy Software Products &CUPS; ESP PrintPro + + + + ESP PrintPro + Den här professionella utökningen av &CUPS; (det "vanliga &UNIX; utskriftssystemet") säljs av utvecklarna av &CUPS;, komplett med mer än 2300 utskriftsdrivrutiner för flera kommersiella &UNIX;-plattformar. Det är meningen att ESP PrintPro ska fungera "ur kartongen" med liten eller ingen anpassning av användare eller administratörer. ESP säljer också understöd för &CUPS; och PrintPro. Denna försäljning hjälper till att ge programmerarna som utvecklare den fria versionen av &CUPS; mat för dagen. + &CUPS; + + + + + Filter + I allmänhet är filter program som tar någon indata, arbetar med den, och skickar vidare den som utdata. Filter kan både ändra data och lämna den oförändrad. I utskriftssammanhang är filter program som konverterar en given fil (som är avsedd att skrivas ut, men inte lämplig i sin nuvarande form) till ett format som kan skrivas ut. Ibland måste hela "kedjor" av filter skapas för att åstadkomma resultatet, där utdata från ett filter skickas vidare som indata till nästa. +Ghostscript RIP + + + + Foomatic + Foomatic började som ett övergripande namn på ett antal olika verktyg som var tillgängliga från Linuxprinting.org. Dessa verktyg försökte att göra användningen av traditionella Ghostscript- och andra utskriftsfilter lättar för användare, och utökade filtrens möjligheter genom att lägga till fler kommandoradsväljare, eller förklara drivrutinens kördata. Foomatics olika inkarnationer är &CUPS;-O-Matic, PPD-O-Matic, PDQ-O-Matic, LPD-O-Matic, PPR-O-Matic, MF-O-Matic och Direct-O-Matic. Alla dessa tillåter att passande skrivarkonfigurationsfiler skapas via nätverket, genom att välja en lämplig modell och den föreslagna (eller alternativa) drivrutinen för skrivaren. Nyligen har Foomatic närmat sig funktionen av ett "metaköhanteringssystem", som möjliggör anpassning av det underliggande utskriftssystemet med en enhetlig uppsättning kommandon. (Det här är dock mycket mer komplicerat än KDEPrints grafiska gränssnitt, som gör något liknande när det gäller olika utskriftssystem). +&CUPS;-O-Matic PPD-O-Matic cupsomatic + + + + Ghostscript + Ghostscript är en rasterprocessor för &PostScript; i programvara, som ursprungligen utvecklades av L. Peter Deutsch. Det finns alltid en version av Ghostscript med GPL-licens, tillgänglig för gratis användning och distribution (oftast ett år gammal), medan den aktuella versionen säljs kommersiellt med en annan licens. Ghostscript har en utbredd användning i Linux- och &UNIX;-världen för att konvertera &PostScript; till rasterdata, lämpligt att skicka till enheter som inte stöder &PostScript;. +&PostScript; RIP + + + + Gimp-Print + I motsats till namnet, så är inte Gimp-Print längre bara en insticksmodul som används för utskrift med det populära programmet Gimp. Dess källkod kan också kompileras till ... * ... en uppsättning PPD:er och tillhörande filter som direkt integreras i &CUPS;, och stöder omkring 130 olika skrivarmodeller, med fotografisk utskriftskvalitet i många fall. *... ett Ghostscript-filter, som kan användas med alla andra program som behöver rasterprocessing i programvara. *... ett bibliotek som kan användas av andra program som behöver rasterfunktioner. +Lexmark-drivrutiner RIP Ghostscript + + + + &HP; + Förkortning av Hewlett-Packard, ett av de första företagen som distribuerade sina egna utskriftsdrivrutiner för Linux. Nyligen har företaget givit ut packetet "HPIJS" med drivrutiner, inklusive källkod och en fri licens. Det här är den första skrivartillverkaren som gör detta. HPIJS stöder de flesta nuvarande modeller av HP InkJets och DeskJets. + + + + + + &HP;/GL + Förkortning av &HP; Graphical Language (HP grafikspråk). Ett skrivarspråk från &HP; som i huvudsak används med plottrar. Många CAD-program (program för datorstödd konstruktion) matar ut &HP;/GL-filer för utskrift. +ESC/P PCL &PostScript; + + + + &HP; JetDirect-protokoll + Ett varumärke som &HP; använder för att beskriva sin implementering av överföring av skrivardata till skrivaren, via ett protokoll som annars kallas "AppSocket" eller "Direkt TCP/IP-utskrift". +AppSocket-protokoll Direkt TCP/IP-utskrift + + + + IETF + Förkortning av Internet Engineering Task Force, en samling experter på Internetprogramvara och hårdvara, som diskuterar nya nätverksteknologier och ofta når slutsatser som många betraktar som standarder. "TCP/IP" är det mest berömda exemplet. IETF standarder, men också utkast, diskussioner, idéer och användbara handledningar ges ut i den berömda serien med "RFC:er", som är tillgängliga för allmänheten, och ingår i de flesta Linux- och BSD-distributioner. +IPP PWG RFC + + + + IPP + Förkortning av Internet Printing Protocol (Internet utskriftsprotokoll), som defineras av ett antal RFC:er som är accepterade av IETF med statusen "föreslagen standard", och konstruerades av PWG. IPP är en helt ny konstruktion för utskrift via nätverk, men använder en mycket välkänd och beprövad metoden för att överföra data: HTTP 1.1! Genom att inte "uppfinna hjulet igen", och baseras på en befintlig och robust Internetstandard, så kan IPP relativt enkelt lägga till andra Internetstandarder som använder HTTP: Grundläggande eller certifikatbaserade mekanismer för behörighetskontroll, SSL eller TLS för kryptering av överförd data, LDAP för katalogservice (för att offentliggöra data om skrivare, enhetsalternativ, kostnader och annat på nätverket, eller för att hämta lösenord under behörighetskontroll). +&CUPS; PWG IETF RFC TLS + + + + KDEPrint + Den nya utskriftsfunktionen i &kde; sedan version 2.2, består av flera moduler som översätter funktionerna och inställningarna för de olika tillgängliga utskriftssystemen (&CUPS;, LPR/LPD enligt BSD-stil, RLPR ... ) till en trevlig grafisk representation på &kde;:s skrivbord, med fönster och dialogrutor för att underlätta användningen. Det viktigaste för daglig användning är "kprinter", det nya grafiska utskriftskommandot. Observera: KDEPrint har inte någon egen köhanteringsmekanism, eller egen behandling av &PostScript;, utan låter det valda utskriftssystemet hantera detta, men lägger dock till vissa funktioner ovanpå den här grunden ... +Utskrift enligt BSD-stil &CUPS; kprinter Handbok KDEPrint + + + + + Handbok KDEPrint... + ... är namnet på referensdokumentet som beskriver KDEPrints funktioner för användare och administratörer. Du kan visa det i Konqueror genom att skriva "help:/kdeprint" på adressraden. KDEPrints webbplats är en resurs för att uppdatera det här dokumentet, samt PDF-versioner lämpliga för att skriva ut det. Det är författat och underhålls av Kurt Pfeifle. + Vanliga frågor om &CUPS; + + + + + kprinter + kprinter är det nya kraftfulla utskriftsverktyget som används direkt av alla &kde;-program. Trots en vanlig feluppfattning, är inte kprinter ett verktyg som bara fungerar med &CUPS;, utan det stöder olika utskriftssystem. Du kan till och med byta till ett annat utskriftssystem "i farten", mellan två jobb, utan att konfigurera om. Naturligtvis, beroende på de kraftfulla funktionerna i &CUPS;, så är kprinter mest användbar när den används som ett gränssnitt för &CUPS;. kprinter är efterföljaren till "qtcups", som inte längre underhålls aktivt. Den har ärvt alla de bästa funktionerna från qtcups och lagt till flera nya. VIKTIGAST AV ALLT: du kan använda kprinter med alla funktioner för alla program utanför &kde; som tillåter ett eget utskriftskommando, som gv, AcrobatReader, Netscape, Mozilla, Galeon, StarOffice, OpenOffice och alla GNOME-program. kprinter kan fungera som ett "fristående" verktyg, som startas från en X-terminal eller ett "kommandoradsfönster" för att skriva ut många olika filer från olika kataloger, med olika format, samtidigt i ett jobb, utan att först behöva öppna filerna i programmen! (Filformat som stöds på det här sättet är &PostScript;, PDF, internationell text, ASCII-text, samt många olika populära grafikformat, som PNG, TIFF, JPEG, PNM, Sun RASTER etc.) + QtCUPS + + + + + Lexmark + var ett av de första företagen som distribuerade sina egna utskriftsdrivrutiner för Linux med vissa skrivarmodeller. Men de här drivrutinerna levereras bara som binärfiler (ingen källkod är tillgänglig), och kan därför inte användas för att integreras med andra projekt för fri skrivarprogramvara. + + + + + Linuxprinting.org + Linuxprinting.org: Inte bara för Linux, utan alla &UNIX;-liknande operativsystem som BSD och kommersiella &UNIX;-operativsystem, kan hitta användbar information om utskrift här. Den här webbplatsen är hemsida för det intressanta Foomatic-projektet, som strävar efter att utveckla en "uppsättning metaverktyg för utskriftsköer och drivrutinkonfiguration" (som kan anpassa olika utskriftssystem och nödvändiga drivrutiner via ett gemensamt gränssnitt) med möjlighet att överföra alla köer, skrivare och konfigurationsfiler till en annan köhantering utan ny anpassning. Dessutom underhåller de utskriftsdatabasen, en samling med drivrutiner och skrivarinformation som gör det möjligt för alla hitta den mest aktuella informationen om skrivarmodeller, och dessutom skapa konfigurationsfiler via nätverket för alla kombinationer av köhantering/drivrutin/enhet som är kända att fungera tillsammans med något av de vanliga utskriftssystemen på Linux- eller &UNIX;-utskriftssystem. + Linuxprinting-databas + + + + + + Linuxprinting.org databas + ... en databas som innehåller skrivare och drivrutiner som är lämpliga för dem ... ... en hel mängd information och dokumentation kan hittas här ... ... den tillhandahåller nu också vissa verktyg för att förenkla integration av de här drivrutinerna i ett visst system... ... verktygsfamiljen "Foomatic" är de verktyg som använder databasen för att skapa fungerade inställningar för en skrivarmodell "i farten", för de flesta vanliga utskriftssystem. + Foomatic + + + + + LPR/LPD-utskrift + LPR: vissa tyder det som Line Printing Request (radskrivarbegäran), andra som Line Printer Remote (avlägsen radskrivare). + Utskrift enligt BSD-stil + + + + + Magic-filter + På ett sätt som liknar programmet APS-filter, så tillhandahåller Magic-filter funktioner för att automatiskt känna igen filtyper, och baserat på detta, automatisk filkonvertering till ett format som kan skrivas ut, beroende på skrivaren som används. + APS-filter + + + + + &MIME;-typer + Förkortning av Multipurpose (eller Multimedia) Internet Mail Extensions (Internet brevutökningar med flera användningar). &MIME;-typer användes först för att tillåta överföring av binärdata (som bilagor till brev som innehöll grafik) via e-postanslutningar som normalt bara skickade ASCII-tecken: Det var nödvändigt att koda data med en ASCII-representation. Senare utökades detta koncept för att beskriva ett dataformat på ett plattformsoberoende, men samtidigt otvetydigt, format. Alla känner till filändelsen .doc för &Microsoft; Word filer på &Windows;. Det här hanteras inte otvetydigt på &Windows;-plattformen: filändelsen *.doc används också för enkla textfiler eller Adobe Framemaker filer. Byter man namn på en riktig Word-fil för att få en annan filändelse, så kan den inte längre öppnas av programmet. Filer med en &MIME;-typ, har en medföljande sträng för att känna igen dem, som beskriver filformatet baserat på huvudkategori/delkategori. Inne i IPP, beskrivs också utskriftsfiler med användning av &MIME;-typer. &MIME;-typer registreras hos IANA (Internet Assigning Numbers Association) för att de ska hållas otvetydiga. &CUPS; har några egna &MIME;-typer registrerade, som application/vnd.cups-raster (för &CUPS; interna rasterbildformat). +&CUPS; Easy Software Products ESP PrintPro Gimp-Print + + + + PCL + Förkortning av Printer Control Language (skrivarkontrollspråk). Utvecklat av &HP;. PCL började i version 1 som en enkel uppsättning med kommandon för ASCII-utskrift. Nu, med versioneerna PCL6 och PCL-X, har det möjlighet att skriva ut grafik och färg, men det används inte så ofta utanför &Microsoft; &Windows; och &HP-UX; (&HP;:s egen variant av &UNIX;) ... +ESC/P &HP;/GL PDL &PostScript; + + + + PDL + Förkortning av Page Description Language (sidbeskrivningsspråk). PDL:er beskriver den grafiska representationen av en sida på ett abstrakt sätt. Innan den verkligen omvandlas till bläck som placeras på papper, så måste en PDL först "tolkas". För &UNIX;, är den viktigaste PDL:en &PostScript;. +ESC/P &HP;/GL PCL &PostScript; + + + + Bildpunkt + Den här termen beskriver den minsta delen av en rasterbild (antingen vid utskrift på papper eller som visas på en bildskärm via ett katodstrålerör eller LCD-element). Eftersom all grafisk- eller bildrepresentation på de här utmatningsenheterna består av bildpunkter, är värdena "ppi" (bildpunkter per tum) och DPI (punkter per tum) viktiga parametrar för totalkvaliteten och upplösningen av en bild. +Filter Ghostscript &PostScript; Raster + + + + PJL + Förkortning av Print Job Language (utskriftsjobbspråk), som utvecklades av &HP; för att styra och hantera en skrivares normala och jobbspecifika inställningar. Det kan inte bara användas på &HP;:s egna (PCL-)skrivare, utan många &PostScript;-skrivare och andra skrivare förstår PJL-kommandon som skickas till dem som en del av ett utskriftsjobb, eller separat. + PCL + + + + + &PostScript; + &PostScript; (ofta förkortat till "PS") är en de-facto standard i &UNIX;-världen för att skriva ut filer. Det utvecklades av Adobe och licensierades till skrivartillverkare och programvaruföretag. Eftersom &PostScript;-specifikationerna publicerades av Adobe, finns det också "tredjeparts"-implementeringar av programvara som skapar och tolkar &PostScript; (en av de mest välkända bland fri programvara är Ghostscript, en kraftfull PS-tolk). +ESC/P &HP;/GL PCL PPD + + + + PPD + Förkortning av PostScript Printer Description (Postscript-skrivarbeskrivning). PPD:er är ASCII-filer som lagrar all information om de särskilda funktionerna för en skrivare, samt definitioner av kommandon (Postscript eller PJL), som aktiverar en viss funktion (som att skriva ut dubbelsidigt). Som förklaringen av förkorningen visar, så användes PPD:er ursprungligen bara för &PostScript;-skrivare. &CUPS; har utökat PPD-konceptet så att det gäller alla sorters skrivare. PPD:er för &PostScript;-skrivare tillhandahålls av skrivartillverkarna. De kan användas tillsammans med &CUPS; och KDEPrint för att få tillgång till alla funktioner i en &PostScript;-skrivare. KDEPrint-gruppen rekommenderar att använda PPD:er som ursprungligen var avsedda att användas tillsammans med &Microsoft; Windows NT. PPD:er för skrivare som inte använder Postscript, behöver ett tillhörande "filter" för att omvandla &PostScript;-utskriftsfilerna till ett format som kan sväljas av enheten som inte använder Postscript. De här kombinationerna av PPD:er och filter är inte (ännu) tillgängliga från tillverkarna. Efter initiativet av &CUPS;-utvecklarna att använda PPD:er, var gemenskapen för fri programvara kreativa nog att snabbt ta fram stöd för de flesta skrivarmodeller som används för närvarande, via PPD:er och klassiska Ghostscript-filter. Men observera att utskriftskvaliteten varierar från "högkvalitativ fotografisk utmatning" (med Gimp-print och de flesta Epson bläckstråleskrivare) till "knappt läsbart" (med Foomatic-aktiverade Ghostscript-filter för skrivarmodeller som kallas "paperweight" i databasen hos Linuxprinting.org). +&CUPS; Linuxprinting.org &PostScript; + + + + PPD-O-Matic + PPD-O-Matic är en uppsättning Perl-skript som kör på webbservern hos Linuxprinting.org och kan användas för att skapa PPD:er via nätet för alla skrivare som är kända för att kunna skriva ut med Ghostscript. Dessa PPD:er kan kopplas in i &CUPS;/KDEPrint, samt användas inne i program som känner till PPD:er, som StarOffice, för att avgöra olika parametrar för utskrifter. I de flesta fall, rekommenderas att använda "PPD-O-Matic", istället för den äldre &CUPS;-O-Matic. För att skapa en PPD, gå till skrivardatabasen, välj din skrivarmodell, följ länken för att titta på de tillgängliga Ghostscript-filtren för skrivaren, välj ett, klicka på "generate" (skapa) och spara till sist filen på din dator. Glöm inte bort att läsa instruktionerna. Försäkra dig om att din dator verkligen har Ghostscript, och filtret som du valde innan du skapade din PPD, installerade. +&PostScript; &CUPS;-O-Matic Linuxprinting.org Foomatic + + + + printcap + I utskriftssystem med BSD-stil, innehåller filen "printcap" konfigurationsinformation. Utskriftsdemonen läser den här filen för att veta vilka skrivare som är tillgängliga, vilka filter som används för var och en av dem, var katalogen för utskriftskön finns, om försättsblad ska användas, och så vidare ... Vissa program är också beroende av att kunna läsa filen, för att skaffa fram namnen på tillgängliga skrivare. + Utskrift enligt BSD-stil + + + + + + Skrivar-MIB + Förkortning av Printer-Management Information Base (informationsbas för skrivarhantering). Skrivar-MIB anger att antal parametrar som ska lagras i skrivaren för åtkomst via närtverket. Det här är användbart om många (i vissa fall bokstavligen tusentals) nätverksskrivare hanteras centralt med hjälp av SNMP (Simple Network Management Protocol). +PWG SNMP + + + + PWG + Förkortning av Printer Working Group (arbetsgruppen för utskrift). PWG är en löst sammansatt grupp representanter från utskriftsföretag, som under de senaste åren har utvecklat olika standarder som har att göra med utskrift via nätverk. Dessa accepterades senare av IETF som RFC-standarder, till exempel "skrivar-MIB" och IPP. +&PostScript; IPP Skrivar-MIB SNMP + + + + print:/ I/O-slav + Du kan använda syntaxen "print:/...", för att snabbt komma åt resurser i KDEPrint. Genom att skriva "print:/manager", i Konquerors adressfält får du tillgång till administration av KDEPrint. Konqueror använder &kde;:s berömda "K-del" teknik för att åstadkomma detta. +I/O-slav K-del + + + + + Skrivardatabas + . + Linuxprinting-databas + + + + + Qt&CUPS; + Qt&CUPS; och KUPS var föregångare till KDEPrint. De rekommenderas inte längre, och underhålls inte. Det som var bra i qtcups, har ärvts av "kprinter", den nya utskriftsdialogrutan i KDE (som är mycket förbättrad jämfört med qtcups). Allt som du tyckte om i kups, finns nu i KDE:s utskriftshanterare (som kan kommas åt via KDE:s inställningscentral, eller med webbadressen "print:/manager" i Konqueror), med flera funktioner och mindre fel ... Dess tidigare utvecklare, Michael Goffioul, är nu utvecklaren av KDEPrint - en mycket trevlig och produktiv person, och snabb på att rätta fel ... + kprinter + + + + + Rasterbild + Varje bild på ett fysiskt medium består av ett mönster med enskilda punkter i olika färger och (ibland) storlekar. Det här kallas en "rasterbild". Detta skiljer sig från en "vektorbaserad bild", där grafiken beskrivs i form av kontinuerliga kurvor, skuggor, former och fyllda figurer, som representeras av matematiska formler. Vektorbaserade bilder har ofta mindre filstorlek, och deras storlek kan ändras utan förlust av information och kvalitet - men de kan inte skrivas ut direkt, utan måste alltid först "behandlas" eller "omvandlas" till en rasterbild med den givna upplösningen som utskriftsenheten klarar av. Den här omvandlingen görs med en rasterbildbehandling (RIP, ofta programvaran Ghostscript) eller någon annan form av filtrering. +Bildpunkt Ghostscript &PostScript; Filter RIP + + + + RIP + Förkortning av Raster Image Process(or) (rasterbildbehandling). Om uttrycket används i utskriftssammanhang, betyder "RIP" en hårdvaru- eller programvaruenhet som konverterar &PostScript; (eller andra utskriftsformat som representeras med något av de andra sidbeskrivningsspråken som inte baseras på raster) till en rasterbild på ett sådant sätt att den kan accepteras av "utskriftsenheten" i skrivaren. En &PostScript;-skrivare innehåller sin egen PostScript-RIP. En RIP kan både finnas i en skrivare och utanför den. För många &UNIX;-system, är Ghostscript paketet som tillhandahåller en "RIP i programvara", som kör på värddatorn, och absorberar &PostScript; eller annan data som ska göras klar att skickas till utskriftsenheten (sålunda finns det ett uns sanning i uttrycket "Ghostscript gör din skrivare till en &PostScript;-skrivare", men det är förstås inte bokstavligen sant.) +Filter Ghostscript &PostScript; PDL Raster + + + + + RLPR (fjärr-LPR) + Förkortning av Remote Line Printing Request (fjärrbegäran om utskrift med radskrivare). Det här är ett utskriftssystem enligt BSD-stil, som inte behöver några behörigheter som systemadministratör för att installeras, och ingen "printcap" för att fungera: alla parametrar kan anges på kommandoraden. RLPR är praktiskt för många användare av bärbara datorer som arbetar i miljöer som ofta ändras. Det beror på att det kan installeras tillsammans med alla andra utskriftssystem och tillåter ett mycket flexibelt och snabbt sätt att installera en skrivare för direkt åtkomst via LPR/LPD. KDEPrint har en guide för att lägga till skrivare, som gör det ännu enklare att använda RLPR. Kommandot kprinter tillåter byte till RLPR "i farten" när som helst. +KDEPrint kprinter printcap + + + + + SNMP + Förkortning av Simple Network Management Protocol (enkelt nätverkshanteringsprotokoll). SNMP används på många platser för att hantera alla typer av nätverksnoder (värddatorer, routrar, växlar, förmedlingsnoder, skrivare ...) med fjärrstyrning. +PWG Skrivar-MIB + + + + SSL(3)-kryptering + Förkortning av Secure Socket Layer (säkert uttagslager). SSL är en privatägd krypteringsmetod för dataöverföring via HTTP, som utvecklades av Netscape. Den ersätts nu av en IETF-standard som kallas TLS. + TLS + + + + + + SPOOL + Förkortning av Synchronous Peripheral Operations OnLine (hantering av uppkopplade synkrona periferienheter). SPOOL låter utskriftsprogram (och användare) fortsätta sitt arbete medan utskriften tas om hand av en systemdemon som lagrar filer på en tillfällig plats tills skrivaren är klar att skriva ut. + Demon + + + + + + TLS-kryptering + Förkortning av Transport Layer Security (transportlagersäkerhet). TLS är en krypteringsstandard för data som överförs via HTTP 1.1. Den definieras av RFC 2246, och även om den är baserad på den tidigare utvecklade SSL (från Netscape) så fungerar de inte helt och hållet tillsammans. + SSL(3) + + + + + + Utskrift enligt System V-stil + Det här är den andra varianten av traditionell &UNIX;-utskrift (i motsats till utskrift enligt BSD-stil). Det använder en annan uppsättning med kommandon (lp, lpadmin, ...) än BSD, men skiljer sig inte i grunden från det. Gapet mellan de två är dock stort nog för att de inte ska fungera ihop, så att en BSD-klient inte kan skriva ut till en utskriftsserver enligt System V-stil utan ytterligare anpassning... Det är meningen att IPP ska undanröja den här svagheten, och några till. +Utskrift enligt BSD-stil IPP + + + + TurboPrint + Ett spridprogram som tillhandahåller utskrift med fotokvalitet på många jetstråleskrivare. Det är användbart om du inte hittar en drivrutin för din skrivare på annat sätt, och kan antingen kopplas ihop med ett traditionellt Ghostscript system, eller ett modernt &CUPS;-system. + Gimp-Print + + + + + XPP + Förkortning av X Printing Panel (X-utskriftspanel). XPP var det första fria grafiska utskriftskommandot för &CUPS;, skrivet av Till Kamppeter, och i vissa avseenden modell för "kprinter"-verktyget i &kde;. + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/kappfinder/Makefile.am b/tde-i18n-sv/docs/kdebase/kappfinder/Makefile.am new file mode 100644 index 00000000000..adbabcb08e8 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kappfinder/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = kappfinder +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdebase/kappfinder/Makefile.in b/tde-i18n-sv/docs/kdebase/kappfinder/Makefile.in new file mode 100644 index 00000000000..c6c99ad976e --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kappfinder/Makefile.in @@ -0,0 +1,613 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 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$$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/kappfinder/man-kappfinder.1.docbook b/tde-i18n-sv/docs/kdebase/kappfinder/man-kappfinder.1.docbook new file mode 100644 index 00000000000..2f4ef7184b3 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kappfinder/man-kappfinder.1.docbook @@ -0,0 +1,130 @@ + + +]> + + + +JanSchaumann jschauma@netmeister.org +8:e april, 2003 + + + +kappfinder +1 + + + +kappfinder +Ett program för att lägga till installerade program i &kde;:s meny. + + + +kappfinder katalog + + + +Beskrivning + +KDE:s programfinnare (&kappfinder;) letar efter gamla och tredje part program som är installerade på systemet och lägger till dem i KDE:s menysystem. + + + + +Väljare + + + + katalog + +Installera .desktop-filer i katalogen katalog + + + + + + + +Se också + +Mer detaljerad användardokumentation är tillgänglig med help:/kappfinder (skriv antingen in webbadressen i &konqueror;, eller kör khelpcenter help:/kappfinder). + + + + +Upphovsmän + +&kappfinder; är skriven av &Matthias.Hoelzer-Kluepfel; &Matthias.Hoelzer-Kluepfel.mail; + +Den här manualsidan är framtagen av Jan Schaumann jschauma@netmeister.org för Projektet saknade manualsidor ( http://www.netmeister.org/misc/m2p2/index.html. + + + + diff --git a/tde-i18n-sv/docs/kdebase/kate/Makefile.am b/tde-i18n-sv/docs/kdebase/kate/Makefile.am new file mode 100644 index 00000000000..62a50c8100b --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kate/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = kate +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdebase/kate/Makefile.in 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$(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kate/; \ + fi + -rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kate/common + $(LN_S) $(kde_libs_htmldir)/$(KDE_LANG)/common $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kate/common + +uninstall-docs: + -rm -rf $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kate + +clean-docs: + -rm -f index.cache.bz2 + + +#>+ 13 +install-nls: + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kate + @for base in configdialog02.png regular-expressions.docbook man-kate.1.docbook configdialog01.png part.docbook mdi.docbook index.docbook menus.docbook kate.png advanced.docbook mimetypechooser.png fundamentals.docbook configuring.docbook plugins.docbook highlighting.docbook ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kate/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kate/$$base ;\ + done + +uninstall-nls: + for base in configdialog02.png regular-expressions.docbook man-kate.1.docbook configdialog01.png part.docbook mdi.docbook index.docbook menus.docbook kate.png advanced.docbook mimetypechooser.png fundamentals.docbook configuring.docbook plugins.docbook highlighting.docbook ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kate/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in configdialog02.png regular-expressions.docbook man-kate.1.docbook configdialog01.png part.docbook mdi.docbook index.docbook menus.docbook kate.png advanced.docbook mimetypechooser.png fundamentals.docbook configuring.docbook plugins.docbook highlighting.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdebase/kate/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdebase/kate/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdebase/kate/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/kate/advanced.docbook b/tde-i18n-sv/docs/kdebase/kate/advanced.docbook new file mode 100644 index 00000000000..3e6f209129e --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kate/advanced.docbook @@ -0,0 +1,2324 @@ + + + +&Anders.Lund; &Anders.Lund.mail; +&Dominik.Haumann; &Dominik.Haumann.mail; + Johan Thelmén
jth@home.se
Översättare
+
+
+Avancerade redigeringsverktyg + + + +Kommentera/avkommentera + +Kommandona kommentera och avkommentera, som är tillgängliga i menyn Verktyg, låter dig lägga till eller ta bort kommentarmarkeringar i den markerade texten, eller den nuvarande raden, om ingen text är markerad, om kommentarer stöds av textformatet som du redigerar. + +Reglerna för hur kommentarer ser ut definieras av syntaxdefinitionerna, så om syntaxfärgläggning inte används, så är det inte möjligt att kommentera eller avkommentera. + +Vissa format definierar kommentarmarkeringar för enstaka rader, vissa för flera rader och vissa både ock. Om kommentarmarkeringar för flera rader inte är tillgängliga, så är det inte möjligt att kommentera en markering där den sista raden inte ingår helt och hållet. + +Om det finns en kommentarmarkering för enstaka rader, så föredras kommentarer för enstaka rader när det är möjligt, eftersom detta hjälper till att undvika problem med nästlade kommentarer. + +När kommentarmarkeringar tas bort, så ska inte någon okommenterad text markeras. När kommentarmarkeringar för flera rader tas bort från en markering, så ignoreras eventuella blanktecken utanför kommentarmarkeringen. + +kommentera För att lägga till kommentarmarkeringar, använd menyalternativet VerktygKommentera eller motsvarande snabbtangent, som normalt är &Ctrl;D. + +avkommentera För att ta bort kommentarmarkeringar, använd menyalternativet VerktygAvkommentera eller motsvarande snabbtangent, som normalt är &Ctrl; Skift D. + + + + +Editorkomponentens kommandorad + +Kates editorkomponent har en intern kommandorad, som låter dig utföra vissa åtgärder från ett minimalt grafiskt gränssnitt. Kommandoraden är ett textinmatningsfält längst ner i redigeringsområdet. För att visa den, välj Visa Byt till kommandorad eller använd snabbtangenten (normalt F7). Editorn tillhandahåller en uppsättning kommandon som är dokumenterade nedan, och ytterligare kommandon kan tillhandahållas av insticksprogram. + +Skriv in kommandot och tryck på returtangenten för att utföra det. Kommandoraden anger om kommandot lyckades och visar kanske ett meddelande. Om du kom till kommandoraden genom att trycka på F7 döljs den automatiskt efter några sekunder. För att rensa meddelandet och skriva in ett nytt kommando, tryck på F7 igen. + +Kommandoraden har ett inbyggt hjälpsystem, skriv in kommandot help för att komma igång. För att se en lista med alla tillgängliga kommandon, skriv in help list. För att visa hjälp om ett visst kommando, skriv help kommando. + +Kommandoraden har en inbyggd historik, så att du kan återanvända kommandon som redan skrivits in. För att navigera i historiken, använd tangenterna Uppåtpil och Neråtpil. När historikkommandon visas är kommandots argument markerade, vilket låter dig enkelt skriva över argumenten. + + +Vanliga kommandon på kommandoraden + + +Kommandon för att anpassa editorn + +Dessa kommandon tillhandahålls av editorkomponenten och låter dig bara anpassa det aktiva dokumentet och vyn. Det är praktiskt om du vill använda en inställning som skiljer sig från den förvalda inställningen, till exempel för indentering. + + +Argumenttyper + + +BOOLESK +Denna används med kommandon som sätter på eller stänger av någonting. Möjliga värden är on (på), off (av), true (sant), false (falskt), 1 eller 0. + + + +HELTAL +Ett heltal + + + +STRÄNG +En sträng + + + + + + + +set-tab-widthHELTAL bredd +Ställer in tabulatorbredden till talet bredd + + + +set-indent-widthHELTAL bredd +Ställer in indenteringsbredden till talet bredd. Används bara om du indenterar med mellanslag. + + + +set-word-wrap-columnHELTAL bredd +Ställer in radbredden för hård radbrytning till bredd. Detta används om du använder automatisk radbrytning för din text. + + + +set-icon-borderBOOLESK aktivera +Ställer in synligheten hos ikonkanten. + + + +set-folding-markersBOOLESK aktivera +Ställer in synligheten hos vikmarkörrutan. + + + +set-line-numbersBOOLESK aktivera +Ställer in synligheten hos radnummerrutan. + + + +set-replace-tabsBOOLESK aktivera +Om aktiverad, ersätts tabulatortecken med mellanslag medan du skriver. + + + +set-remove-trailing-spaceBOOLESK aktivera +Om aktiverad, tas avslutande blanktecken bort så fort markören lämnar en rad. + + + +set-show-tabsBOOLESK aktivera +Om aktiverad, synliggörs tabulatortecken och avslutande blanktecken med en liten punkt. + + + +set-indent-spacesBOOLESK aktivera +Om aktiverad, indenterar editorn med mellanslag för varje indenteringsnivå, istället för ett tabulatortecken. + + + +set-mixed-indentBOOLESK aktivera +Om aktiverad, använder Kate en blandning av tabulatortecken och mellanslag för indentering. Varje indenteringsnivå har bredden , och fler indenteringsnivåer optimeras så att så många tabulatortecken som möjligt används. +När det utförs aktiverar kommandot dessutom indentering med mellanslag, och om indenteringsbredden inte anges ställs den in till halva för dokumentet. + + + +set-word-wrapBOOLESK aktivera +Aktiverar dynamisk radbrytning enligt aktivera + + + +set-replace-tabs-saveBOOLESK aktivera +Om aktiverad, ersätts tabulatortecken med blanktecken så fort dokumentet sparas. + + + +set-remove-trailing-space-saveBOOLESK aktivera +Om aktiverad, tas avslutande mellanslag bort från alla rader så fort dokumentet sparas. + + + +set-indent-modenamn +Ställer in automatiskt indenteringsläge till namn. Om namn inte känns igen, ställs läget in till 'none'. Giltiga lägen är 'cstyle', 'csands', 'xml', 'python', 'varindent' och 'none'. + + + +set-highlightfärgläggning +Ställer in dokumentets syntaxfärgläggningssystem. Argumentet måste vara ett giltigt färgläggningsnamn, som visas i menyn Verktyg Färgläggning. Kommandot tillhandahåller en lista för automatisk komplettering av dess argument. + + + + + + + +Kommandon för redigering + +Dessa kommandon ändrar aktuellt dokument. + + + +indent +Indenterar de markerade raderna eller den nuvarande raden. + + + +unindent +Avindenterar markerade rader eller nuvarande rad. + + + +cleanindent +Rensar indenteringen för markerade rader eller nuvarande rad enligt dokumentets indenteringsinställningar. + + + +comment +Infogar kommentarmarkeringar för att göra markeringen, markerade rader eller nuvarande rad en kommentar enligt textformatet som definieras av dokumentets syntaxfärgläggningsdefinition. + + + +uncomment +Tar bort kommentarmarkeringar från markeringen, markerade rader eller nuvarande rad enligt textformatet som definieras av dokumentets syntaxfärgläggningsdefinition. + + + +kill-line +Tar bort den nuvarande raden. + + + +replacemönsterersättning +Ersätter text som matchar mönster med ersättning. Om du vill att mönster ska innehålla blanktecken, måste både mönster och ersättning placeras inom enkla eller dubbla citationstecken. Om argumenten inte är citerade, används det första ordet som mönster och resten som ersättning. Om ersättning är tom, tas varje förekomst av mönster bort. +Du kan anpassa kommandot genom att lägga till ett kolon följt av en eller flera bokstäver som var och en representerar en inställning, genom att ange replace:alternativ mönster ersättning. Tillgängliga alternativ är: + + +b +Sök bakåt. + + + +c +Sök från markörens position. + + + +e +Sök bara i markeringen. + + + +r +Utför en sökning med ett reguljärt uttryck. Om det anges, kan du använda \N, där N är ett tal, för att representera hittad text i ersättningssträngen. + + + +s +Utför skiftlägeskänslig sökning. + + + +p +Fråga efter tillåtelse att ersätta nästa förekomst. + + + +w +Matcha bara hela ord. + + + + + + + + + +dateformat +Infogar en datum- och tidssträng som definieras av angivet format, eller formatet yyyy-MM-dd hh:mm:ss om inget anges. Följande översättningar görs när format tolkas: +dDagen som ett tal utan inledande nolla (1-31). +ddDagen som ett tal med inledande nolla (01-31). +dddDagens förkortade lokala namn (t.ex. 'mån', 'sön'). +ddddDagens långa lokala namn (t.ex. 'måndag', 'söndag'). +MMånaden som ett tal utan inledande nolla (1-12). +MMMånaden som ett tal med inledande nolla (01-12). +MMMMånadens förkortade lokala namn (t.ex. 'jan', 'dec'). +yyÅret som ett tal med två siffror (00-99). +yyyyÅret som ett tal med fyra siffror (1752-8000) +hTimman utan inledande nolla (0-23 eller 1-12 om FM/EM visas). +hhTimman med inledande nolla (00-23 eller 01-12 om FM/EM visas). +mMinuten utan inledande nolla (0-59). +mmMinuten med inledande nolla (00-59). +sSekunden utan inledande nolla (0-59). +ssSekunden med inledande nolla (00-59). +zMillisekunden utan inledande nolla (0-999). +zzzMillisekunden med inledande nolla (000-999). +APAnvänd FM/EM visning. AP ersätts antingen av "FM" eller "EM". +apAnvänd fm/em visning. ap ersätts antingen av "fm" eller "em". + + + + + + + + + +charidentifierare + +Det här kommandot låter dig infoga enskilda tecken med deras numeriska kod, på decimal, oktal eller hexadecimal form. För att använda det, starta dialogrutan för redigeringskommandot och skriv char: [nummer] i inmatningsrutan, och tryck sedan på Ok. + + +Exempel på användning av <command +>char</command +> + +Inmatning: char:234 +Utmatning: ê +Inmatning: char:0x1234 +Utmatning: + + + + + + + +ersätt, sed-stil +sök, sed-stil +s///[ig] %s///[ig] + + +Det här kommandot söker och ersätter på ett sätt som liknar sed, för den nuvarande raden, eller för hela filen (%s///). + +I kortet, så söks texten igenom efter en text som matchar sökmönstret, det reguljära uttrycket mellan det första och andra snedstrecket, och vid en träff så ersätts texten med uttrycket mellan mitten och sista delen av strängen. Parenteser i sökmönstret skapar bakåtreferenser, det vill säga kommandot kommer ihåg vilken del av texten som matchade inom parenteserna. De här strängarna kan återanvändas i ersättningsmönstret, med referenserna \1, för första paret parenteser, \2 för det andra, och så vidare. + +För att söka efter tecknen ( eller ), måste du undanta dem med ett bakstreckstecken \(\). + +Om du lägger till i sist i uttrycket, blir matchningen skiftlägesokänslig. Om du lägger till g sist, ersätts alla förekomster av mönstret, annars ersätts bara den första förekomsten. + + + +Ersätta text på den nuvarande raden + +Din vänliga kompilator stannade just, och talade om för dig att klassen minKlass som nämns på rad 3902 i din källkodsfil inte är definierad. + +"Tusan också!" tänker du. Det ska förstås vara MinKlass. Du går till rad 3902, och istället för att försöka hitta ordet i texten, så startar du dialogrutan för redigeringskommandot, och skriver in s/minklass/MinKlass/i, trycker på knappen Ok, sparar filen och kompilerar – utan problem med felet borta. + + + + +Ersätta text i hela filen + +Antag att du har en fil där du nämner namnet Anna Johansson flera gånger, och någon kommer in och talar om för dig att hon precis har gift sig och bytt namn till Anna Svensson. Du vill, förstås, byta ut alla förekomster av Anna Johansson mot Anna Svensson. + +Starta kommandoraden, och skriv in kommandot: %s/Anna Johansson/Anna Svensson/, tryck på returtangenten och du är klar. + + + + +Ett mer avancerat exempel + +Det här exemplet använder bakåtreferenser samt en ordklass (om du inte vet vad det är, se tillhörande dokumentation som nämns nedan). + +Antag att du har följande rad: void MinKlass::StrOperation( String &x, String &y String *p, int &a, int &b ) + +Nu inser du att det inte är bra kod, och bestämmer dig för att du vill använda nyckelordet const för alla adress- parametrar, de som markeras med operatorn & framför argumentets namn. Du skulle också vilja förenkla blanktecknen, så att det bara finns ett blanktecken mellan varje ord. + +Starta dialogrutan för redigeringskommandot, skriv in: s/\s+(\w+)\s+(&)/ const \1 \2/g och tryck sedan på knappen Ok. Tecknet g i slutet på raden gör att det reguljära uttrycket görs om för varje träff, så att bakåtreferenserna sparas. + +Utmatning: void MinKlass::StrOperation( const String &x, const String &y String *p, const int &a, const int &b ) + +Åtgärden utförd! Vad hände nu egentligen? Ja, vi letade efter blanktecken (\s+), följt av en eller flera bokstäver (\w+), följt av ytterligare blanktecken (\s+), följt av ett och-tecken, och sparade bokstäverna samt och-tecknet för att återanvända i ersättningsoperationen. Därefter ersatta vi den matchande delen av vår rad, med ett blanktecken följt av const, följt av ett blanktecken, följt av våra sparade bokstäver (\1), följt av vårt sparade och-tecken (\2) + +I vissa fall var bokstäverna String, i andra int, så att använda teckenklassen \w och tecknet + visade sig vara en värdefull tillgång. + + + + + + + + + + + + +Kommandon för navigering + + + + +gotoHELTAL rad +Det här kommandot går till den angivna raden. + + + +findmönster +Kommandot går till första förekomsten av mönster enligt inställningen. Följande förekomster kan hittas genom att använda Redigera Sök igen (normal snabbtangent är F3). +Kommandot kan anpassas genom att lägga till ett kolon följt av ett eller flera alternativ. Formatet är find:alternativ mönster. Följande alternativ stöds: + + +b +Sök bakåt. + + + +c +Sök från markörens position. + + + +e +Sök bara i markeringen. + + + +r +Utför en sökning med ett reguljärt uttryck. Om det anges, kan du använda \N, där N är ett tal, för att representera hittad text i ersättningssträngen. + + + +s +Utför skiftlägeskänslig sökning. + + + +w +Matcha bara hela ord. + + + + + + + + + + + +ifindmönster +Kommandot tillhandahåller sökning medan du skriver. Du kan ställa in beteendet eller sökningen genom att lägga till ett kolon följt av ett eller flera alternativ, på detta sätt: ifind:alternativ mönster. Tillåtna alternativ är: + +b +Sök bakåt. + + + +r +Gör en sökning med ett reguljärt uttryck. + + + +s +Utför skiftlägeskänslig sökning. + + + +c +Sök från markörens position. + + + + + + + + + + + + + + + +Använda kodvikning + +Kodvikning låter dig dölja delar av ett dokument i editorn, vilket gör det lättare att få en överblick av stora dokument. I &kate; görs beräkningen av områden som kan fällas ihop genom att använda reglerna som anges i definitionerna av syntaxfärgläggning, och därför är det bara tillgängligt i vissa format, typiskt i programkällkod, XML-markering och liknande. De flesta definitioner av syntaxfärgläggning som stöder kodvikning låter dig också manuellt definiera områden som kan fällas ihop, typiskt genom att använda nyckelorden BEGIN och END. + +För att använda kodvikningsfunktionen, aktivera vikmarkörer genom att använda menyalternativet Visa Visa vikmarkörer om de inte redan är synliga. Vikmarkörrutan till vänster på skärmen visar en grafisk vy av områden som kan fällas ihop, med tecknen +/- för att ange möjliga åtgärder för ett givet område: tecknet - betyder att området är expanderat, och att klicka på - fäller ihop området så att tecknet + visas istället. + +Fyra kommandon tillhandahålls för att hantera tillståndet hos områden som kan fällas ihop, se menydokumentationen. + +Om du inte vill använda kodvikningsfunktionen kan du inaktivera alternativet Visa vikmarkörer (om tillgängliga)sidan Utseende i inställningen av editorn. + + + + + +Skapa skript för editorkomponenten med Javaskript + + + +Inledning + +Från och med version 2.5, stöder &kate;s editorkomponent skript med ECMA-skript, också känt som Javaskript. + +Skript kan bara användas via den inbyggda kommandoraden. Kravet är att skriptet placeras i en katalog där &kate; kan hitta det, tillsammans med en valfri .desktop-fil som definierar tillhörande egenskaper. Den giltiga katalogen heter katepart/scripts i &kde;:s datakataloger. Du kan hitta datakatalogerna genom att utföra kommandot kde-config data. Du har oftast åtminstone en system och en personlig datakatalog. Naturligtvis är skript i systemdatakatalogen tillgänglig för alla användare på systemet, medan de i den personliga katalogen bara är tillgängliga för dig själv. + +Funktionen är experimentell, och kommer troligen att ändras under framtida utveckling. +Vi vet att många kommer att vara besvikna eftersom man inte kan lägga till skript i menyn, eller tilldela dem snabbtangenter. Ursäkta, men någon gång i framtiden kommer det troligen att vara möjligt. +Det är också ännu inte möjligt att skicka några argument till skript. Ha tålamod, så kan det läggas till i en ljus framtid. + + + + + + +Kates programmeringsgränssnitt för Javaskript + +Här anges den fullständiga uppsättningen funktioner och egenskaper som är tillgänglig i objekten document och view. Dessutom kan du förstås använda alla standardobjekt som Math, String, Regex och så vidare. + +När ett skript körs, är objektet document det nuvarande dokumentet, och objektet view är den nuvarande vyn. + +Argumenttyperna används förstås inte i Javaskript för närvarande, utan de är endast där för att ange vilket sorts värde som funktionerna förväntar sig. + + +Globala funktioner + +debug( sträng) [funktion] + + +parametrar +sträng strängen att mata ut + + +Matar ut strängen på standardfelutmatningen med kdDebug(). En särskild utmatningsyta används för utmatningen, som inleds med Kate (KJS Scripts):. + + + + + +Programmeringsgränssnittet <classname +>document</classname +> + + +document.attribute( rad , kolumn ); [funktion] + + +Parametrar +uint rad Raden för positionen där egenskapen hittas. +uint kolumn Kolumnen för positionen där egenskapen hittas. + +Returnerar den numeriska identifieraren för dokumentpositionen [rad,kolumn]. Egenskapen representerar textens synliga utseende eller stil, och används också för att beräkna syntaxfärgläggningen för en viss del av texten i blandade format som HTML eller PHP. + + + + +document.canBreakAt( Char c, uint egenskap ); [funktion] + + +Parametrar +c Tecknet att testa +egenskap Egenskapen på positionen för c. + +Returnerar om radbrytning är tillåten vid tecknet c med egenskapen egenskap. Resultatet bestäms genom att fråga egenskapen som äger färgläggningen om vilka tecken som tillåts vid radbrytning. + + + + +document.canComment( uint start_egenskap, uint slut_egenskap ); [funktion] + + +Parametrar +start_egenskap Egenskapen i början av intervallet som ska ändras till en kommentar. +slut_egenskap Egenskapen i slutet av intervallet som ska ändras till en kommentar. + +Returnerar om start_egenskap och slut_egenskap hör till samma syntaxfärgläggningssystem. Om de gör det, är det vettigt. + +using canComment +if ( document.canComment( document.attribute(1,0), document.attribute(5,0) ) ) { + // 1,0 och 5,0 hör till samma syntaxfärgläggningssystem +} + + + + + + +document.clear(); [funktion] +Rensar dokumentet. + + + +document.commentStart( uint egenskap ); [funktion] + + +Parametrar +egenskap Egenskapen för texten som strängen commentStart ska hämtas. + +Returnerar strängen som krävs för att starta en flerraderskommentar för text med egenskapen, eller en tom sträng om flerraderskommentarer inte stöds för texten. + + + + +document.commentMarker( uint egenskap ); [funktion] + + +Parametrar +egenskap Egenskapen för texten som strängen commentMarker ska hämtas + +Returnerar strängen som används ör att markera resten av raden som en kommentar med egenskapen, eller en tom sträng om kommentarer för enskilda rader inte stöds för texten. + + + + +document.commentEnd( uint egenskap ); [funktion] + + +Parametrar +egenskap Egenskapen för texten som strängen commentEnd ska hämtas + +Returnerar strängen som krävs för att avsluta en flerraderskommentar för text med egenskapen, eller en tom sträng om flerraderskommentarer inte stöds för texten. + + + + +document.editBegin(); [funktion] + +Starta en redigeringsgrupp. Alla åtgärder som utförs innan anropet editEnd() grupperas som en åtgärd att ångra. + + + + +document.editEnd(); [funktion] + +Avsluta en redigeringsgrupp. + + + + +document.highlightMode; [egenskap:skrivskyddad] + +Namnet på dokumentets färgläggningsläge, såsom JavaScript eller C++. Om inget syntaxfärgläggningsläge är inställt för dokumentet, är värdet None. Observera att du måste använda det engelska namnet i fall då det skiljer sig från det översatta. + + + + +document.indentMode; [egenskap:skrivskyddad] + +Name på dokumentets indenteringsläge, såsom normal eller cstyle. Kom ihåg att om inget intenteringsläge är inställt är värdet none. + + + + +document.indentWidth; [egenskap:skrivskyddad] + +Indenteringsbredd inställd i dokumentet. Används om indentering med mellanslag är aktiverad. + + + + +document.insertLine( uint rad, sträng text ); [funktion] + + +Parametrar +rad dokumentets radnummer + +text text att infoga + +Infogar en ny rad med texten text på raden rad. + + + + +document.insertText( uint rad, uint kolumn, sträng text ); [funktion] + + +Parametrar +rad radnumret +kolumn kolumnen +text texten som ska infogas + +Infogar texten text på raden rad och kolumnen kolumn. + + + + +document.length(); [funktion] + +Returnerar dokumentets storlek i byte. + + + + +document.lines(); [funktion] + +Returnerar antal rader i dokumentet. + + + + +document.mixedIndent; [egenskap:skrivskyddad] + +Ett booleskt värde som anger om inställningen för blandad indentering är aktiv för dokumentet. Om det är fallet, optimeras indenteringen att innehålla en blandning av tabulatortecken och mellanslag, liksom den som används av editorn Emacs. + + + + +document.removeLine( uint rad ); [funktion] + + +Parametrar +rad radnummer + +Tar bort raden rad i dokumentet. + + + + +document.removeText( uint startrad, uint startkolumn, uint slutrad, uint slutkolumn ); [funktion] + + +Parametrar +startrad anger startraden +startkolumn anger startkolumnen +slutrad anger slutraden +slutkolumn anger slutkolumnen + +Tar bort textintervallet från raden startrad och kolumnen startkolumn fram till raden slutrad och kolumnen slutkolumn. + + + + +document.setText( sträng text ); [funktion] + + +Parametrar +text dokumentets text + +Ändrar hela dokumentets innehåll till text. + + + + +document.spaceIndent; [egenskap:skrivskyddad] + +Ett booleskt värde som anger om indentering med mellanslag är aktiv för dokumentet. Om det är fallet, indenteras dokumentet med indentWidth mellanslag per nivå, annars sker indentering med ett tabulatortecken per nivå. + + + + +document.textFull(); [funktion] + +Returnerar hela dokumentets text. Om texten omfattar flera rader är radbrytningstecknet \n. + + + + +document.textLine( uint rad ); [funktion] + + +Parametrar +rad raden + +Returnerar texten på raden rad. + + + + +document.textRange( uint startrad, uint startkolumn, uint slutrad, uint slutkolumn ); [funktion] + + +Parametrar +startrad anger startraden +startkolumn anger startkolumnen +slutrad anger slutraden + +slutkolumn anger slutkolumnen + +Returnerar det angivna textintervallet. Om intervallet omfattar flera rader är radbrytningstecknet \n. + + + + + + +Programmeringsgränssnittet <classname +>view</classname +> + + +view.clearSelection(); [funktion] + +Avmarkerar all text. + + + + +view.cursorColumn(); [funktion] + +Returnerar den nuvarande markörkolumnen (tabulatortecken expanderas). + + + + +view.cursorColumnReal(); [funktion] + +Returnerar den nuvarande riktiga markörkolumnen (tabulatortecken räknas som ett tecken). + + + + +view.cursorLine(); [funktion] + +Returnerar den nuvarande raden med markören. + + + + +view.hasSelection(); [funktion] + +Returnerar true om vyn innehåller markerad text, annars false. + + + + +view.removeSelectedText(); [funktion] + +Tar bort den markerade texten, om vyn har en markering. + + + + +view.selectAll(); [funktion] + +Markerar all text. + + + + +view.selection(); [funktion] + +Returnerar den markerade texten. Om markeringen omfattar flera rader är radbrytningstecknet \n. + + + + +view.selectionEndColumn; [egenskap:skrivskyddad] + +Returnerar markeringens avslutande kolumn. + + + + +view.selectionEndLine; [egenskap:skrivskyddad] + +Returnerar markeringens avslutande rad. + + + + +view.selectionStartColumn; [egenskap:skrivskyddad] + +Returnerar markeringens inledande kolumn. + + + + +view.selectionStartLine; [egenskap:skrivskyddad] + +Returnerar markeringens inledande rad. + + + + +view.setCursorPosition( uint rad, uint kolumn ); [funktion] + + +Parametrar +rad Anger rad för markören. +kolumn Anger kolumn för markören. + +Ställer in inmatningsmarkörens position i vyn till [rad, kolumn]. Det här ställer in markörens position på visuellt sätt, dvs. att ett tabulatortecken räknas upp till tabwidth beroende på positionen på raden. Markörens position blir synlig. Både rad och kolumn börjar på noll. + + + + +view.setCursorPositionReal( uint rad, uint kolumn ); [funktion] + + +Parametrar +rad Anger rad för markören. +kolumn Anger kolumn för markören. + +Ställer in inmatningsmarkörens position i vyn till [rad, kolumn]. Det här ställer in strängpositionen, dvs. att ett tabulatortecken räknas som 1. Markörens position blir synlig. Både rad och kolumn börjar på noll. + + + + +view.setSelection( uint startrad, uint startkolumn, uint slutrad, uint slutkolumn ); [funktion] + + +Parametrar +startrad anger startraden +startkolumn anger startkolumnen +slutrad anger slutraden +slutkolumn anger slutkolumnen + +Skapar en markering från raden startrad och kolumnen startkolumn fram till raden slutrad och kolumnen slutkolumn. + + + + + + + +Ett exempelskript +Som ett exempel skapar vi ett litet skript som gör om markeringen till stora bokstäver. Det är uppenbart att vi först måste kontrollera om en markering finns. Om det är fallet, hämtar vi texten, ändrar den till stora bokstäver och ersätter den med den nya. En implementering skulle kunna se ut så här: + +if ( view.hasSelection() ) +{ + // gör om markeringen till stora bokstäver + column = view.selectionStartColumn; + line = view.selectionStartLine; + + selection = view.selection().toUpperCase(); + + document.editBegin(); + view.removeSelectedText(); + document.insertText( line, column, selection ); + document.editEnd(); +} + + +För att gruppera ihop åtgärderna så att de ångras med en enda aktivering av Ångra, inkapslar vi raderna view.removeSelectedText() och document.insertText() med document.editBegin() och document.editEnd(). + + + + +Ett exempel på en <filename +>.desktop</filename +>-fil + +Här är ett exempel på en .desktop-fil som följer med skriptet ovan. + +# Exempel på en .desktop-fil +[Desktop Entry] +Encoding=UTF-8 +Name=Kate Part JavaScript Uppercase +Comment=Script to uppercase the selection +X-Kate-Command=uppercase-selection +X-Kate-Help=<p>Usage: <code>uppercase-selection</code></p> + + +Som du kan se kan du definera kodningen, ange ett namn, en kommentar, en hjälptext med X-Kate-Help och kommandoradsnamnet via X-Kate-Command. Posterna Name, Comment och X-Kate-Help översätts automatiskt till andra språk av KDE:s översättningsgrupper, om filerna finns i KDE:s SVN-arkiv. + + + + +Sätta ihop allting + +&kate; söker i skriptkatalogerna (se ovan) efter filerna *.js. För varje fil kontrolleras om det finns en motsvarande .desktop-fil. I fallet uppercase.js skulle uppercase.desktop letas efter. +Om en .desktop-fil inte kan hittas, registreras skriptet på kate-delens kommandorad med filnamnet utan det avslutande .js, så i vårt fall skulle det vara uppercase. Om kommandonamnet är bra, och du inte behöver de extra funktionerna som en .desktop-fil tillhandahåller behöver du inte en .desktop-fil alls. +Om en .desktop-fil finns, läser kate-delen namnet som skriptet ska registreras som från posten X-Kate-Command i .desktop-filen, till exempel X-Kate-Command=uppercase-selection. + + + + + + + +
diff --git a/tde-i18n-sv/docs/kdebase/kate/configdialog01.png b/tde-i18n-sv/docs/kdebase/kate/configdialog01.png new file mode 100644 index 00000000000..734397a71ae Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kate/configdialog01.png differ diff --git a/tde-i18n-sv/docs/kdebase/kate/configdialog02.png b/tde-i18n-sv/docs/kdebase/kate/configdialog02.png new file mode 100644 index 00000000000..21cab7ab611 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kate/configdialog02.png differ diff --git a/tde-i18n-sv/docs/kdebase/kate/configuring.docbook b/tde-i18n-sv/docs/kdebase/kate/configuring.docbook new file mode 100644 index 00000000000..5aba8fa8e53 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kate/configuring.docbook @@ -0,0 +1,2578 @@ + + + +&Anders.Lund; &Anders.Lund.mail; + Johan Thelmén
jth@home.se
Översättare
+
+
+Anpassa &kate; + + +Översikt + + +anpassa +inställning +inställningar + &kate; erbjuder flera sätt att justera programmet så att det beter sig som önskas. De viktigaste är: + + + +Inställningsdialogrutan +Det huvudsakliga inställningsverktyget, som låter dig anpassa programmet &kate;, editorkomponenten och användning av insticksprogram. + + +Menyn Inställningar +Låter dig ändra ofta använda inställningar, och att starta inställningsdialogrutor. + + +Menyn Visa +Låter dig dela det nuvarande fönstret, samt visa ikoner och radnummer för dokumentet som redigeras för närvarande. + + + +Den inbyggda terminalen använder inställningarna som definieras i Inställningscentralen, och kan anpassas genom att klicka med höger musknapp och välja i undermenyn Inställningar. + + + + +Den huvudsakliga inställningsdialogrutan + + + + + + + +Inställningsdialogrutan för &kate; visar ett träd med grupper till vänster, och en inställningssida som motsvarar den valda gruppen till höger. + +Inställningarna är uppdelade i två grupper, närmare bestämt +Inställning av programmet + +Inställning av editorkomponenten + + + + + + + + +Inställning av programmet &kate; +Den här gruppen innehåller sidor för att anpassa det huvudsakliga &kate;-programmet. + + +Sidan Allmänt +Den här sidan innehåller ett fåtal globala alternativ för &kate;. + + + + + +Visa full sökväg i titeln +Om aktiverad, kommer Kate att visa den fullständiga webbadressen för aktuellt dokument i namnlisten, istället för bara filnamnet. + + + + + +Beteende + + + + + +Synkronisera terminalemulering med aktivt dokument +Det gör att den inbyggda terminalen att byta katalog med cd till katalogen för det aktiva dokumentet, när den startas, och när ett nytt dokument får fokus. Om det inte aktiveras, måste du flytta dig i terminalen själv. + + + + +Varna om filer ändras av främmande processer +När aktiverad, underrättar &kate; dig om filer som ändrats utanför programmet så fort huvudfönstret får inmatningsfokus. Du kommer att kunna hantera flera ändrade filer samtidigt. Du kan ladda om, spara eller kasta ändrade filer i grupper. +Om inte aktiverad, frågar &kate; dig om en åtgärd när en externt ändrad fil får fokus inne i programmet. + + + + + + + + + +Metainformation + + + + + +Behåll metainformation mellan sessioner +När aktiverad, lagrar &kate; metadata som bokmärken och sessionsinställningar också när du stänger dokument. Data används om dokumentet är oförändrat när det öppnas igen. + + + + +Ta bort oanvänd metainformation efter +Ställ in maximalt antal dagar som metainformation behålls för oöppnade filer. Det hjälper till att hålla databasen med metainformation på en rimlig storlek. + + + + + + + + + + + +Sidan Sessioner + +Den här sidan innehåller alternativ som hör ihop med att använda sessioner. + + + + + +Delar av sessioner + + + +Inkludera fönsterinställningar +Om aktiverad, sparar &kate; fönsterinställningen med varje session. + + + + + + + +Beteende vid programstart + +Välj hur du vill att &kate; ska bete sig vid start. Inställningen kan överskridas genom att ange vad som ska göras på kommandoraden. + + +Starta ny session +Med det här alternativet startar &kate; en ny namnlös session när det startas. + + +Ladda senast använda session +&kate; använder den senast öppnade sessionen vid start. Det är bra om du alltid vill använda samma session, eller sällan byta. + + +Välj en session manuellt +&kate; visar en liten dialogruta som låter dig välja sessionen du föredrar. Det är förvalt beteende. Bra om du ofta använder många olika sessioner. + + + + + + + +Beteende när programmet avslutas eller vid byte av session + + + +Spara inte session +Ändringar av sessionsdata (öppna filer och om aktiverat, fönsterinställningar) sparas inte. Du blir förstås tillfrågad om du har osparade filer. Med det här alternativet kan du ställa in dina sessioner en gång, och inte bekymra dig om att stänga extrafiler som du öppnade och inte vill se nästa gång du använder sessionen. + + +Spara session +&kate; sparar sessionsdata, utom om sessionen är namnlös. Med det här alternativet återställs sessionerna alltid precis som du lämnade dem. Det är förvalt beteende. + + +Fråga användaren +Du blir tillfrågad om du vill spara sessionen varje gång en namngiven session stängs. + + + + + + + + + + +Sidan <guilabel +>Filväljare</guilabel +> + + + +Verktygsrad +Anpassa knapparna i filsystembläddrarens verktygsrad genom att flytta de du vill ha aktiverade till listan Markerade åtgärder, och ordna dem med pilknapparna vid sidan om listan. + + + + +Automatisk synkronisering +Du kan låta filsystembläddraren automatiskt gå till katalogen som innehåller aktuellt dokument vid vissa händelser: När ett nytt dokument blir aktivt. När filsystembläddraren blir synlig. Även om du inte väljer att använda funktionen, kan du manuellt synkronisera bläddraren med aktuellt dokument genom att trycka på verktygsradsknappen Synkronisera. + + + +Kom ihåg platser +Välj hur lång bläddringshistorik du vill ha. Bläddraren kommer bara ihåg enskilda platser, duplikat tas bort. + + + +Kom ihåg filter +Välj hur många filter du vill ska kommas ihåg. Bara enskilda distinkta filter blir ihågkomna, duplikat tas bort. + + + +Session + +Ställ in om filsystembläddraren ska komma ihåg plats och filter över sessioner. + + + + + + + + +Sidan <guilabel +>Dokumentlista</guilabel +> + + + +Bakgrundsskuggning +Den här sidan låter dig aktivera eller inaktivera skuggning av bakgrunden som åskådliggör din senaste aktivitet, och välja vilka färger som används om den är aktiverad. Se avsnittet om dokumentlistan för mer om funktionen. + + +Sortera enligt +Ställ in hur du vill att dokumentlistan ska sorteras. Det kan också ställas in från menyn som visas med höger musknapp i dokumentlistan. + + + + + + +Sidan <guilabel +>Insticksprogram</guilabel +> + +Den här sidan tillhandahåller en lista med installerade insticksprogram för programmet &kate;. Varje insticksprogram representeras med namn och en kort beskrivning. Du kan markera kryssrutan vid ett objekt för att aktivera insticksprogrammet det representerar. + +Om ett insticksprogram tillhandahåller inställningsalternativ, visas en sida för att komma åt dem som en underliggande sida till denna. + + + + + +Externa verktyg + +I menyn Verktyg hittar du en undermeny som heter Externa verktyg. Dessa verktyg startar externa program med data som hör till det nuvarande dokumentet, till exempel dess webbadress, katalog, text eller markering. Den här sidan låter dig hantera menyn och redigera, ta bort eller lägga till nya verktyg. + +Varje externt verktyg är ett skalkommando som innehåller makron som representerar dokumentets data. När det aktiveras, ersätts alla makron med data från det aktiva dokumentet. + + +Egenskaper för externa verktyg + +Namn +En snygg beteckning för menyn Externa verktyg. + + + +Skript +Skriptet som ska köras när verktyget aktiveras. Innan skriptet skickas till skalet, ersätts följande makron: + +%URL +Den fullständiga webbadressen för nuvarande dokument, eller en tom sträng om dokumentet inte har sparats. + + + +%URLS +En lista med webbadresser åtskilda med mellanslag för alla öppna dokument (utom de som inte har sparats). + + + +%directory +Katalogdelen av det nuvarande dokumentets webbadress, eller en tom sträng om det nuvarande dokumentet inte har sparats. + + + +%filename +Det nuvarande dokumentets filnamn utan sökvägen, eller en tom sträng om det nuvarande dokumentet inte har sparats. + + + +%line +Radnumret där infogningsmarkören finns i det nuvarande dokumentet. + + + +%column +Kolumnnumret för infogningsmarkören i det nuvarande dokumentet. + + + +%selection +Den markerade texten i det nuvarande dokumentet, eller en tom sträng om ingen text är markerad. + + + +%text +Den fullständiga texten i nuvarande dokument. Se upp med att det kan möjligtvis överskrida den maximala kommandolängden som tillåts i systemet. Använd med försiktighet. + + + + + + + + +Körbar fil +Den huvudsakliga körbara filen är skriptet. Det krävs, och används för att kontrollera om kommandot över huvud taget kan köras. En fullständigt kvalificerad sökväg tillåts om den körbara filen inte finns i variabeln PATH. + + + +Mime-typer +En lista med Mime-typer åtskilda med semikolon som det här kommandot ska aktiveras för. Den är för närvarande oanvänd. + + + +Spara +Du kan välja att låta det nuvarande eller alla dokument sparas innan skriptet körs. Det är bekvämt om skriptet läser filen från disk. + + + +Kommandoradsnamn +Om du fyller i detta, kommer verktyget att vara tillgängligt på editorns kommandorad som exttool-kommandoradsnamn (strängen du skriver in här med exttool- tillagt framför). + + + + + + + + + +Inställning av editorkomponenten +Den här gruppen innehåller alla sidor som hör till editorkomponenten i &kate;. De flesta inställningarna här är förvalda, och kan överskridas genom att definiera en filtyp, genom dokumentvariabler eller genom att ändra dem per dokument under en redigeringssession. + + + +Utseende + + + +Radbrytning + + + +Dynamisk radbrytning +Om det här alternativet markeras, bryts textrader vid fönstrets kant på skärmen. + + +Dynamiska radbrytningsmarkörer +Välj när indikering av dynamisk radbrytning ska visas. + +Justera dynamiskt radbrutna rader till indenteringsdjupet: +Aktiverar att dynamiskt radbrytna rader justeras vertikalt till den första radens indenteringsnivå. Det kan hjälpa till att göra kod och taggar mer läsbara.Dessutom låter det dig att ställa in en maximal bredd av skärmen, som ett procenttal. Därefter justeras inte längre dynamiskt radbrytna rader vertikalt. Vid 50 % får exempelvis inte rader vars indenteringsdjup är mer än 50 % av skärmens bredd någon vertikal justering för efterföljande radbrutna rader. + + + + + + +Kodvikning + + + +Visa vikmarkörer (om tillgängliga) +Om det här alternativet är markerat, visar den aktuella vyn markeringar för kodvikning, om kodvikning är tillgänglig. + + + + + + +Kanter + + + +Visa ikonkant +Om det här är markerat, ser du en ikonkant till vänster. Ikonkanten visar till exempel bokmärkesmarkeringar. + + +Visa radnummer +Om det här är markerat, ser du radnummer till vänster. + + +Visa rullningslistmarkeringar +Om det här alternativet är markerat visar aktuell vy markeringar på den vertikala rullningslisten. Markeringarna visar till exempel bokmärken. + + + + + + +Sortera menyn bokmärken + + + +Enligt position +Bokmärken ordnas enligt radnumret där de är placerade. + + +Enligt tillkomst +Varje nytt bokmärke läggs till längst ner, oberoende av var det är placerat i dokumentet. + + + + + + +Visa indenteringslinjer +Om det här är markerat, visar editorn vertikala linjer för att hjälpa till att identifiera indenterade rader. + + + + + +Teckensnitt och färger + +Den här sidan i dialogrutan låter dig ställa in alla teckensnitt och färger i alla färgscheman du har, samt skapa nya scheman eller ta bort befintliga. Varje schema har en inställning av färger, teckensnitt, normal textstil och markeringstextstil. + +&kate; väljer schemat som för närvarande är aktivt i förväg åt dig. Om du vill arbeta med ett annat schema börja med att välja det i kombinationsrutan Schema. + + +Färger + + + +Textområdets bakgrund + + + + + +Normal text +Det här är förvald bakgrund för redigeringsområdet. Det kommer att vara den dominerande färgen i redigeringsområdet. + + + +Markerad text +Det här är bakgrunden för markerad text. Förvalt värde är den globala markeringsfärgen, som är inställd i färginställningarna i &kde;. + + + +Aktuell rad +Ställ in färgen för aktuell rad. Att ställa in den något annorlunda jämfört med den normala textbakgrunden hjälper till att hålla fokus på den aktuella raden. + + + +Bokmärke +Den här kombinationsrutan låter dig ställa in överlagringsfärger för diverse typer av markeringar. Färgerna blandas in i en markerad rads bakgrundsfärg, så att en aktuell rad med flera markeringar har en bakgrund som är en blandning av flera färger. Markeringsfärgerna används också om du aktiverar visning av markeringar på rullningslisten. + + + + + + + +Ytterligare element + + + +Bakgrund för vänster kant +Den här färgen används för markeringar, radnummer och vikmarkörkanter till vänster i redigeringsvyn när de visas. + + +Radnummer +Den här färgen används för att visa radnummer till vänster i vyn när de visas. + + +Färglägg parenteser +Den här färgen används för att markera bakgrunden för matchande parenteser. + + +Radbrytningsmarkörer +Den här färgen används för att rita ett mönster till vänster om rader med dynamisk radbrytning när de är vertikalt justerade, samt för statiska radbrytningsmarkörer. + + +Tabulatormarkörer +Den här färgen används för att visa indikering av blanktecken när det är aktiverat. + + + + + + + + + +Teckensnitt +Här kan du välja teckensnittet för schemat. Du kan välja bland alla teckensnitt som är tillgängliga på systemet, och ställa in förvald storlek. En exempeltext visas längst ner i dialogrutan, så att du kan se effekten av dina val. + + + +Normala textstilar +De normala textstilarna ärvs av färgläggningstextstilarna, vilket gör det möjligt för editorn att visa text på ett mycket konsekvent sätt, till exempel använder kommentartext samma stil i nästan alla textformat som Kate kan färglägga. +Namnet i listan med stilar använder stilen som är inställd för objektet, vilket ger en omedelbar förhandsgranskning när en stil ställs in. +Varje stil låter dig välja gemensamma egenskaper samt förgrunds- och bakgrundsfärger. För att inte använda en bakgrundsfärg, högerklicka och använd den sammanhangsberoende menyn. + + + +Färgläggningstextstilar +Här kan du redigera textstilarna som används av en viss färgläggningsdefinition. Editorn väljer färgläggningen som används av aktuellt dokument i förväg. För att arbeta med en annan färgläggning, välja en i kombinationsrutan ovanför listan med stilar. +Namnet i listan med stilar använder stilen som är inställd för objektet, vilket ger en omedelbar förhandsgranskning när en stil ställs in. +Varje stil låter dig välja gemensamma egenskaper samt förgrunds- och bakgrundsfärger. För att inte använda en bakgrundsfärg, högerklicka och använd den sammanhangsberoende menyn. Dessutom kan du se om en stil är samma som den förvalda stilen för objektet, och ställa in den till det om den inte är det. +Du märker att många färgläggningar innehåller andra färgläggningar representerade av grupper i stillistan. De flesta färgläggningar importerar till exempel färgläggningen Alerts, och många källkodsformat importerar färgläggningen Doxygen. Redigering av färger i grupperna påverkar bara stilarna när de används i det redigerade färgläggningsformatet. + + + + + +Markör och markering + + + + +Förflyttning av textmarkör + + + +Smart home-tangent + +Om markerad, hoppar markören över blanktecken och går till början av radens text när tangenten Home trycks ner. + + + +Flytta markören till nästa rad efter radslut + +När aktiv, och infogningsmarkören flyttas med tangenterna Vänster och Höger går den till föregående eller nästa rad och början eller slutet av raden, på samma sätt som de flesta editorer.När inaktiv, kan inte infogningsmarkören flyttas till vänster om radens början, men den kan flyttas förbi radens slut, vilket kan vara mycket praktiskt för programmerare. När alternativet är aktivt, och markören flyttas förbi slutet av en rad (åt höger) med piltangenterna, gör det att den hoppar ner till början av nästa rad. På liknande sätt, om markören flyttas förbi början av en rad (åt vänster) hoppar den upp till slutet av föregående rad. När alternativet är inaktivt, och markören flyttas till höger förbi radens slut gör det bara att den fortsätter horisontellt på samma rad, och ett försök att flytta den åt vänster förbi början av raden gör ingenting. + + + +Page Up och Page Down flyttar markören + +Det här alternativet ändrar beteende hos markören när användaren trycker på tangenten Page Up eller Page Down. Om det inte är markerat, behåller textmarkören sin relativa position i den synliga texten i &kate; när ny text blir synlig som ett resultat av åtgärden. Om markören alltså befinner sig mitt i den synliga texten när åtgärden utförs, förblir den där (utom när man når början eller slutet). När alternativet är markerat, gör första användningen av tangenten att markören antingen flyttas längst upp eller längst ner i den synliga texten när en ny sida med text visas. + + + +Centrera markör automatiskt (rader): + +Anger antalet rader som behålls synliga ovanför och under markören om möjligt. + + + + + + + +Markeringsläge + + + +Normal + +Markeringar skrivs över av inskriven text, och försvinner när markören flyttas. + + + +Långlivat + +Markeringar blir kvar också efter markören flyttas och text skrivs in. + + + + + + + + + + +Redigering + + + +Tabulatorer + + + +Infoga mellanslag istället för tabulatorer + +När det här är aktiverat, infogar editorn ett beräknat antal mellanslag enligt positionen i texten och inställningen när du trycker på tabulatortangenten. + + + +Visa tabulatorer + +När det här är markerat visar &kate; en liten punkt som en synlig representation av tabulatortecken. +Det gör också att punkter ritas för att ange efterföljande blanktecken. Det kommer att rättas i en framtida version av &kate;. + + + +Tabulatorbredd Om alternativet Infoga mellanslag istället för tabulatorer är aktiverat bestämmer det här alternativet antal mellanslag som editorn använder för att automatiskt ersätta tabulatortecken. + + + + + + +Statisk radbrytning +Ordbrytning är en funktion som gör att editorn automatiskt påbörjar en ny textrad och flyttar (radbryter) markören till början av den nya raden. &kate; påbörjar automatiskt en ny textrad när aktuell rad når längden som anges av alternativet Bryt rader vid:. + + +Aktivera statisk radbrytning + +Sätter på eller stänger av dynamisk radbrytning. + + + +Visa statisk radbrytningsmarkör (om tillämplig) + +Om det här alternativet är markerat, ritas en vertikal linje i radbrytningskolumnen som definieras i Inställningar Anpassa editor... under fliken Redigering. Observera att radbrytningsmarkören bara ritas om du använder ett teckensnitt med fast breddsteg. + + + +Bryt rader vid: + +Om alternativet Radbrytning är markerat, avgör det här alternativet längden (i tecken) där editorn automatiskt påbörjar en ny rad. + + + + + + + +Ta bort mellanslag i slutet av en rad +&kate; eliminerar automatiskt extra mellanslag vid textradernas slut. + + +Automatiska hakparenteser När användaren skriver in en vänsterparentes ([, ( eller {) skriver &kate; automatiskt in högerparentesen (}, ) eller ]) till höger om markören. + + + Maximalt antal ångra-steg: +Här kan användaren ange antal steg som &kate; behåller i minnet för syftet att ångra inskriven text och åtgärder. Det betyder att ju högre antalet steg är desto mer minne använder &kate; för det. Att ställa in alternativet till 10 skulle betyda att användaren kan ångra de senaste tio åtgärderna, dvs. klicka 10 gånger på knappen Ångra och få något att hända. + + Smart sökning av text från: +Det här avgör var &kate; hämtar söktexten (den skrivs automatiskt in i dialogrutan Sök text): Ingenstans: Gissa inte söktexten. Bara markering: Använd aktuell markering om tillgänglig. Markering, därefter aktuellt ord: Använd aktuell markering om tillgänglig, använd annars aktuellt ord. Bara aktuellt ord: Använd ordet som markören för närvarande finns i, om tillgängligt. Aktuellt ord, därefter markering: Använd aktuellt ord om tillgängligt, använd annars aktuell markering. Observera att för alla ovanstående alternativ, om en söksträng inte har eller kan bestämmas, återgår dialogrutan Sök text till den senaste söktexten. + + + + + +Indentering + + +Automatisk indentering + + + +Indenteringsläge: + +Välj automatiskt indenteringsläge som du normalt vill använda. Du rekommenderas starkt att använda Inget eller Normal här, och använda inställning av filtyper för att ställa in andra indenteringslägen för textformat som C/C++ kod eller &XML;. + + + +Infoga inledande Doxygen "*" vid inskrivning + +Infoga automatiskt ett inledande "*" när text skrivs in inne i en kommentar med Doxygen-stil. Inställningen aktiveras bara när den är tillämplig. + + + + + + + +Indentering med mellanslag + + + +Använd mellanslag istället för tabulator för att indentera + +Det här ersätter tabulatortecken med det antal mellanslag som ställs in med Antal mellanslag: nedan. + + + +Emacs-liknande blandat läge + +Använd en blandning av tabulatortecken och mellanslag för indentering. + + + +Antal mellanslag: + +Ställ in det antal mellanslag du vill använda för indentering när du markerar Använd mellanslag istället för tabulator för att indentera ovan. + + + + + + + +Behåll indenteringsprofil +När det här är markerat, avindenterar inte editorn rader ytterligare i en markering när raden med minst indentering blir avindenterad. Om du ibland avindenterar block med indenterad kod, kan det vara till hjälp. + + + +Behåll extra mellanslag +Indentering med mer än det valda antalet mellanslag kommer inte att förkortas. + + + +Tangenter att använda + + + +Tabulatortangent indenterar + +Det här gör att tangenten tab kan användas för att indentera. + + + +Backsteg indenterar + +Det här gör att tangenten backsteg kan användas för att indentera. + + + + + + + +Tabulatortangentläge om ingenting markerat + + + +Infoga indenteringstecken + +Det här låter tabulatortangenten infoga indenteringstecken. + + + +Infoga tabulatortecken + +Det här låter tabulatortangenten infoga ett tabulatortecken. + + + +Indentera aktuell rad + +Det här låter tabulatortangenten indentera aktuell rad. + + + + + + + + + + +Öppna/Spara + + + + +Filformat + + + +Kodning: + +Det här ställer in förvald teckenkodning för dina filer. + + + +Radslut: + +Välj radslutsläget du föredrar för det aktiva dokumentet. Du kan välja bland &UNIX;, DOS/&Windows; eller MacIntosh. + + + +Automatisk detektering av radslut + +Markera det här om du vill att editorn automatiskt ska detektera radslutstyp. Den första radslutstypen som hittas används för hela filen. + + + + + + + +Minnesanvändning + + + +Maximalt antal laddade block per fil: + +Editorn laddar angivet antal textblock (med omkring 2048 rader) i minnet. Om filstorleken är större än så, växlas andra block ut till disk och laddas transparent efter behov. +Det kan orsaka små fördröjningar vid navigering i dokumentet. Ett större antal block ökar redigeringshastigheten på bekostnad av minne. Välj bara det största möjliga antal block för normal användning: begränsa det bara om du har problem med minnesanvändning. + + + + + + + +Automatisk rensning vid ladda eller spara + + + +Ta bort mellanslag i slutet av en rad + +Editorn tar automatiskt bort extra mellanslag i slutet av textrader när filen laddas eller sparas. + + + + + + + +Kataloginställningsfil + + + +Sökdjup för inställningsfil: + +Editorn söker det angivna antalet katalognivåer uppåt efter en &kate; inställningsfil och laddar inställningsraden från den. + + + + + + + +Spara säkerhetskopia +Säkerhetskopiering när du sparar gör att &kate; kopierar filen på disk till <prefix><filnamn><suffix> innan ändringarna sparas. Suffixet har normalvärdet ~ och prefixet är normalt tomt. + + +Lokala filer + +Markera det här om du vill ha säkerhetskopior av lokala filer när du sparar. + + + +Fjärrfiler + +Markera det här om du vill ha säkerhetskopior av fjärrfiler när du sparar. + + + +Prefix + +Skriv in prefixet som ska läggas till i början av den säkerhetskopierade filens namn. + + + +Suffix + +Skriv in suffixet som ska läggas till sist i den säkerhetskopierade filens namn. + + + + + + + + + + + +Färgläggning +Den här gruppen av alternativ används för att anpassa färgläggningsstilarna för varje typ av programmeringsspråk. Alla ändringar du gör i andra områden av dialogrutan gäller bara denna typ. + + + +Färglägg: +Det här används för att välja språktyp att ställa in. + + + +Information + +Visa egenskaper för syntaxfärgläggningsregler för det valda språket: upphovsmannens namn och licens. + + + + +Egenskaper + + + +Filändelser: +Det här är listan med filändelser som används för att avgöra vilka filer som ska färgläggas med det nuvarande syntaxfärgläggningsläget. + + +Mime-typer: +Att klicka på guideknappen visar en dialogruta med en lista över alla tillgängliga Mime-typer att välja bland.Posten Filändelser redigeras också automatiskt. + + +Prioritet: +Ställ in prioritet för färgläggningsregeln. + + + + + + +Ladda ner... + +Klicka på knappen för att ladda ner nya eller uppdaterade syntaxfärgläggningsbeskrivningar från &kate;s webbplats. + + + + + + + +Filtyper +Den här sidan låter dig överskrida förvalda inställningar för dokument med angivna Mime-typer. När editorn laddar ett dokument, kontrollerar den om det matchar filmasken eller Mime-typerna för en av de definierade filtyperna, och om det är fallet tillämpas variablerna som är definierade. Om mer än en filtyp matchas, används den med högst prioritet. + + +Filtyp: +Filtypen med högst prioritet är den som visas först i kombinationsrutan. Om fler filtyper hittas, anges de också. + + +Ny +Det här används för att skapa en ny filtyp. Efter du klickat på knappen, blir fälten nedanför tomma och du kan fylla i de egenskaper du vill ha för den nya filtypen. + + +Ta bort +För att ta bort en befintlig filtyp, markera den i kombinationsrutan och tryck på knappen Ta bort. + + + + + +Egenskaper för aktuell filtyp +Filtypen med högst prioritet är den som visas först i kombinationsrutan. Om fler filtyper hittas, anges de också. + + +Namn: +Filtypens namn är texten i motsvarande menyalternativ. Namnet visas i menyn Verktyg Filtyp. + + +Sektion: +Sektionsnamnet används för att organisera filtyper i menyer. Det används också i menyn Verktyg Filtyp. + + +Variabler: +Strängen låter dig ställa in &kate;s inställningar för filer som väljes av den här Mime-typen genom att använda variabler i &kate;. Du kan ställa in nästan alla inställningsalternativ, såsom färgläggning, indenteringsläge, kodning, etc.För en fullständig lista med kända variabler, se handboken. + + +Filändelser: +Jokerteckenmasken låter dig välja filer enligt filnamn. En typisk mask använder en asterisk och filändelsen, till exempel *.txt; *.text. Strängen är en lista med masker åtskilda av semikolon. + + +Mime-typer: +Visar en guide som hjälper dig att enkelt välja Mime-typer + + +Prioritet: +Ställer in en prioritet för filtypen. Om mer än en filtyp väljer samma fil, används den med högst prioritet. + + + + + + + + +Genvägar +Här kan du ändra inställningen av snabbtangenter. Välj en åtgärd och klicka på Egen om du vill ha en annan snabbtangent för åtgärden. +Sökraden låter dig leta efter en specifik åtgärd och se dess motsvarande snabbtangent. + + + +Insticksprogram +Den här fliken visar alla tillgängliga insticksprogram, och du kan markera de du vill använda. När ett insticksprogram väl är markerat, aktiveras knappen Anpassa och du kan klicka på den för att anpassa det markerade insticksprogrammet. + + + + + + + + +Anpassa med dokumentvariabler + +Variabler i Kate är Kate-programdelens implementering av dokumentvariabler, som liknar modelines i Emacs och Vi. I Kate-programdelen har raderna formatet kate: VARIABELNAMN VÄRDE; [ VARIABELNAMN VÄRDE; ... ]. Raderna kan förstås finnas i en kommentar, om filen har ett format med kommentarer. Variabelnamn är enstaka ord (inga blanktecken), och allt fram till nästa semikolon är värdet. Semikolonet är nödvändigt. + +Här är ett exempel på en variabelrad, som styr indenteringsinställningar för en C++, Java eller Javaskript-fil: // kate: space-indent on; indent-width 4; mixedindent off; indent-mode cstyle; + + +Bara de första och sista 10 raderna söks igenom efter variabelrader. + +Det finns variabler som stöder nästan alla inställningar i Kate-programdelen, och ytterligare insticksprogram kan använda variabler, som i så fall ska vara dokumenterade i insticksprogrammets dokumentation. + + +Hur Kate använder variabler + +När inställningarna läses, letar Kate-programdelen på följande ställen (i denna ordning): Den allmänna inställningen.Valfri sessionsdata.Inställningen under "filtyp".Dokumentvariabler i själva dokumentet.Inställningar som görs under redigering från menyn eller kommandoraden. Som du förstår har dokumentvariabler näst högst prioritet. Så fort ett dokument sparas, läses dokumentvariablerna om, och skriver över ändringar som gjorts med menyalternativ eller från kommandoraden. + +Alla variabler som inte anges nedan lagras i dokumentet och kan läsas av andra objekt, exempelvis insticksprogram, som kan använda dem för egna syften. Det variabelbaserade indenteringsläget använder till exempel dokumentvariabler för sin inställning. + +Variablerna som anges här dokumenterar &kate; version 2.4. Fler variabler kan läggas till i framtiden. Det finns tre möjliga typer av värden för variabler, med följande giltiga uttryck: +BOOL - on|off|true|false|1|0 +HELTAL - vilket heltal som helst +STRÄNG - allt annat + + + + +Tillgängliga variabler + + +auto-bracketsBOOL +Sätt på eller stäng av automatisk infogning av parenteser. + + + +auto-center-linesHELTAL +Ställ in antal rader för automatisk centrering. + + + +auto-insert-doxygenBOOL +Sätt på eller stäng av infogning av inledande asterisk i Doxygen-kommentarer. Detta har ingen effekt om du inte använder automatisk indentering med C-stil. + + + +background-colorSTRÄNG +Ställ in dokumentets bakgrundsfärg. Värdet måste vara något som kan tolkas som en giltig färg, till exempel "#ff0000". + + + +backspace-indentsBOOL +Sätt på eller stäng av indentering med backsteg. + + + +block-selectionBOOL +Sätt på eller stäng av blockmarkering. + + + +bracket-highlight-colorSTRÄNG +Ställer in färgen för markering av parenteser. Värdet måste vara något som kan tolkas som en giltig färg, till exempel "#ff0000". + + + +current-line-colorSTRÄNG +Ställer in färgen för aktuell rad. Värdet måste vara något som kan tolkas som en giltig färg, till exempel "#ff0000". + + + +dynamic-word-wrapBOOL +Sätter på eller stänger av dynamisk radbrytning. + + + +eol | end-of-lineSTRÄNG +Ställer in radslutsläget. Giltiga inställningar är unix, mac och dos. + + + +encodingSTRÄNG +Ställer in dokumentets kodning. Värdet måste vara ett giltigt kodningsnamn, som utf-8. + + + +font-sizeHELTAL +Ställer in teckenstorleken i punkter för dokumentets teckensnitt. + + + +fontSTRÄNG +Ställer in dokumentets teckensnitt. Värdet måste vara ett giltigt teckensnittsnamn, till exempel courier. + + + +icon-bar-colorSTRÄNG +Ställer in ikonradens färg. Värdet måste vara något som kan tolkas som en giltig färg, till exempel #ff0000. + + + +icon-borderBOOL +Sätter på eller stänger av visning av ikonkanten. + + + +folding-markersBOOL +Sätter på eller stänger av visning av vikmarkörer. + + + +indent-modeSTRÄNG +Ställer in automatiskt indenteringsläge. Alternativen none, normal, cstyle, csands, python och xml känns igen. Se avsnittet för detaljinformation. + + + +indent-widthHELTAL +Ställ in indenteringsbredden. + + + +keep-extra-spacesBOOL +Ställer in om extra mellanslag ska behållas när indenteringsbredden beräknas. + + + +keep-indent-profileBOOL +Om aktiverad, förhindras avindentering av ett block om minst en rad inte har någon indentering. + + + +line-numbersBOOL +Sätt på eller stäng av visning av radnummer. + + + +mixed-indentBOOL +Sätter på eller stänger av blandad indentering a la Emacs. + + + +overwrite-modeBOOL +Sätter på eller stänger av överskrivningsläge. + + + +persistent-selectionBOOL +Sätt på eller stäng av långlivade markeringar. + + + +remove-trailing-spaceBOOL +Sätter på eller stänger av dynamisk korrigering av radslut. + + + +replace-tabs-saveBOOL +Sätter på eller stänger av konvertering av tabulatortecken till mellanslag. + + + +replace-tabsBOOL +Sätter på eller stänger av dynamisk konvertering av tabulatortecken till mellanslag. + + + +replace-trailing-space-saveBOOL +Sätter på eller stänger av korrigering av radslut när dokumentet sparas. + + + +schemeSTRÄNG +Ställer in färgschemat. Strängen måste vara namnet på ett färgschema som finns i dina inställningar för att ha någon effekt. + + + +selection-colorSTRÄNG +Ställer in markeringsfärgen. Värdet måste vara något som kan tolkas som en giltig färg, till exempel "#ff0000". + + + +show-tabsBOOL +Sätter på eller stänger av synligt tabulatortecken. + + + +smart-homeBOOL +Sätter på eller stänger av smart Home-navigering. + + + +space-indentBOOL +Sätter på eller stänger av indentering med mellanslag. + + + +tab-indentsBOOL +Sätter på eller stänger av indentering med tabulatortecken. + + + +tab-widthHELTAL +Ställer in tabulatorvisningsbredden. + + + +undo-stepsHELTAL +Ställer in antalet ångra-steg som ska kommas ihåg. + + + +word-wrap-columnHELTAL +Ställer in bredden för hård radbrytning. + + + +word-wrap-marker-colorSTRÄNG +Ställer in färgen som markerar radbrytningar. Värdet måste vara något som kan tolkas som en giltig färg, till exempel "#ff0000". + + + +word-wrapBOOL +Sätter på eller stänger av hård radbrytning. + + + +wrap-cursorBOOL +Sätter på eller stänger av radbrytningsmarkörer. + + + + + + + + +
diff --git a/tde-i18n-sv/docs/kdebase/kate/fundamentals.docbook b/tde-i18n-sv/docs/kdebase/kate/fundamentals.docbook new file mode 100644 index 00000000000..55af3e886cf --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kate/fundamentals.docbook @@ -0,0 +1,1099 @@ + + + + + Johan Thelmén
jth@home.se
Översättare
+
+
+Grundläggande beskrivning + +Har du använt en texteditor tidigare kommer du inte få några problem med &kate;. I nästa två avsnitt, Starta &kate; och Arbeta med &kate; kommer vi visa dig allt du behöver för att snabbt komma igång. + + +Starta &kate; + +Du kan starta &kate; från K-menyn eller från kommandoraden. + + +Från menyn +Öppna &kde;:s programmeny genom att klicka på den stora K-ikonen längst ner till vänster på skärmen. Då kommer programmenyn att dyka upp. Flytta pekaren uppåt till menyalternativet Verktyg Editorer. En lista med tillgängliga editorer visas. Välj &kate;. + +Om du inte ställer in &kate; att låta bli, så laddas de sista filerna som du redigerade. Se Anpassa &kate; för att lära dig hur den här funktionen aktiveras och stängs av. + + + + +Från kommandoraden + +Du kan starta &kate; genom att skriva dess namn på kommandoraden. Om du anger ett filnamn, som i exemplet nedan, kommer det att öppna eller skapa den här filen. + + +%kate + + + +Om du har en aktiv anslutning och behörigheter, kan du dra fördel av &kde;:s nätverkstransparens för att öppna filer på Internet. + + +%kate + + + + +Kommandoradsväljare +&kate; godtar följande argument på kommandoraden: + + + +kate + +Visar de mest grundläggande alternativen som är tillgängliga från kommandoraden. + + + + +kate + +Visar argumenten tillgängliga för att ändra hur &kate; samarbetar med &Qt;. + + + + +kate + +Visar argumenten tillgängliga för att ändra hur &kate; samarbetar med &kde;. + + + + +kate namn + +Startar Kate med sessionen namn. Sessionen skapas om den inte redan finns. Om en instans av &kate; som kör den angivna sessionen finns, laddas angivna filer i den instansen. När det används med väljaren , används också en instans som kör den här sessionen. + + + + +kate webbadress + +Gör att &kate; använder en befintlig instans om det finns någon. Om du vill att alla dokument ska öppnas i en instans av Kate, kan du lägga till den här väljaren i det förvalda kommandot i din inställning av KDE-program, samt skapa ett skalalias i kommandotolken om det stöds. + + + + +kate processidentifierare + +Återanvänder bara en instans med den angivna processidentifikationen (PID). Används med väljaren . + + + + +kate kodning webbadress +Använder angiven kodning för dokumentet. + + + +kate rad webbadress +Går till angiven rad efter att dokumentet har öppnats. + + + +kate kolumn webbadress +Går till angiven kolumn efter att dokumentet har öppnats. + + + +kate +Läser dokumentets innehåll från standardinmatningen. Det liknar den vanliga väljaren som används av många kommandoradsprogram, och låter dig skicka utdata från ett kommando till &kate; via en rörledning. + + + +kate +Från &kate; 2.5.1 stöds den här standardväljaren i &kde;. När den används, behandlas angivna filer som tillfälliga filer och tas bort (om de är lokala filer och du har tillräckliga rättigheter) när de stängs, om de inte har ändrats sedan de öppnades. + + + +kate + +Visar alla kommandoradsväljare. + + + + +kate + +Visar &kate;s upphovsmän i terminalfönstret. + + + + +kate + +Anger versionsinformation för &Qt;, &kde; och &kate;. + + + + +kate + +Visar licensinformation. + + + + + + + +Drag och släpp +&kate; använder &kde;s drag och släpp protokoll. Filer kan dras och släppas på &kate; från skrivbordet, &konqueror; eller någon FTP-fjärrplats öppnad i ett av &konqueror;s fönster. + + + + +Arbeta med &kate; +Snabbstart visar dig hur enkelt du kan göra inställningar med fyra enkla alternativ ställa in flera kraftfulla funktioner i &kate;. Snabbtangenter visar några förvalda snabbtangentgenvägar för de som inte kan eller vill använda musen. + + +Snabbstart + +Det här kapitlet beskriver några av alternativen på menyn Inställningar så att du snabbt kan få &kate; att fungera som du vill. + +När du startar &kate; för första gången, kommer du att se två fönster med vit bakgrund. Över de två fönstren finns en verktygsrad med de vanliga ikonerna. Och ovanför den, en menyrad. + +Fönstret till vänster är en sidorad. Det kombinerar dokumentfönstret och filsystembläddraren. Byt mellan de två genom att klicka på flikarna till vänster i fönstret. + +Om du har startat &kate; med en fil, kommer fönstret till höger att visa filen du redigerar och dokumenten i sidoraden kommer att visa filens namn. Använd filsystembläddraren för att öppna filer. + +Du kan visa eller dölja dokumentfönstret och filsystembläddraren i menyn Fönster Verktygsvyer. Menyn ger dig ditt första intryck av hur kraftfullt och anpassningsbart &kate; är. I det här avsnittet tittar vi på tre alternativ: + + + + + + +Visa eller Dölj dokument + + + +Visar eller döljer dokument. Om dokumentfönstret/filsystembläddraren inte visas, startar &kate; sidoraden som ett separat, odockat, fönster. För att docka fönstret, ta tag i de två tunna parallella linjerna ovanför flikarna genom att klicka på dem med vänster musknapp och hålla nere knappen. Dra fönstret till &kate;s redigeringsfönster och släpp vänsterknappen när du har placerat dokumentfönstret/filsystembläddraren som du föredrar. + + +Om du har lyckats ta tag i de två parallella linjerna ändras din musmarkör till två korsande pilar medan du drar. + + + + + +Visa eller Dölj filsystembläddrare + +Visar eller döljer filsystembläddraren. Detta menyval är samma som Visa dokument med en skillnad: När visa väljes startas fönstret med filsystembläddraren överst. + + + + +Visa eller Dölj terminal + +Visar eller döljer en terminal i nedre delen av &kate;s fönster. Med andra ord får du en kommandorad inbäddad i programmet. + + + + + + +Snabbtangenter + +Många av snabbtangenterna i &kate; är konfigurerbara i menyn Inställningar. Vanligtvis har &kate; följande snabbtangenter. + + + + + +Infoga +Skiftar mellan lägena Infoga och Skriv över. I läget Infoga kommer editorn att infoga skrivna tecken i texten och skjuta tidigare inskriven data åt höger om textmarkören. Läget Skriv över gör att varje tecken som skrivs in eliminerar det nuvarande tecknet. + + +Vänsterpil +Flyttar markören ett tecken till vänster + + +Högerpil +Flyttar markören ett tecken till höger + + +Uppåtpil +Flyttar markören en rad upp + + +Neråtpil +Flyttar markören en rad ner + + +Page Up +Flyttar markören upp en sida + + +Page Down +Flyttar markören ned en sida + + +Backsteg +Raderar tecknet till vänster om markören + + +Hem +Flyttar markören till början av raden + + +End +Flyttar markören till slutet på raden + + +Ta bort +Ta bort tecknet till höger om markören (eller eventuellt vald text) + + +Skift vänsterpil +Markerar ett tecken till vänster + + +Skift högerpil +Markerar ett tecken till höger + + +F1 +Hjälp + + +Skift F1 +Vad är det här? + + +&Ctrl;F +Sök + + +F3 +Sök igen + + +&Ctrl;B +Skapar ett Bokmärke + + +&Ctrl;C +Kopiera den markerade texten till klippbordet. + + + +&Ctrl;N +Nytt dokument + + +&Ctrl;P +Skriv ut + + + +&Ctrl;Q +Avslutar - Stänger aktuell editor + + +&Ctrl;R +Ersätt + + +&Ctrl;S +Sparar filen. + + +&Ctrl;V +Klistra in. + + + +&Ctrl;X +Raderar markerad text och kopierar den till klippbordet. + + +&Ctrl;Z +Ångra + + +&Ctrl;SkiftZ +Gör om + + + + + + + + + +Använda sessioner + +Sessioner är sättet som &kate; använder för att låta dig hantera mer än en lista med filer och inställning av det grafiska gränssnittet. Du kan ha hur många namngivna sessioner som du vill, och du kan använda namnlösa eller anonyma sessioner för filer som du bara vill använda en gång. För närvarande kan &kate; spara listan med öppna filer, och den allmänna fönsterinställningen i sessionen. Framtida versioner av &kate; kan komma att lägga till fler funktioner som kan sparas i sessioner. Med introduktionen av sessioner låter &kate; dig också öppna hur många instanser av programmet som helst, istället för bara en som tidigare var det normala beteendet. + +Sessioner stöds i tre områden: +Kommandoradsväljare som låter dig välja och starta sessioner när du startar Kate från kommandoraden. + +Menyn Sessioner som låter dig byta, spara, starta och hantera dina sessioner. +Inställningsalternativ som låter dig bestämma hur sessioner i allmänhet ska bete sig. + + + + +När en ny session startas, laddas inställningen för det grafiska användargränssnittet Förvald session. För att spara fönsterinställningen i den förvalda sessionen, måste du aktivera att fönsterinställningar sparas på inställningssidan för sessioner i inställningsdialogrutan, och därefter ladda förvald session, ställa in fönstret som önskas, och spara sessionen igen. + +När en namngiven session laddas, visar &kate; sessionsnamnet i början av fönstrets namnlist, som då har formen "Sessionsnamn: Dokumentnamn eller webbadress - &kate;" + +När filer öppnas från kommandoraden med eller om en session väljes med sessionsväljaren, laddas den angivna sessionen innan filerna som anges på kommandoraden. För att öppna filer från kommandoraden med en ny, namnlös session, ställ in Kate att normalt starta en ny session på inställningsdialogrutans sessionssida, eller använda med en tom sträng: ''. + +Från &kate; 2.5.1 exporteras processidentifikationen (PID) för den aktuella instansen till miljövariabeln KATE_PID. När filer öppnas från den inbyggda terminalen väljer Kate automatiskt den aktuella instansen om ingenting annat anges på kommandoraden. + + +Återställa gammaldags beteende hos &kate; + +När du vant dig vid att använda sessioner, kommer du förhoppningsvis att märka att de tillhandahåller ett mycket enkelt och effektivt verktyg för att arbeta i olika områden. Om du dock föredrar det gamla beteendet hos &kate; (där en instans öppnar alla filer), kan du enkelt åstadkomma det genom att följa följande enkla strategi: +Få Kate att alltid starta med väljaren genom att lägga till den i kommandot i programinställningarna, och dessutom använda ett skalalias. +Anpassa &kate; att ladda den senast använda sessionen vid start. + +Anpassa &kate; att spara fillistan när en session stängs. +Ladda den förvalda sessionen en gång + + + + + + + + + +Hämta hjälp + + + +Med &kate; + + + +Den här handboken + + +Erbjuder detaljerad dokumentation av alla menykommandon, inställningsalternativ, verktyg, dialogrutor, insticksprogram etc., samt beskrivningar av &kate;s fönster, editorn och diverse koncept som används av programmet. + +Tryck på F1 eller använd menyalternativet Hjälp Innehåll för att titta i den här handboken. + + + + +Vad är det här hjälp + +Vad är det här hjälp erbjuder omedelbar hjälp med enstaka element i grafiska fönster, som knappar och andra områden i fönster. + +Vi försöker tillhandahålla Vad är det här hjälp för alla element som det är vettigt. Det är tillgängligt genom hela inställningsdialogrutan, samt i många andra dialogrutor. + +För att använda Vad är det här hjälp, tryck på Skift F1 eller använd menyalternativet Hjälp Vad är det här för att aktivera Vad är det här läget. Markören ändras till en pil med ett frågetecken, och du kan nu klicka på vilket element som helst i fönstret för att läsa Vad är det här hjälpen för elementet, om den finns tillgänglig. + + + + +Hjälpknappar i dialogrutor + +Vissa dialogrutor har en Hjälp-knapp. Genom att trycka på den startas Hjälpcentralen, och öppnar motsvarande dokumentation. + + + + + + + +Med dina textfiler + +&kate; tillhandahåller inte (ännu!) något sätt att läsa dokumentrelaterad dokumentation. Beroende på filen som du redigera, kan du märka att den inbyggda terminalen är användbar för att visa relaterade &UNIX; manualsidor, eller info-dokumentation, eller också så kan du använda + + + + + +
diff --git a/tde-i18n-sv/docs/kdebase/kate/highlighting.docbook b/tde-i18n-sv/docs/kdebase/kate/highlighting.docbook new file mode 100644 index 00000000000..a4d172899f8 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kate/highlighting.docbook @@ -0,0 +1,1380 @@ + + + + + Johan Thelmén
jth@home.se
Översättare
+
+
+Arbeta med syntaxfärgläggning + + + +Översikt + +Syntaxfärgläggning är det som gör att editorn automatiskt visar text med olika stilar/färger, beroende på strängens funktion i relation till filens syfte. Till exempel i programkällkod, så kan kontrollsatser visas i fetstil, medan datatyper och kommentarer får annorlunda färg än resten av texten. Det här ökar textens läsbarhet väsentligt, och hjälper på så sätt författaren att vara effektivare och mer produktiv. + + + +En funktion i Perl, som visas med syntaxfärgläggning. +En funktion i Perl, som visas med syntaxfärgläggning. + + + + + +Samma kod utan syntaxfärgläggning. +Samma kod utan syntaxfärgläggning. + + +Av de två exemplen, vilket är lättast att läsa? + +&kate; levereras med ett flexibelt, anpassningsbart och avancerat system för att göra syntaxfärgläggning, och standarddistributionen tillhandahåller definitioner för ett brett område av programspråk, formaterings- och skriptspråk samt andra textfilformat. Dessutom kan du tillhandahålla dina egna definitioner med enkla &XML;-filer. + +&kate; detekterar automatiskt de riktiga syntaxreglerna när du öppnar en fil, baserat på filens &MIME;-typ, som avgörs av dess filändelse, eller om den inte har någon, dess innehåll. Skulle du råka ut för ett dåligt val, kan du ställa in syntaxen som används för hand med menyn Dokument Färgläggningsläge. + +Stilarna och färgerna som används av varje syntaxfärgläggningsläge kan anpassas på sidan Utseende i inställningsdialogrutan, medan &MIME;-typerna det ska användas för hanteras på sidan Färgläggning. + + +Syntaxfärgläggning finns för att förbättra läsbarheten för riktig text, men du kan inte lita på att den validerar din text. Att markera text för syntax kan vara svårt, beroende på formatet som du använder, och i vissa fall är upphovsmännen till syntaxreglerna stolta om 98 procent av texten visas korrekt, även om du behöver en ovanlig stil för att se de felaktiga 2 procenten. + + + +Du kan ladda ner uppdaterade eller nya definitioner av syntaxfärgläggning från &kate;s webbplats genom att klicka på knappen Ladda nerpå sidan Färgläggning i inställningsdialogrutan. + + + + + + +&kate;s syntaxfärgläggningssystem + +Det här avsnittet beskriver &kate;s syntaxfärgläggningsmekanism i mer detalj. Det är avsett för dig, om du vill veta mer om den, eller om du vill skapa och ändra syntaxdefinitioner. + + + +Hur det fungerar + +Så fort du öppnar en fil, är en av de första sakerna som &kate;-editorn gör att avgöra vilken syntaxdefinition som ska användas för filen. När filens text läses in, och medan du skriver i den, så analyserar syntaxfärgläggningssystemet texten enligt reglerna som definieras i syntaxdefinitionen och markerar var i den som olika sammanhang och stilar börjar och slutar. + +När du skriver in text i dokumentet, så analyseras och markeras den nya texten i farten, så att om du tar bort ett tecken som markeras som början eller slutet på ett sammanhang, så ändras stilen på den omgivande texten i enlighet med detta. + +Syntaxdefinitioner som används av &kate;s syntaxfärgläggningssystem är &XML;-filer, som innehåller +Regler för att detektera funktionen hos text, organiserade i sammanhangsblock +Listor med nyckelord +Definitioner av stilobjekt + + + +När texten analyseras utvärderas detekteringsreglerna i den ordning som de definierades, och om början på den nuvarande strängen matchar en regel, så används motsvarande sammanhang. Startpunkten i texten flyttas till den sista punkten där regeln matchade, och en ny genomgång av reglerna sker, med början i sammanhanget som anges av den matchande regeln. + + + + +Regler + +Detekteringsreglerna är centrala för färgläggningsdetekteringssystemet. En regel är en sträng, ett tecken eller ett reguljärt uttryck som texten som ska analyseras matchas mot. Den innehåller information om vilken stil som ska användas för den delen av texten som matchar. Den kan byta arbetssammanhanget för systemet, antingen till ett sammanhang som anges explicit, eller till det föregående sammanhanget som användes av texten. + +Reglerna organiseras i sammanhangsgrupper. En sammanhangsgrupp används för de huvudsakliga koncepten i formatets text, till exempel textsträngar inom citationstecken eller kommentarblock i programkällkod. Det här försäkrar att färgläggningssystemet inte behöver gå igenom alla regler när det inte är nödvändigt, och att vissa teckensekvenser i texten kan hanteras annorlunda beroende på det nuvarande sammanhanget. + +Sammanhang kan skapas dynamiskt för att till exempel tillåta användning av instansspecifik data i regler. + + + + +Sammanhangsstilar och nyckelord + +I vissa programspråk, hanteras heltal annorlunda än flyttal av kompilatorn (programmet som översätter källkoden till körbart binärformat), och det kan finnas tecken som har en särskild mening i en sträng med citationstecken. I sådana fall är det vettigt att visa dem på ett annat sätt än omgivningen så att de är lätta att identifiera när texten läses. Så även om de inte representerar speciella sammanhang, så kan de betraktas som sådana av syntaxfärgläggningssystemet, så att de kan markeras för att visas på ett annorlunda sätt. + +En syntaxdefinition kan innehålla så många stilar som krävs för att täcka koncepten i det format den används för. + +I många format finns det en lista på ord som representerar ett speciellt koncept. Till exempel i programspråk, så är kontrollsatserna ett koncept, namn på datatyper ett annat, och inbyggda funktioner i språket ett tredje. &kate;s syntaxfärgläggningssystem kan använda sådana listor för att detektera och markera ord i texten för att visa koncepten för textformaten. + + + + +Standardstilar + +Om du öppnar en C++ källkodsfil, en Java källkodsfil och ett HTML-dokument i &kate;, så ser du att även om formaten är olika, och olika ord därför väljs för särskild behandling, så är färgerna som används samma. Det här beror på att &kate; har en fördefinierad lista med standardstilar, som används av varje individuell syntaxdefinition. + +Det här gör det lätt att känna igen liknande koncept i olika textformat. Kommentarer finns till exempel i nästa alla program-, skript- eller formateringsspråk, och när de visas med samma stil i alla språk, behöver du inte stanna och tänka efter för att identifiera dem i texten. + + +Alla stilar i en syntaxdefinition använder en av standardstilarna. Några få syntaxdefinitioner använder fler stilar än det finns som standard, så om du ofta använder ett format, kan det vara värt att titta i inställningsdialogrutan för att se om några koncept använder samma stil. Det finns till exempel bara en standardstil för strängar, men eftersom programspråket Perl hanterar två sorters strängar, kan du utöka färgläggningen genom att ställa in dessa så att de skiljer sig något. Alla tillgängliga standardstilar förklaras senare. + + + + + + + +&XML; formatet för syntaxfärgläggningsdefinitioner + + +Översikt + +Det här avsnittet är en översikt av färgläggningsdefinitionernas &XML;-format. Det beskriver huvudkomponenterna och deras betydelse och användning, och går djupare in i detaljerna för detekteringsreglerna. + +Den formella definitionen, också kallad en DTD, lagras i filen language.dtd som ska finnas installerad på ditt system i katalogen $KDEDIR/share/apps/kate/syntax. + + +Huvudkomponenter i &kate;s färgläggningsdefinitioner + + +En syntaxfärgläggningsfil innehåller ett huvud som anger XML-versionen och dokumenttypen: + +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE language SYSTEM "language.dtd"> + + + + + +Definitionsfilens rot är elementet language. Följande egenskaper är tillgängliga: + + +Egenskaper som krävs: +name anger språkets namn. Det visas senare i menyer och dialogrutor. +section anger kategorin. +extensions definierar filändelser, som "*.cpp;*.h". + +Valfria egenskaper: +mimetype kopplar filer baserat på &MIME;-typ. +version anger definitionsfilens aktuella version. +kateversion anger senaste version av &kate; som stöds. +casesensitive definierar om nyckelord är skiftlägeskänsliga eller inte. +priority krävs om en annan syntaxfärgläggningsfil använder samma filändelse. Den högsta prioriteten vinner. +author innehåller författarens namn och e-postadress. +license innehåller licensen, oftast LGPL, Artistic, GPL och andra. +hidden definierar om namnet ska visas i &kate;s menyer. +Nästa rad kan alltså se ut så här: +<language name="C++" version="1.00" kateversion="2.4" section="Sources" extensions="*.cpp;*.h" /> + + + + + + +Därefter kommer elementet highlighting som innehåller det valfria elementet list och det nödvändiga elementen contexts och itemDatas. + +list element innehåller en lista med nyckelord. I det här fallet är nyckelorden class och const. Du kan lägga till så många listor som du behöver. +Elementet contexts innehåller alla sammanhang. Det första sammanhanget är förvalt som start för färgläggningen. Det finns två regler i sammanhanget Normal Text som matchar listan av nyckelord med namnet något-namn och en regel som detekterar ett citationstecken och byter sammanhang till string. För att lära dig mer om regler, läs nästa kapitel. +Den tredje delen är elementet itemDatas. Det innehåller alla färger och teckenstilar som behövs av sammanhangen och reglerna. I det här exemplet används itemData Normal Text, String och Keyword. +<highlighting> + <list name="något-namn"> + <item> class </item> + <item> const </item> + </list> + <contexts> + <context attribute="Normal Text" lineEndContext="#pop" name="Normal Text" > + <keyword attribute="Keyword" context="#stay" String="något-namn" /> + <DetectChar attribute="String" context="string" char="&quot;" /> + </context> + <context attribute="String" lineEndContext="#stay" name="string" > + <DetectChar attribute="String" context="#pop" char="&quot;" /> + </context> + </contexts> + <itemDatas> + <itemData name="Normal Text" defStyleNum="dsNormal" /> + <itemData name="Keyword" defStyleNum="dsKeyword" /> + <itemData name="String" defStyleNum="dsString" /> + </itemDatas> + </highlighting> + + + + + +Den sista delen av färgläggningsdefinitionen är den valfria sektionen general. Den kan innehålla information om nyckelord, kodvikning, kommentarer och indentering. + + +Sektionen comment definierar den sträng som enradskommentarer inleds med. Du kan också definiera flerradskommentarer med multiLine och den ytterligare egenskapen end. Det är användbart när användaren trycker på snabbtangenten som motsvarar kommentera/avkommentera. +Sektionen keywords definierar om listor med nyckelord är skiftlägeskänsliga eller inte. Andra egenskaper förklaras senare. +<general> + <comments> + <comment name="singleLine" start="#"/> + </comments> + <keywords casesensitive="1"/> + </general> +</language> + + + + + + + + + + +Sektionerna i detalj +Den här delen beskriver alla tillgängliga egenskaper för sammanhang, itemData, nyckelord, kommentarer, kodvikning och indentering. + + + +Elementet context hör till gruppen contexts. Själva sammanhanget definierar sammanhangsspecifika regler, som vad som ska ske om färgläggningssystemet når slutet på en rad. Tillgängliga egenskaper är: + + + +name är sammanhangets namn. Regler använder namnet för att ange sammanhanget att byta till om regeln matchar. +lineEndContext definierar sammanhanget som färgläggningssystemet byter till om det når ett radslut. Det kan antingen vara namnet på ett annat sammanhang, #stay för att inte byta sammanhang (dvs. göra ingenting) eller #pop som gör att sammanhanget lämnas. Det är till exempel möjligt att använda #pop#pop#pop för att återgå tre steg. +lineBeginContext definierar sammanhanget om början på en rad påträffas. Förval: #stay. +fallthroughdefinierar om färgläggningssystemet byter till sammanhanget som anges i fallthroughContext om ingen regel matchar. Förval: false. +fallthroughContext anger nästa sammanhang om ingen regel matchar. +dynamic om true kommer sammanhanget ihåg strängar/platsmarkörer som sparats av dynamiska regler. Det behövs till exempel för HERE-dokument. Förval: false. + + + + + +Elementet itemData är i gruppen itemDatas. Det definierar teckenstilen och färgerna. Det är alltså möjligt att definiera egna stilar och färger, men vi rekommenderar dock att du håller dig till standardstilarna om möjligt, så att användaren alltid ser samma färger använda i olika språk. Ibland finns det dock inget annat sätt, och det är nödvändigt att ändra färg- och teckenegenskaper. Egenskapens namn och defStyleNum krävs, övriga är valfria. Tillgängliga egenskaper är: + + +name anger namnet på itemData. Sammanhang och regler använder namnet i egenskapen attribute för att referera till itemData. +defStyleNum definierar vilken standardstil som ska användas. Tillgängliga standardstilar förklaras i detalj senare. +color definierar en färg. Giltiga format är '#rrggbb' eller '#rgb'. +selColor definierar markeringens färg. +italic om true, är texten kursiv. +bold om true, är texten i fetstil. +underline om true, är texten understruken. +strikeout om true, är texten överstruken. + + + + + +Elementet keywords i gruppen general definierar nyckelordens egenskaper. Tillgängliga egenskaper är: + + +casesensitive kan vara true eller false. Om det är true, matchas alla nyckelord skiftlägeskänsligt. +weakDeliminator är en lista med tecken som inte fungerar som ordavgränsare. Punkt '.' är till exempel en ordavgränsare. Med antagandet att ett nyckelord i en list innehåller en punkt, matchar det bara om du anger att punkten är en svag avgränsare. +additionalDeliminator definierar ytterligare avgränsare. +wordWrapDeliminator definierar tecken som en radbrytning kan ske efter. +Standardavgränsare och radbrytningsavgränsare är tecknen .():!+,-<=>%&*/;?[]^{|}~\, mellanslag (' ') och tabulator ('\t'). + + + + + +Elementet comment i gruppen comments definierar kommentaregenskaper som används för Verktyg Kommentera och Verktyg Avkommentera. Tillgängliga egenskaper är: + + +name är antingen singleLine eller multiLine. Om du väljer multiLine krävs egenskaperna end och region. +start definierar strängen som används för att inleda en kommentar. I C++ skulle det vara "/*". +end definierar strängen som används för att avslutar en kommentar. I C++ skulle det vara "*/". +region ska vara namnet på den vikbara flerraderskommentaren. Med antagandet att du har beginRegion="Comment" ... endRegion="Comment" i dina regler, ska du använda region="Comment". På så sätt fungerar avkommentering även om du inte markerar all text i en flerraderskommentar. Markören måste bara vara inne i flerraderskommentaren. + + + + + +Elementet folding i gruppen general definierar kodvikningsegenskaper. Tillgängliga egenskaper är: + + +indentationsensitive om true läggs kodvikningsmarkörerna till baserat på indentering, som i skriptspråket Python. Oftast behöver du inte ange det, eftersom det har det förvalda värdet false. + + + + + +Elementet indentation i gruppen general definierar vilken identerare som ska användas, även om vi starkt rekommenderar att utelämna elementet, eftersom intenteraren oftast anges genom att definiera en filtyp eller genom att lägga till lägesrader i textfilen. Om du dock anger en indenterare, tvingar du användaren att använda en viss indentering, vilket kanske inte alls uppskattas. Tillgängliga egenskaper är: + + +mode är namnet på indenteraren. Indenterare som för närvarande är tillgängliga är:normal, cstyle, csands, xml, python och varindent. + + + + + + + + + + +Tillgängliga standardstilar +Standardstilar har redan förklarats. En kort sammanfattning: Standardstilar är fördefinierade stilar för teckensnitt och färger. + + +Här är alltså bara listan med tillgängliga standardstilar: + +dsNormal, används för normal text. +dsKeyword, används för nyckelord. +dsDataType, används för datatyper. +dsDecVal, används för decimala värden. +dsBaseN, används för värden med en bas skild från 10. +dsFloat, används för flyttal. +dsChar, används för ett tecken. +dsString, används för strängar. +dsComment, används för kommentarer. +dsOthers, används för 'andra' saker. +dsAlert, används för varningsmeddelanden. +dsFunction, används för funktionsanrop. +dsRegionMarker, används för områdesmarkeringar. +dsError, används för färgläggning av fel och felaktig syntax. + + + + + + + + + +Regler för syntaxdetektering + +Den här sektionen beskriver reglerna för syntaxdetektering. + +Varje regel kan matcha noll eller flera tecken i början av strängen som de ska testa. Om regeln matchar, så tilldelas de matchande tecknen stilen eller egenskapen som definieras av regeln. En regel kan också begära att det nuvarande sammanhanget byts. + +En regel ser ut så här: + +<Regelnamn attribute="(identifierare)" context="(identifierare)" [regelspecifika egenskaper] /> + +Ordet attribute identifierar stilen som ska användas för tecken som matchar med namn eller index, och context identifierar sammanhanget som ska användas i fortsättningen. + +Sammanhanget kan identifieras av: + + + +En identifierare, som är namnet på det andra sammanhanget. + + +En ordning som talar om att färgläggningen ska stanna kvar i det nuvarande sammanhanget (#stay), eller gå tillbaka till det föregående sammanhanget som använts i strängen (#pop). +För att gå tillbaka flera steg, kan nyckelordet #pop upprepas: #pop#pop#pop + + + +Vissa regler kan ha delregler, bara utvärderas om huvudregeln matchar. Hela den matchande strängen kommer att få egenskapen som definieras av huvudregeln. En regel med en delregel ser ut så här: + +<Regelnamn (egenskaper)> + <Delregelnamn (egenskaper) /> + ... +</Regelnamn> + + + +Regelspecifika egenskaper varierar och beskrivs i följande avsnitt. + + + +Gemensamma egenskaper +Alla regler har följande egenskaper gemensamma och är tillgängliga på alla ställen (gemensamma egenskaper) visas. Egenskaperna attribute och context är nödvändiga, alla övriga är valfria. + + +attribute: En egenskap avbildas på en definierad itemData. + + +context: Anger sammanhanget som färgläggningssystemet byter till om regeln matchar. + + +beginRegion: Inled ett kodvikningsblock. Förval: unset. + + +endRegion: Avsluta ett kodvikningsblock. Förval: unset. + + +lookAhead: Om true behandlar inte färgläggningssystemet matchningens längd. Förval: false. + + +firstNonSpace: Matcha bara om strängen är den första förutom blanktecken på raden. Förval: false. + + +column: Matcha bara om kolumnen matchar. Förval: unset. + + + + +Dynamiska regler +Vissa regler tillåter den valfria egenskapen dynamic med Boolesk typ, som har förvalt värde false. Om dynamic är true, kan en regel använda platsmarkörer som representerar texten som matchas av en regel med ett reguljärt uttryck som byter till nuvarande sammanhang med sin egenskap string eller char. I en string ersätts platsmarkören %N (där N är ett tal) med motsvarande N i det anropande reguljära uttrycket. I en char måste platsmarkören vara ett tal N och det ersätts med första tecknet i motsvarande N i det anropande reguljära uttrycket. Närhelst en regel tillåter den här egenskapen, innehåller den (dynamic). + + +dynamic: kan vara (true | false). + + + + +Reglerna i detalj + + + +DetectChar + +Detektera ett enda specifikt tecken. Används ofta för att till exempel hitta slutet på strängar inom citationstecken. +<DetectChar char="(tecken)" (gemensamma egenskaper) (dynamisk) /> +Egenskapen char definierar tecknet som ska matchas. + + + + +Detect2Chars + +Detektera två angivna tecken i en definierad ordning. +<Detect2Chars char="(tecken)" char1="(tecken)" (gemensamma egenskaper) (dynamisk) /> +Egenskapen char definierar det första tecknet som ska matcha, char1 det andra. + + + + +AnyChar + +Detektera ett tecken i en angiven teckenmängd. +<AnyChar String="(sträng)" (gemensamma egenskaper) /> +Egenskapen String definierar teckenmängden. + + + + +StringDetect + +Detektera en sträng exakt. +<StringDetect String="(sträng)" [insensitive="TRUE|FALSE;"] (gemensamma egenskaper) (dynamisk) /> +Egenskapen String definierar strängen som ska matcha. Egenskapen insensitive (okänslig) är normalt FALSE (FALSK) och skickas med till strängjämförelsefunktionen. Om värdet är TRUE (SANT) så används en jämförelse som inte bryr sig om skiftläge. + + + + +RegExpr + +Matchar med ett reguljärt uttryck. +<RegExpr String="(sträng)" [insensitive="TRUE|FALSE;"] [minimal="TRUE| FALSE"] (gemensamma egenskaper) (dynamisk) /> +Egenskapen String definierar det reguljära uttrycket. +Egenskapen insensitive (okänslig) är normalt FALSE (FALSK) och skickas med det reguljära uttrycket. +Egenskapen minimal är normalt FALSE (FALSK) och skickas med det reguljära uttrycket. +Eftersom reglerna alltid matchas mot början av den nuvarande strängen, så anger ett reguljärt uttryck som börjar med en hatt (^) att regeln bara ska matchas mot radens början. +Se Reguljära uttryck för mer information om dem. + + + + +keyword + +Detektera ett nyckelord från en angiven lista. +<keyword String="(listnamn)" (gemensamma egenskaper) /> +Egenskapen String identifierar en lista på nyckelord med namn. En lista med det namnet måste finnas. + + + + +Int + +Detektera ett heltal. +<Int (gemensamma egenskaper) (dynamisk) /> +Den här regeln har inga specifika egenskaper. Delregler används typiskt för att detektera kombinationer av L och U efter talet, som anger heltalstypen i programkod. I själva verket tillåts alla regler som delregler, även om DTD:n bara tillåter delregeln StringDetect. +Följande exempel matchar heltal som följs av tecknet 'L'. <Int attribute="Decimal" context="#stay" > + <StringDetect attribute="Decimal" context="#stay" String="L" insensitive="true"/> +</Int> + + + + + + +Float + +Detektera ett flyttal. +<Float (gemensamma egenskaper) /> +Den här regeln har inga specifika egenskaper. AnyChar tillåts som en delregel, och används typiskt för att detektera kombinationer, se regeln Int för en referens. + + + + +HlCOct + +Detektera en oktal talrepresentation. +<HlCOct (gemensamma egenskaper) /> +Den här regeln har inga specifika egenskaper. + + + + +HlCHex + +Detektera en hexadecimal talrepresentation. +<HlCHex (gemensamma egenskaper) /> +Den här regeln har inga specifika egenskaper. + + + + +HlCStringChar + +Detektera ett undantaget tecken. +<HlCStringChar (gemensamma egenskaper) /> +Den här regeln har inga specifika egenskaper. + +Det matchar bokstavsrepresentationer av osynliga tecken som ofta används i programkod, till exempel \n (nyrad) eller \t (tabulator). + +Följande tecken matchar om de följer ett bakstreck (\): abefnrtv"'?. Dessutom matchar undantagna hexadecimala tal, som till exempel \xff och undantagna oktala tal, till exempel \033. + + + + + +HlCChar + +Detektera ett C-tecken. +<HlCChar (gemensamma egenskaper) /> +Den här regeln har inga specifika egenskaper. + +Det matchar C-tecken omgivna av apostrofer (till exempel 'c'). Det kan finnas ett enkelt tecken eller en teckenföljd inom apostroferna. Se HlCStringChar för matchade teckenföljder. + + + + + +RangeDetect + +Detektera en sträng med definierade start- och sluttecken. +<RangeDetect char="(tecken)" char1="(tecken)" (gemensamma egenskaper) /> +char definierar tecknet som inleder intervallet, och char1 tecknet som avslutar intervallet. +Användbar för att till exempel detektera små strängar inom citationstecken och liknande, men observera att eftersom färgläggningen arbetar med en rad i taget, så hittar det här inte strängar som fortsätter på nästa rad. + + + + +LineContinue + +Matchar vid radens slut. +<LineContinue (gemensamma egenskaper) /> +Den här regeln har inga specifika egenskaper. +Den här regeln är användbar för att byta sammanhang vid radslut, om det sista tecknet är ett bakstreck ('\'). Det behövs till exempel i C/C++ för att fortsätta makron eller strängar. + + + + +IncludeRules + +Inkludera regler från ett annat sammanhang eller språk/fil. +<IncludeRules context="sammanhangslänk" [includeAttrib="true|false"] /> + +Egenskapen context definierar vilket sammanhang som ska inkluderas. +Om den är en enkelt sträng innehåller den alla definierade regler i det nuvarande sammanhanget, till exempel: <IncludeRules context="annat-sammanhang" /> + +Om strängen börjar med ## letar syntaxfärgläggningssystemet efter en annan språkdefinition med det givna namnet, till exempel: <IncludeRules context="##C++" /> +Om egenskapen includeAttrib är true, ändras målegenskapen till källans egenskap. Det krävs till exempel för att kommentarer ska fungera om text som matchas av det inkluderade sammanhanget har en annan färgläggning än värdsammanhanget. + + + + + +DetectSpaces + +Detektera blanktecken. +<DetectSpaces (gemensamma egenskaper) /> + +Den här regeln har inga specifika egenskaper. +Använd den här regeln om du vet att det kan finnas flera blanktecken framför, till exempel i början av indenterade rader. Regeln hoppar över alla blanktecken på en gång, istället för att prova flera regler och hoppa över en åt gången eftersom den inte matchar. + + + + + +DetectIdentifier + +Detektera strängar för identifierare (som ett reguljärt uttryck: [a-zA-Z_][a-zA-Z0-9_]*). +<DetectIdentifier (gemensamma egenskaper) /> + +Den här regeln har inga specifika egenskaper. +Använd den här regeln för att hoppa över en sträng med ordtecken på en gång, istället för att testa den med flera regler och hoppa ett steg i taget beroende på att ingenting matchar. + + + + + + + +Tips och trick + + +När du väl har förstått hur sammanhangsbyte fungerar blir det enkelt att skriva färgläggningsdefinitioner. Du bör ändå kontrollera noggrant vilken regel du väljer i vilken situation. Reguljära uttryck är mycket kraftfulla, men de är långsamma jämfört med andra regler. Du bör därför ta hänsyn till följande tips. + + +Om du bara matchar två tecken, använd Detect2Chars istället för StringDetect. Samma sak gäller för DetectChar. + + +Reguljära uttryck är enkla att använda, men oftast finns det ett annat mycket snabbare sätt att uppnå samma resultat. Antag att du bara vill matcha tecknet '#' om det är det första tecknet på en rad. En lösning baserad på reguljära uttryck skulle se ut så här: <RegExpr attribute="Macro" context="macro" String="^\s*#" /> Du kan uppnå samma sak mycket snabbare med: <DetectChar attribute="Macro" context="macro" char="#" firstNonSpace="true" /> Om du vill matcha det reguljära uttrycket '^#' kan du fortfarande använda DetectChar med egenskapen column="0". Egenskapen column räknar baserat på tecken, så en tabulator är fortfarande bara ett tecken. + + +Du kan byta sammanhang utan att behandla tecken. Antag att du vill byta sammanhang när du stöter på strängen */, men måste behandla denna sträng i nästa sammanhang. Regeln nedan matchar, och egenskapen lookAhead gör att färgläggningen behåller den matchade strängen för nästa sammanhang. <Detect2Chars attribute="Comment" context="#pop" char="*" char1="/" lookAhead="true" /> + + + +Använd DetectSpaces om du vet att många blanktecken förekommer. + + +Använd DetectIdentifier instället för ett reguljärt uttryck '[a-zA-Z_]\w*'. + + +Använd standardstilar överallt du kan. På så sätt finner användaren en bekant miljö. + + +Titta i andra XML-filer för att se hur andra implementerade knepiga regler. + + +Du kan validera alla XML-filer genom att använda kommandot xmllint --dtdvalid language.dtd min-syntax.xml. + + +Om du mycket ofta upprepar komplexa reguljära uttryck kan du använda ENTITETER. Till exempel: +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE language SYSTEM "language.dtd" +[ + <!ENTITY minref "[A-Za-z_:][\w.:_-]*"> +]> + +Nu kan du använda &myref; istället för det reguljära uttrycket. + + + + + + +
diff --git a/tde-i18n-sv/docs/kdebase/kate/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/kate/index.cache.bz2 new file mode 100644 index 00000000000..b9d5ab5c548 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kate/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kate/index.docbook b/tde-i18n-sv/docs/kdebase/kate/index.docbook new file mode 100644 index 00000000000..35f5a17910a --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kate/index.docbook @@ -0,0 +1,468 @@ + + + + + + + + + + + + + + +]> + + +Handbok &kate; + + + +&Anders.Lund; &Anders.Lund.mail; +&Seth.Rothberg; &Seth.Rothberg.mail; +&Dominik.Haumann; &Dominik.Haumann.mail; + Johan Thelmén
jth@home.se
Översättare
+
+ + +2000 +2001 +&Seth.Rothberg; + + +200220032005 +&Anders.Lund; + + +2005 +&Dominik.Haumann; + + +&FDLNotice; + +2005-12-29 +2.5.0 + + +&kate; är en texteditor för programmerare, som kräver &kde; 2.2 eller senare. + +Denna handbok gäller för &kate; version 2.5.0 + + + +KDE +kdebase +Kate +text +editor +programmerare +programmering +projekt +MDI +Multi +Dokument +Gränssnitt +terminal +konsoll + + +
+ + +Introduktion + +Välkommen till &kate;, en texteditor för programmerare som levereras med &kde; 2.2 eller senare. Några av finesserna med &kate; är inställbar syntaxbelysning för programmeringsspråk som C, C++, HTML och bash-skript, möjlighet att skapa och underhålla projekt, hantera flera öppna dokument (multiple document interface) (MDI) och en inbyggd terminalemulator. + +Men &kate; är mer än en editor för programmerare. Möjligheten att öppna flera filer samtidigt gör den lämplig för redigering av inställningsfiler i tex &UNIX;-system. Denna text är skriven med &kate;. + + + + +Redigering av den här handbokens engelska version... + + + + + +&fundamentals-chapter; + +&mdi-chapter; + +&part-chapter; + +&plugins-chapter; + +&advanced-chapter; + +&menu-chapter; + +&configuring-chapter; + + + +Tack till och Licens + +&kate;. Program Copyright 2000, 2001, 2002 - 2005 av &kate;s utvecklingsgrupp + + +&kate;-gruppen + +&Christoph.Cullmann; &Christoph.Cullmann.mail; +Projektledare & kärnutvecklare + + +&Anders.Lund; &Anders.Lund.mail; +Kärnutvecklare, syntaxfärgläggning för Perl, dokumentation + + +&Joseph.Wenninger; &Joseph.Wenninger.mail; +Kärnutvecklare, syntaxfärgläggning + + +Michael Bartl michael.bartl1@chello.at +Kärnutvecklare + + +Phlip phlip_cpp@my-deja.com +Projektkompilatorn + + +&Waldo.Bastian; &Waldo.Bastian.mail; +Det häftiga buffringssystemet + + +Matt Newell newellm@proaxis.com +Tester... + + +Michael McCallum gholam@xtra.co.nz +Kärnutvecklare + + +Jochen Wilhemly digisnap@cs.tu-berlin.de +Upphovsman till Kwrite + + +&Michael.Koch; &Michael.Koch.mail; +Flyttning av Kwrite till Kparts + + +Christian Gebauer gebauer@bigfoot.com +Inte angivet + + +&Simon.Hausmann; &Simon.Hausmann.mail; +Inte angivet + + +Glen Parker glenebob@nwlink.com +Ångra historik för Kwrite, Kspell-integrering + + +Scott Manson sdmanson@alltel.net +Stöd för Kwrite XML-syntaxfärgläggning + + +&John.Firebaugh; &John.Firebaugh.mail; +Diverse programfixar + + +&Dominik.Haumann; &Dominik.Haumann.mail; +Utvecklare, färgläggningsguide + + + + +Många andra personer har bidragit: + +Matteo Merli merlim@libero.it +Syntaxfärgläggning för RPM-specifikationsfiler, Diff med mera + + +Rocky Scaletta rocky@purdue.edu +Syntaxfärgläggning för VHDL + + +Yury Lebedev +Syntaxfärgläggning för SQL + + +Chris Ross +Syntaxfärgläggning för Ferite + + +Nick Roux +Syntaxfärgläggning för ILERPG + + +John Firebaugh +Färgläggning för Java, och mycket mer + + +Carsten Niehaus +Färgläggning för LaTeX + + +Per Wigren +Färgläggning för make-filer och Python + + +Jan Fritz +Färgläggning för Python + + +&Daniel.Naber; +Små felrättningar, XML-insticksprogram + + + +Dokumentation copyright 2000,2001 &Seth.Rothberg; &Seth.Rothberg.mail; + +Dokumentation Copyright 2002, 2003, 2005 &Anders.Lund; &Anders.Lund.mail; + +Översättning Johan Thelmén jth@linux.nu 2001-07-13 +&underFDL; &underGPL; + +&highlighting-appendix; + +®exp-appendix; + + +Installation + +&install.intro.documentation; + +&install.compile.documentation; + + + +&documentation.index; + + + +
+ + diff --git a/tde-i18n-sv/docs/kdebase/kate/kate.png b/tde-i18n-sv/docs/kdebase/kate/kate.png new file mode 100644 index 00000000000..7d6309beab5 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kate/kate.png differ diff --git a/tde-i18n-sv/docs/kdebase/kate/man-kate.1.docbook b/tde-i18n-sv/docs/kdebase/kate/man-kate.1.docbook new file mode 100644 index 00000000000..a184db61089 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kate/man-kate.1.docbook @@ -0,0 +1,292 @@ + + +]> + + + +KDE användarhandbok +&Lauri.Watts; &Lauri.Watts.mail; +7:e juni, 2005 K-skrivbordsmiljön + + +kate +1 + + + +kate +Avancerad texteditor för &kde; + + + +kate namn pid namn rad kolumn Allmänna KDE-väljare Allmänna Qt-väljare + + + +Beskrivning +&kate; är &kde;:s avancerade texteditor. +&kate; tillhandahåller också redigeringsdelen i diverse program, med namnet &kwrite;. +Några av &kate;s många funktioner omfattar inställningsbar syntaxfärgläggning för språk som går från C och C++ till HTML och Bash-skript, möjlighet att skapa och hantera projekt, ett gränssnitt för flera dokument (MDI), och en inbyggd terminalemulator + +Men &kate; är mer än en editor för programmerare. Dess möjlighet att öppna flera filer på en gång gör den idealisk för att redigera de många inställningsfilerna i &UNIX;. Det här dokumentet är skrivet med &kate;. + + + + + +Väljare + + + +, namn + +Starta &kate; med en given session. + + + +Använd ett &kate;-program som redan kör. + + + pid +Försök bara återanvända en instans av Kate med detta pid. + + + namn +Ange kodning för filen som ska öppnasDu kan använda det här för att till exempel tvinga en fil att öppnas med formatet UTF-8. (Kommandot iconv -l tillhandahåller en lista med kodningar, som kan vara till hjälp för dig.) + + + rad +Flytta till den här raden + + + kolumn +Flytta till den här kolumnen + + + +Läs innehållet från standardinmatningen. + + + + + + +Se också + +kwrite(1) + +Mer detaljerad användardokumentation är tillgänglig med help:/kate (skriv antingen in webbadressen i &konqueror;, eller kör khelpcenter help:/kate). + +Det finns också ytterligare information tillgänglig på &kate;s webbplats. + + + +Exempel + +För att öppna en fil som heter kod.cpp på kolumn 15, rad 25, i ett befintligt &kate;-fönster, skulle du kunna använda: +kate kod.cpp + +Om du har en aktiv anslutning till Internet, kan du dra fördel av &kde;:s nätverkstransparens för att öppna en fil från en FTP-plats. Om du inte har skrivrättigheter på fjärrservern, öppnas filen bara för läsning och du blir tillfrågad om ett lokalt filnamn att spara i om du gör ändringar. Om du har skrivrättigheter sparas ändringar transparent via nätverket. +kate + + + + + + + + +Upphovsmän +Utvecklare av &kate; är &Christoph.Cullmann; &Christoph.Cullmann.mail;. En fullständig lista med upphovsmän och bidragsgivare är tillgänglig i den fullständiga användarhandboken som omnämns ovan. + + + diff --git a/tde-i18n-sv/docs/kdebase/kate/mdi.docbook b/tde-i18n-sv/docs/kdebase/kate/mdi.docbook new file mode 100644 index 00000000000..b157f05e8b8 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kate/mdi.docbook @@ -0,0 +1,366 @@ + + + +&Anders.Lund; &Anders.Lund.mail; + Johan Thelmén
jth@home.se
Översättare
+
+
+Arbeta med &kate;s multipla dokumentgränssnitt + + +Översikt + +Fönster, vy, dokument, ram, editor... Vad betyder de allihop i &kate;s terminologi, och hur får man ut så mycket som möjligt av dem? Det här kapitlet förklarar allt detta, och lite till. + + + +Huvudfönstret + +Huvudfönstret Huvudfönstret i &kate; är ett &kde; standardprogramfönster, med tillägg av sidorader som innehåller verktygsvyer. Det har en menyrad med alla de vanliga menyerna, och några till, och en verktygsrad som ger tillgång till ofta använda kommandon. + +Den viktigaste delen av fönstret är redigeringsområdet, som normalt visar en enda texteditorkomponent, där du kan arbeta med dokument. + +Dockningsmöjligheterna i fönstret används för verktygsfönster: + + +Fillistan +Filsystembläddraren +Den inbyggda terminalen + + +Och möjligen andra verktygsvyer, som till exempel tillhandahålls av insticksprogram. + +Verktygsvyer kan placeras i vilken sidorad som helst. För att flytta ett verktyg, högerklicka på dess sidoradsknapp och välj i menyn. + +En verktygsvy kan markeras som permanent i sidoradens meny som visas med höger musknapp. Sidoraden kan innnehålla flera verktyg på en gång, så att när ett verktyg är permanent kan andra verktyg visas samtidigt. + + + + + + + + +Redigeringsområdet + +Redigeringsområde &kate; klarar av att ha mer än ett dokument öppet på samma gång, och också att dela redigeringsområdet i hur många rutor som helst, vilket fungerar på ett liknande sätt som till exempel &konqueror; eller den populära texteditorn emacs. På det här sättet kan du titta på flera dokument samtidigt, eller flera instanser av samma dokument, vilket är praktiskt om ditt dokument till exempel innehåller definitioner längst upp som du ofta vill referera till. Eller du skulle kunna titta på en deklarationsfil för ett program i en ruta, medan du redigerar implementeringsfilen i en annan. + +När ett dokument är tillgängligt i mer än en editor, så visas omedelbart ändringar i en editor också i de andra. Det här omfattar ändringar i texten, samt markering av texten. Sökoperationer eller förflyttning av markören visas bara i den nuvarande editorn. + +Det är för närvarande inte möjligt att ha flera instanser av samma dokument öppna, på det sättet att en instans redigeras medan den andra inte gör det. + +När editorn delas i två delar, delas den upp i två lika stora rutor, som båda visar det nuvarande dokumentet för editorn. Den nya rutan är längst ner (i fallet med en horisontell delning) eller till höger (för en vertikal delning). Den nya rutan får fokus, vilket visas med en liten grön punkt i rutan som har fokus. + + + + +Dokumentlistan + +Fillista Fillistan visar en lista med alla dokument som för närvarande är öppna i &kate;. Ändrade filer har en liten diskettikon till vänster för att ange detta tillstånd. + +Om två eller flera filer med samma namn (som finns i olika kataloger) är öppna, så läggs <2> till sist i namnet, och så vidare. Verktygstipset för filen visar hela namnet, inklusive sökvägen, och låter dig därmed välja den önskade filen. För att visa ett dokument i fönstret som för närvarande är aktivt, klicka på dokumentnamnet i listan. + +Du kan sortera listan på några olika sätt genom att högerklicka i den och välja i menyn Sortera enligt. Alternativen är: + + +Öppningsordning +Listar dokumenten i ordningen de öppnats. + + + +Dokumentnamn +Listar dokumenten alfabetiskt enligt namn. + + + +Webbadress +Listar dokumenten alfabetiskt enligt webbadress. + + + + + + +Dokumentlistan visar normalt historiken genom att skugga posterna för de senaste dokumenten med en bakgrundsfärg. Om dokumentet har redigerats, tonas extra färg in. Det senaste dokumentet har starkast färg, så att du lätt hittar dokumenten du arbetar med. Funktionen kan stängas av på sidan Dokumentlista i inställningsdialogrutan. + +Den normala platsen i &kate;s fönster är till vänster om redigeringsområdet. + + + +Filsystembläddraren + +Filsystembläddrare Filsystembläddraren är en katalogvy, som låter dig öppna filer i en katalog som visas i den nuvarande rutan. + +Uppifrån och ner, består filsystembläddraren av följande delar: + + + +En verktygsrad + +Den här innehåller vanliga navigationsknappar: + + +Hem +Genom att trycka på den här gör att katalogvyn byter till din hemkatalog med kommandot cd. + + +Upp +Det här gör att katalogvyn byter till katalogen omedelbart ovanför den nuvarande med kommandot cd, om möjligt. + + +Bakåt +Gör att katalogvyn byter till katalogen som tidigare visades i historiken med kommandot cd. Knappen är inaktiv om det inte finns någon tidigare katalog. + + +Framåt +Gör att katalogvyn byter till nästa katalog i historiken med kommandot cd. Knappen är inaktiv om det inte finns någon nästa katalog. + + +Synkronisera +Den här knappen gör att katalogvyn byter till katalogen för det nuvarande aktiva dokumentet med kommandot cd, om möjligt. Knappen är inaktiv om det nuvarande dokumentet är en ny, osparad fil, eller om katalogen som den finns i inte kan bestämmas. + + + + + + + +Ett webbadressfält + +Här kan du skriva in sökvägen till katalogen som ska visas. Inmatningsrutan behåller en lista på de senast inskrivna sökvägarna. För att välja en, använd pilknappen till höger i fältet. +Inmatningsrutan har automatisk komplettering av kataloger. Kompletteringsmetoden kan anges via menyn som visas genom att klicka med höger musknapp på textfältet. + + + + +En katalogvy +Det här är &kde;:s standardkatalogvy. + + + +Ett filterfält + +Filterfältet låter dig skriva in ett filter för filerna som visas i katalogvyn. Filtret använder vanliga jokertecken, där mönster måste skiljas åt av blanktecken. Till exempel: *.cpp *.h *.moc. +För att visa alla filer, skriv in en ensam asterisk *. +Filterfältet sparar de senaste tio filtren mellan sessioner. För att använda ett, tryck på pilknappen till höger i fältet och välj önskad filtersträng. + + + + + + + + + +Den inbyggda terminalen + +Terminalemulator Den inbyggda terminalemulatorn är en kopia av &kde;:s &konsole; terminalprogram, för bekväm användning. Den är tillgänglig via menyalternativet Inställningar Visa terminalemulator eller genom att trycka på tangenten F7, och får fokus så fort den visas. Dessutom, om alternativet Synkronisera konsollen med aktivt dokument är aktiverat, så byter den till katalogen för det nuvarande dokumentet med kommandot cd, om möjligt, när den visas, eller när det nuvarande dokumentet byts. + +Den normala platsen i &kate;:s fönster är längst ner, under redigeringsområdet. + +Du kan anpassa terminalen, med menyn som visas med höger musknapp. För mer information, se handboken för Terminal. + + + + +Externa verktyg + +I menyn Verktyg hittar du en undermeny som heter Externa verktyg. Dessa verktyg startar externa program med data relaterad till det nuvarande dokumentet, till exempel dess webbadress, katalog, text eller markering. + +Externa verktyg är användardefinierade. Du kan lägga till, redigera eller ta bort verktyg med inställningsrutan Externa verktyg. + + + +
diff --git a/tde-i18n-sv/docs/kdebase/kate/menus.docbook b/tde-i18n-sv/docs/kdebase/kate/menus.docbook new file mode 100644 index 00000000000..52a3f3f93b1 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kate/menus.docbook @@ -0,0 +1,2228 @@ + + + + + Johan Thelmén
jth@home.se
Översättare
+
+
+Menyalternativ + + +Menyn <guimenu +>Arkiv</guimenu +> + + + + + + &Ctrl;N Arkiv Ny + + +Det här kommandot skapar ett nytt dokument i redigeringsfönstret. Det nya filnamnet Namnlös visas i listan Dokument till vänster. + + + + + + + &Ctrl;O Arkiv Öppna... + + +Visar &kde;:s dialogruta för att öppna filer, som låter dig öppna en eller flera filer. + + + + + + + +Arkiv Öppna senaste + + +Öppnar en undermeny med senast redigerade filer. Väljer du en fil kommer den att öppnas. + + + + + + +Arkiv Öppna med + + +Den här undermenyn visar en lista med program som är kända för att hantera det nuvarande dokumentets MIME-typ. Genom att välja ett alternativ öppnas det nuvarande dokumentet med det programmet. +Dessutom gör alternativet Andra... att dialogrutan öppna med visas, som låter dig välja ett annat program som ska öppna den aktiva filen. Filen kommer fortfarande att vara öppen i &kate;. + + + + + + + &Ctrl;S Arkiv Spara + + +Det här kommandot sparar din fil. Använd det ofta. Är filen Namnlös blir Spara till Spara som. + + + + + + +Arkiv Spara som... + + +Detta öppnar dialogrutan för att spara filen. Här kan du också ge filen ett nytt namn. Dialogrutan Spara som fungerar precis som dialogrutan Öppna. Du kan navigera i filsystemet, förhandsgranska och filtrera med söksträngar. + +Skriv filnamnet för filen du ska spara i platsfältet och tryck på knappen OK. + + + + + + + &Ctrl;L Arkiv Spara alla + + +Det här kommandot sparar alla ändrade öppna filer. + + + + + + + F5 Arkiv Återinladda (Uppdatera) + + +Laddar den aktiva filen igen. Kommandot är användbart om ett annat program eller en annan process har ändrat filen medan den varit öppen i &kate;. + + + + + + + &Ctrl;P Arkiv Skriv ut... + + +Skriver ut aktuell fil. + + + + + +Arkiv Exportera som HTML... + + +Exportera filen med HTML-format så att dokumentet kan visas som en webbsida. + + + + + +Arkiv Skicka e-post... + + +Öppna ditt e-postprogram och lägg till filen som en bilaga till brevet. + + + + + + + &Ctrl;W Arkiv Stäng + + +Stänger aktuell fil. Har du gjort förändringar och inte sparat dessa, kommer du att få en fråga om du vill spara ändringarna innan &kate; stänger filen. + + + + + + +Arkiv Stäng alla + + +Det här kommandot stänger alla filer som du har öppna i &kate;. + + + + + + + &Ctrl;Q Arkiv Avsluta + + +Det här kommandot avslutar &kate; och alla filer som redigerades. Har du osparade ändringar, får du frågor om att spara dessa. + + + + + + +Menyn <guimenu +>Redigera</guimenu +> +Menyn Redigera innehåller en mängd kommandon, som alla arbetar på dokumentet som för närvarande är aktivt. + + +Menyalternativ + + + +&Ctrl;Z Redigera Ångra + + +Ångra det senaste redigeringskommandot (inmatning, kopiering, utklippning etc.) +Om ihopbuntad ångerfunktion är aktiverad, kan detta ångra flera redigeringskommandon av samma sort, som att skriva in tecken. + + + + + + +&Ctrl; Skift Z Redigera Gör om + + +Gör om det senast ångrade steget. + + + + + + +&Ctrl;X Redigera Klipp ut + + +Tar bort den markerade texten, om det finns någon, och placerar en kopia av den borttagna texten på klippbordet. + + + + + + +&Ctrl;C Redigera Kopiera + + +Kopierar den markerade texten, om det finns någon, till klippbordet. + + + + + + +Redigera Kopiera som HTML + + +Kopierar markerad text med syntaxfärgläggningen som HTML-text. + + + + + + +&Ctrl;V Redigera Klistra in + + +Kopierar in det första objektet på klippbordet till editorn på markörens plats. +Om skriv över markering är aktiverad, så skriver den inklistrade texten över markerad text, om det finns någon. + + + + + + +&Ctrl;A Redigera Markera alla + + +Markerar all text i editorn. + + + + + + +&Ctrl;&Shift;A Redigera Avmarkera + + +Avmarkerar den markerade texten i editorn, om det finns någon. + + + + + + +&Ctrl;Skift B Redigera Blockmarkeringsläge + + +Växlar markeringsläge. När markeringsläget är BLOCK, kan du göra vertikala markeringar, t.ex. markera kolumn 5 till 10 på rad 9 till 15. +Statusraden visar det nuvarande värdet för markeringsläget, antingen NORM eller BLOCK. + + + + + + +&Ctrl;F Redigera Sök... + + +Visa sökdialogrutan som låter dig söka efter text i det redigerade dokumentet. + + + + + + +F3 Redigera Sök nästa + + +Gå neråt till nästa ställe där den senaste texten eller reguljära uttrycket som eftersöktes hittas, med början på markörens plats. + + + + + + +&Shift;F3 Redigera Sök föregående + + +Gå uppåt till nästa ställe där den senaste texten eller reguljära uttrycket som eftersöktes hittas, med början på markörens plats. + + + + + + +&Ctrl;R Redigera Ersätt... + + +Visa ersättningsdialogrutan som låter dig ersätta en eller flera förekomster av en angiven text med någonting annat. + + + + + + +&Ctrl;G Redigera Gå till rad... + + +Visar en dialogruta som låter dig skriva in ett radnummer att visa i dokumentet. + + + + + + + + +Menyn <guimenu +>Dokument</guimenu +> +Dokumentmenyn tillhandahåller ett menyalternativ för varje öppet dokument. Genom att klicka på ett av dem, får det begärda dokumentet fokus. Om du har flera fönster, visas en editor för dokumentet i det fönster som för närvarande är aktivt. +Dessutom tillhandahålls kommandon för att bläddra bland dina öppna dokument: +Menyalternativ + + + + +AltVänster Dokument Bakåt + + +Det här ger det föregående dokumentet i listan fokus. Om du har flera fönster, visas en editor för dokumentet i det fönster som för närvarande är aktivt. Ordningen är den som dokumenten öppnades med, istället för en logisk historik. Det här beteendet kan ändras i framtida versioner av &kate;. + + + + + + +AltHöger Dokument Framåt + + +Det här ger det nästa dokumentet i listan fokus. Om du har flera fönster, visas en editor för dokumentet i det fönster som för närvarande är aktivt. +Ordningen är den som dokumenten öppnades med, istället för en logisk historik. Det här beteendet kan ändras i framtida versioner av &kate;. + + + + + + + +Menyn <guimenu +>Visa</guimenu +> + +Menyn Visa låter dig hantera inställningar som är specifika för den aktiva editorn, och hantera ramar. + + +Menyalternativ + + +F7 Visa Byt till kommandorad +Kommandot växlar visning av den inbyggda kommandoraden. + + + +Visa Schema +Den här menyn visar tillgängliga scheman. Du kan ändra schema för den nuvarande vyn här. För att ändra förvalt schema måste du använda inställningsdialogrutan. + + + + +F10 Visa Dynamisk radbrytning + +Ändrar dynamisk radbrytning i den nuvarande vyn. Dynamisk ordbrytning gör att all text i en vy blir synlig utan att behöva rulla horisontellt genom att återge en verklig rad på fler synliga rader när det behövs. + + + + +VisaVisa/Dölj statisk radbrytningsmarkör +Ändrar visning av en vertikal linje som anger positionen för radbrytningsbredden som är inställd i inställningsdialogrutan. Funktionen kräver att du använder ett teckensnitt med verkligt fast breddsteg. + + + + + + +F6 Visa Visa/Dölj ikonkant + + +Det här är ett alternativ som växlar. Om det aktiveras, visas ikonkanten vid vänsterkanten i den aktiva editorn, och vice versa. + + + + + + +F11 Visa Visa/Dölj radnummer + + +Det här är ett alternativ som växlar. Om det aktiveras, visas en ruta med radnummer längs vänsterkanten på den aktiva editorn, och vice versa. + + + + +Inställningar Visa/Dölj rullningslistmarkeringar +Ändrar hur bokmärken (och andra markeringar) åskådliggörs på den vertikala rullningslisten. När de är aktiverade, representeras markeringar av en tunn linje med markeringsfärgen på rullningslisten. Ett klick med musens mittenknapp flyttar vyn till en position nära markeringen. + + + +F9 VisaVisa/Dölj vikmarkörer +Ändrar visning av vikmarkörer till vänster om vyn. Se Använda kodvikning. + + + + + + +Kodvikning + + + + + + +&Ctrl; Skift- Fäll ihop toppnivå + +Fäll ihop alla toppnivåområden i dokumentet. + + +&Ctrl; Skift+ Expandera toppnivå + +Expandera alla toppnivåområden i dokumentet. + + +&Ctrl; - Fäll ihop en lokal nivå + +Fäll ihop området närmast markören. + + +&Ctrl; + Expandera en lokal nivå + +Expandera området närmast markören. + + + + + + + + + + + +Menyn <guimenu +>Bokmärken</guimenu +> + +Menyn Bokmärken låter dig arbeta med bokmärken i dokumentet som för närvarande är aktivt. + +Under alternativen som beskrivs här, kommer det att finnas ett alternativ för varje bokmärke i det aktiva dokumentet. Texten är några få ord i början på den markerade raden. Välj ett alternativ för att flytta markören till början på den raden. Editorn panorerar om det behövs, för att göra raden synlig. + + + +Menyalternativ + + + + +&Ctrl;B Bokmärken Nytt/Rensa bokmärke + + +Lägger till eller tar bort ett bokmärke på den nuvarande raden i det aktiva dokumentet (om det redan finns, tas det bort, annars läggs det till). + + + + + + +Bokmärken Rensa alla bokmärken + + +Rensar (tar bort) alla bokmärken i det aktiva dokumentet. + + + + +&Alt; Page Up BokmärkenFöregående + +Det här flyttar markören till början av den första raden ovan med ett bokmärke. Menyalternativets text innehåller radnummer och den inledande texten på raden. Alternativet är bara tillgängligt när det finns ett bokmärke på en rad ovanför markören. + + + +&Alt; Page Down BokmärkenNästa +Det här flyttar markören till början av nästa rad med ett bokmärke. Menyalternativets text innehåller radnummer och den inledande texten på raden. Alternativet är bara tillgängligt när det finns ett bokmärke på en rad nedanför markören. + + + + + + + + +Menyn <guimenu +>Verktyg</guimenu +> + + + + +Verktyg Skicka till terminal +Skicka texten som för närvarande är markerad till den inbyggda terminalemulatorn. Någon nyrad läggs inte till efter texten. + + + +Verktyg Externa verktyg +Den här undermenyn innehåller alla externa verktyg som du har ställt in. + + + +Verktyg Skrivskyddat läge + +Ställer in aktuellt dokument till skrivskyddat läge. Det förhindrar tillägg av all text och alla ändringar av dokumentets formatering. + + + + +Verktyg Filtyp + +Välj filtypschema som du föredrar för det aktiva dokumentet. Det skriver över det globala filtypsläget som ställts in i Inställningar Anpassa editor... under fliken Filtyper, men bara för det aktuella dokumentet. + + + + +Verktyg Färgläggning + +Välj färgläggningsschema som du föredrar för det aktiva dokumentet. Det skriver över det globala färgläggningsläget som ställts in i Inställningar Anpassa editor..., men bara för det aktuella dokumentet. + + + + +Verktyg Indentering + +Välj indenteringsstil som du vill ha för det aktiva dokumentet. Det skriver över det globala indenteringsläget som ställts in i Inställningar Anpassa editor..., men bara för det aktuella dokumentet. + + + + +Verktyg Kodning + +Du kan skriva över den förvalda kodningen inställd i Inställningar Anpassa editor... under fliken Öppna/spara för att ange en annan kodning för det aktuella dokumentet. Kodningen du ställer in här är bara giltig för det aktuella dokumentet. + + + + +Verktyg Radslut + +Välj radslutsläget som du föredrar för det aktiva dokumentet. Det skriver över det globala radslutsläget som ställts in i Inställningar Anpassa editor..., men bara för det aktuella dokumentet. + + + + +VerktygStavning... + + +Det här aktiverar programmet för stavningskontroll: ett program konstruerat för att hjälpa användare hitta och korrigera eventuella stavfel. Att klicka på alternativet startar kontrollen och visar stavningskontrolldialogrutan där användaren kan styra processen. Det finns fyra inställningar vertikalt uppradade i dialogrutans mitt med motsvarande beteckningar omedelbart till vänster. Ovanifrån är de: + + + +Okänt ord: +Här anger stavningskontrollen ordet som för närvarande behandlas. Det sker när kontrollen stöter på ett ord som inte finns i dess ordlista: en fil som innehåller en lista med riktigt stavade ord som den jämför varje ord i editorn med. + + +Ersätt med: +Om kontrollen har några liknande ord i sin ordbok, kommer det första att visas här. Användaren kan acceptera förslaget, skriva in sin egen rättning, eller välja ett annat förslag från nästa ruta. + + +Föreslagna ord: +Kontrollen kan lista ett antal möjliga ersättningar för ordet som hanteras. Genom att klicka på något av förslagen skrivs ordet in i rutan Ersätt med ovanför. + + +Språk: +Om du har installerat flera ordlistor, kan du välja vilken ordlista/språk som ska användas. + + + +Till höger i dialogrutan finns fem knappar som låter användaren styra stavningskontrollprocessen. De är: + + + +Lägg till i ordlista +Genom att trycka på den här knappen läggs ordet i rutan Felstavat ord: till i kontrollens ordbok. Det här betyder att i framtiden kommer kontrollen alltid att anse att det här ordet är rättstavat. + + +Ersätt +Den här knappen får kontrollen att ersätta ordet som hanteras i dokumentet med ordet i rutan Ersätt med:. + + +Ersätt alla +Den här knappen gör att kontrollen inte bara byter ut det nuvarande okända ordet utan också automatiskt gör samma utbyte för alla andra förekomster av det här okända ordet i dokumentet. + + +Ignorera +Genom att aktivera den här knappen kommer kontrollen fortsätta utan att göra några ändringar. + + +Ignorera alla +Den här knappen talat om för kontrollen att inte göra något med det nuvarande okända ordet och att hoppa över alla andra förekomster av samma ord. Det gäller bara nuvarande körning av stavningskontrollen. Om kontrollen körs igen stannar den på samma ord. + + + +Ytterligare tre knappar är placerade horisontellt längs stavningskontrolldialogrutans underkant. De är: + + + +Hjälp +Den här aktiverar &kde;:s hjälpsystem med början på &kate;:s hjälpsidor (det här dokumentet). + + + +Slutförd +Den här knappen avslutar stavningskontrollprocessen, och återgår till dokumentet. + + + +Avbryt +Den här knappen avbryter stavningskontrollprocessen, alla ändringar återställs, och du återgår till dokumentet. + + + + + + + + +Verktyg Stavning (från markör)... + +Det här aktiverar programmet för stavningskontroll, men det startar där markören finns istället för från början i dokumentet. + + + + +Verktyg Stavningskontroll av markering... + +Stavningskontrollerar den aktuella markeringen. + + + + +&Ctrl;I Verktyg Indentera + +Det här ökar styckets indentering med ett steg. Stegstorleken beror på indenteringsinställningarna. + + + + +&Ctrl;&Shift;i Verktyg Avindentera + + +Det här minskar styckets indentering med ett steg. Stegstorleken beror på indenteringsinställningarna. + + + + + +Verktyg Rensa indentering +Det här rensar indenteringen för nuvarande markering eller för raden där markören för närvarande befinner sig. Att rensa indenteringen försäkrar dig om att den markerade texten följer indenteringsläget du valt. + + + + +Verktyg Justera + +Gör att nuvarande rad eller markerade rader justeras om med indenteringsläget och indenteringsinställningarna i dokumentet. + + + + + &Ctrl;D Verktyg Kommentera +Det här lägger till ett blanktecken i början på raden där textmarkören befinner sig eller till början av alla markerade rader. + + + + + &Ctrl;&Shift;D Verktyg Avkommentera +Det här tar bort ett blanktecken (om det finns något) från början på raden där textmarkören befinner sig eller från början av alla markerade rader. + + + + &Ctrl;U Verktyg Stora bokstäver +Ändra den markerade texten eller bokstaven efter markören till stora bokstäver. + + + + &Ctrl;&Shift;U Verktyg Små bokstäver +Ändra den markerade texten eller bokstaven efter markören till små bokstäver. + + + + &Alt;&Ctrl;U Verktyg Inledande stor bokstav +Ändra den inledande bokstaven för orden i den markerade texten eller i aktuellt ord till stor bokstav. + + + + &Ctrl;J Verktyg Kombinera rader +Kombinerar markerade rader, eller den nuvarande raden och raden under den med ett blanktecken som avskiljare. Inledande eller efterföljande blanktecken tas bort för kombinerade rader i ändarna som påverkas. + + + +Verktyg Bryt rader mellan ord i dokumentet +Utför statisk radbrytning för hela dokumentet. Det betyder att en ny textrad automatiskt börjar när den nuvarande raden överskrider längden som anges av alternativet Bryt rader vid: under fliken Redigering i Inställningar Anpassa editor.... + + + + + + + + +Menyn <guimenu +>Sessioner</guimenu +> + +Den här menyn innehåller alternativ för att använda och hantera sessioner i &kate;. För mer information, läs Använda sessioner. + + + + +Sessioner Ny +Skapar en ny tom session. Alla filer som för närvarande är öppna kommer att stängas. + + + + +SessionerÖppna... +Öppnar en befintlig session. Dialogrutan för sessionsval visas för att låta dig välja en. + + + +SessionerSnabböppna +Den här undermenyn låter dig öppna en befintlig session. + + + + +SessionerSpara +Sparar nuvarande session. Om sessionen är anonym, blir du tillfrågad om ett sessionsnamn. + + + +SessionerSpara som... +Sparar nuvarande session med ett nytt namn. Du blir tillfrågad om namnet att använda. + + + +SessionerHantera... +Visar dialogrutan Sessionshantering som låter dig byta namn på och ta bort sessioner. + + + + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + +Menyn Inställningar låter dig ändra egenskaper för huvudfönstret, som att visa/dölja verktygsrader, och ger tillgång till inställningsdialogrutorna. + + + + + + +Inställningar Verktygsrader + + +Den här undermenyn anger alla tillgängliga verktygsrader. Varje alternativ byter visning av motsvarande verktygsrad. + + + + +Inställningar Fullskärmsläge +Byter fullskärmsvisning. +Det här kommandot kommer att flyttas till menyn Fönster i en framtida version av &kate;. + + + + + + +Inställningar Anpassa genvägar... + + +Visar den välbekanta dialogrutan för att anpassa snabbtangenter i &kde;. + + + + + + + +Inställningar Anpassa verktygsrader... + + +Visar den välbekanta dialogrutan för att anpassa verktygsrader i &kde;. + + + + + + +Inställningar Anpassa &kate;... + + +Startar den huvudsakliga inställningsdialogrutan. + + + + + + + + +Menyn <guimenu +>Fönster</guimenu +> + + + + + +Fönster Nytt fönster + + +Öppnar ytterligare en kopia av &kate;. Den nya kopian är identiskt med originalet. + + + + + + +&Ctrl;&Shift;L Fönster Dela vertikalt + + +Det här delar fönstret (som kan vara det huvudsakliga redigeringsområdet) i två lika stora rutor, med den nya till vänster om den nuvarande. Den nya rutan får fokus, och visar samma dokument som den gamla. +Se också Arbeta med &kate;s multipla dokumentgränssnitt + + + + + + +&Ctrl;&Shift;T Fönster Dela horisontellt + + +Delar fönstret (som kan vara det huvudsakliga redigeringsområdet) i två lika stora rutor, med den nya längst ner. Den nya rutan får fokus, och visar samma dokument som den gamla. +Se också Arbeta med &kate;s multipla dokumentgränssnitt + + + + + + +&Ctrl;&Shift;R Fönster Stäng aktuell vy + + +Stänger den aktuella rutan. Det här är inaktivt om det bara finns en ruta (det huvudsakliga redigeringsområdet). Inga dokument stängs genom att stänga en ruta – de är fortfarande tillgängliga i menyn Dokument, samt i fillistan. Se också Arbeta med &kate;s multipla dokumentgränssnitt + + + + +F8 FönsterNästa vy +Fokusera på nästa dokumentvy, om du har delat redigeringsområdet i flera vyer. + + + +&Shift;F8 FönsterFöregående vy +Fokusera på föregående dokumentvy, om du har delat redigeringsområdet i flera vyer. + + + +FönsterVerktygsvyer + + + + +Fönster Verktygsvyer Visa/Dölj sidorader +Byter visning av sidoradens knapprader. Kommandot påverkar inte visning av sidoradens innehållskomponenter, alla sidorader som är synliga kommer att förbli synliga, och om du tilldelat snabbtangenter till kommandona nedan kommer de förstås att fortsätta fungera. + + + + + +Fönster Verktygsvyer Visa dokument + + +Visar eller döljer &kate;s dokumentlista + + + + + + +Fönster Verktygsvyer Visa/Dölj Filsystembläddrare + + +Visar eller döljer &kate;s filsystembläddrare + + + + + + +Fönster Verktygsvyer Visa/Dölj Sök i filer + + +Visar eller döljer &kate;s verktyg Sök i filer. + + + + + + +Fönster Verktygsvyer Visa/Dölj Terminal + + +Visar eller gömmer den inbyggda terminalemulatorn. +När det aktiveras för första gången, skapas terminalen. +När terminalemulatorn visas, så får den fokus, så att du kan börja skriva in kommandon omedelbart. Om alternativet Synkronisera konsollen med aktivt dokument är aktiverat på sidan Allmänt i den huvudsakliga inställningsdialogrutan, så byter skalsessionen arbetskatalog till katalogen för det aktiva dokumentet, om det är en lokal fil. + + + + + + + + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> + +Förutom &kde;:s standardmenyalternativ under Hjälp som beskrivs nedan, finns det menyalternativ som visar handböcker för installerade insticksprogram. +&help.menu.documentation; + +
diff --git a/tde-i18n-sv/docs/kdebase/kate/mimetypechooser.png b/tde-i18n-sv/docs/kdebase/kate/mimetypechooser.png new file mode 100644 index 00000000000..177c17c9183 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kate/mimetypechooser.png differ diff --git a/tde-i18n-sv/docs/kdebase/kate/part.docbook b/tde-i18n-sv/docs/kdebase/kate/part.docbook new file mode 100644 index 00000000000..8cdc9d70ada --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kate/part.docbook @@ -0,0 +1,998 @@ + + + +&Anders.Lund; &Anders.Lund.mail; + Johan Thelmén
jth@home.se
Översättare
+
+
+Arbeta med &kate;-editorn + + + +Översikt + +&kate;-editorn redigeringsområdet i &kate;s fönster. Den här editorn används också av &kwrite;, och kan användas i &konqueror; för att visa textfiler från den lokala datorn, eller från nätverket. + +Editorn består av följande komponenter: + + + + +Redigeringsområdet +Det här är platsen där texten i ditt dokument finns. + + + +Rullningslisterna + +Rullningslisterna anger positionen av den synliga delen av dokumentets text, och kan användas för att flytta omkring i dokumentet. Att dra i rullningslisterna gör inte att infogningsmarkören flyttar sig. +Rullningslisterna visas eller göms efter behov. + + + + +Ikonkanten + +Ikonkanten är en smal ruta till vänster om editorn, som visar en liten ikon intill markerade rader. +Du kan lägga till eller ta bort ett bokmärke för en synlig rad genom att klicka med vänster musknapp i ikonkanten intill raden. +Visning av ikonkanten kan ändras med menyalternativet Visa Visa ikonkant. + + + + +Radnummerrutan + +Rutan med radnummer visar radnummer för alla synliga rader i dokumentet. +Visning av radnummer kan ändras med menyalternativet Visa Visa radnummer. + + + + +Kodvikningsrutan + +Kodvikningsrutan låter dig fälla ihop eller expandera block av rader som kan fällas ihop. Beräkningen av områden som kan fällas ihop görs enligt reglerna i definitionen av syntaxfärgläggning för dokumentet. + + + + + + +Också i det här kapitlet: +Flytta sig i texten +Arbeta med markeringar +Kopiera och klistra in text +Söka och ersätta text +Att använda bokmärken +Automatiskt radbryta text +Att använda automatisk indentering + + + + + +Flytta sig i texten + +Att flytta omkring i texten i &kate; sker på samma sätt som i de flesta grafiska texteditorer. Du flyttar markören med piltangenterna och tangenterna Page Up, Page Down, Home och End tillsammans med väljartangenterna Ctrl and Skift. Tangenten Skift används alltid för att skapa en markering, medan tangenten Ctrl har olika effekt för olika tangenter: +För tangenterna Upp och Ner betyder den rulla istället för att flytta markören. +För tangenterna Vänster och Höger betyder den hoppa över ord istället för tecken. +För tangenterna Page Up och Page Down betyder den att gå till vyns synliga kant istället för att bläddra. + +För tangenterna Home och End betyder den att gå till dokumentets början eller slut istället för radens början eller slut. + + + +&kate; tillhandahåller också ett sätt att snabbt gå till motsvarande klammer eller parentes: Placera markören innanför ett parentes- eller klammertecken och tryck på Ctrl6 för att gå till motsvarande parentes eller klammer. + +Dessutom kan du använda bokmärken för att snabbt gå till platser som du själv definierar. + + + + +Arbeta med markeringar + +Det finns två grundläggande sätt att markera text i &kate;: med musen, och med tangentbordet. + +För att markera med musen, håll nere vänsterknappen medan du drar markören från stället där markeringen ska börja, till den önskade slutpunkten. Texten markeras medan du drar. + +Dubbelklicka på ett ord för att markera ordet. + +Trippelklicka på en rad markerar hela raden. + +Om Skift hålls nere vid ett klick, så markeras texten. + + +Om ingenting redan är markerat, från textmarkörens position till musens position. +Om det finns en markering, från och inklusive den markeringen till musens position. + + + +När text markeras genom att dra med musen, kopieras den markerade texten till klippbordet, och kan klistras in genom att klicka med musens mittenknapp i editorn, eller i vilket annat program som helst där du vill klistra in texten. + + +För att markera med tangentbordet, håll nere skift-tangenten medan du använder förflyttningstangenterna (piltangenterna, Page Up, Page Down, Home och End, möjligen tillsammans med &Ctrl; för att utöka förflyttningen av textmarkören). + +Se också avsnittet Flytta sig i texten i det här kapitlet. + +För att Kopiera den nuvarande markeringen, använd menyalternativet Redigera Kopiera eller snabbtangenten (normalt &Ctrl;C). + +För att avmarkera den nuvarande markeringen använd menyalternativet Redigera Avmarkera, eller snabbtangenten (normalt &Ctrl; Skift A), eller klicka med vänster musknapp i editorn. + + +Använda blockmarkering + +När blockmarkering är aktiverat, kan du göra vertikala markeringar i texten, vilket betyder att markera vissa kolumner i flera rader. Det här är praktiskt för att till exempel arbeta med tabulatoråtskilda rader. + +Blockmarkering kan väljas genom att använda menyalternativet Redigera Växla blockmarkering. Den normala snabbtangenten är F4. + + + + + +Använda skriv över-markering + +Om skriv över-markering är aktiverad, så ersätts markeringen genom att skriva in eller klistra in text. Om det inte är aktiverat, så läggs ny text till på markörens plats. + +Skriv över-markering är normalt aktiverad. + +För att ändra inställning av alternativet, använd sidan Markör och markering i inställningsdialogrutan. + + + + + +Att använda långlivade markeringar + +När långlivade markeringar är aktiverade, så blir inte markerad text avmarkerad när tecken skrivs in eller markören flyttas. Det här betyder att du kan flytta markören från den markerade texten, och skriva in ny text. + +Långlivade markeringar är normalt inte aktiverade. + +Långlivade markeringar kan aktiveras på sidan Markör och markering i inställningsdialogrutan. + + +Om både långlivade markeringar och skriv över-markering är aktiverade, så ersätts markeringen och avmarkeras om ny text skrivs in eller klistras in, då textmarkören är inne i markeringen. + + + + + + + + +Kopiera och klistra in text + +För att kopiera text, markera den och använd menyalternativet Redigera Kopiera. Dessutom, vid markering av text med musen kopieras den markerade texten till X-markeringen. + +För att klistra in text som för närvarande finns på klippbordet, använd menyalternativet Redigera Klistra in. + +Dessutom, så kan text som markeras med musen klistras in genom att klicka med musens mittknapp på önskad plats. + + +Om du använder &kde;-skrivbordet, kan du hämta text som tidigare kopierats från vilket program som helst med &klipper;-ikonen i panelens ikonbricka. + + + + + +Söka och ersätta text + + +Dialogrutorna <guilabel +>Sök text</guilabel +> och <guilabel +>Ersätt text</guilabel +> + + +Dialogrutorna för att söka och ersätta text är mycket lika i &kate;, utom att dialogrutan för att ersätta text erbjuder möjlighet att skriva in en ersättningstext och några extra alternativ. + +Dialogerna erbjuder följande gemensamma alternativ: + + + + +Hitta text +Här skriver du in söksträngen. Tolkningen av strängen beror på några av alternativen som beskrivs nedan. + + + +Reguljärt uttryck + +Om markerad, tolkas strängen som ett reguljärt uttryck. En knapp för att använda ett grafiskt verktyg för att skapa eller redigera reguljära uttryck kommer att aktiveras. +Se Reguljära uttryck för mer om detta. + + + + +Skiftlägesokänslig + +Om markerad, blir sökningen okänslig för skiftläget. + + + + +Endast hela ord + +Om markerad, så fås bara en träff om det finns en ordgräns på båda sidor om söksträngen, i betydelsen inte en bokstav eller siffra: antingen ett annat synligt tecken, eller ett radslut. + + + + +Från markören + +Om markerad, börjar sökningen från markörens position, annars startar den från första raden i dokumentet. + + + + +Sök baklänges + +Om markerad, så letar sökningen efter träffar ovanför startpunkten, antingen markörens position eller början på dokumentet, om alternativet Från början är aktiverat. + + + + + +Dialogrutan Ersätt text erbjuder ytterligare några alternativ: + + + + +Ersätt med +Det är här du skriver in ersättningssträngen. + + + +Markerad text + +Det här alternativet är inaktivt om ingen text är markerad, eller om alternativet Fråga vid ersättning är aktiverat. Om markerad, så ersätts alla träffar av söksträngen inom den markerade texten med ersättningssträngen. + + + + +Fråga vid ersättning +Om markerad, frågar en liten dialogruta vad du vill göra varje gång en träff hittas. Den erbjuder följande alternativ: + + +Ja +Tryck på den här för att ersätta den nuvarande träffen (som är markerad i editorn). + + + +Nej +Tryck på den här för att hoppa över den nuvarande träffen, och försöka hitta en till. + + + +Alla +Tryck på den här för att avbryta frågorna, och bara ersätta alla träffar. + + + +Stäng +Tryck på den här för att hoppa över den nuvarande träffen, och avsluta sökningen. + + + + + + + + + + +Det finns för närvarande inget sätt att använda minimal matchning vid sökning efter ett reguljärt uttryck. Det här kommer att läggas till i en framtida version av &kate;. + + + + + +Söka efter text + +För att söka efter text, starta dialogrutan Sök text med &Ctrl;F eller från menyalternativet Redigera Sök..., skriv in en söksträng, ställ in alternativen som önskas och tryck på Ok. Om sökningen startades vid markörens position och inga träffar finns innan slutet av dokumentet nås (eller början om du söker bakåt), blir du tillfrågad om sökningen ska fortsätta förbi det. + +Om en träff hittas så markeras den, och dialogrutan Sök text göms, men häng med, att söka efter fler träffar är mycket enkelt: + +För att söka efter nästa träff i sökriktningen, använd kommandot Redigera Sök igen eller tryck på F3. + +För att söka efter nästa träff i motsatt riktning, använd kommandot Redigera Sök föregående eller tryck på Skift F3. + +Om ingen träff fås innan dokumentets slut nås (eller början om du söker bakåt), får du en fråga om du ska fortsätta förbi det. + + + + +Ersätta text + +För att ersätta text, starta dialogrutan Ersätt text med kommandot Redigera Ersätt eller snabbtangenten &Ctrl;R, skriv in en söksträng och eventuellt en ersättningssträng (om ersättningssträngen är tom, så tas varje träff bort), ställ in alternativen som önskas, och tryck på knappen Ok. + + +Om du använder ett reguljärt uttryck för att hitta texten som ska ersättas, kan du använda bakåtreferenser för att återanvända text som sparats i parentetiserade delmönster i uttrycket. +Se för mer om detta. + + +Du kan utföra find (sök), replace (ersätt) och ifind (inkrementell sökning) från kommandoraden. + + + + + + + +Att använda bokmärken + +Bokmärkesfunktionen låter dig markera vissa rader, för att lätt kunna hitta dem igen. + +Du kan lägga till och ta bort ett bokmärke för en rad på två olika sätt: + + + +Flytta infogningsmarkören till raden, och välj kommandot BokmärkenNytt bokmärke/Rensa bokmärke (&Ctrl;B). + + +Klicka på ikonkanten intill raden. + + + + +Bokmärken är tillgängliga i menyn Bokmärken. Varje individuellt bokmärke är tillgängligt som ett menyalternativ, namngivet med radnumret för raden med bokmärket, och de första tecknen i texten på raden. För att flytta infogningsmarkören till början av en rad med ett bokmärke, öppna menyn och välj bokmärket. + +För att snabbt gå mellan bokmärken eller till nästa/föregående bokmärke, använd kommandona Bokmärken Nästa (Ctrl Page Down) eller Bokmärken Föregående (CtrlPage Up ). + + + + + +Automatisk radbrytning av text + +Den här funktionen låter dig formatera texten på ett mycket enkelt sätt: texten radbryts, så att inga rader överskrider ett maximalt antal tecken per rad, om det inte finns en längre sträng av andra tecken än blanktecken. + +För att aktivera/inaktivera det, markera/avmarkera Aktivera bryt rader mellan ord redigeringssidan i inställningsdialogrutan. + +För att ställa in maximal radlängd (maximalt antal tecken per rad), använd alternativet Bryt rader vidredigeringssidan i inställningsdialogrutan. + +Om aktiverad, så har det fäljande effekter: +Medan du skriver, lägger editorn automatiskt till en hård nyrad efter det sista blanktecknet på en position innan den maximala radlängden nås. +När dokumentet laddas, radbryter editorn texten på ett liknande sätt, så att inga rader är längre än den maximala radlängden, om de innehåller några blanktecken som tillåter detta. + + + + +Det finns för närvarande inget sätt att ställa in radbrytning för typer av dokument, eller aktivera och inaktivera funktionen på dokumentnivå. Det här kommer att rättas i en framtida version av &kate;. + + + + +Att använda automatisk indentering + +Kates editorkomponent stöder flera varianter av automatiska indenteringslägen, skapade för olika textformat. Du kan välja bland tillgängliga lägen med menyn Verktyg Indentering. Modulerna för automatisk indentering tillhandahåller också funktionen Verktyg Justera som beräknar indenteringen för markeringen eller nuvarande rad igen. Alltså kan du indentera om hela dokumentet genom att markera all text och utföra åtgärden. + +Alla indenteringslägen använder inställningar som hör ihop med indentering i det aktiva dokumentet. + +Du kan ställa in alla möjliga inställningsvariabler, inklusive de som hör ihop med indentering, genom att använda dokumentvariabler och filtyper. + + + +Tillgängliga lägen för automatisk indentering + + +Inget +Väljes det här läget stängs automatisk indentering av helt och hållet. + + + + +Normal +Den här indenteringen behåller helt enkelt en indentering som liknar den föregående raden med något innehåll som inte är blanktecken. Du kan kombinera den med alternativen indentera och avindentera för att indentera efter din egen smak. + + +C-stil +Indentering för C och liknande språk, såsom C++, C#, Java, Javaskript och så vidare. Indenteringen fungerar inte med skriptspråk som Perl eller PHP. + + + +SS C-stil +Alternativ indentering för C och liknande språk, med samma begränsningar. + + + +Python-stil +Indentering särskilt för skriptspråket Python. + + + +XML +Mycket trevlig automatisk indentering för XML. Hur lockande det än kan vara, försök inte använda den med HTML utom XHTML, eftersom den misslyckas för HTML-taggar med gammal stil (öppna taggar som till exempel <br>). + + + +Variabelbaserad indentering + + + +Den variabelbaserade indenteringen är experimentell, och kan ändra beteende eller försvinna i framtida versioner. + + +Den variabelbaserade indenteringen är speciell på det sättet att den kan ställas in genom att använda variabler i dokumentet (eller i en filtypsinställning). Följande variabler läses: + +var-indent-indent-after + +Ett reguljärt uttryck som gör att en rad indenteras ett steg, om den första raden ovanför som inte bara innehåller blanktecken matchar. var-indent-indent: Ett reguljärt uttryck, som gör att en rad indenteras ett steg. + + + + + +var-indent-unindent + +Ett reguljärt uttryck, som gör att en rad avindenteras ett steg om den matchar. + + + + +var-indent-triggerchars + +En lista med tecken som ska orsaka att indenteringen omedelbart beräknas igen när de skrivs in. + + + + +var-indent-handle-couples + +En lista med parentesuppsättningar som ska hanteras. Vilken kombination som helst av 'parentes', 'krullparentes' och 'hakparentes'. Varje typ av uppsättning hanteras på följande sätt: Om det finns ett inledande tecken som inte matchas på ovanstående rad, läggs ett indenteringssteg till. Om det finns ett avslutande tecken som inte matchas på nuvarande rad, tas ett indenteringssteg bort. + + + + +var-indent-couple-attribute + +Vid sökning efter inledande och avslutande tecken utan motsvarighet, beaktas bara tecken med denna egenskap. Värdet måste vara egenskapsnamnet från XML-syntaxfilen, till exempel "Symbol". Om den inte anges används egenskap 0 (oftast 'Normal Text'). + + + + + + + + + + + + +
diff --git a/tde-i18n-sv/docs/kdebase/kate/plugins.docbook b/tde-i18n-sv/docs/kdebase/kate/plugins.docbook new file mode 100644 index 00000000000..f85406e3477 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kate/plugins.docbook @@ -0,0 +1,39 @@ + + + + +&Anders.Lund; &Anders.Lund.mail; + Johan Thelmén
jth@home.se
Översättare
+
+
+ +Arbeta med insticksprogram + +Kate använder två olika typer av insticksprogram, nämligen insticksprogram för programmet &kate; och insticksprogram för &kate;s editorkomponent. De senare är tillgängliga för alla program som använder editorkomponenten, som KDevelop, Quanta, Kile, Kwrite och många andra, medan insticksprogram för programmet är specifika för &kate;. + +Du kan aktivera båda typer av insticksprogram i inställningsdialogrutan, som också ger tillgång till ytterligare inställningsalternativ för insticksprogram som kräver det. + +Det finns många insticksprogram för olika syften tillgängliga i modulen kdeaddons, och du kan söka efter fler på webben. Ett fåtal insticksprogram levereras med editorkomponenten för ordkomplettering, automatiska bokmärken, infoga filer, synonymordlista, stavningskontroll av ord och inkrementell sökning. + +
diff --git a/tde-i18n-sv/docs/kdebase/kate/regular-expressions.docbook b/tde-i18n-sv/docs/kdebase/kate/regular-expressions.docbook new file mode 100644 index 00000000000..3ef187a50e6 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kate/regular-expressions.docbook @@ -0,0 +1,1214 @@ + + + +&Anders.Lund; &Anders.Lund.mail; + Johan Thelmén
jth@home.se
Översättare
+
+
+ +Reguljära uttryck + +Detta appendix innehåller en kortfattad, men förhoppningsvis tillräcklig och heltäckande introduktion till de reguljära uttryckens värld. Det dokumenterar reguljära uttryck på den form som är tillgänglig i &kate;, som inte är likadana som reguljära uttryck i Perl, och inte heller i till exempel grep. + + + +Inledning + +Reguljära uttryck ger oss en möjlighet att beskriva ett möjligt innehåll i en textsträng på ett sätt som enkelt kan förstås av programvara, så att den kan undersöka om texten matchar, och för mer avancerade tillämpningar, ge möjlighet att spara delar av texten som matchar. + +Ett exempel: Säg att du vill leta i en text efter stycken som börjar med något av namnen Henrik eller Pernilla, följt av någon form av verbet säga. + +Med en normal sökning, skulle du börja med att leta efter det första namnet, Henrik, kanske följt av s på det här sättet: Henrik s, och medan du letar efter träffar måste du bortse från alla de som inte inleder ett stycke, samt de där ordet som börjar med s inte var antingen säger, sade etc. Och därefter måste du förstås repetera allt för nästa namn ... + +Med reguljära uttryck, kan den här uppgiften utföras med en enda sökning, och med högre noggrannhet. + +För att åstadkomma detta, definierar reguljära uttryck detaljerade regler för att beskriva en generell sträng som ska matcha. Vårt exempel, som vi kan beskriva så här med ord: En rad som börjar antingen med Henrik eller Pernilla (möjligen efter upp till fyra mellanslag eller tabulatortecken), följt av ett mellanslag, följt av s och sedan antingen äger eller ade, skulle kunna uttryckas med följande reguljära uttryck: ^[ \t]{0,4}(Henrik|Pernilla) s(äger|ade) + +Ovanstående exempel demonstrerar alla fyra huvudkoncepten i moderna reguljära uttryck, nämligen: + + +Mönster +Påståenden +Kvalificering +Bakåtreferenser + + +Hatten (^) som inleder uttrycket är ett påstående, som bara är sant om den följande strängen som matchar är först på raden. + +Strängarna [ \t] och (Henrik|Pernilla) s(äger|ade) är mönster. Det första är en teckenklass som antingen matchar ett blanktecken eller ett (horisontellt) tabulatortecken. Det andra mönstret innehåller först ett delmönster som antingen matchar Henrik eller Pernilla, därefter en del som exakt matchar strängen s och slutligen ett delmönster som antingen matchar äger eller ade. + +Strängen {0,4} är en kvalificering som säger allt från noll upp till fyra av det föregående. + +Eftersom programvara för reguljära uttryck stöder konceptet med bakåtreferenser, så sparas hela den matchande delen av strängen, samt delmönster som finns mellan parenteser. Givet något sätt att komma åt de här referenserna, skulle vi kunna få tag på hela matchningen (när man söker i ett textdokument i en editor med ett reguljärt uttryck, så visas den ofta markerad), eller namnet som hittades, eller den sista delen av verbet. + +I sin helhet, så matchar uttrycket vad vi ville att det skulle göra, och bara det. + +Följande avsnitt beskriver i detalj hur man skapar och använder mönster, teckenklasser, påståenden, kvalificering och bakåtreferenser. Det sista avsnittet ger några användbara exempel. + + + + + +Mönster + +Mönster består av vanliga strängar och teckenklasser. Mönster kan innehålla delmönster, vilket är mönster som är inneslutna i parenteser. + + +Undanta tecken + +I mönster och teckenklasser har vissa tecken en särskilt mening. För att uttryckligen matcha något av de här tecknen, måste de markeras eller undantas för att tala om för programvaran för reguljära uttryck att den ska tolka sådana tecken uttryckligen. + +Det här görs genom att lägga till ett bakstreck (\) före tecknet. + + +Programvaran för reguljära uttryck ignorerar tecken som undantas även om de inte har någon särskild betydelse i sammanhanget, så att undanta till exempel ett j (\j) är säkert. Om du är tveksam om ett tecken kan ha en särskild betydelse, kan du därför alltid undanta det på ett säkert sätt. + +Undantag omfattar förstås också bakstrecket själv, för att uttryckligen matcha ett sådant, skulle du skriva \\. + + + + +Teckenklasser och förkortningar + +En teckenklass är ett uttryck som matchar ett tecken i en mängd angivna tecken. I reguljära uttryck definieras teckenklasser genom att ange de giltiga tecknen i klassen inom hakparenterser, [], eller genom att använda en av de förkortade klasserna som beskrivs nedan. + +Enkla teckenklasser innehåller bara uttryckligen ett eller flera tecken, till exempel [abc] (som matchar något av tecknen a, b eller c) eller [0123456789] (som matchar alla siffror). + +Eftersom bokstäver och siffror har en logisk ordning, kan du förkorta dem genom att ange intervall: [a-c] är samma sak som [abc] och [0-9] är samma sak som [0123456789]. Att kombineras dessa sammansättningar, till exempel med [a-fynot1-38] är fullständigt riktigt (detta skulle förstås matcha antingen a,b,c,d, e,f,y,n,o,t, 1,2,3 eller 8). + +Eftersom stora bokstäver är andra tecken än motsvarande små bokstäver, så måste du alltså skriva [aAbB], för att skapa en teckenklass som matchar både de små och stora bokstäverna a eller b. + +Det är förstås möjligt att skapa en negativ klass som matchar allting utom. För att göra detta lägg till en hatt (^) först i klassen: + +[^abc] matchar alla tecken utom a, b eller c. + +Förutom uttryckliga tecken, definieras några förkortningar, som gör livet lite enklare: + + +\a +Det här matchar ASCII-tecknet BEL (0x07). + + + +\f +Det här matchar ASCII-tecknet ny sida (FF, 0x0C). + + + +\n +Det här matchar ASCII-tecknet nyrad (LF, 0x0A, Unix nyrad). + + + +\r +Det här matchar ASCII returtecken (CR, 0x0D). + + + +\t +Det här matchar ASCII-tecknet horisontell tabulator (HT, 0x09). + + + +\v +Det här matchar ASCII-tecknet vertikal tabulator (VT, 0x0B). + + +\xhhhh + +Det här matchar Unicode-tecknet som motsvarar det hexadecimala värdet hhhh (mellan 0x0000 och 0xFFFF). \0ooo (dvs. \noll ooo) matchar ASCII/Latin-1 tecknet som motsvarar det oktala värdet ooo (mellan 0 och 0377). + + + +. (punkt) +Det här matchar vilket tecken som helst (inklusive nyrad). + + + +\d +Det här matchar en siffra. Samma som [0-9]. + + + +\D +Det här matchar allt utom en siffra. Samma som [^0-9] eller [^\d]. + + + +\s +Det här matchar ett blanktecken. Nästan samma sak som [ \t\n\r]. + + + +\S +Det här matchar allt utom ett blanktecken. Nästan samma sak som [^ \t\r\n], och samma som [^\s]. + + + +\w +Matchar alla ord-tecken - i det här fallet alla bokstäver eller siffror. Observera att understreck (_) inte matchas, vilket är fallet för motsvarande reguljära uttryck i Perl. Samma som [a-zA-Z0-9]. + + + +\W +Matchar alla tecken som inte ingår i ord - allt utom bokstäver eller siffror. Samma som [^a-zA-Z0-9] eller [^\w]. + + + + + + + +De förkortade klasserna kan användas inne i en annan klass. För att till exempel matcha ett ord-tecken, ett mellanslag eller en punkt, skulle du kunna skriva [\w \.]. + + POSIX-beskrivningen av klasser [:<klassnamn>:] stöds inte för närvarande. + + +Tecken med särskild betydelse inne i teckenklasser + +Följande tecken har en särskild betydelse inne i konstruktionen [] för teckenklasser, och måste undantas för att användas uttryckligen i en teckenklass: + + + +] +Avslutar teckenklassen. Måste undantas om det inte är det allra första tecknet i klassen (kan följa en hatt som inte undantas). + + +^ (hatt) +Anger en negativ klass, om det är det första tecknet. Måste undantas för att uttryckligen matcha om det är det första tecknet i klassen. + + +- (minus) +Anger ett logiskt intervall. Måste alltid undantas inne i en teckenklass. + + +\ (bakstreck) +Undantagstecknet. Måste alltid undantas. + + + + + + + + + + +Alternativ: matchar <quote +>en av</quote +> + +Om du vill matcha en av ett antal olika mönster, kan du skilja dem åt med | (ett vertikalt streck). + +För att till exempel antingen hitta John eller Harry kan du använda uttrycket John|Harry. + + + + + +Delmönster + +Delmönster är mönster som innesluts i parenteser, och som har flera användningar i de reguljära uttryckens värld. + + + +Ange alternativ + +Du kan använda ett delmönster för att gruppera ett antal alternativ i ett större mönster. Alternativen delas av tecknet | (vertikalt streck). + +För att till exempel matcha antingen orden int, float eller double, skulle du kunna använda mönstret int|float|double. Om du bara vill hitta ordet om det följs av blanktecken och därefter några bokstäver, placera alternativen i ett delmönster: (int|float|double)\s+\w+. + + + + + +Spara text som matchar (bakåtreferenser) + +Om du vill använda en bakåtreferens, använd ett delmönster för att komma ihåg önskad del av mönstret. + +Om du till exempel vill hitta två förekomster av samma ord åtskilda av ett kommatecken och möjligen några blanktecken, skulle du kunna skriva (\w+),\s*\1. Delmönstret \w+ skulle hitta en grupp med ord-tecken, och hela uttrycket skulle matcha om de följdes av ett komma, noll eller flera blanktecken och sedan en likadan grupp med ord-tecken. (Strängen \1 refererar till det första delmönstret inneslutet i parenteser). + + + + + + +Påståenden för sökning framåt + +Ett påstående för sökning framåt är ett delmönster, som antingen börjar med ?= eller ?!. + +För att till exempel uttryckligen matcha strängen Bill men bara om den inte följs av Gates, skulle du kunna använda det här uttrycket: Bill(?! Gates). (Det här skulle hitta Bill Clinton samt Billy the kid, men tyst ignorera de andra träffarna). + +Delmönster som används för påståenden sparas inte. + +Se också Påståenden. + + + + + + +Tecken med särskild betydelse inne i mönster + +Följande tecken har särskild betydelse inne i mönster, och måste undantas om du uttryckligen vill matcha dem: + + +\ (bakstreck) +Undantagstecknet. + + + +^ (hatt) +Anger början på strängen. + + + +$ +Anger slutet på strängen. + + + +() (vänster och höger parentes) +Anger delmönster. + + + +{} (vänster och höger klammer) +Anger numerisk kvalificering. + + + +[] (vänster och höger hakparentes) +Anger teckenklasser. + + + +| (vertikalt streck) +Logiskt ELLER. Skiljer alternativ. + + + ++ (plustecken) +Kvalificering, en eller flera. + + + +* (asterisk) +Kvalificering, noll eller flera. + + + +? (frågetecken) +Ett extra tecken. Kan tolkas som en kvalificering, noll eller ett. + + + + + + + + + + + +Kvalificering + +En kvalificering låter ett reguljärt uttryck antingen matcha ett angivet antal eller intervall av ett tecken, en teckenklass eller ett delmönster. + +En kvalificering innesluts av klamrar ({ och }) och har den allmänna formen {[minimalt antal][,[maximalt antal]]}. + +Användningen förklaras bäst med exempel: + + +{1} +Exakt en förekomst + + + +{0,1} +Noll eller en förekomst + + + +{,1} +Samma sak, med mindre ansträngning ;) + + + +{5,10} +Minst 5 men maximalt 10 förekomster + + + +{5,} +Minst 5 förekomster, inget maximum + + + + + + +Det finns dessutom några förkortningar: + + +* (asterisk) +liknar {0,}, hittar ett godtyckligt antal förekomster. + + + ++ (plustecken) +liknar {1,}, åtminstone en förekomst. + + + +? (frågetecken) +liknar {0,1}, noll eller en förekomst. + + + + + + + + +Glupskt beteende + +När kvalificeringar utan maximum används, så matchar reguljära uttryck normalt så mycket av söksträngen som möjligt, ett beteende som ofta kallas för glupskt. + +Modern programvara för reguljära uttryck tillhandahåller en möjlighet att stänga av det glupska beteendet, även om det är det grafiska gränssnittet som måste ge dig tillgång till den här funktionen. En sökdialogruta som tillhandahåller sökning med reguljära uttryck skulle kunna ha en kryssruta som heter Minimal matchning, och borde också ange att glupskt beteende är det normala. + + + + +Exempel i sammanhang + +Här är några exempel på att använda kvalificering. + + + + +^\d{4,5}\s +Matchar siffrorna i 1234 gå och 12345 nu, men varken 567 elva eller 223459 någonstans. + + + +\s+ +Matchar en eller flera blanktecken + + + +(bla){1,} +Matchar samtliga blablabla och bla i blad eller dubbla + + + +/?> +Matchar /> i <slut/> samt > i <start>. + + + + + + + + + +Påståenden + +Påståenden gör att ett reguljärt uttryck bara matchar under vissa kontrollerade omständigheter. + +Ett påstående behöver inte ett tecken för att matcha, utan undersöker istället omgivningen runt en möjlig matchning innan den erkänns. Påståendet ordgräns försöker till exempel inte hitta ett tecken som inte ingår i ett ord intill ett ord-tecken på platsen, utan kontrollerar istället att det inte finns ett ord-tecken. Det här betyder att påståendet matchar där det inte finns något tecken alls, dvs. vid slutet på söksträngen. + +Vissa påståenden har verkligen ett mönster som ska matcha, men den delen av strängen som matchar kommer inte att ingå i resultatet för matchningen av hela uttrycket. + +Reguljära uttryck som de dokumenteras här stöder följande påståenden: + + +^ (hatt: början på strängen) +Matchar början på söksträngen. Uttrycket ^Peter matchar vid Peter i strängen Peter, hej då! men inte Hej, Peter!. + + + +$ (slutet på strängen) +Matchar slutet på söksträngen. + +Uttrycket du\?$ matchar det sista du i strängen Du gjorde det väl inte, eller var det verkligen du? men ingenstans i Du gjorde det väl inte, eller hur?. + + + + + +\b (ordgräns) +Matchar om det finns ett ordtecken på ena sidan och något annat än ett ordtecken på andra sidan. +Det här är användbart för att hitta slutet på ord, till exempel för både början och slutet för att hitta ett helt ord. Uttrycket \bin\b matchar ett ensamt in i strängen Han kom in genom ingången, men inte det in som finns i ingången. + + + + +\B (icke ordgräns) +Matchar överallt där \b inte gör det. +Det här betyder att det matchar till exempel inne i ord: Uttrycket \Bin\B matchar in i minne men inte i ingång eller Han kom in genom fönstret. + + + + +(?=MÖNSTER) (Positiv sökning framåt) +Ett påstående som söker framåt tittar på strängen som följer en möjlig matchning. Den positiva sökningen förhindrar att strängen matchar om inte texten som följer den möjliga matchningen matchar MÖNSTER i påståendet, men texten som matchas av det ingår inte i resultatet. +Uttrycket vakt(?=\w) matchar för vakt in vaktmästare men inte i Han är en vakt! + + + + +(?!MÖNSTER) (Negativ sökning framåt) + +Den negativa sökningen framåt förhindrar en möjlig matchning från att bekräftas om den följande delen av söksträngen matchar sitt MÖNSTER. +Uttrycket const \w+\b(?!\s*&) matchar vid const char i strängen const char* x medan den inte kan matcha const QString i const QString& y eftersom & matchar mönstret i den negativa sökningen framåt. + + + + + + + + + + + +
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index.docbook Makefile.am index.cache.bz2 + +#>+ 24 +index.cache.bz2: $(srcdir)/index.docbook $(KDE_XSL_STYLESHEET) index.docbook midi.docbook + @if test -n "$(MEINPROC)"; then echo $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; fi + +docs-am: index.cache.bz2 + +install-docs: docs-am install-nls + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcontrol/arts + @if test -f index.cache.bz2; then \ + echo $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcontrol/arts/; \ + $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcontrol/arts/; \ + elif test -f $(srcdir)/index.cache.bz2; then \ + echo $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcontrol/arts/; \ + $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcontrol/arts/; \ + fi + -rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcontrol/arts/common + $(LN_S) $(kde_libs_htmldir)/$(KDE_LANG)/common $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcontrol/arts/common + +uninstall-docs: + -rm -rf $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcontrol/arts + +clean-docs: + -rm -f index.cache.bz2 + + +#>+ 13 +install-nls: + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcontrol/arts + @for base in index.docbook midi.docbook ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcontrol/arts/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcontrol/arts/$$base ;\ + done + +uninstall-nls: + for base in index.docbook midi.docbook ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcontrol/arts/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in index.docbook midi.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdebase/kcontrol/arts/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdebase/kcontrol/arts/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdebase/kcontrol/arts/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/arts/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/kcontrol/arts/index.cache.bz2 new file mode 100644 index 00000000000..a9ae51e9681 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kcontrol/arts/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/arts/index.docbook b/tde-i18n-sv/docs/kdebase/kcontrol/arts/index.docbook new file mode 100644 index 00000000000..15c95441f17 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/arts/index.docbook @@ -0,0 +1,267 @@ + + + + +]> + +
+ + + +&Mike.McBride; +&Jost.Schenck; + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2005-02-20 +3.4 + + +KDE +Kcontrol +ljudserver +ljud +aRts + +
+ + +Ljudsystem + +Den här inställningsmodulen används för att anpassa inställningarna för &arts; ljudserver (&kde;:s ljudserver). + + +&arts; + +Det översta alternativet, som heter Aktivera ljudsystem, aktiverar (eller stänger av helt och hållet) &arts; ljudserver. + + +Du kan ta reda på mer om &arts; i allmänhet, genom att skriva help:/artsbuilder i &konqueror;s platsverktygsrad, eller genom att hitta dokumentationen för &arts-builder; i Hjälpcentralen. + + +Resten av panelen består av tre alternativ för &arts; ljudserver. + + + +Aktivera ljud över nätverk + +Om det här alternativet är valt, kommer begäran om ljud från nätverket att hanteras av ljudservern. Om det här alternativet är avstängt kommer ljudservern bara att hantera en begäran från den lokala datorn. + + + + +Kör med högsta möjliga prioritet (realtidsprioritet) +Om det här alternativet aktiveras får ljudservern prioritet över andra program, som hjälper lindra eventuella problem med att leverera ljud utan avbrott. +Det här alternativet kräver behörigheter som du inte har som vanlig användare. +Det här alternativet beror också på realtidsstöd från ditt system som kanske inte är tillgängligt. +Även om du inte har nödvändiga behörigheter, eller om ditt system inte har det nödvändiga realtidsstödet, orsakas inga problem av att aktivera det här alternativet. + + + +Ljudbuffer: +Det här skjutreglaget avgör hur snabbt ljudservern kan använda din dators resurser. Ju snabbare svarstid, desto högre blir CPU-lasten. +Jag skulle rekommendera att du börjar med ljudservern satt till 250 ms, och använder &kde; ett tag. Om du märker att ljudet inte fungerar riktigt, minska svarstiden ett steg i taget till problemet försvinner. + + + +Stäng av automatiskt om overksam i: + +Normalt så låser &arts; ljudkortsenheten så att andra program inte kan använda den. Om du aktiverar det här alternativet, och &arts; har varit overksam i den tid du valt, kommer den att stänga av sig själv, och tillåta att andra program kommer åt ljudhårdvaran. Om &arts; tar emot en ny begäran så startar den igen, och forsätter som vanligt. Genom att aktivera det här alternativet kan en liten fördröjning uppstå när du startar ett &arts;-program. + + + + + +Nederst på den här sidan finns två knapp som låter dig testa dina inställningar, som heter Testa ljud och Testa Midi. + + + + +Hårdvara + +Det första alternativet du kan ställa in under fliken Hårdvara är Välj och ställ in ljudsystem. Det talar om för &arts; vilket ljudsystem som ska användas för inmatning och utmatning av ljud. För närvarande är ALSA (Avancerad ljudarkitektur för &Linux;), OSS (Open Sound System), ESD (Enlightened Sound Daemon), inget ljud alls och automatisk identifiering tillgängliga. I de flesta fall är Identifiera automatiskt perfekt för dig. + +Övriga alternativ är: + + + +Full duplex +Det här alternativet låter ljudservern spela upp och spela in ljud samtidigt. Det här alternativet ska aktiveras om du använder program (som Internettelefoner) som kräver samtidig inspelning och uppspelning. + + +Använd egen samplingsfrekvens: + +Normalt använder ljudservern en samplingsfrekvens på 44100 Hz (cd-kvalitet), som stöds på nästan all hårdvara. Om du använder vissa Yamaha-ljudkort, kan du behöva ändra detta till 48000 Hz här. Om du använder gamla SoundBlaster kort, som SoundBlaster Pro, kan du behöva ändra detta till 22050 Hz. Alla andra värden är också möjliga, och kan vara riktiga i vissa fall (t.ex. proffsstudioutrustning). + + + +Kvalitet: + +Den här inställningen låter dig anpassa vilken ljudkvalitet som används för att spela upp ljud. + +Observera att högre ljudkvalitet ger upphov till högre CPU-användning. +Om du märker att ljud är långsamt, eller använder mycket CPU, försök reducera den här inställningen. + + + + + +Överskrid enhetsplats: + +Normalt så använder ljudservern en enhet som kallas /dev/dsp för ljudutmatning. Det ska fungera i de flesta fall. Ett undantag är om du använder devfs, då ska du använda /dev/sound/dsp istället. Andra alternativ är namn som /dev/dsp0 eller /dev/dsp1 om du har ett ljudkort som stöder flera utgångar, eller om du har flera ljudkort. + +Om du ofta använder program som inte känner till &arts;, och du har ett ljudkort som stöder det, försök att ställa in &arts; så att en annan enhet än /dev/dsp används. På detta sätt kan andra program använda den normala enheten, medan &arts; fortfarande kör, utan att ge felmeddelanden. + + + + + +Andra anpassningsbara alternativ: +Det finns vissa alternativ som erbjuds av &arts;, som kanske inte är tillgängliga i den här modulen, så här kan du lägga till kommandoradsalternativ som skickas direkt till artsd. Alternativen läggs till sist, så om det finns tveksamheter gäller de istället för valen som gjorts i det grafiska gränssnittet. För att se möjliga val, öppna ett terminalfönster och skriv artsd . + + + + + + + +&midi-kcontrol; + +
diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/arts/midi.docbook b/tde-i18n-sv/docs/kdebase/kcontrol/arts/midi.docbook new file mode 100644 index 00000000000..2ddd8581d77 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/arts/midi.docbook @@ -0,0 +1,47 @@ + + + +&Mike.McBride; &Mike.McBride.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+<acronym +>MIDI</acronym +>-inställning + +Den här modulen används för att avgöra vilken MIDI-enhet &kde; ska använda. Du kan också installera en MIDI-omgivning för enheten om du vill. + +Modulens användning är enkel. Klicka en gång på MIDI-enheten som du vill använda i listan. + +Om du vill använda en MIDI-mappare, markera helt enkelt rutan med namnet Använd MIDI-mappare under listan. Därefter kan du välja mappning i textrutan nedanför. Du kan klicka på ikonen till höger för att bläddra i filsystemet för att hitta mappningen om det behövs. + +
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b/tde-i18n-sv/docs/kdebase/kcontrol/background/index.docbook new file mode 100644 index 00000000000..da4eb71ff9e --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/background/index.docbook @@ -0,0 +1,512 @@ + + + +]> + +
+ + + +&Mark.Donohoe; +&Martin.R.Jones; + +&Mike.McBride; + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2005-01-18 +3.4 + + +KDE +Kcontrol +bakgrund +skrivbordsunderlägg + +
+ + + +Bakgrund + +Bakgrundsmodulen låter dig anpassa färger eller skrivbordsunderlägg för bakgrunden på skrivbordet. + +Den består av fyra områden: + + + +Området för att välja skrivbord + + +En område för att välja skrivbordsunderlägg + + +Bildskärm för förhandsgranskning + + +Ett område för att bestämma bakgrundsfärg + + + + + +Val av skrivbord + +Kombinationsrutan som heter Inställning för skrivbord:, används för att välja skrivbordet som du vill anpassa. Du kan välja något individuellt skrivbord, eller du kan välja Alla skrivbord så gäller ändringarna du gör alla skrivbord. + + + + +Bildskärm för förhandsgranskning + +Det här är ett förhandgranskningsfönster. Det ger dig en känsla vad du kan förvänta dig vid varje ändring. + + + + +Bakgrund + +Det här området låter dig ladda ett skrivbordsunderlägg över färgtoningen som valdes i området ovan. + +Det finns tre val tillgängliga här: + + + +Ingen bild + +Ingen bakgrundsbild visas. Färg- och mönsterval nedanför gäller fortfarande. + + + + +Bild + +En ensam bild används som bakgrund för det valda skrivbordet. +Hur bilden positioneras och skalas kan finjusteras nedanför. + + + + +Bildspel + +&kde; låter dig ha ett automatiskt bildspel med skrivbordsunderlägg. Tryck på knappen Ställ in... för att anpassa det. I dialogrutan som visas kan du välja vilken bild eller katalog med bilder som helst som är tillgänglig på datorn, genom att använda knappen Lägg till... för att bläddra i filsystemet. Ta bort tar bort markerad rad från listan. + +Du kan välja tidsintervallet som en bild visas i rutan Ändra bild efter:, och du kan välja Visa bilder i slumpmässig ordning om du inte vill att de ska visas i ordningen som de listas. + +Att visa ett skrivbordsunderlägg kräver att bilden finns i minnet. Om du har ont om minne, rekommenderas att du använder en liten bild, eller ingen alls. + +Skala eller centrera en liten bild kräver fortfarande att en bild som är lika stor som din skärm finns i minnet. + + + + + + + +Alternativ + + + +<guilabel +>Position:</guilabel +> + +Centrerat +Bilden centreras på skärmen utan att ändra storlek på bilden. Bakgrundsfärgerna finns på alla ställen som bilden inte täcker. + + +Sida vid sida +Bilden kopieras tills den fyller hela skrivbordet. Den första bilden placeras i övre vänstra hörnet på skärmen, och kopieras neråt till höger. + + +Sida vid sida centrerat +Bilden kopieras tills den fyller hela skrivbordet. Den första bilden placeras i mitten på skärmen, och kopieras uppåt, neråt till höger och till vänster. + + +Centrerat, max storlek +Bilden placeras i mitten på skärmen. Den skalas så att den fyller skrivbordet, men den ändrar inte längd/bredd förhållandet på originalbilden. Det här ger dig en bild som inte är förvrängd. + + +Centrerat, max storlek + +Bilden placeras i mitten på skärmen. Den skalas så att den fyller skrivbordet, men den ändrar inte längd/bredd förhållandet på originalbilden. Det här ger dig en bild som inte är förvrängd. Om det blir något utrymme över, så dupliceras bilden för att fylla det. + + + +Förstorat +Bilden skalas så att den fyller skrivbordet. Den sträcks ut i alla fyra hörnen för att passa. Det kan förvränga bilden. + + +Centrerad autoanpassning + +Om bilden passar skrivbordets storlek, fungerar det här läget som Centrerat. Om bilden är större än skrivbordet skalas den ner så att den passar, medan längd/bredd förhållandet behålls. + + + +Skala och beskär + +Förstora bilden utan att förvränga den till den både fyller skrivbordets bredd och höjd (beskär den om det behövs), och centrera den därefter på skrivbordet. + + + + + + +Färger: + +Den första kombinationsrutan låter dig välja färgtyp, toning eller mönster för att visa under (eller istället för) skrivbordsunderlägget. +Om du ska använda en bild som skrivbordsunderlägg, kan du hoppa över den här delen av dialogrutan. +Om det valda skrivbordsunderlägget inte täcker hela skrivbordet, visas de valda färgerna fortfarande i det återstående området. + + + +Enkel färg +Genom att välja det här läget, väljer du en färg med den första färgknappen, och hela bakgrunden fylls med den här enda färgen. + + +Horisontell +Genom att välja det här läget, väljer du två färger (med båda färgknapparna). &kde; startar då med färgen som väljs med Primär färg vid skärmens vänstra kant, och byter långsamt till den färg som väljs med Blandningsfärg när högra skärmkanten väl nåtts. + + +Vertikal +Genom att välja det här läget, väljer du två färger (med båda färgknapparna). &kde; startar då med färgen som väljs med Primär färg vid skärmens överkant, och byter långsamt till den färg som väljs med Blandningsfärg när skärmens underkant väl nåtts. + + +Pyramid +Genom att välja det här läget, väljer du två färger (med båda färgknapparna). &kde; startar då med färgen som väljs med Primär färg i varje hörn på skärmens, och byter långsamt till den färg som väljs med Blandningsfärg mot skärmens mitt. + + +Rörkorsning +Genom att välja det här läget, väljer du två färger (med båda färgknapparna). &kde; startar då med färgen som väljs med Första färg i varje hörn på skärmens, och byter långsamt till den färg som väljs med Andra färg mot skärmens mitt. Den här toningen har en annan form än pyramidtoningen. + + +Elliptisk +Genom att välja det här läget, väljer du två färger (med båda färgknapparna). &kde; startar då med färgen som väljs med Blandningfärg i mitten på skärmen, och byter långsamt till den färg som väljs med Primär färg mot skärmens hörn, i ett elliptiskt mönster. + + + +Mönster + +Resten av listan är namn på diverse mönster eller strukturer som du kan välja. +Klicka på OK, och &kde; visar mönstret du valt med de två färgerna du valde. Se avsnittet Lägga till, ta bort och ändra mönster, för mer information om mönster. + +Välj primär färg med den första färgknappen. Om du har valt ett mönster som kräver att två färger ställs in, kan den sekundära färgen ställas in genom att trycka på motsvarande knapp. + + + + + + + + + + +Blandning: + +Kombinationsrutan som heter Blandning:, innehåller alternativ som åstadkommer en jämn övergång (blandning) från skrivbordsunderlägget där det ändras till bakgrunden. + + +En kombinationsruta som låter dig välja blandningsläget. Många av lägena liknar blandningslägen för bakgrundsfärger. Välj läget från listan, och förhandsgranskningsfönstret visar hur det kommer att se ut. +Skjutreglaget Balans justerar blandningsförhållandet. Resultatet syns omedelbart i förhandsgranskningsfönstret. +Omvänd roller kan vända på bildens och bakgrundens roll för vissa typer av blandning. + + + + + + + + + + +Avancerade alternativ +Under skärmen för förhandsgranskning, finns en knapp som heter Avancerade inställningar. + +För att använda ett externt program för att visa bakgrunden i &kde;, välj helt enkelt Använd följande program för att rita bakgrunden. Tillgängliga &kde;-program listas, välj ett för att aktivera det. För att anpassa ditt val, till exempel för att ändra uppdateringsintervall, kan du trycka på knappen Ändra.... + +För att lägga till ett tredjepartsprogram (t.ex. XEarth), kan du använda knappen Lägg till.... En dialogruta visas som låter dig välja program, och fylla i annan information om det. Du kan ta bort en rad i listan genom att markera den och trycka på knappen Ta bort. + +Att använda tredjeparts externa program för att ändra bakgrunden är utanför det här dokumentets omfattning. Titta i dokumentationen för varje program för att hitta formatet för kommandoradens väljare och annan inställningsinformation. + +Dessutom kan du välja att ställa in färg på text som används för ikoner på skrivbordet i det här området. Om du tycker att ikontexten är svårläst mot ett skrivbordsunderlägg eller mönster, kan du välja en ren färg att visa under texten, eller aktivera en skugga under texten för att förbättra utseendet. + +Det är möjligt att ange hur många rader text som ska visas under varje ikon med Rader för ikontext:. Om texten är längre än vad som kan visas i inställt antal rader, avkortas den. Du kan också ange ett värde för alternativet Bredd för ikontext:. Värdet anges i bildpunkter, och förvalt värde är Automatisk, som ger ett standardvärde baserat på nuvarande teckensnitt. + +Till sist kan du ställa in Bakgrundscachens storlek. Standardvärdet (2048 Kibyte) är oftast ett säkert val. + + + + +Lägga till, ta bort och ändra skrivbordsunderlägg och mönster + +Det finns en knapp under förhandsgranskningsskärmen som heter Hämta nya skrivbordsunderlägg som hjälper dig att hämta nya skrivbordsunderlägg från en samling populära bilder på webbplatsen KDE-Look. Du kan förstås välja vilken bild som helst som du har tillgänglig som skrivbordsunderlägg, och den kan vara lagrad var som helst på hårddisken. För att ett skrivbordsunderlägg automatiskt ska visas i listan för alla användare, ska det sparas i katalogen $KDEDIR/share/wallpapers. + +Ett mönster är en bildfil, som &kde; använder som en mall för att rita bakgrunden. Bildfilen tillhandahåller formerna, men &kde; tillhandahåller färgerna. &kde; levereras med flera mönster, och du kan också lägga till nya. + +För att lägga till ett nytt mönster som är tillgänglig för alla användare på datorn, placera helt enkelt filen i $KDEDIR/share/apps/kdesktop/patterns/ + +Kopiera en .desktop-fil från den här katalogen, och ge den samma namn som den nya mönsterbildfilen. Ändra innehållet för att passa det nya mönstret. + +För att lägga till ett nytt mönster för en enda användare, lägg till filerna i $KDEHOME/share/apps/kdesktop/patterns/ + +För bäst resultat, ska mönstret vara en PNG-fil med gråskala. + + + + + +
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$$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/bell/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/kcontrol/bell/index.cache.bz2 new file mode 100644 index 00000000000..dfda7755328 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kcontrol/bell/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/bell/index.docbook b/tde-i18n-sv/docs/kdebase/kcontrol/bell/index.docbook new file mode 100644 index 00000000000..f184a592095 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/bell/index.docbook @@ -0,0 +1,125 @@ + + + +]> + +
+ + +Pat Dowler + +Matthias Hoelzer + +Mike McBride + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+2003-10-16 +3.2 + +KDE +Kcontrol +Alarm +Inställningar + +
+ + +Systemsummer + +Systemsummer eller alarm är en funktion i X-servern, som försöker dra nytta av tillgänglig hårdvara. + +&kde; använder inte normalt systemsummern, utan istället sina egna systemmeddelanden, som kan omfatta loggposter, meddelandefönster eller en egen ljudsignal. Du kan ställa in detta i en egen modul i inställningscentralen, Systemunderrättelser. + +Det är inte alltid möjligt för X-servern att verkligen skapa ett ljud som har exakt de egenskaper som väljs på grund av hårdvarubegränsningar. Till exempel är inte volymkontroll särskilt bra på de flesta PC:ar, så X-servern verkar låtsas använda låg volym med ett förkortat ljud. Därför, om inställningen inte verkar göra någonting, beror det på att X-servern och/eller hårdvaran inte stödjer någonting bättre. + +Användare kan anpassa följande egenskaper hos summern: + + + volym (procent av maximal volym) + tonhöjd (i Hz) + tonlängd (i millisekunder) + + +Du kan använda knappen Testa för att höra hur de nuvarande inställningarna låter. + +Avsnittsförfattare +Pat Dowler, Matthias Hoelzer mhk@kde.org +Överfört till KDE 2.0 by Mike McBride mpmcbride7@yahoo.com +Översättning Stefan Asserhäll stefan.asserhall@comhem.se + + + +
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$$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/cache/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/kcontrol/cache/index.cache.bz2 new file mode 100644 index 00000000000..6e50c981345 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kcontrol/cache/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/cache/index.docbook b/tde-i18n-sv/docs/kdebase/kcontrol/cache/index.docbook new file mode 100644 index 00000000000..2f43ca85d82 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/cache/index.docbook @@ -0,0 +1,92 @@ + + + +]> + +
+ + + + + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2003-10-12 +3.2 + + +KDE +Kcontrol +Konqueror +Cache + +
+ + +Cache + +Den här modulen låter dig kontrollera storleken på den lokala cachekatalogen som används av &konqueror;. Observera att varje användarkonto på din dator har en separat cachekatalog, och att denna katalog inte delas med andra webbläsare som &Netscape;. + +Att lagra lokala kopior av webbsidor som du har besökt låter &konqueror; ladda deras innehåll snabbare vid efterföljande besök. Det är bara nödvändigt att ladda innehållet från originalplatsen om det har ändrats sedan ditt senaste besök, eller om du klickar på ladda om i &konqueror;. + +Om du verkligen inte vill att någon av webbsidorna du besöker ska lagras på din dator, kan du stänga av &konqueror;s diskcache genom att inte markera rutan med namnet Använd cache. + +Här kan du ställa in hur aggressivt &konqueror; håller cachen uppdaterad. Håll cachen synkroniserad betyder att &konqueror; letar efter alla objekt i cachen, laddar ner dem om de inte finns där, och därefter visar objekten från cachen. Använd cache om möjligt betyder att &konqueror; försöker med cachen, och om ett objekt inte finns där laddas det direkt ner för visning. Nedkopplat webbläsningsläge betyder att &konqueror; försöker med cachen, och om ett objekt inte finns där görs inget försök att ladda ner det från Internet. + +Du kan anpassa cachens storlek genom att skriva in ett värde i textrutan som heter Cachestorlek på disk. Det här är medelvärdet på utrymmet i Kibyte som cachekatalogen får använda. Om cachen växer sig för stor, tar &konqueror; bort äldre filer för att reducera filstorleken på cachekatalogen. + +Det här är dock bara ett medeltal, och under en webbläsningssession kan cachen bli väsentligt större. + +Du kan använda knappen Töm cache för att tömma cachen när som helst. + + +
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$?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdebase/kcontrol/clock/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdebase/kcontrol/clock/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdebase/kcontrol/clock/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/clock/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/kcontrol/clock/index.cache.bz2 new file mode 100644 index 00000000000..904cdb2cb33 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kcontrol/clock/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/clock/index.docbook b/tde-i18n-sv/docs/kdebase/kcontrol/clock/index.docbook new file mode 100644 index 00000000000..3dc4d34d6ea --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/clock/index.docbook @@ -0,0 +1,107 @@ + + + +]> + +
+ + + +&Mike.McBride; &Mike.McBride.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2003-10-19 +3.2 + + +KDE +Kcontrol +klocka +datum +tid +ställ in +anpassa + +
+ + + +Datum och tid + +Du kan använda den här modulen för att ändra systemets datum och tid, med ett bekvämt grafiskt gränssnitt. + +Du måste ha behörigheter som systemadministratör (root) för att kunna ändra systemets datum och tid. Om du inte har de här behörigheterna, visar den här modulen bara de nuvarande inställningarna. + +När du först startar befinner du dig enbart i visningsläget. För att ändra inställningarna, klicka på Ändra. Om du är inloggad som root, går du direkt till ändringsdialogrutan. Om inte, frågar &kde; efter systemadministratörens lösenord. + + +Ändra inställningarna + +Du ställer in datum med den vänstra delen av modulen. Välj månad (kombinationsrutan längst upp), år (nummerinmatningsrutan längst upp), och dag i månaden (klicka på dagen i almanackan). + +Du ställer in tiden med rutorna under klockan. Du kan också direkt skriva in värdet. + +Tiden representeras i 24-timmarsformat. Om du vill sätta systemtiden till 8:00 på kvällen (EM), måste du skriva 20 (8 + 12) i timrutan. Om du vill sätta systemtiden till 8:00 på morgonen (FM) ska du skriva 8. + +För att ställa in en ny tidzon, välj helt enkelt en i kombinationsrutan längst ner. + +När du har ställt in det riktiga datumet och tiden, klicka på Verkställ för att ändringarna ska få effekt. + + + + +
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--dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/colors/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/kcontrol/colors/index.cache.bz2 new file mode 100644 index 00000000000..d3f0d1a8529 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kcontrol/colors/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/colors/index.docbook b/tde-i18n-sv/docs/kdebase/kcontrol/colors/index.docbook new file mode 100644 index 00000000000..5032c296a53 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/colors/index.docbook @@ -0,0 +1,192 @@ + + + +]> + +
+ + + +&Mike.McBride; &Mike.McBride.mail; +&Mark.Donohoe; &Mark.Donohoe.mail; +&Martin.R.Jones; &Martin.R.Jones.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2003-09-22 +3.2 + + +KDE +Kcontrol +färg + +
+ + + +Färger + +Inledning + +Modulen Färger består av fyra delar: + + +Förhandsgranskning av färgschema. +Nuvarande Färg för skärmdel. + +Tillgängliga färgscheman. +Kontrast-skjutreglage. + + +En grafisk komponent (eng. widget) är en vanlig term för att beskriva element i ett användargränssnitt som knappar, menyer och rullningslister. Du kan betrakta dem som de grundläggande delarna som sätts ihop för att skapa ditt program. + + +Förhandsgranska + +Den här delen av dialogen visar hur ett färgschema ser ut för utvalda grafiska komponenter. Det ger dig en förhandsgranskning av ditt nuvarande färgval. + +Ett färgschema består av en uppsättning med 18 färger. + +Var och en av de grafiska komponenterna är namngiven för att identifiera hur dina ändringar kommer att påverka färgschemat. + + + + +<guilabel +>Färg på skärmdel</guilabel +> + +Den utvalda komponenten i färgschemat visas i kombinationsrutan. Den här färgen kan ändras genom att klicka på den färgade rutan under kombinationsrutan. En färgvalsdialogruta visas då, där du kan välja en ny färg. När du är nöjd med ditt färgval, tryck på Ok i färgvalsdialogrutan. Färgen uppdateras i förhandsgranskningsområdet. + +Du kan välja vilken som helst av komponenterna i färgschemat från kombinationsrutan. + + + + +<guilabel +>Kontrast</guilabel +>-skjutreglaget + +Kontrast-skjutreglaget låter dig ändra kontrasten mellan olika nyanser av de valda färgerna. + +Förhandsgranskningsområdet uppdateras omedelbart för att visa effekterna av dina ändringar. + + + + +<guilabel +>Färgschema</guilabel +> + +Olika färgscheman levereras med &kde;, och du har full frihet att definiera dina egna. + +De tre huvudsakliga färgkomponenterna för varje schema visas intill namnet i listan. För att förhandsgranska ett schema i det större förhandsgranskningsområdet, klicka på namnet i listrutan. + +Du kan använda de färgscheman som tillhandahålls av &kde; som en startpunkt för att skapa ditt eget schema. Klicka på knappen Spara schema för att spara färgschemat med ett nytt namn, och ändra det sedan. + +När ett sådan användargenererat färgschema väljs, kan ändringar i det (som syns i förhandsgranskningen) sparas med Spara schema. Det kan också tas bort med Ta bort schema. + +De scheman som levereras med &kde; kan inte ändras eller tas bort. + +Du kan använda knappen Importera schema... för att lägga till nya poster i listan. Det kan vara färgscheman som du har skapat på en annan dator och sparat, eller färgscheman som du har laddat ner från en webbplats. + +Du kan välja om du vill att &kde; ska använda färgschemat också för program som inte hör till &kde;, genom att aktivera Använd färger för program utanför KDE. Alla program tillåter inte detta, men de flesta gör det. + + + + + + +
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b/tde-i18n-sv/docs/kdebase/kcontrol/cookies/index.docbook @@ -0,0 +1,241 @@ + + + +]> + +
+ + + +&Krishna.Tateneni; &Krishna.Tateneni.mail; +&Jost.Schenck; &Jost.Schenck.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2003-10-12 +3.2 + + +KDE +Kcontrol +kaka + + +
+ + +Kakor + +Kakor är en mekanism som används av webbplatser för att lagra och hämta information med din webbläsare. Till exempel, en webbplats kan låta dig anpassa innehållet och utseendet på sidorna du ser, så att dina val finns kvar vid olika besök på den webbplatsen. + +Webbplatsen kan komma ihåg vad du föredrar genom att lagra en kaka på din dator. Sedan, vid framtida besök, hämtar webbplatsen informationen som är lagrad i kakan för att anpassa platsens innehåll enligt dina tidigare angivna inställningar. + +Sålunda har kakor en mycket användbar roll i webbläsning. Tyvärr lagrar och hämtar ofta webbplatser information i kakor utan ditt uttryckliga godkännande. En del av den här informationen kan vara mycket användbar för webbplatsens ägare: genom att till exempel låta dem samla in statistik om hur många besök olika delar av webbplatser får, eller för att anpassa webbannonser. + +Modulen för kakor i inställningscentralen låter dig välja policy för användning av kakor när du utforskar Internet med &konqueror;s webbläsare. + +Observera att policyn som du väljer med den här modulen inte gäller för andra webbläsare såsom &Netscape;. + + + +Policy + +Under fliken Policy, kan du ställa in hur &kde;-program hanterar kakor. Du kan göra detta genom att ange en generell policy för kakor samt en lista med en speciell policy för vissa domäner eller värddatorer. + +Överst i policyfliken finns en ruta som heter Aktivera kakor. Om du inte markerar den här, är kakor helt och hållet inaktiverade. Det här kan dock göra webbläsningen ganska problematisk, särskilt eftersom vissa webbplatser kräver att webbläsaren har kakor aktiverade. + +Därför vill du antagligen aktivera kakor, och sedan ställa in en specifik policy hur du vill hantera dem. + +Den första gruppen alternativ skapar inställningar som gäller alla kakor. + + + +Acceptera bara kakor från servern som skickade dem + +Vissa sidor försöker lagra kakor från andra servrar än den som visar HTML-sidan. De visar till exempel annonser, och annonserna kommer från en annan dator, ofta en som hör till en stor reklamgrupp. Annonserna kan försöka lagra en kaka, som skulle låta dem följa sidorna som du tittar på över flera webbplatser. +Aktiveras det här alternativet, betyder det att bara kakor som kommer från samma webbserver som du är direkt ansluten till accepteras. + + + +Acceptera automatiskt sessionsbaserade kakor + + +Ett mer och mer vanlig användning för kakor är inte att spåra dina förflyttningar mellan flera besök på en webbplats, utan bara att följa vad du gör under ett enda besök. Sessionsbaserade kakor sparas så länge du tittar på platsen, och tas bort när du lämnar den. + +Webbplatser kan använda den här informationen för olika saker, oftast är det av bekvämlighetsskäl, så att du inte behöver logga in för att titta på sidor. Till exempel på en plats med webbpost, skulle du behöva ange ditt lösenord om och om igen för varje brev du vill läsa, utan någon form av sessions-id. Det finns andra sätt att åstadkomma detta, men kakor är enkla och mycket vanliga. + +Aktiveras det här alternativet, betyder det att sessionsbaserade kakor alltid accepteras, även om du inte accepterar någon annan sort, och även om du väljer att vägra ta emot kakor från en viss plats, så accepteras sessionsbaserade kakor från platsen. + + + + +Behandla alla kakor som sessionsbaserade kakor + +Om det här alternativet är aktiverat, betraktas alla kakor som sessionsbaserade kakor. Det betyder att de inte behålls när du lämnar webbplatsen. + +Definitionen av lämna webbplatsen är vag. Vissa kakor kan bli kvar en stund efter du inte längre tittar på några sidor från en viss webbplats. Detta är normalt. + + + + + +Avdelningen för Standardpolicy anger ytterligare alternativ som är ömsesidigt uteslutande — du kan bara välja ett av alternativen som standard, men du har frihet att välja andra alternativ för särskilda webbservrar. + + + +Fråga efter bekräftelse + +Om det här alternativet är markerat kommer du att bli tillfrågad varje gång en kaka lagras eller hämtas. Du kan välja att acceptera eller vägra ta emot varje kaka. Dialogrutan låter dig också ställa in en domänspecifik policy, om du inte vill fortsätta att bekräfta varje kaka för den domänen. + + + +Ta emot alla kakor + +Om det här alternativet är valt, accepteras alla kakor utan att fråga. + + + +Vägra ta emot alla kakor + +Om det här alternativet är valt, vägras alla kakor tas emot utan att fråga. + + + + +Förutom standardpolicyn för att hantera kakor, som du kan ställa in genom att välja en av de tre alternativen som beskrivs ovan, kan du också välja en policy för en specifik värddatordomän med kontrollerna i gruppen Plats/domänspecifika policies. + +Policyn fråga, ta emot, eller vägra kan appliceras på en specifik domän genom att klicka på knappen Ny..., som visar en dialogruta. I den här dialogrutan kan du skriva in namnet på domänen (med en inledande punkt), och sedan välja policyn som du vill applicera på den här domänen. Observera att poster också kan läggas till medan du utforskar Internet, om standardpolicyn är att fråga, och du väljer en generell policy för en specifik värddator (till exempel genom att välja Vägra ta emot alla kakor från den här domänen när du blir tillfrågad om en kaka ska accepteras.) + +Du kan också välja en specifik värddatordomän från listan och klicka på knappen Ändra... för att välja en annan policy för den domänen än den som visas i listan. + +För att ta bort en domänspecifik policy, välj den i listan, och klicka sedan på knappen Ta bort. Standardpolicyn används för domäner som har tagits bort från listan. + + + + +Hantering + +Under fliken Hantering kan du bläddra och selektivt ta bort kakor som har satts tidigare. + +I den övre delen av dialogrutan ser du en lista på domäner, som visas som ett träd. Klicka på + intill en domän för att se alla kakor som har satts för den här speciella domänen. Om du väljer en av kakorna, märker du att dess innehåll dyker upp under Kakdetaljer nedanför. + +Genom att klicka på knappen Ta bort kan du nu ta bort den valda kakan. Klicka på Ta bort alla för att ta bort alla lagrade kakor. + +Välj Uppdatera lista för att uppdatera listan från hårddisken. Du kanske vill göra detta om du har haft modulen öppen och håller på att prova webbplatser, eller har gjort många ändringar i själva modulen. + + + + + +
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b/tde-i18n-sv/docs/kdebase/kcontrol/crypto/index.docbook @@ -0,0 +1,313 @@ + + + +]> + +
+ + + +&Mike.McBride; &Mike.McBride.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2002-10-17 +3.1 + + +KDE +KControl +krypto +SSL +kryptering + + +
+ + + +Krypteringsinställningar + + +Inledning +Många program i &kde; kan utbyta information med krypterade filer och/eller nätverksöverföring. + + + +Användning + +Alla krypteringsmetoder är bara så starka som deras svagaste länk. I allmänhet, om du inte har tidigare utbildning/kunskap, är det bäst att inte ändra i den här modulen. + +Alternativen i den här modulen kan delas in i två grupper: + +Två alternativ längst ner i modulen Varna när SSL-läget aktiveras och Varna när du lämnar SSL-läget , låter dig avgöra om &kde; ska informera dig när du aktiverar eller lämnar SSL-kryptering. + +Övriga alternativ gäller hur man avgör vilka krypteringsmetoder som ska användas, och vilka som inte ska användas. När du väl har valt det krypteringsprotokoll som passar, klicka på Verkställ för att aktivera dina ändringar. + +Gör bara ändringar i den här modulen om specifik information om styrkan eller svagheten i en särskild krypteringsmetod ges dig från en tillförlitlig källa. + + + + + +Fliken <guilabel +>SSL</guilabel +> + +Det första alternativet är Aktivera TLS-stöd om det stöds av servern. TLS betyder transportlagersäkerhet (Transport Layer Security), och är den senaste versionen av SSL. Den integreras bättre med andra protokoll, och har ersatt SSL i protokoll som POP3 och SMTP. + +Följande alternativ är Aktivera SSLv2 och Aktivera SSLv3. Detta är andra och tredje versionen av SSL-protokollet, och normalt aktiveras båda. + +Det finns flera olika krypton tillgängliga, och du kan aktivera den separat i listan som heter SSLv2-krypton att använda och SSLv3-krypton att använda. Protokollet som verkligen används förhandlas fram av programmet och servern när anslutningen skapas. + +Det finns flera Kryptoguider, för att hjälpa dig välja en lämplig uppsättning att använda. + + + +Mest kompatibel + +Välj inställningar som verkar fungera bäst tillsammans med de flesta servrar. + + + +Endast US-krypton + +Välj bara amerikanska starka (128-bitar eller mer) krypton. + + + +Endast exportkrypton + +Välj bara svaga (56-bitars) krypton. + + + +Aktivera alla + +Väljer alla krypton och metoder. + + + + +Till sist finns det några allmänna SSL-inställningar. + + + +Använd EGD + +Om markerad, blir OpenSSL tillsagd att använda entropisamlingsdemonen (EGD), när pseudoslumptalsgeneratorn initieras. + + + + +Använd entropifil + +Om markerad, blir OpenSSL tillsagd att använda den givna filen som entropi, när pseudoslumptalsgeneratorn initieras. + + + + +Varna när SSL-läge aktiveras + +Om markerad, blir du varnad när du kommer till en SSL-baserad plats. + + + + +Varna när du lämnar SSL-läget + +Om markerad, blir du varnad när du lämnar en SSL-baserad plats. + + + + +Varna när okrypterad data skickas + +Om valt kommer du att bli meddelad innan okrypterad data sänds via en webbläsare. + + + + + + +Fliken <guilabel +>OpenSSL</guilabel +> + +Här kan du testa om OpenSSL-biblioteken har detekterats riktigt av &kde;, med knappen Testa. + +Om testen inte lyckas, kan du ange en sökväg till biblioteken i fältet som heter Sökväg till OpenSSL-delade bibliotek. + + + + +Fliken <guilabel +>Dina certifikat</guilabel +> + +Listrutan visar vilka av dina certifikat som &kde; känner till. Du kan lätt hantera dem här. + + + + +Fliken <guilabel +>Identifiering</guilabel +> + +Saknar ännu beskrivning + + + +Fliken <guilabel +>SSL-certifikat för noder</guilabel +> + +Listrutan visar vilka platser och personliga certifikat som &kde; känner till. Du kan lätt hantera dem här. + + + + + +
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index.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdebase/kcontrol/desktop/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdebase/kcontrol/desktop/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdebase/kcontrol/desktop/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/desktop/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/kcontrol/desktop/index.cache.bz2 new file mode 100644 index 00000000000..dbbbe6b3650 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kcontrol/desktop/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/desktop/index.docbook b/tde-i18n-sv/docs/kdebase/kcontrol/desktop/index.docbook new file mode 100644 index 00000000000..38723405937 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/desktop/index.docbook @@ -0,0 +1,136 @@ + + + +]> + +
+ + + +&Mike.McBride; &Mike.McBride.mail; +&Jost.Schenck; &Jost.Schenck.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2005-02-20 +3.4 + + +KDE +Kcontrol +skrivbord + +
+ + + +Skrivbord + + +<guilabel +>Utseendefliken</guilabel +> + +Här kan du anpassa hur ikoner på skrivbordet visas. + + + +Standardteckensnitt: +Det här alternativet kan användas för att ändra det teckensnitt som används på skrivbordet. Välj ett teckensnitt från kombinationsrutan. + + +Teckenstorlek: +Du kan ändra den relativa storleken för texten på skrivbordet. + + +Normal textfärg: +Det här alternativet låter dig välja färg på normal (inte markerad) text. + +Bakgrundsfärg för text: +Det här alternativet låter dig välja bakgrundsfärg på normal text. Om det inte markeras, har text en genomskinlig bakgrund. Om det markeras, kan du välja färg genom att trycka på knappen. + + +Stryk under filnamn +Avgör om filnamn är understrukna på skrivbordet. + + + + + +<guilabel +>Flera skrivbord</guilabel +> + +&kde; erbjuder dig möjligheten att ha flera virtuella skrivbord. Under den här fliken kan du ställa in antalet skrivbord samt deras namn. Använd bara skjutreglaget för att justera antal skrivbord. Du kan ange namn för skrivborden genom att skriva in text i textfälten nedanför. + +Om Mushjul över skrivbordet byter skrivbord är aktiverat, byts skrivbord till nästa virtuella skrivbord i nummerordning när hjulet rullas över en tom plats på skrivbordet, i riktningen du rullar (antingen upp eller ner). + + + + + +
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00000000000..324919f5896 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kcontrol/desktopbehavior/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/desktopbehavior/index.docbook b/tde-i18n-sv/docs/kdebase/kcontrol/desktopbehavior/index.docbook new file mode 100644 index 00000000000..f59641f76ec --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/desktopbehavior/index.docbook @@ -0,0 +1,268 @@ + + + +]> + +
+ + + +&Mike.McBride; &Mike.McBride.mail; +&Jost.Schenck; &Jost.Schenck.mail; +StefanAsserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2005-02-20 +3.4 + + +KDE +Kcontrol +skrivbord + +
+ + + +Skrivbordsuppträdande + + +Fliken <guilabel +>Skrivbord</guilabel +> + + + +Visa ikoner på skrivbord + +Avmarkera det här alternativet om du inte vill ha ikoner på skrivbordet. Utan ikoner kan skrivbordet vara något snabbare, men du kommer inte längre kunna dra filer till skrivbordet. +Det här tar inte bort några filer som redan är lagrade på skrivbordet, utan istället så döljs de. + +Om det är aktiverat, kan du också aktivera möjligheten Tillåt program i skrivbordsfönstret. + +Att aktivera det här alternativet låter dig välja ett program som skrivbordsunderlägg, till exempel xearth eller &kworldclock; + + + + + +Visa verktygstips + +Markera alternativet om du vill se verktygstips för ikoner på skrivbordet när du håller musen över dem. Verktygstipsen visar information om filen som ikonen representerar. Beroende på filtyp, kan informationen röra sig om enkel filstorlek och datum för okända filtyper, till fullständig metainformation som innehåll i taggar för musikfiler. + + + + +Menyrad överst på skärmen + +Det här alternativet avgör om det finns en meny längs överkanten på &kde;:s skrivbord, på liknande sätt som &MacOS;. + +Förvalt värde är Ingen. Om du väljer Skrivbordsmenyrad, visas en statisk meny lägst upp på skärmen, som visar skrivbordsmenyn. Till sist finns Aktuellt programs menyrad (Max OS-stil). Om det här alternativet är valt, har inte program sin menyrad tillsammans med sitt eget fönster längre. Istället finns en menyrad längst upp på skärmen, som visar menyerna för programmet som för närvarande är aktivt. Du kanske känner igen betendet från &MacOS;. + + + + + +Åtgärder för musknappar + + +I delen för val av musknapp kan du avgöra vad som händer om du klickar på en av de tre musknapparna på skrivbordet (där det inte finns något fönster). + +Inte alla möss har tre knappar. Möss med två knappar kan oftast aktivera mittenknappen genom att trycka på både vänsterknappen och högerknappen samtidigt. + +För var och en av de tre musknapparna, kan du välja: + + + +Ingen verkan +När du använder musknappen händer ingenting. + + + +Fönsterlistmeny +Det här visar en undermeny med alla virtuella skrivbord. För varje virtuellt skrivbord kan du välja vilket fönster som helst som finns på det skrivbordet. När det väl valts, byter &kde; till det skrivbordet och ger fokus till fönstret. + + + +Skrivbordsmeny +Det här visar en undermeny med specifika kommandon för &kde;. Du kan skapa ikoner, redigera bokmärken, klippa och klistra, köra kommandon, anpassa &kde;, arrangera ikoner, låsa skärmen och logga ut från &kde;. Det exakta innehållet i menyn varierar beroende på &kde;:s nuvarande tillstånd. + + + +Programmeny +Det här visar menyn Starta program (också känd som K-menyn), + + + +Egen meny 1 +Egen meny 2 + +Du kan också ställa in upp till två egna menyer. Om du väljer någon av dem, blir knappen Redigera... tillgänglig, och låter dig redigera innehållet i de egna menyerna. + + + + + + + + + + + + +<guilabel +>Filikoner</guilabel +> + +Först finns två alternativ angående placeringen av ikoner: + + + +Rada automatiskt upp ikoner +Om alternativet är aktiverat justerar &kde; ikoner i ett rutnät på skrivbordet. Om det inte är aktiverat, kan du släppa ikoner var som helst, och de justeras inte åt dig. + + +Visa dolda filer +Om det här alternativet är aktiverat, visas alla dolda filer på skrivbordet. I allmänhet skräpar det bara ner skrivbordsytan, men om du ofta arbetar med dolda filer eller kataloger, kan det vara användbart. +Var mycket försiktig när du tar bort eller ändrar dolda filer. Många av de här filerna är konfigurationsfiler och är nödvändiga för att din dator ska fungera som den ska. + + + + +&kde;:s skrivbord har en förhandsgranskningsfunktion för många filtyper, inklusive HTML-filer, bilder, &PostScript; och PDF, ljud, webbarkiv (om du har installerat lämpligt insticksprogram till &konqueror;) och textfiler. + +Om du aktiverar förhandsgranskning för en av de här, kommer filer av den här speciella filtypen inte representeras med standardikoner på skrivbordet, utan visas istället med miniatyrförhandsgranskning. På långsamma datorer kan det ta en del tid innan förhandsgranskningarna dyker upp, så du kanske inte vill aktivera den här funktionen då. + + + + +<guilabel +>Enhetsikoner</guilabel +> + +På vissa operativsystem (&Linux; och FreeBSD hittills) kan &kde; dynamiskt visa ikoner för alla monteringsbara enheter som är tillgängliga. Det kan vara &CD-ROM;-enheter, diskettenheter eller delade nätverkskataloger. + +Om du aktiverar det här, kan du välja för vilka sorters enheter som du vill att snabbåtkomstikoner skall visas. + + + + +
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$(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/ebrowsing/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/kcontrol/ebrowsing/index.cache.bz2 new file mode 100644 index 00000000000..a4d5fc99395 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kcontrol/ebrowsing/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/ebrowsing/index.docbook b/tde-i18n-sv/docs/kdebase/kcontrol/ebrowsing/index.docbook new file mode 100644 index 00000000000..4aefdb7a397 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/ebrowsing/index.docbook @@ -0,0 +1,195 @@ + + + +]> + +
+ + + +&Krishna.Tateneni; &Krishna.Tateneni.mail; +&Yves.Arrouye; &Yves.Arrouye.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2002-10-16 +3.1 + + +KDE +Kcontrol +utökad webbläsning +Webbgenvägar +webbläsning + + +
+ + +Webbgenvägar + + + +Inledning + +&konqueror; erbjuder en del funktioner för att förbättra din upplevelse på Internet. En sådan funktion är webbgenvägar. + +Du kanske redan har märkt att &kde; är mycket Internetvänligt. Du kan till exempel klicka på menyalternativet Kör kommando eller skriva in snabbtangenterna som hör till kommandot (AltF2, om du inte har ändrat det) och skriva in en webbadress. Webbadress (Uniform Resource Identifier). Ett standardiserat sätt att beteckna resurser som en fil på din dator, en webbadress, en e-postadress, etc.... + +Webbgenvägar, å andra sidan, låter dig hitta på nya pseudowebbadresscheman, eller genvägar, som låter dig parametrisera vanliga webbadresser. Om du till exempel gillar Google-sökmotorn, kan du ställa in KDE så att ett pseudowebbadresschema som gg startar en sökning på Google. På det här sättet söker gg:min fråga efter min fråga på Google. + +Man kan förstå varför vi kallar dem pseudowebbadresscheman. De används som ett webbadresschema, men inmatningen är inte kodad riktigt som en webbadress, så man skriver google:kde apps och inte google:kde+apps. + +Du kan använda webbgenvägar var som helst där du normalt använder webbadresser. Genvägar för flera sökmotorer ska redan finnas inställda i systemet, men du kan lägga till nya nyckelord, och ändra eller ta bort existerande i modulen Webbgenvägar. + + + + + +Användning + +Det finns en enda flik i den här inställningsmodulen. Titeln på fliken är Sökord. Fliken har två huvudrutor, en för Internetsökord och en för webbgenvägar. + + + +Webbgenvägar + +De beskrivande namnen på de definierade webbgenvägarna visas i listrutan. Som med andra listor i &kde;, kan du klicka på en kolumnrubrik för att ändra sorteringsordningen mellan stigande och fallande ordning, och du kan ändra storlek på kolumnerna. + +Om du klickar på en specifik post i listan över definierade sökbegrepp, visas detaljerna för den posten i textrutor omedelbart till höger om listan. Förutom det beskrivande namnet kan du se webbadressen som används, samt den tillhörande genvägen som du kan skriva in varsomhelst i &kde; där en webbadress förväntas. Ett givet sökbegrepp kan ha flera genvägar som skiljs av kommatecken. + +Textrutorna används inte bara för att visa information om en post i listan med Internetsökord, utan också för att ändra eller lägga till nya poster. + +Du kan ändra innehåll i både textrutan Webbadress för sökning och Webbadressförkortningar. Klicka på Ok för att spara ändringarna, eller Avbryt för att avsluta dialogrutan utan att göra några ändringar. + +Om du tittar på innehållet i textrutan Webbadress för sökning märker du att det ingår en i många, om inte alla, posterna. Den här sekvensen av två tecken fungerar som en parameter, vilket betyder att de byts mot vad du än skrev efter det kolon som separerar en genväg och dess parameter. Låt oss visa några exempel för att klargöra idén. + +Antag att webbadressen är http://www.google.com/search?q=\1, och gg är en genväg till den här webbadressen.Då är gg:alfa ekvivalent med http://www.google.com/search?q=alfa . Du kan skriva vad som helst efter : tecknet, vad du än skriver ersätter helt -tecknen, efter det har konverterats till den lämpliga teckenuppsättningen för sökmotorn och kodats som en riktig webbadress. Bara -delen av webbadressen för sökning påverkas, resten antas redan vara kodat som en webbadress och lämnas som det är. + +Du kan också ha genvägar utan parametrar. Antag att webbadressen är file:/home/me/mydocs/kofficefiles/kword och genvägen är mittkword. Då är mittkword: det samma som att skriva hela webbadressen. Observera att det inte finns något efter kolon när genvägen skrivs, men att kolon krävs fortfarande för att genvägen ska kännas igen som en sådan. + +Nu har du förstås insett att även om de här genvägarna kallas webbgenvägar, är de i själva verket genvägar till parametriserade webbadresser, som inte bara kan peka på webbplatser som sökmotorer utan också på allt annat som en URL kan peka på. Webbgenvägar ger en mycket kraftfull navigationsfunktion i &kde;. + + + + + + + +
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+1,143 @@ + + + +]> + +
+ + + +&Krishna.Tateneni; &Krishna.Tateneni.mail; +&Jost.Schenck; &Jost.Schenck.mail; +&Mike.McBride; &Mike.McBride.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2002-09-01 +3.1.00 + + +KDE +Kcontrol +e-post +e-post + + +
+ +E-post + + + +Inledning + +E-postmodulen i inställningscentralen låter dig skriva in och spara grundläggande information om e-post. Den här informationen används när funktioner som hör ihop med e-post utförs i &kde;, till exempel när felrapporter skickas från &kde;:s kraschhanteringsprogram. + +Program som &kmail;, som används för att läsa och skicka e-post, kan tillhandahålla många fler alternativ för att ställa in hur e-post hanteras. De här alternativen beror på det speciella program som används. Till exempel &kmail; erbjuder egna inställningsmöjligheter. + +En del av informationen som behövs för att ställa in e-post ska du ha fått från din Internetleverantör (ISP). Om du är ansluten till ett lokalt nätverk, bör systemadministratören för ditt nätverk kunna hjälpa dig. + + + + +Användning + +&kde; upprättar automatiskt en del av informationen i den här modulen, från datorns inloggningsinformation. Du måste skriva in återstående information. +Alternativen på sidan är, uppifrån och ner: + + + +Fullständigt namn +Skriv in ditt fullständiga namn, som du vill att det ska se ut i e-post som du skickar. + + + +Organisation +Om du arbetar för ett företag eller en organisation, kan du skriva in namnet i textrutan. + + + +E-postadress +För att kunna använda e-post, måste du skriva in din e-postadress här. + + + +Svarsadress +Om svar på din e-post ska skickas till en annan adress, kan du skriva in den i den här textrutan. + + + + + + +
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b/tde-i18n-sv/docs/kdebase/kcontrol/energy/index.docbook @@ -0,0 +1,138 @@ + + + +]> + +
+ + + +&Mike.McBride; &Mike.McBride.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2002-02-12 +3.00.00 + + +KDE +Kcontrol +energi + +
+ + +Energi + + +Inledning + +Den här modulen är användbar för alla datorer som har en bildskärm som uppfyller Energy Star-normen. (utrustning som uppfyller Energy Star kan ställas in att automatiskt gå in i energisparläge när det är lämpligt, utan manuell påverkan.) + +Nästan alla elektriska apparater kan uppfylla Energy Star-normen. Den här modulen hanterar dock inte inställningar för att stanna hårddiskar, slå av skrivare, etc. De här inställningarna påverkar bara beteendet hos din bildskärm. + +Använd inte den här modulen för information om hur komponenter i en bärbar dator stängs av. Se istället modulen som heter Strömförsörjning för bärbara datorer, för detaljer. + +När det gäller datorskärmar kan datorn kontrollera bildskärmen, och byta mellan fyra tillstånd: På, vänteläge, viloläge, och av. + +Den följande listan över tillstånd är en generalisering, och du kan upptäcka att din bildskärm skiljer sig från beskrivningarna nedan. + + är normal operation av din bildskärm medan du använder den. + +VÄNTELÄGE ger ofta en mindre energisparfunktion. Den här inställningen betyder ofta att skärmen blir svart, och att bildröret inte är aktivt, men redo att gå igång. När du behöver använda bildskärmen igen, kommer den igång mycket snabbt. + +VILOLÄGE är ett alternativ med mycket låg energiförbrukning. I de flesta bildskärmar blir skärmen svart, bildröret stängs av helt, och magneterna som styr det stängs av. Även om energiförbrukningen reduceras drastiskt, kan det ta upp till 10-15 sekunder att aktivera bildskärmen. Datorn ska alltid kunna sätta på bildskärmen eller återställa den till vänteläge när man är i viloläge. + +AV betyder just det. Datorskärmen stängs av. Det betyder oftast att datorn inte kan sätta på bildskärmen själv. Naturligtvis gör detta att effektförbrukningen blir minimal (noll). + + + +Användning + +Det är mycket enkelt att använda den här modulen: + +Om din bildskärm uppfyller Energy Star-normen, ska du markera rutan Aktivera bildskärmens energisparfunktion. Det här aktiverar energisparkommandona. + +De tre följande skjutreglagen talar om för datorn hur många minuters inaktivitet som behövs innan den automatiskt byter till ett nytt läge. Dessa värden kan justeras med skjutreglagen eller i rutorna. + +Tiderna adderas inte, utan alla börjar räkna från noll. + +Som ett exempel: + +Om du ställer in vänteläge till 10 minuter, viloläge till 20 minuter och stäng av efter 30 minuter, och du slutar använda din dator klockan 9, så kommer monitorn att: Gå in i vänteläge klockan 9:10, gå in i viloläge klockan 9:20, och stänga av klockan 9:30 + +När du är nöjd med inställningarna, klicka Ok. + + + + + +
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@for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/filemanager/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/kcontrol/filemanager/index.cache.bz2 new file mode 100644 index 00000000000..cc37fdc43b5 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kcontrol/filemanager/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/filemanager/index.docbook b/tde-i18n-sv/docs/kdebase/kcontrol/filemanager/index.docbook new file mode 100644 index 00000000000..1e926a4be79 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/filemanager/index.docbook @@ -0,0 +1,388 @@ + + + +]> + +
+ + + +&Mike.McBride; &Mike.McBride.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2002-10-16 +3.1 + + +KDE +Kcontrol +filhanterare + +
+ +Filhanterare + +I den här modulen kan du ställa in olika aspekter av &konqueror;s filhanteringsfunktionalitet. + +&konqueror;s webbläsningsfunktionalitet har sin egen inställningsmodul. + + +Användning + +Inställningsalternativen för filhanteraren är organiserade under flikar som beskrivs nedan: + + + +Utseende +Den här fliken innehåller alternativ som anpassar utseendet hos &konqueror;s fönster, som det förvalda teckensnittets färg. + + + +Beteende +Den här fliken innehåller några av &konqueror; globala inställningar + + + +Förhandsgranskning + +Under den här fliken, kan du anpassa när &konqueror; ska visa förhandsgranskningar. + + + + + +Utseende + +Följande inställningar avgör hur text och färger visas i &konqueror;s filhanteringsfönster. + + + +Standardteckensnitt: + +Det här är teckensnittet som används för att visa text, såsom filnamn, i &konqueror;s fönster. + + + + +Teckenstorlek: + + +Låter dig styra storleken för text, medan Standardteckensnitt avgör vilket teckensnitt som används. + + + + +Normal textfärg: + +Avgör standardtextfärgen. + + + + +Ikontextens höjd: + +Det maximala antalet rader som kan användas för att visa ikontext. Långa rader avkortas i slutet av den sista raden. + Du kan fortfarande se filnamn med radbrytning genom att hålla musen över ikonen. + + + + +Ikontextens bredd: + +Den maximala bredden för ikontext när &konqueror; använder flerkolumnsvy. + + + + +Stryk under filnamn + +När Stryk under filnamn är markerad, stryks filnamnen under så att de ser ut som länkar på en webbsida. + + + + +Visa filstorlekar i byte: + +Den sista kryssrutan på den här sidan avgör hur &konqueror; visar filstorlekar, när du är i ett av filhanterarens lägen som normalt visar den här informationen. Om du markerar Visa filstorlekar i byte så visas alltid filstorlekar i byte. Om du inte markerar den visas filstorleken i byte, kibibyte eller Mebibyte, beroende på deras storlek. + + + + + + +Beteende + + +<guilabel +>Diverse inställningar</guilabel +> + +Öppna kataloger i egna fönster + Om det här alternativet är valt, skapas ett nytt &konqueror;-fönster när du öppnar en katalog, istället för att visa den katalogens innehåll i det nuvarande fönstret. + + + +Visa nätverksoperationer i ett enda fönster + +Om inte markerad, och du laddar ner en fil, dyker en dialogruta upp som visar status för överföringen. + + + Dialogruta för nerladdning + + + Dialogruta för nerladdning + + Dialogruta för individuell nerladdning + + + + +Om du påbörjar en ny överföring, visas en annan dialogruta. (&Netscape;-användare är bekanta med det här beteendet) + +Om markerad, grupperas alla statusfönster för överföringar tillsammans i en enda dialogruta. + + Dialogruta för nerladdning + + + Dialogruta för nerladdning + + Dialogruta för samlad överföring + + + + +Om du väljer att använda dialogrutan för samlad nerladdning, kan du ta bort överföringar genom att klicka en gång på överföringen som du vill avbryta, och sedan klicka på knappen Ta bort till vänster. + + + + + +Visa filtips + +Här kan du styra om du vill se ett litet verktygstips med ytterligare information om filen, när musen flyttas över den. + + + + +Visa förhandsgranskningar i filtips + +Här kan du styra om filtips ska visa en miniatyrbild som förhandsgranskning av filen. + + + + +Webbadressen hem +Det här är webbadressen (t.ex. en katalog eller en webbsida) som &konqueror; hoppar till när man trycker på Hem-knappen.Förvalt är användarens hemkatalog, som indikeras med ~. + + + +Du kan ange sökvägen som är din Webbadress hem genom att skriva in den i textfältet, eller använda bläddringsikonen. Standardvärdet är ~ som är en standardförkortning för katalogen $HOME. När du klickar på ikonen hem i panelen, i en dialogruta för att öppna eller spara filer, eller inne i &konqueror; i filhanteringsläge, är det denna katalogen som visas. + +Inställningen Fråga efter bekräftelse talar om för &konqueror; vad som ska hända när du väljer Ta bort, Flytta till papperskorgen, eller Förstör för en fil i ett &konqueror;-fönster. Om någon ruta är vald, frågar &konqueror; efter bekräftelse innan den motsvarande åtgärden utförs. + + + + +Förhandsgranskning + +&konqueror; har en förhandsgranskningsfunktion för många filtyper, inklusive HTML-filer, bilder, &PostScript; och PDF, ljud, webbarkiv (om du har installerat det rätta insticksprogrammet för &konqueror;) och textfiler. + +Om du aktiverar förhandsgranskning för en av de här, så kommer inte filer av just den här typen visas med standardikoner i filhanteraren, utan istället med miniatyrbilder för förhandsgranskning. På långsamma datorer kan det ta lite tid innan miniatyrbilderna visas, så då kanske du inte vill aktivera den här funktionen. + +I den här modulen kan du ange för vilka protokoll som du vill att förhandsgranskning ska vara tillgängligt. Att skapa miniatyrbilderna kräver att &konqueror; laddar ner åtminstone en del av filen för att skapa miniatyrbilden. &konqueror;, liksom resten av &kde; är helt nätverkstransparent, och behandlar en &FTP;-katalog precis som om den fanns på din lokala hårddisk. Det här kan orsaka en fördröjning, särskilt om du till exempel tittar på en katalog som är full med bilder via en långsam nätverksanslutning. + +Du kan aktivera eller stänga av förhandsgranskning individuellt för varje protokoll. Du kan till exempel aktivera förhandsgranskning för NFS-monterade enheter om du har ett snabbt nätverk, men stänga av dem för &FTP; eftersom din nätverksanslutning går via ett modem. + +Du kan förfina den maximala storleken då &konqueror; försöker skapa en miniatyrbild ytterligare. Standardvärdet är 1 Mibyte. Med andra ord, i normalfall, om en fil är 900 Kibyte stor, och protokollet som du använder för att titta på katalogen är aktiverat, så kommer &konqueror; att skapa en miniatyrbild för den. Om filen är 1,1 Mibyte stor, så skapar &konqueror; inte en miniatyrbild, även om protokollet är aktiverat. + +Du kan aktivera eller stänga av förhandsgranskning i farten inne i &konqueror;. Om du till exempel normalt vill förhandsgranska bilder för alla protokoll, men märker att en viss server är mycket långsam när den ska skicka data, så kan du stänga av den för ögonblicket, och senare aktivera den igen. + +Du kanske också vill markera kryssrutan Öka storleken av förhandsgranskningar i förhållande till ikoner, för att kunna se mer information i miniatyrbilderna. + +Många bildfiler innehåller redan en miniatyrbild. Du kan markera Använd miniatyrbilder som ingår i filer för att använda dem. Det sparar in väntetiden för att skapa miniatyrbilder, när du tittar på en katalog full med bilder som inte tidigare har visats i &konqueror;. + + + + + + + +
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+ cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdebase/kcontrol/filetypes/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdebase/kcontrol/filetypes/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/filetypes/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/kcontrol/filetypes/index.cache.bz2 new file mode 100644 index 00000000000..da453266959 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kcontrol/filetypes/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/filetypes/index.docbook b/tde-i18n-sv/docs/kdebase/kcontrol/filetypes/index.docbook new file mode 100644 index 00000000000..016e9ce8063 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/filetypes/index.docbook @@ -0,0 +1,485 @@ + + + +]> + +
+ + +Filbindningar + +&Mike.McBride; &Mike.McBride.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2003-10-13 +3.2 + + +KDE +Kcontrol +filbindningar +bindning + +
+ +Filbindningar + + +Inledning + +En av de mest bekväma funktionerna i &kde;, är möjligheten att automatiskt passa ihop en datafil med dess program. Som ett exempel, när du klickar på ett &kword;-dokument i &konqueror;, startar &kde; automatiskt &kword;, och laddar automatiskt filen i &kword; så att du kan börja arbeta med den. + +I det ovanstående exemplet, binds &kword; datafilen med &kword; (programmet). Dessa filbindningar är avgörande för &kde;:s funktion. + +När &kde; installeras, skapar det automatiskt hundratals bindningar till många av de vanligaste datatyperna. De här ursprungliga bindningarna är baserade på den vanligaste programvaran som ingår, och de vanligaste användarpreferenserna. + +Tyvärr kan inte &kde;: + + +förutsäga varje möjlig kombination av programvara och datafiler +förbereda för filformat som ännu inte har uppfunnits +eller förutsäga var och ens favoritprogram för vissa filformat + + +Du kan ändra dina nuvarande filbindningar eller lägga till nya med den här modulen. + +Varje filbindning lagras som en MIME-typ. &MIME; står för Multipurpose Internet Mail Extensions. Det låter en dator avgöra filtypen utan att öppna och analysera formatet för varenda fil. + + + + +Hur det här modulen används + +Filbindningarna är organiserade i flera kategorier, och du har åtminstone: + + +Program +Ljud +Bilder +I-noder +Meddelanden +Flerdelade +Utskrifter +Text +Video + + +Alla filbindningar är sorterade under en av dessa kategorier. + +Det finns också en översiktskategori Alla, som visar alla filtyperna i en lista, utan att kategorisera dem. + +Det finns ingen funktionell skillnad mellan några av kategorierna. De här kategorierna är gjorda för att hjälpa dig organisera dina filbindningar, men de påverkar inte bindningarna på något sätt. + +Kategorierna är listade i rutan som heter Kända typer. + +Du kan utforska varje kategori, och se filbindningarna som finns i dem, genom att dubbelklicka på kategorinamnet. En lista med de MIME-typer som hör till kategorin visas. + +Du kan också söka efter en särskild &MIME;-typ genom att använda sökrutan. Sökrutan heter Hitta filnamnsmönster och finns ovanför kategorilistan. + +Skriv in den första bokstaven i &MIME;-typen du är intresserad av. Kategorierna expanderas automatiskt, och bara MIME-typer som innehåller den bokstaven visas. + +Därefter kan du skriva in en andra bokstav och MIME-typerna begränsas ytterligare till de MIME-typer som innehåller de två tecknen. + + +Lägga till en ny MIME-typ. + +Om du vill lägga till en ny &MIME;-typ till dina filbindningar, kan du klicka på knappen Lägg till. En liten dialogruta visas. Du väljer kategori från kombinationsrutan, och skriver in &MIME;-namnet i den tomma rutan som heter Typnamn. Klicka OK för att lägga till den nya MIME-typen, eller klicka Avbryt för att inte göra det. + + + + +Ta bort en MIME-typ. + +Om du vill ta bort en &MIME;-typ, välj den &MIME;-typ du vill ta bort genom att klicka en gång med musen på dess namn. Klicka sedan på knappen som heter Ta bort. &MIME;-typen tas omedelbart bort. + + + + +Redigera en MIME-typs egenskaper. + +Innan du kan redigera en &MIME;-typs egenskaper, måste du först ange typen. Bläddra igenom kategorierna tills du hittar &MIME;-typen som du vill redigera, och klicka sedan en gång på den med musen. + +Så fort du har valt &MIME;-typen, visas de nuvarande värdena för typen i modulfönstret. + +Du kommer att märka att de nuvarande värdena är delade på två flikar: Allmänt och Inbäddning + + + +Allmänt + +Det finns fyra egenskaper för varje &MIME;-typ under den här fliken: + + +MIME-typikon är ikonen som syns när &konqueror; används som filhanterare. +Filnamnsmönster är ett sökmönster som &kde; använder för att avgöra &MIME;-typen. +Beskrivning är en kort beskrivning av filtypen. Den är bara till för din skull. +Önskad ordning av program avgör vilka program som hör ihop med den angivna &MIME;-typen. + + + + + +Inbäddningsfliken + +Inbäddningsfliken låter dig avgöra om en fil visas i ett &konqueror;-fönster, eller genom att starta programmet. + + + + + + + +Ändra ikonen + +För att ändra ikonen, klicka på ikon-knappen. En dialogruta visas, som innehåller alla tillgängliga ikoner. Klicka en gång med musen på ikonen som du föredrar, och klicka OK. + + + + +Redigera MIME-typens mönster + +Rutan som heter Filnamnsmönster, avgör vilka filer som ingår i den här MIME-typen. + +Vanligtvis väljs filer baserat på deras ändelse. (Exempel: filer som slutar med .wav är ljudfiler, som använder WAV-formatet och filer som slutar på .c är programfiler skrivna i C). + +Du skriver in ditt filnamnsmönster i den här rutan. + +Asterisken (*) är ett jokertecken som används i nästan varje MIME-typmönster. En fullständig förklaring av jokertecken är utanför den här manualens omfattning, men det är viktig att förstå att asterisken (i det här sammanhanget), matchar hur många tecken som helst. Som ett exempel: *.pdf matchar Datafil.pdf, Grafik.pdf och Användare.pdf, men inte PDF, Datafil.PDF, eller .pdf. + +Det är mycket fördelaktigt att ha flera mönster. Ett för små bokstäver, och ett för stora, etc. Det här hjälper till att försäkra att &kde; kan avgöra filtypen med större noggrannhet. + + + + +Redigera MIME-typens beskrivning. + +Du kan skriva in en kort beskrivning av &MIME;-typen i textrutan med namnet Beskrivning. Det här namnet är till för att hjälpa dig, det påverkar inte &MIME;-typens funktion. + + + + +Redigera programbindningarna + +Det finns fyra knappar (Flytta upp, Flytta ner, Lägg till och Ta bort) och en textruta (som listar programmen) som används för att anpassa programmen. + +Textrutan listar alla program som hör ihop med en specifik &MIME;-typ. Listan är i en viss ordning. Det översta programmet används i första hand. Nästa program neråt i listan är det andra, etc. + +Vad menar du med att det finns mer än ett program per &MIME;-typ? Varför är det nödvändigt? + +Vi började med att säga att &kde; kommer förinställt med hundratals filbindningar. I verkligheten är det så att varje system som &kde; installeras på har olika uppsättningar med program. Genom att tillåta flera bindningar per &MIME;-typ, kan KDE fortsätta att köra om ett visst program inte är installerat på systemet. + +Som ett exempel: +Det finns två program som hör ihop med &MIME;-typen pdf. Det första programmet heter PS/PDF-visare. Om ditt system inte har PS/PDF-visaren installerad, så startar &kde; automatiskt det andra programmet Adobe Acrobat Reader. Som du förstår hjälper det här &kde; att hålla igång när du lägger till och tar bort program. + +Vi har klargjort att ordningen är viktig. Du kan ändra ordningen av programmen genom att klicka en gång med musen på programmet du vill flytta, och sedan antingen klicka på Flytta upp eller Flytta ner. Det här flyttar det valda programmet upp eller ner i listan av program. + +Du kan lägga till nya program till listan genom att klicka på knappen som heter Lägg till. En dialogruta visas. Du kan välja programmet du vill använda för den här MIME-typen med den här dialogrutan. Klicka OK när du är klar, och programmet läggs till i den nuvarande listan. + +Du kan ta bort ett program (och på så sätt säkerställa att programmet aldrig körs med den här &MIME;-typen) genom att klicka en gång på programmets namn, och klicka på knappen Ta bort. + +Det är en bra idé att använda knapparna Flytta upp och Flytta ner för att justera oönskade program till en lägre position i listan, istället för att ta bort dem helt från listan. När du väl har tagit bort programmet, om det program du föredrar skulle bli otillgängligt, kommer det inte att finnas något program för att titta på dokumentets data. + + + + +Inbäddning +Genom att klicka på fliken Inbäddning ser du tre alternativknappar i rutan Åtgärd vid vänsterklick. De bestämmer hur &konqueror; visar den valda &MIME;-typen: + + +Visa fil i inbäddad visare +Om det här är valt visas filen inne i &konqueror;-fönstret. +Visa fil i separat visare +Det här gör att ett separat fönster skapas när den här MIME-typen visas. +Använd gruppinställningar +Det här gör att MIME-typen använder inställningarna för typens grupp. (Om du redigerar en MIME-typ för ljud, så används ljudgruppens inställningar). + + +Under det här finns en textruta som heter Önskad ordning av tjänster. + +När du är i &konqueror;, kan du högerklicka, och en meny med ett val som heter Förhandsgranska med... visas. Den här rutan listar programmen som visas, i den ordning de visas, i den här menyn. + +Du kan använda knapparna Flytta upp och Flytta ner för att ändra ordningen. + + + + +Göra ändringarna permanenta + +När du är klar med ändringarna för MIME-typerna, kan du klicka på Verkställ för att göra ändringarna permanenta, men bli kvar i modulen. + + + + + + +
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$(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdebase/kcontrol/fonts/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdebase/kcontrol/fonts/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdebase/kcontrol/fonts/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/fonts/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/kcontrol/fonts/index.cache.bz2 new file mode 100644 index 00000000000..ebb641f2758 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kcontrol/fonts/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/fonts/index.docbook b/tde-i18n-sv/docs/kdebase/kcontrol/fonts/index.docbook new file mode 100644 index 00000000000..7b6cb14d4cf --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/fonts/index.docbook @@ -0,0 +1,179 @@ + + + +]> + +
+ + + +&Mike.McBride; &Mike.McBride.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2003-09-22 +3.2 + + +KDE +Kcontrol +teckensnitt + +
+ + + +Teckensnitt + +Den här modulen är konstruerad för att du enkelt ska kunna välja olika teckensnitt för de olika delarna på &kde;:s skrivbord. + +Panelen består av olika teckensnittsgrupper för att ge dig stor flexibilitet i inställningen av teckensnitt. + + +Allmän: Används överallt där övriga teckensnittsgrupper inte passar + +Med fast breddsteg: Överallt där ett icke-proportionellt teckensnitt anges + + + +Verktygsrad: Teckensnitt som används för verktygsrader i &kde;-program + +Meny: Teckensnitt som används i &kde;:s programmenyer + +Namnlist: Teckensnitt som används i fönstrets namnlist + +Aktivitetsfält: Teckensnitt som används för miniprogram i aktivitetsfältet + +Skrivbord: Teckensnitt som används på skrivbordet för att namnge ikoner + + + +Varje teckensnitt har en motsvarande Välj...-knapp. Genom att klicka på den här knappen, visas en dialogruta. Du kan använda dialogrutan för att välja ett nytt teckensnitt, stil, storlek och teckenuppsättning. Klicka sedan på OK. + +Ett exempel på teckensnittet du har valt visas i utrymmet mellan teckensnittets gruppnamn och knappen Välj.... + +När du är klar, klicka på Ok, och alla nödvändiga komponenter i &kde; startas om så att ändringarna omedelbart verkställs. + +Knappen Justera alla teckensnitt... låter dig snabbt ange en egenskap eller ett antal egenskaper för alla teckensnitt som markerats ovan. En dialogruta för teckensnittsval som liknar den vanliga visas, men du bör lägga märke till kryssrutor som låter dig ändra Teckensnitt, Stil eller Storlek oberoende av varandra. Du kan markera en, två, eller alla tre alternativen, och de används för alla grupperna av teckensnitt. + +Om du till exempel har valt flera olika teckensnitt ovan, och inser att alla är en storlek för stora (det här inträffar ofta när du till exempel ändrar skärmupplösningen), kan du använda en ny teckenstorlek för alla teckensnitten, utan att påverka egeninställda teckensnitt och stilar. + + +Kantutjämning + +För att använda kantutjämning, markera helt enkelt kryssrutan som heter Använd kantutjämning för teckensnitt. + +Markeras kryssrutan kan du ange vilket teckensnittsintervall som inte ska kantutjämnas. Intervallet anges med de två kombinationsrutorna på samma rad. + +Du kan också använda metoden som &kde; använder för att skapa det kantutjämnade utseendet hos teckensnitten, och hur starkt den ska användas. Om du inte känner till de enskilda metoderna, bör du inte röra det här alternativet. + + + +Möjligheten att använda kantutjämning för teckensnitt och ikoner kräver att det stöds både av X och &Qt;-verktygslådan, att du har lämpliga teckensnitt installerade och att du använder de inbyggda möjligheterna för teckensnittshantering i X-servern. Om du fortfarande har problem, kontakta den lämpliga &kde; e-postlistan, eller titta i vanliga frågor. + + + + + +
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index 00000000000..25feea5a744 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/helpindex/index.docbook @@ -0,0 +1,219 @@ + + + +]> + +
+ + + +&Mike.McBride; &Mike.McBride.mail; +&Jost.Schenck; &Jost.Schenck.mail; + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2002-10-17 +3.1 + + +KDE +Kcontrol +Hjälpindex +Index + +
+ + + +Hjälpindex + +När detta skrivs, är hela sökfunktionen i Hjälpcentralen avstängd för de flesta installationer, och inställningar som görs i den här modulen i Inställningscentralen har ingen effekt. Vi hoppas att den kommer tillbaka i framtida utgåvor. + +&kde; levereras med mycket dokumentation för program och komponenter. Även om det är möjligt att bara bläddra i handböckerna till du hittar informationen som du letar efter, kan det vara en mycket tidskrävande uppgift. För att förenkla detta, erbjuder &kde; fullständig textsökning med programmet som heter ht://dig. Det fungerar på liknande sätt som sökfunktioner på Internet, i själva verket kanske det används av några sökfunktioner du utnyttjar. Klicka bara på fliken Sök i Hjälpcentralen, skriv in ordet du letar efter, klicka på Sök och njut! + +För att kunna använda den här funktionen, måste dock ht://dig vara installerat på datorn, och &kde; måste ställas in för att använda det. Den här modulen i Inställningscentralen försöker hjälpa dig med det senare. Om du inte har installerat ht://dig, och det inte levererades med operativsystemet, måste du skaffa ht://dig själv. Ta en titt på ht://dig hemsidan, om hur man laddar ner och installerar det. + +När du först startar befinner du dig enbart i visningsläget. För att ändra dina inställningar, klicka på Administratörsläge. Om du är inloggad som root, går du direkt till ändringsdialogrutan. Om inte, frågar &kde; efter systemadministratörens lösenord. + + +Användning + +Det finns två viktiga saker att tala om för &kde;, så att sökfunktionen för fullständig text kan användas: + + +var programmen i ht://dig finns, som KDE använder för fullständig textsökning +var sökning ska ske + + + + +Programmen i <application +>ht://dig</application +> + +Det finns tre program som &kde; behöver, som levereras med ht://dig: htdig, htsearch och htmerge. För varje program måste du ange fullständig sökväg, inklusive programnamnet, till exempel: /usr/bin/htdig. + +Exakt var dessa program är installerade beror på operativsystemet eller distributionen. Det finns dock några bra gissningar, som du bör fösöka med: + + + +htdig och htmerge finns ofta i /usr/bin/ eller i något som liknar /usr/local/www/htdig/bin/. + +kommandot htsearch finns ofta i en underkatalog som heter cgi-bin, till exempel /usr/local/httpd/cgi-bin/. + + + + +För att till exempel ta reda på var htdig är installerat, kan du alltid skriva whereis htdig i terminalen. whereis letar efter det angivna kommandot i standardsökvägen för körbara filer. Dock ingår oftast inte kataloger som cgi-bin i standardsökvägen. + + + + +Sökområde och sökvägar + +I den här delen kan du välja vilka hjälpresurser som ska indexeras, dvs. bli tillgängliga för sökfunktionen. + +Under Sökområde kan du välja några typiska resurser som du vill indexera, t.ex. &kde;:s hjälpfiler, och informationen som tillhandahålls av kommandona man och info. Observera att vissa av dessa fortfarande kan vara inaktiva, vilket betyder att stöd för dem ännu inte har lagts till. + +Kanske har du ytterligare filer som du vill komma åt med Hjälpcentralens fullständiga textsökfunktion. Du har kanske till exempel ett HTML-referensdokument installerat under /home/anna/dokument/minhtml. Genom att lägga till den här sökvägen i listan med ytterligare sökvägar, blir dokumentet också tillgängligt i Hjälpcentralens fullständiga textsökning. Klicka bara på knappen Lägg till, så frågar en fildialogruta efter ytterligare sökkatalog. Välj /home/anna/dokument/minhtml, och klicka på Ok. För att ta bort en ytterligare sökväg, markera bara den och klicka på Ta bort. + +Dina ändringar av sökområde och ytterligare sökvägar, får ingen effekt om du inte klickar på knappen Skapa sökindex. + + + + + +
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$?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdebase/kcontrol/icons/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdebase/kcontrol/icons/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdebase/kcontrol/icons/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/icons/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/kcontrol/icons/index.cache.bz2 new file mode 100644 index 00000000000..b5e7defa6ff Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kcontrol/icons/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/icons/index.docbook b/tde-i18n-sv/docs/kdebase/kcontrol/icons/index.docbook new file mode 100644 index 00000000000..f579e388758 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/icons/index.docbook @@ -0,0 +1,329 @@ + + + +]> + +
+ + + +&Mike.McBride; &Mike.McBride.mail; +&Jost.Schenck; &Jost.Schenck.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2003-09-22 +3.2 + + +KDE +Kcontrol +ikon + +
+ +Ikoner + + +Inledning + +&kde; levereras med en full uppsättning ikoner i flera olika storlekar. De här ikonerna används överallt i &kde;: skrivbord, panel, &konqueror;s filhanterare, i varje verktygsrad i varje &kde;-program, etc. Modulen Ikoner ger dig ett mycket flexibelt sätt att anpassa hur &kde; hanterar ikoner. Du kan: + + +Installera och välj ikonteman +välja olika ikonstorlekar +tilldela effekter till ikoner (till exempel göra dem halvgenomskinliga eller färga dem) +anpassa de här inställningarna för varje plats där ikoner används, t.ex. skrivbordet, verktygsrader, etc. + + +Observera att en del av de här inställningarna kan bero på det valda ikontemat. &kde; levereras normalt med två ikonteman, &kde;-klassisk (färgrik) och Kristall SVG. Det finns också ett färgfattigt ikontema i kdeartwork-paketet, tillsammans med andra. + + + + +<guilabel +>Tema</guilabel +> + +Längst upp ser du ett antal exempelikoner. De ändrar utseende beroende på det ikontema som du väljer. De flesta normala installationer har bara ett ikontema tillgängligt, &kde;:s förvalda Kristall SVG tema. Det finns andra teman som levereras separat i kdeartwork-paketet, och du kan ladda ner flera från Internet. + +Använd Installera nytt tema... för att bläddra till platsen där nya nerladdade teman finns, och de blir sedan tillgängliga att välja ovan. + + + + +Avancerat + +När du tittar under andra fliken i modulen ikoner, ser du två områden: + + + +Ett område som heter Ikonanvändning. Här kan du välja vilken speciellt användning av ikoner som du vill anpassa, till exempel Verktygsrad eller Panel. + + + Ett område längst upp där du kan se hur ikoner av den valda typen ser ut med de nuvarande inställningarna. Observera att tillståndet för den här förhandsgranskningen också beror på ikontillståndet som valts bland effekterna nedan (bekymra dig inte om det nu, vi förklarar det senare). + + +När du vill anpassa ikoner, välj först den ikonanvändning som du vill anpassa. Ändra inställningarna tills du tycker om förhandsvisningen. Välj därefter en annan ikonanvändning och anpassa den. Till sist, när du är nöjd med dina inställningar, klicka på Ok eller Verkställ för att låta ändringarna få effekt. + +Det finns ytterligare två alternativ att ta hänsyn till: Storlek och effekt. + + +Ikonstorlek + +Du har två val när det gäller ikonstorlekar. Först kan du välja i en lista av storlekar. Därefter kan du tala om för &kde; att rita alla ikoner med användning av bildpunkter med dubbel storlek. De största ikonstorlekarna är särskilt användbara för människor med nedsatt syn. + +Vilka storlekar som erbjuds av listan med ikonstorlekar beror på ikontemat som du har valt under Tema. Det färgfattiga temat erbjuder till exempel bara storlekarna 16 och 32 för skrivbordsikoner och 16, 22 och 32 för verktygsradsikoner. Det färgrika temat erbjuder storlekarna 16, 32 och 48 samt storlekar från 64 till 128. Men eftersom &kde; inte kan ha alla dessa ikonstorlekar lagrade, automatgenereras storlekar från 64 till 128, vilket kan leda till kvalitetsförluster. + +Om ikonstorlekarna som erbjuds av ditt valda ikontema inte räcker till, finns fortfarande valet Dubblerad bildpunktsstorlek. Om det här alternativet är valt, kommer alla ikoner att ha bildpunkter av dubbla storleken, dvs ett 2x2 block istället för en normal bildpunkt. Även om detta gör det möjligt att åstadkomma mycket stora ikonstorlekar, är kvalitén dålig: ikonerna ser ut att bestå av block, en effekt som du kanske kommer ihåg om du använde Sinclair ZX Spectrum eller något liknande som barn. Om det här är ett alternativ för dig, ger användning av &kde;:s färgrika tema med dess större storlekar alltid mycket bättre kvalitet än att använda det färgfattiga ikontemat med dubbla bildpunkter. + + +Du kan också välja att ha animerade ikoner. Många av ikonerna har tillhörande animeringar. Markera kryssrutan Animera ikoner för att aktivera effekten, men observera att det kan se långsamt eller ryckigt ut med ett gammalt grafikkort eller med lite ledigt minne. + + + + +Effekter + +Till sist kan du anpassa vissa filter som används för ikoner, som befinner sig i ett av tre olika tillstånd: + + + +Förval +Det här är hur ikonen normalt ser ut. + + +Aktiv: +Det här är hur ikonen ser ut när muspekaren befinner sig över den + + +Inaktiverad: +Det här är hur ikonen ser ut när dess motsvarande åtgärd är inaktiverad, dvs att klicka på den inte har någon effekt. + + + +Välj ett av dessa tillstånd, och tryck på knappen Ange effekt... för att ställa in den motsvarande koneffekte Observera att den här inställningen påverkar bara ikoner för ikonanvändningen som är vald under Ikonanvändning (se ovan). Att ställa in en effekt för aktiva ikoner, medan ikonanvändningen Verktygsrad är vald, kommer inte påverka aktiva ikoner som används på andra ställen. + +Under listan med ikontillstånd finns det två alternativ: du kan ställa in en effekt, och du kan välja Semitransparent, vilket gör att bakgrunden lyser igenom ikonen. Till höger om effektlistrutan finns ett skjutreglage för att ange ytterligare parametrar för ett filter för färger och Mängd. + + +Följande effekter kan appliceras på ikoner: + + + +Ingen effekt: +Ikoner används utan att applicera någon effekt + + +Till grå: +Det här filtret ger ikonen ett gråaktigt utseende. Klicka på Mängd för att ställa in intensiteten av filtret. Observera att det är brukligt att bara använda den här effekten för inaktiva ikoner i de flesta användargränssnitt. + + +Färglägg: +Ikoner färgläggs med din egen färg. Du kan till exempel anpassa aktiva ikoner (dvs. den ikon som muspekaren befinner sig över) att skina med en gyllene färg. Använd färgknapparna och knappen Mängd för att ställa in färgen som ska användas och färgmättnaden. + + +Gamma: +Ett annat gammavärde används för alla ikoner. Om du inte är en fotograf och inte vet vad gammavärden är: det är ganska likt det man kallar kontrast. Lek bara lite med gammainställningarna genom att klicka på Mängd för få en känsla för den här effekten. + + +Minska färgmättnad: +Ikoner ritas med mindre färgmättnad. Det här är ganska likt färginställningen på din TV. Klicka på Mängd för att ställa in värdet på färgmättnaden. + + +Till svartvit: + +Ikoner ritas genom att bara använda de två valda färgerna. + + + + + + + + + + + +
diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/kcontrol/index.cache.bz2 new file mode 100644 index 00000000000..ead07d72315 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kcontrol/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/index.docbook b/tde-i18n-sv/docs/kdebase/kcontrol/index.docbook new file mode 100644 index 00000000000..cf7e12bf8a2 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/index.docbook @@ -0,0 +1,938 @@ + + + +]> + + + +Inställningscentralen + + +&Mike.McBride; &Mike.McBride.mail; + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ +&FDLNotice; + +2005-03-05 +3.4.0 + + +Den här dokumentationen beskriver &kde;:s inställningscentral. + + + +KDE +kcontrol +anpassning +inställning +modul + + +
+ + +Inställningscentralen + +&kde;:s inställningscentral (kallas framöver bara inställningscentralen) tillhandahåller ett centralt och bekvämt sätt att anpassa alla &kde;:s inställningar. + +Inställningscentralen består av flera moduler. Varje modul är ett eget program, men inställningscentralen organiserar alla dessa program på ett bekvämt ställe. + + +Varje modul i inställningscentralen kan köras för sig. + +Se avsnittet som heter Köra individuella inställningscentralmoduler för mer information. + + +Inställningscentralen grupperar alla inställningsmoduler i kategorier, så att de är lätta att hitta. Inom varje kategori visar inställningscentralen modulerna i en lista, så det är lättare att hitta den rätta inställningsmodulen. + + + +Använda inställningscentralen + +Nästa avsnitt beskriver användningen av själva inställningscentralen. För information om individuella moduler, se Inställningscentralmoduler + + +Starta &kcontrol; + +Inställningscentralen kan startas på tre sätt: + + + +Genom att välja K -knappenInställningscentralen från &kde;:s panel. + + +Genom att trycka &Alt;F2. + +Det här visar en dialogruta. Skriv in kcontrol, och klicka Kör. + + + +Du kan skriva kcontrol & på vilken kommandorad som helst. + + + +Alla tre metoderna är ekvivalenta, och ger samma resultat. + + + + +Inställningscentralens skärm + +När du startar inställningscentralen, visas ett fönster som kan delas in i tre funktionella delar. + + +Skärmbild + + + + Skärmbild + +Inställningscentralens skärm + + + + +Längst upp finns en menyrad. Menyraden ger dig snabb tillgång till de flesta funktionerna i inställningscentralen. Menyerna beskrivs i detalj i Inställningscentralens menyer. + +Längs vänsterkanten finns ett ikonträd. Här kan du välja vilken modul som ska anpassas. + +Huvudpanelen visar dig viss systeminformation. + +I det här exemplet använder vi &kde; 3.3.91, vi startade inställningscentralen som användaren canllaith, datorn heter kulram, det är ett &Linux;-system, med version 2.6.7 av kärnan, på en Pentium. + + + + +Inställningscentralens menyer + +Nästa avsnitt ger en kortfattad beskrivning av vad varje menyval gör. + + +Menyn <guimenu +>Arkiv</guimenu +> + +Menyn Arkiv har ett enda val. + + + + + &Ctrl;Q Arkiv Avsluta + + +Stänger inställningscentralen. + + + + + + + + +Menyn <guimenu +>Visa</guimenu +> + +De här alternativen avgör hur valet av moduler ser ut och beter sig. + + + +Visa Läge + + +Avgör om Trädvy, eller Ikonvy används för dina moduler. + +Med Trädvy, visas varje delmeny som en indragen lista. + +Med Ikonvy försvinner kategorierna och ersätts med modullistan, när du klickar på en kategori. Sedan använder du knappen Tillbaka för att återgå till kategorierna. + + + + +Visa Ikonstorlek + + +Med det här alternativet kan du visa Små, Medelstora eller Stora ikoner för att välja dina moduler. + +Det här menyvalet styr bara ikonstorleken om du använder Ikonvy. Om du väljer Trädvy, används Liten ikonstorlek, oberoende av vilken storlek som tidigare valdes i Ikonvy. + + + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + +Menyn Inställningar har ett enda alternativ, InställningarAnpassa genvägar.... Här kan du anpassa tangentbordets snabbtangenter för övriga menyalternativ. + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + + +Avsluta inställningscentralen + +Du kan avsluta inställningscentralen på tre sätt: + + + +Välj Arkiv Avsluta från menyraden. + + + +Skriv &Ctrl;Q på tangentbordet. + + + +Klicka på knappen Stäng i ramen som omger inställningscentralen. + + + + + + +Köra individuella moduler + +Du kan köra enskilda moduler utan att köra inställningscentralen med kommandot kcmshell från en terminal. Skriv kcmshell för att se en lista med tillgängliga inställningsmoduler. Du kan också komma åt enskilda inställningsmoduler genom att antingen lägga till knappen Inställningar i panelen eller i K-menyn, via respektive inställningsdialogrutor. + + + + + + + + +Inställningscentralens moduler + +För att göra det så lätt som möjligt har inställningscentralen organiserat liknande alternativ i grupper. Varje grupp kallas en modul. När du klickar på namnet på en modul i det vänstra fönstret visas modulens alternativ till höger. + +Varje modul har några eller alla av de följande knapparna: + + + + +Hjälp + +Den här knappen ger dig specifik hjälp för den nuvarande modulen. Knappen visar en kort sammanfattande hjälpsida i vänstra fönstret. För att få mer detaljerad hjälp kan du klicka på en länk nederst i detta fönstret. + + + + +Förval + +Knappen återställer denna modulen till dess förinställda värden. Du måste klicka Ok för att spara alternativen. + + + + +Verkställ + +Genom att klicka på den här knappen sparas alla ändringar i &kde;. Om du har ändrat någonting gör ett klick på Verkställ att ändringarna får effekt. + + + + +Återställ + +Den här knappen återställer modulen till de tidigare inställningarna. + + + + + + +Du måste spara alternativen i aktuell modul med Verkställ innan du kan byta till en annan modul. +Om du försöker byta utan att spara dina alternativ, blir du tillfrågad om du vill spara eller bortse från ändringarna. + + + + + + + +Tack till och licens + +&kcontrol; +Program copyright 1997-2001 KDE inställningscentralens utvecklare +Personer som bidragit: + + +&Matthias.Hoelzer-Kluepfel; &Matthias.Hoelzer-Kluepfel.mail; +&Matthias.Elter; &Matthias.Elter.mail; + + +Dokumentation copyright 2000 &Mike.McBride; &Mike.McBride.mail; + +Personer som bidragit: + + +&Paul.Campbell; &Paul.Campbell.mail; +&Helge.Deller; &Helge.Deller.mail; +&Mark.Donohoe; +&Patrick.Dowler; +&Duncan.Haldane; duncan@kde.org +&Steffen.Hansen; stefh@mip.ou.dk. +&Matthias.Hoelzer-Kluepfel; &Matthias.Hoelzer-Kluepfel.mail; +&Martin.R.Jones; &Martin.R.Jones.mail; +&Jost.Schenck; &Jost.Schenck.mail; +&Jonathan.Singer; &Jonathan.Singer.mail; +&Thomas.Tanghus; &Thomas.Tanghus.mail; +&Krishna.Tateneni; &Krishna.Tateneni.mail; +Ellis Whitehead ewhitehe@uni-freiburg.de + + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + +
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$(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcontrol/kcmaccess/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in index.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdebase/kcontrol/kcmaccess/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdebase/kcontrol/kcmaccess/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdebase/kcontrol/kcmaccess/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/kcmaccess/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/kcontrol/kcmaccess/index.cache.bz2 new file mode 100644 index 00000000000..72f032db6f8 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kcontrol/kcmaccess/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/kcmaccess/index.docbook b/tde-i18n-sv/docs/kdebase/kcontrol/kcmaccess/index.docbook new file mode 100644 index 00000000000..4ccdb1cff4d --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/kcmaccess/index.docbook @@ -0,0 +1,234 @@ + + + +]> + +
+ + + +&Mike.McBride; &Mike.McBride.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2005-12-21 +3.01.00 + + +KDE +Kcontrol +handikappstöd + +
+ + +Handikappstöd + + +Inledning + +Den här modulen är avsedd att hjälpa användare som har svårigheter att höra ljudsignaler, eller som har svårigheter att använda ett tangentbord. + +Modulen är indelad i två flikar: Alarm och Tangentbord. + + +<guilabel +>Alarm</guilabel +> + +Den här panelen är delad i sektionerna Hörbart alarm och Visuellt alarm. + +Den översta rutan med namnet Använd systemets summer, avgör om den normala systemsummern ljuder. Om det här valet är inaktiverat, är systemsummern tyst. + +Nästa ruta nedåt kan användas för att spela upp ett annat ljud när systemsummern aktiveras. För att välja detta, markera rutan med namnet Använd eget ljud, och skriv in den fullständiga sökvägen till ljudfilen i textfältet med namnet Ljud att spela. Om du vill kan du välja knappen Bläddra för att navigera i filsystemet för att hitta den rätta filen. + +För de användare som har svårt att höra systemsummern, eller de användare som har en tyst dator, erbjuder &kde; det visuella alarmet. Detta erbjuder en visuell signal (inverterad skärm eller en blinkande färg över skärmen), när systemsummern normalt skulle ljuda. + +För att använda det visuella alarmet, markera först rutan med namnet Använd visuellt alarm. + +Därefter kan du välja mellan Invertera skärm, eller Blinka skärmen. Om du väljer invertera skärm, kommer alla färger på skärmen bli inverterade. Om du väljer blinka skärmen, kan du välja färg genom att klicka på knappen till höger om valet Blinka skärmen. + +Skjutreglaget kan användas för att justera längden på det visuella alarmet. Normalvärdet är 500 ms, eller en halv sekund. + + + + +<guilabel +>Tangentbord</guilabel +> + +Det finns tre sektioner i den här panelen. + + + +Använd klistriga tangenter + +Om det här alternativet är aktiverat, kan användaren trycka på och släppa &Shift;-, &Alt;- eller &Ctrl;-tangenterna, och sedan trycka på en annan tangent för att få en tangentkombination (till exempel &Ctrl; &Alt; Del skulle kunna göras med &Ctrl; sedan &Alt; sedan Del). + +I den här sektionen finns också en ruta med namnet Lås klistriga tangenter. Om rutan är markerad, så förblir &Alt;-, &Ctrl;-, och &Shift;-tangenterna valda tills de väljs bort av användaren. + +Som ett exempel: + + +Med Lås klistriga tangenter inaktiverat: + +Om du trycker på skifttangenten, och därefter på F-tangenten, tolkar datorn det som &Shift;F. Om du nu skriver in ett P, tolkar datorn det som bokstaven p (inget skift). + + + + +Med Lås klistriga tangenter aktiverat: + +Användaren trycker på &Shift;-tangenten två gånger, och därefter på F-tangenten. Datorn översätter det här till &Shift;F. Om användaren nu skriver in ett p, tolkar datorn detta som bokstaven &Shift;P. För att välja bort &Shift;-tangenten, tryck på den igen. + + + + + + + +Långsamma tangenter + +Om det här alternativet är markerat måste användaren hålla nere tangenten en specificerad tid (som kan justeras med skjutreglaget) innan tangentnedtryckningen accepteras. Det här hjälper till att förhindra felaktiga nedtryckningar. + + + + +Studsa tangenter + +Om det här alternativet är markerat måste användaren vänta en specificerad tid (som kan justeras med skjutreglaget) innan nästa tangentnedtryckning kan accepteras. Det här förhindrar felaktiga nedtryckningar. + + + + + + + + + + +
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b/tde-i18n-sv/docs/kdebase/kcontrol/kcmcss/index.docbook @@ -0,0 +1,334 @@ + + + +]> + +
+ + + +&Lauri.Watts; &Lauri.Watts.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2003-10-12 +3.2 + + +KDE +CSS +Stilmallar +Handikappstöd + + +
+ + + +Stilmallar + + +Inledning + +CSS stilmallar påverkar sättet som webbsidor visas. CSS står för Cascading Style Sheets. + +&kde; kan använda sina egna stilmallar, baserad på enkla förval och det färgschema som du använder för ditt skrivbord. &kde; kan också använda en stilmall som du har skrivit själv. Slutligen kan du ange en stilmall i den här modulen. Alternativen i den här modulen är avstämda för handikappstöd, särskilt för människor med nedsatt syn. + +Valen som görs här påverkar alla &kde;-program som visar HTML med &kde;:s egen visare, som kallas khtml. Bland dessa finns &kmail;, &khelpcenter; och förstås &konqueror;. Valen här påverkar inte andra webbläsare som &Netscape;. + +Modulen har två sidor, Allmänt, där du väljer vilken stilmall som ska användas, och Egen där du kan skapa en stilmall för handikappstöd. + + + + +Allmänt + +Den här sidan innehåller följande alternativ: + + + +Använd förvald stillmall + +&kde; använder den förvalda stilmallen. En del färger kommer att väljas från de som är definierade i det färgschema som du valt. De flesta inställningar överskrids av sidan som du tittar på. + + + + +Använd användardefinierad stilmall + +&kde; använder en stilmall som du har skrivit själv. Du kan använda knappen bläddra för att hitta stilmallen på ditt system. CSS-filer har traditionellt haft filändelsen .css, men det krävs inte. + + + + +Använd stilmall för handikappstöd definierad under fliken "Egen" + +Använd inställningarna definierade under fliken Egen. Genom att aktivera det här alternativet aktiveras också alternativen under fliken Egen. + + + + + + + +Egen + +Här kan du ställa in en användarstilmall. Alternativen som är tillgängliga är bara en delmängd av de instruktioner som du kan lägga till i en stilmall, och de är avsedda för människor med nedsatt syn, så att användare kan skapa stilmallar som gör att webbsidor och &kde;:s hjälpfiler blir mer läsbara. + +Alternativen under den här fliken är inte aktiverade om du inte väljer Använd stilmall för handikappstöd definierad under fliken "Allmänt" på föregående sida. + + +<guilabel +>Teckensnittsfamilj</guilabel +> + + + +Basteckensnittsfamilj + +Välj en teckensnittsfamilj som används för brödtext. + + + + +Använd samma familj för all text + +Om du aktiverar detta, kommer samma teckensnittsfamilj användas för all text, oberoende av inställningarna på sidan du tittar på. Det här är användbart för sidor som använder ett dekorativt eller svårläst teckensnitt för rubriker. + + + + + + +Teckensnittsstorlek + + + +Basteckensnittsstorlek + +Det här är den förvalda storleken för text på sidan. Många webbsidor ställer in sina teckenstorlekar i förhållande till den här storleken, med larger eller +1 för att göra texten större, och smaller eller -1 för att göra den mindre. +Många skapar sina webbsidor på plattformar där den normala textstorleken är för stor för den vanliga användaren att läsa, så det är mycket vanligt att stöta på webbsidor som har tvingat teckensnittet att bli mindre på det här sättet. +Den här inställningen låter dig ange det förinställda teckensnittet till en behaglig storlek, så att de relativa storlekarna också förstoras nog för att upplevas som behagliga. +Glöm inte bort att du också kan låta &konqueror; använda en minsta storlek, så att text aldrig blir för liten att läsa. Ställ in detta i modulen Teckensnitt, under Webbläsare i Inställningscentralen. + + + + +Använd samma storlek för alla element + +Om du aktiverar det här alternativet, visas all text med din specificerade teckensnittsstorlek, oavsett vilka instruktioner sidan innehåller. Relativa sidstorlekar, som beskrivits tidigare, och till och med specifika instruktioner om att texten ska visas med en viss storlek överskrids här. + + + + + + +Färger + + + +Svart på vit + +Många med nedsatt syn tycker att svart text på en vit skärm ger bäst kontrast, och är lättast att läsa. Om detta gäller för dig, kan du välja det här. + + + + +Vit på svart + +Många andra tycker att motsatsen gäller, att vit text på en svart skärm är lättare att läsa. + + + + +Egen + +Andra tycker att helt svartvitt, i vilken ordning som helst, är svårt att läsa. Här kan du välja egna färger för både Bakgrund och Förgrund. + + + + +Använd samma färg för all text + +Många webbplatser använder en annan, ofta kontrasterande färg för rubriker och andra utsmyckningar. Om detta stör din förmåga att läsa innehållet, kan du markera rutan för att låta &kde; använda färgerna du har valt ovan för all text. + + + + + + + +Bilder + + + +Stäng av bilder + +Om du inte vill se bilder, kan du stänga av det här. + + + +Stäng av bakgrundsbilder + +Ett stort problem för användare med nedsatt syn är att bakgrundsbilder inte ger tillräcklig kontrast för att låta dem läsa texten. Du kan stänga av bakgrundsbilder här, oberoende av ditt val ovan att visa alla bilder. + + + + + + + +Förhandsgranska + +Knappen Förhandsgranska låter dig se effekten av dina ändringar. Ett fönster dyker upp, som visar hur flera olika rubriktyper ser ut med din stilmall, och som visar en mening med den förvalda brödtexten. + +Det här bör låta dig finjustera din stilmall tills du har någonting som du kan läsa bekvämt. + +Trevlig webbläsning! + + + + + + + +
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+ if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/kcmfontinst/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/kcontrol/kcmfontinst/index.cache.bz2 new file mode 100644 index 00000000000..f604fbf34b2 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kcontrol/kcmfontinst/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/kcmfontinst/index.docbook b/tde-i18n-sv/docs/kdebase/kcontrol/kcmfontinst/index.docbook new file mode 100644 index 00000000000..e475d1b69da --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/kcmfontinst/index.docbook @@ -0,0 +1,108 @@ + + + +]> + +
+ + +&Craig.Drummond; &Craig.Drummond.Mail; + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2003-10-22 +3.2 + + +KDE +Kcontrol +teckensnitt + +
+ +Installation av teckensnitt + +Den här modulen är ansvarig för installation (och avinstallation) av teckensnitt. Installationen ställer in X (X.org, XFree86), XRender (kantutjämning), fontconfig och Ghostscript (utskrift), för alla TrueType (.ttf) och Type 1 (.pfa, .pfb) teckensnitt som du vill installera. Bitmap (.bdf, .pcf) teckensnitt installeras också, men de kan bara användas av X. + +När modulen startas av en vanlig användare (inte systemadministratören), gäller inställningarna den personliga konfigurationen, och installerade teckensnitt är bara tillgängliga för användaren. För systemadministratören, gäller inställningarna oftast den systemomfattande konfigurationen, och på så sätt bör installerade teckensnitt vara tillgängliga för alla användare. +Om du installerar teckensnitt som en vanlig användare, och märker att teckensnitt som används för skärmen (och förhandsgranskning av utskrift) inte stämmer med de som används för utskrifter, bör du installera om teckensnitten för hela systemet (dvs. som systemadministratör). Problemet kan uppstå eftersom vid utskrift skickas utdata till en skrivarkö, och när systemet verkligen ska skicka informationen till skrivaren, kör det som en annan användare (oftast lp), och kan inte hitta teckensnittsfilerna. +För att installera teckensnitt, välj helt enkelt knappen "Lägg till teckensnitt". Då visas en fildialogruta. Lokalisera helt enkelt teckensnitten som ska installeras. På samma sätt, för att ta bort ett teckensnitt, markera det helt enkelt och tryck på knappen "Ta bort". + +Använda Konqueror +Du kan också använda Konqueror för att installera teckensnitt med drag och släpp. För att göra det, skriv bara fonts:/ i Konquerors platsrad. +Som en normal användare (inte systemadministratör), skapar det två toppnivåkataloger: + + +Personlig - den visar dina personliga teckensnitt. + + +System - den visar teckensnitt som omfattar hela systemet. Om du drar och släpper ett teckensnitt på någon av katalogerna, blir du tillfrågad om systemadministratörens lösenord för att kunna installera teckensnittet. + + +Om du släpper ett teckensnitt på fonts:/, blir du tillfrågad om det ska hamna i "Personlig" eller "System". +Som systemadministratör, visas bara innehållet i katalogen med systemteckensnitt, eftersom administratören inte har några "personliga" teckensnitt. + + +
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$(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcontrol/kcmkonsole/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in index.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdebase/kcontrol/kcmkonsole/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdebase/kcontrol/kcmkonsole/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdebase/kcontrol/kcmkonsole/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if 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b/tde-i18n-sv/docs/kdebase/kcontrol/kcmkonsole/index.docbook new file mode 100644 index 00000000000..ff93cb002a2 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/kcmkonsole/index.docbook @@ -0,0 +1,272 @@ + + + +]> + +
+ + + + +&Jonathan.Singer; &Jonathan.Singer.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2002-02-12 +3.00.00 + + +KDE +Kcontrol +terminal +terminal + +
+ + +&konsole; + +I den här modulen kan du anpassa grundläggande inställningar för &konsole;, &kde;:s terminal. Du kan också lätt skapa nya scheman (utseendefiler) för &konsole;. + +Modulen innehåller flera flikar: Allmänt, Schema, Session och Skrivdemon. + + +<guilabel +>Allmänt</guilabel +> + +Den här fliken låter dig ställa in olika aspekter av &konsole;s funktioner. Den innehåller följande alternativ: + + + +Använd inte terminal som standardterminalprogram + +Om du vill låta &kde; normalt använda ett annat terminalprogram, markera den här rutan och skriv in namnet på programmet (wterm, rxvt, etc.) i textrutan nedanför. + + + + +Visa terminalstorlek vid storleksändring + +Normalt visar Terminal storleken (i tecken) av fönstret medan du ändrar storleken, vilket låter dig göra fönstret till en viss storlek. Avmarkera den här rutan för att stänga av det här beteendet. + + + +Visa ram + +Rita en inre ram runt insidan på terminalfönstret. + + + + +Bekräfta avslutning med öppna sessioner + +En varning visas när du försöker stänga ett &konsole;-fönster med flera sessioner, om aktiverat. + + + + +Blinkande markör +Om du har svårt att se markören inne i terminalfönstret, kan du låta den blinka för att du lättare ska få syn på den. + + + +Radmellanrum +Ändra mellanrummet mellan textrader. + + + + +Behandla följande tecken som en del av ett ord vid dubbelklick +Att ett helt ord markeras när du dubbelklickar på det, är ett vanligt beteende i &UNIX;. Dock kan datorns idé om vad som är ett ord, skilja sig från din. Lägg till tecken här som du alltid skulle vilja anses vara en del av ett ord. Genom att till exempel lägga till tecknet @, kan du dubbelklicka för att markera en hel e-postadress. + + + + + +Schema + +Fliken Schema låter dig enkelt skapa, redigera och spara scheman, med text och bakgrundsinställningar, transparens och bakgrundsbilder. + + + + + + +
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b/tde-i18n-sv/docs/kdebase/kcontrol/kcmlaunch/index.docbook new file mode 100644 index 00000000000..61fced0d16d --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/kcmlaunch/index.docbook @@ -0,0 +1,95 @@ + + + +]> + +
+ + + +&Lauri.Watts; &Lauri.Watts.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2006-06-24 +3.5.2 + + +KDE +Kcontrol +gensvar vid programstart +markör +upptagen + + +
+ + +<guilabel +>Gensvar vid programstart</guilabel +> + +Ibland är det lugnande att veta att din dator inte bara ignorerade ditt kommando, och någonting händer bakom ridån. I den här modulen kan du ställa in synligt gensvar för att hjälpa dig få reda på om du verkligen klickade på den där ikonen eller inte. + +Det traditionella sättet att visa att din dator är upptagen är att ändra markören, och du kan aktivera det här sättet genom att välja en Upptagen pekare. + +Med det här alternativet aktiverat, kommer en ikon visas i anslutning till din markör en kort tid, när ett nytt program startas. Du kan ställa in hur länge ikonen visas vid din markör med Tidsgräns för startunderrättelse:. Det förvalda värdet är 30 sekunder. + +Det finns flera variationer av upptagen pekare, inklusive en Blinkande pekare, en Hoppande pekare eller en Passiv upptagen pekare utan animering. + +Traditionellt, har &kde;:s programstartsinformation sett annorlunda ut, och den kan du också aktivera eller stänga av här. I normala fall, när du startar ett program, får det omedelbart en post i aktivitetsfältet med ikonen ersatt med ett snurrande timglas som visar att någonting händer. Du kan aktivera eller stänga av det här beteendet med Aktivera underrättelser i aktivitetsfält, och när det är aktiverat kan du ställa in tiden med Tidsgräns för startunderrättelse:. + +Det är inte alla program som du startar som till slut visar ett fönster eller en post i aktivitetsfältet. En del dockas till exempel till höger i &kde;:s panel. Alternativt, skickar du dem kanske till ett annat virtuellt skrivbord, och Visa alla fönster är inte markerat i Inställningscentralens modul Panelen. Att ställa in en tidsgräns försäkrar dig om att du kan få gensvar vid programstart också för sådana fall, men också att gensvaret försvinner när jobbet är klart. + + +
\ No newline at end of file diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/kcmnotify/Makefile.am b/tde-i18n-sv/docs/kdebase/kcontrol/kcmnotify/Makefile.am new file mode 100644 index 00000000000..b6355d00be9 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/kcmnotify/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = kcontrol/kcmnotify +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/kcmnotify/Makefile.in b/tde-i18n-sv/docs/kdebase/kcontrol/kcmnotify/Makefile.in new file mode 100644 index 00000000000..0d4ad259d37 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/kcmnotify/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. +# This Makefile.in is free software; the Free 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b/tde-i18n-sv/docs/kdebase/kcontrol/kcmnotify/index.docbook new file mode 100644 index 00000000000..4db69d657b5 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/kcmnotify/index.docbook @@ -0,0 +1,306 @@ + + + +]> + +
+ + + +&Mike.McBride; &Mike.McBride.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2005-03-04 +3.4.0 + + +KDE +Kcontrol +systemunderrättelse +underrättelse + +
+ + +Inställning av systemunderrättelser + +&kde;, som alla program, måste kunna informera användaren när ett problem uppstår, en aktivitet har avslutats, eller någonting har hänt. &kde; använder att antal systemunderrättelser för att hålla användaren informerad om vad som händer. + +Med den här modulen kan du avgöra vad &kde; gör för att meddela varje händelse. + +Panelen består av en lång lista med specifika händelser som användaren måste få kännedom om. Den här listan är organiserad i grupper enligt program. + +För att anpassa en underrättelse, välj helt enkelt program i kombinationsrutan längst upp i dialogrutan som heter Händelsekälla:. Det leder till en lista med alla anpassningsbara underrättelser i programmet. Listan med underrättelser omfattar 6 kolumner till vänster om underrättelsens namn. Kolumnerna är (från vänster till höger): + + + +Kör ett program +Om det finns en ikon i den här kolumnen, körs ett separat program när underrättelsen utförs. Det kan användas för att köra ett program som hjälper till att återställa data, stänga av ett system som potentiellt har blivit skadat eller skicka e-post till en annan användare för att underrätta dem om ett problem. + + + +Skriv ut till standardfelutmatning +Om det finns en ikon i den här kolumnen, skickar &kde; ett meddelande till datorns standardutmatning. + + + +Visa en meddelanderuta +Om det finns en ikon i den här kolumnen, visar &kde; en meddelanderuta och informerar användaren om underrättelsen. Det är troligen det oftast valda alternativet för att uppmärksamma användaren på ett fel. + + + +Logga till fil +Om det finns en ikon i den här kolumnen, skriver &kde; viss information till en fil på disk som senare kan hämtas. Det är användbart för att spåra problem eller viktiga systemändringar. + + + +Spela ljud +Det här gör precis vad du tror att det gör. Om det finns en ikon i den här kolumnen, spelar &kde; ett specifikt ljud i högtalarna. Det används ofta av spel i &kde; för att starta ett nytt spel, eller en annan händelse i spelet. + + + +Blinka aktivitetsfältspost +Om det finns en ikon i den här kolumnen, gör &kde; att aktivitetsfältet blinkar till användaren har klickat på posten i aktivitetsfältet. Det är mest användbart när du vill att användaren ska titta på programmet (som när ett nytt brev har tagits emot via e-post, eller ditt namn skrevs in på en direktmeddelandekanal). + + + +Ändra en enstaka underrättelse +Klicka på en underrättelses namn en gång med vänster musknapp för att ändra den. Underrättelsen markeras. Klicka nu på knappen som heter Fler alternativ så att du kan se alla kryssrutor. + +Du kan låta mer än en händelse utlösas av en enstaka underrättelse. Det är till exempel enkelt att spela ett ljud och visa en meddelanderuta som svar på en systemunderrättelse. En underrättelse förhindrar inte att andra underrättelser fungerar. +Följande lista beskriver var och en av underrättelsetyperna och hur de används. + + + +Spela ljud +Om den här kryssrutan är markerad, spelar &kde; ett ljud varje gång den här underrättelsen sker. För att ange ljudet, använd textrutan till höger om kryssrutan för att skriva in katalogplatsen för ljudfilen som du vill att &kde; ska spela. Du kan använda katalogknappen (placerad längst till höger i dialogrutan) för att bläddra i katalogträdet. För att höra en test av ljudet, klicka helt enkelt på uppspelningsknappen (den lilla knappen direkt till höger om Spela ett ljud). + + + +Logga till fil +Om den här kryssrutan är markerad, skriver &kde; viss information till en fil på disk som senare kan hämtas. För att ange loggfilen som ska användas, skriv in sökvägen i textrutan till höger om kryssrutan. Du kan använda katalogknappen (placerad längst till höger i dialogrutan) för att bläddra i katalogträdet. + + + +Kör programmet +Om den här kryssrutan är markerad, körs ett separat program när underrättelsen utförs. För att ange programmet som ska köras, skriv in sökvägen i textrutan till höger om kryssrutan. Du kan använda katalogknappen (placerad längst till höger i dialogrutan) för att bläddra i katalogträdet. + + + +Visa ett meddelande i ett fönster som visas +Om den här kryssrutan är markerad, visar &kde; en meddelanderuta och informerar användaren om underrättelsen. Texten i rutan kan inte ändras i den här dialogrutan. Om du markerar kryssrutan som heter Använd ett passivt fönster som inte stör annat arbete, öppnar &kde; meddelanderutan men byter inte skrivbord, och meddelanderutan visas inte förrän användaren återgår till programmet som skickar underrättelsen. Om kryssrutan lämnas tom, måste användaren svara på meddelanderutan även om det betyder att de måste stoppa arbeta i ett annat program. + + + +Skriv ut ett meddelande till standardfelutmatningen +Om den här kryssrutan är markerad, skickar &kde; ett meddelande till datorns standardutmatning. + + + +Markera aktivitetsfältpost +Om den här kryssrutan är markerad, gör &kde; att aktivitetsfältet för programmet som skickar underrättelsen att blinka till användaren har klickat på posten i aktivitetsfältet. + + + +Du kan använda ikonkolumnerna (placerade till vänster om underrättelserna) för att snabbt markera eller avmarkera alternativen. Att klicka med vänster musknapp i en kolumn växlar underrättelsen mellan markerad och avmarkerad. + + +Ändra alla underrättelser i alla &kde;-program +Du kan ändra mer än en underrättelse åt gången genom att använda dialogrutans sektion som heter Snabbkontroller. +Det första objektet i den här sektionen är en kryssruta som heter Verkställ för alla program. Om kryssrutan är markerad, så gäller eventuella ändringar som görs under Snabbkontroller alla program (inte bara det markerade programmet). Om kryssrutan inte är markerad, begränsas ändringar till programmet som är markerat längst upp i dialogrutan. +Nästa rad består av en knapp och en kombinationsruta. De används för att aktivera alla underrättelser av en enstaka typ. Välj helt enkelt typ av underrättelse i kombinationsrutan (till höger) och klicka på knappen som heter Slå på alla. Det aktiverar alla underrättelser av den typen. +Den nedre raden fungerar på samma sätt, men när du klickar på knappen som heter Slå av alla, inaktiveras alla underrättelser av den valda typen. + +Ändra alternativ för ljuduppspelning +Om du klickar på knappen som heter Uppspelningsinställningar, visas en liten dialogruta med tre alternativknappar: + + +Använd &kde;:s ljudsystem +Om den här alternativknappen är markerad, spelar &kde; alla ljudunderrättelser via &kde;:s ljudsystem (&arts;). Du kan justera volymen på systemunderrättelser med skjutkontrollen. +Skjutkontrollen påverkar bara &kde;:s systemunderrättelser. Ändring av skjutkontrollen påverkar inte andra ljud på datorn. + + +Använd extern spelare +Om den här alternativknappen är markerad, används inte &kde;:s ljudsystem för att spela ljudet. Det är ett bra val om ljudformatet du vill använda inte stöds av &kde;:s underrättelsesystem, eller om du inte använder ljuddemonen &arts;. Efter alternativknappen har markerats, skriv in fullständig sökväg och namn på programmet som du vill använda i textfältet. Du kan använda katalogknappen (placerad längst till höger i dialogrutan) för att bläddra i katalogträdet. + + +Inget ljud +Inaktiverar alla ljudunderrättelser. + + +När du har gjort ditt val, klicka på Verkställ för att spara ändringar men behålla dialogrutan öppen. Klicka på Ok för att spara ändringar och stänga dialogrutan. Klicka på Avbryt för att stänga dialogrutan utan att göra några ändringar. + + + +
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--git a/tde-i18n-sv/docs/kdebase/kcontrol/kcmsmserver/index.docbook b/tde-i18n-sv/docs/kdebase/kcontrol/kcmsmserver/index.docbook new file mode 100644 index 00000000000..05e15bc9e43 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/kcmsmserver/index.docbook @@ -0,0 +1,158 @@ + + + +]> + +
+ + + +&Jost.Schenck; &Jost.Schenck.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2003-10-13 +3.2 + + +KDE +Kcontrol +session + +
+ + +Sessionshanterare + + +Användning + +I den här inställningsmodulen kan du anpassa &kde;:s sessionshanterare. + +Sessionshantering betecknar &kde;:s förmåga att spara tillstånd för program och fönster när du loggar ut från &kde;, och återställa dem när du loggar in igen. + + + +Bekräfta utloggning + +Om det här är valt, så visar &kde; en dialogruta när du loggar ut som ber dig bekräfta. I den här dialogrutan kan du också välja om du vill återställa din nuvarande session när du loggar in nästa gång. + + + +Erbjud avstängningsalternativ + +Om alternativet är markerad, erbjuder &kde; val av ett antal åtgärder vid utloggning. De omfattar att helt enkelt avsluta aktuell session (åtgärden som utförs om avstängningsalternativen inte är aktiverade), stänga av datorn eller starta om datorn. + + + + +Du kan välja ett av tre alternativ angående vad som ska hända när du loggar in i &kde;. + + + +Återställ föregående session +Om det här är valt, så sparar &kde; din nuvarande sessions tillstånd när du loggar ut. &kde; kommer att återställa din session när du loggar in nästa gång, så att du kan fortsätta arbeta med ett skrivbord precis likadant som du lämnade det. + + + +Återställ manuellt sparad session +Istället för att återställa &kde; till tillståndet som gällde när du senast loggade ut, återställs ett särskilt tillstånd som du har sparat manuellt. + + +Starta med en tom session + +Om du väljer det här alternativet, återställer &kde; aldrig sessioner som har sparats. + + + + +Du kan ställa in vad som normalt ska hända när du loggar ut från &kde;. Alternativen är inte tillgängliga för alla operativsystem, och vissa av dem kanske inte visas om du inte använder &kdm; som inloggningshanterare. + +De tillgängliga alternativen är självförklarande, men om du tvekar, lämna standardinställningen orörd. De är: + + +Avsluta aktuell session (detta är standardvärdet) +Stäng av datorn +Starta om datorn + + +Till sist kan du skriva in en lista med program åtskilda av kolon (:) som inte ska sparas i sessioner, och därför inte kommer att startas när sessionen återställs. Till exempel xterm:konsole. + + + + + +
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00000000000..ab672805ad3 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/kcmstyle/index.docbook @@ -0,0 +1,331 @@ + + + +]> + +
+ + + +&Mike.McBride; &Mike.McBride.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2005-02-20 +3.4 + + +KDE +Kcontrol +stil + +
+ +Stil + + +Inledning + +Den här modulen används för att ställa in hur enskilda grafikkomponenter ritas av &kde;. + +En grafisk komponent (eng. widget) är en vanlig programmeringsterm för att ange element i ett användargränssnitt som knappar, menyer, och rullningslister. Du kan se dem som de grundläggande delarna som sätts ihop för att skapa ditt program. + +Du kan ställa in hur de grafiska komponenterna ritas med den här modulen, men när det gäller att ändra färg på komponenterna, se avsnittet Färger. + +Dialogrutan är uppdelad i tre flikar: Stil, Effekter och Verktygsrad. + + +Fliken <guilabel +>Stil</guilabel +> + +Den översta listrutan som heter Komponentstil, innehåller en lista på de fördefinierade stilarna. Varje stil har ett namn, och en kort beskrivning. + +För att ändra stil, klicka helt enkelt på stilnamnet så visas en förhandsgranskning av stilen i förhandsgranskningsrutan under stillistan. + +Övriga alternativ som är tillgängliga här är: + + + +Visa ikoner på knappar + +Om det här alternativet är markerat, så har åtgärdsknappar (som Ok och Verkställ) en liten ikon placerad inne i knappen som en visuell referens. Om alternativet inte är markerat, så visas bara text på knappen. + + + + +Aktivera verktygstips + +Det här växlar mellan verktygstips på och av. + + + + + + + +Fliken <guilabel +>Effekter</guilabel +> + +Om du klickar på fliken Effekter, ser du att rutan är uppdelad i två delar. +Överst i första delen, finns en kryssruta som heter Aktivera grafiska effekter. Om kryssrutan inte är markerad, är alla visuella effekter i rutan avstängda. För att redigera någon av dessa effekter, markera helt enkelt kryssrutan. + +Under kryssrutan, finns följande alternativ: + + +Kombinationsruteffekt: +Den här kombinationsrutan har två alternativ. Om alternativet Animera är valt, verkar en kombinationsruta rulla ner när den aktiveras. Om Inaktivera är valt, visas kombinationsrutan omedelbart. + + + +Verktygstipseffekt: +Den här kombinationsrutan har tre alternativ. Om alternativet Animera är valt, visas en kort animering när ett verktygstips visas. Om Tona är valt, verkar verktygstipset tona från bakgrunden. Om Inaktivera är valt, visas verktygstipset omedelbart. + + + +Menyeffekt: +Den här kombinationsrutan har fyra alternativ. Om alternativet Animera är valt, verkar en meny rulla ner när den visas. Om Tona är valt, verkar menyn tona från bakgrunden. Om Gör halvgenomskinlig är vald, så ser menyn genomskinlig ut. Detaljer angående genomskinligheten anges i dialogrutans nästa del. Om Inaktivera är valt, visas menyn omedelbart. + + + +Menyavrivningsgrepp: +Om det här alternativet är inställt till Inaktivera, kan inga menyer skiljas från programmet. Om Programnivå är valt, så beror det på varje individuellt program vilka menyer som kan rivas av och skiljas från programmet. +Många program har inte menyer som kan rivas av. Du kan inte tala om för &kde; att tvinga ett program att ha avrivningsbara menyer. Det avgörs av programmets upphovsmän. + + + +Nästa kryssruta som heter Skugga under meny används för att välja skuggan under alla &kde;:s menyer. En skugga är en mörk, mjuk linje längs menyns högra och nedre kant, som ger intryck av att menyn lyfts från programmet, och att menyn kastar en skugga på programmet. + +Nästa del gäller bara om kombinationsrutan som heter Menyeffekt är inställd till Gör halvgenomskinlig. Du kan använda kombinationsrutan som heter Typ av menygenomskinlighet för att välja metoden som &kde; använder för att skapa genomskinligheten. Du kan använda skjutreglaget för att avgöra nivån av genomskinlighet i menyer. En förhandsgranskning är tillgänglig till höger. + + + + +Fliken <guilabel +>Verktygsrad</guilabel +> + + + + +Färglägg knappar under musen. + +Om den här kryssrutan är markerad, när muspekaren är över en verktygsknapp så färgläggs knappen med en fyrkant omkring den. Det här är en god visuell indikering av vilken knapp som väljs med ett musklick. + + + + +Genomskinliga verktygsrader under flyttning + +Som texten anger, om alternativet markeras, blir verktygsraderna genomskinliga när du flyttar omkring dem på skärmen. + + + + +Textposition + +Den här kombinationsrutan låter dig avgöra var på knappen textnamnet normalt visas. Om Endast ikoner är valt, finns det ingen text på knappar i verktygsrader. Om Endast text är valt, så ersätts knappens ikon med dess textnamn. Om Text bredvid ikoner är valt, så placeras knappens namn till höger om ikonen. Om Text under ikoner är valt, blir normalvärdet att knappens text är under ikonen. +Det här alternativet anger bara den normala platsen. Varje program kan överskrida inställningen som anges här. + + + + + + + + + + + +
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b/tde-i18n-sv/docs/kdebase/kcontrol/kcmtaskbar/index.docbook new file mode 100644 index 00000000000..66119ce45b0 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/kcmtaskbar/index.docbook @@ -0,0 +1,204 @@ + + + +]> + +
+ + + +&Mike.McBride; &Mike.McBride.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2006-06-24 +3.5.2 + + +KDE +Kcontrol +aktivitetsfält +anpassa + +
+ + +Aktivitetsfältet + + +<guilabel +>Aktivitetsfältet</guilabel +> + +Aktivitetsfältet erbjuder ett snabbt sätt att byta mellan program. Aktivitetsfältet kan antingen finnas i panelen (förvalt), eller utanför panelen på skrivbordet. + +Den här modulen har alternativ för att ställa in hur aktivitetsfältet fungerar: + +Visa fönster från alla skrivbord, avgör om alla öppna fönster ingår i aktivitetsfältet eller inte. Normalt visar aktivitetsfältet bara öppna fönster på det nuvarande skrivbordet. Om alternativet är aktiverat, visar aktivitetsfältet alla öppna fönster på alla skrivbord. Sortera fönster enligt skrivbord ändrar sorteringsordning för ikonerna i aktivitetsfältet, så att fönster på det virtuella skrivbordet 1 visas först (till vänster, eller längst upp i aktivitetsfältet), följt av fönster på det virtuella skrivbordet 2, och så vidare. + +Sortera alfabetiskt enligt programnamn visar ikonerna i en alfabetisk sorteringsordning i aktivitetsfältet. + +Du kan låta aktivitetsfältet Visa endast minimerade fönster. I detta fall, när du minimerar ett fönster visas det i aktivitetsfältet, och när du öppnar det igen, så försvinner det från aktivitetsfältet. + +Du kan inaktivera Visa programikoner, och bara visa texten. Du kan till exempel vilja göra detta för att spara utrymme i ditt aktivitetsfält. + +Genom att använda alternativet Visa knappen fönsterlista, kan du aktivera en liten knapp som visas i aktivitetsfältet. Knappen öppnar en meny som ger tillgång till program på andra skrivbord liksom några användbara åtgärder, som Lägg fönstren i rad eller Ordna fönstren. + +Gruppera liknande aktiviteter låter dig spara en del plats i ditt aktivitetsfält, genom att bara visa en ikon för varje program som kör, oberoende av hur många fönster som visas. Du kan klicka på ikonen för att visa en meny med alla fönster som är tillgängliga. Det här är mest användbart om du har aktiverat Visa fönster från alla skrivbord. + +Nästa alternativ låter dig ställa in Utseende till Elegant, Klassisk eller För genomskinlighet. + + + + +<guilabel +>Åtgärder</guilabel +> + +Nästa uppsättning alternativ låter dig anpassa åtgärderna som utförs med olika musklick på verktygsradens ikoner. + +Du kan välja vilken åtgärd som helst från listan för Vänsterknappen, Mittenknappen och Högerknappen. + +De tillgängliga åtgärderna är: + + + +Visa aktivitetslista + +Visa listan med aktiviteter som är grupperade under ikonen som du har klickat på. Om det bara finns en aktivitet eller fönster för ikonen, blir den det aktiva fönstret. +Det här är förvald åtgärd för vänster musknapp. + + + + +Växla mellan fönster + +Om det finns mer än en aktivitet grupperad under ikonen, byt från den ena till den andra, ända tills du släpper knappen (dvs. när du har nått fönstret du letar efter). Om det bara finns en aktivitet eller fönster för ikonen, blir den det aktiva fönstret. + +Det här är förvald åtgärd för mittenknappen, om fönstergruppering är aktiverad. + + + + + +Visa åtgärdsmeny + +Visa åtgärdsmenyn för programmet. Det här låter dig minimera, maximera, flytta fönster mellan skrivbord och stänga fönster. Du kan utföra åtgärderna för alla fönster som är grupperade under ikonen, eller på ett enskilt fönster, genom att välja det i undermenyn. +Det här är förvald åtgärd för höger musknapp. + + + + +Höj aktivitet, Sänk aktivitet, Minimera aktivitet + +De här tre alternativen är bara vettiga om fönstergruppering är avstängd. De är ganska självförklarande. Höj betyder aktivera, visa överst och ge fokus. Sänk betyder göm underst och ge fokus till det fönster som nu råkar vara överst. + + + + + + + + +
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versions [3.59,3.63) of GNU make to not export all variables. +# Otherwise a system limit (for SysV at least) may be exceeded. +.NOEXPORT: + +#>+ 2 +KDE_DIST=Makefile.in index.docbook Makefile.am index.cache.bz2 + +#>+ 24 +index.cache.bz2: $(srcdir)/index.docbook $(KDE_XSL_STYLESHEET) index.docbook + @if test -n "$(MEINPROC)"; then echo $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; fi + +docs-am: index.cache.bz2 + +install-docs: docs-am install-nls + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcontrol/kdm + @if test -f index.cache.bz2; then \ + echo $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcontrol/kdm/; \ + $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcontrol/kdm/; \ + elif test -f $(srcdir)/index.cache.bz2; then \ + echo $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcontrol/kdm/; \ + $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcontrol/kdm/; \ + fi + -rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcontrol/kdm/common + $(LN_S) $(kde_libs_htmldir)/$(KDE_LANG)/common $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcontrol/kdm/common + +uninstall-docs: + -rm -rf $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcontrol/kdm + +clean-docs: + -rm -f index.cache.bz2 + + +#>+ 13 +install-nls: + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcontrol/kdm + @for base in index.docbook ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcontrol/kdm/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcontrol/kdm/$$base ;\ + done + +uninstall-nls: + for base in index.docbook ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcontrol/kdm/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in index.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdebase/kcontrol/kdm/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdebase/kcontrol/kdm/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdebase/kcontrol/kdm/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/kdm/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/kcontrol/kdm/index.cache.bz2 new file mode 100644 index 00000000000..1ec86a594b7 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kcontrol/kdm/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/kdm/index.docbook b/tde-i18n-sv/docs/kdebase/kcontrol/kdm/index.docbook new file mode 100644 index 00000000000..6f5addbe817 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/kdm/index.docbook @@ -0,0 +1,722 @@ + + + +]> + +
+ + + +&Thomas.Tanghus; &Thomas.Tanghus.mail; +&Steffen.Hansen; &Steffen.Hansen.mail; +&Mike.McBride; &Mike.McBride.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2002-02-13 +3.00.00 + + +KDE +Kcontrol +KDM inställning +inloggningshanterare +login + +
+ + +Inloggningshanterare + +Med den här modulen kan du ställa in &kde;:s grafiska inloggningshanterare &kdm;. Du kan ändra hur inloggningsskärmen ser ut, vem som har tillgång till datorn med inloggningshanteraren och vem som kan stänga av datorn. + +För att organisera alla de här alternativen, är modulen uppdelad i sex delar: Utseende, Teckensnitt, Bakgrund, Sessioner, Användare och Bekvämlighet. + +Du kan byta mellan delarna med flikarna längst upp i fönstret. + +Om du inte är inloggad som systemadministratör, måste du klicka på knappen Ändra. Du tillfrågas då om ett lösenord som systemadministratör. Genom att ange rätt lösenord tillåts du ändra inställningarna i den här modulen. + + +Utseende + +Du kan ändra det visuella utseendet på &kdm;, &kde;:s grafiska inloggningshanterare, från den här sidan. + +Välkomsttexten är titeln på inloggningsskärmen. Om texten innehåller ordet HOSTNAME kommer det att översättas till namnet på maskinen som &kdm; är installerad på, utan domännamnet. + +Därefter kan du välja att visa antingen den nuvarande systemtiden, en logotyp, eller ingenting särskilt i inloggningsrutan. Välj med knapparna som heter Logo område. Med Position kan du välja att antingen centrera logo området, eller positionera det med specificerade koordinater. + +Om du väljer Visa logo kan du nu välja en logotyp: + + + +Släpp en bildfil på bildknappen. + + +Klicka på bildknappen och välj en ny bild från bildväljardialogen. + + + +Om du inte anger en logotyp visas den förvalda $KDEDIR/share/apps/kdm/pics/kdelogo.png. + +Medan &kde;:s stil beror på inställningarna hos användaren som är inloggad, kan stilen som &kdm; använder ställas in med alternativet Gränssnittsstil. + +Därunder finns det två kombinationsrutor för att välja språk och land för din inloggningsruta. + + + + +Teckensnitt + +Från den här delen av modulen kan du ändra teckensnitten som används i inloggningsfönstret. + +Du kan välja tre olika teckensnittsstilar från kombinationsrutan (Välkomsttext, Feltext, Standard). När du klickar på Ändra teckensnitt visas en dialog där du kan välja den nya inställningen av teckensnittsstilen. + + + +Välkomsttext är teckensnittet som används för rubriken (välkomsttext). + + +Feltext är teckensnittet som används när en inloggning misslyckas. + + +Standard är teckensnittet som används på alla andra platser i inloggningsfönstret. + + + +Ett exempel på varje teckensnitt syns i Exempelrutan. + + + + +Bakgrund + +Här kan du ändra skrivbordsbakgrund som visas när en användare loggar in. Du kan ha en enkel färg eller en bild som bakgrund. Om du har en bild som bakgrund och väljer centrera, kommer den valda bakgrundsfärgen användas runt om bilden om den inte är stor nog att täcka hela skrivbordet. + +Bakgrundsfärgen och effekterna anpassas med alternativen under fliken som heter Bakgrund, och du väljer en bakgrundsbild och dess placering från alternativen under fliken som heter Bakgrundsbild. + +För att ändra de förinställda bakgrundsfärgerna klicka på endera av färgknapparna och välj en ny färg. + +Kombinationsrutan ovanför färgrutorna tillhandahåller flera olika blandningseffekter. Välj en från listan, och den förhandsvisas i den lilla bildskärmen överst i fönstret. Dina alternativ är: + + + +Enfärgad +Genom att välja det här läget, väljer du en färg (med färgknappen som heter Färg 1), och hela bakgrunden fylls med den här enda färgen. + + +Mönster +Genom att välja det här läget, väljer du två färger (med båda färgknapparna). Därefter väljer du ett mönster genom att klicka på Ställ in. Det här öppnar ett nytt dialogfönster, som ger dig möjlighet att välja ett mönster. Klicka bara på mönstret du vill ha, och klicka sedan på Ok, och &kde; visar mönstret du valt med de två färgerna du valde. Se avsnittet Lägga till, ta bort och ändra mönster, för fler mönster. + + +Bakgrundsprogram +Genom att välja det här alternativet, kan du låta &kde; använda ett externt program för att visa bakgrunden. Det här kan vara vilket program som helst som du väljer. För mer information om det här alternativet se avsnittet Använda ett externt program. + + +Horisontell toning +Genom att välja det här läget, väljer du två färger (med båda färgknapparna). &kde; startar då med färgen som väljs med Färg 1 vid skärmens vänstra kant, och byter långsamt till den färg som väljs med Färg 2 när högra skärmkanten väl nåtts. + + +Vertikal toning +Genom att välja det här läget, väljer du två färger (med båda färgknapparna). &kde; startar då med färgen som väljs med Färg 1 vid skärmens överkant, och byter långsamt till den färg som väljs med Färg 2 när skärmens nederkant väl nåtts. + + +Pyramidtoning +Genom att välja det här läget, väljer du två färger (med båda färgknapparna). &kde; startar då med färgen som väljs med Färg 1 i varje hörn på skärmens, och byter långsamt till den färg som väljs med Färg 2 mot skärmens mitt. + + +Rörkorsningstoning +Genom att välja det här läget, väljer du två färger (med båda färgknapparna). &kde; startar då med färgen som väljs med Färg 1 i varje hörn på skärmens, och byter långsamt till den färg som väljs med Färg 2 mot skärmens mitt. Den här toningen har en annan form än pyramidtoningen. + + +Elliptisk toning +Genom att välja det här läget, väljer du två färger (med båda färgknapparna). &kde; startar då med färgen som väljs med Färg 1 i mitten på skärmens, och byter långsamt till den färg som väljs med Färg 2 mot skärmens hörn, i ett elliptiskt mönster. + + + +Inställningsknappen behövs bara om du väljer Bakgrundsprogram eller Mönster. I dessa fall visas ett annat fönster för att ställa in de specifika alternativen. +Skrivbordsunderlägg +För att välja ett skrivbordsunderlägg, klicka först på fliken Bakgrund, sedan kan du antingen välja en bild från listan som heter Bakgrundsbild, eller genom att klicka på knappen Bläddra och välja en bildfil från filväljaren. + +Bilden kan visas på sex olika sätt: + + +Ingen bakgrund +Ingen bild visas. Bara bakgrundsfärgerna. + + +Centrerat +Bilden centreras på skärmen utan att ändra storlek på bilden. Bakgrundsfärgerna finns på alla ställen som bilden inte täcker. + + +Sida vid sida +Bilden dupliceras tills den fyller hela skrivbordet. Den första bilden placeras i övre vänstra hörnet på skärmen, och dupliceras neråt till höger. + + +Sida vid sida centrerat +Bilden dupliceras tills den fyller hela skrivbordet. Den första bilden placeras i mitten på skärmen, och dupliceras uppåt, neråt till höger och till vänster. + + +Centrerat, max storlek +Bilden placeras i mitten på skärmen. Den skalas så att den fyller skrivbordet, men den ändrar inte längd/bredd förhållandet på originalbilden. Det här ger dig en bild som inte är förvrängd. + + +Förstorat +Bilden skalas så att den fyller skrivbordet. Den sträcks ut i alla fyra hörnen för att passa. + + + + + + +Sessioner + +Tillåt att stänga av +Använd den här kombinationsrutan för att välja vem som får stänga av: + + +Ingen: Ingen får stänga av datorn med &kdm;. Du måste vara inloggad, och köra ett kommando. + + +Alla: Alla kan stänga av datorn med &kdm;. + +Bara root: &kdm; kräver att root-lösenordet skrivs in innan datorn stängs av. +Bara konsollen: Användaren måste vara vid den här konsollen för att stänga av datorn. + + +Kommandon +Använd de här tre tomma rutorna för att definiera det exakta avstängningskommandot. +Avstängningskommandot är förvalt som: + +/sbin/shutdown + +Omstartskommandot är förvalt som: + +/sbin/reboot + +Konsolläge (som startar om datorn som enbart en konsollterminal) är förvalt som: + +/sbin/init + +När Visa uppstartalternativ är aktiverad, så ger &kdm; dig alternativ för Lilo-starthanterare. För att den här funktionen ska fungera, måste du ange de riktiga sökvägarna till lilo-kommandot och till Lilo-mappfilen. + + + +Sessionstyper + +Definiera vilka sessionstyper som ska vara tillgängliga från inloggningsfönstret. + +För mer information om det här ämnet, titta på /etc/X11/xdm/Xsession för att hitta dina xdm-inställningsfiler. Läs också igenom xdm manualsidor, särskilt avsnittet SESSION PROGRAM. + +För att lägga till en session, skriv in namnet i den tomma rutan som heter Ny typ, och klicka på Lägg till ny. + +För att ta bort en session, välj den i listan och klicka på Ta bort. + + + + + + + +Användare + +Härifrån kan du ändra hur användarna representeras i inloggningsfönstret. + +När du tittar i det här fönstret ser du tre listor (återstående användare, valda användare, och gömda användare). Du kan också se en bildruta, och en uppsättning alternativ längs högerkanten på fönstret. + +Det första som du måste bestämma, är om du ska visa användare eller inte. + + +Om du väljer att visa användare, så visar inloggningsfönstret bilder (som du väljer), av en lista på användare. När någon är redo att logga in, väljer de sitt användarnamn eller bild, skriver in sitt lösenord och de loggas in. + +Om du väljer att inte visa användare, så kommer inloggningsfönstret att vara mer traditionellt. Användare måste skriva sina användarnamn och lösenord för att logga in. Det här är sättet som är att föredra om du har många användare vid den här terminalen. + + +Att visa (och sortera) eller inte visa användare + +Längs högra kanten på fönstret finns två rutor: + +Om Visa användare är markerat, har du valt att visa bilder av användare, istället för att låta dem skriva in sina loginnamn. + +Om Sortera användare är markerat, sorteras listan med användare alfabetiskt i inloggningsfönstret. Om det inte är markerat, visas användare i samma ordning som på den här sidan. Om Visa användare inte är markerat, har det här ingen effekt. + + + + +Hur man avgör vilka användare som ska visas och vilka som ska gömmas + +Under användarbildrutan, och ovanför Visa användare finns det en uppsättning med knappar: + + +Endast valda: Om det här alternativet är markerat, visas bara de användare som finns i listan som heter Valda användare i inloggningsfönstret. Om Visa användare inte är markerat, har det här ingen effekt. +Alla utom de gömda: Om det här alternativet är markerat, visas alla användare utom de som finns i listan som heter Gömda användare. Om Visa användare inte är markerat, har det här ingen effekt. + + + + + +Välj användare + +Sidan innehåller tre listor. Den större listan till vänster visar alla användare på systemet som kan vara verkliga användare. + +Den övre högra listan visar de valda användarna och den nedre högra listan visar användarna som vi inte vill visa i inloggningsfönstret. + +För att flytta en användare från en lista till en annan, klickar du på användarnamnet i listan och väljer >> för att flytta användaren från den vänstra till den högra listan eller << för att flytta användaren från den högra till den vänstra listan. + + + + +Bilder + +Den här delen av manualen gäller bara om Visa användare är markerat. Om det inte är det, har den här bildrutan ingen effekt. + +Varje användare på systemet kan representeras med en bild. Bilden för användaren finns i en fil som heter $KDEDIR/share/apps/kdm/pics/users/$USER.xpm.. Om användaren inte har en sådan fil, används filen $KDEDIR/share/apps/kdm/pics/users/default.xpm istället. + +För att tilldela en ny bild till en användare välj bara användaren i en av listorna och antingen släpp en bildfil på bildknappen till höger eller klicka på bildknappen och välj en ny bild från bildväljaren. + +Om ingen användare är vald för närvarande, kommer du bli tillfrågad om du vill ändra den förvalda bilden. + +Ersättningen sker med en &konqueror;-process, så om bildfilen redan finns blir du tillfrågad av &konqueror; om du vill ersätta den. Om du bekräftar ersätts bilden - du kommer inte behöva trycka på knappen Verkställ. + + + + + + +Bekvämlighet + +Under fliken bekvämlighet kan du anpassa några alternativ som gör livet lättare för lata människor, såsom automatisk inloggning eller stänga av lösenord. + +Tänk efter mer än en gång innan du använder de här alternativen. Varje alternativ under fliken bekvämlighet passar utmärkt för att allvarligt skada systemsäkerheten. I praktiken ska de här alternativen bara användas i en fullständigt ickekritisk miljö, t.ex. en privat dator i hemmet. + + +Automatisk inloggning + +Automatisk inloggning ger vem som helst tillgång till ett visst konto på systemet utan att någon verifiering görs. Du kan aktivera det med alternativet Aktivera automatisk inloggning. + +Det finns två sorters automatisk inloggning: Äkta automatisk inloggning fungerar som du förväntar dig att automatisk inloggning ska fungera, dvs. &kdm; loggar automatiskt in utan att förvänta sig någon inmatning från användaren. Aktivera det här genom att använda alternativet Äkta automatisk inloggning. Om det här alternativet inte är aktiverat, kommer &kdm; att starta normalt, och låta dig logga in som vilken användare som helst, och utför bara en automatisk inloggning när du stoppar X-servern, t.ex. genom att trycka &Ctrl;&Alt;Backspace. + +Du kan välja kontot som används för automatisk inloggning i listan nedanför. + + + + +Inloggning utan lösenord + +Genom att använda den här funktionen, kan du låta vissa användare logga in utan att behöva ange lösenord. Aktivera den här funktionen med alternativet Aktivera inloggning utan lösenord. + +Under det här alternativet ser du en lista med användare som måste ange lösenord, samt en (normalt tom) lista med användare som inte behöver ange ett lösenord. När Aktivera inloggning utan lösenord är vald, kan du flytta användare från en lista till den andra, genom att välja dem och sedan klicka på knapparna >> och <<. + +Återigen, det här alternativet ska bara användas i en säker miljö. Om du aktiverar den på ett mer allmänt tillgängligt system, måste du se till att bara användare med stora begränsningar i behörigheterna får tillgång till inloggning utan lösenord, t.ex. guest. + +Alternativet Logga in automatiskt efter en X-server krasch låter dig hoppa över verifieringsproceduren när din X-server kraschar av misstag. Förvälj användare visar namnet på den senaste inloggningen redan inskriven i inloggningsfältet i &kdm;. Vissa administratörer anser till och med detta som en möjlig säkerhetslucka, eftersom någon som försöker göra en attack då känner till åtminstone ett giltigt användarnamn. + + + + + + + + +
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$(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/keyboard/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/kcontrol/keyboard/index.cache.bz2 new file mode 100644 index 00000000000..449ad83e905 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kcontrol/keyboard/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/keyboard/index.docbook b/tde-i18n-sv/docs/kdebase/kcontrol/keyboard/index.docbook new file mode 100644 index 00000000000..332fd27cfd1 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/keyboard/index.docbook @@ -0,0 +1,116 @@ + + + +]> + +
+ + + +&Mike.McBride; &Mike.McBride.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2002-02-12 +3.00.00 + + +KDE +Kcontrol +Tangentbord + +
+ +Tangentbord + +Den här modulen gör det möjligt att välja hur ditt tangentbord fungerar. + +Den verkliga effekten av att ställa in de här alternativen beror på funktionerna som tillhandahålls av din tangentbordshårdvara och X-servern som &kde; använder. Du kan till exempel märka att ändra volymen för tangentbordklick inte har någon effekt, därför att den funktionen inte är tillgänglig i ditt system. + + +Avancerat + + + +Aktivera tangentbordsupprepning + +Om du kryssar för det här alternativet så kommer du att kunna skriva in en lång rad av samma tecken genom att hålla dess tangent nedtryckt. Trycka och hålla tangenten får samma effekt som att trycka på tangenten flera gånger i rad. +Nästan alla användare vill ha det här alternativet aktiverat, eftersom det gör det mycket lättare att navigera genom dokument med piltangenterna. + + + + +NumLock vid uppstart av KDE + +Du kan välja att antingen alltid Slå på eller Slå av NumLock när &kde; startar, eller så kan du välja att låta &kde; lämna NumLock som det var inställt innan KDE startade. + + + + + +Volym på tangentbordsklick: + +Om det stöds, gör det här alternativet att du får hörbara klick från din dators högtalare när du trycker på tangenterna på ditt skrivbord. I allt väsentligt simulerar detta "klicket" som hörs på mekaniska skrivmaskiner. Du kan ändra tangentklickets ljudetstyrka genom att dra skjutreglaget eller genom att klicka på upp/ner-pilarna. Att ställa in volymen till 0% stänger av tangentklicket. +Många datorer stöder inte den här funktionen. +Ett fåtal skulle välja att aktivera det här alternativet, eftersom det i allmänhet stör alla andra i rummet. Men om du i ditt hjärta längtar tillbaka till eran innan tangentbord, kan detta hjälpa dig att återskapa den varma sentimentala känslan från dagar som sedan länge är förbi. + + + + + + + + + + + +
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\ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdebase/kcontrol/keys/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdebase/kcontrol/keys/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdebase/kcontrol/keys/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/keys/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/kcontrol/keys/index.cache.bz2 new file mode 100644 index 00000000000..2b35a23b51e Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kcontrol/keys/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/keys/index.docbook b/tde-i18n-sv/docs/kdebase/kcontrol/keys/index.docbook new file mode 100644 index 00000000000..e89f7c34b29 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/keys/index.docbook @@ -0,0 +1,248 @@ + + + +]> + +
+ + + +&Mike.McBride; &Mike.McBride.mail; +&Jost.Schenck; &Jost.Schenck.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2002-02-13 +3.00.00 + + +KDE +Kcontrol +tangentbindningar +bindningar +genvägar + +
+ + +Genvägar + + +Inledning + +Även om det mesta av funktionaliteten som erbjuds av &kde; kan kommas åt med ett enkelt peka och klicka gränssnitt, föredrar många att använda tangentbordet för en del aktiviteter. Att trycka på något som &Ctrl;F är ofta bra snabbare än att flytta handen från tangentbordet till musen, öppna Redigera-menyn och välja Sök. + +Eftersom olika människor föredrar olika snabbtangenter, erbjuder &kde; fullständig anpassning av tangentbindningar. En tangentbindning är en kombination av en åtgärd och en tangent eller kombination av tangenter. + + + + +Användning + +I modulen för tangentbindningar ser du en lista av tangentbindningar, en lista med tangenter för den valda bindningen och en ram där du kan anpassa den valda tangentbindningen. Dessutom finns det en flik för Globala genvägar och en för Programgenvägar. + + +Globala genvägar och programgenvägar + +Globala genvägar och programgenvägar fungerar på precis samma sätt. I själva verket är programgenvägar också globala på sätt och vis. Den enda skillnaden är: + + +Globala genvägar är genvägar för åtgärder som också är rimliga om inget program är öppet. Dessa genvägar hör ofta ihop med åtgärder som att byta skrivbord, manipulera fönster, etc. +Programgenvägar hör ihop med åtgärder som ofta är tillgängliga i program, som spara, skriv ut, kopiera, etc. + + +Observera att programgenvägarna som ställs in här är bara standardåtgärderna som ofta finns i program. De flesta program definierar också sina egna åtgärder, som anpassas i programmets tangentbindningsdialog. + + + + +Anpassa tangentbindningar + +Att anpassa tangentbindningar är rätt enkelt. I mitten av modulen hittar du en lista på tillgängliga åtgärder. Om det finns en tangentbindning inställd för den åtgärden ser du den precis intill. Välja bara åtgärden som du vill anpassa. + +Efter du har valt en åtgärd ser du att de flesta kontrollerna under listan är aktiverade. Där kan du ställa in en kombination av tangenter eller kanske ingen tangentbindning alls för den valda åtgärden. + + +Ingen tangent: den valda åtgärden kommer inte att höra ihop med någon tangent. + +Förvald tangent: den valda åtgärden hör ihop med &kde;:s förvalda värde. Det här är ett bra val för de flesta åtgärder, eftersom &kde; levereras med rimliga tangentbindningar som vi har tänkt över. + +Egen tangent: om det här alternativet markeras, kan du välja en tangentkombination för åtgärden. Välj bara en väljare (dvs. &Shift;, &Ctrl;, eller &Alt;) och sedan en tangent. Klicka bara på tangentsymbolen och tryck sedan på tangenten du vill tilldela till den här tangentkombinationen. + + + +Som med alla inställningsmoduler, får dina ändringar ingen effekt förrän du klickar på Ok eller Verkställ. Klicka på Avbryt för att rensa alla ändringar. + + + + +Anpassa scheman + +Ett tangentbindningsschema är en uppsättning med enskilda tangentbindningar som du kan komma åt med ett namn. &kde; levereras med flera fördefinierad scheman. Förutom dessa levererade scheman finns alltid ett schema som kallas Aktuellt schema som står för den uppsättning tangentbindningar som du använder just nu (dvs inte de nuvarande inställningarna som du leker med, utan de som du har använt hittills). + +När du leker med tangentbindningarna för första gången behöver du inte vara rädd för att ändra de förinställda bindningarna. &kde; låter dig inte skriva över de förinställda värdena, så du kan alltid byta tillbaka till inställningarna som &kde; levererades med. Genom att välja Aktuellt schema kan du återgå till tangentbindningarna du har använt hittills. Var dock försiktig med att välja ett schema när du har gjort ändringar som du inte vill förlora. + +När du är nöjd med en uppsättning tangentbindningar du har skapat, kanske du vill spara dem till ett eget schema, så att du fortfarande kan experimentera med bindningarna och alltid återgå till ett speciellt schema. Du kan alltid göra detta genom att klicka på knappen Spara.... Du blir tillfrågad om ett namn, och sedan syns det nya schemat i listan. Du kan ta bort dina egna scheman genom att välja ett och klicka på knappen Ta bort. Klicka på knappen Spara... för att spara alla ändringar du har gjort i det aktuella schemat. Observera att du inte kan ta bort eller spara ändringar i KDE-förinställt eller Aktuellt schema. + +Om du vill spara dina ändringar medan ett skrivskyddat schema är valt, måste du alltid lägga till ett nytt schema först! Om du väljer ett av dina egna scheman eftersom du vill spara ändringarna till det, byter modulen till tangentbindningarna för det schemat, och tar bort dina ändringar. + + + + +Väljartangenter + +Olika tangentbord erbjuder olika uppsättningar väljartangenter. Till exempel har inte ett &Mac;-tangentbord, en &Ctrl;-tangent, utan istället en Alternativ-tangent. Här kan du se vilka de tillgängliga väljartangenterna för det nuvarande tangentbordet är. + +Om du aktiverar Macintosh-tangentbord ändras listan med väljare. + +Om du har aktiverat &Mac;-tangentbordet, kan du dessutom aktivera Användning av väljartangenter enligt MacOS-stil, för att få &kde; att bete sig mer likt &MacOS;. + +Till sist, kan du ändra vad en tangentnedtryckning skickar till &X-Server;n, under delen X-väljartangent. Ett vanligt exempel är att anpassa tangenten Caps Lock, som sällan används, som ytterligare en &Ctrl;-tangent. Det här är särskilt trevligt om du skriver med alla fingrar, eftersom Caps Lock är mycket lättare att nå än någon av &Ctrl;-tangenterna på ett normalt tangentbord. + + + + + + + +
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+++ b/tde-i18n-sv/docs/kdebase/kcontrol/khtml/index.docbook @@ -0,0 +1,369 @@ + + + + +]> + +
+ + + +&Krishna.Tateneni; &Krishna.Tateneni.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2003-10-12 +3.2 + + +KDE +Kcontrol +konqueror +bläddra + + +
+ +Webbläsning med &konqueror; + +Modulen webbläsaren &konqueror; i inställningscentralen låter dig välja olika alternativ för utseendet och beteendet hos &konqueror;, &kde;:s integrerade webbläsare. + + + +Uppträdande + +Det första alternativet du kan aktivera på den här sidan är Aktivera komplettering av formulär. Om du markerar rutan, försöker &konqueror; att komma ihåg vad du svarat på frågor i formulär, och försöker fylla i formulären åt dig med svaren du gav tidigare. + +Du kan ställa in antal formulärsvar som &konqueror; kommer ihåg med skjutreglaget som heter Maximalt antal kompletteringar. + +Du kan förstås fortfarande redigera allt som &konqueror; fyller i formuläret med innan du skickar det! + +Nästa alternativ är Ändra muspekaren över länkar. Om detta alternativ markeras, ändras pekaren (oftast till en hand) när den flyttas över en hyperlänk. Det här gör det lätt att identifiera länkar, särskilt om de är i form av bilder. + +&konqueror; använder normalt ett enda fönster per sida, men har möjlighet att öppna flera flikar inne i ett enda fönster. &konqueror; har också normalt en genväg med mittenknappen för att öppna en länk i ett nytt fönster. Om du aktiverar Öppna länkar med ny flik istället för nytt fönster, kan du klicka med mittenknappen på en länk för att öppna den i en ny flik. + +Om du använder webbläsning med flikar, kan du välja om en nyöppnad flik blir den aktiva (översta) fliken, eller hamnar längst bak. Med en långsam Internetanslutning, eller medan en sida som har en lista med rubriker eller andra länkar i en lista, kan du vilja att de nya flikarna laddas i bakgrunden medan du fortsätter att läsa. I detta fall, lämna det här alternativet inaktivt. Om du föredrar att direkt gå till den nya sidan, och lämna den gamla i bakgrunden för att komma tillbaka till den senare, aktivera det. + +Om du stänger ett fönster i &konqueror; som har flera flikar öppna, frågar &konqueror; om du är säker på att du vill stänga det. Du kan aktivera eller stänga av beteendet med kryssrutan Bekräfta när fönster med flera flikar stängs. + +Som en bekvämlighetsfunktion, om du aktiverar Högerklick går bakåt i historiken, så fungerar ett högerklick i ett tomt område (dvs. inte på en länk) i &konqueror;s fönster som om du tryckt på knappen Tillbaka i verktygsraden. + +Kryssrutan som heter Ladda bilder automatiskt, låter dig välja om bilder på webbsidor normalt laddas. Om du inte har en mycket långsam anslutning, vill du nog lämna den här markerad, eftersom många webbsidor är svåra att använda utan bilder. Om du inte väljer att ladda bilder automatiskt, kan du fortfarande titta på sidans text, och sedan ladda bilderna om du behöver dem. + +Genom att aktivera Tillåt automatisk fördröjd omladdning/omdirigering, låter du webbplatser skicka dig till en annan sida utan att du ingriper. I många fall är detta bekvämt, till exempel om webbplatsen har bytt till en ny webbadress. Många webbansvariga visar då en sida på den gamla platsen, som talar om att den har flyttat och att du bör ändra bokmärket, och flyttar dig sedan automatiskt till den nya platsen. Sådana funktioner kan dock vara förvillande, eller irriterande när de missbrukas, och därför kan du vilja stänga av det. + +Nästa alternativet är Stryk under länkar:. Du kan välja att Alltid stryka under länkar. Om det här alternativet är valt, visas all text på en webbsida som fungerar som en länk med ett understruket teckensnitt. Medan många webbsidor använder färger för att skilja på text som fungerar som en länk, gör understrykning det mycket lätt att få syn på länkar. + +Om du inte tycker om understrukna länkar, kan du välja Aldrig, så att inga länkar är understrukna. Eller så kan du välja något mittemellan, Över, så att länkar blir understrukna medan muspekaren befinner sig över dem, och inte understrukna annars. + +Många webbsidor använder animerade GIF-bilder, som kan vara mycket irriterande, och i vissa fall ett riktigt slöseri med systemresurser. Alternativet Animeringar låter dig välja när animeringar är aktiverade. Normalt är de aktiverade, men du kan ändra detta till inaktiverade, eller att bara visa dem en gång, även om filen själv innehåller instruktioner om att animeringen ska köras flera gånger, eller kontinuerligt. + + + + + +Teckensnitt + +Under den här fliken kan du välja olika alternativ som har med teckensnittsanvändning att göra. Även om formen och storleken på teckensnitt ofta är en del av en webbsidas formgivning, kan du välja en del förval som &konqueror; använder. + +Det första du kan ställa in här är teckensnittsstorleken. Det finns två inställningar som fungerar tillsammans för att ge dig en bekväm surfupplevelse. + +Först kan du välja en Minsta teckensnittsstorlek. Det här betyder att även om teckensnittsstorleken sätts specifikt av sidan du tittar på, kommer &konqueror; att ignorera detta och aldrig visa mindre teckensnitt än du väljer här. + +Därefter kan du ställa in en Mellan teckensnittsstorlek. Det här är inte bara förvald storlek för text, som används när sidan inte anger någon storlek, utan används också som grundstorlek när relativa teckenstorlekar beräknas. Om HTML-instruktionen smaller anges betyder det mindre än den storlek du väljer med det här alternativet. + +För båda alternativen, kan du välja den exakta teckensnittsstorleken i punkter genom att använda upp/ner-kontrollen (eller bara skriva in värdet) intill alternativnamnet. + +De här alternativen är oberoende. Sidor som inte anger en teckensnittsstorlek, eller begär den normala, visas med storleken som du anger med Mellanteckenstorlek, medan alla sidor som begär en storlek som är mindre än din inställning av Minsta teckenstorlek, istället visas med den storleken. Inget påverkar det andra. + +De återstående alternativen är för teckensnitten som hör ihop med olika sorters kodning som används på HTML-sidor. Observera att många webbsidor överskrider de här inställningarna. Om du klickar någonstans på en kontroll som visar ett teckensnittsnamn, visas en lista med teckensnitt, och du kan välja ett annat teckensnitt om du vill. (Om det finns många teckensnitt, visas en vertikal rullningslist så att du kan bläddra igenom alla teckensnitt.) + +Under det här kan du välja en Justering av teckensnittsstorlek för den här kodningen. Ibland är teckensnitten som du vill använda för en viss kodning eller språk mycket större eller mindre än vanligt, och då kan du använda den här inställningen för att få dem att passa in. + +Du kan ställa in en standardkodning som &konqueror; ska anta att sidor har när den visar dem. Förvalt är Använd språkets kodning, men du kan ändra det till vilken kodning som helst som finns i listan. + + + + +&Java; och Javaskript + +&Java; låter program laddas ner och köras av en webbläsare, under förutsättning att du har den nödvändiga programvaran installerad på din maskin. Många webbsidor använder &Java; (till exempel, bankservice på nätet och interaktiva spelplatser). Du bör vara medveten om att köra program från okända källor kan vara ett säkerhetshot mot din dator, även om den möjliga omfattningen av skadan inte är stor. + +Alternativen som är grupperade under Globala inställningar låter dig aktivera &Java;stöd för alla webbsidor. Du kan också välja att aktivera &Java; för individuella värddatorer. För att lägga till en policy för en speciell värddator, klicka på knappen Lägg till... för att visa en dialog där du kan ange värddatornamnet och därefter välja att acceptera &Java;kod eller inte från den speciella värddatorn, vilket lägger till domänen i listan till vänster på sidan. + +Du kan välja en värddator i listan och klicka på knappen Ändra... för att välja en annan policy för den värddatorn. Genom att klicka på Ta bort tas policyn för den valda värddatorn bort. Efter den har tagits bort, gäller den globala inställningen för den värddatorn. Du kan importera en policylista från en fil genom att klicka på Importera... . För att spara den nuvarande listan till en komprimerad arkivfil, klicka på Exportera.... + +Till sist, gruppen med alternativ som heter Inställningar för Java Runtime låter dig välja sättet som &Java; ska köras på. Alternativen är användbara för att diagnosticera problem, eller om du är en &Java;-utvecklare, och behöver normalt inte ändras. + +Om du väljer Visa Java-konsollen, öppnar &konqueror; ett konsollfönster där &Java;program kan läsa och skriva text. Även om de flesta Javaprogram inte kräver en sådan konsoll, kan den vara till hjälp för att diagnostisera problem med &Java;program. + +Använd KIO gör att Javas virtuella maskin (JVM) använder &kde;:s egna KIO överföringsprogram för nätverksanslutningar. + +Använd säkerhetshanterare är normalt aktiverat. Inställningen gör att Javas virtuella maskin JVM kör med en säkerhetshanterare på plats. Det förhindrar att miniprogram läser och skriver i filsystemet, skapar godtyckliga uttag och andra åtgärder som kan användas för att skada systemet. Stäng av alternativet på egen risk. Du kan ändra filen $HOME/.java.policy med &Java;:s verktyg policytool, för att ge kod nerladdad från vissa platser mer rättigheter. + +Rutan Stäng av miniprogramservern vid inaktivitet låter dig spara resurser genom att stänga av &Java;s miniprogramserver när den inte används, istället för att låta den fortsätta köra i bakgrunden. Om den inte markeras kan &Java; miniprogram starta fortare, men använder systemresurser när du inte använder något &Java; miniprogram. Om du markerar den, kan du välja en tidsgräns. + +Du kan antingen låta &konqueror; automatiskt hitta &Java;-installationen på ditt system, eller ange sökvägen till installationen själv genom att välja Sökväg till körbar Java. Du kan välja den senare metoden om du till exempel har flera &Java;-installationer på ditt system, och vill ange vilken av dem som ska användas. Om den &Java; virtuella maskin som du använder kräver några särskilda startalternativ, kan du skriva in dem i textrutan som heter Ytterligare Java-argument. + + + + +Javaskript + +Trots namnet, så har inte Javaskript något alls gemensamt med &Java;. + +Den första delen av den här sidan fungerar på samma sätt som för &Java;-inställningarna. + +Alternativen under Globala inställningar låter dig aktivera Javaskriptstöd för alla webbsidor. Du kan också välja att aktivera Javaskript för individuella värddatorer. För att lägga till en policy för en speciell värddator, klicka på knappen Lägg till... för att visa en dialog där du kan ange värddatornamnet och därefter välja att acceptera Javaskriptkod eller inte från den speciella värddatorn, vilket lägger till domänen i listan till vänster på sidan. + +Du kan välja en värddator i listan och klicka på knappen Ändra... för att välja en annan policy för den värddatorn. Genom att klicka på Ta bort tas policyn för den valda värddatorn bort. Efter den har tagits bort, gäller den globala inställningen för den värddatorn. Du kan importera en policylista från en fil genom att klicka på Importera... . För att spara den nuvarande listan till en komprimerad arkivfil, klicka på Exportera.... + +Den sista uppsättningen alternativ på sidan avgör vad som händer när en sida använder Javaskript för särskilda åtgärder. + +Du kan aktivera eller inaktivera möjligheten för Javaskript att manipulera fönster genom att flytta, ändra storlek eller ändra fokus. Du kan också förhindra Javaskript från att ändra statusradens text, så att du till exempel alltid ser vart länkar tar dig när de klickas. Valen för alternativen är Tillåt och Ignorera. + +Det finns ytterligare möjlighet att styra när ett nytt fönster ska få öppnas. Du kan ställa in &konqueror; så att den Tillåter varje begäran, Frågar varje gång en begäran görs eller Nekar varje begäran. + +Inställningen Smart tillåter bara Javaskript-popupfönster när du uttryckligen väljer en länk som skapar ett. + + + + +Reklamblockering + +&konqueror;s reklamblockering kan ställas in att ersätta eller ta bort bilder eller ramar från webbsidor som matchar en serie av filter. + +Inställningen Aktivera filter aktiverar eller inaktiverar användning av listan med webbadressfilter. +Om Dölj filtrerade bilder är markerat tas blockerade bilder helt bort från sidan och utrymmet de upptar återtas. Om alternativet inte är markerat, används en ersättningsbild som markerar platser där bilder filtrerats. + +Webbadressuttryck att filtrera är en lista med webbadresser som jämförs med bild- och ramnamn för att avgöra filtreringsåtgärder. Jokertecken kan anges på samma sätt som reguljära uttryck för filnamn. + +Varje filter kan antingen uttryckas som en sträng med jokertecken som för filer (t.ex. http://www.site.com/ads/*) eller som ett fullständigt reguljärt uttryck genom att omge filtret med snedstreck (t.ex. //(ads|dclk)\./). + +Import och export sparar eller läser nuvarande filterlista i en vanlig textfil. Rader som inleds med utropstecken (!) behandlas som kommentarer och kan användas för att klargöra eller rubricera en uppsättning filter. + + + +Insticksprogram + +Den första inställningen här är Aktivera insticksprogram globalt. Om du inte markerar den här rutan, kommer &konqueror; inte använda några insticksprogram. Om du markerar den, används alla installerade och konfigurerade insticksprogram som &konqueror; hittar. + +Du kan också begränsa &konqueror; med Tillåt endast HTTP- och HTTPS-webbadresser för insticksprogram genom att markera rutan. + + +&nsplugins-kcontrol; + +
diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/khtml/nsplugin.docbook b/tde-i18n-sv/docs/kdebase/kcontrol/khtml/nsplugin.docbook new file mode 100644 index 00000000000..6abba9d1188 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/khtml/nsplugin.docbook @@ -0,0 +1,100 @@ + +&Netscape; Insticksprogram + + +Inledning + +Eftersom &Netscape;s Navigator har varit en webbläsarstandard i många år, har så kallade &Netscape;-insticksprogram dykt upp som tillåter rikt webbinnehåll. Med dessa insticksprogram kan webbplatser innehålla PDF-filer, flash-animeringar, video etc. Med &konqueror;, kan du fortfarande använda dessa insticksprogram för att dra fördel av rikt webbinnehåll. + +&Netscape;-insticksprogram ska inte förvillas med &konqueror;-insticksprogram. De senare utökar &konqueror;s funktionalitet specifikt, de används normalt inte för att visa rikare webbinnehåll. + + + + +Sök + +&konqueror; måste veta var dina &Netscape;-insticksprogram är installerade. Det här kan vara på flera olika ställen, dvs du kan ha insticksprogram för hela systemet i /opt/netscape/plugins och dina personliga insticksprogram i $HOME/.netscape/plugins. &konqueror; kommer dock inte automatiskt att använda de installerade insticksprogrammen: först måste en lista på kataloger avsökas. Du kan påbörja avsökningen genom att klicka på Sök efter nya insticksprogram. Eller kan du aktivera Sök efter nya insticksprogram när KDE startas så att &konqueror; kommer avsöka lämpliga kataloger varje gång &kde; startas för att se om nya insticksprogram har installerats. + +Att aktivera Sök efter nya insticksprogram när &kde; startas kan göra uppstartsprocessen väsentligt långsammare, och orsakar kända problem med vissa installationer. Stäng av det här alternativet om du råkar ut för problem. + +&konqueror; tittar i katalogerna som är angivna under Sök i kataloger för att hitta insticksprogram. När du använder den här inställningsmodulen första gången, är den här listan redan fylld med vanliga sökvägar som bör fungera på de flesta operativsystem. Om du behöver ange en ny sökväg, klicka på knappen Ny, och skriv antingen in sökvägen i textraden till vänster eller välj en katalog med fildialogen genom att klicka på knappen .... Eftersom det kan ta lite tid att avsöka katalogerna, kanske du vill ta bort kataloger från listan där du vet att inga insticksprogram finns installerade: gör detta genom att välja en katalog och klicka på Ta bort. Med knapparna Upp och Ner kan du alltid ändra ordning på de kataloger som kommer att avsökas genom att flytta den markerade katalogen upp eller ner. + +Som vanligt, klicka på Verkställ för att spara dina ändringar permanent. + + + + +Insticksprogram + +Under den här fliken kan du se en lista på alla &Netscape;-insticksprogram som &konqueror; har hittat, visade som ett träd. Dubbelklicka på ett insticksprogram för att expandera det och visa de olika MIME-typerna som det här insticksprogrammet kan hantera som grenar. Expandera en MIME-typ för att se dess information. + +Den här fliken är i huvudsak för information. Det enda alternativet som kan ändras är Använd artsdsp för att skicka ljud från insticksprogram genom aRts, som normalt är markerat. Avmarkera det om du vill att insticksprogram ska använda sin egen ljudhantering, och du har ställt in &arts; på ett sådant sätt att andra program kan göra detta (till exempel genom att det avslutas när det inte är aktivt, eller använder en egen ljudenhet på moderna ljudkort som tillåter det.) + + + + +Avsnittsförfattare + +Det här avsnittet är skrivet av Jost Schenck jost@schenck.de + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se + + + + diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/kthememgr/Makefile.am b/tde-i18n-sv/docs/kdebase/kcontrol/kthememgr/Makefile.am new file mode 100644 index 00000000000..543d232b3a4 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/kthememgr/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = kcontrol/kthememgr +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/kthememgr/Makefile.in b/tde-i18n-sv/docs/kdebase/kcontrol/kthememgr/Makefile.in new file mode 100644 index 00000000000..864956bdabb --- 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../scripts/admin/am_edit -p../scripts/admin docs/kdebase/kcontrol/kthememgr/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/kthememgr/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/kcontrol/kthememgr/index.cache.bz2 new file mode 100644 index 00000000000..bd5b0428396 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kcontrol/kthememgr/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/kthememgr/index.docbook b/tde-i18n-sv/docs/kdebase/kcontrol/kthememgr/index.docbook new file mode 100644 index 00000000000..c7dfc50f722 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/kthememgr/index.docbook @@ -0,0 +1,159 @@ + + + +]> + +
+ + + + +&Lauri.Watts; &Lauri.Watts.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2002-10-16 +3.1 + + +KDE +kcontrol +Teman + + +
+ + +Temahanterare + +Du kan installera, visa och till och med skapa &kde;-teman med den här modulen. + +Den här sidan är indelad i två flikar: Installerare och Innehåll. + + +Installerare + +Här kan du kan installera, förhandsgranska och skapa &kde;-teman. Teman som skapas på det här sättet kanske inte täcker alla inställningsalternativ som &kde; erbjuder. De täcker i alla fall de flesta alternativ, och är ett utmärkt sätt att komma igång. + +Till vänster ser du en lista på teman som &kde; känner till. Förhandsgranskningsbilden i mitten av rutan ändras genom att välja ett av namnen, för att ge dig en liten känsla för hur temat ser ut. All information som upphovsmannen har givit om temat, till exempel ett längre och mer beskrivande namn, visas längst ner i rutan. + +Tillsammans med de normala knapparna i inställningscentralen, finns det fyra nya till höger i modulen. Lägg till... låter dig lägga till ett nytt tema i listan till vänster. Om du trycker på den visas en normal &kde; fildialog, där du kan bläddra till platsen för teman som du har laddat hem eller skapat. + +Knappen Spara som... låter dig spara ett befintligt tema med ett nytt namn, till exempel för att lätt kunna ändra det utan att skada originalet. Det rekommenderas varmt att du använder det här om du tänker skapa teman för hand, eftersom du kan få mycket oväntade resultat om det finns fel i en temafil. + +Skapa gör ett tema som innehåller dina nuvarande skrivbordsinställningar. Teman som skapas på det här sättet är inte särskilt sofistikerade, men de är en mycket bra utgångspunkt för att lära dig att göra egna teman. + +Till sist är det väldigt lätt att samla ihop en mängd teman som ser ganska snygga ut på en webbplats, men inte faller dig i smaken när du väl har provat dem. Knappen Ta bort... hanterar den här situationen, och tar bort temat från listan till vänster. + + + + +Innehåll + +Den här sidan fungerar tillsammans med den föregående, och låter dig anpassa ett tema för ditt eget behov. + +Inte alla teman innehåller instruktioner (eller bilder) för alla delar av &kde; som kan anpassas. Till exempel, vissa innehåller ett färgschema, ett skrivbordsunderlägg, och ett mönster för panelen, men de har inga ikoner eller fönsterdekorationsinstruktioner. + +En annan vanlig situation är att du har till sist fått ditt eget ikontema eller färgschema eller fönsterdekorationsarrangemang alldeles riktigt, och även om du skulle vilja prova ett tema vill du inte förstöra din nuvarande inställning. + +Med den här sidan kan du omedelbart se vilka kategorier som temat kommer att ändra, och du kan aktivera eller stänga av dess effekter på olika kategorier. + +Listan under rubriken Arbeta med följande delar visar dig med en kryssruta till vänster om temat kommer att påverka den kategorin, och till höger om temat verkligen innehåller någonting för kategorin. + +Du kan använda Töm för att rensa alla kryssrutorna, och Invertera för att markera alla rutorna som för närvarande är rensade, och rensa all de som var markerade. + +Temat Förmörkelse, som följer med i en grundinstallation av &kde;, innehåller till exempel något för alla kategorier, och är normalt inställt att ändra dem alla till dess egna inställningar. Temat MGBreizh innehåller något för allting utom ikoner. Temat Tekniskt, som du kan hitta i kdeartwork-paketet, innehåller bara ikonerna, så om du skulle installera MGBreizh, och sedan Tekniskt, skulle du se att du i stort fortfarande hade MGBreizh på plats, men med nya ikoner. + +Med samma scenario, tänk om du egentligen inte ville ha kvar temat MGBreizh längre, och ville ta bort det, och bara använda ikontemat Tekniskt med ett vanligt skrivbord? + +Då har du två alternativ. Du kan markera rutan Avinstallera delar av föregående tema, och ett installerat tema tas bort helt innan det nya installeras. Eller så kan du bara installera temat Förval, som i själva verket inte är ett tema, utan mer som en temarensare - det tar bort alla andra teman, och återställer alla dina temarelaterade skrivbordsinställningar till &kde;:s förvalda utseende. + + + + +
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Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kcontrol/kwindecoration/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/kwindecoration/index.docbook b/tde-i18n-sv/docs/kdebase/kcontrol/kwindecoration/index.docbook new file mode 100644 index 00000000000..defec29046a --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/kwindecoration/index.docbook @@ -0,0 +1,123 @@ + + + +]> + +
+ + + +&Rik.Hemsley; &Rik.Hemsley.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2003-09-28 +3.2 + + +KDE +Kcontrol +kwin +fönster +kant +tema +stil + +
+ +Fönsterdekoration + + +Allmänt + +Den här modulen låter dig välja en kantstil för fönster. + +Varje stil har ett annorlunda utseende, men också en annorlunda känsla. En del har (ibland osynliga) storleksändringskanter runt alla sidor, som gör det lättare att ändra storlek men svårare att flytta. En del har inga kanter längs vissa sidor. En (B II) har till och med en rubrik med dynamisk storlek och position. + +Vi uppmuntrar dig att experimentera med de olika stilarna tills du hittar den som bäst passar hur du arbetar. + +Välj en stil för fönsterdekoration i kombinationsrutan längst upp på skärmen för att se en förhandsgranskning av den i nedre rutan. + +Om det finns några inställningsbara alternativ för det tema du valt på första sidan, blir de tillgängliga under förhandsgranskningen. + + + + + + +Knappar + +Den här sidan har instruktioner som visas direkt på den - dra bara runt knapparna tills du har den ordning som du tycker är bekväm. + + +Inte alla fönsterdekorationer kan hantera din egen inställning av knappordning. De som inte kan det håller på att konverteras, men vid tiden för den här utgåvan har inte alla ändrats. + + +Bortsett från att välja själva fönsterdekorationen, kan du också ange ytterligare två inställningar: om det ska finnas ett verktygstips när du håller musen över en fönsterknapp, och om fönsterdekorationen ska försöka använda en knappordning som du valt själv. + + +Verktygstipsen kan vara riktigt användbara om du har valt en egen knappordning, och sedan ändrat till en obekant fönsterdekoration. + + + +Av handikappstödsskäl, hanterar vissa fönsterdekorationer extra breda kanter. Om det är tillgängligt, kan du också välja en kantstorlek här. De större kanterna är lättare att se för användare med nedsatt syn, och lättare att klicka på för användare med begränsad rörlighet eller med svårigheter att använda en mus. + + + + + + +
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--- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/language/index.docbook @@ -0,0 +1,339 @@ + + + +]> + +
+ + + + +&Mike.McBride; &Mike.McBride.mail; +&Krishna.Tateneni; &Krishna.Tateneni.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+2003-10-14 3.2 + KDE + Kcontrol + lokal + land + språk + + +
+ + +Land och språk + +Den här modulen i inställningscentralen låter dig välja anpassningsalternativ som beror på den region i världen där du råkar bo. Det finns fem olika sidor i den här modulen, var och en beskrivs i detalj i de följande avsnitten. + +I de flesta fall kan du välja landet du bor i, och de övriga alternativen ställs in på ett lämpligt sätt. + +På sidorna i den här modulen, kan du se en förhandsvisning av hur inställningarna ser ut. Förutom positiva och negativa tal, kan du se hur positiv och negativ valuta, långa och korta datum, och tider visas. När du ändrar någon av inställningarna, visar förhandsvisningen effekten av ändringarna innan du verkställer dem. + + +Lokal + +På den här sidan finns det två listor, där du kan välja land och språk du vill använda. + +När du klickar på Land dyker en meny upp som visar huvudgrupper av länder. Du kan välja en av dessa regioner och se en lista på länder som finns tillgängliga i den regionen. + +Om språket för det land du har valt finns tillgängligt på ditt system, väljs det automatiskt. Till exempel om Sverige väljs som land, kommer Svenska väljas som språk, om det är installerat. + + + + +Siffror + +På den här sidan kan du välja alternativ för hur tal visas. De förinställda värdena väljs automatiskt baserat på det land som är valt för närvarande. + +I textrutan som heter Decimaltecken, kan du skriva in det tecken som du vill använda för att ange decimaldelen för ett tal. Du kan skriva vad som helst här, men egentligen är . och , de enda två tecken som är rimliga. + +På samma sätt kan du välja det tecken som används för att gruppera tusental. Om inget tecken, inte ens ett mellanslag finns med, så används ingen tusentalsavskiljare. + +Till slut kan du välja vilket tecken som ska inleda positiva och negativa tal. I engelska är det till exempel normalt att inte ha något prefix alls för positiva tal, och ett - för negativa tal. + + + + + +Valuta + +Olikt visning av vanliga tal, varierar konventioner för valutavärden från region till region. Troligen finner du dock att de förvalda värdena är bra. + +Tecknet eller tecknen som representerar valutasymbolen är baserade på det land som är valt för närvarande. Decimaltecken och tusentalsavskiljare fungerar som de gör för tal. Textrutan som heter Decimaler låter dig ange antal decimaler som används för att visa valutavärden. + +För både positiva och negativa valutavärden, kan du välja om valutasymbolen visas före eller efter det numeriska värdet, och hur tecknet på värdet synliggörs när det visas. Observera att symbolen som används som tecken för valutavärden är den samma som används för andra tal. + +Om rutan som heter Valutaprefix är markerad, visas valutasymbolen före det numeriska värdet. Om den här rutan inte är markerad, visas valutasymbolen efter det numeriska värdet. + +Det finns fem alternativ för det sätt som tecknet på valutan hanteras: + +Alternativet Parenteser omkring visar det numeriska värdet inom ett parentespar. +Alternativet Före valutamängd visar tecknet före det numeriska värdet, men efter en eventuell valutasymbol som kan finnas. +Alternativet Efter valutamängd visar tecknet efter det numeriska värdet, men före en eventuell valutasymbol som kan finnas. +Alternativet Före valuta visar tecknet före det numeriska värdet och en eventuell valutasymbol som kan finnas. +Alternativet Efter valuta visar tecknet efter det numeriska värdet och en eventuell valutasymbol som kan finnas. + + + + + +Tid och datum + +Om du använder ett annat kalendersystem än det Gregorianska, kan du välja det i den första kombinationsrutan. + +På den här sidan finns det textrutor för tiden, långt datum och kort datum, där du kan skriva in formatsträngar som kontrollerar sättet som tid och datum visas. + +Utom de speciella koderna som beskrivs nedan, visas alla andra tecken i formatsträngarna som de skrivs in. De speciella koderna består av ett %-tecken följt av ett tecken, som framgår av listan med koder nedan: + + +Tidsformatkoder: + + + TT - Timme enligt en 24-timmars klocka, med två siffror (00 till 23). + tT - Timme enligt en 24-timmars klocka, med en eller två siffror (0 till 23). + ET (stort E) - Timme enligt en 12-timmars klocka, med två siffror (01 till 12). + eT(litet e) - Timme enligt en 12-timmars klocka, med en eller två siffror (1 till 12). + MM - Nuvarande minut med två siffror (00 till 59). + SS - Nuvarande sekund med två siffror (00 till 59). + FMEM - Antingen fm eller em beroende på timmen. Användbar tillsammans med ET eller eT. + + + +Datumformatkoder: + + ÅÅÅÅ - Året, med fyra siffror. + ÅÅ - Året, med två siffror. + MM - Månaden, med två siffror (01 till 12). + mM - Månaden, med en eller två siffror (1 till 12). + MÅNAD - Månadens namn. + KORTMÅNAD - Det förkortade månadsnamnet. + DD - Dagen, med två siffror (01 till 31). + dD - Dagen, med en eller två siffror (1 till 31). + VECKODAG - Namnet på veckodagen. + KORTVECKODAG - Det förkortade veckodagsnamnet. + + + + +Till sist finns en kombinationsruta som heter Första dag i veckan, som låter dig välja vilken dag som är den första i veckan i ditt land. + + + +Övriga +Du kan välja normalt pappersformat med kombinationsrutan som heter Pappersformat. + +Använd kombinationsrutan som heter Måttsystem för att välja metriskt eller engelskt måttsystem. + + + +
+
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$?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdebase/kcontrol/mouse/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdebase/kcontrol/mouse/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdebase/kcontrol/mouse/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/mouse/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/kcontrol/mouse/index.cache.bz2 new file mode 100644 index 00000000000..eaebcc849d1 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kcontrol/mouse/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/mouse/index.docbook b/tde-i18n-sv/docs/kdebase/kcontrol/mouse/index.docbook new file mode 100644 index 00000000000..7be8e33f6bd --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/mouse/index.docbook @@ -0,0 +1,660 @@ + + + +]> + +
+ + + +&Mike.McBride; &Mike.McBride.mail; +&Brad.Hards; &Brad.Hards.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2004-10-09 +3.03.00 + + +Det här är dokumentationen för &kde;:s modul i inställningscentralen som anpassar musen och andra pekdon. + + + +KDE +Kcontrol +mus + +
+ + +Mus + +Den här modulen låter dig anpassa ditt pekdon. Ditt pekdon kan vara en mus, en snurrboll, en tryckplatta, eller någon annan sorts hårdvara som utför en liknade funktion. + +Den här modulen är uppdelad i flera flikar: Allmänt, Muspekartema, Avancerat och Musnavigering. Det kan också finnas ytterligare en eller flera flikar om du har en Logitech-mus eller snurrboll, som ger tillgång till specialfunktioner. + + +<guilabel +>Allmänt</guilabel +> + + + +Knappordning +Om du är vänsterhänt kan du föredra att byta funktionerna på vänster och höger musknapp på ditt pekdon genom att välja alternativet vänsterhänt. Om ditt pekdon har mer än två knappar, är det bara de som fungerar som vänster och höger musknapp som påverkas. Om du till exempel har en mus med tre knappar, är mittenknappen opåverkad. + + + + +Omvänd rullningsriktning +När den här kryssrutan är markerad, fungerar rullhjulet (om det finns) i omvänd riktning (så att rulla mushjulet mot dig tidigare orsakade rullning neråt, orsakar det nu rullning uppåt). Det kan vara användbart för att hantera en ovanlig inställning av X-servern. + + + + +Dubbelklicka för att öppna filer och kataloger (välj ikonen vid första klicket) + +Om det här alternativet inte är markerat, öppnas ikoner/filer med ett enkelt klick av vänster musknapp. Det här förvalda beteendet är det samma som du skulle förvänta dig när du klickar på länkar i de flesta webbläsare. Om det är markerat så öppnas ikoner/filer med ett dubbelklick, medan ett enkelklick bara väljer ikonen eller filen. Det här är ett beteende som du kan känna igen från andra skrivbord eller operativsystem. + + + + +Enkelklicka för att öppna filer och kataloger + +Det här är förvald inställning i &kde;. Att klicka en gång på en ikon öppnar den. För att välja kan du dra runt en eller flera ikoner eller &Ctrl;högerklicka, eller klicka och hålla nere för att dra. Du kan också aktivera automatisk markering av ikoner med kryssrutan Markera ikoner automatiskt, som beskrivs nedan. + + + + +Ändra pekarens form över ikoner + +När det här alternativet är markerat, så ändras muspekarens form när den befinner sig över en ikon. + +Det här alternativet ska vara markerat i de flesta fall. Det ger mer synligt gensvar och betyder, i allt väsentligt, om du klickar här så kommer något att hända. + + + + + +Markera ikoner automatiskt + +Som beskrivs ovan, om du har markerat Enkelklicka för att öppna filer och kataloger kan du markera ikoner genom att dra omkring dem eller genom att använda &Ctrl;högerklick. Om du rutinmässigt behöver markera ikoner, kan du vilja markera kryssrutan, vilket gör det möjligt att markera ikoner automatiskt genom att stanna över ikonen. Skjutreglaget Fördröjning: anger hur lång tid det tar innan den automatiska markeringen utförs. + + + + +Synligt gensvar vid aktivering + +När det här alternativet är markerat, ger &kde; ett synligt gensvar när du klickar på något och det aktiveras. + + + + + + +<guilabel +>Muspekartema</guilabel +> + +Den här fliken låter dig välja bland ett antal muspekarteman. En förhandsgranskning av pekarvisningen syns ovanför listrutan. + +Funktionerna som tillhandahålls av fliken kanske inte är tillgängliga på vissa system. Ditt system kan behöva uppdateras för att stödja muspekarteman. + +Om du har ytterligare muspekarteman tillgängliga, kan du installera och ta bort dem med knapparna under listrutan. Observera att du inte kan ta bort förvalda teman. + + + + +Avancerat + + + + +Acceleration för pekare + +Det här alternativet låter dig ändra förhållandet mellan avståndet som muspekaren flyttas på skärmen och den relativa förflyttningen av den fysiska enheten själv (som kan vara en mus, snurrboll, eller något annat pekdon.) + +Ett högt värde på accelerationsfaktorn gör att muspekaren flyttar sig långt på skärmen, även om du bara gör en liten rörelse med den fysiska enheten. + +En multiplikationsfaktor mellan 1x och 3x fungerar bra för många system. Med en multiplikationsfaktor över 3x kan muspekaren bli svår att kontrollera. + + + + +Tröskelvärde för pekare + +Tröskeln är det minsta avstånd som muspekaren måste flyttas på skärmen innan accelerationen har någon effekt. Om förflyttningen är inom tröskeln, flyttas muspekaren som om accelerationen var satt till 1x. + +På så sätt, om du gör små förflyttningar med den fysiska enheten (t.ex. musen), har du fortfarande finkontroll över muspekaren på skärmen, medan större förflyttningar av den fysiska enheten snabbt flyttar muspekaren till en annan del av skärmen. + +Du kan ställa in tröskelvärdet genom att dra skjutreglaget eller genom att klicka på upp/ner-pilarna på knappen till vänster om skjutreglaget. + +I allmänhet, ju högre du sätter Acceleration för pekare, ju högre vill du sätta Tröskelvärde för pekare. Ett Tröskelvärde för pekare som är till exempel 4 bildpunkter kan vara lämpligt för en Acceleration för pekare som är 2x, men 10 bildpunkter kan vara bättre för 3x. + + + + +Intervall för dubbelklick + +Det här är den maximala tiden mellan klick för att &kde; ska registrera det som ett dubbelklick. Om du klickar två gånger, och tiden mellan de här två klicken är mindre än det här värdet, känner &kde; igen det som ett dubbelklick. Om tiden mellan de två klicken är större än värdet, känner &kde; igen dem som två separata enkelklick. + + + + +Tid för start av drag och släpp och Avstånd för start av drag och släpp + + +Om du Klickar med musen drar inom tiden som specificeras i Tid för start av drag och släpp, och flyttar ett avstånd som är större en det antal (pixlar) som anges av Avstånd för start av drag och släpp så drar &kde; det valda objektet. + + + + +Mushjulet rullar + +Om du har en hjulmus, använd skjutreglaget för att avgöra hur många rader text ett steg med mushjulet rullar. + + + + + + + + +<guilabel +>Musnavigering</guilabel +> + +Den här fliken låter dig ställa in det numeriska tangentbordet som en sorts musenhet. Det kan vara användbart om du arbetar med en dator utan något annat pekdon, eller där du inte har någon annan användning för det numeriska tangentbordet. + + + + +Flytta musen med tangentbordet (använd numeriska tangentbordet) + +För att aktivera tangentbordets musläge, måste du markera kryssrutan som heter Flytta musen med tangentbordet (använd numeriska tangentbordet). När du gör det aktiveras övriga inställningar, och du kan anpassa beteendet hos tangentbordspekaren ytterligare, om det behövs. +De olika tangenterna på det numeriska tangentbordet flyttar i riktningarna du kan förvänta dig. Observera att du kan flytta diagonalt förutom uppåt, neråt, åt vänster och åt höger. Tangenten 5 motsvarar ett klick på en musknapp, typiskt vänsterknappen. Du kan ändra vilken knapp som den motsvarar genom att använda tangenten / (som gör den till vänsterknapp), * (som gör den till mittenknapp) och - (som gör den till högerknapp). Att trycka på + motsvarar ett dubbelklick med den valda musknappen. Du kan använda tangenten 0 för att hålla nere den valda musknappen (för att lätt kunna dra), och därefter använda . för att släppa den valda musknappen. + + + + +Accelerationsfördröjning + +Det här är tiden (i millisekunder) mellan ursprunglig tangentnertryckning och första upprepade rörelsehändelsen för acceleration av mustangenten. + + + + +Upprepningsintervall + +Det här är tiden i millisekunder mellan upprepade rörelsehändelsen för acceleration av mustangenten. + + + + +Accelerationstid + +Det här är antalet tangenthändelser innan pekaren når en maximal hastighet för acceleration av mustangenten. + + + + +Maximal hastighet + +Det här är maximal hastighet i bildpunkter per tangenthändelse som pekaren kan nå för acceleration av mustangenten. + + + + +Accelerationsprofil + +Det här är lutningen på accelerationskurvan för acceleration av mustangenten. + + + + + + + + +<guilabel +>Logitech-stöd</guilabel +> + +Vissa versioner av Logitech USB-mus stöder speciella funktioner, som att byta till en högre upplösning, eller tillhandahålla status för en sladdlös mus. Om KDE byggdes med stöd för libusb, får du ytterligare en flik för varje ansluten mus som stöds. + +Enheterna som stöds är: + +Optisk hjulmus +MouseMan resemus +MouseMan dubbel optisk mus +MX310 optisk mus +MX510 optisk mus +MX300 optisk mus +MX500 optisk mus +iFeel-mus +Musmottagare +Dubbel mottagare +Freedom sladdlös optisk mus +Sladdlös Elite Duo +MX700 optisk mus +Trackman sladdlös optisk mus +MX Duo sladdlös mus för mottagare +MX100 lasermus +Presenter sladdlös mus för mottagare + + +Alla enheter stöder inte alla funktioner (oftast tillhandahåller inte sladdlösa enheter byte av upplösning, och naturligtvis stöder bara sladdlösa enheter sladdlös statusrapportering), så vissa delar av fliken är inte aktiverad för vissa mustyper. + +Om musen stöder byte av upplösning, är gruppen med alternativknappar Sensorupplösning aktiverad, och du kan byta mellan 400 värden per tum och 800 värden per tum. Om du använder 800 värden per tum, orsakar samma fysiska rörelse av musen en större (ungefär dubbel) rörelse hos pekaren. Det brukar vara populärt bland de som spelar datorspel. + +Om musen stöder sladdlös statusrapportering, är de grafiska komponenterna Batterinivå och RF-kanal aktiverade. Du kan bara byta RF-kanal om musen har stöd för två kanaler. + + +Att korrigera problem med rättigheter för en Logitech-mus + +På grund av sättet som USB-enheter fungerar, måste koden som ska komma åt aktuell status på en Logitech-mus kunna skriva till musen. Det bör hanteras av din distribution, men om det inte gör det, kan du behöva göra vissa inställningar själv. + +Du bör använda systemet med anslutning under körning för att ändra ägare och rättigheter för musposten under /proc/bus/usb. Ett sätt att göra det är att skapa ett kort skript (/etc/hotplug/usb/consoleUserPerms) som ändrar ägare och rättigheter, som visas nedan: + + + + if [ -f /var/run/console.lock ] + then + CONSOLEOWNER=`cat /var/run/console.lock` + elif [ -f /var/lock/console.lock ] + then + CONSOLEOWNER=`cat /var/lock/console.lock` + else + CONSOLEOWNER= + fi + if [ -n "$CONSOLEOWNER" ] + then + chmod 0000 "${DEVICE}" + chown "$CONSOLEOWNER" "${DEVICE}" + chmod 0600 "${DEVICE}" + fi +fi +]]> + + + +Filen usermap som hör ihop med detta är /etc/hotplug/usb/logitechmouse.usermap, som visas nedan: + + + + + + +Det ska vara allt som behövs på Linux. Kopiera bara filerna till /etc/hotplug/usb/, och när musen kopplas in ska ägare och rättigheter ändras så att användaren vid konsolen ska kunna komma åt musen. + + + + + + +
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b/tde-i18n-sv/docs/kdebase/kcontrol/netpref/index.docbook @@ -0,0 +1,156 @@ + + + +]> + +
+ + + +&Lauri.Watts; &Lauri.Watts.mail; + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2002-10-16 +3.1 + + +KDE +kdebase +kcontrol +nätverk +tidsgränser + + +
+ + + +Inställningar + +Här kan du ställa in tidsgränser. Du kanske vill justera dem om din anslutning är mycket långsam, men de förvalda inställningarna är lämpliga för de flesta användare. + +Här är Timeout-värden tidsgränsen som ett program ska vänta på svar för nätverksåtgärder. + +Du kan ställa in följande tidsgränser: + + + +Läsning från uttag (socket): + +Vissa program använder uttag (socket) för att kommunicera. Du kan föreställa dig ett uttag som en vattenkran. När den är öppen, så strömmar vatten (eller i vårt fall, data) ut, utan någon inblandning. Om något stoppar dataflödet, kommer programmet att vänta på att mer ska anlända. Detta kan ta mycket lång tid, men du kan ställa in en maximal tid som ett program ska vänta med det här alternativet. +Den här inställningen gäller förstås bara &kde;-program. + + + + +Proxy-anslutning: + +Ställer in hur länge man ska vänta på en anslutning till en proxyserver, om någon är inställd. + + + + +Serveranslutning: + +Ställer in hur länge man ska vänta på en anslutning till en fjärrserver. + + + + +Serverrespons: + +Ställer in hur länge man ska vänta på ett svar från en fjärrserver. + + + + + +Du kan anpassa FTP-alternativ här. För närvarande finns bara två alternativ: + + +Aktivera passivt läge (PASV) +Passiv &FTP; krävs ofta om du är bakom en brandvägg. Många brandväggar tillåter bara anslutningar som startas från insidan. Passiv &FTP; styrs av klienten, vilket gör det användbart genom brandväggar. + + + +Markera delvis uppladdade filer +Om kryssrutan markeras, läggs filändelsen .part till för delvis uppladdade filer. Filändelsen tas bort så fort nerladdningen av filen är klar. + + + + + + + +
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$(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdebase/kcontrol/panel/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdebase/kcontrol/panel/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdebase/kcontrol/panel/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/panel/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/kcontrol/panel/index.cache.bz2 new file mode 100644 index 00000000000..db396de4cbc Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kcontrol/panel/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/panel/index.docbook b/tde-i18n-sv/docs/kdebase/kcontrol/panel/index.docbook new file mode 100644 index 00000000000..f27253db079 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/panel/index.docbook @@ -0,0 +1,343 @@ + + + +]> + +
+ + + +&Mike.McBride; &Mike.McBride.mail; +&Lauri.Watts; &Lauri.Watts.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2005-02-20 +3.4 + + +KDE +Kcontrol +panel + +
+ + +Panel + +&kde;:s panel (ofta betecknad &kicker;) är raden som du oftast finner längst ner på skärmen när du startar &kde; första gången. + +Panelen ger dig snabb tillgång till program och gör det lättare att organisera ditt skrivbord. Genom att använda &kde;:s panel kan du till exempel: + + +starta program med K-menyn eller programknapparna +byta mellan skrivbord med panelens sidbytesminiprogram + +byta aktiva fönster, och minimera eller maximera dem + +bläddra i kataloger med bläddrarmenyfunktionen +komma åt panelminiprogram som utökar panelens funktion, och tillhandahåller t.ex. en mixer, klocka eller en systemmonitor. + + + +<guilabel +>Arrangemang</guilabel +> + +Med fliken Arrangemang kan du ställa in panelens storlek och position. + +Om du har mer än en panel på skärmen kan du välja längst upp i fönstret vilken panel du vill ställa in. + +I delen som heter Position finns 12 små knappar arrangerade i en fyrkant. Varje knapp motsvarar en position för panelen. Klicka på en knapp, och se var panelen finns på förhandsgranskningsskärmen till höger. + +I allmänhet används tillgänglig plats i panelen mer effektivt om den är horisontellt justerad, dvs. längs över- eller underkanten av skärmen. + +I delen som heter Längd, kan du använda kombinationsrutan och skjutreglaget för att justera panelens minimala längd. Om du markerar kryssrutan som heter Expandera för att passa innehållet, så blir panelen längre om det behövs mer plats. När mindre plats krävs i panelen, så krymper den ner till minimal storlek. Om kryssrutan inte är markerad, så har panelen den fasta längd som anges. + +Den sista delen under den här fliken heter Storlek, och avser panelens höjd. Panelens storlek kan vara Extra liten, Liten, Normal, Stor eller Egen. I läget Egen kan du ändra storlek på panelen genom att ange en höjd i kombinationsrutan. + +Om du har flera bildskärmar, kan du anpassa panelen oberoende för varje skärm. Om du inte är säker på vilken skärm som är vilken, tryck på knappen Identifiera, så visas ett nummer centrerat på varje skärm. + + +Välj därefter helt enkelt skärmen som du vill anpassa i kombinationsrutan som heter Xinerama-skärm, eller välj Alla skärmar för att ha identiska inställningar på alla. + + + + +Döljning + +Beroende på skärmupplösningen kan du märka att panelen tar upp för stor del av det värdefulla skärmutrymmet. För att spara plats, erbjuder panelen manuell döljning av panelen, en funktion för att dölja automatiskt, och möjligheten att låta andra fönster ligga ovanpå panelen. Dessa funktioner väljs i delen som heter Döljläge. + +Delen Döljläge har tre alternativ: + + +Dölj endast när en döljknapp klickas +När det här alternativet är markerat, förblir panelen synlig på platsen som du definierade, om du inte klickar på knappen längs till höger (för horisontellt orienterade) eller knappen längst ner (för vertikalt orienterade). Den här knappen har en pil som pekar mot skärmens kant. + +När knappen väl har klickats, försvinner panelen. Om knappen klickas igen, så visas panelen igen på samma plats. + + + + +Dölj automatiskt +Om det här alternativet markeras, så försvinner panelen automatiskt efter det antal sekunder som anges i kombinationsrutan under alternativet. För att får panelen att visas igen, flytta helt enkelt muspekaren till skärmkanten där panelen finns, så visas den omedelbart igen. + +Om du markerar kryssrutan som heter Visa panel vid byte av skrivbord, så visas panelen igen automatiskt när du byter skrivbord. (Panelen försvinner igen efter det angivna antalet sekunder.) + + + + +Tillåt att andra fönster täcker panelen +Som det här alternativets namn anger, visas panelen hela tiden på skrivbordet när alternativet är markerat. Nu är det dock möjligt för programfönster att ligga ovanpå panelen. + +För att återställa panelen, flytta helt enkelt musmarkören till skärmpositionen som anges i kombinationsrutan Höj när markören når skärmens:. Du kan ändra värdet genom att välja ett av alternativen som tillhandahålls i kombinationsrutan. + +När panelen väl har flyttats tillbaka ovanpå programfönstret, förblir den där till programfönstret blir aktivt igen. + + + + +Nästa del nedanför heter Döljknappar för panelen. Den består av två kryssrutor: Visa panelens vänstra döljknapp och Visa panelens högra döljknapp. Använd kryssrutorna för att visa eller dölja vänster och höger manuella döljknappar. + +Om det inte finns någon markering i kryssrutan som heter Animera döljning av panelen, så försvinner panelen helt enkelt när den döljs. Om kryssrutan är markerad, så verkar panelen glida bort vid skärmkanten. + +Du kan avgöra hur snabbt panelen verkar röra sig genom att justera skjutreglaget från Långsam till Snabb. + + + +Menyer + +Under fliken Menyer kan du ställa in panelens menybeteende. Det här påverkar K-menyn som du ofta använder för att starta program, bläddrarmenyerna som du kan använda för att komma åt kataloger, och andra menyer liksom menyn för senaste dokument. + +Delen K-meny erbjuder några alternativ för att anpassa K-menyns funktioner. Den består av fyra alternativ: + + +Knapparna Format för menyalternativ har tre alternativ. De avgör hur programnamnet (dvs. &konqueror;, &kword;, etc.) och beskrivningen (dvs. Webbläsare, Ordbehandling, etc.) visas i K-menyn. + +Kryssrutorna Valfria menyer låter dig avgöra vilka speciella menyalternativ som visas i K-menyn. +Menyn Bokmärken låter dig snabbt välja bland samma bokmärken som är tillgängliga i &konqueror;. +Menyn Sök ger tillgång till programmet &kfind; för att söka efter lokala filer, och en snabblänk till en söktjänst för att söka på Internet. +Menyn Konqueror-profiler låter dig starta &konqueror; med vilken som helst av dina inställda profiler. +Menyn Nätverkskataloger kan starta ett &konqueror; filhanteringsfönster som visar vilken som helst av dina inställda nätverkskataloger. +Menyn Inställningar låter dig starta varje modul i Inställningscentralen direkt från K-menyn. +Menyn Skrivarsystem tillhandahåller flera menyalternativ för att hjälpa till att hantera skrivare som är anslutna till datorn. +Menyn Snabbläddrare ger dig snabba länkar till platser på hårddisken. +Menyn Senaste dokument listar de senast redigerade dokumenten och startar automatiskt programmet för att redigera eller visa ett dokument. +Menyn System ger dig snabb tillgång till några platser som ofta besöks, inklusive din hemkatalog och papperskorgen. Du kan finna det användbart, istället för att ha ett separat alternativ för var och en i K-menyn. +Menyn Terminalsessioner tillhandahåller menyalternativ för att starta flera olika sorters terminalprogram (kommandoradsgränssnitt). + + +Visa sidbild lägger till en liten bild längs kanten på menyn. Det här är bara en dekoration. + +Knappen Redigera K-meny startar &kde;:s menyeditor. + + +Under Snabbläddrarmenyer kan du ställa in om panelens bläddrarmenyer visar dolda filer eller inte (dolda filer på Unix-system är de vars filnamn börjar med en punkt) liksom hur många filer som maximalt visas i en bläddrarmeny. Det senare alternativet kan vara särskilt användbart om du har ganska låg skärmupplösning, eftersom bläddrarmenyerna annars snabbt fyller din skärm om du bläddrar i kataloger som innehåller många filer. + +Sektionen snabbstart i K-menyn ger snabb tillgång till program som du har använt ofta eller nyligen. Under Menyalternativ i snabbstart kan du välja om sektionen visar de senaste eller oftast använda programmen. Med Maximalt antal poster kan du ställa in hur många program snabbstart kommer ihåg. + + + + + + + +
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00000000000..708d4eefedf Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kcontrol/panelappearance/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/panelappearance/index.docbook b/tde-i18n-sv/docs/kdebase/kcontrol/panelappearance/index.docbook new file mode 100644 index 00000000000..55ce1b278de --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/panelappearance/index.docbook @@ -0,0 +1,174 @@ + + + +]> + +
+ + + +Mike McBride +Jost Schenck +StefanAsserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2003-10-06 +3.2 + + +KDE +Kcontrol +panel + +
+ + +Panel + +Här kan du ställa in panelens övergripande utseende. + +Du kan också låta ikoner zooma ut själv när musen är ovanför dem, med alternativet Aktivera ikonzoomning. Du kan välja att låta verktygstips visas när musknappen är ovanför en ikon, genom att aktivera alternativet Visa verktygstips. + + +Knappbakgrunder + +&kde;:s panel stöder så kallade Knappbakgrunder. Det betyder att knapparna som visas i panelen ritas med bilder som kan ställas in. För att aktivera knappbakgrunder, välj helt enkelt knapptyp i listan, och ändra kombinationsrutan till färgen och bilden du vill använda. Välj Förval för att återgå till en knapp utan bild. Om du väljer Egen färg, aktiveras färgknappen intill kombinationsrutan. Klicka på den för att välja en egen färg att använda. + + + + +<guilabel +>Panelbakgrund</guilabel +> + +Aktivera genomskinlighet för att göra hela panelen genomskinlig. Skrivbordsunderlägget lyser igenom istället för en bakgrundsbild eller färg. + +Det kommer fortfarande att finnas små grepp vid varje miniprogram, för att låta dig hitta, flytta och anpassa dem. De kan stängas av under Avancerade alternativ. + +Om du markerad Aktivera bakgrundsbild kommer en bild att användas för att rita panelens bakgrund, precis som du kan använda en bild som skrivbordsunderlägg. Du kan ange en bildfil i redigeringsrutan nedanför, eller välja en genom att klicka på knappen Bläddra. Du kan se en förhandsgranskning av vald bild till höger. + +Bilden kan färgläggas i farten genom att aktivera alternativet Färglägg för att passa ihop med skrivbordets färgschema. Du kanske använder en gråskalestruktur som är färglagd på så sätt, för att skapa en viss effekt. + + + +<guilabel +>Avancerade alternativ</guilabel +> + +Alternativet Storlek på gömknappar låter dig välja en bredd i bildpunkter för gömknapparna, om de är synliga. + +Panelen har flera förvalda storlekar inställda, som du kan byta mellan genom att bara dra dess kant, eller genom att högerklicka på ett tomt utrymme i panelen, välja Storlek, och välja önskad storlek i undermenyn. Om du aktiverar Tillåt att panelens storlek ändras med drag och släpp, kan du dra panelen till vilken storlek du vill efter att ha aktiverat Egen i panelmenyn. + +Miniprogramgrepp syns normalt intill varje miniprogram i panelen, så att det är uppenbart var man ska klicka för att anpassa dem, eller för att komma till panelmenyn. Istället kan du låta dem Tona ut, döljas om du inte håller musen över dem, eller kan du välja att Dölja dem helt och hållet. + +Till sist, om panelen är genomskinlig, kan du tona den med en färg du väljer. Skjutreglaget låter dig välja hur genomskinlig färgtonen ska vara. I det lägsta läget syns ingen toning alls, medan i det högsta är panelen inte genomskinlig alls. + + + + +Avsnittsförfattare +Det här avsnittet är skrivet av Jost Schenck jost@schenck.de +Mindre uppdatering av Mike McBride mpmcbride7@yahoo.com + +Några nya väljare tillagda av Lauri Watts lauri@kde.org + +Stefan Asserhällstefan.asserhall@comhem.se + + + + + +
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index 00000000000..5d8f778aba0 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/passwords/index.docbook @@ -0,0 +1,104 @@ + + + +]> + +
+ + + +&Krishna.Tateneni; &Krishna.Tateneni.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2003-10-16 +3.2 + + +KDE +Kcontrol +lösenord + + +
+ + +Lösenord + + +Inledning + +Den här modulen i inställningscentralen ger dig alternativ för att ställa in hur &kdesu;-programmet hanterar lösenord. &kdesu; frågar dig efter ett lösenord om du försöker utföra någon åtgärd som kräver särskilda behörigheter, som att ändra datum/tid lagrat i din systemklocka, eller lägga till nya användare på din dator. + +Åtgärder som kräver särskilda behörigheter som de beskrivna ovan kan bara utföras av root, eller en användare med administratörsbehörigheter på systemet. Du måste ange lösenordet för root-kontot när du vill utföra sådana åtgärder. + +Alternativen i den här modulen påverkar inte beteendet för lösenord i andra program som &kmail;. + + + + + +Användning + +Det finns två inställningsalternativ för lösenord. Det första är att kontrollera det synliga gensvaret som du får när du skriver ett lösenord. De verkliga tecknen i lösenordet visas aldrig på skärmen. Du kan välja att låta varje tecken representeras av ett *-tecken. Om du vill göra det svårare för någon som kanske tittar på din skärm att räkna ut hur många tecken det är i lösenordet, kan du välja att låta varje tecken i lösenordet representeras av tre asterisker istället för bara en. Ytterligare ett alternativ är att inte ha något synligt gensvar alls, så att ingenting syns på skärmen när du skriver ett lösenord. + +Om du arbetar i en någorlunda säker miljö, kan du markera alternativet som heter Kom ihåg lösenord, och sedan välja en tidsperiod i minuter med nummerinmatningsrutan med namnet Tidsgräns (Du kan antingen skriva in ett nummer mellan 5 och 1200 minuter, eller använda pilarna). + +Om Kom ihåg lösenord är valt, kommer inte Kdesu fråga dig om ett lösenord under den angivna tiden, efter du har gett lösenordet en gång. Kom dock ihåg att detta gör din arbetsstation mindre säker. + +Du bör undvika att välja Kom ihåg lösenord om du arbetar i en omgivning som inte är säker, som en allmänt tillgänglig arbetsstation. Notera också att välja en kortare tidsgräns kan vara bättre om du befinner dig i en mindre säker miljö. + + + + +
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--git a/tde-i18n-sv/docs/kdebase/kcontrol/performance/index.docbook b/tde-i18n-sv/docs/kdebase/kcontrol/performance/index.docbook new file mode 100644 index 00000000000..00d37f15784 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/performance/index.docbook @@ -0,0 +1,188 @@ + + + +]> + +
+ + + +&Mike.McBride; &Mike.McBride.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2005-03-04 +3.4.0 + + +KDE +Kcontrol +systemprestanda +prestanda +ladda i förväg + +
+ + +Prestandainställningar + +&kde; används på en mängd olika datorer av en mängd olika användare. Under kategorin prestanda, låter den här dialogrutan varje användare justera alternativ som kan göra att datorn som &kde; är installerad på verkar svara snabbare. + +Den här modulen är uppdelat i två flikar. + + +&konqueror; prestandaalternativ +&konqueror;-instanser +Den första sektionen i dialogrutan heter Minimera minnesanvändning och har tre alternativ som avgör maximalt antal instanser av &konqueror; som kan vara öppna på en dator vid ett visst ögonblick. + +Blanda inte ihop instanser av &konqueror;-instanser med fönster eller flikar i &konqueror;. Antal instanser av Konqueror bestäms av &kde;, inte av användaren. Du kan föreställa dig instanser som dold data från &konqueror;s fönster och flikar. En instans av &konqueror; kan innehålla data från flera fönster eller flikar. Valet med följande alternativknappar begränsar inte antalet fönster du kan öppna samtidigt, utan istället hur många instanser av &konqueror; som du kan ha öppna. +Orsaken att valen du gör i den här dialogrutan är viktiga är uppenbart när något går fel och &konqueror; tvingas stänga en instans. Alla fönster i &konqueror; som hör ihop med en instans av &konqueror; måste omedelbart stängas (utan tid att spara data eller bokmärkesplatser). Ju fler instanser du kan ha öppna samtidigt, desto mindre troligt är det därför att ett problem i en instans påverkar allt ditt arbete. Varje instans kräver mer minne, vilket kan vara ett problem på datorer med mindre systemminne. + +Alternativen är: + + + +Aldrig +Det finns inga begränsningar. Hur många instanser av &konqueror; som helst kan vara öppna samtidigt. Fördelen med det här alternativet är att om någon instans av &konqueror; kraschar, påverkas inte de återstående. Nackdelen är att varje instans av &konqueror; använder mer minne. + + + +Bara för filbläddring (rekommenderas) +Om det här alternativet är markerat, kan du ha så många instanser av &konqueror; öppna som används för webbläsning, men bara en instans av &konqueror; för filhantering. + + + +Alltid (använd med försiktighet) +Om det här alternativet är markerat, kan du bara ha en instans av &konqueror; som kör i ett givet ögonblick. Det sparar systemminne, men om &konqueror;s fönster kraschar, stängs alla webbläsarfönster omedelbart utan varning. Det här bör bara användas för datorer med allvarliga minnesbegränsningar. + + + +Ladda i förväg +Gruppen som heter Ladda i förväg gör också en avvägning mellan minne och prestanda. + +Ladda i förväg avser att ladda en instans av &konqueror; i minne innan en användare anger att &konqueror; ska startas. Den positiva effekten av detta är att när en användare anger att &kde; ska ladda &konqueror;, visas fönstret omedelbart eftersom större delen av programmet har laddats i förväg. Den negativa effekten är att den här instansen av &konqueror; använder minne som skulle kunna användas av andra program. Normalt när en användare stänger &konqueror;, stänger inte &kde; den instansen. Det betyder att nästa gång användaren vill ladda &konqueror;, sker det nästan omedelbart igen. +Nummerrutan som heter Maximalt antal instanser som laddas i förväg: kan användas för att justera maximalt antal instanser som laddas i förväg. Alternativet påverkar inte när de laddas. Det begränsar inte heller antal instanser som kan användas av aktiva fönster. Det påverkar bara antal instanser som laddas i förväg. +Kryssrutan som heter Ladda en instans efter KDE:s start gör precis vad den säger. Den talar om för &kde; att ladda en instans av &konqueror; i förväg vid start av &kde;. +Det förlänger &kde;:s starttid. +Den sista kryssrutan som heter Försök alltid ha minst en förladdad instans anger för &kde; att du alltid vill att &kde; ska ha en instans av &konqueror; laddad i förväg, men oanvänd. Alternativet minskar i själva verket prestanda på vissa datorer (särskilt de med begränsat fysiskt minne). + + +&kde; systemprestandaalternativ +Klicka på fliken som heter System. +För närvarande finns det bara ett alternativ som heter Inaktivera kontroll av systeminställningar vid start. +När &kde; startar, kontrolleras flera kataloger om inställningarna har ändrats. De flesta ändringar hör ihop med installation och avinstallation av program på datorn. Den här sökningen ökar &kde;:s starttid och många gånger behövs inte sökningen eftersom inställningarna från förra gången &kde; startades är aktuella. När inställningarna har ändrats använder &kde; sökningen för att uppdatera diverse datafiler för att försäkra att användaren får en bra upplevelse. +Du får möjlighet att hoppa över den här initiala sökningen vid start. &kde;-utvecklarna rekommenderar starkt att du inte inaktiverar sökningen, på grund av möjligheten att introducera instabilitet i systemet. +Om du markerar alternativet: + +&kde; väntar med att göra sökningen till efter &kde; har startat. Sökningen utförs efter skrivbordet har laddats. +I händelse av en krasch, ger &kde; inte en bakåtspårning eftersom problemet kan vara relaterat till den fördröjda sökningen. +Stäng av alternativet om något program kraschar, eftersom fördröjd sökning kan vara ansvarigt för kraschen. + + + + + + + + + + + + + +
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ps-am tags \ + tags-recursive uninstall uninstall-am + +# Tell versions [3.59,3.63) of GNU make to not export all variables. +# Otherwise a system limit (for SysV at least) may be exceeded. +.NOEXPORT: + +#>+ 2 +KDE_DIST=socks.docbook Makefile.in index.docbook Makefile.am index.cache.bz2 + +#>+ 24 +index.cache.bz2: $(srcdir)/index.docbook $(KDE_XSL_STYLESHEET) index.docbook socks.docbook + @if test -n "$(MEINPROC)"; then echo $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; fi + +docs-am: index.cache.bz2 + +install-docs: docs-am install-nls + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcontrol/proxy + @if test -f index.cache.bz2; then \ + echo $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcontrol/proxy/; \ + $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcontrol/proxy/; \ + elif test -f $(srcdir)/index.cache.bz2; then \ + echo $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcontrol/proxy/; \ + $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcontrol/proxy/; \ + fi + -rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcontrol/proxy/common + $(LN_S) $(kde_libs_htmldir)/$(KDE_LANG)/common $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcontrol/proxy/common + +uninstall-docs: + -rm -rf $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcontrol/proxy + +clean-docs: + -rm -f index.cache.bz2 + + +#>+ 13 +install-nls: + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcontrol/proxy + @for base in index.docbook socks.docbook ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcontrol/proxy/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcontrol/proxy/$$base ;\ + done + +uninstall-nls: + for base in index.docbook socks.docbook ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcontrol/proxy/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in index.docbook socks.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdebase/kcontrol/proxy/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdebase/kcontrol/proxy/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdebase/kcontrol/proxy/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/proxy/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/kcontrol/proxy/index.cache.bz2 new file mode 100644 index 00000000000..8380a070d3c Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kcontrol/proxy/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/proxy/index.docbook b/tde-i18n-sv/docs/kdebase/kcontrol/proxy/index.docbook new file mode 100644 index 00000000000..902488df14e --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/proxy/index.docbook @@ -0,0 +1,250 @@ + + + + +]> + +
+ + + + +&Krishna.Tateneni; &Krishna.Tateneni.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2002-02-11 +3.00.00 + + +KDE +Kcontrol +proxy +proxyservrar + + +
+ +Proxyservrar + + + +Inledning + +En proxy är ett program som kör på en dator som fungerar som server i nätverket du är anslutet till (vare sig med ett modem eller på annat sätt). De här programmen tar emot &HTTP;- och &FTP;-förfrågningar, hämtar relevanta filer från Internet, och skickar dem vidare till klientdatorn som gjorde förfrågan. + +När du har ställt in en proxy, skickas &HTTP;- och/eller &FTP;-förfrågningar via datorn som agerar som proxyserver. Du kan dock också välja särskilda värddatorer som ska kontaktas direkt, istället för genom proxyservern. Om du till exempel är ansluten till ett lokalt nätverk, behöver förmodligen inte anslutningar till lokala värddatorer gå genom proxyservern. + +Du bör bara behöva ställa in en proxyserver om din nätverksadministratör kräver det (om du är en uppringd användare, är det din Internetleverantör eller ISP). Annars, särskilt om du känner dig lite förvirrad över hela historien med proxy, men allt verkar fungera bra med din Internetanslutning, behöver du inte ändra någonting. + +Observera att användning av en proxyserver är valfri, men har fördelen att ge dig snabbare tillgång till data på Internet. + +Om du är osäker på om du behöver använda en proxyserver för att ansluta till Internet, kontrollera inställningsguiden från din Internetleverantör eller fråga din systemadministratör. + + + + + +Användning + + + +Anslut till Internet direkt + + +Välj det här alternativet om du inte vill använda en proxyserver. + + + + +Om du har valt att använda en proxy, finns det flera olika sätt att ställa in den. + + + +Automatiskt identifierad skriptfil + + +Välj det här alternativet om du vill att skriptfilen för proxyinställning automatiskt ska detekteras och laddas ner. +Det här alternativet skiljer sig bara från nästa genom att det inte kräver att du anger platsen för skriptfilen. Istället laddas den automatiskt ner med Web Access Protocol Discovery (WAPD, upptäckt av protokoll för webbåtkomst). + +Om du har problem med att använda den här inställningen, läs avsnittet med vanliga frågor (FAQ) på http://www.konqueror.org för mer information. + + + + +Specificerad skriptfil + +Välj det här alternativet om proxystöd tillhandahålls genom en skriptfil som finns på en bestämd adress. Därefter kan du skriva in adressen i platstextraden, eller använda katalogikonen för att bläddra till den. + + + + +Förinställda miljövariabler + +Vissa system ställs in med $HTTP_PROXY, för att tillåta både grafiska och icke-grafiska program att dela samma information om proxyinställningar. +Om du vet att det här gäller dig, markera det här alternativet och klicka på knappen Ställ in... för att ange namnen på miljövariablerna som används för att ställa in adressen till proxyservern. + + + + +Manuellt specificerade inställningar + +Markera det här alternativet, och klicka på Ställ in... för att ställa in platsen för proxyservrarna som ska användas för hand. + +Om du väljer det här alternativet dyker en annan dialogruta upp. + +Den fullständiga adressinformationen för en proxy omfattar både Internetadressen och ett portnummer. Du måste skriva in de här i motsvarande textrutor. Pilknappen till höger kopierar informationen från HTTP-raden till FTP-raden, för att den inte ska behöva skrivas in. + +Om det finns värddatorer som du kan ansluta till utan att gå genom proxyservern, kan du klicka på Lägg till för att lägga till namnen på de här värddatorerna, separerade med kommatecken, i textrutan som heter "Ingen proxy för: ". Värddatorer som till exempel är på ditt lokala nätverk kan troligen kontaktas direkt. + +Du kan också välja Använd proxy enbart för posterna i den här listan. + +Markera den här rutan för att vända på användningen av listan med undantag, dvs. proxyservern används bara när den begärda webbadressen matchar en av adresserna som listas här. + +Den här funktionen är användbar om allt du behöver är en proxy för att komma åt några få speciella platser, till exempel ett internt nätverk. Om du har komplexare krav kanske du bör använda ett inställningsskript. + + + + + + + +<guilabel +>Autentisering</guilabel +> + +Här kan du välja mellan två sorters autentisering, om proxydatorn kräver det. Du kan använda normalvärdet Fråga vid behov, vilket gör att &konqueror; bara frågar efter ett användarnamn och lösenord när det behövs. + +Det andra alternativet heter Använd automatisk inloggning. Markera det här alternativet om du redan har ställt in en inloggningspost för proxyservern i filen $KDEDIR/share/config/kionetrc. + + + + +<guilabel +>Alternativ</guilabel +> + + +Använd bestående anslutningar till proxy + +Använd en bestående anslutningar till din proxyserver. Håller anslutningen till proxyservern öppen, vilket hjälper till att minska bandbredden och snabba upp anslutningar. Att aktivera alternativet kräver att proxyserven samarbetar. Om proxyservern inte stöder detta, får du stopp i din Internetanslutning. + + + + + +&socks-kcontrol; + +
diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/proxy/socks.docbook b/tde-i18n-sv/docs/kdebase/kcontrol/proxy/socks.docbook new file mode 100644 index 00000000000..92d755f9d5a --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/proxy/socks.docbook @@ -0,0 +1,81 @@ + + + +&Lauri.Watts; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+ +SOCKS + +SOCKS är ett protokoll som kör proxybegäran åt en klient. SOCKS kan hantera identifiering och kryptering av trafik, och finns ofta i företagsomgivningar, i motsats till hemanvändning. För mer information om SOCKS, se webbsidan hos NEC. + +Med den här modulen kan du göra det möjligt att transparent använda SOCKS för de flesta nätverksredo &kde;-programmen. + +Att ställa in en SOCKS-klient är utanför det här dokumentets räckvidd, och skillnaden mellan de som vanligen används är mycket stora. Om du redan har en fungerade SOCKS-implementering, som gör att du kan använda klienter via kommandoraden (till exempel, om lynx eller ftp redan fungerar) kan du markera rutan Aktivera SOCKS-stöd. + +När den här rutan är markerad, blir flera ytterligare alternativ tillgängliga för dig. + +Först måste du välja vilken av de olika SOCKS-klienterna du har installerad på din dator. &kde; försöker räkna ut det själv, om du väljer Upptäck automatiskt. Om du vet vilken klient du har, kan du antingen välja NEC SOCKS eller Dante. Om du har en eget SOCKS-bibliotek som du använder, kan du välja Använd eget bibliotek och skriva in sökvägen till det i fältet Sökväg. + +Om du vill att &kde; automatiskt ska upptäcka SOCKS-biblioteket som används, men du misstänker att det inte tittar på rätt ställen eller du har installerat det på ett ställe som inte är standardiserat, kan du lägga till ytterligare sökvägar som ska undersökas längst ner i den här panelen. Använd Lägg till och Ta bort för att lägga till eller ta bort sökvägar. + +När som helst medan du fyller i den här modulen, kan du trycka på knappen Testa, och &kde; rapporterar omedelbart med en meddelanderuta om det kunde hitta och initiera SOCKS eller inte. + +Ändringar som görs här påverkar inte program som redan kör. Du måste stänga och starta om dem innan de kan ansluta via SOCKS. + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se + +
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+ if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/screensaver/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/kcontrol/screensaver/index.cache.bz2 new file mode 100644 index 00000000000..d2e73571d6a Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kcontrol/screensaver/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/screensaver/index.docbook b/tde-i18n-sv/docs/kdebase/kcontrol/screensaver/index.docbook new file mode 100644 index 00000000000..fce22234f4d --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/screensaver/index.docbook @@ -0,0 +1,278 @@ + + + +]> + +
+ + + +&Mike.McBride; &Mike.McBride.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2005-02-20 +3.4 + + +KDE +Kcontrol +skärmsläckare +skärm-släckare + +
+ + + +Skärmsläckare + +Genom att använda den här modulen kan du välja din skärmsläckare, avgöra hur snabbt skärmsläckaren aktiveras, och lägga till eller ta bort lösenordsskydd i din skärmsläckare. + + +Välja skärmsläckare, och anpassa dess alternativ + +I rutan Inställningar, finns en kryssruta som heter Starta skärmsläckaren automatiskt. Den här rutan måste vara markerad, annars startar &kde; ingen skärmsläckare och låter dig inte justera inställningarna för skärmsläckaren. + +Längs vänstra sidan finns en lista på tillgängliga skärmsläckare. Du kan välja en skärmsläckare genom att klicka på dess namn. När du väl har valt en skärmsläckare, kommer du att se en liten förhandsvisning på skärmen till höger. + +Förhandsvisningsskärmen visar ofta skärmsläckaren större än den är när den aktiveras. Det här görs med avsikt, eftersom många av detaljerna i skärmsläckaren skulle vara omöjliga att se om de verkligen skalades ner till en så liten storlek. + +Varje skärmsläckare har olika inställningsalternativ. Genom att klicka på Ställ in..., visas en dialogruta med alla tillgängliga alternativ. När du justerar alternativen, visar förhandsvisningsrutan i dialogen vilken effekt du åstadkommer med de nuvarande inställningarna. + +När du är klar med att ställa in din skärmsläckare, klicka på Ok. Genom att klicka på Avbryt tas alla ändringar du gjort i dialogrutan bort, och du återgår till skärmsläckarmodulen. + +Att klicka på Om visar information om copyright och upphovsman, om du är intresserad. + +När du tror att du har ställt in alla alternativ som du vill ha dem, klicka på Testa, för att omedelbart starta skärmsläckaren exakt som den kommer att visas. + + + + +Ställa in tid, prioritet och lösenord för skärmsläckare. + +Under förhandsvisningsskärmen finns kryssrutan Starta automatiskt, och en ruta som bestämmer hur lång inaktivitet som behövs innan skärmsläckaren startas. Du kan skriva in vilket positivt värde som helst i rutan. + +Därunder finns en kryssruta, som heter Kräv lösenord för att stoppa skärmsläckaren. Om den är markerad, och du trycker på en tangent eller en musknapp för att återgå till ditt arbete, måste du skriva in ett lösenord. Lösenordet är samma som det som du använder för att logga in på datorn. Om den lämnas tom, krävs inget lösenord för att komma tillbaka till skrivbordet. + +Aktivera kryssrutan Gör medveten om strömsparfunktion om du inte vill att skärmsläckaren ska starta medan du tittar på TV eller filmer på bildskärmen. + + + +Använda en skärmsläckare som inte hör till &kde; + +&kde; förhindrar inte att en annan skärmsläckare fungerar. För att använda en annan skärmsläckare, som xscreensaver , stäng av &kde;:s skärmsläckare, och ställ in ditt andra skärmsläckarprogram som vanligt. + + + + +Ta bort och återställa en skärmsläckare i ditt system + +Om du vill ta bort en skärmsläckare från listan i den här Inställningscentralmodulen, måste du byta namn på en fil i systemet. + +Att arbeta som root-användaren är en potentiellt farlig situation. Även om det inte är troligt, så är det fullt möjligt att orsaka permanent skada på systemet, när man arbetar som root. + +Var mycket försiktig när du utför följande instruktioner + +För att ta bort en skärmsläckare, skriv in följande kommandon: + +bash$ cd $KDEDIR/share/applnk/System/ScreenSavers +bash$ ls + + +Det här visar en lista med filer. Du ser likheter med några av filnamnen och skärmsläckaren som du vill ta bort. Byt namn på desktop-filen med det liknande namnet, till ett namn som inte slutar på desktop. + +Som exempel kommer: +bash$ cd $KDEDIR/share/applnk/System/ScreenSavers +bash$ mv KSpace.desktop KSpace.backup + + +att ta bort Space (GL) från listan + +Du måste avsluta Inställningscentralen helt, och starta om den för att ändringarna ska visas. + +För att återställa den borttagna skärmsläckaren, byt tillbaka namnet till det ursprungliga: + +bash$ cd $KDEDIR/share/applnk/System/ScreenSavers +bash$ mv KSpace.backup KSpace.desktop + + +Starta om Inställningscentralen, och skärmsläckaren är tillbaka i listan. + + + + +Avancerade inställningar: Fristperiod + +Det finns en fem sekunders frist efter skärmsläckaren börjar till ett lösenord krävs, även om Kräv lösenord är markerad. +Läses skrivbordet för hand, genom att klicka på låsikonen i &kde;:s panel, så aktiveras lösenordsskyddet omedelbart utan någon frist. +För att ändra fristens värde, måste du redigera en inställningsfil för hand. För att göra det: +$ cd ~/.kde/share/config +Använd nu en texteditor (exemplet använder &kate;, &kde;:s texteditor), för att ladda kdesktoprc. +$ kate kdesktoprc +Sök i filen efter sektionen som heter [Screensaver]. +Titta igenom raderna i sektionen efter en rad som heter LockGrace. +Om raden finns, kan du redigera värdet. +[Screensaver] +LockGrace=3000 +Värdet på raden motsvarar fristens längd i millisekunder. Värdet 3000 skulle ändra fristen till 3 sekunder. Du kan ställa in värdet till vilket tal som helst mellan noll (ingen frist) och 300000 (30 minuter). +Om raden inte finns, lägg till den sist i sektionen. + +Alla ändringar i inställningen gäller omedelbart. + + + + + +
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index.docbook ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcontrol/smb/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in index.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdebase/kcontrol/smb/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdebase/kcontrol/smb/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdebase/kcontrol/smb/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/smb/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/kcontrol/smb/index.cache.bz2 new file mode 100644 index 00000000000..2acb6f07af2 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kcontrol/smb/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/smb/index.docbook b/tde-i18n-sv/docs/kdebase/kcontrol/smb/index.docbook new file mode 100644 index 00000000000..8561cd6585f --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/smb/index.docbook @@ -0,0 +1,154 @@ + + + +]> + +
+ + + +&Mike.McBride; &Mike.McBride.mail; +&Jost.Schenck; &Jost.Schenck.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2002-02-12 +3.00.00 + + +KDE +Kcontrol +Delade Windows-kataloger + +
+ +Delade Windows-kataloger + + +Inledning + +I många små lokala nätverk används ofta SMB-protokollet för att tillhandahålla nätverksservice. Namn som &Windows; Nätverk eller &Windows; for Workgroups Nätverk eller LanManager används också ofta. Genom att använda SMB kan du komma åt så kallade delade kataloger (dvs. kataloger som tillhandahålls av servern) samt skrivare. + +&kde; levereras med inbyggt stöd för SMB-protokollet. Eftersom &kde; är nätverkstransparent betyder det att du kan komma åt delade SMB-kataloger överallt där du kan komma åt lokala filer, till exempel i &konqueror; filhanteraren och i fildialogen. För att kunna använda det här måste du ge &kde; en del information om ditt SMB-nätverk. Men ta det lugnt, det här är normalt ganska enkelt eftersom till exempel alla Windows-klienterna i ditt nätverk behöver och har samma information. + + + + + +För att SMB-protokollet ska fungera krävs det att Samba är korrekt installerat. Om du har en NT-domänkontrollenhet, behöver du åtminstone Samba version 2.0 eller senare. Om du vill komma åt delade &Windows; 2000 kataloger, behöver du Samba version 2.0.7 eller senare. Äldre versioner kan också fungera, men har inte provats. + + + + + + +Användning + +Även om det överallt finns många SMB-nätverk utan säkerhet som tillåter vem som helst att komma åt dem, måste du i princip identifiera dig för att kunna komma åt en SMB-server. Normalt använder &kde; data som skrivs in i Förvalt användarnamn och Förvalt lösenord för att identifiera dig på SMB-värddatorer. Om du lämnar fältet Förvalt användarnamn tomt, försöker &kde; komma åt SMB-värddatorer utan ett användarnamn. Om du lämnar det förvalda lösenordet tomt, försöker det utan ett lösenord. Om &kde; inte lyckas komma åt värddatorn med de här inställningarna, blir du tillfrågad om ett användarnamn och ett lösenord. + +Även om det är mycket bekvämare för dig om &kde; lagrar ditt SMB-lösenord, kan detta vara ett säkerhetsproblem. Om du använder SMB i en säkerhetsmedveten miljö bör du inte lagra ditt lösenord här utan istället skriva in det på nytt varje gång du behöver komma åt en SMB-värddator. + +I fältet Arbetsgrupp, kan du skriva in namnet på din arbetsgrupp. Om du inte vet det, fråga din systemadministratör eller ta en titt på andra maskiner i ditt nätverk som redan är konfigurerade. I de flesta fall behöver dock inte arbetsgruppen anges, så du kan antagligen också lämna den tom. + +Om alternativet Visa dolda delade kataloger är markerat, visas kataloger som slutar med ett $. + + + + +
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files /dev/null and b/tde-i18n-sv/docs/kdebase/kcontrol/spellchecking/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/spellchecking/index.docbook b/tde-i18n-sv/docs/kdebase/kcontrol/spellchecking/index.docbook new file mode 100644 index 00000000000..0fd6d3d927c --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/spellchecking/index.docbook @@ -0,0 +1,137 @@ + + + +]> + +
+ + + +&Lauri.Watts; &Lauri.Watts.mail; + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2003-10-13 +3.2 + + +KDE +Stavning +ordlista + + +
+ + + +Stavningskontroll + +Konfigurationsinställningarna som är tillgängliga här används av alla &kde;-program som använder &kspell;, som är ett gränssnitt för ispell eller aspell. + + + +Skapa stam-/ändelsekombinationer som inte finns i ordlistan + +Genom att markera det här alternativet, tillåts stavningskontrollen registrera stam-/ändelsekombinationer för grundord som riktiga, även om just den sammansättningen inte finns i dess orddatabas. + + + + +Betrakta ihopskrivna ord som stavfel +Om det här väljs, så anses ord som finns separerade i ordlistan, men har skrivits ihop, vara stavfel. Till exempel, även om rätt och stavning kan finnas i din ordlista, om rättstavning inte gör det, markeras det som ett stavfel. + + + +Ordlista: + +Välj bland de tillgängliga ordlistorna, vilken som skall användas för &kspell; + + + + +Kodning: + +Du bör välja den som passar den teckenuppsättning som du använder. I vissa fall stöder ordlistor mer än en kodning. En ordlista kan till exempel acceptera tecken med accent när Latin1 är valt, men tillåta kombinationer med e-poststil (som 'a för ett a med accent) medan 7-Bit-ASCII är valt. Se distributionen för din ordlista för mer information. + + + + +Klient: + +Du kan välja mellan de installerade klientprogrammen på ditt system, vilket som ska användas. Du kan till exempel välja ispell. + + + + + +
\ No newline at end of file diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/useragent/Makefile.am b/tde-i18n-sv/docs/kdebase/kcontrol/useragent/Makefile.am new file mode 100644 index 00000000000..251fcecb02a --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/useragent/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = kcontrol/useragent +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/useragent/Makefile.in b/tde-i18n-sv/docs/kdebase/kcontrol/useragent/Makefile.in new file mode 100644 index 00000000000..e36578fc5c3 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/useragent/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. +# This Makefile.in is free software; the Free 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b/tde-i18n-sv/docs/kdebase/kcontrol/useragent/index.docbook new file mode 100644 index 00000000000..0ae37189558 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/useragent/index.docbook @@ -0,0 +1,153 @@ + + + +]> + +
+Webbläsarindentifikation + + +&Krishna.Tateneni; &Krishna.Tateneni.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2003-10-12 +3.2 + + +KDE +Kcontrol +användaragent +webbläsare +identifikation + + +
+ + +Webbläsarindentifikation + + + +Inledning + +När &konqueror; ansluter till en webbplats för att hämta information, skickas en del grundläggande identifikationsinformation till webbplatsen i form av en användaragentsträng. + +Beroende på mindre skillnader i hur olika webbläsare fungerar, visas webbplatser som litar för mycket på en enda läsare ibland inte som avsett när en annan läsare används. En del webbplatser är smarta nog att undersöka innehållet i användaragentsträngen och inkludera den här informationen i HTML-koden så att innehållet visas på ett riktigt sätt oavsett vilken webbläsare som används. + +Du kan dock märka att en del webbplatser vägrar att fungera på ett riktigt sätt om du inte använder en webbläsare som känns igen som passande av den platsen. För dessa fall, kan du finna att det är nödvändigt att lura webbplatsen genom att låta &konqueror; rapportera att den är en annan webbläsare med hjälp av användaragentsträngen. + + + + +Användning + +I den här modulen kan du ställa in vilken sorts webbläsare &konqueror; rapporterar att den är. Du kan styra den här informationen per webbplats. Vanligtvis är listrutan som heter Plats/domänspecifik identifiering tom, så att &konqueror; alltid använder den normala användaragentsträngen. + +Du kan inaktivera att webbläsaridentifiering skickas helt och hållet, genom att inte markera kryssrutan Skicka webbläsaridentifiering. Detta kan ge upphov till underligt beteende på vissa webbplatser, och kan till och med göra det omöjligt att komma åt vissa webbplatser, så använd det med varsamhet. + +För att ställa in en ny agentbindning, tryck på knappen Ny.... Skriv in namnet på servern eller en domän i textrutan överst på dialogrutan som dyker upp, som heter Vid anslutning till följande plats:. + +Observera att du kan inte använda jokertecken som * i textrutan. Strängen kde.org kommer dock att matcha alla värddatorer i domänen kde.org. + +Efter att ha skrivit in namnet på servern, skriv in identifikationssträngen i nästa kombinationsruta, som heter Använd följande identitet: eller välj en sträng i listan. Om du inte väljer en sträng från listan, måste du veta hur en giltig sträng från webbläsaren ser ut. Till exempel, du skulle kunna skriva Mozilla/4.0 (compatible; MSIE 4.0). + +I fältet med namnet Alias (beskrivning) kan du skriva in ett beskrivande namn för den inställda bindningen, t.ex. Netscape Navigator 4.75 on Linux för användaragentsträngen Mozilla/4.75 (X11; U; Linux 2.2.14 i686). + +Du kan klicka på en befintlig post i listan Använd följande identitet, och sedan ändra innehållet i textrutorna, följt av ett klick på Ändra.... + +Knappen Ta bort kan användas för att ta bort den valda posten i listan med inställda agentbindningar. Knappen Ta bort alla tar bort alla inställda agentbindningar. Klicka på Verkställ för att låta dina ändringar få effekt. + +Du kan använda rutorna överst på skärmen för att bygga en användaragent som är unik för dig, genom att välja din egen kombination av version och namn på operativsystem, plattform, processortyp och språk. + +Den förvalda användaragenten som skickas visas alltid i fetstil överst på sidan. + + + + + +
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a/tde-i18n-sv/docs/kdebase/kcontrol/windowmanagement/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/kcontrol/windowmanagement/index.cache.bz2 new file mode 100644 index 00000000000..493d6518e05 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kcontrol/windowmanagement/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kcontrol/windowmanagement/index.docbook b/tde-i18n-sv/docs/kdebase/kcontrol/windowmanagement/index.docbook new file mode 100644 index 00000000000..6299b9c2186 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kcontrol/windowmanagement/index.docbook @@ -0,0 +1,86 @@ + + + +]> + +
+ + + +&Lauri.Watts; &Lauri.Watts.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2005-02-21 +3.4 + + +KDE +Kcontrol +fönsterinställningar +fönsterplacering +fönsterstorlek + +
+ +Fönsterspecifika inställningar + +Här kan du specifikt anpassa fönsterinställningar för vissa fönster. + + +Observera att inställningen inte har någon effekt om du inte använder &kwin; som fönsterhanterare. Om du använder en annan fönsterhanterare, titta i dokumentationen för den om hur fönsterbeteendet kan anpassas. + + +Många av inställningarna du kan anpassa här är de du kan ställa in allmänt i inställningscentralens modul Fönsterbeteende, men vissa är ännu mer detaljerade. + +De omfattar geometri, placering, om ett fönster ska behållas ovanför eller under andra, att förhindra att fokus stjäls, och inställning av genomskinlighet. + +Du kan komma åt modulen på två sätt: Från namnlisten i programmet du vill ställa in, eller från inställningscentralen. Om du startar den inne i inställningscentralen kan du använda Ny... för att skapa en fönsterprofil, och knappen Identifiera i dialogrutan som visas för att delvis fylla i nödvändig information om programmet du vill ställa in. + +Du kan också när som helst Ändra... eller Ta bort alla lagrade inställningsprofiler, samt ordna om listan. Att ordna om listan är en bekvämt sätt att hjälpa dig sortera profilerna, och påverkar inte hur de används. + + + +
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am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdebase/kdcop/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdebase/kdcop/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdebase/kdcop/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/kdcop/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/kdcop/index.cache.bz2 new file mode 100644 index 00000000000..97150509a40 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kdcop/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kdcop/index.docbook b/tde-i18n-sv/docs/kdebase/kdcop/index.docbook new file mode 100644 index 00000000000..1bec84ee5b2 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kdcop/index.docbook @@ -0,0 +1,111 @@ + +kdcop"> + + + + +]> + + + + +Handbok &kdcop; + + +
+
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +&FDLNotice; + + + +2002-12-16 +0.00.00 + + + + +&kdcop; är ett program som hjälper dig att bläddra bland tillgängliga DCOP-funktioner. + + + + +KDE +Kompare + + +
+ + Inledning Dokumentationen för &kappname; var inte klar när &kde; installerades på den här datorn. Om du behöver hjälp, titta på &kde;:s hemsida för uppdateringar, eller skicka din fråga till &kde;:s e-postlista för användare. &kde;-gruppen &underFDL; + +&documentation.index; +
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$$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/kdebugdialog/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/kdebugdialog/index.cache.bz2 new file mode 100644 index 00000000000..5d0c16733dd Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kdebugdialog/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kdebugdialog/index.docbook b/tde-i18n-sv/docs/kdebase/kdebugdialog/index.docbook new file mode 100644 index 00000000000..a73eba63d91 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kdebugdialog/index.docbook @@ -0,0 +1,204 @@ + +KDebugDialog"> + + + + + +]> + + + +Handbok för avlusningsinställningar + + +&David.Faure; &David.Faure.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2001-02-13 +0.03.00 + + +Det här dokumentet beskriver avlusningsinställningar. + + + +KDE +KDebugdialog + +
+ + +Vad är avlusningsinställningar? + +Det är en dialogruta för att hantera diagnostikmeddelanden vid körning. + +Om du startar kdebugdialog, ser du en lista på ytor, som du kan aktivera eller stänga av. Ett anrop till kdDebug(yta) i koden visar bara någonting i avlusningsutmatningen om ytan är aktiverat. + +Observera att kdWarning, kdError och kdFatal alltid visas, de kontrolleras INTE av de här inställningarna. + + + +Yta + +Avlusningsyta: Ytorna som ska skrivas ut. Varje meddelande som inte nämns här kommer inte skrivas ut (om inte det här fältet förblir tomt, vilket är förvalt, och betyder att alla meddelanden ska skrivas ut). Du kan ange flera ytor separerade med kommatecken här, och du kan också använda ytintervall med syntaxen start-slut. På så sätt kan en giltig post vara: 117,214-289,356-359,221. Använd inte blanktecken. + + + + +Om du startar med kdebugdialog --fullmode, kan du för varje utskriftsnivå definiera separat vad som ska göras med diagnostikmeddelanden för den nivån, för varje avlusningsyta. + +I fullständigt läge ska du första välja avlusningsytan du är intresserad av i kombinationsrutan längst upp. + +Du kan ange utmatning för olika typer av meddelande oberoende av varandra: + + +Information +Varning +Fel +Allvarligt fel + + +För var och en av de här typerna, kan du ange följande: + + + +Utmatning till: + +Utdata till: I den här kombinationsrutan kan du välja var meddelanden ska skrivas ut. Du kan välja Arkiv, Meddelanderuta, Skal (vilket betyder standard felutmatning) och Systemlogg. Skicka inte allvarliga fel till systemloggen om du inte är systemadministratör själv. Förvalt värde är Meddelanderuta. + + + + +Filnamn: +Det här är bara relevant när du har valt Arkiv som utmatning och anger namnet på filen (som tolkas relativt till den nuvarande katalogen). Förvalt värde är kdebug.dbg. + + + + +Bortsett från det här kan du också markera rutan Avbryt vid allvarliga fel. I detta fall, om ett diagnostikmeddelande med nivån KDEBUG_FATAL skrivs ut, så avbryts programmet med en SIGABRT efter meddelandet har skrivits ut. + +Om du stänger dialogrutan med Ok, börjar ändringarna gälla omedelbart, och sparas i kdebugrc. Om du trycker på Avbryt, så slängs dina ändringar och de tidigare återställs. + +Tack till Kalle Dalheimer för originalversionen av avlusningsinställningar + + + +&documentation.index; +
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docs/kdebase/kdeprint/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdebase/kdeprint/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdebase/kdeprint/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/kdeprint/add-printer-wiz.docbook b/tde-i18n-sv/docs/kdebase/kdeprint/add-printer-wiz.docbook new file mode 100644 index 00000000000..0df031d76f2 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kdeprint/add-printer-wiz.docbook @@ -0,0 +1,342 @@ + +Guiden <quote +>Lägg till skrivare</quote +> för &CUPS; + +Genom att klicka på ikonen längst till vänster i verktygsraden i övre delen av fönstret startas guiden Lägg till skrivare. + +Den här guiden stegar dig igenom olika skärmar för att installera en ny skrivare. För närvarande fungerar den här guiden med &CUPS; och modulen för RLPR-miljön. Antalet steg beror på vilket utskriftssystem som är aktivt på din dator. + + +Start + +Välkomstskärmen talar om för dig att du kan gå bakåt när som helst för att ändra en inställning. + + +Inledningsskärm för &kdeprint;s skrivarguide + + + + +Inledningsskärm för skrivarguiden + + + + + +Val av utskriftsenhet + +Anger protokollet för utskriftsenhet som det är meningen att &CUPS; ska använda med den nya skrivaren. Det finns: + + + +Lokal skrivare (serie, parallell, USB) + + +LPD-fjärrkö + + +SMB-delad skrivare (&Windows;) + + +Nätverksskrivare (TCP, &HP; JetDirect, AppSocket) + + +Nätverksskrivare med &IPP; (&IPP;/HTTP) + + +Skrivare till filer + + +Seriefax/modem-skrivare + + +Skrivarklass + + + +Om vissa alternativ är gråa, är de inte tillgängliga. Du har till exempel kanske inte någon faxprogramvara eller modem installerat för att använda den. + + +Att välja skrivarsystem + + + + +Att välja skrivarsystem + + + + + + +Direkt nätverksinställning + +Innehållet på nästa skärm beror på valen i föregående skärm. Om du känner till uppgifterna, skriv in dem direkt för att anpassa nätverksinställningarna. + +Annars kan guiden avsöka nätverket åt dig för att hjälpa dig bestämma vilken inställning som kan vara användbar. + + +Nätverksavsökning i &kdeprint;s guide + + + + +I &kdeprint;-guiden kan du antingen skriva in nätverksuppgifter direkt, eller så kan nätverket avsökas automatiskt. + + + + + +Att hämta information genom avsökning av nätverket + +Om du använder en av nätverksanslutningarna (LPD-fjärrskrivare, SMB, &CUPS;-fjärrskrivare, nätverksskrivare med &IPP;), finns ett alternativ för att avsöka nätet. Var försiktig när du tillämpar det här, i vissa miljöer anses nätverksavsökning vara fientligt och skadligt! + +I fallet med SMB, kommer &kdeprint; att använda Samba-verktygen nmblookup och smbclient (som måste vara installerade för att det här ska fungera) för att hämta informationen, som sedan visas i en trädstruktur. + +I fallet med &IPP; (port 631) och TCP-nätverk/AppSocket (port 9100) försöker &kdeprint; öppna porten, och om det lyckas skicka en begäran ipp-get-printer-attribute till skrivaren. För nyare &HP;-skrivare fungerar ofta det senare, eftersom de både stöder AppSocket och &IPP;. + +Vissa skrivare eller tillverkare använder andra portnummer för direkt TCP/IP-utskrift. Du kan behöva slå upp vilken som används. Knappen Inställningar i dialogrutan låter dig anpassa avsökningen, inklusive nätverksadresser, portar och tidsgränser som ska användas. + +Återigen, var försiktig så att du inte missförstås som en inkräktare i nätverket, när du använder avsökningstekniken. + + +&kdeprint;-guidens dialogruta för nätverksanpassning + + + + +I &kdeprint;-guiden kan du skriva in argument för att låta guiden avsöka delar av nätverket. + + + + + +Val av skrivarmodell + +Den svåraste delen är troligen Val av skrivarmodell. Förr i tiden var situationen svår därför att det knappast fanns några drivrutiner att få. Nu är den det därför att det finns för många, med några av dem mycket bra, men många helt felaktiga. + +Om du har en aktuell databas med tillgängliga drivrutiner på systemet, välj tillverkare till vänster i fönstret först, och sedan enhetens modell till höger. Det här delade fönstret visar alla &PPD;:er som &CUPS; hittat i det standardarkiv med &PPD;:er, som kan installeras. Det här arkivet är normalt /usr/share/cups/model/. Om du vill att din drivrutin ska hittas automatiskt av &CUPS; och &kdeprint;, placera den där. + + + + + + +Val av drivrutin + +På nästa skärm ser du en beskrivning av drivrutinen som tidigare valdes. Den här beskrivningen hämtas ur den &PPD; som verkligen används. + + +Försök aldrig installera en automatisk eller Gimp-utskrifts &PPD; för en riktig &PostScript;-skrivare, även om det erbjuds en. Du blir inte nöjd med den. Leta istället rätt på den ursprungliga &PPD;:n från tillverkaren, helst den som skrivits för &Windows; NT, och använd den. + + +Vissa &Linux;-distributioner tillhandahåller varje möjlig kombination av ghostscript-filter och automatiska &PPD;-filer med &CUPS;, som de kunnat hitta på nätet. Många av de här är helt oanvändbara. De skapades för ett år sedan, när personerna på www.linuxprinting.org gjorde de första experimenten med att tillhandahålla &PPD;:er i andra hand till &CUPS;. Även om de kallades alfa vid den här tiden, fick de ett eget liv, och kan nu hittas på olika ställen på nätet, vilket inte är till någon fördel för &CUPS;. + +Om du inte är säker på vilka du ska använda, gå till: + + + +http://www.linuxprinting.org + + + + + +http://www.cups.org + + + + +Och fråga efter hjälp. Vid ett senare tillfälle kommer ett dokument som beskriver skillnaderna för de olika drivrutinerna och &PPD;-modellerna att finnas på http://kdeprint.sourceforge.net/. Håll utkik efter det! + +Via knappen Övriga... kan du hämta vilken &PPD; som helst som finns någonstans i det tillgängliga filsystemet. + + + + + +Skrivartest och att hitta de rätta inställningarna + +Gör nu de första drivrutininställningarna. Den viktigaste är förvald pappersstorlek. I många fall är det här inställt till Letter. Om du bor i ett A4-land, och inte vill att din första testsida ska fastna: nu är det dags att sätta stopp för det. + +Du är nu klar att starta en testutskrift. Tryck på knappen Test. + + + + + + + + +Till sist: Dopet av din nya skrivare + +Den sista skärmen låter dig ange ett namn för den nya skrivaren. + +Namnet måste börja med en bokstav, och kan innehålla siffror och understreck med en maximal storlek av 128 tecken. Håll dig till detta om du vill undvika konstigt beteende från &CUPS;-demonen. Skrivarnamnen i &CUPS; tar inte hänsyn till små och stora bokstäver! Detta är ett krav från &IPP;. Så namnen DANKA_infotec, Danka_Infotec och danka_infotec motsvarar alla samma skrivare. + + + + + + +Skärmen med den slutliga bekräftelsen + + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/kdeprint/cups-config.docbook b/tde-i18n-sv/docs/kdebase/kdeprint/cups-config.docbook new file mode 100644 index 00000000000..d7a81fe1f1b --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kdeprint/cups-config.docbook @@ -0,0 +1,2966 @@ + +Anpassning av utskriftsserver: CUPS + +Starta anpassningen av utskriftsservern (nu när du har valt &CUPS;, är detta samma sak som anpassningen av &CUPS;-demonen) genom att klicka på den riktiga knappen. Du hittar den genom att långsamt flytta musen över knapparna och läsa verktygstipsen. Det ska vara den elfte från vänster, eller tredje från höger, med ikonen som är en skiftnyckel. + +Fönstret för &CUPS; serveranpassning dyker upp. Det ger dig en strukturerad bild av alla inställningar som gäller &CUPS;-demonen. Konfigurationsfilen för demonen finns normalt i /etc/cups/cupsd.conf. Det här är en vanlig ASCII-fil med en syntax som liknar konfigurationsfilen för Apache-webbservern. Det är en bra idé att göra en säkerhetskopia, ifall något skulle gå fel med anpassningen via &kdeprint;, dialogrutorna för anpassning av &CUPS;-servern: + +cp /etc/cups/cupsd.conf /etc/cups/cupsd.conf.bak + +Eftersom det här grafiska gränssnittet för att redigera konfigurationsfilerna är en så ny funktion, bör du ha en andra chans att återgå till originalfilen. Så var snäll och gör en säkerhetskopia. + + +Snabbhjälp + +En mycket trevlig funktion är snabbhjälpen som finns tillgänglig. Om du klickar på det lilla frågetecknet (Vad är det här?) i fönstrets namnlist, ser du att markören ändrar form. Klicka nu på ett inställningsfält i cupsd för att ta reda på vad det betyder och vilka alternativ du har. I de flesta fall bör du förstå betydelsen omedelbart, om inte vänd dig till den utmärkta &CUPS;-dokumentationen (om &CUPS;-demonen kör, finns den direkt tillgänglig på din egen dator under http://localhost:631/documentation.html). +Om &CUPS; inte kör, men är installerat på ditt system, bör du kunna hitta den i din egen dators filsystem. Den exakta platsen beror på operativsystemet, men på &Linux; är det normalt /usr/share/doc/cups/ eller /usr/share/doc/cups/documentation.html. + + + +Längre hjälp + +För den bästa, mest detaljerade och senaste informationen ska du alltid titta i &CUPS; originaldokumentation. &CUPS; är precis som &kde; under snabb utveckling. Det läggs hela tiden till nya funktioner. Nya funktioner kan kanske under en viss tid enbart ställas in direkt genom att redigera konfigurationsfilerna. Det grafiska gränssnittet i &kdeprint; kanske inte har kommit ikapp utvecklingen av &CUPS;. + +Om det skulle vara så att du vill titta på originalen för konfigurationsfilerna i &CUPS;-systemet, finns de här: + + +De här sökvägarna är baserade på en normalinstallation. Ditt operativsystem kan ha installerat dem med ett annat prefix, till exempel /usr/local/, men hierarkin ska fortfarande stämma med den som visas nedan. + + + + +/etc/cups/ + +Katalogen med konfigurationsfiler + + + + +/etc/cups/cupsd.conf + +Konfigurationsfilen för &CUPS;-demonen + + + + +/etc/cups/printers.conf + +Konfigurationsfilen som innehåller information om dina lokalt installerade skrivare + + + + +/etc/cups/ppd/ + +Katalogen med &PPD;-filer för dina installerade skrivare. + + + + +Följande länkar fungerar bara om &CUPS;-demonen är igång och kör. För att komma åt all &CUPS; originaldokumentation, gå till: + + + +http://localhost:631/documentation.html + +En sida med alla länkar till övriga dokument. + + + + +http://localhost:631/sam.html + +Direkt tillgång till &CUPS; handbok för programvaruadministration på HTML-format. + + + + +http://localhost:631/sam.pdf + +Direkt tillgång till &CUPS; handbok för programvaruadministration på PDF-format. + + + + +http://www.cups.org/documentation.html + +Den senaste dokumentationen från &CUPS; webbplats. + + + +Följande länkar ger dig tillgång till samma filer (men troligen saknas ikoner och grafik) även om CUPS-demonen inte är igång. Du måste i alla fall ha installerat CUPS på systemet (vissa distributioner kan placera filerna någon annanstans, du måste ta reda på var på egen hand ...) För att komma åt all CUPS originaldokumentation, gå till: + +Den här dokumentationen är tillgänglig även om &CUPS;-demonen inte är installerad, även om du kan märka att bilder och ikoner saknas när du tittar på HTML-filer. + +Som tidigare nämnt, bör hierarkin nedan vara intakt, men operativsystemet kan ha installerat &CUPS; på ett annat ställe. + + + +/usr/share/doc/cups/documentation.html + +En sida med alla länkar till övriga dokument. + + + + +/usr/share/doc/cups/sam.html + +Direkt tillgång till &CUPS; handbok för programvaruadministration på HTML-format. + + + + +/usr/share/doc/cups/sam.pdf + +Direkt tillgång till &CUPS; handbok för programvaruadministration på PDF-format. + + + + +Det finns några webbplatser och diskussionsgrupper där &CUPS; (och utskrift på &Linux; i allmänhet) diskuteras, och där hjälp för nybörjare finns: + + + +http://www.cups.org/newsgroups.php + +&CUPS; hemsida. + + + + +http://www.linuxprinting.org/newsportal/ + +LinuxPrinting.org, hemsidan för "Linuxprinting HOWTO" och &Linux; skrivardatabas + + + + +Och till sist kommer det att finnas en webbplats för &kdeprint; med tillhörande dokumentation, på http://kdeprint.sourceforge.net/ + +I nästa avsnitt leder jag dig igenom de flesta anpassningsalternativ som finns i &kdeprint; med &CUPS;. + + + +Förklaring av de olika elementen i det grafiska gränssnittet + + +Övre fönstret: En vy med skrivare, både verkliga och virtuella + +Det här avsnittet är ännu inte färdigt + + + +Trädvy, ikonvy och listvy + + +Ikonerna i verktygsraden + + +Olika teckensnitt för olika skrivare + + +Olika skrivarikoner betyder olika saker + + + + + + +Nedre fönstret: Flikar med detaljer + +Det här avsnittet är ännu inte färdigt. + + + +Ikonerna i verktygsraden + + +Flikarna + + +Att ändra skrivarinställningar + + + + + + + + + +Välkommen till anpassning av &CUPS;-servern + +Det här är välkomstskärmen för serverns inställningsdialogruta. Genom att klicka på en av objekten i trädvyn till vänster öppnas motsvarande del av inställningarna. + +Varje inställning har ett normalvärde. Normalvärden låter &CUPS; fungera som en normal fullt funktionsduglig klient. Klienten lyssnar på TCP/IP-porten 631 efter information som sänds ut av &CUPS;-servrar på det lokala nätverket. Den här informationen låter klienterna skriva ut omedelbart efter de har tagit emot den, utan att installera några drivrutiner eller anpassa några skrivare på klienterna. + +För att anpassa en &CUPS;-server (som sänder ut sin service till det lokala nätverket) måste du ändra inställningarna från de normala. + +Dialogrutan för att anpassa &CUPS;-servern: Välkomstskärmen. + +CUPS-server anpassningsdialogrutan: Välkomstskärm + + + + +Dialogrutan för att anpassa &CUPS;-servern: Välkomstskärm +Dialogrutan för att anpassa &CUPS;-servern: Välkomstskärm + + + +För att välja den förvalda inställningen för något alternativ markera bara kryssrutan till höger på skärmen. För att ställa in ett alternativ till ett annat värde, avmarkera kryssrutan och välj sedan inställningen du vill ha till vänster på skärmen. + +De fullständiga serverinställningarna omfattar: + + + +Allmänna Server-inställningar + + +Serverns Logginställningar + + +Serverns Kataloger och sökvägsdefinitioner + + +Serverns HTTP-inställning + + +Inställning av serverns Kryptering och certifikatstöd + + +Diverse serverinställningar + + +Allmänna nätverksinställningar + + +Inställningar av nätverksklienter + + +Allmän inställning av Bläddring + + +Inställning av Anslutning för bläddring + + +Inställning av Masker för bläddring + + +Inställning av Tidsgränser för bläddring + + +Inställning av Vidarebefordran för bläddring + + +Inställning av Säkerhet + + + +Var och en av de här inställningarna kommer att beskrivas i de följande avsnitten av handboken. + + + + +Allmän anpassning av servern + +Den allmänna anpassningen av servern görs på den här skärmen. Den innefattar: + + +Servernamn +Administratörens e-post +Serveranvändare +Servergrupp +Fjärranvändarnamn + + +Fönstret med flikar för att anpassa &CUPS;-serverns allmänna inställningar låter dig ändra de förvalda värdena. Klicka på det lilla frågetecknet och sedan på ett av fälten för att få en snabbhjälp om vad inställningen betyder. + +Om du är osäker, rör ingenting och vänd dig först till &CUPS; originaldokumentation. Om &CUPS;-demonen redan kör, kan den läsas från &konqueror; genom att ange webbadressen http://localhost:631/documentation.html. + +Bekanta dig där först med handboken för programvaruadministration. Försök annars titta i filsystemet, om &CUPS;-demonen till exempel inte kör, normalt under /usr/share/doc/cups/ eller /usr/share/doc/cups/documentation.html. + + +Allmän anpassningsdialogruta för &CUPS;-servern: Servernamn, administratörens e-post, serveranvändare, servergrupp, fjärranvändarnamn + + + + +Dialogrutan för allmän anpassning av &CUPS;-servern: Servernamn, administratörens e-post, serveranvändare, servergrupp, fjärranvändarnamn + + + + + +Servernamn + +Värddatornamnet för servern, som visas upp för omvärlden. Normalt använder &CUPS; systemets värddatornamn. För att ange den förvalda servern som används av klienter, se filen client.conf. + + +Skriv till exempel in minvärddator.domän.com + + +Det här är värddatornamnet som rapporteras till klienter. Får du någonsin underliga problem med att komma åt servern, skriv då in dess nätverksadress här för felsökning. På det här sättet eliminerar du eventuella problem med namnupplösning, och det är lättare att ringa in problemet. + + + + +Administratörens e-post + +Det här är e-postadressen dit alla klagomål eller problem ska skickas. Normalt använder &CUPS; root@värddatornamn. + + +Skriv till exempel in root@minvärddator.com. + + + +I motsats till vad snabbhjälpen föreslår, är det också tillåtet att skicka e-post fullt med beröm och entusiasm för &CUPS; och &kdeprint; till serveradministratören. + + + + + +Serveranvändare + +Användaren som servern kör som. Normalt måste detta vara lp, men du kan ställa in saker och ting för en annan användare om det behövs. + + +Servern måste börja köra som root för att stödja den normala IPP-porten 631. Det ändrar användare så fort ett externt program körs. + + + +Skriv till exempel in lp. + + +Det här är &UNIX;-användarkontot som används för att köra filter och CGI-program. (CGI-program är ansvariga för att visa det trevliga webbgränssnittet för administration som är tillgängligt via http://localhost:631/). + + +Det finns ingen anledning att ställa in alternativet Användare som root, så gör aldrig det, eftersom det bara leder till risker. Skulle någon upptäcka sårbarhet för säkerheten i något av de använda filfiltren, skrivardrivrutinerna eller CGI-programmen, kan han köra godtyckliga kommandon på systemet med användarbehörigheterna som root har. Använd alltid ett konto utan särskilda behörigheter för serveralternativet Användare. + + + + + +Servergrupp + +Gruppen som servern kör som. Normalt måste detta vara sys, men du kan ställa in saker och ting för en annan grupp om det behövs. + + +Skriv till exempel in sys. + + + + + +Fjärranvändarnamn + +Namnet på användaren som tilldelas för åtkomst från andra system utan behörighet. Normalt remroot. + +Det här namnet syns i loggfiler och i förfrågningar om jobbägare etc., för alla resurser och platser för &CUPS;-servern som är anpassade att tillåta åtkomst utan behörighet. Behöriga poster kommer att anges med det behöriga namnet. + + + + + + +Serverns logginställningar + +Serverns logginställningar görs på den här skärmen. Den omfattar: + + +Inställning av Logg för åtkomst +Inställning av Logg för fel +Inställning av Logg för sidor +Inställning av Loggnivå +Inställning av Max loggstorlek + + +Det här är en viktig skärm för dig. Skulle du någonsin stöta på problem, är det här stället där du ändrar loggnivån till avlusa, startar om &CUPS;-demonen och därefter tittar i loggen för fel, som anges här, efter poster som kan ge dig en förståelse för problemet. + + +Anpassningsdialogruta för &CUPS;-servern: Serverlogg + + + + +Dialogrutan för att anpassa &CUPS;-servern: Serverlogg + + + + + +Logg för åtkomst + +Här loggas åtkomst till servern. Om det här inte börjar med ett inledande /, antas det vara relativt till serverns rotkatalog. + +Du kan också använda det speciella namnet syslog för att skicka utmatningen till syslog-filen eller demonen. + + +Skriv in en sökväg, till exempel /var/log/cups/acces_log. + + +Formatet som den här filen lagras med är det så kallade Vanliga loggformatet. På det här sättet kan du använda program som Webalyzer eller något annat verktyg som rapporterar webbåtkomst, för att skapa rapporter om &CUPS;-serverns aktiviteter. + +För att inkludera servernamnet i filnamnet använd %s i namnet. Till exempel: /var/log/cups/access_log-%s. + +kurt@transmeta:~ +>tail /var/log/cups/access_log + +127.0.0.1 - - [04/Aug/2001:20:11:39 +0100] "POST /printers/ HTTP/1.1" 200 109 +127.0.0.1 - - [04/Aug/2001:20:11:39 +0100] "POST /admin/ HTTP/1.1" 401 0 +127.0.0.1 - - [04/Aug/2001:20:11:39 +0100] "POST / HTTP/1.1" 200 210 +127.0.0.1 - - [04/Aug/2001:20:11:39 +0100] "GET /ppd/DANKA_P450.ppd HTTP/1.1" 200 51021 +127.0.0.1 - - [04/Aug/2001:20:11:39 +0100] "POST /jobs/ HTTP/1.1" 200 246 +10.160.16.45 - - [04/Aug/2001:20:11:39 +0100] "GET /printers/DANKA_P450 HTTP/1.0" 200 0 +127.0.0.1 - - [04/Aug/2001:20:11:39 +0100] "POST / HTTP/1.1" 200 80 +127.0.0.1 - - [04/Aug/2001:20:11:39 +0100] "POST / HTTP/1.1" 200 139 +10.160.16.45 - - [04/Aug/2001:20:11:40 +0100] "GET /cups.css HTTP/1.0" 200 198 +127.0.0.1 - - [04/Aug/2001:20:11:40 +0100] "POST / HTTP/1.1" 200 139 +10.160.16.45 - - [04/Aug/2001:20:11:39 +0100] "GET /printers/DANKA_P450 HTTP/1.0" 200 7319 +10.160.16.45 - - [04/Aug/2001:20:11:40 +0100] "GET /images/title-logo.gif HTTP/1.0" 200 5729 + + +Du ser en separat rad för varje enskild åtkomst, som visar IP-adressen för klienten, datum och tid för åtkomsten, åtkomstmetod (POST eller GET), begärd resurs, &HTTP; versionen som används av klienten, statuskod och antalet överförda byte. Statuskod 200 betyder lyckades ok, koden 401 i exemplet ovan var en otillåten åtkomst som inte utfördes. För en detaljerad förklaring av loggformatet se &CUPS; handbok för programvaruadministration. + + + + +Logg för fel + +Om det här inte börjar med ett inledande /, antas det vara relativt till serverns rotkatalog. Normalinställningen är /var/log/cups/error_log. + +Du kan också använda det speciella namnet syslog för att skicka utmatningen till syslog-filen eller demonen. + + +Skriv in sökvägen, till exempel /var/log/cups/error_log. + + +Utdraget ur loggen för fel nedan visar dig delen som loggas vid utskrift av testsidan med normalinställningen info för Loggnivå. För en förklaring av Loggnivån se längre ner. + +kurt@transmeta:~ +> tail /var/log/cups/error_log + +I [04/Aug/2001:23:15:10 +0100] Job 213 queued on 'DANKA_P450' by 'root' +I [04/Aug/2001:23:15:10 +0100] Started filter /usr/lib/cups/filter/pstops (PID 18891) for job 213. +I [04/Aug/2001:23:15:10 +0100] Started backend /usr/lib/cups/backend/lpd (PID 18892) for job 213. + + + + + +Logg för sidor + +Om det här inte börjar med ett inledande /, antas det vara relativt till serverns rotkatalog. Normalvärdet är /var/log/cups/page_log. + +Du kan också använda det speciella namnet syslog för att skicka utmatningen till syslog-filen eller demonen. + + +Skriv in sökvägen, till exempel /var/log/cups/page_log. + +Loggen för sidor har en rad för varje enskild sida och varje jobb som skrivs ut. + +Här visas hur några poster ser ut: + +kurt@transmeta:~ +> tail /var/log/cups/page_log + +GIMP_print_stp_HP kdetest 201 [03/Aug/2001:03:18:03 +0100] 4 1 +GIMP_print_stp_HP kdetest 201 [03/Aug/2001:03:18:03 +0100] 5 1 +GIMP_print_stp_HP kdetest 202 [03/Aug/2001:11:46:49 +0100] 1 1 +GIMP_print_stp_HP kdetest 203 [03/Aug/2001:11:46:54 +0100] 1 1 +DANKA_infotec_P450 kurt 204 [04/Aug/2001:03:29:00 +0100] 1 33 +DANKA_infotec_P450 kurt 204 [04/Aug/2001:03:29:00 +0100] 2 33 +DANKA_infotec_P450 kurt 204 [04/Aug/2001:03:29:00 +0100] 3 33 +DANKA_infotec_P450 kurt 204 [04/Aug/2001:03:29:00 +0100] 4 33 +DANKA_infotec_P450 root 205 [04/Aug/2001:19:12:34 +0100] 1 14 +DANKA_infotec_P450 root 206 [04/Aug/2001:19:15:20 +0100] 1 1 + + +I det här utdraget från filen hittar du information om namnet på skrivarna (GIMP_print_stp_HP och DANKA_infotec_P450) som används via den här servern, användarnamnen (kdetest, kurt och root), jobb-ID (201 till 205), tid för utskriften, sidnummer inne i jobbet och antalet kopior av sidorna. Jobb-ID 204 skrev till exempel ut fyra sidor och 33 kopior, jobb-ID 205 skrev ut 14 kopior med bara en sida). + + +&CUPS; förlitar sig på att skicka &PostScript; genom filtret pstops (för beräkningen av antal sidor i ett jobb). Se &kivio; flödesdiagrammet över &CUPS;-filterarkitektur för en idé om var det här filtret passar in i hela utskriftsprocessen). Dessutom beror pstops beräkning på att DSC följs för det som klienten skickar (DSC betyder Document Structuring Conventions, dokumentstrukturkonventioner, en standard som definierats av Adobe). I de flesta fall fungerar det här. + +Den här sidbokföringen fungerar dock inte för någon obehandlad skrivarkö (eftersom den, per definition, inte använder någon filtrering på &CUPS;-värddatorn och går förbi pstops.) Varje jobb som går via en kö räknas som ett jobb med en sida (möjligen med flera kopior). Det här är i synnerhet sant för alla jobb som skickas från &Microsoft; &Windows; klienter via Samba till &CUPS;-servern, eftersom de jobben redan anländer med rätt format för skrivaren, därför att klienterna använder den ursprungliga skrivardrivrutinen. + + + +Jag letar fortfarande efter någon som kan skriva ett trevligt verktyg för att analysera &CUPS; logg för sidor. Det ska skapa en rapport med grafisk utmatning som liknar Webalizers rapporter från loggen för åtkomst. På det här sättet skulle du kunna ha trevlig statistik för redovisning av skrivaranvändning, lastberoende per dag eller veckodag, användare etc. Någon? + + + + + +Loggnivå + +Den här inställningen styr antalet meddelanden som loggas i loggen för fel. Den kan vara något av följande: + + + +avlusa2 + +Logga allting. + + + + +avlusa + +Logga nästan allting. + + + + +info + +Logga all begäran och tillståndsändringar. + + + + +varning + +Logga fel och varningar. + + + + +fel + +Logga bara fel. + + + + +inget + +Logga ingenting. + + + + + +Om du behöver leta fel (eller om du vill studera &CUPS; interna arbete), ställ in loggnivån på avlusa eller avlusa2. Då kommer loggen för fel att ha många fler poster (inte bara fel, utan också informationsposter). + +Du kan använda det här för att se en direktsändning av vad &CUPS; gör när du skickar ett utskriftsjobb. Skriv följande i en terminal: + +kurt@transmeta:~ +>tail 100 /var/log/cups/error_log + +Det här visar dig de senaste 100 raderna ( 100) i filen på skärmen och en uppdatering i realtid () av vad som händer. Följande lista visar utskrift av en testsida (vissa delar har klippts bort av utrymmesskäl ... Försök själv om du behöver mer information): + +I [04/Aug/2001:23:15:12 +0100] Job 214 queued on 'DANKA_P450' by 'root' +D [04/Aug/2001:23:15:12 +0100] StartJob(214, 08426fe0) +D [04/Aug/2001:23:15:12 +0100] StartJob() id = 214, file = 0/1 +D [04/Aug/2001:23:15:12 +0100] job-sheets=none,none +D [04/Aug/2001:23:15:12 +0100] banner_page = 0 +D [04/Aug/2001:23:15:12 +0100] StartJob: argv = "DANKA_P450","214","root","KDE Print Test", +[....] +D [04/Aug/2001:23:15:12 +0100] StartJob: envp = "PATH=/usr/lib/cups/filter:/bin:/usr/bin", [....] +D [04/Aug/2001:23:15:12 +0100] StartJob: statusfds = 5, 6 +D [04/Aug/2001:23:15:12 +0100] StartJob: filterfds[1] = 7, -1 +D [04/Aug/2001:23:15:12 +0100] StartJob: filter = "/usr/lib/cups/filter/pstops" +D [04/Aug/2001:23:15:12 +0100] StartJob: filterfds[0] = 8, 9 +D [04/Aug/2001:23:15:12 +0100] start_process("/usr/lib/cups/filter/pstops", [....] +I [04/Aug/2001:23:15:12 +0100] Started filter /usr/lib/cups/filter/pstops (PID 18991) for job 214. +D [04/Aug/2001:23:15:12 +0100] StartJob: backend = "/usr/lib/cups/backend/lpd" +D [04/Aug/2001:23:15:12 +0100] StartJob: filterfds[1] = -1, 7 +D [04/Aug/2001:23:15:12 +0100] start_process("/usr/lib/cups/backend/lpd", [....] +I [04/Aug/2001:23:15:12 +0100] Started backend /usr/lib/cups/backend/lpd (PID 18992) for job 214. +D [04/Aug/2001:23:15:12 +0100] Page = 595x842; 15,16 to 580,833 [....] + +Raderna som är markerade med D i början är avlusningsposter, de som är markerade I finns där med info-nivån. + + + + +Max loggstorlek + + +Styr den maximala storleken av varje loggfil innan de roteras. Normalvärdet är 1048576 (1 Mibyte). Ange det här som 0 för att stänga av loggrotation. + + +Ange en storlek i byte, till exempel 1048576 + + + + + + + + +Anpassning av serverns kataloger + +Dialogrutan för att anpassa &CUPS;-servern. Olika kataloger kan ställas in här. Normalt behöver du inte ändra något i den här delen. Om du leker med avancerade teckensnitt (TrueType, &PostScript; eller andra) på systemet, är det här stället där du anger teckensnitten vid utskrift. Inställning av serverkataloger omfattar: + + + +Körbara filer: där serverns körbara filer finns + + +Inställningar: där serverns konfigurationsfiler finns + + +Data: där serverns datafiler finns + + +Tillfälliga filer: där serverns tillfälliga utskriftsfiler placeras + + +Tillfälliga begäran: var serverns tillfälliga begäran finns + + +Sökväg för teckensnitt: var serverns teckensnitt finns + + + +&CUPS;-server anpassningsdialogrutan: &HTTP; inställning + + + + +Dialogrutan för att anpassa &CUPS;-servern: &HTTP; inställning + + + + + +Körbara filer + +Rotkatalogen för schemaläggarens körbara filer. Normalt är det här /usr/lib/cups (eller /usr/lib32/cups på IRIX 6.5) + + + + +Anpassning + +Rotkatalogen för schemaläggaren. Normalt /etc/cups. +På upphovsmannens SuSE-system, är denna /usr/share/doc/cups. Den innehåller all HTML- eller PDF-dokumentation för &CUPS; som är tillgänglig via webbgränssnittet på http://localhost:631/documentation.html. + + + + +Data + +Rotkatalogen för &CUPS; datafiler. Normalt är detta /usr/share/cups. +Den innehåller sådana saker som försättsblad, teckenuppsättningar, data, drivrutiner, teckensnitt och mallar för pstoraster. + + + + +Tillfälliga filer + +Katalogen där tillfälliga filer lagras. Den här katalogen måste vara skrivbar av användaren som anges på föregående skärm. Normalt är detta antingen /var/spool/cups/tmp eller värdet på miljövariabeln TMPDIR. + + + + +Tillfälliga begäran + +Katalogen där filer med begäran lagras. Normalt är detta /var/spool/cups. + + + + +Sökväg för teckensnitt + +Platsen där &CUPS;-servern anpassas för att hantera dina snygga teckensnitt (TrueType eller &PostScript;). &CUPS; letar efter teckensnitt för att infoga i utskriftsfiler här. Det här påverkar för närvarande bara filtret pstoraster, och normalvärdet är /usr/share/cups/fonts. + +För att ange mer än en katalog, lista dem med dubbla kolon som skiljetecken. Gör så här: + + +/sökväg/till/första/teckensnittskat/:/sökväg/till/andra/teckensnittskat/:/sökväg/till/sista/teckensnittskat/ + + +För att sökvägen till teckensnitt ska fungera som avses, måste programmet som vill skriva ut: + + + +Antingen ange de önskade teckensnitten i huvudet på den &PostScript; som skapas, + + +eller infoga teckensnittet i &PostScript;-filen. + + + +Att ange teckensnittet med namn överlämnar ansvaret till RIP- och utskriftsenheten att följa och verkligen använda det. RIP eller skrivaren kan bara använda det önskade teckensnittet om det är tillgängligt på systemet. + +I fallet med en &PostScript;-skrivare, måste det här vara ett teckensnitt som finns på skrivaren. Om skrivaren inte har det här teckensnittet, försöker den ersätta det med ett liknande teckensnitt som passar. + +I fallet med en skrivare utan &PostScript;, görs detta av &CUPS; och dess RIP-filtreringssystem. &CUPS; använder sökvägen för teckensnitt för att hämta det riktiga teckensnittet när RIP sker till &PostScript; i filtret pstoraster. + +I fallet med en &PostScript;-utmatningsenhet, så köar &CUPS; bara filen (i själva verket skickas den genom filtret pstops för bokföring eller sidformatering), och arbetar inte med den. Om du därför skriver ut till en &PostScript;-skrivare är det enbart skrivarens ansvar att använda teckensnittet som begärs. Det kan den inte om teckensnittet varken har laddats till skrivaren, eller infogats i &PostScript;-filen. + + + + + + +Server <acronym +>HTTP</acronym +>-inställning + +Dialogrutan för att anpassa &CUPS;-serverns &HTTP;-inställningar visas här. +&CUPS;-serverns &HTTP;-inställningar är följande: + +dokumentkatalogen +det förvalda språket +den förvalda teckenuppsättningen + + + +Dialogrutan för att anpassa &CUPS;-serverns &HTTP;-inställningar + + + + +Dialogrutan för att anpassa &CUPS;-serverns &HTTP;-inställningar + + + + + +Dokumentkatalog + +Rotkatalogen för &HTTP;-dokument som hanteras. Normalt katalogen /usr/share/cups/doc som angavs vid kompilering. + + + + +Förvalt språk + +Det förvalda språket, om det inte anges av webbläsaren. Om detta inte anges, används nuvarande land och språk. + +Använd landskoder med två bokstäver, till exempel en eller se. + + + + + + +Förvald teckenuppsättning + +Förvald teckenuppsättning som ska användas. Om den inte anges, väljs UTF-8. Det här kan också överskridas direkt i HTML-dokument. + + + + + + +<guilabel +>Inställningar för serverkrypteringsstöd</guilabel +> + +Det här är dialogrutan för att anpassa &CUPS;-serverns säkerhetsinställningar. Serverns inställningar för krypteringsstöd är följande: + + +Servercertifikat: filen att läsa som innehåller serverns certifikat +Servernyckel: filen att läsa som innehåller serverns nyckel + + +&CUPS;-server anpassningsdialogrutan: säkerhetsöversikt + + + + +Dialogrutan för att anpassa &CUPS;-servern: säkerhetsinställningar + + + + + +Servercertifikat + +Filen att läsa som innehåller serverns certifikat. Normalt /etc/cups/ssl/server.crt. + + + + +Servernyckel + +Filen att läsa som innehåller serverns nyckel. Normalt /etc/cups/ssl/server.key + + + + + + + +Diverse serverinställningar + +Dialogrutan för att anpassa diverse inställningar för &CUPS;-servern visas här. Följande serverinställningar görs via den här skärmen: + + +Bevara jobbhistorik: om jobbhistoriken ska bevaras för senare granskning +Bevara jobbfiler: om fullständig behandlade jobbfiler ska bevaras för senare utskrift igen +Printcap-fil: anger namnet på och sökvägen till en printcap-fil +RIP-cache: ställer in storleken på RIP-cachen i minnet +Filtergräns: anger en filtergräns + + + +Dialogruta för att anpassa diverse inställningar för &CUPS;-servern + + + + +Dialogruta för att anpassa diverse inställningar för &CUPS;-servern + + + + + +Bevara jobbhistorik (efter komplettering) + +Om jobbhistoriken ska bevaras eller inte efter ett jobb är färdigt, avbrutet eller stannat. Normalvärdet är ja. + + + + +Bevara jobbfil (efter komplettering) + +Om jobbfiler ska bevaras eller inte efter ett jobb är färdigt, avbrutet eller stannat. Normalvärdet är nej. + + + + +Printcap-fil + +Namnet på printcap-filen. Normalt anges inget filnamn. Lämna det här tomt för att förhindra att en printcap-fil skapas. +Inställningen för printcap behövs bara för att tillfredsställa äldre program som behöver en sådan fil. + + + + +RIP-cache + +Mängden minne som varje RIP ska använda för cache-bitmappar. Värdet kan vara vilket flyttal som helst, följt av k för Kibyte, m för Mibyte, g för Gibyte eller t för rutor, där en ruta är 256 x 256 bildpunkter. Normalvärdet är 8m. + + + + +Filtergräns + +Anger den maximala kostnaden för alla jobbfilter som kan köras samtidigt. Gränsen 0 betyder ingen gräns. Ett typiskt jobb kan behöva en filtergräns på minst 200. Gränser mindre än minimum som krävs av ett jobb tvingar fram att endast ett jobb skrivs ut åt gången. Normalgränsen är 0 (obegränsat). + + + + + + +Allmänna nätverksinställningar + +Dialogrutan för att anpassa &CUPS;-serverns nätverksinställningar visas här. Den omfattar: + + +Leta efter värddatornamn på IP-adresser +Port +Maximal storlek för begäran +Tidsgräns + + + +Dialogruta för att anpassa &CUPS;-serverns nätverksinställningar + + + + +Dialogruta för att anpassa &CUPS;-serverns nätverksinställningar + + + + +Leta efter värddatornamn på IP-adresser + +Om uppslagning av nätverksadresser ska användas eller inte för att hämta ett fullständigt värddatornamn. Normalvärdet är av, på grund av prestandaskäl. + + + + +Port + +Skriv in portar och adresser som servern ska lyssna på här. Den förvalda porten 631 är reserverad för Internet Printing Protocol, och det är den vi använder här. +Du kan ange flera poster, för att lyssna på mer än en port eller adress, eller för att begränsa åtkomst. + +Tyvärr stöder inte de flesta webbläsare TLS- eller &HTTP;-uppgraderingar för kryptering. Om du vill stödja webbaserad kryptering, måste du troligen lyssna på port 443, HTTPS-porten. + +Använd knapparna Lägg till och Ta bort för att lägga till och ta bort poster i listan. + +Du kan skriva in ensamma portar, t.ex. 631, eller värddatornamn med portar, t.ex. minvärddator:80 eller 1.2.3.4:631. + + + + + +Maximal storlek för begäran + +Styr den maximala storleken på en &HTTP;-begäran och utskriftsfil. Normalvärdet är 0, som stänger av den här funktionen. + + + + +Tidsgräns + +Tidsgränsen (i sekunder) innan tiden för en begäran går ut. Normalvärdet är 300 sekunder. + + + + + + + +Klientens nätverksinställningar + +Dialogrutan för att anpassa &CUPS;-klientens nätverksinställningar visas här. Den omfattar: + + +Acceptera "Keep-alive"-förfrågningar +Tidsgräns för "Keep-alive" +Maximalt antal klienter: + + +dialogruta för att anpassa &CUPS;-klientens nätverksinställningar + + + + +Dialogruta för att anpassa &CUPS;-klientens nätverksinställningar + + + + + +Acceptera "Keep-alive"-förfrågningar + +Om alternativet "Keep-alive" ska stödjas eller inte. Normalvärdet är på. + + + + +Tidsgräns för "Keep-alive" + +Tidsgränsen (i sekunder) innan "Keep-alive" anslutningar automatiskt stängs. Normalvärdet är 60 sekunder. + + + + +Maximalt antal klienter + +Styr maximala antalet samtidiga klienter som hanteras. Förvalt värde är 100. + + + + + + + +Allmänna inställningar för bläddring + +Dialogrutan för att anpassa allmänna &CUPS; inställningar för bläddring visas här. Den omfattar: + + +Aktivera bläddring +Använd korta namn om möjligt +Använd underförstådda klasser + + + + +Dialogruta för att anpassa allmänna &CUPS; inställningar för bläddring + + + + +Dialogruta för att anpassa allmänna &CUPS; inställningar för bläddring + + + + + +Aktivera bläddring + +Om skrivarinformation ska sändas ut till andra &CUPS;-servrar. Normalt aktiverat. + + + + +Använd korta namn om möjligt + +Om korta namn för fjärrskrivare ska användas om möjligt eller inte (t.ex. printer i stället för printer@host). Normalt aktiverad. + + + + +Använd underförstådda klasser + +Om underförstådda klasser ska användas eller inte. +Skrivarklasser kan anges uttryckligen, i filen classes.conf eller underförstått baserat på tillgängliga skrivare i det lokala nätverket, eller både och. +När underförstådda klasser är aktiverade, så placeras skrivare i det lokala nätverket med samma namn (t.ex. Acme-LaserPrint-1000) i en klass med samma namn. Det här gör det möjligt att ställa in flera parallella köer i ett lokalt nätverk utan en mängd administrativa svårigheter. Om en användare skickar ett jobb till Acme-LaserPrint-1000, skickas jobbet till kön som först är tillgänglig. +Det här alternativet är normalt aktiverat. + + + + + + +Anpassning av bläddringsanslutning + +Dialogrutan för att anpassa &CUPS;-serverns bläddringsanslutning visas här. Inställningar för bläddringsanslutning omfattar: + + +Utsändningsadresser: De (UDP) utsändningsadresser dit skrivarinformation ska skickas +Utsändningsport: Portnumret som används för utsändningar +Kontrollera adresser: Adress(er) att kontrollera efter information om skrivare på servrar som kanske inte sänder ut (eller vars utsändningar kanske inte når ditt lokala nätverk på grund av en mellanliggande router). + + + +Dialogrutan för att anpassa &CUPS;-serverns bläddringsanslutning + + + + +Dialogrutan för att anpassa &CUPS;-serverns bläddringsanslutning + + + + + +Utsändningsadresser + +Efter att ha tryckt på knappen Lägg till, ser du följande dialogruta för att skriva in ett nytt värde för utgående sändningar av bläddringspaket. Det här är samma sorts dialogruta som för andra &CUPS;-serveradresser som ska kontrolleras efter skrivarinformation. + + +Dialogruta för att skriva in ett nytt värde att skicka ut bläddringspaket till + + + + +Dialogruta för att skriva in ett nytt värde att skicka ut bläddringspaket till + + + +Det här alternativet anger en utsändningsadress som ska användas. Normalt sänds bläddringsinformation ut till alla aktiva gränssnitt. + + +&HP-UX; 10.20 och tidigare hanterar inte utsändningar på ett riktigt sätt om du inte har en nätmask av klass A, B, C eller D (dvs. det finns inget stöd för CIDR). + + + + + +Utsändningsport + +Porten som används för UDP-utsändningar. Normalt är detta IPP-porten. Om du ändrar det här, måste du göra det på alla servrar. Bara en bläddringsport känns igen. + + + + +Kontrolladresser + +Kontrollera de namngivna servrarna efter skrivare. + + + + + + +Anpassa bläddringsmaskar + +Dialogrutan för att anpassa &CUPS;-serverns tillåtna och/eller nekade bläddringspaket från andra servrar visas här. + + +Tillåt bläddring: +Neka bläddring: +Bläddringsordning: + + + +Dialogruta för att anpassa &CUPS;-serverns tillåtna och/eller nekade bläddringspaket från andra servrar + + + + +Dialogruta för att anpassa &CUPS;-serverns tillåtna och/eller nekade bläddringspaket från andra servrar + + + + + +Dialogrutan Lägg till bläddringsadress + +Dialogruta för att skriva in ett nytt värde för adressen till en annan &CUPS;-server, som bläddringspaket tillåts från, visas här. Den öppnas genom att klicka på knappen Lägg till... intill fältet som heter Tillåt bläddring:. Det är samma dialogruta som för att lägga till nekade utsändningsadresser. + +Dialogruta för att skriva in ett nytt värde för adressen till en annan &CUPS;-server, som bläddringspaket tillåts från, visas här. + + +Dialogruta för att skriva in ett nytt värde för adressen till en annan &CUPS;-server att tillåta bläddringspaket från + + + + +Dialogruta för att skriva in ett nytt värde för adressen till en annan &CUPS;-server att tillåta bläddringspaket från + + + + + + +Tillåt bläddring och Neka bläddring + +Tillåt bläddring anger en adressmask för att tillåta inkommande bläddringspaket. Normalvärdet är att tillåta paket från alla adresser. +Neka bläddring anger en adressmask för att neka inkommande bläddringspaket. Normalvärdet är att inte neka paket från någon adresser. +Både Tillåt bläddring och Neka bläddring accepterar följande skrivsätt för adresser: + + + + +Alla + + +Ingen + + +*.domän.com + + +.domän.com + + +värddator.domän.com + + +nnn.* + + +nnn.nnn.* + + +nnn.nnn.nnn.* + + +nnn.nnn.nnn.nnn + + +nnn.nnn.nnn.nnn/mmm + + +nnn.nnn.nnn.nnn/mmm.mmm.mmm.mmm + + + + +Begränsningarna för värddatornamn/domän fungerar bara om du har aktiverat uppslagning av värddatornamn. + + + + +Bläddringsordning + +Anger ordningen för jämförelserna vid tillåt/neka. + + + + + + + +Inställning av tidsgräns vid bläddring + +Dialogrutan för att anpassa &CUPS;-serverns inställning av tidsgräns vid bläddring visas här. Inställningar av tidsgräns vid bläddring omfattar: + +Bläddringsintervall +Tidsgräns för bläddring + + +Dialogruta för att anpassa &CUPS;-serverns inställning av tidsgräns vid bläddring + + + + +dialogruta för att anpassa &CUPS;-serverns inställning av tidsgräns vid bläddring + + + + + +Bläddringsintervall + +Tiden mellan uppdateringar via bläddring i sekunder. Normalvärdet är 30 sekunder. +Observera att bläddringsinformation skickas också så fort en skrivares status ändras, så det här anger den maximala tiden mellan uppdateringar. +Ställ in det här till 0 för att stänga av utgående sändningar så att de lokala skrivarna inte syns, men du fortfarande kan se skrivare från andra värddatorer. + + + + +Tidsgräns för bläddring + +Tidsgränsen (i sekunder) för nätverksskrivare. Om vi inte får en uppdatering inom den här tiden, tas skrivaren bort från skrivarlistan. +Värdet ska definitivt inte vara mindre än intervallet mellan bläddringar, av uppenbara skäl. Normalt 300 sekunder. + + + + + + +Anpassning av vidarebefordran vid bläddring + +Dialogrutan för att anpassa &CUPS; servern för vidarebefordran vid bläddring visas här. Inställningar för vidarebefordran vid bläddring omfattar: + + +Vidarebefordran av bläddrarpaket + + + +Dialogrutan för att anpassa &CUPS; servern för vidarebefordran vid bläddring + + + + +Dialogrutan för att anpassa &CUPS; servern för vidarebefordran vid bläddring + + + + + +Dialogrutan för att lägga till vidarebefordran för bläddring + +Dialogrutan för att skriva in ett nytt värde för ett adresspar som anger vidarebefordran för bläddring mellan en &CUPS;-server och ett nätverk visas här. + + +Dialogrutan för att skriva in ett nytt värde för ett adresspar som anger vidarebefordran för bläddring mellan en &CUPS;-server och ett nätverk + + + + +Dialogrutan för att skriva in ett nytt värde för ett adresspar som anger vidarebefordran för bläddring mellan en &CUPS;-server och ett nätverk + + + + + + +Vidarebefordran av bläddrarpaket + +Vidarebefordra bläddrarpaket från en adress eller nätverk till en annan. + + + + + + + +Säkerhetsanpassning + +Dialogrutan för att anpassa &CUPS;-serverns säkerhetsinställningar för alla de angivna serverplatserna visas här. Den innehåller följande inställningarna, som kan anges separat för alla &CUPS;-serverns giltiga adresser (eller kataloger): + + +Systemgrupp: +Åtkomstbehörigheter: +Behörighetstyp: +Behörighetsklass: +Behörighetsgruppnamn: +Kryptering: +Tillåt: +Neka: +Ordning: + + +Giltiga adresser (eller kataloger) för &CUPS;-servern är: + + +Serverns rotkatalog: / +Serverns administrationskatalog: /admin +Alla skrivare på servern: /printers +Alla enskilda skrivare på servern: t.ex. /printers/infotec_P320 +Alla skrivarklasser på servern: /classes: +Alla enskilda skrivarklasser på servern: t.ex. /classes/all_infotecs_P320_or_P450 + + + +Dialogruta för att anpassa &CUPS;-serverns säkerhetsinställningar för alla angivna serverplatserna + + + + +dialogruta för att anpassa &CUPS;-serverns säkerhetsinställningar för alla angivna serverplatserna + + + + + +För alla platser som inte definieras separat, gäller inställningen för platsen ovanför. + +Du har till exempel en skrivare som heter infotec_P450 utan några inställda säkerhetsalternativ. Då hanteras säkerheten för den här skrivaren av platsen /printers, eftersom den tillhör en undergrupp av /printers. Om det dessutom inte finns någon säkerhetsinställning för /printers, så hanteras säkerheten av / (den generella säkerhetsnivån). Antingen har du ställt in den här för ditt syfte, eller så gäller det normala värdet som angavs vid kompilering. + + + + +Systemgrupp + +Gruppnamnet för System eller åtkomst av skrivare för administratörer. Normalvärdet varierar beroende på operativsystem, men är sys, system eller root (kontrolleras i denna ordning). + + + + +Åtkomstbehörigheter + +Åtkomstbehörigheter för varje katalog som hanteras av schemaläggaren. Platser är relativa till dokumentets rotkatalog. + + + + +Typ av behörighetskontroll + +Behörighetskontrollen som ska användas: + + + +Ingen + +Utför ingen behörighetskontroll. + + + +Grundläggande + +Utför behörighetskontroll med den grundläggande &HTTP;-metoden. + + + +Referat + +Utför behörighetskontroll med &HTTP;-referatmetoden. + + + + + +Grundläggande eller referatkontroll kan ersättas med lokal behörighetskontroll med certifikat av klienten, vid anslutning till gränssnittet localhost. + + + + + +Behörighetsklass + +Behörighetsklassen. För närvarande stöds bara anonym, användare, system (giltig användare som hör till gruppen som är inställd som systemgrupp) och grupp (giltig användare som hör till den angivna gruppen). + + + + +Gruppnamn för behörighet + +Gruppnamnet för grupp-behörighet. + + + + +Kryptering + +Om kryptering ska användas eller inte. Detta beror på om OpenSSL är länkat tillsammans med &CUPS;-biblioteket och schemaläggaren. +Möjliga värden är: + + +Alltid + +Använd alltid kryptering (SSL) + + + +Aldrig + +Använd aldrig kryptering. + + + +Krävs + +Använd uppgradering med TLS-kryptering. + + + +Om begärt + +Använd kryptering om servern begär det. + + + + + + + +Tillåt + +Tillåt åtkomst från det angivna värddatornamnet, domänen, nätverksadressen eller nätverket. Möjliga värden är: + + + + +Alla + + +Ingen + + +*.domän.com + + +.domän.com + + +värddator.domän.com + + +nnn.* + + +nnn.nnn.* + + +nnn.nnn.nnn.* + + +nnn.nnn.nnn.nnn + + +nnn.nnn.nnn.nnn/mmm + + +nnn.nnn.nnn.nnn/mmm.mmm.mmm.mmm + + + + +Värddatorn och domänadressen kräver att du aktiverar uppslagning av värddatornamn, som beskrivits tidigare. + + + + +Neka + +Nekar åtkomst från det angivna värddatornamnet, domänen, nätverksadressen eller nätverket. Möjliga värden är: + + + +Alla + + +Ingen + + +*.domän.com + + +.domän.com + + +värddator.domän.com + + +nnn.* + + +nnn.nnn.* + + +nnn.nnn.nnn.* + + +nnn.nnn.nnn.nnn + + +nnn.nnn.nnn.nnn/mmm + + +nnn.nnn.nnn.nnn/mmm.mmm.mmm.mmm + + + +Värddatorn och domänadressen kräver att du aktiverar uppslagning av värddatornamn, som beskrivits tidigare. + + + + +Ordning + +Ordningen för hantering av tillåt och neka. + + + + + + +Exempel: Hur säkerhet anges för alla skrivare + +Dialogrutan för att anpassa &CUPS;-serverns säkerhetsinställningar beskrivs här. Vi använder exemplet att lägga till säkerhetsdefinitioner som skiljer sig från de förvalda, för resursen som heter alla skrivare. För &CUPS; webbserver, är detta platsen som du kommer åt med http://localhost:631/printers/ eller (från en annan dator) med http://cups.server.namn:631/printers/ + +Den första skärmbilden visar den allmänna platsen för den här inställningen. Markera, Lägg till eller Ändra en resurs där du vill bestämma säkerhetsinställningarna. + + +Dialogruta för att anpassa &CUPS;-serverns säkerhetsinställningar + + + +Dialogruta för att anpassa &CUPS;-serverns säkerhetsinställningar + + + +Det här dialogrutan är till för att lägga till en ny resurs. Den ser liknande ut om du vill ändra en redan befintlig resurs. Här är de allmänna alternativen: + + +Dialogruta för att lägga till en ny resurs. + + + + +Dialogruta för att lägga till en ny resurs. + + + +Det här är den andra delen av dialogrutan för att lägga till en ny resurs. Den ser liknande ut om du vill ändra en redan befintlig resurs. Här anger du de verkliga åtkomstmaskerna för resursen i fråga. + + +Dialogruta för att lägga till en ny resurs. + + + + +Dialogruta för att lägga till en ny resurs. + + + +Resursdialogruta + + + + +Resursdialogruta + + + + +Resursdialogruta + + + + +Resursdialogruta + + + + +Resursdialogruta + + + + +Resursdialogruta + + + + +Resursdialogruta + + + + +Resursdialogruta + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/kdeprint/cups-filterarchitecture-kivio-70Percent-scaled.png b/tde-i18n-sv/docs/kdebase/kdeprint/cups-filterarchitecture-kivio-70Percent-scaled.png new file mode 100644 index 00000000000..f0fb9c2fd52 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kdeprint/cups-filterarchitecture-kivio-70Percent-scaled.png differ diff --git a/tde-i18n-sv/docs/kdebase/kdeprint/cupsaddprinterwizard1.png b/tde-i18n-sv/docs/kdebase/kdeprint/cupsaddprinterwizard1.png new file mode 100644 index 00000000000..dd129755753 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kdeprint/cupsaddprinterwizard1.png differ diff --git a/tde-i18n-sv/docs/kdebase/kdeprint/cupsaddprinterwizard2_backendselection.png b/tde-i18n-sv/docs/kdebase/kdeprint/cupsaddprinterwizard2_backendselection.png new file mode 100644 index 00000000000..39602caf8aa Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kdeprint/cupsaddprinterwizard2_backendselection.png differ diff --git a/tde-i18n-sv/docs/kdebase/kdeprint/cupsaddprinterwizard3_networkscan.png b/tde-i18n-sv/docs/kdebase/kdeprint/cupsaddprinterwizard3_networkscan.png new file mode 100644 index 00000000000..69884db1795 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kdeprint/cupsaddprinterwizard3_networkscan.png differ diff --git a/tde-i18n-sv/docs/kdebase/kdeprint/cupsaddprinterwizard4_networkscan_config.png b/tde-i18n-sv/docs/kdebase/kdeprint/cupsaddprinterwizard4_networkscan_config.png new file mode 100644 index 00000000000..120bdb78018 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kdeprint/cupsaddprinterwizard4_networkscan_config.png differ diff --git a/tde-i18n-sv/docs/kdebase/kdeprint/cupsoptions.docbook b/tde-i18n-sv/docs/kdebase/kdeprint/cupsoptions.docbook new file mode 100644 index 00000000000..f8413c17dca --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kdeprint/cupsoptions.docbook @@ -0,0 +1,898 @@ + +&CUPS; inställningar för närvarande inte tillgängliga via &kcontrol; + +Det här kapitlet ger dig några tips om ytterligare inställningsmöjligheter som kanske inte är tillgängliga via &kdeprint;s grafiska gränssnitt för &CUPS;. + + +Översikt över funktioner som tillhandahålls + +Alla de oftast använda funktionerna som &CUPS; tillhandahåller stöds av &kdeprint;. + + + +Skrivarhantering stöds: lägga till, ta bort, ändra, anpassa, testa, inaktivera, aktivera ... + + +Jobbhantering stöds: avbryta, stanna, återstarta, flytta till annan skrivare + + +Utskriftsalternativ: för full styrning enligt &CUPS;. + + + + + + +Var man hittar hjälp när &CUPS; används + +Mycket information om de interna funktionerna i &CUPS; är tillgänglig genom webbgränssnittet, som &CUPS; alltid kommer att stödja. Det fungerar med alla webbläsare (ja, till och med textbaserade). Gå bara till http://localhost:631/ från början. Här hittar du en länk till lokalt tillgänglig &CUPS;-dokumentation med HTML och PDF om &CUPS; är nytt för dig. + +&CUPS; är tillgängligt på andra sätt än genom &kdeprint;: kommandoraden och webbgränssnittet är två inbyggda &CUPS;-gränssnitt. De många kommandoradsverktygen ger sammantaget störst kontroll över &CUPS;. Webbgränssnittet är bara en delmängd av de tillgängliga alternativen för inställning eller styrning. + +Det här är också sant för &kdeprint;. I allmänhet, allteftersom &CUPS; utvecklas, implementeras de flesta nya funktioner genom kommandoraden. Försäkra dig om att du kontrollerar de senaste versionerna av manualsidorna för &CUPS; för att vara uppdaterad med nya funktioner efter installation av en ny version. + + +Beroende på metoden du använder för att uppdatera &CUPS;, kanske din aktiva konfigurationsfil inte har bytts ut mot en ny. Därför kanske inte den nya, mer kapabla &CUPS;-demonen kanske inte har fått reda på de nya funktionerna som ska användas från den gamla konfigurationsfilen. + + +En fullständig lista på tillgängliga filer och manualsidor ska alltid finnas i &CUPS; handbok för programvaruadministration (http://localhost:631/sam.html#FILES). Skriv man:/lpadmin och man:/cupsd.conf i &konqueror;s platsrad för att få reda på mer om det viktigaste kommandot och konfigurationsfilen. Du kände väl redan till &konqueror;s utmärkta möjlighet att visa de traditionella &UNIX; manualsidorna, eller hur? Läs det här. Härifrån kan du gå till mer intressanta tips och länkar till andra manualsidor och dokumentation. + + +Hur man hittar manualsidor som hör till &CUPS; + +Här är ett sätt att ta reda på vilka manualsidor som hör till &CUPS; som finns på systemet: + +kurt@transmeta:~ +> apropos cups + +cups-calibrate (8)- ESP Printer Calibration Tool +lpstat (1) - print cups status information +cups-lpd (8) - receive print jobs + report printer status to lpd clients +classes.conf (5) - class configuration file for cups +backend (1) - cups backend transmission interfaces +filter (1) - cups file conversion filter interfaces +cups-polld (8) - cups printer polling daemon +mime.types (5) - mime type description file for cups +cupsd (8) - common unix printing system daemon +lpadmin (8) - configure cups printers and classes +cupsd.conf (5) - server configuration file for cups +mime.convs (5) - mime type conversion file for cups +printers.conf (5) - printer configuration file for cups +mime.convs (5) - mime type conversion file for cups +cups-polld (8) - cups printer polling daemon +lpstat (1) - print cups status information +backend (1) - cups backend transmission interfaces +mime.types (5) - mime type description file for cups +cupsd (8) - common unix printing system daemon +lpadmin (8) - configure cups printers and classes +printers.conf (5) - printer configuration file for cups +cupsd.conf (5) - server configuration file for cups +filter (1) - cups file conversion filter interfaces + + + + + +Utanför &kdeprint;: Tips & trick med &CUPS; på kommandoraden + +Här är några exempel på alternativ som för närvarande bara är tillgängliga om du använder kommandoraden. + + +Tillåta eller neka åtkomst till skrivare för vissa användare + +När du installerar (eller ändrar) en skrivare via kommandoraden, kan du antingen neka eller tillåta användning av skrivaren för vissa användare: + +lpadmin HeidelbergDigimaster9110 lpd:/10.160.16.99/mqueue allow:kurt,sylvi,hansjoerg /home/kurt/PPDs/DVHV.ppd + +tillåter användning av den här (tro mig: utmärkta och professionella) skrivaren bara för de tre nämnda användarna, och nekar på samma gång alla andra att använda den. Om en annan användare vill skriva ut på DigiMastern via den här &CUPS;-servern, får han ett felmeddelande som lyder ungefär som client-error-not-possible. + +lpadmin HeidelbergDigimaster9110 lpd:/10.160.16.99/mqueue deny:tackat,boss,waba /home/kurt/PPDs/DVHV.ppd + +nekar användning av samma skrivare för de tre nämnda användarna, och tillåter på samma gång alla andra att använda den. Om en nekad användare vill skriva ut på DigiMastern via den här &CUPS;-servern, får han ett felmeddelande som lyder ungefär som client-error-not-possible. + + +Bara en av de två alternativen kan användas samtidigt, för närvarande finns det inget stöd för ett liknande alternativ baserat på varje grupp. Det här kommer att implementeras i framtiden. + + + + +Att tillämpa kvotering för vissa skrivare + +Ibland vill du tillämpa kvotering för vissa skrivare. Med kvotering kan du ange övre gränser för antalet sidor eller mängden data som ska skrivas ut under en viss tid för en viss skrivare. + +Kvotering kan ställas in med väljaren när en skrivare installeras med kommandot lpadmin, eller senare för en redan befintlig skrivare. Det som följer är några hållpunkter (som saknas i den officiella &CUPS;-dokumentationen när det här skrivs): + + + +För &CUPS; kan du ha kvotering baserad på sidantal och filstorlek för enskilda skrivare. + + + +Kvoter beräknas separat för varje användare (så en uppsättning med gränser gäller för alla användare med den aktuella skrivaren). + + + +Kvoter innefattar försättsblad (om de används). + + + +Det här betyder att du kan begränsa varje användare till 20 sidor per dag på en dyr skrivare, men du kan inte begränsa alla användare utom Kurt eller root. + + + +Alternativen , , och kan anges när en skrivare ställs in. + + + + ställer in tidsintervallet för beräkning av kvoter (intervall beräknas i sekunder, så en dag är 60x60x24=86.400, en vecka är 60x60x24x7=604.800, och en månad är 60x60x24x30=2.592.000 sekunder.) + + + +För att kvotering ska gälla, måste tidsperioden och minst en jobbgräns anges skilda från noll. + + + +Normalvärdet 0 för anger att det inte finns någon gräns. + + + +Normalvärdet 0 för anger att det inte finns någon gräns. + + + +Normalvärdet 0 för anger att gränserna gäller för alla jobb som har skrivits ut av en användare, och fortfarande är kända av systemet. + + + + +Fungerade exempel: + +Fungerar, eftersom tidsperiod och en eller båda jobbgränserna anges + +lpadmin danka_infotec_4850 job-quota-period=604800 job-k-limit=1024 + +Det här anger en gräns på 1 Mibyte för filstorleken (totalt) för varje användare av den befintliga skrivaren danka_infotec_4850 under en vecka. + +lpadmin danka_infotec_4105 job-quota-period=604800 job-page-limit=100 + +Det här anger en gräns på 100 sidor (totalt) för varje användare av den befintliga skrivaren danka_infotec_4105 under en vecka. + +lpadmin danka_infotec_P450 job-quota-period=604800 job-k-limit=1024 job-page-limit=100 + +Det här anger en kombinerad gräns på 1 Mibyte (totalt) och 100 sidor (totalt) för varje användare av den befintliga skrivaren danka_infotec_P450 under en vecka. Den gräns som nås först gäller. + + + + +Exempel som inte fungerar + +fungerar INTE, eftersom bara en, tidsperiod eller jobbgräns anges + +lpadmin danka_infotec_P320 job-quota-period=604800 + +lpadmin danka_infotec_FullColor job-page-limit=100 + +lpadmin danka_infotec_HiSpeed job-k-limit=1024 + + + + +Motsvarande felmeddelanden + +När en användare når sin kvoteringsgräns får han meddelandet client-error-not-possible, när han vill skriva ut. + + + + + + +Att installera en <quote +>obehandlad</quote +> skrivare + +Det finns olika sätt att definiera en obehandlad skrivare. Ett bekvämt sätt är att använda kommandot lpadmin. Bara låt bli att definiera en &PPD;-fil att använda för skrivaren och den blir då en obehandlad skrivare: + +lpadmin Raw_Danka_infotec lpd://10.160.16.137/PORT1 + +Obehandlade skrivarköer är de som inte rör utskriftsfilen för att omvandla den till ett annat filformat. Du behöver till exempel det här för utskrift från &Windows;-klienter via Samba genom en &CUPS;-server till en PCL-skrivare. I detta fall skapar &Windows; utskriftsdrivrutinen det färdiga utskriftsformatet för målskrivaren och filtrering genom &CUPS;-filter skulle bara göra skada. Under vissa omständigheter (om du vill vara säker på att filen skickas ofiltrerad till skrivaren från &CUPS;) passar kommandot lpadmin utan en &PPD; bra. + + + + + +Felsökning av &CUPS; i &kdeprint; + +Det här avsnittet i &kdeprint;s handbok kommer att växa med läsarnas återmatning. Det här är bara påbörjat. + + +Felmeddelanden + + + + +Vad betyder felmeddelandet client-error-bad-request? + + +Användaren skickade en fil till &CUPS; som servern inte kunde behandla. Du får det också om du skickar en tom fil. + + + + + +Och client-error-not-possible? + + +Användaren får antingen inte skriva ut på en viss skrivare eller har nått sin kvot (baserad på filstorlek och/eller antal sidor) + + + + + +Vad gäller för client-error-not-found? + + +Användaren försökte komma åt en resurs som inte finns på &CUPS;-servern, som att skriva ut en fil som inte finns, eller en som du inte har behörighet att läsa. + + + + + + + + +Vanliga frågor + + + + +Varför kan jag inte starta om mina jobb? + + +För att kunna starta om dina avslutade jobb från webbgränssnittet, behövs en inställning i filen /etc/cups/cupsd.conf: skriv in PreserveJobFiles True. + + + + + +Hur blir jag av med den långa listan av färdiga jobb i webbgränssnittet? + + +Att göra. + + + + + +Hur fungerar sidbokföring? + + +&CUPS; gör sidbokföring genom att skicka nästan alla jobb genom filtret pstops. Detta utför, bland annat, räkning av sidor. Utmatning från det här filtret kan skickas vidare till andra filter (som pstoraster --> rastertopcl) eller skickas direkt till skrivaren (om den är en &PostScript;-skrivare). + +Hur som helst, så fungerar det här på samma sätt för nätverks-, parallell-, serie- eller USB-skrivare. För att pstops ska fungera, behöver det &PostScript; som följer (eller nästan följer) Document Structuring Conventions (DSC, dokumentstrukturkonventioner) som indata. Det beräknar alltså sidorna under filtrering på utskriftsservern och skriver information om varenda enskild sida (vilken tid, vilken användare, vilket jobb-ID och namn, vilken skrivare, hur många kopior av olika sidor i dokumentet, hur många Kibyte) till /var/log/cups/page_log. + +Förresten: på min personliga önskelista finns ett hack av webalizer för att läsa och analysera page_log och ge liknande utmatning. Någon? + +Det ger dock inte riktiga resultat i följande fall: + + + +Pappret fastnar i skrivare och kanske slängs därför jobbet (verklig erfarenhet, eller kanske slängs jobbet på grund av problem med dataformatet) + + +Jobb som skrivs ut som obehandlade räknas alltid med en storlek på en sida (och kanske flera kopior). + + + +Därför är sidbokföringen i &CUPS; bara ungefärlig (i många fall utmärkt eller minst lika bra, i andra fall ganska dålig). Den enda säkra räkningen är den som görs av skrivarens interna räknare (eftersom det är den du betalar för, om du använder betala per sida eller liknande). Vissa skrivare, men långt ifrån de flesta, kan tillfrågas om den här informationen via SNMP (Simple Network Management Protocol). Det här betyder att i större nätverk med många olika skrivare finns det helt enkelt inget helt tillförlitligt och noggrant verktyg för sidbokföring! + + + + + +Varför fungerar inte sidbokföring med &Windows;-klienter? + + +Jobb från &Windows;-klienter måste nästan alltid skickas som obehandlade. Varför? Om &CUPS; fungerar som utskriftsserver för &Windows;-klienter som använder den egna ursprungliga &Windows;-drivrutinen för målskrivarenheten, garanteras den riktiga formateringen av jobbet redan på klienten. Därför får inte servern röra det utan måste skriva obehandlat. Ingen filtrering görs därför (och det är inte ens möjligt, eftersom indata från klienten inte är &PostScript; som pstops förväntar sig), alltså blir det ingen sidräkning annat än det förvalda värdet 1. + + + + + +Hur får jag en lista på alla tillgängliga alternativ för en viss skrivare eller &PPD;-fil? + + +Se manualsidan för kommandot lpoptions. Du kan undersöka alla alternativ i de tillgängliga skrivarna för en dator med &CUPS;. Det är inte nödvändigt att skrivaren är installerad lokalt, om bara skrivaren är lokalt tillgänglig (genom funktionen med skrivarbläddring i &CUPS;), fungerar det också med fjärrskrivare. + +Att fråga efter en skrivares alternativ genom att skriva in lpoptions HitachiDDP70MicroPress ger en lång lista på alla tillgängliga alternativ som läses från &PPD;-filen för den angivna Hitachi-skrivaren (i mitt fall installerad på fjärrservern Transmeta). Fjärrservern Transmeta och dess &CUPS;-demon samt den lokala &CUPS;-demonen måste vara igång för att det här ska lyckas. + + + + + +Hur tolkar jag listan som hämtas med kommandot lpoptions? + + + +Du vet väl att det är lagligt för tillverkare av &PostScript;-skrivare att definiera sina egna interna namn och procedurer till och med för &PostScript; standardalternativ. Om bara drivrutinen kan hämta alternativet från &PPD;:n och visa det för användaren så att han förstår det, är allt Ok. Men vad ska du göra, om du vill använda något obskyrt skrivaralternativ på kommandoraden? Hur tar man reda på dess exakta syntax? + +Låt oss ta ett exempel. Att titta på Hitachis DDP70-skrivare och hur den implementerar dubbelsidig utskrift är ganska upplysande. Hur kan du ange dubbelsidig utskrift? duplex eller Duplex? Eller något helt annat? + +lpoptions transmeta Hitachi_DDP70_ClusterPrintingSystem | grep uplex + +Det här ger utmatningen + +TR-Duplex/Duplex: False *True + +Det här ska tolkas som följer: + + + +Namnet på det efterfrågade alternativet är : + + +Efter snedstrecket ser du översättningen av alternativet, som det visas i ett grafiskt gränssnitt eller webbgränssnitt (Duplex): + + +Alternativet kan ha ett av två värden False (falsk) eller True (sann): + + +Den nuvarande inställningen är True som känns igen genom markeringen med en stjärna *. + + + +För att överskrida den nuvarande normalinställningen (dubbelsidigt) och skriva ett jobb enkelsidigt, måste du använda följande kommando: + +lpr Hitachi_DDP70_ClusterPrintingSystem TR-Duplex=False /sökväg/till/ditt/utskriftsjobb + + + + + +Hur får jag en snyggt formaterad lista på tillgängliga alternativ för en viss skrivare eller &PPD;? + + +Använd kommandot lphelp som kan vara installerat lokalt på systemet. Det finns ingen manualsida för lphelp ännu. + +lphelp infotecP450 + +Det här listar tillgängliga alternativ för den namngivna skrivaren. Det är formaterat på ett snyggt sätt och förklarar varje alternativ och hur det används. Du kan efterfråga olika skrivares alternativ på samma gång: + +lphelp infotec7410color DANKA_fullcolor_D2000 HP_ColorLaserJet8550 + +Det här fungerar också med &PPD;-filer. Ange bara sökvägen till &PPD;-filen: + +lphelp /home/kurt/PPDs/HP-ColorLaserJet8550.ppd + + + + + + +Att lösa problem + +Inget system är perfekt. Här är några vanliga fällor som en del har trillat i. + + + + +Min skrivare som heter 3-lp-duplex uppträder felaktigt ibland. Vad är det som är fel? + + +Skrivarnamnen som används av &CUPS; måste börja med en bokstav och får innehålla upp till 128 bokstäver, siffror och understreck. Att använda bindestreck kan leda till problem. Angående namngivning: skrivarnamn i &CUPS; tar inte hänsyn till små och stora bokstäver. En skrivare som heter Bäst_av_Danka är samma som bäst_av_danka eller BÄST_AV_DANKA. (Det här är ett krav från &IPP;, som &CUPS; följer helt och hållet). + + + + + +Varför får jag "kan inte ansluta till SAMBA-värddator: lyckades" med delade skrivare från &Windows; med åtkomst via Samba? + + +Är behörigheterna på &Windows;-fjärrdatorn korrekt inställda för dig? Har du verkligen behörighet att skriva på den delade &Windows;-skrivaren? + + + + + +Filerna för skrivaren lp försvinner ibland på ett mystiskt sätt, och två dagar senare får jag reda på att de skrevs ut på en skrivare som står tre våningar under mitt kontor. Vad är det som händer? + + +Tro mig, det är mycket osannolikt att din skrivare är den enda med namnet lp. Kanske ställer &CUPS; till det för dig. Eftersom du kan ha inställningen ImplicitClasses On aktiverad, försöker &CUPS; lägga alla skrivare som den ser på nätverket i en klass som heter lp. Alla jobb som är avsedda för lp skickas till den här klassen och den först tillgängliga medlemmen skriver ut det. Så om den här trevliga personen (som lyssnade noga när du prisade &CUPS; och &kdeprint;) installerade &CUPS; och började leta runt i systemet... fattar du? + +Lyd mitt råd: välj ett unikt namn för alla nätverksskrivare! (kom ihåg att den som är ansluten till din parallellport också är en nätverksskrivare för övriga världen om du inte tar hand om dina inställningar). + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/kdeprint/cupsserverconfiguration1_welcome.png b/tde-i18n-sv/docs/kdebase/kdeprint/cupsserverconfiguration1_welcome.png new file mode 100644 index 00000000000..b2f196afaf0 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kdeprint/cupsserverconfiguration1_welcome.png differ diff --git a/tde-i18n-sv/docs/kdebase/kdeprint/extensions.docbook b/tde-i18n-sv/docs/kdebase/kdeprint/extensions.docbook new file mode 100644 index 00000000000..faf19bf80a6 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kdeprint/extensions.docbook @@ -0,0 +1,89 @@ + +&kdeprint;-utökningar för alla utskriftssystem + + +<quote +>Virtuella</quote +> skrivare + + +<quote +>Fax</quote +>-skrivaren + +Ännu inte skriven + + + + +<quote +>Fil</quote +>-skrivaren + +Ännu inte skriven + + + + +<quote +><acronym +>PDF</acronym +></quote +>-skrivaren + +Ännu inte skriven + + + + + + +<quote +>Externa</quote +> filter + + +Filtret <command +>enscript</command +> för textfiler + +Ännu inte skriven + + + + +Filtret <quote +>flera sidor</quote +> för alla filer + +Ännu inte skriven + + + + +Tre olika filter för att <quote +>skapa broschyr</quote +> för &PostScript;-filer + +Ännu inte skriven + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/kdeprint/external-command.docbook b/tde-i18n-sv/docs/kdebase/kdeprint/external-command.docbook new file mode 100644 index 00000000000..9a98d41eebb --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kdeprint/external-command.docbook @@ -0,0 +1,27 @@ + +Modul för externa utskriftskommandon (&Netscape;-liknande) + +Den här modulen tillåter att fullständig ange utskriftskommandot (&Netscape;-liknande). En redigeringsrad läggs till i utskriftsdialogen för detta syfte. Kan användas i många fall, till exempel med ett egentillverkat utskriftsprogram. + + +Översikt över tillgängliga funktioner + + + +Skrivarhantering: stöds inte + + +Jobbhantering: stöds inte + + +Utskriftsalternativ: grundläggande styrning, beroende på din kunskap om utskriftskommandot + + + + diff --git a/tde-i18n-sv/docs/kdebase/kdeprint/final-word.docbook b/tde-i18n-sv/docs/kdebase/kdeprint/final-word.docbook new file mode 100644 index 00000000000..61fd250b5b3 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kdeprint/final-word.docbook @@ -0,0 +1,90 @@ + +Slutord från upphovsmannen + + +Vem är jag, vad sysslar jag med? + +Min arbetsgivare är Danka Deutschland GmbH, en ledande tillverkaroberoende leverantör av professionella och digitala skrivarsystem med hög hastighet, i både svartvitt och färg. Danka tillhandahåller hårdvara, programvara, service, underhåll, förbrukningsartiklar och kundanpassade lösningar kring produktportföljen. Jag arbetar för dem som systemingenjör. Bland märkena som Danka erbjuder finns Heidelberg (före detta Kodak), Canon, &Hewlett-Packard;, Hitachi, infotec och EfI. + +Min bekantskap med &Linux; och fri programvara är inte alltför gammal. När jag började syssla med &Linux; i början av 1999, var min största besvikelse det svaga stödet för utskrift. Det är sant att jag fick alla våra maskiner att spotta ur sig enkelsidiga utskrifter, men vad gäller dubbelsidiga? Hur fungerar hålslagning av utskrifter? Hur får man sortering att fungera? Eller häftning, pärmar och alla andra underbara efterbehandlingsalternativ som våra skrivare erbjuder våra kunder? Helt uteslutet, åtminstone för mig som vanlig användare! + +Jag började leta på Internet efter en lösning. Som tur var, annonserade Mike Sweet, huvudsaklig utvecklare av &CUPS;, den första beta-utgåvan av denna superba utskriftsprogramvara inte så mycket senare, i maj 1999. Efter att ha provat den helt kort, visste jag att den var precis vad som behövdes! + +Det nästa som jag försökte: Att få &Linux;-distributörer intresserade av de här nyheterna. Tro mig, de var mer än hårdnackade! De tycktes tro att de redan hade det bästa de kunde få för utskrift. En orsak var troligen att de (och många &Linux;-utvecklare) aldrig hade behövt tänka på hur man bäst stöder en skrivare för dubbelsidig utskrift, eftersom en sådan aldrig hade varit i närheten av deras egna skrivbord... + +Till sist, slog mina försök att få några tryckta &Linux;-skrifter intresserade av &CUPS; bakut: En redaktör pressade mig att själv skriva en serie om ämnet. Det här är orsaken till att vissa personer började kalla mig CUPS evangeliker. Jag blir inte av med det här smeknamnet än på länge, nu när till och med &kde;-folket har tryckt in mig i sina tidsramar för nya utgåvor. Oj, oj ... + +Hur som helst, så sprids nu &CUPS; runt om i världen, och detta kan mycket väl bli ett triumftåg: Jag är inte lite stolt över att ha stött och bidragit till detta nästan från början. + +Det här bör uppmuntra dig: Även om mer erfarna &Linux;-användare än du är skeptiska till det, och även om dina programmeringskunskaper är nästan obefintliga (som mina), finns det många uppgifter och jobb och idéer och talanger som du kan bidra med till fri programvara. Inte minst inom &kde;-projektet... ;-) + + + + +Tack till + +Jag skulle vilja tacka... + + +Mike Sweet för utveckling av &CUPS; från första början + + +Jean-Eric Cuendet för att ha startat kups och qtcups, föregångarna till &kdeprint; + + +Michael Goffioul för att ha gjort allt hårt arbete på senare tid + + +Martin Konold för att ha tänkt efter mer än en gång + + +Sven Guckes för att ha lärt mig några saker om konsten att överleva med en terminal (bara om inte &kde; finns där ;-) + + +...många andra, för talrika för att nämna, som också lät mig fånga in bitar och bytes av deras kunskap + + +och sist, men inte minst, Tom Schwaller för att ha uppmuntrat mig att ge mig på att skriva dokumentation + + + + + + +Problemområden + +&kdeprint; är utvecklat på ett system som använder &CUPS; 1.1.6. &kdeprint; har provats på andra versioner av &CUPS; och hittills är inga samarbetsproblem kända. När den här handboken skrivs, har &CUPS; 1.1.9 givits ut med några nya funktioner som ännu inte stöds av &kdeprint;. Du kan förstås komma åt de här funktionerna, men du måste gå förbi &kdeprint; och använda &CUPS; kommandoradsverktyg eller redigera konfigurationsfiler för hand. &kdeprint;s utveckling kommer att fortsätta, och den här handboken strävar efter att alltid vara den bästa resursen för användardokumentation åt programmet. + + + + diff --git a/tde-i18n-sv/docs/kdebase/kdeprint/getting-started.docbook b/tde-i18n-sv/docs/kdebase/kdeprint/getting-started.docbook new file mode 100644 index 00000000000..5eb3faba3ab --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kdeprint/getting-started.docbook @@ -0,0 +1,187 @@ + +Komma igång + +Det här kapitlet i &kdeprint;s handbok kommer att leda dig igenom de flesta av anpassnings- och valmöjligheterna i &kdeprint;. Det hanterar huvudsakligen &CUPS; i den här versionen, eftersom upphovsmannen känner till det bäst, och eftersom &kdeprint; började med att stöda &CUPS; bäst. Senare versioner av &kdeprint;-programvaran och utgåvor av den här handboken, kommer bättre stöda och utforska andra utskriftssystem. + + +Att välja utskriftssystem + +Du måste ange utskriftssystem innan du kan installera någon skrivare i &kdeprint;s grundstomme. Det finns två ställen där du kan ange detta: antingen i Inställningscentralen (under Skrivarhanterare), eller direkt och i farten från utskriftsdialogrutan. + +Leta rätt på K-menyn Inställningar System Skrivarhanterare. Längst ner ser du en knapp som låter dig välja vilket utskriftssystem du vill använda. I &kde; 2.2 kan du välja bland följande alternativ: + + + +&CUPS;, Common &UNIX; Printing System (vanligt utskriftssystem för &UNIX;) + + +Skriv ut genom att externt program (generellt) + + +LPR (standardutskriftssystem för BSD) + + +Generellt &UNIX; LPD-utskriftssystem (förvalt) + + +RLPR-miljö (skriv ut till fjärrservrar för LPD från kommandoraden) + + + +Det valda systemet måste förstås vara installerat, och klart att använda på datorn innan du väljer det, eller innan valet börjar gälla. + +Första gången det startar, försöker &kdeprint; göra en automatisk identifiering. Det här fungerar bara för: + + + +&CUPS;, eftersom den först letar efter en &CUPS;-demon som kör + + +LPD, eftersom den letar efter en LPD-demon som kör, plus en printcap-fil. + + + + + +Systemet som du väljer måste vara installerat på datorn innan ditt val. Upphovsmannens personliga rekommendation är &CUPS;. + +Så fort det har detekterats automatiskt, valts eller ändrats, gäller det aktiva utskriftssystemet för alla &kde;-program. Olika användare kan ha olika utskriftssystem under användning, om de finns på datorn och fungerar tillsammans. Deras inställningar lagras i kdeprintrc. Den här filen är unik för varje användare, och installeras normalt under $HOME/.kde/share/config/kdeprintrc. + + +Den här filen är inte avsedd att kunna redigeras direkt, och alla tillgängliga alternativ kan ställas in från &kdeprint;s grafiska gränssnitt. + + +Du kan till och med byta utskriftssystem som används i farten, från &kprinter;s dialogruta. + + + + +Att arbete med utskriftshanteraren + +När du väl har valt det installerade utskriftssystem som du föredrar, är du klar att undersöka, anpassa, administrera och arbeta med det här systemet genom &kdeprint;s grundstomme. + +Leta rätt på K-menyn Inställningar System Skrivarhanterare. I högra delen av fönstret, ser du åtminstone fyra fördefinierade skrivare. Detta är de virtuella eller specialskrivarna, som förklaras i ett tidigare avsnitt. Du ser troligen en verktygsrad med 13 ikoner längst upp i fönstret, och åtminstone fyra flikar i nedre delen av fönstret, som heter Information, Jobb, Egenskaper och Instanser. + + + + + + + + + + + + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/kdeprint/highlights.docbook b/tde-i18n-sv/docs/kdebase/kdeprint/highlights.docbook new file mode 100644 index 00000000000..29e897c4f71 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kdeprint/highlights.docbook @@ -0,0 +1,693 @@ + +&kdeprint;s huvudattraktioner + +Det nya &kdeprint;-systemet innehåller mer än en huvudattraktion. Efter att ha arbetat i en miljö som inte precis är sofistikerad med avseende på utskrift under tidigare år, ta en titt på några av de godsaker som följer med &kdeprint;. + + +Guiden <quote +>Lägg till skrivare</quote +> + +&kdeprint; har guiden Lägg till skrivare. Guiden hjälper dig att lägga till och anpassa en ny skrivare. Du kan förstås också göra det här för hand. + +&kdeprint; hjälper dig att upptäcka skrivare. Det kan avsöka omgivningen efter tillgängliga enheter och köer. Det här fungerar för nätverksanslutningar med TCP (AppSocket, känd som &HP; JetDirect, eller IPP) eller SMB/Samba (delade &Windows;) skrivare och delvis för direktanslutna skrivare via parallell-, serie- eller USB-anslutningar. + + +En skärmbild av den nya guiden Lägg till skrivare + + + + + +Här är en skärmbild av guiden Lägg till skrivare (den här är inte särskilt upphetsande än, men ...) + + + + +Guiden gör installation och hantering av drivrutiner en baggis. Välja, anpassa och testa ska vara lättare än någonsin på alla &Linux;-liknande system. + + + + + + + +Fullständig hantering av utskriftsjobb + +Utskriftsvisaren startas automatiskt av &kprinter;. Den kan dockas i &kde;:s panel (i systembrickan). Utskriftsvisaren tillåter fullständig jobbhantering, om det stöds av utskriftssystemet. + +Du kan: + + + +Hålla och släppa jobb, + + +Flytta väntande jobb till en annan skrivare, + + +Avbryta väntande eller pågående jobb. + + + +Skärmbilden av &kdeprint;s utskriftsvisare illustrerar informationen som du får: jobb-ID, vald skrivare, jobbnamn, jobbägare, jobbstatus och jobbstorlek. I nästa utgåva av &kdeprint; kommer du också att se information om antal sidor (som &CUPS; beräknar det, se kapitlet om sidsammanställning för mer information om förtjänster och begränsningar). + + +En skärmbild av &kdeprint;s utskriftsvisare + + + + + +Här är en skärmbild av &kdeprint;s utskriftsvisare. + +En skärmbild av &kdeprint;s utskriftsvisare. + + + +Ett annat sätt att se på samma information (och ha samma styrmöjligheter) är via Inställningscentralen, genom att välja SystemSkrivarhanterare. Om du inte ser Skrivarinformation, högerklicka då på fönstrets bakgrund och välj Visa information om skrivare. Gå sedan till fliken Jobb för att se detta: + + + + + + + + +Här är en skärmbild av &kdeprint;s utskriftsvisare. + + + + + + + +Moduler för olika utskriftssystem + +&kdeprint; använder olika moduler för att realisera gränssnittet till de möjliga utskriftssystemen. Alla moduler är inte fullständigt utvecklade ännu, men du har grundläggande utskriftsfunktioner med: + + + +LPD (enligt BSD) + + +LPRng (&RedHat;, om du bara använder deras delmängd enligt BSD), + + +RLPR (ett LPR-verktyg för kommandoraden, som inte behöver en printcap-fil). + + +externa utskriftskommandon (&Netscape;-lika). + + + +Fullständigt stöd för &CUPS; finns redan där, vilket är allra viktigast. Moduler för andra utskriftssystem, som PLP, PPR och PDQ kan bli tillgängliga senare. + +&kdeprint; gör &kde; mycket flexiblare. Det ger valfrihet till användare av &kde; 2.2. För att använda olika tillgängliga utskriftssystem, måste de förstås installeras oberoende av &kde;. I tidigare versioner, var användare fast vid den gamla sortens LPD utskriftssystem. Nu kan de till och med använda &CUPS;. I framtiden blir det lätt att integrera nya system, när de dyker upp. + + + + +Fler &kdeprint; <quote +>godsaker</quote +> +Gör nytta för alla utskriftssystem. + +Vissa speciella funktioner i &kdeprint; beror på det valda utskriftssystemet. Det här beroendet kan finnas på grund av att de funktionerna bara är implementerade här. Kom ihåg att &kdeprint; är ett mellanlager mellan &kde;-program och utskriftssystemet, men det ersätter inte något utskriftssystem själv. Ett sådant beroende kan finnas av en annan orsak: att &kdeprint; inte har implementerat ett gränssnitt till alla funktioner i alla utskriftssystem. + +Andra funktioner innehåller fördelar från &kdeprint; som är oberoende av det valda utskriftssystemet, och som är tillgängliga för alla. För närvarande finns det speciella eller virtuella skrivare, och några generella förfilter. + + + +Förhandsgranskning av utskrift + +Du kan välja att titta på en förhandsgranskning i utskriftsdialogrutan. För denna skickas filen genom filter som gör den lämplig för visning på skärmen med &kghostview;. + + + + +Speciella skrivare + +Bland de här ytterligare funktionerna i &kdeprint; finns några speciella eller virtuella skrivare: + +De här speciella skrivarna kan: + + + +Skriva ut till PDF + +Överföra vårt dokument till en PDF-fil med hjälp av ett externt program. + + + + +Skriva ut till e-post + +Skicka dokumentet som en PDF-bilaga till e-post. + + + + +Skriva ut till en PS-fil + +Spara ditt dokument som en &PostScript;-fil. + + + + +Skriva ut till en fax + +Skicka det genom ett tillgängligt gränssnitt, till exempel Hylafax, som ett fax. + + + + + +De här speciella skrivarna visas precis som normala skrivare i användarens utskriftsdialogruta. De kan helt och hållet anpassas för varje användare. + + + + + +Generell förfiltrering + +&kdeprint; tillhandahåller en grundstomme för att definiera och anpassa dina egna förfilter. Dessa förfilter kan användas innan data skickas till utskriftssystemet för ytterligare hantering, men efter (&PostScript;, vanlig text eller andra) utskriftsfiler har skapats av ditt program. + +Ett antal användbara filter är redan fördefinierade. De är: + + + +filtret för flera sidor per blad, + + + +enscript textfiltret, + + + +och tre filter som hjälper till att skriva ut broschyrer. + + + +Du kan skapa dina egna filter baserade på vilket tredjepartsprogram som helst som kan hantera &PostScript;, vanlig text eller bildfiler, och mata ut något av dessa format. + +Filtren anpassas genom XML-filer. Det här gör det mycket lätt att utöka konceptet för erfarna utvecklare, men anpassning för slutanvändaren görs också via ett intuitivt grafiskt användargränssnitt. Så frukta inte, du behöver inte lära dig XML på grund av &kdeprint;. + + + +Filtret för flera sidor per blad + +Det finne ett fördefinierat filter som installeras tillsammans med &kdeprint;. Det låter dig skapa ändrad &PostScript;-utdata från &PostScript;-indata, som skriver ut 1, 2 eller 4 logiska sidor på ett enda pappersark. + + + + +Enscript textfiltret + +Det här är ett fördefinierat filter som installeras tillsammans med &kdeprint;. Det låter dig skapa &PostScript;-utdata från vilken textfil som helst, som innehåller syntaxfärgläggning för programlistningar, snygg utskrift och trevliga anpassningsbara sidramar och huvuden. + + + + +Filter för broschyrutskrift + +Om din skrivare kan producera dubbelsidig utmatning, antingen med enstegs- eller tvåstegsteknik, kan du använda ett eller en kombination av broschyr filter. + +För dubbelsidiga skrivare, försäkra dig om att använda alternativet för dubbelsidig utskrift som vänder utmatningen längs den korta papperssidan. Genom att vika sidorna längs mitten, blir ditt dokument en trevlig broschyr. + +Om du är fast vid att använda en enhet som bara klarar enkelsidig utskrift, kan du göra samma sak genom att använda två olika filter och några extra steg. + +Beroende på din skrivarmodell, välj först filtret för att skriva ut de udda sidorna, och stoppa sedan tillbaka arken i rätt ordning i pappersmagasinet för att få de jämna sidorna utskrivna på motsatt sida. Dessa kan sedan vikas för att göra en broschyr. + + + + + + + + + + +&CUPS;-stöd: Den viktigaste modulen i &kdeprint; + +&kdeprint; innehåller en modul för &CUPS;. &CUPS;, Common &UNIX; Printing System (http://www.cups.org/), är det mest avancerade, kraftfulla och flexibla av alla utskriftssystem på &UNIX; och andra &Linux;-liknande operativsystem. Det är fortfarande ganska nytt under solen, men det är baserat på IPP, Internet Printing Protocol, den nya framväxande standarden för framtida nätverksutskrift. &CUPS; är helt klart utskriftssystemet som Michael Goffioul, den huvudsakliga utvecklaren av &kdeprint;, helst använder. + +Erfarna &kde; användare kanske redan känner till Michaels verktyg qtcups och kups (utvecklade tillsammans med Jean-Eric Cuendet). De här var tidigare de grafiska gränssnitten för &CUPS;, med en stark koppling till &kde;. + + +<application +>qtcups</application +> och <application +>kups</application +>, föregångarna + +Båda verktygen har troligen fortfarande utbredd användning. För de som inte känner till dem, följer en kort beskrivning. + +qtcups var ett grafiskt gränssnitt för lp eller lpr utskriftskommandon som installerats av &CUPS;. När qtcups användes öppnades en dialogruta. Det här dialogrutan lät dig bekvämt välja skrivare och utskriftsalternativ för jobbet. qtcups fungerade från kommandoraden, eller inifrån program, när programmet i fråga hade ett anpassningsbart utskriftskommando. + +kups var ett grafiskt gränssnitt för att utföra administrativa uppgifter för &CUPS;-servern, och &CUPS;-demonen i dess mitt. Du kunde lägga till, ta bort, ändra, anpassa, starta och stoppa skrivare. Du kunde avbryta, ta bort, flytta, stoppa och starta om utskriftsjobb, och du kunde ändra inställningarna för demonen, starta, stoppa och starta om den. + + + + +&kdeprint;, arvtagaren + +&CUPS;-modulen i &kdeprint; innehåller nu alla (och fler) funktioner än som tillhandahölls av qtcups och kups i tidigare &kde;-versioner. + +Istället för qtcups kan du nu använda kommandot kprinter. Och istället för kups kommer du nog använda kcmshell printers i fortsättningen. + +&kdeprint; modulen för &CUPS; låter dig också administrera utskriftssystemet helt och hållet, precis som kups gjorde tidigare. Det kan starta, stoppa och anpassa &CUPS;-demonen. Det kan också starta, stoppa, lägga till och ta bort skrivare (dvs. skrivarköer) och instanser av skrivare. Instanser av skrivare är skrivarköer som pekar på samma fysiska utmatningsenhet, men med olika normalinställningar för skrivaralternativ. + + + + +Grafiskt utskriftskommando - kprinter + +&kdeprint;s &CUPS;-modul ger dig tillgång till ett grafiskt utskriftskommando, som qtcups tidigare gjorde. + +Använd &kprinter; i vilket program som helst, till och med program som inte hör till &kde;, som låter dig anpassa utskriftskommandot. Exempel på dessa är &Netscape; och StarOffice, men inte de flesta program äldre än &kde; 2.2. + +En skärmbild som visar hur det nya utskriftskommandot kprinter används istället för det gammalmodiga lpr... (Du måste förstås ha kprinter i din $PATH, eller ange annars hela sökvägen i dialogrutan en gång, t.ex. /opt/kde/bin/kprinter. &Netscape; kommer ihåg det här och i framtiden får du alltid kprinter dialogrutan för att anpassa dina utskrifter. + + +En skärmbild av utskriftskommandot kprinter under användning. + + + + + +Här är en skärmbild som visar hur det nya utskriftskommandot kprinter används istället för de gammalmodiga lp eller lpr i &Netscape;. + + + + +Du kan också använda &kprinter; från kommandoraden och se den resulterande dialogrutan dyka upp: + + +Skärmbild av kommandot kprinter + + + + +Skärmbild med användning av kprinter kommandot från kommandoraden. + + + +Försäkra dig om att du också åtminstone anger filen som ska skrivas ut från kommandoraden: kprinter . Det här skickar iväg &CUPS; handbok för programvaruadministration till kprinter dialogrutan, som då dyker upp med den förvalda skrivaren markerad. + +För att välja en viss skrivare i förväg från kommandoraden, använd väljaren , t.ex. kprinter . Du kan fortfarande avmarkera skrivaren och sedan markera en annan. + +Du kan dock inte anropa kprinter utan en fil att skriva ut och hoppas på att kunna öppna filvalsdialogrutan från &kprinter;-fönstret. Det här är en funktion som kommer att implementeras först i nästa version. + + +Med kprinter kan du komma åt alla finesser för din skrivare. Du behöver en enhetsspecifik så kallad &PPD; (&PostScript; skrivarbeskrivning) för att göra det möjligt för &CUPS; att låta detta team tillsammans sköta allt åt dig. Läs mer om detta under . + + + + + + +Planer för framtida utveckling + +Vad du nu har är den första, redan mycket funktionsrika, versionen av &kdeprint;. Den här versionen är förstås fullt användbar för utskrift. Du kanske till och med tycker att det aldrig har varit så lätt (inte ens på den tiden då du var tvungen att använda &Microsoft; &Windows;). + +I framtiden kommer &kdeprint; att bli ännu bättre. Det kommer att bli bättre på att detektera det installerade utskriftssystemet själv. &kdeprint; klarar redan utmärkt av att automatiskt känna igen om du har &CUPS; på systemet. Men i många fall måste du tala om för &kdeprint; vad du använder, om du vill behålla ett gammalt utskriftssystem. + +Den viktigaste förbättringen i den närmsta framtiden är att färdigställa insticksprogrammet LPRng. Detta är för närvarande mycket primitivt. Det är begränsat till den rena klassiska LPD-delen av LPRng. + +Dessutom ska du kunna lägga till skrivare direkt från utskriftsdialogrutan i ditt system i farten, utan att gå till Inställningscentralen först. + +Några mindre förbättringar som redan är planerade är: + + +lägga till en filvalsdialog i kprinter-fönstret för att tillåta att flera filer kombineras med det nuvarande utskriftsjobbet lägga till en historik-knapp till fönstret KJobViewer, och dessutom en kolumn som visar antalet sidor som &CUPS; beräknar för jobbet. + + +Till sist kommer det att finnas en I/O-slav som ger tillgång till utskriftssystemet till exempel via &konqueror;. Med den här kommer du snart kunna bläddra i ditt utskriftssystem från &konqueror; via en webbadress, som genvägen print://printers/skrivarnamn. En KPart lägger till en virtuell katalog till servicedelen i &konqueror;s navigeringspanel, som ger ett praktiskt integrerat sätt att bläddra och hantera utskriftssystemet via webbadressen print:/manager. + +Kontakta gärna Michael Goffioul på kdeprint@swing.be med ytterligare användnings- eller utvecklingsförslag. + + + diff --git a/tde-i18n-sv/docs/kdebase/kdeprint/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/kdeprint/index.cache.bz2 new file mode 100644 index 00000000000..02b1540e5b3 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kdeprint/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kdeprint/index.docbook b/tde-i18n-sv/docs/kdebase/kdeprint/index.docbook new file mode 100644 index 00000000000..f3011a69f0e --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kdeprint/index.docbook @@ -0,0 +1,263 @@ + +CUPS"> + PPD"> + IPP"> + ghostscript"> + + + + + + + + + + + + + + + + + +]> + + + + +Handbok &kdeprint; + + +Kurt Pfeifle
kpfeifle@danka.de
+
+
+ +Michael Goffioul
kdeprint@swing.be
+
+Utvecklare +
+ +Lauri Watts
lauri@kde.org
+
+Granskare +
+ + Stefan Asserhäll
stefan.asserhall@telia.com
Översättare
+ +
+ + +2001 +Kurt Pfeifle + + +&FDLNotice; + +2001-08-09 +1.00.04 + + +Den här handboken beskriver &kdeprint;. &kdeprint; är inte ett eget program. Det är den nya grundstommen för utskrift i &kde; 2.2. &kdeprint; är ett mellanlager mellan &kde; (eller andra) program och det valda (och installerade) utskriftssystemet i operativsystemet. + + + +KDE +kdebase +kdeprint +skriv ut +utskrift +CUPS +LPR + + +
+ + +Inledning + +Den här handboken beskriver &kdeprint;. &kdeprint; är inte ett eget program. Det är den nya grundstommen för utskrift i &kde; 2.2. &kdeprint; är ett mellanlager mellan &kde; (eller andra) program och det valda (och installerade) utskriftssystemet i operativsystemet. + +Observera att både utvecklaren av det här programmet, och författaren av det här dokumentet, bäst känner till &CUPS; som utskriftssystem. När det här skrivs är &CUPS; det utskriftssystem som har bäst stöd, och bäst dokumentation. + +Den här handboken är under arbete, och senare versioner av &kdeprint;-programvaran och utgåvor av den här handboken kommer att stödja och utforska andra utskriftssystem i större omfattning. + +Under tiden, även om ditt utskriftssystem inte är väl täckt, uppmuntras du att utforska Skrivarhanteraren i Inställningscentralen, och du kommer förhoppningsvis att märka att användningen är ganska självklar, oberoende av vilket utskriftssystem du använder. + +Lauri Watts, &kde;:s dokumentationsgrupp + + + + +Att anpassa ditt utskriftssystem från Inställningscentralen + +För att anpassa ditt utskriftssystem från Inställningscentralen, gå till SystemSkrivarhanterare och välj ditt system. Eller så kan du låta &kdeprint; försöka avgöra det... + + +Dialogruta för &CUPS; skrivarhanterare: översikt via Inställningscentralen + + + + +Dialogruta för att anpassa &CUPS;-servern: säkerhetsinställningar +Anpassning av utskriftssystem från Inställningscentralen + + + + + + +&tech-overview-doc; + +&highlights-doc; + +&theory-doc; + +&getting-started-doc; + +&cups-configuration-doc; + +&add-printer-wizard-2-doc; + +&cupsoptions-presently-outside-kcontrol-doc; + +&rlpr-doc; + +&lpd-doc; + +&lpr-bsd-doc; + +&lprng-doc; + +&external-command-doc; + +&extensions-doc; + +&final-word-doc; + + +Tack till och licenser + +&kdeprint; copyright 2001, Michael Goffioul kdeprint@swing.be +&underGPL; Dokumentation copyright 2001, Kurt Pfeifle, kpfeifle@danka.de &underFDL; Översättning Stefan Asserhäll stefan.asserhall@telia.com + + + +
+ + diff --git a/tde-i18n-sv/docs/kdebase/kdeprint/kcontrolcenter-printmanager-jobcontrol-2.png b/tde-i18n-sv/docs/kdebase/kdeprint/kcontrolcenter-printmanager-jobcontrol-2.png new file mode 100644 index 00000000000..c120a8650cf Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kdeprint/kcontrolcenter-printmanager-jobcontrol-2.png differ diff --git a/tde-i18n-sv/docs/kdebase/kdeprint/kcron_to_be_printed.png b/tde-i18n-sv/docs/kdebase/kdeprint/kcron_to_be_printed.png new file mode 100644 index 00000000000..51f8f9957b1 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kdeprint/kcron_to_be_printed.png differ diff --git a/tde-i18n-sv/docs/kdebase/kdeprint/kdeprint-jobviewer.png b/tde-i18n-sv/docs/kdebase/kdeprint/kdeprint-jobviewer.png new file mode 100644 index 00000000000..0933ce12b3f Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kdeprint/kdeprint-jobviewer.png differ diff --git a/tde-i18n-sv/docs/kdebase/kdeprint/kprinter-as-netscape-printcommand.png b/tde-i18n-sv/docs/kdebase/kdeprint/kprinter-as-netscape-printcommand.png new file mode 100644 index 00000000000..456a6bbd8be Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kdeprint/kprinter-as-netscape-printcommand.png differ diff --git a/tde-i18n-sv/docs/kdebase/kdeprint/kprinter-kivio.png b/tde-i18n-sv/docs/kdebase/kdeprint/kprinter-kivio.png new file mode 100644 index 00000000000..aaafd395538 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kdeprint/kprinter-kivio.png differ diff --git a/tde-i18n-sv/docs/kdebase/kdeprint/kprinter.png b/tde-i18n-sv/docs/kdebase/kdeprint/kprinter.png new file mode 100644 index 00000000000..9f4a5f31da0 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kdeprint/kprinter.png differ diff --git a/tde-i18n-sv/docs/kdebase/kdeprint/kprinter_called_from_run_command.png b/tde-i18n-sv/docs/kdebase/kdeprint/kprinter_called_from_run_command.png new file mode 100644 index 00000000000..a4d24eee3df Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kdeprint/kprinter_called_from_run_command.png differ diff --git a/tde-i18n-sv/docs/kdebase/kdeprint/kprinter_with_kcron_developer_special.png b/tde-i18n-sv/docs/kdebase/kdeprint/kprinter_with_kcron_developer_special.png new file mode 100644 index 00000000000..17c00736f36 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kdeprint/kprinter_with_kcron_developer_special.png differ diff --git a/tde-i18n-sv/docs/kdebase/kdeprint/lpd.docbook b/tde-i18n-sv/docs/kdebase/kdeprint/lpd.docbook new file mode 100644 index 00000000000..ca48bf1c669 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kdeprint/lpd.docbook @@ -0,0 +1,27 @@ + +Generell <acronym +>LPD</acronym +>-modul (&UNIX;) + + + +Översikt över tillgängliga funktioner + +Modul som är förvald (till exempel vid första uppstart). + +Generella moduler som bara tillåter att utskriftsjobb skickas. Ingen skrivar- eller jobbhantering stöds. Fungerar på en stor mängd olika &UNIX;-system: &Linux;/LPR, &HP-UX;, Solaris, &IRIX;. De stöder också vissa LPRng-utökningar (som avsaknad av fortsättningstecken \ i printcap-filer). + + + diff --git a/tde-i18n-sv/docs/kdebase/kdeprint/lpr-bsd.docbook b/tde-i18n-sv/docs/kdebase/kdeprint/lpr-bsd.docbook new file mode 100644 index 00000000000..a90dee1336b --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kdeprint/lpr-bsd.docbook @@ -0,0 +1,37 @@ + +<acronym +>LPR</acronym +> (<acronym +>BSD</acronym +>) + +Enkelt (gammalt?) LPR-stöd. En LPRng-modul är under utveckling, och finns förhoppningsvis tillgänglig för 2.3 utgåvan. + + +Översikt över tillgängliga funktioner + + + +Skrivarhantering: grundläggande funktioner för att lägga till/ta bort/anpassa en skrivare. Fungerar med &RedHat;-6.x system (paketen printtool + rhs-printfilters). + + +Jobbhantering: stöds inte + + +Utskriftsalternativ: grundläggande styrning + + + + diff --git a/tde-i18n-sv/docs/kdebase/kdeprint/lprng.docbook b/tde-i18n-sv/docs/kdebase/kdeprint/lprng.docbook new file mode 100644 index 00000000000..baa1c4b511d --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kdeprint/lprng.docbook @@ -0,0 +1,12 @@ + +<application +>LPRng</application +> + +En LPRng-modul för &kdeprint; är under utveckling, och finns förhoppningsvis tillgänglig för &kde; 2.3 utgåvan. + + diff --git a/tde-i18n-sv/docs/kdebase/kdeprint/rlpr.docbook b/tde-i18n-sv/docs/kdebase/kdeprint/rlpr.docbook new file mode 100644 index 00000000000..9f2f87165ca --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kdeprint/rlpr.docbook @@ -0,0 +1,24 @@ + +Modul som bygger på verktyget <application +>rlpr</application +> + + +Översikt över tillgängliga funktioner + +Skrivarhantering: grundläggande funktioner stöds (lägg till/ta bort/ändra). + +Varje användare kan fördefiniera de skrivare som han vill använda, genom att ange värddator och tillhörande skrivarköer. Skrivare lagras per användare. Den här modulen bygger på verktyget rlpr, rlpr. + + + diff --git a/tde-i18n-sv/docs/kdebase/kdeprint/steinbruch_scaled.png b/tde-i18n-sv/docs/kdebase/kdeprint/steinbruch_scaled.png new file mode 100644 index 00000000000..0ca2e7c6b73 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kdeprint/steinbruch_scaled.png differ diff --git a/tde-i18n-sv/docs/kdebase/kdeprint/tech-overview.docbook b/tde-i18n-sv/docs/kdebase/kdeprint/tech-overview.docbook new file mode 100644 index 00000000000..2c42f77a1a8 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kdeprint/tech-overview.docbook @@ -0,0 +1,336 @@ + +Teknisk översikt + +Det här kapitlets målsättning är att ge en teknisk översikt över &kdeprint; som är begriplig för andra än programmerare. + +&kdeprint; är ett nytt revolutionerande verktyg för att lätt komma åt utskriftsservice både för &kde;-användare och &kde;-utvecklare. + + +En kortfattad beskrivning av &kdeprint; + +Du kan komma åt funktionerna i &kdeprint; på olika sätt: genom skrivarhanteraren i Inställningscentralen, genom kommandot kprinter eller genom dialogrutan som dyker upp när du vill skriva ut. + + +Vad det <emphasis +>inte</emphasis +> är + +&kdeprint; är inte en ersättning för utskriftssystemet själv. &kdeprint; tillhandahåller därför inte köhantering, och det gör inte den grundläggande hanteringen av &PostScript; eller annan utskriftsdata. + + + + +Vad det <emphasis +>är</emphasis +> +&kdeprint; är ett mellanlager mellan köhanteringen och datahanteringen i utskriftssystemet (som är installerat), och programmet som försöker skriva ut. &kdeprint; tillhandahåller ett gemensamt gränssnitt för &kde;-utvecklare och &kde;-användare, till de olika utskriftssystem som stöds. Samtidigt är det möjligt att ändra, och i hög grad anpassningsbart. + +&kdeprint; är lätt att använda för både &kde;-utvecklare och slutanvändare. Utvecklare kan skriva om sina program att använda &kdeprint; istället för det gamla utskriftssystemet i &Qt;, med minimala ändringar. Användare kan lätt välja och anpassa sitt utskriftssystem. + +Som referens för nya &kde;-användare: &Qt; är det grundläggande bibliotek och grafiska verktygslåda som används av alla &kde;-program. &Qt; utvecklas av Trolltech, ett norskt programvaruföretag. + + + + + + +&kdeprint;, olika användning för olika personer + +&kdeprint; visar olika ansikten för olika personer. + + +Vad användare och administratörer kan göra med &kdeprint; + +&kdeprint; låter användare och/eller administratörer, beroende på deras behörigheter, komma åt utskriftssystem (&CUPS;, LPD, RLPR, LPRng, PDQ etc.) genom ett grafiskt användargränssnitt i &kde;. Med &kdeprint;, kan de skriva ut, hantera jobb, skrivare och utskriftsdemonen, allt på ett bekvämt sätt. + +Erfarna användare kommer att tycka om möjligheten att stoppa in vilket fungerande filter som helst mellan utdata från programmet och indata till det valda utskriftssystemet. Några exempel på det här levereras redan med den vanliga enkla &kdeprint;. Läs vidare! + + + + + +Vad &kde;-utvecklare kan göra med det... + +Om en &kde;-utvecklare behöver tillgång till utskrift för sitt program, kodar han inte utskriftsfunktionerna från början. Innan &kde; 2.2 tillhandahölls den här servicen av klassen QPrinter. en biblioteksfunktion i &Qt;-verktygslådan. Klassen QPrinter använde sig av den urmodiga radskrivardemonen (LPD). &kdeprint;-biblioteket är i grunden baserat på det modernare &UNIX;-utskriftssystemet (&CUPS;), medan det samtidigt behåller bakåtkompatibilitet med LPD och andra gamla eller mindre sofistikerade utskriftssystem. Dessutom lämnar det dörren öppen för nyutveckling som kan ske. + +För att &kde;-utvecklare ska använda den nya &kdeprint;-klassen i sina program, behöver de bara göra minimala ändringar i koden: för varje anrop till QPrinter, behöver de bara ändra till KPrinter. Ett byte av en (!) bokstav på några få ställen, och de är automatiskt klara. Deras program kan sedan använda alla funktioner i det nya &kdeprint;-biblioteket. + +Mer ambitiösa utvecklare, eller de med speciella behov kan göra mer: trots &kdeprint;s funktionsrika grundstomme, kan de fortfarande ändra utskriftsdialogrutan för sitt program genom att skapa ytterligare en flik, där deras tillägg till standardversionen av &kdeprint; passar in. + + +Den sistnämnda funktionen används hittills inte särskilt ofta inne i &kde;, eftersom utvecklare inte ännu helt känner till hur kraftfullt &kdeprint; är. Förvänta dig mer av detta i den närmsta framtiden. Ett exempel som jag upptäckte är programmet &kcron;. Det låter dig redigera schemaläggning av systemjobb via ett grafiskt gränssnitt. Utvecklarna har implementerat en utskriftsfunktion som låter dig (eller root) välja om du vill skriva ut hela schemat (för alla användare) eller bara den markerade delen. Du kan se effekten för &kdeprint; på följande skärmbilder. + +Den här bilden visar ett exempel från verktyget &kcron; +&kcron;-verktyget: en litet exempel på systemets schemalagda jobb som visas genom &kde;:s grafiska gränssnitt. + + + + +Utvecklarna av &kcron;-låter dig välja om du ska skriva ut hela schemat eller bara en markerad del av det. + + + + +Dialogrutan för att ställa in &kcron;s utskriftsalternativ: den ytterligare fliken som heter Cron-alternativ kommer inifrån &kcron;, inte &kdeprint;. Det är en speciell utökning som har lagts till av utvecklarna av &kcron; för utskriftsändamål, som inte härrör från, men körs av &kdeprint;. Utvecklare av andra program har möjlighet att implementera sina egna godsaker, om de tycker att det behövs. + + + +&kcron;s tillägg till &kdeprint;s dialogruta. + + + + +&kcron;s tillägg till &kdeprint;s dialogruta. + +&kcron;s tillägg till &kdeprint;s dialogruta. + + + + + + + +Vad &kdeprint; erbjuder åt alla... + +&kdeprint;s lättanvända gränssnitt för alla utskriftssystem som stöds eliminerar förstås inte traditionella grundläggande svagheter för en del av systemen. Men det jämnar ut en del skarpa kanter. Olika användare kan använda olika utskriftssystem på samma dator. En användare har till och med möjlighet att byta utskriftssystemet som ska användas för nästa jobb i farten, från utskriftsdialogrutan (Det här är möjligt om olika system är installerade på ett sådant sätt att de inte kommer i vägen för varandra.) + +De flesta &UNIX;-användare är vana vid LPD-utskrift. LPD tillhandahåller bara grundläggande utskriftsfunktioner, saknar till stor del flexibilitet och använder inte de många alternativ som finns i modernare utskriftssystem som &CUPS;. Även om det också fungerar för fjärrskrivare med vilka avstånd som helst (som alla TCP/IP-baserade protokoll), så saknar LPD tvåvägskommunikation, behörighetskontroll, åtkomstkontroll och krypteringsstöd. + +&kdeprint; kan använda &CUPS; för att stödja: + + + +förfrågningar i det lokala nätverket efter tillgängliga skrivare, + + +grundläggande-, DIGEST- och certifikatbehörighetskontroll, + + +åtkomstkontroll baserat på IP-adresser, nätadresser, nätmaskar, värddatorer och domännamn, + + +och 128-bitars TSL eller SSL3 kryptering av utskriftsdata, för att förhindra avlyssning, eller åtminstone göra det mycket svårare. + + + +Det här gör &kdeprint; till en mycket robustare och mer tillförlitlig lösning än att använda det vördnadsbjudande LPD. + + + +Hur man kommer åt &kdeprint; + +Du kan komma åt &kdeprint; eller delar av det på fyra olika sätt: + + +genom ditt program. Om du anropar utskriftsdialogrutan (antingen via Arkiv Skriv ut... eller knappen med den lilla skrivarikonen), öppnas utskriftsdialogrutan. + +genom att skriva in kommandot kprinter i en terminal eller ett terminalfönster, eller från fönstret Kör kommando..., minikommandoraden. Det här öppnar också utskriftsdialogrutan. + +från knappen , för att starta Inställningscentralen. Välj sedan SystemSkrivarhanterare. Det här visar administrationsdelen av &kdeprint;, som är en del av Inställningscentralen, och låter dig också byta till andra delar av Inställningscentralen. + +skriv kcmshell från en kommandorad (terminal eller minikommandorad). Det här öppnar bara &kdeprint;-delen av inställningscentralen för att ändra dina inställningar. + + +&kprinter;-dialogrutan som ska startas från fönstret Kör kommando... + + + + +Starta &kprinter;-dialogrutan från fönstret Kör kommando.... +Starta &kprinter;-dialogrutan från fönstret Kör kommando.... + + + + Här är en &kivio;-bild av &kprinter;-dialogrutan som den ser ut efter den har startats... Du kan alltid lägga till en ny skrivare genom att klicka på den lilla guide-knappen (markerad röd/gul i den här bilden). + + +&kprinter;s dialogruta efter start (&kivio;-utkast) + + + + +&kprinter;s dialogruta efter start (&kivio;-utkast) +&kprinter;s dialogruta efter start (&kivio;-utkast) + + + + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/kdeprint/theory.docbook b/tde-i18n-sv/docs/kdebase/kdeprint/theory.docbook new file mode 100644 index 00000000000..3f1ef5df05d --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kdeprint/theory.docbook @@ -0,0 +1,670 @@ + +Teoretisk bakgrund: &CUPS;, <acronym +>IPP</acronym +>, &PostScript; och <application +>Ghostscript</application +> + +Det här kapitlets målsättning är att ge en del teoretisk bakgrund till utskrift i allmänhet, och till &CUPS; i synnerhet. Om du inte är i behov av detta, kanske du vill gå vidare till nästa kapitel. Troligen kommer du tillbaka till det här kapitlet vid något tillfälle i alla fall, eftersom man ibland behöver mer teori för att lösa ett praktiskt problem. + + +Grundläggande information om utskrift + +Utskrift är ett av de mer komplicerade delarna av IT-teknologi. + + +Tidigare i historien, var varje utvecklare av ett program som hade möjlighet att producera utskrivningsbar utmatning också tvungen att skriva egna utskriftsdrivrutiner. Det var ganska komplicerat, eftersom olika program har olika filformat. Till och med program med samma syfte, till exempel ordbehandlare, förstår ofta inte varandras format. Så det fanns därför inget gemensamt gränssnitt för alla skrivare, och alltså stödde programmerarna bara några få utvalda modeller. + +En ny enhet som kom ut på marknaden krävde att programupphovsmännen skrev en ny drivrutin om de ville att deras program skulle stödja den. Det var också omöjligt för tillverkare att försäkra sig om att deras enhet stöddes av något välkänt program (även om det fanns mycket färre än idag). + +Att behöva stödja tio program och ett dussin skrivare, betydde att en systemadministratör var tvungen att hantera 120 drivrutiner. Så utveckling av ett enhetligt gränssnitt mellan program och skrivare blev en brådskade nödvändighet. + +Framkomsten av sidbeskrivningsspråk, som beskriver den grafiska representationen av bläck och toner på pappersark (eller andra utmatningsenheter, som bildskärmar, fototypsättare, etc.) på ett enhetligt sätt var en utveckling som täckte in ett stort glapp. + +En sådan utveckling var &PostScript; av Adobe. Det betydde att en programutvecklare kunde koncentrera sig på att låta programmet skapa en beskrivning i &PostScript;-språket av sidan som skulle skrivas ut, medan utvecklare av utskriftsenheter kunde fokusera på att få sina enheter att förstå &PostScript;. + +Med tiden kom förstås en utveckling av andra beskrivningsmetoder. De viktigaste konkurrenterna till &PostScript; var PCL (Print Control Language, från &Hewlett-Packard;), ESC/P (från Epson) och GDI (Graphical Device Interface från &Microsoft;). + +Framkomsten av de här sidbeskrivningsspråken gjorde livet lättare, och möjliggjorde ytterligare utveckling för alla. Trots det gör det faktum att det fortfarande finns olika, konkurrerande sidbeskrivningsspråk som inte fungerar tillsammans, livet svårt nog för användare, administratörer, utvecklare och tillverkare. + + +&PostScript; i minnet - Bitmappar på papper + +&PostScript; är används mest i professionella utskriftsmiljöer som PrePress och utskriftsserviceföretag. I &UNIX;- och &Linux;-domänerna är &PostScript; den dominerande standarden som PDL. Här skapar nästan varje program en &PostScript;-beskrivning av sina sidor när du trycker på knappen Skriv ut. Låt oss ta en titt på ett enkelt exempel med (handgjord) &PostScript;-kod. Följande listning beskriver två enkla bilder: + + +&PostScript;-kod +%!PS +100 100 moveto +0 50 rlineto +50 0 rlineto +0 -50 rlineto +closepath +.7 setgray fill +% första rutan klar; nästa +160 100 moveto +0 60 rlineto +45 10 rlineto +0 -40 rlineto +closepath +.2 setgray fill + + +Det här talar om för den tänkta &PostScript;-pennan att rita en figur med en viss form, och sedan fylla den med olika gråa nyanser. Den första delen översätts till begriplig svenska som Gå till koordinaten (100,100), rita en linje med längd 50 uppåt, sedan en därifrån åt höger, sedan neråt igen och till slut förbind den här delen. Fyll nu den uppritade figuren med grå färg som har 70% svärta. + + +Uppritad &PostScript; + + + + + + exemplet uppritat som en bild. + + + + +&PostScript; kan förstås vara mycket mer komplicerad än det här förenklade exemplet. Det är ett fullständigt programmeringsspråk med många olika operatorer och funktioner. Du kan till och med skriva &PostScript;-program för att beräkna värdet av pi, formatera en hårddisk eller skriva till en fil. Det huvudsakliga värdet och styrkan hos &PostScript;, finns ändå i möjligheten att beskriva grafisk formgivning av objekt på en sida: det kan också skala, spegla, förflytta, omvandla, rotera och förvränga allt du kan tänka dig på ett pappersark, som bokstäver i olika teckensnittsrepresentationer, figurer, former, skuggor, färger, linjer, punkter, raster... + +En &PostScript;-fil är en representation av en eller flera sidor som ska skrivas ut, på ett relativt abstrakt sätt. I teorin är det meningen att det ska beskriva sidorna på ett enhetsoberoende sätt. &PostScript; är inte direkt synligt. Det finns bara på hårddiskar och i minnet som en kodad representation av framtida utskrifter. + + + + +Rasterbilder på pappersark + +Vad du ser på ett pappersark är nästan alltid en rasterbild. Även om din hjärna säger åt dig att dina ögon ser en linje: ta ett bra förstoringsglas så upptäcker du en mängd små punkter... (Ett exempel på motsatsen är linjer som har ritats upp av en pennplotter). Och detta är det enda som skrivenheter i dagens skrivare kan fästa på papper: enkla punkter av olika färger, storlek och upplösning för att skapa en fullständig bild av sidan som består av olika mönster av punkter. + +Olika skrivare kräver att rasterbilden skapas på olika sätt. Tänk dig en bläckstråleskrivare: beroende på dess upplösning, antalet olika bläcker som används (verkligt bra använder sju olika bläcker, medan en billigare kanske använder tre), antalet tillgängliga strålar (vissa skrivarhuvuden har fler än 100!) som avger bläck samtidigt, den använda dither-algoritmen, och många andra saker, så beror det slutliga rasterformatet och överföringsordningen till skrivenheten i stor utsträckning på den exakta modellen som används. + +Under den tidigaste användningen av radskrivardemonen, var skrivare maskiner som mekaniskt hamrade fram rader med ASCII-text på långa papper, som veks i sick-sack, och matades fram från en kartong som stod under bordet... Vilken skillnad mot idag! + + + + + +<acronym +>RIP</acronym +>: Från &PostScript; till raster + +Innan de slutliga rasterbilderna fästs på pappersark, måste de på något sätt räknas fram från sin abstrakta &PostScript;-representation. Detta är en mycket beräkningsintensiv process (Den kallas Raster Imaging Process, eller oftare RIP). + +För &PostScript;-skrivare hanteras RIP av skrivaren själv. Du skickar bara &PostScript;-filen till den. Rasterprocessorn (också kallad RIP) inne i skrivaren är ansvarig (och specialiserad) för att utföra uppgiften att tolka &PostScript;- sidbeskrivningar väl och att fästa rasterbilden på papper. + +Mindre &PostScript;-enheter har en inbyggd hårdvara för RIP. Den är byggd i kisel, på en särskilt krets. Stora professionella skrivare har ofta sin RIP implementerad med programvara för RIP inne i en snabb dator som kör &UNIX;, ofta en Sun SPARC Solaris- eller en &SGI; &IRIX;-dator. + + + + +<application +>Ghostscript</application +> är en <acronym +>RIP</acronym +> i programvara + +Men vad händer om du inte är tursam nog att ha en &PostScript;-skrivare tillgänglig? + +Du måste utföra RIP-innan du skickar utskriftsdata till skrivenheten. Du måste hantera den &PostScript; som skapats av programmet på värddatorn (utskriftsklienten) själv. Du måste veta exakt hur rasterformatet på målskrivarens skrivenhet ska sättas samman. + +Med andra ord, eftersom du inte kan lita på att skrivaren själv förstår och tolkar &PostScript;, blir förfarandet en hel del mer komplicerat. Du behöver programvara som försöker lösa problemen som uppstår åt dig. + +Det här är exakt vad det överallt förekommande &ghostscript;-paketet gör åt många &Linux;-, *BSD- och andra &UNIX;-datorer som behöver skriva ut till skrivare utan &PostScript;. &ghostscript; är en &PostScript;-tolk, en programvara för RIP, som klarar av att hantera många olika enheter. + + + + +<quote +>Drivrutiner</quote +> och <quote +>filter</quote +> i allmänhet + +För att skapa rasterbilder från &PostScript;-indata, används ett koncept med filter av &ghostscript;. Det finns många olika filter i &ghostscript;, några specialiserade för en viss skrivarmodell. &ghostscript; filter specialiserade för en viss enhet har ofta utvecklats utan medgivande eller stöd från tillverkaren i fråga. Utan tillgång till specifikationer och dokumentation, var detta en mycket krävande process för att återskapa protokoll och dataformat. + +Alla &ghostscript;-filter fungerar inte lika bra för sina skrivare. Men ändå producerar några av de nyaste, som stp-filtren från utskriftsprojektet för Gimp, utmärkta resultat som ger fotografisk kvalitet jämförbar med eller till och med överlägsen deras motsvarighet bland drivrutiner för &Microsoft; &Windows;. + +&PostScript; är det som de flesta program skapar för utskrift på &UNIX; och &Linux;. Filter är arbetshästarna för alla sådana utskriftssystem. I huvudsak skapar de riktiga bitmappar från vilken &PostScript;-indata som helst för skrivare utan &PostScript;. + + + + +Drivrutiner, filter och utmatningsrutiner i CUPS + +&CUPS; använder sina egna filter, även om filtersystemet är baserat på Ghostscript. I själva verket är filtren pstoraster och imagetoraster direkt härledda från Ghostscript-kod. &CUPS; har organiserat om och strömlinjeformat hela mekanismen i den här ärvda koden och organiserat den i ett fåtal klara och distinkta moduler. + +Följande bild (gjord med hjälp av &kivio;) ger en överblick över filtren och utmatningsrutinerna inne i &CUPS; och hur de passar ihop. Flödet är uppifrån och ner. Utmatningsrutiner är särskilda filter: de konverterar inte data till ett annat format, utan skickar färdiga filer till skrivaren. Det finns olika utmatningsrutiner för olika överföringsprotokoll. + + +&kprinter; dialogrutan efter uppstart (&kivio; utkast) + + + + +&kprinter; dialogrutan efter uppstart (&kivio; utkast) + + + + + +Köhantering och utskriftsdemoner + +Förutom den tunga delen av filteruppgiften att skapa en bitmapp klar för utskrift, behöver all utskriftsprogramvara använda en kömekanism. Denna är till för att rada upp olika jobb från olika användare för olika skrivare och filter och skicka dem till målen på motsvarande sätt. Utskriftsdemonen tar hand om allt det här. + +Den här demonen ser till att det blir ordning på torpet: den ansvarar också för jobbstyrning: användare ska kunna avbryta, stoppa, starta om sina jobb (men inte andras jobb), och så vidare. + + + + + + + + +Utflykt: Hur <quote +>CUPS</quote +> utnyttjar kraften i &PPD;:er + +När du nu vet hur en &PostScript;-fil (som beskriver sidlayout på ett i stort sett enhetsoberoende sätt) förvandlas till en rasterbild, kanske du frågar: Men det finns ju olika sorters rasterutmatningsenheter, först så skiljer de i upplösning, sedan finns det olika pappersstorlekar, det fortsätter med många efterbehandlingsalternativ (dubbelsidig utskrift, broschyrer, hålslagning och häftning med olika sorters färgat papper från olika magasin, etc.). Hur passar det här in i vår modell med enhetsoberoende &PostScript;? + +Svaret följer med de så kallade &PostScript; skrivarbeskrivningsfiler (&PPD;). En &PPD; beskriver alla enhetsberoende funktioner som kan användas för en viss skrivarmodell. Den innehåller också de kodade kommandon som måste användas för att anropa olika funktioner i enheten. Men &PPD;:er är inte hemliga på något sätt, de är enkla ASCII textfiler. + +&PPD;:er uppfanns av Adobe för att göre det lätt för tillverkare att implementera sina egna funktioner för &PostScript;-skrivare, och på samma gång behålla ett standardiserat sätt att göra detta. &PPD;:er är bra dokumenterade och beskrivna av Adobe. Deras specifikation är en defacto öppen standard. + + +Enhetsberoende utskriftsalternativ + +Kom ihåg att avancerad &PostScript;-utskrift utvecklades ursprungligen bara för användning på &Microsoft; &Windows;- och Apple &Mac;-system. Under en lång tid var all funktionsrik utskrift på moderna skrivare inte tillgänglig för &Linux; och &UNIX;. &CUPS; ändrar detta i ett svep. &CUPS; är helt integrerad med &PPD;:er, och därför kan befintliga &PPD;:er användas fullt ut av alla system som hanteras av &CUPS;. + +Via &PPD;:er kunde skrivartillverkare lägga till enhetsspecifika hårdvarufunktioner i sina produkter, för funktioner som dubbelsidig utskrift, häftning, håltagning, efterbehandling etc.. Skrivardrivrutinerna laddar en &PPD; precis som ytterligare en konfigurationsfil. På detta sätt får skrivardrivrutinen reda på tillgängliga enhetsalternativ och hur de anropas. Drivrutinen visar dem också i ett grafiskt gränssnitt för användaren. Genom den här mekanismen kan du fortfarande skriva ut enhetsoberoende filer med sidbeskrivningsspråket &PostScript;, och ange enhetsberoende efterbehandlingsalternativ efteråt, som läggs till i &PostScript; som skapats av programmet. + + + + +Var skaffar man &PPD;:er för &PostScript;-skrivare + +&PPD;:er användes inte rutinmässigt i &UNIX;- och &Linux;-system från början. Tillverkarna som tillhandahöll dessa &PPD;:er avsåg aldrig att de skulle användas för något annat än de ursprungligen stödda operativsystemen, &Microsoft; &Windows; och &MacOS;. Med det lysande draget att stödja och använda den befintliga &PPD;-specifikation, ger &CUPS; nu möjligheten att använda alla funktioner hos moderna skrivare för användare av &Linux; och &Linux;-liknande system. &kdeprint; gör dess användning ännu bekvämare än &CUPS;-utvecklarna någonsin drömt om. + +&CUPS; kan använda &Windows; original-&PPD;:er, som distribueras av tillverkare när det gäller &PostScript;-skrivare. De kostar normalt ingenting och kan hämtas från vilken &Windows;-dator som helst med en installerad &PostScript;-drivrutin för modellen i fråga, eller från disketterna som tillhandahålls med skrivaren. Det finns också flera platser på nätet där de kan laddas ner. + + + + +Varför särskilda &PPD;:er nu är användbara också för skrivare utan &PostScript;. + +Nu vet du hur &PostScript;-skrivare kan använda &PPD;:er. Men vad gäller för skrivare utan &PostScript;? &CUPS; har gjort ett mycket bra trick: Genom att använda samma format och datastruktur som &PostScript; skrivarbeskrivningar (&PPD;:er) i &PostScript;-världen, kan de tillgängliga alternativen för utskriftsjobb beskrivas på samma sätt för skrivare utan &PostScript;. För sina egna speciella syften har &CUPS; bara lagt till några få specialalternativ (nämligen raden som anger filtret som ska användas för ytterligare behandling av &PostScript;-filen). + +Så utvecklarna kunde använda samma programvara för att tolka skrivarbeskrivningsfilerna för tillgängliga alternativ för alla sorters skrivare. Utvecklarna av &CUPS; kunde förstås inte lita på att hårdvarutillverkare av skrivare utan &PostScript; plötsligt skulle utveckla &PPD;:er. De var tvungna att göra den svåra starten själva, och skriva dem från grunden. Mer än 1000 av dessa är tillgängliga genom den kommersiella versionen av &CUPS;, som heter ESP PrintPro. + +Under tiden finns det en mängd &CUPS;-specifika &PPD;:er tillgängliga. Till och med nu kommer de flesta inte från skrivartillverkarna, utan från utvecklare av fri programvara. &CUPS;-människorna bevisade det, och andra följde efter: Där utskrift på &Linux; och &UNIX; fortfarande var en röra för ett eller två år sedan, stöds nu en stor mängd skrivare, inklusive sjufärgers bläckstråleskrivare som leder fram till fotografisk kvalitet på utskrifterna. + + + + +Olika sätt att skaffa &PPD;:er för skrivare som inte stöder &PostScript; + +Du kan skaffa &PPD;:er för att använda med &CUPS; och skrivare utan &PostScript; från olika ställen på Internet: + + + +i första hand, finns arkivet på www.linuxprinting.org, som låter dig skapa en CUPS-O-Matic-&PPD; medan du är uppkopplad, för alla skrivare som redan har stöd för traditionell utskrift med &ghostscript;. Det här hjälper dig att byta till &CUPS; med liten ansträngning, om du vill. Om din skrivare fungerade bra med den traditionella utskriften med &ghostscript;, använd CUPS-O-Matic för att koppla in din drivrutin i &CUPS;-systemet, så får du det bästa från båda världarna. + + + +i andra hand, finns det &CUPS; &PPD;:er för de över 120 skrivarmodeller som drivs av den nya allmänna stp-drivrutinen. Stp (betydde Stylus Photo från början) utvecklas nu av GIMP-utskriftsprojektet. Det påbörjades av Mike Sweet, den ledande &CUPS;-utvecklaren och är nu tillgängligt via gimp-print.sourceforge.net. Den här drivrutinen skriver ut med nästan fotografisk kvalitet på många moderna bläckstråleskrivare och kan anpassas för att skapa 120 &CUPS; &PPD;:er samtidigt som den kompileras. &HP; Laser- och DeskJet, Epson Stylus och Photo Color modeller samt vissa Canon och Lexmark modeller täcks. + + + +i tredje hand, finns den kommersiella utökningen av &CUPS; från utvecklarna av &CUPS; själva: Den kallas ESP PrintPro och levereras med mer än 2.300 skrivardrivrutiner. Det följer till och med med förbättrade imagetoraster- och pstoraster-filter. + + + +&CUPS; gör det verkligt lätt för tillverkare att lägga till stöd för utskrift på &Linux; och &UNIX; för sina modeller till en rimlig kostnad. Den modulära grundstommen i &CUPS; möjliggör anslutning av vilket filter (=drivrutin) som helst med minimal ansträngning, för att komma åt och utnyttja hela grundstommen för utskrifts som &CUPS; skapar. + +Läs mer om de underbara funktionerna hos &CUPS; i &CUPS;-dokumentationen, tillgänglig på http://www.cups.org/documentation.html och http://www.danka.de/printpro/faq.html. Dessutom finns ett allmängiltigt arkiv för allt som har med utskrift för &Linux; och &UNIX; att göra på http://www.linuxprinting.org/. + + + + + + +Varför &IPP;-stöd gör &CUPS; till det bästa tillgängliga valet + + +<quote +><acronym +>LPD</acronym +> måste dö!</quote +> + +Många utvecklare var länge djupt missnöjda med gamla goda LPD. En hel del nya projekt startades för att förbättra utskrift: LPRng är det bäst kända exemplet. Andra är PDQ, PPR, PLP, GNUlpr och RLPR, men inga av de nya programmen sågs som en vinnare, de flesta implementerar bara samma gamla LPD-specifikation med några (eller många) nya utökningar, vilket återigen gör att de inte kan fungera tillsammans. + +Efter att ha sett utveckling av inte bara ett, utan flera olika möjliga alternativ till den vördnadsbjudande BSD varianten av LPD, myntade Grant Taylor, upphovsmannen till Linux Printing HOWTO, till sist uttrycket LPD måste dö! i sin Kampanj för att avskaffa radskrivardemonen. + + + + + + +Hur &IPP; uppstod + +Tillsammans med det ovanstående, på den industriella sidan, fanns det försök att komma förbi de välkända svagheterna med LPD. Det började med egna utökningar till enkla gamla LPD, och gick så långt som &Hewlett-Packard;s försök att etablera &HP; JetDirect som en ny standard för nätverksutskriftsprotokoll. Resultatet var ännu fler samarbetsproblem. + +Till sist tog ett initiativ att definiera en ny gemensam industri- och IETF-standard form, Printer Working Group eller PWG, en lös sammanslutning av tillverkare av hårdvara, programvara och operativsystem, tog fram det nya Internet utskriftsprotokollet, &IPP;. &IPP; v1.1 har nu godkänts av IETF (Internet Engineering Task Force) som en föreslagen standard, och åtnjuter nu enhälligt stöd av industrin i Europa, U.S.A. och Japan. De flesta nya nätverksskrivare har nu inbyggt stöd för &IPP;, förutom traditionell utskrift med LPR/LPD eller JetDirect. + + + + +Varför &IPP; löser många problem + +&IPP; har förutsättningar att lösa många av problemen som nätverksadministratörer råkar ut för. Det här yrket hanterar heterogena nätverksmiljöer där mer än hälften av arbetsdagen går åt att hantera skrivarproblem. + +Genom att skapa en enhetlig uppsättning med frågefunktioner för skrivare och servrar som stöder &IPP;, för att överföra filer och ställa in jobbstyrparametrar etc., så är &IPP; förutbestämd att fungera med alla operativsystem. Det kommer dock inte att tas i bruk över en natt, eftersom många äldre utskriftsenheter fortfarande kommer att användas under många år. Därför är bakåtkompatibilitet förberedd för alla &IPP;-implementationer. &CUPS; tillhandahåller duglighet för utskrift med &IPP; i alla miljöer. + +Den mest uppenbara fördelen kommer att bli dess integration i den befintliga uppsättningen med robusta IP-protokoll. Eftersom den är en utökning av det beprövade och robusta HTTP 1.1 protokollet, för specialaktiviteten att hantera utskriftsfiler och relaterad data, är det också mycket lätt att koppla in andra standarder när de utvecklas och tas i bruk. + + + +Grundläggande, DIGEST- och certifikatautentisering för användare som försöker komma åt en utskriftsservice. + + +SSL3 och TLS kryptering för att överföra data. + + +Tvåvägskommunikation med skrivarenheter för klienter, med användning av HTTP/&IPP; GET- och POST-mekanismen. + + +Integration av LDAP-katalogservice för att hålla en samhörande databas med tillgängliga skrivare, deras egenskaper och sidkostnader, etc., samt användarnas lösenord, ACL:er etc. + + +Utskrift med Pull (i motsats till den vanliga modellen med Push), där en server eller skrivare bara behöver få reda på webbadressen för ett dokument, där den hämtas från resursen på Internet och skrivs ut. + + + + + + + + +<quote +>Koppla in och använd</quote +> för skrivare av klienter + +Har du någonsin sett en demonstration av &CUPS; möjligheter på nätet? Du måste ha blivit riktigt imponerad om du inte visste i förväg vad du skulle få se. + +Tänk dig att du är administratör av ett lokalt nätverk. För teständamål installerade du en dator med &kde;/&CUPS; i ditt nätverk, fullständig med ett dussintal skrivare anpassade och fungerande: &PostScript;, LaserJets, InkJets och BubbleJets, och så vidare. Dina &kde;-användare på den datorn är mycket glada, de kan skriva ut som aldrig förr, och komma åt alla funktioner på varje skrivare. Det tog dig två timmar att få allt att fungera perfekt... och nu vill alla 100 andra användare på nätverket ha samma sak. Ytterligare två timmar för varje dator? Det finns inget sätt att göra det innan nyår, eller vad tror du? + +Fel. Ändra bara en inställning i den ursprungliga &CUPS;-datorn för att göra den till en server. Installera &CUPS; på fem andra datorer, som klienter. Lagom tills du har hunnit återvända till din första klient, märker du att användarna redan leker med inställningarna för det dussintal skrivare som du tidigare hade definierat på servern. På något magiskt sätt har skrivarna dykt upp i alla utskrifts-dialogrutor på de fem nya &CUPS;-klientdatorerna. + +Användarna skriver ut, men inte en enda drivrutin har installerats på klienterna, och inte heller har några skrivarköer definierats. + +Hur fungerar den här magin, då? + + + + +Hur kan man <quote +>se</quote +> skrivare som inte har installerats lokalt? + +Svaret är inte alls komplicerat. + +Om en &CUPS;-server finns på ett lokalt nätverk, sänder den ut namnen på alla tillgängliga skrivare till nätverket, med UDP-protokollet och port 631. Port 631 är reserverad som en välkänt port av IANA (Internet Assigning Numbers Authority) för &IPP;-syften. Alla &CUPS;-klienter lyssnar efter &CUPS;-serverinformation som skickas till deras port 631. På detta sätt känner de till de tillgängliga skrivarna, och detta är också sättet de får reda på sökvägen till skrivarna. + +Genom att använda &IPP;, som egentligen är en smart utökning av HTTP v1.1, kan &CUPS; adressera alla objekt som hör ihop med utskriftssystemet via webbadresser. Utskriftsjobb som ska tas bort eller startas om, skrivare som ska tillfrågas eller ändras, administrativa uppgifter som ska utföras på servern, alla kan adresseras med olika webbadresser. Många viktiga saker kan utföras genom &CUPS; webbgränssnitt, som är tillgängligt med till exempel &konqueror;. + + + + +Att skriva ut utan att installera en drivrutin + +Och dessutom kan klienterna administrera och använda alla skrivare som de ser, precis som om de var lokalt installerade. Du kan förstås ange begränsningar för detta med styrlistor för åtkomst etc., så att inte alla klienter kan använda alla skrivare de vill. + +Klienterna kan till och med skriva ut utan de nödvändiga filtren (eller drivrutinerna) installerade lokalt. + +Hur fungerar det här då? Om en klient vill få reda på och välja skrivarspecifika alternativ, skickar den en begäran (som kallas CUPS-get-ppd) till servern. Servern talar om alla skrivarspecifika alternativ för klienten, som lästs från serversidans &PPD;. Användaren på klientsidan kan se alternativen och välja de som krävs. Han skickar sedan utskriftsfilen, oftast ofiltrerad obehandlad &PostScript;, kryddade med skrivaralternativen till utskriftsservern, med &IPP; som transportprotokoll. All ytterligare behandling, i synnerhet filtreringen för att skapa det slutgiltiga formatet för målskrivaren, görs sedan av servern. Servern har alla nödvändiga program (drivrutiner eller filter) för att göra detta. + +På det här sättet kan klienten skriva ut utan att behöva installera en lokal drivrutin. + +Alla ändringar på servern, som att lägga till eller ändra en skrivare, blir omedelbart kända för klienterna utan någon ytterligare anpassning. + + + + +<quote +>Ingen administration</quote +>, lastbalansering och <quote +>felöverbyte</quote +> + +Några andra avancerade funktioner som är inbyggda i &CUPS; är möjligheten att göra lastbalansering. + +Om du definierar samma skrivarköer på två eller flera servrar, skickar klienterna sina jobb till den server som först svarar eller är tillgänglig. Det här innebär en automatisk lastbalansering bland servrar. Om du måste koppla ner en server för administrativt underhåll kommer de övriga bara att ta över dess uppgifter utan att användarna ens märker någon skillnad. + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/kdesu/Makefile.am b/tde-i18n-sv/docs/kdebase/kdesu/Makefile.am new file mode 100644 index 00000000000..aa2460fb8cf --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kdesu/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = kdesu +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdebase/kdesu/Makefile.in b/tde-i18n-sv/docs/kdebase/kdesu/Makefile.in new file mode 100644 index 00000000000..4337a005f5e --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kdesu/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, 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rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/kdesu/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/kdesu/index.cache.bz2 new file mode 100644 index 00000000000..cd8cf355a8f Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kdesu/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kdesu/index.docbook b/tde-i18n-sv/docs/kdebase/kdesu/index.docbook new file mode 100644 index 00000000000..9ff77a2d49d --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kdesu/index.docbook @@ -0,0 +1,497 @@ + + + + + +]> + + + + +Kör som root handbok + + +&Geert.Jansen; &Geert.Jansen.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +2000 +&Geert.Jansen; + + +&FDLNotice; + +2005-06-07 +1.00.00 + + +Kör som root är ett grafiskt gränssnitt för &UNIX;-kommandot su. + + +KDE +su +lösenord +root + + +
+ + +Inledning + +Välkommen till Kör som root! Kör som root är ett grafiskt gränssnitt för &UNIX;-kommandot su för skrivbordsmiljön KDE. Det låter dig köra ett program som en annan användare genom att ange lösenordet för den användaren. Kör som root är ett program utan särskilda behörigheter. Det använder systemets su. + +Kör som root har ytterligare en funktion: det kan komma ihåg lösenord åt dig. Om du använder den här funktionen behöver du bara ange lösenordet en gång för varje kommando. Se för mer information om det här och en säkerhetsanalys. + +Det är meningen att det här programmet ska startas från kommandoraden eller från .desktop-filer. Även om det frågar efter root-lösenordet med en grafisk dialogruta, anser jag att det är mer som en kommandorad <-> grafiskt gränssnitt koppling, än ett program med ett rent grafiskt gränssnitt. + + + + +Att använda Kör som root + +Användningen av Kör som root är enkel. Syntaxen är så här: + +kdesu fil ikonnamn prioritet användare kommando arg1 arg2 +kdesu Generella &kde;-väljare Generella Qt-väljare + +Kommandoradsparametrarna förklaras nedan. + + + + +Det här anger programmet som ska köras som root. Det måste skickas som en parameter. Så om du till exempel vill starta en ny filhanterare, skulle du skriva in kdesu på kommandoraden. + + + +Visa avlusningsinformation. + + + +Den här parametern tillåter effektiv användning av Kör som root i .desktop-filer. Det talar om för Kör som root att det ska titta i filen som anges av fil. Om filen är skrivbar för den nuvarande användaren körs kommandot som det nuvarande användaren. Om den inte är skrivbar, körs kommandot som användaren användare (standardvärde är root). +Väljaren fil utvärderas så här: om fil börjar med ett /, anses den vara ett absolut filnamn. Annars antas den vara namnet på en global &kde; konfigurationsfil. För att till exempel ställa in K inloggningshanteraren, kdm, skulle du kunna skriva kdesu + + + ikonnamn +Ange ikon att använda i lösenordsdialogrutan. Du kan ange bara namnet, utan någon filändelse. +För att till exempel köra kfmclient och visa &konqueror;s ikon i lösenordsdialogrutan: +kdesu kfmclient + + + + + +Behåll inte lösenordet. Det här gör att kryssrutan Kom ihåg lösenord inte visas i lösenordsdialogrutan. + + + prioritet + +Ange prioritetsvärde. Prioriteten är ett godtyckligt tal mellan 0 och 100, där 100 betyder högsta prioritet, och 0 betyder lägsta. Standardvärdet är 50. + + + + +Använd realtidsschemaläggning + + + + + +Avbryt kdesu-demonen. Se . + + + +Aktivera terminalutmatning. Det här stänger av funktionen att behålla lösenord. Det här är enbart för avlusningssyfte. Om du vill köra ett kommandoradsprogram, använd det vanliga su istället. + + + användare +Även om den vanligaste användningen av &kdesu; är att köra ett kommando som systemadministratör, kan du ange vilket användarnamn som helst och lämpligt lösenord. + + + + + + + + +Interna funktioner + + +X-identifiering + +Programmet du startar kör med användaridentiteten root och har i allmänhet inga behörigheter att komma åt din X-skärm. Kör som root kommer runt detta genom att lägga till en identifieringskaka för din skärm i en tillfällig .Xauthority-fil. Efter kommandot avslutats, tas den här filen bort. + +Om du inte använder X-kakor, är du utelämnad till dig själv. Kör som root upptäcker det här och lägger inte till en kaka, men du måste försäkra dig om att root har behörigheter att komma åt din skärm. + + + + +Gränssnitt med <command +>su</command +> + +Kör som root använder systemets su kommando för att erhålla behörigheter. I det här avsnittet förklarar jag detaljerna om hur Kör som root gör det här. + +Eftersom vissa su-implementeringar (dvs. den från Redhat) inte vill läsa lösenordet från stdin, så skapar Kör som root ett pty/tty-par och kör su med dess standard fildeskriptorer anslutna till tty:n. + +För att köra kommandot som användaren valt, istället för ett interaktivt skal, använder Kör som root parametern till su. Den här parametern förstås av alla skal som jag känner till, så det här bör vara flyttningsbart. Su skickar parametern till den slutliga användarens skal, och skalet kör programmet. Exempel på kommando: su . + +I stället för att köra användarkommandot direkt med su, startar Kör som root ett litet stödprogram som heter kdesu_stub. Detta stödprogram (som kör som målanvändaren), begär en del information från Kör som root över pty/tty-kanalen (stödprogrammets stdin och stdout) och kör sedan användarens program. Informationen som skickas över är: X-skärmen, en X-identifieringskaka (om tillgänglig), PATH och kommandot som ska köras. Orsaken att ett stödprogram används är att X-kakan är privat information och kan därför inte skickas på kommandoraden. + + + + +Lösenordskontroll + +Kör som root kontrollerar lösenordet som du skrivit in och ger ett felmeddelande om det inte är riktigt. Kontrollen görs genom att köra ett testprogram: /bin/true. Om det här lyckas, antas lösenordet vara riktigt. + + + + +Kom ihåg lösenord + +För din bekvämlighet implementerar Kör som root en funktion för att behålla lösenord. Om du är intresserad av säkerhet, bör du läsa det här stycket. + +Att låta Kör som root komma ihåg lösenord öppnar en (liten) säkerhetslucka i ditt system. Uppenbarligen låter inte Kör som root någon annan än din användaridentitet använda lösenorden, men, om det görs utan försiktighet, sänker detta säkerhetsnivån för root till en vanlig användares nivå (din). En hackare som bryter sig in i ditt konto, skulle komma åt root. Kör som root försöker hindra detta. Säkerhetsmetoden som används är, iallafall enligt min mening, rimligt säker och förklaras här. + +Kör som root använder en demon, som kallas kdesud. Demonen lyssnar med ett &UNIX;-uttag (socket) i /tmp efter kommandon. Uttagets behörigheter är 0600, så att bara din användaridentitet kan ansluta till det. Om funktionen att komma ihåg lösenord är aktiverad, startar Kör som root kommandon via den här demonen. Det skriver kommandon och root-lösenordet till uttaget och demonen kör kommandot med su, som beskrivits ovan. Därefter slängs inte kommandot och lösenordet som beskrivits ovan, utan de behålls en angiven tid. Det här är tidsgränsen från inställningsmodulen. Om en annan förfrågan med samma kommando anländer inom den här tidsperioden, behöver inte klienten ange lösenordet. För att förhindra att hackare som brutit sig in i ditt konto stjäl lösenorden från demonen (till exempel genom att ansluta en avlusare), installeras demonen som en set-group-id med ingen grupp. Detta bör förhindra alla normala användare (inklusive dig själv) från att ta reda på lösenord från kdesud-processen. Dessutom sätter demonen DISPLAY-miljövariabeln till värdet den hade när den startade. Det enda en hackare kan göra är att köra ett program på din skärm. + +En svaghet med den här metoden är att program som du kör förmodligen inte är skrivna med säkerhet i åtanke (som setuid root-program). Det betyder att de kan ha buffrar som blir överfulla eller andra problem, och att en hackare skulle kunna utnyttja dessa. + +Användning av funktionen att komma ihåg lösenord är en kompromiss mellan säkerhet och bekvämlighet. Jag uppmuntrar dig att tänka igenom och bestämma själv om du vill använda den eller inte. + + + + + +Upphovsman + +Kör som root + +Copyright 2000 &Geert.Jansen; + +Kör som root är skrivet av &Geert.Jansen;. Det är till viss del baserat på Pietro Iglios Kör som root, version 0.3. Pietro och jag kom överens om att jag ska underhålla det här programmet i framtiden. + +Upphovsmannen kan nås via e-post på &Geert.Jansen.mail;. Rapportera alla fel du hittar så att jag kan rätta dem. Om du har ett förslag, tveka inte att kontakta mig. +&underFDL; &underArtisticLicense; + +
+ + diff --git a/tde-i18n-sv/docs/kdebase/kdesu/man-kdesu.1.docbook b/tde-i18n-sv/docs/kdebase/kdesu/man-kdesu.1.docbook new file mode 100644 index 00000000000..a2953f9c9ca --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kdesu/man-kdesu.1.docbook @@ -0,0 +1,362 @@ + + +]> + + + +KDE användarhandbok +&Lauri.Watts; &Lauri.Watts.mail; +7:e juni, 2005 K-skrivbordsmiljön + + +kdesu +1 + + + +kdesu +Kör ett program med förhöjda rättigheter + + + +kdesu fil ikonnamn prioritet användare kommando arg1 arg2 +kdesu Allmänna KDE-väljare Allmänna Qt-väljare + + + +Beskrivning +&kdesu; är ett grafiskt gränssnitt för &UNIX;-kommandot su för K-skrivbordsmiljön. Det låter dig köra ett program som en annan användare, genom att tillhandahålla ett lösenord för den användaren. &kdesu; är ett program utan privilegier: Det använder systemets su. + +&kdesu; har ytterligare en funktion: Det kan valfritt komma ihåg lösenord åt dig. Om du använder funktionen behöver du bara skriva in lösenordet första gången för varje kommando. + +Programmet är avsett att startas från kommandoraden eller från .desktop-filer. + + + +Väljare + + + + +Det här anger programmet att köra som systemadministratör. Det måste skickas i ett argument. Om du till exempel vill starta en ny filhanterare, skulle du skriva in: kdesu + + + +Visa felsökningsinformation. + + + +Väljaren gör det möjligt att använda &kdesu; effektivt i .desktop-filer. Den talar om för &kdesu; att undersöka filen angiven av fil. Om filen är skrivbar av den aktuella användaren, körs kommandot som aktuell användare. Om den inte är skrivbar, körs kommandot som användaren användare (förvald som systemadministratör). +fil utvärderas så här: om fil börjar med /, tolkas den som ett absolut filnamn. Annars tolkas den som namnet på en global &kde;-inställningsfil. För att till exempel ställa in KDE:s inloggningshanterare kdm, skulle du kunna skriva kdesu + + + ikonnamn +Ange ikon att använda i lösenordsdialogrutan. Du kan ange bara namnet, utan någon filändelse. + + + + + +Behåll inte lösenordet. Det inaktiverar kryssrutan behåll lösenord i lösenordsdialogrutan. + + + prioritet + +Ange prioritetsvärde. Prioriteten är ett godtyckligt tal mellan 0 och 100, där 100 betyder högst prioritet och 0 betyder lägst. Förval är 50. + + + + +Använd realtidsschemaläggning. + + + + + +Stoppa kdesu-demonen. Det är demonen som lagrar lyckade lösenord i bakgrunden. Funktionen kan också inaktiveras med när &kdesu; körs för första gången. + + + +Aktiver terminalutmatning. Det inaktiverar att behålla lösenord. Det är i stort sett till för avlusning. Om du vill köra ett program i terminalen, använd det vanliga kommandot su istället. + + + användare +Även om den vanligaste användningen av &kdesu; är att köra ett kommando som systemadministratör, kan du ange vilket användarnamn som helst och lämpligt lösenord. + + + + + + + + +Se också +su(1) + +Mer detaljerad användardokumentation är tillgänglig med help:/kdesu (skriv antingen in webbadressen i &konqueror;, eller kör khelpcenter help:/kdesu). + + + + +Exempel +Kör kfmclient som användaren jim, och visa &konqueror;s ikon i lösenordsdialogrutan: +kdesu kfmclient + + + + +Upphovsmän +&kdesu; är skrivet av GeertJansen jansen@kde.org och PietroIglio iglio@fub.it. + + + diff --git a/tde-i18n-sv/docs/kdebase/kdm/Makefile.am b/tde-i18n-sv/docs/kdebase/kdm/Makefile.am new file mode 100644 index 00000000000..0b210859c02 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kdm/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = kdm +KDE_MANS = AUTO diff --git 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distclean-generic distclean-tags \ + distdir dvi dvi-am html html-am info info-am install \ + install-am install-data install-data-am install-dvi \ + install-dvi-am install-exec install-exec-am install-html \ + install-html-am install-info install-info-am install-man \ + install-pdf install-pdf-am install-ps install-ps-am \ + install-strip installcheck installcheck-am installdirs \ + installdirs-am maintainer-clean maintainer-clean-generic \ + mostlyclean mostlyclean-generic pdf pdf-am ps ps-am tags \ + tags-recursive uninstall uninstall-am + +# Tell versions [3.59,3.63) of GNU make to not export all variables. +# Otherwise a system limit (for SysV at least) may be exceeded. +.NOEXPORT: + +#>+ 2 +KDE_DIST=index.docbook kdmrc-ref.docbook Makefile.in Makefile.am index.cache.bz2 + +#>+ 24 +index.cache.bz2: $(srcdir)/index.docbook $(KDE_XSL_STYLESHEET) kdmrc-ref.docbook index.docbook + @if test -n "$(MEINPROC)"; then echo $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; fi + +docs-am: index.cache.bz2 + +install-docs: docs-am install-nls + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kdm + @if test -f index.cache.bz2; then \ + echo $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kdm/; \ + $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kdm/; \ + elif test -f $(srcdir)/index.cache.bz2; then \ + echo $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kdm/; \ + $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kdm/; \ + fi + -rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kdm/common + $(LN_S) $(kde_libs_htmldir)/$(KDE_LANG)/common $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kdm/common + +uninstall-docs: + -rm -rf $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kdm + +clean-docs: + -rm -f index.cache.bz2 + + +#>+ 13 +install-nls: + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kdm + @for base in kdmrc-ref.docbook index.docbook ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kdm/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kdm/$$base ;\ + done + +uninstall-nls: + for base in kdmrc-ref.docbook index.docbook ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kdm/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in kdmrc-ref.docbook index.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdebase/kdm/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdebase/kdm/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdebase/kdm/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/kdm/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/kdm/index.cache.bz2 new file mode 100644 index 00000000000..26dda5081f1 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kdm/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kdm/index.docbook b/tde-i18n-sv/docs/kdebase/kdm/index.docbook new file mode 100644 index 00000000000..12ecb245742 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kdm/index.docbook @@ -0,0 +1,2085 @@ + + + + kdmrc"> + ksmserver"> + kdesktop"> + XDMCP"> + xdm"> + + + +]> + + + +Handbok Inloggningshanteraren + + +&Oswald.Buddenhagen; &Oswald.Buddenhagen.mail; + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ + +2000 +&Neal.Crook; + + + +2002 +&Oswald.Buddenhagen; + + + +2003 +&Lauri.Watts; + + +2003-03-01 +0.05.02 + + +Det här dokumentet beskriver &kdm;, KDE:s skärmhanterare. &kdm; kallas också inloggningshanteraren. + + + +KDE +kdm +xdm +skärmhanterare +inloggningshanterare + +
+ + + +Inledning + +Inloggningshanteraren tillhandahåller ett grafiskt gränssnitt som låter dig logga in på ett system. Det begär användarnamn (inloggning) och lösenord, verifierar användarens identitet och startar en session. &kdm; är överlägsen xdm, X Display Manager, på ett antal olika sätt. + + + + + + + +Snabbstartsguide + +Det här är en snabbstartsguide för användare som överensstämmer med följande: + + + +X är inställt och fungerar med kommandot startx från kommandoraden. + + +Varje användare kommer i allmänhet bara använda en enda fönsterhanterare eller skrivbordsmiljö, och ändrar in valet särskilt ofta, eller har inga problem med att redigera en textfil för att ändra sitt val. + + + +Detta scenario är tillräckligt för många miljöer där en enda användare, eller flera användare, normalt startar datorn och loggar in till miljön de föredrar. + + +Ställa in en normalsession + +Skapa eller öppna filen ~/.xinitrc +Om du redan har en fungerande ~/.xinitrc, gå till nästa steg + + +Om det inte redan finns en, lägg till en rad i ~/.xinitrc för att starta fönsterhanteraren eller skrivbordsmiljön du föredrar. +För &kde; ska du skriva in: +startkde +För andra fönsterhanterare eller skrivbordsmiljöer, måste du titta i deras dokumentation för att hitta rätt kommando. + +Gör följande länk: +ln ~/.xinitrc ~/.xsession + + + +Skriver du nu startx på kommandoraden, ska X startas med en &kde;-session. Nästa uppgift är att prova &kdm;. + +Som root, skriv kdm på kommandoraden. + +Nu ska du se ett inloggningsfönster, som beskrivs i mer detalj i . + +Genom att skriva in ditt normala användarnamn och lösenord i fälten som tillhandahålls, och lämna alternativet som vald sessionstyp, ska nu en &kde;-session med ditt användarnamn startas. + +Om du har andra användare som ska ställas in, måste du upprepa proceduren ovan för var och en av dem. + + +Det här är bara en snabbguide för att komma igång och köra. Du vill troligen anpassa inloggningshanteraren ytterligare, till exempel för att dölja namn på systemkonton, för att tillåta ytterligare sessioner, och mycket mer. Läs gärna igenom resten av handboken för att ta reda på hur man gör dessa saker. + + + + + +Inloggningsfönstret + +Inloggningshanterarens användargränssnitt består av två dialogrutor. Den huvudsakliga dialogrutan har följande funktioner: + + + +Fältet Användarnamn där du anger ditt användarnamn. + + + +Fältet Lösenord där du anger ditt lösenord. + + + +(Valfritt) en grafisk bild av varje användare (till exempel ett inläst fotografi). Att klicka på en bild är ekvivalent med att skriva in motsvarande användarnamn i fältet Användarnamn (den här funktionen är en imitation av inloggningsrutan på &IRIX;). + + + +Kombinationsrutan Meny som låter inloggningshanteraren starta sessioner med diverse olika fönsterhanterare eller skrivbordsmiljöer som är installerade på systemet. + + + +(Valfritt) ett område till vänster om fälten Användarnamn och Lösenord som kan användas för att visa en statisk bild eller en analog klocka. + + + +Knappen Logga in som validerar kombinationen av användarnamn/lösenord och försöker starta en session av den valda typen. + + + +Knappen Rensa som tar bort texten från fälten Användare och Lösenord. + + + +Knappen Meny, som visar en åtgärdsmeny med följande alternativ: + + + +(På lokala skärmar) alternativet Starta om X-server, som avslutar &X-Server;n som kör för närvarande, startar en ny och visar inloggningsdialogrutan igen. Du kan använda det här om skärmens innehåll verkar felaktigt på något sätt. + + + +(På övriga skärmar) alternativet Stäng förbindelsen som stänger förbindelsen med &XDMCP;-servern som du för närvarande är ansluten till. Om du kom till servern via ett värddatorval, kommer du tillbaka till det, annars återställs bara &X-Server;n och inloggningsdialogrutan visas igen. + + + +(Valfritt på lokala skärmar) alternativet Konsollinloggning som avslutar &X-Server;n som för närvarande kör, och lämnar dig enbart med en inloggning på konsollen. Inloggningshanteraren återstartar den grafiska inloggningen om ingen loggar in på konsollen efter en viss tid. + + + + + +(Valfritt) knappen Stäng av som visar dialogrutan Stäng av. + + + +Dialogrutan Stäng av visar ett antal alternativknappar som gör att man kan välja ett av följande alternativ: + + + +Stäng av + +Stäng av systemet på ett kontrollerat sätt, klart för att slå av strömmen. + + + +Starta om + +Stäng av systemet och starta om. För system som använder Lilo, kan du välja ett visst operativsystem att användas vid omstarten i en valfri kombinationsruta. + + + +Starta om X-server + +Avsluta och starta om X-servern. Ett typiskt tillfälle då du kan behöva använda det här alternativet är om du har ändrat X11-inställningar på något sätt. + + + +Konsollinloggning + +Avsluta &X-Server; och återgå till konsolläge. Det här åstadkoms genom att ta ner systemet till körnivå 3. Ett typiskt tillfälle då systemadministratören kan behöva använda det här alternativet är innan X11-programvaran ska uppdateras eller konfigureras om. + + + + +Om man trycker på knappen Ok så påbörjas den valda åtgärden. Med knappen Avbryt återgår man till inloggningshanterarens vanliga dialogruta. + + + + + +Anpassa inloggningshanteraren + +Det här kapitlet antar att inloggningshanteraren redan är igång på ditt system, och att du vill ändra beteendet på något sätt. + +När inloggningshanteraren startar, läser den sina inställningar från katalogen $KDEDIR/share/config/kdm/ (det kan vara /etc/kde3/kdm/ eller något annat på ditt system). + +Huvudinställningsfilen är &kdmrc;. Alla andra filer hänvisas till från den, och kan lagras med vilket namn som helst, var som helst i systemet, men oftast är det inte särskilt vettigt av uppenbara skäl (ett speciellt undantag är hänvisning till inställningsfiler för en &xdm; som redan är installerad. Dock importerar en ny inloggningshanterare inställningar från filerna när den installeras, om den hittar en &xdm; som redan är installerad). + +Eftersom inloggningshanteraren måste vara startad innan någon användare är inloggad, hör den inte till någon särskild användare. Därför är det inte möjligt att ha användarspecifika konfigurationsfiler; alla användare delar på den gemensamma versionen av &kdmrc;. Av detta följer att inloggningshanterarens inställningar bara kan ändras av användare som har skrivrättighet för $KDEDIR/share/config/kdm/kdmrc (normalt begränsat till systemadministratörer som är inloggade som root). + +Du kan titta på den aktuella &kdmrc;-filen på ditt system, och du kan anpassa inloggningshanteraren genom att redigera den här filen. Som ett alternativ kan du använda det grafiska inställningsverktyget som tillhandahålls av KDE:s inställningscentral (under Systemadministration Inloggningshanterare), som beskrivs i hjälpfil för inställningscentralen. + +Resten av kapitlet beskriver inställning av inloggningshanteraren via modulen i Inställningscentralen, och nästa kapitel beskriver alternativen som är tillgängliga i själva &kdmrc;. Om du bara ska ställa in lokala användare, bör Inställningscentralen vara tillräcklig för dina behov. Om du måste ställa in inloggning från andra maskiner, eller har flera sessioner av inloggningshanteraren igång, måste du läsa vidare. + + + + +&Thomas.Tanghus; &Thomas.Tanghus.mail; +&Steffen.Hansen; &Steffen.Hansen.mail; +&Mike.McBride; &Mike.McBride.mail; + + + +Inloggningshanterarens modul i inställningscentralen + +Med den här modulen kan du ställa in &kde;:s grafiska inloggningshanterare &kdm;. Du kan ändra hur inloggningsskärmen ser ut, vem som har tillgång till datorn med inloggningshanteraren och vem som kan stänga av datorn. + +Alla inställningar skrivs till inställningsfilen &kdmrc;, som i ursprungligt tillstånd har många kommentarer för att hjälpa dig anpassa inloggningshanteraren. Genom att använda Inställningscentralen plockas kommentarerna bort från filen. Alla tillgängliga alternativ i &kdmrc; täcks av . + +Alternativen som listas i det här kapitlet har en korsreferens till motsvarigheterna i &kdmrc;. Alla alternativ som är tillgängliga i Inställningscentralen är också direkt tillgängliga i &kcontrol;, men motsatsen gäller inte. + +För att organisera alla de här alternativen, är modulen uppdelad i flera delar: Utseende, Teckensnitt, Bakgrund, Stänga av, Användare och Bekvämlighet. + +Du kan byta mellan delarna med flikarna längst upp i fönstret. + +Om du inte är inloggad som systemadministratör, måste du klicka på knappen Administratörsläge.... Du tillfrågas då om ett lösenord som systemadministratör. Genom att ange rätt lösenord tillåts du ändra inställningarna i den här modulen. + + +Utseende + +Du kan ändra det visuella utseendet på &kdm;, &kde;:s grafiska inloggningshanterare, från den här sidan. + +Välkomsttext är inloggningsskärmens rubrik. Att ange den är särskilt användbart om det finns många servrar som användare kan logga in på. Du kan använda olika platsmarkörer som beskrivs tillsammans med motsvarande nyckel i &kdmrc;. + +Därefter kan du välja att antingen visa nuvarande systemtid, en logotyp eller ingenting alls i inloggningsrutan. Gör ditt val med alternativknapparna betecknade Logoområde:. Det motsvarar i &kdmrc;. + +Om du väljer Visa logo kan du nu välja en logotyp: + + + +Släpp en bildfil på bildknappen. + + +Klicka på bildknappen och välj en ny bild från bildväljardialogen. + + + +Om du inte anger en logotyp visas den förvalda $KDEDIR/share/apps/kdm/pics/kdelogo.xpm. + +Normalt centreras inloggningsrutan på skärmen. Använd alternativet Position: om du vill att det ska visas på ett annat ställe på skärmen. Du kan ange den relativa positionen (i procent av skärmens storlek) för inloggningsfönstrets centrum, i förhållande till skärmens övre vänstra hörn, med fälten som heter X: och Y:. De motsvarar nyckelordet i &kdmrc;. + +Medan &kde;:s stil beror på inställningarna för användaren som är inloggad, så kan inloggningshanterarens stil anpassas med alternativen Gränssnittsstil: och Färgschema:. De motsvarar nyckelorden och i &kdmrc;. + +Därunder finns en kombinationsruta för att välja språk för inloggningsrutan, som motsvarar inställningen i &kdmrc;. + + + + +Teckensnitt + +Från den här delen av modulen kan du ändra teckensnitten som används i inloggningsfönstret. Bara teckensnitt som är tillgängliga för alla användare visas här, inte teckensnitt som är installerade för varje enskild användare. + +Du kan välja tre olika teckensnittsstilar från kombinationsrutan (Allmänt:, Fel:, Välkomsttext:). När du klickar på Välj... visas en dialogruta där du kan välja den nya inställningen av teckensnittsstilen. + + + +Allmänt: är teckensnittet som används på alla andra platser i inloggningsfönstret. + + +Fel: är teckensnittet som används när en inloggning misslyckas. + + +Välkomsttext: är teckensnittet som används för rubriken (välkomsttext). + + + +Du kan också markera rutan som heter Använd kantutjämning för teckensnitt om du vill ha utjämnade teckensnitt i inloggningsdialogrutan. + + + + +Bakgrund + +Här kan du ändra skrivbordsbakgrund som visas innan en användare loggar in. Du kan ha en enkel färg eller en bild som bakgrund. Om du har en bild som bakgrund och väljer centrera, kommer den valda bakgrundsfärgen användas runt om bilden om den inte är stor nog att täcka hela skrivbordet. + +Bakgrundsfärgen och effekterna anpassas med alternativen under fliken som heter Bakgrund, och du väljer en bakgrundsbild och dess placering från alternativen under fliken som heter Bakgrundsbild. + +För att ändra de förinställda bakgrundsfärgerna klicka på endera av färgknapparna och välj en ny färg. + +Kombinationsrutan ovanför färgrutorna tillhandahåller flera olika blandningseffekter. Välj en från listan, och den förhandsvisas i den lilla bildskärmen överst i fönstret. Alternativen är: + + + +Enfärgad +Genom att välja det här läget, väljer du en färg (med färgknappen som heter Färg 1), och hela bakgrunden fylls med den här enda färgen. + + +Mönster +Genom att välja det här läget, väljer du två färger (med båda färgknapparna). Därefter väljer du ett mönster genom att klicka på Ställ in. Det här öppnar ett nytt dialogfönster, som ger dig möjlighet att välja ett mönster. Klicka bara på mönstret du vill ha, och klicka sedan på Ok, och &kde; visar mönstret du valt med de två färgerna du valde. Se avsnittet Lägga till, ta bort och ändra mönster, för fler mönster. + + +Bakgrundsprogram +Genom att välja det här alternativet, kan du låta &kde; använda ett externt program för att visa bakgrunden. Det här kan vara vilket program som helst som du väljer. För mer information om det här alternativet se avsnittet Använda ett externt program. + + +Horisontell toning +Genom att välja det här läget, väljer du två färger (med båda färgknapparna). &kde; startar då med färgen som väljs med Färg 1 vid skärmens vänstra kant, och byter långsamt till den färg som väljs med Färg 2 när högra skärmkanten väl nåtts. + + +Vertikal toning +Genom att välja det här läget, väljer du två färger (med båda färgknapparna). &kde; startar då med färgen som väljs med Färg 1 vid skärmens överkant, och byter långsamt till den färg som väljs med Färg 2 när skärmens nederkant väl nåtts. + + +Pyramidtoning +Genom att välja det här läget, väljer du två färger (med båda färgknapparna). &kde; startar då med färgen som väljs med Färg 1 i varje hörn på skärmens, och byter långsamt till den färg som väljs med Färg 2 mot skärmens mitt. + + +Rörkorsningstoning +Genom att välja det här läget, väljer du två färger (med båda färgknapparna). &kde; startar då med färgen som väljs med Färg 1 i varje hörn på skärmens, och byter långsamt till den färg som väljs med Färg 2 mot skärmens mitt. Den här toningen har en annan form än pyramidtoningen. + + +Elliptisk toning +Genom att välja det här läget, väljer du två färger (med båda färgknapparna). &kde; startar då med färgen som väljs med Färg 1 i mitten på skärmens, och byter långsamt till den färg som väljs med Färg 2 mot skärmens hörn, i ett elliptiskt mönster. + + + +Inställningsknappen behövs bara om du väljer Bakgrundsprogram eller Mönster. I dessa fall visas ett annat fönster för att ställa in de specifika alternativen. +Skrivbordsunderlägg +För att välja ett skrivbordsunderlägg, klicka först på fliken Bakgrund, sedan kan du antingen välja en bild från listan som heter Bakgrundsbild, eller genom att klicka på knappen Bläddra och välja en bildfil från filväljaren. + +Bilden kan visas på sex olika sätt: + + +Ingen bakgrund +Ingen bild visas. Bara bakgrundsfärgerna. + + +Centrerat +Bilden centreras på skärmen utan att ändra storlek på bilden. Bakgrundsfärgerna finns på alla ställen som bilden inte täcker. + + +Sida vid sida +Bilden kopieras tills den fyller hela skrivbordet. Den första bilden placeras i övre vänstra hörnet på skärmen, och kopieras neråt till höger. + + +Sida vid sida centrerat +Bilden kopieras tills den fyller hela skrivbordet. Den första bilden placeras i mitten på skärmen, och kopieras uppåt, neråt till höger och till vänster. + + +Centrerat, max storlek +Bilden placeras i mitten på skärmen. Den skalas så att den fyller skrivbordet, men den ändrar inte längd/bredd förhållandet på originalbilden. Det här ger dig en bild som inte är förvrängd. + + +Förstorat +Bilden skalas så att den fyller skrivbordet. Den sträcks ut i alla fyra hörnen för att passa. + + + + + + +<guilabel +>Stäng av</guilabel +> + +Tillåt att stänga av +Använd kombinationsrutorna för att välja vem som kan stänga av datorn: + + +Ingen: Ingen får stänga av datorn med &kdm;. Du måste vara inloggad, och köra ett kommando. + + +Alla: Alla kan stänga av datorn med &kdm;. + +Endast root: &kdm; kräver att root-lösenordet skrivs in innan datorn stängs av. + + +Du kan ställa in vem som har tillåtelse att ge ett avstängningskommando oberoende för Lokal: och Fjärr: användare. + +Kommandon Använd textfälten för att definiera det exakta avstängningskommandot. Kommandot Stäng av: har standardvärdet /sbin/halt. Omstartskommandot har standardvärdet /sbin/reboot. + +När Visa uppstartalternativ är aktiverad, så ger &kdm; dig alternativ för Lilo-starthanterare. För att den här funktionen ska fungera, måste du ange de riktiga sökvägarna till lilo-kommandot och till Lilo-mappfilen. Observera att alternativet inte är tillgängligt för alla operativsystem. + + + + +Användare + +Härifrån kan du ändra hur användarna representeras i inloggningsfönstret. + +Du kan stänga av inloggningshanterarens användarlista helt och hållet i rutan Visa användare. Du kan välja bland: + + + +Visa lista + +Visa bara användare som du särskilt har valt i listan intill. +Om du inte markerar rutan visas ingen lista. Det här är den säkraste inställningen, eftersom både giltigt inloggningsnamn och lösenord måste gissas vid en attack. Det är också inställningen att föredra om du har mer än en handfull användare, annars blir listan själv ohanterlig. + + + +Omvänt val + +Tillåter att du istället väljer en lista med användare som inte ska visas, och alla andra användare visas. + + + + +Du kan använda System-UID:er för att ange ett intervall med giltiga UID:er som visas i listan, oberoende av användare som anges med namn. Normalt visas inte några användar-id mindre än 1000, som ofta är system- eller demonanvändare, eller några användar-id större än 65000. + +Du kan också markera kryssrutan Sortera användare, för att få användarlistan sorterad i alfabetisk ordning. Om den inte är markerad, visas användare i den ordning som de listas i lösenordsfilen. Inloggningshanteraren kompletterar också användarnamn automatiskt om du aktiverar alternativet Automatisk komplettering. + +Om du väljer att visa användare, så visar inloggningsfönstret bilder (som du väljer) av en lista med användare. När någon är klar att logga in, kan de välja användarnamnet/bilden, och skriva in lösenordet så loggas de in. + +Om du tillåter bilder för användare, kan du anpassa källan för bilderna. + +Du kan ställa in administratörsbilden för varje användare i systemet här. Beroende på ordningen som väljs ovan, kan användare kanske överskrida ditt val. + +Om du väljer att inte visa användare, så kommer inloggningsfönstret att vara mer traditionellt. Användare måste skriva sina användarnamn och lösenord för att logga in. Det här är sättet som är att föredra om du har många användare vid den här terminalen. + + + + +Bekvämlighet + +Under fliken Bekvämlighet kan du anpassa vissa alternativ som gör livet enklare för de lata, som automatisk inloggning eller inga lösenord. + +Vänligen fundera både en och flera gånger innan du använder något av alternativen. Alla alternativ under fliken Bekvämlighet är mycket lämpliga för att allvarligt försämra systemets säkerhet. I praktiken ska alternativen bara användas i en fullständigt okritisk miljö, t.ex. en privat dator i hemmet. + + +Automatisk inloggning + +Automatisk inloggning ger vem som helst tillgång till ett visst konto på systemet utan att någon verifiering görs. Du kan aktivera det med alternativet Aktivera automatisk inloggning. + +Du kan välja kontot som används för automatisk inloggning i listan som heter Användare:. + + + + +<guilabel +>Inloggning utan lösenord</guilabel +> + +Genom att använda den här funktionen, kan du låta vissa användare logga in utan att behöva ange lösenord. Aktivera den här funktionen med alternativet Aktivera inloggning utan lösenord. + +Under alternativet syns en lista med användare i systemet. Aktivera inloggning utan lösenord för enskilda användare genom att markera kryssrutan intill inloggningsnamnen. Normalt är den här funktionen avstängd för alla användare. + +Återigen, det här alternativet ska bara användas i en säker miljö. Om du aktiverar den på ett mer allmänt tillgängligt system, måste du se till att bara användare med stora begränsningar i behörigheterna får tillgång till inloggning utan lösenord, t.ex. guest. + +Du kan också välja vilken användare som är förvald när inloggningshanteraren startar. Normalvärdet är Ingen, men du kan välja Föregående för att låta inloggningshanteraren normalt välja användaren som senast lyckades logga in, eller du kan Specificera en särskilt användare som alltid ska väljas i listan. Du kan också låta inloggningshanteraren fokusera på lösenordsfältet så att du direkt kan skriva in lösenordet. + +Alternativet Logga in automatiskt efter en X-server krasch låter dig hoppa över behörighetskontrollen om X-servern kraschar. + + + + + + + + + +&kdmrc-ref; + + + +Anpassa ditt system för att använda inloggningshanteraren + +Det här kapitlet antar att ditt system redan är anpassat för att använda &X-Window;-systemet, och att du bara behöver anpassa det för att tillåta grafisk inloggning. + + +Att ställa in inloggningshanteraren + +Den grundläggande inställningen som avgör om din dator startar med en terminalprompt (konsolläge) eller en grafisk inloggning är den förvalda körnivån. Programmet /sbin/init sätter körnivån beroende på innehållet i konfigurationsfilen /etc/inittab. Förvalda körnivåer som används av olika &UNIX;-system (och olika &Linux;-distributioner) varierar, men om du tittar i /etc/inittab bör början på filen likna det här: + +# Default runlevel. The runlevels used by RHS are: +# 0 - halt (Do NOT set initdefault to this) +# 1 - Single user mode +# 2 - Multiuser, without NFS +# 3 - Full multiuser mode +# 4 - unused +# 5 - X11 +# 6 - reboot (Do NOT set initdefault to this) + +id:3:initdefault: + + +Allt utom den sista raden av det här utdraget är kommentarer. De visar att körnivå 5 används för X11 och att körnivå 3 används för fleranvändarläge utan X11 (konsolläge). Den sista raden anger att systemets förvalda körnivå är 3 (konsolläge). Om ditt system använder grafisk inloggning för närvarande (till exempel med &xdm;) så matchar dess förvalda körnivå den som gäller för X11. + +Körnivån med grafisk inloggning (&xdm;) för några vanliga &Linux;-distributioner är: + + +5 för &RedHat; 3.x och senare, och för &Mandrake; +4 för Slackware +3 för &SuSE;. 4.x och 5.x + + +Det första steget i att anpassa ditt system är att försäkra dig om att du kan starta &kdm; från kommandoraden. När det här väl fungerar, kan du ändra dina systeminställningar så att &kdm; startar automatiskt varje gång du startar om systemet. + +För att prova &kdm;, måste du först ta ditt system till en körnivå som inte använder &xdm;. För att göra detta, ge ett kommando som liknar: + +/sbin/init + +Istället för talet ska du ange den körnivå som är lämplig för konsolläge för ditt system. + +Om ditt system använder Pluggable Authentication Modules (PAM), som är normalt i senare &Linux; och &Solaris;-system, bör du kontrollera att din PAM-inställning tillåter inloggning via en service som heter kde. Om du tidigare har använt &xdm; med lyckat resultat, ska du inte behöva göra några ändringar i PAM-inställningarna för att kunna använda &kdm;, /etc/pam.conf eller /etc/pam.d/kde. Information om anpassning av PAM är utanför den här handbokens omfattning, men PAM levereras med fullständig dokumentation (försök titta i /usr/doc/*pam*/html). + +Nu är det dags att prova inloggningshanteraren, genom att ge följande kommando: + +kdm + + +Om du får inloggningshanterarens dialogruta och du kan logga in, är du på god väg. Det som i huvudsak kan gå fel här är att den dynamiska länkaren inte hittar de delade &Qt;- och &kde;-biblioteken. Om du har en binärdistribution av &kde;-biblioteken, försäkra dig om att &kdm; är installerad där biblioteken tror att &kde; är installerad och försök sätta några miljövariabler att peka på dina &kde;- och &Qt;-bibliotek. + +Till exempel: + +export +export +export +export + + +Om du fortfarande inte lyckas, försök att starta &xdm; istället, för att försäkra dig om att du inte lider av allvarligare X-konfigurationsproblem. + +När du kan starta inloggningshanteraren med lyckat resultat, kan du börja ersätta &xdm; med &kdm;. Återigen är detta beroende på distributionen. + + + +För &RedHat;, redigera /etc/inittab, och leta efter följande rad: +x:5:respawn:/usr/X11/bin/xdm -nodaemon +och ersätt med: +x:5:respawn:/opt/kde/bin/kdm +Det talar om för init(8) att starta om &kdm; när systemet har körnivå 5. Observera att &kdm; inte behöver väljaren . + + +För &Mandrake;, startar X11-körnivån i /etc/inittab skalskriptet /etc/X11/prefdm, som är inställt att välja mellan flera olika skärmhanterare, inklusive &kdm;. Försäkra dig om att alla sökvägar är riktiga för din installation. + + +För &SuSE;, redigera /sbin/init.d/xdm och lägg till en rad i början: + +. /etc/rc.config +DISPLAYMANAGER=kdm +export DISPLAYMANAGER + +För FreeBSD, redigera /etc/ttys och leta efter en rad som liknar det här: +ttyv8 "/usr/X11R6/bin/xdm -nodaemon" xterm off secure +och redigera den till: +ttyv8 "/usr/local/bin/kdm" xterm on secure + + +De flesta övriga distributioner är en variant av någon av dessa. + + +I det här läget kan du prova &kdm; igen genom att ta ditt system till körnivån som nu ska starta &kdm;. För att göra detta ge ett kommando som det här: + +/sbin/init + + +Istället för talet ska du ange den körnivå som är lämplig för att köra X11 på ditt system. + +Det slutliga steget är att redigera initdefault posten i /etc/inittab för att ange den passande körnivån för X11. + +Innan du gör den här ändringen, försäkra dig om att du har ett sätt att starta om ditt system om ett problem uppstår. Det här kan vara en startdiskett som tillhandahålls av din operativsystemdistribution eller en specialgjord startdiskett såsom tomsrtbt. Strunta i det här rådet på egen risk. + +Det omfattar oftast att ändra raden: +id:3:initdefault: +till +id:5:initdefault: + +När du startar om ditt system, ska du slutligen få inloggningshanterarens grafiska inloggningsruta. + +Om det här steget inte lyckas är det troligaste problemet att miljön som används vid uppstart skiljer sig från den som du hade när du provade på kommandoraden. Om du försöker få två versioner av &kde; att existera tillsammans, var särskilt försiktig så att de inställningar som du använder för dina PATH och LD_LIBRARY_PATH miljövariabler är konsekventa, och att startsskripten inte överskrider dem på något sätt. + + + + + + +Stöd för flera fönsterhanterare + +&kdm; detekterar de flesta tillgängliga fönsterhanterare och skrivbordsmiljöer när det körs. Att installera en ny ska automatiskt göra den tillgänglig i &kdm;:s huvuddialogruta Sessionstyp:. + +Om du har en mycket ny fönsterhanterare, eller någonting som &kdm; inte stöder, är det första du ska kontrollera att programmet som ska köras finns i PATH och att dess namn inte har ändrats till något oväntat vid installationen. + +Om fallet är att programmet är för nytt och ännu inte stöds av &kdm;, kan du helt enkelt lägga till en ny session. + +Sessionerna definieras i .desktop-filer i $KDEDIR/share/apps/kdm/sessions. Du kan helt enkelt lägga till en .desktop-fil i den här katalogen med lämpligt namn. Fälten är: + +[Desktop Entry] +Encoding=UTF-8 Detta är låst till och kan utelämnas + +Type=XSession Detta är låst till och kan utelämnas + +Exec=namn på körbar fil Skickas till eval exec i ett Bourne skal + +TryExec=namn på körbar fil Stöds men krävs inte + +Name=namn att visa i &kdm;:s sessionslista + +Det finns också tre magiska sessioner: + + + +Förval + +Förvald session i &kdm; är normalt &kde;, men den kan ställas in av systemadministratören. + + + +Egen + +Sessionen Egen kör användarens ~/.xsession om den finns. + + + +Felsäker + +Felsäker kör en mycket enkel session, och är bara användbar i felsökningssyfte. + + + + +För att överskrida en sessionstyp, kopiera .desktop-filen från katalogen data till katalogen config och redigera den som du vill. Att ta bort levererade sessionstyper kan åstadkommas genom att skugga dem med .desktop-filer som innehåller Hidden=true. För de magiska sessionstyperna finns inga .desktop-filer normalt, men &kdm; låtsas att de gör det, så du kan överskrida dem som alla andra sessionstyper. Antagligen vet du nu redan hur en ny sessionstyp kan läggas till. + + + + +Att använda inloggningshanteraren för fjärrinloggning (&XDMCP;) + +&XDMCP; är en Open Group standard, X Display Manager Control Protocol (Styrprotokoll för X-skärmhantering). Det används för att upprätta anslutningar mellan olika system via nätverket. + +&XDMCP; är användbart vid situationer med flera användare, där det finns användare med arbetsstationer och en mer kraftfull server som kan tillhandahålla resurser för att köra flera X-sessioner. &XDMCP; är till exempel ett bra sätt att återanvända gamla datorer: en Pentium- eller till och med 486-dator med 16 Mibyte minne är tillräcklig för att köra X själv, och genom att använda &XDMCP; kan en sådan dator köra en fullt modern &kde;-session från en server. För serverns del, så fort en enda &kde;-session (eller någon annan miljö) kör, så kräver ytterligare en mycket få extra resurser. + +Att tillåta ytterligare ett sätt att logga in på datorn påverkar dock uppenbarligen säkerheten. Du bör bara köra tjänsten om du behöver tillåta andra X-servrar att starta inloggningssessioner på systemet. Användare med en ensam &UNIX;-dator ska inte behöva köra den. + + + + +Avancerade ämnen + + +Kommandouttag + +Det här är en funktion du kan använda för att fjärrstyra &kdm;. Den är i huvudsak avsedd för användning av &ksmserver; och &kdesktop; i en session som kör, men andra tillämpningar är också möjliga. + +Uttagen är &UNIX;-domänuttag som existerar i underkataloger till katalogen som anges av =. Underkatalogerna är väsentliga för adressering och säkerhet. Uttagen har alla filnamnet socket och filrättigheterna rw-rw-rw- (0666). Det beror på att vissa system inte bryr sig om filrättigheterna för uttagsfilerna. + +Det finns två sorters uttag: det allmänna (dmctl) och de för varje skärm (dmctl-<skärm>). + +Det allmänna uttagets underkatalog ägs av systemadministratören, och underkatalogerna för uttagen för varje skärm ägs av användaren som för närvarande äger sessionen (systemadministratören eller den inloggade användaren). Gruppen som äger underkatalogerna kan ställas in med FifoGroup=, annars är det systemadministratören. Underkatalogernas rättigheter är rwxr-x--- (0750). + +Fälten i kommandon åtskiljs av tabulatortecken (\t), fälten i en lista åtskiljs av mellanslag, verkliga mellanslag i listfält anges med \s. + +Kommandot avslutas med en nyrad (\n). + +Samma sak gäller för svar. Svaret vid ett lyckat kommando är ok, möjligen följt av begärd information. Svaret vid fel är ett ord med samma stil som errno (t.ex. perm, noent, etc.), följt av en längre förklaring. + + +Globala kommandon: + +login (now | schedule) användare lösenord [sessionsargument] + +Logga in användaren med angiven skärm. Om now anges, avbryts en session som eventuellt kör, annars utförs inloggningen efter sessionen avslutas. Sessionsargument är innehåll för .dmrc, som citeras på liknande sätt som printf. Nycklar som inte anges ges tidigare sparade värden som förval. + + + + + +Kommandon för varje skärm: + +lock + +Skärmen markeras som låst. Om en &X-Server; kraschar i detta tillstånd, utförs ingen automatisk återinloggning, även om alternativet är aktiverat. + + + +unlock + +Omvänd effekten av lock, och återaktivera automatisk återinloggning. + + + +suicide + +Sessionen som för närvarande kör tvingas att avslutas. Inget försök till automatisk återinloggning görs, men ett schemalagt "login"-kommando utförs. + + + + + +Kommandon för alla uttag + +caps + +Returnerar en lista med det som uttaget kan hantera: + + + +&kdm; + +Identifierar &kdm;, ifall någon annan skärmhanterare också implementerar protokollet. + + + +list, lock, suicide, login + +Respektive kommando stöds. + + + +bootoptions + +Kommandot listbootoptions och för kommandot shutdown stöds. + + + +shutdown <lista> + +shutdown stöds för listan med användare (en lista åtskild med kommatecken). * betyder alla behörighetskontrollerade användare. + + + +nuke <lista> + +Framtvingad avstängning kan utföras av listade användare. + + + +nuke + +Framtvingad avstängning kan utföras av vem som helst. + + + +reserve <nummer> + +Reservskärmar är inställda, och nummer är för närvarande tillgängliga. + + + + +list [all | alllocal] + +Returnera en lista med sessioner som kör. Normalt listas alla aktiva sessioner. Om all anges, listas också passiva sessioner. Om alllocal anges, listas också passiva sessioner, men inkommande fjärrsessioner hoppas över. +Varje sessionspost består av flera värden åtskilda med kommatecken: + +Skärm eller TTY-namn +VT-namn för lokala sessioner +Den inloggade användarens namn, tomt för passiva sessioner och utgående fjärrsessioner (lokalt väljarläge) +Sessionstyp eller <remote> för utgående fjärrsessioner, tomt för passiva sessioner. +Ett flagfält: +* för skärmen som hör till uttaget som utför begäran. +! för sessioner som inte kan avbrytas av uttaget som utför begäran. + + + +Nya fält kan läggas till i framtiden. + + + + +reserve [tidsgräns i sekunder] + +Starta en reservinloggningsskärm. Om ingen loggar in inom den angivna tiden (normalt en minut), tas skärmen bort igen. När sessionen för skärmen avslutas, tas också skärmen bort. +Tillåts bara för lokala skärmars uttag och det allmänna uttaget. + + + + +activate (vt|skärm) + +Byt till en särskild VT (virtuell terminal). En VT kan antingen anges direkt (t.ex. vt3) eller enligt skärmen som använder den (t.ex. :2). +Tillåts bara för lokala skärmars uttag och det allmänna uttaget. + + + + +listbootoptions + +Lista tillgängliga startalternativ. + + + + + +shutdown (reboot | halt) [=startval] (ask|trynow| forcenow|schedule|start (-1|slut (force|forcemy| cancel)))) + +Begär en avstängning av datorn, antingen en omstart eller ett stopp/avstängning. +Ett val av operativsystem för nästa start kan anges från listan som returneras av listbootoptions. +Avstängningar som begärs från uttag för varje skärm utförs när den nuvarande sessionen för den skärmen avslutas. En sådan begäran kan göra att en dialogruta dyker upp som frågar efter bekräftelse och/eller behörighet. +start är tiden då avstängningen är schemalagd. Om den börjar med ett plustecken, läggs aktuell tid till. Noll betyder omedelbart. +slut är den senaste tid som avstängningen ska utföras om aktiva sessioner fortfarande kör. Om den börjar med ett plustecken läggs starttiden till. -1 betyder vänta för evigt. Om slutet nås och aktiva sessioner fortfarande kör, kan &kdm; göra något av följande: + +cancel - ge upp avstängningen +force - stäng av oavsett +forcemy - stäng av oavsett om alla aktiva sessioner tillhör användaren som utför begäran. Bara för uttag för varje skärm. + +start och slut anges som sekunder sedan &UNIX;-epoken. +trynow är en synonym för 0 0 cancel, forcenow för 0 0 force och schedule för 0 -1. +ask försöker att stänga av omedelbart och utför interaktion med användaren om aktiva sessioner fortfarande kör. Bara för uttag för varje skärm. + + + + +shutdown cancel [local|global} + +Avbryt en schemalagd avstängning. Det allmänna uttaget avbryter alltid den nuvarande avvaktande avstängningen, medan uttag för varje skärm normalt avbryter sin köade begäran. + + + + +shutdown status + +Returnerar en lista med information om avstängningar. +Posterna är flera värden åtskilda av kommatecken: + + +(global|local) - avvaktande mot köad avstängning. En lokal post kan bara returneras av ett uttag för en viss skärm. + +(halt|reboot) +start +slut +("ask"|"force"|"forcemy"|"cancel") +Numeriskt användar-id för användaren som utför begäran, eller -1 för det allmänna uttaget. +Val av operativsystem för nästa start eller "-" för inget. + +Nya fält kan läggas till senare + + + + + + +Det finns två sätt att använda uttagen: + + +Ansluta direkt till dem. FifoDir exporteras som $DM_CONTROL. Namnet på uttag för varje skärm kan härledas från $DISPLAY. + + +Genom att använda kommandot kdmctl (t.ex. inne i ett skalskript). Prova kdmctl för att ta reda på mer. + + + +Här är ett exempel på ett Bash-skript för att starta om med FreeBSD: + +if kdmctl | grep -q shutdown; then + IFS=$'\t' + set -- `kdmctl listbootoptions` + if [ "$1" = ok ]; then + fbsd=$(echo "$2" | tr ' ' '\n' | sed -ne 's,\\s, ,g;/freebsd/I{p;q}') + if [ -n "$fbsd" ]; then + kdmctl shutdown reboot "=$fbsd" ask > /dev/null + else + echo "Start med FreeBSD inte tillgänglig." + fi + else + echo "Startalternativ inte tillgängliga." + fi +else + echo "Kan inte starta om datorn." +fi + + + + + + +Övriga informationskällor + +Eftersom &kdm; härrör från &xdm;, kan &xdm;-manualsidan ge användbar bakgrundsinformation. För problem relaterade till X, försök med manualsidorna för X och startx. Om du har frågor om &kdm; som inte besvaras av den här handboken, kan du dra nytta av det faktum att &kdm; tillhandahålls under villkoren i GNU General Public License: genom att titta i källkoden. + + + + +Tack till och licens + +&kdm; utgår från, och innehåller kod från, &xdm; © Keith Packard, MIT X Consortium. + +&kdm; 0.1 är skrivet av &Matthias.Ettrich;. Senare versioner till &kde; 2.0.x är skrivna av &Steffen.Hansen;. Vissa nya funktioner för &kde; 2.1.x och en större omskrivning för &kde; 2.2.x gjordes av &Oswald.Buddenhagen;. + +Övriga delar av &kdm;-koden är copyright av upphovsmännen, och licenseras under villkoren i &GNU; GPL. Vem som helst får ändra &kdm; och distribuera resultatet igen, under förutsättning att upphovsmännens namn nämns. + +&kdm; kräver &Qt;-biblioteket, som är Copyright Troll Tech AS. + +Bidrag till dokumentation: + +Dokumentation skriven av &Steffen.Hansen; stefh@dit.ou.dk + +Dokumentation utökad av Gregor Zumstein zumstein@ssd.ethz.ch. Senaste uppdatering 1998-08-09 + +Dokumentation reviderad för &kde; 2 av &Neal.Crook;&Neal.Crook.mail;. Senaste uppdatering 2000-08-06. + +Dokumentation reviderad för &kde; 2.2 av &Oswald.Buddenhagen; &Oswald.Buddenhagen.mail;. Senaste uppdatering 2001-08. + + + +Dokumentation copyright &Steffen.Hansen;, Gregor Zumstein, &Neal.Crook; och &Oswald.Buddenhagen;. Det här dokumentet innehåller också stora delar av &xdm; manualsidan, som är © Keith Packard. +&underFDL; &underGPL; + + +Ordlista + + +välkomstruta +Välkomstrutan är inloggningsdialogrutan, dvs. den del av &kdm; som användaren ser. + + + + +entropi +Ett systems entropi är ett mått på hur oförutsägbart det är. Det används när slumptal skapas. + + + +
+ + diff --git a/tde-i18n-sv/docs/kdebase/kdm/kdmrc-ref.docbook b/tde-i18n-sv/docs/kdebase/kdm/kdmrc-ref.docbook new file mode 100644 index 00000000000..248715ea5bf --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kdm/kdmrc-ref.docbook @@ -0,0 +1,3444 @@ + + + +Filerna &kdm; använder för inställningar + +Det här kapitlet dokumenterar filerna som styr &kdm;s beteende. En del av det här kan också ställas in från modulen i inställningscentralen, men inte allt. + + +&kdmrc; - huvudkonfigurationsfilen för &kdm; + +Det grundläggande formatet hos filen är INI-likt. Alternativ är par av nycklar och värden, placerade i sektioner. Allting i filen är skiftlägeskänsligt. Syntaxfel och nycklar och sektionsidentifierare som inte känns igen gör att &kdm; ger felmeddelanden som inte är fatala. + +Rader som börjar med # är kommentarer. Tomma rader ignoreras också. + +Sektioner anges med [sektionsnamn]. + +Du kan ställa in varje X-skärm individuellt. +Varje skärm har ett namn, som består av värddatornamnet (som är tomt för lokala skärmar som anges i filen eller ), ett kolon och ett skärmnummer. Dessutom hör en skärm till en skärmklass (som kan ignoreras i de flesta fall). + +Sektioner med skärmspecifika inställningar har den formella syntaxen [X- värddator [ : nummer [ _ klass ] ] - delsektion ] +Alla sektioner med samma delsektion utgör en sektionsklass. + +Du kan använda jokertecknet * (matcha vilken som helst) för värddator, nummer och klass. Du kan utelämna avslutande komponenter, som då antas vara *. Värddatordelen kan vara en domänspecifikation som .inf.tu-dresden.de eller jokertecknet + (matcha alla som inte är tomma). + +Sektionen som en inställning verkligen hämtas från bestäms av följande regler: + + + +En exakt träff har företräde framför en delträff (för värddatordelen), som i sin tur har företräde framför ett jokertecken (+ har företräde framför *). + + + +Prioriteten minskar från vänster till höger för träffar som annars är lika. + + + + +Exempel: skärmnamn mindator.mittnamn:0, klass skm + + +[X-mindator.mittnamn:0_skm] har företräde framför + + +[X-mindator.mittnamn:0_*] (samma som [X-mindator.mittnamn:0]) som har företräde framför + + +[X-mindator.mittnamn:*_skm] som har företräde framför + + +[X-mindator.mittnamn:*_*] (samma som [X-mindator.mittnamn]) som har företräde framför + + +[X-.mittnamn:*_*] (samma som [X-.mittnamn]) som har företräde framför + + +[X-+:0_skm] som har företräde framför + + +[X-*:0_skm] som har företräde framför + + +[X-*:0_*] (samma som [X-*:0]) som har företräde framför + + +[X-*:*_*] (samma som [X-*]). + + +Dessa sektioner hör inte ihop med skärmen: +[X-hansdator], [X-mindator.mittnamn:0_skr], [X-*:1], [X-:*] + + + + + + + +Vanliga sektioner är [X-*] (alla skärmar), [X-:*] (alla lokala skärmar) och [X-:0] (den första lokala skärmen). + +Formatet för alla nyckelord är  = värde. Nyckelord är bara giltiga i sektionsklassen de är definierade för. Vissa nyckelord gäller inte för vissa skärmar, och i så fall ignoreras de. + +Om en inställning inte hittas i någon sektion som passar in, används standardvärdet. + +Specialtecken måste citeras med bakstreck (inledande och avslutande mellanslag (\s), tabulatorer (\t), nyrader (\n), returtecken (\r) och bakstrecket självt (\\). +I listor åtskiljs fält med kommatecken utan mellanliggande blanktecken. +Vissa kommandosträngar utsätts för förenklad orduppdelning på samma sätt som sh: enkla citationstecken (') och dubbla citationstecken (") har vanlig mening. Bakstrecken citerar allting (inte bara specialtecken). Observera att bakstreck måste dubbleras på grund av de två nivåerna av citation. + +En orörd &kdmrc; är mycket utförligt kommenterad. Alla kommentarer går förlorade om du ändrar filen med Inställningscentralens gränssnitt. + + + +Sektionen [General] i &kdmrc; + +Den här sektionen innehåller globala alternativ som inte passar in i någon särskild sektion. + + + + + + +Det här alternativet finns bara för att rensa automatiska uppgraderingar. Ändra det inte, du kan störa framtida uppgraderingar och det kan göra att &kdm; inte kan köra. + + + + + + +Lista med skärmar (&X-Server;) som permanent hanteras av &kdm;. Skärmar med värddatornamn är främmande skärmar som redan antas köra. Övriga är lokala skärmar där &kdm; startar en egen &X-Server;. Se . Varje skärm kan tillhöra en skärmklass, tillagt till skärmnamnet åtskild med ett understreck. Se för detaljinformation. +Standardvärdet är :0. + + + + + + +Lista med skärmar som används vid behov. Se för syntaxen. +Standardvärdet är tom. + + + + + + +Lista med virtuella terminaler att tilldela till alla &X-Server;. För negativa tal används absolutvärdet, och en VT tilldelas bara om kärnan säger att den är ledig. Om &kdm; gör slut på listan, tilldelar den lediga VT större än absolutvärdet för den sista posten i listan. Gäller för närvarande bara Linux. +Standardvärdet är tom. + + + + + + +Alternativet är för operativsystem (OS) med stöd för virtuella terminaler (VT), både i &kdm; och i själva operativsystemet. För närvarande gäller det bara Linux. När &kdm; byter till konsolläge, börjar det bevaka alla TTY-anslutningar som listas här (utan det inledande /dev/). Om ingen är aktiv under en viss tid, byter &kdm; tillbaka till X-inloggning. +Standardvärdet är tom. + + + + + + +Filnamnet som anges skapas för att innehålla en ASCII-representation av process-id för huvudprocessen i &kdm;. Process-id lagras inte om filnamnet är tomt. +Standardvärdet är tom. + + + + + + +Det här alternativet styr om &kdm; använder fillåsning för att förhindra att flera skärmhanterare stöter ihop med varandra. +Standardvärdet är true. + + + + + + +Det här namnger katalogen där &kdm; lagrar &X-Server; behörighetsfiler när sessionen initieras. &kdm; förväntar sig att systemet rensar den här katalogen från föråldrade filer vid omstart. Behörighetsfilen att använda för en viss skärm kan anges med alternativet i [X-*-Core]. +Standardvärdet är /var/run/xauth. + + + + + + +Det här Booleska värdet styr om &kdm; automatiskt läser om sina konfigurationsfiler om det märker att de har ändrats. +Standardvärdet är true. + + + + + + +Ytterligare miljövariabler &kdm; ska skicka vidare till alla program som det kör. LD_LIBRARY_PATH och XCURSOR_THEME är bra kandidater. Annars ska det inte behövas särskilt ofta. +Standardvärdet är tom. + + + + + + +Om systemet inte har en inbyggd entropikälla som /dev/urandom (se ) och ingen entropidemon som EGD (se och ) kör, går &kdm; tillbaka till sin egen slumptalsgenerering som bland annat successivt checksummerar delar av den här filen (vilken uppenbarligen bör ändras ofta). Det här alternativet finns inte på Linux och diverse BSD-versioner. +Standardvärdet är /dev/mem. + + + + + + +Om systemet inte har en inbyggd entropikälla som /dev/urandom (se ) läs slumpdata från en slumptalsgenereringsdemon som EGD (http://egd.sourceforge.net) via det här Unix-domänuttaget. Det här alternativet finns inte på Linux och diverse BSD-versioner. +Standardvärdet är tom. + + + + + + +Samma som , men använd ett TCP-uttag på den lokala datorn. + + + + + + +Sökvägen till en teckenenhet som &kdm; ska läsa slumpdata från. Tom betyder att använda entropienheten som systemet föredrar, om det finns en. Det här alternativet finns inte på OpenBSD, eftersom den använder funktionen arc4_random istället. +Standardvärdet är tom. + + + + + + +Katalogen där kommando-FIFO:n ska skapas. Lämna det tomt för att stänga av dem. +Standardvärdet är /var/run/xdmctl. + + + + + + +Vilken grupp det globala kommando-FIFO:t ska höra till. Kan antingen vara ett namn eller en numeriskt identifiering. + + + + + + +Katalogen &kdm; ska lagra bestående arbetsdata i. Sådan data är till exempel föregående användare som loggade in på en viss skärm. +Standardvärdet är /var/lib/kdm. + + + + + + +Katalogen där &kdm; ska lagra användarnas .dmrc-filer. Det här behövs bara om hemkatalogerna inte är läsbara innan inloggning verkligen sker (som med AFS). +Standardvärdet är tom. + + + + + + + + +Sektionen [Xdmcp] i &kdmrc; + +Den här sektionen innehåller alternativ som styr &kdm;:s hantering av &XDMCP;-begäran. + + + + + + +Om &kdm; ska lyssna på inkommande &XDMCP;-begäran. +Standardvärdet är true. + + + + + + +Det här anger UDP-portnumret som &kdm; använder för att lyssna på inkommande &XDMCP;-begäran. Om du inte behöver felsöka systemet, lämna kvar standardvärdet. +Standardvärdet är 177. + + + + + + +Stilen XDM-AUTHENTICATION-1 för behörighetskontroll med &XDMCP; kräver en privat nyckel som delas mellan &kdm; och terminalen. Det här alternativet anger filen som innehåller dessa värden. Varje post i filen består av ett skärmnamn och den delade nyckeln. +Standardvärdet är tom. + + + + + + +För att förhindra obehörig &XDMCP;-tjänst och tillåta att en &XDMCP; IndirectQuery begäran skickas vidare, innehåller den här filen en databas med värddatornamn som antingen direkt får komma åt den här datorn, eller har en lista med värddatorer som en begäran ska skickas vidare till. Filens format beskrivs i . +Standardvärdet är ${kde_confdir}/kdm/Xaccess. + + + + + + +Antal sekunder att vänta för att skärmen ska svara efter användaren har valt en värddator i urvalsdialogrutan. Om skärmen skickar en &XDMCP; IndirectQuery under den här tiden, skickas denna begäran vidare till vald värddator. Annars antas den vara från en ny session och urvalsdialogrutan visas igen. +Standardvärdet är 15. + + + + + + +När skärmnamn för &XDMCP; klienter beräknas, skapar namnupplösningen typiskt ett fullständigt kvalificerat värddatornamn för terminalen. Eftersom det ibland kan vara förvirrande, tar &kdm; bort domännamnsdelen från värddatornamnet om den är samma som domännamnet för den lokala värddatorn, när det här alternativet är aktiverat. +Standardvärdet är true. + + + + + + +Använd den numeriska IP-adressen för inkommande anslutning för värddatorer med flera hem istället för värddatornamnet. Det är för att undvika att försöka ansluta till fel enhet, som kan vara nerkopplat vid den här tiden. +Standardvärdet är false. + + + + + + +Det här anger ett program som körs (som root) när en &XDMCP; DirectQuery eller BroadcastQuery tas emot och värddatorn är inställd för att erbjuda &XDMCP; skärmhantering. Utmatningen från programmet kan visas i ett urvalsfönster. Om inget program anges, skickas strängen Willing to manage. +Standardvärdet är tom. + + + + + + + + +Sektionen [Shutdown] i &kdmrc; + +Den här sektionen innehåller globala alternativ avseende avstängning av systemet. + + + + + + +Kommandot (som utsätts för orduppdelning) att köra för att stanna eller stänga av systemet. Standardvärdet är något som är rimligt för systemet som &kdm; byggdes på, som /sbin/shutdown  now. + + + + + + +Kommandot (som utsätts för orduppdelning) att köra för att starta om systemet. Standardvärdet är något som är rimligt för systemet som &kdm; byggdes på, som /sbin/shutdown  now. + + + + + + +Om det är tillåtet att stänga av systemet via det globala kommando-FIFO:t. +Standardvärdet är false. + + + + + + +Om det är tillåtet att avbryta sessioner som fortfarande kör vid avstängning av systemet via det globala kommando-FIFO:t. Det här har ingen verkan om du inte är aktiverat. +Standardvärdet är true. + + + + + + +Starthanteraren som &kdm; ska använda för att erbjuda startalternativ i avstängningsdialogrutan. + + +None +Ingen starthanterare + + +Grub +Grub starthanterare + + +Lilo +Lilo starthanterare (bara Linux i386 & x86-64) + + +Standardvärdet är None. + + + + + + + + +Sektionsklassen [X-:*-Core] i &kdmrc; + +Den här sektionsklassen innehåller alternativ som rör konfigurationen av &kdm;-bakgrundsprogrammet (kärnan). + + + + + + +Se . +Standardvärdet är 15. + + + + + + +Se . +Standardvärdet är 120. + + + + + + +De här alternativen styr beteendet hos &kdm; vid försök att öppna en anslutning till en &X-Server;. är pausens längd (i sekunder) mellan två försök. är antalet försök som görs och är tidsrymden som används för ett anslutningsförsök. Efter antal försök har gjorts, eller om sekunder har gått ut vid ett visst anslutningsförsök, anses startförsöket vara misslyckat. +Standardvärdet är 5. + + + + + + +Hur många gånger &kdm; ska försöka starta en foreign skärm som listas i innan det ger upp och inaktiverar den. För lokala skärmar görs försöket bara en gång, och för &XDMCP; skärmar fortsätter klienten försöka för evigt (om inte alternativet angavs till denna &X-Server;). +Standardvärdet är 4. + + + + + + +Hur många gånger &kdm; ska försöka starta en lokal &X-Server;. Att starta den omfattar att köra den, och vänta på att den ska komma igång. +Standardvärdet är 1. + + + + + + +Hur många sekunder &kdm; ska vänta på att en lokal &X-Server; ska komma igång. +Standardvärdet är 15. + + + + + + +Kommandoraden för att starta en &X-Server;, utan skärmnummer och VT-specifikation. Strängen utsätts för orduppdelning. Standardvärdet är något som är rimligt för systemet som &kdm; byggdes på, som /usr/X11R6/bin/X. + + + + + + +Ytterligare väljare till en &X-Server; för lokala sessioner. Strängen utsätts för orduppdelning. +Standardvärdet är tom. + + + + + + +Ytterligare väljare till en &X-Server; för fjärrsessioner. Strängen utsätts för orduppdelning. +Standardvärdet är tom. + + + + + + +Den virtuella terminal som en &X-Server; ska köra på. ska användas istället för det här alternativet. Lämna det som noll för att låta &kdm; automatiskt tilldela en VT. Sätt det till 1 för att undvika att tilldela en VT överhuvudtaget: det krävs för datorer med flera fysiska konsoller. För närvarande bara för Linux. + + + + + + +Det här alternativet är för operativsystem utan stöd för virtuella terminaler, antingen i &kdm; eller i själva operativsystemet. För närvarande gäller det alla operativsystem utom Linux. När &kdm; byter till konsolläge, börjar det bevaka alla TTY-anslutningar (som anges utan det inledande /dev/) efter aktivitet. Om anslutningen inte är aktiv under en viss tid, byter &kdm; tillbaka till X-inloggning. +Standardvärdet är tom. + + + + + + +Se . +Standardvärdet är 5. + + + + + + +För att upptäcka när fjärrskärmar försvinner, pingar &kdm; dem regelbundet. anger tiden (i minuter) mellan varje ping och anger maximala tiden (i minuter) att vänta på att terminalen ska svara på en begäran. Om terminalen inte svarar, anses sessionen död och avslutas. Om du ofta använder X-terminaler som kan bli isolerade från den hanterande värddatorn, kan du vilja öka tidsgränsen. Det enda problemet är att sessioner fortsätter att existera efter terminalen har blivit avstängd av misstag. +Standardvärdet är 5. + + + + + + +Om &kdm; ska starta om en lokal &X-Server; efter sessionen avslutats istället för att återställa den. Använd det här om en &X-Server; har minnesläckor eller kraschar systemet vid återställningsförsök. +Standardvärdet är false. + + + + + + +Signalen som används för att återställa en lokal &X-Server;. +Standardvärdet är 1 (SIGHUP). + + + + + + +Signalen som används för att avsluta en lokal &X-Server;. +Standardvärdet är 15 (SIGTERM). + + + + + + +Styr om &kdm; skapar och använder behörighetskontroll för lokal anslutning till en &X-Server;. För &XDMCP; skärmar används behörighetskontrollen som begärs av skärmen. Främmande skärmar som inte använder &XDMCP; stöder inte behörighetskontroll alls. +Standardvärdet är true. + + + + + + +Om är sant, använd mekanismen för behörighetskontroll som anges här. Behörighetskontrollen MIT-MAGIC-COOKIE-1 är alltid tillgänglig. XDM-AUTHORIZATION-1, SUN-DES-1 och MIT-KERBEROS-5 kan också vara tillgängliga, beroende på byggkonfigurationen. +Standardvärdet är DEF_AUTH_NAME. + + + + + + +Vissa gamla &X-Server; läser om behörighetsfilen vid återställning av &X-Server;, istället för när den ursprungliga anslutningen kontrolleras. Eftersom &kdm; skapar behörighetsinformationen precis innan anslutning till skärmen, skulle inte en gammal &X-Server; få uppdaterad behörighetsinformation. Det här alternativet gör att &kdm; skickar SIGHUP till en &X-Server; efter att filen har uppdaterats, vilket orsakar att ytterligare en &X-Server; återställning sker, och under tiden läses den nya behörighetsinformationen. +Standardvärdet är false. + + + + + + +Den här filen används för att kommunicera behörighetsdata från &kdm; till &X-Server; med &X-Server; kommandoradsväljaren . Den bör finnas i en katalog som inte kan skrivas av alla, eftersom den lätt skulle kunna tas bort, vilket inaktiverar behörighetsmekanismen i en &X-Server;. Om inte angiven, skapas ett slumpmässigt namn från och skärmens namn. +Standardvärdet är tom. + + + + + + +Det här alternativet anger namnet på filen som ska laddas av xrdb som resursdatabasen till skärmens rotfönster på skärm 0. KDE-program bryr sig i allmänhet inte om X-resurser, så alternativet behövs bara om programmet behöver några X-resurser. +Standardvärdet är tom. + + + + + + +Programmet xrdb som används för att läsa X-resursfilen som anges i . Kommandot utsätts för orduppdelning. +Standardvärdet är ${x_bindir}/xrdb. + + + + + + +Strängen utsätts för orduppdelning. Den anger ett program som körs (som root) innan välkomstfönstret visas. Det kan användas för att ändra utseende på skärmen omkring välkomstfönstret eller visa andra fönster (du kan t.ex. vilja köra xconsole här). Det konventionella namnet på programmet som används här är Xsetup. Se . +Standardvärdet är tom. + + + + + + +Strängen utsätts för orduppdelning. Den anger ett program som körs (som root) efter processen för behörighetskontroll av användaren har lyckats. Det konventionella namnet på programmet som används här är Xstartup. Se . +Standardvärdet är tom. + + + + + + +Strängen utsätts för orduppdelning. Den anger ett program som körs (som root) efter sessionen avslutats. Det konventionella namnet på programmet som används här är Xreset. Se . +Standardvärdet är tom. + + + + + + +Strängen utsätts för orduppdelning. Den anger sessionsprogrammet som ska köras (som användaren som äger sessionen). Det konventionella namnet på programmet som används här är Xsession. Se . +Standardvärdet är ${x_bindir}/xterm -ls -T. + + + + + + +Om programmet misslyckas köra, återgår &kdm; till det här programmet. Programmet körs utan väljare, men kör med samma miljövariabler som sessionen skulle ha haft (se ). +Standardvärdet är ${x_bindir}/xterm. + + + + + + +Miljövariabeln PATH för en som inte tillhör root. Standardvärdet beror på systemet där &kdm; byggdes. + + + + + + +Miljövariabeln PATH för alla program utom som inte tillhör root. Observera att det är lämpligt att inte ta med . (nuvarande katalog) i det här värdet. Standardvärdet beror på systemet där &kdm; byggdes. + + + + + + +Miljövariabeln SHELL för alla program utom . +Standardvärdet är /bin/sh. + + + + + + +När &kdm; inte kan skriva till den vanliga användarens behörighetsfil ($HOME/.Xauthority), skapar det ett unikt filnamn i den här katalogen och låter miljövariabeln XAUTHORITY peka på den skapade filen. +Standardvärdet är /tmp. + + + + + + +Om aktiverad startar &kdm; automatiskt om en session efter en &X-Server; krasch (eller om den avslutas med Alt+Ctrl+Backsteg). Observera att aktivera den här funktionen öppnar ett säkerhetshål: en säker skärmlåsning kan kringgås (om inte &kde;:s inbyggda skärmlåsning används). +Standardvärdet är false. + + + + + + +Om inaktiverad, tillåt inte root (och alla andra användare med användar-id = 0) att logga in direkt. +Standardvärdet är true. + + + + + + +Om inaktiverad, kan bara användare som har lösenord tilldelade logga in. +Standardvärdet är true. + + + + + + +Vem som får lov att stänga av datorn. Det gäller både för välkomstrutan och kommando-FIFO:t. + + +None +inget menyalternativ Stäng av... visas alls + + +Root +root-lösenordet måste skrivas in för att stänga av + + +Alla +alla kan stänga av datorn + + +Standardvärdet är All. + + + + + + +Vem tillåts avbryta pågående sessioner vid avstängning. + + +None +ingen tvingad avstängning tillåts alls + + +Root +root-lösenordet måste skrivas in för att tvinga fram avstängning + + +Alla +alla kan tvinga fram avstängning av datorn + + +Standardvärdet är All. + + + + + + +Standardvärdet för villkor och tid för avstängning. + + +Schedule +stäng av efter alla sessioner avslutats (möjligen omedelbart) + + +TryNow +stäng av om inga sessioner är öppna, gör annars ingenting + + +ForceNow +stäng av utan undantag + + +Standardvärdet är Schedule. + + + + + + +Hur schemaläggningsalternativ för avstängning erbjuds: + + +Never +inte alls + + +Optional +som en knapp i den enkla avstängningsdialogrutan + + +Always +istället för den enkla avstängningsdialogrutan + + +Standardvärdet är Never. + + + + + + +Aktivera automatisk inloggning på skärmen. Använd med extrem försiktighet! +Standardvärdet är false. + + + + + + +Användarna som inte behöver ange ett lösenord för att logga in. Poster som inleds med @ representerar alla användare i gruppen som namnges av posten. * betyder alla användare utom root (och andra användare med användar-id = 0). Ange aldrig root. +Standardvärdet är tom. + + + + + + +Aktivera automatisk inloggning. Använd med extrem försiktighet! +Standardvärdet är false. + + + + + + +Om sant, logga in automatiskt efter automatisk utloggning. Om falskt utförs automatisk inloggning bara när en skärmsession startas. +Standardvärdet är false. + + + + + + +Fördröjningen i sekunder innan automatisk inloggning går igång. Det är också känt som tidsfördröjd inloggning. + + + + + + +Användare som ska loggas in automatiskt. Ange aldrig root! +Standardvärdet är tom. + + + + + + +Lösenord för användare som ska loggas in automatiskt. Det krävs inte om användaren inte är inloggad i en NIS- eller Kerberos-domän. Om du använder alternativet, måste du göra chmod kdmrc av uppenbara skäl. +Standardvärdet är tom. + + + + + + +Lås omedelbart den startade sessionen automatiskt. Det fungerar bara med KDE-sessioner. +Standardvärdet är false. + + + + + + +En lista med kataloger som innehåller definitioner av sessionstyper. +Standardvärdet är ${kde_datadir}/kdm/sessions. + + + + + + +Filen (i förhållande till användarens hemkatalog) dit sessionens utmatning skall skickas. En förekomst av %s i strängen ersätts med skärmnamnet. Använd %% för att få tecknet %. +Standardvärdet är .xsession-errors. + + + + + + +Anger om &kdm;:s inbyggda registrering med utmp/wtmp/lastlog ska användas. Om den inte gör det, ska verktyget sessreg användas i skripten och , eller som ett alternativ, ska modulen pam_lastlog användas i system med PAM aktiverat. +Standardvärdet är true. + + + + + + + + +Sektionsklassen [X-*-Greeter] i &kdmrc; + +Den här sektionsklassen innehåller alternativ som rör konfigurationen av &kdm;-gränssnittet (välkomstrutan). + + + + + + +Ange komponentstil för välkomstrutan. Tom betyder använd det inbyggda standardvärdet, vilket för närvarande är Plastik. +Standardvärdet är tom. + + + + + + +Ange komponenternas färgschema för välkomstrutan. Tom betyder använd det inbyggda standardvärdet, vilket för närvarande är gulgrått med några ljusblåa och gula delar. +Standardvärdet är tom. + + + + + + +Vad som ska visas i välkomstrutan till höger om inmatningsraderna (om är inaktiverad) eller ovanför dem (om är aktiverad): + + +None +ingenting + + +Logo +bilden som anges av + + +Clock +en trevlig analog klocka + + +Standardvärdet är Clock. + + + + + + +Bilden som visas i hälsningen om är Logo. +Standardvärdet är tom. + + + + + + +Relativa koordinater (X och Y i procent av skärmstorleken) där välkomstrutans centrum placeras. &kdm; justerar välkomstrutan till skärmkanten om den annars skulle korsas. +Standardvärdet är 50,50. + + + + + + +Skärmen där välkomstrutan ska visas på datorer med flera skärmar eller Xinerama. Numreringen börjar med 0. För Xinerama motsvarar det ordningen hos listan i den aktiva ServerLayout-sektionen i XF86Config. Värdet -1 betyder använd skärmen överst till vänster, -2 betyder skärmen överst till höger. + + + + + + +Rubriken i välkomstrutan. En tom hälsning betyder ingen alls. Följande teckenpar ersätts med sina värden: + +%d +namn på nuvarande skärm + + +%h +lokalt värddatornamn, möjligen med domännamn + + +%n +lokalt nodnamn, troligen värddatornamnet utan domännamn + + +%s +operativsystemet + + +%r +operativsystemets version + + +%m +maskintyp (hårdvara) + + +%% +ett ensamt % + + + +Standardsträngen är Welcome to %s at %n. + + + + + + +Om teckensnitten som visas i välkomstrutan ska vara kantutjämnade. +Standardvärdet är false. + + + + + + +Teckensnitt för välkomstrubriken. +Standardvärdet är Serif,20,bold. + + + + + + +Det normala teckensnittet som används i välkomstrutan. +Standardvärdet är Sans Serif,10. + + + + + + +Teckensnittet som används för meddelandet Inloggning misslyckades. +Standardvärdet är Sans Serif,10,bold. + + + + + + +Vad som ska göras med Num Lock under tiden som välkomstrutan kör: + + +Off +stäng av + + +On +sätt på + + +Keep +ändra inte tillstånd + + +Standardvärdet är Keep. + + + + + + +Språk och plats att använda i välkomstrutan, kodat som $LC_LANG. +Standardvärdet är en_US. + + + + + + +Aktivera automatiskt komplettering i radeditorn för användarnamn. +Standardvärdet är false. + + + + + + +Visa en användarlista med Unix inloggningsnamn, riktiga namn och bilder på välkomstskärmen. +Standardvärdet är true. + + + + + + +Det här alternativet styr vilka användare som visas i användarvyn () och/eller erbjuds för automatisk komplettering (). Om den är Selected, innehåller den slutliga listan med användare. Om den är NotHidden, är den ursprungliga listan alla användare som hittas på systemet. Användare som finns i tas bort från listan, precis som alla användare med ett användar-id större än det som anges av och användare med ett användar-id skilt från noll och mindre än det som anges av . Poster i och som inleds med @ representerar alla användare i gruppen som namnges av posten. Till sist sorteras användarlistan alfabetiskt om är aktiverad. +Standardvärdet är NotHidden. + + + + + + +Se . +Standardvärdet är tom. + + + + + + +Se . +Standardvärdet är tom. + + + + + + +Se . + + + + + + +Se . +Standardvärdet är 65535. + + + + + + +Se . +Standardvärdet är true. + + + + + + +Om är aktiverad, anger det här var &kdm; hämtar bilderna: + + +AdminOnly +från <>/$USER.face[.icon]. + + +PreferAdmin +föredra <>, men använd $HOME som reserv + + +PreferUser +... och omvänt + + +UserOnly +från användarens $HOME/.face[.icon]. + + + +Bilderna kan ha vilket format som helst som Qt känner igen, men filnamnen måste stämma med &kdm;:s förväntningar: .face.icon måste vara en 48 x 48 ikon, medan .face måste vara en 300 x 300 bild. För närvarande används bara den stora bilden som reserv, och skalas ner, men i framtiden kan den visas med full storlek i logotypområdet eller som ett verktygstips. +Standardvärdet är AdminOnly. + + + + + + +Se . +Standardvärdet är ${kde_datadir}/kdm/faces. + + + + + + +Ange om, och i så fall vilken, användare som ska väljas i förväg vid inloggning: + + +None +välj inte någon användare i förväg + + +Previous +användaren som senast loggade in med lyckat resultat + + +Default +användaren som anges med nyckelordet + + + +Om är aktiverad, och en användare är förvald, placeras markören automatiskt i inmatningsfältet för lösenord. +Att aktivera förval av användare kan anses vara en säkerhetslucka, eftersom det visar ett riktigt användarnamn för en möjlig attack, så att bara lösenordet måste gissas. Å andra sidan skulle man kunna ställa in DefaultUser till ett påhittat inloggningsnamn. + +Standardvärdet är None. + + + + + + +Se . +Standardvärdet är tom. + + + + + + +Se . +Standardvärdet är false. + + + + + + +Inmatningsfältet för lösenord döljer den inmatade texten. Ange hur det görs: + + +OneStar +* visas för varje bokstav som skrivs in + + +ThreeStars +*** visas för varje bokstav som skrivs in + + +NoEcho +ingenting alls visas. Markören flyttas inte + + +Standardvärdet är OneStar. + + + + + + +Om aktiverad, startar &kdm; automatiskt programmet krootimage för att ställa in bakgrunden. Annars är programmet ansvarig för bakgrunden. +Standardvärdet är true. + + + + + + +Inställningsfilen som ska användas av krootimage. Den innehåller en sektion som heter [Desktop0] liksom kdesktoprc gör. Dess alternativ beskrivs inte här. Gissa vad de betyder, eller använd inställningscentralen. +Standardvärdet är ${kde_confdir}/kdm/backgroundrc. + + + + + + +För att öka säkerheten låser välkomstrutan &X-Server; och därefter tangentbordet när den startar. Det här alternativet anger att låsningen av &X-Server; ska behållas under hela tiden namnet och lösenordet läses. Om inaktiverat, avslutas låsningen av &X-Server; efter låsningen av tangentbordet lyckas, annars förblir &X-Server; låst till precis innan sessionen börjar. +Aktiveras det här alternativet, inaktiveras och . + +Standardvärdet är false. + + + + + + +Det här alternativet anger den maximala tid som &kdm; väntar på att en låsning ska lyckas. En låsning kan misslyckas om andra X-klienter använder en &X-Server; eller om tangentbordet är låst eller möjligen om nätverkslatenstider är mycket höga. Du bör vara försiktig om du ökar tidsgränsen, eftersom en användare kan luras av ett fönster som ser liknande ut på skärmen. Om en låsning misslyckas, dödar &kdm; och startar om denna &X-Server; (om möjligt) och session. +Standardvärdet är 3. + + + + + + +Varna om en skärm inte har någon X-behörighet. Det är fallet om + behörighetsfilen för en lokal &X-Server; kunde inte skapas, + en fjärrskärm från &XDMCP; begärde ingen behörighet eller + skärmen är en foreign skärm som anges i . + + +Standardvärdet är true. + + + + + + +Anger om välkomstrutan för lokala skärmar ska starta i läget för att välja värddator (fjärrläge) eller inloggningsläge (lokalt läge) och om det är tillåtet att byta till det andra läget. + + +LocalOnly +bara lokal inloggning är möjlig + + +DefaultLocal +starta med lokalt läge, men tillåt byte till fjärrläge + + +DefaultRemote +... och omvänt + + +RemoteOnly +bara val av fjärrdator är möjlig + + +Standardvärdet är LocalOnly. + + + + + + +En lista med värddatorer som automatiskt ska läggas till i fjärrinloggningsmenyn. Det särskilda namnet * betyder utsändning. Har ingen effekt om är LocalOnly. +Standardvärdet är *. + + + + + + +Använd det här talet som ett slumptalsfrö när sparade sessionstyper för okända användare förfalskas, etc. Det används för att undvika att låta en inkräktare får reda på befintliga användare genom omvänd slutledning. Värdet ska vara slumpmässigt, men konstant för hela inloggningsdomänen. + + + + + + +Aktivera &kdm;:s inbyggda xconsole. Observera att den bara kan vara aktiverad för en skärm åt gången. Alternativet är bara tillgängligt om &kdm; konfigurerades med configure . +Standardvärdet är false. + + + + + + +Datakällan för &kdm;:s inbyggda xconsole. Om tom, begärs omdirigering av konsolloggningen från /dev/console. Har ingen effekt om är inaktiverad. +Standardvärdet är tom. + + + + + + +Ange kontrollinsticksprogram för inloggningsdialogrutan. Det första i listan väljes från början. Varje insticksprogram kan anges om ett basnamn (som utökas till $kde_modulesdir/kgreet_bas) eller som en fullständig sökväg. Kontrollinsticksprogram är moduler för välkomstrutan som hämtar behörighetsdata från användaren. För närvarande levereras bara insticksprogrammet classic med &kde;. Det visar det välkända formuläret med namn och lösenord. +Standardvärdet är classic. + + + + + + +Samma som , men för avstängningsdialogrutan. +Standardvärdet är classic. + + + + + + +En lista med alternativ på formen nyckel=värde. Kontrollinsticksprogrammen kan läsa av inställningarna. Det är upp till dem vilka de möjliga nycklarna är. +Standardvärdet är tom. + + + + + + +Visa alternativet Konsollinloggning i välkomstrutan (om / är inställda). +Standardvärdet är true. + + + + + + +Visa alternativen Starta om X-server eller Stäng förbindelsen i välkomstrutan. +Standardvärdet är true. + + + + + + +Ett program att köra medan välkomstrutan är synlig. Det är meningen att det ska förladda så mycket som möjligt av sessionen som ska startas (troligtvis). +Standardvärdet är tom. + + + + + + +Om välkomstrutan ska ha ett tema. +Standardvärdet är false. + + + + + + +Temat som används för välkomstskärmen. Kan antingen peka på en katalog eller XML-fil. +Standardvärdet är tom. + + + + + + + + + + + +Ange en permanent &X-Server; + +Varje specifikation i listan anger en skärm som hela tiden ska hanteras och som inte använder &XDMCP;. Den här metoden används oftast bara för en lokal &X-Server; som startas av &kdm;, men &kdm; kan också hantera en (främmande) &X-Server; som startats externt, vare sig den kör på den lokala datorn eller på en annan dator istället. + +Den formella syntaxen för en specifikationn är +skärm namn [_skärm klass] + för alla &X-Server;s. Främmande skärmar skiljer sig genom att de har ett värddatornamn i skärmnamnet, även om det är localhost. + +Värdet skärmnamn måste vara något som kan skickas med väljaren till ett X-program. Strängen används för att skapa skärmspecifika sektionsnamn, så var försiktig med att matcha namnen. Skärmnamnet för &XDMCP;-skärmar härleds från skärmens adress med omvänd upplösning av värddatornamn. Av inställningssyften tas inte prefixet localhost bort från &XDMCP;-skärmar som kör lokalt, för att skilja dem från en lokal &X-Server; startad av &kdm;. + +Värdet skärmklass används också i de skärmspecifika sektionsnamnen. Det är användbart om du har en stor samling liknande skärmar (som en farm med X-terminaler) och vill ställa in alternativ för grupper bland dem. När &XDMCP; används krävs att skärmen anger skärmklassen, så handboken för din speciella X-terminal bör dokumentera strängen skärmklass för enheten. Om den inte gör det, kan du köra &kdm; i felsökningsläge och använda grep för att leta efter class i loggen. + +Skärmarna som anges i kommer inte att startas när &kdm; startar, utan när det uttryckligen begärs via kommandouttaget (eller FIFO:t). Om reservskärmar anges, kommer &kde;-menyn att ha alternativet Starta ny session nära nederkanten. Använd det för att aktivera en reservskärm med en ny inloggningssession. Bildskärmen byter till den nya sessionen, och du har en minut på dig att logga in. Om det inte finns några ytterligare reservskärmar tillgängliga, är menyalternativet inaktiverat. + +När &kdm; starar en session, ställer det in behörighetsdata för en &X-Server;. För lokala servrar, skickar &kdm;  filnamn via &X-Server;-kommandoraden för att peka på dess behörighetsdata. För en &XDMCP;-skärm, skickar &kdm; behörighetsdata till en &X-Server; via &XDMCP;-meddelandet Accept. + + + + +Åtkomstkontroll med &XDMCP; + +Filen som anges med alternativet tillhandahåller information som &kdm; använder för att styra åtkomst från skärmar som begär en tjänst via &XDMCP;. Filen innehåller fyra sorters poster: poster som styr svaret på frågorna Direct och Broadcast, poster som styr svaret på frågan Indirect, makrodefinitioner för Indirect-poster, och poster som styr vilken nätverksenhet &kdm; använder för att lyssna på &XDMCP;-frågor. Tomma rader ignoreras. Tecknet # behandlas som en kommentaravgränsning som gör att resten av raden ignoreras, och \ gör att nyraden som omedelbart följer ignoreras, vilket tillåter att indirekta värddatorlistor sträcka sig över flera rader. + +Formatet för posten Direct är enkelt, antingen ett värddatornamn eller ett mönster som jämförs med skärmenhetens värddatornamn. Mönster skiljs från värddatornamn genom att ett eller flera metatecken ingår: * matchar vilken följd av noll eller flera tecken som helst, och ? matchar vilket ensamt tecken som helst. Om posten är ett värddatornamn, görs alla jämförelser med nätverksadresser, så det går att använda vilket namn som helst som kan översättas till en riktig nätverksadress. Observera att bara den första nätverksadressn som returneras för ett värddatornamn används. För mönster används bara verkliga värddatornamn i jämförelsen, så försäkra dig om att du inte försöker matcha ett alias. Genom att inleda posten med ! undantas alla värddatorer som matchar posten. För att bara svara på frågor av typen Direct för en värddator eller ett mönster, kan posten följas av nyckelordet NOBROADCAST. Det kan användas för att förhindra att &kdm;-servern syns i menyer som är baserade på frågor av typen Broadcast. + +Posten Indirect innehåller också ett värddatornamn eller mönster, men följer det med en lista av värddatornamn eller makron dit frågorna ska vidarebefordras. Poster av typen Indirect kan också vara uteslutande, och om det är fallet måste ett (giltigt) värddatornamn utan betydelse anges för att göra det möjligt att skilja posten från en post av typen Direct. Om kompilerad med stöd för IPv6, kan också adressgrupper för multicast ingå i adresslistan som frågorna vidarebefordras till. Om den indirekta värddatorlistan innehåller nyckelordet CHOOSER, skickas inte indirekta frågor vidare, utan istället visas en dialogruta för värddatorval av &kdm;. Dialogrutan skickar en direkt fråga till vart och ett av värddatornamnen som är kvar i listan och visar en meny med alla värddatorer som svarar. Värddatorlistan kan innehålla nyckelordet BROADCAST, för att få dialogrutan att också skicka en utsändningsfråga. Observera att för vissa operativsystem, kan inte utsändning göras med UDP-paket, så detta fungerar inte för dem. + +När åtkomst kontrolleras för en viss skärmvärddator, söks varje post igenom i tur och ordning, och den första posten som matchar avgör svaret. Posterna Direct och Broadcast ignoreras vid sökning efter posten Indirect och tvärtom. + +En makrodefinition innehåller ett makronamn och en lista med värddatornamn och andra makron som makrot utvidgas till. För att skilja makron från värddatornamn, börjar makronamn med tecknet %. + +Den sista typen av post är direktivet LISTEN. Den formella syntaxen är + LISTEN [enhet [multicast-lista]] + Om en eller flera rader med LISTEN anges, lyssnar &kdm; bara på en &XDMCP;-begäran via de angivna enheterna. Värdet enhet kan vara ett värddatornamn eller en IP-adress som representerar en nätverksenhet på datorn, eller jokertecknet * för att representera alla tillgängliga nätverksenheter. Om multicast-grupper anges på raden LISTEN, går &kdm; med i multicast-grupperna för den angivna enheten. För IPv6-multicast har IANA tilldelat ff0X:0:0:0:0:0:0:12b som det permanenta området med multicast-adresser för &XDMCP;. Värdet X i prefixet kan ersättas med vilken giltig omfattningsidentifierare som helst, som 1 för nodlokal, 2 för länklokal, 5 för platslokal, och så vidare (se IETF RFC 2373 eller dess ersättning för ytterligare detaljinformation och omfattningsidentifierare). &kdm; lyssnar normalt på adressen för länklokal omfattning ff02:0:0:0:0:0:0:12b för att så nära som möjligt matcha beteendet hos IPv4-delnätsutsändning. Om inga rader med LISTEN anges, lyssnar &kdm; på alla enheter och går med i den normala &XDMCP; IPv6 multicast-gruppen (om kompilerat med stöd för IPv6). För att sluta lyssna på &XDMCP;- begäran, kan raden LISTEN anges utan några adresser, men att använda alternativet [Xdmcp] är att föredra. + + + + +Ytterligare program + +Följande program körs av &kdm; vid olika steg i en session. De är oftast skalskript. + +Programmen Setup, Startup och Reset körs som root, så de måste vara försiktiga med säkerhet. Deras första argument är auto om sessionen orsakas av en automatisk inloggning, annars skickas inga argument till dem. + + +Programmet Setup + +Programmet Xsetup körs efter en &X-Server; startats eller återställts, men innan välkomstrutan visas. Det här är stället att ändra skärmbakgrund (om är inaktiverad) eller visa andra fönster som ska synas på skärmen samtidigt med välkomstrutan. + +Förutom de som anges av , skickas följande miljövariabler med: + + + DISPLAY + tillhörande skärmnamn + + + PATH + värdet på alternativet + + + SHELL + värdet på alternativet + + + XAUTHORITY + kan vara satt till en behörighetsfil + + + DM_CONTROL + värdet på alternativet + + + +Observera att eftersom &kdm; låser tangentbordet, kan inte några andra fönster ta emot inmatning från tangentbordet. De kan dock använda sig av musen, men var medveten om möjliga säkerhetshål här. Om alternativet är aktiverat, kommer inte Xsetup att kunna ansluta till skärmen alls. Resurser för programmet kan anges i filen som namnges av alternativet . + + + + +Programmet Startup + +Programmet Xstartup körs som root när användaren loggar in. Det här är stället att ange kommandon som lägger till poster i utmp (programmet sessreg kan vara användbart här), monterar användares hemkataloger från filservrar, eller avbryter sessionen om några krav inte uppfylls (men observera att för moderna system hanteras många av dessa aktiviteter redan av PAM-moduler). + +Förutom de som anges av , skickas följande miljövariabler med: + + + DISPLAY + tillhörande skärmnamn + + + HOME + användarens ursprungliga arbetskatalog + + + LOGNAME + användarnamnet + + + USER + användarnamnet + + + PATH + värdet på alternativet + + + SHELL + värdet på alternativet + + + XAUTHORITY + kan vara satt till en behörighetsfil + + + DM_CONTROL + värdet på alternativet + + + +&kdm; väntar på att programmet avslutas innan användarsessionen startas. Om programmets slutvärde inte är noll, avbryter &kdm; sessionen och börjar en ny cykel med behörighetskontroll. + + + + +Programmet Session + +Programmet Xsession är det kommando som körs som användarens session. Det körs med den behöriga användarens rättigheter. Ett av nyckelorden failsafe, default eller custom, eller en sträng till kommandot eval i ett skal med Bourne-funktion, skickas som första argumentet. + +Förutom de som anges av , skickas följande miljövariabler med: + + + DISPLAY + tillhörande skärmnamn + + + HOME + användarens ursprungliga arbetskatalog + + + LOGNAME + användarnamnet + + + USER + användarnamnet + + + PATH + värdet på alternativet (eller för användarsessioner som root) + + + + SHELL + användarens förvalda skal + + + XAUTHORITY + kan vara satt till en annan behörighetsfil än standardfilen + + + KRBTKFILE + kan vara satt till namnet på en Kerberos 4 kreditivcache + + + + KRB5CCNAME + kan vara satt till namnet på en Kerberos 5 kreditivcache + + + + DM_CONTROL + värdet på alternativet + + + XDM_MANAGED + innehåller en lista med parametrar åtskilda med kommatecken som sessionen kan finna intressanta, som platsen för kommando-FIFO:t och dess funktioner, och vilket kontrollinsticksprogram som användes vid inloggningen. + + + + DESKTOP_SESSION + namnet på sessionen som användaren har valt att köra + + + + + + + +Programmet Reset + +Symmetriskt i förhållande till Xstartup, körs programmet Xreset efter användarsessionen har avslutats. Det körs som root och ska innehålla kommandon som tar bort effekten av kommandon i Xstartup, tar bort poster från utmp eller avmonterar kataloger från filservrar. + +Miljövariablerna som skickas till Xstartup skickas också till Xreset. + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/kfind/Makefile.am b/tde-i18n-sv/docs/kdebase/kfind/Makefile.am new file mode 100644 index 00000000000..589000b4408 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kfind/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = kfind +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdebase/kfind/Makefile.in b/tde-i18n-sv/docs/kdebase/kfind/Makefile.in new file mode 100644 index 00000000000..2ee60211940 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kfind/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 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--dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/kfind/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/kfind/index.cache.bz2 new file mode 100644 index 00000000000..7d0f7731256 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kfind/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kfind/index.docbook b/tde-i18n-sv/docs/kdebase/kfind/index.docbook new file mode 100644 index 00000000000..62ee8e68b09 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kfind/index.docbook @@ -0,0 +1,471 @@ + + + + + +]> + + + + +Handbok &kfind; + + +&Dirk.Doerflinger; &Dirk.Doerflinger.mail; + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ + +2001 +&Dirk.Doerflinger; + + +&FDLNotice; + +2004-04-11 +1.20.01 + + +&kfind; är &kde;:s verktyg för filsökning. + + + +KDE +kdeutils +kfind +hitta +sök + +
+ + +Inledning + +&kfind; är &kde;:s verktyg för filsökning. + + +Starta &kfind; + +Verktyget Hitta filer är en användbar metod att söka efter specifika filer på datorn, eller att söka efter filer som matchar ett mönster. Ett exempel på detta kan vara att söka efter filer av en viss typ eller med vissa bokstäver i filnamnet. Du kan ladda verktyget genom att klicka på Hitta filer. Då startas &kfind;. + + + + + +Hitta filer + + +Fliken Namn och plats + +När du startar &kfind;, syns ett ganska enkelt fönster. Skriv in namnet på filen som du letar efter i textrutan som heter Med namn:. Välj en katalog där du vill söka genom att skriva in den i fältet Sök i: eller klicka på Bläddra..., och tryck på returtangenten eller klicka på Hitta. Om Sök även i underkataloger är markerad, söks alla underkataloger med start från den valda katalogen också igenom. Resultaten visas i rutan nedanför. + +Du kan använda följande jokertecken: + + + +Asterisken * + +Asterisken står för ett godtyckligt antal tecken som inte finns med (till och med inga), det betyder t.ex. att en sökning efter markus* hittar filerna markus, markus.png och markus_får_inte_läsa_detta.kwd. Istället så hittar mar*.kwd filerna marknad.kwd och markus_får_inte_läsa_detta.kwd. + + + + +Frågetecknet ? + +I motsats till asterisken, så står frågetecknet för exakt ett tecken, så marku? hittar markus, men mark? hittar ingenting, eftersom våra filer heter markus och markus.png. Du kan skriva in så många frågetecken i namnet som du vill, de motsvarar exakt så många tecken. + + + + + +Du kan förstås kombinera de här två jokertecknen i ett sökbegrepp. + + + + +Fliken Innehåll + + + +Filtyp + +Här kan du ange filtypen som du söker efter. + + + + +Innehållande text + +Skriv in ordet eller meningen som filerna du söker efter måste innehålla. Observera att om du gör det här i en stor katalog eller markerar Sök även i underkataloger på fliken Namn/plats, kan detta ta lång tid. + + +Det här alternativet fungerar inte med alla filer som anges under Filtyp. Bara följande filer stöds: +Textfiler, t.ex. källkod och README-filer +Kword >= 1.2 +Kpresenter >= 1.2 +Kspread >= 1.2 +OpenOffice.org Writer +OpenOffice.org Impress +OpenOffice.org Calc + + + + + + + + + +Skiftlägeskänslig + +Om du aktivera det här alternativet, söker &kfind; bara efter filer med exakt samma skiftläge, t.ex. MARKUS hittar bara MARKUS, inte Markus. + + + + +Reguljärt uttryck +Om du har installerat verktyget &kregexpeditor; från kdeutils-paketet, finns detta extra alternativ. Om du aktiverar det kan du söka efter ett reguljärt uttryck. Ett reguljärt uttryck är ett sätt att ange sökvillkor, som kan vara mycket komplexa och på samma gång mycket kraftfulla. Om du inte är bekant med reguljära uttryck kan du välja Redigera reguljärt uttryck för att öppna &kregexpeditor;. Det här verktyget låter dig skapa en uppsättning med villkor grafiskt, och skapar därefter uttrycket åt dig. + +&kregexpeditor; är ett mycket användbart verktyg, och kan användas inne i många andra &kde;-program förutom &kfind;. Du hittar mer information i dess egen hjälpfil. + + + + + + + + + + +Fliken Egenskaper + +Här kan du förfina sökningen. Detta är de särskilda förfiningarna som du kan välja: + + + + +Hitta alla filer skapade eller ändrade + +Här kan du antingen skriva in två datum, mellan vilka filerna skapades eller ändrades, eller ange en tidsperiod. + + + + +Filstorleken är + +Här kan du ange om filen måste vara åtminstone eller inte mer än den storlek som du skriver in i efterföljande ruta. + + + + +Filer ägda av användare, ägs av grupp + +Här kan du ange användare och gruppnamn. + + + + + + + + + + + +Tack till och licens + +&kfind; + +Program copyright: + + +Utvecklare + +Martin Hartig + + + +Stephan Kulow coolo@kde.org + + + +Mario Weilguni mweilguni@sime.com + + + +Alex Zepeda jazepeda@pacbell.net + + + +Miroslav Flídr flidr@kky.zcu.cz + + + +Harri Porten porten@kde.org + + + +Dima Rogozin dima@mercury.co.il + + + +Carsten Pfeiffer pfeiffer@kde.org + + + +Hans Petter Bieker bieker@kde.org + + + +Waldo Bastian bastian@kde.org + + + + +Dokumentation copyright 2001 &Dirk.Doerflinger; &Dirk.Doerflinger.mail; + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underBSDLicense; + + +Installation + + +Hur man skaffar &kfind; +&install.intro.documentation; + + +Krav + +För att använda &kfind; med lyckat resultat, behöver du &kde; 3.x. + + + + +Kompilering och installation +&install.compile.documentation; + + + +&documentation.index; + +
+ + diff --git a/tde-i18n-sv/docs/kdebase/kfind/man-kfind.1.docbook b/tde-i18n-sv/docs/kdebase/kfind/man-kfind.1.docbook new file mode 100644 index 00000000000..e1e11255094 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kfind/man-kfind.1.docbook @@ -0,0 +1,107 @@ + + +]> + + + +KDE användarhandbok +&Lauri.Watts; &Lauri.Watts.mail; +7:e juni, 2005 K-skrivbordsmiljön + + +kfind +1 + + + +kfind +Filsökningsverktyg för &kde; + + + +kfind Allmänna KDE-väljare Allmänna Qt-väljare + + + +Beskrivning +Verktyget för filsökning är ett användbart sätt att söka efter särskilda filer på datorn, eller för att söka efter filer som matchar ett mönster. Ett exempel på det skulle kunna inkludera sökning efter filer av en viss typ eller med vissa bokstäver i filnamnet, eller som innehåller ett visst textstycke. +&kfind; är ett grafiskt verktyg, och körs normalt inte från kommandoraden. + + + + +Väljare + + + +Du kan valfritt ange en sökväg åtskild med kolon för att fylla i dialogrutan i förväg. Du kan använda möjligheten för att skapa olika ikoner i panelen eller på skrivbordet för att snabbt utföra sökningar på olika ställen. + + + + +Programväljare i en variabellista + + + + +Se också +Mer detaljerad användardokumentation är tillgänglig med help:/kfind (skriv antingen in webbadressen i &konqueror;, eller kör khelpcenter help:/kfind). + + + +Upphovsmän +Nuvarande utvecklare av &kfind; är . En lista med tidigare bidragsgivare är tillgänglig i den fullständiga användarhandboken tillgänglig i Hjälpcentralen. +Den här dokumentationen är framställd av &Lauri.Watts; &Lauri.Watts.mail; + + + diff --git a/tde-i18n-sv/docs/kdebase/khelpcenter/Makefile.am b/tde-i18n-sv/docs/kdebase/khelpcenter/Makefile.am new file mode 100644 index 00000000000..f35cfbaad71 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/khelpcenter/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = khelpcenter +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdebase/khelpcenter/Makefile.in b/tde-i18n-sv/docs/kdebase/khelpcenter/Makefile.in new file mode 100644 index 00000000000..27543c2112a --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/khelpcenter/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 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*.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/khelpcenter/contact.docbook b/tde-i18n-sv/docs/kdebase/khelpcenter/contact.docbook new file mode 100644 index 00000000000..b3fe986925e --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/khelpcenter/contact.docbook @@ -0,0 +1,232 @@ + +2002-10-29 3.5.5 +Kontakta &kde;-projektet + + + +E-postlistor + +&kde; har flera e-postlistor igång. Nedan finns beskrivningar av de mest användbara. I arkivet för e-postlistor finns tidigare e-post arkiverad. + + + + +kde +För allmänna diskussioner, där användare hjälper varandra. + + + +kde-announce +Viktiga nyheter om nytillkomna &kde;-program + + + +kde-devel +För utvecklare + + + +kde-artists +Skapande av ikoner och annan grafik + + + +kde-doc-english +För de som är intresserade av att skriva dokumentation till &kde;. + + + +kde-i18n-doc +För översättning och dokumentation + + + +http://l10n.kde.org/teams/ +För information från grupperna för översättning, vilket kan omfatta e-postlistor och webbplatser, se ovanstående webbadress. + + + + + + + +Kontakta &kde;:s utvecklare + +På den här sidan hittar du länkar till &kde;-relaterade hemsidor. + +Skrivbordsmiljön KDE utvecklas av en stor grupp människor över hela världen. Vår största kommunikationskanal är Internet. För allmänna frågor får du bäst resultat genom att fråga på e-postlistorna som nämns i föregående avsnitt. Adresser till utvecklare finns i dokumentationen för varje enskilt program. + +Besök hemsidan Officiella representanter om du behöver kontakta &kde; i officiella sammanhang (t.ex. intervjuer). + +Mer information om &kde; finns på &kde-http;. + +Andra &kde;-hemsidor inkluderar: + + + +www.kde.org +&kde;:s officiella hemsida + + + +developer.kde.org +Center för &kde;:s utvecklare + + + +websvn.kde.org +Ett webbgränssnitt till &kde;:s Subversion-arkiv + + + +l10n.kde.org +Server för &kde;:s översättning och dokumentation + + + +ftp.kde.org +&kde;:s huvudsakliga &FTP;-server. Ta en titt på länken nedan för att hitta en spegelplats i ditt geografiska område. + + + +www.kde.org/mirrors +&kde;:s webb- och &FTP;-spegelplatser + + + +www.kde-apps.org +En katalog med &kde;-program. + + + +www.kde-look.org +&kde;:s teman, ikoner, och andra objekt för att ändra utseende på skrivbordet. + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/khelpcenter/help.docbook b/tde-i18n-sv/docs/kdebase/khelpcenter/help.docbook new file mode 100644 index 00000000000..1ec4fbe28b3 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/khelpcenter/help.docbook @@ -0,0 +1,965 @@ + +2002-02-03 0.08.00 +Handbok för &kde;:s hjälpsystem + + + +&kde;:s hjälpsystem + +&kde;:s hjälpsystem är utformat för att enkelt komma åt &UNIX;:s hjälpsystem (man och info), lika väl som &kde;:s egna dokumentation (XML). + +Alla &kde;:s basprogram är fullständigt dokumenterade tack vare dokumentationsgruppens arbete. Om du vill hjälpa till så kan du skriva till Lauri Watts lauri@kde.org, som är samordnare för dokumenteringen. Du behöver inte ha någon erfarenhet, utan det räcker med entusiasm och tålamod. + +Om du skulle vilja hjälpa till med att översätta &kde;:s dokumentation till ditt modersmål så kan du kontakta Thomas Diehl thd@kde.org, som skulle välkomna hjälpen. Mer information, inklusive samordnarna för översättningen av de olika språken, kan du hitta på Webbplatsen för internationalisering, samt i kontakt-avsnittet i det här dokumentet. + + +Installation + +Hjälpcentralen är en integrerad del av &kde;:s basinstallation, och installeras med varje kopia av &kde;. Det finns i paketet kdebase, och är tillgängligt på &kde-ftp; eller finns i kdebase-paketet för ditt operativsystem. + + + + + +Starta hjälpcentralen + +Hjälpcentralen kan startas på flera sätt: + + + +Från menyn Hjälp + +Det vanligaste sättet är förmodligen från något program. Välj Hjälp Innehåll för att öppna programmets hjälpfil, på innehållssidan. + + + + +Från K-menyn + +Klicka på det stora K:et i panelen och välj Hjälp för att öppna Hjälpcentralen. Du startar då på välkomstsidan. + + + + +Från panelen + +&kicker; innehåller som standard en ikon för att starta Hjälpcentralen. Välkomstsidan kommer att visas igen. + + + + +Från kommandoraden + +Hjälpcentralen kan startas genom att använda en webbadress för att visa en fil. Webbadresser har även lagts till för info- och man. Du kan använda dem på följande sätt: + + + +Hjälpfil till ett program + +khelpcenter +Öppnar hjälpcentralen för &kedit; på innehållssidan. + + + + +En lokal webbadress +khelpcenter + + + + +En manualsida + +khelpcenter + + + + +En infosida + +khelpcenter + + + + +khelpcenter körs utan några parametrar så öppnas välkomstsidan. + + + + + + + +Gränssnittet i Hjälpcentralen + +Gränssnittet i Hjälpcentralen består av två avdelningar med information. + +Verktygsraden och menyerna förklaras närmare i avsnittet . + +De flesta dokumenten innehåller sina egna navigeringsverktyg som gör det möjligt att läsa dokumentets delar i ordning med länkarna Nästa, Föregående och Hem, eller att förflytta sig på ett mindre strukturerat sätt med hjälp av länkar. + +Länkar kan förflytta dig till andra delar av samma dokument eller till ett annat dokument. Du kan använda ikonerna Bakåt (en pil åt vänster) eller Framåt (en pil åt höger) i verktygsraden för att förflytta dig genom de dokument som du har läst tidigare. + +I den vänstra avdelningen visas hjälpsystemets innehåll, och i den högra visas själva hjälpfilerna. + + +Avdelningen <guilabel +>Innehåll</guilabel +> + +Avdelningen Innehåll i Hjälpcentralen visas i den vänstra sidan av fönstret. Som du kanske har gissat så kan du flytta på avgränsningskanten så att du på ett bekvämt sätt kan läsa innehållet i de båda avdelningarna. + +Avdelningen Innehåll är dessutom uppdelad i två flikar, en som innehåller en meny som visar all hjälpinformation som Hjälpcentralen känner till, och en annan som innehåller ordförklaringar med &kde; och datatermer. + + +<guilabel +>Innehålls</guilabel +>menyn + +Innehåll har följande poster som standard: + + + +Introduktion +Välkommen till &kde; - en introduktion till skrivbordsmiljön &kde;. + + + +Introduktion till &kde; + +Snabbstartsvägledningen i &kde; innehåller en rundvisning av gränssnitt, specifik hjälp och tips för hur du kan arbeta smartare med &kde;. + + + + +&kde;:s bruksanvisning + +Användarhandboken är en ingående genomgång av &kde;, som tar upp installation, inställningar, anpassning och användning. + + + + +Programmanualer + +Dokumentation för program som ingår i &kde;. Alla &kde;-program har dokumentation i &XML;-format som konverteras till HTML när de visas. Det här avsnittet innehåller en lista med alla &kde;-program med kortfattade beskrivningar och länkar till den fullständiga dokumentationen. +Programmen visas i en trädstruktur som motsvarar den förinställda strukturen i K-menyn, vilket gör det enkelt att hitta programmet som du letar efter. + + + + +Manualsidor för &UNIX; + +&UNIX; manualsidor är det traditionella formatet på dokumentationen för &UNIX;-system. De flesta program i ditt system har en manualsida. Dessutom finns det manualsidor för programmeringsfunktioner och filformat. + + + + +Bläddra bland informationssidor + +TeXinfo-dokumentation används av många &GNU;-program, bland annat gcc (C/C++-kompilatorn), emacs och många andra. + + + + +Snabbstartsguide + +Enkel, steg för steg baserad vägledning. + + + + +&kde;:s vanliga frågor + +Vanliga frågor om &kde; och svaren till dem. + + + + +&kde; på Internet + +Länkar till &kde; på Internet, &kde;:s officiella webbplats och andra användbara platser. + + + + +Kontaktinformation + +Information om hur du kan kontakta &kde;-utvecklare, och hur du går med i &kde;:s e-postlistor. + + + + +Att stödja &kde; + +Hur du kan hjälpa till, och hur du gör för att engagera dig. + + + + + + + + + + +<application +>Man</application +> och <application +>Info</application +> sektioner + +Manualsidor är &UNIX; standardmanualsidor, dessa har används i många operativsystem och år. De är mycket detaljerade och det bästa källan till information för de flesta &UNIX;-kommandon och program. När man säger RTFM på engelska, är det ofta dessa manualer man hänvisar till. + +Manualsidor är inte helt perfekta. De är mycket detaljerade men också mycket tekniska, oftast skriva av utvecklare för utvecklare. I några fall gör detta dem något ogästvänliga om inte omöjliga för flera att förstå. De är i alla fall den bästa källan med helgjuten information om de flesta kommandoradsprogram, och mycket ofta den enda källan. + +Har du någon gång funderat över vad det är för nummer som skrivs vid manualer som tex man(1). Numret talar om vilken sektion manualen tillhör. Hjälpcentralen använder också dessa sektioner för att gruppera alla manualer så att det ska bli enklare att hitta den information du letar efter. + +Tillgängliga är även alla info sidor som var tänktes vara en ersättning till man-sidor. Vissa utvecklare uppdaterar inte längre man-sidorna och finns det både en man- och info-sida är det troligt att info-sidan är den mest aktuella. Vanligast är att man har en man- eller en info-sida. Många &GNU;-program har oftast en info-sida. + + +Navigera bland <application +>Info</application +>-sidor + +Info-sidorna är arrangerade i en hierarki där varje sida kallas en nod. Alla info dokument har en toppnod, dvs. första sida. Man kan återgå till toppen av ett info-dokument genom att trycka på topp. + +Föregående & Nästa används till att förflytta sig föregående/nästa nod på den aktuell nivå i hierarkin. + +Genom att klicka på en länk i dokumentet förflyttas man till en lägre nivå i hierarkin. För att komma upp ur hierarkin trycker man Upp. + +Man fungerar nästan som info, med ett index som toppnod och varje man sida på nivån under. Man-sidor har bara en lång sida. + + + + + +&kde;:s ordförklaringar + +Ordförklaringar tillför en snabbreferens där man kan slå upp ord och beteckningar som du kanske inte känner till. De är en hel skala av &kde;-specifika program och teknologier till vanliga &UNIX;-termer. + +I den vänstra avdelningen finns det ett trädvy med två val: Alfabetiskt och Efter ämne. Båda har samma innehåll, men är sorterade olika, för att du enkelt ska hitta det du söker. + +Man väljer i trädvyn till vänster och innehållet man valt visas till höger. + + + + +Menyer och verktygsrad. + +Hjälpcentralen har inte så många funktioner, vilket gör att man kan koncentrera sig mer på att leta efter hjälpen än att lära sig hur man letar. + +Följande ikoner finns på verktygsmenyn: + + +Verktygsikoner + + + +Tillbaka + +Gå till föregående sida som du tittade på. + + + + +Framåt + +Gå framåt en sida. Den här ikonen är bara aktiv om du redan har använt ikonen Tillbaka. + + + +Skriv ut ram + +Skriv ut den aktuella sidan. + + + + +Sök + +Sök ett eller flera ord på sida som för närvarande visas. + + + + +Öka teckenstorlek + +Ökar storleken på texten i avdelningen till höger. + + + + +Minska teckenstorlek + +Minskar storleken på texten. Detta är bara möjligt om du innan har förstorat texten. + + + + + +Menyn innehåller följande: + + + +Arkiv + + + + + +Arkiv Skriv ut ram + + +Skriv ut den aktuella sidan. + + + + + + &Ctrl;Q Arkiv Avsluta + + +Stäng och avsluta Hjälpcentralen + + + + + + + +Redigera + + + + + &Ctrl;A Redigera Markera alla + + +Markera all text i aktuell avdelning. + + + + + &Ctrl;F Redigera Sök + + +Sök ett eller flera ord på sida som för närvarande visas. + + + + + + + +Visa + + + +Visa Visa dokumentets källa + + +Visar HTML-källan från aktuell sida. + + + + +Visa Ange kodning + + +Ändrar teckenöversättningen för aktuell sida. I normala fall behöver man inte ändra från Auto men om du får problem med något språk så kan du prova att ändra här. + + + + + + + + Tillbaka + +Gå tillbaka till föregående sida som du tittade på. + + + + + Framåt + +Om du tidigare har gått tillbaka med ikonen eller menyvalet Tillbaka, kan du ta dig framåt igen med det här menyvalet. + + + + + ... + +Längst ner i menyn , hittar du en lista med historik över några av de senaste sidorna som du har tittat på. Att välja en tar dig direkt tillbaka till den sidan. + + + + + + + +Tack till och licens + +Hjälpcentralen + +Ursprungligen utvecklad av &Matthias.Elter; &Matthias.Elter.mail; +Nuvarande utvecklare är &Cornelius.Schumacher; &Cornelius.Schumacher.mail; +&underFDL; &underGPL; + + diff --git a/tde-i18n-sv/docs/kdebase/khelpcenter/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/khelpcenter/index.cache.bz2 new file mode 100644 index 00000000000..f2d3c01684d Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/khelpcenter/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/khelpcenter/index.docbook b/tde-i18n-sv/docs/kdebase/khelpcenter/index.docbook new file mode 100644 index 00000000000..25fae74414b --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/khelpcenter/index.docbook @@ -0,0 +1,107 @@ + + + + + + + + + + + + + + + + + + + + + + + + + +]> + + + +Hjälpcentralen + +&kde;-gruppen + Johan Thelmén
jth@home.se
Översättare
+
+2002-01-18 +3.00.00 + + +&kde; är en kraftfull grafisk skrivbordsmiljö för &UNIX; arbetsstationer. Ett &kde;-skrivbord kombinerar användarvänlighet, moderna funktioner och enastående grafisk formgivning med den tekniska överlägsenheten hos operativsystemet &UNIX;. + + + +KDE +kdebase +hjälpcentralen +kdehjälp +hjälp +hjälpcentral +KDE:s hjälpcentral + +
+ +&welcome; +&help; +&whatiskde; +&contact; +&support; + +
+ + + diff --git a/tde-i18n-sv/docs/kdebase/khelpcenter/links.docbook b/tde-i18n-sv/docs/kdebase/khelpcenter/links.docbook new file mode 100644 index 00000000000..25a41fa458b --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/khelpcenter/links.docbook @@ -0,0 +1,99 @@ + +2000-10-02 1.94.00 +&kde; på Internet + + +KDE är utvecklat av en stor grupp utvecklare över hela världen. Vår största kommunikationskanal är Internet. På den här sidan hittar du länkar som är relaterade till &kde;. + + + + +www.kde.org +&kde;:s officiella hemsida + + + +kde.themes.org +&kde;-teman + + + +developer.kde.org +Center för &kde;-utvecklare + + + +webcvs.kde.org +Ett webbgränssnitt till &kde;:s CVS-arkiv + + + +i18n.kde.org +&kde; server med information om internationalisering och dokumentering + + + +ftp.kde.org +&kde;:s huvudsakliga &FTP;-server. Klicka på länken nedan för att hitta en spegelserver som ligger närmare din geografiska region. + + + +www.kde.org/mirrors.html +&kde;:s olika &FTP;-speglingar + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/khelpcenter/support.docbook b/tde-i18n-sv/docs/kdebase/khelpcenter/support.docbook new file mode 100644 index 00000000000..6c845792438 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/khelpcenter/support.docbook @@ -0,0 +1,100 @@ + +2002-03-04 2.02.00 +Ge &kde; ditt stöd + + + +Ge &kde; ditt stöd + +Om &kde; är nytt för dig så kan det verka som en stor koloss. &kde; är utan tvekan inte längre något litet projekt. Men hur som helst är det viktigt att poängtera att det är lätt att "göra en skillnad" i &kde;-världen. + +Det finns alltid ett behov av hängivna utvecklare, grafiker, ljudskapare, översättare och dokumentationsförfattare. Fundera på om inte du ska hoppa på detta spännande internationella projekt och göra dig själv ett namn i programvaruvärlden. + +Under resan kommer du att få flera vänner och bekanta över hela världen, och tillfredsställelsen att verkligen utföra ett arbete som kommer att komma oändligt många människor över hela jorden till nytta och se ett ojämförbart projekt växa är svår att slå. Fundera på att delta och stödja &kde; genom att hoppa på denna spännande resa mot ett fritt och öppet alternativt operativsystem. + + + + +Hur startar man + + + +Prenumerera på de &kde;:s e-postlistor som intresserar dig. + +Läs i arkivet för e-postlistorna för att få en känsla av hur utvecklingen av &kde; fungerar. + +Lär dig programmera med hjälp av &kde;:s grundstomme och delta i den vänliga &kde;-utvecklargemenskapen. + + + + + + +Stöd finansiellt + +&kde;-gruppen arbetar hårt för att ge dig det bästa tillgängliga skrivbordet för &UNIX;-operativsystem. &kde; är tillgängligt gratis och kommer för alltid att så förbli, inklusive all källkod vilken vem som helst får ändra och ge ut. Om du tycker om att använda &kde; så ber vi dig att överväga att stödja &kde;-projektet finansiellt. &kde; är alltid i behov av stöd för att finansiera utvecklingen. + +Om du inte har tid eller kunskaper som gör att du kan delta aktivt i utvecklingen av &kde;, så överväg att stödja &kde; finansiellt genom att skänka en donation till: + +Du kan skicka vanliga amerikanska checkar till följande adress: + +K Desktop Environment e.V. +Mirko Boehm +2029 Chadds Ford Drive +Reston, VA 20191 +USA + + +Använd "KDE e.V. - Mirko Boehm" på raden "Pay to the order of...". + +Från Europa kan du skicka donationer till (var medveten om att det finns en avgift om de skickas utanför Tyskland): + +K Desktop Environment e.V. +Account-Nr. 0 66 64 46 +BLZ 200 700 24 +Deutsche Bank 24 + + +Om du har några frågor, kontakta Mirko Boehm kde-ev-treasurer@kde.org. + +Dina bidrag är väldigt uppskattade. Tack så mycket! + + + + diff --git a/tde-i18n-sv/docs/kdebase/khelpcenter/welcome.docbook b/tde-i18n-sv/docs/kdebase/khelpcenter/welcome.docbook new file mode 100644 index 00000000000..18b4883a11b --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/khelpcenter/welcome.docbook @@ -0,0 +1,98 @@ + +2002-01-18 3.00.00 +Välkommen till &kde; + + + &kde;-gruppen hälsar dig välkommen till användarvänlig datoranvändning med &UNIX;. + + +Välkommen till K-skrivbordsmiljön + + +Information om &kde; + +&kde; är en kraftfull grafisk skrivbordsmiljö för &UNIX; arbetsstationer. Ett &kde;-skrivbord kombinerar användarvänlighet, moderna funktioner och enastående grafisk formgivning med den tekniska överlägsenheten hos operativsystemet &UNIX;. + +Vad är K-skrivbordsmiljön? + +Kontakta &kde;-projektet + +Att stödja &kde;-projektet + +Användbara länkar + + + + +Hur man får bäst utbyte av &kde; + + +Allmän dokumentation + +En snabbstartsguide till skrivbordet + +&kde;:s bruksanvisning + +Vanliga frågor + + + + +Grundläggande program + +Skrivbordspanelen + +Inställningscentralen + +Filhanteraren och webbläsaren Konqueror + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/khelpcenter/whatiskde.docbook b/tde-i18n-sv/docs/kdebase/khelpcenter/whatiskde.docbook new file mode 100644 index 00000000000..5c378301502 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/khelpcenter/whatiskde.docbook @@ -0,0 +1,103 @@ + +2002-01-18 3.00.00 +Vad är &kde;? + + + +Vad är &kde;? + +&kde; är en skrivbordsmiljö. Med andra ord är &kde; en uppsättning program, tekniker och dokument som försöker göra datoranvändarnas liv enklare. &kde; är ämnat för &UNIX;-arbetsstationer. Det innehåller finesser som nätverkstransparens och en nutida arbetsfilosofi. + +Skaparna av K-skrivbordsmiljön är en världsomspännande grupp av mjukvaruingenjörer. Denna grupps stora mål med utvecklingen av fri programvara är att få fram högkvalitativa program som gör det möjligt för användaren att lätt utnyttja datorns resurser. + +&kde; försöker fylla behovet av ett lättanvänt skrivbord för &UNIX;-arbetsstationer, liknande de skrivbordsmiljöer som finns i &Mac;-OS eller &Windows; 95/NT. &kde; fyller användarnas behov av en lättanvänd arbetsmiljö. Verktyg som används för att nå detta mål är förbättrad kommunikation mellan programmen, återanvändning av komponenter, en generaliserad drag- och släppfunktion, ett enhetligt utseende och mycket mer. Således erbjuder &kde; mycket mer än de traditionella fönsterhanterarna för &UNIX;. + +Stabilitet, skalbarhet och öppenhet är egenskaper som i många år har gjort &UNIX; till det obestridda valet för proffs inom informationstekniken. &kde; bygger ovanpå denna utmärkta baskonstruktion och bidrar med nya, mycket behövda egenskaper: användbarhet, användarvänlighet och skönhet! &kde; var först med detta, och fortsätter att driva utvecklingen framåt när det gäller att erbjuda dessa egenskaper under &UNIX;, som i många år har utgjort den främsta plattformen för serverdatorer och vetenskapliga institutioner, men som tidigare inte har varit särskilt attraktivt för vanliga användare. + +Utan &UNIX; skulle Internet inte existera, eller åtminstone ha en helt annan form. &UNIX; har hittills inte tagit itu med de vanliga datoranvändarnas behov. Detta faktum är särskilt tragiskt eftersom ett antal implementationer av &UNIX; ( &Linux;, FreeBSD, NetBSD, etc) är fritt tillgängliga på Internet, och alla har dessutom en otrolig kvalitet och stabilitet. + + + + +Skrivbordsmiljön &kde; + +I kombination med en fri implementation av &UNIX; erbjuder &kde; världen en öppen och helt fri skrivbordsmiljö för både hemmet och arbetet. + +Denna miljö är fritt tillgänglig utan avgifter inklusive dess källkod som vem som helst får ändra i. + +Emedan det kommer alltid att finnas rum för förbättringar, tror vi att vi har levererat ett bra alternativ till de vanligt förekommande kommersiella operativsystem / skrivbordskombinationer som finns tillgängliga idag. Det är vår önskan att kombinationen av &UNIX; och &kde; till slut kommer att ge samma öppna, pålitliga, stabila och monopolfria datoranvändande till vanliga användare, vilket forskare och datorspecialister över hela världen har haft i många år. + + + + +&kde;:s grundstomme för programutveckling + +&kde; fokuserar på användarens behov, men det är uppenbart att detta mål är lättare att uppnå genom att också ge utvecklarna de bästa verktygen. &kde;:s kod består av och kommer med några av de bästa utvecklingstekniker i den moderna datorgenerationen. + +Skrivandet av program till &UNIX;/X11 brukade vara väldigt tröttsamt och arbetskrävande. &kde; såg att en datorplattform är bara så bra som dess antal av förstklassiga program som är tillgängliga för användaren av den plattformen. + +&kde; definierade nya tekniker i &DCOP; och Kparts, skapade för att erbjuda en komponent dokumentmodell och teknik. Tillsammans med hela &kde;-biblioteks programmeringsgränssnitt sätts &DCOP;/Kparts i direkt utmaning till liknande tekniker som &Microsoft; MFC/COM/ActiveX. Den utmärkta kvaliteten i &kde;:s programmeringsgränssnitt (API) ger utvecklarna fokus på de originella och intressanta bitarna och undviker att hjulet uppfinns på nytt. + + + + +&kde; office-paketet + +I sin nuvarande form erbjuder &kde; förutom de nödvändiga skrivbordskomponenterna även ett office-paket, känt under namnet &koffice;. + +&koffice; är baserat på &kde;:s tekniker &DCOP;/Kparts. För närvarande innehåller det: en ordbehandlare med möjlighet till desktop publishing (&kword;), ett kalkylprogram (&kspread;) med tillhörande diagramprogram (&kchart;), ett presentationsprogram (&kpresenter;) och ett vektorbaserat ritprogram (&kontour;). För att binda samman dessa finns Koffice arbetsyta, ett integrerat skal som förenklar användningen av &koffice;-komponenterna tillsammans med varandra. Ytterligare komponenter som ingår är ett e-postprogram, en diskussionsgruppsläsare samt en kraftfull PIM (personlig informationshanterare - en filofax). + +Vissa av dessa komponenter befinner sig fortfarande i ett tidigt utvecklingsstadium, medan andra redan är väldigt kraftfulla. 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installdirs-am maintainer-clean maintainer-clean-generic \ + mostlyclean mostlyclean-generic pdf pdf-am ps ps-am tags \ + tags-recursive uninstall uninstall-am + +# Tell versions [3.59,3.63) of GNU make to not export all variables. +# Otherwise a system limit (for SysV at least) may be exceeded. +.NOEXPORT: + +#>+ 2 +KDE_DIST=man-appletproxy.1.docbook man-kicker.1.docbook index.docbook Makefile.in Makefile.am index.cache.bz2 + +#>+ 24 +index.cache.bz2: $(srcdir)/index.docbook $(KDE_XSL_STYLESHEET) index.docbook man-kicker.1.docbook man-appletproxy.1.docbook + @if test -n "$(MEINPROC)"; then echo $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; fi + +docs-am: index.cache.bz2 + +install-docs: docs-am install-nls + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kicker + @if test -f index.cache.bz2; then \ + echo $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kicker/; \ + $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kicker/; \ + elif test -f $(srcdir)/index.cache.bz2; then \ + echo $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kicker/; \ + $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kicker/; \ + fi + -rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kicker/common + $(LN_S) $(kde_libs_htmldir)/$(KDE_LANG)/common $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kicker/common + +uninstall-docs: + -rm -rf $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kicker + +clean-docs: + -rm -f index.cache.bz2 + + +#>+ 13 +install-nls: + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kicker + @for base in index.docbook man-kicker.1.docbook man-appletproxy.1.docbook ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kicker/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kicker/$$base ;\ + done + +uninstall-nls: + for base in index.docbook man-kicker.1.docbook man-appletproxy.1.docbook ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kicker/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in index.docbook man-kicker.1.docbook man-appletproxy.1.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdebase/kicker/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdebase/kicker/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdebase/kicker/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/kicker/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/kicker/index.cache.bz2 new file mode 100644 index 00000000000..7c9b0ad4477 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kicker/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kicker/index.docbook b/tde-i18n-sv/docs/kdebase/kicker/index.docbook new file mode 100644 index 00000000000..f464d24e31e --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kicker/index.docbook @@ -0,0 +1,2652 @@ + + + + + +]> + + + + + + +Handbok &kicker; + + +&Orville.Bennett; &Orville.Bennett.mail; +&Dirk.Doerflinger; &Dirk.Doerflinger.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +20012002 +&Dirk.Doerflinger; + + +2004 +&Orville.Bennett; + + +2005 +Titus Laska + + +&FDLNotice; + +2006-06-15 +3.5.2 + + +&kicker; är &kde;:s programstartspanel och kan också hantera några användbara miniprogram och utökningar. Den återfinns oftast längst ner på skrivbordet. + + + +KDE +Kicker +kdebase +panel +program +starta + + +
+ + +Inledning + + +&kicker; är programstartspanelen i skrivbordsmiljön KDE. Förutom K-menyn där man kan startar program, kan &kicker; också hantera dockade miniprogram som skrivbordsväljaren, aktivitetsfältet eller klockan, och utökningar som underpaneler. + +&kicker; återfinns oftast längst ner på skrivbordet, men den kan också flyttas till vilken annan skärmkant som helst. Rapportera alla problem eller önskan om nya funktioner till &kde;:s e-postlistor. + + + + +Att använda panelen + +Det här är vad du ser efter &kde; just har installerats, under förutsättning att du hoppade över KPersonalizer. Om du använder en lägre upplösning, kanske inte vissa av ikonerna syns direkt. För att ta hand om de här lägre upplösningarna, är skärmbilden nedan uppdelad i två hälfter. + + +Här är en skärmbild av vänstra sidan av panelen + + + + +Skärmbild vänster + + +Här är en skärmbild av vänstra sidan av panelen + + + + + +och här är högersidan + + + + +Skärmbild höger + + +Det här är panelens högra sida + + + + +Det här är förstås bara ett sätt som panelen skulle kunna se ut på skärmen. Det finns många andra tillgängliga inställningar. + + +En snabbtur för nya &kde;-användare + +Om du har erfarenhet av den här sättet att starta program, kan du strunta i det här kapitlet och fortsätta med Grundläggande panelanvändning. + +Den huvudsakliga användningen av panelen är förstås att starta program. Man gör detta genom att klicka på ikoner, antingen i panelen eller i K-menyn. Men panelen visar ytterligare några saker, låt oss se efter. + +Om man tittar på skärmbilderna ovanför, finns det från vänster till höger: + + + + +K-menyn + +Den används för att starta program och en del andra användbara saker. Se K-menyn för mer information. + + + + +Ikoner för programstart + +Här finns några ikoner för program som ofta används. De kan flyttas eller tas bort och andra kan läggas till. En del av dem har en särskild betydelse, som du kan läsa mer om i Grundläggande panelanvändning. Om musen hålls över en ikon utan att klicka visas namnet och beskrivningen för det programmet, om du har valt detta i Inställningar. + + + + +Skrivbordsväljaren + +Den här visar en liten bild av de virtuella skrivborden. Genom att klicka på en del av den aktiveras det skrivbordet. Se Miniprogram. + + + + +Aktivitetsfältet + +Alla program som körs visas som knappar i aktivitetsfältet. Genom att klicka på en programknapp visas det här programmet överst. Om det redan var överst, blir det minimerat. Mer information finns tillgänglig i avsnittet Miniprogram. + + + + +Systembrickan + +Systembrickan kan innehålla vissa program som i det här fallet klippbordsverktyget &klipper; och &korganizer;s påminnelsedemon. Det finns också många andra program som dockas i systembrickan, till exempel &juk; och &kopete;. Genom att klicka på programmen med antingen vänster eller höger musknapp utförs specifika åtgärder definierade för varje program. + + + + +Klocka + +Miniprogrammet klocka är förstås en liten användbar klocka. Den kan ha olika utseenden, ta en titt i avsnittet Miniprogram för mer information. + + + + +Knappen Dölj panel + +Den här knappen gör att man kan dölja panelen, för att ha mer utrymme på skärmen. När panelen är dold, syns bara knappen Dölj panel för att kunna visa panelen igen. + + + + +Det här var bara en beskrivning av panelen efter första gången den startats. Den kan ställas in på många olika sätt. Stilar och fler miniprogram kan läggas till. Det finns till och med en del utökningar som det externa aktivitetsfältet man kan lägga till. Se Grundläggande panelanvändning, Miniprogram och Utökningar för mer information. + + + + + + + +Grundläggande panelanvändning + + +Allmän användning + +Som tidigare nämnts, finns det många saker som kan läggas till i panelen. Det här avsnittet ger all information om att starta program, bläddra i kataloger och lägga till vissa miniprogram och utökningar. Mycket kan göras från den sammanhangsberoende menyn med Anpassa panel... eller via modulen Skrivbord Paneler i inställningscentralen. + + +Lägga till program + +Det finns tre sätt att lägga till ett program i panelen: + + + +Drag och släpp + +Dra vilken fil som helst från &konqueror; till panelen, och där är den. Att dra fungerar också från K-menyn med vilken post som helst. Du kan ändra egenskaperna såsom kommandoradsargument eller ikonen genom att klicka med höger musknapp och välja Anpassa programnamn knapp... i den sammanhangsberoende menyn. + + + + +Använda den sammanhangsberoende menyn för att lägga till &kde;-program + +Klicka med höger musknapp på en tom yta i panelen, och välj Lägg till program i panelen. Där kan du välja ett program som läggs till i panelen. + + + + +Använda den sammanhangsberoende menyn för att lägga till ett program som inte hör till &kde; + +Program utanför &kde; är program som inte är skrivna för &kde;, t.ex. xosview eller xemacs. + +Klicka med höger musknapp på en tom yta i panelen och välj Lägg till program i panelen och sedan Lägg till program utanför KDE. Skriv in Knapprubrik och en Beskrivning av programmet i de två första textrutorna i fönstret som dyker upp. Fyll därefter i kommandot för programmet du vill lägga till i textrutan Körbar fil:. Du kan också lägga till kommandoradsväljare, låta programmet starta i en terminal och välja ikonen som visas i panelen, genom att klicka på kugghjulet. Om du inte väljer en ikon, kommer programmet att använda det förvalda kugghjulet. + + + + +Program kan flyttas eller tas bort med höger musknapp: klicka och välj Flytta knappen programnamn eller Ta bort knappen programnamn. Du kan också flytta ikoner genom att använda mittenknappen, om du har en sådan. För att göra det, klicka på en ikon med mittenknappen, håll nere en sekund och dra därefter ikonen till dess nya plats. Ett annat sätt att ta bort ett program är att klicka med höger musknapp på ett tomt utrymme, och välja Ta bort från panelen Program och sedan programmet som du vill ska tas bort. + + + + + + + +Att lägga till kataloger + +Kataloger kan läggas till genom att helt enkelt dra en katalog till en tom yta i panelen. Snabbnavigeringsknappar kan också läggas till från den sammanhangsberoende menyn eller K-menyn. + +Det finns två olika sätt att hantera en katalog i panelen, man väljer mellan dem i menyn som visas när man släpper katalogen. + + + +Lägg till som webbadress för filhanteraren + +Genom att välja det här skapas en länk till den valda katalogen. Genom att klicka på katalogikonen öppnas &konqueror; och visar innehållet i katalogen. + + + + +Lägg till som snabbläddrare + +Om du lägger till en katalog på det här sättet, visas den som en undermeny i panelen. Den här undermenyn innehåller Öppna i filhanteraren, som gör samma sak som en webbadress i filhanteraren, och Öppna i terminal, som startar en terminal med den här katalogen som arbetskatalog. Dessutom visar undermenyn innehållet i katalogen. Underkataloger visas som nya undermenyer, som i snabbnavigeringen själv. Maximalt antal visade poster kan väljas i Inställningsdialogrutan. Snabbnavigering kan också läggas till från den sammanhangsberoende menyn i panelen, och därefter välja Lägg till miniprogram i panelen... och sedan Specialknapp längst upp till höger i dialogrutan Lägg till miniprogram. + + + + + +Båda katalogsorter kan flyttas eller tas bort genom att högerklicka och välja Flytta knappen programnamn eller Ta bort knappen programnamn. Du kan också flytta ikoner genom att använda mittenknappen, om du har en sådan. För att göra det, klicka på en ikon med mittenknappen, håll nere en sekund och dra därefter ikonen till dess nya plats. Ett annat sätt att ta bort ett program är att klicka med höger musknapp på ett tomt utrymme, och välja Ta bort från panelen Miniprogram och sedan miniprogrammet som du vill ska tas bort. + +Webbadresser för filhanteraren kan också anpassas från den sammanhangsberoende menyn, precis som alla andra kataloger överallt i &kde;. + + + + +Speciella ikoner + +Vissa ikoner i panelen har en speciell betydelse. De läggs till genom att välja Lägg till miniprogram i panelen... och sedan Specialknappar längst upp till höger i dialogrutan Lägg till miniprogram. + + + +Ikonen K-meny + + K-menyikonen är en av de mest nödvändiga ikonerna i panelen. Som du kan gissa, öppnar den K-menyn, som du kan lära dig mer om i K-menyn. + + + + + +Fönsterlistmeny + + Genom att klicka på den här ikonen visas Fönsterlistan. Dess första alternativ, Ordna fönstren, försöker flytta fönstren på ditt aktiva skrivbord så att så mycket som möjligt blir synligt. + +Lägg fönstren i rad placerar alla fönster på det aktiva skrivbordet över varandra, med det senaste överst och de andra sorterade i den ordning de sist användes. Under de här alternativen finns en lista av alla program som körs för närvarande, grupperade enligt de skrivbord som de körs på. Genom att klicka på ett program aktiveras det. + + + + + +Bokmärkesmeny + + Bokmärkesikonen ger snabb tillgång till dina bokmärken. De visas på samma sätt som om du klickar på bokmärkesmenyn i &konqueror;. Genom att klicka på ett bokmärke i menyn startas &konqueror; med webbadressen som det bokmärket anger. + + + + +Ikonen Senaste dokument + + Den här menyn visar de senast använda dokumenten. Genom att klicka på alternativet Töm historiken tas dessa bort, vilket kan vara användbart av integritetsskäl. + + + + +Ikonen för Visa skrivbord + + Visa skrivbordsikonen låter dig snabbt komma åt allt du har på ditt skrivbord genom att minimera alla program som är öppna för närvarande. Genom att klicka på den en gång gör den att skrivbordet visas. Ikonen förblir intryckt tills du klickar på den igen, vilket återställer de minimerade programmen, eller tills du aktiverar ett program igen från aktivitetsfältet. + + + + +Alternativet Snabbfilbläddrare + + Snabbnavigeringsikonen öppnar en dialogruta som låter dig välja en sökväg och en ikon, som visas som en Snabbnavigeringsmeny. Se avsnittet Lägga till kataloger för mer information om snabbnavigering. + + + + +Start av program som inte hör till &kde; + +Alternativet Start av program som inte hör till KDE låter dig lägga till ett program som inte visas i panelens K-meny. Se Lägga till program för mer information om program utanför &kde;. + + + + + +Ikonen Terminalsessioner + + Den här ikonen tillhandahåller en meny av tillgängliga terminalsessioner, precis som &konsole; gör när man klickar och håller nere knappen Ny session. + + + + +Ikonen Skrivarsystem + +Den här ikonen ger direkt tillgång till &kde;:s utskriftssystem. &kde; kan använda diverse utskriftssystem enligt användarnas önskemål. Ett klick med vänsterknappen på ikonen visar en meny som ger följande alternativ: +Lägg till skrivare...: Det här startar &kde;:s guide för att lägga till en skrivare, som låter dig enkelt lägga till en ny skrivare till systemet. + +&kde; utskriftsinställningar. Det här alternativet öppnar &kde;:s dialogruta för skrivarinställning. + + + +Anpassa server. Det här alternativet gör det möjligt att ställa in en &CUPS;-server. En dialogruta för behörighetskontroll som kräver validering, visas innan några ändringar tillåts. + + +Skrivarhanterare. Det här alternativet startar skrivarhanteraren, &kde;:s huvudsakliga inställningscentral för utskrift. + + +Utskriftsbläddrare (&konqueror;). Det här alternativet startar &konqueror; med I/O-slaven print:/ för att bläddra bland alla sorters skrivare. + + +Skriv ut fil... Det här alternativet öppnar en dialogruta som låter dig skriva ut en eller flera filer på ett enkelt sätt. + + +Följande alternativ med namn på alla dina skrivare öppnar jobbvisningsfönstret för varje skrivare. + + + + + + + + + + + + + +Att ta bort alla sorters ikoner + +Genom att klicka med högerknappen på vilken ikon som helst, vare sig det är ett program, en katalog eller en specialikon, eller klicka på den lilla pilen i miniprogrammets handtag, och sedan välja Ta bort namn från menyn som visas tas ikonen bort från panelen. +Ett annat sätt att ta bort en ikon är att klicka med höger musknapp på en tom yta i panelen, och välja Ta bort från panelen och därefter Miniprogram, Program eller Alla. Därefter kan du välja knappen som du vill ta bort i undermenyn. + + +Observera att ta bort en ikon från panelen, kommer inte att ta bort programmet på disk! + + + + + +Lägga till miniprogram + +Panelen levereras med ett antal miniprogram som aktivitetsfältet eller miniskrivbordsväljaren. De kan läggas till genom att välja Lägg till minprogram i panelen... i den sammanhangsberoende menyn, som kan öppnas genom att högerklicka på en tom yta i panelen. I dialogrutan som dyker upp, välj ett miniprogram att lägga till och klicka på knappen Lägg till i panelen. + +Miniprogram kan flyttas genom att dra i deras handtag medan vänster musknapp hålls nere, med mittenknappen eller genom att välja Flytta från den sammanhangsberoende menyn. + +Du kan lära dig mer om miniprogram i avsnittet Miniprogram. + + + +Ta bort miniprogram +Miniprogram kan tas bort genom att välja Ta bort miniprogramnamn från den sammanhangsberoende menyn, som visas när högerknappen klickas på miniprogrammets handtag (i vänster- eller överkant på miniprogrammet) eller på själva ikonen. + + + + + +Lägga till utökningar + +Det finns också en möjlighet att lägga till externa utökningar av panelen, som Externt aktivitetsfält, Programdocka för WindowMaker dockningsprogram, Kasbar, ett ikonifierat aktivitetsfält, Generell sidopanel och till och med underpaneler som beter sig som nya versioner av panelen. + +Utökningar kan läggas till genom att välja dem i undermenyn Lägg till ny panel i panelens sammanhangsberoende meny. De flesta utökningarna kan flyttas till vilken skärmkant som helst genom att dra dem med vänster musknapp till ett tomt område. Om det inte fungerar, öppna den sammanhangsberoende menyn på någon tom yta i panelen, välj Anpassa panel... och ställ in panelpositionerna i dialogrutan som visas. + +Du kan läsa mer om utökningar i avsnittet Utökningar. + + + + +Ta bort utökningar + +Du kan ta bort utökningar genom att klicka på Ta bort i deras sammanhangsberoende meny, som vanligtvis finns i deras döljhandtag, eller genom att välja dem i undermenyn Ta bort panel i panelens sammanhangsberoende meny. + + + + + +Anpassa programknappar + +Varje programikon har egenskaper som man kan ställa in via den sammanhangsberoende menyn med Anpassa knappen programnamn.... För det mesta har program och kataloger samma egenskaper som i &konqueror;. Bara programmen som finns i K-menyn (för erfarna användare: de som har ändelsen .desktop i katalogen applnk) har en särskild sorts inställningsdialogruta. + + +Fliken <guilabel +>Allmänt</guilabel +> + +Du kan se en del statistik om programlänken här. Du kan också välja en ikon genom att klicka på ikonknappen. Det kan vara användbart om du vill att ikonen i panelen ska bete sig annorlunda än motsvarande ikon i K-menyn. + + + + + +Fliken <guilabel +>Skydd</guilabel +> + +Här kan du se behörigheterna för länkfilen. Titta i manualerna eller handböckerna för ditt operativsystem för mer information om behörigheter. + + + + +Fliken <guilabel +>Program</guilabel +> + +Du kan ange programmets beteende när det körs på den här sidan. + + + +Namn + +Du kan ange programmets namn som visas i verktygstipset här. + + + + +Beskrivning + +Du kan ange en informativ titel som visas i verktygstipset här. + + +Så fort Beskrivning är angiven, visas den dock ensam i verktygstipset. + + + + + +Kommentar + +Se Beskrivning + + +Om du anger ett namn och en kommentar, visas de som verktygstips på startikonerna med stilen Namn - Kommentar. + + + + + +Kommando + +För det mesta finns bara namnet på binärfilen som ska startas när ikonen klickas. Du kan leta efter ett annat program att starta genom att klicka på knappen Bläddra... och/eller lägga till särskilda kommandoradsväljare till programmet. + + + + +Arbetskatalog + +Ännu inte skrivet + + + + + + +Filtyper som stöds: + +I den här sektionen kan du välja vilka filtyper som hanteras av programmet. Se &konqueror;s handbok för mer om detta. + + + + +Avancerade alternativ + +Den här knappen tillåter ytterligare inställning av programmet som ska köras. + + + +Kör i terminal + +Om den här rutan markeras, körs programmet i ett terminalfönster. Du kan också ange särskilda terminalalternativ. + + + + +Kör som en annan användare + +Genom att markera det här alternativet startas programmet med de behörigheter som användaren du skrev in i fältet Användare har. Du kommer att bli tillfrågad om användarens lösenord när programmet startas. Det här alternativet kan vara mycket användbart om du vill starta vissa program som systemadministratör. + + + + +Aktivera startgensvar + +Om den här rutan är markerad, ges återmatning när en programikon klickas med vänster musknapp. + + + + +Placera i systembrickan + +När markerad visas programmets ikon i panelens systembricka. Det blir då möjligt att dölja eller visa programmet genom att klicka på ikonen i systembrickan. Genom att klicka på den med höger musknapp får du också möjlighet att återställa eller avsluta programmet. + + + + +DCOP-registrering + +Ännu inte skrivet + + + + + + + + + + + + + + + +Att anpassa panelen + +Det här avsnittet beskriver hur panelen kan anpassas. Det beskriver bara inställningarna för själva panelen. Inställning av miniprogram beskrivs i ett senare avsnitt. + +Du kan ändra inställningarna genom att antingen klicka på Anpassa panel... i panelens sammanhangsberoende meny, eller i inställningscentralen genom att gå till Skrivbord och därefter välja modulen Paneler eller Aktivitetsfält. + + + +Panelsektionen + + +Utökningar +Paneler och panelens utökningar ställs in på samma sida. Välj helt enkelt en av dina utökningar (t.ex. Underpanel) i listrutan Inställningar för:. + + + + +<guilabel +>Arrangemang</guilabel +> + +Under fliken Arrangemang kan du anpassa en del grundläggande funktioner i &kde;:s panel (dvs. funktionalitet du normalt finner i andra panelprogram också, vi kommer till de mer intressanta funktionerna senare). + +I delen Position kan du välja vilken skärmkant som panelen ska ligga vid. Observera att det tillgängliga utrymmet används mer effektivt om panelen är horisontell, dvs ligger vid överkant eller nederkant av skärmen. Om du vill leka med olika inställningar kan du ändra panelens plats ännu enklare genom att dra panelen från en kant till en annan. + +I delen Längd kan du definiera hur mycket utrymme en panel använder på den sida av skärmen där den finns. Normalt är det längst ner, så att en ändring av värdet påverkar panelens bredd. Värdet kan vara vad som helst från 1 % till 100 %. Att markera kryssrutan Expandera för att passa innehållet försäkrar dig om att panelen åtminstone är bred nog att visa alla ikoner och miniprogram. + +I delen Storlek kan du definiera hur stor en panel ska vara. Panelens storlek kan vara extra liten, liten, medium, stor eller egen. Beroende på vilka miniprogram du använder, kan du märka att vissa fungerar bättre vid annorlunda panelstorlekar. + + + +<guilabel +>Gömning</guilabel +> + +Beroende på din skärmupplösning kan du märka att panelen tar bort för mycket av ditt dyrbara skärmutrymme. Panelen erbjuder en automatisk döljfunktion, för att spara skärmutrymme. När den här funktionen är aktiverad, döljs panelen när muspekaren inte har flyttats över den efter en anpassningsbar tidsperiod. Om du flyttar musen till panelens skärmkant visas den igen. Markera Dölj automatiskt under Döljläge för att aktivera den här funktionen. Du kan också ställa in tidsperioden som panelen väntar innan den gömmer sig här. Rutan Visa panel vid byte av skrivbord försäkrar att panelen syns på skrivbordet som väljs. Annars, om det finns för många miniprogram och ikoner i panelen, visas två små rullningsknappar för att rulla hela panelen. + +När panelens gömknappar är aktiverade ser du knappar på båda sidorna om panelen, med pilar som pekar mot skärmkanterna. Om du klickar på en av de här knapparna glider panelen iväg i den riktningen. Därefter ser du bara en knapp i det hörnet, som visar panelen igen. Markera motsvarande kryssrutor om du vill att gömknapparna ska visas på någon sida av panelen. Med skjutreglaget kan du ändra knapparnas bredd. + +Du kan ändra vilka gömknappar som den valda panelen ska ha med rutorna i gruppen Döljknappar för panelen. + +I delen Panelanimering kan du välja om panelen ska glida bort mjukt eller helt enkelt försvinna. Genom att markera Animera döljning av panelen kan du anpassa animeringens hastighet med skjutreglaget. Att avmarkera det, inaktiverar förstås panelanimeringar. + + + + +Menyer + +Under fliken Menyer kan du ställa in panelens menybeteende. Det här påverkar K-menyn som du ofta använder för att starta program, bläddrarmenyerna som du kan använda för att komma åt kataloger, och andra menyer liksom menyn för senaste dokument. + +I delen K-meny finner du några alternativ för att ställa in K-menyns funktionalitet. Alternativen Bokmärken och Senaste dokument aktiverar undermenyer som visar dig Konquerors bokmärken och de senaste dokumenten som du öppnat med &kde;-program. Alternativet Snabbläddrare aktiverar en bläddrarmeny. Aktiveras kryssrutan Visa sidbild så visas en trevlig bild till vänster i K-menyn. Alternativet Format för menyalternativ låter dig ställa in hur detaljerade alternativen i K-menyn ska vara. Alternativet Bara namn visar helt enkelt programmets namn i menyn. Alternativet Namn (beskrivning) visar en kort beskrivning intill programmets namn. Alternativet Beskrivning (namn) visar både namn och en beskrivning i K-menyn. + +Under Snabbläddrarmenyer kan du ställa in om panelens bläddrarmenyer visar dolda filer eller inte (dolda filer på &UNIX;-system är de vars filnamn börjar med en punkt) liksom hur många filer som maximalt visas i en bläddrarmeny. Det senare alternativet kan vara särskilt användbart om du har ganska låg skärmupplösning, eftersom bläddrarmenyerna annars snabbt fyller din skärm om du bläddrar i kataloger som innehåller många filer. + +Sektionen snabbstart i K-menyn ger snabb tillgång till program som du har använt ofta eller nyligen. Under Sektionen "Snabbstart" innehåller kan du välja om sektionen visar de senaste eller oftast använda programmen. Med Menyalternativ i snabbstart kan du välja om sektionen visar de senaste eller oftast använda programmen. Genom att använda alternativet Maximalt antal poster kan du ställa in hur många program sektionen för snabbstart kommer ihåg. + + + + +<guilabel +>Utseende</guilabel +> + +Med fliken Utseende kan du ställa in panelens övergripande utseende. + +Kryssrutan Aktivera effekt för ikon musen hålls över visar eller döljer de stora animerade verktygstipsen i panelen. De visar namn och beskrivning av ikoner och miniprogram som muspekaren placeras över. + +Om Visa verktygstips är markerad, visas de klassiska små beskrivningarna av ikonerna när muspekaren hålls stilla över en ikon några sekunder. Observera att det inte har någon effekt så länge alternativet Aktivera effekt för ikon musen hålls över är aktiverat. + +&kde;:s panel stöder så kallade mönstrade knappar. Det betyder att knapparna på panelen ritas med anpassningsbara bilder eller färger. + +För varje sorts panelknapp finns det en kombinationsruta som erbjuder ett alternativ för egna färger och mönster. När värdet ändras från "Förval" aktiveras bakgrundsmönster för den här sortens knapp. Du kan också se en förhandsgranskning av ett mönster innan det används via kombinationsrutan. + +De olika sorters knappar är: + + + +Bakgrundsbild för K-meny + +Ikonen för K-menyn visas med ett mönster. + + + + +Bakgrundsbild för Program + +Ikonerna som startar program visas med mönster. + + + + +Bakgrundsbild för Skrivbordsknapp + +Ikonen för Visa skrivbord visas med ett mönster. + + + + +Bakgrundsbild för Snabbläddringsmeny + +Ikonerna för Snabbläddrare visas med mönster. + + + + +Bakgrundsbild för Fönsterlista + +Ikonen för Fönsterlistan visas med ett mönster. + + + + +När alternativet Aktivera genomskinlighet är markerat, blir det möjligt för panelen att verka genomskinlig. + +Bakgrundsbilden är en bild som används för att rita panelens bakgrund, precis som du kan använda en bild som skrivbordsunderlägg. Markera Aktivera bakgrundsbild för att aktivera funktionen. Du kan ange en bildfil i textrutan nedanför eller välja en genom att klicka på knappen Bläddra. Du kan också markera rutan Färglägg för att pass ihop med skrivbordets färgschema för att just göra det. Du kommer att se en förhandsvisning av den valda bilden i rutan till höger. + + + + + + + + + + +Sektionen<guilabel +>Aktivitetsfält</guilabel +> + +Den här dialogrutan ändrar inställningar för aktivitetsfältet. Ändringarna påverkar det externa aktivitetsfältet och dessutom aktivitetsfältet i panelen, eller i underpaneler. + + + +Visa fönster från alla skrivbord + +Om den här rutan är markerad, visar aktivitetsfältet alla program som körs på alla skrivbord. Annars visas bara program på det aktuella skrivbordet. + + + + +Sortera fönster enligt skrivbord + +Markeras den här rutan sorteras alla aktivitetsfältsknappar i en grupp för varje skrivbord, annars sorteras de i den ordning de startas. Det här påverkar inte grupperade aktiviteter om de är spridda över mer än ett skrivbord. + + + + +Sortera alfabetiskt enligt fönsternamn + +Ännu inte skriven + + + + +Visa endast minimerade fönster + +Om den här rutan är markerad, visas bara fönster som har minimerats i aktivitetsfältet. Om Visa fönster från alla skrivbord är markerad visas alla minimerade fönster. Annars visas bara minimerade fönster från det nuvarande virtuella skrivbordet. + + + + +Visa programikoner + +Om den här rutan är markerad, har varje knapp i aktivitetsfältet ikonen för programmet som körs intill namnet. + + + + +Visa knapp med fönsterlista + +Genom att markera den här rutan visas den lilla knappen med fönsterlistan. + + + + +Gruppera liknande aktiviteter + + + + + +Det här är ett alternativ som hjälper dig om du ofta saknar plats i aktivitetsfältet. Om det är inställt till Alltid, grupperas flera instanser av samma program som en knapp i aktivitetsfältet. Välj När aktivitetsfältet är fullt för att få panelen att bara gruppera likande aktiviteter om det inte finns mycket utrymme kvar i aktivitetsfältet. + + + + + + +Du kan ange åtgärder för musen på aktivitetsfältets knappar med inställningarna under Åtgärder. Varje åtgärd kan vara en av följande: + + + + +Visa aktivitetslista + +Ett klick med musknappen öppnar en meny som visar alla aktiviteter i gruppen. Om du klickar på ett alternativ i menyn med någon musknapp, så aktiveras motsvarande program. + + + + +Visa åtgärdsmeny + + +Ett klick med musknappen öppnar en meny med alla program i gruppen, där varje program har sin fönstermeny som undermeny, och det finns vissa gruppegna alternativ som Stäng alla som stänger alla program i gruppen, Alla till skrivbord som låter dig ange vilket skrivbord som hela gruppen ska visas, samt Maximera alla, Minimiera alla och Återställ alla som utför åtgärderna för alla program i gruppen. + + + +Växla mellan fönster +Om den här rutan är markerad, har varje knapp i aktivitetsfältet ikonen för programmet som körs intill namnet. + + + +Återställ aktivitet + +Återställ aktivitet: Ett klick med musknappen återställer det första programmet i gruppen utan att gruppmenyn öppnas. + + + +Höj aktivitet + +Det första programmet i gruppen läggs överst utan att ge det fokus. + + + +Sänk aktivitet + +Det första programmet i gruppen läggs underst. Det förlorar inte fokus. + + + +Minimera aktivitet + +Det första programmet i gruppen minimeras. Om det redan är minimerat, så återställs det igen. + + + + +Observera att vissa av de här inställningarna bara får effekt om en knapp i aktivitetsfältet innehåller mer än ett program. + + + + + + +<guimenu +>K</guimenu +>-menyn + +K-menyn är en av de centrala elementen i panelen. + +Det finns fem huvudgrupper i K-menyn som nu beskrivs nerifrån och upp. + + +Gruppen &kde; + +Den här gruppen är till för de gemensamma sakerna för &kde; i K-menyn. + + + +Logga ut... + +Det här alternativet används för att avsluta &kde;-sessionen. Det stänger också av &X-Window;-sessionen. + + + + +Lås session + +Med det här valet kan du låsa sessionen om du inte vill att någon annan ska kunna komma åt ditt skrivbord. Om du har angett en skärmsläckare, visas den vid låsning, annars blir skärmen svart. Om du trycker på någon tangent, blir du tillfrågad om ditt användarlösenord. Det här är oberoende av skärmsläckarens lösenordsinställning. + + + + +Specialinställningar + +I den här undermenyn kan du ändra panelens inställningar, som beskrivs i avsnittet Anpassa panelen, lägga till saker i panelen (se Grundläggande panelanvändning) och starta Menyeditorn. Du kan också nå Hjälpmenyn, men eftersom du läser det här har du troligen redan hittat detta själv. + + + + + + + +<guilabel +>Kör kommando...</guilabel +> + +Det här tar fram en liten men kraftfull programstartsdialogruta. + +I normalfallet skriver du bara in ett kommando och trycker på returtangenten eller klickar på Kör, men knappen Alternativ >> finns också som visar några startalternativ för kommandofönstret. + + + +Kör i terminalfönster + +Om den här rutan är markerad, startas programmet i en terminal, vilket betyder att du kan se alla meddelanden på kommandoraden som programmet kan matar ut. + + + + +Kör som en annan användare + +Om den här rutan är markerad kan du ange en användare i textfältet användarnamn med vars behörigheter programmet ska köras. Om du anger en annan användare, måste du ange lösenord i rutan nedanför. + + + + +Kör med en annan prioritet + +Markera det här alternativet för att köra med en annan prioritet. En högre prioritet talar om för operativsystemet att det ska ge mer körtid till programmet. Du kan använda skjutreglaget för att ändra prioriteten. Om du vill ge programmet en högre prioritet än den förvalda (mittenläget), måste du ange lösenordet för root nedanför. + + + + +Kör med realtidsschemaläggning + +Schemaläggaren är den del av operativsystemet som bestämmer vilka processer som ska köra och vilka som måste vänta. För det mesta kör ett program med normal schemaläggning, vilket betyder att det använder körtiden som det får av operativsystemet, men du kan också ändra den till realtid. Det betyder att programmet får all körtid tills det inte begär mer. Du måste ange systemadministratörens lösenordet för att använda Kör med realtidsschemaläggning. + + +Det här kan vara farligt. Om programmet hänger sig och inte kan sluta använda processorn, kan hela systemet hänga sig. + + + + + + + + + + + +Gruppen Åtgärder + +Den här gruppen innehåller några mycket användbara dynamiska menyer, som beskrivs för panelens inställningar i avsnittet Menyer. + + + +Snabbnavigering + +Den här undermenyn innehåller snabbläddrare för tre mycket användbara kataloger: hem-, rot- och systeminställningskatalogerna. + + + + +Senaste dokument + +Den här menyn visar de senast använda dokumenten (fungerar bara för &kde;-program för närvarande). Genom att klicka på valet Töm historiken tas dessa bort, vilket kan vara användbart av privatskäl. + + + + +Bokmärken + +Den här undermenyn visar dina personliga bokmärken precis som i &konqueror;. Se &konqueror;s handbok för mer hjälp om detta. + + + + + + + + +Gruppen Alla program + +Undermenyerna för att starta program finns i den här gruppen. Du kan använda menyeditorn för att lägga till, ta bort eller flytta posterna. Program får en kortfattad beskrivning antingen om alternativet Namn (beskrivning) eller Beskrivning (namn) är aktiverat i inställningarna. + + + +Gruppen Mest använda program + +Den här gruppen innehåller antingen de senast använda eller de mest använda programmen. Se avsnittet Menyinställningar för mer om detta. + + + + + +Miniprogram + +Miniprogram är små program som körs inne i panelen. Nästan allting förutom knapparna Starta program är miniprogram. De kan läggas till från den sammanhangsberoende menyn genom att välja Lägg till miniprogram i panelen. Varje miniprogram har en liten pil i sitt handtag. Genom att klicka på den visas en meny som låter dig flytta eller ta bort det, ändra inställningarna om det finns några, och ange panelens inställningar. + + +Miniprogrammet aktivitetsfält + +Aktivitetsfältet visar knappar för alla program som körs. Programmet som har fokus visas som en intryckt knapp. Om ett program är minimerat, blir titeln i aktivitetsfältet grå. + + +Om du klickar på knappen för det aktiva programmet, kommer det att minimeras. Det här betyder också att om du klickar två gånger på ett inaktivt program, kommer det också att minimeras. + + +Ett klick med högerknappen visar standardprogrammenyn. Bara valet Till aktuellt skrivbord skiljer sig: om du har ställt in aktivitetsfältet att visa program på alla skrivbord, kan du flytta det här programmet till det aktuella skrivbordet. + +Det finns också en liten ikon till vänster eller överst i aktivitetsfältet, som visar en meny. Den här ikonen kallas fönsterlistan. Menyns första val, Ordna fönstren, försöker flytta fönstren på ditt aktiva skrivbord på ett sådan sätt att så många som möjligt syns. Lägg fönstren i rad placerar alla fönster på det aktiva skrivbordet över varandra, med det senaste överst och de andra sorterade i den ordning de sist användes. + +Under de här alternativen finns en lista av alla program som körs för närvarande, grupperade enligt de skrivbord som de körs på. Genom att klicka på namnet på ett skrivbord byter man till det, och genom att klicka på ett program aktiveras det också. Se inställningarna för aktivitetsfältet, för att ta reda på mer om detta. + + + +Anpassa aktivitetsfältet + +Du kan anpassa aktivitetsfältet genom att klicka med höger musknapp på det lilla förflyttningshandtaget. +Titta på för detaljer om aktivitetsfältets inställningar. + + + + + + +Miniprogrammet skrivbordsväljare + +Det här lilla miniprogrammet visar en förhandsgranskning av de virtuella skrivborden, låter dig byta mellan virtuella skrivbord och ger dig möjlighet att flytta fönster från ett skrivbord till ett annat genom att dra dem. + +Det finns också en mycket användbar sammanhangsberoende meny som används för att ställa in miniprogrammet. + + + +Anpassa skrivbord... + +Det här öppnar inställningsdialogrutan för virtuella skrivbord. Där kan du ange hur många skrivbord du vill ha och ge dem namn. + + + + +Pagerinställningar + +I den här undermenyn kan du ställa in minipagern. Den tillhandahåller följande funktioner: + + + + +Pagerlayout + +I den här delen kan du välja hur många Rader eller Kolumner som förhandsgranskningarna av skrivborden är arrangerade i, om du vill se vilka fönster som för närvarande är öppna på skrivborden och om ikoner ska ange programmen som kör på de olika virtuella skrivborden. + + + + +Textetiketter + +Här kan du välja om förhandsgranskningen av skrivborden ska betecknas med nummer, namn eller om du inte vill att de ska ha någon beteckning alls. + + + + +Bakgrund + +Du kan ställa in skrivbordsväljarens bakgrund till Elegant, Genomskinlig eller att motsvara Skrivbordsunderlägg. + + + + + + + + + +Starta Pager + +Det här startar programmet &kpager;, som tillhandahåller funktioner som liknar de som erbjuds av miniprogrammet. + + + + + + + + +Miniprogrammet klocka + +Som du kanske redan har gissat, visar miniprogrammet en liten klocka som finns i panelen. + +Ett klick med vänsterknappen på klockan visar en liten almanacka. Du kan använda de enkla pilarna för att byta månad eller de dubbla pilarna för att byta år. Det här påverkar inte dina datuminställningar, det är bara för information. + +Det finns en del saker man kan göra med klockan. Allt det här kan göras från den sammanhangsberoende menyn. + + +<guisubmenu +>Typ</guisubmenu +> + +Det finns fyra sätt som klockan kan se ut på: + + + +Ren + +Det här låter klockan se ut som en enkel text , som visar tiden i ren textform. + + + + +Digital + +Det här låter klockan se ut som en digital klocka, som visar tiden med det välkända sjusegmentsformatet. + + + + +Analog + +Om det här väljs, visas klockan som en gammaldags analog klocka. + +Det här är kanske bara användbart om panelen är inställd för normal eller stor storlek. + + + + + +Inexakt + +Det här är en mycket oortodox sorts tidsvisning. Prova den, den är verkligen rolig! + + + + + + + +<guimenuitem +>Visa tidszon</guimenuitem +> + +Välj tillgängliga tidszoner eller öppna fliken Tidszoner i dialogrutan Anpassa för klockminiprogrammet med Anpassa tidszoner.... + + + + +<guimenuitem +>Justera datum & tid</guimenuitem +> + +Det här alternativet startar modulen Datum och tid under avdelningen Systemadministration i inställningscentralen. + + +Du behöver systemadministratörens lösenord för att justera datum och tid. + + + + + +<guimenuitem +>Datum & tidsformat</guimenuitem +> + +Det här startar modulen i Land/region och språk under Region och handikappstöd i inställningscentralen, där du kan ställa in ditt format på sidan Tid och datum. Det krävs inga speciella behörigheter för detta. + + + + +<guisubmenu +>Kopiera till klippbordet</guisubmenu +> + +Om du behöver klistra in dagens datum och/eller tid i ett annat program (t.ex. i en texteditor), kan du kopiera det till klippbordet med den här funktionen. Efter du har valt ett av de tillgängliga formaten, placeras dagens datum och/eller tid på klippbordet med det valda formatet. + + + + +<guimenuitem +>Anpassa klockan...</guimenuitem +> + +Här kan du ställa in några allmänna alternativ för miniprogrammet. + + + +Utseende + +I inställningen av Klocktyp kan du välja mellan olika sorters klockor, på samma sätt som i den sammanhangsberoende menyn. + + + + + + +Alternativ för Ren klocka + +I delen Visning kan du markera om du vill visa datum och/eller sekunder. I Utseendedelen kan du välja om du vill ha det vanliga &kde;-utseendet eller dina egna färger och teckensnitt. + + + + +Alternativ för Digital klocka + +I delen Visning kan du markera om du vill visa datum, sekunder och/eller blinkande punkter. I delen Tidkan du välja om du vill ha det vanliga LCD-utseendet eller dina egna färger. + + + + +Alternativ för Analog klocka + +I delen Visning kan du markera om du vill visa datum och/eller sekunder. I delen Tid kan du välja om du vill ha det vanliga LCD-utseendet eller dina egna färger. Du kan också ställa in nivån på kantutjämning, där hög betyder att linjer blir något suddiga för att förhindra steg i uppritningen. Kantutjämning med hög kvalitet kan orsaka en del last på systemet för långsamma system. + + + + +Alternativ för Inexakt klocka + +I delen Visning kan du markera om du vill visa datum. I Tid kan du välja färger och teckensnitt för den inexakta klockan. Det finns också ett skjutreglage för att ställa in Inexakthet. Det kan inte beskrivas i dokumentet, utan experimentera själv. + + + + + + + + + + +Miniprogrammet snabbstartare + +Det här är en komprimerad programstartare. Den är mycket användbar särskilt om panelen har ställts in till normal eller stor storlek. Du kan lägga till program med drag och släpp, eller från den sammanhangsberoende menyn. Den sammanhangsberoende menyn används också för att ta bort ett program. + + + +Miniprogrammet systembricka + +Systembrickan används för att docka vissa speciella program, t.ex. &klipper; eller &juk;. Programmen som visas i systembrickan tillhandahåller alla individuella funktioner. Om du behöver hjälp med dessa alternativ, titta i programmens handböcker. + +Systembrickans sammanhangsberoende meny tillhandahåller alternativet Anpassa systembrickan.... Om du klickar på det, dyker en dialogruta upp som låter dig välja program som inte ska vara permanent synliga i systembrickan. Dolda ikoner kan göras synliga genom att klicka på den lilla pilen som visas på miniprogrammets vänster- eller överkant. + + + +Lås/logga ut-miniprogram +Det här lilla miniprogrammet innehåller två knappar: Lås session används för att låsa sessionen om du någonsin vill lämna &kde; obevakat och inte vill att någon annan ska komma åt det, och Logga ut för att avsluta &kde;-sessionen. + + + +Miniprogrammet programstartare + +Det här miniprogrammet tillhandahåller en enkel kommandorad inbäddad i panelen. Inget mer och inget mindre. + + + + +Miniprogrammet fånga bortsprungna processer + +Det här miniprogrammet visar en lyckligt ansikte som blir surt när någon process använder för mycket systemresurser. Om ett program använder för mycket resurser, visas en meddelanderuta som frågar dig om hur du vill hantera det programmet. + +Genom att klicka med vänster musknapp visas en inställningsdialog. Här kan du ställa in Uppdateringsintervall, som anges i sekunder, och CPU-lasttröskel. För närvarande finns det inga riktiga råd för att ställa in det här, utan du får experimentera lite grand. De här inställningarna kommer troligen ändras i framtida utgåvor. Det finns också en sektion Program att ignorera där du kan lägga till program som naturligt använder mycket resurser, t.ex. kompilatorer eller 3D-bildgeneratorer. + + + + +&klipper;-miniprogrammet + +Det här miniprogrammet gör precis samma sak som &klipper; i systembrickan. Det har fördelen att använda lite mindre systemresurser, vilket bara har betydelse på riktigt långsamma system, men har nackdelen att den använder mer utrymme än &klipper; i systembrickan. Du kan läsa mer om detta i &klipper;s handbok. + + + + + +Panelutökningar + +Det finns också några funktioner som körs utanför panelen, utökningar. De läggs till från den sammanhangsberoende menyn genom att välja Lägg till ny panel. Du kan flytta dem till vilken skärmkant som helst genom att dra dem med det lilla miniprogramgreppet vid deras kant, eller ta bort dem genom att högerklicka på ett tomt utrymme och välja Ta bort panel. + +Stilen på utökningarna kan anpassas under i panelens inställningar. + + + +Panelutökningen externt aktivitetsfält + +Det externa aktivitetsfältet är precis som miniprogrammet aktivitetsfält, med den enda skillnaden att det tillhandahåller sin egen panel. Se avsnittet Miniprogrammet aktivitetsfält för hjälp om detta. + + + + +Underpanelutökningen + +Det här är en panel precis som &kicker; själv, där du kan lägga till alla saker som &kicker; kan hantera. På detta sätt kan du ha hur många paneler som helst. Skapa bara en underpanel och lägg till program och miniprogram i den. + + + + +<application +>KasBar</application +>-utökningen + +Kasbar är en ikon som ersätter aktivitetsfältet. Den visar alltid ikonerna för alla program som körs på alla skrivbord, och de kan väljas genom att klicka med vänsterknappen. Det aktiva fönstret är markerat, minimerade fönster visar en liten triangel som pekar nedåt istället för fyrkanten i nederkanten på ikonerna. En triangel som pekar åt höger indikerar att programmet har rullats upp. + + + +Utökningen programdocka + +Programdocka är ett externt fält som låter WindowMaker-program dockas. Kör bara ditt dockningsbara WindowMaker-program: om programdockan körs, så dockas de automatiskt. + + + + + +Kommandoreferens + + +Panelen + +Det finns bara en förvald snabbtangent i panelen: + + + +&Alt;F1 + +Öppnar K-menyn + + + + + + + + + +Vanliga frågor + + + + +Hur kan jag lägga till program, miniprogram eller något annat till panelen? + + +Klicka med höger musknapp på någon tom yta i panelen, och välj vad du vill lägga till. Se Grundläggande panelanvändning för mer om detta. + + + + + +Kan jag ha ett externt aktivitetsfält precis som i &kde; 1? + + +Ja, du kan bara klicka med högerknappen på en tom yta i panelen, och sedan välja Lägg till, Panel och Externt aktivitetsfält. + + + + + +Hur kan jag flytta panelen till en annan skärmkant? + + + +Dra den till vilken skärmkant som helst genom att hålla nere vänster musknapp på någon tom yta i panelen. + + + + + +Hur kan jag flytta utökningar till en annan skärmkant? + + + +Dra dem bara genom att hålla nere vänster musknapp på de små handtagen till vänster eller längst upp på utökningarna. + + + + + +Jag vill att aktivitetsfältet ska visa alla program som jag kör, oberoende av vilket skrivbord de finns på. Är det möjligt? + + +Ja, det är det. Klicka med höger musknapp på aktivitetsfältets lilla handtag, välj sedan Anpassa Aktivitetsfält... och markera Visa fönster från alla skrivbord i dialogrutan som visas. + + + + + +Hur kan jag komma åt K-menyn utan att använda musen? + + +Tryck &Alt;F1 så visas den. + + + + + +Finns det ett sätt att lägga till en meny som innehåller alla skrivbordsikoner till panelen? + + +Starta bara &konqueror;, gå till din hemkatalog och dra ikonen Desktop till någon tom yta i panelen, välj därefter Lägg till som snabbläddrare i menyn som visas. + + + + + +Hur kan jag ändra färg och stil på panelen? + + +Du kan ändra panelens färger med den globala färgmodulen i inställningscentralen eller du kan ändra stil på själva panelen, se för mer om detta. + + + + + +Varför visar klockan fel tid? + + +På vissa &RedHat;-system, visar klockan i panelen alltid tiden med &GMT;. Det här beror på ett fel i systeminställningarna, och är inte direkt relaterat till &kicker;. För att lösa problemet skapa bara den här symboliska länken: ln /usr/share/zoneinfo /usr/lib/zoneinfo. + + + + + +Är det möjligt att ändra K-knappen i panelen till en annan bild? + + +Leta rätt på $HOME/.kde/share/apps/kicker/pics/go.png och $HOME/.kde/share/apps/kicker/pics/mini/go.png och byt ut dem. Glöm inte att bilderna du byter med får bara ha ett bildlager, annars kommer du inte att se någonting. Skapa katalogerna om de inte redan finns. Starta sedan om &kicker;. + + + + + +Varför fungerar inte min Inställningsmeny? + + +Dina menyalternativ kan vara ihopblandade av någon anledning. Kör helt enkelt kbuildsycoca på kommandoraden. + + + +&reporting.bugs; + + + +Tack till och licens + +&kicker; + +Program Copyright 1999-2000 KDE-gruppen (www.kde.org). + + + +&Matthias.Elter; &Matthias.Elter.mail; + + + +&Matthias.Ettrich; &Matthias.Ettrich.mail; + + + +&Wilco.Greven; &Wilco.Greven.mail; + + + +&Rik.Hemsley; &Rik.Hemsley.mail; + + + +&Daniel.M.Duley; &Daniel.M.Duley.mail; + + + +&Preston.Brown; &Preston.Brown.mail; + + + + +Originaldokumentation copyright 2001, 2002 &Dirk.Doerflinger; &Dirk.Doerflinger.mail; +Delar copyright 2004 &Orville.Bennett; &Orville.Bennett.mail; +Delar copyright 2005 Titus Laska titus.laska@gmx.de + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underBSDLicense; + +&documentation.index; + +
+ + + + diff --git a/tde-i18n-sv/docs/kdebase/kicker/man-appletproxy.1.docbook b/tde-i18n-sv/docs/kdebase/kicker/man-appletproxy.1.docbook new file mode 100644 index 00000000000..c8334fae71a --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kicker/man-appletproxy.1.docbook @@ -0,0 +1,158 @@ + + +]> + + + +KDE användarhandbok + Lauri Watts &Lauri.Watts.mail; +25:e februari, 2005 K-skrivbordsmiljön + + +appletproxy +1 + + + +appletproxy +&kde;-panelens miniprogramproxy + + + +appletproxy skrivbordsfil --configfile fil --callbackid id Allmänna KDE-väljare Allmänna QT-väljare + + + +Beskrivning +appletproxy är ett litet program som låter dig köra ett miniprogram för &kicker; (&kde;:s panel) utanför själva &kicker;. Miniprogrammet visas i sitt eget fönster, vilket gör detta till ett bekvämt sätt att felsöka i panelminiprogram. + + + +Väljare + + + + +Miniprogrammets skrivbordsfil + + + +Inställningsfilen som ska användas + + + + +&DCOP;-återanropsidentifikation för miniprogrammets behållare. + + + + + + + + +Se också + +kicker(1) + + + + +Exempel + + + +appletproxy knewsticker + +Kör &knewsticker; i ett fristående fönster. + + + + + + + +Upphovsmän +&kappname; är skrivet av &Matthias.Elter; och &Matthias.Ettrich; och underhålls av &Aaron.J.Seigo; &Aaron.J.Seigo.mail; + +Den här manualsidan är skriven för &kde; 3.4 av &Lauri.Watts; &Lauri.Watts.mail; + + + diff --git a/tde-i18n-sv/docs/kdebase/kicker/man-kicker.1.docbook b/tde-i18n-sv/docs/kdebase/kicker/man-kicker.1.docbook new file mode 100644 index 00000000000..6dc7558e1e2 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kicker/man-kicker.1.docbook @@ -0,0 +1,117 @@ + + + +]> + + + +KDE användarhandbok +&Lauri.Watts;&Lauri.Watts.mail; +27:e february, 2005 K-skrivbordsmiljön + + +kicker +1 + + + +kicker +&kicker; är &kde;:s panel + + + +kicker Allmänna KDE-väljare Allmänna QT-väljare + + + +Beskrivning +&kicker; är &kde;:s panel. Den innehåller normalt knappar för programstart, miniprogram och en klocka. + + + + +Filer + + + +$KDEHOME/share/apps/kickerrc + +Användarspecifik inställningsfil. Filen är normalt inte avsedd att redigeras direkt. De flesta inställningsalternativ kan styras från Inställningscentralen. + + + +$PREFIX/share/apps/kickerrc + +Allmän inställningsfil. Filen är normalt inte avsedd att redigeras direkt. De flesta inställningsalternativ kan styras från Inställningscentralen. Allmänna inställningar kan ställas in av systemadministratören för att antingen ange standardvärden, eller för att låsa alternativ som inte får ändras av systemets användare. + + + + + + +Se också + +Mer detaljerad användardokumentation är tillgänglig med help:/kicker (skriv antingen in webbadressen i &konqueror;, eller kör khelpcenter help:/kicker). + + + + +Upphovsmän +&kappname; är skrivet av &Matthias.Elter; och &Matthias.Ettrich; och underhålls av &Aaron.J.Seigo; &Aaron.J.Seigo.mail; + +Den här manualsidan är skriven för &kde; 3.4 av &Lauri.Watts; &Lauri.Watts.mail; + + + + diff --git a/tde-i18n-sv/docs/kdebase/kinfocenter/Makefile.am b/tde-i18n-sv/docs/kdebase/kinfocenter/Makefile.am new file mode 100644 index 00000000000..0e560cd441e --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kinfocenter/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = kinfocenter +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdebase/kinfocenter/Makefile.in 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b/tde-i18n-sv/docs/kdebase/kinfocenter/cdinfo/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kinfocenter/cdinfo/index.docbook b/tde-i18n-sv/docs/kdebase/kinfocenter/cdinfo/index.docbook new file mode 100644 index 00000000000..fa0ab70d11e --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kinfocenter/cdinfo/index.docbook @@ -0,0 +1,79 @@ + + + +]> + +
+Cdrom-information och förmågor + + + +Jahshan Bhatti
jabhatti91@gmail.com
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2006-06-13 +3.00.00 + + +KDE +Kcontrol +cdrom +information om förmågor + +
+ + +Cdrom-information och förmågor + +Den här sidan visar information om anslutna cdrom-enheter och deras förmågor. + +På &Linux; läses informationen från /proc/sys/dev/cdrom/info, som bara är tillgänglig om pseudofilsystemet /proc är kompilerat i kärnan. + +Användaren kan inte ändra några värden på den här sidan. + + +
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b/tde-i18n-sv/docs/kdebase/kinfocenter/devices/index.docbook new file mode 100644 index 00000000000..a48dccd19be --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kinfocenter/devices/index.docbook @@ -0,0 +1,82 @@ + + + +]> + +
+Enhetsinformation + + + +&Matthias.Hoelzer-Kluepfel; +&Helge.Deller; +&Duncan.Haldane; +&Mike.McBride; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2002-02-12 +3.00.00 + + +KDE +Kcontrol +enhet +systeminformation + +
+ + +Enhetsinformation + +Den här sidan visar information om tillgängliga enheter. + + +Den exakta informationen som visas är systemberoende. På vissa system kan inte enhetsinformation visas ännu. + + +På &Linux;, läses den här informationen från /proc/devices och /proc/misc, som bara är tillgängliga om /proc-pseudofilsystemet är kompilerat i kärnan. Enheter organiseras i grupper (Character - teckenbaserade, Block - blockenheter, eller Miscellaneous - övriga). Enhetens nummer visas, följt av ett namn som identifierar den. + +Användaren kan inte ändra några värden på den här sidan. + + +
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index.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdebase/kinfocenter/dma/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdebase/kinfocenter/dma/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdebase/kinfocenter/dma/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/kinfocenter/dma/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/kinfocenter/dma/index.cache.bz2 new file mode 100644 index 00000000000..ff49beabc97 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kinfocenter/dma/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kinfocenter/dma/index.docbook b/tde-i18n-sv/docs/kdebase/kinfocenter/dma/index.docbook new file mode 100644 index 00000000000..ffe75d06284 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kinfocenter/dma/index.docbook @@ -0,0 +1,108 @@ + + + +]> + +
+Information om <acronym +>DMA</acronym +>-kanaler + + + +&Matthias.Hoelzer-Kluepfel; +&Helge.Deller; +&Duncan.Haldane; +&Mike.McBride; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2002-02-12 +3.00.00 + + +KDE +KControl +DMA +systeminformation + +
+ + +Information om <acronym +>DMA</acronym +>-kanaler + +Den här sidan visar information om DMA (Direct Memory Access)-kanaler. En DMA-kanal är en direkt anslutning som tillåter enheter att överföra data till och från minnet utan att gå genom processorn. Oftast har system med i386-arkitektur (PC) åtta DMA-kanaler (0-7). + + Den exakta informationen som visas är systemberoende. På vissa system kan inte DMA-kanalinformation visas ännu. + +På &Linux;, läses den här informationen från /proc/dma, som bara är tillgängligt om /proc-pseudofilsystemet är kompilerat i kärnan. + +En lista på alla för närvarande registrerade (ISA-buss) DMA-kanaler som används visas. Den första kolumnen visar DMA-kanalen, och den andra visar enheten som använder kanalen. + +Oanvända DMA-kanaler visas inte. + +Användaren kan inte ändra några värden på den här sidan. + + +
diff --git a/tde-i18n-sv/docs/kdebase/kinfocenter/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/kinfocenter/index.cache.bz2 new file mode 100644 index 00000000000..a234d9fc301 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kinfocenter/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kinfocenter/index.docbook b/tde-i18n-sv/docs/kdebase/kinfocenter/index.docbook new file mode 100644 index 00000000000..e24b40828c5 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kinfocenter/index.docbook @@ -0,0 +1,516 @@ + + + + +]> + + + +Informationscentralen + + +Michael McBride
mpmcbride7@yahoo.com
+
+
+ +2002-07-03 +3.10.00 + + +Den här dokumentationen beskriver &kde;:s informationscentral. + + + +KDE +Informationscentralen +system +information +modul + + +
+ + +Informationscentralen + +&kde;:s informationscentral (kallas framöver bara informationscentralen) tillhandahåller en central och bekväm översikt av alla &kde;:s och datorns inställningar. + +Informationscentralen består av flera moduler. Varje modul är ett eget program, men informationscentralen organiserar alla dessa program på ett bekvämt ställe. + + + + +Använda informationscentralen + +Nästa avsnitt beskriver användningen av själva informationscentralen. För information om individuella moduler, se Informationscentralmoduler. + + +Starta informationscentralen + +Informationscentralen kan startas på tre sätt: + + + +Genom att välja K -knappenInformationscentralen från &kde;:s panel. + + +Genom att trycka &Alt;F2. + +Det här visar en dialogruta. Skriv in kinfocenter, och klicka Kör eller tryck på returtangenten. + + + +Du kan skriva kinfocenter & på vilken kommandorad som helst. + + + +Alla tre metoderna är ekvivalenta, och ger samma resultat. + + + + +Informationscentralens skärm + +När du startar informationscentralen, visas ett fönster som kan delas in i tre funktionella delar. + +Längst upp finns en menyrad. Menyraden ger dig snabb tillgång till de flesta funktionerna i informationscentralen. Menyerna beskrivs i detalj i Informationscentralens menyer. + +Längs vänstra sidan finns en kolumn. Här väljer du vilken modul som ska betraktas. Du kan lära dig hur man navigerar genom modulerna i avsnittet som heter Navigera bland moduler. + +Huvudpanelen visar dig viss systeminformation. + + + + + + +Informationscentralens menyer + +Nästa avsnitt ger en kortfattad beskrivning av vad varje menyval gör. + + +Menyn <guimenu +>Arkiv</guimenu +> + +Menyn Arkiv har ett enda val. + + + + + &Ctrl;Q Arkiv Avsluta + + +Stänger informationscentralen. + + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + + +Avsluta &kde;:s informationscentral + +Du kan avsluta informationscentralen på tre sätt: + + + +Välj Arkiv Avsluta från menyraden. + + + +Skriv &Ctrl;Q på tangentbordet. + + + +Klicka på knappen Stäng i ramen som omger Informationscentralen. + + + + + + + + + + +Informationscentralens moduler + + +Navigera bland moduler + +Det här är en lista på standardmoduler (sorterade efter kategori) som tillhandahålls av &kde; baspaketet. Observera att det kan finnas många fler moduler på ditt system om du har installerat ytterligare programvara. + + + +Enheter + + +DMA-kanaler + + +Avbrott + + +I/O-portar + + +Minne + + +Nätverksgränssnitt + + +OpenGL + + +Partitioner + + +PCI + + +PCMCIA + + +Processor + + +Protokoll + + +Samba-statusinformation + + +SCSI + + +Ljud + + +USB-enheter + + +X-server + + + + + + + + + + +Tack till och licens + +Informationscentralen +Program copyright 1997-2001 Informationscentralens utvecklare +Personer som bidragit: + + +Matthias Hoelzer-Kluepfel hoelzer@kde.org +Matthias Elter elter@kde.org + + +Dokumentation copyright 2000 Michael McBride mpmcbride7@yahoo.com + +Personer som bidragit: + + +Paul Campbell paul@taniwha.com +Helge Deller deller@kde.org +Mark Donohoe +Pat Dowler +Duncan Haldane duncan@kde.org +Steffen Hansen stefh@mip.ou.dk. +Matthias Hoelzer-Kluepfel hoelzer@kde.org +Martin Jones mjones@kde.org +Jost Schenck jost@schenck.de +Jonathan Singer jsinger@leeta.net +Thomas Tanghus tanghus@earthling.net +Krishna Tateneni tateneni@pluto.njcc.com +> +Ellis Whitehead ewhitehe@uni-freiburg.de + + + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + +
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files /dev/null and b/tde-i18n-sv/docs/kdebase/kinfocenter/interrupts/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kinfocenter/interrupts/index.docbook b/tde-i18n-sv/docs/kdebase/kinfocenter/interrupts/index.docbook new file mode 100644 index 00000000000..ad88342146e --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kinfocenter/interrupts/index.docbook @@ -0,0 +1,119 @@ + + + +]> + +
+Avbrottsledningar (<abbrev +>IRQ</abbrev +>) + + + +&Matthias.Hoelzer-Kluepfel; +&Helge.Deller; +&Duncan.Haldane; +&Mike.McBride; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2002-02-12 +3.00.00 + + +KDE +Kcontrol +IRQ +avbrott +systeminformation + +
+ + +Avbrottsledningar (<abbrev +>IRQ</abbrev +>) som används + +Den här sidan visar information om de avbrottsledningar som används, och enheterna som använder dem. + +En IRQ är en hårdvaruledning som används i en PC av (ISA-buss) enheter som tangentbord, modem, ljudkort etc., för att skicka avbrottssignaler till processorn för att tala om för den att enheten är klar att skicka eller acceptera data. Tyvärr finns det bara sexton IRQ:er (0-15) tillgängliga i i386-arkitekturen (PC) som måste delas mellan de olika ISA-enheterna. + +Många hårdvaruproblem beror på IRQ-konflikter, när två enheter försöker använda samma IRQ, eller programvara är felinställd så att en annan IRQ används än den som enheten verkligen är inställd för. + +Den exakta informationen som visas är systemberoende. På vissa system kan inte IRQ-information visas ännu. + +På &Linux; läses den här informationen från /proc/interrupts, som bara är tillgängligt om /proc-pseudofilsystemet är kompilerat med kärnan. + +Den första kolumnen är IRQ-numret. Den andra kolumnen är antalet avbrott som har tagits emot sen den senaste omstarten. Den tredje kolumnen visar typen av avbrott. Den fjärde identifierar enheten som är kopplad till avbrottet. + +Användaren kan inte ändra några värden på den här sidan. + + + +
+ diff --git a/tde-i18n-sv/docs/kdebase/kinfocenter/ioports/Makefile.am b/tde-i18n-sv/docs/kdebase/kinfocenter/ioports/Makefile.am new file mode 100644 index 00000000000..236565210fc --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kinfocenter/ioports/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = kinfocenter/ioports +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdebase/kinfocenter/ioports/Makefile.in b/tde-i18n-sv/docs/kdebase/kinfocenter/ioports/Makefile.in new file mode 100644 index 00000000000..319335d23ff --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kinfocenter/ioports/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. +# This Makefile.in is free software; the Free Software Foundation 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b/tde-i18n-sv/docs/kdebase/kinfocenter/ioports/index.docbook new file mode 100644 index 00000000000..10b35e50ac6 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kinfocenter/ioports/index.docbook @@ -0,0 +1,90 @@ + + + +]> + +
+I/O-portar + + + +&Matthias.Hoelzer-Kluepfel; +&Helge.Deller; +&Duncan.Haldane; +&Mike.McBride; + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2002-02-12 +3.00.00 + + +KDE +KControl +I/O-portar +systeminformation + +
+ + +Inport- och utport-information + +Den här sidan visar information om I/O-portar. + +I/O-portar är minnesadresser som används av processorn för direkt kommunikation med en enhet som har skickat en avbrottssignal till processorn. + +Utbytet av kommandon eller data mellan processorn och enheten äger rum via enhetens I/O-portadress, som är ett hexadecimalt tal. Inga enheter kan dela på samma I/O-port. Många enheter använder flera I/O-portadresser, som uttrycks som ett intervall med hexadecimala tal. + +Den exakta informationen som visas är systemberoende. På vissa system kan inte I/O-portinformation visas ännu. + +På &Linux;, läses den här informationen från /proc/ioports, som bara är tillgängligt om /proc-pseudofilsystemet är kompilerat med kärnan. En lista på alla för närvarande registrerade I/O-portregioner som används visas. + +Den första kolumnen är I/O-porten (eller intervallet med I/O-portar), den andra kolumnen identifierar enheten som använder dessa I/O-portar. + +Användaren kan inte ändra några värden på den här sidan. + + +
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$(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/kinfocenter/memory/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/kinfocenter/memory/index.cache.bz2 new file mode 100644 index 00000000000..e3b937653f2 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kinfocenter/memory/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kinfocenter/memory/index.docbook b/tde-i18n-sv/docs/kdebase/kinfocenter/memory/index.docbook new file mode 100644 index 00000000000..2ee517d6d41 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kinfocenter/memory/index.docbook @@ -0,0 +1,143 @@ + + + +]> + +
+Minnesinformation + + + +&Mike.McBride; + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ +2002-02-13 +3.00.00 + + +KDE +Kcontrol +minne +systeminformation + +
+ + +Minnesinformation + +Den här modulen visar nuvarande minnesanvändning. Den uppdateras hela tiden, och kan vara mycket användbar för att spåra flaskhalsar när vissa program körs. + + +Minnestyper + +Det första som du måste förstå är att det finns två typer av minne tillgängligt för operativsystemet och de program som körs av det. + +Den första typen kallas fysiskt minne. Det är minnet som finns i själva minneskretsarna i din dator. Det är det RAM (som står för Random Acess Memory) som du fick med när du köpte din dator. + +Den andra typen av minne, kallas virtuellt eller växlingsminne. Detta minnesblock är i själva verket plats på hårddisken. Operativsystemet reserverar en plats på hårddisken för växlingsminne. Operativsystemet kan använda det här virtuella minnet (eller växlingsutrymmet) om det får slut på fysiskt minne. Anledningen att detta kallas växlingsminne, är att operativsystemet tar en del data som det inte tror att du behöver på ett tag, och sparar det till hårddisken på det här reserverade utrymmet. Operativsystemet laddar sedan ny data som du behöver just nu. Det har växlat data som du inte behövde med data som du behöver just nu. Virtuellt- eller växlingsminne är inte så snabbt som fysiskt minne, så operativsystem försöker behålla data (särskilt ofta använd data) i det fysiska minnet. + +Det totala minnet är kombinationen av det fysiska minnet och virtuella minnet. + + + + +Minnesinformationsmodulen + +Det här fönstret är delat i en övre och undre del + +Den övre delen visar dig det totala fysiska minnet, det totala lediga fysiska minnet, delat minne och buffertminne. + +Alla fyra värdena visas som totalt antal byte, och som antal Mibyte (1 Mibyte = något mer än 1.000.000 byte). + +Den nedre delen visar dig tre staplar: + + +Totalt minne (det här är kombinationen av det fysiska minnet och virtuella minnet). +Fysiskt minne +Virtuellt minne, eller Växlingsutrymme. + + +De gröna områdena är lediga, och de röda är använda. + +Det exakta värdet för varje minnestyp är inte kritiskt, och de ändras regelbundet. När du utvärderar den här sidan, leta efter trender. + +Har din dator gott om utrymme (gröna områden)? Om inte, kan du öka växlingsutrymmet eller utöka det fysiska minnet. + +Dessutom, om din dator verkar långsam: är ditt fysiska minne fullt, och verkar hårddisken alltid vara igång? Det här indikerar att du inte har tillräckligt med fysiskt minne, och att din dator förlitar sig på det långsammare virtuella minnet för ofta använd data. Om du utökar ditt fysiska minne kommer din dators svarstider att förbättras. + + + + + +
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b/tde-i18n-sv/docs/kdebase/kinfocenter/nics/index.docbook @@ -0,0 +1,70 @@ + + + +]> + +
+Nätverksgränssnitt + + + +&Lauri.Watts; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2002-02-11 +3.00.00 + + +KDE +Kcontrol +Nätverk +Gränssnitt + +
+ + + +Nätverksgränssnitt + +Den här sidan visar information om nätverksenheterna som finns installerade på datorn. + +Den exakta informationen som visas är systemberoende, På vissa system kan den här informationen ännu inte visas. + +Användaren kan inte ändra några värden på den här sidan. + + + + +
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index 00000000000..c374bacef7a --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kinfocenter/opengl/index.docbook @@ -0,0 +1,90 @@ + + + +]> + +
+<acronym +>OpenGL</acronym +> + + + +IlyaKorniykok_ilya@ukr.net + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ + + + + +KDE +Kcontrol +OpenGL +systeminformation + +
+ + + +OpenGL + +Den här sidan visar information om den installerade OpenGL-implementeringen. OpenGL (som står för "Open Graphics Library") är ett hårdvaruoberoende gränssnitt för 3D-grafik för flera plattformar. + +GLX är anpassningen av OpenGL till X-window systemet. + +DRI (Direct Rendering Infrastructure) tillhandahåller hårdvaruacceleration för OpenGL. Du måste ha ett videokort med 3D-acceleration och riktigt installerade drivrutiner för detta. + + +Läs mer på den officiella OpenGL-sidan http://www.opengl.org. + + + +
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files /dev/null and b/tde-i18n-sv/docs/kdebase/kinfocenter/partitions/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kinfocenter/partitions/index.docbook b/tde-i18n-sv/docs/kdebase/kinfocenter/partitions/index.docbook new file mode 100644 index 00000000000..8cb3eee96ff --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kinfocenter/partitions/index.docbook @@ -0,0 +1,85 @@ + + + +]> + +
+Partitionsinformation + + + +&Matthias.Hoelzer-Kluepfel; +&Helge.Deller; +&Duncan.Haldane; +&Mike.McBride; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2002-02-12 +3.00.00 + + +KDE +Kcontrol +enhetspartition +systeminformation + +
+ + +Partitionsinformation + +Den här sidan visar information om partitioner på dina hårddiskar. + +Den exakta informationen som visas är systemberoende. På vissa system kan inte partitionsinformation visas ännu. + +På &Linux;, läses den här informationen från /proc/partitions, som bara är tillgängligt om /proc pseudofilsystemet är kompilerat med kärnan (version 2.1.x eller senare). + +De två första kolumnerna är huvudnummer och delnummer. Den tredje kolumnen är antalet block (oftast är 1 block = 1024 byte). Den fjärde kolumnen är enhetens etikett. + +Användaren kan inte ändra några värden på den här sidan. + + + +
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b/tde-i18n-sv/docs/kdebase/kinfocenter/pci/index.docbook @@ -0,0 +1,102 @@ + + + +]> + +
+<acronym +>PCI</acronym +>-buss och installerade <acronym +>PCI</acronym +>-kort + + + +&Matthias.Hoelzer-Kluepfel; +&Helge.Deller; +&Duncan.Haldane; +&Mike.McBride; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2002-02-12 +3.00.00 + + +KDE +Kcontrol +PCI +systeminformation + +
+ + + +<acronym +>PCI</acronym +>-buss och installerade <acronym +>PCI</acronym +>-kort + +Den här sidan visar information om PCI-bussen och installerade PCI-kort, och andra enheter som använder Peripheral Component Interconnect (PCI)-bussen. + +Den exakta informationen som visas är systemberoende. På vissa system kan inte PCI-information visas ännu. + +På &Linux;, läses den här informationen från /proc/pci, som bara är tillgängligt om /proc pseudofilsystemet är kompilerat med kärnan. En lista på alla PCI-enheter som hittades vid initiering av kärnan, och deras konfiguration, visas. + +Varje post börjar med en buss, enhet och funktionsnummer. +Användaren kan inte ändra några värden på den här sidan. + + + +
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index 00000000000..e765ffeb478 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kinfocenter/pcmcia/index.docbook @@ -0,0 +1,68 @@ + + + +]> + +
+<acronym +>PCMCIA</acronym +> + + + +&Mike.McBride; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2002-02-12 +3.00.00 + + +KDE +Kcontrol +Bärbar dator +PCMCIA + +
+ + +<acronym +>PCMCIA</acronym +> + +Den här modulen visar information om PCMCIA-kort + +Den exakta informationen är systemberoende. På de flesta system visas ingen information alls. + + +
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differ diff --git a/tde-i18n-sv/docs/kdebase/kinfocenter/processor/index.docbook b/tde-i18n-sv/docs/kdebase/kinfocenter/processor/index.docbook new file mode 100644 index 00000000000..2fb900c3c98 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kinfocenter/processor/index.docbook @@ -0,0 +1,92 @@ + + + +]> + +
+Processorinformation + + + +&Matthias.Hoelzer-Kluepfel; +&Helge.Deller; +&Duncan.Haldane; +&Mike.McBride; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2002-02-12 +3.00.00 + + +KDE +Kcontrol +CPU +processor +systeminformation + +
+ + +Processorinformation + +Den här sidan visar information om systemets processor, Central Processing Unit (CPU). + +Den exakta informationen som visas är systemberoende. På vissa system kan inte processorinformation visas ännu. + +På &Linux;, läses den här informationen från /proc/cpuinfo, som bara är tillgängligt om /proc pseudofilsystemet är kompilerat med kärnan. + +Den exakta informationen i fönstret beror på CPU:n eller CPU:erna i din maskin, men fönstret är organiserat i två kolumner. Den första kolumnen är parametern, och den andra kolumnen är parameterns värde. + +Användaren kan inte ändra några värden på den här sidan. + + + +
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differ diff --git a/tde-i18n-sv/docs/kdebase/kinfocenter/protocols/index.docbook b/tde-i18n-sv/docs/kdebase/kinfocenter/protocols/index.docbook new file mode 100644 index 00000000000..fd587d39500 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kinfocenter/protocols/index.docbook @@ -0,0 +1,60 @@ + + + +]> + +
+Protokoll + + + +&Lauri.Watts; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +KDE +Protokoll +I/O-slavar + +
+ + +Protokoll + +På vänstra sidan i panelen kan du se en lista på I/O-slavar som är installerade i ditt system. I/O-slavar är sättet som &kde;-program pratar med andra datorer, andra program, eller arbetar med filer. + +Genom att klicka på en I/O-slav visas en del hjälpinformation om den här I/O-slaven, som hur den används, och vad den gör. + +Protokollmodulen är enbart informativ, och du kan inte ändra några inställningar här. + + +
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00000000000..14b0e38fe7d --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kinfocenter/samba/index.docbook @@ -0,0 +1,310 @@ + + + +]> + +
+Samba statusinformation + + +&Alexander.Neundorf; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2002-02-12 +3.00.00 + + +KDE +Kcontrol +Samba +systeminformation + +
+ + + + +Samba statusinformation + +Samba- och NFS-statusmonitorn är ett gränssnitt för programmen smbstatus och showmount. Smbstatus rapporterar om aktuella Samba-förbindelser, och är en del av en svit med Samba-verktyg, som implementerar SMB-protokollet (Session Message Block), som också kallas NetBIOS- eller LanManager-protokollet. + +Det här protokollet kan användas för att tillhandahålla skrivardelnings- eller katalogdelningsservice på ett nätverk som inkluderar maskiner som kör olika varianter av &Microsoft; &Windows;. + +showmount är en del av NFS-programvarupaketet. NFS står för Network File System, nätverksfilsystem, och är det traditionella sättet att dela kataloger över nätverket med &UNIX;. I det här fallet tolkas utmatningen från showmount . På vissa system finns showmount i /usr/sbin, kontrollera om du har showmount i din PATH. + + +Exporter + +På den här sidan kan du se en stor lista som visar nuvarande aktiva anslutningar till Samba delade kataloger och NFS-export för din maskin. Den första kolumnen visar om resursen är en Samba (SMB) delad katalog eller en NFS- export. Den andra kolumnen innehåller namnet på den delade katalogen, den tredje namnet på fjärrvärden som använder katalogen. De återstående kolumnerna har bara betydelse för Samba-kataloger. + +Den fjärde kolumnen innehåller användar-ID för användaren som använder den här katalogen. Observera att detta inte behöver vara samma som &UNIX; användar-ID för den här användaren. Detsamma gäller för nästa kolumn, som visar grupp-ID för användaren. + +Varje förbindelse till en av dina delade kataloger hanteras av en enda process (smbd), den nästa kolumnen visar process-ID (pid) för den här smbd-processen. Om du avbryter den här processen kopplas den anslutna användaren bort. Om fjärranvändaren arbetar från &Windows;, så skapas genast en ny process när den här avbryts, så han kommer nästan inte att märka det. + +Den sista kolumnen visar hur många filer som användaren för närvarande har öppna. Här ser du bara hur många filer han har öppna just nu, du ser inte hur många han har kopierat eller tidigare haft öppna, etc. + + + + +Import + +Här ser du vilka delade Samba- och NFS-kataloger från andra värddatorer som är monterade på ditt lokala system. Den första kolumnen visar om det är en Samba- eller NFS-katalog, den andra visar namnet på katalogen och den tredje visar var den är monterad. + +Du bör se de monterade NFS-katalogerna på &Linux; (det här har testats), och det bör också fungera på &Solaris; (det här har inte testats). + + + + +Logg + +Den här sidan presenterar innehållet i din lokala samba-loggfil på ett trevligt sätt. Om du öppnar den här sidan, är listan tom. Du måste trycka på knappen Uppdatera för att läsa Samba-loggfilen och visa resultaten. Kontrollera om Samba-loggfilen på ditt system verkligen finns på det ställe som anges i inmatningsraden. Om den är någon annanstans eller om den har ett annat namn, korrigera det. Efter du har ändrat filnamnet måste du trycka på Uppdatera igen. + +Samba loggar sina aktiviteter enligt loggnivån (se smb.conf). Om loggnivån = 1, loggar Samba bara om någon ansluter till din maskin och när anslutningen stängs igen. Om loggnivån = 2, loggar den också om någon öppnar en fil, och om han stänger filen igen. Om loggnivån är högre än 2, så loggas ännu mer. + +Om du är intresserad av vem som kommer åt din maskin, och vilka filer som används, bör du sätta loggnivån till 2 och regelbundet skapa en ny samba loggfil (t.ex. ställa in en cron aktivitet som flyttar din nuvarande Samba-loggfil till ett annan katalog en gång i veckan, eller något liknande). Annars kan din Samba-loggfil bli väldigt stor. + +Du kan bestämma vilka händelser som visas i listan med de fyra kryssrutorna under den stora listan. Du måste trycka på Uppdatera för att se resultatet. Om din Samba-loggnivå är för låg, kommer du inte att se allt. + +Genom att klicka på rubriken för en kolumn kan du sortera listan enligt den kolumnen. + + + + + +Statistik + +På den här sidan kan du filtrera innehållet av den tredje sidan efter särkilt innehåll. + +Låt oss anta att Händelse-fältet (inte det i listan) sätts till Anslutning, Tjänst/Fil sätts till *, Serverdator/Användare sätts till *, Visa utökad tjänstinformation är avstängd och Visa utökad serverdatorinformation är avstängd. + +Om du klickar på Uppdatera nu, ser du hur ofta en anslutning öppnades för att dela * (dvs. vilken delad katalog som helst) från värddatorn * (dvs från vilken värddator som helst). Aktivera nu Visa utökad serverdatorinformation och klicka på Uppdatera igen. Nu ser du hur många anslutningar som öppnades för varje värddator som matchar jokertecknet *. + +Klicka nu på Rensa resultat. + +Sätt nu Händelse-fältet till filåtkomst och aktivera Visa utökad tjänstinformation och klicka på Uppdatera igen. + +Nu ser du hur ofta varje enskild fil användes. Om du aktiverar Visa utökad serverdatorinformation också, kommer du att se hur ofta varje enskild användare öppnar varje fil. + +I inmatningsraderna Tjänst/Fil och Serverdator/Användare kan du använda jokertecknen * och ? på samma sätt som du använder dem på kommandoraden. Reguljära uttryck känns inte igen. + +Genom att klicka på rubriken för en kolumn kan du sortera listan enligt den kolumnen. På det här sättet kan du kontrollera vilken fil som öppnades oftast, vilken användare som öppnade flest filer eller vadsomhelst. + + + + + +Avsnittsförfattare + +Modul copyright 2000: Michael Glauche och &Alexander.Neundorf; &Alexander.Neundorf.mail; + +Ursprungligen skriven av Michael Glauche + +Underhålls för närvarande av &Alexander.Neundorf; &Alexander.Neundorf.mail; + + +Personer som bidragit +Översättning till Kcontrol-insticksprogram: +&Matthias.Hoelzer-Kluepfel; &Matthias.Hoelzer-Kluepfel.mail; +Användning av Kprocess istället för popen, och mer felkontroller: +&David.Faure; &David.Faure.mail; +Översättning till Kcmodule, tillägg av flikarna 2,3,4, felrättning: +&Alexander.Neundorf; &Alexander.Neundorf.mail; + + +Dokumentation copyright 2000 &Alexander.Neundorf; &Alexander.Neundorf.mail; + +Dokumentation överfört till docbook av &Mike.McBride; &Mike.McBride.mail; + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se + + + + +
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00000000000..7e9367abe2d --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kinfocenter/scsi/index.docbook @@ -0,0 +1,99 @@ + + + +]> + +
+Information om <acronym +>SCSI</acronym +>-gränssnitt + + + +&Matthias.Hoelzer-Kluepfel; +&Helge.Deller; +&Duncan.Haldane; +&Mike.McBride; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2002-02-12 +3.00.00 + + +KDE +Kcontrol +SCSI +systeminformation + +
+ + + +Information om <acronym +>SCSI</acronym +>-gränssnitt + +Den här sidan visar information om Small Computer Systems Interface (SCSI)-gränssnitt och de anslutna SCSI-enheterna. + +Den exakta informationen som visas är systemberoende. På vissa system kan inte SCSI-information visas ännu. + +På &Linux;, läses den här informationen från /proc/scsi/scsi, som bara är tillgängligt om /proc pseudofilsystemet är kompilerat med kärnan. En lista på alla SCSI-enheter som kärnan känner till visas. + +Enheterna sorteras numeriskt efter sina värd, kanal och ID-nummer. + +Användaren kan inte ändra några värden på den här sidan. + + + +
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--- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kinfocenter/sound/index.docbook @@ -0,0 +1,84 @@ + + + +]> + +
+Ljudkortsinformation + + + +&Matthias.Hoelzer-Kluepfel; +&Helge.Deller; +&Duncan.Haldane; +&Mike.McBride; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2002-02-12 +3.00.00 + + +KDE +KControl +ljudkort +systeminformation + +
+ + + +Ljudkortsinformation + +Den här sidan visar information om eventuella ljudkort installerade i systemet. + +Den exakta informationen som visas är systemberoende. På vissa system kan inte ljudkortsinformation visas ännu. + +På &Linux;, läses den här informationen antingen från /dev/sndstat om den finns, eller från /proc/sound, som bara är tillgängligt om /proc pseudofilsystemet är kompilerat med kärnan (version 2.1.x eller senare). + +Användaren kan inte ändra några värden på den här sidan. + + + +
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b/tde-i18n-sv/docs/kdebase/kinfocenter/usb/index.docbook @@ -0,0 +1,73 @@ + + + +]> + +
+<acronym +>USB</acronym +> + + + + + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ +2002-02-12 +3.00.00 + + +KControl +USB +Systeminformation + +
+ + + +<acronym +>USB</acronym +> + +Den här modulen låter dig se enheterna som är anslutna till USB-bussar. + +Den här modulen ger bara information. Du kan inte redigera några värden som du ser här. + + +
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b/tde-i18n-sv/docs/kdebase/kinfocenter/xserver/index.docbook new file mode 100644 index 00000000000..828ff429762 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kinfocenter/xserver/index.docbook @@ -0,0 +1,80 @@ + + + +]> + +
+X-server information + + + +&Mike.McBride; + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ +2002-02-12 +3.00.00 + + +KDE +KControl +X-server +systeminformation + +
+ + +X-server information + +Den här skärmen är användbar för att få specifik information om din X-server och den nuvarande X-sessionen. + +När du startar den här modulen, får du se en del information. Vänstra delen av fönstret är organiserat som ett träd. En del av elementen har ett plustecken framför namnet. Genom att klicka på den här symbolen öppnas en undermeny som hör ihop med elementet. Genom att klicka på ett minustecken framför ett namn så döljs undermenyn. + +Den högra delen av skärmen visar de individuella värdena för var och en av parametrarna till vänster. + +Informationen som visas kan variera beroende på dina inställningar. + +En del inställningar kanske inte kan avgöra värdet på några eller alla parametrar. + +Du kan inte ändra några av värdena i den här menyn. De är bara till för information. + + +
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export all variables. +# Otherwise a system limit (for SysV at least) may be exceeded. +.NOEXPORT: + +#>+ 2 +KDE_DIST=finger.docbook pop3s.docbook smtp.docbook bzip2.docbook imap.docbook bzip.docbook file.docbook data.docbook webdavs.docbook cgi.docbook mrml.docbook thumbnail.docbook sftp.docbook pop3.docbook index.docbook floppy.docbook print.docbook http.docbook telnet.docbook nfs.docbook nntp.docbook gopher.docbook mac.docbook news.docbook https.docbook Makefile.in man.docbook rlogin.docbook ldap.docbook mailto.docbook help.docbook gzip.docbook ftp.docbook tar.docbook imaps.docbook info.docbook fish.docbook smb.docbook Makefile.am rlan.docbook webdav.docbook lan.docbook index.cache.bz2 + +#>+ 24 +index.cache.bz2: $(srcdir)/index.docbook $(KDE_XSL_STYLESHEET) rlan.docbook help.docbook news.docbook floppy.docbook print.docbook gopher.docbook lan.docbook nfs.docbook telnet.docbook smb.docbook webdav.docbook nntp.docbook bzip2.docbook file.docbook mailto.docbook cgi.docbook 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bzip.docbook imaps.docbook ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kioslave/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kioslave/$$base ;\ + done + +uninstall-nls: + for base in rlan.docbook help.docbook news.docbook floppy.docbook print.docbook gopher.docbook lan.docbook nfs.docbook telnet.docbook smb.docbook webdav.docbook nntp.docbook bzip2.docbook file.docbook mailto.docbook cgi.docbook index.docbook pop3.docbook tar.docbook sftp.docbook rlogin.docbook ftp.docbook mrml.docbook mac.docbook webdavs.docbook gzip.docbook data.docbook fish.docbook smtp.docbook thumbnail.docbook https.docbook pop3s.docbook ldap.docbook finger.docbook imap.docbook http.docbook info.docbook man.docbook bzip.docbook imaps.docbook ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kioslave/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in rlan.docbook help.docbook news.docbook floppy.docbook print.docbook gopher.docbook lan.docbook nfs.docbook telnet.docbook smb.docbook webdav.docbook nntp.docbook bzip2.docbook file.docbook mailto.docbook cgi.docbook index.docbook pop3.docbook tar.docbook sftp.docbook rlogin.docbook ftp.docbook mrml.docbook mac.docbook webdavs.docbook gzip.docbook data.docbook fish.docbook smtp.docbook thumbnail.docbook https.docbook pop3s.docbook ldap.docbook finger.docbook imap.docbook http.docbook info.docbook man.docbook bzip.docbook imaps.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdebase/kioslave/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdebase/kioslave/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdebase/kioslave/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/kioslave/bzip.docbook b/tde-i18n-sv/docs/kdebase/kioslave/bzip.docbook new file mode 100644 index 00000000000..8ee28c7e582 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kioslave/bzip.docbook @@ -0,0 +1,46 @@ +
+bzip + + +&Lauri.Watts; &Lauri.Watts.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+ +bzip är ett kompressionsprogram. Det används sällan idag, eftersom det har ersatts med bzip2, som erbjuder mycket bättre komprimering. + +I/O-slaven bzip är inte användbar direkt, utan är avsedd att användas som ett filter. I/O-slaven tar kan till exempel filtrera en fil genom I/O-slaven bzip, för att visa innehållet i en tar.bz-fil direkt i ett &konqueror;-fönster. + +Om du klickar på en fil som är komprimerad med en bz-filändelse i &konqueror;, används den här I/O-slaven för att packa upp filen och visa den som en normal (okomprimerad) fil. + +Om du är en utvecklare och vill använda bzip-filtret, hittar du dokumentation om hur I/O-slavar används på http://developer.kde.org. + +
diff --git a/tde-i18n-sv/docs/kdebase/kioslave/bzip2.docbook b/tde-i18n-sv/docs/kdebase/kioslave/bzip2.docbook new file mode 100644 index 00000000000..7b99a9c0041 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kioslave/bzip2.docbook @@ -0,0 +1,49 @@ +
+bzip2 + + +&Lauri.Watts; &Lauri.Watts.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+ +Bzip2 är ett kompressionsprogram. + +I/O-slaven bzip2 är inte användbar direkt, utan är avsedd att användas som ett filter. I/O-slaven tar kan till exempel filtrera en fil genom I/O-slaven bzip2, för att visa innehållet i en tar.bz2-fil direkt i ett &konqueror;-fönster. + +Om du klickar på en fil som är komprimerad med en bz2-filändelse i &konqueror;, används den här I/O-slaven för att packa upp filen och visa den som en normal (okomprimerad) fil. + +Om du är en utvecklare och vill använda bzip2-filtret, hittar du dokumentation om hur I/O-slavar används på http://developer.kde.org. + +Se manualen: bzip2. + +
diff --git a/tde-i18n-sv/docs/kdebase/kioslave/cgi.docbook b/tde-i18n-sv/docs/kdebase/kioslave/cgi.docbook new file mode 100644 index 00000000000..c259746e989 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kioslave/cgi.docbook @@ -0,0 +1,46 @@ +
+cgi + + +&Lauri.Watts;&Lauri.Watts.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+ +CGI-slaven tillhandahåller ett sätt att köra CGI-program utan att behöva ha en webbserver som kör. Detta kan till exempel användas för lokal text av CGI-program eller för att använda sökmotorer som bara tillhandahåller ett CGI-gränssnitt som den från Doxygen. + +Slaven implementerar protokollet cgi:. Den använder filnamnet från den angivna webbadressen och söker i en anpassningsbar lista med kataloger. Om den hittar en körbart program med det givna namnet så körs det, parametrarna i webbadressen skickas till det, och miljövariablerna som behövs av CGI-program ställs in. + +
diff --git a/tde-i18n-sv/docs/kdebase/kioslave/data.docbook b/tde-i18n-sv/docs/kdebase/kioslave/data.docbook new file mode 100644 index 00000000000..e9bd074f946 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kioslave/data.docbook @@ -0,0 +1,75 @@ +
+Datawebbadresser + + + +LeoSavernik
l.savernik@aon.at
+StefanAsserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2003-02-06 + + +
+ +Datawebbadresser tillåter kort dokumentdata att infogas i själva webbadressen. Det är användbart för mycket små HTML-testfall eller andra tillfällen då ett eget dokument inte är befogat. + +data:,blaha (observera kommatecknet efter kolonet) levererar ett textdokument som inte innehåller mer än blaha. + +Det sista exemplet levererade ett textdokument. För HTML-dokument måste man ange MIME-typen text/html: data:text/html,<title>Testfall</title><p>Det här är ett testfall</p>. Det här skapar exakt samma utmatning som om innehållet hade laddats från ett eget dokument. + +Det är också möjligt att ange alternativa teckenuppsättningar. Observera att ett 8-bitarstecken måste bestå av ett procenttecken och en tvåsiffrors hexadecimal kod: data:;charset=iso-8859-1,H%E4lsningar fr%E5n G%F6teborg ger resultatet Hälsningar från Göteborg, medan om teckenuppsättningen utelämnas kan ge något som liknar H?lsningar fr?n G?teborg + +IETF RFC2397 tillhandahåller mer information. + +
+ diff --git a/tde-i18n-sv/docs/kdebase/kioslave/file.docbook b/tde-i18n-sv/docs/kdebase/kioslave/file.docbook new file mode 100644 index 00000000000..d5ef1edcaaf --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kioslave/file.docbook @@ -0,0 +1,37 @@ +
+file + + +&Ferdinand.Gassauer; &Ferdinand.Gassauer.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+ +Protokollet file används av alla &kde;-program för att visa filer som är lokalt tillgängliga. +Att skriva in file:/katalognamn i &konqueror; listar filerna i katalogen. + +
diff --git a/tde-i18n-sv/docs/kdebase/kioslave/finger.docbook b/tde-i18n-sv/docs/kdebase/kioslave/finger.docbook new file mode 100644 index 00000000000..13da75dae30 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kioslave/finger.docbook @@ -0,0 +1,61 @@ +
+finger + + +&Lauri.Watts;&Lauri.Watts.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+ +Finger är ett program för att visa information om användare. + +Om finger är aktiverad på fjärrdatorn, kan du få information om användarens riktiga namn, om de för närvarande är inloggade eller inte, om de har fått e-post och innehållet i filen .plan i deras hembibliotek. + +Finger hör normalt ihop med en adress enligt användare@värddatornamn, som kan vara samma som användarens e-postadress eller inte. + +De flesta Internetleverantörer tillåter inte längre åtkomst med finger, så du kan märka att du inte får något användbart svar för de flesta människor. + +Andra använder sin lokala .plan-fil för att lagra information som PGP-nycklar, om de är på semester, och all möjlig annan sorts information. + +Använd I/O-slaven finger på det här sättet: finger://användarnamn@värddator + +Se manualen: finger. + +
diff --git a/tde-i18n-sv/docs/kdebase/kioslave/fish.docbook b/tde-i18n-sv/docs/kdebase/kioslave/fish.docbook new file mode 100644 index 00000000000..a0b7cf0bb91 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kioslave/fish.docbook @@ -0,0 +1,153 @@ +
+fish + + +&Joerg.Walter; &Joerg.Walter.mail; +&Brad.Hards; &Brad.Hards.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2005-02-29 +1.1.2 + +
+ +Låter dig komma åt filer på en annan dator med det säkra skalprotokollet (SSH). Fjärrdatorn måste köra SSH-demonen, men resten av protokollet använder vanliga kommandoradverktyg, som beskrivs nedan. + +Du kan använda I/O-slaven fish så här: fish://värddatornamn eller fish://användarnamn@värddatornamn + +Du måste använda dubbla snedstreck. + +Du behöver inte ange användarnamn (och den efterföljande symbolen @) om du har samma användarnamn på båda datorerna. + +Du kan lägga till ett lösenord på formatet fish://användarnamn:lösenord@värddatornamn men det är inte nödvändigt, eftersom du blir tillfrågad om det inte anges. + +Om du kör SSH-demonen på en annan port än den vanliga, kan du ange porten med normal webbadressyntax som visas nedan: fish://värddatornamn:portnummer. + +FISH ska fungera med alla &UNIX;-baserade datorer som i stort sett följer POSIX. Den använder följande skalkommandon: cat, chgrp, chmod, chown, cp, dd, env, expr, grep, ls, mkdir, mv, rm, rmdir, sed och wc. FISH startar /bin/sh som skal och antar att det är ett Bourne-skal (eller motsvarande, som bash). Om kommandona sed och file, samt filen /etc/apache/magic med &MIME;-typ signaturer är tillgängliga, används de för att gissa &MIME;-typer. + +Om Perl är tillgängligt på den andra datorn, används det istället. Då behövs bara env och /bin/sh. Att använda Perl har dessutom fördelen att vara snabbare. + +FISH kan till och med fungera på &Windows;-datorer om verktyg som Cygwin är installerade. Alla verktygen ovan måste finnas i datorns PATH, och det ursprungliga skalet måste kunna köra kommandot echo FISH:;/bin/sh på ett riktigt sätt. + +
diff --git a/tde-i18n-sv/docs/kdebase/kioslave/floppy.docbook b/tde-i18n-sv/docs/kdebase/kioslave/floppy.docbook new file mode 100644 index 00000000000..af43761c930 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kioslave/floppy.docbook @@ -0,0 +1,83 @@ +
+Floppy + + +&Alexander.Neundorf; &Alexander.Neundorf.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+ +I/O-slaven floppy ger dig bekväm tillgång till diskettenheterna som är installerade på systemet. + +Enhetsbokstaven blir den första underkatalogen i diskettwebbadressen. Låt oss anta att det finns en fil logotyp.png på din diskett i enhet A, då blir webbadressen floppy:/a/logotyp.png + +Om du vill komma åt enhet B, gör du det med floppy:/b. floppy:/ är en genväg till floppy:/a. + +Observera att floppy:/logotyp.png betyder att du har en diskettenhet som heter logotyp.png. + +För att använda den behöver du ha mtools-paketet installerat, och I/O-slaven floppy stödjer allt som de olika mtools-verktygen stödjer via kommandoraden. Du behöver inte montera disketterna, skriv bara in floppy:/ i vilket program som helst i &kde; 3.x och du kan läsa och skriva din diskettenhet. + +Den fungerar också med USB-, ZIP- och JAZ-enheter. Du kan till exempel använda floppy:/u för USB och floppy:/z för ZIP-enheten. För att få detta att fungera, kan du behöva justera filen /etc/mtools. Se manualsidan för dokumentation. + +I/O-slaven ger läs- och skrivbehörighet till diskettenheten, men inte samtidigt. Även om du kan läsa och skriva disketten under samma session, så måste läsning och skrivning ske en i taget, inte i samma ögonblick. + +Upphovsman: Alexander Neundorf neundorf@kde.org + +
+ diff --git a/tde-i18n-sv/docs/kdebase/kioslave/ftp.docbook b/tde-i18n-sv/docs/kdebase/kioslave/ftp.docbook new file mode 100644 index 00000000000..b9b41968d5e --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kioslave/ftp.docbook @@ -0,0 +1,55 @@ +
+&FTP; + + +&Lauri.Watts; &Lauri.Watts.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+ +&FTP; är en Internettjänst som används för att överföra datafiler från disken på en dator till disken på en annan, oberoende av operativsystemtyp. + +På samma sätt som andra Internetprogram, använder &FTP; metoden med klient och server: En användare kör ett &FTP;-program på datorn, begär att det ska kontakta en annan dator, och begär sedan överföring av en eller flera filer. Det lokala &FTP;-programmet blir en klient, som använder TCP för att kontakta ett &FTP;-serverprogram på den andra datorn. Varje gång en användare begär en filöverföring, samarbetar klient- och serverprogrammen för att skicka en kopia av data över Internet. + +&FTP;-servrar som tillåter anonym &FTP; låter alla användare, inte bara användare med konton på datorn, bläddra i FTP-arkiven och ladda ner filer. Vissa &FTP;-servrar är inställda för att låta användare ladda upp filer. + +&FTP; används ofta för att hämta information och skaffa programvara som lagras i filer på &FTP;-arkivplatser över hela världen. + + +Källa: omskrived från http://tlc.nlm.nih.gov/resources/tutorials/internetdistlrn/ftpdef.htm + +Se manualen: ftp. + +
diff --git a/tde-i18n-sv/docs/kdebase/kioslave/gopher.docbook b/tde-i18n-sv/docs/kdebase/kioslave/gopher.docbook new file mode 100644 index 00000000000..37d502761ca --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kioslave/gopher.docbook @@ -0,0 +1,49 @@ +
+gopher + + +&Lauri.Watts; &Lauri.Watts.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+ +gopher började som en distribuerad informationsservice för universitetsområdet på Minnesotas universitet. Gopher låter användarna komma åt information från Gopher-servrar som kör på Internet-värddatorer. + +Gopher är ett informationsläsningssystem för Internet som använder ett menybaserat gränssnitt. Användare väljer information i menyer, som kan visa en annan meny eller en textfil. Ett objekt kan finnas på den Gopher-server som du ursprungligen frågade, eller det kan vara en annan Gopher-server (eller en annan värddator). Gopher kan tunnla från en Gopher till en annan utan att användaren vet att servern och/eller värddatorn har ändrats. Gopher håller reda på den verkliga platsen för datorer dolda för användaren, och ger illusionen av en enda stor mängd sammanbundna menyer. + +Gopher låter användaren spara positionen för ett objekt i ett bokmärke, och på så sätt kan användare direkt följa ett bokmärke till ett särskilt objekt utan att leta i menysystemet. Gopher-menyer är inte standardiserade, på grund av att varje Gopher-server ställs in individuellt. + +Källa: http://tlc.nlm.nih.gov/resources/tutorials/internetdistlrn/gophrdef.htm +
diff --git a/tde-i18n-sv/docs/kdebase/kioslave/gzip.docbook b/tde-i18n-sv/docs/kdebase/kioslave/gzip.docbook new file mode 100644 index 00000000000..250b05a473b --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kioslave/gzip.docbook @@ -0,0 +1,51 @@ +
+gzip + + +&Lauri.Watts; &Lauri.Watts.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+ +gzip är ett kompressionsprogram. + +I/O-slaven gzip är inte användbar direkt, utan är avsedd att användas som ett filter. I/O-slaven tar kan till exempel filtrera en fil genom I/O-slaven gzip, för att visa innehållet i en tar.gz-fil direkt i ett &konqueror;-fönster. + +Om du klickar på en fil som är komprimerad med en gz-filändelse i &konqueror;, används den här I/O-slaven för att packa upp filen och visa den som en normal (okomprimerad) fil. + +Om du är en utvecklare och vill använda gzip-filtret, hittar du dokumentation om hur I/O-slavar används på http://developer.kde.org. + +Se manualen: gzip. + +
diff --git a/tde-i18n-sv/docs/kdebase/kioslave/help.docbook b/tde-i18n-sv/docs/kdebase/kioslave/help.docbook new file mode 100644 index 00000000000..691d9d108a6 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kioslave/help.docbook @@ -0,0 +1,33 @@ +
+help + + +&Ferdinand.Gassauer;&Ferdinand.Gassauer.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+ +&kde;:s hjälpsystem +Se Hjälpcentralen. + +
diff --git a/tde-i18n-sv/docs/kdebase/kioslave/http.docbook b/tde-i18n-sv/docs/kdebase/kioslave/http.docbook new file mode 100644 index 00000000000..2724bb63653 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kioslave/http.docbook @@ -0,0 +1,54 @@ +
+http + + +&Lauri.Watts; &Lauri.Watts.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+ +http är HyperText Transfer Protocol, hypertextöverföringsprotokoll. + +I/O-slaven http används av alla &kde;-program för att hantera anslutningar till http-servrar, dvs. webbservrar. Den vanligaste användningen är att titta på webbsidor i &konqueror;s webbläsare. + +Du kan använda I/O-slaven http i &konqueror; genom att ge den en webbadress, http://www.kde.org. + +Se manualen: http. + +
diff --git a/tde-i18n-sv/docs/kdebase/kioslave/https.docbook b/tde-i18n-sv/docs/kdebase/kioslave/https.docbook new file mode 100644 index 00000000000..06934cacc12 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kioslave/https.docbook @@ -0,0 +1,34 @@ +
+https + + +&Ferdinand.Gassauer; &Ferdinand.Gassauer.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+HTTPS är HTTP inkapslat i en SSL/TLS-ström. +SSL betyder Secure Sockets Layer (protokoll för säkra uttag), ett säkerhetsprotokoll som tillhandahåller privat kommunikation via Internet. Protokollet låter klient/server-program kommunicera på ett sätt som är konstruerat för att förhindra tjuvlyssning, och påverkan eller förfalskning av meddelanden. +TLS står för Transport Layer Security (transportlagersäkerhet) + +
diff --git a/tde-i18n-sv/docs/kdebase/kioslave/imap.docbook b/tde-i18n-sv/docs/kdebase/kioslave/imap.docbook new file mode 100644 index 00000000000..ec6b67529a4 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kioslave/imap.docbook @@ -0,0 +1,44 @@ +
+imap + + +&Michael.Haeckel; &Michael.Haeckel.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2001-08-07 + + +
+ +IMAP4rev1-protokollet (Internet Message Access Protocol) tillåter åtkomst av meddelanden i e-postkataloger på en server. I motsats till POP3, som är konstruerat för att ladda ner e-post och ta bort den från servern, är syftet med IMAP att lagra all e-post på servern för att kunna komma åt den överallt. Meddelanden kan lagras på servern, hämtas där och flyttas mellan olika kataloger. + +Det här insticksprogrammet används i huvudsak av KMail, men du kan också använda det i vilken annat KDE-program som helst, som använder I/O-slav-nsticksprogram. + +Skriv imap://användarnamn@din.e-post.server/ i &konqueror; för att lista dina IMAP-kataloger. Därefter kan du hantera katalogerna och e-posten precis som kataloger och filer på ett lokalt filsystem. IMAP-webbadresser definieras i RFC 2192. + +
diff --git a/tde-i18n-sv/docs/kdebase/kioslave/imaps.docbook b/tde-i18n-sv/docs/kdebase/kioslave/imaps.docbook new file mode 100644 index 00000000000..6c4c3188c8d --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kioslave/imaps.docbook @@ -0,0 +1,36 @@ +
+imaps + + +&Michael.Haeckel; &Michael.Haeckel.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2001-08-07 + + +
+ +IMAPS är IMAP-protokollet krypterat via SSL. + +
diff --git a/tde-i18n-sv/docs/kdebase/kioslave/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/kioslave/index.cache.bz2 new file mode 100644 index 00000000000..617f8aa4cb7 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kioslave/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kioslave/index.docbook b/tde-i18n-sv/docs/kdebase/kioslave/index.docbook new file mode 100644 index 00000000000..aade0c892ae --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kioslave/index.docbook @@ -0,0 +1,66 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +KDEPrint"> +FerdinandGassauer'> +f.gassauer@aon.at'> + + +]> + + +I/O-slavar +&kio-bzip; &kio-bzip2; &kio-cgi; &kio-data; &kio-file; &kio-finger; &kio-fish; &kio-floppy; &kio-ftp; &kio-gopher; &kio-gzip; &kio-help; &kio-http; &kio-https; &kio-imap; &kio-imaps; &kio-info; &kio-lan; &kio-ldap; &kio-mailto; &kio-mac; &kio-man; &kio-mrml; &kio-news; &kio-nfs; &kio-nntp; &kio-pop3; &kio-pop3s; &kio-print; &kio-rlan; &kio-rlogin; &kio-sftp; &kio-smb; &kio-smtp; &kio-tar; &kio-telnet; &kio-thumbnail; &kio-webdav; &kio-webdavs; + diff --git a/tde-i18n-sv/docs/kdebase/kioslave/info.docbook b/tde-i18n-sv/docs/kdebase/kioslave/info.docbook new file mode 100644 index 00000000000..c5916db5908 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kioslave/info.docbook @@ -0,0 +1,62 @@ +
+Info + + +&Lauri.Watts; &Lauri.Watts.mail; +Nicolas Goutte goutte@kde.org + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+ +Info är en typ av dokumentation. Dokumenten har ett filformat som kallas texinfo, och kan läsas på kommandoraden med info-programmet. + +I/O-slaven info låter dig läsa info-sidorna installerade på systemet inne i &konqueror;. Den är mycket lätt att använda: + +info:/gcc + +Det här visar dig toppnivånoden i info-dokumentationen för &gcc;-kompilatorn. + +Info är en ersättning för man inom &GNU;, men används inte mycket utanför &GNU;-programvara. + +Det är lättast att bläddra i info-dokumentationen som du har installerad inne i Hjälpcentralen, eller så kan du använda I/O-slaven direkt från både &konqueror; och mini-kommandoraden. + +
diff --git a/tde-i18n-sv/docs/kdebase/kioslave/lan.docbook b/tde-i18n-sv/docs/kdebase/kioslave/lan.docbook new file mode 100644 index 00000000000..36ba1775b92 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kioslave/lan.docbook @@ -0,0 +1,53 @@ +
+lan + + +&Ferdinand.Gassauer; &Ferdinand.Gassauer.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+ +Det här protokollet är avsett att ge en sorts nätverk för datorer i det lokala nätverket, men bara med hjälp av TCP/IP-protokollstacken, och med möjlighet att använda andra protokoll än bara SMB. + +IO-slaven lan kan använda &FTP;, &HTTP;, SMB, NFS och FISH. + +Den måste först anpassas i Inställningscentralen, med NätverkLAN-bläddring. För ytterligare information, se handboken för LAN-bläddraren. + +
diff --git a/tde-i18n-sv/docs/kdebase/kioslave/ldap.docbook b/tde-i18n-sv/docs/kdebase/kioslave/ldap.docbook new file mode 100644 index 00000000000..a35ded186a4 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kioslave/ldap.docbook @@ -0,0 +1,46 @@ +
+ldap + + +&Lauri.Watts; &Lauri.Watts.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+ +ldap är det lättviktiga katalogåtkomstprotokollet. Det ger möjlighet att komma åt en X.500-katalog, eller en ensam LDAP-server. + +Du kan använda I/O-slaven ldap som följer: + +ldap://värddator:port/ou=People,o=where,c=de??sub får en delträdsförfrågan + +eller ldap://värddator:port/cn=MM,ou=People,o=where,c=de??bas får en fullständig gren. + +
diff --git a/tde-i18n-sv/docs/kdebase/kioslave/mac.docbook b/tde-i18n-sv/docs/kdebase/kioslave/mac.docbook new file mode 100644 index 00000000000..c6b7e2159bd --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kioslave/mac.docbook @@ -0,0 +1,77 @@ +
+mac + + +JohnathanRiddelljr@jriddell.org + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+ +I/O-slaven mac låter dig läsa en HFS+ partition från &konqueror; eller vilken annan &kde;-fildialogruta som helst. Den använder hfsplus verktygen, så du måste ha installerat dem för att den ska fungera. + +Skriv in mac:/ i &konqueror; så bör du se innehållet i din &MacOS;-partition. Om du inte har använd kio-mac tidigare, får du troligen ett felmeddelande som talar om att du inte har angett den riktiga partitionen. Skriv in något i stil med mac:/ för att ange partitionen (om du inte vet vilken partition &MacOS; finns på kan du troligen gissa genom att ändra hda2 till hda3 och så vidare, eller använda print-kommandot från mac-fdisk). Den här partitionen används nästa gång, så du behöver inte ange den varje gång. + +Hfsplus verktygen låter dig se filen och kopiera data från HFS+ partitionen, men inte kopiera data till den eller ändra filnamn. + +HFS+ har i själva verket två filer för var och en som du ser (så kallade grenar, eng. forks), en resursgren och en datagren. Det normala kopieringsläget när du kopierar filer till din egen disk, är obehandlad data, vilket betyder att den bara kopierar datagrenen. Textfiler kopieras i textläge (samma som obehandlat format, men ändrar radslut så att de fungerar med &UNIX;, och gör sig av med en del extratecken - rekommenderas starkt för textfiler) om du inte anger något annat. Du kan också kopiera filer med formatet Mac Binary II, eller ange textformat eller obehandlat format med en annan förfrågan: mac:/ eller mac:/. Se man hpcopy för mer information. + +Observera att du måste ha rättigheter att läsa HFS+ partitionen. Hur du får det beror på din distribution. + +Av någon anledning så slutar vissa kataloger i &MacOS; med ett konstigt högt f-tecken. Det här verkar förvilla hfstools. + +
+ diff --git a/tde-i18n-sv/docs/kdebase/kioslave/mailto.docbook b/tde-i18n-sv/docs/kdebase/kioslave/mailto.docbook new file mode 100644 index 00000000000..c888acbb869 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kioslave/mailto.docbook @@ -0,0 +1,34 @@ +
+mailto + + +&Ferdinand.Gassauer; &Ferdinand.Gassauer.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+I/O-slaven mailto används när du klickar på en e-postlänk på en HTML-sida. &konqueror; öppnar det e-postprogram som du har ställt in, med ett meddelandefönster. All information som tillhandahålls i webbadressen fylls i åt dig. + +Se manualen: mailto. +
diff --git a/tde-i18n-sv/docs/kdebase/kioslave/man.docbook b/tde-i18n-sv/docs/kdebase/kioslave/man.docbook new file mode 100644 index 00000000000..5b28cd8d528 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kioslave/man.docbook @@ -0,0 +1,147 @@ +
+Man + + +&Lauri.Watts; &Lauri.Watts.mail; +Nicolas Goutte goutte@kde.org + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+ +Genom att använda I/O-slaven man kan du läsa manualsidorna som är installerade på systemet. Den är lätt att använda: + + + +man: + +Se på sektionerna i manualen, och klicka för att hitta resten. + + + +man:fopen + +Se på manualsidan för fopen. + + + +man:fopen(3) + +Se på manualsidan för fopen i sektion 3. + + + +man:(3) + +Titta på index för sektion 3. + + + +man:intro(3) + +Titta på inledningen till sektion 3. + + + + +Om det finns mer än en manualsida med namnet du skrev in, får du en lista där du kan välja manualsidan du vill titta på. + +Det finns också en genväg: #fopen, som har samma effekt som ovan. + +Om du inte hittar alla dina manualsidor, justera inställningsfilen /etc/manpath.config (eller en fil med liknande namn beroende på din distribution) eller justera miljövariablerna MANPATH och MANSECT. + +Precis som med vilken annan I/O-slav som helst i &kde;, är det möjligt att skriva in en webbadress som man:socket i vilket &kde;-program som helst. Försök med det i &kwrite;, och du får se manualsidan med &HTML;-format. + +E-postlista att kontakta: kde-devel@kde.org + +
diff --git a/tde-i18n-sv/docs/kdebase/kioslave/mrml.docbook b/tde-i18n-sv/docs/kdebase/kioslave/mrml.docbook new file mode 100644 index 00000000000..df18e520cf6 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kioslave/mrml.docbook @@ -0,0 +1,36 @@ +
+mrml + + +&Carsten.Pfeiffer; &Carsten.Pfeiffer.mail; + + + +2003-01-08 + + + + +MRML betyder Multimedia Retrieval Markup Language. MRML är ett XML-baserat protokoll för att tillhandahålla standardiserad åtkomst till programvara för hämnting av multimedia, Se http://www.mrml.net för mer information. + +I/O-slaven för MRML används för funktionen att hitta bilder i &kde;. + +Skriv t.ex. mrml:/ eller mrml:/någon.annan.server i Konqueror för att börja leta efter bilder. + +
diff --git a/tde-i18n-sv/docs/kdebase/kioslave/news.docbook b/tde-i18n-sv/docs/kdebase/kioslave/news.docbook new file mode 100644 index 00000000000..cf63c63b1fc --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kioslave/news.docbook @@ -0,0 +1,37 @@ +
+news + + +&Lauri.Watts; &Lauri.Watts.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+ + +I/O-slaven news för diskussionsgrupper används när du klickar på en diskussionsgruppslänk på en webbsida. Den öppnar &knode;, och om gruppen som refereras till i diskussionsgruppslänken är tillgänglig från din server, ger den dig en prenumeration på gruppen, i det första tillgängliga kontot du har ställt in i &knode;. + +Du kan sluta prenumerera inne i &knode; om du bestämmer dig för att du inte vill läsa gruppen, genom att högerklicka och välja Säg upp prenumerationen från grupp. + +
diff --git a/tde-i18n-sv/docs/kdebase/kioslave/nfs.docbook b/tde-i18n-sv/docs/kdebase/kioslave/nfs.docbook new file mode 100644 index 00000000000..41f54ff30d3 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kioslave/nfs.docbook @@ -0,0 +1,55 @@ +
+nfs + + +&Lauri.Watts; &Lauri.Watts.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+NFS-protokollet från Sun tillhandahåller transparent fjärrtillgång till delade filsystem över nätverk. NFS-protokollet är konstruerat för att vara oberoende av dator, operativsystem, nätverksarkitektur och transportprotokoll. Detta oberoende åstadkoms genom användning av fjärrproceduranrop (Remote Procedure Call, RPC) som byggs ovanpå en extern datarepresentation (XDR). + +Det understödjande monteringsprotokollet utför operativsystemspecifika funktioner som låter klienter ansluta fjärrkatalogträd på en plats i det lokala filsystemet. Monteringsprocessen låter också servern ge behörighet för fjärråtkomst till en begränsad uppsättning klienter via exportkontroll. + +Låshanteraren tillhandahåller stöd för fillåsning när den används i NFS-miljön. Protokollet för låshantering i nätverket (NLM) isolerar de nödvändiga aspekterna med tillståndsinformation för fillåsning i ett särskilt protokoll. + +Källa: http://www.networksorcery.com/enp/protocol/nfs.htm + +Se manualen: nfs. +
diff --git a/tde-i18n-sv/docs/kdebase/kioslave/nntp.docbook b/tde-i18n-sv/docs/kdebase/kioslave/nntp.docbook new file mode 100644 index 00000000000..15d997ecf24 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kioslave/nntp.docbook @@ -0,0 +1,61 @@ +
+nntp + + +&Lauri.Watts; &Lauri.Watts.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+I/O-slaven nntp kommer åt NNTP-servrar direkt. + +I/O-slaven kan inte användas med servrar som inte implementerar GROUP-kommandot, vilket innefattar vissa versioner av den populära diskussionsgruppsservern INN, som ofta används av Internetleverantörer. Den fungerar med leafnode, som många använder för att hålla en cache med diskussionsinlägg på sin egen hårddisk eller på sitt LAN. + +Du kan använda I/O-slaven nntp, genom att skriva nntp://dinserver/gruppnamn i &konqueror;s webbadressfält. + +Om du anger ett gruppnamn, som ovan, och gruppen är tillgänglig kommer du att se meddelandena som är lagrade för den gruppen som ikoner i &konqueror;. + +Genom att klicka på ett meddelande visas det som vanlig text, inklusive alla huvuden. Detta kan vara användbart för att felsöka ett diskussionsgruppsprogram, till exempel för att garantera att din nya leafnode-server fungerar som den ska. + +Om du inte skriver in ett gruppnamn, utan bara servernamnet, kommer du att se en lista på alla tillgängliga grupper. + +Observera att detta kan ta en enormt lång tid, och skapa mycket nätverkstrafik. Vissa kommersiella Usenet-servrar har 60-tusen eller fler tillgängliga grupper, och att göra något sådant kan få ditt skrivbord att frysas. + +
diff --git a/tde-i18n-sv/docs/kdebase/kioslave/pop3.docbook b/tde-i18n-sv/docs/kdebase/kioslave/pop3.docbook new file mode 100644 index 00000000000..e0fcc4f6af8 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kioslave/pop3.docbook @@ -0,0 +1,28 @@ +
+pop3 + + +&Ferdinand.Gassauer; &Ferdinand.Gassauer.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+Post Office Protocol (POP3) är till för att låta en användares arbetsstation komma åt e-post från en e-postserver. + +
diff --git a/tde-i18n-sv/docs/kdebase/kioslave/pop3s.docbook b/tde-i18n-sv/docs/kdebase/kioslave/pop3s.docbook new file mode 100644 index 00000000000..df8e23f619a --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kioslave/pop3s.docbook @@ -0,0 +1,28 @@ +
+pop3s + + +&Ferdinand.Gassauer; &Ferdinand.Gassauer.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+POP3S är POP3-protokollet krypterat via SSL. + +
diff --git a/tde-i18n-sv/docs/kdebase/kioslave/print.docbook b/tde-i18n-sv/docs/kdebase/kioslave/print.docbook new file mode 100644 index 00000000000..a567f69c975 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kioslave/print.docbook @@ -0,0 +1,250 @@ +
+print + + +&Kurt.Pfeifle; &Kurt.Pfeifle.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ +2002-06-23 +1.00.00 + +
+ +I/O-slaven för utskrift ger snabb tillgång till olika delar av &kdeprint; via virtuella kataloger. De här katalogerna tillhandahåller en del information om och snabb tillgång till utskriftssystemet. + +print:/ representerar ytterligare en av de användbara I/O-slavarna som implementerats i &kde;. För att komma åt den, skriv bara print:/ i &konqueror;s adressfält. print:/ ger inte enbart läsbehörighet till utskriftssystemet, utan låter dig också ändra inställningar för skrivare och utskriftssystemet, och låter dig skapa nya skrivare och klasser. + +Du blir tillfrågad om systemadministratör- eller root-lösenordet, om du inte har behörigheter att visa någonting eller utföra en åtgärd som vanlig användare. + +Du kan lägga till bokmärken till genvägar som ofta används, som print:/manager + +Giltig syntax är antingen print:/[sökväg till virtuell katalog] eller print:[sökväg till virtuell katalog] + +Observera att en del av informationen och åtgärderna som är tillgängliga till stor del beror på utskriftssystemet som är installerat på datorn och för närvarande aktiverat i &kde;. Sidor som visar skrivarinformation, visar bara de delar som är giltiga för utskriftssystemet som är valt i &kde; (Så om du normalt använder CUPS, men tillfälligt byter till Generellt UNIX LPD-skrivarsystem, vilket är fullt möjligt, ser du mindre skrivarinformation, eftersom LPD inte kan använda samma mängd skrivarinställningar som är möjliga i CUPS). + +Giltig syntax för att komma åt olika virtuella kataloger och en kort förklaring av vad de representerar: + + +Några exempel + + +print:/ (dvs. roten för I/O-slaven för utskrift) + +Virtuell rot för att bläddra i utskriftssystemet. Den visar underkatalogerna klasser, jobb, hanterare, skrivare och speciellt. + + + + +print:/classes eller print:classes +Visa skrivarklasserna (stöds bara av och är användbart för CUPS) + + + + + +print:/classes/klassnamn eller print:classes/klassnamn +Visa alla medlemmar i den namngivna skrivarklassen (stöds bara av och är användbart för CUPS) + + + + + +print:/jobs eller print:jobs + +Lista nuvarande och väntande jobb. + + + + +print:/printers eller print:printers + +Lista alla skrivare. Genom att klicka på ett skrivarnamn visas mer information om den skrivaren. + + + + +print:/printers/skrivarnamn eller print:printers/skrivarnamn + +Visa användbar information om den namngivna skrivaren + + + + +print:/manager eller print:manager +Öppnar en sida som är mycket lik &kdeprint;s hanteringsmodul inne i &kde;:s inställningscentral. Byt till ett annat skrivarsystem här, eller utför alla andra administrativa uppgifter... +Det här är det viktigaste stället att komma åt utskriftssystemet. + + + + +print:/specials eller print:specials +Listar alla speciella skrivare: Troligen ser du: + + + De två som låter dig spara en utskriftsfil till disk, på &PostScript; eller PDF-format. + + + En som skickar det som en PDF-bilaga via &kmail;. + + + Och till sist, en som skickar via en fax, om du har ett av de faxprogram som stöds aktiverat, Hylafax eller efax. + + + + + + + +Tips: du kan också skriva print:/manager eller liknande som kommando i verktyget för snabbkommandon (som startas med &Alt;F2) + +Du kan lära dig mer om utskrift och &kdeprint;s kraftfulla möjligheter genom att läsa &kdeprint; handboken lokalt, eller från &kdeprint;s webbplats. Informationen på den här webbplatsen uppdateras regelbundet. Det finns redan några dokument där (HTML och PDF), som innehåller handledningar, samt svar på vanliga frågor och tips relaterade till utskrift i allmänhet. + +
diff --git a/tde-i18n-sv/docs/kdebase/kioslave/rlan.docbook b/tde-i18n-sv/docs/kdebase/kioslave/rlan.docbook new file mode 100644 index 00000000000..4c275532e1c --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kioslave/rlan.docbook @@ -0,0 +1,28 @@ +
+rlan + + +&kde;-gruppen + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+Saknar ännu beskrivning + +
diff --git a/tde-i18n-sv/docs/kdebase/kioslave/rlogin.docbook b/tde-i18n-sv/docs/kdebase/kioslave/rlogin.docbook new file mode 100644 index 00000000000..b3c7152ec10 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kioslave/rlogin.docbook @@ -0,0 +1,62 @@ +
+rlogin + + +ChristianBunting + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+Med &konqueror; kan du starta en rlogin-session med en server som är värd för en rlogin-tjänst. + +För att använda den här I/O-slavens funktion, skriv in rlogin:/värd_att_ansluta_till i &konqueror;s webbadressfält. + +Det här initierar en rlogin-session i &konsole;, med en förfrågan om ditt lösenord. + +I/O-slaven rlogin använder användarnamnet för det konto du för närvarande använder i &kde;. + +När du har angivit ditt lösenord med lyckat resultat, kan du börja din fjärrsession. + +Se manualen: rlogin. + + + + +
diff --git a/tde-i18n-sv/docs/kdebase/kioslave/sftp.docbook b/tde-i18n-sv/docs/kdebase/kioslave/sftp.docbook new file mode 100644 index 00000000000..9ea191665cd --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kioslave/sftp.docbook @@ -0,0 +1,41 @@ +
+sftp + + +&Ferdinand.Gassauer; &Ferdinand.Gassauer.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+SFTP är ett säkert filöverföringsprotokoll. sftp är ett interaktivt filöverföringsprogram, som liknar ftp, men göra alla åtgärder via en krypterad ssh-överföring. Den kan använda många av funktionerna i ssh, inklusive autentisering med öppna nycklar och komprimering. + +Se manualen: sftp. + +
diff --git a/tde-i18n-sv/docs/kdebase/kioslave/smb.docbook b/tde-i18n-sv/docs/kdebase/kioslave/smb.docbook new file mode 100644 index 00000000000..10ad265aaca --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kioslave/smb.docbook @@ -0,0 +1,99 @@ +
+SMB + + +&Alexander.Neundorf; &Alexander.Neundorf.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+I/O-slaven smb låter dig bläddra i ett nätverk med delade &Windows;-kataloger (eller Samba-nätverk). + +För att se arbetsgrupperna, skriv in smb:/. +smb://arbetsgrupp listar alla värddatorer i arbetsgruppen. +För att se katalogerna på en värddator, skriv in smb://värddator eller smb:/arbetsgrupp/värddator. +För att direkt komma åt en delad katalog, skriv in smb://värddator/katalog eller smb:/arbetsgrupp/ värddator/katalog. + +För att använda I/O-slaven smb krävs att du har libsmbclient. + +Du kan ställa in ditt förvalda användarnamn och lösenord med inställningscentralen under Internet och nätverk Lokal nätverksbläddring. Det här är särskilt användbart om du är medlem i en &Windows; NT-domän. Du kan också ange din arbetsgrupp där, även om det inte krävs i de flesta fall. + +Den här I/O-slaven provades och utvecklades i huvudsak med användning av Samba 2.0.7, men andra versioner av Samba bör också fungera. + +Upphovsman: Alexander Neundorf neundorf@kde.org +
+ diff --git a/tde-i18n-sv/docs/kdebase/kioslave/smtp.docbook b/tde-i18n-sv/docs/kdebase/kioslave/smtp.docbook new file mode 100644 index 00000000000..fc3da87729b --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kioslave/smtp.docbook @@ -0,0 +1,33 @@ +
+smtp + + +&Ferdinand.Gassauer; &Ferdinand.Gassauer.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+Ett protokoll för att skicka e-post från klientens arbetsstation till e-postservern. + +Se: Simple Mail Transfer Protocol . + +
diff --git a/tde-i18n-sv/docs/kdebase/kioslave/tar.docbook b/tde-i18n-sv/docs/kdebase/kioslave/tar.docbook new file mode 100644 index 00000000000..0e73ad65f7b --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kioslave/tar.docbook @@ -0,0 +1,33 @@ +
+tar + + +&Ferdinand.Gassauer; &Ferdinand.Gassauer.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+Ett arkiveringsprogram som är konstruerat för att lagra och hämta filer i en arkivfil som är känd som en tar-fil. En tar-fil kan skapas på en bandenhet, men det är också vanligt att skriva en tar-fil som en vanlig fil. + +Se manualen: tar. + +
diff --git a/tde-i18n-sv/docs/kdebase/kioslave/telnet.docbook b/tde-i18n-sv/docs/kdebase/kioslave/telnet.docbook new file mode 100644 index 00000000000..f6bb4647842 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kioslave/telnet.docbook @@ -0,0 +1,33 @@ +
+telnet + + +&Ferdinand.Gassauer; &Ferdinand.Gassauer.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+Nätverksterminalprotokollet (TELNET) låter en användare logga in på alla andra datorer på nätverket som stöder TELNET. + +Se manualen: telnet. + +
diff --git a/tde-i18n-sv/docs/kdebase/kioslave/thumbnail.docbook b/tde-i18n-sv/docs/kdebase/kioslave/thumbnail.docbook new file mode 100644 index 00000000000..fbf17924f55 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kioslave/thumbnail.docbook @@ -0,0 +1,49 @@ +
+thumbnail + + +&Carsten.Pfeiffer; &Carsten.Pfeiffer.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+I/O-slaven thumbnail används av &kde; för att skapa nätverkstransparenta och bestående miniatyrbilder. + +I/O-slaven använder insticksprogram för att skapa själva miniatyrbilden. Du kan aktivera visning av de här miniatyrbilderna från Visa Förhandsgranska-undermenyn, tillgänglig i &konqueror;s filhanteringsläge. + +I/O-slaven är inte direkt användbar för en användare, men om du är en utvecklare, kan du använda den med ditt eget program för att skapa förhandsgranskningsvyer av filer. + +Se dokumentationen i källkoden för mer information. Du hittar dessa på $KDEDIR/include/kio/thumbcreator.h eller i källkodskatalogen kdebase/kioslave/thumbnail. + +
diff --git a/tde-i18n-sv/docs/kdebase/kioslave/webdav.docbook b/tde-i18n-sv/docs/kdebase/kioslave/webdav.docbook new file mode 100644 index 00000000000..ebef7063516 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kioslave/webdav.docbook @@ -0,0 +1,85 @@ +
+webdav + + +&Hamish.Rodda; &Hamish.Rodda.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2002-01-21 +
+ +WebDAV är ett protokoll för distribuerat författande och versionshantering (Distributed Authoring and Versioning) för webben. Det tillåter enkel hantering av dokument och skript på en HTTP-server, och har ytterligare funktioner som är konstruerade för att förenkla versionshantering för flera författare. + +Användning av protokollet är enkelt. Skriv in platsen som du vill titta på, på samma sätt som en HTTP-webbadress, förutom webdav:// protokollnamnet i början. Ett exempel är webdav://www.värddatornamn.com/sökväg/. Om du anger ett katalognamn, visas en lista med filer och kataloger, och du kan ändra dessa kataloger och filer precis som du skulle göra med vilket filsystem som helst. + + +WebDAV funktioner + +Låsning + +Fillåsning låter användare låsa en fil, för att informera andra om att de för närvarande arbetar med filen. På det här sättet kan redigering göras utan rädsla för att ändringarna kan skrivas över av en annan person som också redigerar samma dokument. + + + +Åtkomst av källfiler + +WebDAV tillåter åtkomst till skriptet som anropas för att skapa en viss sida, så att ändringar kan göras i själva skriptet. + + + +Stöd för egenskaper för varje dokument + +Godtyckliga egenskaper kan anges för att hjälpa till att identifiera dokument, som författare. + + + + +För att dra nytta av dessa ytterligare möjligheter, behöver du ett program som stöder dem. Inga program stöder för närvarande dem via den här I/O-slaven. + +
diff --git a/tde-i18n-sv/docs/kdebase/kioslave/webdavs.docbook b/tde-i18n-sv/docs/kdebase/kioslave/webdavs.docbook new file mode 100644 index 00000000000..9e905838a99 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kioslave/webdavs.docbook @@ -0,0 +1,36 @@ +
+webdavs + + +&Hamish.Rodda; &Hamish.Rodda.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2002-01-21 + + +
+ +WebDAVS är WebDAV-protokollet krypterat via SSL. + +
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export all variables. +# Otherwise a system limit (for SysV at least) may be exceeded. +.NOEXPORT: + +#>+ 2 +KDE_DIST=index.docbook Makefile.in Makefile.am index.cache.bz2 + +#>+ 24 +index.cache.bz2: $(srcdir)/index.docbook $(KDE_XSL_STYLESHEET) index.docbook + @if test -n "$(MEINPROC)"; then echo $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; fi + +docs-am: index.cache.bz2 + +install-docs: docs-am install-nls + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/klipper + @if test -f index.cache.bz2; then \ + echo $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/klipper/; \ + $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/klipper/; \ + elif test -f $(srcdir)/index.cache.bz2; then \ + echo $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/klipper/; \ + $(INSTALL_DATA) $(srcdir)/index.cache.bz2 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$(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdebase/klipper/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdebase/klipper/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdebase/klipper/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/klipper/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/klipper/index.cache.bz2 new file mode 100644 index 00000000000..0f177effd5d Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/klipper/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/klipper/index.docbook b/tde-i18n-sv/docs/kdebase/klipper/index.docbook new file mode 100644 index 00000000000..1d976f0bccf --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/klipper/index.docbook @@ -0,0 +1,707 @@ + + + + + +]> + + + +Handbok för &klipper; + + +&Philip.Rodrigues; &Philip.Rodrigues.mail; + +&Carsten.Pfeiffer; &Carsten.Pfeiffer.mail; + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ + +2000-2003 +&Philip.Rodrigues; + + +&FDLNotice; + +2005-01-31 +2.92.00 + + +&klipper; är &kde;:s verktyg för klipp & klistra. + + + +KDE +Klipper +kdebase +klippbord + +
+ + +Inledning +&klipper; är &kde;:s klippbordsverktyg. Det lagrar klippbordshistorik, och låter dig länka klippbordets innehåll till programåtgärder. Rapportera eventuella fel eller begäran om nya funktioner till Esben Mose Hansen (se http://mosehansen.dk/about för kontaktinformation). + + + + +Att använda &klipper; + + +Grundläggande användning + +&klipper;s ikon. + + + + + +&klipper;s ikon + + + + +För att visa klippbordshistoriken, klicka på &klipper;-ikonen i &kde;:s panel, eller tryck på &Ctrl;&Alt;V. Tidigare klippbordsposter visas överst i menyn som dyker upp. Genom att välja en av dessa kopieras den till klippbordet, och därifrån kan den klistras in i alla &kde;- eller X-program som vanligt. + +Du kan söka igenom klippbordshistoriken genom att öppna den (klicka på &klipper;) och skriva in din sökning. Resultaten uppdateras medan du skriver. Om du undrar hur snabbtangenter används i &klipper;s meny, tryck bara på &Alt; och snabbtangenten du vill ha. För att till exempel rensa klippbordshistoriken medan &klipper;s meny visas, tryck på &Alt;L. + +För att ta bort &klipper;, klicka på dess ikon i systembrickan och välj Avsluta i menyn som visas. + + + + +Åtgärder + +&klipper; kan utföra åtgärder med klippbordets innehåll, baserat på om de matchar ett speciellt reguljärt uttryck. Till exempel, kan allt klippbordsinnehåll som börjar med http:// skickas till &Netscape; eller &konqueror; som webbadresser att öppna. + +För att använda den här funktionen, kopiera bara en webbadress eller ett filnamn till klippbordet. Om det finns ett reguljärt uttryck som matchar i &klipper;s lista, visas en meny med valen som du har (t.ex. öppna med &konqueror;, öppna med &Netscape;). Använd musen eller tangentbordet för att ange ditt val, och &klipper; startar programmet som du har valt, vilket gör att adressen som klippbordets innehåll pekar på öppnas. + +Om du inte vill utföra någon åtgärd med klippbordets innehåll, välj Avbryt i menyn för att återgå till vad du höll på med tidigare. Om du lämnar menyn försvinner den, och låter dig fortsätta med ditt arbete. Du kan ändra tiden som menyn blir kvar i dialogrutan Anpassa Klipper..., med alternativet Tidsgräns för poppuppåtgärder under fliken Allmänt. + +Åtgärder kan stängas av helt genom att klicka på &klipper; och välja Åtgärder aktiverade, eller genom att trycka på &Ctrl;&Alt;X. + +Klippbordsinnehåll som matchar ett reguljärt uttryck kan också redigeras innan en åtgärd utförs med det. Välj Redigera innehåll... i &klipper;s meny, så kan du ändra klippbordets innehåll i dialogrutan som dyker upp, innan du klickar på knappen Ok för att utföra den redigerade åtgärden. + +Genom att trycka på &Ctrl;&Alt;R visas en meny för att upprepa den senaste åtgärden som &klipper; utförde. + + + + +Klippbords- och markeringsbeteende + + +Allmänt +&klipper; kan användas för att ställa in klippbordets och markeringens beteende i &kde;. + +&X-Window; använder två skilda klippbordsbuffrar: markeringen och klippbordet. Text placeras i markeringsbuffern genom att helt enkelt markera den, och kan klistras in med musens mittenknapp. För att placera text i klippbordsbuffern, markera den och tryck på &Ctrl;X eller &Ctrl;C. Text från klippbordsbuffern klistras in genom att använda &Ctrl;V eller välja RedigeraKlistra in. + + + + + + +Ändra klippbords- och markeringsbeteende +För att ändra beteende för klippbord och markering, välj Anpassa Klipper... i &klipper;s meny, och välj fliken Allmänt i dialogrutan som visas. Väljs Åtskilj klippbord och markering gör klippbordet och markeringsfunktionen till helt skilda buffrar, som beskrivs ovan. Med det här alternativet valt, förhindrar alternativet Ignorera markering att &klipper; inkluderar markeringens innehåll i klippbordshistoriken och att åtgärder utförs på markeringens innehåll. Att välja Synkronisera klippbordets innehåll och markeringen gör att klippbords- och markeringsbuffern alltid är likadana, vilket betyder att text i markeringen antingen kan klistras in med musens mittenknapp eller snabbtangenten &Ctrl;V, och på samma sätt för klippbordsbuffern. + + + + + + + + + + + +Anpassa Klipper + + + +Visa inställningsdialogrutan + +För att titta på eller ändra &klipper;s inställningar, öppna &klipper;s meny och välj Anpassa Klipper.... &klipper;s inställningsdialogruta visas. Dess innehåll beskrivs nedan. + + + + +Allmänna alternativ + + + + +Poppupp-meny vid muspekarens position +Gör att &klipper;s menyer visas vid muspekarens position, istället för den förvalda positionen (i &kde;:s panel). Användbart om du använder musen mer än tangentbordet. + + + + +Spara klippbordets innehåll vid avslut Om alternativet är på, sparas klippbordshistoriken när &klipper; avslutas, vilket låter dig använda den nästa gång &klipper; startas. + + + + +Ta bort blanktecken när åtgärder utförs +Om markerad, tas alla blanktecken (mellanslag, tabulator, etc.) i början och slutet av klippbordets innehåll bort innan det skickas till ett program. Det är till exempel användbart om klippbordet innehåller en webbadress med mellanslag, som om den öppnas av en webbläsare, skulle orsaka ett fel. + + + + +Spela upp åtgärder för ett valt objekt från historiken +Om det här är aktiverat, kommer &klipper; att visa åtgärdsmenyn när man väljer något i historiken, om det är möjligt. + + + + +Förhindra tomt klippbord +Om markerat, kommer klippbordet aldrig att vara tomt: &klipper; lägger till det senaste objektet från klippbordet i klippbordshistoriken istället för att låta den vara tom. + + + +Ignorera markering +Ställer in klippbordsläget. Se . + + + + + +Synkronisera klippbordets innehåll och markeringen +Ställer in klippbordsläget. Se . + + + + +Skilda klippbord och markering +Ställer in klippbordsläget. Se . + + + + + +Tidsgräns för pop upp åtgärder +Anger tiden som en meny förblir synlig om du inte gör något med den. + + +Storlek på klippbordshistorik +Väljer antalet poster som lagras i klippbordshistoriken. + + + + + + + +Alternativ för åtgärder + + + +Redigera uttryck/åtgärder +Under fliken Åtgärder, klicka på det reguljära uttryck som du vill redigera. En liten ruta visas som kan användas för att redigera texten som du vill. Försäkra dig om att du trycker på returtangenten när du är klar. + + + +Lägga till uttryck/åtgärder +Klicka på knappen Lägg till åtgärd för att lägga till ett reguljärt uttryck i &klipper;. För att att matcha uttryck använder &klipper; &Qt;:s QRegExp, som förstår de flesta reguljära uttryck som du skulle använda i t.ex. grep eller egrep. +Du kan lägga till en beskrivning av det reguljära uttryckets typ (t.ex. HTTP webbadress) genom att vänsterklicka på kolumnen Beskrivning. + +Du hittar detaljerad information på engelska om hur man använder reguljära uttryck i QRegExphttp://doc.trolltech.com/qregexp.html#details. Observera att &klipper; inte stödjer jokerteckenläget (eng. wildcard mode) som nämns på den här sidan. + +Redigera det reguljära uttrycket enligt beskrivningen ovan. För att lägga till ett kommando som ska köras, högerklicka och välj Lägg till kommando, redigera sedan kommandot som visas i trädet under det reguljära uttrycket. + +Observera att %s på kommandoraden ersätts med klippbordets innehåll, t.ex. om din kommandodefinition är kedit %s och ditt klippbordsinnehåll är /home/phil/textfil, körs kommandot kedit /home/phil/textfil. För att infoga %s oförändrat på kommandoraden, skriv in ett bakstreck framför, så här: \%s. + + +Avancerat... +Visar dialogrutan Stäng av åtgärder för fönster av typ WM_CLASS +Vissa program, som &konqueror;, använder klippbordet internt. Om du får oönskade &klipper;-menyer hela tiden när du använder ett särskilt program, gör då följande: + + +Öppna programmet. +Kör xprop | grep WM_CLASS från en terminal, och klicka sedan på fönstret för programmet som du använder. +Den första strängen efter likhetstecknet är den som ska skrivas in. + + +När väl WM_CLASS har lagts till, kommer inga fler åtgärder skapas för fönster i det här programmet. + + + + + + + +Genvägsalternativ + +Fliken genvägar låter dig ändra snabbtangenterna som används för att komma åt &klipper;s funktioner. Du kan ändra snabbtangenterna på tre olika sätt: + + + +Ingen +Den markerade åtgärden kan inte kommas åt direkt från tangentbordet. + + +Förvald +Den markerade åtgärden använder &klipper;s förvalda tangent. Det här är genvägarna som anges i den här handboken. + + +Egen +Den markerade åtgärden tilldelas de tangenter som du väljer själv. +För att välja en egen tangent för åtgärden du har markerat, klicka på bilden av en tangent i nedre högra hörnet i dialogrutan för att aktivera den, och skriv in den önskade tangentkombinationen på ditt tangentbord, som i vilket &kde;-program som helst. + + + + + + + +Tack till och licens + +&klipper; +Program Copyright 1998 Andrew Stanley-Jones asj@cban.com +Program copyright 1998-2000 &Carsten.Pfeiffer; &Carsten.Pfeiffer.mail; +Utvecklas för närvarande av Esben Mose Hansen. Se http://mosehansen.dk/about för kontaktinformation. + +Dokumentation copyright 2000-2003, 2005 &Philip.Rodrigues; &Philip.Rodrigues.mail; +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar &klipper; +&install.intro.documentation; + + +Kompilering och installation +&klipper; ska kompileras och installeras tillsammans med kdebase-paketet, och synas i din &kde;-panel (&kicker;) när du kör &kde; 3. Om det inte syns, kan du starta det genom att välja Panelmeny Lägg till Miniprogram Klipper i vilken sammanhangsberoende meny som helst i &kicker;, &kde;:s panel. + + +&klipper;s ikon + + + + + + Skärmdump + + + + + + + + + +&documentation.index; + +
+ + + + + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/kmenuedit/Makefile.am b/tde-i18n-sv/docs/kdebase/kmenuedit/Makefile.am new file mode 100644 index 00000000000..d868e123b22 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kmenuedit/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = kmenuedit +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdebase/kmenuedit/Makefile.in b/tde-i18n-sv/docs/kdebase/kmenuedit/Makefile.in new file mode 100644 index 00000000000..11224870baf --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kmenuedit/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. +# This Makefile.in is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# with or without modifications, as long as this notice is preserved. + +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY, to the extent permitted by law; without +# even the implied warranty of MERCHANTABILITY or FITNESS FOR A +# PARTICULAR PURPOSE. + +@SET_MAKE@ +VPATH = @srcdir@ +pkgdatadir = $(datadir)/@PACKAGE@ +pkglibdir = $(libdir)/@PACKAGE@ +pkgincludedir = $(includedir)/@PACKAGE@ +am__cd = CDPATH="$${ZSH_VERSION+.}$(PATH_SEPARATOR)" && cd +install_sh_DATA = $(install_sh) -c -m 644 +install_sh_PROGRAM = $(install_sh) -c +install_sh_SCRIPT = $(install_sh) -c +INSTALL_HEADER = $(INSTALL_DATA) +transform = $(program_transform_name) +NORMAL_INSTALL = : +PRE_INSTALL = : +POST_INSTALL = : +NORMAL_UNINSTALL = : +PRE_UNINSTALL = : +POST_UNINSTALL = : +subdir = docs/kdebase/kmenuedit +DIST_COMMON = $(srcdir)/Makefile.am $(srcdir)/Makefile.in +ACLOCAL_M4 = $(top_srcdir)/aclocal.m4 +am__aclocal_m4_deps = 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b/tde-i18n-sv/docs/kdebase/kmenuedit/index.cache.bz2 new file mode 100644 index 00000000000..d2e5449c0d0 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kmenuedit/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kmenuedit/index.docbook b/tde-i18n-sv/docs/kdebase/kmenuedit/index.docbook new file mode 100644 index 00000000000..83eee5b11b1 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kmenuedit/index.docbook @@ -0,0 +1,894 @@ + + + Firefox"> + + +]> + + + + + +Handbok Menyeditor + + +&Milos.Prudek; &Milos.Prudek.mail; + +&Lauri.Watts; &Lauri.Watts.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +2000 +&Milos.Prudek; + + +&FDLNotice; + +2006-11-23 +0.7 (&kde; 3.5.5) + +Menyeditorn erbjuder redigering av &kde;:s huvudmeny. + + +KDE +KDE menyeditor +kmenuedit +program +program +meny +kicker + + + +
+ + +Inledning + +Menyeditorn erbjuder redigering av &kde;:s huvudmeny. + +Menyeditorn startas antingen genom att högerklicka K-menyknappen i panelen, eller genom att välja Menyeditor i undermenyn Inställningar i huvudmenyn. + +Menyeditorn låter dig: + + +Titta på och redigera den nuvarande huvudmenyn +Klippa ut, kopiera och klistra in menyposter +Skapa och ta bort undermenyer + + + + + + + +&Virgil.J.Nisly; &Virgil.J.Nisly.mail; + + +En snabbstartsguide för att lägga till en post i K-menyn + + I det här exemplet lägger vi till &firefox; i undermenyn Internet. De flesta program kan läggas till med &kappfinder;, och &firefox; kan oftast läggas till på så sätt, men används i brist på ett bättre exempel. + Till att börja med måste vi starta Menyeditorn. Högerklicka alltså på K-menyn, klicka på Menyeditor för att starta Menyeditorn. När Menyeditorn har startat, markera Internet, som visas på bilden nedan. +Markera Internet + + + + + +Markera Internet + + + + När du väl har markerat Internet, klicka på Arkiv Ny post..., vilket visar dialogrutan Ny post, som syns nedan. Skriv in namnet på programmet du vill lägga till, skriv alltså i detta fall firefox. +Dialogrutan Ny post + + + + + +Dialogrutan Ny post. + + + + +Tryck på returtangenten, så bör du se något som liknar bilden nedan i huvudfönstret. +Ny post + + + + + +Den nya posten har skapats. + + + + +Låt oss nu fylla i Beskrivning:, i detta fall skriver vi Webbläsare. Beskrivning och namn visas i K-menyn som Webbläsare (Firefox). Vi måste fylla i det körbara filnamnet i fältet Kommando:, i vårt fall skriver vi firefox. +Efter kommandot kan du ha flera platsmarkörer som ersätts med verkliga värden när programmet körs. +%f - ett ensamt filnamn +%F - en lista med filer att använda för program som kan öppna flera lokala filer på en gång +%u - en ensam webbadress +%U - en lista med webbadresser +%d - katalog för en fil att öppna +%D - en lista med kataloger +%i - ikonen +%m - miniikonen +%c - rubriken + +Om du till exempel vill att Firefox ska starta webbläsaren med www.kde.org, istället för firefox, skulle du skriva firefox %u www.kde.org. +Vi skulle vilja ha mer meningsfull ikon, så vi klickar på den generella ikonen intill Namn:. Det gör att dialogrutan Välj ikon visas, som låter oss välja den nya ikonen, som visas nedan. +Dialogrutan Välj ikon + + + + + +Dialogrutan Välj ikon. + + + + + Vi väljer ikonen för firefox i listan, och trycker på returtangenten. Den slutliga skärmen ska troligtvis se ut ungefär som skärmbilden nedan. +Färdig skärmbild + + + + + +Så här ska det färdiga menyalternativet se ut. + + + + +Klicka på Arkiv Spara, vänta på att dialogrutan Uppdaterar systeminställning ska bli klar, och därefter ska du finna Firefox i K-menyns undermeny Internet. + + + + + + +Att använda menyeditorn + +Den vänstra rutan i programfönstret visar huvudmenyns struktur. När du bläddrar bland posterna i vänsterrutan, visas detaljerad information om det markerade menyalternativet i högerrutan. + + +Allmän programinformation + + + +Namn: +Det här är namnet på programmet som det syns i huvudmenyn. Det kan skilja sig från det riktiga namnet på den körbara filen. Namnet på den körbara filen mc är till exempel "Midnight Commander". + + +Beskrivning: +Beskrivningen visas tillsammans med namnet i huvudmenyn. Detta är helt valfritt. + + +Kommentar: +Beskriv programmet med mer detaljer i det här fältet. Detta är helt valfritt. + + +Kommando: +Det här är namnet på det körbara programmet. Försäkra dig om att du har behörighet att köra programmet. + + +Aktivera startgensvar +Om rutan är markerad, visas gensvar när ett program startas + + +Placera i systembrickan +När markerad visas programmets ikon i panelens systembricka. Det blir då möjligt att dölja eller visa programmet genom att klicka på ikonen i systembrickan. Genom att klicka på den med höger musknapp får du också möjlighet att återställa eller avsluta programmet. + + +Ikonlista +Klicka på den här ikonen för att visa ett fönster med ikoner att välja. Välj en ikon för ditt program. + + +Arbetskatalog: +Ange arbetskatalogen för programmet. Det här är den aktuella sökvägen när programmet startar. Den behöver inte vara samma som sökvägen till den körbara filen. + + +Kör i terminal +Du måste markera det här om ditt program kräver en terminalemulator för att köras. Detta gäller i huvudsak för konsollprogram. + + +Terminalinställningar: +Ange alla terminalalternativ i det här fältet. + + +Kör som en annan användare +Om du vill köra det här programmet som en annan användare (inte dig själv), markera den här rutan, och ange användarnamnet i fältet Användarnamn:. + + + +Du kan ange en särskild snabbtangent för att starta programmet. + +Klicka på knappen Ingen till höger om kryssrutan Aktuell snabbtangent:. + +En dialogruta dyker upp, som låter dig ange Primär snabbtangent: genom att trycka på tangentkombinationen som du vill tilldela till programmet på tangentbordet. Det kan vara användbart att tilldela ytterligare en snabbtangent för samma post genom att markera knappen Alternativ snabbtangent:. Det kan till exempel vara användbart om du ofta byter tangentbordsinställningar, och vissa snabbtangenter inte alltid är så bekväma att skriva in. + +Klicka på x för att rensa genvägen om du gör ett misstag. Markera rutan Flertangentläge om du vill tilldela en genväg som använder mer än en tangent. + +Dialogrutan stängs när du har valt en tangentbindning. + + + + + + +Menyreferens + + + +&Ctrl;N Arkiv Ny post... Lägger till en ny menypost. + + + +Arkiv Ny undermeny... +Lägger till en ny undermeny. + + + +Arkiv Ny avskiljare + +Lägger till en ny avskiljare i menyn. + + + + +&Ctrl;S ArkivSpara + +Sparar menyn + + + + + &Ctrl;Q Arkiv Avsluta +Avslutar menyeditorn. + + + +&Ctrl;X Redigera Klipp ut +Klipper ut nuvarande menypost och lägger den på klippbordet. Om du vill flytta en menypost, klipp först ut den och lägg den på klippbordet, flytta till destinationsstället i vänsterrutan, och använd funktionen Klistra in för att klistra in menyposten från klippbordet. + + + +&Ctrl;C Redigera Kopiera +Kopierar nuvarande menypost till klippbordet. Senare kan du använd funktionen Klistra in för att klistra in menyposten från klippbordet till dess destination. Du kan klistra in samma post flera gånger. + + + + &Ctrl;V Redigera Klistra in +Klistra in en menypost från klippbordet. till det aktuella markerade stället i huvudmenyn. Du måste först använda Klipp ut eller Kopiera innan du kan använda Klistra in. + + + +Delete Redigera Ta bort +Tar bort den aktuella markerade menyposten. + + + +Inställningar Visa/Dölj verktygsrad +Visa eller dölj verktygsraden + + + +Inställningar Anpassa genvägar... + +Anpassa snabbtangenter + + + + +InställningarAnpassa verktygsrader... + +Anpassa verktygsradens ikoner. + + + + +&help.menu.documentation; + + + +Tack till och licens + +&kmenuedit; +Program copyright © 2002, &Raffaele.Sandrini; + +Bidragsgivare: + +&Matthias.Elter; &Matthias.Elter.mail; - Ursprunglig upphovsman + +&Matthias.Ettrich; &Matthias.Ettrich.mail; + +&Daniel.M.Duley; &Daniel.M.Duley.mail; + +&Preston.Brown; &Preston.Brown.mail; + + + +Dokumentation copyright © 2000 &Milos.Prudek; + +Uppdaterad för &kde; 3.0 av &Lauri.Watts; &Lauri.Watts.mail; 2002 + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Ordlista + + +Terminalemulator + +En terminalemulator är ett skal i ett fönster, som kallas kommandoradsfönster i en del andra miljöer. Om du vill använda skalet, bör du känna till åtminstone några av kommandona på systemnivå för ditt operativsystem. + + + + +Miniprogram +Ett litet program som använder väldigt lite minne och skärmyta, och samtidigt ger dig någon användbar information eller tillhandahåller en genväg för att kontrollera någonting. Miniprogrammet Klocka visar till exempel nuvarande tid och datum (och till och med en almanacka om du klickar på det), och systemövervakaren visar hur upptagen din maskin är i realtid. + + + +Ärvt program + + +Ett X-windows program som inte är skrivet för &kde;. Sådana program kan användas utan problem i &kde;. De varnas dock inte automatiskt när du stänger av din &kde;-session. Därför får du inte glömma att spara dokument som är öppna i dessa program innan du loggar ut från &kde;. Dessutom klarar flera av dessa program inte klipp och klistra med program som stöder &kde;. Webbläsaren &Netscape; 4.x är ett framträdande exempel på ett sådant program. En del GNOME-program kan också ha begränsad förmåga att samverka med &kde;.. + + + + +Konsollprogram + + +Program som ursprungligen är skrivna för en icke-grafisk textbaserad miljö. Sådana program kan användas utan problem i &kde;. De måste köras i en terminalemulator, som Terminal. De varnas inte automatiskt när du stänger av din &kde;-session. Därför får du inte glömma att spara dokument som är öppna i dessa program innan du loggar ut från &kde;. + +Konsollprogram klarar att kopiera till och klistra in från program som stöder &kde;. Markera texten i konsollprogrammet med musen, byt till programmet som stöder &kde; och tryck på &Ctrl; V för att klippa in texten. Om du vill kopiera från ett &kde;-program till ett konsollprogram, markera först texten med musen, tryck &Ctrl; C, byt till konsollprogrammet och tryck på mittenknappen på musen.Om din mus inte har en mittenknapp, måste du trycka på vänster- och högerknappen samtidigt. Detta kallas emulering av mittenknapp och måste stödas av ditt operativsystem för att fungera.. + + + + + + +&documentation.index; + +
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a/tde-i18n-sv/docs/kdebase/knetattach/index.docbook b/tde-i18n-sv/docs/kdebase/knetattach/index.docbook new file mode 100644 index 00000000000..01682a1f71d --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/knetattach/index.docbook @@ -0,0 +1,374 @@ + + + + + + + + +]> + + + + + + +Handbok &knetattach; + + +&Orville.Bennett; &Orville.Bennett.mail; + + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ + +2005 +&Orville.Bennett; + +&FDLNotice; + +2005-02-09 +1.01.00 + + +&knetattach; är ett program som gör det enklare att integrera nätverksresurser med &kde;:s skrivbord. + + + + + +KDE +kdebase +knetattach +Nätverkskataloger +Nätverkskatalogguide +KDE:s nätverkskatalogguide + + +
+ + +Inledning + +Programmet &knetattach;, hädanefter tillgivet känt som Nätverkskatalogguiden, gör det möjligt att enkelt lägga till och integrera olika nätverkskataloger på &kde;:s skrivbord. Rapportera eventuella problem och önskemål angående programmet till &kde;:s webbplats för felrapporter. + + + +Att använda &knetattach; + +Som du ser på skärmbilden nedan, tillåter Nätverkskatalogguiden för närvarande att du lägger till fyra typer av nätverkskataloger. WebDav, FTP, Microsoft Windows nätverksenheter (Samba) och SSH. +Här är en skärmbild av &knetattach; + + + + + +Skärmbild + + +Nätverkskatalogguidens huvudfönster + + + + + + + +Lägga till nätverkskataloger + +Nätverkskataloger visas på en speciell plats i &konqueror; som kallas en virtuell katalog. Den virtuella katalogen kan kommas åt genom att skriva remote:/ i &konqueror;s platsrad. Därefter kan du se alla kataloger som tidigare har lagts till, eller använda guiden för att lägga till nya. +Här är en skärmbild av &knetattach; + + + + + +Skärmbild + + +Den virtuella katalogen i Nätverkskatalogguiden + + + + + +På tal om guider, så är målet med Nätverkskatalogguiden att vara mycket enkel att använda. Efter du har startat guiden, måste du välja vilken typ av nätverkskatalog du vill komma åt. När du går vidare till nästa skärm behöver du bara fylla i begärd information. Det sista steget är att mata in ditt användarnamn och inloggningslösenord för den delade nätverkskatalogen du har valt att komma åt. +Nedan finns en lista med informationen som behövs av guiden för att skapa nätverkskatalogerna. Om ett alternativ inte är tillgängligt för en viss katalog behöver det inte skrivas in, t.ex. kräver Samba-kataloger inte alternativet Port. + + + + +Namn: + +Det är här du ger ett namn till nätverksanslutningen. Det begränsas bara av din fantasi (eller alfabetet). + + + +Server: + +Det här är adressen till servern som du försöker lägga till. Det kan vara en IP-adress eller ett domännamn. + + + +Port: + +Här skriver du in portnumret som du vill ansluta till. Standardvärden duger oftast. Inte tillgänglig för Microsoft Windows kataloger (Samba). + + + + + +Katalog: + +Sökväg till katalogen du vill ansluta till ska skrivas in här. + + + +Skapa en ikon för fjärrkatalogen + +Om den här rutan är markerad, skapas en ikon som gör åtkomst via den virtuella katalogen remote:/. Om den inte är markerad, är en anslutning möjlig, men den är inte tillgänglig från remote:/. Alternativet Senaste anslutning: gör det möjligt att återansluta till den senaste monteringspunkten på nätverket som du anslöt till med guiden, vare sig en ikon skapades eller inte. + + + + + +Använd kryptering + +Om markerad, aktiveras möjligheten att göra en säker anslutning. Bara tillgänglig för WebDav-kataloger. + + + + + + + + + + + +Genomgång av &knetattach; + + +Det här är en kort genomgång av nätverkskatalogguiden. Blinka inte, annars kan du missa den. + +Nedan ser du huvudfönstret i nätverkskatalogguiden. Det är här vi väljer vilken sorts katalog vi vill lägga till eller ansluta till. För syftet med den här genomgången använder vi FTP. Det innehåller de flesta alternativ du stöter på när du använder guiden. + + + +Här är en skärmbild av &knetattach;s huvudfönster + + + + + +Skärmbild + + + + + +Ok, så vi (alltså jag) har valt att lägga till en FTP-katalog. Nedan ser du ett exempel på den typ av information du måste lägga till för din speciella FTP-server. Efter att ha fyllt i det, trycker vi på Spara och anslut och väntar på magiken. Just det, om din server kräver validering av något slag blir du vid detta tillfälle tillfrågad om det innan du tillåts ansluta. + + + +Skärmbild som visar tillägg av FTP-katalogen i &knetattach; + + + + + +Skärmbild + + + + + +Nu är vi alltså anslutna och kan navigera i vår nya delade katalog. Njut! + + + +Skärmbild av den anslutna FTP-katalogen + + + + + +Skärmbild + + + + + +För att komma tillbaka till våra nätverkskataloger är allt som krävs att skriva in remote:/ i &konqueror;s platsrad, Plats:. + + + +Skärmbild av den virtuella katalogen remote:/ med den tillagda anslutningen + + + + + +Skärmbild + + + + + +Du kan till och med lägga till nya kataloger från samma plats genom att använda länken Lägg till nätverkskatalog. Detta för oss till slutet av vår genomgång (jag sa att den skulle vara kort). Jag önskar dig lycka till med dina egna äventyr bland nätverkskatalogerna! + + + + +Tack till och licens + +&knetattach; +Program copyright 2004 &George.Staikos; &George.Staikos.mail; + +Dokumentation Copyright © 2005 &Orville.Bennett; &Orville.Bennett.mail; + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + +&documentation.index; +
+ + diff --git a/tde-i18n-sv/docs/kdebase/knetattach/screenshot.png b/tde-i18n-sv/docs/kdebase/knetattach/screenshot.png new file mode 100644 index 00000000000..d2f0ef3793e Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/knetattach/screenshot.png differ diff --git a/tde-i18n-sv/docs/kdebase/knetattach/screenshot2.png b/tde-i18n-sv/docs/kdebase/knetattach/screenshot2.png new file mode 100644 index 00000000000..f3cf902613c Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/knetattach/screenshot2.png differ diff --git a/tde-i18n-sv/docs/kdebase/knetattach/screenshot3.png b/tde-i18n-sv/docs/kdebase/knetattach/screenshot3.png new file mode 100644 index 00000000000..b9501c68939 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/knetattach/screenshot3.png differ diff --git a/tde-i18n-sv/docs/kdebase/knetattach/screenshot4.png b/tde-i18n-sv/docs/kdebase/knetattach/screenshot4.png new file mode 100644 index 00000000000..0ba24e70924 Binary files /dev/null and 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$(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdebase/kompmgr/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdebase/kompmgr/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdebase/kompmgr/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/kompmgr/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/kompmgr/index.cache.bz2 new file mode 100644 index 00000000000..e71289d735f Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kompmgr/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kompmgr/index.docbook b/tde-i18n-sv/docs/kdebase/kompmgr/index.docbook new file mode 100644 index 00000000000..5c87fa503d9 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kompmgr/index.docbook @@ -0,0 +1,574 @@ + + + + + +]> + + + +Information om &kappname; + + +ThomasLuebking thomas.luebking@web.de + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +2005 +Thomas Luebking + + +&FDLNotice; + +2005-01-15 +2.0.1 + + +&kappname; är en uppritningsmaskin för sammansättningar som används av &kwin;. +Det här dokumentet är mer en relativt allmän förklaring av vad den gör, hur den fungerar och vilka begränsningar den har, än en dokumentation av hur den används (eftersom den fungerar automatiskt i bakgrunden). + + + +KDE +kwin +uppritningsmaskin + +
+ + +Inledning + +&kappname; är baserad på xcompmgr, Keith Packards referensimplementering för att använda de nya funktionerna i X. + +Sammansättningshanteraren fångar utmatning från X-windows och ritar upp dem i en enda bild som visas på skärmen. Fördelen med att göra detta är att man kan göra i stort sett vad som helst med fönstrens innehåll, inklusive att sammanfoga dem (genomskinlighet) eller lägga till skuggor. Man kan också tona dem, lägga till otrevlig reklam på varje fönster, klämma ihop dem, fragmentera dem, lägga till spår eller vad som helst annat du kan föreställa dig, bara begränsat av hårdvaran. + + + + +Xorg + +Det är nödvändigt att ha X.org 6.8 eller senare för att få &kappname; att fungera. X.org 6.7 eller äldre eller XFree86 fungerar inte. + + +Inställning +Du måste explicit aktivera sammansättningsutökningen. Lägg till en ny sektion i X.org inställningsfil. + +Section "Extensions" + Option "Composite" "Enable" +EndSection + + +Om det stöds av din grafikprocessor, GPU (den komplexa krets som styr moderna grafikkort), aktivera acceleration med Render. Det stöds bäst av NVIDIA, och mindre fullständigt av ATI-kort. + +Section "Device" +.... +.... + Option "RenderAccel" "true" +.... +.... +EndSection + +&kappname; ska nu vara tillgänglig. För mer information, se Vanliga frågor. + + + + + + +Inställningar + +Det här kapitlet beskriver de parametrar du kan finjustera, vad deras synliga resultat blir och deras påverkan på prestanda. + + +Genomskinlighet + +Ett genomskinligt objekt är ett som låter ljus passera igenom. När det gäller fönster på skrivbordet, betyder det att innehållet i fönster syns genom det som är överst. + +Genomskinlighet låter dig betona vissa fönster, få en tredimensionell vy av skrivbordet, hålla ordning på täckta fönster och bara se trevligt ut. Priset är att det kostar viss systemkapacitet att sammanfoga saker och ting. + +Du kan ställa in genomskinlighet oberoende för följande objekt: + + + +Aktiva fönster +Du föreslås att inaktiverar genomskinlighet hos det aktiva fönstret. Den huvudsakliga orsaken är prestanda, och i andra hand eftersom när du tittar på innehållet i ett genomskinligt fönster måste hjärnan filtrera bort den irriterande informationen som lyser igenom, vilket är tröttande. + + + +Inaktiva fönster +Om du ställer in inaktiva fönster att vara genomskinliga, verkar aktiva fönster vara betonade och är enklare att fokusera på. Om du dock väljer ett lägre värde, kan du ha svårighet att hitta ett inaktivt fönster. Om du väljer mycket låga värden (< 20 %) kanske du inte kan skilja på ordningen fönster är lagrade på varandra, så du kan klicka på knappen Ok av misstag i en dialogruta, när du bara ville aktivera ett fönster. De bästa värdena är mellan 60 % och 80 %. + + + +Flyttade fönster +Även om det är en trevlig effekt med mycket genomskinlighet (med värdet < 20 %) när fönster flyttas, blir priset att betala i prestanda högt, särskilt om du inte inaktiverar skuggor (se nedan). Prova det och om du känner att systemet är långsamt, behåll fönster som flyttas ogenomskinliga. Värdet gäller också fönster där storleken håller på att ändras. + + + +Dockade fönster +Eftersom systembrickor som Kicker sällan eller aldrig flyttas, och oftast har begränsad storlek, är detta enbart visuellt och påverkar inte systemets prestanda negativt. + + + +Behandla fönster med "Behåll över andra" som aktiva +Om du ställer in ett fönster att vara ovanför andra, vill du ofta ha fokus på det, så det kan vara vettigt att ge det samma betoning. + + + +Inaktivera ARGB-fönster +XRender stöder fönster med alfamask, dvs. genomskinliga delar. För närvarande finns det inga eller mycket få program som använder sig av funktionen, eftersom den inte är vettig utan att använda sammansättningshantering. Det kan ändas i framtiden. +Å andra sidan, ställer de flesta GTK 1.x-program (t.ex. xmms) in en sådan alfamask, vilket resulterar i nästan oanvändbara fönster (så länge fönstret som ligger under inte är svart), så du kan inaktivera stöd för ARGB-fönster här för att kunna använda GTK-program. Det kommer förhoppningsvis finnas en programfix för GTK i en nära framtid för att rätta det här. + + + + + + +Skuggor +Varför skulle någon vilja att fönster kastar skuggor? Ja, kanske bara för att det ser snyggt ut, eller för att det tillåter bättre separation av fönster, eller... för att det ser snyggt ut! + + +Använd skuggor +En skugga kostar vissa extra prestanda för processorn och grafikprocessorn, så de kan inaktiveras medan en allmän alfakanalmöjlighet behålls. + + + +Aktiva fönsters storlek +Inaktiva fönsters storlek +Dockade fönsters storlek +Du kan välja flera olika skuggstorlekar för olika fönstertillstånd eller -typer. Värdena är inte absoluta, utan gäller skärmens upplösning. +I princip kan du ställa in alla värden du vill (om du redigerar inställningsfilen med en texteditor, lång mer än 32 som tillhandahålls), men större skuggor kostar mer prestanda hos processorn och grafikprocessorn. + + + +Vertikal position +Horisontell position +Normalt skulle fönstret kasta en skugga likadan runt omkring, som motsvarar en ljuskälla rakt framifrån. Användare bekanta med &MacOS; kan vilja ha en vertikal förskjutning, medan användare av &Windows; kan föredra en viss förskjutning åt sydost. Experimentera med värdena till du är nöjd. + + + +Skuggfärg +Oftast syns skuggor som frånvaro av ljus i gråa nyanser (så den maximala skuggan är svart, eller inget ljus alls). Men det här är minsann en virtuell värld, och om du till och med skulle vilja ha rosa skuggor, så varför inte? + + + +Ta bort skuggor vid flyttning +Markera det här om du behöver mer prestanda (särskilt när du använder genomskinliga fönster vid förflyttning). + + + +Ta bort skuggor vid ändring av storlek +Det är en god idé att markera det här vare sig genomskinliga fönster används vid storleksändring (och förflyttning) eller inte. Punktavbildningarna av fönstrens skuggor måste skapas om hela tiden under storleksändring, vilket ger stor påverkan på systemprestanda. + + + + + + +Effekter + + +Tona in fönster +Tona mellan ändringar i genomskinlighet +Istället för att bara låta ett nytt fönster dyka upp, kan du vilja tona in det långsamt. Även om det ser imponerande ut, ger det ett lika imponerade pris i prestanda, och det är svårt att använda fönster som håller på att tonas på ett meningsfullt sätt. + + + + +Intoningshastighet +Uttoningshastighet +På grund av användbarhetsorsakerna som nämns under Tona in fönster, är det mest praktiskt att använda en snabb intoningshastighet och (för mer ögongodis) en långsam uttoningshastighet. Det ger trevliga effekter och ett system som känns mjukt, samt låg latenstid innan information visas. + + + + + + + + +Problem + +Hela sammansättningsutökningen är mycket ny. Den kan orsaka allvarliga problem, och till och med krascha X, så du uppmanas starkt att aldrig aktivera sammansättningsutökningen i Xorg.conf för kritiska produktionssystem. Om du dock kan ta risken med ett något mindre stabilt system, är det verkligen trevligt att se en del ögongodis. + +I följande fall kan du märka några problem. Här är några populära sätt att komma förbi dem: + + + + +Jag har X.org 6.8.x, men &kappname; startar inte + + +Du måste explicit aktivera utökningen Composite. Lägg till en ny sektion i /etc/X11/XorgConfig: +Section "Extensions" + Option "Composite" "Enable" +EndSection + + + + + +Ok, &kappname; fungerar, men det är förskräckligt långsamt + + +Om det stöds av din grafikprocessor, GPU, (i huvudsak NVIDIA-kort, och i viss mån ATI-kort), försäkra dig först om att du har aktiverat acceleration med Render. +Section "Device" +.... +.... +Option "RenderAccel" "true" +.... +.... +EndSection + + +Om den fortfarande är långsam kan du försöka justera minnesanvändningen. Minska antingen skärmdjupet (t.ex. från 24 till 16) eller minska upplösningen (t.ex. från 1280x1024 till 1024x768). + +Observera att den begränsande faktorn för sammansättningsutökningen för närvarande verkar vara processorns cachestorlek. + + + + + + +Efter att ha aktiverat sammansättningshanteraren kan jag inte längre köra några GLX-program. Jag har ett NVIDIA-kort. + + +För vissa problem inaktiverade NVIDIA stöd för GLX när sammansättningshanteraren är aktiv. Att aktivera det igen är möjligt, men kan orsaka problem för vissa kombinationer av kärna, drivrutin och grafikprocessor. +Section "Device" +.... +.... +Option "AllowGLXWithComposite" "true" +.... +.... +EndSection + + + + + + +Jag ville spela ett spel med SDL (men inte GL), såsom scummvm, men när sammansättningshanteraren har aktiverats kan jag bara se en skugga. + + +Det här är ett problem med PictType som rapporteras av SDL. + +Ett sätt att komma förbi problemet: +Istället för att direkt anropa scummvm, anropa +SDL_VIDEO_X11_VISUALID=0x24 scummvm. Det talar om för SDL att +använda ett format som stöds och du kan spela som vanligt. + + + + + +Program XXX vägrar starta efter sammansättningshanteraren har aktiverats. +Program YYY förstör X efter sammansättningshanteraren har aktiverats. +Program ZZZ ser konstigt ut efter sammansättningshanteraren har aktiverats. + + +Sammansättningsutökningen är fortfarande experimentell. +Ett sätt att komma förbi problemet: +Istället för att anropa programnamn direkt, anropa XLIB_SKIP_ARGB_VISUALS=1 programnamn +Program som är kända orsaker till problem: + +Alla GTK 1-program (t.ex. gmplayer, xmms, gaim): Misslyckas att starta, ser oanvändbart konstiga ut, eller kraschar X. +&kuickshow;: Visar bara en svart ram +&Qt; Designer: Kraschar X +&kopete;: Kraschar X +&kolf;: Kraschar X + + + + + + +Jag försöker titta på en video, men ser bara artefakter i videofönstret. + + +Du använder xv som videogränssnitt. Det är överlagringsläget, där videoinnehållet skrivs direkt till videokortets minne, och går förbi X. Därför verkar fönstret vara statiskt (färgad bakgrund) och uppdateras inte av skadeutökningen. +Det kommer förhoppningsvis finnas en rättning av detta i framtiden. För närvarande fås bäst resultat vid användning av Xine, men att visa genomskinliga videor är ändå inte snabbt. + + + + + + + +Tack till och licenser + + +Upphovsmän +Thomas Luebking baghira-style@gmx.net: Redaktör +&underFDL; &underGPL; + + + + +
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cmndline.png shortcut2.png config.docbook plugins.docbook save-settings.docbook basics.docbook ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/konqueror/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in browser.docbook sidebar.docbook commands.docbook filemanager.docbook parts.png shortcut1.png index.docbook dirtree.png dragdrop.png path-complete.docbook bookmarks.docbook introduction.docbook credits.docbook faq.docbook man-kbookmarkmerger.1.docbook konqorg.png cmndline.png shortcut2.png config.docbook plugins.docbook save-settings.docbook basics.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdebase/konqueror/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdebase/konqueror/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdebase/konqueror/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/konqueror/basics.docbook b/tde-i18n-sv/docs/kdebase/konqueror/basics.docbook new file mode 100644 index 00000000000..ce0be2a7b10 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/konqueror/basics.docbook @@ -0,0 +1,616 @@ + + + + +&Pamela.Roberts; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+2003-10-20 3.2
+ +Grundläggande användning av &konqueror; + +Som alla &kde;-program, är &konqueror; mycket anpassningsbar. Det här dokumentet beskriver hur &konqueror; beter sig med de normala, förvalda, inställningarna. +En mus med tre knappar kan vara användbar när du använder &konqueror; eller vilket annat &kde;-program som helst. Om din mus bara har två knappar ska du kunna ställa in ditt system så att du kan simulera en mittenknapp, genom att trycka på båda knapparna samtidigt. +Du kan läsa mer om användning av musen i +Om du är van vid att behöva dubbelklicka för att utföra en åtgärd, var försiktig, eftersom &konqueror; är förinställd att använda enkelklick, liksom övriga &kde;. + + +Att starta &konqueror; + +Eftersom &konqueror; är en kombinerad filhanterare och webbläsare byter den mellan de här två lägena vid behov under körning, men det är bekvämt att kunna välja vilket läge som ska användas när man startar programmet. + + +Om du har en ikon som ser ut som ett hus i panelen eller på skrivbordet, så startar &konqueror; som en filhanterare om du vänsterklickar på den. + +Eller vänsterklicka på ikonen av jorden i panelen eller på skrivbordet för att starta &konqueror; som webbläsare. + +Från K-menyn, välj Internet Webbläsaren Konqueror för att starta som webbläsare, eller Hem för att starta &konqueror; som filhanterare. + +&Alt;F2 visar dialogrutan Kör kommando, skriv konqueror (små bokstäver) och tryck på returtangenten eller klicka på knappen Kör för att starta i filhanteringsläge, eller skriv bara in en webbadress som http://www.konqueror.org för att starta &konqueror; som webbläsare. + + + +&konqueror; startas också automatiskt när man vänsterklickar på en skrivbordsikon som representerar en katalog, som en diskenhet eller ikonen för papperskorgen. + + + + + +&konqueror;s delar + +En kort titt på huvuddelarna i &konqueror;s fönster: + + + + +Här är en skärmbild av &konqueror; + + + +Namnlisten är raden tvärs över fönstret längst upp i &konqueror;s fönster, och fungerar på samma sätt som för andra &kde;-program. Högerklicka på mittendelen för att visa den trevliga fönstermenyn. + +Menyraden är raden som innehåller namnen på alla menyerna, vänsterklicka på ett namn för att antingen visa eller dölja menyn, eller använd &Alt; den understrukna bokstaven i namnet som en snabbtangent, till exempel &Alt;R för att visa menyn Redigera. De olika menyerna beskrivs i avsnittet Menyraden i det här dokumentet. + +Verktygsraden innehåller ikoner för vanliga åtgärder. Ett vänsterklick på en ikon aktiverar den. En kortfattad beskrivning av vad ikonen gör visas när musen hålls över den, om verktygstips är aktiverade i Inställningscentralens dialogruta Utseende och teman Stil. + +Vissa ikoner, t.ex. ikonerna Upp och Bakåt i föregående skärmbild, har en liten svart triangel i nedre högra hörnet. Om du håller nere vänster musknapp medan markören befinner sig över den här sortens ikon, så visas en meny. Ett högerklick på verktygsraden visar Verktygsradsmenyn, som du kan använda för att ändra verktygsradens utseende och plats. + +Platsverktygsraden visar sökvägen till katalogen, webbadressen eller filen som visas. Du kan skriva in en sökväg eller webbadress här och trycka på returtangenten eller vänsterklicka på ikonen i högra änden på Platsverktygsraden för att gå dit. Den svarta ikonen till vänster i Platsverktygsraden rensar textinmatningsrutan. + +Bokmärkesverktygsraden är ett område under Platsverktygsraden i den ovanstående skärmbilden. Du kan lägga till ofta använda bokmärken här, se avsnittet Organisera dina bokmärken i det här dokumentet. + +Fönstret är det huvudsakliga området i &konqueror; och kan visa dig innehållet i en katalog, en webbsida, ett dokument eller en bild. Genom att använda Fönstermenyn kan du dela upp &konqueror;s huvudfönster i en eller flera olika vyer, vilket är användbart för drag och släpp operationer, eller ställa in den så att den innehåller två eller flera flikar. + +Statusraden går tvärs över &konqueror;s fönster längst ner och visar ofta allmän information om det som muspekaren finns över. Om du har delat huvudfönstret i ett antal vyer får du en statusrad för varje vy, som inkluderar en liten lampa till vänster för att visa vilken som är den aktiva vyn. Ett högerklick på statusraden visar statusradens högerklicksmeny. + +Oroa dig inte om &konqueror; inte ser exakt likadan ut som skärmdumpen, den är mycket anpassningsbar. I synnerhet: + + +Du kan använda menyn Inställningar för att välja att visa eller dölja menyraden, verktygsraden, platsverktygsraden och bokmärkesverktygsraden, eller till och med för att lägga till en extra verktygsrad. +Du kan också platta ut verktygsraden, platsverktygsraden och bokmärkesverktygsraden genom att vänsterklicka på de vertikala linjerna i vänsterkanten på raderna, eller flytta omkring dem genom att hålla nere vänsterknappen medan du drar runt dem. +Den här skärmbilden visar inte den valfria navigeringspanelen. + + +För mer detaljer om hur man ändrar &konqueror;s utseende, se avsnittet Anpassa &konqueror;. + + + + +Verktygstips och Vad är det här? + +Du kan ta reda på en hel del om hur &konqueror; fungerar utan att behöva läsa hela det här dokumentet om du drar nytta av verktygstips och funktionen Vad är det här?. + +Om verktygstips har aktiverats i &kde; (K-menyn Inställningscentralen Utseende och teman Stil, fliken Stil) så visas en kortfattad beskrivning av vad en knapp i verktygsraden eller navigeringspanelen gör, när musen hålls över den. + +Vad är det här? aktiveras i menyraden med HjälpVad är det här?, med &Shift;F1 snabbtangenten, eller genom att vänsterklicka på frågetecknet nära övre högra hörnet av &konqueror;s fönster. Det här ändrar markören till att visa ett frågetecken intill pilen. + +När det här frågetecknet syns, gör inte ett vänsterklick någonting innan du har klickat på ett objekt (eller texten intill) som stödjer Vad är det här?, i så fall visas en någorlunda omfattande beskrivning av vad objektet är tänkt att göra. De flesta dialogrutor som &konqueror; visar stödjer funktionen Vad är det här?. + + + + +Åtgärder med musens <mousebutton +>vänster</mousebutton +>- och <mousebutton +>mitten</mousebutton +>knapp + +Om du klickar med vänster musknapp på ett objekt i &konqueror;s fönster aktiveras det. Alltså: + + + +Vänsterklicka på en ikon i verktygsraden för att göra vad det än är meningen att ikonen ska göra. +Vänsterklicka på en text i menyraden för att visa den menyn. +Vänsterklicka på ett menyval för att utföra den åtgärden. +Vänsterklicka på en ikon i bokmärkesverktygsraden för att öppna den webbadressen. +Vänsterklicka på en länk på en webbsida för att &konqueror; ska följa länken. +Vänsterklicka på en katalogikon eller namn för att &konqueror; ska gå ner till (visa innehållet i) den katalogen. +Vänsterklicka på ett filnamn eller ikon för att få &konqueror; att göra vad den anser lämpligt, baserat på filtypen. I allmänhet betyder detta att öppna HTML-sidor, förhandsgranska text-, bild- eller Koffice-filer inbäddade i &konqueror;s fönster. (Förhandsgranska betyder att du kan titta på filen men inte ändra den). + +&konqueror; avgör vad filtypen är genom att passa ihop filnamnet med en lista av kända typer. Om det misslyckas försöker den gissa typen från filens innehåll. Du kan ändra listan på kända filtyper och tillhörande åtgärder med sidan Filbindningar i dialogrutan InställningarAnpassa Konqueror.... + + + +Att klicka med mittenknappen på en fil eller katalognamn eller ikon gör i huvudsak samma sak som att vänsterklicka, utom att det oftast görs i ett nytt &konqueror;-fönster, om inte rutan Öppna länkar med ny flik istället för nytt fönster har markerats på sidan Beteende i dialogrutan InställningarAnpassa Konqueror.... &konqueror; kan öppna länkar på sidor och Bokmärken, samt alternativen Hem, Upp, Tillbaka och Framåt i en ny flik eller ett nytt fönster. + +Genom att hålla nere skifttangenten när mittenknappen trycks ner, öppnas länken i bakgrunden. +Om du klickar med mittenknappen när muspekaren är över en tom sida i huvudfönstret (inte över en länk eller filnamn eller ikon) så kopierar &konqueror; innehållet på klippbordet till platsverktygsraden och försöker använda det som en webbadress. + + + +<mousebutton +>Höger</mousebutton +>klicksmenyer + +Att högerklicka nästan var som helst i &konqueror;s fönster visar en lämplig meny. + +Om du har aktiverat alternativet Högerklick går bakåt i historiken i inställningarna för &konqueror;s inställningar, är ett enkelt högerklick samma sak som att klicka på knappen Tillbaka. I det här fallet kan du komma åt den sammanhangsberoende menyn genom att flytta musen med höger musknapp nertryckt. + + + + +I namnlisten +Högerklick på en tom yta i namnlisten visar fönstermenyn, som tillåter att positionen för &konqueror;s fönster samt dekorationen som används för alla &kde;:s programfönster ändras. + + + +I huvudverktygsraden +Högerklick på en tom yta i verktygsraden visar verktygsradsmenyn. Man kan använda den för att styra om verktygsraden är längst upp, längst ner, till vänster eller till höger i &konqueror;s fönster. Man kan också använda verktygsradsmenyn för att ställa in storleken på knapparna i verktygsraden, och om de visas som ikoner, text eller både och. + + + +I platsverktygsraden +Högerklicka i webbadressrutan för att klippa ut, kopiera, klistra in eller tömma det här fältet, eller för att ändra funktionen för automatisk komplettering av sökvägar. + + + +I bokmärkesverktygsraden +Om bokmärkesverktygsraden visas, så visas bokmärkesmenyn med ett högerklick på en tom yta, vilket låter dig ändra dess plats, och om den visas som text, ikoner eller både och. + + + +Inne i en vy +Om man högerklickar på en tom yta i en vy får man en meny som innehåller navigeringskommandona Upp, Tillbaka, Framåt och Uppdatera. + + + +På en fil eller katalog +Det här är en mycket användbar funktion. Ett högerklick på namnet eller ikonen för vilken fil eller katalog som helst väljer inte bara det objektet men visar också en meny som gör att man kan Klippa ut, Flytta, Kopiera eller ta bort objektet på olika sätt, lägga till det i Bokmärken, öppna det med ett program som man anger, förhandsgranska det, byta namn på det eller redigera filtypen eller dess egenskaper. + + +I statusraden +Högerklicka på statusraden längst ner i ett fönster eller vy för att lägga till eller ta bort en vy inne i &konqueror;s fönster. + + + + + + +Titta på hjälp-, manual- och infosidor + +Du kan direkt visa &kde;:s hjälpsidor och &UNIX; manual- och infosidor i &konqueror;, utan att behöva starta Hjälpcentralen. + +För att visa en hjälpsida i &kde;, skriv in help:/programnamn (till exempel help:/kmail för att se dokumentationen för &kmail;) i &konqueror;s platsverktygsrad. + +Om du vill läsa &UNIX; manualsidor, gör &konqueror; det lätt. Skriv till exempel man:/touch eller #touch i platsverktygsraden för att se sidan för kommandot touch. + +För att bläddra i &UNIX; Info-sidor, skriv info:/dir så visas toppnivåkatalogen för Info-sidorna och sedan är det bara att klicka på de rätta länkarna för att hitta sidan du vill ha. Som ett alternativ kan du använda info:/kommandonamn för att gå direkt till Info-sidan du vill visa. + +Tyvärr lagras &kde;:s hjälpsidor på ett sådant sätt att de inte kan visas i andra webbläsare. Om du verkligen behöver göra detta, är det enda alternativet att ansluta till Internet och besöka http://docs.kde.org. + + +
+ + diff --git a/tde-i18n-sv/docs/kdebase/konqueror/bookmarks.docbook b/tde-i18n-sv/docs/kdebase/konqueror/bookmarks.docbook new file mode 100644 index 00000000000..52351381ac6 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/konqueror/bookmarks.docbook @@ -0,0 +1,243 @@ + + + +&Pamela.Roberts; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+2003-11-05 3.2
+ +Att använda bokmärken + +Fastän du kan använda &konqueror;s bokmärken för att spara platser för dina egna filer och kataloger, är de mest användbara när du utforskar Internet, då de låter dig bygga upp en lista på användbara platser. + +För att visa listan med Bokmärken kan du antingen vänsterklicka på menyn Bokmärken, eller använda snabbtangenten &Alt;B. När listan väl är synlig kan du flytta dig i den med piltangenterna eller musen, och sedan trycka på returtangenten eller klicka med vänsterknappen för att besöka den valda platsen. + +För att lägga till ett nytt bokmärke i listan använd menyradens val Bokmärken Lägg till bokmärke eller &Ctrl;B eller högerklicka på ett tomt ställe på webbsidan eller katalogen, och välj Spara sidan som bokmärke i menyn som visas. + +Listan med Bokmärken kan innehålla underkataloger med andra bokmärken, som du kan skapa med BokmärkenNy bokmärkeskatalog.... För att lägga till ett bokmärke i en underkatalog istället för i huvudlistan med bokmärken, välj katalogen i listan med Bokmärken och använd Lägg till bokmärke i katalogen. + +Du kan också komma åt bokmärken från navigeringspanelen. + + +Bokmärkeseditorn + +Menyvalet Bokmärken Redigera bokmärken... öppnar Bokmärkeseditorn. +Det här visar en trädvy med bokmärken och bokmärkesunderkataloger. Som vanligt med trädvyer i &kde;, så visas underkataloger med en liten fyrkant till vänster om katalognamnet. Om fyrkanten innehåller tecknet +, visas innehållet i underkatalogen vid ett vänsterklick, och tecknet + ändras till -. Ett vänsterklick på tecknet - fäller ihop underkatalogträdet. + +För att välja ett objekt i listan kan du vänsterklicka på det, eller navigera genom listan med tangenterna uppåtpil och neråtpil för att flytta omkring, högerpil för att expandera en underkatalog och vänsterpil för att fälla ihop den. + +Du kan flytta ett objekt med det vanliga drag och släpp, eller genom att använda Klipp ut och Klistra in metoden. Ordningen i Bokmärkeseditorn är samma ordning som bokmärkena visas i listan med Bokmärken. Alternativet ArkivLägg till avskiljare kan användas för att lägga till linjer som delar listan var du vill. + +En ny underkataloger kan skapas på den markerade platsen i listan med alternativet Skapa ny katalog... i menyn Infoga eller från menyn som visas när du högerklickar på fönstrets huvuddel, eller med &Ctrl;N. + +För att byta namn på ett bokmärke eller katalog, markera objektet och tryck sedan på F2, eller välj alternativet Byt namn i menyn Redigera, eller menyn som visas vid ett högerklick på objektet. På samma sätt kan du redigera webbadressen genom att trycka på F3 eller välja menyalternativet Ändra webbadress. + +Bokmärkeseditorn låter dig importera bokmärken från en mängd andra webbläsare till &konqueror;s bokmärkeslista, där de läggs i en ny katalog eller ersätter alla nuvarande bokmärken. För att göra detta, välj Importera i menyn Arkiv. Alternativet ArkivExportera kan användas för att exportera &konqueror;s bokmärken till &Netscape; eller Mozilla. + +Om du ofta använder &Netscape; förutom &konqueror;, så är det bättre att välja Visa Netscapes bokmärken i Konquerors fönster i menyn Inställningar, istället för att importera &Netscape;s bokmärken till &konqueror;. Om du gör det, så syns automatiskt alla uppdateringar av &Netscape;s bokmärken i &konqueror;. + +För att ändra katalogen som används för bokmärken i bokmärkesverktygsraden, välj katalogen och sedan välja Använd som verktygsrad i menyn Redigera. + +Om du städar bland dina bokmärken och har glömt vad en viss webbsida är, kan du enkelt öppna den inne i Bokmärkeseditorn genom att högerklicka på objektet och välja Öppna i Konqueror i menyn som visas. Om du bara vill kontrollera att webbadressen fortfarande är giltig, välj istället Kontrollera status. + +Glöm inte bort att spara ändringarna med ArkivSpara eller &Ctrl;S innan du avslutar Bokmärkeseditorn. + + + +
+ diff --git a/tde-i18n-sv/docs/kdebase/konqueror/browser.docbook b/tde-i18n-sv/docs/kdebase/konqueror/browser.docbook new file mode 100644 index 00000000000..41a4a0981b5 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/konqueror/browser.docbook @@ -0,0 +1,687 @@ + + + + +&Pamela.Roberts; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+2003-11-05 3.2
+ + +Webbläsaren &konqueror; + + + + +Bläddra till www.konqueror.org + + + + +Ansluta till Internet + +När du väl är ansluten till Internet, kan du använda &konqueror; för utforska webben precis lika lätt som du kan använda den för att hantera dina lokala filer. Skriv bara in en webbadress i platsverktygsradens fönster, tryck på returtangenten och du är på väg! + + +Om du använder en uppringd modemförbindelse, använder du &kppp; eller ett liknande uppringningsprogram för att göra anslutningen. + +Om din dator är ansluten till ett lokalt nätverk (LAN) som ger dig en proxyanslutning till Internet måste du ställa in &konqueror; för proxyanslutningen. Det kan göras på sidan Proxy i dialogrutan InställningarAnpassa Konqueror.... + +Om du är tursam nog att ha en snabb kabelanslutning, så tillhandahåller troligen din leverantör ett externt kabelmodem som behöver en Ethernet-anslutning till din dator. Tyvärr beror detaljerna när det gäller att upprätta förbindelsen på leverantören och i viss utsträckning på vilken Linux- eller &UNIX;-distribution du använder. Vissa Internetleverantörer ansluter sina kunder till Internet via en proxyserver. Om detta är fallet måste du ställa in &konqueror; för att använda den. Det kan vara lönt att söka efter hjälp i arkivet för e-postlistan för din leverantörs användargrupp. + + + +Ett felmeddelande som Okänd värddator betyder oftast att &konqueror; inte kan hitta en anslutning till Internet eller att du har skrivit in en felaktig webbadress. + + + + +Surfa och söka + +När du väl har en anslutning till Internet, kan du surfa med &konqueror; precis på samma sätt som med vilken annan webbläsare som helst. + +Skriv in en webbadress i platsverktygsraden, tryck på returtangenten eller vänsterklicka på knappen i högra kanten av platsverktygsraden, så laddar &konqueror; ner och visar sidan. Om du tidigare har besökt sidan, kan &konqueror;s automatiska textkomplettering hjälpa dig skriva in webbadressen andra gången, eller så kan du titta igenom sidan Historik i navigeringspanelen. Om du vill använda en av webbens söktjänster, kan &konqueror;s Webbgenvägar förenkla det. + +Vänsterklicka på en länk på sidan för att gå dit. + +För att öppna en länk i en ny instans av &konqueror;, och lämna den gamla sidan synlig, klicka med mittenknappen på länken eller högerklicka på den och välj alternativet Öppna i nytt fönster. Som ett alternativ kanske du vill använda Öppna under ny flik. Webbläsning med flikar låter dig ha ett antal sidor i ett &konqueror;-fönster och snabbt byta mellan dem med ett enda musklick. + +Du skulle också kunna välja flervyläget med &Ctrl;&Shift;L eller menyradens val Fönster Dela vyn vänster/höger, som låter dig se olika sidor samtidigt. Det här kan vara användbart om du tittar på en komplicerad uppsättning HTML-sidor, men försäkra dig om att den lilla rutan i nedre högra hörnet är tom när du gör det här. +För att gå tillbaka till den föregående sidan använd snabbtangenten &Alt; Vänsterpil på verktygsraden, eller menyradens val Tillbaka. +På liknande sätt, när du väl har gått tillbaka, kan du gå framåt genom att använda &Alt;Högerpil, knappen Framåt, eller menyradens val Framåt. + +Om du vill stoppa nerladdningen av någon anledning använd då Esc-tangenten, verktygsradens Stopp-knapp eller menyradens val Visa Stoppa. + +När du tittar på en webbsida bör du se två nya ikoner i verktygsraden, som ser ut som förstoringsglas med små + och - symboler. Använd dem för att justera storleken på texten på sidan om du tycker att den är svårläst. Hur bra detta fungerar beror på hur webbsidan har konstruerats. + + + +Webbläsning med flikar +Genom att använda den här funktionen kan du få &konqueror; att ladda flera webbsidor i samma fönster, och byta mellan dem med fliksidor. På så sätt kan du ladda en sida i förväg i bakgrunden medan du fortsätter läsa en annan. + +För att använda webbläsning med flikar, högerklicka på en länk, och välj Öppna i ny flik i menyn som visas. Sidan laddas ner och visas som vanligt, men med flikar längs fönstrets överkant, en flik för varje sida. Vänsterklicka på en flika för att visa sidan, eller använd snabbtangenterna &Ctrl;[ och &Ctrl;] för att gå igenom fliksidorna. Som ett alternativ kan du bläddra igenom flikarna genom att använda musens hjul, medan muspekaren befinner sig över flikraden (med antagandet att din mus har ett). Dessutom öppnas en ny flik genom att dubbelklicka på det tomma flikradsutrymmet. + +Alternativet Öppna i bakgrundsflik med menyn som visas med ett högerklick, laddar också ner sidan och visar en ny flik, men den nya sidan syns inte förrän du vänsterklickar på fliken. + +Om du markerar rutan Öppna länkar med ny flik istället för nytt fönster på sidan Nätbeteende i dialogrutan Inställningar Anpassa Konqueror, så öppnas en länk på en ny fliksida vid klick med mittenknappen, och om du håller nere Skifttangenten när du klickar med mittenknappen, öppnas länken på en fliksida i bakgrunden. + +Ett högerklick på en flik visar en meny med följande alternativ: + + + +Ny flik +Det här öppnar en ny, tom, fliksida. Därefter kan du ladda ner en webbsida till den genom att skriva in webbadressen i platsverktygsraden, eller genom att välja något i bokmärkesverktygsraden eller på historiksidan i navigeringspanelen. + + + +Duplicera flik +För att skapa en duplicerad fliksida. + + + +Koppla loss flik +Det här alternativet tar bort den valda fliksidan från det nuvarande &konqueror;-fönstret, och öppnar den i en ny instans av &konqueror;. + + + +Stäng flik +För att stänga den valda fliksidan. + + + +Ladda om +Laddar om innehållet i nuvarande flik. + + + +Ladda om alla flikar +Laddar om innehållet i alla flikar. + + + +Byt till flik +Visar en undermeny med alla andra flikar. Genom att välja en flik i listan, blir den aktiv flik. + + + +Stäng övriga flikar +För att stänga alla utom den valda fliksidan. + + + + + + +Webbgenvägar + +Om de är aktiverade låter &konqueror;s webbgenvägar dig direkt skicka en förfrågan till en söktjänst eller liknade webbplats, utan att först behöva besöka platsen. Genom att till exempel skriva in gg:konqueror i platsverktygsraden, och trycka på returtangenten, ber du Google söka efter allt som har med &konqueror; att göra. För att se vilka webbgenvägar som är tillgängliga, och kanske lägga till egna, använd Inställningar Anpassa Konqueror... för att öppna dialogrutan Inställningar och klicka på ikonen Webbgenvägar. + +När du väl är där, välj Ny... för att skapa en ny webbgenväg, så visas en ny dialogruta som begär alternativen och specifikationerna för din nya webbgenväg. Det första fältet är för söktjänstens läsbara namn, dvs. helt enkelt namnet på söktjänsten, till exempel Google. + +I nästa fält ska du skriva in webbadressen som används för att utföra en sökning med söktjänsten. Hela texten som ska sökas efter kan anges som \{@} eller \{0}. Den rekommenderade versionen är \{@} eftersom den tar bort alla frågevariabler (namn=värde) från resultatsträngen, medan \{0} ersätts med en oändrad frågesträng. + +Du kan använda \{1} ... \{n} för att ange vissa ord från frågan och \{namn} för att ange ett värde som anges av namn=värde i användarens fråga. Dessutom är det möjligt att ange flera referenser (namn, tal och strängar) på samma gång som (\{namn1,namn2,..., "sträng"}). Värdet som först matchar (från vänster) används som ersättningsvärde för den resulterande webbadressen. En sträng inom citationstecken kan användas som standardvärde om ingenting matchar från vänster i referenslistan. + +För att skapa en enkel webbgenväg är dock allt som krävs webbadressen som används för att utföra en sökning med söktjänsten. För att fortsätta vårt föregående exempel med Google, skulle vi kunna skriva in http://www.google.com/search?q=\{@}&ie=UTF-8&oe=UTF-8 Du kan enkelt hitta var \{@} ska placeras genom att utföra en sökning med söktjänsten ifråga, och därefter analysera webbadressen. Genom att till exempel göra en sökning med Google efter konqueror skapas webbadressen http://www.google.com/search?q=konqueror&ie=UTF-8&oe=UTF-8. Nu behöver du bara ersätta konqueror med \{@} i det här exemplet för att skapa en lämplig webbadress att infoga. + +Du måste skriva in genvägens webbadress i det tredje fältet, till exempel gg i gg:konqueror. Med nästa alternativ, i kombinationsrutan, har du möjlighet att välja teckenuppsättningen som används för att koda sökfrågan. När du väl har matat in alla alternativ riktigt så att du är nöjd, tryck på returtangenten så ska din nya webbgenväg vara tillgänglig i &konqueror;. + + + + + +Åtkomsttangenter + +&konqueror; har fullständigt stöd för &HTML;-egenskapen accesskey i formulär och länkar. Åtkomsttangenter låter dig använda tangentbordet för funktioner som normalt skulle göras med musen, som att klicka på länkar. Fördelen med detta är helt enkelt att användare kan utnyttja en sida med andra enheter än ett pekdon. + +För att aktivera åtkomsttangenter i &konqueror;, tryck ner och släpp &Ctrl;. När den är nertryckt, om en viss länk på webbplatsen har egenskapen accesskey i den givna länken, ska tecknet eller tecknen som anger vad som ska tryckas visas över länken. Därefter kan du skriva in tecknet eller tecknen som hör ihop med länken som ett alternativ till att klicka på den med musen. För att inaktivera åtkomsttangenter när de väl har aktiverats, kan du trycka på &Ctrl; igen. + +Riktig användning av funktionen kräver att webbkonstruktören som gjort sidan specifikt har tilldelat en åtkomsttangent till länken, genom att använda egenskapen accesskey. Många webbkonstruktörer kanske inte inkluderar egenskapen accesskey i sina länkar och formulär, och följaktligen är funktionen inte användbar på den givna webbsidan. + + + + +Webbläsaridentifikation +När &konqueror; ansluter till en webbplats, skickar den kortfattad information om webbläsaren, som är känt som en användaragentsträng. Många webbplatser använder den här informationen för att anpassa sidorna som skickas tillbaka, baserat på styrkor och svagheter hos olika webbläsare. +Tyvärr vägrar vissa dåligt konstruerade platser att fungera riktigt, om du inte använder en webbläsare som platsen känner igen som giltig, även om &konqueror; fungerar tillfredsställande, bara den får chansen, med en överväldigande majoritet av webbsidor. +För att gå runt det här problemet, kan du ändra informationen i webbläsaridentifikationen som &konqueror; skickar till särskilda platser eller domäner, genom att välja InställningarAnpassa Konqueror... för att visa dialogrutan Inställningar och klicka på ikonen Webbläsaridentifikation. +Problem med att få en webbsida att fungera riktigt kan också bero på användning av &Java; eller Javaskript. Om du misstänker att detta är fallet, kontrollera att de har aktiverats på sidan Java & Javaskript i dialogrutan Inställningar. + + + + +Spara och skriva ut webbsidor + +När du tittar på en webbsida kan du spara den (eller åtminstone den grundläggande &HTML;-koden eller liknande källtext) på din lokala disk med menyradens val PlatsSpara som.... Om sidan du tittar på använder ramar, har du också tillgång till valet PlatsSpara ram som.... Vänsterklicka i ramen som du vill spara först. + +Om sidan använder en bakgrundsbild, så kan du hämta och spara den med alternativet PlatsSpara bakgrundsbild som.... + +Men om vad du verkligen vill ha är den underbara bilden av den senaste Ferrarin, visas en meny med Spara bild som... om du högerklickar på bilden. Försäkra dig om att du respekterar ägarens copyright, och ber om lov innan du använder några bilder som du sparat på det här sättet till något annat än ditt eget nöje. + +Om du högerklickar på en länk (som kan vara en bild) och väljer Spara länk som...i menyn som visas, så laddas grundläggande &HTML;-kod eller liknande källtext ner och sparas på hårddisken. + +Högerklicka på en länk (som kan vara en bild) och välj Kopiera länkplatsen, så kopieras länkens webbadress till klippbordet så att du sedan kan klistra in den i, till exempel, ett e-postmeddelande till en vän som berättar för henne om den här underbara nya platsen. + +Högerklicka på en bild och välj Kopiera bildplats. så kopieras bildens webbadress till klippbordet. + +För att spara en fullständig webbsida, inklusive bilder, välj Arkivera webbsida... i menyn Verktyg. Observera att den här funktionen tillhandahålls av ett insticksprogram, som kanske inte har installerats på systemet. Webbsidan sparas som en enda fil med ändelsen .war, och kan öppnas genom att vänsterklicka på filnamnet i &konqueror;, med filhanteringsläget. + +Att skriva ut en kopia av sidan som du tittar på görs enkelt med menyradens val Plats Skriv ut... eller Skriv ut ram, eller med verktygsradens knapp Skriv ut. + + + + +&FTP; + +&FTP;, eller filöverföringsprotokollet (eng. File Transfer Protocol), är ett av de tidigaste sätten, och kanske fortfarande det bästa sättet, att överföra filer mellan datorer via Internet. + +Med &FTP; kan du se filer och kataloger på fjärrdatorn precis som om de fanns på din egen dator, ladda ner dem till din dator med &konqueror;s normala Kopiera och Klistra in eller dra och släpp metoder och, om det är tillåtet, ladda upp filer från din dator till den andra datorns filsystem. För att prova det, skriv in webbadressen + +ftp://ftp.kde.org/pub/kde + + +i platsverktygsraden och tryck på returtangenten. Bara du är ansluten till Internet, och &kde;:s &FTP;-plats inte är för upptagen, bör du se katalogen /pub/kde på &kde-ftp; + +Även om, formellt sett, &FTP;-webbadresser ska börja med ftp:// och WWW-adresser ska börja med http:// är &konqueror; oftast smart nog att räkna ut vad som menas, och lägger till de här tecknen åt dig om du utelämnar dem. + +När du ska komma åt en &FTP;-plats behövs oftast någon form av användarnamn och lösenord. För att förenkla saker och ting, accepterar de flesta &FTP;-platser som tillhandahåller filer för fri nerladdning ordet anonymous som användarnamn och din e-postadress som lösenord, och för att göra livet ännu enklare anger &konqueror; det här automatiskt utan att besvära dig. + +Om du försöker komma åt en &FTP;-plats som inte behöver ett riktigt användarnamn eller lösenord, men som är för upptagen för att ta emot fler anslutningar, tolkar &konqueror; ofta meddelandet upptagen som en begäran om ett namn och lösenord, och visar därför en dialogruta som ber dig ange dem. + +Platser som är mer intresserade av säkerhet behöver ett riktigt användarnamn och lösenord, som &konqueror; i så fall kommer att fråga dig om, eller så kan du inkludera användarnamnet i webbadressen du skriver in i platsverktygsraden, som till exempel + +ftp://användarnamn@ftp.cia.org + + +&konqueror; frågar dig sedan efter lösenordet. + +&konqueror; stöder också automatisk inloggning som anges i en .netrc-fil. Detaljerad information om hur den här funktionen aktiveras, finns på http://www.konqueror.org/faq.html#netrc. + + + + + +Webbadresser med portnummer +Om du anger ett portnummer i webbadressen, till exempel http://intranet.corp.com:1080 kan du få felmeddelandet Tillgång till skyddad port för POST nekad. Det görs av säkerhetsskäl. Om du ändå måste komma åt en server på porten, lägg bara till nyckelraden +OverridenPorts=Lista med tillåtna portar åtskilda av kommatecken + i $KDEDIR/share/config/kio_httprc eller ~/.kde/share/config/kio_httprc. +Till exempel OverridenPorts=23,15 + (några mellanslag får inte finnas). +&konqueror; vägrar anslutning för följande portar (listan är direkt kodad i kdelibs/kio/kio/job.cpp): +1, 7, 9, 11, 13, 15, 17, 19, 20, 21, 22, 23, 25, 37, 42, 43, 53, 77, 79, 87, 95, 101, 102, 103, 104, 109, 110, 111, 113, 115, 117, 119, 123, 135, 139, 143, 179, 389, 512, 513, 514, 515, 526, 530, 531, 532, 540, 556, 587, 601, 989, 990, 992, 993, 995, 1080, 2049, 4045, 6000, 6667 + + + +
+ + diff --git a/tde-i18n-sv/docs/kdebase/konqueror/cmndline.png b/tde-i18n-sv/docs/kdebase/konqueror/cmndline.png new file mode 100644 index 00000000000..9c028581934 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/konqueror/cmndline.png differ diff --git a/tde-i18n-sv/docs/kdebase/konqueror/commands.docbook b/tde-i18n-sv/docs/kdebase/konqueror/commands.docbook new file mode 100644 index 00000000000..820898f5816 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/konqueror/commands.docbook @@ -0,0 +1,2115 @@ + + + + +&Pamela.Roberts; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+2003-11-06 3.2
+ +Kommandoreferens + +Snabbtangentkombinationerna som visas i det här kapitlet är de förvalda. De kan naturligtvis ändras. + + +Särskilda snabbtangenter +Det finns några användbara snabbtangenter som inte visas i någon av menyerna: + + + +F6 + +Ger fokus till textinmatningsrutan i platsverktygsraden. + + + + +&Ctrl;] + +Aktivera nästa fliksida. + + + + +&Ctrl;[ + +Aktivera föregående fliksida. + + + + + + + + + +Menyraden Observera att vissa menyposter bara syns när de gäller för filen som du för närvarande har öppnat i &konqueror;. Alternativet Redigera Sök... visas till exempel inte när du tittar på innehållet i en katalog. + +Menyn <guimenu +>Plats</guimenu +> + + + + &Ctrl;N Plats Nytt fönster +Öppnar ytterligare ett &konqueror;-fönster. + + + + &Ctrl;&Shift;N Plats Ny flik +Öppnar ytterligare en &konqueror;-flik, som innehåller en tom sida. + + + + &Ctrl;D Plats Duplicera fönstret +Öppnar ytterligare ett &konqueror;-fönster, som duplicerar det nuvarande. + + + + &Ctrl;O Plats Öppna plats... +Öppna en katalog eller fil genom att ange dess sökväg (till exempel /home/pam eller /home/pam/fred.txt) i en enkel dialogruta. + + + +Plats Skicka länk +Skicka e-post som innehåller en länk till den nuvarande platsen. + + + +Plats Skicka fil +Skicka e-post som innehåller den markerade filen som en bilaga. + + + + +Plats Spara bakgrundsbild som... + +Gäller bara om du tittar på en webbsida med en bakgrundsbild. Öppnar dialogrutan Spara som för att låta dig spara bakgrundsbilden på din egen dator. + + + + + &Ctrl;S Plats Spara som... +Gäller bara om du visar ett dokument eller webbsida, och använder dialogrutan Spara som... för att låta dig spara en kopia på din egen dator. + + + +Plats Spara ram som... +Liknar Spara som... men är till för en webbplats som använder ramar. + + + + &Ctrl;P Plats Skriv ut... +Skriv ut + + + +Plats Skriv ut ram +Skriv ut ramen som visas för en webbsida. + + + +Plats Öppna med Netscape/Mozilla +Öppna också webbsidan du tittar på i &konqueror; med &Netscape; eller Mozilla. + + + + &Ctrl;Q Plats Avsluta +Stänger den här instansen av &konqueror;. + + + + + + + +Menyn <guimenu +>Redigera</guimenu +> + +De flesta valen i menyn Redigera på menyraden kan också hittas genom att högerklicka på en tom area i en vy. + + + + + &Ctrl;Z Redigera Ångra +Låter dig ibland ångra ett misstag. + + + + &Ctrl;X Redigera Klipp ut +Lägger markerade objekt på klippbordet. Om man sedan Klistrar in kommer objekten att flyttas från ursprungsplatsen till den nya platsen. + + + + &Ctrl;C Redigera Kopiera +Kopiera markerade objekt till klippbordet. + + + + &Ctrl;V Redigera Klistra in +Klistra in objekt från klippbordet till den katalog som visas för närvarande. + + + +F2 Redigera Byt namn +Låter dig byta namn på en fil eller katalog utan att behöva öppna dialogrutan Egenskaper.... + + + + +Delete Redigera Flytta till papperskorgen +Flyttar markerade objekt till katalogen Papperskorg. + + + + &Shift;Delete Redigera Ta bort +Tar bort de markerade objekten. + + + +F7 Redigera Kopiera filer +Kopierar markerade objekt till en annan katalog. + + + +Redigera Flytta filer +Flyttar markerade objekt till en annan katalog. + + + +Redigera Skapa ny +Skapa en länk till ett program, webbadress, diskett- eller cd-rom-enhet, eller skapa en ny katalog, text- eller &HTML;-fil. Se avsnittet Skapa ny... för mer detaljer. + + + +Redigera Redigera filtyp.. +Öppna dialogrutan Redigera filtyp + + + +Redigera Egenskaper.. +Öppna dialogrutan Redigera egenskaper + + + +Redigera Markering +Innehåller ett antal alternativ för att ändra objekten som är markerade i &konqueror;s fönster: + + &Ctrl;+ Redigera Markering Markera... +Tillsammans med kommandona Avmarkera..., Avmarkera alla och Invertera markering, ger detta ett enkelt och kraftfullt sätt att välja flera filer. +Det visar en enkel dialogruta där du kan ange ett filnamn med jokertecknen * och ?, genom att till exempel skriva in *.html väljs alla filer som slutar med .html medan ?a* väljer alla filer som har bokstaven a som det andra tecknet i sina filnamn. + + + + &Ctrl;- Redigera Markering Avmarkera... +Avmarkera filer eller kataloger via en dialogruta som liknar den som används av Markera.... + + + + &Ctrl;U Redigera Markering Avmarkera alla +Avmarkera alla markerade filer eller kataloger. + + + + &Ctrl;* Redigera Markering Invertera markering +Invertera nuvarande markering. + + + + &Ctrl;A Redigera Markering Markera alla +Väljer all text på en &HTML;-sida eller på en textsida som förhandsgranskas, du kan sedan Kopiera den och Klistra in den i en texteditor. + + + + + + + &Ctrl;F Redigera Sök... +Hitta en textsträng på en textsida som du förhandsgranskar eller på en &HTML;-sida. + + + +F3 Redigera Sök igen +Hitta nästa förekomst av textsträngen i texten eller på &HTML;-sidan. + + + +Redigera Gå till rad... +Gå till ett särskilt radnummer på en textsida som du förhandsgranskar. + + + + + + + + +Menyn <guimenu +>Visa</guimenu +> + + + +Visa Vyläge... +Väljer Ikonvy, Flerkolumnsvy, Trädvy, Detaljerad Listvy eller Textvy. + + + +Visa Använd index.html +Om en vald katalog innehåller en fil som heter index.html, öppnas den som en webbsida istället för att visa katalogen som en lista med filer. + + + +Visa Lås till aktuell position +Lås till aktuell position. + + + +Visa Lås upp allavyer +Lås upp alla vyer. + + + +Visa Länkvy +Länka aktuell vy till andra i ett fönster med flera vyer. + + + +F5 Visa Uppdatera +Uppdatera. + + + +Esc Visa Stoppa +Stoppa laddning (särskilt användbart vid webbläsning). + + + +Visa Ikonstorlek +Välj storleken på ikoner som används när en katalog visas med ikonvy. + + + +Visa Sortera +Välj ordning som poster visas i fönstret med ikonvy och flerkolumnsvy. + + + +Visa Storleksokänslig sortering +Välj om sorteringsordningen för trädvy, detaljerad listvy eller textvy är storlekskänslig. + + + + &Ctrl;U Visa Visa dokumentets källa +Visa dokumentets källtext. +Bara tillgängligt om du tittar på ett dokument eller en &HTML;-sida. + + + + +Visa Visa ramens källa +Visa ramens källtext. +Gäller bara om du tittar på en webbplats som använder ramar. Liknar Visa dokumentets källa. + + + + +&Ctrl;I Visa Visa dokumentinformation +Visa dokumentinformation, som titel, webbadress och &HTTP;-huvuden som används för att hämta dokumentet. +Bara tillgängligt om du tittar på en &HTML;-sida. + + + + +Visa Säkerhet... +Talar om för dig om den nuvarande webbläsningsanslutningen är säkrad med SSL och låter dig visa dialogrutan Krypteringsinställningar. Att vänsterklicka på menyradens hänglås gör samma sak. + + +Visa Ange kodning +Ange kodning +Låter dig välja den teckenkodning som används för att visa &HTML;-sidor. Automatisk är vanligtvis det bästa valet. + + + +Visa Förhandsgranska +Låter dig välja att visa miniatyrbilder för bilder, textfiler eller &HTML;-sidor istället för de normala ikonerna med ikonvy eller flerkolumnsvy. + + + +Visa Visa gömda filer +Visa gömda (punkt) filer. + + + +Visa Visa detaljer... +Låter dig välja vilka fil- och katalogdetaljer som visas i trädvy, detaljerad listvy och textvy. + + + + +Visa Bakgrundsfärg... +Välj bakgrundsfärg för filhanteringsläge. + + + +Visa Bakgrundsbild... +Välj bakgrundsbild för filhanteringsläge. + + + + + + + +Menyn <guimenu +>Gå</guimenu +> + + + + + &Alt;uppåtpil Upp +Gå uppåt en nivå i kataloghierarkin. + + + + &Alt;vänsterpil Tillbaka +Gå tillbaka till den tidigare vyn. + + + + &Alt;högerpil Framåt +Du kan bara gå framåt om du precis har gått tillbaka. + + + + &Ctrl;Home Hemadress +Gå till din hemkatalog. + + + + Program +Öppna katalogen som innehåller dina program. + + + + Papperskorgen +Öppna katalogen Papperskorg i ett eget fönster. + + + + Mallar +Öppna katalogen Mallar i ett eget fönster. + + + + Autostart +Öppna katalogen Autostart i ett eget fönster. + + + + Oftast besökta + +Öppnar en undermeny som visar webbadresserna du oftast besöker. Genom att välja en av dem visar &konqueror; webbadressen. + + + + + + + + +Menyn <guimenu +>Bokmärken</guimenu +> + +Se avsnittet Att använda bokmärken i den här handboken för en mer utförlig beskrivning av de här menyvalen. + + + + &Ctrl;B Bokmärken Lägg till bokmärke +Lägg till aktuellt val till dina bokmärken. + + + +Bokmärken Skapa bokmärken för flikar som en katalog... + +Skapa en bokmärkeskatalog som innehåller länkar till alla webbadresser som för närvarande är öppna i &konqueror;s flikar. + + + + +Bokmärken Redigera bokmärken... +Öppna bokmärkeseditorn. + + + +Bokmärken Ny bokmärkeskatalog... +Skapa en ny katalog i din bokmärkeskatalog. + + + + + + +Menyn <guimenu +>Verktyg</guimenu +> + + + + + &Alt;F2 Verktyg Kör kommando... +Kör ett program genom att ange dess namn i en enkel dialogruta. + + + + &Ctrl;T Verktyg Öppna terminal +Öppna ett &konsole; terminalfönster. + + + +Verktyg Hitta fil... +Starta filsökningsprogrammet. + + + +Om du har installerat insticksprogram för &konqueror; finns det ytterligare alternativ i menyn Verktyg. Se kapitlet om Insticksprogram för &konqueror; för ytterligare information. + + + +Menyn <guimenu +>Inställningar</guimenu +> + +Se också avsnittet Spara inställningar & profiler. + + + + + &Ctrl;M Inställningar Visa menyrad +Visa/göm menyraden. + + + +Inställningar Verktygsrader +Visar en undermeny där du kan välja att visa eller dölja de olika verktygsraderna. + + + + &Ctrl;&Shift;F Inställningar Fullskärmsläge + +Ändrar &konqueror; till fullskärmsläge, där &konqueror;s fönster upptar hela skärmen, och inte har de vanliga fönsterdekorationerna. För att avsluta fullskärmsläge, klicka på ikonen Avsluta fullskärmsläge i verktygsraden, eller tryck på &Ctrl;&Shift; F. + + + + + +Inställningar Vyegenskaper sparade i katalog +Spara vyegenskaper i nuvarande katalog. Om det här väljs, skrivs en fil vid namn .directory i nuvarande katalog, där inställningarna du senast använt för att visa katalogen sparas. Inställningarna laddas sedan när katalogen visas i &konqueror;. + + + +Inställningar Ta bort katalogegenskaper +Ta bort inställningar sparade i katalogen med Vyegenskaper sparade i katalog. + + + +Inställningar Ladda vyprofil +Laddar inställningarna som hör ihop med en viss vyprofil. + + + +Inställningar Spara vyprofil "profilnamn" +Spara nuvarande inställningar i aktuell vyprofil. + + + +Inställningar Anpassa vyprofiler... +Låter dig ändra en befintlig vyprofil eller skapa en ny. + + + +Inställningar Anpassa tangentbindningar... Låter dig titta på och ändra &konqueror;s tangentbindningar, dvs kopplingen mellan åtgärder som Kopiera och tangenter eller tangentkombinationer som &Ctrl;V. Om du gör det här var försiktig så att du inte duplicerar en befintlig snabbtangent. + + + +Inställningar Anpassa verktygsrader... Låter dig anpassa huvud-, extra- och platsverktygsraderna. Se avsnittet Ändra verktygsrader. + + +Inställningar Anpassa &konqueror;... +Låter dig anpassa filhanteraren, filbindningar, webbläsaren, Internetsökord, kakor, proxyservrar, krypto, användaragent eller verktygsrader genom att visa en passande dialogruta. + + + +Inställningar Anpassa stavningskontroll... + +Visar inställningsdialogrutan för stavningskontroll, där du kan ändra inställningar som har att göra med stavningskontroll i &konqueror;. + + + + + + + + + +Menyn <guimenu +>Fönster</guimenu +> + + + + + &Ctrl;&Shift;L Fönster Dela vyn väster/höger +Dela vyn vänster/höger. + + + + &Ctrl;&Shift;T Fönster Dela vyn topp/botten +Dela vyn topp/botten. + + + + &Ctrl;&Shift;R Fönster Ta bort den aktiva vyn +Ta bort den aktiva vyn. + + + + &Ctrl;&Shift;N Fönster Ny flik +Öppna en ny, tom, fliksida. + + + + &Ctrl;&Shift;D Fönster Duplicera aktuell flik +Öppna en duplicerad fliksida. + + + + &Ctrl;&Shift;B Fönster Koppla loss aktuell flik +Visa den aktuella fliksidan i en ny instans av &konqueror;. + + + + &Ctrl;W Fönster Stäng aktuell flik +Stäng aktuell fliksida. + + + + &Ctrl;&Shift;Vänster Fönster Flytta flik åt vänster +Flytta nuvarande flik ett steg åt vänster i listan med flikar. + + + + &Ctrl;&Shift;Höger Fönster Flytta flik åt höger +Flytta nuvarande flik ett steg åt höger i listan med flikar. + + + +Fönster Visa terminalemulator +Öppna en liten textterminalvy längst ner i huvudfönstret. + + + + &Ctrl;F9 Fönster Visa navigeringspanel +Visar eller döljer &konqueror;s navigeringspanel. Se . + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> + + + + +Hjälp &konqueror; handbok +Visa det här dokumentet. + + + + &Shift;F1 Hjälp Vad är det här? +Ritar ett frågetecken (?) intill muspekaren. Att klicka på ett objekt i fönstret som Stoppknappen visar då en kort förklaring. Se Verktygstips och Vad är det här?. + + + +Hjälp Introduktion till &konqueror; +Besök introduktionssidan igen, som du såg när &konqueror; startades första gången. + + + +Hjälp Rapportera fel... +Rapportera fel. + + + +Hjälp Om &konqueror;... +Visar kortfattad information om &konqueror;s versionsnummer, upphovsmän och licensavtal. + + + +Hjälp Om KDE... +Visar en del information om &kde;-versionen som du kör. + + + + + + + + +
+ diff --git a/tde-i18n-sv/docs/kdebase/konqueror/config.docbook b/tde-i18n-sv/docs/kdebase/konqueror/config.docbook new file mode 100644 index 00000000000..d5c4df36181 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/konqueror/config.docbook @@ -0,0 +1,203 @@ + + + + +&Pamela.Roberts; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+2003-11-06 3.2
+ + +Anpassa &konqueror; + +Precis som resten av &kde;, är &konqueror; mycket anpassningsbar, så att du verkligen kan få den känslan och det utseendet som bäst passar dina behov och önskningar. + + +Verktygsrader + +När &kde; just har installerats innehåller &konqueror;s fönster en menyrad, en huvudverktygsrad, en platsverktygsrad och möjligen också en bokmärkesverktygsrad. + +Kanske du inte behöver alla de här raderna. För att dölja en av dem, gå till menyn Inställningar Verktygsrader och avmarkera motsvarande ruta. För att visa en dold rad, markera bara rutan. + +Menyraden själv kan visas eller gömmas med snabbtangentkombinationen &Ctrl;M. + + +Till vänster i varje rad kan du se några vertikala linjer. Genom att vänsterklicka på dem kan du platta ut raden, vilket betyder att den döljs men kan snabbt återställas genom att klicka på de nu horisontella linjerna. Du kan också dra en rad till en ny plats med linjerna. + +Om du högerklickar på verktygsraden eller bokmärkesverktygsraden, visas en meny för att anpassa den här raden. Du kan välja placering, textplacering och ikonstorlek. + +Ikonerna som visas i de olika raderna kan ändras genom att använda Inställningar Anpassa verktygsrader..., som visar dialogrutan Anpassa verktygsrader. Huvudverktygsraden och extra verktygsraden är uppdelade i delar, som Huvudverktygsrad <&konqueror;>, Huvudverktygsrad <khtmlpart> och Extra verktygsrad <khtmlsettingsplugin>. Antal och typ av delar beror på om &konqueror; är i webbläsarläge eller filhanteringsläge och om du har insticksprogram för &konqueror; installerade. + + + + +Genvägar +För att ändra snabbtangenterna som används av &konqueror;, välj InställningarAnpassa genvägar.... Då startas en dialogruta som visas nedan. + + + + + +Anpassa genvägar, skärmbild 1 + + +Sök igenom kombinationsrutan för att hitta åtgärden som du vill lägga till eller ändra snabbtangent för, och välj den genom att vänsterklicka på namnet. Därefter kan du ändra snabbtangent genom att välja alternativknappen Ingen, Standard eller Egen, eller genom att klicka på den stora knappen i området Genväg för vald åtgärd. + +Om du väljer Definiera genväg, och därefter väljer Avancerat, visas dialogrutan nedan: + + + + + +Anpassa genvägar, skärmbild 2 + + +Välj om du vill ändra Primär eller Alternativ snabbtangent, och tryck sedan på tangentkombinationen som du vill ska fungera som snabbtangent, till exempel &Ctrl;&Shift;S. Om rutan Stäng automatiskt är ifylld så försvinner dialogrutan så fort du har tryckt på tangentkombinationen, annars blir den kvar till du trycker på Ok eller Avbryt. Att klicka på den lilla svarta ikonen med ett vitt kors tar bort snabbtangenten. + + +Användardefinierade menyer +Du kan lägga till din egen meny i &konqueror;, så att en kombination av tangenter visar menyn, och därefter kan en andra tangent användas, eller tangenterna uppåtpil och neråtpil och trycka på Enter, för att välja ett alternativ. +För att göra detta lägg till en Egen snabbtangent för var och en av åtgärderna som du vill ska visas i menyn, och markera rutan Multitangent i dialogrutan Definiera snabbtangent, tryck på tangentkombinationen som du vill ska visa den nya menyn, och därefter, separat, tryck på tangenten som du vill ska välja det här alternativet i menyn. + + + + +Övriga inställningar +Genom att välja Inställningar Anpassa Konqueror... visas en dialogruta, som du kan använda för att styra de flesta aspekter av &konqueror;s beteende. Den innehåller flera sidor, som väljs genom att vänsterklicka på en av ikonerna till vänster i dialogrutan. +Genom att trycka på knappen Hjälp, får du detaljerade instuktioner om hur var och en av sidorna används, eller så kan du använda funktionen Vad är det här?. + + + +
+ diff --git a/tde-i18n-sv/docs/kdebase/konqueror/credits.docbook b/tde-i18n-sv/docs/kdebase/konqueror/credits.docbook new file mode 100644 index 00000000000..1920e1da5f3 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/konqueror/credits.docbook @@ -0,0 +1,325 @@ + + + + +&Pamela.Roberts; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+2003-11-06 3.2
+ + +Tack till och licens + +&konqueror;. Program Copyright 1999-2003, &konqueror;-utvecklarna: + + + + +&David.Faure; &David.Faure.mail; +utvecklare (delar, I/O-bibliotek) och underhållare + + + +&Simon.Hausmann; &Simon.Hausmann.mail; +utvecklare (ramverk, delar) + + + +&Michael.Reiher; &Michael.Reiher.mail; +utvecklare (ramverk) + + + +&Mattias.Welk; &Mattias.Welk.mail; +utvecklare + + + +&Alexander.Neundorf; &Alexander.Neundorf.mail; +utvecklare (listvyer) + + + +&Michael.Brade; &Michael.Brade.mail; +utvecklare (listvyer, I/O-bibliotek) + + + +&Lars.Knoll; &Lars.Knoll.mail; +utvecklare (HTML-visningsmotor) + + + +&Antti.Koivisto; &Antti.Koivisto.mail; +utvecklare (HTML-visningsmotor) + + + +&Dirk.Mueller; &Dirk.Mueller.mail; +utvecklare (HTML-visningsmotor) + + + +&Peter.Kelly; &Peter.Kelly.mail; +utvecklare (HTML-visningsmotor, Javaskript) + + + +&Waldo.Bastian; &Waldo.Bastian.mail; +utvecklare (HTML-visningsmotor, I/O-bibliotek) + + + +&Matt.Koss; &Matt.Koss.mail; +utvecklare (I/O-bibliotek) + + + +&Alex.Zepeda; &Alex.Zepeda.mail; +utvecklare (I/O-bibliotek) + + + +&Stephan.Kulow; &Stephan.Kulow.mail; +utvecklare (I/O-bibliotek) + + + +&Richard.J.Moore; &Richard.J.Moore.mail; +utvecklare (stöd för &Java;-miniprogram) + + + +Dima Rogozin dima@mercury.co.il +utvecklare (stöd för &Java;-miniprogram) + + + +Wynn Wilkes wynnw@calderasystems.com +utvecklare (&Java;2-hanteringsstöd och andra större förbättringar i stöd av miniprogram) + + + +&Harri.Porten; &Harri.Porten.mail; +utvecklare (Javaskript) + + + +Stefan Schimanski schimmi@kde.org +utvecklare (stöd för &Netscape;-insticksprogram) + + + +&Carsten.Pfeiffer; &Carsten.Pfeiffer.mail; +utvecklare (ramverk) + + + +&George.Staikos; &George.Staikos.mail; +utvecklare (SSL stöd) + + + +Dawit Alemayehu adawit@kde.org +utvecklare (I/O-bibliotek, autentiseringsstöd) + + + +&Torsten.Rahn; &Torsten.Rahn.mail; +Grafik / ikoner + + + +Torben Weis weis@kde.org +upphovsman till kfm + + + +&Joseph.Wenninger; &Joseph.Wenninger.mail; +utvecklare (ramverk för navigeringspanel) + + + +&Stephan.Binner; &Stephan.Binner.mail; +utvecklare (diverse saker) + + + + +Dokumentation Copyright 2000 - 2003 + + +&Erwan.Loisant; &Erwan.Loisant.mail; +&Pamela.Roberts; &Pamela.Roberts.mail; + + +Dokumentation uppdaterad för &kde; 3.2 av &Philip.Rodrigues; &Philip.Rodrigues.mail;. +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL;
+ diff --git a/tde-i18n-sv/docs/kdebase/konqueror/dirtree.png b/tde-i18n-sv/docs/kdebase/konqueror/dirtree.png new file mode 100644 index 00000000000..e42d3226617 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/konqueror/dirtree.png differ diff --git a/tde-i18n-sv/docs/kdebase/konqueror/dragdrop.png b/tde-i18n-sv/docs/kdebase/konqueror/dragdrop.png new file mode 100644 index 00000000000..e13a6c0cf08 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/konqueror/dragdrop.png differ diff --git a/tde-i18n-sv/docs/kdebase/konqueror/faq.docbook b/tde-i18n-sv/docs/kdebase/konqueror/faq.docbook new file mode 100644 index 00000000000..b305e4ca5e0 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/konqueror/faq.docbook @@ -0,0 +1,295 @@ + + + +&Pamela.Roberts; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+2003-11-06 3.2
+ +Vanliga frågor + + + + + + +Kan jag använda &konqueror; i en annan fönsterhanterare? + +Installera bara &Qt;, kdelibs och kdebase, och starta &konqueror;. från din favoritfönsterhanterare. Det bör fungera utmärkt, men om det inte gör det (&kde;-utvecklare provar inte det här fallet ofta), rapportera det till http://bugs.kde.org och försök köra kdeinit innan du startar &konqueror;, det hjälper oftast. + + + +Var lägger &konqueror; all sin inställningsinformation? +I allmänhet i katalogen ~/.kde (detta kan vara ~/.kde3 på ditt system, beroende på hur &kde; 3 installerades). Ändra inte de här filerna om du inte verkligen vet vad du gör. + + + +Katalogen ~/.kde/share/apps/konqueror/profiles består av individuella filer som innehåller inställningar för var och en av dina profiler. + +Dina bokmärken finns i ~/.kde/share/apps/konqueror/bookmarks.xml +Kakor finns i ~/.kde/share/apps/kcookiejar/cookies +Din historik, som används av funktionen för automatisk komplettering, finns i ~/.kde/share/config/konq_history + +Katalogen ~/.kde/share/config/ med filerna konqiconviewrc, konqlistviewrc och konquerorrc som innehåller en hel mängd allmänna inställningar. + +Katalogen ~/.kde/share/cache/http/ innehåller webbläsarcachen. + +Navigeringspanelen använder filerna och underbiblioteken i ~/.kde/share/apps/konqsidebartng + + +Alla katalogspecifika vyinställningar läggs i filerna .directory i varje individuell katalog. + + + +Hur tömmer jag historikfilen? +Det finns två sorters historik: + +En används för textkomplettering i platsverktygsradens textinmatningsruta. För att tömma den högerklicka på textinmatningsrutan och välj Rensa historik. + +Den andra är loggen av besökta platser. Välj historiksidan i navigeringspanelen, högerklicka på en post och välj Ta bort post för att bara ta bort just den posten eller Rensa historik för att ta bort alla poster. + + + + + + + +Hur aktiverar jag, stänger av eller tömmer webbläsarcachen? +Om du väljer dialogrutan Cache som startas genom att välja Inställningar Anpassa Konqueror..., visas en dialogruta som låter dig stänga av cachen, tömma den eller ställa in dess storlek, och ändra cachepolicy. + + + + +Hur kan man ändra tidsgränserna som används av &konqueror; under webbläsning? +På sidan Internet och nätverk Inställningar i Inställningscentralen. + + + + +Hur ställer jag in min hemsida, sidan som laddas vid start? +Starta &konqueror; med ikonen Webbläsare i panelen. Öppna sidan som du vill ska laddas i ett nytt webbläsarfönster och välj Spara vyprofil "webbrowsing" i menyn Inställningar. + +Alla nya &konqueror;-fönster som startas med ikonen Webbläsare i panelen, eller från menyn Plats, och nya tomma flikar, startar nu med den här sidan. + +Det här ändrar inte beteende hos knappen Hem i &konqueror;s verktygsrad, som fortfarande går till webbadressen som definierats i &konqueror;s inställningsmodul. Du kan nå modulen inne i &konqueror; via Inställningar Anpassa Konqueror Uppträdande. Normalt är webbadressen inställd till ~, som är din hemkatalog. Du kan ändra den till vilken webbadress som helst, antingen lokalt eller på Internet, och klickar du därefter på ikonen Hem i verktygsraden visas den. + +För att få &konqueror; att starta utan att ladda någon sida, använd about:blank. + + + + +Jag hittar inte svaret på min fråga här. + +Ta en titt på http://www.konqueror.org/faq.html eller http://www.konqueror.org/konq-java.html. + + + + + +
+ diff --git a/tde-i18n-sv/docs/kdebase/konqueror/filemanager.docbook b/tde-i18n-sv/docs/kdebase/konqueror/filemanager.docbook new file mode 100644 index 00000000000..1807558ca20 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/konqueror/filemanager.docbook @@ -0,0 +1,1490 @@ + + + +&Pamela.Roberts; +StefanAsserhäll
stefan.asserhall@comhem.se
Översättare
+
2005-04-01 3.4
+ +Filhanteraren &konqueror; + + +Kataloger och sökvägar +Med &UNIX; och &Linux; är alla kataloger arrangerade i en enkel inverterat trädstruktur som går ner och grenar ut från en enda toppnivåkatalog. Det här betyder att man kan gå från vilken katalog som helst till en annan genom att först gå upp till man når en gemensam punkt och sedan ner genom lämpliga underkataloger tills målet nås. + +Platsen för vilken fil eller katalog som helst i trädet kan beskrivas med dess sökväg, som är en enkel lista med de kataloger som man måste gå ner igenom för att nå målet. Sökvägen /home/pam är till exempel underkatalogen pam av underkatalogen home av toppnivåkatalogen, och /home/pam/words.txt är filen words.txt i den underkatalogen. Det inledande tecknet / i sökvägarna representerar toppkatalogen. + +Alla kataloger som är tillgängliga i systemet, inklusive de på andra delar av hårddisken, diskett och cd-rom, finns i trädet som utgår från /. Deras exakta sökvägar beror på hur systemet är inställt (se också avsnittet om Diskett- och &CD-ROM;-enheter). +Varje användare i ett &UNIX;/&Linux;-system har sin egen hem-katalog som innehåller personliga filer och inställningar, till exempel /home/john och /home/mary. Symbolen ~ används ofta för att representera användarens hemkatalog, så att ~/brev.txt representerar filen brev.txt i hemkatalogen. +Observera att begreppet mapp ibland används istället för katalog. + + + +Visningslägen +I filhanteringsläge, visar &konqueror; vilka filer och underkataloger som finns i en katalog, och kan ge en del information om dem. +Namnlisten visar sökvägen för katalogen som du tittar på. Den visas också i platsverktygsraden, med prefixet file: för att ange att katalogen är en del av datorns normala filsystem. Ett exempel är file:/home/pam. + +Sättet som &konqueror; visar filer och kataloger beror i huvudsak på valet av vyläge. Det kan väljas i menyn Visa Vyläge, som har följande alternativ: + + + + +Ikonvy +Visar namn och en lämplig ikon för varje fil eller katalog. + + + +Flerkolumnsvy +Liknar ikonvy utom att skärmen är snyggt formaterad i regelbundna kolumner. + + + + +Detaljerad listvy +Visar varje fil eller katalog på en egen rad, som en liten ikon följd av filens eller katalogens namn, följt av information om objektet. Hur mycket information som visas styrs av inställningar i undermenyn Visa Visa detaljer. + + + +Textvy +Liknar Detaljerad listvy, utom att ikoner inte visas och första tecknet på varje rad är / om objektet är en katalog. + + + +Trädvy +Det här läget är användbart för att navigera genom katalogträdet under nuvarande katalog. Visningen liknar Detaljerad listvy, utom att början på varje rad visar ett litet + tecken i en ruta, om objektet är en katalog. Ett vänsterklick på rutan expanderar visningen så att innehållet i katalogen syns. + + + + +Info-listvy +Liknar Detaljerad listvy, utom att antal rader, ord och tecken samt filformat för varje fil visas där det är möjligt. + + + +Standardikonen för filer i Ikonvy och Flerkolumnsvy kan ersättas av små förhandsgranskningsbilder av filens innehåll, se avsnittet Förhandsgranskning i den här handboken för mer information. + + +Filtipsinformation +Om rutan Visa filtips på sidan Beteende i &konqueror;s inställningsdialogruta är markerad visas ett litet fönster med ett verktygstips, när du håller musen över en katalog eller filnamn eller en ikon i läget Ikonvy eller Flerkolumnsvy. +Om kryssrutan Visa förhandsgranskningar i filtips är markerad så visar verktygstipset också en liten bild av filens innehåll. + + + +Förhandsgranskning +Att välja VisaFörhandsgranska i menyraden, visar en undermeny som låter dig aktivera förhandsgranskning för vissa filtyper. +I allmänhet betyder det att filens ikon ersätts av en liten bild, som visar filens innehåll. +Om förhandsgranskning är aktiverad för ljudfiler, så spelas filen så fort muspekaren hålls över filnamnet eller ikonen. +Observera att förhandsgranskning bara är tillgänglig i lägena Ikonvy och Flerkolumnsvy. +Eftersom &konqueror; måste läsa mycket mer data än bara information om filnamnet för att skapa en förhandsgranskning, kanske inte förhandsgranskningar är lämpliga när filer på en diskett eller annat system visas. Sidan Förhandsgranskningar i Filhanterarens inställningsdialogruta, låter dig stänga av förhandsgranskning för protokoll som ftp, där det skulle ta för lång tid att läsa extra data. + + + + + +Navigering +För att komma till en fil med &konqueror;, måste du först navigera genom katalogträdet för att hitta katalogen (mappen) som innehåller filen. + +För att flytta mellan kataloger kan du stega upp eller ner i trädet: + + +För att gå ner i en underkatalog, vänsterklicka på dess namn eller ikon, eller om du har valt den (se nedan) tryck bara på returtangenten. +För att gå upp i katalogträdet, klicka på knappen Upp i verktygsraden, eller använd &Alt;Uppåtpil, eller använd menyradens val Upp. + + +För att välja en fil eller katalog i nuvarande katalog, utan att öppna den på något sätt, använd piltangenterna upp och ner för att flytta dig genom objekten som visas. Utseendet på det valda objektet ändras, och en del information om det visas på statusraden. + +Att ändra vyläge till Trädvy kan hjälpa till att hitta kataloger i trädet under nuvarande katalog. I det här läget visas varje katalog med en liten ruta till vänster. Om rutan innehåller ett + tecken, så visas ett delträd med filer och underkataloger som finns i katalogen genom att vänsterklicka på rutan (inte katalognamnet eller ikonen). Den lilla rutan ändras då, så att ett - tecken visas. Ett vänsterklick på det, fäller ihop delträdet. När du väl har hittat katalogen du letar efter, vänsterklicka på katalognamnet eller ikonen för att öppna den. + +Navigeringspanelen kan också hjälpa dig att hitta rätt väg i filsystemet. + +Man kan också gå direkt till vilken katalog som helst, genom att skriva in sökvägen i platsverktygsraden eller i dialogrutan som visas med menyradens val PlatsÖppna plats, eller med &Ctrl;O. &konqueror;s textkomplettering kan vara användbar när du gör detta. Glöm inte bort att med &UNIX; och &Linux; är fil- och katalognamn med små och stora bokstäver olika. + +När man väl har gått till en ny katalog kan man gå tillbaka till den föregående genom att använda verktygsradens Tillbaka-knapp, menyradens val Tillbaka, eller &Alt;Vänsterpil. När du väl har gått tillbaka kan du gå framåt. Använd verktygsradens Framåt-knapp, menyradens val Framåt eller &Alt;Högerpil. + +Som ett alternativ kan du också välja att gå till den överliggande katalogen genom att klicka på Upp i verktygsraden, alternativet Upp, eller med &Alt;Uppåtpil. + +En meny med de senast besökta platserna visas genom att hålla nere vänsterknappen när muspekaren befinner sig över verktygsradens Upp-, Tillbaka- eller Framåt-knappar. + + +Att hitta filer och kataloger + +Om du inte vet eller inte kommer ihåg var en fil eller katalog finns i systemet, använd då verktygsradens knapp Hitta fil eller menyradens val VerktygHitta fil. Det här bäddar in filsökningsprogrammet &kfind; i &konqueror;s fönster. Se &kfind;s handbok för mer hjälp om hur &kfind; används. + +Om namnet på en fil eller katalog börjar med en punkt, så är det en gömd fil eller katalog, och visas inte normalt av &konqueror;. För att se dolda filer eller kataloger, använd menyradens alternativ VisaVisa gömda filer. +En annan orsak att &konqueror; inte visar filen eller katalogen som du letar efter, är att du kan ha insticksprogrammet Visningsfilter inställt för att bara visa vissa filtyper. + + + + +Diskett- och cd-rom-enheter + +En eventuell diskett, cd-enhet eller avdelning på hårddisken som du har i systemet finns ofta i katalogen /, /media, /mnt eller /auto, med en sökväg som liknar /mnt/floppy eller /cdrom. Detaljerna beror på hur systemet har ställts in. + +&UNIX;/&Linux; kräver att du monterar en diskett eller cd-rom; när du har stoppat in den i enheten, och monterar andra avdelningar på hårddisken när du vill kunna komma åt dem. Du måste också avmontera en diskett eller cd-rom innan du tar ut den, för att registrera att den inte längre är tillgänglig. + +Hur du gör det här beror på systemet: + + +Du kan ha en Automount-funktion, som gör att du inte behöver bry dig om att montera eller avmontera manuellt, även om du kan märka att cd-rom-enheten ibland startar av sig själv utan någon uppenbar orsak. + +Du kan ha ikoner för floppy, cd-rom och hårddiskar på ditt skrivbord. Om detta är fallet, monteras en enhet genom att vänsterklicka på ikonen. Genom att göra detta ska också ett &konqueror;-fönster som visar innehållet på disketten, cd:n eller avdelningen på hårddisken dyka upp. För att avmontera högerklicka på ikonen och välj Avmontera. Titta i avsnittet Skapa ny... för att se hur en sådan ikon kan skapas. + +Eller så kan du göra det på det traditionella sättet genom att skriva i ett textkonsollfönster: + +mount /mnt/floppy + + + +för att montera, till exempel, diskettenheten, och + + + +umount /mnt/floppy + +för att avmontera den (umount inte unmount). + +Istället för att öppna en textkonsoll för att skriva in kommandona mount eller umount, kanske du föredrar att använda &konqueror;s funktion VerktygKör kommando (&Ctrl;E). + + + + + + + + + +Ta bort filer och kataloger + +&konqueror; ger dig två olika sätt att göra dig av med en oönskad fil eller katalog: + + +Du kan flytta den till katalogen Papperskorg, vilket är den säkraste metoden, eftersom du kan få tillbaka den om du inser att du gjort ett misstag. + +Du kan ta bort den, vilket tar bort posten från katalogen och lägger till diskutrymmet som filen upptar till systemets lista på ledigt diskutrymme, på samma sätt som kommandot rm. + + +Det enklaste sättet att ta bort en fil eller katalog är att placera muspekaren över namnet eller ikonen och trycka på höger musknapp, som visar en meny med valen Flytta till papperskorgen och Ta bort. + +Eller om du har valt objektet, ger menyn Redigera i menyraden dig valen Flytta till papperskorgen och Ta bort. + +Del flyttar det valda objektet eller de valda objekten till papperskorgen. + +&Shift;Del tar verkligen, helt och hållet, och utan återvändo bort ett eller flera valda objekt. + +Du kommer inte kunna ta bort en fil eller katalog om du inte har nödvändiga rättigheter, se avsnittet om Systemadministreringsläge för ytterligare detaljinformation. + + + + +Flytta och kopiera + +För att kopiera en fil eller underkatalog mellan kataloger kan du: + + +Placera muspekaren över namnet eller ikonen och hålla nere högerknappen, så att en meny med valet Kopiera visas. Välj det. + +Eller om objektet är valt kan du använda knappen Kopiera i verktygsraden eller menyradens val Redigera Kopiera, eller snabbtangenten &Ctrl;C. Du kan dessutom också välja flera filer och kataloger att kopiera eller flytta. + +Flytta till katalogen du vill kopiera objektet till och klistra sedan in det i den nya katalogen genom att använda verktygsradens knapp Klistra in eller menyradens val Redigera Klistra in eller snabbtangenten &Ctrl;V, eller genom att flytta muspekaren till en tom yta i fönstret och hålla nere högerknappen för att visa en meny som innehåller valet Klistra in. + + +Att flytta en fil eller underkatalog mellan kataloger görs på samma sätt som kopiering, utom att du väljer Klipp ut eller &Ctrl;X istället för Kopiera. Objektet som du har klippt ut tas bort från originalkatalogen när du utför Klistra in i den nya katalogen. + +Du kan också kopiera eller flytta markerade objekt till en annan katalog genom att använda Redigera Kopiera filer (F7) eller Redigera Flytta filer (F8), eller genom att välja Kopiera till eller Flytta till i menyn som visas när du högerklickar på ett fil- eller katalognamn i filhanterarens fönster. + +Du kanske inte kan kopiera eller flytta en fil eller katalog om du inte har nödvändiga behörigheter. Se avsnittet om Systemadministreringsläge för ytterligare detaljer. + + +Att använda drag och släpp + +&konqueror; stöder också drag och släpp för att flytta eller kopiera filer och kataloger. + +Du kan göra detta genom att ha två &konqueror;-fönster, ett som visar katalogen du vill kopiera från, och det andra som visar målkatalogen. Placera muspekaren över objektet som du vill kopiera, och med vänsterknappen nertryckt, dra det till ett tomt utrymme i målkatalogen. Släpp knappen så visas en meny där du kan välja Kopiera hit eller Flytta hit. Var noga med att släppa objektet på ett tomt utrymme i målkatalogen, att släppa det på ett annat filnamn eller ikon kan orsaka problem. + +Du kan också ställa in &konqueror; att visa mer än en katalog inne i sitt fönster och dra & släppa mellan dem. + + + + +Dela vyer för drag & släpp + + + +Den här skärmbilden illustrerar användning av menyradens val Fönster Dela vyn vänster/höger, som också är tillgänglig med snabbtangenten &Ctrl;&Shift; L, för att dela &konqueror;s huvudfönster i två vyer, som var och en visar innehållet i olika kataloger. + +För att kunna visa olika kataloger i varje vy, ska de inte vara länkade - de små rutorna nere till höger ska vara tomma. + +Den aktiva vyn, dvs den vars sökväg syns i platsverktygsraden och som svarar på navigerings- och menyradskommandon, visas med den lilla gröna lampan i nedre vänstra hörnet. För att aktivera en vy, vänsterklicka på en tom yta i vyn eller på dess statusrad. + +För att ta bort en aktiv vy från &konqueror;s fönster, använd snabbtangenten &Ctrl;&Shift;R, eller menyradens val Fönster Ta bort den aktiva vyn, eller högerklicka på statusraden och välj Ta bort den aktiva vyn från menyn som visas. + +Om du använder flikar i &konqueror;, kan du dra och släppa mellan flikar genom att dra filen till flikens namn, utan att släppa den ännu. Destinationsfliken flyttas överst, vilket låter dig fortsätta att dra och sedan släppa filen. + + + + +Duplicerade filnamn +Om du försöker klistra in en fil i en katalog som redan innehåller en fil med samma namn, visar &konqueror; en dialogruta som varnar dig för att filen redan finns. Därefter kan du välja att: + +Skriva över den gamla filen med den nykopierade. Knappen Skriv över alla kan vara användbar om du har kopierat flera objekt. +Avbryta inklistringen genom att trycka på knapparna Hoppa över eller Hoppa över alla. +Ge filen som håller på att kopieras ett nytt namn. Du kan göra det genom att skriva in ett nytt namn i textinmatningsrutan, eller låta &konqueror; Föreslå ett. När du har gjort detta, tryck på knappen Byt namn. + + + + + +Välja flera filer + +Ibland vill du ta bort, kopiera eller flytta ett antal filer som är lika på något sätt. Du kanske till exempel vill flytta alla .png grafikfiler från en katalog till en annan. &konqueror; gör detta lätt genom att låta dig välja flera filer baserat på likheter i deras filnamn. + +Använd menyradens val Redigera Markera... eller snabbtangenten &Ctrl; +. Det här visar en liten dialogruta där du kan ange ett filnamn som innehåller jokertecknen *, som matchar ett godtyckligt antal tecken, och ? som matchar ett enda tecken. Tryck på Ok och &konqueror; markerar alla filer med namn som matchar. Till exempel: + + +flagga*.png väljer alla filnamn som börjar med bokstäverna flagga och slutar med .png. +not?.txt väljer not1.txt och not9.txt men inte not99.txt. + + +När du har valt ett antal filer, kan du begränsa valet genom att använda menyradens val Redigera Avmarkera... eller &Ctrl;- för att ange vilken av de valda filerna som ska avmarkeras. + +Använd &Ctrl;U eller menyradens val Redigera Avmarkera alla eller vänsterklicka på en tom yta i vyn för att avmarkera valet. + +Du kan till och med invertera valet, det vill säga avmarkera alla markerade filer och välja de som tidigare inte var markerade. Använd menyradens val RedigeraInvertera markering eller &Ctrl;* för att göra detta. + +Du kan också välja flera filer och kataloger genom att hålla nere knappen &Ctrl; medan du klickar på varje enskild fil eller katalog. Det gör det möjligt för dig att flytta eller kopiera flera filer eller kataloger till en annan plats på en gång med samma metod som ovan. + +Ett antal användbara snabbtangenter kan användas i list-, träd- och textvylägen: + + + +Mellanslag + +Växla nuvarande markering. + + + + +Insert + +Växla nuvarande markering och gå ner till nästa objekt. + + + + +&Ctrl;Uppåtpil, &Ctrl;Neråtpil, &Ctrl;Home, &Ctrl;End, &Ctrl;Page Up, &Ctrl;Page Down + +Flytta markeringen, växla markering för allt längs vägen. + + + + +&Shift;Uppåtpil, &Shift;Neråtpil, &Shift;Home, &Shift;End, &Shift;Page Up, &Shift;Page Down + +Avmarkera allting, flytta därefter markeringen, och markera allt längs vägen. + + + + +När du väl har valt de rätta filerna så fungerar de normala kommandona ta bort, kopiera och flytta med alla valda filer på en gång. + +Beroende på typen av tangentbord och landsinställningarna, kan du märka att snabbtangenterna &Ctrl;+, &Ctrl;- och &Ctrl;* bara fungerar med det numeriska tangentbordets +, - och * tangenter. + + + + +Skapa ny + +När &konqueror; är i filhanteringsläge visas en undermeny med Skapa ny från menyn Redigera eller med den sammanhangsberoende menyn som du får med ett högerklick på en tom yta i katalogvyn, som låter dig skapa något av följande i den aktuella katalogen: + + + + +Arkiv Länk till program... +Det här alternativet är mest användbart om du vill skapa en ikon som ska öppna ett särskilt program. Det öppnar en dialogruta med tre flikar. I den första, Allmänt, kan du välja en ikon och texten som syns intill den. Den andra fliken, Skydd, låter dig välja vem som kan använda eller ändra ikonen. Under fliken Program måste du skriva in kommandot som kör programmet, till exempel kedit för att starta &kedit; texteditorn. kedit /home/pam/todo.txt skulle öppna filen /home/pam/todo.txt i &kedit;. I allmänhet kan du lämna fliken Program tom. + +För att programikonen ska synas på ditt skrivbord, skapa länken i katalogen ~/Desktop (det här kan kallas något lite annorlunda beroende på hur &kde; installerades på systemet) eller visa undermenyn Skapa ny... genom att högerklicka på en tom yta på skrivbordet istället för inne i &konqueror;s fönster. + +Om du har många speciella programlänkar och inte vill skräpa ner skrivbordet, varför inte skapa dem i din programkatalog? Du kan gå dit i &konqueror; genom att välja Program. Skapa sedan en enda ikon på ditt skrivbord som öppnar din programkatalog, som oftast är ~/.kde/share/applnk. + +För att lägga till en programlänk i panelen, skapa den först i programkatalogen och dra sedan ikonen till en tom yta i panelen. + + + + + +Arkiv Länk till plats (URL)... +Det här låter dig skapa en ikon för att öppna &konqueror; med en särskild katalog eller webbsida. Som med Länk till program... kan du visa programikonen på ditt skrivbord genom att skapa länken i katalogen ~/Desktop eller visa undermenyn Skapa ny... genom att klicka på en tom yta på skrivbordet. När du först skapar den kommer texten som visas intill ikonen att vara hela sökvägen eller webbadressen. Du kan ändra den genom att högerklicka på ikonen, välja Egenskaper... och skriva in den önskade texten under fliken Allmänt. + + + +Enhet Diskettenhet... +Använd det här alternativet för att skapa en ikon som monterar en diskettenhet och öppnar &konqueror; med diskettens innehåll. För att avmontera disketten när du är klar med den, högerklicka på ikonen och välj Avmontera. I själva verket behöver det här inte vara en diskettenhet, utan det kan vara vilken hårddisk eller partition som helst i systemet som inte normalt är monterad. I de flesta fall vill du skapa ikonen på ditt skrivbord. + + + +Hårddisk... +Det här alternativet liknar Diskettenhet..., men för en hårddisk eller del av en hårddisk. + + + +Cd/dvdrom-enhet... +Det här alternativet liknar Diskettenhet..., men för en cd- eller dvd +>-enhet. + + + +Katalog... +Ett enkelt sätt att skapa en ny (under)katalog. + + + +Textfil... +Använd det här för att skapa en vanlig, tom, textfil. En dialogruta öppnas så att du kan ange namnet på den nya filen. + + + +HTML-fil... +Skapar en stomme för en HTML-källkodsfil. När du skriver in den nya filens namn i dialogrutan är det förmodligen bäst att ge den filändelsen .html för att undvika sammanblandning. + + + +Presentationsdokument... +Skapar en stomme för ett &koffice; &kpresenter;-dokument. Ger namnet filändelsen .kpr. + + + +Textdokument... +Skapar en stomme för ett Koffice &kword; dokument med &kword;s standardstilmall. Ger namnet filändelsen .kwd. + + + +Kalkylark... +Använd det här för att skapa ett nytt Koffice &kspread; kalkylark, och namnge det med filändelsen .ksp. + + + +Illustrationsdokument... +Skapar ett nytt Koffice &kontour; dokument. Namnger det med filändelsen .kil. + + + + + + + +Att ändra namn och behörigheter + +Det enklaste sättet att byta namn på en fil eller katalog är att antingen högerklicka på den och välja Byt namn, eller välja filen eller katalogen och därefter trycka på knappen F2. + +För att ändra namnet och behörigheter för en fil eller katalog högerklicka på namnet eller ikonen och välj Egenskaper..., eller om du har valt filen eller katalogen, kan du använda menyradens val Redigera Egenskaper. + +Det här visar dialogrutan Egenskaper med två flikar: + + +Allmänt, som ger dig en del information om objektet och låter dig ändra namnet, och för kataloger, den tillhörande ikonen. +Skydd, som visar dig objektets ägare och åtkomstskydd och låter dig ändra skyddet. + + + +Kopiera och byta namn +Om du vill kopiera en befintlig fil med ett annat namn, kanske som säkerhetskopia, i samma katalog som originalfilen, gör Kopiera som vanligt, och när du försöker Klistra in den, visas en dialogruta som klagar på att filen redan finns. Skriv bara in det nya namnet i dialogrutans textruta och tryck på knappen Byt namn (eller om du känner dig lat, tryck på knappen Föreslå, som skapar ett nytt namn åt dig). + + + +Systemadministreringsläge + +Om du använder Konqueror som en normal användare och försöker komma åt filer utanför din egen hemkatalog förhindras du ofta från att göra det och får ett felmeddelande som Åtkomst nekas. + +För att komma åt de här filerna måste du vara inloggad som systemadministratör, ofta känd som root. + +Istället för att logga ut och sedan in igen, kan du starta &konqueror; från K-menyn i systemadministreringsläge genom att välja System Filhanteraren (systemadministreringsläge). Du blir tillfrågad om root-lösenordet, och om du kan ange det, kommer &konqueror; att starta med fullständiga åtkomstbehörigheter till alla filer i systemet. + +Var försiktig. Som systemadministratör (root) har du fullständig kontroll över systemet, och ett felaktigt kommando kan lätt göra oåterkallelig skada. +Dessutom är det ytterst olämpligt att ansluta till Internet som root, eftersom det allvarligt ökar sårbarheten för illasinnade hackare. + + + + + +Anpassa filbindningar + + + +&kde; tillhandahåller många program som kan öppna många olika typer av filer. Oftast fungerar förvalda värden utan problem, men &konqueror; tillhandahåller ett kraftfullt system för att låta dig ändra program som används för att öppna varje filtyp. För mer detaljinformation, välj menyalternativet Inställningar Anpassa Konqueror..., välj Filbindningar i inställningsdialogrutan, och klicka på Hjälp. + + + + + +Kommandoraden + +Även om &konqueror; är en mycket kraftfull och flexibel grafisk filhanterare, finns det tillfällen när den erfarna &Linux;/&UNIX;-användaren vill använda de grundläggande funktionerna och arbeta med den textbaserade kommandoraden. + +Du kan förstås öppna ett terminalprogram, kanske via &konqueror;s menyrad VerktygÖppna terminal eller med &Ctrl;T. +Om du bara vill starta ett program eller visa en webbadress, kanske alternativet VerktygKör kommando (&Alt;F2) kan vara enklare. + +Ett litet kommandoradsfönster visas med VerktygKör skalkommando (&Ctrl;E), där du kan skriva in ett skalkommando som ps -ax | grep kdeinit . Observera att det inte stöder fullständiga styrtecken för terminaler, så program som top och less fungerar inte riktigt, men det är omedelbart tillgängligt utan fördröjningen som uppstår när &konsole; startas. + +För mer komplicerade åtgärder, har &konqueror; ytterligare en trevlig funktion, menyradens val Fönster Visa Terminalemulator, som öppnar ett terminalfönster som en ny vy inne i &konqueror;. Så länge länkikonen syns i nedre högra hörnet i varje vy, följer terminalen alla katalogändringar som görs i den normala filhanteringsvyn. + + + + +Med terminalemulatorn infogad + + + + + +
+ diff --git a/tde-i18n-sv/docs/kdebase/konqueror/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/konqueror/index.cache.bz2 new file mode 100644 index 00000000000..8eee74cb4b4 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/konqueror/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/konqueror/index.docbook b/tde-i18n-sv/docs/kdebase/konqueror/index.docbook new file mode 100644 index 00000000000..9f62ed66ddf --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/konqueror/index.docbook @@ -0,0 +1,155 @@ + + + + + + + + + + + + + + + + + + +]> + + + + +Handbok &konqueror; + + +&Pamela.Roberts; &Pamela.Roberts.mail; + + +KDE-gruppen +Utvecklare + + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +2000 2002 +Erwan Loisant +Pamela Roberts + + +&FDLNotice; + +2002-09-22 +3.1 + +&konqueror; är &kde;:s avancerade filhanterare, webbläsare och generella dokumentvisare. + + + +KDE +Konqueror +Kdebase +Filhanterare +Bläddrare +Visare + + +
+ + +&konqueror-introduction; +&konqueror-basics; +&konqueror-filemanager; +&konqueror-browser; +&konqueror-path-complete; +&konqueror-bookmarks; +&konqueror-sidebar; +&konqueror-save-settings; +&konqueror-plugins; +&konqueror-config; +&konqueror-commands; +&konqueror-faq; +&konqueror-credits; + + + +Installation + +&konqueror; är en del av kdebase-paketet som är en väsentlig del av &kde;. + +För instruktioner om hur man skaffar &kde; se http://www.kde.org. + +För ytterligare information om &konqueror; skulle du kunna besöka http://www.konqueror.org. + + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se + + + + +&documentation.index; +
+ + diff --git a/tde-i18n-sv/docs/kdebase/konqueror/introduction.docbook b/tde-i18n-sv/docs/kdebase/konqueror/introduction.docbook new file mode 100644 index 00000000000..f9d07de14e6 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/konqueror/introduction.docbook @@ -0,0 +1,85 @@ + + + +&Pamela.Roberts; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+2003-10-20 3.2
+ +Översikt + +&konqueror; är en avancerad filhanterare för skrivbordsmiljön KDE, som tillhandahåller filhanteringsfunktioner från enkla åtgärder som klipp ut/kopiera och klistra in till avancerad lokal- och nätverksbläddring bland filer. Kataloger kan visas med ett antal text- och ikonbaserade vylägen, som kan innehålla miniatyrbilder för förhandsgranskning av bilder och filinnehåll. Fil- och katalogegenskaper kan enkelt granskas och ändras, och program kan enkelt startas genom att klicka med vänster musknapp. + +&konqueror; är en webbläsare som stöder HTML 4.01, med inbyggt stöd för Javaskript (ECMA-262), &CSS; (stilmallar) och text i båda riktningar (som arabiska och hebreiska). Den tillhandahåller stöd för att köra &Java;-miniprogram på ett säkert sätt, &Netscape;-insticksprogram för att visa &Flash;, &RealAudio; och &RealVideo;, och SSL för säker kommunikation. Bland avancerade funktioner återfinns automatisk komplettering av webbadresser och formulär, möjlighet att importera bokmärken från andra webbläsare och webbläsning med flikar. + +&konqueror; är också en utmärkt FTP-klient med alla funktioner. + +&konqueror; är ett omfattande visningsprogram, som kan visa bilder och dokument utan att behöva starta ett annat program. Detta görs genom att använda inbäddade komponenter (&kde;-delar) som tillhandahålls av andra program - från &kview; för att visa bilder, &kdvi; för DVI-visning, &kghostview; för &PostScript;-dokument och de olika &koffice;-programmen för deras dokumenttyper. + +&konqueror; är ett fullständigt anpassningsbart program, som var och en kan anpassa för att passa sina egna behov, från att ändra den allmänna stilen och storleken på text och ikoner, till att välja vilka objekt som visas i menyraden, ändra antal och position för verktygsrader och till och med definiera nya snabbtangenter. Olika profiler med inställningar kan sparas för att lätt kunna hämtas vid behov. + +
+ + diff --git a/tde-i18n-sv/docs/kdebase/konqueror/konqorg.png b/tde-i18n-sv/docs/kdebase/konqueror/konqorg.png new file mode 100644 index 00000000000..c868dfc34f6 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/konqueror/konqorg.png differ diff --git a/tde-i18n-sv/docs/kdebase/konqueror/man-kbookmarkmerger.1.docbook b/tde-i18n-sv/docs/kdebase/konqueror/man-kbookmarkmerger.1.docbook new file mode 100644 index 00000000000..27e28add781 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/konqueror/man-kbookmarkmerger.1.docbook @@ -0,0 +1,124 @@ + + + +kbookmarkmerger"> +]> + + + + KDE användarhandbok + &Frerich.Raabe; &Frerich.Raabe.mail; +1:a february, 2005 K-skrivbordsmiljön + + + &kbookmarkmerger; + 1 + + + + &kbookmarkmerger; + Ett program för att infoga en given uppsättning bokmärken i en användares lista med bokmärken. + + + +&kbookmarkmerger; Qt-väljare KDE-väljare katalog + + + +Beskrivning +&kbookmarkmerger; är ett program för att infoga en given bokmärkesuppsättning med användarens bokmärkesuppsättning. Om användaren ännu inte har några bokmärken skapade, skapas en ny bokmärkeslista och givna bokmärken infogas i den. Medan detta görs håller &kbookmarkmerger; reda på vilka filer som redan infogats under en tidigare körning, så att inga bokmärken infogas i användarens bokmärken mer än en gång. Om &kde; kör medan &kbookmarkmerger; körs, informeras &kde;:s bokmärkessystem om ändringarna i användarens bokmärken, så att alla program som använder sig av informationen (dvs. &konqueror;) omedelbart hämtar ändringarna. + +Sättet som traditionellt används för att åstadkomma något som liknar det här är att använda noggrant framtagna hemkataloger när ett nytt användarkonto skapas för att ge användaren en standarduppsättning med bokmärken. Problemet med tillvägagångssättet är att efter användarens konto har skapats, kan inga nya bokmärken spridas. + +Mekanismen är användbar för systemadministratörer som vill sprida ett bokmärke som pekar på ett visst dokument (till exempel viktig information om systemet) till alla användare. Distributörer kan också ha nytta av det, genom att till exempel utvidga programpaketen de tillhandahåller med bokmärkesfiler som &kbookmarkmerger; infogar i användarens bokmärkeslista när programpaketet infogas. På så sätt blir dokumentation som levereras med ett programpaket enkelt och synligt tillgänglig efter paketet har installerats. + +Det enda argument som &kbookmarkmerger; kräver är namnet på en katalog som ska sökas igenom efter bokmärkesfiler. Alla filer i en given katalog övervägs för att infogas i användarens inställning. Filerna i den givna katalogen ska vara giltiga XBEL-filer. + + + +Se också +Handbok &konqueror; + + + +Exempel +joe@hal9000:~ +> kbookmarkmerger /usr/local/extra-bookmarks +Sammanfogar alla bokmärkesfiler som är lagrade i /usr/local/extra-bookmarks med Joes bokmärkeslista. + + + +Standarder + + + XBEL-specifikation + + + + + +Begränsningar +För att avgöra om en given bokmärkesfil redan har infogats i en användares bokmärken, tittar &kbookmarkmerger; enbart på bokmärkesfilens filnamn. Innehållet kontrolleras inte alls. Det betyder att ändring av en bokmärkesfil som redan har infogats i en användares bokmärken inte utlöser en ny infogning. + +Observera också att om en användare ändrar ett bokmärke som infogades i hans inställning, förblir den ursprungliga bokmärkesfilen oförändrad. + + + +Upphovsman +&Frerich.Raabe; &Frerich.Raabe.mail; + + + diff --git a/tde-i18n-sv/docs/kdebase/konqueror/parts.png b/tde-i18n-sv/docs/kdebase/konqueror/parts.png new file mode 100644 index 00000000000..6355a3aa795 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/konqueror/parts.png differ diff --git a/tde-i18n-sv/docs/kdebase/konqueror/path-complete.docbook b/tde-i18n-sv/docs/kdebase/konqueror/path-complete.docbook new file mode 100644 index 00000000000..0c01b1b79e6 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/konqueror/path-complete.docbook @@ -0,0 +1,136 @@ + + + + +&Pamela.Roberts; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
2003-11-05 3.2
+ + +Automatisk komplettering av text + +Du kan få hjälp av &konqueror; för att skriva in en sökväg i platsverktygsraden genom att aktivera en av Textkompletteringsfunktionerna. För göra detta, Högerklicka på en tom del av platsverktygsraden och välj Textkomplettering i menyn som visas. Du kan då välja mellan följande alternativ: + + + + +Inget +Vad du skriver in är vad du får. + + + +Manuell +När du har skrivit in en del av en sökväg eller webbadress, tryck på &Ctrl;E för att komplettera posten om det är möjligt att göra det utan tvetydighet. + + + +Automatisk +Medan du skriver in i platsverktygsradens fönster utökar &konqueror; automatiskt det du skriver genom att komplettera en möjlig sökväg eller webbadress, och markerar tecknen som har lagts till. Fortsätt att skriva om det inte är vad du vill ha, eller tryck på returtangenten för att acceptera det. + + + +Rullgardinslista +Ett rullgardinsfönster visas medan du skriver, som anger passande namn för det som du skrivit in hittills. När sökvägen eller webbadressen du vill ha syns i fönstret, dubbelklicka på den med vänsterknappen. Du kan också använda Nedåtpil och Uppåtpil för att välja den och sedan trycka på returtangenten. + + + +Kort automatisk +Det här är som automatiskt läge, utom att det bara kompletterar vad du har skrivit så långt som till det nästa / tecknet i sökvägen eller webbadressen. Tryck på &Ctrl;E för att acceptera förslaget, och returtangenten när hela sökvägen eller webbadressen visas. + + + +Du bör pröva dessa olika lägen och välja det som passar dig bäst. +Historiken med webbadresser som nyligen besökts, som &konqueror; använder för textkompletteringsfunktionen, kan visas och redigeras på sidan Historik i Navigeringspanelen. + + +
+ diff --git a/tde-i18n-sv/docs/kdebase/konqueror/plugins.docbook b/tde-i18n-sv/docs/kdebase/konqueror/plugins.docbook new file mode 100644 index 00000000000..7d1a787f699 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/konqueror/plugins.docbook @@ -0,0 +1,280 @@ + + + + +&Pamela.Roberts; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+2002-09-22 3.1
+ + +Insticksprogram + + +Insticksprogram för &Netscape; + +För närvarande stöder &konqueror; insticksprogram för &Netscape; 4.x. + +Om du väljer Inställningar Anpassa Konqueror..., visas en dialogruta med två flikar: Sök och Insticksprogram. + +Sidan Sök kontrollerar hur &kde; söker efter nya insticksprogram för &Netscape;, antingen manuellt genom att trycka på knappen Sök efter nya insticksprogram eller automatiskt varje gång &kde; startas. + +Sökningen görs genom att leta igenom katalogerna som listas under Sök i kataloger efter .so-filer som innehåller insticksprogramkod. Den undersöker varje sådan fil för att ta reda på vilka MIME-typer som insticksprogrammet stöder. Därefter skapas definitioner av MIME-typerna för &kde; i användarens katalog ~/.kde/share/mimelnk för att andra program ska få reda på dem. + +Sidan Insticksprogram visar alla &Netscape;-insticksprogram som &kde; har hittat, och för varje insticksprogram visas MIME-typen och filnamnsändelsen som används för att känna igen det. + +Dialogrutan innehåller också kryssrutan Aktivera insticksprogram globalt, som du kan använda för att aktivera eller inaktivera insticksprogram som kan finnas på HTML-sidor (de kan anses vara en säkerhetsrisk). + + + + +Insticksprogram för &konqueror; + +Paketet kdeaddons innehåller flera användbara insticksprogram som fungerar ihop med &konqueror; på olika sätt. De beskrivs kortfattat nedan, och mer detaljerad information kan hittas genom att titta igenom avsnittet Konqueror-insticksprogram i &kde;:s Hjälpcentral. + + + + +Översätt webbsida +Det här använder AltaVistas Babelfisk-plats för att översätta den nuvarande HTML-sidan till vilket språk du än önskar (inom rimliga gränser). Det kan startas med VerktygÖversätt webbsida. + + + +Visningsfilter för kataloger +Det här styrs av Verktyg Visningsfilter och låter dig välja vilka typer av objekt som visas i en katalog. + + + +Visa DOM-träd +Att välja VerktygVisa DOM-träd öppnar ett nytt fönster som visar dokumentobjektmodellen (DOM) för den nuvarande HTML-sidan. + + + +Kontrollera HTML +Det här startas med VerktygKontrollera webbsidaKontrollera HTML . Det använder W3C HTML-kontroll för att kontrollera den nuvarande sidan, vilket är mycket användbart om du skapar webbsidor. + + + +Kontrollera CSS +Startas med VerktygKontrollera webbsidaKontrollera CSS. Det använder W3C CSS-kontroll för att kontrollera den nuvarande sidans stilmallar (Cascading Style Sheets). + + + +HTML-inställningar +Välj VerktygHTML-inställningar för att aktivera eller inaktivera ett antal olika HTML-inställningar, utan att behöva gå via dialogrutan Inställningar. + + + +Bildgalleri +I filhanteringsläge, kan du välja Verktyg Skapa bildgalleri för att skapa en HTML-sida med miniatyrbilder för alla bilder i den nuvarande katalogen. Normalt kallas HTML-sidan images.html och miniatyrbilderna läggs i en ny katalog, som kallas thumbs. + + + +Ändra webbläsaridentifikation +Välj VerktygÄndra webbläsaridentifikation för att få en meny som låter dig ändra användaragentsträngen, utan att behöva gå via dialogrutan Inställningar. + + + +Arkivera webbsida +Det här verktyget aktiveras med VerktygArkivera webbsida, och skapar en arkivfil (.war) som innehåller webbsidan som visas, inklusive bilder. Vänsterklicka på arkivfilnamnet för att visa den sparade sidan. + + + +Navigeringspanelens mediaspelare +Det här är en enkel mediaspelare, som är inbäddad som en flik i navigeringspanelen. Du kan dra sånger eller videor till sidan för att spela upp dem. + + + + + + + + +
+ diff --git a/tde-i18n-sv/docs/kdebase/konqueror/save-settings.docbook b/tde-i18n-sv/docs/kdebase/konqueror/save-settings.docbook new file mode 100644 index 00000000000..f51eb710f12 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/konqueror/save-settings.docbook @@ -0,0 +1,168 @@ + + + + +&Pamela.Roberts; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+2003-11-06 3.2
+ +Spara inställningar & profiler + +Allmänna inställningar +När du avslutar &konqueror;, sparas inte dina nuvarande inställningar i Visamenyn (som Vyläge, Använd index.html och Visa dolda filer) automatiskt som förvalda alternativ. Du kan dock låta &konqueror; komma ihåg inställningarna genom att välja InställningarSpara vyprofil "webbrowsing"... så blir de nuvarande inställningarna förvalda alternativ som används nästa gång &konqueror; startas. + +Men du kan också ange andra inställningar för menyn Visa för en individuell katalog. För att göra detta markera rutan Vyegenskaper sparade i katalog i menyn Inställningar, ändra inställningarna under Visa till det du vill ha och avmarkera rutan Vyegenskaper sparade i katalog igen. Genom att göra detta skapas en .directory-fil i katalogen som innehåller katalogens inställningar under Visa. Använd alternativet Inställningar Ta bort katalogegenskaper för att ta bort de katalogspecifika inställningarna (eller ta bara bort .directory-filen). +En trevlig användning av den här funktionen är om du har en katalog full med bilder. Du kan ställa in den här speciella katalogen att visa miniatyrbilder (genom att välja Ikonvy och Förhandsgranska Visa förhandsgranskningar från menyn Visa) när du öppnar den, medan du inte visar miniatyrbilder i andra kataloger. + + + +Vyprofiler +&konqueror; kan spara en hel uppsättning alternativ som en Vyprofil. Vissa vyprofiler är en del av den normala installationen av &konqueror;, som Webbläsning och Filhantering, men du kan också lägga till dina egna. + +För att ändra en vyprofil (till exempel profilen Webbläsning), ladda profilen med Inställningar Ladda vyprofil Webbläsning och ändra &konqueror;s inställningar till det du vill ha. Välj nu Inställningar Spara vyprofil "Webbläsning".... I dialogrutan som visas kan du ändra profilens namn, vilket skapar en ny profil med namnet, eller behålla namnet som det är för att ändra nuvarande profil. Om du väljer Spara webbadresser i profil, laddas nuvarande webbadress när vyprofilen laddas. Det här fungerar på liknande sätt som hemsidan i många webbläsare. Om du vill att &konqueror; ska starta med ett tomt fönster, skriv in about:blank i platsraden innan profilen sparas. + +Du kan skapa en skrivbordsikon för att starta &konqueror; med din nya profil. Börja med att skapa en skrivbordsikon genom att dra &konqueror;ikonen från K-menyn till skrivbordet och välja Kopiera hit. Högerklicka sedan på den nya ikonen, välj Egenskaper... och ändra Programnamn under fliken Kör till kfmclient , där MinNyaProfil är vad du kallade din nya profil. Ändra sedan namnet under fliken Allmänt till något som liknar MinNyaProfil.desktop och välj en mer passande ikon + + +
+ diff --git a/tde-i18n-sv/docs/kdebase/konqueror/shortcut1.png b/tde-i18n-sv/docs/kdebase/konqueror/shortcut1.png new file mode 100644 index 00000000000..c7fb3c28208 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/konqueror/shortcut1.png differ diff --git a/tde-i18n-sv/docs/kdebase/konqueror/shortcut2.png b/tde-i18n-sv/docs/kdebase/konqueror/shortcut2.png new file mode 100644 index 00000000000..0f5071cf2a6 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/konqueror/shortcut2.png differ diff --git a/tde-i18n-sv/docs/kdebase/konqueror/sidebar.docbook b/tde-i18n-sv/docs/kdebase/konqueror/sidebar.docbook new file mode 100644 index 00000000000..89b21eeef6b --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/konqueror/sidebar.docbook @@ -0,0 +1,330 @@ + + + + +&Pamela.Roberts; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+2002-09-22 3.1
+ +Navigeringspanelen + +Navigeringspanelen visas som en särskild ruta till vänster i &konqueror;s fönster. Den kan startas med Fönster Visa Navigeringspanel och visas eller döljas med tangenten F9. + + + + +Med navigeringspanelen + + + +Den innehåller ett antal fliksidor. Vänsterklicka på ikonen för en flik för att visa sidan. Ett vänsterklick på ikonen för sidan som visas fäller ihop navigeringspanelen så att bara ikonerna är synliga. + + + +Bokmärken +Den här sidan visar en trädvy av dina bokmärken. Vänsterklicka på en post för att visa den i huvudfönstret. + + + + +Historik +Den här sidan visar en trädvy av bläddringshistoriken. Genom att vänsterklicka på ett objekt visas det i huvudfönstret, eller det kan öppnas i ett nytt &konqueror;-fönster genom att högerklicka och välja Nytt fönster i menyn som visas. +Du kan ta bort en post i historiken genom att högerklicka på den och välja Ta bort post. Genom att välja Rensa historik tas hela historiken bort. +Menyn som visas vid ett högerklick på någon post på historiksidan, ger dig också möjlighet att välja om hela historiken sorteras enligt namn eller datum. +Väljs Anpassa... i den här menyn, visas inställningsmodulen för Historiksidoraden. Den kan användas för att ange maximala storleken på historiken och ange en tidsgräns då objekt automatiskt tas bort. Olika teckensnitt kan också väljas för nya och gamla webbadresser. Kryssrutan Detaljerade verktygstips styr hur mycket information som visas när du håller muspekaren över ett objekt på historiksidan. + + + +Hemkatalog +Den här sidan visar en trädvy av underkatalogerna i din hemkatalog. Observera att gömda kataloger (de som har ett namn som börjar med en punkt) inte visas. Vänsterklicka på ett objekt för att öppna det i huvudfönstret, eller högerklicka för att visa en meny som låter dig öppna underkatalogen i ett nytt fönster, eller som en ny fliksida i huvudfönstret. + + + +Nätverk +Den här sidan är avsett att visa en trädvy av viktiga nätverksanslutningar, även om lokala kataloger också kan ingå. Återigen kan du vänsterklicka på ett objekt för att öppna det i huvudfönstret, eller högerklicka för att visa en meny med fler möjligheter. +Katalogerna som visas på sidan Nätverk finns i katalogen ~/.kde/share/apps/konqsidebartng/virtual_folders/remote/, och du kan skapa nya precis som du skapar vilken annan underkatalog som helst. Objekten i katalogerna hanteras med .desktop-filer, och kan skapas med alternativet Skapa nyLänk till plats (URL)... i &konqueror;. + + + + +Rotkatalog +Rotkatalogträdet har sökvägen /, och är toppnivåkatalogen för systemets lokala filer. Om du visar Rot-katalogen hittar du en katalog som heter root. Den här hör till systemadministratören och är hennes hemkatalog. Du hittar också en katalog som heter home, där du bör hitta din egen hem-katalog igen. + + + + +Tjänster +Den här sidan ger snabb åtkomst till följande tjänster: +Bläddraren för ljud-cd +Enheter. Det här är visar delar av hårddisken, diskett och &CD-ROM;. Vänsterklicka på en enhet eller delnamn för att montera den och visa innehållet i huvudfönstret. En monterad enhet eller del kan avmonteras genom att högerklicka på enhetsnamnet och välja Avmontera i menyn som visas. +Lan-bläddraren låter dig bläddra i andra datorer som är anslutna till det lokala nätverket. +Trädet Bläddrare för utskriftssystem ger snabb åtkomst till &kde;:s utskriftshantering Kprinter. + + + + +Navigeringspanelens inställning kan ändras genom att högerklicka på det tomma området under ikonen längst ner, eller genom att vänsterklicka på ikonen för Inställningsknappen (den översta ikonen i föregående skärmbild, den kanske inte syns med dina inställningar). När detta görs visas en meny med följande alternativ: + + + +Lägg till ny +Det här alternativet låter dig lägga till en ny fliksida i navigeringspanelen. Den nya sidan kan innehålla Sidoradens mediaspelare (ett &konqueror; insticksprogram) eller en ny trädvy med kataloger. + + + + +Flera vyer +Väljs det här alternativet, så delas navigeringspanelen så att två flikar visas samtidigt. + + + + +Visa flikar till vänster +Det här alternativet låter dig välja om en fliks ikoner visas till vänster eller höger om navigeringspanelen. + + + + +Visa inställningsknapp +Använd det här alternativet för att visa eller gömma ikonen Inställningsknapp. + + + + + +Högerklicka på en fliks ikon visar en meny med följande alternativ: + + + +Ange webbadress +Det här alternativet, som bara är tillgängligt för katalogsidor, låter dig ändra webbadress (sökväg) för katalogen som visas på sidan. + + + +Ange ikon +För att ändra flikens ikon. + + + +Ta bort +För att ta bort fliksidan från navigeringspanelen. + + + + + + +
+ diff --git a/tde-i18n-sv/docs/kdebase/konsole/Makefile.am b/tde-i18n-sv/docs/kdebase/konsole/Makefile.am new file mode 100644 index 00000000000..c165a518eda --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/konsole/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = konsole +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdebase/konsole/Makefile.in b/tde-i18n-sv/docs/kdebase/konsole/Makefile.in new file mode 100644 index 00000000000..9b19c4b8790 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/konsole/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. +# This Makefile.in is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# with or without modifications, as long as this notice is preserved. + +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY, to the extent permitted by law; without +# even the implied warranty of MERCHANTABILITY or FITNESS FOR A +# PARTICULAR PURPOSE. + +@SET_MAKE@ +VPATH = @srcdir@ +pkgdatadir = $(datadir)/@PACKAGE@ +pkglibdir = $(libdir)/@PACKAGE@ +pkgincludedir = $(includedir)/@PACKAGE@ +am__cd = CDPATH="$${ZSH_VERSION+.}$(PATH_SEPARATOR)" && cd +install_sh_DATA = $(install_sh) -c -m 644 +install_sh_PROGRAM = $(install_sh) -c +install_sh_SCRIPT = $(install_sh) -c +INSTALL_HEADER = $(INSTALL_DATA) +transform = $(program_transform_name) +NORMAL_INSTALL = : +PRE_INSTALL = : +POST_INSTALL = : +NORMAL_UNINSTALL = : +PRE_UNINSTALL = : +POST_UNINSTALL = : +subdir = docs/kdebase/konsole +DIST_COMMON = $(srcdir)/Makefile.am $(srcdir)/Makefile.in +ACLOCAL_M4 = $(top_srcdir)/aclocal.m4 +am__aclocal_m4_deps = $(top_srcdir)/acinclude.m4 \ + $(top_srcdir)/configure.in 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$?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdebase/konsole/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdebase/konsole/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdebase/konsole/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/konsole/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/konsole/index.cache.bz2 new file mode 100644 index 00000000000..01fce3d2c65 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/konsole/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/konsole/index.docbook b/tde-i18n-sv/docs/kdebase/konsole/index.docbook new file mode 100644 index 00000000000..d3a54e3c14a --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/konsole/index.docbook @@ -0,0 +1,2848 @@ + + + + + +]> + + + + +Handbok Terminal + +&Jonathan.Singer; &Jonathan.Singer.mail; +&Kurt.Hindenburg; &Kurt.Hindenburg.mail; + +&Kurt.Hindenburg; &Kurt.Hindenburg.mail; + +&Waldo.Bastian; &Waldo.Bastian.mail; + +&Mike.McBride; &Mike.McBride.mail; + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ + +200020012002 +&Jonathan.Singer; + + +2005 +&Kurt.Hindenburg; + + +&FDLNotice; + +2006-08-16 +1.6.2 + +Det här dokumentet är användarhandboken för terminalprogrammet. +Terminal är en X-terminalemulator för &kde;. + + +KDE +konsole +kdebase +kommando +rad + + +
+ + +Introduktion till Terminal + + +Vad är en terminal? +&UNIX; operativsystem konstruerades från början enbart som textsystem, styrda av tangentbordskommandon -- vad som är känt som ett kommandoradsgränssnitt (CLI). &X-Window;, &kde; och andra projekt har därefter lagt till det grafiska gränssnitt som du använder nu. Men det grundläggande CLI-systemet finns fortfarande där, och är ofta det enklaste, snabbaste och mest kraftfulla sättet att utföra många aktiviteter. +Programmet Terminal är vad som är känt som en X-terminalemulator, ofta kallat en terminal eller ett skal. Den ger dig motsvarigheten av en gammalmodig textskärm på ditt skrivbord, men en som lätt kan dela skärmen med dina grafiska program. &Windows;-användare kanske känner till verktyget MS-DOS Prompt, som har motsvarande funktion av att erbjuda en DOS-kommandorad för &Windows;. (Även om en &UNIX; CLI är mycket kraftfullare och mer lättanvänd än DOS!) + +Att förklara användningen av en &UNIX; CLI är utanför syftet med det här dokumentet, eftersom det skulle kräva en tjock bok. Som tur är finns många sådana böcker tillgängliga på många språk i bokhandeln eller på bibliotek. Det finns också handledningar tillgängliga på Internet. Njut av &kde;, men tveka inte att lära dig använda kommandoraden! Du kommer att märka att lära sig bara det grundläggande, gör datoranvändningen mycket effektivare och trevligare. + + + +Vad gör Terminal speciell? +Terminalens avancerade funktioner är bland annat en enkel anpassning och möjligheten att visa flera terminalskal i ett enda fönster, som resulterar i ett mindre stökigt skrivbord. + +Med hjälp av Terminal kan en användare öppna: + +&Linux; konsollsessioner +Skalsessioner +Screen-sessioner +Midnight Commander filhanteringssessioner +Root-konsollsessioner +Root Midnight Commander-sessioner +Användarskapade sessioner + + +Dessa sessioner kan döpas om för att hjälpa dig hålla reda på alla dina skal, och du kan skicka signaler till dem (STOP, CONT, HUP, INT, TERM, KILL). + +För att få mer kontroll över Terminal kan en användare: + +visa/dölja menyraden och/eller fönsterramen +välja storleken på ett terminalfönster, teckensnitt, färgscheman och tangentbindningar +ändra plats på rullningslisten eller dölja den +ändra plats på flikraden eller dölja den + + +Alla inställningar som väljs kan göras till förval för framtida sessioner genom att spara dem. + +För de med ett djupt intresse av fria X-terminalers taxonomi, finns det två andra av samma sort: xterm, originalet, skrevs redan innan X själv (ungefär en månad), och xvt, en lättviktig xterm-klon, som de flesta andra nuvarande varianter (särskilt eterm) är baserade på. + +Efter ett decennium, är &konsole; den första helt nyskrivna versionen. Medan xterm definitivt har hackats till döds (dess README-fil börjar med citatet Lämnen varje hopp i som här ingån), ger &konsole; en ny början med samtida teknik och förståelse av X. + + + + + +Användning av Terminal + + +Uppstart + +När Terminal startas, körs ett program (vanligtvis ett &UNIX;-skal) i fönstret. Skriv in kommandon vid prompten. + + +Terminalskärmen + + + + + +Terminalskärmen + +Terminal med 4 terminalsessioner öppna. + + +Ett fönster med Dagens tips kan också visas vid uppstart, och ge tips om hur programmet används. Om du inte vill få tips, avmarkera rutan Visa tips vid start. + + + +Historik + +När rader rullar upp ovanför skärmens överkant, kan de granskas genom att flytta rullningslisten uppåt, genom att använda mushjulet, eller genom att använda tangenterna &Shift; Page Up (för att flytta bakåt en sida), &Shift; Page Down (för att flytta framåt en sida), &Shift; Upp (för att flytta upp en rad) och &Shift; Ner (för att flytta ner en rad), under förutsättning att Historik är aktiverad. + +Dessutom härmar Terminal FreeBSD-terminalen när Scroll Lock är nertryckt. När Scroll Lock är aktiverat, stoppas vanlig in- och utmatning från skalet, och du kan flytta dig i historiken med Page Up, Page Down, Uppåtpil och Neråtpil. + +Historiken i Terminal kan anpassas via Inställningar Historik... + +Terminal tillhandahåller ett antal historikrelaterade alternativ som finns i menyn Redigera. + + + +Sök i historik... + + +Sök igen + + +Sök föregående + + +Spara historik som... + + +Töm historik + + +Töm all historik + + + +I Terminal gäller referenser till historik texten som visas i terminalfönstret. Skalet som kör i Terminal (t.ex. bash) har också en historik, som inte har något med terminalhistoriken att göra. + + + + +Sessioner +Om du ofta måste logga in på andra datorer, eller alltid kör en liknande uppsättning terminalprogram, kan du använda funktionen Session i Terminal, tillsammans med &kde;:s sessionshantering för att automatisera en stor del av detta. Låt oss betrakta följande exempel: Du har ofta en session med ssh öppen på datorn administration klar för generella administrationsuppgifter. Du kanske har märkt att knappen Ny session i Terminals flikrad innehåller en meny om du klickar och håller nere den. Här kan du välja nya sessionstyper. Vi ska lägga till nya alternativ i den här menyn. +Klicka på menyalternativet Inställningar Anpassa &konsole;... +Välj fliken Session. + + +Fyll i den första raden med ett namn. Det är namnet som visas i menyn, och som används som standardrubrik istället för Skal när du startar en session av den här typen. + +Skriv in ett kommando precis som du normalt skulle göra om du öppnade ett nytt skal, och skulle utföra kommandot. I vårt första exempel ovan, skulle du kunna skriva ssh administration. + +Ställ in sessionens utseende i nedre delen av rutan. Du kan använda ett annat teckensnitt, färgschema och typ av $TERM för varje session. + +Tryck på knappen Spara session.... En dialogruta ber dig bekräfta filnamnet. + +Tryck på Ok. + + + +Nu ska du kunna trycka in och hålla nere knappen Ny session i flikraden, och välja den nya sessionstypen i listan. En ny skalsession öppnas i terminalfönstret, med resultatet av kommandot du utfört. I vårt exempel kommer du till en fråga efter en ssh lösenordsfras, och när du anger den, loggas du in på den andra datorn. Du kan också undvika det här steget genom att använda ssh-agent, men det är ett ämne för en annan godbit. Om du till exempel vill se slutet på dina HTTP-felloggar på en webbserver, kan du använda en kommandorad som ungefär ser ut som ssh webserver tail /var/log/httpd-error.log. + +Du kan också använda det här för att köra lokala kommandon. Försök att skapa en session där kommandot är tail /var/log/messages. I det här fallet, så stängs skalsessionen också när programmet som körs avslutas. + +En mycket trevlig användning av den här funktionen är om du märker att du alltid har samma uppsättning öppna sessioner, så kan &kde; automatiskt öppna alla åt dig när du startar en ny &kde;-session. Lämna dem helt enkelt öppna som du vill ha dem när du avslutar &kde;, så sparas de med din &kde;-session, och återställs precis som alla andra program när du startar om &kde;. + +Du kan tilldela genvägar till vilken session som helst. + + + + + +Musknappar + +Det här avsnittet beskriver användning av musknapparna med den vanliga inställningen av musknapparna för högerhänta. För vänsterhänta, byt vänster och höger i nedanstående text. + + + + +Vänster + +Ett klick på vänster knapp skickas som en händelse till programmet som körs i Terminal. Om ett program reagerar på musklick, indikerar Terminal detta genom att visa en pilmarkör. Om inte visas en I-formad (stapel) markör. + +Att hålla nere vänsterknappen och dra musen över skärmen med ett program som inte känner till musen, markerar ett område av texten. Medan man drar visas den markerade texten i omvända färger som synligt gensvar. Välj Kopiera i menyn Redigera för att kopiera den markerade texten till klippbordet för ytterligare användning i Terminal eller ett annat program. Den markerade texten kan också dras och släppas i program som kan hantera detta. Klicka på den markerade texten och dra den till den önskade platsen (Beroende på &kde;:s inställningar, kan du behöva hålla nere &Ctrl;-tangenten när du drar.) + +Normalt så infogas nyradstecken i slutet på varje rad som väljs. Det här är bäst för klipp och klistra av källkod, eller utmatning från ett enskilt kommando. För normal text är radbrytningar ofta inte viktiga. Man kan ibland föredra att texten är en sekvens av tecken som automatiskt formatteras om när de klipps in i ett annat program. För att välja med teckensekvensläge, håll nere &Ctrl;-tangenten och välj som vanligt. + +Att trycka på &Ctrl;- och &Alt;-tangenterna tillsammans med vänster musknapp väljer en kolumn med text. + +Dubbelklicka med vänsterknappen för att markera ett ord. Trippelklicka för att markera en hel rad. + +Om den övre eller nedre kanten av textområdet rörs medan man markerar, rullar Terminal texten uppåt eller neråt, och visar till slut text i historikbufferten. Rullningen stannar när musen stannar. + +Efter musen släpps försöker Terminal behålla texten på klippbordet synlig genom att behålla det markerade området i omvända färger. Det markerade området återgår till normalläge så fort innehållet i klippbordet ändras, texten i det markerade området ändras eller vänster-knappen klickas. + +För att markera text i ett program som känner till musen (t.ex Midnight Commander), måste &Shift;-tangenten hållas nere när man klickar. + + + + + +Mitten + +Att trycka på mittknappen klistrar in text som för närvarande finns på klippbordet. Att hålla nere &Ctrl;-tangenten när du trycker på mittknappen, klistrar in texten och skickar den till Terminal. + +Om du har en mus med bara två knappar, emuleras mittenknappen på en mus med tre knappar genom att trycka på både vänster- och högerknappen.. + +Om du har ett hjul som musens mittenknapp, påverkar det Terminals rullningslist för program som inte hanterar musen. + + + + + +Höger + +Alternativen som visas i menyn när höger musknapp trycks, beror på om menyraden är synlig eller inte. + +Menyraden är synlig: Menyalternativen Ange markeringens slut, Kopiera, Klistra in, Skicka signal, Koppla från session, Byt namn på session..., Bokmärken, och Stäng session. + +Menyraden är dold: Menyalternativen Visa menyrad, Ange markeringens slut, Kopiera, Klistra in, Skicka signal, Ny session, Koppla från session, Byt namn på session..., Bokmärken, Inställningar och Stäng session. + +I ett program som hanterar musen, tryck på &Shift;-tangenten tillsammans med höger musknapp för att visa den sammanhangsberoende menyn. + +Genom att trycka på &Ctrl;-tangenten och höger musknapp visas menyn Session. + + + + + + + + +Menyraden + +Menyraden finns längst upp i terminalfönstret. Menyraden kan aktiveras eller inaktiveras med tangenten &Alt;. +Inställningar Dölj menyrad gör det möjligt att dölja menyraden. När menyraden är dold, kan Visa menyrad nås genom att högerklicka i fönstret eller med &Alt;&Ctrl;M, som är förvald snabbtangent för att aktivera menyraden. Menyraden kan också ändras genom att tilldela den en snabbtangent. + + + +Menyn <guimenu +>Session</guimenu +> + + + +SessionNytt skal +Öppnar en ny session med ett terminalskal. &Alt;&Ctrl;N kan också användas, vilket beskrivs utförligare nedan. + + +SessionNytt fönster +Öppna ett nytt terminalfönster. + + +SessionNy Linuxkonsoll +Öppnar en ny session som emulerar ett textbaserat &Linux;-system. +Se filen README.linux.console i källkodspaketet för &konsole; där detaljerad information om hur &Linux;-konsollen skiljer sig från en typisk &UNIX;-konsoll ges. Om det här inte är meningsfullt för dig, behöver du helt säkert inte bry dig om det. + + + + +SessionNy Midnight Commander +Öppnar en ny session med filbläddraren Midnight Commander. +Det här menyalternativet syns bara om Midnight Commander ( mc) är installerad på ditt system. + + + + + +SessionNy Midnight Commander för root + + +Öppnar en ny session med filbläddraren Midnight Commander, som användaren root. + +Efter att ha blivit tillfrågad om root-lösenordet, visas #-prompten i bläddrarfönstret, som indikerar att användaren arbetar med root-behörighet. Återigen, att arbeta som root är ofta nödvändigt, men försiktighet bör iakttas för att undvika skador av misstag. + +Det här menyalternativet syns bara om Midnight Commander ( mc) är installerad på ditt system. + + + + + +SessionNytt skal för root + + +Öppnar en ny session med ett terminalskal, som användaren root. + +Efter att ha blivit tillfrågad om root-lösenordet, visas #-prompten, som indikerar att användaren arbetar med root-behörighet. Detta är ofta nödvändigt för att kunna installera ny programvara och annat systemunderhåll, men försiktighet bör iakttas för att undvika skador av misstag. + + + + +Session Ny session med screen... +Öppnar en ny session med den virtuella terminalhanteraren screen. Se man för mer information. Det här menyalternativet syns bara om Screen (screen) är installerad på ditt system. + + + + +SessionNytt skal vid bokmärke +Starta ett nytt terminalskal, i en katalog som väljs i bokmärkeslistan. + + + +Session Skriv ut skärm... +Skriver ut den nuvarande sessionen. + + + +Session Stäng session +Stänger den nuvarande sessionen. + + + +Sessioner Avsluta +Avslutar Terminal, och stänger alla sessioner och alla program som startats i dem. + + + + +Du kan också öppna en ny session med en snabbtangent. Normalt används &Alt;&Ctrl;N . Du kan också definiera din egen snabbtangent med menykommandot InställningarAnpassa genvägar.... + +Listan med tillgängliga sessioner motsvarar de program som är installerade tillsammans med eventuella användardefinierade sessioner. Sessionslistan är i alfabetisk ordning för att snabbt kunna titta i den. + +Till sist, observera att sessionstyper kan ändras, och nya typer kan skapas, genom att använda inställningsdialogrutan, som nås med menyalternativet Inställningar Anpassa Konsole.... + + + +Menyn <guimenu +>Redigera</guimenu +> + + + +RedigeraKopiera +Kopiera den markerade texten till klippbordet. + + + +&Shift;Insert RedigeraKlistra in +Klipp in text från klippbordet på markörens plats. + + + +Redigera Skicka signal +Skicka signal - Skickar den angivna signalen till skalprocessen, eller en annan process som kördes när den nya sessionen startades.För närvarande är de tillgängliga signalerna: + + + + + +STOP +stoppa aktivitet + + +CONT +återuppta aktivitet om stannad + + +HUP +lägg på detekterad på kontrollerande terminal, eller den kontrollerande aktiviteten har dödats + + +INT +avbrott från tangentbordet + + +TERM +avsluta aktivitet + + +KILL +döda aktivitet + + +USR1 +användarsignal 1 + + +USR2 +användarsignal 2 + + + + + +Titta i systemets manualsidor för ytterligare detaljer genom att ange kommandot man . + + + +&Alt;&Ctrl;U RedigeraUppladdning med Z-modem... +Skicka en fil via Z-modem. + + + +RedigeraRensa terminal +Rensa all text från sessionsfönstret. + + + + +RedigeraÅterställ och rensa terminal +Återställ och rensa sessionsfönstret. + + + + +RedigeraSök i historik... +Söker efter ett ord eller textsträng i den aktiva historiken. Alternativ tillåter skiftlägeskänsliga sökningar eller bakåtsökningar, och användning av reguljära uttryck i sökningar. Tryck på knappen Redigera för att använda &kde;:s grafiska editor för att skapa ett reguljärt uttryck. + + + + +RedigeraSök igen +Flytta till nästa förekomst av texten som du letar efter. + + + + +RedigeraSök föregående +Flytta till föregående förekomst av texten som du letar efter. + + + + +RedigeraSpara historik som... +Sparar den nuvarande historiken som en textfil. + + + + +RedigeraTöm historik +Rensar historiken för den aktiva sessionen. + + + +RedigeraTöm all historik +Rensar historiken för alla sessioner. + + + + + + +Menyn <guimenu +>Visa</guimenu +> + + + +VisaKoppla från session +Öppna nuvarande session i ett separat fönster. Sessionens namn visas i det nya fönstrets namnlist. + + + +&Alt;&Ctrl;S VisaByt namn på session... +Öppnar en dialogruta som låter dig byta namn på den nuvarande sessionen. Namnet visas på sessionens flik. &Alt;&Ctrl;S kan också användas. + + + +VisaÖvervakare av aktivitet +Markerar den aktiva sessionen så att den visar ett larm om någon aktivitet inträffar. En ikon med en tänd glödlampa visas i sessionens flik. Använd det här för att larma om någonting händer medan du arbetar i en annan session. Tiden innan larm kan ändras i Terminalens inställningar. + + + +VisaÖvervakare av tystnad +Markerar den aktiva sessionen så att den visar ett larm om ingen aktivitet sker på 10 sekunder. En ikon med en släckt glödlampa visas i sessionens flik. Använd det här för att larma om en aktivitet stoppar medan du arbetar i en annan session. Tiden innan larm kan ändras i Terminalens inställningar. + + + +VisaSkicka inmatning till alla sessioner +Markerar den aktiva session så att alla kommandon som skrivs in i den skickas till alla sessioner. Sessionen får en liten ikon i sin flik som påminner dig om att vara försiktig med vad du skriver in! Det är till exempel förmodligen ingen god idé att skriva rm -rf *. + + + + +&Ctrl;&Shift;Vänster VisaFlytta session åt vänster +Flyttar fliken för den aktiva sessionen en flik åt vänster. + + + +&Ctrl;&Shift;Höger VisaFlytta session åt höger +Flyttar fliken för den aktiva sessionen en flik åt höger. +Skift Vänster och Skift Höger kan också användas för att byta mellan sessioner. + + + +Visa Sessionsikoner... +Längst ner på menyn är en lista på tillgängliga sessioner. Genom att välja en blir den aktiv.Du kan också använda tangenterna Skift Vänster/Skift Höger för att gå igenom de tillgängliga sessionerna cykliskt. + + + + + + + +Menyn <guimenu +>Bokmärken</guimenu +> + + + + +BokmärkenLägg till bokmärke +Lägg till nuvarande plats i bokmärkeslistan. + + + +Bokmärken Redigera bokmärken +Redigera bokmärkeslistan. + + + +BokmärkenNy bokmärkeskatalog... +Lägg till en ny katalog i bokmärkeslistan. + + + + +Bokmärkeslistan visas längst ner i menyn. Välj ett bokmärke för att flytta dig till den platsen. + +Du kan använda bokmärkeseditorn för att manuellt lägga till webbadresser som ssh://användare@värddator eller telnet://värddator_som_öppnar_fjärranslutningar. + + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + + +InställningarDölj menyrad +Dölj menyraden. + + + +InställningarFlikrad +Styr synlighet och placering av flikraden: Dölj, Överst, eller Underst. + + + +InställningarRullningslist +Styr synlighet och placering av rullningslisten: Dölj, Vänster, eller Höger. + + + +&Ctrl;&Shift;F Inställningar Fullskärmsläge +Växla fönstret mellan fullskärmsläge och normalläge. + + + +Inställningar Alarm +Ställ in alarmet: Systemsummer, Systemunderrättelse, Visuellt alarm eller Inget. + + + +Inställningar Teckensnitt +Ändra storlek på teckensnitt: Öka teckenstorlek eller Minska teckenstorlek. +Använd alternativet Välj... för att välja vilken kombination som helst av teckensnitt, storlek och stil. + + + + +Inställningar Kodning +Välj teckenkodning. + + + +Inställningar Tangentbord +Välj tangentbindning som önskas. +Listan med tangentbindningar hämtas från $KDEDIR/share/apps/konsole/*.keytab. Filen $KDEDIR/share/apps/konsole/README.KeyTab beskriver keytab-formatet i mer detalj. Lägg till eller ändra dessa filer för att passa dina behov. Förvald keytab hämtas från $KDEDIR/share/apps/konsole/README.default.Keytab. + + + + +Inställningar Schema +Ställ in färger för text och bakgrund. +Listan hämtas från $KDEDIR/share/apps/konsole/*.schema. Filen $KDEDIR/share/apps/konsole/README.Schema beskriver *.schema-formatet i mer detalj. Lägg till eller ändra dessa filer för att passa dina behov. Du kan också skapa egna scheman från inställningsmodulen Inställningar Anpassa &konsole;.... + + + + +Inställningar Storlek +Ställ in storleken på textområdet (angiven i kolumner och rader). + + + +Inställningar Historik... +Öppnar en dialogruta där du kan ställa in historiken.. Kryssrutan Aktivera väljer om rader som rullar utanför fönstret längst upp ska sparas eller inte. Du kan skriva in Antal rader som ska kommas ihåg i textrutan, eller använda knapparna för att öka eller minska antalet i steg om 100 rader. Knappen Förval återställer historiken till 1000 rader. Att välja Ställ in obegränsat, gör att all historik sparas. Tryck på Ok för att spara ändringarna, ellerAvbryt för att stänga dialogrutan utan att spara ändringarna. + + + +Inställningar Spara som förval +Spara de nuvarande inställningarna som de nya förvalda inställningarna. + + + +Inställningar Spara sessionens profil... +Spara nuvarande uppsättning med sessioner med ett namn som du väljer. Profilen kan sedan användas genom att starta Terminal från kommandoraden med --profile och namnet på profilen. + + + + +Inställningar Anpassa meddelanden... +Anpassa meddelanden för Terminal. + + + + +Inställningar Anpassa genvägar... +Anpassa snabbtangenter för terminalkommandon. + + + + +Inställningar Anpassa &konsole;... +Öppnar modulen i Inställningscentralen, för att tillåta många ytterligare ändringar i gränssnittet för Terminal, inklusive att skapa egna scheman och ändra tillgängliga sessioner. + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> + + + +HjälpHandbok Konsole +Öppna innehållsförteckningen för det här dokumentet. + + + +Hjälp Dagens tips +Visar ett hjälpsamt tips om hur Terminal används. Markera rutan Visa vid start för att visa ett tips varje gång Terminal startas. + + +HjälpRapportera fel... +Skicka en felrapport eller begäran om en ny funktion för Terminal. + + + +HjälpOm Konsole +Information om Terminals upphovsman + + + +Hjälp Om KDE +Information om &kde;-projektet + + + + + + + + +Flikraden + +Flikraden tillåter att flera terminalsessioner kopplas till ett enda terminalfönster. + + +Bild av flikraden + + + + + +Bild av flikraden + +Terminal med 4 terminalsessioner öppna med flikraden längst ner. + + + +Menyalternativet Inställningar Flikrad gör att flikraden kan flyttas Överst eller Underst. Flikraden kan också döljas genom att välja Dölj. + +Till vänster i flikraden finns en knapp som möjliggör en mängd åtgärder. +Klicka på knappen för att starta en ny standardsession. +Att klicka och hålla nere knappen gör att en lista med sessioner att välja bland dyker upp. +Att högerklicka på knappen (eller ett tomt utrymme i flikraden) gör att en meny dyker upp för att ställa in vissa alternativ: Flikrad: Dölj, Överst, Underst + + + Flikalternativ: Text och ikoner, Endast text, Endast ikoner + + + Dölj dynamiskt döljer flikraden när det bara finns en session öppen. + + + + Automatisk storleksändring av flikar ändrar automatiskt storlek på flikar till flikradens bredd. + + + + + + +Till höger i flikraden finns en knapp som stänger nuvarande session. Knappen är inaktiverad när det bara finns en session som kör. + +Att högerklicka på vilken flik som helst gör att en annan meny dyker upp: +Koppla från session +Byt namn på session... +Övervakare av aktivitet +Övervakare av tystnad +Skicka inmatning till alla sessioner +Välj flikfärg... +Byt till flik... +Stäng session + + + + + +Kommandoradsväljare + +När Terminal startas från kommandoraden kan olika väljare anges för att ändra dess beteende. + + + + +Listar de olika väljarna. + + + + kommando +Kör kommando istället för det vanliga skalet. +Alla argument efter kommando skickas till kommando, inte till Terminal. + + + + + fil +Starta Terminal med en angiven keytab-fil för att anpassa tangentbindningar. + + + + +Listar alla tillgängliga keytabs. + + + + +Starta med en inloggningsskalmiljö. Vad det innebär beror på systemet, men i allmänhet betyder det att filer som ~/.profile eller ~/.bash_profile läses. (Om det här inte är meningsfullt för dig, bry dig inte om det, men ha det i åtanke om du senare skulle inse att du behöver det.) + + + + namn +Ange namnet som visas i namnlisten. + + + + +Förhindra att terminalen avslutas när kommandot exit ges i det enda sessionsfönstret. + + + + +Starta Terminal utan en fönsterram. + + + + +Spara inte rader som rullar utanför fönstret i överkanten. + + + + +Starta Terminal med menyraden dold. + + + + +Inaktivera storleksändring av terminalfönstret. + + + + +Starta Terminal med rullningslisten dold. + + + + +Starta Terminal med flikraden dold. + + + + +Starta Terminal utan kantutjämning med Xft. Kantutjämning av ett litet teckensnitt kan vara svårläst. + + + + fil +Starta Terminal med en sparad uppsättning sessioner. + + + + +Listar alla tillgängliga profiler. + + + + namn | fil +Starta Terminal med schemat 'namn' eller ett schema angivet i 'fil' för att anpassa utseendet. + + + + +Listar alla tillgängliga scheman. + + + + +Aktivera utökade &DCOP; &Qt;-funktioner. + + + + titel +Ange fönstertitel. + + + + terminal +Ställer in miljövariabeln TERM till det angivna värdet. Läs man för mer information om TERM. + + + + typ +Starta en session av den angivna typen istället för den förvalda. + + + + +Listar alla tillgängliga sessionstyper. + + + + KxR +Starta ett terminalfönster med K kolumner och R rader. + + + + katalog +Öppna med katalog som arbetskatalog. + + + + + +Exempel: +% konsole 90x25 + +Startar ett terminalfönster med 90 kolumner och 25 rader, utan historik + +% konsole echo_args Hej, tack för att du använder Terminal. + +Startar ett terminalfönster med texten 'Hej, tack för att du använder Terminal.' utskriven. +Argumentet echo_args är ett enkelt Bash-skript: #!/bin/bash +echo $* + + + +Terminal accepterar också generella &Qt;- och &kde;-väljare: + + + + +Visa väljare specifika för &Qt; + + + +Följande &Qt;-väljare har ingen effekt i Terminal: + + +, teckensnittsnamn +Definierar programmets teckensnitt + + + +, färg +Ställer in förvald bakgrundsfärg + + + +, färg +Ställer in förvald förgrundsfärg + + + +, färg +Ställer in förvald knappfärg + + + + + + + + + + +Visa väljare specifika för &kde; + + + +Visa alla väljare + + + +Visa information om upphovsmän + + + +Visa versionsinformation + + + +Visa licensinformation + + + + + + +&DCOP; + +För en introduktion till &DCOP; och användning av dcop, titta i Användarhandbokens avsnitt om &DCOP;. + + + + + + +Tack till och Copyright + +Från och med &kde; 3.4, underhålls &konsole; av &Kurt.Hindenburg; &Kurt.Hindenburg.mail; + +&konsole; underhölls tidigare av &Waldo.Bastian; &Waldo.Bastian.mail; + +Programmet &konsole; Copyright © 1997-2005 &Lars.Doelle; &Lars.Doelle.mail; + +Det här dokumentet är skrivet av &Jonathan.Singer; &Jonathan.Singer.mail; + +Det här dokumentet uppdaterades för &kde; 3.4 av &Kurt.Hindenburg; &Kurt.Hindenburg.mail; + +Överfört till DocBook SGML av &Mike.McBride; och &Lauri.Watts; + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +&konsole; på andra plattformar än &Linux; + +Information om hur man bygger &konsole; på andra plattformar än &Linux; finns tillgänglig i filen README.ports i källkodspaketet för &konsole;. Den ger en lista på experter för vissa plattformar (Tru64, &Solaris;, OpenBSD) och frågar efter frivilliga för andra &UNIX;-plattformar. + +För mer information besök gärna följande webbplatser: + +&kde; på FreeBSD +&kde; på &Solaris; + + + + +&documentation.index; + +
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100644 index 00000000000..f0d7388f149 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kpager/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kpager/index.docbook b/tde-i18n-sv/docs/kdebase/kpager/index.docbook new file mode 100644 index 00000000000..51f69d20fb8 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kpager/index.docbook @@ -0,0 +1,512 @@ + + + + + +]> + + + + +Handbok för skrivbordsväljaren + + +&Dirk.Doerflinger; &Dirk.Doerflinger.mail; + +&Antonio.Larrosa.Jimenez; &Antonio.Larrosa.Jimenez.mail; + +&Matthias.Elter; &Matthias.Elter.mail; + +&Matthias.Ettrich; &Matthias.Ettrich.mail; + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ + +2000 +&Dirk.Doerflinger; + + +&FDLNotice; + +2001-01-28 +0.02.00 + + +Skrivbordsväljaren ger dig en miniatyrbildsvy av alla virtuella skrivbord. + + + +KDE +väljare +kpager +skrivbord +översikt + + +
+ + +Inledning + +Skrivbordsväljaren ger dig en miniatyrbildssketch av alla dina skrivbord. Det är ett praktiskt verktyg för att kunna titta på, ändra storlek på eller stänga fönster på vilket skrivbord som helst och flytta runt fönster inom eller mellan skrivbord. + + + + + +Att använda skrivbordsväljaren + + +Här är en skärmdump av skrivbordsväljaren + + + + + + Skärmdump + + + + + +Mer funktioner i skrivbordsväljaren + +Skrivbordsväljaren kan visa alla virtuella skrivbord och programmen på dem. Den kan användas för att välja ett program eller till och med flytta program inom ett virtuellt skrivbord eller till andra skrivbord. + + + + + +Kommandoreferens + + +Huvudfönstret i skrivbordsväljaren + + +Använda musen + +I skrivbordsväljaren kan du aktivera program genom att klicka på dem med vänsterknappen. + +Mittenknappen på musen kan användas för att dra program inom skrivbordsväljaren. Program kan antingen flyttas inom ett virtuellt skrivbord eller till ett annat skrivbord. + +Genom att klicka med höger musknapp någonstans i skrivbordsväljaren, öppnas en sammanhangsberoende meny. + + + + +Den sammanhangsberoende menyn + +Den sammanhangsberoende menyn beror på var höger musknapp klickas: Om den klickas på den tomma bakgrunden i skrivbordsväljaren, har den bara två val: Anpassa Pager och Avsluta. Annars, om man klickar på ett fönster, finns också programmets namn och ikon, och Minimera, Maximera, Till skrivbord och Stäng visas. Se nedan för en detaljerad beskrivning av menyvalen. + + + + +Maximera + +Maximerar programfönstret så att det täcker hela skrivbordet. Det här valet visas bara om man högerklickar på ett programfönster. + + + + +Minimera + +Minimerar programmet. Det här valet visas bara om man högerklickar på ett programfönster. + + + + +Till skrivbord + +Skickar programfönstret till det valda virtuella skrivbordet. Det här valet visas bara om man högerklickar på ett programfönster. + + + + +Stäng + +Stänger programmet som klickats. Det här valet visas bara om man högerklickar på ett programfönster. + + + + +Anpassa Pager + +Öppnar inställningsdialogrutan. + + + + +Avsluta + +Avslutar skrivbordsväljaren. + + + + + + + + +Inställningsdialogrutan + + +Här är en skärmdump av inställningsdialogrutan + + + + + + Skärmdump + + + + +I inställningsdialogrutan hittar du fem kryssrutor och två grupper med alternativknappar. + + + +Aktivera fönsterförflyttning +Om den här rutan markeras, kan du dra fönster inne i skrivbordsväljaren med mittenknappen. Fönster kan dras på skrivbordet eller till och med till ett annat skrivbord. + + + +Visa namn +Om den här rutan markeras, visas namnen på skrivborden i skrivbordsväljarens huvudfönster. + + + +Visa nummer +Om den här rutan markeras, visas skrivbordens nummer i skrivbordsväljarens huvudfönster. Om den är markerad samtidigt som rutan Visa namn, visas namnet med ordningsnummer, t.ex. 1. Skrivbord. + + + +Visa bakgrund +Om den här rutan markeras, visas skrivbordsunderlägget - om det finns - också som bakgrund i skrivbordsväljaren. + + + +Visa fönster +Om den här rutan markeras, visas programmen på skrivborden som små bilder i skrivbordsväljaren. Annars förblir skrivbordsväljaren tom, och används bara för att välja virtuella skrivbord. + + + +Typ av fönster +Den här gruppen med alternativknappar väljer vad som visas för programfönstren. Vanligt visar bara tomma rektanglar med samma proportioner som programfönstren, Ikon visar dem med sina standardikoner och Pixmapp med en liten vy av innehållet i programfönstret. Observera att använda pixmapp-läge rekommenderas bara för mycket snabba maskiner. + + + +Layout +I den här gruppen kan man ställa in layout för skrivbordsväljarens huvudfönster. Klassiskt visar skrivbordsväljaren i en 2 x n rutnät som väljarprogram i en del andra fönsterhanterare, Horisontell visar de virtuella skrivborden i en horisontell och Vertikal i en vertikal rad, som kan passa perfekt vid sidan av skrivbordet. + + + + + + + + +Vanliga frågor + + + + +Varför kan jag ha användning av en skrivbordsväljare? + +Skrivbordsväljaren kan användas som ett alternativ till skrivbordsväxlaren i panelen. Den har fördelen av att man kan ändra storlek på den, och att den kan visa ikoner eller pixmappbilder av programmen som kör, flytta fönster mellan skrivbord och att den kör utanför panelen. + + + +Hur kan jag ändra skrivbordsväljarens beteende? + +Genom att klicka med höger musknapp var som helst i skrivbordsväljaren kan du välja Anpassa Pager från den sammanhangsberoende menyn för att visa inställningsdialogrutan. + + + + +Fönster är normalt genomskinliga, hur stänger jag av detta? + + +För närvarande kan du inte stänga av det alternativet i inställningsdialogrutan, men du kan göra det manuellt så här: + +Öppna filen $KDEHOME/share/config/kpagerrc med vilken texteditor som helst som &kedit; eller vi. Om du inte har skrivbehörighet till filen, kan du behöva göra detta som root eller kontakta din systemadministratör. I den här filen måste du lägga till en ny nyckel med namnet windowTransparentMode med en siffra som värde. Värdena är: + + +0 - Inga genomskinliga fönster alls. +1 - Bara maximerade fönster är genomskinliga. +2 - Alla fönster är genomskinliga (förvalt). + + + + + + + + + + +Tack till och licens + +&kpager; + +Program Copyright 2000 Antonio Larrosa larrosa@kde.org + +Dokumentation Copyright 2000 av Dirk Doerflinger ddoerflinger@web.de +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar &kpager; +&install.intro.documentation; + + +Krav + +Eftersom &kpager; är en del av &package;-paketet, behöver du bara installera de huvudsakliga &kde;-paketen. + + + + +Kompilering och installation +&install.compile.documentation; + + + +&documentation.index; + +
+ + + diff --git a/tde-i18n-sv/docs/kdebase/kpager/screenshot.png b/tde-i18n-sv/docs/kdebase/kpager/screenshot.png new file mode 100644 index 00000000000..7f77dc5af31 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kpager/screenshot.png differ diff --git a/tde-i18n-sv/docs/kdebase/kpager/settings.png b/tde-i18n-sv/docs/kdebase/kpager/settings.png new file mode 100644 index 00000000000..e73ac4f3538 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kpager/settings.png differ diff --git a/tde-i18n-sv/docs/kdebase/ksplashml/Makefile.am b/tde-i18n-sv/docs/kdebase/ksplashml/Makefile.am new file mode 100644 index 00000000000..8e70566f863 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/ksplashml/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = ksplashml +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdebase/ksplashml/Makefile.in b/tde-i18n-sv/docs/kdebase/ksplashml/Makefile.in new file mode 100644 index 00000000000..75c6239541c --- /dev/null +++ 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/dev/null and b/tde-i18n-sv/docs/kdebase/ksplashml/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/ksplashml/index.docbook b/tde-i18n-sv/docs/kdebase/ksplashml/index.docbook new file mode 100644 index 00000000000..6bab1717b3d --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/ksplashml/index.docbook @@ -0,0 +1,1609 @@ + + + + + +]> + + + + +Handbok &ksplash; + + +&Teemu.Rytilahti; &Teemu.Rytilahti.mail; + +&Brian.C.Ledbetter; &Brian.C.Ledbetter.mail; + +&Ravikiran.Rajagopal; &Ravikiran.Rajagopal.mail; + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ + +2003 +Teemu Rytilahti + + +2003-04 +Ravikiran Rajagopal + +&FDLNotice; + +2003-01-10 +1.01.00 + + +&ksplash; är en trevlig startskärm som visar förloppet för programmet som laddas. + + + +KDE +kdebase +ksplash +ksplashml +startskärm +ögongodis + + +
+ + +Inledning + +&ksplash; är en trevlig startskärm som visar förloppet för programmet som laddas. Rapportera gärna eventuella problem eller önskemål till &kde;:s e-postlistor. De huvudsakliga funktionerna i &ksplash; är: + +Med teman +Använder insticksmoduler för fullständig anpassningsbarhet +Kan användas av alla program som använder DCOP + + +Den här handboken beskriver hur man skapar teman för att använda tillsammans med insticksmoduler som redan finns. Om ingen av insticksmodulerna som är tillgängliga passar din smak, kan du lära dig hur du anpassar &ksplash; utseende helt och hållet genom att skriva en insticksmodul i C++. + + + +Att använda teman + +För att använda teman från KDE-Look, packa upp dem i ~/.kde/share/apps/ksplash/Themes/ för en enda användare, eller i $KDEDIR/share/apps/ksplash/Themes/ för att göra dem tillgängliga för alla användare i systemet. + +Du kan också använda modulen Startskärm under Utseende och teman i &kde;:s inställningscentral för att göra detta automatiskt. + + +Använda modulen i Inställningscentralen + +Modulen gör det möjligt att installera, testa och ta bort &ksplash;-teman. + +Längs modulens kant finns en lista med &ksplash;-teman som för närvarande är tillgängliga. När du väljer ett, visas en förhandsgranskning i fönstrets huvuddel. När du har valt den du vill använda, tryck på Ok eller Verkställ. Tryck på Återställ för att avsluta modulen utan att göra några ändringar, och Förval för att återställa systemets förvalda startskärm. + +För att installera nya moduler, tryck på Lägg till... och leta reda på temat på datorn. Du behöver inte packa upp temafiler, utan du kan välja den komprimerade temafilen utan bekymmer. Att installera ett tema gör inte att det blir temat som används innan du väljer det i listan och antingen trycker på Ok eller Verkställ. + +Även om du kan se en förhandsgranskning av startskärmen, kanske du vill se hur den ser ut när den verkligen används, till exempel för att se hur animeringen ser ut. Du kan testa teman genom att välja dem i listan och klicka på knappen Test. + +Du kan också ta bort teman du inte längre vill använda, genom att välja dem och trycka på knappen Ta bort. Observera att ditt användarkonto kanske inte har rättighet att ta bort teman som är installerade för hela systemet. Det rekommenderas också att inte avinstallera startskärmen Förval. + + + + + + +Hur man skapar teman för &ksplash; + +Allmänt +Att skapa egna teman för &ksplash; är enkelt. När du är klar med dina teman kan du skicka dem till KDE-Look så att andra kan använda dem. + + +Identifiera ditt tema + +Låt oss skapa ett tema som heter MittFinaTema. För att &ksplash; ska känna igen temat, ska det lagras i en katalog som heter MittFinaTema i katalogen ~/.kde/apps/ksplash/Themes/. Det ska ha en fil som heter Theme.rc som innehåller temats inställningar. Du kan ange ett stort antal speciella inställningar för temat, ändra insticksmodulen som används, och så vidare. Du måste inte använda alla tillgängliga inställningar. Oftast har inställningarna acceptabla standardvärden. Grundläggande syntax för poster i filen Theme.rc är [alternativ] = [värde]. Du hittar definitionen av de olika alternativen i följande avsnitt. + + +Enkel fil <filename +>Theme.rc</filename +> +[KSplash Theme: MittFinaTema] +Name = MittFinaTema +Description = Ett trevligt tema som använder ett XP-liknande utseende +Version = 1.0 +Author = Riktigt namn <riktigepost@epost.se> +## Använd modulen XpLike för det här temat. +Engine = XpLike +Show Icon = false +Welcome Text = Laddar KDE + + + +Efter att ha angett namn, beskrivning och upphovsman för temat, ska du först välja en temamodul (också kallad insticksmodul). Därefter kan du anpassa olika funktioner i temamodulen, genom att tilldela par av alternativ-värde som i exempelfilen ovan. + + +Försäkra dig om att namnet på katalogen som innehåller temafilerna (i vårt fall ~/.kde/apps/ksplash/Themes/MittFinaTema) och temats identifierare (i vårt fall [KSplash Theme: MittFinaTema] ) i filen Theme.rc är identiska. Annars känner inte &ksplash; igen temat. + + + + + +Bakgrundsfiler + +När &ksplash; startar, försöker den hitta en bakgrundsbild för nuvarande skärmupplösning, om temamodulen använder en. Filen med bakgrundsbilden ska namnges på följande sätt: Background-BBBxHHH.png. + +Du kan till exempel använda en fil som heter Background-1024x768.png. Om bakgrundsbilden för din skärmupplösning inte kan hittas, görs ett försök att ändra storlek på originalfilen Background.png eller filen som anges i Theme.rc för att passa nuvarande upplösning. Att ändra storlek i farten tar med säkerhet en viss tid, så du bör tillhandahålla bakgrundsbilder för åtminstone följande storlekar: 1280x1024, 1024x768 och 800x600. + + + + +Alternativ för temaprogram + + +Temat Förval + +Alternativ för temat Förval + + + +Namn +Argument +Förklaring + + + +Always Show Progress +[true/false] +Anger om laddningsförloppet ska visas. Standardvärdet är sant (true). + + +Label Foreground +[färg] +Avgör vilken färg som ska användas för statusradens text. Standardvärdet är #FFFFFF (vitt). + + + +Icons Flashing +[true/false] +Anger om ikoner ska blinka. Standardvärdet är sant (true). + + + +
+
+ + +Standardtema + +Alternativ för standardtema + + + +Namn +Argument +Förklaring + + + +Statusbar Position +[top/bottom] +Växlar position för statusraden på skärmen. Standardvärdet är längst ner (bottom). + + +Statusbar Visible +[true/false] +Anger om statusraden ska visas. Standardvärdet är sant (true). + + +Progress Visible +[true/false] +Anger om laddningsförloppet ska visas. Standardvärdet är sant (true). + + + +Statusbar Font +[teckensnittsnamn] +Teckensnitt som används i statusraden. Standardvärdet är Helvetica. + + +Statusbar Font Size +[storlek] +Teckenstorleken i statusraden. Standardvärdet är 16. + + +Statusbar Font Bold +[true/false] +Anger om statusradens teckensnitt ska vara i fetstil. Standardvärdet är sant (true). + + +Statusbar Font Italic +[true/false] +Anger om statusradens teckensnitt ska vara kursiv. Standardvärdet är falskt (false). + + + +Statusbar Foreground +[färg] +Förgrundsfärg för statusraden. Standardvärdet är vitt. + + +Statusbar Background +[färg] +Bakgrundsfärg för statusraden. Standardvärdet är svart. + + +Statusbar Icon +[true/false] +Anger om statusraden ska ha en ikon. + + +Icons Visible +[true/false] +Anger om ikoner ska vara synliga. Standardvärdet är sant (true). + + +Icons Jumping +[true/false] +Anger om ikoner ska hoppa. Standardvärdet är sant (true). + + +Icon Position +[0-3,10-13] +Position där ikonerna visas. Standardvärdet är längst ner till vänster (bottom-left). + + +Splash Screen +[namn] +Ändrar bilden av startskärmen som visas. + + + +
+
+ + +Redmond-tema + +Alternativ för Redmond-tema + + + +Namn +Argument +Förklaring + + + +Background Image +[filnamn] +Användardefinierad bakgrundsbild att använda. + + +User Icon +[Ikonnamn] +Namn på standardikon att visa för användare. Standardvärdet är go. + + +Welcome Text +[text] +Text som visas på startskärmen. Standardvärdet är "Välkommen". + + +Username Text +[text] +Text som visas istället för användarens riktiga namn. + + + +Welcome Text Position +[x,y] +Position på skärmen där välkomsttexten visas. + + +Username Text Position +[x,y] +Position på skärmen där användarnamnet visas. + + +Action Text Position +[x,y] +Position på skärmen där aktuell åtgärd visas. + + +Icon Position +[x,y] +Position på skärmen där användarikonen visas. + + + +Show Welcome Text +[true/false] +Växlar visning av välkomsttext. Standardvärdet är sant (true). + + +Show Welcome Shadow +[true/false] +Växlar visning av välkomsttextens skugga. Standardvärdet är sant (true). + + +Show Username +[true/false] +Växlar visning av användarnamnet. Standardvärdet är sant (true). + + +Show Action +[true/false] +Växlar visning av aktuell åtgärd som utförs. Standardvärdet är sant (true). + + +Show Icon +[true/false] +Anger om ikonen ska visas. Standardvärdet är sant (true). + + +Use KDM User Icon +[true/false] +Visa användarens inloggningsikon. Standardvärdet är sant (true). + + + +
+
+ + +MacX-tema + +Alternativ för MacX-tema + + + +Namn +Argument +Förklaring + + +Icon Size Minimum +[storlek] +Ställ in minimal storlek för ikoner. Standardvärdet är 16. + + +Icon Size Maximum +[storlek] +Ställ in maximal storlek för ikoner. Standardvärdet är 64. + + +Optimized Icon Rendering +[true/false] +Optimera uppritning av ikoner. Standardvärdet är sant (true). + + +Progress Bar Visible +[true/false] +Standardvärdet är sant (true). + + +Progress Bar Position +[top/bottom] +Växlar om statusraden ska vara längst ner eller längst upp. Standardvärdet är längst ner (bottom). + + +Icons Jumping +[true/false] +Anger om ikoner ska hoppa. Standardvärdet är falskt (false). + + + +
+
+ + +MacClassic-tema + +Alternativ för MacClassic-tema + + + +Namn +Argument +Förklaring + + +Icon Position +[0-3,10-13] +Position för ikonerna på skärmen. Standardvärdet är längst ner till vänster (bottom left). + + +Icons Jumping +[true/false] +Anger om ikoner ska hoppa. Standardvärdet är falskt (false). + + +Icons Visible +[true/false] +Anger om ikoner ska vara synliga. Standardvärdet är sant (true). + + +Splash Screen +[namn] +Ändrar bilden av startskärmen som visas. + + + +
+
+ + +2k-tema + +Alternativ för 2k-tema + + + +Namn +Argument +Förklaring + + +Title Background Color +[färg] +Rubrikens bakgrundsfärg. Standardvärdet är mörkblå. + + +Title Foreground Color +[färg] +Rubrikens förgrundsfärg. Standardvärdet är vit. + + +Status Text Color +[färg] +Statustexternas färg. Standardvärdet är samma som rubrikens bakgrundsfärg. + + +Rotator Color 1 +[färg] +Anger färgen på rotation 1. Standardvärdet är mörkblå. + + +Rotator Color 2 +[färg] +Anger färgen på rotation 2. Standardvärdet är mörkblå. + + +Rotator Speed +[värde] +Anger rotationens hastighet. Standardvärdet är 30. + + +Window Title +[text] +Anger fönstrets rubriktext. + + +Logo File +[filnamn] +Anger logotypen som används. + + + +
+
+
+
+ + +Att använda &ksplash; inifrån ditt eget program + +I det här kapitlet beskriver vi en enkel metod att använda &ksplash; som startskärm i ditt &kde;-program. Om du inte utvecklar program för &kde;, kan du hoppa över kapitlet. + + +Grundläggande krav + +Ditt &kde;-program måste fungera med &DCOP;. &DCOP; är &kde;-teknologin som används för att kommunicera mellan program. Om du använder det vanliga ramverket för &kde;-program, hanteras det automatiskt. För information om &DCOP; och liknande &kde;-teknologier, besök gärna &kde;:s utvecklingshörna. + + + +Att starta &ksplash; + +Innan ditt program börjar sitt beräkningsintensiva arbete, eller innan det börjar ladda insticksprogram, etc. starta &ksplash; enligt följande: + +DCOPClient *c = kapp->dcopClient(); +QString error; +QCString KSplashName; +int pid = 0; +QStringList args; +args << "--theme=MittFinaTema" << "--managed"; +if (kapp->startServiceByDesktopName("ksplash", args, &error, +&KSplashName, &pid)) +{ + KMessageBox::sorry(0, error, "Kunde inte starta Ksplash"); + // Någon felhantering här. +} + + +Vi antar att det bara finns en instans av &ksplash; som kör. Övriga fall är något mer komplicerade. Se &DCOP;-dokumentationen för ytterligare information. + + + +Visa meddelanden + +Innan du visar några meddelanden, måste du ställa in antal steg som du ska visa. &kde;:s startprocedur använder till exempel sju steg. + +QByteArray data; + QDataStream arg(data,IO_WriteOnly); + arg << someNumber; + if (!(c->send(KSplashName, "KSplashIface", "setStartupItemCount(int)", +data)) + // Någon felhantering här. + + +Så fort du vill visa ett meddelande med eller utan ikon, använd + +arg << QString("ikonnamn") << QString("programnamn") << +QString("Beskrivning"); + if (!(c->send(KSplashName, "KSplashIface", +"programStarted(QString,QString,QString)", data)) + { + // Någon felhantering här. + } + + +Varje gång du anropar programStarted, ökas antal steg som är klara. När programmet är klart med starten, gör följande för att få startskärmen att försvinna. + +if (!(c->send(KSplashName, "KSplashIface", "startupComplete()", data)) + { + // Felhantering här. + } + + +Det är det hela! Du behöver ingenting mer för att dra fördel av allt som &ksplash; kan erbjuda. + + + + + + + + +Skriva nya &ksplash;-insticksmoduler + +Att skriva nya &ksplash;-insticksmoduler är inte svårt. I det här kapitlet skriver vi en enkel insticksmodul, som emulerar startskärmen för ett välkänt operativsystem. Handledningen antar att du kan grunderna i C++, och lite grand om KDE/Qt-programmering. + + +Grundläggande krav +Vi skapar en insticksmodul som kallas 2k. Insticksmodulens namn används på olika ställen, och det är viktigt att du använder det konsekvent, så att insticksmodulen känns igen av &ksplash;. &ksplash; insticksmoduler är i själva verket dynamiskt laddade bibliotek med följande namngivningskonvention: + +Biblioteket ska namnges som ksplash+temanamn_med_små_bokstäver. För vårt tema blir det ksplash2k. +Det ska ha en motsvarande desktop-fil, som namnges som ksplash+temanamn_med_små_bokstäver.desktop. För vårt tema är det ksplash2k.desktop. +Till sist, ska objektet som returneras av biblioteket vara en klass som heter Theme+temanamn. I vårt exempel är det Theme2k. + +Bekymra dig inte om du inte förstår allt av det ovanstående. Vi betraktar varje punkt mer detaljerat senare. En annan mycket viktig punkt är att insticksmodulens klass måste härledas från ThemeEngine. + + +Bygga ramverkets skelett +Vi använder oss av &kde;:s programramverk, som tar hand om att bygga insticksmodulen och ger oss plattformsoberoende utan något eget arbete. För att göra det, försäkra dig om att du har paketet kdesdk installerat. Kör kommandot kapptemplate för att skapa ett program som heter "2k". Då skapas en toppnivåkatalog som innehåller generella filer som AUTHORS, etc. Vi är mest intresserade av underkatalogen som heter 2k. Gå till katalogen och ta bort alla filer som finns där. Nu har vi skelettet som vi behöver. +Nästa steg är att skapa filen .desktop, som när den installeras, talar om för &ksplash; att vår insticksmodul är tillgänglig. För att följa namngivningskonventionerna som beskrevs i föregående sektion, skapa en fil som heter ksplash2k.desktop i katalogen. Den ska innehålla följande rader: + +[Desktop Entry] +Encoding=UTF-8 +Type=Service +Comment=KSplash Plugin +Name=KSplash2k +ServiceTypes=KSplash/Plugin +X-KDE-Library=ksplash2k +X-KSplash-Default=true +X-KSplash-PluginName=2k +X-KSplash-ObjectName=Theme2k + + +Encoding, Type, Comment och ServiceTypes är likadana för alla insticksmoduler. Insticksmodulens namn och biblioteksnamnet följer konventionen som tidigare angavs. Raden X-KSplash-Default har ett Booleskt värde som avgör om den normalt visas i inställningscentralen. Utom för några mycket ovanliga fall, ska värdet vara sant (true). + + +Deklaration av insticksmodulens klass +Nu när vi har klarat av det inledande arbetet, låt oss börja med den roliga delen, att skapa en klass som tillhandahåller beteendet som vi vill ha. Även om vi har frihet att göra vad som helst med klassen, finns det vissa begränsningar. + +Insticksmodulklasser måste ärva klassen ThemeEngine. +Insticksmodulklasser måste namnges enligt regeln: Theme+insticksmodulnamn. +Insticksmodulklasser måste tillhandahålla en statisk funktion som heter names, som returnerar en lista med namn som de kan anropas med. +Om insticksmodulen kan anpassas i inställningscentralens modul, ska den tillhandahålla en klass baserad på ThemeEngineConfig för inställningarna. +Insticksmodulklasser måste måste överskrida minst en av de virtuella funktionerna slotSetText, slotSetPixmap, slotUpdateProgress eller slotUpdateSteps för att vara användbara. +Konstruktorn måste vara på formen ThemeEngine( QWidget *parent, const char *name, const QStringList &args ) så att den kan användas med KGenericFactory. + +Det sista kravet kan verka komplicerat, men som vi senare kommer att se, kan du ofta ignorera det genom att lägga till en enda rad i dina källkodsfiler. + + +Kod för deklarationsfilen +Med dessa begränsningar, visar vi nu hur deklarationsfilen theme2k.h ser ut: + +Listning av filen <filename +>theme2k.h</filename +> +#ifndef __THEME2K_H__ +#define __THEME2K_H__ + +#include <qlabel.h> +#include <qwidget.h> + +#include <kdialogbase.h> +#include <kpixmap.h> +#include <ksplash/themeengine.h> + +class RotWidget; + +class Cfg2k: public ThemeEngineConfig +{ + Q_OBJECT +public: + Cfg2k( KConfig * ); +}; + +class ObjKsTheme; +class Theme2k: public ThemeEngine +{ + Q_OBJECT +public: + Theme2k( QWidget *, const char *, const QStringList& ); + + inline const QString name() + { + return( QString("KSplash2k") ); + } + inline const KDialogBase *config( KConfig *kc ) + { + return new Cfg2k( kc ); + } + static QStringList names() + { + QStringList Names; + Names << "KSplash2k"; + Names << "ks2k"; + Names << "2k"; + Names << "2000"; + return( Names ); + }; + +public slots: + inline void slotSetText( const QString& s ) + { + if( mText && mText->text() != s ) mText->setText( s ); + }; + +private: + void initUi(); + void readSettings(); + + QLabel *mText; + RotWidget *mRotator; + QColor mTBgColor, mTFgColor, mRotColor1, mRotColor2, mStatusColor; + int mRotSpeed; + QString mWndTitle, mLogoFile; +}; + +#endif + + +Låt oss analysera listningen ovan. Klassen Theme2k följer namngivningskonventionen, och ärver från ThemeEngine. Den tillhandahåller metoden Theme2k::names(), och har en konstruktor som använder parametrar som krävs: Theme2k( QWidget *, const char *, const QStringList& ); och tillhandahåller också en enkel metod vid namn Theme2k::slotSetText(). Bekymra dig för närvarande inte om klassen RotWidget. Det är en liten grafisk komponentklass som tillhandahåller lite ögongodis åt användaren. Vår insticksmodul är mycket enkel, och visar inte några ikoner eller en förloppsrad. Om du vill visa ikoner, överskrid funktionen slotSetPixmap. Liknande funktioner finns för att ställa in förloppsradens hastighet (slotUpdateSteps) och öka nuvarande steg (slotUpdateProgress). + + +Implementering av insticksmodulen +Vi betraktar bara relevanta delar av implementeringen. För en listning av hela implementeringen, se appendix. Det första vi gör är att få kraven på biblioteket ur världen: + +Bibliotekskrav +K_EXPORT_COMPONENT_FACTORY( ksplash2k, KGenericFactory<Theme2k> ); + + +Makrot K_EXPORT_COMPONENT_FACTORY deklareras i kgenericfactory.h. Låt oss fortsätta till konstruktorn! Eftersom det här är en mycket enkel insticksmodul, är konstruktorn ganska rättfram. + +Skapa insticksmodulen +Theme2k::Theme2k( QWidget *parent, const char *name, const QStringList &args + ) + :ThemeEngine( parent, name, args ) +{ + readSettings(); + initUi(); +} + + +Metoden readSettings() åskådliggör det riktiga sättet att hämta temats inställningar. (Du vill väl att din insticksmodul ska användas i teman, eller hur?) + +Hämta temats inställningar +void Theme2k::readSettings() +{ + if( !mTheme ) + return; + + KConfig *cfg = mTheme->themeConfig(); + if( !cfg ) + return; + + cfg->setGroup( QString("KSplash Theme: %1").arg(mTheme->theme()) ); + + QColor DefaultTBgColor( Qt::darkBlue ); + QColor DefaultTFgColor( Qt::white ); + + mTBgColor = cfg->readColorEntry( "Title Background Color", +&DefaultTBgColor ); + mTFgColor = cfg->readColorEntry( "Title Foreground Color", +&DefaultTFgColor ); + mStatusColor = cfg->readColorEntry("Status Text Color", &mTBgColor ); + + QColor DefaultRot1( Qt::darkBlue ); + QColor DefaultRot2( Qt::cyan ); + mRotColor1 = cfg->readColorEntry( "Rotator Color 1", &DefaultRot1 ); + mRotColor2 = cfg->readColorEntry( "Rotator Color 2", &DefaultRot2 ); + + mRotSpeed = cfg->readNumEntry( "Rotator Speed", 30 ); + mWndTitle = cfg->readEntry( "Window Title", i18n("Please wait...") ); + mLogoFile = cfg->readEntry( "Logo File", QString::null ); +} + + +Eftersom vi tycker om våra användare, tillhandahåller vi passande standardvärden för parametrar som inte finns med i temafilen. Observera att vi alltid ska ange gruppen som "KSplash Theme: temanamn" för att fungera ihop med framtida specifikationer av teman. Metoden initUI() är inte särskilt intressant, eftersom den bara bygger upp de grafiska komponenterna. Se appendix för detaljinformation. + + +Kompilera insticksmodulen +Eftersom vi bestämde oss för att använda &kde;:s ramverk för att kompilera insticksmodulen, måste vi skapa filen Makefile.am. Den ska se ut så här: + +Listning av filen <filename +>Makefile.am</filename +> +INCLUDES = $(all_includes) + +kde_module_LTLIBRARIES = ksplash2k.la + +ksplash2k_la_SOURCES = theme2k.cpp rotwidget.cpp +ksplash2k_la_LDFLAGS = $(all_libraries) $(KDE_RPATH) +ksplash2k_la_LIBADD = $(LIB_KDEUI) -lksplashthemes + +METASOURCES = AUTO + +noinst_HEADERS = theme2k.h rotwidget.h + +servicesdir = $(kde_servicesdir) +services_DATA = ksplash2k.desktop + +themedir = $(kde_datadir)/ksplash/Themes/2k +theme_DATA = Theme.rc Preview.png + + +För mer information om hur man skriver Makefile.am filer för &kde;, se &kde;:s hemsida för utvecklare. Det enda av intresse är att vi tillhandahåller ett förvalt tema baserat på insticksmodulen, och en förhandsgranskningsbild av det. Av hänsyn till användarna, bör du tillhandahålla ett exempel på filen Theme.rc som illustrerar användningen av de olika alternativen. + + + + +Vanliga frågor +&reporting.bugs; &updating.documentation; + + +Jag kan inte hitta några teman som fungerar med &ksplash;. Vad beror det på? + + +Du har troligen inte den riktiga insticksmodulen för temat. Insticksmodulerna finns i paketet kde-artwork. Ladda ner och installera det, och försök igen. + + + + +Vad är filen Theme.rc och hur skapar jag en? + + +Theme.rc är filen där du kan ange inställningar för ett tema. För mer information, ta en titt på Hur man skapar teman för &ksplash;. + + + + + + +Tack till och licens + +&ksplash; + +Program Copyright © 2003 &Ravikiran.Rajagopal; &Ravikiran.Rajagopal.mail; + + +Bidragsgivare +&Brian.C.Ledbetter; &Brian.C.Ledbetter.mail; + + + +Dokumentation Copyright © 2003 &Teemu.Rytilahti; &Teemu.Rytilahti.mail; +&underFDL; &underGPL; + + +Installation + + +Krav + +För att använda &ksplash; med lyckat resultat, behöver du &kde; version 3.2 eller senare. Vissa teman kan kräva särskilda insticksmoduler. Om ett tema inte fungerar, kontakta temats upphovsman för att ta reda på var en lämplig insticksmodul kan hittas. + + + + +Kompilering och installation +&install.compile.documentation; + + +Källkod + +Listning av filen <filename +>theme2k.cpp</filename +> +#include <qlabel.h> +#include <qwidget.h> + +#include <kapplication.h> +#include <kconfig.h> +#include <kdebug.h> +#include <kdialogbase.h> +#include <kgenericfactory.h> +#include <kglobalsettings.h> +#include <klocale.h> +#include <ksplash/objkstheme.h> +#include <kstandarddirs.h> + +#include "rotwidget.h" +#include "theme2k.h" +#include "theme2k.moc" + +K_EXPORT_COMPONENT_FACTORY( ksplash2k, KGenericFactory<Theme2k> ); + +Cfg2k::Cfg2k( KConfig * ) +{} + +Theme2k::Theme2k( QWidget *parent, const char *name, const QStringList &args + ) + :ThemeEngine( parent, name, args ) +{ + readSettings(); + initUi(); +} + +void Theme2k::initUi() +{ + QVBox *vbox = new QVBox( this ); + vbox->setFrameShape( QFrame::WinPanel ); + vbox->setFrameShadow( QFrame::Raised ); + + QHBox *labelBox = new QHBox( vbox ); + labelBox->setPalette( mTBgColor ); + labelBox->setMargin( 1 ); + QLabel *lbl = new QLabel( mWndTitle, labelBox ); + lbl->setFont( QFont( "Arial", 12, QFont::Bold ) ); + lbl->setPaletteForegroundColor( mTFgColor ); + + QLabel *logo = new QLabel( vbox ); + logo->setPalette( Qt::white ); + + QString px( locate( "appdata", mTheme->themeDir() + +(mLogoFile.isNull()?QString("/Logo.png"):mLogoFile) ) ); + if (px.isNull()) + px = locate("appdata","Themes/Default/splash_top.png"); + if( !px.isNull() ) + { + QPixmap pix( px ); + logo->setPixmap( pix ); + } + else + { + logo->setText( "<B>KDE</B>2000" ); + logo->setAlignment( AlignCenter|AlignVCenter ); + } + + mRotator = new RotWidget( vbox, mRotColor1, mRotColor2, mRotSpeed ); + + QHBox *hbox = new QHBox( vbox ); + labelBox->setSpacing( 4 ); + labelBox->setMargin( 4 ); + + mText = new QLabel( hbox ); + mText->setPaletteForegroundColor( mStatusColor ); + mText->setPaletteBackgroundColor( mTFgColor ); + mText->setText( mWndTitle ); + mText->setFixedHeight( 48 ); + + setFixedSize( vbox->sizeHint() ); + QRect rect(KGlobalSettings::splashScreenDesktopGeometry()); + move( rect.x() + (rect.width() - size().width())/2, + rect.y() + (rect.height() - size().height())/2 ); +} + +void Theme2k::readSettings() +{ + if( !mTheme ) + return; + + KConfig *cfg = mTheme->themeConfig(); + if( !cfg ) + return; + + cfg->setGroup( QString("KSplash Theme: %1").arg(mTheme->theme()) ); + + QColor DefaultTBgColor( Qt::darkBlue ); + QColor DefaultTFgColor( Qt::white ); + + mTBgColor = cfg->readColorEntry( "Title Background Color", +&DefaultTBgColor ); + mTFgColor = cfg->readColorEntry( "Title Foreground Color", +&DefaultTFgColor ); + mStatusColor = cfg->readColorEntry("Status Text Color", &mTBgColor ); + + QColor DefaultRot1( Qt::darkBlue ); + QColor DefaultRot2( Qt::cyan ); + mRotColor1 = cfg->readColorEntry( "Rotator Color 1", &DefaultRot1 ); + mRotColor2 = cfg->readColorEntry( "Rotator Color 2", &DefaultRot2 ); + + mRotSpeed = cfg->readNumEntry( "Rotator Speed", 30 ); + mWndTitle = cfg->readEntry( "Window Title", i18n("Please wait...") ); + mLogoFile = cfg->readEntry( "Logo File", QString::null ); +} + + + +Listning av filen <filename +>rotwidget.h</filename +> +#ifndef __ROTWIDGET_H__ +#define __ROTWIDGET_H__ + +#include <qlabel.h> +#include <qtimer.h> +#include <qwidget.h> + +#include <kdialogbase.h> +#include <kpixmap.h> + +/** + * @short Display a rotating-gradient widget. + */ +class RotWidget: public QWidget +{ + Q_OBJECT +public: + RotWidget( QWidget *, const QColor&, const QColor&, int ); + ~RotWidget(); + +private slots: + void stepEvent(); + +protected: + void preparePixmap( int ); + void paintEvent( QPaintEvent * ); + void resizeEvent( QResizeEvent * ); + + QColor m_color1, m_color2; + int m_step, m_speed; + QTimer *m_stepTimer; + + QList<KPixmap> m_stepPixmap; +}; + +#endif + + + +Listning av filen <filename +>rotwidget.cpp</filename +> +#include <kdebug.h> +#include <kdialogbase.h> +#include <kpixmapeffect.h> + +#include <qlabel.h> +#include <qpainter.h> +#include <qwidget.h> + +#include "rotwidget.h" +#include "rotwidget.moc" + +RotWidget::RotWidget( QWidget *parent, const QColor& c1, const QColor& +c2, int sp ) + :QWidget(parent), m_color1(c1), m_color2(c2), m_step(0), m_speed(sp) +{ + if( (m_speed <= 0) || (m_speed > 20) ) + m_speed = 1; + setFixedHeight( 6 ); + + for( int i = 0; i <= width(); i++ ) + preparePixmap( i ); + + m_stepTimer = new QTimer( this ); + connect(m_stepTimer, SIGNAL(timeout()), this, SLOT(stepEvent())); + m_stepTimer->start( 50 ); +} + +RotWidget::~RotWidget() +{ +} + +void RotWidget::stepEvent() +{ + // This is inefficient as we create too many pixmaps, optimize later. + m_step += m_speed; + if( m_step > width() ) + m_step = 0; + repaint( true ); +} + +// Todo: Optimize drawing. +void RotWidget::paintEvent( QPaintEvent *pe ) +{ + QPainter p; + p.begin( this ); + + QRect r = pe->rect(); + + if( m_stepPixmap.at( m_step ) ) + bitBlt( this, r.x(), r.y(), m_stepPixmap.at( m_step ), r.x(), r.y(), +r.width(), r.height() ); + else + p.fillRect( rect(), Qt::black ); + p.end(); +} + +void RotWidget::resizeEvent( QResizeEvent *re ) +{ + m_stepPixmap.clear(); + for( int i = 0; i <= re->size().width(); i++ ) + preparePixmap( i ); +} + +void RotWidget::preparePixmap( int step ) +{ + if( step < 0 ) + return; + + // Explicitly draw our first pixmap. The rest we will bitBlt() from here. + if( step == 0 ) + { + KPixmap tmp; tmp.resize( size().width() / 2, size().height() ); + KPixmap tmp2(tmp); + KPixmapEffect::gradient( tmp, m_color1, m_color2, +KPixmapEffect::HorizontalGradient ); + KPixmapEffect::gradient( tmp2, m_color2, m_color1, +KPixmapEffect::HorizontalGradient ); + KPixmap *px = new KPixmap( size() ); + QPainter p; + p.begin( px ); + p.drawPixmap( 0, 0, tmp ); + p.drawPixmap( size().width()/2, 0, tmp2 ); + p.end(); + m_stepPixmap.append( px ); + } + else if( m_stepPixmap.at( step-1 ) ) + { + QPixmap *prev = m_stepPixmap.at( step-1 ); + QPixmap next; next.resize( size() ); + // convert + // prev = "[------------]" + // to + // next = "------------][" + bitBlt( &next, 0, 0, prev, 1, 0, prev->width()-1, prev->height() +); + bitBlt( &next, width()-1, 0, prev, 0, 0, 1, prev->height() ); + KPixmap *n = new KPixmap( next ); + m_stepPixmap.append( n ); + } +} + + + + +&documentation.index; +
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$$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/ksysguard/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/ksysguard/index.cache.bz2 new file mode 100644 index 00000000000..259ed5fbf2c Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/ksysguard/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/ksysguard/index.docbook b/tde-i18n-sv/docs/kdebase/ksysguard/index.docbook new file mode 100644 index 00000000000..4607be520e2 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/ksysguard/index.docbook @@ -0,0 +1,669 @@ + + + + + +]> + + + +Handbok för systemövervakaren + + +&Chris.Schlaeger;&Chris.Schlaeger.mail; + +&Chris.Schlaeger;&Chris.Schlaeger.mail; + +&Tobias.Koenig;&Tobias.Koenig.mail; + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ + +2000 +&Chris.Schlaeger; + + +&FDLNotice; + +2000-12-14 +1.00.00 + +Systemövervakaren är en nätverksredo aktivitetshanterare och ett systemövervakarprogram, med den ytterligare funktionalitet som finns i top. + + +KDE +Ksysguard +processövervakare +top +ps + +
+ + +Inledning + +Systemövervakaren är &kde;:s aktivitetshanterare och prestandaövervakare. Den innehåller en klient-server arkitektur som tillåter övervakning av så väl lokala som fjärrdatorer. Det grafiska gränssnittet använder så kallade sensorer för att hämta informationen som visas. En sensor kan erbjuda enkla värden eller mer komplex information som tabeller. En eller flera skärmar tillhandahålls för varje sorts information. Skärmar organiseras i arbetsblad som kan sparas och laddas oberoende av varandra. Alltså är systemövervakaren inte bara en enkel aktivitetshanterare utan ett mycket kraftfullt verktyg för att hantera stora serverinstallationer. + + + + + +Att använda systemövervakaren + + +Att komma igång + +Systemövervakaren kan startas från menyn Starta program, genom att välja Systemövervakaren i menyn System. Som ett alternativ kan du starta den genom att skriva ksysguard i en terminal. + +Systemövervakarens huvudfönster består av en menyrad, en valfri verktygsrad och statusrad, sensorbläddraren och arbetsytan. Direkt efter du har startat ser du din lokala maskin som anges som localhost i sensorbläddraren och två sidor på arbetsytan. Det här är den förvalda inställningen. + +Den här förvalda inställningen är tillräcklig för att en oerfaren användare ska kunna göra en del systemhantering. En erfaren användare eller till och med en systemadministratör för ett stort datorlabb har annorlunda behov. För att hantera en stor mängd olika användare är systemövervakaren mycket flexibel. + + + +Sensorbläddraren + +Sensorbläddraren visar all registrerade värddatorer och deras sensorer i en trädvy. Klicka på trädhandtagen för att öppna eller stänga en gren. Varje sensor övervakar ett särskilt systemvärde. + + +Ansluta till andra värddatorer + +Använd Ansluta till värddator i menyn Arkiv för att ansluta till en ny värddator. En dialogruta visas som låter dig ange namnet på värddatorn du vill ansluta till. Under namnet kan du välja anslutningsmetod. Förvalt värde är ssh, det säkra skalet. Som ett alternativ kan rsh, fjärrskalet, eller demonläge användas. Klicka på Ok för att upprätta förbindelsen. Kort därefter visas den nya värddatorn i sensorbläddraren och du kan bläddra i listan av sensorer. + +För att upprätta en förbindelse måste ett program som heter ksysguardd, som kan startas i följande två lägen, installeras på den nya värddatorn. + + + +demonläge + +Du kan starta ksysguardd vid uppstart med demonläge genom att lägga till -d som väljare. I det här fallet måste du välja demonläge i anslutningsdialogrutan för ksysguard. En nackdel med den här anslutningstypen är att du kommer inte kunna avbryta eller ändra snällhet för en process med Processkontroll och dataöverföring via nätverket kommer inte att krypteras. + + + +skalläge + +I det här läget startas ksysguardd vid anslutning av ksysguard. För att möjliggöra detta måste platsen för det ingå i din PATH. Tyvärr så kör inte ssh din .profile-fil, så din vanliga inställning av PATH är inte tillgänglig. Istället används en förvald PATH som /bin:/usr/bin. Eftersom &kde; troligtvis inte är installerat i dessa kataloger måste du skapa eller uppdatera en fil i din hemkatalog. Filen heter environment, och måste finnas i en gömd katalog som heter .ssh. För mer detaljer se ssh-manualsidan. Filen måste innehålla en rad som den följande: + +PATH=/bin:/usr/bin:/opt/kde/bin + + +under förutsättning att ksysguardd finns i /opt/kde/bin/ksysguardd. + +När du använder ssh bör du försäkra dig om att du har din identity.pub installerad på fjärrdatorn och att värddatornyckeln för fjärrdatorn redan är registrerad på din maskin. Det enklaste sättet att kontrollera detta är att skriva ssh på kommandoraden. Om du hälsas med ksysguardd kan du skriva quit, och allt är i sin ordning. + + + + +För experter: ksysguardd är ett mycket litet program som bara länkas med libc. Därför kan det också användas på maskiner som inte har en fullständig &kde;-installation, som servrar. Om du väljer alternativet med eget kommando i värddatoranslutningen behöver du inte ange hela kommandot för att starta ksysguardd. + + + + +Koppla ner från värddatorer + +För att koppla ner från en värddator, välj datorn i sensorbläddraren och välj Koppla ner från värddator i menyn Arkiv. Om du fortfarande har sensorer som används, färgas visningsskärmarna gråa och visningen uppdateras inte längre. + + + + +Arbetsytan + +Arbetsytan är organiserad som arbetsblad. Välj Ny från menyn Arkiv för att skapa ett nytt arbetsblad. En dialogruta dyker upp där du kan ange namnet, dimensionerna och uppdateringsintervallet för arbetsbladet. För att ta bort ett arbetsblad igen, välj Stäng från menyn Arkiv. Alla ändringar sparas till arbetsbladsfilen. Om ett arbetsblad aldrig har sparats blir du tillfrågad om ett filnamn. Arbetsblad består av celler organiserade i ett rutnät. + +Varje cell kan fyllas med en skärm med en eller flera sensorer. Du kan fylla en cell genom att dra en sensor från sensorbläddraren och släppa den på cellen. Om det finns mer än en typ av skärm tillgänglig för den sortens sensor, visas en meny. Du kan då välja vilken skärm du föredrar att använda. Vissa typer av skärmar kan visa mer än en sensor. Lägg till fler sensorer till skärmar genom att dra dem från sensorbläddraren och släppa dem på befintliga skärmar. + +Arbetsblad kan anpassas genom att klicka på Anpassa arbetsblad i menyn Redigera. I dialogrutan som visas kan du se dimensionerna och uppdateringsintervallet. Det här uppdateringsintervallet används av alla visningsskärmar på arbetsbladet som har valt använd uppdateringsintervall för arbetsblad i inställningsdialogrutan för tidsintervall. + +Alternativet Anpassa stil i menyn Inställningar ger dig möjlighet att anpassa de allmänna stilegenskaperna och använda dem för arbetsbladet som är aktivt för närvarande. + +Skärmar kan anpassas genom att klicka på dem med höger musknapp. En meny visas där du kan välja om du vill ändra egenskaperna för den här skärmen, ta bort den från arbetsbladet, ändra dess typ av uppdateringsintervall och värde eller tillfälligt stanna och starta om dess uppdatering. + + +Signalritaren + +Signalritaren lägger till ögonblicksvärden på en eller flera sensorer efter hand. Om flera sensorer visas, läggs värdena ovanpå varandra i olika färger. Om skärmen är stor nog ritas ett rutnät för att visa intervallet för de tillagda värdena. Normalt är automatintervalläget aktiverat, så minimala och maximala värden ställs in automatiskt. Ibland vill du ha låsta minimala och maximala värden. I detta fall kan du stänga av automatintervalläget och ange värdena i inställningsdialogrutan. + + + +Multimeter + +Multimetern visar sensorvärden som en digital mätare. I inställningsdialogrutan kan du ange minimala och maximala värden. Om intervallet överskrids färgas skärmen med varningsfärgen. + + + +Processkontroll + +Processkontrollen ger dig en lista på processer i systemet. Listan kan sorteras enligt varje kolumn. Klicka bara med vänster musknapp på kolumnens rubrik. + +Listan visar följande information om varje process. Observera att alla egenskaper är inte tillgängliga på alla operativsystem. + + + +Namn +Namnet på den körbara fil som startade processen. + + + + +PID +Process-ID. Ett unikt nummer för varje process. + + + +PPID +Process-ID för processens huvudprocess. + + + + +UID +ID för användaren som startade processen. + + + + +GID +ID för gruppen som processen tillhör. + + + + +Status +Processens status. + + + +Användare % + +Processorlasten för processen i användardelen (i procent). + + + + +System % + +Processorlasten för processen i systemdelen (i procent). + + + + +Snällhet +Schemaläggningsprioriteten. + + + +VM-storlek +Storleken på virtuellt minne (i Kibyte) som processen använder. + + + +VM-RSS +Storleken på fysiskt minne (i Kibyte) som processen använder. + + + +Inloggning +Inloggningsnamnet på användaren som startade processen. + + + + +Kommando +Det fullständiga startkommandot för processen. + + + +Under tabellen syns fem knappar som beskrivs från vänster till höger. + + +<guibutton +>Träd</guibutton +>vyn + +Trädvyn har konstruerats för att visa förhållandet mellan processer som körs. En process som startats av en annan process kallas en underprocess, Ett träd är ett elegant sätt att visa det här förhållandet. Processen init är den process som startar alla övriga. + +Om du inte är intresserad av underprocesserna för en viss process kan du klicka på den lilla rutan till vänster om huvudprocessen och delträdet göms. Ett klick till på rutan gör att delträdet visas igen. + + + + +Processfiltret + +Processfiltret kan användas för att reducera antalet processer som visas i tabellen. Du kan filtrera bort processer som du inte är intresserad av. För närvarande kan du visa alla processer, bara systemprocesser, bara användarprocesser eller bara dina egna processer. + + + + +Knappen <guibutton +>Uppdatera</guibutton +> + +Den här knappen kan användas för att tvinga fram en omedelbar uppdatering av processlistan. + + + + +Knappen <guibutton +>Döda</guibutton +> + +Om du har markerat en eller flera processer kan du trycka på knappen Döda för att döda dem. En så kallad SIGKIL skickas till processerna och gör att de avslutas omedelbart. Om dessa program fortfarande har data som inte sparats kommer den att gå förlorad. Använd därför den här knappen med försiktighet. + + + + + +Stapeldiagram + +Stapeldiagrammet visar sensorvärden som rörliga staplar. I inställningsdialogrutan kan du ange minimala och maximala värden för intervallet och en undre och övre gräns. Om intervallet överskrids färgas skärmen med varningsfärgen. + + + +Sensorloggningen + +Sensorloggningen visar inte några värden, men loggar dem i en fil med ytterligare datum- och tidsinformation. I inställningsdialogrutan kan du ange minimala och maximala värden för sensorn. Om intervallet överskrids färgas posten i sensortabellen med varningsfärgen och en knotify-händelse skickas. + + + +Loggfil + +Loggfilmonitorn visar innehållet i en fil, t.ex. /var/log/messages. I inställningsdialogrutan kan du skapa en lista med reguljära uttryck som jämförs med filens innehåll. Om ett av uttrycken matchar, skickas en knotify-händelse. + + + +Listvy + +Listvyn visar data för vissa sensorer i form av en tabell. + + + + + + +Anpassa <application +>ksysguardd</application +> + +Det grafiska gränssnittet är tillgängligt på alla plattformar som &kde; kan användas på. Serverdelen finns för närvarande bara på följande &UNIX;-varianter: + + + +&Linux; 2.x +För att ksysguardd ska fungera måste &Linux;-kärnan kompileras med /proc-filsystemet aktiverat. Detta är normalinställningen och de flesta &Linux;-distributioner har den redan. + + +FreeBSD +Programmet ksysguardd måste ägas av gruppen kmem och måste ha setgid-biten satt. + + +&Solaris; +Ännu inte skriven + + + +Stöd för ytterligare plattformar håller på att förberedas. Din hjälp skulle vara mycket uppskattad. + + + +Tack till och licenser + +&ksysguard; utvecklas och underhålls för närvarande av Chris Schläger cs@kde.org. &ksysguard; är en omskrivning av KTop, KDE 1.x aktivitetshanterare. Flera andra har arbetat med KTop: + + +A. Sanda alex@darkstar.ping.at +Ralf Mueller ralf@bj-ig.de +Bernd Johannes Wuebben wuebben@math.cornell.edu +Nicolas Leclercq nicknet@planete.net + + +Överföring till andra plattformar än &Linux; utfördes av: + + +FreeBSD: Hans Petter Bieker zerium@traad.lavvu.no &underFDL; &underGPL; + +
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export all variables. +# Otherwise a system limit (for SysV at least) may be exceeded. +.NOEXPORT: + +#>+ 2 +KDE_DIST=index.docbook Makefile.in Makefile.am index.cache.bz2 + +#>+ 24 +index.cache.bz2: $(srcdir)/index.docbook $(KDE_XSL_STYLESHEET) index.docbook + @if test -n "$(MEINPROC)"; then echo $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; fi + +docs-am: index.cache.bz2 + +install-docs: docs-am install-nls + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kwrite + @if test -f index.cache.bz2; then \ + echo $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kwrite/; \ + $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kwrite/; \ + elif test -f $(srcdir)/index.cache.bz2; then \ + echo $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kwrite/; \ + $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kwrite/; \ + fi + -rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kwrite/common + $(LN_S) $(kde_libs_htmldir)/$(KDE_LANG)/common $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kwrite/common + +uninstall-docs: + -rm -rf $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kwrite + +clean-docs: + -rm -f index.cache.bz2 + + +#>+ 13 +install-nls: + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kwrite + @for base in index.docbook ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kwrite/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kwrite/$$base ;\ + done + +uninstall-nls: + for base in index.docbook ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kwrite/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in index.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdebase/kwrite/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdebase/kwrite/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdebase/kwrite/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/kwrite/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/kwrite/index.cache.bz2 new file mode 100644 index 00000000000..ede2a75cb91 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kwrite/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kwrite/index.docbook b/tde-i18n-sv/docs/kdebase/kwrite/index.docbook new file mode 100644 index 00000000000..52dc1f6c58b --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kwrite/index.docbook @@ -0,0 +1,4782 @@ + + + + + +]> + + + + +Handbok &kwrite; + +&Thad.McGinnis; &Thad.McGinnis.mail; +&Anne-Marie.Mahfouf; &Anne-Marie.Mahfouf.mail; +&Anders.Lund; &Anders.Lund.mail; +&Christoph.Cullmann; &Christoph.Cullmann.mail; + +&Lauri.Watts; &Lauri.Watts.mail; + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ + +20002001 +&Thad.McGinnis; + + +2005 +&Anne-Marie.Mahfouf; &Anne-Marie.Mahfouf.mail; +&Anders.Lund; &Anders.Lund.mail; + +&FDLNotice; + +2005-12-27 +4.5.0 + + +&kwrite; är en texteditor för &kde;. + + + +KDE +KWrite +text +editor + + +
+ + +Inledning + +&kwrite; är mer än en texteditor för &kde;-skrivbordet. Den är avsedd som en editor för programmerare, och kan delvis anses som ett alternativ till mer kraftfulla editorer. Den kan vara bäst att använda tillsammans med &konqueror; för att bläddra i källkodsfiler med olika språk. &kwrite; fungerar också mycket bra som en enkel texteditor. En av &kwrite;s huvudfunktioner är syntaxfärgläggningen, som är anpassad för många olika programspråk som C/C++, &Java;, Python, Perl, Bash, Modula 2, &HTML; och Ada. + + + + +En del grundläggande information + +&kwrite; är mycket lätt att använda. Alla som har använt en texteditor bör inte ha några problem. + + +Drag och släpp + +&kwrite; använder &kde;:s drag och släpp protokoll. Filer kan dras och släppas på &kwrite; från skrivbordet, &konqueror;, eller någon &FTP;-plats som öppnats i ett av &konqueror;s fönster. + + + +Kommandoradsväljare + +Även om &kwrite; oftast startas från &kde;:s programmeny, eller en skrivbordsikon, kan den också köras från kommandoraden i ett terminalfönster. Det finns ett antal användbara väljare som är tillgängliga när detta görs. + + +Ange en fil + +Genom att ange sökvägen och namnet på en särskild fil kan användaren låta &kwrite; öppna (eller skapa) filen omedelbart vid uppstart. Det här kan se ut som följer: + +% kwrite + + + + + + +Ange en fil på Internet + +Det ovanstående sättet kan till och med användas för att öppna filer på Internet (om användaren har en aktiv anslutning vid detta tillfället). Ett exempel på det här kan se ut som följer: + +% kwrite + + + + + + + +Andra kommandoradsväljare + +Följande hjälpalternativ är tillgängliga på kommandoraden + + + +kwrite +Visar de mest grundläggande alternativen som är tillgängliga från kommandoraden. + + +kwrite +Visar alternativen som är tillgängliga för att ändra hur &kwrite; samarbetar med &Qt;. + + +kwrite +Visar alternativen som är tillgängliga för att ändra hur &kwrite; samarbetar med &kde;. + + +kwrite +Visar alla kommandoradsväljare. + + +kwrite +Visar &kwrite;s upphovsmän i terminalfönstret. + + +kwrite +Visar information om versioner för &Qt;, &kde; och &kwrite;. Också tillgängligt med kwrite . + + +kwrite +Gör att &kwrite; läser dokumentets innehåll från standardinmatningen. Det liknar den vanliga väljaren som används av många kommandoradsprogram, och låter dig skicka utdata från ett kommando till &kwrite; via en rörledning. + + +kwrite kodning webbadress +Gör att &kwrite; använder angiven kodning för dokumentet. + + +kwrite rad webbadress +Går till angiven rad efter att dokumentet har öppnats. + + +kwrite kolumn webbadress +Går till angiven kolumn efter att dokumentet har öppnats. + + + + + + + +Genvägar + +Många av genvägarna kan anpassas via menyn Inställningar. Normalt hanterar &kwrite; följande genvägar: + + + + +Insert +Växla mellan lägena infoga och ersätt. I läget infoga lägger editorn till alla tecken som skrivs in till texten medan all data knuffas framåt till höger om textmarkören. Läget ersätt gör att varje tecken som skrivs in ersätter tecknet omedelbart till höger om textmarkören. + + +Vänsterpil +Flytta markören ett tecken åt vänster. + + +Högerpil +Flytta markören ett tecken åt höger. + + +Uppåtpil +Flytta markören en rad uppåt. + + +Neråtpil +Flytta markören en rad neråt. + + +Page Up +Flytta markören en sida uppåt. + + +&Alt;Page Up +Föregående bokmärke + + +Page Down +Flytta markören en sida neråt. + + +&Alt;Page Down +Nästa bokmärke + + +Backsteg +Ta bort tecknet till vänster om markören. + + +Home +Flytta markören till början av raden. + + +End +Flytta markören till slutet av raden. + + +Delete +Ta bort tecknet till höger om markören (eller all markerad text). + + +Skiftvänsterpil +Markera text ett tecken åt vänster. + + +Skifthögerpil +Markera text ett tecken åt höger. + + +F1 +Hjälp + + +SkiftF1 +Vad är det här? + + +F3 +Sök igen + + +&Shift;F3 +Sök föregående + + +&Ctrl;A +Markera alla + + +&Ctrl;&Shift;A +Avmarkera + + +&Ctrl;&Shift;B +Blockmarkeringsläge + + +&Ctrl;B +Lägg till ett bokmärke + + +&Ctrl;C +Kopiera den markerade texten till klippbordet. + + +&Ctrl;D +Kommentar + + +&Ctrl;&Shift;D +Avkommentera + + +&Ctrl;F1 +Sök + + +&Ctrl;G +Gå till rad... + + +&Ctrl;I +Indentera markering + + +&Ctrl;&Shift;I +Avindentera markering + + +&Ctrl;J +Kombinera rader + + +&Ctrl;N +Nytt dokument + + +&Ctrl;O +Öppna ett dokument + + +&Ctrl;P +Skriv ut + + +&Ctrl;Q +Avsluta. Stäng aktiv kopia av editorn + + +&Ctrl;R +Ersätt + + +&Ctrl;S +Utför kommandot Spara. + + +&Ctrl;U +Stora bokstäver + + +&Ctrl;&Shift;U +Små bokstäver + + +&Alt;&Ctrl;U +Inledande stor bokstav + + +&Ctrl;V +Klistrar in klippbordets text på raden som redigeras. + + +&Ctrl;W +Stäng + + +&Ctrl;X +Klipp ut den markerade texten, och kopiera den till klippbordet. + + +&Ctrl;Z +Ångra + + +&Ctrl;SkiftZ +Gör om + + +&Ctrl;- +Fäll ihop en lokal nivå + + +&Ctrl;&Shift;- +Fäll ihop toppnivå + + +&Ctrl;+ +Expandera en lokal nivå + + +&Ctrl;&Shift;+ +Expandera toppnivå + + +F5 +Uppdatera + + +F6 +Visa/Dölj ikonkant + + +F7 +Byt till kommandorad + + +F9 +Visa/Dölj vikmarkörer + + +F10 +Dynamisk radbrytning + + +F11 +Visa/Dölj radnummer + + + + + + + + +Menyalternativen + + +Menyn <guimenu +>Arkiv</guimenu +> + + + + + +&Ctrl;N ArkivNy + +Det här startar ett nytt dokument i editorn. Om det finns ett aktuellt dokument med ändringar som inte har sparats får användaren en chans att spara det. + + + + + + &Ctrl;O Arkiv Öppna... + + + + +Visar den vanliga dialogrutan Öppna fil i &kde;. Använd filvyn för att välja filen du vill öppna, och klicka på Öppna för att öppna den. Du hittar mer information om dialogrutan Öppna fil i &kde; i &kde;:s användarhandbok. + + + + + + +ArkivÖppna senaste + + +Det här är en genväg för att öppna nyligen sparade dokument. Genom att klicka på det här alternativet öppnas en lista vid sidan om menyn med flera av de senast sparade filerna. Genom att klicka på en specifik fil öppnas den i &kwrite;, om filen fortfarande finns på samma plats. + + + + + +&Ctrl;S ArkivSpara + + +Det här sparar det nuvarande dokumentet. Om dokumentet redan har sparats skriver det här över den tidigare sparade filen utan att fråga efter användarens samtycke. Om det här är första gången ett nytt dokument sparas, visas dialogrutan Spara som (beskrivs nedan). + + + + + +ArkivSpara som... + + +Det här låter ett dokument sparas med ett nytt filnamn. Det här görs med fildialogrutan som beskrivs ovan under avsnittet Öppna i den här hjälpfilen. + + + + + + F5 Arkiv Återställ + + +Laddar den aktiva filen igen. Kommandot är användbart om ett annat program eller en annan process har ändrat filen medan den varit öppen i &kwrite;. + + + + + +&Ctrl;P ArkivSkriv ut... + + +Öppnar en enkel utskriftsdialog, som låter användaren ange vad, vart och hur utskrift ska ske. + + + + + +Arkiv Exportera som HTML... + + +Exportera filen med HTML-format så att dokumentet kan visas som en webbsida. + + + + + + &Ctrl;W Arkiv Stäng + + +Stäng aktuell fil med det här kommandot. Om du har gjort osparade ändringar, kommer du att få en fråga om du vill spara ändringarna innan &kwrite; stänger filen. + + + + + +&Ctrl;Q Arkiv Avsluta + + +Det här stänger editorfönstret. Om du har mer än en instans av &kwrite; startad, genom menyalternativen Ny vy eller Nytt fönster, så stängs inte de instanserna. + + + + + + + + +Menyn <guimenu +>Redigera</guimenu +> + + + +&Ctrl;Z RedigeraÅngra + +Det här används för att eliminera eller ångra den senaste användaråtgärden eller operationen. + + + + + &Ctrl;&Shift;Z Redigera Gör om + +Det här återställer den senaste ändringen (om det finns någon) som gjorts med Ångra. + + + + +&Ctrl;X Redigera Klipp ut + +Det här kommandot tar bort den nuvarande markerade texten och placerar den på klippbordet. Klippbordet är en funktion i &kde; som osynligt fungerar för att erbjuda ett sätt att överföra data mellan program. + + + + +&Ctrl;C RedigeraKopiera + +Det här kopierar den nuvarande markerade texten till klippbordet så att den kan klistras in någon annanstans. Klippbordet är en funktion i &kde; som osynligt fungerar för att erbjuda ett sätt att överföra data mellan program. + + + + +Redigera Kopiera som HTML + +Det här kopierar texten som för närvarande är markerad till klippbordet som HTML. + + + + +&Ctrl;V RedigeraKlistra in + +Det här infogar innehållet på klippbordet vid markörens position. Klippbordet är en funktion i &kde; som osynligt fungerar för att erbjuda ett sätt att överföra data mellan program. + + + + +&Ctrl;A RedigeraMarkera allt + +Det här väljer hela dokumentet. Det här kan vara mycket användbart för att kopiera hela filen till ett annat program. + + + + + &Ctrl;&Shift;A RedigeraAvmarkera + +Avmarkerar den markerade texten i editorn, om det finns någon. + + + + +&Ctrl;&Shift; B Redigera Blockmarkeringsläge + +Växlar markeringsläge. När markeringsläget är "BLOCK", kan du göra vertikala markeringar, t.ex. markera kolumn 5 till 10 på rad 9 till 15. Statusraden visar markeringslägets nuvarande status, antingen "NORM" eller "BLOCK". + + + + + Insert RedigeraÖverskrivningsläge + +Växlar mellan infoga och skriv över. När läget är "INFOGA", infogar du tecken där markören befinner sig. När läget är "ERSÄTT" ersätter inskrivna tecken de nuvarande tecknen om markören är placerad före några tecken. Statusraden visar aktuell status av skriv över, antingen "INFOGA" eller "ERSÄTT". + + + + + &Ctrl;F Redigera Sök + +Det här öppnar sökdialogrutan som används för att ange texten att Söka efter i dokumentet. Det finns en liten textruta för att skriva in sökmönstret som också fungerar som en kombinationsruta. Genom att klicka på pilen vid sidan om rutan visas andra nyligen använda sökmönster. Andra alternativ ingår för att göra sökningen effektivare. Genom att välja Skiftlägeskänslig begränsas sökningen så att stora och små bokstäver matchas för varje tecken i sökmönstret. Sök baklänges anger att sökningen ska ske i riktning uppåt. Alternativet Markerad text håller sökningen inom den nuvarande markerade texten. Genom att markera Endast hela ord förhindras sökningen att stanna på ord som innehåller mönstret som eftersöks. Alternativet Från början börjar sökningen från början av dokumentet istället för från den nuvarande positionen för markören i dokumentet. + + + + +F3 RedigeraSök igen + +Det här upprepar den senaste sökningen, om det finns någon, utan att anropa sökdialogrutan. + + + + + + &Shift;F3 Redigera Sök föregående + + +Det här upprepar den senaste sökningen, om det finns någon, utan att anropa sökdialogrutan, och söker bakåt istället för framåt igenom dokumentet. + + + + +&Ctrl;R RedigeraErsätt... + +Det här kommandot öppnar ersättningsdialogrutan. Ersättningsdialogrutan är nästan identiskt lik den ovannämnda sökdialogrutan. Förutom funktionerna i sökdialogrutan innehåller den text- och kombinationsrutan Ersätt med:. Genom att använda den här dialogrutan kan användaren både ange texten som ska sökas efter och texten som den ska ersättas med. Det ytterligare alternativet Fråga vid ersättning låter användaren välja att &kwrite; frågar efter bekräftelse innan varje ersättning. + + + + + + &Ctrl;G Redigera Gå till rad + +Det här öppnar dialogrutan för att gå till en rad, som används för att få markören att ställa sig på en särskild rad (som anges med ett tal) i dokumentet. Radnumret kan skrivas in direkt i textrutan eller anges grafiskt genom att klicka på uppåt- eller neråtpilarna vid sidan av textrutan. Den lilla uppåtpilen ökar radnumret och nedåtpilen minskar det. Det finns också ett skjutreglage till höger om textrutan som låter användaren flytta positionen att gå till i dokumentet på ett liknande sätt. + + + + + + +Menyn <guimenu +>Visa</guimenu +> + +Menyn Visa låter dig hantera inställningar som är specifika för den aktiva editorn, och hantera ramar. + + + + + + +Visa Nytt fönster + + +Öppnar ett nytt fönster med samma text. + + + + + + +F7 Visa Byt till kommandorad + + +Visar Kate-delens kommandorad längst ner i fönstret. Skriv "help" på kommandoraden för att få hjälp, och "help list" för att få en lista med kommandon. + + + + + + +Visa Schema + + +Välj ett teckensnittsschema. + + + + + + +F10 Visa Dynamisk radbrytning + + +Textraderna radbryts vid vyns kant på skärmen. + + + + + + +F10 Visa Dynamiska radbrytningsmarkörer + + + Välj när och hur dynamiska radbrytningsmarkörer ska visas. Det är bara tillgängligt om alternativet Dynamisk radbrytning är markerat. + + + + + + +Visa Visa statisk radbrytningsmarkör + + +Om det här alternativet är markerat, ritas en vertikal linje i radbrytningskolumnen som definieras i Inställningar Anpassa editor... under fliken Redigering. Observera att radbrytningsmarkören bara ritas om du använder ett teckensnitt med fast breddsteg. + + + + + + +F6 Visa Visa ikonkant + + +Det här är ett alternativ som växlar. Om det aktiveras, visas ikonkanten för den aktiva editorn, och vice versa. + + + + + + +F11 Visa Visa radnummer + + +Det här är ett alternativ som växlar. Om det aktiveras, visas en ruta med radnummer längs vänsterkanten på den aktiva editorn, och vice versa. + + + + + + +Visa Visa rullningslistmarkeringar + + +Om det här alternativet är markerat visar vyn markeringar på den vertikala rullningslisten. + + + + + + +F9 Dölj vikmarkörer + + +Om det här alternativet är markerat, döljs markeringar för kodvikning. + + + + + + + +Kodvikning + + + + + +Ctrl Skift- Fäll ihop toppnivå + +Fäll ihop alla toppnivåområden i dokumentet. + + +Ctrl Skift+ Expandera toppnivå + +Expandera alla toppnivåområden i dokumentet. + + +Ctrl - Fäll ihop en lokal nivå + +Fäll ihop området närmast markören. + + +Ctrl + Expandera en lokal nivå + +Expandera området närmast markören. + + + + + + + + + + +Menyn <guimenu +>Bokmärken</guimenu +> + + + + + &Ctrl;B Bokmärken Nytt bokmärke + + +Lägger till eller tar bort ett bokmärke på den nuvarande raden i det aktiva dokumentet (om det redan finns, tas det bort, annars läggs det till). + + + + + +Bokmärken Rensa alla bokmärken + + +Det här kommandot tar bort alla bokmärken från dokumentet samt listan på bokmärken som läggs till längst ner i det här menyalternativet. + + + + +Alt Page Up BokmärkenFöregående + +Det här flyttar markören till början av den första raden ovan med ett bokmärke. Menyalternativets text innehåller radnummer och den inledande texten på raden. Alternativet är bara tillgängligt när det finns ett bokmärke på en rad ovanför markören. + + + +Alt Page Down BokmärkenNästa +Det här flyttar markören till början av nästa rad med ett bokmärke. Menyalternativets text innehåller radnummer och den inledande texten på raden. Alternativet är bara tillgängligt när det finns ett bokmärke på en rad nedanför markören. + + + + +Längst ner i den här menyn visas en lista med bokmärken om det finns några för det här fönstret. + + + + +Menyn <guimenu +>Verktyg</guimenu +> + + + +Verktyg Skrivskyddat läge + +Ställer in aktuellt dokument till skrivskyddat läge. Det förhindrar tillägg av all text och alla ändringar av dokumentets formatering. + + + + +Verktyg Filtyp + +Välj filtypschema som du föredrar för det aktiva dokumentet. Det skriver över det globala filtypsläget som ställts in i Inställningar Anpassa editor... under fliken Filtyper, men bara för det aktuella dokumentet. + + + + +Verktyg Färgläggning + +Välj färgläggningsschema som du föredrar för det aktiva dokumentet. Det skriver över det globala färgläggningsläget som ställts in i Inställningar Anpassa editor..., men bara för det aktuella dokumentet. + + + + +Verktyg Indentering + +Välj indenteringsstil som du vill ha för det aktiva dokumentet. Det skriver över det globala indenteringsläget som ställts in i Inställningar Anpassa editor..., men bara för det aktuella dokumentet. + + + + +Verktyg Kodning + +Du kan skriva över den förvalda kodningen inställd i Inställningar Anpassa editor... under fliken Öppna/spara för att ange en annan kodning för det aktuella dokumentet. Kodningen du ställer in här är bara giltig för det aktuella dokumentet. + + + + +Verktyg Radslut + +Välj radslutsläget som du föredrar för det aktiva dokumentet. Det skriver över det globala radslutsläget som ställts in i Inställningar Anpassa editor..., men bara för det aktuella dokumentet. + + + + +VerktygStavning + + +Det här aktiverar programmet för stavningskontroll: ett program konstruerat för att hjälpa användare hitta och korrigera eventuella stavfel. Att klicka på alternativet startar kontrollen och visar stavningskontrolldialogrutan där användaren kan styra processen. Det finns fyra inställningar vertikalt uppradade i dialogrutans mitt med motsvarande beteckningar omedelbart till vänster. Ovanifrån är de: + + + +Okänt ord: +Här anger stavningskontrollen ordet som för närvarande behandlas. Det sker när kontrollen stöter på ett ord som inte finns i dess ordlista: en fil som innehåller en lista med riktigt stavade ord som den jämför varje ord i editorn med. + + +Ersätt med: +Om kontrollen har några liknande ord i sin ordbok, kommer det första att visas här. Användaren kan acceptera förslaget, skriva in sin egen rättning, eller välja ett annat förslag från nästa ruta. + + +Föreslagna ord: +Kontrollen kan lista ett antal möjliga ersättningar för ordet som hanteras. Genom att klicka på något av förslagen skrivs ordet in i rutan Ersätt med ovanför. + + +Språk: +Om du har installerat flera ordlistor, kan du välja vilken ordlista/språk som ska användas. + + + +Till höger i dialogrutan finns fem knappar som låter användaren styra stavningskontrollprocessen. De är: + + + +Lägg till i ordlista +Genom att trycka på den här knappen läggs ordet i rutan Felstavat ord: till i kontrollens ordbok. Det här betyder att i framtiden kommer kontrollen alltid att anse att det här ordet är rättstavat. + + +Ersätt +Den här knappen får kontrollen att ersätta ordet som hanteras i dokumentet med ordet i rutan Ersätt med:. + + +Ersätt alla +Den här knappen gör att kontrollen inte bara byter ut det nuvarande okända ordet utan också automatiskt gör samma utbyte för alla andra förekomster av det här okända ordet i dokumentet. + + +Ignorera +Genom att aktivera den här knappen kommer kontrollen fortsätta utan att göra några ändringar. + + +Ignorera alla +Den här knappen talat om för kontrollen att inte göra något med det nuvarande okända ordet och att hoppa över alla andra förekomster av samma ord. Det gäller bara nuvarande körning av stavningskontrollen. Om kontrollen körs igen stannar den på samma ord. + + + + + + + +Ytterligare tre knappar är placerade horisontellt längs stavningskontrolldialogrutans underkant. De är: + + + +Hjälp +Det här startar &kde;:s hjälpsystem med början på &kwrite;s hjälpsidor (det här dokumentet). + + + +Slutförd +Den här knappen avslutar stavningskontrollprocessen, och återgår till dokumentet. + + + +Avbryt +Den här knappen avbryter stavningskontrollprocessen, alla ändringar återställs, och du återgår till dokumentet. + + + + + + + + +Verktyg Stavning (från markör)... + +Det här aktiverar programmet för stavningskontroll, men det startar där markören finns istället för från början i dokumentet. + + + + +Verktyg Stavningskontroll av markering... + +Stavningskontrollerar den aktuella markeringen. + + + + + &Ctrl;I VerktygIndentera + +Det här ökar styckets indentering med ett steg. Storleken på steget beror på indenteringsinställningarna. + + + + + &Ctrl;&Shift;I VerktygAvindentera + + +Det här minskar styckets indentering med ett steg. Storleken på steget beror på indenteringsinställningarna. + + + + + +VerktygRensa indentering +Det här rensar indenteringen för nuvarande markering eller för raden där markören för närvarande befinner sig. Att rensa indenteringen försäkrar dig om att den markerade texten följer indenteringsläget du valt. + + + + +Verktyg Justera + +Gör att nuvarande rad eller markerade rader justeras om med indenteringsläget och indenteringsinställningarna i dokumentet. + + + + + &Ctrl;D Verktyg Kommentera +Det här lägger till ett blanktecken i början på raden där textmarkören befinner sig eller till början av alla markerade rader. + + + + + &Ctrl;&Shift;D Verktyg Avkommentera +Det här tar bort ett blanktecken (om det finns något) från början på raden där textmarkören befinner sig eller från början av alla markerade rader. + + + + &Ctrl;U Verktyg Stora bokstäver +Ändra den markerade texten eller bokstaven efter markören till stora bokstäver. + + + + &Ctrl;&Shift;U Verktyg Små bokstäver +Ändra den markerade texten eller bokstaven efter markören till små bokstäver. + + + + &Alt;&Ctrl;U Verktyg Inledande stor bokstav +Ändra den inledande bokstaven för orden i den markerade texten eller i aktuellt ord till stor bokstav. + + + + &Ctrl;J Verktyg Kombinera rader +Kombinerar markerade rader, eller den nuvarande raden och raden under den med ett blanktecken som avskiljare. Inledande eller efterföljande blanktecken tas bort för kombinerade rader i ändarna som påverkas. + + + +Verktyg Bryt rader mellan ord i dokumentet +Utför statisk radbrytning för hela dokumentet. Det betyder att en ny textrad automatiskt börjar när den nuvarande raden överskrider längden som anges av alternativet Bryt rader vid: under fliken Redigering i Inställningar Anpassa editor.... + + + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + +Inställningar Visa verktygsrad + + +Om det här är valt visas en flyttbar verktygsrad som innehåller knappar som används för att utföra ofta använda kommandon. Om det inte är valt göms verktygsraden. + + + + +Inställningar Visa statusrad + +Om det här är valt, visas en rad längst ner i editorn som innehåller information om status för det nuvarande dokumentet. Om det inte är valt, göms statusraden. + + + + +InställningarVisa sökväg + +Om det här är valt, visas sökvägen för det nuvarande dokumentet (dess plats i filsystemet) i namnlisten. Om det inte är valt, göms sökvägen. + + + + +Inställningar Anpassa editor... + + +Det här menyalternativet öppnar en dialogruta där flera olika inställningar kan justeras. + + + + +Inställningar Välj editor... + + +Välj förvald textredigeringskomponent som du vill använda i &kwrite;. Du kan välja Systemstandard, Inbäddningsbar avancerad texteditor eller &Qt; Designer-baserad texteditor (observera att &Qt; Designer-baserad texteditor bara är tillgänglig om du har installerat KDevelop på systemet). Om du väljer Systemstandard, följer &kwrite; dina ändringar i inställningscentralen. Alla andra inställningar överskrider denna inställning. + + + + +Inställningar Anpassa genvägar... + +Det här kommandot öppnar en dialogruta som gör att tangentbindningar kan ändras. Ett visningsfönster längst upp i dialogrutan visar en lista på kommandon (åtgärder) som är tillgängliga. Under fönstret finns tre alternativknappar. Användaren kan välja mellan Ingen tangent, Förvald tangent, och Egen tangent. (Observera att en uppsättning med alternativknappar bara tillåter att ett av de tillgängliga valen markeras, på samma sätt som knapparna på en bilradio bara tillåter val av en förinställd station. Dessutom är knappen Förval bara tillgänglig för de kommandon som verkligen har en 'förvald' snabbtangent.) Genom att välja alternativet Egen tangent aktiveras de tre kryssrutorna och tangentknappen längst ner i dialogrutan. Användaren kan därefter välja en kombination av tangenter för kommandot som avses med hjälp av kryssrutorna och tangentknappen. Med till exempel kommandot Om &kde; valt i visningsfönstret, kan användaren välja &Ctrl; och Alt, klicka på tangentknappen, och sedan trycka på K-tangenten på tangentbordet. Det här betyder att så fort han eller hon håller nere Ctrl- och Alt-tangenterna och trycker på K (medan &kwrite; används) kommer rutan Om &kde; visas. + + + + +Inställningar Anpassa verktygsrader... +Det här öppnar dialogrutan som gör att inställningarna för verktygsraden kan ändras. Användaren kan välja vilka genvägsknappar som ska synas i verktygsraden. Ett fönster till vänster listar kommandon tillgängliga för att placera i verktygsraden. Ett fönster till höger listar de kommandon som redan finns i verktygsraden. En uppsättning med fyra pilknappar mellan de två fönstren ändrar valet. Pilen som pekar åt höger placerar ett kommando markerat i vänsterrutan i högerrutan, dvs. det läggs till i verktygsraden. Vänsterpilen gör precis det motsatta, tar bort en åtgärd markerad i högerfönstret från verktygsraden. Uppåt- och neråtpilarna ändrar positionen för en åtgärd som markerats i högerfönstret, vilket ändrar plats för knappen i verktygsraden. + + + + + + + + + + + + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + +Att anpassa &kwrite; + +Genom att välja InställningarAnpassa editor... i menyn visar dialogrutan Anpassa editor. Den här dialogrutan kan användas för att ändra ett antal olika inställningar. Inställningarna som är tillgängliga för att ändras varierar beroende på vilken kategori som användaren väljer i den vertikala listan till vänster i dialogrutan. Förloppet kan styras med de tre knapparna längs rutans nederkant. + +Hon eller han kan starta Hjälp-systemet, acceptera de nuvarande inställningarna och stänga dialogrutan med användning av knappen Ok, eller Avbryta förfarandet. Kategorierna Färg, Teckensnitt, Indentering, Markering, Redigering, Rättstavning och Färgläggning beskrivs i detalj nedan. + + +Utseende + + + +Radbrytning + + + +Dynamisk radbrytning +Om det här alternativet markeras, bryts textrader vid fönstrets kant på skärmen. + + +Dynamiska radbrytningsmarkörer +Välj när indikering av dynamisk radbrytning ska visas. + +Justera dynamiskt radbrutna rader till indenteringsdjupet: +Aktiverar att dynamiskt radbrytna rader justeras vertikalt till den första radens indenteringsnivå. Det kan hjälpa till att göra kod och taggar mer läsbara.Dessutom låter det dig att ställa in en maximal bredd av skärmen, som ett procenttal. Därefter justeras inte längre dynamiskt radbrytna rader vertikalt. Vid 50 % får exempelvis inte rader vars indenteringsdjup är mer än 50 % av skärmens bredd någon vertikal justering för efterföljande radbrutna rader. + + + + + + +Kodvikning + + + +Visa vikmarkörer (om tillgängliga) +Om det här alternativet är markerat, visar den aktuella vyn markeringar för kodvikning, om kodvikning är tillgänglig. + + + + + + +Kanter + + + +Visa ikonkant +Om det här är markerat, ser du en ikonkant till vänster. Ikonkanten visar till exempel bokmärkesmarkeringar. + + +Visa radnummer +Om det här är markerat, ser du radnummer till vänster. + + +Visa rullningslistmarkeringar +Om det här alternativet är markerat visar aktuell vy markeringar på den vertikala rullningslisten. Markeringarna visar till exempel bokmärken. + + + + + + +Sortera menyn bokmärken + + + +Enligt position +Bokmärken ordnas enligt radnumret där de är placerade. + + +Enligt tillkomst +Varje nytt bokmärke läggs till längst ner, oberoende av var det är placerat i dokumentet. + + + + + + +Visa indenteringslinjer +Om det här är markerat, visar editorn vertikala linjer för att hjälpa till att identifiera indenterade rader. + + + + + +Teckensnitt och färger + +Den här sidan i dialogrutan låter dig ställa in alla teckensnitt och färger i alla färgscheman du har, samt skapa nya scheman eller ta bort befintliga. Varje schema har en inställning av färger, teckensnitt, normal textstil och markeringstextstil. + +&kwrite; väljer schemat som för närvarande är aktivt i förväg åt dig. Om du vill arbeta med ett annat schema börja med att välja det i kombinationsrutan Schema. + + +Färger + + + +Textområdets bakgrund + + + + + +Normal text +Det här är förvald bakgrund för redigeringsområdet. Det kommer att vara den dominerande färgen i redigeringsområdet. + + + +Markerad text +Det här är bakgrunden för markerad text. Förvalt värde är den globala markeringsfärgen, som är inställd i färginställningarna i &kde;. + + + +Aktuell rad +Ställ in färgen för aktuell rad. Att ställa in den något annorlunda jämfört med den normala textbakgrunden hjälper till att hålla fokus på den aktuella raden. + + + +Bokmärke +Den här kombinationsrutan låter dig ställa in överlagringsfärger för diverse typer av markeringar. Färgerna blandas in i en markerad rads bakgrundsfärg, så att en aktuell rad med flera markeringar har en bakgrund som är en blandning av flera färger. Markeringsfärgerna används också om du aktiverar visning av markeringar på rullningslisten. + + + + + + + +Ytterligare element + + + +Bakgrund för vänster kant +Den här färgen används för markeringar, radnummer och vikmarkörkanter till vänster i redigeringsvyn när de visas. + + +Radnummer +Den här färgen används för att visa radnummer till vänster i vyn när de visas. + + +Färglägg parenteser +Den här färgen används för att markera bakgrunden för matchande parenteser. + + +Radbrytningsmarkörer +Den här färgen används för att rita ett mönster till vänster om rader med dynamisk radbrytning när de är vertikalt justerade, samt för statiska radbrytningsmarkörer. + + +Tabulatormarkörer +Den här färgen används för att visa indikering av blanktecken när det är aktiverat. + + + + + + + + + +Teckensnitt +Här kan du välja teckensnittet för schemat. Du kan välja bland alla teckensnitt som är tillgängliga på systemet, och ställa in förvald storlek. En exempeltext visas längst ner i dialogrutan, så att du kan se effekten av dina val. + + + +Normala textstilar +De normala textstilarna ärvs av färgläggningstextstilarna, vilket gör det möjligt för editorn att visa text på ett mycket konsekvent sätt, till exempel använder kommentartext samma stil i nästan alla textformat som Kate kan färglägga. +Namnet i listan med stilar använder stilen som är inställd för objektet, vilket ger en omedelbar förhandsgranskning när en stil ställs in. +Varje stil låter dig välja gemensamma egenskaper samt förgrunds- och bakgrundsfärger. För att inte använda en bakgrundsfärg, högerklicka och använd den sammanhangsberoende menyn. + + + +Färgläggningstextstilar +Här kan du redigera textstilarna som används av en viss färgläggningsdefinition. Editorn väljer färgläggningen som används av aktuellt dokument i förväg. För att arbeta med en annan färgläggning, välja en i kombinationsrutan ovanför listan med stilar. +Namnet i listan med stilar använder stilen som är inställd för objektet, vilket ger en omedelbar förhandsgranskning när en stil ställs in. +Varje stil låter dig välja gemensamma egenskaper samt förgrunds- och bakgrundsfärger. För att inte använda en bakgrundsfärg, högerklicka och använd den sammanhangsberoende menyn. Dessutom kan du se om en stil är samma som den förvalda stilen för objektet, och ställa in den till det om den inte är det. +Du märker att många färgläggningar innehåller andra färgläggningar representerade av grupper i stillistan. De flesta färgläggningar importerar till exempel färgläggningen Alerts, och många källkodsformat importerar färgläggningen Doxygen. Redigering av färger i grupperna påverkar bara stilarna när de används i det redigerade färgläggningsformatet. + + + + + +Markör och markering + + + + +Förflyttning av textmarkör + + + +Smart home-tangent + +Om markerad, hoppar markören över blanktecken och går till början av radens text när tangenten Home trycks ner. + + + +Flytta markören till nästa rad efter radslut + +När aktiv, och infogningsmarkören flyttas med tangenterna Vänster och Höger går den till föregående eller nästa rad och början eller slutet av raden, på samma sätt som de flesta editorer.När inaktiv, kan inte infogningsmarkören flyttas till vänster om radens början, men den kan flyttas förbi radens slut, vilket kan vara mycket praktiskt för programmerare. När alternativet är aktivt, och markören flyttas förbi slutet av en rad (åt höger) med piltangenterna, gör det att den hoppar ner till början av nästa rad. På liknande sätt, om markören flyttas förbi början av en rad (åt vänster) hoppar den upp till slutet av föregående rad. När alternativet är inaktivt, och markören flyttas till höger förbi radens slut gör det bara att den fortsätter horisontellt på samma rad, och ett försök att flytta den åt vänster förbi början av raden gör ingenting. + + + +Page Up och Page Down flyttar markören + +Det här alternativet ändrar beteendet hos markören om användaren trycker på tangenterna Page Up eller Page Down. Om det här inte är valt, behåller textmarkören sin relativa position i den synliga texten i &kwrite; när ny text blir synlig som ett resultat av åtgärden. Så om markören befinner sig mitt i den synliga texten när åtgärden sker kommer den att förbli där (utom när man kommer till början eller slutet). Om det här alternativet är valt, gör den första tangenttryckningen att markören antingen flyttas längst upp eller längst ner när en ny sida med text visas. + + + +Centrera markör automatiskt (rader): + +Anger antalet rader som behålls synliga ovanför och under markören om möjligt. + + + + + + + +Markeringsläge + + + +Normal + +Markeringar skrivs över av inskriven text, och försvinner när markören flyttas. + + + +Långlivat + +Markeringar blir kvar också efter markören flyttas och text skrivs in. + + + + + + + + + + +Redigering + + + +Tabulatorer + + + +Infoga mellanslag istället för tabulatorer + +När det här är aktiverat, infogar editorn ett beräknat antal mellanslag enligt positionen i texten och inställningen när du trycker på tabulatortangenten. + + + +Visa tabulatorer + +När det här är markerat visar &kwrite; en liten punkt som en synlig representation av tabulatortecken. +Det gör också att punkter ritas för att ange efterföljande blanktecken. Det kommer att rättas i en framtida version av &kwrite;. + + + +Tabb/indenteringsbredd Om alternativet Ersätt tabulator med mellanslag är valt avgör det här värdet antalet mellanslag som editorn använder att automatiskt ersätta tabulatortecken med. + + + + + + +Statisk radbrytning +Radbrytning är en funktion som orsakar att editorn automatiskt börjar en ny rad med text och flyttar (bryter) markören till början på den nya raden. &kwrite; startar automatiskt en ny rad med text när den nuvarande raden når längden som anges av alternativet Bryt rader vid:. + + +Aktivera statisk radbrytning + +Sätter på eller stänger av dynamisk radbrytning. + + + +Visa statisk radbrytningsmarkör (om tillämplig) + +Om det här alternativet är markerat, ritas en vertikal linje i radbrytningskolumnen som definieras i Inställningar Anpassa editor... under fliken Redigering. Observera att radbrytningsmarkören bara ritas om du använder ett teckensnitt med fast breddsteg. + + + +Bryt rader vid: + +Om alternativet Radbrytning är valt avgör det här värdet längden (i tecken) där editorn automatiskt påbörjar en ny rad. + + + + + + + +Ta bort mellanslag i slutet av en rad +&kwrite; tar automatiskt bort extra mellanslag i slutet på textrader. + + +Automatiska hakparenteser När användaren skriver en vänsterparentes ([, (, eller {) skriver &kwrite; automatiskt in högerparentesen (}, ), eller ]) till höger om markören. + + + Maximalt antal ångra-steg: +Här kan användaren ange antal steg som &kwrite; behåller i minnet för att kunna ångra inmatning och åtgärder. Det här betyder att ju högre antalet steg ställs in desto mer minne kommer &kwrite; att använda till det här. Om det här ställs in till 10, betyder det att användaren kan ångra de tio senaste åtgärderna, dvs., klicka på knappen ångra 10 gånger och få resultat. + + Smart sökning av text från: +Det här avgör var &kwrite; hämtar söktexten (den skrivs automatiskt in i dialogrutan Sök text): Ingenstans: Gissa inte söktexten. Bara markering: Använd aktuell markering om tillgänglig. Markering, därefter aktuellt ord: Använd aktuell markering om tillgänglig, använd annars aktuellt ord. Bara aktuellt ord: Använd ordet som markören för närvarande finns i, om tillgängligt. Aktuellt ord, därefter markering: Använd aktuellt ord om tillgängligt, använd annars aktuell markering. Observera att för alla ovanstående alternativ, om en söksträng inte har eller kan bestämmas, återgår dialogrutan Sök text till den senaste söktexten. + + + + + + +Indentering + + +Automatisk indentering + + + +Indenteringsläge: + +Välj automatiskt indenteringsläge som du normalt vill använda. Du rekommenderas starkt att använda Inget eller Normal här, och använda inställning av filtyper för att ställa in andra indenteringslägen för textformat som C/C++ kod eller &XML;. + + + +Infoga inledande Doxygen "*" vid inskrivning + +Infoga automatiskt ett inledande "*" när text skrivs in inne i en kommentar med Doxygen-stil. Inställningen aktiveras bara när den är tillämplig. + + + + + + + +Indentering med mellanslag + + + +Använd mellanslag istället för tabulator för indentering + +Det här ersätter tabulatortecken med det antal mellanslag som ställs in med Antal mellanslag: nedan. + + + +Emacs-liknande blandat läge + +Använd en blandning av tabulatortecken och mellanslag för indentering. + + + +Antal mellanrum: + +Ställ in det antal mellanslag du vill använda för indentering när du markerar Använd mellanslag istället för tabulator för att indentera ovan. + + + + + + + +Behåll indenteringsprofil +När det här är markerat, avindenterar inte editorn rader ytterligare i en markering när raden med minst indentering blir avindenterad. Om du ibland avindenterar block med indenterad kod, kan det vara till hjälp. + + + +Behåll extra mellanslag +Indentering med mer än det valda antalet mellanslag kommer inte att förkortas. + + + +Tangenter att använda + + + +Tabulatortangent indenterar + +Det här gör att tangenten tab kan användas för att indentera. + + + +Backsteg indenterar + +Det här gör att tangenten backsteg kan användas för att indentera. + + + + + + + +Tabulatortangentläge om ingenting markerat + + + +Infoga indenteringstecken + +Det här låter tabulatortangenten infoga indenteringstecken. + + + +Infoga tabulatortecken + +Det här låter tabulatortangenten infoga ett tabulatortecken. + + + +Indentera aktuell rad + +Det här låter tabulatortangenten indentera aktuell rad. + + + + + + + + + + + +Öppna/Spara + + + + +Filformat + + + +Kodning: + +Det här ställer in förvald teckenkodning för dina filer. + + + +Radslut: + +Välj radslutsläget du föredrar för det aktiva dokumentet. Du kan välja bland &UNIX;, DOS/&Windows; eller MacIntosh. + + + +Automatisk detektering av radslut + +Markera det här om du vill att editorn automatiskt ska detektera radslutstyp. Den första radslutstypen som hittas används för hela filen. + + + + + + + +Minnesanvändning + + + +Maximalt antal laddade block per fil: + +Editorn laddar angivet antal textblock (med omkring 2048 rader) i minnet. Om filstorleken är större än så, växlas andra block ut till disk och laddas transparent efter behov. +Det kan orsaka små fördröjningar vid navigering i dokumentet. Ett större antal block ökar redigeringshastigheten på bekostnad av minne. Välj bara det största möjliga antal block för normal användning: begränsa det bara om du har problem med minnesanvändning. + + + + + + + +Automatisk rensning vid ladda eller spara + + + +Ta bort mellanslag i slutet av en rad + +Editorn tar automatiskt bort extra mellanslag i slutet av textrader när filen laddas eller sparas. + + + + + + + +Kataloginställningsfil + + + +Sökdjup för inställningsfil: + +Editorn söker det angivna antalet katalognivåer uppåt efter en &kwrite; inställningsfil och laddar inställningsraden från den. + + + + + + + +Spara säkerhetskopia +Säkerhetskopiering när du sparar gör att &kwrite; kopierar filen på disk till <prefix><filnamn><suffix> innan ändringarna sparas. Suffixet har normalvärdet ~ och prefixet är normalt tomt. + + +Lokala filer + +Markera det här om du vill ha säkerhetskopior av lokala filer när du sparar. + + + +Fjärrfiler + +Markera det här om du vill ha säkerhetskopior av fjärrfiler när du sparar. + + + +Prefix + +Skriv in prefixet som ska läggas till i början av den säkerhetskopierade filens namn. + + + +Suffix + +Skriv in suffixet som ska läggas till sist i den säkerhetskopierade filens namn. + + + + + + + + + + + +Färgläggning +Den här gruppen av alternativ används för att anpassa färgläggningsstilarna för varje typ av programmeringsspråk. Alla ändringar du gör i andra områden av dialogrutan gäller bara denna typ. + + + +Färglägg: +Det här används för att välja språktyp att ställa in. + + + +Information + +Visa egenskaper för syntaxfärgläggningsregler för det valda språket: upphovsmannens namn och licens. + + + + +Egenskaper + + + +Filändelser: +Det här är listan med filändelser som används för att avgöra vilka filer som ska färgläggas med det nuvarande syntaxfärgläggningsläget. + + +Mime-typer: +Att klicka på guideknappen visar en dialogruta med en lista över alla tillgängliga Mime-typer att välja bland.Posten Filändelser redigeras också automatiskt. + + +Prioritet: +Ställ in prioritet för färgläggningsregeln. + + + + + + +Ladda ner... + +Klicka på knappen för att ladda ner nya eller uppdaterade syntaxfärgläggningsbeskrivningar från &kate;s webbplats. + + + + + + + + +Filtyper +Den här sidan låter dig överskrida förvalda inställningar för dokument med angivna Mime-typer. När editorn laddar ett dokument, kontrollerar den om det matchar filmasken eller Mime-typerna för en av de definierade filtyperna, och om det är fallet tillämpas variablerna som är definierade. Om mer än en filtyp matchas, används den med högst prioritet. + + +Filtyp: +Filtypen med högst prioritet är den som visas först i kombinationsrutan. Om fler filtyper hittas, anges de också. + + +Ny +Det här används för att skapa en ny filtyp. Efter du klickat på knappen, blir fälten nedanför tomma och du kan fylla i de egenskaper du vill ha för den nya filtypen. + + +Ta bort +För att ta bort en befintlig filtyp, markera den i kombinationsrutan och tryck på knappen Ta bort. + + + + + +Egenskaper för aktuell filtyp +Filtypen med högst prioritet är den som visas först i kombinationsrutan. Om fler filtyper hittas, anges de också. + + +Namn: +Filtypens namn är texten i motsvarande menyalternativ. Namnet visas i menyn Verktyg Filtyp. + + +Sektion: +Sektionsnamnet används för att organisera filtyper i menyer. Det används också i menyn Verktyg Filtyp. + + +Variabler: +Strängen låter dig ställa in &kwrite;s inställningar för filer som väljes av den här Mime-typen genom att använda variabler i &kwrite;. Du kan ställa in nästan alla inställningsalternativ, såsom färgläggning, indenteringsläge, kodning, etc.För en fullständig lista med kända variabler, se handboken. + + +Filändelser: +Jokerteckenmasken låter dig välja filer enligt filnamn. En typisk mask använder en asterisk och filändelsen, till exempel *.txt; *.text. Strängen är en lista med masker åtskilda av semikolon. + + +Mime-typer: +Visar en guide som hjälper dig att enkelt välja Mime-typer + + +Prioritet: +Anger en prioritet för filtypen. Om fler filtyper väljer samma fil, används den med högst prioritet. + + + + + + + + +Genvägar +Här kan du ändra inställningen av snabbtangenter. Välj en åtgärd och klicka på Egen om du vill ha en annan snabbtangent för åtgärden. +Sökraden låter dig leta efter en specifik åtgärd och se dess motsvarande snabbtangent. + + + +Insticksprogram +Den här fliken visar alla tillgängliga insticksprogram, och du kan markera de du vill använda. När ett insticksprogram väl är markerat, aktiveras knappen Anpassa och du kan klicka på den för att anpassa det markerade insticksprogrammet. + + + + +Tack till och licenser + +&kwrite; Copyright 2001 av &kate;-gruppen. + +Baserad på den ursprungliga &kwrite;, som var copyright 2000 av Jochen Wilhelmy digisnap@cs.tu-berlin.de + +Bidragsgivare: + + + +&Christoph.Cullmann; &Christoph.Cullmann.mail; + + + +Michael Bartl michael.bartl1@chello.at + + + +Phlip phlip_cpp@my-deja.com + + + +&Anders.Lund; &Anders.Lund.mail; + + + +Matt Newell newellm@proaxis.com + + + +&Joseph.Wenninger; &Joseph.Wenninger.mail; + + + +Jochen Wilhely digisnap@cs.tu-berlin.de + + + +&Michael.Koch; &Michael.Koch.mail; + + + +&Christian.Gebauer; &Christian.Gebauer.mail; + + + +&Simon.Hausmann; &Simon.Hausmann.mail; + + + +Glen Parker glenebob@nwlink.com + + + +Scott Manson sdmanson@altel.net + + + +&John.Firebaugh; &John.Firebaugh.mail; + + + +Originaldokumentation av &Thad.McGinnis; &Thad.McGinnis.mail; + +Uppdaterad av &Anne-Marie.Mahfouf; &Anne-Marie.Mahfouf.mail; och &Anders.Lund; &Anders.Lund.mail; + +Den här versionen av &kwrite;s handbok är baserad på originalet av &Cristian.Tibirna; &Cristian.Tibirna.mail; + +Ändrad till docbook/granskning av &Lauri.Watts; &Lauri.Watts.mail; + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + +&documentation.index; +
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in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdebase/kxkb/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdebase/kxkb/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdebase/kxkb/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/kxkb/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/kxkb/index.cache.bz2 new file mode 100644 index 00000000000..fc582e23c83 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kxkb/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/kxkb/index.docbook b/tde-i18n-sv/docs/kdebase/kxkb/index.docbook new file mode 100644 index 00000000000..b14810634ff --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/kxkb/index.docbook @@ -0,0 +1,413 @@ + + + + + +]> + + + +Handbok &kxkb; + + +&Andriy.Rysin; &Andriy.Rysin.mail; +&Anne-Marie.Mahfouf; &Anne-Marie.Mahfouf.mail; +&Andriy.Rysin; &Andriy.Rysin.mail; + +Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ + +2003 +&Andriy.Rysin; + + +2006 +&Anne-Marie.Mahfouf; + + +&FDLNotice; + +2006-02-16 +3.5.2 + +&kxkb; är ett verktyg för att byta tangentbordslayout baserat på X11 xkb-utökningen. + + +KDE +kxkb +Tangentbord +layout + +
+ + +Inledning + +&kxkb; är &kde;:s verktyg för att byta tangentbordslayout. Det är baserat på X11 xkb-utökningen, och gör det möjligt att använda olika tangentbord för att mata in text. &kxkb; tillhandahåller en indikator av använd tangentbordslayout. + + + + +Att använda &kxkb; + + +Komma igång + +&kxkb; startar automatiskt, och förblir i systembrickan som en flagga med två eller tre bokstävers förkortning av layoutnamnet ovanför, om mer än en layout är definierad eller alternativet Visa flagga för ensam layout är aktiverat. + +När &kxkb; kör, kan du byta layout genom att klicka på ikonen i systembrickan med musen, eller trycka på snabbtangenten. Snabbtangent eller musklick byter till nästa layout, eller som ett alternativ kan du högerklicka på &kxkb;s ikon och välja layout i listan som visas. + +Genom att högerklicka på &kxkb;s ikon kan du starta inställningen genom att välja Anpassa... eller genom att öppna Inställningscentralen och välja Land och handikappstöd/Tangentbordslayout. Alternativt kan du starta den genom att skriva kcmshell keyboard_layout i en terminal. + + + + + +Anpassa &kxkb; + + +Allmän information +Kxkbs inställningsdialogruta består av tre flikar: Layout, Alternativ för byte och XKB-alternativ. Layout och XKB-alternativ är ömsesidigt oberoende. Fliken Layout definierar layouter som du vill använda och deras alternativ, medan fliken Alternativ för byte definierar hur du vill byta tangentbord och fliken XKB-alternativ definierar parametrar för XKB-utökningen, som &kxkb; är baserad på. XKB-alternativ är egenskaper i X, och hanteras inte på något sätt av &kxkb;, utan ställs bara in. +Inställning av &kxkb; ändrar ingenting i XFree86-inställningsfiler och layoutinställningar från XFree86-inställningen överskrids av &kxkb; om alternativet är markerat. +För att din XFree86-inställning ska fungera, måste du stänga av både under fliken för layoutinställningar och under fliken Xkb-inställningar (för den andra kan samma effekt uppnås om alternativet inte är markerat och ingen av xkb-inställningarna är markerad). +&kxkb; utför de flesta åtgärderna via kommandot setxkbmap. Du kan se kommandoraden som ska köras för varje aktiv layout när du väljer den, och den är tillgängligt för inställning av xkb-alternativ under fliken Xkb-inställningar. + + + +Layoutinställning + + +Fliken Layout + + + + + + Fliken Layout + + + + +I dialogrutan för layoutinställning, finns listan med layouter till vänster. Du måste välja varje layout som du vill använda och lägga till den (en i taget) till listan med aktiva layouter till höger. Du kan också ändra ordning som aktiva layouter ändras när de byts med en snabbtangent eller musknapp. Den första layouten i listan blir standardlayout. +Vissa layouter har flera varianter. Layoutvarianter representerar ofta olika tangentkartor för samma språk. Till exempel kan en ukrainsk layout ha fyra varianter: basic, winkeys (som i Windows), typewriter (som för skrivmaskiner) och phonetic (varje ukrainsk bokstav placeras på en translittererad latinsk). Om layouten har flera varianter, kan du välja variant i kombinationsrutan under listan med aktiva layouter. +Inställning av tangentbordsmodell är oberoende av tangentbordslayout, och gäller "hårdvarumodellen", dvs. hur tangentbordet är tillverkat. Moderna tangentbord som levereras med datorer har oftast två extra tangenter och kallas "104-tangenters" modeller, vilket troligen är det du bör välja om du inte vet vilken sorts tangentbord du har. +Du kan också välja tangentbordslayoutens princip för byte. Normalt är den , vilket betyder att alla program delar samma aktuella layout. betyder att varje program har sin egen layout, och att byta layout medan du arbetar i ett program inte påverkar layouten i något annat program. gör att varje fönster har sin egen layout, även om de hör till samma program. +Om du bara anger en aktiv layout, ställer Kxkb in tangentbordet och avslutas, alltså visas inte indikatorn. Om du ändå vill se Kxkbs indikator, markera alternativet . + +Om du lämnar listan med aktiva layouter tom, kommer tangentbordslayouter att vara inaktiva. + + + + +Alternativ för byte + + +Fliken Alternativ för byte + + + + + + Fliken Alternativ för byte + + + + + + +Visa flagga för ensam layout +Visar en ikon i systembrickan även om det bara finns en layout. + + +Visa landets flagga +Visar landets flagga som layoutnamnets bakgrund på ikonen i systembrickan. + + +Princip för byte +Om du väljer bytesprincipen Program eller Fönster, påverkas bara det aktuella programmet eller fönstret av att byta tangentbordslayout. Global gör att bytesprincipen fungerar globalt för alla program och fönster. + + +Klistrigt byte +Om du har mer än två layouter och markerar Aktivera klistrigt byte, går du bara igenom några av de senaste layouterna när du klickar på &kxkb;-ikonen. Du kan ange antal layouter att rotera mellan i rutan Antal layouter att rotera. Du kan fortfarande komma åt alla layouter genom att högerklicka på &kxkb;-ikonen. + + + + + +Inställning av xkb-alternativ + + +Fliken XKB + + + + + + Fliken XKB + + + + +XKB-alternativ låter dig välj beteende hos tangentbordet. Dessa alternativ hanteras inte av &kxkb;, men kan hjälpa till att justera tangentbordet enligt dina behov. Du kan ställa in XKB-utökningens alternativ istället för, eller som tillägg till att ställa in dem i X11-inställningsfilen. + + + + + +Felsökning + + +Vanliga problem + +Om du byter till en viss layout, och inte kan se några tecken från layouten medan du skriver, kontrollera dina landsinställningar, t.ex. ~/.i18n eller /etc/sysconfig/i18n. Landsinställningen du har innan KDE-program startas måste ha en kodning som innehåller tecken från layouten. För att till exempel skriva in ukrainska symboler, måste du ha kodningen KOI8-U, CP1251 eller UTF-8. Den sista är ett bra val att prova för de flesta språk, om du har liknande problem. + +Om Kxkb inte byter med snabbtangenten när du ska byta till en viss layout, men byte med musen fungerar som det ska, kan det betyda att layouten inte innehåller tangenten som är tilldelad som snabbtangent. + +I versioner av XFree86 tidigare än 4.3.0 innehöll andra layouter än latinska ömsesidigt den latinska gruppen, och gruppen var standard, alltså fick man alltid rätt kombination genom att trycka på &Ctrl;&Alt; K. Från version 4.3.0 innehåller alla layouter bara en grupp, och därför kanske inte andra layouter än latinska fungerar här. + +Möjliga lösningar är: + + + +Lägg till layouten i listorna $nonlatin eller $oldlayouts i /etc/X11/xkb/rules/xfree86, eller platsen för xkb-reglerna på datorn. + + +Ändra snabbtangenten till något språkneutralt, t.ex. &Ctrl; Meny. + + +Aktivera alternativet så att gruppen us ingår i layouten (vilket ger samma effekt som första lösningen). + + + + + + + +Beskrivning av filer och layout + +<application +>Xkb</application +>-filer och layout + +Alla tillgängliga tangentbordslayouter beskrivs i /etc/X11/xkb/rules/xfree86.lst (och /etc/X11/xkb/rules/xfree86.xml sedan XFree86 4.3.0). Själva layouterna finns i /etc/X11/xkb/symbols/pc (eller /etc/X11/xkb/symbols för XFree86 4.2.x och tidigare). Observera att filernas plats kan variera beroende på operativsystem och distribution. + +Nu använder &kxkb; xkb-utökningen istället för xmodmap, så för att definiera din egen layout, måste du hämta en från /etc/X11/xkb/symbols, som är närmast den du vill ha (eller /etc/X11/xkb/symbold/pc för XFree86 4.3.0), byta namn på den till något du tycker om och redigera den. Lägg därefter bara till namnet i /etc/X11/xkb/rules/xfree86.lst (och för XFree86 4.3.0 eller senare är det en god idé att också lägga till namnet i /etc/X11/xkb/ruls/xfree86.xml, vissa paket använder den redan, dock ännu inte &kxkb;) så hämtar Kxkb den vid omstart. Observera att du måste vara systemadministratör för att redigera filerna. + + + + + + +Tack till och licenser + +&kxkb; utvecklas och underhålls av Andriy Rysin rysin@kde.org. Flera andra personer har arbetat med kxkb. + + +Shaheed Haque srhaque@iee.org +Ilya Konstantinov kde-devel@future.galanet.net + +&underFDL; &underGPL; + +
+ + diff --git a/tde-i18n-sv/docs/kdebase/kxkb/layout.png b/tde-i18n-sv/docs/kdebase/kxkb/layout.png new file mode 100644 index 00000000000..6fcf489ed6b Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kxkb/layout.png differ diff --git a/tde-i18n-sv/docs/kdebase/kxkb/switching.png b/tde-i18n-sv/docs/kdebase/kxkb/switching.png new file mode 100644 index 00000000000..9b5f14d40f8 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kxkb/switching.png differ diff --git a/tde-i18n-sv/docs/kdebase/kxkb/xkb.png b/tde-i18n-sv/docs/kdebase/kxkb/xkb.png new file mode 100644 index 00000000000..6741d736d39 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/kxkb/xkb.png differ diff --git a/tde-i18n-sv/docs/kdebase/quickstart/Makefile.am b/tde-i18n-sv/docs/kdebase/quickstart/Makefile.am new file mode 100644 index 00000000000..78defa1d433 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/quickstart/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = 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echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdebase/quickstart/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdebase/quickstart/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdebase/quickstart/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/quickstart/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/quickstart/index.cache.bz2 new file mode 100644 index 00000000000..45232ace369 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/quickstart/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/quickstart/index.docbook b/tde-i18n-sv/docs/kdebase/quickstart/index.docbook new file mode 100644 index 00000000000..6e99987285d --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/quickstart/index.docbook @@ -0,0 +1,1490 @@ + + + + + +]> + + + + +En introduktion till &kde; + + + + +&kde;-gruppen + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2004-08-28 +3.00.00 + + +1999200020012002 +&kde;-gruppen + + +&FDLNotice; + + +En introduktion till skrivbordsmiljön KDE +Kom igång snabbt med &kde; + + +KDE +kom igång +introduktion + +
+ + +Introduktion + +Det här dokumentet är en kort introduktion till skrivbordsmiljön KDE. Det bekantar dig med några av de grundläggande funktionerna i &kde;. + +Den här guiden behandlar långt ifrån alla delar av K skrivbordet eller ens de flesta delarna. Den beskriver bara vissa av de mest grundläggande sätten att utföra några av de vanligaste uppgifterna. + +Vi antar att du redan känner till åtminstone ett grafiskt gränssnitt, till exempel CDE, Geos, GEM, &NeXTSTEP;, &Mac;, OS/2 eller &Microsoft; &Windows;. Därför förklarar vi inte hur musen eller tangentbordet används, utan koncentrerar oss på saker som förhoppningsvis är mer intressanta. + + + + +En översikt av &kde; + +Det här avsnittet är till för användare som föredrar att lära genom att utforska själv och bara vill ha en kort orientering för att komma igång. Senare avsnitt ger en mer utförlig introduktion till miljön, med hjälpsamma tips och genvägar. Om du är otålig och vill komma igång, skumma igenom det här avsnittet, lek ett tag, och kom sedan tillbaka vid behov för att utnyttja övriga avsnitt i den här guiden. + + +Observera att &kde; tillhandahåller en skrivbordsmiljö som är mycket anpassningsbar. Den här översikten antar att du använder den förvalda miljön. + + + +&kde;-skrivbordet + +Ett typiskt &kde;-skrivbord består av flera delar: + + + +En panel längst ner på skärmen, som används för att starta program och byta mellan skrivbord. Bland annat innehåller den starta program, en ikon med ett stort K som när den klickas visar en meny med program att starta. + + + +Ett aktivitetsfält, vanligtvis en del av panelen, som används för att hantera och byta mellan program som för närvarande körs. Klicka på ett program i aktivitetsfältet för att byta till programmet. + + + +Skrivbordet själv, där filer och kataloger som används ofta kan placeras. &kde; tillhandahåller flera skrivbord, vart och ett med sina egna fönster. Klicka på de numrerade knapparna på panelen för att byta mellan skrivborden. + + + + + + +Klara, färdiga, gå! + +Här är några snabba tips för att du ska kunna komma igång. + + + +För att starta ett program, klicka på K-knappen i panelen (som kallas starta program) och välj ett objekt i menyn. + + +Klicka på ikonen som ser ut som en bild av ett hus i panelen för att komma åt filerna i din hemkatalog med &konqueror;, &kde;:s filhanteringsverktyg. + + +Välj Starta program System Terminal för att få en &UNIX;-kommandorad, eller tryck &Alt; F2 för att få ett minifönster med en kommandorad för att köra ett enstaka kommando. + + + +Välj alternativet Inställningscentralen i K-menyn för att anpassa &kde;. + + + +Tryck &Alt;Tab för att byta mellan program och &Ctrl;Tab för att byta mellan skrivbord med hjälp av tangentbordet. + + + +Använd höger musknapp för att komma åt sammanhangsberoende menyer i panelen, på skrivbordet, och i de flesta &kde;-program. + + + + + + + +Starta program + + +Använda starta program och panelen + +Längst ner på skärmen hittar du skrivbordspanelen, som kallas &kicker;. Du använder panelen för att starta program. Ta en titt på knappen till vänster med ett stort K. + +Den här knappen kallas K-menyn. Den har en liten pil längst upp som anger att den kommer att visa en meny om du klickar på den. Ta och gör det! Menyn som visas ger dig lätt tillgång till alla &kde;-program som är installerade på ditt datorsystem. + + +Anpassa &kicker; + + + +Om du använder ett program eller verktyg ofta, kan du förstås vilja ha ännu snabbare tillgång till det. Om detta är fallet kan du lägga till ett enstaka program, eller en hel undermeny, från starta program menyn, som en särskild snabbstartsknapp i panelen. Om du vill nå ett program direkt via en startknapp, välj Panelmeny Lägg till program i panelen... och gå därefter till programmet eller menyn som du vill lägga till i panelen. + + +Du kan lägga till en hel meny på det här sättet, eller en av K-knappens undermenyer. Till exempel, om du har &koffice; installerat och vill kunna nå alla &koffice;-programmen snabbt, utan att behöva navigera genom starta program, klicka då på menyvalet Lägg till den här menyn istället för att välja ett program. Nu kommer du omedelbart att få tillgång till alla &koffice;-program, utan att behöva placera en ikon för vart och ett i panelen. + + +Du kan flytta runt alla objekt i panelen med Flytta kommandot i den sammanhangsberoende menyn. Klicka bara med den tredje musknappen (den tredje musknappen är normalt den högra knappen, men om du har ställt in din mus annorlunda, till exempel för vänsterhänta, kan det också vara den vänstra). En meny visas där du kan välja Flytta. Flytta nu musen och se hur ikonen följer med men förblir i panelen. När du är klar, klicka med den första musknappen (normalt den vänstra). Som du kanske märkte, finns det också ett menyval Ta bort om du tröttnar på en viss startknapp på ditt skrivbord. + + + + + +Att använda sammanhangsberoende menyer + +Det här leder fram till ytterligare ett intressant ämne: På många ställen kan du klicka på den högra musknappen för att visa en sammanhangsberoende meny med val som passar ihop med objektet du klickade på. Därför är det alltid en god idé att försöka använda den tredje musknappen på någonting, om du inte vet vad du ska göra med det. Till och med skrivbordsbakgrunden har en sådan meny! + + + + +Andra panelfunktioner + +Det finns andra intressanta möjligheter i panelen. En av dem kan vara viktig om du har låg upplösning på din skärm: det är visa och göm funktionen som aktiveras genom att klicka på den smala knappen med en pil, som finns i ena eller båda ändarna av panelen. + +Kanske gillar du inte att panelen är utdragen till hela skärmens bredd. Det ändras lätt! Använd höger musknapp på en tom del av panelen, och välj Anpassa panel.... I Inställningscentralens dialogruta som visas, kan du välja Längd under fliken Arrangemang, och använda skjutreglaget där för att ställa in panelens bredd till mindre än 100%. + +Om du hänger med, och har dialogen öppen ändå, så tveka inte att leka med alla alternativen, och att använda Verkställ för att se vilka effekter de har. Du kan lätt återställa allting till de förvalda inställningarna, genom att klicka på knappen Använd förval. + +Förresten, om du inte är säker på vad en viss knapp gör i &kde;, flytta bara muspekaren över den och vänta ett ögonblick: &kde; har en inbyggd sammanhangsberoende minihjälp, kallad verktygstips, som förklarar funktionen av sådana objekt med några få ord. + + + + + + +Men jag vill ha tillbaka min kommandorad! + +Var bara lugn, det finns ingenting att vara rädd för. &kde; vill inte ta bort din älskade (och ibland mycket effektiva) kommandorad. Du kan flytta dina filer med skrivbordet, men du kan också använda de &UNIX;-kommandon som du är van vid. I själva verket, ger &kde; dig direkt tillgång till den kraftfulla kommandoraden, kanske till och med på en del ställen som kan vara förvånande. + +&kde; tillhandahåller ett mycket sofistikerat kommandoradsfönster som heter &konsole;. Välj Starta program System Konsole för att starta det. Detta kan vara något som du vill ha i panelen, och som tur är finns det redan där i de förvalda inställningarna! + +Ibland så vill du bara skriva in ett kommando på kommandoraden. För de här fallen behöver du inte en fullständig terminal. Tryck bara på &Alt;F2 och du får fram en liten kommandorad där du kan skriva in ett kommando. Kommandoradsfönstret försvinner efteråt, men det kommer ihåg ditt kommando. + +När du visar det här fönstret (som vi förresten kallar minicli) och trycker på Pil upp, kan du bläddra genom alla de kommandon som du tidigare har skrivit in. Dessutom kan du skriva in webbadresser i minicli för att öppna ett &konqueror;-fönster med den angivna adressen. + +&konqueror; och editorn &kate; kan båda visa terminalfönster, som beter sig precis som &konsole;. I &konqueror;, kan du aktivera det här med menyvaletFönsterVisa Terminalemulator. Den inbyggda terminalen visas längst ner i ditt &konqueror;-fönster, och det riktigt smarta är att det följer klickningarna i filhanterarens vy, och ändrar katalog på samma sätt. I &kate; kan du visa en terminal med menyvalet Inställningar Verktygsvyer Visa Terminal. + + +För att visa en &UNIX;-manualsida, ange man:kommando i minicli, där kommando är namnet på ett &UNIX;-kommando. + + + +För att leta efter ett eller flera ord med söktjänsten Google, kan du pröva gg:ett eller flera ord. Det finns många fler av de här snabbkommandona, och du kan till och med lägga till dina egna! Ta en titt i Inställningscentralen, under fliken Webbläsning Webbgenvägar. + + +Slutligen, så finns det ett sätt att alltid ha kommandoraden tillgänglig, vad du än håller på med - lägg till den i din &kicker;-panel! + +Använd höger musknapp och klicka på en tom del av panelen, och välj Lägg till miniprogram i panelen.... Gå neråt i dialogrutan som visas till du ser alternativet Kör kommando. Markera det med vänster musknapp och klicka på Lägg till i panelDet visar en mini-cli direkt i din panel, komplett med kommandohistorik. + +Så, som sammanfattning, kommandoraden är aldrig långt borta när du använder &kde;. + + + + + +Att arbeta med fönster + +Om du inte redan har gjort det, starta ett program med Starta program, som Hitta filer. + + +Ett fönster! Och sen då? + +Jo, oftast arbetar man inne i fönster, men ibland kan du vilja manipulera fönster. Här är en snabb översikt över några av de mest vanliga fönsterrelaterade funktionerna: + + + +Flytta ett fönster + +Dra fönstrets namnlist, eller håll nere &Alt;-tangenten och dra varsomhelst i fönstret. + + + + +Ändra storlek på ett fönster + +Dra fönstrets kant, eller håll nere &Alt;-tangenten och dra med höger musknapp varsomhelst i fönstret. + + + + +Maximera ett fönster + +Klicka på knappen maximera i namnlisten (med den förvalda dekorationen är det fyrkanten intill X) för att låta fönstret fylla skärmen, eller om fönstret redan är maximerat, för att krympa det tillbaka till dess ursprungliga storlek. Ett klick med mittenknappen maximerar fönstret vertikalt, och med högerknappen, horisontellt. + + + + +Minimera ett fönster + +Klicka på knappen Minimera i namnlisten (intill Maximera) för att dölja fönstret. Återställ det genom att klicka på fönstrets ikon i aktivitetsfältet. + + + + +Byta mellan fönster + +Förutom de vanliga musklicken för att byta till ett annat fönster, kan du använda &Alt; Tab för att byta fönster. Se nedan för fler tekniker. + + + + + +Knappar i namnlisten + +&kde;-fönster har några ganska standardiserade knappar i sina namnlister som ger dig snabb tillgång till en del vanliga åtgärder. Den förvalda knappstilen ser ut så här: + + +På vänstra sidan: + +En menyknapp. Det här visar oftast en mini-ikon för programmet. Klicka på den för att visa en meny med fönsterkommandon. Genvägen &Alt; F3 öppnar fönstermenyn. + + + + + +På högra sidan: + +Knappen Minimera. + + + +Knappen Maximera. + + + +En knapp för att stänga. Den stänger fönstret. Genväg: &Alt; F4. + + + + + + +Byta mellan fönster + +När vi nu vet hur man hanterar fönster uppmuntrar vi dig att öppna några andra fönster med panelen, eftersom vi nu kommer att diskutera hur man byter mellan olika fönster. Eftersom detta är en så vanlig åtgärd, ger &kde; flera olika sätt att göra det. Välj din favorit! + +Många fönstersystem kräver att du klickar med musen i ett annat fönster för att börja använda det. Det här är &kde;:s förvalda beteende, och betecknas klicka för fokus fokuspolicy. Men du kan också ställa in ditt skrivbord så att ett fönster aktiveras genom att flytta muspekaren över det. Det betecknas fokus följer musen. Om du väljer den policyn med Inställningscentralen, är alltid fönstret under muspekaren det aktiva. Det läggs inte nödvändigtvis överst automatiskt, men du kan fortfarande klicka på namnlisten eller kanten på ett fönster, eller -- &kde; unikt -- du kan använda &Alt;-tangenten och klicka med musens mittenknapp var som helst i fönstret för att lägga det överst. + +Här är några fler metoder att byta mellan fönster: + + + +Välj ett fönster från menyn fönsterlista. För att öppna menyn, klicka med musens mittenknapp på en tom del av panelen, eller klicka istället på uppåtpilen i vänstra kanten av aktivitetsfältet i panelen. + + + +Håll nere &Alt;-tangenten och tryck Tab för att gå igenom fönstren cykliskt. + + + +Använd aktivitetsfältet (se nedan). + + + + + + + +Att använda aktivitetsfältet + +Aktivitetsfältet visar en lista med små ikoner, en för varje fönster på skrivbordet. I den förvalda &kde;-inställningen finns aktivitetsfältet inne i panelen, men det kan också placeras längst upp eller längst ner på skärmen. + +Aktivitetsfältet är mycket kraftfullt. Om du har mer än ett fönster öppet i samma program, med den normala inställningen. grupperas de, så att du ser en ikon för varje program i aktivitetsfältet. + +Ett enkelt klick med vänster musknapp på en knapp i aktivitetsfältet visar en lista med öppna fönster för programmet och du kan välja fönstret som du vill använda. Att välja en av de här alternativen med vänster musknapp tar dig till det valda programmet omedelbart. Klicka på en knapp i aktivitetsfältet med höger musknapp för att visa en meny som låter dig arbeta med alla fönster som är grupperade under den ikonen, eller varje individuellt fönster. + +Du kan välja att se alla fönster på alla skrivbord i ditt aktivitetsfält, oberoende av vilket skrivbord du för tillfället tittar på, eller att bara se ikonerna för det skrivbord du tittar på. Du kan också välja att inte gruppera ikonerna, så att varje öppet fönster har sin egen ikon i aktivitetsfältet. De här och många fler alternativ är tillgängliga bara genom att högerklicka på aktivitetsfältets handtag (den lilla streckade raden på vänstra sidan) och välja Anpassa Aktivitetsfält.... + +Ikonerna i aktivitetsfältet ändrar storlek för att ge utrymme för program, så du får plats med många fler program än du kan tro. Om panelen breddas, kan aktivitetsfältets ikoner visas med flera rader och kolumner, men de kommer fortfarande att ändra storlek för att få plats med fler ikoner. + + + + +Att använda virtuella skrivbord + +Hur var det nu med den där klistriga saken? + +Det kan tänkas att du har fler fönster öppna än det finns utrymme för på ditt skrivbord. Om detta är fallet har du tre möjligheter: + + + +Lämna alla fönster öppna (skräpigt skrivbord) + + + +Minimera de fönster som du inte behöver för tillfället och använd aktivitetsfältet eller &Alt; Tab för att byta mellan dem (fortfarande lite förvirrande och mycket arbete!) + + + +Rekommenderas: gör vad ett riktigt operativsystem gör när det inte finns nog med fysiskt minne: använd virtuellt minne, i det här fallet virtuella skrivbord. + + + +Punkt tre är rätta vägen! &kde; kan hantera flera olika skrivbord, vart och ett med sina egna fönster. Den förvalda inställningen tillhandahåller fyra skrivbord. Du kan lätt byta mellan de virtuella skrivborden med ett klick på en av skrivbordsknapparna i panelen. Dessutom tar dig &Ctrl;F1...F4 till det motsvarande skrivbordet omedelbart, eller så kan skrivborden gås igenom cykliskt med &Ctrl; Tab. + +Virtuella skrivbord är mycket trevliga. Men ibland vill du ha ett fönster synligt på alla skrivbord. Det skulle t.ex. kunna vara ett litet chattfönster eller en väckarklocka eller något annat. Om detta är fallet kan du använda den ovannämnda klistriga knappen, som kommer att fästa fönstret vid bakgrunden så att det syns på alla virtuella skrivbord. + +Den klistriga knappen kan också användas för att flytta ett fönster från ett virtuellt skrivbord till ett annat: klicka på knappen i fönstret, byt till ett annat skrivbord, och lossa knappen genom att klicka på den igen. Du kan uppnå samma resultat genom att använda den sammanhangsberoende menyn i fönstrets post i aktivitetsfältet (menyval Till nuvarande skrivbord) eller välj Till skrivbord i fönstermenyn. + + + + + +Att hantera dina filer + + + +En vanlig metafor för grafiska skrivbord är användningen av mappar för att representera kataloger på din hårddisk. Mappar innehåller filer och andra mappar. Ett &kde;-program som heter &konqueror;, K-filhanteraren, använder den här metaforen för att hjälpa dig hantera dina filer. + + +Att använda &konqueror; + +Första gången du startar &kde;, visas ett fönster med en mängd ikoner. Det här är ett &konqueror;-fönster som visar filerna i din hemkatalog (det område där dina personliga filer lagras). Sökvägen till mappen visas under fönstrets verktygsrad. Om du inte ser ett sådant fönster nu, klicka på ikonen i panelen som ser ut som en mapp med en bild av ett hus. + +För att öppna en fil eller mapp, klicka en gång med vänster musknapp. Du kan också välja Fönster Visa Navigeringspanel från menyraden för att visa kataloghierarkin för mer direkt navigering. Eller så kan du redigera sökvägen som visas under verktygsraden för att snabbt gå till en särskild katalog. + + +Öppna filer + +&kde; levereras med ett antal program för att visa och redigera många vanliga sorters filer, och när du klickar på en fil som innehåller, t.ex. ett dokument eller en bild, startar &konqueror; det program som passar för att visa filen. Om programmet som ska startas för att öppna filen du klickat på inte är känt, så frågar &konqueror; dig efter namnet på programmet som ska köras, och när du har valt det så erbjuder sig &konqueror; att komma ihåg valet till nästa gång du vill öppna en av de här filerna. + + +&konqueror; använder MIME-typer för att koppla ihop filer med program. + + + + + +Dra och släppa ikoner + +För att kopiera eller flytta en fil, dra dess ikon till skrivbordet, till ett annat &konqueror;-fönster, eller till en mappikon. När du släpper musknappen, visar &konqueror; en meny så att du kan välja att kopiera, flytta, eller skapa en länk till filen. + + +Observera att om du väljer att skapa en länk, skapar &kde; en symbolisk &UNIX;-länk (inte en permanent länk), så om du flyttar eller tar bort ursprungsfilen, kommer länken inte att fungera längre. + + +De flesta &kde;-program stöder också dra och släpp-åtgärder: du kan dra en ikon till fönstret för ett program som körs, eller till ikonen för ett program som inte har startats, för att få programmet att öppna filen. Gör ett försök! + + + + +Att ställa in filegenskaper + +För att ändra egenskaper hos filer, som deras namn och behörigheter, klicka med högerknappen på ikonen och välj Egenskaper från menyn. + + + + + +Att arbeta med arkiv och nätverk + +För inte så länge sedan, behövde du särskilda program för att komma åt filer på Internet. Så är det inte längre! + +&kde; stöder en teknik som kallas nätverkstransparens (NTA) som låter dig arbeta lika lätt med filer på andra sidan jorden som de på din lokala hårddisk. + +Till exempel, för att komma åt filer på en &FTP;-server, välj bara PlatsÖppna plats i en &konqueror;-meny, och skriv in webbadressen till en &FTP;-server. Du kan dra och släppa filer till och från mappar på servern precis som om de fanns på din lokala disk. Du kommer till och med kunna öppna filer på &FTP;-servern utan att kopiera dem för hand till din lokala disk (&kde; gör det åt dig när det behövs). + + +Observera att &konqueror; använder anonym &FTP;-åtkomst, vilket kan begränsa din tillgång till filer på &FTP;-servern. Om du har ett konto på servern, kan du ange ditt användarnamn som en del av webbadressen, så här: ftp://användarnamn@server/katalog + +&konqueror; frågar efter ditt lösenord, och om inloggningen lyckas kommer du att få fullständig tillgång till dina filer på servern. + + +Om du är van att använda WinZip-verktyget på &Microsoft; &Windows;, så blir du säkert glad att höra att &kde; kan också titta i tar-arkiv. Det behandlar sådana arkiv precis som en vanlig mapp -- du kan bläddra i arkivet, öppna filer, etc. I allmänhet ska du få samma utseende och känsla med filer på Internet och i arkiv som med de på din lokala disk, utom fördröjningar orsakade av nätverket. + + + +Att använda mallar för att komma åt program och enheter + +I &kde; är det lätt att placera ikoner i panelen eller på skrivbordet för att komma åt dina program. Det är precis lika lätt att lägga till ikoner för att komma åt andra intressanta objekt. &kde; har mallar för genvägar till: + + + +Program + + +Skrivare + + +Monteringsbara enheter (t.ex. diskettenheter) + + +Internetresurser (t.ex. WWW-dokument, &FTP;-kataloger) + + +Dokument för några av &kde;:s &koffice;-program. + + + +Du kan lägga till vilket som helst av de här objekten på skrivbordet genom att högerklicka där du vill ha ikonen, välja Skapa ny och välja objektet du vill länka till. + +Nästan varje objekt i starta program, på skrivbordet, och i panelen refererar till en .desktop-fil på disken. En .desktop-fil anger vilken ikon som ska visas och dessutom specifik information om vad ikonen representerar (ett program, en enhet, eller en webbadress). Du kan dra vilken .desktop-fil som helst till panelen för att skapa en snabbstartknapp. + + + + +Montera enheter + +&UNIX; ger tillgång till lagringsenheter förutom den vanliga hårddisken genom en process som kallas att montera. &kde; använder .desktop-filer för att enkelt låta dig montera, avmontera, och komma åt filer på andra lagringsenheter som diskettenheter och cd-rom-enheter. + +Här är ett exempel med de steg som behövs för att skapa en ikon för att komma åt filer på en diskett: + + +Många system kräver att du loggar in som root för att montera eller avmontera enheter. + + + + +Högerklicka på skrivbordet och välj Skapa ny Länk till enhet Diskettenhet.... + + +Under fliken Allmänt i dialogen som visas, ändra namnet till det du vill ha, i textrutan längst upp. + + + +Under fliken Enhet, ange /dev/fd0 (eller sökvägen till diskettenhetens namn på ditt system) som Enhet. + + +Du kan också lägga till en monteringspunkt här. Det måste vara en befintlig, men tom, katalog. Vanliga monteringspunkter är /mnt/floppy eller /floppy, men du kan enkelt montera en diskett som ~/min_diskett om du vill. + + +Klicka på Avmonterad ikon och välj bilden av en diskett utan den gröna lampan. + + +Så fort du är nöjd med dina val, klicka på Ok och du är klar! + + + +Stoppa nu in en riktigt formatterad diskett i enheten och klicka på diskettikonen för att låta &kde; montera diskettenheten och visa filerna på disketten. Innan du tar ut disketten ur enheten, högerklicka på diskettikonen och välj Avmontera i menyn. + + + + + + +Att anpassa ditt skrivbord + +Om du inte tycker om något när det gäller hur skrivbordet ser ut eller fungerar, kan du förmodligen ändra det. &kde; är mycket lätt att anpassa och du kan ändra nästan varje aspekt av utseendet och beteendet hos ditt skrivbord. Till skillnad från många andra &UNIX;-skrivbordsmiljöer behöver du inte heller redigera kryptiska inställningsfiler (men du kan det om du verkligen vill!) Du använder inställningscentralen, ett särskilt program för att anpassa ditt skrivbord. + + +Att använda <application +>inställningscentralen</application +> + +Starta inställningscentralen från K-menyn. Ett fönster med två rutor visas, med en lista på moduler i vänstra rutan. + +Öppna en modul genom att klicka på dess namn, en lista av undermoduler visas. Klicka därefter på en av undermodulernas kategorinamn för att redigera dess inställningar i högerrutan. + +Att ändra inställningarna är ganska rättframt. En hjälpknapp som förklarar inställningar som inte är uppenbara finns tillgänglig för varje inställningsruta. Varje ruta har knappar som heter Hjälp, Använd förval, Verkställ, och Återställ, som fungerar på följande sätt: + + + +Hjälp + +Visar en kort hjälptext i vänsterrutan, med en länk till en längre manual för den här modulen. + + + + +Använd förval + +Ställer in alla alternativ i den nuvarande modulen till de förvalda värden som gällde när &kde; installerades. + + + + +Verkställ + +Verkställer de aktuella inställningarna i modulen som för närvarande är öppen. + + + + +Återställ + +Återställer alternativen till det läge de hade när du öppnade modulen. Om du redan har använt knappen Verkställ, återställer den här knappen alternativen till det läge de hade när du klickade på Verkställ. + + + + + +Om du gör ändringar i en inställningsruta och flyttar till en annan modul utan att klicka Ok eller Verkställ först, frågar inställningscentralen om du först vill verkställa dina ändringar. + + + + + + + +Logga ut + +Vi hoppas verkligen att använda &kde; är så roligt och nöjesrikt att du aldrig vill logga ut, Men om du gör det, välj Starta program Logga ut. + +Det finns också en utloggningsknapp direkt i panelen, som ser ut som en liten strömknapp. Eller så kan du trycka &Ctrl; &Alt; Delete för att logga ut. + + +Sessionshantering + +När du loggar ut kommer &kde; ihåg vilka program som var öppna, och dessutom var fönstren fanns, så att de kan öppnas åt dig nästa gång du loggar in. Den här funktionen kallas sessionshantering. Program som känner till &kde; kommer att återställas till samma tillstånd som när du loggade ut. Till exempel, &kate; kommer ihåg vilka filer du höll på att redigera. + +Program som inte hör till &kde;, kommer inte ihåg sitt tillstånd vid utloggning, och &kde; varnar dig för att vara säker på att du har sparat all viktig data i dem innan du loggar ut. + +För att visa hur sessionshantering fungerar, välj K-menynEditorer Kate för att starta &kate;. Öppna ett textdokument att redigera. Logga så ut och in igen. Du kommer att se att &kate; återställs till precis samma position på skärmen, inklusive rätt virtuellt skrivbord, och att det dokument vi lämnade öppet i &kate; innan vi loggade ut har öppnats igen automatiskt. &kate; kommer till och med ihåg om du hade ändringar som inte sparats i ditt dokument innan du loggade ut, och sparar dem till filen du arbetade med, om du väljer Spara i menyn Arkiv. + + + + + +&kde;, en spännande resa + +Vi hoppas att du har tyckt om den här korta rundturen genom skrivbordsmiljön KDE och att den här unika skrivbordmiljön kommer att hjälpa dig med att få ditt arbete utfört snabbare och mer bekvämt än någonsin tidigare. + +Kom ihåg att &kde;-projektet inte är ett kommersiellt företag, utan ett projekt som drivs av frivilliga runt om i världen. Vi skulle vilja inbjuda dig att gå med i &kde;-projektet och bli en del i det här unika nätverket av människor. Om du är en programmerare kan du fundera på att hjälpa oss skriva &kde;-program. Om du är en konstnär eller har erfarenhet av grafisk formgivning, fundera på att skapa ikoner, färgscheman, ljudscheman och logotyper åt &kde;. Om du tycker om att skriva skulle vi hemskt gärna vilja att du går med i vårt dokumentationsprojekt. + +Som du förstår finns det många sätt som du kan hjälpa till på. Du inbjuds att gå med i det världsomspännande nätverk av människor som hängivet försöker göra &kde; till den bästa skrivbordsmiljön för vilken dator som helst. Besök www.kde.org för att få mer information. + + +Välkommen ombord på den här spännande resan, + + +Din &kde;-grupp + + + + + +Tack till + +Upphovsmän + + +Matthias Ettrich ettrich@kde.org +Kalle Dahlheimer kalle@kde.org +Torben Weiss weis@kde.org +Bernd Wuebben wuebben@kde.org +Stephen Schaub sschaub@bju.edu - Redaktör +Robert Williams rwilliams@kde.org - Redaktör +Lauri Watts lauri@kde.org + + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; + +
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knode-identity.png staff.docbook troubleshooting-network-x.docbook ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/khelpcenter/userguide/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/khelpcenter/userguide/$$base ;\ + done + +uninstall-nls: + for base in first-impressions.docbook kde-as-root.docbook desktop.png accessibility.docbook networking-with-windows.docbook credits-and-license.docbook glossary.docbook knode-start.png under-the-hood.docbook knode-news-account.png kmag.png your-kde-account.docbook kde-edutainment.docbook kmousetool.png getting-help.docbook services.png intro.docbook ripsettings.png amarok.png knode-mail-account.png file-sharing.docbook usenet.docbook printer-setup.docbook playing-movies.docbook troubleshooting-no-open.docbook switching-sessions.docbook messaging-intro.docbook the-filemanager.docbook groupware-kontact.docbook oggfolder.png titlebar-menu.png programs-and-documents.docbook where-next.docbook playing-audiocds.docbook juk.png about-desktop.docbook index.docbook more-help.docbook kopete.png history.docbook font-installation.docbook kppp-dialer-tab.png kmouth.png splash-screen.png extragear-applications.docbook standard-menu-entries.docbook shared-sessions.docbook migrator-dictionary.docbook browser-fine-tuning.docbook email.docbook shortcuts.docbook programs-controlling.docbook net-connection-setup.docbook migrator-applications.docbook noatun.png customizing-desktop.docbook kde-office.docbook kde-for-admins.docbook installation.docbook removable-disks.docbook konq-sidebar.png ug-faq.docbook konq-simple.png panel-and-desktop.docbook getting-started.docbook rip.png konsole-intro.docbook control-center.docbook windows-how-to.docbook kppp-wizard.png screen-captures.docbook base-kde-applications.docbook creating-graphics.docbook notices-trademarks.docbook kmouth3.png playing-music.docbook pdf-files.docbook a-window.png printing-from-apps.docbook kmouth2.png kaboodle.png internet-shortcuts.docbook kcontrol.png open-file-dialog.png burning-cds.docbook knode-identity.png staff.docbook troubleshooting-network-x.docbook ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/khelpcenter/userguide/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in first-impressions.docbook kde-as-root.docbook desktop.png accessibility.docbook networking-with-windows.docbook credits-and-license.docbook glossary.docbook knode-start.png under-the-hood.docbook knode-news-account.png kmag.png your-kde-account.docbook kde-edutainment.docbook kmousetool.png getting-help.docbook services.png intro.docbook ripsettings.png amarok.png knode-mail-account.png file-sharing.docbook usenet.docbook printer-setup.docbook playing-movies.docbook troubleshooting-no-open.docbook switching-sessions.docbook messaging-intro.docbook the-filemanager.docbook groupware-kontact.docbook oggfolder.png titlebar-menu.png programs-and-documents.docbook where-next.docbook 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internet-shortcuts.docbook kcontrol.png open-file-dialog.png burning-cds.docbook knode-identity.png staff.docbook troubleshooting-network-x.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdebase/userguide/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdebase/userguide/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdebase/userguide/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) 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b/tde-i18n-sv/docs/kdebase/userguide/about-desktop.docbook new file mode 100644 index 00000000000..543d24fab86 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/about-desktop.docbook @@ -0,0 +1,605 @@ + +Allt om ditt skrivbord + + +Little Red Riding Hood +Grandma, what big eyes you have! + + + +The Wolf +The better to see you! + + +Ju mer du ser, desto effektivare kan du använda ditt skrivbord. &kde; ger dig möjlighet att få skrivbordet att se ut och fungera som du föredrar, och på så sätt göra att du kan arbeta fortare och mer produktivt. Du har till och med möjlighet att bli varnad om en varg försöker äta upp dig, eller (om du råkar vara mormor) när Rödluvan är på väg med godsaker. Tala om service! + + +Starta program automatiskt + +&kde;:s egna program och många tredje partsprogram som är öppna vid slutet på en session sparar sitt tillstånd och dyker åter upp när du loggar in igen, men det finns en del program (som vissa versioner av &Netscape;) som inte gör det. Du kan använda Autostart-katalogen för dessa program. + +För att starta program när &kde; startas, gör följande: + + + +Öppna katalogen Autostart. Normalt finns den här katalogen i $HOME/.kde/Autostart + + +Öppna ett &konqueror;-fönster och bläddra till programmet du vill lägga till. Om du inte vet hur du gör det här, så behandlades det i . + + +Drag och släpp programmet du vill ha från &konqueror;-fönstret till Autostart-katalogen. När du blir tillfrågad, välj Länka hit för att skapa en symbolisk länk istället för en riktig kopia, eftersom det sparar en hel del diskutrymme. + + +Upprepa ovanstående steg för varje program som du vill starta när &kde; startas. Kom ihåg, du behöver inte lägga till &kde;:s egna program, bara lämna dem öppna när du loggar ut, och de kommer att öppnas igen som om ingenting hade hänt, nästa gång du loggar in till &kde;. + + +Starta om &kde; om du vill se autostart-funktionen i verkligheten. + + + +Dina program ska ha startats automatiskt när &kde; startades om. + +Glöm inte bort att du ändå bara behöver Autostart-katalogen för några få program. Många program, inklusive nästan alla program som ingår i &kde;, förstår nu sessionshantering, och du kan helt enkelt lämna dem öppna när du loggar ut för att de ska startas om exakt som du lämnade dem. Du kan lämna ett &konqueror;-fönster öppet med din favoritplats, &kmail; som visar din inkorg, och &kate; med ett halvdussin filer öppna, logga ut, logga in igen, och se att skrivbordet är precis som du lämnade det. + + + + +Lägga till program och genvägar i din <guimenu +>K-meny</guimenu +> och panel + +K-menyn och panelen är inte begränsade till inställningen du får direkt efter du har installerat &kde;. Panelen är gjord för att kunna utökas, och det finns två sätt att åstadkomma detta: lägga till nya program och lägga till genvägar i form av ikoner. + + +Lägga till menyval + +&kde; levereras med en hel mängd program redan tillagda i menyn. Beroende på operativsystemet och distributionen, kan det här omfatta många program som inte ingår i &kde;. Ett program som letar efter fler program, och lägger till dem i menyn åt dig, ingår också i &kde;. Försök att trycka på &Alt;F2 och skriva kappfinder för att se det i arbete. Funktionen är mycket lättbegriplig. + +&kappfinder; är ganska smart, men den känner inte till alla program som finns. Eller så vill du inte ha alla dessa program i menyn, och vill bara lägga till ett enda extra program. + +För att lägga till dina favoritprogram i &kde;:s meny, kan du använda menyeditor. För att starta den, använd starta program och välj Inställningar Menyeditor. + +Ett fönster öppnas som visar den befintliga K-menyn till vänster och en tom menyvalsdialog till höger. + +I det här exemplet lägger vi till ett menyval för Gimp i undermenyn Bild. Om du redan har Gimp där och inte vill ha en till, kan du fortfarande följa med i det här exemplet men bara låta bli att klicka på Verkställ när du är klar. + + +Navigera neråt till vänster till posten Grafik. + +Klicka en gång på den med vänster musknapp för att expandera posten. + + +Klicka på ikonen som heter Ny post i verktygsraden, eller välj ArkivNy post på menyraden. + + +Skriv in namnet du vill att ditt nya menyval ska få i dialogrutan som dyker upp. För detta exempel, skriv Gimp.Klicka sedan på Ok i dialogen. + + +Klicka på den nya menyposten Gimp som skapades åt dig i undermenyn Bild. Menyvalsdialogen till höger ändras nu, och är nästan tom förutom namnet du redan angivit. + + +Fyll i en valfri kommentar. Du kanske vill skriva En bildeditor för det här exemplet. Text som skrivs in här visas som verktygstips i Starta program + + +Skriv in kommandot du skulle skriva på kommandoraden för att starta ditt program i rutan som heter Kommando. I det här exemplet är det gimp. Du kan också skriva in eventuella kommandoparametrar om du vill. Du kan använda detta för att t.ex. skapa ett menyval som alltid öppnar ett särskilt dokument eller en särskild bild. Titta i programmets dokumentation för att hitta mer om kommandoradsparametrar. + + +Om du vill att programmet ska arbeta i en särskild katalog (till exempel om Gimp ska visa en viss katalog i dialogen Load image) skriv in sökvägen i fältet som heter Arbetskatalog. Detta är valfritt. + + +Om du vill ändra ikonen från det förvalda okänd, klicka på ikonen till höger i dialogen för att öppna en &kde; standardikonväljare. + + +En del program måste köras i terminalfönster (till exempel Pine). Om så är fallet markera den lämpliga rutan. + + +Om du vill köra ditt program som en annan användare, markera rutan som heter Kör som en annan användare och skriv in det riktiga användarnamnet i textrutan. + + +När du är nöjd med ditt menyval, klicka på Verkställ. Om du vill börja om från början, klicka på Återställ. + + + +Och det är allt. Du har nu ett nytt menyval. + + + + +Genvägar + +Även om &kde; är mycket bekvämare än en vanlig &UNIX; fönsterhanterare, vill alla ha en lösning på hur man startar ett program med ett enda klick. Senare kommer du att få lära dig hur man skapar länkar och filer på skrivbordet, men detta har också några nackdelar: ibland är alla dina skrivbord fyllda med fönster, och du kan inte nå dina ikoner utan att minimera alla fönster som täcker dem. För program som används ofta, kan du minimera det här problemet och snabba upp åtkomsten genom att skapa genvägar i &kde;:s panel. + +För att skapa en genväg i &kde;:s panel har du några olika möjligheter: dra och släpp, eller via en meny. + + +Lägga till en genväg med menyn +Klicka på starta program och välj Panelmeny Lägg till Programknapp . +Du kommer att se toppnivån i starta program igen. Leta igenom menyerna för att hitta valet som du vill skapa en genväg till, som Hemkatalogen eller &konqueror;. Klicka på programmet du vill ha. + + + +En ny ikon dyker upp i panelen. Klicka på den, och programmet startar. + +Lägga till en genväg med drag och släpp är ännu enklare. Dra bara vilken ikon som helst från ditt skrivbord eller ett &konqueror;-fönster till en tom plats i panelen. + +Vad som händer när du drar ett objekt till panelen beror på vilket sorts objekt det är: + + + +Om du drar en katalog... En meny dyker upp och ger dig valen Lägg till som webbadress för filhanteraren eller Lägg till som snabbläddrare. Väljer du det första får du en ikon som öppnar ett &konqueror;-fönster som visar den här katalogen, medan det senare öppnar katalogen som en meny från panelen. + + + +Om du drar en genväg från skrivbordet... +Kopieras den till panelen. + + + +Om du drar ett dokument... +En länk skapas i panelen, och originalet lämnas på sin plats. Dokumentet öppnas med sitt förvalda program när man klickar på ikonen som skapats. + + + +Hur som helst, klicka på ikonen med höger musknapp och välj Flytta knappen namn om du vill flytta den. Flytta ikonen till den plats du vill och tryck på vänster musknapp. Om du vill ta bort ikonen, klicka på den med höger musknapp och välj Ta bort knappen namn. + + + + + +Skapa nya filer på ditt skrivbord + +Ditt skrivbord kan vara en effektiv plats att arbeta med. Varje gång du startar &kde;, kan du se alla filer, kataloger och webbadresser som du använder ofta. + +Det finns två sätt att skapa och redigera filer på ditt skrivbord. I alla program kan du säga att du vill spara ditt arbete i underkatalogen Desktop i din hemkatalog. Till exempel om min hemkatalog är /home/dumhund, är min Desktop-katalog /home/dumhund/Desktop. Allt du sparar där hamnar på ditt skrivbord. + +Om du vill flytta befintliga filer till ditt skrivbord, är det bästa sättet att göra detta att använda &konqueror;. Öppna ett filhanteringsfönster och dra filerna du behöver till skrivbordet. Du kan välja att kopiera dem om du vill ha alla dina vanliga saker på skrivbordet nu, eller du kan skapa symboliska länkar till de riktiga filerna. Allt du ändrar i de länkade filerna kommer automatiskt att gälla för originalen. För mer information om hur man använder filhanteraren eller drag och släpp, se kapitlet Flytta filer med drag och släpp. + + + + +Placera länkar på ditt skrivbord + +Att lägga filer på ditt skrivbord kan göra sökvägarna du måste skriva in kortare. Ibland kan det dock vara trevligt om du kunde starta &kedit; med en fil som du ofta redigerar redan öppnad. Och hur ofta blir du frustrerad efter att ha bläddrat igenom ändlösa listor med bokmärken för att hitta en webbsida som du besöker ofta? Vore det inte trevligt om allt som behövde göras för att hamna på sidan gjordes automatiskt efter ett enda klick på en ikon? + + + +Använda &MIME;-typer och filbindningar + +&MIME;-typer är mycket kraftfulla. Genom att utnyttja dem kan du lätt anpassa systemet så att ett klick på en fil av en viss typ startar programmet som den filtypen hör ihop med. Alla .mod-filer skulle till exempel kunna ställas in att starta &noatun;, .html-filer kunde öppna ett &konqueror;-fönster som visar filen, och en core-fil kan visas med &khexedit;, genom att helt enkelt klicka på core-filen. + + +Även om &MIME;-typer är mycket kraftfulla, är de inte utan faror. Att leka med &MIME;-typer som systemadministratör (root) kan skada ett &kde;-system så svårt att det inte kan startas om. I det här exemplet, kommer du att skapa en personlig &MIME;-stil, som bara gäller dig själv. Den påverkar bara andra användare om du kopierar eller flyttar den till $KDEDIR/share/mimelnk. + + +För att länka en viss filtyp med ett särskilt program: + + + +Försäkra dig om att programmet som du vill ska starta med den här filtypen har en post i K-menyn. + +Hitta eller skapa en fil med filändelsen som du vill länka till i &konqueror;. + +Högerklicka på filen, och välj Egenskaper från den sammanhangsberoende menyn och klicka därefter på den lilla knappen med en ikon intill Typ i dialogrutan som visas. Eller välj RedigeraRedigera filtyp i &konqueror;s menyrad. + +Lägg till filmasker för programmet genom att klicka på Lägg till knappen, och ange det filmönster du vill ha. Kom ihåg att &UNIX; skiljer på små och stora bokstäver, så du kanske behöver ange varianter - till exempel för *.mp3 kan du också behöva lägga till *.MP3. Lägg till så många ändelser som du vill på det här sättet. + +Lägg till en beskrivning om du vill. Det här är valfritt. + +I avsnittet som heter Önskad ordning av program, klicka på knappen Lägg till. En minikopia av menyn Starta program visas, där du kan välja det program du vill att filer av den här typen ska öppnas med. + +Ibland vill du använda olika program för att öppna den här filtypen. Till exempel, du kanske vill använda Avancerad editor för att öppna textfiler som du vill redigera, och Texteditor för textfiler som du bara vill ta en snabbtitt i. Du kan lägga till flera program på samma sätt som du gjorde i det senaste steget, och du kan ändra den föredragna ordningen med knapparna Flytta upp och Flytta ner. + +När du är nöjd med dina val, kan du klicka på knappen Verkställ för att spara dina ändringar utan att stänga dialogrutan. Det här ger dig möjlighet att prova i &konqueror;-fönstret att din filbindning är riktig. Du kan välja Ok för att spara dina ändringar och stänga dialogrutan, eller Avbryt om du ändrar dig och bara vill stänga dialogrutan. + + +Försäkra dig om att du provar din nya bindning genom att öppna en katalog som innehåller en fil av typen du just valde. Klicka på filen, och programmet som behövs för att redigera den ska starta. + + +&MIME;-typer är ett sätt att beskriva innehållet i filer. Du kan vara van att använda filändelser för det ändamålet, och du kanske vet att på &UNIX;-system har filändelserna ofta inget eller litet samband med innehållet i filen. Å andra sidan, kan den vara helt nödvändig: Vissa implementeringar av gunzip fungerar till exempel inte med filer som inte heter .gz. + +&MIME;-typer använder naturligtvis filnamnsmönster, men inte nödvändigtvis filändelsen, du kan ställa in vilket filnamnsmönster som du vill. Om du till exempel alltid vill öppna alla filer som har att göra med en särskild klient med &kate;, och du har för vana att namnge filerna med klientens namn i början, så att de grupperas på ett naturligt sätt i &konqueror;-fönster, kan du ange ett filnamnsmönster som matchar ^klientnamn*. Då öppnas filer som har klientnamn i början (tecknet ^ betyder börjar med...) med programmet du valt. + + + + + + +Använda papperskorgen + +I normalfall kan man inte ta bort en fil i &UNIX; och sedan ångra sig. Med &kde; kan du dock välja Flytta till papperskorgen istället för Ta bort. Det här flyttar filen till katalogen Papperskorg, som normalt är tillgänglig som en ikon på ditt skrivbord. Ifrån Papperskorg, kan du alltid återställa borttagna filer. Kom ihåg att tömma papperskorgen regelbundet genom att klicka på den med höger musknapp och välja Töm papperskorgen, annars kan du få slut på diskutrymme eftersom filerna fortfarande behöver utrymme i papperskorgen. Observera dock att när du väl har tömt katalogen Papperskorg, är filerna som fanns där borta för alltid. + + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/accessibility.docbook b/tde-i18n-sv/docs/kdebase/userguide/accessibility.docbook new file mode 100644 index 00000000000..ec415744ec6 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/accessibility.docbook @@ -0,0 +1,299 @@ + + + + + +Gary Cramblitt + + + +Handikappstöd + +Handikappstöd + +KDEAP (&kde;:s handikappstödsprojekt) har som mål att försäkra att &kde; som skrivbordsmiljö är åtkomlig för alla användare, inklusive de av oss med fysiska handikapp. Förutom handikappstödet i inställningscentralen, har &kde; flera andra verktyg för handikappstöd, som är tillgängliga i &kde;:s handikappstödpaket. Paketet kanske inte är installerat på din dator. Om det inte är det, kan du ladda ner det härifrån: + + +kdeaccessibility-1.0.0.tar.gz eller kdeaccessibility-1.0.0.tar.bz2 +MD5 +lsm-fil + + +För mer information om projektet, besök &kde;:s hemsida för handikappstöd. + + +<application +>Kmousetool</application +> + +Musklicka automatiskt + +Kmousetool är ett &kde;-program som klickar musen åt dig, så att du inte behöver göra det. Kmousetool fungerar med vilken mus eller vilket pekdon som helst. + + + + + + + Kmousetool + + + + +Relaterad information + Webbplats för Mousetool: http://mousetool.com + Handbok Kmousetool + + + + + +Förstoringsglas + +Förstora + +Förstoringsglas (eller kmag. för att ange namnet i &UNIX;) är ett litet verktyg för Linux som förstorar en del av skärmen. Det förstorar området på skärmen omkring muspekaren eller, valfritt, ett användardefinierat område. Dessutom kan det spara en förstorad skärmbild på disk. + + + + + + + + Kmag + + + + +Relaterad information + Webbplats: http://kmag.sourceforge.net + Handbok Kmag + + + + + +<application +>Kmouth</application +> + +Tal + +Kmouth är ett KDE-program som gör det möjligt för personer som inte kan tala att låta datorn tala åt dem, t.ex. stumma personer eller personer som har förlorat rösten. Det har ett textinmatningsfält, och läser upp meningarna som du skriver in. Det har också stöd för användardefinierade parlörer. + + + + + + + + Första skärmbild av Kmouth + + + + + + + + + + Andra skärmbild av Kmouth + + + + + + + + + + Tredje skärmbild av Kmouth + + + + +Relaterad information + Webbplats: http://www.schmi-dt.de/kmouth/index.en.html + Handbok Kmouth + + + + + +<application +>KTTS</application +>: Text till tal + +KTTS är ett &kde;-program för att konvertera text till hörbart tal. För närvarande, sedan &kde; 3.4, kan du använda KTTS för att läsa upp vilken text som helst från &klipper;, &kde;:s klippbord, vilken text som helst från en vanlig textfil (genom att använda &kate; eller på annat sätt), läsa upp vilken text som helst från en &HTML;-sida i &konqueror;, med mera. + +För att få KTTS att köra, måste du börja med att köra kttsmgr, &kde;:s text-till-tal hantering. + + + +Relaterad information + Webbplats: http://accessibility.kde.org/developer/kttsd/ + Handbok KTTSD + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/amarok.png b/tde-i18n-sv/docs/kdebase/userguide/amarok.png new file mode 100644 index 00000000000..d8440ea3704 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/userguide/amarok.png differ diff --git a/tde-i18n-sv/docs/kdebase/userguide/base-kde-applications.docbook b/tde-i18n-sv/docs/kdebase/userguide/base-kde-applications.docbook new file mode 100644 index 00000000000..f059754efb0 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/base-kde-applications.docbook @@ -0,0 +1,917 @@ + + + + +&Francis.Giannaros; &Francis.Giannaros.mail; + + + +&kde;:s basprogram + +Det följande är en kortfattad beskrivning av några grundläggande &kde;-program. För mer information om något av programmen bör du undersöka länkarna som rekommenderas under respektive uppslagsord. + + + + + + +Grundläggande + + + +&konqueror; + &kde;:s filhanterare, webbläsare, FTP-klient med mera. &konqueror; exemplifierar den senaste teknologin i &kde;, från I/O-slavar (som tillhandahåller mekanismer för åtkomst av filer) till inbäddade komponenter, som gör det möjligt för den att vara ett generellt visningsprogram, kapabel att visa diverse bildfiler samt dokument. + + + Webbplats: http://konqueror.org + Titta på handboken genom att skriva help:/konqueror i &konqueror;s platsrad, eller genom att välja den i Hjälpcentralen. + + + + + + +&kate; + Som &kde;:s avancerade texteditor med flera vyer, är &kate; utmärkt för saker som att visa en webbsidas &HTML;-källkod och hantera avancerad kodning i C++, PHP och XML med sina kraftfulla funktioner för syntaxfärgläggning och kodvikning. &kate; är ett mycket snabbt program, med möjlighet att öppna enormt stora textfiler på några få sekunder, samt låta dig titta på en försvarlig mängd samtidiga vyer för att se fler instanser av samma dokument och/eller flera dokument vid samma tidpunkt. + + + Webbplats: http://kate.kde.org + Handbok &kate; + + + + + + + + + +Terminal + Som X-terminalemulatorn för &kde;, är Terminal, liksom många &kde;-program, mycket anpassningsbar. Du kan skapa dina egna användarsessioner, och förstås också öppna konsollsessioner i &Linux;, skalsessioner, samt vanliga root- och sudo-sessioner. + + + Webbplats: http://konsole.kde.org + Handbok Terminal + Användarguide + + + + + + + +&kicker; + &kde;:s panel används för att hantera program som för närvarande kör, med en skrivbordsväljare som låter dig byta mellan skrivbord, snabbstartsknappar som startar program och mycket mer. + + + Se för att ändra några av dess inställningar. + Handbok &kicker; + + + + + + +kdcop + + Ett grafiskt användargränssnitt för det kraftfulla &DCOP; (Desktop COmmunications Protocol, protokollet för skrivbordskommunikation). &DCOP; tillhandahåller ett allsidigt protokoll för kommunikation mellan processer med &kde;-program. Även om det är mer och mer användbart för &kde;-programmerare, är det också till nytta för vanliga användare som vill kunna skapa ett skript, eller till exempel ett tema i Superkaramba. + + + I användarguiden och + Annan dokumentation: http://developer.kde.org/documentation/library/kdeqt/dcop.html + + + + + + +Inställningscentralen + Inställningscentralen för K-skrivbordsmiljön. Du kan ändra en otalig mängd olika saker, som sträcker sig från teman, teckensnitt och skärmsläckare till Internet, säkerhet och systemadministration. + + + Se . + Handbok Inställningscentralen + + + + + + +Hjälpcentralen + &kde;:s hjälpsystem som används för att ge tillgång till de grundläggande hjälpsidorna i &UNIX; (manual eller info), samt &kde;:s egen dokumentation som tillhandahålls av &kde;:s dokumentationsgrupp eller upphovsmännen till program. Du ska kunna komma åt alla &kde;:s programhandböcker härifrån. + + + Handbok Hjälpcentralen + För information om &kde;:s dokumentationsgrupp, hur man möjligen kan gå med och hjälpa &kde;, se http://kde.org/documentation. + + + + + + + + +Relaterad information + http://kde-apps.org: Den största katalogen med &kde;-program från tredje part. + Som du kan ha märkt, är en riklig mängd information tillgänglig från respektive handbok, som antingen kan kommas åt genom att använda I/O-slaven hjälp i &konqueror; (dvs. skriv help:/program i platsraden), eller genom att välja det i Hjälpcentralen. + Du kan också få reda på en hel del information från &kde;:s egen webbplats, på http://kde.org. + + + + + + + +&Francis.Giannaros; &Francis.Giannaros.mail; + + + +Personlig informationshantering + +&kde; PIM (personlig informationshantering) är ett delprojekt inom &kde;, som har målsättningen att tillhandahålla en programsvit för att hantera personlig information. Det har flera komponenter, men alla kan samlas i ett program: &kontact;, som hanterar all personlig information. Nedan är en översikt av några av dess populära komponenter, alltså några av de program som integreras i det. + + + +&kontact; + Det gör tjänst som det medium som övriga program i &kde; PIM kan använda för att integreras med varandra. Alla program i &kde; PIM kan visas här inne, och du kan enkelt välja vilka som ska visas. Det innehåller också en översiktssida där du kan få en kortfattad översikt över händelser och informationen i övriga komponenter. + + + Webbplats: http://kontact.kde.org + Titta på handboken genom att skriva help:/kontact i &konqueror;s platsrad, eller genom att välja den i Hjälpcentralen. + + + + + + +&kmail; + E-postkomponenten, &kmail; levereras med fullständigt stöd för IMAP, POP3 och SMTP. Signering och kryptering av e-post tillåts, och det finns många omfattande funktioner för borttagning av skräppost tillgängliga. Stavningskontroll kan enkelt användas. &HTML;-brev kan visas på passande sätt, och det finns en avancerad sökfunktion. + + + Webbplats: http://kmail.kde.org + Handbok &kmail; + + + + + + +Filofax + En fullständigt anpassningsbar filofax som gör tjänst som kalenderkomponent. Filofax tillhandahåller hantering av händelser och uppgifter, underrättelser med alarm, webbexport, nätverkstransparent hantering av data, gruppschemaläggning, import och export av kalenderfiler, med mera. + + + Webbplats: http://korganizer.kde.org + Handbok &korganizer; + + + + + + +Adressboken + Kontaktkomponenten. Adressboken gör det möjligt att hantera dina kontakter effektivt och bekvämt. Kontakter kan enkelt exporteras och importeras från en uppsjö av olika adressboksstandarder, och den kan integreras effektivt med &kopete;, &kde;:s direktmeddelandeklient med flera protokoll. Andra funktioner inkluderar stöd för internationella teckenuppsättningar och avancerade sökfunktioner. + + + Webbplats: http://pim.kde.org/components/kaddressbook.php + Handbok &kaddressbook; + + + + + + +Anteckningslappar + En praktisk komponent som kan hantera alla dina digitala anteckningslappar. Du kan visa dem på skrivbordet, de kan dras och släppas i e-post, skrivas ut, eller till och med visas efter &kontact; har avslutats. + + + Webbplats: http://pim.kde.org/components/knotes.php + Handbok &knotes; + + + + + + +&knode; + Diskussionsgruppläsaren. Den följer GNSKA (Good Net-Keeping Seal of Approval), har stöd för MIME och flera servrar. + + + Webbplats: http://knode.sourceforge.net/ + Handbok &knode; + + + + + + +&akregator; + Ett lättviktigt och snabbt program för att visa nyhetsartiklar som tillhandahålls av kanaler, som stöder alla vanligt använda RSS- och Atom-kanaler. Användbara funktioner omfattar sökning i artikelrubriker, hantering av kanaler i kataloger och inställning av arkiveringssätt. + + Webbplats: http://akregator.sourceforge.net + Handbok Akregator + + + + + + + +Relaterad information + Se http://kontact.kde.org och http://kdepim.kde.org för mer information. + Handbok &kontact; + + + + + + +Nätverk + +Det finns flera nätverksrelaterade program i &kde;. Nedan är en beskrivning av några få av dem. + + + +&kopete; + En avancerad direktmeddelandeklient (IM) med fullständiga funktioner, som har ett antal protokoll inklusive MSN, Yahoo och AIM. &kopete; kan hämta bilder att visa, ställa in alias för en viss person, samt köra flera direktmeddelandesessioner på samma gång. &kopete; är mycket utbyggbar, och har ett mångsidigt insticksprogramsystem som omfattar sökbar historik från tidigare chattar, statistik om användarstatus, samt ett anteckningssystem som låter dig skapa anteckningar för varje kontakt. + + Webbplats: http://kopete.kde.org + Handbok &kopete; + + + + + +Ordboken + Ett grafiskt användargränssnitt för protokollet DICT. Det gör det möjligt att söka igenom ordboksdatabaser efter ett ord eller mening, och visar därefter lämpliga definitioner. + + Handbok Ordboken + Utvecklingsgruppen för DICT: http://www.dict.org/bin/Dict. + + + + + +&kget; + En nerladdningshanterare som är integrerad med &konqueror;. &kget; låter dig gruppera dina nerladdningar, göra paus och återuppta dem, med mera. + + + Webbplats: http://kget.sourceforge.net + Handbok &kget; + + + + + + + +Relaterad information + Flera ytterligare nätverksprogram för &kde; finns i &kde; Extragear. Se , under . + + + + + + +Kontor + +Detta omfattar alla program i &koffice;-sviten. Se för en översikt av komponenterna. + + + + + +Grafik + +&kde; har flera program med grafikinriktning, som sträcker sig från PDF-visning till program som gör det möjligt att dumpa skärmen. Nedan finns en översikt, samt några tillhörande länkar, av några av dem. + + + + +Färgredigeraren + Ett litet och praktiskt program för att redigera färgpaletter, samt välja och namnge färger. Färger kan väljas genom att ange den hexadecimala RGB koden, genom att välja färgen bland en otalig mängd olika färger i programmet, eller till och med genom att hämta den exakta färgen från något särskilt föremål på skärmen. + + + Handbok Färgredigeraren + + + + + +KPDF + Ett avancerat PDF-visningsprogram, baserat på xpdf för &kde;. KPDFinnehåller en mängd sätt att söka igenom dokumentet (vanlig sökdialogruta, miniatyrbildsfilter, etc.) och har andra funktioner som läsning utan handpåläggning. + + + Webbplats: http://kpdf.kde.org + Handbok KPDF + + + + + +KView + Ett bildvisningsprogram som stöder ett antal olika bildfiltyper inklusive JPEG, GIF, PNG, TIFF och många fler. Kview är fullständigt integrerat med &kde; och kan bäddas in i &konqueror; för att visa bildfiler på hårddisken samt en FTP-plats eller webbserver, med dess öppna stöd för webbadresser. Andra funktioner omfattar enkel bildbehandling såsom zoomning, rotation, gråskala och vändning. + + + Webbplats: http://www.ph.unimelb.edu.au/~ssk/kde/kview/ + Handbok KView + + + + + +Dumpa skärmen + Ett program för att dumpa skärmen. Det klarar av att ta bilder av hela skrivbordet, ett enstaka fönster eller ett markerat område. Bilderna kan därefter sparas med diverse olika format, inklusive JPG och PNG. + + + Webbplats: http://www.ipso-facto.demon.co.uk/ksnapshot/ + Handbok Dumpa skärmen + + + + + +&kolourpaint; + Ett enkelt och lättanvänt ritprogram, med funktioner som grundläggande teckning (rita diagram och frihandsbilder), bildbehandling och ikonredigering. + + + Webbplats: http://kolourpaint.sourceforge.net + Handbok &kolourpaint; + + + + + + +&kooka; + Som ett intuitivt inläsningsprogram för rasterbilder, hjälper &kooka; dig att hantera de viktigaste inläsningsparametrarna, att hitta rätt bildfilformat att spara med och att hantera dina inlästa bilder. + + + Webbplats: http://kooka.kde.org + Handbok &kooka; + + + + + + + +Relaterad information + Flera ytterligare avancerade grafikprogram för &kde; finns i &kde; Extragear. Se under för en lista med några få av dem. + + + + + +Multimedia + +En kort översikt över några få av de multimediarelaterade programmen finns nedan. + + + +&juk; + Som en lättanvänd musikspelare för &kde;, är &juk; fokuserad på spellistor och metadata, vilket låter dig snabbt söka igenom den dynamiska spellistan som tillhandahålls. Några av funktionerna omfattar att hämta cd-omslag från bilder på Google, integrering med MusicBrainz för att identifiera filer via Internet,, och flera ljudgränssnitt, inklusive &arts;, Gstreamer och aKode. + + + Webbplats: http://developer.kde.org/~wheeler/juk.html + Handbok &juk; + + + + + +&kmix; + Ett program som låter dig ändra ljudkortets volym, med stöd för flera ljuddrivrutiner. Varje mixerenhet representeras av en volymkontroll, och du har grundläggande alternativ som att tysta en viss mixerenhet. + + + Handbok &kmix; + + + + + +&noatun; + En mediaspelare som kan spela WAV, Ogg Vorbissamt DivX-kodade AVI-filer och andra mediaformat. &noatun; innehåller ljudeffekter, en sex-bands grafisk equalizer, en fullständig arkitektur för insticksprogram och olika val av utseende och känsla. + + + Webbplats: http://noatun.kde.org + Handbok &noatun; + + + + + + + +Relaterad information + Flera ytterligare avancerade multimediaprogram för &kde; finns i &kde; Extragear. Se under för en lista med några få av dem. + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/browser-fine-tuning.docbook b/tde-i18n-sv/docs/kdebase/userguide/browser-fine-tuning.docbook new file mode 100644 index 00000000000..a9be1baff83 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/browser-fine-tuning.docbook @@ -0,0 +1,92 @@ + + + + + + +Finjustera din webbläsningsupplevelse + + +Använda din egen stil för webbsidor + +Webbsidor visas med alla möjliga uppsättningar färger och teckensnitt, och ibland ger det inte bästa resultat. Om du till exempel har nedsatt syn, kan det vara omöjligt att läsa vissa kombinationer av bakgrund och textfärger. &konqueror; tillhandahåller ett sätt att välja dina egna färger och använda dem för alla webbsidor. Så här gör man: + + +Öppna &konqueror; och gå till InställningarAnpassa Konqueror.... + +Välj sidan Stilmallar till vänster i inställningsdialogrutan som visas. + +Välj Använd stilmall för handikappstöd definierad under fliken "Egen" på denna sida, och gå därefter till fliken Egen och välj inställningarna du föredrar. + +Stäng alla &konqueror;-fönster (du kan behöva starta om &kde; för att vara säker) och när du öppnar dem igen, ska dina inställningar användas. + + + + + + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/burning-cds.docbook b/tde-i18n-sv/docs/kdebase/userguide/burning-cds.docbook new file mode 100644 index 00000000000..39853398d63 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/burning-cds.docbook @@ -0,0 +1,43 @@ + + + + + + +Bränna cd och dvd + +Kort översikt över K3b + + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/control-center.docbook b/tde-i18n-sv/docs/kdebase/userguide/control-center.docbook new file mode 100644 index 00000000000..7e750cfc391 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/control-center.docbook @@ -0,0 +1,1165 @@ + + + + + + +Inställningscentralen + +Inställningscentralen +&kcontrol; +Anpassning +Inställning + + + + + +Inställningscentralen +Inställningscentralen + + +Inställningscentralen är stället att gå till för att ändra någon inställning som påverkar hela &kde;-miljön. Du kan öppna den med alternativet Inställningscentralen i K-menyn, eller med dess namn på kommandoraden, kcontrol. + +Inställningarna är uppdelade i flera huvudkategorier, som var och en innehåller flera sidor med inställningar. För att visa en inställningssida, expandera huvudkategorin genom att klicka på knappen + intill den, och klicka därefter på sidan du vill ha. Inställningssidan visas då till höger, och du kan ändra inställningar så mycket du orkar. Inga ändringar får någon effekt innan du klickar på knappen Verkställ. Om du bestämmer dig för att du vill lämna inställningarna som de var, efter du gjort några ändringar, klicka bara på knappen Återställ. + +Om du behöver mer hjälp med en sida, gå till sidan och klicka därefter på fliken Hjälp. Du kanske också vill ta en titt i handboken för inställningscentralen, som du kan öppna med Hjälp Handbok KDE:s inställningscentral. + + + + + +&J.Hall; &J.Hall.mail; + + + +Utseende och teman + +Här hittar du inställningar som ändrar sättet som &kde;;s skrivbord och program ser ut. + + + +Bakgrund + +Den här modulen styr färger eller bilder som används som bakgrund på skrivbordet. Inställningarna kan användas för alla virtuella skrivbord, eller bara för ett specifikt skrivbord. Det finns en uppsättning med skrivbordsunderlägg för bakgrunden som levereras med &kde;, eller så kan du tillhandahålla dina egna. + + + + +Färger + +Här kan du ändra färgerna i dina KDE-program. Det finns normalt en mängd färgscheman installerade i &kde;, och du kan hitta fler på kde-look.org. Du kan också skapa dina egna. Här kan du också ändra kontrast och välja om du vill att &kde;-färger ska användas för program som inte ingår i KDE, för att få ett mer konsekvent generellt utseende. + + + + +Teckensnitt + +Här kan du styra olika inställningar av teckensnitt för &kde;-program. Du kan också ändra inställning av kantutjämning här, inklusive vilken uppsättning teckensnitt som ska undantas från kantutjämningsinställningen. + + + + +Ikoner + +Den här modulen är stället du kan hantera dina ikonteman och andra inställningar som rör ikoner. Nya ikonteman kan laddas ner från kde-look.org och installeras här. Omvänt kan du ta bort ikonteman genom att markera dem i listan och klicka på ta bort. Du kan också ställa in ikonstorlekar för olika användningar i &kde;, och effekter som ska användas för ikoner. + + + + +Gensvar vid programstart + +Här kan du ändra vilken sorts pekare och/eller gensvar i verktygsraden som du vill ha när program startas. Du kan också ställa in gensvarets längd här. Den förvalda inställningen är till exempel en studsande pekare under 30 sekunder, eller till programmet har laddats. + + + + +Skärmsläckare + +Här kan du ställa in alternativ för skärmsläckaren. Du kan anpassa tidsgränsen innan den startas, och om den kräver ett lösenord för att låsa upp skärmen. + + + + +Startskärm + +Här kan du installera, ta bort och testa startskärmen som visas när &kde; startas. Fler startskärmar kan laddas ner från http://www.kde-look.org. + + + + +Stil + +Den här modulen låter dig ändra de grafiska komponenternas stil. En mängd stilar levereras med &kde;, och fler kan laddas ner från http://www.kde-look.org. Här kan du också aktivera eller inaktivera gränssnittsalternativ som genomskinliga menyer, visa ikoner på knappar och verktygstips. Vissa stilar har fler inställningsalternativ än andra. + + + + +Temahanterare + +Här kan du skapa och hantera teman som består av personliga inställningar. De är en kombination av skrivbordsunderlägg, färger, &kde; komponentstilar, ikoner, teckensnitt och vilken skärmsläckare du vill visa. De låter dig spara dina favoritutseenden och använda dem med ett klick på en musknapp. + + + + +Fönsterdekoration + +Här kan du ställa in dina fönsterdekorationer. Du kan ändra stilen samt placera knapparna på dina egna platser. Vissa fönsterdekorationer har fler inställningsalternativ än andra. + + + + + + +Relaterad information Om inställningscentralen inte har inställningen du vill ha, kanske du måste redigera en inställningsfil för hand. Se för mer information om hur man gör det. + + +Om du tycker om att ändra utseende på &kde; skrivbordet, hittar du gott om teman och stilar på kde-look.org. + + + + + + + + + + +&J.Hall; &J.Hall.mail; + + +Skrivbord + +Här hittar du inställningar för att anpassa utseendet och beteendet hos &kde;:s skrivbord. + + + +Uppträdande + +Här kan du ställa in beteendet hos skrivbordet. Det är hit du ska gå för att anpassa inställningar som att visa eller dölja ikoner på skrivbordet, visa verktygstips och ikonlayout. Du kan också ange om du vill se förhandsgranskningar av särskilda filtyper på skrivbordet, och för vilka enheter du vill se ikoner. + + + + +Flera skrivbord + +Här kan du ställa in antalet virtuella skrivbord eller arbetsytor som du vill ha, och vad du vill att de ska heta. Normalt har &kde; fyra virtuella skrivbord, och du kan ställa in upp till 20. Du kan också aktivera byte mellan virtuella skrivbord genom att använda musens rullningsknapp. + + + + +Paneler + +Här kan du ändra alternativ som har att göra med &kicker; och andra paneler i &kde;. Bland alternativen finns storlek, position, längd och döljning. Du kan också ändra panelens utseende med genomskinlighet, bakgrundsbilder och ikonzoomning. Det är också här du kan ställa in diverse menyalternativ, inklusive vilka program som du vill visa i K-menyn. + + + + +Aktivitetsfält + +Modulen för aktivitetsfältet låter dig ställa in alternativ som rör aktivitetsfältet. Du kan ställa in om fönster från alla skrivbord ska visas, gruppering av liknande aktiviteter och vilka åtgärder du vill tilldela till musknapparna. + + + + +Fönsterbeteende + +Här kan du ställa in alternativ som rör beteendet hos &kde;:s fönsterhanterare, &kwin;. &kwin; är ytterst anpassningsbar och har avancerade funktioner som att förhindra att fokus ändras och olika fokusprinciper som att fokus följer musen. Du kan också ställa in vilka åtgärder du vill koppla till vissa tangenter och mushändelser. + + + + +Fönsterspecifika inställningar + +Det här är en avancerad inställningsdialogruta där du kan ställa in alternativ för betendet hos specifika fönster. Det finns många alternativ här för att finjustera fönsterlayout, inklusive vilken position på skärmen som du vill att vissa fönster ska visas, och om de ska visas i aktivitetsfältet eller i skrivbordsväljaren. Du kan välja fönster enligt program, eller till och med enligt deras specifika roll i ett program. + + + + + + + + + + + + + +&J.Hall; &J.Hall.mail; + + +Internet och nätverk + +Den här kategorin är stället du kan anpassa inställningar som har att göra med Internet och nätverk i &kde;. + + + +Anslutningsinställningar + +Här kan du ange avancerade nätverksalternativ som tidsgränser för serveranslutningar. Oftast lämnar du alternativen med sina normalvärden, om du inte verkligen vet vad du gör. + + + + +Dela ut skrivbordet + +Skrivbordsdelning låter dig inbjuda någon att dela din sessionen med dig, eller aktivera fjärrinloggning på din dator från en annan plats. Du skulle då använda en VNC-klient, som &kde;-programmet för fjärranslutning till skrivbordet, för att styra skrivbordet via nätverket. Det är ytterst användbart om du vill att någon ska hjälpa dig att utföra en uppgift. + +Här kan du skapa och hantera inbjudningar samt ställa in säkerhetspolicy för objudna anslutningar. Du kan också ställa in om en bakgrundsbild ska visas, och vilken port som tjänsten ska 'lyssna' på. + + + + +Filutdelning + +Fildelning låter dig anpassa Samba (&Microsoft; &Windows;) och NFS (&UNIX;) fildelning. För att göra ändringar i modulen behöver du root eller systemadministratörens lösenord. Här kan du ställa in om användare har rättighet att dela filer utan att känna till systemadministratörens lösenord, och vilka användare som tillåts göra det. Du kan också ställa in vilka kataloger som du vill ska delas, med vilken sorts delning och vem som kan se de delade katalogerna. + + + + +Lokal nätverksbläddring + +Här kan du ställa in alternativ som rör bläddring i delade nätverkskataloger i &konqueror;. &konqueror; kan bläddra i en mängd olika delade nätverkskataloger och hantera fjärrfiler som om de fanns på din lokala dator. Du kan ställa in det att komma ihåg användarnamn och lösenord du föredrar vid anslutning till delade &Windows;-kataloger (Samba). Du kan också ställa in vilka typer av delade nätverkskataloger som du vill kunna bläddra i, inklusive &FTP;, NFS och SMB. + + + + +Chatt via lokalt nätverk + +Den här modulen låter dig ställa in alternativ som rör &UNIX;-demonen talk. Det är ett mycket enkelt nätverkschattprogram som kör i en terminal, konstruerat för att chatta via ett lokalt nätverk. Några av dess funktioner är att kunna ställa in en 'telefonsvarare' som e-postar meddelanden som lämnas till dig, och möjlighet att skicka vidare meddelanden till en annan plats. + + + + +Proxyservrar + +Här kan du ställa in &kde; att ansluta till en proxyserver istället för direkt till Internet. Återigen bör du i allmänhet lämna alternativen med sina normalvärden, om du inte verkligen vet vad du gör. Om du använder en proxyserver kan din nätverksadministratör tala om för dig vilken information du ska fylla i här. + + + + +Samba + +Inställningsmodulen för Samba kräver root eller systemadministratörens lösenord. Den är ett avancerat inställningsverktyg som låter dig styra säkerhet, delade kataloger, användare och skrivare i Samba med ett intuitivt grafiskt gränssnitt. Den är ett mycket kraftfullt verktyg med stöd för inställning av allt från enkel delning av filer och skrivare, till att använda Samba-servern som en &Windows; NT domänkontrollenhet. + + + + +Tjänstupptäckt + +Du kan ställa in tjänstbläddring med Zeroconf. Du kan till exempel bläddra i det lokala nätverket med utsändning till flera med domännamnstjänst. + + + + +Webbläsare + +Den här modulen är platsen du kan anpassa alternativ som rör &konqueror; som webbläsare. De vanliga alternativen du kan förvänta dig för en webbläsare, som inställning av kakor, cache och historik finns här, samt moduler för att ändra tangentbordsgenvägar, insticksprogram och teckensnitt. + + + + +Trådlöst nätverk + +Här kan du ställa in olika profiler för trådlösa nätverkskort, så att du snabbt kan byta inställningar om du ansluter till flera nätverk. Du kan välja en profil som laddas när &kde; startar. + + + + + + + + + + + + + + + + +&J.Hall; &J.Hall.mail; + + + +&kde;-komponenter + +Den här kategorin är stället du kan ändra avancerade alternativ i &kde;, som filbindningar och standardprogram. + + + +Komponentväljare + +Komponentväljaren låter dig välja standardprogram som du vill använda för diverse tjänster. Här kan du definiera vilken e-postklient, inbäddad texteditor, direktmeddelandeklient, terminalemulator och webbläsare som ska användas. Om du föredrar att använda Xterm, Vim eller Mozilla är det här platsen att ange vad du föredrar. + + + +Filbindningar + +Här kan du ställa in allt som har att göra med filbindningar. Du kan välja en filtyp, och ange vilka program som du skulle vilja kunna öppna den med. Du kan också välja vilken ikon du vill ska representera varje filtyp, och om den ska visas med en inbäddad visning eller separat. + + + +Filhanterare + +Här kan du anpassa beteendet hos &konqueror; i filhanteringsläge. Bland alternativen finns teckensnitt och teckenstorlekar, förhandsgranskning över diverse nätverksprotokoll och sammanhangsberoende menyer. &konqueror; är ett mycket kraftfullt och anpassningsbart filhanteringsverktyg med ett överflöd av alternativ. För mer information, konsultera &konqueror;s handbok. + + + +KDE-prestanda + +Här finns inställningar som rör &konqueror;s minnesanvändning. Minimera minnesanvändning låter dig styra om separata instanser av &konqueror; öppnas, eller om alla nya fönster i &konqueror; kopplas till samma instans. Det får effekten att reducera minnesanvändning. Du kan också välja om &konqueror; ska laddas i förväg efter &kde; har startat, för att reducera starttider. + + + +Resursinställning för KDE + +Ännu inte skriven + + + +Tjänsthanterare + +Modulen Tjänsthanterare visar en statisk lista med tjänster som startas vid behov, och en andra lista med tjänster som kan påverkas av användaren. Tjänsterna i den första listan kan inte förändras eller bytas. För tjänsterna i den andra listan kan laddning vid start aktiveras eller inaktiveras, och de kan startas eller stoppas för hand. + + + +Sessionshanterare + +Här kan du ställa in hur du vill att &kde; ska hantera sessioner. Du kan ställa in &kde; att komma ihåg dina tidigare sessioner och återställa programmen som du använde nästa gång du loggar in. Du kan också ange enskilda program som ska undantas från återställning, eller inaktivera återställning av sessioner vid inloggning helt och hållet. + + + +Stavningskontroll + +Den här modulen låter dig anpassa stavningskontrollen i &kde;. Den låter dig ändra vilken stavningskontroll som används, vilka typer av fel som ska letas efter och även vilken standardordlista som ska användas. &kde; stöder användning av både Aspell och Ispell. + + + + +Inställning av Vim-komponent + +Den här modulen låter dig anpassa användning av Vim som en inbäddningsbar komponent. Du måste ha en aktuell version av Gvim eller Kvim installerad för detta. Du kan anpassa editorns utseende samt vilken vim binärfil som ska användas. + + + + + + + + + + + + + + +&J.Hall; &J.Hall.mail; + + +Kringutrustning + +Den här kategorin är stället du ändrar inställningar som har att göra med kringutrustning som tangentbord och styrspakar. + + +Bildskärm + +Här kan du ändra inställningar som har att göra med skärmens storlek, orientering och uppdateringshastighet, och om du vill att inställningarna ska användas när &kde; startas. Under fliken Strömsparfunktion kan du ställa in strömhanteringsfunktioner för skärmen som vänteläge. + + +Styrspak + +Den här modulen låter dig ställa in en styrspak och testa att den fungerar som den ska. Du kan också kalibrera styrspaken här, och ange styrspakens enhet manuellt om den inte detekteras automatiskt på ett riktigt sätt. + + +Tangentbord + +Den här modulen låter dig ställa in grundläggande tangentbordsinställningar. De omfattar tangentbordets upprepningsfördröjning och takt, och vilket tillstånd du vill att Num Lock ska ha när KDE startar. + + +Mus + +Här kan du anpassa inställningar som har att göra med musenheten. Du kan ändra knapparnas ordning, kasta om rullningsriktningen eller ändra beteendet hos klickbara ikoner. Du kan också förhandsgranska, installera och välja pekarteman. Fliken Avancerat låter dig finjustera musinställningarna ytterligare. + + +Skrivare + +Den här dialogrutan låter dig anpassa skrivare med en mängd olika utskriftssystem. Du kan lägga till lokala skrivare och fjärrskrivare, kontrollera aktuella jobb och titta på skrivarnas egenskaper. + + + + + + + + + + + + + + +&J.Hall; &J.Hall.mail; + + + +Strömförsörjning + +Den här kategorin har en enda modul, Batteri för bärbar dator. Här kan du ställa in utseendet och beteendet hos batteriövervakaren Klaptopdaemon. Du kan välja batteriikoner som representerar olika kraftlägen, och ställa in underrättelser vid vissa händelser. I fallet då batteriet laddas ur till en kritisk nivå, kan du ställa in demonen att låta den bärbara datorn gå till vänteläge eller viloläge, för att undvika att data går förlorade. + + + + + + + + + +&J.Hall; &J.Hall.mail; + + + +Region och handikappstöd +Den här modulen är stället du kan anpassa alternativ som har att göra med region och land, och dessutom åtkomstrelaterade alternativ för handikappade personer. + + + +Handikappstöd + +Här kan du ställa in alternativ för användare som har svårigheter att höra systemljud eller att använda ett tangentbord. Du kan ställa in systemets alarm att använda en visuell signal, som att blinka skärmen eller invertera skärmfärgerna. Du kan också ställa in alternativ för tangentbordets handikappstöd, som klistriga tangenter och långsamma tangenter. + + +Land/region och språk + +Den här modulen låter dig ställa in alternativ som är specifika för din plats, som språk, valuta och datumformat. För att göra fler språk tillgängliga, installera kde-i18n paketen från din distribution. + + +Inmatningsåtgärder + +Här kan du anpassa inmatningsåtgärder, som musgester och tangentbordsgenvägar för att starta program och köra kommandon. + + +Tangentbordslayout + +Den här modulen är platsen du kan anpassa Kxkb, ett verktyg för att byta tangentbordslayout som använder &X-Window; xkb-utökningen. Den låter dig byta mellan olika layout med en indikator i systembrickan eller tangentbordsgenväg. Du kan aktivera eller inaktivera tangentbordslayouter via dialogrutan, och lägga till fler. Några av de mer kraftfulla funktionerna är möjligheten att anpassa byte av layout globalt, per program eller per fönster. + + +Snabbtangenter + +Här kan du ställa in globala tangentbordsgenvägar i &kde;. Det finns flera fördefinierade genvägsscheman som du kan använda om du är mer van vid en annan fönstermiljö, som &Windows; eller &MacOS;. Om du föredrar, kan du ställa in ditt eget schema och egna väljartangenter. + + + + + + + + + + + + +&Anne-Marie.Mahfouf; &Anne-Marie.Mahfouf.mail; +Javier Martín Diez + +Rocco Stanzione + + + +Säkerhet och integritet + +Den här modulen är stället där du kan anpassa alternativ som har med säkerhet och integritet att göra, såsom användning av kryptering, aktivering av KDE:s plånbok, inställning av din identitet och cachehantering. + + +Krypto +Den här modulen låter dig ställa in SSL för användning med de flesta KDE-program, samt hantera personliga certifikat och de kända certifikatutfärdarna. + + +KDE-plånbok +Här kan du ändra inställningar i KDE:s plånbokshantering. + +KDE:s plånbok syftar till att tillhandahålla säker lagring av lösenord och webbformulärdata. Du kan gruppera olika lösenord i olika plånböcker, och var och en öppnas bara med ett huvudlösenord (som du aldrig får glömma!). Den förvalda plånboken heter "kdewallet", och du kan antingen skapa en ny plånbok för lokala lösenord eller acceptera den förvalda plånboken för all data under "Automatiskt val av plånbok". + +KDE-program som Konqueror, Kmail och Kopete fungerar helt och hållet tillsammans med KDE:s plånbokshantering. Alla frågar åtminstone en gång om rättighet att komma åt en viss plånbok. Du kan ge olika åtkomstnivåer, som "tillåt alltid", "tillåt en gång", etc. Om du vill ändra åtkomstnivån kan du göra det under fliken "Åtkomstkontroll" genom att ta bort posten för programmet och välja en ny inställning nästa gång programmet begär åtkomst av plånboken. + + + + Inställning av plånbok + + Markera rutan Aktivera KDE:s plånbokssystem för att aktivera KDE:s plånbokssystem. Avmarkeras rutan inaktiveras KDE:s plånbok i ditt system. + +Normalt hålls KDE:s plånbokshantering öppen till användarsessionen stängs, men du kan ändra det under Stäng plånbok för att stänga den när den är oanvänd under en viss tid, när en skärmsläckare startar eller när det sista programmet slutar använda den. + +Eftersom du kan ha flera plånböcker, låter Automatiskt val av plånbok dig starta KDE med en given plånbok. + +KDE:s plånbok visas normalt i systembrickan, men du kan dölja den. Avmarkera Visa hanterare i aktivitetsfält för att alltid låta den vara dold, eller markera Dölj ikonen i systembrickan när den sista plånboken stängs för att bara dölja den när alla plånböcker är stängda. Alternativen finns under Plånbokshantering. + + + +Åtkomstkontroll + +Här kan du ställa in vilken åtkomstkontroll du vill använda för KDE-program, angående användning av plånboken. + + + + + + + +Lösenord och användarkonto +Här kan du ändra personlig information som används i e-postprogram och ordbehandlare. Du kan ändra ditt inloggningslösenord genom att klicka på knappen Ändra lösenord.... + + +Integritet +Den här modulen låter dig radera spår som KDE lämnar i systemet, såsom kommandohistorik eller webbläsarcache. + + + + + + + + + + + +&J.Hall; &J.Hall.mail; + + + +Systemadministration +Den här kategorin låter dig ställa in olika systemaspekter, som starthanteraren och kärnan, och hjälper dig utföra väsentliga systemaktiviteter. De flesta modulerna kräver root eller systemadministratörens lösenord för att åstadkomma ändringar. + + + +Starthanterare (LILO) +Om du använder den populära starthanteraren LILO tillåter den här modulen att du ställer in den. Du kan anpassa platsen som starthanteraren ska installeras, ställa in tidsgräns för LILO startskärmen, samt lägga till eller ändra kärnavbilder i startlistan. + + + + +Datum och tid +Den här inställningsmodulen låter dig ställa in systemets datum och tid. Du kan ställa in datum, tid och dessutom aktuell tidszon. Inställningarna gäller för hela systemet. + + + +Installation av teckensnitt +Här kan du ställa in både personliga och systemteckensnitt. Dialogrutan låter dig installera nya teckensnitt, ta bort gamla och förhandsgranska teckensnitt du har installerat. Normalt visar den personliga teckensnitt. För att ändra systemteckensnitt, klicka på knappen Administratörsläge. + + +IBM Thinkpad bärbar dator +Den här inställningsmodulen låter dig anpassa specialtangenterna på en IBM Thinkpad bärbar dator. Du behöver modulen nvram för att använda funktionerna. + + +Linux kärna +Om du kör &kde; på &Linux; finns en modul i inställningscentralen för att skapa och ändra inställningsfiler för en &Linux;-kärna. Inställningsmodulen fungerar med kärnor äldre än 2.5. + + +Inloggningshanterare +Den här modulen låter dig ställa in &kde;:s inloggningshanterare, &kdm;. &kdm; är en kraftfull inloggningshanterare med en stor mängd alternativ. Den stöder byte av användare, grafisk fjärrinloggning och har ett fullständigt anpassningsbart utseende. För mer information, se handboken för &kdm;. + + +Sökvägar +Den här dialogrutan låter dig ställa in standardplatser där vissa viktiga filer finns. Katalogen skrivbord innehåller alla filer som finns på skrivbordet. Katalogen autostart innehåller filer eller länkar till filer som du vill köra när &kde; startar, och katalogen dokument är standardplatsen där &kde;-program öppnar eller sparar dokument. + + +Sony Vaio bärbar dator +Den här inställningsmodulen låter dig ställa in funktioner specifika för en Sony Vaio bärbar dator. Om du har en Sony Vaio, måste du installera drivrutinen sonypi för att kunna använda modulen. + + + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/creating-graphics.docbook b/tde-i18n-sv/docs/kdebase/userguide/creating-graphics.docbook new file mode 100644 index 00000000000..aac55d4f70a --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/creating-graphics.docbook @@ -0,0 +1,57 @@ + + + + + + +Skapa grafik + +Hur grafik skapas med &kde;-program (ok, kanske inte). + + + + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/credits-and-license.docbook b/tde-i18n-sv/docs/kdebase/userguide/credits-and-license.docbook new file mode 100644 index 00000000000..2e1b859bf48 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/credits-and-license.docbook @@ -0,0 +1,457 @@ + +Tack till +&kde; är skrivet av och med copyright av &kde;-gruppen. + +Det här dokumentet är copyright 2006 &kde;:s dokumentationsgrupp. Enskilda erkännanden är följande: + + +Tom Albers tomalbers@kde.nl + + + +Skrev . + + + + + + + +Waldo Bastian bastian@kde.org + + + +Skrev anteckningarna som blev . + + + + + + + +Gardner Bell gbell72@rogers.com + + + +Skrev . + +Skrev . + + + + + + + +Gary Cramblitt garycramblitt@comcast.net + + + +Skrev . + + + + + + + +David Faure faure@kde.org + + + +Skrev . + + + + + + + +Nicolas Goutte goutte@kde.org + + + +Skrev . + + + + + + + +&Francis.Giannaros; &Francis.Giannaros.mail; + + + + Korrekturläsning och uppdatering av olika delar. + Skrev . + Skrev . + Skrev . + Skrev . + Skrev om . + Skrev . + + + + + + +Adriaan de Groot groot@kde.org + + + +Skrev . + +Skrev . + + + + + + + +J Hall jes.hall@kdemail.net + + + +Skrev . + +Skrev . + +Skrev . + +Skrev . + +Skrev . + +Skrev . + +Skrev . + +Skrev . + + + + + + + +&Anne-Marie.Mahfouf; &Anne-Marie.Mahfouf.mail; + + + + Korrekturläsning och uppdatering av olika delar. + + + + + + +&Richard.J.Moore; &Richard.J.Moore.mail; + + + +Skrev avsnitten om kstart och ksystraycmd. + + + + + + + + +Peter Nuttall p.s.nuttall@dur.ac.uk + + + +Skrev . + + + + + + + +Steven Robson s.a.robson@sms.ed.ac.uk + + + +Tog skärmbilder för , , och . + + + + + + +&Philip.Rodrigues; &Philip.Rodrigues.mail; + + + +Granskning och korrekturläsning. + +Skrev . + +Skrev . + +Skrev . + +Skrev . + +Tillägg av taggar för delar av . + + + + + + + +Deepak Sarda antrix@gmail.com + + + +Skrev . + + + + + + + +Robert Stoffers robert_angie@ozemail.com.au + + + +Skrev . + + + + + + + +Juan Carlos Torres carlosdgtorres@gmail.com + + + +Skrev . + + + + + + + +Simon Vermeersch titeuf@ph34rus.org + + + +Skrev . + + + + + + +&Lauri.Watts; &Lauri.Watts.mail; + + + +Skrev dispositionen. + +Skrev . + +Tillägg av taggar för delar av . + + + + + + +Christian Weickhmann christian.weickhmann@gmx.de + + + +Skrev . + +Skrev . + + + + + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/customizing-desktop.docbook b/tde-i18n-sv/docs/kdebase/userguide/customizing-desktop.docbook new file mode 100644 index 00000000000..007be510d99 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/customizing-desktop.docbook @@ -0,0 +1,369 @@ + + + +Juan Carlos Torres + + + +Anpassa utseendet hos &kde;:s skrivbord + +Man kan enkelt och flexibelt ändra utseende på &kde;:s skrivbord, antingen genom att ändra enskilda delar av det visuella utseendet, eller genom att använda ett fördefinierat tema. Denna guide förklarar de olika anpassningsbara delarna av &kde;, och hur man styr deras utseende. + + +Bakgrund +Skrivbordets bakgrund, ofta benämnt skrivbordsunderlägg, gör det möjligt att visa vissa bilder på skrivbordet. Bakgrundsinställningarna hittas i inställningscentralen, eller genom att högerklicka på skrivbordet och välja Anpassa skrivbordet.... + +I &kde; har du valet att inte använda någon bild, att använda en enda bild, eller att använda ett bildspel med olika bilder. Om ingen bild väljes som skrivbordsunderlägg, används alternativen med färger istället. Du kan också välja om du vill använda en enda bakgrund på alla virtuella skrivbord, eller olika för varje skrivbord. Det görs genom att välja Alla skrivbord eller ett specifikt skrivbordsnamn i kombinationsrutan. + +Andra bakgrundsbilder kan laddas ner med knappen Hämta nya skrivbordsunderlägg till höger, eller kan du besöka avdelningen med skrivbordsunderlägg på kde-look.org. + + + +Färger +Färginställningarna i inställningscentralen låter dig styra färgerna som används för olika fönsterelement, som fönstrens namnlist, fönstrens bakgrund, text och knappar. Du kan ändra färg på varje fönsterelement genom att välja elementet i kombinationsrutan och därefter välja en färg för det. Grafiska komponenter är grundelementen i ett grafiskt gränssnitt, såsom fönstrens namnlister, fönstrens bakgrunder, text och knappar. Du kan ändra färg på enskilda komponenter genom att välja komponenten i kombinationsrutan och därefter välja en färg för den. Sedan kan du spara ändringarna genom att klicka på Spara schema.... Det sparar inställningarna i en färgschemafil. Färgscheman är textfiler, med filändelsen .kcsrc, som innehåller poster för varje fönsterkomponent och dess färg i RGB-format. Det är också mycket lätt att lägga till färgscheman som du har laddat ner genom att klicka på Importera schema... och peka på .kcsrc-filen. Du kan bekvämt spara ändringarna du har gjort i en fil med färgscheman, eller enkelt byta till en fördefinierad färginställning, utan att behöva ändra varje fönsterelement separat. + +Ytterligare färgscheman kan laddas ner från avdelningen med färgscheman på kde-look.org. + + + +Ikoner +Ikoner är bilder som används för att representera filer och kataloger. Ett ikontema innehåller bilderna som används för att representera åtgärder, enheter och program. Att hantera ikonteman görs enkelt via modulen Ikoner i inställningscentralen. Välj helt enkelt ikontemat du vill använda och klicka på Verkställ för att byta till det nya temat. För att installera nya ikonteman är allt du behöver göra att klicka på Installera nytt tema... och bläddra till platsen för ikontemats arkiv. Det är inte nödvändigt att packa upp arkivets innehåll i en katalog. I själva verket accepterar ikonmodulen bara arkiverade ikonteman. För att ta bort ett ikontema, välj helt enkelt temat i listan och klicka på Ta bort tema. Observera att du inte kan ta bort ikontemat som du för närvarande använder. Du måste först byta till ett annat tema innan det nuvarande går att ta bort. Du kan inte heller ta bort ikonteman som installerats av systemadministratören (root) eller av distributionens pakethanterare. +Andra ikonteman finns i avdelningen med ikonteman på kde-look.org. + + + +Startskärm + + + + + +&kde;:s förvalda startskärm +&kde;:s förvalda startskärm + + +Startskärmen är den animerade bild eller skärm som visas när &kde; laddas efter du loggat in. Varje användare kan ha en annorlunda startskärm. Att ändra startskärm för aktuell användare kan göras i modulen Startskärm i inställningscentralen. Välj startskärmen du vill använda och klicka på Verkställ. Du kan också testa hur startskärmen kommer att se ut genom att välja startskärmen och klicka på Test. Att installera ett nytt startskärmstema är mycket enkelt. Klicka bara på Lägg till och bläddra till arkivet för startskärmen du vill lägga till. Det är inte nödvändigt att packa upp arkivets innehåll. Att ta bort startskärmar görs också enkelt genom att välja startskärmen och klicka på Ta bort. Observera att du inte kan ta bort startskärmar som installerats av systemadministratören (root) eller av distributionens pakethanterare. + +Startskärmteman finns på kde-look.org under avdelningen med startskärmar. Observera att vissa startskärmar kräver att ett visst &ksplash;-gränssnitt är installerat. + + + +Fönsterdekorationer +Du kan ändra utseende på fönsterkanter, namnlister och knappar i &kde; med användning av fönsterdekorationer. Vissa fönsterdekorationer har till och med möjlighet att visa effekter som genomskinlighet. Fönsterdekorationer måste kunna göra allt detta utan att offra hastighet och prestanda. Det är orsaken att fönsterdekorationer levereras som källkod som måste kompileras, eller som binärpaket som måste installeras. I grunden är fönsterdekorationer insticksprogram eller små program som talar om för &kwin;, &kde;:s fönsterhanterare, hur fönsterramar ska visas. + +För att lägga till en ny fönsterdekoration måste du kompilera den från källkod. Om binärpaket tillhandahålls för din distribution eller system, behöver du bara installera det med distributionens pakethanterare. Titta i distributionens handbok för instruktioner om hur man gör det. När fönsterdekorationen väl har installerats, kan den kommas åt i modulen Fönsterdekoration i inställningscentralen. Under fliken Fönsterdekoration finns en lista med installerade fönsterdekorationer i kombinationsrutan. Välj helt enkelt dekorationen du vill använda och klicka på Verkställ. Olika fönsterdekorationer har olika möjligheter och inställningar. Prova de olika tillgängliga alternativen. Fliken Knappar låter dig styra knapparna på fönstrets namnlist. Aktivera kryssrutan Använd egna positioner för namnlistens knappar för att arrangera om, ta bort eller lägga till knappar. Dra ett objekt från listan till förhandsgranskningen av namnlisten ovanför den för att lägga till knappar i namnlisten. Dra knappen från förhandsgranskningen av namnlisten till objektlistan. Dra helt enkelt knappar i förhandsgranskningen av namnlisten för att arrangera om dem. + +Medan de flesta fönsterdekorationer kompileras från källkod, finns en annan typ av fönsterdekorationer tillgänglig i &kde;. De är punktavbildningsbaserade fönsterdekorationer. Det betyder att de kan ha teman baserade på punktavbildningar eller små bilder. &kde; levereras med en punktavbildningsbaserad fönsterdekoration som kallas Ice-fönsterhanteraren. En annan punktavbildningsbaserad fönsterdekoration är deKorator, som finns på &kde;-Look.org. Titta i distributionens dokumentation om hur man installerar dem. Fördelen med att använda punktavbildningsbaserade fönsterdekorationer är att det är ganska enkelt att skapa teman för dem, genom att använda bilder och redigera en inställningsfil. Nackdelen är någon prestandaförsämring, även om det kan vara omärkbart på mycket snabba system. + +Välj Ice-fönsterhanterare som fönsterdekoration och klicka på länken Öppna &kde;:s temakatalog för Ice-fönsterhanterare vid beskrivningen av fönsterdekorationen, för att lägga till ett tema för Ice-fönsterhanterare. Det öppnar ett fönster i Konqueror med $KDEHOME/share/apps/kwin/icewm-themes. Packa upp temat för Ice-fönsterhanteraren i katalogen. Temat läggs då till i listan med teman för Ice-fönsterhanteraren. Välj temat du vill använda och klicka på Verkställ. + +För att lägga till ett deKorator-tema efter du har installerat deKorator, välj deKorator i listan med fönsterdekorationer och gå till fliken Teman. Klicka på Installera nytt tema och leta rätt på deKorators temaarkiv. Försäkra dig om att deKorators tema passar ihop med versionen av deKorator som är installerad på systemet. När temat väl har lagts till, välj temat du vill använda och klicka på Ange temats sökväg. Klicka på Verkställ för att ändringarna ska få effekt. + +Några fler fönsterdekorationer är tillgängliga på kde-look.org under avdelningarna &kde; 3.x och &kde; 3.2+. Teman med fönsterdekorationer för Ice-fönsterhanteraren och deKorator har egna avdelningar under kategorin med fönsterdekorationer. + + + +Stil +Grafiska komponenter är de grundläggande elementen i ett grafiskt användargränssnitt, som knappar, rullningslister, flikar och menyer. En komponentstil är ett insticksprogram eller ett litet program som talar om för &kde; hur grafiska komponenter visas. Eftersom grafiska komponenter är den mest grundläggande delen av ett gränssnitt, används de ofta och måste kunna svara mycket snabbt. Det är därför som komponentstilar måste levereras som källkod att kompilera eller som binärpaket att installera, precis som fönsterdekorationer. Titta i distributionens dokumentation om hur man kompilerar från källkod eller installerar binärpaket. + +När en komponentstil väl har installerats, läggs den till i listan med tillgängliga stilar i stilmodulen i inställningscentralen. Fliken Stil låter dig välja en komponentstil i listan och anpassa den om stilen har en inställningsfunktion. Olika stilar har olika alternativ. En förhandsgranskning av den valda stilen är tillgänglig i flikens nedre del. Fliken Effekter styr olika visuella effekter för vissa komponenter som kombinationsrutor och verktygstips. Fliken Verktygsrad ger några alternativ för det allmänna utseendet hos verktygsrader. + +Ytterligare stilar för grafiska komponenter finns i &kde;:s olika avdelningar för teman och stilar på kde-look.org. Observera att stilar levereras som källkod eller binärpaket. De är inte &kde;-temafiler. + + + +&kde;-tema +&kde; låter dig spara olika ändringar du gjort av skrivbordets utseende i en fil, genom att använda temahanteraren i inställningscentralen. När du väl har ställt in skrivbordet som du vill ha det, klicka på Skapa nytt tema.... Skriv in informationen du vill ha i temat, som temats namn, upphovsnamn, version, etc., och klicka därefter på Ok när du är klar. Det lägger till ditt tema i listan med tillgängliga teman och sparar inställningarna i ett &kde;-tema. Ett &kde;-tema (.kth-fil) talar om för &kde; vilken fönsterdekoration, stil och färgschema att använda för just det temat. För att lägga till ett &kde;-tema från en extern källa, klicka på Installera nytt tema... och leta rätt på &kde;-temafilen. Att ta bort ett tema görs enkelt genom att klicka på Ta bort tema. Om du gjort ändringar av temat, måste du antingen skapa ett nytt temanamn för det, eller först ta bort den föregående versionen för att kunna använda samma temanamn. + +Följande inställningar sparas och anges i ett &kde;-tema: + + +Bakgrund + + +Skärmsläckare + + +Ikontema + + +Systemunderrättelser + + +Färgschema + + +Muspekartema + + +Fönsterdekoration + + +&konqueror;s bakgrund (filhantering) + + +Panelens bakgrund + + +Stil + + +Teckensnitt + + + +En mycket viktig sak att ta hänsyn till vid användning eller installation av ett &kde;-tema, är att det bara anger vilka inställningar som ska användas för ovanstående. Ett &kde;-tema innehåller bara systemunderrättelser, skrivbordsbakgrund, panelens bakgrund, &konqueror;s bakgrund och färgscheman i paketet. Andra komponenter måste installeras separat om de inte redan levereras med &kde;. + +&kde;-teman kan laddas ner från avdelningen för temahantering på kde-look.org, under avdelningen för teman och stilar. + + + +Ordlista + + + +Bakgrund +Bakgrund och skrivbordsunderlägg eller färg för skrivbordet + + + +Färgschema +(.kcsrc) Inställningsfil som anger vilka färger som ska användas för vissa grafiska komponenter + + + +Ikoner +Bilder som representerar program, filer, enheter, etc. + + + +Startskärm +Animerad bild eller skärm som visas medan &kde; laddas efter inloggning + + + +Fönsterdekoration +Insticksprogram eller små program som talar om för fönsterhanteraren hur fönsterramar ska visas + + + +Stil +Insticksprogram eller ett litet program som talar om för &kde; hur grafiska komponenter ska visas + + + +&kde;-tema +(.kth) En fil som innehåller information om vilka inställningar som ska användas för olika komponenter i det grafiska gränssnittet + + + +Grafiska komponenter +Grundläggande element som bygger upp ett grafiskt användargränssnitt: knappar, rullningslister, menyer, flikar, etc. + + + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/desktop.png b/tde-i18n-sv/docs/kdebase/userguide/desktop.png new file mode 100644 index 00000000000..b0be6b985ee Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/userguide/desktop.png differ diff --git a/tde-i18n-sv/docs/kdebase/userguide/email.docbook b/tde-i18n-sv/docs/kdebase/userguide/email.docbook new file mode 100644 index 00000000000..0670a38e1d5 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/email.docbook @@ -0,0 +1,369 @@ + + + + +&Daniel.Naber; +&David.Rugge; + + + + + +Komma igång med e-post + +E-postkomma igång + +&kmail; + +&kde; innehåller en kraftfull och lättanvänd e-postklient vid namn &kmail;, som låter dig skicka, ta emot och organisera e-post snabbt och effektivt. Låt oss ta en titt på hur man ställer in den. Om du får några problem under den här proceduren, titta i den fullständiga handboken för &kmail;. + + +Information du behöver innan du börjar + +Många e-postinställningar kan variera mycket beroende på inställningen av ditt system, din leverantörs inställning, eller inställningen av ditt lokala nätverk. Du måste ta reda på en del information innan du kan börja ställa in din e-post. + + +Din e-postadress +Det ska tillhandahållas av din Internetleverantör eller systemadministratör. + + + +Ditt användarnamn och lösenord för ditt e-postkonto +Användarnamnet är ofta samma sak som delen innan tecknet @ i e-postadressen, men inte alltid: kontrollera med din leverantör. + + + + + + +E-postSMTP-server +Servernamnet (SMTP) och detaljinformation för utgående e-post +Återigen, ska din leverantör ha tillhandahållit denna information. Om inte, kan du försöka med smtp.din-leverantörs-namn.se. + + + + + +E-postIMAP-server + +E-postPOP3-server +Servernamnet (IMAP eller POP) och detaljinformation för inkommande e-post +Om du inte har informationen till hands, kan du försöka med imap.din-leverantörs-namn.se för IMAP eller pop.din-leverantörs-namn.se om du använder POP3. + + + + +När du väl har denna information, är du klar att börja ställa in &kmail;. Öppna &kmail; från K-menyn (du hittar den i undermenyn Internet), eller använd en av metoderna som beskrivs i . När &kmail; väl har startats, välj menyalternativet Inställningar Anpassa Kmail.... Följande avsnitt beskriver hur dialogrutan som visas för att ställa in &kmail;. + + + + +Ange din identitet + +Inställningarna på sidan Identiteter är ganska rättframma. Välj identiteten förval och klicka på Ändra.... Fyll i fältet Ditt namn med ditt fullständiga namn (t.ex. Anna Johansson) och, valfritt, fältet Organisation med lämplig information. +Fyll därefter i fältet E-postadress med din e-postadress (t.ex. anna@exempel.se). + +Det är allt i den här dialogrutan om du inte vill använda de mer avancerade funktionerna (kryptering, en brevfot, etc.) Du hittar mer information om dessa funktioner i den fullständiga handboken för &kmail;. Klicka på knappen Ok för att stänga dialogrutan och gå till nästa inställningssida. + + + + +Ställa in ditt konto + +Klicka på ikonen Konton för att gå till sidan för kontoinställning. Den innehåller inställningarna som talar om för &kmail; hur dina brev ska skickas och tas emot. Du ser två flikar till höger: Skicka och Ta emot. Du måste ställa in båda, så låt oss ta en titt på dem i tur och ordning: + + +Skicka brev + +E-postskicka + +Fliken Skicka tillhandahåller en lista med sätt att skicka brev. Det första objektet i listan är förvalt sätt att skicka brev. Genom att använda knappen Lägg till... kan du välja mellan två olika sätt att skicka brev: SMTP och Sendmail. Här betyder &Sendmail; en lokal programvaruinstallation. Den har ryktet att vara svår att ställa in, så om du inte redan har en fungerade inställning av &Sendmail;, välj SMTP och fyll i fältet Namn med ett beskrivande namn (t.ex. Mitt e-postkonto) och fältet Värddator med namn och domän för din e-postserver (t.ex. smtp.leverantör.se). Du behöver troligen inte ändra inställningen Port (förvalt värde är 25). + +En beskrivning av övriga alternativ finns i den fullständiga handboken för &kmail;. Klicka på Ok för att stänga dialogrutan och klicka därefter på fliken Ta emot. + + + + +Hämta brev + +För att ställa in kontot så att du kan ta emot e-post, tryck på knappen Lägg till under fliken Ta emot. Du blir då tillfrågad om typen av e-postkonto. De flesta användare ska välja POP3 eller IMAP. Om du vill använda ett annat system, titta i handboken för &kmail;. + +Därefter visas fönstret Lägg till konto. Fyll först i fältet Kontonamn för att namnge kontot. Du kan välja vilket namn du vill. Användarnamn, Lösenord och Värddator ska fyllas i med informationen som du samlade in tidigare. Du behöver oftast inte ändra inställningen Port. + +Nu är du redo att skicka och hämta brev. För IMAP öppna bara korgarna i katalogträdet i &kmail;s huvudfönster. &kmail; ansluter då till din server och visar breven som den hittar. För POP3, använd Arkiv Kontrollera posten. + + + + + + +Prova din inställning + +E-posttesta + +Först bör du skicka ett brev till dig själv för att testa inställningen. För att skicka ett brev, tryck antingen på &Ctrl;N, klicka på ikonen Nytt brev eller välj menyalternativet Brev Nytt brev. Brevfönstret visas. Fyll i fältet Till: med din e-postadress och skriv något i fältet Rubrik:. Skicka brevet genom att välja Brev Skicka nu. + +För att kontrollera e-posten, välj Arkiv Kontrollera post. I huvudfönstrets nedre högra hörn visar en förloppsrad hur många brev som laddas ner. Om du tar emot brevet du just skickat, gratulerar! Om du istället tar emot några felmeddelanden medan du testar din inställning, försäkra dig om att din nätverksanslutning fungerar och kontrollera inställningarna igen med Inställningar Anpassa &kmail;.... + + + +Relaterad information + +Handboken för &kmail; har fullständiga beskrivningar av avancerade e-postinställningar med mera. Du kan läsa den i hjälpcentralen eller genom att skriva in help:/kmail i &konqueror;s platsrad. + + +Webbplatsen för &kmail; på http://kmail.kde.org innehåller senaste nytt, tips och trick och mycket annat. + + + + + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/extragear-applications.docbook b/tde-i18n-sv/docs/kdebase/userguide/extragear-applications.docbook new file mode 100644 index 00000000000..dd27c33b5aa --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/extragear-applications.docbook @@ -0,0 +1,470 @@ + + + + +&Francis.Giannaros; &Francis.Giannaros.mail; + + + +Program i &kde; Extragear + +Detta är program som direkt hör ihop med projektet &kde;, men inte är en del av eller levereras med den huvudsakliga &kde;-distributionen. Det kan bero på ett antal orsaker, men ett vanligt fall är antingen orsakat av att funktioner är duplicerade, eller att de helt enkelt är alltför specialiserade. Den kanske mest populära förekomsten är dock att utvecklarna själva inte vill att det ska vara en del av &kde;:s huvuddistribution, utan istället väljer att hantera sina egna tidplaner för utgåvor. Likväl är programmen i Extragear utmärkta av &kde;, och många blir mer och mer populära. + + +Tillgängligt i &kde; Extragear + + + +Multimedia + + + +&amarok; + En avancerad och mångsidig musikspelare med möjlighet att bland annat spela ljudfiltyperna MP3, WAV och OGG. Det finns inte utrymme här för att nämna alla funktioner i &amarok;, men normalt kan &amarok; automatiskt hämta skivomslag, inbädda sångtexter, och visa estetiskt tilltalande visualiseringar. &amarok; förblir, som mycket av &kde;, ytterst anpassningsbart. Den innehåller ett kraftfullt skriptgränssnitt, och sammanhangsbläddrarens stil kan enkelt ändras genom att använda &CSS;. &amarok; stöder också flera gränssnitt, inklusive Gstreamer, xine, NMM, MAS, aKode och &arts;. + + + Webbplats: http://amarok.kde.org + Visa handboken genom att skriva help:/amarok i &konqueror;s platsrad, eller genom att välja det i Hjälpcentralen. Om du inte redan har installerat &amarok; (och alltså inte har handboken), kan du titta på den direktansluten här. + + + + + + + + + +K3b + Det slutgiltiga cd- och dvd-brännprogrammet för &kde;. Du kan skapa data-, video- och ljudskivor med K3b (det levereras med insticksprogram för WAV, MP3, FLAC och Ogg Vorbis). Projekt kan sparas och laddas, lagring av cd stöds, och du kan på lämpligt sätt skapa kopior av en cd eller dvd. + + + Sammanfattning av Extragear: http://extragear.kde.org/apps/k3b/ + Webbplats: http://k3b.org + Handbok K3b + + + + + + + + + + +Grafik + + +&digikam; + Ett fotohanteringsprogram som bekvämt kan organisera och importera digitala foton. Funktioner omfattar en fullständig etiketteringsfunktion, ett insticksprogramsystem, och ett omfattande kommentarsystem. &digikam; använder sig också av KIPI (&kde;:s gränssnitt för bildinsticksprogram), och bidrar därför till initiativet att skapa en gemensam struktur för insticksprogram, som möjliggör utveckling av bildinsticksprogram som kan delas mellan grafikprogram i &kde; (andra omfattar Gwenview, ShowImg och KimDaBa). + + + Webbplats: http://digikam.org + Handbok &digikam; + + + + + + +Gwenview + Ett annat avancerat bildvisningsprogram som kan ladda och spara alla bildformat som stöds av &kde;, samt har möjlighet att visa GIMP-bildfiltypen (*.xcf). Gwenview kan utföra några grafiska manipulationer (rotation, spegling) och har fullständigt stöd för I/O-slavar (som gör det möjligt att använda det via &FTP;). Andra funktioner omfattar också filhanteringsåtgärder, såsom att kopiera, klistra in, flytta och ta bort. + + + Webbplats: http://gwenview.sourceforge.net/ + Handbok Gwenview + + + + + + + +ShowImg + Ett bildvisningsprogram med många funktioner skrivet för &kde;, som kan visa en mångfald format, inklusive JPEG, PNG, (animerade) GIF och MNG. Det består av en trädvy, en katalog/förhandsgranskningsvy och en visningsruta. (Den större) visningsrutan kan bytas mot (den mindre) katalog/förhandsgranskningsvyn. Det kan förhandsgranska och visa bilder från flera kataloger och söka efter identiska bilder. ShowImg innehåller också ett fullskärmsläge, zoomning, sortering, drag och släpp med &konqueror; och stöd för bilder i komprimerade arkiv. + + + Webbplats: http://www.jalix.org/projects/showimg/ + Handbok ShowImg + + + + + + +KimDaBa + KimDaBa (&kde;:s bilddatabas) försöker tillhandahålla en effektiv lösning för att organisera hundratals (eller till och med tusentals) bilder. KimDaBa är i hög grad optimerat för bildnoteringar, och kan hjälpa dig att lokalisera en bild på några få sekunder. + + + Webbplats: http://ktown.kde.org/kimdaba/ + Handbok KimDaBa + + + + + + + + + + + +Nätverk + + +&konversation; + En IRC-klient med fullständig funktion, som stöder kodning, nerladdning och att återuppta filöverföringar per kanal, smeknamnskomplettering och färgläggning, samt tät integrering med &kontact; och resten av &kde;. + + + Webbplats: http://konversation.kde.org + Handbok &konversation; + + + + + + +KMldonkey + Ett &kde;-gränssnitt till MLDonkey, ett kraftfullt P2P fildelningsverktyg. Har stora inställningsmöjligheter, realtidsgrafik för bandbredd och nätverksstatistik, och mycket mer. + + + Webbplats: http://kmldonkey.org/ + Handbok KMldonkey + + + + + + +Knemo + Visar en ikon i systembrickan för varje nätverksgränssnitt. Verktygstips och en informationsdialogruta tillhandahåller ytterligare information om gränssnittet. Meddelandefönster informerar om ändringar av gränssnitten och att skapa trafikdiagram ingår också. + + + &kde;-apps post: http://www.kde-apps.org/content/show.php?content=12956 + + + + + + + + + + + +Verktyg + + +Filelight + Ett enkelt, men ändå idealiskt, verktyg för att visa grafiskt var ditt diskutrymme går åt Filelight visar informationen genom att representera filsystemet som en uppsättning koncentriska ringsegment. + + + Webbplats: http://www.methylblue.com/filelight/ + Handbok Filelight + + + + + + + +Krecept + Ett receptverktyg för &kde; som kan hantera en receptdatabas med ett lättanvänt gränssnitt. Fullständigt stöd för att skapa och ta bort ingredienser samt enheter. Hjälper till med diet, kan beräkna kalorimängden, vitaminer, kolhydrater etc. Andra fördelar är dess flexibilitet och potential för ytterligare utökningar. + + + Webbplats: http://http://krecipes.sourceforge.net + Handbok Krecept + + + + + + + + + + + +Relaterad information + +Relaterad information och länkar + Det bör poängteras att ovanstående är bara en förhandsgranskning av vad som är tillgängligt i &kde; Extragear. För att titta på alla program och verktyg tillgängliga där, besök http://extragear.kde.org, där en kortare översikt över varje program tillhandahålls. + Handböckerna för de flesta program i Extragear kan läsas från http://docs.kde.org. + Återigen, du hittar ett överflöd av andra (tredje part) &kde;-program på den populära platsen http://kde-apps.org. + + + + \ No newline at end of file diff --git a/tde-i18n-sv/docs/kdebase/userguide/file-sharing.docbook b/tde-i18n-sv/docs/kdebase/userguide/file-sharing.docbook new file mode 100644 index 00000000000..0503cbf6f87 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/file-sharing.docbook @@ -0,0 +1,135 @@ + + + + +&Lauri.Watts; + + + + +Fildelning + +Hur man delar filer med &kpf; + +Fildelning +Delade kataloger + +&kpf; tillhandahåller enkel fildelning med &HTTP; (Hyper Text Transfer Protocol) som är samma protokoll som används av webbplatser för att tillhandahålla data till din webbläsare. &kpf; är helt och hållet en öppen filserver, vilket betyder att det inte finns några åtkomstbegränsningar för delade filer: Vad du än väljer att dela är tillgängligt för vem som helst. + +&kpf; är konstruerat för att dela filer med vänner, inte för att fungera som en fullständig webbserver som Apache. &kpf; var i första hand tänkt som ett lätt sätt att dela filer med andra under tiden man chattar på IRC (Internet reläbaserad chatt, eller chattrum). + +&kpf; kör som ett miniprogram inne i panelen. Det här betyder att det upptar lite utrymme på skärmen och att dess status alltid är synlig. För att starta &kpf;-miniprogrammet, högerklicka på panelen och välj Lägg till miniprogram i panelen... för att öppna dialogrutan Lägg till miniprogram. Välj Publik filserver och klicka på knappen Lägg till i panelen. + +&kpf; utnyttjar konceptet med delade kataloger. Du kan välja en eller flera kataloger som ska göras tillgängliga, och alla filer i de katalogerna (och eventuella underkataloger) kommer att delas. + +Var extremt försiktig med vilka kataloger du delar. Kom ihåg att alla filer i katalogen och dess underkataloger, inklusive gömda filer (punktfiler för de tekniskt lagda) görs tillgängliga för världen, så var försiktig så att du inte delar känslig information, som lösenord, kryptografiska nycklar, din adressbok, privata organisationsdokument, etc. + +Så fort &kpf; kör, kommer du att se ett fyrkantigt miniprogram med en smal nersänkt kant och en ikon som visar en varmluftsballong. Ballongen syns när inga kataloger delas. + +För att dela en katalog, högerklicka på ballongikonen för att visa en meny, som bara innehåller ett alternativ, Ny server.... Om det här alternativet väljs visas en guide, som frågar några enkla frågor. Att besvara frågorna, gör att en katalog för delning skapas. + +Det finns ett alternativ till att direkt använda miniprogrammet när du vill dela en katalog. &kpf; är integrerat med &konqueror;. + +Med &konqueror; öppet, och med en katalog synlig, högerklicka på bakgrunden och visa dialogrutan Egenskaper. Vid installation tillades fliken 'Delning' av &kpf; i den här dialogrutan. Du blir tillfrågad om att starta &kpf; om det inte kör. Att välja Ok skickar en signal till &kpf;-miniprogrammet, och be det lägga till en ny delad katalog. + +För mer detaljerad information, som hur olika kataloger kan delas med olika personer, se handbok &kpf;. + + + + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/first-impressions.docbook b/tde-i18n-sv/docs/kdebase/userguide/first-impressions.docbook new file mode 100644 index 00000000000..a64ab1d5e6f --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/first-impressions.docbook @@ -0,0 +1,486 @@ + +De första intrycken + + +Origin unknown +You see to sea to see all that you can see is sea + + +De första intrycken är så viktiga - det här är inte bara sant för Agatha Christies berömda thriller Råttfällan - men också för &kde;. Som vi nämnt tidigare, är det meningen att &kde; ska vara det mest intuitiva, lättlärda användargränssnittet som finns. I själva verket har vi nått målet när användare inte längre behöver den här boken för att arbeta med &kde;, så att författarna förlorar sina (obetalda och frivilliga) arbeten med att skriva dokument. + + +Starta &kde; + +När du startar ett &UNIX;-system, händer en av tre saker (dvs. om systemet fungerar riktigt, allt annat är ett odokumenterat fjärde fall). Du förblir i textläge och får ett inloggningsmeddelande, du loggas automatiskt in med ditt valda grafiska gränssnitt, eller ett grafiskt inloggningsfönster visas. I det första fallet måste du logga in på systemet och skriva: + +startx + + +Om installationen lyckades, ska &kde; skrivbordet visas efter några få sekunders initiering. + +Om ett grafiskt inloggningsfönster visas, är allt som krävs ditt användarnamn och lösenord. Under förutsättning att &kde;-installationen lyckades, ska &kde; starta utan vidare inblandning. + +Om du inte har gjort det redan, rekommenderar vi att du ändrar din X-skärmhanterare från xdm till &kdm;, som innehåller samma funktionalitet, men med de avancerade funktionerna i skrivbordsmiljön KDE. + +Om datorn är inställd att automatiskt logga in dig till ett grafiskt gränssnitt, måste du konsultera operativsystemets handböcker eller stödforum för att få instruktioner om hur du gör att &kde; används som grafiskt gränssnitt. + + + + +Skrivbordets komponenter + +Efter allting har startat, ta dig lite tid att utforska den nya omgivningen. Om du redan har arbetat med &Windows;, OS/2 eller &MacOS;, bör en hel del verka bekant. De viktigaste delarna av &kde;, som du direkt kan se, är skrivbordet självt och panelen. + + + +Panelen + +När du startar &kde; första gången, återfinns panelen i skärmens nederkant. Härifrån startar du dina program och växlar mellan de virtuella skärmarna. + + + +K-knappen +En av de viktigaste platserna på ditt &kde;-skrivbord är K-knappen. Härifrån kan du starta alla &kde;-program som är installerade. Senare, när du lär dig K-menyeditorn, kan du dessutom också lägga till andra program här. För att starta ett program, klicka bara på knappen. Du kommer att se en lista av olika kategorier, och några speciella poster. Så fort du flyttar musen över en post som har en högerpil, visas en ny meny. När du har hittat programmet du vill starta, klicka bara på det med vänster musknapp. + + + +Knappar för virtuella skrivbord +När du startar &kde; första gången, observera de fyra knapparna med de passande namnen 1, 2, 3, och 4. Dessa representerar dina fyra skrivbord. Klicka bara på en av dem. Ta det lugnt, även om de har försvunnit, så är alla öppna fönster fortfarande aktiva (ta bara en titt i aktivitetsfältet). Att använda flera skrivbord är en av de mest kraftfulla funktionerna i &kde; och &X-Window;. Istället för att lägga ett fönster över ett annat, som du skulle göra med &Windows; eller OS/2, kan du säga Ja, på det första skrivbordet skriver jag &kde;:s användarhandbok. På det andra skrivbordet kör jag meinproc dokumentationskompilatorn och tittar på mina resultat medan jag kompilerar min &Linux;-kärna på det tredje skrivbordet, och läser min e-post på det fjärde. + + +Ikonraden + +En del människor är så lata att de anser att till och med två eller tre förflyttningar genom programmenyn är för mycket (inklusive jag själv). För dem kan ytterligare knappar placeras intill skrivbordsknapparna, t.ex. genvägar till din hemkatalog, till din papperskorg, till terminalemulatorn och till de dokument som du ofta använder. För information om hur man lägger till ikoner i aktivitetsfältet, läs Lägg till ikoner i ditt aktivitetsfält. +&kde; installerar ett antal vanliga förvalda knappar, inklusive länkar till hjälpcentralen, &kwrite; och inställningscentralen. + + +Tid och datum +Längst till höger i &kde;:s panel, kan du alltid se klockan med datum. + + +Aktivitetsfältet + +I en annan del av panelen hittar du en knapp för varje öppet fönster. Klicka bara på knappen som motsvarar det fönster som du vill visa. Ett klick till minimerar fönstret. Ett högerklick med musen visar en meny som låter dig flytta fönstret till ett annat skrivbord, ändra dess storlek, eller avsluta programmet. + + + + + +Använda fönster + + + +Fönstermenyn + +Om du högerklickar i namnlisten i fönstret (där programmets namn visas), kan du se en meny för att hantera fönstret. Detta är samma meny som du ser om du högerklickar på en programikon i panelens aktivitetsfält. När du klickar på den, visas en sammanhangsberoende meny som innehåller kommandon för att hantera fönstret. Tillgängliga kommandon är: + + + +Flytta +Låter dig flytta fönstret med musen. Klicka med vänster musknapp när fönstret är där du vill ha det. + + +Ändra storlek +Gör det möjligt att göra fönstret mindre eller större. Flytta runt musen och klicka när du är nöjd med den nya storleken. + + +Minimera +Gömmer fönstret, och lämnar bara en ikon i aktivitetsfältet. Observera att namnet på fönstret nu visas inom (parenteser). För att få tillbaka fönstret på skrivbordet igen, klicka på ikonen. + + +Maximera +Det här expanderar fönstret till den största möjliga storleken. Observera att &kde; tar storleken från ditt virtuella skrivbord, vilket betyder att fönstret kan vara större än din skärm. + + +Rulla upp +Lämnar bara namnlisten synlig, genom att rulla upp fönstret. Du åstadkommer samma effekt genom att dubbelklicka på namnlisten. För att visa hela fönstret igen, välj Rulla upp igen, eller dubbelklicka i namnlisten. + + +Avancerat +Här hittar du menyalternativ som låter dig påverka hur fönster kan täcka varandra, med mera: + + + +Behåll över andra +Genom att välja det här läggs alltid det här fönstret över alla andra program, även när det inte har fokus. + + +Behåll under andra +Genom att välja det här läggs alltid det här fönstret under alla andra program, även när det har fokus. + + +Fullskärm +Att välja detta gör att fönstret upptar hela skärmen, på liknande sätt som att maximera, men inga fönsterdekorationer visas. För att byta till andra program, kan du behöva använda snabbtangenter. Till exempel &Alt; Tab för att byta till ett annat fönster eller &Ctrl; Tab för att byta till ett annat virtuellt skrivbord. +För att återgå från fullskärmsläge, kan du använda snabbtangenten &Alt;F3 för att visa fönstermenyn och avmarkera Avancerat Fullskärm. + + + +Utan kant + +Tar bort fönsterdekorationer och kanter från fönstret. Det är användbart för program för övervakning, såsom &kpager;, som du har på skärmen hela tiden och du aldrig behöver fönsterdekorationer för. Många tycker också om att använda det för xterm och &konsole;-fönster. +För att återgå från läget utan kant, kan du använda snabbtangenten &Alt;F3 för att visa fönstermenyn och avmarkera Avancerat Utan kant. + + + + +Lagra fönsterinställningar +Lagrar de nuvarande inställningarna för fönstret (plats, storlek, om det alltid ska vara över andra fönster, etc.). Den här inställningen kommer sedan att laddas nästa gång fönstret öppnas. + + + + + + +Till skrivbord +Låter dig flytta ett fönster till ett annat skrivbord. Välj skrivbordet där du vill att fönstret ska vara. Fönstret försvinner genast. För att se ditt fönster igen, välj motsvarande skrivbordsknapp i &kde;:s panel. Genom att välja Alla skrivbord blir fönstret klistrigt - det visas samtidigt på alla skrivbord, så att du alltid kan se det. + + +Anpassa fönsterbeteende... +Låter dig ändra utseendet och känslan för alla fönster i &kde;. Det här ändrar grafikkomponenterna för fönsterdekoration, inklusive namnlistens knappar, men också saker som kryssrutor och knappar i dialogrutor, rullningslister, och namnlisten själv. Keramik är förvalt. +Du kan ytterligare anpassa nästan allt i fönsterhanteraren själv, inklusive hur fönster beter sig när de flyttas, vad olika musklick gör i olika delar av fönstret, och hur det bestäms vilket fönster som har fokus. + + + +Stäng +Det här stänger fönstret. Ibland låter programmet dig spara ditt arbete, men i en del fall (t.ex. gamla X11-program) fungerar inte detta. Det är bästa att stänga ett program med dess egna kommando, och bara använda det här menyvalet som en sista utväg. +Om programmet själv råkat ut för ett problem, som gör att du inte kan stänga det på vanligt sätt, kan användning av det här menyalternativet eller fönsterdekorationens stängknapp, ge dig möjlighet att döda det så skonsamt som möjligt. Observera att detta kan fortfarande lämna programmet igång i bakgrunden men utan att visa några fönster. Genom att låta programmet avslutas på detta sätt, gör troligen att du kommer tillbaka till skrivbordet, så att du kan kontrollera och rensa bort kvarlämnade processer i ett terminalfönster. + + + + + + + + +Fönsterdekorationsknappar + +Klistrig knapp +Den här knappen ser ut som ett plustecken med förvald fönsterdekoration (Keramik) och kan se ut som ett häftstift i andra. Den utför samma åtgärd som att välja Till skrivbord Alla skrivbord i fönstermenyn, men kräver färre steg. + + +Namnlisten +Namnlisten innehåller fönstrets namn, och kan dubbelklickas för att rulla upp fönstret. Använd höger musknapp: fönstermenyn visas igen, så att du kan maximera, minimera, flytta, ändra storlek eller klistra upp fönstret för att flytta det till ett annat skrivbord (det här fungerar snabbare än metoden med den klistriga knappen). När ett program inte reagerar längre, kan du stänga det (vilket ibland ger dig möjlighet att spara ditt arbete). + + +Minimera, Maximera och Stäng +Till höger om namnlisten finns det två knappar som också kan användas för att minimera eller maximera fönstret (det här är snabbare än att använda fönstermenyn för åtgärden). Minimerade fönster kan återställas med ett klick i aktivitetsfältet. +Längst till vänster i namnlisten (med den förvalda fönsterdekorationen) finns en knapp för att stänga fönstret. + + + +För att flytta ett fönster, håll nere vänster musknapp med markören i namnlisten. Utan att släppa musknappen, flytta fönstret till den plats du vill ha det, och släpp sedan musknappen. Om du vill ändra storlek på ett fönster, flytta markören till den kant du vill ändra. När du når rätt ställe ändras markören från en vanlig pil till en dubbelpil. Håll nere vänster musknapp och dra sidan ifråga dit du vill ha den, och släpp sedan knappen. Observera att du kan dra sidor eller hörn (som justerar storleken i två dimensioner samtidigt). + +Att använda menyraden som finns i varje &kde;-fönster är lätt. Klicka bara på vad du vill göra, och det blir gjort. + +Under menyraden finns ett antal verktygssymboler som du kan använda för att utföra kommandon. När du flyttar markören över dem, markeras bilder som är aktiva. Men verktygsraden kan göra ännu mer åt dig. Ser du den smala streckade raden till vänster om menyn och ikonraderna? Tryck ner din högra musknapp och en sammanhangsberoende meny visas, som gör att du kan flytta verktygsraden längst upp, till vänster, till höger, eller längst ner i fönstret. Du kan också gömma verktygsraden genom att välja ihopfälld. + + + + +Hämta hjälp + +Hjälp är tillgängligt praktiskt taget överallt. På skrivbordet, använd bara höger musknapp och välj Hjälp Skrivbord-handbok. I &kde;:s panel, öppna programmenyn och välj Hjälp. Alla &kde;-program har en hjälpmeny. + + + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/font-installation.docbook b/tde-i18n-sv/docs/kdebase/userguide/font-installation.docbook new file mode 100644 index 00000000000..60d055ed7d8 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/font-installation.docbook @@ -0,0 +1,110 @@ + + + + + Simon Vermeersch titeuf@ph34rus.org + + + +Teckensnitt: Installation och anpassning + +Teckensnitt + +Teckensnitt är mycket enkla att ställa in i &kde;. Öppna inställningscentralen (med K-menyn Inställningscentralen) och välj Installation av teckensnitt under Systemadministration i trädvyn. + +Det finns två sorters teckensnitt: Personliga och systemteckensnitt. Personliga teckensnitt kan bara kommas åt av din användare, medan systemteckensnitt är tillgängliga för alla. När du öppnar Installation av teckensnitt är du i personligt läge (du kan se det i platsraden). När du klickar på knappen Administratörsläge, och skriver in systemadministratörens lösenord, kan du komma åt systemläget, där du kan ändra teckensnitt för alla användare på datorn. + +För övrigt finns det inga skillnader mellan dessa två sorters teckensnitt. + +TeckensnittFörhandsgranskning + +I mitten finns en lista med teckensnitt. Klicka på ett teckensnitt för att se en förhandsgranskning. Det finns knappar i verktygsraden längst upp för att komma åt toppkatalogen, uppdatera och ändra vyn. + +Om du vill kan du organisera dina teckensnitt i flera kataloger, så att du enkelt hittar dem senare. + +TeckensnittInstallation + +För att installera ett teckensnitt, klicka på knappen Lägg till teckensnitt.... En dialogruta för att öppna filer visas, där du kan välja ditt teckensnitt. + +Som ett alternativ kan du dra teckensnitt från &konqueror; till listan. För att ta bort ett teckensnitt, högerklicka på det och välj Ta bort. + + + +Anpassning (kantutjämning) + +Programmen kfontinst och kfontview bör också nämnas, eftersom de inte verkar ha någon befintlig dokumentation. + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/getting-help.docbook b/tde-i18n-sv/docs/kdebase/userguide/getting-help.docbook new file mode 100644 index 00000000000..3d0a91afb3e --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/getting-help.docbook @@ -0,0 +1,310 @@ + + + + +&Lauri.Watts; + + + + +Hämta hjälp + + +Användarhandböcker + +Användarhandbok +De flesta program levereras med en innehållsrik handbokHandbokAnvändarmanual, som du kan nå på diverse olika sätt: + + + +Genom att trycka på F1 inne i programmet. + + +Från menyraden: Hjälp programnamn + + +Genom att bläddra till det i HjälpcentralenHjälpcentralen + + +Genom att använda I/O-slaven för hjälp i &konqueror;. Skriv alltså helt enkelt help:/programnamn i platsraden. + + +Direkt på http://docs.kde.org + + + + + + +Sammanhang och<quote +>Vad är det här</quote +> hjälp + +Många program tillhandahåller också sammanhangsberoende hjälp på två former: Verktygstips och Vad är det här hjälp. + + +Verktygstips + +Verktygstips +Verktygstips är små informationsfönster eller pratbubblor som visas när du håller musen över ett objekt på skärmen utan att klicka. + +&kde; använder verktygstips på många ställen för att erbjuda kortfattad hjälp eller information om ett objekt på skärmen. De flesta knappar på verktygsrader i program visar till exempel sina namn i verktygstips om du stannar eller håller musen över dem. + +Verktygstips har en annan funktion, som inte är direkt knuten till hjälp. I &konqueror;s filhanterare och på skrivbordet, kan verktygstips ge information om filer. Det kallas ofta metainformation. + +Du kan ta reda på mer om verktygstips med metainformation i avsnittet om &konqueror;s filhanterare. + + + + +<quote +>Vad är det här?</quote +> + +Vad är det här? + +Vad är det här? hjälp är ofta mer detaljerad än verktygstips. Du kan komma åt Vad är det här? hjälp på två sätt: + + + +Genom att trycka på knappen ? i fönstrets namnlist. + + +Genom att trycka på tangentkombinationen &Shift;F1 + + + +Markören ändras till en pekare med ett frågetecken intill. Klicka på objektet du vill få information om, så dyker ett litet fönster upp med information. + + + + + +E-postlistor, diskussionsgrupper och <acronym +>IRC</acronym +> + + +E-postlistor + +E-postlistor +&kde; tillhandahåller många e-postlistor som kan ge dig hjälp och råd om hur man använder och ställer in skrivbordet. + +Några av listorna som du kan finna användbara är: + + + +&kde;:s användarlista &kde;-användarnas e-postlista + +Den här e-postlistan fokuserar särskilt på frågor oberoende av operativsystem, och på diskussioner om hur &kde; används. Operativsystemspecifika frågor och diskussioner är utanför ämnesområdet här. Till exempel är frågan Hur ändrar jag marginalstorlek för Kword-dokument passande för listan, medan Hur ställer jag in min skrivare med &kde; med Unix-operativsystemet X.Y inte är det. Frågor som ställs här och diskussioner ska gälla alla &kde;-användare som använder tillämplig &kde;-programvara, inte bara de som använder samma operativsystem. +Du kan prenumerera på listan med https://mail.kde.org/mailman/listinfo/kde +Du hittar arkiv på http://lists.kde.org/. + + + + +&kde;:s &Linux;-lista E-postlistan kde-linux + +Den här e-postlistan fokuserar särskilt på frågor och diskussioner om hur &kde; används på &Linux;. Frågor och diskussioner kan omfatta allt som skrivbordsanvändare som kör &kde; på ett &Linux;-system kan råka ut för. Därför är frågor som Hur ställer jag in en nätverksskrivare för utskrift med &kde; med Linux-distributionen X.Y passande här. Om du föredrar en lista som är begränsad till operativsystemoberoende frågor och diskussioner om &kde;, använd &kde;:s allmänna e-postlista. +Du kan prenumerera på listan med https://mail.kde.org/mailman/listinfo/kde-linux. +Du hittar arkiv på http://lists.kde.org/. + + + + + + +IRC + +Det finns en #kde kanal på Freenode (irc.freenode.net) för stöd och annan allmän diskussion om &kde;. Som vanligt kan du komma åt kanalen genom att använda någon av &kde;:s populära IRC-klienter, vilket omfattar konversation, &ksirc; samt &kopete;. För mer information titta i avsnittet . + + + + + + +Fler resurser + +Det finns många andra resurser som du kan finna användbara. Några av dessa listas nedan: + + + +dot.kde.org &kde;:s nyhetsresurs + +Den här webbplatsen har en sökbar nyhetsresurs om &kde;, där du kan finna ett överflöd av innovationer från &kde;-världen. + + + + + + +kde-look.org Ögongodis för &kde; + +Den största resursen för ögongodis till &kde;, inklusive teman, fönsterdekorationer, skrivbordsunderlägg, musteman och ikoner för &kde;-skrivbordet. Observera också att platsen innehåller ett handledningsavsnitt om hur man installerar de vanligaste av dessa. + + + + + + +wiki.kde.org &kde;:s webbjournal + +Den officiella webbjournalen för &kde;. Här kan du komma åt en uppsjö av information som går från vanliga frågor och handledningar till tips och trick. Webbjournalen ska dock aldrig användas som ersättning för respektive programs handbok eller den officiella &kde;-dokumentationen. + + + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/getting-started.docbook b/tde-i18n-sv/docs/kdebase/userguide/getting-started.docbook new file mode 100644 index 00000000000..d550aae6d7f --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/getting-started.docbook @@ -0,0 +1,599 @@ + +Komma igång + + +Hjälp för en av de svåraste gåtorna i Den sjunde gästen +Using only what you see, can you get from A to B? + + +Hittills kanske du tycker att &kde; inte är mycket mer än ytterligare en fönsterhanterare. Slappna av, och läs det här kapitlet, så introducerar vi dig några funktioner som visar dig att &kde; är mycket mer än bara en fönsterhanterare: det är en fullständig skrivbordsmiljö. + + +Redigera filer + +Eftersom du inte bara har &kde;-program installerade på ditt system, känner du förmodligen till röran med att redigera konfigurationsfiler med ASCII-text. Men i själva verket finns det många andra sorters filer som behöver redigeras på det här sättet. Till exempel skrevs den ursprungliga engelska &XML;-koden till det här dokumentet med ASCII-text, liksom källkoden för &kde;-programmen själva. Vi kommer nu att visa dig hur du kan använda Texteditor-verktyget i &kde; för att redigera ASCII-filer själv. + + +Öppna ett fönster som innehåller din hemkatalog + +Klicka på starta program och välj Hem (Personliga filer). Ett fönster som visar innehållet i din hemkatalog dyker upp. För att se en mer detaljerad listning på filer i din hemkatalog, välj Visa gömda filer i menyn Visa. + +Till vänster i fönstret, ska en trädvy av din filsystemstruktur visas, medan på höger sida kan du se ikoner för alla filer i din hemkatalog, inklusive alla gömda filer — filer eller kataloger som börjar med en punkt. + + + + +Filhanterarens fönster + +Vi har försökt göra filhanteraren så enkel som möjligt att använda, och om du känner till andra fönsterhanterare (inklusive de som finns inbyggda i andra operativsystem) med integrerad filhantering, är många av de följande begreppen säkert redan bekanta: + +Längst upp finns menyn Plats som innehåller funktioner för att öppna och stänga filhanterarens fönster. Du kan också skriva ut det aktuella innehållet. + +Vill du besöka en plats på Internet? Välj bara PlatsÖppna plats (eller tryck &Ctrl;O) och skriv in en webbadress. + +Det enklaste sättet är nog att skriva in adressen som du vill gå till i själva platsraden. + +Om du till exempel vill besöka &kde;:s hemsida, skriv då in http://www.kde.org. Du kan också snabbt hantera filer via &FTP; på det här sättet. &kde; är Internetredo, vilket betyder att du inte bara kan ladda och spara filer på din lokala hårddisk, utan också på fjärrservrar för &FTP; och andra fjärrservrar där du också har skrivbehörigheter. &kde; skiljer inte på lokala filsystem och fjärrsystem, i motsats till andra operativsystem och skrivbord. + + +Menyn Redigera erbjuder funktioner för att välja, kopiera och flytta filer. Vi kommer att använda dem senare. Eftersom du redan har använt menyn Visa, har du säkert redan märkt att du kan visa innehållet på många olika sätt. Lek en stund och se vad som händer. + +Du kommer utan tvekan tycka att Bokmärken är verkligt användbar: Nu kan du komma ihåg praktiskt taget varje länk, vare sig den är till den lokala maskinen eller någonstans på Internet. &kde;:s nätverkstransparens fungerar åt båda hållen, och låter dig behandla filer och kataloger på hårddisken som om de vore Internet-bokmärken. + +Menyn Verktyg hjälper dig hitta de ökända filer som du lagt någonstans men inte längre kommer ihåg var. + + + + +Navigera genom kataloger + +Nu väljer vi en konfigurationsfil och redigerar den. Först måste vi byta katalog i filhanteraren. + +&konqueror; startas med din hemkatalog längst upp i trädet. För de flesta vardagsändamål, är det där du troligen arbetar, så det är ett praktiskt normalvärde. Ibland måste du i alla fall se en större bild, så resten av filsystemet är inte långt borta. + +Du kan snabbt visa / eller rotkatalogen på flera sätt: klicka på den lilla katalogikonen intill navigationspanelen för att byta till hela filsystemets träd, använd Uppåtpilen i verktygsraden ovanför för att gå längst upp i filsystemet i högerrutan, eller skriv in / i platsraden. + +För syftet med den här guiden, tryck på den lilla blåa katalogikonen intill navigationspanelen, så att panelen byter till att visa hela filsystemet. Observera att en del av trädet är expanderat, och din hemkatalog är fortfarande vald. Nu kan du se hur din hemkatalog passar in i hela hierarkin, och filerna i din hemkatalog syns fortfarande i högra rutan. + +Nu tar vi en av dina konfigurationsfiler och redigerar den. Först måste vi byta katalog i filhanteraren. Rulla neråt i trädvyn till vänster i fönstret tills du hittar katalogen /etc. Dubbelklicka på etc. Du kommer då att se en lista med filer i det högra fönstret. + + + + +Öppna en fil + +Vissa av filerna som syns här är i det inre av operativsystemet, så för att göra bestående ändringar i dem, måste du vara root eller systemadministratör. Vi ska öva med en fil som inte gör någon skada om ett misstag begås, som heter motd. + +Rulla nedåt tills du hittar filen motd och klicka på den med höger musknapp. I den sammanhangsberoende menyn, välj Öppna med. En ny meny dyker upp. Välj Texteditor. Voila! + +Det finns många sätt att öppna en fil, och det här är bara ett av dem. Texteditor är en editor med ett enkelt, och troligen bekant gränssnitt. Du skulle också ha kunnat navigera genom ett litet träd under dialogrutan i delen med Editorer, och valt en annan editor, eller dubbelklickat på filen för att öppna den i den förvalda editorn. + +Under tiden har filen /etc/motd öppnats i Texteditor, och vi är klara att redigera. + + + + +Editorskärmen + +Ju mer du arbetar med &kde;, ju mer märker du att de flesta fönster och program har samma utseende och känsla. Menyn Arkiv i Texteditor är ett utmärkt exempel på detta. Nästan alla andra &kde;-program har samma meny, som gör att du kan skapa nya filer, öppna befintliga filer från ditt lokala filsystem eller (snart tillgängligt) från nätet, spara dem (snart också på nätet), skriva ut eller e-posta till någon annan. + +Menyn Redigera finns också i de flesta &kde;-program, och gör att du kan klippa och klistra information mellan olika program. Du kan också söka eller ersätta text. Genom att använda menyn Inställningar kan du anpassa texteditorn på många olika sätt. Du kan till exempel öka teckenstorleken för att passa din bildskärms upplösning — och dina ögon. Precis som i alla andra &kde;-program finns det förstås en hjälpmeny, som direkt ger dig hjälp närhelst du behöver. + + + + +Använda editorn + +De flesta motd-filer innehåller onödigheter som Glöm inte att säkerhetskopiera dina data eller Stör inte systemadministratören. Tråkigt! Låt oss ändra texten så att användare som loggar in får verkligt viktig information. Du kan leta dig igenom texten med piltangenterna, och markera delar av texten med Skift piltangent eller genom att använda musen med vänster musknapp nere. Använd menyn Redigera för att klippa och klistra text. Skriv in vad du vill, eller använd följande (utmärkta) exempel: + +Välkommen! + +Den här maskinen har nu KDE installerat, som ger dig tillgång till ett +utmärkt, lättanvänt gränssnitt med enhetligt utseende och känsla +för alla dina program. För mer information om hur du får KDE att användas +under ditt konto, skicka e-post till din systemadministratör. + + + + +Spara ditt arbete + +Nu när du har ändrat filen motd, är det dags att spara filen, och låta ändringarna få effekt. För att göra detta kan du antingen använda menyn Arkiv, eller så kan du använda ikonen Spara i verktygsraden. + +Nu slår det oss: man måste ha root-behörighet för att spara ändringarna i den här filen. &kde; hanterar detta genom att fråga efter root-lösenordet. + +Du vill troligen inte spara filen i verkligheten, så du kan trycka på Avbryt i lösenordsdialogrutan, och Avbryt en gång till i dialogrutan för att spara. + +Till slut, avsluta ditt arbete genom att stänga texteditorns och filhanterarens fönster. Du kan göra detta genom att klicka på X-knappen överst till vänster i fönstren, genom att använda fönstermenyn i namnlisten eller genom att välja Arkiv Avsluta. Enkelt och elegant, inte sant? + + + + +Skapa nya filer + +Som med allt annat i &kde;, finns det flera olika sätt att skapa en ny fil. Du skulle kunna öppna filhanteraren, högerklicka på ett tomt utrymme i en katalog som tillhör dig, och välja Skapa ny Textfil.... En ny tom fil dyker upp, som du kan öppna precis som vilken annan fil som helst. Du kan till och med göra detta på skrivbordet självt. + +Oftare så är du redan inne i ett program och vill börja med en ny fil. De flesta &kde;-program erbjuder menyvalet ArkivNy, och en ikon på verktygsraden som komplement. Ett nytt tomt dokument visas, som du omedelbart kan börja arbeta med. + +Båda dessa sätt har fördelar, så använd det som är mest praktiskt vid tillfället. + + + + + + +Flytta filer med drag och släpp + +Som du såg i förra avsnittet, är det lätt som en plätt att arbeta med filer. Men hela affären med att kopiera och klistra in kan bli irriterande när du vill kopiera och flytta filer. Ta det lugnt, en procedur som kallas dra och släpp låter dig kopiera och flytta filer ännu snabbare och lättare. + + +Öppna två filhanterarfönster + +Innan du kan börja måste du öppna två filhanterarfönster. Det enklaste sättet att öppna ett nytt fönster är att klicka på kugghjulet till höger i verktygsraden. Om du inte ser trädvyn i det nya fönstret, aktivera den (Fönster Visa Navigeringspanel eller tryck på F9). + + + + +Dra en fil från ett fönster till ett annat + +I det första fönstret, öppna katalogen /etc och rulla neråt tills du ser filen motd som vi ändrade i förra avsnittet. + +Öppna din hemkatalog i det andra fönstret. + +Klicka på filen motd. Håll nere den vänstra musknappen och dra din fil till din hemkatalog. Släpp vänstra musknappen (det här kallas att släppa filen). Du får tre alternativ att välja på: Kopiera hit, Flytta hit och Länka hit. Länka hit skapar en symbolisk länk till filen, medan Kopiera hit och Flytta hit gör precis vad de säger. Välj Kopiera hit. Du bör nu ha en kopia av filen motd i din hemkatalog. + + + + + +Använda kommandoraden och terminaler + +Hittills har du bara arbetat med verktygen och programmen som &kde; tillhandahåller. Utan tvekan vill du också använda andra &UNIX;-program. Det finns två sätt att köra dem: snabbkommandoraden och terminalen. + + +Snabbkommandoraden + +Ett litet fönster där du kan skriva in ett kommando dyker upp när du trycker Alt F2. Observera att du inte kommer att se någon textutmatning från ett program som startas på det här sättet! Den här metoden rekommenderas bara för att starta &X-Window; program eller för att köra verktyg där du inte behöver se eller skriva in något. Du behöver fortfarande använda terminalen för andra program. + + + + +&UNIX; terminalemulator + +Välj System Terminal i programmenyn. Ett terminalfönster öppnas. Du kan använda vanliga &UNIX;-kommandon här: ls, cat, less och så vidare. Med inställningsmenyn kan du anpassa terminalen för att passa dina behov. + + + + + +Hitta dina förlorade filer + +Alla har säkert stött på följande problem: Du startar ftp, loggar in på en utmärkt plats, som ftp.kde.org, och börjar ladda hem filer. Det är sent på kvällen och du stänger av datorn efter att ha avslutat överföringen. Nästa morgon sitter du vid tangentbordet igen och börjar fundera på vilken katalog du använde för filerna som du nyss överförde. Med &kde;:s verktyg &kfind; hittar du de förlorade filerna i en handvändning. + + +Starta Filsökning + +Att starta Filsökning är enkelt: Välj Filsökning i Starta program. Filsökning använder ett gränssnitt som du nog inte sett tidigare: registerflikar. När Filsökning starter, ser du att Namn och plats är valt. När du klickar på Datumintervall, ändras flikens innehåll. Eftersom du aldrig har gjort en sökning tidigare, är de flesta ikoner i verktygsraden och menyvalen avstängda. Nu kommer vi att ändra på detta. + + + + +Söka efter en fil genom att veta delar av dess namn + +Det är lätt att söka om du kan en del av filnamnet. Välj fliken Namn/plats, och skriv in filnamnet. Jokertecken kan användas om det behövs. För att prova, skriv in *.tar.gz. Normalt börjar sökningen i din hemkatalog, men du kan välja vilken startkatalog som helst genom att klicka på Sök i eller Bläddra.... Tryck på knappen Sök för att börja söka. Efter en liten stund visas en lista med filer i resultatfönstret. Om de inte visas, började du söka i fel katalog, stavade filnamnet fel eller så finns det inga filer som slutar med .tar.gz på datorn. + + + + +Söka efter en fil med mer komplexa sökvillkor + +Det finns många kategorier du kan använda för att precisera din sökning. Ju mer du vet om en fil, desto större är chansen att du hittar den. + + + +Datumintervall + +Här kan du ange att du bara vill se efter filer vars senaste ändring ägt rum inom ett givet tidsintervall. Du kan också ange att du bara vill se filer vars senaste ändring ägde rum för ett visst antal månader eller dagar sedan. + + + +Filtyp under fliken Innehåll. +Om du vet att filen var av en särskild typ (t.ex., ett tar/gzip arkiv eller en jpeg bild), kan du begära att Filsökning bara ska söka efter filer av den här typen. + + +Innehållande text under fliken Avancerat + +Du kan ange en text som filen måste innehålla. + + + +Filstorleken är, också under fliken Egenskaper +Om du känner till filstorleken, kan du begränsa sökningen i det här avseendet också. + + + +&kfind; har många fler alternativ för att förfina sökningar, utforska allihop! + + + + + +Använda flera skrivbord + +Användning av flera skrivbord hjälper dig att organisera ditt arbete. Du kan lägga dina program på olika skrivbord, och namnge skrivborden så att du vet vad du gör där. Detta ökar och optimerar ditt arbetsutrymme. Det hjälper också när du utforskar nätet istället för att arbeta och din chef kommer in. Men det är förstås sällsynt, åtminstone på kontoret där jag arbetar. + +Du kan byta mellan skrivbord genom att klicka på skrivbordsknapparna i &kde;:s panel. Om du vill döpa om dem, kan du göra det genom att dubbelklicka på dem. + +Du kan använda fönster på flera skrivbord. Om du vill att ett fönster ska synas överallt, klicka bara på den klistriga knappen överst till vänster i fönstret. För att skicka ett fönster till ett annat skrivbord, klicka på namnlisten med höger musknapp, välj Till skrivbord och ange skrivbordet dit du vill flytta fönstret. + + + + +Avsluta &kde; + +Du kan använda Logga ut i Starta program för att sluta arbeta med &kde;. Du blir tillfrågad om du verkligen vill avsluta &kde;. Alla fönster stängs och du kommer tillbaka till din konsol eller inloggningshanterare när du avslutar. Läs noter om hur man loggar ut för information om hur program kan spara ditt arbete vid utloggning. + + + + \ No newline at end of file diff --git a/tde-i18n-sv/docs/kdebase/userguide/glossary.docbook b/tde-i18n-sv/docs/kdebase/userguide/glossary.docbook new file mode 100644 index 00000000000..ebdd52640c8 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/glossary.docbook @@ -0,0 +1,43 @@ + + + + + + +Ordförklaringar + +KDE, GNU och Unix terminologi som är värd att förklaras. + + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/groupware-kontact.docbook b/tde-i18n-sv/docs/kdebase/userguide/groupware-kontact.docbook new file mode 100644 index 00000000000..7bfbcb2adaa --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/groupware-kontact.docbook @@ -0,0 +1,1159 @@ + + + + + Marco Menardi gnu@kde.org + + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+Dela data med &kontact; via <acronym +> IMAP</acronym +> + + +Inledning + +Jag letade under lång tid efter en lösning på problemen med hantering av personlig information för mitt lilla kontor, som skulle låta mig dela data, så att min sekreterare och jag skulle kunna dela kontakter, möten och så vidare. Eftersom jag är en &kde;-användare, hade jag hört talas om Kroupware-projektet, och väntade på att det skulle bli klart. Men när jag såg hur komplicerad arkitekturen och inställningen av Kolab servern 1.0 (projektets serversida) var, gav jag upp att vänta på den enklare Kolab 2.0. Hur som helst var Kolab klart för mycket för mina behov. Som tur var hittade jag en kort IRC-konversation på &kde;:s webbjournal som handlade om att dela data utan infrastrukturen i Kolab... Minsann, intressant! + +För små kontor och behov, kan du låta &kontact; använda delad data utan att behöva installera Kolab-servern eller en annan grupprogramserver. Det kan fungera med bara en IMAP-server, som enkelt kan ställas in. + +Mitt scenario är en server med Debians instabila version och &kde; 3.4. Jag kommer åt &kontact; och andra suveräna GNU/Linux-program från Windows med Cygwin/X, medan jag väntar på Wine-projektet för att kunna köra de sista Windows-program jag behöver (som inte är tillgängliga under GNU/Linux). Jag vill dela kontakter, händelser, aktiviteter och anteckningar med min sekreterare. + + + + +Vad är <acronym +> IMAP</acronym +> + +Den här definitionen kommer från ComputerUser.com High-Tech Dictionary:
Internet Message Access Protocol. Ett protokoll som gör det möjligt för en användare att utföra vissa funktioner för elektronisk post på en fjärrserver istället för på en lokal dator. Via IMAP kan användaren skapa, ta bort eller byta namn på brevkorgar, hämta nya brev, ta bort brev och utföra sökfunktioner för brev. Ett separat protokoll krävs för att skicka brev. Kallas också för Internet Mail Access Protocol.
+ +Det kan alltså anses vara en form av datalagring. För att använda det behöver du en IMAP-server, som Cyrus, Courier eller UW. + +
+ + +<application +>Kolab</application +> eller <acronym +>IMAP</acronym +>? + +Kolab ger möjlighet att dela data mellan olika klienter. Det gör det till exempel möjligt för din sekreterare att använda Outlook medan du använder &kontact;. + +Du får ett inställningsgränssnitt som hanterar användare, inställning av e-postkonto, en central LDAP-server för inställningsdata och adressbok, filtrering av skräppost och virus, semesterskript, hantering av listor med ledig-upptagen, resurshantering (rum, bilar), grupper, distributionslistor, automatisk inbjudningshantering, etc. + +Men det kan orsaka inledande inställningsproblem. För en nybörjare som jag, betyder det en lång frustrerande mardröm, och för mycket komplexitet att hantera när det väl fungerar. Så, nej tack, jag går till det enkla IMAP. + + + + +Hur man ställer in <acronym +>IMAP</acronym +>-servern <application +>Cyrus</application +> + +Mitt val är Cyrus, som är en del av uppsättningen programvara i Kolab, så om jag går vidare till Kolab i framtiden, så är jag åtminstone bekant med det. Låt oss börja installationen och inställningen! + +Logga in som root. + +# apt-get install cyrus21-imapd cyrus21-common cyrus21-admin cyrus21-client sasl-bin sasl2-bin +Installing cyrus21-imapd... Installationen frågar något jag inte förstår om en sökadress... +Jag tryckte bara på retur.. + +Installationen skapar också användaren cyrus som finns i gruppen sasl (som skapas automatiskt), som är ägaren av alla Cyrus filer. Till sist kan du hitta de nya processerna cyrmaster och notifyd med ps . + +Det riktiga problemet för att ställa in Cyrus är behörighetskontrollen, bara på grund av att det inte är trivialt och att jag är en nybörjare, med begränsad kunskap om vad jag gör. + +Cyrus kan använda olika SASL-mekanismer (Simple Authentication and Security Layer), där den förvalda är sasldb (den lagrar användarnamn och lösenord i den hemliga SASL-filen sasldb), men också getpwent, kerberos4, kerberos5, PAM, rimap, shadow och LDAP stöds. + +Eftersom jag inte vill definiera användare och lösenord som skiljer sig från de som jag använder för att komma åt min &Linux;-dator, väljer jag mekanismen shadow, så att Cyrus använder &Linux; lösenord för behörighetskontroll. + +För att göra det måste man tala om för SASL att använda saslauthd som metod för behörighetskontroll av lösenord, och därefter ställa in saslauthd att använda shadow (eller getpwent) som behörighetskontrollmekanism. + +Ok, låt oss börja! + +Som root, ändra Linux lösenord för användaren cyrus: + +# passwd + +Skriv in lösenordet du vill ha (och kan komma ihåg). I det här exemplet använder vi cyrus som administratörslösenord för cyrus. + +# vi /etc/imapd.conf + +sasl_pwcheck_method: saslauthd instället för det förvalda auxprop + +ta bort tecknet # från raden: + +#admins: cyrus + +på detta sätt kan du administrera cyrus, genom att logga in som användaren cyrus. (Vilken fantasi jag har!) + +# vi /etc/default/saslauthd + +Ta bort kommentaren från raden: + +# START=yes + +(annars startar inte saslauthd när datorn startas, även om den refereras till i någon /etc/rcx.d!) + +och skriv istället för MECHANISMS="pam" in MECHANISMS="shadow". På så sätt körs kommandot saslauthd när datorn startas. + +När du väl har avslutat editorn, starta om sasl och cyrus. + +För att testa IMAP: + +su +$ imtest + +Du blir tillfrågad om (användarens) lösenord för cyrus, så skriv in det. + +Om behörighetskontrollen för användaren cyrus lyckas, visas följande rader: + +S: L01 OK User logged in +Authenticated. +För att avsluta, skriv . logout (dvs. punkt mellanslag logout) + +Lägg nu till en användare som heter groupware och ange ett lösenord för den, med de vanliga systemverktygen. Den ska vara i en grupp utan privilegier, såsom nobody och kräver inte ett inloggningsskal eller en hemkatalog. + +Nu måste man också skapa användaren och IMAP i cyrus: + +# cyradm +efter att ha skrivit in lösenord för administratörsanvändaren cyrus, får du promptern localhost> +localhost> cm +localhost> lm listar brevkorgarna du just skapat +user.groupware(\HasNoChildren)) +localhost> quit + +Du kan skriva help för att se en lista med tillgängliga kommandon. + +Du kan kontrollera vad som har hänt med: + +# ls /var/spool/cyrus/mail/g/user/groupware +total 12 +-rw------- 1 cyrus mail 4 Oct 29 20:55 cyrus.cache +-rw------- 1 cyrus mail 155 Oct 29 20:55 cyrus.header +-rw------- 1 cyrus mail 76 Oct 29 20:55 cyrus.index + +Nu ska du kunna ansluta med en IMAP-klient som användaren groupware och se INBOX. +Att välja brevkorgen INBOX är ett magiskt ord i IMAP-protokollet, ett sorts alias för katalogstrukturen ovan. Klienten ser INBOX, och IMAP-servern avbildar den på katalog- och filstrukturen i /var/spool/cyrus/mail/.... + + + + +Hur man ställer in &kontact;-klienter + +Jag ansluter till min GNU/Linux kontorsserver (en sorts "svart låda" utan bildskärm och tangentbord) från två &Windows; 2000 datorer med Cygwin/X, och använder dem som X-Window servrar (i en nära framtid hoppas jag kunna ersätta båda med två Mini-itx tunna klienter som använder LTSP). Med den här inställningen, kör alla användare &kontact; på samma dator som Cyrus är installerad och kör (localhost). + +För att få &kontact; att fungera med IMAP, måste följande steg genomföras: + + + +Skapa ett IMAP-konto på Cyrus för pseudoanvändaren groupware (redan tidigare gjort) + +Skapa och ställ in ett IMAP-konto i &kmail; för att logga in som användaren Använd kresources för att får &kontact;-komponenter att fungera med data som tas från en IMAP-källa + +Aktivera grupprogramfunktioner och skapa motsvarande underkorgar för denna IMAP INBOX (om det inte redan är gjort) + +Njut av &kontact; och dela data via Cyrus IMAP + + + +Logga alltså in på &kde; med det första riktiga användarkonto som du vill ge grupprogramfunktioner. + +Låt oss skapa IMAP-kontot i &kmail;. + +Kör &kontact; och välj Brev (&kmail;-komponenten). Välj Inställningar Anpassa Kmail Konton Ta emot i menyn. Klicka på knappen Lägg till.... Du blir tillfrågad om typ av e-postkonto, välj Nerkopplad IMAP (inte bara IMAP). Skriv därefter in följande data under fliken Allmänt: + + + +Kontonamn: kontor + +Ett namn som används för den lokala korg som pekar på IMAP-kontot. + + + +Användarnamn: groupware + +Användaren i Cyrus som vi har valt som ägare av all kontorsdata + + +Lösenord: + +Lösenordet för användaren groupware. + + + +Värddator: localhost + +Kom ihåg att i vårt exempel kör &kontact;-klienten på samma dator som IMAP-servern + + + +Port: 143 + +Förvald + + + + +Markera Lagra IMAP-lösenord så att du inte blir tillfrågad om det nästa gång du kör &kontact;. Markera Aktivera kontroll av nya brev med jämna mellanrum och ställ in ett värde i minuter. + +Observera att vi har markerat kontotypen nerkopplad IMAP. Det får effekten att en kopia av grupprogramdata lagras lokalt på klienten (under hemkatalogen), och att det synkroniseras varje gång klienten ansluter. De verkar mycket ineffektivt, eftersom data dupliceras många gånger (dvs. om du har 10 användare som utnyttjar &kontact;, har du 10+1 mängden data), men det är det enda sättet att få allt att gå snabbt, eftersom vid varje anslutning måste &kontact; hämta all data och låta &korganizer; och &kaddressbook; tolka den. Om du använder nerkopplad IMAP lagras data lokalt, och bara delta (dvs data som har ändrats) skickas. + +Å andra sidan, om användarna kör &korganizer; på samma dator som kör IMAP-servern, verkar det rimligt att använda IMAP (som kallas uppkopplad IMAP) för att spara utrymme, eftersom överföringshastighet inte bör vara ett problem. Men tyvärr fungerar inte det, eftersom &kontact; inte automatiskt uppdaterar korgen Kalender med uppkopplad IMAP, så du ser inga uppdateringar när någon lägger till händelser (du måste manuellt byta till programmet &kmail; och klicka på katalogen Kalender). Dessutom, när korgen Kalender läses vid start, kan du se ett enormt flimmer och långsam uppdatering av data. + +Nu måste vi tala om för &kontact; att använda IMAP som datakälla för de olika komponenterna. Välj Kör kommando i K-menyn, och kör kcmshell kresources. Välj contact i kombinationsrutan, klicka därefter på knappen Lägg till... och välj Adressbok på IMAP-server via Kmail. Markera därefter den nya raden och klicka på knappen Använd som standard. Gör samma sak för calendar och notes. + +Nu måste vi aktivera &kmail;s grupprogramfunktion (och som en konsekvens hela &kontact;): + + + +Välj Inställningar Anpassa KmailDiverse Grupprogram i menyn + + +Markera Aktivera IMAP-resursfunktion + + +Välj Engelska som Språk för grupprogramkorgar (det görs ifall du redan har korgar på IMAP-servern som är skapade av ett annat program med ett annat språk). + + +Gå nu till Resurskorgar är underkorgar till och välj underkorgen Inkorg i korgen kontor. +Lämna Dölj grupprogramkorgar omarkerat för tillfället, så att vi kan se vad som händer. Du kan komma tillbaka hit och markera det så fort allt är klart. + + +När du klickar på Ok visas: &kmail; skapar nu nödvändiga korgar för IMAP-resursen som underkorgar till Inkorg +Om du inte vill göra det, klicka på Nej, så inaktiveras IMAP-resursen. Klicka på Ja (det här händer bara första gången med den första riktiga användaren). Du ser omedelbart att i &kmail;s korgträd, under kontorInkorg har följande underkorgar skapats: + +Kalender +Kontakter +Anteckningar +Aktiviteter +Journal + +om du nu skriver: +# ls +drwx------ 2 cyrus mail 144 Oct 31 16:36 Calendar +drwx------ 2 cyrus mail 144 Oct 31 16:36 Contacts +drwx------ 2 cyrus mail 144 Oct 31 16:36 Journal +drwx------ 2 cyrus mail 144 Oct 31 16:36 Notes +drwx------ 2 cyrus mail 144 Oct 31 16:36 Tasks +-rw------- 1 cyrus mail 4 Oct 31 15:28 cyrus.cache +-rw------- 1 cyrus mail 155 Oct 29 20:55 cyrus.header +-rw------- 1 cyrus mail 76 Oct 31 15:28 cyrus.index + +Som du ser är inte kontor/Inkorg lagrad lokalt i &kontact;s nuvarande användares hemkatalog, utan i korgarna hos IMAP användaren groupware. + + + +Nu är &kontact; klart att arbeta och lagra data där. I kalenderprogrammet, när &kmail; IMAP-kontot har typen nerkopplat, ska fönstret Kalender visa objektet IMAP-resurs med tre underobjekt, som är sökvägar till filer i den lokala hemkatalogen. Istället visar inte programmet Kontakter underobjekt nedanför IMAP-resurs. + +Du kan nu logga in på &kde; med ett annat användarnamn och ställa in hans eller hennes &kontact;-klient på ett liknande sätt: + + + +Öppna &kontact; och lägg till ett IMAP-konto i komponenten Brev, som anger datorn där Cyrus-servern kör som värddator (i mitt fall: 192.168.1.3). + +Kom ihåg att markera Aktivera kontroll av nya brev med jämna mellanrum och ställa in ett värde i minuter. När du bekräftar, blir du inte tillfrågad om att skapa underkorgar (eftersom de finns på IMAP-servern), och du ser dem i korgträdet. + + +Aktivera grupprogramfunktioner för att kunna spara data på IMAP-servern. + + +Se upp med att i nerkopplad IMAP överförs data från en klient till IMAP-servern bara när klienterna ansluter för att kontrollera post. Så om du har &kontact;-klienter med kontroll av nya brev med jämna mellanrum på till exempel 5 minuter, har du i värsta fall en 10 minuters fördröjning mellan tiden då händelsen skapas och när den visas för andra användare. + + +Hur man ställer in läsåtkomst + +Se upp med att det är bekräftat att IMAP-implementeringen av Anteckningar i &kontact; tidigare än version 1.01 är felaktig, så att inställningen fungerar inte för dem. Om du vill utnyttja dem, måste du använda den föregående inställningen. + +I föregående inställning har vi samma pseudoanvändare som heter groupware, som används av alla riktiga &kontact;-användare (dvs. tony, rohn, amanda, etc.) via IMAP-kontot med dess inloggning och lösenord. Men på detta sätt har alla riktiga användare samma läs- och skrivrättigheter som andra, eftersom alla ansluter som användaren groupware till IMAP-servern. + +För att begränsa åtkomst för vissa användare (typiskt för att bara ge läsåtkomst), kan vi använda ACL (Access Control Lists). + +Välj en underkorg till kontor i &kmail;, till exempel Kalender, och högerklicka med musen. Välj fliken Egenskaper Åtkomstkontroll. Här kan du skriva in användare som du vill ge tillgång till katalogen och vad de kan göra. + +Bara för att göra ett experiment med att utbyta händelser, ger vi Alla rättigheter till användaren anna. + +På nivån cyrus (på datorn som kör IMAP-servern cyrus, med verktyget Cyrus), måste vi först lägga till användaren anna, så att det blir en användare som känns igen av IMAP, och skapa en IMAP-korg åt henne. + +Därefter loggar vi in på GNU/Linux som anna och startar &kontact;. Som tidigare visats, ställer vi in ett IMAP-konto i &kmail; med samma data men för användaren (istället för pseudoanvändaren groupware och dess lösenord, använder vi anna och hennes lösenord). + +I &kmail;s korgträd ser du följande struktur den här gången: kontor användare groupwareKalender och Aktiviteter. Kontrollera posten (Arkiv Kontrollera post) så har du också en Inkorg under kontor. + +Aktivera nu &kmail;s grupprogramfunktion, och skriv in Inkorg som är underkorg till kontor för Resurskorgar är underkorgar till. + +Aktivera nu &kmail;s grupprogramfunktion, och skriv in Inkorg som är underkorg till kontor för Resurskorgar är underkorgar till. + +Nu har du två korggrenar under kontor: + + + +Inkorg med Kalender, Kontakter, Anteckningar, Aktiviteter och Journal, som sparas under anna i IMAP-korgen på IMAP-servern. + + +användare med underkorgen groupware och underkorgarna som anna har tillgång till (i detta exempel, Kalender och Aktiviteter) + + +Högerklicka på användare Kalender och kontrollera om den har typen Kalender (om inte, ändra den till det), och dessutom om användare Aktiviteter har typen Aktiviteter. +I Kalender har du nu två tillgängliga IMAP-resurser att skriva till, så om du skapar en ny händelse, blir du tillfrågad om vilken som ska användas (och om du lämnade den lokala resursen tillgänglig, har du tre). +Du måste gå till det lilla fönstret nere till vänster i Kalendern, det som visar tillgängliga resurser, och avmarkera de som inte pekar på sökvägen .groupware.directory (titta på slutet av varje resurssökväg). + + + + +Tack till + +Jag är en nybörjare, och har bara bidragit till denna guide med min tid och kraft. För kunskapen måste jag tacka några personer i Freenode-kanaler för deras kompetens, tålamot och hjälpsamhet. + + +Särskilt tack till: + +För Cyrus IMAP delen i kanalen #cyrus: + + +[protagonist] Andy Morgan morgan@orst.edu + + +[plixed] Okke Timm okke.timm@web.de + + + + +För &kontact; delen i kanalen #kontact: + + +[till] Till Adam adam@kde.org + + +[dfaure] David Faure faure@kde.org + + +[mdouhan] Matt Douhan matt@fruitsalad.org + + + + + +Tack så mycket, allihop! + +Ja, och så jag själv: [markit] Marco Menardi mmenaz@mail.com + + + + +Ytterligare litteratur + + +Referens +KDE: http://www.kde.org +&kontact;s webbplats: http://www.kontact.org +Kroupware-projektet http://www.kroupware.org +&kde;:s gemenskaps webbjournal: http://wiki.kde.org +Wine-projektet http://www.winehq.org +Cygwin/X-projektet http://x.cygwin.com +LTSP-projektet http://www.ltsp.org + + + + +
+ + diff --git a/tde-i18n-sv/docs/kdebase/userguide/history.docbook b/tde-i18n-sv/docs/kdebase/userguide/history.docbook new file mode 100644 index 00000000000..20e73ec2993 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/history.docbook @@ -0,0 +1,186 @@ + +En kort guidad tur genom &kde;:s historia + + +Verkställande direktör för ett stort programvaruföretag, i början av 80-talet (apokryfiskt) +640kB ought to be enough for everybody + + + +Innan &kde; + +Sedan &UNIX; utveckling började, har det funnits ett stort problem: Det fanns stabila kärnor, och bra, kraftfull programvara. Tyvärr kunde bara ett fåtal människor använda &UNIX;, eftersom det huvudsakligen skrivits för de studenter och proffs som hade studerat systemet sedan länge. Till exempel, standardsättet att läsa Usenet diskussionsgrupper var: + +find /var/spool/news -name '[0-9]*' -exec cat {} \; | more + + +Även om det var snabbt och relativt effektivt, kunde det knappast kallas användarvänligt. Idag finns det många bra program tillgängliga, som tin och &knode;, som ger ett lättanvänt intuitivt grafiskt användargränssnitt (&GUI;). Tyvärr saknar dessa &GUI; ett gemensamt utseende och känsla. Kommersiella bibliotek för programmerare som &Motif; lovade en lösning för detta, men de här biblioteken förblev, till helt nyligen, alltför dyra och alltför långsamma. + +Inställningen av program är också ofta svår. Medan kompilering ofta görs med en kommandorad som ./configure && make && make kan bara ett fåtal program ställas in med menyer eller skript. I de flesta fall, måste du själv redigera textbaserade konfigurationsfiler. Det händer ofta att en felplacerad punkt förstör hela filen, och tvingar dig att starta om hela konfigurationsprocessen. När du än behöver ändra dina inställningar eller konfigurera om ett program, så dyker hela röran upp igen. + +Allt detta bidrar till det faktum att &Linux;- och andra &UNIX;-system inte lyckas nå en bredare publik. På samma gång är många människor inte nöjda med sina nuvarande operativsystem, främst på grund av den avsaknad av stabilitet och prestanda som finns i dessa operativsystem. Andra människor hatar att behöva köpa en ny dator varje gång en ny version av programmet de inte kan vara utan ges ut, därför att det behöver mer RAM och mer diskutrymme. Ofta ger den nya versionen funktioner som få verkligen behöver. + +&kde; är annorlunda. Även om vi inte försöker ersätta det vanliga &UNIX;-skalet, arbetar vi på ett verktyg som kommer att göra det enklare att använda &UNIX;. Vi vill också locka fler användare till &UNIX;-miljön. Enkla saker blir lätta och komplexa saker är fortfarande möjliga i &kde;. Dessutom tillhandahålls ett enda gränssnitt, istället för de dussintal som krävs för närvarande. + + + + + +Vad &kde; kan göra för dig + +&kde; är konstruerat för alla. + +För de som är nykomlingar till &UNIX;, eller de som vill inte har något intresse av att lära sig nya tekniker och kommandon som inte finns i deras gamla operativsystem behöver inte befatta sig med den invecklade kommandoraden om de inte vill. Det finns dock mycket som &kde; erbjuder som är av värde för den vane &UNIX;-användaren, med grafiska verktyg för att göra tidigare komplicerade uppgifter enkla, och med kommandoraden bara ett musklick borta om du vill ha den. + +Oberoende av din erfarenhet av &UNIX; eller andra operativsystem, ger &kde; dig: + + + +En lättanvänd fönstermiljö som ser bra ut + + +En kraftfull och användarvänlig filhanterare + + +En lika kraftfull och lättanvänd webbläsare + + +En enkel, centraliserad inställning + + +En omfattande lista med program så att du kan bli produktiv några få minuter efter din första inloggning i &kde; + + +Ett hjälpsystem som stödjer dig i alla situationer + + +Ett enhetligt gränssnitt. Menyer finns på samma ställe i alla program, snabbtangenter beter sig på samma sätt och verktygsradens ikoner, när du har lärt in dem, fungerar alltid på samma sätt. + + + + + + +&kde;:s bakgrund + +I oktober 1996, initierade den tyske LyX-utvecklaren Matthias Ettrich utvecklingen av &kde; med ett Usenet-inlägg. Snart därefter, började ett antal intresserade utvecklare att planera och programmera delar av det nya projektet. Ett år senare, släpptes fönster- och filhanteraren, terminalemulatorn, hjälpsystemet och skärminställningsverktyget för alfa- och betatester och visade sig vara relativt stabila. + +I juli 1998, släpptes &kde; 1.0. Det var den stabila versionen under de följande sex månaderna, medan utvecklare fortsatte arbeta på att förbättra KDE utan begränsningar på grund av stabilitetshänsyn. I januari 1999, samlades och integrerades deras förbättringar för att ge ut &kde; 1.1, den nya stabila standardversionen. + +Utvecklingen fortsatte därefter med &kde; 2.0, en nästan fullständig omskrivning av skrivbordet, som gavs ut 23 oktober, 2000. &kde; 2.x-versionen utvecklades genom sex mindre utgåvor under en period av ett år, där var och en tillförde en redan imponerade skrivbordsmiljö ytterligare funktioner och stabilitet. + +När det här skrivs, förbereds &kde; 3.2 för att ges ut, där ett stort antal förbättringar sedan 2.0-serien ingår. Även om det grafiska gränssnittet inte ändrats så dramatiskt som det gjorde vid övergången från &kde; 1 till &kde; 2, så har många förfiningar som ett helt nytt utskriftssystem, väsentligt förbättrat stöd för SSL (för säkra Internetöverföringar) och fullt stöd för språk som skrivs från höger till vänster (som arabiska och hebreiska) införts i skrivbordsmiljön. Du hittar mer information om den här spännande utvecklingen på &kde-http;. + +Utvecklare och intresserade användare kommunicerar via flera e-postlistor som beskrivs i avsnittet E-postlistor. Om du vill hjälpa till, gör gärna det! &kde; förs framåt av frivilliga bidragsgivare, och du är alltid välkommen att delta. + + + + +Hur man skaffar nya komponenter + +Den huvudsakliga platsen för &kde; är &kde-http;. Här hittar du all viktig information rörande &kde;, inklusive tillkännagivanden, rättade fel, utvecklingsinformation och mycket mer. + +För uppdateringar av programvara, besök vår &FTP;-plats, &kde-ftp;, eller använd en spegelserver om det finns en nära dig. Du kan hitta en aktuell lista på spegelservrar på http://www.kde.org/ftpmirors.html. + +På &FTP;-servern innehåller katalogen unstable alltid purfärsk programvara, men den är ofta otestad och kanske inte ens går att kompilera. Om du letar efter mer tillförlitliga komponenter, ta en titt i katalogen stable, där vi lägger beta- och utgivna versioner. + +Om du är intresserad av att utveckla &kde;-program själv, bör du besöka http://developer.kde.org/" där du hittar en mängd information, inklusive handledningar, guider till programmeringsgränssnittet för &kde;:s bibliotek, och mycket mer. Du bör också besöka Troll Techs server (http://www.trolltech.com) som har en hel mängd information om &Qt;-biblioteket som används av &kde;. Det är troligen värdefullt att också gå med i &kde; utvecklarnas e-postlista. + + + + + \ No newline at end of file diff --git a/tde-i18n-sv/docs/kdebase/userguide/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/userguide/index.cache.bz2 new file mode 100644 index 00000000000..d63a93e9533 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/userguide/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/userguide/index.docbook b/tde-i18n-sv/docs/kdebase/userguide/index.docbook new file mode 100644 index 00000000000..5a5463b9b1d --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/index.docbook @@ -0,0 +1,654 @@ + + KApp"> + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +]> + + + +&kde;:s användarhandbok + + +&kde;:s dokumentationsgrupp + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +20042005 +&kde;:s dokumentationsgrupp + + +&FDLNotice; + +2004-06-16 +0.0.1 + + +En allmän användarhandbok för &kde; + +Rapportera gärna eventuella problem med det här dokumentet till kde-doc-english@kde.org. + + + +KDE +skrivbord +handbok +handledning + + +
+ + +Introduktion + + +Välkommen till &kde;:s användarhandledning + +Den här användarhandledningen har som målsättning att ge en översikt över hela &kde;-upplevelsen. Vi antar att du har en vanlig, fungerande installation av en fullständig &kde; skrivbordsmiljö, med tillhörande paket. Boken bör vara den första referensen för alla enkla frågor om &kde;:s inställningar, eller för att ta reda på hur en vanlig uppgift utförs. + + +Vad bokens målsättning är + +Det första stället att titta, och en central plats för alla frågor du har om din upplevelse av &kde;. + +En snabbstartsguide för vanliga uppgifter. I de flesta fall behöver du inte känna till detaljer om hur varje alternativ i ett program anpassas för att komma igång med arbetet. Du hittar stegvisa guider som fungerar i de vanligaste fallen, tillsammans med länkar till ytterligare information om du stöter på några problem. + +Det finns också några tips och trick som visar dig de mest användbara och imponerande funktionerna i &kde;, och sätt att spara tid och ansträngning. + + + + +Vad boken inte är + +Användarhandledningen är inte avsedd att vara en ersättning för programmens handböcker. Du bör gå till handböckerna för hjälp med specifik inställning av program och felsökning som inte täcks av den här boken. Om svaret är utanför den här bokens omfång, talar vi noga om var du ska leta efter ytterligare hjälp. + +Du kan också ha en mängd paket från tredje part, och vissa av dessa program nämns kortfattat här, men vi täcker normalt bara programmen som tillhandahålls som en del av en utgåva av &kde;. Det är inte en dom över värdet hos program från tredje part. I själva verket är många av dem utomordentliga. + +Användarhandledningen är inte specifik för en distribution, och täcker en standardinstallation av &kde;. Din lokala installation kan vara anpassad av din distributör, eller av dig själv, så våra råd här är generella. Du kan behöva justera sökvägar för att hitta filerna som beskrivs. + + + +Konventioner som används i boken + +Vi använder följande formateringskonventioner för att klargöra vad vi refererar till: + + + +Typ av text +Stil +Exempel + + + + + +Text som syns i det grafiska gränssnittet (på knappar, etc.) +Ljusgrå bakgrund +Inställningar + + + +Tangentnamn +Fetstil +&Ctrl; + + + +Menyalternativ +Menynamn->Menyalternativ +ArkivAvsluta + + + +Tangentkombinationer (som trycks ner samtidigt) +Väljartangent+Åtgärdstangent +&Ctrl;Q + + + +Text du ska skriva in +Fetstil, teckensnitt med fast breddsteg +ls -al kde/ + + + +Text du ska ersätta på lämpligt sätt +Grönt kursivt teckensnitt +användare + + + + + + + + + + +Systemplatser + +Du kan behöva känna till följande systemplatser: + + +prefixet &kde; +&kde; installeras i sitt eget katalogträd, som du kan hitta genom att köra kommandot kde-config . Katalogen anges av miljövariabeln $KDEDIRS och möjligen $KDEDIR. + + + + +användarspecifika inställningar i &kde; +Miljövariabeln $KDEHOME pekar på katalogen där &kde; ska hitta användarspecifika inställningar. Om den inte är definierad, används standardvärdet ~/.kde. + + + + + + + + + +Översikt, eller <quote +>Var man ska titta i användarhandledningen</quote +> + +Här är en översikt av vad som finns i användarhandledningen: + + innehåller en inledning till den grundläggande användningen av &kde;, som , och verktygen som du använder i alla &kde;-program, som . Om &kde; är nytt för dig, eller till och med datorer i allmänhet, har du troligtvis nytta av avsnittet. + + förklarar några viktiga komponenter i en installation av &kde; och hur de passar ihop. &kde;:s multimedia och nätverksfunktioner är omfattande, och täcks inte ingående här, men det finns ett smakprov på båda i den här delen av användarhandledningen. I slutet av avsnittet hittar du en guide över hur &kde; kan finjusteras det där lilla extra i . + + belyser &kde;:s uppsättning Internetprogram. &kde; innehåller en kraftfull webbläsare, &konqueror;, en e-postklient med alla funktioner, &kmail;, en diskussionsgruppläsare, &knode;, och många andra program som gör din erfarenhet av Internet enklare och produktivare. Den här delen av användarhandledningen innehåller information om hur de här programmen ställs in. + + är en referensguide till vissa funktioner i &kde; som är användbara för administratörer som ställer in fleranvändarsystem. Den här delen har också information som kan vara användbar för användare av &kde; med enanvändarsystem: Var inställningsfiler lagras, vilka miljövariabler som påverkar &kde; och så vidare. Kiosk-ramverket är systemet i &kde; som tillåter administratörer att begränsa vad användare kan göra i &kde;. Det är potentiellt användbart i många situationer, men särskilt för att köra kiosker med en enda funktion, till exempel en webbläsare, därav namnet. + + + + + + +Skrivbordet + + +Grundläggande funktioner +SkrivbordetSkrivbord är bara ett namn på skärmlayouten när du startar &kde;. Det ser ut ungefär så här (på din egen dator kan det se något annorlunda ut, men huvudfunktionerna ska vara likadana): + + + + + + +En standardlayout av skrivbordet + + + + +Låt oss ta en titt på de viktigaste delarna: +Den största delen av skärmen upptas av bakgrundenBakgrund. För närvarande utgörs bakgrunden av en bild. Bilden kallas oftast skrivbordsunderlägg,Skrivbordsunderlägg och du kan ändra den för att få &kde; att passa din smak. + + +Längst upp till vänster finns två ikoner: Papperskorg och Hem. Att klicka på dem öppnar antingen katalogen Papperskorg eller hemkatalogen. Du kan lägga till fler ikoner på skrivbordet så att du kan öppna dina favoritprogram, eller komma åt flyttbara media med bara ett klick. + + +Längst ner finns &kde;:s panelPanel, som också kallas &kicker;. Panelen innehåller flera användbara sätt att arbeta med &kde;. Den står för K-menyn, där du kan öppna alla &kde;-program som är installerade på datorn, den visar alla program som för närvarande kör, samt tiden och mycket mer. Ta en titt på för mer information om &kde;:s panel. + + + + + + + + + + +&Philip.Rodrigues; + + + +Logga in och logga ut +Grundläggande saker om KDM och startkde + + +Det finns två sätt att logga in till &kde;: grafiskt eller via kommandoraden. Vi tar en snabb titt på båda två: + + +Logga in grafiskt +inloggning +&kdm; + +Om du ser en skärm som liknar den nedan när du startar datorn, är du redan klar att logga in grafiskt. Skriv bara in ditt användarnamn i textrutan Användarnamn och lösenordet i textrutan Lösenord. Lösenordet visas inte medan du skriver det, utan troligen visas det som asterisker. När du har skrivit in informationen, klicka på knappen Logga in, så startas &kde;. &kde;:s startskärm visas och informerar dig om förloppet vid start av &kde;, och när det är klart, är &kde; redo att användas. + + + +Logga in via kommandoraden +startkde +startx + +Om du föredrar att använda kommandoraden, kan du logga in i &kde; med kommandot startx. Lägg till raden exec startkde i filen .xinitrc i din hemkatalog (skapa den om den inte finns), spara filen och kör därefter startx. &kde; ska starta på samma sätt som om du hade loggat in grafiskt. + + + +Logga ut +utloggning + +När du är klar med att använda &kde; för tillfället, vill du logga ut till nästa gång. Det enklaste sättet att göra det är att klicka på K-menyn längst ner till vänster på skärmen, och därefter välja alternativet Logga ut.... En dialogruta med texten Avsluta session för användarnamn visas. För att bekräfta att du vill logga ut, klicka på knappen Avsluta aktuell session. Om du ändrar dig, och bestämmer dig för att fortsätta använda &kde; för tillfället, tryck på Avbryt. + + +Relaterad information +Handbok &kdm; har information om hur &kde;:s grafiska inloggningshantering används och ställs in. Du kan läsa om den i hjälpcentralen eller genom att skriva in help:/kdm i &konqueror;s platsrad. + + + + + +&getting-help; &windows-how-to; &the-filemanager; +&panel-and-desktop; &programs-and-documents; + + +&kde;-komponenter +&control-center; &base-kde-applications; &extragear-applications; Multimedia med &kde; &removable-disks; &playing-music; &playing-audiocds; &playing-movies; &kde;, skrivbordet för flera användare &your-kde-account; &kde-as-root; &switching-sessions; Använda nätverk med &kde; &file-sharing; &networking-with-windows; &shared-sessions; Grafik, utskrift och teckensnitt &printer-setup; &printing-from-apps; &pdf-files; &font-installation; &creating-graphics; &customizing-desktop; &konsole-intro; &kde-edutainment; &accessibility; &under-the-hood; + + +&kde; och Internet +&net-connection-setup; &email; &konqueror; Introduktion av webbläsaren &internet-shortcuts; &browser-fine-tuning; &usenet; &messaging-intro; + +&kde-office; + +&kde-for-admins; + + +Fler verktyg +&migrator-applications; &migrator-dictionary; &standard-menu-entries; &glossary; +Felsöka problem + +Problem som inte är problem + +Frysta program (hur de stängs av) + +Saker som inte öppnas + +Den skrämmande kraschdialogrutan + +Rapportera fel + +Fler resurser +&troubleshooting-network-x; &troubleshooting-no-open; + + +Bidra till &kde; + +Viss grundläggande information för att uppmuntra att bidra till &kde;. Information om vad som är tillgängligt, och hur man kommer igång. + + + + + + + +Tack till och licenser + +&credits-and-license; + + +Licens + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; + + + +&documentation.index; + + +
+ + diff --git a/tde-i18n-sv/docs/kdebase/userguide/installation.docbook b/tde-i18n-sv/docs/kdebase/userguide/installation.docbook new file mode 100644 index 00000000000..368c9ef1174 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/installation.docbook @@ -0,0 +1,729 @@ + +Installation + + +Linus Torvalds, efter att ha fått ett av sina filsystem sönderbrutet av en ny betaversion av kärnan +Core dumping fsck's tend to make me nervous + + +Ta det lugnt! Även om användning av en del betaprogramvara kan orsaka mycket sorg, är det inte troligt att din hårddisk förstörs av att installera KDE. I själva verket är det här kapitlet avsett att guida dig igenom installationsprocessen så att du kan ta en titt på ditt nya skrivbord så snabbt (och med så lite bekymmer) som möjligt. Som vid alla installationer av nya fönsterhanterare, rekommenderas du att säkerhetskopiera alla dina X11-specifika konfigurationsfiler innan du börjar installera. Om du inte vet exakt var de finns, försök med alla de dolda filerna (.*) i din hemkatalog och katalogen /usr/X11/lib/X11/xdm. + + +Krav + +Innan du installerar KDE, försäkra dig om att ditt system uppfyller följande krav: + + + +Ett fungerande Unix-system som uppfyller POSIX-standarden. Unix-system som vi vet fungerar med KDE innefattar: FreeBSD, Solaris, HP-UX, och MkLinux. Vi arbetar med att göra KDE tillgängligt för fler plattformar snart. + +Lite ledigt hårddiskutrymme på partitionen där /opt/kde kommer att skapas. Vi rekommenderar att du reserverar mer än 50 Mibyte om ditt system stöder delade bibliotek, och väsentligt mycket mer om det inte gör det. Om du behöver eller vill bygga KDE från källkodsträdet, kom ihåg att reservera omkring 100 Mibyte i /usr/src. + +Ett fungerande X11-system med eller utan xdm. Om du inte har installerat X-Window systemet än, kontrollera först om det finns en version som kan installeras med din Unix-installation. Om du inte hittar en version som fungerar, besök XFree86 webbsida för mer information om hur man skaffar och installerar X-Window-systemet, eller kontakta din Unix-leverantör. + +&Qt;-biblioteken, version 3.2 eller senare. Du kan skaffa dem på Troll Techs FTP-server i tgz-format. + + + +En varning innan du startar: Innan du uppdaterar från en tidigare version av &kde;, rekommenderar vi att du gör följande: + +cd /opt/kde +tar + + + + + + +Linux: Installera RPM-paket för RedHat, Caldera och Suse. + +Att använda RPM-paket är det lättaste sättet att få igång KDE. Besök bara en KDE-spegelserver och titta i katalogen /pub/kde/stable/distribution/rpm. Där ser du kataloger för olika operativsystem. För närvarande stöds arkitekturerna i386, alpha och sparc. RPM-paketen finns också på Red Hat-platser som sunsite.unc.edu eller ftp.redhat.com. + +Det grundläggande systemet består av filerna kde-komponent.arkitektur.rpm Du behöver åtminstone kdesupport, kdelibs och kdebase. Efter att ha skaffat den grundläggande distributionen, ladda gärna hem alla andra RPM-paket som du tror kan vara bra att ha. + +Därefter, börja installera med de grundläggande paketen. Om du installerar KDE för första gången, använd + +rpm kdesupport.ark.rpm +rpm kdelibs.ark.rpm +rpm kdebase.ark.rpm + + +Det är viktigt att de här komponenterna installeras i samma ordning som visas, och att de installeras innan någon annan KDE-komponent. + +Om du uppdaterar från en tidigare utgåva, försök med rpm kde-komponent.ark.rpm + + + +Igen, ordningen som anges ovan ska behållas, och de angivna komponenterna ska installeras innan någon annan KDE-komponent. + +Det här packar upp den grundläggande distributionen och installerar den i den förvalda katalogen /opt/kde. + +Om installationen av de grundläggande paketen lyckades, kan du installera de återstående paketen på samma sätt (återigen använd istället för för att uppdatera en existerande version). + + + + +Linux: Installera <acronym +>DEB</acronym +>:s för debian + +Installationen för ett Debian-system är också ganska rättfram. Du hittar bara KDE 2.0-paket för Debian 2.2 (Potato) och 3.0 (Woody). Här beskriver vi hur man installerar paketen för Debian 2.2, som är den stabila versionen, eftersom Debian 3.0 fortfarande utvecklas. Hursomhelst är installationen nästan identisk för de båda versionerna. Den huvudsakliga skillnaden är att KDE ingår officiellt i Debian 3.0 och du behöver inte ange någon speciell plats för att hitta deb-paketen för KDE. + +Det första steget är att tala om för ditt system var det kan hitta KDE:s deb-paket. En lista av platser för Debian-paket finns på din hårddisk i /etc/apt/sources.list. Du ska lägga till följande rad i den filen: http://kde.tdyc.com/ stable kde2 + + +Därefter måste du uppdatera din lokala paketdatabas så att ditt system vet att det finns nya paket tillgängliga. Skriv följande kommando: + +apt-get + + +Till slut ska du installera KDE:s grundläggande komponenter. Det här gör du genom att skriva: + +apt-get + + +Om du vill installera andra komponenter kan du prova med några eller alla av de här kommandona: + +apt-get +apt-get +apt-get +apt-get +apt-get +apt-get +apt-get +apt-get +apt-get +apt-get +apt-get + + +Du kanske också är intresserad av att installera ditt språk. + +apt-get + +där xx måste ersättas med landskoden. + +Kontrollfilerna för en del KDE-program läggs i /etc/kde2, de körbara filerna hamnar i /usr/bin och de flesta andra filer i /usr/share under olika kataloger. + +Om du uppdaterar från en tidigare version av KDE ska du utföra följande steg. Uppdatera först filen /etc/apt/sources.list genom att byta raden med platsen för KDE-paketen mot raden: http://kde.tdyc.com/ stable kde2. Uppdatera därefter din paketdatabas: + +apt-get + + +Installera till sist KDE:s grundläggande paket: + +apt-get +apt-get + + +Om du vill installera fler KDE-komponenter prova några eller alla av de här kommandona. + +apt-get +apt-get +apt-get +apt-get +apt-get +apt-get +apt-get +apt-get +apt-get +apt-get +apt-get + + + + + +Använda källkodskompilering för att installera över andra system + +Om din Linux-distribution inte har ett RPM- eller DEB-arkivformat, eller om du inte använder Linux alls, måste du kompilera KDE själv. I framtiden planerar vi att tillhandahålla en binär distribution som innehåller ett eget installationsprogram. + +För att kunna kompilera och installera KDE korrekt, behöver du följande saker installerade på din hårddisk: + + +En ANSI-C-kompilator, t.ex. GNU C-kompilatorn. +En ANSI-C++-kompilator, t.ex. GNU C++. +Verktyget make. +Qt utvecklingsversion 2.2 eller senare. +X11 utvecklingsversion (include-filer saknas ofta) + + +När du väl har alla hjälpprogram som behövs, gå till din favoritspegelserver för KDE och hämta följande filer från katalogen /pub/kde/stable/senaste version: + + +kdesupport-version.tar.gz +kdelibs-version.tar.gz + +kdebase-version.tar.gz +alla övriga paket som du vill installera. Vi råder dig att hämta åtminstone kdeutils. + + +I alla ovannämnda fall, står version för det nuvarande versionsnumret. När du har laddat ner allt du behöver, packa då upp filerna i /usr/src. Den här processen ska resultera i följande katalogstruktur: + + +/usr/src/kdesupport +/usr/src/kdelibs +/usr/src/kdebase +/usr/src/... (alla andra paket) + + +Kontrollera att du har skrivbehörighet till /opt/kde. + +Därefter måste du kompilera och installera paketen enligt följande: + + +cd till katalogen med det paket som du vill installera (se ovan) +./configure (med de argument som du vill ange) +make +make install + + +Applicera de ovanstående stegen för varje paket som du vill installera. + +De här instruktionerna kan användas för nästan alla tillgängliga källkodspaket, inte bara KDE-paket. + +Varje configure-skript har flera alternativ tillgängliga. En del är gemensamma för alla paket, medan andra är speciella för ett individuellt paket. Det som följer är en liten del av resultatet av kommandot configure i kdelibs: + + + Installation directories: + --prefix=PREFIX install architecture-independent files in PREFIX + [/usr/local/kde-cvs] +... +Optional Features: + --disable-FEATURE do not include FEATURE (same as --enable-FEATURE=no) + --enable-FEATURE[=ARG] include FEATURE [ARG=yes] + --disable-fast-perl disable fast Makefile generation (needs perl) + --enable-debug=ARG enables debug symbols (yes|no|full) default=no + --disable-debug disables debug output and debug symbols default=no + --enable-strict compiles with strict compiler options (may not work!) + --disable-warnings disables compilation with -Wall and similar +... + + + +Flera alternativ behövs inte och är bara användbara som sätt att komma runt kända problem (t.ex. ). Eftersom vissa är viktiga alternativ, såsom --with-shadow, bör du alltid kontrollera de tillgängliga alternativen. + +Ett viktigt alternativ är . Det här alternativet anger sökvägen där configure ska installera (för kdesupport och kdelibs) eller var biblioteken kan hittas (för övriga paket). Normalt tittar configure i /usr/local/kde. Om du vill installera &kde; i /opt/kde, måste du använda configure . + +Om du har installerat &Qt;-biblioteken på ett ovanligt ställe, såsom i $HOME/src/qt, måste du använda configure . Normalt tittar configure på de vanligaste platserna efter &Qt; innan det ger upp. + +Om du har problem som du inte lyckas lösa, skicka en kopia av filen config.log till adressen i filen README i paketet som inte fungerar. + +Du måste installera KDE i följande ordning: arts, kdelibs, och sedan programpaketen (till exempel kdebase). Alla programpaket ska bara bero på kdelibs, så du kan kompilera dem samtidigt (om du har en kraftfull maskin). + +Om du vill utnyttja ett multiprocessorsystem, försök med make istället för make. + + +Plattformsspecifika noter + + +Linux + +För &Linux; finns de flesta verktyg som behövs för att bygga &kde; antingen på ftp://sunsite.unc.edu/pub/Linux/GCC eller ftp://sunsite.unc.edu/pub/GNU. Qt-biblioteken finns på ftp://ftp.troll.no/pub/qt/linux, och är tillgängliga i källkodsform eller i RPM-format för Linux. Båda innehåller detaljerade instruktioner om hur de ska installeras. Include-filer för X11-program ska finnas på ftp://ftp.xfree86.org i avsnittet xdevel. + + + + + + +Nödvändiga ändringar i dina konfigurationsfiler +Efter du har lagt KDE:s binärfiler i sina målkataloger, finns det ett antal justeringar du måste göra i dina startskript. +Följande procedur har provats på Suse Linux 5.0, och bör fungera med de andra populära Unix-systemen också. Gör alltid säkerhetskopior av konfigurationsfiler innan du ändar dem! Lägg till följande i slutet på din /etc/profile: + +export PATH=$PATH:/opt/kde/bin +export KDEDIR=/opt/kde + + +Redigera därefter .xinitrc-filen i din hemkatalog. Leta efter raden som anropar din fönsterhanterare och byt den mot startkde. +Nu när allt som behövs för att använda KDE har installerats, kan du fortsätta med kapitel 4, där du startar KDE för första gången. Om något går fel, kan du behöva kompilera KDE själv. Läs att använda källkodskompilering för att installera över andra system för mer information. +Vi har gjort installationen så säker som möjligt, så du bör inte stöta på några allvarliga problem om din konfiguration inte är exotisk. Om du råkar ut för svårigheter tveka inte att använda KDE:s e-postlistor + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/internet-shortcuts.docbook b/tde-i18n-sv/docs/kdebase/userguide/internet-shortcuts.docbook new file mode 100644 index 00000000000..3bc6dc65b21 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/internet-shortcuts.docbook @@ -0,0 +1,120 @@ + + + + Simon Vermeersch titeuf@ph34rus.org + + + +Internetgenvägar + +Webbgenvägar +Internetgenvägar +gg: + +Internet-genvägar är en verkligt användbar funktion i &konqueror;: när du väl har vant dig vid dem, undrar du hur du någonsin klarade dig utan dem. + +För att förstå vad Internet-genvägar är, öppna &konqueror; och skriv gg:kde i platsraden. + +Du går till Google, och söker efter &kde;. + +Det finns många liknande genvägar som ggl: (Google jag har tur), bug: (bugs.kde.org) och så vidare. + +För att visa en fullständig lista, klicka på Inställningar i &konqueror;s meny, och välj Webbgenvägar. Här hittar du en fullständig lista över alla genvägar. Du kan skapa nya, ändra befintliga eller ta bort oanvända genvägar. Du kan också inaktivera webbgenvägar om du inte tycker om dem. Om du anger Förvald söktjänst behöver du inte skriva in genvägen längre. Om du till exempel ställer in den till Google, kan du bara skriva kde i platsraden, så söker den efter &kde; på Google. + +Med Nyckelordsavgränsning kan du välja om du vill skilja en genväg med ett kolon (gg: kde) eller ett mellanslag (gg kde). + +Ett bra tips med Internet-genvägar är att du kan använda dem i dialogrutan Kör kommando. Öppna bara den (via K-menyn eller med &Alt;F2) och skriv in genvägen, t.ex. gg: kde och tryck på returtangenten. Den öppnar automatiskt &konqueror; med en sökning efter &kde; på Google. + + + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/intro.docbook b/tde-i18n-sv/docs/kdebase/userguide/intro.docbook new file mode 100644 index 00000000000..5d4d2bde3d2 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/intro.docbook @@ -0,0 +1,34 @@ + +Inledning + +Välkommen till användarhandboken för KDE:s skrivbordsmiljö. + +Den här boken är avsedd som en introduktion till skrivbordsmiljön KDE som helhet, med en bred beskrivning av användargränssnittet, några praktiska exempel på hur &kde; kan användas i det dagliga arbetet, och några tips om hur man anpassar &kde;:s skrivbord. + +Dessutom ingår en tabell med snabbtangenter, och några tips och trick som är avsedda att hjälpa dig hitta rätt snabbt och effektivt. + +Boken är inte en guide för användning av enskilda program, eftersom de alla har sin egen handbok. Men &kde; är en integrerad miljö — allt som du lär i den här boken, och vid dina egna utforskningar av &kde;:s gränssnitt, är konsekvent och lätt att föra över mellan &kde;-program. + +Boken utforskar också något av filosofin bakom &kde; och något av dess historia, och avrundas med hur du kan hitta mer information om du skulle behöva det. + + + \ No newline at end of file diff --git a/tde-i18n-sv/docs/kdebase/userguide/juk.png b/tde-i18n-sv/docs/kdebase/userguide/juk.png new file mode 100644 index 00000000000..e6df15b8de0 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/userguide/juk.png differ diff --git a/tde-i18n-sv/docs/kdebase/userguide/kaboodle.png b/tde-i18n-sv/docs/kdebase/userguide/kaboodle.png new file mode 100644 index 00000000000..904efac5b8b Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/userguide/kaboodle.png differ diff --git a/tde-i18n-sv/docs/kdebase/userguide/kcontrol.png b/tde-i18n-sv/docs/kdebase/userguide/kcontrol.png new file mode 100644 index 00000000000..3f1e3d2be5f Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/userguide/kcontrol.png differ diff --git a/tde-i18n-sv/docs/kdebase/userguide/kde-as-root.docbook b/tde-i18n-sv/docs/kdebase/userguide/kde-as-root.docbook new file mode 100644 index 00000000000..385cd52dc3b --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/kde-as-root.docbook @@ -0,0 +1,103 @@ + + + + +&Francis.Giannaros; &Francis.Giannaros.mail; + + + + +Använda &kde; som systemadministratör + +Med &UNIX; operativsystem finns det ofta olika användare, som i sin tur kan ha olika rättigheter. Den konventionella metoden är att ha ett vanligt användarkonto, vars filer normalt är lagrade i /home/användarnamn, och dessutom ha ett konto kallat root. Kontot root, eller systemadministratören, har systemövergripande rättigheter, och kan ändra vilken fil som helst på systemet. + +Även om det betyder att det är enkelt att utföra administrativa uppgifter utan krångel, betyder det också att det inte finns några säkerhetsrestriktionerålagda det. Alltså kan ett litet typografiskt fel eller annat misstag leda till oåterkalleliga skador. + +Vissa av operativsystemen som kör &kde; levereras med grafisk inloggning aktiverad för root. Trots det, ska du aldrig logga in på &kde; som root, och du ska aldrig behöva göra det. Ditt system är mycket öppnare för attack, särskilt om du ansluter till Internet som root, och du ökar dramatisk risken att du skadar systemet. + +Vissa &Linux;-distributioner har försökt betona den här punkten så mycket att de har helt och hållet inaktiverat kontot root, och istället använder modellen med sudo. Trots det, är den grundläggande säkerhetsmodellen i sudo samma som su, och därför delar de väsentligen samma säkerhetsstyrkor och -svagheter. + +Om du någonsin skulle behöva köra ett program med rättigheter som systemadministratör, rekommenderas att du alltid använder &kdesu;. Skriv in kdesu program från en terminal, eller genom att trycka på &Alt; F2, så körs programmet med lämpliga rättigheter som systemadministratör. + +Även om du har ställt in systemet att använda sudo, eller om du använder en distribution som använder sudo, som &kubuntu;, ska du ändå använda &kdesu;. Programmet ändras på lämpligt sätt av utvecklarna för att använda rätt inställningar. Du ska dock aldrig någonsin använda sudo program för att köra ett program med rättigheter som root. Det kan bringa rättigheter för vissa av ett programs inställningsfiler i oordning. Att köra ett grafiskt program som root är i allmänhet inte en god idé, men att använda &kdesu; är alltid säkrast med det. + + + +Relaterad information +Handbok &kdesu; + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/kde-edutainment.docbook b/tde-i18n-sv/docs/kdebase/userguide/kde-edutainment.docbook new file mode 100644 index 00000000000..00d2a0597dd --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/kde-edutainment.docbook @@ -0,0 +1,611 @@ + + + +&kde; utbildning + +&kde;:s utbildningsprojekt erbjuder barn, familjer och lärare ett antal utbildningsprogram. Här hittar du program som hjälper dig att förbättra dina språkkunskaper och träna upp ditt ordförråd, som &kvoctrain; och &kwordquiz;. Vetenskapliga program, som det mycket avancerade &kstars; (ett planetarium) och &kig; (för interaktiv geometri), tar dig till gränsen för kunskapen. Ha kul med att lära dig maskinskrivning med &ktouch;. Lärare hittar ett enkelt sätt att skapa lektioner med &keduca;. Du hittar en fullständig lista över &kde;:s utbildningsprogramvara på KDE:s utbildningswebbplats. Det som följer är en kort översikt över några av dem. +Titta på handboken genom att skriva help:/<programnamn> i &konqueror;s platsrad, eller genom att välja den i Hjälpcentralen. + + +Förbättra dina språkkunskaper + + + +Hänga gubben + Ett lättanvänt program som implementerar det klassiska hänga gubben spelet. Du kan välja att låta orden vara från ett visst ämne och till och med välja bland ett urval av svårighetsnivåer. Programmet levereras på tjugofyra språk, och är därför idealiskt för att lära sig stava till vanliga substantiv på andra språk. + + + Webbplats: http://edu.kde.org/khangman + Handbok &khangman; + + + + + + +&klettres; + Ett program speciellt konstruerat för att hjälpa användaren lära sig alfabetet i ett nytt språk, och därefter lära sig läsa enkla stavelser. Idealiskt för barn, eller vem som helst som försöker lära sig eller bli bekant med ett främmande språks alfabete. Ett antal olika alfabeten stöds för närvarande. + + + Webbplats: http://edu.kde.org/klettres + Handbok &klettres; + + + + + + +&kanagram; + Ett enkelt spel för att öva sin intelligens, där man ska räkna ut ordet som är givet av programmet. Bokstäverna i ordet är omordnade, och man ska lösa vilket ord som bokstäverna bildar från de givna orden. Liknar det populära programmet Countdown på engelsk tv. + + + Webbplats: http://edu.kde.org/kanagram + Handbok &kanagram; + + + + + + +&kverbos; + Ett enkelt sätt att lära sig och studera spanska verbformer. Programmet föreslår ett verb och en form, och användaren skriver in övriga former. Programmet rättar användarens inmatning och ger gensvar. Användaren kan redigera listan med verb som kan studeras, och programmet kan själv bygga regelbundna verbformer, och formerna hos de viktigaste verbgrupperna. Oregelbundna verbformer kan matas in av användaren. + + + Webbplats: http://edu.kde.org/kverbos + Handbok &kverbos; + + + + + + +&kvoctrain; + Ett annat avancerat ordförrådsövningsprogram, som använder metoden med snabbkort. Ordförrådsfiler kan laddas ner och läggas till i programmet. + + + Webbplats: http://edu.kde.org/kvoctrain + Handbok &kvoctrain; + + + + + + + +&kiten; + Ett japanskt referens- och inlärningsverktyg. Ord både från engelska och japanska kan slås upp och filtreras, med ordboksprotokollen Edictoch Kanjidic. Andra funktioner i &kiten; inkluderar några omfattande sökfunktioner, en sökhistorik, och en inlärningsdel som innehåller diverse olika inlärningsformer. + + + Webbplats: http://edu.kde.org/kiten + Handbok &kiten; + + + + + + +&klatin; + Ett program för att hjälpa till att repetera latin. Det finns avsnitt för test av ordförråd, grammatik och verb. Dessutom ingår en uppsättning repetitionsanteckningar som kan användas för självstudier. + + + Webbplats: http://edu.kde.org/klatin + Handbok &klatin; + + + + + + + + + + +Matematik + +Flera program för att hjälpa dig med matematik och geometri. + + + +&kbruch; + Ett program med flera övningstyper för att förbättra dina beräkningar av bråk. Olika uppgifter omfattar övningar för att finna summan av två bråk, konvertering av bråk till respektive decimaltal, jämförelse av bråk (mindre än, större än), med mera. + + + Webbplats: http://edu.kde.org/kbruch + Handbok &kbruch; + + + + + + +&kig; + Ett storartat program för interaktiv geometri. Idealiskt för läraren som försöker rita ett diagram på datorn, eller studenter som försöker lära sig mer och undersöka diagram och kurvor. För närvarande stöds många objekt, och man kan mycket enkelt skapa flera, från parabler och hyperbler till ellipser. + + + Webbplats: http://edu.kde.org/kig + Handbok &kig; + + + + + + +Kprocent + Väsentligen ett program för att hjälpa dig förbättra din färdighet att räkna procent. Olika övningar ingår, och det finns olika svårighetsnivåer som riktar sig till personer med olika färdighet. + + + Webbplats: http://edu.kde.org/kpercentage + Handbok Kprocent + + + + + + + +&kmplot; + Ett matematiskt funktionsritningsprogram. Det har en inbyggd kraftfull tolk. Du kan rita upp olika funktioner samtidigt och kombinera deras funktionstermer för att bygga nya funktioner. &kmplot; stöder funktioner med parametrar och funktioner med polära koordinater. Flera rutnätslägen är möjliga och diagram kan skrivas ut med hög precision i rätt skala. + + + Webbplats: http://edu.kde.org/kmplot + Handbok &kmplot; + + + + + + + + + + +Vetenskap + + + +&kstars; + Ett skrivbordsplanetarium för &kde;. Det tillhandahåller en noggrann grafisk simulering av natthimlen från vilken plats som helst på jorden, vid vilken datum och tid som helst. Skärmen inkluderar 130 000 stjärnor, 13 000 avlägsna himmelsobjekt, alla åtta planeterna, solen, månen och tusentals kometer och asteroider. + + + Webbplats: http://edu.kde.org/kstars + Handbok &kstars; + + + + + + + &kalzium; + Ett fullständigt periodiskt system, med listan över alla grundämnen, där utökad information om varje enskilt grundämne kan kommas åt. Förutom att visa en grundläggande översikt, inkluderar andra funktioner att kunna visa kemisk data, atommodell, energier, samt en bild av grundämnet. + + + Webbplats: http://edu.kde.org/kalzium + Handbok &kalzium; + + + + + + + + + +Inlärningsverktyg + + + &keduca; + Ett snabbkortprogram som låter dig skapa interaktiva formulärbaserade prov. Det levereras också för närvarande med stöd för att lägga till servrar där man kan hämta prov. Flera språk stöds. + + + Webbplats: http://edu.kde.org/keduca + Handbok &keduca; + + + + + + + + + +Diverse + + + &ktouch; + Ett program för att lära sig maskinskrivning. &ktouch; visar tangentbordet på skärmen och tangenternas färg ändras när de ska tryckas ner. Text visas på skärmen, och användaren blir ombedd att skriva in den. Några standardövningar ingår i programmet, med diverse olika svårighetsgrader. + + + Webbplats: http://edu.kde.org/ktouch + Handbok &ktouch; + + + + + + + + + &kwordquiz; + Ett snabbkortprogram som låter dig skapa interaktiva formulärbaserade prov. Det levereras också för närvarande med stöd för att lägga till servrar där man kan hämta prov. Flera språk stöds. + + + Webbplats: http://edu.kde.org/kwordquiz + Handbok &kwordquiz; + + + + + + + + &kturtle; + En programmeringsmiljö för utbildning som använder programspråket Logo, som för närvarande stöder flera språk. + + + Webbplats: http://edu.kde.org/kturtle + Handbok &kturtle; + + + + + + + + Kgeografi + Kgeografi är ett inlärningsverktyg av geografi för &kde;. Du kan bläddra bland kartor genom att klicka på en del av en karta för att se dess namn, och du kan också besvara flera olika typer av frågor, där programmet till exempel visar dig delar av kartor eller huvudstäder och du måste gissa namn. + + + Webbplats: http://kgeography.berlios.de/ och http://edu.kde.org/kgeography + Handbok Kgeografi + + + + + + + + &blinken; + &blinken; är ett Följa John-spel för &kde;. Spelaren måste komma ihåg följden av ljus i rätt ordning och därefter visas en identisk följd med ytterligare ett steg tillagt. + + + Webbplats: http://edu.kde.org/blinken + Handbok &blinken; + + + + + + + + + + +Relaterad information + +KDE:s utbildningswebbplats på http://edu.kde.org har nyheter och information om alla &kde;:s utbildningsprogram. + + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/kde-for-admins.docbook b/tde-i18n-sv/docs/kdebase/userguide/kde-for-admins.docbook new file mode 100644 index 00000000000..ae2bb09efde --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/kde-for-admins.docbook @@ -0,0 +1,4353 @@ + + + + Waldo Bastian bastian@kde.org +&Philip.Rodrigues; &Philip.Rodrigues.mail; + + + +&kde; för administratörer + + +&kde;:s interna funktioner + + +Översikt +Ännu inte skrivet + + + +Kataloglayout + +&kde; definierar en filsystemhierarki som används av &kde;-miljön själv samt alla &kde;-program. I allmänhet lagrar &kde; alla sina filer i ett katalogträd med en fast struktur. + +Normalt använder &kde; två katalogträd: + + +Ett på systemnivå (till exempel /opt/kde3). +Ett på användarnivå i användarens hemkatalog (oftast ~/.kde). + + +Som systemadministratör kan du skapa ytterligare träd. Sådana ytterligare träd kan användas som profiler. + +&SuSE; &Linux; använder till exempel: + + +$HOME/.kde +/opt/kde3. (Detta är specifikt för &SuSE;. Andra distributioner kanske använder /usr eller /usr/kde3) +/etc/opt/kde3. (Detta har lagts till av &SuSE;). + + +Om du har installerat Kiosk-administrationsverktyget version 0.7 eller senare, kan du kontrollera vilket katalogträd som används med följande kommando: kiosktool-kdedirs + + +&kde; och &kde;-program slår upp filer genom att söka i alla &kde;:s katalogträd. Katalogträden kontrolleras i prioritetsordning. När en fil finns i flera katalogträd, får filen från det sista trädet företräde. Normalt har trädet placerat i användarens hemkatalog högst prioritet. Det är också katalogträdet dit ändringar skrivs. + + +För information om &MIME;-typen text/plain, söks följande filer igenom: + + +$HOME/.kde/share/mimelnk/text/plain.desktop +/opt/kde3/share/mimelnk/text/plain.desktop +/etc/opt/kde3/share/mimelnk/text/plain.desktop + + +Om en användare gör en ändring, skrivs ändringen i $HOME/.kde/share/mimelnk/text/plain.desktop + + +För inställningsfiler är historien något annorlunda. Om det finns flera inställningsfiler med samma namn som hittas i katalogträd, kombineras deras innehåll. Katalogträdens prioritetsordning spelar roll här. När två filer definierar samma inställningsnyckel, avgör filen med högst prioritet vilket värde som används för nyckeln. + +Om till exempel följande två filer finns, med detta innehåll: + +$HOME/.kde/share/config/exempel +Color=red +Shape=circle + + + + + +/etc/opt/kde3/share/config/exempel +Color=blue +Position=10,10 + + + + + +Filerna sammanfogas för att ge resultatet: + +Color=red +Shape=circle +Position=10,10 + + + + + + +Ange kataloger + + + + +Miljövariabel +Exempelinställningar +Kommentar + + +KDEHOME +~/.kde + + + + +KDEROOTHOME +/root/.kde +Olika variabler för att förhindra att root skriver till användarens $KDEHOME efter att ha kört su. + + + +KDEDIR +/opt/kde3, /usr, /usr/kde3 +Leverantörsberoende. Används av &kde; 2. Om den inte är satt, gå tillbaka till inkompilerat förvalt värde. + + + +KDEDIRS +/opt/kde3, /usr, /usr/kde3 +Ny i &kde; 3. Kan lista flera platser åtskilda med ett kolon. Återgår till $KDEDIR om inte angiven. + + + + +Behöver inte ställas in. Standardvärden fungerar alldeles utmärkt. +Behöver &kde;2 köras intill &kde;3? Låt $KDEDIR peka på &kde; 2 och $KDEDIRS på &kde; 3. + + +En medlem av fakulteten på ett universitet skulle kunna ha följande inställningar: +KDEHOME='~/.kde3' +KDEROOTHOME='/root/.kde3' +KDEDIRS='/opt/kde_staff:/opt/kde3' + + + + + + + +Användarprofiler + +I föregående exempel innehöll /opt/kde_staff ytterligare inställningar och program för fakultetsmedlemmar. Användarprofiler låter dig lägga till katalogen bara för vissa användare men inte för andra. Lägg till följande i /etc/kderc: + +[Directories-staff] +prefixes=/opt/kde_staff + + +Detta skapar en profil som heter staff som lägger till katalogträdet /opt/kde_staff. Observera att &SuSE; &Linux; använder /etc/kde3rc istället för /etc/kderc. Nu när vi har en namngiven profil kan den tilldelas till användare. + +För att avbilda profiler på användare måste en avbildningsfil anges i /etc/kderc: + +[Directories] +userProfileMapFile=/etc/kde-user-profile + + +Det är nu möjligt att tilldela en profil antingen baserad på användarnamn eller baserat på gruppen i &UNIX; som användaren ingår i. + +För att tilldela fakultetsprofilen till alla användare som är medlem i gruppen staff i &UNIX;, lägg till följande i /etc/kde-user-profile: + +[General] +groups=staff_members +[Groups] +staff_members=staff + + +Det är också möjligt att tilldela en profil till en enskild användare: + +[Users] +bastian=staff + + + + + +Kataloglayout återbesökt + +Varje katalogträd som används av &kde; har en fast katalogstruktur. Kataloger som inte är relevanta i ett visst träd, eller helt enkelt inte används, kan dock utelämnas. Kataloger som används för tillfälliga filer finns oftast bara under $KDEHOME, men inte i något annat katalogträd. + + + + +Arkitekturspecifika kataloger + +Arkitekturspecifika kataloger (operativsystem och processortyp): + + + +bin +Används för körbara &kde;-program. + + + +lib +Används för &kde;-bibliotek + + + + +lib/kde3 +Den här katalogen innehåller komponenter, insticksprogram och andra objekt som laddas vid körning för användning av &kde; 3.x program. + + + + + + +Delade kataloger + +Delad: Inte arkitekturspecifik, kan delas mellan olika arkitekturer. + + + +share/applnk +.desktop-filer för &kde;-menyn (gamla) + + + +share/applications +.desktop-filer för &kde;-menyn (från &kde; 3.2) + + + + +share/apps +Innehåller programspecifika datafiler. Varje program har en underkatalog här för att lagra ytterligare datafiler. + + + +share/config +Inställningsfiler. Inställningsfiler namnges normalt efter programmet som de hör till plus bokstäverna rc. Filen kdeglobals är ett specialfall. Denna fil läses av alla &kde;-program. + + + +share/config/session +Katalogen används av sessionshantering och är normalt bara tillgänglig under $KDEHOME. I slutet av en session lagrar &kde;-program sina tillstånd här. Filnamnen består av programmets namn följt av ett nummer. Sessionshanteraren kcmserver lagrar referenser till numren när en session sparas i ksmserverrc. + + + +share/doc/HTML +Den här katalogen innehåller dokumentation för &kde;-program. Dokumentationen kategoriseras enligt språk och programmet den hör till. Normalt finns åtminstone två filer i en katalog: index.docbook, som innehåller dokumentationen med oformaterat DocBook-format, och index.cache.bz2, som innehåller samma dokumentation formaterad som bzip2-komprimerad &HTML;. &HTML;-versionen används av Hjälpcentralen. Om &HTML;-versionen saknas, skapar Hjälpcentralen den igen från DocBook-versionen, men det är en process som tar lång tid. + + + + +share/icons +Under den här katalogen lagras ikoner. Ikonerna kategoriseras av tema, dimension och användningskategori. + + + +share/mimelnk +I den här katalogen lagras .desktop-filer som beskriver &MIME;-typer. &kde; använder &MIME;-typer för att identifiera typen för en fil. + + + + +share/services +Den här katalogen innehåller .desktop-filer som beskriver tjänster. Tjänster är som program, men startas oftast av andra program istället för av användaren. Tjänster visas inte i &kde;-menyn. + + + + +share/servicetypes +Den här katalogen innehåller .desktop-filer som beskriver tjänsttyper. En tjänsttyp representerar oftast ett visst programmeringsgränssnitt. Program och tjänster inkluderar tjänsttyperna de tillhandahåller i sina .desktop-filer. + + +share/sounds +Den här katalogen innehåller ljudfiler. + + + +share/templates +Den här katalogen innehåller mallar för att skapa filer av olika typ. En mall består av en .desktop-fil som beskriver filen och som inkluderar en referens till en fil i underkatalogen .source. Mallarna i katalogen visas i menyn Skapa ny tillgänglig på skrivbordet och i filbläddraren. När en användare väljer en mall i menyn, kopieras dess källfil. + + + + +share/wallpapers +Den här katalogen innehåller bilder som kan användas som skrivbordsunderlägg. + + + + + + + +Värddatorspecifika kataloger + +Det finns tre värddatorspecifika kataloger som oftast är symboliska länkar till andra platser. Om katalogerna inte redan finns, skapas följande symboliska länkar och kataloger med verktyget lnusertemp: + + + + +$KDEHOME/socket-$HOSTNAME +Oftast /tmp/ksocket-$USER/, det används för olika &UNIX;-uttag. + + + + +$KDEHOME/tmp-$HOSTNAME +Oftast /tmp/kde-$USER/, det används för tillfälliga filer. + + + + +$KDEHOME/cache-$HOSTNAME +Oftast /var/tmp/kdecache-$USER/, det används för cachefiler. + + + + +Eftersom både /tmp och /var/tmp kan skrivas av alla, finns det en möjlighet att någon av katalogerna ovan redan finns men ägs av en annan användare. I detta fall skapar verktyget lnusertemp en ny katalog med ett alternativt namn och skapar en länk till den istället. + + + + +Inställningsfiler &kde; använder ett enkelt textbaserat filnamn för alla inställningsfiler. Det består av par med nycklar och värden som är placerade i grupper. Alla inställningsfiler i &kde; använder UTF-8 kodning för text utanför ASCII-området. + +Början på en grupp anges av ett gruppnamn som är placerat inom hakparenteser. Alla poster med nyckel och värde som följer hör till gruppen. Gruppen slutar antingen när en ny grupp börjar, eller när filslutet nås. Poster längst upp i filen som inte föregås av ett gruppnamn tillhör den standardgruppen. + +Följande exempel visar en inställningsfil som består av två grupper. Den första gruppen innehåller nycklarna LargeCursor och SingleClick, den andra gruppen innehåller nycklarna Show hidden files och Sort by: + +[KDE] +LargeCursor=false +SingleClick=true + + +[KFileDialog Settings] +Show hidden files=false +Sort by=Name + + + +Poster i en grupp består av en nyckel och ett värde skilda åt med ett likhetstecken. Nyckeln kan innehålla mellanslag och kan följas av alternativ inom hakparenteser. Delen efter likhetstecknet är postens värde. Eventuella blanktecken som omger likhetstecknet ignoreras, liksom eventuella blanktecken i slutet. Mer kortfattat är formatet: + +post=värde + + +Om det är meningen att ett värde ska innehålla ett mellanslag i början och slutet kan det åstadkommas genom att använda ett bakstreck följt av ett s. + +Det finns flera andra bakstreckkoder. Här är en fullständig lista: +\s kan användas som mellanslag + +\t kan användas för att inkludera ett tabulatortecken + +\r för ett returtecken + +\n för ett nyradstecken + +\\ för att inkludera själva bakstrecket + + + +I följande exempel börjar värdet för posten Caption med två mellanslag medan posten Description innehåller tre rader text. Nyrader med bakstrecksnotation används för att skilja de tre raderna åt. + +[Preview Image] +Caption=\s Min rubrik +Description=Det här är en\nmycket lång\nbeskrivning. + + + +Tomma rader i inställningsfiler ignoreras, liksom rader som börjar med ett nummertecken (#). Nummertecknet kan användas för att lägga till kommentarer i inställningsfiler. Det bör noteras att när ett &kde;-program uppdaterar en inställningsfil, bevaras inte kommentarerna. + +Det kan finnas flera inställningsfiler med samma namn i underkatalogen share/config i olika katalogträd i &kde;. I detta fall kombineras informationen i alla dessa inställningsfiler nyckel för nyckel. Om samma nyckel i en viss grupp är definierad på mer än ett ställe, används nyckelvärdet som lästes från katalogträdet med högst prioritet. Inställningsfiler under $KDEHOME har alltid högst prioritet. Om en nyckel i en viss grupp definieras flera gånger i en enskild fil, används den sista postens värde. + + +Om $HOME/.kde/share/config/foobar innehåller: +[MyGroup] +Color=red +Shape=circle + och /etc/opt/kde3/share/config/foobar innehåller +[MyGroup] +Color=blue +Position=10,10 + blir resultatet: [MyGroup] +Color=red +Shape=circle +Position=10,10 + + + + + +Om $HOME/.kde/share/config/foobar innehåller +[MyGroup] +Color=red +Shape=circle +[MyGroup] +Color=green + och /opt/kde_staff/share/config/foobar innehåller +[MyGroup] +Color=purple +Position=20,20 + och /etc/opt/kde3/share/config/foobar innehåller +[MyGroup] +Color=blue +Position=10,10 + blir resultatet: [MyGroup] +Color=green +Shape=circle +Position=20,20 + + + + +För att hindra användare från att överskrida standardinställningar, kan inställningar markeras som oföränderliga. Inställningar kan göras oföränderliga individuellt, per grupp eller per fil. En individuell post kan låsas genom att lägga till [$i] efter nyckeln, t.ex.: Color[$i]=blue + + +En grupp med poster kan låsas genom att placera [$i] efter gruppnamnet, t.ex.: [MyGroup][$i] + + +För att låsa hela filen, inled filen med [$i] på en ensam rad, dvs.: [$i] + + + + +Om $HOME/.kde/share/config/foobar innehåller: +[MyGroup] +Color=red +Shape=circle + och /etc/opt/kde3/share/config/foobar innehåller: +[MyGroup][$i] +Color=blue +Position=10,10 + blir resultatet: [MyGroup] +Color=blue +Position=10,10 + + + + +Om $HOME/.kde/share/config/foobar innehåller: +[MyGroup] +Color=red +Shape=circle + och /opt/kde_staff/share/config/foobar innehåller +[MyGroup] +Color=purple +Shape=rectangle + och /etc/opt/kde3/share/config/foobar innehåller +[MyGroup][$i] +Color=blue +Position=10,10 + blir resultatet: [MyGroup] +Color=purple +Shape=rectangle +Position=10,10 + + + + + +Så kallad skalexpansion kan användas för att tillhandahålla mer dynamiska standardvärden. Med skalexpansion kan värdet för en inställningsnyckel skapas från värdet av en miljövariabel eller från utmatningen av ett skalkommando. För att aktivera skalexpansion för en inställningspost, måste nyckeln följas av [$e]. Normalt skrivs den expanderade formen till användarens inställningsfil efter första användningen. För att förhindra det, rekommenderas att låsa inställningsposten genom att använda [$ie]. Användaren kan förstås inte ändra den då. + + +I följande exempel avgörs värdet på Host med utdata från programmet hostname. Denna inställning är också låst för att försäkra att värdet alltid avgörs dynamiskt. + +Värdet för posten Email avgörs genom att fylla i värden för miljövariablerna $USER och $HOST. När anna loggar in på annas_dator resulterar det i ett värde som är lika med anna@annas_dator. Inställningen är inte låst. + +[Mail Settings] +Host[$ie]=$(hostname) +Email[$e]=${USER}@${HOST} + + + +De flesta inställningsposter kan indexeras med en språkkod. I detta fall används språket som användaren har valt att använda på skrivbordet för att slå upp nyckelns värde. Om förvalt språk (amerikansk engelska) har valts, eller om det inte finns något index som motsvarar valt språk, används nyckelposten utan index. + + +I följande exempel beror värdet på posten Caption på språket. Om användaren har valt franska som språk (språkkod fr) blir postens värde Ma Légende. In alla övriga fall används värdet My Caption. + +[Preview Image] +Caption=My Caption +Caption[fr]=Ma Légende + + + + +I följande exempel beror värdet på posten Caption på språket. Om användaren har valt franska som språk (språkkod fr) blir postens värde Ma Légende. In alla övriga fall används värdet My Caption. + +[Preview Image] +Caption=My Caption +Caption[fr]=Ma Légende + + + +I allmänhet är inte posterna som kan finnas i en inställningsfil dokumenterade. Från &kde; 3.2 har det börjat ändras. Det finns filer i $KDEDIR/share/config.kcfg som tillhandahåller en formell beskrivning av de möjliga posterna i en inställningsfil. De används av den nya inställningseditorn i &kde; när de är tillgängliga. + + +Här är ett exempel på en &XML;-inställningsfil: +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE kcfg SYSTEM "http://www.kde.org/standards/kcfg/1.0/kcfg.dtd"> +<kcfg> + <kcfgfile name="korganizerrc"/> + <group name="General"> + <entry type="Bool" key="Auto Save"> + <label>Enable automatic saving of calendar</label> + <default>true</default> + </entry> + <entry type="Int" key="Auto Save Interval"> + <default>10</default> + </entry> + </group> +</kcfg> + + + +Den har samma effekt som: [General] +Auto Save=false +Auto Save Interval=25 + + + + + + + +&kde;:s startsekvens + + +&kdm; + +Körs alltid som root. Använder $KDEDIR/share/config/kdmrc och /etc/X11/xdm/Xservers. Den senare innehåller poster som: + +:0 local /usr/X11R6/bin/X :0 vt07 + + +Relevanta startfiler är också: + +[X-*-Core] sektionen i kdmrc +Setup - /etc/X11/xdm/Xsetup +Användaren skriver in användarnamn och lösenord +Startup - /etc/X11/xdm/Xstartup - förbereder som systemadministratör +Session - /etc/X11/xdm/Xsession - startar sessionen som användaren += För en KDE-session: kde eller startkde += Om de finns ~/.xsession eller ~/.xinitrc +Återställning - /etc/X11/xdm/Xreset - efter sessionen avslutats + + + + + +&kde;:s startskript: <command +>startkde</command +> + +&kde;:s startsekvens börjar med skriptet startkde. I de flesta fall anropas skriptet från inloggningshanteraren (&kdm;) så fort användarens behörighet har kontrollerats. Det finns två mycket viktiga rader i skriptet startkde: + +LD_BIND_NOW=true kdeinit +kcminit +knotify and kwrapper +ksmserver $KDEWM + + +Den första raden startar huvudprocessen kdeinit. Huvudprocessen kdeinit används för att starta alla andra &kde;-processer. Den visas i utmatningen från ps som kdeinit: Running.... Väljarna efter kdeinit är namn på ytterligare processer som ska startas. Tecknet + anger att kdeinit måste vänta på att processen blir klar. kdeinit startar också dcopserver, klauncher och kded. + +Den andra av de två raderna ber kdeinit att starta sessionshanteringsprocessen ksmserver. Sessionshanteraren avgör sessionens livstid. När processen avslutas, loggas användaren ut. + + + + + +Bakgrundsprocesser + +Alla &kde;:s bakgrundstjänster är användarspecifika: I motsats till systemdemoner, delas de inte mellan användare. Förutom att vara unika för varje användare, är de också unika per X-serverskärm. Processerna är: + + + +dcopserver +Skrivbordskommunikation + + + + +kded +Generell tjänstdemon. +Sätter igång databasuppdatering av Sycoca när det behövs. + + + + +kcminit +Initieringstjänst +Se för mer information. + + + + +klauncher +Programstart (detta är inte dialogrutan &Alt;F2) +Se för mer information. + + + + +knotify +Användarunderrättelser. +Se för mer information. + + + + +ksmserver +Sessionshantering +Se för mer information. + + + + + + +<command +>kdeinit</command +> +kdeinit används för att starta alla andra &kde;-program. kdeinit kan både starta normala binärprogramfiler samt kdeinit laddningsbara moduler (KLM:er). KLM:er fungerar precis som binärprogramfiler men kan startas effektivare. KLM:er finns under $KDEDIR/lib/kde3 + +Nackdelen är att program som startas på det här sättet syns som kdeinit i utmatningen från top och ps. Använd top eller ps för att se själva programnumret. + +%ps + +waba 23184 0.2 2.1 23428 11124 ? S 21:41 0:00 kdeinit: Running... +waba 23187 0.1 2.1 23200 11124 ? S 21:41 0:00 kdeinit: dcopserver --nosid +waba 23189 0.2 2.4 25136 12496 ? S 21:41 0:00 kdeinit: klauncher +waba 23192 0.7 2.8 25596 14772 ? S 21:41 0:00 kdeinit: kded +waba 23203 0.8 3.4 31516 17892 ? S 21:41 0:00 kdeinit: +knotify + + + +kdeinit: Running... anger huvudprocessen kdeinit. övriga processer som listas är program startade som KLM:er. + +När kdeinit startas första gången startar det dcopserver, klauncher, och kded, samt eventuella ytterligare program angivna på dess kommandorad i skriptet startkde, normalt kcminit och knotify. + + + + +<command +>dcopserver</command +> + +dcopserver är en demon som tillhandahåller funktioner för kommunikation mellan processer (&DCOP;) för alla &kde;-program. &DCOP;-funktionerna kan kommas åt från kommandoskalet via kommandoradsverktyget dcop. &DCOP; är väsentligt för alla &kde;-program. + +Några relaterade filer: + + + +$HOME/.DCOPserver_$HOSTNAME_$DISPLAY +t.ex. .DCOPserver_linux__0. Styrs av $DCOPAUTHORITY + + + + +/tmp/.ICE-unix/dcoppid-nummer +t.ex. dcop7634-1069677856. Detta är filen som filen DCOPserver ovan pekar på. + + + + +$HOME/.ICEauthority +Behörighetsinformation som styrs av $ICEAUTHORITY + + + + + + + +kcminit + +kcminit kör initieringstjänster under start. Initieringstjänster anges i programmens .desktop-filer eller tjänster via raden X-KDE-Init: + +[Desktop Entry] +Encoding=UTF-8 +Exec=kcmshell energy +Icon=energy_star +Type=Application +X-KDE-Library=energy +X-KDE-Init=energy + + +Initieringstjänster används typiskt för att initiera hårdvara baserat på användarespecificerade inställningar. + +kcminit kan användas för att visa alla initieringstjänster och kcminit tjänst kan användas för att explicit köra en enstaka tjänst. Det kan vara användbart vid undersökning av startproblem. + + + + +<command +>klauncher</command +> + +klauncher är en demon som är ansvarig för att aktivera tjänster inne i &kde;. Den arbetar nära kopplad till huvudprocessen kdeinit för att starta nya processer. &kde;-program kommunicerar med klauncher via &DCOP; för att starta nya program eller tjänster. + +Mest känd från felmeddelandet: KLauncher kunde inte nås via DCOP , som antingen anger ett allvarligt problem med dcopserver eller att klauncher kraschade. + +klauncher kan startas om genom att starta om kdeinit från ett terminalfönster. Försäkra dig om att $HOME, $DISPLAY och de olika $KDEDIR(S) är riktigt inställda när du gör det. + + + + +<command +>knotify</command +> + +Den huvudsakliga uppgiften för knotify är att skicka vidare ljudunderrättelser till ljudservern. Det tillhandahåller också alternativa underrättelsemetoder. + + + + + + + +KSMServer + +&kde;:s sessionshanterare är ksmserver. Vid start kör sessionshanteraren program som ska startas automatiskt och återställer program från föregående session. Programmen som ska startas automatiskt anges av .desktop-filer i katalogen $KDEDIR/share/autostart. Om ett program ska startas automatiskt eller inte kan göras villkorligt beroende på någon inställningspost som avgörs av posten X-KDE-autostart-condition i .desktop-filen. + + +Filen ktip.desktop innehåller till exempel: + +X-KDE-autostart-condition=ktiprc:TipOfDay:RunOnStart:true + + +Det betyder att inställningsfilen ktiprc kontrolleras efter posten RunOnStart i gruppen [TipOfDay]. Om ingen sådan post hittas, antas true, vilket betyder att ktip är ett av programmen som normalt startas automatiskt. + + +Vissa av programmen som startas automatiskt av ksmserver är: + + + + +kdesktop +&kde;:s skrivbord + + + + +&kicker; +&kde;:s panel + + + + +ktip +Ett program för dagens tips + + + + +kwrited +Ett verktyg för att ta emot systemmeddelanden som skickas till användaren + + + + +&klipper; +Ett klippbordsverktyg som dockas i panelen + + + + +kalarm +Ett verktyg som varnar om kommande händelser och möten + + + + + +kdesktop startar i sin tur automatiskt program som lagras i $KDEHOME/Autostart. kdesktop öppnar automatiskt alla filer som är lagrade i katalogen, inklusive dokument, binärfiler eller program i form av .desktop-filer. + +&kde;:s sessionshanterare återställer också en av de tidigare sessionerna. En session innehåller en samling program samt programspecifik information som motsvarar tillståndet hos programmet när sessionen sparades. Sessioner lagras i inställningsfilen ksmserverrc som innehåller referenser till programspecifik tillståndsinformation. Den programspecifika tillståndsinformationen sparas i $KDEHOME/share/config/session. Tillståndsinformationen för &kwin; innehåller fönsterpositioner för alla andra program i sessionen. + + + + +Miljövariabler + +Vissa viktiga miljövariabler som används av &kde;: + + + + +$KDEDIR +Måste vara inställd om KDEDIRS inte är inställd och måste peka på roten i &kde;:s installationsträd. Gör det möjligt för &kde; att hitta data som ikoner, menyer och bibliotek. + + + +$KDEDIRS +Överskrider KDEDIR och låter dig ange flera kataloger där &kde; letar efter data. Användbar om du vill eller måste installera vissa program med ett annat prefix än resten av &kde;. + + + +$KDEHOMEOm inte angivet, använder &kde; ~/.kde som katalog där personlig data lagras. + + + +$KDEROOTHOMEOm inte angiven, använder &kde; ~root/.kde som katalog för personlig data för root. Introducerades för att förhindra att &kde; av misstag skrev över användardata med root-behörighet när användaren kör ett &kde;-program efter att ha bytt till root med su. + + + +$KDEWMOm miljövariabeln KDEWM är satt, används den som &kde;:s fönsterhanterare inne i skriptet startkde istället för &kwin;. + + + +$KDE_LANGÖverskrider &kde;:s språkinställning, t.ex. startar KDE_LANG=fr kprogram & ett program med fransk översättning om nödvändiga filer är installerade. + + + +$KDE_MULTIHEADSätt variabeln till true för att ange att &kde; kör på ett system med flera bildskärmar. + + + +$KDE_FORK_SLAVES +(Sedan &kde; 3.2.3) Sätt variabeln för att starta I/O-slavar direkt från själva programmets process. Normalt startas I/O-slavar genom att använda klauncher/kdeinit. Alternativet är användbart om I/O-slaven ska köra i samma miljö som programmet. Det kan vara fallet med Clearcase. + + + +$KDE_HOME_READONLY +Ställ in variabeln för att ange att hemkatalogen är monterad som skrivskyddad. + + + +$KDE_NO_IPV6(Sedan &kde; 3.2.3): Sätt variabeln för att inaktivera stöd för IPv6 och IPv6 uppslagningar med DNS. + + + +$KDE_IS_PRELINKED(Sedan &kde; 3.2): Sätt variabeln för att ange att du har förlänkat &kde;-binärfiler och bibliotek. Det stänger av kdeinit. + + + +$KDE_UTF8_FILENAMESOm den här miljövariabeln är satt, antar &kde; att alla filnamn har kodningen UTF-8 oavsett nuvarande C-lokal. + + + +$KDE_FULL_SESSION(Sedan &kde; 3.2) Sätts automatiskt till sann av &kde;:s start. Det används t.ex. av &konqueror; för att veta om det ska fundera på att bli kvar i minnet för framtida återanvändning när det stängs. Om inte satt, avslutas &konqueror; när det stängs (&kdesu; gör det t.ex., och det är också användbart för avlusning). + + + +$KDESYCOCALåter dig ange sökväg och namn på cachefilen med systeminställningar som skapas av &kde;. + + + +$KDETMPTillåter att en annan sökväg än tmp anges där &kde; lagrar sina tillfälliga filer. + + + +$KDEVARTMPTillåter att en annan sökväg än var/tmp anges där &kde; lagrar sina variabla filer. + + + +$XDG_DATA_HOME(Sedan &kde; 3.2) Definierar baskatalogen som användarspecifika datafiler ska lagras relativt till. Standardvärde är $HOME/.local/share + + + +$XDG_DATA_DIRS(Sedan &kde; 3.2) Definierar den uppsättning baskataloger i prioritetsordning som ska användas för att söka efter datafiler förutom baskatalogen $XDG_DATA_HOME. Standardvärde är /usr/local/share/:/usr/share/. + +&kde; lägger också till platser från $KDEDIRS samt profiler. Används för .desktop och .directory-menyfiler. .desktop-filer under $XDG_DATA_DIRS/applications. .directory filer under $XDG_DATA_DIRS/desktop-directories. + + + +$XDG_CONFIG_HOME(&kde; 3.2): Definierar baskatalogen som användarspecifika inställningsfiler ska lagras i förhållande till. Standardvärdet är $HOME/.config. + + + +$XDG_CONFIG_DIRS(&kde; 3.2): Definerar den prioritetsordnade uppsättningen baskataloger som ska sökes i efter inställningsfiler förutom baskatalogen $XDG_CONFIG_HOME. Standardvärdet är /etc/xdg &kde; lägger också till platser från $KDEDIRS och profiler. Används av .menu-beskrivningar i $XDG_CONFIG_DIRS/menus. + + + + + + + +Mysteriet med kdeinit + + + +kdeinit används för att starta alla andra &kde;-program. kdeinit kan både starta normala binärprogramfiler samt kdeinit laddningsbara moduler (KLM:er). KLM:er fungerar precis som binärprogramfiler men kan startas effektivare. KLM:er finns under $KDEDIR/lib/kde3 + +Nackdelen är att program som startas på det här sättet syns som kdeinit i utmatningen från top och ps. Använd top eller ps för att se själva programnumret. + +% ps aux | grep bastian + +bastian 26061 0.0 2.2 24284 11492 ? S 21:27 0:00 kdeinit: Running... +bastian 26064 0.0 2.2 24036 11524 ? S 21:27 0:00 kdeinit: dcopserver +bastian 26066 0.1 2.5 26056 12988 ? S 21:27 0:00 kdeinit: klauncher +bastian 26069 0.4 3.2 27356 16744 ? S 21:27 0:00 kdeinit: kded +bastian 26161 0.2 2.7 25344 14096 ? S 21:27 0:00 kdeinit: ksmserver +bastian 26179 1.1 3.4 29716 17812 ? S 21:27 0:00 kdeinit: kicker +bastian 26192 0.4 3.0 26776 15452 ? S 21:27 0:00 kdeinit: klipper +bastian 26195 1.0 3.5 29200 18368 ? S 21:27 0:00 kdeinit: kdesktop + + +Som du kan ha märkt, har det en annan sidoeffekt, som gör det svårt att döda en process som orsakar problem: + +% killall kdesktop +kdesktop: no process killed + +Du kan vara frestad att försöka med killall kdeinit, men att döda alla kdeinit-processer får effekten att stänga av hela &kde;. I själva verket, totalförstöring! + +Det finns två enkla lösningar på detta: + +% kdekillall kdesktop +eller gamla hederliga +% kill 26195 +kdekillall är en del av &kde;-paketet SDK. + + + + + + +Anpassa &kde; + + + +Skrivbordsikoner + +&kde; använder flera typer av ikoner: + +Dokument + +Länkar till webbplatser (med filen .desktop) + +Länkar till program (med filen .desktop) + +Enheter - diskar, partitioner och periferienheter: +Explicit genom att använda .desktop-filer + +Automatisk via I/O-slaven devices:// + + + + +Leverantörspecifikt (t.ex. &SuSE;:s Min dator) + + + + +Webbplatser +Länkar till webbplatser som använder .desktop-fil: Skapa ny Arkiv Länk till plats (URL). Ändra ikon med dialogrutan Egenskaper. Resulterande .desktop-fil: [Desktop Entry] +Encoding=UTF-8 +Icon=/opt/kde3/share/apps/kdesktop/pics/ksslogo.png +Type=Link +URL=http://www.kde.org/ + + + + + +Program + +Länkar till program som använder .desktop-fil: Skapa ny Arkiv Länk till program. Du måste själv ange detaljinformation. Dra från &kde;-menyn. Antingen kopiera eller länka (skapar symbolisk länk), mycket enklare + + + + + +[Desktop Entry] +Encoding=UTF-8 +GenericName=IRC Client +GenericName[af]=Irc Kliët +GenericName[de]=IRC Programm +... +GenericName[zu]=Umthengi we IRC +SwallowExec= +Name=KSirc +Name[af]=Ksirc +Name[de]=KSirc +... + + + +Standardmoduler av text + +Översatt generell beskrivning, används inte på skrivbordet + +Arv, kan tas bort + +Översatt namn som det syns på skrivbordet + + + +Skrivbordsikoner +... +Name[zu]=Ksirc +MimeType= +Exec=ksirc %i %m +Icon=ksirc +TerminalOptions= +Path= +Type=Application +Terminal=0 +X-KDE-StartupNotify=true +X-DCOP-ServiceType=Multi +Categories=Qt;KDE;Network + + + +&MIME;-typer som stöds, används inte på skrivbordet + +Kommandoraden att köra + +Ikonen, från ikontema eller fullständig sökväg + +Används bara om terminal behövs + +Arbetskatalog för kommando + +Fler standardmoduler av text + +Använd true om en terminal behövs, textprogram + +Visa studsande pekare, inaktivera om det inte fungerar + +Har programmet startat ok? Ta bort om det inte fungerar + +Kategorier för &kde;:s meny, används inte på skrivbordet + + + + + + + + +Alternativet <varname +>Exec</varname +> i <literal role="extension" +>.desktop</literal +>-filer + +Efter kommandot kan du ange flera platsmarkörer som ersätts med själva värdet när programmet körs: + +%f Ett ensamt filnamn, som används när en fil släpps på ikonen, eller med filbindningar. + + + + +%F +En lista med filer. Används för program som kan öppna flera lokala filer på en gång. + + + + +%u +En ensam webbadress. Om programmet till exempel kan hantera &FTP;- eller &HTTP;-webbadresser självt, annars &kde;. + + + + +%U +En lista med webbadresser. Filen laddas först ner och en lokal fil skickas till programmet. + + + + +%d +Katalog för filen som ska öppnas. Användbart om programmet måste ha filen i nuvarande arbetskatalog. + + + + +%D +En lista med kataloger. Inte särskilt praktiskt. + + + + +%i +Ikonen. värde. &kde;-programmet använder ikonen från raden Icon= i aktivitetsfältet. + + + + +%m +Miniikonen. Arv. + + + + +%c +Rubriken. värde. &kde;-programmet använder namnet från raden Name= i aktivitetsfältet. + + + + + + + +Exempel: +Exec rad +Kör kommando +ksirc %iksirc --icon ksirc + +cd %d; kedit $(basename %f)cd /tmp; kedit file.txt + + + + + + + + + + + +Enheter +Länkar till enheter som använder .desktop-filen: Skapa ny -> Enhet + + + +Var definiera + +Många ställen att definiera skrivbordsikoner: + +~/Desktop: kopierad från/etc/skel/Desktop + +$KDEDIR/apps/kdesktop/Desktop (sammanfogad) + +$KDEDIR/apps/kdesktop/DesktopLinks (kopierad) + +Enhetsikoner (sammanfogas dynamiskt) + +Distributionspecifikt: SUSE Linux kopierar vissa ikoner i startkde.theme från /opt/kde3/share/config/SuSE/default/. + + + + + + + +&kde;-menyn + + +Hur den fungerar + +I &kde; 3.2 introducerades ett gemensamt menyformat på http://freedesktop.org/Standards/menu-spec/. +Innan &kde; 3.2 + +Katalogstruktur under share/applnk + +Katalogstrukturen representerar menystrukturen + +Varje .desktop-fil representerar ett enda program + + + + +Det var svårt att arrangera om strukturen i &kde; 3.2 för det nya menyformatet: +Definierar strukturen i en enda .menu-fil +Är baserad på kategorier +Delas mellan GNOME och &kde; +Stöder också menyer med applnk-stil + + + + +Exempel från applications.menu + <Menu> + <Name>Office</Name> + <Directory>suse-office.directory</Directory> + <Include> + <Filename>Acrobat Reader.desktop</Filename> + <Filename>kde-kpresenter.desktop</Filename> + <Filename>kde-kword.desktop</Filename> + </Include> + <Menu> + + + +Menypost med tre program: + +/usr/share/applications/Acrobat Reader.desktop + +/opt/kde3/share/applications/kde/kpresenter.desktop + +/opt/kde3/share/applications/kde/kword.desktop + + + + + + + +Lagras var? + +.menu-filer som beskriver menystrukturen. Filerna lagras i $KDEDIR/etc/xdg/menus och /etc/xdg/menus. De lagrar systemets menystruktur och styrs av $XDG_CONFIG_DIRS. $HOME/.config/menus lagrar användarspecifika ändringar i menystrukturen och styrs av $XDG_CONFIG_HOME. För mer information, se http://www.freedesktop.org/Standards/basedir-spec. + +.desktop-filer beskriver program och lagras i: $KDEDIR/share/applications, /usr/share/applications, /usr/local/share/applications. De är systemets .desktop-filer för program som styrs av $XDG_DATA_DIRS. + +$HOME/.local/applications innehåller användarspecifika .desktop-filer och användarspecifika ändringar. Den styrs av$XDG_DATA_HOME. För mer information, se http://www.freedesktop.org/Standards/basedir-spec + + +.directory-filer som beskriver undermenyer lagras i $KDEDIR/share/desktop-directories, /usr/share/desktop-directories, /usr/local/share/desktop-directories. De är systemets .directory-filer för menyer styrda av $XDG_DATA_DIRS. Användarspecifika ändringar lagras i $HOME/.local/desktop-directories. De styrs av $XDG_DATA_HOME. För mer information, se http://www.freedesktop.org/Standards/basedir-spec + + +Exempel från applications.menu + <Menu> + <Name>Art</Name> + <Directory>suse-edutainment-art.directory</Directory> + <Include> + <Category>X-SuSE-Art</Category> + </Include> + </Menu> + + + + +Art är det interna namnet på menyn. suse-edutainment-art.directory definierar namn och ikon för menyn, och menyn innehåller alla program som har X-SuSE-Art angivna som kategori, t.ex.: Categories=Qt;KDE;Education;X-SuSE-Art + + +suse-edutainment-art.directory definierar namn och ikon för menyn: [Desktop Entry] +Name=Art and Culture +Icon=kcmsystem + + + + + + +Vanliga svårigheter + +Program som inte finns i menyn existerar inte med avseende på andra program eller filbindningar. Om du tar bort ett program från menyn, antar &kde; att du inte vill använda det. + +När program inte är önskade i menyn, kan de antingen placeras i menyn .hidden eller en särskild meny med +NoDisplay=true + i filen .directory. + + + +Väsentliga menyer + +$KDEDIR/etc/xdg/menus/applications-merged/ innehåller kde-essential.menu som innehåller några väsentliga menyer som normalt inte visas i själva &kde;-menyn. +Informationscentralen har en dold inställningsmeny vars innehåll definieras av kde-settings.menu och vars ikon och namn definieras av kde-settings.directory. + +Informationscentralen har en dold informationsmeny vars innehåll definieras av kde-information.menu och vars ikon och namn definieras av kde-information.directory. + + +Skärmsläckare innehåller en dold meny System/Screensavers, vars innehåll definieras av kde-screensavers.menu och vars ikon och namn definieras av kde-system-screensavers.directory. $KDEDIR/share/desktop-directories/kde-system-screensavers.directory innehåller: NoDisplay=true + + + + + + + +Menyer med gammal stil + +&kde; fortsätter att stöda menyer med gammal stil som definieras av katalogstrukturen i $KDEDIR/share/applnk (för systemet) och $HOME/.kde/share/applnk (användarspecifika). Det görs om inte .desktop-filen har raden Categories=. I detta fall avgör kategorierna platsen i menyn. + + + +<application +>KSycoca</application +> +KSycoca lagrar menystrukturen och information om alla tillgängliga program i en cache. Du kan bygga om databasen med kbuildsycoca. Databasen som byggs finns i /var/tmp/kdecache-${USER}/ksycoca. Den uppdateras automatiskt av KDED, kontrolleras vid inloggning i &kde;, och KDED bevakar ändringar under tiden du är inloggad. + +För att inaktivera bevakning av ändringar (eftersom det kan vara skadligt via NFS) lägg till följande i kdedrc: [General] +CheckSycoca=false + + + +För att tvinga att den skapas om, kör touch $KDEDIR/share/services/update_ksycoca. + + + + +&kmenuedit; + +&kmenuedit; är avsedd för ett enanvändarskrivbord. Ändringar i menystrukturen sparas i ~/.config/menus/applications-kmenuedit.menu, ändringar av program sparas i ~/.local/share/applications/ och ändringar i undermenyer (ikon, namn) sparas i ~/.local/share/desktop-directories/. Administrationsverktyget för kioskläge använder &kmenuedit; och kopierar ovanstående ändringar till en profilplats eller systemplats. + + + + + + + +&kde;:s panel + +&kde;:s panel är också känd som &kicker;. Den är modulär och består av följande komponenter: +Miniprogram +Programknappar +Specialknappar + + + +Normalt innehåller panelen följande miniprogram: Skrivbordsväljare - visar virtuella skrivbord Aktivitetsfält Systembricka Klocka och följande specialknappar: +&kde;:s meny +Skrivbordsknapp + + + +Diverse programknappar läggs också till, om utrymmet tillåter: +Hemknapp +Bläddrarknapp +Kmail-knapp + + + + + +Filbindningar + +Filbindningar kopplar ihop en filtyp med ett eller flera program. Filens typ bildas genom att avgöra dess &MIME;-typ. De &MIME;-typer som &kde; känner till lagras i $KDEDIR/share/mimelnk och varje programs .desktop-fil innehåller en lista med &MIME;-typer som programmet stöder. + + +kview.desktop: MimeType=image/gif;image/x-xpm;image/x-xbm;image/jpeg; +image/x-bmp;image/png;image/x-ico;image/x-portable-bitmap; +image/x-portable-pixmap;image/x-portable-greymap; +image/tiff;image/jp2 + + + +kuickshow.desktop: MimeType=image/gif;image/x-xpm;image/x-xbm;image/jpeg; +image/png;image/tiff;image/x-bmp;image/x-psd;image/x-eim; +image/x-portable-bitmap;image/x-portable-pixmap; +image/x-portable-greymap + + + +Båda kan öppna image/gif. Vilket används för att öppna en .gif-fil? + +Programmet med högst rang! kview.desktop innehåller +InitialPreference=3 + medan kuickshow.desktop innehåller +InitialPreference=6 + Därför används &kuickshow; för att öppna .gif-filer. + +Hur kan vi göra &kview; förvalt? + +En användare kan ändra filbindning i inställningscentralen. Ändringarna lagras i $HOME/.kde/share/config/profilerc. För att använda samma ändringar för flera användare, lagra inställningarna i användarens profilkatalog eller i den globala inställningskatalogen i &kde; för att använda som standardvärde för flera användare. + + + + + + + + +Låsa &kde; + + +Hur det fungerar: Grundläggande funktioner + +&kde;:s låsningsfunktioner är centrerade kring följande alternativ: + + +Göra inställningsalternativ oföränderliga +Begränsa åtkomst till specifika åtgärder +Begränsa åtkomst till vissa webbadresser +Begränsa åtkomst till vissa inställningsmoduler + + + + + +Oföränderliga inställningsalternativ +Låsa &kde; + +Oföränderliga alternativ möjliggör för systemadministratörer att tillhandahålla standardinställningar som inte kan ändras av användaren. + +Användarens förinställda inställningsalternativ ignoreras så fort ett inställningsalternativ görs oföränderligt. + +Alternativ kan antingen styras baserat på varje post, eller baserat på grupper av poster, eller baserat på enskilda filer. + +Om en fil eller grupp är oföränderlig, är alla inställningsalternativ i den filen eller gruppen oföränderliga, till och med de alternativ där systemadministratören inte tillhandahåller något standardvärde. + +Stöd i program för oföränderliga alternativ kan variera från program till program. Även om användaren inte kommer att kunna göra permanenta ändringar av oföränderliga inställningsalternativ, kanske användaren ändå får se ett alternativ i användargränssnittet för att göra ändringen. + + + + +Åtgärdsbegränsningar + +&kde;-program byggs omkring åtgärdskonceptet. Åtgärder kan aktiveras på olika sätt, typiskt via menyraden, en av verktygsraderna eller en tangentbordsgenväg. Spara dokument är ett exempel på en åtgärd. Om du känner till det interna namnet på åtgärden är det möjligt att begränsa den. När en åtgärd är begränsad, visas den inte längre i menyraden eller verktygsraden. Det interna namnet på Spara dokument är . Låsningsramverket tillhandahåller också en uppsättning mer abstrakta begränsningar som kan användas för att inaktivera funktioner som inte täcks av en enskild åtgärd. Ett exempel är begränsningen som inaktiverar alla funktioner som skulle ge användaren åtkomst till ett &UNIX;-skal. + + +Begränsa åtkomst till skal för användare + +För att förhindra att användaren kommer åt ett kommandoskal kan vi begränsa åtgärden genom att lägga till följande i kdeglobals: + +[KDE Action Restrictions] +shell_access=false + +Eftersom detta påverkar &kde;:s meny och tillgängliga program, måste vi tvinga att sycoca-databasen uppdateras: + +touch $KDEDIR/share/services/update_ksycoca + +Logga nu in i &kde; och kontrollera följande punkter: + + +K-menyn +I &konqueror; Verktyg Öppna terminal +Kommandot &Alt;F2 kör + + +Fullständig dokumentation om tillgängliga åtgärder finns på http://www.kde.org/areas/sysadmin/. + +Några av de mer intressanta åtgärderna listas nedan: + + + + +Alternativet Anpassa i menyn Inställningar. + + + +Alternativet Rapportera fel i menyn Hjälp. + + + +Menyn som visas med högerklick på skrivbordet. + + + +Menyn som visas med högerklick i panelen. + + + +Döljer alla åtgärder eller program som kräver åtkomst som root + + + +Döljer alla åtgärder eller program som tillhandahåller åtkomst till ett skal. + + + +Inaktiverar alternativet att välja utskriftssystem (bakgrundsprogram). + + + +Om användaren kommer att kunna låsa skärmen + + + +Om användaren får starta en andra X-session (se också &kdm;) + + + +Om OpenGL-skärmsläckare tillåts användas. + + + +Tillåt skärmsläckare som inte döljer hela skärmen + + + + + + +Begränsningar av webbadresser + +Det finns tre typer av begränsningar som kan användas för webbadresser: + + + +list +För att styra om en kataloglistning är tillåten. + + +open +För att styra om vissa webbadresser kan öppnas + + +Redirect +För att styra om en webbadress kan öppna en annan webbadress, antingen automatiskt eller via en hyperlänk. + + + +Regler kontrolleras i ordningen de definieras. Den sista regeln som gäller en webbadress anger om webbadressen kan kommas åt. + +Följande regler inaktiverar att öppna webbadresser med http och https utanför .foretag.se: + + + + + + +[KDE URL Restrictions] +rule_count=2 +rule_1=open,,,,http,,,false +rule_2=open,,,,http,*.foretag.se,,true + + + +De fyra första kommatecknen hoppar över urvalskriterier med avseende på den urspungliga webbadressen. Den delen behövs bara med regler av omdirigeringstyp. + + förbjuder att någon HTTP eller HTTPS webbadress öppnas + tillåter att alla HTTP och HTTPS webbadresser i domänen .foretag.se öppnas. Observera att jokertecknet * bara tillåts i början på en domän. + + +Följande regler gör att användaren inte längre kan bläddra i kataloger på det lokala filsystemet som är utanför hans $HOME katalog: + + + + + +[KDE URL Restrictions] +rule_count=2 +rule_1=list,,,,file,,,false +rule_2=list,,,,file,,$HOME,true + + + förbjuder att någon lokal katalog listas + tillåter att lista kataloger under användarens egen katalog $HOME. + + +$HOME och $TMP är särskilda värden som anger användarens hemkatalog och &kde;:s tillfälliga katalog för användaren, t.ex. /tmp/kde-bastian. + +Följande regler gör att användaren inte längre kan öppna lokala filer som är utanför hans $HOME katalog: + + + + + + +[KDE URL Restrictions] +rule_count=3 +rule_1=open,,,,file,,,false +rule_2=open,,,,file,,$HOME,true +rule_3=open,,,,file,,$TMP,true + + + förbjuder att någon lokal fil öppnas + tillåter att filer öppnas under användarens egen katalog $HOME. + tillåter att filer öppnas i användarens tillfälliga &kde;-katalog. Det behövs av vissa &kde;-program som först laddar ner en fil eller ett dokument i den tillfälliga katalogen och sedan öppnar den i programmet. + + + +Omdirigeringsalternativet styr om dokument från en viss plats kan referera till vissa andra platser, antingen automatiskt eller manuellt via en hyperlänk. En uppsättning standardregler finns som en generell säkerhetsåtgärd. Dokument lagrade på Internet får till exempel inte referera till lokalt lagrade dokument. + +Om vi till exempel vill ge Intranät-servern www.foretag.se möjlighet att referera till lokala filer, skulle vi kunna lägga till följande regel: + +[KDE URL Restrictions] +rule_count=1 +rule_1=redirect,http,www.foretag.se,,file,,,true + +Istället för att lista protokoll enligt namn är det också möjligt att ange en hel grupp av protokoll. Följande grupper har definierats för det: + + + +:local +Protokoll som kommer åt lokalt lagrad information, till exempel file:/, man:/, fonts:/, floppy:/ + + +:internet +Vanliga Internetprotokoll som http och ftp + + + +Information om protokoll lagras i *.protocol-filer som finns i $KDEDIR/share/services. + +Posten = definierar gruppen ett protokoll är en del av: grep $KDEDIR/share/services/*.protocol + +Allmänna regler: + + +Protokollen :local kan referera till vilket annat protokoll som helst +Det är alltid tillåtet att referera till ett Internetprotokoll +Alla protokoll är inte en del av en grupp, till exempel fish:/. + + + + + +Inställningsmoduler + +&kde; har inställningsmoduler som styr diverse aspekter av miljön i &kde;. Inställningsmoduler visas i inställningscentralen, i ett programs inställningsdialogruta eller i båda. + + +Proxyinställningsmodulen syns i inställningscentralen, men är också en del av dialogrutan Anpassa Konqueror i &konqueror; + +enskilda inställningsmoduler kan startas med kcmshell modul + +För att starta proxymodulen använd: + +kcmshell kde-proxy.desktop +kcmshell proxy + + +Alla program använder inte inställningsmoduler. Ofta är inställningsdialogrutan en integrerad del av själva programmet. + + +Alla inställningsmoduler är strängt taget en del av &kde;:s meny. + + + +Modulerna som är synliga i inställningscentralen har normalt en .desktop-fil under $KDEDIR/share/applications/kde och sorteras in i den dolda menyn Settings-Modules av kde-settings.menu som inkluderas från kde-essential.menu +kbuildsycoca 2> /dev/null | grep Settings-Modules + + +Programspecifika moduler har normalt en .desktop-fil under $KDEDIR/share/applnk/.hidden som motsvarar den dolda .hidden menyn, som inkluderas som resultat av <KDELegacyDirs/> +kbuildsycoca 2> /dev/null | grep .hidden + +I &kde; 3.3 är det möjligt att redigera inställningscentralen med kcontroledit. kcontroledit fungerar precis som kmenuedit och ändrar bara för den nuvarande användaren. Använd kiosktool för att göra ändringar för alla. + + +Enskilda inställningsmoduler kan inaktiveras genom att lägga till följande i kdeglobals: + +[KDE Control Module Restrictions] +modul-id=false +För att till exempel inaktivera proxymodulen använd +[KDE Control Module Restrictions] +kde-proxy.desktop=false +Kontrollera i inställningscentralen och dialogrutan Anpassa Konqueror om proxyinställningen fortfarande finns där. + + + + + + +Den lata administratören + + + + + + + +Dela fjärrskrivbord + +Att dela fjärrskrivbord tillåter att fjärranvändare visar och valfritt styr den aktuella användarens skrivbord. En inbjudan måste skickas till fjärranvändaren, och det är möjligt att skapa en stående inbjudan med lösenordsskydd. Det är idealiskt för tekniska supportgrupper eller administratörer så att de kan komma åt användarnas skrivbord för att felsöka eller åtgärda ett problem, eller leda en användare genom en procedur. + +Att dela fjärrskrivbord hanteras av två program: &krfb; (&kde;:s fjärrambuffer, en VNC-server) och &krdc; (&kde;:s fjärrskrivbordsanslutning, en VNC-klient). + +&krfb; kan användas av vilken användare som helst för att skapa och hantera inbjudningar. En inbjudning skapar ett engångslösenord som låter mottagaren ansluta till skrivbordet. Normalt gäller det bara för en lyckad anslutning, och går ut efter en timme om det inte används. + +Inkommande anslutningar hanteras av tjänstdemonmodulen kinetd. Du kan använda kommandot dcop kded kinetd services för att se om den kör. &krfb; väntar normalt på anslutningar på port 5900. När en inkommande anslutning sker, visas en dialogruta som begär bekräftelse av nuvarande användare. + + + + + + +&kde; gör det själv: Bygga dina egna verktyg + + +DCOP + +Desktop COmmunication Protocol, DCOP, är en lättviktig mekanism för kommunikation mellan processer. DCOP tillåter att användaren kommunicerar med program som för närvarande kör. &kde; tillhandahåller två program för att utnyttja DCOP: dcop, ett kommandoradsprogram, och kdcop, ett program med grafiskt gränssnitt. +Några anmärkningar om att använda dcop: + + + + +dcop [väljare] [program [objekt [funktion [arg1] [arg2] ... ] ] ] + + +Program som kan öppna mer än ett fönster på samma gång listas som <program>-processid. + + +Alla väljare är skiftlägeskänsliga. setFullScreen och setfullscreen är två olika funktioner. + + +Tecknet * från reguljära uttryck kan användas i program- och objektväljare. % dcop +konqueror-16006 +konsole-8954 + + + + + + + + +Några exempel på kommandon och deras utmatning finns nedan: + + +% dcop +konsole-8954 + +En &konsole; kör med processid 8954. + +% dcop +KBookmarkManager-.../share/apps/kfile/bookmarks.xml +KBookmarkManager-.../share/apps/konqueror/bookmarks.xml +KBookmarkNotifier +KDebug +MainApplication-Interface +konsole (default) +konsole-mainwindow#1 +ksycoca +session-1 +session-2 +session-3 +session-4 + +Här ser du att fyra sessioner kör. + +% dcop +QCStringList interfaces() +QCStringList functions() +int sessionCount() +QString currentSession() +QString newSession() +QString newSession(QString type) +QString sessionId(int position) +void activateSession(QString sessionId) +void nextSession() +void prevSession() +void moveSessionLeft() +void moveSessionRight() +bool fullScreen() +void setFullScreen(bool on) +ASYNC reparseConfiguration() + +Här är alternativen för &konsole;s huvudprogram. + +% dcop +QCStringList interfaces() +QCStringList functions() +bool closeSession() +bool sendSignal(int signal) +void clearHistory() +void renameSession(QString name) +QString sessionName() +int sessionPID() +QString schema() +void setSchema(QString schema) +QString encoding() +void setEncoding(QString encoding) +QString keytab() +void setKeytab(QString keyboard) +QSize size() +void setSize(QSize size) + +Här är alternativen för den första sessionen, session-1. + +% dcop true + +Det här ställer in &konsole; till fullskärmsläge. + + + +När det finns mer än ett program eller objekt, vilket ska man använda? Finns en referens? +% echo +DCOPRef(konsole-7547,konsole) + +% dcop +session-6 + +% dcopstart +konsole-9058 + + +#!/bin/sh +konsole=$(dcopstart konsole-script) +session=$(dcop $konsole konsole currentSession) +dcop $konsole $session renameSession Local + +session=$(dcop $konsole konsole newSession) +dcop $konsole $session renameSession Remote + +session=$(dcop $konsole konsole newSession) +dcop $konsole $session renameSession Code +dcop $konsole $session sendSession 'cd /my/work/directory' + + + + + + +Kdialog +&kde; gör det själv: Att bygga egna verktyg + +Du kan använda &kde;:s dialogrutor från dina egna skript, för att kombinera de kraftfulla skalskripten i &UNIX; med den enkla användningen av &kde;. + +kdialog + +kdialog + +Delen Kdialog kan ersättas via väljaren + +kdialog + +Sparar om den ska visas igen i $KDEHOME/share/config/minfil genom att skriva in följande rader i filen: + +[Notification Messages] +mykey=false + +Istället för kan du också använda och om lämpligt. Du kan till exempel använda kdialog eller kdialog . + +Det är också möjligt att skapa meddelanderutor som accepterar svaret ja eller nej. + +kdialog echo $? + + + + + +Returvärde +Betydelse + + + +0Ja, Ok, Fortsätt +1Nej +2Avbryt + + + + +Försäkra dig om att lagra resultatet i en variabel om du inte använder det direkt. Nästa kommando fyller $? med ett nytt värde. Du kan också använda här, det kommer ihåg användarens val och returnerar det nästa gång utan att visa dialogrutan igen. + +Ytterligare varianter är: + + + + + +som men med en annan ikon + + + + +Med knapparna Fortsätt och Avbryt. + + + + +Med knapparna Ja, Nej och Avbyt. Till exempel: +kdialog + + + + +kdialog + +Resultatet skrivs ut på standardutmatningen. För att lägga in det i en variabel kan du använda name=$(kdialog --inputbox "Skriv in ditt namn:" "Ditt namn"). Det sista argumentet är valfritt. Det används för att fylla i dialogrutan i förväg. + +password=$(kdialog ) + +Väljaren fungerar inte med eller + +Det finns två dialogrutor som låter användaren göra ett val i en lista: + + + + + +Låter användaren välja ett objekt i en lista. + + + + + +Låter användaren välja ett eller flera objekt i en lista. + + + + +city=$(kdialog ) + +$city blir a, b, c eller d. + +city=$(kdialog ) + +Madrid och Paris är förvalda. Resultatet med Madrid och Paris valda blir "b" "c". + +Om du lägger till väljaren , placerar den b och c på varsin rad, vilket gör det enklare att behandla resultatet. + +file=$(kdialog --getopenfilename $HOME) +file=$(kdialog --getopenfilename $HOME "*.png *.jpg|Image Files") +file=$(kdialog --getsavefilename $HOME/SaveMe.png) +file=$(kdialog --getexistingdirectory $HOME) + + + + + + +&groupware-with-kontact; + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/kde-office.docbook b/tde-i18n-sv/docs/kdebase/userguide/kde-office.docbook new file mode 100644 index 00000000000..dbc784ea583 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/kde-office.docbook @@ -0,0 +1,482 @@ + + + + Raphael Langerhorst raphael.langerhorst@kdemail.net + + + + + + +Kontor + + +Introduktion till Koffice + + +Översikt +&kde;-projektet har också skapat en fullständig uppsättning kontorsprogram kallad &koffice;, som följer standarder och passar mycket bra ihop med &kde;:s skrivbord. Det här avsnittet är skrivet med version 1.4 av &koffice; i åtanke. +&koffice; är en mycket integrerad uppsättning kontorsprogram som direkt bygger på KDE:s teknologi. Det ger många fördelar i form av integrering, funktioner, prestanda, bekant utseende och känsla med mera. Alla teknologier som &DCOP;, KIO, Kparts är direkt tillgängliga. +I synnerhet Kparts-teknologin är utökad för komponenterna i &koffice; för att tillåta mycket flexibel inbäddning av dokument inne i andra dokument. +Eftersom mycket av teknologin redan finns inne i själva &kde;, är &koffice; en mycket lättviktig uppsättning kontorsprogram, vilket ger snabb start av program och lågt minnesbehov. Det gör &koffice; mycket lämplig som kontorsprogram också för äldre hårdvara, vilket i vissa fall kan spara in en hel del kostnader. +&koffice; är också en uppsättning kontorsprogram med fullständig funktion. Den är inte begränsad till ordbehandling, kalkylblad eller presentationer, utan har också program för bildbehandling, flödesdiagram, affärsrapporter, databashantering och projekthantering. På grund av den flexibla integreringen av komponenter, kan också mindre verktyg som diagramgränssnittet samt formeleditorn vara tillgängliga som fristående program. +Som du kan se, erbjuder &koffice; många funktioner som kan göra din erfarenhet av kontorsanvändning rikare. Dess rättframma och &kde;-liknande utseende och känsla, samt bekanta användbarhet gör &koffice; helt användbart för det dagliga kontorsarbetet. + + + + +Funktioner +Den här listan ger en allmän översikt över funktionerna i &koffice;. Hela uppsättningen med kontorsprogram i &koffice; är för stor för att kunna lista varje liten detalj. + +Funktioner i &koffice; +Bygger helt och hållet på &kde;, vilket gör teknologierna tillgängliga till låg kostnad. +Fullständig integrering med &kde;, vilket är viktigt i företagsmiljöer. +&kde;-teknologier omfattar abstraktion av dokumentplats, DCOP-skript, delprogram och insticksprogram ... +Fullständig inbäddning av komponenter. +Använder lite minne, snabb start, lättviktigt. +Fullständiga funktioner: många komponenter erbjuds. +Intuitivt, användargränssnitt med bra utseende enkelt att lära sig. +Följer standarder: Filformatet OASIS OpenDocument. + + + + +Filformatet OASIS OpenDocument +Det är viktigt för kontorsprogram att använda standarder när det är möjligt, särskilt när det gäller filformat. Specifikationen av filformatet OASIS OpenDocument är en öppen standard för kontorsprogram. Formatet sprids mer och mer, och är också samma format som OpenOffice.org använder, vilket betyder att utbyte av filer med en användare av denna uppsättning kontorsprogram är enkelt möjlig. +Att följa officiella standarder är alltid bra. I företagsmiljöer är det till och med livsviktig att känna till dokumentformat. +&koffice; har fler komponenter att erbjuda än vad som täcks av OASIS specifikationen. Dock använder alla komponenter som täcks av specifikationen verkligen filformatet OASIS OpenDocument. + + + + + + +Översikt över &koffice; komponenter + +Kom ihåg att alla komponenter integreras mycket väl med varandra. Ett kalkylbland kan i själva verket innehålla allt från diagram till presentationer, rapporter och till och med textdokument. På samma sätt kan nästan alla komponenter innehålla nästan vilken annan som helst. + + + + +&kword; + Ordbehandlingskomponenten, men den omfattar många aspekter av ett program för datorstödd trycksaksproduktion. Det skapar en ganska unik uppsättning funktioner som gör det enkelt att skapa intressanta layouter. + + + Webbplats: http://www.koffice.org/kword/ + Handbok &kword; + + + + + + +&kspread; + Kalkylarkskomponenten. &kspread; är ett kalkylarksprogram med skriptmöjligheter som både tillhandahåller tabellorienterade kalkylblad och stöd för komplexa matematiska formler och statistik. Funktioner omfattar hyperlänkar, kontroll av riktighet hos celldata med anpassningsbara varningar eller åtgärder, körning av skript och specifik egen anpassning av celler. + + + Webbplats: http://www.koffice.org/kspread/ + Handbok &kspread; + + + + + + +&kpresenter; + Presentationskomponenten. Den kan användas för att skapa skärmpresentationer eller konstruera och skriva ut stordiabilder. Funktioner omfattar inbäddade bilder och grafik, enkel hantering av objekt och möjlighet att skapa &HTML;- eller &XML;-bildspel. + + + Webbplats: http://www.koffice.org/kpresenter/ + Handbok &kpresenter; + + + + + + +&kivio; + Komponenten för flödesdiagram och andra diagram. Ytterligare schablonsamlingar kan användas för egna behov, det finns ett insticksramverk för utökad funktion, och till och med UML-diagram är möjliga. + + + Webbplats: http://www.koffice.org/kivio/ + Handbok &kivio; + + + + + + +&karbon14; + Ett program för vektorbaserade bilder. + + + +&krita; + Komponenten för målning och bildbehandling. &krita; innehåller både lättanvända, roliga funktioner som styrd målning, samt avancerade funktioner som stöd för 16-bitars bilder, CMYK och till och med OpenEXR HDR-bilder. + + + Webbplats: http://www.koffice.org/krita/ + Handbok &krita; + + + + + + +&kugar; + Den lämpliga komponenten för att skapa företagsrapporter, som åstadkoms med den avancerade designfunktionen som det har. Funktioner inkluderar utskrift av rapporter i Postskript, fullständig kontroll av teckensnitt, textjustering och radbrytning, samt öppna rapportdefinitionsfiler (med layouten lagrad som &XML;). + + + Webbplats: http://www.koffice.org/kugar/ + Handbok &kugar; + + + + + + +KPlato + Komponenten för projekthantering, som gör det möjligt att planera och schemalägga diverse projekt. + + + Webbplats: http://www.koffice.org/kplato/ + + + + + + +&kexi; + Datahanteringskomponenten. Den kan användas för att skapa databasscheman, infoga data, utföra förfrågningar, och behandla data. Formulär kan skapas för att ge ett eget gränssnitt för data. Alla databasobjekt - tabeller, frågor och formulär - lagras i databasen, vilket gör det enkelt att dela data och databasdesign. + + + Webbplats: http://www.koffice.org/kexi/ och http://kexi-project.org. + Handbok &kexi; + + + + + + +&kchart; + Komponenten för diagramritning. Den används för att bädda in diagram i en av de övriga komponenterna i &koffice;. Den är enkel att använda, mycket anpassningsbar med möjlighet att ändra alla parametrar, och har en flexibel layout. + + + Webbplats: http://www.koffice.org/kchart/ + Handbok &kchart; + + + + + + +&kformula; + En formeleditor som tillhandahåller grundläggande inmatningsfunktioner och stöd för funktioner som syns i andra &koffice;-program. Vissa av dess funktioner omfattar intelligent hantering av markören, flera nivåers stöd för att ångra och avancerad syntaxfärgläggning. + + + Webbplats: http://www.koffice.org/kformula/ + Handbok &kformula; + + + + + + + + +Relaterad information + Huvudsaklig webbplats: http://www.koffice.org + Handbok &koffice; + + + + + + +Ytterligare information + +Programhandböcker +Varje komponent i Koffice levereras med sin egen handbok. Dessa handböcker erbjuder all senaste information om de olika komponenterna &koffice; erbjuder och bör läsas för att lära sig mer om &koffice;. Programhandböckerna kan kommas åt genom att använda I/O-slaven för dokumentation i &konqueror; (dvs. skriva help:/program i platsraden) eller genom att välja respektive handbok i Hjälpcentralen. Webbplatsen är också ett bra ställe att ta reda på mer. Den finns på http://www.koffice.org. + + + +Internetresurser +Den huvudsakliga platsen på Internet är http://www.koffice.org +Du hittar också information om e-postlistor för användare och utvecklare samt ytterligare utvecklingsresurser. +Kexi-projektet har till och med ytterligare en webbplats, som finns på http://www.kexi-project.org + + + +Utveckling av insticksprogram +&koffice; kan enkelt utökas med insticksprogram. Utveckling av insticksprogram är inte särskilt svårt, och kan användas för att optimera det dagliga arbetsflödet. Sådana möjligheter är troligtvis mycket intressanta i företagsmiljöer, för att få &koffice; att uppfylla individuella krav. Du kan antingen ta en titt på befintliga insticksprogram, eller läsa en allmän introduktion på utvecklarnas webbplats. 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Den är i stort sett baserad på DEC:s VT100 och många av dess efterföljare. Terminal, som också kallas ett skal, är ett väsentligt verktyg i &Linux;- och &UNIX;-baserade datorer för snabbt och produktivt arbete. + +Nödfallsprocedurer: + +I &Linux;- och &UNIX;-baserade datorer kör varje process oberoende i sitt eget minnesutrymme, så att den inte av misstag kan skriva över minne som tillhör någon annan process, förstås utom om den har privilegier som systemadministratör. Om en process i &kde; kraschar på grund av ett fel, ska man inte behöva bekymra sig om att den kommer åt någon annan aktiv process. + +För att hålla reda på alla systemprocesser kan man använda kommandot top eller ps i Terminal. Att använda dessa verktyg gör det mycket enklare att hitta och döda vildsinta program. + +Ett exempel på användning av signaler i Terminal: &konqueror; har kraschat och lämnat efter sig en process som kör nspluginviewer som använder 12 % av minnet och 10 % av processorcyklerna. Använd kommandot k i top för att döda processen. Du blir tillfrågad om processidentifikationen, och därefter signalen att skicka till den för att döda den. För mer information om vilka signaler du kan skicka till en process som kör, se den fullständiga manualen om signaler (skriv man signal i en Terminal eller gå till #signal i &konqueror;). + +SSH, sessioner, miljövariabler, andra roliga saker. + +Om du använder Terminal för fjärradministration, fundera på att använda sessionsfunktionen i Terminal. För att använda den, klicka på menyalternativet InställningarAnpassa &konsole;. Välj fliken Session här och fyll i namnet på din nya session. Den blir nu förvald när du startar Terminal. + +När Terminal startas, läses och körs bash-specifika kommandon och &kde;-specifika variabler från ~/.bashrc eller ~/.bash_profile. Inställningsfilen som föredras för användarmiljöer är ~/.bash_profile. Kommandona printenv eller env kan användas för att visa alla variabler som för närvarande är definierade. För att definiera en variabel i skalet, använd VARNAMN=värde. För en fullständig lista med variabler som kan definieras i &kde;, se webbjournalen. + +Några tips och trick + +För att byta namn på sessionen i Terminal, använd &Ctrl;&Alt;S och skriv in det nya namnet. + +Om du har behov av att köra några &kde;-program med privilegier som systemadministratör, kan du använda kommandot &kdesu; med väljaren från kommandoraden, på följande sätt: kdesu . Att använda väljaren förhindrar att &kde; kommer ihåg dina lösenord. + + + +Relaterad information + + +Handbok Terminal har mycket mer information om funktionerna som är tillgängliga i Terminal. Du kan läsa den i hjälpcentralen eller genom att skriva help:/konsole i &konqueror;s platsrad. + + + + + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/kopete.png b/tde-i18n-sv/docs/kdebase/userguide/kopete.png new file mode 100644 index 00000000000..53802aab364 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/userguide/kopete.png differ diff --git a/tde-i18n-sv/docs/kdebase/userguide/kppp-dialer-tab.png b/tde-i18n-sv/docs/kdebase/userguide/kppp-dialer-tab.png new file mode 100644 index 00000000000..e6f87ea5847 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/userguide/kppp-dialer-tab.png differ diff --git a/tde-i18n-sv/docs/kdebase/userguide/kppp-wizard.png b/tde-i18n-sv/docs/kdebase/userguide/kppp-wizard.png new file mode 100644 index 00000000000..37ef0b0ac5a Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/userguide/kppp-wizard.png differ diff --git a/tde-i18n-sv/docs/kdebase/userguide/messaging-intro.docbook b/tde-i18n-sv/docs/kdebase/userguide/messaging-intro.docbook new file mode 100644 index 00000000000..9a7f459d20b --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/messaging-intro.docbook @@ -0,0 +1,227 @@ + + + + +Peter Nuttall + +Tom Albers + + + + + + +Introduktion till meddelandehantering + + +Det vanliga sättet att skicka direktmeddelanden i &kde; är att använda direktmeddelandeklienten, &kopete;. Det är en multiprotokoll direktmeddelandeklient, vilket betyder att den hanterar flera olika protokoll, inklusive MSN, Jabber, AOL och IRC. Den har också användbara funktioner inklusive stöd för adressboken, meta-kontakter, krypteringsstöd och mycket annat. + + +&kopete;, &kde;:s direktmeddelandeklient. + + + + +&kopete;, &kde;:s direktmeddelandeklient. + + +&kopete;, &kde;:s direktmeddelandeklient. + + + + + +Hur man kommer igång + +Starta &kopete; från menyn (den hittas normalt i menyn Internet). När den startar ska du se ett fönster med &kopete; längst upp, menyer och en verktygsrad under det, och därefter dina kontakter nedanför. Du måste lägga till några konton genom att klicka på menyn Inställningar och välja alternativet Anpassa Kopete. Att välja alternativet Konton ska göra att du ser en lista med dina konton (tom från början) och alternativ för att lägga till nya konton och redigera eller ta bort befintliga konton. Genom att klicka på knappen Nytt..., kan du lägga till ett nytt konto med guiden. När du har lagt till ett nytt konto, kan du ansluta till det genom att klicka på lämplig ikon längst ner i &kopete;s huvudfönster. Det ska göra att dina kontakter visas i kontaktfönstret. + + + + +Metakontakter + +Metakontakter är en av funktionerna i &kopete; som verkar vettig när du väl räknat ut vad det är. Innan du gjort det, är det irriterande. De är i grunden ett sätt att ta en kontakt i ett nätverk (som MSN) och länka den till en annan kontakt i ett annat nätverk. Det är användbart när en person har konton på flera olika nätverk, eftersom du kan chatta med dem utan att behöva veta vilket konto de har loggat in på. Det låter dig också ge namn till en metakontakt som inte ändras när personen ändrar namn på sitt konto, vilket är användbart om du har en kontakt som insisterar på att ändra sitt smeknamn i MSN till något som liknar =EF=81=8A. + +Du kan göra andra användbara saker med meta-kontakter som att länka dem till poster i din adressbok. Se + + + + +<acronym +>IRC</acronym +> + +IRC (Internet Relay Chat) har funnits mycket längre än de flesta direktmeddelandesystem, och har fortfarande utbredd användning. Det är i huvudsak konstruerat för gruppkommunikation (många tillsammans) i diskussionsgrupper som kallas kanaler, men tillåter också enskild kommunikation. + +Kanalen #kde finns under IRC-servern Freenode, som tillhandahåller en interaktiv miljö för koordinering och stöd av partnerstyrda projekt, inklusive - och med särskilt betoning på - de som är relaterade till fri programvara och projekt med öppen källkod, som &kde;. + + +Även om &kopete; har ett IRC-insticksprogram, och hanterar både kanaler och smeknamn bra, kan de som är IRC-användare sedan länge föredra en klient som är konstruerad just för den rollen, vilket är vad Konversation är. Det stöder funktioner som att ge och ta operatörsstatus, bannlysning, enkel ändring av smeknamn, speciellt kanalstöd för lösenord och inbjudningar, och andra saker som avancerade IRC-användare förväntar sig. Det är också mycket bättre på att hantera stora kanaler som #debian. Om du har använt en annan avancerad IRC-klient tidigare, bör du inte ha några problem med att använda Konversation. + + + + + +Länka e-post och direktmeddelanden + +Har det hänt dig? Du tog emot ett brev, och det första du skulle vilja göra är att reagera på det, men inte via e-post. Du byter alltså till din direktmeddelandeklient och/eller IRC-klient och tittar om personen är uppkopplad via MSN, Jabber eller IRC. Nå, &kde; 3.3 har gjort det mycket enklare. En handledning steg för steg: + +Kraven är &kmail;, adressboken och &kopete; (Konversation bör gå lika bra). Försäkra dig om att &kmail; är inställt och fungerar bra för e-post och att Kopete är riktigt inställd för IRC, Jabber och/eller MSN och eventuellt andra protokoll. + +Om e-post kommer från en kontakt du känner, är det första du måste göra att lägga till den i din adressbok. Det kan åstadkommas genom att högerklicka på adressen och välja alternativet Lägg till i adressbok. + +Om du känner till smeknamnet som användaren har på till exempel IRC, gå till &kopete;. Välj Arkiv Lägg till kontakt. Markera kryssrutan längst ner som heter Använd KDE:s adressbok för den här kontakten i guiden, och välj Nästa. Välj rätt post i adressboken för kontakten och tryck på Nästa. Nu kan du ange namnet som visas och gruppen det tillhör i &kopete;. Välj protokoll som ska användas på nästa skärm, om du har ställt in mer än ett protokoll. Du kan välja mer än ett protokoll. Därefter, beroende på protokoll, finns några andra frågor, som du kan besvara som du vill. + +Även om vi angav att välja från adressboken, har inte &kopete; automatiskt länkat din kontakt med adressboken. Markera alltså kontakten och välj Redigera Egenskaper. Markera rutan som heter Har adressbokspost under fliken Allmänt. Tryck på ... och markera kontakten. Stäng dessa två fönster. + +Gå nu till adressboken. Om du markerar kontakten ser du att ett extra fält visas Närvaro, följt av aktuell status. Denna status uppdateras automatiskt så fort kontakten blir frånvarande, nerkopplad, uppkopplad, och så vidare. Gå nu till &kmail;, välj ett annat brev, och återgå till det ursprungliga brevet (med andra ord, ladda om det nuvarande brevet). Nu kan du se aktuell status för kontakten efter e-postadressen. + +Om du vill chatta med personen, högerklicka bara på adressen i &kmail; och välj Chatta med.... Din direktmeddelandeklient startar en konversation med kontakten. + + + + + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/migrator-applications.docbook b/tde-i18n-sv/docs/kdebase/userguide/migrator-applications.docbook new file mode 100644 index 00000000000..65317c3b426 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/migrator-applications.docbook @@ -0,0 +1,763 @@ + + + +&Francis.Giannaros; &Francis.Giannaros.mail; + + + +Programguide vid övergång + + + +&kde; har många program, ofta med prefixet (eller innehållande) bokstaven K. Namnen är i allmänhet självförklarande, men det kan ändå ibland vara svårt att hitta lämpliga paket. Vid övergång från operativsystem som Microsoft Windows eller Apple Macintosh kan vissa svårigheter uppstå att lokalisera ett program för ett visst jobb. Nedan finns en tabell med en expanderad K-meny och respektive motsvarighet i Windows eller på Macintosh. + +Exempeltabell + + + + + + + + + Plats i K-menyn + &kde;-program + Motsvarighet i Windows + Motsvarighet i Macintosh + Anteckningar + + + + + + Filhantering + &konqueror; (hemkatalog) + Windows Explorer + Integrerad filhanterare, visning av innehåll, spelare och webbläsare + + + System- och användarinställningar + Inställningscentralen + Kontrollpanelen + + + Kontor + Kontorssvit: + Ordbehandling + Kalkylark + Stordiapresentationer + Flödesdiagram och diagramredigering + Skalbar grafik + Bildbehandling + Rapportgenerator + Diagram + Databashantering + Formeleditor + + + + + + + &kword; + &kspread; + &kpresenter; + &kivio; + &karbon14; + &krita; + &kugar; + &kchart; + &kexi; + &kformula; + + + + + + + MS Word + MS Excel + MS Powerpoint + Adobe Illustrator + Adobe Photoshop + Report Generator + Chart + MS Access + + + + + + + + + + + + Personlig informationshantering: + E-post + Adressbok + Filofax + Diskussionsgruppsläsare + Anteckningslappar + RSS-läsare + + + + + + &kmail; + Adressboken + Filofax + &knode; + Anteckningslappar + &akregator; + + + + + MS Outlook + + Personliga informationshantering finns i &kontact;. Alla andra &kde;:s PIM-program integreras i det. + + + + + Internet + Webbläsare + &konqueror; + MS Internet Explorer + Safari + Integrerad filhanterare, webbläsare, FTP-hanterare och generell visningskomponent. + + + + + + Direktmeddelanden + &kopete; + AIM + MSN + ICQ + Jabber + Novell Groupwise + Yahoo + IRC + SMS + + + + MSN Messenger + Omfattande programvara för direktmeddelanden kompatibel med flera nätverk + + + + Chatt (IRC) + &ksirc; + mIRC + + + + Multimedia + Musik och ljud + &juk; + Windows Media Player + + + + Cd/dvd-bränning + K3b + Nero + + + + Videospelare + &noatun; + Windows Media Player + + + + Ljud-cd lagring + Kaudiocreator + + + + Ljudkontroll + &kmix; + + + + System + Systeminformation + &kinfocenter; + + + + Terminal + &konsole; + CMD + + + + Användarhantering + &kuser; + Användarhantering + + + + Pakethantering + &kpackage; + Lägg till/ta bort program + + + + Verktyg + Arkivering + &ark; + WinZip + + + + Lösenordshantering + Kwallet + + + + Texteditor + &kate; + Anteckningar + + + + + + +
+ + +Relaterad information +Många fler &kde;-program är tillgängliga från &kde; Extragear (se för mer information) eller från http://kde-apps.org. +Referens: http://kudos.berlios.de/kf/kf1.html + + +
\ No newline at end of file diff --git a/tde-i18n-sv/docs/kdebase/userguide/migrator-dictionary.docbook b/tde-i18n-sv/docs/kdebase/userguide/migrator-dictionary.docbook new file mode 100644 index 00000000000..5e4dc2ac385 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/migrator-dictionary.docbook @@ -0,0 +1,43 @@ + + + + + + +Ordbok för övergång + +Tabell över terminologiskillnader + + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/more-help.docbook b/tde-i18n-sv/docs/kdebase/userguide/more-help.docbook new file mode 100644 index 00000000000..97f3370d4d0 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/more-help.docbook @@ -0,0 +1,68 @@ + +Ytterligare hjälp + + +Hjälp från andra källor + +Ta en titt på &kde-http; för den senaste informationen som är tillgänglig om &kde; på nätet. Du kanske också vill prenumerera på våra e-postlistor. + +Du kan prenumerera på webbsidorna i listan nedan: + + + +&kde; tillkännagivanden - http://mail.kde.org/mailman/listinfo/kde-announce + +&kde;-användarnas e-postlista - http://mail.kde.org/mailman/listinfo/kde + +KDE-utvecklarnas e-postlista - http://mail.kde.org/mailman/listinfo/kde-devel + +Diskussioner om utseende och känsla i KDE - http://mail.kde.org/mailman/listinfo/kde-look + +KDE licensfrågor - http://mail.kde.org/mailman/listinfo/kde-licensing + +KDE:s dokumentationslista - http://mail.kde.org/mailman/listinfo/kde-doc-english + + +Många &kde;-program och delprojekt underhåller egna mer specifika e-postlistor. Du hittar en fullständig arkivlista på http://lists.kde.org/. + + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/net-connection-setup.docbook b/tde-i18n-sv/docs/kdebase/userguide/net-connection-setup.docbook new file mode 100644 index 00000000000..39f5d264807 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/net-connection-setup.docbook @@ -0,0 +1,306 @@ + + + + +&Lauri.Watts; + + + + +Ställa in en Internetanslutning + + + +&kde; erbjuder en fullständig Internet-upplevelse, med alla program du behöver för att få ut mesta möjliga av webben, e-post, diskussionsgrupper och många andra Internet-teknologier. Men innan du kan njuta av &kde;:s avancerade funktioner, måste du koppla upp dig. Här beskrivs hur: + +Om du använder en uppringd förbindelse (dvs. ansluter till Internet med ett modem anslutet till en telefonförbindelse), ska du ställa in &kde;:s uppringningsprogram, &kppp;. Om det låter komplicerat, oroa dig inte: &kppp; har en avancerad inställningsguide, som oftast gör det smärtfritt att ställa in en uppringd förbindelse. Ta ett titt på följande två avsnitt för mer detaljinformation. + +Om du använder en bredbandsanslutning, eller ansluter via ett lokalt nätverk, är allt enklare (ur &kde;:s perspektiv). När du väl har ställt in anslutningen med verktygen som tillhandahålls av din &Linux;- eller &UNIX;-distribution, använder &kde; anslutningen automatiskt. + + +Det lätta sättet att koppla upp + + +Några saker som du ska ha färdiga innan du börjar + +Om du har en någorlunda modern &Linux;-distribution, kan du märka att resten av det här dokumentet är onödigt. Kppp levereras med en smart liten guide som i många fall kan göra att du har en anslutning till Internet igång på bara några få minuter. + +Vare sig du använder guiden eller inte, bör du känna till följande information innan du börjar: + + +Telefonnumret till din Internetleverantörs modempool. +Ditt användarnamn och lösenord till Internetleverantören. +Din Internetleverantörs DNS-servrar (en räcker, men två är bättre). + + +Ytterligare information som inte krävs, men som du bör ta reda på för att komma åt all service hos din Internetleverantör är: + + +Adressen till servern för inkommande e-post (ofta pop.leverantör.com eller mail.leverantör.com).Ta också reda på om din Internetleverantör använder POP3-protokollet eller IMAP. +Adressen till servern för utgående e-post (SMTP). Den kan vara samma som servern för inkommande e-post, eller kallas något i stil med smtp.dinleverantör.com. +Adressen till servern för diskussionsgrupper (Usenet News, NNTP). Möjligen news.leverantör.com eller nntp.leverantör.com. +Eventuella proxyservrar som Internetleverantören använder. + + +All den här informationen är antagligen tillgänglig i de användaruppgifter som du har fått från Internetleverantören efter du anmält dig hos dem, eller också bör du kunna ta reda på det via leverantörens telefonsupport. + +Beväpnad med ovanstående, och en någorlunda modern normalinstallation av &Linux;, kan du mycket väl märka att ställa in en Internetanslutning inte är svårare än att köra &kppp;s guide. + + + + + + + +&kppp;s guide + + +Att starta guiden + +Du kan starta guiden från &kppp;s startskärm. Starta &kppp; från din K-meny, där du hittar dess post under Internet som &kppp; (Uppringningsverktyg för Internet). + +Följande dialogruta visas: + + +Startdialogruta för &kppp; uppringningsprogram + + + + +Startdialogruta för &kppp; uppringningsprogram + +Startdialogruta för &kppp; uppringningsprogram + + + +Den kommer förmodligen inte ha några poster alls till att börja med, men det är dem vi ska fylla i nu. + +Klicka på knappen Anpassa... för att börja ställa in en ny Internetanslutning. + +Guiden ger dig tre olika val, Guide, Dialoginställningar och Avbryt + + +Guiden frågar dig om vad du vill göra... + + + + +Guiden frågar dig om vad du vill göra... +Guiden frågar dig om vad du vill göra + + + + + +Avbryt +Välj det här om du verkligen inte vill ställa in ett nytt abbonemang just nu. Meddelanderutan försvinner, och du blir kvar med uppringningsfönstret som tidigare. + + + +Guide +Om du har ett ganska vanligt standardmodem, och använder någon av de största Internetleverantörerna i ditt land, kommer guiden förmodligen att kunna ställa in en fungerande Internetanslutning åt dig omedelbart. Prova det här först, innan du försöker ställa in anslutningen för hand. + + + +Manuell inställning +Välj det här om du inte lyckas med guiden, eller om du bara vill göra saker och ting själv. Guiden är bara användbar för en liten delmängd av länder och Internetleverantörer. + + + + +För syftet med det här kapitlet, antar vi att du väljer Guide. Den dialogbaserade inställningen beskrivs i ett senare kapitel. + + + + +Resten av guiden + +Det första fönstret som visas innehåller bara inledande text, som förklarar det som du läst om i det första avsnittet i det här kapitlet. Tryck på Nästa för att fortsätta. + +Det andra fönstret ber dig välja landet du bor i. Alla länder representeras inte här, och om landet du bor i inte anges, måste du trycka på knappen Avbryt, och i detta fall startas inställningen baserad på dialogrutor åt dig att fortsätta med. + +På nästa fönster får du ett val bland Internet-leverantörer som &kppp; känner till, baserat på ditt val av plats på föregående skärm. Återigen, om din leverantör inte anges här, måste du trycka på Avbryt och göra dina inställningar med inställningen baserad på dialogrutor. + +Du blir nu tillfrågad om ditt användarnamn och lösenord för Internetanslutningen. Observera att det här skiljer sig från ditt användarnamn och lösenord för e-post för vissa Internetleverantörer, så försäkra dig om att du använder de rätta. Välj Nästa för att fortsätta. + +På nästa fönster har du möjlighet att skriva in eventuella extra uppringningsprefix du kan ha, om du till exempel måste slå 0 för att få en extern anslutning, eller har ett prefix som du kan slå för att stänga av funktionen med väntande samtal. Välj Nästa för att fortsätta. + +Och det är allt! Om du vill gå tillbaka till några av dina val, kan du använda knapparna Tillbaka och Nästa för att flytta dig fram och tillbaka i dialogrutorna. När du är nöjd, tryck på knappen Slutför och du är helt klar. + +Om den här proceduren inte fungerar, kan du läsa den fullständiga handboken för &kppp; i &kde;:s hjälpcentral, eller genom att skriva help:/kppp i &konqueror;s platsrad. + + + + + + + + + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/networking-with-windows.docbook b/tde-i18n-sv/docs/kdebase/userguide/networking-with-windows.docbook new file mode 100644 index 00000000000..6c58f83ded0 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/networking-with-windows.docbook @@ -0,0 +1,160 @@ + + + +Gardner Bell + + + + +Använda nätverk med Windows + +Det här avsnittet är lånat och ändrat från Alexander Neundorfs README-fil om LISa. + +&kde; innehåller två kraftfulla servrar som kallas LAN Information Server (LISa) och Restricted LAN Information Server (resLISa) som används för att identifiera CIFS och andra servrar i det lokala nätverket, för att tillhandahålla en funktion som liknar Nätverksomgivning i &Microsoft; &Windows;. + + +Hur den fungerar + +&lisa; beror bara på TCP/IP-stacken så inställning av SAMBA behövs inte för att den ska fungera, men den beror på paketet samba. För att hitta värddatorer i det lokala nätverket, anger du ett intervall med IP-adresser i inställningsfilen som &lisa; kontrollerar. När du startar &lisa;-demonen skickar den meddelandet ICMP-ekobegäran till alla IP-adresser som anges i inställningsfilen, och väntar på ett svar. + +&lisa;-demonen kräver privilegier som systemadministratör för att öppna uttaget, men när uttaget har upprättats ändras privilegierna omedelbart från systemadministratör. + +Du kan också köra &lisa; med nmblookup .Om du inte har programmet nmblookup hittar du det på http://www.samba.org eller via paket som tillhandahålls av din distribution. SAMBA-kommandot nmblookup skickar ett utsändningsmeddelande till anslutna nätverk och alla värddatorer som kör SMB-tjänster skickar då ett svar som anger att de accepterar anslutningar. + + + +<application +>resLISa</application +> + +Om företagets nätverk har mycket strikta riktlinjer som styr vilka portar som kan vara öppna eller inte, måste du använda &reslisa; för att kommunicera med andra värddatorer i nätverket. Eftersom &reslisa; inte kan avsöka hela nätverk eller adressintervall måste du lägga till varje värddator med namn i inställningsfilen. För närvarande kan du lägga till upp till 64 värddatorer, och dessa adresser kan avsökas. + +&reslisa; tillhandahåller bara information via ett &UNIX;-domänuttag, dvs. inte via nätverket. Namnet på uttaget är /tmp/resLISa-ditt_inloggningsnamn, så &reslisa; kan köras säkert på samma dator av mer än en användare. + + + +Anpassning + +Vid start tolkar &lisa; först inställningsfilen i användarens hemkatalog under $HOME/.lisarc. Om filen inte finns, tittar &lisa; efter en inställning som gäller hela systemet på platsen /etc/lisarc. Här är ett exempel på ett förslag till inställningsfil: + +PingAddresses = 192.168.100.0/255.255.255.0;192.168.100.10-192.168.199.19;192.168.200.1; +PingNames = min_värddator1;min_värddator2 #Värddatorer med namn (krävs för resLISa) +AllowedAddresses = 192.168.0.0/255.255.0.0 +BroadcastNetwork = 192.168.100.0/255.255.255.0 +SearchUsingNmblookup = 1 #försök också med nmblookup +FirstWait = 30 #30 hundradels sekunder +SecondWait = -1 #Försök bara en gång +#SecondWait = 60 #Försök två gånger och vänta 0,6 sekunder +UpdatePeriod = 300 #Uppdatera var 300:e sekund +DeliverUnnamedHosts = 0 #Publicera inte värddatorer utan namn +MaxPingsAtOnce = 256 #Skicka upp till 256 ICMP-ekobegäran på en gång + + +&lisa; kan också ställas in grafiskt med alternativet Inställningscentralen Internet och nätverk Lokal nätverksbläddring i K-menyn. För att använda alternativet måste &lisa; dock startas med kommandoradsväljaren . + + + + + +Relaterad information +För en fullständig lista med kommandoradsväljare och ytterligare exempel, se Handbok &lisa; genom att skriva in help:/lisa i &konqueror;. + + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/noatun.png b/tde-i18n-sv/docs/kdebase/userguide/noatun.png new file mode 100644 index 00000000000..a80771e583a Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/userguide/noatun.png differ diff --git a/tde-i18n-sv/docs/kdebase/userguide/notices-trademarks.docbook b/tde-i18n-sv/docs/kdebase/userguide/notices-trademarks.docbook new file mode 100644 index 00000000000..cbe8412ea44 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/notices-trademarks.docbook @@ -0,0 +1,110 @@ + +Legala notiser + +Licens + +&kde; är fri programvara, och hela &kde; ges ut med fria licenser som GPL. + + + + +Varumärken + + + +Alla varumärken som nämns på denna webbserver eller i &kde;:s dokumentation erkänns tillhöra respektive ägare, vilket omfattar men är ej begränsat till: + + +&AIX; är ett registrerat varumärke av IBM Corporation +&CSS;, &XHTML;, &XSL; och &XML; är varumärken enligt sedvanerätt av Massachusetts Institute of Technology, Institut National de Recherche en Informatique et en Automatique, eller Keio University å World Wide Web konsortiets vägnar. +&Handspring; och &Visor; är varumärke av Handspring, Inc. och kan vara registrerade i vissa domsrätter. +&Hewlett-Packard;, &HP;, &LaserJet;, &HP-UX;, PCL, PCL 5 och PCL 6 är registrerade varumärken i U.S.A. av Hewlett Packard Company. +&IRIX; är ett registrerat varumärke och &SGI; är ett varumärke av Silicon Graphics, Inc. +&Java; och alla Java-baserade varumärken och logotyper är varumärken eller registrerade varumärken av Sun Microsystems, Inc. i U.S.A. och andra länder. +&Jini; och alla Jini-baserade varumärken och logotyper är varumärken eller registrerade varumärken av Sun Microsystems, Inc. i U.S.A. och andra länder. +&Linux; är ett registrerat varumärke av Linus Torvalds +&LinuxPPC; är ett varumärke av LinuxPPC Inc. +&Mac; är ett varumärke av Apple Computer Inc., registrerat i Förenta Staterna och andra länder. +&Mandrake; och &Linux-Mandrake; är varumärken av MandrakeSoft. +&Netscape; är ett registrerat varumärke av Netscape Communications Corporation i Förenta Staterna och andra länder. +&NeXTSTEP; är ett varumärke av NeXT Software, Inc., registrerat i U.S.A. och andra länder. +&PalmOS;, &HotSync; och &PalmPilot; är registrerade varumärken av Palm, Inc. +&PostScript; är ett registrerat varumärke av Adobe Systems Incorporated. +&Qt; är ett varumärke av Trolltech AS +&RedHat; och alla Red Hat-baserade varumärken och logotyper är varumärken eller registrerade varumärken av Red Hat, Inc. i U.S.A. och andra länder. +&Sendmail; är ett registrerat varumärke av Sendmail Inc. +&Solaris;, Sun och SunOS är varumärken av Sun Microsystems Inc. +&SuSE; är ett registrerat varumärke av SuSE AG +&ThreeCom; är ett registrerat varumärke av 3com corporation i Förenta Staterna och andra länder. +&Motif;, &UNIX; och X enheten är registrerade varumärken av Open Group i Förenta Staterna och andra länder +&Microsoft; och &Windows; är registrerade varumärken av Microsoft Corporation +XFree86 avvaktar varumärkesregistrering av XFree86 Project, Inc. + + + + + + + \ No newline at end of file diff --git a/tde-i18n-sv/docs/kdebase/userguide/oggfolder.png b/tde-i18n-sv/docs/kdebase/userguide/oggfolder.png new file mode 100644 index 00000000000..f851fddd795 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/userguide/oggfolder.png differ diff --git a/tde-i18n-sv/docs/kdebase/userguide/open-file-dialog.png b/tde-i18n-sv/docs/kdebase/userguide/open-file-dialog.png new file mode 100644 index 00000000000..80220e88475 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/userguide/open-file-dialog.png differ diff --git a/tde-i18n-sv/docs/kdebase/userguide/panel-and-desktop.docbook b/tde-i18n-sv/docs/kdebase/userguide/panel-and-desktop.docbook new file mode 100644 index 00000000000..07254a4e7e5 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/panel-and-desktop.docbook @@ -0,0 +1,423 @@ + + + + +&Philip.Rodrigues; + + + + +Panelen och skrivbordet + + +&kicker;, &kde;:s panel + +Panel +&kicker; + +&kicker; är panelen för att starta program i K-skrivbordsmiljön. Normalt visas den längs skärmens underkant, och tar upp hela skärmens bredd, men inställningen kan ändras. &kicker; är något av en stormarknad för (nästan) allt du snabbt vill komma åt. Förutom K-menyn, där du kan starta program, kan &kicker; också köra dockade miniprogram som skrivbordsväljaren, aktivitetsfältet eller klockan och utökningar som underpaneler. Med alla dessa alternativ, kommer du troligen att vilja anpassa &kicker; så att den fungerar bäst för dig. Nästa avsnitt beskriver några vanliga sätt att anpassa panelen. + + + + + +Att anpassa panelen + + + +Anpassa ikonerna i panelen + +När du först startar &kde;, visar panelen några ikoner intill K-menyn. De kan användas för att starta programmen de motsvarar. För att se vilka program som startas av varje ikon, håll muspekaren över ikonen till ett verktygstips (ett litet extrafönster) visas som talar om programmets namn för dig. + +Dessa standardikoner kanske inte motsvarar de program som du oftast använder, så du kan ta bort de du inte vill ha och lägga till ikoner för andra program som du använder. För att ta bort en ikon, högerklicka på ikonen och välj Ta bort programnamn knapp i snabbmenyn som visas. För att lägga till en ny ikon, högerklicka på ett tomt utrymme i panelen, och följ menyalternativet Lägg till program i panelen. Det leder dig till en kopia av K-menyn, där du kan hitta alla &kde;-program. För att till exempel lägga till en ikon för musikspelaren &juk;, följ menyerna till Lägg till program i panelen Ljud och video &juk; (Musikspelare). Ikonen visas i panelen på stället du högerklickade. + + + + + +Lägga till extrafunktioner och miniprogram + +Miniprogram + +&kicker; kan lägga till många sorters objekt samt startikoner för program. Du hittar dessa objekt med samma meny som tidigare, men genom att välja Lägg till miniprogram i panelen... eller Lägg till ny panel. Objekten i fönstret Lägg till miniprogram är små program som kan finnas i panelen. Förhandsgranskning och hantering av skrivbordPager är ett exempel på ett miniprogram som visar en liten bild av varje virtuellt skrivbord. (För mer information om virtuella skrivbord, se ). Du kan byta till ett annat virtuellt skrivbord genom att klicka på dess bild i skrivbordsväljaren. +Du hittar information om övriga miniprogram tillgängliga med &kicker; i handboken för &kicker;. Skriv bara help:/kicker i &konqueror;s platsrad. + + + + + + Simon Vermeersch titeuf@ph34rus.org + + + +Systembrickan + + +Systembrickan är stället där program som kör, men inte direkt behövs, kan behållas. Vissa program (som musikspelare) visas där, eftersom du troligen vill behålla dem öppna, men för att de inte ska ta upp för mycket utrymme på skärmen, visas bara en ikon i systembrickan. + +När du högerklickar på en sådan ikon, visas en snabbmeny där du kan se några av programmets alternativ (som spela, paus, stopp, ... i en musikspelare). +När du vänsterklickar på den, visas programmets huvudfönster. Om du håller musen ovanför ikonen, visas ett verktygstips med information (i fallet med musikspelaren är det information som nuvarande sång). Program som normalt stöder ikoner i systembrickan är musikspelare, IRC-klienter, filofaxer, ... + +I de flesta av dessa program kan du ställa in om du vill att en ikon ska visas eller inte. För andra trick och tips om systembrickan, se avsnittet om . + + + + +Ta bort objekt från panelen + + + + +Du kan ta bort miniprogram och andra specialobjekt från panelen med pilarna på greppet till vänster i miniprogram. Klicka på pilen, och välj Ta bort miniprogramnamn. + + + + + +Aktivitetsfältet + +Aktivitetsfältet är ett objekt i panelen som visar en post för varje fönster som du har öppnat. Du kan använda aktivitetsfältet för att byta mellan fönster genom att klicka på posten för fönstret som du vill aktivera. Aktivitetsfältet har poster för fönster på varje virtuellt skrivbord, inklusive fönster som har minimerats. + + + + + + +&Philip.Rodrigues; + + + +Att använda klippbordet + +Klippbord + +Det är ofta användbart att flytta någon text eller objekt i ett program, från ett ställe till ett annat. Det är också mycket vanligt att behöva duplicera någon text, om du till exempel skriver samma sak flera gånger. Systemet för att göra det här kallas för klippbordet. Det finns två något olika sätt att använda systemet, som tekniskt kallas markeringen och klippbordet. Vi tittar på dem separat. + + + + +Markeringen +Markering + +Den här metoden använder musen för att kopiera text från ett ställe till ett annat. Metoden är Markera texten du vill kopiera. Klicka med musens mittenknapp på platsen dit du vill kopiera texten. Det kan vara i samma program som du kopierade texten från, eller i ett helt annat program. Om du har tre knappar på musen, är det enkelt, men om du inte har det, är allt ändå inte förlorat. Om du bara har två knappar, försök att klicka på båda samtidigt istället för på mittenknappen. + + + +Klippbordet +Klipp ut +Klistra in +Med den här metoden kan du kopiera text, eller klippa ut den (det vill säga ta bort den från ett ställe och flytta den till ett annat). Med den här metoden kan du antingen använda musen och menyalternativen, eller tangentbordet. Båda sätt anges, med menyalternativet att använda, följt av snabbtangenten som gör samma sak, så här: + +&Ctrl;X EditKlipp ut + + +Flytta (<quote +>klippa ut</quote +>) text +Markera texten du vill klippa ut. + +Välj &Ctrl;X Redigera Klipp ut i menyn, så tas texten bort från den nuvarande platsen. + +Placera textmarkören på stället där du vill infoga texten. Det kan vara i samma program som du fick texten ifrån, eller ett helt annat program. Välj &Ctrl;V Redigera Klistra in, så dyker texten upp på stället där du placerade markören. + + + + +Att kopiera text från ett ställe till ett annat är mycket likt: +Kopiera text +Markera texten du vill kopiera. + +Välj &Ctrl;C Redigera Kopiera i menyn, så kopieras texten till klippbordet. + +Placera textmarkören på stället där du vill infoga texten. Det kan vara i samma program som du fick texten ifrån, eller ett helt annat program. Välj &Ctrl;V Redigera Klistra in, så dyker texten upp på stället där du placerade markören. + + + + + + + +Mer avancerad användning av klippbordet +&klipper; +KlippbordHistorik + +Instruktionerna ovan beskriver det normala beteendet för klippbordet. Programmet &klipper;, som du kan lägga till som ett minprogram i panelen (se för instruktioner om hur man gör det), tillhandahåller några användbara klippbordsrelaterade funktioner, som en klippbordshistorik och möjligheten att ändra klippbordets och markeringens beteende. Ta en titt i handboken för &klipper; för mer information. + + + +Relaterad information + +Du hittar mer information om &kicker;, &kde;:s panel, i hjälpcentralen eller genom att skriva in help:/kicker i &konqueror;s platsrad. + + +Handboken för &klipper; har information om de avancerade funktionerna för att hantera klippbordet i &kde;. Du kan läsa den i hjälpcentralen eller genom att skriva in help:/klipper i &konqueror;s platsrad. + + + + + + + + + + +Relaterad information + +Relaterad information +Även om en del information har presenterats här, finns det mycket mer information om &kicker;, tips, inställningar, trick och fixar i &kicker;s handbok. Du kan komma åt den via hjälpcentralen eller genom att helt enkelt skriva in help:/kicker i &konqueror;s platsrad. + + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/pdf-files.docbook b/tde-i18n-sv/docs/kdebase/userguide/pdf-files.docbook new file mode 100644 index 00000000000..0aeba94bb42 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/pdf-files.docbook @@ -0,0 +1,46 @@ + + + + + + +PDF-filer + +Hur man skriver ut en PDF-fil + +Visa PDF-filer + + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/playing-audiocds.docbook b/tde-i18n-sv/docs/kdebase/userguide/playing-audiocds.docbook new file mode 100644 index 00000000000..6dc671b0898 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/playing-audiocds.docbook @@ -0,0 +1,149 @@ + + + Deepak Sarda antrix@gmail.com + + +Att lagra ljud-cd i &kde; + +Det vanliga sättet att lagra ljud-cd till MP3- eller Ogg-filer är att använda ett fristående program som iTunes, Winamp eller &kde;:s egen Kaudiocreator. Men om vi håller oss till det vanliga sättet, vad är det då som är roligt? I det här avsnitttet, visar vi hur du kan känna dig speciell, genom att lagra dina cd-skivor på, hmm, ett speciellt sätt. + + +Ingredienser + +Vad behövs för att vara häftig? Vanliga &kde; utan några extra ingredienser, kan lagra dina cd-skivor. Men för att koda dem, måste du installera lämpliga kodare. För närvarande stöds formaten Ogg Vorbis, MP3 och FLAC. För att aktivera kodning till dessa format, måste du installera libogg, lame och flac. Exakt hur du installerar dem beror på din distribution: Ta en titt i deras dokumentation för att ta reda på hur det görs. + +När du väl har installerat dina favoritkodare, öppna Inställningscentralen och gå till Ljud och multimedia Ljud-cd och anpassa inställningarna på de olika flikarna som du vill ha dem. Du kan lämna allt med förvalt läge om du önskar, men det är till hjälp att ta en titt, så att du åtminstone vet vad som erbjuds. Ta återigen en titt på Ljud och multimediaHämta från CDDB och ändra allt som du inte tycker om. CDDB, om du inte visste det, står för cd-databas (eller Compact Disc databas i fri form). Funktionen gör det möjligt för &kde; att hämta artist, album och spårinformation för dina cd-skivor på Internet. Denna metadata används också för att skriva taggar i MP3- och Ogg-filerna som du snart kommer att lagrar dina cd-skivor med. + + + + + + + + + + + +Recept + +Låt oss utan ytterligare fördröjning komma igång med det häftiga. Mata först in cd:n du vill lagra (uppenbarligen). Kör därefter igång ett &konqueror;-fönster och öppna fliken Tjänster i navigeringspanelen. Navigeringspanelen finns på vänster sida i fönstret, som visas på skärmbilden nedan. Om den inte är synlig, kan du skapa den ur tomma luften genom att trycka på den magiska tangenten F9. + + + + + + + + + +Klicka nu på Bläddrare för ljud-cd, och om några sekunder ser du en massa kataloger som du kan bläddra i. Om det tar tid att visa något, beror det på att information om cd:n hämtas från CDDB-databasen som du tidigare ställde in. + +På skärmbilden nedan kan du se innehållet i katalogen Ogg Vorbis. Den visar alla sånger med Ogg-format, och den visar till och med deras storlek. Men både du och jag vet att en ljud-cd inte innehåller Ogg-spår. Så vad händer egentligen här? + + + + + + + + + +Alla kataloger som du ser under bläddraren för ljud-cd är virtuella kataloger. De visar så att säga innehållet i cd:n genom olika filter. När du öppnar katalogen Ogg Vorbis, ser du i själva verket innehållet på cd:n som om det var lagrat med Ogg-format. Du kan gå igenom övriga kataloger, så hittar du representationer av cd:n med MP3-, FLAC- och WAV-format. Du kan till och med se ungefärlig filstorlek vid kodning med de olika formaten. + + +Så hur lagrar och kodar vi cd:n? Du borde kunna gissa svaret nu. Bestäm bara vilket format du vill lagra, öppna den katalogen och kopiera och klistra in filerna i resultatkatalogen. Det är allt! &kde; börjar lagra och koda filerna i farten. Om du kopierar några av filerna i katalogen Hela cd:n, lagrar du hela cd:n som ett kontinuerligt spår. + + + + + + + + + + + +Relaterad information +Webbplatsen för amaroKhttp://amarok.sf.net har senaste nytt och information om amaroK. + + + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/playing-movies.docbook b/tde-i18n-sv/docs/kdebase/userguide/playing-movies.docbook new file mode 100644 index 00000000000..73cf1b8df8b --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/playing-movies.docbook @@ -0,0 +1,58 @@ + + + + + + +Spela filmer + +Introduktion till Xine-insticksprogrammet i aRts + +Alternativ (kaffeine, kmplayer) + + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/playing-music.docbook b/tde-i18n-sv/docs/kdebase/userguide/playing-music.docbook new file mode 100644 index 00000000000..f7e1b6dd31e --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/playing-music.docbook @@ -0,0 +1,201 @@ + + + + + + +&Lauri.Watts; + + + +Spela musik +Musik +Ljud +Ljud +&arts; + +Introduktion till &arts; + +Prestandajustering, dela enheter + + +Musikspelare + +Det finns flera musikspelare i &kde; med delvis överlappande funktionsuppsättningar, dock har var och en helt olika stil. + + + + + + + + &noatun; &noatun; + + +Noatun är förvald musikspelare i &kde;. Den har ett mycket anpassningsbart gränssnitt, som omfattar flera olika varianter av spellistehantering, och många insticksprogram för att tillhandahålla olika grafiska gränssnitt, visualiseringar och andra funktioner. +&noatun; är en del av paketet kdemultimedia + + + + + + + + + + + + + + + &juk; &juk; + +&juk; är en mediahanterare, spellistehanterare och program för metadatataggar. Den ger ett ytterst effektivt sätt att hantera alla dina musikfiler, skapa och underhålla spellistor och hantera metadatataggarna i din musik. +Det är lika användbart som huvudsaklig musikspelare, eller för att hantera spellistor och filer för användning i ett annat program. +&juk; är en del av paketet kdemultimedia. + + + + + + + + + + + + + + + &kaboodle; &kaboodle; + +&kaboodle; är en engångsspelare. Det betyder att den kör, spelar en fil och stoppar. &kaboodle; är till exempel användbar om du snabbt vill lyssna på en enstaka fil utan att avbryta din nuvarande spellista i en annan mediaspelare. +&kaboodle; är en del av paketet kdemultimedia. + + + + + + + + + + + + + + + +amaroK + +amaroK är ett populärt tredje-part program. Du bör kunna hitta paket från din vanliga distributionskälla. + + + + + + + + + + +De flesta &kde;-baserade filmspelarna, såsom Kaffeine och Kmplayer är också användbara musikspelare. + + + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/printer-setup.docbook b/tde-i18n-sv/docs/kdebase/userguide/printer-setup.docbook new file mode 100644 index 00000000000..c8e8c0df1ff --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/printer-setup.docbook @@ -0,0 +1,55 @@ + + + + + + +Ställa in en skrivare + +Antag att allting är förinställt, hur en skrivar ställs in, hänvisa till stor handbok om problem uppstår. + + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/printing-from-apps.docbook b/tde-i18n-sv/docs/kdebase/userguide/printing-from-apps.docbook new file mode 100644 index 00000000000..afb8b42e900 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/printing-from-apps.docbook @@ -0,0 +1,46 @@ + + + + + + +Skriva ut från program + +Skriva ut från &kde;-program + +Skriva ut från program som inte ingår i KDE + + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/programs-and-documents.docbook b/tde-i18n-sv/docs/kdebase/userguide/programs-and-documents.docbook new file mode 100644 index 00000000000..d727db4eb3e --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/programs-and-documents.docbook @@ -0,0 +1,721 @@ + + +Program och dokument + + + + +Robert Stoffers + + +Starta program + +&kde; erbjuder ett varierande antal sätt att starta program. Du kan: + + + Välj helt enkelt relevant alternativ i K-menyn. + + + Kör programmet från terminalen, eller klicka på K-menyn och välj Kör kommando... (även om du kanske föredrar tangentbordets snabbtangent, som helt enkelt är &Alt;F2). + + + Skapa en genväg på skrivbordet eller använd panelens snabbstart. + + + +K-menyn fungerar i stort sett som startmenyn i &Windows;, men den delar dock upp program enligt vad de gör. Program i K-menyn är uppdelade i kategorimenyer, såsom Ljud och video och Kontor. Under kategorimenyerna finns delkategorimenyer, såsom Ljud, Video och Grafik. Under delkategorimenyerna finns startalternativ, som när de klickas startar motsvarande program. + +Beroende på programmet, kanske det inte finns ett startalternativ i K-menyn. För att söka igenom hårddisken efter fler program, klicka på K-menyn, välj Kör kommando och skriv kappfinder. Klicka på Sök i programfinnaren, så söks hårddisken igenom efter program. Klicka på kryssrutan intill varje program som ska läggas till i K-menyn, och klicka på Verkställ och Stäng. K-menyn har nu nya programalternativ under de relevanta kategorimenyerna. + +Ikoner för programstart kan också placeras på skrivbordet. För att skapa en ny startikon, högerklicka på skrivbordet och välj Skapa ny Länk till program. Skriv in namnet på programmet i &kdesktop;s egenskapsdialogruta, under fliken Allmänt. Du kanske också vill välja en egen ikon genom att klicka på kugghjulsikonen. Klicka på fliken Program och skriv in en kort mening om programmet i textrutan Beskrivning. Skriv in programmets namn (skiftlägeskänsligt) och eventuella kommandoradsväljare du vill använda i textrutan Kommando. Klicka på Ok, så skapas den nya startikonen på skrivbordet. Klicka bara på den nya ikonen på skrivbordet så körs motsvarande program. + +För att starta ett program i terminalen, klicka på K-menyn och välj System Terminaler Konsole. När terminalen väl visas på skärmen, skriv helt enkelt in namnet på programmet du vill starta (kom ihåg att terminalen är skiftlägeskänslig) och tryck på returtangenten. Om du är osäker på programmets namn, skriv in några av de första tecknen och tryck på tabulatortangenten på tangentbordet. Genom att trycka på tabulatortangenten försöker bash (via terminalen) gissa namnet på programmet du vill starta. Om det hittar mer än ett program som passar in, skrivs en lista med program som passar in ut på skärmen. Skriv in namnet på programmet från listan och tryck på returtangenten för att starta det. + +Vilket sätt du än väljer är det en enkel match att starta ett program i &kde;. Från K-menyn till terminalen är alla program bara några få klick eller tangenttryckningar bort. + + + +Relaterad information +Titta i &kicker;s handbok för mer information om att aktivera aller inaktivera K-menyn, lägga till program i snabbstarten, eller organisera kategoriseringen av program i K-menyn. Du kan antingen visa &kicker;s handbok via Hjälpcentralen, eller genom att använda &konqueror;s I/O-slav genom att skriva help:/kicker i platsraden. + + + + + + +&programs-controlling; + + + Christian Weickhmann christian.weickhmann@gmx.de + + + +Öppna och spara filer + + + + +&kde; tillhandahåller ett gemensamt sätt att öppna och spara filer via fildialogrutan. Du hittar alternativen Arkiv Öppna och Arkiv Spara (och/eller Spara som...) i nästan alla &kde;-program. + + +Fildialogrutan + + + + + + + + + + + + + + + + + + + + +Dialogrutan består av mellan tre och fem områden. Det översta området är stället där du hittar navigerings- och inställningsfunktioner. Huvudområdet (i mitten) är stället där alla filer visas som ikoner. Det kallas en ikonvy. Det nedersta området är stället där du kan redigera filnamn eller filteruttryck och välja Spara eller Öppna. + +Förutom det kan du lägga till två ännu mer avancerade områden. Navigeringspanelen för snabbåtkomst och Förhandsgranskningsrutan. + + + + + +Intill de tre navigeringsknapparna (en katalog upp, bakåt och framåt) och knappen för ny katalog finns menyn med bokmärken. Här kan du markera alla kataloger som du ofta besöker för att snabbt hitta dem. Ikonen med en skiftnyckel innehåller de olika funktionerna för att sortera dina filer enligt namn, datum eller storlek och för att aktivera de två extrapanelerna som nämnts ovan. Intill den kan du skriva in katalogen och välja (allra längst till höger) kodningen. + + + + + +Du hittar ikonvyn i dialogrutans mitt. De flesta av navigeringsfunktionerna hittar du i den sammanhangsberoende menyn genom att klicka på objekten eller bakgrunden med höger musknapp. + + + + + + +Den nedersta delen av dialogrutan består av adressfältet som innehåller filnamnet du valde eller skrev in, och kanske det mest kraftfulla verktyget: filtret. Här kan du få ikonvyn att bara visa objekt som motsvarar de kriterier du definierar. Försök att filtrera filer vars namn innehåller luft genom att skriva *luft* i filtreringsfältet. + + + + + + + +Snabbåtkomstpanelen (aktivera den genom att trycka på tangenten F9 på tangentbordet eller med skiftnyckelikonen längst upp i dialogrutan) tillhandahåller anpassningsbara genvägar till ofta använda platser på hårddisken eller till och med på Internet. Det finns flera förinställda platser, som din hemkatalog. Försök att högerklicka på vilket objekt som helst för att anpassa det eller på ett tomrum för att lägga till en ny post. En sammanhangsberoende meny visas då, där du kan välja ikonstorlek och att lägga till, ändra eller byta namn på vilken post som helst. Välj Lägg till post så visas ett fönster som innehåller allt du behöver. Skriv in en beskrivning, skriv in platsen (eller välj den via dialogrutan som öppnas genom att klicka på katalogsymbolen), välj en symbol från en enorm mängd i symboldialogrutan som visas när du klickar på den fördefinierade ikonen (oftast en enkel katalogsymbol). + + + + + + +Förhandsgranskningsområdet (aktivera det genom att trycka på tangenten F11 på tangentbordet, eller med skiftnyckelikonen längst upp i dialogrutan) gör det enkelt att förhandsgranska nästan alla filer i filsystemet. Bilder visas som miniatyrbilder. Oftast förhandsgranskas också ljudfiler (som MP3-, Ogg- eller Wave-filer), textfiler (bland dem obehandlad text, PDF och &HTML;) och till och med videofiler (MPG, AVI och så vidare). + +Observera att stora filer kan ta lång tid att förhandsgranska (t.ex. skala ner om de är stora bilder). Du kan inaktivera automatisk förhandsgranskning genom att avmarkera Automatisk förhandsgranskning under förhandsgranskningen. Du kan fortfarande förhandsgranska enskilda filer: klicka bara på Förhandsgranskning. Du kan också inaktivera förhandsgranskning för filer ovanför en viss storlek. Gå till inställningscentralen, välj KDE-komponenter Filhanterare, gå till fliken Förhandsgranskning och metafiler och ändra värdet på Maximal filstorlek. + + + + + + + + + + + + + + + + +&Philip.Rodrigues; + + + +Anpassa program + + +Programanpassning + +Anpassning +Inställning + +&kde;-program är avsedda att vara så nyttiga och användbara som möjligt ur kartongen, men de erbjuder också ett stort antal alternativ som du kan ändra för att få &kde; att arbeta åt dig. Förutom inställningar som påverkar hela &kde; (se ), har varje program en uppsättning inställningsalternativ som du kan komma åt genom att använda menyalternativet Inställningar Anpassa program. Det här är likadant för alla &kde;-program, vilket gör det enkelt att hitta inställningsdialogrutan för ett program. + + + +Till vänster i inställningsdialogrutan finns en lista med sektioner. Genom att klicka på en av sektionerna, visas sektionens inställningssida till höger i dialogrutan. Du kan ändra alternativen för att passa vad du föredrar. + +När du har gjort ändringarna du vill, kan du klicka på Ok för att spara dina ändringar och stänga inställningsdialogrutan. Om du vill se effekten av dina ändringar, men inte stänga inställningsdialogrutan, klicka på knappen Verkställ. Den är användbar om du inte är säker på ändringen du har gjort, och kanske vill ändra tillbaka, eftersom dialogrutan fortfarande är öppen, och klar för att göra det. + +Om du bestämmer dig för att du inte vill behålla ändringarna du har gjort, klicka bara på Avbryt för att stänga dialogrutan utan att spara dina ändringar. + + + + +Anpassa tangentbordsgenvägar + +Genvägar +Tangentbindningar + +De flesta &kde;-program erbjuder tangentbordsgenvägar för de viktigaste åtgärderna i programmet. Om du märker att du inte tycker om de vanliga tangentbordsgenvägarna, eller att de ger konflikt med genvägarna i ett annat program (kanske ett som inte tillhör &kde;), kan du ändra dem med menyalternativet Inställningar Anpassa genvägar.... Det visar programmets dialogruta Anpassa genvägar. Som ett exempel på hur dialogrutan används, låt oss lägga till en genväg för åtgärden Skicka länkadress... i &konqueror;, så att vi kan e-posta platser för intressanta sidor till vänner genom att bara trycka på en (eller två) tangenter. + +Öppna dialogrutan Anpassa genvägar i &konqueror; enligt beskrivningen ovan. + +Klicka på objektet Skicka länkadress... i huvudlistrutan (det är nära slutet under avdelningen Konqueror). + +I rutan Genväg för vald åtgärd, välj Egen, eftersom vi ska ge åtgärden en tangentbordsgenväg som vi väljer. + +En liten inmatningsdialogruta för genvägar dyker upp. Tryck bara på &Ctrl;E (eller vad du än vill ändra genvägen till), så försvinner dialogrutan. Tangentikonen i dialogrutan Anpassa genvägar visar nu den nya genvägen. + +Om du gjorde ett misstag, eller ändrade dig angående vad som skulle användas som genväg, klicka bara på tangentikonen som visar den nuvarande genvägen. Inmatningsdialogrutan för genvägar visas igen, och du kan trycka på tangentkombinationen för genvägen som du vill ha. + + + + + + + + +Anpassa meddelanden + +Underrättelser +Ljud + +Något om Inställningar Anpassa meddelanden.... + + + + + +Adriaan de Groot + +Anpassa verktygsrader + +Nästan alla &kde;-program har en eller flera verktygsrader längst upp i programmets fönster, under menyraden. Verktygsraden innehåller ikoner (verktygsknappar) som representerar vanliga åtgärder och inställningar. Fönstret i &kmail; har till exempel en verktygsrad som innehåller knappar för Nytt brev, Kontrollera post och flera andra. Var och en av dessa åtgärder är något du ofta gör, och det är därför de både har verktygsknappar och menyalternativ (Nytt brev finns under Brev Nytt brev, Kontrollera post finns under Arkiv Kontrollera post). + +Alla är dock inte överens om vilka åtgärder som ofta används (jag använder aldrig verktygsknappen Nytt brev eller menyalternativet, jag använder tangentbordsgenvägen &Ctrl;N). För att försäkra att skärmen inte belamras med saker du inte behöver, kan alla verktygsrader anpassas. Du kan dessutom ofta anpassa vilka verktygsrader som visas, samt hur de visas. + + +Ställa in verktygsradsvisning + +Det enklaste att anpassa för verktygsrader i ett givet program är om de visas överhuvudtaget. De flesta program har menyn Inställningar Verktygsrader där du kan välja vilka verktygsrader som visas och vilka som inte visas. &konqueror; har fyra verktygsrader, Huvudverktygsrad, Extra verktygsrad, Platsverktygsrad och Bokmärkensverktygsrad. + +Om menyn Inställningar inte finns, kan du också högerklicka på själva verktygsraden och välja undermenyn Verktygsrader i den sammanhangsberoende menyn som visas. + +Motsvarande sammanhangsberoende meny Verktygsraden, som kan kommas åt genom att högerklicka på verktygsraden, låter dig anpassa andra av verktygsradens egenskaper: + + + +Dess orientering, så att istället för att den finns längst upp i fönstret under menyraden, kan du placera den till vänster, till höger eller längst ner i fönstret. + + +Dess orientering, så att verktygsraden flyter som ett separat fönster som du kan flytta helt oberoende. + + +Dess orientering, så att verktygsraden trycks ihop till ett litet platt grepp som du kan öppna igen genom att dubbelklicka på det (det är annorlunda än att låta verktygsraden försvinna helt på ett subtilt sätt, eftersom det är enklare att få den att visas igen). + + +Utseendet hos text intill, under eller istället för ikoner i verktygsraden. + + +Ikonernas storlek (om de inte är ersatta av text). + + + + + +Ställa in ikonerna på verktygsraden + +Verktygsraderna är avsedda för åtgärder som du ofta utför, så vad gör du om det finns en oanvändbar ikon där, som Klipp ut? Eller vad händer om du verkligen vill ha knappen Klipp ut i verktygsraden, men programmet ger dig inte det? Detta är tillfället då dialogrutan för att anpassa verktygsrader behövs: den ger dig fullständig kontroll av åtgärderna som är tillgängliga i alla verktygsrader. + +Välj Inställningar Anpassa verktygsrader i programmets meny, eller Anpassa verktygsrader i verktygsradens egen sammanhangsberoende meny. Då visas dialogrutan för att anpassa verktygsrader, som består av en kombinationsruta som kan användas för att välja vilken verktygsrad som ska anpassas, och två listor med objekt: en med tillgängliga åtgärder, och en med åtgärder som redan används i verktygsraden. + +Det finns ofta många många fler åtgärder tillgängliga (till exempel aktivera flik nummer 12) än du någonsin vill ha i verktygsraden, eller som du ens visste fanns i programmet. Dialogrutan för att anpassa verktygsrader kan vara lärorik. Du kan dra åtgärder från en listruta till den andra, arrangera om objekten i verktygsraden, eller ändra ikon för en vald åtgärd. Det låter dig dra åtgärderna som du inte vill ha bort från verktygsraden och till listan med tillgängliga åtgärder. På samma sätt kan åtgärderna du vill ha dras till verktygsraden. Att klicka på Ok uppdaterar verktygsraden med de nya åtgärderna som du föredrar. + +Det finns några specialobjekt som kan hamna i listrutan för nuvarande verktygsrad: + + + +avskiljare, vilka finns i två varianter: +linjeavskiljare visas som en linje mellan två åtgärdsikoner + +avskiljare visas som ett större utrymme mellan två åtgärdsikoner + + + + + +<Sammanfoga>, vilket är ett särskilt objekt som tillåter att insticksprogram och andra laddningsbara komponenter i programmet också infogar sina åtgärder i verktygsraden. Det är i allmänhet inte en bra idé att ta bort det, eftersom du inte kan få tillbaka det. + + +Åtgärdslista:. Dessa visas i olika varianter (det finns en som heter viewmode_toolbar i &konqueror;) och återigen representerar de åtgärdslistor som kan infogas av insticksprogram. + + + +Så fort du klickar på en åtgärd i listan med aktuella åtgärder, visas en beskrivning av den i dialogrutan. Beskrivningen varnar dig om det är en dålig idé att ta bort åtgärden. + +Om du inte gillar att dra omkring saker, finns det fyra knappar i dialogrutans mitt som låter dig flytta markerade åtgärder från en lista till en annan, och flytta åtgärden som för närvarande är markerad upp eller ner i listan. Det måste finnas ett sätt att återställa de normala verktygsraderna i ett program, för att återställa efter att ha tagit bort en viktig åtgärd som <Sammanfoga> av misstag, men jag vet inte vad det är. + + + + + + + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/programs-controlling.docbook b/tde-i18n-sv/docs/kdebase/userguide/programs-controlling.docbook new file mode 100644 index 00000000000..abf15b0d696 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/programs-controlling.docbook @@ -0,0 +1,45 @@ + + + + + + +Styra program + +Vanlig verktygsradslayout + +Tangentbindningar + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/removable-disks.docbook b/tde-i18n-sv/docs/kdebase/userguide/removable-disks.docbook new file mode 100644 index 00000000000..8f28798be6a --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/removable-disks.docbook @@ -0,0 +1,193 @@ + + + + +Edward Haven edward.haven@gmail.com + + + +Flyttbara diskar + +För att &kde; ska kunna använda en enhet, flyttbar eller inte, måste enheten först monteras. När en enhet monteras får &kde; all nödvändig information om enheten: hur den ska läsas, hur information skrivs till den, med mera. + +Nu när vi har fått förståelse för vad montering är, låt oss se hur man monterar en enhet. Användning av enheten styrs av operativsystemet och det är viktigt att operativsystemet har verktyg för att hantera enheterna. &kde; kan också montera enheter automatiskt, genom att arbeta med HAL (Hardware Abstraction Layer). Din distribution bör ha ställt in HAL automatiskt. Om inte, titta i dokumentationen som tillhandahålls av din distribution. +Det finns flera sätt att visa listan med mediaenheter. Använd den som passar dig bäst: + + + +Skriv in media:/ eller system:/media på &konqueror;s platsrad. + + + +Gå till den genom att klicka på fliken Tjänster i &konqueror;s navigeringspanel, och välj därefter Lagringsmedia. + + + +Välj Lagringsmedia i &konqueror;s menyrad. + + + +Klicka på skrivbordsikonen System, och klicka därefter på Lagringsmedia i fönstret som visas. + + + + + +Platsen Lagringsmedia (också känd som protokollet media:/) visar alla enheter som &kde; känner igen, inklusive hårddisken och cd- och dvd-enheter, samt USB- och Firewire-enheter, under förutsättning att din distribution är inställd på rätt sätt för att tala om för &kde; att de finns. + + + Du kan också ställa in &kde; att visa en enhetsikon på skrivbordet. För att starta eller ställa in funktionen i inställningscentralen gå till Skrivbord Uppträdande och välj fliken Enhetsikoner. Åtgärden för enhetsikoner kan användas för att både visa monterade och avmonterade enheter, eller för att bara skapa en ikon när media detekteras och automatiskt monteras (men bara om automatisk montering är riktigt inställd), genom att inte markera rutorna för avmonterade enheter. + + +Automatisk montering + +Med &kde; 3.5 och senare kan enheter monteras automatiskt, vilket betyder att man bara måste mata in en flyttbar disk. &kde; visar en fråga Vad vill du göra? för automatisk montering av ett medium. För att ställa in listan med alternativ som frågas efter för enheter, starta inställningscentralen och gå till Kringutrustning Lagringsmedia. Här kan du lägga till och ta bort program från listan med enheter. + +Funktionen för automatisk montering fungerar bara om dbus, hal och udev är installerade och kärnan är riktigt inställd. För att ta reda på om de kör på ditt system, titta efter hald, dbus-deamon och udevd under fliken Processtabell i Systemövervakaren. &kde; tillhandahåller inte någon av dessa komponenter. Du måste kontrollera det med din distribution. + + +Relaterad information +HOWTO: setting up D-BUS and HAL with KDE's media ioslave edit (En handledning som underhålls av gemenskapen på &kde;:s webbjournal) +DBus-sidan +HAL - Hardware Abstraction Layer + + + + + +Montering + +Om systemet inte monterar automatiskt är &kde; inställt för att montera och avmontera enheter som aktuell användare har rättighet att montera. Om en enhet monteras som en rotpartition (dvs. /), och du loggar in till &kde; som en användare, kan inte &kde; montera eller avmontera den utan att ges större rättigheter. För att kontrollera monteringsrättigheter hos en enhet, titta i filen /etc/fstab. + +För att montera eller avmontera enheter manuellt i &kde;, behöver man bara högerklicka på enhetens ikon i media:/ eller på skrivbordet och välja Montera eller Avmontera. För flyttbara enheter kan man också avmontera med Säker urkoppling. &kde; kräver dock att enheten är inställd i /etc/fstab. + + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/rip.png b/tde-i18n-sv/docs/kdebase/userguide/rip.png new file mode 100644 index 00000000000..41faf43c6d3 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/userguide/rip.png differ diff --git a/tde-i18n-sv/docs/kdebase/userguide/ripsettings.png b/tde-i18n-sv/docs/kdebase/userguide/ripsettings.png new file mode 100644 index 00000000000..9936cca5de0 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/userguide/ripsettings.png differ diff --git a/tde-i18n-sv/docs/kdebase/userguide/screen-captures.docbook b/tde-i18n-sv/docs/kdebase/userguide/screen-captures.docbook new file mode 100644 index 00000000000..7ec3c166773 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/screen-captures.docbook @@ -0,0 +1,43 @@ + + + + + + +Skärmbilder + +Fånga skärmbilder + + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/services.png b/tde-i18n-sv/docs/kdebase/userguide/services.png new file mode 100644 index 00000000000..e6cd7aaf668 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/userguide/services.png differ diff --git a/tde-i18n-sv/docs/kdebase/userguide/shared-sessions.docbook b/tde-i18n-sv/docs/kdebase/userguide/shared-sessions.docbook new file mode 100644 index 00000000000..08ef74068e9 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/shared-sessions.docbook @@ -0,0 +1,55 @@ + + + + + + +Delade sessioner + +Dela ditt skrivbord med krfb och liknande program. + + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/shortcuts.docbook b/tde-i18n-sv/docs/kdebase/userguide/shortcuts.docbook new file mode 100644 index 00000000000..25b920d7f87 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/shortcuts.docbook @@ -0,0 +1,355 @@ + +Tips & trick för ditt dagliga arbete + + +Lyckokakor +Everyone can make an omelet with eggs. The trick is to make one with none. + + +Nästan vem som helst kan använda &kde;: det är därför utvecklarna skapade det. Det finns inga kryptiska väljare att hantera, och få konfigurationsfiler som du måste redigera med ASCII-text. Det finns dock några saker som kan göra ditt arbete mer elegant, och spara tid för de verkligt viktiga sakerna, som &ksirtet;. + + +Tabell med snabbtangenter + + + + +&Alt;Tab eller &Alt;&Shift;Tab +Gå igenom fönster cykliskt + + + +&Ctrl;tab eller &Ctrl;&Shift;tab +Gå igenom skrivbord cykliskt + + + +&Alt;F2 +Minikommandorad + + + +&Alt;F3 +Fönstermeny + + + +&Alt;F4 +Stäng aktuellt fönster + + + +&Ctrl;F{1..8} +Byt till ett specifikt skrivbord + + + +&Ctrl;&Alt;Esc +Förstör fönster (varje fönster som du klickar på förstörs). Tryck på den här tangentkombinationen igen för att ta bort förstöringsmarkören. + + + +&Ctrl;&Alt;baksteg +Det här avslutar &kde; (utan att spara)! Använd det som en sista utväg. + + +&Ctrl;&Alt;numeriskt + +Byt till nästa skärmupplösning cykliskt. Du måste ställa in det här i din &X-Server; för att det ska fungera. + + + +&Ctrl;&Alt;numeriskt - +Byt till föregående skärmupplösning cykliskt. Du måste ställa in det här i din &X-Server; för att det ska fungera. + + + + + + +Musteknik + +Observera att detta bara är standardvärden, och du kan anpassa dem så du blir nöjd. + + + + +Klicka på en kant eller namnlist + + + + +Vänster +Aktiverar och höjer fönstret. + + + +Mitten +Sänker fönstret + + + +Höger +Visar fönstermenyn om fönstret är aktivt, annars aktiveras fönstret. + + + + + + +Dubbelklick på fönstrets namnlist +Rullar upp fönstret (så att bara namnlisten är synlig). + + + +Dra i namnlisten +Flyttar runt fönstret. + + + +Dra på hörn eller kanter +Ändrar storlek på fönstret. + + + +&Alt;vänsterknapp +Flyttar runt fönstret. + + + +&Alt;mitten knapp +Höjer fönstret. + + + +&Alt;höger knapp +Ändrar storlek på fönstret i riktningen du drar musen. + + + +Klick på ikonen överst till vänster +Stänger programmet + + +Klick på den klistriga knappen +byter tillstånd mellan klistrig och inte + + + +Klick på maximera + + + +Vänster +Maximerar fönstret + + +Mitten +Maximerar bara vertikalt + + +Höger +Maximerar horisontellt + + + + + + + + + + \ No newline at end of file diff --git a/tde-i18n-sv/docs/kdebase/userguide/splash-screen.png b/tde-i18n-sv/docs/kdebase/userguide/splash-screen.png new file mode 100644 index 00000000000..f90a0b58545 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/userguide/splash-screen.png differ diff --git a/tde-i18n-sv/docs/kdebase/userguide/staff.docbook b/tde-i18n-sv/docs/kdebase/userguide/staff.docbook new file mode 100644 index 00000000000..2ae96ce2929 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/staff.docbook @@ -0,0 +1,151 @@ + +Epilog + + +Slutet på Evita +She had her moments, she had some style, the best show in town was the crowd, outside the Casa Rosada crying 'Eva Peron'; but that's all gone now... + +Vi hoppas att du fann den här dokumentationen användbar, informativ och kanske till och med roande. Det som följer är inte nödvändigt för att förstå KDE skrivbordsmiljön, men du kanske vill läsa det ändå. + + +K dokumentationsgruppen + +Den här handboken har uppdaterats för 3.0, och underhålls för närvarande av Lauri Watts lauri@kde.org + +Övriga som har bidragit till den här guiden. + +Pablo de Vicente vicente@oan.es, som uppdaterade avsnittet om installation på Debian för KDE 2.0 +Andreas Buschka andi@circe.tops.net +Robert D. Williams rwilliam@kde.org +Poul Gerhard +John Waalkes +Vernon Wells +Kay Lutz +Stephan Kulow + + + + +Vi behöver fortfarande folk! + +KDE är ett enormt projekt, och varje KDE-anhängare har redan insett det. Vi försöker alla skapa ett användargränssnitt som är lättanvänt och kanske också har möjligheten att göra Unix klart för PC:n på skrivbordet. Du har chansen att också delta i projektet, och vi blir tacksamma om du gör det. Utvecklare och intresserade användare kommunicerar via flera olika e-postlistor som beskrivs i . Om du vill hjälpa till, gör det gärna! Vi letar fortfarande efter folk som kan hjälpa till med följande delar: + + +Utveckling (bibliotek och program) +Dokumentation +Grafik +Betatester +och på alla andra ställen också :-) + + + + + +Legala notiser + +Det här dokumentet innehåller material med copyright av Andreas Buschka, Gerhard Poul och Robert David Williams. Alla nämnda varumärken och varunamn hör till sina respektive lagliga ägare. + + + + +Informationskällor använda för att skapa den här boken + +För att skapa det här dokumentet, använde författarna följande källor för information: + + +KDE:s e-postlistor +Olika README och HTML hjälpfiler som ingår i KDE-komponenterna + + + + + +Licens +&underGPL; + + \ No newline at end of file diff --git a/tde-i18n-sv/docs/kdebase/userguide/standard-menu-entries.docbook b/tde-i18n-sv/docs/kdebase/userguide/standard-menu-entries.docbook new file mode 100644 index 00000000000..b3da2d94b4e --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/standard-menu-entries.docbook @@ -0,0 +1,477 @@ + + + +&Philip.Rodrigues; + + + + +Standardmenyalternativ + + + +En av de huvudsakliga sättet du styr program i &kde; är via programmets menyer. De ger åtkomst till nästan allting du behöver göra med programmet. För att du enklare ska komma ihåg var saker och ting finns i menyerna, och för att hjälpa dig att lära dig nya program enklare, har menyerna en standardlayout. Det betyder att när du väl vet hur man öppnar en fil i ett program, vet du hur man öppnar filer i alla &kde;-program. Låt oss ta en titt på standardmenyerna: + + + + +Menyn <guimenu +>Arkiv</guimenu +> + +&Ctrl;N Ny +Det här alternativet skapar ett nytt, tomt dokument på passande sätt i programmet du använder. Till exempel i &kate; (&kde;:s avancerade texteditor) skapar alternativet en ny textfil. + + + + +&Ctrl;O Öppna... +Menyalternativet Öppna... visar &kde;:s dialogruta Öppna fil, där du kan välja en fil att öppna i programmet du använder. Dialogrutan Öppna fil är också standardiserad, och den är alltså likadan för alla &kde;-program. Du kan ta reda på mer om hur den här dialogrutan används på ett annat ställe i den här handledningen. +Du märkte troligen att menyalternativet har tre punkter (...) efter alternativets namn. Det betyder att klicka på alternativet öppnar en dialogruta av något slag. Om du gör några ändringar i dialogrutan som visas, får de ingen effekt innan du klickar på knappen Ok i dialogrutan. Du kan alltid ignorera alla ändringar du gjort, och stänga dialogrutan, genom att klicka på knappen Avbryt. + + + + +&Ctrl;S Spara +Det här menyalternativet sparar alla ändringar som du gjort i filen som du för närvarande arbetar med. Om det här är första gången du sparat filen, visas &kde;:s dialogruta Spara fil, och frågar dig efter namn och plats att spara filen. + + + + + + +Spara som... + +Menyalternativet Spara som... sparar filen du arbetar på med ett annat namn. Dialogrutan Spara fil visas, och du kan välja namn och plats som vanligt. Observera att efter du sparar filen med Spara som..., arbetar du på den nya filen. Om du sparar ändringar, sparas de med det nya filnamnet. För att klargöra det, låt oss ta ett exempel: Du arbetar på en fil som heter hej.txt som innehåller texten Hej, allesamman! Du använder menyalternativet Spara som... för att spara filen med ett nytt namn ny_hej.txt. Du lägger till texten Trevligt att träffas! i filen, och använder menyalternativet Spara för att spara ändringen. Nu innehåller filen ny_hej.txt texten Hej, allesamman! Trevligt att träffas!, medan filen hej.txt bara innehåller texten Hej, allesamman!. + + + + +&Ctrl;P Skriv ut... +Det här menyalternativet visar &kde;:s dialogruta Skriv ut, för att skriva ut nuvarande dokument. Du kan hitta mer information om tillgängliga alternativ i den här dialogrutan i . + + + + +&Ctrl;W Stäng +Det här menyalternativet stänger nuvarande dokument. Om du har gjort några ändringar sedan du senast sparade dokumentet, blir du tillfrågad om du vill spara ändringarna. Du kan välja att Spara eller Kasta ändringarna. Om du egentligen inte ville stänga filen, klicka bara på Avbryt. + + + + +&Ctrl;Q Avsluta +Använd det här alternativet för att stänga programmet du använder. Om du har ändringar i några filer som inte sparats, blir du tillfrågad om du vill spara dem. + + + + + + + + +Menyn <guimenu +>Redigera</guimenu +> + + +&Ctrl;Z Ångra +Använd det här menyalternativet för att ångra effekten av den senaste åtgärden som du utförde i programmet. Om du till exempel tog bort en textrad, skulle menyalternativet Ångra återställa raden. + + + + +&Ctrl;&Shift;Z Gör om +Använd det här menyalternativet för att utföra den senaste åtgärden som du ångrade med menyalternativet Ångra. Om du till exempel har återställt en borttagen textrad med Ångra som i exemplet ovan, skulle alternativet Gör om utföra åtgärden att ta bort raden igen. + + + + +&Ctrl;X Klipp ut +Det här menyalternativet klipper ut den nuvarande markeringens innehåll till klippbordet. Se för mer information. + + + + +&Ctrl;C Kopiera +Det här menyalternativet kopierar den nuvarande markeringens innehåll till klippbordet. Se för mer information. + + + + +&Ctrl;V Klistra in +Det här menyalternativet infogar innehållet på klippbordet i nuvarande dokument. Klippbordets innehåll infogas där markören är placerad för närvarande. + + + + +&Ctrl;A Markera alla +Använd det här alternativet för att markera hela nuvarande dokument. + + + + +&Ctrl;F Sök... +Det här menyalternativet visar dialogrutan Sök text som du kan använda för att söka efter ett visst ord eller en viss mening i det nuvarande dokumentet. + + + + +F3 Sök igen +Använd det här alternativet för att hitta nästa förekomst av den senaste texten som du sökte efter med Sök.... + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + +Anpassa genvägar... +I dialogrutan som visas med det här menyalternativet kan du ändra snabbtangenterna som används av programmet. Se . + + + + +Anpassa verktygsrader... + +I dialogrutan som visas med det här menyalternativet kan du ändra vilka knappar som visas i programmets verktygsrader. Se . + + + + +Anpassa meddelanden... +I dialogrutan som visas med det här menyalternativet kan du ändra underrättelser (ljud, felmeddelande, etc.) som används av programmet. Se . + + + + +Anpassa program +I dialogrutan som visas med det här menyalternativet kan du ändra inställningar som rör hur programmet fungerar i allmänhet. + + + + +&help.menu.documentation; + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/switching-sessions.docbook b/tde-i18n-sv/docs/kdebase/userguide/switching-sessions.docbook new file mode 100644 index 00000000000..4154d865df0 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/switching-sessions.docbook @@ -0,0 +1,112 @@ + + + + Christian Weickhmann christian.weickhmann@gmx.de + + + +Byta sessioner + +Från version 3.3 och framåt tillhandahåller &kde; ett sessionshanteringssystem som låter dig byta mellan olika användarkonton på en dator. Du kan förbli inloggad och t.ex. låta din syster, bror, fru, granne eller vem som helst läsa sin e-post under en kort stund. Tidigare var du tvungen att logga ut (och därför t.ex. stänga program eller spara dokument) och låta henne eller honom logga in. + +Nu är det nästan lika lätt som att byta till ett annat virtuellt skrivbord. + + +Byta sessioner: Hur det fungerar + + +Menyn Byt användare + +Nu har K-menyn ett nytt alternativ. Ganska nära menyns nederkant hittar du undermenyn Byt användare. Den innehåller kommandot att låsa den aktuella och starta ny session, vilket betyder att ditt skrivbord startar skärmsläckaren och efter några sekunder kan du logga in med KDM som vanligt. Alternativet Starta ny session hoppar över aktivering av skärmsläckaren. + +När du väl har mer än en session som kör, kan du antingen välja att trycka på &Ctrl;&Alt;F7 eller F8 och så vidare (vad är ofta inställt i förväg) eller, ännu bekvämare, välja i listan med aktiva sessioner längst ner i undermenyn Byt användare. + + + + +Byta användare med skärmsläckaren +Om du har aktiverat din skärmsläckare och en annan användare vill logga in, kan hon eller han helt enkelt trycka på knappen Byt användare... och logga in med en annan session. + + + + +Byta session i &kdm; +Om du är i &kdm; och vill byta till en annan aktiv session kan du trycka på knappen Meny och välja Byt användare, vilket i huvudsak är samma sak som tidigare beskrivits. + + + + + + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/the-filemanager.docbook b/tde-i18n-sv/docs/kdebase/userguide/the-filemanager.docbook new file mode 100644 index 00000000000..95dc7f6b32e --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/the-filemanager.docbook @@ -0,0 +1,369 @@ + + + + +Christian Weickhmann + + + +Filhanteraren +&konqueror;Filhantering +Filhantering + + + + + +&konqueror; med enkla inställningar + + + +Inledning + +Det ingår en flexibel och kraftfull filhanterare i &kde; kallad &konqueror;, som låter dig göra allt du vill med filer lagrade på datorn, i nätverket och till och med på Internet. Det finns för många funktioner i &konqueror; för att beskriva alla här, alltså ger vi bara en översikt. Om du vill ha mer detaljinformation om vad &konqueror; kan göra, ta en titt på handboken för &konqueror;&konqueror;Handbok genom att välja Hjälp Handbok Konqueror från &konqueror;s menyrad, eller som ett alternativ, kan du använda I/O-slaven för hjälp i &konqueror; genom att skriva in help:/konquerori platsraden. + + + +Kataloger + +När du först öppnar &konqueror; i filhanteringsläge, kan du se två paneler: katalogvyn är till höger , och sidoraden till vänster. Katalogvyn innehåller ikoner för varje objekt i nuvarande katalog. Objekten kan vara kataloger eller filer. Många filtyper kan förhandsgranskas utan att öppna ett nytt program för att redigera dem i.Förhandsgranskningar För att förhandsgranska en fil, håll muspekaren över filens namn ungefär en sekund: ett extrafönster dyker upp som visar filens innehåll och annan användbar information, som filens storlek och vilken användare som äger filen. + +Du kan öppna vilket objekt som helst genom att klicka på filens ikon (bara en gång: &kde; använder inte dubbelklick i standardinställningen). Kataloger öppnas i samma fönster. Filer öppnas antingen i lämpligt program, eller frågar filhanteraren vilket program som ska användas. Om du till exempel inte har en ordbehandlare inställd för att öppna &Microsoft; Word-dokument, frågar filhanteraren dig vad den ska göra. + +Du kan gå tillbaka till den senast öppnade katalogen genom att klicka på knappen Tillbaka eller gå upp en katalog genom att klicka på knappen Upp. + + + +Navigeringspanelen (också kallad <quote +>Sidoraden</quote +>) + +Navigeringspanelen +Sidoraden + + + + + +&konqueror;s sidorad + + +Att navigera bland katalogerna genom att använda katalogvyn kan bli opraktiskt. Sidoraden tillhandahåller genvägar och specialfunktioner som gör det enklare att hitta vad du letar efter. + +Längs vänstra kanten i sidoraden hittar du ett antal knappar, var och en med en annorlunda ikon: + + + + + +Bokmärken + + +Eftersom &konqueror; (filhanteraren) också fungerar som en mycket kraftfull webbläsare, har den också en bokmärkesfunktion. Här hittar du samma struktur som i menyn Bokmärken. + + + + +Enheter + + +Därefter tillhandahåller sidoraden en lista med alla kända enheter på datorn. Enheterna kan antingen vara fysiska enheter — som din hårddisk, cdrom-enhet eller diskettenhet — eller virtuella enheter — som delade fjärrkataloger eller hårddiskpartitioner. + + + + +Historik + + +&konqueror; kommer ihåg webbsidorna som du har besökt och listar dem antingen enligt datum eller alfabetiskt i en trädstruktur. Du kan välja beteendet genom att högerklicka på alternativet Historik och välja Sortera. Vänsterklickar du på ett objekt (t.ex. www.kde.org) så visar &konqueror; dokumentet du har besökt. Vänsterklickar du på ett dokument (t.ex. index.html) så öppnas webbplatsen i katalogvyn. +Högerklickar du på ett historikobjekt, som www.kde.orgindex.html, visas en något annorlunda sammanhangsberoende meny: Du hittar också alternativet Nytt fönster, som gör att &konqueror; öppnar platsen i ett nytt fönster. + + + + +Hemkatalog + + +Alternativet Hemkatalog finns i sidoradens navigationspanel. Du hittar din hemkatalog som första posten. Därunder hittar du alla kataloger i din hemkatalog. Vänsterklickar du på en katalog i vyn, öppnas katalogen i katalogvyn. Som ett alternativ kan du också arbeta med katalogens sammanhangsberoende menyer, skapa underkataloger och så vidare. + + + + +Sidoradens mediaspelare + + + + +Försök att dra en musikfil (som MP3-, Ogg- eller .wav-filer) till sidoraden. Filen spelas omedelbart upp. + + + + +Nyhetsövervakare + + +Nyhetsövervakaren visar en inställningsbar lista med nyhetskällor. Högerklicka antingen på inställningsknappen eller på en av knapparna för nyhetskällor (t.ex. KDE News, som oftast är fördefinierad) för att lägga till en ny källa i nyhetsövervakaren. + + + + +Nätverk + + +Här kan du bläddra bland tjänster som tillhandahålls av andra datorer i nätverket. Demonen &lisa; måste ha startats för att det ska fungera riktigt. Nätverksbläddraren låter dig se en mängd olika tjänster som tillhandahålls av en dator. Du kan enkelt bläddra på delade SMB-kataloger och &HTTP;-platser, eller överföra filer via det säkra lagret FISH. + + + + +Rotkatalog + + +Allt i &UNIX;-baserade system är organiserat i ett filsystemträd. Trädet måste ha en rot, och det här är den. Funktionen Rotkatalog är som funktionen Hemkatalog. Den enda skillnaden är att alla kataloger visas, inte bara din hemkatalog. + + + + +Tjänster + + +Det här är i någon bemärkelse "återstoden". Prova att bläddra igenom de olika objekten. Om en ljud-cd finns i cd- eller dvd- enheten, kan du hitta allt på den och till och med ännu mer under objektet Bläddrare för ljud-cd (du kan till och med komprimera ljudfiler och spara dem på hårddisken med den här funktionen). + + + + + + + +Ikoner + +Håll nere &Ctrl;-tangenten och klicka på ikonen du vill markera, för att bara markera en ikon. Om du vill markera mer än en ikon, håll nere &Ctrl; medan du klickar på vart och ett av objekten du vill markera. När väl en eller flera ikoner är markerade kan du göra vad du vill med dem. Om du vill flytta eller kopiera objekt, markera dem och dra dem därefter (med vänster musknapp nertryckt) till önskad plats. När du släpper upp musknappen visas en meny som erbjuder dig att FlyttaFlytta filer, KopieraKopiera filer eller Länka markerade objekt. Du kan ocksåAvbryta åtgärden. + +Många andra åtgärder kan utföras med markerade objekt genom att högerklicka på ett av de markerade objekten och välja åtgärd i menyn som visas. (Det exakta innehållet i menyn beror på typen av filer som är markerade, så den kallas en sammanhangsberoende meny). + + + +Länkar och genvägar + +Som redan nämnts ovan kan du länka filer eller kataloger var som helst. Det betyder att den länkade katalogen syns och beter sig precis som originalet på en annan plats utan att uppta ytterligare plats på hårddisken. Om du till exempel har ett antal dokument, varav bara några få används regelbundet, kan du enkelt gruppera dem i en katalog och skapa länkar till dem. + + + + +Papperskorgen + +Papperskorg +Papperskorgen + +Innan en fil tas bort i &kde;:s filhanterare flyttas den till katalogen Papperskorg för att ge dig möjlighet att få tillbaka den om du tar bort den av misstag. Papperskorgen visar alla borttagna objekt. Du kan markera det som ska återställas och flytta det till den ursprungliga platsen som beskrivs i . Om du högerklickar på papperskorgen och väljer Töm papperskorgen tas filerna i den bort permanent. + + + +Relaterad information + +Som nämndes i inledningen, har handboken för &konqueror; mycket mer information om funktionerna som är tillgängliga i &konqueror;. Du kan läsa den i hjälpcentralen eller genom att skriva in help:/konqueror i &konqueror;s platsrad. + + + + + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/titlebar-menu.png b/tde-i18n-sv/docs/kdebase/userguide/titlebar-menu.png new file mode 100644 index 00000000000..6afe0154d33 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/userguide/titlebar-menu.png differ diff --git a/tde-i18n-sv/docs/kdebase/userguide/troubleshooting-network-x.docbook b/tde-i18n-sv/docs/kdebase/userguide/troubleshooting-network-x.docbook new file mode 100644 index 00000000000..210e7836c3e --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/troubleshooting-network-x.docbook @@ -0,0 +1,87 @@ + + + +&J.Hall; + + +Nätverk och X +Ett felaktigt inställt nätverk kan ofta vara orsaken att &kde;-program startar långsamt, eller i värsta fall inte startar alls. En &X-Server; har ett mycket kraftfullt klient-server gränssnitt och är mycket nätverksberoende. +X använder värddatornamnet för att skapa en unik nyckel för behörighetskontroll, och för att räkna ut vart (via $DISPLAY) själva fönstren som ritas upp på skärmen. Om datorn inte känner till sitt eget namn, använder den överdrivet lång tid att försöka slå upp sig själv, ett öde som du kan undvika genom att helt enkelt lära datorn vad dess eget namn är. +Kontrollera filen /etc/hosts och försäkra dig om att det finns en post för localhost som liknar det här längst upp i filen (efter eventuella kommentarer). +127.0.0.1 localhost + +Du bör också lägga till datorns fullständiga domännamn, korta namn och den vanliga IP-adressen om den har en statisk IP-adress. Om din IP-adress tilldelas dynamiskt med DHCP, kan du helt enkelt använda adressen för återkopplingsenheten. +127.0.0.1 hal.btl hal (for dhcp) +192.168.0.1 hal.btl hal (static) + +Försäkra dig om att din brandvägg inte är så restriktiv att den stoppar paket till återkopplingsenheten. Om standardregeln för kedjan INPUT i iptables till exempel är inställd till någonting annat änd ACCEPT, orsakar det prestandaproblem i X. För att kontrollera det, kan du skriva in: +%iptables-save | grep + INPUT lo ACCEPT + + +Regeln INPUT lo ACCEPT ska alltid fungera om det inte finns andra felaktigt inställda regler (Som DROP i kedjan OUTPUT). + diff --git a/tde-i18n-sv/docs/kdebase/userguide/troubleshooting-no-open.docbook b/tde-i18n-sv/docs/kdebase/userguide/troubleshooting-no-open.docbook new file mode 100644 index 00000000000..361e2920b3d --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/troubleshooting-no-open.docbook @@ -0,0 +1,52 @@ + + + +&Lauri.Watts; + + +När ett program inte öppnas + +Ibland när du startar ett program öppnas inte det förväntade fönstret. Här är några frågor att svara på och steg för att hjälpa dig att räkna ut vad som är fel. + + + +Startade programmet över huvud taget, när det startades på samma sätt? +Om det gjorde det, om du till exempel har klickat på en ikon på skrivbordet som tidigare fungerade, är det inte troligt att det är ett problem med själva starten. +Om du dock normalt startar programmet med en ikon i panelen, och denna gång startade det med en ikon på skrivbordet, kan det helt enkelt vara själva starten som går fel. + + + +Men jag kan se gensvar vid start med den snurrande markören och rutan i aktivitetsfältet. +Bla + + + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/ug-faq.docbook b/tde-i18n-sv/docs/kdebase/userguide/ug-faq.docbook new file mode 100644 index 00000000000..546e11dd14b --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/ug-faq.docbook @@ -0,0 +1,131 @@ + +Vanliga frågor om &kde; + + +Serietidningen Läderlappen +What are you? +I'm your worst nightmare... + + +Det finns vissa frågor som alltid kommer upp på &kde;:s e-postlistor. För att hålla trafiken så låg som möjligt (vilket gör listorna mer läsbara), har vi inkluderat dem i det här avsnittet. Så var vänlig och ställ inte de här frågorna till e-postlistorna längre, tänk på citatet ovan! + + + + + +Vad betyder &kde;? +Ursprungligen stod K för Kool, men nuförtiden har K:et ingen betydelse och &kde; betyder bara K Desktop Environment",, eller K skrivbordsmiljö, och har för avsikt att vara en samling små verktyg, en fönsterhanterare, en filhanterare och verktyg som håller ihop allt detta. Den är skapat för att förenkla ditt liv med &UNIX;. + + + +Jag kan inte kompilera paketet xxx + + +Försäkra dig om att du har den senaste versionen av &kde;-biblioteken installerad. Programvaran är under ständig utveckling, så beroenden kan ändras från dag till dag om du använder CVS. För de flesta användare, är det mycket mer praktiskt att använda en utgiven version. + +Ett annat problem kan vara att du använder ett program skrivet för en mycket gammal version av &kde;, som beror på för gamla include-filer. Kontrollera i källkodsarkivens README- fil för att se om den förklarar vilken version av &kde; som programmet vill ha. Om den här filen inte finns, kontrollera fildatum. De bör vara nyare än datum för din nuvarande version av &kde;. + + + + + +Vilken &kde;-version ska jag använda för att få ett stabilt skrivbord? +Man kan i allmänhet skaffa &kde; på många sätt. Att hämta förkompilerade binärfiler i ett paketformat (rpm, deb, tgz) namngivna med en särskild version (t.ex. 3.2) är det bästa sättet att försäkra dig om stabilitet hos ditt &kde;-skrivbord. + + + + + +Men jag hörde att mitt problem/önskemål redan är hanterat i CVS. Jag vill komma åt de nya funktionerna, varför kan jag då inte försöka med CVS? + + +Priset för stabilitet är att man måste vänta på varje utgåva för att få nya funktioner. Omvänt är priset att vara den första som får nya funktioner, att man riskerar stabilitet. &kde; har ganska frekventa nya utgåvor, och stabiliteten i utgivna versioner har särskilt fokus. För majoriteten av &kde;-användare, om de inte planerar att hjälpa till att utveckla &kde;, finns det inga stora fördelar med att använda utvecklingsversioner av &kde;. + +Det finns ändå plats för erfarna användare som vet vad de ger sig in på, och är villiga att rapportera fel som de hittar. Om du tillhör dessa, finns det ingen anledning att inte försöka med CVS-versioner. Var beredd på att en del kan sluta fungera ibland, CVS tillhandahåller en daglig version av källkod som för närvarande arbetas med. + +Här finns dagliga versioner av det som utvecklarna arbetar med, och en del saker fungerar garanterat inte. + + +Lita inte på CVS-versioner för att underhålla operationella skrivbord. Du råkar illa ut förr eller senare! + + + + + + + + + \ No newline at end of file diff --git a/tde-i18n-sv/docs/kdebase/userguide/under-the-hood.docbook b/tde-i18n-sv/docs/kdebase/userguide/under-the-hood.docbook new file mode 100644 index 00000000000..916dedda50f --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/under-the-hood.docbook @@ -0,0 +1,650 @@ + + + + + + +Meka under huven på &kde; + + + + + Nicolas Goutte goutte@kde.org + + +Redigera inställningsfiler för hand + + +Inledning +Inställningsfilerna i &kde; är enkla att redigera med en vanlig editor som &kate;, eftersom inställningsfilerna är textfiler. + +Ett exempel på en textfil: + +[General] +AutoSave=1 +LastFile=/var/tmp/test.txt + +Användarspecifika inställningsfiler lagras i .kde/share/config (ersätt .kde med din inställning av $KDEHOME) och de globala finns i underkatalogen share/config i &kde;:s installationssökväg. (Du kan hitta sökvägen genom att köra kommandot kde-config --prefix.) Filnamnen slutar typiskt med rc (utan inledande punkt), till exempel kopeterc. + +Att redigera inställningsfiler för hand kan utgöra en risk för stabiliteten hos din installation av &kde;. Program kontrollerar oftast inte vad de läser i inställningsfiler. Det betyder att de kan störas av vad de får som inställningar, och kan till och med krascha. + + + + +Säkerhetskopior + +Den första regeln är alltså att göra en säkerhetskopia av filen innan du ändrar den. Det är bäst att lagra säkerhetskopian utanför någon underkatalog i .kde (eller motsvarande $KDEHOME katalog). Säkerhetskopior är hur som helst en god idé i händelse av ett större fel i &kde; som skulle förstöra viktiga inställningsfiler (till exempel dina inställningar av &kmail;, som finns i filen kmailrc). Ett sådant större fel ska inte inträffa, men det kan ändå ske. + + + +Redigering + +Varför skulle du vilja röra inställningsfilerna över huvudtaget? Ja, först och främst behöver du det om du vill upprätta ett kioskläge. Kanske har en utvecklare bett dig att lägga till en post för att hjälpa till att lösa ett problem i programmet. Kanske vill du återhämta dig från ett problem utan att behöva ta bort hela .kde katalogen. Kanske vill du lära dig mer om interna funktioner i &kde;. + +Hur som helst, vilken anledning du än har, vill du ändra en inställningsfil för hand. + +När du tänker dig att redigera en sådan fil, försäkra dig om att programmet som använder den inte kör. Om det är en av de grundläggande inställningsfilerna, fundera på att redigera filen när &kde; inte alls kör. + +Klar? Gör då en säkerhetskopia av filen (det har vi väl redan talat om?). Starta din favoriteditor (låt oss anta att det är &kate;), ladda filen (Var noggrann med att ladda den som UTF-8, som &kate; visar som utf8). + +Nu har du en fil som ser ut så här: + +[Group] +Key1=Value1 +Key2=Value2 +Key3=Value3 + +Du kan nu ändra den (med försiktighet) och därefter spara den (Försäkra dig igen om att det är som UTF-8). + +Nu kan du testa programmet och om det inte lägre kör som det ska, stänga programmet och återställa inställningsfilens säkerhetskopia. + + +Relaterad information + + + har mer information om &kde;:s katalogstruktur, för att hjälpa dig hitta filen du behöver redigera. + + + + + + + + + +Använda skript med skrivbordet + +&kde; tillhandahåller ett kraftfullt kommunikationssystem mellan processer med &DCOP;, Desktop COmmunication Protocol. Genom att använda &DCOP; kan du styra ett stort antal funktioner i &kde; från kommandoraden eller från ett skript skrivet i ditt favoritskriptspråk. Du kan också få information från &kde;-program: till exempel tillhandahåller flera mediaspelare i &kde; metoder för att fråga spelaren efter information om spåret som för närvarande spelas. + +Generellt sett tillhandahåller varje &kde;-program ett eller flera &DCOP; gränssnitt, som i sin tur tillhandahåller metoder (eller om du föredrar det, funktioner) som andra program kan anropa. Det första steget i att skriva vårt skript är alltså att hitta lämplig metod för att ändra skrivbordsunderläggets bakgrundsfärg. Det enklaste sättet att göra det är att använda gränssnittet kdcop för att se tillgängliga &DCOP;-metoder. + +Kör kdcop från en terminal eller Kör program (fönstret som dyker upp med &Alt;F2). Fönstret kdcop visar programmen som för närvarande kör och tillhandahåller &DCOP;-gränssnitt, med en trädvy. I allmänhet krävs en viss sökning genom trädvyn för att hitta rätt metod, men ett användbart tips är att gränssnittet markerat (default) vanligtvis innehåller de oftast använda funktionerna. + + + +För att testa att funktionen gör det vi förväntar oss, dubbelklicka på posten setColor. För att ange färgen c, klicka på färgväljarknappen och välj en färg. Ange om färgen ska vara färg A med kryssrutan. Klicka på Ok, så ändras skrivbordsunderläggets färg. + +För att komma åt &DCOP;-metoden från ditt favoritskriptspråk, kan du antingen använda &DCOP;-bindningar, om de är tillgängliga i modulen kdebindings, eller anropa kommandoradsprogrammet dcop. För enkel användning är det tillräckligt att anropa kommandoradsprogrammet dcop. För att anropa en &DCOP;-metod på kommandoraden, måste vi ange programmet och gränssnittet som metoden tillhör, själva metoden och argumenten på en form som är lämplig för skalet. + +Vi anger program, gränssnitt och metod i denna ordning, följt av argumenten i samma ordning som de visas i kdcop. dcop har många andra väljare: Ta en titt på utmatningen från dcop . + +Det är nog med teori. Tid för ett exempel: + + +Ett skript för att ändra skrivbordsunderläggets färg med &DCOP; + +Med hjälp av kommandoradsprogrammet dcop och lite kod i Perl, ska vi göra ett enkelt skript som långsamt låter skrivbordets bakgrund gå igenom spektrum cykliskt. + +Först tittar vi efter lämplig medod med kdcop. I det här exemplet går vi förbi sökningen, och går direkt till den: Metoden vi vill ha är kdesktopKBackgroundIfacesetColor. Funktionens argument och returtyp visas med stilen i språket C++. För setColor, är argumenten en färg, c, som anger den nya bakgrundsfärgen, och ett Booleskt värde, isColorA som anger om färgen är den första eller andra (det är användbart för att ange toningar med mera). + +För att använda metoden setColor på kommandoraden, använder vi följande: % dcop kdesktop KBackgroundIface setColor '#ffffff' false + + + +För att ange färgen använder vi det hexadecimala RGB-värdet, som används av &HTML;. Observera att det är omgivet av enkla citationstecken, för att skydda # från skalet. + +För att hitta det hexadecimala RGB värdet för en färg, öppna en färgvalsdialogruta i ett &kde;-program (till exempel i inställningscentralen, Utseende och teman Färger ), välj färgen du vill ha, och använd värdet som anges i textrutan HTML. + + +Det är alltså allt vi behöver från &DCOP;. Nu är det bara frågan om att skriva ett skript omkring det. Här är en (mycket) grov implementering: = $min) and ($colour[$which] <= $max)); + } +} +]]> + + + +Kör bara skriptet utan argument så går det cykliskt igenom bakgrundsfärger i ett något begränsat spektrum ända tills det avbryts. Voilà! + + + +Perl är förstås inte det enda språk du kan använda för att skriva skript med &DCOP;. Om du föredrar skalskript, är det också tillgängligt: + + +Hämta en bakgrund från Internet + +Följande skript hämtar huvudbilden från serien User Friendly och använder den som skrivbordsunderlägg, med allmänt tillgängliga verktyg och lite grand &DCOP;: + +.*,,"` +TMPFILE=`mktemp /tmp/$0.XXXXXX` || exit 1 +wget -q -O $TMPFILE $COMICURL +dcop kdesktop KBackgroundIface setWallpaper $TMPFILE 1 +]]> + + +Den första raden efter #!/bin/sh använder wget och lite magi med reguljära uttryck för att plocka ut bildens plats från huvudsidans &HTML;-kod. Den andra och tredje raden laddar ner bilden, och till sist ställer dcop in den nerladdade bilden som skrivbordsunderlägg. + + + + + + + + + + + +Lägga till extra tangentbindningar till &kde; + +Många moderna tangentbord har extra tangenter som normalt inte är tilldelade till någon åtgärd. + +Multimediatangenter skapar ofta en signal, och kan helt enkelt väljas som en snabbtangent i ett program precis som att välja vilken annan tangent som helst. Vissa tangenter detekteras dock inte, och att trycka på dem i Anpassa genvägar får ingen effekt. + +Till exempel har vissa bärbara datorer från IBM extra tangenter omkring vänster- och högerpilarna, som ser ut som sida vänster och sida höger. + + +Använd xev för att hitta tangenternas koder. I det här fallet är de 233 och 234. +Välj tangentsymboler. Det finns en hel uppsättning sådana som inte normalt används, alltså är många lediga. Du hittar listan i /usr/X11R6/include/X11/keysymdef.h (eller motsvarigheten på ditt system). +Skapa en fil i din hemkatalog som heter .Xmodmap, och lägg till följande: +keycode 233 = Next_Virtual_Screen +keycode 234 = Prev_Virtual_Screen + +Kör kommandot xmodmap ~/.Xmodmap + + +Nu ska du kunna köra xev igen och se att tangenterna nu genererar tangentsymbolen som du tilldelade dem. Du kan nu helt enkelt tilldela dem till vilken åtgärd som helst som vanligt. + + +Relaterad information +Manualsidan för xev. Du kan titta på den genom att skriva man:/xev i ett &konqueror;-fönster eller genom att skriva man xev i en terminal. + + + + + +Lägga till tangentbindningar för nya åtgärder + +De flesta åtgärder antingen på skrivbordet eller i program är enkelt tillgängliga att tilldela en tangentbindning till. Om åtgärden du vill ha en snabbtangent för är något du skrivit själv, eller på annat sätt inte är tillgänglig, kan du ändå tilldela den en snabbtangent. + +För att knyta ihop de två föregående avsnitten, vill du kanske tilldela en tangent på tangentbordet som annars är oanvänd till ett skript eller ett DCOP-kommando. Vårt exempel här är att tilldela de två tangenter vi har lagt till i för att gå till föregående eller nästa virtuella skrivbord, vilket man behöver DCOP för att göra (som beskrevs i ). + +Det kan enkelt åstadkommas med följande metod: + + + +Öppna inställningscentralen och välj Inmatningsåtgärder under avdelningen Region och handikappstöd + + +Välj Ny åtgärd + + +Namnge den nya åtgärden, t.ex. Nästa virtuella skärm + + +Välj Tangentbordsgenväg -> Kommando/webbadress (enkel) som Åtgärdstyp: + + +Under fliken Tangentbordsgenväg, klicka på knappen som du vill använda för att utföra kommandot. I det här exemplet, skulle du trycka på den med ikonen Nästa sida, Då visas Next_Virtual_Screen som tangentbild. + + +Under fliken Inställningar för kommando/webbadress, skriv in kommandot att köra i fältet: dcop kwin default nextDesktop + + + +Upprepa ovanstående med tangenten Prev_Virtual_Screen och dcop kwin default previousDesktop. + +Genom att nu trycka på Prev_Virtual_Screen eller Next_Virtual_Screen byter du till föregående eller nästa virtuella skrivbord. + +Uppenbarligen kan du tilldela vilken ledig tangent som helst till en åtgärd. + + +Relaterad information +Se dokumentationen för Khotkeys genom att slå upp den i hjälpcentralen, eller skriva help:/khotkeys i ett &konqueror;-fönster. + + + + + + + + + + Adriaan de Groot groot@kde.org + + + +&kdebugdialog;: Styra &kde;:s avlusningsutmatning + + +Grundläggande användning + +&kdebugdialog; syns inte normalt i K-menyn. Du måste starta det från ett skal eller från Kör program med kommandot kdebugdialog. &kdebugdialog; visar ett fönster med en lång lista över avlusningsytor. Varje yta har en kryssruta som du kan markera eller avmarkera för att aktivera eller inaktivera felsökningsutmatning för den delen av &kde;. + +Listan med felsökningsytor är sorterad i nummerordning, inte alfabetiskt, så kio (127) kommer före artskde (400). Numren går upp till omkring 200000, men det finns egentligen bara 400 ytor. Du behöver dock inte söka igenom hela listan för att hitta ytan du vill ha. Det finns en radeditorruta längst upp i dialogrutan där du kan skriva in en del av namnet på ytan du vill ha. Listan med poster som visas filtreras så att bara de felsökningsytor som innehåller texten du har skrivit in. Genom att t.ex. skriva in k filtreras inte särskilt mycket, men skrivs kont in visas bara felsökningsytor för &kontact;. Som ett ännu snabbare sätt att aktivera eller inaktivera felsökningsutmatning, finns också knapparna Markera alla och Avmarkera alla, som gör att &kde; skapar enorma mängder felsökningsutmatning, eller mycket lite. + + + +Kdebugdialog i fullständigt läge + + + +I fullständig läge, som du får när du startar kdebugdialog som kdebugdialog , är samma lista med felsökningsytor tillgängliga som i enkelt läge, men du kan bara välja en åt gången i en kombinationsruta. Nu kan du oberoende ställa in utmatningen för olika typer av meddelanden: Information, Varning, Fel och Allvarligt fel. För var och en av dessa typer kan du välja vart meddelandet skickas. Alternativen är: + +Arkiv, då du kan skriva in ett filnamn. Filen skrivs i katalogen $HOME. + +Meddelanderuta. Varje felsökningsmeddelande visas i en informationsdialogruta, som du måste klicka Ok i för att fortsätta med programmet. + +Skal, förvalt alternativ. Meddelanden skrivs ut med standardfelutmatningen, och syns antingen i skalfönstret där programmet startades eller i .xsession-errors. + +Systemlogg. Detta skickar varje felsökningsmeddelande till systemets syslog-funktion, som kan utföra sin egen behandling av meddelandet. + +Ingen. Det undertrycker utmatning av den här sortens meddelande. + +För meddelanden som skapas av allvarliga fel är det i allmänhet en dålig idé att välja Ingen eller Syslog, eftersom du i båda fallen inte ser meddelandet och programmet som stöter på det allvarliga felet försvinner utan att lämna någon ledtråd om varför det försvann. Om programmet försvinner eller inte vid ett allvarligt fel, kan styras med kryssrutan Avbryt vid allvarligt fel, som normalt är markerad, men du kan ändå förvänta dig att ett program kraschar (på ett osnyggt sätt) om det stöter på ett allvarligt fel. + + + + + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/usenet.docbook b/tde-i18n-sv/docs/kdebase/userguide/usenet.docbook new file mode 100644 index 00000000000..968c73596f2 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/usenet.docbook @@ -0,0 +1,360 @@ + + + + + + +Diskussionsgrupper i Usenet + +En diskussionsgrupp på Usenet är ett forum dit du kan skicka artiklar för att diskutera olika ämnen: nästan alla ämnen du gillar (och många du inte gillar) hittas här. Även om Usenet har blivit mindre populärt en det har varit, på grund av den ökade användingen av webbforum, etc. är det fortfarande ett användbart verktyg. &kde; tillhandahåller en kraftfull diskussionsgruppsläsare för Usenet som heter &knode;. + +Du hittar &knode; i K-menyn under alternativet Internet. Menyalternativet &knode; (Nyhetsläsare) startar programmet. + + +Huvudfönstret för &knode; ska nu visas på ditt skrivbord som syns här. Vid första starten visas inställningsdialogrutan. + + +Anpassa &knode; + + + + +&knode; efter första uppstarten + + +&knode; efter första uppstarten + + + + + +Personliga inställningar + +Den första sidan i inställningsdialogrutan är för personliga inställningar: + +Dialogruta för att skriva in personlig information + + + + +Skriva in personlig information + + +Skriva in personlig information + + + + + + + +Namn + +Skriv in ditt namn i fältet Namn. Namnet visas senare i alla diskussionsgrupper som avsändare, och kan ses av vem som helst. + +Att fylla i fältet Namn är nödvändigt. + + + + + +E-postadress + +E-postadressen som du skriver in här, används som avsändare i artiklar, dvs. som den verkliga adressen till författaren, tillsammans med det riktiga namnet (som anges i fältet Namn). + +Att fylla i fältet E-postadress är nödvändigt. + + + + + + + + + +Anpassa diskussionsgruppskontot + + +Nu måste vi tala om för &knode; var vi hämtar nyheter och vart artiklar ska skickas senare. I listan till höger, finns det en post som heter Konton. Klicka på den och välj fliken Diskussionsgruppsservrar, eftersom vi vill anpassa diskussionsgruppskontot först. Listan med konton är fortfarande tom. + +Klicka på Lägg till... för att skapa ett nytt konto. Följande dialogruta visas: + + +Dialogrutan Nytt konto + + + + +Dialogrutan Nytt konto + + +Dialogrutan Nytt konto + + + + + + + +Namn + +Fältet Namn kan fyllas i med vad du vill. Texten som du skriver in kommer senare att synas i korgvyn. Du skulle till exempel kunna skriva in namnet på din Internetleverantör. I vårt exempel skriver vi in namnet Mitt nyhetskonto. + + + + +Server + + +Nästa fält heter Server. I motsats till fältet Namn, är det viktigt vad du skriver in här. Namnet på nyhetsservern är fast och du ska kunna få det från din Internetleverantör. Om du inte känner till namnet på nyhetsservern, ska du ta reda på det nu. Utan den här informationen kan du inte läsa någon diskussionsgrupp. Om din Internetleverantör inte har en egen nyhetsserver, kan du använda an offentlig. (Universitet tillhandahåller ofta offentliga nyhetsservrar.) + +I vår exempel på en inställning, skriver vi in namnet news.server.se. Du skriver förstås in det riktiga namnet på din nyhetsserver. + + + + +Port + +Du behöver troligen inte ändrad den från förvalt värde i de flesta fall. + + + + + + + + +Anpassa e-postkontot + +Ibland behöver du svara direkt till författaren av en artikel, utan att skicka till diskussionsgruppen, om du till exempel vill ge en mycket personlig kommentar eller vill rätta ett fel. Om du vill göra det, välj fliken E-postserver (SMTP). Följande dialogruta visas: + + +Dialogruta för att anpassa e-postkontot + + + + +Anpassa e-postkontot + + +Anpassa e-postkontot + + + + + + + +Server + +Namnet på (adressen till) din e-postserver som tillhandahålls av din Internetleverantör eller systemadministratör. Allt du behöver göra här är att skriva in e-postserverns namn i fältet Server. + +I vårt exempel skriver vi in mail.server.se + + + + + +Port + + +Återigen behöver du troligen inte ändra inställningen Port. + + + + + + +Relaterad information +Diskussionsgruppen comp.windows.x.kde är den huvudsakliga gruppen för stöd av användare för &kde; på Usenet. Du hittar andra resurser för att få hjälp med &kde; i . + +Gmane tillhandahåller ett Usenet-gränssnitt för många e-postlistor, inklusive de flesta &kde;-listor, så du kan läsa dem med &knode;. + + + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/where-next.docbook b/tde-i18n-sv/docs/kdebase/userguide/where-next.docbook new file mode 100644 index 00000000000..53bbe10d08c --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/where-next.docbook @@ -0,0 +1,46 @@ + + + + + + +Var går man vidare? + +Webbplatser + +Böcker + + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/windows-how-to.docbook b/tde-i18n-sv/docs/kdebase/userguide/windows-how-to.docbook new file mode 100644 index 00000000000..dafba382aa3 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/windows-how-to.docbook @@ -0,0 +1,714 @@ + + + +&Philip.Rodrigues; + + + + +Hur man arbetar med fönster + + +Grundläggande fönsterhantering +Fönsterhantering + +Alla program som kör under &kde; har sina egna fönster, och vissa program kan använda mer än ett fönster. Du kan hantera fönstren på många sätt för att få skrivbordet att fungera för dig. Här är ett normalt fönster: + + + +Ett normalt fönster + + + + + + +Byta mellan fönster +Fokus (fönster) + +Om du vill använda ett fönster måste det vara aktivt. Ett fönster blir automatiskt aktivt när du öppnar det, så att programmet du öppnade omedelbart är klart att använda. Bara ett fönster kan vara aktivt åt gången. Det aktiva fönstret är det du kan skriva i, och det kan skiljas från de övriga eftersom det har en namnlist med annan färg. (Med &kde;:s standardtema, har det aktiva fönstret en ljusblå namnlist, och inaktiva fönster har grå namnlister.) + + +Höja fönster När du vill arbeta i ett annat fönster, måste du göra det aktivt. Det finns två sätt att göra det: + + +Klicka med vänster musknapp på fönstret som du vill aktivera. Fönstret blir aktivt och höjs ovanför andra fönster om det överlappar dem. + + + +&Alt;Tabulator Håll nere &Alt; och tryck på tabulatortangenten (släpp inte &Alt;-tangenten). En dialogruta visas med en lista över tillgängliga fönster, där ett är markerat. Du kan välja ett annat fönster genom att trycka på tabulatortangenten igen för att gå igenom listan, medan du hela tiden håller nere &Alt;. När du släpper &Alt;-tangenten, blir fönstret som var markerat aktivt. + + + + + + + +Flytta fönster +Flytta fönster + +Det första sättet att organisera fönster på skrivbordet är att flytta omkring dem. Du kan flytta fönster så att de överlappar andra fönster, eller så att du kan se hela fönstret. Det finns tre sätt att flytta ett fönster: + +Klicka med vänster musknapp på fönstrets namnlist och håll nere den. Flytta muspekaren så flyttas fönstret med den. Släpp upp musknappen, så stannar fönstret där du lämnade det. + + + + + + + +Öppna fönstermenyn med knappen längst till vänster i fönstrets namnlist (som visas nedan), och välj Flytta. Muspekaren flyttas till mitten av det nuvarande fönstret och genom att flytta omkring musen kan du flytta fönstret. När du väl har flyttat fönstret till platsen du vill ha det, klicka med vänster musknapp för att släppa det. +Fönstermeny + + +Fönstermenyn + + + + + +Fönstermenyn + + + + + + +Håll nere &Alt; och vänster musknapp när muspekaren är över fönstret som du vill flytta. Muspekaren ändras till en kompass, och genom att flytta musen kan du flytta fönstret. Släpp bara musknappen för att släppa fönstret. Den här metoden är särskilt användbar om fönstrets namnlist har flyttats utanför skärmen så att du inte kan använda de andra metoderna. + + + + + + + +Ändra fönsterstorlek + +Ändra fönsterstorlek + +Du kan göra fönster större eller mindre, bredare eller högre på ett av två sätt. Använd det som du tycker är bekvämast för dig: + +Flytta muspekaren över fönstrets kant (den är ljusblå på skärmbilden ovan). Pekaren ändras till en pil med två huvuden. Klicka och dra, så följer fönstrets kant muspekaren, vilket gör fönstret större eller mindre. Om du klickar på fönstrets över- eller underkant, kan du justera höjden för sig själv. Om du klickar på fönstrets vänster- eller högerkant, kan du justera bredden. För att ändra båda samtidigt, flytta musen över ett av fönstrets hörn. När pekaren blir en diagonal pil med två huvuden, klicka och dra. + + +Använd knappen längst till vänster i fönstrets namnlist för att visa fönstermenyn. Välj alternativet Ändra storlek, så blir muspekaren en pil med två huvuden. Flytta omkring muspelaren för att ändra storlek, och klicka på vänster musknapp när du är klar för att släppa fönstret. + + +Om du inte kan se fönsterkanten eller fönstermenyns knapp, kan du använda &Alt; och musens högerknapp. Håll nere &Alt; och dra med höger musknapp. Fönstrets storlek ändras. Du släpper bara höger musknapp när du är klar. + + + + +Om du bara vill göra ett fönster så stort som möjligt, så att det upptar hela skärmen, använd knappen MaximeraMaximera fönster, som är den andra knappen från höger i fönstrets namnlist. Att klicka med vänster musknapp på knappen gör fönstret så stort som möjligt i båda riktningarna, medan att klicka med mittenknappenMaximera fönsterVertikalt eller med högerknappenMaximera fönsterHorisontellt bara ökar fönstrets storlek antingen i den vertikala eller horisontella riktningen. + + + + + +Dölja fönster +Dölja fönster + + + +Minimera När du behöver behålla programmet öppet, men du inte vill att det ska uppta utrymme på skrivbordet, kan du minimera det eller rulla upp det. För att minimera ett fönster, klicka på knappen Minimera, som är den tredje knappen från höger i fönstrets namnlist. Fönstret visas inte längre, men programmet kör fortfarande, och en post för det visas i panelens aktivitetsfält. För att visa fönstret igen, klicka på posten i aktivitetsfältet. Du kan också använda &Alt;Tabulator&Alt;Tabulator: se . + + +Rulla upp Att rulla upp fönster är mycket likt att minimera dem, men den här gången visas bara fönstrets namnlist. För att rulla upp ett fönster, dubbelklicka på namnlisten. För att återställa fönstret, dubbelklicka bara på namnlisten igen. + + + +Lägg fönster i rad + +Ibland kanske du har en hel mängd fönster öppna, och på alla möjliga ställen. Genom att lägga fönster i rad, radar &kde; automatiskt upp dem som en följd från övre vänstra hörnet på skärmen. För att använda alternativet, klicka med musens mittenknapp på skrivbordet, och välj därefter Lägg fönstren i rad. + + + + +Ordna fönster + +Genom att välja att ordna dina öppna fönster, försöker &kde; använda maximalt tillgängligt utrymme på skrivbordet för att visa så mycket som möjligt av varje fönster. Om du till exempel skulle ha fyra fönster öppna och du begär att de ska ordnas placeras de vart och ett i ett hörn av skrivbordet, oberoende av var de ursprungligen befann sig. För att använda alternativet, klicka återigen med musens mittenknapp på skrivbordet, och välj därefter Ordna fönstren. + + + + +Stänga fönster + +Stänga fönster + +När du är klar med att använda ett program, vill du avsluta programmet och stänga dess fönster. Återigen kan du välja bland några olika alternativ: + +Klicka på knappen längst till höger i fönstrets namnlist. Om du redigerar ett dokument i programmet, blir du tillfrågad om du vill Spara ändringarna, Kasta dem eller Avbryta kommandot att avsluta programmet. + + +Använd alternativet Arkiv Avsluta i menyraden. Du får då samma val att Spara, Kasta eller Avbryta. + + + +Högerklicka på respektive fönster i &kicker;, &kde;:s panel, och välj Stäng. Du blir tillfrågad med ett alternativ att spara eventuella dokument som redigerades. + + + +Tryck på &Alt;F4&Alt;F4. Återigen visas bekräftelsedialogrutan om du redigerade något dokument. + + + + + + + + + + + + + +Avancerad fönsterhantering + +kstart + + +&Richard.J.Moore; &Richard.J.Moore.mail; + +&kstart; + +Det enklaste sättet att komma åt avancerade fönsterhanteringsfunktioner i &kde; är att använda ett ganska okänt verktyg som heter &kstart;, som ingår i &kde; 2.1 och senare. &kstart; låter dig styra sättet som ett program samarbetar med fönsterhanteraren. Kommandot används oftast för att ange ett speciellt beteende för ofta använda program, men det kan också vara användbart för att integrera program som inte ingår i &kde; med skrivbordet. + +Att använda &kstart; är enkelt: Du skriver helt enkelt kstart och några väljare innan ett kommando. För att börja, låt oss ta en titt på hur vi kan använda &kstart; för att anpassa beteendet hos ett &kcalc;-fönster. Kommandot vi använder är följande: % kstart + + +Med lite tur bör effekten som kommandot har vara ganska uppenbart: Räknarens fönster förblir ovanpå alla andra och syns på alla virtuella skrivbord. En funktion som är mindre uppenbar är att kommandot fungerar med alla miljöer som stöder NET, inte bara med &kde;. + +Man kan skicka argument till program som startas med &kstart;, till exempel: % kstart + +1 xmessage 'Hej, allihop!' + + + +Kommandot visar Hej, allihop! med xmessage och försäkrar att fönstret visas på det första virtuella skrivbordet och utelämnas från aktivitetsfältet. Faktumet att programmet är skrivet med Xt-verktygslådan istället för att vara ett riktigt &kde;-program orsakar inga problem för &kstart;. Förhoppningsvis illustrerar det hur &kstart; kan användas för att integrera främmande program med &kde;:s skrivbord. + + + +Andra speciella fönsterinställningar +Även om du kan använda &kstart; för att tilldela särskilda fönsterinställningar, låter &kde; dig också ändra dem, och liknande inställningar, från själva programfönstret. Klicka helt enkelt på knappen längst till vänster i fönstrets namnlist (eller tryck på &Alt; F3 när fönstret har fokus), och gå till Avancerat Särskilda fönsterregler.... Som du kan se, kan du ändra diverse saker, från dess geometri vid start, till om det ska ha en kant eller inte. + + + + +&Richard.J.Moore; &Richard.J.Moore.mail; + + +Systembrickan + +Nu när vi vet hur ett fönsters dekoration kan anpassas, låt oss ta en titt på en annan av skrivbordets aspekter: systembrickan. Systembrickan är ett område där ett program kan visa ett litet fönster. Det används oftast för att visa statusinformation eller ge snabb åtkomst till kommandon. Ett fönster som har en ikon i systembrickan försvinner oftast från aktivitetsfältet när det minimeras, med ikonen i systembrickan som ersättning. Normalt utvecklas ikoner i systembrickan specifikt som en del av ett program, men som med fönsterdekorationer, tillhandahåller &kde; ett verktyg för att ändra det: ksystraycmd. + +Till en början tar vi det vanliga programmet &kcalc; och gör om det till ett program i systembrickan. Det åstadkoms med ett enda enkelt kommando: % ksystraycmd 'Kcalc' kcalc + + + +Ikonen som visas i systembrickan är den som anges i fönstertipsen och den uppdateras om ikonen ändras. Fönstrets namn visas som ett verktygstips om du håller musen över ikonen. ksystraycmd följer det vanliga beteendet i &kde;, så att fönstret kan visas eller döljas genom att klicka på ikonen i systembrickan, och en vanlig sammanhangsberoende meny är tillgänglig. + + + + + + + +&Richard.J.Moore; &Richard.J.Moore.mail; + + +Mer komplicerad användning av <application +>ksystraycmd</application +> + +För att illustrera ytterligare funktioner i ksystraycmd, använder vi ett mer komplicerat exempel, ett terminalfönster som följer filen .xsession-errors (det är loggfilen som lagrar vad som händer på skrivbordet). Till en början tar vi helt enkelt en titt på hur vi kan visa den: % konsole +log 'X-logg' \ + + \ + tail -f ~/.xsession-errors + + + Väljarna och ingår som standard i &kde;-program. Du kan få en fullständig lista över dessa globala väljare genom att köra ett program med väljarna och . Här ger vi vårt terminalfönster namnet 'X-logg' och ikonen log. Du kan använda väljarna med vilket &kde;-program som helst, och som nämns ovan, ksystraycmd tar hänsyn till dem när ikonen i systembrickan skapas. Väljaren är specifik för terminalen och talar om för den att köra kommandot tail. Trots dess komplexitet, kan vi enkelt flytta fönstret till systembrickan med ksystraycmd: % ksystraycmd + 'X Log' \ +konsole --icon log --caption 'XLog' \ +--nomenubar --notabbar --noframe \ +-e tail -f .xsession-errors + + + Förutom att vara det mest komplexa kommandot vi har använt, demonstrerar exemplet väljaren som startar kommandot med bara ikonen i systembrickan synlig. Exemplet uppnår vårt mål att snabbt kunna komma åt loggfilen, men vi kan göra det hela lite mer effektivt om vi bara kör terminalprocessen när den är synlig. Kommandot vi använder är: % ksystraycmd \ + -- log 'X Log' \ +konsole --icon log --caption 'X Log' \ +--nomenubar --notabbar --noframe \ +-e tail -f ~/.xsession-errors + + +Tillägget av väljaren talar om för ksystraycmd att bara starta med ikonen i systembrickan synlig (som väljaren ) och att vänta till användaren aktiverar ikonen i systembrickan innan kommandot körs. Vi använder också väljaren som talar om för ksystraycmd att avsluta kommandot när dess fönster döljs. Genom att använda båda väljarna försäkrar vi oss om att vår terminalikon i systembrickan inte slösar bort resurser när vi inte använder den. Att skapa och avsluta fönstret som vi gör här, förhindrar att den vanliga hanteringen av ikon och namn fungerar i ksystraycmd, så nu behöver vi också explicit ange den ursprungliga ikonen och verktygstipset. + + + + +&Richard.J.Moore; &Richard.J.Moore.mail; + + +Förbättra tillförlitligheten + +I alla föregående exempel har vi litat på att &kstart; och ksystraycmd räknar ut vilket fönster vi vill påverka, och om vi inte säger något annat, antar de att det första fönster som dyker upp är det vi vill använda. Denna policy är oftast ok, eftersom vi startar programmet samtidigt, men det kan misslyckas rejält när många fönster dyker upp (som när du loggar in). För att göra kommandona robustare, kan vi använda väljaren . Den anger fönstrets namn. Följande exempel använder väljaren för att försäkra oss om att ett visst terminalfönster påverkas: % kstart 'kstart_me' konsole +--caption 'kstart_me' -e tail -f +~/.xsession-errors + + + +Här använder vi den beprövade och testade tekniken att ange ett namn för både &kstart; och programmet. Det är i allmänhet det bästa sättet att använda &kstart; och ksystraycmd. Väljaren stöds både av &kstart; och , och kan vara ett reguljärt uttryck (t.ex. window[0-9]) samt ett visst namn. (Ett reguljärt uttryck är ett kraftfullt verktyg för mönstermatchning som du kommer att se använt på många ställen i &kde;.) + + + + + + +Använda flera skrivbord + +Virtuella skrivbord +Flera skrivbord + +Ibland är en skärmfull helt enkelt inte tillräckligt med utrymme. Om du använder många program samtidigt, och märker att du drunknar i olika fönster, erbjuder virtuella skrivbord oftast lösningen. Normalt har &kde; fyra virtuella skrivbord, där vart och ett är som en separat skärm: du kan öppna fönster, flytta omkring fönster och ange bakgrunder och ikoner på vart och ett av skrivborden. Om du känner till konceptet med virtuella terminaler, kommer du inte att ha några svårigheter med &kde;:s virtuella skrivbord. + + +Byta virtuellt skrivbord +För att byta till ett annat virtuellt skrivbord, kan du använda &Ctrl; Tabulator på samma sätt som du skulle använda &Alt;Tabulator för att byta mellan fönster (se ): Håll nere &Ctrl; och tryck därefter på tabulatortangenten. En liten dialogruta dyker upp som visar de virtuella skrivborden, där ett är markerat. Om du släpper &Ctrl;, byter &kde; till skrivbordet som är markerat. För att välja ett annat virtuellt skrivbord, tryck upprepade gånger på tabulatortangenten medan &Ctrl; hålls nere. Markeringen flyttas genom de tillgängliga skrivborden. När skrivbordet du vill byta till är markerat, släpp upp &Ctrl;. + + + + + + +Fönster och virtuella skrivbord +Du kan flytta omkring fönster mellan virtuella skrivbord med alternativet Till skrivbord i fönstermenyn: välj bara skrivbordet dit du vill flytta fönstret. Du kan få fönstret att visas på alla skrivbord med alternativet Alla skrivbordKlistriga fönster. + + + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/userguide/your-kde-account.docbook b/tde-i18n-sv/docs/kdebase/userguide/your-kde-account.docbook new file mode 100644 index 00000000000..07eef8d5ef8 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/userguide/your-kde-account.docbook @@ -0,0 +1,94 @@ + + + + + + +Om ditt &kde;-konto + +&kde; lagrar information om dina personliga inställningar på några få olika ställen: +Den dolda katalogen .kde (observera punkten i början), som finns i din hemkatalog, innehåller en stor mängd filer som lagrar &kde;:s inställningar. Vissa underkataloger som kan vara användbara är .kde/share/config, som innehåller inställningsfiler för enskilda program, kde/Autostart, som innehåller länkar till program som ska starta varje gång du startar &kde;, och .kde/share/apps/kabc, där din adressbok är lagrad. + + + +Miljövariablerna KDEDIR och KDEDIRS talar om för &kde; var dess filer är lagrade. Du behöver oftast bara ställa in KDEDIR till katalogen där &kde; är installerat, men ibland kan du ha andra &kde;-program installerade någon annanstans: i detta fall kan du använda miljövariabeln KDEDIRS. Ställ in KDEDIRS till en lista med alla kataloger som innehåller &kde;-program, åtskilda med kommatecken. Om du till exempel både har &kde;-program i /usr/local/kde och /home/phil/kde, kan du skriva export KDEDIR=/usr/local/kde,/home/phil/kde om du använder bash eller setenv KDEDIR /usr/local/kde,/home/phil/kde om du använder csh. + + + + + + +Relaterad information + innehåller mer information om katalogerna som &kde; använder. + + + + + + + diff --git a/tde-i18n-sv/docs/kdebase/visualdict/Makefile.am b/tde-i18n-sv/docs/kdebase/visualdict/Makefile.am new file mode 100644 index 00000000000..fdedfed5fa3 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/visualdict/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = khelpcenter/visualdict +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdebase/visualdict/Makefile.in b/tde-i18n-sv/docs/kdebase/visualdict/Makefile.in new file mode 100644 index 00000000000..6aef1fc65ea --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/visualdict/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags 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pict1.png pict2.png pict8.png pict14.png pict20.png pict13.png pict15.png pict21.png pict11.png pict4.png + @if test -n "$(MEINPROC)"; then echo $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; fi + +docs-am: index.cache.bz2 + +install-docs: docs-am install-nls + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/khelpcenter/visualdict + @if test -f index.cache.bz2; then \ + echo $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/khelpcenter/visualdict/; \ + $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/khelpcenter/visualdict/; \ + elif test -f $(srcdir)/index.cache.bz2; then \ + echo $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/khelpcenter/visualdict/; \ + $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/khelpcenter/visualdict/; \ + fi + -rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/khelpcenter/visualdict/common + $(LN_S) $(kde_libs_htmldir)/$(KDE_LANG)/common $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/khelpcenter/visualdict/common + +uninstall-docs: + -rm -rf $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/khelpcenter/visualdict + +clean-docs: + -rm -f index.cache.bz2 + + +#>+ 13 +install-nls: + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/khelpcenter/visualdict + @for base in pict19.png pict6.png pict7.png pict16.png pict17.png pict23.png pict12.png pict3.png pict5.png pict22.png index.docbook pict18.png pict10.png pict1.png pict2.png pict8.png pict14.png pict20.png pict13.png pict15.png pict21.png pict11.png pict4.png ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/khelpcenter/visualdict/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/khelpcenter/visualdict/$$base ;\ + done + +uninstall-nls: + for base in pict19.png pict6.png pict7.png pict16.png pict17.png pict23.png pict12.png pict3.png pict5.png pict22.png index.docbook pict18.png pict10.png pict1.png pict2.png pict8.png pict14.png pict20.png pict13.png pict15.png pict21.png pict11.png pict4.png ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/khelpcenter/visualdict/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in pict19.png pict6.png pict7.png pict16.png pict17.png pict23.png pict12.png pict3.png pict5.png pict22.png index.docbook pict18.png pict10.png pict1.png pict2.png pict8.png pict14.png pict20.png pict13.png pict15.png pict21.png pict11.png pict4.png ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdebase/visualdict/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdebase/visualdict/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdebase/visualdict/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdebase/visualdict/index.cache.bz2 b/tde-i18n-sv/docs/kdebase/visualdict/index.cache.bz2 new file mode 100644 index 00000000000..07a54a50093 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/visualdict/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdebase/visualdict/index.docbook b/tde-i18n-sv/docs/kdebase/visualdict/index.docbook new file mode 100644 index 00000000000..3ab42f19437 --- /dev/null +++ b/tde-i18n-sv/docs/kdebase/visualdict/index.docbook @@ -0,0 +1,406 @@ + + + + + + +]> + + + + +&kde;:s visuella guide + +&kde;-gruppen + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2006-11-26 +3.00.00 + + +20002006 +&kde;-gruppen + + +&FDLNotice; + +En visuell guide till &kde;:s gränssnitt. Det här är en mycket tidig version av dokumentet. Till slut kommer detta att vara en grafisk rundtur genom &kde;. + + +KDE +Visuell +Ordlista +Guide + + +
+ + + + + + + +&kde; visuell ordbok med begrepp + +Det här projektet började som en hjälp att hålla samman vokabulären som används i &kde; dokumentation. + +Vi tillhandahåller den här som en hjälp för att du ska hitta i &kde;:s grafiska användargränssnitt. De här namnen är standardiserade inom &kde;-dokumentationen, så att du alltid finner att gränssnittselement betecknas på samma sätt. + +Begreppet grafisk komponent betecknar det grundläggande byggblocken i ett datorprograms gränssnitt. +Varje komponent beter sig på ett liknande sätt varje gång den används, men effekten som komponenten har, beror på dess plats i programmet. + + + +Lista på vanliga &kde;-komponenter +För närvarande består den här guiden av en tabell med namn på de grafiska elementen som ofta finns i &kde;-dokumentationen, och ett exempel på vart och ett. +Vår förhoppning är att till slut göra det här till ett mycket fullständigare dokument, som kan ge dig en visuell rundtur genom &kde;. + + + + + + +Knapp + + + + + + + + + + +Kryssrutor + + + + + + + + + + +Färgväljare + + + + + + + + + + +Kombinationsruta + + + + + + + + + + +Sammanhangsberoende meny + + + + + + + + + + +Dialogruta + + + + + + + + + + +Kombinationsruta + + + + + + + + + + +Ikonlista + + + + + + + + + + +Listruta + + + + + + + + + + + + + + + +Menyrad + + + + + + + + + + +Förloppsrad + + + + + + + + + + +Alternativknappar + + + + + + + + + + +Rullningslist + + + + + + + + + + +Skjutreglage + + + + + + + + + + +Nummerinmatningsruta + + + + + + + + + + +Statusrad + + + + + + + + + + +Flik + + + + + + + + + + +Flikfönster + + + + + + + + + + +Textruta + + + + + + + + + + +Verktygsrad + + + + + + + + + + +Trädvy + + + + + + + + + + + +Fönsternamnlist + + + + + + + + + + + + + + + +Tack till och licenser +&kappname; + +Dokumentation av &kde;:s dokumentationsgrupp. + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; + +
+ diff --git a/tde-i18n-sv/docs/kdebase/visualdict/pict1.png b/tde-i18n-sv/docs/kdebase/visualdict/pict1.png new file mode 100644 index 00000000000..150437eadf6 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/visualdict/pict1.png differ diff --git a/tde-i18n-sv/docs/kdebase/visualdict/pict10.png b/tde-i18n-sv/docs/kdebase/visualdict/pict10.png new file mode 100644 index 00000000000..fa985132259 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/visualdict/pict10.png differ diff --git a/tde-i18n-sv/docs/kdebase/visualdict/pict11.png b/tde-i18n-sv/docs/kdebase/visualdict/pict11.png new file mode 100644 index 00000000000..ff768e90e75 Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/visualdict/pict11.png differ diff --git a/tde-i18n-sv/docs/kdebase/visualdict/pict12.png b/tde-i18n-sv/docs/kdebase/visualdict/pict12.png new file mode 100644 index 00000000000..1e82e9526ef Binary files /dev/null and b/tde-i18n-sv/docs/kdebase/visualdict/pict12.png differ diff --git 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a/tde-i18n-sv/docs/kdeedu/blinken/blinken_accesskeys.png b/tde-i18n-sv/docs/kdeedu/blinken/blinken_accesskeys.png new file mode 100644 index 00000000000..fb804002dc2 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/blinken/blinken_accesskeys.png differ diff --git a/tde-i18n-sv/docs/kdeedu/blinken/blinken_nickprompt.png b/tde-i18n-sv/docs/kdeedu/blinken/blinken_nickprompt.png new file mode 100644 index 00000000000..5968374c947 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/blinken/blinken_nickprompt.png differ diff --git a/tde-i18n-sv/docs/kdeedu/blinken/index.cache.bz2 b/tde-i18n-sv/docs/kdeedu/blinken/index.cache.bz2 new file mode 100644 index 00000000000..ee510fbff90 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/blinken/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeedu/blinken/index.docbook b/tde-i18n-sv/docs/kdeedu/blinken/index.docbook new file mode 100644 index 00000000000..718850a3786 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/blinken/index.docbook @@ -0,0 +1,470 @@ + +blinKen"> + + + + +]> + + + + +Handbok &blinken; + + +Danny Allen
&Danny.Allen.mail;
+
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +2005 +&Danny.Allen; + + +&FDLNotice; + +2005-08-20 +1.0 + + +Programmet &blinken; bringar ett gammaldags elektroniskt minnesspel från 1970-talet till &kde;. + + + +KDE +kdeedu +blinKen +spel +barn +elektronik +retro + + +
+ + + +Inledning + +&blinken; är baserat på ett elektroniskt spel, utgivet 1978, som utmanar spelare att komma ihåg sekvenser av ökande längd. På apparatens framsida finns fyra olika färgade knappar, var och en med ett eget karakteristiskt ljud. De fyra knapparna lyser upp slumpmässigt, och skapar sekvensen som spelaren därefter måste komma ihåg. Om spelaren lyckas komma ihåg sekvensen av ljus i rätt ordning, går han vidare till nästa nivå, där en identisk sekvens med ytterligare ett steg presenteras. Om spelaren har fel, förloras spelet, och spelaren måste börja om från början igen. Målet är att få högsta poäng: Varje steg i sekvensen är värt ett poäng, och att skriva in en sekvens med åtta ljus är alltså värt 8 poäng i tabellen med högsta poäng. + + + + + +Använda &blinken; + +Här är skärmen som presenteras vid start av &blinken;, där programmets allmänna gränssnitt visas. Den största delen av skärmen upptas av apparaten med de fyra färgade knapparna, och med apparatens styrknappar (poängräknaren, startknappen, etc.) mitt på skärmen. Programmets nuvarande status visas på papperslappen under apparaten. I programmets hörn finns tre knappar: + + +Här är skärmen som visas vid start av &blinken; + + + + + +Här är skärmen som visas vid start av &blinken; + + + + +Knappen Högsta poäng öppnar en dialogruta som visar tabellen Högsta poäng för var och en av de tre svårighetsnivåerna (tabellen Högsta poäng kan också kommas åt genom att klicka på poängräknaren). + + +Knappen Högsta poäng + + + + + +Knappen Högsta poäng + + + + +Knappen Avsluta stänger programmet: + + +Knappen Avsluta + + + + + +Knappen Avsluta + + + + +Knappen Hjälp är speciell, eftersom den avslöjar tre andra knappar. Dessa knappar visas när musen hålls över knappen Hjälp, och ger möjlighet att komma åt Handbok &blinken; (det här dokumentet), och dialogrutorna Om &blinken; och Om &kde;: + + +Knappen Hjälp + + + + + +Knappen Hjälp + + + + +För att bli bekant med hur spelet fungerar, kan du använda de färgade knapparna medan du är på huvudskärmen. Knapparna lyser upp och avger en ton när de klickas. + +Du måste ha stöd för &arts; i kdelibs för att höra ljud. + +Starta ett spel + +När du väl är bekant med hur programmet fungerar, kan ett spel startas genom att klicka på knappen Starta i mitten av skärmen. Det sätter på apparaten, som visas av den upplysta poängräknaren. Därefter kan du välja svårighetsnivå som du vill försöka med: + + +Ställ in svårighetsnivå + + + + + +Ställ in svårighetsnivå + + + + +Det finns tre nivåer i &blinken;: + + + +Nivå 1 är den lättaste nivån, eftersom den ger det längsta tidsavståndet i uppspelningen av varje sekvens. + + +Nivå 2 är den mellanliggande nivån. Den är identisk med föregående nivå, men har en kortare tidsavstånd i uppspelningen av varje sekvens. + + +Nivå ? är den svåraste nivån i &blinken;. Det tar tiden från nivå 2, men varje sekvens är fullständigt slumpmässig, istället för att fortsätta från den föregående sekvensen, som i den vanliga speltypen. + + + + + + +Skriva in nya högsta poäng + +Om du är tursam nog att få ett av de högsta poängen, skrivs det in i tabellen Högsta poäng. En dialogruta frågar efter ett namn som ska höra ihop med dina poäng i tabellen. + + +Frågedialogrutan för smeknamn vid högsta poäng + + + + + +Frågedialogrutan för smeknamn vid högsta poäng + + + + +Bara de fem högsta poängen sparas i varje nivå, så bli inte alltför besviken om du inte klarar det! + + + + + +Speltips +&blinken; är det ultimata minnesspelet, även om du inte måste ha det ultimata minnet för att lyckas. Följande tips hjälper dig i din jakt på det bästa resultatet: + + + +Om du har datorhögtalare, sätt på dem med ljudet på en bra nivå så att du kan höra tonerna samtidigt som du ser de blinkande ljusen. + + +Experimentera både med användning av musen och tangentbordet, för att se vilket som passar ditt minne bäst. + + +Försök att komma ihåg sekvensen som en lista med färger. + + +Försök komma ihåg sekvensen som positioner på skärmen. + + + + + + + + +Åtkomstalternativ + +För att lättare låta vissa användare kunna glädja sig åt &blinken;, finns det flera åtkomstalternativ inbyggda i &blinken;. +För att visa och ändra åtkomstinställningarna i &blinken;, tryck på tangenten &Ctrl; (när inget spel pågår): + + +Åtkomsttangenter i &blinken; + + + + + +Åtkomsttangenter i &blinken; + + + + +För att återgå till spelskärmen, tryck på tangenten &Ctrl; igen. + +Förutom användning av musen, låter &blinken; användaren också sköta spelet med tangentbordet. + +Tangenterna är normalt 1, 2, 3, 4. + +För att ändra funktionen hos någon knapp, klicka på den med musen. Den blir då markerad, och väntar på inmatning. Tryck på önskad tangent på tangentbordet för att ändra tangenten som för närvarande är tilldelad. + +Det finns andra alternativ, tillgängliga mitt i fönstret: ljud och teckensnitt. + + + +Genom att avmarkera kryssrutan ljud, stängs ljudeffekterna i &blinken; av. + + +Genom att avmarkera kryssrutan teckensnitt, används ett standardteckensnitt för statustexten istället för det förvalda handskrivna teckensnittet. + + + + + + + +Tack till och licens + +&blinken; +Program copyright 2005 Albert Astals Cid tsdgeos@terra.es och &Danny.Allen; &Danny.Allen.mail; +Bidragsgivare: + + +Teckensnittet "Steve": Steve Jordi steve@sjordi.com + + + +Dokumentation copyright 2005 &Danny.Allen; &Danny.Allen.mail; + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + + +Installation + + +Hur man skaffar &blinken; +&install.intro.documentation; + + +Kompilering och installation +&install.compile.documentation; + + +&documentation.index; +
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fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeedu/kalzium/gradient.png b/tde-i18n-sv/docs/kdeedu/kalzium/gradient.png new file mode 100644 index 00000000000..80ed28b365c Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kalzium/gradient.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kalzium/index.cache.bz2 b/tde-i18n-sv/docs/kdeedu/kalzium/index.cache.bz2 new file mode 100644 index 00000000000..2cbdadc845d Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kalzium/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeedu/kalzium/index.docbook b/tde-i18n-sv/docs/kdeedu/kalzium/index.docbook new file mode 100644 index 00000000000..1ef2de8da98 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kalzium/index.docbook @@ -0,0 +1,1864 @@ + + + + + + ]> + + + + + Handbok &kalzium; + + + Carsten Niehaus
&Carsten.Niehaus.mail;
+
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ + + 2001 + 2002 + 2004 + 2005 + &Carsten.Niehaus; + + + + 2005 + &Anne-Marie.Mahfouf; + + + &FDLNotice; + + 2005-08-21 + 1.4.2pre4 + + + &kalzium; är ett program som visar det periodiska systemet med grundämnen. Du kan använda &kalzium; för att leta efter information om grundämnen, eller för att lära dig fakta om det periodiska systemet. + + + + KDE + utbildning + grundämnen + kemi + utbildning + kalzium + + +
+ + + Inledning + + &kalzium; ger all möjlig information om periodiska systemet. Du kan slå upp en hel mängd information om grundämnen och också använda visualisering för att visa dem. Programmet är gratis, och licensieras under &GNU; Public License. + + Du kan visualisera grundämnenas periodiska system med grupper, block, beteende hos syror, familjer, kristallstruktur eller olika materietillstånd. Du kan skapa diagram för ett grundämnesintervall med egenskaper som densiteten eller atommassan. Du kan gå tillbaka i tiden och se vilka grundämnen som var kända vid ett visst datum. Du kan också beräkna molekylmassan för molekyler. + + + + + &kalzium;s snabbstartguide + + Här är &kalzium; första gången du kör det, antingen från K-menyn -> Utbildning -> Vetenskap -> &kalzium;, eller med &Alt; F2 och skriver in kalzium i fältet. + + &kalzium;s huvudfönster + + + &kalzium;s huvudfönster + + + + &kalzium; är uppdelat i en sidorad till vänster (i rött, 1) och tabellvyn (i blått, 2) som visar grundämnen i periodiska systemet. Den vanliga menyraden låter dig välja vad du vill visa, och statusraden rapporterar fakta. Du kan dölja sidoraden med menyn Visa Dölj sidorad. + + När du håller muspekaren över ett grundämne i systemet, visas ett verktygstips med en bild av grundämnet om tillgänglig, dess nummer och massa. En översikt över det aktuella grundämnet visas i sidoradens flik Översikt. + + Du kan inaktivera verktygstips med menyn Visa Dölj verktygstips. + + Du kan välja flera vyer för systemet: visa grundämnen enligt familj, enligt grupp, enligt kristallstruktur, beroende på deras syrabeteende, etc. Du kan ändra allt det från menyraden i menyn Visa Utseende. + Om du vill veta fakta om ett visst grundämne, klicka på det i systemet så visas informationsdialogrutan. + + + Informationsdialogruta + + + Informationsdialogruta + + + + Du kan rita upp data med menyn Verktyg Rita upp data. Du väljer vad du vill rita upp på Y-axeln och ett grundämnesintervall att rita upp det för på X-axeln. Skärmbilden nedan visar massan för grundämnena 1 till 111. + + + Dialogrutan för diagramdata + + + Dialogrutan för diagramdata + + + + Ordförklaringen (Verktyg Ordförklaring) förklarar de viktigaste kemiorden och visar bilder av de vanligaste verktygen tillsammans med en förklaring. + + + Ordförklaringar + + + Ordförklaringar + + + + + + Att använda &kalzium; + + Översikt över användning av Kalzium + Här är några skärmbilder av &kalzium; under användning: + + &kalzium; är mycket enkelt att använda. Det är särskilt konstruerat för elever av alla åldrar, för att använda som en liten och snabb databas. + + &kalzium;s huvudskärm, omedelbart efter första starten + + + + + + &kalzium;s huvudskärm + + + + + + Informationsdialogrutan + Informationsdialogrutan kan kommas åt genom att klicka med vänster musknapp på vilket grundämne som helst. Den är bara tillgänglig i läget Översikt, eller när sidoraden är dold. Den är stället att hämta information om ett grundämne. Du kan ändra grundämnet som visas utan att stänga dialogrutan med knapparna längst ner i dialogrutan eller genom att använda mushjulet. + + Översikt + Under fliken Översikt hittar du den viktigaste informationen om grundämnet. I mitten ser du grundämnets symbol med dess grundämnesnummer längst upp till vänster. Nedre vänstra hörnet visar grundämnets namn, medan nedre högra hörnet visar de viktigaste oxideringsstegen och därunder grundämnets vikt. + + &kalzium;s informationsdialogruta + + + + + + &kalzium;s informationsdialogruta + + + + + + Bild + Fliken Bild visar en bild av grundämnet om tillgänglig. + + &kalzium;s informationsdialogruta + + + + + + &kalzium;s informationsdialogruta + + + + + + Bohr-banor + Fliken Atommodell visar atomskalen. Varje bana representerar ett atomskal och varje gul cirkel representerar en elektron. + + &kalzium;s informationsdialogruta + + + + + + &kalzium;s informationsdialogruta + + + + + + Kemisk information + Fliken Kemisk information visar viss atominformation. Den första posten är Banstruktur, och nästa är Densitet. + Beroende på tillgänglig data i &kalzium; ser du olika radier för grundämnet. Den kovalenta radien är radien av en oladdad atom av grundämnet i en molekyl. Det skulle till exempel kunna vara O-H avståndet i vatten. Atomradien är radien av en elementär atom, dvs. inte bunden till någonting. Van der Waalradien är definierad som avståndet mellan två atomer av samma sort i två likvärdiga molekyler, till exempel två kolatomer i propan. Den sista möjliga radien är jonradien inklusive dess laddning. + Ett grundämnes massa är medelmassan hos alla isotoper i förhållande till deras procent. + Vissa grundämnen har information om sina isotoper. + + + Massa + Isotopens massa. + + + + Neutroner + Antal neutroner som isotopen har. + + + + Procent + Procent av atomer som förekommer som är av denna isotoptyp. Kallas också ymnighet. + + + + Halveringstid + Bara instabila isotoper har en halveringstid. Den är definierad som tiden det tar för hälften av isotoperna att sönderfalla. + + + + Söderfallsenergi och -typ + Vissa isotoper är kända för att avge partikelstrålning under den radioaktiva sönderfallsprocessen. Varje söderfallsomvandling har en typisk energiavgång, som anges tillsammans med söderfallstypen. + + + + Spinn och paritet + Kärnans spinn och dess paritet. + + + + Magnetiskt moment + Kärnans magnetiska dipolmoment. Mäts i enheten kärnmagneton. + + + + + + + &kalzium;s informationsdialogruta + + + + + + &kalzium;s informationsdialogruta + + + + + + Diverse + Fliken Diverse talar om annan information om aktuellt grundämne, inklusive när det upptäcktes, dess ymnighet i jordskorpans bergarter, dess medelmassa (massan per neutron) och namnets ursprung. + + &kalzium;s informationsdialogruta + + + + + + &kalzium;s informationsdialogruta + + + + + + Kemiska energier + Filken Energier berättar om olika energifakta relaterad till grundämnet. + + &kalzium;s informationsdialogruta + + + + + + &kalzium;s informationsdialogruta + + + + + + Spektrum + Om &kalzium; har information om aktuellt grundämnes emissionsspektrum, visas den här sidan längst upp. Den visade våglängden ökar från vänster tll höger. Våglängden mellan 380 nanometer (nm) och 780 nm har färgerna i det synliga ljusspektrat. Till exempel är 550 nm färgen grönt. + Det finns två sätt att zooma in i ett spektrum. Den första och sista våglängden definieras med nummerrutorna som visas precis under spektrat. Dessutom kan du hålla nere vänster musknapp medan muspekaren flyttas över spektrat. Du ser området som &kalzium; skulle zooma in till markerat med en vit linje. När du väl släpper upp vänster musknapp, zoomar &kalzium; in till det markerade området. + Längst ner på sidan finns knappen Exportera spektrum som bild. Du kan spara det aktuella spektrat som en bildfil med den. + För att zooma ut vyn med 10 %, klicka med höger musknapp medan musen är inne i spektrat. + + &kalzium;s informationsdialogruta + + + + + + &kalzium;s informationsdialogruta + + + + + + + + + Numrering + + Numreringen är sättet som de 18 grupperna i det periodiska systemet benämns. Du kan ändra numreringen mellan IUPAC, Gammal IUPAC och CAS, eller stänga av den helt. + + Följande alternativ i menyn Visa Numrering kan användas för att ändra numreringen som visas: + Ingen numrering: Om det här alternativet är aktivt, så visas ingen numrering av perioderna. + Visa IUPAC (normalvärdet): IUPAC betyder International Union of Pure and Applied Chemistry (Internationella unionen för teoretisk och tillämpad kemi). Det här är en organisaton som definierar de flesta standarder som rör kemi. Det nya IUPAC systemet numrerar varje kolumn med arabiska siffror från 1 (ett) till 18 (arton). + Visa CAS: CAS betyder Chemical Abstracts Service(Kemisk referatservice). I CAS-systemet tilldelades bokstäverna A och B till grundämnen i huvudgruppen (A) och övergångsämnen (B). Även om IUPAC-numreringen är den officiella, så är CAS-numreringen den som används fortfarande används i klassrum och laboratorier. + Visa gammal IUPAC: Det gamla IUPAC-systemet namngav kolumnerna med romerska siffror antingen följt av bokstaven A eller B. Kolumner numrerades så att kolumn ett till sju betecknades IA till VIIA, kolumn 8 till 10 betecknades VIIIA, kolumn 11 till 17 numrerades IB till VIIB och kolumn 18 numrerades VIII. På grund av förvirringen det gamla IUPAC-systemet och CAS-systemet orsakade, antog IUPAC sitt nya system. + + + + + + + Färgscheman + + &kalzium; kan visa var olika grundämnen befinner sig i förhållande till periodiska systemets block och grupp, deras beteende med syror, och vilket materietillstånd (dvs. fast/vätska/gas) de har vid en viss temperatur. + + Färgscheman ändras i menyn Visa Utseende. + + Inget färgschema: Alla grundämnen har samma färg. Du kan ändra normalfärgen genom att välja InställningarAnpassa &kalzium;... och gå till fliken Färger. + Visa grupper: Visar en färg för varje grupp. En grupp är en vertikal kolumn i grundämnenas periodiska system. Det finns 18 grupper i det vanliga periodiska systemet. Grundämnen i en viss grupp har liknande konfigurering av elektroner i valensskalet, vilket ger dem liknande egenskaper. + Visa block: Visar en färg för varje block. + Visa beteende hos syror: Varje beteende hos syror representeras av olika färger. + Visa familj: Var och en av de nio familjerna representeras av en färg. + Visa kristallstruktur: Färgar varje grundämne beroende på dess kristallstruktur. + + Toning + Toningsvyerna visar grundämnena enligt en egenskap som du kan välja nedan och med ett toningsfärgschema. Grundämnen där data inte är tillgängliga visas med grått. + + Toning för kovalent radie + + + + + + Toning för kovalent radie + + + + + Atomradie + + Kovalent radie + + van der Waalradie + + Atommassa + + Densitet + + Kokpunkt + + Smältpunkt + + Elektronegativitet + + Elektronaffinitet + + + + + + + + Verktyg + + Ordförklaring + Ordförklaringen ger dig definitioner av de mest använda verktygen i kemi, samt en del kunskapsdata. Till vänster i fönstret ser du trädet med objekt. Längst upp finns kemiska termer, och därunder finns ett andra träd med laboratorieverktyg. + Längst upp i komponenten ser du en sökrad. Om du skriver in något på raden justeras träden omedelbart. Den lilla knappen till vänster om sökraden rensar den. + + + + + + + Ordförklaringen + + + + + + Rita upp data + Dialogrutan Rita upp data låter dig rita upp viss information om grundämnen. X-axeln representerar ett grundämnesintervall (från ett nummer till ett högre nummer). Du anger intervallet med fälten Första grundämne och Sista grundämne i dialogrutan. Skärmen ändras inte förrän du klickar på knappen Rita upp. + + + + + + + Dialogrutan Rita upp data + + &kalzium; kan rita upp viss data för ett grundämnesintervall. + + + + + + Ekvationslösning + Ekvationslösning gör det möjligt för användaren att lösa kemiska ekvationer. Det här är ett exempel: +
aH2O + bCO2 -> cH2CO3
+ Den beräknade ekvationen visas till höger i fönstret. Som du kan se i det första exemplet kan du också definiera värdet på en eller flera koefficienter. Övriga koefficienter justeras. Dessutom är det möjligt att använda parenteser omkring grundämnen eller elektronladdningar som visas i de två sista exemplen. + + + + + + + Dialogrutan Ekvationslösning + + &kalzium; kan lösa kemiska ekvationer + + + +
+ + + Sidorad + + Översikt + + + + + + + Översikt + + + + Fliken Översikt är den första, och den visar dig en översikt över grundämnet som musen hålls över. + + + + + Ifylld röd cirkel + Grundämnet är essentiellt för alla arter + + + Ifylld grön cirkel + Grundämnet är essentiellt för åtminstone en art + + + Ifylld blå cirkel + Biologisk funktion är föreslagen + + + Röd omgivande cirkel + Grundämnet är essentiellt för människor + + + Blå omgivande cirkel + Grundämnet är troligen essentiellt för människor + + + + + + + + + Beräkna + Fliken Beräkna är den andra i sidoraden. Den låter dig beräkna molekylvikter. + Först ser du följande: + + + + + + + Beräkna + + Räknaren när den startas. + + + + I det här exemplet beräknas massan för etylalkohol (vanlig alkohol) H3CH2OH. För att göra det, skriv helt enkelt in formeln i radeditorn och tryck antingen på returtangenten eller klicka på knappen Beräkna. Beräkningens result visas nedanför. + Som du kan se får du flera svar. Längst upp i komponenten ser du till exempel den empiriska formeln. H6C1O1. Längst ner i komponenten finns en lista med grundämnen och deras förekomst i den inskrivna molekylen och till sist molekylens massa. + Komponentens verktygstips visar grundämnenas relativa massor i molekylen. I det här exemplet har de sex väteatomerna bara 17,76 % av molekylens massa. + + + + + + + Beräkningens resultat. + + Beräkningens resultat. + + + + + + Tidslinje + Tidslinjefunktionen låter dig utforska grundämnen vid den angivna tidsperioden. Det är mycket användbart för att få en känsla för hur det periodiska systemet utvecklades genom tiderna, när fler och fler grundämnen upptäcktes. Om du flyttar reglaget märker du att vissa ämnen försvinner om du flyttar den åt vänster och återigen visas om du flyttar den åt höger. Dessutom ändras årtalet hela tiden. + + Numret representerar data som du tittar på. Om du flyttar skjutreglaget till t.ex. 1891, ser du bara ämnen som var kända år 1891. + + Du märker att vissa ämnen inte ens visas för innevarande år. Det beror på att vissa ämnen inte har upptäckts ännu, men förutsägs existera. + + + + + + + + Tidslinjen + + Det periodiska systemet tillbaka i tiden (grundämnen kända år 1891) + + + + + + + Materietillstånd + Med funktionen materietillstånd kan du välja en temperatur och visa tillståndet hos varje grundämne vid den temperaturen. Du kan enkelt synliggöra hur många grundämnen och vilka grundämnen som till exempel har fast form vid en given temperatur. Du kan alltså lära dig att nästan alla är fasta vid mycket låga temperaturer och de flesta är flytande eller till och med gasformiga vid höga temperaturer. + + + + + + + Dialogrutan materietillstånd + + &kalzium; kan visa vilka grundämnen som är fasta/flytande/gasformiga vid en viss temperatur. + + + + + + Visa/dölj förklaring + Alternativet Visa/dölj förklaring låter dig visa förklaringen för det du visar (grupper, block, beteende hos syror). Förklaringen visas normalt, men om du döljer den förblir den dold till du väljer att visa den. &kalzium; behåller inställningen i sin inställningsfil. + + + +
+
+ + + Anpassa &kalzium; + + &kalzium; har många inställningsalternativ, som du kan komma åt genom att öppna inställningsdialogrutan genom att välja Inställningar Anpassa &kalzium;... i menyn. + + + Dialogrutan Anpassa &kalzium; + + + + + + Färger + + + + Du kan ändra de olika färgerna för varje schema under fliken Färger. + + Dialogrutan Anpassa &kalzium; + + + + + + Enheter + + + + Under fliken Enheter kan du välja enheterna. Du kan välja om du normalt föredrar kJ/mol, eller kan du välja eV. Temperaturen är normalt i Kelvin men du kan ändra den till grader Celsius, grader Fahrenheit, Reamur eller Rankine. De sista två enheterna används inte ofta idag, men kan fortfarande hittas ibland. Dessutom lär de oss att temperatur inte är något absolut. Det spelar ingen roll vilken enhet du använder. + + Dialogrutan Anpassa &kalzium; + + + + + + Diverse + + + + Under fliken Diverse hittar du andra alternativ som inte direkt hör ihop med tidigare flikar. + + + + + Kommandoreferens + + + Menyer och snabbtangenter + + + Menyn <guimenu +>Arkiv</guimenu +> + + + + &Ctrl;Q Arkiv Avsluta + Avslutar &kalzium; + + + + + + + Menyn <guimenu +>Visa</guimenu +> + + + + Visa Numrering Ingen numrering + Visa ingen numrering alls + + + Visa Numrering Visa IUPAC + Visa numrering enligt IUPAC + + + Visa Numrering Visa CAS + Visa numrering enligt CAS + + + Visa Numrering Visa gammal IUPAC + Visa numrering enligt gammal IUPAC + + + + + Visa Utseende Inget färgschema + Visa inget färgschema + + + Visa Utseende Visa grupper + Visa grundämnenas grupper + + + Visa Utseende Visa block + Visa grundämnenas fyra block + + + Visa Utseende Visa beteende hos syror + Visa beteende hos syror + + + Visa Utseende Visa familj + Visa grundämnenas familj + + + Visa Utseende Visa kristallstruktur + Visa kristallstrukturer + + + + Visa Utseende Toning Atomradie + Visa grundämnenas atomradie + + + Visa Utseende Toning Kovalent radie + Visa grundämnenas kovalenta radie + + + Visa Utseende Toning van der Waalradie + Visa grundämnenas van der Waalradie + + + Visa Utseende Toning Atommassa + Visa grundämnenas atomradie + + + Visa Utseende Toning Densitet + Visa grundämnenas atomradie + + + Visa Utseende Toning Kokpunkt + Visa grundämnenas kokpunkt + + + Visa Utseende Toning Smältpunkt + Visa grundämnenas smältpunkt + + + Visa Utseende Toning Elektronegativitet + Visa grundämnenas elektronegativitet + + + Visa Utseende Toning Elektronaffinitet + Visa grundämnenas elektronaffinitet + + + + Visa Visa/Dölj förklaring + Växla förklaringsvisningen + + + Visa Visa/Dölj verktygstips + Växla visning av verktygstips för grundämnen + + + Visa Visa/Dölj sidorad + Visa eller dölj sidoraden + + + + + + + + Menyn <guimenu +>Verktyg</guimenu +> + + + + Verktyg Rita upp data + Öppna dialogrutan Rita upp data + + + Verktyg Ordförklaring + Öppna ordförklaringen + + + Verktyg Ekvationslösning + Öppna dialogrutan Ekvationslösning + + + + + + + + Menyn <guimenu +>Inställningar</guimenu +> + + + + Inställningar Visa/dölj verktygsrad + Visa eller dölj huvudverktygsraden + + + Inställningar Visa/Dölj statusrad + Visa eller dölj statusraden + + + Inställningar Anpassa genvägar... + Anpassa snabbtangenterna som du använder för att komma åt de olika åtgärderna. + + + + Inställningar Anpassa verktygsrader... + Anpassa objekt som du vill placera i verktygsraden. + + + Inställningar Anpassa &kalzium;... + Visa &kalzium;s inställningsdialogruta + + + + + + + + Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + + + Vanliga frågor + + + + + Kommer jag någonsin behöva betala för &kalzium;? + + + Nej, aldrig. Men upphovsmannen välkomnar ett trevligt brev eller en dvd, som tack. &kalzium; licensieras under GPL, så du kommer aldrig att behöva betala för programmet. + + + + + + Kommer det någonsin att finnas en &Windows;-version? + + + Nej, inte för ögonblicket, men du kan ladda ner källkoden och göra din egen &Windows;-version. Det ska inte vara ett stort problem, eftersom det är skrivet med Trolltechs &Qt;-bibliotek. Men vad behöver du &Windows; för? Skaffa den senaste &Linux; versionen, och lev på gränsen. + + + + + + + + + Hur kan jag bidra? + + + + + + Stöd mig med data. + + + + I vetenskapens värld sker framsteg snabbt. Om du någonsin hittar ett värde som inte är riktigt eller ett som saknas, skicka då gärna e-post till mig. + + + + + + Hitta några fel eller ge några förslag + + + Om du hittar några fel i programmet, eller har förbättringsförslag, tala gärna om det för mig på &Carsten.Niehaus.mail;. + + + + + + + + + Tack till och licens + &kalzium; + Program Copyright, 2001-2005 &Carsten.Niehaus; &Carsten.Niehaus.mail; + + Bidragsgivare: + + + Pino Toscano toscano.pino@tiscali.it + + + Thomas Nagy tnagy2^8@yahoo.fr + + Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + + Installation + + + Hur man skaffar &kalzium; +&install.intro.documentation; + + + Krav + + &kalzium; själv finns på &kalzium;s hemsida och är en del av &kde;:s utbildningsprojekt. + + Du hittar en lista med ändringar i filen ChangeLog i &kalzium;s distribution. + + + + Kompilering och installation +&install.compile.documentation; + + + + &documentation.index; +
+ diff --git a/tde-i18n-sv/docs/kdeedu/kalzium/infodialog_bohr.png b/tde-i18n-sv/docs/kdeedu/kalzium/infodialog_bohr.png new file mode 100644 index 00000000000..f01accd6cc0 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kalzium/infodialog_bohr.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kalzium/infodialog_chemicaldata.png b/tde-i18n-sv/docs/kdeedu/kalzium/infodialog_chemicaldata.png new file mode 100644 index 00000000000..4f321fde4a9 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kalzium/infodialog_chemicaldata.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kalzium/infodialog_energies.png b/tde-i18n-sv/docs/kdeedu/kalzium/infodialog_energies.png new file mode 100644 index 00000000000..7cfb9391a93 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kalzium/infodialog_energies.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kalzium/infodialog_misc.png b/tde-i18n-sv/docs/kdeedu/kalzium/infodialog_misc.png new file mode 100644 index 00000000000..29c1aabb0b4 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kalzium/infodialog_misc.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kalzium/infodialog_overview.png b/tde-i18n-sv/docs/kdeedu/kalzium/infodialog_overview.png new file mode 100644 index 00000000000..d3c7a4282b4 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kalzium/infodialog_overview.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kalzium/infodialog_picture.png b/tde-i18n-sv/docs/kdeedu/kalzium/infodialog_picture.png new file mode 100644 index 00000000000..4552ee805cb Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kalzium/infodialog_picture.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kalzium/infodialog_spectrum.png b/tde-i18n-sv/docs/kdeedu/kalzium/infodialog_spectrum.png new file mode 100644 index 00000000000..5b3858e0465 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kalzium/infodialog_spectrum.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kalzium/man-kalzium.1.docbook b/tde-i18n-sv/docs/kdeedu/kalzium/man-kalzium.1.docbook new file mode 100644 index 00000000000..1c8a65a0169 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kalzium/man-kalzium.1.docbook @@ -0,0 +1,113 @@ + + +]> + + + +BenBurton +8:e april, 2003 + + + +kalzium +1 + + + +kalzium +Ett &kde;-baserat verktyg för inlärning av kemi + + + +kalzium + + + +Beskrivning + +&kalzium; är ett program som visar det periodiska systemet. Du kan använda &kalzium; för att söka efter information om grundämnen eller för att lära dig fakta om periodiska systemet. + +&kalzium; tillhandahåller alla sorters information om periodiska systemet. Du kan slå upp mängder av information om grundämnen och dessutom använda visualiseringar för att visa dem. + +Det här paketet är en del av KDE:s officiella utbildningsmodul. + + + + +Se också + +Mer detaljerad användardokumentation är tillgänglig från help:/kalzium (skriv antingen in webbadressen i &konqueror;, eller kör khelpcenter help:/kalzium). + + + + + +Upphovsmän + +&kalzium; är skrivet av &Carsten.Niehaus; &Carsten.Niehaus.mail; och TomisalveGountchev tomi@idiom.com. + +Den här manualsidan är framtagen av BenBurton + + + + diff --git a/tde-i18n-sv/docs/kdeedu/kalzium/plottingdialog.png b/tde-i18n-sv/docs/kdeedu/kalzium/plottingdialog.png new file mode 100644 index 00000000000..9f78695d0f7 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kalzium/plottingdialog.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kalzium/quick-1.png b/tde-i18n-sv/docs/kdeedu/kalzium/quick-1.png new file mode 100644 index 00000000000..7af8bbb9966 Binary files /dev/null and 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a/tde-i18n-sv/docs/kdeedu/kanagram/answer-highlight.png b/tde-i18n-sv/docs/kdeedu/kanagram/answer-highlight.png new file mode 100644 index 00000000000..6e3ddad3db9 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kanagram/answer-highlight.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kanagram/general-settings.png b/tde-i18n-sv/docs/kdeedu/kanagram/general-settings.png new file mode 100644 index 00000000000..6e99a1a44aa Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kanagram/general-settings.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kanagram/helpstates.png b/tde-i18n-sv/docs/kdeedu/kanagram/helpstates.png new file mode 100644 index 00000000000..8a5ebdebab6 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kanagram/helpstates.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kanagram/index.cache.bz2 b/tde-i18n-sv/docs/kdeedu/kanagram/index.cache.bz2 new file mode 100644 index 00000000000..e76239e08f0 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kanagram/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeedu/kanagram/index.docbook b/tde-i18n-sv/docs/kdeedu/kanagram/index.docbook new file mode 100644 index 00000000000..b72781628ad --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kanagram/index.docbook @@ -0,0 +1,728 @@ + +Kanagram"> + + + + +]> + + + + +Handbok &kanagram; + + +Danny Allen
&Danny.Allen.mail;
+
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +2005 +&Danny.Allen; + + +&FDLNotice; + +2005-09-04 +1.0 + + +Programmet &kanagram; bringar roliga anagrampussel till &kde;. + + + +KDE +kdeedu +Kanagram +spel +barn +anagram +ord +tilltrasslade + + +
+ + +Inledning + +&kanagram; är ett spel baserat på anagram av ord: pusslet är löst när bokstäverna i det hopblandade ordet är placerade i rätt ordning. Det finns varken någon gräns för hur lång tid det får ta, eller hur många försök som får göras för att lösa ordet. Flera ordförråd ingår i &kanagram;, klara att spela med, och många fler är tillgängliga via Internet. + + + + + +Använda &kanagram; + +Här är skärmen som presenteras vid start av &kanagram;, där programmets huvudgränssnitt visas. En stor del av fönstret upptas av svarta tavlan, där pusslet är skrivet, med arkivskåpet till höger som innehåller programmets styrning: + + +Här är skärmen som visas vid start av &kanagram; + + + + + +Skärmbild av &kanagram; + + + + + + +Ordförrådsväxlaren låter användaren snabbt ändra det aktiva ordförrådet genom att klicka på den: Vänster musknapp går vidare till nästa ordförråd medan höger musknapp låter dig återgå till ordförrådet som tidigare spelades. + + +I mitten av svarta tavlan finns anagrampusslet som ska lösas. + + +När knappen tips klickas, visas en kort mening, som beskriver det nuvarande ordpusslet. + + +Knappen avslöja ord löser det nuvarande ordpusslet. + + +Inmatningsrutan låter dig mata in dina försök att lösa det nuvarande ordpusslet. + + +Inmatningsknappen låter dig kontrollera om svaret är rätt. Funktionen tillhandahålls också av returtangenten. + + +Detta är knappen Nästa ord som låter dig gå vidare till nästa anagrampussel. + + +Detta är knappen Anpassa som öppnar dialogrutan Anpassa &kanagram;. + + +Knappen Hjälp är speciell, eftersom den avslöjar tre andra knappar. Dessa knappar visas när musen hålls över knappen Hjälp, och ger möjlighet att komma åt Handbok &kanagram; (det här dokumentet), och dialogrutorna Om &kanagram; och Om &kde;: +De tre olika tillstånden hos knappen Hjälp + + + + + +Skärmbild av &kanagram; + + + + + + +Knappen Avsluta stänger programmet. + + + + +Spela ett spel + +Nu när du är bekant med &kanagram;s gränssnitt, låt oss spela ett spel! + + + +Välj ordförrådstemat du vill försöka med genom att använda Ordförrådsväxlaren. Ett ord från detta ordförråd visas då i mitten av svarta tavlan. Försök nu att gissa vilket ord som de hopblandade bokstäverna representerar. +Om du inte kan gissa vad ordet är, klicka på knappen tips för att få ett vänligt råd från din vän i arkivskåpet: + +&kanagram; tips + + + + + +&kanagram; tips + + + + + + + + +När du tror att du kan rätt svar, skriv in det i inmatningsrutan under svarta tavlan. Tryck antingen på returtangenten eller klicka på inmatningsknappen till höger om inmatningsrutan för att kontrollera ditt svar: den blir grön vid ett riktigt svar, och röd vid ett felaktigt försök: + + +svaret markerat + + + + + +svaret markerat + + + + + + +Om du hade rätt, försök att gissa nästa ord! Som ett alternativ kan du försöka med ett av de många andra ordförråd som skickas med &kanagram;. + + + + + + + + + +Anpassa &kanagram; + +Dialogrutan Anpassa visas genom att klicka på knappen Anpassa: + + +Allmänna inställningar i &kanagram; + + + + + +Allmänna inställningar i &kanagram; + + + + + + + +Kombinationsrutan Dölj tips automatiskt efter: låter dig ange hur tips visas för dig. Här kan du ställa in att tipsrutan försvinner efter ett visst antal sekunder (t.ex. 5 sekunder), eller kan du lämna den som förvald (Dölj inte tips automatiskt). + + + +Kombinationsrutan Spela med låter dig spela &kanagram; med ordförråd på ett annat språk. För att funktionen ska fungera, måste du ha installerat ordförråd på ett separat språk. + + + +Knappen Hämta teckensnitt för svarta tavlan är synlig om du inte har installerat det kritliknande teckensnittet på systemet. Genom att klicka på knappen, laddas teckensnittet ner från Internet, vilket &kanagram; därefter kommer att använda efter programmet har startats om. +När du väl har installerat det kritliknande teckensnittet, aktiveras kryssrutan Använd standardteckensnitt. Om den markeras, visar &kanagram; svarta tavlans text med ett standardteckensnitt istället för det kritliknande. Det bör förbättra textens läsbarhet. + + +Standardteckensnitt i &kanagram; + + + + + +Standardteckensnitt i &kanagram; + + + + + + +Kryssrutan Använd ljudlåter dig antingen tillåta ljudeffekter i &kanagram; eller undertrycka dem. + +Du måste ha stöd för &arts; i kdelibs för att höra ljud. + + + + + +Ordförråd + +Inställningssidan Ordförråd låter dig hantera dina installerade ordförråd. Genom att använda dialogrutan kan du redigera och ta bort nerladdade ordförråd, samt skapa dina alldeles egna: + + +Ordförrådsinställningar i &kanagram; + + + + + +Ordförrådsinställningar i &kanagram; + + + + + + +Knappen Skapa ny öppnar Ordförrådseditorn så att du kan författa dina egna ordförråd som du sedan kan spela med. + + +Knappen Redigera låter dig göra ändringar i ordförråd som du antingen har skapat eller laddat ner från Internet. + + +Knappen Ta bort låter dig ta bort ordförråd som du har skapat eller laddat ner. + + +Du kan välja vilket ordförråd du vill att åtgärderna ska gälla genom att använda ordförrådslistan. + + + + +<guilabel +>Ordförrådseditor</guilabel +> + +Ordförrådseditorn låter dig skapa dina egna ordförråd, som &kanagram; sedan kan testa dig med: + + +Ordförrådseditorn i &kanagram; + + + + + +Ordförrådseditorn i &kanagram; + + + + + + +Fältet Ordförrådsnamn låter dig namnge ditt ordförråd. + + +Fältet Beskrivning låter dig expandera ordförrådets namn, för att ge användare mer information om innehållet i ordförrådet. + +Försök att hålla både namn och beskrivningsfälten så korta som möjligt. Effektiva ordförråd täcker en smal, fokuserad ordmängd med ett enda ämne. Försök att skriva minst 20 ord i ordförrådet, så att det inte klaras av snabbt av användaren. + + + +Knappen Ta bort ord låter dig ta bort ord från ordförrådet. + + +Knappen Nytt ord skapar plats för ett nytt ord i ordförrådet, klar att expandera. + + +Fältet Ord låter dig skriva in ord i ditt ordförråd. + + +Fältet Tips låter dig skriva tips som hör ihop med orden. + +Bra tips beskriver ordet klart, men ändå subtilt, medan det ökar användarens kunskap om ordförrådets ämne. Försäkra dig också om att tipsen är ganska korta (under 40 tecken långa). + + + +Knappen Spara sparar ordförrådets innehåll, och gör det direkt möjligt att använda det i &kanagram; (det blir omedelbart tillgängligt i programmet, valbart via Ordförrådsväxlaren). + + +Knappen Stäng stänger dialogrutan Ordförrådseditor utan att spara ordförrådets innehåll. + + + + + + + +Nyheter + +Inställningssidan Nya saker låter dig hämta nya ordförrådsfiler från Internet: + + +Inställning av nyheter i &kanagram; + + + + + +Inställning av nyheter i &kanagram; + + + + +Klicka på knappen Ladda ner nya ordförråd för att bläddra i innehållet tillgängligt på nätet: + + +Dialogrutan Nyheter i &kanagram; + + + + + +Dialogrutan Nyheter i &kanagram; + + + + +För att installera ett ordförråd från Internet, klicka på ordförrådets objekt i listan, och klicka på knappen Installera för att installera det på systemet. Det nerladdade ordförrådet är därefter omedelbart tillgängligt att spela med. + + + + + + +Tack till och licens + +&kanagram; +Program copyright 2005 Joshua Keel joshuakeel@gmail.com och &Danny.Allen; &Danny.Allen.mail; +Bidragsgivare: + + +Ljudeffekter: Artemio fyll i + + + +Dokumentation copyright 2005 &Danny.Allen; &Danny.Allen.mail; + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + + +Installation + + +Hur man skaffar &kanagram; +&install.intro.documentation; + + +Kompilering och installation +&install.compile.documentation; + + +&documentation.index; +
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b/tde-i18n-sv/docs/kdeedu/kbruch/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeedu/kbruch/index.docbook b/tde-i18n-sv/docs/kdeedu/kbruch/index.docbook new file mode 100644 index 00000000000..8898eff3ffe --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kbruch/index.docbook @@ -0,0 +1,630 @@ + +KBruch"> + + + + +]> + + + + +Handbok &kbruch; + + +Sebastian Stein
seb.kde@hpfsc.de
+
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ + +2001-2005 +Sebastian Stein + + +&FDLNotice; + +2004-07-09 +3.4 + + +&kbruch; är ett litet program för att öva räkning med bråk. Olika övningar tillhandahålls för detta syfte. Programmet kontrollerar indata och ger återmatning. + + + + +KDE +utbildning +bråk +matematik +nämnare +kbruch + + +
+ + +Inledning + +&kbruch; är ett litet program för att öva räkning med bråk. För att göra det erbjuds fyra olika övningar. + + + Bråkövning: I den här övningen måste du lösa en given uppgift med bråk. Du måste skriva in täljare och nämnare. Detta är den huvudsakliga uppgiften. + Jämförelse: I den här övningen måste du jämföra storleken på två givna bråk. + Konvertering: I den här övningen måste du konvertera ett givet tal till ett bråk. + Faktorisering: I den här övningen måste du faktorisera ett givet tal i dess primtalsfaktorer. + + +I alla olika övningar skapar &kbruch; en uppgift, och användaren måste lösa den. Programmet kontrollerar indata och ger återmatning om det. + +&kbruch; räknar hur många uppgifter som lösts överhuvudtaget och hur många uppgifter som löstes rätt. Statistiken visas för användaren, men den delen av huvudfönstret kan döljas. Användaren kan också återställa statistiken när som helst. + +&kbruch; är mycket kompakt och fokuserar på den centrala idén att skapa uppgifter. Ett inbyggt hjälpsystem tillhandahåller sammanhangsberoende hjälp för olika situationer. +&kbruch; är gratis och licenseras under &GNU; Public License. + + + + +Att använda &kbruch; + + +Huvudfönster + +Här är en skärmbild av &kbruch;s huvudfönster: + + + &kbruch;s huvudfönster, direkt efter start + + + + + + &kbruch;s huvudfönster + + + + +Alla åtgärder sker i detta fönster. Det säkerställer att &kbruch; är lättanvänt även för unga användare. Huvudfönstret är uppdelat i fem delar: + Menyraden med de tre menyerna Uppgift, Inställningar och Hjälp + Verktygsraden, där du kan ställa in svårighetsgraden för uppgifterna som ges med övningen Bråkövning + Övningsväljaren, där du kan byta mellan de olika övningarna + Uppgiftsdelen, där du ska skriva in resultatet för en given uppgift. + Statistikdelen, där du kan se hur många uppgifter som har lösts riktigt och försökt utföras. + + +Först måste du välja en övning i övningsväljaren till vänster i fönstret. Uppgiftsdelen ändras enligt vald uppgift. Inställningarna i verktygsraden aktiveras om du väljer övningen Bråkövning. +Du hittar också en ikon för att skapa en ny uppgift i verktygsraden. Åtgärden är dessutom tillgänglig i menyn Uppgift Ny uppgift. Åtgärden är alltid aktiverad. Om du inte har löst pågående uppgift, skapas en ny och den pågående uppgiften räknas som olöst. +Du kan dölja statistikdelen genom att dra den vertikala avskiljaren åt höger. +Om du avslutar &kbruch; sparas övningen som för närvarande är vald och återställs vid nästa start. + + + +Statistikdel +På den här delen av huvudfönstret kan du se: + hur många uppgifter som har lösts + hur många uppgifter som har lösts riktigt + hur många uppgifter som har lösts felaktigt + + +Du kan nollställa statistiken genom att klicka på knappen Återställ under siffrorna. +Statistiken sparas när &kbruch; avslutas, och återställs vid nästa start. + + + +Inställningsfönstret +På den här delen av huvudskärmen kan du justera några allmänna inställningar av uppgiftsvisningen. Använd Inställningar Anpassa &kbruch; för att visa dialogrutan. + + + &kbruch;s inställningsdialogruta + + + + + + &kbruch;s inställningsdialogruta + + + + +Längst upp i dialogrutan kan du välja ett teckensnitt för visning. I den nedre delen kan du välja färger för de olika delarna av ett matematiskt uttryck. Du kan ange om blandad notation för tal ska användas i resultatet. Notationen är inte känd överallt, och kan därför inaktiveras. +Inställningarna sparas när &kbruch; avslutas, och återställs vid nästa start. + + + + + +Övningar + + +Övningsuppgiften bråk + +I den här övningen måste du lösa en given uppgift. Därför måste du skriva in täljare och nämnare. Svårighetsgraden hos den skapade uppgiften kan justeras med uppgiftsparametrarna som beskrivs nedan. + + +Uppgiftsparametrar +Det finns tre parametrar som påverkar svårighetsgraden på uppgifterna som skapas: + + + +Termer +Antal termer (separata bråk) som ingår i varje uppgift. Från 2 till 5. + + + +Maximal huvudnämnare +Det högsta tal som &kbruch; använder som huvudnämnare i uppgifterna som ges. Från minimalt 10 till maximalt 50. + + + +Operationer +Operationer som ska användas i uppgiften: Addition och subtraktion, Multiplikation och division eller Alla räknesätt blandade. + + + +När du har ändrat parametrarna måste du klicka på knappen Ny uppgift i verktygsraden för att skapa en uppgift som använder de nya parametrarna. Du kan också utföra åtgärden från menyraden med Uppgift Ny uppgift. + +Observera att ditt val av maximal huvudnämnare kommer att återställas till ett standardvärde varje gång du ändrar antalet termer. Så du måste först ändra antal termer, och sedan välja maximal huvudnämnare. + +Om du inte har löst nuvarande uppgift, och väljer alternativet Ny uppgift, räknas uppgiften inte som riktigt löst. För att förhindra det måste du ändra parametrarna efter du löst uppgiften, men innan du skapar en ny. +De valda parametrarna sparas när &kbruch; avslutas och återställs vid nästa start. + + + +Lösa uppgifter +När du har löst en given uppgift, måste du skriva in resultatet i de två inmatningsrutorna. Täljaren måste skrivas in i den övre rutan och nämnaren i den nedre. +Om resultatet är negativt, kan du skriva in minustecknet framför täljaren eller nämnaren. Om resultatet är 0, skriv bara 0 i täljarens inmatningsruta. Om resultatet har nämnaren 1, kan du lämna den nedre rutan tom. +När du har skrivit in resultatet måste du klicka på knappen Kontrollera uppgift under inmatningsrutorna. &kbruch; kontrollerar indata och visar det riktiga resultatet. Därför ändras huvudfönstret lite grand, som du kan se på skärmbilden: + +Kontrollerad uppgift + + + + + + Kontrollerad uppgift + + + +Den här uppgiften löstes riktigt. Det rätta värdet visas med två olika former. Den andra formen precis innan order RÄTT används bara i vissa länder och måste läsas som 1 + 3/10 för fallet som visas. + +Observera att du alltid måste skriva in resultatet på normalform, eftersom de flesta lärare bara ger poäng för normaliserade resultat. &kbruch; visar ett kort meddelande som det på skärmbilden nedan, om du skriver in rätt resultat men inte normaliserat. + + +Resultat som inte är normaliserat + + + + + + Resultat som inte är normaliserat + + + + +För att fortsätta med nästa uppgift, klicka på knappen Nästa uppgift. Om du vill ändra parametrarna för nästa uppgift, måste du göra det innan du klickar på knappen Nästa uppgift. + + + + +Jämförelseövning + +I den här övningen måste du jämföra två givna bråk. Du måste välja det största bråket av de båda, genom att välja rätt jämförelsetecken. + + +Jämförelseövning + + + + + + Jämförelseövning + + + + +Välj först det riktiga jämförelsetecknet. För att byta jämförelsetecken måste du klicka på knappen som visar jämförelsetecknet. När du har valt jämförelsetecken, klicka på knappen Kontrollera uppgift. &kbruch; kontrollerar indata och visar det riktiga resultatet. Efter det här steget kommer du till nästa uppgift genom att klicka på knappen Nästa uppgift. + + + +Konverteringsövning + +I den här övningen måste du konvertera ett givet tal till ett bråk. Du måste skriva in täljare och nämnare. + + +Konverteringsövning + + + + + + Konverteringsövning + + + + +Till vänster om likhetstecknet på skärmbilden ovan kan du se en decimal som upprepas. Det betyder att bråket som visas decimalt har en del som upprepas. Den upprepade delen anges med det lilla strecket ovanför siffrorna. De siffrorna upprepas i oändlighet. + +När du har skrivit in täljaren och nämnaren, klicka på knappen Kontrollera uppgift. &kbruch; kontrollerar indata och visar det riktiga resultatet. Efter det här steget kommer du till nästa uppgift genom att klicka på knappen Nästa uppgift. + + +Glöm inte bort att skriva in resultatet på normalform. Om resultatet inte är normaliserat räknas det som felaktigt löst. + + + + +Faktoriseringsövning + +I den här övningen måste du faktorisera ett givet tal i dess primtalsfaktorer. Du måste skriva in alla primtalsfaktorer i talet. + + +Faktoriseringsövning + + + + + + Faktoriseringsövning + + + + +Du kan skriva in en faktor genom att klicka på knapparna med primtalsfaktorer. Primtalsfaktorerna som för närvarande har skrivits in visas i fältet intill talet som ska faktoriseras. Du kan ta bort den senast inskrivna primtalsfaktorn genom att klicka på knappen Ta bort sista faktorn. +När du har skrivit in alla primtalsfaktorer, klicka på knappen Kontrollera uppgift. &kbruch; kontrollerar indata och visar det riktiga resultatet. Efter det här steget kommer du till nästa uppgift genom att klicka på knappen Nästa uppgift. + +På skärmbilden längst upp på sidan kan du se tecknet * mellan primtalsfaktorerna. Det är multiplikationstecknet. Produkten av alla primtalsfaktorer måste bli talet du försöker faktorisera. + + +Du måste skriva in alla primtalsfaktorer även om en primtalsfaktor upprepas flera gånger. För talet 18 måste du exempelvis ange primtalsfaktorerna 2, 3 och 3. + + + + + + + +Tack till och licens +&kbruch; +Program och dokumentation Copyright, 2001-2004 Sebastian Stein seb.kde@hpfsc.de + +Tack går till: + + + &Anne-Marie.Mahfouf; för att hantera &kde;:s utbildningsprojekt + Klas Kalass för hjälp med att konstruera gränssnittet + Eva Brucherseifer för att ha skrivit Kmath (&kbruch;s grafiska gränssnitt är baserat på det arbetet) + Dominique Devriese för felrättning + Stefan Schumacher för att ha testat en mycket tidig version + Sven Guckes för att ha testat textgränssnittet (som har tagits bort) + &David.Faure; för hjälp med &kde;:s CVS och &kde; Bugzilla + &Robert.Gogolok; för hjälp med &kde;:s CVS + John Kesson för korrekturläsning av handboken + + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar &kbruch; +&install.intro.documentation; + + +Krav + +För att använda &kbruch; med lyckat resultat, behöver du &kde; +> 3.1. + +&kbruch; själv finns på &kbruch;s hemsida och det är en del av &kde;:s utbildningsprojekt. + +Du kan hitta en lista med ändringar i CVS arkiveringsmeddelanden. + + + + +Kompilering och installation +&install.compile.documentation; + + + +&documentation.index; +
+ diff --git a/tde-i18n-sv/docs/kdeedu/kbruch/man-kbruch.1.docbook b/tde-i18n-sv/docs/kdeedu/kbruch/man-kbruch.1.docbook new file mode 100644 index 00000000000..751744fee88 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kbruch/man-kbruch.1.docbook @@ -0,0 +1,88 @@ + + +]> + + + +KDE användarhandbok +&Lauri.Watts;&Lauri.Watts.mail; +25:e maj, 2005 K-skrivbordsmiljön + + +kbruch +1 + + + +kbruch +Lär dig räkna med bråk + + + +kbruch Allmänna KDE-väljare Allmänna Qt-väljare + + + +Beskrivning +&kbruch; är ett litet program för att öva räkning med bråk. Olika övningar tillhandahålls för detta syfte. Programmet kontrollerar indata och ger återmatning. + + + +Se också +Mer detaljerad användardokumentation är tillgänglig med help:/kbruch (skriv antingen in webbadressen i &konqueror;, eller kör khelpcenter help:/kbruch). +Det finns också ytterligare information tillgänglig på webbsidan för kde-edu. + + + +Upphovsmän +&kbruch; är skrivet av SebastianStein seb.kde@hpfsc.de + + + diff --git a/tde-i18n-sv/docs/kdeedu/kbruch/reduced.png b/tde-i18n-sv/docs/kdeedu/kbruch/reduced.png new file mode 100644 index 00000000000..ee7caad6987 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kbruch/reduced.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kbruch/settings.png b/tde-i18n-sv/docs/kdeedu/kbruch/settings.png new file mode 100644 index 00000000000..706eb2bf644 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kbruch/settings.png differ diff --git a/tde-i18n-sv/docs/kdeedu/keduca/Makefile.am b/tde-i18n-sv/docs/kdeedu/keduca/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 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+force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdeedu/keduca/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdeedu/keduca/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdeedu/keduca/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeedu/keduca/index.cache.bz2 b/tde-i18n-sv/docs/kdeedu/keduca/index.cache.bz2 new file mode 100644 index 00000000000..6b31f7c9fff Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/keduca/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeedu/keduca/index.docbook b/tde-i18n-sv/docs/kdeedu/keduca/index.docbook new file mode 100644 index 00000000000..69dbd3b7b6a --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/keduca/index.docbook @@ -0,0 +1,524 @@ + + + + + +]> + + + + +Handbok &keduca; + + +Javier J. Campos
&Javier.J.Campos.mail;
+
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ + +1999 +&Javier.J.Campos; + + +2002-10-08 +1.1 + + +&keduca; är ett program, som låter dig skapa interaktiva formulärbaserade prov. + + + +KDE +kdeedu +Keduca +prov + + +
+ + +Inledning + +&keduca; är ett program, som låter dig skapa interaktiva formulärbaserade prov. + + +Skärmbild av &keduca; + + + + + +Skärmbild av &keduca; + + + + + + + +Kommandoreferens + + +Menyn <guimenu +>Arkiv</guimenu +> + + +<guilabel +>Huvudfönstrets</guilabel +> meny <guimenu +>Arkiv</guimenu +> + +Huvudfönstret har följande poster: + + + +Arkiv Öppna... + +Öppnar en befintlig fil. + + + + +Arkiv Öppna senaste + +Öppnar en textfil som nyligen används. + + + + +Arkiv Stäng +Stänger textfilen som för närvarande är öppen. + + + + +Arkiv Avsluta +Avsluta &keduca; + + + + + + +Redigeringsfönstrets meny <guimenu +>Arkiv</guimenu +> + + + +Arkiv Ny +Skapa ett nytt prov + + + +Arkiv Öppna... + +Öppnar en befintlig fil. + + + + +Arkiv Öppna senaste + +Öppnar en textfil som nyligen används. + + + + +Arkiv Spara +Sparar provet som för närvarande är öppet. + + + +Arkiv Spara som... +Sparar provet som för närvarande är öppet med ett nytt namn. + + + +Arkiv Stäng +Stänger textfilen som för närvarande är öppen. + + + + +Arkiv Skriv ut... + +Skriver ut provet som för närvarande är öppet. + + + +Arkiv Avsluta +Avsluta &keduca; + + + + + + + + +Menyn <guimenu +>Bygg</guimenu +> + +Menyn Bygg finns bara i &keduca;s huvudfönster. + + + +Bygg Skapa/ändra... + +Skapa eller ändra ett prov i fönstret för att skapa eller ändra ett prov. + + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + +De första alternativen är tillgängliga i båda &keduca;s fönster. + + + +Inställningar Visa verktygsrad + +Visa eller göm verktygsraden. Normalt visas den. + + + + +Inställningar Anpassa tangentbindningar... + +Anpassa snabbtangenter för &keduca;. + + + + +Inställningar Anpassa verktygsrader... + +Anpassa verktygsraderna för &keduca;. + + + + +Följande alternativ är bara tillgängligt i huvudfönstret. + + + +Inställningar Anpassa &keduca; + +Anpassa &keduca;. De tillgängliga alternativen beskrivs i kapitlet Inställningar. + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + + +Tack till och licenser + +&keduca; är copyright 2001, Javier Campos. + +Dokumentation delvis av &Lauri.Watts; &Lauri.Watts.mail; + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + +&documentation.index; +
+ diff --git a/tde-i18n-sv/docs/kdeedu/keduca/man-keduca.1.docbook b/tde-i18n-sv/docs/kdeedu/keduca/man-keduca.1.docbook new file mode 100644 index 00000000000..a77412ecf90 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/keduca/man-keduca.1.docbook @@ -0,0 +1,113 @@ + + +]> + + + +KDE användarhandbok +&Lauri.Watts;&Lauri.Watts.mail; +16:e maj, 2005 K-skrivbordsmiljön + +keduca +1 + + + +keduca +Interaktiva formulärbaserade prov. + + + +keduca Allmänna KDE-väljare Allmänna Qt-väljare + + + +Beskrivning +&keduca; är ett snabbkortsprogram, som låter dig skapa interaktiva formulärbaserade prov. + + + + +Väljare + + + +Fil att ladda + + + + + + +Se också +Mer detaljerad användardokumentation är tillgänglig med help:/keduca (skriv antingen in webbadressen i &konqueror;, eller kör khelpcenter help:/keduca). + +Det finns också ytterligare information tillgänglig på webbsidan för KDE:s utbildningsprojekt. + + + +Upphovsmän +&keduca; är skrivet av JavierCampos + + + diff --git a/tde-i18n-sv/docs/kdeedu/keduca/man-keducabuilder.1.docbook b/tde-i18n-sv/docs/kdeedu/keduca/man-keducabuilder.1.docbook new file mode 100644 index 00000000000..16ba9640f81 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/keduca/man-keducabuilder.1.docbook @@ -0,0 +1,136 @@ + + +]> + + + +KDE användarhandbok + Ben Burton bab@debian.org +2005-05-27 K-skrivbordsmiljön + + +keducabuilder +1 + + + +keducabuilder +Proveditor för Keduca + + + +keducabuilder Allmänna KDE-väljare Allmänna Qt-väljare + + + +Beskrivning +Keducabuilder är proveditorn för &keduca;, ett snabbkortsprogram för att arbeta med interaktiva formulärbaserade prov. Keducabuilder används för att skapa och redigera proven, medan &keduca; självt kan användas för att visa och utföra proven. +Programmet är en del av &kde;:s utbildningsmodul. + + + +Väljare + + + +Filnamn att ladda i editorn + + + + + +Se också +keduca(1) + +Mer detaljerad användardokumentation är tillgänglig med help:/keduca (skriv antingen in webbadressen i &konqueror;, eller kör khelpcenter help:/keduca). + +Det finns också ytterligare information tillgänglig på webbsidan för KDE:s utbildningsprojekt. + + + +Upphovsmän +&keduca; är skrivet av JavierCamposDen här manualsidan är baserad på den som skrevs för Debian av BenBurton bab@debian.org. + + + diff --git a/tde-i18n-sv/docs/kdeedu/keduca/screenshot.png b/tde-i18n-sv/docs/kdeedu/keduca/screenshot.png new file mode 100644 index 00000000000..f1b37cfe267 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/keduca/screenshot.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kgeography/Makefile.am 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stefan.asserhall@comhem.se
Översättare
+
+ + + +2005 +&Anne-Marie.Mahfouf; + + +&FDLNotice; + +2005-08-02 +0.4 + + + + +Kgeografi är ett inlärningsverktyg av geografi för &kde;. Just nu har det sex användningssätt: + +Studera kartan genom att klicka på en del av kartan för att se dess namn, huvudstad och flagga + + +Programmet talar om namnet på en del av kartan och du måste klicka på den + + +Programmet talar om en huvudstad och du måste gissa vilken landsdel den hör till + +Programmet talar om en landsdel för dig och du måste gissa dess huvudstad + +Programmet visar dig flaggan för en del av kartan och du måste gissa dess namn + +Programmet talar om namnet på en del av kartan och du måste gissa dess flagga + + + + + + + + +KDE +kdeedu +Kgeografi +geografi +kartor +länder + + +
+ + +Inledning + + + +Kgeografi är ett inlärningsverktyg av geografi för &kde;. Det låter dig lära in politiska uppdelningen av vissa länder (landsdelar, huvudstäder i dessa landsdelar och deras tillhörande flaggor om det finns några). +Tillgängliga kartor i nuvarande utgåva är: Afrika, Asien, Brasilien, Europa, Frankrike, Italien, Italiens regioner, Kanada, Kina, Nord- och Centralamerika, Norge, Polen, Spanien, Sydamerika, Tyskland, U.S.A., Österrike och världen. + + + +Snabbstart av Kgeografi +När du kör Kgeografi för första gången, ombeds du först välja en karta att börja med. +Här är en skärmbild av Kgeografi vid första start + + + + + + Här är en skärmbild av Kgeografi vid första start + + + + +Här väljer vi Kanada +Kanada är valt + + + + + + Kanada är valt + + + + +Och Kgeografis huvudfönster visas med Kanadas karta: +Kgeografis huvudfönster + + + + + + Kgeografis huvudfönster + + + + +Du kan därefter välja vilken typ av inlärning eller prov som du vill göra genom att titta i menyn till vänster: +Kgeografis meny + + + + + + Kgeografis meny + + + + +Studera kartan: Ett vänsterklick på ett av kartans områden visar information om det området. +Studera kartan + + + + + + Studera kartan + + + + +Klicka på en del av kartan: Du blir först tillfrågad om hur många frågor du vill ha. +Hur många frågor + + + + + + Hur många frågor + + + + +Därefter blir du tillfrågad om att klicka på en specifik landsdel: +Klicka på en landsdel + + + + + + Klicka på en landsdel + + + + +När du är klar med alla frågor, visas en resultatdialogruta med rätta och felaktiga svar: +Dina resultat + + + + + + Dina resultat + + + + +Gissa en del av kartan från huvudstaden: Du blir tillfrågad om att hitta namnet på en landsdel från ett urval av fyra given dess huvudstad: +Gissa en del av kartan från huvudstaden + + + + + + Gissa en del av kartan från huvudstaden + + + + +Och resultatet visas när provet är klart: +Dina resultat + + + + + + Dina resultat + + + + +Gissa huvudstad för en del av kartan: Du har en huvudstad och fyra namn på landsdelar och du måste välja den rätta. Som tidigare visas en resultatdialogruta i slutet. +Gissa vilken del av kartan från flaggan: En flagga visas och du måste hitta landsdelen den hör till. +flaggfrågan + + + + + + flaggfrågan + + + + +Gissa flaggan för en del av kartan: Namnet på en landsdel anges och du måste hitta rätt flagga av fyra. +koppla ihop flaggan med landsdelen + + + + + + koppla ihop flaggan med landsdelen + + + + + + + +Använda Kgeografi + +Kgeografi visar information om vissa länder och testar dig med denna information. +Här är en skärmbild av Kgeografi + + + + + + Skärmbild + + + + + + + +Fler funktioner i Kgeografi + +En annan funktion i Kgeografi är möjligheten att zooma i kartan. Zooma Zooma I zoomläget kan du klicka med höger musknapp för att gå tillbaka till ursprunglig kartstorlek (alternativet Originalstorlek har samma effekt). Använd rullningslisterna för att flytta omkring i den zoomade kartan eller använd alternativet Flytta som låter dig dra kartan med vänster musknapp. + + + + + + + +Hur man skapar kartor +En karta i Kgeografi består av två filer, en är kartbilden och den andra är dess beskrivning. + +Hjälpverktyg +Du hittar ett verktyg (skapat av Yann Verley) här som hjälpte honom med Frankrikes karta. För att ta reda på hur det fungerar, kör det helt enkelt och läs hjälpmeddelandet. Det skapar i huvudsak .kgm-filen från en vanlig textfil och skapar en fil med färgerna det har tilldelat varje del av kartan, så att du kan fylla kartan i enlighet med dem. + + +Beskrivningsfil +Beskrivningsfilen behövs, och dess filändelse är .kgm. Den ska börja med map och sluta med map. +Inne i dessa taggar ska finnas: + + mapFile och mapFile: Namnet på filen (utan sökväg) som innehåller kartbilden, t.ex. europe.png. + + + name och name: Kartans namn, t.ex. Europe. + + + En division och division för varje del av kartan. + + + +Varje del har dessa taggar: + + name och name: Namnet på kartdelen, t.ex. Albania. + + + capital och capital: Namnet på delens huvudstad, t.ex. Tirana. + + + ignore och ignore kan ställas in till yes, allowClickMode och no. Om taggen ställs in till yes ignoreras delen när delar på den kartan efterfrågas. Det är då som om delen inte finns i Kgeografis testlägen. Om taggen ställs in till allowClickMode frågar Kgeografi efter delen i läget Klicka på del av kartan... men inte i andra testlägen. Ställs taggen in till no betyder det att delen syns i alla lägen (bläddring och tester). Taggen är valfri, och om det inte finns någon ignore-tagg betyder det att den är inställd till no. Algeriet har till exempel taggen inställt till yes, vilket betyder att Algeriet inte är en del av någon test för kartan över Europa. + + + flag och flag: Filen (utan någon sökväg) som innehåller delens flagga, t.ex. albania.png. Taggen är valfri. Den behövs inte för delar som har taggen ignore inställd till yes. + + + color och color: Färgen som delen har på kartan. + + + +Färgen definieras genom att använda tre taggar: + + red och red: Färgens röda del. Giltiga värden är mellan 0 och 255. + + + green och green: Färgens gröna del. Giltiga värden är mellan 0 och 255. + + + blue och blue: Färgens blåa del. Giltiga värden är mellan 0 och 255. + + + + + Det är bekvämt att skapa två eller tre falska delar som Water, Frontier och Coast och ge dem taggen ignore med värdet yes. + + + Alla namn (huvudstäder och landsdelar) måste vara på engelska. + + + +Kartfil +Kartfilen är mycket enkel, men arbetsam att skapa. Den måste vara på PNG-format. Du kan hitta några kartor att omvandla på Cia Reference Maps. Om ingen karta passar ditt behov kan du ladda ner world.pdf, ta en skärmbild och fortsätta därifrån. Varje del av kartan ska ha en och endast en färg. För att åstadkomma det kan du använda bildbehandlingsprogram som Gimp och Kolourpaint. + + +Flaggor +Om du har använt taggen flag måste du tillhandahålla flaggfilerna. De måste vara på PNG-format och bättre om de är 300 x 200 bildpunkter och du tillhandahåller en SVG-fil för dem. För att skaffa SVG-flaggor för nästan alla länder i världen och för vissa andra delar, kan du rådfråga Sodipodis flaggsamling. + + +Hur man testar +Innan du skickar din karta till Albert tsdgeos@terra.es, bör du testa den för att se att den inte har några fel. För att åstadkomma det, måste du göra följande: Placera kartbeskrivningen och kartans bildfil i $KDEDIR/share/apps/kgeography/ Placera flaggornas PNG-filer (om det finns några) i $KDEDIR/share/apps/kgeography/flags/ När du väl har gjort det ska du kunna öppna din karta inne i Kgeografi. + Om du inte vet vad $KDEDIR är, skriv kde-config i ett skal. + + +Icke-politiska kartor +Är det möjligt att skapa icke-politiska kartor? Ja, det är det! +Exempel på att skapa en icke-politisk karta + + + + + + Exempel på att skapa en icke-politisk karta + + + + +Naturligtvis kan delkonceptet utökas till en flod eller ett berg. När kartan skapas, bör du hålla i minnet att oftast är floden eller berget för litet och att du måste tillhandahålla ett extra område att klicka. I exemplet skulle floden ha det mörkgröna området med färgen <20,76,34> som identifiering. + + + + +Kommandoreferens + + + + +Kgeografis huvudfönster + + +Menyn <guimenu +>Arkiv</guimenu +> + + + + &Ctrl;O Arkiv Öppna karta... +Öppnar dialogrutan för att välja karta + + + &Ctrl;Q Arkiv Avsluta +Avslutar Kgeografi + + + + + + + +Menyn <guimenu +>Visa</guimenu +> + + + +Visa Zooma +Går till zoomläge + + +Visa Originalstorlek +Ställer in kartan till dess originalstorlek + + +Visa Flytta +Flyttar nuvarande karta + + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + + +Inställningar Visa/Dölj verktygsrad +Visa/dölj verktygsraden i Kgeografi. + + + +Inställningar Anpassa genvägar... +Anpassa snabbtangenterna i Kgeografi. + + + +Inställningar Anpassa verktygsrader... +Anpassa verktygsraden i Kgeografi. + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + + + + + + + + +Tack till och licens + +Kgeografi +Program copyright 2004-2005 Albert Astals Cid tsdgeos@terra.es + + +Dokumentation Copyright © 2005 &Anne-Marie.Mahfouf; &Anne-Marie.Mahfouf.mail; + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar Kgeografi +&install.intro.documentation; + + + +Kompilering och installation +&install.compile.documentation; + + + + +&documentation.index; +
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b/tde-i18n-sv/docs/kdeedu/khangman/index.docbook @@ -0,0 +1,1339 @@ + + + + + +]> + + + + +Handbok Hänga gubben + + +Anne-Marie Mahfouf
&Anne-Marie.Mahfouf.mail;
+
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + + +20012005 +&Anne-Marie.Mahfouf; + + +&FDLNotice; + + +2006-02-01 +1.6 + + +&khangman; är det klassiska Hänga gubben spelet för barn, anpassat till &kde; + + + +KDE +kdeedu +KHangMan +hänga gubbe +spel +barn +ord + + +
+ + +Inledning + +&khangman; är ett spel baserat på det välkända Hänga gubben spelet. Det är avsett för barn i åldrarna sex och uppåt. Spelet har fyra svårighetsgrader: djur (djurord), lätt, normal och svår. Ett ord väljs slumpmässigt, bokstäverna är dolda och du måste gissa ordet genom att försöka med en bokstav i taget. Varje gång du gissar fel bokstav, ritas en del av bilden av en hängd gubbe. Du måste gissa ordet innan du blir hängd! Du har tio försök. + + + + +Att använda Hänga gubben + + +Här är en skärmbild av &khangman; när du startar det för första gången + + + + + + Skärmbild av Hänga gubben + + + + +Här ser du Hänga gubben som det ser ut första gången det körs. Nivån är djur, språket är det förvalda (här svenska, förval är ditt nuvarande språk i &kde; om data finns) och temat är "hav". Alla ändringar av nivå, språk eller tema (bakgrund) skrivs in inställningsfilen och återställs nästa gång du spelar. + +Observera hur lätt det är att ändra nivå och tema. Klicka bara på kombinationsrutorna i verktygsraden. Att välja ett nytt ord, eller avsluta spelet görs också enkelt genom att klicka på motsvarande knappar på verktygsraden. + + +Allmän användning + + + +Ett ord väljes, och dess bokstäver visas med understrecksymboler (_). Du vet hur många bokstäver som finns i ordet. Du måste gissa vad ordet är genom att försöka med en bokstav i taget. Du skriver in bokstaven i textrutan och trycker antingen på returtangenten, eller klickar på knappen Gissa, för att se om bokstaven hör till ordet eller inte. + +Ordet väljes slumpmässigt och är inte samma som föregående ord. + +Alla ord är substantiv (det finns inga verb eller adjektiv, etc.). + +Oftast spelar det ingen roll om du skriver in små eller stora bokstäver. Programmet ändrar allt som skrivs in till små bokstäver (utom för tyska ord som börjar med stor bokstav). Programmet gör detta automatiskt. + +Nuvarande nivå och språk visas i statusraden. + +Varje gång du gissar en bokstav som inte finns i ordet, ritas ytterligare en del av den hängda gubben. Du har tio försök att gissa ordet. Därefter visas det riktiga svaret. + +Det finns fyra nivåer: lätt, normal, svår och djur. Dessutom finns nivåer för andra ämnen på vissa språk. Programmet letar efter alla datafiler i alla språk. + +På den lätta nivån är orden mycket enkla, relaterade till vardagslivet. Den är lämplig för barn från 6 till 9 år. Djurnivån innehåller bara namn på djur, så de är lättare att hitta. Några av dem är lätta, andra är svårare. På normalnivån är orden längre och svårare. Den är lämplig för 9 år och uppåt. Den svåra nivån är ... svår, dvs. orden är svårstavade och inte särskilt välkända. Den här nivån är en utmaning, till och med för vuxna. + +Efter ett ord har gissats (eller den hängda gubben är färdig), blir du tillfrågad om ett annat ord, och du kan antingen använda tangenterna Y eller N, eller musen för att svara ja eller nej. Om du svarar Nej, avslutas spelet. Om du svarar Ja, visas ett nytt ord att gissa. + +Du skriver in bokstaven som du vill pröva med i textrutan (muspekaren är redan i textrutan) och trycker på returtangenten. Om bokstaven hör till ordet, visas det på sin plats, så många gånger som den finns i ordet. Om bokstaven inte hör till ordet, hamnar den i fältet Fel, och ytterligare en del av gubben ritas till höger. Du har tio försök, och därefter förlorar du, och det riktiga ordet visas. + +Under spelets gång kan du välja att starta ett nytt spel, genom att gå till menyn Spel och välja Ny, eller klicka på ikonen Ny i verktygsraden. Du kan också ändra nivå med nivåknappen i verktygsraden (det ger dig ett nytt ord på den nya nivån). + +Framtida förbättringar (i &kde; 4) kommer att låta dig skapa din egen ordfil. + + + +Spela med olika språk +Du kan spela Hänga gubben på tjugofyra språk: brasiliansk portugisiska, bulgariska, danska, engelska, finska, franska, holländska, iriska (gaeliska), italienska, katalanska, norska (bokmål och nynorska), portugisiska, ryska, serbiska (latinsk och kyrillisk), sloveniska, spanska, svenska, tadzjikiska, tjeckiska, turkiska, tyska och ungerska. + +Normalt är bara engelska och ditt &kde;-språk installerade, om det är ett av de ovanstående och om du har motsvarande kde-i18n paket, efter den första installationen av Hänga gubben. Om du till exempel är en svensk användare och har &kde; på svenska, ser du två alternativ i menyn Språk: Engelska och Svenska, där Svenska är förvalt. + +Du kan ändå spela Hänga gubben på andra språk. Det är mycket lätt att lägga till ny data i Hänga gubben. Allt du behöver är en fungerade anslutning till Internet. Du klickar på menyn Spel och därefter på Hämta ord på nytt språk.... En dialogruta visas, som liknar den här: + + +Dialogrutan Hämta nya ord för Hänga gubben + + + + + + Dialogrutan Hämta nya ord för Hänga gubben + + + + +Klicka på språknamnet som du vill installera, och därefter på knappen Installera. Om språket har installerats med lyckat resultat, visas en grön bock framför språknamnet. Du klickar på Stäng för att stänga dialogrutan Hämta nya ord (om du vill ha ett språk till, får du upprepa stegen). + +Därefter kan du enkelt byta språk genom att gå till menyn Språk och välja det nya språket. + +Observera att du nu kan skriva in specialtecken i varje språk genom att visa verktygsraden med specialtecken. Den här verktygsraden innehåller knappar med en ikon för varje specialtecken i ett språk, som till exempel é i franska. Genom att klicka på en sådan knapp, skrivs motsvarande bokstav in på inmatningsraden och du bekräftar valet med returtangenten. Du kan förstås också använda tangentbordslayouten som motsvarar språket. Verktygsraden kan visas eller döljas om du vill. Inställningen återställs nästa gång du spelar Hänga gubben. + +Observera att du behöver teckensnitten Arial och URW Bookman för att kunna visa specialtecken riktigt i vissa språk. Under förutsättning att du har dessa teckensnitt installerade, använder Hänga gubben dem automatiskt. Om du ser små fyrkanter istället för bokstäver, kanske du saknar ett av teckensnitten. Skriv fonts:/ i &konqueror;s adressrad för att kontrollera vilka teckensnitt du har installerade. + + + +Några tips +Försök gissa vokalerna först. Gör sedan ett försök med de vanligaste konsonanterna: l, t, r, n, s +På motsvarande sätt: När du ser io, försök då med n, för franska och engelska. +På brasiliansk portugisiska, katalanska, spanska och portugisiska hittas vokaler med accenttecken när du skriver in motsvarande vokal utan accenttecken. Om du till exempel skriver a, visas alla a med accenttecken i ordet. Det här är när Skriv in bokstäver med accent på sidan Språk i Hänga gubbens inställningsdialogruta inte är markerat. När Skriv in bokstäver med accent är markerat, måste du själv skriva in bokstäver med accent. När du skriver in a, visas bara a och du måste till exempel skriva ã för att den bokstaven ska visas. +Visste du detta? På engelska är den vanligaste bokstaven e (12.7%), följd av t (9.1%) sedan a (8.2%), i (7.0%) och n (6.7%). + + + + + + +Menyrad och verktygsrader + + +Hänga gubbens huvudfönster + +Menyn Spel har tre alternativ: Ny, Hämta ord på nytt språk och Avsluta. + +Ny ger dig ett nytt spel, dvs. ett nytt ord att gissa, med samma nivå som du redan använder. Hämta ord på nytt språk visar dialogrutan Hämta nya ord, som låter dig ladda ner data på ett nytt språk. Avsluta avslutar spelet genom att stänga huvudfönstret, och skriva ut nuvarande inställningar i inställningsfilen. + +Menyn Nivå låter dig välja nivån, dvs. svårighetsgraden hos ordet att gissa. + +Menyn Språk låter dig ändra språk som orden visas med. + +Menyn Utseende erbjuder två teman: havstemat och ökentemat. Bakgrunden och teckenfärgerna ändras för varje tema. + +Menyn Inställningar låter dig enkelt anpassa Hänga gubben. Alternativen Verktygsrader och Visa statusrad ger dig möjlighet att dölja eller visa verktygsraderna och statusraden. + +Det finns två verktygsrader: huvudverktygsraden som är den längst upp med knapparna och kombinationsrutorna och verktygsraden Specialtecken, som är längst ner när den visas. Verktygsraden har knappar med specialtecken för varje språk: bokstäver med accent och andra specialtecken. Den låter dig enkelt spela med ett annat språk utan att behöva ställa in en ny tangentbordslayout. Du klickar på specialtecknet och det visas som bokstav att prova. Genom att trycka på returtangenten kontrollerar programmet om bokstaven finns i ordet eller inte. Verktygsraden kan döljas om du inte vill ha den. Det sparas i inställningsfilen, så om verktygsraden är dold, förblir den dold nästa gång du spelar Hänga gubben. + +Det är förstås möjligt att flytta omkring verktygsraderna. Placera muspekaren på det lilla greppet till vänster om verktygsraden, håll nere vänster musknapp och dra verktygsraden för att placera den där du vill ha den på skärmen. Om du pekar på en av verktygsraderna och håller nere höger musknapp, visas en sammanhangsberoende meny som låter dig välja olika inställningar för verktygsraden. + +Anpassa genvägar... är en standardinställningsdialogruta i &kde;, som låter dig välja olika snabbtangenter för olika åtgärder. &Ctrl;Q är till exempel standardtangenten för Avsluta. +Anpassa verktygsrader... är också ett standardalternativ i &kde;, som låter dig lägga till eller ta bort objekt i verktygsrader. + + +Ökentema i Hänga gubben + + + + + + Ökentema i Hänga gubben + + + + +Här ser du Hänga gubben med ökentema, katalanska språket och lätt nivå. Teckenverktygsraden visas här. + +Nivån väljes med en kombinationsruta i verktygsraden eller via menyn Nivå i menyraden. Tillgängliga nivåer är Lätt, Normal, Djur och Svår. Lätt anger vanliga objekt som ett sex- eller sjuårigt barn känner till. Normal anger substantiv som är något mer utmanande. Svår är riktigt svårt, och Djur är bara substantiv som anger djur. + +Alla ord är substantiv. Inga verb och inga adjektiv förekommer. Vald nivå visas därefter i statusraden. +Bara bokstäver tillåts skrivas in i textrutan. + + + +Tillgängliga inställningar +En verktygsrad tillhandahålls för att snabbt komma åt vissa inställningar. Du kan klicka på en knapp för att starta ett nytt spel (dvs. ett nytt ord), eller för att avsluta spelet. Nivån och temat ändras enkelt via två kombinationsrutor på verktygsraden. +Under Inställningar Anpassa &khangman;... hittar du tre sidor. Den första är till för allmänna inställningar. + + +Allmänna inställningar + + +Hänga gubbens allmänna inställningar + + + + + + Hänga gubbens allmänna inställningar + + + + +Kräv flera gissningar för upprepade bokstäver är normalt inte markerad. När den inte är markerad, och du försöker med bokstaven "a" när ordet har flera a:n, visas alla. Om ordet till exempel är "potatis" och du skriver "t", visas båda förekomsterna. Om du markerar alternativet, visas dock bara den första bokstaven, och du måste försöka med den igen för att visa den andra förekomsten av "t" i "potatis". Det gör att svårighetsgraden ökar. + +Visa inte dialogrutan 'Gratulerar! Du vann!': Förval är inte markerad, vilket betyder att när du vinner ett spel, visas en meddelanderuta som talar om för dig att du har vunnit, och frågar om du vill spela igen. Om du markerar alternativet, visas inte dialogrutan längre, utan istället startas ett nytt spel direkt efter tre sekunder. + +I rutan Ljud, om du markerar Aktivera ljud, spelas ett ljud när ett nytt spel startas och ett annat ljud när du vinner ett spel. + + + +Språkinställningar +Fliken språkinställningar låter dig ställa in några alternativ som är specifika för vissa språk. Om inställningarna inte är tillgängliga för språket du spelar med, är inställningarna gråa och inaktiverade så att du inte kan välja dem. + + +Hänga gubbens språkinställningar + + + + + + Hänga gubbens språkinställningar + + + + +Vissa språk har också tips för att hjälpa dig att gissa ordet. Tipset visas med ett högerklick, och ger en kort beskrivning av ordet som ska gissas. Om inställningen är aktiverad och du markerar alternativet Visa tips, kan du högerklicka var som helst i spelet och få ett tips visat under fyra sekunder. Tipset bör hjälpa dig att lättare gissa ordet. + +Skriv in bokstäver med accent är tillgänglig för brasiliansk portugisiska, katalanska, portugisiska och spanska. Om du markerar Skriv in bokstäver med accent, måste du skriva vokaler med accent (som ã). Om det inte är markerat, och du skriver in vilken vokal som helst, visas också alla vokaler med accent. + + + + +Inställning av tider +Fliken Inställning av tider låter dig ställa in tiden för att visa tips och verktygstipset för visning av bokstav som redan gissats. + + +Hänga gubbens inställning av tider + + + + + + Hänga gubbens inställning av tider + + + + +Ställ in tid för visning av tips låter dig ställa in en längre tid för att visa tipsrutan. Det är till exempel nödvändigt att öka tiden för yngre barn, eftersom de läser långsammare än vuxna. + +Ställ in tid för visning av bokstav som redan gissats låter dig öka eller minska tiden som verktygstipset för bokstav som redan gissats visas. Verktygstipset är en ruta som visas när du försöker med en bokstav som redan gissats. Vissa vill inte se den en lång stund, medan barn behöver tid för att förstå den och därför behöver ställa in visningen till en längre tid. + + + + + + + + +Kommandoreferens + + +Menyer och snabbtangenter + + +Menyn <guimenu +>Spel</guimenu +> + + + + &Ctrl;N Spel Ny +Nytt spel (dvs. ett nytt ord) + + + + &Ctrl;G Spel Hämta ord på nytt språk... +Visa dialogrutan för heta nyheter som listar all data tillgänglig i de olika språken. + + + &Ctrl;Q Spel Avsluta +Avslutar Hänga gubben. + + + + + + +Menyn <guimenu +>Nivå</guimenu +> + + + +Nivå Djur +Välj listan med djurord att gissa + + +Nivå Lätt +Välj listan med lätta ord att gissa + + +Nivå Normal +Välj listan med normalsvåra ord att gissa + + +Nivå Svår +Välj listan med svåra ord att gissa + + + + + + +Menyn <guimenu +>Språk</guimenu +> + + + +Språk Engelska +Välj engelska språket för orden att gissa +Alla andra språk som är installerade visas också som alternativ i menyn. + + + + + + +Menyn <guimenu +>Utseende</guimenu +> + + + +Utseende Havstema +Välj havsbakgrundsbilden och motsvarande teckenfärger + + +Utseende Ökentema +Välj ökenbakgrundsbilden och motsvarande teckenfärger + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + +Inställningar Verktygsrader Huvudverktygsrad (&khangman;) +Visa eller dölj huvudverktygsraden + + +Inställningar Verktygsrader Specialtecken (&khangman;) +Visa eller dölj teckenverktygsraden + + +Inställningar Visa statusrad +Visa eller dölj statusraden + + + +Inställningar Anpassa genvägar... +Öppna &kde;:s standardinställningsdialogrutan som låter dig välja olika genvägar för olika åtgärder. + + + +Inställningar Anpassa verktygsrader... +Anpassa objekt som du vill placera i verktygsraden. + + + +Inställningar Anpassa &khangman;... +Visa Hänga gubbens inställningsdialogruta + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + + +Utvecklingsguide till Hänga gubben + + +Hur man lägger till ord på ett nytt språk i spelet + +Tack vare Stefan Asserhäll, är det mycket lätt att lägga till ett nytt språk direkt till spelet. Proceduren som beskrivs här finns också i källkodskatalogen khangman i filen README.languages. Följ proceduren och skicka filerna i ett tar-arkiv komprimerat med gzip till annemarie.mahfouf@free.fr. +De 24 språk som hittills är tillgängliga är enligt kod: bg ca cs da de en es fr fi ga hu it nb nl nn pt pt_BR ru sl sr sr@Ltn sv tg och tr. Om din språkkod inte finns bland dem, kan du gå vidare. +Det mesta av denna data ska vara fullständigt och omfatta tips, enligt nedan. Fullständig data: bara bg, fr, en och it har tips, så övriga ovanstående språk måste uppdateras så snart som möjligt. +Försäkra dig om att du arbetar med de senaste källkodsfilerna för Khangman från SVN trunk genom att skriva +svn up khangman + i modulen kdeedu. Skriv därefter +cd kdeedu/khangman + + +Orden lagras i fyra olika filer, en för varje nivå. Filerna finns i /khangman/data/en. Filen easy.txt är för den lätta nivån, filen medium.txt är för den normala nivån, filen animals.txt är för djurnivån, och filen hard.txt är för den svåra nivån. +Engelska är förvalt och därför det enda språk som levereras med &khangman;. Data för alla övriga språk läggs i motsvarande katalog under kde-i10n. + +Skriv in följande kommandon i en terminal för att skapa katalog och filer för det nya språket: + +./add_language språkkod +Här måste du ersätta språkkod med koden för ditt språk. + + +Filerna använder nu kvtml-formatet. Taggen o är ordet, och t är tipset. Försök att få tipset att stämma med svårighetsgraden. Nivån Lätt kräver ett enkelt tips, medan nivån Svår kräver definitionen från en ordlista. Försök att inte använda ord av samma typ i tipset, det gör det för lätt att gissa ordet! +Ett exempel på en kvtml-fil är följande: + + <?xml version="1.0"?> + <!DOCTYPE kvtml SYSTEM "kvoctrain.dtd"> + <kvtml> + <e> + <o>hund</o> + <t>Det är ditt favoritsällskapsdjur</t> + </e> + ... + ... + </kvtml> + + + +Redigera alla angivna textfiler i den nya katalogen med en texteditor, och ersätt varje ord inne i taggen o med ett översatt ord och varje tips inne i t med ett översatt tips. Det är inte särskilt viktigt att den exakta betydelsen bevaras, men försök att hålla längden och svårighetsnivån ungefär likadan. Du kan inkludera ord med blanktecken eller '-', isåfall visas blanktecknet eller '-' istället för _. Kontakta &Anne-Marie.Mahfouf; annemarie.mahfouf@free.fr om det finns något särskilt att tänka på för ditt språk, så att koden kan anpassas till det (i synnerhet specialtecken och tecken med accent). + +Du kan bara översätta orden, men du kan också anpassa dem enligt nivån och lägga till nya ord om du vill. Ordet bord finns i den lätta nivån för svenska, men i ditt språk kan den vara i normalnivån. Anpassa gärna filerna till behoven för ditt språk. Antalet ord i en fil är inte viktigt, du kan lägga till några om du vill. + +Kom ihåg att alla ord är substantiv. + +Observera att du måste använda kodningen UTF-8 när du redigerar filerna. Om din editor inte klarar det, försök använda &kwrite; eller &kate;. När du öppnar en fil i &kwrite; eller &kate;, kan du välja kodningen utf8 i kombinationsrutan längst upp till höger i dialogrutan för att öppna en fil. + +Behåll de befintliga engelska filnamnen i katalogen för din språkkod. + + + +Skriv in följande kommando för att installera de nya datafilerna: +make +make install + +Du kanske måste logga in som root för att köra make install, beroende på din installation. + + +Kör spelet och kontrollera att ditt språk har lagts till: +khangman + +Istället för att arkivera dina filer, skicka dem till &Anne-Marie.Mahfouf; &Anne-Marie.Mahfouf.mail; i ett tar-arkiv komprimerat med gzip. Eftersom det nu finns 23 språk, ingår en guide (Knewstuff) i Hänga gubben för att enkelt ladda ner och installera nya språk som finns på webbplatsen. Det görs för att reducera storleken hos modulen kdeedu, och kommer också att göras för &klettres;, &kstars; och kanske &ktouch;. Kontakta Anne-Marie via e-post om du behöver ytterligare information. +När du skickar filerna till mig, glöm då inte att nämna eventuella specialtecken som används i ditt språk (lägg dem i en textfil, ett tecken per rad och lägg till filen i det komprimerade arkivet), och nämn gärna om det finns något annat speciellt att tänka på. +Var snäll och arkivera aldrig filer i en gren, eftersom det kan göra att spelet slutar fungera. + + +Stort tack för ditt bidrag! + + + +Vad som lagras av Hänga gubben och var det lagras +När du hämtar ett nytt språk via SpelHämta data på nytt språk..., lagras det nya språkets data i ~/.kde/share/apps/khangman/data under språkkodens katalog. Tillgängliga språknamn lagras också i Hänga gubbens konfigurationsfil i ~/.kde/share/config/khangmanrc. +Leverantörsnamnet (dvs. adressen till webbplatsen där nya språk kan laddas ner) lagras i $KDEDIR/share/apps/khangman/khangmanrc. +Det engelska språket (normalvärdet) och användarens språk från i18n-paketet (om tillgängligt) lagras i $KDEDIR/share/apps/khangman. +I inställningsfilen, som lagras som ~/.kde/share/config/khangmanrc hos varje användare, sparas alla spelinställningar, som bakgrunden, senast spelade nivå, ... samt filerna som laddats ner via dialogrutan Hämta heta nyheter. + + +Planerade funktioner i Hänga gubben +En planerad funktion är förstås att ha mer språkdata, och dessutom tips på alla språk. Du kan hjälpa till med detta i ditt eget språk om det inte ännu har gjorts. Kontakta mig gärna om du vill hjälpa till med detta, det är bara frågan om att översätta de engelska orden till ditt språk (se Hur man lägger till ord på ett nytt språk i spelet. +Vad som också kan göras är att använda andra kvtml-filer som de som finns på &kde;:s utbildningsprojekts webbplats för att spela Hänga gubben. Tänk dig till exempel att du kan spela med världens huvudstäder, tipset talar om landet och du måste gissa huvudstaden. Eller lär dig ord på ett annat språk, där tipset är ordet på ditt eget språk, och ordet att gissa är översättningen på det andra språket. + + + + +Vanliga frågor +&reporting.bugs; &updating.documentation; + + +Jag får ett felmeddelande som säger att bilderna inte kan hittas. + + +Spelet installeras normalt i /usr/local/kde så lägg till /usr/local/kde/bin i din sökväg, och ställ in KDEDIR-variabeln till /usr/local/kde innan du kör spelet. Det enklaste sättet är att konfigurera Hänga gubben med väljaren =$$KDEDIR där $KDEDIR är stället där resten av &kde; är installerat. Det kan variera mycket, beroende på distribution och operativsystem. + + + + +Hänga gubben startar inte riktigt efter att jag uppgraderade från en tidgare version till &kde; versionen 3.5. + + +Det kan uppstå ett problem på grund av ändringen i inställningsfilen. Ta bort filen khangmanrc i katalogen $HOME/.kde/share/config. + + + + + + + +Tack till och licens + +&khangman; +Program copyright 2001-2006 &Anne-Marie.Mahfouf; &Anne-Marie.Mahfouf.mail; +Bidragsgivare: +Hänga gubben grafik:Renaud Blanchard kisukuma@chez.com +Ljud: Ludovic Grossard ludovic.grossard@libertysurf.fr +Blått tema, ikoner och kod: &Primoz.Anzur; &Primoz.Anzur.mail; +Svenska datafiler, kodningshjälp, genomskinliga bilder och i18n-rättningar: Stefan Asserhäll stefan.asserhall@comhem.se +Naturtema: Joe Bolin jbolin@users.sourceforge.net +Snällare bilder: Matt Howe mdhowe@bigfoot.com +Spanska datafiler: eXParTaKus expartakus@expartakus.com +Spanska datatips: Rafael Beccar rafael.beccar@kdemail.net +Danska datafiler: Erik Kjaer Pedersen erik@mpim-bonn.mpg.de +Finska datafiler: Niko Lewman niko.lewman@edu.hel.fi +Brasiliansk portugisiska datafiler: João Sebastião de Oliveira Bueno gwidion@mpc.com.br +Katalanska datafiler: Antoni Bella bella5@teleline.es +Italienska datafiler: Giovanni Venturi jumpyj@tiscali.it +Holländska datafiler: Rinse rinse@kde.nl +Portugisiska datafiler: Pedro Morais morais@kde.org +Serbiska (kyrilliska och latinska) datafiler: Chusslove Illich chaslav@sezampro.yu +Slovenska datafiler: Jure Repinc jlp@holodeck1.com +Tjeckiska datafiler: Lukáš Tinkl lukas@kde.org +Tadzjikiska datafiler: Roger Kovacs rkovacs@khujand.org +Norska (bokmål) datafiler: Torger Åge Sinnes torg-a-s@online.no +Ungerska datafiler: Tamas Szanto tszanto@mol.hu +Norska (nynorska) datafiler: Gaute Hvoslef Kvalnes gaute@verdsveven.com +Turkiska datafiler: Mehmet Özel mehmet_ozel2003@hotmail.com +Bulgariska datafiler: Radostin Radnev radnev@yahoo.com +Iriska (gaeliska) datafiler: Kevin Patrick Scannell scannell@slu.edu +Kodningshjälp: &Robert.Gogolok; &Robert.Gogolok.mail; +Kodningshjälp: Benjamin Meyer ben@meyerhome.net +Kodrättningar: Lubos Lunàk l.lunak@kde.org +Kodrättningar: Albert Astals Cid tsdgeos@terra.es +Studie av användbarhet: Celeste Paul seele@obso1337.org + + + +Dokumentation copyright 2001-2005 &Anne-Marie.Mahfouf; &Anne-Marie.Mahfouf.mail; + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar Hänga gubben +&install.intro.documentation; + + +Kompilering och installation +&install.compile.documentation; + + +&documentation.index; +
+ diff --git a/tde-i18n-sv/docs/kdeedu/khangman/khangman1.png b/tde-i18n-sv/docs/kdeedu/khangman/khangman1.png new file mode 100644 index 00000000000..7f4c0e7b7b2 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/khangman/khangman1.png differ diff --git a/tde-i18n-sv/docs/kdeedu/khangman/khangman2.png b/tde-i18n-sv/docs/kdeedu/khangman/khangman2.png new file mode 100644 index 00000000000..3a91487548c Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/khangman/khangman2.png differ diff --git a/tde-i18n-sv/docs/kdeedu/khangman/man-khangman.6.docbook b/tde-i18n-sv/docs/kdeedu/khangman/man-khangman.6.docbook new file mode 100644 index 00000000000..87fcbdb868a --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/khangman/man-khangman.6.docbook @@ -0,0 +1,111 @@ + + +]> + + + +KDE användarhandbok +BenBurton bab@debian.org +25:e maj, 2005 K-skrivbordsmiljön + + +khangman +6 + + + +khangman +Det klassiska hänga gubben spelet för KDE + + + +khangman Allmänna KDE-väljare Allmänna Qt-väljare + + + +Beskrivning +&khangman; är ett spel baserat på det välkända Hänga gubben spelet. Det är avsett för barn i åldrarna sex och uppåt. Spelet har fyra svårighetsgrader: djur (djurord), lätt, normal och svår.Ett ord väljs slumpmässigt, bokstäverna är dolda och du måste gissa ordet genom att försöka med en bokstav i taget. Varje gång du gissar fel bokstav, ritas en del av bilden av en hängd gubbe. Du måste gissa ordet innan du blir hängd! Du har tio försök.Programmet är en del av &kde;:s utbildningsmodul. + + + +Se också +Mer detaljerad användardokumentation är tillgänglig med help:/khangman (skriv antingen in webbadressen i &konqueror;, eller kör khelpcenter help:/khangman). + +Det finns också ytterligare information tillgänglig på webbsidan för KDE:s utbildningsprojekt. + + + +Upphovsmän +&khangman; är skrivet av PrimozAnzur och &Anne-Marie.Mahfouf; &Anne-Marie.Mahfouf.mail; +Den här manualsidan är baserad på den som tagits fram av BenBurton bab@debian.org för Debian-projektet. + + + + + diff --git a/tde-i18n-sv/docs/kdeedu/khangman/settings1.png b/tde-i18n-sv/docs/kdeedu/khangman/settings1.png new file mode 100644 index 00000000000..06d2a3b0307 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/khangman/settings1.png differ diff --git a/tde-i18n-sv/docs/kdeedu/khangman/settings2.png b/tde-i18n-sv/docs/kdeedu/khangman/settings2.png new file mode 100644 index 00000000000..6c5f8949e83 Binary files /dev/null and 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done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdeedu/kig/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdeedu/kig/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdeedu/kig/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeedu/kig/constructed_a_point.png b/tde-i18n-sv/docs/kdeedu/kig/constructed_a_point.png new file mode 100644 index 00000000000..c9ffd87a9e8 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kig/constructed_a_point.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kig/constructed_script_object.png b/tde-i18n-sv/docs/kdeedu/kig/constructed_script_object.png new file mode 100644 index 00000000000..55dd18ef8af Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kig/constructed_script_object.png differ diff --git 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b/tde-i18n-sv/docs/kdeedu/kig/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeedu/kig/index.docbook b/tde-i18n-sv/docs/kdeedu/kig/index.docbook new file mode 100644 index 00000000000..224b2e23e75 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kig/index.docbook @@ -0,0 +1,955 @@ + +KSeg"> +Cabri"> +Dr.Geo"> + + + + + +] +> + + + + +Handbok &kig; + + +Dominique Devriese
devriese@kde.org
+
+
+StefanAsserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + + +200220032004 Dominique Devriese + + +&FDLNotice; + +2005-08-20 0.10.5 + + +&kig; är ett &kde;-program för interaktiv geometri. + + + +KDE +KDE utbildning +Kig +Interaktiv geometri +Kgeo +Cabri +Dr. Geo +Kseg + +
+ + + +Inledning + +&kig; är ett program för interaktiv geometri. Det är avsett att tjäna två syften: + + +Låta studenter utforska matematiska figurer och koncept med datorn. + +Fungera som ett verktyg för att rita matematiska figurer och infoga dem i andra dokument, med resultatet direkt synligt. + + +Du kan rapportera problem med &kig; med det interna felrapporteringsverktyget (HjälpRapportera fel), eller kontakta mig på toscano.pino@tiscali.it. +Eftersom &kig; stöder makron och konstruktion av lokus, ger det möjlighet att definiera några ganska avancerade makron. Om du har skapat ett intressant makro, som du tror kan vara användbart för andra, skicka det gärna till mig på toscano.pino@tiscali.it, så att jag kan lägga till det i distributionen (om du gör det, licensieras det med &kig;s licens, GPL, så att andra kan använda och ändra det fritt). + + + + +Grundläggande användning +
+Konstruera objekt +
+Konstruera punkter +Du kan skapa punkter på flera olika sätt: + + +Välj Objekt Punkter Punkter i menyraden eller tryck på lämplig knapp i verktygsraden. Därefter kan du konstruera en punkt genom att klicka på önskad position i fönstret. I själva verket fungerar detta på samma sätt för att konstruera andra objekt: Klicka på önskat alternativ i menyer eller verktygsknapp och markera nödvändiga delar för att skapa objektet. + + +Eftersom du ofta behöver skapa punkter, skapas en punkt åt dig genom att du helt enkelt klickar någonstans på skärmen med musens mittenknapp, utan att behöva gå till en meny eller knapp. + + +Du kan skapa punkter medan du bygger andra objekt i bakgrunden, och eventuellt markera dem för objektet du håller på att bygga. För mer om detta, se . + + + + +En punkt har konstruerats + + + + + +En punkt har konstruerats + + + +
+ +
+Konstruera andra objekt +Att skapa andra objekt än punkter görs oftast genom att välja lämpligt alternativ i menyn Objekt, eller genom att klicka på en av knapparna i verktygsraden. + +Konstruera en cirkel + + + + + +Konstruera en cirkel + + + +Då påbörjas konstruktionen av den valda objekttypen. Alla dessa typer kräver argument. Om du till exempel väljer att skapa en cirkel med centrum och punkt, måste du ange två punkter: en för centrum och en för punkten på cirkeln. +Argumenten är också objekt som kan markeras genom att helt enkelt klicka på dem. När du flyttar markören över ett argument du vill använda för att skapa ett objekt, visas en preliminär bild av objektet, så att du vet hur det kommer att se ut. För objekt som kräver punkter som argument, kan du placera en ny punkt på markörens nuvarande position, och markera den genom att klicka med vänster musknapp. +Du kan alltid avbryta konstruktionen av det nya objektet genom att trycka på knappen Esc, eller genom att klicka på stoppknappen (den röda åttakantiga symbolen med ett kryss) i verktygsraden. + +Konstruera en cirkel + + + + + +Konstruera en cirkel + + + +
+
+ +
+Markera objekt +Att markera objekt kan göras på två sätt: + + +Genom att helt enkelt klicka på ett objekt gör att objektet du klickade på blir markerat, och nuvarande markering försvinner. Om du vill markera flera objekt samtidigt, håll nere &Ctrl;-tangenten medan du klickar på ett objekt. + + +Genom att klicka och dra på ett tomt ställe på skärmen, kan du välja alla objekt inne i rektangeln som skapas. Den här åtgärden tar bort nuvarande markering. Som i föregående fall, är det möjligt att behålla nuvarande markering genom att hålla nere &Ctrl;-tangenten. + + +När du har mer än ett objekt under musen, kan du enkelt välja vilket objekt som ska markeras eller läggas till i den nuvarande markeringen. Klicka med vänster musknapp medan du håller nere &Shift;-tangenten, för att få en sammanhangsberoende meny med alla objekt under musen. Därefter kan du välja objektet du vill ha. Som tidigare nämnts, påverkar beteendet hos &Ctrl;-tangenten markeringen. + + +Markera objekt + + + + + +Markera objekt + + + +
+ +
+Flytta objekt +För att flytta objekt, måste du först markera dem. +När objekten som du vill flytta är markerade, kan du börja flytta dem genom att vänsterklicka och dra vilket som helst av dem. När du är klar, släpp helt enkelt upp vänster musknappen. +För vissa typer av objekt (särskilt när de definieras av komplicerade lokus), kan det gå långsamt att flytta dem på gamla datorer. Det är olyckligt, men oundvikligt, med de beräkningar som måste utföras. Om du högerklickar på ett av de markerade objekten, och väljer Flytta, flyttas objektet när musen rörs. När objektet har flyttats till önskad position, avslutas förflyttningen med ytterligare ett klick med vänster musknapp. +
+
+Ta bort objekt +Att ta bort objekt görs genom att först markera dem, och därefter göra något av det följande: + +Trycka på tangenten Delete. + + +Trycka på knappen för att ta bort i verktygsraden. + + +Högerklicka på ett av objekten, och välja Ta bort i den sammanhangsberoende menyn som visas. + + + +
+ +
+Visa och dölja objekt +I &kig; kan objekt döljas. Det görs genom att markera objekten, högerklicka på ett av dem, och välja Dölj i den sammanhangsberoende menyn som visas. +För att visa objekt igen, använd Redigera Visa allt. Det visar alla objekt som för närvarande är dolda. + +
+Nattsyn +Nattsyn är ett särskilt sätt att arbeta med dolda objekt. När du vill flytta eller ändra något i ett eller flera objekt utan att visa alla dolda objekt du har, kan nattsynsläget vara till nytta för dig. +Egentligen låter det dig se de dolda objekten som om de var synliga, så att du kan behandla dem som du skulle normalt. I nattsynsläge är de dolda objekten synliga med en grå färg. +För att ändra nattsynsläget, använd Inställningar Använd infraröda glasögon. +
+
+ +
+Ångra/gör om +I &kig; kan du ångra nästan alla ändringar du gör i dokumentet. Använd bara knapparna ånga/gör om i verktygsraden, eller motsvarande snabbtangenter. +
+ +
+Fullskärmsläge +&kig; har också ett fullskärmsläge. Klicka på motsvarande knapp i verktygsraden för att använda det, eller välj InställningarFullskärmsläge. +För att lämna fullskärmsläge, högerklicka på skärmen på en plats där det inte finns något objekt, och välj Avsluta fullskärmsläge, eller tryck på knappen Esc. +
+
+ + + +Objekttyper i &kig; +&kig; stöder ett relativt stort antal objekttyper. Observera att alla tillgängliga objekttyper visas inte i verktygsraderna, det finns några objekt som du bara kan skapa via menyn Objekt i menyraden. Som med alla &kde;-program, är förstås det som visas i verktygsraderna anpassningsbart. Prova alternativet Inställningar Anpassa verktygsrader... om du vill göra det. + + + + +Avancerad användning +
+Sammanhangsberoende menyer +&kig; har sammanhangsberoende menyer för objekt. Försök att högerklicka på ett objekt för att se menyn visas. Det finns många alternativ för att skapa andra objekt, ställa in färger, och till och med för att dölja, flytta eller ta bort objekt. Vissa objekt har egna alternativ (du kan t.ex. omdefiniera vissa punkter som ska vara begränsade till en linje om de inte tidigare var det, etc.). De här alternativen bör vara mycket enkla att förstå. +
+ +
+Sammanhangsberoende dokumentmenyer +Genom att högerklicka på dokumentet (dvs. inte på ett objekt) visas en meny som du kan använda för att börja skapa ett nytt objekt, ändra koordinatsystem som används, visa dolda objekt, och till och med zooma in och ut i dokumentet. +
+ +
+Definiera makron +En av de mest avancerade funktionerna i &kig; är stödet för makron. Det låter dig definiera nya typer av objekt från andra som redan är definierade. +Antag till exempel att du vill göra ett makro för att skapa en cirkel från tre punkter på den. Du skulle mata in tre punkter, därefter skapa några vinkelräta linjer och mittpunkter till du hittar centrum. Nu kan du använda det befintliga kommandot Skapa en cirkel med centrum och punkt (genom att använda en av de tre punkterna för kommandot). Följande bild bör klargöra det hela. + +Prova att köra makron + + + + + +Prova att köra makron + + + + +Därefter kommer definitionen av makrot. Välj Nytt makro i menyn Typer, eller klicka på knappen i verktygsraden. En guide visas, som ber dig markera de givna objekten. I vårt exempel är det de tre punkterna. Så du markerar de tre punkterna (klicka på dem för att markera, klicka igen för att avmarkera), och klickar på knappen Nästa för att fortsätta. Markera därefter till sist slutobjekten (bara cirkeln i vårt exempel). + + +Makroguiden + + + + + +Makroguiden + + + + +Efter föregående steg är färdiga, klicka på knappen Nästa för att fortsätta. Skriv in ett namn, och en valfri beskrivning för den nya typen, och klicka på knappen Slutför. Den nya makrotypen är nu klar. + +För att använda den nya makrotypen, klicka på dess knapp i verktygsraden eller använd menyn Objekt. Du kan skapa ett makroobjekt precis som vilket annat objekt som helst. + +Använda den nya typen + + + + + +Använda den nya typen + + + +
+ +
+Arbeta med typer +Som du såg i föregående kapitel, låter &kig; dig skapa dina egna objekt. &kig; försäkrar också att när du har skapat ett objekt, sparas det när programmet avslutas och laddas när det startas. Du behöver inte spara eller ladda makrodefinitioner för hand. Men &kig; låter dig göra mer med makron. Om du väljer Typer Hantera typer..., ser du en dialogruta där du kan redigera dina typer. Den låter dig ändra befintliga typer, ta bort typer du inte längre använder, exportera dem till en fil, eller till och med ladda dem från en annan fil. + +Dialogruta för att redigera typer + + + + + +Dialogrutan för att redigera typer + + + +
+ +
+Textetiketter +&kig; låter dig lägga till textetiketter i en konstruktion. Det är mycket användbart för att lägga till namn, förklaringar, eller annan text i konstruktioner. &kig; kan också visa varierande information om objekt (också kallade egenskaper). +För att börja skapa en textetikett, tryck helt enkelt på knappen Textetikett i &kig;s verktygsrad, eller välj Objekt Övrigt Textetikett i menyraden. +Därefter måste du välja en plats för textetiketten. Du kan antingen bara välja en slumpmässig plats på skärmen, eller välja att ansluta etiketten till ett objekt. + +Ansluta en etikett till en cirkel... + + + + + +Ansluta en etikett till en cirkel... + + + +Efter du har valt var textetiketten ska placeras, visas dialogrutan för textetiketter. Här kan du skriva in texten som du vill visa i den nya etiketten, och klicka på Slutför. Etiketten ska nu synas i dokumentet. + +Dialogruta för textetikett + + + + + +Dialogruta för textetikett + + + +Föregående exempel var enkelt, och begränsat till bara text. Men det finns också stöd för att visa varierande information om objekt i en etikett (du kan t.ex. konstruera en etikett med texten Det här segmentet är %1 enheter långt., där %1 skulle dynamiskt ersättas av längden av ett särskilt segment). +För att göra det, skriv in en text med ett antal platsmarkörer (%1, %2 etc.). Tryck därefter på knappen Nästa för att fortsätta. Om du vill ändra texten eller variablerna senare, kan du alltid gå tillbaka med knappen Tillbaka. +Guiden visar nu texten som du skrev in med alla platsmarkörerna ersatta med något i stil med argument 1. Att välja egenskapen ansluten till ett visst argument, görs genom att först klicka på argumentet i fråga. Klicka därefter på objektet som du behöver och som har egenskapen, och välj därefter själva egenskapen i menyn som visas. I exemplet ovan skulle du t.ex. klicka på argument 1, klicka på rätt segment i &kig;s huvudfönster, och välja egenskapen Längd. Efteråt kan du fylla i resten av de variabla delarna, eller välja en annan egenskap för en av de variabla delarna om du vill ändra den. När du är klar, klicka på knappen Slutför, för att avsluta konstruktionen av textetiketten. + +Välja en egenskap för en varierbar del + + + + + +Välja en egenskap för en varierbar del + + + +
+ +
+Lokus +&kig; har stöd för användning av lokus. Ett lokus definieras matematiskt som mängden av alla punkter eller linjer som uppfyller eller bestäms av specifika villkor, som i ett lokus av ekvidistanta punkter från en given punkt är en cirkel. Härefter visas ett exempel på hur man använder lokus i &kig;. +Tänk dig följande geometriska konstruktion: Vi ritar en cirkel, och en punkt som bara kan röra sig längs omkretsen (skapa punkten genom att placera markören på en cirkel och klicka på musens mittenknapp. Om du därefter försöker flytta punkten som skapats, ser du att du inte kan flytta den från cirkeln.) Därefter ritar vi ett segment från punkten till cirkelns mittpunkt, och det segmentets mittpunkt. + +En enkel konstruktion som använder ett lokus + + + + + +En enkel konstruktion som använder ett lokus + + + +Om du nu flyttar punkten som är begränsad till cirkeln, ser du att den andra punkten rör sig tillsammans med den. Om du skulle hålla en penna på den andra punkten, och flytta den första punkten runt hela cirkeln, skulle en ny cirkel ritas med halva den andras storlek. Vägen som den andra punkten förflyttas medan den första rör sig runt cirkeln, är dess lokus. +I själva verket är det mycket enkelt att konstruera ett lokus för en punkt. Klicka på knappen Lokus i verktygsraden, eller välj Objekt Övrigt Lokus i menyraden. Välj därefter den begränsade punkten som flyttbar punkt (texten Flyttbar punkt visas när du flyttar musen över den), och den andra som beroende punkt. Lokus för den beroende punkten ritas då upp. +
+
+ + +Skript +&kig; låter dig skapa egna typer med skriptspråket Python. Det är en mycket avancerad funktion, och jag känner bara till ett annat interaktivt geometriprogram som har en liknande funktion (GNOME-programmet &drgeo;). +Grundfunktionen i &kig;s Python-skript är att låta dig skapa dina egna objekt från vissa ursprungsobjekt. Om du till exempel är matematiklärare, och har ett avancerat sätt att räkna ut en intressant punkt på en kon, kan du skriva ner hur punkten ska beräknas med Python-kod, istället för att bråka med komplexa konstruktioner och makron, så visar &kig; den åt dig. +Antag att du inte var medveten om &kig;s inbyggda mittpunktstyp, och du ville visa mittpunkten för två givna punkter. Då skulle du klicka på knappen Python-skript i verktygsraden, eller välja Objekt Övrigt Pythonskript i menyraden. Då visas en guide för dig som låter dig gå vidare. + +Skriptobjektguiden + + + + + +Skriptobjektguiden + + + +Det första du måste göra är att välja argument för skriptobjektet. I vårt exempel, betyder det de två punkterna som vi vill visa mittpunkten för. Markera dem i &kig;s huvudfönster, och klicka på Nästa för att gå vidare. +Nu visas en textredigeringsruta, där du kan skriva in koden för skriptobjektet. Mallkod och några kommentarer finns redan på plats. Det är viktigt att försäkra dig om att din kod är giltig Python-kod. Personer som är bekanta med Python observerar att vi definierar i själva verket en Python-funktion, som heter calc. Därför är det nödvändigt att följa Pythons regler för definition av funktioner. Varje rad i funktionen måste till exempel börja med ett tabulatortecken. Den första raden som inte börjar med ett tabulatortecken avslutar funktionens definition. +Python-funktionen som vi vill definiera heter calc, och i vårt fall tar den två argument. De är objekten som du har markerat som argument på föregående skärm. Du behöver lika många argument som du markerade där. De kallas arg1 och arg2, men du kan ändra namnen till något meningsfullare om du vill. +Du kan göra alla sorters beräkningar i funktionen som du anser vara nödvändiga, med användning av de två argumenten om det behövs. Du ska returnera objektet som du vill definiera. I vårt fall är det ett punktobjekt. De två argumenten är också punktobjekt, och vi kan använda funktionen Point.coordinate() för att definiera de två givna punkternas koordinater. +Beräkningen som krävs i vårt exempel är mycket enkel. Vi lägger helt enkelt ihop de två koordinatuppsättningarna, och dividerar resultatet med två. Därefter skapar vi en ny punkt med resultatet. Python-koden som behövs är: + +def calc( a, b ): +m = ( a.coordinate() + b.coordinate() ) / 2; +return Point( m ) + + + +Skriva in koden + + + + + +Skriva in koden för mittpunkten i Skriptobjektguiden. + + + +Om du nu klickar på knappen Slutför, visas det nya objektet i &kig;s dokument. Om du flyttar en av punkterna, flyttas den nyskapade punkten med den. Mycket mer kraftfulla objekt kan byggas på detta sätt: Du uppmuntras att försöka dig på det. + +Konstruerade ett skriptobjekt + + + + + +Det nykonstruerade skriptobjektet + + + +Alla objekt i Kig kan användas i Python-kod. Som vi såg ovan, har punkter klassen Point, och du kan till exempel använda metoden Point.coordinate(). Du kan också returnera alla sorters objekt, inte bara Point. Många fler klasser och metoder är tillgängliga i Kigs Python-kod, och en mer fullständig referens om dem tillhandahålls på &kig;s webbsida. + + + +Funktioner i &kig; + + + +&kig; är ett program med öppen källkod. Det betyder att du kan använda och ändra den på vilket sätt du vill. Att distribuera &kig; är föremål för vissa begränsningar, i grunden att alla ska ha samma rättigheter att använda &kig;, inklusive dina ändringar, som du och jag. +Fri programvara utvecklas med en mycket öppen attityd, och utvecklarna är ofta mycket lyhörda för återmatning från användare. Om du därför har några frågor, klagomål eller något annat som rör &kig;, låt gärna upphovsmannen få reda på det på toscano.pino@tiscali.it. + + +&kig; är ett Kpart-program, vilket betyder att du kan bädda in det i andra &kde;-program. Om du öppnar en kig-fil i &konqueror;, kan den direkt visas i &konqueror;s fönster utan att behöva starta ett yttre program. + + +Att arbeta med &kig; ska vara mycket rättframt. Det är lätt och interaktivt att skapa objekt, med visning av preliminära resultat, etc. Flytta, markera och bygga fungerar alla som man kan förvänta sig. Stöd för att ångra bör också vara mycket intuitivt. + + +&kig; stöder makron som definieras på ett rättframt sätt. De här objekten visas för användaren som vanliga objekt. De sparas vid avslutning och laddas vid start, så de går inte förlorade när programmet avslutas. Du kan hantera objekten i dialogrutan Hantera typer (se ). Du kan exportera dem till filer, importera dem från filer, redigera och ta bort dem. + + +&kig; sparar data med ett enkelt &XML;-format. + + +&kig; stöder skapande av lokus. + + +&kig; låter dig exportera en &kig;-fil till några intressanta format, som bilder, Xfig-filer och Latex-filer och SVG-vektorbilder. Det är ganska användbart, eftersom inte alla program ännu stöder &kig;s filformat. + + +&kig; har ett mycket flexibelt transformeringssystem. + + +&kig; har som mål att fungera tillsammans med konkurrerande program. Det är därför det stöder &kgeo;s filformat, &kseg;s filformat, delvis &drgeo;s format, och &cabri;-formatet. Dessutom planeras stöd för andra format. + + + + + + +Vanliga frågor +&reporting.bugs; &updating.documentation; + + + + +Tack till och licens + +&kig; +&kig; copyright 2002-2004 Dominique Devriese devriese@kde.org + +Dokumentation copyright 2002-2004 Dominique Devriese devriese@kde.org. + +Dokumentation copyright 2004-2005 Pino Toscano toscano.pino@tiscali.it. + +Granskad av &Philip.Rodrigues; &Philip.Rodrigues.mail;. +Stefan Asserhäll stefan.asserhall@comhem.se &underFDL; &underGPL; + + +Installation + + +Hur man skaffar &kig; +&install.intro.documentation; + + +Kompilering och installation +&install.compile.documentation; + + + + +Bidrag +
+Fri programvara +&kig; är fri programvara. Det betyder att källkoden är fritt tillgänglig på Internet, och att alla kan använda den, läsa den, ändra den och distribuera den. Jag arbetar på den som ett hobbyprojekt, och jag har redan lärt mig mycket om att programmering, C++, &kde;, &Qt;, matematik, samarbete om programvara och projekt med öppen källkod, under tiden. +
+ +
+Bidrag +I det här kapitlet vill jag påpeka för dig (användaren) vilka rättigheter &kig;s licens ger dig. Som med all fri programvara, tillåts (och uppmuntras) du att lösa problem du stöter på medan du använder det, att lägga till funktioner du saknar, att distribuera ditt ändrade program, och skicka ändringarna till mig på toscano.pino@tiscali.it, så att jag kan inkludera dem i nästa version så att andra kan dra nytta av dem. Observera att jag personligen inte har något ekonomiskt intresse i projektet över huvud taget. +Om du är osäker på dina rättigheter att använda programvaran, eller andra personers rätt att använda eventuella ändringar som du gör i programmet, etc. läs då licensen. Du hittar den i filen COPYING i &kig;s källkod, eller under fliken Licens i dialogrutan Om Kig. +
+ +
+Hur kan jag bidra? +Alla bidrag är välkomna. Om du inte tycker om ikonerna, eller tycker att handboken behöver uppdateras, eller om du har ett riktigt häftigt makro som du vill dela med världen, tveka inte att skicka det till mig. Observera att ditt bidrag kommer att distribueras enligt villkoren i &GNU; GPL. Du hittar licensvillkoren i filen COPYING i &kig;s källkod, och i kapitlet Tack till och licenser i den här handboken. +
+
+ +&documentation.index; +
+ \ No newline at end of file diff --git a/tde-i18n-sv/docs/kdeedu/kig/macro_wizard.png b/tde-i18n-sv/docs/kdeedu/kig/macro_wizard.png new file mode 100644 index 00000000000..063e4b4df37 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kig/macro_wizard.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kig/macros_at_work.png b/tde-i18n-sv/docs/kdeedu/kig/macros_at_work.png new file mode 100644 index 00000000000..3056c2959e8 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kig/macros_at_work.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kig/man-kig.1.docbook b/tde-i18n-sv/docs/kdeedu/kig/man-kig.1.docbook new file mode 100644 index 00000000000..02079ff061a --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kig/man-kig.1.docbook @@ -0,0 +1,204 @@ + + +]> + + + +KDE användarhandbok + Ben Burton bab@debian.org +25:e maj, 2005 K-skrivbordsmiljön + + +kig +1 + + + +kig +Ett interaktivt geometriprogram för &kde; + + + +kig Allmänna KDE-väljare Allmänna Qt-väljare + + + +Beskrivning +&kig; är ett program för interaktiv geometri. Det är avsett att tjäna två syften: +Låta studenter utforska matematiska figurer och koncept med datorn. +Fungera som ett verktyg för att rita matematiska figurer och infoga dem i andra dokument, med resultatet direkt synligt. +Du kan skapa geometri på en dator precis som du skulle göra på svarta tavlan i ett klassrum med det här programmet. Programmet låter dig dock flytta och ändra delar av geometriska figurer så att du kan se hur andra delar ändras som ett resultat. +&kig; stöder lokus och användardefinierade makron. Det både importerar och exporterar också från främmande filformat, inklusive Cabri, Dr. Geo, &kgeo;, Kseg och Xfig. +Programmet är en del av &kde;:s officiella utbildningsmodul. + + + +Väljare +Programväljare, i en variabellista + + + + +Visa inte det grafiska gränssnittet. Konvertera istället den angivna filen till &kig;s eget format. Den konverterade &kig;-filen skrivs på standardutmatningen om inte anges. + + + +Används med för att ange var den nyskapade &kig;-filen ska sparas. Om väljaren inte anges, eller filnamnet - anges, gör att filen matas ut på standardutmatningen. + + + + + + + +Se också +Mer detaljerad användardokumentation är tillgänglig med help:/kig (skriv antingen in webbadressen i &konqueror;, eller kör khelpcenter help:/kig). + +Det finns också ytterligare information tillgänglig på webbsidan för KDE:s utbildningsprojekt. + + + +Upphovsmän +&kig; är skrivet av DominiqueDevriese devriese@kde.org, MaurizioPaolini paolini@dmf.bs.unicatt.it, FrancoPasquarelli pasqui@dmf.bs.unicatt.it, PinoToscano toscano.pino@tiscali.it, med flera. +Den här manualsidan är baserad på den som tagits fram för Debian av BenBurton bab@debian.org. + + + diff --git a/tde-i18n-sv/docs/kdeedu/kig/script_wizard.png b/tde-i18n-sv/docs/kdeedu/kig/script_wizard.png new file mode 100644 index 00000000000..a8f53937805 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kig/script_wizard.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kig/script_wizard_entering_code.png 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b/tde-i18n-sv/docs/kdeedu/kiten/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdeedu/kiten/Makefile.in b/tde-i18n-sv/docs/kdeedu/kiten/Makefile.in new file mode 100644 index 00000000000..e4ff5394f5d --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kiten/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. +# This Makefile.in is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# with or without modifications, as long as this notice is preserved. + +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY, to the extent permitted by law; without +# even the implied warranty of MERCHANTABILITY or FITNESS FOR A +# PARTICULAR PURPOSE. + +@SET_MAKE@ +VPATH = @srcdir@ +pkgdatadir = $(datadir)/@PACKAGE@ +pkglibdir = $(libdir)/@PACKAGE@ +pkgincludedir = $(includedir)/@PACKAGE@ +am__cd = CDPATH="$${ZSH_VERSION+.}$(PATH_SEPARATOR)" && cd +install_sh_DATA = $(install_sh) -c -m 644 +install_sh_PROGRAM = $(install_sh) -c +install_sh_SCRIPT = $(install_sh) -c +INSTALL_HEADER = $(INSTALL_DATA) +transform = $(program_transform_name) +NORMAL_INSTALL = : +PRE_INSTALL = : +POST_INSTALL = : +NORMAL_UNINSTALL = : +PRE_UNINSTALL = : +POST_UNINSTALL = : +subdir = docs/kdeedu/kiten +DIST_COMMON = $(srcdir)/Makefile.am $(srcdir)/Makefile.in +ACLOCAL_M4 = $(top_srcdir)/aclocal.m4 +am__aclocal_m4_deps = $(top_srcdir)/acinclude.m4 \ + $(top_srcdir)/configure.in +am__configure_deps = $(am__aclocal_m4_deps) $(CONFIGURE_DEPENDENCIES) \ + $(ACLOCAL_M4) +mkinstalldirs = $(SHELL) $(top_srcdir)/mkinstalldirs +CONFIG_HEADER = $(top_builddir)/config.h 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+ +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeedu/kiten/index.cache.bz2 b/tde-i18n-sv/docs/kdeedu/kiten/index.cache.bz2 new file mode 100644 index 00000000000..df5d89bd6dd Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kiten/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeedu/kiten/index.docbook b/tde-i18n-sv/docs/kdeedu/kiten/index.docbook new file mode 100644 index 00000000000..e76b1f25a3d --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kiten/index.docbook @@ -0,0 +1,792 @@ + + + + + +]> + + + + +Handbok &kiten; + + +Jason Katz-Brown
&Jason.Katz-Brown.mail;
+
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +&FDLNotice; + +2002-10-08 +1.1 + + + + +&kiten; är ett japanskt referens och studieverktyg för &kde; + + + + +KDE +Japanska +Språk + + +
+ + +Inledning + +&kiten; är ett program med flera funktioner: För det första är det en bekväm engelsk-japansk och japansk-engelsk ordbok. För det andra är det en kanji ordbok, med flera sätt att slå upp särskilda tecken. För det tredje är det ett verktyg för att hjälpa dig lära dig kanji. + +Vart och ett av dessa lägen diskuteras i sitt eget kapitel. + + +Här är en skärmbild av &kiten; + + +Skärmbild av &kiten; + + + + + + +Använda ordboken + +&kiten; mest grundläggande läge är som ordbok för att både slå upp engelska och japanska ord. Du kan också lägga till ytterligare ordböcker i &kiten;s lista. + +&kiten; använder Jim Breens Edict och Kanjidic som standardordböcker. Du hittar mer information på Edicts hemsida och Kanjidics hemsida. + + +Slå upp ord + +För att slå upp ord i endera språket, skriv in dem i textrutan (som liknar &konqueror;s platsrad på många sätt) och tryck antingen på Enter eller knappen Sök i verktygsraden (återigen likt &konqueror;). &kiten; slår då upp ordet. + +Du kan skriva in kanji, kana eller engelska och få tillbaka resultat från &kiten;. Resultatet av sökningen visas i den stora resultatrutan som upptar den största delen av &kiten;s fönster. + + +söka efter en engelsk översättning + + +Skärmbild av sökning i &kiten; + + + + +Filtrering + +Oftast vill du filtrera sällsynta ord från sökningen. &kiten; gör det åt dig om du aktiverar Inställningar Filtrera sällsynta. + +Alla ordboksfiler stöder inte filtrering av sällsynta ord. De flesta ordböcker, bortsett från de två som normalt tillhandahålls i &kiten;, gör det inte. + +Om du inte har aktiverat filtrering av sällsynta ord, så markeras vanliga ord med Vanlig i resultatrutan. + + + + + + +Avancerad sökning + +&kiten; stöder mer avancerade sökningar än helt vanliga ordsökningar. + + +Alternativ för att matcha engelska + +Storlekskänsliga sökningar och matchning av hela ord kan aktiveras eller inaktiveras med InställningarAnpassa Kiten..., och därefter välja Sökning i listan till vänster. Alternativen kan aktiveras genom att markera kryssrutorna, och inaktiveras genom att avmarkera kryssrutorna på sidan. Alternativen är globala, och påverkar alla sökningar. + + + + +Sökning med början eller överallt + +För att söka efter början på ett ord, välj SökSökning med början av ord istället för att trycka på knappen Sök på verktygsraden eller trycka på returtangenten. På liknande sätt, välj SökSök överallt för att söka efter texten överallt i ett ord. Dessa söklägen fungerar för sökningar med båda språken. + + + + +Söka i resultat + +&kiten; kan också hjälpa till att förfina sökningar genom att låta dig söka efter ny text i resultatet som skapats av en tidigare sökning. För att göra detta, välj bara SökSök i resultat för att göra sökningen. + + + + + + +Verbgrundformer + +&kiten; kan använda grundform för verb du söker. För att aktivera detta, försäkra dig om att InställningarAnvänd verbgrundform i vanliga sökningar är markerad. &kiten; använder då grundform för japanska ord du söker efter som börjar med kanji och slutar med kana. +Alternativet med "grundform" försöker hitta grundformen för japanska verb. Grundformsalternativet stöder bara de vanliga verbformerna. Om du söker i mycket japansk text, bör du fundera på att använda alternativet till du blir van att hantera japanska verbformer. + + + + + +Slå upp kanji + +&kiten; har funktioner som gör det lätt att hitta den kanji du vill ha bland över 14 000 i den förvalda ordboken. + + Genom att klicka på någon kanji i resultatrutan visas information om denna kanji. Detta kan ibland vara det snabbaste sättet att slå upp en kanji. + +Kanji-sökningar filtreras också i enlighet med värdet på InställningarFiltrera sällsynta. + + +Vanlig sökning + +För att aktivera vanlig sökning i kanji-ordboken, markera InställningarKajidic. + +Du kan söka med engelska och japanska söksträngar, precis på samma sätt som du kan med den vanliga ordboken. + +När du söker efter kana uttydningar i kanji-ordboken, måste du skriva en punkt innan varje okurigana (den kana som inte är en del av en kanji). + + + + +Radikalsökning + +Du kan använda &kiten;s radikalsökdialogruta för att söka efter kanji med en kombination av radikaler och ett visst antal streck. Välj SökRadikalsökning... för att visa radikalsökdialogrutan. + +För att välja radikalerna du vill ska vara med i en kanji, välj dem i listrutan i mitten. För att visa möjliga radikaler att välja i den här listrutan med ett visst antal streck, välj antalet streck i rutan precis ovanför listrutan. Radikalerna du väljer visas i listrutan till höger. + +För att välja hur många streck som en kanji ska ha, markera först kryssrutan Sök enligt totalt antal streck. (Om du inte vill söka enligt totalt antal streck, avmarkera rutan.) Välj därefter antalet streck i rutan till vänster, under kryssrutan. Om du vill att antalet streck ska vara inexakt med ett visst antal streck, välj felmarginalen i rutan till höger om +/-. + +För att utföra uppslagningen, tryck på knappen Slå upp. + + + + +Gradsökning + +För att få en lista på kanji av en viss grad, skriv in graden i den vanliga textrutan i verktygsraden. Välj därefter SökGrad för att utföra sökningen. + +Du kan skriva in jouyou och jinmelyou för att få kanji i dessa grupper istället för en vanlig grad. + + + + +Strecksökning + +För att få en lista med alla kanji med ett visst antal streck, skriv in antalet i textrutan i verktygsraden. Välj därefter SökStreck för att utföra sökningen. + + + + + + +Diverse + +Det här kapitlet beskriver diverse funktioner som kan användas i båda lägen i &kiten;s huvudfönster. + + +Historik + +&kiten; håller ordning på alla dina sökningar i en lista. Du kan se de 20 senaste resultaten genom att använda Historik. För att gå framåt ett steg i historiken, välj Framåt. För att gå bakåt ett steg i historiken, välj Bakåt . + + + + +Skriva in japanska + +Om du inte kan skriva in japanska normalt i &kde;-program, kan du använda &kiten;s kana inmatningssystem som är inbyggt i textinmatningsfältet. + +För att börja kana-inmatning, tryck på &Shift; Mellanslag. Nu omvandlas inmatade stavelser till hiragana. Om du skriver in en stavelse med stora bokstäver, omvandlas den till katakana istället. Tryck på &Shift; Mellanslag igen för att återgå till normal inmatning. + + + + +Allmänna snabbtangenter + +Du kan ställa in allmänna snabbtangenter i &kiten; som fungerar var som helst på skrivbordet. Gå till &kiten;s inställningsdialogruta, som kan visas genom att välja InställningarAnpassa Kiten.... Välj sidan Allmänna tangenter i dialogrutan. Här kan du ange tangenter för allmän ordsökning och kanji-sökning som i andra inställningsrutor för snabbtangenter i &kde;. + + + + +Utskrift + +Du kan skriva ut resultatrutan genom att välja ArkivSkriv ut. &kiten; lägger till ett informativt sidhuvud till utskriften. + + + + +Teckensnitt + +Du kan välja teckensnittet som &kiten; använder i resultatrutan och vid utskrift. Gå till &kiten;s inställningsdialogruta, som kan visas genom att välja InställningarAnpassa Kiten.... Välj sidan Teckensnitt i dialogrutan och välj teckensnittet med teckensnittsväljaren. + +&Qt; 3:s nya ersättningssystem för teckensnitt gör så att ett japanskt teckensnitt ersätts alltid med japanska tecken, även om teckensnittet du anger inte innehåller dem. Därför kan du välja vilket teckensnitt som helst i teckensnittsväljaren, och allting ska fortfarande visas riktigt. + + + + + + Inlärningsläge + +&kiten; sista läge är dess inlärningsläge, som har ett eget fönster. För att öppna det välj ArkivInlärning.... + +Inlärningsfönstret har i sin tur två huvudflikar: En där du underhåller en inlärningslista, som är listan med kanji som du försöker lära dig. Den andra fliken är provsidan, där du ges ett prov utan slut med de kanji som finns på inlärningslistan. + +Om du vill att inlärningsfönstret ska visas varje gång du startar &kiten;, markera Börja inlärning när Kiten startar på sidan Inlärning i inställningsdialogrutan, som kan öppnas genom att välja InställningarAnpassa Kiten.... + + +Inlärningsbläddraren + +Den första fliken i inlärningsfönstret, Lista, tillhandahåller ett område att bläddra bland kanji i de åtta graderna, 1:a till 6:e graden, Andra i jouyou, och Jinmeiyou. I den övre halvan av fliken finns också en listruta som innehåller alla kanji i inlärningslistan. + +För att välja en grad att bläddra i, använd listan under Grad. Efter en grad har valts, visas den första kanji i den graden. + +För att gå framåt en kanji i den nuvarande graden, välj Framåt. För att gå bakåt en kanji, välj Bakåt. För att gå till en slumpmässig kanji, välj Slumpmässig. + +Om du klickar på en kanji i nedre fönstret, så ger &kiten;s huvudfönster detaljerad information om den kanji du klickade på. + + + + +Befolka inlärningslistan + +Det finns tre sätt att lägga till kanji i inlärningslistan. För att lägga till nuvarande kanji (den som visas i rutan längst upp) i listan, välj RedigeraLägg till. För att lägga till alla kanji i den nuvarande graden i listan, välj RedigeraLägg till alla. + +Den nuvarande kanji i &kiten;s huvudfönster kan också läggas till genom att välja (i &kiten;s huvudfönster) ArkivLägg till kanji till inlärningslistan. + +För att ta bort en kanji från inlärningslistan, markera den och välj RedigeraTa bort. Du kan också markera ett intervall med kanji att ta bort genom att klicka och dra i listan medan du håller nere &Shift; eller &Ctrl; tangenten. + + + + +Hantera filer med inlärningslistor + +Inlärningslistor kan sparas till filer för enkel lagring. + +För att öppna en lista, välj ArkivÖppna... och välj en befintlig listfil i fildialogrutan. + +För att öppna en ny lista, välj ArkivÖppna.... + +För att spara en lista, välj ArkivSpara och välj en fil att spara listan till. För att spara listan med ett annat filnamn, välj ArkivSpara som.... + +När du stänger inlärningsfönstret, så öppnas listan du hade öppen igen nästa gång du startar inlärningsläget. + +För att skriva ut inlärningslistan, välj ArkivSkriv ut. + + + +Inlärning + +Den andra fliken i inlärningsfönstret är Prov. Om du har minst två kanji i inlärningslistan, aktiveras fliken. Klicka på den för att visa den. + +För att svara på en fråga, klicka på knappen som innehåller svaret som passar ihop med den kanji som visas på den centrerade knappen. + +Om du inte kan svaret, kan du fuska genom att välja Fuska. Då fokuseras den riktiga knappen. + +För att se fullständig information om en kanji, klicka på knappen som den ritats på. Detta räknas dock som fel svar, på samma sätt som om du fuskade. + +Om du väljer fel svar, eller fuskar, minskas din poäng för denna kanji. Om du väljer rätt svar, ökas din poäng med två. Poängen för en kanji visas i kolumnen längst till höger i inlärningslistan (under fliken Lista i inlärningsfönstret). + +Dina poäng lagras globalt för varje kanji, alltså har samma kanji i två olika filer alltid samma poäng. + + + +Anpassa inlärning + +Du kan ändra sättet som prov fungerar i &kiten;s inställningsdialogruta, som kan visas genom att välja InställningarAnpassa Kiten.... Gå till sidan Inlärning, och titta i rutan Prov. Här kan du ändra om kanji, betydelsen, eller uttydningen anges som ledtråd, och vad som visas som möjligt svar. + + + + + + +Tack till och licenser + +&kiten; copyright 2001, 2002 &Jason.Katz-Brown; + + +Utvecklare + +&Jason.Katz-Brown; &Jason.Katz-Brown.mail; + + +&Neil.Stevens; &Neil.Stevens.mail; + + +Jim Breen jwb@csse.monash.edu.au - Skrev xjdic, som Kiten lånar kod från, och xjdic indexfilskaparen. Är också huvudförfattare till edict och kanjidic, som Kiten väsentligen kräver. + + + Paul Temple paul.temple@gmx.net - Överföring till KConfig XT och felrättning. + + + +Dokumentation copyright 2002, &Jason.Katz-Brown; + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + + +&documentation.index; +
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13 +install-nls: + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/klatin + @for base in adjectives.docbook klatin4.png klatin-configuration.png klatin1.png index.docbook klatin2.png pronouns.docbook results.png nouns.docbook verbs.docbook klatin3.png numbers.docbook ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/klatin/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/klatin/$$base ;\ + done + +uninstall-nls: + for base in adjectives.docbook klatin4.png klatin-configuration.png klatin1.png index.docbook klatin2.png pronouns.docbook results.png nouns.docbook verbs.docbook klatin3.png numbers.docbook ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/klatin/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in adjectives.docbook klatin4.png klatin-configuration.png klatin1.png index.docbook klatin2.png pronouns.docbook results.png nouns.docbook verbs.docbook klatin3.png numbers.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdeedu/klatin/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdeedu/klatin/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdeedu/klatin/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeedu/klatin/adjectives.docbook b/tde-i18n-sv/docs/kdeedu/klatin/adjectives.docbook new file mode 100644 index 00000000000..1fffee8399b --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/klatin/adjectives.docbook @@ -0,0 +1,436 @@ + + + +Klatin anteckningar: adjektiv + +Adjektiv är ord som beskriver substantiv, så de hör samman med substantiv. Att höra samman betyder att de passar ihop med substantivet på tre sätt: genus, antal och kasus. + + + +Adjektiv av 1:a och 2:a deklensionen (212) + + + + + +Singularis +Som Servus +Som Puella +Som Bellum + + + + + + + + + +Nominativ +bon-us +bon-a +bon-um + + +Vokativ +bon-e +bon-a +bon-um + + +Ackusativ +bon-um +bon-am +bon-um + + +Genitiv +bon-i +bon-ae +bon-i + + +Dativ +bon-o +bon-ae +bon-o + + +Ablativ +bon-o +bon-a +bon-o + + + + + + + + + +Plural + + + + + +Nominativ +bon-i +bon-ae +bon-a + + +Vokativ +bon-i +bon-ae +bon-a + + +Ackusativ +bon-os +bon-as +bon-a + + +Genitiv +bon-orum +bon-arum +bon-orum + + +Dativ +bon-is +bon-is +bon-is + + +Ablativ +bon-is +bon-is +bon-is + + + +
+ + + +Adjektiv av 3:e deklensionen (333) + + + + + + +Singularis +Som Rex +Som Rex +Som Opus + + + + + + + + + +Nominativ +trist-is +trist-is +trist-e + + +Vokativ +trist-is +trist-is +trist-e + + +Ackusativ +trist-em +trist-em +trist-e + + +Genitiv +trist-i +trist-i +trist-is + + +Dativ +trist-is +trist-is +trist-i + + +Ablativ +trist-i +trist-i +trist-i + + + + + + + + + +Plural + + + + + +Nominativ +trist-es +trist-es +trist-ia + + +Vokativ +trist-es +trist-es +trist-ia + + +Ackusativ +trist-es +trist-es +trist-ia + + +Genitiv +trist-ium +trist-ium +trist-ium + + +Dativ +trist-ibus +trist-ibus +trist-ibus + + +Ablativ +trist-ibus +trist-ibus +trist-ibus + + + +
+ + + +Komparering av adjektiv + + + + + +Grundform +Komparativ +Superlativ +Anteckningar + + + + + + + + +Normal form för adjektiv + +Stam + ior,ius +Stam + issimus,a,um + + + + + +Stam + rimus,a,um +För adjektiv som slutar med -er, till exempel acer-rimus,-a,-um. + + + + +Stam + limus,a,um +För adjektiv som slutar med -ilis, till exempel facil-limus,-a,-um. + + + + +Per/Prae + adjektiv + + + + +
+
+ diff --git a/tde-i18n-sv/docs/kdeedu/klatin/index.cache.bz2 b/tde-i18n-sv/docs/kdeedu/klatin/index.cache.bz2 new file mode 100644 index 00000000000..e31b60ddfa7 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/klatin/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeedu/klatin/index.docbook b/tde-i18n-sv/docs/kdeedu/klatin/index.docbook new file mode 100644 index 00000000000..a1e44259cdd --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/klatin/index.docbook @@ -0,0 +1,678 @@ + +KLatin"> + + + KVTML"> + + + + + + + +]> + + + + +Handbok &klatin; + + +George Wright
gwright@kde.org
+
+
+Anne-Marie Mahfouf
&Anne-Marie.Mahfouf.mail;
+
+Hjälp med dokumentation +
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +2001-2004 +George Wright + + +&FDLNotice; + +2006-02-24 +0.9 + + +&klatin; är ett &kde;-program för att hjälpa till med att repetera/lära ut Latin. + + + +KDE +kdeedu +Klatin +Latin +utbildning +språk +latin + + +
+ + +Inledning + +&klatin; är ett program för att hjälpa till med att repetera latin. Det finns tre avsnitt, där olika aspekter av språket kan repeteras. De är avsnitten för test av ordförråd, grammatik och verb. Dessutom finns en uppsättning repetitionsanteckningar som kan användas för självstudier. +I ordförrådsavsnittet laddas en &XML;-fil som innehåller diverse ord och deras översättning till det lokala språket. &klatin; frågar dig vad vart och ett av dessa ord ska översättas till. Frågorna ges som flervalsfrågor. +I grammatik- och verbavsnitten frågar &klatin; om en särskild del av ett substantiv eller verb, som ablativ singularis, eller första person passiv indikativ, och frågorna är inte flervalsfrågor. + + + +Att använda &klatin; + +När du startar &klatin; hälsas du med fyra alternativ som du kan välja bland. + + +&klatin;s huvudfönster, direkt efter första start + + + + + +&klatin;s huvudfönster + + + + +Det första Ordförråd, är ett ordförrådsprov med flerval. + + +&klatin;s ordförrådsavsnitt + + + + + +&klatin;s ordförråd + + + + +Efter provet är klart, visas ett resultatfönster. + + +&klatin;s ordförrådsresultat + + + + + +&klatin;s resultat + + + + +Det andra, Grammatik ger ett prov på substantivets grammatikdelar. + + +&klatin;s grammatikavsnitt + + + + + +&klatin;s grammatik + + + + +Verb är nästan samma sak som avsnittet Grammatik, utom att det ger ett prov på verbformer. + + +&klatin;s verbavsnitt + + + + + +&klatin;s verb + + + + +Det fjärde avsnittet, Repetitionsanteckningar, laddar &konqueror; med &klatin;s avsnitt med repetitionsanteckningar. + +Förutom alternativen, kan du också starta avsnitten via menyraden, i menyn som heter Avsnitt. + +Inställningsdialogrutan för &klatin; kan kommas åt genom att välja Inställningar Anpassa &klatin;... i menyn. På sidan Ordförråd kan du ange om du vill att provet ska ske från ditt språk till latin, eller omvänt. Du kan också välja standardfilen som du vill använda för ordförrådsprovet, och hur många frågor du vill få. + + +Inställningsdialogrutan i &klatin; + + + + + +Inställningsdialogrutan i &klatin; + + + + + + + +&klatin;s huvudfönster +&klatin;s huvudfönster består av fyra alternativknappar för att välja vilket avsnitt som ska startas, och en menyrad. +Välj ett avsnitt från listan Avsnitt att gå igenom och klicka på Starta för att påbörja det valda avsnittet. + +När du är klar med avsnittet, klicka på Tillbaka för att återgå till &klatin;s huvudmeny. + + + + +Kommandoreferens + +Menyn <guimenu +>Arkiv</guimenu +> + + + + &Ctrl;Q Arkiv Avsluta +Avslutar &klatin; + + + + + +Menyn <guimenu +>Avsnitt</guimenu +> + + + +Avsnitt Ladda ordförråd +Laddar ordförrådsavsnittet + + + +Avsnitt Ladda grammatik +Laddar grammatikavsnittet + + + +Avsnitt Ladda verb +Laddar verbavsnittet + + + +Avsnitt Ladda repetition +Laddar avsnittet för repetition + + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + +Inställningar Anpassa genvägar... +Anpassa snabbtangenterna som används för att komma åt de olika åtgärderna. + + + + +Inställningar Anpassa verktygsrader... +Ännu inte implementerad. + + + + +Inställningar Anpassa &klatin;... +Visar &klatin;s inställningsdialogruta + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + +Översättningsguide till &klatin; + +Bara ordförrådsfilerna behöver översättas till ditt språk. Ordförrådsfilerna använder &kvtml;-formatet, som är det samma som andra program som &kwordquiz; använder. &kwordquiz; är mycket användbart, eftersom du kan skapa ordförrådsfilerna med det, och direkt ladda dem i &klatin;. +Nedan förklaras hur du kan översätta &klatin;s ordförrådsfiler. För ögonblicket finns filerna bara på engelska, tyska och polska. + +Hur man översätter &klatin;s ordförrådsfiler + + +Hämta den senaste källkoden för &klatin; från CVS eller den senaste utgåvan. Orden lagras i kdeedu_källkodskatalogen/klatin/klatin/data/vocab/en/ i filer som A.kvtml för latinska ord som börjar med A, BC.kvtml för latinska ord som börjar med B och C, och så vidare. + + + +Skapa en ny underkatalog i data/vocab som namnges enligt din språkkod (till exempel sv för svenska, fr för franska, ja för japanska). Kopiera alla engelska ordförrådsfiler dit, samt filen Makefile.am. Redigera filen Makefile.am och ersätt en med din språkkod. + + + +Redigera alla filerna i data/vocab/din_språkkod och översätt de engelska orden, dvs. de som finns mellan taggarna t och /t. + + +Skicka dem gärna till gwright@users.sourceforge.net. + + + + + + +Utvecklingsguide till &klatin; + +Skapa nya ordförrådsfiler +&klatin;s databassystem för ordförrådsfiler är mycket enkelt att utöka. Titta bara på filerna, så förstår du! Det använder formatet &kvtml;, vilket är samma som andra program som &kwordquiz; använder. Du kan alltså starta &kwordquiz; och använda det för att skapa ordförrådsfilerna. +Du kan spara dina nya filer i katalogen som motsvarar det språk de använder sig av i .kde/share/apps/klatin/data/vocab/språkkod/. Engelska &kvtml;-filer finns till exempel i katalogen som heter en, tyska filer i de, svenska filer i sv och så vidare. Du kan också skicka mig dina filer, så att jag kan lägga till dem i nästa utgåva av &klatin;. + + + + + + +Tack till och licens + +&klatin; +Program copyright 2001-2004 George Wright gwright@users.sourceforge.net +Bidragsgivare: + +&Neil.Stevens; &Neil.Stevens.mail; + +&Anne-Marie.Mahfouf; &Anne-Marie.Mahfouf.mail; + +Mark Westcott mark@houseoffish.org + + + + + +Dokumentation copyright 2001-2004 George Wright gwright@users.sourceforge.net + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +&klatin; anteckningar + +Välkommen till avsnittet med &klatin; anteckningar. Det är avsett att hjälpa dig när du repeterar och täcker den engelska GCSE-kursen. + +Här är de olika avsnitten du kan få hjälp med: + + +Latinska nummer + +Latinska verb + +Latinska substantiv + +Latinska adjektiv + +Latinska pronomen + + +&numbers; &verbs; &nouns; &adjectives; &pronouns; + + +Installation + + +Hur man skaffar &klatin; +&install.intro.documentation; + + +Kompilering och installation +&install.compile.documentation; + + + +&documentation.index; +
+ + diff --git a/tde-i18n-sv/docs/kdeedu/klatin/klatin-configuration.png b/tde-i18n-sv/docs/kdeedu/klatin/klatin-configuration.png new file mode 100644 index 00000000000..8c365f6c830 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/klatin/klatin-configuration.png differ diff --git a/tde-i18n-sv/docs/kdeedu/klatin/klatin1.png b/tde-i18n-sv/docs/kdeedu/klatin/klatin1.png new file mode 100644 index 00000000000..0bcefa48095 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/klatin/klatin1.png differ diff --git a/tde-i18n-sv/docs/kdeedu/klatin/klatin2.png b/tde-i18n-sv/docs/kdeedu/klatin/klatin2.png new file mode 100644 index 00000000000..1f47206e056 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/klatin/klatin2.png differ diff --git a/tde-i18n-sv/docs/kdeedu/klatin/klatin3.png b/tde-i18n-sv/docs/kdeedu/klatin/klatin3.png new file mode 100644 index 00000000000..b2afa42ace3 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/klatin/klatin3.png differ diff --git a/tde-i18n-sv/docs/kdeedu/klatin/klatin4.png b/tde-i18n-sv/docs/kdeedu/klatin/klatin4.png new file mode 100644 index 00000000000..d8e9157bdb6 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/klatin/klatin4.png differ diff --git a/tde-i18n-sv/docs/kdeedu/klatin/nouns.docbook b/tde-i18n-sv/docs/kdeedu/klatin/nouns.docbook new file mode 100644 index 00000000000..903c87b00e9 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/klatin/nouns.docbook @@ -0,0 +1,367 @@ + + + +Klatin anteckningar: substantiv + +Substantiv, liksom verb, delas upp i grupper, som kallas deklensioner. Det finns fem deklensioner och tre genus: maskulinum, femininum och neutrum. +Substantivets stam är den grundläggande delen av substantivet som inte ändras. För att få fram stammen för ett substantiv, använd genitiv singularis av substantivet och avlägsna ändelsen. Till exempel är stammen för puella puell, medan stammen för rex är reg eftersom dess genitiv är reg-is. + + +Latinska substantiv + + +Lista av substantiv + + + + + +Singularis +1:a femininum +2:a maskulinum +2:a neutrum +3:e maskulinum/femininum +3:e neutrum +4:e maskulinum +4:e neutrum +5:e femininum + + + + + + + + + + + + + + +Nominativ +puell-a +serv-us +bell-um +rex +opus +grad-us +genu +res + + +Vokativ +puell-a +serv-e +bell-um +rex +opus +grad-us +genu +res + + +Ackusativ +puell-am +serv-um +bell-um +reg-em +opus +grad-um +genu +re-m + + +Genitiv +puell-ae +serv-i +bell-i +reg-is +oper-is +grad-us +gen-u +re-i + + +Dativ +puell-ae +serv-o +bell-o +reg-i +oper-i +grad-ui +gen-u +re-i + + +Ablativ +puell-a +serv-o +bell-o +reg-e +oper-e +grad-u +gen-u +re + + + + + + + + + + + + + + + +Pluralis + + + + + + + + + + +Nominativ +puell-ae +serv-i +bell-a +reg-es +oper-a +grad-us +gen-ua +res + + +Vokativ +puell-ae +serv-i +bell-a +reg-es +oper-a +grad-us +gen-ua +res + + +Ackusativ +puell-as +serv-os +bell-a +reg-es +oper-a +grad-us +gen-ua +res + + +Genitiv +puell-arum +serv-orum +bell-orum +reg-um +oper-um +grad-uum +gen-uum +re-rum + + +Dativ +puell-is +serv-is +bell-is +reg-ibus +oper-ibus +grad-ibus +gen-ibus +re-bus + + +Ablativ +puell-is +serv-is +bell-is +reg-ibus +oper-ibus +grad-ibus +gen-ibus +re-bus + + + +
+ +
+
diff --git a/tde-i18n-sv/docs/kdeedu/klatin/numbers.docbook b/tde-i18n-sv/docs/kdeedu/klatin/numbers.docbook new file mode 100644 index 00000000000..fd5bfe38346 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/klatin/numbers.docbook @@ -0,0 +1,340 @@ + + + +Klatin anteckningar: siffror + +Romarna hade en särskilt uppsättning med numeriska tecken, och hade namn för vart och ett av sina siffror. I det här avsnittet listas några siffror och motsvarande symboler. + +Siffror + + + + + +1 +I +unus + + +2 +II +duo + + +3 +III +tres + + +4 +IV +quattuor + + +5 +V +quinque + + +6 +VI +sex + + +7 +VII +septem + + +8 +VIII +octo + + +9 +IX +novem + + +10 +X +decem + + +11 +XI +undecim + + +12 +XII +duodecim + + +13 +XIII +tredecim + + +14 +XIV +quattuordecim + + +15 +XV +quindecim + + +16 +XVI +sedecim + + +17 +XVII +septendecim + + +18 +XVIII +duodeviginti + + +19 +XIX +undeviginti + + +20 +XX +viginti + + +21 +XXI +vigintiunus + + +22 +XXII +vigintiduo + + +30 +XXX +triginta + + +40 +XL +quadraginta + + +50 +L +quinquaginta + + +60 +LX +sexaginta + + +70 +LXX +septuaginta + + +80 +LXXX + octo + + +90 +XC +nonaginta + + +100 +C +centum + + +200 +CC +ducenti + + +300 +CCC +trecenti + + +400 +CD +quadrigenti + + +500 +D +quingenti + + +600 +DC +sescenti + + +700 +DCC +septigenti + + +800 +DCCC +octigenti + + +900 +CM +nongenti + + +1000 +M +mille + + +2000 +MM +duo milia + + + +
+ +
diff --git a/tde-i18n-sv/docs/kdeedu/klatin/pronouns.docbook b/tde-i18n-sv/docs/kdeedu/klatin/pronouns.docbook new file mode 100644 index 00000000000..776a383b5c4 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/klatin/pronouns.docbook @@ -0,0 +1,523 @@ + + +Klatin anteckningar: pronomen +Här är några pronomen. + + +Personliga pronomen + + + + + + +Jag +Du + + + +ego +tu + + +me +te + + +mei +tui + + +mihi +tibi + + +me +te + + + + + + + +Vi +De + + +nos +vos + + +nos +vos + + +nostri/nostrum +vestri/vestrum + + +nobis +vobis + + +nobis +vobis + + + +
+ + + +Personliga pronomen i 3:e person + + + + + + + +Han +Hon +Den,Det + + +SINGULARIS +is +ea +id + + + +eum +eum +id + + + +eius +eius +eius + + + +ei +ei +ei + + + +eo +ea +eo + + +PLURALIS +ei +eae +ea + + + +eos +eas +ea + + + +eorum +earum +eorum + + + +eis +eis +eis + + + +eis +eis +eis + + + +
+ + + +Demonstrativa pronomen + + + + + + +Det här + + +SINGULARIS +hic +haec +hoc + + + +hunc +hanc +hoc + + + +huius +huius +huius + + + +huic +huic +huic + + + +hoc +hac +hoc + + +PLURALIS +hi +hae +haec + + + +hos +has +heac + + + +horum +harum +horum + + + +his +his +his + + + +his +his +his + + + + + + + + +Det där + + +SINGULARIS +ille +illa +illud + + + +illum +illam +illud + + + +illius +illius +illius + + + +illi +illi +illi + + + +illo +illa +illo + + +PLURALIS +illi +illae +illa + + + +illos +illas +illa + + + +illorum +illarum +illorum + + + +illis +illis +illis + + + +illis +illis +illis + + + +
+ + +Negativa pronomen + + + + + + +Ingen +Ingenting + + +nemo +nihil + + +neminem +nihil/nil + + +nullius/neminis +nullius rei + + +nemini/nulli +nulli rei + + +nullo/nemine +nulla re + + + +
+ +
diff --git a/tde-i18n-sv/docs/kdeedu/klatin/results.png b/tde-i18n-sv/docs/kdeedu/klatin/results.png new file mode 100644 index 00000000000..68d5e17ffbb Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/klatin/results.png differ diff --git a/tde-i18n-sv/docs/kdeedu/klatin/verbs.docbook b/tde-i18n-sv/docs/kdeedu/klatin/verbs.docbook new file mode 100644 index 00000000000..7b08f8e8fbc --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/klatin/verbs.docbook @@ -0,0 +1,2131 @@ + + + +Klatin anteckningar: verb + +Alla språk har verb. Latinska verb delas upp i fyra kategoriers, som kallas konjugationer. En konjugation är en grupp av verb som i allmänhet använder samma stamform och har samma ändelser. + +Verbets stam är den grundläggande delen av verbet som inte ändras. Stammen för moneo är till exempel mone. För att få verbets stam, använd första person singularis av verbet, och ta bort ändelsen -o. Verbet sum (jag är) är fullständigt oregelbundet, och har inte en konsekvent stam. + + + +Verblista: indikativ aktiv + + + + + +Tempus +1:a +2:a +3:e +4:e +SUM - I + + + + + + + + + + + +Presens +am-o +mone-o +reg-o +audi-o +sum + + + +ama-s +mone-s +regi-s +audi-s +es + + +Jag älskar +ama-t +mone-t +regi-t +audi-t +est + + + +ama-mus +mone-mus +regi-mus +audi-mus +sumus + + + +ama-tis +mone-tis +regi-tis +audi-tis +estis + + + +ama-nt +mone-nt +regu-nt +audi-unt +sunt + + + + + + + + + + + +Futurum +ama-bo +mone-bo +reg-am +audi-am +ero + + + +ama-bis +mone-bis +reg-es +audi-es +eris + + +Jag kommer att älska +ama-bit +mone-bit +reg-et +audi-et +erit + + + +ama-bimus +mone-bimus +reg-emus +audi-emus +erimus + + + +ama-bitis +mone-bitis +reg-etis +audi-etis +eritis + + + +ama-bunt +mone-bunt +reg-ent +audi-ent +erunt + + + + + + + + + + + +Imperfekt +ama-bam +mone-bam +rege-bam +audi-bam +eram + + + +ama-bas +mone-bas +rege-bas +audi-bas +eras + + +Jag älskade (pågående form) +ama-bat +mone-bat +rege-bat +audi-bat +erat + + +Jag älskade (avslutad form) +ama-bamus +mone-bamus +rege-bamus +audi-bamus +eramus + + +Jag började älska +ama-batis +mone-batis +rege-batis +audi-batis +eratis + + + +ama-bant +mone-bant +rege-bant +audi-bant +erant + + + + + + + + + + + +Perfekt +amav-i +monu-i +rex-i +audiv-i +fu-i + + + +amav-isti +monu-isti +rex-isti +audiv-isti +fu-isti + + +Jag har älskat +amav-it +monu-it +rex-it +audiv-it +fu-it + + + +amav-imus +monu-imus +rex-imus +audiv-imus +fu-imus + + + +amav-istis +monu-istis +rex-istis +audiv-istis +fu-istis + + + +amav-erunt +monu-erunt +rex-erunt +audiv-erunt +fu-erunt + + + + + + + + + + + +Futurum perfekt +amav-ero +monu-ero +rex-ero +audiv-ero +fu-ero + + + +amav-eris +monu-eris +rex-eris +audiv-eris +fu-eris + + +Jag kommer att ha älskat +amav-erit +monu-erit +rex-erit +audiv-erit +fu-erit + + + +amav-erimus +monu-erimus +rex-erimus +audiv-erimus +fu-erimus + + + +amav-eritis +monu-eritis +rex-eritis +audiv-eritis +fu-eritis + + + +amav-erint +monu-erint +rex-erint +audiv-erint +fu-erint + + + + + + + + + + + +Pluskvamperfekt +amav-eram +monu-eram +rex-eram +audiv-eram +fu-eram + + + +amav-eras +monu-eras +rex-eras +audiv-eras +fu-eras + + +Jag hade älskat +amav-erat +monu-erat +rex-erat +audiv-erat +fu-erat + + + +amav-eramus +monu-eramus +rex-eramus +audiv-eramus +fu-eramus + + + +amav-eratis +monu-eratis +rex-eratis +audiv-eratis +fu-eratis + + + +amav-erant +monu-erant +rex-erant +audiv-erant +fu-erant + + + +
+ + + + +Verblista: subjunktiv aktiv + + + + + +Tempus +1:a +2:a +3:e +4:e +SUM - I + + + + + + + + + + + +Presens +ame-m +monea-m +rega-m +audi-o +sim + + + +ame-s +monea-s +rega-s +audi-s +sis + + + +ame-t +monea-t +rega-t +audi-t +sit + + + +ame-mus +monea-mus +rega-mus +audi-mus +simus + + + +ame-tis +monea-tis +rega-tis +audi-tis +sitis + + + +ame-nt +monea-nt +rega-nt +audi-unt +sint + + + + + + + + + + + +Imperfekt +ama-rem +mone-rem +rege-rem +audi-rem +essem + + + +ama-res +mone-res +rege-res +audi-res +esset + + + +ama-ret +mone-ret +rege-ret +audi-ret +esset + + + +ama-remus +mone-remus +rege-remus +audi-remus +essemus + + + +ama-retis +mone-retis +rege-retis +audi-retis +essetis + + + +ama-rent +mone-rent +rege-rent +audi-rent +essent + + + + + + + + + + + +Perfekt +amav-erim +monu-erim +rex-erim +audiv-erim +fu-erim + + + +amav-eris +monu-eris +rex-eris +audiv-eris +fu-eris + + + +amav-erit +monu-erit +rex-erit +audiv-erit +fu-erit + + + +amav-erimus +monu-erimus +rex-erimus +audiv-erimus +fu-erimus + + + +amav-eritis +monu-eritis +rex-eritis +audiv-eritis +fu-eritis + + + +amav-erint +monu-erint +rex-erint +audiv-erint +fu-erint + + + + + + + + + + + +Pluskvamperfekt +amav-issem +monu-issem +rex-issem +audiv-issem +fu-issem + + + +amav-isses +monu-isses +rex-isses +audiv-isses +fu-isses + + + +amav-isset +monu-isset +rex-isset +audiv-isset +fu-isset + + + +amav-issemus +monu-issemus +rex-issemus +audiv-issemus +fu-issemus + + + +amav-issetis +monu-issetis +rex-issetis +audiv-issetis +fu-issetis + + + +amav-issent +monu-issent +rex-issent +audiv-issent +fu-issent + + + +
+ + + +Verblista: imperativ aktiv + + + + + +Tempus +1:a +2:a +3:e +4:e +SUM - I + + + + + + + + + + + +Presens +am-a +mon-e +reg-e +aud-i +es + + + +am-ate +mon-ete +reg-ite +aud-ite +este + + + + + + + + + + + +Futurum +am-ato +mon-eto +reg-ito +aud-ito +esto + + + +am-ato +mon-eto +reg-ito +aud-ito +esto + + + +am-atote +mon-etote +reg-itote +aud-itote +estote + + + +am-anto +mon-ento +reg-unto +aud-iunto +sunto + + + +
+ + + +Verblista: gerundium aktiv + + + + + +1:a +2:a +3:e +4:e + + +Ackusativ +(ad) am-andum +(ad) mon-endum +(ad) reg-endum +(ad) aud-iendum + + +Genitiv +am-andi +mon-endi +reg-endi +aud-iendi + + +Dativ +am-ando +mon-endo +reg-endo +aud-iendo + + +Ablativ +am-ando +mon-endo +reg-endo +aud-iendo + + + +
+ + + +Verblista: infinitiv aktiv + + + + +Tempus +1:a +2:a +3:e +4:e +SUM - I + + + + + + + + + + +Presens +am-are +mon-ere +reg-ere +aud-ire +esse + + + + + + + + + + +Perfekt +amav-isse +monu-isse +rex-isse +audiv-isse +fu-isse + + + +
+ + + +Verblista: aktiv particip + + + + +Tempus +1:a +2:a +3:e +4:e +SUM - I + + + + + + + + + + +Presens +am-ans,-antis +mon-ens,-entis +reg-ens,-entis +aud-iens,-ientis + + + + + + + + + + + +Futurum +amat-urus,-a,-um +monit-urus,-a,-um +rect-urus,-a,-um +audit-urus,-a,-um +futurus,-a,-um + + + +
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+ + + +Verblista: passiv infinitiv + + + + +Tempus +1:a +2:a +3:e +4:e + + + + + + + + + +Presens +am-ari +mon-eri +reg-i +aud-iri + + + + + + + + + +Perfekt +amat-um,-am,-um esse +monit-um,-am,-um esse +rect-um,-am,-um esse +audit-um,-am,-um esse + + + +amat-os,-as,-a esse +monit-os,-as,-a esse +rect-os,-as,-a esse +audit-os,-as,-a esse + + + + + + + + + +Futurum +amat-um iri +monit-um iri +rect-um iri +audit-um iri + + + +
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export all variables. +# Otherwise a system limit (for SysV at least) may be exceeded. +.NOEXPORT: + +#>+ 2 +KDE_DIST=index.docbook klettres2.png klettres6.png index.cache.bz2 klettres3.png Makefile.in klettres5.png klettres1.png klettres4.png Makefile.am + +#>+ 24 +index.cache.bz2: $(srcdir)/index.docbook $(KDE_XSL_STYLESHEET) klettres1.png klettres2.png index.docbook klettres5.png klettres6.png klettres3.png klettres4.png + @if test -n "$(MEINPROC)"; then echo $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; fi + +docs-am: index.cache.bz2 + +install-docs: docs-am install-nls + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/klettres + @if test -f index.cache.bz2; then \ + echo $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/klettres/; \ + $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/klettres/; \ + elif test -f $(srcdir)/index.cache.bz2; then \ + echo $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/klettres/; \ + $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/klettres/; \ + fi + -rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/klettres/common + $(LN_S) $(kde_libs_htmldir)/$(KDE_LANG)/common $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/klettres/common + +uninstall-docs: + -rm -rf $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/klettres + +clean-docs: + -rm -f index.cache.bz2 + + +#>+ 13 +install-nls: + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/klettres + @for base in klettres1.png klettres2.png index.docbook klettres5.png klettres6.png klettres3.png klettres4.png ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/klettres/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/klettres/$$base ;\ + done + +uninstall-nls: + for base in klettres1.png klettres2.png index.docbook klettres5.png klettres6.png klettres3.png klettres4.png ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/klettres/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in klettres1.png klettres2.png index.docbook klettres5.png klettres6.png klettres3.png klettres4.png ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdeedu/klettres/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdeedu/klettres/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdeedu/klettres/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeedu/klettres/index.cache.bz2 b/tde-i18n-sv/docs/kdeedu/klettres/index.cache.bz2 new file mode 100644 index 00000000000..e1cb6015a51 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/klettres/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeedu/klettres/index.docbook b/tde-i18n-sv/docs/kdeedu/klettres/index.docbook new file mode 100644 index 00000000000..b14aa7090bb --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/klettres/index.docbook @@ -0,0 +1,1176 @@ + + + + + +]> + + + + +Handbok &klettres; + + +Anne-Marie Mahfouf
&Anne-Marie.Mahfouf.mail;
+
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +20012006 +&Anne-Marie.Mahfouf; + +&FDLNotice; + +2006-02-08 +1.5 + + +&klettres; är ett program som är särskilt framtaget för att hjälpa användaren att lära sig ett alfabetet på ett nytt språk och sedan lära sig läsa enkla stavelser. Användaren kan vara ett litet barn från två och ett halvt år, eller en vuxen som vill lära sig grunderna i ett främmande språk. +Elva språk är tillgängliga för tillfället: danska, engelska, franska, holländska, italienska, luganda, romansk hindi, slovakiska, spanska, tjeckiska och tyska, men bara engelska, franska och ditt språk om det finns bland dessa är normalt installerade. +&klettres; är mycket enkelt att använda. Språket kan ändras genom att använda menyn Språk. Användaren kan också välja nivå från 1 till 4 i en kombinationsruta i verktygsraden eller via menyn Nivå. Teman (bakgrund och teckensnittsfärg) kan ändras i en kombinationsruta eller i menyn Utseende Teman. Tre teman är tillgängliga: klassrum, arktis och öken. Till sist kan läget ändras från barn till vuxet med menyn Utseende Läge. + + + + +KDE +kdeedu +klettres +alfabet +Tjeckiska +Danska +Holländska +Engelska +Franska +Italienska +Romansk hindi +Spanska +Slovakiska +Luganda +språk + + +
+ + +Inledning + +&klettres; är ett mycket enkelt program som hjälper ett barn eller en vuxen att lära sig alfabetet och vissa enkla ljud på sitt språk, eller ett annat språk. Programmet väljer slumpmässigt en bokstav eller en stavelse, bokstaven eller stavelsen visas och ljudet spelas upp. Användaren ska sedan skriva in bokstaven eller stavelsen. Inlärning görs på nivåer där bokstaven eller stavelsen inte visas, utan bara ljudet spelas. Användaren behöver inte veta hur man använder musen, utan bara tangentbordet är nödvändigt. + +För närvarande finns det elva språk tillgängliga: danska, engelska, franska, holländska, italienska, luganda, romansk hindi, slovakiska, spanska, tjeckiska och tyska. Om ditt språk i &kde; är danska, engelska, franska, holländska, italienska, romansk hindi, slovakiska, spanska, tjeckiska eller tyska, används det som förval, annars är franska förvalt. Du kan enkelt hämta ytterligare tillgängliga språk genom att använda menyn Arkiv och alternativet Hämta alfabet för nytt språk..., under förutsättning att datorn är ansluten till Internet. + +&klettres; kräver att &arts; kör för ljuden. + +Två olika utseenden låter dig anpassa &klettres; efter dina behov, och visa det vanliga fullständiga gränssnittet eller ett förenklat gränssnitt. För ett barn är inte menyraden längre synlig. Vi antar att barnet inte själv vill ange språk. En kombinationsruta gör det möjligt att välja olika nivåer. För en äldre användare, är bakgrunden inte så barnslig, och menyraden syns med vuxen stil. Tre olika teman (klassrum, arktis och öken) ställer in olika bakgrund med olika teckensnitt. + + +Du behöver inte språkets tangentbordslayout längre, eftersom du kan använda verktygsraden Tecken för att skriva in eventuella specialtecken i varje språk. Välj Tecken i menyn Inställningar under Verktygsrader, så visas verktygsraden längst ner i &klettres;. Klicka på bokstaven du vill ha så visas den in inmatningsrutan. Verktygsraden kan dras vart som helst på skärmen. +Om du föredrar att ha språkets tangentbordslayout, använd inställningscentralens meny Region och handikappstöd och undermenyn Tangentbordslayout för att ställa in rätt tangentbordslayout. + + + + +Att använda &klettres; +&klettres; har fyra nivåer. Nivå 1 och 2 hanterar alfabetet och nivå 3 och 4 behandlar ljud. För mycket unga barn (2 1/2 till 4), föreslår jag att han/hon sitter i din famn framför datorn och att ni spelar spelet tillsammans. + + +Nivå 1 och 2 + + +Skärmbild av &klettres;, nivå 1 + + + + + + &klettres; nivå1 + + + + +Nivån är 1, språket är franska, temat är arktiskt och utseendet vuxet. + +Om ditt språk i &kde; är inställt till danska, engelska, franska, holländska, italienska, luganda, romansk hindi, slovakiska, spanska, tjeckiska eller tyska, är det förvalt språk första gången du kör &klettres;. För andra språk är franska förvalt. &klettres; levereras med franska och ditt förvalda språk om det är bland de som listas ovan, och du kan hämta ytterligare språk via Arkiv Hämta alfabet för nytt språk... under förutsättning att du har en Internet-anslutning. + +På nivå 1, ser användaren bokstäverna och hör ljudet. Han måste sedan skriva in bokstaven i rutan. Om den är riktigt, visas nästa bokstav (utan att behöva trycka på returtangenten eller någonting annat). Om användaren skriver in fel bokstav, hör han ljudet igen. På den här nivån memorerar användaren bokstäverna, kopplar ihop dem med ljuden och känner igen dem på tangentbordet. + + +Användaren kan skriva in antingen små eller stora bokstäver. Bokstäverna ändras automatiskt till stora, så att ett barn passar ihop dem med tangentbordet. Man kan bara skriva in en bokstav åt gången. +När du skriver en bokstav i inmatningsrutan behöver du inte trycka på returtangenten, och programmet väntar en kort stund innan det kontrollerar om bokstaven är riktig. Den korta väntetiden är till för att låta ett litet barn förstå vad han eller hon just skrev in, särskilt om det är fel bokstav. Du kan ändra tiden genom att använda menyn Inställningar, Anpassa &klettres;... och fliken Tid, som visar en dialogruta där du kan ställa in två olika tider: en för barnläget och en för vuxenläget. + + +Efter första gången sparas språkinställningarna i en inställningsfil när &klettres; avslutas, och laddas nästa gång, med den nivå du använde. +Läget (barn eller vuxet) sparas i inställningsfilen, och behålls därför till du ändrar det. +Bokstäverna visas i slumpmässig ordning. De är inte likadana två gånger i rad. + + + +Skärmbild av &klettres;, nivå 2 + + + + + + &klettres; nivå 2 + + + + +Här är en skärmbild av nivå 2, med barn utseendet, temat klassrum och det danska språket. + +Att klicka på nivåkombinationsrutan och välja Nivå 2 eller att använda menyn Nivåer, byter till nivå 2. På den nivån hör användaren bara ljudet av bokstaven, och måste skriva in bokstaven. Om han har fel, så visas bokstaven för att hjälpa honom. + + + +Nivå 3 och 4 + + + +Skärmbild av &klettres;, nivå 3 + + + + + + &klettres; nivå 3 + + + + + +Här kan du se &klettres;, nivå 3, vuxet utseende, temat arktisk och tjeckiska språket. + +På nivå 3, ser användaren stavelsen och hör ljudet. Han måste sedan skriva in bokstäverna i rutan. Om den första bokstaven i ljudet är fel, kan användaren inte skriva in den andra. Bokstaven försvinner och han måste försöka igen. + + +Skärmbild av &klettres;, nivå 4 + + + + + + &klettres; nivå 4 + + + + +Här kan du se &klettres;, nivå 4, barn utseende, temat klassrum och holländska språket. + +Ljuden hörs i slumpmässig ordning. Att klicka på kombinationsrutan Nivå eller använda menyn Nivå i menyraden och välja Nivå 4, byter till nivå 4. På den nivån hör användaren bara ljudet av stavelsen, och måste skriva in bokstäverna. Den här nivån är ganska svår för ett ungt barn. + + + + +Inställningsdialogruta +Inställningsdialogrutan har två sidor: en för Teckensnittsinställningar och en för Tid. + + +Om teckensnitt + +Du kan enkelt ändra teckensnittet som visar bokstäverna. I vissa distributioner, är det vanliga systemets teckensnitt verkligen fult. Med vuxen stil hittar du sidan Teckensnittsinställningar med en dialogruta för att välja teckensnitt i menyn Inställningar under Anpassa &klettres;.... Det nya teckensnittet används både för den visade bokstaven eller stavelsen och användarrutan. + + +Ändra teckensnitt är också trevligt, eftersom vissa teckensnitt (till exempel Helvetica) inte visar östeuropeiska språk som tjeckiska och slovakiska riktigt. Om vissa bokstäver och stavelser inte visas, ändra då teckensnitt och välj till exempel Arial. + + +Här kan du också välja storleken du tycker bäst om. Storleken behålls i inställningen. + + +Skärmbild av &klettres; teckenvalsdialogruta + + + + + + &klettres; teckenvalsdialogruta + + + + +Här kan du se &klettres; teckenvalsdialogruta. + + + +Tider + +Tiderna anger tiden mellan två bokstäver, dvs. tiden som en bokstav visas. Enheten är tiondels sekunder. + +Sidan Tid i dialogrutan Inställningar Anpassa &klettres;... har två tidsinställningar: en för barnläge och en för vuxenläge. Förvalda värden är 4 tiondels sekunder för Barnläge och 2 tiondels sekunder för Vuxet läge. Att öka tiderna ger dig mer tid att se dina fel. + + +Skärmbild av &klettres;, tidsinställningar + + + + + + Skärmbild av &klettres;, tidsinställningar + + + + + + + + + +Kommandoreferens + + +&klettres; huvudfönster + + +Menyn <guimenu +>Arkiv</guimenu +> + + + + + &Ctrl;N Arkiv Nytt ljud +Spelar ett nytt ljud + + + + &Ctrl;P Arkiv Spela ljud igen +Spelar samma ljud igen + + + +Arkiv Hämta alfabet för nytt språk... +Visar dialogrutan Hämta alfabet för nytt språk för &klettres;, för att ladda ner ett nytt språk + + + + &Ctrl;Q Arkiv Avsluta +Avslutar &klettres; + + + + + + +Menyn <guimenu +>Nivå</guimenu +> + + + + +Nivå Nivå 1 +Väljer nivå 1 (bokstav visas och ljud) + + + +Nivå Nivå 2 +Väljer nivå 2 (ingen bokstav visas, bara ljud) + + + +Nivå Nivå 3 +Väljer nivå 3 (stavelse visas och ljud) + + + +Nivå Nivå 4 +Väljer nivå 3 (ingen stavelse visas, bara ljud) + + + + + + +Menyn <guimenu +>Språk</guimenu +> + + + + +Språk Engelska +Väljer engelska språket + + + +Språk Franska +Väljer franska språket + + + + + + + +Menyn <guimenu +>Utseende</guimenu +> + + + +Utseende Teman Klassrum +Väljer klassrumstemat + + + +Utseende Teman Arktisk +Väljer det arktiska temat + + + +Utseende Teman Öken +Väljer ökentemat + + + + &Ctrl;K Utseende Barnutseende +Väljer barnutseende: Ingen menyrad + + + + &Ctrl;G Utseende Vuxenutseende +Byt till vuxet läge: normalt gränssnitt + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + + &Ctrl;M Inställningar Visa menyrad +Visar eller döljer menyraden + + + +Inställningar Verktygsrader +Växla huvudverktygsraden och teckenverktygsraden + + + +Inställningar Anpassa genvägar... +Anpassar &klettres; genvägar + + + +Inställningar Anpassa verktygsrader... +Anpassar &klettres; verktygsrader + + + +Inställningar Anpassa &klettres; +Anpassa &klettres;: Visar en dialogruta med sidan Teckensnittsinställningar och inställningssidan Tid. + + + + + + + + + +Lägga till ljud i &klettres; + +Om du skulle vilja lägga till ljud på ditt eget språk är det mycket enkelt att göra. Spela in alfabetsljuden och lägg dem i en katalog som heter 'alpha'. Spela därefter in de vanligaste stavelserna och lägg dem i en katalog som heter 'syllab'. +Skapa textfilen sounds.xml, helst genom att använda &kate; som editor, eller en annan editor som klarar av olika kodning. Skriv in alla alfabetsljuden och stavelseljuden du spelat in i filen, som i följande exempel för tjeckiska: +<klettres> +<language code="cs"> + <menuitem> + <label>&Czech</label> + </menuitem> + <alphabet> + <sound name="A" file="cs/alpha/a.ogg" /> + ... + </alphabet> + <syllables> + <sound name="BA" file="cs/syllab/ba.ogg" /> + ... + </syllables> + </language> +</klettres> +Ersätt "cs" med tvåbokstäverskoden och "Czech" med ditt språks namn. Skriv ljudnamnen med ditt språks specialtecken med stora bokstäver och UTF8. + +Du kan dessutom berätta om specialtecken i ditt språk så att jag enkelt kan skapa verktygsraden Tecken. Skapa textfilen cs.txt (ersätt "cs" med ditt språks tvåbokstavskod) med varje specialtecken för ditt språk med stora bokstäver på en rad. Spara båda textfiler med kodningen UTF8 (kombinationsrutan längst upp till höger i &kate; tillåter det). + +Ljuden ska ha formatet wav eller ogg, och vara långa nog för att KAudioPlayer ska kunna spela dem (mellan 1,5 och 2 sekunder långa, lägg till tystnad om de är för korta). Skapa därefter ett komprimerat arkiv och skicka det till mig. + +Se &klettres; hemsida för aktuellare instruktioner om hur man lägger till ett nytt språk. + + + +Frågor och svar +&reporting.bugs; &updating.documentation; + + +Bakgrundsbilden visas inte. + + +Du måste köra configure med väljaren satt till din &kde;-katalog eller lägga till den här katalogen i din sökväg. + + + +Jag hör inte några ljud + + +Du måste ha stöd för &arts; och &arts;-demonen måste köra. Försäkra dig om att du kompilerade kdelibs med &arts; om du kompilerade &kde;. Om du är tveksam, fråga din distributör. Du kan också kontrollera om &arts; kör i Inställningscentralen -> Ljud och multimedia under fliken Ljudsystem. Där måste du försäkra dig om att Aktivera ljudsystem är markerad. +Användare av KDE 3.4 måste också försäkra sig om att ljudspelaren som används för att spela upp ljud i &kde; är den från &kde;:s förvalda ljudsystem. Titta i inställningscentralen i Ljud och multimedia under fliken Systemunderrättelser, klicka på knappen för uppspelningsinställningar längst ner till höger, och markera Använd &kde;:s ljudsystem i dialogrutan. + + + + +Jag ser inte vissa bokstäver på ikonerna i verktygsraden Tecken. Istället ser jag rektanglar för vissa språk. + + +&klettres; på tjeckiska och slovakiska behöver Arial, och om du inte har detta teckensnitt installerat, fråga din distributör om hur man installerar det. +Om du har &Windows; på datorn, kan du använda TTF-teckensnitten från &Windows; (Arial finns bland dem) via Inställningscentralen -> Systemadministration -> Installation av teckensnitt (klicka på Administratörsläge och lägg till &Windows; teckensnittskatalog). + + + +Bokstäverna på ikonerna i verktygsraden Tecken är för små i vissa språk. + + +&klettres; på tjeckiska och slovakiska behöver Arial, och om du inte har detta teckensnitt installerat, fråga din distributör om hur man installerar det. +Om du har &Windows; på datorn, kan du använda TTF-teckensnitten från &Windows; (Arial finns bland dem) via Inställningscentralen -> Systemadministration -> Installation av teckensnitt (klicka på Administratörsläge och lägg till &Windows; teckensnittskatalog). + + + +Varför finns det bara tio språk? + + +För att jag ska kunna lägga till ett nytt språk, behöver jag ljuden för alfabetet och några grundläggande stavelser. Någon som talar det nya språket som modersmål måste spela in dessa ljud på wav-, mp3- eller helst ogg-format. För nivå 3 och 4, måste stavelserna väljas av en lärare: de måste vara stavelser som man bör lära sig precis efter alfabetet, för att kunna lära sig grunderna i språket väl. Skicka mig e-post om du kan åstadkomma detta. Se &klettres; webbplats för detaljerade instruktioner om hur man lägger till ett nytt språk. + + + + + + +Tack till och licens + +&klettres; +Program copyright 2001-2005 &Anne-Marie.Mahfouf; &Anne-Marie.Mahfouf.mail; +Jag är mycket tacksam till följande personer, vars bidrag har varit mycket värdefulla: +Tjeckiska ljud: Eva Mikulčíková eva@seznam.cz +Holländska ljud: Geert Stams geert@pa3csg.myweb.nl +Danska ljud: Erik Kjaer Pedersen erik@binghamton.edu +Franska ljud: Ludovic Grossard grossard@kde.org +Slovakiska ljud: Silvia Motyčková och Jozef Říha silviamotycka@seznam.cz +Italienska ljud: Pietro Pasotti pietro@itopen.it +Engelska ljud: Robert Wadley robntina@juno.com +Spanska ljud: Ana Belén Caballero och Juan Pedro Paredes neneta@iquis.com +Ljud för romansk hindi: Vikas Kharat kharat@sancharnet.in +Luganda ljud: John Magoye and Cormac Lynch cormaclynch@eircom.net +Tyska ljud: Helmut Kriege h.kriege@freenet.de +Bakgrundsbild av klassrum: Renaud Blanchard kisukuma@chez.com +Originalikoner: &Primoz.Anzur; zerokode@yahoo.com +Stöd och kodningsguide: &Robert.Gogolok; &Robert.Gogolok.mail; +SVG-ikoner: Chris Luetchford chris@os11.com +Kod för att skapa ikoner för specialtecken: Peter Hedlund peter@peterandlinda.com +Överföring till Kconfig XT, kodningshjälp: &Waldo.Bastian; &Waldo.Bastian.mail; +SVG-ikoner för barn och vuxna, ökentema: &Danny.Allen; dannya40uk@yahoo.co.uk +Grafisk tidsinställningskomponent: Michael Goettsche michael.goettsche@kdemail.net + + + +Dokumentation copyright 2001-2006 &Anne-Marie.Mahfouf; &Anne-Marie.Mahfouf.mail; + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +&documentation.index; +
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install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeedu/kmplot/commands.docbook b/tde-i18n-sv/docs/kdeedu/kmplot/commands.docbook new file mode 100644 index 00000000000..947488999cd --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kmplot/commands.docbook @@ -0,0 +1,769 @@ + +Kommandoreferens + + +Menyn <guimenu +>Arkiv</guimenu +> + + + + + + &Ctrl;N Arkiv Ny + + +Starta ett nytt diagram genom att rensa koordinatsystemet och återställa funktionstolken. + + + + + + &Ctrl;O Arkiv Öppna... +Öppnar ett befintligt dokument. + + + + +Arkiv Öppna senaste... +Visar en lista med senast öppnade filer. Att välja en i listan ritar upp funktionerna i filen. + + + + +&Ctrl;S Arkiv Spara +Sparar dokumentet. + + + + +Arkiv Spara som... +Sparar dokumentet med ett annat namn. + + + + + &Ctrl;P Arkiv Skriv ut... + + +Skickar diagrammet till en skrivare eller fil. + + + + + +Arkiv Exportera... +Exportera värden till en textfil. Varje värde i parameterlistan skrivs på en rad i filen. + + + + + &Ctrl;Q Arkiv Avsluta +Avslutar &kmplot;. + + + + + +Menyn <guimenu +>Redigera</guimenu +> + + + + +Redigera Färger... +Visar dialogrutan Färger. Se . + + + + +RedigeraKoordinatsystem... +Visar dialogrutan Koordinatsystem. Se . + + + + +RedigeraSkala... +Visar dialogrutan Skala. Se . + + + + +RedigeraTeckensnitt... +Visar dialogrutan Teckensnitt. Se . + + + + +RedigeraKoordinatsystem I +Visa både positiva och negativa x- och y-värden i rutnätet. + + + + +RedigeraKoordinatsystem II +Visa både positiva och negativa y-värden, men bara positiva x-värden. + + + + +VisaKoordinatsystem III +Visa bara positiva x- och y-värden. + + + + + + + +Menyn <guimenu +>Diagram</guimenu +> + + + + + +Diagram Nytt funktionsdiagram... + +Visar dialogrutan för att skapa ett nytt funktionsdiagram. Se . + + + + +Diagram Nytt parametriskt diagram... + +Visar dialogrutan för att skapa ett nytt parametriskt diagram. Se . + + + + +Diagram Nytt polärt diagram... + +Visar dialogrutan för att skapa ett nytt polärt diagram. Se . + + + + +Diagram Redigera diagram... + +Visar funktionsdialogrutan. Där kan du lägga till, redigera och ta bort funktioner. Se . + + + + + + + +Menyn <guimenu +>Zooma</guimenu +> +De fem första alternativen i menyn ändrar zoomningsläge. + + + + + + &Ctrl;0 Zooma Ingen zoomning + +Inaktivera zoomningsläget. + + + + + &Ctrl;1 Zooma Zooma rektangel + +Låter användaren rita en rektangel. Minimum- och maximumvärden ställs in till rektangelns koordinater. + + + + + &Ctrl;2 Zooma Zooma in + +Minimum- och maximumvärden närmar sig varandra och den markerade punkten i diagrammet centreras. + + + + + &Ctrl;3 Zooma Zooma ut + +Minimum- och maximumvärden blir längre bort från varandra och den markerade punkten i diagrammet centreras. + + + + + &Ctrl;4 Zooma Centrera en punkt + +Den markerade punkten i diagrammet centreras. + + + + +Zooma Anpassa grafisk komponent till trigonometriska funktioner + +Skalan anpassas efter trigonometriska funktioner. Det fungerar både för radianer och grader. + + + + + + + +Menyn <guimenu +>Verktyg</guimenu +> + +Den här menyn innehåller några verktyg för funktioner som kan vara användbara: + + + + +VerktygHämta Y-värde... + +Låter användaren hämta Y-värdet för ett specifikt X-värde. För närvarande stöds bara diagramfunktioner. Skriv in ett värde eller uttryck i textrutan under "X:". I listan nedanför visas alla tillgängliga funktioner. Tryck på knappen "Beräkna" för att hitta funktionens Y-värde. Resultatet visas i rutan för Y-värdet. + + + + +VerktygSök efter minimalt värde... + +Hitta kurvans minimala värde i ett angivet intervall. + + + + +VerktygSök efter maximalt värde... + +Hitta kurvans maximala värde i ett angivet intervall. + + + + +VerktygBeräkna integral + +Välj en kurva och X-värden i den nya dialogrutan som visas. Beräknar integralen och ritar ytan mellan kurvan och X-axeln i det valda intervallet med kurvans färg. + + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + +Inställningar Visa/Dölj verktygsrad + +Visa eller dölj verktygsraden.. Normalt visas den. + + + + +Inställningar Visa/Dölj statusrad + +Visa eller dölj statusraden längst ner i &kmplot;s huvudfönster.. Normalt visas den. + + + + + + &Ctrl;&Shift;F Inställningar Fullskärmsläge +Med den här åtgärder växlar du fullskärmsläge. + + + + +Inställningar Visa skjutreglage + +Stänger av eller sätter på visning av skjutreglagen 1 till 4. + + + + +Inställningar Anpassa genvägar... + +Anpassa genvägarna i &kmplot;. + + + + +Inställningar Anpassa verktygsrader... + +Anpassa verktygsraderna i &kmplot;. + + + + +Inställningar Anpassa &kmplot;... + +Anpassa &kmplot;. Alternativen som är tillgängliga beskrivs under . + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> + +&kmplot; har &kde;:s vanliga meny Hjälp som beskrivs nedan, med ett tillägg: + + + +Hjälp Föredefinierade matematiska funktioner + +Visar ett fönster med en lista över fördefinierade funktionsnamn och konstanter som &kmplot; känner till. + + + + +De vanliga alternativen i &kde;:s Hjälp är: +&help.menu.documentation; + + + + diff --git a/tde-i18n-sv/docs/kdeedu/kmplot/configuration.docbook b/tde-i18n-sv/docs/kdeedu/kmplot/configuration.docbook new file mode 100644 index 00000000000..16dd9d1725c --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kmplot/configuration.docbook @@ -0,0 +1,356 @@ + +Anpassa &kmplot; +För att komma åt &kmplot;s inställningsdialogruta, välj Inställningar Anpassa &kmplot;.... Ett antal inställningar (Färger..., Koordinatsystem..., Skala... och Teckensnitt...) kan också ändras från alternativ i menyn Redigera. + + +Anpassa <guilabel +>Allmänt</guilabel +> +Här kan du ställa in allmänna inställningar som automatiskt sparas när du avslutar &kmplot;. På den första sidan kan du ställa in beräkningsnoggrannhet, vinkelläge (radianer och grader), bakgrundsfärg och inzoomnings- och utzoomningsfaktorer. + + +Skärmbild av &kmplot;s inställningsdialogruta + + + + + + Skärmbild av &kmplot;s inställningsdialogruta + + + + +Den andra sidan låter dig ange dina egna konstanter. &kmplot; sparar konstanterna i samma fil som &kcalc;. Det betyder att du kan skapa en konstant i &kmplot;, stänga programmet och ladda den i &kcalc; och tvärtom. &kmplot; stöder bara konstantnamn som består av en stor bokstav, och om du definierar ett konstantnamn i &kcalc; som inte består av ett tecken, avkortas namnet. Om du till exempel redan har konstanterna "ananas" och "banan" i &kcalc;, får de namnen "A" och "B" i &kmplot;. + + + + + +Anpassa <guilabel +>Färger</guilabel +> +Under fliken Koordinater i inställningsdialogrutan Färger kan du ändra färger för axlar och rutnät i &kmplot;s huvudområde. + + +Skärmbild av inställningsdialogrutan för färger + + + + + + Skärmbild av inställningsdialogrutan för färger + + + + +Under fliken Förvalda funktionsfärger kan du ändra färger som används för grafer av de tio funktioner som tillåts i &kmplot;. + + + +Anpassa <guilabel +>Koordinatsystem</guilabel +> + + +Anpassa <guilabel +>Axlar</guilabel +> + + + + +X-axel + +Ställer in intervall för x-axelns skala. Du kan välja ett av de fördefinierade intervallen, eller välja Eget för att göra ett eget. Observera att i rutorna under Eget, kan du använda fördefinierade funktioner och konstanter (se ) som intervallets gränser (t.ex. ange Min: som 2*pi). Du kan till och med använda funktioner som du själv har definierat för att ange axlarnas gränser. Om du till exempel har definierat funktionen f(x)=x^2, skulle du kunna ange Min: som f(3), vilket skulle göra intervallets undre gräns till 9. + + + + +Y-axel + +Ställer in y-axelns intervall. Se x-axel ovan. + + + + +Linjebredd för axlar: + +Ställer in linjebredden för linjerna som utgör axlarna. + + + + +Graderingsbredd: + +Ställer in linjebredden för linjerna som utgör graderingen för axlarna. + + + + +Graderingslängd: + +Ställer in linjelängden för linjerna som utgör graderingen för axlarna. + + + + +Visa etiketter + +Om markerad, visas axlarnas namn (x, y) i diagrammet och axlarnas gradering har etiketter. + + + + +Visa extra linje + +Om markerad, inramas diagramområdet av en extra linje. + + + + +Visa axlar + +Om markerad, är axlarna synliga. + + + + +Visa pilar + +Om markerad, visas axlarna med pilar i sina ändar. + + + + + + + + + +Anpassa <guilabel +>Rutnät</guilabel +> +Du kan ställa in Rutnätsstil till ett av fyra alternativ: + + +Ingen + +Inget rutnät ritas upp i diagrammet. + + + + +Linjer + +Räta linjer formar ett rutnät av fyrkanter i diagrammet. + + + + +Kryss + +Kryss ritas för att ange punkter där x och y har heltalsvärden (t.ex. (1,1), (4,2) etc.). + + + + +Polär + +Linjer med konstant radie och med konstant vinkel ritas i diagrammet. + + + + +Alternativet Linjebredd används för att ställa in bredden på linjerna i rutnätet. + + + + + +Anpassa <guilabel +>Skala</guilabel +> + + +Skärmbild av inställningsdialogrutan för skala + + + + + + Skärmbild av inställningsdialogrutan för skala + + + + +För varje axel kan du ange Skalning: och Utskrift: för en gradering. Alternativet Skalning: avgör hur många enheter som skiljer graderingen (och därför hur långt isär linjerna i rutnätet ritas), och alternativet Utskrift: anger längden på en gradering när den visas på skärmen eller skrivs ut. På så sätt kan alternativen användas för att ändra grafens storlek på skärmen eller ett papper: Genom att till exempel dubblera inställningen Utskrift: medan Skalning: inte ändras, ger som resultat att grafen dubbleras i höjd eller bredd. + + + +Anpassa <guilabel +>Teckensnitt</guilabel +> + + +Skärmbild av inställningsdialogrutan för teckensnitt + + + + + + Skärmbild av inställningsdialogrutan för teckensnitt + + + + +Rubriktabell: ställer in teckensnitt för informationstabellen som visas i &kmplot;s utskrifter, och Axelteckensnitt: ställer in teckensnitt och teckenstorlek för alla etiketter på axlarna i diagrammet. + + + + + diff --git a/tde-i18n-sv/docs/kdeedu/kmplot/credits.docbook b/tde-i18n-sv/docs/kdeedu/kmplot/credits.docbook new file mode 100644 index 00000000000..489cbf931e3 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kmplot/credits.docbook @@ -0,0 +1,65 @@ + +Tack till och licens + +&kmplot; + +Program copyright 2000-2002 Klaus-Dieter Möller &Klaus-Dieter.Moeller.mail; + + +Bidragsgivare + + CVS: &Robert.Gogolok; mail@robert-gogoloh.de + + + Överföring av grafiskt gränssnitt till &kde; 3 och översättning: &Matthias.Messmer; &Matthias.Messmer.mail; + + + Diverse förbättringar: Fredrik Edemar f_edemar@linux.se + + + +Dokumentation copyright 2000--2002 av Klaus-Dieter Möller &Klaus-Dieter.Moeller.mail; +Dokumentation utökad och uppdaterad för &kde; 3.2 av &Philip.Rodrigues; &Philip.Rodrigues.mail;. +Dokumentation utökad och uppdaterad för &kde; 3.3 av &Philip.Rodrigues; &Philip.Rodrigues.mail; och Fredrik Edemar f_edemar@linux.se. +Dokumentation utökad och uppdaterad för &kde; 3.4 av Fredrik Edemar f_edemar@linux.se. + + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + + diff --git a/tde-i18n-sv/docs/kdeedu/kmplot/dcop.docbook b/tde-i18n-sv/docs/kdeedu/kmplot/dcop.docbook new file mode 100644 index 00000000000..42c302ac304 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kmplot/dcop.docbook @@ -0,0 +1,789 @@ + + Skapa skript för &kmplot; + + En ny funktion i &kde; 3.4 är att du kan skriva skript för &kmplot; med &DCOP;. Om du till exempel vill definiera en ny funktion f(x)=2sin x + 3cos x, ställa in dess linjebredd till 20 och därefter rita upp den, skriver du följande i en terminal: + dcop kmplot-PID Parser addFunction "f(x)=2sin x+3cos x" Som resultat returneras den nya funktionens identifikationsnummer, eller -1 om funktionen inte kunde definieras. + +>dcop kmplot-PID Parser setFunctionFLineWidth 20 ID Det här kommandot ger funktionen med numret ID linjebredden 20. + +>dcop kmplot-PID View drawPlot Det här kommandot ritar om fönstret, så att funktionen blir synlig, +En lista över tillgängliga funktioner: + + KmPlotShell fileOpen &webbadress + + Laddar filen webbadress. + + + + MainDlg isModified + + Returnerar sant om några ändringar har gjorts. + + + + MainDlg editColors + + Öppnar dialogrutan för färgredigering. + + + + MainDlg editAxes + + Öppnar redigeringsdialogrutan för koordinatsystem. + + + + MainDlg editScaling + + Öppnar redigeringsdialogrutan för skalning. + + + + MainDlg editFonts + + Öppnar redigeringsdialogrutan för teckensnitt. + + + + MainDlg editConstants + + Öppnar redigeringsdialogrutan för konstanter. + + + + MainDlg newFunction + + Öppnar dialogrutan för nytt funktionsdiagram. + + + + MainDlg newParametric + + Öppnar dialogrutan för nytt parametriskt diagram. + + + + MainDlg newPolar + + Öppnar dialogrutan för nytt polärt diagram. + + + + MainDlg toggleShowSlider0 + + Visar eller döljer parameterreglagefönster nummer 1. + + + + MainDlg toggleShowSlider1 + + Visar eller döljer parameterreglagefönster nummer 2. + + + + MainDlg toggleShowSlider2 + + Visar eller döljer parameterreglagefönster nummer 3. + + + + MainDlg toggleShowSlider3 + + Visar eller döljer parameterreglagefönster nummer 4. + + + + MainDlg slotSave + + Sparar funktionerna (öppnar dialogrutan för att spara om det är en ny fil). + + + + MainDlg slotSaveas + + Samma sak som att välja Arkiv Spara som i meny. + + + + MainDlg slotEditPlots + + Öppnar dialogrutan för diagramredigering. + + + + MainDlg slotPrint + + Öppnar utskriftsdialogrutan. + + + + MainDlg slotExport + + Öppnar exportdialogrutan. + + + + MainDlg slotSettings + + Öppnar inställningsdialogrutan. + + + + MainDlg slotNames + + Visar en lista med fördefinierade matematiska funktioner. + + + + MainDlg slotCoord1 + + Koordinatsystem 1. + + + + MainDlg slotCoord2 + + Koordinatsystem 2. + + + + MainDlg slotCoord3 + + Koordinatsystem 3. + + + + MainDlg getYValue + + Samma sak som att välja Verktyg Hämta Y-värde i menyraden. + + + + MainDlg findMinimumValue + + Samma sak som att välja Verktyg Sök efter minimalt värde... i menyraden. + + + + MainDlg findMaximumValue + + Samma sak som att välja Verktyg Sök efter maximalt värde... i menyraden. + + + + MainDlg graphArea + + Samma sak som att välja Verktyg Beräkna integral i menyn. + + + + Parser addFunction f_str + + Lägger till en ny funktion med uttrycket f_str. Om uttrycket inte innehåller ett funktionsnamn, skapas det automatiskt. Den nya funktionens ID-nummer returneras, eller -1 om funktionen inte kunde definieras. + + + + Parser delfkt id + + Tar bort funktionen med ID-nummer id. Om funktionen inte kunde tas bort, returneras falskt, annars sant. + + + + Parser setFunctionExpression f_str id + + Sätter uttrycket för funktionen med ID-nummer id till f_str. Returnerar sant om den lyckas, annars falskt. + + + + Parser countFunctions + + Returnerar antalet funktioner (parametriska funktioner räknas som två). + + + + Parser listFunctionNames + + Returnerar en lista med alla funktioner. + + + + Parser fnameToId f_str + + Returnerar ID-nummer för f_str eller -1 om funktionsnamnet f_str inte hittades. + + + + Parser id x + + Beräknar värdet x för funktionen med ID-nummer id eller returnerer 0,0 om id inte finns. + + + + Parser functionFVisible id + + Returnerar sant om funktionen med ID-nummer id är synlig, annars falskt. + + + + Parser functionF1Visible id + + Returnerar sant om förstaderivatan av funktionen med ID-nummer id är synlig, annars falskt. + + + + Parser functionF2Visible id + + Returnerar sant om andraderivatan av funktionen med ID-nummer id är synlig, annars falskt. + + + + Parser functionIntVisible id + + Returnerar sant om integralen av funktionen med ID-nummer id är synlig, annars falskt. + + + + Parser setFunctionFVisible synlig id + + Visar funktionen med ID-nummer id om synlig är sant. Om synlig är falskt, döljs funktionen. Om funktionen finns returneras sant, annars falskt. + + + + Parser setFunctionF1Visible synlig id + + Visar förstaderivatan av funktionen med ID-nummer id om synlig är sant. Om synlig är falskt, döljs funktionen. Om funktionen finns returneras sant, annars falskt. + + + + Parser setFunctionF2Visible synlig id + + Visar andraderivatan av funktionen med ID-nummer id om synlig är sant. Om synlig är falskt, döljs funktionen. Om funktionen finns returneras sant, annars falskt. + + + + Parser setFunctionIntVisible synlig id + + Visar integralen av funktionen med ID-nummer id om synlig är sant. Om synlig är falskt, döljs funktionen. Om funktionen finns returneras sant, annars falskt. + + + + Parser functionStr id + + Returnerar funktionsuttrycket för funktionen med ID-nummer id. Om funktionen inte finns, returneras en tom sträng istället. + + + + Parser functionFColor id + + Returnerar färgen för funktionen med ID-nummer id. + + + + Parser functionF1Color id + + Returnerar färgen för förstaderivatan av funktionen med ID-nummer id. + + + + Parser functionF2Color id + + Returnerar färgen för andraderivatan av funktionen med ID-nummer id. + + + + Parser functionIntColor id + + Returnerar färgen för integralen av funktionen med ID-nummer id. + + + + Parser setFunctionFColor färg id + + Sätter färgen för funktionen med ID-nummer id till färg. Returnerar sant om funktionen finns, annars falskt. + + + + Parser setFunctionF1Color färg id + + Sätter färgen för förstaderivatan av funktionen med ID-nummer id till färg. Returnerar sant om funktionen finns, annars falskt. + + + + Parser setFunctionF2Color färg id + + Sätter färgen för andraderivatan av funktionen med ID-nummer id till färg. Returnerar sant om funktionen finns, annars falskt. + + + + Parser setFunctionIntColor färg id + + Sätter färgen för integralen av funktionen med ID-nummer id till färg. Returnerar sant om funktionen finns, annars falskt. + + + + Parser functionFLineWidth id + + Returnerar linjebredden för funktionen med ID-nummer id. Om funktionen inte finns, returneras 0. + + + + Parser functionF1LineWidth id + + Returnerar linjebredden för förstaderivatan av funktionen med ID-nummer id. Om funktionen inte finns, returneras 0. + + + + Parser functionF2LineWidth id + + Returnerar linjebredden för förstaderivatan av funktionen med ID-nummer id. Om funktionen inte finns, returneras 0. + + + + Parser functionIntLineWidth id + + Returnerar linjebredden för integralen av funktionen med ID-nummer id. Om funktionen inte finns, returneras 0. + + + + Parser setFunctionFLineWidth linjebredd id + + Sätter linjebredden för funktionen med ID-nummer id till linjebredd. Returnerar sant om funktionen finns, annars falskt. + + + + Parser setFunctionF1LineWidth linjebredd id + + Sätter linjebredden för förstaderivatan av funktionen med ID-nummer id till linjebredd. Returnerar sant om funktionen finns, annars falskt. + + + + Parser setFunctionF2LineWidth linjebredd id + + Sätter linjebredden för andraderivatan av funktionen med ID-nummer id till linjebredd. Returnerar sant om funktionen finns, annars falskt. + + + + Parser setFunctionIntLineWidth linjebredd id + + Sätter linjebredden för integralen av funktionen med ID-nummer id till linjebredd. Returnerar sant om funktionen finns, annars falskt. + + + + Parser functionParameterList id + + Returnerar en lista med alla parametervärden för funktionen med ID-nummer id. + + + + Parser functionAddParameter ny_parameter id + + Lägger till parametervärdet ny_parameter till funktionen med ID-nummer id. Om åtgärden lyckas returneras sant, annars falskt. + + + + Parser functionRemoveParameter tag_bort_parameter id + + Tar bort parametervärdet tag_bort_parameter från funktionen med ID-nummer id. Om åtgärden lyckas returneras sant, annars falskt. + + + + Parser functionMinValue id + + Returnerar minimalt diagramområdesvärde för funktionen med ID-nummer id. Om funktionen inte finns, eller om det minimala värdet inte är definierat, returneras en tom sträng. + + + + Parser functionMaxValue id + + Returnerar maximalt diagramområdesvärde för funktionen med ID-nummer id. Om funktionen inte finns, eller om det maximala värdet inte är definierat, returneras en tom sträng. + + + + Parser setFunctionMinValue min id + + Sätter minimalt diagramområdesvärde för funktionen med ID-nummer id till min. Returnerar sant om funktionen finns och uttrycket är giltigt, annars falskt. + + + + Parser setFunctionMaxValue max id + + Sätter maximalt diagramområdesvärde för funktionen med ID-nummer id till max. Returnerar sant om funktionen finns och uttrycket är giltigt, annars falskt. + + + + + Parser functionStartXValue id + + Returnerar ursprunglig X-punkt för integralen av funktionen med ID-nummer id. Om funktionen inte finns, eller om X-punktsuttrycket inte är definierat, returneras en tom sträng. + + + + Parser functionStartYValue id + + Returnerar ursprunglig Y-punkt för integralen av funktionen med ID-nummer id. Om funktionen inte finns, eller om Y-punktsuttrycket inte är definierat, returneras en tom sträng. + + + + Parser setFunctionStartXValue x id + + Sätter ursprunglig X-punkt för integralen av funktionen med ID-nummer id till x. Returnerar sant om funktionen finns och uttrycket är giltigt, annars falskt. + + + + Parser setFunctionStartYValue y id + + Sätter ursprunglig Y-punkt för integralen av funktionen med ID-nummer id till y. Returnerar sant om funktionen finns och uttrycket är giltigt, annars falskt. + + + + View stopDrawing + + Om &kmplot; för närvarande ritar upp en funktion, stoppas proceduren. + + + + View drawPlot + + Ritar om alla funktioner. + + + + + + + \ No newline at end of file diff --git a/tde-i18n-sv/docs/kdeedu/kmplot/developer.docbook b/tde-i18n-sv/docs/kdeedu/kmplot/developer.docbook new file mode 100644 index 00000000000..cb3ffe853f0 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kmplot/developer.docbook @@ -0,0 +1,21 @@ + +Utvecklingsguide för &kmplot; + +Om du vill bidra till &kmplot;, skicka då gärna e-post till &Klaus-Dieter.Moeller.mail; eller f_edemar@linux.se + + + + diff --git a/tde-i18n-sv/docs/kdeedu/kmplot/firststeps.docbook b/tde-i18n-sv/docs/kdeedu/kmplot/firststeps.docbook new file mode 100644 index 00000000000..85e14f89aa7 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kmplot/firststeps.docbook @@ -0,0 +1,81 @@ + +De första stegen med &kmplot; + + +Enkelt funktionsdiagram + +I huvudverktygsraden finns en enkel textruta där du kan skriva in ett funktionsuttryck. Skriv helt enkelt: x^2 och tryck på returtangenten. Det ritar kurvan för y=x² i koordinatsystemet. Skriv in ett annat uttryck i textrutan som 5*sin(x) så läggs ytterligare en kurva till. + +Klicka på en av linjerna du just har ritat upp. Nu får hårkorset kurvans färg och anslutes till kurvan. Du kan använda musen för att flytta hårkorset längs kurvan. I statusraden längst ner i fönstret visas koordinaterna för den nuvarande positionen. Observera att om kurvan rör vid x-axeln visas också roten i statusraden. + +Klicka på musen igen så kopplas hårkorset loss från diagrammet. + + + +Redigera egenskaper + +Låt oss göra några ändringar av funktionen och ändra färg på diagrammet. + +Du kan redigera alla funktioner med menyalternativet Diagram Redigera diagram.... En dialogruta visas som listar alla funktioner du har ritat upp. &kmplot; valde automatiskt ett unikt funktionsnamn för dina uttryck och kompletterade funktionsuttrycket till en funktionsekvation. + +Markera f(x)=x^2 i listan. Genom att dubbelklicka eller trycka på knappen Redigera visas ett dialogfönster. Här har du tillgång till en mängd alternativ. Låt oss byta namn på funktionen och flytta kurvan fem enheter neråt. Ändra funktionsekvationen till: parabel(x)=x^2-5 + + +För att välja en annan färg på diagrammet klicka i rutan Färg:. Tryck till sist på Ok för att ändringarna ska få effekt i koordinatsystemet. + +Alla ändringar kan ångras ända till du trycker på Ok i dialogrutan Redigera diagram. + + + + + diff --git a/tde-i18n-sv/docs/kdeedu/kmplot/index.cache.bz2 b/tde-i18n-sv/docs/kdeedu/kmplot/index.cache.bz2 new file mode 100644 index 00000000000..4d38dbd2bad Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kmplot/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeedu/kmplot/index.docbook b/tde-i18n-sv/docs/kdeedu/kmplot/index.docbook new file mode 100644 index 00000000000..522e25cdfce --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kmplot/index.docbook @@ -0,0 +1,140 @@ + + + + + + + + + + + + + + + +]> + + + + + +Handbok &kmplot; + +Klaus-Dieter Möller
&Klaus-Dieter.Moeller.mail;
+
+
+&Philip.Rodrigues; &Philip.Rodrigues.mail; + Stefan Asserhäll
stefan.asserhall@telia.com
Översättare
+
+ + +200020012002 +Klaus-Dieter Möller + + + +2003 +&Philip.Rodrigues; &Philip.Rodrigues.mail; + + +&FDLNotice; + +2006-02-24 +1.2.0 + + + + +&kmplot; är en matematisk funktionsritare för &kde;-skrivbordet. + &kmplot; är en del av &kde;:s utbildningsprojekt: http://edu.kde.org/ + + + +KDE +KMPlot +EDU +utbildning +rita +matematik + + +
+ +&introduction; +&firststeps; +&using; +&configuration; +&reference; +&commands; +&dcop; +&developer; +&credits; +&install; + +&documentation.index; +
+ \ No newline at end of file diff --git a/tde-i18n-sv/docs/kdeedu/kmplot/install.docbook b/tde-i18n-sv/docs/kdeedu/kmplot/install.docbook new file mode 100644 index 00000000000..89abfd2abbe --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kmplot/install.docbook @@ -0,0 +1,38 @@ + +Installation + +&install.intro.documentation; + + + + + + + +&kmplot; är en del av &kde;:s utbildningsprojekt: http://edu.kde.org/ + +&kmplot; har sin egen hemsida på SourceForge. Du hittar också ett arkiv med äldre versioner av &kmplot; där, till exempel för &kde; 2.x. + +&install.compile.documentation; + + + + + diff --git a/tde-i18n-sv/docs/kdeedu/kmplot/introduction.docbook b/tde-i18n-sv/docs/kdeedu/kmplot/introduction.docbook new file mode 100644 index 00000000000..54b5e67cd69 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kmplot/introduction.docbook @@ -0,0 +1,61 @@ + +Inledning + +&kmplot; är en matematisk funktionsritare för &kde;-skrivbordet. Den har en kraftfull inbyggd tolk. Du kan rita upp olika funktioner på samma gång och kombinera funktionstermer för att sätta samman nya funktioner. + + +Exempel + + + + + +Exempel + + + + +&kmplot; stöder funktioner med parametrar och funktioner i polära koordinater. Flera rutnätslägen är möjliga. Diagram kan skrivas ut med hög noggrannhet och riktig skalning. + +&kmplot; tillhandahåller också några numeriska och visuella egenskaper som: + +Fylla i och beräkna arean mellan kurvan och den första axeln + +Hitta minima och maxima + +Ändra funktionsparametrar dynamiskt + +Rita upp derivator och integraler. + + + +Dessa egenskaper hjälper till vid inlärning av förhållandet mellan matematiska funktioner och deras grafiska representation i ett koordinatsystem. + + + + + diff --git a/tde-i18n-sv/docs/kdeedu/kmplot/main.png b/tde-i18n-sv/docs/kdeedu/kmplot/main.png new file mode 100644 index 00000000000..c12b0518c1a Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kmplot/main.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kmplot/man-kmplot.1.docbook b/tde-i18n-sv/docs/kdeedu/kmplot/man-kmplot.1.docbook new file mode 100644 index 00000000000..f8b956d4db7 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kmplot/man-kmplot.1.docbook @@ -0,0 +1,136 @@ + + +]> + + + +&kde;:s användarhandbok + Ben Burton bab@debian.org +25:e maj, 2005 K-skrivbordsmiljön + + +kmplot +1 + + + +kmplot +Matematisk funktionsritare + + + +kmplot Allmänna &kde;-väljare Allmänna &Qt;-väljare + + + +Beskrivning +&kmplot; är en matematisk funktionsritare för &kde;-skrivbordet. Den har en kraftfull inbyggd tolk. Du kan rita upp olika funktioner på samma gång och kombinera dem för att bygga nya funktioner.&kmplot; stöder funktioner med parametrar och funktioner i polära koordinater. Flera rutnätslägen är möjliga. Diagram kan skrivas ut med hög noggrannhet och riktig skalning.&kmplot; tillhandahåller också vissa numeriska och visuella funktioner som att fylla i och beräkna arean mellan kurvan och första axeln, hitta maximum- och minimumvärden, ändra funktionsparametrar dynamiskt och rita upp derivator och integralfunktioner.&kmplot; är en del av &kde;:s utbildningsmodul. + + + +Väljare + + +Fil att öppna + + + +Se också + +Mer detaljerad användardokumentation är tillgänglig med help:/kmplot (skriv antingen in webbadressen i &konqueror;, eller kör khelpcenter help:/kmplot). + +Det finns också ytterligare information tillgänglig på webbsidan för &kde;:s utbildningsprojekt. + + + +Upphovsmän +&kmplot; är skrivet av Klaus-DieterMöllerkdmoeller@foni.net, &Matthias.Messmer; &Matthias.Messmer.mail; och FredrikEdemar f_edemar@linux.se + + + diff --git a/tde-i18n-sv/docs/kdeedu/kmplot/namesdlg.png b/tde-i18n-sv/docs/kdeedu/kmplot/namesdlg.png new file mode 100644 index 00000000000..ffb939165b4 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kmplot/namesdlg.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kmplot/reference.docbook b/tde-i18n-sv/docs/kdeedu/kmplot/reference.docbook new file mode 100644 index 00000000000..7f40929379b --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kmplot/reference.docbook @@ -0,0 +1,388 @@ + +Referens till &kmplot; + + + + +Funktionssyntax + +Vissa syntaxregler måste följas: + +namn(var1[, var2])=term [;utökningar] + + + + + +namn + + +Funktionsnamnet. Om det första tecknet är r antar tolken att du använder polära koordinater. Om det första tecknet är x (till exempel xfunk) förväntar sig tolken en andra funktion med ett inledande y (här yfunk) för att definiera funktionen på parametrisk form. + + + +var1 +Funktionsvariabeln + + +var2 +Funktionens grupp-parameter. Den måste avskiljas från funktionens variabel med ett kommatecken. Du kan till exempel använda grupp-parametern för att rita ett antal grafer från en funktion. Parametervärden kan väljas manuellt, eller ett skjutreglage som styr en parameter kan väljas. Genom att ändra skjutreglagets värde ändras parameterns värde. Skjutreglaget kan ställas in till ett heltal mellan 0 och 100. + + +term +Uttrycket som definierar funktionen. + + + + + +Fördefinierade funktionsnamn och konstanter + +Alla fördefinierade funktioner och konstanter som &kmplot; känner till kan visas genom att välja Hjälp Fördefinierade matematiska funktioner. De är: + + +sqr, sqrt + +Returnerar kvadraten och kvadratroten av ett tal. + + + + +exp, ln + +Returnerar exponenten och naturliga logaritmen av ett tal. + + + + +log + +Returnerar logaritmen med bas 10 av ett tal. + + + + +sin, arcsin + +Returnerar sinus och arcus sinus av ett tal. Observera att argumenten till sin och returvärdet från arcsin är i radianer. + + + + +cos, arccos + +Returnerar cosinus och arcus cosinus av ett tal. Också i radianer. + + + + +tan, arctan + +Returnerar tangens och arcus tangens av ett tal. Också i radianer. + + + + +sinh, arcsinh + +Returnerar hyperbolisk sinus och arcus hyperbolisk sinus av ett tal. + + + + +cosh, arccosh + +Returnerar hyperbolisk cosinus och arcus hyperbolisk cosinus av ett tal. + + + + +tanh, arctanh + +Returnerar hyperbolisk tangens och arcus hyperbolisk tangens av ett tal. + + + + +sin, arcsin + +Returnerar sinus och arcus sinus av ett tal. Observera att argumenten till sin och returvärdet från arcsin är i radianer. + + + + +cos, arccos + +Returnerar cosinus och arcus cosinus av ett tal. Också i radianer. + + + + +pi, e + +Konstanter som representerar &pgr; (3,14159...) och e (2,71828...). + + + + + + +Funktionerna, konstanterna, och till och med alla användardefinierade funktioner kan dessutom användas för att bestämma axlarnas inställningar. Se . + + + + + Utökningar + En utökning till en funktion anges genom att skriva in ett semikolon följt av utökningen efter funktionsdefinitionen. Utökningen kan antingen skrivas in i snabbredigeringsrutan eller genom att använda &DCOP;-metoden Parser addFunction. Ingen av utökningarna är tillgänglig för parametriska funktioner, men N och D[a,b] fungerar också för polära funktioner. Till exempel visar + + f(x)=x^2; A1 + + diagrammet y=x2 och dess förstaderivata. Utökningar som stöds beskrivs nedan: + + N + + Funktionen lagras men ritas inte upp. Alltså kan den användas som vilken annan användardefinierad eller fördefinierad funktion som helst. + + + + A1 + + Diagrammet för funktionens derivata ritas dessutom med samma färg men smalare linjebredd. + + + + A2 + + Diagrammet för funktionens andraderivata ritas dessutom med samma färg men smalare linjebredd. + + + + D[a,b] + + Anger domänen som funktionen visas för. + + + + P[a{,b...}] + + Ange en uppsättning värden för en grupparameter som funktionen ska visas för. Till exempel ritar f(x,k)=k*x;P[1,2,3] upp funktionerna f(x)=x, f(x)=2*x och f(x)=3*x. Du kan också använda funktioner som argument för alternativet P. + + + + + Observera att du också kan göra alla dessa åtgärder genom att använda dialogrutan för funktionsredigering. + + + +Matematisk syntax +&kmplot; använder ett vanligt sätt att uttrycka matematiska funktioner, alltså bör du inte ha några svårigheter att komma på det. Operatorerna som &kmplot; förstår är, i minskande prioritetsordning: + + +^ +Circumflexsymbolen utför exponentiering, t.ex. 2^4 returnerar 16. + + + + +*, / + +Asterisk- och snedstrecksymbolerna utför multiplikation och division, t. ex. 3*4/2 returnerar 6. + + + + ++, - +Plus- och minussymbolerna utför addition och subtraktion, t.ex. 1+3-2 returnerar 2. + + + + + +Observera prioriteten, vilket betyder att om parenteser inte används, utförs exponentiering innan multiplikation/division, som utförs innan addition/subtraktion. Alltså returnerar 1+2*4^2 värdet 33, och inte exempelvis 144. För att ändra detta, använd parenteser. För att ta föregående exempel, kommer ((1+2)*4)^2 att returnera 144. + + + +Bildområde +Normalt ritas explicit angivna funktioner för hela den synliga delen av x-axeln. Du kan ange ett annat område i funktionens redigeringsdialogruta.För varje bildpunkt på x-axeln, beräknar &kmplot; ett funktionsvärde. Om diagrammet innehåller den resulterande punkten förbinds den med den senast ritade punkten med en linje. +Parametriska funktioner ritas för parametervärden från 0 upp till 2&pgr;. Uppritningsområdet kan också ställas in i funktionens dialogruta. + + + +Hårkorsmarkör +Medan muspekaren befinner sig över diagrammet ändrar markören form till ett hårkors. Aktuella koordinater kan ses i skärningspunkten med koordinataxlarna, och dessutom i statusraden längst ner i huvudfönstret. +Du kan följa en funktions värden mer noggrant genom att klicka på eller intill en kurva. Den markerade funktionen visas i statusraden i höger kolumn. Hårkorset fångas nu och färgas i samma färg som kurvan. Om kurvan har samma färg som bakgrunden får hårkorset inverterad bakgrundsfärg. När musen flyttas och högerpil eller vänsterpil trycks, följer hårkorset funktionen och du ser nuvarande X- och Y-värde. Om hårkorset är nära Y-axeln, visas rotens värde i statusraden. Du kan byta funktion med tangenterna uppåtpil eller neråtpil. Ett andra klick någonstans i fönstret eller ett tryck på en tangent som inte navigerar, lämnar följningsläget. +Observera att följning bara är möjlig med explicit angivna funktioner. Koordinaterna visas alltid enligt ett Kartesiskt koordinatsystem. Varken parametriska funktioner med mer än en punkt eller funktioner som anges med polära koordinater kan följas på detta sätt. + + + + + + diff --git a/tde-i18n-sv/docs/kdeedu/kmplot/settings-colors.png b/tde-i18n-sv/docs/kdeedu/kmplot/settings-colors.png new file mode 100644 index 00000000000..739cdcfde0a Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kmplot/settings-colors.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kmplot/settings-fonts.png b/tde-i18n-sv/docs/kdeedu/kmplot/settings-fonts.png new file mode 100644 index 00000000000..14bb7bd82a5 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kmplot/settings-fonts.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kmplot/settings-scaling.png b/tde-i18n-sv/docs/kdeedu/kmplot/settings-scaling.png new file mode 100644 index 00000000000..9e42610dced Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kmplot/settings-scaling.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kmplot/settingsdlg.png b/tde-i18n-sv/docs/kdeedu/kmplot/settingsdlg.png new file mode 100644 index 00000000000..411b17f8d0d Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kmplot/settingsdlg.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kmplot/using.docbook b/tde-i18n-sv/docs/kdeedu/kmplot/using.docbook new file mode 100644 index 00000000000..3485aa152d0 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kmplot/using.docbook @@ -0,0 +1,414 @@ + +Att använda &kmplot; + +&kmplot; hanterar namngivna funktioner, som kan anges i form av kartesiska koordinater (som kallas explicita funktioner), polära koordinater eller som parametriska funktioner. För att skriva in en funktion, välj Diagram Redigera diagram.... Du kan också skriva in nya funktioner i textrutan Funktionsekvation i &kmplot;s huvudfönster. Textrutan kan hantera explicita och polära funktioner. Varje funktion du skriver in måste ha ett unikt namn (dvs. ett namn som inte upptas av någon av de befintliga funktionerna som visas i listrutan). Ett funktionsnamn skapas automatiskt om du inte anger ett. + +För mer information om funktioner i &kmplot;, se . + + +Här är en skärmbild av &kmplot;s välkomstfönster + + + + + + Skärmbild + + + + + +Funktionstyper + + +Explicita funktioner +För att skriva in en explicit funktion (dvs. en funktion på formen y=f(x)), skriv bara in den på följande form: +f(x)=uttryck + Där: +f är funktionens namn, och kan vara vilken sträng med bokstäver och siffror som du vill, under förutsättning att den inte börjar med någon av bokstäverna x, y eller r (eftersom de används för parametriska och polära funktioner). + + +x är x-koordinaten, som ska användas i uttrycket som följer likhetstecknet. Det är i själva verket en godtycklig variabel, så du kan ange vilket variabelnamn du vill, men effekten blir likadan. + + + +uttryck är uttrycket som ska ritas upp, angivet i lämplig syntax för &kmplot;. Se . + + + + +Som exempel, för att rita kurvan för y=x2+2x, skriv in följande i &kmplot;s funktionsdialogruta: f(x)=x^2+2x + + + + + +Parametriska funktioner +Parametriska funktioner är de där x- och y-koordinaten definieras med skilda funktioner av en annan variabel, som ofta kallas t. För att skriva in en parametrisk funktion i &kmplot;, följ proceduren för en explicit funktion, men inled funktionsnamnet för funktionen som beskriver x-koordinaten med bokstaven x, och funktionen som beskriver y-koordinaten med bokstaven y. Som för explicita funktioner, kan du använda vilket variabelnamn du vill för parametern. För att rita en parametrisk funktion, måste du gå till Diagram Nytt parametriskt diagram.... Ett funktionsnamn skapas automatiskt om du inte anger ett. +Som exempel, antag att du vill rita en cirkel, som har de parametriska ekvationerna x=sin(t),y=cos(t). Gör då följande i &kmplot;s funktionsdialogruta: Visa dialogrutan för parametrisk diagram med DiagramNytt parametriskt diagram.... Skriv in ett namn på funktionen, säg cirkel, i rutan Namn. Namnen på x- och y-funktionerna ändras för att motsvara namnet: x-funktionen blir xcirkel(t) och y-funktionen blir ycirkel(t). Skriv in lämpliga ekvationer i x- och y-rutorna, dvs. xcirkel(t)=sin(t) och ycirkel(t)=cos(t). Klicka på Ok så ritas funktionen upp. +Du kan ställa in ytterligare några alternativ för diagrammet i den här dialogrutan: + + +Dölj + +Om det här alternativet är markerat, ritas inte diagrammet, men &kmplot; kommer ihåg funktionsdefinitionen, så att du kan använda den för att definiera andra funktioner. + + + + +Eget minimalt diagramintervall +Eget maximalt diagramintervall + +Om de här alternativen är markerade, kan du ändra maximum- och minimumvärden för parametern t, som används för att rita upp funktionen med rutorna Min: och Max:. + + + + +Linjebredd: + +Med det här alternativet kan du ställa in bredden på linjen som ritas i diagramområdet, med enheten 0,1 mm. + + + + +Färg: + +Klicka på färgrutan och välj en färg i dialogrutan som visas. Linjen i diagrammet ritas med den färgen. + + + + + + + +Skriva in funktioner med polära koordinater + +Polära koordinater representerar en punkt med dess avstånd från origo (oftast benämnd r), och vinkeln en linje från origo till punkten får med X-axeln (oftast representerad med den grekiska bokstaven teta). För att skriva in funktioner med polära koordinater, använd menyalternativet Diagram Nytt polärt diagram.... Fyll i funktionsdefinitionen i rutan som heter r=, inklusive namnet på variabeln teta som du vill använda. För att till exempel rita Archimedes spiral r=teta, skriv: + +(teta)=teta + + så att hela raden blir r(teta)=teta. Observera att du kan använda vilket namn som helst på variabeln teta, så r(foo)=foo skulle ha gett exakt samma kurva. + + + + + + +Kombinera funktioner +Funktioner kan kombineras för att skapa nya. Skriv helt enkelt in funktionerna efter likhetstecknet i ett uttryck som om funktionerna vore variabler. Om du till exempel har definierat funktionerna f(x) och g(x), kan du rita summan av f och g med: +summa(x)=f(x)+g(x) + + + +Observera att du bara kan kombinera funktioner av samma typ, t.ex. en explicit funktion kan inte kombineras med en polär funktion. + + + +Ändra utseende på funktioner + +För att ändra utseende på funktionens kurva i huvuddiagramfönstret, markera funktionen i dialogrutan Redigera diagram, och klicka på knappen Redigera. I dialogrutan som visas kan du ändra linjebredd i textrutan, och färgen på funktionens kurva genom att klicka på färgknappen längst ner. Om du redigerar en explicit funktion, ser du en dialogruta med tre sidor. På den första anger du funktionens ekvation. Sidan Derivator låter dig rita funktionens första- och andraderivata. På sidan Integral kan du rita funktionens integral, som beräknas med Eulers metod. +Ett annat sätt att redigera en funktion är att högerklicka på kurvan. I den sammanhangsberoende menyn som visas, välj Redigera. + +För mer information om den sammanhangsberoende menyn, se . + + + +Sammanhangsberoende meny + +Vid högerklick på en diagramfunktion eller ett parametriskt diagram med en punkt, visas en sammanhangsberoende meny. Det finns fem alternativ tillgängliga i menyn: + + + +Dölj + + +Döljer den markerade kurvan. Andra kurvor av samma funktion visas fortfarande. + + + + +Ta bort + + +Tar bort funktionen. Alla dess kurvor försvinner. + + + + +Redigera + + +Visar redigeringsdialogrutan för markerad funktion. + + + + +Kopiera + + +Kopierar kurvan till en annan instans av &kmplot; som kör. + + + + +Flytta + + +Flyttar kurvan till en annan instans av &kmplot; som kör. + + + + +För diagramfunktioner är följande fyra alternativ också tillgängliga: + + + +Hämta Y-värde + + +Visar en dialogruta där du kan hitta Y-värdet som motsvarar ett specifikt X-värde. Den valda kurvan är markerad i dialogrutan. Skriv in ett X-värde i rutan X:, och klicka på Beräkna (eller tryck på returtangenten). Motsvarande Y-värde visas under Y:. + + + + +Sök efter minimalt värde + + +Sök efter minimalt värde för kurvan i ett angivet område. Den valda kurvan är markerad i dialogrutan som visas. Skriv in nedre och övre gräns för området där du vill söka efter ett minimum, och klicka på knappen Sök. X- och Y-värden vid minimum visas. + + + + +Sök efter maximalt värde + + +Det här är samma sak som Sök efter minimalt värde ovan, men söker efter maximala värden istället för minimala. + + + + +Beräkna integral + + +Välj kurvans X-värde i den nya dialogrutan som visas. Beräknar integralen och ritar ytan mellan kurvan och X-axeln i det valda intervallet med kurvans färg. + + + + + + + + + + diff --git a/tde-i18n-sv/docs/kdeedu/kpercentage/Makefile.am b/tde-i18n-sv/docs/kdeedu/kpercentage/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kpercentage/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdeedu/kpercentage/Makefile.in b/tde-i18n-sv/docs/kdeedu/kpercentage/Makefile.in new file mode 100644 index 00000000000..b7056db8a3f --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kpercentage/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. +# This 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1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdeedu/kpercentage/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdeedu/kpercentage/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdeedu/kpercentage/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeedu/kpercentage/answer.png b/tde-i18n-sv/docs/kdeedu/kpercentage/answer.png new file mode 100644 index 00000000000..3d052bbe197 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kpercentage/answer.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kpercentage/commands.docbook b/tde-i18n-sv/docs/kdeedu/kpercentage/commands.docbook new file mode 100644 index 00000000000..a77579a185d --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kpercentage/commands.docbook @@ -0,0 +1,59 @@ + +Kommandoreferens + + +Huvudfönstret i Kprocent + +I huvudfönstret kan du bara skriva in något i en av de tre inmatningsrutorna. Här måste du skriva in en gissning. Tryck på returtangenten eller klicka på knappen Verkställ, för att se om du har rätt. + + +Här är en skärmbild av Kprocents huvudfönster + + + + + + Här är en skärmbild av Kprocents huvudfönster + + + + +Längst ner visar två staplar dina framsteg. Den över stapeln visar förhållandet av totalt antal övningar som gjorts. Den nedre stapeln jämför rätta svar med felaktiga. Märker du att detta också är ett procenttal? Felinmatade svar (bokstäver, mellanslag, och så vidare) har här ingen betydelse. + +Du kan avsluta fönstret när som helst med knappen Avbryt. Du kommer då tillbaka till välkomstfönstret. Där kan du välja en annan sorts uppgift, eller avsluta Kprocent. + +När du trycker på knappen Verkställ, så får du reda på om ditt svar var rätt eller fel... + + +Information om riktiga värden + + + + + + Information om riktiga värden + + + + +Den roliga smilisen som hoppar upp och ner för varje riktigt svar! + + + diff --git a/tde-i18n-sv/docs/kdeedu/kpercentage/credits.docbook b/tde-i18n-sv/docs/kdeedu/kpercentage/credits.docbook new file mode 100644 index 00000000000..76dad25b681 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kpercentage/credits.docbook @@ -0,0 +1,56 @@ + +Tack till och licens + +&kpercentage; +Program copyright 2001 Matthias Messmer bmlmessmer@web.de +Bidragsgivare: +CVS-, kodnings- och diskussionspartner: Robert Gogolok mail@robert-gogoloh.de och Carsten Niehaus cniehaus@gmx.de + +Upprensing och felrättning av kod: Primoz Anzur zerokode@gmx.net +Pixmapp: Elhay Achiam e_achiam@netvision.net.il + +Stavning och bra engelska: Jonathan Drews j.e.drews@att.net + + + + +Dokumentation copyright 2001 av Matthias Messmer bmlmessmer@web.de + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; diff --git a/tde-i18n-sv/docs/kdeedu/kpercentage/devel.docbook b/tde-i18n-sv/docs/kdeedu/kpercentage/devel.docbook new file mode 100644 index 00000000000..c6d580f3998 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kpercentage/devel.docbook @@ -0,0 +1,12 @@ + +Utvecklingsguide för Kprocent + +Om du vill bidra till Kprocent, skicka gärna e-post till mig bmlmessmer@web.de + + + + diff --git a/tde-i18n-sv/docs/kdeedu/kpercentage/faq.docbook b/tde-i18n-sv/docs/kdeedu/kpercentage/faq.docbook new file mode 100644 index 00000000000..47d0c7b32aa --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kpercentage/faq.docbook @@ -0,0 +1,23 @@ + +Vanliga frågor +&reporting.bugs; &updating.documentation; + +Jag får ingen hjälp när jag trycker på knappen Hjälp i Kprocent? + + +Om du hämtade &kpercentage; från CVS, måste du installera dokumentationen separat. + + + + + diff --git a/tde-i18n-sv/docs/kdeedu/kpercentage/help.png b/tde-i18n-sv/docs/kdeedu/kpercentage/help.png new file mode 100644 index 00000000000..58ed51f13eb Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kpercentage/help.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kpercentage/index.cache.bz2 b/tde-i18n-sv/docs/kdeedu/kpercentage/index.cache.bz2 new file mode 100644 index 00000000000..3ad1324492d Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kpercentage/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeedu/kpercentage/index.docbook b/tde-i18n-sv/docs/kdeedu/kpercentage/index.docbook new file mode 100644 index 00000000000..04bf3efbc9e --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kpercentage/index.docbook @@ -0,0 +1,140 @@ + + + + + + + + + + + +]> + + + + + + +Handbok Kprocent + + +Matthias Messmer
&Matthias.Messmer.mail;
+
+
+Carsten Niehaus
cniehaus@gmx.de
+
+
+Robert Gogolok
&Robert.Gogolok.mail;
+
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +2001 +2002 +&Matthias.Messmer; + + +&FDLNotice; + +2002-10-08 +1.2 + + +Kprocent är ett litet matematikprogram som hjälper elever förbättra sina färdigheter i procenträkning. Kprocent är en del av &kde;:s utbildningsprojekt: http://edu.kde.org/. + + + + +KDE +Kprocent +EDU +utbildning +procenttal + + +
+ +&introduction; +&using; +&commands; +&devel; +&faq; +&credits; +&install; + +&documentation.index; +
+ diff --git a/tde-i18n-sv/docs/kdeedu/kpercentage/install.docbook b/tde-i18n-sv/docs/kdeedu/kpercentage/install.docbook new file mode 100644 index 00000000000..05f4a18d177 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kpercentage/install.docbook @@ -0,0 +1,23 @@ + +Installation + + + + + + + Kprocent är en del av KDE:s utbildningsprojekt: http://edu.kde.org/ + +Information om Kprocent finns på Kprocents hemsida. + +&install.intro.documentation; +&install.compile.documentation; + + diff --git a/tde-i18n-sv/docs/kdeedu/kpercentage/introduction.docbook b/tde-i18n-sv/docs/kdeedu/kpercentage/introduction.docbook new file mode 100644 index 00000000000..7dc4b4e1364 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kpercentage/introduction.docbook @@ -0,0 +1,12 @@ + +Inledning + +Kprocent är ett litet matematikprogram som hjälper elever att förbättra sina kunskaper i att beräkna procenttal. + +Det finns en särskild övningsdel för de tre grundläggande uppgifterna. Till sist kan eleven välja ett slumpmässigt läge, där alla tre uppgifterna blandas slumpmässigt. + + + diff --git a/tde-i18n-sv/docs/kdeedu/kpercentage/main.png b/tde-i18n-sv/docs/kdeedu/kpercentage/main.png new file mode 100644 index 00000000000..ed2c8c4920c Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kpercentage/main.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kpercentage/using.docbook b/tde-i18n-sv/docs/kdeedu/kpercentage/using.docbook new file mode 100644 index 00000000000..57e2bf5bdcb --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kpercentage/using.docbook @@ -0,0 +1,82 @@ + +Att använda Kprocent + +Välkomstfönstret låter dig välja typen av uppgift genom att klicka på en av tre knappar. Knapparna är namngivna med värdet som utelämnas i uppgifterna. + + + Här är en skärmbild av Kprocents välkomstfönster + + + + + + Här är en skärmbild av Kprocents välkomstfönster + + + + + +Fler funktioner i Kprocent + +Till vänster kan antalet uppgifter väljas. Man kan välja från en till tio uppgifter. + +Till höger kan du ändra svårighetsgrad: + + + +Lätt + +Bara några enkla procenttal visas, med enkla värden att beräkna. + + + + +Normal + +Några andra procenttal finns med, till och med värden större än 100 %. + + + + +Idiotiskt svår + +Alla procenttal upp till 200 % kan visas. Men alla värden är heltal, så var ärlig, använd huvudräkning! + + + + +Det finns en del integrerade hjälpfunktioner. Som vanligt visas en del verktygstips när musen befinner sig över ett grafiskt objekt som en knapp eller textruta. Om du klickar på knappen Hjälp, så visas en liten meny med ytterligare alternativ: + + + Poppuppmenyn Hjälp. + + + + + + Poppuppmenyn Hjälp. + + + +&help.menu.documentation; + + + diff --git a/tde-i18n-sv/docs/kdeedu/kpercentage/welcome.png b/tde-i18n-sv/docs/kdeedu/kpercentage/welcome.png new file mode 100644 index 00000000000..47de6f00d47 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kpercentage/welcome.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kstars/Makefile.am b/tde-i18n-sv/docs/kdeedu/kstars/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdeedu/kstars/Makefile.in b/tde-i18n-sv/docs/kdeedu/kstars/Makefile.in new file mode 100644 index 00000000000..12930369611 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by 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+install-dvi: install-dvi-recursive + +install-exec-am: + +install-html: install-html-recursive + +install-info: install-info-recursive + +install-man: + +install-pdf: install-pdf-recursive + +install-ps: install-ps-recursive + +installcheck-am: + +maintainer-clean: maintainer-clean-recursive + -rm -f Makefile +maintainer-clean-am: distclean-am maintainer-clean-generic + +mostlyclean: mostlyclean-recursive + +mostlyclean-am: mostlyclean-generic + +pdf: pdf-recursive + +pdf-am: + +ps: ps-recursive + +ps-am: + +uninstall-am: + +.MAKE: $(RECURSIVE_CLEAN_TARGETS) $(RECURSIVE_TARGETS) install-am \ + install-strip + +.PHONY: $(RECURSIVE_CLEAN_TARGETS) $(RECURSIVE_TARGETS) CTAGS GTAGS \ + all all-am check check-am clean clean-generic ctags \ + ctags-recursive distclean distclean-generic distclean-tags \ + distdir dvi dvi-am html html-am info info-am install \ + install-am install-data install-data-am install-dvi \ + install-dvi-am install-exec install-exec-am install-html \ + install-html-am install-info install-info-am install-man \ + install-pdf install-pdf-am install-ps install-ps-am \ + install-strip installcheck installcheck-am installdirs \ + installdirs-am maintainer-clean maintainer-clean-generic \ + mostlyclean mostlyclean-generic pdf pdf-am ps ps-am tags \ + tags-recursive uninstall uninstall-am + +# Tell versions [3.59,3.63) of GNU make to not export all variables. +# Otherwise a system limit (for SysV at least) may be exceeded. +.NOEXPORT: + +#>+ 2 +KDE_DIST=flux.docbook indicontrolpanel.png observinglist.png calc-sidereal.docbook solarsystem.png geocoords.docbook scriptbuilder.docbook calc-geodetic.png altvstime.docbook altvstime.png stars.docbook indi.docbook calc-apcoords.docbook index.docbook lightcurve.png man-temma.1.docbook fitsarea.png wut.png calc-geodetic.docbook geolocator.png calc-horizontal.docbook horizon.docbook calc-dayduration.docbook julianday.docbook viewops.png man-celestrongps.1.docbook calc-angdist.docbook indiclient.png calc-horizontal.png devicemanager.png utime.docbook calculator.docbook calc-apcoords.png calc-julian.png calc-daylength.png calc-ecliptic.docbook aavso.png man-lx200_16.1.docbook jmoons.png timezones.docbook credits.docbook csphere.docbook faq.docbook commands.docbook man-v4lphilips.1.docbook popup.png color_indices.png config.docbook calc-equinox.png hourangle.docbook spiralgalaxies.docbook calc-angdist.png ai-contents.docbook indicapture.png calc-sidereal.png blackbody.docbook calc-julianday.docbook solarsys.docbook dcop.docbook lightcurves.docbook zenith.docbook index.cache.bz2 scriptbuilder.png newfov.png luminosity.docbook calc-eqgal.png man-lx200classic.1.docbook colorandtemp.docbook blackbody.png man-v4ldriver.1.docbook leapyear.docbook dumpmode.docbook wut.docbook tools.docbook calc-equinox.docbook screen1.png ecliptic.docbook man-fliccd.1.docbook fovdialog.png retrograde.docbook find.png calc-eqgal.docbook magnitude.docbook greatcircle.docbook install.docbook calc-precess.png indiscript.png parallax.docbook astroinfo.docbook Makefile.in details.docbook calc-planetcoords.png man-lx200autostar.1.docbook cequator.docbook quicktour.docbook darkmatter.docbook skymapdevice.png man-indiserver.1.docbook man-lx200generic.1.docbook calc-precess.docbook meridian.docbook calc-planetcoords.docbook observinglist.docbook detaildialog.png fitsviewer.docbook sidereal.docbook skycoords.docbook star_colors.png precession.docbook jmoons.docbook cpoles.docbook Makefile.am equinox.docbook calc-ecliptic.png ellipticalgalaxies.docbook + +#>+ 24 +index.cache.bz2: $(srcdir)/index.docbook $(KDE_XSL_STYLESHEET) calculator.docbook popup.png leapyear.docbook indiscript.png devicemanager.png cpoles.docbook darkmatter.docbook solarsys.docbook geocoords.docbook astroinfo.docbook calc-equinox.docbook fitsviewer.docbook commands.docbook man-celestrongps.1.docbook colorandtemp.docbook find.png quicktour.docbook calc-ecliptic.docbook cequator.docbook scriptbuilder.docbook viewops.png man-fliccd.1.docbook greatcircle.docbook calc-julian.png altvstime.png geolocator.png skymapdevice.png ai-contents.docbook parallax.docbook horizon.docbook calc-ecliptic.png lightcurves.docbook stars.docbook calc-daylength.png calc-eqgal.png man-lx200generic.1.docbook star_colors.png luminosity.docbook man-temma.1.docbook wut.docbook calc-angdist.png solarsystem.png calc-julianday.docbook indicontrolpanel.png blackbody.docbook index.docbook calc-precess.png calc-planetcoords.png timezones.docbook man-lx200_16.1.docbook ellipticalgalaxies.docbook utime.docbook magnitude.docbook flux.docbook calc-planetcoords.docbook calc-eqgal.docbook credits.docbook calc-sidereal.docbook csphere.docbook faq.docbook hourangle.docbook man-lx200classic.1.docbook equinox.docbook man-lx200autostar.1.docbook calc-sidereal.png wut.png screen1.png detaildialog.png calc-apcoords.png color_indices.png man-v4lphilips.1.docbook dumpmode.docbook fitsarea.png sidereal.docbook aavso.png precession.docbook man-indiserver.1.docbook julianday.docbook jmoons.docbook install.docbook lightcurve.png calc-geodetic.png observinglist.png skycoords.docbook meridian.docbook config.docbook tools.docbook altvstime.docbook newfov.png fovdialog.png indicapture.png details.docbook calc-precess.docbook calc-horizontal.docbook blackbody.png calc-horizontal.png retrograde.docbook indiclient.png dcop.docbook scriptbuilder.png calc-dayduration.docbook spiralgalaxies.docbook jmoons.png calc-equinox.png indi.docbook calc-geodetic.docbook calc-angdist.docbook observinglist.docbook man-v4ldriver.1.docbook calc-apcoords.docbook ecliptic.docbook zenith.docbook + @if test -n "$(MEINPROC)"; then echo $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; fi + +docs-am: index.cache.bz2 + +install-docs: docs-am install-nls + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kstars + @if test -f index.cache.bz2; then \ + echo $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kstars/; \ + $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kstars/; \ + elif test -f $(srcdir)/index.cache.bz2; then \ + echo $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kstars/; \ + $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kstars/; \ + fi + -rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kstars/common + $(LN_S) $(kde_libs_htmldir)/$(KDE_LANG)/common $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kstars/common + +uninstall-docs: + -rm -rf $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kstars + +clean-docs: + -rm -f index.cache.bz2 + + +#>+ 13 +install-nls: + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kstars + @for base in calculator.docbook popup.png leapyear.docbook indiscript.png devicemanager.png cpoles.docbook darkmatter.docbook solarsys.docbook geocoords.docbook astroinfo.docbook calc-equinox.docbook fitsviewer.docbook commands.docbook man-celestrongps.1.docbook colorandtemp.docbook find.png quicktour.docbook calc-ecliptic.docbook cequator.docbook scriptbuilder.docbook viewops.png man-fliccd.1.docbook greatcircle.docbook calc-julian.png altvstime.png geolocator.png skymapdevice.png ai-contents.docbook parallax.docbook horizon.docbook calc-ecliptic.png lightcurves.docbook stars.docbook calc-daylength.png calc-eqgal.png man-lx200generic.1.docbook star_colors.png luminosity.docbook man-temma.1.docbook wut.docbook calc-angdist.png solarsystem.png calc-julianday.docbook indicontrolpanel.png blackbody.docbook index.docbook calc-precess.png calc-planetcoords.png timezones.docbook man-lx200_16.1.docbook ellipticalgalaxies.docbook utime.docbook magnitude.docbook flux.docbook calc-planetcoords.docbook calc-eqgal.docbook credits.docbook calc-sidereal.docbook csphere.docbook faq.docbook hourangle.docbook man-lx200classic.1.docbook equinox.docbook man-lx200autostar.1.docbook calc-sidereal.png wut.png screen1.png detaildialog.png calc-apcoords.png color_indices.png man-v4lphilips.1.docbook dumpmode.docbook fitsarea.png sidereal.docbook aavso.png precession.docbook man-indiserver.1.docbook julianday.docbook jmoons.docbook install.docbook lightcurve.png calc-geodetic.png observinglist.png skycoords.docbook meridian.docbook config.docbook tools.docbook altvstime.docbook newfov.png fovdialog.png indicapture.png details.docbook calc-precess.docbook calc-horizontal.docbook blackbody.png calc-horizontal.png retrograde.docbook indiclient.png dcop.docbook scriptbuilder.png calc-dayduration.docbook spiralgalaxies.docbook jmoons.png calc-equinox.png indi.docbook calc-geodetic.docbook calc-angdist.docbook observinglist.docbook man-v4ldriver.1.docbook calc-apcoords.docbook ecliptic.docbook zenith.docbook ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kstars/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kstars/$$base ;\ + done + +uninstall-nls: + for base in calculator.docbook popup.png leapyear.docbook indiscript.png devicemanager.png cpoles.docbook darkmatter.docbook solarsys.docbook geocoords.docbook astroinfo.docbook calc-equinox.docbook fitsviewer.docbook commands.docbook man-celestrongps.1.docbook colorandtemp.docbook find.png quicktour.docbook calc-ecliptic.docbook cequator.docbook scriptbuilder.docbook viewops.png man-fliccd.1.docbook greatcircle.docbook calc-julian.png altvstime.png geolocator.png skymapdevice.png ai-contents.docbook parallax.docbook horizon.docbook calc-ecliptic.png lightcurves.docbook stars.docbook calc-daylength.png calc-eqgal.png man-lx200generic.1.docbook star_colors.png luminosity.docbook man-temma.1.docbook wut.docbook calc-angdist.png solarsystem.png calc-julianday.docbook indicontrolpanel.png blackbody.docbook index.docbook calc-precess.png calc-planetcoords.png timezones.docbook man-lx200_16.1.docbook ellipticalgalaxies.docbook utime.docbook magnitude.docbook flux.docbook calc-planetcoords.docbook calc-eqgal.docbook credits.docbook calc-sidereal.docbook csphere.docbook faq.docbook hourangle.docbook man-lx200classic.1.docbook equinox.docbook man-lx200autostar.1.docbook calc-sidereal.png wut.png screen1.png detaildialog.png calc-apcoords.png color_indices.png man-v4lphilips.1.docbook dumpmode.docbook fitsarea.png sidereal.docbook aavso.png precession.docbook man-indiserver.1.docbook julianday.docbook jmoons.docbook install.docbook lightcurve.png calc-geodetic.png observinglist.png skycoords.docbook meridian.docbook config.docbook tools.docbook altvstime.docbook newfov.png fovdialog.png indicapture.png details.docbook calc-precess.docbook calc-horizontal.docbook blackbody.png calc-horizontal.png retrograde.docbook indiclient.png dcop.docbook scriptbuilder.png calc-dayduration.docbook spiralgalaxies.docbook jmoons.png calc-equinox.png indi.docbook calc-geodetic.docbook calc-angdist.docbook observinglist.docbook man-v4ldriver.1.docbook calc-apcoords.docbook ecliptic.docbook zenith.docbook ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kstars/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in calculator.docbook popup.png leapyear.docbook indiscript.png devicemanager.png cpoles.docbook darkmatter.docbook solarsys.docbook geocoords.docbook astroinfo.docbook calc-equinox.docbook fitsviewer.docbook commands.docbook man-celestrongps.1.docbook colorandtemp.docbook find.png quicktour.docbook calc-ecliptic.docbook cequator.docbook scriptbuilder.docbook viewops.png man-fliccd.1.docbook greatcircle.docbook calc-julian.png altvstime.png geolocator.png skymapdevice.png ai-contents.docbook parallax.docbook horizon.docbook calc-ecliptic.png lightcurves.docbook stars.docbook calc-daylength.png calc-eqgal.png man-lx200generic.1.docbook star_colors.png luminosity.docbook man-temma.1.docbook wut.docbook calc-angdist.png solarsystem.png calc-julianday.docbook indicontrolpanel.png blackbody.docbook index.docbook calc-precess.png calc-planetcoords.png timezones.docbook man-lx200_16.1.docbook ellipticalgalaxies.docbook utime.docbook magnitude.docbook flux.docbook calc-planetcoords.docbook calc-eqgal.docbook credits.docbook calc-sidereal.docbook csphere.docbook faq.docbook hourangle.docbook man-lx200classic.1.docbook equinox.docbook man-lx200autostar.1.docbook calc-sidereal.png wut.png screen1.png detaildialog.png calc-apcoords.png color_indices.png man-v4lphilips.1.docbook dumpmode.docbook fitsarea.png sidereal.docbook aavso.png precession.docbook man-indiserver.1.docbook julianday.docbook jmoons.docbook install.docbook lightcurve.png calc-geodetic.png observinglist.png skycoords.docbook meridian.docbook config.docbook tools.docbook altvstime.docbook newfov.png fovdialog.png indicapture.png details.docbook calc-precess.docbook calc-horizontal.docbook blackbody.png calc-horizontal.png retrograde.docbook indiclient.png dcop.docbook scriptbuilder.png calc-dayduration.docbook spiralgalaxies.docbook jmoons.png calc-equinox.png indi.docbook calc-geodetic.docbook calc-angdist.docbook observinglist.docbook man-v4ldriver.1.docbook calc-apcoords.docbook ecliptic.docbook zenith.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdeedu/kstars/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdeedu/kstars/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdeedu/kstars/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeedu/kstars/aavso.png b/tde-i18n-sv/docs/kdeedu/kstars/aavso.png new file mode 100644 index 00000000000..c96c6aadb0a Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kstars/aavso.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kstars/ai-contents.docbook b/tde-i18n-sv/docs/kdeedu/kstars/ai-contents.docbook new file mode 100644 index 00000000000..b7da1e93c42 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/ai-contents.docbook @@ -0,0 +1,200 @@ + +Astroinfo: Innehållsförteckning + +Himlen och koordinatsystem + Himmelskoordinatsystem + Himmelsekvator + Himmelspoler + Himmelssfären + Ekliptikan + Dagjämningarna + Geografiska koordinater + Storcirklar + Horisonten + Timvinkel + Lokal meridian + Precession + Zenit + + +Tid + Juliansk dag + Skottår + Siderisk tid + Tidzoner + Universell tid + + +Fysik + Svartkroppsstrålning + Mörk materia + Flöde + Ljusstyrka + Parallax + Retrograd rörelse + + +Astrofysik + Elliptiska galaxer + Spiralgalaxer + Magnitudskalan + Stjärnor: Svar på grundläggande frågor + Stjärnfärger och temperaturer + + + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/altvstime.docbook b/tde-i18n-sv/docs/kdeedu/kstars/altvstime.docbook new file mode 100644 index 00000000000..5e1265a9bc7 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/altvstime.docbook @@ -0,0 +1,75 @@ + +Verktyget Elevation mot tid +Verktyg +Verktyget Elevation mot tid + + + +Verktyget Elevation mot tid + + + + + + Uppritning av elevation mot tid + + + + +Det här verktyget ritar upp elevationen för ett objekt som funktion av tiden, för godtyckligt datum och godtycklig plats på jorden. Överdelen är ett diagram med elevationsvinkel längs den vertikala axeln, och tid längs den horisontella. Tiden visas både som vanlig lokal tid längs underkanten, och siderisk tid längs överkanten. Underdelen av diagrammet är grönskuggad för att ange att punkter i det här området är under horisonten. +Det finns ett antal sätt att lägga till kurvor i diagrammet. Det enklaste sättet är att helt enkelt skriva in dess namn i inmatningsfältet Namn, och trycka på returtangenten eller knappen Rita. Om texten du skrev in hittas i objektdatabasen, så läggs objektets kurva till i diagrammet. Du kan också trycka på knappen Bläddra för att öppna fönstret Sök objekt och välja ett objekt i listan med kända objekt. Om du vill lägga till en punkt som inte finns i objektdatabasen, skriv helt enkelt in ett namn för punkten, och fyll sedan i koordinaterna i inmatningsfälten RA och Dek. Tryck därefter på knappen Rita för att lägga till kurvan för ditt eget objekt i diagrammet (observera att du måste välja ett namn som inte redan finns i objektdatabasen för att detta ska fungera). +När du lägger till ett objekt i diagrammet, så ritas kurvan för dess elevation mot tid med en tjock vit linje, och namnet läggs till i listrutan längst ner till höger. Alla objekt som redan fanns ritas med en tunnare röd linje. Du kan välja vilket objekt som ritas med den tjocka vita linjen genom att markera dess namn i listrutan. +Kurvorna visar objektets elevation (vinkel ovanför horisonten) som funktion av tiden. När en kurva passerar från underdelen till överdelen, har objektet gått upp, och när den går ner till underdelen igen, har det gått ner. I skärmbilden går till exempel asteroiden Ceres upp omkring 08:00 lokal tid, och går ner omkring 20:00. +Elevationen hos ett objekt beror både på var du finns på jorden, och på datumet. Normalt anpassas verktyget efter plats och datum i Kstars nuvarande inställningar. Du kan ändra parametrarna under fliken Datum och tid. För att ändra plats, kan du trycka på knappen Välj stad... för att öppna fönstret Ange geografisk plats, eller skriva in longitud- och latitudvärden för hand i inmatningsfälten, och trycka på knappen Uppdatera. För att ändra datum, använd grafikkomponenten Datum, och tryck därefter på Uppdatera. Observera att kurvor som redan var uppritade när du ändrar datum och/eller plats, automatiskt uppdateras. + + +Övning: +Rita upp solens elevationskurva. Försäkra dig om att den geografiska platsen inte är nära ekvatorn. Ändra datum till någon dag i juni, och därefter till någon dag i januari. Du kan lätt se varför vi har årstider: på vintern är solen ovanför horisonten mycket kortare tid (dagarna är kortare), och elevationen är aldrig särskilt hög. + + + + + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/altvstime.png b/tde-i18n-sv/docs/kdeedu/kstars/altvstime.png new file mode 100644 index 00000000000..03cbe5a5e3f Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kstars/altvstime.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kstars/astroinfo.docbook b/tde-i18n-sv/docs/kdeedu/kstars/astroinfo.docbook new file mode 100644 index 00000000000..840a457dc78 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/astroinfo.docbook @@ -0,0 +1,9 @@ + +Astroinfo-projektet + +Här hittar du en samling med korta notiser som förklarar olika astronomiska begrepp som används i &kstars;. Från koordinatsystem till himmelsmekanik, så hittar du svar på dina frågor här. Notiserna innehåller också ibland övningar som du kan göra med &kstars; för att illustrera konceptet bakom notisen. +&contents; &skycoords; &cequator; &cpoles; &csphere; &ecliptic; &equinox; &geocoords; &greatcircle; &horizon; &hourangle; &meridian; &precession; &zenith; &julianday; &leapyear; &sidereal; &timezones; &utime; &blackbody; &darkmatter; &flux; &luminosity; ¶llax; &retrograde; &ellipgal; &spiralgal; &magnitude; &stars; &colorandtemp; diff --git a/tde-i18n-sv/docs/kdeedu/kstars/blackbody.docbook b/tde-i18n-sv/docs/kdeedu/kstars/blackbody.docbook new file mode 100644 index 00000000000..05c2b71abe8 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/blackbody.docbook @@ -0,0 +1,126 @@ + + + + +Jasem Mutlaq
+
+
+
+ +Svartkroppsstrålning +Svartkroppsstrålning +Stjärnfärger och temperaturer + + +En svart kropp syftar på en ideal form av objekt som strålar ut termisk strålning. En perfekt svart kropp absorberar allt inkommande ljus och reflekterar ingenting. Ett sådant objekt ser ut att vara fullständigt svart i rumstemperatur (därav uttrycket svart kropp). Men om den hettas upp till en hög temperatur, börjar en svart kropp att glöda med termisk strålning. + +I själva verket avger alla objekt termisk strålning (så länge deras temperatur är över absoluta nollpunkten, eller -273,15 grader Celsius), men inget objekt strålar ut perfekt, utan istället är de bättre på att avge/uppta vissa ljusvåglängder än andra. Dessa skilda verkningsgrader gör det svårt att studera kopplingen mellan ljus, värme och materia med vanliga objekt. + +Tursamt nog, är det möjligt att konstruera en nästan perfekt svart kropp. Konstruera en låda som är gjord av ett termiskt ledande material, som metall. Lådan ska vara fullständigt sluten på alla sidor, så att insidan bildar ett hålrum som inte tar emot ljus från omgivningen. Gör därefter ett mycket litet hål någonstans på lådan. Ljuset som kommer ut ur detta hål, liknar nästan perfekt det från en ideal svart kropp, vid lufttemperaturen inne i lådan. + +I början av 1900-talet, studerade bland andra vetenskapsmännen Lord Rayleigh och Max Planck svartkroppsstrålning med en sådan apparat. Efter mycket arbete kunde Planck perfekt beskriva intensiteten hos ljuset som utstrålades av en svart kropp som en funktion av våglängden. Dessutom kunde han beskriva hur spektrat skulle ändra sig när temperaturen ändrades. Plancks arbete med svartkroppsstrålning är ett av de områden i fysiken som ledde fram till den underbara kvantmekaniken, men detta är tyvärr utanför det här avsnittets område. + +Vad Planck och andra fann var att när temperaturen hos en svart kropp ökar, så ökar den totala mängden ljus som avges per sekund, och våglängden för spektrats topp skiftar mot blåare färger (se figur 1). + + + + + + +Figur 1 + + + +En järnstång blir till exempel orangeröd när den hettas upp till en hög temperatur, och färgen skiftar efter hand till blå och vit när den hettas upp ytterligare. + +År 1893, kvantifierade den tyska fysikern Wilhelm Wein sambandet mellan svartkroppstemperaturen och våglängden för spektraltoppen med följande ekvation: + + + + + + + + + +där T är temperaturen i Kelvin. Wiens lag (som också är känd som Wiens deplacementslag) säger att våglängden av den maximala utstrålningen från en svart kropp är omvänt proportionell mot dess temperatur. Det här verkar rimligt: ljus med kortare våglängd (högre frekvens) motsvarar fotoner med högre energi, vilket man kan förvänta sig från ett objekt med högre temperatur. + +Solen har till exempel medeltemperaturen 5800 K, så dess våglängd för maximal utstrålning anges av: + + + + + +Den här våglängden faller i det gröna området av det synliga ljuset, men solens kontinuum strålar både ut fotoner som är längre och kortare än lambda(max), och det mänskliga ögat tolkar solens färg som gul eller vit. + +År 1879, visade den österikiske fysikern Stephan Josef Stefan att luminositeten, L, för en svart kropp är proportionell mot fjärdepotensen av dess temperatur T. + + + + + + + + + +där A är ytans area, alfa är en proportionalitetskonstant, och T är temperaturen i Kelvin. Om man alltså dubblar temperaturen (t.ex. från 1000 K till 2000 K) så ökar den totala energin som strålas ut från en svart kropp med faktorn 2^4 eller 16. + +Fem år senare, härledde den österikiske fysikern Ludwig Boltzman samma ekvation, och den är nu känd som Stefan-Boltzmans lag. Om man tänker sig en sfärisk stjärna med radien R, så är luminositeten för en sådan stjärna: + + + + + + + + + +där R är stjärnans radie i cm, och alfa är Stefan-Boltzmans konstant, som har värdet: + + + + + +
diff --git a/tde-i18n-sv/docs/kdeedu/kstars/blackbody.png b/tde-i18n-sv/docs/kdeedu/kstars/blackbody.png new file mode 100644 index 00000000000..de553dd96c5 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kstars/blackbody.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kstars/calc-angdist.docbook b/tde-i18n-sv/docs/kdeedu/kstars/calc-angdist.docbook new file mode 100644 index 00000000000..b2187f7514d --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/calc-angdist.docbook @@ -0,0 +1,39 @@ + +Modulen Vinkelavstånd +Verktyg +Astronomiräknare +Modulen Vinkelavstånd + + + +Räknarmodulen Vinkelavstånd + + + + + + Vinkelavstånd + + + + +Verktyget Vinkelavstånd används för att mäta vinkeln mellan två godtyckliga punkter på himlen. Du anger helt enkelt ekvatoriella koordinater för önskat par av punkter, och trycker därefter på knappen Beräkna för att erhålla vinkeln mellan de två punkterna. +Modulen innehåller också ett körläge. I körläget anger du en indatafil som innehåller fyra tal per rad: RA- och Dek-värden för par av punkter. Som alternativ kan du ange ett enda värde för någon av de fyra koordinaterna i räknarens ruta (motsvarande värden i indatafilen ska hoppas över om de anges i räknaren). +När du väl har angett ett indatafilnamn och ett utdatafilnamn, tryck helt enkelt på knappen Kör för att skapa utdatafilen. + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/calc-angdist.png b/tde-i18n-sv/docs/kdeedu/kstars/calc-angdist.png new file mode 100644 index 00000000000..7e61c4925bb Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kstars/calc-angdist.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kstars/calc-apcoords.docbook b/tde-i18n-sv/docs/kdeedu/kstars/calc-apcoords.docbook new file mode 100644 index 00000000000..11fec6a858d --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/calc-apcoords.docbook @@ -0,0 +1,45 @@ + +Modulen för skenbara koordinater +Verktyg +Astronomiräknare +Modulen för skenbara koordinater + + + +Räknarmodulen för skenbara koordinater + + + + + + Skenbara koordinater + + + + +Modulen för skenbara koordinater konverterar katalogkoordinaterna för en punkt på himlen till dess skenbara koordinater för godtyckligt datum. Koordinaterna för objekt på himlen är inte fasta, på grund av precession, nutation och avvikelser. Den här modulen tar hänsyn till dessa effekter. +För att använda modulen, skriv först in önskat måldatum och tid i rutan Måldatum/tid. Skriv därefter in katalogkoordinater i rutan Katalogkoordinater. Du kan också ange katalogens epok här (oftast 2000.0 för moderna objektkataloger). Tryck till sist på knappen Beräkna, så visas objektets koordinater för måldatumet i rutan Skenbara koordinater. + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/calc-apcoords.png b/tde-i18n-sv/docs/kdeedu/kstars/calc-apcoords.png new file mode 100644 index 00000000000..5c869365497 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kstars/calc-apcoords.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kstars/calc-dayduration.docbook b/tde-i18n-sv/docs/kdeedu/kstars/calc-dayduration.docbook new file mode 100644 index 00000000000..c2075244156 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/calc-dayduration.docbook @@ -0,0 +1,31 @@ + +Modulen för dagslängd +Verktyg +Astronomiräknare +Modulen för dagslängd + + + +Räknarmodulen för dagslängd + + + + + + Dagslängd + + + + +Den här modulen beräknar dagens längd, samt tider för soluppgång, solövergång (middag), och solnedgång för godtyckligt kalenderdatum, och godtycklig plats på jorden. Skriv först in önskade geografiska koordinater och datum, och tryck sedan på knappen +Beräkna. + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/calc-daylength.png b/tde-i18n-sv/docs/kdeedu/kstars/calc-daylength.png new file mode 100644 index 00000000000..3b9bb2f37a7 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kstars/calc-daylength.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kstars/calc-ecliptic.docbook b/tde-i18n-sv/docs/kdeedu/kstars/calc-ecliptic.docbook new file mode 100644 index 00000000000..d7ca8580d63 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/calc-ecliptic.docbook @@ -0,0 +1,45 @@ + +Modulen Ekliptiska koordinater +Verktyg +Astronomiräknare +Modulen Ekliptiska koordinater + + + +Räknarmodulen Ekliptiska koordinater + + + + + + Ekliptiska koordinater + + + + +Den här modulen konverterar mellan Ekvatoriella koordinater och Ekliptiska koordinater. Välj först vilka koordinater som ska vara indata i rutan Välj indatakoordinater. Fyll därefter antingen i motsvarande koordinatvärden i rutan Ekliptiska koordinater eller Ekvatoriella koordinater. Tryck till sist på knappen Beräkna, så fylls motsatsens koordinater i. +Modulen innehåller ett körläge för att konvertera flera koordinatpar på en gång. Du måste skapa en indatafil, där varje rad innehåller två värden: paret med indatakoordinater (antingen ekvatoriella eller ekliptiska). Ange därefter vilka koordinater du använder som indata, och identifiera indata- och utdatafilnamnen. Tryck till sist på knappen Kör för att skapa utdatafilen, som kommer att innehålla de konverterade koordinaterna (ekvatoriella eller ekliptiska, motsatsen till vad du valde som indatavärden). + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/calc-ecliptic.png b/tde-i18n-sv/docs/kdeedu/kstars/calc-ecliptic.png new file mode 100644 index 00000000000..503540c5c5b Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kstars/calc-ecliptic.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kstars/calc-eqgal.docbook b/tde-i18n-sv/docs/kdeedu/kstars/calc-eqgal.docbook new file mode 100644 index 00000000000..d61e72c4b51 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/calc-eqgal.docbook @@ -0,0 +1,42 @@ + +Modulen för ekvatoriella/galaktiska koordinater +Verktyg +Astronomiräknare +Modulen för ekvatoriella/galaktiska koordinater + + + +Räknarmodulen för ekvatoriella/galaktiska koordinater + + + + + + Ekvatoriella/galaktiska koordinater + + + + +Den här modulen konverterar från ekvatoriella koordinater till galaktiska koordinater, och omvänt. Välj först vilka koordinater som ska vara indata i rutan Inmatningsval. Fyll sedan i motsvarande koordinatvärden, antingen i rutan Galaktiska koordinater eller Ekvatoriella koordinater. Tryck till sist på knappen Beräkna, och de andra koordinaterna fylls i. + + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/calc-eqgal.png b/tde-i18n-sv/docs/kdeedu/kstars/calc-eqgal.png new file mode 100644 index 00000000000..ae116136e0c Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kstars/calc-eqgal.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kstars/calc-equinox.docbook b/tde-i18n-sv/docs/kdeedu/kstars/calc-equinox.docbook new file mode 100644 index 00000000000..3a572323db6 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/calc-equinox.docbook @@ -0,0 +1,37 @@ + +Modulen Dagjämningar och solstånd +Verktyg +Astronomiräknare +Modulen Dagjämningar och solstånd + + + +Modulen Dagjämningar och solstånd + + + + + + Dagjämningar och solstånd + + + + +Modulen Dagjämningar och solstånd beräknar datum och tid för en dagjämning eller solstånd för ett givet år. Du anger vilken händelse (vårdagjämning, sommarsolstånd, höstdagjämning eller vintersolstånd) som ska undersökas, och året. Tryck därefter på knappen Beräkna för att erhålla datum och tid för händelsen, och längden för motsvarande årstid i dagar. +Modulen innehåller ett körläge. För att använda det, skapa en indatafil vars rader var och en innehåller ett år då dagjämning eller solstånd ska beräknas. Ange därefter indata- och utdatafilnamnen, och tryck på knappen Kör för att skapa utdatafilen. Varje rad i utdatafilen innehåller indataåret, datum och tid för varje händelse, och längden för varje årstid. + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/calc-equinox.png b/tde-i18n-sv/docs/kdeedu/kstars/calc-equinox.png new file mode 100644 index 00000000000..647e4c02a6d Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kstars/calc-equinox.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kstars/calc-geodetic.docbook b/tde-i18n-sv/docs/kdeedu/kstars/calc-geodetic.docbook new file mode 100644 index 00000000000..c25c50225de --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/calc-geodetic.docbook @@ -0,0 +1,45 @@ + +Modulen för geodetiska koordinater +Verktyg +Astronomiräknare +Modulen för geodetiska koordinater + + + +Räknarmodulen för geodetiska koordinater + + + + + + Geodetiska koordinater + + + + +Det normala geografiska koordinatsystemet antar att jorden är ett perfekt klot. Det är nästan sant, så för de flesta ändamål är geografiska koordinater utmärkta. Om mycket hög precision är nödvändig, måste man ta hänsyn till jordens verkliga form. Jorden är en ellipsoid, med avståndet runt ekvatorn ungefär 0,3 % längre än storcirkeln som går genom polerna. Det geodetiska koordinatsystemet tar hänsyn till den ellipsoida formen, och uttrycker positionen på jordens yta med kartesiska koordinater (x, y och z). +För att använda modulen, välj först vilka koordinater som ska vara indata i rutan Inmatningsval. Fyll sedan i motsvarande koordinatvärden, antingen i rutan Kartesiska koordinater eller Geografiska koordinater. När du trycker på knappen Beräkna, fylls de andra koordinaterna i. + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/calc-geodetic.png b/tde-i18n-sv/docs/kdeedu/kstars/calc-geodetic.png new file mode 100644 index 00000000000..6490e8f0de6 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kstars/calc-geodetic.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kstars/calc-horizontal.docbook b/tde-i18n-sv/docs/kdeedu/kstars/calc-horizontal.docbook new file mode 100644 index 00000000000..6b85e8a99bf --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/calc-horizontal.docbook @@ -0,0 +1,42 @@ + +Modulen för horisontella koordinater +Verktyg +Astronomiräknare +Modulen för horisontella koordinater + + + +Räknarmodulen för horisontella koordinater + + + + + + Horisontella koordinater + + + + +Den här modulen konverterar från ekvatoriella koordinater till horisontella koordinater, och omvänt. Välj först datum, tid och geografiska koordinater för beräkningen i rutan Indata. Fyll sedan i ekvatoriella koordinater som ska konverteras i rutan Ekvatoriella koordinater. När du trycker på knappen Beräkna, visas motsvarande horisontella koordinater i rutan Horisontella koordinater. + + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/calc-horizontal.png b/tde-i18n-sv/docs/kdeedu/kstars/calc-horizontal.png new file mode 100644 index 00000000000..2d45162665b Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kstars/calc-horizontal.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kstars/calc-julian.png b/tde-i18n-sv/docs/kdeedu/kstars/calc-julian.png new file mode 100644 index 00000000000..906ca69f915 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kstars/calc-julian.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kstars/calc-julianday.docbook b/tde-i18n-sv/docs/kdeedu/kstars/calc-julianday.docbook new file mode 100644 index 00000000000..ae765ac4a36 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/calc-julianday.docbook @@ -0,0 +1,45 @@ + +Modulen för Juliansk dag +Verktyg +Astronomiräknare +Modulen för Juliansk dag + + + +Räknarmodulen för Juliansk dag + + + + + + Juliansk dag + + + + +Den här modulen konverterar mellan kalenderdatum, Juliansk dag, och justerad Juliansk dag. Den justerade Julianska dagen är helt enkelt lika med den Julianska dagen - 2 400 000,5. För att använda modulen, välj vilket av de tre datumen som ska vara indata, och fyll i dess värde. Tryck sedan på knappen Beräkna, så visas motsvarande värden för övriga två datum. + + +Övning: +Vilket kalenderdatum motsvaras av MJD = 0,0? + + + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/calc-planetcoords.docbook b/tde-i18n-sv/docs/kdeedu/kstars/calc-planetcoords.docbook new file mode 100644 index 00000000000..b0add563d7f --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/calc-planetcoords.docbook @@ -0,0 +1,43 @@ + +Modulen Planetkoordinater +Verktyg +Astronomiräknare +Modulen Planetkoordinater + + + +Modulen Planetkoordinater + + + + + + Planetkoordinater + + + + +Modulen Planetkoordinater beräknar positionsdata för alla större kroppar i solsystemet, för vilken tid och datum som helst och för vilken geografisk plats som helst. Välj helt enkelt Kropp i solsystemet från kombinationsrutan, och ange önskat datum, önskad tid och geografisk plats (värdena är förinställda till &kstars; inställningar). Tryck därefter på Beräkna för att avgöra ekvatoriella, horisontella och ekliptiska koordinaterna för kroppen. +Modulen innehåller ett körläge. Du måste skapa en indatafil, där varje rad anger värden för indataparametrarna (kropp i solsystemet, datum, tid, longitud och latitud). Du kan välja att ange ett konstant värde för några av parametrarna i räknarens fönster (dessa parametrar ska hoppas över i indatafilen). Du kan också ange vilka av utdataparametrarna (ekvatoriella, horisontella och ekliptiska koordinater) ska beräknas. Ange till sist indata- och utdatafilnamnen, och tryck på knappen Kör för att skapa utdatafilen med de beräknade värdena. + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/calc-planetcoords.png b/tde-i18n-sv/docs/kdeedu/kstars/calc-planetcoords.png new file mode 100644 index 00000000000..11a5ab7cbe8 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kstars/calc-planetcoords.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kstars/calc-precess.docbook b/tde-i18n-sv/docs/kdeedu/kstars/calc-precess.docbook new file mode 100644 index 00000000000..431e4913fa4 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/calc-precess.docbook @@ -0,0 +1,43 @@ + +Modulen för precession +Verktyg +Astronomiräknare +Modulen för precession + + + +Räknarmodulen för precession + + + + + + Precession + + + + +Den här modulen liknar modulen för skenbara koordinater, men den inför bara precessionseffekten, inte nutation eller avvikelse. +För att använda modulen, skriv först in indatakoordinaterna och deras epok i rutan Ursprungliga koordinater. Du måste också fylla i målepoken i rutan Precesserade koordinater. Tryck sedan på knappen Beräkna, så visas objektets koordinater, precesserade till målepoken i rutan Precesserade koordinater. + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/calc-precess.png b/tde-i18n-sv/docs/kdeedu/kstars/calc-precess.png new file mode 100644 index 00000000000..a8f81aba7c3 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kstars/calc-precess.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kstars/calc-sidereal.docbook b/tde-i18n-sv/docs/kdeedu/kstars/calc-sidereal.docbook new file mode 100644 index 00000000000..c3710a0cb15 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/calc-sidereal.docbook @@ -0,0 +1,37 @@ + +Modulen för siderisk tid +Verktyg +Astronomiräknare +Modulen för siderisk tid + + + +Räknarmodulen för siderisk tid + + + + + + Siderisk tid + + + + +Den här modulen konverterar mellan universell tid och lokal siderisk tid. Välj först om du vill använda universell tid eller siderisk tid som inmatningsvärde i rutan Inmatningsval. Du måste också ange geografisk longitud, och ett datum för beräkningen, förutom antingen den universella eller sideriska tiden. När du trycker på Beräkna, så visas motsvarande värde för den andra tiden. + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/calc-sidereal.png b/tde-i18n-sv/docs/kdeedu/kstars/calc-sidereal.png new file mode 100644 index 00000000000..085119bd5ce Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kstars/calc-sidereal.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kstars/calculator.docbook b/tde-i18n-sv/docs/kdeedu/kstars/calculator.docbook new file mode 100644 index 00000000000..c755452a966 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/calculator.docbook @@ -0,0 +1,102 @@ + +Astronomiräknaren +Verktyg +Astronomiräknaren + + +&kstars; astronomiräknare tillhandahåller flera moduler som ger dig direkt åtkomst till algoritmer som används av programmet. Modulerna är organiserade enligt ämne: Koordinatkonvertering +Vinkelavstånd +Skenbara koordinater +Ekliptiska koordinater +Ekvatoriella/galaktiska koordinater +Horisontella koordinater +Precession + +Jordkoordinater +Godetiska koordinater + +Solsystemet +Planetkoordinater + +Tidräknare +Dagslängd +Dagjämningar och solstånd +Juliansk dag +Siderisk tid + + +&calc-angdist; &calc-apcoords; &calc-ecliptic; &calc-eqgal; &calc-horiz; &calc-precess; &calc-geodetic; &calc-planetcoords; &calc-dayduration; &calc-equinox; &calc-julian; &calc-sidereal; + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/cequator.docbook b/tde-i18n-sv/docs/kdeedu/kstars/cequator.docbook new file mode 100644 index 00000000000..a4834594bfa --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/cequator.docbook @@ -0,0 +1,34 @@ + + +Jason Harris + +Himmelsekvatorn +Himmelsekvatorn +Ekvatoriella koordinater + +Himmelsekvatorn är en tänkt storcirkel på himmelssfären. Himmelsekvatorn är det grundläggande planet i det +ekvatoriella koordinatsystemet, så den definieras som samlingen av alla punkter med deklinationen noll grader. Den är också projektionen av jordens ekvator på himlen. +Himmelsekvatorn och ekliptikan har en vinkel på 23,5 grader på himlen. Punkterna där de skär varandra är vår- och höstdagjämningarna. + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/color_indices.png b/tde-i18n-sv/docs/kdeedu/kstars/color_indices.png new file mode 100644 index 00000000000..ecc2c573d93 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kstars/color_indices.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kstars/colorandtemp.docbook b/tde-i18n-sv/docs/kdeedu/kstars/colorandtemp.docbook new file mode 100644 index 00000000000..7c711c6736d --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/colorandtemp.docbook @@ -0,0 +1,123 @@ + + + + +Jasem Mutlaq
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+ +Stjärnfärger och temperaturer +Stjärnfärger och temperaturer +Svartkroppsstrålning Magnitudskala + +Stjärnor verkar vara enbart vita vid första ögonkastet. Men om man tittar noga, märker man en hel rad färger: blått, vitt, rött och till och med gyllene. På vintern i stjänrbilden Orion, syns en vacker kontrast mellan den röda Betelgeuse i Orions "armhåla", och den blåa Bellatrix vid skuldran. Vad som gör att stjärnor uppvisar olika färger förblev ett mysterium ända till för tvåhundra år sedan, när fysiker inhämtat tillräcklig förståelse för ljusets natur och egenskaper hos materia vid oerhört höga temperaturer. + +Närmare bestämt, var det svartkroppsstrålningens fysik som gjorde det möjligt för oss att förstå den stellära färgvariationen. Kort efter svartkroppsstrålningen förståtts, observerades det att stjärnspektra liknar strålningskurvor för svartkroppar vid olika temperaturer ytterst väl, från några få tusen Kelvin till ungefär 50 000 Kelvin. Den uppenbara slutsatsen är att stjärnor liknar svartkroppar, och att stjärnornas färgvariation är en direkt följd av deras yttemperatur. + +Kalla stjärnor (t.ex. spektralklass K och M) strålar ut det mesta av sin energi i det röda och infraröda området av det elektromagnetiska spektrat, och verkar därför röda, medan heta stjärnor (dvs. spektralklass O och B) strålar vid blåa och ultravioletta våglängder, vilket gör att de verkar vara blåa eller vita. + +För att uppskatta yttemperaturen hos en stjärna, kan man använda det kända sambandet mellan temperatur för en svartkropp, och ljusvåglängden där dess spektrum har sin topp. Alltså när man ökar temperaturen hos en svartkropp, så flyttas toppen för dess spektrum till kortare (blåare) ljusvåglängder. Det här illustreras i figur 1, där intensiteten för tre tänkta stjärnor är uppritad i förhållande till våglängd. "Regnbågen" anger våglängdsområdet som är synligt för det mänskliga ögat. + + + + + + +Figur 1 + + + +Den här enkla metoden är principiellt riktig, men kan inte användas för att erhålla noggranna stjärntemperaturer, eftersom stjärnor inte är perfekta svartkroppar. Förekomst av olika grundämnen i en stjärnas atmosfär gör att vissa ljusvåglängder absorberas. Eftersom dessa absorptionslinjer inte fördelas jämt över spektrum, så kan de förskjuta spektraltoppen. Dessutom är det en tidskrävande process att ta fram ett användbart spektrum för en stjärna, och det är alltför ineffektivt för stora mängder stjärnor. + +En alternativ metod utnyttjar fotometri för att mäta intensiteten för ljus som får passera olika filter. Varje filter tillåter bara en specifik del av ljusspektrat att passera, medan alla övriga stoppas. Ett fotometrisystem med bred användning kallas Johnson UBV-systemet. Det använder tre bandpassfilter för områdena U ("ultraviolett"), B ("blått") och V ("synligt") av det elektromagnetiska spektrat. + +I processen med UVB-fotometri ingår användning av ljuskänsliga material (som film eller CCD-kameror) och att rikta ett teleskop mot stjärnan för att mäta intensiteten hos ljuset som passerar genom vart och ett av de individuella filtren. Den här proceduren ger tre skenbara ljusstyrkor eller flöden (mängd energi per kvadratcentimeter per sekund) som betecknas med Fu, Fb och Fv. Förhållandena mellan flödena Fu/Fb och Fb/Fv är kvalitativa mått på stjärnans "färg", och dessa förhållanden kan användas för att upprätta en temperaturskala för stjärnor. I allmänhet, ju större Fu/Fb och Fb/Fv förhållande för en stjärna, desto högre är dess yttemperatur. + +Stjärnan Bellatrix i Orion har till exempel Fb/Fv = 1.22, vilket anger att den är ljusare genom B filtret än genom V filtret. Dessutom är dess Fu/Fb förhållande 2,22, så den är ljusast genom U filtret. Det här anger att stjärnan måste vara verkligt het, eftersom positionen för spektraltoppen måste vara någonstans i området för U filtret, eller vid en ännu kortare våglängd. Yttemperaturen hos Bellatrix (bestämd genom att jämföra dess spektrum med detaljerade modeller som tar hänsyn till dess absorptionslinjer) är ungeför 25 000 Kelvin. + +Vi kan upprepa den här analysen för stjärnan Betelgeuse. Dess Fb/Fv och Fu/Fb förhållanden är 0,15 och 0,18, så den är ljusast i V och mörkast i U. Alltså måste spektraltoppen för Betelgeuse vara någonstans i området för V-filtret, eller vid en ännu längre våglängd. Yttemperaturen hos Betelgeuse är bara 2 400 Kelvin. + +Astronomer föredrar att uttrycka stjärnfärger som en skillnad i magnituder, i stället för ett förhållande mellan flöden. Därför, om vi återgår till den blåa Bellatrix, har vi ett färgindex som är lika med + +B - V = -2,5 log (Fb/Fv) = -2,5 log (1,22) = -0,22, + +På liknande sätt är färgindex för den röda Betelgeuse + +B - V = -2,5 log (Fb/Fv) = -2,5 log (0,18) = 1,85 + +Färgindex, liksom magnitudskalan går baklänges. Heta och blå stjärnor har mindre och negativa B-V värden, jämfört med kallare och rödare stjärnor, enligt nedanstående illustration. + +En astronom kan sedan använda färgindex för en stjärna, efter att ha korrigerat för rödskift och interstellärt utdöende, för att erhålla en noggrann temperatur för stjärnan. Förhållandet mellan B-V och temperaturen åskådliggörs av figur 2. + + + + + + +Figur 2 + + + +Solen med yttemperaturen 5 800 K har ett B-V index på 0,62. +
diff --git a/tde-i18n-sv/docs/kdeedu/kstars/commands.docbook b/tde-i18n-sv/docs/kdeedu/kstars/commands.docbook new file mode 100644 index 00000000000..92e36250b28 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/commands.docbook @@ -0,0 +1,2073 @@ + +Kommandoreferens + + +Menykommandon +KommandonMeny + + +Menyn <guimenu +>Arkiv</guimenu +> + + + + &Ctrl;N Arkiv Nytt fönster +Öppna ett nytt &kstars;-fönster + + + + &Ctrl;W Arkiv Stäng fönster +Stäng &kstars; fönster + + + + &Ctrl;D Arkiv Ladda ner data... +Visar verktyget Ladda ner extra data + + + + &Ctrl;O Arkiv Öppna FITS... +Visar en FITS-bild i FITS-redigeringsverktyget + + + + &Ctrl;I Arkiv Spara himmelsbild... +Skapa en bild på disk från aktuell skärm + + + + &Ctrl;R Arkiv Kör skript... +Kör angivet Kstars-skript + + + + &Ctrl;P Arkiv Skriv ut... +Skickar den nuvarande himmelskartan till skrivaren (eller till en Postscript/PDF-fil) + + + + &Ctrl;Q Arkiv Avsluta +Avslutar &kstars; + + + + + + +Menyn <guimenu +>Tid</guimenu +> + + + + &Ctrl;E Tid Ställ in tid till nuvarande +Synkronisera tiden med systemklockan + + + + &Ctrl;S Tid Ställ in tid... +Välj tid och datum + + + +Tid Starta/stoppa klockan +Växla mellan att tiden går och står stilla + + + + + + +Menyn <guimenu +>Pekning</guimenu +> + + + + Z Pekning Zenit +Centrera skärmen på zenit-punkten (rakt upp) + + + + N Pekning Norr +Centrera skärmen ovanför norra punkten på horisonten. + + + + E Pekning Öster +Centrera skärmen ovanför östra punkten på horisonten. + + + + S Pekning Söder +Centrera skärmen ovanför södra punkten på horisonten. + + + + W Pekning Väster +Centrera skärmen ovanför västra punkten på horisonten. + + + + &Ctrl;M Pekning Ställ in fokus manuellt... +Centrera skärmen på specifika himmelskoordinater + + + + &Ctrl;F Pekning Sök objekt +Hitta ett namngivet objekt med fönstret Sök objekt + + + + &Ctrl;T Pekning Koppla in/Stoppa följning +Aktiverar eller inaktiverar följning. Under följning förblir skärmen centrerad på den nuvarande positionen eller det nuvarande objektet. + + + + + + +Menyn <guimenu +>Visa</guimenu +> + + + + + Visa Zooma in +Zoomar in skärmen + + + + - Visa Zooma ut +Zoomar ut skärmen + + + + &Ctrl;Z Visa Förvald zoom +Återställ förvalt zoomläge + + + + &Ctrl;&Shift;Z Visa Zooma till vinkelstorlek... +Zooma till angiven synfältsvinkel + + + + &Ctrl;&Shift;F Visa Fullskärmsläge +Växla fullskärmsläge + + + + Mellanslag Visa Horisontella/Ekvatoriella koordinater +Växla mellan horisontella och ekvatoriella +koordinatsystem + + + + + +Menyn <guimenu +>Enheter</guimenu +> + + + + +Enheter Teleskopguide... +Öppnar Teleskopguiden, som tillhandahåller en stegvis guide för att hjälpa dig ansluta till och styra ditt teleskop från &kstars;. + + + +Enheter Enhetshanterare... +Öppnar enhetshanteraren, som låter dig starta/stänga av drivrutiner och ansluta till andra INDI-servrar. + + + +Enheter INDI-inställningsruta +Öppnar INDI-inställningsrutan, som låter dig styra alla funktioner som en enhet stöder. + + + +Enheter Ta bildsekvens... +Ta bilder från en CCD-kamera eller webbkameraenhet + + + +Enheter Anpassa INDI... +Öppnar en dialogruta för att anpassa INDI-relaterade funktioner, som automatisk uppdatering av enheter. + + + + + + +Menyn <guimenu +>Verktyg</guimenu +> + + + + &Ctrl;C Verktyg Räknare... + +Visar fönstret med astronomiräknaren, som ger dig fullständig tillgång till många av de matematiska funktioner som används av &kstars;. + + + + + &Ctrl;L Verktyg Observationslista... + +Öppnar verktyget observationslista, som ger dig bekväm tillgång till några vanliga funktioner för en lista med objekt som du väljer. + + + + + &Ctrl;V Verktyg AAVSO-ljuskurvor... + +Visar verktyget skapa AAVSO-ljuskurvor, som låter dig ladda ner en ljuskurva för alla variabla stjärnor från American Association of Variable Star Observers. + + + + + &Ctrl;A Verktyg Elevation mot tid... + +Visar verktyget elevation mot tid, som kan rita upp kurvor som representerar elevationen hos ett godtyckligt objekt som funktion av tiden. Det här är användbart för att planera observationssessioner. + + + + + &Ctrl;U Verktyg Vad händer i natt... + +Visar verktyget Vad händer i natt?, som presenterar en summering av objekten som kan observeras från din geografiska plats ett givet datum. + + + + + &Ctrl;B Verktyg Skriptbyggare... + +Visar verktyget Skriptbyggare, som tillhandahåller ett grafiskt gränssnitt för att bygga &kstars; DCOP-skript. + + + + + &Ctrl;Y Verktyg Solsystemet... + +Visar verktyget Visning av solsystemet, som visar en översiktsbild av solsystemet det aktuella simuleringsdatumet. + + + + + &Ctrl;J Verktyg Jupiters månar... + +Visar Verktyget för Jupiters månar, som visar positionen för Jupiters fyra största månar som en funktion av tiden. + + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + +Inställningar Informationsrutor Visa/dölj informationsrutor +Visa eller dölj alla tre informationsrutorna + + + +Inställningar Informationsrutor Dölj/Visa tid +Visa eller dölj tidsinformationsrutan + + + +Inställningar Informationsrutor Dölj/Visa fokus +Visa eller dölj fokusinformationsrutan + + + +Inställningar Informationsrutor Dölj/Visa plats +Visa eller dölj platsinformationsrutan + + + +Inställningar Verktygsrader Dölj/Visa huvudverktygsrad +Visa eller dölj huvudverktygsraden + + + +Inställningar Verktygsrader Dölj/Visa vyverktygsrad +Visa eller dölj vyverktygsraden + + + +Inställningar Statusrad Dölj/Visa statusrad +Visa eller dölj statusraden + + + +Inställningar Statusrad Dölj/Visa Az/Elev-fält +Visa eller dölj muspekarens horisontella koordinaterna i statusraden. + + + +Inställningar Statusrad Visa/dölj RA/Dek-fält +Visa eller dölj muspekarens horisontella koordinaterna i statusraden. + + + +Inställningar Färgscheman +Den här undermenyn innehåller alla definierade färgscheman, inklusive dina egna scheman. Välj något alternativ för att ställa in det färgschemat. + + + +Inställningar Synfältssymboler +Den här undermenyn listar tillgängliga synfältssymboler. Synfältssymbolen ritas i skärmens centrum. Du kan välja i listan med fördefinierade symboler (Ingen symbol, 7x35 kikare, En grad, Hubble WFPC2 eller 30 m vid 1,3 cm), eller kan du definiera dina egna symboler (eller ändra befintliga symboler) med alternativet Redigera synfältssymboler.... + + + + &Ctrl;G Inställningar Geografisk... + +Välj en ny geografisk position + + + + +Inställningar Anpassa &kstars;... +Ändra inställningsalternativ + + + +Inställningar Startguide... +Öppnar Inställningsguiden, som låter dig enkelt ställa in din geografiska plats och ladda ner några ytterligare datafiler. + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + +Objektmeny +ObjektmenyBeskrivning + +Att klicka med höger musknapp visar en sammanhangsberoende meny, vilket betyder att dess innehåll varierar beroende på vilket objekt som du klickar på. Vi listar alla möjliga alternativ i menyn här, med motsvarande objekttyp [inom hakparenteser]. + + + +[Alla] +Identifikation och typ: De översta en till tre raderna är avsatta för namn på objektet, och dess typ. För stjärnor visas också spektralklassen här. + + + +[Alla] +Uppgångs-, övergångs- och nedgångstider för objektet för nuvarande simuleringsdatum visas på de följande tre raderna. + + + +[Alla] +Centrera och följ: Centrera skärmen på den här positionen, och aktivera följning. Samma sak som att dubbelklicka. + + + +[Alla] +Vinkelavstånd till...: I detta läge ritas en streckad linje från det första målobjektet till nuvarande musposition. När du använder den sammanhangsberoende menyn för det andra objektet, lyder alternativet Beräkna vinkelavstånd. Väljes alternativet visas vinkelavståndet mellan de två objekten i statusraden. Du kan trycka på tangenten Esc för att lämna vinkelavståndsläge utan att mäta en vinkel. + + + +[Alla] +Information: Visa fönstret Information om objekt för det här objektet. + + + +[Alla] +Lägg till beteckning: Lägg till en permanent beteckning till objektet. Om objektet redan har en tillagd beteckning, lyder alternativet Ta bort beteckning. + + + +[Alla] +Visa... bild: Ladda ner en bild av objektet från Internet, och visa den i bildvisningsverktyget. Texten "..." ersätts av en kort beskrivning av bildens ursprung. Ett objekt kan ha flera bildlänkar tillgängliga i sin sammanhangsberoende meny. + + + +[Alla] +... sida: Visa en webbsida om objektet i din förvalda webbläsare. Texten "..." ersätts med en kort beskrivning av sidan. Ett objekt kan ha flera webblänkar tillgängliga i sin sammanhangsberoende meny. + + + +[Alla namngivna objekt] + +Himmelsobjekt +Internetlänkar +Anpassning +Lägg till länk...: Det här låter dig lägga till dina egna länkar till menyn för ett godtyckligt objekt. Det öppnar ett litet fönster där du skriver in länkens webbadress, och texten som du vill ska synas i menyn. Det finns också ett par knappar som gör att du kan ange om webbadressen är en bild eller ett HTML-dokument, så att &kstars; vet om webbläsaren eller bildvisaren ska startas. Du kan använda det här för att lägga till länkar till filer på din lokala disk, så funktionen kan användas för att bifoga observationsloggar eller annan egen information till objekt i &kstars;. Dina egna länkar laddas automatiskt när &kstars; startas, och lagras i katalogen ~/.kde/share/apps/kstars/, i filerna myimage_url.dat och myinfo_url.dat. Om du skapar en omfattande lista med egna länkar, fundera på att skicka in dem till oss. Vi skulle gärna vilja lägga till dem i nästa version av &kstars;! + + + + + + + + +Tangentbordskommandon +Kommandon +Tangentbord + + +Navigeringstangenter +Navigeringskontroll +Tangentbord + + +Piltangenterna +Använd piltangenterna för att panorera skärmen. Om skifttangenten hålls nere fördubblas hastigheten. + + ++ / - +Zooma in/ut + + + +&Ctrl;Z +Återställ förvalt zoomläge + + + +&Ctrl;&Shift;Z +Zooma till angiven synfältsvinkel + + + +0–9 +Centrera skärmen på en större kropp i solsystemet: +0: Solen +1: Merkurius +2: Venus +3: Månen +4: Mars +5: Jupiter +6: Saturnus +7: Uranus +8: Neptunus +9: Pluto + + + + + +Z +Centrera skärmen på zenit-punkten (rakt upp) + + + +N +Centrera skärmen ovanför norra punkten på horisonten. + + + +E +Centrera skärmen ovanför östra punkten på horisonten. + + + +S +Centrera skärmen ovanför södra punkten på horisonten. + + + + +W +Centrera skärmen ovanför västra punkten på horisonten. + + + +&Ctrl;T +Växla följningsläge + + + +< +Flytta tillbaka simuleringsklockan ett tidssteg + + + + +> +Flytta fram simuleringsklockan ett tidssteg + + + + + + + +Snabbtangenter i menyer +Kommandon +Meny +Snabbtangenter + + + + +&Ctrl;N +Öppna ett nytt &kstars;-fönster + + + +&Ctrl;W +Stäng ett &kstars; fönster + + + +&Ctrl;D +Ladda ner extra data + + + +&Ctrl;O +Visa en FITS-bild i FITS-editorn + + + +&Ctrl;I +Exportera himmelsbild till en fil + + + +&Ctrl;R +Kör ett &kstars; DCOP-skript + + + +&Ctrl;P +Skriv ut den nuvarande himmelskartan + + + +&Ctrl;Q +Avslutar &kstars; + + + +&Ctrl;E +Synkronisera simuleringsklockan med nuvarande systemtid + + + +&Ctrl;S +Ställ in simuleringsklockan till en given tid och ett givet datum + + + +&Ctrl;&Shift;F +Växla fullskärmsläge + + +Mellanslag +Växla mellan horisontella och ekvatoriella +koordinatsystem + + +F1 +Visa &kstars; handbok + + + + + + +Åtgärder för markerat objekt +Himmelsobjekt +Tangentbordsåtgärder + +Var och en av följande tangenter utför en åtgärd för det markerade objektet. Det markerade objektet är det som senast klickades (identifierat i statusraden). Som ett alternativ, om du håller nere tangenten skift utförs åtgärderna istället för det centrerade objektet. + + + + +D +Visa fönstret med detaljinformation för markerat objekt + + + +L +Ändra namnbeteckning för markerat objekt + + + +O +Lägg till markerat objekt i observationslistan + + + +P +Öppna det markerat objektets meny + + + +T +Växla spår för markerat objekt (bara för kroppar i solsystemet) + + + + + + +Verktygssnabbtangenter + + + +&Ctrl;F +Visa fönstret Sök objekt, för att ange ett himmelsobjekt som ska centreras + + +&Ctrl;M + +Visa verktyget Ställ in fokus manuellt, för att ange Ra/Dek- eller Az/El-koordinater för centrering + + + +[ / ] +Börja eller sluta en mätning av vinkelavstånd på muspekarens nuvarande position. Vinkelavståndet mellan start- och slutpunkterna visas i statusraden. + + + +&Ctrl;G +Visa fönstret Ange geografisk plats + + + +&Ctrl;C +Visa Astronomiräknaren + + + +&Ctrl;V +Visa Skapa AAVSO-ljuskurvor + + + +&Ctrl;A +Visa verktyget Elevation mot tid + + + +&Ctrl;U +Visa verktyget Vad händer i natt + + + +&Ctrl;B +Visa verktyget Skriptbyggare + + + +&Ctrl;Y +Visa Visning av solsystemet + + + +&Ctrl;J +Visa verktyget Jupiters månar + + + +&Ctrl;L +Visa verktyget Observationslista + + + + + + + +Muskommandon +Kommandon +Mus +Navigeringskontroll +Mus + + +Flytta musen +Himmelskoordinaterna (RA/Dek och Az/Elev) för muspekaren uppdateras i statusraden + + +Hålla musen stilla +En tillfällig beteckning läggs till för objektet närmast muspekaren. + + +Vänsterklicka + + +Himmelsobjekt +Identifiera +Identifierar objektet närmast muspekaren i statusraden. + + +Dubbelklicka + + +Himmelsobjekt +Centrera +Centrera och följ positionen eller objektet närmast musklicket. Dubbelklick på en informationsruta rullar den för att visa/dölja ytterligare information. + + +Högerklicka + + +Himmelsobjekt +Visa objektmeny för +Öppnar den sammanhangsberoende menyn för positionen eller objektet närmast muspekaren. + + +Rulla mushjulet +Zooma skärmen in eller ut. Om du inte har ett mushjul, kan du hålla nere mittenknappen och dra vertikalt. + + +Klicka och dra + + + Dra himmelskartan + Panorera skärmen, och följ dragrörelsen. + + &Ctrl;+dra himmelskartan + Definiera en rektangel på kartan. När musknappen släpps, zoomas skärmen för att anpassa synfältet till rektangelns kanter. + + Dra en informationsruta + Informationsrutan flyttas på kartan. Informationsrutor fastnar vid fönsterkanter, så att de förblir vid kanten när fönstrets storlek ändras. + + + + + + + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/config.docbook b/tde-i18n-sv/docs/kdeedu/kstars/config.docbook new file mode 100644 index 00000000000..85e5302d920 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/config.docbook @@ -0,0 +1,481 @@ + +Anpassa &kstars; + + +Ange geografisk plats + +Här är en skärmbild av fönstret Ange geografisk plats: +Ändra geografisk plats + + + + + + Fönstret Ange plats + + + + + +Det finns en lista med över 2500 fördefinierade städer tillgänglig att välja bland. Du ställer in din plats genom att markera en stad i listan. Varje stad representeras på världskartan som en liten punkt, och när en stad markeras i listan, visas ett rött hårkors på dess plats på kartan. + + +Verktyget geografisk plats +Filtrering +Det är inte praktiskt att leta igenom hela listan med 2500 platser efter en särskild stad. För att göra sökning enklare, kan listan filtreras genom att skriva in text i rutorna under kartan. På skärmbilden visas till exempel texten Ba i rutan Stadsfilter, medan M har skrivits in i rutan Regionsfilter, och USA finns i rutan Landsfilter. Observera att alla städer som visas i listan har stad, region och land som börjar med filtersträngarna som matats in, och att meddelandet under filterrutorna anger att 7 städer matchar filtren. Observera också att punkter på kartan som motsvarar de sju städerna har färgats vita, medan de som inte stämmer in förblir grå. Listan kan också filtreras genom placering på kartan. Genom att klicka var som helst på världskartan visas bara de städer som ligger inom två grader från den klickade platsen. För närvarande kan du söka enligt namn eller plats, men inte båda samtidigt. Med andra ord, när du klickar på kartan ignoreras namnfiltren, och tvärtom. +Verktyget geografisk plats +Egna platser +Information om longitud, latitud och tidszon för platsen som för närvarande är vald visas i rutorna längst ner i fönstret. Om du anser att något av dessa värden är felaktigt, kan du ändra dem och trycka på knappen Lägg till i lista för att lagra din egen version av platsen. Du kan också definiera en helt ny plats genom att trycka på knappen Rensa fält och skriva in data för den nya platsen. Observera att alla fält utom Delstat/region måste fyllas i innan den nya platsen kan läggas till i listan. &kstars; laddar automatiskt dina egna platser för alla framtida sessioner. Observera att för närvarande är det enda sättet att ta bort en egen plats, att ta bort motsvarande rad från filen ~/.kde/share/apps/kstars/mycities.dat. Om du lägger till egna platser (eller ändrar befintliga), skicka gärna filen mycities.dat så att vi kan lägga till dina platser i huvudlistan. + + + +Ställa in tiden + +Datum och tid +Simuleringsklockan +När &kstars; startar, ställs tiden in enligt datorns systemklocka, och &kstars; klocka går för att motsvara den verkliga tiden. Om du vill stoppa klockan, välj Stoppa klockan i menyn Tid, eller klicka helt enkelt på ikonen Paus i verktygsraden. Du kan få klockan att gå snabbare eller långsammare än normalt, eller till och med få den att gå baklänges, med tidsstegsrutan i verktygsraden. Den här rutan har två uppsättningar uppåt- och neråtknappar. Den första stegar genom alla 83 tillgängliga tidssteg, en i taget. Den andra hoppar till nästa högre (eller lägre) tidsenhet, vilket låter dig snabbare göra stora ändringar i tidssteget. + +Datum och tid +Ställa in +Du kan ställa in tid och datum genom att välja Ställ in tid... i menyn Tid, eller genom att klicka på ikonen Tid i verktygsraden. Fönstret Ställ in tid använder &kde;:s vanliga datumväljarkomponent, tillsammans med tre rutor för att ange timmar, minuter och sekunder. Om du vill synkronisera simuleringstiden till den aktuella datortiden, välj bara Ställ in tid till aktuell i menyn Tid. + + +Datum och tid +Utökat datumintervall +&kstars; kan hantera mycket avlägsna datum bortom de vanliga gränserna som orsakas av QDate. För närvarande kan du ställa in datum mellan åren -50000 och +50000. Vi kanske utökar det här området ytterligare i framtida utgåvor. Var dock medveten om att noggrannheten hos simuleringen blir mer och mer försämrad ju avlägsnare datum som betraktas. Det är särskilt sant för positioner hos solsystemets kroppar. + + + +Fönstret Anpassa &kstars; + +Fönstret Anpassa &kstars; Fönstret Anpassa &kstars; låter dig ändra en stor mängd visningsalternativ.Du kan komma åt fönstret med skiftnyckel ikonen i verktygsraden, eller genom att välja Anpassa &kstars;... i menyn Inställningar. Fönstret visas nedan: +Fönstret Anpassa &kstars; + + + + + + Fönstret Anpassa &kstars; + + + + + +Fönstret Anpassa &kstars; är uppdelat i fem flikar: Kataloger, Hjälplinjer, Solsystemet, Färger och Avancerat. + +Fönstret Anpassa &kstars; +Fliken Kataloger +Under fliken Kataloger, avgör du vilka objektkataloger som visas på kartan. Rutan Stjärnor låter dig också ange den svaga magnitudgränsen för stjärnor, och gränsen för magnituden då namnet och/eller magnituden visas. Under rutan för stjärnor, styr rutan Avlägsna himmelsobjekt visningen av flera kataloger med objekt som inte är stjärnor. Normalt innehåller listan Messier-, NGC- och IC-katalogerna. Du kan lägga till egna objektkataloger genom att trycka på knappen Lägg till katalog. För detaljerade anvisningar om hur man skapar en katalogdatafil, se filen README.customize, som levereras med &kstars;. + +Fönstret Anpassa &kstars; +Fliken Solsystemet +Under fliken Solsystem kan du ange om solen, månen, planeterna, kometer och asteroider visas, och om de större kropparna ritas som färgade cirklar eller verkliga bilder. Du kan också välja om kroppar i solsystemet har tillhörande namnbeteckningar, och styra hur många kometer och asteroider som får beteckningar. Det finns ett alternativ för att automatiskt lägga till ett tillfälligt banspår, så fort en kropp i solsystemet följs, och en annan för att välja om färgen på planetspår tonas bort i himlens bakgrundsfärg. + +Fönstret Anpassa &kstars; +Fliken Hjälplinjer +Fliken Stödlinjer låter dig välja om annat än objekt visas (t.ex. stjärnbildslinjer, stjärnbildsnamn, vintergatans kontur, himmelsekvatorn, ekliptikan, horisontlinjen och ogenomskinlig mark). Du kan också välja om du vill se latinska stjärnbildsnamn, standardiserade IAU-förkortningar med tre bokstäver, eller svenska namn. + +Fönstret Anpassa &kstars; +Fliken Färger +Färgscheman +Anpassning +Fliken Färger låter dig ange färgschemat, och definiera egna färgscheman. Fliken är uppdelad i två rutor: +Den vänstra rutan visar en lista på alla objekt med justerbara färger som visas. Klicka på något objekt för att visa ett färgvalsfönster för att justera dess färg. Under listan finns kombinationsrutan Läge för stjärnfärger. Normalt ritar &kstars; stjärnor med en realistisk färgton enligt stjärnans spektralklass. Men du kan också välja att rita stjärnorna som ifyllda vita, svarta eller röda cirklar. Om du använder realistiska stjärnfärger, kan du välja mättnadsnivån för stjärnfärgerna med rutan Intensitet för stjärnfärger. +Den högra rutan visar definierade färgscheman. Det finns tre fördefinierade scheman: det förvalda, ett stjärnkartsschema med svarta stjärnor på en vit bakgrund, och Nattseende, som bara använder röda färgtoner för att skydda ditt mörkerseende. Dessutom kan du spara den nuvarande färginställningen som ett eget schema, genom att klicka på knappen Spara nuvarande färger. Den frågar dig efter ett namn på det nya schemat, och därefter syns ditt schema i alla framtida &kstars;-sessioner. För att ta bort ett eget schema, markerad det helt enkelt i listan, och tryck på knappen Ta bort färgschema. +Fönstret Anpassa &kstars; +Fliken Avancerat +Fliken Avancerat tillhandahåller detaljstyrning av det subtilare beteendet hos &kstars;. +Atmosfärisk refraktion Kryssrutan Korrigera för atmosfärisk refraktion styr om positioner för objekt korrigeras för atmosfärseffekter. Eftersom atmosfären är ett sfäriskt skal, böjs ljus från yttre rymden när det passerar genom atmosfären till våra teleskop eller ögon på jordytan. Effekten är störst för objekt nära horisonten, och ändrar faktiskt beräknad upp- eller nergångstid för objekt med några minuter. I själva verket, när du ser en solnedgång är solens verkliga position redan en bra bit under horisonten, men atmosfärens refraktion gör att det verkar som om solen fortfarande syns på himlen. Observera att atmosfärisk refraktion aldrig används med ekvatoriella koordinater. +Animerad panorering Kryssrutan Använd animerad panorering styr hur skärmen ändras när ett nytt fokus väljs på kartan. Normalt ser du himlen driva, eller panorera, till den nya positionen. Om du avmarkerar alternativet, hoppar skärmen omedelbart till positionen för ett nytt fokus. +Objekt på himlen +Beteckningar +Automatisk + +Om kryssrutan Lägg till beteckning för centrerat objekt är markerad, läggs automatiskt en beteckning till när ett objekt följs av programmet. Beteckningen tas bort när objektet inte längre följs. Observera att du för hand också kan lägga till en beteckning som blir kvar för vilket objekt som helst med dess meny. +Objekt på himlen +Dölja +Det finns tre tillfällen då &kstars; måste rita om visningen av himlen mycket snabbt: När ett nytt fokus väljs (och Använd animerad panorering är markerad), när himlen dras med musen och när tidssteget är stort. I dessa fall, måste positionerna för alla objekt räknas om så snabbt som möjligt, vilket kan orsaka stor belastning för processorn. Om processorn inte hinner med att hantera beräkningarna, kommer skärmen verka slö eller hoppig. För att mildra detta, döljer &kstars; vissa objekt vid dessa situationer med snabb omritning, under förutsättning att kryssrutan Dölj objekt vid förflyttning är markerat. Tröskeln för tidsskalan då objekt döljs avgörs av rutan Dölj också om tidsskalan är större än:. Du kan ange objekt som ska gömmas i rutan Anpassa dolda objekt. + + + +Anpassa skärmen + +Det finns flera sätt att ändra skärmen som du vill ha den. + + +FärgschemanVälja +Välj ett annat färgschema i menyn Inställningar Färgscheman. Det finns fyra fördefinierade färgscheman, och du kan definiera dina egna i fönstret Anpassa &kstars;. + +Verktygsrader +Anpassning +Välj om verktygsraderna ritas i menyn Inställningar Verktygsrader. Som de flesta verktygsrader i KDE, kan de också dras omkring och fästas vid vilken fönsterkant som helst, eller till och med kopplas loss helt från huvudfönstret. + +InformationsrutorAnpassning +InformationsrutorRulla upp +Välj om informationsrutorna ritas i menyn Inställningar Informationsrutor. Dessutom kan du ändra de tre informationsrutorna med musen. Varje ruta har ytterligare rader med data som normalt är dolda. Du kan välja om dessa ytterligare rader ska vara synliga genom att dubbelklicka på en ruta för att rulla upp den. Du kan också ändra plats för en ruta genom att dra den med musen. När en ruta når en fönsterkant, fastnar den vid kanten när fönsterstorleken ändras. + + +SynfältssymbolerBeskrivning +Välj en synfältssymbol med menyn InställningarSynfältssymboler. En synfältssymbol ritas i fönstrets centrum för att ange var skärmen pekar. Olika symboler har olika vinkelstorlek: du kan använda en symbol för att visa vad som skulle synas i ett visst teleskop. Om du till exempel väljer synfältssymbolen 7x35 kikare, ritas en cirkel på skärmen som är 9,2 grader i diameter. Det är synfältet för 7x35 kikare. + +SynfältssymbolerAnpassning +Du kan definiera dina egna synfältssymboler (eller ändra befintliga symboler) med menyalternativet Redigera synfältssymboler..., som startar editorn för synfältssymboler. + +Editorn för synfältssymboler + + + + + + Editorn för synfältssymboler + + + + +Listan med definierade synfältssymboler visas till vänster. Till höger finns knappar för att lägga till nya symboler, redigera den markerade symbolens egenskaper, och ta bort den markerade symbolen från listan (om du tar bort alla symboler, återställs de fyra standardsymbolerna nästa gång du startar &kstars;). Under de tre knapparna finns en grafisk förhandsgranskning som visar den markerade symbolen i listan. När knapparna Ny... eller Redigera... klickas, visas fönstret Ny synfältssymbol: + + +Ny synfältssymbol + + + + + + Ny synfältssymbol + + + + + +SynfältssymbolerDefiniera ny +Det här fönstret låter dig ändra de fyra egenskaper som definierar en synfältssymbol: namn, storlek, form och färg. Vinkelstorleken för symbolen kan antingen skrivas in direkt i redigeringsrutan Synfält, eller så kan du använda flikarna Okular och Kamera för att beräkna synfältets vinkel, givet inställningen av parametrarna för ditt teleskop och okular, eller teleskop och kamera. De fyra tillgängliga formerna är Cirkel, Kvadrat, Hårkors, och Måltavla. När du väl har specificerat alla fyra parametrarna, tryck på Ok, så visas symbolen i listan med definierade symboler. Den är också tillgänglig i menyn Inställningar Synfältssymboler. + + + + + + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/cpoles.docbook b/tde-i18n-sv/docs/kdeedu/kstars/cpoles.docbook new file mode 100644 index 00000000000..e2b7a07c5c1 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/cpoles.docbook @@ -0,0 +1,64 @@ + + +Jason Harris + +Himmelspolerna +Himmelspolerna +Ekvatoriella koordinater + +Himlen verkar driva ovanför från öster till väster, och fullbordar en hel cirkel över himlen på 24 (sideriska) timmar. Det här fenomenet beror på jordens rotationen kring sin axel. Jordens axel sammanfaller med himmelssfären i två punkter. De här punkterna är himmelspolerna. Alltmedan jorden snurrar, förblir de fasta på himlen, och alla andra punkter verkar rotera runt dem. Himmelspolerna är också polerna i det ekvatoriella koordinatsystemet, vilket betyder att de har deklinationer som är +90 grader och -90 grader (för norra och södra himmelspolen). Den norra himmelspolen har för närvarande nästan samma koordinater som den ljusstarka polstjärnan (på latin Polaris). Det här gör att polstjärnan är användbar för navigering: den är inte bara hela tiden över den norra punkten på horisonten, utan dess höjdvinkel är alltid (nästan) samma som observatörens geografiska latitud (dock är polstjärnan bara synlig från platser på norra halvklotet). Det faktum att polstjärnan är nära polen är en ren tillfällighet. I själva verket, på grund av precession, är polstjärnan bara nära polen en liten del av tiden. + +Övningar: +Använd fönstret Sök objekt (&Ctrl;F) för att hitta polstjärnan. Observera att dess deklination är nästan (men inte precis) +90 grader. Jämför elevationen när du fokuserar på polstjärnan med din positions geografiska latitud. De är alltid inom en grad från varandra. De är inte exakt likadana eftersom polstjärnan inte befinner sig exakt vid polen (du kan peka exakt på polen genom att byta till ekvatoriella koordinater, och trycka på uppåtpilen tills himlen slutar panorera). Använd rutan Tidsteg i verktygsraden för att accelerera tiden till ett steg på 100 sekunder. Du kan se att hela himlen verkar rotera runt polstjärnan, medan den själv verkar nästan stillastående. Vi nämnde att himmelspolen är polen för det ekvatoriella koordinatsystemet. Vad tror du att polen för det horisontella (elevation/azimut) koordinatsystemet är? (Zenit). + + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/credits.docbook b/tde-i18n-sv/docs/kdeedu/kstars/credits.docbook new file mode 100644 index 00000000000..a1e4b3b3e62 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/credits.docbook @@ -0,0 +1,107 @@ + +Tack till och licens + +&kstars; +Program copyright 2001-2003 &kstars;-gruppen kstars@30doradus.org + +&kstars;-gruppen +Jason Harris kstars@30doradus.org + +Jasem Mutlaq mutlaqja@ku.edu + +Pablo de Vicente pvicentea@wanadoo.es + +Heiko Evermann heiko@evermann.de + +Thomas Kabelmann tk78@gmx.de + +Mark Hollomon mhh@mindspring.com + +Carsten Niehaus cniehaus@gmx.de + + + + +Datakällor: + +Objektkataloger och tabeller över planetpositioner: NASA Astronomical Data Center + + +Detaljerad information om källor för alla bilder som används i programmet ges i filen README.images. + + + +Referenser: +Practical Astronomy With Your Calculator av Peter Duffet-Smith +Astronomical Algorithms av Jean Meeus + + + +Särskilda tack: Till &kde;- och &Qt;-utvecklarna för att ha gett världen en uppsättning med fria bibliotek för grafiska gränssnitt som saknar motstycke. Till KDevelop-gruppen, för deras utmärkta integrerade utvecklingsmiljö, som gjorde utvecklingen av &kstars; så mycket lättare och roligare. Till alla på diskussionsgruppen för KDevelop, &kde;:s e-postlistor och irc.kde.org, för att ha besvarat våra många frågor. Tack till Anne-Marie Mahfouf, för att ha inbjudit &kstars; att bli en del av &kde;-utbildningspaketet. Till sist, tack till alla som har skickat felrapporter och annan återmatning. Tack, allesamman. + +Dokumentation copyright 2001-2003 Jason Harris och Kstars-gruppen kstars@30doradus.org + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; diff --git a/tde-i18n-sv/docs/kdeedu/kstars/csphere.docbook b/tde-i18n-sv/docs/kdeedu/kstars/csphere.docbook new file mode 100644 index 00000000000..14ce0ef69de --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/csphere.docbook @@ -0,0 +1,28 @@ + + +Jason Harris + +Himmelssfären +Himmelssfären +Himmelskoordinatsystem + +Himmelssfären är en tänkt sfär med enorm radie, centrerad runt jorden. Alla objekt som kan ses på himlen kan tänkas ligga på ytan av den här sfären. Vi vet förstås att objekten på himlen inte finns på ytan av en sfär centrerad runt jorden, så varför bry sig om en sådan konstruktion? Allt vi ser på himlen är så långt borta, att avstånden är omöjliga att avgöra genom att bara titta på dem. Eftersom deras avstånd är obestämda, behöver man bara veta riktningen mot objektet för att hitta det på himlen. På detta sätt är modellen med himmelssfären en mycket praktisk modell för att kartlägga himlen. Riktningen till olika objekt på himlen kan kvantifieras genom att skapa ett himmelskoordinatsystem. + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/darkmatter.docbook b/tde-i18n-sv/docs/kdeedu/kstars/darkmatter.docbook new file mode 100644 index 00000000000..471e03c5125 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/darkmatter.docbook @@ -0,0 +1,84 @@ + + + +Jasem Mutlaq
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+ +Mörk materia +Mörk materia + + +Vetenskapsmän är nu helt införstådda med idén att 90 % av universums massa består av materia som inte kan ses. + +Trots utförliga kartor över det nära universum som täcker spektrat från radiovågor till gammastrålning, så kan vi bara redogöra för 10 % av massan som måste finnas därute. Som astronomen Bruce H. Margon, från Washingtons universitet, sa till New York Times år 2001: Det är rätt pinsamt ett behöva erkänna att vi inte kan hitta 90 procent av universum. + +Beteckningen som har givits den här saknade massan är mörk materia, och de båda orden summerar ganska väl allt man för närvarande vet om den. Man vet att det finns materia, eftersom man kan se effekten av dess inflytande på gravitationen. Men materian avger inte någon påvisbar elektromagnetisk strålning alls, alltså är den mörk. Det finns flera olika teorier för att förklara den saknade massan, från exotiska subatomiska partiklar, till en samling isolerade svarta hål eller till mindre exotiska bruna och vita dvärgar. Beteckningen saknad massa kan vara missvisande, eftersom massan själv inte saknas, bara ljus från den. Men exakt vad är mörk materia, och hur vet man att den verkligen finns om den inte syns? + +Historien började 1933, när astronomen Fritz Zwicky studerade rörelser hos avlägsna och massiva galaxhopar, i synnerhet Coma-hopen och Virgo-hopen. Zwicky uppskattade massan för varje galax i hopen baserat på deras luminositet, och summerade alla galaxers massa för att få en total massa för hopen. Därefter gjorde han en andra, oberoende uppskattning av hopens massa, baserad på spridningen av hastigheter för de enskilda galaxerna i hopen. Förvånande nog, så var den här andra uppskattningen av dynamisk massa, 400 gånger större än uppskattningen baserad på ljuset från galaxerna. + +Även om bevisen var starka redan på Zwickys tid, var det inte förrän på 1970-talet som vetenskapsmän började utforska den här avvikelsen i detalj. Det var vid den här tiden som existensen av mörk materia började tas på allvar. Existensen av sådan materia skulle inte bara lösa upp massbristen i galaxhopar, den skulle också ha långtgående konsekvenser för hela universums utveckling och öde. + +Ett annat fenomen som tycktes kräva mörk materia var rotationskurvorna för spiralgalaxer. Spiralgalaxer innehåller en stor stjärnpopulation som kretsar runt galaxens centrum i nästan cirkulära banor, på ett sätt som liknar hur planeter kretsar runt en stjärna. Likt planetbanor, så förväntas stjärnor med större galaktiska banor ha långsammare banhastighet (det här är bara ett sätt att uttrycka Keplers tredje lag). I själva verket gäller Keplers tredje lag bara stjärnor nära randen av en spiralgalax, eftersom den antar att massan som omsluts av banan är konstant. + +Astronomer har dock gjort observationer av banhastigheterna för stjärnor i de yttre delarna av ett stort antal spiralgalaxer, och ingen av dem följer Keplers tredje lag, som förväntat. Istället för att banhastigheterna avtar vid större radier, så hålls de märkvärdigt konstanta. Slutsatsen är att massan som omsluts av banor med större radie ökar, Även för stjärnor som verkar vara nära kanten på en galax. Fastän de är nära den ljusa delen av galaxen, har galaxen en massprofil som uppenbarligen fortsätter en bra bit bortom området som innehåller stjärnor. + +Här är ett annat sätt att betrakta det hela: Tänk dig stjärnorna nära randen av en spiralgalax, med typiska observerade hastigheter på 200 kilometer per sekund. Om galaxen bara bestod av materien som man kan se, skulle dessa stjärnor mycket snabbt flyga iväg från galaxen, eftersom deras banhastigheter är fyra gånger större än galaxens flykthastighet. Eftersom man inte ser att galaxer snurrar isär, så måste det finnas massa i galaxen som man inte tar hänsyn till när delarna man kan se läggs ihop. + +Flera olika teorier har dykt upp i litteraturen för att förklara den saknade massan, såsom svagt interagerande massiva partiklar (WIMP - Weakly Interacting Massive Particles), massiva kompakta halo-objekt (MACHO - MAssive Compact Halo Objects), ursprungliga svarta hål, massiva neutriner med flera. Var och en har sina för- och nackdelar. Ingen ensam teori har ännu accepterats av den astronomiska gemenskapen, eftersom man hittills saknar möjlighet att prova en teori mot en annan på ett avgörande sätt. + + +Man kan se galaxhoparna som Professor Zwicky studerade för sin upptäckt av mörk materia. Använd &kstars; fönster Sök Objekt (&Ctrl;F) och visa M 87 för att hitta Virgo-hopen, eller visa NGC 4884 för att hitta Coma-hopen. Du kan behöva zooma in för att kunna se galaxerna. Observera att Virgo-hopen verkar vara mycket större på himlen. I verkligheten är Coma den större hopen, den ser bara mindre ut eftersom den är längre bort. + +
diff --git a/tde-i18n-sv/docs/kdeedu/kstars/dcop.docbook b/tde-i18n-sv/docs/kdeedu/kstars/dcop.docbook new file mode 100644 index 00000000000..d70d4083e6c --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/dcop.docbook @@ -0,0 +1,248 @@ + +Att styra Kstars: DCOP-gränssnittet +Ett av målen med &kstars; är att förbättra möjligheten att spela upp komplicerade beteenden från ett skript. Det gör det möjligt att skapa virtuella turer av himlarna, och gör det möjligt för lärare att skapa klassrumsdemonstrationer för att åskådliggöra vissa astronomiska företeelser. Det är redan nu möjligt att skriva sådana skript i &kstars;, även om inte alla önskade funktioner är inkluderade. Det kommer också så småningom finnas ett grafikbaserat skriptbyggarverktyg, men för närvarande måste skripten skrivas för hand. Det här kapitlet förklarar hur &kstars;-skripts skrivs. +&kde;:s arkitektur tillhandahåller det nödvändiga ramverket för att skapa program som kan hanteras via skript, med DCOP-gränssnittet. DCOP betyder Desktop Communication Protocol (Protokoll för skrivbordskommunikation). Med DCOP kan &kde;-program styras av andra program, från ett terminalfönster eller via ett textbaserat skript. + + +DCOP-funktioner +&kstars; DCOP-gränssnitt omfattar följande funktioner: + lookTowards( const QString riktning ): Peka skärmens fokus i en riktning som anges av argumentet. Det här kan vara namnet på vilket objekt som helst på himlen, eller något av följande riktningsord eller förkortningar: zenith (eller z, för zenit), north (n, för norr), northeast (ne, för nordöst), east (e, för öst), southeast (se, för sydöst), south (s, för söder), southwest (sw, för sydväst), west (w, för väster), northwest (nw, för nordväst). + + setRaDec( double ra, double dek ): Peka skärmens fokus på de angivna ekvatoriella koordinaterna. + + setAltAz(double alt, double az): Peka skärmens fokus på de angivna horisontella koordinaterna. + + zoomIn(): Öka skärmens zoomnivå. + + zoomOut(): Minska skärmens zoomnivå. + + defaultZoom(): Återställ skärmen till zoomnivå = 3 (normalvärdet). + + setLocalTime(int år, int månad, int dag, int timme, int minut, int sekund): Ställ in simuleringsklockan till det angivna datumet och den angivna tiden. + + waitFor( double t ): Gör paus under t sekunder innan följande skriptkommandon behandlas. + + waitForKey( const QString k ): Stanna körning av skriptet till användaren trycker på den angivna tangenten. För närvarande kan du inte ange tangentkombinationer (som &Ctrl;C). Använd bara enkla tangenter. Du kan skriva space för att ange mellanslag. + + setTracking( bool följ ): Välj om följningsläge är aktivt eller inte. + + changeViewOption( const QString alternativ, const QString värde ): Ändra ett visningsalternativ. Det finns många dussin alternativ tillgängliga. I stort sett allting som du kan ändra i fönstret Anpassa &kstars; kan också ändras här. Det första argumentet är alternativets namn (namnen kommer från inställningsfilen kstarsrc), och det andra argumentet är önskat värde. Argumenttolken är konstruerad för att vara robust, så om du av misstag skickar in felaktig data bör den misslyckas utan allvarliga konsekvenser. + + setGeoLocation( const QString stad, const QString område, const QString land ): Ändra observationsplats till den angivna staden. Om ingen stad passar ihop med argumentsträngarna, händer ingenting. + + stop() [clock]: Stanna simulatorns klocka. + + start() [clock]: Starta simulatorns klocka. + + setScale(float s) [clock]: Ställ in hastigheten hos simuleringsklockan. s = 1,0 motsvarar realtid, 2,0 är dubbelt så snabbt som realtid, etc. + + + + + +Att prova DCOP-funktionerna +Det är mycket enkelt att prova DCOP-funktionerna, med programmet kdcop. När du kör kdcop, ser du en trädlista med alla program som kör. Om &kstars; kör visas det. De flesta DCOP-funktionerna visas under rubriken KStarsInterface, men klockfunktionerna visas under clock. Dubbelklicka på en funktion för att köra den. Om funktionen kräver argument, visas ett fönster där du kan skriva in dem. + + + +Att skriva ett DCOP-skript +DCOP-funktioner kan också anropas från UNIX kommandorad, och dessa kan infogas i ett skript. Vi skapar ett exempelskript som byter till ekvatoriella koordinater, pekar skärmen på månen, zoomar in lite grand och accelererar klockan till 1 timme per sekund. Efter att ha följt månen 20 sekunder, så stannas klockan och skärmen zoomar ut. Du kan använda det här skriptet som en mall för att skapa nya skript. Hela skriptet visas först, och därefter förklaras dess olika delar. + +#!/bin/bash +#KStars skript: Följ månen! +# +KSTARS=`dcopfind -a 'kstars*'` +MAIN=KStarsInterface +CLOCK=clock#1 +dcop $KSTARS $MAIN changeViewOption UseAltAz false +dcop $KSTARS $MAIN lookTowards Moon +dcop $KSTARS $MAIN defaultZoom +dcop $KSTARS $MAIN zoomIn +dcop $KSTARS $MAIN zoomIn +dcop $KSTARS $MAIN zoomIn +dcop $KSTARS $MAIN zoomIn +dcop $KSTARS $MAIN zoomIn +dcop $KSTARS $CLOCK setScale 3600. +dcop $KSTARS $CLOCK start +dcop $KSTARS $MAIN waitFor 20. +dcop $KSTARS $CLOCK stop +dcop $KSTARS $MAIN defaultZoom +## + + +Spara skriptet i en fil. Filnamnet kan vara vad som helst. Det är lämpligt med något beskrivande, som följmånen.kstars. Skriv sedan in följande kommando för att göra skriptet körbart: chmod följmånen.kstars . Skriptet kan nu köras när som helst, genom att skriva ./följmånen.kstars i katalogen där skriptet finns. Observera att skriptet bara fungerar om en instans av &kstars; redan kör. Du kan använda kommandot dcopstart i ett skript för att starta en ny instans av &kstars;. +Nu till förklaringen av skriptet. Den översta raden identifierar filen som ett BASH-skalskript. Följande två rader är kommentarer (alla rader som börjar med # är kommentarer, och ignoreras av skalet). Följande tre rader definierar några bekvämlighetsvariabler som används senare. Variabeln KSTARS identifierar &kstars;-processen som för närvarande kör, med kommandot dcopfind. MAIN och CLOCK identifierar de två DCOP-gränssnitt som hör ihop med &kstars;. +Resten av skriptet är själva listan med DCOP-anrop. Det första kommandot ställer in skärmen att använda ekvatoriella koordinater genom att ändra alternativet UseAltAz till false (du kan alltså hitta en lista med alla alternativ som changeViewOption kan använda genom att titta i inställningsfilen kstarsrc). Nästa kommando centrerar skärmen på månen, och startar automatiskt följning. Därefter ställer vi in normal zoomnivå, och zoomar sedan in fem gånger. Sedan ställs klockans tidsskala in till 1 timme per sekund (3600 sekunder är en timme), och klockan startas (om den inte redan var igång). Nästa rad gör paus under 20 sekunder, medan vi följer månen när den rör sig på himlen. Till slut stannar vi klockan, och återställer zoomnivån till normalvärdet. +Vi hoppas att du trivs med Kstars skriptmöjligheter. Om du skapar ett intressant skript, skicka gärna in det med e-post till kstars@30doradus.org. Vi vill se vad du har gjort, och kanske publicerar några skript på vår webbsida. Om du dessutom har några idéer om hur hantering av skript kan förbättras (eller någon annan del av &kstars;), tala om det för oss på kstars-devel@lists.sourceforge.net eller skicka in ett förbättringsförslag med Bugzilla. + + + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/detaildialog.png b/tde-i18n-sv/docs/kdeedu/kstars/detaildialog.png new file mode 100644 index 00000000000..4ea46dd95b2 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kstars/detaildialog.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kstars/details.docbook b/tde-i18n-sv/docs/kdeedu/kstars/details.docbook new file mode 100644 index 00000000000..0f4068c9464 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/details.docbook @@ -0,0 +1,110 @@ + +Fönstret Information om objekt +Verktyg +Fönstret Information om objekt +Himmelsobjekt +Information + + +Fönstret Information om objekt + + + + + + Fönstret Information om objekt + + + + +Fönstret Information om objekt visar avancerad data tillgänglig för ett specifikt objekt på himlen. För att använda verktyget, högerklicka på vilket objekt som helst, och välj alternativet Information... i menyn som visas. +Fönstret är delat i ett antal flikar. Under fliken Allmänt, visas grundläggande data om nuvarande objekt. Det här omfattar namn och katalogbeteckningar, objekttyp och magnitud (styrka). Dessutom visas objektets ekvatoriella och horisontella koordinater, samt uppgångs-, nedgångs- och övergångstid. + +Himmelsobjekt +Internetlänkar +Anpassning +Under fliken Länkar, kan du hantera Internetlänkar som hör ihop med objektet. Bild- och informationslänkarna som hör ihop med objektet visas. Det är länkarna som syns i menyn vid ett högerklick på objektet. Du kan lägga till egna länkar till objektet med knappen Lägg till länk.... Då visas ett fönster där du fyller i webbadress och länktext för den nya länken (du kan också prova länken i webbläsaren från fönstret). Kom ihåg att den egna länken enkelt kan peka på en fil på din lokala disk, så du kan använda funktionen för att indexera personliga astronomiska bilder eller observationsloggar. +Du kan också ändra eller ta bort vilken länk som helst med knapparna Redigera länk... och Ta bort länk.... +Fliken Avancerat låter dig skicka frågor till professionella astronomiska databaser på Internet efter information om det aktuella objektet. För att använda databaserna, markera helt enkelt den önskade databasen i listan, och tryck på knappen Visa, för att se resultatet av frågan i ett webbläsarfönster. Frågan ställs med det huvudsakliga namnet för objektet som du klickade på för att öppna informationsdialogrutan. Följande databaser är tillgängliga för frågor: +High Energy Astrophysical Archive (HEASARC). Här kan du hämta data om aktuellt objekt från ett antal högenergi-observatorier, som täcker ultravioletta, röntgen och gammastrålningsdelarna av det elektromagnetiska spektrat. +Multimission Archive at Space Telescope (MAST). Space Telescope Science Institute erbjuder möjlighet att komma åt hela samlingen bilder och spektra som tagits med rymdteleskopet Hubble, samt flera andra rymdbaserade observatorier. +NASA astrofysiska datasystem (ADS). Den här otroliga bibliografiska databasen omfattar hela mängden litteratur som publicerats i internationella sakkunnigbedömda tidskrifter om astronomi och astrofysik. Databasen är uppdelad i fyra allmänna ämnesområden (astronomi och astrofysik, astrofysiska förhandsutgåvor, instrumentering, och fysik och geofysik). Vart och ett av dessa har tre underavdelningar som hanterar frågor till databasen på olika sätt. Nyckelordsökning returnerar artiklar som angav objektets namn som ett nyckelord. Titelordsökning returnerar artiklar som innehöll objektets namn i titeln, och Titel- och nyckelordsökning använder båda alternativen tillsammans. +NASA/IPAC extragalaktiska databas (NED). NED tillhandahåller inkapslad data och bibliografiska länkar om extragalaktiska objekt. Du bör bara använda NED om objektet är extragalaktiskt, dvs. om det själv är en galax. +Set of Identifications, Measurements, and Bibliography for Astronomical Data (SIMBAD). SIMBAD liknar NED, utom att det tillhandahåller data om alla sorters objekt, inte bara galaxer. +SkyView tillhandahåller bilder från alla himmelskartläggningar som har utförts i dussintals olika delar av spektrat, från gammastrålar till radiovågor. &kstars; gränssnitt hämtar en bild från vilken som helst av dessa kartläggningar, centrerad kring det valda objektet. + + +Till sist, under fliken Logg kan du skriva in text som hör till det här objektets informationsfönster. Du kan till exempel använda det för att bifoga personliga observationsanteckningar. + + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/devicemanager.png b/tde-i18n-sv/docs/kdeedu/kstars/devicemanager.png new file mode 100644 index 00000000000..31ff83759df Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kstars/devicemanager.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kstars/dumpmode.docbook b/tde-i18n-sv/docs/kdeedu/kstars/dumpmode.docbook new file mode 100644 index 00000000000..5eeaa08455c --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/dumpmode.docbook @@ -0,0 +1,76 @@ + +Kommandoradsläge för att skapa bilder +Bildlagringsläge + +Du kan använda &kstars; för att skapa en bild av himlen utan att starta programmets grafiska gränssnitt. För att använda funktionen, starta &kstars; från kommandoraden, och använd väljare för att specificera bildens filnamn, samt önskad bildstorlek: kstars --dump --filename kstars.png --height 640 --width 480 --script mitt_skript.kstars --date "4 Juli 1976 12:30:00" + +Om inget filnamn anges, skapas en fil som heter kstars.png. En bild som motsvarar filnamnets ändelse försöker skapas. Följande filändelser känns igen: png, jpg, jpeg, gif, pnm och bmp. Om filändelsen inte känns igen, används den förvalda bildtypen PNG. +På samma sätt, om bildens bredd och höjd inte anges, sätts de till 640 och 480. +Normalt läser &kstars; inställningsvärden som lagras i filen $KDEHOME/share/config/kstarsrc för att avgöra var bilden ska centreras, och hur den ritas upp. Det betyder att du måste köra &kstars; med det normala grafiska gränssnittsläget, och avsluta programmet när det är inställt med önskade alternativ för att skapa bilderna. Det är inte särskilt flexibelt, så vi tillhandahåller också möjlighet att köra ett &kstars; DCOP-skript för att ställa in scenen innan bilden skapas. Filnamnet som du anger som skript ska vara ett giltigt &kstars; DCOP-skript, såsom ett som skapats med verktyget Skriptbyggare. Skriptet kan användas för att ställa in var bilden pekar, ange geografisk plats, ställa in tid och datum, ändra zoomnivå och justera andra visningsalternativ. Vissa av DCOP-funktionerna är inte vettiga när det grafiska gränssnittet inte används (som waitForKey()). Om sådana funktioner hittas när skriptet tolkas, ignoreras de helt enkelt. +Normalt använder &kstars; datorns tid och datum för att skapa bilden. Som ett alternativ kan du ange en tid och ett datum med väljaren --date. Du kan också använda väljaren för att ange starttid i normalt grafiskt läge. + + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/ecliptic.docbook b/tde-i18n-sv/docs/kdeedu/kstars/ecliptic.docbook new file mode 100644 index 00000000000..a296210a3c4 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/ecliptic.docbook @@ -0,0 +1,56 @@ + + +John Cirillo + +Ekliptikan +Ekliptikan +Ekliptiska koordinater + +Ekliptikan är en tänkt storcirkel på himmelssfären, som solen verkar flytta sig längs under året. Det är förstås jordens bana runt solen som verkligen orsakar ändringen i solens skenbara riktning. Ekliptikan lutar från himmelsekvatorn med 23,5 grader. De två punkterna där ekliptikan korsar himmelsekvatorn är kända som dagjämningspunkterna. Eftersom vårt solsystem är ganska platt, är planeternas banor också nära ekliptikans plan. Dessutom ligger zodiakens stjärnbilder längs ekliptikan. Det här gör att ekliptikan är en mycket användbar referenslinje för alla som försöker hitta planeterna eller zodiakens stjärnbilder, eftersom alla bokstavligen följer solen. På grund av ekliptikans lutningen med 23,5 grader, ändras solens elevation över horisonten vid middagstid under årets gång, när den följer ekliptikans väg över himlen. Detta orsakar årstiderna. På sommaren står solen högt upp på himlen vid middagstid, och förblir ovanför horisonten mer än tolv timmar. På vintern står solen tvärtom lågt på himlen vid middagstid, och förblir ovanför horisonten mindre än tolv timmar. Dessutom mottas solljuset vid jordens yta med en mer direkt vinkel på sommaren, vilket betyder att ett givet område på ytan tar emot mer energi per sekund på sommaren än på vintern. Skillnaden i dagens längd och mottagen energi per areaenhet leder till skillnaderna i temperatur som vi upplever på sommaren och vintern. + +Övningar: +Försäkra dig om att din plats är inställd till någonstans som inte ligger mycket nära ekvatorn för dessa experiment.Öppna fönstret Anpassa &kstars;, och byt till horisontella koordinater, med visning av marken. Öppna fönstret Ställ in tid (&Ctrl;S), och ändra datumet till någon dag mitt i sommaren, och tiden till 12:00 mitt på dagen. Tillbaka i huvudfönstret, peka mot den södra horisonten (tryck på S). Observera solhöjden ovanför horisonten mitt på dagen under sommaren. Ändra nu datum till någon dag mitt i vintern (men behåll tiden på 12:00 mitt på dagen). Solen står nu mycket lägre på himlen. Du märker också att dagarnas längd är olika, om du visar verktyget Vad händer i natt... för varje datum. + + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/ellipticalgalaxies.docbook b/tde-i18n-sv/docs/kdeedu/kstars/ellipticalgalaxies.docbook new file mode 100644 index 00000000000..3d9b769631f --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/ellipticalgalaxies.docbook @@ -0,0 +1,96 @@ + + +Jasem Mutlaq
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+ +Elliptiska galaxer +Elliptiska galaxer + + +Elliptiska galaxer är sfäriska koncentrationer av stjärnor som liknar storskaliga klotformiga stjärnhopar. De saknar i stort sett intern struktur, stjärntätheten avtar jämnt från koncentrationen i centrum till den diffusa kanten, och de kan ha ett stort antal olika ellipsformer (eller längd-bredd förhållanden). Typiskt innehåller de mycket lite interstellär gas och stoft, och inga unga stjärnpopulationer (även om det finns undantag till dessa regler). Edwin Hubble kallade elliptiska galaxer för tidiga typer av galaxer, eftersom han trodde att de utvecklades till spiralgalaxer (som han kallade sena typer av galaxer). Nu tror astronomer i själva verket att motsatsen är fallet (dvs. att spiralgalaxer kan bli elliptiska galaxer), men Hubbles beteckningar, tidiga och sena typer, används fortfarande. + +Tidigare uppfattade som en enkel galaxtyp, vet man nu att elliptiska galaxer är riktigt komplexa objekt. En del av komplexiteten kommer från deras spännande historia: elliptiska galaxer anses vara slutprodukten av ihopslagningen av två spiralgalaxer. Man kan se en datorsimulerad MPEG-film av en sådan sammanslagning på den här NASA-HST webbsidan (varning: filen är 3,4 Mibyte). + +Elliptiska galaxer omfattar ett mycket brett område med storlekar och ljusstyrkor, från elliptiska jättegalaxer som är tusentals ljusår tvärsöver och nästan en biljon gånger ljusare än solen, till elliptiska dvärggalaxer som bara är något ljusare än en vanlig klotformig stjärnhop. De delas upp i flera morfologiska typer: + + + +cD-galaxer: +Enorma och ljusa objekt som kan uppmäta nästan 1 Megaparsek (3 miljoner ljusår) tvärsöver. Dessa titaner hittar man bara nära centrum för stora, tätta galaxhopar, och de är troligen ett resultat av många galaxer som slagits ihop. + + + +Normala elliptiska galaxer +Ihopdragna objekt med relativt hög central ljusstyrka på ytan. De omfattar elliptiska jättegalaxer (gE), elliptiska galaxer med intermediär luminositet (E), och små elliptiska galaxer. + + + +Elliptiska dvärggalaxer (dE) +Den här galaxtypen har fundamentala skillnader från normala elliptiska galaxer. Deras diameter är omkring 1 till 10 kiloparsek, med en ljusstyrka på ytan som är mycket lägre än normala elliptiska galaxer, vilket ger dem ett mycket diffusare utseende. De uppvisar samma karaktäristiska gradvis avtagande stjärntäthet från en relativt tät kärna, ut till en diffus rand. + + + +Sfäriska dvärggalaxer (dSph) +Ytterst svag luminositet, låg ljusstyrka på ytan, och har bara observerats i närheten av Vintergatan, och möjligen andra mycket näraliggande galaxgrupper, såsom Leo-gruppen. Deras absoluta magnitud är bara magnitud -8 till -15. Den sfäriska dvärggalaxen Draco har den absoluta magnituden -8,6, vilket gör den svagare än en vanlig klotformig stjärnhop i Vintergatan! + + + +Blåa kompakta dvärggalaxer (BCD) + +Små galaxer som är ovanligt blåa. De har fotometriska färger där B-V = 0,0 till 0,30 magnituder, vilket är typiskt för relativt unga stjärnor av spektralklass A. Det här anger att de aktivt skapar stjärnor just nu. Dessa system har också rikligt med interstellär gas (i motsats till andra elliptiska galaxer). + + + + +Du kan se exempel på elliptiska galaxer i &kstars;, genom att använda fönstret Sök objekt (&Ctrl;F). Sök efter NGC 4881, som är cD-jättegalaxen i Coma-galaxhopen. M 86 är en normal elliptiska galax i Virgo-galaxhopen. M 32 är en elliptisk dvärggalax, som är en satellit till vår granne, Andromeda galaxen (M 31). M 110 är en annan satellit, som är ett gränsfall till en sfärisk dvärggalax (den kallas gränsfall eftersom den är något ljusare än de flesta andra sfäriska dvärgar). + +
diff --git a/tde-i18n-sv/docs/kdeedu/kstars/equinox.docbook b/tde-i18n-sv/docs/kdeedu/kstars/equinox.docbook new file mode 100644 index 00000000000..b0ca5516743 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/equinox.docbook @@ -0,0 +1,44 @@ + + +Jason Harris + +Dagjämningarna +Dagjämningarna +Himmelsekvatorn Ekliptikan +De flesta människor känner till vår- och höstdagjämningarna som datum i almanackan, som anger början på norra halvklotets vår och höst. Visste du att dagjämningarna också är positioner på himlen? Himmelsekvatorn och ekliptikan är två storcirklar på himmelssfären, med en vinkel på 23,5 grader. De två punkterna där de sammanfaller kallas för dagjämningspunkterna. Vårdagjämningen har koordinaterna RA=0,0 timmar, Dec=0,0 grader. Höstdagjämningen har koordinaterna RA=12,0 timmar, Dec=0,0 grader. Dagjämningarna är viktiga för att markera årstiderna. Eftersom de finns på ekliptikan, passerar solen genom varje dagjämningspunkt varje år. När solen passerar vårdagjämningspunkten (oftast den 21:a mars), korsar den himmelsekvatorn från söder till norr, vilket anger slutet på vintern för norra halvklotet. På samma sätt, när solen passerar höstdagjämningspunkten (oftast den 21:a september), korsar den himmelsekvatorn från norr till söder, vilket anger slutet på vintern för södra halvklotet. + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/faq.docbook b/tde-i18n-sv/docs/kdeedu/kstars/faq.docbook new file mode 100644 index 00000000000..f41767b5c26 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/faq.docbook @@ -0,0 +1,235 @@ + +Vanliga frågor +&reporting.bugs; &updating.documentation; + + + +Vad är &kstars; ikon? + + +&kstars; ikon är en sextant, ett handburet teleskop som användes av navigatörer på segelfartyg på den tiden då stjärnor var viktiga för navigering. Genom att noggrant beräkna stjärnornas position, kunde navigatören få en tillförlitlig uppskattning av fartygets nuvarande longitud och latitud. + + + + + +Vad betyder de olika symbolerna för avlägsna himmelsobjekt? + + +Symbolerna anger typen av objekt: +streckad cirkel: öppen stjärnhop +cirkel med kors: klotformig stjärnhop +fyrkant: gasnebulosa +romb: supernovarest +cirkel med yttre linjer: planetär nebulosa +ellips: galax + + + + + + + +Vad betyder de olika färgerna för avlägsna himmelsobjekt? + + +I huvudsak anger de olika färgerna vilken katalog objektet hör till (Messier, NGC eller IC). Vissa objekt har dock en annan färg som anger att det finns extra bilder tillgängliga med menyn som visas med höger musknapp (standardfärgen för extra är röd). + + + + + +Varför finns det så många fler amerikanska städer jämfört med städer i andra länder? + + +När vi startade &kstars; kunde vi inte hitta en databas med longitud/latitud som täcker jordklotet likformigt. Dock håller &kstars; gemenskap på att snabbt lösa problemet! Vi har redan tagit emot listor på städer från många användare runt om i världen. Om du kan bidra till det här arbetet, skicka oss gärna din lista med städer och koordinater. + + + + + +Jag har lagt till en egen plats i &kstars; som jag inte längre vill ha. Hur tar jag bort den från programmet? + + +Du måste redigera filen ~/.kde/share/apps/kstars/mycities.dat och ta bort platsens rad från filen. + + + + + +Varför kan jag inte visa marken när jag använder ekvatoriella koordinater? + + +Ett kort svar är att det är en tillfällig begränsning. Det finns ett problem när de fyllda polygoner som representerar marken skapas, med ekvatoriellt läge. Det är dock inte särskilt vettigt att rita marken med ekvatoriella koordinater, vilket är orsaken att lösningen av problemet har fått en låg prioritet. + + + + + +Varför försvinner vissa objekt när jag panorerar skärmen? + + +När skärmen rör sig, måste &kstars; beräkna skärmkoordinaterna för varje objekt i databasen, vilket innebär en hel del ganska omfattande trigonometri. När skärmen panoreras (antingen med piltangenterna eller genom att dra med musen), kan skärmen bli långsam och ryckig, eftersom datorn har svårigheter att hänga med. Genom att utesluta många objekt, så reduceras beräkningslasten en hel del, vilket ger jämnare panorering. Du kan stänga av funktionen i fönstret Anpassa &kstars;, och du kan också anpassa vilka objekt som döljs. + + + + + +Jag förstår inte terminologin som används av &kstars;. Var kan jag lära mig mer om astronomin bakom programmet? + + +&kstars; handbok innehåller Astroinfo-projektet, en samling korta notiser med länkade astronomirelaterade begrepp, som kan utforskas med &kstars;. Astroinfo är tänkt som en gemensam ansträngning, som GNUpedia eller Everything2. Om du vill bidra till Astroinfo, gå gärna med i vår e-postlista: kstars-info@lists.sourceforge.net. + + + + + +Jag vill att &kstars; ska starta med en tid och ett datum som skiljer sig från datorns tid. Är det möjligt? + + +Ja. För att starta Kstars med en annan tid eller ett annat datum, använd väljaren --date, följt av en datumsträng som 4 juli 1976 12:30:00. + + + + + +Jag vill att &kstars; ska starta med simuleringsklockan stoppad. Är det möjligt? + + +Ja. För att starta Kstars med klockan stoppad, lägg helt enkelt till väljaren --paused på kommandoraden. + + + + + +Hur noggrant är &kstars;? + + +&kstars; är ganska noggrant, men inte (ännu) så noggrant som det skulle kunna vara. Problemet med beräkningar med hög precision är att man måste börja hantera ett stort antal faktorer som komplicerar saker och ting. Om du inte är en professionell astronom, kommer du troligen aldrig ha problem med noggrannheten eller precisionen. +Här är en lista på några av de komplicerande faktorer som begränsar programmets precision: +Planetpositionerna är bara noggranna för datum inom ungefär 4000 år från dagens datum. Planetpositionerna förutsägs med en Fourierliknande analys av banorna, enligt observationer under de senaste århundradena. Vi lärde oss i skolan att planeterna följer enkla elliptiska banor runt solen, men det är inte helt sant. Det skulle endast vara sant om det bara fanns en planet i solsystemet, och om solen och planeten båda var punktformiga massor. Som det är så drar planeterna hela tiden i varandra, och stör banorna lite grand, dessutom orsakar tidvatteneffekter precession. I själva verket anger nyligen utförda analyser att planeternas banor inte ens är stabila i det långa loppet (dvs. millioner eller milliarder år). Som en tumregel, kan du förvänta dig att positionen för en planet är noggrann till några få bågsekunder mellan datumen -2000 och 6000. Pluto är undantaget från detta, med en position som kanske är tio gånger mindre noggrann än positionen för övriga planeter, även om dess position för datum nära dagens datum ligger inom en bågsekund. Månens position är förmodligen svårast att förutsäga med hög noggrannhet. Det beror på att den störs en hel del av jorden. Dessutom, eftersom den är så nära, märks enkelt mycket små effekter för månen, effekter som skulle vara omöjliga att detektera för avlägsna kroppar. Objekten med sämst långtidsprecision i programmet är kometer och asteroider. Vi använder en mycket förenklad banmodell för mindre planeter, som inte omfattar störningar från andra kroppar. Därför är deras position bara tillförlitlig för datum nära dagens datum. Även för dessa datum kan man förvänta sig positionsfel bland de mindre planeterna på omkring 10 bågsekunder eller mer. + + + + + + + + +Varför måste jag ladda ner en förbättrad NGC/IC-katalog och Messier-objektbilder? Varför inte bara låta dem ingå som en del av &kstars; distribution? + + +Upphovsmannen till den nerladdningsbara NGC/IC-katalogen har givit ut den med begränsningen att den inte får användas kommersiellt. För de flesta användare av &kstars; är det inte ett problem. Det är dock tekniskt sett emot &kstars;s licens (GPL) att begränsa användning på detta sätt. Vi tog bort Messier-objektbilderna från standarddistributionen av två orsaker: för att helt enkelt reducera storleken för &kstars;, och dessutom på grund av liknande licensproblematik med några av bilderna. De elektroniska bilderna är väsentligt komprimerade till en mycket låg kvalitet jämfört med ursprungsformen, men jag har erhållit explicita rättigheter från bildernas upphovsmän att använda det fåtal bilder där det fanns några tvivel om det (se README.images). Ändå, för att vara helt på den säkra sidan, tog jag bort dem från standarddistributionen, och markerade nerladdningsarkivet som "fritt för icke-kommersiell användning". + + + + + +Jag njuter verkligen av de vackra bilderna som jag har laddat ner via &kstars;. Jag skulle vilja dela dem med resten av världen. Kan jag publicera en kalender med dessa bilder (eller finns det några begränsningar i hur bilderna kan användas)? + + +Det beror på bilden, men många av bilderna begränsar kommersiell användning. Bildvisningens statusrad innehåller oftast information om bildens copyright-innehavare, och vilka användningsbegränsningar som gäller. Som tumregel är allt som publiceras av NASA öppet (inklusive alla bilder från rymdteleskopet Hubble). För allt annat kan du vara rätt säker på att bilderna inte får användas kommersiellt utan tillåtelse. Om du tvekar, kontakta bildens copyright-innehavare direkt. + + + + + +Kan jag hjälpa till att bidra till framtida versioner av &kstars;? + + +Ja, definitivt! Presentera dig på vår e-postlista: kstars-devel@kde.org. Om du vill hjälpa till att koda, ladda ner kodens senaste CVS-version och dyk ner i den. Det finns flera README-filer i distributionen som förklarar några av kodens delsystem. Om du behöver idéer om vad som behöver göras, se filen TODO. Du kan skicka in programfixar till kstars-devel, och tveka inte att skicka eventuella frågor du har om koden dit också. Om du inte sysslar med programmering, kan vi fortfarande använda din hjälp med i18n, dokumentation, Astroinfo notiser, felrapporter och önskemål om funktioner. + + + + + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/find.png b/tde-i18n-sv/docs/kdeedu/kstars/find.png new file mode 100644 index 00000000000..e4b8abb07d0 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kstars/find.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kstars/fitsarea.png b/tde-i18n-sv/docs/kdeedu/kstars/fitsarea.png new file mode 100644 index 00000000000..7cf33abfca2 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kstars/fitsarea.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kstars/fitsviewer.docbook b/tde-i18n-sv/docs/kdeedu/kstars/fitsviewer.docbook new file mode 100644 index 00000000000..02f0ee0f8dc --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/fitsviewer.docbook @@ -0,0 +1,143 @@ + +<acronym +>FITS</acronym +>-visningsverktyg +Verktyg +FITS-visning + + +FITS (Flexible Image Transport System) är standardformatet för att representera bilder och data i astronomi. + +Kstars FITS-visningsverktyg är integrerat med INDI-ramverket för sömlös visning och behandling av tagna FITS-bilder. Dessutom kan FITS-visningen användas för efterbehandling av rådata. Välj Öppna FITS... i menyn Arkiv, eller tryck på &Ctrl;O, för att öppna en FITS-fil. + +Funktioner i FITS-visningen: + + Stöd för 8, 16, 32, IEEE-32 och IEEE-64 bitars format. + Histogram med automatisk, linjär, logaritmisk och kvadratrotsskala. + Bildreduceringsverktyg. + Ljusstyrkekontroll och kontrastkontroll. + Panorering och zoomning. + Automatiska nivåer. + Statistik. + Information om FITS-huvud. + Ångra och Gör om. + + + + FITS-visningsverktyget + + + + + + FITS-visningsverktyg + + + + +Diagrammet ovan illustrerar FITS-visningens arbetsområde och fönster. Verktyget tillhandahåller grundläggande funktioner för att visa bilder och behandla dem. FITS-datadjup bevaras genom all behandling, inklusive funktionerna öppna och spara. Även om verktyget följer FITS-standarden, stöder det inte alla möjliga funktioner i FITS: + + Stöd för bara en bild per fil. + Bara stöd för 2-dimensionell data. 1-dimensionell och 3-dimensionell data ignoreras. + Inget stöd för WCS (världkoordinatsystem). + + +Det följande är en kortfattad beskrivning av verktygets funktionella enheter: + + Ljusstyrka och kontrast: Justerar ljusstyrka och kontrast. Funktionen kan vara processor- och minnesintensiv för mycket stora FITS-bilder. + Histogram: Visar enkanals FITS-histogram. Användaren kan skala om bilden genom att valfritt definiera en övre och undre gräns för beskärningsområdet. Omskalningen (linjär, logaritmisk eller kvadratrot) kan därefter utföras på området som innesluts av den övre och undre gränsen. + Bildreducering: Tar bort bakgrundsbrus och optiska anomalier från bilden. Obehandlade CCD-bilder behandlas ofta för att ta bort instrument- och temperaturbrus, förutom inneboende avvikelser i optiken. Funktionen stöder tre typer av obehandlade CCD-bilder: + + Mörka bilder + Planfältsbilder + Mörka planfältsbilder + + Användaren kan stapla flera bilder i varje kategori för att öka signal-brus förhållandet. Två kombinationsmetoder tillhandahålls: medelvärde och median. De två metoderna ger oftast liknande resultat, men medianmetoden försäkrar att data inte förvrängs på grund av slumpmässiga träffar av kosmisk strålning. + + Statistik: Tillhandahåller enkel statistik för minimala och maximala bildpunktsvärden och deras respektive position. FITS djup, dimension, medelvärde och standardavvikelse. + FITS-huvud: Visar FITS-huvudinformation. + + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/flux.docbook b/tde-i18n-sv/docs/kdeedu/kstars/flux.docbook new file mode 100644 index 00000000000..2a26951200c --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/flux.docbook @@ -0,0 +1,75 @@ + + + + +Jasem Mutlaq
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+ +Flöde +Flöde +Ljusstyrka + + +Flöde är mängden energi som passerar genom en areaenhet varje sekund. + +Astronomer använder flöde för att ange skenbar ljusstyrka hos en himmelskropp. Skenbar ljusstyrka definieras som mängden ljus som tas emot från en stjärna ovanför jordens atmosfär som passerar genom en areaenhet varje sekund. Därför är den skenbara ljusstyrkan helt enkelt flödet vi tar emot från en stjärna. + +Flödet mäter mängden energi som passerar genom varje cm² (eller vilken areaenhet som helst) av ett objekts yta varje sekund. Det uppmätta flödet beror på avståndet från källan som strålar ut energin. Det gäller eftersom energin måste spridas i en rymdvolym innan den når oss. Låt oss anta att vi har en tänkt ballong som representerar en energimängd som strålas ut från en stjärna. Från början är punkterna i ett kvadratcentimeter stort område mycket nära varandra, och flödet (energi som avges per kvadratcentimeter per sekund) är stort. Efter avståndet d, har ballongens volym och yta ökat, vilket gör att punkterna skiljs från varandra. Följaktligen minskas antal punkter (eller energin) som finns i en kvadratcentimeter, som illustreras av figur 1. + + + + + + +Figur 1 + + + +Flödet är omvänt proportionellt mot avståndet med ett enkelt r²-förhållande. Därför tar vi emot 1/2² eller 1/4 av originalflödet, om avståndet fördubblas. Från en grundläggade synvinkel, är flödet ljusstyrkan per areaenhet. + + + + + +där (4 * pi * R²) är ytan av ett klot (eller en ballong!) med radien R. Flödet mäts i Watt/m²/s. Solens ljusstyrka är till exempel L = 3,90 * 10^26 W. Det betyder att solen strålar ut 3,90 * 10^26 Joule energi i rymden. Flödet vi tar emot som passerar genom en kvadratcentimeter från solen på avståndet 1 AU (1,496 * 10^13 cm) är alltså: + + + + + + + + +
diff --git a/tde-i18n-sv/docs/kdeedu/kstars/fovdialog.png b/tde-i18n-sv/docs/kdeedu/kstars/fovdialog.png new file mode 100644 index 00000000000..ffbe1359da5 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kstars/fovdialog.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kstars/geocoords.docbook b/tde-i18n-sv/docs/kdeedu/kstars/geocoords.docbook new file mode 100644 index 00000000000..5a8030836bf --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/geocoords.docbook @@ -0,0 +1,66 @@ + + +Jason Harris + +Geografiska koordinater +Geografiska koordinater +LongitudGeografiska koordinatsystem +LatitudGeografiska koordinatsystem +Platser på jorden kan anges med ett sfäriskt koordinatsystem. Det geografiska koordinatsystemet (för kartläggning av jorden) är upplinjerat med jordens rotationsaxel. Det definierar två vinklar som mäts från jordens centrum. En vinkel, som kallas latitud, mäter vinkeln mellan vilken punkt som helst och ekvatorn. Den andra vinkeln, som kallas longitud, mäter vinkeln längs ekvatorn från en godtycklig punkt på jorden (Greenwich i England är den vedertagna nollpunkten för longituden i de flesta moderna samhällen). Genom att kombinera de här två vinklarna kan vilken plats som helst anges på jorden. Till exempel så har Baltimore i Maryland (U.S.A.) en latitud på 39,3 grader nord och en longitud på 76,6 grader väst. Alltså passerar en vektor som dras från jordens medelpunkt till en punkt 39,3 grader över ekvatorn och 76,6 grader väster om Greenwich i England genom Baltimore. Ekvatorn är naturligtvis en viktig del av det här koordinatsystemet, eftersom den representerar nollpunkten för latitudvinkeln, och punkten halvvägs mellan polerna. Ekvatorn är grundplanet för det geografiska koordinatsystemet. Alla sfäriska koordinatsystem definierar ett sådant plan. Linjer med konstant latitud kallas breddgrader. De spårar upp cirklar på jordens yta, men den enda breddgraden som är en storcirkel är ekvatorn (latitud = 0 grader). Linjer med konstant longitud kallas meridianer. Meridianen som passerar genom Greenwich är nollmeridianen (longitud = 0 grader). I motsats till breddgrader är alla meridianer storcirklar, och meridianer är inte parallella: de korsar varandra på nord- och sydpolen. + +Övning: +Vad är longituden för nordpolen? Dess latitud är 90 grader nord. +Det här är en trickfråga. Longituden är meningslös vid nordpolen (och sydpolen). Den har alla longituder samtidigt. + + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/geolocator.png b/tde-i18n-sv/docs/kdeedu/kstars/geolocator.png new file mode 100644 index 00000000000..e1b734a6360 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kstars/geolocator.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kstars/greatcircle.docbook b/tde-i18n-sv/docs/kdeedu/kstars/greatcircle.docbook new file mode 100644 index 00000000000..b4dbe764273 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/greatcircle.docbook @@ -0,0 +1,32 @@ + + +Jason Harris + +Storcirklar +Storcirklar +Himmelssfären + +Tänk dig ett klot, som jorden, eller himmelssfären. Skärningen mellan vilket plan som helst och klotet ger en cirkel på ytan av klotet. Om planet råkar innehålla klotets centrum, är skärningscirkeln en storcirkel. Storcirklar är de största cirklar som kan ritas på ett klot. Dessutom är den kortaste vägen mellan två godtyckliga punkter på ett klot alltid längs en storcirkel. Bland exempel på storcirklar på himmelssfären ingår: horisonten, himmelsekvatorn och ekliptikan. + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/horizon.docbook b/tde-i18n-sv/docs/kdeedu/kstars/horizon.docbook new file mode 100644 index 00000000000..3732230dbfd --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/horizon.docbook @@ -0,0 +1,30 @@ + + +Jason Harris + +Horisonten +Horisonten +Horisontella koordinater + +Horisonten är linjen som skiljer jorden från himlen. Mer exakt är det linjen som skiljer alla riktningar som man har möjlighet att titta i två avdelningar: de som skär jorden och de som inte gör det. På många platser döljs horisonten av träd, byggnader, berg, etc. Om man befinner sig på ett skepp till havs, är horisonten dock fullständigt uppenbar. Horisonten är grundplanet i det horisontella koordinatsystemet. Med andra ord är det samlingen punkter som har en elevation på noll grader. + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/hourangle.docbook b/tde-i18n-sv/docs/kdeedu/kstars/hourangle.docbook new file mode 100644 index 00000000000..f3423c6947a --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/hourangle.docbook @@ -0,0 +1,46 @@ + + +Jason Harris + +Timvinkel +Timvinkel +Lokal meridian Siderisk tid +Som förklaras i avsnittet siderisk tid, anger rektascensionen för ett objekt den sideriska tiden då det passerar förbi den lokala meridianen. Ett objekts timvinkel (HA) definieras som skillnaden mellan den nuvarande lokala sideriska tiden och objektets rektascension. HAobj = LST - RAobj På detta sätt anger timvinkeln för ett objekt hur lång siderisk tid har gått sedan objektet passerade den lokala meridianen. Den är också vinkelavståndet mellan objektet och meridianen, mätt i timmar (1 timme = 15 grader). Om ett objekt till exempel har en timvinkel på 2,5 timmar, passerade det den lokala meridianen för 2,5 timmar sedan, och är för närvarande 37,5 grader väster om meridianen. Negativa timvinklar anger tiden till nästa passage förbi den lokala meridianen. Naturligtvis betyder timvinkeln noll att objektet för närvarande är på den lokala meridianen. + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/index.cache.bz2 b/tde-i18n-sv/docs/kdeedu/kstars/index.cache.bz2 new file mode 100644 index 00000000000..dd85e1551eb Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kstars/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeedu/kstars/index.docbook b/tde-i18n-sv/docs/kdeedu/kstars/index.docbook new file mode 100644 index 00000000000..8895c5268a9 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/index.docbook @@ -0,0 +1,327 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +]> + + +Handbok &kstars; + + + +Jason Harris
&Jason.Harris.mail;
+
+
+ +Heiko Evermann
&Heiko.Evermann.mail;
+
+Huvudutvecklare +
+ +Thomas Kabelmann
&Thomas.Kabelmann.mail;
+
+Huvudutvecklare +
+ +Pablo de Vicente
&Pablo.de.Vicente.mail;
+
+Huvudutvecklare +
+ +Jasem Mutlaq
mutlaqja@ikarustech.com
+
+Huvudutvecklare +
+ +Carsten Niehaus
cniehaus@gmx.de
+
+Huvudutvecklare +
+ +Mark Holloman
&Mark.Holloman.mail;
+
+Huvudutvecklare +
+Stefan Asserhäll
stefan.asserhall@comhem.se
Översättning
+
+ + +200120022003 +&Jason.Harris; och &kstars;-gruppen + + +&FDLNotice; + +2002-10-08 +1.0 + + +&kstars; är ett grafiskt skrivbordsplanetarium för &kde;. Det visar en noggrann simulering av natthimlen, inklusive stjärnor, stjärnbilder, stjärnhopar, nebulosor, galaxer, alla planeter, solen, månen, kometer och asteroider. Du kan se natthimlens utseende från var som helst på jorden, för vilket datum som helst. Användargränssnittet är mycket intuitivt och flexibelt. Skärmen kan panoreras och zoomas med musen, och du kan enkelt identifiera och följa objekt när de flyttar sig på himlen. &kstars; innehåller många kraftfulla funktioner, men ändå är gränssnittet rent och enkelt, och roligt att använda. + + + +KDE +kdeedu +Astronomi +Kstars + + +
+ + +Inledning + +&kstars; låter dig utforska natthimlen från din bekväma arbetsstol vid datorn. Den tillhandahåller en noggrann grafisk representation av natthimlen för vilket datum som helst, från var som helst på jorden. Skärmen visar 126 000 stjärnor till 9:e magnituden (väl under gränsen för blotta ögat), 13 000 avlägsna himmelsobjekt (Messier-, NGC- och IC-katalogerna), alla planeterna, solen och månen, hundratals kometer och asteroider, vintergatan, 88 stjärnbilder och stödlinjer som himmelsekvatorn, horisonten och ekliptikan. +&kstars; är dock mer än en enkel simulator av natthimlen. Skärmen erbjuder ett övertygande gränssnitt till ett antal verktyg, som du kan använda för att lära dig mer om astronomi och natthimlen. Det finns en anpassad meny, som hör ihop med varje synligt objekt, där objektspecifik information och åtgärder visas. Hundratals objekt tillhandahåller länkar i sina menyer till informativa webbsidor och vackra bilder tagna av rymdteleskopet Hubble och andra observatorier. Från objektmenyn kan du visa dialogrutan med detaljinformation, där du kan se objektets positionsdata, och hämta information om objektet från en enorm skatt med databaser över astronomisk data och litteraturreferenser på professionell nivå. Du kan till och med lägga till egna Internetlänkar, bilder och anteckningar, vilket gör &kstars; till ett grafiskt gränssnitt för dina observationsloggar och en personlig astronomisk anteckningsbok. +Verktyget astronomiräknaren tillhandahåller möjlighet att direkt komma åt många av de algoritmer som programmet använder bakom ridån, inklusive koordinatkonvertering och tidräknare. Verktyget för att skapa AAVSO-ljuskurvor laddar ner en ljuskurva för någon av de mer än 6000 variabla stjärnor som bevakas av AAVSO (American Association of Variable Star Observers). Ljuskurvorna skapas i farten, genom att direkt fråga AAVSO-servern, för att säkerställa att du har de allra senaste datapunkterna. +Du kan planera en observationssession med verktyget elevation mot tid, som ritar upp kurvor där elevationen representeras som en funktion av tiden för vilken grupp av objekt som helst. Om det ger för mycket detaljer, finns också verktyget Vad händer i natt?, där de objekt som är synliga från din geografiska plats en given natt summeras. Du kan lägga till dina favoritobjekt i verktyget Observationslista, som tillhandahåller ett bekvämt sätt att komma åt vanliga åtgärder för en lista av objekt. +&kstars; tillhandahåller också en Visning av solsystemet, som visar aktuell position för de större planeterna i solsystemet. Det finns också ett Verktyg för Jupiters månar, som visar position för Jupiters fyra största månar som funktion av tiden. +Vår viktigaste mål är att göra &kstars; till ett interaktivt utbildningsverktyg för att lära sig om astronomi och natthimlen. För att åstadkomma detta, innehåller &kstars; handbok Astroinfo-projektet, en samling korta notiser med länkade astronomirelaterade begrepp, som kan utforskas med &kstars;. Dessutom innehåller &kstars; &DCOP;-funktioner, som låter dig skapa komplexa skript, vilket gör &kstars; till ett kraftfullt "demonstrationsobjekt" för användning i klassrummet eller för allmän illustration av astronomibegrepp. +Dock är &kstars; inte bara till för studenter. Du kan styra teleskop och kameror med &kstars;, med hjälp av det eleganta och kraftfulla INDI-protokollet. &kstars; stöder flera populära teleskop, bland annat Meades LX200-familj och Celestron GPS. Flera populära CCD-kameror, webbkameror och datoriserade fokuseringsutrustningar stöds också. Enkla kommandon för att flytta eller följa objekt är direkt integrerade i huvudfönstrets objektmenyer, och INDI-inställningsrutan ger möjlighet att komma åt alla teleskopets funktioner. Många av funktionerna kan också styras med skript via &kde;:s &DCOP;-mekanism (vårt eget verktyg Skriptbyggaren tillhandahåller ett enkelt peka och klicka gränssnitt för skripten). INDI:s klient-serverarkitektur tillåter sömlös styrning av ett godtyckligt antal lokala teleskop eller fjärrteleskop från en enda &kstars;-session. +Vi är mycket intresserade av dina kommentarer. Rapportera gärna fel eller önskemål om funktioner till &kstars; e-postlista för utvecklare: kstars-devel@kde.org. Du kan också använda det automatiska felrapporteringsverktyget, som du kommer åt från hjälpmenyn. + + +&quicktour; +&config; +&commands; +&astroinfo; +&tools; +&dumpmode; +&indi; +&faq; +&credits; +&install; + + + +
+ + + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/indi.docbook b/tde-i18n-sv/docs/kdeedu/kstars/indi.docbook new file mode 100644 index 00000000000..9b7cc337914 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/indi.docbook @@ -0,0 +1,1419 @@ + +Styrning av astronomiska instrument med <acronym +>INDI</acronym +> +INDI-styrning +Översikt + + +Kstars tillhandahåller ett gränssnitt för att anpassa och styra astronomiska instrument via protokollet INDI. + +Protokollet INDI stöder en mängd astronomiska instrument som CCD-kameror och fokuseringsinstrument. För närvarande stöder Kstars följande instrument: + + +Teleskop som stöds + + + +Teleskop +Drivrutin +Version + + + + +LX200 8"-12" Classic +lx200classic +1.0 + + +Autostar-baserade teleskop +lx200autostar +1.0 + + +LX200 GPS 8"-16" +lx200gps +1.0 + + +LX200 Classic 16" +lx200_16 +1.0 + + +NexStar GPS, CGE, AS-GT +celestrongps +0.9 + + +New GT, NexStar 5i/8i +celestrongps +0.9 + + +Takahashi Temma +temma +0.1 + + +Astro-Physics AP +apmount +0.1 + + +Astro-Electronic FS-2 +lx200basic +0.1 + + +Argo Navis +lx200basic +0.1 + + +Losmandy Gemini +lx200basic +0.1 + + +Mel Bartels styrenheter +lx200basic +0.1 + + +Sky Commander +skycommander +0.1 + + + +
+ +Fokuseringsinstrument som stöds + + + +Fokuseringsinstrument +Drivrutin +Version + + + + +Meade LX200GPS Microfocuser +lx200gps +0.9 + + +Meade 1206 Primary Mirror Focuser +lx200generic +0.9 + + +JMI NGF serien +lx200generic +0.1 + + +JMI MOTOFOCUS +lx200generic +0.1 + + + +
+ + +CCD:er som stöds + + + +CCD +Drivrutin +Version + + + + +Finger Lakes Instruments CCD:er +fliccd +1.0 + + +Santa Barbara Instruments CCD:er +sbigccd +0.1 + + +Apogeum-CCD:er +apogee_ppi, apogee_pci, apogee_isa, apogee_usb +0.1 + + + +
+ + + Filterhjul som stöds + + + + Filterhjul + Drivrutin + Version + + + + + FLI filterhjul + fliwheel + 0.9 + + + +
+ + +Webbkameror som stöds + + + +Webbkamera +Drivrutin +Version + + + + +Alla enheter som fungerar med Video4Linux +v4ldriver +1.0 + + +Philips webbkameror +v4lphilips +1.0 + + +Meade Lunar Planetary Imager +meade_lpi +0.1 + + + + +
+ + +INDI-inställning +INDI +Inställning + +Kstars kan styra lokala enheter och fjärrenheter sömlöst via INDI:s klient-server arkitektur. INDI-enheter kan köras i tre olika lägen: + + +Lokalt: Det lokala läget är det vanligaste, och används för att styra lokala enheter (t.ex. en enhet som är kopplad till din dator). +Server: Serverläget etablerar en INDI-server för en viss enhet och väntar på anslutning från fjärrklienter. Du kan inte styra serverenheter, du kan bara starta och avsluta dem. +Klient: Klientläget används för att ansluta till INDI-fjärrservrar som kör INDI-enheter. Du kan styra fjärrenheter sömlöst som lokala enheter. + + +Du kan styra lokala enheter, upprätta INDI-servrar och ansluta till fjärrklienter från Enhetshanteraren i menyn Enheter. + +Här är en skärmbild av fönstret Enhetshanterare: + + +Köra drivrutiner + + + + + +Starta drivrutiner + + + + +Du kan styra enheter genom att bläddra i enhetsträdet, välja en särskild enhet, och därefter klicka på knappen Kör tjänst. Du kan välja körläge, antingen lokal eller server, enligt definitionen ovan. + +För att styra fjärrenheter, se avsnittet Fjärrstyrning av instrument. + + + +Teleskopinställning +INDI +Inställning + + +De flesta teleskop är utrustade med RS232-gränssnitt för fjärrstyrning. Anslut teleskopets RS232-kontakt till datorns serieport eller USB-port. Traditionellt ansluter RS232 till datorns serieport, men eftersom många nya bärbara datorer övergett serieporten till förmån för USB-portar eller Firewire-portar, kan man behöva skaffa en serieport till USB adapter för användning med nya bärbara datorer. + +När teleskopet anslutits till serieporten eller USB-porten, kan teleskopet sättas på. Du rekommenderas bestämt att ladda ner och installera det senaste fasta programmet för teleskopstyrenheten. + +Teleskopet måste justeras innan det kan användas på ett riktigt sätt. Justera teleskopet (med en eller två stjärnor) som visas i teleskopets handbok. + +&kstars; behöver kontrollera tid- och platsinställningar innan anslutning till teleskopet. Det försäkrar att följning och synkronisering mellan teleskopet och &kstars; är riktiga. Följande steg gör att du kan kommunicera med ett instrument som är direkt ansluten till datorn. För att ansluta till och fjärrstyra instrument, se avsnittet Fjärrstyrning av instrument. + +Du kan använda teleskopguiden och den kontrollerar all information som krävs medan den körs. Den kan automatiskt avsöka portar efter anslutna teleskop. Du kan köra guiden genom att välja Teleskopguide i menyn Enheter. + +Du kan alternativt ansluta till ett lokalt teleskop, genom att utföra följande steg: + + +Ställ in geografisk plats. Öppna fönstret Geografisk... genom att välja Ange geografisk plats... i menyn Inställningar, genom att klicka på jordklotet i verktygsraden, eller genom att trycka på &Ctrl;G. + +Ställ in lokal tid och datum. Du kan ändra till godtycklig tid och datum genom att välja Ställ in tid... i menyn Tid, eller genom att klicka på ikonen tid i verktygsraden. Fönstret Ställ in tid använder &kde;:s vanliga datumvalskomponent, tillsammans med tre rutor för att välja timmar, minuter och sekunder. Om du behöver återställa klockan till aktuell tid, välj bara Ställ in tid till aktuell i menyn Tid. + + +Klicka på menyn Enheter och välj Enhetshanterare. + + +Välj teleskopmodell i kolumnen Enhet. + + +Högerklicka på enheten och välj Kör tjänst. + + +Klicka på Ok för att stänga enhetshanterarens dialogruta. + + + + +Ofta använda inställningar +Du behöver inte ställa in geografisk plats och tid varje gång du ansluter till ett teleskop. Justera bara inställningarna efter behov. + +Du är nu redo att använda instrumentets funktioner. &kstars; tillhandahåller två bekväma valfria grafiska gränssnitt för att styra teleskop: + + +Styra teleskopet + +Styrning från himmelskarta: För varje enhet du kör i Enhetshanteraren, visas motsvarande alternativ i menyn som låter dig styra enhetens egenskaper. Du kan ge kommandon som Förflytta, Synkronisera och Följ direkt från himmelskartan. +Här är en skärmbild av menyn som visas med en aktiv LX200 Classic-enhet: + +Att styra instrument från himmelskartan + + + + + + + + + +INDI-inställningsruta: Rutan erbjuder användaren alla funktioner som stöds av en enhet. + +Rutan är uppdelad i tre huvudavdelningar: + + +Enhetsflikar: Varje ytterligare aktiv enhet upptar en flik i INDI-rutan. Flera enheter kan köra samtidigt utan att påverka andra enheters användning. + + +Egenskapsvisning: Egenskaper är nyckelelement i INDI-arkitekturen. Varje enhet definierar en uppsättning egenskaper för att kommunicera med klienten. Teleskopets nuvarande position är ett exempel på en egenskap. Liknande egenskaper finns ofta semantiskt i logiska block eller grupperingar. + + +Loggvisning: Enheter rapporterar status och bekräftar kommandon genom att skicka INDI-meddelanden. Varje enhet har sin egen loggvisning, och alla enheter delar en generell loggvisning. En enhet skickar oftast bara meddelanden till sin drivrutin, men en enhet har också möjlighet att skicka ett generellt meddelande om det är lämpligt. + + + +INDI-inställningsruta + + + + + + + + + +Du är inte begränsad till att använda ett gränssnitt istället för ett annat, eftersom båda kan användas samtidigt. Åtgärder från himmelskartan syns automatiskt i INDI-inställningsrutan och tvärtom. + +För att ansluta till teleskopet kan du antingen välja Anslut i enhetens meny, eller som ett alternativ kan du trycka på Anslut under enhetens flik i INDI-inställningsrutan. + +Normalt försöker Kstars ansluta till porten /dev/ttyS0. För att ändra anslutningsport, välj INDI-inställningsruta i menyn Enheter och ändra porten under enhetsfliken. + +&kstars; uppdaterar automatiskt teleskopets longitud, latitud och tid baserat på aktuella inställningar i &kstars;. Du kan aktivera eller inaktivera inställningarna i dialogrutan Anpassa INDI under menyn Enheter. + +Om &kstars; lyckas kommunicera med teleskopet, hämtas aktuell RA och Dek från teleskopet, och ett hårkors, som anger teleskopets position, visas på himmelskartan. + + +Synkronisera teleskopet +Om du justerade teleskopet, och den senaste riktstjärnan till exempel var Vega, ska hårkorset vara centrerat på Vega. Om hårkorset inte är på riktpunkten, kan du högerklicka på Vega på himmelskartan och välja Synkronisera i teleskopmenyn. Den här åtgärden talar om för teleskopet att synkronisera de interna koordinaterna för att stämma med Vegas koordinater, och nu bör teleskopets hårkors vara centrerat på Vega. + + +Det är allt: Teleskopet är klart att utforska himlarna. + + +VARNING +Använd aldrig teleskopet för att titta på solen. Att titta på solen kan orsaka permanent skada på ögonen, och även på utrustningen. + + + + +Inställning av CCD- och videohämtning +CCD-videostyrning +Inställning + + +Kstars stöder följande bildenheter: + + Finger Lakes Instruments CCD:er + Apogee CCD:er: Parallell, ISA, PCI och USB-lägen stöds. Du måste installera Apogee-drivrutiner för kärnan för ditt specifika läge (för USB behöver du bara libusb). + Enheter som fungerar med Video4Linux. De utökade funktionerna för Philips webbkameror stöds också. + + +Du kan köra CCD- och videoenheter från Enhetshanteraren i menyn Enheter. Som alla INDI-enheter, är viss styrning av enheten åtkomlig från himmelskartan. Enheten kan styras fullständigt från INDI-styrrutan. + +Standardformatet för att ta bilder är FITS. När en bild väl har tagits och laddats ner, visas den i Kstars FITS-visning. För att ta en följd av bilder, använd verktyget Ta bildsekvens i menyn Enheter. Verktyget är inaktivt till du upprättar en anslutning till en bildenhet. + + +FLICCD-drivrutinen kräver systemadministratörsrättigheter för att fungera riktigt. Observera att köra drivrutinen som systemadministratör anses vara en säkerhetsrisk. + + + + +Ta en bildsekvens +Ta bild +Bild + + +Verktyget Ta en bildsekvens kan användas för att hämta bilder från kameror och CCD:er interaktivt och i bakgrunden. Dessutom kan du välja vilka filter, om några, som du vill använda för bilderna. Verktyget förblir inaktivt till du upprättar en anslutning till en bildenhet. + + +Ta en bildsekvens + + + + + + + +Skärmbilden ovan avbildar ett exempel på en session för att ta bilder. Verktyget tillhandahåller följande alternativ: + + Kamera eller CCD + + Önskad bildenhet. + Bildprefixet som läggs till i början av varje tagen bilds filnamn. + Antal sekunder att exponera varje bild. + Antal bilder som ska tas. + Fördröjning i sekunder mellan på varandra följande bilder. + : Lägg till ISO-8601 tidsstämpel i filnamnet (t.ex. bild_01_20050427T09:48:05). + + + Filter + + Önskad filterenhet. + Den önskade filterplatsen. Du kan tilldela färgvärden till platsnummer med fönstret Anpassa INDI (t.ex. Plats nummer 1 = Röd, Plats nummer 2 = Blå, etc.). + + + + +Efter du har fyllt i önskade alternativ, kan du börja proceduren för att ta bilder genom att trycka på knappen Starta. Du kan avbryta när som helst genom att använda knappen Stoppa. Alla tagna bilder sparas i FITS standardkatalog:, som kan anges i fönstret Anpassa INDI. + +Om du har mer komplexa krav på tagning av bilder och villkor att uppfylla, rekommenderas du att skapa ett skript för att uppfylla dina speciella behov med verktyget skriptbyggaren i menyn Verktyg. + + + +Anpassa INDI +Anpassa +INDI + + +Fönstret Anpassa INDI låter dig ändra klientsidans INDI-specifika alternativ. Fönstret är uppdelat i fyra huvudkategorier: Allmänt, Automatiska uppdateringar av enhet, Skärm och Filterhjul: + + + Allmänt + + Ange katalogen där alla tagna FITS-bilder sparas. Om ingen katalog är angiven, lagras bilder i $HOME. + : Om markerad, visar Kstars tagna FITS-bilder i Kstars verktyg FITS-visning. Om du använder verktyget Ta bildsekvens, sparas alla tagna bilder på disk oavsett inställningen av det här alternativet. + Förvald teleskopport. När du ansluter till en lokal eller fjärrteleskoptjänst, fyller Kstars automatiskt i teleskopenhetens port med den angivna förvalda porten. + Förvald videoport. När du ansluter till en lokal eller fjärrvideotjänst, fyller Kstars automatiskt i webbkameraenhetensport med den angivna förvalda porten. + + + Automatiska uppdateringar av enheter + + Uppdatera teleskopets datum och tid, om det stöds, vid anslutning. + : Uppdatera teleskopets information om geografisk plats (nuvarande longitud och latitud), om det stöds, vid anslutning. + + + Skärm + + : Om markerad, visar Kstars teleskopets hårkors på himmelskartan. Hårkorset visas efter anslutningen till teleskopet har lyckats, och dess plats uppdateras periodiskt. Teleskopets namn visas intill hårkorset. Kstars visar ett hårkors per anslutet teleskop. För att ändra färg på teleskopets hårkors, öppna fönstret Anpassa Kstars. Välj fliken Färger, och ändra därefter färg på Målindikator till önskad färg. + : Om markerad, visar Kstars INID-statusmeddelanden i Kstars statusrad. + + + Filterhjul: Tilldela färgkoder till filterhjulets platser (t.ex. plats nummer 0 röd, plats nummer 1 blå, etc.). Du kan tilldela färgkoder för upp till 10 filterplatser (0 till 9). Välj ett platsnummer i kombinationsrutan för att tilldela en färgkod, och skriv in motsvarande färgkod i redigeringsfältet. Upprepa förfarandet för alla önskade platser, och tryck därefter på Ok. + + + + + + +INDI-koncept +Teleskopstyrning +Koncept + + +Det huvudsakliga nyckelbegreppet i INDI är att enheter har möjlighet att beskriva sig själva. Det åstadkoms genom att använda XML för att beskriva en generell hierarki som både kan representera konventionella och icke-konventionella enheter. I INDI kan alla enheter innehålla en eller flera egenskaper. Alla egenskaper kan innehålla en eller flera element. Det finns fyra typer av INDI-egenskaper: + +Textegenskap. +Nummeregenskap. +Omställningsegenskap (representeras med knappar och kryssrutor i det grafiska gränssnittet). +Ljusegenskap (representeras av färgade lysdioder i det grafiska gränssnittet) + + +Alla INDI-enheter delar den standardiserade omställningsegenskapen CONNECTION. Egenskapen CONNECTION har två omställningselement CONNECT och DISCONNECT. Kstars tolkar den generella XML-beskrivningen av egenskaper och bygger en representation i ett grafiskt gränssnitt som är lämpligt för direkt interaktion med användaren. + +INDI-inställningsrutan erbjuder många egenskaper för instrumentet som inte kan kommas åt från himmelskartan. Egenskaperna som erbjuds skiljer sig från ett instrument till ett annat. Trots det delar alla egenskaper gemensamma funktioner, som styr hur de visas och används: + + + +Rättighet: Alla egenskaper kan antingen vara läsbara, skrivbara eller både läs- och skrivbara. Ett exempel på en läs- och skrivbar egenskap är teleskopets rektascension. Du kan skriva in en ny rektascension och teleskopet panorerar eller synkroniserar till det nya värdet, beroende på aktuella inställningar. Dessutom uppdateras rektascensionen och skickas tillbaka till klienten medan teleskopet panorerar. + + +Tillstånd: Framför varje egenskap finns en tillståndsindikator (rund LED). Varje egenskap har ett tillstånd, och motsvarande färgkod: +Färgkodning av INDI-tillstånd + + + +Tillstånd +Färg +Beskrivning + + + + +Overksam +Grå +Enheten utför inte någon åtgärd med avseende på egenskapen + + +Ok +Grön +Senaste åtgärd som utfördes för egenskapen lyckades och aktiverades + + +Upptagen +Gul +Egenskapen utför en åtgärd + + +Larm +Röd +Egenskapen har ett kritiskt läge och behöver omedelbar uppmärksamhet + + + +
+ +Drivrutinen uppdaterar egenskapernas tillstånd i realtid om det behövs. Om teleskopet till exempel håller på att panorera till en riktpunkt, markeras egenskaperna RA och Dek båda som Upptagen. När panoreringen är klar och har lyckats, markeras egenskaperna som Ok. +
+ +Sammanhang: Numeriska egenskaper kan acceptera och behandla tal med två format: decimala och sexagesimala. Det sexagesimala formatet är bekvämt när tid eller ekvatoriella geografiska koordinater anges. Du kan använda vilket format som helst, för din bekvämlighet. Alla följande tal är till exempel ekvivalenta: + +-156,40 +-156:24:00 +-156:24 + + + +Tid: Standardtiden för all INDI-kommunikation är universell tid (UTC) angiven som ÅÅÅÅ-MM-DD TT:MM:SS enligt ISO 8601. &kstars; kommunicerar automatiskt med användning av riktig UTC-tid med drivrutiner. Du kan aktivera eller inaktivera automatisk tidsuppdatering med dialogrutan Anpassa INDI i menyn Enheter. + +
+
+ + +Fjärrstyrning av instrument +Teleskopstyrning +Fjärrinstrument + + +Kstars tillhandahåller ett enkelt men kraftfullt lager för att fjärrstyra instrument. En detaljerad beskrivning av lagret finns i INDI-rapporten. + +Du måste ställa in både server- och klientdatorn för fjärrstyrning: + + + +Server: För att förbereda ett instrument för fjärrstyrning, följ samma steg som i Lokal- och serverinställning. När du startar en enhetstjänst i Enhetshanteraren, visas ett portnummer i kolumnen Port att lyssna på. Förutom portnumret, behöver du också serverns värddatornamn eller IP-adress. + + + +Klient: Välj Enhetshanterare i menyn Enheter och klicka på fliken Klient. Du kan lägga till, ändra eller ta bort värddatorer under fliken Klient. Lägg till en värddator genom att klicka på knappen Lägg till. Skriv in serverns värddatornamn eller IP-adress i fältet Värddator, och skriv in portnumret som erhölls från serverdatorn i steg 1. + + + + +INDI-klient + + + + + + + +När du lagt till en värddator, högerklicka på värddatorn för att Ansluta eller Koppla ner. Om en anslutning är upprättad, kan du styra teleskopet från Himmelskartan eller INDI-inställningsrutan, precis som beskrivs i avsnittet Lokal- och serverinställning. Så enkelt är det. + + +Köra en INDI-server från kommandoraden +Även om &kstars; låter dig enkelt upprätta en INDI-server, kan du också starta en INDI-server från kommandoraden. + +Eftersom INDI är en oberoende komponent, kan du köra en INDI-server på en värddator utan KStars. INDI kan kompileras separat för att köra på fjärrdatorer. Dessutom loggar drivrutiner meddelanden på standardfelutmatningen, vilket kan vara till hjälp i felsökningssituationer. Syntaxen för INDI-servern är följande: + +$ indiserver [väljare] [drivrutin ...] + +Väljare: +-p p : alternativ IP-port, standardvärde 7624 +-r n : maximalt antal omstartsförsök, standardvärde 2 +-v : mer information till standardfelutmatning + +Om du till exempel vill starta en INDI-server som kör en LX200 GPS-enhet och lyssnar på anslutningar på port 8000, skulle du köra följande kommando: + +$ indiserver -p 8000 lx200gps + + + +Säker fjärrstyrning + +Antag att vi vill köra en indiserver med INDI-drivrutiner på en annan dator, annan_dator, och ansluta dem till &kstars; som kör på den lokala datorn. + +Logga in på den andra datorn annan_dator från den lokala datorn, genom att skriva: + +$ ssh -L lokal_port:annan_dator:annan_port + +Det här kopplar ihop lokal_port på den lokala datorn med annan_portannan_dator. Efter inloggningen, kör indiserver på den andra datorn: + +$ indiserver -p annan_port [drivrutin...] + +Tillbaka på den lokala datorn: starta &kstars;, och öppna därefter Enhetshanteraren och lägg till en värddator under fliken Klient. Värddatorn ska vara den lokala värddatorn (oftast 127.0.0.1) och portnumret ska vara lokal_port som används i stegen ovan. Högerklicka på värddatorn och välj Anslut i menyn som visas. &kstars; ansluter till den andra datorns INDI-server via en säker anslutning. Värddatorinformationen sparas för framtida sessioner. + + + + +Vanliga frågor om INDI +Teleskopstyrning +FAQ + + + + + +Vad är INDI? + + +INDI är styrprotokollet Instrument-Neutral Distributed-Interface utvecklat av Elwood C. Downey från ClearSky institutet. &kstars; använder drivrutiner som fungerar tillsammans med INDI-protokollet. INDI har många fördelar, bland annat lös koppling mellan hårdvaruenheter och drivrutiner i programvara. Klienter som använder drivrutiner (som &kstars;) är fullständigt omedvetna om enhetens egenskaper. Under körning kommunicerar &kstars; med drivrutiner och bygger ett fullständigt dynamiskt grafiskt gränssnitt baserat på tjänster som erbjuds av enheten. Därför kan nya drivrutiner skrivas eller uppdateras, och Kstars kan utnyttja dem utan några ändringar på klientsidan. + + + + + +Planerar ni stöd för fler instrument? + + +Ja. Vi planerar stöd för viktigare CCD-kameror och fokuseringsutrustningar, och utökat stöd för flera teleskop. Om du vill att INDI ska utökas med stöd för ett visst instrument, skicka gärna e-post till indi-devel@lists.sourceforge.net. + + + + + +Vilka åtgärder tillhandahåller Kstars för att styra teleskopet? + + +Det beror på vilket särskilt teleskop du använder, men de minimala tre åtgärderna är Panorera, Följa och Synkronisera, som du direkt kan utföra från himmelskartan. Teleskopet måste vara justerat för att åtgärderna ska utföras riktigt. Vissa teleskop erbjuder fler åtgärder som platshantering, panoreringslägen, fokusering, parkering, med mera. Du kan komma åt teleskopets utökade funktioner från INDI-inställningsrutani menyn Enheter. + + + + + +Vad är exakt skillnaden mellan Panorering, Följning och Synkronisering? + + +Kommandot Panorera beordrar teleskopet att gå till ett visst mål, och när teleskopet når målet, fortsätter teleskopet att följa målet med en siderisk hastighet (dvs. den hastighet som stjärnorna rör sig över himlen). Det fungerar bra för stjärnor, Messier-objekt och nästan allting utanför solsystemet. Men objekt i solsystemet rör sig på annat sätt över himlen, så teleskopet måste Följa objekten när de rör sig. +Därför måste du ge följkommandot om du vill följa ett objekt som inte har siderisk rörelse. Å andra sidan används Synkroniseraför att synkronisera teleskopets interna koordinater med de som ett objekt du väljer har. + + + + + +Kan jag styra mitt teleskop från en annan plats? + + +Ja. Du kan starta en INDI-server på datorn ansluten till teleskopet så lyssnar servern på begäran från &kstars;-klienter. När du är ansluten, kan du styra teleskopet direkt från himmelskartan. Proceduren beskrivs i detalj i avsnittet Fjärrstyrning av instrument. + + + + + +När jag försöker ansluta, rapporterar &kstars; att teleskopet inte är anslutet till serieporten eller USB-porten. Vad kan jag göra? + + +Meddelandet visas när &kstars; inte kan kommunicera med teleskopet. Här är några saker du kan göra: + + + +Kontrollera att du både har läs- och skrivrättighet för porten du försöker ansluta till. + + +Kontrollera anslutningskabeln. Försäkra dig om att den är i gott skick, och prova den med andra program. + + +Kontrollera teleskopets kraftförsörjning. Försäkra dig om att den är på, och att teleskopet får tillräckligt med kraft. + + +Ställ in riktig port med INDI-inställningsruta i menyn Enheter. Standardenheten är /dev/ttyS0. + + + Starta om &kstars; och försök igen. + + + + + + + +&kstars; rapporterar att teleskopet är uppkopplat och klart, men jag kan inte hitta teleskopets hårkors. Var finns det? + + +&kstars; hämtar teleskopets RA och Dek koordinater vid anslutning. Om justeringen gjorts riktigt, bör du se hårkorset omkring riktpunkten på stjärnkartan. Dock kan RA och Dek koordinaterna som erhålls av teleskopet vara felaktiga (till och med under horisonten) och du måste synkronisera teleskopet med nuvarande riktpunkt. Du kan använda menyn som visas med höger musknapp för att centrera och följa teleskopets hårkors på himmelskartan. + + + + + +Teleskopet rör sig oregelbundet eller inte alls. Vad kan jag göra? + + +Beteendet beror oftast på felaktiga inställningar. Gå igenom följande checklista: + + +Är teleskopet justerat? + + +Är teleskopets justeringsläge riktigt? Använd INDI-inställningsrutan för att kontrollera och ändra inställningarna (Elev/az, polär, land). + + +Är teleskopets tid- och datuminställningar riktiga? + + +Är teleskopets longitud- och latitudinställningar riktiga? + + +Är teleskopets UTC-justering riktig? + + +Är teleskopets RA- och Dek-axlar stadigt låsta? + + +Är teleskopets N/S-brytarinställning (om den finns) riktig för hemisfären? + + +Är kabeln mellan teleskopet och datorn i gott skick? + + + +Om du tror att alla inställningar är riktiga, men teleskopet fortfarande rör sig oregelbundet eller inte alls, skicka gärna en rapport till kstars-devel@kde.org. + + + + +
+ diff --git a/tde-i18n-sv/docs/kdeedu/kstars/indicapture.png b/tde-i18n-sv/docs/kdeedu/kstars/indicapture.png new file mode 100644 index 00000000000..26957e731b1 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kstars/indicapture.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kstars/indiclient.png b/tde-i18n-sv/docs/kdeedu/kstars/indiclient.png new file mode 100644 index 00000000000..18825b0591b Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kstars/indiclient.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kstars/indicontrolpanel.png b/tde-i18n-sv/docs/kdeedu/kstars/indicontrolpanel.png new file mode 100644 index 00000000000..7715c0b7a08 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kstars/indicontrolpanel.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kstars/indiscript.png b/tde-i18n-sv/docs/kdeedu/kstars/indiscript.png new file mode 100644 index 00000000000..dfab8a90027 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kstars/indiscript.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kstars/install.docbook b/tde-i18n-sv/docs/kdeedu/kstars/install.docbook new file mode 100644 index 00000000000..35962bff0fd --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/install.docbook @@ -0,0 +1,138 @@ + +Installation + + +Hur man skaffar &kstars; +&kstars; distribueras med &kde; som en del av kdeedu utbildningspaketet. +Vi gör också en oberoende utgåva då och då. De här oberoende utgåvorna kommer att vara tillgångliga som ett komprimerat arkiv på följande webbplats: .http://prdownloads.sourceforge.net/kstars/ +Oberoende utgåvor annonseras via e-postlistan kstars-announce@lists.sourceforge.net. Utgåvor tillhandahålls också på &kstars; hemsida, kde-apps.org och freshmeat.net. +&kstars; paketeras av många Linux/BSD-distributioner, inklusive Redhat, Suse och Mandrake. Vissa distributioner paketerar &kstars; som ett separat program, andra tillhandahåller bara kdeedu-paketet, som innehåller &kstars;. Om du vill ha den senaste CVS-utvecklingsversionen av &kstars;, följ då de här instruktionerna. + + + +Krav +För att köra &kstars; med lyckat resultat, behöver du &kde; +>=3.2 och &Qt; +>=3.2. +För att kompilera &kstars;, måste du också ha följande paket installerade: +kdelibs-devel +qt-devel +zlib-devel +fam-devel +png-devel +jpeg-devel +autoconf ( +>=2.5) + + +På min dator använder &kstars; ungefär 60 Mibyte systemminne med normalinställningarna. Den största delen av den här användningen beror på objektdatabasen som laddas. Du kan reducera minnesåtgången rejält genom att reducera styrkegränsen för stjärnor i inställningsfönstret, eller eliminera objektkataloger (NGC, IC, kometer, asteroider, etc.). Om &kstars; är inaktiv, använder den mycket lite CPU, men den använder så mycket som du har när du panorerar eller zoomar. + + + +Kompilering och installation + +För att kompilera och installera &kstars; på ditt system, skriv följande i baskatalogen för distributionen av &kstars;: % ./configure --prefix=$KDEDIR +% make +% make install + +Glöm inte bort prefixväljaren till configure. Om din KDEDIR variabel inte är satt, ange prefix till den katalog där &kde; är installerat. Det är oftast antingen /usr, /opt/kde eller /opt/kde3. Försäkra dig också om att du gör det sista steget som root. &kstars; använder autoconf och automake, så du bör inte ha några svårigheter med att kompilera det. Skulle du stöta på problem, rapportera dem till &kstars;:s e-postlista kstars-devel@kde.org. + + + +Anpassning +För närvarande finns det inga speciella inställningsalternativ eller krav. Om &kstars; klagar på att datafiler saknas, bli då root och kopiera alla filer i kstars/data/ till $(KDEDIR)/apps/kstars/ för hand. (Om du inte har rättigheter som root, kopiera dem till ~/.kde/share/apps/kstars/). + + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/jmoons.docbook b/tde-i18n-sv/docs/kdeedu/kstars/jmoons.docbook new file mode 100644 index 00000000000..2255e4942a3 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/jmoons.docbook @@ -0,0 +1,39 @@ + +Verktyg för Jupiters månar +Verktyg +Verktyg för Jupiters månar + + + +Verktyg för Jupiters månar + + + + + + Verktyg för Jupiters månar + + + + +Det här verktyget visar positionen för Jupiters fyra största månar (Io, Europa, Ganymedes och Callisto) i förhållande till Jupiter, som en funktion av tiden. Tiden ritas vertikalt, enheterna är dagar och tid = 0,0 motsvarar aktuell simuleringstid. Den horisontella axeln visar vinkelavståndet från Jupiters position i bågminuter. Avståndet mäts längs Jupiters ekvators riktning. Varje månes position som en funktion av tiden, motsvarar en sinusformad väg i diagrammet, när månen rör sig i sin bana runt Jupiter. Varje spår tilldelas en egen färg för att skilja det från de övriga. Beteckningarna längst upp i fönstret anger färgen som används av varje måne. Diagrammet kan hanteras med tangentbordet. Tidsaxlarna kan expanderas och komprimeras med tangenterna + och -. Tiden som visas mitt i fönstret kan ändras med tangenterna [ och ]. + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/jmoons.png b/tde-i18n-sv/docs/kdeedu/kstars/jmoons.png new file mode 100644 index 00000000000..54586ac29d7 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kstars/jmoons.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kstars/julianday.docbook b/tde-i18n-sv/docs/kdeedu/kstars/julianday.docbook new file mode 100644 index 00000000000..b228881347a --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/julianday.docbook @@ -0,0 +1,78 @@ + + +John Cirillo + +Juliansk dag +Juliansk dag + +Julianska dagar är ett sätt att beräkna aktuellt datum genom en enkel beräkning av antalet dagar som har gått sedan något avlägset, godtyckligt datum. Antal dagar kallas den julianska dagen förkortat som JD. Startpunkten, JD=0, är 1 januari, 4713 f. Kr. (eller 1 januari, -4712, eftersom det inte finns något år '0'). Julianska dagar är mycket användbara eftersom de gör det lätt att avgöra antal dagar mellan två händelser genom att helt enkelt subtrahera värdena för deras julianska dagar. Sådana beräkningar är svåra med den vanliga (gregorianska) kalendern, eftersom dagar grupperas i månader, som kan innehålla ett varierande antal dagar, och det finns en ytterligare komplikation i form av skottår. Att översätta från den vanliga (gregorianska) kalendern till julianska dagar och vice versa lämnas bäst till ett särskilt program som skrivits för att göra detta, som &kstars; Astronomiräknare. För de intresserade följer ett enkelt exempel på en översättning från ett gregoriansk datum till en juliansk dag: JD = D - 32075 + 1461*( Å + 4800 + ( M - 14 ) / 12 ) / 4 + 367*( M - 2 - ( M - 14 ) / 12 * 12 ) / 12 - 3*( ( Å + 4900 + ( M - 14 ) / 12 ) / 100 ) / 4 där D är dagen (1-31), M är månaden (1-12), och Å är året (1801-2099). Observera att den här formeln bara fungerar för datum mellan 1801 och 2099. Mer avlägsna datum kräver en mer komplicerad transformering. Ett exempel på juliansk dag är: JD 2440588, som motsvarar 1 januari, 1970. Julianska dagar kan också användas för att avgöra tiden. Tiden på dagen uttrycks som ett bråktal av en hel dag, med 12:00 mitt på dagen (inte midnatt) som nollpunkt. Alltså är klockan 15:00 den 1 januari 1970 JD 2440588.125 (eftersom 15:00 är tre timmar efter middag, och 3/24 = 0,125 dagar). Observera att den julianska dagen alltid avgörs från universell tid, inte lokal tid. Astronomer använder vissa julianska dagar som viktiga referenspunkter, så kallade epoker. En ofta använd epok kallas J2000, den julianska dagen för 1 januari, 2000, klockan 12:00 på dagen = JD 2451545.0. Mycket mer information om julianska dagar är tillgängligt på Internet. En bra startpunkt är U.S. Naval Observatory. Om den platsen inte är tillgänglig när du läser detta, försök att leta efter Julian Day med din favoritsöktjänst. + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/leapyear.docbook b/tde-i18n-sv/docs/kdeedu/kstars/leapyear.docbook new file mode 100644 index 00000000000..c3cc9a657a5 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/leapyear.docbook @@ -0,0 +1,58 @@ + + +Jason Harris + +Skottår +Skottår + +Jorden har två huvudsakliga rörelsekomponenter. För det första så snurrar den runt sin rotationsaxel, och en fullständig rotation tar en dag att fullborda. För det andra så går den i en bana runt solen, och ett fullständig banvarv tar ett år att fullborda. Normalt består ett kalenderår av 365 dagar, men det visar sig att ett sant år (dvs. ett fullständigt varv för jorden runt solen, som också kallas ett tropiskt år) är lite längre än 365 dagar. Med andra ord, tiden det tar för jorden att fullborda ett omloppsvarv, gör den 365,24219 varv runt sin egen axel. Bli inte alltför förvånad över detta. Det finns ingen anledning att förvänta sig att jordrotationen och banrörelsen ska vara synkrona på något sätt. Det här gör det i alla fall något besvärligt att hantera kalendertid... Vad skulle hända om vi helt enkelt ignorerade den extra rotationen av 0,24219 i slutet på året, och bara definierade året att alltid vara 365,0 dagar? Kalendern är i grunden en kartläggning av jordens rörelse runt solen. Om vi ignorerar den extra biten i slutet på året, så kommer kalenderdatumet att driva lite längre efter jordens verkliga position runt solen. Efter några få årtionden, skulle datum för dagjämningspunkterna och solstånden ha drivit märkbart. I själva verket var det tidigare så att alla år verkligen definierades att ha 365,0 dagar, och kalendern drev iväg från de verkliga årstiderna som resultat. År 46 f. Kr. upprättade Julius Caesar den julianska kalendern, som omfattade världens första skottår: Han påbjöd att var fjärde år skulle vara 366 dagar långt, så att året var i medeltal 365,25 dagar långt. Det här löste egentligen kalenderdriftsproblemet. Problemet var dock inte fullständigt löst med den julianska kalendern, eftersom ett tropiskt år inte är 365,25 dagar, utan det är 365,24219 dagar. Man har fortfarande ett kalenderdriftsproblem, det tar bara många århundraden innan det blir märkbart. Så under 1582, påbjöd påven Gregorius XIII den gregorianska kalendern, som i stort var likadan som den julianska, men med ytterligare ett trick tillagt för skottår. Jämna århundraden (de som slutar med siffrorna 00) är bara skottår om de är delbara med 400. Alltså var år 1700, 1800 och 1900 inte skottår (även om de skulle ha varit det med den julianska kalendern), medan år 2000 var ett skottår. Det finns alltså fortfarande en liten kalenderdrift, men den uppgår till ett fel på bara tre dagar på 10.000 år. Den gregorianska kalendern används fortfarande som standardkalender i större delen av världen. + +En rolig trivialitet: När påven Gregorius påbjöd den gregorianska kalendern, hade den julianska kalendern följts i över 1500 år, och därför hade kalenderdatum redan drivit mer än en vecka. Påven Gregorius synkroniserade kalendern genom att helt enkelt eliminera tio dagar: Under 1582, var dagen efter fjärde oktober den femtonde oktober! + + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/lightcurve.png b/tde-i18n-sv/docs/kdeedu/kstars/lightcurve.png new file mode 100644 index 00000000000..02cfe55c998 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kstars/lightcurve.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kstars/lightcurves.docbook b/tde-i18n-sv/docs/kdeedu/kstars/lightcurves.docbook new file mode 100644 index 00000000000..818ce213767 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/lightcurves.docbook @@ -0,0 +1,223 @@ + + + +Aaron Price
aavso@aavso.org +
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+ +AAVSO-ljuskurvor +Verktyg +AAVSO-ljuskurvor + + + +Verktyget för AAVSO-ljuskurvor + + + + + + AAVSO-ljuskurvor + + + + + +Inledning +&kstars; kan visa ljuskurvor för variabla stjärnor från American Association of Variable Star Observers (AAVSO) observationsprogram. Programmet bevakar över 6 000 variabla stjärnor, och består av 10 miljoner observationer som går tillbaka nästan ett århundrade. &kstars; laddar ner de allra senaste data direkt från AAVSO-databasen via Internet, alltså är en nätverksanslutning nödvändig för att använda verktyget. +För att använda verktyget, välj en variabel stjärna antingen via beteckning eller namn i vänstra rutan, och ange start- och slutdatum som ska ritas upp. Välj typ av data som ska ritas upp i höger ruta (se nedan). När du har gjort ditt val, tryck på knappen Skapa kurva. &kstars; ansluter automatiskt till AAVSO-servern, som skapar ett diagram med en ljuskurva, och skickar den till din dator för att visas. Ett exempel på ett diagram med en ljuskurva visas nedan: + + +Exempel på en ljuskurva + + + + + + Exempel på en ljuskurva + + + + +Observera att ljuskurvorna ALDRIG får användas i forskning, rapporter, presentationer eller publikationer. De är bara avsedda som en informationskälla i &kstars;. De har inte validerats, eller gått igenom de starka kvalitetskontrollåtgärder som utförs av AAVSO. Vi är glada att kunna ge dig bra rådata, genom att helt enkelt begära det på http://www.aavso.org/adata/onlinedata/. +Specifika frågor om data i ljuskurvorna kan skickas till aavso@aavso.org. + + + +Om variabla stjärnor +Variabla stjärnor är stjärnor som ändrar sin ljusstyrka. En ljuskurva är ett diagram av en variabel stjärnas ljusstyrka under en viss tid. Genom att titta på en ljuskurva kan du se stjärnans beteende i det förgångna och försöka förutse hur den kommer att bete sig i framtiden. Astronomer kan också använda informationen för att modellera astrofysiska processer i stjärnan. Det här är viktigt för att hjälpa oss förstå hur stjärnor fungerar. + + + +Data + +Här är en sammanfattning av de olika typer av data som är tillgängliga i ljuskurvorna: +Visuella observationer: Det här är en observation av en variabel stjärna av en observatör med ett vanligt teleskop. Det betyder att en observatör såg stjärnan med ljusstyrkan y vid datum och tid x. + +Svagare än: Ibland är stjärnan för svag att kunna ses av observatören. När det inträffar, rapporterar observatören den svagaste stjärnan som ses i fältet. Det kallas svagare än, eftersom den variabla stjärnan var svagare än ljusstyrkan som rapporterades. + +Medelvärde: Det här är ett beräknat medelvärde av alla data som rapporterats. Talet behållare anger för datorn hur många dagar som ska användas i varje medelvärdesberäkning. Det måste justeras beroende på observationsfrekvensen. Felgränserna representerar 1 sigma standardavvikelse för felet. + +CCDV: Det här är observationer som rapporterats med en CCD som har ett Johnson V-filter. CCDV-observationer brukar vara mycket noggrannare än visuella observationer (men inte alltid). + +CCDB: CCD-observationer med ett Johnson B-filter. + +CCDI: CCD-observationer med ett Cousins Ic-filter. + +CCDR: CCD-observationer med ett Cousins R-filter. + +Avvikande data: Det här är data som har markerats av en AAVSO-redaktionsmedlem som avvikande enligt HQ-regler för validering av data. Kontakta aavso@aavso.org för mer information. + +Datum: Observationsdatabasen som ljuskurvorna baseras på uppdateras var 10:e minut, så att du kan få data nästan i realtid. Just nu är ljuskurvor bara tillgängliga tillbaka till 1961, men det kommer troligen att utökas längre bak i tiden i framtiden. + + + + + + +Uppdatera din lokala kopia av variabla stjärnor +AAVSO publicerar en fullständig lista med variabla stjärnor i sitt bevakningsprogram. Filen uppdateras månadsvis med nyupptäckta variabla stjärnor. Klicka på knappen Uppdatera lista i AAVSO-dialogrutan, för att synkronisera listan som &kstars; använder med AAVSO-originallistan. &kstars; försöker då ansluta till AAVSO-databasen och ladda ner den senaste listan. + +Den anpassade dataströmmen som tillhandahålls av AAVSO, implementerades för &kstars; av Aaron Price. Tack, Aaron! + + +
+ diff --git a/tde-i18n-sv/docs/kdeedu/kstars/luminosity.docbook b/tde-i18n-sv/docs/kdeedu/kstars/luminosity.docbook new file mode 100644 index 00000000000..9623fd44196 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/luminosity.docbook @@ -0,0 +1,42 @@ + + + + +Jasem Mutlaq
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+ +Ljusstyrka +Ljusstyrka +Flöde + + +Ljusstyrka är mängden energi som avges av en stjärna varje sekund. + +Alla stjärnor utstrålar ljus över ett bredd frekvensområde i det elektromagnetiska spektrat, från radiovågor med låg energi upp till högenergetisk gammastrålning. En stjärna som i huvudsak strålar i spektrats ultravioletta område skapar en totalmängd energi som är flera magnituder större än den som skapas av en stjärna som i huvudsak strålar i infrarött. Därför är ljusstyrka ett mått på energin som avges av en stjärna i alla våglängder. Förhållandet mellan våglängd och energi formulerades av Einstein som E = h * v, där v är frekvensen, h är Plancks konstant och E är fotonenergin i Joule. Det innebär att kortare våglängder (och alltså högre frekvenser) motsvarar större energi. + +En våglängd på λ = 10 meter ligger till exempel i radioområdet av det elektromagnetiska spektrat, och har frekvensen f = c / λ = 3 * 10^8 m/s / 10 = 30 MHz, där c är ljusets hastighet. Energin för en sådan foton är E = h * v = 6,625 * 10^-34 Js * 30 MHz = 1,988 * 10^-26 Joule. Å andra sidan har synligt ljus mycket kortare våglängder och högre frekvens. En foton som har våglängden λ = 5 * 10^-9 meter (en grönaktig foton) har energin E = 3,975 * 10^-17 Joule, som är mer än en miljard gånger större än energin för en radiofoton. På liknande sätt har en foton från rött ljus (våglängden λ = 700 nm) mindre energi än en foton från violett ljus (våglängden λ = 400 nm). + +Ljusstyrka beror både på temperatur och ytans storlek. Det verkar riktigt, eftersom brinnande ved utstrålar mer energi än en tändsticka, även om båda har samma temperatur. På liknande sätt avger en järnstång som hettas upp till 2000 grader mer energi än om den bara hettas upp till 200 grader. + +Ljusstyrka är ett mycket grundläggande mått i astronomi och astrofysik. Mycket av vad som är känt om himmelsobjekt kommer från analys av deras ljus. Det beror på att de fysiska processer som sker inne i stjärnor registreras och överförs med ljus. Ljusstyrka mäts i energienheter per sekund. Astronomer föredrar att använda erg, istället för Watt, när ljusstyrkans mått anges. +
diff --git a/tde-i18n-sv/docs/kdeedu/kstars/magnitude.docbook b/tde-i18n-sv/docs/kdeedu/kstars/magnitude.docbook new file mode 100644 index 00000000000..6629bacb356 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/magnitude.docbook @@ -0,0 +1,62 @@ + + +Girish V + +Magnitudskalan +Magnitudskalan +Flöde Stjärnfärger och temperaturer +För 2500 år sedan, så klassificerade den klassiska grekiska astronomen Hipparkos ljusstyrkan för de synliga stjärnorna enligt en skala från 1 till 6. Han kallade de allra ljusstarkaste stjärnorna på himlen för första magnituden, och de allra svagaste han kunde se sjätte magnituden. Förvånansvärt nog, två och ett halvt tusen år senare, är användningen av Hipparkos klassifikationssystem fortfarande utbredd bland astronomer, även om det har moderniserats och kvantifierats sedan dess. (Observera att magnitudskalan är baklänges mot vad man kan förvänta sig: ljusstarkare stjärnor har lägre magnitud än svagare stjärnor). +Magnitudskalan går baklänges mot vad man kan förvänta sig: ljusstarkare stjärnor har lägre magnituder än svagare stjärnor. + +Den moderna magnitudskalan är ett kvantitativt mått på ljusflödet som kommer från en stjärna, med en logaritmisk skala: m = m_0 - 2.5 log (F / F_0) Om du inte förstår matematiken, så säger det här bara att magnituden för en given stjärna (m) skiljer sig från en viss standardstjärna (m_0) med 2,5 gånger logaritmen av förhållandet mellan deras ljusflöden. Faktorn 2,5 * log, betyder att om förhållandet mellan ljusflöden är 100, så är skillnaden 5 i magnitud. Så en 6:e magnitudens stjärna är 100 gånger svagare än en 1:a magnitudens. Orsaken att Hipparkos enkla klassificering översätts till en relativt komplicerad funktion är att det mänskliga ögat reagerar logaritmiskt på ljus. Det finns flera olika magnitudskalor i användning, där var och en tjänar olika syften. Den vanligaste är skenbar magnitud. Detta är bara måttet på hur starka stjärnor (och andra objekt) ser ut för det mänskliga ögat. Skenbar magnitud definierar stjärnan Vega som magnitud 0,0, och tilldelar magnitud till alla andra objekt med ovanstående ekvation, och ett mått av förhållandet mellan ljusflödet för varje objekt och Vega. Det är svårt att förstå stjärnor enbart med användning av skenbar magnitud. Tänk dig två stjärnor på himlen med samma skenbara magnitud, så att de ser lika ljusa ut. Bara genom att titta på dem kan du inte veta om båda har samma inneboende ljusstyrka. Det är möjligt att en stjärna har större inneboende styrka, men är längre bort. Om vi känner avståndet till en stjärna (se avsnittet om parallax), kan vi ta hänsyn till det och tilldela en absolut magnitud som motsvarar den verkliga, inneboende ljusstyrkan. Den absoluta magnituden definieras som den skenbara magnitud stjärnan skulle ha om den observerades från ett avstånd av 10 parsek (1 parsek är 3,26 ljusår, eller 3,1 x 10^18 cm). Den absoluta magnituden (M), kan avgöras från den skenbara magnituden (m) och avståndet i parsek (d), med formeln: M = m + 5 - 5 * log(d), observera att M = m när d = 10. Den moderna magnitudskalan är inte längre baserad på det mänskliga ögat. Den är baserad på fotografiska plåtar och fotoelektriska fenomen. Vi kan se objekt med teleskop som är mycket svagare än vad Hipparkos kunde se med blotta ögat, så magnitudskalan har utökats bortom 6:e magnituden. I själva verket kan rymdteleskopet Hubble avbilda stjärnor som är nästan så svaga som 30:e magnituden, vilket är en biljon gånger svagare än Vega. En sista anmärkning: magnituden mäts oftast genom någon form av färgfilter, och magnituderna anges med en beteckning som beskriver filtret (dvs. m_V är magnituden genom ett synligt filter, som är grönaktigt, m_B är magnituden genom ett blått filter, m_pg är magnituden för en fotografisk plåt, etc.). + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/man-celestrongps.1.docbook b/tde-i18n-sv/docs/kdeedu/kstars/man-celestrongps.1.docbook new file mode 100644 index 00000000000..554ea3527f3 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/man-celestrongps.1.docbook @@ -0,0 +1,130 @@ + + +]> + + + +KDE användarhandbok + Ben Burton bab@debian.org +25:e maj, 2005 K-skrivbordsmiljön + + +celestrongps +1 + + + +celestrongps +Celestrong GPS drivrutin för INDI-teleskopstyrning + + + +celestrongps + + + +Beskrivning +&kstars; låter dig ställa in och styra astronomiska instrument som teleskop och fokuseringsutrustningar via INDI-protokollet. celestrongps är en drivrutin för att stödja vissa typer av extern hårdvara. +Drivrutinen är inte avsedd att köras direkt. Istället ska du använda &kstars; för att ställa in och styra dina astronomiska instrument. De flesta åtgärder kan hittas under menyn Enheter i &kstars;. +&kstars; startar INDI-servern internt, och INDI-servern startar i sin tur den här drivrutinen. +Mycket mer detaljerad information finns i &kstars;s handbok som beskrivs nedan. +&kstars; är ett grafiskt skrivbordsplanetarium för &kde; och utgör en del av &kde;:s officiella utbildningsmodul. + + + +Väljare + + +Skriv mer detaljerad utmatning på standardfelutmatningen + + + + + + +Se också +indiserver(1), kstars(1) + +Mer detaljerad användardokumentation är tillgänglig med help:/kstars (skriv antingen in webbadressen i &konqueror;, eller kör khelpcenter help:/kstars). + +Det finns också ytterligare information tillgänglig på webbsidan för &kde;:s utbildningsprojekt. + + + +Upphovsmän +celestrongps är skrivet av &Jasem.Mutlaq; + + + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/man-fliccd.1.docbook b/tde-i18n-sv/docs/kdeedu/kstars/man-fliccd.1.docbook new file mode 100644 index 00000000000..caa3e10ac90 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/man-fliccd.1.docbook @@ -0,0 +1,141 @@ + + +]> + + + +KDE användarhandbok + Ben Burton bab@debian.org +25:e maj, 2005 K-skrivbordsmiljön + + +fliccd +1 + + + +fliccd +Finger Lakes Instruments CCD drivrutin för INDI-teleskopstyrning + + + +fliccd + + + +Beskrivning +&kstars; låter dig ställa in och styra astronomiska instrument som teleskop och fokuseringsutrustningar via INDI-protokollet. fliccd är en drivrutin för att stödja vissa typer av extern hårdvara. +Drivrutinen är inte avsedd att köras direkt. Istället ska du använda &kstars; för att ställa in och styra dina astronomiska instrument. De flesta åtgärder kan hittas under menyn Enheter i &kstars;. +&kstars; startar INDI-servern internt, och INDI-servern startar i sin tur den här drivrutinen. +Mycket mer detaljerad information finns i &kstars;s handbok som beskrivs nedan. +&kstars; är ett grafiskt skrivbordsplanetarium för &kde; och utgör en del av &kde;:s officiella utbildningsmodul. + + + +Väljare + + +Skriv mer detaljerad utmatning på standardfelutmatningen + + + + + + +Se också +indiserver(1), kstars(1) + +Mer detaljerad användardokumentation är tillgänglig med help:/kstars (skriv antingen in webbadressen i &konqueror;, eller kör khelpcenter help:/kstars). + +Det finns också ytterligare information tillgänglig på webbsidan för &kde;:s utbildningsprojekt. + + + +Upphovsmän +fliccd är skrivet av &Jasem.Mutlaq; +Den här manualsidan är baserad på den skriven för Debian av BenBurton bab@debian.org + + + + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/man-indiserver.1.docbook b/tde-i18n-sv/docs/kdeedu/kstars/man-indiserver.1.docbook new file mode 100644 index 00000000000..1030030bee6 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/man-indiserver.1.docbook @@ -0,0 +1,277 @@ + + +]> + + + +KDE användarhandbok + Ben Burton bab@debian.org +25:e maj, 2005 K-skrivbordsmiljön + + +indiserver +1 + + + +indiserver +INDI-server för teleskopstyrning av Kstars + + + +indiserver + + + +Beskrivning +&kstars; låter dig ställa in och styra astronomiska instrument som teleskop och fokuseringsutrustningar via INDI-protokollet. indiserver är en server som befinner sig mellan &kstars; användargränssnitt och hårdvarudrivrutinerna på låg nivå. +INDI-servern är en nätverksserver, och antingen lokala eller fjärrklienter kan ansluta till den för att styra astronomiska instrument. INDI-servern måste köra på datorn som är fysiskt ansluten till de astronomiska instrumenten. +Det finns oftast inget behov av att köra INDI-servern direkt. Genom att använda &kstars;s enhetshantering kan du ställa in astronomiska instrument och starta eller stoppa INDI-servern inne i &kstars;. +Mycket mer detaljerad information finns i &kstars;s handbok som beskrivs nedan. +&kstars; är ett grafiskt skrivbordsplanetarium för &kde; och utgör en del av &kde;:s officiella utbildningsmodul. + + + + +Väljare + + + +Alternativ IP-port. Förvalt värde är 7624. + + + + +Maximalt antal försök att starta om i händelse av problem. Förvalt värde är 2. + + + + +Var mer detaljerad med utmatning på standardfelutmatningen. + + + + +Namnen på INDI-drivrutiner att köra. +För närvarande tillgängliga är: + +celestrongps (Celestron GPS) +fliccd (Finger Lakes Instruments CCD) +lx200_16 (LX200 16") + +lx200autostar (LX200 Autostar) + +lx200classic (LX200 Classic) + +lx200generic (LX200 Generic) + +lx200gps (LX200 GPS) + +temma (Temma Takahashi) + +v4ldriver (Video4Linux generell drivrutin) + +v4lphilips (Philips webbkamera) + + + + + + + + + +Se också + +celestrongps(1), fliccd(1), lx200_16(1), lx200autostar(1), lx200classic(1), lx200generic(1), lx200gps(1), kstars(1), temma(1), v4ldriver(1), v4lphilips(1) + +Mer detaljerad användardokumentation är tillgänglig med help:/kstars (skriv antingen in webbadressen i &konqueror;, eller kör khelpcenter help:/kstars). + + + +Exempel +För att starta en INDI-server som kör en LX200 GPS drivrutin, och lyssnar efter anslutningar på porten 8000: +indiserver 8000 lx200gps + + +Upphovsmän + +Den här manualsidan är baserad på den skriven för Debian av BenBurton bab@debian.org + + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/man-lx200_16.1.docbook b/tde-i18n-sv/docs/kdeedu/kstars/man-lx200_16.1.docbook new file mode 100644 index 00000000000..9abc45f1960 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/man-lx200_16.1.docbook @@ -0,0 +1,140 @@ + + +]> + + + +KDE användarhandbok + Ben Burton bab@debian.org +25:e maj, 2005 K-skrivbordsmiljön + + +lx200_16 +1 + + + +lx200_16 +LX200 16" drivrutin för INDI-teleskopstyrning + + + +lx200_16 + + + +Beskrivning +&kstars; låter dig ställa in och styra astronomiska instrument som teleskop och fokuseringsutrustningar via INDI-protokollet. lx200_16 är en drivrutin för att stödja vissa typer av extern hårdvara. +Drivrutinen är inte avsedd att köras direkt. Istället ska du använda &kstars; för att ställa in och styra dina astronomiska instrument. De flesta åtgärder kan hittas under menyn Enheter i &kstars;. +&kstars; startar INDI-servern internt, och INDI-servern startar i sin tur den här drivrutinen. +Mycket mer detaljerad information finns i &kstars;s handbok som beskrivs nedan. +&kstars; är ett grafiskt skrivbordsplanetarium för &kde; och utgör en del av &kde;:s officiella utbildningsmodul. + + + +Väljare + + +Skriv mer detaljerad utmatning på standardfelutmatningen + + + + + + +Se också +indiserver(1), kstars(1) + +Mer detaljerad användardokumentation är tillgänglig med help:/kstars (skriv antingen in webbadressen i &konqueror;, eller kör khelpcenter help:/kstars). + +Det finns också ytterligare information tillgänglig på webbsidan för &kde;:s utbildningsprojekt. + + + +Upphovsmän +lx200_16 är skrivet av &Jasem.Mutlaq; +Den här manualsidan är baserad på den skriven för Debian av BenBurton bab@debian.org + + + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/man-lx200autostar.1.docbook b/tde-i18n-sv/docs/kdeedu/kstars/man-lx200autostar.1.docbook new file mode 100644 index 00000000000..3163a169c54 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/man-lx200autostar.1.docbook @@ -0,0 +1,140 @@ + + +]> + + + +KDE användarhandbok + Ben Burton bab@debian.org +25:e maj, 2005 K-skrivbordsmiljön + + +lx200autostar +1 + + + +lx200autostar +LX200 Autostar drivrutin för INDI-teleskopstyrning + + + +lx200autostar + + + +Beskrivning +&kstars; låter dig ställa in och styra astronomiska instrument som teleskop och fokuseringsutrustningar via INDI-protokollet. lx200autostar är en drivrutin för att stödja vissa typer av extern hårdvara. +Drivrutinen är inte avsedd att köras direkt. Istället ska du använda &kstars; för att ställa in och styra dina astronomiska instrument. De flesta åtgärder kan hittas under menyn Enheter i &kstars;. +&kstars; startar INDI-servern internt, och INDI-servern startar i sin tur den här drivrutinen. +Mycket mer detaljerad information finns i &kstars;s handbok som beskrivs nedan. +&kstars; är ett grafiskt skrivbordsplanetarium för &kde; och utgör en del av &kde;:s officiella utbildningsmodul. + + + +Väljare + + +Skriv mer detaljerad utmatning på standardfelutmatningen + + + + + + +Se också +indiserver(1), kstars(1) + +Mer detaljerad användardokumentation är tillgänglig med help:/kstars (skriv antingen in webbadressen i &konqueror;, eller kör khelpcenter help:/kstars). + +Det finns också ytterligare information tillgänglig på webbsidan för &kde;:s utbildningsprojekt. + + + +Upphovsmän +lx200autostar är skrivet av &Jasem.Mutlaq; +Den här manualsidan är baserad på den skriven för Debian av BenBurton bab@debian.org + + + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/man-lx200classic.1.docbook b/tde-i18n-sv/docs/kdeedu/kstars/man-lx200classic.1.docbook new file mode 100644 index 00000000000..61a663652e9 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/man-lx200classic.1.docbook @@ -0,0 +1,140 @@ + + +]> + + + +KDE användarhandbok + Ben Burton bab@debian.org +25:e maj, 2005 K-skrivbordsmiljön + + +lx200classic +1 + + + +lx200classic +LX200 Classic drivrutin för INDI-teleskopstyrning + + + +lx200classic + + + +Beskrivning +&kstars; låter dig ställa in och styra astronomiska instrument som teleskop och fokuseringsutrustningar via INDI-protokollet. lx200classic är en drivrutin för att stödja vissa typer av extern hårdvara. +Drivrutinen är inte avsedd att köras direkt. Istället ska du använda &kstars; för att ställa in och styra dina astronomiska instrument. De flesta åtgärder kan hittas under menyn Enheter i &kstars;. +&kstars; startar INDI-servern internt, och INDI-servern startar i sin tur den här drivrutinen. +Mycket mer detaljerad information finns i &kstars;s handbok som beskrivs nedan. +&kstars; är ett grafiskt skrivbordsplanetarium för &kde; och utgör en del av &kde;:s officiella utbildningsmodul. + + + +Väljare + + +Skriv mer detaljerad utmatning på standardfelutmatningen + + + + + + +Se också +indiserver(1), kstars(1) + +Mer detaljerad användardokumentation är tillgänglig med help:/kstars (skriv antingen in webbadressen i &konqueror;, eller kör khelpcenter help:/kstars). + +Det finns också ytterligare information tillgänglig på webbsidan för &kde;:s utbildningsprojekt. + + + +Upphovsmän +lx200classic är skrivet av &Jasem.Mutlaq; +Den här manualsidan är baserad på den skriven för Debian av BenBurton bab@debian.org + + + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/man-lx200generic.1.docbook b/tde-i18n-sv/docs/kdeedu/kstars/man-lx200generic.1.docbook new file mode 100644 index 00000000000..9cf1d8ba2a0 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/man-lx200generic.1.docbook @@ -0,0 +1,140 @@ + + +]> + + + +KDE användarhandbok + Ben Burton bab@debian.org +25:e maj, 2005 K-skrivbordsmiljön + + +lx200gps +1 + + + +lx200gps +LX200 GPS drivrutin för INDI-teleskopstyrning + + + +lx200gps + + + +Beskrivning +&kstars; låter dig ställa in och styra astronomiska instrument som teleskop och fokuseringsutrustningar via INDI-protokollet. lx200gps är en drivrutin för att stödja vissa typer av extern hårdvara. +Drivrutinen är inte avsedd att köras direkt. Istället ska du använda &kstars; för att ställa in och styra dina astronomiska instrument. De flesta åtgärder kan hittas under menyn Enheter i &kstars;. +&kstars; startar INDI-servern internt, och INDI-servern startar i sin tur den här drivrutinen. +Mycket mer detaljerad information finns i &kstars;s handbok som beskrivs nedan. +&kstars; är ett grafiskt skrivbordsplanetarium för &kde; och utgör en del av &kde;:s officiella utbildningsmodul. + + + +Väljare + + +Skriv mer detaljerad utmatning på standardfelutmatningen + + + + + + +Se också +indiserver(1), kstars(1) + +Mer detaljerad användardokumentation är tillgänglig med help:/kstars (skriv antingen in webbadressen i &konqueror;, eller kör khelpcenter help:/kstars). + +Det finns också ytterligare information tillgänglig på webbsidan för &kde;:s utbildningsprojekt. + + + +Upphovsmän +lx200gps är skrivet av &Jasem.Mutlaq; +Den här manualsidan är baserad på den skriven för Debian av BenBurton bab@debian.org + + + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/man-temma.1.docbook b/tde-i18n-sv/docs/kdeedu/kstars/man-temma.1.docbook new file mode 100644 index 00000000000..4e84e255481 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/man-temma.1.docbook @@ -0,0 +1,140 @@ + + +]> + + + +KDE användarhandbok + Ben Burton bab@debian.org +25:e maj, 2005 K-skrivbordsmiljön + + +temma +1 + + + +temma +Temma Takahashi drivrutin för INDI-teleskopstyrning + + + +temma + + + +Beskrivning +&kstars; låter dig ställa in och styra astronomiska instrument som teleskop och fokuseringsutrustningar via INDI-protokollet. temma är en drivrutin för att stödja vissa typer av extern hårdvara. +Drivrutinen är inte avsedd att köras direkt. Istället ska du använda &kstars; för att ställa in och styra dina astronomiska instrument. De flesta åtgärder kan hittas under menyn Enheter i &kstars;. +&kstars; startar INDI-servern internt, och INDI-servern startar i sin tur den här drivrutinen. +Mycket mer detaljerad information finns i &kstars;s handbok som beskrivs nedan. +&kstars; är ett grafiskt skrivbordsplanetarium för &kde; och utgör en del av &kde;:s officiella utbildningsmodul. + + + +Väljare + + +Skriv mer detaljerad utmatning på standardfelutmatningen + + + + + + +Se också +indiserver(1), kstars(1) + +Mer detaljerad användardokumentation är tillgänglig med help:/kstars (skriv antingen in webbadressen i &konqueror;, eller kör khelpcenter help:/kstars). + +Det finns också ytterligare information tillgänglig på webbsidan för &kde;:s utbildningsprojekt. + + + +Upphovsmän +temma är skrivet av &Jasem.Mutlaq; +Den här manualsidan är baserad på den skriven för Debian av BenBurton bab@debian.org + + + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/man-v4ldriver.1.docbook b/tde-i18n-sv/docs/kdeedu/kstars/man-v4ldriver.1.docbook new file mode 100644 index 00000000000..62827bdd26c --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/man-v4ldriver.1.docbook @@ -0,0 +1,140 @@ + + +]> + + + +KDE användarhandbok + Ben Burton bab@debian.org +25:e maj, 2005 K-skrivbordsmiljön + + +v4ldriver +1 + + + +v4ldriver +Video4Linux generell drivrutin för INDI-teleskopstyrning + + + +v4ldriver + + + +Beskrivning +&kstars; låter dig ställa in och styra astronomiska instrument som teleskop och fokuseringsutrustningar via INDI-protokollet. v4ldriver är en drivrutin för att stödja vissa typer av extern hårdvara. +Drivrutinen är inte avsedd att köras direkt. Istället ska du använda &kstars; för att ställa in och styra dina astronomiska instrument. De flesta åtgärder kan hittas under menyn Enheter i &kstars;. +&kstars; startar INDI-servern internt, och INDI-servern startar i sin tur den här drivrutinen. +Mycket mer detaljerad information finns i &kstars;s handbok som beskrivs nedan. +&kstars; är ett grafiskt skrivbordsplanetarium för &kde; och utgör en del av &kde;:s officiella utbildningsmodul. + + + +Väljare + + +Skriv mer detaljerad utmatning på standardfelutmatningen + + + + + + +Se också +indiserver(1), kstars(1) + +Mer detaljerad användardokumentation är tillgänglig med help:/kstars (skriv antingen in webbadressen i &konqueror;, eller kör khelpcenter help:/kstars). + +Det finns också ytterligare information tillgänglig på webbsidan för &kde;:s utbildningsprojekt. + + + +Upphovsmän +v4ldriver är skrivet av &Jasem.Mutlaq; +Den här manualsidan är baserad på den skriven för Debian av BenBurton bab@debian.org + + + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/man-v4lphilips.1.docbook b/tde-i18n-sv/docs/kdeedu/kstars/man-v4lphilips.1.docbook new file mode 100644 index 00000000000..8f5513d47f0 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/man-v4lphilips.1.docbook @@ -0,0 +1,141 @@ + + +]> + + + +KDE användarhandbok + Ben Burton bab@debian.org +25:e maj, 2005 K-skrivbordsmiljön + + +v4lphilips +1 + + + +v4lphilips +Video4Linux drivrutin för Philips webbkamera för INDI-teleskopstyrning + + + +v4lphilips + + + +Beskrivning +&kstars; låter dig ställa in och styra astronomiska instrument som teleskop och fokuseringsutrustningar via INDI-protokollet. v4lphilips är en drivrutin för att stödja vissa typer av extern hårdvara. +Drivrutinen är inte avsedd att köras direkt. Istället ska du använda &kstars; för att ställa in och styra dina astronomiska instrument. De flesta åtgärder kan hittas under menyn Enheter i &kstars;. +&kstars; startar INDI-servern internt, och INDI-servern startar i sin tur den här drivrutinen. +Mycket mer detaljerad information finns i &kstars;s handbok som beskrivs nedan. +&kstars; är ett grafiskt skrivbordsplanetarium för &kde; och utgör en del av &kde;:s officiella utbildningsmodul. + + + +Väljare + + +Skriv mer detaljerad utmatning på standardfelutmatningen + + + + + + +Se också +indiserver(1), kstars(1) + +Mer detaljerad användardokumentation är tillgänglig med help:/kstars (skriv antingen in webbadressen i &konqueror;, eller kör khelpcenter help:/kstars). + +Det finns också ytterligare information tillgänglig på webbsidan för &kde;:s utbildningsprojekt. + + + +Upphovsmän +v4lphilips är skrivet av &Jasem.Mutlaq; +Den här manualsidan är baserad på den skriven för Debian av BenBurton bab@debian.org + + + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/meridian.docbook b/tde-i18n-sv/docs/kdeedu/kstars/meridian.docbook new file mode 100644 index 00000000000..71c9e585a41 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/meridian.docbook @@ -0,0 +1,41 @@ + + +Jason Harris + +Den lokala meridianen +Den lokala meridianen +Timvinkel Himmelssfären +Meridianen är en tänkt storcirkel på himmelssfären som är vinkelrät mot den lokala horisonten. Den passerar genom den norra punkten på horisonten, genom himmelspolen, upp till zenit, och genom södra punkten på horisonten. Eftersom den är fast i den lokala horisonten, verkar stjärnor driva förbi den lokala meridianen när jorden snurrar. Man kan använda rektascensionen och den lokala sideriska tiden för att avgöra när de korsar den lokala meridianen (se timvinkel). + + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/newfov.png b/tde-i18n-sv/docs/kdeedu/kstars/newfov.png new file mode 100644 index 00000000000..c6010540c55 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kstars/newfov.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kstars/observinglist.docbook b/tde-i18n-sv/docs/kdeedu/kstars/observinglist.docbook new file mode 100644 index 00000000000..680db564a54 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/observinglist.docbook @@ -0,0 +1,93 @@ + +Verktyg med observationslista +Verktyg +Verktyg med observationslista + + + +Verktyget med observationslista + + + + + + Verktyg med observationslista + + + + +Syftet med observationslistan är att tillhandahålla en bekväm möjlighet att komma åt några vanliga funktioner för en lista med objekt som du har valt. Objekt läggs till i listan genom att använda alternativet Lägg till i lista i den sammanhangsberoende menyn, eller genom att helt enkelt trycka på tangenten O för att lägga till objektet som för närvarande är markerat. +Objekt i listan kan sorteras enligt vilken som helst av datakolumnerna (Namn, Rektascension, Deklination, Magnitud och Typ). För att utföra en åtgärd med ett objekt, markera det i listan och tryck därefter på en av åtgärdsknapparna längst upp i fönstret. Vissa åtgärder kan utföras när flera objekt är markerad, andra fungerar bara när ett objekt är markerat. De tillgängliga åtgärderna är: + +Centrera + +Centrera skärmen på det markerade objektet, och börja följa det. + + + + +Teleskop + +Peka teleskopet på det markerade objektet. + + + + +Elevation mot tid + +Öppna verktyget för elevation mot tid, med markerade objekt inladdade. + + + + +Detaljinformation + +Öppna detaljinformationsfönstret för det markerade objektet. + + + + +Ta bort + +Ta bort markerade objekt från observationslistan. + + + + + + + +Observationslistan är en ny funktion och är fortfarande under utveckling. Vi planerar att lägga till fler funktioner, som att lägga till objekt i listan genom att välja ett område på himlen, och möjlighet att spara observationslistor på disk. + + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/observinglist.png b/tde-i18n-sv/docs/kdeedu/kstars/observinglist.png new file mode 100644 index 00000000000..7ad58582cb7 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kstars/observinglist.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kstars/parallax.docbook b/tde-i18n-sv/docs/kdeedu/kstars/parallax.docbook new file mode 100644 index 00000000000..284b5b67b9f --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/parallax.docbook @@ -0,0 +1,62 @@ + + +James Lindenschmidt + +Parallax +Parallax +Astronomisk enhetParallax +ParsekParallax + Parallax är den skenbara ändring av ett observerat objekts position som orsakas av ändringen i observatörens position. Håll till exempel din hand framför dig på armlängds avstånd, och observera ett objekt på andra sidan rummet bakom din hand. Luta nu huvudet mot höger axel, och handen syns till vänster om det avlägsna objektet. Luta huvudet mot vänster axel, och handen verkar flyttas till höger om det avlägsna objektet. + Eftersom jorden går i en bana runt solen, så observerar vi himlen från en position i rymden som hela tiden flyttar sig. Därför bör vi förvänta oss att se en årlig parallax, där positionerna för näraliggande objekt verkar vagga fram och tillbaka orsakat av vår förflyttning runt solen. Det här sker också, men avstånden även till de närmsta stjärnorna är så stort att man måste göra noggranna observationer med ett teleskop för att upptäcka detDe gamla grekiska astronomerna kände till parallaxen, men eftersom de inte kunde observera en årlig parallax, drog de slutsatsen att jorden inte kunde röra sig runt solen. Vad de inte insåg var att stjärnorna är miljontals gånger längre bort än solen, så att parallaxeffekten är omöjlig att se med blotta ögat.. + Moderna teleskop gör det möjligt för astronomer att använda den årliga parallaxen för att mäta avståndet till närliggande stjärnor, med triangulering. Astronomerna mäter noga positionen hos stjärnorna vid två datum, som ligger sex månader från varandra. Ju närmare stjärnan är till solen, desto större är den skenbara avvikelsen i position mellan de två datumen. + Under sexmånadersperioden har jorden förflyttat sig genom halva sin bana runt solen. Under tiden har dess position ändrats med 2 astronomiska enheter (förkortat AU. 1 AU är avståndet från jorden till solen, eller ungefär 150 miljoner kilometer). Det låter som ett verkligt långt avstånd, men till och med stjärnan som är närmast solen (alfa Centauri) är ungefär 40 biljoner kilometer bort. Därför är den årliga parallaxen mycket liten, typiskt mindre än en bågsekund, vilket är bara 1/3600 av en grad. Ett praktiskt avståndsmått för närliggande stjärnor är parsek, vilket är en förkortning av "parallaxbågsekund". En parsek är avståndet som en stjärna skulle ha om den observerade parallaxvinkeln var en bågsekund. Det är lika med 3,26 ljusår, eller 31 biljoner kilometerAstronomer tycker så bra om den här enheten att de nu använder kiloparsek för att mäta avstånd med galaktisk skala, och Megaparsek för att mäta intergalaktiska avstånd, även om avstånden är alltför stora för att ha en verklig, observerbar, parallax. Andra metoder krävs för att kunna avgöra dessa avstånd. + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/popup.png b/tde-i18n-sv/docs/kdeedu/kstars/popup.png new file mode 100644 index 00000000000..bcf6efe888a Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kstars/popup.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kstars/precession.docbook b/tde-i18n-sv/docs/kdeedu/kstars/precession.docbook new file mode 100644 index 00000000000..b78ee6ed70b --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/precession.docbook @@ -0,0 +1,56 @@ + + +Jason Harris + +Precession +Precession + +Precession är den gradvisa ändringen i riktning för jordens rotationsaxel. Rotationsaxeln spårar en kon, som fullbordar en hel omkrets på 26.000 år. Om du någonsin har snurrat en topp eller en fyrsidig snurra, så är toppens vaggande rörelse när den snurrar precession. Eftersom riktningen på jordens rotationsaxel ändras, så ändras platserna för himmelspolerna. Anledningen till jordens precession är komplicerad. Jorden är inte ett perfekt klot, utan den är något tillplattad, vilket betyder att storcirkeln vid ekvatorn är längre än en storcirkelmeridian som passerar genom polerna. Dessutom befinner sig månen och solen utanför jordens ekvatorialplan. Som resultat orsakar månens och solens dragningskraft ett svagt vridmoment, förutom en linjär kraft, på den tillplattade jorden. Det här vridmomentet på den snurrande jorden leder till precessionsrörelsen. + +Övning: +Precession ses lättast genom att observera himmelspolen. För att hitta polen, byt först till ekvatoriella koordinater i fönstret Anpassa &kstars;, och håll sedan nere uppåtpilen till skärmen slutar panorera. Deklinationen som visas i mitten på informationsraden ska vara +90 grader, och den ljusstarka polstjärnan ska vara nästan mitt på skärmen. Försök att svepa med vänster och höger piltangent. Observera att himlen verkar rotera runt polen. Vi demonstrerar nu precession genom att ändra datum till ett mycket avlägset år, och observerar att platsen för himmelspolen inte längre är i närheten av polstjärnan. Öppna fönstret Ställ in tid (&Ctrl;S), och sätt datumet till år 8000 (för närvarande kan inte &kstars; hantera datum som är mycket avlägsnare än det här, men datumet är tillräckligt för vårt syfte). Observera att himlen nu är centrerad runt en punkt mellan stjärnbilderna Svanen och Cepheus. Verifiera att detta verkligen är polen genom att svepa åt vänster och höger: Himlen roterar runt den här punkten. År 8000 kommer inte den norra himmelspolen vara i närheten av polstjärnan. + + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/quicktour.docbook b/tde-i18n-sv/docs/kdeedu/kstars/quicktour.docbook new file mode 100644 index 00000000000..7bad744c451 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/quicktour.docbook @@ -0,0 +1,425 @@ + +En snabbtur genom &kstars; + +Det här kapitlet introducerar många av de viktiga funktionerna i &kstars;, med en guidad tur. + + +Här är en skärmbild av &kstars; huvudfönster: + + + + + + Huvudfönster + + + + +Skärmbilden ovan visar en typisk vy från programmet Kstars. Du kan se himlen centrerad på Betelgeuse, den starkaste stjärnan i stjärnbilden Orion. Orion har just gått upp ovanför den östra horisonten. Stjärnor visas med realistiska färger och relativ ljusstyrka. Om du tittar noga, kan du också se månen nära fönstrets vänstra kant. I tre av hörnen på himmelsfönstret finns textrader på skärmen som visar information om nuvarande tid och datum (LT; 06:44:58 2004-06-20), nuvarande geografisk plats (Tucson, Arizona, USA), och nuvarande objekt på skärmens centrum (Fokuserad på: Betelgeuse (alpha Orionis)). Ovanför himmelsfönstret finns två verktygsrader. Huvudverktygsraden innehåller genvägar för menyfunktioner, samt en tidsstegskomponent som styr hur snabbt simuleringsklockan går. Vyverktygsraden innehåller knappar som låter dig visa eller gömma olika sorters objekt på himlen. Det finns en statusrad längst ner i fönstret, som visar namnet på alla objekt som du klickar på, och himmelskoordinaterna (både rektascension/deklination och azimut/elevation) för muspekaren. + + +Inställningsguiden + +Inställningsguide Första gången du kör Kstars, visas en inställningsguide, som låter dig enkelt ställa in din geografiska plats och ladda ner några ytterligare datafiler. Du kan trycka på knappen Slutför när som helst för att avsluta inställningsguiden. + +Den första sidan i inställningsguiden låter dig välja geografisk plats vid start, genom att välja från listan med de mer än 2500 kända platserna till höger i fönstret. Listan med platser kan filtreras för att motsvara texten du skriver in i redigeringsrutorna Stad, Region och Land. Om din önskade plats inte finns med i listan, kan du tillfälligt välja en stad i närheten. Senare kan du lägga till din exakta plats för hand med verktyget Ange geografisk plats. Så fort du har valt en geografisk plats vid start, tryck på knappen Nästa. + +Den andra sidan i inställningsguiden låter dig ladda ner ytterligare data som inte ingår i &kstars;s standarddistribution. Tryck helt enkelt på knappen Ladda ner ytterligare data för att visa verktyget Hämta heta nyheter. När du är klar, tryck på knappen Slutför i inställningsguiden för att börja utforska &kstars;. + + +Verktyget Ladda ner ytterligare data är bara tillgängligt om du har installerat KDE 3.3.x. + + + + +Ta en titt runt omkring + +Navigeringskontroll +Grundläggande +När vi nu har ställt in tiden och platsen, låt oss ta en titt runt omkring. Du kan panorera skärmen med piltangenterna. Om du håller nere skifttangenten innan panorering, ökas panoreringshastigheten. Skärmen kan också panoreras genom att klicka och dra med musen. Observera att alla objekt visas inte medan skärmen panorerar. Det görs för att minska CPU-lasten för att beräkna objektens positioner igen, och gör panoreringen jämnare (du kan ställa in vad som göms under panorering i fönstret Anpassa &kstars;). Det finns sju sätt att ändra skärmens förstoring (eller zoomnivå): + + + + Använd tangenterna + och - + + + Tryck på knapparna för att zooma in/ut i verktygsraden + + + Välj Zooma In/Zooma ut i menyn Visa + + + Välj Zooma till vinkelstorlek... i menyn Visa. Det låter dig ange synfältsvinkeln för skärmen i grader. + + + Använd hjulet på musen + + + Dra musen uppåt eller neråt med mittenknappen nertryckt. + + + Håll nere &Ctrl; medan musen dras. Det låter dig definiera en rektangel på skärmen. När du släpper musknappen, zoomas skärmen för att motsvara rektangeln. + + + + Observera att när du zoomar in, kan du se svagare stjärnor än vid lägre zoomningsgrader. + +Zooma ut tills du kan se en grön kurva. Det här representerar din lokala horisont. Om du inte har ändrat &kstars; inställning, är skärmen helt grön under horisonten, vilket representerar fasta marken på jorden. En vit kurva visas också, som representerar himmelsekvatorn (en tänkt linje som delar himlen i norra och södra halvkloten). En mörkare kurva, som representerar ekliptikan, vägen som solen verkar följa över himlen under året, visas också. Solen finns alltid någonstans längs ekliptikan, och planeterna är aldrig långt borta från den. + + + +Objekt på himlen + +Objekt på himlen +Översikt +&kstars; visar tusentals himmelsobjekt: stjärnor, planeter, kometer, asteroider, kluster, nebulosor och galaxer. Du kan påverka visade objekt genom att utföra åtgärder med dem eller skaffa mer information om dem. Genom att klicka på ett objekt identifieras det i statusraden, och genom att helt enkelt hålla musen stilla över ett objekt läggs en tillfällig beteckning till på kartan. Ett dubbelklick centrerar skärmen på objektet och börjar följa det (så att det förblir centrerat allteftersom tiden går). Genom att högerklicka på ett objekt, visas objektets sammanhangsberoende meny som tillhandahåller fler alternativ. + + +Objektens menyer +ObjektmenyExempel + +Här är ett exempel på menyn som visas med högerklick, för Orionnebulosan: + + +Objektmeny för M 42 + + + + + + Objektmeny för M 42 + + + + +Utseendet hos objektmenyn beror till en del på vilken sorts objekt som högerklickas, men den grundläggande strukturen visas nedan. Du kan få mer detaljerad information om objektmenyn. + +Den övre delen innehåller informationstext (som inte kan markeras). De en till tre översta raderna visar objektets namn och objekttyp. De tre följande raderna visar objektets uppgångs-, övergångs- och nergångstider. Om uppgångs- och nergångstiderna anger "Polär bana", betyder det att objektet alltid är ovanför horisonten för aktuell plats. +Delen i mitten innehåller alternativ för att utföra åtgärder med objektet, som Centrera och följ, Detaljinformation... och Lägg till beteckning. Se beskrivningen av menyn för en fullständig lista och beskrivning av varje alternativ. + +Objekt på himlen +Internetlänkar +Objektmeny +Den nedre delen innehåller länkar till bilder och/eller informativa webbsidor om det valda objektet. Om du känner till ytterligare webbadresser med information eller en bild av objektet, kan du lägga till en egen länk i objektmenyn med alternativet Lägg till länk.... + + + +Söka objekt +Verktyget för att söka objekt +Objekt på himlen +Söka enligt namn +Du kan söka efter namngivna objekt med verktyget Sök objekt, som kan öppnas genom att klicka på ikonen sök i verktygsraden, genom att välja Sök objekt... i menyn Pekning, eller genom att trycka på &Ctrl;F. Fönstret Sök objekt visas nedan: +Fönstret Sök objekt + + + + + + Fönstret Sök objekt + + + + + +Fönstret listar alla namngivna objekt som &kstars; känner till. Många objekt listas bara med sitt katalognamn (till exempel NGC 3077), men vissa listas med ett vanligt namn (till exempel Virvelgalaxen). Du kan filtrera listan enligt namn eller typ av objekt. För att filtrera enligt namn, skriv in text i redigeringsrutan längst upp i fönstret. Listan innehåller då bara namn som börjar med texten. För att filtrera enligt typ, välj en typ i kombinationsrutan längst ner i fönstret. För att centrera skärmen på ett objekt, markera det önskade objektet i listan och tryck på Ok. Observera att om objektet finns under horisonten, varnar programmet dig, och du kanske inte ser något annat än marken. (Du kan göra marken osynlig i fönstret Visningsinställningar, eller genom att trycka på knappen Mark i vyverktygsraden). + + + +Centrera och följa +Objekt på himlen +Följning +&kstars; börjar automatiskt följa ett objekt så fort något centreras på skärmen, antingen genom att använda fönstret Sök objekt, genom att dubbelklicka på ett objekt eller genom att välja Centrera och följ i menyn som visas med höger musknapp. Du kan avbryta följning genom att panorera skärmen, genom att trycka på låsikonen i verktygsraden eller genom att välja Följ objekt i menyn Pekning. + + + +Banspår +Tillagd till centrerat objekt + +När &kstars; följer en kropp i solsystemet, läggs automatiskt ett banspår till, som visar kroppens väg över himlen. Du måste troligen ändra klockans tidssteg till ett stort värde (som 1 dag) för att se spåret. + + + + +Tangentbordsåtgärder +Objekt på himlen +Tangentbordsåtgärder +När du klickar på ett av kartans objekt, blir det markerat objekt, och dess namn identifieras i statusraden. Det finns ett antal snabbtangentkommandon som använder sig av det markerade objektet. + +C + +Centrera och följ det markerade objektet + + + + +D + +Visa informationsfönstret för det markerade objektet + + + + +L + +Växla en synligt namnbeteckning för det markerade objektet + + + + +O + +Lägg till det markerade objektet i observationslistan. + + + + +T + +Växla en synlig kurva på himlen, som visar objektets väg över himlen (gäller bara kroppar i solsystemet) + + + + + + + +Genom att hålla nere tangenten Alt, kan du utföra åtgärderna med det centrerade objektet istället för det markerade. + + + + + +Turens slut +Det här avslutar turen genom &kstars;, även om vi bara har skrapat på ytan av tillgängliga funktioner. &kstars; innehåller många användbara astronomiverktyg, det kan direkt styra ditt teleskop, och det erbjuder en stor mängd alternativ för inställning och anpassning. Dessutom innehåller den här handboken Astroinfo-projektet, en serie korta, sammanlänkade artiklar som förklarar några av de astrofysiska koncept som ligger bakom &kstars;. + + + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/retrograde.docbook b/tde-i18n-sv/docs/kdeedu/kstars/retrograde.docbook new file mode 100644 index 00000000000..610432c11b8 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/retrograde.docbook @@ -0,0 +1,31 @@ + + +John Cirillo + +Retrograd rörelse +Retrograd rörelse + + +Retrograd rörelse är en banrörelse för en kropp i motsatt riktning mot den som är normal för kroppar i rymden för ett givet system. När vi observerar himlen, förväntar vi oss att de flesta objekt verkar röra sig i en viss riktning när tiden går. Den skenbara rörelsen för de flesta kroppar på himlen är från öster till väster. Det är möjligt att ibland observera en kropp som rör sig från väster till öster, som en konstgjord satellit eller rymdskyttel med en östgående bana. Den här banan anses som en retrograd rörelse. Retrograd rörelse används oftast med avseende på rörelsen hos de yttre planeterna (Mars, Jupiter, Saturnus, och så vidare). Även om dessa planeter verkar röra sig från öster till väster varje natt, beroende på att jorden snurrar, driver de i själva verket sakta österut i förhållande till de stillastående stjärnorna, vilket kan observeras genom att notera positionen för planeterna under flera nätter i rad. Den här rörelsen är dock normal för dessa planeter, och anses inte vara retrograd rörelse. Eftersom jorden fullbordar sin bana på en kortare tid än de yttre planeterna, passerar vi då och då förbi en yttre planet, som en snabbare bil på en flerfilig motorväg. När detta inträffar verkar planeten som vi passerar först att stanna driften österut, och verkar sedan driva bakåt västerut. Det här är retrograd rörelse, eftersom den är i en riktning motsatt den typiska för planeter. Till sist, när jorden svänger förbi planeten i sin bana, verkar den återta sin normala drift från väster till öster under följande nätter. Den här typen av retrograd rörelse förbryllade de gamla grekiska astronomerna, och var en av orsakerna att de namngav de här kropparna planeter, som betyder vandrare på grekiska. + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/screen1.png b/tde-i18n-sv/docs/kdeedu/kstars/screen1.png new file mode 100644 index 00000000000..bb40e24bd33 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kstars/screen1.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kstars/scriptbuilder.docbook b/tde-i18n-sv/docs/kdeedu/kstars/scriptbuilder.docbook new file mode 100644 index 00000000000..93ef34e21e8 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/scriptbuilder.docbook @@ -0,0 +1,475 @@ + +Verktyget Skriptbyggaren +Verktyg +Skriptbyggare + + +KDE-program kan styras externt från ett annat program, från en terminal, eller från ett skalskript med hjälp av protokollet för skrivbordskommunikation (Desktop COmmunication Protocol, DCOP). KStars utnyttjar den här funktionen för att tillåta att skapa skript med relativt komplicerade beteenden, som kan spelas upp när som helst. Detta kan till exempel användas för att skapa en demonstration i klassrummet för att illustrera astronomiska begrepp. +Problemet med DCOP-skript är att skriva dem är lite grand som programmering, och kan verka vara en skrämmande uppgift för de som saknar programmeringsvana. Skriptbyggaren tillhandahåller ett grafiskt gränssnitt där man kan peka och klicka för att skapa KStars DCOP-skript, vilket gör det mycket enkelt att skapa komplexa skript. + + +Introduktion till skriptbyggaren + +Innan förklaringen av hur skriptbyggaren används, följer en mycket kort inledning till alla grafiska komponenter: För mer information, använd funktionen "Vad är det här?". + + +Verktyget Skriptbyggare + + + + + + Verktyget Skriptbyggare + + + + +Skriptbyggaren visas i skärmbilden ovanför. Rutan till vänster är Aktuellt skript. Den visar listan med kommandon som utgör det aktuella arbetsskriptet. Rutan till höger är Funktionsbläddraren. Den visar listan med tillgängliga skriptfunktioner. Under funktionsbläddraren finns en liten ruta som visar kortfattad dokumentation av skriptfunktionen som är markerad i funktionsbläddraren. Panelen under rutan Aktuellt skript är rutan Funktionsargument. När en funktion är markerad i rutan Aktuellt skript, visar rutan objekt för att ange värden för alla argument som den markerade funktionen kräver. Längs fönstrets överkant finns en rad knappar som gäller skriptet som helhet. Från vänster till höger är de: Nytt skript, Öppna skript, Spara skript, Spara skript som... och Testa skript. Knapparnas funktion bör vara uppenbar, möjligen med undantag för den sista knappen. Genom att trycka på Testa skript, görs ett försök att köra aktuellt skript i KStars huvudfönster. Du bör flytta skriptbyggarens fönster ur vägen innan du trycker på knappen, så att du kan se resultatet. I fönstrets mitt finns en kolumn med knappar som hanterar individuella funktioner i skriptet. Uppifrån och ner är de: Lägg till funktion, Ta bort funktion, Kopiera funktion, Flytta upp och Flytta ner. Lägg till funktion lägger till funktionen som för närvarande är markerad i Funktionsbläddraren i rutan Aktuellt skript (du kan också lägga till en funktion genom att dubbelklicka på den). Övriga knappar hanterar funktionen som är markerad i rutan Aktuellt skript, genom att antingen ta bort den, duplicera den eller ändra dess position i det aktuella skriptet. + + + +Använda skriptbyggaren +För att illustrera hur skriptbyggaren används, presenterar vi ett kort handledningsexempel, där vi skapar ett skript som följer månen medan klockan går med accelererad hastighet. Om vi ska följa månen, måste vi först peka skärmen mot den. Funktionen lookToward används för att göra detta. Markera funktionen i funktionsbläddraren, och observera dokumentationen som visas i rutan under funktionsbläddraren. Tryck på knappen Lägg till funktion för att lägga till funktionen i rutan Aktuellt skript. Rutan Funktionsargument innehåller nu en kombinationsruta som heter Riktning. Detta är riktningen som skärmen ska peka. Kombinationsrutan innehåller bara kompassens kardinalpunkter, inte månen eller något annat objekt. Du kan antingen skriva in Moon i rutan för hand, eller trycka på knappen Objekt för att använda fönstret Sök objekt. Här kan du välja månen i listan med namngivna objekt. Observera att som vanligt aktiveras automatiskt följning vid centrering på ett objekt, så det finns inget behov av att lägga till funktionen setTracking efter lookToward. När vi nu har tagit hand om pekningen mot månen, vill vi som nästa steg få tiden att gå med en accelererad hastighet. Använd funktionen setClockScale för detta. Lägg till den i skriptet genom att dubbelklicka på den i funktionsbläddraren. Rutan Funktionsargument innehåller nu inställning av tidssteg för att ange önskat tidssteg för simulatorklockan. Ändra tidssteget till 3 timmar. Ja, nu har vi pekat på månen och accelererat klockan. Nu vill vi bara att skriptet ska vänta flera sekunder medan skärmen följer månen. Lägg till funktionen waitFor i skriptet, och använd panelen Funktionsargument för att ange att det ska vänta i 20 sekunder innan det fortsätter. För att avsluta, låt oss återställa klockans tidssteg till det normala värdet 1 sekund. Lägg till ytterligare ett anrop till setClockScale, och ställ in värdet 1 sek. I själva verket är vi inte riktigt klara än. Vi bör troligen försäkra oss om att skärmen använder ekvatoriella koordinater innan skriptet följer månen med ett accelererat tidssteg. Annars, om skärmen använder horisontella koordinater, roterar den mycket snabbt med stora vinklar när månen går upp eller går ner. Det kan vara mycket förvirrande, och kan undvikas genom att ställa in visningsalternativet UseAltAz till 0. För att ändra något visningsalternativ, använd funktionen changeViewOption. Lägg till funktionen i skriptet, och titta på rutan Funktionsargument. Där finns en kombinationsruta som innehåller en lista med alla alternativ som kan justeras av changeViewOption. Eftersom vi vet att vi vill använda alternativet UseAltAz, kunde vi helt enkelt välja det i kombinationsrutan. Listan är dock rätt lång, och det finns ingen förklaring av vad varje alternativ är till för. Därför kan det vara enklare att trycka på knappen Bläddringsträd, som visar ett fönster med en trädvy av tillgängliga alternativ, organiserade enligt ämne. Dessutom har varje alternativ en kort förklaring av vad det gör, och datatyp för alternativets värde. Vi hittar UseAltAz i kategorin Alternativ för himmelskartan. Markera bara alternativet och tryck på Ok, så väljes det i kombinationsrutan i rutan Funktionsargument. Till sist, ställ in värdet till 0 eller false. Ytterligare ett steg: Att ändra UseAltAz i slutet på skriptet gör ingen nytta. Vi måste ändra det innan någonting annat händer. Försäkra dig om att funktionen är markerad i rutan Aktuellt skript, och tryck på knappen Flytta upp till den är första funktionen. Nu när vi är klara med skriptet, bör vi spara det på disk. Tryck på knappen Spara skript. Då visas först ett fönster där du kan ange ett namn på skriptet, och fylla i ditt namn som författare. Skriv in Följa månen som namn, och ditt namn som författare, och tryck på Ok. Därefter ser du &kde;:s vanliga dialogruta för att spara en fil. Ange skriptets filnamn, och tryck på Ok för att spara det. Observera att om filnamnet inte slutar med .kstars, läggs ändelsen automatiskt till. Om du är nyfiken, kan du titta på skriptet med vilken texteditor som helst. När vi nu har ett fullständigt skript, kan vi köra det på ett antal olika sätt. Från en terminal kan du helt enkelt köra skriptet, under förutsättning att en instans av KStars för närvarande kör. Som ett alternativ kan du köra skriptet inne i KStars med alternativet Kör skript... i menyn Arkiv. + + + + Enhetsautomatisering med INDI + Enhetsschemaläggning och automatisering stöds för alla enheter som följer INDI. Du kan koordinera hur många enheter som helst för att utföra komplexa åtgärder med &kstars; skriptbyggare. Det kan åstadkommas genom att använda &kstars; INDI DCOP-gränssnitt. INDI DCOP-funktionerna kan delas upp i fem olika klasser. Det följande är en genomgång av funktionerna som stöds i Kstars och deras argument. Du rekommenderas att läsa igenom avsnittet INDI-koncept eftersom vi utnyttjar nyckelbegrepp från INDI i hela den här handledningen. + + Generella enhetsfunktioner: Funktioner för att upprätta eller stänga av enheter, etc. + + startINDI (QString deviceName, bool useLocal): Upprätta en INDI-enhet antingen i lokalläge eller serverläge. + shutdownINDI (QString deviceName): Stäng av en INDI-enhet. + switchINDI(QString deviceName, bool turnOn): Koppla upp eller koppla ner en INDI-enhet. + setINDIPort(QString deviceName, QString port): Ställ in INDI-enhetens anslutningsport. + setINDIAction(QString deviceName, QString action): Aktivera en INDI-åtgärd. Åtgärden kan vara vilket element som helst i en omställningsegenskap. + waitForINDIAction(QString deviceName, QString action): Gör paus i körning av skriptet till angiven åtgärdsegenskap returnerar med status Ok. + + + Teleskopfunktioner: Funktioner för att styra teleskoprörelser och status. + + setINDIScopeAction(QString deviceName, QString action): Ställ in teleskopets läge eller åtgärd. Tillgängliga alternativ är SLEW, TRACK, SYNC, PARK och ABORT. + setINDITargetCoord(QString deviceName, double RA, double DEC): Ställ in teleskopets JNow-målkoordinater till RA och DEC. + setINDITargetName(QString deviceName, QString objectName): Ställ in teleskopets JNow-målkoordinater till koordinaterna för objectName. Kstars slår upp objektnamnet i sin databas och hämtar RA och DEC när de har hittats. + setINDIGeoLocation(QString deviceName, double longitude, double latitude): Ställ in teleskopets geografiska plats till longitud och latitud som anges. Longituden mäts österut från Greenwich, i Storbritannien. Även om det är vanligt att använda negativa longituder för västra halvklotet, kräver dock INDI logitudvärden mellan 0 och 360 grader. Om du har en negativ longitud, addera helt enkelt 360 grader för att få värdet som INDI förväntar sig. Till exempel har Calgary i Kanada följande koordinater i &kstars;: Longitud -114 04 58 och latitud 51 02 58. Alltså skulle INDI behöva longituden 360 - 114,083 = 245,917 grader. + setINDIUTC(QString ddeviceName, QString UTCDateTime): Ställ in teleskopets UTC-tid med ISO 8601-format. Formatet är ÅÅÅÅ/MM/DDTTT:MM:SS.(t.ex. 2004-07-12T22:05:32). + + + Kamera/CCD-funktioner: Funktioner för att styra kamera/CCD-egenskaper och status. + + setINDICCDTemp(QString deviceName, int temp): Ställ in CCD-kretsens måltemperatur i grader Celsius. + setINDIFrameType(QString deviceName, QString type): Ställ in CCD-ramtyp. Tillgängliga alternativ är FRAME_LIGHT, FRAME_BIAS, FRAME_DARK och FRAME_FLAT. + startINDIExposure(QString deviceName, int timeout): Starta exponering med CCD eller kamera med längden som anges av timeout i sekunder. + + + Fokuseringsfunktioner: Funktioner för att styra fokuseringsenhetens rörelse och status. + + setINDIFocusSpeed(QString deviceName, QString action): Ange fokuseringsenhetens hastighet. Tillgängliga alternativ är FOCUS_HALT, FOCUS_SLOW, FOCUS_MEDIUM och FOCUS_FAST. + setINDIFocusTimeout(QString deviceName, int timeout): Ställ in tidsgränsen i sekunder för alla följande startINDIFocus-åtgärder. + startINDIFocus(QString deviceName, int focusDir): Flytta antingen fokuseringsenheten inåt (focusDir = 0) eller utåt (focusDir = 1). Åtgärdens hastighet och varaktighet anges av funktionerna setINDIFocusSpeed() och setINDIFocusTimeout(). + + + Filterfunktioner: Funktioner för att styra filterpositioner. + + setINDIFilterNum(QString deviceName, int filter_num): Ändra filterposition till filter_num. Användaren kan tilldela alias för filternummer i dialogrutan Anpassa INDI under menyn Enheter (t.ex. Filter 1 = Röd, Filter 2 = Grön, etc.). + + + + + +Observera att enhetsnamnet är det första argumentet i alla INDI-funktioner. Det tillåter att olika kommandon som ska skickas till olika INDI-enheter blandas i ett och samma skript. Verktyget Skriptbyggare tillhandahåller två alternativ för att underlätta att skapa och redigera INDI-skript: + + : Om markerad, lägger skriptbyggaren automatiskt till waitForINDIAction() efter varje åtgärd som känns igen. Om du till exempel lägger till funktionen switchINDI() i skriptet och alternativet är markerat, lägger skriptbyggaren till "waitForINDIAction CONNECTION" i skriptfilen precis efter switchINDI(). Det gör att skriptet gör paus efter switchINDI() har utförts till switchINDI() returnerar med ok status (dvs. anslutning till enheten lyckades). Det är ytterst viktigt att veta att skriptbyggaren inte automatiskt kan lägga till waitForINDIAction() för generella åtgärder som läggs till med funktionen setINDIAction(). Det beror på att Kstars inte kan avgöra överliggande egenskap för generella åtgärder. Därför måste du lägga till waitForINDIAction() för hand efter generella åtgärder när det önskas. + + : Om markerad fylls fältet enhetsnamn i alla efterföljande funktioner automatiskt i med det senaste enhetsnamnet. Det senaste enhetsnamnet ställs in varje gång funktionen startINDI() läggs till i det nuvarande skriptet. Vid arbete med flera enheter rekommenderas att alternativet inaktiveras. + + + +Nur är vi redo att skapa ett demonstrationsskript som styr teleskopet LX200 GPS, förutom Finger Lakes CCD-kamera. Vår uppgift är enkel. Vi ber teleskopet att panorera till och följa Mars, och därefter ber vi kameran att ta tre bilder 10 sekunder vardera åtskilda med 20 sekunder. +Eftersom det inte finns någon direkt återmatning från INDI DCOP-gränssnittet om förloppet, värden eller status för enhetsåtgärder och parametrar (förutom waitForINDIAction()), är enhetsautomatisering i Kstars likt ett styrsystem med öppen krets. I ett sådant system finns det oftast ingen direkt återmatning för att mäta systemets tillstånd och korrigera fel. Följaktligen måste du konstruera dina skript för enhetsautomatisering med stor eftertanke. Alla automatiseringsskript måste utsättas för noggrann utprovning innan de används. + + + Verktyget Skriptbyggare + + + + + + Verktyget Skriptbyggare + + + + +Demonstrationsskriptet visas på skärmbilden ovan. Observera att vi markerade och avmarkerade . Den första funktionen att lägga till är startINDI() som visas ovan. Vi vill köra våra enheter lokalt, så vi ändrar inte tjänstläget som tillhandahålls i funktionens argumentfönster. Vi skriver in vårt enhetsnamn, och börjar med teleskopet "LX200 GPS". Vi upprepar samma åtgärd igen för "FLI CCD". Funktionen waitFor() anges därefter. Det rekommenderas i allmänhet att använda funktionen waitFor() omedelbart efter startINDI() för att göra paus i skriptet 1-5 sekunder. Det säkerställer att alla egenskaper har byggts och är klara att ta emot kommandon. Det är också användbart för att styra fjärrenheter, eftersom det kan ta en viss tid att hämta och bygga egenskaper. I nästa funktion, switchINDI(), ansluter vi till alla enheter. + +Eftersom är markerad, behöver vi inte lägga till waitForINDIAction() efter switchINDI() för att säkerställa att vi bara fortsätter att köra skriptet efter vi har anslutit med lyckat resultat. Det beror på att skriptbyggaren gör det automatiskt åt oss när vi sparar skriptet. Låt oss nu ställa in teleskopets läge till följning. Klicka på funktionen setINDIScopeAction() och välj TRACK. Observera att vi måste ställa in teleskopet till följning innan koordinaterna som det ska följa anges. Funktionen setINDIScopeAction() tillhandahålls av bekvämlighetsskäl, eftersom den bara utför den generella funktionen setINDIAction() följt av nyckelordet TRACK i det här exemplet. Dock är fördelen att använda setINDIScopeAction() att Kstars automatiskt kan lägga till waitForINDIAction() efteråt när det krävs. Detta är inte automatiskt tillgängligt för generella åtgärder, som vi tidigare beskrivit. + +Därefter använder vi funktionen setINDITargetName() och anger Mars. Till sist omfattar de sista få stegen att fånga en bild under 10 sekunder, vilket kan göras genom att använda funktionen startINDIExposure() och vänta 20 sekunder mellan anropen, vilket kan göras genom att använda funktionen waitFor() med värdet 20. + +Nu kan vi spara skriptet och köra det när som helst. Det sparade skriptet liknar det följande: +
#!/bin/bash + #KStars DCOP-skript: Demoskript + #av Jasem Mutlaq + #senaste ändring: Tor Jan 6 2005 09:58:26 + # + KSTARS=`dcopfind -a 'kstars*'` + MAIN=KStarsInterface + CLOCK=clock#1 + dcop $KSTARS $MAIN startINDI "LX200 GPS" true + dcop $KSTARS $MAIN startINDI "FLI CCD" true + dcop $KSTARS $MAIN waitFor 3 + dcop $KSTARS $MAIN switchINDI "LX200 GPS" true + dcop $KSTARS $MAIN waitForINDIAction "LX200 GPS" CONNECTION + dcop $KSTARS $MAIN switchINDI "FLI CCD" true + dcop $KSTARS $MAIN waitForINDIAction "FLI CCD" CONNECTION + dcop $KSTARS $MAIN setINDIScopeAction "LX200 GPS" TRACK + dcop $KSTARS $MAIN waitForINDIAction "LX200 GPS" ON_COORD_SET + dcop $KSTARS $MAIN setINDITargetName "LX200 GPS" Mars + dcop $KSTARS $MAIN waitForINDIAction "LX200 GPS" EQUATORIAL_EOD_COORD + dcop $KSTARS $MAIN startINDIExposure "FLI CCD" 10 + dcop $KSTARS $MAIN waitForINDIAction "FLI CCD" EXPOSE_DURATION + dcop $KSTARS $MAIN waitFor 20 + dcop $KSTARS $MAIN startINDIExposure "FLI CCD" 10 + dcop $KSTARS $MAIN waitForINDIAction "FLI CCD" EXPOSE_DURATION + dcop $KSTARS $MAIN waitFor 20 + dcop $KSTARS $MAIN startINDIExposure "FLI CCD" 10 + dcop $KSTARS $MAIN waitForINDIAction "FLI CCD" EXPOSE_DURATION + +
+ + +INDI-biblioteket tillhandahåller tåliga skriptverktyg som gör det möjligt för utvecklare att komponera mycket komplexa skript. För mer detaljerad information, se INDI Developer Manual. + +
+
+ diff --git a/tde-i18n-sv/docs/kdeedu/kstars/scriptbuilder.png b/tde-i18n-sv/docs/kdeedu/kstars/scriptbuilder.png new file mode 100644 index 00000000000..6204fa13378 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kstars/scriptbuilder.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kstars/sidereal.docbook b/tde-i18n-sv/docs/kdeedu/kstars/sidereal.docbook new file mode 100644 index 00000000000..3e9be148892 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/sidereal.docbook @@ -0,0 +1,85 @@ + + +Jason Harris + +Siderisk tid +Siderisk tid +Timvinkel + +Siderisk tid betyder bokstavligen stjärntid. Tiden som vi är vana vid i vardagslivet är soltid. Den grundläggande enheten för soltiden är en dag: tiden det tar för solen att färdas 360 grader runt himlen, beroende på jordens rotation. Mindre enheter av soltid är bara uppdelningar av dagen: + +1/24 dag = 1 timma +1/60 timma = 1 minut +1/60 minut = 1 sekund + +Det finns dock ett problem med soltid. Jorden snurrar i själva verket inte 360 grader på en soldag. Jorden är i en bana runt solen, och under en dag flyttar den sig ungefär en grad i banan (360 grader / 365,25 dagar för ett helt varv, ungefär en grad per dag). Alltså ändras riktningen mot solen ungefär en grad på 24 timmar. Därför behöver jorden snurra 361 grader för att det ska se ut som om solen har färdats alla 360 graderna över himlen. Inom astronomi tar vi hänsyn till hur lång tid det tar jorden att snurra med avseende på fixstjärnorna, inte solen. Alltså skulle vi vilja ha en tidskala som tar bort komplikationen med jordens bana runt solen, och bara fokusera på hur lång tid det tar jorden att snurra 360 grader med avseende på stjärnorna. Den här rotationsperioden kallas en siderisk dag. I medeltal är den 4 minuter kortare än en soldag, på grund av den extra graden som jorden måste rotera under en soldag. I stället för att definiera en siderisk dag som 23 timmar och 56 minuter, definierar vi sideriska timmar, minuter och sekunder som är samma bråkdel av dagen som sina motsvarigheter för soldagen. Därför är en solsekund = 1,00278 sideriska sekunder. Siderisk tid är användbar för att avgöra var stjärnor finns vid en given tid. Siderisk tid delar upp ett fullständigt varv av jorden i 24 sideriska timmar. På samma sätt är himmelskartan uppdelad i 24 timmars rektascension. Det här är ingen slump, lokal siderisk tid (LST) anger rektascensionen på himlen som för närvarande korsar den lokala meridianen. Om en stjärna alltså har rektascensionen 05h 32m 24s, befinner den sig på din meridian vid LST=05:32:24. Mer generellt talar skillnaden mellan ett objekts RA och den lokala sideriska tiden om för dig hur långt från meridianen objektet är. Till exempel är samma objekt vid LST=06:32:24 (en timme senare), en timmes rektascension väster om din meridian, som är 15 grader. Det här vinkelavståndet från meridianen kallas objektets timvinkel. + +Den lokala sideriska tiden visas av &kstars; i tidsinformationsrutan, med rubriken ST:. Observera att ändringen av sideriska sekunder inte är synkroniserade med ändringen i sekunder för lokal tid och universell tid. I själva verket, om du tittar på klockorna en stund, ser du att den sideriska sekunden verkligen är något kortare än LT och UT sekunder. Peka på zenit (tryck på Z eller välj zenit i menyn Plats). Zenit är punkten på himlen där man tittar rakt upp från marken, och det är en punkt på den lokala meridianen. Observera rektascensionen för zenit: den är exakt samma som den lokala sideriska tiden. + + + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/skycoords.docbook b/tde-i18n-sv/docs/kdeedu/kstars/skycoords.docbook new file mode 100644 index 00000000000..80a4be08ddb --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/skycoords.docbook @@ -0,0 +1,192 @@ + + +Jason Harris + +Himmelskoordinatsystem + +Himmelskoordinatsystem +Översikt +Ett grundläggande krav för att kunna studera himlen är att kunna avgöra var på himlen saker finns. För att ange positioner på himlen, har astronomer utvecklat flera koordinatsystem. Vart och ett använder ett rutnät med koordinater som projiceras på himmelssfären, analogt med det geografiska koordinatsystemet som används på jordens yta. Koordinatsystemen skiljer sig bara i sitt val av grundplan, som delar himlen i två likadana halvklot längs en storcirkel. (grundplanet för det geografiska koordinatsystemet är jordens ekvator). Varje koordinatsystem namnges efter sitt val av grundplan. + + +Det ekvatoriella koordinatsystemet +Himmelskoordinatsystem +Ekvatoriella koordinater +Himmelsekvator Himmelspoler Geografiska koordinatsystem +RektascensionEkvatoriella koordinater +DeklinationEkvatoriella koordinater + +Det ekvatoriella koordinatsystemet är troligen det mest använda himmelskoordinatsystemet. Det är också närmast släkt med det geografiska koordinatsystemet, eftersom de använder samma grundplan, och samma poler. Projektionen av jordens ekvator på himmelssfären kallas himmelsekvatorn. På samma sätt ger projektion av de geografiska polerna på himmelssfären de norra och södra himmelspolerna. Det finns dock en viktig skillnad mellan de ekvatoriella och geografiska koordinatsystemen: det geografiska systemet är fixerat vid jorden, och det roterar med jorden. Det ekvatoriella systemet är fixerat vid stjärnorna i själva verket är inte de ekvatoriella koordinaterna riktigt fixerade vid stjärnorna. Se precession. Dessutom om timvinkel används istället för rektascension, så är det ekvatoriella systemet fixerat vid jorden, inte stjärnorna., så det verkar rotera över himlen med stjärnorna, men det är förstås i verkligheten jorden som roterar under den stillastående himlen. Den latitudliknande vinkeln i det ekvatoriella systemet kallas deklination (med förkortningen Dek). Den mäter vinkeln för ett objekt ovanför eller under himmelsekvatorn. Den longitudliknande vinkeln kallas rektascension (förkortat RA). Den mäter vinkeln för ett objekt öster om vårdagjämningen. Till skillnad från longituder, mäts rektascensionen oftast i timmar istället för grader, eftersom den skenbara rotationen av det ekvatoriella koordinatsystemet är närbesläktat till siderisk tid och timvinkel. Eftersom ett helt varv på himlen tar 24 timmar att fullborda, går det (360 grader / 24 timmar) = 15 grader på en timmes rektascension. + + + +Det horisontella koordinatsystemet + +Himmelskoordinatsystem +Horisontella koordinater +Horisont Zenit +AzimutHorisontella koordinater +ElevationHorisontella koordinater +Det horisontella koordinatsystemet använder observatörens lokala horisont som grundplan. Det här delar upp himlen på ett bekvämt sätt i det övre halvklotet som kan ses, och det undre halvklotet som inte kan ses (eftersom jorden är i vägen). Polen för det övre halvklotet kallas zenit. Polen för det undre halvklotet kallas nadir. Vinkeln för ett objekt ovanför eller under horisonten kallas elevationen (förkortas alt). Vinkeln på ett objekt runt horisonten (mätt från norra punkten, mot öster) kallas azimut. Det horisontella koordinatsystemet kallas ibland också alt/az-koodinatsystemet. Det horisontella koordinatsystemet är fixerat vid jorden, inte stjärnorna. Därför ändras elevation och azimut för ett objekt med tiden, allteftersom objektet förefaller driva över himlen. Dessutom, eftersom det horisontella systemet definieras med den lokala horisonten, kommer samma objekt som betraktas från olika platser på jorden vid samma tid, att ha olika värden på elevation och azimut. Horisontella koordinater är mycket användbara för att avgöra uppgångs- och nergångstider för ett himmelsobjekt. När ett objekt har elevationen = 0 grader, går det antingen upp (om dess azimut är < 180 grader) eller går det ner (om dess azimut är > 180 grader). + + + +Det ekliptiska koordinatsystemet + +Himmelskoordinatsystem +Ekliptiska koordinater +Ekliptikan + +Det ekliptiska koordinatsystemet använder ekliptikan som grundplan. Ekliptikan är vägen som solen verkar följa över himlen under årets gång. Det är också en projektion av jordens banplan på himmelssfären. Latitudvinkeln kallas ekliptisk latitud, och longitudvinkeln kallas ekliptisk longitud. Liksom rektascensionen i det ekvatoriella systemet, är nollpunkten för den ekliptiska longituden vårdagjämningen. Vad tror du att ett sådant koordinatsystem kan vara användbart till? Om du gissade att kartlägga objekt i solsystemet, har du alldeles rätt! Varje planet (utom Pluto) går runt solen i ungefär samma plan, så att de alltid verkar vara någonstans nära ekliptikan (dvs. de har alltid små ekliptiska latituder). + + + +Det galaktiska koordinatsystemet + +Himmelskoordinatsystem +Galaktiska koordinater + + +Vintergatan Det galaktiska koordinatsystemet använder vintergatan som grundplan. Latitudvinkeln kallas galaktisk latitud, och longitudvinkeln kallas galaktisk longitud. Det här koordinatsystemet är användbart för att studera själva galaxen. Man kanske vill veta hur stjärntätheten ändras som en funktion av galaktisk latitud, eller hur mycket vintergatans skiva är tillplattad. + + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/skymapdevice.png b/tde-i18n-sv/docs/kdeedu/kstars/skymapdevice.png new file mode 100644 index 00000000000..8c9e28c84b8 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kstars/skymapdevice.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kstars/solarsys.docbook b/tde-i18n-sv/docs/kdeedu/kstars/solarsys.docbook new file mode 100644 index 00000000000..d535a765508 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/solarsys.docbook @@ -0,0 +1,43 @@ + +Visning av solsystemet +Verktyg +Visning av solsystemet + + + +Visning av solsystemet + + + + + + Visning av solsystemet + + + + +Det här verktyget visar en modell av vårt solsystem som det ser ut ovanifrån. Solen ritas som en gul punkt i mitten av diagrammet, och planeternas banor ritas som ellipser med riktig form och orientering. Aktuell position för varje planet längs sin bana ritas som en färgad punkt tillsammans med en beteckning. Skärmen kan zoomas in och ut med tangenterna + och -, och kan centreras om med piltangenterna, eller genom att dubbelklicka var som helst i fönstret med musen. Du kan också centrera på en planet med tangenterna 0–9 (0 är solen, och 9 är Pluto). Om du centrerar på en planet, följs den medan tiden går i verktyget. +Visning av solsystemet har sin egen klocka, oberoende av klockan i &kstars; huvudfönster. Det finns en komponent för att styra tidssteget, som liknar den i huvudfönstrets verktygsrad. Dock används normalt tidssteget 1 dag av komponenten (så att planeternas rörelser syns), och den börjar med klockan stoppad när verktyget visas. + +Den nuvarande modellen som används för Plutos bana är bara användbar för datum inom omkring 100 år från dagens datum. Om du låter solsystemets klocka gå framåt förbi intervallet, ser du att Pluto beter sig mycket konstigt. Vi är medvetna om problemet, och kommer snart att försöka förbättra Plutos banmodell. + + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/solarsystem.png b/tde-i18n-sv/docs/kdeedu/kstars/solarsystem.png new file mode 100644 index 00000000000..b6de919c9e7 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kstars/solarsystem.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kstars/spiralgalaxies.docbook b/tde-i18n-sv/docs/kdeedu/kstars/spiralgalaxies.docbook new file mode 100644 index 00000000000..a74cbfe353e --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/spiralgalaxies.docbook @@ -0,0 +1,92 @@ + + + +Mike Choatie + + +Spiralgalaxer +Spiralgalaxer + + +Spiralgalaxer är enorma ansamlingar av miljarder stjärnor, de flesta tillplattade i en skivform, med en ljus, sfärisk utbuktning med stjärnor i centrum. Inne i skivan finns det typiskt ljusa armar där de yngsta, starkaste stjärnorna hittas. Armarna sträcks ut från centrum i ett spiralmönster, som ger galaxerna deras namn. Spiralgalaxer ser lite grand ut som orkaner, eller som vatten som släpps ut i ett avlopp. De är några av de vackraste objekten på himlen. +Galaxer klassificeras med ett stämgaffeldiagram. Gaffelns skaft klassificerar elliptiska galaxer längs en skala från de rundaste, som kallas E0, till de som verkar plattast, som anges som E7. Stämgaffelns spetsar används för att klassificera de två typerna spiralgalaxer: normala spiralgalaxer och stavgalaxer. En stavgalax är en där kärnans utbuktning sträckts ut i en linje, så att den bokstavligen ser ut som att den har en stav med stjärnor i sin mitt. Båda typer av spiralgalaxer har underklasser beroende på hur framträdande deras centrala utbuktning av stjärnor, deras totala ytljusstyrka, och hur tätt deras spiralarmar ligger. Dessa kännetecken hör samman, så en Sa-galax har en stor central utbuktning, en hög ytljusstyrka, och tätt liggande spiralarmar. En Sb-galax har en mindre utbuktning, en ljussvagare skiva och glesare armar än en Sa-galax, och så vidare för Sc och Sd. Stavgalaxer använder samma klassificeringsmetod, som anges av typerna SBa, SBb, SBc och SBd. Det finns en annat galaxklass som kallas S0, som morfologiskt är en övergångstyp mellan verkliga spiralgalaxer och elliptiska galaxer. Dess spiralarmar ligger så tätt att de inte kan urskiljas. S0-galaxer har skivor med konstant ljusstyrka. De har också en ytterst dominerande utbuktning. Galaxen Vintergatan, som är hem för jorden och alla stjärnor på vår himmel, är en spiralgalax, och tros vara en stavgalax. Namnet Vintergatan hänvisar till ett stråk med mycket svaga stjärnor på himlen. Stråket är resultatet av att titta längs planet för vår galax' skiva, från vårt perspektiv inifrån den. Spiralgalaxer är mycket dynamiska objekt. De är drivhus för stjärnbildning, och innehåller många unga stjärnor i sina skivor. Den centrala utbukningen tenderar bestå av äldre stjärnor, och den diffusa halon består av de allra äldsta stjärnorna i universum. Stjärnbildning är aktiv i skivorna, eftersom det är där gas och stoft finns i störst koncentration - gas och stoft är byggblocken vid stjärnbildning. Moderna teleskop har visat att många spiralgalaxer härbärgerar ytterst massiva svarta hål i sina centrum, med massor som kan överskrida en miljard solar. Det är känt att både elliptiska och spiralgalaxer innehåller dessa exotiska objekt: I själva verket anser många astronomer nu att alla stora galaxer innehåller ytterst massiva svarta hål i sina kärnor. Det är känt att vår egen Vintergata har ett svart hål i sitt centrum, med en massa flera miljoner gånger större än en stjärnas massa. + + +Det finns många storartade exempel på spiralgalaxer att betrakta i &kstars;, och många har vackra bilder tillgängliga i sina objektmenyer. Du hittar dem genom att använda fönstret Sök objekt. Här är en lista med några spiralgalaxer som har fina bilder tillgängliga: +M64, Blåtiran (typ Sa) +M 31, Andromedagalaxen (typ Sb) +M 81, Bodes galax (typ Sb) +M 51, Virvelgalaxen (typ Sc) +NGC 300 (typ Sd) [använd DSS-bildlänk] +M 83 (typ SBa) +NGC 1530 (typ SBb) +NGC 1073 (typ SBc) + + + + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/star_colors.png b/tde-i18n-sv/docs/kdeedu/kstars/star_colors.png new file mode 100644 index 00000000000..94d82d45bfa Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kstars/star_colors.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kstars/stars.docbook b/tde-i18n-sv/docs/kdeedu/kstars/stars.docbook new file mode 100644 index 00000000000..c35db7e5bf7 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/stars.docbook @@ -0,0 +1,111 @@ + + +Jason Harris + +Stjärnor: Svar på grundläggande frågor +Stjärnor + + + + + +Vad är stjärnor? + + +Stjärnor är gigantiska klot med (i huvudsak) vätgas, som hålls ihop av sin egen gravitation. Stjärnor är också termonukleära kraftverk. Kärnfusion äger rum djupt inne i en stjärnas mitt, där tätheten är extrem och temperaturen når tiomiljontals grader Celsius. + + + + + +Är solen en stjärna? + + +Ja, solen är en stjärna. Den är den dominerande centralpunkten i vårt solsystem. Jämfört med andra stjärnor är vår sol ganska vanlig. Den verkar så mycket större och ljusare för oss, eftersom den är miljontals gånger närmare än alla andra stjärnor. + + + + + +Varför lyser stjärnor? + + +Ett kort svar är: Stjärnor lyser eftersom de är mycket varma. Det är egentligen inte mer komplicerat än så. Alla objekt som värms upp till tusentals grader avger ljus, precis som stjärnorna gör. + + + + + +Nästa uppenbara fråga är: Varför är stjärnor så varma? + + +Det är en svårare fråga. Det vanliga svaret är att stjärnorna får sin värme från den termonukleära fusionsreaktionen i deras inre. Detta kan dock inte vara den ursprungliga orsaken till stjärnornas värme, eftersom en stjärna måste vara varm från början för att kärnfusion ska kunna starta. Fusionen kan bara bibehålla den varma temperaturen, den kan inte göra en stjärna varm. Ett riktigare svar är att stjärnor är varma eftersom de har kollapsat. Stjärnor formas av diffusa gasnebulosor. Medan nebulosans gas kondenseras så att en stjärna formas, avges materialets potentiella gravitationsenergi, först som kinetisk energi, och till sist som värme när tätheten ökar. + + + + + +Är alla stjärnor likadana? + + +Stjärnor har mycket gemensamt: De är alla kollapsade klot med varm, tät gas (i huvudsak väte), och kärnfusionsreaktioner sker i eller nära mitten av varje stjärna på himlen. Men stjärnor uppvisar också en stor variation för vissa egenskaper. De ljusstarkaste stjärnorna lyser nästan 100 miljoner gånger ljusare än de svagaste stjärnorna. Stjärnornas yttemperatur går från bara ett fåtal tusen grader till nästan 50 000 grader Celsius. Dessa skillnader beror till stor del på skillnader i massa: Massiva stjärnor är både varmare och ljusare än stjärnor med mindre massa. Temperaturen och ljusstyrkan beror också på stjärnans utvecklingsstadium. + + + + + +Vad är huvudsekvensen? + + +Huvudsekvensen Huvudsekvensen är utvecklingsstadiet då stjärnans fusion av väte pågår i dess inre. Det är det första (och längsta) stadiet i en stjärnas liv (om inte stadierna som protostjärna inräknas). Vad som händer med en stjärna efter den får slut på väte i kärnan, beskrivs i avsnittet om stellär utveckling (som snart kommer). + + + + + +Hur länge lever stjärnor? + + +En stjärnas livstid beror väldigt mycket på dess massa. Massivare stjärnor är varmare och skiner mycket ljusare, vilket gör att de förbrukar sitt kärnbränsle mycket fortare. De största stjärnorna (grovt sett 100 miljoner gånger massivare än solen), får slut på bränslet efter bara några få miljoner år, medan de minsta stjärnorna (med ungefär 10 procent av solens massa), med sin mycket blygsammare förbrukningshastighet, kommer att skina (om än svagt) under biljoner år. Observera att detta är mycket längre än universum ännu har funnits. + + + + + + + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/timezones.docbook b/tde-i18n-sv/docs/kdeedu/kstars/timezones.docbook new file mode 100644 index 00000000000..5586a322eb7 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/timezones.docbook @@ -0,0 +1,32 @@ + + +Jason Harris + +Tidzoner +Tidzoner + +Jorden är rund, och den är alltid belyst till hälften av solen. Eftersom jorden snurrar, ändras dock halvan som belyses hela tiden. Vi upplever detta som att dagarna går var vi än befinner oss på jordens yta. Vid ett givet ögonblick finns det platser på jorden som passerar från den mörka halvan till den belysta (som ses som gryning på ytan). I samma ögonblick, på motsatt sida av jorden, passerar platser från den belysta halvan till den mörka (som ses som skymning på platsen). Alltså, vid ett givet ögonblick, ser olika platser på jorden olika delar av dagen. Soltid definieras därför lokalt, så att klockan på vilken plats som helst beskriver tiden på dagen på ett konsekvent sätt. Den här lokaliseringen av tid åstadkoms genom att dela globen i 24 vertikala skivor som kallas tidzoner. Den lokala tiden är samma i en given zon, men tiden i varje zon är en timme tidigare än tiden i den angränsande zonen österut. I själva verket är detta en idealiserad förenkling. Verkliga tidzonegränser är inte raka vertikala linjer, eftersom de ofta följer nationsgränser och andra politiska hänsyn. Observera att eftersom den lokala tiden alltid ökar med en timme när man förflyttar sig mellan zoner österut, när man väl flyttat sig genom alla 24 tidzonerna, är man en hel dag tidigare än där man började. Vi hanterar den här paradoxen genom att definiera den internationella datumlinjen, som är en tidzonegräns i Stilla havet, mellan Asien och Nordamerika. Platser precis öster om den här linjen är 24 timmar efter platser precis väster om linjen. Det här orsakar en del intressanta fenomen. En direktflygning från Australien till Kalifornien anländer innan den avgår. Dessutom ligger Fidjiöarna tvärs över datumlinjen, så om man har en dålig dag på västsidan av Fidji, kan man gå över till östsidan och få chansen att uppleva samma dag en gång till. + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/tools.docbook b/tde-i18n-sv/docs/kdeedu/kstars/tools.docbook new file mode 100644 index 00000000000..8a9b578cb7a --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/tools.docbook @@ -0,0 +1,73 @@ + +Kstars verktyg + +Verktyg &kstars; levereras med ett antal verktyg som låter dig utforska några mer avancerade aspekter av astronomi och natthimlen. + + +Detaljinformation om objekt +Astronomiräknare +AAVSO-ljuskurvor +Uppritning av elevation mot tid +Vad händer i natt? +Skriptbyggare +Visning av solsystemet +Verktyget Jupiters månar +Verktyget Observationslista +FITS-visning + +&tool-details; &tool-calculator; &tool-aavso; &tool-altvstime; &tool-whatsup; &tool-scriptbuilder; &tool-solarsys; &tool-jmoons; &tool-observinglist; &tool-fitsviewer; diff --git a/tde-i18n-sv/docs/kdeedu/kstars/utime.docbook b/tde-i18n-sv/docs/kdeedu/kstars/utime.docbook new file mode 100644 index 00000000000..037dd90c05d --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/utime.docbook @@ -0,0 +1,54 @@ + + +Jason Harris + +Universell tid +Universell tid +Tidzoner + +Tiden på våra klockor är väsentligen ett mått på den nuvarande positionen för solen på himlen, som skiljer sig för platser med olika longitud eftersom jorden är rund (se tidzoner). Det är dock ibland nödvändigt att definiera en global tid, som är samma för alla platser på jorden. Ett sätt att göra detta är att ta en plats på jorden och anta lokal tid för den platsen som universell tid, förkortat UT. (Namnet är något av en felbeteckning, eftersom universell tid inte har mycket att göra med universum. Det är kanske bättre att tänka på den som global tid). Den geografiska platsen som är vald för att representera universell tid är Greenwich i England. Valet är godtyckligt och av historiska skäl. Universell tid blev ett viktigt begrepp när europeiska fartyg började segla över det öppna havet, långt från kända landmärken. En navigatör kunde beräkna fartygets longitud genom att jämföra den lokala tiden (uppmätt från solens position) med tiden borta i hemmahamnen (upprätthållen av en noggrann klocka ombord på fartyget). Greenwich var platsen för Englands Kungliga observatorium, som hade hand om noggrann tidshållning, så att fartyg i hamn kunde kalibrera om sina klockor innan de seglade ut. + +Övning: +Välj geografisk plats till Greenwich, England med fönstret Ställ in plats (&Ctrl;G). Observera att den lokala tiden (LT) och universella tiden (UT) nu är samma. Ytterligare läsning: Historien bakom konstruktionen av den första klockan som var noggrann och stabil nog att användas på skepp för att hålla universell tid är en fascinerande berättelse, som kunnigt berättas i boken Longitud, av Dava Sobel. + + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/viewops.png b/tde-i18n-sv/docs/kdeedu/kstars/viewops.png new file mode 100644 index 00000000000..a89ec678609 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kstars/viewops.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kstars/wut.docbook b/tde-i18n-sv/docs/kdeedu/kstars/wut.docbook new file mode 100644 index 00000000000..28c62d2b4fe --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/wut.docbook @@ -0,0 +1,56 @@ + +Verktyget Vad händer i natt? +Verktyg +Verktyget Vad händer i natt? + + + +Verktyget Vad händer i natt? + + + + + + Vad händer i natt? + + + + +Verktyget Vad händer i natt? visar en lista med objekt som är synliga på natten från vilken plats som helst, vilket datum som helst. Normalt tas datum och plats från nuvarande inställningar i huvudfönstret, men du kan ändra båda värden med knapparna Ändra datum och Ändra plats längst upp i verktygets fönster. +Verktyget visar också en kort almanacka med information för aktuellt datum: uppgångs- och nergångstider för solen och månen, nattens längd, och månens lyskraft. +Under almanackan visas objektinformationen. Objekten är organiserade i kategorier. Välj en objekttyp i rutan som heter Välj en kategori, så visas alla objekt av typen som är ovanför horisonten den aktuella natten i rutan som heter Funna objekt. I skärmbilden har till exempel kategorin Planeter valts, och fyra planeter som syns den aktuella natten visas (Mars, Neptunus, Pluto och Uranus). När ett objekt i listan väljes, visas dess uppgångs- och nergångstid i nedre högra rutan. Dessutom kan du trycka på knappen Information om objekt... för att öppna objektets Informationsfönster. +Normalt visar verktyget objekt som är ovanför horisonten mellan solnedgång och midnatt (dvs. på kvällen). Du kan välja att visa objekt som är uppe mellan midnatt och gryning (på morgonen), eller mellan skymning och gryning (När som helst inatt) med kombinationsrutan nära fönstrets överkant. + + diff --git a/tde-i18n-sv/docs/kdeedu/kstars/wut.png b/tde-i18n-sv/docs/kdeedu/kstars/wut.png new file mode 100644 index 00000000000..03f12481594 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kstars/wut.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kstars/zenith.docbook b/tde-i18n-sv/docs/kdeedu/kstars/zenith.docbook new file mode 100644 index 00000000000..97ec50ae73e --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kstars/zenith.docbook @@ -0,0 +1,44 @@ + + +Jason Harris + +Zenit +Zenit +Horisontella koordinater + +Zenit är punkten på himlen dit man tittar om man titta rakt upp från marken. Mer exakt så är det punkten på himlen med en elevation på +90 grader. Det är polen i det horisontella koordinatsystemet. Geometriskt är det punkten på himmelssfären som skärs av en linje som dras från jordens centrum genom platsen man befinner sig på jordens yta. Zenit är, definitionsmässigt, en punkt längs den lokala meridianen. + +Övning: +Du kan peka mot zenit genom att trycka på Z eller genom att välja Zenit i menyn Plats. + + diff --git a/tde-i18n-sv/docs/kdeedu/ktouch/Makefile.am b/tde-i18n-sv/docs/kdeedu/ktouch/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/ktouch/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdeedu/ktouch/Makefile.in b/tde-i18n-sv/docs/kdeedu/ktouch/Makefile.in new file mode 100644 index 00000000000..bfbada3b90b --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/ktouch/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. +# This Makefile.in is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# with or without modifications, as long as this notice is preserved. + +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY, to the extent permitted by law; without +# even the implied warranty of MERCHANTABILITY or FITNESS FOR A +# PARTICULAR PURPOSE. + +@SET_MAKE@ +VPATH = @srcdir@ +pkgdatadir = $(datadir)/@PACKAGE@ +pkglibdir = $(libdir)/@PACKAGE@ +pkgincludedir = $(includedir)/@PACKAGE@ +am__cd = CDPATH="$${ZSH_VERSION+.}$(PATH_SEPARATOR)" && cd +install_sh_DATA = $(install_sh) -c -m 644 +install_sh_PROGRAM = $(install_sh) -c +install_sh_SCRIPT = $(install_sh) -c +INSTALL_HEADER = $(INSTALL_DATA) +transform = $(program_transform_name) +NORMAL_INSTALL = : +PRE_INSTALL = : +POST_INSTALL = : +NORMAL_UNINSTALL = : +PRE_UNINSTALL = : +POST_UNINSTALL = : +subdir = docs/kdeedu/ktouch +DIST_COMMON = 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b/tde-i18n-sv/docs/kdeedu/ktouch/index.cache.bz2 new file mode 100644 index 00000000000..dd3c952141f Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/ktouch/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeedu/ktouch/index.docbook b/tde-i18n-sv/docs/kdeedu/ktouch/index.docbook new file mode 100644 index 00000000000..139c8fa9247 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/ktouch/index.docbook @@ -0,0 +1,1144 @@ + +KTouch"> + + + + +]> + + + + +Handbok &ktouch; + + +HåvardFrøiland
&Haavard.Froeiland.mail;
+
+
+ +AndreasNicolai
Andreas.nicolai@gmx.net
+
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +1999-2005 +Håvard Frøiland, Andreas Nicolai + + +&FDLNotice; + +2005-06-19 +1.5 + + +&ktouch; är ett program för att lära sig maskinskrivning. &ktouch; tillhandahåller en text att öva på, och justeras till olika nivåer, beroende på hur bra du är. Det visar vilken tangent som ska tryckas ner härnäst, och det riktiga fingret som ska användas. + + + + +KDE +maskinskrivning +maskinskrivning +maskinskrivning +maskinskrivning +utbildning +ktouch +maskin +skrivning + + +
+ + +Att använda &ktouch; + + +Inledning + + +Vad är &ktouch;? +&ktouch; är ett program för att lära sig maskinskrivning. +&ktouch; tillhandahåller en text att öva på, och justeras till olika nivåer, beroende på hur bra du är. Det visar ditt tangentbord, och anger vilken tangent som ska tryckas ner härnäst, och det riktiga fingret som ska användas. + + +&ktouch;s huvudskärm + + + + + +&ktouch;s huvudskärm + + + + +&ktouch; är ett utmärkt program för att lära sig maskinskrivning. Du lär dig att skriva med fingrarna utan att jämt behöva titta ner på tangenterna (vilket gör dig mycket långsammare). Det är bekvämt för alla åldrar, och perfekt för skolor, universitet och individer. Det är gratis och licenserat under &GNU; Public License, så du behöver aldrig betala något för programmet, eller uppdateringar av det. + + + +Funktioner + +I sin nuvarande version har &ktouch; 1.5 ett stort antal hjälpsamma funktioner, såsom: + +Stöd för många olika inlärningsövningar på många språk, inklusive språkspecifika teckensnitt och en bekväm inlärningseditor +Stöd för olika tangentbordslayouter med möjlighet att använda användardefinierade layouter +Under inlärningsövningen samlas omfattande statistisk information in för att hjälpa dig (eller din lärare) att analysera dina framsteg + +Många andra funktioner ingår, och de beskrivs i lämpliga kapitel i den här handboken. + + + + + + +Lära sig skriva maskin med &ktouch; + +Här är en annan skärmbild av &ktouch; i användning, den här gången med tyskt tangentbord och inlärningsövning: + + +&ktouch;s huvudskärm + + + + + +&ktouch;s huvudskärm + + + + +Även om det bör vara mycket enkelt att lära sig skriva maskin med &ktouch; och att använda programmet, tar vi en närmare titt på &ktouch; i följande avsnitt. + + +Komma igång + +När du startar &ktouch; ser du skärmen som visas ovan. Programfönstret består av tre huvuddelar: + +En del skrivstatistik i informationsrutor längst upp +Texten du ska skriva (på lärarens rad) och texten som du har skrivit hittills (på studentens rad) +Tangentbordet (som förhoppningsvis ser ut som ditt) + +Vi har en titt på delarna igen senare. +Ja, första gången du startar &ktouch; visas en standardövning och väljes en standardlayout för tangentbordet. Innan du börjar skriva bör du justera tangentbordslayout så att den stämmer med din. Gå till Inställningar Tangentbordslayouter... och välj landet du befinner dig i (eller något land som använder samma tangentbordslayout som du). Om ditt tangentbord inte ingår, kan du alltid definiera ditt eget tangentbord (se Skapa ditt eget tangentbord). +När du väl har valt tangentbord, välj inlärningsövning. Den första raden i din nuvarande övning och nivå visas på lärarens rad. Du kan välja vilken som helst av standardövningarna via Övning Standardinlärningsfiler... eller öppna en användardefinierad inlärningsfil (t.ex. om din lärare ger dig en särskild inlärningsfil att öva på) med Arkiv Öppna inlärningsfil.... Du kan till och med skapa din egen inlärningsfil (se Skapa din egen inlärningsfil). När du har valt tangentbord och övning kan du börja skriva. +Placera händerna på tangentbordet som anges av de åtta markerade fingertangenterna (tummarna över mellanslagstangenten) och börja skriva texten som visas på lärarens rad. Varje tangent du måste trycka på markeras på tangentbordet och om du behöver flytta ett finger från sin viloposition markeras måltangenten och lämplig fingertangent. Försök att flytta händerna så lite som möjligt och efter du skrivit in ett tecken försök alltid låta fingrarna återgå till sina vilopositioner. +Tangentfärgerna anger vilket finger som ska trycka på vilken tangent. +Medan du skriver kan du göra misstag och trycka på fel tangent. I så fall ändrar studentens rad färg (normalt till röd) och du måste trycka på backsteg för att radera det felaktiga tecknet (eller tecknen) igen. +När du har gjort färdigt en textrad med lyckat resultat, måste du trycka på returtangenten för att gå vidare till nästa rad. + + + +Övningar och nivåer +Som redan nämnts ovan måste du välja en inlärningsövning som innehåller all text du vill öva på. Oftast ökar textens svårighet gradvis och alltså innehåller de flesta övningar diverse svårighetsnivåer. Vissa övningar kanske dock bara innehåller en enda nivå och text (t.ex. en tidningsartikel för att prova dina färdigheter). +I informationsrutorna längst upp i &ktouch;s huvudfönster ser du aktuell nivå till vänster. De små knapparna till höger låter dig manuellt byta nivåer. Normalt sker det automatiskt (mer om detta i avsnittet Övningsalternativ). Den högra informationsrutan visar en kortfattad informationstext om nivån. De två informationsrutorna i mitten visar din nuvarande skrivhastighet (i tecken per minut) och hur mycket rätt du har. Dessa värden är nivåstatistik, och så fort du påbörjar en ny nivå nollställs värdena. Programmet kommer dock fortfarande ihåg din tidigare statistik (se avsnittet Statistik i &ktouch;). + + + +Starta och stoppa en inlärningsövning +Medan du skriver text i inlärningsövningen håller du på med en övningsomgång. Du kan starta en ny övningsomgång genom att använda Övning Starta ny övningsomgång eller lämplig knapp i verktygsraden. Nivåändringar (automatiska eller manuella) ändrar inte din övningsomgång. Du blir kvar i övningsomgången till du startar en ny övningsomgång, väljer en ny inlärningsfil (vilket automatiskt startar en ny övningsomgång) eller avslutar programmet. +Om du öppnar någon dialogruta i &ktouch; medan du håller på med en övningsomgång, stannas övningen och tidtagningen stoppas till du trycker på nästa tangent. Du kan stanna övningsomgången manuellt genom att använda Övning Paus för övningsomgång eller lämplig knapp i verktygsraden. + + + + + +Statistik i &ktouch; +&ktouch; kommer ihåg dig! Vad du än skriver lagras och en del användbar (och ibland bara intressant) statistik skapas. &ktouch; lagrar statistikdata baserat på inlärningsfilen du använder vid övning. En separat historik hålls för varje inlärningsfil. &ktouch; skiljer också på statistik för nivåer och för inlärningsövningar. Det är viktigt för att förhindra fusk :-). + + +Statistik för inlärningsövningar + +Aktuell övningsstatistik + + +Aktuell övningsstatistik + + +Så fort du startar en ny inlärningsövning startas en ny insamling av statistik. &ktouch; kommer ihåg ett flertal saker för att bedöma din förmåga och hjälpa dig att identifiera problemtangenter: + +Hur många tangenter användes totalt? +Hur många användes korrekt? +Vilka tangenter missades och hur ofta? +Hur många riktiga ord skrev du in? +Hur mycket tid behövde du? + +Genom att använda övningsstatistik från inlärningsövningarna kan du och &ktouch; utvärdera ditt övergripande resultat och förmåga för en viss inlärningsövning. + + + +Nivåstatistik +För varje nivå i din inlärningsövning (dvs. alla nivåer du skriver text) lagras samma statistik som för inlärningsövningen. Genom att använda nivåstatistik kan du undersöka dina framsteg i varje nivå av en inlärningsövning (och du märker hur din förmåga ökar för varje nivå och kan koncentrera dig på nivåerna som fortfarande orsakar problem). + + + +Statistikdialogrutan +ÖvningInlärningsstatistik eller statistikknappen i verktygsraden öppnar statistikdialogrutan. Den visar din nuvarande inlärnings- och nivåstatistik och en grafisk historik över tidigare inlärningsövningar. +När du öppnar statistikdialogrutan kan du välja sidan för aktuell övningsomgång eller för nivåstatistik. Den första sidan ger dig en översikt över allt du skrivit hittills. Sidan med nivåstatistik innehåller bara statistik för den aktuella nivån. Det är användbart för att skilja mellan övergripande resultat och förmåga på vissa nivåer. +Den tredje statistiksidan ger dig en grafisk översikt över din skrivförmåga genom att erbjuda flera val. En anmärkning om alternativet för tidskalan: Så fort övnings- eller nivåstatistik samlas in lagras också datum. Du kan alltså se hur din förmåga försämrades under långa övningsuppehåll och när du senast övade på en viss inlärningsövning eller nivå. + +Diagram över inlärningsstatistik + + +Diagram över inlärningsstatistik + + + + + + + + +Huvudmenyn och programdialogrutorna i &ktouch; +I det här kapitlet tar vi en titt på några av programmets detaljer. Du kan använda funktionen Vad är det här? (det lilla frågetecknet intill fönsterknapparna minimera/maximera) i många av programmets dialogrutor. + + + +&ktouch;s meny +Nästan allting i &ktouch;s menyer bör vara självförklarande. Arkivmenyn innehåller alternativ för att ladda en användardefinierad inlärningsfil och redigera inlärningsfiler. Övningsmenyn innehåller övningsalternativ och inställningsmenyn innehåller alternativ för att ställa in programmet. De olika alternativen i inställningsdialogrutan förklaras i nästa avsnitt. + + + +Inställningsalternativ i &ktouch; +Du kan anpassa &ktouch; en hel del. Inställningarna lagras alltid för nuvarande användare av programmet. Öppna inställningsdialogrutan via Inställningar Anpassa &ktouch;.... + + +Allmänna alternativ +Du kan ändra allmänna alternativ som styr &ktouch;s beteende i den här dialogrutan. + +Allmänna alternativ + + +Allmänna alternativ + + +För det första kan du stänga av eller sätta på ljudet (det kan vara användbart i klassrum). Du kan också ställa in glidhastigheten för lärarens och studentens rad. +Det allra viktigaste kan dock vara valet av övningsteckensnitt. När &ktouch; visar lärarens text används normalt teckensnittet som anges i inlärningsfilen. Men om teckensnittet inte finns på ditt system, eller ingen har angivits, använder &ktouch; systemets standardteckensnitt. Vad händer om det teckensnittet inte innehåller alla tecken som behövs i din övning? I sådana fall kan du överskrida valet av teckensnitt och ange vilket teckensnitt du vill. &ktouch; skiljer mellan övnings- och tangentbordsteckensnitt. Att överskrida övningsteckensnittet justerar inte automatiskt tangentbordsteckensnittet också. Använd lämpligt alternativ på inställningssidan för tangentbordsalternativ. + + + + +Övningsalternativ +Du kan välja alternativ som styr hur &ktouch; ändrar svårighetsnivå baserat på användarens färdighet i den här dialogrutan. + +Övningsalternativ + + +Övningsalternativ + + +Om Automatisk nivåjustering är aktiverad, kontrollerar &ktouch; givna gränser vid slutet av varje nivå och bestämmer om nivån ska ökas eller minskas eller bibehållas för ytterligare en omgång. Nivåändringar sker alltid i slutet av en nivå (dvs. när användaren har avslutat sista raden i en nivå). Om skrivhastigheten (i tecken per sekund) och noggrannheten (riktigheten) båda är lika med eller ovanför Gränser för att gå upp en nivå hoppar &ktouch; till nästa högre nivå. Om antingen skrivhastigheten eller noggrannheten sjunker under Gränser för att gå ner en nivå hoppar &ktouch; tillbaka till föregående lägre nivå. +På den här inställningssidan kan du också välja att programmet kommer ihåg din nuvarande nivå när du avslutar det, och hoppar tillbaka till den när du startar om &ktouch;. + + + +Tangentbordsalternativ +Du kan välja tangentbordsspecifika alternativ i den här dialogrutan. + +Tangentbordsalternativ + + +Tangentbordsalternativ + + +Dialogrutan styr tangentbordets utseende och funktion. På liknande sätt som alternativet Överskrid övningsteckensnitt i de allmänna inställningarna, kan du ange ditt eget teckensnitt för tangentbordet här. Alternativet Markera tangenterna på tangentbordet kan användas för att öka övningens svårighetsgrad. När du väl är bekant med tangentbordet kan du vilja stänga av markering av tangentbordet så att det inte distraherar dig när du koncentrerar dig på lärarens text. + + + + + +Färgalternativ +Du kan justera &ktouch;s utseende i den här dialogrutan. + +Färgalternativ + + +Färgalternativ + + +Den här inställningssidan behöver inte mycket förklaring. Du kan välja bland fyra fördefinierade färgscheman för tangentbordet. Som ett alternativ kan du byta färgschema i farten med menyalternativet Inställningar Färgval för tangentbord. + + + + + + + +Utöka &ktouch; + + +Skapa din egen inlärningsfil +Du kan enkelt skapa din egen inlärningsfil genom att använda &ktouch;s inbyggda inlärningseditor. När du väljer Arkiv Redigera inlärningsfil..., visas dialogrutan Öppna inlärningsfil och ber dig välja en inlärningsfil. Du kan välja att antingen redigera den aktuella inlärningsfilen, vilken som helst av standardinlärningsfilerna (om du har skrivrättigheter i installationskatalogen) eller skapa en tom inlärningsfil från början. + + +Skapa en inlärningsfil +Låt oss anta att du vill skapa en ny övning. Det finns några riktlinjer som du bör tänka på: + + + +För de första 20 tangenterna eller så, lägg bara till två tangenter i taget till en ny nivå. Låt användaren först öva på tangenterna ensamma i olika kombinationer och använd därefter nya tangenter i ord blandade med redan kända ord. + +Lägg åtminstone till några få nivåer i övningen för att låta användarens se några framsteg under inlärningen. + +Gör inte nivåerna för långa. + +Försök att gradvis öka textens svårighetsgrad och prova texten själv. + +Efter de första tangenterna har lärts in, inkludera en repetitionsövning. + + + + + +Saker att känna till om övningar +Övningens rubrik är viktig för menyalternativet för snabbval i övningsmenyn och för statistiken. Kommentaren bör användas för att inkludera information om övningens upphovsman och eventuell källa till övningsdata. +För varje nivå kan du ange nya tecken/tangenter i övningen. Texten du skriver in här visas som nivåns informationstext i informationsrutan längst upp till höger i &ktouch;s huvudfönster. +Du kan också ange ett standardteckensnitt för övningen som används i lärarens och studentens rad och naturligtvis i dialogrutan för övningsredigering med knappen Ändra teckensnitt.... + + + + + +Skapa ditt eget tangentbord +Du kan skapa dina egna tangentbord genom att skapa tangentbordsfiler. För närvarande har inte &ktouch; en tangentbordseditor, men det är ändå ganska enkelt att definiera ditt eget tangentbord. Det kräver inte mycket mer än lite matematik för att räkna ut geometrin och en del tid. Det bästa är att börja med en befintlig tangentbordsfil, skapa en kopia för din tangentbordslayout och helt enkelt justera raderna. +För närvarande är tangentbordsfiler vanliga textfiler kodade med UTF-8. I någon av de följande versionerna av &ktouch; kommer tangentbordsdata också att lagras i &XML;-filer. Därför förklarar jag bara kortfattat tangentbordsfilens struktur. +En tangentbordsfil börjar oftast med ett sidhuvud som innehåller viss information om upphovsmannen och tangentbordets typ. +#################################################### +# Ktouch +# Tangentbordslayoutfil för svensk tangentbordslayout +# Kod=UTF-8 +#################################################### + +Alla rader som börjar med ett nummertecken '#' anses vara kommentarer. Efter avdelningen med sidhuvudet följer ett block med så kallade fingertangenter, som anger vilopositioner för alla åtta fingrar. +# +# Unicode Tangenttecken x y +# +FingerKey 97 A 18 20 +FingerKey 115 S 28 20 +FingerKey 100 D 38 20 +FingerKey 102 F 48 20 +FingerKey 106 J 78 20 +FingerKey 107 K 88 20 +FingerKey 108 L 98 20 +FingerKey 246 Ö 108 20 + +Tangenter har standarddimensionen 8 enheter, så genom att använda ett rutnät på 10 enheter får du ett tangentbord som ser normalt ut. Det första talet är Unicode-teckenkoden som ett decimalt tal. Tangenttexten är texten som skrivs på tangenten kodad som UTF-8 (automatiskt med nyare versioner av &Linux;, försäkra dig bara om att editorn sparar filer med UTF-8 format). +Nästa avdelning innehåller specialtangenter, som förutom backsteg och returtangenten bara är dekorativa. +# +# Unicode Tangenttext x y Bredd Höjd +# +ControlKey 260 Tab 0 10 15 10 +ControlKey 13 Enter 138 20 12 10 +ControlKey 258 Shift 123 30 27 10 +ControlKey 264 AltGr 120 40 15 10 +ControlKey 265 Ctrl 135 40 15 10 +ControlKey 263 Alt 15 40 15 10 +ControlKey 262 Strg 0 40 15 10 +ControlKey 32 Leertaste 30 40 90 10 +ControlKey 257 Shift 0 30 13 10 +ControlKey 259 CapsLock 0 20 18 10 +ControlKey 8 BackSpace 130 0 20 10 + +Texten du anger för tangenten skrivs ut helt och hållet på tangentbordet. För tangenttexterna Shift, CapsLock, Tab, BackSpace och Enter ritar &ktouch; dock lämplig symbol. Därför kan du använda dessa tangenttexter oberoende av språk. Övriga tangenttexter som Ctrl och Alt måste dock översättas. Geometrin hos kontrolltangenterna kan vara vilken rektangel som helst definierad av X- och Y-koordinaterna uppe till vänster samt bredd och höjd. +Nästa avdelning innehåller alla tecken på tangentbordet (utom fingertangenterna som redan definierats) som kan skrivas in utan att trycka på skifttangenten. +# +# Unicode Tecken x y Fingertangent-Unicode +# +NormalKey 94 ^ 0 0 97 +NormalKey 49 1 10 0 97 +NormalKey 50 2 20 0 115 +NormalKey 51 3 30 0 100 +NormalKey 52 4 40 0 102 +NormalKey 53 5 50 0 102 +NormalKey 54 6 60 0 102 +. +. +. +NormalKey 46 . 103 30 108 +NormalKey 45 - 113 30 246 + +Definitionen av dessa primära tangenter eller tecken är i stort sett samma som för fingertangenterna, men de inkluderar en ytterligare egenskap. Den sista Unicode-teckenkoden identifierar tillhörande fingertangent, egentligen vilket finger som ska användas för att trycka på tangenten. +Den följande och sista avdelningen i en tangentbordslayoutfil definierar alla tangenter som trycks ner genom att använda en väljartangent som skifttangenten. +# +# Unicode Mål-Unicode Finger-Unicode Ctrl-Unicode Kommentar +# +HiddenKey 65 97 97 258 #A +HiddenKey 66 98 102 258 #B +HiddenKey 67 99 100 258 #C +HiddenKey 68 100 100 258 #D +. +. +. +HiddenKey 124 60 97 264 #| +HiddenKey 64 113 97 264 #@ + +De dolda tangenterna styr i själva verket vad som ska hända på tangentbordet när du skriver ett visst tecken. Det första Unicode-talet är teckenkoden för tecknet du definierar. Det andra talet är teckenkoden på tangentbordet (en av de redan definierade normala tangenterna). Det tredje talet anger en fingertangent (vad vilar fingret som behövs för att trycka på tangenten) och det sista talet anger väljartangenten som du måste trycka ner för att få tecknet. +Låt oss titta på ett exempel: +Du vill definiera tecknet för stora 'R'. Det har Unicode 82. Tecknet som erhålls när 'R' tangenten trycks ner utan väljare är lilla 'r' med Unicode 114. Fingret för 'R' vilar på tangenten 'f' som har Unicode 102. Och för att få 'R' måste du trycka på höger (eller vänster) skifttangent som har koden 264 (det är i själva verket inte en Unicode, utan koden som erhålls från QT för tangentnertryckningshändelsen). Observera att identifikation av väljartangenter troligen kommer att ändras i nästa version av &ktouch;, men för närvarande kan du använda koderna som används i andra tangentbordsfiler. + + + + + +Kommandoreferens + + +Menyer och snabbtangenter + + +Menyn <guimenu +>Arkiv</guimenu +> + + + +Arkiv Öppna inlärningsfil... +Öppna en ny inlärningsfil + + + +Arkiv Redigera inlärningsfil... +Öppna inlärningseditorn för att låta dig ändra nuvarande inlärningsfil + + + + &Ctrl;Q Arkiv Avsluta +Avsluta &ktouch; + + + + + + + + +Menyn <guimenu +>Övning</guimenu +> + + + +Övning Starta ny övningsomgång +Starta en ny övningsomgång och fråga dig om du vill starta med samma nivå + + + +Övning Paus för övningsomgång +Gör paus i nuvarande övningsomgång: statistiken står stilla + + + +Övning Inlärningsstatistik +Öppnar statistikdialogrutan för nuvarande övningsomgång + + + +Övning Standardinlärningsfiler English (auto-generated) +Välj vilket språk du vill lära dig att skriva på + + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + + +Inställningar Visa/Dölj verktygsrad +Växla verktygsraden + + + +Inställningar Tangentbordslayouter number.keyboard +Välj tangentbordslayout du vill använda, här det numeriska tangentbordet + + + +Inställningar Färgval för tangentbord Black'n White +Välj den svartvita färglayouten för tangentbordet: alla tangenter är vita och den du ska skriva in är svart + + + +Inställningar Färgval för tangentbord Classic +Välj den klassiska färglayouten för tangentbordet: varje tangentkolumn har en annorlunda färg + + + +Inställningar Färgval för tangentbord Deep blue +Välj den djupblå färglayouten för tangentbordet: varje tangentkolumn har en annorlunda färg i en blå nyans + + + +Inställningar Färgval för tangentbord Stripy +Välj färglayouten Stripy: i blått och grått + + + +Inställningar Anpassa genvägar... +Anpassa snabbtangenterna du vill koppla ihop med vissa åtgärder + + + +Inställningar Anpassa verktygsrader... +Anpassa objekten du vill placera i verktygsraden + + + +Inställningar Anpassa &ktouch;... +Visa &ktouch;s inställningsdialogruta + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + + + +Tack till och licens +&ktouch; +&ktouch;, Copyright 1999-2005 av + +Håvard Frøiland haavard@users.sourceforge PUNKT net +Andreas Nicolai andreas.nicolai@gmx PUNKT net + + +Bidragsgivare: + +Frank Quotschalla, tyskt tangentbord och tysk övningsfil och översättning. +Ernesto Hernández-Novich, latinamerikanskt tangentbord +João Miguel Neves, portugisiskt tangentbord +Henri Girard, franskt tangentbord + +Särskilt tack till alla andra bidragsgivare (som inte nämns här) av tangentbords- och övningsfiler . + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Hur man skaffar och installerar &ktouch; + +&ktouch; har sin egen hemsida http://ktouch.sourceforge.net. Titta på instruktionerna på hemsidan, eftersom de innehåller aktuell information om hur man skaffar &ktouch;. +&ktouch; finns också på &kde;:s utbildningsprojekt - &ktouch;s hemsida och är en del av &kde;:s utbildningsprojektet. + + + +&documentation.index; +
+ diff --git a/tde-i18n-sv/docs/kdeedu/ktouch/keyboard_options.png b/tde-i18n-sv/docs/kdeedu/ktouch/keyboard_options.png new file mode 100644 index 00000000000..5319cb1264f Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/ktouch/keyboard_options.png differ diff --git a/tde-i18n-sv/docs/kdeedu/ktouch/main_screen_default_color.png b/tde-i18n-sv/docs/kdeedu/ktouch/main_screen_default_color.png new file mode 100644 index 00000000000..1d85456b0b3 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/ktouch/main_screen_default_color.png differ diff --git a/tde-i18n-sv/docs/kdeedu/ktouch/main_window_german.png b/tde-i18n-sv/docs/kdeedu/ktouch/main_window_german.png new file mode 100644 index 00000000000..393bd773d79 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/ktouch/main_window_german.png differ diff --git a/tde-i18n-sv/docs/kdeedu/ktouch/man-ktouch.1.docbook b/tde-i18n-sv/docs/kdeedu/ktouch/man-ktouch.1.docbook new file mode 100644 index 00000000000..4bdaf3fc3ae --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/ktouch/man-ktouch.1.docbook @@ -0,0 +1,138 @@ + + +]> + + + +KDE användarhandbok + Ben Burton bab@debian.org +30:e maj, 2005 K-skrivbordsmiljön + + +ktouch +1 + + + +ktouch +Ett program för att lära sig maskinskrivning för KDE + + + +ktouch Allmänna KDE-väljare Allmänna Qt-väljare + + + +Beskrivning +&ktouch; är ett program för att lära sig maskinskrivning. Det hjälper dig att skriva snabbt och korrekt på ett tangentbord. Varje finger har sin plats på tangentbordet med tillhörande tangenter att trycka ner. +&ktouch; hjälper dig att lära dig skriva maskin genom att tillhandahålla en text att öva på, och justeras till olika nivåer, beroende på hur bra du är. Det visar vilken tangent som ska tryckas ner härnäst, och det riktiga fingret som ska användas. +Programmet är en del av &kde;:s officiella utbildningsmodul. + + + +Väljare + + + +Inlärningsfil att öpppna + + + + + + +Se också +Mer detaljerad användardokumentation är tillgänglig med help:/ktouch (skriv antingen in webbadressen i &konqueror;, eller kör khelpcenter help:/ktouch). + +Det finns också ytterligare information tillgänglig på webbsidan för &kde;:s utbildningsprojekt. + + + +Upphovsmän +KTouch är skrivet av HaavardFroeiland haavard@users.sourceforge.net och AndreasNicolai Andreas.Nicolai@gmx.net. Den här manualsidan är baserad på den som tagits fram för Debian av BenBurton. + + + diff --git a/tde-i18n-sv/docs/kdeedu/ktouch/statistics_dialog.png b/tde-i18n-sv/docs/kdeedu/ktouch/statistics_dialog.png new file mode 100644 index 00000000000..324ed23cfd5 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/ktouch/statistics_dialog.png differ diff --git a/tde-i18n-sv/docs/kdeedu/ktouch/statistics_dialog_chart.png b/tde-i18n-sv/docs/kdeedu/ktouch/statistics_dialog_chart.png new file mode 100644 index 00000000000..c3c9323e736 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/ktouch/statistics_dialog_chart.png differ diff --git a/tde-i18n-sv/docs/kdeedu/ktouch/training_options.png b/tde-i18n-sv/docs/kdeedu/ktouch/training_options.png new file mode 100644 index 00000000000..dd5d57f8cb5 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/ktouch/training_options.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kturtle/Makefile.am b/tde-i18n-sv/docs/kdeedu/kturtle/Makefile.am new file 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|| exit 1; \ + fi; \ + done +check-am: all-am +check: check-recursive +all-am: Makefile +installdirs: installdirs-recursive +installdirs-am: +install: install-recursive +install-exec: install-exec-recursive +install-data: install-data-recursive +#>- uninstall: uninstall-recursive +#>+ 1 +uninstall: uninstall-docs uninstall-nls uninstall-recursive + +install-am: all-am + @$(MAKE) $(AM_MAKEFLAGS) install-exec-am install-data-am + +installcheck: installcheck-recursive +install-strip: + $(MAKE) $(AM_MAKEFLAGS) INSTALL_PROGRAM="$(INSTALL_STRIP_PROGRAM)" \ + install_sh_PROGRAM="$(INSTALL_STRIP_PROGRAM)" INSTALL_STRIP_FLAG=-s \ + `test -z '$(STRIP)' || \ + echo "INSTALL_PROGRAM_ENV=STRIPPROG='$(STRIP)'"` install +mostlyclean-generic: + +clean-generic: + +distclean-generic: + -test -z "$(CONFIG_CLEAN_FILES)" || rm -f $(CONFIG_CLEAN_FILES) + +maintainer-clean-generic: + @echo "This command is intended for maintainers to use" + @echo "it deletes files that may require special tools to rebuild." 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+.MAKE: $(RECURSIVE_CLEAN_TARGETS) $(RECURSIVE_TARGETS) install-am \ + install-strip + +.PHONY: $(RECURSIVE_CLEAN_TARGETS) $(RECURSIVE_TARGETS) CTAGS GTAGS \ + all all-am check check-am clean clean-generic ctags \ + ctags-recursive distclean distclean-generic distclean-tags \ + distdir dvi dvi-am html html-am info info-am install \ + install-am install-data install-data-am install-dvi \ + install-dvi-am install-exec install-exec-am install-html \ + install-html-am install-info install-info-am install-man \ + install-pdf install-pdf-am install-ps install-ps-am \ + install-strip installcheck installcheck-am installdirs \ + installdirs-am maintainer-clean maintainer-clean-generic \ + mostlyclean mostlyclean-generic pdf pdf-am ps ps-am tags \ + tags-recursive uninstall uninstall-am + +# Tell versions [3.59,3.63) of GNU make to not export all variables. +# Otherwise a system limit (for SysV at least) may be exceeded. +.NOEXPORT: + +#>+ 2 +KDE_DIST=mainwindow.png index.docbook programming-reference.docbook getting-started.docbook glossary.docbook mainwindow_flower_nrs.png index.cache.bz2 translator-guide.docbook Makefile.in using-kturtle.docbook wrapping.png Makefile.am + +#>+ 24 +index.cache.bz2: $(srcdir)/index.docbook $(KDE_XSL_STYLESHEET) glossary.docbook mainwindow_flower_nrs.png index.docbook using-kturtle.docbook wrapping.png programming-reference.docbook getting-started.docbook mainwindow.png translator-guide.docbook + @if test -n "$(MEINPROC)"; then echo $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; fi + +docs-am: index.cache.bz2 + +install-docs: docs-am install-nls + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kturtle + @if test -f index.cache.bz2; then \ + echo $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kturtle/; \ + $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kturtle/; \ + elif test -f $(srcdir)/index.cache.bz2; then \ + echo $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kturtle/; \ + $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kturtle/; \ + fi + -rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kturtle/common + $(LN_S) $(kde_libs_htmldir)/$(KDE_LANG)/common $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kturtle/common + +uninstall-docs: + -rm -rf $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kturtle + +clean-docs: + -rm -f index.cache.bz2 + + +#>+ 13 +install-nls: + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kturtle + @for base in glossary.docbook mainwindow_flower_nrs.png index.docbook using-kturtle.docbook wrapping.png programming-reference.docbook getting-started.docbook mainwindow.png translator-guide.docbook ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kturtle/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kturtle/$$base ;\ + done + +uninstall-nls: + for base in glossary.docbook mainwindow_flower_nrs.png index.docbook using-kturtle.docbook wrapping.png programming-reference.docbook getting-started.docbook mainwindow.png translator-guide.docbook ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kturtle/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in glossary.docbook mainwindow_flower_nrs.png index.docbook using-kturtle.docbook wrapping.png programming-reference.docbook getting-started.docbook mainwindow.png translator-guide.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdeedu/kturtle/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdeedu/kturtle/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdeedu/kturtle/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeedu/kturtle/getting-started.docbook b/tde-i18n-sv/docs/kdeedu/kturtle/getting-started.docbook new file mode 100644 index 00000000000..18c46a2a956 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kturtle/getting-started.docbook @@ -0,0 +1,296 @@ + + +Komma igång +När du startar &kturtle; ser du något som liknar detta: Här är en skärmbild av &kturtle; när du startar det första gången &kturtle;s huvudfönster I den här guiden för att komma igång, antar vi att Logo-kommandonas språk är svenska. Du kan ändra språket med Inställningar Anpassa &kturtle;... på sidan Språk. Var medveten om att språket du ställer in i &kturtle; måste vara samma som du använder när du skriver in &logo;-kommandon. + + +De första stegen med &logo;: Möt sköldpaddan! +Du måste ha lagt märke till sköldpaddan mitt på duken. Du ska precis få lära dig hur man styr den med kommandon i kodeditorn. + + +Sköldpaddan rör sig +Låt oss börja med att få sköldpaddan att röra sig. Vår sköldpadda kan utföra tre sorters rörelser: (1) den kan gå framåt och bakåt, (2) den kan vända sig åt vänster och höger och (3) den kan gå direkt till en plats på skärmen. Försök till exempel med detta: + +framåt 100 +svängvänster 90 + +Skriv in eller kopiera och klistra in koden i kodeditorn och kör den (med Arkiv Kör kommandon) för att se resultatet. + +När du skrev in och körde kommandona ovan i kodeditorn, kanske du märkte ett eller flera av följande saker: + +Att sköldpaddan, efter kommandona utförts, går uppåt, ritar en linje och därefter svänger ett kvarts varv åt vänster. Det beror på att du har använd kommandona framåt och svängvänster. + + +Att färgen på koden ändrades medan du skrev in den. Den här funktionen kallas intuitiv färgläggning. Olika typer av kommandon färgläggs på olika sätt. Det gör det enklare att läsa stora kodblock. + + +Att sköldpaddan ritar en tunn svart linje. + + +Kanske fick du ett felmeddelande. Det kan helt enkelt betyda två saker: du kan ha gjort ett misstag när du kopierade kommandona, eller så måste du fortfarande ställa in rätt språk för &logo;-kommandon (det kan du göra med Inställningar Anpassa &kturtle;... på sidan Språk). + + + +Du förstår troligen att framåt 100 talade om för sköldpaddan att gå framåt och rita en linje, medan svängvänster 90 talade om för sköldpaddan att den skulle svänga 90 grader åt vänster. + +Se följande länkar till referensmanualen för en fullständig förklaring av kommandona som nämnts: framåt, bakåt, svängvänster och svänghöger. + + + +Fler exempel +Det första exemplet var mycket enkelt, så låt oss gå vidare! + + + +dukstorlek 200,200 +dukfärg 0,0,0 +pennfärg 255,0,0 +pennbredd 5 +rensa + +gå 20,20 +riktning 135 + +framåt 200 +svängvänster 135 +framåt 100 +svängvänster 135 +framåt 141 +svängvänster 135 +framåt 100 +svängvänster 45 + +gå 40, 100 + +Återigen kan du skriva in eller kopiera och klistra in koden i kodeditorn eller öppna filen pil.logo i katalogen Öppna exempel och köra den (med Arkiv Kör kommandon) för att se resultatet. I följande exempel förväntas du känna till detta. + +Du bör märka att det andra exemplet använder mycket mer kod. Du har också sett ett antal nya kommandon. Här är en kort förklaring av de nya kommandona: + +dukstorlek 200,200 anger dukens bredd och höjd till 200 bildpunkter. Bredden och höjden har samma storlek, vilket betyder att duken nu bör vara en fyrkant. + +dukfärg 0,0,0 gör duken svart. 0,0,0 är en RGB-kombination där alla värden är satta till 0, vilket ger ett svart resultat. + +pennfärg 255,0,0 anger att pennans färg ska vara röd. 255,0,0 är en RGB-kombination där bara det 'röda' värdet är satt till 255 (starkaste färg) medan de övriga (grönt och blått) är satta till 0 (ingen färg). Det ger en stark röd färgton. + +Om du inte förstår färgvärdena, försäkra dig om att du har läst ordförklaringen av RGB-kombination. + +pennbredd 5 anger att bredden (storleken) på pennan ska vara 5 bildpunkter. Efter detta har varje rad som sköldpaddan ritar tjockleken 5, ända till vi anger en annan pennbredd. + +rensa tömmer bara duken, inget mer. + +gå 20,20 talar om för sköldpaddan att den ska gå till en viss plats på duken. Räknat från övre vänstra hörnet, är platsen 20 bildpunkter från vänster och 20 bildpunkter ner från dukens överkant. Observera att sköldpaddan inte ritar någon linje med kommandot . + +riktning 135 anger sköldpaddans riktning. Kommandona svängvänster och svänghöger ändrar sköldpaddans vinkel från dess nuvarande riktning. Kommandot riktning ändrar sköldpaddans vinkel från noll, och är alltså inte relativ i förhållande till sköldpaddans tidigare riktning. + +Efter riktningskommandot följer många framåt och svängvänster. Dessa kommandon utför själva ritandet. + +Till sist används ytterligare ett för att flytta undan sköldpaddan. + +Försäkra dig om att du följer länkarna till referensen. Referensen förklarar varje kommando i mer detalj. + + + + + + + + + + + diff --git a/tde-i18n-sv/docs/kdeedu/kturtle/glossary.docbook b/tde-i18n-sv/docs/kdeedu/kturtle/glossary.docbook new file mode 100644 index 00000000000..a8afcd710e0 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kturtle/glossary.docbook @@ -0,0 +1,394 @@ + + +Ordlista + +I det här kapitlet hittar du en förklaring av de flesta ovanliga ord som används i handboken. + + + +grader +Grader är en enhet för att mäta vinklar eller svängar. Ett helt varv är 360 grader, och alltså är ett halvt varv 180 grader och ett kvarts varv 90 grader. Kommandona svängvänster, svänghöger och riktning behöver indata i grader. + + + +kommandon med in- och utdata +Vissa kommandon behöver indata, vissa ger utdata, vissa kommandon behöver indata och ger utdata, och vissa kommandon behöver varken indata eller ger utdata. +Några exempel på kommandon som bara behöver indata är: +framåt 50 +pennfärg 255,0,0 +skriv "Hej!" + Kommandot framåt behöver 50 som indata, framåt behöver indata för att veta hur många bildpunkter det ska gå framåt. pennfärg behöver en färg som indata och skriv behöver en sträng som indata. Observera att indata också kan vara en behållare. Nästa exempel illustrerar det: x = 50 +skriv x +str = "Hej!" +skriv str + + +Nu några exempel på kommandon som ger utdata: +x = indatafönster "Skriv någonting och klicka på Ok... Tack!" +s = slump 1,100 + Kommandot indatafönster behöver en sträng som indata, och ger talet eller strängen som skrivs. Som du ser lagras utdata från indatafönster i behållaren x. Kommandot slump ger också utdata. I det här fallet ger det ett tal mellan 1 och 100. Utdata från slump lagras återigen i en behållare, som heter s. Observera att behållarna x och s inte används i kodexemplet ovan. + +Det finns också vissa kommandon som varken behöver indata eller ger utdata. Här är några exempel: rensa +höjpenna +rundpå +göm + + + + + +intuitiv färgläggning +Det här är en funktion i &kturtle; som gör det ännu enklare att koda. Med intuitiv färgläggning får koden som du skriver en färg som anger vilken sorts kod det är. I listan som följer hittar du de olika sorter kod och färgen de får i kodeditorn. +Olika kodtyper och deras färgläggning + + + +vanliga kommandon +mörkgrön +De vanliga kommandona beskrivs här. + + +Styrning av körningen +svart (fetstil) +De speciella kommandon som styr körningen. Läs mer om dem här. + + +kommentarer +mörkgul +Rader som är kommentarer börjar med kommentartecknet (#). Dessa rader ignoreras när koden körs. Kommentarer låter programmeraren till viss del förklara koden, eller kan användas för att tillfälligt förhindra att en viss del av koden körs. + + +hakparenteser [, ] +ljusgrön (fetstil) +Hakparenteser används för att gruppera delar av koden. Hakparenteser används ofta tillsammans med styrning av körningen. + + +kommandot lär +ljusgrön (fetstil) +Kommandot lär används för att skapa nya kommandon. + + +siffror +blå +Siffror. Ja det finns inte mycket att säga om dem. + + +strängar +mörkröd +Det finns inte mycket att säga om (text) strängar heller, utom att de alltid börjar och slutar med tecknet ". + + +matematiska tecken +grå +Detta är de matematiska tecknen: +, -, *, \, (, och ). Läs mer om dem här. + + +tecken i frågor +blå (fetstil) +Läs mer om frågor här. + + +sammanbindningsord i frågor +rosa +Läs mer om sammanbindningsord i frågor (och, eller, inte) här. + + +vanlig text +svart + + + + +
+
+
+ + +bildpunkter +En bildpunkt är en punkt på skärmen. Om du tittar mycket nära ser du att din bildskärm använder bildpunkter. Alla bilder på skärmen byggs upp med dessa bildpunkter. En bildpunkt är det minsta som kan ritas på skärmen. +Många kommandon behöver ett antal bildpunkter som indata. Dessa kommandon är framåt, bakåt, , gåx, gåy, dukstorlek och pennbredd. + + + +RGB-kombinationer (färgkoder) +RGB-kombinationer används för att beskriva färger. 'R' står för 'röd', 'G' står för 'grön' och 'B' står för 'blå'. Ett exempel på en RGB-kombination är 255,0,0. Det första röda värdet är 255 och de övriga är 0, vilket ger en stark röd färgton. Varje värde i en RGB-kombination måste vara i området 0 till 255. Här är en lista på några färger som ofta används: +Ofta använda RGB-kombinationer + + + +0,0,0svart +255,255,255vit +255,0,0röd +150,0,0mörkröd +0,255,0grön +0,0,255blå +0,255,255ljusblå +255,0,255rosa +255,255,0gul + + +
+
+För att enkelt hitta RGB-kombinationer för en färg ska du prova färghämtaren! Du hittar färghämtaren här: VerktygFärghämtare. +Två kommandon behöver en RGB-kombination som indata. Dessa kommandon är: dukfärg och pennfärg.
+
+ + +sprite +En sprite är en liten bild som kan flyttas omkring på skärmen. Vår älskade sköldpadda är ett exempel på en sprite. (I den här versionen av Kturtle kan inte en sprite ändras från sköldpaddan till något annat. Framtida versioner av Kturtle kommer att kunna göra det.) +Observera: I den här versionen av &kturtle; kan inte en sprite ändras från sköldpaddan till något annat. Framtida versioner av &kturtle; kommer att kunna göra det. + + + +runda +Rundning är vad som sker när sköldpaddan ritar någonting som är för stort för att få plats på duken och runda är . Det här är vad som händer när runda är Ett exempel på rundning När sköldpaddan rör sig utanför kanten på duken, hoppar den omedelbart till motsatt kant så att den kan fortsätta röra sig. På så sätt stannar alltid sköldpaddan på skärmen medan den rör sig. +Rundning kan sättas på eller stängas av med kommandona rundpå och rundav. När Kturtle startas är rundning standardmässigt på. + + +
+ +
\ No newline at end of file diff --git a/tde-i18n-sv/docs/kdeedu/kturtle/index.cache.bz2 b/tde-i18n-sv/docs/kdeedu/kturtle/index.cache.bz2 new file mode 100644 index 00000000000..09c98825c13 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kturtle/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeedu/kturtle/index.docbook b/tde-i18n-sv/docs/kdeedu/kturtle/index.docbook new file mode 100644 index 00000000000..e4fe38cf726 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kturtle/index.docbook @@ -0,0 +1,375 @@ + + + + + + + + + + + +]> + + + + +Handbok &kturtle; + + +Cies Breijs
cies SNABELA kde PUNKT nl
+
+
+Anne-Marie Mahfouf
annma SNABELA kde PUNKT org
+
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + + +2004 +Cies Breijs + + +&FDLNotice; + +2005-12-10 +0.6 + + +&kturtle; är en programmeringsmiljö för undervisning som använder programspråket &logo;. En unik egenskap hos &logo; är att programmeringskommandona är översatta till programmerarens eget språk, så att han eller hon kan programmera på sitt eget modersmål. + + + +KDE +kdeedu +Kturtle +utbildning +språk +modersmål +programmering +kod +&logo; +instruktioner +sköldpadda + + +
+ + +Inledning + +&kturtle; är en programmeringsmiljö för undervisning som använder programspråket &logo;. Målet med &kturtle; är att göra programmering så enkel och lättillgänglig som möjligt. Det gör &kturtle; lämpligt för att lära barn grunderna i matematik, geometri och ... programmering. De kommandon som används för programmering har stilen hos programspråket &logo;. En unik egenskap hos &logo; är att kommandon ofta översätts till programmerarens eget modersmål. + +&kturtle; är uppkallat efter sköldpaddan (turtle på engelska) som har en central roll i programmeringsmiljön. Användaren programmerar sköldpaddan att rita en bild på duken med &logo;-kommandon. + + + + +Funktioner i &kturtle; +&kturtle; har en hel del bra funktioner som gör att det går snabbt och enkelt att börja programmera. Här är några av höjdpunkterna i &kturtle;s uppsättning med funktioner: +En integrerad &logo;-tolk (inga extra beroenden) som använder &XML;-filer för översättningar av kommandon, stöder användardefinierade funktioner och dynamisk typkonvertering. +Körningen kan fås att gå långsammare, göra paus eller stoppa när som helst. +En kraftfull editor för &logo;-kommandon med syntaxfärgläggning, radnumrering med mera. +Duken kan sparas som en bild eller skrivas ut. +Duken har ett rundningsläge (som normalt är på) så att sköldpaddan inte så lätt kan komma bort. +Sammanhangsberoende hjälp för alla &logo;-kommandon, tryck bara på F2. +&logo;-kommandon kan översättas helt och hållet (när det här skrivs finns brasiliansk portugisiska, holländska, franska, tyska, italienska, slovenska, serbiska (kyrilliskt och latinskt), spanska och svenska i &kde;). +En feldialogruta som länkar felmeddelanden till misstagen i programmet. +Förenklad programmeringsterminologi. +Fullskärmsläge. +Många integrerade översatta exempel på &logo;-program som gör det enkelt att komma igång. + + + + + +&using-kturtle; + +&getting-started; + +&programming-reference; + +&glossary; + +&translator-guide; + + + +Tack till och licens + +&kturtle; +Program copyright 2003-2005 Cies Breijs cies SNABELA kde PUNKT nl +Bidragsgivare: +Kodningshjälp, editordelen: &Anne-Marie.Mahfouf; &Anne-Marie.Mahfouf.mail; + +Upphovsman till WSBASIC (http://wsbasic.sourceforge.net), som är basen för tolken i &kturtle;: Walter Schreppers Walter PUNKT Schreppers SNABELA ua PUNKT ac PUNKT be + +Tyska datafiler: Matthias Meßmer bmlmessmer SNABELA web PUNKT de + +Tyska datafiler: Burkhard Lück lueck SNABELA hube-lueck PUNKT de + +Svenska datafiler: Stefan Asserhäll stefan PUNKT asserhal SNABELA telia PUNKT com + +Slovenska datafiler: Jure Repinc jlp@holodeck1.com + +Serbiska (kyrilliska och latinska) datafiler: Chusslove Illich caslav.ilic@gmx.net + +Italienska datafiler: Pino Toscano toscano.pino@tiscali.it + +Brittisk engelska datafiler: Andy Potter A.J.Potter@rhul.ac.uk + +Spanska datafiler: Rafael Beccar rafael.beccar@kdemail.net + +Brasiliansk portugisiska datafiler: Riverson Rios riverson@ccv.ufc.br + +Norska datafiler, Nynorska och Bokmål: Karl Ove Hufthammer karl@huftis.org + +Stöd för kyrilliska i tolken: Albert Astals Cid astals11@terra.es + + + + +Dokumentation copyright 2004 +Cies Briej cies SNABELA kde PUNKT nl +&Anne-Marie.Mahfouf; annma SNABELA kde PUNKT org +Vissa ändringar efter korrekturläsning av &Philip.Rodrigues; &Philip.Rodrigues.mail; + +Uppdaterad översättningsguide och vissa ändringar efter korrekturläsning av Andrew Coles andrew_coles SNABELA yahoo PUNKT co PUNKT uk + + + + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + + + +Installation + + +Hur man skaffar &kturtle; +&install.intro.documentation; + + +Kompilering och installation +&install.compile.documentation; + + + +&documentation.index; +
+ diff --git a/tde-i18n-sv/docs/kdeedu/kturtle/mainwindow.png b/tde-i18n-sv/docs/kdeedu/kturtle/mainwindow.png new file mode 100644 index 00000000000..cf8486c5d79 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kturtle/mainwindow.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kturtle/mainwindow_flower_nrs.png b/tde-i18n-sv/docs/kdeedu/kturtle/mainwindow_flower_nrs.png new file mode 100644 index 00000000000..ebc9232174f Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kturtle/mainwindow_flower_nrs.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kturtle/programming-reference.docbook b/tde-i18n-sv/docs/kdeedu/kturtle/programming-reference.docbook new file mode 100644 index 00000000000..9af5c085f0f --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kturtle/programming-reference.docbook @@ -0,0 +1,1706 @@ + + +&kturtle;s &logo;-programmeringsreferens +Det här är en referens till &kturtle;s &logo;. I det här kapitlet nämner vi kort alla olika instruktionstyper. Därefter förklaras alla kommandon i tur och ordning. Härnäst följer förklaringar av behållare, matematiska beräkningar, frågor och kommandon för att styra körningen. Till sist visas hur du kan skapa dina egna kommandon med lär. + + +Olika instruktionstyper +Som alla språk har Logo olika typer av ord och symboler. Här förklaras kortfattat skillnaden mellan typerna. + + +Kommandon +Du talar om för sköldpaddan eller &kturtle; att göra något med kommandon. Vissa kommandon behöver indata, andra ger utdata. # framåt är ett kommando som behöver indata, i det här fallet talet 100: +framåt 100 + + +För en detaljerad översikt av alla kommandon som &kturtle; stöder, titta här. + + + +Tal +Troligen kan du redan en hel del om tal. Sättet som tal används i &kturtle; är inte särskilt annorlunda än ett talat språk eller matematik. +Vi har de så kallade naturliga talen: 0, 1, 2, 3, 4, 5, etc. De negativa talen: -1, -2, -3, etc. Och talen med decimaler eller kommatalen, till exempel: 0,1, 3,14, 33,3333, -5,05, -1,0. +Tal kan användas i matematiska beräkningar och frågor. De kan också placeras i behållare. +Tal är färglagda med blått i kodeditorn. + + + +Strängar +Först ett exempel: +skriv "Hej, jag är en sträng." + I det här exemplet är skriv ett kommando, medan "Hej, jag är en sträng." är en sträng. Strängar börjar och slutar med tecknet ". Det är dessa tecken som gör att &kturtle; vet att det är en sträng. +Strängar kan placeras i behållare, men de kan inte användas i matematiska beräkningar eller i frågor. +Strängar färgläggs med mörkrött i kodeditorn. + + + + +Namn +När du använder programspråket &logo; skapar du nya saker. Om du skriver ett program behöver du ofta behållare och ibland behöver du lär för att skapa nya kommandon. När du skapar en behållare eller ett nytt kommando med lär måste du ange ett namn. +Du kan välja vilket namn som helst, under förutsättning att det inte redan har en betydelse. Du kan till exempel inte namnge en behållare framåt, eftersom det namnet redan används för ett kommando, och redan har en betydelse. +# Här används framåt som en behållare, men det har redan en betydelse, +# alltså orsakar det här ett fel: +framåt = 20 + +# Det här fungerar: +framåt 20 + Namn kan bara innehålla bokstäver, siffror och understreck (_), och de måste börja med en bokstav. +Läs gärna dokumentationen om behållare och kommandot lär för en bättre förklaring och fler exempel. + + + +Tilldelningar +Tilldelning görs med tecknet =. I programmeringsspråk är det bättre att inte uttala ett ensamt = som 'är lika med' utan som 'blir'. Uttrycket 'är lika med' är lämpligare för ==, som är en fråga. +Tilldelningar används i allmänhet av två orsaker: (1) för att lägga till innehåll i behållare, och (2) för att ändra innehållet i en behållare. Till exempel: x = 10 +# Behållaren x innehåller nu talet 10. +W = "Min ålder är: " +# Behållaren W innehåller nu "Min ålder är: ". +# Det här skriver ut behållarna 'W' och 'x' på duken +skriv W + x + + +För fler exempel, se avsnittet om behållare. + + + +Matematiska symboler +&kturtle; stöder alla grundläggande matematiska symboler: addera (+), subtrahera (-), multiplicera (*), dividera (/) och parenteser ( och ). +För en fullständig förklaring och fler exempel, se avsnittet om matematiska beräkningar. + + + +Frågor +Vi kan ställa enkla frågor där svaret är 'sant' eller 'falskt'. +Att använda frågor beskrivs utförligt i avsnittet om frågor. + + + +Sammanbindningsord i frågor +Frågor kan klistras ihop med så kallade 'sammanbindningsord'. Sammanbindningsorden är och, eller, och det speciella sammanbindningsordet inte. +Att använda sammanbindningsord i frågor förklaras i avsnittet om sammanbindningsord i frågor. + + + + +Kommentarer +Kommentarer är rader som börjar med tecknet #. Till exempel: +# Det här är en kommentar! +skriv "Det här är inte en kommentar" +# Föregående rad är inte en kommentar, men den nästa raden är det: +# skriv "Det här är inte en kommentar" + Vi kan lägga till kommentarer i koden, som vi själva och andra kan läsa. Kommentarer används för att: (1) lägga till en kort beskrivning av programmet, (2) förklara hur ett kodavsnitt fungerar om det är svårt att förstå, och (3) för att 'kommentera bort' kodrader som (tillfälligt) ska ignoreras (se sista raden i exemplet). +Kommentarrader är färglagda med mörkgult i kodeditorn. + + + + + + +Kommandon +Du talar om för sköldpaddan eller &kturtle; att göra något med kommandon. Vissa kommandon behöver indata, andra ger utdata. I det här avsnittet förklarar vi alla kommandon som kan användas i &kturtle;. Observera att alla inbyggda kommandon som vi beskriver här är färglagda med mörkgrönt i kodeditorn. Det hjälper dig att urskilja dem. + + +Flytta sköldpaddan +Det finns flera kommandon för att flytta sköldpaddan över skärmen. + + + framåt (fr) + + + framåt + framåt X +framåt flyttar sköldpaddan framåt X bildpunkter. När pennan är sänkt lämnar sköldpaddan ett spår. framåt kan förkortas fr. + + + + + bakåt (ba) + + + bakåt + bakåt X +bakåt flyttar sköldpaddan bakåt X bildpunkter. När pennan är sänkt lämnar sköldpaddan ett spår. bakåt kan förkortas ba. + + + + + svängvänster (sv) + + + svängvänster + svängvänster X +svängvänster talar om för sköldpaddan att svänga X grader åt vänster. svängvänster kan förkortas till sv. + + + + + svänghöger (sh) + + + svänghöger + svänghöger X +svänghöger talar om för sköldpaddan att svänga X grader åt höger. svänghöger kan förkortas till sh. + + + + + riktning (ri) + + + riktning + riktning X +riktning ställer in sköldpaddans riktning till X grader från noll, och är på så sätt inte relativ till sköldpaddans tidigare riktning. riktning kan förkortas till ri. + + + + + mitten + + + mitten + mitten +mitten flyttar sköldpaddan till dukens mitt. + + + + + + + + + gå X,Y + talar om för sköldpaddan att gå till en viss plats på duken. Den platsen är X bildpunkter från dukens vänsterkant och Y bildpunkter från dukens överkant. Observera att sköldpaddan inte ritar någon linje när kommandot används. + + + + + gåx + + + gåx + gåx X +gåx gör att sköldpaddan flyttas X bildpunkter från dukens vänsterkant, medan den bibehåller samma höjd. + + + + + gåy + + + gåy + gåy Y +gåy gör att sköldpaddan flyttas Y bildpunkter från dukens överkant, medan den behåller samma avstånd från dukens vänsterkant. + + + + + + +Sköldpaddan har en penna +Sköldpaddan har en penna som ritar en linje medan sköldpaddan rör sig. Det finns några få kommandon att styra pennan. I det här avsnittet förklarar vi dessa kommandon. + + höjpenna (hp) + + + höjpenna + höjpenna +höjpenna lyfter pennan från duken. När pennan är höjd, ritas ingen linje när sköldpaddan rör sig. Se också sänkpenna. höjpenna kan förkortas till hp. + + + + + sänkpenna (sp) + + + sänkpenna + sänkpenna +sänkpenna sänker ner pennan på duken. När pennan är sänkt, ritas en linje när sköldpaddan rör sig. Se också höjpenna. sänkpenna kan förkortas till sp. + + + + + pennbredd (pb) + + + pennbredd + pennbredd X +pennbredd ställer in pennans bredd (linjebredden) till X bildpunkter. pennbredd kan förkortas till pb. + + + + + pennfärg (pf) + + + pennfärg + pennfärg R,G,B +pennfärg ställer in pennans färg. pennfärg behöver en RGB-kombination som indata. pennfärg kan förkortas till pf. + + + + + + +Kommandon för att hantera duken +Det finns flera kommandon för att hantera duken. + + dukstorlek (ds) + + + dukstorlek + dukstorlek X,Y +Med kommandot dukstorlek kan du ange dukens storlek. Det behöver X och Y som indata, där X är den nya dukbredden i bildpunkter och Y är den nya dukhöjden i bildpunkter. dukstorlek kan förkortas till ds. + + + + + dukfärg (df) + + + dukfärg + dukfärg R,G,B +dukfärg anger dukens färg. dukfärg behöver en RGB-kombination som indata. dukfärg kan förkortas till df. + + + + + rundpå + + + rundpå + rundpå +Med kommandot rundpå kan du runda duken. Se ordlistan om du vill veta vad runda betyder. + + + + + rundav + + + rundav + rundav +Med kommandot rundav kan du göra motsatsen till att runda duken: Det betyder att sköldpaddan kan flyttas utanför duken och kan 'försvinna'. Se ordlistan om du vill veta vad runda betyder. + + + + + + +Kommandon för att städa +Det finns två kommandon för att städa duken efter du har ställt till den. + + rensa (ren) + + + rensa + rensa +Med rensa suddar du allt som ritats på duken. Allt annat blir kvar: sköldpaddans position och vinkel, dukfärgen, sköldpaddans synlighet och dukstorleken. rensa kan förkortas ren. + + + + + återställ + + + återställ + återställ +återställ städar mycket noggrannare än kommandot rensa. Efter kommandot återställ är allt som det var precis när du startat &kturtle;. Sköldpaddan är placerad i mitten av skärmen, dukfärgen är vit och sköldpaddan ritar en svart linje på duken. + + + + + + +Sköldpaddan är en sprite +Först en kort förklaring av vad en sprite är: En sprite är en liten bild som kan flyttas omkring på skärmen, som vi ofta ser i datorspel. Vår sköldpadda är alltså en sprite. För ytterligare information se ordförklaringen av sprite. +Härnäst hittar du en fullständig översikt av alla kommandon som arbetar med en sprite. +(Kturtles nuvarande version stöder ännu inte användning av någon annan sprite än sköldpaddan. I framtida versioner kommer du att kunna ändra sköldpaddan till något som du själv skapat.) + + visa + + + visa (vi) + visa +visa gör sköldpaddan synlig igen efter den har gömts. visa kan förkortas till vi. + + + + + göm (gö) + + + göm + göm +göm gömmer sköldpaddan. Det kan användas om sköldpaddan inte passar in i bilden. göm kan förkortas . + + + + + + +Kan sköldpaddorna skriva? +Svaret är ja. Sköldpaddan kan skriva. Den skriver nästan vad som helst som du talar om för den att skriva. + + skriv + + + skriv + skriv X +Kommandot skriv används för att tala om för sköldpaddan att skriva någonting på duken. skriv behöver tal och strängar som indata. Du kan använda skriv för att skriva ut olika tal och strängar med symbolen '+'. Här är ett litet exempel: år = 2003 +upphovsman = "Cies" +skriv upphovsman + " startade projektet Kturtle " + år + " och gillar ännu att jobba med det!" + + + + + + + teckenstorlek + + + teckenstorlek + teckenstorlek X +teckenstorlek anger storlek på teckensnittet som används av skriv. teckenstorlek behöver indata som ska vara ett tal. Storleken ställs in i bildpunkter. + + + + + + +Ett kommando som rullar tärningar åt dig +Det finns ett kommando som rullar tärningar åt dig. Det kallas slump, och är mycket användbart för att få oförutsedda resultat. + + + slump + slump X,Y +slump är ett kommando som kräver indata och ger utdata. Två tal krävs som indata, det första (X) anger minimal utdata och det andra (Y) anger maximal. Utdata är ett slumpmässigt valt tal som är större än eller lika med minimum och mindre än eller lika med maximum. Här är ett litet exempel: +upprepa 500 [ + x = slump 1,20 + framåt x + svängvänster 10 - x +] + Med kommandot slump kan du lägga till en viss mängd kaos i programmet. + + + + + +Inmatning och återmatning via dialogrutor +En dialogruta är ett litet fönster som dyker upp och tillhandahåller återmatning eller frågar efter inmatning. &kturtle; har två kommandon för dialogrutor, närmare bestämt meddelande och indatafönster. + + meddelande + + + meddelande + meddelande X +Kommandot meddelande har en sträng som indata. Det visar en dialogruta som innehåller texten från strängen. år = 2003 +upphovsman = "Cies" +skriv upphovsman + " startade projektet Kturtle " + år + " och gillar ännu att jobba med det!" + + + + + + + indatafönster + + + indatafönster + indatafönster X +Kommandot indatafönster har en sträng som indata. Det visar en dialogruta som innehåller texten från strängen, precis som meddelande, men dessutom lägger det till ett inmatningsfält i dialogrutan. Användaren kan skriva in ett tal eller en sträng via inmatningsfältet, som kan lagras i en behållare. Till exempel +in = indatafönster "Hur gammal är du?" +ut = 2003 - in +skriv "År 2003 var du " + ut + " år gammal vid något tillfälle." + Om en användare avbryter inmatningsdialogrutan, eller inte skriver in någonting alls, töms behållaren. + + + + + + + + + + +Behållare +Behållare är bokstäver eller ord som kan användas av programmeraren för att lagra ett tal eller text. Behållare som innehåller ett tal kallas variabler, medan behållare som innehåller text kallas strängar. + +Behållare som inte används innehåller ingenting. Ett exempel: +skriv N + Detta skriver ingenting. Om vi försöker utföra beräkningar med tomma behållare får vi fel. + + +Variabler: talbehållare +Låt oss börja med ett exempel: +x = 3 +skriv x + På första raden görs bokstaven x till en variabel (talbehållare). Som du ser sätts värdet på variabeln x till 3. På andra raden skrivs värdet ut. +Observera att om vi ville skriva ut ett x, skulle vi ha skrivit skriv "x" + + +Det var enkelt. Nu ett lite svårare exempel: +A = 2004 +B = 25 +C = A + B + +# nästa kommando skriver "2029" +skriv C +bakåt 30 +# nästa kommando skriver "2004 plus 25" +skriv A + " plus " + B +bakåt 30 +# nästa kommando skriver "1979" +skriv A - B + På de första två raderna sätts variablerna A och B till 2004 och 25. På den tredje raden sätts variabeln C till A + B, vilket är 2029. Resten av exemplet består av tre kommandon skriv med bakåt 30 mellan. Kommandot bakåt 30 finns där för att vara säker på att all utskrift är på en ny rad. I exemplet ser du också att variabler kan användas i matematiska beräkningar. + + + +Behållare som innehåller text (strängar) +I programkod inleds och avslutas vanlig text med citationstecken. Som vi redan har sett: +skriv "Hej, programmerare!" + Den vanliga texten avgränsas med citationstecken. Denna vanliga text kallar vi en sträng. +Strängar kan också lagras i behållare precis som tal. Strängar är mycket lika variabler. Den största skillnaden är att de innehåller text istället för tal. Av den orsaken kan inte strängar användas i matematiska beräkningar och frågor. Ett exempel på användning av strängar: +x = "Hej " +namn = indatafönster "Skriv in ditt namn..." +skriv x + namn + ", hur står det till?" + På första raden sätts strängen x till Hej . På andra raden sätts strängen namn till utdata från kommandot indatafönster. På tredje raden skriver programmet ut en sammanslagning av de tre strängarna på duken. +Programmet ber dig skriva in ditt namn. Om du till exempel skriver in namnet Anna, skriver programmet ut Hej Anna, hur står det till?. Observera att plus (+) är den enda matematiska symbolen som du kan använda med strängar. + + + + +Kan sköldpaddan räkna? +Ja, Kturtle räknar åt dig. Du kan addera (+), subtrahera (-), multiplicera (*) och dividera (/). Detta är ett exempel där vi använder allihop: +a = 20 - 5 +b = 15 * 2 +c = 30 / 30 +d = 1 + 1 +skriv "a: "+a+", b: "+b+", c: "+c+", d: "+d + Vet du vilka värden som a, b, c och d har? Observera användningen av tilldelningssymbolen =. +Om du bara vill göra en enkel beräkning kan du skriva något som liknar detta: skriv 2004-12 + +Nu ett exempel med parenteser: +skriv ( ( 20 - 5 ) * 2 / 30 ) + 1 + Det som är mellan parenteser räknas ut först. I det här exemplet beräknas 20-5, och därefter multipliceras det med 2, divideras med 30 och därefter läggs 1 till (vilket ger 2). + + + +Ställa frågor, få svar ... +Kommandona om och medan styr körningen som diskuteras i nästa avsnitt. I det här avsnittet använder vi kommandot om för att förklara frågor. + +Frågor +Ett enkelt exempel på en fråga: +x = 6 +om x > 5 [ + skriv "Hej" +] + I det här exemplet är frågan x > 5. Om svaret på frågan är 'sant', utförs koden mellan hakparenteserna. Frågor är en viktig del av programmering, och används ofta tillsammans med kommandon som styr körningen, som om. Alla tal och variabler (talbehållare) kan jämföras med varandra med frågor. +Här är alla möjliga frågor: +Typer av frågor + + + +a == b +är lika med +svaret är sant om a är lika med b + + +a != b +inte lika med +svaret är sant om a inte är lika med b + + +a > b +större än +svaret är sant om a är större än b + + +a < b +mindre än +svaret är sant om a är mindre än b + + +a >= b +större än eller lika med +svaret är sant om a är större än eller lika med b + + +a <= b +mindre än eller lika med +svaret är sant om a är mindre än eller lika med b + + + +
+
+Frågor är färglagda med ljusblått i kodeditorn. +
+ + +Sammanbindning av frågor +Sammanbindningsord i frågor gör det möjligt att klistra ihop frågor till en stor fråga. +a = 1 +b = 5 +om a < 5 och b == 5 [ + skriv "Hej" +] + I det här exemplet används sammanbindningsordet och för att klistra ihop två frågor (a < 5, b == 5). Om en sida av och skulle ge svaret falskt, skulle svaret på hela frågan vara falskt, eftersom med sammanbindningsordet och måste båda sidor vara sanna för att svaret ska vara sant. + +Här är en grov översikt, medan en mer detaljerad förklaring följer nedan: +Sammanbindningsord i frågor + + + +och +Båda sidor måste vara 'sanna' för att svaret ska vara 'sant' + + +eller +Om en av sidorna är 'sann' är svaret 'sant' + + +inte +Specialfall: fungerar bara för en fråga. Ändrar 'sann' till 'falsk' och 'falsk' till 'sann'. + + + +
+
+Sammanbindningsord i frågor är färglagda med violett i kodeditorn. + + +och +När två frågor sammanbinds med och måste båda sidorna om och vara 'sanna' för att resultatet ska vara 'sant'. Ett exempel: +a = 1 +b = 5 +om ((a < 10) och (b == 5)) och (a < b) [ + skriv "Hej" +] + I det här exemplet ser du en sammanbunden fråga i sin tur sammanbunden med en annan fråga. + + + +eller +Om en av de två frågorna som sammanbinds med eller är 'sann' är resultatet 'sant'. Ett exempel: +a = 1 +b = 5 +om ((a < 10) eller (b == 10)) eller (a == 0) [ + skriv "Hej" +] + I det här exemplet ser du en sammanbunden fråga i sin tur sammanbunden med en annan fråga. + + + +inte +inte är ett speciellt sammanbindningsord i frågor eftersom det bara fungerar med en fråga itaget. inte ändrar 'sant' till 'falskt' och 'falskt' till 'sant'. Ett exempel: +a = 1 +b = 5 +om inte ((a < 10) och (b == 5)) [ + skriv "Hej" +] +annars +[ + skriv "Hej då" +] + I det här exemplet är den sammanbundna frågan 'sann', men inte ändrar den till 'falsk'. Alltså skrivs "Hej då" ut på duken. + + +
+ +
+ + +Styra körning +Styrning av körningen gör det möjligt för dig att styra körningen, precis som namnet anger. +Kommandon för att styra körningen färgläggs med mörkgrönt och fetstil. Hakparenteserna som oftast används tillsammans med kommandon för att styra körningen färgläggs med ljusgrönt. + + +Låta sköldpaddan vänta +Om du försökt programmera en del med &kturtle; kanske du märker att sköldpaddan kan vara mycket snabb när den ritar. Det här kommandot gör att sköldpaddan väntar en angiven tid. + + + vänta + vänta X +vänta låter sköldpaddan vänta X sekunder. +upprepa 36 [ + framåt 5 + svänghöger 10 + vänta 0.5 +] + Den här koden ritar en cirkel, men sköldpaddan väntar en halv sekund mellan varje steg. Det ger intrycket av en sköldpadda som rör sig långsamt. + + + + + +Kör "om" + + + om + om fråga [ ... ] +Koden som ersätter '...' utförs bara om svaret på frågan är 'sant'. Läs gärna om frågor i avsnittet om frågor för mer information. +x = 6 +om x > 5 [ + skriv "x är större än fem!" +] + På den första raden sätts x till 6. På den andra raden ställs frågan x > 5. Eftersom svaret på frågan är 'sant', tillåter kommandot för styrning av körningen om att koden mellan hakparenteserna utförs. + + + + + +En "medan" snurra + + + medan + medan fråga [ ... ] +Kommandot för styrning av körningen medan liknar om en hel del. Skillnaden är att medan upprepar koden mellan hakparenteserna, ända till svaret på frågan blir 'falskt'. +x = 1 +medan x < 5 [ + framåt 10 + vänta 1 + x = x + 1 +] + På den första raden sätts x till 1. På den andra raden ställs frågan x < 5. Eftersom svaret på frågan är sant utförs kommandot medan för styrning av körningen koden mellan hakparenteserna, ända till svaret på frågan blir falskt. I det här fallet utförs koden mellan hakparenteserna 4 gånger, eftersom varje gång den femte raden utförs blir x ett större. + + + + + +Om inte, med andra ord "annars" + + + annars + om fråga [...] annars [ ... ] +annars kan användas som tillägg till kommandot för styrning av körningen om. Koden mellan hakparenteserna efter annars utförs bara om svaret på frågan som ställs är falskt. +x = 4 +om x > 5 [ + skriv "x är större än fem!" +] annars [ + skriv "x är mindre än sex!" +] + Frågan kontrollerar om x är större än 5. Eftersom x sätts till 4 på första raden är svaret på frågan falskt. Det betyder att koden mellan hakparenteserna efter annars utförs. + + + + + +En "för" snurra, en räknande snurra + + + för + för startpunkt till slutpunkt [ ... ] +Snurran för är en 'räknande snurra'. Den håller räkning åt dig. +för x = 1 till 10 [ + skriv x * 7 + framåt 15 +] + Varje gång koden mellan hakparenteserna utförs är x ett större, till x når värdet 10. Koden mellan hakparenteserna skriver ut x multiplicerat med 7. Efter programmet har kört färdigt, ser du sjuans multiplikationstabell på duken. + + + + + + + + +Skapa dina egna kommandon med <quote +>lär</quote +> +lär är ett mycket speciellt kommando, eftersom det används för att skapa dina egna kommandon. Kommandot som du skapar kan ha indata och returnera utdata. Låt oss ta en titt på hur ett nytt kommando skapas. +lär cirkel x [ + upprepa 36 [ + framåt x + svängvänster 10 + ] +] + Det nya kommandot kallas cirkel. cirkel har indata, ett tal som anger cirkelns storlek. cirkel returnerar ingen utdata. Kommandot cirkel kan nu användas som ett vanligt kommando i resten av koden. Se följande exempel: lär cirkel x [ + upprepa 36 [ + framåt x + svängvänster 10 + ] +] + +gå 30,30 +cirkel 20 + +gå 40,40 +cirkel 50 + + +I nästa exempel skapas ett kommando som returnerar ett värde. +återställ + +lär multipliceraMedSigSjälv n [ + r = n * 1 + r = n * n + returnera r +] +tal = indatafönster "Ange ett tal och klicka på Ok" +skriv tal + " multiplicerat med sig själv är: " + multipliceraMedSigSjälv tal + I det här exemplet skapas ett nytt kommando som heter multipliceraMedSigSjälv. Indata till kommandot multipliceras med sig själv och returneras med kommandot returnera. Kommandot returnera är sättet som används för att ge utdata från en funktion som du skapat själv. + + +
diff --git a/tde-i18n-sv/docs/kdeedu/kturtle/translator-guide.docbook b/tde-i18n-sv/docs/kdeedu/kturtle/translator-guide.docbook new file mode 100644 index 00000000000..370c9936756 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kturtle/translator-guide.docbook @@ -0,0 +1,266 @@ + +Översättningsguide för &kturtle; +Som du förmodligen redan vet, är det unika kännetecknet med programspråket &logo; att &logo;-kommandon ofta översätts till programmerarens språk. Det tar bort en barriär för att förstå programmeringens grunder för många elever. När &kturtle; översätts till ett nytt språk måste ytterligare några filer översättas i förutom de vanliga strängarna och dokumentationen. Dock skapas det mesta automatiskt av Rafael Beccars skript. Skripten finns i kdeedu/kturtle/scripts, och filerna som behöver översättas finns i kdeedu/kturtle/data. I dessa kataloger hittar du också README-filer som innehåller instruktioner om hur de används eller översätts. + + +Skapa en katalog som ska innehålla de översatta filerna +Först måste du skapa en katalog där de översatta filerna ska lagras. Skapa en katalog som heter kde-i18n/kod/data/kdeedu/kturtle/ i din KDE CVS-katalog, där kod är din landskod (2 eller 4 bokstävers ISO-kod). +Kopiera filen Makefile.am från kdeedu/kturtle/data/ till den här katalogen. Öppna den med din favoriteditor, ersätt alla förekomster av en_US i filen med din landskod (den som används ovan), och spara filen. + + +Hur &logo;-nyckelord (kommandon) ska översättas + + +Kopiera filen logokeywords.en_US.xml från kdeedu/kturtle/data/ till katalogen du just har skapat, och byt namn på den till logokeywords.kod.xml, där kod är din landskod (2 eller 4 bokstävers ISO-kod). + +Översätt innehållet i taggen keyword till ditt eget språk (dvs. informationen mellan keyword och keyword) när det är möjligt, och innehållet i taggen alias (dvs. informationen mellan alias och alias). Deras innehåll hör ihop på så sätt att alias är en förkortning av keyword. +Översätt till exempel while i keywordwhilekeyword +Var snäll översätt inte något annat och översätt inte engelska ord i command name="engelskt_ord". De måste förbli på engelska. +Till sist: ändra inte ordningen i filen, eftersom den behövs av Rafael Beccars skript för att skapa automatiska översättningar. + +Spara filen som UTF-8 (använd Spara som... i &kate; och byt till utf8 i rutan till höger om filnamnet). + +Arkivera filen (lägg till ditt filnamn i Makefile.am) eller skicka den till Anne-Marie. + +Om det finns några tveksamheter, kontakta gärna Anne-Marie Mahfouf annemarie.mahfouf@free.fr för mer information. + + + + + + +Hur filerna för syntaxfärgläggning ska översättas +Att översätta logohighlightstyle.en_US.xml är en lätt match när Rafael Beccars skript i kdeedu/kturtle/data/ används. Försäkra dig om att du läser README-filen i den katalogen. +För att fungera för alla de som inte vill använda välsignelsen med perl-skripten som nämns i föregående stycke, beskrivs det gammalmodiga sättet att göra det här: +Kopiera filen logohighlightstyle.en_US.xml från kdeedu/kturtle/data/ till katalogen du skapade för att lagra den översatta nyckelordsfilen, och byt namn på den till logohighlightstyle.kod.xml, där kod är din landskod (2 eller 4 bokstävers ISO-kod). + +På rad 4 i filen finns language name="en_US"..., här ändrar du en_US till ISO-koden för ditt språk (2 eller 4 bokstäver). +Översätt innehållet i taggen item till ditt eget språk (dvs. informationen mellan item och item). Innehållet måste stämma med filen logokeyword. Översätt till exempel while i item while item och lämna mellanslagen som de är (ett i början och ett i slutet). Var snäll och översätt ingenting annat. +Spara filen som UTF-8 (använd Spara som... i &kate; och byt till utf8 i rutan till höger om filnamnet). +Arkivera filen (lägg till ditt filnamn i Makefile.am) eller skicka den till Anne-Marie. +Om det finns några tveksamheter, kontakta gärna Anne-Marie Mahfouf annemarie.mahfouf@free.fr för mer information. + + + + + +Hur exemplen ska översättas +Återigen förenklas uppgiften en hel del av Rafael Beccars skript i kdeedu/kturtle/data/. Försäkra dig om att du läser README-filen i den katalogen, eftersom ett visst arbete fortfarande måste göras efter Logo-exempelfilerna har översatts automatiskt. +Efter du följt instruktionerna som ges i README-filen som finns i katalogen scripts, är du nu nästan färdig. Glöm inte att testa den översatta Logo-exempelkoden du skapade, eftersom det är mycket vanligt att ett fel smyger sig in. Försäkra dig också om att Makefile.am i kde-i18n/kod/data/kdeedu/kturtle/ uppdateras enligt de nya filerna. För holländska ska Makefile.am se ut så här: txt_DATA = advertentie.logo driehoeken.logo krullen.logo tafels.logo \ +bloem.logo driehoek.logo logohighlightstyle.nl.xml pijl.logo vierkanten.logo \ +kleuren.logo logokeywords.nl.xml randomnaam.logo vierkant.logo +txtdir = $(kde_datadir)/kturtle/examples/nl + +xml_DATA = logohighlightstyle.nl.xml +xmldir = $(kde_datadir)/katepart/syntax + +keywords_DATA = logokeywords.nl.xml +keywordsdir = $(kde_datadir)/kturtle/data +EXTRA_DIST = $(txt_DATA) $(xml_DATA) $(keywords_DATA) + + +Här är en beskrivning av hur översättningen görs UTAN att använda Rafaels perl-skript: +Kopiera de engelska exemplen från kdeedu/kturtle/data/ till katalogen som används för att lagra de översatta nyckelorden och filerna för syntaxfärgläggning. Översätt filnamnen på exemplen i din katalog: Det gör det möjligt för användare att enkelt och snabbt förstå vad exemplen handlar om. + +Översätt nyckelorden i exemplen, med de i logokeywords.xml till ditt språk. Nyckelordsfilen måste vara gjord först, innan exemplen översätts. + +Spara filen som UTF-8 (använd Spara som... i &kate; och byt till utf8 i rutan till höger om filnamnet). + +Arkivera katalogen (lägg till en Makefile.am i den) eller skicka den till Anne-Marie. + +Om det finns några tveksamheter, kontakta gärna Anne-Marie Mahfouf, annemarie.mahfouf@free.fr för mer information. + +Till sist, om du vill, kan du lägga till egna exempel i katalogen. + + + + + + diff --git a/tde-i18n-sv/docs/kdeedu/kturtle/using-kturtle.docbook b/tde-i18n-sv/docs/kdeedu/kturtle/using-kturtle.docbook new file mode 100644 index 00000000000..c64298ad6a4 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kturtle/using-kturtle.docbook @@ -0,0 +1,1117 @@ + + +Använda &kturtle; + + + Här är en skärmbild av &kturtle; under användning + + + + + + &kturtle;s huvudfönster + + + + +&kturtle;s huvudfönster har två huvuddelar, kodeditorn (3) till vänster där man skriver in &logo;-kommandon och duken (4) till höger där instruktionerna åskådliggörs. Duken är sköldpaddans lekplats, det är på duken som sköldpaddan verkligen rör sig och ritar. De tre andra platserna i huvudfönstret är: menyraden (1) där alla åtgärder kan nås, verktygsraden (2) som snabbt låter dig välja de oftast använda åtgärderna och statusraden (5) där du hittar information om &kturtle;s status. + + +Kodeditorn +Du skriver in &logo;-kommandon i kodeditorn. Den har alla funktioner du kan förvänta dig i en modern editor. De flesta funktionerna finns i menyerna Redigera och Verktyg. Kodeditorn kan dockas vid varje kant i huvudfönstret, eller kopplas loss och placeras var som helst på skrivbordet. +Det finns flera sätt att lägga till kod i editorn. Det enklaste sättet är att använda ett färdigt exempel: Välj Arkiv Öppna exempel i menyn Arkiv och klicka på en fil. Filnamnet talar om vad exemplet visar (till exempel ritar fyrkant.logo en fyrkant). Filen som du väljer öppnas i kodeditorn, och därefter kan du använda Arkiv Kör kommandon för att köra koden om du vill. +Du kan öppna &logo;-filer genom att välja Arkiv Öppna. +Det tredje sättet är att direkt skriva in din egen kod i editorn eller kopiera och klistra in någon kod från den här handboken. +Markörens position anges i statusraden till höger, med rad- och kolumnnummer. + + + +Duken +Duken är området där kommandon synliggörs, och där kommandona ritar en bild. Med andra ord är den sköldpaddans lekplats. Efter att ha lagt till kod i kodeditorn och kört den med Arkiv Kör kommandon, kan två saker ske: koden kör som den ska och du ser troligen någonting som ändras på duken, eller om du har gjort ett fel i koden, visas ett meddelande som talar om vilket fel du gjort. +Meddelandet bör hjälpa dig med att korrigera felet. +Det som ritas kan sparas som en bild (med Arkiv Spara duk) eller skrivas ut (med Arkiv Skriv ut). + + + +Menyraden +Alla åtgärder i &kturtle; finns i menyraden. De är grupperade på följande sätt: Arkiv, Redigera, Visa, Verktyg, Inställningar och Hjälp. I detta avsnitt beskrivs samtliga menyer. + + +Menyn <guimenu +>Arkiv</guimenu +> + + +Ny + + + &Ctrl;N Arkiv Ny + Skapar en ny, tom &logo;-fil. + + + + +Öppna + + + &Ctrl;O Arkiv Öppna... + Öppnar en &logo;-fil. + + + + +Öppna senaste + + + Arkiv Öppna senaste + Öppnar en &logo;-fil som nyligen har öppnats. + + + + +Öppna exempel + + + &Ctrl;E Arkiv Exempel + Visar katalogen med exempelprogram i &logo;. Exemplen ska vara på ditt favoritspråk, som du kan välja med Inställningar Anpassa &kturtle;.... + + + + +Spara + + + &Ctrl;S Arkiv Spara + Sparar &logo;-filen som för närvarande är öppen. + + + + +Spara som + + + Arkiv Spara som... + Sparar &logo;-filen som för närvarande är öppen på en angiven plats. + + + + +Spara duken + + + Arkiv Spara duk + Sparar bilden som för närvarande visas på duken som en bild. + + + + +Körhastighet + + + Arkiv Körhastighet + Visar en lista med möjliga körhastigheter, som består av Full hastighet, Långsamt, Långsammare och Långsammast. När körhastigheten är inställd till 'Full hastighet' (normalvärdet) kan man knappt hänga med i vad som händer. Ibland är det önskat beteende, men ibland vill man följa körningen. I det senare fallet kan man ställa in körhastigheten till 'Långsam', 'Långsammare' eller 'Långsammast'. När ett av de långsamma lägena är valda, visas körningens nuvarande position i editorn. + + + + +Kör + + + &Alt;Retur Arkiv Kör kommandon + Starta körningen av kommandon i kodeditorn. + + + + +Paus + + + Pause Arkiv Paus i körningen + Gör paus i körningen. Den här åtgärden är bara aktiverad när kommandon verkligen kör. + + + + +Stoppa + + + Esc Arkiv Stoppa körning + Stoppa körningen. Den här åtgärden är bara aktiverad när kommandon verkligen kör. + + + + +Skriv ut + + + &Ctrl;P Arkiv Skriv ut... + Skriver antingen ut nuvarande kod i editorn, eller nuvarande bild på duken. + + + + +Avsluta + + + &Ctrl;Q Arkiv Avsluta + Avslutar &kturtle;. + + + + + + + Menyn <guimenu +>Redigera</guimenu +> + + + + &Ctrl;Z Redigera Ångra + Ångrar senaste ändringen i koden. &kturtle; kan ångra hur mycket som helst. + + + + + + &Ctrl;SkiftZ Redigera Gör om + Gör om en ändring i koden som ångrats. + + + + + + &Ctrl;X Redigera Klipp ut + Klipper ut markerad text från kodeditorn till klippbordet. + + + + + + &Ctrl;C Redigera Kopiera + Kopierar markerad text från kodeditorn till klippbordet. + + + + + + &Ctrl;V Redigera Klistra in + Klistrar in texten från klippbordet i editorn. + + + + + + &Ctrl;F Redigera Sök... + Du kan hitta meningar i koden med det här alternativet. + + + + + + F3 Redigera Sök igen + Använd det här för att hitta nästa förekomst av meningen. + + + + + + &Ctrl;R Redigera Ersätt... + Du kan ersätta meningar i koden med det här alternativet. + + + + + + Menyn <guimenu +>Visa</guimenu +> + + + + &Ctrl;&Shift;F Visa Fullskärmsläge + Du byter till fullskärmsläge med det här alternativet. + Observera: När koden körs med fullskärmsläge, döljs allt utom duken. Det gör det möjligt att skriva fullskärmsprogram i &kturtle;. + + + + + + F11 Visa Visa radnummer + Du kan visa radnummer i kodeditorn med det här alternativet. Det kan vara praktiskt för att hitta ett fel. + + + + + + Menyn <guimenu +>Verktyg</guimenu +> + + + + &Alt;C Verktyg Färghämtare + Färghämtaren visas med det här alternativet. Genom att använda färghämtaren kan du enkelt välja en färgkod och infoga den i kodeditorn. + + + + + + &Ctrl;I Verktyg Indentera + Det här alternativet indenterar (lägger till blanktecken i början av) rader som är markerade. Om indentering används på ett lämpligt sätt, blir koden mycket lättare att läsa. Alla exempel använder indentering, ta gärna en titt på dem. + + + + + + &Ctrl;&Shift;I Verktyg Avindentera + Det här alternativet avindenterar (tar bort blanktecken i början av) rader som är markerade. + + + + + + VerktygRensa indentering + Det här alternativet rensar indentering (tar bort alla blanktecken i början) för rader som är markerade. + + + + + + &Ctrl;D Verktyg Kommentera + Det här alternativet lägger till kommentartecken (#) framför raderna som är markerade. Rader som börjar med ett kommentartecken ignoreras när koden körs. Kommentarer låter programmeraren till viss del förklara koden, eller kan användas för att tillfälligt förhindra att en viss del av koden körs. + + + + + + &Ctrl;&Shift;D Verktyg Avkommentera + Det här alternativet tar bort kommentartecken från markerade rader. + + + + + + Menyn <guimenu +>Inställningar</guimenu +> + + + +Inställningar Visa/dölj verktygsrad +Visa eller dölj huvudverktygsraden + + + + + +Inställningar Visa/dölj statusrad +Visa eller dölj statusraden + + + + + + Inställningar Avancerade inställningar + Här kan du ändra saker som du normalt inte behöver ändra. Undermenyn för Avancerade inställningar har tre alternativ: Anpassa editor (den vanliga inställningsdialogrutan för &kate;), Anpassa genvägar (den vanliga inställningsdialogrutan för snabbtangenter i &kde;) och Anpassa verktygsrader (den vanliga inställningsdialogrutan för verktygsrader i &kde;). + + + + + + Inställningar Anpassa &kturtle;... + Detta används för att anpassa &kturtle;. Här kan du ändra språk för &logo;-kommandon eller ställa in en ny ursprunglig dukstorlek. + + + + + + + Menyn <guimenu +>Hjälp</guimenu +> + + + + F1 Hjälp Handbok &kturtle; + Det här alternativet visar handboken som du läser just nu. + + + + + + &Shift;F1 Hjälp Vad är det här? + Efter att det här alternativet valts, ändras muspekaren till en pil med ett frågetecken. När pilen används för att klicka på delar av &kturtle;s huvudfönster, visas en beskrivning av just den delen. + + + + + + F2 Hjälp Hjälp om: ... + Det här är en mycket användbar funktion, som tillhandahåller hjälp om koden där markören i kodeditorn finns. Om du till exempel har använd kommandot skriv i koden, och du vill läsa vad handboken säger om detta kommando. Då flyttar du bara markören så att den är på kommandot skriv och trycker på F2. Handboken visar då all information om kommandot skriv. + Den här funktionen är mycket viktig medan du lär dig programmera. + + + + + + Hjälp Rapportera fel... + Använd det här för att rapportera ett problem med &kturtle; till utvecklarna. Rapporterna kan användas för att göra framtida versioner av &kturtle; ännu bättre. + + + + + + Hjälp Om &kturtle; + Här hittar du information om &kturtle;, som upphovsmän och licensen det levereras med. + + + + + + Hjälp Om &kde; + Här hittar du information om &kde;. Om du inte ännu vet vad &kde; är, är detta ett ställe du inte får missa. + + + + + + + +Verktygsraden +Här kan du snabbt komma åt de mest använda åtgärderna. Normalt hittar du all vanliga användbara kommandon, med ikonerna Kör kommandon och Stoppa körning i slutet. +Du kan ställa in verktygsraden med Inställningar Avancerade inställningar Anpassa verktygsrader... + + + +Statusraden +Du får information om &kturtle;s tillstånd på statusraden. Till vänster visas information om den senaste åtgärden. Till höger hittar du markörens nuvarande plats (rad- och kolumnnummer). 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siguiente.png limpiar.png anterior.png cancelar.png letters.png result.png editar.png solucion.png username.png input.png type.png ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kverbos/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in mainscreen-leer.png newverb.png verblist.png corregir.png continuar.png times.png options.png cerrar.png borrar.png limpiarpagina.png index.docbook mainscreen1.png siguiente.png limpiar.png anterior.png cancelar.png letters.png result.png editar.png solucion.png username.png input.png type.png ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdeedu/kverbos/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdeedu/kverbos/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdeedu/kverbos/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeedu/kverbos/anterior.png b/tde-i18n-sv/docs/kdeedu/kverbos/anterior.png new file mode 100644 index 00000000000..07b15b124e4 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kverbos/anterior.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kverbos/borrar.png b/tde-i18n-sv/docs/kdeedu/kverbos/borrar.png new file mode 100644 index 00000000000..57150e48b46 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kverbos/borrar.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kverbos/cancelar.png b/tde-i18n-sv/docs/kdeedu/kverbos/cancelar.png new file mode 100644 index 00000000000..bda60d6ce51 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kverbos/cancelar.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kverbos/cerrar.png b/tde-i18n-sv/docs/kdeedu/kverbos/cerrar.png new file mode 100644 index 00000000000..fe6a77cd8a0 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kverbos/cerrar.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kverbos/continuar.png b/tde-i18n-sv/docs/kdeedu/kverbos/continuar.png new file mode 100644 index 00000000000..a6fe68289ef Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kverbos/continuar.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kverbos/corregir.png b/tde-i18n-sv/docs/kdeedu/kverbos/corregir.png new file mode 100644 index 00000000000..5c778c169a0 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kverbos/corregir.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kverbos/editar.png b/tde-i18n-sv/docs/kdeedu/kverbos/editar.png new file mode 100644 index 00000000000..bde811e40c3 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kverbos/editar.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kverbos/index.cache.bz2 b/tde-i18n-sv/docs/kdeedu/kverbos/index.cache.bz2 new file mode 100644 index 00000000000..60e3e816551 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kverbos/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeedu/kverbos/index.docbook b/tde-i18n-sv/docs/kdeedu/kverbos/index.docbook new file mode 100644 index 00000000000..c9021725e48 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kverbos/index.docbook @@ -0,0 +1,1287 @@ + + + + + +]> + + + + +Handbok &kverbos; + + +Arnold Kraschinski
&Arnold.Kraschinski.mail;
+
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +2001 +2002 +&Arnold.Kraschinski; + + +&FDLNotice; + +2002-05-23 +3.0.8 + + +&kverbos; är ett program som är konstruerat för att studera spanska verbformer. + + + +KDE +kdeutils +Kapp +verb +spanska + + +
+ + + + +Inledning + +Med &kverbos; kan användaren lära sig formerna för spanska verb. Programmet föreslår ett verb och ett tempus, och användarna skriver in de olika formerna. Programmet rättar det användaren skrivit in, och ger återmatning. Användaren kan redigera listan på verb som kan läras in. Programmet kan bygga regelbundna verbformer själv. Oregelbundna verbformer måste skrivas in av användaren. Om man inte är säker på formen för ett verb, erbjuder Internet goda källor: http://csgrs6k1.uwaterloo.ca/~dmg/lando/verbos/con-jugador.html + +Den intressantaste funktionen i den aktuella utgåvan är användningen av &kfeeder;. Det är ett separat program som användaren måste installera, om det ska användas. Om det är installerat visas inlärningens förlopp i &kfeeder;-programmet. En hund springer omkring, och blir matad med ben om inlärningen går bra. Annars ligger den för det mesta stilla. + + + +Att använda &kverbos; + + +Här är en skärmbild av &kverbos; + + + + + + Det här fönstret visas när användaren startar programmet. + + + + +När användaren startar programmet syns det här fönstret. Det är huvudfönstret i programmet, där användaren kan öva på verbformer. För närvarande är ingen verbfil laddad, så programmet kan inte föreslå ett verb. Först måste användaren öppna en fil, antingen med menyn ArkivÖppna eller med verktygsraden, eller så måste några verb skrivas in med Redigera Skriv in nytt verb. + + +Här är en skärmbild av &kverbos; med en laddad verbfil. + + + + + +Här ser du huvudfönstret med en laddad verbfil. + + + + +Så fort användaren har öppnat en fil med verb så föreslår programmet ett av dem och ett tempus. Användaren kan skriva in lösningen i textrutorna. + + + + + + + + +Den här knappen rensar allt som användaren skrivit in. + + + + + + + +Användaren kan kontrollera det han skrivit in med den här knappen. Felaktiga former stryks under. Därefter har användaren en chans att förbättra resultatet, och korrigera formerna ytterligare en gång. Om en av formerna inte var riktig, kan verbet inte längre räknas som riktigt. + + + + + + + +Om användaren vill se lösningen, kan han använda Lösning. Då visas den riktiga lösningen i textrutorna. Om användaren använder den här knappen, räknas verbet inte längre som riktigt. + + + + + + + + +Den sista knappen i raden kan ha två funktioner. + +Om användaren trycker på knappen, och verbformer inte ännu har rättats, beter den sig som knappen 'corregir'. Verbformerna rättas, och användaren kan se om det han skrivit in var riktigt. Om användaren vill fortsätta måste han trycka på knappen igen. + +Om knappen trycks när verben redan har rättats, fortsätter programmet med nästa verb. Det betyder att ett annat verb väljs, och visas för användaren. + + + + +Den andra knappraden låter användaren skriva in särskilda spanska tecken, som troligen inte kan skrivas in via tangentbordet. + +I programmets statusrad får användaren information om inlärningen. Han kan se hur många verb som har övats, och hur många av dem som varit riktiga. Han kan se hur många verb som finns lagrade i den öppna filen, och dessutom vilket användarnamn som skrivits in. + +Förloppsstapeln är ytterligare en återmatning för användaren. Han kan se antalet riktiga svar som ett procenttal av antal verb som övats. + + + +Kommandoreferens + + +&kverbos; huvudfönster + + +Här är en skärmbild av &kverbos; med en laddad verbfil. + + + + + + Här ser du huvudfönstret med en laddad verbfil. + + + + + + + +Menyn <guimenu +>Arkiv</guimenu +> + + + + + + &Ctrl;N Arkiv Ny +Skapar ett nytt dokument. Det betyder att verben i den aktuella listan tas bort. Antal verb sätts till 0. + + + + + &Ctrl;O Arkiv Öppna +Öppnar en verbfil. Fildialogrutan öppnas, och användaren kan välja en av verbfilerna. Användaren måste försäkra sig om att det är en verbfil. Det finns ingen förvald verbfil som levereras med programmet. Användaren måste mata in sina egna verb, eller måste ladda ner en verbfil från &kverbos; webbplats. + + + + +Arkiv Öppna standardverbfil +Öppnar en verbfil som levereras med &kverbos;. Användaren kan utnyttja den här filen, om han inte vill skriva in sina egna verb. + + + + + &Ctrl;S Arkiv Spara +Sparar dokumentet. Filnamnsdialogrutan visas, och användaren kan välja ett namn på verbfilen. Om filnamnet slutar med .htm eller .html, sparas verblistan som en &HTML;-fil. + + + + +Arkiv Spara som +Sparar dokumentet. Filnamnsdialogrutan visas, och användaren kan välja ett namn på verbfilen. Om filnamnet slutar med .htm eller .html, sparas verblistan som en &HTML;-fil. + + + + + &Ctrl;W Arkiv Stäng +Avslutar programmet. + + + + +Arkiv Nytt fönster +Startar en ny instans av programmet. + + + + + &Ctrl;Q Arkiv Avsluta +Avslutar &kverbos;. + + + + + + + + +Menyn <guimenu +>Redigera</guimenu +> + + + + + +Redigera Skriv in nytt verb +Öppnar dialogrutan för nya verb, där du kan lägga till nya verb i verbfilen. Den här dialogrutan beskrivs i ett annat kapitel i den här handboken. + + + + +Redigera Redigera verblista +Öppnar en dialogruta med en lista över alla verb som finns i själva verblistan. Du kan redigera den här verblistan. Den här dialogrutan beskrivs i ett annat kapitel i den här handboken. + + + + + + + +Menyn <guimenu +>Användare</guimenu +> + + + + + +Användare Användarnamn +Öppnar en liten dialogruta där du kan skriva in ditt användarnamn. + + + + +Användare Resultat +Öppnar en dialogruta där en användare kan se antalet övningstillfällen med programmet och de senaste tio resultaten. + + + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + + + +Inställningar Visa verktygsrad +Användaren kan bestämma om han vill se verktygsraden eller inte. Han kan välja det här. + + + + +Inställningar Visa statusrad +Användaren kan bestämma om han vill se statusraden eller inte. Information som antalet övade verb och användarnamnet visas i statusraden. + + + + +Inställningar Alternativ +Öppnar en dialogruta där användaren kan välja antal gånger han vill öva, och rättningsläget. För mer information, se kapitlet om den här dialogrutan. + + + + + + + + +Menyn Hjälp +&help.menu.documentation; + + + + + +Dialogrutan Nya verb + + +Här är en skärmbild av dialogrutan Nya verb + + + + + + Här ser du dialogrutan Nya verb, där användaren kan skriva in nya verb. + + + + +Använd den här dialogrutan för att skapa din egen verblista, eller om du vill lägga till några nya verb i en befintlig verblista. Här kan du skriva in det spanska verbets infinitiv, och dess mening på ett främmande språk. Det viktiga är att du talar om för programmet om det är ett regelbundet verb, ett av de spanska gruppverben, eller ett oregelbundet verb. Om det är oregelbundet måste du också skriva in de oregelbundna formerna. Var försiktig med den här dialogrutan, och de verbformer som du skriver in, eftersom programmet använder den här informationen för att automatiskt skapa former. + + + + + + + + + Några av textrutorna där du kan skriva in verbinformation. Det finns liknande textrutor för gerund- och participformen, och alla andra former om det behövs. + + + + + + + + Du väljer vilken sorts verb du har skrivit in med den här kombinationsrutan. Gör detta med försiktighet, eftersom det är viktig information för att programmet ska fungera riktigt. + Det spanska språket har tre olika typer med regelbunden böjning. De är böjningsmönstren för verb som slutar med -er, -ar, och -ir. Många verb är inte regelbundna i alla former, men de är inte helt oregelbundna. Dessa verb kallas gruppverb, och kan delas upp i flera grupper. Programmet kan skapa former för regelbundna verb, och de för gruppverb. Det behöver bara information om vilken grupp ett verb tillhör. Andra verb är oregelbundna, och de oregelbundna formerna måste skrivas in. Välj grupp i kombinationsrutan. + + regelbunden + Välj detta om det är ett fullständigt regelbundet verb med ett av mönstren -ar, -er eller -ir. + + + oregelbunden + Välj detta om verben inte hör till en av grupperna som beskrivs nedan. Fliken aktiveras och du kan skriva in alla oregelbundna former. + + + e > ie + Välj det här för verb som ändrar stam, där e i stammen ändras till ie. + + + o >ue + Välj det här för verb som ändrar stam, där o i stammen ändras till ue. + + + u >ue + Välj det här för verb som ändrar stam, där u i stammen ändras till ue. + + + e >i + Välj det här för verb som ändrar stam, där e i stammen ändras till i. + + + c >qu + Ett verb med ortografisk oregelbundenhet. Om ett c föregår ett e, så ändras c till qu. Till exempel: colocar, atacar. + + + g >gu + Ett verb med ortografisk oregelbundenhet. Om ett g föregår ett e, så ändras g till gu. Till exempel: pagar. + + + z >c + Ett verb med ortografisk oregelbundenhet. Om ett z föregår ett e, så ändras z till c. Till exempel: cazar, alzar. + + + gu >gu + Ett verb med ortografisk oregelbundenhet. Om ett gu föregår ett e, så ändras gu till gu. Till exempel: averiguar. + + + c >z + Ett verb med ortografisk oregelbundenhet. Om ett c föregår ett o eller a, så ändras c till z. Till exempel: vencer, zurcir. + + + g >j + Ett verb med ortografisk oregelbundenhet. Om ett g föregår ett o eller a, så ändras g till j. Till exempel: coger, dirigir. + + + gu >g + Ett verb med ortografisk oregelbundenhet. Om gu föregår ett o eller a, så ändras gu till g. Till exempel: distinguir. + + + qu >c + Ett verb med ortografisk oregelbundenhet. Om qu föregår ett o eller a, så ändras qu till c. Till exempel: delinquir. + + + diakritiska märken som för enviar + Ett verb där diakritiska märken ändras i vissa former. Till exempel: enviar. + + + diakritiska märken som för continuar + Ett verb där diakritiska märken ändras i vissa former. Till exempel: continuar. + + + saknar i + Vissa verb förlorar ett inre betonat i i vissa former. Till exempel: taner, grunir, bullir. + + + + + + + + + + + + Om du skriver in ett oregelbundet verb, så aktiveras flikarna och du kan välja fliken med oregelbundna former. + + + + + + + + + Du har skrivit in viss felaktig information och vill radera den. Med den här knappen kan du sudda data i textrutorna under en enda flik. + + + + + + + + + + Den här knappen lägger till det spanska tecken som visas i textrutan som har fokus. Ofta kan inte de här tecknen skrivas in med tangentbordet. + + + + + + + + + + Du vill radera all information l alla textrutor under alla flikar. Använd då den här knappen. + + + + + + + + + + Laddar verbet innan det nuvarande verbet i verblistan till dialogrutan. Du kan läsa och ändra informationen för det här verbet. Om det nuvarande verbet är det första, så laddas det sista till dialogrutan. + + + + + + + + + + Laddar verbet efter det nuvarande verbet i verblistan till dialogrutan. Du kan läsa och ändra informationen för det här verbet. Om det nuvarande verbet är det sista, så laddas det första till dialogrutan. + + + + + + + + + + Stänger dialogrutan och återgår till huvudprogrammet eller dialogrutan Redigera verblista, beroende på varifrån dialogrutan öppnades. + + + + + + + + +Dialogrutan Redigera verblista + + +Här är en skärmbild av dialogrutan Redigera verblista + + + + + + Här kan du se dialogrutan Redigera verblista, där användaren kan redigera listan med verb. + + + + +I den här dialogrutans listvy kan du se alla verb i den öppnade verbfilen. Om det inte finns några verb i filen, eller om en fil inte är öppnad, så är listvyn tom. Du kan markera ett verb i listan, och redigera verbet du markerat, eller ta bort något av dem. + + + + + + + + + Den här knappen tar bort det markerade verbet från listan med verb. + + + + + + + + Du kan lämna dialogrutan med den här knappen. Alla ändringar som tidigare har gjorts påverkar inte verblistan i huvudprogrammet. Detta betyder att verblistan i huvudprogrammet förblir oförändrad. + + + + + + + + Det markerade verbet redigeras. Dialogrutan Nytt verb öppnas, och det markerade verbet laddas i textrutorna. Du kan göra ändringarna. Om du dubbelklickar på ett verb, har det samma effekt som den här knappen. + + + + + + + + + Du kan stänga dialogrutan med den här knappen. Ändringar som har gjorts lagras i huvudprogrammets verblista. + + + + + + + + +Dialogrutan Användarnamn + + +Här är en skärmbild av dialogrutan Användarnamn + + + + + + Här kan du se dialogrutan Användarnamn, där användaren kan ändra sitt namn. + + + + +Skriv in ditt namn här. Namnet anges som det nya användarnamnet för programmet. Det visas i programmets statusrad. Använd knappen Ok för att bekräfta inmatningen. Knappen Avbryt lämnar användarnamnet oförändrat. +Programmet lagrar viss information om framsteg i studierna. Antalet övningstillfällen, resultatet för de tio senaste tillfällena och listor med verb som du nyligen skrev i riktigt eller felaktigt. +Du kan ta en titt på den här informationen i dialogrutan AnvändareResultat. + + + + + +Dialogrutan Användarresultat + + +Här är en skärmbild av dialogrutan Användarresultat + + + + + + Här kan du se dialogrutan Användarresultat, där användaren kan se sina resultat. + + + + +Du kan se informationen som programmet lagrar om dig under ditt användarnamn. Till vänster kan du se resultatet för de senaste tio studietillfällena, och till höger är listor med ord som du nyligen skrev in riktigt eller felaktigt. Ett verb förblir i listan med riktiga verb en viss tid, och ändrar sedan status till oinlärt igen. Verb som finns i listan med felaktiga svar, visas oftare. De förblir i listan till du skriver in dem riktigt. Därefter återgår de till listan över oinlärda verb. + + + + + +Dialogrutan Inställningsalternativ + + +Här är en skärmbild av dialogrutan Inställningsalternativ + + + + + + Här kan du se dialogrutan Inställningsalternativ, där användaren kan ändra en del alternativ i programmet. + + + + +Du kan välja tempus som ska övas i den här dialogrutan. Så om du vill lära in ett särskilt tempus, eller om du ännu inte har lärt dig hur formerna byggs upp för ett särskilt tempus, kan du markera eller avmarkera tempus här. Ditt val lagras i programmets egenskapsfil. +Du kan också välja rättningsläge. Om du väljer rätta noggrant så betraktas varje saknat diakritiskt märke som ett fel. Du kan göra det lättare med ignorera diakritiska märken, så betraktas inte ett saknat diakritiskt märke som ett fel. +Till sist kan du styra användningen av &kfeeder;, om detta program har installerats. Du kan bestämma om inlärningsresultat visas med &kfeeder;, om startskärmen ska visas när programmet startar, och vilken sorts matanimering som används. Den sistnämnda punkten behöver ytterligare förklaring. &kfeeder; visar ett djur som springer omkring. När du skriver in ett riktigt svar, så skickas dina poäng till &kfeeder;. Hunden får ben för varje poäng. Om du väljer flytta mat automatiskt, så flyttas benen ner från taket, och ett poäng är ett ben. Alltså behöver du fler poäng innan hunden kan nå benet. I verkligheten är flytta mat automatiskt mer intressant. + + + + +Utvecklingsguide till &kverbos; + +För ögonblicket är det inte möjligt att programmera några insticksprogram för &kverbos;. + + + + +Vanliga frågor +&reporting.bugs; &updating.documentation; För närvarande har ingen haft en fråga som kan besvaras här. + + + + +Tack till och licens + +&kverbos; +Program copyright 2002 &Arnold.Kraschinski; &Arnold.Kraschinski.mail; + + +Dokumentation copyright 2002 &Arnold.Kraschinski; &Arnold.Kraschinski.mail; + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar &kverbos; +&install.intro.documentation; + + +Krav + +För att använda &kverbos;; med lyckat resultat, behöver du &kde; 3.x.x. Programmet levereras utan en verblistfil. Så antingen måste du skriva in verben själv, eller så kan du ladda ner en verbfil. + +En verblistfil och &kverbos; själv finns på &kverbos; hemsida. + +Du kan hitta en lista med ändringar på http://edu.kde.org/kverbos/. + + + +Kompilering och installation +&install.compile.documentation; + + + +&documentation.index; +
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mode 100644 index 00000000000..b7a8dbefb7f Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kvoctrain/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeedu/kvoctrain/index.docbook b/tde-i18n-sv/docs/kdeedu/kvoctrain/index.docbook new file mode 100644 index 00000000000..ab64cd2932f --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kvoctrain/index.docbook @@ -0,0 +1,4477 @@ + + + + + +]> + + + +Handbok &kvoctrain; + + +Ewald Arnold
&Ewald.Arnold.mail;
+
+ +Eric Bischoff
&Eric.Bischoff.mail;
+Granskare +
+ +Anne-Marie Mahfouf
&Anne-Marie.Mahfouf.mail;
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +1999200020012002 +&Ewald.Arnold; + + +2005 +&Anne-Marie.Mahfouf; + +&FDLNotice; + +2005-06-06 +0.8.3 + +&kvoctrain; är ordförrådsprogram i &kde; för att hjälpa dig träna ditt ordförråd, till exempel när du försöker lära dig ett främmande språk. + + +KDE +KVocTrain +ordförråd +träna +träna + +
+ + +Inledning + + +Vad är det? + +&kvoctrain; är ett är ordförrådsprogram i &kde; för att hjälpa dig träna ditt ordförråd, till exempel när du försöker lära dig ett främmande språk. Du kan skapa dina egna filer med orden du behöver. + +Det är avsett som en ersättning till indexkort. + +Du kommer väl ihåg indexkort från skolan: Läraren skrev det ursprungliga uttrycket på framsidan av kortet och översättningen på baksidan. Man tittade sedan på korten ett i taget. Om man kunde översättningen, plockades kortet bort, annars behölls det för ett senare försök. + +&kvoctrain; är inte avsett att lära dig gammatik eller andra avancerade saker. Det är, och kommer troligen att förbli, utanför syftet med programmet. + + + + + + +Snabbstart med &kvoctrain; + +Här är &kvoctrain; första gången du kör det, antingen från K-menyn Utbildning Språk eller med &Alt;F2 och skriver kvoctrain i fältet. + +Huvudfönstret i &kvoctrain; + + +Huvudfönstret i &kvoctrain; + + + +Du kan studera en fil i exemplen genom att använda menyn Arkiv Öppna exempel.... Det finns två filer här för att lära dig hur man använder &kvoctrain;. Filen sample-en.kvtml visar dig några ord i ett ordförråd på engelska, tyska och franska. + +Du kan också hämta ordförrådsfiler via Internet med Arkiv Hämta nya ordförråd.... Dialogrutan Hämta heta nyheter visas med en lista över tillgängliga dokument. + + +Dialogruta för att hämta ordförråd + + +Dialogruta för att hämta ordförråd + + + +Här väljer jag filen Katakana för att lära mig japanska, och med ett klick på knappen Installera i dialogrutan installeras filen. Klicka på knappen Stäng för att avsluta dialogrutan. Ordförrådsfilen Katakana öppnas i &kvoctrain;s fönster. + + +Filen Katakana + + +Filen Katakana + + +Filen består av 26 lektioner och gör det möjligt att lära sig att skriva Katakana för grundläggande bokstäver och stavelser. Låt oss börja med lektion 1. Öppna Anpassa &kvoctrain;... i menyn Inställningar och gå till fliken Trösklar. Du kan ställa in vilken lektion du vill studera. Vi markerar Lektion 1 och klickar på Verkställ för att spara inställningen och på Ok. + + +Ställa in din lektion + + +Ställa in din lektion + + + +Välj vad du vill studera i menyn Inlärning. Jag väljer till exempel ri, eftersom jag vill lära mig tecken i Katakana som är associerade till Romaji. Därefter väljer jag Skapa flervalsfråga från jp och följande dialogruta dyker upp: + + +Lektion 1: Flervalsfrågor + + +Lektion 1: Flervalsfrågor + + + + + + + +Använda &kvoctrain; + + +Översikt + +Som du kan se nedan, är innehållet i ordförrådet arrangerade på ett sätt som liknar ett kalkylprogram. Varje kolumn representerar ett uttryck eller ord i ett språk. Kolumnen längst till vänster innehåller namnet på lektionen som den här raden hör till. Den andra kolumnen är alltid originalordet och övriga till höger om det representerar de olika översättningarna. + + + + +[huvudskärm] + + + +I bilden ovanför kan du också se att flera egenskaper i ordförrådet har en visuell representation: + + + +Färger visar nivån (1 till 7) av din kunskap +En grön bock i andra kolumnen betyder att den här raden används för en fråga (när du inte avslutade senaste gången) medan ett rött kors visas när raden är inaktiverad. + +Om du markerar ett intervall med rader att arbeta med, visas de med en annan bakgrund. + + +Färgen i kolumnen med originalord varierar om du har två eller flera kolumner med översättningar. Om markören finns i en av översättningarna representerar färgen nivån i förhållande till originalordet. Se avsnittet Inmatningsdialogrutan för mer om detta. + +Det är förstås också möjligt att använda programmet som en vanlig ordlista och slå upp ord för hand. + +Längst ner i huvudfönstret ser du också en statusrad som oftast innehåller tre områden som visar egenskaper för det nuvarande uttrycket, om de är tillgängliga: + + + +T: +det här ordets typ + + + +P: +hur det här uttrycket ska uttalas. Om du har installerat ett teckensnitt som innehåller IPA-tecken, kan du också använda tecken från det fonetiska alfabetet. Se mer om detta på motsvarande inställningsdialogruta. + + +R: +dina personliga anmärkningar + + + +När &kvoctrain; laddar eller sparar en stor fil, eller är upptagen med något annat som tar lång tid, ser du en stapel som visar förloppet till höger i statusraden. + + + + + + +Att använda tangentbordet + +Jag försökte optimera arbetsflödet för användning med tangentbordet. Så alla funktionerna kan nås på detta sätt. + + + +Tabulator +Markören flyttas till inmatningsfältet för smart sökning. Om du börjar skriva ett uttryck i det här fältet, letar &kvoctrain; efter nästa ord som passar bäst efter varje tangent. Markören i ordförrådet flyttar sig då till den platsen. + +Om du trycker på returtangenten flyttas den till nästa ord som passar in. + +Om du bara vill ha poster som matchar från början av uttrycket, måste du trycka på &Ctrl; Retur. + +Att trycka på Skift Tab flyttar bakåt i ordförrådet. + + + +Vänsterpil +Markören i ordförrådet flyttas en kolumn åt vänster. Om den har nått kolumnen längst till vänster, händer ingenting. + + + +Högerpil +Markören i ordförrådet flyttas en kolumn åt höger. Om den har nått kolumnen längst till höger, händer ingenting. + + + +Uppåtpil +Markören i ordförrådet flyttas en rad uppåt. Om den har nått den översta raden, händer ingenting. + + + +Neråtpil +Markören i ordförrådet flyttas en rad neråt. Om den har nått den nedersta raden, händer ingenting. + + + +Page Up +Markören i ordförrådet flyttas en sida (antal synliga rader - 1) uppåt. Om den skulle passera den första möjliga raden, händer ingenting. + + + +Page Down +Markören i ordförrådet flyttas en sida neråt. Om den skulle passera den sista möjliga raden, händer ingenting. + + + +&Ctrl;Retur +Öppna dialogrutan Redigera egenskaper för att ändra den här raden. + + + +Insert +Lägger till en ny rad sist i ordförrådet. Markören flyttas till posten i raden Original. Redigera posterna på plats eller aktivera dialogrutan Redigera egenskaper för att ändra raden. +Om du har valt smart tillägg blir du tillfrågad om att lägga till original och deras översättningar till du stoppar genom att trycka på ESC-tangenten. + + + +Delete +Efter bekräftelse med en säkerhetsdialogruta, tas den för närvarande valda raden eller markeringen bort från ordförrådet. + + + +&Ctrl;+ eller &Ctrl;- +Genom att trycka på &Ctrl;-tangenten och en av de två tangenterna, + eller -, på det numeriska tangentbordet, kan du välja föregående eller nästa post i kombinationsrutan som avgör nuvarande lektion. Om du inte har ett numeriskt tangentbord, kan du också använda de normala + eller - tangenterna. + + + + + + + + + +Använda musen + +Att dubbelklicka på ett uttryck i tabellen låter dig redigera posterna på plats. + +Vänsterklick med musen i rubrikknapparna sorterar den kolumnen i stigande ordning. Nästa klick sorterar i fallande ordning. När kolumnen är sorterad kan du se en triangel i knappen som visar riktningen. + +Om vänster musknapp hålls nere ungefär 1 sekund i en av tabellrubrikerna så visar rubrikknappen sin rubrikmeny. + + + + +Arbeta med markeringar + +Det är möjligt att markera godtyckliga intervall. Du kan därefter ändra en eller flera egenskaper för markeringen eller spara dem som en ny fil. + +Om du klickar på en post, markeras hela raden för ytterligare behandling. + +Om du håller nere &Ctrl;-tangenten medan du klickar på en post, markeras hela raden. + +Om du dessutom trycker på en skifttangent när du klickar på en rad, utökas markeringen från den nuvarande posten till den tidigare markerade posten. + +Du öppnar redigeringsdialogrutan för att ändra en markering genom att trycka på &Ctrl;Returtangent. I detta fall ser dialogrutan annorlunda ut. En del egenskaper kan inte väljas. Det är till exempel inte vettigt att redigera själva uttrycket eller anmärkningen för ett helt intervall. + +Alla valbara fält är tomma i början för att representera det oförändrade tillståndet. När en egenskap väl har ändrats syns innehållet i fältet och bara de egenskaperna ändras i din markering. + + + + +Tillgängliga filformat + +&kvoctrain; kan läsa och skriva följande filformat: + + +Dess egna dokumenttyp med xml-stil som har filändelsen kvtml. + +Om du vill dela dokument med andra, använd det här, eftersom det är det enda filformatet som har möjlighet att innehålla alla egenskaper i &kvoctrain;. + +Enkla textfiler med särskilda skiljetecken mellan posterna, som också används av enkla databasprogram. Filändelsen är csv i detta fall. &kvoctrain; detekterar också om de här filerna är kodade med UTF8, eftersom sådana filer också är tillgängliga för att behålla riktiga tecken. Se mer om detta i avsnittet om kodning och teckenuppsättningar. + +Det finns många filer på Internet som använder tabulatortecknet eller ett eller två kolon för att skilja de olika språken. För att välja det här skiljetecknet använd fliken för att ställa in Kopiera och klistra in i dialogrutan Inställningar Anpassa &kvoctrain;.... + + + +&kvoctrain; läser några få byte från en fil och gissar vilket filformatet är. Om inget av de speciella formaten som kvtml eller lex känns igen, används csv-formatet. + + + + +Tillgängliga ordtyper + +&kvoctrain; har följande internat ordtyper. Dessutom kan varje dokument innehålla användardefinierade typer. + + + + +Typnamn +Beskrivning +Exempel + + + + + +Adjektiv +beskriver egenskaperna hos saker eller personer +dyr, god + + + +Adverb +talar om när, hur, var ... någonting händer +idag, starkt + + + +Artikel + bestämd artikel + obestämd artikel + + + + + en, ett + den, det + + + + +Konjunktioner +gör tjänst för att binda ihop ord eller meningar +och, men + + + +Namn + +namn på en person, ett djur, och ibland en sak +Tre Kronor, Erik + + + +Substantiv + maskulinum + femininum + neutrum + +namnger saker, känslor +bord, kaffe (engelska skiljer inte på detta) + + + +Tal + ordningstal + grundtal + +räknar eller numrerar saker + + + första, andra + ett, två + + + + +Mening +särskild kombination av ord +att slå två flugor med en smäll + + + +Preposition +talar om förhållanden eller position +bakom, mellan + + + +Pronomen + Possessiva pronomen + Personliga pronomen + + + + talar om vem som äger något + ersätter ett substantiv + + + + min, din + du, hon + + + + +Interrogation +inleder frågor +vem, vad + + + +Verb + regelbundna verb + oregelbundna verb + +vem som gör någonting eller vad som händer + + + att laga, lagade, lagat + att gå, gick, gått + + + + + + + + +Om teckenuppsättningar, kodningar, Unicode och liknande konstiga saker + +Varje text som kan läsas av en människa representeras med en följd av bytes eller oktetter. Den verkliga tolkningen av betydelsen hos dessa kan ske på många olika sätt, beroende på systemet där de visas eller vilket språk texten är avsedd för. + +Eftersom en byte oftast är den minsta gemensamma enheten för information i datorer, representerars varje tecken som du ser på skärmen av exakt en byte. Varje byte kan representera ett värde från 0 till 255 och därför kan du visa upp till 256 olika tecken i en fil. + +Vanligtvis har du ASCII-tecknen, t.ex. a..z, A..Z, 0..9 och ytterligare språkberoende tecken. Till exempel de svenska bokstäverna å, ä eller ö, eller andra specialsymboler från ryska, grekiska, hebreiska eller till och med kinesiska. Allt det här blir till mycket mer än bara 256 olika symboler. + +Vid det här tillfället bör det vara självklart att man måste välja rätt teckenuppsättning, som behövs för att visa tecknen på samma sätt som var avsett. + +En bättre metod är att kombinera två eller flera byte till en representation av ett enda tecken på skärmen. Det här är vad t. ex. Unicode gör. Unicode är en standard som för närvarande använder ett intervall från 0 till 65536 för att ange en given symbol. Nästan alla symboler från varje språk på jorden (och till och med ännu mer, t.ex. välkända ikoner) har blivit tilldelade ett unikt tal utan tvetydigheter. + +Tyvärr är hanteringen av Unicode lite mer komplicerad och fungerar inte med de flesta nuvarande verktyg. Texter i Unicode kan också bli längre. En kompromiss är att använda UTF-8 som använder 7-bitar (8 bitar blir en byte) för de vanligaste tecknen från ASCII-uppsättningen, och byter till 2, 3 eller till och med 4 eller fler byte om det behövs. + +Varje ordförrådsfil för &kvoctrain; är i grunden en sådan enkel textfil som använder Unicode. + +För att stöda så många språk som möjligt, erbjöd &kvoctrain; version 0.7 möjligheten att välja en särskilt teckenuppsättning för varje språk. Om du har sparat dina filer med det föregående 8-bitars läget kan du se fel tecken när du laddar dem med version 0.8 eller senare. Kontakta mig om detta är fallet. + +Om du vill lära dig mer om det här ämnet, kan du besöka följande länkar: + + + +http://www.hut.fi/u/jkorpe la/chars.html + + +http://linuxdoc.org/ HOWTO/Unicode-HOWTO.html + + +http://czyborra.com/c harsets/codepages.html + + + + + + +Och hur ska jag studera? + +Det vanliga sättet att studera med &kvoctrain; är att använda en av de slumpmässiga frågefunktionerna. + +Det håller reda på din kunskap om uttrycken genom att tilldela en av sju betyg från Nivå 1 till Nivå 7. + +Flera möjligheter är implementerade, som kan anpassas i dialogrutan för frågealternativ. + + +För att hålla antalet uttryck nere, begränsa frågorna till en lektion och/eller ordtyp. Personligen föredrar jag ungefär 50 ord per cykel och delar upp lektionerna enligt detta. + +Dessutom kan frågeintervallet bero på det nuvarande betyget, antalet frågor och senaste frågedatum. + +Inlärandet är effektivt om du inte repeterar orden under en viss tid, beroende på det nuvarande betyget. + +Det finns en blockerings- och utgångsmekanism för att hantera detta, så du behöver inte ändra inställningarna efter varje cykel. De kända uttrycken blockeras åtminstone den givna tiden och visas efter utgångstiden. + +Inlärningens riktning kan ändras slumpmässigt för att undvika att bara lära sig åt ena hållet. + +Du kan välja en fråga som visar lösningen tillsammans med flera andra slumpmässigt valda ord (så kallat flerval), beroende på din personliga smak eller bara för att bli bekant med ett nytt ord. + +Särskilda ordtyper behöver särskilda frågor. +Av den här anledningen finns det frågor för att böja verb, jämförelseformer för adjektiv och artiklar för substantiv. + + +Alla de här inställningarna kan summeras i profiler och sparas med ett godtyckligt namn. + +Vid en frågeomgång visar &kvoctrain; uttrycken i slumpmässig ordning tills du bekräftar alla som kända. Om du inte valde en speciell lektion, hanteras alla lektioner i tur och ordning. + +Återstående uttryck i en frågeomgång som pågår lagras på motsvarande sätt när du avslutar &kvoctrain;. När du fortsätter senare kan du återuppta frågeomgången (detta gäller för närvarande inte för speciella frågeomgångar med verb, artiklar och jämförelseformer). Dessa uttryck markeras med en grön bock i huvudfönstret. + + + + + + + +Dialogrutor + + +Dialogrutan <guilabel +>Dokumentegenskaper</guilabel +> + +Öppna dialogrutan med Ordförråd Dokumentegenskaper.Den här dialogrutan består också av flera sidor som avgör egenskaper som bara hör till det nuvarande dokumentet. De lagras med ordförrådet. + + +<guilabel +>Allmänna</guilabel +> egenskaper + + +Skärmbild av Allmänna dokumentegenskaper + + + +Allmänna dokumentegenskaper + + + + + +Titel +Här kan du skriva in dokumentets titel, som visas i fönstrets namnlist. + + + +Upphovsmän +Oftast skriver du in ditt namn i det här fältet. Om det finns mer än en upphovsman kan du använda en rad för varje person. + + + +Licens +Om du vill begränsa (eller bättre tillåta) användning av ditt ordförråd ska du skriva in motsvarande licens här. +Jag rekommenderar något som liknar den fria dokumentlicensen. + + + +Anmärkning +Det här fältet kan innehålla saker som inte passar in i någon av de övriga kategorierna. + + + + + + +<guilabel +>Lektionsbeskrivning</guilabel +> + + +Skärmbild av dialogrutan Lektionsbeskrivning + + +Lektionsbeskrivning + + + +Här kan du lägga till, ändra och ta bort beskrivningar av lektioner. + +Knapparna bör vara ganska självklara, utom Rensa. Den tar bort alla lektionsbeskrivningar som för närvarande är oanvända i det nuvarande dokumentet. + + + + +<guilabel +>Typbeskrivningar</guilabel +> + +På samma sätt som i föregående avsnitt om lektioner, kan du redigera dina egna uttryckstyper på den här sidan. + +Eftersom dialogrutan ser likadan ut som föregående finns det ingen bild. + + + + +<guilabel +>Tempus</guilabel +> + +På nästa sida kan du lägga till de tempus du behöver. + + + + +<guilabel +>Användningsetiketter</guilabel +> + +Den sista sidan erbjuder möjlighet att skriva in dina egna användningsbeskrivningar. + +Om du tycker att ett viktigt objekt saknas (bland ovanstående tempus, typer eller användningsbeskrivningarna) bör du tala om det för mig, så att jag kan lägga till dem i programmet som standardobjekt. +På det här sättet kan alla användare få nytta av det. + + + + +<guilabel +>Dokumentegenskaper</guilabel +> + + +Skärmbild av dialogrutan Dokumentinställningar + + +Dokumentegenskaper + + + + + +Tillåt sortering +Om du har skapat ditt eget ordförråd i en viss ordning, kan du använda kryssrutorna för att stänga av sortering för det här dokumentet. Ett klick på rubrikradens knapp sorterar då inte längre kolumnen. + + + + +Version 0.7 av &kvoctrain; erbjöd också valet att antingen använda 8-bitar eller Unicode för att lagra ordförrådsfiler. Det här stöds inte längre. Filerna lagras alltid som Unicode för att förhindra felaktig visning av tecken. +Tyvärr finns det ingen bakåtkompatibilitet med versioner innan 0.6 längre, men jag tror att fördelarna är värt det. + + + + + +Dialogrutan <guilabel +>Språkegenskaper</guilabel +> + +Öppna dialogrutan med Ordförråd Språkegenskaper. + + +Skärmbild av dialogrutan Språkegenskaper + + +Språkelement + + + +Följande sidor i denna dialogruta anger flera element som används i motsvarande frågor för varje språk i det här ordförrådet. + + + +Artiklar +För varje genus skriver du här in bestämd och obestämd artikel. Om det inte finns någon för språket, lämnar du fältet tomt. + + + +Konjunktion +På samma sätt skriver du in beskrivningen av första, andra och tredje person både i singularis och pluralis. +Eftersom många språk inte särskiljer tredje person pluralis, finns det en kryssruta för att avgöra detta. +Lämna onödiga fält tomma. + + + + +Version 0.7 av &kvoctrain; erbjöd också val av en särskild teckenuppsättning. I &Qt; version 3, finns det inget behov av detta längre. +Om du har viktiga filer som visas på fel sätt i den nya versionen kan du kontakta mig, eftersom det kan vara värt besväret att skapa något konverteringsverktyg. + + + + +Inställningsdialogrutan + +Öppna dialogrutan Inställningar Anpassa &kvoctrain;.... Inställningarna i dialogrutan är allmänna och påverkar alla ordförråd på samma sätt. + + +<guilabel +>Allmänt</guilabel +> + + +Skärmbild av dialogrutan med allmänna inställningar + + +Dialogrutan med allmänna inställningar + + + + + +Spara ordförråd automatiskt vid stängning och avslutning +Om du markerar alternativet, sparar &kvoctrain; automatiskt dokumentet om det ändrats när du använder stängningsknappen eller när du avslutar &kvoctrain;. +Som en sidoeffekt frågar den inte häller efter bekräftelse för att spara vid avslutning med ändrad data, utan sparar ordförrådet utan att fråga. + + + + +Skapa säkerhetskopia var 15 minuter +&kvoctrain; sparar automatiskt dokumentet om det ändrats efter tidsperioden som du skriver in här, när alternativet är markerat. +Som en sidoeffekt frågar den inte häller efter bekräftelse för att spara vid avslutning med ändrad data, utan sparar ordförrådet utan att fråga. +Intervallet 0 avbryter också det här beteendet. + + + +Smart tillägg +Om den här funktionen är aktiverad, visas inmatningsdialogrutan upprepade gånger. Efter du har skrivit in det första originalordet måste du skriva in motsvarande översättningar. Därefter fortsätter du med nästa originalord och dess översättningar till du stoppar genom att trycka på Esc-tangenten. +När du är i det här läget och ändrar lektion i dialogrutan betyder det samma sak som att välja lektionen i verktygsraden. På det här sättet är den förvald när nästa inmatningsdialogruta visas. +Lektionen som krävs måste skapas i förväg i dokumentinställningarna. + + + +Verkställ ändringar utan att fråga +När markerad, sparas alla inställningar när &kvoctrain; avslutas. Annars måste du välja motsvarande menyalternativ. + + + + +Storleksändring av kolumner +När du ändrar storlek på huvudfönstret är det bekvämt om kolumnerna också ändrar storlek automatiskt. +Det här är möjligt på två sätt: + + Automatisk + &kvoctrain; gör alla kolumner lika breda, utom den vänstra med lektionsnamnen som är hälften så bred som de övriga. Den andra kolumnen som innehåller bilden som beskriver radens tillstånd har en fast bredd. + + + + Procent + Bredden på kolumnerna ändras med samma faktor som huvudfönstret minskade eller ökade i storlek. + + + +Om den sista knappen som heter Fast är markerad, görs ingen ändring av kolumnernas storlek. + + + + + + +<guilabel +>Språk</guilabel +> + + +Skärmbild av dialogrutan Språkinställningar + + +Dialogrutan Språkinställningar + + + + + +Språkkod +Varje kolumn kan tilldelas ett språk. Det görs internt med de vanliga internationella språkkoderna t.ex. en, sv, de. De här koderna lagras också med dokumentet. +Du bör alltid använda de riktiga koderna för att kunna dela ordförråd med andra. Att kunna sammanfoga ordförråd beror också på riktiga språkkoder. + + + +Alternativ kod +Ibland kan det vara användbart att ha en andra språkkod, eftersom vissa språk har den vanliga korta koden och en eller två längre koder. För svenska är det till exempel vanligt att använda sv, men antingen sve eller swe är också möjliga enligt ISO639-2. + + + +Språknamn +Här kan du ge språkkoden ett beskrivande namn på ditt eget språk som visas i tabellrubriken i huvudfönstret. + + + +Bild +Dessutom kan du lägga till en trevlig ikon till ditt språk som visas i tabellrubrikens knapp. +&kde; lagrar de här bilderna under $KDEDIR/share/locale/l10n/språkkod. + + + +Tangentbordslayout +Ännu inte skrivet. + + + + +Delete +Genom att klicka på den här knappen tas språkkoden som för närvarande är vald bort från listan. + + + +Lägg till +Efter att ha skrivit in ett nytt språk i fältet till vänster, använder du den här knappen för att lägga till den i listan. Därefter måste du fylla i fälten med det långa namnet och bilden för rubrikknappen. + + + +Lägg till språkdata från KDE:s databas +Genom att klicka på kombinationsrutan visas en lista som innehåller alla länder som är kända av &kde; installationen. Du kan lägga till de önskade språkegenskaperna, ordnade efter land, till din personliga lista. + +Kanske vill du ändra språknamnet, eller motsvarande bild, men jag rekommenderar starkt att du åtminstone behåller språkkoden med 2 byte, och dess alternativ med 3 byte, om du inte har en särskild anledning. Det här är för att åstadkomma dokumentfiler som passar ihop, och kan delas mellan alla användare. + + + +Lägg till språkdata från ISO639-1 +Genom att klicka på kombinationsrutan visas en lista som innehåller alla språkkoder som täcks av ISO639-1. + + + + + + +I grunden tillhandahåller de föregående två knapparna samma data. Den första innehåller alla språkkoder som är kända i &kde;, sorterade efter land, medan den andra innehåller alla koder i ISO639-1, sorterade i alfabetisk ordning. + + + + +<guilabel +>Visa</guilabel +> + + +Skärmbild av dialogrutan Visningsinställningar + + +Dialogrutan Visningsinställningar + + + + + +Tabellteckensnitt +Låter dig välja ett teckensnitt för att visa ordförrådet i huvudfönstret. + + + + +IPA-teckensnitt +Låter dig välja ett teckensnitt för att visa tecken från det internationella fonetiska alfabetet. Det här används för att visa uttalet för uttrycket längst ner på statusraden. +Troligen har du inte ett IPA-teckensnitt, eftersom de här tecknen inte används särskilt ofta. Du kan ladda ner ett gratis teckensnitt från http://bibliofile.mc.duke.edu/gww/fonts/Unicode.html eller http://www.hclrss.demon.co.uk/unicode/fonts.html . Installera till exempel teckensnitten med kfontinst. + +Om du har installerat StarOffice, har du troligen teckensnittet Lucida Sans Unicode, som också innehåller de flesta tecken som behövs (men försäkra dig om att välja teckensnittet som slutar med Unicode). + +Jag hittade också en referens och inledning till fonetiska symboler, som förklarar lite grand om bakgrunden. Det finns också International Phonetic Association, där du kan hitta ännu mer information. + + + + + +Betygsfärger +Varje betyg kan tilldelas en egen färg. Jag föredrar till exempel grön för det bästa betyget och röd för det sämsta. +Om du inte vill ha några färger, utan bara svart-vitt, avmarkera kryssrutan Använd färger. + + + + + + +<guilabel +>Kopiera och klistra in</guilabel +> + + +Skärmbild av dialogrutan Inställningar av kopiera och klistra in + + +Dialogrutan Inställningar av kopiera och klistra in + + + + + +Skiljetecken +Det här är en sekvens av ett eller flera tecken som delar ett uttryck när data skickas från eller till ett annat program via klippbordet. +Det vanligaste tecknet är tabulator, som använder tabulatortecknet. En annan möjlighet är att använda semikolon, om du vill exportera data till en databasfil med CSV-format. Det här tecknet används också för att läsa sådana filer på ett riktigt sätt. + + + +Ordning +När du klistrar in via klippbordet, vet inte &kvoctrain; vilket språk de olika fälten hör till och skulle bara infoga dem från vänster till höger. +För att underlätta ett riktigt beteende, om du arrangerade ditt ordförråd på ett annat sätt, kan du avgöra den önskade ordningen i det här området. +Knapparna till höger om listrutan flyttar det nuvarande språket uppåt eller neråt. Hoppa över infogar ett mellanrum som betyder att fältet som senare beräknas från klippbordet hoppas över. + + + +Använd nuvarande dokument +När markerad, antas posterna på klippbordet vara i samma språkordning som det nuvarande dokumentet. + + + + + +<guilabel +>Fråga</guilabel +> + + +Skärmbild av dialogrutan Frågeinställningar + + +Dialogrutan Frågeinställningar + + + + + +Tid per fråga +Här kan du påverka beteendet hos &kvoctrain; när du inte vet svaret i tid. + Du kan ställa in en tidsgräns som &kvoctrain; ger dig för att komma ihåg rätt svar. + Dessutom kan du tala om för &kvoctrain; vad som ska hända när gränsen nås. Förutom att vänta en obegränsad tid kan du välja att få se svaret, eller fortsätta omedelbart med nästa fråga. + Du kan också sätta på en liten stapel som visar återstående tid för nuvarande svar. + + +Om du överskrider tidsgränsen flera gånger i rad, antar &kvoctrain; att det inte sitter någon vid skärmen och stoppar frågeomgången. + + + +Byt riktning slumpmässigt +Oftast görs en frågeomgång bara i ena riktningen, beroende på kolumnen som du använde för att starta omgången. Med den här kryssrutan kan du bestämma att riktingen ändras slumpmässigt. + + + +Använd alternativ inlärningsmetod +Den normala inlärningsmetoden är att lära in en enstaka lektion åt gången, och när du svarar rätt första gången tas den bort från aktuell inlärningslista. + +Den alternativa metoden utvecklades av Sebastian Leitner i boken "So lernt man lernen, Angewandte Lernpsychologie - ein Weg zum Erfolg" (Freiburg: Heider, 1972), på svenska "Lär hur man lär sig, Tillämpad inlärningspsykologi: Vägen till framgång". + +Idén med Leitners metod är att försöka lära dig frågorna du har svårt med, och inte bekymra dig med de som du redan kan. Det åstadkoms genom att kräva att du svarar rätt på varje fråga fyra gånger i följd. + +I verkligheten fungerar det genom att skapa fyra rader med kort. Varje rad ovanför den nedersta kan bara innehålla ett visst antal kort. Den övre raden kan innehålla sju kort, övriga kan innehålla två kort. (Ursprungligen kunde den nedre raden bara innehålla tre kort, och på så sätt begränsades totalt antal kort till 20. Den här "begränsningen" finns inte i &kvoctrain;.) + +I den nedersta raden finns frågorna som ännu inte har ställts och de som tidigare har besvarats felaktigt. När en fråga besvaras riktigt, tas den bort från raden den fanns i och flyttas längst bak i raden ovanför. Om den nu besvaras felaktigt, flyttas kortet längst bak i den nedersta raden. Om raden ett kort placeras i överskrider maximalt antal kort för raden, tas nästa fråga från den radens början, annars tas den från nedersta radens början. Ett kort tas bort när det annars skulle flyttats till femte raden, dvs. det besvarades riktigt när det fanns i översta raden. + + + + + + + + +<guilabel +>Trösklar</guilabel +> + + +Skärmbild av dialogrutan Tröskelinställningar + + +Dialogrutan Tröskelinställningar + + + +Med den här dialogrutan kan du avgöra vilka poster som ingår i nästa urval av slumpmässiga frågor. + +Om du har aktiverat blockeringsmekanismen på nästa sida i dialogrutan, så är trösklarna för Betyg, Frågeantal, Felaktigt antal och Senaste fråga inaktiva, och spelar ingen roll. + + + + +Lektion +Ange vilka lektioner som ska ingå eller utelämnas. Ett godtyckligt antal lektioner kan väljas för beräkningen. +För bekvämlighets skull finns det ytterligare två knappar som kan välja alla poster eller ingen. +Från version 0.7.0 lagras det här med dokumentet istället för globalt. + + + +Ordtyp +Väljer ordtypen. &kvoctrain; tar inte hänsyn till undertyper. + + + +Betyg +Samma för betyget. + + + +Frågeantal +Välj hur ofta markeringen måste ingå i en frågeomgång. + + + +Felaktigt antal +Samma för antal gånger som posten inte kändes till. + + + +Senaste fråga +Frågor före eller inom det givna tidsintervallet ingår. +Poster som inte har frågats efter ingår alltid om du väljer före. + + + +Poster ingår bara om alla villkor är uppfyllda. Om du vill att en egenskap ska ignoreras, välj Har ingen betydelse för den. + + + + +<guilabel +>Blockering</guilabel +> + + +Skärmbild av dialogrutan Blockeringsinställningar + + +Dialogrutan Blockeringsinställningar + + + +På den här sidan väljer du tiden som en känd post utelämnas från frågor, och när den senast måste ingå igen. + +Det finns två villkor som måste uppfyllas, annars visas du en lämplig varning: + + +Tiden måste öka från nivå till nivå + +Blockeringstiden måste vara mindre än utgångstiden för samma nivå. + + +Om minst en av blockering eller utgångstid är aktiv, så tas ingen hänsyn till trösklarna för Betyg, Frågeantal, Felaktigt antal och Senaste fråga från föregående sida i dialogrutan. + + + + +<guilabel +>Profiler</guilabel +> +En profil är en uppsättning med inställningar (inställningar relaterade till frågor) som du kan sparar och ladda för att använda senare. Knappen Profiler... längst ner i dialogrutan Anpassa &kvoctrain;... låter dig se befintliga profiler, ladda en ny profil och spara nuvarande inställningar i en ny profil. +Genom att klicka på knappen Profiler... visas följande dialogruta. + +Dialogrutan Profiler + + +Dialogrutan Profiler + + + + + +Spara +Sparar de nuvarande frågeinställningarna med det aktuella namnet. + + + + +Ladda +Laddar inställningarna från profilen i listrutan. + + + +Ny +Skapar en ny profil med de nuvarande inställningarna. + + + +Ta bort +Tar bort den nuvarande profilen. + + + +Stäng +Stänger dialogrutan Profiler. + + + + + + + + + +Inmatningsdialogruta + + +<guilabel +>Gemensamma egenskaper</guilabel +> + +Här skriver du in ett nytt uttryck i en tabellcell eller ändrar befintliga poster och deras egenskaper. Dialogrutan kan kommas åt när en cell är markerad och du väljer menyn Redigera Redigera markerat område... eller från knappen Redigera uttryck... i dialogrutan Slumpmässig fråga. + + +Skärmbild av inmatningsdialogruta + + +Inmatningsdialogruta + + + + + +Uttryck +Innehåller dina ord. + + + +Lektion +Väljer önskad lektion. +Knappen till höger aktiverar också dialogrutan Redigera lektionsnamn där du kan skriva in en ny lektion. + + + +Uttal +I det här fältet kan du beskriva hur ordet uttalas. +Det här är möjligt genom att antingen använda enkla ASCII-tecken, och kanske en avancerade personlig fonetisk beskrivning, eller ännu bättre genom att använda det internationella fonetiska alfabetet. Knappen till höger visar en dialogruta, där du kan välja tecken som hör till det alfabetet. + + + + + +Typ +Låter dig välja en av de fördefinierade typerna för uttrycket. Om du ändrar typ för en post, tilldelas alla poster i den raden den nya typen. +Se tabellen med alla tillgängliga typer. + + + +Undertyp +Vissa typer omfattar också undertyper. Om det inte finns någon undertyp tillgänglig är det här fältet inte aktivt. +Varje post i en rad kan ha olika undertyp. Det här är användbart för substantiv, eftersom genus för ett substantiv kan vara olika i olika språk. +Knappen till höger om det här fältet aktiverar dialogrutan Redigera användardefinierade typer så att du kan omedelbart kan redigera Typbeskrivningar. + + + +Användningsbeskrivningar +En eller flera användningsbeskrivningar kan väljas för att beskriva den vanliga användningen av uttrycket, t.ex. medicin eller kemi. +uKnappen till höger visar också Redigera användardefinierade användningsbeskrivningar för att skriva in en ny användningsbeskrivning. + + + + +Välja från det internationella fonetiska alfabetet + +Om du har ett IPA-aktiverat teckensnitt, ska dialogrutan se ut så här: + + +Skärmbild av IPA-dialogruta + + +Dialogruta för internationella fonetiska alfabetet + + + +Om du inte har ett sådant teckensnitt, kan du hitta en länk till ett gratis sådant i avsnittet om visningsalternativ. + + + + + +<guilabel +>Ytterligare egenskaper</guilabel +> + +För de flesta av de här fälten, finns det också specialfrågor. + + +Skärmbild av ytterligare frågedialog + + +Ytterligare frågedialog + + + + + +Synonymer +Här kan du skriva in ord som har samma betydelse som uttrycket. Det finns också en frågetyp för det här uttrycket. + + + +Motsatser +Det här är för ord som har motsatt betydelse. Det här fältet kan också frågas efter. + + + +Exempel +Dessutom kan du skriva in ett exempel på en mening med uttrycket här. Det finns en enkel frågetyp som visar innehållet i det här fältet, men med punkter istället för ordet ifråga. + + + +Anmärkning +Det här är ett valfritt fält för att lagra ytterligare information. + + + +Omskrivning +Här kan du skriva in en beskrivning med andra ord. Det finns också en frågetyp för det här uttrycket. + + + + + + +<guilabel +>Förslag för en flervalsfråga</guilabel +> + + +Skärmbild av dialogruta för flervalsfråga + + +Dialogruta för flervalsfråga + + + +Om du vill skapa en effektiv flervalsfråga, är det bra att använda uttryck som liknar lösningen för att göra det svårare. Om du inte tillhandahåller dem, så kan &kvoctrain; bara skapa sådana uttryck med slumpmässigt valda uttryck, som är ganska lätta att gissa. Du kan skriva in upp till fem uttryck för detta syfte. + + + + +Ytterligare egenskaper för verb + +Du kan bara redigera alternativen på sidan Konjunktion när du valt verb som ordtyp. + + +Skärmbild av verbinmatningsdialogruta + + +Verbinmatningsdialogruta + + + +För varje tempus som &kvoctrain; känner till kan du skriva in böjningen av verbet för olika personer. Tempus kan väljas i listan. Efter du har gjort det uppdateras inmatningsfältet i enlighet med detta. + +Eftersom vissa språk inte skiljer ut tredje person plural, kan du använda motsvarande kryssruta. + +Nästa letar efter nästa tempus som redan har inskrivna böjningsformer. + + + + +Ytterligare egenskaper för adjektiv + +Du kan bara redigera alternativen på sidan Jämförelse när du valt adjektiv som ordtyp. + + +Skärmbild av dialogruta för inmatning av jämförelseformer + + +Dialogruta för inmatning av jämförelseformer + + + +Här skriver du bara in jämförelseformerna för adjektivet. + + + + +Egenskaper från eller till originalord + +För vissa egenskaper är det möjligt att ställa in värden från originalordet eller till originalordet. Du kan till exempel ha ett betyg när du frågar efter översättningen (= +> från originalet). Motsatsen är betyget när du frågar efter originalordet när någon av översättningarna ges (= +> till originalet). + + +Skärmbild av från/till inmatningsdialogruta + + +Från/till inmatningsdialogruta + + + + + +Betyg +Innehåller nuvarande betyg för uttrycket. + + + +Lömsk likhet +Ibland är det ett ord på ett främmande språk som ser ut som ett ord på ditt modersmål, så att du tror att det måste ha samma betydelse. Men det har det i själva verket inte. +Skriv in sådana ord i det här fältet. + + + +Senaste frågedatum +Det här är datumet då posten senast frågades efter. Om den aldrig har frågats efter ännu ser du bara ––. +För bekvämlighets skull finns det två knappar för att välja dagens datum eller återställa till aldrig efterfrågad. +På grund av interna orsaker, är det inte möjligt att lagra datum innan 12 augusti, 1999 med alla versioner av &kvoctrain;. Version 0.8 och senare påverkas inte längre av detta. + + + +Totalt +Anger hur ofta den här posten frågades efter. + + + +Fel +Visar antal gånger som du inte visste rätt svar. + + + + + + +Docka i huvudfönstret + + +Dockningsknappar + + +Dockningsknappar + + + +Om du måste skriva in eller ändra många ord, kanske du vill placera huvudfönstret intill inmatningsdialogrutan, och använda hela skärmen. Du kan göra det här för hand, eller använda en av knapparna längst ner(se bilden ovan). Den vänstra ändrar höjden på fönstren till den bästa höjden, och placerar dem ovanpå varandra. Den andra knappen placerar dem på motsvarande sätt, sida vid sida. + +Efter att inmatningsdialogrutan stängts, återgår huvudfönstret till sin tidigare position och storlek. + + + + + +Frågedialogrutor + + +Normal <guilabel +>Slumpmässig fråga</guilabel +> + +Efter att Skapa slumpmässig fråga har valts, försvinner huvudfönstret. + +Därefter placeras alla poster som passar dina nuvarande trösklar i en lista och visas i slumpmässig ordning med följande dialogruta. + + +Skärmbild av dialogrutan Slumpmässig fråga + + +Dialogrutan Slumpmässig fråga + + + +I området med originaluttrycket finns det vissa egenskaper som du kan aktivera för att ge dig några tips. Du måste skriva in lösningen i motsvarande textfält. + + + +Visa alla +Visar hela lösningen i översättningsfältet. + + + +Visa mer +Varje klick på den här rutan visar ytterligare ett tecken i lösningen för att ge dig lite hjälp. + + + +Verifiera +Jämför ditt svar med den riktiga lösningen. För närvarande måste din lösning matcha exakt för att accepteras. Om svaret var riktigt, så ändras färg på översättningen till grönt, annars blir den röd. + + + +Kan inte +Talar om för &kvoctrain; att du inte kunde svaret och att motsvarande betyg måste sänkas. + + + +Jag kan det +Klicka på den här knappen för att tala om för &kvoctrain; att du vet rätt svar. Posten tas då bort från listan med okända ord. + + + +Redigera uttryck... +Om du hittar ett misstag i en fråga kan du aktivera redigeringsdialogrutan omedelbart och rätta det. + + + +Stoppa fråga +Stoppa frågeläge och visa ordförrådet igen. + + + + +I övre högra hörnet ser du två förloppsvisare som anger återstående tid och antalet frågor som är kvar. + +Frågeomgången i den nuvarande lektionen upprepas till alla uttryck är kända. Antalet försök i den nuvarande lektionen visas under förloppsvisningen. När den nuvarande lektionen är färdig fortsätter &kvoctrain; med nästa (under förutsättning att du har ställt in frågealternativen på motsvarande sätt). + +Jag vill inte gärna erkänna det, men oftast kan jag inte svaret. Av den anledningen har returtangenten ett speciellt beteende, som jag tycker är bekvämt: +Genom att först trycka returtangenten visas hela lösningen (från början är knappen Visa mer vald) och väljer knappen Kan inte. + +Att trycka på returtangenten en andra gång avslutar den här dialogrutan och talar om för &kvoctrain; att du inte kunde svaret. + + +För närvarande måste du avgöra själv om du visste svaret eller misslyckades. Senare versioner kanske tillhandahåller en mer eller mindre smart algoritm för att besluta detta beroende på en sträng som du skriver in. + +Om du kunde rätt svar, ökas betyget ett steg. Om du inte kunde det, återställs betyget till nivå 1, som är det sämsta värdet. + + + + +Slumpmässig fråga med <guilabel +>Flerval</guilabel +> + + +Skärmbild av dialogrutan Flervalsfråga + + +Dialogrutan Flervalsfråga + + + +Den här sortens fråga fungerar på ett liknande sätt som den föregående. Lösningen visas tillsammans med andra slumpmässiga uttryck, och du måste välja en av fem. + +Den här frågan fungerar effektivast, om du tillhandahåller liknande svar med motsvarande inmatningsdialogruta. Dessutom läggs en lömsk likhet till, om den är tillgängliga. + + + + +Fråga med konjunktioner + + +Dialogrutan Verbövning + + +Dialogrutan Verbövning + + + +Dialogrutan visas efter att ha startat verbfrågorna med Inlärning språknamn Verb. + +Alla tempus som har definitioner av böjningsformer frågas efter. Du måste förstås kunna allihopa för ett lyckat resultat. + + + + +Fråga med artiklar + + +Skärmbild av dialogrutan för artikelfrågor + + +Dialogrutan för artikelfrågor + + + +Dialogrutan visas efter att ha startat artikelfrågorna med Inlärning språknamn Artiklar. +I den här dialogrutan ges frågor om substantivets artikel. + +Det är viktigt att ha valt rätt undertyp i inmatningsdialogrutan. + + + + +Fråga med jämförelseformer + + +Skärmbild av dialogruta för jämförelsefrågor + + +Dialogruta för jämförelsefrågor + + + +Alla adjektiv som också har jämförelseformer visas. Ett ord väljs slumpmässigt, och du måste fylla i de två återstående. + + + + +Fråga med synonymer, motsatsord, omskrivningar och exempelmeningar. + + +Skärmbild av dialogruta för synonymfrågor + + +Dialogruta för synonymfrågor + + + +Frågorna för de ovannämnda ytterligare egenskaperna för ditt uttryck ser i grunden likadana ut för alla typer. + +Du blir tillfrågad om uttrycket och måste skriva in motsvarande egenskap. Att fråga med exempel är något annorlunda, eftersom &kvoctrain; tar uttrycket och ersätter det med några punkter. Därför är det här i huvudsak användbart när uttrycket bara är ett enda ord. + + + + + +Dialogrutan <guilabel +>Dokumentstatistik</guilabel +> + + +<guilabel +>Allmänt</guilabel +> + + +Skärmbild av allmän dokumentstatistik + + +Allmän dokumentstatistik + + + +På den här sidan hittar du den viktigaste allmänna informationen om ditt dokument: + + +Filnamn +Rubriken +Namnet på Författaren +och antalet Poster och Lektioner. + + + + + +Alla språk i ordlistan + + +Skärmbild av statistik per språk + + +Statistik per språk + + + +Beroende på antalet översättningar som dokumentet innehåller, kan det finnas ingen, en eller flera ytterligare sidor. Varje sida innehåller två bilder för varje lektion som beskriver antal poster per betyg i varje lektion. + +Ett klick med höger musknapp på en av bilderna visar en meny med exakta värden. + + + + + + +Dela filer och ladda ner ordböcker + + +Att bidra med dina filer till &kvoctrain; + +Om du har skapat en kvtml-fil, skicka gärna e-post till &Anne-Marie.Mahfouf.mail; med filen bilagd så lägger jag till filen bland bidragna kvtml-filerwebbplatsen för &kde;:s utbildningsprojekt så att andra kan använda den. + +Om du ändrar befintliga filer eller skapar nya filer baserade på material med copyright, måste du fråga upphovsmannen om tillstånd. Även att ta exempel från skolböcker kan vara problematiskt! Filerna måste licensieras med en fri licens, indikerade det i ditt meddelande när du skickar filen. + + + + +Ladda ner och installera befintliga filer + +&kvoctrain; levereras med bara två exempelfiler, men du kan enkelt hämta och installera befintliga filer med menyn Arkiv Hämta nya ordförråd..., under förutsättning att du har en Internet-anslutning. Följande dialogruta visas då: + + +Dialogrutan Hämta nya ordförråd... + + +Dialogrutan Hämta nya ordförråd... + + + +Välj filen du vill hämta. Knappen Detaljer ger dig mer information om innehållet i den markerade filen. Klicka på knappen Installera. Filen laddas då ner från sin plats på Internet, sparas på din hårddisk och öppnas i &kvoctrain;s nuvarande fönster. + +Filerna du laddar ner sparas under din hemkatalog i katalogen Ordförråd. + + + +Andra ordböcker på webben + + +Om du är tysk och vill lära dig engelska (eller tvärtom) kan du ladda ner den månatliga ordlistan som tillhandahålls av den tyska tidningen Spotlight-Online. +Distributionen av &kvoctrain; innehåller ett program som heter spotlight2kvtml för att överföra de här listorna till kvtml-format. Originalfilerna kommer som &Windows; Word DOC-filer, så du måste spara dem som ANSI-TXT-filer innan överföringen startas. StarOffice eller kword kan göra detta. +spotlight2kvtml behöver tre väljare filnamn, månad och år och skapar en fil i samma katalog med samma namn och filändelsen kvtml: +spotlight2kvtml 0199.txt 01 99 + + +Tack vara ett bidrag från Andreas Neuper, kan du ladda ner filer från Langenscheidt. Det här är en tysk plats, som innehåller filer på flera språk. Den här distributionen innehåller hans Perl-skript langen2kvtml, för att konvertera dessa till kvtml-format. + +langen2kvtml behöver bara det ursprungliga filnamnet som parameter, och försöker extrahera så mycket information som möjligt från källfilen. Det behåller till exempel lektionsnamn, böjningar och artiklar. + +Den skapar en fil i samma katalog med samma namn och filändelsen kvtml. + + +Filer med kvtml-format är tillgängliga på: + + + Inlärningsfiler bidragna av &kde;-utbildning + + + + +Ordböcker med ASCII-format finns till exempel tillgängliga på: + + ftp.gwdg.de/pub/misc/dictionary/english/words.gz (ungefär 1035 Kibyte) + + + +Ordlistor från *Quick projektetCSV-format, men kodade med UTF8, så du bör få alla tecken visade på ett riktigt sätt. Filerna är tillgängliga från projektets nerladdningssektion. De är på komprimerat &Windows; .EXE-format, så du måste använda unzip för att packa upp filerna. + + + + +Om du känner till en annan källa tala gärna om det för mig så att jag kan lägga till den här. + + + +Översättningsprogram + +Om du inte vill studera, utan bara läsa snabböversättningar av uttryck i större ordlistor, kan du bli missnöjd med &kvoctrain; om din dator inte har mycket minne och många MHz. En fil med 150000 poster tar upp ungefär 60 Mibyte och tar för evigt att ladda om systemet börjar använda växlingsminne. + +I det här fallet kanske du vill prova något av följande program: + +kdsing (&kde;). + +steak/xsteak (konsol/X). + +Ding (TCL). + + + + + + + +Intressanta länkar + + +Liknande projekt + +Du kanske också vill prova någon av de övriga ordförrådstränarna som jag har hittat (sorterade i den ordning jag hittade dem): + +&kwordquiz; (&kde;) + +SVT (konsol) + + + + +Andra intressanta länkar + +Kanske du är intresserad av någon av de övriga länkarna som jag hittade medan jag arbetade med &kvoctrain;. + +&GNU; Unifont Projekt + +SEUL-utbildningsprojekt + +Referens och introduktion till fonetiska symboler + +International Phonetic Association + + + + + + + +Kommandoreferens + + +Huvudfönstret i &kvoctrain; + + +Menyn <guimenu +>Arkiv</guimenu +> + + + + +&Ctrl;N Arkiv Ny + +Skapar ett nytt dokument. + + + + + &Ctrl;O Arkiv Öppna... +Öppnar ett befintligt dokument. + + + + + +Arkiv Öppna senaste... +Öppnar ett av de senast öppnade dokumenten. + + + + +Arkiv Öppna exempel... +Öppnar en exempelfil som levereras med &kvoctrain; + + + + + &Ctrl;G Arkiv Hämta nya ordförråd... +Öppnar dialogrutan Hämta heta nyheter för att låta dig installera nya ordförrådsfiler från &kde;-utbildning via Internet. + + + + + +Arkiv Sammanfoga... +Sammanfogar ett annat ordförråd med det nuvarande. +Bara de delar av det andra ordförrådet som har samma internationella språkkod som det nuvarande sammanfogas. +Använd alltså alltid riktiga koder. Det hjälper till att dela ordförråd med andra. &kvoctrain; stöder dig med detta och erbjuder alla koder på motsvarande inställningssida. + + + + +&Ctrl;S Arkiv Spara +Sparar dokumentet. + + + + +Arkiv Spara som... +Sparar dokumentet med ett annat namn. + + + + Arkiv Spara poster i frågan som... + Sparar posterna markerade i frågan som ett nytt ordförråd. + + + + +&Ctrl;P Arkiv Skriv ut... +Visar &kde;:s vanliga utskriftsdialogruta. + + + + +Arkiv Avsluta +Avslutar &kvoctrain;. + + + + + + +Menyn <guimenu +>Redigera</guimenu +> + + + + + &Ctrl;C Redigera Kopiera +Kopierar nuvarande rad till klippbordet. Posterna avdelas av en särskild teckensekvens som kan väljas i inställningsdialogrutan. + + + + &Ctrl;V Redigera Klistra in +Klistrar in från klippbordet. Posterna avdelas av den ovannämnda avdelningstecknet och infogas som en ny rad med en eller flera kolumner. Du kan också justera ordningen som kolumnerna sammanfogas innan de kopieras från klippbordet. +Att klistra in flera rader (t.ex. från en CSV-databasfil) lägger till alla som nya rader en i taget. + + + + &Ctrl;A Redigera Markera alla +Markerar hela ordförrådet som valt för ytterligare behandling. + + + + +&Ctrl; &Shift;A Redigera Avmarkera +Tar bort alla flervalsmarkeringar. + + + + + &Ctrl;F Redigera Sök +Söker efter klippbordets innehåll i ordförrådsfilen genom att använda sökfältet i verktygsraden. + + + +Insert Redigera Lägg till ny post +Lägger till ett eller flera nya uttryck. Se avsnittet Insert-tangenten för mer information. + + + + &Ctrl;Returtangent Redigera Redigera markerat område... +Redigerar det nuvarande uttrycket. Se avsnittet Returtangenten för mer information. + + + + +Delete Redigera Ta bort markerat område +Tar bort markering. Se Delete-tangenten för mer information. + + + + + + + +Menyn <guimenu +>Ordförråd</guimenu +> + + + + +Ordförråd Visa statistik +Aktiverar statistikdialogrutan för att visa den viktigaste informationen om ditt ordförråd. + + + + +Ordförråd Tilldela lektioner... +Letar i ordförrådet efter poster som ännu inte har tilldelats en lektion. De tilldelas slumpmässigt till nya lektioner. + + + + +Ordförråd Rensa +Letar efter poster som är exakt likadana (original och alla översättningar) och tar bort alla utom en. + + + + +Ordförråd Lägg till språk +Lägger till en ny kolumn (ett nytt språk). + + + + +Ordförråd Ange språk +Anger språkkod och namn för en kolumn. + + + + +Ordförråd Ta bort språk +Tar bort en av översättningarna. + + + + +Ordförråd Dokumentegenskaper +Aktiverar dialogrutan för dokumentegenskaper. + + + + +Ordförråd Språkegenskaper +Aktiverar dialogrutan för språkegenskaper. + + + + + + +Menyn <guimenu +>Inlärning</guimenu +> + + + + +Inlärning Språknamn +Tillhandahåller en undermeny för varje språk med alla frågedialogrutor. Exakt likadan som menyn som visas med knappen i en tabellrubrik. + + + + +Inlärning Fortsätt fråga +Fortsätter den föregående slumpmässiga frågan om du tidigare avbröt en. Markerade poster syns med fetstil. + + + +InlärningFortsätt flervalsfråga +Fortsätter den föregående slumpmässiga frågan med flerval. + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + +Inställningar Visa/Dölj verktygsrad +Växlar synligheten hos verktygsradsknapparna. + + + + +Inställningar Visa/Dölj statusrad +Växlar synligheten hos statusraden längst ner. + + + +Inställningar Anpassa genvägar... +Anpassa tangentbordets tangenter du använder för att komma åt de olika åtgärderna. + + + + +Inställningar Anpassa verktygsrader... +Anpassa objekten du vill placera i verktygsraden + + + +Inställningar Anpassa &kvoctrain;... +Visar &kvoctrain;s inställningsdialogruta. + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + +Tabellrubrikmeny + +Följande meny visas när du håller nere den tredje knappen (dina ursprungliga uttryck) i tabellrubriken ungefär en sekund. + + + +Skapa slumpmässig fråga +Skapar en slumpmässig fråga för den här kolumnen med alla okända uttryck, enligt dina tröskelvärden. + + + +Skapa flervalsfråga +Skapar en slumpmässig flervalsfråga för den här kolumnen med alla okända uttryck, enligt dina tröskelvärden. + + + +Lära in verb +Alla verb med böjningsformer ingår i frågeomgången. + + + +Artikelövning +Frågeomgång med artiklar om substantiven har definierade genus. + + + +Jämförelseövning +Frågeomgång med jämförelseformer. + + + +Synonymer +Frågeomgång med synonymer. + + + +Motsatser +Frågeomgång med motsatsord. + + + +Exempel +Frågeomgång med exemplen. + + + +Omskrivning +Frågeomgång med omskrivningar. + + + +Sortera alfabetiskt +Sorterar kolumnen i stigande eller fallande ordning. + + + +Ange språk +Anger ett språk för den här kolumnen. Om det önskade språket inte finns i den här menyn, måste du lägga till det med inställningsdialogrutan. + + + +Följande två ämnen visas bara om du håller nere en rubrikknapp som hör till en översättning. + + + +Återställ betyg +Återställer egenskaperna för de markerade posterna till det ursprungliga tillståndet, som om du just hade lagt till dem. +Om du har valt en lektion i motsvarande ruta i verktygsraden, så återställs bara medlemmar i lektionen. Annars påverkas alla poster. + + + +Ta bort kolumn +Tar bort den här kolumnen och alla poster. + + + + + + + + + +Tack till och licens + + +Tack + +&kvoctrain; är mitt första program med grafiskt gränssnitt för &kde;, så jag var tvungen att låna en hel del kod från andra program. De största delarna kommer från + +&klpq; (tabellfunktioner i versioner till och med 0.7) +&kontour; (läsning/skrivning av &XML;). +&khexedit; (om dialogrutan i versions till och med 0.7). + + +Jag skulle vilja tacka följande personer personligen för deras bidrag till &kvoctrain;: + +Andrea Marconi för den italienska versionen +Hans Kottman för den franska versionen +Grzegorz Ilczuk för den polska versionen +Eric Bischoff för överföring av dokumentation till DocBook + + +Jag vill också tacka alla andra som inte nämns, särskilt hela &kde;-gruppen, för hjälp, konstruktiv kritik, förslag eller felrapporter. + + + + +Copyright + +&kvoctrain; Program copyright 1999-2003 &Ewald.Arnold; &Ewald.Arnold.mail; 2004-2005 Peter Hedlund peter@peterandlinda.com + +Dokumentation copyright 1999-2000 &Ewald.Arnold; &Ewald.Arnold.mail; 2005 &Anne-Marie.Mahfouf; &Anne-Marie.Mahfouf.mail; + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + + +Installation + + +Hur man skaffar kvoctrain +&install.intro.documentation; + + +Krav + +För att kompilera &kvoctrain; med lyckat resultat, behöver du &kde;-biblioteken samt &Qt; C++ biblioteket. Alla bibliotek som krävs kan hittas på ftp.kde.org/pub/kde/. + +&kvoctrain; har testats med &kde; 3.0 och &Qt; 3.0. Det bör också egentligen köra med &kde; 2.x och &Qt; 2.x om det kompileras på rätt sätt, men jag kan inte lova det. + + + + +Kompilering och installation +&install.compile.documentation; + + +&documentation.index; + +
diff --git a/tde-i18n-sv/docs/kdeedu/kvoctrain/lang1-dlg.png b/tde-i18n-sv/docs/kdeedu/kvoctrain/lang1-dlg.png new file mode 100644 index 00000000000..c0dba8779c7 Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kvoctrain/lang1-dlg.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kvoctrain/mainview.png b/tde-i18n-sv/docs/kdeedu/kvoctrain/mainview.png new file mode 100644 index 00000000000..eb929d17aaa Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kvoctrain/mainview.png differ diff --git a/tde-i18n-sv/docs/kdeedu/kvoctrain/man-spotlight2kvtml.1.docbook b/tde-i18n-sv/docs/kdeedu/kvoctrain/man-spotlight2kvtml.1.docbook new file mode 100644 index 00000000000..8dd7c7a07df --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kvoctrain/man-spotlight2kvtml.1.docbook @@ -0,0 +1,119 @@ + + +]> + + + +BenBurtonbab@debian.org +7:e april, 2003 + + + +spotlight2kvtml +1 + + + +spotlight2kvtml +Konvertera en Spotlight direktordlista till en &kvoctrain; datafil. + + + +spotlight2kvtml + + + +Beskrivning + +spotlight2kvtml används för att konvertera en Spotlight direktordlista till en &kvoctrain; datafil (*.kvtml). + +Den givna ordlistan (spotfil) måste ha vanligt textformat (dvs. du måste konvertera det nerladdade RTF- eller Word-dokumentet till en vanlig textfil). Namnet på den nya &kvoctrain; datafilen härleds från den givna Spotfilen. + +Den givna månaden och det givna året används i rubriker och lektionsnamn i den nya &kvoctrain; datafilen. + +Observera att Spotlight direkt ändrar sitt ordlisteformat då och då, så spotlight2kvtml kan vara föråldrat och kanske inte beter sig riktigt. + +Det här paketet är en del av KDE:s officiella utbildningsmodul. + + + + +Se också + +kvoctrain(1), langen2kvtml(1) + + + + +Upphovsmän + +spotlight2kvtml är skriven av &Ewald.Arnold; &Ewald.Arnold.mail;. 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Foundation +# gives unlimited permission to copy and/or distribute it, +# with or without modifications, as long as this notice is preserved. + +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY, to the extent permitted by law; without +# even the implied warranty of MERCHANTABILITY or FITNESS FOR A +# PARTICULAR PURPOSE. + +@SET_MAKE@ +VPATH = @srcdir@ +pkgdatadir = $(datadir)/@PACKAGE@ +pkglibdir = $(libdir)/@PACKAGE@ +pkgincludedir = $(includedir)/@PACKAGE@ +am__cd = CDPATH="$${ZSH_VERSION+.}$(PATH_SEPARATOR)" && cd +install_sh_DATA = $(install_sh) -c -m 644 +install_sh_PROGRAM = $(install_sh) -c +install_sh_SCRIPT = $(install_sh) -c +INSTALL_HEADER = $(INSTALL_DATA) +transform = $(program_transform_name) +NORMAL_INSTALL = : +PRE_INSTALL = : +POST_INSTALL = : +NORMAL_UNINSTALL = : +PRE_UNINSTALL = : +POST_UNINSTALL = : +subdir = docs/kdeedu/kwordquiz +DIST_COMMON = $(srcdir)/Makefile.am $(srcdir)/Makefile.in +ACLOCAL_M4 = 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kwq-dlg-print-type.png index.docbook kwq-dlg-print-flashcard.png kwq-dlg-configure-appearance.png kwq-multiple.png kwq-dlg-characters.png kwq-dlg-languages.png kwq-dlg-configure-quiz.png kwq-dlg-configure-characters.png kwq-qanda.png kwq-flashcard.png kwq-dlg-print-exam.png ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kwordquiz/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in kwq-editor.png kwq-dlg-sort.png kwq-dlg-print-list.png kwq-dlg-configure-editor.png kwq-dlg-rowscolumns.png kwq-dlg-print-type.png index.docbook kwq-dlg-print-flashcard.png kwq-dlg-configure-appearance.png kwq-multiple.png kwq-dlg-characters.png kwq-dlg-languages.png kwq-dlg-configure-quiz.png kwq-dlg-configure-characters.png kwq-qanda.png kwq-flashcard.png kwq-dlg-print-exam.png ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdeedu/kwordquiz/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdeedu/kwordquiz/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdeedu/kwordquiz/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeedu/kwordquiz/index.cache.bz2 b/tde-i18n-sv/docs/kdeedu/kwordquiz/index.cache.bz2 new file mode 100644 index 00000000000..a2371ef459b Binary files /dev/null and b/tde-i18n-sv/docs/kdeedu/kwordquiz/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeedu/kwordquiz/index.docbook b/tde-i18n-sv/docs/kdeedu/kwordquiz/index.docbook new file mode 100644 index 00000000000..1b459939ab1 --- /dev/null +++ b/tde-i18n-sv/docs/kdeedu/kwordquiz/index.docbook @@ -0,0 +1,2036 @@ + + + + + +]> + + + + +Handbok &kwordquiz; + + +Peter Hedlund
peter.hedlund@kdemail.net
+
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + + + 2003 + 2004 + 2005 + Peter B. Hedlund + + +&FDLNotice; + + +2006-02-24 +0.8.1 + + +&kwordquiz; är ett &kde;-program för snabbkort och ordförrådsinlärning. + + + +KDE +kdeedu +Kwordquiz +snabbkort +ordförråd +språk +utbildning +skola +högskola +universitet + + +
+ + +Inledning +&kwordquiz; är ett verktyg som ger dig ett kraftfullt sätt att bemästra nya ordförråd. Det kan vara ett språk eller vilken annan sorts terminologi som helst. + +Enkelt att använda + +Du bygger upp dina egna ordförrådsdokument på ett enkelt och intuitivt sätt med &kwordquiz;. Den grundläggande layouten är ett kalkylblad med två kolumner, där du skriver in ordförrådsposter som du kan i ett formulär, och de som du vill lära dig i ett annat. Du ändrar kolumnernas rubriker för att motsvara det du övar på. + + +Övningslägen + +Innan du börjar ett prov, väljer du hur du vill öva. &kwordquiz; erbjuder fem olika lägen för att göra övningarna effektivare. De olika lägena gör det möjligt att låta provet gå igenom ordförrådet i sekvens eller i slumpmässig ordning i den ena eller båda riktningar. + + +Provlägen + +När du har skrivit in ditt ordförråd och valt ett läge, är du klar att börja ett prov. Ordförrådsdokumentet döljs under provet så du inte kan fuska. Kanske vill du börja med en snabbkortssession, och därefter kan du gå vidare med ett flervalsprov eller utföra det kraftfulla provet med frågor och svar. Du får omedelbar återmatning om riktiga eller felaktiga svar och du har möjlighet att upprepa eventuella fel, vilket ytterligare förbättrar effektiviteten hos inlärningen. Om du behöver lite extra hjälp kan du använda tipsfunktionen. + + +Ordförrådsdokument +&kwordquiz; kan öppna flera typer av ordförrådsdata. Format som stöds är .kvtml-formatet som används av andra &kde;-program, som &kvoctrain;, .wql-formatet som används av WordQuiz i &Windows;, .csv-filer med text åtskild av kommatecken och .xml.gz-filer som skapats av Pauker (http://pauker.sourceforge.net). Du kan automatiskt kombinera flera dokument till en stor lista, om du till exempel behöver öva inför ett slutprov. +&kwordquiz; kan spara ordförrådsdokument med flera olika format. Standardformatet är .kvtml-formatet som används av andra &kde;-program. Andra tillgängliga format är .wql-formatet som används av WordQuiz i &Windows; som tillåter utbyte med &Windows;-användare, .csv och .html. +Du kan ha flera filer öppna samtidigt och enkelt kopiera eller flytta poster mellan filer. + + + + + +Kommandoreferens + + +Menyn <guimenu +>Arkiv</guimenu +> + + + + + &Ctrl;N Arkiv Ny + + + Ny skapar ett nytt tomt ordförrådsdokument + + + + + + &Ctrl;O Arkiv Öppna... + + + Öppna ett eller flera befintligt ordförrådsdokument. Flera dokument kan kombineras till en stor lista. + + + + + + Arkiv Öppna senaste + + + Öppna ett nyligen använt ordförrådsdokument + + + + + + &Ctrl;G Arkiv Hämta nya ordförråd... + + + Laddar ner nya ordförråd. + + + + + + &Ctrl;S Arkiv Spara + + + Spara det aktiva ordförrådsdokumentet på disk + + + + + + Arkiv Spara som... + + + Spara det aktiva ordförrådsdokumentet med ett nytt namn + + + + + + &Ctrl;P Arkiv Skriv ut... + + + Skriv ut det aktiva ordförrådsdokumentet. &kwordquiz; tillhandahåller flera alternativ för att skriva ut ordförråden. + + + + + + &Ctrl;W Arkiv Stäng + + + Stäng det aktiva ordförrådsdokumentet + + + + + + &Ctrl;Q Arkiv Avsluta + + + Avsluta &kwordquiz; + + + + + + + +Menyn <guimenu +>Redigera</guimenu +> + + + + + + &Ctrl;Z Redigera Ångra + + + Ångra senaste kommandot. Namnet på alternativet ändras för att motsvara vad som kommer att ångras. + + + + + + &Ctrl;X Redigera Klipp ut + + + Klipp ut nuvarande markering och placera den på klippbordet + + + + + + &Ctrl;C Redigera Kopiera + + + Kopiera nuvarande markering och placera den på klippbordet + + + + + + &Ctrl;V Redigera Klistra in + + + Klistra in innehållet på klippbordet i nuvarande markering. Om bara en cell är markerad, aktiverar &kwordquiz; smart inklistring och beräknar platsen som behövs för att klistra in och lägger till rader om det behövs. + + + + + + Redigera Rensa + + + Rensa nuvarande markering + + + + + + &Ctrl;I Redigera Infoga rad + + + Infoga en ny rad vid nuvarande markering. Om markeringen omfattar mer än en rad, infogas lika många rader. + + + + + + &Ctrl;K Redigera Ta bort rad + + + Ta bort markerad rad. Om markeringen omfattar mer än en rad, tas alla markerade rader bort. + + + + + + &Ctrl;M Redigera Markera som lucka + + + Markera som lucka markerar vald text (eller ordet där markören finns) som en lucka för provet 'Fyll i lucka', dvs. det omsluts av hakparenteser. Bara tillgängligt om Fyll i lucka är aktiverat. + + + + + + Redigera Avmarkera som lucka + + + Avmarkera som lucka rensar tidigare tilldelade luckor, dvs. hakparenteserna tas bort. Bara tillgängligt om Fyll i lucka är aktiverat. + + + + + + + + +Menyn <guimenu +>Gå till</guimenu +> + + + + + + F6 Gå till Editor + + + Aktivera ordförrådseditorn + + + + + + F7 Gå till Snabbkort + + + Starta en session med snabbkort + + + + + + F8 Gå till Flerval + + + Starta ett flervalsprov + + + + + + F9 Gå till Frågor och svar + + + Starta ett prov med frågor och svar + + + + + + + +Menyn <guimenu +>Ordförråd</guimenu +> + + + + + + &Ctrl;L Ordförråd Kolumnrubriker... + + + Definiera rubrikerna för de två kolumnerna i ordförrådet. Visar en dialogruta. + + + + + + Ordförråd Teckensnitt... + + + Ändra teckensnitt som används för att visa ordförrådet. Om du befinner dig i en snabbkortssession ändras teckensnittet som används för att visa kortet. Visar &kde;:s vanliga dialogruta för att välja teckensnitt. + + + + + + + + Ordförråd Rader och kolumner... + + + Ange antal rader i ordförrådet, eller definiera höjden för markerade rader eller bredden för markerade kolumner. Visar en dialogruta. + + + + + + Ordförråd Sortera... + + + Sortera ordförrådsposterna. Visar en dialogruta. + + + + + + Ordförråd Blanda + + + Blanda ordförrådsposterna i slumpmässig ordning + + + + + + + +Menyn <guimenu +>Läge</guimenu +> +Menyn tillhandahåller fem olika lägen för prov. +Observera att menynamnen ändras för att motsvara kolumnrubrikerna för nuvarande aktiva ordförrådsdokument. Läget måste väljas innan ett prov startas. Det valda läget gäller snabbkort, flervalsfrågor samt frågor och svar. + + + + + Läge Kolumn 1 -> Kolumn 2 i ordning + + + Under provet anges värden från kolumn 1 och du blir tillfrågad om motsvarande värden från kolumn 2. Detta görs i den ordning som posterna har i ordförrådsdokumentet. + + + + + + Läge Kolumn 2 -> Kolumn 1 i ordning + + + Under provet anges värden från kolumn 2 och du blir tillfrågad om motsvarande värden från kolumn 1. Detta görs i den ordning som posterna har i ordförrådsdokumentet. + + + + + + Läge Kolumn 1 -> Kolumn 2 slumpmässigt + + + Under provet anges värden från kolumn 1 och du blir tillfrågad om motsvarande värden från kolumn 2. Detta görs i en slumpmässig ordning, men bara en fråga ges för varje värde. + + + + + + Läge Kolumn 2 -> Kolumn 1 slumpmässigt + + + Under provet anges värden från kolumn 2 och du blir tillfrågad om motsvarande värden från kolumn 1. Detta görs i en slumpmässig ordning, men bara en fråga ges för varje värde. + + + + + + Läge Kolumn 1 <-> Kolumn 2 slumpmässigt + + + Under provet anges värden antingen från kolumn 1 eller kolumn 2 och du blir tillfrågad om motsvarande värden från den andra kolumnen. Detta görs i en slumpmässig ordning, både för kolumn och värde. Bara en fråga ges för varje möjlig kombination. + + + + + + + +Menyn <guimenu +>Prov</guimenu +> + + + + + + Retur Prov Kontrollera + + + Kontrollera om ditt svar var riktigt + + + + + + K Prov Jag vet + + + Räkna som riktigt under en snabbkortssession. + + + + + + D Prov Jag vet inte + + + Räkna som felaktigt under en snabbkortssession. Du kan senare upprepa dessa kort genom att välja Prov Upprepa felaktiga. + + + + + + &Ctrl;H Prov Tips + + + Visa nästa riktiga bokstav under en session med frågor och svar. + + + + + + &Ctrl;R Prov Starta om + + + Starta om provsessionen från början. Återställer poängen. + + + + + + &Ctrl;E Prov Upprepa felaktiga + + + Upprepa alla frågor du besvarade felaktigt. Blir tillgänglig så fort du har svarat en gång på alla frågor. + + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + + + Inställningar Verktygsrader Huvudverktygsrad (Kwordquiz) + + + Visa eller dölj huvudverktygsraden. + + + + + + Inställningar Verktygsrader Gå till (Kwordquiz) + + + Visa eller dölj verktygsraden Gå till + + + + + + Inställningar Verktygsrader Prov (Kwordquiz) + + + Visa eller dölj provverktygsraden + + + + + + Inställningar Verktygsrader Specialtecken (Kwordquiz) + + + Visa eller dölj verktygsraden Specialtecken + + + + + + Inställningar Visa/Dölj statusrad + + + Visa eller dölj statusraden + + + + + + Inställningar Anpassa genvägar... + + + Anpassa snabbtangenterna som du använder för att komma åt de olika åtgärderna. + + + + + + Inställningar Anpassa verktygsrader... + + + Anpassa objekt som du vill placera i verktygsraden. + + + + + + Inställningar Anpassa meddelanden... + + + Anpassa meddelanden för vissa händelser i &kwordquiz; + + + + + + Inställningar Anpassa &kwordquiz;... + + + Anpassa inställningar för ordförrådseditorn och proven. Visar en dialogruta. + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + +Ordförrådseditorn + +Ordförrådsdokumentets område ser ut som ett rutnät som liknar ett kalkylark. Rutnätet består av celler organiserade i två kolumner och ett antal rader. Varje kolumn och rad har en rubrik. Kolumnrubrikerna används för att ange rubriker i ordförrådsdokumentet. De kan anges genom att välja Ordförråd Kolumnrubriker.... Radrubrikerna numrerar raderna i följd. +Du kan klicka i en av rutnätets celler för att göra den till den aktiva cellen. Du kan markera flera celler för kopiering eller annan redigering genom att dra över dem medan du håller nere vänster musknapp. För att markera hela rader eller kolumner klicka på rubrikerna. + + + + Ordförrådseditorn + + + + + + Ordförrådseditorn + + + + +Du bygger ett ordförråd av parvisa poster i de två kolumnerna i dokumentet. Du kan skriva in text i den aktiva cellen genom att helt enkelt börja skriva. Cellen är då i redigeringsläge och du kan markera hela eller delar av texten. Du kan också redigera en cell genom att dubbelklicka på den eller trycka på F2 och göra ändringarna direkt i cellen. +När du är klar med att skriva in en post, tryck på returtangenten så blir nästa cell automatiskt aktiv. På så sätt är det enkelt att skriva in flera poster. Du kan anpassa beteendet genom att välja Inställningar Anpassa &kwordquiz;.... När du når sista raden i rutnätet, läggs en ny rad till när du trycker på returtangenten, så du kan bara fortsätta att skriva. När ett nytt fönster skapas har det 50 rader, men det finns egentligen inte någon begränsning för hur många rader du kan ha i ett dokument. + + + + +Snabbkortssession + +Välj Gå till Snabbkort för att starta en snabbkortssession med posterna i det aktiva ordförrådsdokumentet. Läget som valts i menyn Läge används. Om du byter läge under en session, startas sessionen om. + +Om du arbetar med långa uttryck kan fönstrets storlek ändras för att göra mer utrymme tillgängligt. Teckenstorleken påverkar också hur mycket som får plats i olika delar av fönstret. Genom att välja Ordförråd Teckensnitt kan du ange teckensnittet som används för snabbkorten. + + + Snabbkortssession + + + + + + Snabbkortssession + + + +Från början visas kortets framsida. Använd Prov Kontrollera för att se andra sidan. +För att gå till nästa kort, kan du antingen välja Prov Jag vet för att räkna kortet som riktigt, eller Prov Jag vet inte för att räkna kortet som felaktigt. +Välj Prov Upprepa felaktiga för att repetera korten som du har räknat som felaktiga. +Välj Prov Starta om för att starta sessionen från början igen. Om du använder slumpmässigt läge blandas korten igen. +Avdelningarna med poäng längst ner på skärmen visar antal kort, antal kort du har sett, antal kort som räknas som riktiga och antal kort som räknas som felaktiga. + + +Alla alternativ i menyn Prov är tillgängliga på verktygsraden Prov som normalt visas till höger. + + + + + + +Flervalssession + +Välj Gå till Flerval för att starta ett flervalsprov med posterna i det aktiva ordförrådsdokumentet. Läget som valts i menyn Läge används. Om du byter läge under en session, startas sessionen om. +Om du arbetar med långa uttryck kan fönstrets storlek ändras för att göra mer utrymme tillgängligt. Teckenstorleken (som valts för editorn) påverkar också hur mycket som får plats i olika delar av fönstret. +I exemplet nedan svarade användaren fel på föregående fråga. Han eller hon ska nu just svara på nästa fråga. + + + Flervalssession + + + + + + Flervalssession + + + +Alternativen visas längst upp till vänster. Välj det som du tror är rätt. Använd Prov Kontrollera för att se om svaret är riktigt. Om du har aktiverat automatiskt läge med Inställningar Anpassa &kwordquiz;... kontrolleras ditt val omedelbart. +Föregående fråga visas under den nuvarande. Svaret du gav visas också. Om du svarade fel visas det rätta svaret. +Välj Prov Upprepa felaktiga för att upprepa frågorna du besvarade felaktigt. +Välj Prov Starta om för att starta sessionen från början igen. Om du använder slumpmässigt läge blandas korten igen. +Avdelningarna med poäng längst ner på skärmen visar antal frågor, antal frågor du har besvarat, antal rätta svar och antal felaktiga svar. + + +Alla alternativ i menyn Prov är tillgängliga på verktygsraden Prov som normalt visas till höger. + + + + + + +Session med frågor och svar +Välj Gå till Frågor och svar för att starta en session med frågor och svar för posterna i det aktiva ordförrådet. Läget som valts i menyn Läge används. Om du byter läge under en session, startas sessionen om. +Om du arbetar med långa uttryck kan fönstrets storlek ändras för att göra mer utrymme tillgängligt. Teckenstorleken (som valts för editorn) påverkar också hur mycket som får plats i olika delar av fönstret. +I exemplet nedan gav användaren ett riktigt svar på föregående fråga (för att se hur felaktiga svar hanteras, se kapitlet Flerval). Han eller hon ska nu just svara på nästa fråga. + + + Session med frågor och svar + + + + + + Session med frågor och svar + + + +Frågan visas längst upp till vänster. Skriv in svaret i redigeringsfältet. Använd Prov Kontrollera eller returtangenten för att se om svaret är riktigt. +Föregående fråga visas under den nuvarande. Svaret du gav visas också. Om du svarade fel visas det rätta svaret. +Välj Prov Tips för att se nästa riktiga bokstav i svaret. Under Inställningar Anpassa &kwordquiz;... kan du välja att frågor där du använder tipsfunktionen alltid räknas som felaktiga. +Välj Prov Upprepa felaktiga för att upprepa frågorna du besvarade felaktigt. +Välj Prov Starta om för att starta sessionen från början igen. Om du använder slumpmässigt läge blandas korten igen. +Avdelningarna med poäng längst ner på skärmen visar antal frågor, antal frågor du har besvarat, antal rätta svar och antal felaktiga svar. + + +Alla alternativ i menyn Prov är tillgängliga på verktygsraden Prov som normalt visas till höger. + + + + +Fyll i luckan + +'Fyll i luckan' är ett kraftfullt sätt att öva med &kwordquiz;. Det är ett särskilt sorts prov med frågor och svar, som behöver beskrivas mer detaljerat. För att använda funktionen måste du aktivera den i inställningsdialogrutan. + +Betrakta följande tabell. Den skulle kunna vara ett ordförråd i &kwordquiz;: + + + + +Engelska +Tyska + + + + + +1 +We own a computer +Wir besitzen einen Computer + + + +2 +We own a computer +Wir [besitzen] einen Computer + + + +3 +We own a computer +Wir [besitzen einen] Computer + + + +4 +We own a computer +Wir [besitzen] einen [Computer] + + + + + +Det viktiga att observera är placeringen av hakparenteserna. De talar om för &kwordquiz; hur provet ska utföras. +För 1 finns inga hakparenteser. Med antagandet att frågan är på engelska och svaret på tyska, måste du skriva in hela uttrycket 'Wir besitzen einen Computer' för ett riktigt svar. +För 2 skulle &kwordquiz; visa frågan, men också 'Wir ........ einen Computer'. Det är nog att skriva 'besitzen' för ett riktigt svar. +Rad 3 visar att en lucka kan bestå av mer än ett ord. Det riktiga svaret är 'besitzen einen'. +För 4 finns två åtskilda luckor. För att ange det i svaret måste du skriva 'besitzen; Computer', dvs. skilja luckorna med ett semikolon för att få rätt svar. +Markerade luckor är bara relevanta om de finns i svaret. Annars ignoreras hakparenteserna. Dessutom har hakparenteser ingen effekt i flervalsprov. För att förenkla att skapa ordförråd med 'Fyll i luckan' finns det verktygsrads- och menykommandon för att markera och avmarkera luckor. Du kan naturligtvis också bara skriva in hakparenteserna. &kwordquiz; kontrollerar syntaxen. Om texten visas med rött är det något fel på hakparenteserna och ett prov kan inte startas. +Funktionen 'Fyll i luckan' kan aktiveras eller inaktiveras i inställningsdialogrutan. Att inaktivera dem gör det möjligt att använda teckensnitt som använder hakparentesernas plats för andra tecken. Det ökar också prestanda något. + + + +Utskrift +&kwordquiz; tillhandahåller möjlighet att skriva ut ordförrådsdokument på flera olika sätt. När du väljer Arkiv Skriv ut... visas den vanliga utskriftsdialogrutan i &kde;. För att komma åt de speciella funktionerna för &kwordquiz; måste du klicka på knappen Alternativ >> för att se fliken Ordförrådsalternativ. Under den fliken kan du välja att skriva ut dokumentet som en ordförrådslista (dvs. som det visas i editorn), ett ordförrådsprov eller som snabbkort. + + Alternativ för utskrift av ordförråd + + + + + + Alternativ för utskrift av ordförråd + + + + + +Ordförrådslista +Ordförrådet skrivs ut som det visas i editorn. Det omfattar teckensnitt, radhöjder och kolumnbredder. Försäkra dig om att kolumnerna är smala nog att få plats på sidan. + + + Skriv ut ordförrådslista + + + + + + Skriv ut ordförrådslista + + + + + +Ordförrådsprov +Ordförrådet skrivs ut som det visas i editorn, utom att högra kolumnen lämnas tom och en tredje kolumn för poängsättning läggs till. Inställningar som används omfattar teckensnitt, radhöjder och kolumnbredder. Försäkra dig om att kolumnerna är smala nog att få plats på sidan. + + + Skriv ut ordförrådsprov + + + + + + Skriv ut ordförrådsprov + + + + + +Snabbkort +Två 3 x 5 tum kort per sida. Korten skrivs alltid ut med liggande format. + + + Skriv ut snabbkort + + + + + + Skriv ut snabbkort + + + + + + + +Dialogrutor + +Anpassa editor + + Anpassa editor + + + + + + Anpassa editor + + + +Du kan ställa in beteendet hos returtangenten när du arbetar i editorn. +Du kan också välja om funktionerna för Fyll i luckan ska aktiveras. Att stänga av dem snabbar upp prestanda litet grand. +Välj Förval för att återställa alla inställningar till fördefinierade standardvärden. Välj Verkställ för att verkställa ändringar utan att stänga dialogrutan. Välj Ok för att verkställa ändringarna och stänga dialogrutan. Välj Avbryt för att stänga dialogrutan utan att göra några ändringar. + + + +Anpassa prov + + Anpassa prov + + + + + + Anpassa prov + + + +För snabbkortssessioner kan du välja om korten ska vändas automatiskt, och om de ska räknas som riktiga eller felaktiga. Skriv in en tid i sekunder för automatisk vändning. +För flervalssessioner kan du välja om valet ska kontrolleras omedelbart eller om du först måste välja Prov Kontrollera. +För sessioner med frågor och svar kan du välja om frågor där du använder Prov Tips ska räknas som felaktiga. +Du kan välja om poängen ska visas som procent istället för absoluta tal för alla sessioner. +Välj Förval för att återställa alla inställningar till fördefinierade standardvärden. Välj Verkställ för att verkställa ändringar utan att stänga dialogrutan. Välj Ok för att verkställa ändringarna och stänga dialogrutan. Välj Avbryt för att stänga dialogrutan utan att göra några ändringar. + + + + +Anpassa snabbkortens utseende + + Anpassa snabbkortens utseende + + + + + + Anpassa snabbkortens utseende + + + +Du kan välja Teckensnitt: och färg på text, kort och ramar för snabbkortsessioner. Klicka på Vänd för att byta mellan kortens Framsida och Baksida. +Välj Förval för att återställa alla inställningar till fördefinierade standardvärden. Välj Verkställ för att verkställa ändringar utan att stänga dialogrutan. Välj Ok för att verkställa ändringarna och stänga dialogrutan. Välj Avbryt för att stänga dialogrutan utan att göra några ändringar. + + + + +Anpassa specialtecken + + Anpassa specialtecken + + + + + + Anpassa specialtecken + + + +Det finns nio anpassningsbara åtgärder för att infoga specialtecken i ordförrådet. Välj en av åtgärderna i listan och klicka på knappen Tecken... för att välja ett tecken för åtgärden. En större förhandsgranskning av nuvarande tecken visas. +Ändring av snabbtangenten som hör ihop med varje åtgärd kan göras genom att välja Inställningar Anpassa genvägar.... + +Välj Förval för att återställa alla inställningar till fördefinierade standardvärden. Välj Verkställ för att verkställa ändringar utan att stänga dialogrutan. Välj Ok för att verkställa ändringarna och stänga dialogrutan. Välj Avbryt för att stänga dialogrutan utan att göra några ändringar. + + + + +Kolumnrubriker + + Kolumnrubriker + + + + + + Kolumnrubriker + + + +Använd dialogrutan för att definiera ordförrådets kolumnrubriker. Välj Ok för att utföra ändringarna eller Avbryt för att bortse från ändringarna. + + + +Specialtecken + + Specialtecken + + + + + + Specialtecken + + + +Använd dialogrutan för att välja eventuella specialtecken som du vill ska höra ihop med nuvarande specialteckensåtgärd. + + + + +Rader och kolumner + + Rader och kolumner + + + + + + Rader och kolumner + + + +Använd dialogrutan för att ange antal rader du vill ha i ordförrådet. Du kan också justera bredden (i bildpunkter) för markerade kolumner och höjden (i bildpunkter) för markerade rader. Välj Ok för att utföra ändringarna eller Avbryt för att bortse från ändringarna. + +Att ange antalet rader mindre än vad som redan finns i ordförrådet kan orsaka förlust av data. + + + + + +Sortera + + Sortera + + + + + + Sortera + + + +Använd dialogrutan för att sortera ordförrådet i alfabetisk ordning. Du kan ange om sorteringen ska vara baserad på den vänstra kolumnen(franska i exemplet) eller högra kolumnen (enkelska i exemplet), och om den ska vara i stigande eller fallande ordning. Välj Ok för att sortera, eller Avbryt för att lämna ordförrådet oförändrat. + + + + + +Vanliga frågor +&reporting.bugs; &updating.documentation; + + Kan jag kombinera flera ordförråd till ett? + + + Ja, när du väljer Arkiv Öppna... kan du markera mer än en fil i dialogrutan. Normalt öppnas de i olika fönster, men om du markerar kryssrutan Sammanfoga markerade filer till en lista, kombineras data i alla filer i en ny lista. + + + + + + + + +Tack till och licens + +&kwordquiz; +Program copyright 2003-2004 Peter B. Hedlund peter.hedlund@kdemail.net + +Dokumentation copyright 2003-2004 Peter B. Hedlund peter.hedlund@kdemail.net + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar &kwordquiz; +&install.intro.documentation; + + +Kompilering och installation +&install.compile.documentation; + + +&documentation.index; +
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$$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdegames/atlantik/index.cache.bz2 b/tde-i18n-sv/docs/kdegames/atlantik/index.cache.bz2 new file mode 100644 index 00000000000..d92a4dd6860 Binary files /dev/null and b/tde-i18n-sv/docs/kdegames/atlantik/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdegames/atlantik/index.docbook b/tde-i18n-sv/docs/kdegames/atlantik/index.docbook new file mode 100644 index 00000000000..6311b7c1a9c --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/atlantik/index.docbook @@ -0,0 +1,517 @@ + + + + + +]> + + + + +Handbok &atlantik; + + +Rob Kaper
kaper@kde.org
+
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +&FDLNotice; + + +20022004 +&Rob.Kaper; + + +2005-12-10 +0.7.5 + + +&atlantik; är en &kde;-klient för att spela Monopol-liknande spel via monopd nätverket. + + + + + +KDE +kdegames +Atlantik +monopd + + +
+ + +Inledning + +Syftet med spelet &atlantik; är att förvärva tomter i större städer i Nordamerika och Europa som resenär till andra sidan Atlanten. För att vinna spelet, förbättrar spelare monopoliserade tomter med lönsamma byggnader med förhoppning om att ruinera alla övriga spelare. + +Alla spellägen hanteras av monopd, en särskild spelserver som konstruerats för &atlantik;. Ett spelläge spelas på samma sätt som det populära brädspelet känt som Monopol. + + + + +Ansluta till en server + +&atlantik; kräver en spelserver att ansluta till. Om du har en Internet-anslutning, kan du begära en lista över öppna Internet-servrar och du behöver ingen ytterligare programvara. Om du vill spela &atlantik; lokalt på ett nätverk eller på en privat Internet-server, kan du skriva in värddatornamn och port att ansluta till. I detta fall behöver du serverprogramvaran monopd installerad och igångkörd på värddatorn du ansluter till. + +Om du har problem med att ansluta till en server, kan följande felsökningsåtgärder hjälpa dig: + + +Försök med en annan server. Den öppna serverlistan uppdateras var tredje minut, och servern du försöker ansluta till kanske inte längre är tillgänglig. + + +Kontrollera din brandvägg och maskeringsinställningar. Det kan finnas begränsningar införda som förhindrar att du ansluter till servrar eller tar emot svarstrafik. Normalt använder monopd-servrar TCP-porten 1234. Om du är osäker, kontakta systemadministratören. + +&atlantik; använder KExtendedSocket för nätverksanslutningar, som i sin tur använder QDns. Det kan orsaka problem med IPv6 och/eller upplösning av värddatornamn. + + + + + +Menyreferens + + +Menyn <guimenu +>Spel</guimenu +> + + + +&Ctrl;L SpelVisa händelselogg +Visa händelseloggen + + + +&Ctrl;Q SpelAvsluta +Avslutar &atlantik; + + + + + +Menyn <guimenu +>Flytta</guimenu +> + + + +&Ctrl;R FlyttaKasta tärningar +Som du kan förvänta dig, kastar tärningarna. + + + +FlyttaAvsluta omgång +Låt den andra spelaren få veta att du har avslutat förflyttningen. + + + +&Ctrl;R FlyttaKasta tärningar +Som du kan förvänta dig, kastar tärningarna. + + + +&Ctrl;B FlyttaKöp +Köp land eller köp byggnader på dina tomter. + + + +&Ctrl;A FlyttaAuktion +Starta en auktion. + + + +FlyttaAnvänd kort för att lämna fängelset +Använd ett kort för att lämna fängelset + + + +&Ctrl;P FlyttaBetala för att lämna fängelset +Betala pengar för att lämna fängelset. + + + +&Ctrl;J FlyttaSlå för att lämna fängelset +Kasta tärningarna för att lämna fängelset. + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + +Inställningar Anpassa meddelanden... + +Visar den vanliga dialogrutan för inställning av meddelanden i &kde; för att ändra ljud och visuella underrättelser för &atlantik;. + + + + +Inställningar Anpassa &atlantik;... +Visar inställningsdialogrutan som låter dig finjustera många av &atlantik;s inställningar. + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + +Rapportera fel + +Om du tror du har hittat ett fel i &atlantik;, var snäll rapportera det. Utvecklare hittar och rättar ofta fel själva, men du kanske råkar ut för saker som ännu inte är kända. Att inte rapportera problem, kan mycket väl hindra att de någonsin löses. + +Vissa fel kan vara i monopd-servern istället för &atlantik;, men du behöver inte bekymra dig om det: Du kan rapportera alla fel under &atlantik;-paketet via &kde;:s felrapporteringsguide. Använd menyalternativet Hjälp Rapportera fel för att besöka felrapporteringsguiden med viss information om din &atlantik;-version automatiskt ifylld. + +Ange gärna detaljer i felrapporten, som spelförhållanden. Ett fel kanske till exempel bara inträffar när någon är i fängelse, eller under en auktion. Om möjligt, spara händelseloggen och bifoga den till felrapporten eller skicka den till upphovsmannen. Den kan innehålla ledtrådar av stor betydelse om beteendet som kan leda till att felet löses snabbare. + + + + +Ladda ner + +&atlantik; är en del av &kde;-utgåvor och därmed är de rekommenderade utgåvorna de som levereras med &kde;, som en del av paketet &package;. Vissa leverantörer kan ha individuellta paket för &atlantik; baserade på dessa utgåvor. + +Användare intresserade av utvecklingsversionen kan på samma sätt använda &kde;:s vanliga CVS-instruktioner för att skaffa &atlantik; från modulen kdegames. + +Utveckling i framkanten som kräver utvecklingsversionen av monopd görs med arch. För mer information om detta, eller utgåvor i allmänhet, besök &atlantik;s nerladdningssida. + + + + +Svar på vanliga frågor + + + + + +Hur lägger jag till en datorspelare? + + +Tyvärr stöds inte datorspelare ännu av &atlantik;. Arbete pågår för att utveckla en nätverksrobot som kan ansluta till en server, kallad Pacifik, men den har ännu inte nått en användbar nivå. +Användare råds att dra fördel av öppna Internet-servrar eller en privat server i ett lokalt nätverk. + + + + + +Hur handlar jag? + + +Klicka på en spelares portfölj eller tomt med höger musknapp, så kan du börja handla. +Det finns två saker med användning av handel som kan orsaka förvirring. Om en annan spelare deltar i handeln på något sätt, får den spelaren handelsfönstret. Någon av spelarna kan neka till villkoren, vilket i onödan också avslutar handelssessionen för den andra spelaren. En handel måste accepteras av alla spelare som deltar i den innan den kan fullbordas, vilket kan vara komplicerat eftersom spelare fortfarande ingår i handelsavtal även om de inte längre deltar med objekt att handla med. + + + + + + + +Tack till och licenser + +Programmet &atlantik; och dokumentationen är coyright © 1998-2004 Rob Kaper kaper@kde.org. + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + +&documentation.index; + +
+ + diff --git a/tde-i18n-sv/docs/kdegames/atlantik/man-atlantik.6.docbook b/tde-i18n-sv/docs/kdegames/atlantik/man-atlantik.6.docbook new file mode 100644 index 00000000000..9d8c74a0de3 --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/atlantik/man-atlantik.6.docbook @@ -0,0 +1,153 @@ + + +]> + + + +LauriWatts lauri@kde.org +7:e mars, 2003 + + + +atlantik +6 + + + +atlantik +&kde;:s monopd-klient + + + +atlantik värddator port spel + + + +Beskrivning + +&atlantik; är en &kde;-klient för att spela Monopol-liknande spel i monopd-nätverket. + +Syftet med spelet Atlantik är att skaffa land i större nordamerikanska och europeiska städer, som resenär över Atlanten. Alla spellägen hanteras av monopd, en dedicerad spelserver konstruerad för &atlantik;. Ett av spelets lägen spelas som det populära fastighetsspelet känt som Monopol. + + + + +Väljare + + +&atlantik; väljare + + värddator + +Anslut till den här värddatorn. + + + + + port +Anslut till den här porten. + + + + spel +Gå med i det här spelet + + + + + + +Se också + +Mer detaljerad användardokumentation är tillgänglig från help:/atlantik (skriv antingen in webbadressen i &konqueror;, eller kör khelpcenter help:/atlantik). + + + + diff --git a/tde-i18n-sv/docs/kdegames/kasteroids/Makefile.am b/tde-i18n-sv/docs/kdegames/kasteroids/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/kasteroids/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdegames/kasteroids/Makefile.in b/tde-i18n-sv/docs/kdegames/kasteroids/Makefile.in new file mode 100644 index 00000000000..50664fd3ae2 --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/kasteroids/Makefile.in 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Binary files /dev/null and b/tde-i18n-sv/docs/kdegames/kasteroids/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdegames/kasteroids/index.docbook b/tde-i18n-sv/docs/kdegames/kasteroids/index.docbook new file mode 100644 index 00000000000..fe0f6dd0919 --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/kasteroids/index.docbook @@ -0,0 +1,507 @@ + + + + + +]> + + + + + +Handbok Asteroider + + +&Martin.R.Jones; &Martin.R.Jones.mail; + +&Philip.Rodrigues; &Philip.Rodrigues.mail; + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +2000 +Martin R. Jones + + + +2001-2005 +Philip Rodrigues + +&FDLNotice; + +2005-01-18 +2.3 + +Asteroider är, naturligtvis, &kde;-klonen av det populära asteroidspelet. + + +KDE +spel +linux +asteroider + + +
+ + +Inledning + +Målet med Asteroider är att förstöra alla asteroider på skärmen för att avancera till nästa nivå. Din farkost förstörs om den får kontakt med en asteroid. + + + + +Din farkost + +När din farkost först lyfter, har den bara grundläggande förmågor: svänga, drivkraft och skjuta. + +För att flytta farkosten rotera den till riktningen du vill färdas och tryck på drivkraftsknappen. Farkosten har förstås tröghet, så du måste kompensera när du väljer farkostens vinkel. Drivkraften använder bränsle, så du bör inte använda den mer än nödvändigt. + +Du har obegränsat med ammunition, så skjut på. Bara ett begränsat antal skott är dock aktiva samtidigt. Om du skjuter ofta och missar, kommer du att märka att du inte kan skjuta förrän några av skotten har försvunnit. + +Din farkost har en begränsad mängd bränsle. När hela farkostens bränsle har använts har den ingen drivkraft längre. Det här gör att du blir orörlig, men inte utan försvarsförmåga: du kan fortfarande rotera och skjuta. + +Som tur är avger asteroiderna ibland bränsle när de träffas. Flyg farkosten till bränslesymbolen för att hämta det. + + +Bränsleuppgradering + + + + + +Bränsleuppgradering + +Bränsleuppgradering + + + + + + +Farkostuppgradering + +Ibland när du skjuter en asteroid skapas en symbol. De här symbolerna representerar uppgraderingar av din farkost. Flyg över symbolen för att installera uppgraderingen i farkosten. Uppgraderingarna har en summerande effekt, upp till det maximala värdet fem. + +Uppgraderingarna som är tillgängliga är: + + + +Bromsar +Bromsar stannar din farkost så snabbt som möjligt. Ju fler bromsuppgraderingar du har, desto snabbare kan du stanna, med mindre bränsleåtgång. + + + +Sköldar +Sköldar absorberar kollisioner med asteroider, men använder mycket bränsle. Du behöver minst två skölduppgraderingar för att överleva en träff från en medelstor sten, och tre för att överleva en stor sten. Du måste också ha tillräckligt med bränsle för att underhålla skölden under träffen. + + + + + + +Styrdon + +Tangentbindningarna kan anpassas via menyn InställningarAnpassa tangentbindningar.... + +De förvalda värdena är: + + +Rotera vänster - Vänsterpil +Rotera höger - Högerpil +Drivkraft - Uppåtpil +Skjut - Mellanslag +Sköld - S +Paus - P +Bromsa - X + + + + + +Att anpassa Asteroider +Asteroider har bara ett fåtal alternativ, som kan kommas åt från InställningarAnpassa KAsteroids.... + + +Starta ett nytt spel med n farkoster +När du startar ett nytt spel har du farkoster i reserv, om en olycka skulle ske ;-). Det här anger hur många farkoster du har totalt när spelet startar. + + + +Visa topplista vid spelslut +Om markerad, visas hela topplistan varje gång du avslutar ett spel, oavsett om du lyckas få en toppoäng eller inte. + + + +Spelare kan förstöra uppgraderingar +Om markerat, förstörs en uppgradering om den träffas. Om avmarkerat, finns uppgraderingen kvar, så att du fortfarande kan hämta den. + + + + + + + + +Tips + +Här kommer några tips som kan vara till hjälp: + +Om du vill stanna din farkost, använd bromsarna istället för att stoppa manuellt. Bromsarna stoppar dig snabbare, med mindre bränsleåtgång. + +Sköldar kostar mycket. De ska bara användas som en sista utväg. Försök att använda drivkraften för att undvika kollisioner om möjligt. + +Undvik kanterna på spelfältet. Det är svårare att se asteroider som närmar sig från andra sidan fältet. + + + +Menyreferens + +Menyn <guimenu +>Spel</guimenu +> + + + + &Ctrl;N Spel Ny +Startar ett nytt Asteroidspel + +P Spel Paus +Gör paus i spelet + + &Ctrl;H Spel Visa bästa resultat +Visar högsta poängen för Asteroider + + &Ctrl;Q Spel Avsluta +Avslutar Asteroider + + + + + + +Menyn <guimenu +>inställningar</guimenu +> + + +InställningarAnpassa genvägar... +Visar dialogrutan för att anpassa tangentbindningar. Det här är en standard &kde; tangentbindningsdialogruta, som du troligen känner igen. Se för detaljer om de förvalda tangenterna. + + + + +InställningarAnpassa KAsteroids... +Visar inställningsdialogrutan för &kasteroids;. Se . + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + + + +Tack till + +&kasteroids; + +Program Copyright 1997 &Martin.R.Jones; &Martin.R.Jones.mail; + +Dokumentation baserad på originalet av &Martin.R.Jones;, för närvarande underhållen av &Philip.Rodrigues; &Philip.Rodrigues.mail;. + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar &kasteroids; +&install.intro.documentation; + + +Kompilering och installation +&install.compile.documentation; + + + +
+ + + + diff --git a/tde-i18n-sv/docs/kdegames/katomic/Makefile.am b/tde-i18n-sv/docs/kdegames/katomic/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/katomic/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdegames/katomic/Makefile.in b/tde-i18n-sv/docs/kdegames/katomic/Makefile.in new file mode 100644 index 00000000000..243963ee527 --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/katomic/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. +# This Makefile.in is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# with or 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$(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdegames/katomic/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdegames/katomic/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdegames/katomic/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdegames/katomic/index.cache.bz2 b/tde-i18n-sv/docs/kdegames/katomic/index.cache.bz2 new file mode 100644 index 00000000000..5cda3958650 Binary files /dev/null and b/tde-i18n-sv/docs/kdegames/katomic/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdegames/katomic/index.docbook b/tde-i18n-sv/docs/kdegames/katomic/index.docbook new file mode 100644 index 00000000000..40781a4e76c --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/katomic/index.docbook @@ -0,0 +1,543 @@ + + + + + +]> + + + +Handbok Atomunderhållning + + +Dirk Doerflinger + +StephanKulowUtvecklare
&Stephan.Kulow.mail;
+
+CristianTibirnaUtvecklare
&Cristian.Tibirna.mail;
+
+MikeMcBride Granskare +
&Mike.McBride.mail;
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2005-12-14 +2.0 + + +Den här handboken beskriver &katomic; version 2.0 + + + +KDE +kdegames +KAtomic +spel +atomunderhållning + +
+ + +Inledning +Atomunderhållning är ett litet spel som liknar Sokoban. Målet med spelet är att bygga kemiska molekyler på ett Sokoban-liknande bräde. + + + + +Att spela <application +>Atomunderhållning</application +> + + +Regler + +Målet med Atomunderhållning är att bygga kemiska molekyler med användning av de grundläggande atomer som du får. Molekylen som ska byggas visas i en ruta i huvudfönstret. + +Genom att klicka på en atom visas pilar intill den. De här pilarna visar riktningarna som atomen kan flyttas. Efter ett klick på en pil flyttas atomen i den riktningen till den når nästa kant eller en annan atom. Om två atomer rör vid varandra med motsvarande anslutningar, bildar de en molekyl. Atomerna kan bara flyttas en i taget. + +Nivån är löst när den nya molekylen har samma struktur som visas i förhandsgranskningsfönstret. + +På de högre nivåerna krävs en viss taktisk skicklighet för att lösa pusslet. + +Poängtoppen i det här spelet är i själva verket den lägsta poängen, eftersom målet är att lösa en nivå med så få förflyttningar som möjligt. Bästa resultat: i huvudfönstret visar det lägsta antal förflyttningar som använts för den här nivån. Ditt resultat hittills: visar det nuvarande antalet förflyttningar. + +Rullningslisten överst till höger i huvudfönstret ändrar spelnivå. + + + + + + +Menyreferens + + +Menyn <guimenu +>Spel</guimenu +> + + + + + +F5Spel Starta om spel +Det här startar om nuvarande nivå. + + + +&Ctrl;H Spel Visa bästa resultat +Det här visar de bästa resultaten för den här nivån. + + + +&Ctrl;Q Spel Avsluta +Att välja det här alternativet avslutar ditt nuvarande spel, och avslutar &katomic;. + + + + + +Menyn <guimenu +>Flytta</guimenu +> + + + + + &Ctrl;Z Flytta Ångra + + +Ångra det senaste draget du gjorde. + + + + + &Ctrl;&Shift;Z Flytta Gör om + +Om du tidigare har ångrat ett drag, kan du göra om det här. + + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + +Inställningar Anpassa tangentbindningar... +Det här alternativet låter dig ändra tangentinställningarna för Atomunderhållning. Se avsnittet för en lista på de förvalda bindningarna. + + + +Inställningar Anpassa KAtom... +I dialogrutan som visas, kan animeringshastigheten för atomrörelser ställas in. + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + +Genvägar + +Förvalda genvägar är: + + +Genvägar + + + +Starta om spel + +F5 + + + +Avsluta + +&Ctrl;Q + + + +Visa bästa resultat + +&Ctrl;H + + + +Ångra + +&Ctrl;Z + + + +Gör om + +&Ctrl;&Shift;Z + + + +Atom ner + +Neråtpil + + + +Atom vänster + +Vänsterpil + + + +Atom höger + +Högerpil + + + +Atom upp + +Uppåtpil + + + +Nästa atom +Tabulator + + +Föregående atom +&Shift;Tabulator + + +Hjälp +F1 + + +Vad är det här? + +&Shift;F1 + + + + +
+ +
+
+ + + +Tack till och licenser + +Atomunderhållning Copyright 1999 &Stephan.Kulow; &Stephan.Kulow.mail; och Cristian Tibirna &Cristian.Tibirna.mail;. +Atomic Copyright Andreas Wuest Andreas Wuest@gmx.de. +Dokumentation Copyright 2000 &Dirk.Doerflinger; ddoerflinger@gmx.net +Granskning av Michael McBride &Mike.McBride.mail; +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + +Hur man skaffar <application +>Atomunderhållning</application +> + +Atomunderhållning (&katomic;) är skrivet för &kde;-projektet http://www.kde.org av &Stephan.Kulow; &Stephan.Kulow.mail; och Cristian Tiberna &Cristian.Tibirna.mail;. Det är baserat på Atomic 1.0.67 av Andreas Wuest AndreasWuest@gmx.de. +&install.intro.documentation; + + +Krav +För att kompilera Atomunderhållning med lyckat resultat, behöver du &kde; 3.0. +Alla bibliotek som krävs samt Atomunderhållning själv kan hittas på &kde-ftp;. + + + + +Kompilering och installation +&install.compile.documentation; + + +
+ + + diff --git a/tde-i18n-sv/docs/kdegames/kbackgammon/Makefile.am b/tde-i18n-sv/docs/kdegames/kbackgammon/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/kbackgammon/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdegames/kbackgammon/Makefile.in b/tde-i18n-sv/docs/kdegames/kbackgammon/Makefile.in new file mode 100644 index 00000000000..c35474714bc --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/kbackgammon/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. +# This Makefile.in is free software; the Free Software Foundation +# gives unlimited permission to copy and/or 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in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdegames/kbackgammon/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdegames/kbackgammon/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdegames/kbackgammon/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdegames/kbackgammon/index.cache.bz2 b/tde-i18n-sv/docs/kdegames/kbackgammon/index.cache.bz2 new file mode 100644 index 00000000000..ec91964ff63 Binary files /dev/null and b/tde-i18n-sv/docs/kdegames/kbackgammon/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdegames/kbackgammon/index.docbook b/tde-i18n-sv/docs/kdegames/kbackgammon/index.docbook new file mode 100644 index 00000000000..b8b856bdee8 --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/kbackgammon/index.docbook @@ -0,0 +1,945 @@ + + + + + +]> + + + + +Handbok &kbackgammon; + + +Jens Hoefkens
&Jens.Hoefkens.mail;
+
+ +Bo Thorsen
&Bo.Thorsen.mail;
+Utvecklare +
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +19992000 +&Jens.Hoefkens; + + +&FDLNotice; + +2005-12-22 +2.6.0 + + +&kbackgammon; är ett grafiskt Backgammonprogram för &kde;. Det stöder Backgammonspel med andra spelare, spel mot datormotorer som &GNU; bg och till och med spel uppkopplade till First Internet Backgammon Server. + + + +KDE +spel +backgammon +FIBS +gnubg + + +
+ + +Inledning + +&kbackgammon; är ett grafiskt Backgammonprogram. Målet med Backgammon är att flytta dina brickor från brädet innan din motspelare gör det. Fastän reglerna för Backgammon är ganska svåra (där den svåraste delen verkar vara den ursprungliga placeringen av brickorna), försöker inte det här dokumentet lära ut reglerna: titta på webben, läs en bok, eller (troligen det bästa) fråga en vän om detta. + +&kbackgammon; erbjuder ett grafiskt backgammonbräde som kan användas nästan enbart med musen (även om textkommandon också är tillgängliga och det bör vara möjligt att spela Backgammon också utan musen). Därför är &kbackgammon; lätt att använda och tillåter att du koncentrerar dig på de viktiga delarna av Backgammonspelet. + +För att spela Backgammon, behöver du oftast en motspelare. &kbackgammon; låter dig spela mot hundratals olika spelare med varierande spelstyrka på First Internet Backgammon Server. Om du föredrar kan du också använda motorn för lokalt spel som låter dig spela mot dig själv eller vänner som finns tillsammans med dig vid din dator. + +I den närmsta framtiden kommer &kbackgammon; låta dig spela mot &GNU; Backgammon, som är ett kraftfullt Backgammonprogram som oftast körs utan ett grafiskt skal. Det spelar på FIBS med en placering på 2000 (som är riktigt högt). + +Dessutom finns det planer på gång som kommer att tillåta spel via Internet mellan två &kbackgammon;program (och deras respektive användare). Till sist, &kbackgammon;s arkitektur är helt öppen och det är möjligt att enkelt lägga till stöd för andra spelmotorer (om du är intresserade av detta, var snäll kontakta upphovsmannen). + + + + +Hur brädet används + +&kbackgammon; är uppbyggt kring ett grafiskt Backgammonbräde. Brädet består av brickorna, tärningarna och dubblingskuben. Alla de här spelelementen kan bekvämt manipuleras med musen. + +Den följande bilden visar en typisk spelsituation där den vita spelaren flyttar från 1 till 24 och den svarta flyttar från 24 till 1. För närvarande äger den vita spelaren dubblingskuben och har precis rullat 3 och 4. + + +Backgammonbrädet + + + + + +Brädet + + + + +Om det är deras tur kan spelare rulla tärningarna genom att dubbelklicka på rutorna som representerar tärningarna eller genom att använda motsvarande menyalternativ eller ikon på verktygsraden (om verktygsraden är synlig och ikonen ingår i verktygsraden). + +Om de äger dubblingskuben, kan spelare dubbla antingen genom att dubbelklicka på fyrkanten som representerar kuben eller genom att använda motsvarande menyalternativ eller ikon på verktygsraden (om verktygsraden är synlig och ikonen ingår i verktygsraden). + +Om det är deras tur att flytta, kan spelare flytta brickor genom att klicka på dem och flytta muspekaren till den önskade platsen (medan musknappen hålls nere hela tiden). Det här kallas att dra brickan. Beroende på valet som gjorts för den nuvarande spelmotorns inställningar, avslutas draget så fort det maximala antalet brickor har flyttats (det här kan vara allt från en till fyra brickor, även om det oftast är två). + +Förutom att dra brickorna erbjuder brädet en funktion som kallas korta drag. Om den har aktiverats i brädets inställningsmeny, kan brickor flyttas genom att helt enkelt klicka på dem. Brädet gör då automatiskt det kortast möjliga draget från den nuvarande tungan. Om funktionen "korta drag" är aktiverad, så kan den ställas in för enkel- eller dubbelklick. Det här alternativet är mycket användbart för användare av tryckplattor, som ibland är svåra att använda för att dra. + +Till sist, brädet har en viss intelligens: det accepterar bara drag som är tillåtna (baserat på nuvarande tärningar). Även om den lokala spelmotorn tillåter att detta stängs av (för Redigeringsläge), är det oftast till mycket stor hjälp för oerfarna användare (och avancerade användare kommer förmodligen aldrig att märka det). Den här funktionen kan också användas för att avbryta ett drag som pågår: släpp bara brickan på en felaktig tunga. + + + + +Backgammon-spelmotorer + +&kbackgammon; är uppbyggt kring Backgammonbrädet, som inte vet någonting om hur man spelar Backgammon. Hela infrastrukturen (att rulla tärningar, etc.) som tillåter Backgammonspel hanteras av Backgammon-spelmotorer. + + +Spelmotorn för lokalt spel + +Spelmotorn för lokalt spel Öppet bräde låter dig spela mot dig själv, eller förmodligen roligare, någon annan som sitter bredvid. + + + + +<acronym +>FIBS</acronym +>-motorn + +FIBS betyder Första Internationella Backgammon Servern (First Internet Backgammon Server), en 24-timmars internationell gemenskap med backgammonspelare av alla åldrar och erfarenhet från nybörjare till experter. + +Förutom att spela spelet, låter FIBS dig spara spel, chatta med andra spelare, och har ett komplext placeringssystem. + +Det finns också en stor webbplats väl värd en del av din tid, om du är en hängiven backgammonspelare. + + + + +&GNU;:s backgammonmotor + +GNUbg spelmotorn finns inte ännu (även om den redan har en post i menyn Spelmotorer). Därför ska resten av det här kapitlet läsas med en nypa salt. + +Användning av GNUbg spelmotorn kräver en fungerande installation av själva GNUbg-programmet. &kbackgammon; startar då GNUbg i bakgrunden och kommunicerar med det. Allt det här är transparent för användaren (dvs. dolt från användaren) och all interaktion med GNUbg sker via de grafiska elementen i &kbackgammon;. + +Om det finns andra förbättringar som kan hjälpa till med att använda GNUbg med &kbackgammon;, var snäll kontakta upphovsmannen till &kbackgammon; (eller ännu bättre, skicka en programfix). Vissa av de mer avancerade funktionerna kommer troligen att vara positionsanalys och spara/återställ funktioner. Dock är spelet det som är mest brådskande. + +Det som aldrig kommer att hända är att GNUbg och FIBS-motorn kombineras! Att använda datorprogram för att förbättra användarplaceringar är fusk! + + + + + + +Spelalternativ + +Alternativen för &kbackgammon; ställs in genom att välja Inställningar Anpassa &kbackgammon;... från menyraden. Det visar en dialogruta. + + + + +Menyreferens/Snabbtangenter + +Följande avsnitt beskriver kortfattat varje menyradsalternativ. + + +Menyn <guimenu +>Spel</guimenu +> + + + + &Ctrl;N Spel Ny + +Starta ett nytt spel. Alternativet visar en dialogruta för att skriva in båda spelarnas smeknamn. + + + + + &Ctrl;P Spel Skriv ut... + +Skriv ut en bild av brädet. + + + + + &Ctrl;Q Spel Avsluta + +Avsluta och stäng &kbackgammon; + + + + + + + +Menyn <guimenu +>Flytta</guimenu +> + + + + &Ctrl;Z Flytta Ångra + + +Ångra det senaste draget som du gjorde. + + + + + &Ctrl;&Shift;Z Flytta Gör om + +Om du tidigare har ångrat ett drag, kan du göra om det här. + + + + +Flytta Uppdatera +Rita om brädet. + + + + &Ctrl;R Flytta Kasta tärningar + +Som du kan förvänta dig, rullar tärningarna. + + + + +Flytta Avsluta omgång + +Låter den andra spelaren få veta att du är klar med ditt drag. + + + + +Flytta Dubblingstärning + +Erbjud motspelaren att fortsätta spelet med dubbelt så höga insatser under tiden spelet pågår (precis innan du kastar tärningarna). Om motspelaren förkastar erbjudandet, vinner du spelet. + + + + +Flytta Spelmotor + + +Välj bland de olika spelmotorerna här (Öppet bräde, FIBS, GNU Backgammon, Nästa generation). + + + + + + + + +Menyn <guimenu +>Kommando</guimenu +> + +Menyn har olika alternativ beroende på spelmotorn som valts. + +Spelmotorn Öppet bräde + + + +Kommando Nytt spel +Starta ett nytt spel. Alternativet visar en dialogruta för att skriva in båda spelarnas smeknamn. + + + + +Kommando Redigeringsläge + + +I det här läget accepterar brädet drag som inte är tillåtna (baserat på nuvarande tärningsvärden). + + + + +Kommando Växla färger + + +Byt färger på brickorna mellan spelare 1 och spelare 2. + + + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + + &Ctrl;M Inställningar Visa menyrad + +Visar eller gömmer menyraden. + + + + +Inställningar Verktygsrader Huvudverktygsrad (&kbackgammon;) +Växla huvudverkygsraden + + + +Inställningar Verktygsrader Verktygsrad för kommandon (&kbackgammon;) +Växla verktygsraden för kommandon + + + +Inställningar Visa statusrad + +Visar eller gömmer statusraden. + + + + +Inställningar Spara inställningar + + +Sparar de nuvarande inställningarna i &kbackgammon; så att de blir förvalda. + + + + +Inställningar Anpassa genvägar... +Öppnar en dialogruta för att ändra tangentbindningarna. Genom att använda alternativet kan du ändra de vanliga snabbtangenterna i &kbackgammon; eller skapa nya. + + + +Inställningar Anpassa verktygsrader... +Öppnar en dialogruta för att anpassa verktygsraden. Du kan lägga till och ta bort knappar i verktygsraden för &kbackgammon;s kommandon med alternativet. + + + +Inställningar Anpassa &kbackgammon;... +Visar en dialogruta för att ändra vissa inställningar i &kbackgammon;. + + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> + +&kbackgammon; har den vanlig &kde;-menyn Hjälp som beskrivs nedan, med ett tillägg: + + + +Hjälp Backgammon på Internet + +Visar webbplatserna för FIBS hemsida, regler för Backgammon eller &kbackgammon; i &konqueror;. + + + + +&kde;:s vanliga alternativ i menyn Hjälp är: +&help.menu.documentation; + +Förvalda genvägar + +Följande tabeller visar de förvalda genvägarna för &kbackgammon;. + + +Tangentbindningar + +TangentkombinationÅtgärd + +&Ctrl;NNytt spel +&Ctrl;RKasta tärningar +&Ctrl;PSkriv ut spel +&Ctrl;QAvsluta &kbackgammon; +F1Hjälpinnehåll +&Shift;F1Vad är det här? hjälp +&Ctrl;MVisa menyrad +&Ctrl;ZÅngra drag +&Ctrl;&Shift;ZGör om föregående ångrade drag + + +
+ +Genvägarna kan ändras genom att välja Inställningar Anpassa genvägar i menyraden. + +
+ +
+ + +Tack till och licens + +&kbackgammon; + +Program copyright 1999-2000 &Jens.Hoefkens; &Jens.Hoefkens.mail; + +Dokumentation copyright 2000 &Jens.Hoefkens; &Jens.Hoefkens.mail; + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar &kbackgammon; +&install.intro.documentation; &kbackgammon;s hemsida finns på http://backgammon.sourceforge.net. Den innehåller oftast den senast uppdaterade informationen om programmet som är tillgänglig. + + + + +Kompilering och installation +&install.compile.documentation; + + + +
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in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdegames/kbattleship/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdegames/kbattleship/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdegames/kbattleship/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdegames/kbattleship/index.cache.bz2 b/tde-i18n-sv/docs/kdegames/kbattleship/index.cache.bz2 new file mode 100644 index 00000000000..d6ffd7d852c Binary files /dev/null and b/tde-i18n-sv/docs/kdegames/kbattleship/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdegames/kbattleship/index.docbook b/tde-i18n-sv/docs/kdegames/kbattleship/index.docbook new file mode 100644 index 00000000000..5d7b21ae6bb --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/kbattleship/index.docbook @@ -0,0 +1,604 @@ + + + + + +]> + + + +Handbok Sänka fartyg + + +&Daniel.Molkentin; &Daniel.Molkentin.mail; + +&Nikolas.Zimmermann; &Nikolas.Zimmermann.mail; + +&Frerich.Raabe; &Frerich.Raabe.mail; + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ +&FDLNotice; + + +2001 +&Daniel.Molkentin; + + +2001 +&Nikolas.Zimmermann; + + +2001 +Kevin Krammer + + + +2005-12-14 +1.1 + + +Sänka fartyg är en nätverksredo implementering av det berömda spelet Sänka fartyg för &kde;. + + + +KDE +kdegames +slagskepp +spel +slagskepp +slag + + +
+ + +Inledning + + +Funktioner + +Nätverksspel +Datorspelare (AI) +Ljud +Chatt +Statistik +Poängtopp + + + +Sänka fartyg använder ett &XML;-baserat kommunikationsprotokoll så du kan skriva klienter för alla plattformar och alla språk. Om du vill skriva en i ditt favoritprogramspråk och/eller miljö, kontakta oss. Vi vill verkligen höra om det. + + + + + + +Att använda Sänka fartyg + +Om du vill spela Sänka fartyg krävs det två spelare, spela antingen mot datorn eller i ett nätverk mot en annan spelare. +I ett nätverksspel måste en spelare måste starta spelet via Spel Starta server eller genom att trycka på F3. + +En dialogruta visas som frågar dig efter ett Smeknamn: och Port:. Normalt föreslår Sänka fartyg ditt inloggningsnamn, men du kan ange vilken sträng du vill. Den förvalda porten bör vara ok. Om du råkar ut för problem i alla fall, kan du välja vilken annan ledig port ovanför 1024 som helst. + + +Du måste informera den andra spelaren när du använder en annan port än den förvalda, eftersom båda spelare måste använda samma port för att kunna upprätta en förbindelse. + + +Den andra spelaren måste välja Spel Anslut till server, eller trycka på F2. Återigen föreslås ett Smeknamn:, men du kan välja vilket namn du vill. + +En viktig sak är fältet Server:. Här måste du ange värddatornamnet på servern (datorn för spelaren som startade spelet). + +En annan möjlighet är att spela sänka fartyg mot din dator. Välj Ensam spelare från menyn Spel, eller tryck på F4. + +När du är klar, kan du starta spelet. Följ helt enkelt instruktionerna på statusraden. Där visas tips och föreslås vad som ska göras härnäst. När du nu tittar på skärmen, ser du två inrutade bräden, som kallas spelområden. Det vänstra området hör till dig. Här placerar du dina skepp och följer din fiendes militära åtgärder. Det högra området är platsen för din fiendes flotta. När det är din tur att skjuta, ska du klicka på något ställe (ett ruta i spelområdet) där du tror att ett skepp är placerat. + +Först måste du placera dina skepp. Den som inleder spelet börjar. När han/hon är klar, placerar spelare två sina skepp. + +Att placera skepp är mycket enkelt: Klicka helt enkelt på fältet där du vill placera dina skepp. Det första har längden fyra rutor, nästa är tre rutor långt, etc. Klicka på stället där du vill att början av skeppet ska placeras. Om du klickar med vänster musknapp, placeras skeppet horisontellt, ett &Shift; vänsterklick gör att det placeras vertikalt. Enbart &Shift; växlar förhandsvisningen av skeppets placering. + +Nu kan du skjuta blint på fiendens spelområde med vänster musknapp. Statusraden anger vem som ska skjuta. + +Den första spelaren som förstör alla motspelarens skepp vinner spelet! + + + + +Menyerna + + +Menyn <guimenu +>Spel</guimenu +> + + + + +F2 Spel Anslut till server... + + + +Starta en förbindelse till en annan spelares server. + + + + + + +F3 Spel Starta server... + + + +Starta servern så att en annan spelare kan ansluta till dig. + + + + + + +F4 Spel Ensam spelare... + + + +Starta ett spel med din dator som motspelare. + + + + + + +&Ctrl;H Spel Visa bästa resultat + + + +Visar poängtoppen så här långt. + + + + + +F11 Spel Fiendeinformation + +Visar fiendens klient (kan också vara en &Mac;), klientversionen, en kort beskrivning och protokollversionen som används. + + + + + + &Ctrl;Q Spel Avsluta + + +Avslutar Sänka fartyg + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + + +Inställningar Visa statusrad + + +Aktivera eller stäng av visningen av statusraden. Förvalt värde är aktiverat. + + + + + + +Inställningar Visa rutnät + + +Aktivera eller stäng av visningen av ett rutnät på spelbrädet. Förvalt värde är avstängt. + + + + + +Inställningar Spela ljud + + +Välj om ljud (som spelas när du skjuter) ska aktiveras. Förvalt värde är aktiverat. + + + + + +Inställningar Anpassa genvägar... + + + +Anpassa snabbtangenter som används av Sänka fartyg. + + + + + + +Inställningar Anpassa meddelanden... + + +Anpassa ljud och bildmeddelanden som används av Sänka fartyg. + + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + +Frågor, svar och tips + + +Vanliga frågor + + +Jag får felmeddelandet: Kunde inte ansluta till aRts ljudserver. Ljud avstängt. + + +Sänka fartyg beror på &arts;, &kde;:s ljudserver, för att spela ljud. Aktivera &arts; i inställningscentralen, genom att gå till Ljud och multimedia Ljudsystem och försäkra dig om att rutan som heter Aktivera ljudsystem är markerad. + + + + + +Jag har en fråga som troligen kan vara en vanlig fråga. Vem ska jag kontakta? + + +Kontakta upphovsmännen. De kommer troligen lägga till det här. + + + + + + + +Tack till och licens + +&kbattleship; Copyright 2000, 2001 + + +Upphovsmän + +&Nikolas.Zimmermann; &Nikolas.Zimmermann.mail; + + +&Daniel.Molkentin; &Daniel.Molkentin.mail; + + +Kevin Krammer kevin.krammer@gmx.at + + + + +Bidragsgivare + +Benjamin Adler benadler@bigfoot.de + + +Nils Trzebin nils.trzebin@stud.uni-hannover.de + + + +Elmar Hoefner elmar.hoefner@uibk.ac.at + + + + +Dokumentation uppdaterad för &kde; 3.4 av BrianBeck brian.beck@mchsi.com + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + +&install.intro.documentation; + + +Krav + +När det här skrivs, kräver &kbattleship; &kde; 3.x eller senare och &Qt; 3.x eller senare. + + + + +Kompilering +&install.compile.documentation; + + + +
+ + diff --git a/tde-i18n-sv/docs/kdegames/kblackbox/Makefile.am b/tde-i18n-sv/docs/kdegames/kblackbox/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/kblackbox/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdegames/kblackbox/Makefile.in b/tde-i18n-sv/docs/kdegames/kblackbox/Makefile.in new file mode 100644 index 00000000000..3074c047047 --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/kblackbox/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. +# This Makefile.in is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# with 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$$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdegames/kblackbox/index.cache.bz2 b/tde-i18n-sv/docs/kdegames/kblackbox/index.cache.bz2 new file mode 100644 index 00000000000..25439315400 Binary files /dev/null and b/tde-i18n-sv/docs/kdegames/kblackbox/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdegames/kblackbox/index.docbook b/tde-i18n-sv/docs/kdegames/kblackbox/index.docbook new file mode 100644 index 00000000000..2177c562684 --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/kblackbox/index.docbook @@ -0,0 +1,692 @@ + + + + + +]> + + + + +Svarta lådan spelmanual + + +&Robert.Cimrman; &Robert.Cimrman.mail; + +&Philip.Rodrigues; &Philip.Rodrigues.mail; + +&Robert.Cimrman; &Robert.Cimrman.mail; + +&Lauri.Watts; &Lauri.Watts.mail; + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ + +19982000 +&Robert.Cimrman; + + + +2001-2003 +&Philip.Rodrigues; + + +&FDLNotice; + +2005-12-10 +0.3.0 + +Svarta lådan är ett suveränt grafiskt logikspel, som är inspirerat av emacs blackbox. + + +KDE +KBlackBox +kdegames +svarta lådan +spel + + +
+ + +Vad är Svarta lådan? + +Svarta lådan är ett suveränt :-) grafiskt logikspel, som är inspirerat av emacs blackbox. Stora delar av den här hjälpfilen är baserad på den ursprungliga emacs-hjälpen. + +Svarta lådan är ett kurragömmaspel som spelas på ett rutnät av lådor. Din motspelare (slumptalsgeneratorn i det här fallet) har gömt flera kulor inne i lådorna. Genom att skjuta strålar in i lådan och se var de kommer ut är det möjligt att sluta sig till positionerna för de dolda kulorna. Ju färre strålar du använder för att hitta kulorna, desto bättre (lägre) poäng. + + + + +Spelbeskrivning + +I den första delen av det här avsnittet ges en beskrivning av spelbrädet. Den andra delen handlar om hur användaren påverkar spelbrädet och, till sist, i den tredje delen förklaras själva spelreglerna. + + +Beskrivning av spelbrädet + +Följande typer av fält finns på spelbrädet: + + + +Svarta fyrkanter +Den svarta lådan. Du måste markera de här fyrkanterna där du tror en kula finns. + + + +Gröna fyrkanter +Det här är lasrarna, som skjuter ljusstrålar när de aktiveras. + + + +Ljusgrå fyrkanter +Inget särskilt intressant här, de är bara en gräns. + + + +Blåa kulor +Här måste det finnas en! tror du. De här markerar var du misstänker att en kula är placerad i den svarta lådan. + + + +Ljusblåa kulor +Visar var kulorna verkligen finns. + + + +Röda kulor +Felaktigt placerade kulor som du har angivit visas med rött. + + + +Bruna fyrkanter +Markeringsfärg + + + +Namnen på färger används bara för att ange de olika sortens fält i den här texten. De kanske inte har någon relation till de verkliga färgerna i fälten. Enkelt uttryckt, den svarta lådan är i mitten, runtom finns lasrarna och omkring dem finns gränsen. Översätt färgerna själv :-). + + + + +Användarkommandon + +Markören kan flyttas runt i lådan med de vanliga piltangenterna eller med musen. Aktivering av lasrar eller markering av svarta lådor görs med vänster musknapp, eller genom att trycka på returtangenten eller Enter. + +Du kan också markera fält där du tror att en kula inte kan finnas. Tryck bara på höger musknapp. Det hjälper ofta till att hitta ett område där en kula möjligen kan finnas. För att rensa en markering (blå eller brun) tryck på vänster musknapp. Bruna markeringar kan inte skriva över blåa. På det här sättet kan du inte ta bort de blåa markeringarna (gissade kulor) av misstag när du använder höger musknapp. + +När du tror att placeringen av kulorna som du har markerat är riktig, tryck på musens mittknapp. Du får information om du hade rätt eller inte, och får ditt poängtal. Ditt poängtal är antalet bokstäver och nummer runt om lådans kant plus fem för varje felplacerad kula. Om du placerat några kulor fel, anges de med röda fält, och de verkliga positionerna anges med ljusblåa fält. + + + + +Spelregler + +Du ska hitta kulorna som är dolda i den svarta lådan. Dina tillgångar är begränsade, du kan bara skjuta lasrar som finns runt om lådan. Det finns tre möjliga resultat för varje stråle som du skickar in i lådan. + + + + + +Omväg +Strålen avlänkas och kommer ut någon annanstans än där du skickade in den. På spelbrädet anges omvägar med matchande par av nummer, ett där strålen gick in och det andra där strålen kom ut. + + + +Reflektion +Strålen reflekteras och kommer ut på samma ställe där den skickades in. På spelbrädet anges reflektioner med bokstaven R. + + + +Träff +Strålen träffar kulan direkt och absorberas. Den kommer inte ut från lådan. På spelbrädet anges träffar med bokstaven H. + + + +Reglerna för hur kulor avlänkar strålar är enkla och visas bäst med exempel. + +När en stråle når en kula avlänkas den 90 grader. Strålar kan avlänkas flera gånger. I diagrammen nedanför, representerar strecken tomma platser och bokstaven O representerar en kula. In- och utpunkterna för varje stråle markeras med nummer, som beskrivs vid Omväg ovan. Observera att in- och utpunkterna kan alltid bytas. * anger vägen som strålen tar. + +Observera noga den relativa positionen för kulan och den avlänkning på 90 grader som den orsakar. + +1 + - * - - - - - - - - - - - - - - - - - - - - - - + - * - - - - - - - - - - - - - - - - - - - - - - +1 * * - - - - - - - - - - - - - - - O - - - - O - + - - O - - - - - - - O - - - - - - - * * * * - - + - - - - - - - - - - - * * * * * 2 3 * * * - - * - - + - - - - - - - - - - - * - - - - - - - O - * - - + - - - - - - - - - - - * - - - - - - - - * * - - + - - - - - - - - - - - * - - - - - - - - * - O - + 2 3 + + +Som nämnts ovan, sker en reflektion när en stråle kommer ut från samma punkt där den skickades in. Det här kan ske på flera olika sätt: + +- - - - - - - - - - - - - - - - - - - - - - - - + - - - - O - - - - - O - O - - - - - - - - - - - +R * * * * - - - - - - - * - - - - O - - - - - - - + - - - - O - - - - - - * - - - - R - - - - - - - - + - - - - - - - - - - - * - - - - - - - - - - - - + - - - - - - - - - - - * - - - - - - - - - - - - + - - - - - - - - R * * * * - - - - - - - - - - - - + - - - - - - - - - - - - O - - - - - - - - - - - + + + +I det första exemplet avlänkas strålen neråt av den övre kulan, sedan vänster av den nedre kulan, och går till sist samma väg tillbaka till startpunkten. Det andra exemplet är liknande. Det tredje exemplet är lite avvikande, men kan förstås genom att inse att strålen aldrig får en chans att komma in i lådan. Som ett alternativ, kan det anses att strålen avlänkas neråt och omedelbart kommer ut från lådan. + +En träff inträffar när en stråle går rakt in i en kula: + +- - - - - - - - - - - - - - - - - - - - - - - - + - - - - - - - - - - - - - - - - - - - - O - - - + - - - - - - - - - - - - O - - - H * * * * - - - - + - - - - - - - - H * * * * O - - - - - - * - - - - + - - - - - - - - - - - - O - - - - - - O - - - - +H * * * O - - - - - - - - - - - - - - - - - - - - + - - - - - - - - - - - - - - - - - - - - - - - - + - - - - - - - - - - - - - - - - - - - - - - - - + + + +Se till att jämföra det andra exemplet på en träff med det första exemplet på en reflektion. + + + + +Beskrivning av det grafiska gränssnittet + + +Menyn <guimenu +>Spel</guimenu +> + + + + &Ctrl;N Spel Ny +Startar ett nytt spel (och överger det nuvarande, om det finns något). + + + +Spel Ge upp +Visar dig kulornas position. + + + +Spel Klar +Kontrollerar om alla kulor har placerats ut. Om detta är fallet, avslutas det nuvarande spelet, slutresultatet beräknas och de verkliga positionerna för kulorna visas. Musens mittknapp har samma funktion. + + + +Spel Ändra storlek +Ändrar storlek på huvudfönstret, så att det precis passar ihop med innehållet. Det här är användbart om du ändrar fönstrets storlek av misstag... + + + + &Ctrl;Q Spel Avsluta +Avslutar Svarta lådan + + + + + + +Menyn <guimenu +>inställningar</guimenu +> + + + +Inställningar Visa/Dölj verktygsrad + + +Visar eller döljer Svarta lådans verktygsrad. + + + + +Inställningar Visa/Dölj statusrad + +Visar eller döljer Svarta lådans statusrad längst ner på skärmen. + + + + +Inställningar Storlek +Anger storleken på spelbrädet (svarta lådan). Du kan välja mellan 8 x 8, 10 x 10 och 12 x 12. Det förvalda värdet är 8 x 8. + + + +Inställningar Kulor +Anger antal kulor i den svarta lådan. Du kan välja mellan 4 (förvalt värde), 6 eller 8. + + + + +Inställningar Övning +Aktiverar eller stänger av övningsläge. I övningsläge kan du se var kulorna verkligen finns. Observera att du måste starta ett nytt spel för att en ändring ska få effekt. + + + +Inställningar Anpassa genvägar... +Visar den vanliga &kde; snabbtangentdialogrutan, där du kan ändra snabbtangenter som används av Svarta lådan. + + + +Inställningar Anpassa verktygsrader... + +Visar &kde;:s vanliga inställningsdialogruta för verktygsrader för att anpassa Svarta lådans verktygsrad. + + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + +Verktygsraden + + +Svarta lådans verktygsrad + + + + + + + +Svarta lådans verktygsrad ger snabb tillgång till de vanligast använda funktionerna i Svarta lådan. Från vänster till höger är ikonerna: + + + + +Ny +Startar ett nytt spel. + + + +Ge upp +Visar dig kulornas position. + + + +Klar +Kontrollerar om alla kulor har placerats ut. Om detta är fallet, avslutas det nuvarande spelet, slutresultatet beräknas och de verkliga positionerna för kulorna visas. Musens mittknapp har samma funktion. + + + + + + + +Tack till och licens + +&kblackbox; + +Program Copyright 1998-2000 &Robert.Cimrman; &Robert.Cimrman.mail; + +Dokumentation av &Robert.Cimrman;. Uppdaterad och överförd till Docbook för &kde; 2.0 av &Lauri.Watts; &Lauri.Watts.mail; + +Nuvarande underhållare &Philip.Rodrigues; &Philip.Rodrigues.mail; + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + + +Installation + +&install.intro.documentation; + + +Kompilering och installation +&install.compile.documentation; + + +
+ + + diff --git a/tde-i18n-sv/docs/kdegames/kbounce/Makefile.am b/tde-i18n-sv/docs/kdegames/kbounce/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/kbounce/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdegames/kbounce/Makefile.in b/tde-i18n-sv/docs/kdegames/kbounce/Makefile.in new file mode 100644 index 00000000000..ed4280ade36 --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/kbounce/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. +# This Makefile.in is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# with or without 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00000000000..457e5c01703 --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/kbounce/index.docbook @@ -0,0 +1,519 @@ + + + + + +]> + + + + +Handbok Kstuds + + +&Aaron.J.Seigo; &Aaron.J.Seigo.mail; + +&Lauri.Watts; &Lauri.Watts.mail; + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +&FDLNotice; + +2005-12-10 +0.5 + + + + +Kstuds är ett bollspel för &kde;. + + + + +KDE +kdegames +Jezzboll + + +
+ + +Hur man spelar + +Kstuds spelas på ett fält, som omges av väggar, med två eller flera bollar som rör sig över fältet och studsar mot väggarna. + +Väggar har en mörkare färg, medan fältets aktiva områden har en ljusare färg. + +Storleken på fältets aktiva område minskas genom att nya väggar skapas som stänger av områden utan bollar. För att avsluta en nivå, måste spelaren minska storleken på det aktiva området med minst 75 % inom den tillgängliga tiden. + +För varje ny nivå läggs ytterligare en boll till på fältet, och spelaren får ytterligare ett liv jämfört med den tidigare nivån. Tiden för att avsluta nivån ökas också. + +Poängsättningen baseras på hur mycket av fältet som rensas. + +Nya väggar byggs genom att klicka med vänster musknapp i ett aktivt område på fältet, vilket gör att två väggar börjar växa fram i båda riktningarna från rutan där musen klickades. Bara två väggar kan växa på skärmen vid en given tidpunkt. + + +En ny vägg växer fram + + + + + +En ny vägg växer fram + + + + +När musen finns på fältet, visas markören som ett par pilar som pekar åt varsitt håll, antingen horisontellt eller vertikalt. Pilarna pekar i riktningen som väggarna kommer att växa fram när vänster musknapp klickas. Riktningen kan ändras genom att klicka med höger musknapp. + +En ny vägg har en ända som rör sig bort från punkten där musen klickades. En vägg är inte beständig förrän änden når en annan vägg. Om en boll stöder ihop med någon del av väggen utom änden, innan änden har nått fram till en annan vägg, försvinner den nya väggen helt och hållet och ett liv går förlorat. Om en boll stöter ihop med änden i riktningen som väggen växer fram, slutar väggen att växa och blir beständig, utan att något liv går förlorat. Om en boll stöter ihop med änden från något annat håll, studsar den och väggen fortsätter att växa normalt. + + + + +Strategi + +Många spelare tycker att spelet blir riktigt svårt redan på tredje eller fjärde nivån, beroende på antalet bollar som finns samtidigt på fältet. + +Tricket för att lyckas med Kstuds är att bygga korridorer. För att bygga en korridor, låt ett par väggar växa nära en annan vägg, och gör det så att en av väggarna träffas av en boll och den andra inte, så att den blir bestående. + + +Bygga en korridor + + + + + +Bygga en korridor + + + + +Det här lämnar en smal korridor på fältet som bara är några få rutor bred, omgiven av väggar på tre sidor. Vänta på att bollarna studsar in i korridorens öppna ände, och stäng korridoren bakom bollarna med en ny vägg. Även om du troligen förlorar ett liv för varje korridor som skapas, kan du fånga flera bollar i samma korridor. + + +Fånga bollar i en korridor + + + + + +Fånga bollar i en korridor + + + + +Ett sista tips — ta det lugnt! Det finns gott om tid, som visas i rutan Tid till höger på skärmen. Att skynda på gör bara att du får det besvärligt! + + + + +Menyreferens + + +Menyn <guimenu +>Spel</guimenu +> + + + + + &Ctrl;N Spel Ny + +Starta ett nytt spel. + + + + + + &Ctrl;End Spel Avsluta + +Avsluta det nuvarande spelet. + + + + + + P Spel Pausa + +Ta en paus eller återuppta spelet. + + + + + + &Ctrl;H Spel Visa bästa resultat + +Öppnar en dialogruta som visar olika tabeller med bästa resultat. Exportera poängtoppen till en fil eller klicka på Anpassa för att öppna en dialogruta där ditt smeknamn kan ställas in och en kommentar läggas till. + + + + + &Ctrl;Q Spel Avsluta + +Avsluta och stäng Kstuds. + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + +Inställningar Välj bakgrundskatalog... + +Öppnar en dialogruta för att välja en katalog för bakgrundsbilderna. + + + + +Inställningar Visa bakgrunder + +Visar bakgrundsbilder i vald katalog. Aktiveras bara om en bakgrundskatalog redan har valts. + + + + +Inställningar Visa/Dölj verktygsrad + +Visar eller gömmer Kstuds verktygsrad. + + + + +Inställningar Visa/Dölj statusrad + +Visar eller gömmer Kstuds statusrad. + + + + +Inställningar Spela ljud + +Om markerad, spelas Kstuds spelljud. + + + + +Inställningar Anpassa genvägar... + +Visar den vanliga &kde; snabbtangentdialogrutan, där du kan ändra snabbtangenter som används av Kstuds. + + + + +Inställningar Anpassa verktygsrader... + +Visar den vanliga &kde; dialogrutan för inställning av verktygsrader, för att anpassa Kstuds verktygsrad. + + + + +Inställningar Anpassa poängtoppen... + +Öppnar en dialogruta för att ställa in ditt Smeknamn och lägga till en Kommentar. + + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + + +Tack till och licenser + + +&kbounce; + +Copyright 2000, Stefan Schimanski + + +Utvecklare + +Stefan Schimanski schimmi@kde.org + + +Sandro Sigala ssigala@globalnet.it - Poängtoppen + + + +Dokumentation copyright 2002, &Aaron.J.Seigo; &Aaron.J.Seigo.mail; + +Den här handboken är tillägnad Dennis E. Powell. + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + +&install.intro.documentation; + +&install.compile.documentation; + + + +&documentation.index; +
+ + diff --git a/tde-i18n-sv/docs/kdegames/kbounce/jezball_corridor1.png b/tde-i18n-sv/docs/kdegames/kbounce/jezball_corridor1.png new file mode 100644 index 00000000000..e076cf84f60 Binary files /dev/null and b/tde-i18n-sv/docs/kdegames/kbounce/jezball_corridor1.png differ diff --git a/tde-i18n-sv/docs/kdegames/kbounce/jezball_corridor2.png b/tde-i18n-sv/docs/kdegames/kbounce/jezball_corridor2.png new file mode 100644 index 00000000000..997605e2b75 Binary files /dev/null and b/tde-i18n-sv/docs/kdegames/kbounce/jezball_corridor2.png differ diff --git a/tde-i18n-sv/docs/kdegames/kbounce/jezball_newWall.png b/tde-i18n-sv/docs/kdegames/kbounce/jezball_newWall.png new file mode 100644 index 00000000000..1fb87e96b7c Binary files /dev/null and b/tde-i18n-sv/docs/kdegames/kbounce/jezball_newWall.png differ diff --git a/tde-i18n-sv/docs/kdegames/kenolaba/Makefile.am b/tde-i18n-sv/docs/kdegames/kenolaba/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ 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$(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kenolaba/common + +uninstall-docs: + -rm -rf $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kenolaba + +clean-docs: + -rm -f index.cache.bz2 + + +#>+ 13 +install-nls: + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kenolaba + @for base in index.docbook man-kenolaba.6.docbook ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kenolaba/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kenolaba/$$base ;\ + done + +uninstall-nls: + for base in index.docbook man-kenolaba.6.docbook ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kenolaba/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in index.docbook man-kenolaba.6.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdegames/kenolaba/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdegames/kenolaba/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdegames/kenolaba/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdegames/kenolaba/index.cache.bz2 b/tde-i18n-sv/docs/kdegames/kenolaba/index.cache.bz2 new file mode 100644 index 00000000000..a57ad7024e4 Binary files /dev/null and b/tde-i18n-sv/docs/kdegames/kenolaba/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdegames/kenolaba/index.docbook b/tde-i18n-sv/docs/kdegames/kenolaba/index.docbook new file mode 100644 index 00000000000..f9f24b4e10d --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/kenolaba/index.docbook @@ -0,0 +1,1246 @@ + + + + + +]> + + + +Handbok &kenolaba; + + +&Josef.Weidendorfer; + +&Philip.Rodrigues; &Philip.Rodrigues.mail; + +&Lauri.Watts; &Lauri.Watts.mail; + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ +2006-01-13 +1.06b + + +2001 +&Philip.Rodrigues; + + +&FDLNotice; + +&kenolaba; är ett enkelt strategibrädspel som spelas av två spelare. + + + +KDE +spel +kenolaba +linux + +
+ + +Inledning + +&kenolaba; är ett enkelt strategibrädspel som spelas av två spelare. Det finns röda och gula pjäser för varje spelare. Med början från en startposition där varje spelare har 14 pjäser, görs drag tills en spelare har knuffat 6 av motspelarens pjäser från brädet. + +Originalprogrammet utvecklades1993 för DOS och enbart Xlib. En stor omskrivning gjordes för &kde;. + +Om du känner till brädspelet som heter Abalone, kommer du att tycka om det här programmet. I själva verket inspirerades det här programmet av det ovannämnda spelet. Abalone är ett varumärke som tillhör Abalone SA i Frankrike. + + + + +Spelets regler + +Röd flyttar alltid först. + +Två typer av drag är tillåtna: + + + +Normal +En, två eller tre pjäser som är dina kan flyttas i en av 6 riktningar. Förflyttning i sidled är också tillåtet. + +Tryck med vänster musknapp på den första pjäsen som du vill flytta. Pjäsen blir då markerad. Dra nu musen i den önskade riktningen. Om draget är giltigt, ändras markören till en pil i samma riktning och alla pjäser i draget blir markerade. Om det här är draget du vill göra, släpp musknappen. + +Drag åt sidan hanteras på ett annat sätt. För två intilliggande pjäser klicka mellan dem och dra, för tre pjäser tryck på musens mittknapp på pjäsen i mitten, om ett drag åt sidan är tillåtet för pjäserna blir de markerade. Annars markeras bara den i mitten, och du gör ett vanligt drag. + + + + + +Putta + +Du kan putta maximalt två av motspelarens pjäser framför dina egna, så länge antalet pjäser du flyttar är fler än antalet av motspelarens pjäser som du flyttar. Det betyder att du kan flytta en eller två av motspelarens pjäser med tre pjäser, och en med två pjäser. + +Särskilda drag är de som puttar en av motspelarens pjäser från brädet. Om du har puttat av sex av motspelarens pjäser har du vunnit. + + + + + +Om du fortfarande inte vet vad &kenolaba; går ut på, titta på ett spel där datorn spelar båda sidor. Välj InställningarDatorn spelarBåda efter du har startat &kenolaba;, och starta ett nytt spel. + + + + +Nätverksspel + +Allmänt nätverksspel + +&kenolaba; stöder spel via nätverk. Det här låter två personer spela mot varandra på olika datorer, eller en person att observera spelet för ett annat &kenolaba;-program. För att använda &kenolaba;s nätverksfunktioner, måste &kenolaba; ställas in i nätverksläge, genom att välja Spel Nätverksspel. + + +Alla &kenolaba;-program som kör i nätverksläge skickar ut ändrade positioner till varandra. + +För att utbyta positioner, måste &kenolaba;-programmen få reda på varandra. Om de kör på samma dator, behövs ingenting göras (utom att byta till nätverksläge). Om de kör på olika datorer måste du ange den andra datorn på kommandoraden med väljaren , på det här sättet: + +%kenolaba Något_värddatornamn + +För de initierade: &kenolaba; lyssnar på ett TCP-uttag efter positionsändringskommandon från andra Abalone-program, när det är i nätverksläge. Du kan ange portnumret med kommandoradsväljaren . Du behöver det här om du vill spela två olika nätverksspel med Abalone. + + +Exempel + + + +Krister på dator1 och Maria på dator2 vill spela med varandra. Maria startar helt enkelt &kenolaba;, väljer InställningarDatorn spelar till Ingen och byter till nätverksläge. Krister startar &kenolaba; med %kenolaba dator2 och gör sedan samma sak som Maria. Nu kan någon av de två starta spelet och göra ett drag med en röd pjäs. Varje gång som positionen ändras i ett program, ändras den också automatiskt i det andra. + + + +John vill observera spelet: Han gör samma sak som Krister, men gör inga drag själv. + + + +Två olika &kenolaba; nätverksspel ska köras mellan datorerna d1 och d2. För att skilja på spelen, väljer vi portnumret 12345 för ett av dem. På d1 startar vi som vanligt: %kenolaba för det första spelet, och (inte så vanligt): %kenolaba 12345 för det andra. På d2 startar vi det första spelet med: %kenolaba d1 och det andra med: %kenolaba d1:12345 (Ett kolon skiljer värddator och port åt precis som i en webbadress). + + + + + + + + +Avancerade alternativ + + +Ändringsläge + +Du kan redigera den verkliga positionen på brädet genom att välja Redigera Ändra för att ställa in &kenolaba; i ändringsläge. Du kan lägga till röda eller gula pjäser, eller ta bort dem. Statusraden visar antalet röda och gula pjäser, och om positionen är giltig. Ett utropstecken betyder att den inte är det, och en bock att den är det. + + +Om positionen är ogiltig och du byter tillbaka till normalt spelläge, kan du inte spela! Bara giltiga positioner kan användas som startposition för ett spel. + + +FlyttaTa tillbaka och Flytta Framåt minskar eller ökar helt enkelt dragnumret, men ändrar inga pjäser. + + +Användning + +Genom att trycka på vänster eller höger musknapp på ett tomt eller gult fält, startar du läget lägg till röda pjäser, genom att trycka på mittenknappen på ett tomt eller rött fält, startar du läget lägg till gula pjäser. Till sist, genom att trycka på vänster eller höger musknapp på en röd pjäs, eller mittenknappen på en gul pjäs, startar du läget ta bort pjäser. Alla pjäser som musen passerar över med knappen nertryckt kommer att tas bort. + +För att lämna ändringsläge och återgå till spelläge, avmarkera bara Ändra i menyn Redigera. + + +Att använda klippbordet + +Det nuvarande &kenolaba;-brädet kan kopieras till klippbordet med kommandot Kopiera i menyn Redigera, och sedan klistras in igen med Klistra in. På det här sättet kan du kopiera brädets position från ett &kenolaba;-program till ett annat, genom att trycka på Kopiera i ett program och Klistra in i det andra, men det här görs bättre med nätverksläget (se ovan). En annan användning är att spara positioner i en textfil (med Kopiera och ditt val av editor) och senare hämta en position genom att välja den i editorn och klistra in den i &kenolaba;. + + + + + +Datornivå +Datorn kan spela med fyra nivåer, nämligen: + +Lätt + +Normal + +Svår + +Utmaning + + + +Ju svårare inställning, desto längre letar datorn efter ett drag. Du kan avbryta sökningen genom att trycka på tangenten S. + + + + +Spionera + +Spionera kan aktiveras eller stängas av i menyn Inställningar, med alternativet Spionera. Om det är din tur, kan du se datorns bedömning av draget som du vill göra i statusraden. Om det är datorns tur kan du se (i statusraden och med markerade pjäser) draget som den verkligen tycker är bäst att göra. Det här ändras förstås under tiden sökningen pågår. + + + +Att välja vilken färg som datorn spelar + +Du kan låta datorn spela röd, gul eller båda sidor. Välj bland de här alternativen innan du startar ett nytt spel. Det fungerar förstås också under spelets gång om du vill byta sida. Välj Ingen för att spela mot en annan person. Det här är mycket användbart i nätverksläge. + + + + + +Avancerade alternativ + +&kenolaba; erbjuder avancerade inställningsalternativ för de djärva, som gör det möjligt att ändra poängsättningssystemet om man vill. För att komma åt de avancerade alternativen, välj InställningarAnpassa Kenolaba.... Medan inställningarna ändras, visas poängen som de ändrade inställningarna ger för det nuvarande draget längst ner i dialogrutan, intill Utvärdering av verklig position:. + + +Fliken <guilabel +>Drag</guilabel +> +Antal poäng som läggs till summan för varje sorts drag kan ändras här, beroende på typen av drag och hur många pjäser som berörs. Dragen är indelade i tre typer: + + + + +Normal +Ett normalt drag är ett där man flyttar en eller flera pjäser själv, men inte puttar någon av motspelarens pjäser. + + + + +Putta +Ett drag som puttar är ett där man puttar en eller flera av motspelarnas pjäser, men de blir kvar på brädet. + + + + +Putta ut +Ett drag som puttar ut är ett där man puttar en eller flera av motspelarnas pjäser från brädet. + + + + + + + + +Fliken <guilabel +>Position</guilabel +> + +Antal poäng som läggs till i totalsumman för en position på brädet beror på vilken ring på brädet som pjäserna befinner sig. För varje ring, från centrum och utåt, kan en medelpoäng att lägga till ställas in, med ett +/- intervall. Poängen som ges för en viss position varieras slumpmässigt inom +/- intervallet. Detta görs för att förhindra att datorspel hamnar i en oändlig loop. + + + +Fliken <guilabel +>I rad</guilabel +> + +Varje gång ett antal pjäser i rad inträffar, läggs det angivna antalet poäng till i totalsumman, t.ex. X O O O lägger till poängen för tre i rad, och dessutom två gånger poängen för två i rad. + + + +Fliken <guilabel +>Antal</guilabel +> +Lägger till det givna antalet poäng baserat på skillnaden i antal bollar på båda sidor, från 1 boll till: upp till 5 bollar till:. Om det är en skillnad på 6 bollar, är spelet slut. + + + +Fliken <guilabel +>Utvärderingsmetoder</guilabel +> +Dina utvärderingsmetoder, definierade under alla andra flikar i dialogrutan, kan sparas eller tas bort här. + + + + +Menyreferens + +Att göra drag förklaras i Spelets regler. Knapparna i verktygsraden har samma betydelse som posterna i menyerna Spel eller Redigera. + + +Menyn <guimenu +>Spel</guimenu +> + + + &Ctrl;N Spel Ny +Startar ett nytt spel även om ett spel redan pågår. + + + + + + N SpelNätverksspel + +Om det här aktiveras, är programmet i nätverksläge. + + + + + + &Ctrl;Q SpelAvsluta + + +Avslutar &kenolaba;. + + + + + + + +Menyn <guimenu +>Redigera</guimenu +> + + + + + + &Ctrl;C RedigeraKopiera + +Kopiera en representation av &kenolaba;s bräde till klippbordet + + + + + &Ctrl;V RedigeraKlistra in +Tolka innehållet i X-klippbordet som en ASCII-representation av ett &kenolaba; bräde, och kopiera det till det nuvarande brädet. En giltig ASCII-representation skapas av Kopiera. + + + + + &Ctrl;Insert RedigeraÄndra + +Ställer in &kenolaba; i ändringsläge. + + + + + &Ctrl;S RedigeraSpara position +Sparar den nuvarande positionen för att hämta senare med Redigera Återställ position . + + + + + &Ctrl;O RedigeraÅterställ position +Återställ positionen för brädet som sparats i &kenolaba;s inställningsfil med Redigera Spara position. + + + + + + + +Menyn <guimenu +>Drag</guimenu +> + + + + + + H DragTips + + +En ledtråd för ditt nästa drag visas. Bara möjligt om du spelar med nivån normal eller högre, dragnumret är två eller större och du inte har ångrat ditt drag. + + + + + + S Drag Avbryt sökning + + +När datorn tänker avbryts dess djupsökning och den väljer det bästa draget som den har hittat hittills. + + + + + + Page Up FlyttaTa tillbaka + + +Tar tillbaka ditt föregående drag. Två (!) drag ångras: motspelarens drag och ditt senaste drag, så att det är din tur igen. 100 drag är ihågkomna, så tveka inte att ta tillbaka drag tills du når början på spelet. I ändringsläge (se RedigeraÄndra), minskas dragnumret för den här positionen. + + + + + + Page Down FlyttaFramåt + + +Bara användbart i ändringsläge: öka dragnumret för den här positionen. + + + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + + &Ctrl; M Inställningar Visa menyrad + + +Visar eller döljer &kenolaba;s menyrad. + + + + +InställningarVisa verktygsrad + + +Visar eller döljer &kenolaba;s verktygsrad. + + + + +InställningarVisa statusrad + +Visar eller döljer &kenolaba;s statusrad längst ner på skärmen. + + + + +InställningarSpara inställningar + +Sparar de nuvarande inställningar som förval för &kenolaba;. + + + + +InställningarVälj speltyp +Väljer nivån som datorn spelar. Kan vara något av: +Lätt + +Normal + +Svår + +Utmaning + + + + + + + +InställningarDatorn spelar +Välj vilka färger som datorn spelar. Kan vara något av: + +Röd + + +Gul + + +Båda + + +Ingen + + + + + + + +InställningarFlytta långsamt +Ett drag som datorn gör visas med blinkning och markering av pjäserna när det här alternativet är valt. Avmarkera det här alternativet om du inte vill vänta på animeringen. Då utförs bara en snabb markering. + + + + +InställningarRedera bollar + +Om markerad, rederas pjäserna med ett inbyggt enkelt renderingsprogram när det behövs (t.ex. när fönsterstorleken ändras). + + + + +InställningarSpionera +Om markerad, aktiveras spionering. + + + + +InställningarAnpassa genvägar... +Visar den vanliga &kde; inställningsdialogrutan för genvägar, för att anpassa genvägarna som används av &kenolaba;. + + + + +InställningarAnpassa verktygsrader... + +Visar den vanliga &kde; inställningsdialogrutan för att anpassa &kenolaba;s verktygsrad. + + + + +InställningarAnpassa &kenolaba;... + +Visar &kenolaba;s inställningsdialogruta för att ändra &kenolaba;s inställningar. Se . + + + + + + + + + +Menyn <guimenuitem +>Hjälp</guimenuitem +> +&help.menu.documentation; + + + + +Kommandoradsväljare + +kenolaba Mitt_portnummer värddator:port + +Med anger du portnumret på ett lyssnande TCP-uttag i nätverksläge. + +Med anger du en &kenolaba; fjärrprocess (med valfritt portnummer, om inte den förvalda porten används på fjärrdatorn) för att kommunicera med i nätverksläge. Du kan ange flera fjärrprocesser. + + + +Tack till & licens + +&kenolaba; + +Program copyright 1997-2000 &Josef.Weidendorfer; &Josef.Weidendorfer.mail; + +Originaldokumentation av Robert Williams rwilliams@kde.org och &Josef.Weidendorfer; + +Dokumentation underhålls av &Philip.Rodrigues; &Philip.Rodrigues.mail;. + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + +Hur man skaffar &kenolaba; +&install.intro.documentation; + + +Kompilering och installation +&install.compile.documentation; + + + +
+ + + + + + + diff --git a/tde-i18n-sv/docs/kdegames/kenolaba/man-kenolaba.6.docbook b/tde-i18n-sv/docs/kdegames/kenolaba/man-kenolaba.6.docbook new file mode 100644 index 00000000000..285c7ab3881 --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/kenolaba/man-kenolaba.6.docbook @@ -0,0 +1,161 @@ + + +]> + + + +JanSchaumann jschauma@netmeister.org +8:e april, 2003 + + + +kenolaba +6 + + + +kenolaba +Ett &kde;-baserat spel + + + +kenolaba värddatorname port + + + +Beskrivning + +&kenolaba; är ett enkelt strategispel som spelas av två spelare. Det finns röda och gula spelpjäser för varje spelare. Med början från en startposition där varje spelare har 14 pjäser, utförs förflyttningar till en spelare har knuffat 6 av motspelarens pjäser från spelplanen. + + + + +Väljare + + + värddatorname +Använd värddatornamn för nätverksspel. + + + port +Använd port för nätverksspel. + + + + + + +Se också + +Mer detaljerad användardokumentation är tillgänglig med help:/kenolaba (skriv antingen in webbadressen i &konqueror;, eller kör khelpcenter help:/kenolaba). + + + + + +Fel + +&kenolaba; är skrivet av JosephWeidendorferkde@jowenn.at +Den här manualsidan är baserad på den som tagits fram av JanSchaumann jschauma@netmeister.org för Projektet saknade manualsidorhttp://www.netmeister.org/misc/m2p2/index.html. + + + diff --git a/tde-i18n-sv/docs/kdegames/kfouleggs/Makefile.am b/tde-i18n-sv/docs/kdegames/kfouleggs/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/kfouleggs/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdegames/kfouleggs/Makefile.in b/tde-i18n-sv/docs/kdegames/kfouleggs/Makefile.in new file mode 100644 index 00000000000..7b0f8da60c9 --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/kfouleggs/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. +# This Makefile.in is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# with or without modifications, as long as this notice is preserved. + +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY, to the extent permitted by law; without +# even the implied warranty of MERCHANTABILITY or FITNESS FOR A +# PARTICULAR PURPOSE. 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$(AUTOMAKE) --gnu docs/kdegames/kfouleggs/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdegames/kfouleggs/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdegames/kfouleggs/gamescreen.png b/tde-i18n-sv/docs/kdegames/kfouleggs/gamescreen.png new file mode 100644 index 00000000000..0640d2ae8ed Binary files /dev/null and b/tde-i18n-sv/docs/kdegames/kfouleggs/gamescreen.png differ diff --git a/tde-i18n-sv/docs/kdegames/kfouleggs/index.cache.bz2 b/tde-i18n-sv/docs/kdegames/kfouleggs/index.cache.bz2 new file mode 100644 index 00000000000..1b23386acac Binary files /dev/null and b/tde-i18n-sv/docs/kdegames/kfouleggs/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdegames/kfouleggs/index.docbook b/tde-i18n-sv/docs/kdegames/kfouleggs/index.docbook new file mode 100644 index 00000000000..e7796ed345b --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/kfouleggs/index.docbook @@ -0,0 +1,1274 @@ + + + + + +]> + + + + +Handbok Vidriga ägg + + +&Philip.Rodrigues; &Philip.Rodrigues.mail; + +&Nicolas.Hadacek; &Nicolas.Hadacek.mail; + +&Lauri.Watts; &Lauri.Watts.mail; + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ + +2000-2003 +&Philip.Rodrigues; + + +&FDLNotice; + +2006-06-19 +2.1.11 + +Vidriga ägg är en klon av det japanska spelet PuyoPuyo för K-skrivbordsmiljön. + + +KDE +kdegames +KFoulEggs +PuyoPuyo + + +
+ + +Inledning + +Vidriga ägg är en klon av det japanska spelet PuyoPuyo, med avancerade funktioner som spel med flera spelare mot en person eller en AI. Om du har spelat Tetris, eller en av dess många kloner, blir det lätt för dig att lära dig Vidriga ägg. + + + + + +Att spela + + +Att starta ett nytt spel + +När du startat Vidriga ägg, klicka bara på knappen Starta, eller välj Ny från menyn Spel när som helst för att starta ett nytt spel. + + + + +Spelets mål + +Målet med spelet är att uppnå högsta möjliga poäng genom att flytta de fallande klossarna på ett sådant sätt att klossar med samma färg hamnar intill varandra, och försvinner. Ju fler klossar du tar bort, desto högre blir poängen. + + + + +Att spela + +Använd Vänster och Höger piltangenter för att flytta den fallande klossen i en passande riktning, och Uppåtpilen och Returtangenten för att rotera klossen antingen åt vänster eller höger. Tangenten Skift släpper ner klossen en rad, och Neråtpilen släpper ner klossen hela vägen, använd det som ett sätt att spara tid. + +Alla de här snabbtangenterna kan anpassas genom att välja Anpassa genvägar... från menyn Inställningar. + +Om två eller fler klossar med samma färg stannar horisontellt eller vertikalt intill varandra, klistras de ihop. Om fyra eller fler klossar av samma färg klistras ihop, försvinner de, och eventuella klossar ovanför dem faller ner enligt gravitationslagen ;-). Om det här gör att fyra eller fler klossar klistras ihop, försvinner de också, etc. + +Varje gång du har tagit bort 100 klossar, så avancerar du till nästa nivå, där klossarna faller fortare, och spelet är svårare. + +Spelet slutar när kolumnen i mitten fylls med klossar, och inga fler kan falla. + + + + +Spelskärmen + + + + + + + + + &kfouleggs; under spelets gång + + + En snabb förklaring av vad varje del av spelskärmen är till för... + +Längs vänstra sidan, uppifrån och ner: + + +Poäng +Visar den nuvarande poängen. + + + + + +Puyos +Visar antal borttagna uppsättningar av klossar. + + + + +Nivå +Visar numret för nivån där du för närvarande befinner dig. Den första, lättaste, nivån är ett, och fortsätter sedan till den sista, svåraste nivån, 20. + + + + + + +Centrum är området där alla händelser sker. Klossarna faller inne i rektangeln (med egenskaper som kan ändras i Inställningar Anpassa Vidriga ägg... Spel , se ) till de når botten. De två små svarta rektanglarna under den stora, är klossens skugga, som visar var den landar. Du kan ändra klossens skugga i . + +På höger sida, visar rutan Nästa kloss vilken den nästa klossen som kommer att falla är, om du har aktiverat det i . + + + + + + + +Vidriga ägg inställningar och förvalda genvägar + + +Anpassa spelet +Vidriga äggs inställningar kan kommas åt från Inställningar Anpassa Vidriga ägg.... Alternativen är följande: + + +Spelanpassning + + + + +Ursprunglig nivå: +Anger nivån som du spelar vid start, från 1 (lättast) till 20 (svårast). Normalvärdet är 1. + + + +Släpp ner direkt +Om markerad, gör neråtpil att en kloss omedelbart faller till skärmens botten. Om inte markerad, så gör neråtpil bara att klossen faller till tangenten släpps upp. + + + + + + + + +Anpassa utseende + + + + +Aktivera animeringar +Om markerad, visas klossar med en animering (en liten studseffekt), när de når botten. + + +Visa klossens skugga +Om markerad, placeras en skugga under spelbrädet för att visa var klossen kommer att falla. + + + +Visa nästa kloss +Om markerad, visas nästa kloss som kommer att falla på spelbrädet. + + +Visa detaljerat fält för "borttagna rader" +Om markerad, visar räknaren Puyos till vänster på skärmen hur många gånger som varje antal Puyos har tagits bort. Om inte markerad, visas bara totala antalet borttagna. + + + + +Bakgrund +Välj färg och genomskinlighet för Vidriga äggs bakgrund. Inställningen noll gör Vidriga äggs bakgrund helt genomskinlig, och inställningen ett gör Vidriga äggs bakgrund helt ogenomskinlig. + + + + + + + +Anpassa färger +Här kan du välja färger som används för klossarna i Vidriga ägg. + + + +Anpassa A.I. +Här kan du ställa in A.I. i Vidriga ägg. + + + + +Anpassa poängtoppen +Inställningen kan kommas åt från Inställningar Anpassa poängtoppen.... Alternativen är följande: + + +Fliken <guilabel +>Huvud</guilabel +> + + + + +Smeknamn: +Visar ditt nuvarande smeknamn och låter dig ändra det. + + + + +Kommentar +En kommentar om dig själv. Du väljer ... + + + + +Världsomspännande poängtoppen aktiverad +Om markerad och du är ansluten till Internet, skickar Vidriga ägg automatiskt dina poäng till webbservern för poängtoppen (kfouleggs.sf.net) vid slutet på ett spel. + + + + + + +Fliken <guilabel +>Avancerat</guilabel +> + +Den här fliken visar dina Registreringsdata på kfouleggs.sf.net: + + + +Smeknamn: +Visar ditt nuvarande smeknamn från fliken Huvud. + + + + +Nyckel: +Nyckeln skapades när du registrerade dig på kfouleggs.sf.net genom att välja Världsomspännande poängtoppen aktiverad för första gången. Registreringsnyckeln används tillsammans med smeknamnet för att ge användare en unik identitet, men användare kan inte ha samma smeknamn. Klicka på knappen Ta bort för att ta bort dig från den världsomspännande poängtoppen. + + + + + + + + +Förvalda genvägar + +De förvalda genvägarna för Vidriga ägg i alla spellägen är följande: + + + + + +Ny +&Ctrl;N + + +Paus +P + + +Avsluta +&Ctrl;Q + + +Zooma in +&Ctrl;+ + + +Zooma ut +&Ctrl;- + + +Visa bästa resultat +&Ctrl;H + + +Visa menyrad +&Ctrl;M + + +Handbok Vidriga ägg +F1 + + +Vad är det här? +&Shift;F1 + + + + + +De förvalda genvägarna för Vidriga ägg i läget med en ensam spelare är följande: + + + + + +Rotera vänster +Uppåtpil + + +Rotera åt höger +Returtangenten + + +Flytta åt vänster +Vänsterpil + + +Flytta åt höger +Högerpil + + +Flytta till vänster kolumn +&Ctrl;Vänsterpil + + +Flytta till högerkolumn +&Ctrl;Högerpil + + +Släpp ner +Nedåtpil + + + + + + + + + +Spel med fler spelare + + +Allmän information + +Vidriga ägg stöder två typer av lokala spel med fler spelare, människa mot människa och människa mot dator. För att spela någon av de här, välj den från menyn Flera spelare. + + +Spel med fler spelare + +För människa mot människa eller människa mot dator, visas två spelbräden, ett för den första spelaren och ett för den andra. Varje har sin egen visning av Poäng, Borttagna ägg och Nivå indikator. De förvalda tangenterna för den första mänskliga spelaren blir normalt: + + + + + +Rotera vänster +E + + +Rotera åt höger +C + + +Flytta åt vänster +F + + +Flytta åt höger +G + + +Flytta till vänster kolumn +&Shift;F + + +Flytta till högerkolumn +&Shift;G + + +Släpp ner +D + + +Släpp ner en rad +Mellanslag + + + + + +Tangenterna för den andra mänskliga spelaren är samma som för en spelare i ensamspel. + +För att återgå till ensamspel, välj Flera spelare och Ensam människa. + + + + + + + + +Kommandoreferens + + +Vidriga äggs huvudfönster + + +Menyn <guimenu +>Spel</guimenu +> + + + + + &Ctrl;N Spel Ny +Startar ett nytt spel. + + + + P Spel Paus +Gör paus eller återupptar spelet + + + + &Ctrl;H Spel Visa bästa resultat +Öppnar en dialogruta som visar olika tabeller med bästa resultat. Att klicka på länkarna under tabellerna laddar ner bästa resultat från hela världen. + + + + &Ctrl;Q Spel Avsluta +Avslutar Vidriga ägg + + + + + + + +Menyn <guimenu +>Visa</guimenu +> + + + + + &Ctrl;+ Visa Zooma in +Förstorar spelplanen + + + + &Ctrl;- Visa Zooma ut +Reducerar spelplanens storlek + + + + + + + +Menyn <guimenu +>Flera spelare</guimenu +> + + + + +Flera spelare Ensam människa +Ställer in spelläget till ensam spelare. + + + +Flera spelare Människa mot människa +Ställer in spelläget till två spelare där båda är människor. + + + +Flera spelare Människa mot dator +Ställer in spelläget till två spelare med en människa och en datorspelare. + + + +Flera spelare Mer... +Visar dialogrutan för inställning av flera spelare. + + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + + &Ctrl;M Inställningar Visa menyrad +Visar eller gömmer menyraden. För att få tillbaka menyraden, högerklicka var som helst på spelet och välj Visa Menyrad. + + + +Inställningar Anpassa genvägar... +Visar den vanliga &kde; inställningsdialogrutan för tangentbindningar, där du kan ändra snabbtangenter som används av &kfouleggs;. + + + +Inställningar Anpassa meddelanden... +Visar en vanlig &kde; inställningsdialogruta för meddelanden för att ändra lljud och bildmeddelanden som används av Vidriga ägg. + + + +Inställningar Anpassa poängtoppen... +Visar inställningsdialogrutan för poängtoppen, där du kan ändra flera inställningar som påverkar hur Vidriga ägg behandlar bästa resultat. + + + +Inställningar Anpassa Vidriga ägg... +Visar inställningsdialogrutan för Vidriga ägg. + + + + + + + +Menyn <guimenuitem +>Hjälp</guimenuitem +> +&help.menu.documentation; + + + + + + + +Tack till och licens + +&kfouleggs; + +Programmets centrala spelmotor copyright 1995 Eirik End. +Program copyright 1996-2001 &Nicolas.Hadacek; &Nicolas.Hadacek.mail;. + +Dokumentation copyright 2000, 2003 &Philip.Rodrigues; &Philip.Rodrigues.mail;. + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar &kfouleggs; +&install.intro.documentation; +Kompilering och installation +&install.compile.documentation; Skulle du stöta på problem, var snäll rapportera dem till &kde;:s e-postlista, eller till programmets underhållare, &Nicolas.Hadacek;, på &Nicolas.Hadacek.mail;. + + + + + + + +&documentation.index; + +
+ + + diff --git a/tde-i18n-sv/docs/kdegames/kgoldrunner/Makefile.am b/tde-i18n-sv/docs/kdegames/kgoldrunner/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/kgoldrunner/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdegames/kgoldrunner/Makefile.in b/tde-i18n-sv/docs/kdegames/kgoldrunner/Makefile.in new file mode 100644 index 00000000000..c58cb47fdc4 --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/kgoldrunner/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. +# This Makefile.in is free software; the Free Software Foundation +# gives unlimited permission to copy and/or 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/dev/null and b/tde-i18n-sv/docs/kdegames/kgoldrunner/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdegames/kgoldrunner/index.docbook b/tde-i18n-sv/docs/kdegames/kgoldrunner/index.docbook new file mode 100644 index 00000000000..c08b5f73c20 --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/kgoldrunner/index.docbook @@ -0,0 +1,2122 @@ + +KGoldrunner"> + + + + +]> + + + + +Handbok &kgoldrunner; + +Ian Wadham
ianw@netspace.net.au
+
+Marco Krüger +StefanAsserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +2003 +Ian WadhamMarco Krüger + + +&FDLNotice; + +2005-12-10 +2.0 + + + + + + &kgoldrunner; är ett spel med action och pussellösning. Spring genom labyrinten, undvik fiender, plocka upp allt guld, och klättra därefter upp till nästa nivå. + + + +KDE +Kgoldrunner + +
+ + +Spela &kgoldrunner; + + +Inledning + +&kgoldrunner; är ett actionspel där hjälten springer genom en labyrint och undviker fiender. + + + + +Du måste styra hjälten med musen eller tangentbordet och samla ihop alla guldklimpar, därefter kan du klättra upp till nästa nivå. Dina fiender är också ute efter guldet. Vad som är värre, de är ute efter dig! De dödar dig om de fångar dig! + +Problemet är att du inte har några vapen att döda dem med. Allt du kan göra är att springa iväg, gräva hål i golvet för att fånga dem, eller lura dem till något område där de inte kan skada dig. Efter en kort tid, klättrar en fångad fiende upp ur sitt hål, men om det stängs innan dess, dör han och återuppstår någon annanstans. + +Om du aldrig har spelat förut, prova spelet Tutorial (övning), som lär dig reglerna och grundläggande färdigheter. Försök därefter med spelet Initiation. Experter kan njuta av spelen Challenge eller Vengeance of Peter W, men spelet Initiation har 100 nivåer, och vissa är mycket svåra. Det är ett bra spel för att hamna på poängtoppen. + +När du går till mer avancerade nivåer, märker du att &kgoldrunner; kombinerar action, strategi, taktik och pussellösande — allt i ett spel. Lycka till! + + + + +Ett typiskt spel + +Nedan syns ett typiskt spel som pågår. Hjälten (grön) är på nivå fyra i det avancerade övningsspelet (Advanced Tutorial). Fönstrets statusrad visar hur många liv han har kvar, och hur många poäng han har samlat. Det visar också att det finns ett tips tillgängligt för nivån (som det alltid gör i övningsspelen) och att spelet har stannats (för att ta skärmbilden), men kan fortsättas genom att trycka på P eller Esc. + +Hjälten startade längst upp till vänster, grävde ett hål och hoppade ner på en rad falska tegelstenar och guld, där du nu ser honom falla. Fienden ovanför honom kommer att falla ner i hålet, och därefter klättra upp och fångas där uppe till nivån är färdig. Han skulle kunna ge hjälten några problem då, eftersom det är då den dolda stegen visas när allt guld har samlats in. Hjälten måste använda stegen för att komma till nästa nivå. + + +Typiskt spel i &kgoldrunner; + + +Typiskt spel i &kgoldrunner; + + + +Fienden till höger faller, och bär på lite guld. Observera hans gyllene kontur. Den tredje fienden är på väg nerför en stege för att jaga hjälten. Han måste undvika båda fienderna när han når golvet... Den här nivån visar också tegelstenar som går att gräva igenom, betong som inte går att gräva i, och har många fällor (falska tegelstenar), som ser ut precis som vanliga tegelstenar. + + + + +Hur man spelar + + +Starta spelet + +När &kgoldrunner;s fönster visas, klicka på ett av spelens namn i spellistan som visas, klicka därefter på knappen Starta spelet. Nivå 1 av spelet du valt visas, och muspekaren befinner sig på hjälten. Du börjar spela genom att röra musen, klicka med musen eller trycka på någon tangent som kan styra hjälten (t.ex. Mellanslag), men undvik att använda Q, S, P eller Esc vid detta tillfälle. Alla nivåer startas på samma sätt. + +Du har fem liv vid starten och får ett bonusliv för varje nivå du slutför. + + + + +Flytta omkring + +Normalt styr du hjälten (grön) med musen, men du kan också styra honom med tangentbordet (se nedan). Han går åt det håll du placerar muspekaren. Han kan inte röra sig så fort som du rör musen, men han gör sitt bästa för att komma ifatt. Om muspekaren är ovanför eller under hans nivå, går han alltid upp eller ner när det finns en stege tillgänglig, eller en plats att falla ner. Annars rör han sig horisontellt, till han är ovanför, under, eller precis på muspekaren. Du kan få honom att följa enkla vägar (som _ | L eller U), men var försiktig så att du inte hamnar för många svängar och vändningar före honom. + +Du kan gå till vänster eller höger över tegelstenar, betong, stegar eller stänger, och uppför eller nerför stegar. Om du är på en tom ruta, eller en guldklimp och det inte finns någon tegelsten, betong, stege eller stång för att hålla dig uppe, tar gravitationen över, och du faller. Du kan också falla genom att flytta dig neråt från en stång, eller längst ner på en stege, så behåll muspekaren där uppe om du vill hålla dig fast. + + + + +Tangentbordsstyrning + +Om du föredrar kan du använda tangentbordet för att styra hjälten. Standardtangenterna är piltangenterna och I, J, K och L (för att ära det ursprungliga Apple II spelet), med tangenterna Z och C, eller U och O, för att gräva. Du kan spela med en hand genom att använda U, I, O, J, K, L och Mellanslag (på ett QWERTY-tangentbord) eller med två händer genom att använda piltangenterna, Mellanslag, Z och C. Du kan också välja andra tangenter i menyn Inställningar, om du har &kde;-versionen av &kgoldrunner;. + +Du väljer tangentbordsläge genom att trycka på en av tangenterna som kan styra hjälten, eller genom att välja Tangentbordet styr hjälten i menyn Inställningar. + +Förflyttningstangenterna (I, J, K, L eller piltangenterna) börjar röra hjälten upp, ner, vänster eller höger. Han fortsätter röra sig i den riktningen, om han kan, till du trycker på en annan förflyttningstangent eller Mellanslag för att stanna. I musläge stannar han automatiskt när han kommer till muspekaren. + +Ett varningens ord: det är mycket svårare att använda tangentbordet, i det långa loppet, än att använda musen. Betrakta musen som en styrspak. + + + + +Ta en paus + +Du kan stoppa spelet när som helst genom att trycka på en paustangent (antingen P eller Esc). Spelet kan återupptas genom att trycka på tangenten P eller Esc igen. Alternativet Paus finns också i menyn Spel, men problemet är att ta sig dit utan att flytta hjälten och komma i svårigheter. + +När du vill använda &kgoldrunner;s meny eller göra något arbete i ett annat fönster, tryck alltid på en paustangent för att stanna spelet. Annars fortsätter hjälten att följa muspekaren, och kan komma i svårigheter. + + + + +Vinna en nivå + +Målet med spelet är att samla ihop allt guld, genom att röra sig till det eller falla på det. När inget finns kvar, måste du flytta dig till spelområdets övre kant för att komma till nästa nivå. Ofta visas dolda stegar när du samlat in den sista guldklimpen, som du kan använda för att klättra upp till överkanten. + + + + +Se upp med falska tegelstenar + +Falska tegelstenar, annars kända som fällor, är den andra dolda egenskapen i spelet. De ser precis ut som vanliga tegelstenar, men om du springer över en, faller du. Det kan vara dåligt om det finns en fiende eller grop där nere, eller bra om det finns lite guld. + + + + +Fiender + +Fiender rör sig mycket på samma sätt som hjälten. Den huvudsakliga skillnaden är när de faller ner i ett hål som hjälten har grävt (se Regler för att gräva nedan). De samlar antingen alltid in guld, eller slumpmässigt, beroende på spelets inställning, och släpper guld slumpmässigt på tegelstenar, betong eller längst upp på en stege. En fiende som bär på guld har en gyllene kontur. Du måste få bort gulden från honom innan nivån kan slutföras. + +Om en fiende rör dig, eller du faller ner på en, dör du och måste starta om nivån, om du har några liv kvar. Det är dock möjligt att gå eller stå på en fiendes huvud, och du kan sitta på en fiende när han faller. Några avancerade nivåer kräver sådana förflyttningar. + + + + +Förlora en nivå + +Som förklarades ovan, kan du förlora en nivå och ett liv genom att röra vid en fiende. Du kan också förlora genom att fångas i ett hål du grävt, när det stängs. Annars kan du begå självmord, genom att trycka på tangenten Q, eller använda menyalternativet Spel Döda hjälten. Varför skulle du vilja göra det? Jo, ibland kan du bli fångad på en plats du inte kan komma ifrån. Du förblir inspärrad för evigt, om du inte begår självmord! + + + + +Vikten av att gräva + +Att gräva är en av de mest kraftfulla taktiker du har tillgång till. För att gräva ett hål i en tegelsten till vänster eller höger, klicka bara med vänster eller höger musknapp, eller använd en av grävtangenterna (normalt Z, C, U, O). + +Du kan undvika en ankommande fiende genom att gräva ett hål, vänta på att han faller i och sedan snabbt springa över hans huvud. Samtidigt samlar du in allt guld han bar på. Ofta kan du gräva två hål för att fånga och springa över två fiender som är tätt intill varandra, men det fungerar sällan om fienderna är åtskilda, eller det finns fler än två. + +Du kan döda fiender genom att gräva tillräckligt med hål i deras väg. Det krävs ofta två eller flera hål för att döda en fiende, och upp till åtta eller flera hål för att döda fyra eller fem. När fiender dör, återuppstår de omedelbart, antingen där de startade nivån eller nära överkanten på spelområdet, beroende på om spelet följer &kgoldrunner; eller traditionella regler och inställningar (se Val av regler). + + + + +Regler för att gräva + +Du klickar med vänster eller höger musknapp för att gräva ett hål till vänster eller höger, eller använder tangenterna Z, C, U eller O. Det går bara att gräva i tegelstenar, ingenting annat. Hålet visas i golvet på ena eller andra sidan (dvs. nedanför och till vänster eller höger om hjälten). Du kan springa, stå eller falla när du gräver. Det måste finnas ett tomrum eller hål ovanför tegelstenen (dvs, det går inte att gräva under en stege, en stång, guld, tegelsten, betong, en falsk tegelsten eller en fiende). + +Hjälten kan röra sig åt vilket håll som helst genom grävda hål, inklusive att falla rakt genom ett hål för att undvika en fiende. Efter en kort tid, fylls grävda hål igen, så du måste snabbt använda dem. Planera grävandet i förväg. Det finns ingen tid att stanna och tänka medan du gräver. + +Fiender fångas alltid om de faller i ett grävt hål, och klättrar alltid UPPÅT för att komma ur det. Deras tid i hålet är kortare än tiden hålet förblir öppet, så för att döda fiender måste du oftast gräva flera hål i snabb följd. Fiender släpper alltid sitt guld när de faller i ett hål, så att du snabbt kan springa över fiendens huvud och ta guldet innan han klättrar upp. + +Fiender faller aldrig ner genom ett hål ovanifrån, men beroende på spelets regler och inställningar, kan de springa horisontellt i ett grävt hål och inte fångas, och kan falla därifrån eller springa in i ett annat hål eller ut ur hålet. Flera nivåer som följer traditionella regler förlitar sig på att en fiende kan springa genom ett hål. + + + + +Vinna och förlora spelet + +Du vinner genom att slutföra den sista nivån i spelet. Du förlorar när ditt sista liv är förbrukat. Hur som helst, om du har uppnått ett av de tio högsta poängen för spelet, kan du registrera din bedrift i KGoldrunners poängtopp. + + + + + +Poängsättning + + + +Starta med fem liv + + +Förlora ett liv och upprepa en nivå om hjälten dör + + +Vinn ett liv när en nivå slutförs + + +75 poäng för att fånga en fiende + + +75 poäng för att döda en fiende + + +250 poäng för att samla guld + + +1500 poäng för att slutföra en nivå + + + + + + +Val av regler + +De flesta reglerna i &kgoldrunner; täcks i avsnittet Hur man spelar, men det finns två huvudsakliga regelinställningar som påverkar spelstilen, kända som traditionella och &kgoldrunner; regler. Många traditionella nivåer är omöjliga med &kgoldrunner;-inställningar. De flesta &kgoldrunner;-nivåer är lättare med traditionella inställningar, men de traditionella spelen är inte triviala. För att förenkla livet, väljer &kgoldrunner; automatiskt riktiga inställningar för ett spel när du startar det, men du kan ändra dem om du vill. + +Den huvudsakliga skillnaden mellan traditionella och &kgoldrunner;-inställningar är sättet som fienderna väljer en väg till hjälten. + + + +Med den traditionella sökmetoden, letar fiender efter vertikala vägar (stegar och fall) och de försöker förbli ovanför eller på samma nivå som hjälten. De går under honom bara som en sista utväg. Fienderna gör inga försök att jaga hjälten i horisontell riktning förrän de är på samma höjd och kan hitta en horisontell väg. De ger situationer där du kan styra fiender, som är långt borta från dig och få dem att arbeta för dig, eller åtminstone hålla dem ur vägen. + + +&kgoldrunner;-metoden söker omväxlande efter horisontella och vertikala vägar, vilket brukar leda till att fienderna finns på din sida spelområdet och på ungefär samma höjd (dvs. de är aggressivare och inte så lätta att manipulera). Det leder till ett spel med mer action, men med mindre tillfälle för strategi och pussellösning. + + + +Övriga skillnader listas nedan: + + + +Med &kgoldrunner;-regler rör sig fiender och hjälten alltid med samma hastighet, och grävda hål tar alltid lika lång tid att fyllas i. Med traditionella regler, beror spelets hastighet på antal fiender på en nivå. Ju fler fiender, desto långsammare springer de. Hjälten blir också långsammare, men inte så märkbart. + + +Med traditionella regler, samlar fiender alltid in guldklimpar när de springer på dem. Med &kgoldrunner;-regler är det ett slumpmässigt val. Fiender släpper guldklimpar efter en slumpmässig tid med båda sorters regler. + + +Fiender kan springa horisontellt genom hål med traditionella regler, men inte med &kgoldrunner;-regler. Tricket i flera spel med traditionella regler går ut på att släppa en fiende fri som finns bakom en tegelvägg. När du gräver bort tegelstenarna, springer han ut genom hålet. + + +När fiender dör med &kgoldrunner;-regler, går de tillbaka till där de startade nivån. Med traditionella regler, återuppstår de på en slumpmässig plats nära spelområdets överkant. Detta utgör en väsentlig skillnad, särskilt för nivåer där du måste få fiender att hämta guldklimpar åt dig, men också därför att fiender fortsätter falla ner på dig lika snabbt som du kan döda dem. + + + + + + + +Nivåvalsdialogrutan + + +Använda nivåvalsdialogrutan + + +Nivåvalsdialogrutan + + + + + +Nivåvalsdialogrutan + + + + +Den här rutan visas när spelet startas, och dessutom när du väljer alternativ i menyerna Spel och Editor. Du använder den för att välja ett spel och en nivå för att spela, spara, redigera, flytta eller ta bort. Den stora knappen längst ner motsvarar Ok. Dess namn ändras i enlighet med vad du gör: I detta fall att välja ett spel och en nivå för redigering. + + +Välja ett spel + +Det finns flera systemspel som levereras med &kgoldrunner;s utgåva, och de syns längst upp i listrutan. Om du har komponerat spel och nivåer själv, syns de under systemspelen. För att välja ett av spelen i listan, klicka bara på namnet. + +När du väljer ett spel, visar dialogrutan automatiskt vilka regelinställningar som gäller (se Val av regler) och hur många nivåer som finns. Knappen Mer information... visar ytterligare information om spelet. + + + + +Välja en nivå + +När du startar ett spel, är nivån fast på 001. I övriga fall, som det här exemplet, kan du välja en nivå. Normalinställningen är något lämpligt, som till exempel senaste nivån du spelade eller redigerade. + +Du kan antingen välja en nivå genom att skriva in den, eller genom att flytta skjutreglaget. Pilarna i kanten ökar eller minskar numret med ett. Du kan också dra reglaget medan vänster musknapp hålls nere för att snabbt ändra nummer, eller ändra det i steg om 10 genom att klicka i utrymmet till vänster eller höger om reglaget. + +När nivånumret ändras, visas en förhandsgranskning av nivån i det lilla förhandsgranskningsfönstret och nivåns namn (om den har något) visas under skjutreglaget. + + + + +Slutföra ditt val + +När du har valt ett spel och en nivå, klicka bara på den stora knappen längst ner för att fortsätta med att redigera eller spela. + +Innan du gör det, ändras ingenting, så du kan alltid klicka på Avbryt och gå tillbaka till vad du höll på med tidigare. Observera att spelet är stannat medan dialogrutan visas, så du kan fortsätta spela där du slutade om du väljer Avbryt. + + + + +Spara ändringar + +Om du väljer en åtgärd i menyerna Spel eller Editor och tidigare redigerade och inte hade sparat dina ändringar, får du ett meddelande som ber dig spara, kasta eller fortsätta ditt arbete. Nivåvalsdialogrutan för den nya åtgärden visas inte förrän du har tagit ett beslut om ditt tidigare arbete. + + + + +Spela eller redigera <quote +>vilken nivå som helst</quote +> + +Observera att menyerna hjälper dig att välja alla nivåer för att spela eller redigera. Om du börjar ett spel efter nivå 1, är det helt ok, du får bara inte så höga poäng. Hängivna spelare föredrar ofta att spela nivåer med höga nummer för att det är roligare, istället för att satsa på höga poäng, eller de kanske vill öva på högre nivåer innan de försöker uppnå höga poäng. + +Om du väljer en systemnivå att redigera, är det också ok, men du måste spara den i ett av dina egna spel, inte tillbaka i systemspelet. Om det är en mycket svår nivå, kanske du vill ändra den så att du inte går tillbaka till början av nivån varje gång du dör. + +För att se vad detta innebär, försök med spelet Challenge, nivå 16, The Three Musketeers. Nivån innehåller ungefär tio svåra pussel. När du har löst det första pusslet, vill du inte behöva hålla på och upprepa det medan du arbetar på det andra pusslet. Hemligheten är att göra en redigerbar kopia, och sedan fortsätta uppdatera den och ändra hjältens startposition, till du har löst alla pussel. Därefter kan du försöka med den riktiga nivån. + + + + + + +Menyreferens + + +Översikt över menyerna + + + +Spel + +Den här menyn innehåller alternativ som påverkar spelet, som att starta och avsluta spel, spara spel, ladda sparade spel, visa bästa resultat och ge ett tips (om det finns). Menyn Spel innehåller också alternativet Avsluta. Du kan också avsluta genom att klicka på X längst upp till höger i &kgoldrunner;s fönster. + + + + +Editor + +Den här menyn har allt som du behöver för att skapa dina egna spel och nivåer, och underhålla dem, inklusive funktioner som hjälper dig ordna om nivåer, flytta dem mellan spel, eller ta bort dem när de inte längre behövs. När du organiserar om dina nivåer, förblir nivånumren i spelet i följd (utan hål) och nivåerna numreras automatiskt om. +När du använder speleditorn, visas en grafisk verktygsrad med verktygstips under menyraden. Se Speleditorn för mer information om hur man skapar och redigerar &kgoldrunner;-nivåer. + + + +Landskap + +Den här menyn erbjuder ett val av landskap (i själva verket färgscheman) för spelet. Alla landskap har snabbtangenter, så du kan faktiskt ändra landskap medan spelet kör. Försök med Skift+A för att byta till det nostalgiska Apple II landskapet. + + + + +Inställningar + +Den här menyn har fyra grupper med inställningar: val av mus eller tangentbordsstyrning, alternativen för spelhastighet, valet av &kgoldrunner; eller traditionella spelregler (se Val av regler) och till sist alternativen för att öka eller minska spelområdets storlek. Nuvarande alternativ är markerat. Inställningarna väljs automatiskt när du startar ett spel, men du kan använda menyn för att ändra dem om du vill. +I &kgoldrunner;s version för &kde;-skrivbordet, finns det också ett alternativ för att ändra snabbtangenter och styrtangenter för hjälten. + + + + +Hjälp + +Menyn Hjälp innehåller ett alternativ för att ge ett tips (om det finns), åtkomst till &kgoldrunner;s handbok (det här dokumentet), Om &kgoldrunner; och Om &kde; (eller Om Qt verktygslådan). +I versionen för &kde;-skrivbordet, finns det också ett alternativ för att rapportera ett fel eller önskemål. +Om du vill ge ett förslag, eller har några nya nivåer att bidra med, finns nuvarande upphovsmans e-postadress under menyalternativet Om &kgoldrunner;. + + + + + + + +Menyn <guimenu +>Spel</guimenu +> + + + +&Ctrl;N SpelNytt spel... + + +Visar nivåvalsdialogrutan, där du väljer ett spel (som börjar på nivå 1). + + + + +&Ctrl;O SpelLadda sparat spel... + + +Visar en lista med tidigare sparade spel, sorterade med det senaste först. Varje rad visar spel, nivå, antal liv, poäng, veckodag, datum och tid. Om du markerar en rad, och klickar på knappen Ok, startas det spelet i början av den nivån, med liven och poängen du sparade. + + + + +SpelSpela valfri nivå... + +Visar nivåvalsdialogrutan, där du väljer ett spel och en nivå att spela. + + + + +SpelSpela nästa nivå... + + +Visar nivåvalsdialogrutan, med samma spel och nivån vald en högre än tidigare. Därefter kan du välja att spela den nivån eller en annan. + + + +S SpelSpara spel... + + +Sparar nuvarande spel, nivå, liv och poäng. Alternativet sparar bara position och poäng vid start av nuvarande nivå. Du kan spara när du är halvvägs genom en nivå, men &kgoldrunner; sparar ändå positionen (och poängen) som de var vid start av nivån. Du får ett varningsmeddelande om det. Innan du använder alternativet, måste du trycka på en paustangent (P eller Esc) för att frysa spelet när du flyttar musen, men det är mycket enklare att använda snabbtangenten S. + + + + +Ctrl+S SpelSpara redigeringar... + +Det här alternativet är bara aktiverat om du har använt speleditorn. Det visar nivåvalsdialogrutan, och låter dig välja ett nivånummer och spel där du ska spara ditt arbete. Åtgärden är exakt samma sak som alternativet Spara redigeringar i menyn Editor och diskettikonen i editorns verktygsrad. + + + + +P eller Esc SpelPaus + + +Stoppar eller startar om spelet. + + + + +&Ctrl;H SpelVisa bästa resultat + + +Visar en tabell med upp till tio bästa resultat för nuvarande spel. Varje rad visar spelarens rangordning och namn, nivån som uppnåtts, poängen som erhållits, veckodagen och datumet. + + + + +SpelGe ett tips + + +Om den nuvarande nivån har ett tips, visas det här alternativet. Alternativet är grått om det inte finns något tips. Statusraden har också en del där det visas om ett tips finns för nuvarande nivå. Det är brukligt att mästerskaps- och övningsspel har ett tips för varje nivå. + + + + +Q SpelDöda hjälten + + +Dödar hjälten när han är på en plats som han inte kan komma ifrån. + + + + +&Ctrl;Q SpelAvsluta + + +Avslutar &kgoldrunner; omedelbart. Om ett spel pågår, försvinner det för alltid (om du inte just har sparat det) och det görs ingen kontroll av bästa resultat. Om du redigerade en nivå, får du tillfälle att spara ditt arbete. + + + + + + + + +Menyn <guimenu +>Editor</guimenu +> + + + +EditorSkapa nivå + + +Visar editorns verktygsrad och ett tomt spelområde där du kan rita en ny nivå. När du är klar, använd Spara redigeringar för att tilldela den nya nivån till ett spel och ge den ett nivånummer. + + + + +EditorRedigera valfri nivå... + + +Visar nivåvalsdialogrutan, där du väljer ett spel och nivå att redigera. Du kan välja ett systemspel och nivå, men du får en varning att du bara kan spara den redigerade nivån i ett av dina egna spel. + + + + +EditorRedigera nästa nivå... + + +Visar nivåvalsdialogrutan, med samma spel och nivån vald en högre än tidigare. Därefter kan du välja att redigera den nivån eller en annan. + + + + +&Ctrl;S EditorSpara redigeringar... + + +Visar nivåvalsdialogrutan med lämpliga standardinställningar för att spara en ny eller redigerad nivå. Du kan ändra spel och nivånummer och uppnå effekten Spara som.... Dialogrutan har en särskild knapp Redigera nivånamn och tips, som visar en dialogruta där du kan lägga till ett valfritt namn och tips till din nivå. + + + + +EditorFlytta nivå... + + +Det här är en operation med två delar. Innan du använder Flytta nivå måste du ladda en nivå att flytta genom att välja den för spel eller redigering. Alternativet Flytta nivå visar då nivåvalsdialogrutan, där du väljer en ny plats för den laddade nivån. Du kan ändra både spel och nivånummer för att flytta en nivå till ett annat spel, eller bara ändra nivånumret för att ordna om nivåer i ett spel. Du kan inte flytta en systemnivå. + + + + +EditorTa bort nivå... + + +Visar nivåvalsdialogrutan, där du kan välja en nivå att ta bort. Du kan inte ta bort en systemnivå. + + + + +EditorSkapa spel... + + +Du måste använda det här alternativet innan du börjar skapa dina egna nivåer i &kgoldrunner;. Det visar en dialogruta där du kan skriva in namnet på ett nytt spel, ett 1-5 teckens prefix för nivåfilnamn, standardreglerna för det nya spelet (&kgoldrunner; eller traditionella) och en valfri beskrivning eller kommentar om spelet. + + + + +EditorRedigera spelinformation... + + +Visar nivåvalsdialogrutan, där du väljer ett spel att redigera. Därefter visas spelinformationen i en dialogruta, där du kan redigera namnet, regler och beskrivning, men inte filnamnsprefixet, ifall du redan har sparat några nivåer. Det beror på att prefixet används internt i nivåfilnamn. + + + + + + + + +Menyn <guimenu +>Landskap</guimenu +> + + + + +&Shift;G Landskap&kgoldrunner; + +Ger dig &kgoldrunner;s standardlandskap, med röda tegelstenar och trästegar. + + + + +&Shift;A LandskapApple II + +Ger en nostalgisk titt på det ursprungliga Apple II spelet, som det såg ut när du kopplade in din Apple II till tv:n — annars hade du en svartvit skärm. + +I själva verket var hjälten vit, fienderna hade vita byxor och orange (hudfärgade) tröjor, guldet var vita lådor med orange sidor. Hela effekten var oskarpare (en sort kantutjämning med hårdvara), som gjorde att tegelstenarna nästan såg tredimensionella ut — svårt att återskapa på dagens skarpa bildskärmar. + + + + +&Shift;I LandskapIsgrotta + +För beundrare av filmen Stålmannen eller James Bond filmen Die Another Day — eller kan du använda det en varm dag. + + + + +&Shift;M LandskapMidnatt + +För riktiga &kgoldrunner;-missbrukare, att använda vid sena nattsittningar. + + + + +&Shift;K LandskapHäftig &kde; + +Inspirerad av ikonfärgerna på &kde;-skrivbordet. + + + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + +InställningarMusen styr hjälten + +Väljer musstyrning av hjälten (se Flytta omkring). + + + + +InställningarTangentbordet styr hjälten + +Väljer tangentbordsstyrning av hjälten (se Tangentbordsstyrning). + + + + +InställningarNormal hastighet + +Ställer in normal spelhastighet (12 enheter). + + + + +InställningarNybörjarhastighet + +Ställer in spelhastighet för nybörjare (6 enheter, halva normala hastigheten). + + + + +InställningarMästarhastighet + +Ställer in spelhastighet för mästare (18 enheter, 1,5 gånger normala hastigheten). + + + + ++ InställningarÖka hastighet + +Ökar spelhastigheten en enhet, upp till maximalt 24 enheter (dubbelt så fort som normalt). Du kan använda + som snabbtangent. + + + + +- InställningarMinska hastighet + +Minskar spelhastigheten en enhet, ner till minimalt 3 enheter (en fjärdedel så fort som normalt). Du kan använda - som snabbtangent. + + + + +InställningarTraditionella regler + +Ställer in traditionella spelregler (se Val av regler). + + + + +Inställningar&kgoldrunner;-regler + +Ställer in &kgoldrunner; standardspelregler (se Val av regler). + + + + +InställningarStörre spelfält + +När &kgoldrunner; startar, väljs spelområdets storlek (i bildpunkter) baserat på din skärms upplösning (t.ex. 1024x768). Det här alternativet låter dig expandera spelområdet upp till ett maximalt värde, och förstora all motsvarande grafik. + + + + +InställningarMindre spelfält + +När &kgoldrunner; startar, väljs spelområdets storlek (i bildpunkter) baserat på din skärms upplösning (t.ex. 1024x768). Det här alternativet låter dig minska spelområdet ner till ett minimalt värde, och förminska all motsvarande grafik. + + + + +InställningarAnpassa genvägar... + +Bara i &kde;-versionen. Det här alternativet låter dig ändra tangentbindningarna (t.ex. för tangentbordsstyrning av hjälten) eller tilldela dina egna snabbtangenter för menyalternativ. + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> + +Förutom standardalternativen som anges nedan, har &kgoldrunner; följande speciella alternativ: + + + + +HjälpGe ett tips + +Om den nuvarande nivån har ett tips, visas det här alternativet. Alternativet är grått om det inte finns något tips. Statusraden har också en del där det visas om ett tips finns för nuvarande nivå. Det är brukligt att mästerskaps- och övningsspel har ett tips för varje nivå. + + + + + +De följande är standardalternativ: +&help.menu.documentation; + + + + +Speleditorn + + +Komma igång med editorn + + +Skapa ett spel + +Innan du skapar eller redigerar en &kgoldrunner;-nivå, måste du skapa ett spel där den kan sparas. Använd Skapa spel i menyn Editor. Om du glömmer, blir du påmind. + +De viktigaste besluten att ta när du skapar ett spel, är att välja reglerna du ska använda (traditionella eller &kgoldrunner;, se Val av regler) och att välja ett unikt 1-5 teckens filnamnsprefix för ditt spel och dina nivåer. Du behöver också ett namn och en beskrivning på spelet, men de kan lätt ändras senare. + +Prefixet används internt av &kgoldrunner; för att identifiera nivåfiler, resultatfiler och sparade spel. Du kan använda dina initialer som prefix, under förutsättning att de inte är samma som ett &kgoldrunner;-prefix. Hittills, har prefixen level, plws, wad, plwv, tute och tutea använts, och trad och chmp är reserverade för framtida användning. + +Prefixet med fyra bokstäver tute är reserverat för övningsspel, som visar spelbeskrivningen och tips på varje nivå när de spelas. Om du komponerar dina egna övningsspel kan du använda prefixet tutex för att få det att köra som ett övningsspel men inte blanda ihop filerna med de grundläggande övningsspelet eller avancerade övningsspelet (med prefixen tute och tutea). + + + + +Skapa en nivå + +När du har skapat ett spel, använd Skapa nivå i menyn Redigera för att börja skapa en nivå. Det ger dig ett tomt spelområde med 28x30 fyrkanter, med hjälten längst upp till vänster. Du kan placera hjälten någon annanstans om du föredrar, och du behöver inte använda hela 28x30 området. Många intressanta nivåer använder mindre områden. + +Det minimala kravet för att en nivå ska kunna spelas är att det finns en hjälte, en guldklimp han kan komma till, och en synlig eller dold stege som leder till spelområdets överkant. Du behöver inte ha fiender, stänger eller till och med tegelstenar. Det finns många utmanande nivåer som saknar fiender eller tegelstenar. + + + + + +Redigera och testa + + +Redigera en nivå + +Använd Redigera valfri nivå eller Redigera nästa nivå i menyn Editor för att börja redigera en befintlig nivå eller använd Skapa nivå för att börja redigera en ny nivå. + +Om du väljer en systemnivå, blir du varnad att du måste spara den i något av dina egna spel. Annars är det normalt att spara nivån där den kom från, men du kan ändra det. + + + + +Rita objekt i en nivå + +Bilden nedanför visar menyraden och editorns verktygsrad, som visas när du först väljer Skapa nivå, Redigera valfri nivå eller Redigera nästa nivå i menyn Editor och på så sätt byter från spelläge till redigeringsläge. Den försvinner när du går tillbaka till spelläge. Observera också att i redigeringsläge, görs falska tegelstenar och dolda stegar synliga i spelområdet. + +De tre ikonerna till vänster i editorns verktygsrad utför samma åtgärder som menyalternativen Skapa nivå, Redigera valfri nivå och Spara redigeringar. Övriga elva ikoner är till för att redigera och rita objekt i nivån. + + +Från vänster till höger är de övriga elva ikonerna Redigera namn eller tips (glödlampa), Tomt område (bakgrund), Hjälte, Fiende, Tegelsten (kan gräva), Betong (kan inte gräva), Fälla (kan falla ner), Stege, Dold stege, Påle (eller stång) och Guldklimp. + + +Redigera en nivå + + + + +Redigera en nivå + + + +Ikonen Redigera namn/tips visar en dialogruta där du kan lägga till eller redigera nivåns namn och tips. Båda är valfria, men de är väsentliga för övningsnivåer och det är vanligt att tillhandahålla dem för mycket svåra nivåer (se spelet Vengeance of Peter W). + +När du klickar på någon av de övriga tio ikonerna, blir musen en borste som ritar ikonen. Från början är borsten inställd till tegelsten. + +Du ritar antingen genom att peka och klicka med vänster musknapp för att skapa ett enda objekt i en fyrkant, eller genom att hålla nere vänster musknapp och dra musen för att fylla i en linje eller ett område, som en lång stege, ett stort tegelstensblock, eller ett betonggolv. Du slutar rita så fort du släpper upp musknappen. Om du gör ett misstag, kan du använda ikonen Tomt område för att sudda det. + +Hjältens ikon fungerar annorlunda, eftersom det bara kan finnas en hjälte. När du ritar hjälten, flyttas han från sin föregående position till var du än släpper musknappen. + + + + +Spara ditt arbete + +När du har ritat färdigt, spara arbetet med diskettikonen, Spara redigeringar i menyn Editor eller Spara redigeringar i menyn Spel. Du måste alltid spara i ditt eget spel, aldrig i systemspel. + +Om du skapar en nivå, använder du nivåvalsdialogrutan för att tilldela den till ett spel och nivånummer. Du använder samma dialogruta om du har redigerat en nivå, men det är normalt att spara nivån där den kom från. Du kan ändra spel och nivånummer för att uppnå effekten Spara som.... Om du har redigerat en systemnivå måste du spara den som en kopia i ett av dina egna spel. + + + + +Lägga till ett nivånamn och tips + +I versionen av nivåvalsdialogrutan för att spara, finns en knapp som heter Redigera nivånamn och tips. Du kan använda den för att ge nivån en slutputsning genom att ge den ett namn och tips. Båda är valfria, men de är väsentliga för övningsnivåer och det är vanligt att tillhandahålla dem för mycket svåra nivåer (se spelet Vengeance of Peter W). Du kan förstås också använda ikonen Redigera namn/tips, för att när som helst lägga till eller redigera namn och tips. + + + + +Testa en nivå + +Efter att ha sparat en redigerad nivå, kan du testa den genom att använda Spela valfri nivå i menyn Spel. Normalt är spel och nivånummer ihågkomna, och du kan direkt komma till nivån med några få klick. Om du därefter vill redigera lite till, gäller samma sak när du använder Redigera valfri nivå igen. + + + + + +Organisera om spel och nivåer + + +Flytta en nivå + +Du kan använda Flytta nivå i menyn Editor för att ordna om eller numrera om nivåerna i ett spel, eller för att flytta en nivå från ett spel till ett annat. Flytta nivå är en operation med två delar. Du måste först ladda en nivå att flytta genom att välja den för spel eller redigering, när du därefter använder alternativet Flytta nivå visas nivåvalsdialogrutan, och du kan välja det nya nivånumret och spelet (efter behov). + +Förflyttningar lämnar inga hål i sekvensen med nivånummer i spelet. Om du till exempel flyttar nivå 10 i spel A till nivå 3 i spel B, numreras nivå 11 och uppåt i spel A om ett steg neråt (för att stänga gapet) och nivå 3 och uppåt i spel B numreras om ett steg uppåt (för att ge plats för nykomlingen). + + + + +Ta bort en nivå + +Du kan använda Ta bort nivå i menyn Editor för att ta bort en oönskad nivå. Övriga nivåer numreras om så att gapet i sekvensen stängs. + + + + + + + +Frågor, svar och tips + + +Översikt + +Det här kapitlet ger några allmänna tips om hur man spelar &kgoldrunner;, i motsats till de specifika tips som du hittar för nivåer i övningsspel och mästarspel (se Menyn Hjälp). Tipsen är grupperade på följande sätt: + + + + +Hantera fiender + + + +Grävpussel + + + +Trick med guld + + + +Lösa svåra nivåer + + + + + + +Hantera fiender + + + +Du kan alltid fånga en ensam ankommande fiende i ett hål, ta hans guld och springa över honom utan att döda honom. Det är ofta en god idé att gräva bakom dig och fördröja honom ytterligare, men det kan döda honom. I vissa nivåer är det inte en god idé att döda fiender. + + +Du kan oftast fånga två ankommande fiender i två hål, ta deras guld och springa över dem, men det är farligt om fienderna skiljs av två eller tre mellanrum. Ibland dödar två hål en av fienderna, och den andra undkommer, och ibland undkommer båda. + + +Det är nästa alltid omöjligt att fånga tre ankommande fiender och springa över dem. Du måste döda dem, gräva och hoppa ner genom golvet eller bara springa din väg. + + +Försök få alla fiender att springa tillsammans i en grupp. På så sätt blir du inte omringad och kan göra roliga saker, som att samla guld medan de springer omkring bakom dig. + + +Ibland kan du döda en fiende med två hål, men ofta krävs det från tre upp till nio hål för att döda en till fem fiender. + + +Det är möjligt att döda en fiende med ett hål om han är nog långt borta när du gräver det. + + +Med traditionella regler, kan du fånga en fiende för gott i en grop av tegelsten eller betong. Stå nära gropens kant på motsatt sida om fienden. När han närmar sig gropen, flytta ner en fyrkant (till nivån för gropens botten) så springer fienden oftast ner i gropen. + + +I vissa nivåer med traditionella regler, kan du tvinga en fiende att klättra uppför en stege innan dig om du står någonstans ovanför stegens början. + + + + + + +Grävpussel + + + +För att gräva dig igenom mer än ett lager tegelsten, börja genom att gräva lika många hål som det finns lager, hoppa ner, gräv en tegelsten mindre, och så vidare. + + +Om du gräver nära en stege eller en följd av stänger, kan du gräva ner genom hur många lager som helst, och upp till fem eller sex tegelstenar horisontellt. Gå bara tillbaka till stegen eller stängerna efter varje lager har grävts, gå ner en fyrkant, spring ut och gräv nästa lager. + + +Om ett grävpussel verkar omöjligt, tänk på att det kan finnas några falska tegelstenar i det. Kanske är understa lagret falskt eller du kanske kan stå mitt i en falsk tegelsten och gräva intill den. + + +Tänk igenom ordningen som du tänker samla in guldet. Om du väljer rätt ordning, kan grävandet bli lättare. + + +Vissa nivåer kräver att du gräver bort en tegelstensvägg, springer in, samlar lite guld och springer ut igen innan tegelstenarna stängs igen och fångar dig. + + + + + + +Trick med guld + + + +Om du inte kan komma till en guldklimp, fundera på att få en fiende att gå dit och hämta den. Fundera till och med på att använda fiendens huvud som en brygga för att komma över en grop eller stup. + + +I vissa nivåer finns en guldklimp som måste hämtas sist av allt, eftersom du kommer att behöva de dolda stegarna för att komma från dess position. + + +I vissa fall kan en fiende dödas utan att han lämnar ifrån sig guldet som han bär på. Guldet blir en förlorad guldklimp. Du får inga poäng för att fienden lämnade ifrån sig sitt guld, men du kan åtminstone avsluta nivån. + + +Om det inte finns någonstans att gräva, låt fienderna springa över betongen och längst upp på stegarna, och på så sätt få dem att lämna sitt guld på slumpmässiga ställen. + + + + + + +Lösa svåra nivåer + + + +Försök att ändra hastighetsinställningarna till nybörjare eller till och med ännu lägre. + + +Använd editorfunktionen för att kika var falska tegelstenar och gömda stegar finns. + + +Använd editorfunktionen för att spara nivån i ett av dina egna spel. Därefter kan du redigera den så att du inte alltid måste starta från början när du dör. Det låter dig utveckla lösningen i enklare steg. + + +Med grävpussel, leta efter falska tegelstenar du kan falla ner i och på så sätt ha en tegelsten mindre att gräva. Eller fundera på att använda en fiende som går framför dig, så att du kan stå på hans huvud och gräva. + + +Leta efter ett tema eller trick i nivån, som att åka ner på en fiendes huvud, fånga alla fiender i en grop, lura in fienderna i ett hörn där de står och inte längre jagar dig, lura fienderna i gropar du måste korsa för att komma åt en del guld, få fienderna att hämta guld åt dig, eller hitta platser där du kan stå för att få en fiende att gå dit du vill ha honom. + + + + + + + + + +Tack till och licenser + +&kgoldrunner; copyright 2003 Ian Wadham och Marco Krüger. + +&kgoldrunner; är inspirerat av ett tidigt datorspel som kallades Lode Runner, som skrevs i U.S.A. av Doug Smith och först gavs ut 1983 av Broderbund Software. Det förekom först på Apple II och Commodore 64 datorer, där familjen Wadham och Marco Krüger blev beroende. Det var en stor bestseller på sin tid, och är ett av de allra största datorspelen. + +Du kan ta reda på mer om Lode Runner och de olika versionerna som har publicerats sedan 1983 på webbsidan Jasons Lode Runner arkiv (http://entropymine.com/jason/lr/). Sidan har också historien om spelets ursprungliga utveckling, i filen misc/ldhist.html. + +&kgoldrunner; är ett försök att bevara andan i det ursprungliga klassiska spelet på en plattform som kommer att vara flyttbar och räcka längre än några få år. Det är tillgängligt som fri programvara på källkodsform. Kopior av det ursprungliga spelet går inte längre att få tag på, och datorerna som det kördes på är museiföremål. + +Marco Krüger utvecklade &kgoldrunner; fram till version 0.3, av nostalgi för det ursprungliga spelet för Commodore 64. Ian Wadham lade till flera funktioner och nivåer och skapade den nuvarande versionen. Ians äldsta son Peter komponerade de 100 nivåerna i spelet "Initiation" och de 20 knepiga nivåerna i "Vengeance of Peter W". Övriga nivåer skapades av Ian, Peter, Marco Krüger med vänner, samt Ians andra barn, Simon and Genevieve. + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar &kgoldrunner; +&install.intro.documentation; + + +Kompilering och installation +&install.compile.documentation; + + + + +Överföra &kgoldrunner; till andra plattformar + +&kgoldrunner; är skrivet i C++, med användning av &Linux; och versionen med fri programvara av det flyttbara &Qt; objekt- och grafiska gränssnittsbiblioteket. Nuvarande version kan kompileras och köras antingen med &kde; 3 och &Qt; 3, eller bara med &Qt; 3. + +Versionen av &kgoldrunner; bara för &Qt;, är avsedd att vara nästan helt oberoende av &Linux; och &kde;-skrivbordet. Det betyder att den bör vara ganska lätt att överföra till andra operativsystem, som &Windows; och Macintosh, eftersom &Qt;-biblioteket och C++ språket är flyttbara till andra operativsystem, och &kgoldrunner;s källkod är tillgänglig som fri programvara. + +Om du vill överföra &kgoldrunner;, skicka gärna e-post till Ian Wadham på ianw@netspace.net.au, för att få den senaste versionen av koden endast för &Qt;, och dokumentet Technical Details. Du måste förstås ha din egen C++ utvecklingsmiljö på måldatorn. Dessutom är &Qt;-biblioteket inte fri programvara på &Windows; och Macintosh, så du måste ha tillgång till ett system med en betald &Qt; utvecklingslicens. + + + +
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*.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdegames/kjumpingcube/index.cache.bz2 b/tde-i18n-sv/docs/kdegames/kjumpingcube/index.cache.bz2 new file mode 100644 index 00000000000..afeaf8669ab Binary files /dev/null and b/tde-i18n-sv/docs/kdegames/kjumpingcube/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdegames/kjumpingcube/index.docbook b/tde-i18n-sv/docs/kdegames/kjumpingcube/index.docbook new file mode 100644 index 00000000000..cf6c921dec0 --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/kjumpingcube/index.docbook @@ -0,0 +1,643 @@ + + + + + +]> + + + +Handbok Hoppande kuben + + +Matthias Kiefer
&Matthias.Kiefer.mail;
+
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +1999 +2000 +&Matthias.Kiefer; + + + +&FDLNotice; + +2005-12-10 +1.1 + +Hoppande kuben är ett enkelt taktikspel som du kan spela mot en vän eller datorn. + + + +KDE +KJumpingCube +kdegames +spel +strategi + + +
+ + + +Inledning + +Hoppande kuben är ett enkelt taktikspel. Du kan spela det mot datorn eller en vän. Spelplanen består av fyrkanter som innehåller punkter. Genom att klicka på fyrkanterna kan du öka antalet punkter, och om punkterna når ett maximalt antal hoppar de över till grannfyrkanterna och ta över dem. Vinnaren är den som äger alla fyrkanter. + + + + + +Att spela Hoppande kuben + + +Regler + + +Ett drag består i att öka antal punkter för en fyrkant genom att klicka på den. Du kan bara öka punkterna på en fyrkant som inte hör till motspelaren. Genom att klicka på en fyrkant som inte har någon ägare, blir du dess ägare. +Om en fyrkant har fler punkter än den har grannar, hoppar punkterna över till grannarna och tar över dem. +Grannfyrkanter är bara direkta grannar, inte de diagonala grannarna. +Vinnaren är den som äger alla fyrkanter. + + + + + + + +Kommandoreferens + + +Menyraden + + +Menyn <guimenu +>Spel</guimenu +> + + + + +&Ctrl;N SpelNy + +Starta ett nytt spel. + + + +&Ctrl;O SpelLadda... + +Öppna ett tidigare sparat spel. + + + +&Ctrl;S SpelSpara + +Spara det nuvarande spelet. + + + +SpelSpara Som... + +Spara det nuvarande spelet med ett annat namn. + + + +Esc SpelSluta tänka +Stoppa datormotspelaren från att tänka mer på sitt nästa drag. Datormotspelaren gör då det bästa draget som har hittats fram till ögonblicket då du talade om för den att sluta. + + + + &Ctrl;Q SpelAvsluta +Avslutar Hoppande kuben. + + + + + + +Menyn <guimenu +>Flytta</guimenu +> + + +&Ctrl;Z Flytta Ångra +Ångra det senaste draget som du gjorde. + + + + H FlyttaTips +Få en ledtråd om det bästa draget. + + + + + + + +Menyn <guimenu +>inställningar</guimenu +> + + + +InställningarVisa verktygsrad +Visa eller göm verktygsraden. + + + +InställningarVisa statusrad +Visa eller göm statusraden. + + + +InställningarAnpassa genvägar... +Öppnar en dialogruta där du kan ändra snabbtangenter för Hoppande kuben + + + +InställningarAnpassa verktygsrader... +Öppnar en dialogruta där du kan ändra verktygsrader för Hoppande kuben + + + +InställningarAnpassa Kjumpingcube... + + +Öppna en dialogruta, där du kan anpassa följande saker: + + + +Datorns spelstyrka +Låter dig välja spelskicklighet från ett skjutreglage. Det här bestämmer hur smart din datormotspelare är, om du spelar mot datorn. +Du kan välja mellan: + +Nybörjare +Normal +Expert + + + + +Spelplanens storlek +Låter dig välja spelplanens storlek. +Använd skjutkontrollen för att välja ett värden mellan 5x5 rutor och 10x10 rutor i storlek. + + + + +Datorn spelar som +Låter datormotspelaren vara Första spelaren, Andra spelaren eller båda. Normalt låter du datorn spela som en spelare, och du spelar som den andra. Den första spelaren börjar alltid. + + + +Spelplanens färg +Välj en färg för varje spelare + + + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + +Hoppande kubens verktygsrad + + + +Ny +Startar ett nytt spel + + + +Spara +Spara det nuvarande spelet. + + + +Sluta tänka +Stoppa datormotspelaren från att tänka mer på sitt nästa drag. Datormotspelaren gör då det bästa draget som har hittats fram till ögonblicket då du talade om för den att sluta. + + + +Ångra +Ångra det senaste draget som du gjorde. + + + + + + + + +Frågor, svar och tips + + +Strategitips + + +Försök undvika att öka antal punkter på en fyrkant, när din motspelare äger en grannfyrkant som når sitt maximala värde innan din egen fyrkant. + + + + + + + +Tack till och licens + +&kjumpingcube; är Copyright 1998,1999 &Matthias.Kiefer; &Matthias.Kiefer.mail; + +Hoppande kuben är inspirerat av ett spel som gavs ut för Commodore64 och också för andra hemdatorer. Tyvärr känner jag inte till originalförfattarens namn. + +Dokumentation Copyright 1999 &Matthias.Kiefer; &Matthias.Kiefer.mail; + +Dokumentation uppdaterad för &kde; 2 och 3 av &Lauri.Watts; &Lauri.Watts.mail; + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar &kjumpingcube; +&install.intro.documentation; + + +Krav + +För att kompilera &kjumpingcube; med lyckat resultat behöver du &kde; 2.0. Alla bibliotek som krävs samt &kjumpingcube; själv kan hittas på &kde-ftp;. + + + + +Kompilering och installation +&install.compile.documentation; Det ska få det gjort! Skulle du stöta på några problem, var snäll rapportera dem till upphovsmannen, på &Matthias.Kiefer.mail; + + + + +
+ + diff --git a/tde-i18n-sv/docs/kdegames/klickety/Makefile.am b/tde-i18n-sv/docs/kdegames/klickety/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/klickety/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdegames/klickety/Makefile.in b/tde-i18n-sv/docs/kdegames/klickety/Makefile.in new file mode 100644 index 00000000000..e6028037b0a --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/klickety/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. +# This Makefile.in is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# with or 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$$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdegames/klickety/index.cache.bz2 b/tde-i18n-sv/docs/kdegames/klickety/index.cache.bz2 new file mode 100644 index 00000000000..ea1e892740c Binary files /dev/null and b/tde-i18n-sv/docs/kdegames/klickety/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdegames/klickety/index.docbook b/tde-i18n-sv/docs/kdegames/klickety/index.docbook new file mode 100644 index 00000000000..610b0b3b3a3 --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/klickety/index.docbook @@ -0,0 +1,581 @@ + + + Klickety"> + + + + +]> + + + + +Handbok &klickety; + + + Thomas Davey thomas.davey@gmail.com +&Philip.Rodrigues; &Philip.Rodrigues.mail; + + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ + +2005 +Thomas Davey + +&FDLNotice; + +2006-01-21 +3.5 + + +&klickety; är ett strategispel för &kde;, en anpassning av spelet Clickomania. + + + +KDE +kdegames + + +
+ + + +Inledning + +Målet med &klickety; är att rensa spelbrädet från alla färgade klossar på kortast möjliga tid (även om att ha en kort tid bara är ett andrahandsmål). Det övergripande målsättningen är att få det lägsta möjliga poängantalet. Det är underhållande för alla talangnivåer, men en utmaning i logiskt tänkande om du vill få ett riktigt lågt poängantal. + + + + +Spelskärmen + + + + + + + + + + + + + + + + + + + +Det här är en färgad kloss. Du klickar på dem för att spela. + + + +Det här är vad som kallades spelbrädet i inledningen. Det är här spelet egentligen äger rum. + + + + +Det här är spelets tidtagning. Den startas första gången du klickar på en kloss som kan tas bort. + + + + +Det här är räknaren av återstående klossar, som också gör tjänst som poängräknare. Den är oftast svart när spelet startar, och den ändras till blå om resultatet är bra nog för att komma med i tabellen med den lokala poängtoppen, och röd om det skulle hamna på första plats. + + + + + +Att spela + +När du startar programmet får du en skärm som ser ut ungefär som skärmbilden i föregående avsnitt. Spelets idé är att ta bort klossar, vilket du gör genom att klicka på dem. + +Du kan dock bara ta bort en kloss om den angränsar till ett eller flera block av samma färg längs en eller flera av kanterna. Diagonala förbindelser räknas inte. Du får ett slumpmässigt bräde varje gång du startar ett nytt spel. + +Om du klickar på en kloss som är förbunden som beskrivet, försvinner den. Alla intilliggande klossar med samma färg försvinner också, tillsammans med alla med samma färg som ligger intill dem, och så vidare. Alla klossar ovanför dem faller ner för att fylla i tomrummen som lämnas av delarna som försvinner. Om du tömmer en hel kolumn, flyttas alla kolumner till höger över för att fylla i tomrummet. + + +Spelet är slut när det inte finns några klossar som ligger intill andra klossar av samma färg. + + + +Poängsättning + +Poängsättningen är mycket enkel. Ditt resultat är antal kvarvarande klossar när spelet är slut. I fallet då två resultat i poängtoppen har samma antal poäng, räknas det som gjordes färdigt på kortast tid som det bättre resultatet. + + + + +Menyreferens + + +Menyn <guimenu +>Spel</guimenu +> + + + +SpelNytt spel (&Ctrl;N ) +Startar ett nytt spel innan det föregående har avslutats (när du väl avslutat ett spel, visas en knapp på spelbrädet med beteckningen 'Starta', som gör samma sak). + + + + + +SpelPaus (P ) +Inte ännu implementerad. + + + + +SpelVisa bästa resultat (&Ctrl;H ) + +Visar poängtoppen för att kontrollera ett mål eller för att kunna skryta. (Det är samma poängtopp som visas om du får ett nytt bästa resultat när ett spel slutar.) Det finns också flikar för att se alla spelare som har skapat resultat och för att titta på en del statistisk analys av enskilda spelares prestationer. Det finns också länkar till den världsomspännande poängtoppen och listan med spelare på internet. + + + + +SpelAvsluta (&Ctrl;Q ) + +Avslutar programmet. + + + + + + + +Menyn <guimenu +>Visa</guimenu +> + + + +VisaZooma in (&Ctrl;+ ) + +Zoomar in på spelbrädet, och ökar fönsterstorleken efter behov. + + + + +VisaZooma ut (&Ctrl;- ) +Zoomar ut från spelbrädet. Fönsterstorleken minskar omkring det. + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + +InställningarDölj menyrad (&Ctrl;M ) + +Döljer menyraden. Den kan fås tillbaka med menyn som visas med ett högerklick, eller genom att trycka på &Ctrl;M. + + + + +Inställningar Anpassa genvägar... +Låter dig ändra snabbtangenterna som listas ovan. + + + + +Inställningar Anpassa meddelanden... + +Låter dig ändra underrättelserna för Spelet slut och borttagning av en kolumn (listas som Rad borttagen), såsom att spela ett ljud när du tar bort en kolumn, eller starta ditt favoritprogram för direktmeddelanden när du avslutar ett spel, så att du kan tala om för alla dina vänner hur bra du är på &klickety;. + + + + +Inställningar Anpassa poängtoppen... +Visar inställningsdialogrutan för poängtoppen, som har två flikar: + +Under fliken Huvud kan du ändra förvalt smeknamn som skrivs in i poängtoppen om du får ett av de bästa resultaten, lägga till en kommentar som hör ihop med ditt namn under spelarfliken i poängtoppen, och aktivera funktionen med den världsomspännande poängtoppen, så att du kan jämföra resultat med spelare från hela världen. Om du är ansluten till Internet, skickar &klickety; automatiskt dina poäng till webbservern för poängtoppen (klickety.sf.net) vid slutet på ett spel. + +Fliken Avancerat visar dina Registreringsdata på klickety.sf.net. Om den världsomspännande poängtoppen har aktiverats, visar fliken Smeknamn: från fliken Huvud som du är registrerad med, och en kryptografisk Nyckel: som används för att förhindra försök att fuska. Nyckeln skapades när du registrerade dig på klickety.sf.net genom att välja Världsomspännande poängtoppen aktiverad för första gången. Registreringsnyckeln används tillsammans med smeknamnet för att ge användare en unik identitet, men användare kan inte ha samma smeknamn. Klicka på knappen Ta bort för att ta bort dig från den världsomspännande poängtoppen. + + + + +InställningarAnpassa &klickety;... + +Visar den huvudsakliga inställningsmenyn. Den behandlas i nästa kapitel. + + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + +Anpassa &klickety; + +Varje sida i &klickety;s inställningsdialogruta har knappar med beteckningarna Hjälp och Förval. Knappen Hjälp visar den här handboken, och knappen Förval återställer alla inställningar till sina förvalda värden. + +De enskilda alternativen är följande: + + +Fliken <guilabel +>Utseende</guilabel +> + + + +Aktivera animering +Om markerad, visas klossar med en animering (en liten studseffekt), när de når botten. + + + + +Bakgrund + +Låter dig ändra bakgrundsfärg och dess genomskinlighet. Om den har en viss genomskinlighet, visar den i själva verket inte vad som är direkt under &klickety;, utan istället skrivbordsunderlägget. + + + + + + + + +Fliken <guimenu +>Färger</guimenu +> + +Färg nummer 1 till 5. Låter dig ändra färg på de färgade klossarna. Som en extra utmaning, ge dem alla samma färg. Observera att du måste starta om &klickety; för att ändringarna ska få någon effekt. + + + + + +Tips + + +Försök att ta bort uppsättningar med två klossar så att ensamma klossar radas upp med andra av samma färg. Det är ditt enda sätt att bli av med dem. + +Ta dig tid att tänka på ditt drag: Du kommer i första hand på en bättre plats i poängtoppen genom att bli av med flera klossar, istället för att göra det snabbt. + + + + + + + +Tack till och licens + +&klickety; Program Copyright 1995 Eirik Eng och 1996-2004 Nicolas Hadacek + +&klickety; är baserat på clickomania. + +&klickety;s webbplats finns på http://klickety.sourceforge.net. + +Första dokumentationsversionen av Thomas Davey, Copyright 2005. + +Granskad av &Philip.Rodrigues; &Philip.Rodrigues.mail;. + +Ytterligare taggning och granskning av &Francis.Giannaros; &Francis.Giannaros.mail; + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar &klickety; +&install.intro.documentation; + + +Kompilering och installation +&install.compile.documentation; + + + +&documentation.index; +
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$(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdegames/klines/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdegames/klines/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdegames/klines/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdegames/klines/index.cache.bz2 b/tde-i18n-sv/docs/kdegames/klines/index.cache.bz2 new file mode 100644 index 00000000000..c96c4303f64 Binary files /dev/null and b/tde-i18n-sv/docs/kdegames/klines/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdegames/klines/index.docbook b/tde-i18n-sv/docs/kdegames/klines/index.docbook new file mode 100644 index 00000000000..8dd7ec866a3 --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/klines/index.docbook @@ -0,0 +1,507 @@ + + + + + +]> + + + + +Handbok Färglinjer + + +Roman Razilov
Roman.Razilov@gmx.de
+
+
+Roman Merzlyakov
roman@sbrf.barrt.ru
+
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ + +2000 +2001 +Roman Razilov, +Roman Merzlyakov + +&FDLNotice; + +2001-05-20 +1.00.00 + +Färglinjer är ett trevligt litet program som är avsett att roa dig i allt från tre minuter till sex dagar (utan avbrott). + + +KDE +kdegames +klines + + +
+ + +Inledning + +Färglinjer är ett enkelt spel. Det spelas av en spelare, så det finns bara en vinnare :-) Du spelar för skojs skull och mot poängtoppen. Det är inspirerat av ett välkänt spel, Color lines, skrivet för DOS av Olga Demina, Igor Ivkin och Gennady Denisov redan 1992. + +Under 2000 skrev Roman Merzlyakov originalversionen för &kde;. Roman Roazilov la till en häftig animering skapad med povray.Senare under 2001 flyttade han det till &kde; 2 och gjorde om det så att det följer &kde;:s spelstandard. + + + + + +Att använda Färglinjer + +Huvudreglerna för spelet är så enkla som möjligt: du flyttar spelkulor från ruta till ruta (med musen), och bygger linjer (horisontella, vertikala eller diagonala). När en linje innehåller fem eller fler kulor, så tas de bort från brädet och poängtalet ökas. Efter varje drag släpper datorn ytterligare tre kulor på brädet. + +Poängökningen beror på antalet borttagna kulor och om Färglinjer visar de nästa kulorna. Ökningen blir mindre om du använder informationen om vad som kommer härnäst. + + +Flera funktioner i Färglinjer + +Färglinjer är underbart, eftersom det låter dig göra av med fem minuter medan du väntar på det där programmet som ska kompileras. Eller, om inget annat pågår, så låter det dig i alla fall göra av med fem minuter. + + + + + +Kommandoreferens + + +Färglinjers huvudfönster + +Det är ett stort område med spelkulor. Till höger finns en rad som visar de nästa tre kulorna som släpps på brädet. Nedanför brädet finns statusraden. Ovanför det finns menyraden. + + +Menyn <guimenu +>Spel</guimenu +> + + + + &Ctrl;N Spel Nytt spel +Startar ett nytt spel. + + + + &Ctrl;H Spel Visa bästa resultat +Visar toppoäng. + + + + &Ctrl;Q Spel Avsluta +Avslutar Färglinjer + + + + + + +Menyn <guimenu +>Flytta</guimenu +> + + + + &Ctrl;Z Flytta Ångra +Det här ångrar det senaste draget. + + + +FlyttaAvsluta omgång + + +Hoppa över ditt drag, spela omedelbart nästa spelkula utan att du flyttar någon. + + + + +D Flytta Starta övning +Visar en kort, animerad, icke-interaktiv demonstration av hur man spelar spelet. När övningen körs, visar statusraden Nivå: Övning, och menyalternativet visar Stoppa övning. + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + +Inställningar Visa statusrad +Växlar visning av statusraden. + + + &Ctrl;P Inställningar Visa nästa +Växlar information om de nästa kulorna. + + +Inställningar Använd numrerade kulor + +Numrera kulorna enligt färg. Det kan vara till hjälp för spelare som är färgblinda, eller har andra synsvårigheter som gör det svårt att skilja färgerna åt, eller de som helt enkelt gillar utseendet. + + + +Inställningar Välj speltyp + +Välj en svårighetsgrad, från Mycket lätt till Mycket svår. + + + +Inställningar Anpassa genvägar + +Visar en vanlig &kde; inställningsdialogruta för genvägar, som låter dig anpassa tangenterna som används i spelet. + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + + + + +Tack till och licens + +&kolorlines; + +Program copyright 2000 Roman Merzlyakov roman@sbrf.barrt.ru +Bidragsgivare: + +Roman Razilov Roman.Razilov@gmx.de omdesign, grafik, animering, partiell omskrivning. Särskilt tack till min fru Larissa Juschkin för test och diskussioner. + + + + +Dokumentation copyright 2001 Roman Razilov Roman.Razilov@gmx.de + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar &kolorlines; +&install.intro.documentation; + + +Kompilering och installation +&install.compile.documentation; + + +Att skapa spelkulor med <application +>Povray</application +> + +Alla bilder (klines/*.jpg) är uppritade med Povray 3.0 och manipulerade med ImageMagick. Povray & bash-skript finns i katalogen +>klines/povray. Anpassa balls.pov som du vill, rita upp och installera den. + +Du behöver Povray 3.0 för att rita. I nyare versioner, dvs. 3.1 är halo undertryckt. + +För att skapa spelkulor på ditt system, skriv in följande i baskatalogen för &package;-distributionen: + +% cd klines +% make install + + + + + + +&documentation.index; + +
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in5y158@public.uni-hamburg.de'> + AlbertAstalsCid'> + astals11@terra.es'> + DavidBlack'> + david.black@lutris.com'> + MichaelHaertjens'> + mhaertjens@modusoperandi.com'> + OsvaldoStark'> + starko@dnet.it'> + BenjaminMeyer'> + ben+kmahjongg@meyerhome.net'> + +]> + + + + + +Handbok Mahjongg + + +&John.Hayes; &John.Hayes.mail; + +&Mathias.Mueller; &Mathias.Mueller.mail; + +&Albert.Astals.Cid; &Albert.Astals.Cid.mail; + +&David.Black; &David.Black.mail; + +&Michael.Haertjens; &Michael.Haertjens.mail; + +&Osvaldo.Stark; &Osvaldo.Stark.mail; + +&Benjamin.Meyer; &Benjamin.Meyer.mail; + + + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ + +2005 +John Hayes + + +&FDLNotice; + +2006-01-23 +0.7.6 + + + +Mahjongg är ett spel som liknar det berömda orientaliska spelet Mahjongg. + + + + +KDE +kdegames +KMahjongg +Mahjongg + + +
+ + +Inledning + +Mahjongg är ett spel som liknar det berömda orientaliska spelet Mahjongg. Spelets syfte är att ta bort alla brickor från spelplanen. Brickor tas bort genom att para ihop dem. Brickorna som paras ihop måste ha en fri sida till vänster eller till höger. Rapportera gärna eventuella problem eller önskemål om nya funktioner till &kde;:s e-postlistor. + + + +Att spela + + + + +Att starta ett nytt spel + +När Mahjongg startas, ställs spelplanen in och spelets tidtagning startas, i väntan på ditt första drag. Ett nytt spel kan startas genom att välja Spel Ny eller trycka på &Ctrl;N. + +Alternativet att starta ett specifikt spelnummer finns också. Alla spel är numrerade och väljes slumpmässigt med Spel Ny. Ett specifikt spelnummer kan startas genom att välja Spel Nytt numrerat spel. + + + + +Spelets mål + +Spelets syfte är att ta bort alla brickor från spelplanen. Brickor tas bort genom att para ihop dem i par, som då försvinner. Brickorna som paras ihop måste ha en fri sida till vänster eller till höger. + + + + +Att spela + +Hitta och markera brickor som passar ihop och har en fri sida till vänster eller höger med musen. Brickorna försvinner när de markeras och passar ihop. + +Det finns två alternativ som hjälper till att hitta brickor som passar ihop och har en fri sida. Ett alternativ är att få ett tips genom att välja Flytta Tips eller trycka på H, vilket blinkar ett par av brickor som passar ihop. Det andra alternativet är att aktivera Inställningar Visa matchande brickor, som markerar den valda brickan och blinkar alla brickor som passar ihop med den och har en fri sida vid varje drag. Några ytterligare brickor markeras inte om det inte finns några brickor som passar in med en fri sida. + + + + +Spelskärmen + + + + +En skärmbild av Mahjongg + + + + + + Skärmbild + + + +En kort förklaring av spelplanens delar... + + + + +Spelplanen + +Spelskärmen finns i mitten på skärmen och är den största delen av fönstret. Bakgrunden är fylld med spelbrickorna. + + + + +Spelets tidtagning + +Spelets tidtagning är placerad längst upp till höger på skärmen. Tidtagningen håller reda på förfluten tid från spelets start till det är klart. + + + + + +Statusrad + +Statusraden är placerad längst ner på skärmen, och innehåller tre rutor. Den första rutan anger borttagna och totalt antal brickor, samt antal brickor som passar ihop och har fria sidor. Den andra rutan ger sekvensnumret för spelet du spelar. I den sista rutan får spelaren reda på när spelet är klart. + + + + + + + + + + +Inställningar och förvalda snabbtangenter + +Inställningsalternativen är följande: + + + +Anpassa Mahjongg + + + +Inställningsdialogrutan + + + + + + Inställningsdialogrutan + + + + + +Inställningar Anpassa Kmahjongg... öppnar dialogrutan Anpassa Kmahjongg. + +Alternativen i <guilabel +>Allmänt</guilabel +> + + + +Visa borttagna brickor + +Placerar ett rutnät till höger om spelbordet där ihopparade brickor läggs efter de har tagits bort från spelbordet. +Här är en skärmbild av Mahjongg som visar borttagna brickor. + + + + + + Borttagna brickor. + + + + + + + + +Skapa lösbara spel + +Väljer bara spel som kan lösas när du startar ett nytt spel. + + + + +Spela upp vinnande animering + +Visar en uppspelning av alla drag när du vinner ett spel. + + + + + + +Alternativen i <guilabel +>Brickor</guilabel +> + + + + +Rita skuggor + +Ritar skuggor från brickorna för att ge ett tredimensionellt utseende. + + + + +Använd minibrickor + +Ställer in brickornas storlek till liten. + + + + + + +Alternativen i <guilabel +>Bakgrund</guilabel +> + + + + +Skala + +Skalar bakgrundsbilden. + + + + +Sida vid sida + +Lägger bakgrundsbilden sida vid sida. + + + + + + + + + + + + +Förvalda tangentbindningar + +InställningarAnpassa genvägar... låter dig ändra de förvalda tangentbindningarna. + + +Dialogrutan för inställning av tangentbindningar + + + + + + + Dialogrutan för inställning av tangentbindningar + + + + +De förvalda tangentbindningarna är följande: + + + + + +D + +Placerar spelet i demonstrationsläge. + + + + +H + +Ger dig ett tips genom att blinka två brickor som hör ihop + + + + +F1 + +Visar den här handboken. + + + + +&Ctrl;O + +Laddar ett tidigare sparat spel. + + + + +&Ctrl;N + +Startar ett nytt spel. + + + + +P + +Gör paus eller återupptar ett spel. + + + + +&Ctrl;Q + +Avslutar spelet. + + + + +&Ctrl;&Shift;Z + +Gör om drag. + + + + +F5 + +Starta om spelet. + + + + +&Ctrl;S + +Sparar spelet. + + + + +&Ctrl;H + +Visar bästa resultat. + + + + +&Ctrl;Z + +Ångrar drag. + + + + +&Shift;F1 + +Vad är det här? hjälp + + + + + + + + + + + +Kommandoreferens + + + + +Huvudfönstret i Mahjongg + + +En skärmbild av Mahjongg + + + + + + Skärmbild + + + + + +Menyn <guimenu +>Spel</guimenu +> + + + + + + + &Ctrl;N Spel Ny +Startar ett nytt spel. + + + + &Ctrl;O Spel Ladda... +Laddar ett sparat spel. + + + + F5 Spel Starta om spel +Startar om det numrerade spelet som håller på att spelas. + + + +Spel Nytt numrerat spel... +Startar ett specifikt numrerat spel. + +Speldialogrutan för att starta ett numrerat spel + + + + + + Speldialogrutan för att starta ett numrerat spel + + + + + + + +Spel Öppna tema... +Låter dig ladda ett tema med annorlunda bakgrunder och brickstilar. + +Dialogrutan för att ladda ett tema + + + + + + Dialogrutan för att ladda ett tema + + + + +Tillgängliga alternativ: +default (visas) +pirates + + + + + + +Spel Öppna brickuppsättning... +Låter dig ladda en annorlunda brickuppsättning. + +Dialogrutan för att öppna brickuppsättning + + + + + + Dialogrutan för att öppna brickuppsättning + + + + +Tillgängliga alternativ: +default (visas) +pirates +traditionell + + + + + + +Spel Ladda bakgrundsbild... +Låter dig ladda en annan bakgrundsbild. + +Dialogrutan för att ladda bakgrund + + + + + + Dialogrutan för att ladda bakgrund + + + + +Tillgängliga alternativ: +default (visas) +haze +pirates +slate +wood + + + + + + +Spel Öppna layout... +Låter dig ladda en annan bricklayout. + +Dialogrutan för att ladda layout + + + + + + Dialogrutan för att ladda layout + + + + +Tillgängliga alternativ: +default (visas) +kors +pirates +pyramid +stax +tower +triangel + + + + + + + &Ctrl;S Spel Spara +Sparar nuvarande spel. + + + +Spel Spara tema... +Sparar det nuvarande temat. + + + + P Spel Paus +Gör paus eller återupptar spelet. Medan spelet är pausat är alla brickor dolda. + + + + &Ctrl;H Spel Visa bästa resultat +Visar listan med bästa resultat. + +Visa bästa resultat + + + + + + Visa bästa resultat + + + + +När ditt spelresultat överskrider de tio bästa resultaten som anges, blir du tillfrågad om att skriva in ditt namn. + + + + + + + &Ctrl;Q Spel Avsluta +Avslutar Mahjongg. + + + + + + + + +Menyn <guimenu +>Redigera</guimenu +> + + + +Redigera Brädeditor +Öppnar spelbrädets editor. + +Spelbrädets editor + + + + + + Spelbrädets editor + + + + +Spelbrädets editor låter dig skapa din egen bricklayout för spelet. + + + + + + + + +Menyn <guimenu +>Flytta</guimenu +> + + + + + &Ctrl;Z Flytta Ångra +Ångra ditt senaste drag. + + + + &Ctrl;&Shift;Z Flytta Gör om +Gör om ett drag som ångrats. + + + + H Flytta Tips +Ger ett tips genom att blinka ett par av brickor som passar ihop. + + + + D Flytta Demo +Startar speldemonstrationsläget. + + + +Flytta Blanda +Blandar brickorna på spelbordet. + + + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + + +Inställningar Visa/Dölj verktygsrad + +Visar eller döljer verktygsraden. + + + + +Inställningar Visa/Dölj statusrad + +Visar eller döljer statusraden. + + + + +InställningarVisa/Dölj matchande brickor + +Visar eller döljer brickor som passar ihop genom att inte blinka de fria matchande brickorna när en bricka markeras. + + + + +Inställningar Anpassa genvägar... + +Visar en vanlig dialogruta i &kde; med genvägsinställningar för att ändra snabbtangenter i Mahjongg. + + + + +Inställningar Anpassa verktygsrader... + +Visar en vanlig dialogruta i &kde; där du kan ställa in verktygsradens ikoner. + + + + +InställningarAnpassa Kmahjongg... + +Öppnar en dialogruta för att anpassa Kmahjongg. För detaljinformation, titta här. + + + + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + + + + + + + + +Tack till och licens + +Mahjongg för KDE + +Program Copyright © 1997 &Mathias.Mueller; &Mathias.Mueller.mail; + +Bidragsgivare: +&David.Black; &David.Black.mail; +&Michael.Haertjens; &Michael.Haertjens.mail; +&Osvaldo.Stark; &Osvaldo.Stark.mail; +&Benjamin.Meyer; &Benjamin.Meyer.mail; +&Albert.Astals.Cid; &Albert.Astals.Cid.mail; + + + +Dokumentation Copyright © 2005 &John.Hayes; &John.Hayes.mail; + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + +
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+bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdegames/kmines/index.cache.bz2 b/tde-i18n-sv/docs/kdegames/kmines/index.cache.bz2 new file mode 100644 index 00000000000..6a0424e11c0 Binary files /dev/null and b/tde-i18n-sv/docs/kdegames/kmines/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdegames/kmines/index.docbook b/tde-i18n-sv/docs/kdegames/kmines/index.docbook new file mode 100644 index 00000000000..9f947db0246 --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/kmines/index.docbook @@ -0,0 +1,1101 @@ + + + + + +]> + + + + +Handbok Minröjaren + + +Nicolas Hadacek
&Nicolas.Hadacek.mail;
+
+
+Michael McBride
mmcbride@ematic.org
+
+Nicolas Hadacek
&Nicolas.Hadacek.mail;
+
+Utvecklare +
+Lauri Watts
&Lauri.Watts.mail;
+Granskare +
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +2000 +&Nicolas.Hadacek;, Michael McBride + + +&FDLNotice; + +2005-12-28 +2.1.10 + +Minröjaren är KDE-versionen av det klassiska minröjarspelet. + + +KDE +spel +minröjare + + +
+ + +Inledning + +Minröjaren är det klassiska minröjarspelet. Du måste avtäcka alla tomma rutor utan att spränga en mina. + +När du avtäcker en ruta visas ett tal: det anger hur många minor som omringar den här rutan. Om det inte finns något tal avtäcks de angränsande rutorna automatiskt. När du hittar en ruta som helt säkert har en mina, är det mycket användbart att placera en flagga på den (genom att högerklicka). + + + + +Hur man spelar + +Du måste använda musen och dess tre knappar för att avtäcka eller flagga rutorna (med en mus som har två knappar, åstadkommer man i allmänhet ett klick på mittenknappen genom att samtidigt trycka på vänster och höger musknapp). Här är detaljerna: + + +Vänsterknappen avtäcker en ruta. Om det finns en bomb på rutan, exploderar den och spelet är slut. +Om det inte finns en bomb på rutan, visas ett tal. Det är antalet angränsande rutor som har bomber. Vilka, undrar du? Det är hela poängen med spelet. +För varje ruta (med undantag för kanter och hörn), finns det åtta angränsande rutor. +Om ingen av de angränsande rutorna har en bomb, visas en tom ruta, och alla angränsande rutor avtäcks automatiskt. +Vänsterklicka på en flaggad ruta är säkert och gör ingenting. +Högerknappen markerar en ruta som om den innehåller en mina (genom att rita en röd flagga på den) eller, om alternativet är valt, som osäker (genom att rita ett frågetecken på den). Markering med frågetecken kan vara användbart om du är osäker på minornas plats. +Mittknappen rensar de omgivande rutorna om det rätta antalet rutor redan är flaggade. Det är mycket användbart eftersom det är mycket snabbare än att avtäcka alla rutor individuellt. +Om flaggorna inte är riktigt utplacerade kommer en bomb att explodera. +Genom att trycka på det leende ansiktet startar ett nytt spel. + + +Det här är förvalda inställningar. Musknapparna kan programmeras om. Se avsnittet som heter Spelalternativ, för mer information. + +Minröjarens skärm + + +Minröjarens skärm + + +Minröjarens skärm + + + +Minröjarens skärm består av: + + +En ruta som visar antalet minor som fortfarande återstår att markeras. Varje gång du flaggar en bombplats, minskas det här antalet med ett. +Den här rutan avgör inte om du har rätt eller fel, utan bara hur många minor som du måste markera i teorin innan du är klar med spelet. +I det här exemplet är det 40 minor som ska markeras. +Ett gult leende ansikte. Genom att klicka på det här startar ett nytt spel. Om du förlorar spelet, blir det ett ledset ansikte. +Rutan till höger visar hur mycket tid som den här omgången har tagit. Den kortaste tiden för varje nivå läggs till i poängtoppen. +Spelområdet. Det varierar i storlek beroende på spelets svårighetsgrad. I det här exemplet består det av 256 rutor. Här spelar du spelet. + + + + + +Spelalternativ +Minröjarens alternativ ställs in genom att välja Inställningar Anpassa Minröjaren... i menyraden. Det visar en dialogruta. + + +Minröjarens inställningar + + +Minröjarens inställningar + + + +Den här dialogrutan är uppdelad i tre flikar. + + + +Spel + +Det första alternativet, som heter Aktivera ?-markering, avgör om du kan markera rutor som tveksamma. Om det här alternativet är markerat, gör ett högerklick med musen först att en ruta blir flaggad. Om du högerklickar igen på samma ruta, ändras flaggan till ett ?, för att ange att du inte vet om det finns en bomb där eller inte. Om du klickar igen, ändras rutan tillbaka till tom. + +Om det inte finns ett kryss framför det här alternativet, ändras rutan till en röd flagga av det första högerklicket med musen. Det andra gör den tom igen, och hoppar på så sätt över frågeteckensymbolen. + +Nästa alternativ neråt, som heter Aktivera tangentbord, avgör om snabbtangenter fungerar under tiden man spelar. Förvalda snabbtangenter anges i , och kan ändras genom att välja Inställningar Anpassa genvägar... + +De enda snabbtangenterna som påverkas är de som är ansvariga för att spela spelet. Tangentbordskommandon som Nytt spel, och Avsluta fungerar fortfarande, oberoende av det här alternativet. + +Med alternativet Pausa om fönster förlorar fokus gör spelet automatiskt paus om Minröjarens fönster förlorar fokus. När spelet är i pausläge försvinner spelplanen, så du kan inte använda pausen som ett sätt att fuska! + +Alternativet Avslöja "magiskt" aktiverar läget som avslöjar magiskt. I detta läge gör Minröjarendet mesta av spelet åt dig: om du har avtäckt tillräckligt med rutor för att vara säker på att en ruta innehåller en mina, markerar Minröjaren den automatiskt som en mina, och avslöjar automatiskt rutor där riktigt antal minor har markerats. Observera att när det här läget är aktiverat, gäller inte poängen för poängtoppen. + + +Den sista delen under den här fliken låter dig ändra åtgärden som var och en av de tre musknapparna utför. Dina alternativ är: + + + +Avslöja +Det här visar innehållet på rutan. Om det inte är en bomb, visas ett tal. Om det finns en bomb på rutan så exploderar den och spelet är slut. + + + +Avslöja automatiskt +Genom att klicka med den här knappen på en ruta, visas automatiskt alla angränsande rutor som inte är markerade med röda flaggor. Om en av de angränsande rutorna har en bomb, kommer bomben att explodera och spelet är slut. + + + +Växla flagga +Genom att klicka med den här knappen på en ruta visas i tur och ordning en tom ruta, en röd flagga och ett frågetecken. + + + +Växla ? flagga +Genom att klicka med den här knappen på en ruta, markeras eller avmarkeras platsen med ett frågetecken. + + + + + + +Utseende + +De översta tre färgknapparna bestämmer Flaggfärg, Explosionsfärg och Felfärg. + +Resten av sidan har att göra med minornas färger. För att justera dem, klicka helt enkelt på färgknappen vid varje beskrivning och välj en ny färg. + + + + +Eget spel + +Till sist, om du inte tycker att de befintliga inställningarna tillräckligt utmanande, kan du ställa in ett eget spel här. Använd skjutreglagen för att ändra Bredd, Höjd och antal procent av spelbrädet som täcks med Minor. Det vanliga spelet har 15 procent av brädet täckt, så det finns gott om möjlighet att göra spelet svårare. + + + + +Spara dina ändringar +Så fort dina ändringar är färdiga, klicka på Ok för att göra dem permanenta. + +Om du vill överge dina ändringar, klicka på Avbryt för att avbryta ändringarna. + +Om du klickar på Förval, återställs de förvalda inställningarna. Klicka på Ok för att permanenta ändringarna till de förvalda värdena, eller redigera inställningarna ytterligare. + + + + + + + +Kommandon/snabbtangenter + +Följande avsnitt beskriver kortfattat varje alternativ i menyraden. + + +Menyn <guimenu +>Spel</guimenu +> + +Menyn Spel består av fyra alternativ. + + + + &Ctrl;N Spel Ny +Startar ett nytt spel. + + + + P Spel Paus +Gör paus eller återupptar spelet. Det här döljer spelbrädet (inget fusk), och visar en knapp att trycka på när du vill fortsätta spelet. + + + + &Ctrl;H Spel Visa poängtoppen... +Det här visar poängtoppen (den kortaste tiden) för varje svårighetsgrad. + + + + &Ctrl;Q Spel Avsluta +Avslutar Minröjaren + + + + +Menyn <guimenu +>Flytta</guimenu +> + + + + H Flytta Tips +Om du använder alternativet får du ett tips om var du ska klicka nästa gång. Om du gör det läggs inte dina poäng till i poängtoppen. + + + + +Flytta Lös +Det här alternativet försöker lösa nuvarande spel. + + + + +Flytta Lösningshastighet.... +Det här alternativet visar en dialogruta som beräknar lösningshastigheten för nuvarande speltyp. + + + + +Flytta Visa logg +Det här alternativet visar en dialogruta med loggen från senaste spelet. + + + + +Flytta Spela upp logg +Det här alternativet spelar upp nuvarande logg. + + + + +Flytta Spara logg... +Det här alternativet visar en dialogruta för att spara nuvarande logg. + + + + +Flytta Ladda logg... +Det här alternativet visar en dialogruta för att ladda en logg. + + + + + + +Menyn <guimenu +>Visa</guimenu +> + + + + &Ctrl;+ Visa Zooma in +Ökar storleken hos spelplanens duk. + + + + + &Ctrl;- Visa Zooma ut +Minskar storleken hos spelplanens duk. + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + +Inställningar Visa menyrad +Om det finns en markering framför det här alternativet är menyraden synlig. Att välja det här alternativet döljer menyraden. +För att återställa en dold menyrad, klicka utanför spelområdet med höger musknapp. Det här visar en liten undermeny. Välj helt enkelt Visa menyrad från den undermenyn, och menyraden blir åter synlig. + + + +Inställningar Välj speltyp + +Låter dig ange svårighetsnivån från en undermeny. +Det finns tre förvalda svårighetsgrader: Lätt (64 rutor, 10 minor), Normal (256 rutor, 40 minor), och Expert (480 rutor, 99 minor). Det finns också en nivåinställning Eget.... +Om du väljer Eget..., används inställningarna som du har angett i dialogrutan Anpassa Minröjaren. + + + +Inställningar Anpassa genvägar... +Det här alternativet låter dig ändra Minröjarens snabbtangenter. + + + +Inställningar Anpassa meddelanden... +Det här alternativet visar &kde;:s vanliga inställningsdialogruta för meddelanden, där du kan ändra underrättelser (ljud, synliga meddelanden, etc.) som används av Minröjaren. + + + +Inställningar Anpassa poängtoppen... +Under fliken Huvud kan du ändra ditt Smeknamn och lägga till en trevlig Kommentar om dig själv, som visas i poängtoppen. Du kan också aktivera kryssrutan Världsomspännande poängtoppen aktiverad, och visa din skicklighet i Minröjaren över hela världen via servern för den världsomspännande poängtoppen. Om du är ansluten till Internet, skickar Minröjaren automatiskt dina poäng till webbservern för poängtoppen (kmines.sf.net) vid slutet på ett spel. +Fliken Avancerat visar dina Registreringsdata på kmines.sf.net: Ditt smeknamn från fliken Huvud och Nyckel:. Nyckeln skapades när du registrerade dig på kmines.sf.net genom att välja Världsomspännande poängtoppen aktiverad för första gången. Registreringsnyckeln används tillsammans med smeknamnet för att ge användare en unik identitet, men användare kan inte ha samma smeknamn. Klicka på knappen Ta bort för att ta bort dig från den världsomspännande poängtoppen. + + + +Inställningar Anpassa Minröjaren... +Låter dig ställa in spelets alternativ. Se avsnittet som heter Spelalternativ för mer detaljerad information. + + + + + + +Menyn <guimenuitem +>Hjälp</guimenuitem +> +&help.menu.documentation; + +Förvalda snabbtangenter +Följande tabell visar dig de förvalda snabbtangenterna. + + + +Snabbtangenter + +TangentkombinationÅtgärd + +PilarFlyttar markören i spelområdet. +Page DownGå till underkanten +Page UpGå till överkanten +HomeGå till vänster kant +EndGå till höger kant +MellanslagVisa ruta. +WMarkera rutan som en mina +ReturVisar automatiskt alla omgivande rutor som inte markeras av en flagga. +&Ctrl;NNytt spel +PPausa spel +&Ctrl;QAvsluta Minröjaren +F1Handbok Minröjaren +&Shift;F1Vad är det här hjälp +&Ctrl;HVisa bästa resultat +&Ctrl;MVisa menyrad +&Ctrl;+Zooma in +&Ctrl;-Zooma ut + + + +
+ +De här genvägarna kan ändras genom att välja Inställningar Anpassa genvägar... från menyraden. + +
+ +
+ +Tack till och licens + +&kmines; +Program copyright 1996-2000 &Nicolas.Hadacek; &Nicolas.Hadacek.mail; +Dokumentation copyright 2000 &Nicolas.Hadacek; &Nicolas.Hadacek.mail; +Dokumentation uppdaterad för &kde; 2.0 av &Mike.McBride; &Mike.McBride.mail; +Några ändringar för &kde; 3.2 av &Philip.Rodrigues; &Philip.Rodrigues.mail; +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar &kmines; +&install.intro.documentation; + + +Kompilering och installation +&install.compile.documentation; + + + +
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a/tde-i18n-sv/docs/kdegames/kolf/index.docbook b/tde-i18n-sv/docs/kdegames/kolf/index.docbook new file mode 100644 index 00000000000..eec0ee72266 --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/kolf/index.docbook @@ -0,0 +1,1570 @@ + + + + + +]> + + + + +Handbok &kolf; + + +Jason Katz-Brown
jasonkb@mit.edu
+
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +&FDLNotice; + +2005-12-18 +1.1 + + +&kolf; är ett minigolfspel för &kde;. + + + + +KDE +golf +minigolf +arkad + + +
+ + Inledning +&kolf; är ett minigolfspel med blockgrafik och 2D visning ovanifrån. Banor är dynamiska, och upp till 10 personer kan spela på en gång i tävlingar. +&kolf; levereras med en övningsbana. Att spela den banan är det lättaste sättet att komma igång. + + + + +Handledning + +Att spela &kolf; är enkelt. Det är lättast att lära sig spela genom att försöka själv, och därför finns en övningsbana inkluderad för att hjälpa dig med grunderna. Det här kapitlet tar dig igenom övningsbanan. För att börja handledningen, välj HjälpHandledning. + + +Slå bollen +För att sikta med bollen, rada antingen upp musen bakom bollen så att puttern siktar i riktningen du vill slå, eller tryck på en av tangenterna Vänsterpil (moturs) eller Högerpil (medurs), för att rotera puttern. + +För att rotera puttern snabbare med tangentbordet, håll nere Skift medan du trycker eller håller nere piltangenterna. För att rotera långsammare, håll nere Ctrl. + +För att slå bollen, tryck och håll nere vänster musknapp eller neråtpilen. Ju längre du trycker på knappen eller tangenten, desto mer kraft får putten. Det krävs övning att få en god känsla för hastigheten. + +För att avbryta putten medan du fortfarande rör puttern bakåt i slaget, tryck på Esc. + + +Slå bollen i hålet (den gråa cirkeln) för att kunna fortsätta med nästa. + + + +Sluttningar +Sluttningar är lutande områden som golfbollen rullar nerför på ett oväntat sätt. Ljuset faller uppifrån till vänster på golfbanan, så den ljusaste sluttningen rullar bollen åt hålets övre vänstra hörn. Välj HålVisa information för att se en pil som pekar i riktningen som sluttningen kommer att rulla bollen. +För övningshålet, slå bollen på den uppåtpekande sluttningen och låt den rulla ner i hålet för att komma vidare till nästa hål. + + Anvisningar +Experimentera med andra sorters sluttningar på nästa hål. Det finns runda, vertikala, horisontella och diagonala sluttningar i &kolf;. Slå i bollen i hålet. + + Lutning +Nästa övningshål har två sluttningar med olika lutning. Om du väljer HålVisa information, så syns sluttningens lutning som ett tal mellan 1 och 8, där 8 är brantast och 1 är minst brant. Dessutom, ju kraftigare skuggning sluttningen har, desto brantare är den. Slå i bollen i hålet och fortsätt med nästa hål. + + + + Väggar +Bollar studsar mot väggarna som man skulle vänta sig att de gör, men en viss dämpning. Studsa bollen via väggen ner i hålet för att gå vidare till nästa hål. + + + Vattenhinder och bunkrar + Vattenhinder +Vattenhinder är blå. När bollen rullar ner i vattnet, så läggs ett straffslag till i poängen, och bollen placeras utanför vattnet. + + Bunkrar +Bunkrar är gula. Bollar rullar mycket långsamt genom sanden. +Slå bollen runt vattenhindren, och genom sanden ner i hålet, och fortsätt med nästa övningshål. + + + + Väderkvarnar +Väderkvarnar är sammansatta objekt, med bruna kantväggar och en rörlig vinge antingen vid toppen eller botten. Halva väggar skapar öppningen i väderkvarnen, där en svart vinge sveper förbi. Det krävs övning för att kunna slå bollen vid rätt tid för att komma igenom öppningen. Slå bollen genom väderkvarnen ner i hålet för att fortsätta. + + + Svarta hål +När du slår bollen in i ett svart hål, transporteras den till utgången och skickas ut med utgångens vinkel, och en hastighet som är direkt proportionell mot hastigheten bollen hade. Välj HålVisa information för att se vilket svart hål som går till vilken utgång, och vilken riktning bollen kommer ut med. Kanten runt svarta hål och motsvarande utgångar har också samma färg. Slå bollen in i det svarta hålet, som då skickar ut bollen ner i hålet, så du kan gå till nästa hål. + + + Flottar +Flottar är rörliga plattformar, som flyttar en boll som landar på dem. Flottarnas hastighet varierar. Den här är en ganska långsam flotte, men du måste fortfarande slå vid rätt tid, så att du kommer över väggen och ner i hålet. + + + Broar +Broar är enkla: de lyfter bara bollen över saker under dem, som sluttningar, bunkrar och vattenhinder. De kan ha bruna väggar längs kanterna. + + + + Grundläggande information +Här är en ingående beskrivning av &kolf;s grundläggande funktioner. + + +Starta ett spel + +För att starta en omgång, välj SpelNy. Då öppnas en dialogruta där du kan anpassa den nya omgången. + + +Mer tredjeparts &kolf;-banor finns tillgängliga på &kolf;s webbplats. Se &kolf;s sida för banor uppladdade av användare. + + + +Sidan <guilabel +>Spelare</guilabel +> +För att lägga till en spelare i spelet, klicka på knappen Ny spelare. + +Textrutorna i gräset är namnen på spelarna i den här omgången. För att ändra namn på spelarna, ändra texten i textrutorna. För att ändra bollens färg för spelarnas bollar, klicka på knappen i mitten som har en färgad rektangel, så visas en dialogruta där du kan välja en ny bollfärg. Rektangeln på knappen är spelares nuvarande bollfärg. + +För att ta bort en spelare, klicka på knappen Ta bort intill spelarens namn. + + + + Sidan <guilabel +>Bana</guilabel +> +För att välja bana som du vill spela, klicka på den i listrutan till vänster på sidan. &kolf; levereras med många färdiga banor som du kan spela. +För att lägga till en bana som du har laddad ner eller gjort, klicka på knappen Lägg till... längst ner på sidan, och välj banans fil i filvalsdialogrutan. + + Sidan <guilabel +>Inställningar</guilabel +> +På den här sidan kan du välja om spelet ska spelas i Strikt läge. I strikt läge finns inte ångra, byte av hål eller redigering av banan. Det här läget är i allmänhet avsett för tävlingar. Toppresultat räknas bara i strikt läge. + + + + Sparade spel +&kolf; kan spara en historik över spelen som fortfarande pågår, och spara dem till disk, så att du kan ladda dem och spela senare. Sparade spel omfattar nuvarande hålet, namn och färger för alla spelare i spelet, och poängen för spelarna. + Spara ett spel +För att spara spelet medan det fortfarande pågår, välj SpelSpara spel. Om du inte har sparat spelet för denna omgången tidigare, blir du tillfrågad om filen att spara det till. + + Ladda ett spel +För att ladda spelet du sparade, välj SpelLadda sparat spel.... Du kan då välja det sparade spelet som ska öppnas. + + + + Öva +Det finns några funktioner som gör det lättare att öva golfspelet. Dessa funktioner är inte aktiverade med strikt läge. + Ångra +För att ångra ett dåligt slag, välj HålÅngra slag. + + Byta hål +Menyn innehåller många menyalternativ för att byte mellan olika hål som är ganska självförklarande. Se menyreferensen för . + + + + Puttningsalternativ +&kolf; har några olika sätt att putta. Den grundläggande puttningsmetoden beskrivs ovan. +Musen är normalt aktiverad. Det betyder att så fort musen flyttas, så justeras puttern till linjen mellan musen och bollen. +Om du föredrar att bara använda tangentbordet och piltangenterna, kan du stänga av musputtning genom att avmarkera InställningarAktivera mus för att flytta putter. + + Avancerad puttning +Avancerad puttning kan aktiveras genom att markera InställningarAktivera avancerad puttning. Detta puttningsläge är något svårare än det vanliga klicka och håll läget, och kan antingen användas med musen eller tangentbordet. + +För att putta med det här läget: + + +Klicka eller tryck på tangenten neråtpil en gång för att börja svingen. Puttningsindikatorn visas, och styrkemätaren börjar fyllas i med en färg, som ändras medan mätaren fylls. + + +Klicka eller tryck på tangenten neråtpil när styrkemätaren har fyllts så mycket som du vill. Ju längre styrkemätaren har fyllts runt cirkeln, desto starkare blir putten. Det krävs övning för att få rätt styrka för puttarna. +Därefter, börjar färgen i puttningsindikatorn att gå tillbaka till där den började. + + +Klicka eller tryck på tangenten neråtpil igen, när styrkemätaren är så nära som möjligt till puttningsindikatorns centrumlinje. + + +Ju närmare det slutliga klicket (eller tangentnedtryckningen) är, desto noggrannare blir putten jämfört med den ursprungliga linjen. + + + + + Redigera banor +&kolf; levereras med en mångsidig editor för dess banfilformat. Banor kan har hur många hål som helst, och det finns ingen gräns för bandesignerns fantasi. + + Skapa en ny bana +För att skapa en ny bana, välj SpelNy. Gå till sidan Bana i dialogrutan, och välj banan Skapa ny. Försäkra dig om att Strikt läge inte är markerat på sidan Alternativ i dialogrutan. + + +För att senare spela den nya banan, klicka på knappen Lägg till... för att lägga till banan i listan med banor. + + + + Lägga till hål +Välj HålNy för att lägga till ett nytt hål sist i banan. + +Du kan återställa ett hål till det tomma tillståndet, som liknar det när hålet först skapades, genom att välja Hål Rensa. + +Två objekt syns för nya hål, en kopp och en vit boll. Den vita bollen markerar var spelarnas bollar startar hålet. + + + Grundläggande redigering +De grundläggande byggblocken för &kolf;s banor är objekten. Hål består av ett antal objekt. Objekt kan flyttas till vilken plats som helst, och de olika objekten har alla olika egenskaper som du kan ställa in. +För att börja redigera ett hål, markera menyalternativet HålRedigera, eller tryck på penseln i verktygsraden. För att lämna redigeringsläget, avmarkera menyalternativet (eller ikonen i verktygsraden). + + Lägga till objekt +För att lägga till ett nytt objekt till banan, välj namnet i listrutan som heter Lägg till objekt:. Objektet visas i mitten av banan. + +Broar och skyltar täcker nya objekt om de redan fanns på banans mitt. + + +Du kan lägga till mer än en kopp för ett hål. Genom att göra det kan intressanta banor skapas. + +Visa &kolf;-objekt är tillgängliga som insticksobjekt. Om du lägger till dessa objekt i en bana, måste de som spelar banan ladda ner insticksobjektet. +Tredjeparts &kolf;-insticksobjekt finns tillgängliga på &kolf;s webbplats. Se &kolf;s sida för nerladdning av insticksobjekt. + + + Flytta och ändra storlek på objekt +Flytta musmarkören till objektet som du vill flytta, så ändras markören till en hand. Klicka sedan och dra objektet dit du vill ha det. +Storleken på vattenhinder, bunkrar, flottar, broar och skyltar kan ändras genom att dra den lilla cirkeln i nedre högra hörnet. + + +Väggar kan flyttas genom att klicka och dra i deras ändar, eller så kan hela väggen flyttas genom att klicka och dra på väggens mitt som vanligt. + + + + Inställningar för objekt +Objektens egenskaper kan ändras från området i nedre högra hörnet av &kolf;s fönster. För att redigera ett objekt, flytta musen över det till markören ändras till en hand. Klicka sedan. Olika värden för objektet visas i nedre högra hörnet i &kolf;s fönster. + Allmänna inställningar för ett hål +För att redigera allmänna inställningar för hålet, klicka på ett område av hålet som inte täcks av ett objekt. När detta är möjligt ser markören ut som den vanliga pilen. + + + Banans namn: + +Det här är namnet som visas i dialogrutan för nytt spel och i dialogrutan Om banan. + + + Banans upphovsman: + +Det här är upphovsmannens namn som visas i dialogrutan Om banan. + + + Par: + +Hålets par. + + + Maximum: + +Maximalt antal slag som en spelare får göra för hålet. + + + Visa kantväggar + +Om väggar ska visas eller inte runt hålets kant. + + + + + + Sluttningar + + + Typ + +Välj sluttningens typ: Vertikal, Horisontell, Diagonal, Motsatt diagonal eller Rund. Diagonala och motsatt diagonala sluttningar är trianglar, medan runda sluttningar är cirklar. Vertikala och horisontella sluttningar är förstås rektanglar. + + + Omvänd riktning + +Om sluttningen ska ha omvänd riktning. Tänk dig till exempel en rund sluttning (cirkulär sluttning). Om den inte är omvänd, så rullar den bollen utåt som en kulle. När den är omvänd, så drar den åt sig bollen som ett hål. + + + Lutning: + +Välj lutningen för sluttningen genom att flytta skjutreglaget så att lutningen rör sig mot 0 eller 8, där 8 är brantast och 0 är platt. Brantare sluttningar rullar bollen fortare. + + + Oflyttbar + +Om det kan flyttas av andra objekt, som flottar. + +Om en flotte överlappar det här objektet vid någon punkt på dess väg, och sluttningen är brant, och därför inte flyttar flotten, måste du göra sluttningen Oflyttbar, annars blir &kolf;s prestanda dålig. + + + + + + + Vattenhinder och bunkrar +Vattenhinder och bunkrar har likadana inställningsalternativ. + + + Aktivera visa/göm + +Markeras detta så aktiveras blinkning för vattenhindret eller bunkern. + + + Visa/göm hastighet + +Ju längre åt hållet Snabb som skjutreglaget flyttas, desto snabbare blinkar vattenhindret eller bunkern. + + + + + + Broar, väderkvarnar, flottar och skyltar +Broar, väderkvarnar, flottar och skyltar har alla liknande inställningar för att anpassa vilka sidor som det finns kantväggar. För att visa väggen längs en sida, markera kryssrutan för den sidan. +Det finns också några speciella alternativ för väderkvarnar, flottar och skyltar. + + Väderkvarnar + + Väderkvarn längst ner + +Om den svarta väderkvarnsvingen är längst ner eller längst upp. Normalt är den längst ner. De två halva väggarna hör alltid ihop med vingen. Observera att du inte kan aktivera en kantvägg på sidan som vingen finns. + + + Hastighet + +Ju längre åt hållet Snabb som skjutreglaget flyttas, desto snabbare flyttas väderkvarnens vinge. + + + + + + Flottar +Vägen som flotten rör sig visas av väggen som den hör ihop med. + + Förflyttningshastighet + +Ju längre åt hållet Snabb som skjutreglaget flyttas, desto snabbare rör sig flotten. Om skjutreglaget flyttas så långt som möjligt mot Långsam, stannar flotten. + + + + + + Skyltar + + Skylt med HTML: + +Du kan skriva in all giltig &HTML;-kod här. Genom att till exempel skriva Slå den <i>försiktigt</i> mot sluttningen! så skapas texten Slå den försiktigt mot sluttningen!. + + + + + + + + + + + +Kommando- och menyreferens + + +Menyn <guimenu +>Spel</guimenu +> + + + + &Ctrl;N Spel Ny... + +Starta ett nytt spel. + + + + + &Ctrl;O Spel Ladda sparat spel... + +Ladda ett tidigare sparat spel. + + + + + &Ctrl;S Spel Spara bana + +Sparar den nuvarande banan med dess nuvarande namn. + + + + +Spel Spara banan som... + +Öppna en fildialogrutan som låter dig spara den nuvarande banan med ett nytt filnamn. + + + + +SpelSpara spel + +Spara nuvarande spel. med det senaste filnamnet för det sparade spelet, eller med ett filnamn som du anger om du inte har sparat spelet ännu. + + + + +Spel Spara spel som... + +Öppnar en fildialogruta som låter dig spara nuvarande spel med ett filnamn som du väljer. + + + + + &Ctrl;End Bana Avsluta spel + +Avsluta nuvarande spel, utan att avsluta &kolf;. + + + + + &Ctrl;H Spel Visa bästa resultat + +Visa poängtoppen. + + + + + &Ctrl;P SpelSkriv ut... + +Skriv ut nuvarande skärm. + + + + +SpelOm banan + +Visar namn, upphovsman och par för banan. + + + + + &Ctrl;Q SpelAvsluta +Avslutar &kolf;. + + + + + + +Menyn <guimenu +>Hål</guimenu +> + + + + &Ctrl;E Hål Redigera + +Byt till redigeringsläge för att ändra nuvarande hål. + + + + + &Ctrl;&Alt;N Hål Ny + +Skapar ett nytt hål. (Bara under redigering.) + + + + + &Ctrl;Delete Hål Rensa + +Tar bort alla objekt från det nuvarande hålet. (Bara under redigering.) + + + + + &Ctrl;R Hål Återställ + +Återställer nuvarande hål till startpositionen, så att du kan börja om. + + + + + &Ctrl;I Hål Visa information + +Visa information om objekt för nuvarande hål. + + + + + &Ctrl;Z Hål Ångra slag + +Ångrar det senaste slaget du gjorde. + + + + + + + +Menyn <guimenu +>Gå</guimenu +> + + + + Byt till hål + +Går direkt till ett annat hål i banan. En lista med hålnummer låter dig välja vilket hål du vill gå till. + + + + + &Alt;Högerpil Nästa hål + +Gå till nästa hål. + + + + + &Alt;Vänsterpil Föregående hål + +Gå till föregående hål. + + + + + &Ctrl;Home Första hålet + +Gå till banans första hål. + + + + + &Ctrl;&Shift;End Sista hålet + + +Gå till banans sista hål. + + + + + Slumpmässigt hål + +Gå till ett slumpmässigt hål på den nuvarande banan. + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + +Inställningar Visa verktygsrad + +Sätt på eller stäng av huvudverktygsraden. + + + + +Inställningar Visa statusrad + +Sätt på eller stäng av statusraden. + + + + +Inställningar Aktivera mus för att flytta putter + +Tillåt användning av musen för att flytta puttern. + + + + +InställningarAktivera avancerad puttning +Aktiverar det avancerade puttningsläget, som beskrivs i ett eget avsnitt. + + + + +InställningarVisa styrlinje för putt + +Växla mellan på och av för putterns styrlinje. + + + + +Inställningar Spela ljud + +Växla mellan på och av för ljudeffekter. + + + + +InställningarAktivera alla dialogrutor + +Aktiverar alla dialogrutor igen som du inaktiverat genom att klicka på Visa inte det här meddelandet igen eller liknande. + + + + +Inställningar Ladda om insticksprogram + +Ladda om insticksprogram. + + + + +Inställningar Visa insticksprogram + +Visar alla insticksprogram som för närvarande är laddade. + + + + +Inställningar Anpassa tangentbindningar... + +Anpassa snabbtangenter. + + + + +Inställningar Anpassa verktygsrader... + +Öppnar en dialogruta där du kan ställa in verktygsraderna i &kolf;. + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + +Tack till och licenser + +&kolf; copyright 2001, 2002 &Jason.Katz-Brown; + + +Utvecklare + +&Jason.Katz-Brown; jasonkb@mit.edu + + +Niklas Knutsson + + +Ryan Cumming + + +Daniel Matza-Brown + + + +Dokumentation copyright 2002, &Jason.Katz-Brown; + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + +&install.intro.documentation; +&install.compile.documentation; + + + +&documentation.index; + +
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$(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdegames/konquest/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdegames/konquest/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdegames/konquest/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdegames/konquest/index.cache.bz2 b/tde-i18n-sv/docs/kdegames/konquest/index.cache.bz2 new file mode 100644 index 00000000000..e586307bfdc Binary files /dev/null and b/tde-i18n-sv/docs/kdegames/konquest/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdegames/konquest/index.docbook b/tde-i18n-sv/docs/kdegames/konquest/index.docbook new file mode 100644 index 00000000000..7b51804a1cf --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/konquest/index.docbook @@ -0,0 +1,425 @@ + + + + + +]> + + + + +Handbok Erövring + + +Nicholas Robbins
&Nicholas.Robbins.mail;
+
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +Russ Steffen
&Russ.Steffen.mail;
+Utvecklare +
+ +Lauri Watts
&Lauri.Watts.mail;
+
+Granskare +
+ + +2000 +Nicholas Robbins + + +&FDLNotice; + +2005-12-16 +1.1 + +Erövring är ett underbart komplicerat spel för dominans av universum, eller erövring, om du vill. :) + + +KDE +Erövring +kdegames + + +
+ + +Inledning + +Det här är &kde;-versionen av Gnu-Lactic Konquest, ett strategispel för flera spelare. Målet med spelet är att expandera ditt interstellära imperium över galaxen, och förstås, krossa dina medtävlare medan du håller på. + + + + +Att använda Erövring + + +Fler funktioner i Erövring + +Ett mycket underhållade spel för att härska över universum. + + + + +Anpassning + +När du startar Erövring, dyker dina fönsterinställningar upp. Härifrån måste du ange spelarnamn, bestämma antalet planeter, och hur många spelomgångar som tillåts (Var inte orolig, du kan lägga till fler senare). Du kan också avvisa kartan, till du hittar en galaxform som du tycker om. Därefter, klicka bara på Ok för att starta spelet. + + + + + + +Kommandoreferens + + +Huvudfönstret i Erövring + +Planetstatusindikatorn till höger är din källa för underrättelser om tillståndet i galaxen. Dina spioner kommer att rapportera om dina motspelares tillståndet, men inte om de egenkontrollerade planeterna. Informationen som visas på skärmen är: planetens namn, ägare, produktionshastighet, flottstyrka (skepp och träffprocent). + +Produktionshastigheten är antalet skepp som en planet konstruerar under en spelomgång. Flottstyrkan är antalet skepp som för närvarande finns på plats på planeten. Och träffprocenten är ett mått på effektiviteten hos skeppen som har producerats på den planeten. Attackflottor får träffprocenten från planeten de lämnar, och försvarsflottor använder träffprocenten för planeten som de försvarar. + + +Menyn <guimenu +>Spel</guimenu +> + + + + &Ctrl;N Spel Ny +Startar ett nytt spel. + + + + &Ctrl;End Spel Avsluta spelet +Avslutar nuvarande spel, utan att stänga Erövring + + + +Spel Mät avståndet +Klicka med musens vänsterknapp på två planeter för att se deras avstånd. + + + +Spel Visa statistik +Öppnar ett fönster för att visa nuvarande ställning i detalj för alla spelare + + + +Spel Översikt över flottan +Öppnar ett fönster för att visa detaljerad information om alla flottor + + + + &Ctrl;Q Spel Avsluta +Avslutar spelet. + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + +Inställningar Visa verktygsrad + +Sätt på eller stäng av visning av verktygsraden. + + + + +Inställningar Anpassa genvägar... + +Öppnar en vanlig inställningsdialogruta för genvägar i &kde; för att ändra snabbtangenterna som används av Erövring. + + + + +Inställningar Anpassa verktygsrader... + +Visar den vanliga inställningsdialogrutan för verktygsrader i &kde; för att anpassa verktygsradens ikoner i Erövring. + + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + + + + +Tack till och licens + +&konquest; + +Gnu-Lactic Conquest projektet, &kde;-version av &Russ.Steffen;, &Russ.Steffen.mail;. + +Copyright © 1998 av Gnu-Lactic Conquest projektet + +Dokumentation copyright 2000 Nicholas Robbins &Nicholas.Robbins.mail; + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar &konquest; +&install.intro.documentation; + + +Krav + +För att kunna använda &konquest; med lyckat resultat, behöver du &kde; 3.0. Det rekommenderas också att du har ställt in din X-server till mer än 8 bpp, eftersom växterna är inskannade och kräver ett ganska stort färgdjup. + + + + +Kompilering och installation +&install.compile.documentation; + + + +&documentation.index; + +
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export all variables. +# Otherwise a system limit (for SysV at least) may be exceeded. +.NOEXPORT: + +#>+ 2 +KDE_DIST=index.docbook index.cache.bz2 man-kpat.6.docbook Makefile.in Makefile.am + +#>+ 24 +index.cache.bz2: $(srcdir)/index.docbook $(KDE_XSL_STYLESHEET) index.docbook man-kpat.6.docbook + @if test -n "$(MEINPROC)"; then echo $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; fi + +docs-am: index.cache.bz2 + +install-docs: docs-am install-nls + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kpat + @if test -f index.cache.bz2; then \ + echo $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kpat/; \ + $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kpat/; \ + elif test -f $(srcdir)/index.cache.bz2; then \ + echo $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kpat/; \ + $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kpat/; \ + fi + -rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kpat/common + $(LN_S) $(kde_libs_htmldir)/$(KDE_LANG)/common $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kpat/common + +uninstall-docs: + -rm -rf $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kpat + +clean-docs: + -rm -f index.cache.bz2 + + +#>+ 13 +install-nls: + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kpat + @for base in index.docbook man-kpat.6.docbook ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kpat/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kpat/$$base ;\ + done + +uninstall-nls: + for base in index.docbook man-kpat.6.docbook ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kpat/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in index.docbook man-kpat.6.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdegames/kpat/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdegames/kpat/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdegames/kpat/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdegames/kpat/index.cache.bz2 b/tde-i18n-sv/docs/kdegames/kpat/index.cache.bz2 new file mode 100644 index 00000000000..dd03e0e0295 Binary files /dev/null and b/tde-i18n-sv/docs/kdegames/kpat/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdegames/kpat/index.docbook b/tde-i18n-sv/docs/kdegames/kpat/index.docbook new file mode 100644 index 00000000000..1d93e702c22 --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/kpat/index.docbook @@ -0,0 +1,774 @@ + + + + + +]> + + + +Handbok Patiens + + +Paul Olav Tvete +Maren Pakura +Stephan Kulow + +MikeMcBride Granskare +
mpmcbride7@yahoo.com
+
+ +Paul Olav Tvete Utvecklare + + +Stephan Kulow Utvecklare + +
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ + +2000 +Paul Olav Tvete + + +20012004 +Maren Pakura + + +&FDLNotice; + +2004-02-07 +3.2 + + +Patiens är ett mycket vanebildande kortspel för &kde; + + + + +KDE +spel +tålamod +patiens + +
+ + +Inledning + +För att spela en patiens behöver du, som namnet anger, tålamod. För enkla patienser, där slutresultatet bara beror på hur korten hamnar, är tålamod det enda du behöver. + +Men det finns också patienser där du dessutom måste planera din strategi och tänka framåt för att vinna. + +Allt patienserna har gemensamt är att du måste lägga korten i en särskild ordning när du flyttar, vänder och ordnar om dem. + + + + +Regler + +färger Ett kortspel innehåller en eller flera kortlekar med 52 kort vardera. Varje kortlek innehåller de fyra färgerna: + + + + + + + + + + + + + + + +Klöver + + + + + + + + + + +Spader + + + + + + + + + + +Hjärter + + + + + + + + + + +Ruter + + + + + + +Varje färg innehåller följande korttyper: äss, två, tre, fyra, fem, sex, sju, åtta, nio, tio, knekt, dam och kung. + +familj Den här fullständiga ordningen av kort kallas en familj. Det finns riktiga familjer och alternerande familjer. De riktiga familjerna är alla av samma färg (t.ex. hjärter) medan för de alternerande familjerna ändras kortfärgen från ett kort till nästa mellan en svart färg (klöver och spader) och en röd färg (hjärter och ruter). + +Om familjen inte är fullständig kallas den en svit. + + + + +Spelfältet i Patiens + + + +Det finns bara ett fåtal olika objekt i en typiskt patiens. De beskrivs nedan. + + +1. Talong + +talong Vid början av varje spel är alla kort blandade i leken. Men alla kort delas inte ut i varje spel, utan en del finns kvar i leken. De här korten läggs i den så kallade talongen, som du lätt kan hitta eftersom det är den enda hög som visas med framsidan neråt i de flesta patienserna. + +Om inget kort visas med framsidan neråt, har alla kort delats ut och det finns ingen talong. De här patienserna är de svåraste, eftersom det inte finns någon slumpmässighet efter spelets början, så det finns ingenting att skylla på. + + + + +2. Sakhög + +sakhög Många spel lägger kort från talongen i sakhögen när du klickar på baksidan av det översta kortet i talongen. + +Därifrån kan du ta kortet (som då visas med framsidan uppåt) och använda det i spelet. + + + + + +3. Grundkort + +grundkort Grundkortshögarna är där alla kort ska hamna till slut. Om alla kort hamnar här i rätt ordning, har du vunnit. + +I de flesta kortspel är de här högarna tomma från början, men Patiens flyttar kort dit när det passar för att bespara dig den här ofta tråkiga uppgiften. + + + + +4. Utläggning + +utläggning De här högarna används för att ordna om korten. Reglerna för de här högarna varierar mycket mellan spelen. Vissa visar alla kort i dem, vissa inte. Vissa låter bara ett kort avlägsnas, andra låter varje kort avlägsnas, etc. Se följande kapitel för detaljer. + + + + + +Allmän användning + +Användningen av menyn är för enkel för att beskrivas nu. + + + + +Klondike + + +Klondike Klondike är den mest berömda patiensen, troligen eftersom ett ofta använt operativsystem levereras med den. Den spelas med en kortlek. + +Målet med Klondike är att placera alla kort som riktiga familjer i stigande ordning på grundkorten. Det här fungerar ofta ganska bra så fort alla kort ligger med framsidan uppåt i utläggningen. + +Sviterna i utläggningen måste byggas i fallande ordning med kort i alternerande färger (rött och svart). Man kan flytta hela sviter eller delar av en svit om det första kortet passar i en annan hög. + +I en ledig hög kan en kung med vilken färg som helst, eller en svit som börjar med en kung, placeras. + +När du klickar på talongen, flyttas ett kort från den till sakhögen, och därifrån kan det flyttas till utlägget eller grundkorten. Om talongen är tom, kan hela sakhögen flyttas till talongen genom att klicka på den tomma talongen. + +Du kan gå igenom korten i talongen utan begränsning, men du bör snabbt förstå att du har förlorat om du inte kan hitta ett enda kort att flytta och en ny omgång inte hjälper dig att hitta nya lösningar. + + + +Farfarpatiens + + +Farfarpatiens Den här patiensen lärdes ut av Pauls farfar, och fick därför detta namn. Det finns inte några andra kända patiensprogram som implementerar den här patiensen. + +Farfar delar en kortlek i sju utläggningshögar med vissa kort i varje hög har framsidan neråt från början efter utdelningen. + +Målet är att placera alla kort som riktiga familjer i stigande ordning på grundkorten. + +Du kan flytta varje kort i varje hög om det passar på ett annat kort för att bygga en riktig svit i fallande ordning. Du kan till exempel flytta spader fem ovanpå spader sex, oberoende av hur många kort som finns ovanför spader fem. Bara spader sex måste vara överst i sin hög. + +I en ledig hög kan du placera en kung (återigen oberoende av hur många kort som finns ovanför den) + +Om inga fler kort kan flyttas, kan du dela ut korten igen som mest två gånger. Alla kort som redan finns i grundkortshögarna förblir där, men korten i högarna på utlägget ordnas om för att ge dig en ny chans att hitta en lösning. + +Även om reglerna är enkla och tillåter ett stort antal förflyttningar, så är spelet ändå svårt att vinna, men ändå mycket roligt att spela (eller just därför). + + + +Idioten + + +Idioten Den här patiensen har mycket enkla regler, men är ändå svår att vinna. Den spelas med en kortlek, och målet är att flytta alla kort utom ässen till grundkorten. Efter det är gjort ska det bara finnas ett äss kvar i varje hög av utlägget. + +Varje kort av samma färg som är överst (t.ex. spader) och har ett lägre värde än ett annat kort som är överst (t.ex. spader sex och spader fyra) kan flyttas till grundkorten genom att klicka på det. + +Om du inte kan flytta några fler kort till grundkorten, kan du få ett nytt kort till varje hög i utlägget genom att klicka på talongen. + +Varje annat kort som är överst i en hög kan flyttas till en ledig hög. Du bör välja de här förflyttningarna till lediga högar så att nya kort kan flyttas till grundkorten efteråt. + +Funktionen för automatiskt flyttning är avstängd för den här patiensen. + + + + +Kungen + + +Kungen Kungen spelas med en kortlek. Du har fyra lediga celler i övre vänstra hörnet. Förutom det finns de fyra grundkortshögarna och under dem åtta högar i utlägget. + +Målet med spelet är att placera alla kort som riktiga familjer i stigande ordning på grundkorten. Det här fungerar ganska ofta om du vet hur man spelar, eftersom Kungen är lösbar i ungefär 99.9% av fallen (bland de första 32000 utläggen finns det bara ett som är olösbart, 11982 om du vill veta). + +På högarna i utlägget måste du bygga fallande sviter, där röda och svarta kort alterneras. Vilket kort som helst kan placeras i en ledig cell. + +Du kan bara flytta ett enda kort som ligger ovanpå en hög eller en ledig cell. Sviter kan bara flyttas om du har tillräckligt med ledigt utrymme (lediga celler eller lediga spelhögar) att placera korten medan du flyttar. + +Förflyttning av sviter stöds av Patiens om det finns tillräckligt med utrymme. Det maximala antalet kort som du kan flytta räknas ut med: + +({antal lediga celler} + 1) * 2{antal lediga högar} + +För att vinna det här spelet rekommenderas du att hämta korten ur spelsviterna i samma ordning som de måste läggas bland grundkorten (först ässen, sedan tvåorna, etc.). + +Du bör försöka behålla så många celler och/eller spelhögar som möjligt lediga, så att du kan bygga så långa sviter som möjligt. + + + + +Napoleons grav + +Napoleons grav Napoleons grav spelas med en kortlek. Målet är att placera alla kort på grundkorten som familjer i stigande ordning utan att bry sig om kortfärg eller sviter. + +Grundkorten utgörs av fem högar, som läggs ut som ett X. I de fyra hörnen av det här X-et måste du bygga sviter som börjar med sju och slutar med kung. + +Högen i mitten ska innehålla sviten från sex ner till äss fyra gånger. Färgen spelar ingen roll för någon av de fem högarna. + +De övriga fyra högarna vid sidan om högen i mitten (eller mellan X-et, hur du vill se det) kan acceptera ett kort vardera som en tillfällig placering. Du kan bara gå igenom talongen en gång. + +Automatiskt flyttning är avstängd för den här patiensen. + + + +Mod3 + + +Mod3 Mod3 spelas med två kortlekar utan äss. Målet med spelet är att placera alla kort i de översta tre raderna. I raderna måste du bygga sviter i samma färg. I den första raden måste du skapa sviten 2-5-8-Kn, i den andra raden sviten 3-6-9-D och i den tredje raden sviten 4-7-10-K. Färgen för korten måste vara samma i varje svit, så du kan bara lägga hjärter fem ovanpå hjärter två. + +Den fjärde raden är sakhög och utläggning på samma gång. På en tom plats kan du placera vilket kort som helst från de tre första raderna eller kortet som är överst i den fjärde raden. + +Äss kan du lägga i ässhögarna längst upp i talongen. De ingår i spelet så du har en startpunkt för att skapa lediga platser. + +Om du inte kan flytta några fler kort, kan du få nya kort i den fjärde raden genom att klicka på talongen. + +Automatiskt flyttning är avstängd för den här patiensen. + + + +Beräkning + + +Beräkning Beräkning är definitivt en patiens som du måste vänja dig vid. Den spelas med en kortlek och målet med spelet är att lägga alla kort i de fyra grundkortshögarna som familjer i stigande ordning utan hänsyn till kortens färg. + +För grundkorten måste du följa de här ordningarna: + +
+ + + + + +Första högen +Ä-2-3-4-5-6-7-8-9-10-Kn-D-K + + + +Andra högen +2-4-6-8-10-D-Ä-3-5-7-9-Kn-K + + + +Tredje högen +3-6-9-D-2-5-8-Kn-Ä-4-7-10-K + + + +Fjärde högen +4-8-D-3-7-Kn-2-6-10-Ä-5-9-K + + + + +
+ +Kortet överst i talongen kan placeras överst i någon av de fyra högarna i utlägget. Du bör göra detta, för att sedan lättare kunna placera de följande korten i grundkortshögarna. +
+ + +Tattare + +Tattare Tattare spelas med två kortlekar. Målet med spelet är att placera alla kort som riktiga familjer på grundkorten. + +Högarna i utlägget måste vara i fallande ordning med alternerande röda och svarta kort. Du kan bara flytta sviter eller enstaka kort. Vilket kort eller svit som helst kan placeras på en tom plats. + +Om du inte kan flytta några fler kort, kan du klicka på talongen för att få ett nytt antal kort på varje hög i utlägget. + +Genom att använda ångerfunktionen kan du underlätta spelet en hel del, eftersom du måste ta ganska många beslut och vissa av dem kan visa sig vara felaktiga efter du har klickat på talongen. + + + + +Fyrtio och åtta + + +Fyrtio och åtta Fyrtio och åtta spelas med två kortlekar. Målet med spelet är att placera alla kort som riktiga familjer på grundkorten. + +Högarna i utlägget måste vara i fallande ordning med hänsyn tagen till färger. Du kan alltså bara placera hjärter fem ovanpå hjärter sex. + +Du kan bara placera ett enstaka kort överst på en hög. Vilket kort som helst kan placeras på en ledig plats. + +Genom att klicka på talongen lägger du ett kort i sakhögen, som därifrån kan flyttas till en hög i utlägget eller till grundkorten (som Patiens gör åt dig). Är talongen tom kan du lägga tillbaka alla kort från sakhögen till talongen. Det här fungerar bara en gång, och andra gången talongen blir tom är spelet slut. + +Den här patiensen är inte riktigt enkel att vinna, men med en viss erfarenhet kan du vinna många omgångar, särskilt om du använder ångerfunktionen då och då för att rätta dina beslut och besluten som Patiens tar när det flyttar kort till grundkorten. + + + +Följa John + + +Följa John Följa John spelas med bara en kortlek. Målet med spelet är att placera alla kort som riktiga familjer på grundkorten. + +På högarna i utlägget kan du bygga sviter. I allmänhet behöver du inte bry dig om kortens färg, men sviter kan bara flyttas om de är en del av en riktig svit (dvs. du kan bara flytta spader sex om spader fem finns ovanpå den men inte om klöver fem finns ovanpå den). + +Korten kan bara flyttas till grundkorten om alla 13 korten i en familj ligger ovanpå varandra på högarna i utlägget. + + +Förslag +Du bör försöka flytta bort korten från högarna till höger så fort som möjligt för att få lediga högar att placera kort på tillfälligt eftersom du kan placera vilket kort som helst på dem. + +Med tillräckligt ledigt utrymme kan du bygga familjer på lediga platser oberoende av färg. Om du har alla kort i sådana familjer kan du sortera dem efter färg, så att de kan flyttas till grundkorten. + + + + + +Yukon + + +Yukon Yukon spelas med en kortlek. Målet är att placera alla kort som riktiga familjer i stigande ordning på grundkorten. + +Sviterna på högarna i utlägget måste vara i fallande ordning med alternerande röda och svarta kort. Du kan flytta varje kort med framsidan uppåt oberoende av hur många kort som finns ovanpå det. Du kan alltså placera hjärter fem ovanpå spader sex om det är överst i högen. + +En kung av vilken färg som helst kan placeras på en ledig plats (återigen oberoende av hur många kort som finns ovanför det) + + + +Farfarsklocka + + +Farfarsklocka Farfarsklocka är en enkel patiens och efter ett antal experiment bör du kunna lösa de flesta omgångar. Den spelas med en kortlek och målet med spelet är att placera korten som riktiga familjer i stigande ordning på grundkorten. + +Grundkorten finns på högra sidan och består av tolv högar som formar en klocka. Ässet finns vid klockan ett, knekten vid klockan 11 och damen vid klockan tolv. + +Det finns åtta högar i utlägget vid sidan om klockan och i varje hög finns det fem kort. På högarna i utlägget kan du bygga i fallande svit utan att bry dig om kortens färg. Du kan bara flytta ett enstaka kort i taget. + +Automatiskt flyttning är avstängd för den här patiensen. + + + + +Kungarna + + + +Kungarna Patiensen Kungarna spelas med två kortlekar. Korten delas ut så att det finns en kung under varje hög i utlägget. Korten mellan två kungar läggs ovanpå dem (de första korten läggs naturligtvis på den första kungen). På det här sättet kan du få högar med mycket olika längder. + +Målet med spelet är att placera alla kort som riktiga familjer i stigande ordning på grundkorten (till höger om högarna i utlägget). + +Sviterna på högarna i utlägget måste vara i fallande ordning med alternerade röda och svarta kort. Flera kort kan bara flyttas om de är en del av en alternerande svit. + +I de åtta lediga cellerna överst på spelfältet kan du tillfälligt placera ett enstaka kort. På en ledig hög i utlägget kan du placera vilket kort eller vilken svit som helst. + + + + +Spindel + + +Spindel Spindel spelas med två kortlekar. Korten delas ut i tio spelhögar, fyra med sex kort vardera och sex med fem kort vardera. Det lämnar kvar 50 kort som kan delas ut 10 åt gången, ett på varje spelhög. + +I spelhögarna, kan ett kort placeras på ett annat i vilken färg som helst och med värdet ett högre. En sekvens med kort i stigande ordning och samma färg kan flyttas från en spelhög till en annan. + +Målet med spindel är att placera alla kort som riktiga familjer i fallande ordning från kungarna var som helst i spelhögarna. När en sådan familj har byggts i en spelhög, flyttas den till nedre vänstra hörnet av fönstret. + +De olika nivåerna avgör hur många färger som används. Lätt använder en färg, normal använder två, och svår använder alla fyra. Spelet är ganska lätt på den lätta nivån, och mycket svårt att vinna på den svåra nivån. + + + + +Golf + +Golf Golf spelas med en kortlek. Målet med Golf är att flytta alla korten i utläggningen till grundkorten. + +Layouten i patiensen Golf är rättfram. I början av spelet ser du utläggningen, där det finns sju kolumner som vardera innehåller fem kort. Därunder finns talongen och grundkorten. + +Ett spela patiensen Golf är enkelt, men det krävs strategi för att kunna vinna. Korten längst ner i varje kolumn i uppläggningen är tillgängliga för spel. Tillgängliga kort byggs på det översta grundkortet i stigande eller fallande sekvens, oberoende av färg. Om inga förflyttningar är möjliga kan ett kort delas ut från talongen till grundkortet. Spelet är slut när alla kort i talogen har delats ut, och inga ytterligare förflyttningar är möjliga. + + + +
+ + +Tack till och licens + +&kpatience; Copyright 1995-2000 Paul Olav Tvete + +&kpatience; Copyright 2001 Stephan Kulow coolo@kde.org + +Lösare till Kungen av Shlomi Fish shlomif@vipe.technion.ac.il + +Dokumentation Copyright 2000 Paul Olav Tvete + +Dokumentation uppdaterad för KDE 2.0 av Michael McBride mpmcbride7@yahoo.com + +Dokumentation omskriven för &kpatience; 2.0 (KDE 2.1) av Maren Pakura maren@kde.org + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underX11License; + +&documentation.index; + +
+ + + diff --git a/tde-i18n-sv/docs/kdegames/kpat/man-kpat.6.docbook b/tde-i18n-sv/docs/kdegames/kpat/man-kpat.6.docbook new file mode 100644 index 00000000000..071254a94ca --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/kpat/man-kpat.6.docbook @@ -0,0 +1,541 @@ + + + +]> + + + +KPAT +6 +Den 24:e januari, 2002 +kde-games +KDE användarhandbok + + + +&kappname; +Ett mycket vanebildande kortspel för &kde;. + + + +kpat Qt-väljare KDE-väljare + + + +Beskrivning +&kpat; är en samling med flera välkända patienser, som går från de välkända Klondike och Kungen, till mindra välkända spel som Farfarsklockan och Mod3. Sammantaget finns det 13 varianter som du kan fördriva tiden med. + + + +Väljare +Det här programmet följer den vanliga syntaxen för kommandoraden som används av GNU-program, med långa väljare som börjar med två streck (`--'). En sammanfattning av väljarna som stöds av kpat finns nedan. + + + +Allmänna väljare + + + + + +Visa information om upphovsman + + + + +--help + +Visa hjälp om väljare + + + + + + +Visa Qt-specifika väljare + + + + + + +Visa &kde;-specifika väljare + + + + + + +Visa alla väljare + + + + + + +Visa licensinformation + + + + +, + +Visa versionsinformation och avsluta. + + + + + + + + +Qt-väljare + + + + + +Använd X-serverns skärm skärmnamn. + + + + + + +Återställ programmet med angivet sessions-id. + + + + + + +Gör att programmet installerar en privat färgkarta på en 8-bitarsskärm. + + + + + + +Begränsar antalet färger som begärs i färgkuben på en 8-bitarsskärm, om programmet använder färgangivelse enligt QApplication::ManyColor. + + + + + +anger att Qt aldrig ska ta över musen eller tangentbordet. + + + + + +att köra inne i en avlusare kan ge upphov till en underförstådd väljare , använd för att överskrida den. + + + + + +byter till synkront läge för avlusning. + + + +, + +definierar programmets teckensnitt. + + + +, + +anger den förvalda bakgrundsfärgen och en programpalett (ljusa och mörka nyanser beräknas). + + + +, + +anger den förvalda förgrundsfärgen. + + + +, + +anger den förvalda knappfärgen. + + + + + +anger programmets namn. + + + + + +anger programmets titel (rubrik). + + + + + +tvingar programmet att använda TrueColor på en 8-bitarsskärm. + + + + + +väljer XIM (X Inmatningsmetod) inmatningsstil. Möjliga värden är onthespot, overthespot, offthespot och root. + + + + + +ange XIM-server. + + + + + +stäng av XIM. + + + + + + +KDE-väljare + + + + +Använd titel som namn i namnlisten. + + + + + + +Använd ikon som programmets ikon. + + + + + + +Använd ikon som ikon i namnlisten. + + + + + + +Använd DCOP-servern som anges av server. + + + + + + +Stäng av kraschhanteraren, för att få minnesdumpar. + + + + + + +Väntar på en WM_NET-kompatibel fönsterhanterare. + + + + + + +ställer in stilen för programmets grafiska gränssnitt. + + + + + + +anger placering och storlek för programmets huvudfönster. + + + + + + + + + + +Se också +&kpat; beskrivs i detalj i Handbok &kpat; ($KDEDIRshare/doc/HTML/sv/kpat/index.docbook eller skriv in help://kpat i &konqueror;). + +&kde-http; + + + +Upphovsmän + +&kpat; är gjort av: + +Paul Olav Tvete +Mario Weilguni mweilguni@kde.org +Matthias Ettrich ettrich@kde.org +Rodolfo Borges barrett@labma.ufrj.br +Peter H. 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b/tde-i18n-sv/docs/kdegames/kpoker/index.docbook @@ -0,0 +1,1073 @@ + + + + + +]> + + + +Handbok &kpoker; + +Jochen Tuchbreiter
&Jochen.Tuchbreiter.mail;
+
+
+Andreas Beckermann
&Andreas.Beckermann.mail;
+
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +19972001 +&Jochen.Tuchbreiter;, &Andreas.Beckermann; + + +&FDLNotice; + +2005-12-14 +1.1 + + +Det här är hjälpfilen för &kpoker;, ett litet pokerspel. + + + + +KDE +kpoker +kdegames +spel +spel +poker +spela kort + +
+ + +Inledning + + +Vad är &kpoker;? + +&kpoker; är en klon av ett av de där mycket vanebildande videopokerspelen anpassad till &kde;, som ibland också kallas för videopoker. + + + +Var skaffar jag den senaste versionen av &kpoker;? + +Den senaste versionen av &kpoker; finns alltid tillgänglig på + + +&kpoker;s hemsida: http://kpoker.sourceforge.net/ + + +Hemsidan för &kde;: &kde-http; + + + + + + + + +Att starta ett nytt spel + +Du kan starta ett nytt spel på två sätt: + + + +Genom att välja Spel Ny i menyraden. + +Genom att välja &Ctrl;N + + +I båda fallen visas en dialogruta. + + +Inställningsdialogrutan för AI + + +Inställningsdialogrutan för AI + + + + + +Hur många spelare vill du ha? +Avgör om du spelar ett spel med en spelare (mot banken), eller ett spel med två spelare. + + + +Ditt namn: +Låter dig göra &kpoker; mer personligt, så att det använder ditt namn (istället för Du). + + + +Spelarnas startsumma: +Låter dig ange pengarna som du börjar varje spel med. + + + +Dina fienders namn: +låter dig ange namnet på den andra spelaren. + + + +Visa denna dialog varje gång du startar +Om det här är markerat, visar det första spelet efter du startat &kpoker; den här dialogrutan. Om det här alternativet inte är markerat, visar spelet inte den här dialogrutan för det första spelet. + + + +När du är nöjd med dina inställningar, klicka på Ok för att starta spelet. Att klicka på Avbryt, avbryter start av ett nytt spel. + + + + +Spel med en spelare + + +Hur spelar jag? + +I början av spelet får du 100 kr. Du får fem kort och avgör vilka du vill behålla. Du anger vilka kort som du vill behålla genom att klicka på kortets framsida. Ordet Behåll visas ovanför kortet. + +Efter du gjort detta får du nya kort för de som du inte ville behålla. Det här åstadkommer du genom att klicka på Dra nya kort. + +Spelet ser nu efter om du har någon pokerhand och ger dig pengar enligt handen som du har (se resultat). + +Nu börjar du om, får fem kort, bestämmer dig för vilka du vill behålla... + +Spelet slutar när du inte kan betala för en ny omgång, eller om du stänger &kpoker;-fönstret. + + + + +Vilka är de möjliga pokerhänderna? + +Möjliga pokerhänder är: + + + +Knektar eller högre +Två kort av samma valör, båda knektar eller högre + + + +Två par +Två kort av en valör och två kort av en annan valör + + + +Tretal +Tre kort av samma valör + + + +Fyrtal +Fyra kort av samma valör + + + +Kåk +Tre kort av en valör och två kort av en annan + + + +Stege +Fem kort i stigande valör, inklusive kombinationen äss-2-3-4-5 + + + +Färg +Fem kort av samma färg + + + +Straight flush +Fem kort av samma färg och i stigande ordning + + + +Royal flush +Äss, kung, dam, knekt och tio av samma färg + + + + + + + +Hur mycket pengar får jag för olika händer? + + + + + + +Ett par med knektar eller högre kort50 kr +Två par100 kr +Tretal150 kr +Stege200 kr +Färg250 kr +Kåk400 kr +Fyrtal125 kr +Straight Flush250 kr +Royal Flush2000 kr + + + + + + + + +Spel med två spelare + +Ett spel med två spelare skiljer sig mycket från ett spel med en spelare. + + +Att starta ett spel med två spelare + +För att starta ett spel med två spelare, välj Spel Ny i menyraden. Det visar en dialogruta. Välj helt enkelt antal spelare med skjutreglaget eller nummerrutan som heter Hur många spelare vill du ha?. Klicka därefter på Ok. + + + +Att spela ett spel med två spelare + +Det finns fyra stadier i ett spel för två spelare: + + +du börjar ge kort +därefter gör du din insats +därefter byter du dina kort +därefter höjer du och till slut synar du den andra spelarens kort och vinnaren får alla pengarna. + + + +Giv +Du börjar spelet med 100 kr. Efter att du har klickat på knappen Dra nya kort, får du fem kort. Det är allt i det här fallet. + + + +Satsa +Nu bestämmer du om dina kort är bra eller inte. Om de är det, satsar du lite pengar, åtminstone 5 kr och maximalt 20 kr. Klicka bara på knappen + 5 kr eller liknande knappar. + + +Byt +Nu bestämmer du vilka kort du vill behålla. Klicka på dem. Byt för allt i världen inte några kort om du har en royal flush! När du tycker att du är klar, klicka på knappen Dra nya kort igen, du får då troligen nya kort. + +Eventuellt får du inga nya kort, i så fall har datorspelaren riktigt bra kort (eller åtminstone inte mycket dåliga kort) och den har höjt. Du måste bestämma dig för att justera din satsning eller ge upp omgången. Normalt justerar du din satsning. Klicka på knappen Dra nya kort igen när du är klar. + + + +Höj + + Efter du har fått nya kort får du lov att höja lite grand. Det sker på samma sätt som vid satsningen, så jag förklarar det inte igen. Klicka på knappen Giv (som nu kallas Syna) när du är klar. + + + +Syna/Giv +Jag vet att jag sa att det finns fyra stadier och det här är det femte, men det är nästan samma som givstadiet. Du ser också datorspelarens kort och de vinnande korten blinkar. Vinnaren får alla pengarna. Klicka på Giv! för att starta en ny omgång! + +De blinkande korten är inte nödvändigtvis de bästa korten för den spelaren. Bara korten som gav vinsten blinkar. Om du har två par (t.ex. 2 * 2 och 2 * 3) och ett äss, men bara ässet blinkar, så har datorspelaren också de här två paren (2 * 2 och 2 * 3) men inte ett äss. + + + + + + + + +Kommandon och snabbtangenter + +Följande avsnitt beskriver kortfattat varje alternativ i menyraden. + + +Menyn <guimenu +>Spel</guimenu +> + +Menyn Spel består av tre alternativ. + + + + &Ctrl;N Spel Ny +Startar en nytt &kpoker;-spel. För mer information, se avsnittet som heter Att starta ett nytt spel. + + + &Ctrl;S Spel Spara +Sparar det nuvarande spelet till hårddisken. Det här ersätter ett eventuellt tidigare sparat spel. + + + &Ctrl;Q Spel Avsluta +Avslutar &kpoker; + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + +Inställningsmenyn används för justera ljudet, utseendet och beteendet hos &kpoker;. + + + + + &Ctrl;M InställningarVisa menyrad +Det här visar eller gömmer menyraden. Om den är gömd och du behöver använda menyraden, kan du högerklicka på spelområdet i &kpoker; för att visa en meny. Därefter kan du välja Visa menyrad för att visa den igen. + + + +Inställningar Visa statusrad +Det här alternativet visar eller gömmer statusraden. Statusraden finns längst ner i &kpoker;-fönstret, och innehåller instruktioner om spelet, och hur mycket du vann i föregående omgång. + + + +Inställningar Ljud +Det här alternativet aktiverar eller stänger av ljud. + + +Inställningar Blinkande kort +Om det här alternativet är markerat, så blinkar korten som gjorde att du vann pengarna, när du vinner en omgång. Om det här alternativet inte är markerat, så blinkar inga kort. + + +Inställningar Justera insats är förvalt +Om det här alternativet inte är markerat, och du spelar ett spel med två personer, är du ansvarig för att klicka på Justera insats, om din motspelare höjer, eftersom den förvalda åtgärden är att lägga dig, och erkänna dig besegrad. +Om alternativet å andra sidan är markerat, och du är i samma läge, är spelets förvalda åtgärd att matcha motspelarens insats, och du är ansvarig för att lägga dig. + + +Inställningar Spara inställningar +Det här sparar alla dina alternativ på hårddisken. De här alternativen återställs automatiskt när du startar om &kpoker;. + + + +Inställningar Anpassa genvägar... + +Anpassa snabbtangenterna. + + + + +Inställningar Anpassa kortlekar... +Det här öppnar ett nytt fönster där du kan välja fram- och baksida på &kpoker;s kort. + + + +Inställningar Anpassa KPoker... +Det här öppnar en dialogruta. + +AI inställningsdialogrutan + + + + +Det finns antingen en eller tre alternativ att anpassa: + +Den översta textrutan anger väntetiden i millisekunder innan nästa kort visas. Det här kan användas för att snabba upp given, om du inte är intresserad av den förvalda mer realistiska hastigheten. + +Textrutan som heter Högsta insats: avgör maximal insats för varje omgång. + +Textrutan som heter Minsta insats: anger den minsta tillåtna insatsen för varje omgång. + +Raderna Maximal insats: och Minimal insats: visas inte i spel med en spelare. Enbart kortfördröjningen kan justeras för spel med en spelare. + +Som du märker, får inte ändringarna någon effekt förrän en ny omgångs startas. + + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + +Förvalda snabbtangenter + + + +TangentkombinationÅtgärd + +ReturtangentGiv +1Byt kort 1 +2Byt kort 2 +3Byt kort 3 +4Byt kort 4 +5Byt kort 5 +&Ctrl;QAvsluta &kpoker; +&Ctrl;NNytt spel +&Ctrl;SSpara spel +&Ctrl;MVisa menyrad +&Ctrl;F1Vad är det här hjälp +F1Hjälpinnehåll + + + + + +Tack till och licens + +&kpoker; + +Program copyright 1997-2000 &Jochen.Tuchbreiter; &Jochen.Tuchbreiter.mail;, &Andreas.Beckermann; &Andreas.Beckermann.mail; +Personer som hjälpt mig: + +Chris Holmes - Idén att skriva det här spelet och för delar av det visuella utseendet +John Fitzgibbon - Tillhandahöll kortbilderna +Nico Schirwing - Ritade baksidan på korten +&Andreas.Beckermann; - Underhåller spelet för närvarande + + +Dokumentation uppdaterad för &kde; 2.0 av &Mike.McBride; &Mike.McBride.mail; + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar &kpoker; +&install.intro.documentation; + + +Kompilering och installation +&install.compile.documentation; + + +
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+ + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdegames/kreversi/index.cache.bz2 b/tde-i18n-sv/docs/kdegames/kreversi/index.cache.bz2 new file mode 100644 index 00000000000..f1fcf2fe5a9 Binary files /dev/null and b/tde-i18n-sv/docs/kdegames/kreversi/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdegames/kreversi/index.docbook b/tde-i18n-sv/docs/kdegames/kreversi/index.docbook new file mode 100644 index 00000000000..7e04960c987 --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/kreversi/index.docbook @@ -0,0 +1,919 @@ + + + + + +]> + + + +Handbok Othello + + + +Clay Pradarits
&Clay.Pradarits.mail;
+
+
+ +Mario Weilguni
&Mario.Weilguni.mail;
+Utvecklare +
+ +Lauri Watts Granskare +
&Lauri.Watts.mail;
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ +2005-12-14 +1.7 + +Othello är ett enkelt strategispel för en spelare. + + + +KDE +kdegames +spel +KReversi + +
+ + +Inledning + + +Vad är Othello? + +Othello är ett enkelt strategispel för en spelare som spelas mot datorn. Spelplanen är ett 8 gånger 8 fyrkantigt bräde som är delat i 64 fyrkanter. Spelpjäsen är en färgad sten, ena sidan är röd och den andra blå. Om en pjäs tas av motspelaren, vänds den för att visa motspelarens färg. Vinnaren utses när en spelare har fler pjäser med sin färg på brädet och inga fler drag är möjliga. + + + + +Målet med spelet + +Målet med spelet är att äga de flesta fyrkanterna på brädet. + + + + + + + +Att spela + + +Grundläggande information + +Ett drag består av att omringa din motspelares pjäser, och sedan vända de omringade pjäserna för att visa din färg. Ett drag utförs genom att placera muspekaren över den önskade fyrkanten och sedan klicka med vänster musknapp. + +Att omringa betyder att placera en pjäs på brädet så att din motspelares rad av pjäser omges av en pjäs i din färg i varje ända. En rad kan bestå av en eller flera pjäser. + +Spelet startar med att varje spelare automatiskt har två pjäser i de fyra fyrkanterna i mitten av brädet i följande mönster: + + +Othellos startposition + + +Othellos startposition +Brädets utseende + + + + + +Menyrad + +Menyraden innehåller flera möjliga menyval. De är Spel, Flytta, Visa, Inställningar och Hjälp. Vänsterklicka eller tryck på &Alt; understruken bokstav för att visa menyn. + + + + + + +Verktygsrad +Tillhandahåller ikoner som genvägar för ofta använda åtgärder åt spelaren. De är Ny, Sluta tänka, Fortsätt tänka, Ångra, Visa menyrad, Tips, Visa senaste drag och Visa tillåtna drag. Placera muspekaren över någon av dessa ikoner och vänsterklicka för att aktivera. + + + + + +Spelplan +Spelplanen består av ett 8 gånger 8 bräde uppdelat i 64 fyrkanter. + + + + + +Statusrad +Statusraden visar vems tur det är. + + + +Fältet på höger sida om spelplanen innehåller användbar information såsom vilken färg som representerar varje spelare, antalet fyrkanter som varje spelare äger på brädet och visar alla drag i nuvarande spel. + + + +Regler + +Blå flyttar alltid först. + +Om du inte kan omringa och vända åtminstone en av motståndarens pjäser, förlorar du din tur och det är motspelarens drag igen. Om det finns ett drag som du kan göra, får du inte låta bli att göra ett drag. + +En pjäs kan omringa hur många pjäser som helst i en eller flera rader i hur många riktningar som helst på samma gång, horisontellt, vertikalt eller diagonalt. En rad definieras som en eller fler pjäser i en obruten rak linje. + +Du kan inte hoppa över pjäser med din egen färg för att omringa en av motspelarens pjäser. + +Pjäser får bara bli omringade som ett direkt resultat av ett drag och måste vara direkt i linje med pjäsen som placeras ut. + +Alla pjäser som omringas vid något drag måste vändas, även om det är fördelaktigt för spelaren att inte vända dem. + +Så fort en pjäs har placerats på en fyrkant kan den aldrig flyttas till en annan fyrkant senare i spelet. + +När det inte längre är möjligt för endera spelaren att göra ett drag, är spelet slut. Pjäserna räknas då och spelaren med flest pjäser av sin färg på brädet utropas till vinnare. + +Det är möjligt att ett spel tar slut innan alla 64 fyrkanter är fyllda. + + + + +Tips + +Försök att placera pjäser vid kanterna så fort det är möjligt. Din motspelare kan inte omringa de här pjäserna. + +Undvik att placera pjäser på en av de tre fyrkanterna som gränsar till hörnen, om du inte är helt säker på att motspelaren inte kan placera en pjäs i hörnet. + +Ibland är det bättre att offra några pjäser till motspelaren + +Försök att placera pjäser på fält som hindrar din motspelare från att flytta. + +Försök att tvinga din motspelare att placera en pjäs i ett fält som gränsar till ett hörn. + + + + + + +Användargränssnitt + + +Menyn <guimenu +>Spel</guimenu +> + + + +&Ctrl;N SpelNy +Startar ett nytt spel. + + + +&Ctrl;O SpelLadda... +Laddar ett sparat spel. + + + +&Ctrl;S SpelSpara +Sparar det nuvarande spelet. + + + +&Ctrl;H SpelVisa bästa resultat +Öppnar en dialogruta som visar olika tabeller med bästa resultat. Exportera poängtoppen till en fil eller klicka på Anpassa för att öppna en dialogruta där ditt smeknamn kan ställas in och en kommentar läggas till. + + + +&Ctrl;Q ArkivAvsluta +Avslutar Othello. + + + + + +Menyn <guimenu +>Flytta</guimenu +> + + + +&Ctrl;Z FlyttaÅngra +Tar bort ditt senaste drag, samt datorns senaste drag, från brädet. + + + +&Esc; Flytta Tips +Datorn ger en ledtråd för ditt nästa drag. + + + +FlyttaByt sida +Ändrar din färg till den andra färgen. + + + +Esc FlyttaSluta tänka +Stoppar datorns djupsökning. Därefter väljer du datorns nästa drag, eller menyalternativet Fortsätt tänka för att låta datorns tankeprocess fortsätta. + + + + +Flytta Fortsätt tänka... +Fortsätt datorns tankeprocess om den tidigare stoppades med menyalternativet Sluta tänk. + + + + + +Menyn <guimenu +>Visa</guimenu +> + + + +&Ctrl;+ VisaZooma in +Förstorar spelplanen. + + + +&Ctrl;- VisaZooma ut +Krymper espelplanen. + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + +&Ctrl;MInställningar Dölj menyrad +Väljer om menyraden är synlig eller inte. + + + +Inställningar Verktygsrader Huvudverktygsrad (&kreversi;) +Växla huvudverkygsraden + + + +Inställningar Verktygsrader Vyverktygsrad (&kreversi;) +Växla vyverktygsraden + + + +Inställningar Anpassa genvägar... +Visa en dialogruta som låter dig anpassa alla snabbtangenter som är tillgängliga i Othello. + + + +Inställningar Anpassa verktygsrader... + +Visa en dialogruta där du kan anpassa verktygsraderna i Othello + + + + +Inställningar Anpassa &kreversi;... +Visar inställningsdialogrutan som låter dig finjustera många av Othellos inställningar. + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + +Anpassning + +Genom att välja Inställningar Anpassa &kreversi;... visas en inställningsdialogruta som låter dig justera många av Othellos inställningar. + + +Othellos inställningsdialogruta + + +Othellos inställningsdialogruta + + + + + +Svartvita pjäser +Markera den här rutan för att använda svartvita pjäser istället för blåa och röda. Det här kan förbättra utseendet på bildskärmar med få färger. + + + +Spelsätt +Markera en alternativknapp för att spela På skoj eller Tävlingsinriktat. + + + +Animering +Om det här alternativet är markerat, visas en kort animering när en pjäs ändrar färg. + + + +Animeringshastighet +Om alternativet Animering är aktiverat, kan du använda det här skjutreglaget för att ange hur snabbt animeringen ska spelas. Flytta reglaget åt vänster för långsammare animering, och flytta reglaget åt höger för att spela animeringen snabbare. + + + +Datorns spelstyrka +Det här skjutreglaget låter dig ange datorspelarens skicklighet. Det finns sju olika nivåer tillgängliga, som går från nybörjare till expert. Flytta reglaget till vänster för en enklare motspelare, eller till höger för att få en svårare motspelare. + + + +Bakgrund +Här kan du ange spelplanens utseende. Välj alternativet Färg: och tryck på den färgade knappen till höger om du vill att bakgrunden ska ha en enkel färg. Välj alternativet Bild: och skriv in sökvägen till en bild i inmatningsrutan till höger om du vill använda en särskild bild som bakgrund. + + + +Hjälp +Öppnar hjälp om Othello. + + +Förval +Återställer inställningar till förval. + + +Ok +Sparar ändringar och stänger dialogrutan. + + +Verkställ +Sparar ändringar men stänger inte dialogrutan. + + +Avbryt +Avbryter alla ändringar och stänger dialogrutan. + + + + + +Tack till och licens + +Program Copyright 1998-2000 &Mario.Weilguni; +Mats Luthman - Upphovsman till dragmotorn. + +Originaldokumentation av &Mario.Weilguni; +Redigerad av Robert Williams + +Dokumentation omskriven och uppdaterad för &kde; 2.0 av &Clay.Pradarits; &Clay.Pradarits.mail; + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + +&install.intro.documentation; + + +Kompilering och installation +&install.compile.documentation; + + +&documentation.index; +
+ + + + + + + + + + diff --git a/tde-i18n-sv/docs/kdegames/kreversi/kreversi-configuration.png b/tde-i18n-sv/docs/kdegames/kreversi/kreversi-configuration.png new file mode 100644 index 00000000000..13529430958 Binary files /dev/null and b/tde-i18n-sv/docs/kdegames/kreversi/kreversi-configuration.png differ diff --git a/tde-i18n-sv/docs/kdegames/kreversi/kreversi1.png b/tde-i18n-sv/docs/kdegames/kreversi/kreversi1.png new file mode 100644 index 00000000000..a44536a95c3 Binary files /dev/null and b/tde-i18n-sv/docs/kdegames/kreversi/kreversi1.png differ diff --git a/tde-i18n-sv/docs/kdegames/ksame/Makefile.am b/tde-i18n-sv/docs/kdegames/ksame/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/ksame/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdegames/ksame/Makefile.in b/tde-i18n-sv/docs/kdegames/ksame/Makefile.in new file mode 100644 index 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b/tde-i18n-sv/docs/kdegames/ksame/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdegames/ksame/index.docbook b/tde-i18n-sv/docs/kdegames/ksame/index.docbook new file mode 100644 index 00000000000..f7fdf1ee250 --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/ksame/index.docbook @@ -0,0 +1,421 @@ + + + + + +]> + + + + +Handbok Samegame + + +Nicholas Robbins
&Nicholas.Robbins.mail;
+
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +2000 +Nicholas Robbins + +&FDLNotice; + +2005-12-17 +0.5.1 + +Samegame är ett trevligt litet program som är avsett att roa dig i allt från tre minuter till sex dagar (utan avbrott). + + +KDE +kdegames +ksame + + +
+ + +Inledning + +Samegame är ett enkelt spel. Det spelas av en spelare, så det finns bara en vinnare :-) Du spelar för skojs skull och mot poängtoppen. Det är inspirerat av SameGame, som egentligen bara är berömt på Macintosh. + +Under 1997 skrev &Stephan.Kulow; och Marcus Kreutzberger Probiere (en ordlek på tyska). Det var deras första försök att skriva ett X11-program. De bestämde sig för att det vore en god idé att flytta det till &kde;, och här har vi det nu. + + + + + +Att använda Samegame + +En mycket enkel förutsättning. Det finns en mängd spelkulor. Gör dig av med allihopa. ;-) + +Du kan ta bort likadana kulor om de är förbundna vertikalt eller horisontellt när du klickar på dem. Om det finns kulor ovanför de som tagits bort, trillar de ner. Om alla kulorna på en vertikal rad tagits bort, glider alla kulor på högersidan åt vänster. + +Poängen beräknas på följande sätt: +Subtrahera två från antalet kulor som togs bort, och multiplicera resultatet med sig självt. +Som ett exempel om du tar bort sju kulor, får du 25 poäng (7 minus 2 = 5. 5 i kvadrat är 25 poäng). Om du tar bort åtta kulor, får du 36 poäng (8 minus 2 = 6, 6 i kvadrat är 36 poäng). + +Skaffa så många likadana kulor som möjligt, och ta bort dem med ett klick. På det sättet får du ett högre poängtal. Spelet är slut när det inte finns några kulor att ta bort längre. + +Poängen minskas sedan enligt antal kvarvarande kulor. Om du tar bort alla kulor läggs 1000 bonuspoäng till i slutresultatet. + + + +Flera funktioner i Samegame + +Samegame är underbart, eftersom det låter dig göra av med fem minuter medan du väntar på det där programmet som ska kompileras. + +Eller, om inget annat pågår, så låter det dig i alla fall göra av med fem minuter. + + + + + +Kommandoreferens + + +Samegames huvudfönster + +Det är ett stort område med massor med spelkulor. Nedanför finns statusraden. Ovanför finns menyraden. + + +Menyn <guimenu +>Spel</guimenu +> + + + + &Ctrl;N Spel Ny +Starta ett nytt spel. Om Inställningar Slumpmässigt bräde är aktiverat, startas ett slumpmässigt spel. Annars visas en dialogruta, där du kan välja ett specifikt bräde. + + + + &Ctrl;R Spel Starta om det här brädet +Starta om nuvarande bräde. + + + + &Ctrl;H Spel Visa bästa resultat +Visar poängtoppen. + + + + &Ctrl;Q Spel Avsluta +Avslutar Samegame + + + + + + +Menyn <guimenu +>Redigera</guimenu +> + + + + &Ctrl;Z Redigera Ångra +Det här ångrar det senaste draget. + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + +Inställningar Slumpmässigt bräde +Aktiveras det här, gör det att Spel Ny startar med ett slumpmässigt bräde istället för att låta dig välja ett specifikt bräde. + + + +Inställningar Visa kvarvarande antal +Visar återstående antal spelkulor av varje färg i statusraden. + + + +Inställningar Anpassa genvägar... + +Anpassa tangenterna du använder för att komma åt olika åtgärder. + + + + +Inställningar Anpassa meddelanden... +Visar en vanlig inställningsdialogruta av meddelanden i &kde; för att ändra ljud och synliga underrättelser i Samegame. + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + + + + +Tack till och licens + +&ksame; + +Program copyright 1997 Marcus Kreutzberger kreutzbe@informatik.mu-luebeck.de +Bidragsgivare: + +&Stephan.Kulow; &Stephan.Kulow.mail; + + + +Dokumentation copyright 2000 Nicholas R. Robbins logik9000@home.com +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar &ksame; +&install.intro.documentation; + + +Krav + +För att kunna använda &ksame; med lyckat resultat, behöver du &kde; 3.0, eller åtminstone kdelibs-paketet. + + + + +Kompilering och installation +&install.compile.documentation; + + + + +&documentation.index; +
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dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdegames/kshisen/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdegames/kshisen/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdegames/kshisen/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdegames/kshisen/index.cache.bz2 b/tde-i18n-sv/docs/kdegames/kshisen/index.cache.bz2 new file mode 100644 index 00000000000..c9a9f4ede7d Binary files /dev/null and b/tde-i18n-sv/docs/kdegames/kshisen/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdegames/kshisen/index.docbook b/tde-i18n-sv/docs/kdegames/kshisen/index.docbook new file mode 100644 index 00000000000..f2d6808473d --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/kshisen/index.docbook @@ -0,0 +1,760 @@ + + + + + +]> + + + +Handbok Shisen-Sho + + +Dirk Doerflinger
&Dirk.Doerflinger.mail;
+
+
+FrerichRaabe Granskare +
&Frerich.Raabe.mail;
+
+ +
+ + +2006-06-17 +1.5.1 + + +Shisen-Sho är ett spel som liknar Mahjongg för &kde;. + + + + KDE + kdegames + shisen-sho + spel + shisen-sho + + +
+ + + +Inledning + +Shisen-Sho är ett spel för en spelare som liknar Mahjongg och använder samma brickor som Mahjongg. + +Syftet med spelet är att ta bort alla brickor från brädet. + + + + +Att spela Shisen-Sho + + +Regler + +Målet med spelet är att ta bort alla brickor från brädet. Bara två brickor som passar ihop kan tas bort samtidigt. Två brickor kan bara tas bort om de kan förbindas med maximalt tre sammanbundna linjer. Linjer kan vara horisontella eller vertikala, men inte diagonala. + +Du behöver inte rita linjerna själv, det gör spelet åt dig. Markera bara två brickor som passar ihop på brädet. Om de kan förbindas med maximalt tre linjer, så ritas linjerna och brickorna tas bort. + +Kom ihåg att linjer bara får korsa den tomma gränsen. Om du har kört fast, kan du använda tipsfunktionen för att hitta två brickor som kan tas bort. Genom att klicka på en bricka med höger musknapp visas alla likadana brickor, vare sig de kan tas bort eller inte för ögonblicket. + +Spelet är slut när inga drag är möjliga. Det kan orsakas av att alla brickor rensas från spelplanen, eller en punkt i spelet nås där inga brickor som passar ihop kan sammanbindas med tre linjer. Vissa spel är olösbara. Om du vill undvika olösbara spel, avmarkera alternativet Tillåt olösbara speli inställningsdialogrutan. + +Det slutliga resultatet S beräknas med följande formel, med antagandet att n representerar antalet brickor som fanns då spelet startades och t står för tiden (i sekunder) som det tog att rensa planen: + + + + +S=(n/t)*kvadratrot(n/84)/0.0014 + + +Om du spelade med alternativet Gravitation aktiverad, så multipliceras resultatet dessutom med två. + + + + +Menyreferens + + +Menyn <guimenu +>Spel</guimenu +> + +Menyn Spel låter dig kontrollera det nuvarande spelets status: + + + +&Ctrl; N SpelNy +Avsluta det nuvarande spelet, ställ in och starta en ny session med nya brickor. + + + +F5 SpelStarta om spel +Starta om nuvarande spel med samma brickor. + + + +P Spel Pausa +Pausar hela spelet, i synnerhet stoppuret som behövs för poängtoppen. Menyalternativet används också för att återuppta spelet. + + + +&Ctrl; H SpelVisa bästa resultat +Visar den (lokala) poängtoppen för Shisen-Sho. + + + +&Ctrl; Q SpelAvsluta +Avslutar Shisen-Sho. + + + + +Vissa av menyalternativen kan också styras med snabbtangenter. Se avsnittet för en lista. + + + + +Menyn <guimenu +>Spel</guimenu +> + + + +&Ctrl;Z Redigera Ångra +Ångra senaste draget. Samma som knappen Ångra i verktygsraden. + + + +&Ctrl;&Shift;Z Spel Gör om +Gör om det senaste draget. Samma som knappen Gör om i verktygsraden. + + + +H SpelFå tips +Visar ett tips, om de två brickorna som ska tas bort nästa drag. + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + +Inställningar Visa verktygsrad + +Sätt på eller stäng av visning av verktygsraden. + + + + +Inställningar Visa statusrad + +Sätt på eller stäng av visning av statusraden. + + + + +Inställningar Anpassa genvägar... + +Visar en dialogruta som låter dig definiera om alla snabbtangenter. + + + + +Inställningar Anpassa verktygsrader... +Visar &kde;:s standarddialogruta där du kan anpassa verktygsradernas ikoner. + + + +Inställningar Anpassa Shisen-Sho... + +Öppnar inställningsdialogrutan för att ändra inställningar i Shisen-Sho. + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + +Genvägar + +Förvalda genvägar är: + + + + +Ny&Ctrl;N +Starta om speletF5 +PausP +Visa bästa resultat&Ctrl;H +Avsluta&Ctrl;Q +Ångra&Ctrl;Z +Gör om&Ctrl;&Shift;Z +TipsH +Handbok Shisen-ShoF1 +Vad är det här&Ctrl;&Shift;F1 + + + + + + + + +Anpassning + +Att välja menyalternativet Inställningar Anpassa Shisen-Sho... visar en inställningsdialogruta som låter dig ändra spelets beteende. + + +Inställningsdialogrutan i Shisen-Sho + + +Inställningsdialogrutan i Shisen-Sho + + + + + +Gravitation +Markeras det här alternativet blir spelet ännu svårare. Om en bricka tas bort, faller alla brickor ovanför den ner ett steg. + + + +Tillåt olösbara spel +Om markerat, skapas bara lösbara spel när ett nytt spel startas. Observera att du fortfarande kan välja fel sätt och behöva försöka igen om du inte löste spelet, men om alternativet är markerat, kommer spelet att vara lösbart. + + + +Brädets svårighetsgrad +Skjutreglaget styr brädets svårighetsgrad. Det finns tre alternativ: Lätt, Normal och Svår. + + + +Brickornas borttagningshastighet +Genom att justera skjutreglaget ändras hastigheten som brickor tas bort från skärmen efter brickorna har parats ihop. + + + +Föredra brickor utan skalning +Ändras fönsterstorleken skalas brickorna så att de passar ihop med storleken. När det här alternativet är markerat, ändras fönsterstorleken så att den passar brickornas naturliga storlek. Du kan fortfarande ändra storlek på fönstret. Gör du det inaktiveras alternativet. + + + +Brickstorlek +Det här skjutreglaget låter dig ändra antalet brickor på brädet. Ju fler brickor du har, desto svårare (och längre) blir spelet. + + + +Hjälp +Öppnar hjälpsidorna för Shisen-Sho (det här dokumentet). + + +Förval +Återställer alla inställningar till förval. + + +Ok +Sparar dina ändringar och stänger dialogrutan. + + +Verkställ +Sparar dina ändringar men stänger inte dialogrutan. + + +Avbryt +Avbryter alla ändringar och stänger dialogrutan. + + + + + +Tack till och licens + +&kshisen; Copyright 1999 &Mario.Weilguni; &Mario.Weilguni.mail; + + +Dokumentation Copyright 2000 &Dirk.Doerflinger; ddoerflinger@gmx.net + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar &kshisen; +&install.intro.documentation; + + +Krav + +För att kompilera &kshisen; med lyckat resultat, behöver du &kde; 3.x. Alla bibliotek samt &kshisen; själv kan hittas på &kde-ftp;. + + + + +Kompilering och installation +&install.compile.documentation; + + +
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00000000000..27a4169fcc9 --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/ksirtet/index.docbook @@ -0,0 +1,898 @@ + + + + + +]> + + + +Handbok Sirtet + +&Nicolas.Hadacek; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + + +19992000 +&Nicolas.Hadacek; + + +&FDLNotice; + +2005-12-17 +2.1.11b + + +Sirtet är en klon av det välkända spelet Tetris. Du måste passa ihop de fallande klossarna för att skapa hela rader. + + + +KDE +spel +tetris + +
+ + +Inledning + +Sirtet är en klon av det välkända spelet Tetris. Du måste passa ihop de fallande klossarna för att skapa hela rader. Du kan rotera och förflytta de fallande klossarna. Spelet avslutas när ingen ytterligare kloss kan falla, dvs. när dina icke fullständiga rader når toppen av brädet. + +Varje gång du har förstört 10 rader, vinner du en nivå och klossarna faller snabbare (klossarna faller exakt var 1/(1+nivå) sekund). + + + +Hur man spelar + + +Hantera den fallande klossen + +Det här spelet använder tangentbordet för att rotera, förflytta eller släppa ner den fallande klossen. Tangenterna kan anpassas med menyalternativet Inställningar Anpassa genvägar.... + + + + +Speltyper +Sirtet stöder två sorters spel för en ensam spelare: normalt och arkadspel. I normalläge, noteras totalpoäng och högsta poäng. Dessutom fortsätter spelet utan att rensa spelplanen vid övergång till nästa nivå. I arkadspelsläget noteras inga totalpoäng, även om en räknare med Förfluten tid visas. När du går vidare till nästa nivå i arkadspelsläge, rensas klossarna från spelplanen. +Du kan välja spelläge i menyn Läge. + + + +Hur man skaffar poäng + +Det finns två källor till poäng: + + + +Att släppa ner en kloss med neråtpilen ger ett litet antal poäng som motsvarar höjden då klossen släpps. Det är inte många poäng varje gång, men bättre än man kan tro, särskilt för låga nivåer där klossarna faller långsammare. + + + +Den största delen av poängen kommer från att förstöra hela rader. Det är viktigt att observera att förstöra flera rader samtidigt ger dig mycket fler poäng. Att förstöra fyra rader kallas en tetris: det ger det maximala antalet poäng. + +Poängen som tjänas in är 40 för en rad, 100 för två rader, 300 för tre rader och 1200 för en tetris. De här värdena måste multipliceras med den nuvarande nivån. Att förstöra fyra rader på nivå 10 ger 12000 poäng!! + + + + + + +Anpassa Sirtet + +Sirtets inställningar kan kommas åt från menyalternativet InställningarAnpassa &ksirtet;.... Följande alternativ finns: + + +Spelanpassning + + + + +Ursprunglig nivå: +Anger nivån som du spelar vid start, från 1 (lättast) till 20 (svårast). Normalvärdet är nivå 1. + + + +Släpp ner direkt +Om markerad, gör neråtpil att en kloss omedelbart faller till skärmens botten. Om inte markerad, så gör neråtpil bara att klossen faller till tangenten släpps upp. + + + +Gammal rotationstyp +Sirtet har två sätt att rotera varje kloss:gammal stil och ny stil. Varje stil använder olika punkter för att rotera klossen. Försök med båda, och se vilken du föredrar. + + + + + + + + +Anpassa utseende + + + + +Aktivera animering +Om markerad, visas klossar med en animering (en liten studseffekt), när de når botten. + + +Visa klossens skugga +Om markerad, placeras en skugga under spelbrädet för att visa var klossen kommer att falla. + + + +Visa nästa kloss +Om markerad, visas nästa kloss som kommer att falla på spelbrädet. + + +Visa detaljerat fält för "borttagna rader" Om markerad, visar räknaren Borttagna rader till vänster om skärmen hur många gånger varje antal rader har tagits bort. Om inte markerad, visas bara totalt antal borttagna rader. + + + + +Bakgrund +Välj färg och genomskinlighet för Sirtets bakgrund. Inställningen noll gör Sirtets bakgrund helt genomskinlig, medan inställningen ett gör Sirtets bakgrund helt ogenomskinlig. + + + + + + + +Anpassa färger +Här kan du välja färgerna som används på klossarna i Sirtet. + + + +Anpassa A.I. +Här kan du ställa in A.I. i Sirtet. + + + + + +Anpassa poängtoppen +Inställningen kan kommas åt från Inställningar Anpassa poängtoppen.... Alternativen är följande: + + +Fliken <guilabel +>Huvud</guilabel +> + + + + +Smeknamn: +Visar ditt nuvarande smeknamn och låter dig ändra det. + + + + +Kommentar +En kommentar om dig själv. Du väljer ... + + + + +Världsomspännande poängtoppen aktiverad +Om markerad och du är ansluten till Internet, skickar &ksirtet; automatiskt dina poäng till webbservern för poängtoppen (ksirtet.sf.net) vid slutet på ett spel. + + + + + + +Fliken <guilabel +>Avancerat</guilabel +> + +Den här fliken visar dina Registreringsdata på ksirtet.sf.net: + + + +Smeknamn: +Visar ditt nuvarande smeknamn från fliken Huvud. + + + + +Nyckel: +Nyckeln skapades när du registrerade dig på ksirtet.sf.net genom att välja Världsomspännande poängtoppen aktiverad för första gången. Registreringsnyckeln används tillsammans med smeknamnet för att ge användare en unik identitet, men användare kan inte ha samma smeknamn. Klicka på knappen Ta bort för att ta bort dig från den världsomspännande poängtoppen. + + + + + + + + + + + + +Fler spelare + +Alternativet med fler spelare tillåter spel med andra spelare på samma dator. Du kan också spela mot en AI-spelare (artificiell intelligens), som för närvarande inte är särskilt bra. + +När en rad förstörs, skickar en spelare skräp längst ner på brädet hos nästa motspelare: ingenting om en rad förstörs, en skräprad för två rader som förstörs och så vidare. + + + + +Kommandoreferens + + +Sirtets huvudfönster + + +Menyn <guimenu +>Spel</guimenu +> + + + + + &Ctrl;N Spel Ny +Startar ett nytt spel. + + + + P Spel Paus +Gör paus eller återupptar spelet + + + + &Ctrl;H Spel Visa bästa resultat +Öppnar en dialogruta som visar olika tabeller med bästa resultat. Att klicka på länkarna under tabellerna laddar ner bästa resultat från hela världen. Exportera poängtoppen till en fil eller klicka på Anpassa för att öppna en dialogruta där ditt smeknamn kan ställas in och en kommentar läggas till. + + + + &Ctrl;Q Spel Avsluta +Avslutar Sirtet + + + + + + + +Menyn <guimenu +>Visa</guimenu +> + + + + + &Ctrl;+ Visa Zooma in +Förstorar spelbrädet + + + + &Ctrl;- Visa Zooma ut +Minskar spelbrädets storlek + + + + + + + +Menyn <guimenu +>Läge</guimenu +> + + + + +Läge Ensam människa (normalt) +Ställer in flerspelarläget till ensam spelare med normalspel. Se . + + + +Läge Ensam människa (arkadspel) +Ställer in flerspelarläget till ensam spelare med arkadspel. Se . + + + + +Läge Människa mot människa +Ställer in spelläget till två spelare där båda är människor. + + + +Läge Människa mot dator +Ställer in spelläget till två spelare med en människa och en datorspelare. + + + +Läge Mer... +Visar dialogrutan för flera spelare. + + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + + &Ctrl;M Inställningar Visa menyrad +Visar eller gömmer menyraden. För att få tillbaka menyraden, högerklicka var som helst på spelet och välj Visa Menyrad. + + + +Inställningar Anpassa genvägar... +Visar en vanlig &kde; inställningsdialogruta för tangentbindningar, för att ändra snabbtangenter för Sirtet. + + + +Inställningar Anpassa meddelanden... +Visar en vanlig &kde; inställningsdialogruta för meddelanden för att ändra lljud och bildmeddelanden som används av Sirtet. + + + +Inställningar Anpassa poängtoppen... +Visar inställningsdialogrutan för poängtoppen, där du kan ändra flera inställningar som påverkar hur Sirtet behandlar bästa resultat. + + + +InställningarAnpassa &ksirtet;... +Visar Sirtets inställningsdialogruta, där du kan ändra spelets inställningar. + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + + + + +Tack till och licens + + +Utvecklare + +Erik Eng - Skrev den generella tetris-koden +&Nicolas.Hadacek; &Nicolas.Hadacek.mail; + + + +Upphovsmän +&Nicolas.Hadacek; &Nicolas.Hadacek.mail; +Robert Williams rwilliams@kde.org - Redaktör +Dokumentation uppdaterad för &kde; 3.2 av &Philip.Rodrigues;. + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + + + + + +
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+ @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdegames/ksmiletris/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdegames/ksmiletris/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdegames/ksmiletris/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" 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b/tde-i18n-sv/docs/kdegames/ksmiletris/index.docbook new file mode 100644 index 00000000000..4ce3be1d67c --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/ksmiletris/index.docbook @@ -0,0 +1,811 @@ + + + KSmiletris"> + + + + + JohnHayes'> + justlinux@bellsouth.net'> + SandroSigala'> + ssigala@globalnet.it'> + Tetris"> +]> + + + + +Handbok &ksmiletris; + + +&John.Hayes; &John.Hayes.mail; + +&Sandro.Sigala; &Sandro.Sigala.mail; + +&Frerich.Raabe; &Frerich.Raabe.mail; + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +2005 +&John.Hayes; + + +2005-12-14 +3.5.0 + +&FDLNotice; + + + + +&ksmiletris; är ett &Tetris;-liknande spel. + + + +KDE +kdegames +Ksmiletris +Tetris + + +
+ + +Inledning + +&ksmiletris; är ett spel som liknar spelet &Tetris;. Om du någonsin har spelat &Tetris; kommer du att tycka att det är enkelt att lära sig och spela &ksmiletris;. + + + + +Spela spelet + + +Starta ett nytt spel + +När du startar &ksmiletris; visar spelet en tom spelplan. För att börja spela, välj antingen Ny i menyn Spel eller tryck på tangentkombinationen &Ctrl;N. + + + + +Målet med spelet + +Spelets mål är att avsluta varje nivå och få högsta möjliga poäng. Du får poäng genom att lägga eller flytta liknande delar tillsammans medan de faller, och därefter försvinner. När delarna försvinner ökas dina poäng. + + + + +Att spela + +Normalt kan du använda tangenterna vänsterpil och högerpil för att placera de fallande delarna där du vill att de ska läggas, och tangenterna Uppåtpil eller Neråtpil för att rotera delarna åt vänster eller höger. Mellanslag låter delarna falla hela vägen till botten. Använd den som ett sätt att spara tid. + +Alla snabbtangenter kan anpassas genom att välja Inställningar Anpassa genvägar i menyn. + +Fyra eller fler av samma typ av sammanbundna delar ändras till ett sönderbrutet eller krossat utseende. När fyra eller fler av de sammanbundna delarna krossas, försvinner de och alla delar ovanför dem lägger sig på raderna under. + +Varje gång en del krossas, får du 10 poäng för varje del, och du får ytterligare 20 poäng för varje del när den försvinner. Det finns 1000 poäng per nivå. När nivån ökas, läggs flera typer av delar till vilket gör det till en större utmaning att hitta delar som passar ihop, och dessutom ökas hastigheten som delarna faller med. + +Spelet slutar när kolumnen i mitten fylls upp till toppen med delar, och inga fler kan falla. + + + + +Spelplanen + + + + + + + + + &ksmiletris; i användning + + + En kort förklaring av spelplanens delar... + + + + +Spelplanen +Spelplanen är längst upp till vänster och är fönstrets största del. + + + +Förhandsgranskningsskärmen +Förhandsgranskningsskärmen är längst upp till höger, och ger dig en förhandsgranskning av delen som faller härnäst. + + + +Justeringsskärmen +Justeringsskärmen finns precis under spelplanen. Medan delarna faller, visas de två delarna som kommer att vara längst ner på justeringsskärmen i kolumnerna de är placerade. Skärmen hjälper dig att se var delarna hamnar när de når botten. + + + +Statusraden +Statusraden är placerad allra längst ner på skärmen, och visar din nuvarande nivå och dina poäng. Statusraden kan döljas i menyn Inställningar Dölj statusrad. + + + + + + + + + +&ksmiletris; inställning och förvalda snabbtangenter + + +Ställa in spelet + +Inställningsalternativen är följande: + + +Dölj/Visa statusrad + + + + +Inställningar Dölj statusrad + +Döljer statusraden. + + + + +Inställningar Visa statusrad + +Visar statusraden. + + + + + + + + +Inställning av utseende + +Inställningen av spelets utseende kan göras från Inställningar Delar. Alternativen är: + + + + +Inställningar Delar Smiles +Ställer in delarnas utseende till Smiles. + + + + + + + + +Inställningar Delar Symboler +Ställer in delarnas utseende till symboler. + + + + + + + + +Inställningar Delar Ikoner +Ställer in delarnas utseende till ikoner. + + + + + + + + + + + + +Ljudinställning + + + + +Inställningar Ljud +Stänger av eller sätter på ljud. + + + + + + + + +Förvalda genvägar + +Inställningar Anpassa genvägar låter dig ändra förvalda snabbtangenter. De förvalda snabbtangenterna är följande: + + + + +Mellanslag +Låter delen falla snabbt till botten. + + + +Uppåtpil +Rotera delen åt vänster. + + + +Neråtpil +Rotera delen åt höger. + + + +Vänsterpil +Flytta delen åt vänster. + + + +Högerpil +Flytta delen åt höger. + + + +P +Gör paus eller återuppta spelet. + + + +&Ctrl;N +Starta ett nytt spel. + + + +&Ctrl;End +Avsluta ett spel. + + + +&Ctrl;Q +Avsluta programmet. + + + +&Ctrl;H +Visa bästa resultat. + + + + + + + + + + + +Menyreferens + + +&ksmiletris; huvudfönster + + +Menyn <guimenu +>Spel</guimenu +> + + + + + &Ctrl;N Spel Ny +Startar ett nytt spel. + + + + &Ctrl;End Spel Avsluta spelet +Avslutar nuvarande spel. + + + + P Spel Paus +Gör paus eller återupptar spelet + + + + &Ctrl;H Spel Visa bästa resultat +Visar bästa resultat. + + + + &Ctrl;Q Spel Avsluta +Avslutar &ksmiletris; + + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + + +Inställningar Visa/Dölj statusrad +Visar eller döljer statusraden. + + + +Inställningar Delar +Låter dig välja mellan tre olika utseenden på delarna. Alternativen är Smiles, Symboler eller Ikoner. + + + +Inställningar Ljud +Stänger av eller sätter på effekter. + + + +Inställningar Anpassa genvägar... +Låter dig ändra förvalda snabbtangenter. + + + + + + + +Menyn <guimenuitem +>Hjälp</guimenuitem +> +&help.menu.documentation; + + + + + + + +Tack till och licens + +&ksmiletris; + +Program Copyright (c) 1998 &Sandro.Sigala; &Sandro.Sigala.mail;. + +Med ensamrätt. + +Dokumentation copyright 2005 &John.Hayes; &John.Hayes.mail;. + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + +
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\ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdegames/ksnake/index.cache.bz2 b/tde-i18n-sv/docs/kdegames/ksnake/index.cache.bz2 new file mode 100644 index 00000000000..36b8e79a4d1 Binary files /dev/null and b/tde-i18n-sv/docs/kdegames/ksnake/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdegames/ksnake/index.docbook b/tde-i18n-sv/docs/kdegames/ksnake/index.docbook new file mode 100644 index 00000000000..f471ace31be --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/ksnake/index.docbook @@ -0,0 +1,427 @@ + + + + + +]> + + + +Handbok Orm-race + +Michel Filippi + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +2000 +Michel Filippi + + +&FDLNotice; + +2005-12-17 +0.4.0 + + +Orm-race är ett snabbhets- och smidighetsspel. Du är en hungrig orm och försöker äta alla äpplen i rummet innan du lämnar det! + + + +KDE +spel +linux +race + + +
+ + +Inledning + +Orm-race är ett snabbhets- och smidighetsspel. Du är en hungrig orm och försöker äta alla äpplen i rummet innan du lämnar det! + + + + +Spelets regler + + +För att vinna + +För att vinna Orm-race måste du äta alla äpplen i rummet och lämna det genom utgången som öppnas längst upp. + + + +Varje äpple som du äter gör att du växer. + + +Om du slår i väggen, dör du. + + +Om du slår i dig själv, dör du. + + +Om du slås i huvudet av en studsande boll, dör du. + + +Om det tar för lång tid innan du har ätit alla äpplen, dyker det upp fler. + + + + + + +Poängsättning + + +Innan tiden har gått ut + + +Innan tiden har gått ut, får du poängen: + + + +1 poäng för ett rött äpple + en bonus som beror på svårighetsgraden. + + +5 poäng för ett gyllene äpple + en bonus som beror på svårighetsgraden + 2 poäng för varje datororm + 2 poäng för varje studsande boll. + + +Två gånger nivånumret när du lämnar rummet + en bonus som beror på svårighetsgraden. + + + + + + +Efter tiden har gått ut + +Efter tiden har gått ut, får du poängen: + + + +1 poäng för ett rött äpple. + + +5 poäng för ett gyllene äpple. + + +Poäng lika med nivånumret när du lämnar rummet + en bonus som beror på svårighetsgraden. + + + + + + +När en datororm äter ett objekt + +När en datororm äter ett objekt, förlorar du: + + + +2 poäng för ett rött äpple. + + +5 poäng för ett gyllene äpple. + + + + + + +Övriga poäng + +Du får 20 poäng om du dödar en datororm. + + + + + + + +Anpassning + + +Skapa dina egna nivåer + +För att skapa en egen nivå, kopiera en av nivåerna från $KDEDIR/share/apps/ksnake/levels till $HOME/.kde/share/apps/ksnake och redigera den med en bitmappseditor. Därefter kan du välja den i Inställningar Anpassa Ksnakerace... under fliken Första nivå. + + + + + + +Menyreferens + + +Menyn <guimenu +>Spel</guimenu +> + + + + &Ctrl;N Spel Ny + +Starta ett nytt spel + + + + + P Spel Paus + +Ta en paus i spelet. + + + + + &Ctrl;H Spel Visa bästa resultat... + +Visar dialogrutan med poängtoppen. + + + + + &Ctrl;Q Spel Avsluta + +Avslutar Orm-race. + + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + +Inställningar Visa statusrad + +Visar eller döljer statusraden i Orm-race längst ner på skärmen. + + + + +Inställningar Anpassa genvägar... + +Välj det här för att visa en dialogruta som låter dig ange snabbtangenter för alla menyalternativ i Orm-race. + + + +Inställningar Anpassa Ksnakerace... + +Öppnar inställningsdialogrutan i Orm-race för att ändra dess inställningar. +Under fliken Allmänt kan du ställa in ormarnas hastighet, välja antal ormar och bollar samt deras beteende. +Välj en bakgrundsfärg eller en bild under fliken Utseende. +Välj en startnivå från 1 till 25 under fliken Första nivå. + + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + + +Tack till och licens + +&ksnake; copyright 2000, Michel Filippi + +Dokumentation copyright 2000, Michel Filippi och Robert Williams. + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; +
+ diff --git a/tde-i18n-sv/docs/kdegames/ksokoban/Makefile.am b/tde-i18n-sv/docs/kdegames/ksokoban/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/ksokoban/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdegames/ksokoban/Makefile.in b/tde-i18n-sv/docs/kdegames/ksokoban/Makefile.in new file mode 100644 index 00000000000..6aa2b826e50 --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/ksokoban/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. +# This Makefile.in is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# with or 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$$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdegames/ksokoban/index.cache.bz2 b/tde-i18n-sv/docs/kdegames/ksokoban/index.cache.bz2 new file mode 100644 index 00000000000..37d02ace9fc Binary files /dev/null and b/tde-i18n-sv/docs/kdegames/ksokoban/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdegames/ksokoban/index.docbook b/tde-i18n-sv/docs/kdegames/ksokoban/index.docbook new file mode 100644 index 00000000000..b82e08f21fc --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/ksokoban/index.docbook @@ -0,0 +1,723 @@ + + + + + +]> + + + +Handbok &ksokoban; + + +Anders Widell
&Anders.Widell.mail;
+
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +2000 +&Anders.Widell; + + +&FDLNotice; + +2006-06-19 +0.4.2 + + +&ksokoban; är en &kde;-implementering av det japanska lagerarbetarspelet Sokoban. + + + +KDE +kdegames +spel +sokoban +ksokoban + +
+ + +Inledning + +Det första Sokoban-spelet skapades 1982 av Hiroyuki Imabayashi hos det japanska företaget Thinking Rabbit, Inc. Sokoban är japanska för lagerarbetare. Idén är att du är en lagerarbetare som försöker knuffa spjällådor till deras riktiga plats i en lagerbyggnad. + +Problemet är att du inte kan dra lådorna eller hoppa över dem. Om du inte är försiktig kan en del lådor fastna på fel ställe och/eller blockera din väg. + +Det kan vara ganska svårt att bara lösa en nivå, men om du vill göra det ännu svårare kan du försöka minimera antalet förflyttningar och/eller knuffar som du använder för att lösa en nivå. + +För att göra spelet roligare för små barn (mindre än omkring 10 år), finns några samlingar med lättare nivåer tillgängliga i &ksokoban;. Dessa är markerade med (lätt) i menyn för nivåsamlingar. De här nivåerna kan förstås vara roliga för vuxna också, till exempel om man inte vill utsätta sig för alltför mycket mental påfrestning. + + + +Spelet + +Målet med spelet är att flytta alla röda juveler till målrutorna, som är markerade med runda gröna glasliknande saker på golvet. + +Använd piltangenterna eller musen för att flytta omkring. Om du flyttar mot en juvel med piltangenterna eller mittenknappen på musen, och det inte finns något som blockerar den på andra sidan, så knuffar du juvelen. Det är inte möjligt att dra juvelerna, så om du knuffar en juvel in i ett hörn fastnar den där. Du kan inte heller hoppa över juvelerna, så du kan också bli fångad i en del av labyrinten genom att blockera vägen med juveler. Observera också att det inte är möjligt att knuffa mer än en juvel åt gången. + +Om du märker att du har flyttat juvelerna på ett sätt som gör det omöjligt att lösa nivån, kan du alltid använda ångerfunktionen för att gå tillbaka till en position där misstaget inte gjorts än. Du kan förstås också starta om nivån från början. + + +Styrning + + + + + +TangentÅtgärd + + + +Piltangenter Flytta en ruta i någon riktning +&Ctrl;Piltangenter Flytta så långt som möjligt i någon riktning utan att knuffa några juveler +&Shift;Piltangenter Flytta så långt som möjligt i någon riktning, och knuffa alla juveler som är i vägen +Vänster musknapp Flytta till vilken plats som helst i labyrinten som kan nås utan att knuffa några juveler +Mittenknappen på musen eller &Ctrl;ZÅngra senaste draget +Höger musknapp Flytta uppåt/neråt/vänster/höger i en rak linje, och knuffa alla juveler som är i vägen +MushjuletGå igenom historiken +&Ctrl;&Shift;ZGör om det senaste ångrade draget +N Gå till nästa nivå i den nuvarande nivåsamlingen +P Gå till föregående nivå i den nuvarande nivåsamlingen +&Esc; Starta om nuvarande nivå +&Ctrl;QAvsluta spelet + + + + + + + +Att ladda externa nivåer + +&ksokoban; har möjlighet att ladda externa Sokoban-nivåer från textfiler. Du kan ladda nivåer med menyn Spel Ladda nivåer... , eller genom att ange nivåfilens webbadress på kommandoraden när du startar &ksokoban; från ett skal. + +De externa nivåerna måste definieras med standardtecknen som visas i tabellen nedan. Om filen innehåller mer än en nivå, ska nivåerna skiljas åt med tomma rader. Filen kan också innehålla text mellan nivåerna. + + + + +TeckenBetydelse + + + +#Vägg +(blanktecken)Tom ruta +.Målruta +$Objekt på en tom ruta +*Objekt på en målruta +@Startposition på en tom ruta ++Startposition på en målruta + + + + +Som ett exempel finns textrepresentationen av den första nivån i nivåsamlingen Microban nedan: + + +#### +# .# +# ### +#*@ # +# $ # +# ### +#### + + + + + + +Menyreferens + +Det här är en fullständig guide till menyerna i &ksokoban;. + + +Menyn <guimenu +>Spel</guimenu +> + + + +Spel Ladda nivåer... + +Ladda en extern nivå. Se avsnittet Att ladda externa nivåer för mer information. + + + + +N Spel Nästa nivå + +Ladda nästa nivå. + + + + +P Spel Föregående nivå + +Gå tillbaka till föregående nivå. + + + + +&Esc; Spel Starta om nivån + +Starta om nuvarande nivå. + + + + +Spel Nivåsamling + +Byt till en annan uppsättning nivåer. &ksokoban; levereras med flera uppsättningar nivåer, och du kan hämta fler som finns på Internet. + + + + +&Ctrl;Z Spel Ångra + +Ångra senaste draget + + + + +&Ctrl;&Shift;Z Spel Gör om + +Gör om den senaste förflyttningen som du ångrade med menyalternativet ovan. + + + + +&Ctrl;Q Spel Avsluta + +Avslutar &ksokoban;. + + + + + + +Menyn <guimenu +>Animering</guimenu +> + +Menyn Animering låter dig ange hastigheten som uppspelade animeringar av förflyttning visas med. + + + +Animering Långsam + +Visa uppspelade animeringar med en långsam takt. + + + + +Animering Mellan + +Det här är den normala inställningen, och visar uppspelade animeringar med en något snabbare takt. + + + + +Animering Snabb + +Visa uppspelade animeringar med den snabbaste takten. + + + + +Animering Av + +Animera inte uppspelade animeringar. + + + + + + + + +Menyn <guimenu +>Bokmärken</guimenu +> + + + +Bokmärken Sätt bokmärke + +&ksokoban; låter dig sätta bokmärken för en nivå i ett visst tillstånd. Du kan använda det här för att undvika att upprepa samma inledande förflyttningar på en nivå. +Du kan ha upp till tio bokmärken samtidigt, och komma åt dem via snabbtangenten &Ctrl; X, där X är någon siffra mellan 0 och 9. + + + + +Bokmärken Gå till bokmärke + +Hoppa till ett tillstånd som du tidigare sparat som ett bokmärke. + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + +Tack till och licens + +&ksokoban; är copyright © 1998-2000 av &Anders.Widell; &Anders.Widell.mail;. För den senaste informationen om &ksokoban;, se &ksokoban;s hemsida på http://hem.passagen.se/awl/ksokoban/ + +Bakgrundsgrafiken starfield kommer från Gimp. All annan grafik är skapad av &Anders.Widell; &Anders.Widell.mail; med renderingsprogrammet Povray. + +Alla Sokoban-nivåer som ingår för närvarande är skapade av David W. Skinner sasquatch@bentonrea.com. Se hans Sokoban-sida på http://users.bentonrea.com/~sasquatch/sokoban/ + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + +&install.intro.documentation; + +&install.compile.documentation; + + + +&documentation.index; +
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+Andreas Zehender
az@azweb.de
+
+
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ + +19992000 +Andreas Zehender + + +&FDLNotice; + +2003-09-17 +1.1 + + +Rymdduell är ett arkadspel i rymden. +Två skepp flyger runt solen och försöker skjuta varandra. + + + + +Rymdduell +KDE +spel +skepp +skjuta + + +
+ + +Inledning + +Rymdduell är ett arkadspel i rymden för två spelare. + +Varje spelare styr ett skepp som flyger runt solen och försöker skjuta på det andra skeppet. Du kan spela Rymdduell mot en annan person, mot datorn, eller så kan du låta datorn styra båda skeppen och spela mot sig själv. + + + + +Spelet +Idén med spelet är enkel (men vanebildande). Du försöker förstöra din motspelare innan han förstör dig. +Var försiktig så att du inte träffar solen. + +Spelets regler + +Förflyttning av skepp +Varje spelare styr ett skepp. +Skeppen kan rotera, accelerera, skjuta och lägga ut minor. + + + +Energi + +Varje skepp har en viss mängd energi (se spelalternativen för värden). + +Skepp behöver energi för att rotera, accelerera, skjuta och lägga ut minor. Ett skepp får energi från sina solpaneler. Mängden energi ett skepp får beror på avståndet från solen och riktningen mot solen. Ett skepp får mest energi nära solen och mindre energi nära kanten. Det får all energi om solen skiner direkt på panelerna och mindre, eller till och med ingen, energi om solen skiner på panelerna med en vinkel eller från sidan. + +Om ett skepp inte har någon energi kan det inte förflytta sig eller skjuta. + + + + +Träffpoäng + +Kollisioner med egna eller andras kulor eller minor minskar träffpoängen för ett skepp. Om två skepp kolliderar, förstörs det svagare skeppet och träffpoängen för det starkare skeppet minskas med träffpoängen av det svagare skeppet plus ytterligare några (kraschskador). Ett skepp förstörs när det flyger in i solen. + + + + +Kulor och minor + +Kulor flyger runt solen som ett skepp. + +Minor har en mängd energi för att förbli på samma plats. När energin tar slut, faller minan in i solen. Minor som är nära solen behöver mer energi än de som är längre bort. + +Minor kan förstöras med kulor. + +Normalt kan ett skepp ha fem kulor och tre minor på skärmen. + + + + +Uppgraderingar + +Då och då visas uppgraderingar på spelfältet. + +Det finns fyra olika uppgraderingar: + + + +Mina +Det maximala antalet minor ökas för spelaren. + + +Kula +Det maximala antalet kulor ökas för spelaren. + + +Energi (gult klot) +Spelaren får energi. + + +Sköld (blått klot) +Spelaren får träffpoäng + + + + + + +Rymdduellens skärm + + +Rymdduellens huvudskärm + + +Rymdduellens huvudskärm + + + +Du kan se att den centrala delen av Rymdduellens skärm är spelfältet. Till vänster och höger är den röda och blå spelarens statistik. +Den översta rutan för spelarens statistik representerar träffpoängen för farkosten. +Rutan i mitten för spelarens statistik representerar batterikraften. +Den nedersta rutan för spelarens statistik visar antalet vinster. +Den övre delen av spelfältet upptas av menyraden och verktygsraden. +Längst ner på spelfältet finns statusraden. + + + + + +Spelalternativ + +Rymdduellen har massor av alternativ som du kan justera för att öka spelets njutbarhet. + +Inställningarna är uppdelade i två delar: + + +Spelarnas tangenter +Spelinställningar + + + +Tangenter + +Rymdduellen har förvalda tangenter för att styra spelet. Se avsnittet som heter Förvalda tangentbindningar för ett lista på förvalda tangenter. + +Tangenter kan anpassas genom att: + +Välja InställningarAnpassa genvägar... i menyraden. + +Det här visar en dialogruta som låter dig anpassa alla snabbtangenter, inklusive tangenterna som används för att styra rymdskeppen, för att avlossa kulor och för att lägga minor. + +Du kan se att varje spelare (röd och blå) har fem tangenter som motsvarar rotera åt vänster, rotera åt höger, accelerera, skott och minor. + +När du är klar med att anpassa tangenterna, ska du trycka på Ok för att verkställa ändringarna. + +Om du vill återställa de förvalda tangenterna, tryck på knappen Förval en gång. För att göra de här ändringarna permanenta, tryck på Ok. + +Om du vill överge ändringarna som du har gjort, och återgå till de tidigare valda tangenterna, klicka bara helt enkelt på Avbryt, och ändringarna försvinner. + + + +Spelanpassning + +Alla spelinställningar i Rymdduellen är anpassningsbara. + +Om du vill ändra spelinställningarna, välj helt enkelt InställningarAnpassa &kspaceduel;... i menyraden. + +Det här visar en dialogruta med två sidor, som heter Allmänt och Spel. Den första sidan är ganska enkel, medan den andra har sju flikar längs överkanten. + +Inställningarna är samlade i olika kategorier. Du kan välja mellan flera olika fördefinierade inställningar. + +Om du väljer inställningen Eget, kan du ange alla inställningar själv. + +Om du inte har valt Eget, kommer du inte kunna ändra de här alternativen. + +Om du har hittat en intressant inställning, posta den till spelets upphovsman. Den kan implementeras i en framtida version (skicka delen [Game] i filen ~/.kde/share/config/kspaceduelrc). + +När du är klar med att ändra alternativen, ska du klicka på Ok för att verkställa ändringarna. + +Om du vill återställa förvalda värden, tryck helt enkelt på knappen Förval en gång. För att göra de här ändringarna permanenta, tryck på Ok. + +Om du vill överge ändringarna som du har gjort, och återgå till de tidigare alternativen, klicka bara helt enkelt på Avbryt, och ändringarna försvinner. + +Inställningarna är: + + +<guilabel +>Allmänt</guilabel +> + + + +Träffpoäng +Dessa två skjutreglage låter dig definiera träffpoäng för var och en av de två spelarna. Du kanske vill minska träffpoäng för en spelare för att ge spelaren ett handikapp. + + + +Återuppritningstid +Tid mellan två återuppritningar av skärmen i millisekunder. Alla andra inställningar är oberoende av återuppritningstiden. + + + +Röd spelare +Här kan du definiera om den röda spelaren hanteras av AI, och dessutom välja skicklighetsnivå för den här spelarens AI. Experimentera med de olika svårighetsgranderna för att hitta en som passar dig. + + + + +Blå spelare +Det här fungerar på samma sätt som alternativen för Röd spelare som beskrivs ovan. + + + + + + +<guilabel +>Spel</guilabel +> + + + +Spelhastighet +Styr hela spelets hastighet. + + + + + + +<guilabel +>Kula</guilabel +> + + + +Skotthastighet +Kulornas hastighet + + +Energibehov +Mängden energi som behövs för ett skott. + + +Maximalt antal +Maximala antalet kulor en spelare kan ha på skärmen. + + +Skador +Antalet träffpunkter skada som görs när en kula träffar ett skepp. + + +Livslängd +Maximala livslängden för en kula. + + +Omladdningstid +Tiden ett skepp behöver för att ladda om en kula. + + + + + +Mina + + + +Minbränsle +Mängden bränsle i en mina. + + +Energibehov +Mängden bränsle som behövs för att lägga ut en mina. + + +Aktiveringstid +Tiden en mina är inaktiv. + + +Skador +Antalet träffpunkters skada som görs när ett skepp träffar en mina. + + +Maximalt antal +Maximala antalet minor en spelare kan ha på skärmen. + + +Omladdningstid +Tiden ett skepp behöver för att ladda om en mina. + + + + + + +<guilabel +>Skepp</guilabel +> + + + +Acceleration +Acceleration för skeppen. + + +Energibehov +Energin som behövs för att accelerera ett skepp. + + +Rotationshastighet +Hastigheten som ett skepp roterar med. + + +Energibehov +Energin som behövs för att rotera ett skepp. + + +Kraschskador +Antalet träffpunkter skada som görs när två skepp kolliderar. + + + + + + +<guilabel +>Solen</guilabel +> + + + +Solenergi +Solstyrkan. Ju högre värdet är, desto snabbare laddas skeppen upp. + + +Gravitation +Styrkan av solens gravitation. + + + + + + +<guilabel +>Starta</guilabel +> + + + +Position X och Position Y +Skeppens position när en ny omgång börjar. Skeppen startar på motsatt sida solen. + + +Hastighet X och Hastighet Y +Hastigheten i början av en ny omgång. + + + + + + +<guilabel +>Uppgraderingar</guilabel +> + + + +Uppenbarelsetid +Maximal tid mellan två uppgraderingar visas. + + +Livslängd +Maximal livstid för en uppgradering. + + +Mängd energi +Mängden energi som en spelare får från en energiuppgradering. + + +Mängd sköld +Mängden träffpoäng som en spelare får från en skölduppgradering. + + + + + + + + + +Kommandon/snabbtangenter + +De följande avsnitten beskriver kortfattat varje alternativ i menyraden. + + +Menyn <guimenu +>Spel</guimenu +> + +Menyn Spel används för att starta och pausa spelet. + + + + &Ctrl;N SpelNy +Startar ett nytt Rymdduellspel. + + + + &Ctrl;N SpelNy omgång +Startar en ny omgång på nuvarande nivå. + + + +P SpelPaus +Pausar och fortsätter spelet. + + + &Ctrl; Q SpelAvsluta +Avslutar Rymdduell + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + +Inställningar Visa verktygsrad +När den är vald är verktygsraden synlig. När den inte är vald göms verktygsraden. + + + +Inställningar Visa statusrad +När den är vald är statusraden synlig (raden längs nederkanten på skärmen som ger textbaserade information). När den inte är vald göms statusraden. + + + +Inställningar Anpassa genvägar... +Låter dig ändra snabbtangenterna för Rymdduellen, inklusive tangenterna för att styra rymdskeppet, avlossa kulor, etc. + + + + + +Inställningar Anpassa verktygsrader... +Visar den vanliga KDE dialogrutan för inställning av verktygsrader. + + + + +Inställningar Anpassa &kspaceduel;... +Visar en inställningsdialogruta som låter dig definiera många av spelets inställningar. Se kapitlet Spelalternativ för ytterligare information. + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + +Förvalda tangentbindningar + +Följande tabeller visar dig de förvalda tangentbindningarna. + +Menybindningar + + + +TangentkombinationÅtgärd + +&Ctrl;QAvsluta Rymdduell +&Ctrl;NNytt spel +&Ctrl;NNy omgång +PPausa spel +F1Hjälpinnehåll +&Shift;F1Vad är det här hjälp +MellanslagStarta spelet + + + + +Menyernas tangentbindningar kan ändras genom att välja Inställningar Anpassa tangentbindningar + +Att spela + + + + + + +ÅtgärdRöd spelareBlå spelare + +Rotera åt vänsterSVänsterpil +Rotera åt högerFHögerpil +AccelereraEUppåtpil +SkjutDNedåtpil +MinorAInfoga + + + + +För att ändra de här tangenterna, se avsnittet som heter Speltangenter.... + + + + + +Tack till och licens + +&kspaceduel; +Program copyright 1999-2000 Andreas Zehender az@azweb.de +Dokumentation copyright 2000 Andreas Zehender az@azweb.de +Dokumentation uppdaterad för &kde; 2.0 av Mike McBride mpmcbride7@yahoo.com +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar Rymdduell +&install.intro.documentation; + + +Kompilering och installation +&install.compile.documentation; + + +
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$(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdegames/ktron/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdegames/ktron/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdegames/ktron/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdegames/ktron/index.cache.bz2 b/tde-i18n-sv/docs/kdegames/ktron/index.cache.bz2 new file mode 100644 index 00000000000..df54ed2f833 Binary files /dev/null and b/tde-i18n-sv/docs/kdegames/ktron/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdegames/ktron/index.docbook b/tde-i18n-sv/docs/kdegames/ktron/index.docbook new file mode 100644 index 00000000000..3b2857dc02e --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/ktron/index.docbook @@ -0,0 +1,835 @@ + + + + + +]> + + + +Handbok Tron + + +Fabian Dal Santo
&Fabian.DalSanto.mail;
+
+
+ +Matthias Kiefer
&Matthias.Kiefer.mail;
+
+Utvecklare +
+ +Lauri Watts
&Lauri.Watts.mail;
+
+Granskare +
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +1999 +2000 +&Matthias.Kiefer; + + + +2001 +&Fabian.Dal.Santo; + + +&FDLNotice; + +2005-12-16 +1.1 + + +&ktron; är en enkel klon av Tron för &kde;, som du kan spela ensam eller mot en vän. + + + +KDE +kdegames +KTron +spel +tron + +
+ + +Inledning + +&ktron; är en enkel klon av Tron för K skrivbordsmiljön. Du kan spela &ktron; ensam eller mot en vän. + +Målet med spelet är att överleva längre än din motspelare. För att göra det, undvik att stöta ihop med en vägg, din egen svans eller din motspelare. + + + + +Att spela Tron + + +Regler + +När en omgång väl har startat, slutar inte spelarna röra sig framåt (om inte spelet pausas). Allt du måste göra är att undvika att krascha genom att ändra din spelares riktning. Dessutom kan du försöka hindra motspelaren. För att göra det här är det möjligt att öka hastigheten genom att trycka på accelerationstangenten. + +En omgång börjar när alla mänskliga spelare trycker på en riktningstangent. Den ursprungliga rörelseriktningen är åt det hållet. + +Om du vill avbryta spelet, välj Paus från menyn Spel eller använd tangentbordets snabbtangent (se avsnittet Förvalda genvägar). Dessutom pausas spelet när det förlorar tangentbordsfokus, t.ex. om du byter till ett annat fönster. + +För att fortsätta spelet, välj menyalternativet Paus eller tangentbordets snabbtangent igen. Spelet fortsätter också om de mänskliga spelarna trycker på en av sina riktningstangenter. Men var försiktig, spelaren byter till den här riktningen omedelbart. + + +Ett spel består av flera omgångar, och slutar om en spelare har åtminstone nio poäng, och dessutom två poäng mer än motspelaren. Det nuvarande resultatet visas alltid i statusraden. + + + + +Datorspelaren + +Du kan låta datorn vara den första spelaren, den andra spelaren eller båda spelarna. Det finns tre svårighetsgrader: Nybörjare, normal och expert. + + + +Om du väljer nybörjare, bryr sig inte datorn om motståndaren och flyttar bara omkring. Det här är samma algoritm som används av xtron-1.1. + + +För svårighetsgraderna normal och expert, försöker datorn hindra motspelaren när han kommer nära. + + + +Se avsnittet Menyn Inställningar för information om hur man anpassar datorspelaren. + + + + +Att använda tangentbordet + +Varje spelare har fem tangenter. Fyra tangenter för att ändra riktning och en för att accelerera. + +Riktningstangenterna behöver inte hållas nere. Tryck bara på dem en gång för att ändra riktning för din spelare. + +Acceleration sker bara medan accelerationstangenten hålls nere. När du släpper accelerationstangenten återgår hastigheten till den normala. + +Se avsnittet Menyn Inställningar för information om hur man ändrar de förvalda tangenterna. + + + + +Kommandoreferens + +Följande avsnitt beskriver kortfattat varje alternativ i menyraden. + + +Menyn <guimenu +>Spel</guimenu +> + + + + &Ctrl;N Spel Ny +Startar ett nytt spel. + + + + P Spel Paus +Väljer om spelet är i pausläge eller inte. + + + + &Ctrl;Q Spel Avsluta +Avslutar. + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + +Inställningar Visa statusrad +Visar eller gömmer statusraden. + + + +Inställningar Anpassa tangentbindningar... +Visar en dialogruta för standardinställning av &kde;:s genvägar. + + + +Inställningar Anpassa Ktron... +Öppnar en omfattande dialogruta för att anpassa olika alternativ. + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + +Förvalda genvägar + +Följande tabeller visar de förvalda genvägarna. + + + +Genvägar för spelare 1 + + + +Tangentkombination +Åtgärd + + +R +Uppåt + + +F +Neråt + + +G +Höger + + +D +Vänster + + +A +Accelerera + + + +
+ + +Genvägar för spelare 2 + + + +Tangentkombination +Åtgärd + + + + +Pil uppåt +Uppåt + + +Pil neråt +Neråt + + +Högerpil +Höger + + +Vänsterpil +Vänster + + +0 +Accelerera + + + +
+ + +Allmänna genvägar + + + +Tangentkombination +Åtgärd + + + + +P +Gör paus eller återuppta spelet + + +&Ctrl;N +Nytt spel + + +&Ctrl;Q +Avsluta Tron + + +F1 +Hjälpinnehåll + + +ShiftF1 +Vad är det här hjälp + + + +
+ +De här tangentbindningarna kan ändras genom att välja Inställningar Anpassa genvägar... från menyraden. + +
+ +
+ + + +Inställningsdialogrutan + +Genom att välja alternativet Anpassa &kappname;... i menyn Inställningar, visas ytterligare en dialogruta som låter dig finjustera &kappname;s beteende. + +Dialogrutan är uppdelad i tre sidor. + + +Allmänna inställningar + + + +Visa vinnare genom att byta färg +Markera den här rutan för att förbättra visningen av att spelet är slut genom att få &ktron; att byta färg på förlorarens spår till vinnarens. + + + +Inaktivera acceleration +Markeras den här rutan inaktiveras accelerationsfunktionen. Tryck på accelerationstangenten har ingen effekt, utan båda farkosterna rör sig alltid med konstant hastighet. + + + +Krascha vid förflyttning i motsatt riktning +Markera det här för att låta en farkost krascha mot sig själv så fort en spelare försöker att flytta sig i motsatt riktning (dvs en farkost rör sig åt vänster, och spelaren försöker flytta sig åt höger i ett steg). Om rutan inte är markerad, händer ingenting när en spelare försöker röra sig i motsatt riktning. + + + +Spelarnamn +Ange egna namn att använda för spelarna som överskrider användning av de fördefinierade. + + + +Hastighet +Använd det här skjutreglaget för att ange hur fort farkosterna rör sig. Flyttas reglaget åt vänster rör sig farkosterna långsammare, flyttas det åt höger rör de sig snabbare. + + + + + +<acronym +>AI</acronym +>-inställning + + + +Datorn styr +Använd de här två kryssrutorna för att ange vilka spelare som ska styras av datorn. + + + +Intelligens: +Väljer datorspelarens svårighetsgrad, Nybörjare, Normal eller Expert +Nybörjare struntar i motspelaren, och flyttar bara slumpmässigt. Normal eller Expert gör att datorn aktivt försöker hindra motspelaren. + + + + + +Anpassa utseende + + + +Linjestil: +Här kan du välja en av fyra olika linjestilar som används för att rita farkosterna. Alternativen är självförklarliga: 3D linjer, 3D rektanglar, Platt och Cirklar. + + + + +Linjestorlek +Använd det här skjutreglaget för att ange hur brett farkostens spår ska vara. Flyttas reglaget åt vänster blir spåret smalare, flyttas det åt höger fås ett bredare spår. + + + +Bakgrund +Här kan du ange utseendet på spelplanens bakgrund. Om du föredrar en enkel färg, välj alternativet Färgoch klicka på knappen till höger för att öppna en bekväm färgvalsdialogruta. +Du kan också välja en bakgrundsbild för spelplanen. För att göra det välj alternativet Bild:, och ange sedan filnamnet på en bakgrundsbild att använda i inmatningsrutan till höger. Alternativt kan du klicka på den lilla knappen längst till höger för att visa den välkända filvalsdialogrutan. + + + + +Spelare 1 färg: +Klicka på den färgade rektangeln för att visa en färgvalsdialogruta som låter dig ange färgen som ska användas för den första spelarens farkost. + + + +Spelare 2 färg: +Klicka på den färgade rektangeln för att visa en färgvalsdialogruta som låter dig ange färgen som ska användas för den andra spelarens farkost. + + + + + + + +Tack till och licens + +&ktron; +Program Copyright 1999 &Matthias.Kiefer; &Matthias.Kiefer.mail; + +Delar av koden kommer från xtron-1.1 av Rhett D. Jacobs rhett@hotel.canberra.edu.au> + +Dokumentation Copyright 1999 &Matthias.Kiefer; &Matthias.Kiefer.mail; + +Dokumentation uppdaterad för &kde; 2.0 av &Fabian.Dal.Santo; &Fabian.DalSanto.mail; + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + + + +Installation + + +Hur man skaffar &ktron; +&install.intro.documentation; + + +Krav + +För att kunna kompilera &ktron; med lyckat resultat, behöver du &kde; 3.0. Alla bibliotek som krävs samt &ktron; själv kan hittas på &kde-ftp;. + + + +Kompilering och installation +&install.compile.documentation; Skulle du stöta på problem, var snäll rapportera dem till upphovsmannen &Matthias.Kiefer; + + + + +
+ + diff --git a/tde-i18n-sv/docs/kdegames/ktuberling/Makefile.am b/tde-i18n-sv/docs/kdegames/ktuberling/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/ktuberling/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdegames/ktuberling/Makefile.in b/tde-i18n-sv/docs/kdegames/ktuberling/Makefile.in new file mode 100644 index 00000000000..cf54d919547 --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/ktuberling/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. +# This Makefile.in is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# 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docs/kdegames/ktuberling/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdegames/ktuberling/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdegames/ktuberling/index.cache.bz2 b/tde-i18n-sv/docs/kdegames/ktuberling/index.cache.bz2 new file mode 100644 index 00000000000..375988ab4be Binary files /dev/null and b/tde-i18n-sv/docs/kdegames/ktuberling/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdegames/ktuberling/index.docbook b/tde-i18n-sv/docs/kdegames/ktuberling/index.docbook new file mode 100644 index 00000000000..22482447fad --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/ktuberling/index.docbook @@ -0,0 +1,1170 @@ + + + + + + +]> + + + +Handbok Potatismannen + + +Éric Bischoff
&Eric.Bischoff.mail;
+
+ +Paul E. Ahlquist Jr.
&Paul.E.Ahlquist.Jr.mail;
+
+
+ +Lauri Watts Granskare + + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ +2006-05-05 +0.05.01 + + +1999200020022006 +Éric Bischoff + + + +2001 +&Paul.E.Ahlquist.Jr; + + +&FDLNotice; + + +Potatismannen är ett spel avsett för små barn. + + + +KDE +Potatismannen +spel +barn +potatis +potatis +pingvin +akvarium + +
+ + +Inledning + + + + + Potatismannen är ett spel avsett för små barn. Det kan förstås också passa för vuxna som förblivit unga inombords. + +Det är en potatiseditor. Det betyder att du kan dra och släppa ögon, munnar, mustascher och andra delar av ansiktet och godsaker på en potatisliknande typ. På samma sätt har du en pingvin och ett akvarium som du kan släppa andra grejor på. + +Det finns ingen vinnare i spelet. Det enda syftet är att göra det roligaste ansiktet du kan. + +Det finns ett museum (som Madame Tussauds vaxkabinett) där du kan hitta många roliga exempel på dekorerade potatisar, pingviner och akvarier. Du kan förstås skicka dina egna skapelser till programmeraren, Éric Bischoff, som då lägger till dem i museet om han får lite tid över. + +Potatismannen kan också prata. Den säger namnet på objekten som du drar och släpper. Den pratar ett språk som du kan välja. Du kan till och med använda den för att lära dig några nya ord på främmande språk. För närvarande kan Potatismannen prata danska, tyska, engelska, spanska, franska, italienska, holländska, portugisiska, rumänska, serbiska, slovakiska, slovenska och svenska. + + + +Grundläggande skärmbeteende + + +Mushantering + +Det finns två områden i huvudfönstret: + + +Lekplatsen, till vänster. +Objekt-området, till höger, där du väljer objekt som ska placeras på din lekplats. + + + +Huvudfönstret i Potatismannen: + + + + + + + +Huvudfönster + + + + +Att placera ett objekt + +För att dra ett objekt, flytta muspekaren till objekt-området till höger. Klicka på objektet som du vill dra, men släpp inte musknappen förrän du har flyttat muspekaren till stället på lekplatsen där du vill släppa objektet. + + + +Att flytta ett objekt +När det väl har släppts på lekplatsen, kan ett objekt flyttas. Klicka bara på objektet för att välja det för framtida drag och släpp. När du klickar på det, visas det ovanpå andra objekt som delvis dolde det. Det här tricket är användbart för att få glasögonen och ögonen riktigt placerade. + + + +Att ta bort ett objekt +För att ta bort ett objekt som har släppts på lekplatsen, dra det tillbaka från lekplatsen till objekt-området. + + + + +Verktygsraden + + + + + + + + +Verktygsrad + + +Verktygsraden tillhandahåller knappar för de vanligaste funktionerna. + + +Verktygsradens knappar + + + + +Knapp +Namn +Motsvarande meny +Åtgärd + + + + + + + + + + + + + + Knappen nytt spel + + + + Ny + + Spel Nytt spel + + +Rensar lekplatsen. Det här tar bort alla delar från lekplatsen så att en ny figur kan skapas. + + + + + + + + + + + + + Knappen ladda + + +Ladda + + Spel Ladda... + + +Laddar en befintlig potatisfil från museet eller från andra kataloger. + + + + + + + + + + + + Knappen spara + + +Spara + + Spel Spara + + +Sparar din skapelse till din hemkatalog, eller till någon annan katalog, som museet, om du vill. Potatismannen sparas till en liten fil där bara positionen för objekten sparas. + + + + + + + + + + + + + Knappen skriv ut + + + +Skriv ut + + + Spel Skriv ut + + +Skriver ut din bild (&PostScript;-format). + + + + + + + + + + + + Knappen ångra + + + + Ångra + + + Redigera Ångra + + +Ångrar den senaste åtgärden. + + + + + + + + + + + + Knappen gör om + + + +Gör om + + + Redigera Gör om + + +Gör om den senaste åtgärden. + + + + + + +
+
+ + +Menyalternativen + + + + + + + + +Menyraden + + + +Menyn <guimenu +>Spel</guimenu +> + + + + + + + +Menyn Spel + + + + + + &Ctrl;N Spel Nytt spel +Rensar lekplatsen + + + + &Ctrl;O Spel Ladda... + Laddar en befintlig potatisfil från museet eller från någon annanstans om du vill. + + + + &Ctrl;S Spel Spara +Sparar din skapelse. Potatismannen sparas till en liten fil där bara positionen för objekten sparas. + + + +Spel Spara som bild... +Skapar en grafikfil som innehåller en bild av din potatisman. Tillgängliga filformat är XPM, JPEG, PNG och BMP. + + + + &Ctrl;P Spel Skriv ut... +Skriver ut din bild av potatismannen med &PostScript;-format. + + + + &Ctrl;Q Spel Avsluta +Avslutar Potatismannen. + + + + + + + +Menyn <guimenu +>Redigera</guimenu +> + + + + + + + +Menyn Redigera + + + + + + &Ctrl;Z Redigera Ångra +Ångra den senaste placeringen av ett objekt. + + + + &Ctrl;Shift Z Redigera Gör om +Gör om den senaste placeringen av ett objekt. Det här menyalternativet är bara tillgängligt om du tidigare har använt Ångra. + + + + &Ctrl;C Redigera Kopiera +Kopiera lekplatsen till klippbordet. + + + + + + + +Menyn <guimenu +>Lekplats</guimenu +> + + + + + + + + +Menyn Lekplats + + + + + +Lekplats Potatismannen +Byter till potatislekplatsen. Potatismannen kommer ihåg lekplatsen som valdes senast nästa gång den startar. + + + +Lekplats Pingvin +Byter till pingvinlekplatsen. Potatismannen kommer ihåg lekplatsen som valdes senast nästa gång den startar. + + + +Lekplats Akvarium +Byter till akvariumlekplatsen. Potatismannen kommer ihåg lekplatsen som valdes senast nästa gång den startar. + + + + + +Menyn <guimenu +>Tal</guimenu +> + + + + + + + + +Menyn Tal + + +Observera att du måste ha installerat kdemultimedia och du måste köra &artsd; för att kunna höra ljud. + + + + +Tal Inget ljud +Stänger av ljud. Potatismannen kommer ihåg det här alternativet nästa gång den startar. + + + +Tal Danska +Aktiverar ljud och talar danska. Om danska ljud inte är installerade är det här alternativet grått. Potatismannen kommer ihåg den senaste inställningen av det här alternativet nästa gång den startar. + + + +Tal Tyska +Aktiverar ljud och talar tyska. Om tyska ljud inte är installerade är det här alternativet grått. Potatismannen kommer ihåg den senaste inställningen av det här alternativet nästa gång den startar. + + + +Tal Engelska +Aktiverar ljud och talar engelska. Om engelska ljud inte är installerade är det här alternativet grått. Potatismannen kommer ihåg den senaste inställningen av det här alternativet nästa gång den startar. + + + +etc... +Samma för övriga språk. + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + + +Menyn Inställningar + + + + + +Inställningar Visa/Dölj verktygsrad +Sätt på eller stäng av visning av verktygsraden. + + + +Inställningar Anpassa genvägar... +Öppnar en vanlig inställningsdialogruta för genvägar i &kde;, där du kan ändra snabbtangenterna som används av Potatismannen. + + + +Inställningar Anpassa verktygsrader... +Visar den vanliga inställningsdialogrutan för verktygsrader i &kde;. + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> + + + + + + + +Menyn Hjälp + +&help.menu.documentation; + +
+ +&technical.reference; + + +Tack till och licens + +&ktuberling; + + + +John Calhoun - Originalidé, ursprungliga bilder och engelska ljud + + + +Éric Bischoff &Eric.Bischoff.mail; - &kde;-programmering + + + +François-Xavier Duranceau duranceau@free.fr - Test, råd och hjälp + + + +Agnieszka Czajkowska agnieszka@imagegalaxy.de - Pingvingrafik + + + +Bass Willems next@euronet.nl - Omarbetning av grafik och akvarietemat + + + +Roger Larsson roger.larsson@norran.net - Finjustering av ljud + + + +Dolores Almansa dolores.almansa@corazondemaria.org - Utbildande grafik för COR-EDUX initiativet + + + +Peter Silva peter.silva@videotron.ca - Granskning av dokumentationen + + + +Paul Ahlquist &Paul.E.Ahlquist.Jr.mail; - Förbättring av dokumentation + + + +Spelet är tillägnat min lilla dotter Sunniva Bischoff. + +Tack till Apple Computer och LinuxPPC-projektet för att ha skapat en version av &Linux; för &Mac;. Potatismannen skulle aldrig ha funnits utan det! + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + + +Installation + + +Hur man skaffar <application +>Potatismannen</application +> +&install.intro.documentation; + + +Krav + +För att kompilera Potatismannen med lyckat resultat, behöver du &kde; 3.5. Alla bibliotek som krävs, samt Potatismannen själv hittas på &kde-ftp;. + +För att kunna höra ljuden, måste du ha installerat kdemultimedia. + + + +Kompilering och installation +&install.compile.documentation; + + +
diff --git a/tde-i18n-sv/docs/kdegames/ktuberling/menu-edit.png b/tde-i18n-sv/docs/kdegames/ktuberling/menu-edit.png new file mode 100644 index 00000000000..786e33c743a Binary files /dev/null and b/tde-i18n-sv/docs/kdegames/ktuberling/menu-edit.png differ diff --git a/tde-i18n-sv/docs/kdegames/ktuberling/menu-game.png b/tde-i18n-sv/docs/kdegames/ktuberling/menu-game.png new file mode 100644 index 00000000000..98d00094022 Binary files /dev/null and b/tde-i18n-sv/docs/kdegames/ktuberling/menu-game.png differ diff --git a/tde-i18n-sv/docs/kdegames/ktuberling/menu-help.png b/tde-i18n-sv/docs/kdegames/ktuberling/menu-help.png new file mode 100644 index 00000000000..5078415343e Binary files /dev/null and b/tde-i18n-sv/docs/kdegames/ktuberling/menu-help.png differ diff --git a/tde-i18n-sv/docs/kdegames/ktuberling/menu-playground.png b/tde-i18n-sv/docs/kdegames/ktuberling/menu-playground.png new file mode 100644 index 00000000000..22b7e0f31f0 Binary files /dev/null and b/tde-i18n-sv/docs/kdegames/ktuberling/menu-playground.png differ diff --git a/tde-i18n-sv/docs/kdegames/ktuberling/menu-raw.png b/tde-i18n-sv/docs/kdegames/ktuberling/menu-raw.png new file mode 100644 index 00000000000..e101cbbf9ff Binary files /dev/null and b/tde-i18n-sv/docs/kdegames/ktuberling/menu-raw.png differ diff --git a/tde-i18n-sv/docs/kdegames/ktuberling/menu-settings.png b/tde-i18n-sv/docs/kdegames/ktuberling/menu-settings.png new file mode 100644 index 00000000000..333b8a9be0a Binary files /dev/null and b/tde-i18n-sv/docs/kdegames/ktuberling/menu-settings.png differ diff --git a/tde-i18n-sv/docs/kdegames/ktuberling/menu-speech.png b/tde-i18n-sv/docs/kdegames/ktuberling/menu-speech.png new file mode 100644 index 00000000000..1705275879d Binary files /dev/null and b/tde-i18n-sv/docs/kdegames/ktuberling/menu-speech.png differ diff --git a/tde-i18n-sv/docs/kdegames/ktuberling/technical-reference.docbook b/tde-i18n-sv/docs/kdegames/ktuberling/technical-reference.docbook new file mode 100644 index 00000000000..cb66552b056 --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/ktuberling/technical-reference.docbook @@ -0,0 +1,345 @@ + + + + +Éric Bischoff + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+2006-05-05 0.05.01 +KDE +Potatismannen +teknisk referens + +
+ +Teknisk referens + +Potatismannen erbjuder en mjuk och lönande inledning till anpassning och programmering av &kde;. Programmet kan utökas. Utan att koda kan till exempel nya lekplatser läggas till genom att ändra grafikfiler. Genom att lägga till lämpliga ljudfiler, kan översättare ändra ljuden till sitt modersmål! + +Om du utökar eller lägger till något i spelet, fundera på att skicka dina tillägg till utvecklaren Éric Bischoff så att de kan läggas till i framtida utgåvor. + + +För grafiker + +Storleken och formen på lekplatsen och antalet objekt kan ändras. Nya lekplatser kan läggas till. Bara två bildfiler behöver skapas för varje lekplats: ett spelbräde och en mask. Maximalt åtta lekplatser tillåts, med endast tre i användning för närvarande. + +Sex bilder används i Potatismannen: potato-game.png, potato-mask.png, penguin-game.png, penguin-mask.png, aquarium-game.png och aquarium-mask.png. Den normala platsen för de här filerna är katalogen $KDEDIR/share/apps/ktuberling/pics/. + +Den första typen bilder, *-game.png innehåller lekplatsen och objekten som användaren väljer. Det här är grafiken som användaren ser när spelet används. + +Den andra typen bilder, *-mask.png innehåller bara masker för objekt. Maskerna används för att avgränsa kanterna på objekten, och i vissa fall ge objekten en viss genomskinlighet (till exempel glasögonen). Det rekommenderas, men krävs inte, att placera objekten på samma plats i spelbrädesfilen som i maskfilen. + +I samma katalog, talar filen som heter layout.xml ($KDEDIR/share/apps/ktuberling/pics/layout.xml) om vilka bilder som ska användas och länkar ihop dem med menyalternativ. Den innehåller också platsparametrar för spelbrädet, objekten på spelbrädet och maskerna. Den tilldelar den ljuden till objekt och placerar objekten i grupper. Slutligen deklarerar den språk som en uppsättning med översatta ljud. Den följer vanlig &XML;-syntax (se nedan för detaljer). + +Fortfarande i samma katalog, upprepar en fil som heter layout.i18n ($KDEDIR/share/apps/ktuberling/pics/layout.xml) strängarna i layout.xml som kan översättas: +Menyalternativen som låter dig välja lekplats och språket +Namnen på objektkategorier + + + +En katalog ovanför finns en fil som heter ktuberlingui.rc $KDEDIR/share/apps/ktuberling/ktuberlingui.rc), som är en andra &XML;-fil där Potatismannens menyer beskrivs. Den ska innehålla en <action>-tagg för varje lekplats och språk. Det symboliska namnet på åtgärden i den här filen ska vara identiskt med det symboliska namnet på åtgärden i layout.xml. + + + + +Översättning + +Förutom den vanliga .po-fil mekanismen för att översätta programrubriker och promptrar, kan ljuden också anpassas. + +Om de olika översättarna kan spela in sina röster i .wav filer, kan de lagra filerna i en språkspecifik underkatalog i katalogen sounds. Namnen på ljuden tilldelas sedan till en fil i filen layout.xml. Om språket som översätts till är till exempel italienska, kan översättaren spela in sin röst i .wav-filer som placeras i $KDEDIR/share/apps/ktuberling/sounds/it. Därefter kan de tilldela ljudet som heter hat till filnamnet it/capello.wav. + +I en framtida utgåva, kommer &ktuberling; att använda OGG Vorbis rc3 filformatet för ljud. För närvarade är det möjligt att konvertera WAV-filer till OGG Vorbis rc3, med följande kommandorad: $ oggenc -q 10 -o ljud.ogg ljud.wav + + + +Information om hur man arbetar med översättningsmekanismen i &kde; finns tillgänglig på &kde; Translation HOWTO. + + + + + +För programmerare +Potatismannen är inte särskilt svår att utöka för programmerare. + + +C++ klasser + + + +TopLevel + +Toppnivåfönster och grundläggande programhantering + + + + +PlayGround + +Beskrivning av en av spelets nivåer + + + +ToDraw + +Beskrivning av ett av de grafiska objekten som ska ritas + + + +SoundFactory + +Beskrivning av ett av språken och dess ljud + + + +Action + +En av användarens åtgärder i stacken med ångra och gör om. + + + + + + +Struktur för filen <literal role="extension" +>.tuberling</literal +> + +En .tuberling-fil innehåller all nödvändig data för att rita om en potatisman. Den kan redigeras med en vanlig texteditor. + +Den första raden innehåller antalet lekplatser. + +På alla andra rader finns det ett grafiskt objekt per rad, i den ordning som används för att rita upp dem. Varje rad innehåller fem tal: objektets identifierare och rektangeln där det ska ritas (vänster, över, höger, under). Talen skiljs med mellanslag. + + + + + +Struktur för layoutfilen (<filename +>layout.xml</filename +>) + +Toppnivåtaggen är unik och heter <ktuberling>. Den innehåller flera <playground>-taggar, en för varje lekplats, och flera <language>-taggar, en per språk. + +Taggen <playground> har två attribut: gameboard och masks. Dessa attribut ger namnen på filerna som innehåller bilderna. Taggen <playground> innehåller också en tagg som heter <menuitem>, en tagg som heter <editablearea>, flera taggar som heter <category> och flera taggar som heter <object>. + +Taggen <menuitem> beskriver identifieraren för menyalternativet som tillåter att platsen för området där man kan släppa objekt väljs, och namnet på det här menyalternativet. Den här identifieraren ska vara identisk med den i ktuberlingui.rc. + +Taggen <editablearea> beskriver platsen för området där man kan släppa objekt, och namnet på ljudet som hör ihop med detta. + +Taggen <category> beskriver platsen och namnet på en text som anger en grupp av objekt. Den kan till exempel beskriva platsen och namnet på gruppen med godsaker. + +Taggen <object> beskriver platsen för ett objekt (på spelbrädet och i maskerna), samt namnet på ljudet som hör ihop med det. + +Taggen <language> har ett attribut: code. Dessa attribut ger koden på landet för det språket. Taggen <language> innehåller också en tagg som heter <menuitem> och flera taggar som heter <sound>. + +Taggarna på lägre nivå förklaras inte här, eftersom deras betydelse är ganska rättfram. Om du ändrar layout.xml, glöm då inte att också ändra layout.i18n och ktuberlingui.rc. + + +
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am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdegames/kwin4/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdegames/kwin4/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdegames/kwin4/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdegames/kwin4/index.cache.bz2 b/tde-i18n-sv/docs/kdegames/kwin4/index.cache.bz2 new file mode 100644 index 00000000000..1fe0e9fb115 Binary files /dev/null and b/tde-i18n-sv/docs/kdegames/kwin4/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdegames/kwin4/index.docbook b/tde-i18n-sv/docs/kdegames/kwin4/index.docbook new file mode 100644 index 00000000000..3a544df5f44 --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/kwin4/index.docbook @@ -0,0 +1,546 @@ + + + + + +]> + + + +Fyra i rad + + +Martin Heni
&Martin.Heni.mail;
+
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +19952002 +&Martin.Heni; + + +&FDLNotice; + +2006-06-17 +1.1.0 + + +Fyra i rad är ett spel med fyra pjäser i rad för &kde;. + + + +KDE +kdegames +spel +bräde +brädspel +fyra vinster +fyra +fyra i rad +win4 +kwin4 +förbind fyra +förbind 4 + +
+ + +Översikt + +Fyra i rad är ett spel för två spelare. + +Varje spelare representeras av en färg (gul och röd). Målet med spelet är att få fyra förbundna pjäser av din färg i en rad, kolumn eller någon diagonal. Det här görs genom att placera en av dina pjäser i någon av de sju kolumnerna. + +En pjäs börjar fylla en kolumn från botten, dvs. den faller ner tills den når bottennivån eller en annan pjäs. Efter ett drag är färdigt, är det den andra spelarens tur. + +Det här upprepas till spelet är slut, vilket inträffar när en av spelarna har fyra pjäser i en rad, kolumn eller diagonal, eller inga fler drag är möjliga eftersom brädet är fullt. + + + + +Regler + +Brädet är uppdelat i tre områden. + +Spelbrädet är uppbyggt av 7x6 fält som kommer att fyllas nerifrån och upp. Fälten är markerade med färgen för spelaren som gjorde det senaste draget. Ovanför varje kolumn visar en färgad pil vad den senaste pjäsen placerades. + +Statusrutan visar vilken spelfärg som startar och vilken färg som spelas av vem (spelare, dator, fjärranslutning). Dessutom visar den nivån på datormotspelaren, antalet drag som gjorts samt den datorberäknade sannolikheten för vinst. Den här sannolikheten beräknas bara om datormotspelaren gör ett drag. Ett positivt tal betyder att spelaren har en fördel, ett negativt tal betyder att datorn tycker att den är bättre. + +Tabellrutan visar antalet vunna, förlorade och oavgjorda spel för båda spelarna. Dessutom visas antalet avbrutna spel (Av) och totala antalet spel. + + + + +Fjärranslutningar + +Det är möjligt att spela spelet via en nätverksanslutning med en annan dator. En av datorerna fungerar som spelserver. Den kan avgöra vem som ska spela vilken färg. Du kan anpassa nätverksalternativen i menyn Spel Nätverksanpassning.... Där hittar du också en chattdialogruta som låter dig prata med den andra spelaren. + + +När en nätverksanslutning skapas tillfrågas du om en fjärrdator och en port. Porten kan oftast lämnas orörd, men om du vet vad du gör kan du byta den mot ett annat nummer, som förstås måste vara samma för båda spelarna. Värddatornamnet ska vara namnet på fjärrdatorn som du ansluter till. Bara klienten i anslutningen måste ange ett värddatornamn. Det är ofta lämpligt att en spelare bakom en brandvägg väljer att vara klient, eftersom brandväggen kanske inte tillåter inkommande anslutningar. + + + + +Menyer + + +Menyn <guimenu +>Spel</guimenu +> + + + + &Ctrl;N Spel Ny + +Starta ett nytt spel. I ett nätverksspel är detta alternativet bara tillgängligt för nätverksservern. Nätverksklienten startas automatiskt av servern. + + + + + &Ctrl;O Spel Ladda... + +Laddar ett sparat spel. + + + + + &Ctrl;S Spel Spara + +Sparar det nuvarande spelet. + + + + + &Ctrl;End Spel Avsluta spelet + +Avbryter ett pågående spel. + + + + +Spel Nätverksanpassning... + +Visar en dialogruta för nätverksanpassning. Du kan välja att vara server eller klient. Om du är server kan du också välja vilken färg den andra spelaren ska använda. Om ett nätverksspel pågår kan du också koppla ner det i den här menyn. + + + + +Spel Nätverkschatt... + +Visar en chattkomponent som låter dig skicka meddelanden till den andra spelaren. + + + + + H Spel Tips + +Datorn räknar ut det bästa möjliga draget och markera det med en liten cirkel på brädet. Hur bra draget är beror på datorns nivå. + + + + + &Ctrl;Q Spel Avsluta + +Avslutar programmet. + + + + + + + +Menyn <guimenu +>Redigera</guimenu +> + + + &Ctrl;Z Redigera Ångra + +Ångra det senaste draget. Om den föregående spelaren är datorn, så ångras två drag så att det är spelarens tur igen. + + + + + &Ctrl;&Shift;Z Redigera Gör om + +Spela om ett drag som har ångrats. + + + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + + +Inställningar Visa verktygsrad + +Sätt på eller stäng av visning av verktygsraden. + + + + +Inställningar Visa statusrad + +Visa eller göm statusraden. + + + + +Inställningar Anpassa genvägar... + +Visar en dialogruta som låter dig definiera om alla snabbtangenter. + + + + +Inställningar Anpassa verktygsrader... +Visar en standarddialogruta i &kde; där du kan anpassa verktygsradens ikoner. + + + +Inställningar Anpassa Fyra i rad... +Visar Fyra i rads inställningsdialogruta med följande alternativ: +Startspelarens färg: Avgör vilken spelfärg som får första draget i nästa spel. +Spelarnamn: Ändra namnen på spelarna. +Gul spelas av: Väljer vem som ska spela som den första spelaren (gul). Det kan antingen vara Mus eller Tangentbord, dvs en lokal spelare som använder musen eller tangentbordet för inmatning eller Dator, dvs. datorn spelar som den här spelaren. +Röd spelas av: Samma som Gul spelas av men för den andra spelaren (röd). +Datorns svårighetsgrad: Väljer nivå för datorspelaren. + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + + +Tack till och licens + +&k4wins; +Program copyright 1995-2002 &Martin.Heni; &Martin.Heni.mail; +Dokumentation copyright 2002 &Martin.Heni; &Martin.Heni.mail; + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar &k4wins; +&install.intro.documentation; + + +Kompilering och installation +&install.compile.documentation; + + + +&documentation.index; +
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$(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/lskat/; \ + fi + -rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/lskat/common + $(LN_S) $(kde_libs_htmldir)/$(KDE_LANG)/common $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/lskat/common + +uninstall-docs: + -rm -rf $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/lskat + +clean-docs: + -rm -f index.cache.bz2 + + +#>+ 13 +install-nls: + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/lskat + @for base in index.docbook ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/lskat/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/lskat/$$base ;\ + done + +uninstall-nls: + for base in index.docbook ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/lskat/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in index.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdegames/lskat/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdegames/lskat/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdegames/lskat/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdegames/lskat/index.cache.bz2 b/tde-i18n-sv/docs/kdegames/lskat/index.cache.bz2 new file mode 100644 index 00000000000..348db68b96c Binary files /dev/null and b/tde-i18n-sv/docs/kdegames/lskat/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdegames/lskat/index.docbook b/tde-i18n-sv/docs/kdegames/lskat/index.docbook new file mode 100644 index 00000000000..af7bd6e2c6b --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/lskat/index.docbook @@ -0,0 +1,661 @@ + + + + + +]> + + + +Officersskat + +Martin Heni
martin@heni-online.de
+
+
+MikeMcBride Granskare + +
mpmcbride7@yahoo.com
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ +2003-09-16 +0.09.01 + + +Den här dokumentationen beskriver Officersskat version 0.9.1 + + + +KDE +kdegames +spel +kortspel +skat +officer +lskat + +
+ + +Översikt + +Officersskat (från tyskans Offiziersskat) är ett kortspel för två spelare. Grovt sett spelas det enligt reglerna för Skat men bara med två spelare och förenklade regler. + +Varje spelare har en uppsättning kort framför sig, hälften täckta och hälften öppna. Båda spelarna försöker vinna mer än 60 av de 120 möjliga poängen. Efter 16 turer har alla kort spelats, och spelet avslutas. + + + + +Regler + +Spelet har ett slumpmässigt valt trumfkort. Det visas som en liten färgsymbol i övre högra hörnet i poängrutan. Alla fyra knektar räknas också som trumf och hör inte till sina färger. Så om hjärter är trumf, räknas alla sju hjärterkort samt alla fyra knektarna som trumfkort, vilket blir 11 trumfkort. + + +Klöver knekt räknas inte som klöver utan som trumf. + + +En särskild trumf är Sans. I det här spelet är ingen färg trumf och bara de fyra knektarna räknas som trumf. Det här indikeras med symbolen av ett knekthuvud. + +Varje spelare äger 16 kort. Åtta av dem täcks av åtta öppna kort. Spelaren som börjar kan spela vilket som helst av sina kort. + +Den andra spelaren har följande val: + + +Den andra spelaren har kort i samma färg bland sina öppna kort. Då måste han/hon spela ett kort i den här färgen. Spelaren med det högsta kortet (se tabellen nedan) vinner båda korten. +Den andra spelaren har inget kort i samma färg som det spelade. Nu kan han/hon spela vilket annat kort som helst. Om det är ett trumfkort vinner den andra spelaren båda korten. Annars vinner den första spelaren båda korten. + + +Om det fortfarande finns ett täckt kort under ett kort som spelas vänds det och är i fortsättningen ett öppet kort. + +Spelaren som vinner korten får spela ut nästa kort. + +Kortens ordning (från det högsta till det lägsta, utan hänsyn till något trumfkort): + +Klöver knekt +Spader knekt +Hjärter knekt +Ruter knekt +Äss +Tio +Kung +Dam +Nio +Åtta +Sju + + +Spelaren som vinner båda korten lägger till deras värde till sina poäng. Värden på korten är: + + + + +Kort Värde + + +Äss 11 +Tio 10 +Kung 4 +Dam 3 +Knekt 2 +Nio 0 +Åtta 0 +Sju 0 + + + + + +Poängsättning + +Spelet har vunnits om du har mer än 60 poäng. Om båda spelarna har 60 poäng slutar spelet oavgjort. + + + + +PoängResultat + + +601 +61...902 +91...1193 +1204 + + + + + + + + +Fjärranslutningar + +Det är möjligt att spela via en nätverksanslutning med en annan dator. För att göra det måste båda spelarna på båda datorerna välja en färg som spelas av en mänsklig spelare och den andra av fjärrspelaren. Vem som väljer vilken sida spelar ingen roll. Det spelar inte ens någon roll om båda väljer att spela samma spelare, eftersom det hanteras automatiskt av spelet. + +En av datorerna fungeras som spelserver. Det är bara den här som kan starta ett nytt nätverksspel. Dessutom överförs all dess speldata till klientdatorn. Du kan tvinga din dator att vara server om du inte anger ett värddatornamn i nätverksdialogen. Den här dialogen dyker upp när du startar ett nytt nätverksspel. Som klient skriver du in värddatornamnet på datorn där servern kör. Porten behöver sällan ändras, men du kan skriva in vilket giltigt portnummer som helst här. + + + + +Menyer + + +Menyn <guimenu +>Spel</guimenu +> + + + +&Ctrl;N Spel Ny + +Startar ett nytt spel. I ett nätverksspel är det här alternativet bara tillgängligt för nätverksservern. Nätverksklienten startas automatiskt av servern. + + + + +Spel Avbryt spelet + +Avbryter ett pågående spel. + + + + +Spel Rensa statistiken +Rensar minnet för spelstatistiken. Den här statistiken sparas vanligtvis när spelet slutar och visar antal spelade och vunna spel för varje spelare. Denna rensas med det här menyalternativet. + + + + &Ctrl;M Spel Skicka meddelande... +Om du är ansluten till ett annat spel i en fjärrsession kan du skicka ett meddelande till fjärrspelaren med det här alternativet. + + + + &Ctrl;Q Spel Avsluta +Avslutar programmet. + + + + + + + +Menyn <guimenu +>inställningar</guimenu +> + + + +InställningarVisa statusrad +Visar eller gömmer statusraden. + + + +Inställningar Startspelare +Väljer om spelare 1 (överst) eller spelare två (nederst) börjar nästa spel. + + + +Inställningar Spelare 1 spelas av + +Väljer vem som ska spela som spelare 1 (överst). Det kan vara någon av de följande: + + +En lokal spelare som använder musen för inmatning. Välj Spelare för det här alternativet. + +En artificiell datorspelare. Välj Dator för det här alternativet. + +En fjärrspelare, som ansluts till den här datorn via nätverket. Välj Fjärr för det här alternativet. + + + + + +Inställningar Spelare 2 spelas av +Samma som för Spelare 1 spelas av alternativen, men det här avser spelare 2. + + + +Inställningar Nivå + +Väljer nivå för datorspelaren. + + + + +Inställningar Välj kortlek... +Välj framsida och baksida på kortleken som används. Du kan välja dem från en dialogruta med förhandsgranskning som visar alla kortlekar som installerats med &kde;. + + + +Inställningar Byt namn... + +Ändra namn på spelarna. + + + + + +Inställningar Anpassa genvägar... + +Visar en dialogruta som låter dig definiera om alla snabbtangenter. + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + + +Tack till och licens + +&lskat; +Program copyright 2000,2001 Martin Heni martin@heni-online.de +Dokumentation copyright 2000,2001 Martin Heni martin@heni-online.de +Dokumentation överförd till &kde; 2.0 av Mike McBride mpmcbride7@yahoo.com + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + + +Installation + +&install.intro.documentation; + + + +Kompilering och installation +&install.compile.documentation; + + +&documentation.index; +
+ + + + diff --git a/tde-i18n-sv/docs/kdegames/megami/Makefile.am b/tde-i18n-sv/docs/kdegames/megami/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/megami/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdegames/megami/Makefile.in b/tde-i18n-sv/docs/kdegames/megami/Makefile.in new file mode 100644 index 00000000000..6917ef9c8b9 --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/megami/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. +# This Makefile.in is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# with or without 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\ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdegames/megami/index.cache.bz2 b/tde-i18n-sv/docs/kdegames/megami/index.cache.bz2 new file mode 100644 index 00000000000..891f2834e6c Binary files /dev/null and b/tde-i18n-sv/docs/kdegames/megami/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdegames/megami/index.docbook b/tde-i18n-sv/docs/kdegames/megami/index.docbook new file mode 100644 index 00000000000..5bb3043bfff --- /dev/null +++ b/tde-i18n-sv/docs/kdegames/megami/index.docbook @@ -0,0 +1,506 @@ + + + + + + + +]> + + + + + + +Handbok &megami; + + + +Philip Rodrigues
phil.rod@ntlworld.com
+
+
+ +Stefan Asserhäll
stefan.asserhall@comhem.se
Översättning
+ +
+ + + +2002 + +Philip Rodrigues + + +&FDLNotice; + + +2002-06-06 +1.02.00 + + + +&megami; är ett enkelt blackjack-spel för &kde;. Det saknar avancerade blackjack-regler som försäkring, dubbla, delning eller förlust, men det är ändå roligt och beroendeframkallande. + + + + +KDE +kdegames +Megami +Blackjack +kortspel + + +
+ + + +Inledning + + +&megami; är ett blackjack-spel för &kde;. Alla frågor om &megami; ska skickas till upphovsmannen och utvecklaren, Neil Stevens neil@qualityassistant.com. Alla frågor om den här handboken ska skickas till dokumentets författare, som listas i slutet av dokumentet. + + + +Hur man spelar &megami; + + +Spelets syfte +Syftet med &megami; är att vinna så mycket pengar som möjligt genom att får en hand med högre värde än givarens, utan att handens värde överstiger 21. +För att starta ett &megami;-spel, välj Ny i menyn Spel. En dialogruta visas, där du kan välja hur mycket pengar varje spelare har vid spelets början. Skriv in beloppet du väljer, och klicka på Ok. + + + +Spela en hand + +För att starta en omgång i &megami;, klicka på Ge, välj ett belopp i rutan och klicka på Satsa för att satsa så mycket. Beloppet tas då bort från dina pengar som visas på skärmen, och varje spelare får två kort. Värdet på korten i varje spelares hand visas under korten. + +Handens värde beräknas genom att summera värdena på korten i handen, med följande kortvärden: + + + + +Numrerade kort (2, 3, ... 10) + +Alla numrerade kort har samma värde som sitt nummer. Så en femma är värd 5, och så vidare. + + + + +Klädda kort (knekt, dam, kung) + +Alla klädda kort är värda 10. + + + + +Äss + +Ässet är ett speciellt kort, som antingen kan vara värt 1 eller 11. Dess värde är 11, om detta inte gör att summan blir större än 21, då dess värde är 1. För att klargöra detta, låt oss ge ett exempel: + +Tänk dig en hand som innehåller ett äss och en femma. Om ässet har värdet 11, så blir handens totala värde 16, som inte är större än 21, så 11 används som ässets värde. Om ytterligare ett kort läggs till, så kan ässets värde ändras. Antag att en nia läggs till i handen. Om ässet nu räknades som 11, skulle handens totala värde vara 25. Eftersom detta är större än 21, så räknas ässet som 1 istället, och handens totala värde är 15. + + + + + + + + +Åtgärder + +När handen har delats ut, har du två alternativ: Ta ett kort till i leken (Ta kort, eller normalt H) eller behåll den nuvarande handen (Stanna eller normalt S ). Du kan välja Ta kort så många gånger du vill, till totalsumman är 21 eller större. Om totalsumman överskrider 21, så är handen tjock, och du kan inte ta ett kort till. När du inte vill ta fler kort, klicka på Stanna. + +Om summan av de två korten som delas ut är 21 (dvs. du har ett äss och ett klätt kort), så har du Megami, och stannar automatiskt. Med Megami kan du inte förlora dina pengar, utan kommer antingen att vinna eller fortsätta (se nedan). + +När du väl har valt att stanna, så får övriga spelare sin tur, och givaren spelar. + + + + +Givarens spel + +Beteendet hos givaren följer ett enkelt mönster: Givaren tar kort till hans totalsumma är större än 16, om han inte har en svag 17, dvs. totalsumman 17 där ett kort är ett äss som räknas som 11 (t.ex. ett äss och en sexa). Om kortet som dras när givaren har en svag 17 gör att totalsumman blir mer än 21, ändras ässets värde till 1, och handens totalsumma beräknas igen. + + + + +Vinna, förlora och fortsätta + +När varje spelare och givaren har tagit alla sina kort, kan varje spelare antingen vinna, förlora eller fortsätta. + +Du vinner i följande fall: Din totalsumma är högre än givarens, och du är inte tjock (över 21).Du är inte tjock och givaren är det.Du har Megami och givaren har inte det. I de här fallen får du dubbla insatsen tillbaka, om du inte har Megami, då du får 2,5 gånger pengarna tillbaka. Om du till exempel har 100 kr, satsar 50 kr och vinner, får du 100 kr och slutar med 150 kr, eller om du har Megami, så får du 125 kr och slutar med 175 kr. + +Du förlorar i följande fall: Du är tjock (även om givaren också är tjock).Varken du eller givaren är tjock, men du har en totalsumma som är mindre än givarens.Givaren har Megami och du har det inte. I de här fallen får du inga pengar. + +Du fortsätter när du har samma totalvärde som givaren. Du får tillbaka din insats, och slutar med samma belopp som du startade med. Du fortsätter också om både du och givaren har Megami. + + + + + +Menyreferens + + +Menyn <guimenu +>Spel</guimenu +> + + + + +SpelNy +Startar ett nytt &megami;-spel, och visar en dialogruta där du kan välja hur mycket pengar som varje spelare har vid spelets början. + + + + +SpelGe +Ger kort till spelarna. Du ser inte korten förrän du satsar. + + + + +SpelSatsa +Satsa beloppet som anges av rutan med pengar längst ner i &megami;-fönstret. + + + + +SpelTa kort +Dra ett kort till från leken. + + + + +SpelStanna +Välj Stanna när du inte vill ha några fler kort. + + + + +SpelAvsluta +Avslutar &megami;. + + + + + + + +Menyn <guimenu +>Inställningar</guimenu +>. + + + +Inställningar Anpassa tangentbindningar... +Visar &megami;s inställningsdialogruta för snabbtangenter. Här kan du ändra snabbtangenterna för nästan alla åtgärder i &megami; på &kde;:s vanliga sätt. + + + + +Inställningar Anpassa kortlekar... +Visar &kde;:s vanliga inställningsdialogruta för kortlekar, där du kan ändra utseende på korten. + + + + +InställningarAnpassa Megami... +Visar &megami;s inställningsdialogruta, där du kan ändra bakgrundsfärg och textfärg som används på spelbordet, ditt namn och namnen på datorspelarna. + + + + + + + + + + + + + +Tack till och licens + +&megami; +Program copyright 2002 Neil Stevens neil@qualityassistant.com +Dokumentation copyright 2002 Philip Rodrigues phil.rod@ntlworld.com +&underFDL; &underX11License; + + +Installation + + +Hur man skaffar &megami; +&install.intro.documentation; Du hittar en lista över ändringar på http://www.freekde.org/neil/megami. + + + +Kompilering och installation +&install.compile.documentation; + + + + +&documentation.index; +
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main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdegraphics/kamera/index.cache.bz2 b/tde-i18n-sv/docs/kdegraphics/kamera/index.cache.bz2 new file mode 100644 index 00000000000..bc22338bca1 Binary files /dev/null and b/tde-i18n-sv/docs/kdegraphics/kamera/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdegraphics/kamera/index.docbook b/tde-i18n-sv/docs/kdegraphics/kamera/index.docbook new file mode 100644 index 00000000000..57bc407bda4 --- /dev/null +++ b/tde-i18n-sv/docs/kdegraphics/kamera/index.docbook @@ -0,0 +1,108 @@ + + + + + +]> + + + + +Handbok &kamera; + + +
+
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +&FDLNotice; + + + +2000-09-02 +0.00.00 + + + + +&kamera; låter dig titta på och ladda ner bilder från en digitalkamera. + + + + +KDE +Kapp + + +
+ + Inledning Tyvärr, men dokumentationen för &kappname; var inte klar när &kde; installerades på den här datorn. Om du behöver hjälp, titta på &kde;:s hemsida för uppdateringar, eller skicka din fråga till &kde;:s e-postlista för användare. &kde;-gruppen &underFDL; + +&documentation.index; +
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versions [3.59,3.63) of GNU make to not export all variables. +# Otherwise a system limit (for SysV at least) may be exceeded. +.NOEXPORT: + +#>+ 2 +KDE_DIST=index.docbook index.cache.bz2 Makefile.in Makefile.am + +#>+ 24 +index.cache.bz2: $(srcdir)/index.docbook $(KDE_XSL_STYLESHEET) index.docbook + @if test -n "$(MEINPROC)"; then echo $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; fi + +docs-am: index.cache.bz2 + +install-docs: docs-am install-nls + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcoloredit + @if test -f index.cache.bz2; then \ + echo $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcoloredit/; \ + $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcoloredit/; \ + elif test -f $(srcdir)/index.cache.bz2; then \ + echo $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcoloredit/; \ + $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcoloredit/; \ + fi + -rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcoloredit/common + $(LN_S) $(kde_libs_htmldir)/$(KDE_LANG)/common $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcoloredit/common + +uninstall-docs: + -rm -rf $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcoloredit + +clean-docs: + -rm -f index.cache.bz2 + + +#>+ 13 +install-nls: + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcoloredit + @for base in index.docbook ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcoloredit/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcoloredit/$$base ;\ + done + +uninstall-nls: + for base in index.docbook ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcoloredit/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in index.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdegraphics/kcoloredit/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdegraphics/kcoloredit/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdegraphics/kcoloredit/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdegraphics/kcoloredit/index.cache.bz2 b/tde-i18n-sv/docs/kdegraphics/kcoloredit/index.cache.bz2 new file mode 100644 index 00000000000..e8ef8de8daf Binary files /dev/null and b/tde-i18n-sv/docs/kdegraphics/kcoloredit/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdegraphics/kcoloredit/index.docbook b/tde-i18n-sv/docs/kdegraphics/kcoloredit/index.docbook new file mode 100644 index 00000000000..a5280c6b52b --- /dev/null +++ b/tde-i18n-sv/docs/kdegraphics/kcoloredit/index.docbook @@ -0,0 +1,660 @@ + +KColorEdit"> + + + + +] +> + + + +Handbok Färgredigeraren + +Artur Rataj
&Artur.Rataj.mail;
+
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ + +2000 +&Artur.Rataj; + + +&FDLNotice; + +2005-12-10 +3.5.0 + + +Färgredigeraren är en editor för palettfiler. Den kan användas för att redigera färgpaletter och för att välja och namnge färger. + + + +KDE +grafik +palett + +
+ + +Inledning + +Färgredigeraren är en editor för palettfiler. Den kan användas för att redigera färgpaletter och för att välja och namnge färger. + + + + +Filoperationer + + +Om palettfiler + +Palettfilerna som installeras av &kde; kan antingen gälla för hela systemet eller bara för användaren. De sistnämnda finns i dina privata konfigurationskataloger, och heter Egna färger och Senaste färgerna. + +I Färgredigeraren kan du öppna alla de här paletterna, samt paletter från godtyckliga filer. + + + + +Att öppna en fil +I dialogrutan Öppna fil, kan du välja i en lista med installerade paletter, eller bläddra i kataloger efter filer. + + + + + +Redigera + + +Markör + +Markören är synlig som en linje i palettvyn. Den kan flyttas genom att klicka på ett område intill en färg. + +Markören har följande funktioner: + + + +Den pekar på färgen som följer. Färgen, om någon, beskrivs nedanför i palettvyn. Du kan redigera dess namn där. + + +Den kan användas för att markera. En markering kan göras genom att klicka på ett område intill en färg. Så flytta först markören dit, och flytta därefter musen med vänsterknappen nertryckt. + + +Om kryssrutan Vid markören intill knappen Lägg till färg markeras, placeras en färg från färgväljaren vid markören. Antingen infogas färgen eller så skriver den över en annan, beroende på om Skriv över väljes. Läget kan väljas genom att markera rutan Skriv över, som finns intill rutan Vid markören. + + + + + + +Markering +En markering som görs enligt beskrivningen i förra avsnittet, kan användas tillsammans med åtgärderna kopiera, klipp ut och klistra in. + + + +Klippbordsformat +Färgredigeraren använder följande format för klippbordsdata: För varje färg tre nummer för komponenterna röd, grön och blå, och ett valfritt färgnamn, följt av ett nyradstecken om det finns ytterligare en färg. Därför kan till exempel tre nummer som finns i klippbordet klistras in av Färgredigeraren som en färg. + + + + + +Att välja en färg från RGB-rymden + +En färg kan väljas från en RGB-rymd i Färgredigeraren på följande sätt: + +Genom att redigera HSV- eller RGB-komponenterna. + + +Genom att välja en färg från färggradientrutorna. I den vänstra, kan två av HSV-komponenterna väljas, och i den högra, den tredje. Den tredje komponenten kan väljas genom att klicka på någon av knapparna som heter H, S och V. Färggradientrutan för en komponent visar färger med de andra två komponenterna samma som de som valdes i färggradientrutan för två komponenter. Färggradientrutan för två komponenter kan visa färger med den tredje komponenten fixerad, eller om rutan Variabel är markerad, med ett värde som samma som det som valdes i färggradientrutan för en komponent. I läget Ersätt, ersätter färgen som väljes i rutan omedelbart resultatet. I läget Ändra ändras resultatfärgen efter varje klick eller musförflyttning medan musknappen hålls nere. För det senaste läget kan färgen som väljes i färggradientrutan därför vara annorlunda än resultatfärgen. För att synkronisera färgerna, kan knappen Synkronisera användas. + + + + + + + + + +Drag och släpp +Palettfärgerna och färgen som markerats kan dras med musen. + + + +Menyreferens + + +Menyn <guimenu +>Arkiv</guimenu +> + + + +&Ctrl; N Arkiv Ny + +Starta en ny palett i det nuvarande fönstret. + + + + +Arkiv Nytt fönster + +Öppna ett nytt fönster + + + + +&Ctrl; O Arkiv Öppna + +Öppna en sparad palett. + + + + +Arkiv Öppna senaste... + +Öppna en palett igen som du nyligen har redigerat. + + + + +&Ctrl; S Arkiv Spara + +Sparar den för närvarande öppna paletten. + + + + +Arkiv Spara som... + +Sparar den för närvarande öppna paletten med ett nytt namn. + + + + +&Ctrl; W Arkiv Stäng + +Stäng det nuvarande fönstret i Färgredigeraren + + + + +&Ctrl; Q Arkiv Avsluta + +Avslutar Färgredigeraren. + + + + + + + +Menyn <guimenu +>Redigera</guimenu +> + + + +&Ctrl; X Redigera Klipp ut + +Klipper ut färgen som för närvarande är vald till klippbordet. + + + + +&Ctrl; C Redigera Kopiera + +Kopierar färgen som för närvarande är vald till klippbordet. + + + + +&Ctrl; V Redigera Klistra in + +Klistra in en färg från klippbordet. + + + + + + + +Menyn <guimenu +>Färg</guimenu +> + + + +Färg Från palett + +Hitta färgen som för närvarande är vald i paletten, i färgväljaren till vänster. + + + + +Färg Från skärmen + +Ta en färg någonstans på skärmen, och hitta den i färgväljaren till vänster. + + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + +Inställningar Visa/Dölj verktygsrad + +Växla mellan på och av för verktygsradens ikoner + + + + +Inställningar Visa/Dölj statusrad + +Växla mellan på och av för statusraden. + + + + +Inställningar Visa/Dölj färgnamn + +Om paletten som för närvarande är öppen har färgnamn, visa dem intill färgerna. + + + + +Inställningar Anpassa genvägar... + +Anpassa snabbtangenterna du använder för att komma åt olika åtgärder. + + + + +Inställningar Anpassa verktygsrader... + +Anpassa objekten du vill placera i verktygsraden + + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + + +Tack till och licenser + +&kcoloredit; copyright 2000 &Artur.Rataj; + +Dokumentation copyright 2000 &Artur.Rataj; + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + +&install.intro.documentation; + +&install.compile.documentation; + + + +
+ + diff --git a/tde-i18n-sv/docs/kdegraphics/kdvi/Makefile.am b/tde-i18n-sv/docs/kdegraphics/kdvi/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdegraphics/kdvi/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdegraphics/kdvi/Makefile.in b/tde-i18n-sv/docs/kdegraphics/kdvi/Makefile.in new file mode 100644 index 00000000000..9846ec669f3 --- /dev/null +++ b/tde-i18n-sv/docs/kdegraphics/kdvi/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. +# This Makefile.in is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# with or without 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+ done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdegraphics/kdvi/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdegraphics/kdvi/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdegraphics/kdvi/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdegraphics/kdvi/index.cache.bz2 b/tde-i18n-sv/docs/kdegraphics/kdvi/index.cache.bz2 new file mode 100644 index 00000000000..71e4a3521b7 Binary files /dev/null and b/tde-i18n-sv/docs/kdegraphics/kdvi/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdegraphics/kdvi/index.docbook b/tde-i18n-sv/docs/kdegraphics/kdvi/index.docbook new file mode 100644 index 00000000000..737292255f4 --- /dev/null +++ b/tde-i18n-sv/docs/kdegraphics/kdvi/index.docbook @@ -0,0 +1,1423 @@ + + + + + +]> + + + + Handbok DVI-visare + + Stefan Kebekus
kebekus@kde.org +
+
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + + 2001-2004 + Stefan Kebekus + + + &FDLNotice; + + 2004-02-27 + 1.11.00 + + + Det här dokumentet beskriver &kdvi; version 1.1. + + + + KDE + linux + Tex + DVI + + +
+ + + Inledning + + DVI-visaren är ett insticksprogram för &kviewshell;-programmet som låter &kviewshell; visa &DVI;-filer (.dvi), som produceras av typsättningssystemet Tex. DVI-visaren stöder många utökningar av DVI-standarden, till exempel att infoga &PostScript;-grafik och hyperlänkar. Mer detaljer, exempel och alla tekniska specifikationerna finns i filen KDVI-features.dvi (klicka här för Tex-källtexten för filen). + + För aktuell information, titta på DVI-visarens hemsida. + + Tex är ett avancerat typsättningssystem avsett för vetenskaplig, och i synnerhet matematisk typsättning. Mer information om Tex och &DVI; finns på hemsidan för Tex användargrupp eller den tyska German DANTE e.V.. + + + + + Starta DVI-visaren + + DVI-visaren startas oftast genom att bara klicka på en .dvi-fil i filhanteraren. Det finns ett kdvi-kommando för bekvämlighetens skull, som anropar &kviewshell; med insticksprogrammet DVI-visaren redan laddat. Visaren kan därför startas med kommandot kdvi någon_sökväg/artikel.dvi. Kommandoraderna kdvi någon_sökväg/artikel eller kdvi någon_sökväg/artikel. fungerar också. Om du är ansluten till Internet kan du komma åt filer som finns på andra datorer genom att ange en webbadress som parameter, så här: kdvi http://någon_sökväg/artikel.dvi + + Om du anger en webbadress om parameter, kan du tala om för DVI-visaren att den ska hoppa direkt till ett visst ställe i &DVI;-filen. Till exempel får kdvi fil:artikel.dvi#43 DVI-visaren att öppna sida 43. Om du har inkluderat källfilsinformation, gör ett kommando som kdvi fil:artikel.dvi#src:143paper.tex att DVI-visaren letar efter platsen i DVI-filen som motsvarar rad 43 i Tex-filen artikel.tex. Du vill nog sällan använda det här alternativet själv, läs avsnittet om sökning framåt för att lära dig hur man ställer in en editor för att starta DVI-visaren automatiskt. + + Glöm inte bort prefixet file:, annars får du oväntade resultat. Kommandot kdvi fil:artikel.dvi#43 öppnar till exempel sidan 43 i filen artikel.tex. Kommandot kdvi artikel.dvi#43 försöker öppna filen artikel.dvi#43. + + + Det finns ett annat alternativ som du troligen inte behöver ange själv. Om du skriver kdvi --unique någonsökväg/artikel.dvi, laddar DVI-visaren filen om det inte finns någon annan instans som kör och redan har laddat filen. Om det finns det, visas den instansen av DVI-visaren överst. Ett kommando som kdvi --unique fil:artikel.dvi#43 kan användas i skalskript för att få en instans av DVI-visaren som kör att hoppa till sidan 43. + + De vanliga väljarna som hanteras av &Qt;- och &kde;-program fungerar också: kdvi windows :0 400x400+0+0 "DVI" + + + + + Skriva ut &DVI;-filer + + DVI-visaren kan skriva ut &DVI;-filer med det vanliga &kde;-utskriftsgränssnittet. Internt använder DVI-visaren programmet dvips för att skapa &PostScript;, som sedan skickas vidare till skrivaren. Om du vill skriva ut med DVI-visaren, måste dvips vara installerat. Programmet dvips använder egna konfigurationsfiler och inställningar, som är bra i de flesta fall. Om du bryr dig om att få bästa möjliga utskriftsresultat, bör du anpassa dvips för hand, och försäkra dig om att ställa in det förvalda Metafont-läget som passar bäst ihop med din skrivare. På många system hittar du GNU-texinfo dokumentation för dvips, och du kanske också vill leta efter en fil som heter dvips.dvi eller något liknande. + + + + Exportera &DVI;-filer till andra format + + Om du vill spara din fil med &PostScript;- eller PDF-format, rekommenderas att du inte använder utskriftsfunktionen och dirigerar om skrivarutmatningen till en fil. Du bör istället använda exportfunktionerna som ger bättre kvalitet på utmatningen, behåller många av de specialfunktioner som DVI-formatet har och ser bättre ut i många visningsprogram, som Adobes Acrobat Reader. Du hittar exportfunktionerna i menyn Arkiv. + +
+ Export till &PostScript; + + Som för utskrift, så används det yttre programmet dvips för att skapa &PostScript;-filen. Om &DVI;-filen innehåller hyperlänkar, infogas de också i &PostScript;-filen. Om du är expert, och vill skapa utmatning som är optimerad för en viss skrivare, bör du troligtvis starta dvips för hand och välja lämpligt Metafont-läge själv. +
+ +
+ Export till <acronym +>PDF</acronym +> + + För att skapa PDF-filer med hög kvalitet, översätter DVI-visaren &DVI; till PDF med det yttre programmet dvipdfm. Om du arbetar på en dator där en äldre utgåva av typsättningssystemet Tex är installerad, kanske programmet dvipdfm inte är installerat. Om så är fallet, måste du använda utskriftsfunktionen för att skapa PDF-utmatning. + + + + + Om du använder en äldre Tex-installation, och tittar på filen som skapats i Adobes Acrobat Reader, kan du mycket väl märka att några av typsnitten ser mycket dåliga ut även om utskriften är bra, och även om dokumentet ser bra ut i kghostview. Det här är ett känt problem med Acrobat Reader och bitmappsteckensnitt. När det här skrivs verkar den enda praktiska sättet att komma runt problemet vara att undvika bitmappade teckensnitt, eller uppgradera till en senare Tex-installation. + + + Även om dvipdfm skapar PDF-filer med hög kvalitet, ignorerar dvipdfm för närvarande infogad Postscript i &DVI;-filen. Infogad &PostScript; skapas t.ex. av makropaketet xy, eller av funktionen "Infoga Postscript-filer" i &kdvi; som beskrivs nedan. + Om du märker att PDF-filen som skapas saknar grafikdata, använd utskriftsfunktionen i &kdvi; istället. + + + +
+ + +
+ Export till textfiler + + DVI-visaren kan också spara &DVI;-filerna på textformat. + + + &DVI;-filstandarden skapades inte med den här sortens funktion i åtanke. Funktionen fungerar därför bara bra med vanliga ASCII-tecken. Den fungerar inte med icke-europeiska språk. Beroende på teckensnitt som används i filerna, kan det också finnas problem med accenttecken eller omljud, och ibland med ligaturer. + +
+
+ + + + Inbäddning av Postscript-filer i DVI-visaren + + Det traditionella sättet att använda grafik med Tex infogar inte grafikdata direkt i DVI-filen. Istället innehåller DVI-filen bara en länk till en grafikfil som finns på hårddisken. Fördelen med detta sätt är att DVI-filen förblir liten, och att grafikfilen kan ändras oberoende av dokumentets Tex-kod. Metoden blir dock ganska obekväm om du tänker arkivera DVI-filen, eller om du vill skicka den till någon annan: Istället för att hantera en ensam fil, måste du ta hand om en mängd filer, som måste vara på exakt den plats som anges i DVI-filen för att allt ska fungera. + + Av den orsaken låter DVI-visaren dig inbädda yttre &PostScript;-filer i DVI-filen. För att inbädda alla &PostScript;-filer i en DVI-fil, använd menyalternativet Redigera/Inbädda yttre Postscript-filer. + + DVI-filer med inbäddad &PostScript; fungerar bra med de flesta andra program som hanterar DVI, t.ex. xdvi, dvips eller dvipdf. Ett undantag att lägga märke till är programmet dvipdfm, som för närvarande ignorerar inbäddad &PostScript;. Eftersom dvipdfm används internt av funktionen "Exportera till PDF" i DVI-visaren, förvänta dig problem med den funktionen. Samma problem visar sig med andra program som använder inbäddad Postscript, t.ex. makropaketet xy för Tex. + + + + + Använda omvänd sökning + + + Omvänd sökning är en mycket användbar funktion när du själv skriver en text med Tex. Om allt är riktigt inställt, kan du klicka på DVI-visarens fönster med mittenknappen på musen (på vissa system, om du inte har en treknappars mus, kan du använda vänster och högerknapp samtidigt). Därefter öppnas din favoriteditor, laddar Tex-källfilen och hoppar till det riktiga stycket. För att använda omvänd sökning, gör så här: + + + + + Skapa en &DVI;-fil som innehåller information för omvänd sökning. Det här förklaras i avsnittet Skapa Tex-filer för omvänd sökning nedan. Om du bara vill prova funktionen för omvänd sökning, kan du också använda exempelfilen KDVI-features.dvi. + + + Tala om för DVI-visaren vilken editor du vill använda. Välj en editor i dialogrutan Inställningar (dialogrutan kan nås genom att välja Inställningar i menyn DVI-alternativ). Nästa kapitel i den här handboken, Dialogrutan Inställningar/Alternativ för Återgivning, förklarar den här dialogrutan i detalj. + + + Visa editorer måste startas för hand, eller behöver ytterligare inställningar. Du hittar en beskrivning för alla editorer som stöds i avsnittet Att ställa in editorn för omvänd sökning nedan. + + + Prova din inställning. Öppna &DVI;-filen med DVI-visaren och använd musens mittenknapp för att klicka i DVI-visaren. Editorn ska dyka upp och visa Tex-filen. + + + + +
+ Skapa Tex-filer för omvänd sökning + Det finns i huvudsak två sätt att skapa &DVI;-filer som innehåller information för omvänd sökning: Du kan antingen använda en Tex/Latex binärfil som automatiskt skapar och infogar den nödvändiga informationen, eller du kan infoga ett extra paket som är skrivet i Tex/Latex. + + + En Tex binärfil som automatiskt skapar och infogar den nödvändiga informationen, är definitivt metoden att föredra för att infoga information för omvänd sökning. Om du använder version 2 eller senare av TeTeX Tex-distributionen, kan du använda kommandoradsväljaren 'src-specials' i kommandot tex eller latex, enligt följande: +tex --src-specials min_fil.tex + eller latex --src-specials min_fil.tex + + + + + Om du inte har en Tex binärfil som har inbyggd omvänd sökinformation, kopiera filerna srcltx.sty och srctex.sty till katalogen där din Tex-fil finns (du kan göra detta genom att trycka på &Shift;-tangenten och vänster musknapp medan muspekaren är på en hyperlänk). Om du använder Latex, lägg till raden +\usepackage[active]{srcltx} + i inledningen av din Latex-fil. Om du använder enkel Tex, ska raden +\include{srctex} + göra susen. + + + + + Fastän omvänd sökning är ytterst användbart när du skriver ett dokument själv, kan det vara en god ide att ta bort informationen för omvänd sökning innan &DVI;-filen skickas till någon annan. + + +
+ +
+ + Att ställa in editorn för omvänd sökning + + Fastän omvänd sökning i allmänhet fungerar mycket bra med de flesta editorer, kräver vissa av dem en del särskild behandling. Det här avsnittet förklarar hur man ställer in olika editorer. + +
+ <application +>Emacs</application +> + + Emacs fungerar bra med DVI-visaren. Det verkliga beteendet hos Emacs beror till stor del på inställningen. Som vanligt kan du anpassa Emacs helt och hållet, om du är villig att slåss med Lisp-kod. + + DVI-visaren använder programmet emacsclient för att fjärrstyra Emacs. + + Programmet emacsclient kräver att Emacs redan är startat, och att programmet Emacs-Server är startat inne i Emacs. Omvänd sökning fungerar inte om du inte har startat både Emacs och Emacs-Server. + + + För att starta Emacs Server, kan du göra något av följande: + + + Starta Emacs-Server i Emacs, genom att skriva Mx server-start + + + Lägg till raden +(server-start) + i din .emacs-fil. Starta om Emacs + + + + + + + + Försäkra dig om att Emacs är installerad. Försök att starta emacs från kommandoraden. + + + DVI-visaren använder kommandot emacsclient för att fjärrstyra Emacs. Försäkra dig om att emacsclient är tillgänglig på kommandoraden genom att prova kommandot emacsclient 'Namn på en textfil'. Det här ska öppna ett nytt fönster i Emacs editorn. + + + Om emacsclient misslyckas med ett felmeddelande som unable to connect to local, försäkra dig om att Emacs är startad. Kontrollera dessutom att Emacs-Server har startats genom att skriva Mx server-start. + + + Om du vill att fönstret automatiskt ska visas överst, lägg till raise-frame funktionen i server-switch-hook (skriv Mx customize-variable RET server-switch-hook och skriv in funktionsnamnet i textfältet). + + + Om du har ändrat buffern sedan du senast sparade, kommer Emacs fråga dig: Revert buffer from file ...? (yes or no). Du vill troligen alltid svara no här, eftersom "revert" betyder att filen läses från disken igen, och gör att alla ändringar sedan du senast sparade går förlorade! + + Troligen är gnuclients beteende att tyst ladda in den ändrade buffern att föredra. Lägg till följande rader i filen .emacs för att härma gnuclients beteende med emacsclient: + +(defadvice server-visit-files (around save-buffers last activate) + "Try to emulate gnuclient behavior with emacsclient. +Works only for visiting one buffer at a time." + (let* ((filen (car (car (ad-get-arg 0)))) + (buf (get-file-buffer filen)) + (this-buf-modified-p nil)) + ;;; the following is copied from server-visit-files, with + ;;; a modification for the `verify-visited-file-modtime' test + (if (and buf (set-buffer buf)) + (if (file-exists-p filen) + ;;; if the file has changed on disk, reload it + ;;; using `find-file-noselect' + (if (not (verify-visited-file-modtime buf)) + (progn + (find-file-noselect filen) + ;;; if user answered `no', reset modtime anyway + ;;; so that server-visit-files doesn't realize the + ;;; difference: + (set-visited-file-modtime))) + ;;; if file exists no longer, we let server-visit-files + ;;; deal with that + t) + (setq buf (find-file-noselect filen))) + (setq this-buf-modified-p (buffer-modified-p buf)) + (set-buffer buf) + (set-buffer-modified-p nil) + ad-do-it + (set-buffer-modified-p this-buf-modified-p))) + + + + +
+ + +
+ &kate; + + &kde;:s editor &kate; stöder omvänd sökning mycket bra. Ingen extra inställning krävs.
+ + +
+ <application +>Kile</application +> + + LaTeX-redigeringssystem Kile, stöder KDVI mycket bra. Ingen extra inställning behövs. Ytterligare information om Kile finns på Kiles hemsida. +
+ + +
+ <application +>NEdit</application +> + + NEdit fungerar i allmänhet mycket bra. Att klicka i &DVI;-filen ska öppna ett nytt fönster. Om Tex-filen redan används i ett annat fönster av NEdit, visar det nyöppnade fönstret en annan vy av buffern. Annars laddas Tex-filen. När fönstret har öppnats, markerar NEdit första raden av det riktiga stycket. + + DVI-visaren använder kommandot ncl för att fjärrstyra NEdit. Försäkra dig om att ncl är tillgängligt på kommandoraden genom att skriva kommandot ncl -noask. Det här bör öppna en instans av editorn NEdit. Om ncl inte är tillgängligt, kanske du använder en äldre version av NEdit. Om det är fallet, bör du antingen byta till en nyare version, eller så måste du använda alternativet Användardefinierad editor i inställningsdialogrutan. + +
+ +
+ <application +>XEmacs</application +> + + XEmacs fungerar bra med DVI-visaren. Det verkliga beteendet hos XEmacs beror till stor del på inställningen. Som vanligt kan du anpassa XEmacs helt och hållet, om du är villig att slåss med Lisp-kod. + + DVI-visaren använder programmet gnuclient för att fjärrstyra XEmacs. + + Programmet gnuclient kräver att XEmacs är startat, och att programmet gnuserv är startat inne i XEmacs. Omvänd sökning fungerar inte om du inte har startat både XEmacs och gnuserv. + + + För att starta gnuserv-programmet, kan du göra något av följande: + + + Starta gnuserv i XEmacs, genom att skriva MX gnuserv-start + + + Lägg till raden +(gnuserv-start) + + i din .xemacs fil. Om du använder en nyare version av XEmacs, är +>.xemacs en katalog. I detta fall ska du lägga till raden i filen .xemacs/init.el. Starta om XEmacs + + + + Om du inte vill öppna ett nytt fönster för varje anrop till editorn, och vill att fönstret automatiskt ska visas överst, ställ in Gnuserv Frame till Use selected frame, och lägg till raise-frame funktionen i Visit Hook. Skriv Mx customize-group RET gnuserv M-x customize-group RET gnuserv för att aktivera inställningarna. + + + + + Försäkra dig om att XEmacs är installerad. Försök att starta xemacs från kommandoraden. + + + DVI-visaren använder kommandot gnuserv för att fjärrstyra XEmacs. Försäkra dig om att gnuclient är tillgänglig på kommandoraden genom att prova kommandot gnuclient Namn på en textfil. Det här ska öppna ett nytt fönster i XEmacs editorn. + + + Om gnuserv misslyckas med ett felmeddelande som unable to connect to local, försäkra dig om att XEmacs är startad. Kontrollera dessutom att gnuserv har startats genom att skriva Mx gnuserv-start. + + + Om du inte vill öppna ett nytt fönster för varje anrop till editorn, och vill att fönstret automatiskt ska visas överst, ställ in Gnuserv Frame till Use selected frame, och lägg till raise-frame funktionen i Visit Hook. Skriv Mx customize-group RET gnuserv för att aktivera inställningarna. + + + +
+ +
+ <application +>VIM/GUI</application +> + + Varianten gvim av editorn vi stöder omvänd sökning mycket bra. Ingen extra inställning krävs. +
+
+
+ + + + Sökning framåt + + Funktionen för sökning framåt låter dig hoppa från editorn direkt till motsvarande plats i &DVI;-filen. Eftersom sökning framåt måste stödjas av editorn, fungerar det för närvarande bara med Emacs och XEmacs. Andra editorer läggs förhoppningsvis snart till. + + För att använda sökning framåt måste du göra följande: + + + Ställa in editorn, det här beskrivs nedan. + + + Lägg till källfilsinformation i &DVI;-filen, t.ex. genom att använda paketet srcltx. Detta beskrivs i avsnittet "Skapa Tex-filer för omvänd sökning". + + + Om du använder Emacs och allt är riktigt inställt, trycker du bara på &Ctrl;X &Ctrl;J , för att få DVI-visaren att dyka upp och hoppa till stället i Tex-filen som du för närvarande redigerar. + + + +
+ Att ställa in editorn för sökning framåt + +
+ <application +>Emacs</application +> + + För att använda sökning framåt i Emacs, utför följande steg: + + + + Ladda ner följande Emacs-skript, kdvi-search.el (tryck på skifttangenten och vänster musknapp på filnamnet för att ladda ner det) och lagra det på en plats där Emacs kan komma åt det. Vi rekommenderar katalogen emacs-scripts. + + + Lägg till raderna +(add-to-list 'load-path (expand-file-name "~/emacs-scripts/")) +(require 'kdvi-search) +(add-hook 'LaTeX-mode-hook (lambda () (local-set-key "\C-x\C-j" 'kdvi-jump-to-line))) +(add-hook 'tex-mode-hook (lambda () (local-set-key "\C-x\C-j" 'kdvi-jump-to-line))) + i filen .emacs. Starta om Emacs. + + + + Öppna Emacs, ladda en Tex-fil, skapa motsvarande &DVI;-fil, och skriv antingen in kommandot Mx kdvi-jump-to-line eller tryck på &Ctrl;X &Ctrl;J . Det kan hända att Emacs frågar dig efter namnet på en masterfil. Det här är användbart om du använder en Tex-fil som infogar andra filer: Masterfilen är toppnivåfilen som infogar de övriga. Emacs frågar kanske också om namnet på masterfilen ska sparas som en lokal variabel, dvs. som en kommentar sist i filen. Skriv antingen in ja eller nej för att fortsätta. + + + + + + + Försäkra dig om att Emacs är installerad. Försök att starta emacs från kommandoraden. + + + Om Emacs inte lyckas starta DVI-visaren, hittar du utmatningen i buffern kdvi-output. + + + +
+ +
+ <application +>Kile</application +> + Om du använder Kile, behövs inga ytterligare steg. +
+ +
+ <application +>XEmacs</application +> + + För att ställa in XEmacs, följ stegen ovan för Emacs, men ändra filen .xemacs istället för filen .emacs. Om du använder en nyare version av XEmacs, kan .xemacs vara en katalog. I det fallet, lägg till raderna i filen .xemacs/init.el. +
+ +
+ +
+ + + Dialogrutan <guilabel +>Inställningar</guilabel +> + + + Dialogrutan Inställningar kan nås genom att välja Inställningar DVI-alternativ i menyn Inställningar. + + Dialogrutan består av två flikar, Teckensnitt och Återgivning. + + + Alternativ för <guilabel +>Teckensnitt</guilabel +> + + Traditionellt använder sättning med Tex teckensnitt som skapas av programmet MetaFont. Dessa teckensnitt lagras med PK-formatet. Även om ett noggrant inställt MetaFont-system skapar utskrifter av mycket hög kvalitet, kräver inställningen verklig expertis. MetaFont är inte särskilt bra på att skapa teckensnitt som passar för datorskärmar, och det finns bara ett fåtal MetaFont-teckensnitt tillgängliga för asiatiska språk. + + För att komma förbi problemen, ingår teckensnitt som lagras med formatet "Postscript typ 1" i nyare Tex-installationer, ett teckensnittformat med bred användning i elektroniska publikationer. &kdvi; kan använda båda teckensnittformaten. + + Följande bild visar dialogrutan för teckensnittsinställningar i DVI-visaren som kan användas för att styra DVI-visarens användning av de olika formaten av teckensnitt. + + + Fliken Teckensnitt + + + + + + Fliken Teckensnitt + + + + + + + Använd teckentips för typ 1-teckensnitt om tillgängliga + + "Postscript typ 1" innehåller ofta "teckentips", dvs. ytterligare information som är avsedd att hjälpa programvara att skapa utdata av bättre kvalitet på datorskärmar. Kvaliteten hos teckentipsen varierar från teckensnitt till teckensnitt, och du bör experimentera för att se om aktivering av alternativet ger bättre resultat. + + + + + + + Inställningar under <guilabel +>&DVI;-specialiteter</guilabel +> + + &kdvi; stöder ett stort antal utökningar av det ursprungliga &DVI;-formatet, t.ex. hyperlänkar, infogade grafikfiler eller infogad information om källkodsfiler. Utökningarna kallas "&DVI;-specialiteter". En fullständig beskrivning av specialiteter som stöds av &kdvi; finns i detta dokument. + + Dialogrutan &DVI;-specialiteter ställer in stöd för vissa specialiteter. + + + Fliken Återgivning + + + + + + Fliken Återgivning + + + + + + + Visa Postscript specialiteter + + Om det här alternativet är markerat, kommer DVI-visaren att visa &PostScript;-grafik som är infogad i &DVI;-filen. Du bör troligen aktivera det här alternativet. + + Om en extern &PostScript;-fil inte hittas, ritar DVI-visaren en röd varningsruta istället. Tyvärr är återgivning av &PostScript;-grafik mycket långsam i den nuvarande versionen av DVI-visaren. Vi kommer att förbättra hastigheten i senare versioner. Om det här alternativet är avstängt, ritar DVI-visaren antingen en grå ruta istället för grafiken, eller så lämnas utrymmet tomt. + + + Det finns inget standardiserat sätt att infoga &PostScript;-grafik i en &DVI;-fil. Därför kan det inträffa att DVI-visaren inte kan visa grafik på ett riktigt sätt, även om det fungerar bra med andra program. Äldre versioner av xdvi och dvips stöder att köra externa kommandon. Det här är en svårartad säkerhetsrisk och är därför avsiktligt inte implementerat i DVI-visaren. Teknisk information om sätt att infoga &PostScript; som stöds, finns i dokumentet KDVI-features.dvi. + + + + + + + + Editor för omvänd sökning + + Om du avser att använda omvänd sökning, en mycket användbar funktion om du själv skriver Tex-dokument, måste du ange vilken editor som du ska använda, och hur den här editorn kan startas av DVI-visaren. I exemplet som visas, har användaren bestämt sig för editorn NEdit. Om du använder en av de förinställda editorerna från kombinationsrutan Editor, behöver du inte göra någonting mer. Om du vill använda en annan editor, välj Användardefinierad editor i kombinationsrutan Editor och skriv in kommandot som används för att starta din editor. Använd symbolerna %f and %l, som ersätts med namnet på Tex-filen, och raden i Tex-filen. + + Om du använder en editor som inte stöds, skicka oss gärna e-post på kebekus@kde.org, och tala om vilken kommandorad du använder och hur du har ställt in din editor. + + + + + + + + + Vanliga frågor + + + + + Vad händer när meddelandet Genererar bitmappteckensnitt visas av DVI-visaren, och varför tar proceduren så lång tid? + + + Många av teckensnitten som typiskt används i ett Tex-dokument, måste skapas av Metafont-systemet. Metafont är ett språk som liknar Tex (och ingår i de flesta Tex-utgåvor), som tar en beskrivning av teckensnittets kantlinjer, och skapar en rasterversion (.pk-fil) av teckensnittet som kan skickas till en skrivare eller användas i ett förhandsgranskningsprogram som DVI-visaren. Metafont gör alla tänkbara åtgärder för att skapa den bästa möjliga utskriften på skrivaren. Det vet till exempel att en bildpunkt på en bläckstråleskrivare är en cirkelliknade fläck, och att intilliggande bildpunkter brukar flyta ihop. I motsats till detta, är en bildpunkt på en laserskrivare rektangulär, men en isolerad bildpunkt visas ofta inte alls. + + Att skapa ett sådant ytterst optimerat bitmappat teckensnitt tar helt naturligt ganska lång tid, särskilt som typiska Tex-dokument använder ett stort antal olika teckensnitt. Vi kan bara be dig om tålamod. För att förbättra saken något, lagrar de flesta Tex-utgåvor .pk-filer en begränsat tid, t.ex. 100 dagar. Om du därför visar samma dokument mer än en gång, återanvänds .pk-filerna. + + + + + + Vad är ett Metafont-läge? + + + För att kunna skapa bitmappade teckensnitt som är optimerade för skrivaren (se svaret på första frågan), levereras Metafont med en databas med skrivartyper, leta efter en fil som heter modes.mf. Ett Metafont-läge är bara namnet på en post i databasen. Namnet ljfour hänvisar till exempel till posten i databasen som beskriver en &Hewlett-Packard; LaserJet 4-skrivare. Ett Metafont-läge följs ofta av ett tal, upplösningen. LaserJet kan till exempel skriva ut med både 300 och 600 punkter per tum. Alltså skulle ljfour/600 vara en fullständig beskrivning. + + + + + + + + + Tack till och licenser + + &kdvi; + + DVI-visaren är baserad på det självständiga programmet &kdvi; 0.4.3 av Markku Hihnala. Det programmet är i sin tur baserat på xdvi version 18f, som har många upphovsmän. + + Dokumentation är copyright 2001-2004, Stefan Kebekus kebekus@kde.org + + Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underGPL; &underFDL; + +&documentation.index; + +
+ + diff --git a/tde-i18n-sv/docs/kdegraphics/kdvi/optionrequester1.png b/tde-i18n-sv/docs/kdegraphics/kdvi/optionrequester1.png new file mode 100644 index 00000000000..1e8ffbf2e97 Binary files /dev/null and b/tde-i18n-sv/docs/kdegraphics/kdvi/optionrequester1.png differ diff --git a/tde-i18n-sv/docs/kdegraphics/kdvi/optionrequester2.png b/tde-i18n-sv/docs/kdegraphics/kdvi/optionrequester2.png new file mode 100644 index 00000000000..533d610452a Binary files /dev/null and b/tde-i18n-sv/docs/kdegraphics/kdvi/optionrequester2.png differ diff --git a/tde-i18n-sv/docs/kdegraphics/kgamma/Makefile.am b/tde-i18n-sv/docs/kdegraphics/kgamma/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdegraphics/kgamma/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdegraphics/kgamma/Makefile.in b/tde-i18n-sv/docs/kdegraphics/kgamma/Makefile.in new file mode 100644 index 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/dev/null and b/tde-i18n-sv/docs/kdegraphics/kgamma/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdegraphics/kgamma/index.docbook b/tde-i18n-sv/docs/kdegraphics/kgamma/index.docbook new file mode 100644 index 00000000000..50ee2d5292f --- /dev/null +++ b/tde-i18n-sv/docs/kdegraphics/kgamma/index.docbook @@ -0,0 +1,276 @@ + +KGamma'> + + + + +]> + + + + + +Handbok Kgamma + + + +Michael v.Ostheim
ostheimm@users.berlios.de
+
+
+
+ +StefanAsserhäll
stefan.asserhall@comhem.se
Översättare
+ +2001, 2002, 2003 +Michael v.Ostheim + + + +&FDLNotice; +28/08/2003 +1.00.20 + + + +&kgamma; är ett enkelt verktyg för att kalibrera bildskärmens gammainställning. + + + +KDE +Kgamma +Bildskärm +Kalibrering +Gamma + + +
+ + +Inledning + +Det här dokumentet beskriver &kgamma; version 1.0.2 (KDE 3.2). +&kgamma; är ett verktyg för att kalibrera bildskärmens gammainställning. Med riktiga gammainställningar ser ditt arbete (webbsidor, bilder, etc.) likadant ut på din bildskärm och andra bildskärmar. +&kgamma; låter dig ändra bildskärmens gammainställning i XFree86, men det är inte allt som bör göras. För att få bra resultat måste du ställa in riktig ljusstyrka, kontrast och färgbalans för bildskärmen. Det kan vara svårt, och du kan behöva upprepa varje steg flera gånger. För att få perfekt resultat behöver du verkligt bra (och dyr) hårdvara. +Detta är systeminställningar. Använd helst inte &kgamma; för att påverka dina bildfiler. + + + +Att använda Kgamma + +Ställa in gammakorrektion +Använd de fyra reglagen för att definiera gammakorrektionen, antingen som ett enda värde, eller separat för den röda, gröna eller blåa komponenten. Normala inställningar i XFree86 för gamma är 1,00 (Mac 1,80, WinXX 2,20). Testbilderna hjälper dig att hitta riktiga inställningar. +För att korrigera gammainställningarna för hela systemet, markera kryssrutan 'Lagra inställningar i XF86Config'. Systeminställningarna återställs nästa gång XFree86 startar. Du måste vara systemadministratör för att använda alternativet. Använd det om du vill korrigera gammainställningarna för alla användare och grafiska miljöer på datorn. +För att lagra gammainställningarna i din personliga KDE-inställning, aktivera inte alternativet. Användarinställningarna återställs nästa gång KDE startas, och ersätter tillfälligt systemets gammainställningar. Systeminställningarna tas inte bort, och återställs nästa gång XFree86 startar. +För datorer med flera bildskärmar, välj skärmen du vill ändra med kombinationsrutan. Det fungerar också när Xinerama är aktiverat. Om du vill ställa in samma gammavärden för alla skärmar, aktivera alternativet 'Synkronisera skärmar'. För datorer med bara en skärm, har alternativet ingen effekt. + + + +Testbild med gråskala +Du ska kunna se följande: + + + +En gråskala med 20 olika delar + + +Den mörkaste delen fullständigt svart + + +Den ljusaste delen fullständigt vit + + +Ingen färgskiftning i de gråa färgtonerna + + + +Om du inte kan se alla 20 delarna, använd bildskärmens kontrastinställning eller skjutreglaget "Gamma" i &kgamma; för att korrigera det. Om svart inte är riktigt svart, försök att göra bildskärmen mörkare. Om vitt inte är riktigt vitt, försök att göra den ljusare. Om du ser några färger i de gråa tonerna, ändra skärmens färgbalans eller skjutreglagen "Röd", "Grön" eller "Blå" i &kgamma;. + + + +Testbild med RGB-skala +Du ska kunna se tre rader, var och en med 16 delar röda, gröna eller blåa toner. De mörkaste delarna ska vara rent svarta, och de ljusaste rent röda, gröna eller blåa. Om du inte ser alla delarna i en färgrad, försök att göra färgen ljusare eller mörkare. + + + +Testbild med CMY-skala +Du ska kunna se alla tre raderna, var och en med 11 delar turkosfärgade, magentafärgade eller gulfärgade toner. De ljusaste delarna ska vara rent vita, och de mörkaste ska vara ren turkos, magenta eller gul. + + + +Om du inte kan se alla turkosfärgade delar, försök att göra rött ljusare eller mörkare + + +Om du inte kan se alla magentafärgade delar, försök att göra grönt ljusare eller mörkare + + +Om du inte kan se alla gula delar, försök att göra blått ljusare eller mörkare + + + + + +Avancerade testbilder +Följande tre bilder visar vad bildskärmen klarar av för tre punkter i gråskalan. Om du inte kan se alla detaljer, oroa dig inte, eller köp en bättre skärm. + +Mörkgrå testbild +Du ska kunna se tio olika mörkgrå rektanglar i en svart ruta. Diagrammet visar steg om 1% från svart. + + +Medelgrå testbild +Den här bilden visar 11 grå rektanglar i en 50% grå ruta. Du ska kunna se alla rektanglarna utom den i mitten. Rektanglarna visar steg från 45 % till 55 % grått. + + +Ljusgrå testbild +Du ska kunna se tio olika ljusgrå rektanglar i en vit ruta. Diagrammet visar steg om 1% från vitt. + + + + + + +Tack till och licens + +&kgamma; +Program copyright 2001, 2002, 2003 Michael v.Ostheim ostheimm@users.berlios.de + +Dokumentation copyright 2001, 2002, 2003 Michael v.Ostheim ostheimm@users.berlios.de + +Stefan Asserhällstefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + +&kgamma;s hemsida är http://kgamma.berlios.de/index2.php. + + +Kompilering och installation + +För att kompilera och installera &kgamma; på ditt system, skriv in följande i huvudkatalogen för &kgamma;s distribution: % ./configure +% make +% make install + + + + + + +&documentation.index; +
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$(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kghostview/; \ + fi + -rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kghostview/common + $(LN_S) $(kde_libs_htmldir)/$(KDE_LANG)/common $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kghostview/common + +uninstall-docs: + -rm -rf $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kghostview + +clean-docs: + -rm -f index.cache.bz2 + + +#>+ 13 +install-nls: + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kghostview + @for base in index.docbook ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kghostview/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kghostview/$$base ;\ + done + +uninstall-nls: + for base in index.docbook ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kghostview/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in index.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdegraphics/kghostview/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdegraphics/kghostview/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdegraphics/kghostview/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdegraphics/kghostview/index.cache.bz2 b/tde-i18n-sv/docs/kdegraphics/kghostview/index.cache.bz2 new file mode 100644 index 00000000000..4f2a2be007e Binary files /dev/null and b/tde-i18n-sv/docs/kdegraphics/kghostview/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdegraphics/kghostview/index.docbook b/tde-i18n-sv/docs/kdegraphics/kghostview/index.docbook new file mode 100644 index 00000000000..decef934fcf --- /dev/null +++ b/tde-i18n-sv/docs/kdegraphics/kghostview/index.docbook @@ -0,0 +1,1248 @@ + + + + + +]> + + + +Handbok &kghostview; + +Pamela Roberts
&Pamela.Roberts.mail;
+
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +2001 2002 +&Pamela.Roberts; + + +&FDLNotice; + +2006-02-28 +0.20 + + +&kghostview; visar och skriver ut &PostScript; (.ps, .eps) och Portable Document Format (.pdf) filer. +Det här dokumentet beskriver &kghostview; version 0.20. + + + +KDE +linux +postscript +ghostview + + +
+ + +Inledning + +&kghostview; visar och skriver ut &PostScript; (.ps, .eps) och Portable Document Format (.pdf) filer. Det är ett överföring till &kde; av Tim Theisens Ghostview-program som använder Alladin Ghostscript för att visa dokument som skapats med Adobe &PostScript; sidbeskrivningsspråk. &PostScript; är det huvudsakliga sidbeskrivningsspråket som används för utskrift på &UNIX;-system och det här programmet kan användas för att förhandsgranska material som ska skrivas ut eller för att läsa dokument på datorn. + +Du kan använda &kghostview; med alla senare versioner av Ghostscript. Nyare versioner erbjuder mycket förbättrad prestanda som du kan dra fördel av med &kghostview;. + +Om ett dokument inte följer Adobe dokumentstrukturkonventionen, är visarens funktioner begränsade. Om det till exempel inte finns en innehållsförteckning är det inte möjligt att hoppa runt i dokumentet och markera sidor. + + + + + +Grundläggande användning + +Det här avsnittet beskriver vad du ser i &kghostview;s huvudfönster, åtgärderna för verktygsradens knappar och hur sidlistan används. + +Du kan öppna flera instanser av &kghostview; för att titta på flera dokument. Namnlisten längst upp i ett fönster visar namnet på dokumentet i det fönstret. + +Huvudområdet visar en sida av det aktuella dokumentet. Om sidan är för stor för att passa i fönstret, läggs automatiskt rullningslister till vid kanten av området, även om de kan stängas av med menyn Inställningar. +Observera att verktygsraden och sidlistan kan döljas med menyn Inställningar för att ge mer utrymme på skärmen för området med innehållet. + +Du kan flytta dig uppåt och neråt på en sida med tangenterna Uppåtpil och Neråtpil, eller använda alternativen VisaLäs uppåt (Page Up) och VisaLäs nedåt (Page Down) för att flytta dig genom hela dokumentet. + +Verktygsradens knappar Läs uppåt och Läs nedåt låter dig göra vad de anger, eller så kan du omedelbart gå till vilken sida som helst med ett vänsterklick på lämplig post i sidlistan. + +Om den är vald i menyn Inställningar visas en sidlista till vänster i fönstret. Den här listan har två kolumner: Den första kan innehålla en flagga som visar att sidan har markerats, den andra innehåller sidnummer. Du kan använda den här sidlistan för att navigera i dokumentet eller för att markera sidor för utskrift. + +Du kan växla sidmarkering för den aktuella sidan med &Ctrl;&Shift;M eller för vilken sida som helst genom att klicka på den med musens vänsterknapp i sidlistan. Du kan också ta bort eller ändra sidmarkeringarna med den sammanhangsberoende menyn som visas genom att högerklicka med musen var som helst i sidlistområdet eller genom att välja menyn Redigera. + + + + +Menyraden + + +Menyn <guimenu +>Arkiv</guimenu +> + + + + +&Ctrl; O Arkiv Öppna... +Öppna en fil. Om en fil visas för närvarande stängs den. + + + + +Arkiv Öppna senaste +Öppna en fil som väljes från en kombinationsruta med en lista av filer som senast öppnats. Om en fil visas för närvarande stängs den. + + + +Arkiv Spara som... +Spara filen som för närvarande är öppen. + + + + +&Ctrl; P Arkiv Skriv ut... +Skriv ut dokumentet som visas för närvarande. Utskriftsdialogrutan låter dig välja att skriva ut allt eller valda (markerade) sidor. + + + +Arkiv Dokumentinformation +Visa en del grundläggande information om dokumentet. + + + +&Ctrl; Q Arkiv Avsluta +Stänger av &kghostview;. + + + + + + + + +Menyn <guimenu +>Redigera</guimenu +> + + +Du kan också visa den här menyn genom att högerklicka med musen var som helst i sidlistområdet. + + + + + +&Ctrl;&Shift; M Redigera Markera aktuell sida +Växla sidomarkering för den aktuella sidan. + + + +Redigera Markera alla sidor +Aktivera sidomarkering för alla sidor i dokumentet. + + + +Redigera Markera jämna sidor +Aktivera sidomarkering för alla sidor i dokumentet med jämna sidnummer. Använt tillsammans med Markera udda sidor eller Växla sidmarkeringar ger detta ett bekvämt sätt att skriva ut ett dokument dubbelsidigt på en skrivare som skriver ut enkelsidigt. + + + +Redigera Markera udda sidor +Aktivera sidomarkering för alla sidor i dokumentet med udda sidnummer. + + + +Redigera Växla sidmarkeringar +Växla sidomarkering för alla sidor i dokumentet. + + + +Redigera Ta bort sidmarkeringar +Rensa sidomarkering för alla sidor i dokumentet. + + + + + + + +Menyn <guimenu +>Visa</guimenu +> + + + + + F5 Visa Uppdatera +Återge den nuvarande dokumentsidan igen. + + + +M Visa Maximera + + +Alternativet maximerar &kghostview;s fönster. + + + + +&Ctrl;&Shift; F Visa Fullskärmsläge + + +Alternativet maximerar &kghostview;s fönster och sidan som för närvarande visas. Även fönsterdekorationer (namnlist, etc.) tas tillfälligt bort. För att byta tillbaka till normalt fönsterläge, tryck på tangenten Esc eller snabbtangenten &Ctrl;&Shift; F igen, eller visa den sammanhangsberoende menyn med ett högerklick och välj Avsluta fullskärmsläge. + + + + +Visa Orientering +Ändra orientering för sidan som visas. Du kan välja mellan Auto, Stående, Liggande, Upp-och-ned och Omvänt liggande som är likt Liggande men åt andra hållet. + + + +Visa Pappersstorlek +Låter dig se dokumentet som om det skrevs ut på olika pappersstorlek utan att ändra skalan. Du bör normalt välja Auto. + + + +&Ctrl;+ Visa Zooma in +Ökar förstoringen av dokumentvisningen. + + +Visa Zooma + +Välj en fördefinierad zoomfaktor. + + + + +&Ctrl; - Visa Zooma ut +Minskar förstoringen av dokumentvisningen. + + +Visa Anpassa till sidbredd +Skala visningen så att sidbredden precis får plats i huvudvisningsområdet. + + +S Visa Anpassa till skärmen +Skala visningen så att hela sidan precis får plats i huvudvisningsområdet. + + +&Ctrl; Page Up Visa Föregående sida +Visa föregående sida av dokumentet. + + +&Ctrl; Page Down Visa Nästa sida +Visa nästa sida av dokumentet. + + +&Ctrl; Home Visa Första sidan +Gå till första sidan i dokumentet. + + +&Ctrl; End Visa Sista sidan +Gå till sista sidan i dokumentet. + + +Visa Gå till sida... +Gå till en vald sida i dokumentet. + + +Page Up Visa Läs uppåt +Rulla bakåt genom dokumentet. + + +Page Down Visa Läs nedåt +Rulla framåt genom dokumentet. + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + + + &Ctrl;M Inställningar Visa/Dölj menyrad +Växlar menyraden på eller av. + + + +Inställningar Visa/Dölj verktygsrad +Växla visning av huvudverktygsraden på eller av. + + +Inställningar Visa/Dölj statusrad +Växla visning av statusraden på eller av. + + +&Ctrl;&Shift; F Visa Fullskärmsläge + + +Alternativet maximerar &kghostview;s fönster och sidan som för närvarande visas. Även fönsterdekorationer (namnlist, etc.) tas tillfälligt bort. För att byta tillbaka till normalt fönsterläge, tryck på tangenten Esc eller snabbtangenten &Ctrl;&Shift; F igen, eller visa den sammanhangsberoende menyn med ett högerklick och välj Avsluta fullskärmsläge. + + + + +Inställningar Anpassa genvägar... +Öppnar en dialogruta för att ändra genvägar. Genom att använda alternativet kan du ändra de vanliga snabbtangenterna för &kghostview;s kommandon, eller skapa nya. + + + +Inställningar Anpassa verktygsrader... +Öppnar en dialogruta för att anpassa verktygsraden. Du kan lägga till och ta bort verktygsknappar för &kghostview;s kommandon med alternativet. + + + +Inställningar Visa/Dölj rullningslister +Växla de horisontella och vertikala rullningslisterna på eller av. + + +Inställningar Visa sidlista +Växla sidlistan på eller av. + + +Inställningar Visa sidnamn +Om det här markeras visas namnet (om det finns något) på den aktuella sidan i statusraden. + + + +Inställningar Bevaka fil +Om det här markeras uppdateras visningen automatiskt om dokumentfilen ändras. + + +Inställningar Inget flimmer +Om det här markeras börjar skärmen visa objekt omedelbart när de ritas upp, annars ritas hela sidan upp utanför skärmen och visas därefter. + + +Inställningar Anpassa &kghostview;... +Visar &kghostview;s inställningsdialogruta. + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + +Anpassning + +Inställningsdialogrutan visas med alternativet InställningarAnpassa &kghostview;.... Den har två sidor: Allmänt och Ghostscript-inställningar. + + +Allmänna inställningar + +Du kan välja Aktivera kantutjämning för teckensnitt och bilder för att få text som återges utjämnad, men observera att kantutjämning är minnesintensiv och långsammare än vanlig återgivning av teckensnitt. Tidiga versioner av Ghostscript kunde inte utföra kantutjämning. + +Välj Använd plattformens teckensnitt om du vill använda dina inbyggda systemteckensnitt istället för de som levereras med Ghostscript. + +Aktivera Visa Ghostscript-meddelanden i en separat ruta om du vill få information om eventuella utmatnings- eller felmeddelanden som orsakas av Ghostscript-tolken. + +Du kan välja om &kghostview; använder en palett som är Monokrom, i Gråskala eller i Färg för skärmen. + + + + +Inställningar för <application +>Ghostscript</application +> + +På den här sidan i dialogrutan kan du välja namnet på den körbara Ghostscript-tolken och Parametrar utan kantutjämning och Parametrar med kantutjämning som skickas till den. De förvalda inställningarna ska passa de flesta system. + + + + + + + +Tack till och licens + +&kghostview; + + +Program Copyright: +&Mark.Donohoe; &Mark.Donohoe.mail; (ursprunglig upphovsman) 1998 +&David.Sweet; &David.Sweet.mail; Underhållare 1999-2000 +&Wilco.Greven; &Wilco.Greven.mail; Nuvarande underhållare +&David.Faure; &David.Faure.mail; (bas för skal) + +Daniel Duley mosfet@kde.org (flyttning till Kparts) + +&Espen.Sand; &Espen.Sand.mail; (dialogrutor) + + + + +Dokumentation copyright 2001, 2002 &Pamela.Roberts; &Pamela.Roberts.mail; + + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + +&kghostview; är en del av &kde; 3 projektet. Detaljer om projektet finns på http://www.kde.org. + +För att använda &kghostview;, måste du ha programmet Ghostscript samt &kde; 3 installerat på din dator. Ghostscripts hemsida finns på http://www.cs.wisc.edu/~ghost/ + +De flesta distributioner innefattar &kghostview;, men om du vill sköta dig själv, finns källkoden i &package;-paketet på &kde-ftp;, &kde;-projektets huvudsakliga FTP-server. + + + +&install.compile.documentation; + + + +&documentation.index; + +
+ + diff --git a/tde-i18n-sv/docs/kdegraphics/kiconedit/Makefile.am b/tde-i18n-sv/docs/kdegraphics/kiconedit/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdegraphics/kiconedit/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdegraphics/kiconedit/Makefile.in b/tde-i18n-sv/docs/kdegraphics/kiconedit/Makefile.in new file mode 100644 index 00000000000..021b253e0a4 --- /dev/null +++ b/tde-i18n-sv/docs/kdegraphics/kiconedit/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. +# This Makefile.in is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# with or without modifications, as long as this notice is preserved. + +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY, to the extent permitted by law; without +# even the implied warranty of MERCHANTABILITY or FITNESS FOR A +# PARTICULAR PURPOSE. + +@SET_MAKE@ +VPATH = @srcdir@ +pkgdatadir = $(datadir)/@PACKAGE@ +pkglibdir = $(libdir)/@PACKAGE@ +pkgincludedir = $(includedir)/@PACKAGE@ +am__cd = CDPATH="$${ZSH_VERSION+.}$(PATH_SEPARATOR)" && cd +install_sh_DATA = $(install_sh) -c -m 644 +install_sh_PROGRAM = $(install_sh) -c +install_sh_SCRIPT = $(install_sh) -c +INSTALL_HEADER = $(INSTALL_DATA) +transform = $(program_transform_name) +NORMAL_INSTALL = : +PRE_INSTALL = : +POST_INSTALL = : +NORMAL_UNINSTALL = : +PRE_UNINSTALL = : +POST_UNINSTALL = : +subdir = docs/kdegraphics/kiconedit +DIST_COMMON = $(srcdir)/Makefile.am $(srcdir)/Makefile.in +ACLOCAL_M4 = $(top_srcdir)/aclocal.m4 +am__aclocal_m4_deps = 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b/tde-i18n-sv/docs/kdegraphics/kiconedit/index.docbook @@ -0,0 +1,1483 @@ + + + + + +]> + + + +Handbok Ikoneditor + +Thomas Tanghus
&Thomas.Tanghus.mail;
+
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ + +1997 +&Thomas.Tanghus; + + +20012003 +&Lauri.Watts; + + + +&FDLNotice; + + +2005-12-10 +3.5.0 + + +Ikoneditorn är konstruerad för att hjälpa till att skapa ikoner för &kde; med användning av standardikonpaletten. + + + +KDE +kdegraphics +KIconEdit +ikon + +
+ + +Inledning + +
+&Thomas.Tanghus; &Thomas.Tanghus.mail; + +Ikoneditorn är konstruerad för att hjälpa till att skapa ikoner för &kde; med användning av standardikonpaletten. + +Jag hoppas att du tycker att det här programmet är användbart på något sätt, och jag uppskattar alla förslag och kommentarer. + +
+ +
+ + +Grundläggande skärmanvändning + +I det här avsnittet beskrivs ikoneditorns användargränssnitt kortfattat. + +Ikoneditorns fönster är uppdelat i fem områden: huvudverktygsraden, ritverktygsraden, statusraden, färgpaletten och rutnätet, där ikonen ritas. + + +Huvudverktygsrad + + + + +Ny + +Skapar en ny ikon. Om den nuvarande filen har ändras blir du tillfrågad om du vill spara ändringarna. Därefter öppnas en dialogruta där du kan välja att skapa en ny ikon eller skapa en ikon från en mall. + + + + +Öppna + + +Öppnar en befintlig ikonfil. + + + + + +Spara + + +Sparar den nuvarande öppna ikonen. + + + + + +Skriv ut + + +Skriver ut ikonen. + + + + + +Ångra +Ångra senaste åtgärd + + + +Gör om +Gör om den senast ångrade åtgärden. Om inga åtgärder har ångrats, är alternativet inaktivt. + + + +Klipp ut + + +Klipper ut hela ikonen och lägger den på klippbordet. + + + + + +Kopiera + + +Kopierar hela ikonen till klippbordet. + + + + + +Klistra in + + +Klistrar in klippbordets innehåll som en ny bild (om klippbordet innehåller en giltig ikon). + + + + + +Zooma +Zooma in +Zooma ut + + +Zoomar till en förbestämd zoomfaktor, zoomar ut eller zoomar in. + + + + + +Ändra storlek + + +Ändrar storlek på ikonen till bredd X höjd. + + + + + +Gråskala + +Gör om hela ikonen till gråskala. Det här kan skapa färger som inte följer &kde;:s ikonpalett. + + + + +Visa rutnät + + +Växlar rutnätet på/av. + + + + + + + + +Ritverktygsrad + +Den här verktygsraden innehåller verktyg som du kan använda för att förändra ikonen. + + + +Rita frihand + + +Rita med fri hand. + + + + + +Färghämtare + +Ändrar inte ikonen, men ändrar den nuvarande ritfärgen till färgen som klickas på. + + + + +Rita rektangel + + +Rita en rektangel. + + + + + +Fylld rektangel + + +Rita en fylld rektangel. + + + + + +Rita cirkel + + +Rita en cirkel. + + + + + +Fylld cirkel + + +Rita en fylld cirkel. + + + + + +Rita ellips + + +Rita en ellips + + + + + +Fylld ellips + +Rita en fylld ellips (nästan samma sak som att rita en cirkel.) + + + + +Spray + + +Rita ett slumpmässigt mönster av punkter som en sprayburk. + + + + + +Fyll + + +Fyll ett område med den nuvarande färgen. + + + + + +Rita linje + + +Förstorar vyn av ikonen + + + + + +Radergummi (transparent) + + +Rita genomskinligt (osynligt). + + + + + +Rektangulär markering +Cirkulär markering + + +Välj (markera) en del av ikonen. + + + + + + + + +Rutnät + +Rutnätet är platsen där du förändrar ikonens innehåll. + + + +Statusrad + +Statusraden håller dig informerad om den aktuella åtgärden. Från vänster till höger talar den om x-y koordinaterna för bildpunkten som du arbetar med, storleken på den nuvarande duken, zoomfaktorn och nuvarande antalet färger på ikonen. + + + + + +Menyalternativen + + +Menyn <guimenu +>Arkiv</guimenu +> + +Följande funktioner är tillgängliga från menyn Arkiv: + + + + + &Ctrl;N Arkiv Ny + + +Låter dig skapa en ny ikon, antingen från en mall eller genom att ange storleken. + + + + + +Arkiv Nytt fönster + + + +Öppnar ett nytt fönster av ikoneditorn. + + + + + + + &Ctrl;O Arkiv Öppna... + + + +Öppnar en befintlig ikonfil. + + + + + + +Arkiv Öppna senaste + + + +Visar en lista med nyligen öppnade ikoner att välja bland. + + + + + + + &Ctrl;S Arkiv Spara + + + +Sparar den nuvarande öppna ikonen. + + + + + + +Arkiv Spara som... + + + +Spara den nuvarande öppna ikonen med ett nytt namn. + + + + + + + &Ctrl;P Arkiv Skriv ut... + + + +Skriver ut ikonen + + + + + + + &Ctrl;W Arkiv Stäng + + +Stänger ikoneditorn. + + + + + + + +Menyn <guimenu +>Redigera</guimenu +> + +Menyn Redigera innehåller följande alternativ: + + + + + &Ctrl;Z Redigera Ångra +Ångra senaste åtgärd + + + + &Ctrl;&Shift;Z Redigera Gör om +Gör om den senast ångrade åtgärden. Om inga åtgärder har ångrats, är alternativet inaktivt. + + + + + &Ctrl;X Redigera Klipp ut + + + +Klipper ut hela ikonen och lägger den på klippbordet. + + + + + + + &Ctrl;C Redigera Kopiera + + + +Kopierar hela ikonen till klippbordet. + + + + + + + &Ctrl;V Redigera Klistra in + + + +Klistrar in klippbordets innehåll (om klippbordet innehåller en giltig ikon). + + + + + + +Redigera Klistra in som ny + + + +Klistrar in klippbordets innehåll som en ny bild i ett nytt ikoneditorfönster (om klippbordet innehåller en giltig ikon). + + + + + + +Redigera Rensa + + + +Rensar rutnätet och fyller det med genomskinlig färg. + + + + + + + &Ctrl;A Redigera Markera alla + + + +Markerar hela ikonen som vald. + + + + + +Redigera Ändra storlek... + +Ändrar storlek på ikonen till bredd X höjd. + + + + + +Redigera Gråskala +Gör om hela ikonen till gråskala. Det här kan skapa färger som inte följer &kde;:s ikonpalett. + + + + + + + + +Menyn <guimenu +>Visa</guimenu +> + + + + + &Ctrl;+ Visa Zooma in + + +Förstorar vyn av ikonen. + + + + + + &Ctrl;- Visa Zooma ut + + + +Krymper ikonvyn till en mindre skärmstorlek. + + + + + + +Visa Zooma + + +Zoomar till en fördefinierad zoomfaktor. + + + + + + + +Menyn <guimenu +>Verktyg</guimenu +> + + + + +Verktyg Frihand + + +Rita med fri hand. + + + + +Verktyg Färghämtare +Välj en färg från skärmen att använda som förgrundsfärg. + + + + +Verktyg Rektangel + + +Rita en rektangel. + + + + + +Verktyg Fylld rektangel + + +Rita en fylld rektangel. + + + + + +Verktyg Cirkel + + +Rita en cirkel. + + + + + +Verktyg Fylld cirkel + + +Rita en fylld cirkel. + + + + + +Verktyg Ellips + + +Rita en ellips + + + + + +Verktyg Fylld ellips + + +Rita en fylld ellips (nästan samma sak som att rita en cirkel.) + + + + + +Verktyg Spray + + +Rita ett slumpmässigt mönster av punkter som en sprayburk. + + + + + +Verktyg Fyll + + +Fyll ett område med den nuvarande färgen. + + + + + +Verktyg Linje + + +Rita en linje. + + + + + +Verktyg Raderare (transparent) + + +Rita genomskinligt (osynligt). + + + + +Verktyg Rektangulär markering +Verktyg Cirkulär markering +Välj (markera) en del av ikonen. + + + + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + + + +Inställningar Verktygsrader + + + +Växlar visning av verktygsrader på och av. + + + + + +Inställningar Visa/Dölj statusrad + + + +Växlar visning av statusraden på och av. + + + + + +Inställningar Visa/Dölj rutnät + + + +Växlar rutnätet på och av. + + + + +Inställningar Anpassa genvägar... +Öppnar en dialogruta där du kan anpassa Ikoneditorns snabbtangenter. + + + + +Inställningar Anpassa Kiconedit... + + +Öppnar ikoneditorns inställningsdialogruta, som beskrivs för sig. + + + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + +Inställning + + +Anpassa ikoneditorn +Genom att välja menyalternativet Inställningar Anpassa &kiconedit;... öppnas en inställningsdialogruta med de tre flikarna Ikonmallar, Bakgrund och Ikonrutmönster. + + +Ikoneditorns inställningsdialogruta + + +Ikoneditorns inställningsdialogruta + + + + +Fliken <guilabel +>Ikonmallar</guilabel +> +Lägg till..., Redigera... och Ta bort mallar för Standardfil, Källfil, Komprimerad fil, etc. + + +Fliken <guilabel +>Bakgrund</guilabel +> +Välj Använd färg eller Använd pixmapp som bakgrund. En Förhandsgranskning av ditt val visas. + + +Fliken <guilabel +>Ikonrutmönster</guilabel +> +Välj att Klistra in transparenta bildpunkter eller Visa linjaler och ställ in en Hel färg eller Schackrutor. Du kan ställa in schackrutornas Storlek: till Små, Medium eller Stora och välja Färg 1: och Färg 2: för schackrutorna. + + + + + + +Tack till och licenser + +&kiconedit; + +Program copyright &Thomas.Tanghus; tanghus@kde.org + + +Bidragsgivare + +John Califf jcaliff@compuzone.net + + +Laurent Montel lmontel@mandrakesoft.com + +Aaron Seigo &Aaron.J.Seigo.mail; +Nadeem Hassan nhasan@nadmm.com - Skrev om gränssnittet att använda XMLGUI. Många rättningar och upprensning. +Adrian Page Adrian.Page@tesco.net - Felrättningar och uppstädning av grafiskt gränssnitt. + + + + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar &kiconedit; +&install.intro.documentation; + + +Kompilering och installation +&install.compile.documentation; + + + + + +
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a/tde-i18n-sv/docs/kdegraphics/kolourpaint/index.docbook b/tde-i18n-sv/docs/kdegraphics/kolourpaint/index.docbook new file mode 100644 index 00000000000..115d7aec8ff --- /dev/null +++ b/tde-i18n-sv/docs/kdegraphics/kolourpaint/index.docbook @@ -0,0 +1,1754 @@ + + + ClarenceDang"> + dang@kde.org"> + ThurstonDang"> + thurston_dang@users.sourceforge.net"> + + + +]> + + + + +Handbok &kolourpaint; + + + Thurston Dang thurston_dang@users.sourceforge.net + + +Clarence Dang + + +&Lauri.Watts; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +2004 +2005 +Thurston Dang + + + +&FDLNotice; + +2005-12-29 +1.4_relight + + +&kolourpaint; är ett fritt, lättanvänt ritprogram för &kde;. + + + +kolourpaint +kdegraphics + + +
+ + +Inledning +&kolourpaint; är ett fritt, lättanvänt ritprogram för &kde;. Det är perfekt för vardagsuppgifter som: + + + +Rita - rita diagram och fingermålningar + + +Bildbehandling - redigera skärmbilder och foton, införa effekter + + +Ikonredigering - rita clipart och logotyper med genomskinlighet + + + + + +Använda &kolourpaint; + +Klicka på följande länkar för att utforska &kolourpaint;s möjligheter: + + + +Verktyg + + +Arbeta med färger + + +Visa alternativ + + +Bildeffekter + + + + + +Verktyg + + +Verktygsreferens + +Ett snabbt sätt att välja ett verktyg i &kolourpaint; är att trycka på genvägen med en tangent som hör ihop med det, dokumenterad nedan och med verktygstips i verktygsrutan. Du kan också hålla nere &Alt;&Shift; när du trycker på tangenten, vilket är nödvändigt när du skriver in text (eftersom genvägar med en tangent då är inaktiverade). För att till exempel välja penseln, tryck på &Alt;&Shift;B eller bara B (när du inte skriver in text). + + + Pensel (B) + + Färgsudd (O) + + Färghämtare (C) + + Sammanbundna linjer (N) + + Kurva (V) + + Ellips (E) + + Radera (A) + + Fyll (F) + + Linje (L) + + Penna (P) + + Polygon (G) + + Rektangel (R) + + Rundad rektangel (U) + + Markering (ellips) (I) + + Markering (fri form) (M) + + Markering (rektangulär) (S) + + Sprayburk (Y) + + Text (T) + + + + + +Pensel <inlinemediaobject +> <imageobject> +<imagedata fileref="tool_brush.png" format="PNG"/> +</imageobject> +</inlinemediaobject> + +Klicka eller dra med penseln för att rita. + + + + + + + + + + + + + + +Klicka på en av formerna för att välja penselns form. Du kan använda en cirkulär, kvadratisk, snedstrecksformad eller bakstrecksformad pensel. + + + + + + +Vänster musknapp ritar med förgrundsfärgen. Höger musknapp ritar med bakgrundsfärgen. + + + +Färghämtare <inlinemediaobject +> <imageobject> +<imagedata fileref="tool_color_picker.png" format="PNG"/> +</imageobject> +</inlinemediaobject> + + +För att ange förgrundsfärg, vänsterklicka på en bildpunkt. För att ange bakgrundsfärg, högerklicka på en bildpunkt. &kolourpaint; återgår därefter till verktyget som tidigare var valt. + + + + +Sammanbundna linjer och polygon <inlinemediaobject +> <imageobject> +<imagedata fileref="tool_polystar.png" format="PNG"/> +</imageobject> +</inlinemediaobject> + + +Klicka och dra för att rita sammanbundna linjer. Polygonverktyget används på samma sätt, dock förbinds start och slutpunkterna automatiskt för att skapa en polygon. + +Vänster musknapp ritar med förgrundsfärgen. Höger musknapp ritar med bakgrundsfärgen, och byter också färg som polygonen fylls med. + +Du kan ställa in linjebredden. För polygoner kan du också ställa in fyllsättet. + + + + +Kurva <inlinemediaobject +> <imageobject> +<imagedata fileref="tool_curve.png" format="PNG"/> +</imageobject> +</inlinemediaobject> + + +Klicka och dra för att rita en linje: detta anger start och slutpunkterna. Du kan ange upp till två styrpunkter genom att dra. För att avsluta kurvan utan att använda båda eller någon av styrpunkterna, klicka med andra musknappen. Verktyget ritar en kubisk Bezier-kurva. + +Vänster musknapp ritar med förgrundsfärgen. Höger musknapp ritar med bakgrundsfärgen. + +Du kan också ställa in linjebredden. + + + + +Ellips <inlinemediaobject +> <imageobject> +<imagedata fileref="tool_ellipse.png" format="PNG"/> +</imageobject> +</inlinemediaobject> + + +Klicka och dra för att rita en ellips. + +Vänster musknapp ritar med förgrundsfärgen. Höger musknapp ritar med bakgrundsfärgen, och byter också färg som fylls med. + +Du kan också ställa in linjebredden och fyllsättet. + +För ytterligare funktioner, använd väljartangenterna: + + + +Håll nere &Shift; och dra för att rita en cirkel. + + +För att rita en ellips där du väljer mittpunkt, håll nere &Ctrl;, klicka på mittpunkten och dra till ellipsen har rätt storlek och form. + + +För att rita en cirkel där du väljer mittpunkt, håll nere &Ctrl;, &Shift;-klicka på mittpunkten och dra till cirkeln har rätt storlek. + + + + + + +Radering + + +Radera <inlinemediaobject +> <imageobject> +<imagedata fileref="tool_eraser.png" format="PNG"/> +</imageobject> +</inlinemediaobject> + + +Klicka och dra med raderverktyget för att sudda ut misstag. + + +I motsats till andra verktyg, ritar raderverktygen med bakgrundsfärgen. För att rita med förgrundsfärgen, använd höger musknapp. + + +Raderverktyget har bara kvadratiska former. För att rita med andra former såsom cirklar, använd penseln och höger musknapp. + + +Dubbelklicka på raderverktyget för att rensa hela bilden. Det här är samma sak som att använda alternativet Rensa i menyn Bild. + + + + + +Färgsudd <inlinemediaobject +> <imageobject> +<imagedata fileref="tool_color_washer.png" format="PNG"/> +</imageobject> +</inlinemediaobject> + + +Klicka och dra för att ersätta bildpunkter av förgrundsfärgen med bakgrundsfärgen. För att ersätta alla bildpunkter som liknar förgrundsfärgen (men inte nödvändigtvis är exakt likadana), som i bilder och foton med gitter, använd en annan inställning av Färglikhet än Exakt. + + +I motsats till andra verktyg, ritar raderverktyget med bakgrundsfärgen. För att ersätta bildpunkter i bakgrundsfärgen med förgrundsfärgen, använd höger musknapp. + + +Du kan ställa in raderverktygets storlek. + + +Dubbelklicka på färgsuddikonen för att använda den för hela bilden. + + + + + + +Fyll <inlinemediaobject +> <imageobject> +<imagedata fileref="tool_flood_fill.png" format="PNG"/> +</imageobject> +</inlinemediaobject> + + +Klicka för att fylla ett område. För att fylla ett gitterområde, använd en annan inställning av Färglikhet än Exakt. + +Vänster musknapp fyller i förgrundsfärgen. Höger musknapp fyller i bakgrundsfärgen. + + + +Linje <inlinemediaobject +> <imageobject> +<imagedata fileref="tool_line.png" format="PNG"/> +</imageobject> +</inlinemediaobject> + + +Klicka och dra för att rita en linje. + +Vänster musknapp ritar med förgrundsfärgen. Höger musknapp ritar med bakgrundsfärgen. + +Du kan också ställa in linjebredden. + + + + + + + + + + + + + + + + + + + + + +Håll nere &Ctrl; för att rita linjer som är vinklade med närmaste multipel av 30 grader. Detta är linjerna i det röda diagrammet. + + +Håll nere &Shift; för att rita linjer som är vinklade med närmaste multipel av 45 grader. Detta är linjerna i det blåa diagrammet. + + +Håll nere &Ctrl; och &Shift; för att rita linjer som är vinklade med närmaste multipel av 30 eller 45 grader. Detta är linjerna i det gröna diagrammet. + + + + + + +Penna <inlinemediaobject +> <imageobject> +<imagedata fileref="tool_pen.png" format="PNG"/> +</imageobject> +</inlinemediaobject> + + +Klicka för att rita en punkt eller klicka och dra för att rita en linje med frihand. + +Vänster musknapp ritar med förgrundsfärgen. Höger musknapp ritar med bakgrundsfärgen. + + + + +Rektanglar <inlinemediaobject +> <imageobject> +<imagedata fileref="tool_rectangles.png" format="PNG"/> +</imageobject> +</inlinemediaobject> + + +Klicka och dra för att rita en rektangel. Den rundade rektangeln är en rektangel med rundade hörn. + +Vänster musknapp ritar med förgrundsfärgen. Höger musknapp ritar med bakgrundsfärgen, och byter också färg som fylls med. + +Du kan också ställa in linjebredden och fyllsättet. + +För ytterligare funktioner, använd väljartangenterna: + + + +Håll nere &Shift; och dra för att rita en kvadrat. + + +För att rita en rektangel där du väljer mittpunkt, håll nere &Ctrl;, klicka på mittpunkten och dra till rektangeln har rätt storlek och form. + + +För att rita en kvadrat där du väljer mittpunkt, håll nere &Ctrl; och &Shift;, klicka på mittpunkten och dra till kvadraten har rätt storlek. + + + + + + +Markeringar <inlinemediaobject +> <imageobject> +<imagedata fileref="tool_selections.png" format="PNG"/> +</imageobject> +</inlinemediaobject> + + +Använd markeringsverktygen för att ange en markerings kanter. + +För att flytta en markering, klicka och dra i den. Huvudvyn panorerar efter behov för att låta dig flytta markeringen till en del av bilden som för närvarande inte visas. + +Du kan fritt ändra storlek på hela bilden eller använda jämn skalning av markeringen med motsvarande grepp. Håll nere &Shift; vid fri skalning av markeringen för att behålla proportionen. Högerknappen visar en sammanhangsberoende meny med vanliga redigeringskommandon och bildeffekter. + + +Du kan använda piltangenterna medan du ritar markeringens kant eller när du flyttar den. + + +Om du håller nere &Ctrl; innan markeringen flyttas, flyttar du en kopia av den. Markeringen smetas ut om du flyttar den medan du håller nere &Shift;. + + + + + + + + + + + + + +Det finns två markeringslägen: Ogenomskinligt (förvalt) och genomskinligt. Om du använder genomskinligt markeringsläge blir alla bilder i bakgrundsfärgen genomskinliga (subtraktion av bakgrunden). Det låter dig klistra in en markering utan bakgrunden. För att utföra bakgrundssubtraktion på en bild med gitter, använd en annan inställning av Färglikhet än Exakt. + + + + + + +Du kan använda bildeffekter på en markering: se avsnittet Bildeffekter för mer information. + + + +Sprayburk <inlinemediaobject +> <imageobject> +<imagedata fileref="tool_spraycan.png" format="PNG"/> +</imageobject> +</inlinemediaobject> + + +Klicka och dra för att spreja graffiti. Håll nere musknappen för att få en mer koncentrerad spray. + + + + + + + + + + + + + +Klicka på en av kvadraterna för att välja spraystorlek. Du kan välja bland spraystorlekarna 9x9, 17x17 och 29x29. + + + + + + +Vänster musknapp ritar med förgrundsfärgen. Höger musknapp ritar med bakgrundsfärgen. + + + + +Text <inlinemediaobject +> <imageobject> +<imagedata fileref="tool_text.png" format="PNG"/> +</imageobject> +</inlinemediaobject> + + +Klicka och dra ett område där text ska skrivas in. Klicka och dra på kanten för att flytta det. Du kan ändra storlek på textrutan genom att dra i greppen eller genom att använda dialogrutan Ändra storlek. + + +Om du har avmarkerat textrutan kan du använda Ångra för att redigera texten igen. + + + +Använda den genomskinliga färgen + + + + + + + + +Den vänstra bilden visar exempelbilden. Den högra bilden visar tillägg av text med en ogenomskinliga förgrunds- och bakgrundsfärger. + + + + + + + + + +Den vänstra bilden visar tillägg av text med en ogenomskinlig förgrundsfärg och en genomskinlig bakgrundsfärg. Den högra bilden visar tillägg av text med en genomskinlig förgrundsfärg och en ogenomskinlig bakgrundsfärg. + + + + +Vanliga verktygsalternativ + + + + + + + + + + + + + +Klicka på en av kvadraterna för att välja raderstorlek. Du kan välja bland kvadrater med sidolängderna 2, 3, 5, 9, 17 och 29 bildpunkter. + +Storleksinställningarna för radering påverkar Raderingsverktygen. + + + + + + + + + + + +Klicka på en av linjerna för att välja linjebredd. Du kan välja bland linjebredderna 1, 2, 3, 5 och 8 bildpunkter. + +Inställningen av linjebredd påverkar verktygen Sammanbundna linjer, Kurva, Ellips, Linje, Polygon, Rektangel och Rundad rektangel. + + + + + + + + + + + +Klicka på en av rektanglarna för att välja fyllstilen. Du kan välja bland Fyll inte, Fyll med bakgrundsfärg och Fyll med förgrundsfärg. Inställningen av fyllstil påverkar verktygen Ellips, Polygon, Rektangel och Rundad rektangel. + + + + + + + + + + +Arbeta med färg + + +Färgrutan + + + + + + + +Färgruta + + + + +Färgrutan har tre huvudväljare: Färgtavlan, färgpaletten och färglikhetsväljaren. + +Färgtavlan visar nuvarande förgrundsfärg som en fyrkant ovanför en annan fyrkant som representerar nuvarande bakgrundsfärg. När du ritar med vänster musknapp används förgrundsfärgen, och när du ritar med höger musknapp används bakgrundsfärgen (utom för Radera). Du kan klicka på dubbelhövdade pilen för att växla förgrunds- och bakgrundsfärg. + +Färgpaletten visar en uppsättning färger som du kan välja bland. Den halvgenomskinliga pyramiden representerar den genomskinliga färgen. Vänsterklicka på en färg för att ange förgrundsfärgen och högerklicka på en färg för att ange bakgrundsfärgen. Du kan också dra och släppa vilken ogenomskinlig färg som helst på färgtavlans kvadrater. Dubbelklicka på en färg i färgtavlan eller paletten för att redigera den. Verktyget Färghämtare låter dig välja en färg från bilden. + +Färglikhet låter dig arbeta effektivare med gitterbilder och foton, på ett sätt som är jämförbart med funktionen trollstav i andra ritprogram. Den gäller genomskinliga markeringar, samt verktygen Fyll, Färgsudd och Beskär automatiskt eller ta bort intern kant. Dubbelklicka på färglikhetsväljaren för att välja hur lika färger måste vara för att anses identiska. När du använder markeringar med genomskinligt läge, blir alla färger i markeringen som liknar bakgrundsfärgen också genomskinliga. + + + + + + + + + +Den vänstra bilden visar exempelbilden. Den högra bilden demonstrerar användning av fyllverktyget, med färglikhetsinställningarna 5 %, 15 % och 30 %. I exemplet, med färglikhetsinställningen Exakt, skulle fyll vid (80, 100) bara fylla en bildpunkt, eftersom omkringliggande bildpunkter är liknande men inte identiska. När färglikheten ökas, anses fler bildpunkter som har liknande färg vara identiska, och därför utökas fyllningen ytterligare. + + + + + +Visningsalternativ + + +Visningsalternativreferens + +Zooma och ta med rutnätet +Miniatyrbild + + + + +Zooma och ta med rutnätet +Öka zoomnivån för att redigera bilder med större noggrannhet, eller minska den för att se mer av bilden. + + +Med zoomnivåer som inte är multipler av 100 % kan delar av bilden verka flytta sig när användaren arbetar med den. Andra mindre störningar i omritningen kan också uppstå med sådana zoomnivåer. + + +Vid zoomnivån 600 % eller större som också är multipler av 100 % kan du Visa rutnät för att noggrannare redigera enskilda bildpunkter. + + + + + + + + + + + + + + + +Den första bilden visar ikonen för verktyget Text, medan den följande visar den vid 600 % zoomning med rutnätet aktiverat. + + +Ett annat sätt att zooma när du inte ritar är att rulla med mushjulet medan du håller nere &Ctrl;. + + + + + +Miniatyrbild + + + + + + + +Om Miniatyrbildsläge med zoom är markerat, visas hela bilden skalad efter behov för att passa i miniatyrbildsfönstret (bilden överst till höger). +Annars visar miniatyrbilden så mycket som möjligt av bilden, med början i huvudvyns vänstra övre hörn (bild längst ner till höger). + + + + + +Bildeffekter + + +Bildeffektreferens +Beskär automatiskt eller ta bort intern kant +Balans +Rensa +Relief +Utjämna +Vänd +Invertera +Reducera färger +Reducera till gråskala +Reducera till enfärgat (med gitter) +Ändra storlek eller skala +Rotera +Ställ in som bild (beskär) +Skjuva +Skärpa och oskärpa +Fler effekter +Anmärkningar + + + +Beskär automatiskt eller ta bort intern kant + +Det här tar automatiskt bor kanten på en bild eller markering. Använd automatisk beskärning om du har en figur som inte helt fyller bilden och du vill ta bort överflödig tomt utrymme. För att beskära en bild som har en bildkant med gitter, måste du också använda Färglikhet. + + + + +Balans + +Den här funktionen är tillgänglig i dialogrutan Fler effekter. + + + + + + + + +Den låter dig ställa in bildens eller markeringens ljusstyrka, kontrast och gammavärde. + + +Det vanligare måttet på gammavärdet (ett decimalt värde från 0,10 till 10,00) visas mellan inställningsrutan Gamma och knappen Återställ. + + + + +Rensa + +Detta fyller i hela bilden eller markeringen med bakgrundsfärgen. + + +Dubbelklicka på ikonen Radera för att rensa hela bilden. + + + + + +Relief + +Den här funktionen är tillgänglig i dialogrutan Fler effekter. + + + + + + + + +Markera Aktivera för att verkställa reliefeffekten. Den markerar kanterna och ger bilden eller markeringen ett "graverat" utseende. + + + +Utjämna + +Den här funktionen är tillgänglig i dialogrutan Fler effekter. + + + + + + + + +Detta färgar om bilden med olika nyanser av de två valda färgerna. + + + +Vänd + + + + + + + + + +Detta vänder hela bilden eller markeringen horisontellt eller vertikalt. + + + + +Invertera + +Den här funktionen är tillgänglig i dialogrutan Fler effekter. + + + + + + + + +Detta låter dig invertera en eller flera RGB-kanaler i bilden eller markeringen. Använd Alla för att göra om ett foto till ett negativ och vice versa. I allmänhet ser det ganska konstigt ut. + + +För att snabbt invertera alla kanaler, behöver du inte använda dialogrutan. Du kan istället välja alternativet Invertera färger i menyn Bild eller Markering. + + + + + +Reducera färger + +Den här funktionen är tillgänglig i dialogrutan Fler effekter. + + + + + + + + +Detta reducerar antal färger som används av bilden eller markeringen, med eller utan gitter. + +Att använda gitter ger resultat med bättre kvalitet, men du kan dock vilja låta bli att använda det för artistiska effekter, t.ex. ger användning av Svartvit istället för Svartvit (med gitter) en siluetteffekt. + +En annan viktig skillnad är att medan Svartvit (med gitter) alltid reducerar hela bilden eller markeringen till svartvit, gör Svartvit det bara om bilden eller markeringen innehåller mer än två färger. + + +För att snabbt skapa en svartvit bild eller markering med gitter, använd alternativet Reducera till svarvit (med gitter) i menyn Bild eller Markering. + + + +Att ändra antal färger här har ingen betydelse för filformatets färgdjup. Om du vill ändra färgdjupet, ska du välja det i dialogrutor för att spara filer. Observera att, förvirrande nog, ändras också antal färger när färgdjupet ändras. + + + + +Reducera till gråskala + +Det här reducerar hela bilden eller markeringen till gråskala. + + + + +Reducera till svartvit (med gitter) + +Det här reducerar hela bilden eller markeringen till svartvitt. + + +Om du inte vill att bilden eller markeringen ska ändras med användning av gitter, använd dialogrutan Reducera färger. + + + + +Ändra storlek eller skala + + + + + + + + + +Att ändra bildens storlek ändrar dess dimensioner om inte en transformering utförs på det befintliga innehållet. Skalas bilden sträcks det befintliga innehållet till de nya dimensionerna. Jämn skalning ger i allmänhet ett resultat med bättre kvalitet än Skala, genom att blanda angränsande färger. + +Du kan uttrycka de nya dimensionerna i bildpunkter, eller som procent av ursprunglig storlek. Om du väljer Behåll proportion, skalas bredd och höjd med samma procenttal. + + +Du kan fritt ändra storlek på hela bilden eller använda jämn skalning av markeringen med motsvarande grepp. + + + +Skalning stöds bara för markeringar, och storleksändring stöds bara för textrutor. Se Anmärkningar för ytterligare detaljinformation om hur effekterna används. + + + + +Rotera + + + + + + + + + +Detta roterar bilden. Du kan ange vinkel och rotationens riktning. + + +Du kan vända rotationens riktning genom att ange en negativ egen vinkel. + + + +Se Anmärkningar för detaljinformation om hur effekten används för en markering. + + + + +Ställ in som bild (beskär) + +Detta ändrar bilden till markeringen. + + +Det är bara tillgängligt när du har en aktiv markering. + + + + +Skjuva + + + + + + + + + +Detta skjuvar hela bilden eller markeringen horisontellt och/eller vertikalt. + + +Se Anmärkningar för detaljinformation om hur effekten används för en markering. + + + + +Skärpa och oskärpa + +Den här funktionen är tillgänglig i dialogrutan Fler effekter. + + + + + + + + +Använd den här effekten för att göra bilden skarpare eller oskarpare. + + + + +Fler effekter + +Dialogrutan innehåller funktionerna Balans, Relief, Utjämna, Invertera, Reducera färger och Skärpa och oskärpa + + + +Anmärkningar + +Ändra storlek eller skala, Rotera och Skjuva kan ändra bildens dimensioner. Du kan se de nya dimensionerna i dialogrutan. + +Om du använder effekterna för en bild, ändras storlek om det behövs. Om du istället använder effekterna för en markering, ändras inte bildens storlek, även om den transformerade markeringen inte får plats. + + + + + + + + + +Den vänstra bilden har roterats 30 grader medurs för att skapa den högra bilden. &kolourpaint; har automatiskt förstorat bilden för att omfatta det större innehållet. + + + + + + + + + +Den vänstra markeringen har roterats 30 grader medurs för att skapa den högra markeringen. Bildstorleken har förblivit samma, därför syns inte delar av markeringen utan att ändra storlek på bilden. + + + + + +Tack till och licens + +Carl Tucker +Det kanske inte är koncis dokumentation, det kanske inte är fullständig dokumentation, men det är ärlig dokumentation. + + +&kolourpaint; +Program Copyright © 2003, 2004, 2005 &Clarence.Dang; &Clarence.Dang.mail; + +&kolourpaint;-specifika ikoner Copyright © 2004, 2005 Kristof Borrey borrey@kde.org, Nuno Pinheiro nf.pinheiro@gmail.com, Danny Allen dannya40uk@yahoo.co.uk + +Dokumentation och ytterligare grafik för dokumentation Copyright © 2004, 2005 &Thurston.Dang; &Thurston.Dang.mail;. + +Delar reproducerade med tillåtelse från . +&underFDL; Detta program licensieras enligt följande: + +Copyright © 2003, 2004, 2005 &Clarence.Dang; &Clarence.Dang.mail; + +All rights reserved. + + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions +are met: + +1. Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + +2. Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + +THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR +IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES +OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. +IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, +INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT +NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF +THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + + + + +Installation + +Hur man skaffar &kolourpaint; +&install.intro.documentation; Tätare utgåvor med stöd för tidigare versioner av &kde; finns tillgängliga på http://kolourpaint.sourceforge.net/. + + + + +Krav + +&kolourpaint; 1.4-lätt kräver &kde; 3.5. + + + +Kompilering och installation + + +Om du läser den här hjälpen i Hjälpcentralen har &kolourpaint; redan installerats på systemet, och du behöver inte följa de här allmänna instruktionerna. + &install.compile.documentation; + + +Anpassning + +&kolourpaint; ska kunna köra utan ytterligare anpassning. + + + + +&documentation.index; +
+ + diff --git a/tde-i18n-sv/docs/kdegraphics/kolourpaint/view_thumbnails.png b/tde-i18n-sv/docs/kdegraphics/kolourpaint/view_thumbnails.png new file mode 100644 index 00000000000..e282c4e4f73 Binary files /dev/null and b/tde-i18n-sv/docs/kdegraphics/kolourpaint/view_thumbnails.png differ diff --git a/tde-i18n-sv/docs/kdegraphics/kooka/Makefile.am b/tde-i18n-sv/docs/kdegraphics/kooka/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdegraphics/kooka/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdegraphics/kooka/Makefile.in b/tde-i18n-sv/docs/kdegraphics/kooka/Makefile.in new file mode 100644 index 00000000000..16f3ec397b4 --- /dev/null +++ b/tde-i18n-sv/docs/kdegraphics/kooka/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# 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$(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdegraphics/kooka/index.cache.bz2 b/tde-i18n-sv/docs/kdegraphics/kooka/index.cache.bz2 new file mode 100644 index 00000000000..9f0340ce888 Binary files /dev/null and b/tde-i18n-sv/docs/kdegraphics/kooka/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdegraphics/kooka/index.docbook b/tde-i18n-sv/docs/kdegraphics/kooka/index.docbook new file mode 100644 index 00000000000..7e4092345a7 --- /dev/null +++ b/tde-i18n-sv/docs/kdegraphics/kooka/index.docbook @@ -0,0 +1,1095 @@ + + + + + +]> + + + + +Handbok &kooka; + + +Martin Sommer
msommer@suse.de
+
+Klaas Freitag
freitag@suse.de
+
+Utvecklare +
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ + +2002 +Klaas Freitag, Martin Sommer + + +&FDLNotice; + +2002-02-04 +0.33.00 + +&kooka; är ett mycket användbart bildläsarprogram för &kde;. + + + +KDE +Bildläsare + + +
+ + +Inledning + +&kooka; är ett &kde;-program som möjliggör enkel inläsning av bilder med SANE-bibliotek. Därför måste SANE-paketet vara installerat för att använda &kooka;. Klar och tydlig användning var i fokus under utvecklingen. + +Teckenigenkänning tillhandahålls också av det inbyggda textigenkänningsprogrammet gocr. Installera gocr för att använda den här funktionen. Efter teckenigenkänning är färdig, kan resultatet visas i texteditorn &kate; med bara ett klick, för att redigera innehållet. + + + + +Användningsinstruktioner + +Webbplatsen http://www.sane-project.org har information om bildläsare som stöds. Titta på den innan du köper en bildläsare, om möjligt. + + +&kooka;s huvudfönster + + +The &kooka; Main Window + + + + + + + +Starta &kooka; från en terminal genom att bara skriva in % kooka. Skapa en länk på &kde;:s skrivbord, som använder en bildläsarikon, om du vill. + +Huvudfönstret i &kooka; består av tre rutor. Överst, finns både en menyrad och verktygsrad med ikoner. Använd musen för att förstora eller förminska rutorna enligt behov. + + + +Fönstret längst upp till vänster består av två flikar, som låter dig byta mellan förhandsgranskning och den inbyggda filbläddraren, som kallas galleriet. Arbetskatalogen visas i nedre delen av fönstret tillsammans med katalogen där den inlästa bilden sparas. + + + +Gör de bildläsarberoende inställningarna som beror på vilken bildläsare du använder, i nedre vänstra rutan. Oftast är detta inställningar för upplösning, ljusstyrka och kontrast, inläsningsläge (t.ex. färg, gråskala eller svartvitt), och gammavärden. + +Anpassa först inställningarna här. Starta därefter inläsningen av förhandsgranskningsbilden med Förhandsgranskning. Om fliken Förhandsgranskning i övre vänstra rutan är vald, visas resultatet där. + +Välj de olika formaten i själva förhandsgranskningsbilden för att definiera de slutliga dimensionerna. Inställningen Användare rekommenderas för detta, så att du väljer området som ska läsas in i förhandsgranskningsbilden med musen. + +Efter det här är klart, klicka på Läs in för att läsa in markeringen som gjorts i förhandsgranskningen. Efter inläsningen blir du tillfrågad om formatet som bilden ska sparas med, och om du vill att detta format ska vara standardformat (så att du slipper bli tillfrågad om att bekräfta ditt val i fortsättningen). + +Om du markerade att du inte vill bli tillfrågad om formatet, kommer assistenten för att spara inte längre visas. För att ändra format någon gång senare, välj Inställningar Anpassa Kooka... Spara bild Visa alltid spara bild-assistenten + + + +Det stora fönstret visar hur bilden ser ut efter den slutliga inläsningen. + + + + + + + + +Kommandoreferens + + +Huvudverktygsraden i &kooka; + + + +Menyn <guimenu +>Arkiv</guimenu +> + + + + + &Ctrl;P Arkiv Skriv ut + +Skriver ut bilden som visas. + + + + + +Arkiv Skapa katalog... + +Skapar en katalog som innehåller dina bilder. + + + + + +Arkiv Spara bild + +Spara bilden som är markerad i Kookas galleri. +Se avsnittet Spara för mer information. + + + + + +Arkiv Ta bort bild + +Tar bort bilden som är markerad i Kookas galleri. + + + + + +Arkiv Ladda ur bild + +Ta bort bilden som visas i Bildvisaren. + + + + + + &Ctrl;Q Arkiv Avsluta + +Avsluta &kooka;. + + + + + + + +Menyn <guimenu +>Bild</guimenu +> + + + + + &Ctrl;G Bild Öppna bild i grafikprogram + +Skriv in ett grafikprogram för att direkt öppna de inlästa bilderna. Rekommenderade program är bland andra GIMP. + + + + + + &Ctrl;O Bild Bild för optisk teckentydning... + +Starta fönstret för optisk teckenigenkänning (OCR). Om du har installerat gocr, ska sökvägen till detfinnas i sökvägsraden. Det här startar teckenigenkänning för förhandsgranskningsbilden eller för det markerade området. + + + + + + &Ctrl;C Bild Optisk teckentydning för markerat område... + +Ett fönster visas för teckenigenkänning. Här görs dock igenkänningen bara för området som är markerad i den slutliga inläsningen. + + + + + + + &Ctrl;I Bild Skala om till bredden + +Det här skalar bilden proportionellt i det stora rutan till bredden på skärmen. + + + + + + &Ctrl;H Bild Skala om till höjden + +Skalar bilden proportionellt till höjden på skärmen. + + + + + + &Ctrl;S Bild Originalstorlek + +Återställer den ursprungliga inlästa storleken genom att förminska eller förstora bilden som visas. + +Det finns ytterligare sätt att skala en bild: högerklicka på bildvisningen. Definiera om de tre nämnda alternativen och ställ in förstoringsgraden. Det här kan också göras i förhandsgranskningsfönstret. + + + + + + &Ctrl;N Bild Skapa från markerat område + +Om den inlästa bilden innehåller mer än du vill ska vara med i den slutliga bilden, använd det här verktyget för att beskära bilden genom att först markera i den större bilden som visas till höger, och därefter använda det här verktyget. Bilden beskärs enligt markeringen. Du kanske redan är bekant med den här funktionen från GIMP:s beskärningsverktyg. + + + + + + &Ctrl;V Bild Spegla bild vertikalt + +Vänd bilden vertikalt. + + + + + &Ctrl;M Bild Spegla bild horisontellt + + +Vänd bilden horisontellt. + + + + + &Ctrl;B Bild Spegla bild i båda riktningarna + +Vänd bilden både horisontellt och vertikalt. + + + + + + &Ctrl;R Bild Rotera bild medurs + +Roterar bilden 90 grader medurs. + + + + + + &Ctrl;W Bild Rotera bild moturs + + +Roterar bilden 90 grader moturs. + + + + + + &Ctrl;D Bild Rotatera bild 180 grader + + +Roterar bilden 180 grader. + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + + +Inställningar Visa verktygsrad + + +Tar bort den övre verktygsraden för att ge ett större visningsområde. + + + + + +Inställningar Visa statusrad + + +Tar bort den nedre statusraden för att ge ett större visningsområde. + + + + + + +Anpassa genvägar + +InställningarAnpassa genvägar... låter dig ange snabbtangenter. + + +Nedanför finns ett exempel på hur en snabbtangent för att ta bort en bild definieras. + + +Bild av dialogrutan för genvägar + + + + + + + + +Klicka på knappen Egen. + +Klicka därefter på knappen Primär. + +Tryck på Ctrl X, så ska dialogrutan försvinna. Tangentbindningen har nu skrivits in. + + + +Bild av snabbtangentdialogrutan + + + + + + + +Genom att trycka på tangenterna Ctrl X tas nu bilden som markerats i Kookas galleri bort. + + + +Anpassa verktygsrader +InställningarAnpassa verktygsrader... används för att lägga till ytterligare knappar i verktygsraderna. + + +Bild av dialogrutan för verktygsrader + + + + + + + + + + + +För att lägga till en knapp i verktygsraden Arkiv, + + +Bild av dialogrutan för verktygsrader + + + + + + + +försäkra dig om att Huvudverktygsraden visas i den övre kombinationsrutan. + +Klicka på ett av objekten i den vänstra rutan. Det här objektet får nu en blå bakgrund, som visar att det har valts. + +Klicka därefter på knappen Högerpil för att placera det i högerrutan. + +Klicka på Verkställ och sedan på Ok. + + + +Den nya knappen ska nu finnas i verktygsraden. +Bild av dialogrutan för verktygsrader + + + + + + + + + + +Anpassa Kooka +InställningarAnpassa Kooka... + + + + + + +Uppstartsinställningar för Kooka + + + +Du kanske vill avmarkera Visa valrutan bildläsare vid nästa start, om du bara har en bildläsare. Om du bara har en dator, kanske du också vill avmarkera Undersök nätverket efter tillgängliga bildläsare. + + + + + + +Miniatyrbild + + + +Här kan du anpassa storlek och skuggning för miniatyrbilder, samt bakgrunden. Du kanske till exempel vill minska storleken på miniatyrbilderna om du läser in många sidor från en bok. + + + + + + + + + + + + +Spara +Mer om att spara bilder + +Sättet att spara en bild skiljer sig lite grand i &kooka; jämfört med många andra program. Klicka på fliken Galleri för att öppna en liten filbläddrare. Det här är katalogen ~/.kde/share/apps/ScanImages/. I den nedre delen av fönstret visas den nuvarande underkatalogen i galleriet. Här sparas först alla inlästa bilder som filer. När du startar &kooka; för första gången, ser du bara ScanImages. Skapa underkataloger genom att högerklicka i den här katalogen. Den valda katalogen, som markeras med blått, är det första stället där inlästa bilder lagras. De lagrade bilderna namnges i stigande nummerordning, enligt kscan_0001 och kscan_0002. + +För att permanent spara en bild, vänsterklicka på namnet. Ge den därefter ett nytt namn och passande filändelse för bildformatet som valdes vid inläsning. Om du skriver in en annan filändelse, får du ett meddelande om att den inte stämmer med det inlästa formatet. Även om du fortfarande kan spara bilden med det här namnet, behåller den sitt ursprungliga format. För närvarande erbjuds inte konvertering i farten.Om du inte vill använda den här metoden med att hantera bilder i ~/.kde/share/apps/ScanImages/, kan du förstås spara dem på en annan plats. För att göra detta, högerklicka på bildnamnet och välj Spara. Välj vilken sökväg som helst här. Dessutom, stäng eller ta bort bilder permanent här. + +För att lägga till andra bilder i galleriet, lägg till dem i &konqueror; genom att dra och släppa. Öppna &konqueror; med katalogen som innehåller de önskade bilderna. Lägg sedan till dem i &kooka;s galleri genom att dra och släppa dem i galleriet. + + + + +Teckenigenkänning + +Som tidigare nämnts, måste programmet gocr vara installerat. Förhandsgranska dokumentet i gråskala eller färg. Du kan bara läsa in i svart-vitt om du har ett rent vitt pappersark med svart tryck. Markera därefter texten för igenkänning i förhandsgranskningsfönstret. Gör därefter den slutliga inläsningen i svart-vitt läge med Läs in. + +Klicka nu på den andra ikonen från vänster i ikonraden, , Teckenigenkänning för bild..., eller välj det här alternativet i menyn Bild. Ändra inte de förvalda inställningarna, som visas i OCR-fönstret som dyker upp, vid första försöket. De passar oftast bra och uppfyller de flesta behov. Klicka nu på Starta optisk teckentydning. Du ser nu ett fönster som innehåller resultatet av teckentydningen. Kvaliteten beror nästan helt och hållet på dokumentet självt. + + Fönstret gocr + + +Texten kan nu öppnas genom att klicka på knappen med editorn &kate;. Efter den slutliga inläsningen, markera en del av bilden som visas till höger för att bara ladda en del av texten eller bilden till teckentydningen. Klicka därefter på den tredje knappen från höger i ikonraden, eller välj Optisk teckentydning för markerat område.... Fortsätt därefter enligt beskrivningen i föregående stycke. + + +Resultat av OCR + + + + + + + + + +Tack till och licens + +&kooka; + +Copyright för programmet 2001-2002 Klaas Freitag freitag@suse.de + +Copyright för dokumentation 2002 Martin Sommer msommer@suse.de + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + +&install.intro.documentation; + +&install.compile.documentation; + + + +
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00000000000..2239336279a --- /dev/null +++ b/tde-i18n-sv/docs/kdegraphics/kpdf/index.docbook @@ -0,0 +1,1327 @@ + +KPDF"> + + + + +]> + + + + Handbok &kpdf; + + Albert Astals Cid
tsdgeos@yahoo.es
+
+
+ Titus Laska
titus.laska@gmx.de
+
+
+ StefanAsserhäll
stefan.asserhall@comhem.se
Översättare
+
+ &FDLNotice; + 2006-05-20 + 0.5 + + + &kpdf; är en PDF-visare för &kde; baserad på xpdf-kod. + + + KDE + kpdf + pdf + +
+ + Inledning + &kpdf; är ett visningsprogram av PDF (Portable Document Format) för &kde; baserad på kod från programmet xpdf. Fastän det är baserat på xpdf-kod, har &kpdf; några unika funktioner som kontinuerligt läge och stöd för presentationer. + PDF-formatet har bred användning för att publicera dokument som oftast inte är avsedda att redigeras igen. &kpdf; är bara ett visningsprogram för dessa filer, och tillhandahåller därför inga funktioner för att redigera eller skapa PDF-dokument. + + + Använda &kpdf; + + Att öppna filer + För att visa en PDF-fil i &kpdf;, välj ArkivÖppna..., välj en PDF- eller PS-fil i dialogrutan och klicka på Öppna. Filen ska nu visas i huvudfönstret. + Om du redan tidigare har öppnat filer i &kpdf; kan du snabbt komma åt dem genom att välja dem i menyn Arkiv Öppna senaste. + Efter att ha öppnat en fil vill du troligtvis läsa den, och därför navigera genom den. Klicka på Nästa för att lära dig mer om det. + + + Navigering + Det här avsnittet beskriver hur du kan navigera genom ett dokument i &kpdf;. + Det finns flera sätt att rulla visningsområdet. Ett är att använda tangenterna Uppåtpil och Neråtpil. Du kan också använda rullningslisten, mushjulet, eller tangenterna Page Up och Page Down. + Ett annat sätt är att hålla nere vänster musknapp var som helst i dokumentet medan du drar musen i motsatt riktning mot det håll du vill flytta dig. Proceduren fungerar bara om bläddringsverktyget är aktiverat, vilket du kan göra genom att välja Verktyg Bläddringsverktyg. + Navigeringspanelen till vänster på skärmen gör det möjligt att navigera genom ett dokument på ytterligare två sätt: + + + Om du klickar på en miniatyrbild av en sida flyttas visningsområdet till den sidan. + + + Om dokumentet har en innehållsförteckning, gör ett klick på en rad i innehållsförteckningen att dokumentet flyttas till sidan som är länkad till den raden. + + + Vissa dokumentet har länkar. I så fall kan du klicka på dem så ändras visningen till sidorna de länkar till. Om en länk är till en webbsida, startas förvald webbläsare. + Dessutom kan du använda följande funktion för att snabbt gå till specifika platser i dokumentet: + + + Du kan gå till dokumentets första sida med &Ctrl;Home eller genom att använda Första sidan. + + + Du kan gå till dokumentets sista sida med &Ctrl;End eller genom att använda Sista sidan. + + + Du kan gå till nästa sida i dokumentet genom att använda Mellanslag, knappen Nästa sida i verktygsraden eller genom att använda Nästa sida. + + + Du kan gå till föregående sida i dokumentet genom att använda Baksteg, knappen Föregående sida i verktygsraden eller genom att använda Föregående sida. + + + + + Presentationsläge + Presentationsläget representerar ett annat sätt att visa PDF-dokument i &kpdf;. Det kan aktiveras med Visa Presentation. Det visar dokumentet sida för sida. Sidorna visas med zoom till sida, vilket betyder att hela sidan är synlig. + + PDF-dokument kan till och med ange att de alltid ska öppnas i presentationsläge. + + För att navigera mellan sidorna kan du använda vänster musknapp (nästa sida) och höger musknapp (föregående sida), mushjulet, pilikonerna som visas så fort du flyttar musen till skärmens överkant, eller tangenterna som anges i avsnittet Navigering. + Du kan avsluta presentationsläge genom att trycka på tangenten Esc eller klicka på ikonen Avsluta som visas om du flyttar musen till skärmens överkant. + Presentationsläget har några inställningsalternativ. Du hittar deras beskrivning i Anpassa &kpdf;. + + + + + Menyraden + + + Menyn <guimenu +>Arkiv</guimenu +> + + + + &Ctrl;O Arkiv Öppna... + + + Öppna en PDF- eller PS-fil. Om en fil redan är öppen kommer den att stängas. För mer information, se avsnittet om att öppna filer. + + + + + + Arkiv Öppna senaste + + + Öppna en fil som tidigare använts från en undermeny. Om en fil för närvarande visas kommer den att stängas. För mer information, se avsnittet om att öppna filer. + + + + + + Arkiv Spara som... + + + Spara filen som för närvarande är öppen med ett annat namn. + + + + + + &Ctrl;P Arkiv Skriv ut... + + + Skriv ut dokumentet som för närvarande visas. + + + + + + Arkiv Förhandsgranska utskrift... + + + Visa en förhandsgranskning av hur dokumentet som för närvarande visas skrivs ut med förinställda alternativ. + + + + + + Arkiv Egenskaper + + + Visa viss grundläggande information om dokumentet, såsom titel, författare, tillkomstdatum och information om teckensnitt som används. + + + + + + &Ctrl; Q Arkiv Avsluta + + + Stänger &kpdf;. + + + + + + + Menyn <guimenu +>Redigera</guimenu +> + + + + &Ctrl; F Redigera Sök... + + + Öppnar en dialogruta som låter dig söka efter en sträng i dokumentet. + + + + + + F3 Redigera Sök igen + + + Försök att hitta den föregående strängen igen i dokumentet. + + + + + + + Menyn <guimenu +>Visa</guimenu +> + + + + &Ctrl;&Shift;P Visa Presentation + + + Aktiverar presentationsläge. För mer information, se avsnittet om presentationsläget. + + + + + &Ctrl;+ Visa Zooma in + + + Ökar förstoringen av dokumentvisningen. + + + + + + &Ctrl;- Visa Zooma ut + + + Minskar förstoringen av dokumentvisningen. + + + + + Visa Fyll sidans bredd + + + Ändrar förstoringsgraden för dokumentvisningen till ett värde som gör att sidornas bredd är lika med dokumentvisningens bredd. + + + + + Visa Fyll sidan + + + Ändrar förstoringsgraden för dokumentvisningen till ett värde som åtminstone gör en hel sida synlig. + + + + + Visa Kontinuerlig + + + Aktivera kontinuerligt sidläge. Med kontinuerligt läge, visas alla sidor i dokumentet, och du kan flytta dig mellan dem utan att behöva använda alternativen Föregående sida och Nästa sida . + + + + + Visa Två sidor + + + Aktivera tvåsidorsläge, som visar två sidor i dokumentet intill varandra. + + + + + + + Menyn <guimenu +>Gå</guimenu +> + + + + Baksteg Föregående sida + + + Visa föregående sida i dokumentet. + + + + + Mellanslag Nästa sida + + + Visa nästa sida i dokumentet. + + + + + &Ctrl; Home Första sidan + + + Gå till första sidan i dokumentet. + + + + + &Ctrl; End Sista sidan + + + Gå till sista sidan i dokumentet. + + + + + &Alt; Vänster Tillbaka + + + Gå tillbaka till föregående vy i dokumentet. + + + + + &Alt;Höger Framåt + + + Gå framåt till nästa vy i dokumentet. Det fungerar bara om du redan tidigare har gått tillbaka. + + + + + &Ctrl;G Gå till sida + + + Öppnar en dialogruta som låter dig gå till vilken sida som helst i dokumentet. + + + + + + + Menyn <guimenu +>Verktyg</guimenu +> + + + + Verktyg Bläddringsverktyg + + + Musen har sitt normala beteende, vänsterklick för att dra dokumentet och följa länkar, och högerklick för att lägga till bokmärken och anpassa till sidans bredd. + + + + + Verktyg Zoomverktyg + + + Musen fungerar som ett zoomverktyg. Att klicka med vänster musknapp och dra zoomar visningen till markerat område, att klicka med höger musknapp återställer dokumentet till föregående zoomnivå. + + + + + Verktyg Markeringsverktyg + + + Musen fungerar som ett markeringsverktyg. Om vänster musknapp klickas och dras i det läget ges alternativet att kopiera texten eller bilden på området som för närvarande är markerat till klippbordet, läsa upp en text eller spara en bild i en fil. + + + + + + + Menyn <guimenu +>Inställningar</guimenu +> + + + + &Ctrl;M Inställningar Visa/Dölj menyrad + + + Ändrar menyraden så att den visas eller döljs. När den väl är dold, kan den göras synlig med menyn som visas med höger musknapp. + + + + + Inställningar Visa/Dölj verktygsrad + + + Växla visning av huvudverktygsraden på eller av. + + + + + &Ctrl;L Inställningar Visa/Dölj navigeringspanel + + + Växla visning av navigeringspanelen på eller av. + + + + + &Ctrl;&Shift;F Inställningar Fullskärmsläge + + + Aktiverar fullskärmsläge. Observera att fullskärmsläge skiljer sig från presentationsläge eftersom det enda unika med fullskärmsläge är att det döljer fönsterdekorationerna, menyraden och verktygsraden. + + + + + Inställningar Anpassa genvägar... + + + Öppnar ett fönster som låter dig anpassa snabbtangenterna för många menykommandon. + + + + + Inställningar Anpassa verktygsrader... + + + Öppnar ett fönster som låter dig välja vilka ikoner som är synliga i verktygsraden. + + + + + Inställningar Anpassa &kpdf;... + + + Öppnar fönstret Anpassa. + + + + + + + Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + + Anpassa &kpdf; + + Översikt + Du kan ställa in &kpdf; genom att välja Inställningar Anpassa &kpdf;.... Inställningsdialogrutan är uppdelad i fyra sidor. Det här kapitlet beskriver de tillgängliga alternativen i detalj. + + + Allmänt + + + Handikappstöd + + + Prestanda + + + Presentation + + + + Inställningsdialogrutan + + + + + + Inställningsdialogrutan + + + + + + Allmänt + + + Visa sökrad i listan med miniatyrbilder + + Om sökraden i miniatyrbildsvyn ska visas eller inte. Sökraden är användbar för att filtrera sidor som innehåller en given sträng. + + + + Länka miniatyrbilder med sidan + + Om miniatyrbildsvyn alltid ska visa nuvarande sida eller inte. + + + + Visa rullningslister + + Om rullningslister ska visas i dokumentvisningen. + + + + Visa tips och informationsmeddelanden + + Om vissa informationsmeddelanden ska visas vid start, laddning av filer, etc. + + + + Lyd DRM-begränsningar + + Om &kpdf; ska lyda begränsningar enligt DRM (Digital Rights Management). DRM-begränsningar används för att göra det omöjligt att utföra vissa åtgärder med PDF-dokument, som att kopiera innehållet till klippbordet. Observera att i vissa versioner av &kpdf; är alternativet inte tillgängligt. + + + + Bevaka fil + + Om öppnade filer automatiskt ska kontrolleras efter ändringar och uppdaterade om nödvändigt. + + + + + + Handikappstöd + + + Rita ram runt bilder + + Om en ram ska ritas omkring bilder. + + + + Rita ram runt länkar + + Om en ram ska ritas omkring länkar. + + + + Ändra färger + + Aktiverar färgändringsalternativen. + + + + Invertera färger + + Inverterar färgerna i vyn, dvs. svarta saker visas som vita. + + + + Ändra pappersfärg + + Ändrar pappersfärg, dvs dokumentets bakgrund. + + + + Ändra ljusa och mörka färger + + Ändrar mörka och ljusa färger till vad du önskar. Det betyder att svart inte återges som svart utan som den valda mörka färgen, och vitt inte återges som vitt utan som den valda ljusa färgen. + + + + Konvertera till svartvitt + + Konverterar dokumentet till svartvitt. Du kan ställa in tröskel och kontrast. Att ställa in tröskeln till ett större värde gör att mörkare grå färger används. + + + + + + Prestanda + + + Aktivera genomskinlighetseffekter + + Ritar markeringar och annan specialgrafik med genomskinliga effekter. Inaktivera alternativet för att rita dem med konturlinjer eller ogenomskinlig ifyllnadsstil och öka hastighet vid markering. + + + + Aktivera skapa i bakgrunden + + Använd en bakgrundstråd för att skapa sidorna. Genom att inaktivera alternativet reagerar det grafiska gränssnittet mindre snabbt (och blockeras om nödvändigt), men sidorna visas något snabbare. + + + + Minnesanvändningsprofiler + + &kpdf; kan uppnå bästa prestanda genom att finjustera minnesanvändning baserat på din dator och vad du föredrar. Ju mer minne du låter programmet använda, desto snabbare beter det sig. Normalprofilen är bra för alla system, men du kan förhindra att &kpdf; använder mer minne än nödvändigt genom att välja profilen Låg, eller låta det få ut så mycket som möjligt av datorn med Omfattande. + + + + + + Presentation + + + Gå vidare efter + + Aktiverar att automatiskt gå vidare till nästa sida efter ett givet tidsintervall. + + + + Börja om efter sista sidan + + Vid förflyttning i presentationsläge förbi sista sidan, visas den första sidan igen. + + + + Bakgrundsfärg + + Färgen som fyller den del av skärmen som inte täcks av sidan i presentationsläge. + + + + Förvald övergång + + Övergången mellan sidor om dokumentet inte anger en. Ställ in den till Slumpmässig övergång för att låta &kpdf; slumpmässigt välja en av de tillgängliga effekterna. + + + + Musmarkör + + Om musen alltid ska vara dold, alltid visas, eller döljas efter en kort stunds inaktivitet. + + + + Visa förloppsindikering + + Om en förloppsindikering i form av en cirkel ska visas, som anger nuvarande sida och totalt antal sidor i övre högra hörnet av presentationsskärmen, varje gång du byter sida. + + + + Visa översiktssida + + Om en översiktssida ska visas i början av presentationen med titel, författare och antal sidor i dokumentet. + + + + + + + Tack till och licens + + + Program Copyright: + Albert Astals Cidtsdgeos@yahoo.es Nuvarande underhåll + Christophe Devrieseoelewapperke@ulyssis.org + &Wilco.Greven; &Wilco.Greven.mail; Ursprunglig upphovsman + Enrico Roseros.kde@email.it Omkonstruktion för 3.4 + Laurent Montelmontel@kde.org + + + + Dokumentation Copyright: + Albert Astals Cidtsdgeos@yahoo.es Upphovsman + Titus Laskatitus.laska@gmx.de Några uppdateringar och tillägg + + Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + + Installation + + Hur man skaffar &kpdf; +&install.intro.documentation; + + Kompilering och installation + + Om du läser den här hjälptexten i Hjälpcenttralen, har &kpdf; redan installerats på systemet, och du behöver inte längre installera det. + &install.compile.documentation; + + &documentation.index; +
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|| { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdegraphics/kpovmodeler/cameraview.png b/tde-i18n-sv/docs/kdegraphics/kpovmodeler/cameraview.png new file mode 100644 index 00000000000..1d2cbbe6a2c Binary files /dev/null and b/tde-i18n-sv/docs/kdegraphics/kpovmodeler/cameraview.png differ diff --git a/tde-i18n-sv/docs/kdegraphics/kpovmodeler/controlpoints.png b/tde-i18n-sv/docs/kdegraphics/kpovmodeler/controlpoints.png new file mode 100644 index 00000000000..e0b9121f43a Binary files /dev/null and b/tde-i18n-sv/docs/kdegraphics/kpovmodeler/controlpoints.png differ diff --git a/tde-i18n-sv/docs/kdegraphics/kpovmodeler/defaultviewlayout.png 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b/tde-i18n-sv/docs/kdegraphics/kpovmodeler/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdegraphics/kpovmodeler/index.docbook b/tde-i18n-sv/docs/kdegraphics/kpovmodeler/index.docbook new file mode 100644 index 00000000000..d85c8449186 --- /dev/null +++ b/tde-i18n-sv/docs/kdegraphics/kpovmodeler/index.docbook @@ -0,0 +1,3216 @@ + + + + POV-Ray"> + + +]> + + + + +Handbok &kpovmodeler; + + +Lauri Watts
lauri@kde.org
+
+
+ +Andreas Zehender
zehender@kde.org
+
+
+ +Olivier Saraja
olivier@linuxgraphic.org
+
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +&FDLNotice; + +2002-09-07 +1.00.00 + + +&kpovmodeler; är ett grafiskt 3D-modelleringsverktyg, som kan skapa scener åt &Povray;. + + + +KDE +KPovModeler + + +
+ + +Inledning + +&kpovmodeler; är ett 3D-modelleringsprogram, som skapar &Povray;-scener. + +Även om det inte är nödvändigt att helt förstå &Povray;-programmet för att kunna använda &kpovmodeler; på ett bra sätt, rekommenderas du starkt att läsa och försöka förstå &Povray;s dokumentation. + +För att ta reda på mer om &Povray;, gå till www.povray.org. + + + + +&kpovmodeler;s gränssnitt + +När du startar &kpovmodeler;, är standardlayouten följande: + + +Standardlayouten + + +Standardlayouten + + + + + +Menyrader (1) + + +Verktygsrader (2) + + +Objektträdet (3) + + +Objektegenskaper (4) + + +Trådram- och kameravyer (5) + + + + +Objektträdet + +Objektträdet visar objekten inne i scenen och deras hierarki. + + + +Objektträdet + + + + +Markera objekt +Du kan välja objekt i objektträdet. När du väl har valt ett objekt, så visas dess egenskaper i egenskapsvyn och det ritas med gult i trådramsvyerna. + +Du kan markera flera objekt. Du kan dock inte markera ett delobjekt till ett redan markerat objekt, eftersom alla delobjekt markeras indirekt tillsammans med huvudobjektet. + +Om bara ett objekt är markerat, kallas detta objekt det aktiva objektet i fortsättningen. + + + +Lägga till nya objekt + +För att lägga till ett nytt objekt i objektträdet, markera objektet där du vill lägga till det nya objektet, och klicka antingen i verktygsraden eller välj ett menyalternativ i menyn Infoga. + +Det finns tre möjliga platser för nya objekt: + +Som första delobjekt till det aktiva objektet +Som sista delobjekt till det aktiva objektet +Som ett syskonobjekt till det aktiva objektet + + +Om mer än en plats är möjlig, visas följande meny så du kan välja rätt plats. + + + + +Menyn infogningsplats + + + + + + +Ta bort objekt +För att ta bort objekt, markera dem och välj Ta bort antingen i menyn Redigera eller i den sammanhangsberoende menyn som visas med höger musknapp. + + + +Flytta objekt +För att flytta objekt, dra och släpp markerade objekt på objektträdet. +Du kan också klippa ut objektet och infoga det på den nya platsen. + + + + + +Egenskaper + +Egenskapsvyn visar egenskaper för det aktiva objektet. + + + +Egenskapsvyn + + + +Om du ändrade några egenskaper, klicka på knappen Verkställ för att verkställa ändringarna. Om du skriver in ogiltig data, visas en meddelanderuta med en felbeskrivning. Du kan då justera egenskaperna och trycka på Verkställ igen, eller ångra ändringarna med knappen Avbryt. +Om du ställer in sökvägen till &Povray;s användardokumentation i inställningsdialogrutan, kan du öppna &Povray;s referenssida för objekt som visas med knappen Hjälp. + +Du behöver &Povray; 3.1g eller 3.5 HTML-dokumentation för att kunna använda den här funktionen. Om din distribution inte innehåller den här dokumentationen, kan du ladda ner den här. &Povray; 3.5 paketet innehåller HTML-användardokumentationen. + + +Om du redigerar en struktur eller en del av en struktur, kan du förhandsgranska den i egenskapsvyn. + + + + +Egenskapsvyn, förhandsgranskning av struktur + + + +Tryck på knappen Förhandsgranska inne i egenskapsvyn, så visas en liten exempelscen där den valda strukturen ritas upp. Normalt ritas hela strukturen, även om inte det översta objektet är valt. Om du bara vill rita upp en del av strukturen (till exempel en struktur i en strukturkarta och inte hela strukturkartan), markera kryssrutan lokal. + + + + +Trådramsvyer + + +Ortografiska vyer + +De ortografiska trådramsvyerna visar scenen som en ortografisk projektion på ett av koordinatsystemets plan. + + + + +Trådramsvyn från ovansidan + + + +Det finns sex typer av ortografiska trådramsvyer: + +Ovansida +Undersida +Vänster +Höger +Framsida +Baksida + + +Varje typ ritar upp scenen från olika perspektiv. + + +Ändring av grafiska egenskaper +Du kan ändra objektegenskaper grafiskt med musen i de ortografiska vyerna. + + + + +Styrpunkterna för kameraobjektet + + + +Skärmbilden ovan visar styrpunkterna för kameran. Du kan dra omkring styrpunkterna för att ändra kamerans position och riktning. + +Om en transformering väljes, så tas styrpunkterna bort, och ett litet kryss visas i trådramsvyn. Korset markerar centrum för skalning och rotation, samt positionen för förflyttningar. Du kan ändra transformering med musen genom att dra inne i hela vyn. + +Vissa objekt som den dubbelkubformad fläcken stöder markering och ändring av flera styrpunkter. + + + + + Vänster musknapp + Markerar en styrpunkt och avmarkerar alla andra + + + &Ctrl;Vänster Musknapp + Markerar eller avmarkerar en styrpunkt + + + &Shift;Vänster Musknapp + Dra en rektangel. Alla styrpunkter inne i rektangeln markeras, och alla andra avmarkeras. + + + &Shift;&Ctrl;Vänster Musknapp + Dra en rektangel. Alla styrpunkter inne i rektangeln markeras. + + + + + + + +Val av visningsfönster +Du kan zooma och förflytta vyn för att ändra visningsfönstret. + + + + Mittenknappen + Förflyttar vyn + + + hjulet + Zoomar vyn runt musens position. + + + Vänsterpil, Högerpil, Uppåtpil, Neråtpil + Förflyttar vyn + + + CtrlVänsterpil, CtrlHögerpil + Zoomar vyn + + + + + + + + + +Kameravyn + +Kameravyn visar scenen från kamerans håll. + + + + +Kameravyn + + + +Den blåa rutan visar vad kameran ser när scenen ritas upp. + +Du kan inte ändra styrpunkter i kameravyn. + + + + +Synlighetsnivåer + +Normalt visas alla objekt i trådramsvyerna. +Varje objekt med en trådram har en synlighetsnivå. Du kan ange en synlighetsnivå relativt det överliggande objektets synlighetsnivå, eller ett absolutvärde. Objekt visas bara om de markeras, eller deras synlighetsnivå är mindre än eller lika med den valda synlighetsnivån för scenen i verktygsraden. + + + + + + + +Layoutvyer + +&kpovmodeler; levereras med en standardlayout av vyer: Objektträdet och egenskapsvyn till vänster, och fyra grafiska vyer till höger. + +Om du inte tycker om standardlayouten, eller behöver en annan layout, kan du anpassa den fritt. Du kan till och med spara flera layoutvyer och byta mellan dem i farten. + + +Ändra layoutvy + +Du kan flytta de befintliga vyerna genom att dra omkring listen överst i vyerna. + + + + +Listen för att docka en grafisk komponent + + + +För att docka en komponent ovanför eller under en befintlig vy, dra listen överst eller underst i en vy. En rektangel anger den nya platsen. +För att skapa en ny kolumn, dra listen till höger eller vänster sida om en annan vy. Vyn dockas då på vänster eller höger sida om vyn, och upptar hela höjden. +Om du vill att flera vyer ska dela samma utrymme, dra listen till centrum av en annan vy. Därefter kan du byta mellan vyerna genom att klicka på motsvarande flik ovanför vyerna. + + + + +Layoutvy med flikar + + + +Den sista layoutmöjligheten är flytande vyer: vyer som inte dockas i huvudvyn. För att inte docka en vy längre, dra listen till skrivbordet eller tryck på den lilla pilen på listen som pekar mot övre vänstra kanten. + +För att stänga en vy, klicka på det lilla korset i listen. För att förhindra stängning, klicka på den lilla rutan mellan pilen och korset. + +Du kan lägga till ytterligare vyer i huvudfönstret. Menyn Visa innehåller alternativ för varje sorts vy. Nya vyer skapas flytande, och kan dockas var du vill. + + + + +Spara en layoutvy + +Du kan spara nuvarande layoutvy med VisaSpara layoutvy.... En dialogruta visas som låter dig välja en befintlig layout eller skapa en ny. + +Därefter kan du finjustera din layoutvy i inställningsdialogrutan. + + + +Byta mellan layoutvyer +Du kan byta till en sparad layoutvy genom att välja den i menynVisaVisa layout. + + + + + + + + + +Interaktion med &Povray; + + +Rita upp scenen + +När du väl har skapat en scen. vill du rita upp den. &kpovmodeler; använder &Povray; 3.1g för att rita upp scenen, så du måste ha en riktig installation av &Povray;. När detta skrivs, har &Povray; 3.5 givits ut. Den versionen stöds inte av &kpovmodeler; version 1.0. +Gå till www.povray.org för att hämta en version av &Povray; och för installeringsinstruktioner. + +För att rita upp den nuvarande scenen, tryck på ikonen Uppritningsikonen i verktygsraden, eller välj menyalternativet VisaRita upp. + + +Uppritningslägen + +Ett uppritningsläge liknar &Povray;s ini-filposter. Den anger bildstorlek och kvalitetsnivå för uppritningen. Om du vill rita upp scenen med olika kvaliteter och storlekar, kan du lägga till så många uppritningslägen som du behöver, från snabba utkast till fullskärmsbilder med hög kvalitet. + + +Inställning av uppritningslägen + +När du trycker på ikonen för uppritningsinställning Uppritningsinställningar i verktygsraden, eller väljer menyalternativet VisaUppritningslägen..., visas följande dialogruta: + + + + +Dialogrutan för att välja uppritningsläge + + + +Den här dialogrutan visar en lista med alla tillgängliga uppritningslägen. + + + +Lägg till +Lägger till ett redigeringsläge med standardvärden i listan. + + + +Ta bort +Tar bort det markerade uppritningsläget. + + + +Redigera +Öppnar en dialogruta för att redigera det markerade uppritningsläget. + + + +Upp +Flyttar det markerade uppritningsläget ett steg uppåt. + + + +Ner +Flyttar det markerade uppritningsläget ett steg neråt. + + + + + +Knappen Redigera visar följande inställningsdialogruta: + + + + +Storleksfliken i uppritningslägen + + + +Varje uppritningsläge har en beskrivning. Du kan skriva in vilken beskrivning som helst, men den bör motsvara uppritningslägets egenskaper. + +Under fliken Storlek kan du skriva in bredd och höjd för den uppritade bilden. Om du bara vill rita upp en liten del av bilden, markera kryssrutan Delsektion och skriv in en del av bilden i fälten nedanför. + + + + +Kvalitetsfliken i uppritningslägen + + + +Under fliken Kvalitet kan du välja olika kvalitetsnivåer för den uppritade bilden. + +I kombinationsrutan Kvalitet kan du välja funktionerna som &Povray; använder under uppritningen. Möjligheterna sträcker sig från en mycket enkel färgläggnings- och ljussättningsmodell, till en som har komplex diffus reflekterad ljussättning. Se &Povray;s användardokumentation för en detaljerad beskrivning av uppritningsfunktionerna. + +Om en bild ritas upp med bara en sampling per bildpunkt, kan diverse fel uppstå. Dessa bilder har ofta en moiré eller stegningseffekt i kurvor och linjer, och detaljer kan gå förlorade om de är mindre än en bildpunkt. Den här effekten kallas aliaseffekt. + +&Povray; använder en teknik som kallas kantutjämning för att reducera effekten av dessa fel. I allmänhet ser bilder jämnare ut med den här funktionen. + +Om du aktiverar kantutjämning, så beräknar och kombinerar &Povray; mer än en sampling per bildpunkt. Detta kallas översampling. + +&Povray; stöder två sorters översampling. Den normala är en adaptiv icke-rekursiv metod: adaptiv eftersom översamplingen beror på bildpunktens lokala omgivning. Den här metoden översamplar inte alla bildpunkter. Den andra metoden är en adaptiv rekursiv metod: rekursiv eftersom varje bildpunkt delas rekursivt, och adaptiv eftersom rekursionsdjupet beror på beräknade färgvärden. + +Om du väljer den första metoden, så spårar Povray en stråle per bildpunkt. Om skillnaderna mellan dess färgvärde och dess granne överskrider det angivna tröskelvärdet, så översamplas båda bildpunkterna genom att spåra ett fast antal ytterligare strålar. Om du ställer in djupet till 4, så beräknas ett 4x4 rutnät med ytterligare punkter, djupet 5 ger 5x5 (25) samplingar per bildpunkt. + +Skillnaden mellan två bildpunkter beräknas på följande sätt: r1, g1 och b1 är röda, gröna och blåa värden för den första bildpunkten. r2, g2 och b2 är röda, gröna och blåa värden för den andra bildpunkten. Skillnaden är då: +diff = abs(r1-r2) + abs(g1-g2) + abs(b1-b2) + +Den rekursiva metoden börjar med fyra samplingar per bildpunkt. Om resultatens färgvärden skiljer sig mer än det givna tröskelvärdet, så delas bildpunkten upp i fyra delpunkter, som spåras separat och testas för ytterligare delning. Du kan ange det maximala rekursiva djupet med djupvärdet. + +En ytterligare metod att reducera aliaseffekter är att lägga till brus i samplingsprocessen, som kallas skakning. Om du aktiverar skakning, så skakar &Povray; samplingarna med ett litet värde för att reducera regelbundna mönster. + +Den sista kvalitetsinställnigen är radiositet. Radiositet är en experimentell &Povray;-funktion som beräknar diffus ljusreflektion mellan objekt. Ha tålamod när du ritar upp en scen med den här funktionen. + + + + +Utmatningsfliken i uppritningslägen + + + +Under den sista fliken, kan du ställa in om alfakanalen ska beräknas av Povray. En bildpunkt är då genomskinlig om motsvarande stråle inte träffade ett enda objekt. + + + + +Välja uppritningsläge + +Du kan välja uppritningsläget i kombinationsrutan i verktygsraden för uppritning. + + + + +Verktygsraden för uppritningslägen + + + + + + + + +Uppritningsfönstret + +När du börjar rita upp en scen, visas detta fönster: + + + + +Uppritningsfönstret + + + +Det visar den uppritade bilden, förloppet och nuvarande uppritningshastighet. + + + +Stoppa +Avbryter &Povray;. + + + +Paus +Stannar uppritning. + + + +Fortsätt +Återupptar uppritning. + + + +Povray-utmatning... +Öppnar ett nytt fönster som visar &Povray;-konsolens utmatning. Om &Povray; avslutas onormalt, kan du hitta orsaken i detta fönster. + + + +Spara... +Låter dig spara bilden när den är uppritad. + + + +Stäng +Stänger uppritningsfönstret. + + + + + + + + + + +Exportera och importera + + +Exportera och importera en hel scen + +Du kan exportera en scen till &Povray;, med menyalternativet ArkivExportera Povray.... +Dialogrutan för att spara en fil låter dig välja namn och plats att spara filen. +&kpovmodeler; lägger automatiskt till filändelsen .pov. + +För att importera en &Povray;-scen, välj menyalternativet ArkivImportera Povray... och välj en fil i dialogrutan för att öppna filer. + +För närvarande stöds inte den fullständiga &Povray;-syntaxen av &kpovmodeler;. Om det blir fel eller varningar under import, så visas en dialogruta med alla meddelanden. + +Om du vill importera kod som inte stöds till &kpovmodeler;, placera källkoden mellan två särskilda kommentarer //*PMRawBegin och //*PMRawEnd. + + + + +Exportera och importera enskilda objekt + +Du kan dra objekt från objektträdet till en editor för att exportera &Povray;-kod. Detta infogar objektets kod i editorns nuvarande textfil. För att importera objekt i scenen, markera helt enkelt koden i editorn, och dra den till objektträdet. +Du kan också använda kopiera och klistra in funktionaliteten i &kpovmodeler; och din editor för att utbyta &Povray;-kod. + + + + + + + + + +Anpassa &kpovmodeler; + + +Fliken <guilabel +>Povray</guilabel +> + + +<guilabel +>Povray-kommando</guilabel +> + +Ett povray-kommando anropas när &kpovmodeler; ritar upp en scen. Vanliga kommandon är povray eller x-povray. + + + + +<guilabel +>Povray användardokumentation</guilabel +> + +Om du trycker på knappen Hjälp i egenskapsvyn, öppnar &kpovmodeler;&Povray;s användardokumentation för objektet som visas. Ange sökvägen till dokumentationen, och dokumentationens version här. Versioner som stöds är 3.1g och 3.5. + + + + +<guilabel +>Bibliotekssökvägar</guilabel +> + +&Povray; letar efter externa filer (till exempel höjdfältsdata) i &Povray;s bibliotekssökvägar. Om du hänvisar till filer som inte finns i scenens katalog, måste du lägga till katalogen i listan. Om en fil finns i flera bibliotekssökvägar, så används den i den första sökvägen. +Du kan ändra ordningen med knapparna Upp och Ner. + + + + + + +Fliken <guilabel +>Grafisk vy</guilabel +> + + +<guilabel +>Färger</guilabel +> + +Färgfliken låter dig anpassa färgerna som används i de grafiska vyerna. + + + + +Bakgrund: +Bakgrundsfärgen. + + + +Trådram: +Färgerna för trådramar. Den andra färgen används om objektet är markerat. + + + +Styrpunkter: +Färgen för styrpunkter. Den andra färgen används om styrpunkten är markerat. + + + +Axlar: +Färgerna för x-, y- och z-axeln. + + + +Synfält: +Färgen för synfältsrektangeln i kameravyn och namn på typen av vy. + + + + + + + +Rutnät + +Den här sidan låter dig ställa in rutnätet i trådramsvyerna. + + +<guilabel +>Visat rutnät</guilabel +> + + + + +Färg: +Trådramsfärgen. + + + +Avstånd: +Minsta avstånd mellan två linjer i rutnätet. + + + + + + + +<guilabel +>Styrpunktsrutnät</guilabel +> + +Du kan justera styrpunkter till rutnätet med den sammanhangsberoende menyn i trådramsvyerna. Här kan du ställa in enskilda värden för förflyttning, skala och rotation i rutnätet. + + + + + + +<guilabel +>Objekt</guilabel +> + + +<guilabel +>Undersektion</guilabel +> + +Här kan du anpassa detaljnivåerna för olika objekt. + +Högre värden ger en finare trådram och därför en bättre approximation av de visade objekten, men ger långsammare uppritning. För vissa objekt, som klotet, kan du anpassa detaljnivån separat i två riktningar. + + + + +<guilabel +>Storlekar</guilabel +> + +Låter dig anpassa storlekar som oändliga objekt visas med i trådramsvyerna. + + + + +<guilabel +>Kameravyer</guilabel +> + +Om du markerar Stor detaljrikedom för utökade projektioner, så delas alla trådramar upp ytterligare om kameran använder en utökad projektion. Alla projektioner utom perspektiv och ortografiska projektioner är utökade. Den här funktionen ger en mycket förbättrad approximation i projektionerna, men gör uppritning långsammare. + + + + + + + + +Fliken <guilabel +>Egenskapsvy</guilabel +> + + +<guilabel +>Strukturförhandsgranskning</guilabel +> + +Den här sidan låter dig anpassa strukturförhandsgranskningen i egenskapsvyn. + + + + +Storlek: +Storlek på förhandsgranskningsbilden. + + + +Gamma: +Gammakorrektionen. + + + +Uppritade objekt +Anger den lilla exempelscenen. Minst ett objekt måste vara markerat. + + + +Vägg +Om kryssrutan Aktivera vägg är markerad, så ritas en vägg bakom objekten. Väggens struktur är ett rutmönster med två inställningsbara färger. + + + +Golv +Om kryssrutan Aktivera golv är markerad, så ritas ett golv under objekten. Golvets struktur är ett rutmönster med två inställningsbara färger. + + + +Kantutjämning +Om rutan Aktivera kantutjämning är markerad, så används den icke-rekursiva kantutjämningsmetoden när scenen ritas upp. Du kan ställa in djupet och tröskelvärdet. Se avsnittet om uppritningslägen för en detaljerad beskrivning av parametrarna. + + + + + + + + + +Fliken <guilabel +>Layoutvy</guilabel +> + +På den här sidan kan du finjustera befintliga layoutvyer eller skapa nya för hand. Se avsnittet Layoutvyer om hur man skapar och sparar layoutvyer. + + +Förvald layoutvy + +Kombinationsrutan Förvald layoutvy: listar alla tillgängliga layouter. &kpovmodeler; använder den markerade layoutvyn när programmet startar. + + + + +Lista på layoutvyer + +Listan Tillgängliga layoutvyer visar alla tillgängliga layoutvyer. Du kan lägga till en ny layout med knappen Lägg till, och ta bort den markerade layouten med knappen Ta bort. +Den markerade layoutvyn visas i rutan Layoutvy. + + + +Layoutvyinformation + +Varje layoutvy identifieras med sitt namn. Namnet måste vara unikt och kan inte vara tomt. + +Listan nedanför namnet visar alla vyer för den markerade layoutvyn. Du kan lägga till nya vyer med knappen Lägg till, och ta bort den markerade vyn med knappen Ta bort. + +Vyernas egenskaper är: + + + +Typ: + +Vytypen. Se &kpovmodeler;s gränssnitt för en beskrivning av varje typ av vy. + + + + +3D-vytyp: + +Projektionen av trådramsvyerna. Du kan välja en av de sex ortografiska projektionerna eller kameraläge. + + + + +Dockningsplats: + +Vyns position. Ny kolumn skapar en ny kolumn till höger om föregående vyer, Nedanför dockar vyn under föregående vy, Med flikar skapar en vy med flikar tillsammans med den föregående vyn, och Flytande dockar inte den nya vyn i huvudfönstret, utan skapar ett separat fönster. + + + + +Kolumnbredd: + +Bredden på kolumnen i procent av huvudvyns bredd. + + + + +Vyhöjd: + +Höjden på vyn i procent av huvudvyns bredd. + + + + +Bredd: och Höjd: + +Storleken i bildpunkter för flytande vyer. + + + + +Position x: och y: + +Positionen på skrivbordet för flytande vyer. + + + + + + + + + + + + +Grundläggande handledning: Skapa din första scen + +Ok, det är allt. Du har just installerat &Povray; och &kpovmodeler;, och nu vill du redan börja, utan mycket kunskap om något av de två programmen. Vi startar direkt: Om du följer stegen i den här handledningen, kommer du kunna skapa den allra enklaste scenen, mycket spridd bland nybörjare: Ett klot ovanför ett plan. + + + + + + + + +Närsomhelst kan du rita upp din scen, med någon av följande metoder: + +Använd menyn: Visa Rita upp. +Använd verktygsraden: Klicka på ikonen . + +Men du bör noggrant beakta följande anvisningar, innan du klagar på att allt du ser är en svart skärm. Om detta är allra första gången du använder ett 3D-program, bör du lära dig följande gyllene regler: + + +Om du inte lägger till en kamera, så finns inga regler för uppritningsprogrammet, som då inte kan rita upp en riktig bild, vilket leder till en svart bild. +Om du inte lägger till några ljuskällor, så är alla scener i mörker, vilket leder till en svart bild. +Objekt som inte har något material angivet, kommer aldrig någonsin att visas i den uppritade bilden. + + + +Steg 1: Starta &kpovmodeler; + +Om du har installerat allt riktigt, så fort &kpovmodeler; har startats, ser du följande standardinställning av fönster: + + + + + + + +Ta några minuter på dig att utforska tillgängliga menyer och ikoner. Om du har tid, läs dokumentationen för att få en god idé om vad du kan förvänta dig av programmet. + + + +Menyrader (1) + + +Verktygsrader (2) + + +Objektträdet (3) + + +Objektegenskaper (4) + + +Trådram- och kameravyer (5) + + + +Du måste använda vart och ett av dem intensivt i framtiden, så håll dem och deras användning aktuell. + +&kpovmodeler; startar med en enkel scen. För att följa den här handledningen måste du först ta bort alla objekt i objektträdet. Markera scenen och välj menyalternativet Redigera Ta bort. Nu bör du ha en tom scen. + + + + +Steg 2: Ange en kamera + +Först av allt, lägger vi till en kamera. För att göra det, finns det två bekväma sätt: +Använd menyn: Infoga Kamera. +Använd verktygsraden: Klicka på ikonen . + +Trådramsvyn visar hur kameran är placerad med avseende på hela scenen som vi skapar. I synnerhet kan vi nu se något i den fjärde trådramsvyn (längst ner till höger): hur scenen ser ut från kamerans synvinkel. Detta är vad som syns när scenen ritas upp. + + + + + + + +Objektträdet visar ett nytt objekt, som heter kamera. Om du klickar på det, ändras innehållet i objektegenskapsvyn, där olika parametrar som rör kameran kan hittas. Att titta i &Povray;s dokumentation för att lära dig mer om dem, kan vara till hjälp. + + + + + + + +Vi ändrar ingenting i de grundläggande inställningarna för kameran, detta är en del av senare handledningar, men observera att kameran har styrpunkter i den grafiska vyn som låter dig styra punkten som kameran pekar mot. Du måste bara vänsterklicka på ett grepp och flytta det till lämplig plats. + + + + +Steg 3: Ange en ljuskälla + +På samma sätt som vi har lagt till en kamera, lägger vi nu till en ljuskälla: +Använd menyn: Infoga Ljus. +Använd verktygsraden: Klicka på ikonen . + +Ett nytt objekt förekommer nu i objektträdet. Om du klickar på ljusobjektet, ser du att egenskapsvyn ändras för att visa parametrarna som är tillgängliga för ljuskällan. Vi ska ändra några parametrar för att flytta ljuset längre upp ovanför horisonten (y=3), något åt höger (x=1) och i förgrunden (z=1). Vi kan också döpa om ljuskällan (Namn=Huvudljus). Ändra värden i objektegenskapsvyn enligt följande: + + + + + + +När du väl trycker på knappen Verkställ (eller returtangenten), så ändras trådramsvyn och objektträdet omedelbart för att uppfylla inställningarna, och detta är vad som nu ska synas i kameran. + + + + + + + + + +Steg 4: Skapa marken +Det finns många sätt att skapa mark för vår scen. En metod kunde ha varit att infoga en fyrkant (InfogaBegränsade solidgrundobjektFyrkant) och till exempel ändra x till 100, y till 0 och z till 100, men det är ett tillkrånglat sätt att utföra uppgiften. + +I själva verket erbjuder &kpovmodeler; en bekväm funktion: Du kan skapa ett oändligt plan, som formar marken: + +Använd menyn: InfogaObegränsade solidgrundobjektPlan. +Använd verktygsraden: Klicka på ikonen . + +Lär dig en god vana: Med planet markerat i objektträdet, ändra dess namn till något som passar dig, och tryck sedan på knappen Verkställ (eller returtangenten). Objektträdet uppdateras med objektets namn. + + + + + + +Trådramsvyn visar nu också planet, även om det ser begränsat ut just nu, men oroa dig inte, det sprids ut till horisonten när scenen ritas upp! + +Om du tittar på objektträdet, märker du att markobjektet kan expanderas om du klickar på plus-ikonen som visas precis innan objektet. När det väl har gjorts, ser du vissa inställningar som tillhör objektet. I det här fallet finns det inte mycket ännu, bortsett från standardinställningarna för alla nyskapade objekt: skala, rotera och förflytta. Väljes vart och ett av dessa, så ändras inställningarna som är tillgängliga i objektegenskapsvyn. + + + + + + +I den här scenen, så förflyttar vi marken godtyckligt en enhet under horisontlinjen, bara för att du ska få justera några av dessa parametrar. Markera förflytta, och justera parametrarna enligt följande: + + + + + + +Scenen ska nu se ut som följande bild. + + + + + + + +Steg 5: Ange material för marken + +Markera marken innan du lägger till några materialegenskaper till den. Många möjligheter finns tillgängliga, men vi håller oss till något enkelt för närvarande. + +Använd menyn: InfogaStrukturerPigment. +Använd verktygsraden: Klicka på ikonen . + + + + + + +I båda fallen, visas ett fönster som ber dig ange sättet som objektet ska infogas. Välj Första delobjekt. Pigmentet syns nu i objektträdet. Du kan ändra dess namn i egenskapsvyn (Namn= Markpigment), och klicka på knappen Förhandsgranska för att se hur pigmentet ser ut för närvarande. + + + + + + +Förhandsgranskningen av pigmentet visar förstås ingenting annat än ett mattsvart material, eftersom vi måste förfina pigmentinställningarna. Hur som helst, kom ihåg att du alltid kan förhandsgranska utseendet på material med knappen Förhandsgranska. Nu definierar vi pigmentfärgerna. Återigen, finns det många tillgängliga möjligheter, men för tillfället nöjer vi oss med ett av de mest rättframma sätten. + +Använd menyn: InfogaStrukturerFärglista. +Använd verktygsraden: Klicka på ikonen . + +Om ingen färg visas på lådan och sfären i förhandsgranskningen, klicka då på knappen Verkställ innan du begär en förhandsgranskning. + + + + + + +Nu har vi lyckats med att ställa in markmaterialet! Om du ritar upp bilden nu, med uppritningsikonen , bör du få följande resultat: + + + + + + +De här färgerna är förstås inte de du kunde förvänta dig. Vi måste fortfarande se hur vi kan anpassa dem. När det gäller färglistan, måste du definiera två nya uppsättningar egenskaper, som kallas Solid färg. Försäkra dig om att färglistan är markerad i objektträdet. Utför därefter följande två gånger (du kan i alla fall inte göra det fler gånger, eftersom färglistan med rutmönster bara kan hantera två solida färger): + +Använd menyn: InfogaStrukturerSolid färg. + +Använd verktygsraden: Klicka på ikonen . + +Välj i tur och ordning de två solida färgerna i objektträdet, och ändra deras färgegenskaper i objektegenskapsvyn: + + + + + + +...dessa egenskaper gäller den första solida färgen (tryck på Verkställ!), + + + + + + +...och dessa egenskaper gäller den andra (tryck på Verkställ igen!), + +En ny uppritning av vår scen visar naturligtvis att hänsyn har tagits till allting enligt: + + + + + + + + + +Steg 6: Skapa klotet + +Vid detta steget, bör vi redan känna oss lugna, eftersom vi börjar förstå &kpovmodeler;s allmänna beteende. Markera scenobjektet i objektträdet. Att skapa klotet är lika lätt som att skapa marken: + +Använd menyn: InfogaBegränsade solidgrundobjektKlot. + +Använd verktygsraden: Klicka på ikonen . + + + + + + +Som tidigare, välj Första delobjekt när du blir tillfrågad. + +Objektegenskapsvyn erbjuder oss omedelbart att ändra inställningar, vilket vi direkt gör. Genom att ställa in värdet Radie till 1 (glöm inte att trycka på returtangenten eller Verkställ), så försäkrar vi oss om att klotet är i kontakt med marken. Annars så skulle det se ut som om klotet svävade ovanför marken, eftersom vi flyttade marken en enhet neråt. + + + + + + +Nu skulle en uppritning förstås ge ett konstigt resultat. Som vi redan sett tidigare, så visas klotet med ett mattsvart material. Vi anger ett lämpligt material i nästa steg. + + + + + + + + + +Steg 7: Ange ett material för klotet + +Nu kan vi ange ett material för klotet, när det är markerat. Låt oss ge det en pigmentfärg, som vi redan gjort med marken: + +Använd menyn: InfogaStrukturerPigment. + +Använd verktygsraden: Klicka på ikonen . + +Välj Första delobjekt och byt till exempel namn till Klotpigment. Med klotets pigment markerat, infoga en solid färg och ställ in parametrarna enligt följande: + +Använd menyn: InfogaStrukturerSolid färg. + +Använd verktygsraden: Klicka på ikonen . + + + + + + +Du kan redan nu rita upp scenen, och få ett första dåligt resultat: + + + + + + +Men det finns intressantare effekter som kan uppnås, om vi tar oss tid att ange några avslutande egenskaper: + +Använd menyn: InfogaStrukturerYta. +Använd verktygsraden: Klicka på ikonen . + +Ändra därefter värden enligt följande bild, och tryck på Verkställ eller returtangenten. + + + + + + +Parametrarna Speglande och Reflektion ger särskilt bra visuella effekter, perfekta för glas- eller kromliknande effekter, även om inte Metallisk har valts i detta steg. + + + + + + + + + +Avslutning + +Nu bör du ha fått en bra överblick över vad som kan åstadkommas med Kpovmodeler. Förhoppningsvis är du redan skicklig nog att skapa enkla men vackra bilder. + + + + + +Grundläggande koncept + + +Vad är strålgångsföljning? + +Strålgångsföljning är ett sätt att rita upp bilden, dvs. skapa en 2D-bild av en 3D-scen eller modell. + +När en scen strålgångsföljs, så skickas en hypotetisk ljusstråle från betraktarens perspektiv (dvs. från kameran som du ritar upp scenen från) genom varje bildpunkt i scenen. Beräkningar utförs av hur strålen reflekteras och böjs från objekt, av de visuella effekterna från ljuskällor i scenen, och av påverkan från atmosfäriska effekter som dimma. Scenen byggs upp, bildpunkt för bildpunkt. + +Som du kan föreställa dig, så kan du inte se någonting utan en kamera. Kameran är ditt öga in i scenen. Dessutom ser du fortfarande ingenting utan något ljus, det skulle bara vara mörkt. Det är uppenbart att alla scener som ska användas för strålgångsföljning måste innehålla något ljus, ett objekt av något slag, och minst en kamera. + + + + + + +Referens till objekt + +För en fullständig referens till alla objekt och egenskaper, se &Povray;s användardokumentation. + + + + +Menyreferens + + +Menyn <guimenu +>Arkiv</guimenu +> + + + + &Ctrl;N Arkiv Ny + +Skapa en ny scen. + + + + +Arkiv Importera Povray... + +Importera en &Povray;-scen som skapats utanför &kpovmodeler;. +En normal fildialogruta visas, som låter dig välja en fil. Povray-filer har oftast filändelsen *.pov eller *.inc. + + + + + &Ctrl;O Arkiv Öppna... + +Öppna en fil. Den vanliga fildialogrutan låter dig välja en fil som du tidigare skapat med &kpovmodeler;. + + + + +Arkiv Öppna senaste + +Öppna en fil från en lista med filer som du nyligen har arbetat med. +Så fort du öppnar eller skapar en ny modell, läggs den till i den här undermenyn, och ersätter det äldsta alternativet i listan. + + + + + &Ctrl;S Arkiv Spara + +Sparar den för närvarande aktiva scenen. +Om du redan har sparat modellen, sparas den med samma namn. Om det är en ny fil, så blir du ombedd att namnge den och välja en plats där den ska sparas. + + + + +Arkiv Spara som... + +Sparar den för närvarande aktiva scenen med ett nytt namn. + + + + +Arkiv Exportera Povray... + +Exportera scenen som en &Povray;-fil. +Dialogrutan för att spara en fil låter dig välja namn och plats att spara filen. +&kpovmodeler; lägger automatiskt till filändelsen .pov. + + + + +Arkiv Återställ + +Återställ scenen till tillståndet den befann sig i senaste gången du sparade den. Ändringar du har gjort sedan den senaste gången du sparade, går förlorade. + + + + + &Ctrl;P Arkiv Skriv ut... + +Utskrift är ännu inte implementerat. + + + + + &Ctrl;W Arkiv Stäng + +Stäng den nuvarande scenen utan att avsluta &kpovmodeler;. + + + + + &Ctrl;Q Arkiv Avsluta + +Avslutar &kpovmodeler;. Om du har osparade ändringar, får du en chans att spara dem. + + + + + + + +Menyn <guimenu +>Redigera</guimenu +> + + + + &Ctrl;Z Redigera Ångra + +Ångrar den senaste åtgärden du utförde. +Det här menyalternativet är inte tillgängligt om du inte har osparade ändringar i den nuvarande scenen. + + + + + + &Ctrl;&Shift;Z Redigera Gör om + +Gör om senaste åtgärden du ångrade. Det här menyalternativet är inte tillgängligt om du inte har använt RedigeraÅngra. + + + + + &Ctrl;X Redigera Klipp ut + +Klipp ut objekt som för närvarande är markerade, och lagra dem på klippbordet. + + + + + &Ctrl;C Redigera Kopiera + +Kopiera objekt som för närvarande är markerade, och lagra dem på klippbordet. + + + + + &Ctrl;V Redigera Klistra in + +Klistra in innehållet på klippbordet. + + + + +Redigera Ta bort + +Ta bort objekt som för närvarande är markerade från scenen. + + + + + + + + + +Menyn <guimenu +>Visa</guimenu +> + + + + +Visa Nytt objektträd + +Skapa ett nytt objektträd. + + + + +Visa Ny egenskapsvy + +Skapa en ny objektegenskapsvy. + + + + +Visa Ny vy ovanifrån + +Skapa en ny ortografisk trådramsvy med perspektivet ovanifrån. + + + + +Visa Ny vy underifrån + +Skapa en ny ortografisk trådramsvy med perspektivet underifrån. + + + + +Visa Ny vy från vänster + +Skapa en ny ortografisk trådramsvy med perspektivet från vänster. + + + + +Visa Ny vy från höger + +Skapa en ny ortografisk trådramsvy med perspektivet från höger. + + + + +Visa Ny vy framifrån + +Skapa en ny ortografisk trådramsvy med perspektivet framifrån. + + + + +Visa Ny vy bakifrån + +Skapa en ny ortografisk trådramsvy med perspektivet bakifrån. + + + + +Visa Ny kameravy + +Skapa en ny kameravy. + + + + +Visa Layoutvyer + +Innehåller en lista över alla tillgängliga layoutvyer. Byt till vald layout. + + + + +Visa Spara layoutvy... + +Spara den nuvarande layoutvyn. En dialogruta visas för att välja ett namn för en ny layouten, eller för att skriva över en befintlig. + + + + +Visa Uppritningslägen... + +Öppna inställningsdialogrutan för uppritningsinställningar. + + + + +Visa Rita upp + +Rita upp scenen. + + + + +Visa Uppritningsfönster + +Visar &Povray;s uppritningsfönster. + + + + +Visa Visa igen + +Visar trådramsvyerna igen. + + + + + + + + +Menyn <guimenu +>Infoga</guimenu +> + +Åtgärder för att skapa alla &Povray;-objekt som stöds. + + + + +Menyn <guimenu +>Inställningar</guimenu +> +Den här menyn tillhandahåller alternativ för att anpassa &kpovmodeler;, ändra dess utseende, snabbtangenter och standardbeteende. + + + + +Inställningar Visa statusrad... +Växlar statusraden på/av. + + + +Inställningar Visa sökväg +Visa/dölj sökvägen i namnlisten. + + + +Inställningar Spara inställningar +Sparar de nuvarande inställningarna. + + + +Inställningar Anpassa genvägar... +Öppnar en dialogruta för att ändra snabbtangenter. Genom att använda det här alternativet kan du ändra de förinställda snabbtangenterna för &kpovmodeler;s kommandon, eller skapa nya. + + + +Inställningar Anpassa verktygsrader... +Öppnar en dialogruta för att anpassa verktygsrader. Du kan lägga till och ta bort verktygsknappar för &kpovmodeler;s kommandon med det här alternativet. + + + +Inställningar Anpassa Kpovmodeler... +Öppnar en dialogruta för att anpassa &kpovmodeler;. + + + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + + +Tack till och licenser + +&kpovmodeler; copyright 2001,2002 &kpovmodeler;-upphovsmännen + + +Upphovsmän + +Andreas Zehender zehender@kde.org + + +Luis Passos Carvalho lpassos@mail.telepac.pt + + +Phillippe Van Hecke lephiloux@tiscalinet.be + + +Leonardo Skorianez skorianez@bol.com.br + + + +Dokumentation copyright 2002 Lauri Watts lauri@kde.org +Dokumentation copyright 2002 Andreas Zehender zehender@kde.org +Dokumentation copyright 2002 Olivier Saraja olivier@linuxgraphic.org + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Ordlista + + +Bulkarta + +En bulkarta är ett sätt att simulera en ojämn yta, utan att behöva modellera varje enskild bula på ytan, och utan att ändra den grundläggande geometriska formen på själva objektet. +Det är vanligt att använda samma bildfil både som bulkarta och strukturkarta. + + + + +Primitiver + +Primitiver är de grundläggande geometriska formerna som du kan använda som byggblock. De flesta komplexa 3D-modeller skapas från dussintals, eller till och med hundratals, sådana primitiver, som sedan redigeras och manipuleras för att ge ett mer realistiskt utseende. + + + + +Uppritning + +Ännu inte skrivet. + + + + +Strukturkarta + +En strukturkarta är ett sätt att applicera färg på ett objekts yta bildpunkt för bildpunkt, genom att använda en bildfil som färgkarta. +Det är vanligt att använda samma bildfil som en bulkarta. + + + + + + + +&documentation.index; + + +Installation + +&install.intro.documentation; +&install.compile.documentation; + + + +
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install-strip + +.PHONY: $(RECURSIVE_CLEAN_TARGETS) $(RECURSIVE_TARGETS) CTAGS GTAGS \ + all all-am check check-am clean clean-generic ctags \ + ctags-recursive distclean distclean-generic distclean-tags \ + distdir dvi dvi-am html html-am info info-am install \ + install-am install-data install-data-am install-dvi \ + install-dvi-am install-exec install-exec-am install-html \ + install-html-am install-info install-info-am install-man \ + install-pdf install-pdf-am install-ps install-ps-am \ + install-strip installcheck installcheck-am installdirs \ + installdirs-am maintainer-clean maintainer-clean-generic \ + mostlyclean mostlyclean-generic pdf pdf-am ps ps-am tags \ + tags-recursive uninstall uninstall-am + +# Tell versions [3.59,3.63) of GNU make to not export all variables. +# Otherwise a system limit (for SysV at least) may be exceeded. +.NOEXPORT: + +#>+ 2 +KDE_DIST=index.docbook index.cache.bz2 Makefile.in Makefile.am + +#>+ 24 +index.cache.bz2: $(srcdir)/index.docbook $(KDE_XSL_STYLESHEET) index.docbook + @if test -n "$(MEINPROC)"; then echo $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; fi + +docs-am: index.cache.bz2 + +install-docs: docs-am install-nls + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kruler + @if test -f index.cache.bz2; then \ + echo $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kruler/; \ + $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kruler/; \ + elif test -f $(srcdir)/index.cache.bz2; then \ + echo $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kruler/; \ + $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kruler/; \ + fi + -rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kruler/common + $(LN_S) $(kde_libs_htmldir)/$(KDE_LANG)/common $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kruler/common + +uninstall-docs: + -rm -rf 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&& perl ../scripts/admin/am_edit -p../scripts/admin docs/kdegraphics/kruler/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdegraphics/kruler/index.cache.bz2 b/tde-i18n-sv/docs/kdegraphics/kruler/index.cache.bz2 new file mode 100644 index 00000000000..5b1747812f1 Binary files /dev/null and b/tde-i18n-sv/docs/kdegraphics/kruler/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdegraphics/kruler/index.docbook b/tde-i18n-sv/docs/kdegraphics/kruler/index.docbook new file mode 100644 index 00000000000..ccc030a313c --- /dev/null +++ b/tde-i18n-sv/docs/kdegraphics/kruler/index.docbook @@ -0,0 +1,458 @@ + + + + + +]> + + + + +Handbok skärmlinjal + + +Lauri Watts
&Lauri.Watts.mail;
+
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +&FDLNotice; + + +2001 +&Lauri.Watts; + + +2005-12-10 +3.5 + + + + +Skärmlinjalen kan användas för att mäta objekt på skärmen. + + + +KDE +KRuler +kdegraphics + + +
+ + +Inledning + +Skärmlinjalen är ett mycket enkelt program, med ett mål med livet: att mäta avstånd på skärmen. + +Välj Grafik Skärmlinjal i din K-meny för att starta skärmlinjalen. + +Ett vänsterklick på skärmlinjalen ändrar markören till ett kors med fyra pilar, och låter dig dra omkring skärmlinjalen på skärmen. + +När du flyttar musen över skärmlinjalen ändras markören till en förlängd pil, med en cirkel i ena änden. När du flyttar markören visar skärmlinjalen hur långt från punkten som är markerad med 0 som cirkeln i markörens ena ände är. Skärmlinjalen visar också &HTML;-färgkoden för färgen som för närvarande är under cirkeln. Det här är mycket användbart för att välja ut färger från en bild. Om du flyttar musen så långt att pilmarkören inte längre rör skärmlinjalen, återgår markören till det normala utseendet, och låter dig arbeta med andra program. + +Du kan ändra orientering med den sammanhangsberoende menyn, som beskrivs i nästa kapitel. + + + + +Menyreferens + +Ett högerklick på linjalen visar en sammanhangsberoende meny, med följande alternativ: + + + + + +Orientering + + + +Den här undermenyn innehåller alternativ som låter dig ändra orienteringen för skärmlinjalen. + + + + + N Orientering Norr + + +Vrider skärmlinjalen så att linjalen är horisontell, och mätningen görs överst (norrut) på linjalen. + + + + + E Orientering Öster + + +Vrider skärmlinjalen så att linjalen är vertikal, och mätningen görs till höger (österut) på linjalen. + + + + + S Orientering Söder + + +Vrider skärmlinjalen så att linjalen är horisontell, och mätningen görs nederst (söderut) på linjalen. + + + + + W Orientering Väster + + +Vrider skärmlinjalen så att linjalen är vertikal, och mätningen görs till vänster (västerut) på linjalen. + + + + + R Orientering Vrid åt höger + + +Vrider skärmlinjalen 90 grader åt höger. Om den till exempel är placerad söderut, roteras den så att den är placerad åt väster. + + + + + L Orientering Vrid åt vänster + + +Vrider skärmlinjalen 90 grader åt vänster. Om den till exempel är placerad västerut, roteras den så att den är placerad åt söder. + + + + + + + + +Längd + + + +Den här undermenyn innehåller alternativ som låter dig ändra längden på skärmlinjalen. + + + +&Ctrl; S Längd Kort + + +Gör skärmlinjalen kort, ungefär 385 bildpunkers längd. + + + + + &Ctrl;M Längd Mellan + + +Gör skärmlinjalen mellanlång, ungefär 640 bildpunkers längd. + + + + + &Ctrl;T Längd Lång + + +Gör skärmlinjalen lång, ungefär 960 bildpunkers längd. + + + + + &Ctrl;F Längd Hela skärmbredden + + +Gör skärmlinjalen lika lång som skärmbredden. + + + + + + + + &Ctrl;C Välj färg... + + +Öppnar en normal &kde; färgvalsdialogruta, där du kan välja bakgrundsfärg för skärmlinjalen. + + + + + + F Välj teckensnitt... + + +Öppnar en normal &kde; teckensnittsdialogruta, där du kan välja teckensnitt för skärmlinjalen. + + + + + + +Hjälp + + +&help.menu.documentation; + + + + + + + &Ctrl;Q Avsluta + + +Avslutar skärmlinjalen + + + + + + + +Tack till och licenser + +&kruler; + +Copyright 2000, 2001 Till Krech till@snafu.de + +Tack till Gunnstein Lye gl@ez.no för den ursprungliga anpassningen till &kde; 2 + +Dokumentation Copyright &Lauri.Watts; &Lauri.Watts.mail; + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + +&install.intro.documentation; + +&install.compile.documentation; + + + +&documentation.index; +
+ + diff --git a/tde-i18n-sv/docs/kdegraphics/ksnapshot/Makefile.am b/tde-i18n-sv/docs/kdegraphics/ksnapshot/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdegraphics/ksnapshot/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdegraphics/ksnapshot/Makefile.in b/tde-i18n-sv/docs/kdegraphics/ksnapshot/Makefile.in new file mode 100644 index 00000000000..9dfd302c730 --- /dev/null +++ b/tde-i18n-sv/docs/kdegraphics/ksnapshot/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. +# This Makefile.in is free software; the Free Software Foundation +# gives unlimited permission to copy and/or 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b/tde-i18n-sv/docs/kdegraphics/ksnapshot/index.docbook @@ -0,0 +1,713 @@ + + + + + +]> + + + + +Handbok Dumpa skärmen + + +Richard J. Moore
&Richard.J.Moore.mail;
+
+
+ +Robert L. McCormick
&Robert.L.McCormick.mail;
+
+
+ +Brad Hards
&Brad.Hards.mail;
+
+
+ +Lauri Watts
&Lauri.Watts.mail;
+
+Granskare +
+ +Richard J Moore
&Richard.J.Moore.mail;
+
+Utvecklare +
+ +Matthias Ettrich
&Matthias.Ettrich.mail;
+
+Utvecklare +
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +1997-2000 +&Richard.J.Moore; + + + +2000 +&Matthias.Ettrich; + + +&FDLNotice; + +2006-07-05 +0.7 + + +Dumpa skärmen är ett enkelt miniprogram för att spara skärmbilder. Det kan antingen fånga bilder av hela skrivbordet, ett enda fönster eller ett markerat område. Bilderna kan därefter sparas med ett antal olika format. + + + +KDE +Dumpa skärmen +kdegraphics +skärmbild +skärmdump + + +
+ + +Inledning + +Dumpa skärmen är ett enkelt miniprogram för att spara skärmbilder. Det kan antingen fånga bilder av hela skrivbordet, ett enda fönster eller ett markerat område. Bilderna kan därefter sparas med ett antal olika format. + +Var snäll rapportera eventuella problem eller önskemål till &kde;:s felhanteringssystem + + + + +Att använda Dumpa skärmen + +Det här kapitlet beskriver användning av Dumpa skärmen för att fånga skärmbilder. + + +Att starta Dumpa skärmen + +Dumpa skärmen kan startas på ett av flera olika sätt som beskrivs nedan. + + + +Du kan starta Dumpa skärmen genom att välja det från menyn K-menynGrafik&ksnapshot; (Ta en skärmdump). + +Du kan starta Dumpa skärmen genom att skriva in följande kommando på kommandoraden. +% ksnapshot & + + +Minikommandoraden (som startas med &Alt;F2) kan också användas för att starta Dumpa skärmen. + + +När Dumpa skärmen startar, kommer du att se ett fönster som liknar det här: + + + +Dumpa skärmen förhandsgranskningsfönster + + + + + + + +Att dumpa skärmen + +Dumpa skärmen fångar en bild av hela skrivbordet omedelbart efter den har startat, men innan den visas på skärmen. Det här låter dig snabbt skapa skärmbilder av hela skrivbordet. + +Bilden som tagits av Dumpa skärmen visas i förhandsgranskningsfönstret, som är placerat i övre vänstra delen av Dumpa skärmens programfönster. Nedanför visas ett exempel av förhandsgranskningsfönstret i Dumpa skärmen. Förhandsgranskningen kommer att variera beroende på vad som visas på skrivbordet. + + + + + +Dumpa skärmen förhandsgranskningsfönster + + + +Bilden kan sparas genom att klicka på knappen Spara som.... Det visar &kde;:s vanliga dialogruta för att spara, där du kan välja filnamn, katalogplats och formatet som bilden ska sparas med. Om flera bilder tas, ökas filnamnet automatiskt för att förhindra att du skriver över tidigare bilder. Du kan dock redigera filnamnet till vad du vill, inklusive namnet på en tidigare sparad bild. + +För att ta en bild av ett ensamt fönster, välj alternativet Fönster under markör i kombinationsrutan (intill beteckningen Dumpläge) och klicka därefter på knappen Ny skärmdump. + +Beroende på inställningen av Fördröjning för skärmdump, får du antingen ett kors som muspekare (vid Ingen fördröjning), eller en vanlig muspekare som du kan använda för att arbeta med ett program till fördröjningen har gått ut och en skärmdump sker. + +Med Ingen fördröjning, sker skärmdumpen omedelbart när du klickar i ett fönster. + +Dumpa skärmen visar den nya skärmdumpen i förhandsgranskningsområdet, då du kan välja att spara den nya bilden (genom att trycka på Spara som...) eller skapa en ny genom att trycka på knappen Ny skärmdump. + +För att ta en ny bild av hela skrivbordet, välj alternativet Fullskärm i kombinationsrutan och klicka därefter på knappen Ny skärmdump. Dumpa skärmen fångar nu hela skrivbordet när du klickar på Ny skärmdump. + +På liknande sätt, för att ta en skärmdump av ett område, välj alternativet Område i kombinationsrutan (intill beteckningen Dumpläge), ställ in Fördröjning för skärmdump till Ingen fördröjning, och klicka därefter på knappen Ny skärmdump. Muspekaren ändras till ett kors, och därefter kan du använda musen för att markera området du vill fånga. + +För att ta en ny skärmdump av en del av ett fönster, välj posten Del av fönster i kombinationsrutan och klicka därefter på knappen Ny skärmdump. Med Ingen fördröjning får du ett kors som muspekare och du måste klicka en gång med vänster musknapp i fönstret. Delen av fönstret under muspekaren är nu markerat med en röd gränslinje. Flytta musen till önskad plats och klicka med vänster musknapp för att ta skärmbilden. + + + + +Ytterligare funktioner + + +Fördröjning för skärmdump + +Rutan Fördröjning för skärmdump låter dig skriva in en godtycklig tidsfördröjning i sekunder, från det tillfälle då du klickar på knappen Ny skärmdump till bilden tas. + +När en fördröjning har ställts in, behöver du inte klicka med musknappen för att fånga en bild. Det här gör det möjligt att öppna en meny, och ta en bild av den. + + + + +Undanta fönsterram + +Inkludera fönsterram är normalt aktiverad. + +När du bara vill få med själva programmet utan omgivande fönsterram, inaktivera det här alternativet och gör en ny skärmdump. + + + + +Skriv ut + +När du vill skriva ut skärmdumpen från förhandsgranskningen, klicka bara på Skriv ut..., så visas &kde;:s vanliga utskriftsdialogruta, där du direkt kan skriva ut skärmdumpen. + + + +Kopiera till klippbordet + +När du vill redigera skärmdumpen i ett grafikprogram utan att spara skärmdumpen, klicka bara på Kopiera till klippbord och infoga bilden i visningen eller grafikprogrammet. + + + + +Knappar + +Det finns ytterligare två knappar placerade längst ner i Dumpa skärmens fönster. Deras funktion beskrivs nedan. + + + +Hjälp +Ger en meny där du kan visa &ksnapshot;-handbok, rapportera ett fel eller få mer information om &kde; och &ksnapshot;. + + + +Avsluta +Stänger Dumpa skärmen programmet. + + + + + + + + + +&DCOP;-gränssnitt + +&ksnapshot; kan styras via skript med &DCOP;-gränssnittet. Det här kapitlet förklarar de olika &DCOP;-anropen som kan användas, och tillhandahåller några exempel på hur de används. + +Som med alla &DCOP;-anrop, måste du ange programmet som du vill påverka, och det specifika gränssnittet. För Dumpa skärmen måste du ange det specifika programmet, som är ksnapshot följt av processnumret. + +För att starta Dumpa skärmen och hämta rätt väljare, använd dcopstart ksnapshot, som returnerar väljaren (såsom ksnapshot-20594) på standardutmatningen. + +Du kan få en lista med tillgängliga &DCOP;-gränssnitt, för att använda rätt väljare, som visas i exemplet: $ dcop `dcopstart ksnapshot` interface +QCStringList interfaces() +QCStringList functions() +QString url() +void slotGrab() +void slotPrint() +void slotSave() +bool save(QString filename) +void slotSaveAs() +void slotCopy() +void setTime(int newTime) +int timeout() +void setURL(QString newURL) +void setGrabMode(int grab) +int grabMode() +void slotMovePointer(int x,int y) +void exit() + + + + +I följande exempel är processen alltid ksnapshot-23151. + + + +Åtkomst av inställningarna med &DCOP; + +För var och en av inställningarna som du kan ändra via det grafiska gränssnittet kan du både hämta inställningens nuvarande värde, och ändra inställningen, via &DCOP;. + +Du kan hämta nuvarande dumpläge med anropet grabMode, som visas nedan: +$ dcop ksnapshot-23151 interface grabMode + Det returnerar 0 för fullskärm, 1 för fönster och 2 för område. + +Du kan ställa in dumpläget med setGrabMode, som kräver ett argument som identifierar läget som önskas (som i anropet grabMode). Du kan alltså ställa in fönsterdumpläge (1) med: $ dcop ksnapshot-23151 interface setGrabMode 1 + + + +Du kan hämta nuvarande fördröjningsinställning (det grafiska objektet Fördröjning för skärmdump:) med anropet timeout, som visas nedan: +$ dcop ksnapshot-23151 interface timeout + Det returnerar fördröjningen i sekunder, eller noll om det inte finns någon fördröjning (klicka för att dumpa). + +Du kan ställa in fördröjningen med setTime, som kräver ett argument som identifierar fördröjningens längd. Du kan alltså ställa in fördröjningen 4 sekunder med: $ dcop ksnapshot-23151 interface setTime 4 + + + +Du kan hämta sökvägen där skärmdumpen sparas med anropet url, som visas nedan: +$dcop ksnapshot-23151 interface url + Det returnerar filnamnet som en webbadress (t.ex. som file:///home/bradh/test2.png). + +Du kan ställa in sökvägen med kommandot setURL, som kräver ett strängargument som identifierar den nya sökvägen. Du kan alltså ställa in sökvägen till file:///home/bradh/skärmbild.jpg med: $ dcop ksnapshot-23151 interface setURL file:///home/bradh/skärmbild.jpg + + + + + + +Ta skärmdumpar med &DCOP; + +Nyckeln till att ta en skärmdump med &DCOP; är att använda kommandot slotGrab, som visas nedan: $ dcop ksnapshot-23151 interface slotGrab + + + +Det tar en skärmdump med de nuvarande inställningarna av dumpläge och fördröjning (som beskrivs ovan). Om du vill spara skärmdumpen som en bild finns det ett antal anrop du kan använda. Om du bara vill spara bilden med nuvarande sökväg (som returneras av url eller ändras av setURL), kan du anropa slotSave, som visas nedan: $ dcop ksnapshot-23151 interface slotSave + + + +Om du vill att användaren ska kunna ange ett filnamn (och sökväg), kan du använda slotSaveAs, som visar &kde;:s vanliga dialogruta för att spara filen. + +Om du vill spara bilden med ett annat namn (eller annan sökväg) utan att ändra sökvägen med setURL, kan du använda save, och ange webbadressen att spara till som ett argument. Om du alltså vill spara skärmdumpen som file:///tmp/temporärbild.png, kan du göra följande: +$ dcop ksnapshot-23151 interface save file:///tmp/temporärbild.png + Observera att detta returnerar sant om skärmbilden sparades med lyckat resultat, och falskt annars. Du bör också vara medveten att om filen redan finns, visas &kde;:s vanliga dialogruta som kräver att användaren bestämmer om filen ska skrivas över eller inte. + +Förutom att spara skämdumpen kan du också kopiera den till klippbordet med kommandot slotCopy, som visas nedan: $ dcop ksnapshot-23151 interface slotCopy + + + +Om du behöver välja ett fönster som inte är under muspekaren, kan du använda anropet slotMovePointer, och skicka med x-position (i bildpunkter) och y-position (också i bildpunkter) som argument. För att flytta musen till skärmens övre vänstra hörn (0, 0), kan du använda följande: $ dcop ksnapshot-23151 interface slotMoveMouse 0 0 + + + + + +Skriva ut skärmdumpar med &DCOP; + +Du kan skriva ut nuvarande skärmdump (som antingen har sparats eller inte) med kommandot printSlot, som visas nedan: $ dcop ksnapshot-23151 interface slotPrint + + + +Observera att detta visar &kde;:s normala utskriftsdialogruta, som kan kräva interaktion av användaren. + + + + +Styrning av programmet med &DCOP; + +Du kan få Dumpa skärmen att avslutas genom att använda kommandot exit som visas nedan. $ dcop ksnapshot-23151 interface exit + + + + + + + + + +Tack till och licens + +Program copyright + +1997-2000 &Richard.J.Moore; &Richard.J.Moore.mail; +2000 &Matthias.Ettrich; &Matthias.Ettrich.mail; + + +Dokumentation baserad på originalet, copyright 1997-2000 &Richard.J.Moore; &Richard.J.Moore.mail; +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + +&documentation.index; +
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docs/kdegraphics/kuickshow/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdegraphics/kuickshow/index.cache.bz2 b/tde-i18n-sv/docs/kdegraphics/kuickshow/index.cache.bz2 new file mode 100644 index 00000000000..5f9190df7fa Binary files /dev/null and b/tde-i18n-sv/docs/kdegraphics/kuickshow/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdegraphics/kuickshow/index.docbook b/tde-i18n-sv/docs/kdegraphics/kuickshow/index.docbook new file mode 100644 index 00000000000..a47ef214f81 --- /dev/null +++ b/tde-i18n-sv/docs/kdegraphics/kuickshow/index.docbook @@ -0,0 +1,1721 @@ + + + + + +]> + + + + + +Handbok &kuickshow; + + +Carsten Pfeiffer
&Carsten.Pfeiffer.mail;
+
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +2001 +&Carsten.Pfeiffer; + + +&FDLNotice; + +2005-12-29 +0.8.7 + + + + +&kuickshow; är en bekväm bildbläddrare/visare. + + + +KDE +kdegraphics +kuickshow +bild +visare + + +
+ + +Inledning + +&kuickshow; är en bekväm bildbläddrare/visare. Den visar en filbläddrare där du kan välja bilder som därefter visas. + + + +Följande bildformat stöds: + +jpg + +gif + +tiff + +png + +bmp + +psd + +xpm + +ppm + +pgm + +pbm + +pnm + +eim + +xcf + + + +Bilder kan visas antingen i egna fönster, lika stora som bilden, eller på hela skärmen. + + + + +Att använda &kuickshow; + +Att använda &kuickshow; är mycket enkelt. Filbläddraren listar filer, som du kan välja med ett vänsterklick eller returtangenten. + + +Här är en skärmbild av &kuickshow; + + + + + + + + + Skärmdump + + + + + + +Mer funktioner i &kuickshow; + +Inställningsdialogrutan tillhandahåller fler möjligheter: + + +Bilder kan automatiskt krympas för att passa på skärmen, om de är större. + +Du kan anpassa om bilder ska visas i ett eget fönster, eller alltid använda samma fönster. + +Du kan ställa in fördröjningstiden för ett bildspel. + +Du kan tala om för bläddraren vilka filtyper som ska visas. + +Du kan justera förhållandet mellan hastighet och kvalitet + + +Om du letar efter en viss fil, skriv bara in några av de första tecknen från filnamnet i bläddraren. Ett litet redigeringsfönster dyker upp i nedre högra hörnet. När en fil som passar in hittas, markeras den. Du kan stänga redigeringsfönstret genom att trycka på returtangenten eller &Esc;. + + + + + +Dialogrutan <guilabel +>Inställning av &kuickshow;</guilabel +> + +Dialogrutan Anpassa &kuickshow; innehåller fem flikar. Tre av dem, Allmänt, Ändringar och Bildspel, anpassar &kuickshow;s funktion, och de andra två, Genvägar för bildvisaren och Genvägar för bläddraren låter dig ställa in dina egna snabbtangeter för respektive fönster. + + +<guilabel +>Allmänna</guilabel +> alternativ + +Allmänna alternativ innehåller alternativ för att anpassa och justera &kuickshow;. + + + +Fullskärmsläge + +Om det här är markerat, öppnas bilder i fullskärmsläge. Om bilden inte är stor nog att fylla skärmen, fylls resten av skärmen med bakgrundsfärgen som väljs nedanför. Normalvärdet är av. + + + + +Förladda nästa bild + +Om det här är markerat, laddar &kuickshow; nästa bild i katalogen medan du tittar på den nuvarande. Det här minskar fördröjningen när du väljer nästa bild, och är särskilt användbart för bildspel. + + + + +Kom ihåg senaste katalog + +Om det här är markerat sparar &kuickshow; namnet på den senaste katalogen vid avslutning. Vid nästa start öppnar &kuickshow; katalogen i bläddrarfönstret. + + + + +Bakgrundsfärg: + +Klicka på den färgade raden för att välja en bakgrundsfärg. Det här används för att fylla ut skärmen i fullskärmsläge, eller fönstret om du har ändra storleken så att det är större än bilden. + + + + +Visa endast filer med filändelse: + +Du kan anpassa &kuickshow; att bara visa en del av filtyperna som den kan hantera. + + + + + + +<guilabel +>Kvalitet/hastighet</guilabel +> + +Snabb uppritning +Rita upp bilder snabbt. + + + + +Använd gitter i färgrika lägen (15/16 bitar) + + + + + + +Använd gitter i färgfattiga lägen (<= 8 bitar) + + + + + + +Använd egen färgpalett + + + + + + +Snabb palettilldelning + + + + + + +Maximal cachestorlek (Mibyte): + + + + + + + + + + +Fliken <guilabel +>Ändringar</guilabel +> + +Markera Verkställ förvalda bildändringar för att öppna en bild med dessa ändringar i &kuickshow;. + + +<guilabel +>Skalning</guilabel +> + +Krymp bilden till skärmstorlek ifall den är större + +Om det här är markerad, visas stora bilder i maximerade fönster. Förval är på. + + + + +Förstora bilden till skärmstorlek ifall den är mindre, till faktorn: + +Om det här är markerat, ökar &kuickshow; förstoringen av små bilder upp till den valda faktorn. + + + + + + +<guilabel +>Geometri</guilabel +> + +Vänd vertikalt +Vänder bilden vertikalt. + + + + +Vänd horisontellt +Vänder bilden horisontellt. + + + +Rotera bilden +Roterar bilden 0, 90, 180 eller 270 grader. + + + + + + +<guilabel +>Justeringar</guilabel +> + +Ljusstyrka: +Gör bilden ljusare/mörkare. + + + + +Kontrast: +Lägger till/tar bort kontrast. + + + +Gamma: +Mer/mindra gamma. + + + + + +En Förhandsgranskning av Original och Ändrad bild visas under alternativen. + + + + +Fliken <guilabel +>Bildspel</guilabel +> + + + + +Byt till fullskärm + +Anger om &kuickshow; ska byta till fullskärmsläge när bildspelet startas. + + + +Starta med aktuell bild + +Anger om bildspelet ska starta med den första bilden i katalogen, eller med bilden som är markerad. + + + +Fördröjning mellan bilder: + +Tiden mellan bildändringar under bildspelet. Du kan använda skjutreglaget, skriva in ett nytt värde i fältet eller använda de små pilarna för att öka eller minska värdet. Normalvärde är 3 sekunder. + + + + +Iterationer (0 = oändlig): + +Antalet omgångar. Om det ställs in till 0 upprepar det till du avbryter bildspelet. Du kan använda skjutreglaget, skriva in ett nytt värde i fältet eller använda de små pilarna för att öka eller minska värdet. Normalvärde är 1. + + + + + + + +Flikarna <guilabel +>Genvägar</guilabel +> +Ändra genvägar för &kuickshow;s olika lägen under flikarna Genvägar för bildvisaren och Genvägar för bläddraren. + + + + + +Menyreferens + + +Menyn <guimenu +>Arkiv</guimenu +> + + + + &Ctrl;O Arkiv Öppna +Öppnar en ny bild i &kuickshow;. + + + +Arkiv Visa bild +Visar den markerade bilden i ett nytt bildfönster. + + + +Arkiv Visa bild i aktivt fönster +Visar den markerade bilden i det aktiva bildfönstret. + + + +Arkiv Visa bild i fullskärmsläge +Visar markerad bild i fullskärmsläge. + + + +F2 Arkiv Starta bildspel +Startar ett bildspel med bilderna i katalogen. + + + +&Ctrl; P Arkiv Skriv ut bild... +Skriver ut bilden. + + + + &Ctrl;Q Arkiv Avsluta +Avslutar &kuickshow;. Om du har flera bildfönster öppna, stängs de alla. + + + + + + + +Menyn <guimenu +>Redigera</guimenu +> + + + +F10 Redigera Ny katalog... + + +Skapar en ny katalog. + + + + + &Shift;Delete Redigera Ta bort +Tar bort den nuvarande filen. Du blir tillfrågad om att bekräfta begäran. + + + + &Alt;Returtangent Redigera Egenskaper +Visar egenskaperna för den nuvarande bildfilen. + + + + + + +Menyn <guimenu +>Visa</guimenu +> + + + +F6 Visa Kort format +Om alternativet markeras, visas bara namn på filer och kataloger. +Jämför det med detaljerat format. + + + +F7 Visa Detaljerat format +Om alternativet markeras, visas namn, storlek, datum, rättigheter, filägare och gruppägare. +Jämför det med kort format. + + + +F8 Visa Visa dolda filer +Det här byter mellan att visa och dölja filer som normalt är dolda. + + + +F12 Visa Skilda kataloger +Använd alternativet för att byta mellan en vy av filsystemet med två rutor (en ruta för kataloger och en för filerna) och en vy av filsystemet med en ruta med kataloger och filer. + + + +Visa Stora ikoner +Visar bildfilerna i katalogen med stora ikoner. Alternativet är bara tillgängligt i läget Kort format. + + + +Visa Små ikoner +Visar bildfilerna i katalogen med små ikoner. Alternativet är bara tillgängligt i läget Kort format. + + + +Visa Förhandsgranskning av miniatyrbilder +Visar en förhandsgranskning av bilderna i katalogen. Alternativet är bara tillgängligt i läget Kort format. + + + + &Ctrl;- Visa Zooma ut +Minska bildstorleken med tio procent. Återigen gäller det här bildens nuvarande storlek. + + + + &Ctrl;+ Visa Zooma in +Förstora bilden med tio procent. Observera att det här gäller bildens nuvarande storlek. + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + +Inställningar Anpassa &kuickshow;... +Öppnar en dialogruta för att ändra vissa alternativ som beskrivs i avsnittet + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> + + + + + F1 Hjälp Handbok &kappname; + +Startar &kde;:s hjälpsystem med början på hjälpsidorna för &kappname; (det här dokumentet). + + + +Hjälp Rapportera fel... +Öppnar dialogrutan för felrapportering där du kan rapportera ett fel eller lägga till en funktion på önskelistan. + + + +Hjälp Om &kappname; +Det här visar information om version och upphovsmän. + + + +Hjälp Om KDE +Det här visar &kde;:s version och annan grundläggande information. + + + + + + + + +Kommandoreferens + + +Bildfönstret + +Alla snabbtangenter kan anpassas i Inställningsdialogrutan. + + +Snabbtangenter i bildfönstret + + + +Tangent +Åtgärd + + + + +Page Down +Ladda nästa bild + + +Page Up +Ladda föregående bild + + +Hem +Laddar första bilden + + +End +Laddar sista bilden + + ++ +Zoomar in i bilden + + +- +Zoomar ut i bilden + + +* +Vänder bilden horisontellt + + +/ +Vänder bilden vertikalt + + +7 +Roterar 270° medurs (som är samma sak som 90° moturs) + + +8 +Roterar 90° medurs + + +9 +Roterar 180° medurs + + +Piltangenter +Flyttar bilden (eller i själva verket betraktaren), om den är större än skärmen + + +Returtangenten +Växlar mellan fullskärmsläge och fönsterläge + + +Mellanslag +Växlar visning av bläddraren + + +&Esc; +Stänger bildfönstret. Det här avslutar hela &kuickshow;, om du inte har ett bläddrarfönster öppet. + + +B/&Shift;B +Ljusare/mörkare bild + + +C/&Shift;C +Lägger till/tar bort kontrast + + +G/&Shift;G +Mer/mindre gamma + + +O +Visar bilden med originalstorlek. Det här är bara användbart när du har aktiverat automatisk skalning. + + +Enter +Visar bilden igen med förvalda inställningar och storlek. + + +&Ctrl;S +Öppnar dialogrutan Spara som + + +Ta bort +Tar bort den nuvarande bilden. Du blir tillfrågad om att bekräfta begäran + + +&Shift;Delete +Tar bort den nuvarande bilden utan att fråga efter bekräftelse + + +&Alt;Returtangent +Visar bildens egenskaper + + +F1 +Öppnar hjälpdokumentationen (den här filen) + + +&Ctrl;W +Avslutar &kuickshow; + + + +
+ + +Musanvändning i bildfönster + + + +Musknapp +Åtgärd + + + + +Högerklick +Öppnar en sammanhangsberoende meny, med flera alternativ + + +Vänsterknapp och drag +Flyttar bilden om den inte passar i fönstret. + + +&Shift;vänsterknapp och drag +Markerar en rektangel som kan zoomas till. + + +Dubbelklick med vänsterknappen +Stänger den nuvarande bilden + + + +
+ +
+ + +Bläddrarfönstret + + +Snabbtangenter i bläddrarfönstret + + + +Tangentbindning +Åtgärd + + + + +Returtangenten +Går in i en katalog, eller öppnar ett bildfönster, beroende på ikonen som är vald. + + +Page Down +Går framåt en sida i listan med filer + + +Page Up +Går tillbaka en sida i listan med filer + + +Hem +Markerar den första filen eller katalogen + + +End +Markerar den sista filen eller katalogen + + +Mellanslag +Växlar visning av bläddraren om ett bildfönster är öppet + + +alla bokstäver och siffror +Öppnar ett redigeringsfält som används för komplettering. Skriv in det första tecknet i ett filnamn att söka efter, och om det hittas, så markeras filen. + + +&Ctrl;G +Gå till: låter dig skriva in en katalog att gå till. + + +Ta bort +Tar bort den nuvarande filen. Du blir tillfrågad om att bekräfta begäran. + + +&Shift;Delete +Tar bort den nuvarande filen utan att fråga efter bekräftelse. + + +F1 +Öppnar hjälpdokumentationen (den här filen) + + +&Ctrl;Q +Avslutar &kuickshow; + + + +
+ + +Musanvändning i bläddrarfönstret + + + +Musanvändning +Åtgärd + + + + +Vänsterklick +Gå in i en katalog, eller välj ett bildfönster + + +Högerklick +Öppnar en sammanhangsberoende meny, med flera alternativ. + + +Dubbelklicka +Laddar den markerade bilden eller går in i den markerade katalogen + + + + +
+ +
+
+ + + + + +Tack till och licens + +&kuickshow; +Program copyright 1998-2002 &Carsten.Pfeiffer; &Carsten.Pfeiffer.mail; + +Dokumentation copyright 2001 &Carsten.Pfeiffer; &Carsten.Pfeiffer.mail; +Överförd till DocBook &XML; och utökad av &Lauri.Watts; &Lauri.Watts.mail; + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar &kuickshow; +&install.intro.documentation; + + +Krav + +Ännu inte skrivet. + + + + + + +Kompilering och installation +&install.compile.documentation; + + + +&documentation.index; +
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a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdegraphics/kview/index.cache.bz2 b/tde-i18n-sv/docs/kdegraphics/kview/index.cache.bz2 new file mode 100644 index 00000000000..6813b02272c Binary files /dev/null and b/tde-i18n-sv/docs/kdegraphics/kview/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdegraphics/kview/index.docbook b/tde-i18n-sv/docs/kdegraphics/kview/index.docbook new file mode 100644 index 00000000000..955a8a1ad55 --- /dev/null +++ b/tde-i18n-sv/docs/kdegraphics/kview/index.docbook @@ -0,0 +1,1421 @@ + + + + + +]> + + + + +Handbok &kview; + + +Hauke Hildebrandt
&Hauke.Hildebrandt.mail;
+
+
+ +Sirtaj Singh Kang Utvecklare + + +Lauri Watts
&Lauri.Watts.mail;
+Granskare +
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + + +2001 +&Hauke.Hildebrandt; + + +&FDLNotice; + +2006-05-20 +3.5.2 + +&kview; är ett bildvisningsprogram. Det är litet och snabbt och har några enkla bildbehandlingskommandon. Du kan arbeta med många olika grafikformat och konvertera dina bilder till dem. &kview; är inte ett fullfjädrat bildbehandlingsprogram, men det är tillräckligt för många av dina vardagsuppgifter. + + +KDE +kview +kdegraphics +bild +grafik +visare + + +
+ + +Inledning + +&kview; är en bildvisare för &kde;-skrivbordet. Du kan visa grafik av många olika format som &PostScript;, TIFF etc. Genom att spara dina filer med ett annat format än originalet kan du lätt konvertera bilder till andra grafikformat. Dessutom tillhandahåller &kview; några trevliga små funktioner för att göra enkel bildbehandling, som sträcka/krympa, rotera och utföra effekter. Du kan arrangera dina bilder i ett litet bildspel. + + + + +Menyreferens + +När du startar &kview; ser du det typiska programutseendet: en arbetsyta som innehåller dina dokument (bilder i det här fallet), en menyrad som ger tillgång till olika kommandon, en verktygsrad med snabbknappar för vissa av dem och en statusrad längst ner för att visa statusmeddelanden. När du har laddat en bild i &kview;, finns det också ytterligare en sammanhangsberoende meny som visas genom att klicka med höger musknapp på bilden. Nedan förklaras alla menyalternativ i samma ordning som de visas i menyraden. + + +Menyn <guimenu +>Arkiv</guimenu +> + + + + &Ctrl;O Arkiv Öppna... +Öppnar en ny bild i &kview;. Storleken på &kview;s huvudfönster och bilden efter den laddats bestäms av inställningarna. Om du öppnar flera bilder, visas bara den sista, men alla kan kommas åt med bildlistan. + + + +Arkiv Öppna senaste +Visar en lista på nyligen öppnade bilder. Om en bild väljs från listan öppnas den igen. + + + + &Ctrl;S Arkiv Spara +Spara den nuvarande bilden. + + + +Arkiv Spara som +Sparar bilden med ett annat namn. Genom att välja ett nytt bildformat kan du konvertera bilden till ett annat grafikformat. + + + +&Ctrl; P Arkiv Skriv ut... +Skriver ut bilden. Klicka på knappen Alternativ >> i &kde;:s utskriftsdialogruta, gå till fliken Bildinställningar, och välj Anpassa bilden till sidstorlek eller Centrera bilden på sidan. + + + + &Ctrl;W Arkiv Stäng +Stänger bilden som visas för närvarande. + + + + &Ctrl;Q Arkiv Avsluta +Avslutar &kview;. Om du har flera bilder öppna i &kview;, stängs allihopa. + + + + + + + +Menyn <guimenu +>Redigera</guimenu +> + + + +&Ctrl; C Redigera Kopiera + + +Kopierar hela bilden eller markeringen till klippbordet. + + + + +&Ctrl; V Redigera Klistra in + + +Klistrar in klippbordets innehåll som en ny bild (bara tillgänglig om klippbordet innehåller en giltig bild). + + + + +C Redigera Beskär + +Om du har markerat någon del av bilden (genom att rita en ruta omkring den med musen) kan du beskära allt runt omkring den genom att använda det här alternativet. Bilden reduceras helt och hållet till markeringen. + + + + +F5 Redigera Uppdatera +Återställer bilden till originaltillståndet (precis efter den öppnades). + + + + SkiftDelete Redigera Ta bort +Tar bort bilden. + + + +V Redigera Vänd Vertikal +Vänder bilden vertikalt. Matematiskt gör detta en spegling längs bildens horisontella mittlinje. + + + +H Redigera VändHorisontell +Vänder bilden horisontellt. Matematiskt gör detta en spegling längs bildens vertikala mittlinje. + + + +Redigera Rotera motsols +Roterar bilden med 90° moturs. + + + +Redigera Rotera medsols +Roterar bilden med 90° medurs. + + + + + + +Menyn <guimenu +>Effekter</guimenu +> + +&kview; tillhandahåller några funktioner för enkel bildbehandling: + +Alternativet visas bara i menyraden om du markerar insticksprogrammet Effekter i &kview;s inställningsdialogruta. + + + +Effekter Gammakorrektion... +Justera gamma-faktorn. + + + +Effekter Blandningsfärg... +Blandar bilden med vald färg och genomskinlighet + + + +Effekter Ändra ljusstyrka... +Ändrar ljusstyrkan hos bilden. Skriv in den nya ljusstyrkan i procent (med avseende på det ursprungliga värdet). + + + + + + +Menyn <guimenu +>Visa</guimenu +> + + + + &Ctrl;+ Visa Zooma in +Förstora bilden med tio procent. Observera att det här gäller bildens nuvarande storlek. + + + +Visa Zooma... +Öppnar en lista för att välja zoomfaktor. Det här värdet anges i procent och gäller alltid den ursprungliga bildstorleken. + + + + &Ctrl;- Visa Zooma ut +Minska bildstorleken med tio procent. Återigen gäller det här bildens nuvarande storlek. + + + +Visa Anpassa bilden till fönstret +Maximerar bildstorleken. Bilden skalas till fönsterstorleken, med bevarat längd-bredd förhållande. + + + + + + +Menyn <guimenu +>Gå</guimenu +> + +Alternativet visas bara i menyraden om du markerar insticksprogrammet Presentationer i &kview;s inställningsdialogruta. + + + + Bildlista... +Visar en lista på bilderna som är laddade för närvarande. Du kan bläddra igenom bilderna genom att antingen dubbelklicka på dem eller genom att använda knapparna Föregående och Nästa. Blanda arrangerar bilderna i en slumpmåssig ordning. Genom att klicka på knappen Starta bildspel börjar bildspelet med nuvarande inställningar för intervall. Dessutom kan du spara och ladda bildlistan med motsvarande knappar. Bildspelsintervall: Här kan du ändra intervallet mellan de olika bilderna i bildspelet. + + + +S Starta/Stoppa bildspel +Startar eller stoppar bildspel. + + + + &Alt;Vänsterpil Föregående bild i listan +Byter till föregående bild i listan. + + + +&Alt;Högerpil Nästa bild i listan +Byter till nästa bild i listan. + + + + + + +Menyn <guimenu +>Verktyg</guimenu +> + + + + +Verktyg Läs in bild... +Öppnar bilder från en bildläsare i &kview;. Alternativet visas bara i menyraden om du markerar insticksprogrammet Bildläsare i &kview;s inställningsdialogruta + + + + &Shift;Vänsterpil Verktyg Bakåt +Byter till föregående bild i aktuell katalog. + + + + &Shift;Högerpil Verktyg Framåt +Byter till nästa bild i aktuell katalog. + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> +Den här menyn tillhandahåller alternativ för att anpassa &kview;, som ändrar utseendet, snabbtangenter och standardbeteende. + + + + &Ctrl;M Inställningar Visa/Dölj menyrad +Växlar menyraden på/av. + + + +Inställningar Verktygsrader Huvudverktygsrad (Kview) +Inställningar Verktygsrader Extra verktygsrad (Kview) + +Växlar huvudverktygsraden och extraverktygsraden på och av + + + + +Inställningar Visa/Dölj statusrad +Växlar statusraden på/av. + + + +Inställningar Visa/Dölj rullningslister +Växlar rullningslisterna på/av. + + + +&Ctrl; SkiftF Inställningar Fullskärmsläge + + +Det här alternativet maximerar &kview;s fönster och bilden som visas för närvarande så att du kan titta närmare på den. Till och med fönsterdekorationer (namnlist etc.) avlägsnas tillfälligt. Att välja det här alternativet en gång till byter tillbaka till normalläge. + + + + +Inställningar Anpassa genvägar... +Öppnar en dialogruta för att ändra tangentbindningarna. Genom att använda det här alternativet kan du ändra de normala snabbtangenterna för &kview;s kommandon, eller skapa nya. + + + +Inställningar Anpassa verktygsrader... +Öppnar en dialogruta för att anpassa verktygsraden. Du kan lägga till eller ta bort knappar på verktygsraden för &kview;s kommandon med det här alternativet. + + + +Inställningar Anpassa &kview;... +Öppnar en dialogruta för att ändra vissa alternativ som beskrivs i avsnittet + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + +Kommandoradsväljare + +&kview; kan startas direkt från en terminal som &konsole; eller xterm. Flera kommandoradsväljare finns tillgängliga. + + + +kview +Listar kommandoradsväljarna (se nedan). + + +kview +Visar alternativen som är specifika för &Qt; (det grafiska bibliotek som &kde; är baserat på). + + +kview +Visar alternativen som är specifika för &kde;. + + +kview +Visar alla kommandoradsväljare. + + +kview +Vill du skicka varma hälsningar och entusiastiska bifallsrop till någon? Här finns de! + + +kview , +Visar versionsnumret för &kview; (och för &Qt;/&kde;). + + +kview +Visar licenserna som &kview; distribueras under. + + + + + +Inställning av &kview; + + +<guilabel +>Visning</guilabel +> + +Det här är inställningen av den del av &kview; som kan återanvändas av andra program (vilket betyder att inställningarna också påverkar &kview;-delen som bäddas in i &konqueror; eller andra program). + + +&kview;s inställningsdialogruta Visning + + +&kview;s inställningsdialogruta Visning + + + + +Allmän inställning av Kviews duk + +Använd jämn skalning (hög kvalitet men långsammare) + +Som alternativet antyder, använd en metod med mycket hög kvalitet men som är relativt långsam för att skala bilder. + + + +Behåll längd-bredd-förhållande + +Om markerat, försöker &kview; alltid behålla längd-bredd-förhållandet. Det betyder att om bredden skalas med faktorn x, skalas höjden med samma faktor. + + + + +Centrera bild + +Om markerat, visas de öppnade bilderna centrerade i &kview;s fönster. + + + + +Bakgrundsfärg + +Öppnar en vanlig &kde; färgvalsdialogruta, där du kan välja bildens bakgrundsfärg + + + + +Minimal bredd: + +Bredden på bilden som visas blir inte mindre än storleken du skriver in här. Värdet 10 skulle göra att en 1x1 bild sträcktes horisontellt med faktorn 10. + + + + +Maximal bredd: + +Bredden på bilden som visas blir inte större än storleken du skriver in här. Värdet 100 skulle göra att en 1000x1000 bild komprimerades horisontellt med faktorn 0,1. + + + + +Minimal höjd: + +Höjden på bilden som visas blir inte mindre än storleken du skriver in här. Värdet 10 skulle göra att en 1x1 bild sträcktes vertikalt med faktorn 10. + + + + +Maximal höjd: + +Höjden på bilden som visas blir inte större än storleken du skriver in här. Värdet 100 skulle göra att en 1000x1000 bild komprimerades vertikalt med faktorn 0,1. + + + + +Välj vilken blandningseffekt som ska användas: + +Varje effekt som väljes kan användas för att skapa en övergångseffekt mellan bilderna. Om du väljer flera effekter väljes de slumpmässigt. + + + + + +<guilabel +>Välj och anpassa insticksprogram</guilabel +> + +Bläddrare + +Här kan du aktivera eller inaktivera användning av &kview;s insticksprogram om gör det möjligt att bläddra bland alla bilder i den aktuella katalogen. + + + + + + +<guilabel +>Program</guilabel +> + +Här kan du ställa in alternativ som bara gäller för &kview;-programmet när det körs själv. Det du ändrar här påverkar inte andra program. + + +&kview;s inställningsdialogruta Program + + +&kview;s inställningsdialogruta Program + + + + +<guilabel +>Program</guilabel +> + +Storleksändring +Det här alternativet avgör om storleken på fönstret och/eller bilden ändras efter en ny bild laddats i &kview;. Med Ändra bara fönsterstorlek aktiverad, kommer &kview;s fönster ändra storlek så att det passar precis omkring bilden som laddats. Observera att det här kan reducera huvudfönstret till nästan vertikalt arrangerade menyalternativ om du laddar en liten pixmapp av en knapp (du kan förstås ändra storlek på fönstret efteråt på det vanliga sättet). Om din bild är ganska stor (i antalet bildpunkter), ändras storleken på &kview;s fönster på ett sådant sätt att namnlisten flyttas helt och hållet utanför skärmen. På samma sätt fungerar Ändra bildstorlek så den passar i fönstret som ändrar bilden på &kview;s arbetsyta (med oförändrat längd-bredd förhållande). Och med valet Ändra inte någon storlek, behåller både &kview; och bilden sin storlek. Med Bäst anpassning ändrar &kview; fönstret för att passa bilden. Bilden skalas aldrig upp, men om den är för stor för att få plats på skärmen skalas den ner. + + + + +<guilabel +>Insticksprogram</guilabel +> + +Effekter + +Tillhandahåller några bildeffekter (och lägger till Effekter i menyraden för att ge dig möjlighet att komma åt dem). + + + + +Presentationer + +Skapar en bildlista och gör det möjligt för dig att skapa ett bildspel. + + + + +Bildläsare + +Lägger till Läs in bild... i menyn Verktyg för att öppna bilder från en bildläsare i &kview;. + + + + + + + + +Tack till och licens + +&kview; + +Program copyright 1997-2001 Sirtaj S. Kang &Sirtaj.Singh.Kang.mail; +Kparts integration av &Simon.Hausmann; shaus@neuro2.med.uni-magdeburg.de +Underhållare: Matthias Kretz kretz@kde.org +Dokumentation copyright 2001 &Hauke.Hildebrandt; &Hauke.Hildebrandt.mail; + +Dokumentation väsentligt uppdaterad av Burkhard Lück lueck@hube-lueck.de under 2005 för &kde; 3.5 + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar &kview; +&install.intro.documentation; &install.compile.documentation; + + +Krav + +Eftersom &kview; är en del av &kde;-skrivbordet behöver du en fungerande &kde; installation för att använda det. Vissa ytterligare bibliotek krävs dock av &kview; för att använda de olika grafiska filformaten. För att till exempel hantera PNG-formatet, behöver &kview; motsvarande bibliotek, libpng. &kview; använder de bibliotek som är registrerade av kdelibs/kimgio. + + + + + +&documentation.index; +
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man-dcop.1.docbook man-artsmessage.1.docbook man-kbuildsycoca.8.docbook Makefile.in man-checkXML.1.docbook Makefile.am man-kdeoptions.7.docbook + +#>+ 2 +docs-am: man-kdeoptions.7.docbook man-dcop.1.docbook man-checkXML.1.docbook man-qtoptions.7.docbook man-kbuildsycoca.8.docbook man-artsmessage.1.docbook + +#>+ 13 +install-nls: + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kdelibs + @for base in man-kdeoptions.7.docbook man-dcop.1.docbook man-checkXML.1.docbook man-qtoptions.7.docbook man-kbuildsycoca.8.docbook man-artsmessage.1.docbook ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kdelibs/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kdelibs/$$base ;\ + done + +uninstall-nls: + for base in man-kdeoptions.7.docbook man-dcop.1.docbook man-checkXML.1.docbook man-qtoptions.7.docbook man-kbuildsycoca.8.docbook man-artsmessage.1.docbook ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kdelibs/$$base ;\ + done + + 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echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdelibs/kdelibs/man-artsmessage.1.docbook b/tde-i18n-sv/docs/kdelibs/kdelibs/man-artsmessage.1.docbook new file mode 100644 index 00000000000..bcea3b5b14d --- /dev/null +++ b/tde-i18n-sv/docs/kdelibs/kdelibs/man-artsmessage.1.docbook @@ -0,0 +1,151 @@ + + +]> + + + + + ChrisCheney ccheney@debian.org + 2003-03-07 + + + + artsmessage + 1 + + + + artsmessage + Verktyg för att visa &arts; felmeddelanden + + + + artsmessage meddelande + + + + Beskrivning + artsmessage är ett verktyg för att visa felmeddelanden från &arts;. + + + Väljare + + artsmessage accepterar de vanliga kommandoradsväljarna i &Qt; och &kde;. + + + + + + Programväljare + + + + , + + Visa felmeddelande (standardvärde). + + + + , + + Visa informationsmeddelande. + + + + , + + Visa varningsmeddelande. + + + + + + + Upphovsman + + Den här manualsidan är skriven av ChrisCheneyccheney@debian.org för Debians GNU/Linux-system (men kan användas av andra). Tillåtelse ges att kopiera, distribuera och/eller ändra detta dokument under villkoren i GNU Free Documentation License, Version 1.1 eller någon senare version publicerad av Free Software Foundation, utan invarianta avsnitt, utan framsidestexter och utan baksidestexter. + + + + diff --git a/tde-i18n-sv/docs/kdelibs/kdelibs/man-checkXML.1.docbook b/tde-i18n-sv/docs/kdelibs/kdelibs/man-checkXML.1.docbook new file mode 100644 index 00000000000..33831d1573e --- /dev/null +++ b/tde-i18n-sv/docs/kdelibs/kdelibs/man-checkXML.1.docbook @@ -0,0 +1,67 @@ + + +]> + + + +LauriWattslauri@kde.org +2003-07-03 + + + +checkXML +1 + + + +checkXML +Ett &XML;-kontrollverktyg för &kde; DocBook &XML;-dokument. + + + +checkXML filnamn + + + +Beskrivning + +checkXML är ett verktyg för att kontrollera syntaxfel i &kde; DocBook &XML;-filer. Det kan också användas för andra DocBook-baserade &XML;-filer, men du ska använda det mindre specifika verktyget xmllint(1) om du inte skriver eller på annat sätt arbetar med &kde;-dokumentation. + + + +Se också +meinproc(1) xmllint(1) + + \ No newline at end of file diff --git a/tde-i18n-sv/docs/kdelibs/kdelibs/man-dcop.1.docbook b/tde-i18n-sv/docs/kdelibs/kdelibs/man-dcop.1.docbook new file mode 100644 index 00000000000..311c60b1549 --- /dev/null +++ b/tde-i18n-sv/docs/kdelibs/kdelibs/man-dcop.1.docbook @@ -0,0 +1,280 @@ + + + + +]> + + + +ChrisCheney ccheney@debian.org +7:e mars, 2003 + + + +dcop +1 + + + +dcop +&DCOP;-klient för terminal + + + +dcop användare session program objekt funktion argument + + + + +Beskrivning +&DCOP;-klient för terminal + + + + + + +Väljare + + + + + +Anropa &DCOP; för varje rad som läses från standardinmatningen. +Det motsvarar ungefär att anropa while read line ; do dcop $line ; done, men eftersom ingen ny instans av dcop måste startas för varje rad är det i allmänhet mycket snabbare, särskilt för de långsammare dynamiska länkarna i GNU. + + + + användare + +Anslut till en given användares &DCOP;-server. Väljaren ignorerar värden på miljövariablerna $DCOPSERVER och $ICEAUTHORITY även om de finns. +Om användaren har mer än en öppen session, måste du också använda en av kommandoradsväljarna , eller . + + + + + +Skicka samma &DCOP;-anrop till alla användare som har en &DCOP;-server som kör. Bara misslyckade anrop till befintliga &DCOP;-servrar ger ett felmeddelande. Om ingen &DCOP;-server alls är tillgänglig, ges inget felmeddelande. + + + + session +Skicka till den givna &kde;-sessionen. Väljaren kan bara användas tillsammans med väljaren . + + + + + +Skicka till alla sessioner som hittas. Fungerar bara med väljarna och . + + + + + +Lista alla aktiva &kde;-sessioner för en användare eller alla användare. + + + + + +Uppdatera inte användarens aktivitetstidstämpel i anropat program (för användning i skript som kör i bakgrunden). + + + + + +Miljö + + + +DCOPSERVER + + + + + +ICEAUTHORITY + + + + + + + + +Se också + +dcopclient(1) dcopref(1) dcopfind(1) kdcop(1) + +Inne i &kde; kan du skriva help:/kdcop i &konqueror; för att se handboken för det grafiska DCOP-verktyget kdcop. + + + + diff --git a/tde-i18n-sv/docs/kdelibs/kdelibs/man-kbuildsycoca.8.docbook b/tde-i18n-sv/docs/kdelibs/kdelibs/man-kbuildsycoca.8.docbook new file mode 100644 index 00000000000..ae3eec67556 --- /dev/null +++ b/tde-i18n-sv/docs/kdelibs/kdelibs/man-kbuildsycoca.8.docbook @@ -0,0 +1,279 @@ + + +]> + + + + + +Darian Lanx
content@openprojects.net
+
+
+2001-04-25 0.01.01
+ + +KBuildSycoca +8 + + + +Beskrivning +Bygger om systemets inställningscache. + + + +Översikt + +kbuildsycoca --nosignal --incremental --help --help-qt --help-kde --help-all --author -v, --version --license + + + + +Beskrivning + +kbuildsycoca, som en del av &kde;:s kommandoradverktyg, försäkrar att &kde; fungerar på ett riktigt sätt genom att läsa in alla filerna .desktop, .directory, .kimgio och .protocol för att skapa en binärdatabas. + +&kde; använder själv databasen under drift för att tillhandahålla inställningsrelaterad information som ett program behöver för att köra. + +Verktyget är en del av ksycoca, som betyder &kde; System Configuration Cache (&kde; systeminställningscache) + + + + +Väljare + + + + + +Signalera inte till program + + + + + + +Inkrementell uppdatering + + + + + + + + + +Visa hjälp om väljare + + + + + + +Visa Qt-specifika väljare + + + + + + +Visa KDE-specifika väljare + + + + + + +Visa alla väljare + + + + + + +Visa information om upphovsman + + + + + + +Visa versionsinformation + + + + + + +Visa licensinformation + + + + + + + +Användning +Ett standardsätt att köra programmet är att helt enkelt ange följande kommando vid promptern: kbuildsycoca. + + + + +Filer + + + +/tmp/kde-$USER/ksyscoca + +... + + + + + + + +Miljövariabler + + +$KDEDIRS + +Anger vilka kataloger som är en del av KDE-installationerna + + + + + + + +Se också + +ksycoca(3), kblah(4), knogga(6) + + + + +Fel + +Det finns inga kända fel när det här skrivs. + + + +
+ + + diff --git a/tde-i18n-sv/docs/kdelibs/kdelibs/man-kdeoptions.7.docbook b/tde-i18n-sv/docs/kdelibs/kdelibs/man-kdeoptions.7.docbook new file mode 100644 index 00000000000..bd0a4f2cfe9 --- /dev/null +++ b/tde-i18n-sv/docs/kdelibs/kdelibs/man-kdeoptions.7.docbook @@ -0,0 +1,176 @@ + + +]> + + + +KDE användarhandbok +&Lauri.Watts; &Lauri.Watts.mail; +2004-02-02 K-skrivbordsmiljön + + +kdeoptions +7 + + + +KDE-väljare +Gemensamma kommandoradsväljare för alla program som är baserade på KDE-biblioteken + + + +KDE-program Allmänna KDE-väljare + + + + +Väljare + +Följande väljare gäller alla &kde;-program: + + +Följande väljare gäller alla &kde;-program: + + + titel +Använd caption som titel i namnlisten. + + + ikon +Använd ikon som programmets ikon. + + + ikon +Använd ikon som ikon i namnlisten. + + + server +Använd DCOP-servern angiven av server. + + + +Inaktivera kraschhantering, för att skapa minnesdumpar. + + + +Väntar på en WM_NET-kompatibel fönsterhanterare. + + + stil +Ställer in stilen för programmets grafiska gränssnitt. + + + geometri +Ställer in geometrin för klientens grafiska huvudkomponent. + + + + + + +Se också +qtoptions.7 + + + + +Upphovsmän +Manualsidan skriven av &Lauri.Watts; &Lauri.Watts.mail; + + + \ No newline at end of file diff --git a/tde-i18n-sv/docs/kdelibs/kdelibs/man-qtoptions.7.docbook b/tde-i18n-sv/docs/kdelibs/kdelibs/man-qtoptions.7.docbook new file mode 100644 index 00000000000..bd209f3c9e1 --- /dev/null +++ b/tde-i18n-sv/docs/kdelibs/kdelibs/man-qtoptions.7.docbook @@ -0,0 +1,311 @@ + + +]> + + + +KDE användarhandbok +&Lauri.Watts; &Lauri.Watts.mail; +2004-02-02 K-skrivbordsmiljön + + +qtoptions +7 + + + +QT-väljare +Gemensamma kommandoradsväljare för alla program som är baserade på QT-verktygslådan + + + +QT-program Allmänna QT-väljare + + + + +Väljare + +Följande väljare gäller alla program som använder QT: + + + + skärmnamn + +Använd X-serverskärmen skärmnamn. + + + + + sessions-id + +Återställ programmet för givet sessions-id. + + + + + + + + +Gör att programmet installerar en privat färgkarta på en 8-bitarsskärm. + + + + + antal + +Begränsar antal färger som tilldelas i färgkuben för en 8-bitars skärm, om programmet använder färgspecifikationen QApplication::ManyColor. + + + + + + + + +Talar om för &Qt; att aldrig låsa musen eller tangentbordet. + + + + + + + + +Att köra med en avlusare kan orsaka en implicit . Använd för att överskrida det. + + + + + + + + +Byter till synkront läge för avlusning. + + + + +, teckensnitt + +Definierar programmets teckensnitt. + + + + +, färg + +Ställer in förvald bakgrundsfärg och en programpalett (ljusa och mörka nyanser beräknas). + + + + +, färg + +Ställer in förvald förgrundsfärg + + + + +, färg + +Ställer in förvald knappfärg. + + + + + + namn + +Ställer in programmets namn. + + + + + titel + +Ställer in programmets titel (rubrik). + + + + + TrueColor + +Tvingar programmet att använda TrueColor med en 8-bitars skärm. + + + + + + inmatningsstil + +Ställer in XIM (X-inmatningsmetod) inmatningsstil. Möjliga värden är onthespot, overthespot, offthespot och root. + + + + + XIM-server + +Ange XIM-server. + + + + + + + + +Inaktivera XIM + + + + + + +Se också +kde-options.7 + + + + +Upphovsmän +Manualsidan skriven av &Lauri.Watts; &Lauri.Watts.mail; + + + diff --git a/tde-i18n-sv/docs/kdelibs/kspell/Makefile.am b/tde-i18n-sv/docs/kdelibs/kspell/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdelibs/kspell/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdelibs/kspell/Makefile.in b/tde-i18n-sv/docs/kdelibs/kspell/Makefile.in new file mode 100644 index 00000000000..9c40a91b6bd --- /dev/null +++ b/tde-i18n-sv/docs/kdelibs/kspell/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 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$$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdelibs/kspell/index.cache.bz2 b/tde-i18n-sv/docs/kdelibs/kspell/index.cache.bz2 new file mode 100644 index 00000000000..83f4a587677 Binary files /dev/null and b/tde-i18n-sv/docs/kdelibs/kspell/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdelibs/kspell/index.docbook b/tde-i18n-sv/docs/kdelibs/kspell/index.docbook new file mode 100644 index 00000000000..a0c831285ad --- /dev/null +++ b/tde-i18n-sv/docs/kdelibs/kspell/index.docbook @@ -0,0 +1,249 @@ + + + + +]> + + + + +Handbok Stavningskontroll + + +&David.Sweet; &David.Sweet.mail; + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ +2003-02-24 +1.00.00 + +&kspell; är stavningskontrollen som används av &kde;-program som &kate;, &kmail;, and &kword;. Det är ett grafiskt gränssnitt för International Ispell och Aspell. + + + +stavning +stavning +kspell +ispell +aspell +kontrollera +kontrollera +KDE + +
+ + +Dialogruta för felstavade ord + + +(Om du inte har installerat Ispell kan du skaffa det från International Ispells hemsida. ASpell är tillgängligt från Aspells hemsida.) + + +Allmän användning + + Översta raden i dialogrutan visar ett felstavat ord som hittades i ditt dokument. &kspell; försöker hitta ett passade ersättningsord. Ett eller flera kan hittas. Den bästa gissningen visas till höger om Ersättning:. För att acceptera den här ersättningen, klicka på Ersätt. Du kan också välja ett ord från listan med förslag, och sedan klicka Ersätt för att byta ut det felstavade ordet mot det valda. + +För att behålla din ursprungliga stavning, klicka på Ignorera. + +För att stanna stavningskontrollen, och behålla ändringarna som du redan gjort, klicka på Stanna.. + +För att stanna stavningskontrollen, och ångra ändringarna som du redan gjort, klicka på Avbryt.. + +Att klicka på Ersätt alla utför först samma funktion som at klicka på Ersätt, men byter automatiskt ut det felstavade ordet med det valda ersättningsordet om det uppträder igen (vid ett senare tillfälle) i dokumentet. + +Knappen Ignorera alla ignorerar detta och alla följande förekomster av det felstavade ordet. + +Att klicka på Lägg till lägger till det felstavade ordet i din personliga ordbok (det här är separat från systemets originalordbok, så att tilläggen som du gör inte ses av andra användare). + + + + +Inställningsdialogrutan + + + +Ordlistor + +Du kan välja katalogen som används för stavningskontroll från listan på installerade kataloger. + + + +Kodningar + +De oftast använda teckenkodningarna är: + +US-ASCII + +Den här är teckenuppsättningen som används för engelsk text. + + + +ISO-8859-1 + +Den här används för västeuropeiska språk. + + + +UTF-8 + +Det här är en Unicode-kodning som kan användas för nästan alla språk, om systemet har de nödvändiga teckensnitten. + + + + + +Du bör välja den som passar den teckenuppsättning som du använder. I vissa fall stöder ordlistor mer än en kodning. En ordlista kan till exempel acceptera tecken med accent när ISO-8859-1 är valt, men tillåta kombinationer med e-poststil (som 'a för ett a med accent) medan 7-Bit-ASCII är valt. Se distributionen för din ordlista för mer information. + + + +Stavningskontrollklient + +Du kan välja att använda Ispell eller Aspell som stavningskontrollprogram för &kspell;. Ispell är tillgängligt på fler ställen och kan ha bättre stöd internationellt, menAspell ökar i popularitet, eftersom det sägs ge bättre förslag för utbyte av ord. + + + +Övrigt + +Du rekommenderas att inte ändra de första två alternativen om du inte har läst manualsidan för International ISpell. + + + + +Kontaktinformation + +För mer information om &kspell;, besök &kspell;s hemsida. I synnerhet hittar du information om att programmera med &kspell;s C++ klass. + +Du kan skicka e-post till upphovsmannen/underhållaren med frågor eller kommentarer på &David.Sweet.mail;. + +Dokumentation Copyright © 2003 &David.Sweet; &David.Sweet.mail; + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; +&documentation.index; +
+ + diff --git a/tde-i18n-sv/docs/kdemultimedia/Makefile.am b/tde-i18n-sv/docs/kdemultimedia/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdemultimedia/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdemultimedia/Makefile.in b/tde-i18n-sv/docs/kdemultimedia/Makefile.in new file mode 100644 index 00000000000..712867ac2bb --- /dev/null +++ b/tde-i18n-sv/docs/kdemultimedia/Makefile.in @@ -0,0 +1,587 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. +# This Makefile.in is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# with or without modifications, as 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exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdemultimedia/artsbuilder/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdemultimedia/artsbuilder/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdemultimedia/artsbuilder/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdemultimedia/artsbuilder/apis.docbook b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/apis.docbook new file mode 100644 index 00000000000..15b76c4003a --- /dev/null +++ b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/apis.docbook @@ -0,0 +1,424 @@ + + + +&arts; programmeringsgränssnitt + + +Översikt +aRts är inte enbart ett program, den tillhandahåller också ett antal olika programmeringsgränssnitt (API) för olika syften. I det här avsnittet, försöker jag beskriva "helhetsbilden", en snabb överblick av vad de här gränssnitten är tänkta att användas till, och hur de hänger samman. + +Det finns en viktig distinktion som måste göras: De flesta gränssnitten är språk- och platsoberoende eftersom de är specificerade som mcopidl. Det här betyder att man egentligen kan använda den service som de tillhandahåller från vilket språk som helst, implementera dem i vilket språk som helst, och man behöver inte bry sig om ifall man pratar med lokala eller fjärrobjekt. Här är först en lista på dem: + + + + +core.idl + Grundläggande definitioner som bildar grunden i MCOP-funktionen, som själva protokollet, definitioner av objekt, handlaren, flödessystemet och så vidare. + + + + +artsflow.idl + + De här innehåller flödessystemet som man använder för att ansluta ljudflöden, definitionen av Arts::SynthModule som är grunden för alla gränssnitt som har strömmar, och till slut några användbara ljudobjekt + + + + +kmedia2.idl + + + Här definieras Arts::PlayObject, ett objekt som kan spela upp en mediatyp. Mediaspelare som KDE:s mediaspelare noatun kommer att kunna spela upp vilka media som helst som har PlayObject. Därför är det vettigt att implementera PlayObject för olika format (som mp3, mpg video, midi, wav, ...) med det här som grund, och det finns redan många. + + + + +soundserver.idl + + Här definieras ett gränssnitt för systemets ljudserver artsd. Gränssnittet benämns Arts::SoundServer, och implementerar funktioner som att ta emot strömmar från nätverket, spela samplingar, skapa andra egna aRts-objekt och så vidare. Nätverkstransparens är underförstådd eftersom MCOP används (som för allt övrigt här). + + + + +artsbuilder.idl + Den här modulen definierar grundläggande flödesfunktioner, dvs. kombinera enklare objekt till mer komplexa genom att definiera en graf som binder samman dem. Den definierar det grundläggande gränssnitten Arts::StructureDesc, Arts::ModuleDesc och Arts::PortDesc som innehåller en beskrivning av en struktur, modul och port. Det finns också ett sätt att skapa ett "levande nätverk av objekt" från de här förbindelserna och värdebeskrivningarna med användning av en fabrik. + + + + +artsmidi.idl + + Den här modulen definierar grundläggande midi-funktioner, som objekt som skapar midi-händelser, vad en midi-händelse är, och Arts::MidiManager för att förbinda producenter och konsumenter av midi-händelser, och så vidare. Som alltid är nätverkstransparens underförstådd. + + + + +artsmodules.idl + Här finns diverse ytterligare filter, oscillatorer, ljudeffekter, fördröjningar och så vidare, allt som behövs för riktigt användbar signalbehandling, och för att bygga komplexa instrument och effekter från de här grundläggande byggblocken. + + + + +artsgui.idl + + Det här tar hand om synliga objekt. Det definierar den grundläggande typen Arts::Widget som alla moduler med ett grafiskt gränssnitt utgår från. Det här åstadkommer oberoende av verktygslåda, och ... visuell redigering av det grafiska gränssnittet, och möjlighet att serialisera grafiska gränssnitt. Dessutom, eftersom de grafiska komponenterna har normala egenskaper, kan deras värden på ett rättframt sätt anslutas till vissa signalbehandlingsmoduler. (dvs. värdet av ett skjutreglage till klippning för ett filter). Som alltid, nätverkstransparent. + + + + +Där det är möjligt implementeras aRts själv med IDL. Å andra sidan finns det några språkspecifika programmeringsgränssnitt, som antingen använder enkel C++ eller C. Det är ofta förnuftigt att använda IDL-gränssnitt om möjligt, och de övriga gränssnitten när det är nödvändigt. Här är en lista på språkspecifika programmeringsgränssnitt: + + + + +KNotify, KAudioPlayer (ingår i libkdecore) + + De här är KDE:s programmeringsgränssnitt för bekvämlighet med de enkla och väldigt vanliga fall, när man bara vill spela upp en sampling. Gränssnitten är enkel C++, Qt/KDE-optimerade, och så enkla som de kan vara. + + + + +libartsc + Enkelt C-gränssnitt för ljudservern. Mycket användbart för att anpassa gamla program. + + + + +libmcop + + Här sker all magi som har med MCOP att göra. Biblioteket innehåller de grundläggande saker som behövs för att skriva ett enkelt MCOP-program, avsändaren, tidtagning, I/O-hantering, men också de interna funktioner som behövs för att själva MCOP-protokollet ska fungera. + + + + +libartsflow + Förutom implementeringen av artsflow.idl, några användbara verktyg för konvertering av samplingsfrekvens. + + + + +libqiomanager + + Integration av MCOP i Qt:s händelsesnurra, när man skriver Qt-program som använder MCOP. + + + + + + + + + +knotify +Ännu inte skrivet. + + + +kaudioplayer +Ännu inte skrivet. + + + +libkmid +Ännu inte skrivet. + + + +kmedia2 +Ännu inte skrivet. + + + +ljudserver +Ännu inte skrivet. + + + +artsflow +Ännu inte skrivet. + + + +C <acronym +>API</acronym +> + + +Inledning + +C-gränssnittet för &arts; skapades för att göra det lätt att skriva och anpassa enkla C-program till &arts; ljudserver. Det tillhandahåller flödesfunktioner (att skicka samplingsströmmar till artsd), antingen med eller utan blockering. För de flesta program tar man helt enkelt bort de få systemanrop som hanterar ljudenheten och byter ut dem mot lämpliga anrop till &arts;. + +Jag gjorde två anpassningar för att verifiera idén: mpg123 och quake. Du kan skaffa programfixarna härifrån. Bidra gärna med dina egna programfixar till underhållaren av &arts; eller till programvarupaket för multimedia så att de kan integrera stöd för &arts; i sin kod. + + + + +Snabbtur + +Att skicka ljud till ljudservern med gränssnittet är mycket enkelt: + +infoga deklarationsfilen med #include <artsc.h> +initiera gränssnittet med arts_init() +skapa en ström med arts_play_stream() +anpassa särskilda parametrar med arts_stream_set() +skriva samplingsdata till strömmen med arts_write() +stänga strömmen med arts_close_stream() +frigöra gränssnittet med arts_free() + + +Här är ett exempel på ett litet program som visar det här: + +#include <stdio.h> +#include <artsc.h> +int main() +{ + arts_stream_t stream; + char buffer[8192]; + int bytes; + int errorcode; + + errorcode = arts_init(); + if (errorcode < 0) + { + fprintf(stderr, "arts_init fel: %s\n", arts_error_text(errorcode)); + return 1; + } + + stream = arts_play_stream(44100, 16, 2, "artsctest"); + + while((bytes = fread(buffer, 1, 8192, stdin)) > 0) + { + errorcode = arts_write(stream, buffer, bytes); + if(errorcode < 0) + { + fprintf(stderr, "arts_write fel: %s\n", arts_error_text(errorcode)); + return 1; + } + } + + arts_close_stream(stream); + arts_free(); + + return 0; +} + + + + +Att kompilera och länka: <application +>artsc-config</application +> + +För att lätt kunna kompilera och länka program med &arts; C-gränssnitt, finns verktyget artsc-config som känner till vilka bibliotek som man måste länka med och var deklarationsfilerna finns. Det anropas med + +artsc-config + + +för att ta reda på biblioteken och + +artsc-config + + +för att ta reda på ytterligare C-kompilatorväljare. Exemplet ovan skulle ha kunnat kompileras med kommandoraden: + +cc + +cc + + + + + +Biblioteksreferens + +[ATT GÖRA: skapa dokumentation för artsc.h med kdoc] + + + + + diff --git a/tde-i18n-sv/docs/kdemultimedia/artsbuilder/arts-structure.png b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/arts-structure.png new file mode 100644 index 00000000000..1869b5598ff Binary files /dev/null and b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/arts-structure.png differ diff --git a/tde-i18n-sv/docs/kdemultimedia/artsbuilder/artsbuilder.docbook b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/artsbuilder.docbook new file mode 100644 index 00000000000..dc286a81aeb --- /dev/null +++ b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/artsbuilder.docbook @@ -0,0 +1,917 @@ + +aRts-byggare + + +Översikt + +Först av allt, när du försöker köra aRts-byggaren, ska du också köra ljudservern (&artsd;). Oftast, om du använder &kde; 2.1, ska detta redan vara fallet. Om inte, så kan du ställa in automatisk start av ljudservern i inställningscentralen, med LjudLjudserver. + +När du kör &arts;, körs alltid små moduler. aRts-byggaren är ett verktyg för att skapa nya strukturer av små ihopkopplade moduler. Du klickar helt enkelt i rutnätet för att lägga till en modul. För att göra detta, välj dem från menyn Moduler, och klicka någonstans på den gröngrå ytan. + +Moduler har ofta portar (där ljudsignaler vanligtvis leds in eller ut). För att koppla ihop två portar, klicka på den första, som gör att den blir orange, och klicka sedan på den andra. Du kan bara förbinda en inport (på översidan av en modul) med en utport (på undersidan av en modul). Om du vill ange ett konstant värde för en port (eller koppla ifrån den), gör det genom att dubbelklicka på porten. + + + + +Handledning + + +Steg 1 + +Starta aRts-byggaren. + +Du behöver en Synth_AMAN_PLAY-modul för att höra utdata som du skapar. Så skapa en Synth_AMAN_PLAY-modul genom att välja Moduler Syntes Ljud-IO Synth_AMAN_PLAY och klicka på den tomma modulytan. Placera den nedanför den femte raden ungefär, eftersom vi kommer att lägga till en del grejor ovanför. + +Modulen kommer att ha en parameter title (porten längst till vänster), och autoRestoreID (intill porten längst till vänster) för att den ska kunna hittas. För att fylla i de här, dubbelklicka på portarna, välj konstant värde och skriv handledning i textrutan. Klicka OK för att verkställa. + +Välj ArkivKör struktur . Du hör absolut ingenting. Uppspelningsmodulen behöver också någon indata... ;) Om du har lyssnat på tystnaden ett tag, klicka Avsluta och gå till steg 2. + + + +Steg 2 + +Skapa en Synth_WAVE_SIN-modul (från Moduler Syntes Vågformer) och placera den ovanför Synth_AMAN_PLAY-modulen (lämna en rads mellanrum mellan dem). + +Som du ser, så producerar den någon utdata, men kräver pos som indata. Låt oss först ansluta utporten till högtalarna. Klicka på porten out på Synth_WAVE_SIN och sedan på porten left på Synth_AMAN_PLAY. Voila, du har kopplat ihop två moduler. + +Oscillatorer i &arts; kräver inte en frekvens som indata, utan istället en position i vågformen. Positionen ska vara mellan 0 och 1, som i ett standardobjekt Synth_WAVE_SIN översätts till området 0 .. 2*Pi. För att skapa oscillerande värden från en frekvens, används en Synth_FREQUENCY modul. + +Skapa en Synth_FREQUENCY-modul (från Moduler Syntes Oscillation & modulation) och anslut dess pos utgång till pos ingången på Synth_WAVE_SIN. Sätt frekvensporten för frekvensgeneratorn till det konstanta värdet 440. + + +Välj ArkivKör struktur . Du kommer att höra en sinusvåg på 440 Hz i en av dina högtalare. Om du har lyssnat på den ett tag, klicka Avsluta och gå till steg 3. + + + + +Steg 3 + +OK, det vore trevligare om du kunde höra sinusvågen i båda högtalarna. Anslut den högra porten på Synth_PLAY till utgången från Synth_WAVE_SIN också. + +Skapa ett Synth_SEQUENCE-objekt (från Moduler SyntesMidi & sekvensiering). Det ska placeras överst på skärmen. Om du behöver mer utrymme kan du flytta de andra modulerna genom att markera dem (för att markera flera moduler håll nere skifttangenten), och dra omkring dem. + +Anslut nu frekvensutgången på Synth_SEQUENCE till frekvensingången på Synth_FREQUENCY-modulen. Ange sedan sekvensens hastighet som konstant värde 0.13 (hastigheten är porten längs till vänster). + +Gå nu till porten längs till höger (seq) på Synth_SEQUENCE och skriv in A-3;C-4;E-4;C-4; som konstant värde. Det här anger en sekvens. Mer om detta i modulreferensen. + + +Synth_SEQUENCE behöver verkligen en sekvens och hastigheten. Utan dessa kanske du får minnesdumpar. + + +Välj ArkivKör struktur . Du kommer att höra en trevlig sekvens spelas upp. Om du har njutit av känslan, klicka Avsluta och gå till steg 4. + + + +Steg 4 + +Skapa en Synth_PSCALE-modul (från Moduler Syntes Envelopper ). Koppla bort utgången från sinusvågen genom att dubbelklicka på den och välja inte ansluten. Anslut + + +Utgången SIN till ingången på PSCALE + + +PSCALE utgången till AMAN_PLAY på vänster sida + + +PSCALE utgången till AMAN_PLAY på höger sida + + +SEQUENCE pos till PSCALE pos + + + +Till slut, sätt PSCALE top till något värde, till exempel 0.1. + +Hur fungerar detta nu: Synth_SEQUENCE ger ytterligare information om positionen för tonen den spelar just nu, där 0 betyder precis påbörjad och 1 betyder avslutad. Modulen Synth_PSCALE skalar ljudflödet som skickas genom den från volymen 0 (tyst) till 1 (ursprunglig ljudstyrka) tillbaka till 0 (tyst) enligt positionen. Positionen där toppen ska ske kan anges som top. 0.1 betyder att efter 10 % av tonen har spelats har volymen nått sitt maximala värde, och börjar sedan avta. + + +Välj ArkivKör struktur . Du kommer att höra en trevlig sekvens spelas upp. Om du har njutit av känslan, klicka Avsluta och gå till steg 5. + + + + +Steg 5: Börja skicka omkring data ;) + +Starta en aRts-byggare till. + +Placera en Synth_AMAN_PLAY i den, och ställ in den till ett vettigt namn. Placera en Synth_BUS_DOWNLINK i den och: + + + +Sätt Synth_BUS_DOWNLINK bus till ljud (det är bara ett namn, kalla den Fred om du vill) + + +Anslut Synth_BUS_DOWNLINK left (vänster) till Synth_AMAN_PLAY left. + + +Anslut Synth_BUS_DOWNLINK right (höger) till Synth_AMAN_PLAY right. + + + +Börja köra strukturen. Som väntat hör du ingenting, ... inte än. + +Gå tillbaka till strukturen med Synth_WAVE_SIN grejorna och byt ut Synth_AMAN_PLAY-modulen mot en Synth_BUS_UPLINK, och ställ in namnet till ljud (eller Fred om du vill). Att ta bort moduler görs genom att markera dem och välja Redigera Ta bort från menyn (eller trycka på tangenten Del). + +Välj ArkivKör struktur . Du kommer att höra sekvensen med skalade toner, transporterad över bussen. + +Om du vill ta reda på varför något sådant här kan vara användbart, klicka Avsluta (i aRts-byggaren som kör Synth_SEQUENCE grejorna, du kan låta den andra fortsätta köra) och gå till steg 6. + + + +Steg 6: Skicka data för avancerade användare + +Välj ArkivByt namn på struktur från menyn i den aRts-byggare som innehåller Synth_SEQUENCE grejorna, och kalla den handledning. Tryck OK. + +Välj Arkiv Spara som . + +Starta ytterligare en aRts-byggare och välj ArkivÖppna , och ladda handledningen igen. + +Nu kan du välja ArkivKör struktur i båda aRts-byggarna som har strukturen. Nu hör du samma sak två gånger. Beroende på när du startar dem kommer det att låta mer eller mindre bra. + +En annan sak som kan vara bra att göra vid det här tillfället är att starta &noatun;, och spela en mp3-fil. Starta sedan &artscontrol;. Gå till VisaVisa ljudhanterare. Vad du ser är &noatun; och din struktur handledning spela upp någonting. Det trevliga som du kan göra är: dubbelklicka på &noatun;. Du får nu en lista på tillgängliga bussar. Och ser du? Du kan låta &noatun; skicka sin utmatning via ljudbussen till uppspelningsstrukturen som din handledning tillhandahåller. + + + +Steg 7: Midisyntes + +Till slut, nu ska du kunna göra om din sinusvåg till ett riktigt instrument. Det här är bara meningsfullt om du har något lämpligt som kan skicka &MIDI;-händelser till &arts;. Här beskriver jag hur du kan använda ett externt keyboard, men en sequencer, som &brahms;, som känner till midibussen fungerar också. + +Först av allt, rensa på ditt skrivbord till du bara har en aRts-byggare med sinusvågstrukturen igång (men låt den inte köra). Gå därefter tre gånger till Portar Skapa IN-ljudsignal, och tre gånger till Portar Skapa UT-ljudsignal. Placera portarna någonstans. + +Gå till Portar Ändra positioner/namn och döp portarna till frequency, velocity, pressed, left, right, done. + +Till sist kan du ta bort modulen Synth_SEQUENCE, och istället ansluta inporten frequency för strukturen till frekvensporten på Synth_FREQUENCY. Hmm. Men vad ska man göra med pos? Den här är inte tillgänglig, eftersom det inte finns någon algoritm i värden som kan förutse när användaren ska släppa tangenten han just tryckte ner på sitt midi-keyboard. Vi har istället parametern pressed, som bara anger om användaren fortfarande håller nere tangenten. (pressed = 1: tangenten fortfarande nertryckt, pressed = 0: tangenten släppt) + +Det här betyder också att Synth_PSCALE-objektet måste bytas ut nu. Koppla in en Synth_ENVELOPE_ADSR istället (från Moduler Syntes Envelopper ). Anslut: + + + +Strukturens pressed ingång till ADSR active + + +SIN utgången till ADSR ingången + + +ADSR utgången till den vänstra strukturutgången + +ADSR utgången till den högra strukturutgången + + + +Ställ in parametrarna attack till 0.1, decay till 0.2, sustain till 0.7, release till 0.1. + +En sak till som vi måste tänka på är att instrumentstrukturen måste på något sätt veta när den har spelat färdigt och då kunna rensas bort, eftersom den annars aldrig skulle stanna även om tangenten har släppts. Som tur är, vet ADSR enveloppen när det inte finns mer att höra, eftersom den ändå skalar ner signalen till noll vid någon tidpunkt efter tangenten har släppts. + +Det här anges genom att sätta utgången done till 1. Så anslut den här till strukturens utgång. Strukturen tas bort så fort done blir 1. + +Döp om din struktur till instrument_handledning (från Arkiv Byt namn på struktur. Spara den sedan med Spara som (det förvalda namnet som nu anges ska vara instrument_handledning).Starta aRts control, och gå till VisaVisa midihanterare, och välj Lägg tillaRts synthes midi utmatning. Till sist ska du kunna välja ditt instrument (handledning) här. + +Öppna en terminal och skriv midisend. Du kommer att se att midisend och instrumentet nu listas i &arts; &MIDI;hanterare. Efter att ha valt båda två och tryckt på Anslut, är vi till sist klara. Ta ditt keyboard och börja spela (det måste förstås vara anslutet till din dator). + + + +Förslag + +Du bör nu kunna arbeta med &arts;. Här är några tips om vad du nu skulle kunna göra för att förbättra dina strukturer: + + + +Försök att använda något annat än en sinusvåg. Om du kopplar in en triangelvåg, TRI, tycker du troligen inte att ljudet är särskilt trevligt, Men försök att lägga till ett SHELVE_CUTOFF-filter direkt efter triangelvågen för att klippa frekvenserna ovanför en viss frekvens (försök med något i stil med 1000 Hz, eller ännu bättre två gånger indatafrekvensen eller indatafrekvensen + 2000 Hz eller något sådant). + + +Försök använda mer än en oscillator. Synth_XFADE kan användas för att övertona (blanda) två signaler, Synth_ADD för att addera dem. + + +Försök att sätta frekvenserna för oscillatorerna till något olika värden, det ger trevliga oscillationer. + + +Experimentera med mer än ett envelopp. + + +Försök syntetisera instrument med olika ljud till vänster och höger. + + +Försök efterbehandla signalen när den kommer ut från bussens nerlänk. Du skulle till exempel kunna blanda en fördröjd version av signalen med originalet för att få en ekoeffekt. + + +Försök att använda anslagsstyrkan, velocity (det här är styrkan som tangenten har tryckts ner med, man kan också kalla det volymen). Specialeffekter uppstår alltid om det här inte bara ändrar volymen på signalen som skapas, utan också instrumentets ljud (till exempel klippningsfrekvensen). + + +... + + + +Om du har skapat något storartat, fundera gärna på att tillhandahålla det till &arts; webbsida, eller för att ingå i nästa utgåva. + + + + + +Exempel + +aRts-byggaren levereras med flera exempel, som kan öppnas med ArkivÖppna exempel... . Några av dem är i katalogen, medan några (som av någon anledning inte fungerar med den nuvarande utgåvan) har lämnats i todo-katalogen. +Exemplen kan delas in i flera kategorier: + + + +Självständiga exempel som illustrerar hur var och en av de inbyggda aRts-modulerna används (som heter example_*.arts). De här skickar typiskt någon utmatning till ett ljudkort. + + + +Instrument som byggs från aRts-moduler på lägre nivå (som heter instrument_*.arts). De här följer en standardkonvention för in- och utportar så att de kan användas av &MIDI;-hanteraren i &artscontrol;. + + + +Mallar för att skapa nya moduler (som heter template_*.arts). + + + +Effekter som kan användas som återanvändbara byggblock (som heter effect_*.arts) [ alla att göra ] + + + +Mixerelement som används för att skapa mixrar, inklusive grafiska styrmoduler (som heter mixer_element_*.arts). [ alla att göra ] + + + +Diverse moduler som inte passar in i någon av de ovanstående kategorierna. + + + + +Detaljerad beskrivning av varje modul: + +example_stereo_beep.arts + +Skapar en 440 Hz sinusvåg i vänster kanal och en 880 Hz sinusvåg i höger kanal, och skickar dem till ljudkortet. Den här hänvisas till i &arts; dokumentation. + + + + +example_sine.arts + +Skapar en 440 Hz sinusvåg. + + + + +example_pulse.arts + +Skapar en 440 Hz pulsvåg med 20% aktivitet. + + + + +example_softsaw.arts + +Skapar en 440 Hz sågtandsvåg. + + + + +example_square.arts + +Skapar en 440 Hz fyrkantvåg. + + + + +example_tri.arts + +Skapar en 440 Hz triangelvåg. + + + + +example_noise.arts + +Skapar vitt brus. + + + + +example_dtmf1.arts + +Skapar en dubbelton genom att producera sinusvågor med 697 och 1209 Hz, skala dem till 0,5 och addera dem. Det här är DTMF-tonen för siffran "1" på en knapptelefon. + + + + +example_atan_saturate.arts + +Kör en triangelvåg genom ett atan-mättningsfilter. + + + + +example_autopanner.arts + +Använder autopanorering för att panorera en 400 Hz sinusvåg mellan vänster och höger högtalare med en hastighet av 2 Hz. + + + + +example_brickwall.arts + +Skalar en sinusvåg med en faktor 5 och kör den sedan genom en tegelväggsbegränsare. + + + + +example_bus.arts + +Länkar ner från en buss som heter Bus och länkar upp till bussen out_soundcard med vänster och höger kanal utbytta. + + + + +example_cdelay.arts + +Länkar ner från en buss som heter Delay och länkar upp höger kanal genom en 0,5 sekunders fördröjning, och vänster kanal oförändrad. Du kan använda &artscontrol; för att ansluta effekten till ljuduppspelning och observera resultatet. + + + + +example_delay.arts + +Det här är samma sak som example_cdelay.arts men använder fördröjningseffekten. + + + + +example_capture_wav.arts + +Det här använder Synth_CAPTURE_WAV för att spara en 400 Hz sinusvåg som en wav-fil. Kör modulen i några sekunder, och titta sedan på filen som skapats i /tmp. Du kan spela upp filen med en mediaspelare som kaiman. + + + + +example_data.arts + +Det här använder Data-modulen för att skapa en konstant ström av värdet 3 och skickar det till en Debug-modul för att visa det periodiskt. Det innehåller också en Nil-modul, och visar hur den kan användas för att göra ingenting alls. + + + + +example_adsr.arts + +Visar hur ett enkelt instrumentljud kan skapas med envelopp ADSR-modulen, som triggas repetitivt av en fyrkantvåg. + + + + +example_fm.arts + +Det här använder FM Source-modulen för att skapa en 440 Hz sinusvåg som frekvensmoduleras med en 5 Hz hastighet. + + + + +example_freeverb.arts + +Det här förbinder Freeverb-effekten från en bussnerlänk till en bussupplänk. Du kan använda artscontrol för att ansluta effekten till ljuduppspelning och observera resultatet. + + + + +example_flanger.arts + +Det här implementerar en enkel flänseffekt (det verkar dock inte fungera än). + + + + +example_moog.arts + +Den här strukturen kombinerar de två kanalerna från en buss till en, skickar den genom ett Moog VCF filer, och skickar det sedan till bussen out_soundcard. + + + + +example_pitch_shift.arts + +Den här strukturen skickar vänsterkanalens ljuddata genom en tonhöjdsändringseffekt. Justera hastighetsparametern för att variera effekten. + + + + +example_rc.arts + +Den här strukturen skickar vitt brus genom ett RC-filer och ut till ljudkortet. Genom att titta på FFT mätaren i artscontrol kan du se hur det här skiljer sig från en ofiltrerad brusvågform. + + + + +example_sequence.arts + +Det här demonstrerar Sequence-modulen genom att spela en sekvens av toner. + + + + +example_shelve_cutoff.arts + +Den här strukturen skickar vitt brus genom ett hyllklippningsfilter och ut till ljudkortet. Genom att titta på FFT mätaren i artscontrol kan du se hur det här skiljer sig från en ofiltrerad brusvågform. + + + + +example_equalizer.arts + +Det här demonstrerar modulen Std_Equalizer. Det höjer de låga och höga frekvenserna med 6 dB. + + + + +example_tremolo.arts + +Det här demonstrerar tremoloeffekten. Det modulerar vänster och höger kanal med ett 10 Hz tremolo. + + + + +example_xfade.arts + +Det här exemplet blandar 440 och 880 Hz sinusvågor med en övertoning. Justera värdet på övertoningens procentingång från -1 till 1 för att kontrollera blandningen av de två signalerna. + + + + +example_pscale.arts + +Det här illustrerar Pscale-modulen (jag är inte säker på att det är ett meningsfullt exempel). + + + + +example_play_wav.arts + +Det här illustrerar modulen Play Wave. Du måste ange hela sökvägen till en .wav-fil som filnamnsparameter. + + + + +example_multi_add.arts + +Det här visar modulen Multi Add, som accepterar vilket antal ingångar som helst. Det summerar tre Data-moduler som producerar indata 1, 2 och 3, och visar resultatet 6. + + + + + + diff --git a/tde-i18n-sv/docs/kdemultimedia/artsbuilder/detail.docbook b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/detail.docbook new file mode 100644 index 00000000000..24e4cf4d186 --- /dev/null +++ b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/detail.docbook @@ -0,0 +1,1383 @@ + + + +&arts; i detalj + + +Arkitektur + + + + + +&arts; strukturer. + + + + +Moduler & portar + +Idén med &arts; är att syntes kan göras med små moduler, som bara gör en enda sak, och sedan kombinera dem i komplexa strukturer. De små modulerna har normalt ingångar, där de kan ta emot några signaler eller parametrar, och utgångar där de producerar några signaler. + +En modul (Synth_ADD) tar till exempel bara de två signalerna på sina ingångar och adderar dem. Resultatet är tillgängligt som en utsignal. De ställen där moduler tillhandahåller sina in- eller utsignaler kallas portar. + + + + +Strukturer + +En struktur är en kombination av ihopkopplade moduler, där några kan ha parametrar som är direktkodade på deras inportar, andra kan vara ihopkopplade, och en del kan vara helt oanslutna. + +Vad du kan göra med aRts-byggaren är att beskriva strukturer. Du beskriver vilka moduler du vill ska kopplas ihop med vilka andra moduler. När du är klar, kan du spara strukturbeskrivningen i en fil, eller be &arts; att skapa (köra) den strukturen som du beskrivit. + +Därefter hör du förmodligen något ljud, om du har gjort allt på rätt sätt. + + + + + +Latenstid + + +Vad är latenstid? + +Anta att du har ett program som heter muspling (som ska avge ett pling ljud om du klickar på en musknapp). Latenstiden är tiden mellan ditt finger trycker på musknappen och du hör plinget. Latenstiden för det här scenariot består av flera olika latenstider, som har olika orsaker. + + + + +Latenstid i enkla program + +För det här enkla programmet uppstår latenstiden på följande ställen: + + + + +Tiden till kärnan har meddelat X11-servern att musknappen har tryckts ner. + + + +Tiden till X11-servern har meddelat ditt program att musknappen har tryckts ner. + + + +Tiden till muspling-programmet har bestämt att den här knappen var värd att få ett pling spelat. + + + +Tiden det tar för muspling-programmet att tala om för ljudservern att den ska spela ett pling. + + + +Tiden det tar för plinget (som ljudservern börjar mixa med övrig utmatning omedelbart) att ta sig igenom buffrad data, till det verkligen når stället där ljudkortet spelar. + + + +Tiden det tar för pling-ljudet att gå från högtalarna till dina öron. + + + +De första tre punkterna är latenstid utanför &arts;. De är intressanta, men utanför det här dokumentets omfattning. Hur som helst, var medveten om att de finns, så att även om du har optimerat allting annat till verkligt små värden, så kanske du inte nödvändigtvis får exakt det resultat du förväntar dig. + +Att be servern att spela någonting innebär oftast bara ett enda &MCOP;-anrop. Det finns mätningar som bekräftar att det går att be servern att spela någonting 9000 gånger per sekund med den nuvarande implementeringen, på samma värddator med Unix domänuttag. Jag antar att det mesta av det här är kärnans omkostnad, för att byta från en process till en annan. Naturligtvis ändras det här värdet med de exakta typerna på parametrarna. Om man överför en hel bild med ett anrop, blir det långsammare än om man bara överför ett "long" värde. Detsamma är sant för returvärdet. För vanliga strängar (som filnamnet på wav-filen som ska spelas) ska inte det här vara ett problem. + +Det här betyder att vi kan approximera den här tiden med 1/9000 sekund, det vill säga under 0,15 ms. Vi kommer att se att detta inte är relevant. + +Därefter kommer tiden efter servern börjar spela och ljudkortet tar emot någonting. Servern måste buffra data, så att inga pauser hörs när andra program, som din X11-server eller muspling-programmet, kör. Det sätt som detta hanteras på &Linux; är att det finns ett antal fragment av en viss storlek. Servern fyller på fragment, och ljudkortet spelar fragment. + +Så antag att det finns tre fragment. Servern fyller det första och ljudkortet börjar spela det. Servern fyller det andra. Servern fyller det tredje. Servern är klar och andra program kan nu göra någonting. + +När ljudkortet har spelat det första fragmentet, börjar det spela det andra och servern börjar fylla det första igen, och så vidare. + +Den maximala latenstiden du får med allt detta är (antal fragment) * (storlek på varje fragment) / (samplingsfrekvens * (storlek på varje sampling)). Om vi antar 44 kHz stereo, och sju fragment på 1024 byte (de nuvarande förvalda inställningarna i aRts), så får vi 40 ms. + +De här värdena kan anpassas enligt dina behov. CPU-användningen ökar dock med mindre latenstider, eftersom ljudservern måste fylla på buffrarna oftare, och med mindre delar. Det är också oftast omöjligt att nå bättre värden utan att ge ljudservern realtidsprioritet, eftersom man annars ofta får pauser. + +Det är i alla fall realistiskt att göra någonting i stil med 3 fragment med 256 byte vardera, som skulle ändra det här värdet till 4,4 ms. Med 4,4 ms fördröjning skulle &arts; CPU-användning vara ungefär 7,5 %. Med en 40 ms fördröjning, skulle den vara ungefär 3 % (för en PII-350, och värdet kan bero på ditt ljudkort, version av kärnan och annat). + +Så är det tiden som det tar för pling-ljudet att gå från högtalarna till dina öron. Antag att ditt avstånd från högtalarna är 2 meter. Ljud rör sig med hastigheten 330 meter per sekund. Så vi kan uppskatta den här tiden till 6 ms. + + + + +Latenstid i program med ljudflöden + +Program med ljudflöden är de som skapar sitt ljud själva. Tänk dig ett spel som skickar ett konstant flöde med samplingar, och nu ska anpassas att spela upp ljud via &arts;. Som ett exempel: när jag trycker på en tangent så hoppar figuren som jag använder, och ett bång-ljud spelas upp. + +Först så måste du veta hur &arts; hanterar strömmar. Det är mycket likt I/O med ljudkortet. Spelet skickar några paket med samplingar till ljudservern, låt oss anta tre stycken. Så fort som ljudservern är klar med det första paketet, skickar det en bekräftelse tillbaka till spelet att det paketet är klart. + +Spelet skapar ytterligare ett ljudpaket och skickar det till servern. Under tiden börjar servern konsumera det andra ljudpaketet, och så vidare. Latenstiden här liknar den i det enklare fallet: + + + +Tiden till kärnan har meddelat X11-servern att en knapp har tryckts ner. + + + +Tiden till X11-servern har meddelat spelet att en knapp har tryckts ner. + + + +Tiden till spelet har bestämt att den här knappen var värd att få ett bång spelat. + + + +Tiden till ljudpaketet som spelet har börjat stoppa in bång-ljudet i når ljudservern. + + + +Tiden det tar för bånget (som ljudservern börjar mixa med övrig utmatning omedelbart) att ta sig igenom buffrad data, till det verkligen når stället där ljudkortet spelar. + + + +Tiden det tar för bång-ljudet från högtalarna att nå dina öron. + + + + +De externa latenstiderna, som ovan, är utanför det här dokumentets omfattning. + +Det är uppenbart att latenstiden för strömmar beror på tiden det tar för alla paket som används att spelas en gång. Så den är (antal paket) * (storlek på varje paket) / (samplingsfrekvensen * (storlek på varje sampling)). + +Som du ser är detta samma formel som gäller för fragmenten. För spel finns det dock ingen anledning att ha så korta fördröjningar som ovan. Jag skulle vilja säga att ett realistiskt exempel för ett spel skulle vara 2048 byte per paket, använd 3 paket. Latenstidsresultatet skulle då vara 35 ms. + +Det här är baserat på följande: antag att ett spel renderar 25 bilder per sekund (för skärmen). Det är antagligen helt säkert att anta att en skillnad på en bild för ljudutmatningen inte skulle märkas. Därför är 1/25 sekunds fördröjning för ljudflöden acceptabelt, vilket i sin tur betyder att 40 ms skulle vara ok. + +De flesta personer kör inte heller sina spel med realtidsprioritet, och faran med pauser i ljudet kan inte bortses ifrån. Strömmar med 3 paket på 256 byte är möjliga (jag provade det) - men orsakar mycket CPU-användning för strömhantering. + +Latenstider på serversidan kan du beräkna precis som ovan. + + + + +Några <acronym +>CPU</acronym +>-användningshänsyn + +Det finns många faktorer som påverkar CPU-användning i ett komplext scenario, med några program med ljudflöden och några andra program, några insticksprogram i servern, etc. För att ange några få: + + + +CPU-användning för de nödvändiga beräkningarna. + + + +&arts; interna schemaläggningsomkostnad - hur &arts; bestämmer när vilken modul ska beräkna vad. + + + +Omkostnad för konvertering av heltal till flyttal. + + + +&MCOP; protokollomkostnad. + + + +Kärnans process/sammanhangsbyte. + + + +Kärnans kommunikationsomkostnad. + + + +För beräkning av rå CPU-användning, om du spelar upp två strömmar samtidigt måste du göra additioner. Om du applicerar ett filter, är vissa beräkningar inblandade. För att ta ett förenklat exempel, att addera två strömmar kräver kanske fyra CPU-cykler per addition, på en 350 MHz processor är detta 44100 * 2 * 4 / 350000000 = 0,1 % CPU-användning. + +&arts; interna schemaläggning: &arts; behöver bestämma vilken insticksmodul som ska beräkna vad när. Detta tar tid. Använd ett profileringsverktyg om du är intresserad av det. Vad som kan sägas i allmänhet är att ju mindre realtid som används (dvs. ju större block som kan beräknas åt gången) desto mindre schemaläggningsomkostnad fås. Över beräkning av block med 128 samplingar åt gången (alltså med användning av fragmentstorlekar på 512 byte) är schemaläggningsomkostnad förmodligen inte värt att bry sig om. + +Konvertering från heltal till flyttal: &arts; använder flyttal som internt dataformat. De är enkla att hantera, och på moderna processorer inte mycket långsammare än heltalsoperationer. Om det i alla fall finns klienter som spelar data som inte är flyttal (som ett spel som ska göra sin ljudutmatning via &arts;), behövs konvertering. Detsamma gäller om du vill spela upp ljud på ditt ljudkort. Ljudkortet behöver heltal, så du måste konvertera. + +Här är värden för en Celeron, ungefärliga klockcykler per sampling, med -O2 och egcs 2.91.66 (mätta av Eugene Smith hamster@null.ru). Det här är förstås ytterst processorberoende: + +convert_mono_8_float: 14 +convert_stereo_i8_2float: 28 +convert_mono_16le_float: 40 +interpolate_mono_16le_float: 200 +convert_stereo_i16le_2float: 80 +convert_mono_float_16le: 80 + + +Så detta betyder 1 % CPU-användning för konvertering och 5 % för interpolation på den här 350 MHz processorn. + +&MCOP; protokollomkostnad: &MCOP; klarar, som en tumregel, 9000 anrop per sekund. En stor del av detta är inte &MCOP;:s fel, utan hör ihop med de två orsakerna för kärnan som nämns nedan. Det här ger i alla fall en bas för att göra beräkningar av vad kostaden för strömhantering är. + +Varje datapaket som skickas med en ström kan anses vara ett &MCOP;-anrop. Stora paket är förstås långsammare än 9000 paket/s, men det ger en god idé. + +Antag att du använder paketstorlekar på 1024 byte. På så sätt, för att överföra en ström med 44 kHz stereo, behöver du överföra 44100 * 4 / 1024 = 172 paket per sekund. Antag att du kunde överföra 9000 paket med 100 % CPU-användning, då får du (172 *100) / 9000 = 2 % CPU-användning på grund av strömmen med 1024 byte paket. + +Detta är en approximation. Det visar i alla fall att du skulle klara dig mycket bättre (om du har råd med latenstiden), med att till exempel använda paket på 4096 byte. Här kan vi skapa en kompakt formel, genom att beräkna paketstorleken som orsakar 100 % CPU-användning som 44100 * 4 / 9000 = 19,6 samplingar, och på så sätt få snabbformeln: + +CPU-användning för en ström i procent = 1960 / (din paketstorlek) + +som ger oss 0,5 % CPU-användning med en ström av 4096 byte paket. + +Kärnans process/sammanhangsbyte: Det här är en del av &MCOP;-protokollets omkostnad. Att byta mellan två processer tar tid. Det blir en ny minnesmappning, cachar blir ogiltiga, och en del annat (om en expert på kärnan läser det här - tala om de exakta orsakerna för mig). Det här betyder: det tar tid. + +Jag är inte säker på hur många processbyten &Linux; kan göra per sekund, men värdet är inte oändligt. Så av &MCOP;-protokollets omkostnad, antar jag att en hel del beror på processbyten. När &MCOP; först påbörjades provade jag samma kommunikation inne i en process, och det var mycket snabbare (ungefär fyra gånger snabbare). + +Kärnans kommunikationsomkostnad: Det här är en del av &MCOP;-protokollets omkostnad. Att överföra data mellan processer görs för närvarande via ett uttag (socket). Det här är bekvämt, eftersom den vanliga select() metoden kan användas för att avgöra när ett meddelande har anlänt. Det kan också kombineras med andra I/O-källor som ljud-I/O, X11-server eller vad som helst annat. + +De här läs- och skrivanropen kostar definitivt processorcykler. För små anrop (som att överföra en midi-händelse) är det förmodligen inte så farligt, men för stora anrop (som att överföra en videobild med flera Mibyte) är det helt klart ett problem. + +Att lägga till användning av delat minne till &MCOP; där det är lämpligt är förmodligen den bästa lösningen. Det måste dock göras transparent för tillämpningsprogrammeraren. + +Ta ett profileringsverktyg och gör andra prov för att exakt ta reda på hur nuvarande ljudströmmar påverkas av att inte använda delat minne. Det är dock inte så dåligt, eftersom ljudströmmar (spela upp mp3) kan göras med totalt 6 % CPU-användning för &artsd; och artscat (och 5 % för mp3-avkodaren). Det här innefattar dock allting från nödvändiga beräkningar till omkostnad för uttaget, så jag skulle uppskatta att man skulle vinna ungefär 1 % på att använda delat minne. + + + + +Några riktiga värden + +De här är gjorda med den nuvarande utvecklingsversionen. Jag ville också försöka med riktigt svåra fall, så det här är inte vad program för daglig användning skulle göra. + +Jag skrev ett program som heter streamsound som skickar dataflöden till &arts;. Här körs det med realtidsprioritet (utan problem), och en liten insticksmodul på serversidan (volymskalning och klippning): + +4974 stefan 20 0 2360 2360 1784 S 0 17.7 1.8 0:21 artsd + 5016 stefan 20 0 2208 2208 1684 S 0 7.2 1.7 0:02 streamsound + 5002 stefan 20 0 2208 2208 1684 S 0 6.8 1.7 0:07 streamsound + 4997 stefan 20 0 2208 2208 1684 S 0 6.6 1.7 0:07 streamsound + + +Var och en av programmen skickar en ström med 3 fragment på 1024 byte (18 ms). Det finns tre sådana klienter som kör samtidigt. Jag vet att det verkar vara lite väl mycket, men som jag sa: ta ett profileringsverktyg och ta reda på vad som kostar tid, och om du vill, förbättra det. + +Jag tror i alla fall inte att använda strömmar så här är realistiskt eller vettigt. För att göra det hela ännu mer extremt, försökte jag med den minsta möjliga latenstiden. Resultat: man kan använda strömmar utan avbrott med ett klientprogram, om man tar 2 fragment med 128 byte mellan aRts och ljudkortet, och mellan klientprogrammet och aRts. Det här betyder att man har en total maximal latenstid på 128 * 4 / 44100 * 4 = 3 ms, där 1,5 ms skapas på grund av I/O till ljudkortet och 1,5 ms skapas av kommunikation med &arts;. Båda programmen måste köra med realtidsprioritet. + +Men det här kostar en enorm mängd CPU. Det här exemplet kostar ungefär 45 % på min P-II/350. Det börjar också gå fel om man startar top, flyttar fönster på X11-skärmen eller gör disk-I/O. Allt det här har med kärnan att göra. Problemet är att schemalägga två eller flera processer med realtidsprioritet också kostar en enorm ansträngning, ännu mer än kommunikation och meddelande till varandra, etc. + +Till sist, ett mer vardagligt exempel: Det här är &arts; med artsd och en artscat (en klient med dataflöde) som kör 16 fragment på 4096 byte: + +5548 stefan 12 0 2364 2364 1752 R 0 4.9 1.8 0:03 artsd + 5554 stefan 3 0 752 752 572 R 0 0.7 0.5 0:00 top + 5550 stefan 2 0 2280 2280 1696 S 0 0.5 1.7 0:00 artscat + + + + + + + + +Bussar + +Bussar är förbindelser som byggs dynamiskt för att överföra ljud. Det finns ett antal upplänkar och nerlänkar. Alla signaler från upplänkarna adderas och skickas till nerlänkarna. + +Bussar är för närvarande implementerade för att fungera med stereo, så du kan bara överföra stereodata via bussar. Om du vill ha monodata, nå, överför det bara på en kanal och sätt den andra till noll eller något godtyckligt. Vad du måste göra är att skapa en eller flera Synth_BUS_UPLINK-objekt och ge dem ett bussnamn, som de ska prata med (t.ex. ljud eller trummor). Skicka sedan helt enkelt in data dit. + +Därefter måste du skapa en eller flera Synth_BUS_DOWNLINK-objekt, och tala om bussnamnet för dem (ljud eller trummor... om det passar ihop, kommer data igenom), och det blandade ljudet kommer ut igen. + +Upplänkarna och nerlänkarna kan finnas i olika strukturer, du kan till och med ha olika aRts-byggare som kör och starta en upplänk i en och ta emot data i den andra med en nerlänk. + +Vad som är trevligt med bussar är att de är fullständigt dynamiska. Klienter kan kopplas in eller ur i farten. Det ska inte höras några klick eller brus när detta sker. + +Du ska förstås inte koppla in eller ur en klient medan den spelar en signal, eftersom den förmodligen inte är noll när den kopplas ur, och då uppstår ett klick. + + + + +Handlaren + +&arts;/&MCOP; förlitar sig helt på att dela upp objekt i små komponenter. Det här gör allt mycket flexibelt, eftersom man lätt kan utöka systemet genom att lägga till nya komponenter, som implementerar nya effekter, filformat, oscillatorer, grafiska element, ... Eftersom nästan allt är komponenter, kan nästan allt lätt utökas utan att ändra befintlig källkod. Nya komponenter kan enkelt laddas dynamiskt för att förbättra program som redan finns. + +För att detta ska fungera, behövs dock två saker: + + + + +Komponenter måste tala om att de finns - de måste beskriva vilka storartade saker de erbjuder, så att program kan använda dem. + + + +Program måste aktivt leta efter komponenter som de skulle kunna använda, istället för att alltid använda samma komponent för en viss uppgift. + + + + +Kombinationen av det här: komponenter som säger här är jag, jag är tuff, använd mig, och program (eller om man vill, andra komponenter) som går ut och letar efter vilken komponent som de kan använda för att få någonting gjort, kallas att handla. + +I &arts; beskriver komponenter sig genom att ange värden som de stöder som egenskaper. En typisk egenskap för en filladdningskomponent kan vara filändelsen för filerna som den kan behandla. Typiska värden kan vara wav, aiff eller mp3. + +I själva verket kan varje komponent välja att erbjuda många olika värden för en egenskap. Så en enda komponent skulle kunna erbjuda att läsa både wav och aiff filer, genom att ange att den stöder de här värdena för egenskapen Extension. + +För att göra det här, måste en komponent lägga en .mcopclass-fil som innehåller egenskaperna den stöder på ett lämpligt ställe. För vårt exempel, kan den se ut så här (och skulle installeras i komponentkatalog/Arts/WavPlayObject.mcopclass): + +Interface=Arts::WavPlayObject,Arts::PlayObject,Arts::SynthModule,Arts::Object +Author="Stefan Westerfeld <stefan@space.twc.de>" +URL="http://www.arts-project.org" +Extension=wav,aiff +MimeType=audio/x-wav,audio/x-aiff + + +Det är viktigt att filnamnet på .mcopclass-filen också anger vad komponentens gränssnitt heter. Handlaren tittar inte på innehållet alls, om filen (som här) heter Arts/WavPlayObject.mcopclass, och komponentgränssnittet heter Arts::WavPlayObject (moduler hör ihop med kataloger). + +För att leta efter komponenter finns det två gränssnitt (som är definierade i core.idl, så de är tillgängliga i varje program), som heter Arts::TraderQuery och Arts::TraderOffer. Du går på en shoppingrunda efter komponenter så här: + + + +Skapa ett frågeobjekt: +Arts::TraderQuery query; + + + + +Ange vad du vill ha. Som du såg ovan, beskriver komponenter sig själva med egenskaper, som de sätter till vissa värden. Så att specificera vad du vill ha görs genom att välja komponenter som stöder ett visst värde för en egenskap. Det här sker med metoden supports i TraderQuery: + +query.supports("Interface","Arts::PlayObject"); + query.supports("Extension","wav"); + + + + +Till sist utförs förfrågan med metoden query. Sedan får du (förhoppningsvis) några erbjudanden: + +vector<Arts::TraderOffer> *offers = query.query(); + + + + +Nu kan du undersöka vad du hittade. Det viktiga är metoden interfaceName i TraderOffer, som ger dig namnen på komponenterna som svarade på frågan. Du kan också ta reda på ytterligare egenskaper med getProperty. Följande kod löper helt enkelt igenom alla komponenterna, skriver ut deras gränssnittsnamn (som skulle kunna användas för att skapa dem), och tar bort resultatet av frågan: +vector<Arts::TraderOffer>::iterator i; + for(i = offers->begin(); i != offers->end(); i++) + cout << i->interfaceName() << endl; + delete offers; + + + + +För att den här sortens handelsservice ska vara användbar, är det viktigt att på något sätt komma överens om vilka egenskaper som komponenter normalt ska definiera. Det är väsentligt att mer eller mindre alla komponenter inom ett visst område använder samma uppsättning egenskaper för att beskriva sig själva (och samma uppsättning värden när det behövs), så att program (eller andra komponenter) kan hitta dem. + +Author (typ stäng, valfri): Upphovsman. Det här kan användas för att till sist låta världen få reda på att du skrivit någonting. Du kan skriva vad du vill här, en e-postadress är förstås en bra hjälp. + +Buildable (typ boolean, rekommenderas): Byggbar. Det här anger om komponenten är användbar med RAD-verktyg (som aRts-byggaren) som använder komponenter genom att tilldela egenskaper och ansluta portar. Det rekommenderas att det här värdet sätts till true för nästan alla signalbehandlingskomponenter (som filer, ljudeffekter, oscillatorer, ...), och för alla andra objekt som kan användas på ett RAD-liknande sätt, men inte för interna objekt som till exempel Arts::InterfaceRepo. + +Extension (typ sträng, använd där det passar): Filändelse. Alla moduler som hanterar filer bör fundera på att använda det här. Du anger filändelsen med små bokstäver utan . här, så något som wav ska fungera utmärkt. + +Interface (typ sträng, krävs): Gränssnitt. Det här ska omfatta hela listan på (användbara) gränssnitt som din komponent stöder, troligen inklusive Arts::Object och om tillämpligt Arts::SynthModule. + +Language (typ sträng, rekommenderas): Språk. Om du vill att din komponent ska laddas dynamiskt, måste du ange språket här. För närvarande är det enda tillåtna värdet C++, som betyder att komponenten är skriven med det normala C++ programmeringsgränssnittet. Om du anger detta, måste du också ange egenskapen Library nedan. + +Library (typ sträng, använd där det passar): Bibliotek. Komponenter som är skrivna i C++ kan laddas dynamiskt. För att göra det måste du kompilera dem i en dynamiskt laddningsbar libtool (.la) modul. Här kan du ange namnet på .la-filen som innehåller din komponent. Kom ihåg att använda REGISTER_IMPLEMENTATION (som alltid). + +MimeType (typ sträng, använd där det passar): Mimetyp. Alla som hanterar filer bör tänka sig att använda det här. Du ska ange standard-mimetypen med små bokstäver här, till exempel audio/x-wav. + +&URL; (typ sträng, valfri): Om du vill tala om var man kan hitta en ny version av komponenten (eller en hemsida eller något annat), kan du göra det här. Det här ska vara en standard &HTTP;- eller &FTP;-webbadress. + + + + + + +Namnrymder i &arts; + + +Inledning + +Varje namnrymdsdeklaration hör ihop med en deklaration av en modul i &MCOP; &IDL;. + +// mcop idl + +module M { + interface A + { + } +}; + +interface B; + + +I det här fallet skulle den genererade C++ koden för &IDL;-fragmentet se ut så här: + +// C++ deklaration + +namespace M { + /* deklaration av A_base/A_skel/A_stub och liknande */ + class A { // Smartwrap referensklass + /* [...] */ + }; +} + +/* deklaration av B_base/B_skel/B_stub och liknande */ +class B { + /* [...] */ +}; + + +Så när du hänvisar till klasserna från exemplet ovan i din C++ kod, måste du skriva M::A, men bara B. Du kan förstås använda using M någonstans, som med alla namnrymnder i C++. + + + + +Hur &arts; använder namnrymder + +Det finns en global namnrymd som kallas Arts, som alla program och bibliotek som hör till &arts; själv använder för att lägga sina deklarationer i. Det här betyder att när du skriver C++ kod som beror på &arts;, måste du normalt använda prefixet Arts:: för varje klass som du använder, så här: + +int main(int argc, char **argv) +{ + Arts::Dispatcher dispatcher; + Arts::SimpleSoundServer server(Arts::Reference("global:Arts_SimpleSoundServer")); + + server.play("/var/foo/någon_fil.wav"); + + +Det andra alternativet är att skriva "using" en gång, så här: + +using namespace Arts; + +int main(int argc, char **argv) +{ + Dispatcher dispatcher; + SimpleSoundServer server(Reference("global:Arts_SimpleSoundServer")); + + server.play("/var/foo/någon_fil.wav"); + [...] + + +I &IDL;-filer, har du egentligen inget val. Om du skriver kod som tillhör &arts; själv, måste du lägga den i modulen &arts;. + +// IDL-fil för aRts-kod: +#include <artsflow.idl> +module Arts { // lägg den i Arts-namnrymd + interface Synth_TWEAK : SynthModule + { + in audio stream invalue; + out audio stream outvalue; + attribute float tweakFactor; + }; +}; + + +Om du skriver kod som inte hör till &arts; själv, ska du inte lägga den i namnrymden Arts. Du kan dock skapa en egen namnrymd om du vill. Hur som helst, måste du använda prefix för klasser från &arts; som du använder. + +// IDL-fil för kod som inte hör till aRts: +#include <artsflow.idl> + +// skriv antingen med eller utan moduldeklaration, och de genererade klasserna +// kommer inte att använda en namnrymd: +interface Synth_TWEAK2 : Arts::SynthModule +{ + in audio stream invalue; + out audio stream outvalue; + attribute float tweakFactor; +}; + +// du kan dock välja en egen namnrymd om du vill, så om du +// skriver programmet "PowerRadio", skulle du kunna göra så här: +module PowerRadio { + struct Station { + string name; + float frequency; + }; + + interface Tuner : Arts::SynthModule { + attribute Station station; // inget prefix för Station, samma modul + out audio stream left, right; + }; +}; + + + + + +Interna funktioner: hur implementeringen fungerar + +&MCOP; behöver ofta hänvisa till namn på typer och gränssnitt för typkonverteringar, gränssnitt och metodsignaturer. Dessa representeras av strängar i de vanliga &MCOP;-datastrukturerna, medan namnrymden alltid är fullständigt representerad i C++ stilen. Det här betyder att strängarna skulle innehålla M::A och B, enligt exemplen ovan. + +Observera att detta gäller till och med om namnrymdskvalificeringen inte angavs inne i &IDL;-texten, eftersom sammanhanget klargör vilken namnrymd gränssnittet A var tänkt att användas. + + + + + +Trådar i &arts; + + +Grundläggande information + +Att använda trådar är inte möjligt på alla plattformar. Det här är orsaken att &arts; ursprungligen skrevs utan att använda trådar alls. För nästan alla problem, finns det en lösning utan trådar som gör samma sak som varje lösning med trådar. + +Till exempel, istället för att placera ljudutmatning i en separat tråd, och göra den blockerande, använder &arts; ljudutmatning som inte blockerar, och räknar ut när nästa del av utdata ska skrivas med select(). + +&arts; stöder åtminstone (i de senaste versionerna) de som vill implementera sina objekt med trådar. Till exempel om du redan har kod för en mp3-spelare, och koden förväntar sig att mp3-avkodaren ska köras i en separat tråd, är det oftast lättast att behålla den konstruktionen. + +Implementeringen av &arts;/&MCOP; är uppbyggd genom att dela tillståndet mellan olika objekt på tydliga och mindre tydliga sätt. En kort lista på delade tillstånd innefattar: + + +Avsändarobjektet som gör &MCOP;-kommunikation + + + +Referensräkningen (Smartwrappers). + + + +I/O-hanteraren som hanterar tidsgränser och fd-tidmätning. + + + +Objekthanteraren som skapar objekt och laddar insticksmoduler dynamiskt. + + + +Flödessystemet som anropar calculateBlock vid lämpliga tillfällen. + + + +Inget av de ovanstående objekten förväntar sig att användas med samtidighet (dvs. anropas från olika trådar samtidigt). I allmänhet finns det två sätt att lösa detta: + + + +Kräva att den som anropar vilken funktion som helst i objektet skaffar ett lås innan den används. + + + +Göra objekten verkligt trådsäkra och/eller skapa instanser av dem för varje tråd. + + + +&arts; använder det första sättet. Du behöver ett lås varje gång du ska komma åt några av de här objekten. Det andra sättet är svårare att göra. En snabbfix som försöker åstadkomma detta finns på http://space.twc.de/~stefan/kde/download/arts-mt.tar.gz, men för närvarande fungerar förmodligen ett minimalt sätt bättre, och orsakar mindre problem med befintliga program. + + + +När/hur ska låsning ske? + +Du kan skaffa/släppa låset med de två funktionerna: + + + + +Arts::Dispatcher::lock() + + + + +Arts::Dispatcher::unlock() + + + + +I allmänhet behöver du inte skaffa ett lås (och du ska inte försöka att göra det), om det redan hålls. En lista på villkor när detta är fallet är: + + + +Du tar emot ett återanrop från I/O-hanteraren (tidsgräns eller fd). + + + +Du anropas på grund av någon &MCOP;-begäran. + + + +Du anropas från NotificationManager. + + + +Du anropas från flödessystemet (calculateBlock) + + + +Det finns också några undantag för funktioner som du bara kan anropa i huvudtråden, och av den anledningen aldrig behöver ett lås för att anropa dem: + + + +Skapa och ta bort avsändaren eller I/O-hanteraren. + + + +Dispatcher::run() / IOManager::run() + + + +IOManager::processOneEvent() + + + +Men det är allt. För allt annat som på något sätt hör ihop med &arts;, måste du skaffa låset, och släppa det igen när du är klar. Här är ett enkelt exempel: + +class SuspendTimeThread : Arts::Thread { +public: + void run() { + /* + * du behöver det här låset därför att: + * - skapa en referens behöver ett lås (eftersom global: går till + * objekthanteraren, som i sin tur kan behöva GlobalComm + * objektet för att slå upp vart anslutningen ska göras) + * - tilldela en smartwrapper behöver ett lås + * - skapa ett objekt från en referens behöver ett lås (eftersom + * det kan behöva ansluta till en server) + */ + Arts::Dispatcher::lock(); + Arts::SoundServer server = Arts::Reference("global:Arts_SoundServer"); + Arts::Dispatcher::unlock(); + + for(;;) { /* + * du behöver ett lås här, eftersom + * - följa en referens för en smartwrapper behöver ett lås + * (eftersom det kan skapa objektet när det används) + * - att göra ett MCOP-anrop behöver ett lås + */ + Arts::Dispatcher::lock(); + long seconds = server.secondsUntilSuspend(); + Arts::Dispatcher::unlock(); + + printf("sekunder till vänteläge = %d",seconds); + sleep(1); + } + } +} + + + + + + +Trådrelaterade klasser + +Följande trådrelaterade klasser finns tillgängliga för närvarande: + + + + Arts::Thread - som kapslar in en tråd. + + + + Arts::Mutex - som kapslar in en mutex. + + + + Arts::ThreadCondition - som ger stöd för att väcka upp trådar som väntar på att ett visst villkor ska bli sant. + + + +Arts::SystemThreads - som kapslar in operativsystemets trådningslager (och ger några hjälpfunktioner för tillämpningsprogrammerare). + + + +Se länkarna för dokumentation. + + + + + +Referenser och felhantering + +&MCOP;-referenser är ett av de mest centrala koncepten i &MCOP; programmering. Det här avsnittet försöker beskriva exakt hur referenser används, och behandlar särskilt felfall (serverkrascher). + + +Grundläggande egenskaper för referenser + + + +En &MCOP; referens är inte ett objekt, utan en referens till ett objekt: Även om följande deklaration + Arts::Synth_PLAY p; + ser ut som en definition av ett objekt, så deklarerar det bara en referens till ett objekt. Som C++ programmerare, kan du också se den som Synth_PLAY *, en sorts pekare till ett Synth_PLAY-objekt. Det betyder i synnerhet att p kan vara samma sak som en NULL-pekare. + + + +Du kan skapa en NULL-referens genom att explicit tilldela den. +Arts::Synth_PLAY p = Arts::Synth_PLAY::null(); + + + + +Att anropa objekt med en NULL-referens orsakar en minnesdump +Arts::Synth_PLAY p = Arts::Synth_PLAY::null(); + string s = p.toString(); + +orsakar en minnesdump. Om man jämför detta med en pekare, är det i stor sett samma som + QWindow* w = 0; + w->show(); + vilket varje C++ programmerare vet att man ska undvika. + + + +Oinitierade objekt försöker att skapa sig själva när de först används + +Arts::Synth_PLAY p; + string s = p.toString(); + +är något annorlunda än att följa en NULL-pekare. Du talade inte alls om för objektet vad det är, och nu försöker du använda det. Gissningen här är att du vill ha en ny lokal instans av ett Arts::Synth_PLAY-objekt. Du kan förstås ha velat göra något annat (som att skapa objektet någon annanstans, eller använda ett befintligt fjärrobjekt). Det är i alla fall en bekväm genväg för att skapa objekt. Att skapa ett objekt när det först används fungerar inte när du väl har tilldelat det något annat (som en null-referens). + +Den motsvarande C++ terminologin skulle vara + QWidget* w; + w->show(); + som naturligtvis helt enkelt ger ett segmenteringsfel i C++. Så detta är annorlunda här. Det här sättet att skapa objekt är knepigt, eftersom det inte är nödvändigt att det finns en implementering för ditt gränssnitt. + +Betrakta till exempel ett abstrakt objekt som ett Arts::PlayObject. Det finns naturligtvis konkreta PlayObjects, som de för att spela mp3-filer eller wav-filer, men + Arts::PlayObject po; + po.play(); + misslyckas helt säkert. Problemet är att fastän ett PlayObject försöker skapas, så misslyckas det eftersom det bara finns objekt som Arts::WavPlayObject och liknande. Använd därför bara det här sättet att skapa objekt om du är säker på att det finns en implementering. + + + +Referenser kan peka på samma objekt + +Arts::SimpleSoundServer s = Arts::Reference("global:Arts_SimpleSoundServer"); + Arts::SimpleSoundServer s2 = s; + + +skapar två referenser som anger samma objekt. Det kopierar inte något värde, och skapar inte två objekt. + + + +Alla objekt referensräknas. Så fort ett objekt inte har några referenser längre, tas det bort. Det finns inget sätt att uttryckligen ta bort ett objekt, men du kan dock använda något sådant här + Arts::Synth_PLAY p; + p.start(); + [...] + p = Arts::Synth_PLAY::null(); + för att få Synth_PLAY-objektet att försvinna till slut. I synnerhet ska det aldrig vara nödvändigt att använda new och delete i samband med referenser. + + + + + + +Fallet med misslyckanden + +Eftersom referenser kan peka på fjärrobjekt, kan servrarna som innehåller de här objekten krascha. Vad händer då? + + + + +En krasch ändrar inte om en referens är en null-referens. Det här betyder att om foo.isNull() var true innan en serverkrasch är den också true efter en serverkrasch (vilket är självklart). Det betyder också att om foo.isNull() var false innan en serverkrasch (foo angav ett objekt) är den också false efter serverkraschen. + + + +Att anropa metoder med en giltig referens förblir säkert. Antag att servern som innehåller objektet calc kraschade. Fortfarande är anrop till objekt som + int k = calc.subtract(i,j) + säkra. Det är uppenbart att subtract måste returnera något här, vilket den inte kan eftersom fjärrobjektet inte längre finns. I det här fallet skulle (k == 0) vara sant. I allmänhet försöker operationer returnera något neutralt som resultat, som 0.0, en null-referens för objekt eller tomma strängar, när objektet inte längre finns. + + + +Att kontrollera med error() avslöjar om något fungerade. + +För ovanstående fall, skulle + int k = calc.subtract(i,j) + if(k.error()) { + printf("k är inte i-j!\n"); + } + skriva ut k är inte i-j när fjärranropet inte fungerade. Annars är k verkligen resultatet av subtraktionsoperationen som utförs av fjärrobjektet (ingen serverkrasch). För metoder som gör saker som att ta bort en fil, kan du inte veta säkert om det verkligen skett. Naturligtvis skedde det om .error() är false. Men om .error() är true, finns det två möjligheter: + + + +Filen togs bort, och servern kraschade precis efter den togs bort, men innan resultatet överfördes. + + + +Servern kraschade innan den kunde ta bort filen. + + + + + +Att använda nästlade anrop är farligt i ett program som ska vara kraschsäkert. + +Att använda något som liknar + window.titlebar().setTitle("foo"); + är ingen bra Idé. Antag att du vet att fönstret innehåller en giltig fönsterreferens. Antag att du vet att window.titlebar() returnerar en referens till namnlisten eftersom fönsterobjektet är riktigt implementerat. Men satsen ovan är ändå inte säker. + +Vad kan hända om servern som innehåller fönsterobjektet har kraschat. Då, oberoende av hur bra implementeringen av Window är, så kommer du att få en null-referens som resultat av operationen window.titlebar(). Och sedan kommer förstås anropet till setTitle med den här null-referensen också leda till en krasch. + +Så en säker variant av detta skulle vara + Titlebar titlebar = window.titlebar(); + if(!window.error()) + titlebar.setTitle("foo"); + och lägg till den riktiga felhanteringen om du vill. Om du inte litar på implementeringen av Window, kan du lika väl använda + Titlebar titlebar = window.titlebar(); + if(!titlebar.isNull()) + titlebar.setTitle("foo"); + som båda är säkra. + + + +Det finns andra felorsaker, som nerkoppling av nätverket (antag att du tar bort kabeln mellan din server och klient medan ditt program kör). Deras effekt är ändå likadan som en serverkrasch. + +Totalt sett är det förstås en policyfråga hur strikt du försöker hantera kommunikationsfel i hela ditt program. Du kan följa metoden om servern kraschar, måste vi avlusa den till den aldrig kraschar igen, som skulle betyda att du inte behöver bry dig om alla de här problemen. + + + + +Interna funktioner: distribuerad referensräkning + +Ett objekt måste ägas av någon för att finnas till. Om det inte gör det, kommer det upphöra att finnas till (mer eller mindre) omedelbart. Internt anges en ägare genom att anropa _copy(), som räknar upp en referensräknare, och en ägare tas bort genom att anropa _release(). Så fort referensräknaren når noll, så tas objektet bort. + +Som en variation på temat, anges fjärranvändning med _useRemote(), och löses upp med _releaseRemote(). Dessa funktioner har en lista över vilken server som har anropat dem (och därför äger objektet). Det här används om servern kopplar ner (dvs. krasch, nätverksfel), för att ta bort referenser som fortfarande finns till objektet. Det här görs i _disconnectRemote(). + +Nu finns det ett problem. Betrakta ett returvärde. I vanliga fall ägs inte returvärdesobjektet av funktionen som anropas längre. Det ägs inte heller av den som anropar, förrän meddelandet som innehåller objektet har tagits emot. Så det finns en tid med objekt som saknar ägare. + +Nu när vi skickar ett objekt kan man vara rimligt säker på att så fort det tas emot, ägs det av någon igen, om inte, återigen, mottagaren kraschar. Det här betyder i alla fall att speciell hänsyn måste tas för objekt åtminstone vid sändning, och troligen också vid mottagning, så att de inte tas bort meddetsamma. + +Sättet som &MCOP; gör det här är genom att tagga objekt som håller på att kopieras över nätverket. Innan en sådan kopiering börjar, anropas _copyRemote. Det här förhindrar att objektet tas bort på ett tag (5 sekunder). Så fort mottagaren anropar _useRemote(), tas taggen bort igen. Så alla objekt som skickas över nätverket, taggas innan överföringen. + +Om mottagaren tar emot ett objekt som finns på samma server, så används förstås inte _useRemote(). I det här specialfallet, finns funktionen _cancelCopyRemote() för att ta bort taggen manuellt. Förutom detta, finns det också en tidsbaserad borttagning av taggen, om taggning gjordes, men mottagaren verkligen inte fick objektet (på grund av krasch, nätverksfel). Det här görs med klassen ReferenceClean. + + + + + + +Grafiska gränssnittselement + +Grafiska gränssnittselement är för närvarande på det experimentella stadiet. Det här avsnittet beskriver vad som är meningen ska hända med dem, så om du är en utvecklare, kan du förstå hur &arts; kommer att hantera grafiska gränssnitt i framtiden. Det finns också redan en del kod på plats. + +Grafiska gränssnittselement ska användas för att låta syntesstrukturer växelverka med användaren. I det enklaste fallet ska användaren kunna ändra några parametrar för en struktur direkt (som en förstärkningsfaktor som används innan den slutliga uppspelningsmodulen). + +För mer komplexa fall, kan man tänka sig att användaren ändrar parametrar för grupper av strukturer och/eller strukturer som inte kör än, som att ändra ADSR enveloppen för det aktiva &MIDI;-instrumentet. Något annat skulle kunna vara att ange filnamnet för ett samplingsbaserat instrument. + +Å andra sidan, skulle användaren kunna vilja övervaka vad synthezisern gör. Det skulle kunna finnas oscilloskop, spektrumanalysatorer volymmätare och experiment som till exempel räknar ut frekvensöverföringskurvan för en given filtermodul. + +Till sist, ska grafiska gränssnittselement kunna kontrollera hela strukturen av allt som kör inne i &arts;, och på vilket sätt. Användaren ska kunna tilldela instrument till midi-kanaler, starta nya effektbehandlingssteg, anpassa sin huvudmixerpanel (som själv är byggd av &arts;-strukturer) för att få ytterligare en kanal eller använda en annan strategi för tonkontroll. + +Som du ser, ska grafiska gränssnittselement ge alla möjligheterna i en virtuell studio som &arts; simulerar åt användaren. Naturligtvis ska de också växelverka med midi-ingångar (som skjutreglage som också flyttas om de får &MIDI;-indata som ändrar motsvarande parameter), och troligen till och med skapa händelser själva, för att växelverkan med användaren ska kunna spelas in via en sequencer. + +Tekniskt sett är Idén att ha en &IDL;-basklass för alla grafiska komponenter (Arts::Widget), och härleda ett antal vanliga komponenter från den (som Arts::Poti, Arts::Panel, Arts::Window, ...). + +Därefter kan man implementera de här grafiska komponenterna med en verktygslåda, till exempel &Qt; eller Gtk. Till slut, bör effekter bygga sina grafiska gränssnitt från existerande komponenter. En efterklangseffekt skulle till exempel kunna bygga sitt grafiska gränssnitt från fem Arts::Poti-mojänger och ett Arts::Window. Så OM det finns en &Qt; implementering för de här grundkomponenterna, kan effekten visas med &Qt;. Om det finns en Gtk implementering, fungerar det också med Gtk (och ser mer eller mindre likadant ut). + +Till sist, eftersom vi använder &IDL; här, kan aRts-byggaren (eller andra verktyg) sätta ihop grafiska gränssnitt visuellt, eller automatgenerera grafiska gränssnitt, med tips för parametervärden, enbart baserat på gränssnitten. Det borde vara ganska rättframt att skriva en klass för att skapa grafiskt gränssnitt från en beskrivning, som tar en beskrivning av ett grafiskt gränssnitt (som innehåller de olika parametrarna och grafiska komponenterna), och skapar ett levande objekt för ett grafiskt gränssnitt från den. + +Baserat på &IDL; och &arts;/&MCOP;-komponentmodellen, bör det vara lätt att utöka de möjliga objekten som kan användas för det grafiska gränssnittet precis lika lätt som det är att lägga till en insticksmodul till &arts; som till exempel implementerar ett nytt filter. + + + + diff --git a/tde-i18n-sv/docs/kdemultimedia/artsbuilder/digitalaudio.docbook b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/digitalaudio.docbook new file mode 100644 index 00000000000..982a9f2a766 --- /dev/null +++ b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/digitalaudio.docbook @@ -0,0 +1,16 @@ + + + +Introduktion till digitalljud + +Digital sampling, filter, ljudeffekter, etc. + + + + + diff --git a/tde-i18n-sv/docs/kdemultimedia/artsbuilder/faq.docbook b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/faq.docbook new file mode 100644 index 00000000000..e9130d27924 --- /dev/null +++ b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/faq.docbook @@ -0,0 +1,1307 @@ + + +Vanliga frågor + +Det här avsnittet besvarar några frågor som ofta ställs om &arts;. + + +Allmänna frågor + + + +Stöder &kde; mitt ljudkort för ljuduppspelning? + + + +&kde; använder &arts; för att spela upp ljud, och &arts; använder ljuddrivrutinerna i &Linux; kärna, antingen OSS eller ALSA (med emulering av OSS). Om ditt ljudkort antingen stöds av ALSA eller OSS och är riktigt inställt (dvs. alla andra &Linux;-program kan spela upp ljud), kommer det att fungera. Det finns dock några problem med specifik hårdvara, läs avsnittet om hårdvaruspecifika problem om du får problem med artsd på din dator. +Under tiden har också stöd för diverse andra plattformar lagts till. Här är en fullständig lista över hur den senaste versionen av &arts; kan spela ljud. Om du har en plattform som inte stöds, fundera gärna på att anpassa &arts; till din plattform. + + + + + +&arts; metod för ljud-I/O +Kommentar + + + + + +paud +Stöd för AIX personliga ljudenhet (Personal Audio Device) + + + +alsa +Linux ALSA-0.5 och ALSA-0.9 drivrutiner + + + +libaudioio +Stöd för det generella LibAudioIO-biblioteket som fungerar på Solaris + + + +nas +NAS ljudserver, användbar för X-terminaler med NAS-stöd + + + +null +Ljudenheten null, kastar bort ljudet utan att något hörs + + + +oss +OSS (Open Sound System) stöd (fungerar på Linux, olika BSD-versioner och andra plattformar med OSS-drivrutiner installerade) + + + +toss +Trådat OSS-stöd, som fungerar bättre i vissa fall då det vanliga OSS-stödet inte fungerar bra + + + +sgi +Stöd för SGI Direct Media för IRIX + + + +sun +Solaris-stöd + + + + + + + + + + +Jag kan inte spela wav-filer med &artsd;! + + + +Kontrollera att &artsd; är länkad till libaudiofile (ldd artsd). Om den inte är det, ladda ner kdesupport, kompilera om allt, och det kommer att fungera. + + + + + +Jag hör ljud när jag är inloggad som root, men andra användare saknar ljud! + + + +Rättigheterna för filen /dev/dsp påverkar vilka användare som har ljud. För att låta alla använda den, gör så här: + + + +Logga in som root. + + + +Öppna ett &konqueror;-fönster. + + + +Gå till katalogen /dev. + + + +Klicka på filen dsp med höger musknapp, och välj egenskaper. + + + +Klicka på fliken Skydd. + + + +Markera rutorna Visa poster och Skriv poster i alla avdelningar. + + + +Klicka på Ok. + + + +Du kan uppnå samma effekt i ett terminalfönster med kommandot chmod /dev/dsp. + +För att begränsa tillgången av ljud till särskilda användare kan du använda gruppskydd. För vissa &Linux;-distributioner, till exempel Debian/Potato, ägs /dev/dsp redan av en grupp som heter audio, så allt du behöver göra är att lägga till användarna till den här gruppen. + + + + + +Det här hjälper för &artsd;, men vad gäller för &kmix;, &kmid;, &kscd; etc.? + + + +Det finns diverse andra enheter som tillhandahåller funktioner som ska kommas åt av multimediaprogram. Du kan behandla dem på samma sätt, antingen genom att göra dem tillgängliga för alla, eller använda grupper för att kontrollera åtkomsten. Här är en lista, som fortfarande kan vara ofullständig (dessutom om det finns flera enheter på formen midi0, midi1..., så finns bara 0-versionen med): + + + + +/dev/admmidi0 + + + + +/dev/adsp0 + + + + +/dev/amidi0 + + + + +/dev/amixer0 + + + + +/dev/audio + + + + +/dev/audio0 + + + + +/dev/cdrom + + + + +/dev/dmfm0 + + + + +/dev/dmmidi0 + + + + +/dev/dsp + + + + +/dev/dsp0 + + + + +/dev/midi0 + + + + +/dev/midi0 + + + + +/dev/midi00 + + + + +/dev/midi00 + + + + +/dev/mixer + + + + +/dev/mixer0 + + + + +/dev/mpu401data + + + + +/dev/mpu401stat + + + + +/dev/music + + + + +/dev/rmidi0 + + + + +/dev/rtc + + + + +/dev/sequencer + + + + +/dev/smpte0 + + + + +/dev/sndstat + + + + + + + + +Vad kan jag göra om artsd inte startar eller kraschar när den kör? + + + +Försök först att använda de förvalda inställningarna i inställningscentralen (eller om du startar manuellt, ange inga extra väljare utom eventuellt 10 4096 för latenstid). Särskilt full duplex fungerar troligen inte med diverse drivrutiner, så försök stänga av det. + +Ett bra sätt att räkna ut varför &artsd; inte startar (eller kraschar när den kör) är att starta den manuellt. Öppna ett &konsole;-fönster och skriv: + +% artsd 10 4096 +> + +Du kan också lägga till väljaren , som skriver ut mer information om vad som händer, så här: +% artsd 10 4096 + +Genom att göra detta får du förmodligen någon användbar information om varför den inte startade. Eller om den kraschar medan något särskilt pågår, kan du göra det och se hur den kraschar. Om du vill rapportera ett fel, kan en bakåtspårning skapad med gdb och/eller en strace hjälpa till att hitta problemet. + + + + + +Kan jag flytta på &artsd; (flytta kompilerade filer till en annan katalog)? + + + +Du kan inte flytta &arts; helt perfekt. Problemet är att &artswrapper; har platsen för &artsd; inkompilerad av säkerhetsskäl. Du kan i alla fall använda .mcoprc-filen (TraderPath/ExtensionPath posterna) för att åtminstone få en flyttad &artsd; att hitta sina komponenter. Se kapitlet om .mcoprc-filen för detaljer om hur man gör detta. + + + + + +Kan jag kompilera &arts; med gcc-3.0? + + + +Ett kort svar: nej, &arts; fungerar inte om du kompilerar det med gcc-3.0. + +Långt svar: i den officiella utgåvan av gcc-3.0, finns det två fel som påverkar &arts;. Det första problemet med gcc-3.0, c++/2733, är ganska ofarligt (och har att göra med problem med asm-satsen). Det gör att convert.cc inte kan kompileras. Det har rättats i gcc-3.0 CVS, och kommer inte att vara ett problem med gcc-3.0.1 och senare. Ett sätt att gå förbi problemet har också lagts till i CVS-versionen av KDE/aRts. +Det andra problemet med gcc-3.0, c++/3145 (som orsakar felaktig kodgenerering för vissa fall av multipla virtuellt arv) är kritisk. Program som &artsd; kraschar helt enkelt när de startas om de har kompilerats med gcc-3.0. Även om vissa framsteg har gjorts i gcc-3.0 grenen när det här skrivs, kraschar fortfarande &artsd; väldigt ofta, oförutsägbart. + + + + +Vilka program kör med &arts;? + + + +Självklart så fungerar alla program som ingår i &kde; med &arts;. Detta innefattar: + + +&noatun; +aRts-byggare +&aktion; +&kmid; +&kmidi; +&kmix; +&kscd; +&kde;-spel som &kpoker; och &ktuberling; + + +Vissa &kde;-program som ännu inte ingår i &kde;-utgåvor (t.ex. i kdenonbeta) stöder också &arts;, inklusive: + + +&brahms; +Kaboodle +Kdao + + +Följande program som inte hör till -&kde; är kända för att fungera med &arts;: + + +xmms (med &arts;-insticksprogram) +Real Networks RealPlayer 8.0 (fungerar med &artsdsp;; inbyggt &arts;-stöd undersöks) + + +Följande program är kända för att inte fungera med &arts;: + + +inga + + +Se också svaren till frågorna i avsnittet om program som inte stöder &arts;. + +Det här avsnittet är ofullständigt. Om du har mer information om program som stöds eller inte, var vänlig skicka dem till upphovsmannen så att de kan läggas till här. + + + + + + +Program som inte stöder &arts; + + + +Så fort &kde; kör, så kan inga andra program komma åt mitt ljudkort! + + +Eftersom &arts;-ljudservern som används av &kde; kör, använder den ljudenheten. Om servern är oanvänd i 60 sekunder, går den till vänteläge och släpper enheten automatiskt. + + + + + +Du sa att den går till vänteläge efter 60 sekunder, det gör den inte för mig! + + +Om du startar artsd från KDE:s inställningscentral, är det förvalda värdet att gå till vänteläge efter 60 sekunder. Om du startar artsd från kommandoraden måste du använda väljaren -s för att ange väntelägesvärdet, annars är det förvalda beteendet att stänga av väntelägesfunktionen. +För närvarande går servern inte till vänteläge om full duplex används. Stäng av full duplex i inställningscentralen så går den till vänteläge. Att stänga av full duplex är i allmänhet en bra idé ändå, om du bara använder &arts; för att spela upp ljud och inte för att spela in. + + + + + +Hur kan jag köra gamla program som inte stöder &arts;? + + + +Kör dem med &artsdsp;. Om du till exempel normalt skulle köra: + +% mpg123 + +använd istället: + +% artsdsp + +Det här skickar ljudutmatning till &arts;. Den här metoden kräver inte några ändringar i programmet. Den är ändå något av en ful snabbfix, och stöder ännu inte alla funktioner i ljudkortsenheten, så vissa program kanske inte fungerar. + + + + + +Jag kan inte köra &artsdsp; med något program. Den kraschar alltid! + + +Du behöver en aktuell version av glibc-bilblioteket. &artsdsp; fungerar inte tillförlitligt på vissa äldre &Linux;-distributioner. Till exempel på Debian 2.1 (som är baserat på glibc 2.0) fungerar den inte, medan på Debian 2.2 (som är baserat på glibc 2.1.3), gör den det. + + + + + +Finns det teoretiska begränsningar med vissa program som förhindrar att de någonsin fungerar med &artsdsp;? + + +Nej. Att använda &artsdsp; kan resultera i något högre latenstider och CPU-användning än att använda &arts; programmeringsgränssnitt direkt. Förutom det, ska alla program som inte fungerar anses som ett fel i &artsdsp;. Tekniken som används av &artsdsp; ska, om den är riktigt implementerad, tillåta varje program att fungera med den (inklusive stora program som Quake 3). + + + + + +Vad kan jag göra om ett program inte fungerar med &artsdsp;? + + +Du kan vänta på att &artsd; går till vänteläge eller använda kommandot artsshell för att begära att servern ska gå till vänteläge. Du kommer bara kunna få servern att gå till vänteläge om inget &arts;-program använder den för närvarande, och inga &arts;-program kan köra medan servern är i vänteläge. + +Om servern är upptagen ser ett grovt men effektivt sätt att bli av med den ut så här: + + +% killall ; killall +Starta nu ditt eget program. +% kcminit + + +Alla &arts;-program som för närvarande kör kan krascha, när du väl avslutar servern. + + + + +Vad gäller för program skrivna för &kde; 1.x? + + +Om du kör &kde; 1.x program, som spelar upp ljud via ljudservern i &kde; 1, måste du köra kaudioserver för att det ska fungera. Du kan starta kaudioserver på samma sätt som andra program som inte stöder &arts;: + +% artsdsp + + +Du måste ha installerat kaudioserver (från samma källa där du skaffade &kde; 1.x programmen). Den hör till &kde; 1.x, inte &kde; 2. + + + + + +Vad gäller för program som använder Enlightened Sound Daemon, ESD? + + +Det här problemet liknar fallet med kaudioserver. Sådana program kräver en esd-server som kör. Du kan starta esd via &artsdsp;, och alla program som stöder ESD ska fungera bra, så här: +% artsdsp + +Nyare versioner av aRts ( +>= 1.2.0) kan också använda Enlightened Sound Daemon istället för direkt åtkomst av ljudkortet. På kommandoraden kan du använda väljaren -a, på följande sätt +% artsd + +för att få stöd för ESD. I stället, i KDE, kan du använda Inställningscentralen för att anpassa artsd att använda ESD, via Ljud -> Ljudserver -> Ljud I/O. + + + + + + +Latenstid + + + +Ibland hör jag korta pauser när jag lyssnar på musik. Är detta ett fel? + + +Det här är troligen inget fel, utan orsakas av det faktum att &Linux; kärna inte är särskilt bra på realtidsschemaläggning. Det finns situationer då &arts; inte kan hänga med i uppspelningen. Du kan dock aktivera realtidsrättigheter (via inställningscentralen), och använda en stor latenstidsinställning (som 250 ms eller så stor som möjligt), vilket bör förbättra situationen. + + + + + +Vad är effekten av svarstidsinställningen? + + +Hjälptexten för den här inställningen i inställningscentralen kan vara förvirrande. Ett lägre värde betyder att &arts; reagerar snabbare på yttre händelser (dvs tiden det tar mellan ett fönster stängs och ljudet spelas av &artsd;). Den kommer också att använda mer CPU-resurser och vara mer benäget att orsaka pauser i ljudet. + + + + + +Finns det någonting annat jag kan göra för att undvika pauser? + + +För användare av IDE-enheter, kan man använda kommandot hdparm för att ställa in din IDE-enhet att använda DMA-läge. Ett varningens ord: Det här fungerar inte med all sorts hårdvara, och kan orsaka att man måste göra en hårdvaruåterställning, eller i ovanliga fall, förlust av data. Läs dokumentationen för kommandot hdparm för mer detaljer. Jag har använt följande kommando med lyckat resultat: + +% hdparm /dev/hda + + +Du måste köra det här efter varje omstart, så du kanske vill lägga det i ett uppstartsskript för systemet (hur man gör detta är specifikt för varje distribution, på Debian &Linux; läggs det oftast i /etc/rc.boot). + + + + + +Realtidsprioritet verkar inte få någon effekt för mig? + + +Kontrollera att artswrapper verkligen är installerad suid root, som det är meningen att den ska vara. Många distributioner (till exempel SuSE7.x) gör inte detta. Du kan kontrollera det med: ls -l $(which artswrapper). Bra: +% ls $(which artswrapper) +-rwsr-xr-x 1 root root 4556 Sep 24 18:05 /opt/kde2/bin/artswrapper + Dåligt: +% ls $(which artswrapper) +-rwxr-xr-x 1 root root 4556 Sep 24 18:05 /opt/kde2/bin/artswrapper + Om du inte har med s:et, kan du få det med: % chown $(which artswrapper) +% chmod $(which artswrapper) + + + +Om du gör &artswrapper; SUID root, kommer det troligen förbättra kvaliteten på ljudåtergivningen genom att reducera uppehåll i musiken. Dock ökar det också risken att ett fel i koden, eller en användare med uppsåt att skada kan krascha eller skada datorn på något sätt. Dessutom, att prioritera hög ljudkvalitet på fleranvändardatorer kan orsaka försämrad prestanda för användare som försöker använda datorn på ett produktivt sätt. + + + + + + + +Varför tar &artsd; så mycket CPU-tid? + + +Kontrollera dina svarstidsinställningar. Dessutom är den nuvarande versionen inte egentligen optimerad. Det här kommer att bli bättre, och till dess kan inte någon riktig förutsägelse göras om hur snabb &artsd; kan vara. + + + + + +Nätverkstransparens + + + +Vad måste jag göra för att få nätverkstransparens? + + +Aktivera det i inställningscentralens inställningar för Ljudserver (Utbyt säkerhets- och referensinformation över X11-servern och Aktivera nätverkstransparens). Kopiera sedan din .mcoprc-fil till alla maskiner som du tänker använda nätverkstransparensen från. Logga in igen. Försäkra dig om att värddatorerna som ska samarbeta känner till varandras namn (dvs. de har namn som kan lösas upp eller finns i /etc/hosts). + +Det här bör vara allt du behöver göra. Om det inte fungerar ändå, följer några ytterligare detaljer. &arts; ljudserverprocess &artsd; ska bara köras på en värddator, den med ljudkortet där ljud ska spelas upp. Den kan startas automatiskt vid inloggning av &kde; (om du anger det i inställningscentralen), eller manuellt med någonting i stil med: + +% artsd 5 8192 + + +Väljaren anger nätverkstransparens, medan de övriga anpassar latenstider. + +Din .mcoprc-fil måste innehålla den här raden: + +GlobalComm=Arts::X11GlobalComm + + +för alla maskiner som är inblandade, för att nätverkstransparens ska fungera. Det är det här som aktiveras av inställningen Utbyt säkerhets- och referensinformation över X11-servern i inställningscentralen. + +Till sist, i alla &kde;-versioner i 2.0.x serien, finns det ett fel som visar sig om du inte har ett domännamn inställt. Klienter till &artsd; försöker hitta anslutningen via kombinationen av värddatornamn.domännamn. Om domännamnet är tomt, försöker de ansluta till värddatornamn. (observera den extra punkten). Att lägga till en post som ser ut så här i /etc/hosts (dvs orion. om värddatornamnet är orion) gör att man undviker problemet. + + + + + + +Hur avlusar jag nätverkstransparens om det inte fungerar? + + +Om du har &kde;:s källkod, gå till kdelibs/arts/examples, och kör make för att kompilera några program, inklusive referenceinfo. Kör sedan + +% ./referenceinfo + + +Utmatningen anger värddatornamnet och porten som används av &arts;. Till exempel, tcp:orion:1698 skulle betyda att alla klienter som försöker använda nätverkstransparens måste veta hur värddatorn orion kan nås. + + + + + + +Hårdvaruspecifika frågor + + + +Vilken hårdvara fungerar artsd inte bra tillsammans med? + + +Det verkar som om det finns några få Linux-drivrutiner som inte fungerar bra tillsammans med aRts för vissa versioner av kärnan. Läs först den här listan innan du rapporterar ett fel. Om du märker att informationen i listan inte är fullständig, tveka inte att tala om det för oss. + + +Linux-drivrutin/ljudkort +Fungerar inte med +Fungerar med +Anmärkning + + + + + +i810-drivrutin (Intel 810 + AC97 Audio) +2.4.9 +2.4.18, 2.2.20, kommersiell OSS-drivrutin, alsa-0.5.12a med OSS-emulering +drivrutinen orsakar för mycket CPU-last (se nedan) + + + +maestro 3/4-kretsar +2.4.9 +? +drivrutinen orsakar ibland överlast av processorn (se nedan) + + + +aureal8820, aureal8830-drivrutiner från sourceforge +2.4.17 +? +drivrutinen orsakar felmeddelande / för mycket CPU-last (se nedan) + + + +OSS kommersiell 3.9.4g med Aureal Vortex +? +? +systemet låser sig + + + +ymfpci +2.4.0, 2.4.12 +2.4.17 +drivrutinen orsakar felmeddelande (se nedan) + + + + + + + + + + + + + + + +Varför finns det hårdvaruspecifika problem, och hur ser jag dem? + + +De vanliga problemen är att drivrutinen inte ger aRts tillräcklig eller tillräckligt noggrann information om när ljuddata ska skrivas. De flesta OSS-drivrutiner ger riktig information, men inte alla. +Du kan märka att vissa andra program (som xmms) inte behöver den här informationen, och därför fungerar på ett riktigt sätt till och med för din hårdvara. Men &arts; behöver den här informationen, så artsd kan sluta fungera. Det här är fortfarande ett fel i drivrutinen, och inte i &arts;. +Det finns två sorters beteende som artsd påvisar när den körs med en felaktig drivrutin. Antingen försöker den skicka ny data, men lyckas egentligen aldrig, vilket till slut leder till att för mycket CPU-last används, att detta rapporteras, och att den avslutas. Det andra problemet är att artsd kan få fel information om hur mycket data som ska skrivas. Då stoppar artsd med ett felmeddelande som: artsd: audiosubsys.cc:458: void Arts::AudioSubSystem::handleIO(int): +Assertion `len == can_write' failed. +Aborted + + + + + + + +Vad är fel i drivrutinen om jag får problemet med för mycket CPU-last? + + +Oftast använder artsd anropet select() för att ta reda på när ny data ska skrivas. Därefter använder den anropet ioctl(...GETOSPACE...), för att ta reda på hur mycket data som ska skrivas. Till sist skriver den data. +Ett problem uppstår om artsd antingen alltid väcks, eller om det finns mycket lite data att skriva. OSS-dokumentationen anger att anropet select() bara väcker en process om det finns minst ett fragment att skriva. Om artsd väcks när det inte finns någon, eller mycket lite, data att skriva, till exempel en sampling, försöker den skriva småbitar med ljuddata, vilket kan bli mycket kostsamt, och till slut ge för mycket CPU-last. +För att rätta detta, ska drivrutinen bara väcka artsd om ett helt fragment kan skrivas. + + + + + +Vad är det för fel i drivrutinen om jag får det här felmeddelandet? + + +Oftast använder artsd anropet select() för att ta reda på när ny data ska skrivas. Därefter använder den anropet ioctl(...GETOSPACE...), för att ta reda på hur mycket data som ska skrivas. Till sist skriver den data. +Om artsd inte kan skriva så mycket data som anges av anropet ioctl, så stoppar den med felmeddelandet ovan. För att rätta detta, ska drivrutinen ange rätt storlek på det lediga utrymmet. + + + + + +Övriga problem + + + +Jag kan inte använda aRts-byggaren. Den kraschar när jag kör en modul! + + +Den troligaste orsaken är att du använder gamla strukturer eller moduler som inte stöds i &kde; 2 versionen. Tyvärr gäller dokumentationen på nätet &arts;-0.3.4.1 som är helt föråldrad. Den oftast rapporterade kraschen är att om en struktur körs i aRts-byggaren fås felmeddelandet [artsd] Synth_PLAY: ljuddelsystemet används redan. + +Du måste använda en Synth_AMAN_PLAY modul istället för Synth_PLAY och problemet försvinner. Se också aRts-byggarens hjälpfil (tryck på F1 i aRts-byggaren). + +Senare versioner av aRts-byggaren (&kde; 2.1 beta 1 och senare) levereras med ett antal exempel som du kan använda. + + + + + + diff --git a/tde-i18n-sv/docs/kdemultimedia/artsbuilder/future.docbook b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/future.docbook new file mode 100644 index 00000000000..0692bc71610 --- /dev/null +++ b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/future.docbook @@ -0,0 +1,399 @@ + + + +Framtida arbete + +Det här avsnittet beskriver en del av det pågående arbetet med &arts;. Utvecklingen går snabbt framåt, så den här informationen kan vara föråldrad. Du bör kontrollera listfilen TODO och arkiven för e-postlistorna för att ta reda på vilka nya funktioner som planeras. Delta gärna i ny konstruktion och implementering. + +Det här är ett utkast som försöker ge dig en översikt av hur nya teknologier kommer att integreras i &arts;. Det täcker följande: + + +Hur gränssnitt fungerar. +Avkodare - avkodning av mp3 eller wav-flöden till en form som gör att de kan användas som data. +Video. +Trådning. +Synkronisering. +Dynamisk utökning/maskering. +Dynamisk sammansättning. +&GUI; +&MIDI; + + +Det här är pågående arbete. Det bör dock kunna ge grunden om du vill titta på ny teknologi i &arts;. Det bör ge dig en allmän idé om hur de här problemen kommer att attackeras. Korrigera gärna allt du ser här. + +Saker som kommer att använda &arts;-teknologi (så var snäll och koordinera ansträngningarna): + + + +K-telefon (röst via IP) + + + +&noatun; (videospelare / ljudspelare) + + + +&artscontrol; (styrprogram för ljudservern, och för mätare) + + + +Brahms (musiksequencer) + + + +Kaiman (&kde;2 mediaspelare - kmedia2-anpassad) + + + +mpglib/kmpg (mpg ljud- och videouppspelningsteknologi) + + + +SDL (direktmedialager för spel, som ännu inte påbörjats men som kan vara trevligt) + + + +Elektriska öron (upphovsmannen kontaktade mig - status okänd) + + + + +Hur gränssnitt fungerar + + + +&MCOP;-gränssnitt är grunden för &arts;-konceptet. De är den nätverkstransparenta motsvarigheten till C++ klasser. Så snart det är möjligt bör du rikta in din konstruktion mot gränssnitt. Ett gränssnitt består av fyra delar: + + +Synkrona strömmar +Asynkrona strömmar +Metoder +Egenskaper + + +De här kan blandas på vilket sätt du vill. Nya teknologier bör definieras med hjälp av gränssnitt. Läs avsnitten om asynkrona strömmar och synkrona strömmar, samt KMedia2-gränssnittet, som är bra exempel på hur sådana saker fungerar. + +Gränssnitt specificeras i .idl-kod och körs genom mcopidl-kompilatorn. Man härleder Gränssnittsnamn_impl klassen för att implementera dem, och använder REGISTER_IMPLEMENTATION (Gränssnittsnamn_impl) för att infoga en objektimplementering i &MCOP;:s objektsystem. + + + + +Codec, dataavkodning + +Kmedia2-gränssnittet låter dig bortse från att wav-filer, mp3-filer eller vad som helst består av dataflöden. Istället implementerar du bara metoder för att spela dem. + +På så sätt kan du skriva en vågformsladdningsrutin på ett sätt så att du kan spela vågformsfiler (som PlayObject), men ingen annan kan använda din kod. + +Asynkrona strömmar skulle vara alternativet. Man definierar ett gränssnitt som tillåter att datablock skickas in, och hämtas ut. Detta ser ut så här i &MCOP;: + +interface Codec { + in async byte stream indata; + out async byte stream outdata; +}; + + + +Avkodare kan förstås också ange egenskaper för att skicka ut ytterligare data, som formatinformation. + +interface ByteAudioCodec { + in async byte stream indata; + out async byte stream outdata; + readonly attribute samplingRate, bits, channels; +}; + + +Den här ByteAudioCodec kan till exempel anslutas till ett ByteStreamToAudio-objekt, för att skapa riktigt flytande ljud. + +Andra typer av avkodare kan förstås innefatta att direkt skicka ut videodata, som + +interface VideoCodec { + in async byte stream indata; + out video stream outdata; /* observera: videoströmmar finns inte ännu */ +}; + + +Troligtvis bör ett avkodningskoncept användas istället för sättet du vet hur det spelas upp med det gör inte jag som till exempel WavPlayObject använder för närvarande. Någon måste dock sätta sig ner och experimentera lite innan ett programmeringsgränssnitt kan definieras. + + + + +Video + +Min idé är att tillhandahålla video som asynkrona strömmar för någon inbyggd &MCOP;-datatyp som innehåller bilder. Den här datatypen har inte skapats än. Genom att göra detta, kan insticksprogram som hanterar video kopplas ihop på samma sätt som ljudinsticksprogram. + +Det finns några saker som är viktiga att inte utelämna: + + + +Det finns RGB och YUV färgrymder. + + +Formatet bör markeras i strömmen på något sätt. + + +Synkronisering är viktig. + + + +Min idé är att lämna möjligheten att ändra implementeringen av VideoFrame-klassen öppen, så att den kan lagra grejor i ett delat minnessegment. Genom att göra detta kan till och med videoströmmar mellan olika processer bli möjligt utan alltför mycket problem. + +För video är dock den vanliga situationen att alla saker är i samma process, från avkodningen till renderingen. + +Jag har gjort en prototypimplementering av videoströmmar, som kan laddas ner härifrån. Det här behöver integreras med &MCOP; efter några experiment. + +En rederingskomponent som stöder XMITSHM (med RGB och YUV) bör tillhandahållas. Martin Vogt talade om för mig att han arbetar på en sådan. + + + + +Trådning + +För närvarande är &MCOP; helt och hållet en enda tråd. För video kanske vi inte längre kan komma undan trådar. Ok. Det finns några saker som ska hanteras med försiktighet: + + + +SmartWrappers - de är inte trådsäkra på grund av osäker referensräkning och liknande. + + +Avsändaren / I/O - inte heller trådsäkra. + + + +Vad jag i alla fall kan tänka mig är att göra utvalda moduler trådsäkra, för både synkrona och asynkrona strömmar. På det här sättet kan man schemalägga signalflödet på två eller flera processorer, med ett flödessystem som känner till trådar. Det här borde också hjälpa en hel del med ljud med multiprocessorer. + +Hur det skulle fungera: + + + + +Flödessystemet bestämmer vilka moduler som ska beräkna vad, dvs: + + videobilder (med metoden process_indata) + synkrona ljudflöden (calculateBlock) + andra asynkrona flöden, i huvudsak dataströmmar + + + +Modulerna kan beräkna de här sakerna i egna trådar. För ljud är det vettigt att återanvända trådar (t.ex. hantera det med fyra trådar om det finns fyra processorer, även om 100 moduler kör). För video- och datauppackning, kan det vara bekvämare att ha en blockerande implementering i en egen tråd, som synkroniseras med resten av &MCOP; med flödessystemet. + + + +Moduler får inte använda &MCOP;-funktioner (som fjärranrop) medan trådade operationer pågår. + + + + + + +Synkronisering + +Video och &MIDI; (och ljud) kan kräva synkronisering. I grund och botten är det här tidsstämplar. Idén jag har är att bifoga tidsstämplar till de asynkrona strömmarna, genom att lägga till en tidsstämpel till varje paket. Om man skickar två videobilder, görs det helt enkelt som två paket (de är stora ändå), så att man kan ha två olika tidsstämplar. + +Ljud ska ha underförstådda tidsstämplar, eftersom det är synkront. + + + + +Dynamisk sammansättning + +Det bör vara möjligt att säga: En effekt FX består av de här enklare modulerna. FX bör se ut som en normal &MCOP;-modul (se maskering), men i själva verket bestå av andra moduler. + +Det här krävs för aRts-byggaren. + + + + +&GUI; + +Alla komponenter i det grafiska gränssnittet kommer att vara &MCOP;-moduler. De bör ha egenskaper som storlek, etikett, färg, ... En RAD-byggare (aRts-byggaren) bör kunna sätta samman dem visuellt. + +Det grafiska gränssnittet bör vara möjligt att spara genom att spara egenskaperna. + + + + +&MIDI; + +&MIDI;-grejorna kommer att implementeras som asynkrona strömmar. Det finns två alternativ, ett är att använda normala &MCOP;-strukturer för att definiera typerna och det andra är att introducera ytterligare egna typer. + +Jag tror att normala strukturer kan räcka till, dvs något som: + +struct MidiEvent { + byte b1,b2,b3; + sequence<byte> sysex; +} + + +Asynkrona strömmar bör stöda egna flödestyper. + + + + + + diff --git a/tde-i18n-sv/docs/kdemultimedia/artsbuilder/glossary.docbook b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/glossary.docbook new file mode 100644 index 00000000000..076741e6bee --- /dev/null +++ b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/glossary.docbook @@ -0,0 +1,173 @@ + + + + + +ALSA + +Advanced &Linux; Sound Architecture. En ljudkortsdrivrutin för &Linux; som för närvarande inte ingår i standardkällkoden för kärnan. + + + + +&arts; + +Analog realtidssynthesizer. Namnet på den multimediaarkitektur/bibliotek/verktygslåda som används av &kde;-projektet (observera den stora bokstaven) + + + + +BSD + +Berkeley Software Distribution. Anger här ett av flera olika &UNIX;-kompatibla operativsystem som har sitt ursprung i BSD &UNIX;. + + + + +CORBA + +Common Object Request Broker Architecture. En standard för att implementera objektorienterad fjärrkörning. + + + + +CVS + +Concurrent Versions System. Ett konfigurationshanteringssystem för programvara som används av många programvaruprojekt inklusive &kde; och &arts;. + + + + +FFT + +Fast Fourier Transform. En algoritm för att konvertera data från tidsdomänen till frekvensdomänen, som ofta används i signalbehandling. + + + + +Full duplex + +Möjligheten hos ett ljudkort att samtidigt spela in och spela upp ljud. + + + + +GPL + +GNU General Public License. En programvarulicens som skapats av Free Software Foundation, som definierar villkoren för att ge ut fri programvara. + + + + +&GUI; + +Grafiskt användargränssnitt + + + + +IDL + +Interface Definition Language. Ett format oberoende av programmeringsspråk för att definiera gränssnitt (metoder och data). + + + + +&kde; + +K skrivbordsmiljö. Ett projekt för att utveckla en fri grafisk skrivbordsmiljö för &UNIX;-kompatibla system. + + + + +LGPL + +GNU Lesser General Public License. En programvarulicens som skapats av Free Software Foundation, som definierar villkoren för att ge ut fri programvara, med mindre begränsningar än GPL som ofta används för programvarubibliotek. + + + + +&MCOP; + +Multimedia COmmunication Protocol. Protokollet som används för kommunikation mellan &arts; programmoduler, som har likheter med CORBA men är enklare och optimerat för multimedia. + + + + +&MIDI; + +Musical Instrument Digital Interface. Ett standardprotokoll för kommunikation mellan elektroniska musikinstrument, anger också ofta filformatet som används för att lagra &MIDI;-kommandon. + + + + +OSS + +Open Sound System. Ljuddrivrutinerna som ingår i &Linux; kärna (ibland benämnda OSS/Free) eller en kommersiell version som säljs av 4Front Technologies. + + + + diff --git a/tde-i18n-sv/docs/kdemultimedia/artsbuilder/gui.docbook b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/gui.docbook new file mode 100644 index 00000000000..b769c161b6b --- /dev/null +++ b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/gui.docbook @@ -0,0 +1,29 @@ + + + diff --git a/tde-i18n-sv/docs/kdemultimedia/artsbuilder/helping.docbook b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/helping.docbook new file mode 100644 index 00000000000..a02e0e26794 --- /dev/null +++ b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/helping.docbook @@ -0,0 +1,237 @@ + + + +Att bidra till &arts; + + +Hur du kan hjälpa till + +&arts;-projektet behöver hjälp från utvecklare att att lägga till stöd för &arts; i befintliga multimediaprogram, skriva nya multimediaprogram och förbättra &arts; möjligheter. Du behöver dock inte vara en utvecklare för att bidra. Vi behöver också hjälp från testare för att skicka in felrapporter, översättare för att översätta programtexten och dokumentationen till andra språk, grafiker för att skapa ikoner (särskilt för artsbuilder moduler), musiker för att skapa &arts;-modulexempel, och författare för att skriva eller granska dokumentation. + + + +E-postlistor + +De flesta utvecklingsdiskussioner om &arts; äger rum via två e-postlistor. Det här är stället att diskutera nya funktioner och implementeringsidéer och att fråga efter hjälp med problem. + +&kde;:s multimedia e-postlista är till för generella &kde; multimediafrågor inklusive &arts; samt multimediaprogram som &noatun; och &aktion;. Du kan prenumerera från webbsidan på http://www.kde.org/mailinglists.html eller skicka e-post med rubriken subscribe din-e-postadress till kde-multimedia-request@kde.org. Listan finns också arkiverad på http://lists.kde.org. + +E-postlistan för &arts; är till för frågor som enbart rör &arts;, inklusive användning av &arts; utanför &kde;. För att prenumerera, skicka e-post till arts-request@space.twc.de med meddelandetexten subscribe din-epostadress. Listan arkiveras på http://space.twc.de/~stefan/arts-archive. + + + + +Kodningsstandarder + +För att åstadkomma en konsekvent läsning av all källkod, är det viktigt att hålla kodningsstilen likadan i hela &arts; källkod. Var snäll och försök skriva/formattera din källkod i enlighet med detta, även om du bara skriver en modul, eftersom det gör det enklare för olika personer att underhålla källkodsträdet, och lättare att kopiera delar av källkoden från en fil till en annan. + + + +Namngivning av medlemsfunktioner + +&Qt;/&Java;-stil. Det här betyder att stora bokstäver används för att markera nya ord, och att första bokstaven alltid är liten. Inga understreck. +Det här betyder till exempel: + +createStructureDesc() + updateWidget(); + start(); + + + + + +Klassmedlemmar + +Klassmedlemmar har inte stora bokstäver, som till exempel menubar eller button. + +När det finns funktioner som används för åtkomst, ska standarden som används vara enligt &MCOP;-sättet, dvs. om det finns en "long" medlem foo, som inte ska vara synlig, så skapas: + +foo(long new_value); + long foo(); + +funktioner för att hämta eller sätta ett värde. I detta fall, ska det riktiga värdet för foo lagras i _foo. + + + + +Klassnamn + +Alla klasser ska ha stora bokstäver för varje ord, vilket betyder ModuleView, SynthModule. Alla klasser som hör till biblioteken ska använda &arts;-namnrymden, som Arts::Soundserver. +Implementeringar av &MCOP;-klasser ska döpas Class_impl, som till exempel SoundServer_impl. + + + + +Parametrar + +Parametrar har alltid små bokstäver. + + + + +Lokala variabler + +Lokala variabler har alltid små bokstäver, och kan ha namn som i, p, x etc. om det passar. + + + + +Tabulatorbredd (skiftbredd) + +Ett tabulatortecken är lika mycket som fyra blanktecken. + + + + +Mellanslag i uttryck + +Normalt behöver du inte använda mellanslag i uttryck. Du kan i alla fall använda dem mellan operatorer och deras operander. Om du skriver ett mellanslag före en operator (t.ex. +), måste du också skriva ett mellanslag efter operatorn. Det enda undantaget från detta är uttryck som liknar listor (med ,), där du bara ska använda ett mellanslag efter ",", men inte före. Det är också ok att utelämna mellanslag här. +Följande exempel demonstrerar bra användning av mellanslag: +{ + int a,b; + int c, d, e; + int f = 4; + + a=b=c=d+e+f; + a = b = c = d + e + f; + + if(a == 4) { + a = b = c = (d+e)/2; + } + + while(b<3) + c--; + + arts_debug("%d\n", c); +} + +Följande exempel demonstrerar hur man inte ska använda mellanslag. För funktionsanrop, efter if, while, for, switch och så vidare, skrivs inget mellanslag. +{ + // DÅLIGT: Om du skriver en lista, skriv bara mellanslag efter "," + int a , b , c , d , e , f; + + // DÅLIGT: inte symmetrisk användning av mellanslag för = operatorn + a= 5; + + // DÅLIGT: Om det anses vara en funktion, och inte följs av ett mellanslag + if (a == 5) { + } + + // DÅLIGT: skriv inte ett mellanslag efter while + while (a--) + b++; + + // DÅLIGT: Funktionsnamn följs inte av ett mellanslag + arts_debug ("%d\n", c); + + // DÅLIGT: inte heller medlemsnamn + Arts::Object o = Arts::Object::null (); +} + + + + + + +Namngivning av källkodsfiler + +Källkodsfiler ska inte ha några stora bokstäver i namnet. De ska ha samma namn som klassen om de implementerar en enda klass. Deras filändelse ska vara .cc om de innehåller &Qt;- och grafikoberoende kod, och .cpp om de innehåller &Qt;- och grafikberoende kod. Implementeringsfiler för gränssnitt ska benämnas foo_impl, om Foo är gränssnittets namn. + +&IDL;-filer ska benämnas på ett beskrivande sätt med tanke på den samling gränssnitt de innehåller, också helt med små bokstäver. 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Synth_MULTI_ADD.png Synth_FREEVERB.png Synth_AMAN_PLAY.png Synth_PITCH_SHIFT.png Synth_WAVE_SOFTSAW.png Synth_RECORD.png Synth_CAPTURE.png Synth_MOOG_VCF.png Synth_NOISE.png ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/artsbuilder/images/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in Synth_FX_CFLANGER.png Synth_BRICKWALL_LIMITER.png Synth_DATA.png Synth_TREMOLO.png Synth_WAVE_PULSE.png Synth_MIDI_TEST.png Synth_AMAN_RECORD.png Synth_MULTI_ADD.png Synth_FREEVERB.png Synth_AMAN_PLAY.png Synth_PITCH_SHIFT.png Synth_WAVE_SOFTSAW.png Synth_RECORD.png Synth_CAPTURE.png Synth_MOOG_VCF.png Synth_NOISE.png ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdemultimedia/artsbuilder/images/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdemultimedia/artsbuilder/images/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdemultimedia/artsbuilder/images/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdemultimedia/artsbuilder/images/Synth_AMAN_PLAY.png b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/images/Synth_AMAN_PLAY.png new file mode 100644 index 00000000000..19716d76094 Binary files /dev/null and b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/images/Synth_AMAN_PLAY.png differ diff --git a/tde-i18n-sv/docs/kdemultimedia/artsbuilder/images/Synth_AMAN_RECORD.png b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/images/Synth_AMAN_RECORD.png new file mode 100644 index 00000000000..367f1b09d34 Binary files /dev/null and b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/images/Synth_AMAN_RECORD.png differ diff --git a/tde-i18n-sv/docs/kdemultimedia/artsbuilder/images/Synth_BRICKWALL_LIMITER.png b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/images/Synth_BRICKWALL_LIMITER.png new file mode 100644 index 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differ diff --git a/tde-i18n-sv/docs/kdemultimedia/artsbuilder/images/Synth_WAVE_SOFTSAW.png b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/images/Synth_WAVE_SOFTSAW.png new file mode 100644 index 00000000000..f3e920d3b89 Binary files /dev/null and b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/images/Synth_WAVE_SOFTSAW.png differ diff --git a/tde-i18n-sv/docs/kdemultimedia/artsbuilder/index.cache.bz2 b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/index.cache.bz2 new file mode 100644 index 00000000000..9034ac71104 Binary files /dev/null and b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdemultimedia/artsbuilder/index.docbook b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/index.docbook new file mode 100644 index 00000000000..baa9134c276 --- /dev/null +++ b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/index.docbook @@ -0,0 +1,415 @@ + + + + + + + + + + + + + + + + + + + + MCOP"> + DCOP"> + MIDI"> + mcopidl"> + IDL"> + + +]> + + + +Handbok &arts; + + +Stefan Westerfeld
stefan@space.twc.de
+
+
+ +Jeff Tranter
tranter@kde.org
+
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +1999-2001 +Stefan Westerfeld & Jeff Tranter + +&FDLNotice; + +2001-06-10 +1.00.09 + +Den här handboken beskriver &arts;, den analoga realtidssynthesizern. + + + + +aRts +artsbuilder +synthesizer +multimedia +struktur +musik +ljud +KDE + +
+ + +Inledning + + +Vad är &arts;? + +Den analoga realtidssynthesizern, eller &arts;, är ett modulärt system för att syntetisera ljud och musik på en digital dator. Med små byggblock, som kallas moduler, kan användaren lätt bygga komplexa verktyg för att behandla ljud. Moduler tillhandahåller typiskt funktioner som vågformsgeneratorer, filter, ljudeffekter, samt mixning och uppspelning av digitalt ljud med olika filformat. + +Ljudservern &artsd; blandar ljud från olika källor i realtid, vilket låter flera ljudprogram transparent få delad tillgång till ljudhårdvaran. + +Genom att använda &MCOP;, multimediakommunikationsprotokollet, kan multimediaprogram bli nätverkstransparenta, säkerhetsidentifierade, och fungera på flera plattformar med gränssnitt som definieras på ett språkoberoende sätt med &IDL;. Äldre program som inte stöder &arts; hanteras också. Som en central komponent i skrivbordsmiljön &kde; 2, tillhandahåller &arts; grunden för &kde;:s arkitektur för multimedia, och kommer att stöda fler mediatyper inklusive video i framtiden. Som &kde;, så kör &arts; på flera operativsystem, inklusive &Linux; och BSD-varianter. Det kan också användas oberoende av &kde;. + + + + +Att använda den här handboken + +Den här handboken är tänkt att ge fullständig dokumentation om &arts; för användare med olika kunskapsnivåer. Beroende på om du är en vardagsanvändare av multimediaprogram som kör med hjälp av &arts; eller en utvecklare av multimediaprogram, kan du välja att läsa handbokens avsnitt i olika ordning. + +Vi föreslår att du först läser kapitlet Ladda ner och bygga &arts; om du måste få &arts; installerad och körbar från början. Om du redan har ett fungerande system, troligen installerade tillsammans med din operativsystemdistribution, kan du välja att hoppa över det här avsnittet. + +Därefter bör du läsa avsnitten i kapitlet &arts; verktyg, särskilt &artsd;, artscontrol;, &artsshell;, och &artsdsp;. Det här hjälper dig använda &arts; på det effektivaste sättet. + +Om du är intresserad av att tränga in ytterligare i &arts; funktion, läs kapitlet om aRts-byggaren och gå igenom handledningen. Det här bör ge dig en förståelse för &arts; kraftfulla möjligheter och de moduler som är tillgängliga att använda utan att behöva kunna programmera. + +Om du vill lära dig mer om hur &arts; fungerar internt, antingen för att utveckla multimediaprogram eller för att utöka &arts; själv, läs några eller alla kapitlen om &arts; i detalj. Det här bör ge dig en förståelse för alla koncept som krävs för &arts;-programvaruutveckling. + +Om du är särskilt intresserad av MIDI-funktionerna i &arts;, bör du läsa kapitlet om &MIDI;. + + + +Om du vill utveckla multimediaprogram som använder &arts;, beskrivs de olika programvarugränssnitten (API) detaljerat i kapitlet &arts; programvarugränssnitt. + +Om du vill utöka &arts; genom att skapa nya moduler, läs kapitlet &arts;-moduler. + +Om du ändrar ett befintligt program för att köra ihop med &arts;, läs kapitlet Ändra program för att passa &arts;. + +Du kan också ta reda på hur du kan hjälpa till och bidra till &arts;-projektet i kapitlet Bidra till &arts;, läsa om kommande utveckling av &arts; i kapitlet Framtida arbete, och hitta länkar till mer information i avsnittet Referenser. + +Vi har också avrundat handboken med en del ytterligare material, inklusive svar på vanliga frågor, en lista på bidragsgivare, detaljer om &arts; copyright och licenser, och en del bakgrundsmaterial om digitalljud och &MIDI;. En gloslista ingår också. + + +Den här handboken är fortfarande i stor utsträckning pågående arbete. Du får gärna bidra genom att skriva delar av den, men om du vill göra det, kontakta först Jeff Tranter tranter@kde.org eller Stefan Westerfeld stefan@space.twc.de för att undvika dubbelarbete. + + + + + +Historik + +Mot slutet av 1997 började Stefan Westerfeld arbeta med ett modulärt realtidssystem för ljudsyntes. Koden kördes ursprungligen på ett PowerPC-system med &AIX;. Den första implementeringen var mycket enkel, men stödde ett flödessystem med fullständig funktion som kunde göra sådana saker som spela MP3-filer och skicka data genom ljudeffektmoduler. + + +Nästa steg var att implementera ett grafiskt gränssnitt, så att moduler kunde manipuleras grafiskt. Stefan hade en del god erfarenhet av att använda &kde;, så därför valdes &kde; som den grafiska verktygslådan, (med vetskap om att det kunde bli nödvändigt att göra en version med GNOME/Gtk+ också) och det här gjorde att &Linux; senare valdes som den huvudsakliga utvecklingsplattformen. Projektet, som ursprungligen hette ksynth, döptes om till &arts; och utvecklingstakten ökade. Vid det här laget var projektet nästan komplett, med ett CORBA-baserat protokoll, dussintals moduler, ett grafiskt modulredigeringsverktyg, C och C++ gränssnitt, dokumentation, verktyg och en e-postlista och webbsida med en liten grupp utvecklare. Projektet hade kommit en bra bit på vägen efter bara något mer än ett års utveckling. + +När &kde;-gruppen började planera för &kde; 2.0, blev det klart att &kde; behövde en kraftfullare infrastruktur för ljud och andra mediatyper. Beslutet togs att anpassa &arts;, eftersom det var ett steg i rätt riktning med en beprövad arkitektur. En ny stor utvecklingsansträngning gjordes för den här nya versionen av &arts;, framförallt utbytet av CORBA-koden mot ett helt nytt subsystem, &MCOP;, optimerat för multimedia. Version 0.4 av &arts; ingick i utgåva 2.0 av &kde;. + +Arbetet med &arts; forsätter, för att förbättra prestanda och lägga till nya funktioner. Observera att även om &arts; nu är en central komponent i &kde;, kan den användas utan &kde;, och används också av program som går utanför traditionell multimedia. Projektet har skapat visst intresse från GNOME-gruppen, som öppnar en möjlighet att det i framtiden kan bli standardarkitekturen för multimedia på &UNIX; skrivbordssystem. + + + + + +&tools; +&artsbuilder-doc; +&detail; +&arts-midi; +&gui; +&mcop-ref; +&apis; +&modules; +&porting; +&helping; +&future; +&references; +&arts-faq; + + + +&arts; Copyright och licens + +&arts; programvara copyright 1998-2001 Stefan Westerfeld stefan@space.twc.de + + Dokumentation copyright 1999-2001 Stefan Westerfeld stefan@space.twc.de och Jeff Tranter tranter@kde.org. +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; Alla bibliotek som ingår i &arts; licensieras under villkoren i GNU Lesser General Public license. En överväldigande majoritet av koden i &arts; finns i biblioteken, inklusive hela MCOP och ArtsFlow. Det här tillåter att biblioteken används för program som inte är fri eller öppen programvara om så önskas. + +Det finns ett fåtal program (som artsd), som ges ut under villkoren i GNU General Public License. Eftersom det har funnits olika åsikter om det är tillåtet eller inte att länka GPL-program med &Qt;, har jag också lagt till en uttrycklig anmärkning som tillåter det, som ett tillägg till GPL: tillåtelse ges också att länka det här programmet med &Qt;-biblioteket, där &Qt; behandlas som ett bibliotek som normalt följer med operativsystemets kärna, vare sig detta är fallet eller inte. + + + + +Installera &arts; + +För att kunna använda &arts; måste du naturligtvis ha det installerat och köra det på systemet. Det finns två metoder att åstadkomma detta, som beskrivs i de följande avsnitten. + + +Installera en färdigkompilerad binärutgåva + +Det snabbaste och enklaste sättet att få &arts; körklart är att installera färdigkompilerade binärpaket för systemet. De flesta nyare &Linux;-distributioner innehåller &kde;, och om det är &kde; 2.0 eller senare finns &arts; med. Om &kde; inte följer med installationen, kan det finnas tillgängligt för nerladdning från din operativsystemleverantör. Som ett alternativ kan det finnas tillgängligt från tredje part. Försäkra dig om att du använder paket som passar ihop med ditt operativsystem. + +En grundläggande installation av &kde; innehåller ljudservern, som låter de flesta program spela upp ljud. Om du vill ha hela uppsättningen med multimediaverktyg och program behöver du troligen installera ytterligare valfria paket. + +Nackdelen med att använda färdigkompilerade binärfiler är att de kanske inte innehåller den senaste versionen av &arts;. Det här är särskilt troligt om de tillhandahålls på CD-ROM, eftersom utvecklingstakten för &arts; och &kde; är sådan att CD-ROM utgåvor oftast inte kan hålla samma takt. Du kan också råka ut för att färdigkompilerade binärpaket inte är tillgängliga, om du har en mindre vanlig arkitektur eller operativsystemdistribution, och du måste därför använda den andra metoden. + + + + +Bygga från källkod + +Även om det tar tid, är det mest flexibla sättet att bygga &arts; att själv kompilera det från källkod. Det här försäkrar dig om att du har en version som är optimalt kompilerad för din systemuppsättning och låter dig bygga den senaste versionen. + +Här har du två alternativ, du kan antingen installera den senaste stabila versionen som ingår i &kde; eller du kan skaffa den senaste (men kanske instabila) versionen direkt från &kde;-projektets CVS-arkiv. De flesta användare som inte utvecklar med &arts; bör använda den stabila versionen. Du kan ladda ner den från ftp://ftp.kde.org eller en av de många spegelplatserna. Om du redan utvecklar aktivt med &arts; vill du troligen använda CVS-versionen. Om du vill använda aRts utan KDE, kan du ladda ner en självständig utvecklingsversion från http://space.twc.de/~stefan/kde/arts-snapshot-doc.html. + +Om du bygger från CVS, observera att vissa komponenter i &arts; (dvs. de grundläggande centrala komponenterna inklusive ljudservern) finns i CVS-modulen kdelibs, medan ytterligare komponenter (t.ex. artsbuilder) ingår i kdemultimedia. Det här kan ändras i framtiden. Du kan också hitta en version i modulen kmusic, det är den gamla versionen (före &kde; 2.0) som nu är föråldrad. + +Kraven för att bygga &arts; är i huvudsak likadana som för &kde;. Konfigurationsskripten bör upptäcka systeminställningarna och ange om några nödvändiga komponenter saknas. Försäkra dig om att du har en fungerande ljuddrivrutin på systemet (antingen OSS/Free drivrutinen i kärnan, OSS-drivrutinen från 4Front Technologies, eller en ALSA-drivrutin med OSS-stöd). + +Mer information om att ladda ner och installera &kde; (inklusive &arts;) finns i &kde;:s vanliga frågor. + + + + + +&digitalaudio; +&midiintro; +&arts-glossary; + +
+ diff --git a/tde-i18n-sv/docs/kdemultimedia/artsbuilder/mcop.docbook b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/mcop.docbook new file mode 100644 index 00000000000..781ba93cc49 --- /dev/null +++ b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/mcop.docbook @@ -0,0 +1,1972 @@ + + + +&MCOP;: objektmodell och strömmar + + + +Översikt + +&MCOP; är standarden som &arts; använder för: + + + +Kommunikation mellan objekt. + + + +Nätverkstransparens. + + + +Beskriva objektgränssnitt. + + + +Språkoberoende. + + + +En viktig del av &MCOP; är gränssnittsbeskrivningsspråket, &IDL;, som används för att definiera många av &arts; programmeringsgränssnitt och andra gränssnitt på ett språkoberoende sätt. + +För att använda ett &IDL;-gränssnitt från C++, kompileras det med &IDL; kompilatorn till C++ kod. När du implementerar ett gränssnitt, härleder du från stomklassen som &IDL; kompilatorn har skapat. När man använder ett gränssnitt gör man det med ett omgärdande skal. På det här sättet kan &MCOP; använda ett protokoll om objektet du pratar med inte är lokalt - man får nätverkstransparens. + +Det här kapitlet är ämnat att beskriva de grundläggande funktionerna i objektmodellen som är resultatet av att använda &MCOP;, protokollet, hur &MCOP; används med C++ (språkbindning), och så vidare. + + + + + +Gränssnitt och &IDL; + +Mycket av den service som tillhandahålls av &arts;, som modulerna och ljudservern definieras i form av gränssnitt. Gränssnitt specificeras i ett programspråksoberoende format: &IDL;. + +Det här tillåter att många av implementeringsdetaljerna som formatet på multimediadataflöden, nätverkstransparens och programspråksoberoende döljs för specifikationen av gränssnittet. Ett verktyg, &mcopidl;, översätter gränssnittsdefinitionen till ett specifikt programspråk (för närvarande stöds enbart C++). + +Verktyget skapar en stomklass med all standardkod och grundläggande funktionalitet. Man härleder från den här klassen för att implementera de funktioner man vill ha. + +Det &IDL; som används av &arts; liknar det som används av CORBA och DCOM. + +&IDL;-filer kan innehålla: + + + +C-stil #include-direktiv för andra &IDL;-filer. + + + +Definitioner av uppräkningstyper och struct-typer, som i C/C++. + + + +Definitioner av gränssnitt. + + + +I &IDL; definieras gränssnitt på ett sätt som påminner mycket om en C++ klass eller C-struct, dock med vissa begränsningar. Som i C++, så kan gränssnitt vara underklasser till andra gränssnitt med arv. Gränssnittsdefinitioner kan innehålla tre saker: Strömmar, egenskaper och metoder. + + + +Strömmar + +Strömmar definierar multimediadata, en av de viktigaste komponenterna i en modul. Strömmar definieras med följande format: + +[ async ] in|out [ multi ] typ stream namn [ , namn ] ; + +Strömmar har en definierad riktning i förhållande till modulen, som anges av de nödvändiga bestämningarna in eller out. Typargumentet definierar datatypen, som kan vara vilken som helst av typerna för egenskaper som beskrivs senare (alla stöds inte än). Många moduler använder strömtypen audio, som är ett alias för float eftersom det är det interna dataformatet för ljudströmmar. Flera strömmar av samma typ kan ingå i samma definition med namn separerade med kommatecken. + +Strömmar är normalt synkrona, vilket betyder att de är kontinuerliga dataflöden med en konstant hastighet, som PCM-ljud. Bestämningen async anger en asynkron ström, som används för icke-kontinuerliga dataflöden. Det vanligaste exemplet på en asynkron ström är &MIDI;-meddelanden. + +Nyckelordet multi, som bara är giltigt för indataströmmar, anger att gränssnittet stöder ett variabelt antal ingångar. Det här är användbart för att implementera enheter som en mixer som kan ta emot vilket antal indataströmmar som helst. + + + + +Egenskaper + +Egenskaper är data som hör ihop med en instans av ett gränssnitt. De deklareras som medlemsvariabler i C++, och kan använda vilken som helst av de primitiva typerna boolean, byte, long, string, eller float. Du kan också använda egendefinierade struct- eller uppräkningstyper samt sekvenser av variabel storlek med syntaxen sekvens<typ>. Egenskaper kan valfritt markeras som skrivskyddade. + + + + +Metoder + +Som i C++, kan metoder definieras i gränssnitt. Metodparametrarna är begränsade till samma typer som egenskaperna. Nyckelordet oneway anger en metod som returnerar omedelbart och körs asynkront. + + + + + +Standardgränssnitt + +Flera gränssnitt för standardmoduler är redan definierade åt dig i &arts;, som StereoEffect, och SimpleSoundServer. + + + + +Exempel + +Ett enkelt exempel på en modul taget från &arts; är modulen med konstant fördröjning, som finns i filen kdemultimedia/arts/modules/artsmodules.idl. Gränssnittsdefinitionen anges nedan: + +interface Synth_CDELAY : SynthModule { + attribute float time; + in audio stream invalue; + out audio stream outvalue; +}; + + +Modulen ärver SynthModule. Det gränssnittet, som finns i artsflow.idl, definierar alla standardmetoder som implementeras i alla syntesmoduler. + +CDELAY-effekten fördröjer ett stereoljudflöde med tidsvärdet som anges som en flyttalsparameter. Gränssnittsdefinitionen har ett attribut av typen float för att lagra fördröjningsvärdet. Det definierar två indata- och två utdataströmmar (typiskt för stereoeffekter). Inga metoder krävs förutom de ärvda. + + + + + + +Mer om strömmar + +Det här avsnittet täcker en del ytterligare ämnesområden som hör ihop med strömmar. + + +Strömtyper + +Det finns olika krav för hur en modul kan hantera flöden. För att illustrera detta, betrakta följande exempel: + + + +Skala en signal med en faktor två. + + + +Utför frekvenskonvertering av samplingar. + + + +Packa upp en runlength-kodad signal. + + + +Läs &MIDI;-händelser från /dev/midi00 och infoga dem i en ström. + + + +Det första fallet är det enklaste: när modulen tar emot 200 indatasamplingar producerar den 200 utdatasamplingar. Den producerar bara utdata när den får indata. + +Det andra fallet producerar olika antal utdatasamplingar när den får 200 indatasamplingar. Det beror på vilken konvertering som utförs, men antalet är känt i förväg. + +Det tredje fallet är ännu värre. Från utdata kan man inte ens gissa hur mycket data som skapas av 200 indatabyte (förmodligen mycket mer än 200 byte, men...). + +Det sista fallet är en modul som aktiveras av sig själv, och ibland skapar data. + +I &arts;s-0.3.4, hanterades bara strömmar av den första typen, och de flesta saker fungerade bra. Det här är troligen vad du behöver mest när du skriver moduler som behandlar ljud. Problemen med de andra, mer komplexa sorternas flöden, är att de är svåra att programmera, och att man inte behöver funktionerna för det mesta. Det här är orsaken vi gör detta med två olika sorters strömtyper: synkrona och asynkrona. + +Synkrona strömmar har följande egenskaper: + + + +Moduler måste kunna beräkna data av vilken längd som helst, med tillräckligt mycket indata. + + + +Alla strömmar har samma samplingsfrekvens. + + + +Funktionen calculateBlock() anropas när tillräckligt med data är tillgängligt, och modulen kan lita på att pekarna anger data. + + + +Det finns ingen allokering eller avallokering att göra. + + + +Asynkrona strömmar, å andra sidan, beter sig så här: + + + +Moduler kan producera data ibland, eller med olika samplingsfrekvens, eller bara om de får indata från någon fil. De måste inte följa regeln måste kunna hantera begäran av vilken storlek som helst. + + + +Asynkrona strömmar för en modul kan ha helt skilda samplingsfrekvenser. + + + +Utgående strömmar: det finns särskilda funktioner för att allokera paket, att skicka paket och en valfri mekanism för att fråga efter data som talar om när mer data ska skapas. + + + +Inkommande strömmar: ett anrop skickas när ett nytt paket tas emot. Man måste tala om när man är färdig med att behandla all data i det paketet, och detta får inte ske omedelbart (man kan tala om det när som helst senare, och om alla har behandlat ett paket, kommer det att frigöras/återanvändas). + + + +När strömmar deklareras, används nyckelordet async för att ange att strömmen ska vara asynkron. Så anta till exempel att du vill konvertera en asynkron ström av byte till en synkron ström av samplingar. Gränssnittet skulle då kunna se ut så här: + +interface ByteStreamToAudio : SynthModule { + async in byte stream indata; // den asynkrona indatasamplingen + + out audio stream left,right; // de synkrona utdatasamplingarna +}; + + + + + +Att använda asynkrona strömmar + +Antag att du har bestämt dig för att skriva en modul som skapar asynkront ljud. Dess gränssnitt kan se ut så här: + +interface SomeModule : SynthModule +{ + async out byte stream outdata; +}; + + +Hur skickar man data? Den första metoden kallas tryckleverans. Med asynkrona strömmar skickar man data som paket. Det betyder att individuella paket skickas som i exemplet ovan. Den verkliga processen är: allokera ett paket, fyll det, skicka det. + +Här följer det i form av kod. Först allokerar vi ett paket: + +DataPacket<mcopbyte> *packet = outdata.allocPacket(100); + + +Vi fyller det: + +// typkonvertera så att fgets får en (char *) pekare +char *data = (char *)packet->contents; + +// som du ser, kan du krympa paketstorleken efter allokeringen +// om du vill +if(fgets(data,100,stdin)) + packet->size = strlen(data); +else + packet->size = 0; + + +Nu skickar vi det: + +packet->send(); + + +Det här är mycket enkelt, men om vi vill skicka paket precis så snabbt som mottagaren kan hantera dem, behövs ett annat sätt, metoden med dragleverans. Man begär att skicka paket så snabbt som mottagaren är klar att behandla dem. Man börjar med en viss mängd paket som skickas. Medan mottagaren behandlar paket efter paket, börjar man fylla i dem med färsk data, och skickar dem igen. + +Du startar det genom att anropa setPull. Till exempel: + +outdata.setPull(8, 1024); + + +Det här betyder att du vill skicka paket via outdata. Du vill börja med att skicka 8 paket på en gång, och när mottagaren behandlar några av dem, vill du fylla dem igen. + +Därefter behöver du implementera en metod som fyller paketen, som skulle kunna se ut så här: + +void request_outdata(DataPacket<mcopbyte> *packet) +{ + packet->size = 1024; // ska inte vara mer än 1024 + for(int i = 0;i < 1024; i++) + packet->contents[i] = (mcopbyte)'A'; + packet->send(); +} + + +Det är allt. När du inte har mer data, kan du börja skicka paket med storleken noll, som stoppar dragleveranserna. + +Observera att det är väsentligt att ge metoden exakt namnet request_strömnamn. + +Vi beskrev just att skicka data. Att ta emot data är mycket enklare. Antag att du har ett enkelt filter, ToLower, som helt enkelt konverterar alla bokstäver till små: + +interface ToLower { + async in byte stream indata; + async out byte stream utdata; +}; + + +Det här är verkligt enkelt att implementera. Här är hela implementationen: + +class ToLower_impl : public ToLower_skel { +public: + void process_indata(DataPacket<mcopbyte> *inpacket) + { + DataPacket<mcopbyte> *outpacket = outdata.allocPacket(inpacket->size); + + // omvandla till små bokstäver + char *instring = (char *)inpacket->contents; + char *outstring = (char *)outpacket->contents; + + for(int i=0;i<inpacket->size;i++) + outstring[i] = tolower(instring[i]); + + inpacket->processed(); + outpacket->send(); + } +}; + +REGISTER_IMPLEMENTATION(ToLower_impl); + + +Återigen är det väsentligt att ge metoden namnet process_strömnamn. + +Som du kan se, så får du ett anrop till en funktion för varje paket som anländer (process_indata i vårt fall). Du måste anropa metoden processed() för ett paket för att ange att du har behandlat det. + +Här är ett implementeringstips: Om det tar lång tid att behandla data (dvs. om du måste vänta på utmatning till ljudkortet eller något sådant), anropa inte processed omedelbart, utan lagra hela datapaketet och anropa processed bara när du verkligen har behandlat paketet. På detta sätt, har avsändarna en chans att veta hur lång tid det verkligen tar att utföra arbetet. + +Eftersom synkronisering inte är så trevlig med asynkrona strömmar, ska man använda synkrona strömmar så ofta det är möjligt, och asynkrona bara om det är nödvändigt. + + + + +Förvalda strömmar + +Antag att du har två objekt, till exempel en AudioProducer och en AudioConsumer. AudioProducer har en utdataström och AudioConsumer har en indataström. Varje gång du vill förbinda dem, använder du de här två strömmarna. Den första användningen av förval är att låta dig upprätta förbindelsen utan att ange portarna i det här fallet. + +Antag nu att de två objekten ovan kan hantera stereo, och båda har en vänster och höger port. Du skulle fortfarande vilja kunna koppla ihop dem lika lätt som tidigare. Men hur kan förbindelsesystemet veta vilken utgång som ska kopplas till vilken ingång? Det har inget sätt att koppla ihop strömmarna korrekt. Förval används då för att ange flera strömmar med en viss ordning. På så sätt, om du ansluter ett objekt med två förvalda utdataströmmar till ett annat med två förvalda indataströmmar, behöver du inte ange portarna, och förbindelserna görs på ett riktigt sätt. + +Det här är förstås inte begränsat till stereo. Vilket antal strömmar som helst kan göras förvalda om det behövs, och anslutningsfunktionen kontrollerar att antalet förval för två objekt passar ihop (med de angivna riktningarna) om du inte anger portarna som ska användas. + +Syntaxen är den följande: I &IDL; kan du använda nyckelordet default i strömdeklarationen, eller på en ensam rad. Till exempel: + +interface TwoToOneMixer { + default in audio stream input1, input2; + out audio stream output; +}; + + +I det här exemplet kommer objektet att förvänta sig att dess två indataportar ska anslutas med förval. Ordningen är den som anges på raden, så ett objekt som det här: + +interface DualNoiseGenerator { + out audio stream bzzt, couic; + default couic, bzzt; +}; + + +skapar automatiskt en förbindelse från couic till input1, och bzzt till input2 Observera att eftersom det bara finns en utgång för mixern, kommer den att vara förvald i det här fallet (se nedan). Syntaxen som används i brusgeneratorn är användbar för att ange en annan ordning än i deklarationen, eller för att välja bara några få portar som förval. Riktningen på portarna på den här raden slås upp av &mcopidl;, så ange dem inte. Du kan till och med blanda in- och utportar på en sådan här rad, bara ordningen spelar roll. + +Det finns några regler som följs när arv används: + + + +Om en förvalslista anges i &IDL; så måste den användas. En förälders portar kan också ingå i listan, vare sig de var förval i föräldern eller inte. + + + +Annars ärvs förälderns förval. Ordningen är förälder1 förval1, förälder1 förval2..., förälder2 förval1... Om det finns en gemensam förfader som använder två föräldragrenar, görs en hopslagning som liknar virtual public vid förvalets första plats i listan. + + + +Om det fortfarande inte finns något förval och en enda ström i en viss riktning, så används den som förval för den riktningen. + + + + + + + +Ändringsmeddelanden för egenskaper + + + +Ändringsmeddelanden för egenskaper är ett sätt att veta när en egenskap ändras. De kan i viss utsträckning jämföras med en &Qt;- eller Gtk-signal eller slot. Om du till exempel har ett grafiskt element, ett skjutreglage, som ställer in ett tal mellan 0 och 100, har du oftast ett objekt som gör något med talet (det kan till exempel kontrollera volymen på någon ljudsignal). Så du skulle vilja att så fort skjutreglaget flyttas ska objektet som ställer in volymen bli underrättat. En förbindelse mellan en sändare och mottagare. + +&MCOP; hanterar detta genom att kunna ge meddelanden när egenskaper ändras. Allt som deklareras som attribute i &IDL; kan avge sådana ändringsmeddelanden, och ska göra det, när de än ändras. Allt som deklareras som attribute kan också ta emot sådana ändringsmeddelanden. Så om du till exempel har två &IDL;-gränssnitt som de här + +interface Slider { + attribute long min,max; + attribute long position; + }; + interface VolumeControl : Arts::StereoEffect { + attribute long volume; // 0..100 + }; + + +kan du förbinda dem med ändringsmeddelanden. Det fungerar med det normala flödessystemets anslutningsoperation. I det här fallet, ser C++ koden som ansluter två objekt ut så här: + +#include <connect.h> +using namespace Arts; +[...] +connect(slider,"position_changed",volumeControl,"volume"); + + +Som du kan se, erbjuder varje egenskap två olika strömmar, en för att skicka ändringsmeddelanden, som heter egenskapsnamn_changed, och en för att ta emot ändringsmeddelanden, som heter egenskapsnamn. + +Det är viktigt att veta att ändringsmeddelanden och asynkrona strömmar passar ihop. De är också nätverkstransparenta. Så du kan ansluta en flyttalsegenskaps ändringsmeddelande för en grafisk komponent till en asynkron ström för en syntesmodul som kör på en annan dator. Det här betyder förstås också att ändringsmeddelanden inte är synkrona, vilket betyder att det kan ta tid innan de verkligen tas emot efter du har skickat dem. + + + +Att skicka ändringsmeddelanden + +När du implementerar objekt som har egenskaper, måste du skicka ändringsmeddelanden så snart en egenskap ändras. Koden för att göra detta ser ut så här: + +void KPoti_impl::value(float newValue) + { + if(newValue != _value) + { + _value = newValue; + value_changed(newValue); // <- skicka ändringsmeddelande + } + } + + +Det rekommenderas varmt att använda kod som den här för alla objekt som du implementerar, så att ändringsmeddelanden kan användas av andra. Du bör dock undvika att skicka meddelanden för ofta, så om du gör signalbehandling är det troligen bäst att hålla reda på när du skickade ditt senaste meddelande, så att du inte skickar ett för varje sampling. + + + + +Tillämpningar för ändringsmeddelanden + +Det kommer att vara särskilt användbart att använda ändringsmeddelanden tillsammans med mätare (objekt som till exempel visualiserar ljuddata), grafiska gränssnitt, styrelement och monitorer. Kod som använder det här finns i kdelibs/arts/tests, och i den experimentella artsgui-implementeringen, som du hittar i kdemultimedia/arts/gui. + + + + + + + + + + +Filen <literal role="extension" +>.mcoprc</literal +> + +Filen .mcoprc (i varje användares hemkatalog) kan användas för att anpassa &MCOP; i viss mån. För närvarande är följande möjligt: + + + + +GlobalComm + +Namnet på ett gränssnitt som ska användas för global kommunikation. Global kommunikation används för att hitta andra objekt och hämta den hemliga kakan. Alla &MCOP; klienter/servrar som ska kunna kommunicera med varandra måste ha ett GlobalComm-objekt för att kunna dela information. För närvarande är de möjliga värdena Arts::TmpGlobalComm för att kommunicera via katalogen /tmp/mcop-användarnamn (som bara fungerar på den lokala datorn) och Arts::X11GlobalComm för att kommunicera via rotfönsteregenskaperna på X11-servern. + + + + +TraderPath + + +Anger var handlarinformation ska hittas. Du kan ange mer än en katalog här, och separera dem med kommatecken. + + + + + +ExtensionPath + + +Anger från vilka kataloger utökningar (i form av delade bibliotek) laddas. Flera värden kan separeras med kommatecken. + + + + + +Ett exempel som använder allt det ovanstående är: + +# $HOME/.mcoprc file +GlobalComm=Arts::X11GlobalComm + +# om du är en utvecklare kan det vara bekvämt att lägga till en katalog i din +# hemkatalog till TraderPath/ExtensionPath sökvägarna för att kunna lägga +# till komponenter utan att installera dem +TraderPath="/opt/kde2/lib/mcop","/home/joe/mcopdevel/mcop" +ExtensionPath="/opt/kde2/lib","/home/joe/mcopdevel/lib" + + + + + +&MCOP; för <acronym +>CORBA</acronym +>-användare + +Om du har använt CORBA tidigare, kommer du att märka att &MCOP; är mycket likt. I själva verket så använde &arts; CORBA innan version 0.4. + +Den grundläggande idén med CORBA är likadan: man implementerar objekt (komponenter). Genom att använda funktionerna i &MCOP; är objekt inte bara tillgängliga som normala klasser från samma process (via standardmässiga C++ tekniker), utan de är också transparent tillgängliga för en fjärrserver. För att detta ska fungera, är det första du måste göra att specificera gränssnittet för dina objekt i en &IDL;-fil, precis som för CORBA-&IDL;. Det finns bara ett fåtal skillnader. + + +<acronym +>CORBA</acronym +>-funktioner som saknas i &MCOP; + +I &MCOP; finns det inga in och out parametrar för metodanrop. Parametrar är alltid ingående, och returvärdet är alltid utgående, vilket betyder att gränssnittet: + +// CORBA idl +interface Account { + void deposit( in long amount ); + void withdraw( in long amount ); + long balance(); +}; + + +skrivs som + +// MCOP idl +interface Account { + void deposit( long amount ); + void withdraw( long amount ); + long balance(); +}; + + +i &MCOP;. + +Det finns inget stöd för undantag. &MCOP; har inte undantag, det använder något annat för felhantering. + +Det finns inga union-typer och inga typdefinitioner. Jag vet inte om det är en verklig svaghet, något man desperat behöver för att överleva. + +Det finns inget stöd för att skicka gränssnitt eller objektreferenser + + + + +<acronym +>CORBA</acronym +>-funktioner som är annorlunda i &MCOP; + +Du deklarerar sekvenser som sequencetyp i &MCOP;. Det finns inget behov av en typdefinition. Till exempel, istället för: + +// CORBA idl +struct Line { + long x1,y1,x2,y2; +}; +typedef sequence<Line> LineSeq; +interface Plotter { + void draw(in LineSeq lines); +}; + + +skulle du skriva + +// MCOP idl +struct Line { + long x1,y1,x2,y2; +}; +interface Plotter { + void draw(sequence<Line> lines); +}; + + + + + +&MCOP;-funktioner som inte finns i <acronym +>CORBA</acronym +> + +Du kan deklarera strömmar, som sedan behandlas av &arts; grundstomme. Strömmar deklareras på ett sätt som liknar egenskaper. Till exempel: + +// MCOP idl +interface Synth_ADD : SynthModule { + in audio stream signal1,signal2; + out audio stream outvalue; +}; + + +Det här betyder att ditt objekt kommer att acceptera två inkommande synkrona ljudströmmar som kallas signal1 och signal2. Synkron betyder att de är strömmar som levererar x samplingar per sekund (eller annan tid), så att schemaläggaren alltid garanterar att du får en balanserad mängd indata (t.ex. 200 samplingar av signal1 finns och 200 samplingar av signal2 finns). Du garanterar att om ditt objekt anropas med de här 200 samplingarna av signal1 + signal2, så kan det skapa precis 200 samplingar utdata. + + + + +&MCOP;-bindningen till C++ språket + +Det här skiljer sig från CORBA i huvudsak angående: + + + +Strängar använder C++ STL-klassen string. När de lagras i sekvenser, lagras de enkelt, vilket betyder att de anses vara en primitiv typ. Därför behöver de kopieras. + + + +long är enkla long (förväntas vara 32 bitar). + + + +Sekvenser använder C++ STL-klassen vector. + + + +Strukturer härleds alla från &MCOP; klassen Type, och skapas av &MCOP; &IDL;-kompilatorn. När de lagras i sekvenser, lagras de inte enkelt, utan som pekare, eftersom annars skulle för mycket kopiering uppstå. + + + + + +Att implementera &MCOP;-objekt + +Efter att ha skickat dem genom &IDL;-kompilatorn, måste du härleda från klassen _skel. Antag till exempel att du har definierat gränssnittet så här: + +// MCOP idl: hello.idl +interface Hello { + void hello(string s); + string concat(string s1, string s2); + long sum2(long a, long b); +}; + + +Du skickar det genom &IDL;-kompilatorn genom att anropa mcopidl hello.idl, som i sin tur skapar hello.cc och hello.h. För att implementera det, behöver du en C++ klass som ärver stommen: + +// C++ deklarationsfil - infoga hello.h någonstans +class Hello_impl : virtual public Hello_skel { +public: + void hello(const string& s); + string concat(const string& s1, const string& s2); + long sum2(long a, long b); +}; + + +Till sist måste du implementera metoderna som vanlig C++. + +// C++ implementeringsfil + +// som du ser skickas strängar som konstanta strängreferenser +void Hello_impl::hello(const string& s) +{ + printf("Hello '%s'!\n",s.c_str()); +} + +// när de är ett returvärde skickas de som "normala" strängar +string Hello_impl::concat(const string& s1, const string& s2) +{ + return s1+s2; +} + +long Hello_impl::sum2(long a, long b) +{ + return a+b; +} + + +När du väl har gjort detta, har du ett objekt som kan kommunicera med &MCOP;. Skapa bara ett (med de normala C++ faciliteterna för att skapa ett objekt): + +Hello_impl server; + + +Och så fort du ger någon referensen + +string reference = server._toString(); + printf("%s\n",reference.c_str()); + + +och går till &MCOP;:s väntesnurra + +Dispatcher::the()->run(); + + +kan alla komma åt objektet med + +// den här koden kan köra var som helst - inte nödvändigtvis i samma process +// (den kan också köra på en annan dator/arkitektur) + + Hello *h = Hello::_fromString([objektreferensen som skrevs ut ovan]); + + +och anropa metoder: + +if(h) + h->hello("test"); + else + printf("Åtkomst misslyckades?\n"); + + + + + + +Säkerhetshänsyn för &MCOP; + +Eftersom en &MCOP;-server lyssnar på en TCP-port, kan potentiellt sett alla (om du är ansluten till Internet) försöka att ansluta till en &MCOP;-service. Därför är det viktigt att identifiera klienter. &MCOP; använder md5-auth protokollet. + +Protokollet md5-auth gör följande för att försäkra att bara utvalda (pålitliga) klienter kan ansluta till en server: + + + +Det antar att du kan ge varje klient en hemlig kaka. + + + +Varje gång en klient ansluter, verifierar den att den här klienten känner till den hemliga kakan, utan att verkligen skicka den (inte ens på en form som någon som lyssnar på nätverkstrafik kan ta reda på). + + + + +För att ge varje klient den hemliga kakan, lägger &MCOP; (normalt) den i mcop katalogen (i /tmp/mcop-USER/secret-cookie). Du kan förstås kopiera den till andra datorer. Men om du gör det, använd då en säker överföringsmekanism, som scp (från ssh). + +Identifieringen av klienter använder följande steg: + + + +[SERVER] skapa en ny (slumpmässig) kaka R + + + +[SERVER] skicka den till klienten + + + +[KLIENT] läs den "hemliga kakan" S från en fil + + + +[KLIENT] behandla kakorna R och S för att skapa kakan M med MD5-algoritmen + + + +[KLIENT] skicka M till servern + + + +[SERVER] verifiera att behandling av R och S ger precis samma sak som kakan M som togs emot från klienten. Om detta stämmer har identifieringen lyckats. + + + + +Den här algoritmen bör vara säker, under förutsättning att + + + +De hemliga och slumpmässiga kakorna är slumpmässiga nog och + + + +MD5-algoritmen inte tillåter att originaltexten kan avgöras, det vill säga den hemliga kakan S och den slumpmässiga kakan R (som är känd ändå), från den behandlade kakan M. + + + +&MCOP;-protokollet startar varje ny förbindelse med en identifieringsprocess. Översiktligt ser den ut så här: + + + + +Servern skickar meddelandet ServerHello, som beskriver de kända indentifieringsprotokollen. + + + +Klienten skickar meddelandet ClientHello, som innehåller identifieringsinformation. + + + +Servern skickar meddelandet AuthAccept. + + + +För att se att säkerheten verkligen fungerar, bör vi titta på hur meddelanden behandlas för oidentifierade förbindelser: + + + +Innan identifieringen lyckas, tar inte servern emot andra meddelanden från anslutningen. Istället, om servern till exempel förväntar sig meddelandet ClientHello, och får meddelandet mcopInvocation, så kopplar den ner förbindelsen. + + + +Om klienten inte skickar ett giltigt &MCOP;-meddelande alls (inget magiskt värde &MCOP; i meddelandehuvudet) i identifieringsfasen, utan något annat, så kopplas förbindelsen ner. + + + +Om klienten försöker skicka ett mycket mycket stort meddelande (> 4096 byte) under identifieringsfasen, kapas meddelandestorleken till 0 byte, vilket gör att det inte accepteras som identifiering. Det här är till för att förhindra att oidentifierade klienter skickar t.ex. ett 100 Mibyte meddelande, som skulle tas emot och kunna orsaka att servern får slut på minne. + + + +Om klienten skickar ett felaktigt ClientHello meddelande (ett där avkodningen misslyckas), så kopplas förbindelsen ner. + + + +Om klienten inte skickar något alls, ska en tidsgräns överskridas (ännu inte implementerat). + + + + + + +&MCOP; protokollspecifikation + + +Inledning + +Den har begreppsmässiga likheter med CORBA, men är avsett för att kunna utökas på alla sätt som krävs för multimediaoperationer i realtid. + +Den tillhandahåller en multimediaobjektmodell, som både kan användas för kommunikation mellan komponenter i ett adressrum (en process), och mellan komponenter som finns i olika trådar, processer eller på olika värddatorer. + +Totalt sett, kommer den att konstrueras för extremt hög prestanda (så att allt ska optimeras för att vara våldsamt snabbt), lämpligt för mycket kommunikationsintensiva multimediaprogram. Att till exempel skicka runt video är en av tillämpningarna för &MCOP;, där de flesta CORBA-implementeringar skulle gå på knäna. + +Gränssnittsdefinitionerna kan hantera följande själv: + + + +Kontinuerliga dataflöden (som ljuddata). + + + +Händelseflöden av data (som &MIDI;-händelser). + + + +Riktig referensräkning. + + + +och de viktigaste CORBA-knepen, som + + + +Synkrona metodanrop. + + + +Asynkrona metodanrop. + + + +Konstruera användardefinierade datatyper. + + + +Multipla arv. + + + +Skicka objektreferenser. + + + + + + +&MCOP;:s meddelandekodning + +Konstruktionsmål/idéer: + + + + +Kodning ska vara enkelt att implementera. + + + +Avkodning kräver att mottagaren vet vilken typ som ska avkodas. + + + +Mottagaren förväntas använda all information, så möjlighet att hoppa över data finns bara i protokollet såtillvida att: + + + +Om man vet att ett block av data kommer att tas emot, behöver man inte titta på varje del efter en slutmarkör. + + + +Om man vet att en sträng kommer att tas emot, behöver man inte läsa till en noll-byte för att ta reda på dess längd vid avkodning, men, + + + +Om man vet att en sekvens av strängar kommer att tas emot måste man titta på längden för var och en av dem för att ta reda på slutet för sekvensen, eftersom strängar har variabel längd. Men om strängarna används för någonting nyttigt, måste det göras i alla fall, så det här är ingen förlust. + + + + + + +Så lite extra kostnad som möjligt. + + + + + +Kodningen av de olika typerna visas i tabellen nedan: + + + + + +Typ +Kodningsprocess +Resultat + + + + + +void +typen void kodas genom att utelämna den, så ingenting skrivs till strömmen för den. + + + + +long +kodas som fyra byte, med den mest signifikanta först, så att talet 10001025 (som är 0x989a81) skulle kodas som: +0x00 0x98 0x9a 0x81 + + + +uppräkningstyper +kodas som long + + + + +byte +kodas som en enda byte, så 0x42 skulle kodas som: +0x42 + + + +sträng +kodas som en long, som innehåller längden på den efterföljande strängen, och sedan sekvensen av tecken. Strängar måste sluta med en noll-byte (som ingår i längdberäkningen). + +inklusive den sista 0 byten i längdräkningen! + +hello skulle kodas som: +0x00 0x00 0x00 0x06 0x68 0x65 0x6c 0x6c 0x6f 0x00 + + + +boolean +kodas som en byte, som innehåller 0 om false eller 1 om true, så att det booleska värdet true kodas som: +0x01 + + + +flyttal +kodas med fyra-byte IEEE754 representationen, detaljerad dokumentation om hur IEEE fungerar finns här: http://twister.ou.edu/workshop.docs/ common-tools/ numerical_comp_guide/ ncg_math.doc.html och här: http://java.sun.com/docs/books/ vmspec/ 2nd-edition/ html/ Overview.doc.html. Så värdet 2,15 skulle kodas som: +0x9a 0x99 0x09 0x40 + + + +struct +En struktur kodas genom att koda dess innehåll. Det krävs inga ytterligare prefix eller suffix, så att strukturen +struct test { + string name; // som är "hello" + long value; // som är 10001025 (0x989a81) +}; + +skulle kodas som: + +0x00 0x00 0x00 0x06 0x68 0x65 0x6c 0x6c +0x6f 0x00 0x00 0x98 0x9a 0x81 + + + + +sekvens +En sekvens kodas genom att lista antalet element som följer, och sedan koda elementen ett efter ett. +Så en sekvens med tre "long a", med a[0] = 0x12345678, a[1] = 0x01 och a[2] = 0x42 skulle kodas som + +0x00 0x00 0x00 0x03 0x12 0x34 0x56 0x78 +0x00 0x00 0x00 0x01 0x00 0x00 0x00 0x42 + + + + + + + +Om du behöver hänvisa till en typ, anges alla primitiva typer med namnen som finns ovan. Strukturer och uppräkningstyper får sina egna namn (som Header). Sekvenser benämns som *normal typ, så att en sekvens av long är *long och en sekvens av Header struct:ar är *Header. + + + + +Meddelanden + +Formatet på &MCOP;:s meddelandehuvud definieras av den här strukturen: + +struct Header { + long magic; // värdet 0x4d434f50, som kodas som MCOP + long messageLength; + long messageType; +}; + + +De möjliga meddelandetyperna är för närvarande + +mcopServerHello = 1 + mcopClientHello = 2 + mcopAuthAccept = 3 + mcopInvocation = 4 + mcopReturn = 5 + mcopOnewayInvocation = 6 + + +Lite information om &MCOP;:s meddelandehantering: + + + + +Varje meddelande börjar med ett huvud. + + + +Vissa meddelandetyper ska ignoreras av servern, innan identifiering är färdig. + + + +Efter att huvudet tagits emot, kan protokollhanteringen (anslutningen) ta emot meddelandet i sin helhet, utan att titta på innehållet. + + + +Meddelandelängden i huvudet är förstås redundant i vissa fall, vilket gör att metoden inte alltid är minimal med avseende på antal byte. + +Detta ger dock en enkel (och snabb) implementering för behandling av meddelanden som inte blockerar. Med hjälp av huvudet kan meddelanden tas emot av protokollhanteringsklasser i bakgrunden (utan blockering), om det finns många anslutningar till servern kan alla behandlas parallellt. Man behöver inte titta på meddelandets innehåll för att ta emot ett meddelande (och avgöra när man är klar), bara på huvudet, så koden för detta är ganska enkel. + +När ett meddelande väl finns på plats, kan det avkodas och behandlas i ett enda steg, utan att bry sig om fall där all data kanske inte tagits emot (eftersom meddelandelängden garanterar att allt är på plats). + + + + +Anrop + +För att anropa en fjärrmetod, måste man skicka följande struktur i ett &MCOP;-meddelande med messageType = 1 (mcopInvocation): + +struct Invocation { + long objectID; + long methodID; + long requestID; +}; + + +därefter skickas parametrarna som en struktur, t.ex. om man anropar metoden "string concat(string s1, string s2)", skickas strukturen + +struct InvocationBody { + string s1; + string s2; +}; + + + +om metoden deklarerades som envägs, vilket betyder asynkront utan returvärde, är det allt. Annars får man ett meddelande som svar med messageType = 2 (mcopReturn). + +struct ReturnCode { + long requestID; + <resulttype> result; +}; + + + +där <resulttype> är typen för resultatet. Eftersom void-typer utelämnas vid kodning, kan man också bara ange requestID om man returnerar från en void-metod. + +Så vår "string concat(string s1, string s2)" skulle ge en returkod som + +struct ReturnCode { + long requestID; + string result; +}; + + + + + +Inspektera gränssnitt + +För att göra anrop, måste man känna till metoderna som ett objekt stöder. För att göra detta, är methodID 0, 1, 2 och 3 hårdkodade för vissa funktioner. Det vill säga + +long _lookupMethod(MethodDef methodDef); // metod-id alltid 0 +string _interfaceName(); // metod-id alltid 1 +InterfaceDef _queryInterface(string name); // metod-id alltid 2 +TypeDef _queryType(string name); // metod-id alltid 3 + + +för att läsa detta, behövs förstås också + +struct MethodDef { + string methodName; + string type; + long flags; // nu satt till 0 (krävs för strömmar) + sequence<ParamDef> signature; +}; + +struct ParamDef { + string name; + long typeCode; +}; + + +parameterfältet innehåller typkomponenter som anger typerna för parametrar. Typen för returkoden anges i typfältet för MethodDef. + +För att vara strikt, är det bara metoderna _lookupMethod() och _interfaceName() som varierar från objekt till objekt, medan _queryInterface() och _queryType() alltid är likadana. + +Vad är ett sådant här methodID? Om man gör ett &MCOP;-anrop, förväntas man skicka numret för metoden som anropas. Orsaken till detta är att nummer kan behandlas mycket snabbare än strängar när en &MCOP;-begäran körs. + +Så hur skaffar man sig ett sådant här nummer? Om man känner till signaturen för metoden, dvs. en MethodDef som beskriver den (som innehåller namn, typ, parameternamn, parametertyper och liknande), så kan man skicka den till _lookupMethod för objektet där man vill anropa en metod. Eftersom _lookupMethod är hårdkodad till methodID 0, ska det inte vara några problem att göra detta. + +Om man å andra sidan inte känner till metodens signatur, kan man ta reda på vilka metoder som stöds genom att använda _interfaceName, _queryInterface och _queryType. + + + +Typdefinitioner + +Användardefinierade datatyper beskrivs med strukturen TypeDef: + +struct TypeComponent { + string type; + string name; +}; + +struct TypeDef { + string name; + + sequence<TypeComponent> contents; +}; + + + + + + +Varför &arts; inte använder &DCOP; + +Eftersom &kde; släppt CORBA helt och hållet, och istället använder &DCOP; överallt, uppstår förstås frågan varför inte &arts; också gör det. Trots allt finns &DCOP;-stöd i KApplication, underhålls väl, förväntas integreras utmärkt med libICE, och allt möjligt annat. + +Eftersom det (möjligtvis) kommer att finnas många som frågar om det verkligen är nödvändigt att ha &MCOP; förutom &DCOP;, så finns svaret här. Missförstå mig inte, jag försöker inte säga att &DCOP; är dåligt. Jag försöker bara säga &DCOP; är inte rätt lösning för &arts; (medan det är en bra lösning för andra saker). + +Först måste man förstå exakt vad &DCOP; skrevs för. Skapat på två dar under mötet &kde;-TWO, var det avsett att vara så enkelt som möjligt, ett verkligt lättviktigt kommunikationsprotokoll. I synnerhet utelämnade implementeringen allt som kunde innebära komplexitet, till exempel ett fullständigt koncept angående hur datatyper ska kodas. + +Fastän &DCOP; inte bryr sig om vissa saker (som hur man skickar en sträng på ett nätverkstransparent sätt), måste detta göras. Så allt som inte &DCOP; gör överlämnas till &Qt; i &kde;-programmen som använder &DCOP; idag. Det här är i huvudsak typhantering (som använder &Qt;:s serialiseringsoperator). + +Så &DCOP; är ett minimalt protokoll som gör det helt möjlig för &kde;-program att skicka enkla meddelanden som öppna ett fönster som pekar på http://www.kde.org eller dina inställningar har ändrats. Inne i &arts; fokuseras dock på andra saker. + +Idén är att små insticksmoduler i &arts; ska kommunicera med sådana datastrukturer som midi-händelser och sångpositionspekare och flödesgrafer. + +Detta är komplexa datatyper, som måste skickas mellan olika objekt, och hanteras som strömmar, eller parametrar. &MCOP; tillhandahåller ett typkoncept för att definiera komplexa datatyper från enklare (liknande struct:ar och fält i C++). &DCOP; bryr sig inte om typer alls, så det här problemet skulle lämnas till programmeraren, som att skriva C++ klasser för typerna, och försäkra sig om att de går att serialisera på ett riktigt sätt (till exempel stöd för &Qt;:s serialiseringsoperator). + +Men på det sättet skulle de inte vara tillgängliga för något annat än direkt kodning i C++. I synnerhet skulle man inte kunna skapa ett skriptspråk som skulle kunna känna till alla typer som en insticksmodul kan göra tillgängliga, eftersom de inte skulle vara självbeskrivande. + +Samma argument gäller också gränssnitt i stor utsträckning. &DCOP;-objekt gör inte sina förhållanden, arvhierarkier, etc. tillgängliga. Om man skulle skriva en objektbläddrare som skulle visa vilka egenskaper har det här objektet, skulle man misslyckas. + + +Även om Matthias talade om för mig att man har en speciell funktion functions för varje objekt som informerar om vilka metoder som objektet stöder, utelämnar detta saker som egenskaper, strömmar och arvrelationer. + +Det här gör att program som aRts-byggaren inte skulle fungera alls. Men kom ihåg, det var inte meningen att &DCOP; skulle vara en objektmodell (eftersom &Qt; redan har en med moc och liknande), inte heller vara något som CORBA, utan tillhandahålla kommunikation mellan program. + +Orsaken att &MCOP; överhuvudtaget finns är att det måste fungera bra med strömmar mellan objekt. &arts; använder många små insticksmoduler, som förbinds med strömmar. CORBA-versionen av &arts; var tvungen att introducera en besvärande uppdelning mellan SynthModule-objekt, som var de interna arbetsmodulerna som skapade strömmar, och CORBA-gränssnitt, som var något externt. + +Mycket kod bekymrade sig om att åstadkomma att växelverkan mellan SynthModule-objekt och CORBA-gränssnittet såg naturlig ut, men den gjorde aldrig det, eftersom CORBA inte kände till något alls om strömmar. &MCOP; gör det. Titta på koden (någonting i stil med simplesoundserver_impl.cc). Åtskilligt bättre! Strömmar kan deklareras i modulernas gränssnitt, och implementeras på ett sätt som ser naturligt ut. + +Man kan inte förneka det. En av orsakerna att jag skrev &MCOP; var snabbhet. Här är några argument varför &MCOP; definitivt kommer att vara snabbare än &DCOP; (även utan att ange siffror). + + +Ett anrop i &MCOP; kommer att ha ett huvud med sex long. Det vill säga: + + +magiskt värde MCOP +meddelandetyp (anrop) +storlek på begäran i byte +ID för begäran +ID för målobjektet +ID för målmetoden + + +Efter detta följer parametrarna. Observera att avkoda det här går extremt fort. Man kan använda tabelluppslagningar för att hitta avkodningsfunktionen för objektet och metoden, vilket betyder att komplexiteten är O(1) [det tar lika lång tid oberoende av hur många objekt som finns, och hur många funktioner som finns]. + +Om det här jämförs med &DCOP;, ser du att det finns åtminstone + + +en sträng för målobjektet - någonting i stil med myCalculator +en sträng som liknar addNumber(int,int) för att ange metoden +ytterligare protokollinformation tillagd av libICE, och andra DCOP-specifika saker som jag inte känner till + + +De här är mycket svårare att avkoda, eftersom man måste tolka strängen, leta efter funktionen, etc. + +Med &DCOP; skickas alla anrop genom en server (DCOPServer). Det betyder att hanteringen av ett synkront anrop ser ut så här: + + + +Klientprocessen skickar anrop. + + + +DCOPserver (mannen i mitten) tar emot anropet och ser efter vart det ska ta vägen, och skickar det till den riktiga servern. + + + +Serverprocessen tar emot anropet, utför begäran och skickar resultatet. + + + +DCOPserver (mannen i mitten) tar emot resultatet och ... skickar det till klienten. + + + +Klienten avkodar svaret. + + + +I &MCOP; ser samma anrop ut så här: + + + +Klientprocessen skickar anrop. + + + +Serverprocessen tar emot anropet, utför begäran och skickar resultatet. + + + +Klienten avkodar svaret. + + + +Antag att båda är riktigt implementerade. &MCOP;:s icke-hierarkiska strategi bör vara snabbare med en faktor två, än &DCOP;:s man i mitten-strategi. Observera dock att det förstås fanns orsaker att välja &DCOP;-strategin, som är att om du har 20 program som kör, och varje program pratar med varje annat program, så behöver man 20 anslutningar med &DCOP;, och 200 med &MCOP;. I fallet med multimedia är det dock inte meningen att detta ska vara ett vanligt scenario. + +Jag försökte jämföra &MCOP; och &DCOP;, med att göra ett anrop som adderar två tal. Jag ändrade testdcop för att åstadkomma detta. Testen var dock kanske inte precis på &DCOP;-sidan. Jag anropade metoden i samma process som gjorde anropet till &DCOP;, och jag visste inte hur man blev av med ett avlusningsmeddelande, så jag använde omdirigering av utmatningen. + +Testen använde bara ett objekt och en funktion, så resultaten för &DCOP; förväntas minska med fler objekt och funktioner, medan resultaten för &MCOP; bör förbli likadana. Dessutom var inte dcopserver-processen ansluten till andra program, och det kanske är så att om många program är anslutna så minskar överföringsprestanda. + +Resultatet jag fick var att medan &DCOP; fick lite mer än 2000 anrop per sekund, fick &MCOP; något mer än 8000 anrop per sekund. Det betyder en faktor 4. Jag vet att &MCOP; inte är avstämd för den maximalt möjliga hastigheten än. (Som jämförelse: CORBA, med mico-implementeringen, klarar något mellan 1000 och 1500 anrop per sekund). + +Om du vill ha riktigare data, fundera på att skriva något litet mätprogram för &DCOP; och skicka det till mig. + +CORBA hade den trevliga funktionen att man kunde använda objekt som man implementerat, som separat serverprocess, eller som bibliotek. Man kunde använda samma kod för att göra det, och CORBA bestämde transparent vad som skulle göras. Med &DCOP;, är det inte riktigt meningen, och så vitt jag vet inte egentligen möjligt. + +&MCOP; å andra sidan ska stöda detta från början. Så man kan köra en effekt inne i &artsd;. Men för en vågformseditor kan man välja att köra samma effekt inne i processen också. + +Där &DCOP; i huvudsak är ett sätt att kommunicera mellan program, är &MCOP; också ett sätt att kommunicera inne i program. Särskilt för multimediaflöden är detta viktigt (eftersom man kan köra flera &MCOP;-objekt i parallell, för att lösa en multimediauppgift i ett program). + +Fastän &MCOP; inte gör det för närvarande, är möjligheterna öppna att implementera servicekvalitetsfunktioner. Någonting i stil med att den där &MIDI;-händelsen är verkligen riktigt viktig, jämfört med det här anropet. Eller någonting som måste vara där i tid. + +Å andra sidan kan strömöverföringar integreras i &MCOP;-protokollet på ett trevligt sätt, och kombineras med QoS-grejor. Under förutsättning att protokollet kan ändras, bör inte &MCOP; strömöverföringar verkligen bli långsammare än en konventionell TCP-ström, men de kommer att vara enklare och mer konsekventa att använda. + +Det finns ingen anledning att basera mellanprogram för multimedia på &Qt;. Genom att bestämma sig för det, och använda allt de där trevliga &Qt;-strömmarna och andra saker, kan det lätt leda till att mellanprogram bara blir en sak för &Qt;-(eller i själva verket bara &kde;). Jag menar att om jag någonsin ser att GNOME också använder &DCOP;, eller någonting liknande, är det förstås bevisat att jag har fel. + +Fastän jag vet att &DCOP; i grunden inte känner till de datatyper som det skickar, så att man skulle kunna använda &DCOP; utan &Qt;, se hur det används i daglig &kde;-användning: man skickar runt typer som QString, QRect, QPixmap, QCString, .... De här använder &Qt;:s-serialisering. Så om någon väljer att stöda &DCOP; i ett GNOME-program, måste han antingen ange att han använder QString,... typer (även om han inte gör det), och emulera sättet som &Qt; använder för strömmar, eller så skulle han skicka runt andra sträng-, pixmap- och rect-typer, och på så sätt ändå inte kunna fungera ihop med &kde;-program. + +Nå, hur som helst var alltid &arts; avsett att fungera med eller utan &kde;, med eller utan &Qt;, med eller utan X11, och kanske till och med med eller utan &Linux; (och jag har inte ens några invändningar mot personer som anpassar det till operativsystem som inte är fria). + +Min inställning är att komponenter som inte ingår i ett grafiskt gränssnitt ska skrivas oberoende av detta, för att möjliggöra att de delas mellan ett större antal utvecklare (och användare). + +Jag inser att använda två IPC-protokoll kan vara obekvämt. Dessutom är båda två inte standardiserade. Av orsakerna som angivits ovan är det inte möjligt att byta till &DCOP;. Om det finns ett betydligt intresse av att hitta ett sätt att förena de två, så kan vi försöka. Vi skulle till och med kunna försöka få &MCOP; att prata IIOP, då skulle vi ha en CORBA ORB ;). + +Jag pratade en del med Matthias Ettrich om framtiden med de två protokollen, och vi fann många sätt som saker kunde gå vidare. &MCOP; skulle till exempel kunna hantera meddelandekommunikationen i &DCOP;, och på så sätt föra protokollen närmare varandra. + +Några möjliga lösningar skulle vara: + + + +Skriva en portal mellan &MCOP; och &DCOP; (vilket bör vara möjligt, och skulle möjliggöra samkörning). Observera att det finns en experimentell prototyp, om du skulle vilja arbeta med det. + + + +Integrera allt &DCOP;-användare förväntar sig i &MCOP;, och försöka bara använda &MCOP; - man skulle kunna lägga till en man i mitten möjlighet i &MCOP; också ;) + + + +Basera &DCOP; på &MCOP; istället för libICE, och långsamt börja integrera saker tätare tillsammans. + + + +Den sämsta möjligheten är kanske inte att använda varje protokoll för allt det som det var avsett för (det finns några stora skillnader i målen med deras konstruktion), och inte försöka slå ihop dem till ett. + + + diff --git a/tde-i18n-sv/docs/kdemultimedia/artsbuilder/midi.docbook b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/midi.docbook new file mode 100644 index 00000000000..f8e13ed2f60 --- /dev/null +++ b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/midi.docbook @@ -0,0 +1,524 @@ + + + +&MIDI; + + +Översikt + + + +&MIDI;-stödet i &arts; kan göra ett antal olika saker. För det första, tillåter det kommunikation mellan olika delar av programvaran som producerar eller konsumerar &MIDI;-händelser. Om du till exempel har en sequencer och en samplingsenhet som båda använder &arts;, kan &arts; skicka &MIDI;-händelser från sequencern till samplingsenheten. + +För det andra, kan &arts; också hjälpa program att växelverka med hårdvaran. Om en programvarudel (till exempel samplingen) fungerar tillsammans med &arts;, kan den dessutom ta emot &MIDI;-händelser från ett externt &MIDI;-keyboard. + +Till slut, så utgör &arts; en utmärkt modulär synthesizer. Den är konstruerat att göra just detta. Man kan alltså bygga instrument av små moduler med aRts-byggaren, och sedan använda instrumenten för att komponera eller spela musik. Syntes betyder inte nödvändigtvis bara ren syntes, utan det finns moduler som kan användas för att spela upp samplingar. På så sätt kan &arts; vara både en samplingsenhet eller synt, och eftersom den är fullständigt modulär, är den mycket lätt att utöka, mycket lätt att experimentera med, kraftfull och flexibel. + + + +&MIDI;-hanteraren + + +Den centrala komponenten i &arts; som håller reda på vilka program som är anslutna och hur midi-händelser ska skickas mellan dem är midi-hanteraren. För att se eller påverka vad den gör, starta artscontrol. Välj sedan VisaVisa midihanterare i menyn. + +Till vänster ser man Midi-inmatning. Där listas alla objekt som skapar &MIDI;-händelser, som en extern &MIDI;-port som skickar data från ett anslutet &MIDI;-keyboard, en sequencer som spelar en sång och så vidare. Till höger ser man Midi-utmatning. Där listas allting som konsumerar &MIDI;-händelser, som en simulerad samplingsenhet (programvara), eller den externa &MIDI;-porten som en hårdvarusamplingsenhet är ansluten till utanför din dator. Nya program, som en sequencer eller liknande, registrerar sig själva, så att listan ändras med tiden. + +Du kan ansluta ingångar och utgångar om du markerar en ingång i listan till vänster och en utgång till höger, och väljer Anslut med knappen nedanför. Koppla från fungerar på samma sätt. Du ser vad som är anslutet som små linjer mellan ingångar och utgångar, mitt i fönstret. Observera att du kan ansluta en ingång till mer än en utgång (och tvärtom). + +Program (som sequencern Brahms) läggs till av sig själv när de startas och tas bort från listan när de avslutas. Men du kan också lägga till nya enheter med menyn Lägg till. + + + +System midi port (OSS) + +Det här skapar ett nytt &arts;-objekt som kommunicerar med en extern midi-port. + +Eftersom externa midi-portar både kan skicka och ta emot data, så läggs både en ingång och utgång till med det här valet. Med &Linux;, ska du antingen ha en OSS-drivrutin (eller OSS/Free, som följer med &Linux;-kärnan) eller en ALSA-drivrutin installerad för ditt ljudkort, för att det här ska fungera. Du blir tillfrågad om enhetens namn. Det här är oftast /dev/midi eller /dev/midi00. + +Om du har mer än en &MIDI;-enhet eller en &MIDI;-återkopplingsenhet installerad, kan det dock finnas fler alternativ. För att visa information om midi-portar, starta inställningscentralen, och välj Information Ljud. + + + + +aRts syntes midi utmatning + +Det här lägger till en ny &MIDI;-utgång med ett &arts; syntinstrument. Om du väljer menyalternativet, dyker en dialogruta upp som låter dig ange ett instrument. Du kan skapa nya instrument med aRts-byggaren. Alla .arts-filer med ett namn som börjar med instrument_ visas här. + + + + + + + +Att använda &arts; & Brahms + +I själva verket är det riktigt lätt att komma igång. Du behöver en version av Brahms som fungerar med &kde; 2.1, som finns i kmusic CVS-modulen. Det finns också information om hur man skaffar &brahms; på aRts hemsida i avsnittet om nerladdning. + +När du har startat programmet, syns det i &MIDI;-hanteraren. Om du vill använda syntes, lägg helt enkelt till ett &MIDI;-instrument med Lägg tillaRts syntes midi utmatning. + +Välj ett instrument (till exempel organ2). Anslut instrumentet med knappen Anslut. Därefter kan du börja komponera i &brahms;, och resultatet syntetiseras med &arts;. + +Det är oftast en god ide att ha &artscontrol;-fönstret öppet, och se till att volymen inte är för hög (ljudkvaliteten blir sämre när staplarna når den övre gränsen). Nu kan du börja skriva en ny &arts; demo, och när du är klar kan du få den publicerad på aRts-project.org ;-). + + + + + + +midisend + +midisend är ett litet program som låter dig skicka &MIDI;-händelser från skalet. Det registreras som en klient precis som alla andra program. Det enklaste sättet att använda det är att skriva % midisend /dev/midi00 som gör ungefär samma sak som att lägga till en &MIDI;-port i &artscontrol;. (Inte riktigt, därför att midisend skickar bara händelser). Skillnaden är att det är till exempel lätt att starta midisend på olika datorer (och på det sättet använda nätverkstransparens). + +Det är också möjligt att låta midisend skicka data från stdin, vilket du kan använda för att skicka data från program som inte stöder &arts;, så här: % program_som_skickar_MIDI_händelser_på_standardutmatning | midisend + + + + + + +Att skapa instrument + +Sättet som &arts; utför midi-syntes är följande: Det finns strukturer som har ett antal ingångar, där de hämtar frekvensen, anslagsstyrkan (volymen) och en parameter som anger om tangenten fortfarande är nertryckt. Strukturen ska nu syntetisera exakt den tonen med den volymen, och reagera på parametern pressed (där pressed = 1 betyder att användaren håller nere tangenten och pressed = 0 betyder att användaren har släppt tangenten). + +När &MIDI;-händelser anländer, skapar &arts; nya strukturer för tonerna efter behov, anger parametrarna, och rensar bort dem när de är klara. + +För att skapa och använda en sådan struktur, ska du göra följande: + + + +För att komma igång är det bekvämaste sättet att öppna template_Instrument.arts i Arts-byggaren. + +Det här kan åstadkommas genom att använda ArkivÖppna exempel... och välja template_Instrument i fildialogrutan. Det här skapar en tom struktur med de nödvändiga parametrarna, som du bara behöver fylla i. + + + +För att hantera parametern "pressed", är det praktiskt att använda Synth_ENVELOPE_ADSR, eller om en wav-fil med trumma spelas, spela bara upp den ändå och ignorera parametern. + + + +Strukturen ska indikera när den inte behövs längre med utgången done. Om done är 1, antar &arts; att strukturen kan tas bort. Praktiskt nog så tillhandahåller ADSR-enveloppen en parameter som anger när den är färdig, så du behöver bara ansluta den till done-utgången för strukturen. + + + +Du bör döpa om din struktur till något namn som börjar med instrument_, som instrument_piano.arts - du bör spara filen med samma namn i katalogen $HOME/arts/structures (där aRts-byggaren normalt sparar filer). + + + +Till sist, när du väl har sparat den, kan du använda den med &artscontrol; i &MIDI;-hanteraren. + + + +Och din struktur ska förstås spela ljuddata som den skapar via vänster och höger utgång för strukturen, som sedan spelas med ljudhanteraren (du kan se det här i &artscontrol;), så att du till slut kan höra ljudet (eller efterbehandla det med ljudeffekter). + + + +Ett bra sätt att lära sig hur man skapar instrument är att öppna ett befintligt instrument med ArkivÖppna Exempel och se hur det fungerar ;) + + + +Instrumentkartor + +Instrumentkartor är instrument som beter sig olika beroende på tonhöjden, programmet, kanalen eller anslagsstyrkan. Man kan till exempel skapa ett piano med fem oktaver, och använda en sampling för varje oktav (med tonhöjden förskjuten i motsvarande mån). Det här låter mycket bättre än att bara använda en sampling. + +Man kan också bygga en trumkarta, som spelar en särskild trumsampling för varje tangent. + +Till sist är det mycket användbart om man kombinerar helt olika ljud i en instrumentkarta för olika program. På det här sättet kan man använda sin sequencer, externa keyboard eller en annan &MIDI;-källa för att byta mellan ljud utan att behöva manipulera &arts; under arbetets gång. + +Ett bra exempel på det här är arts_all, som helt enkelt kombinerar alla instrument som levereras med &arts; i en karta. På så sätt behöver man bara ange att detta instrument ska användas en gång i &artscontrol;, och sedan kan man komponera en hel sång i en sequencer utan att överhuvudtaget bry sig om &arts;. Behövs ett annat ljud? Ändra helt enkelt programmet i sequencern, och &arts; tillhandahåller ett nytt ljud. + +Att skapa sådana kartor är ganska rättframt. Man behöver bara skapa en textfil, och skriva regler som ser ut så här: + +ON [ villkor ...] DO structure=någon_struktur.arts + + +Villkoren kan vara ett eller flera av följande: + + + + + + + +Tonhöjden som spelas. Man använder det här om man vill dela instrumentet beroende på tonhöjd. I vårt ursprungliga exempel, skulle ett piano som använder olika samplingar för olika oktaver använda det här som villkor. Man kan ange en enkel tonhöjd, som =62 eller ett intervall av tonhöjder, som =60-72. De möjliga tonhöjderna går mellan 0 och 127. + + + + + + +Programmet som är aktivt på kanalen som tonen spelas upp i. Oftast låter sequencern dig välja instrument via programinställningen. Enkla program eller intervall är tillåtna, dvs. =3 eller =3-6. Möjliga program går mellan 0 och 127. + + + + + + +Kanalen som tonen skickas på. Enkla kanaler eller intervall är tillåtna, dvs. =0 eller =0-8. Möjliga kanaler går mellan 0 och 15. + + + + + + +Anslagsstyrkan (volymen) som tonen har. Enkla anslagsstyrkor (vem skulle använda det?) eller intervall är tillåtna, dvs. =127 eller =64-127. Möjliga anslagsstyrkor går mellan 0 och 127. + + + + +Ett fullständigt exempel för en karta kan vara (det här kommer från den nuvarande instrument_arts_all.arts-map): + +ON program=0 DO structure=instrument_tri.arts +ON program=1 DO structure=instrument_organ2.arts +ON program=2 DO structure=instrument_slide1.arts +ON program=3 DO structure=instrument_square.arts +ON program=4 DO structure=instrument_neworgan.arts +ON program=5 DO structure=instrument_nokind.arts +ON program=6 DO structure=instrument_full_square.arts +ON program=7 DO structure=instrument_simple_sin.arts +ON program=8 DO structure=instrument_simple_square.arts +ON program=9 DO structure=instrument_simple_tri.arts +ON program=10 DO structure=instrument_slide.arts +ON program=11 pitch=60 DO structure=instrument_deepdrum.arts +ON program=11 pitch=61 DO structure=instrument_chirpdrum.arts + + +Som du ser, väljs strukturen beroende på programmet. För program 11, syns en trumkarta (med två poster), som spelar en deepdrum med C-5 (tonhöjd = 60), och en chirpdrum med C#5 (tonhöjd = 61). + +För att kartfiler automatiskt ska synas i &artscontrol; som ett alternativ bland instrumenten, måste de heta instrument_någonting.arts-map och antingen finnas i din hemkatalog i $HOME/arts/structures, eller i &kde;-katalogen i $KDEDIR/share/apps/artsbuilder/examples. Strukturer som används av kartan kan antingen anges med en absolut sökväg, eller relativt till katalogen som kartfilen finns i. + +Att utöka arts_all map eller till och med göra en fullständigt generell &MIDI;-karta för &arts; är en bra idé för att göra &arts; lättare att använda direkt som det är. Fundera gärna på att bidra med intressanta instrument som du skapar, så att de kan inkluderas i framtida versioner av &arts;. + + + + + diff --git a/tde-i18n-sv/docs/kdemultimedia/artsbuilder/midiintro.docbook b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/midiintro.docbook new file mode 100644 index 00000000000..b03d13181bd --- /dev/null +++ b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/midiintro.docbook @@ -0,0 +1,16 @@ + + + + +Introduktion till <acronym +>MIDI</acronym +> + +Ännu inte skrivet. + + diff --git a/tde-i18n-sv/docs/kdemultimedia/artsbuilder/modules.docbook b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/modules.docbook new file mode 100644 index 00000000000..16f789108e6 --- /dev/null +++ b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/modules.docbook @@ -0,0 +1,1333 @@ + + + +&arts; moduler + + +Inledning + +Det här kapitlet beskriver alla standardmodulerna i &arts;. En av de mest kraftfulla funktionerna i &arts; är att moduler kan kopplas ihop till strukturer som implementerar nya funktioner som ljudeffekter och instrument. + +Moduler delas upp i två kategorier. Syntesmoduler används för att implementera rörmokeriet som manipulerar multimediadataflöden för att skapa nya effekter, instrument, mixrar och program. Visuella moduler låter dig skapa ett grafiskt gränssnitt för att styra ljudstrukturer som byggs upp med syntesmodulerna. + + + + +Referens till syntesmoduler + + + +Aritmetik + mixning + + + + +Synth_ADD + + + + + +Synth_ADD + + +Den här adderar två signaler. + + + + +Synth_MUL + + + + + +Synth_MUL + + +Den här multiplicerar signalen med en faktor. Du kan använda det här för att skala ner (0 < faktor < 1) eller upp (faktor > 1) signaler eller invertera signaler (faktor < 0). Observera att faktorn kan vara en signal och behöver inte vara konstant (t.ex. envelopper eller flyttalssignaler). + + + + +Synth_DIV + + + + + +Synth_DIV + + +Den här dividerar signalen med en faktor. Du kan använda det här för att dividera en signal med en annan, eller ange invärde1 som 1, så får du inversen av invärde2 som utvärde. Försäkra dig om att invärde2 aldrig når 0, annars får du problem med division med noll. + + + + +Synth_MULTI_ADD + + + + + +Synth_MULTI_ADD + + +Den här adderar ett godtyckligt antal signaler. Om du behöver summera vågformer som skapas av fyra olika oscillatorer, kan du till exempel ansluta alla deras utgångar till en Synth_MULTI_ADD-modul. Det här är effektivare än att använda tre Synth_ADD-moduler. + + + + +Synth_XFADE + + + + + +Synth_XFADE + + +Den här övertonar två signaler. Om procentingången är -1, hörs bara vänstra signalen, om den är 1, hörs bara den högra. Om den är 0, hörs båda signalerna med samma volym. + +Den här gör att du kan försäkra dig om att signalen stannar inom ett väldefinierat område. Om du har två signaler som är mellan -1 och 1 innan övertoningen, kommer de att vara i samma område efteråt. + + + +Synth_AUTOPANNER + + +Motsatsen till övertoning. Den här tar en monosignal och delar den till en stereosignal. Den används för att automatiskt panorera insignalen mellan vänster och höger utgång. Det här gör mixningen mer levande. En standardtillämpning kan vara en gitarr- eller sololjud. + +Anslut en LFO, till exempel en sinus eller sågtandsvåg till inlfo, och välj en frekvens mellan 0,1 och 5 Hz för att få en traditionell effekt eller ännu mer för specialeffekter (FX). + + + + + + +Bussar + + +Synth_BUS_UPLINK + + + + + +Synth_BUS_UPLINK + + +En upplänk till en buss. Ange signaler till vänster och höger, och namnet på bussen som data ska skickas till på buss porten. Den kombinerade signalen från alla upplänkar med det här namnet hamnar på varje nerlänk på den bussen. + + + +Synth_BUS_DOWNLINK + + + + + +Synth_BUS_DOWNLINK + + +Hämtar (summan av) all data som skickas på en viss buss (med namnet du anger på buss porten). + + + + + + + +Fördröjningar + + + + +Synth_DELAY + + + + + +Den här fördröjer insignalen en viss tid. Tidsangivelsen måste vara mellan 0 och maxdelay för en fördröjning mellan 0 och maxdelay sekunder. + +Den här sortens fördröjning kan inte användas i återmatningsstrukturer. Det här beror på att det är en varierbar fördröjning. Det går att ändra längden medan den kör, och även sätta den till noll. Men eftersom den egna utgången behövs för att beräkna nästa sampling i en återmatningsstruktur, kan en fördröjning med ett värde som kan gå ner till noll under syntes leda till en låsningssituation. + +Använd CDELAY:er i sådana situationer, eller kombinera en kort konstant fördröjning (av 0,001 sekunder) med en variabel fördröjning. + +Man kan också kombinera en CDELAY och en DELAY för att åstadkomma en fördröjning med variabel längd i en återkoppling. Försäkra dig bara om att du har med en CDELAY. + + + + +Synth_CDELAY + + + + +Synth_CDELAY + + +Den här fördröjer insignalen en viss tid. Tidsangivelsen måste vara större än 0 för en fördröjning av 0 sekunder eller mer. Fördröjningen är konstant under beräkningen, vilket betyder att den inte kan ändras. + +Det här sparar beräkningstid eftersom ingen interpolation görs, och är användbart för rekursiva strukturer. Se beskrivningen ovan (Synth_DELAY). + + + + + + +Envelopper + + + + +Synth_ENVELOPE_ADSR + + + + +Synth_ENVELOPE_ADSR + + +Den här är ett klassiskt ADSR-envelopp, som betyder att du anger: + + + +active + +Om användaren håller nere tangenten just nu. + + + + +invalue + +Insignalen. + + + + +attack + +Tiden som ska förflyta mellan användaren trycker på tangenten och signalen når sin maximala amplitud (i sekunder). + + + + +decay + +Tiden som ska förflyta mellan signalen nått sin maximala amplitud och signalen går tillbaka till någon konstant nivå (i sekunder). + + + + +sustain + +Den konstanta nivån som hålls för signalen efteråt, till användaren släpper tangenten. + + + + +release + +Tiden som ska förflyta efter användaren har släppt tangenten till signalen går ner till noll (i sekunder). + + + + +Du får den behandlade signalen som utvärde. När ASDR-enveloppen är klar, sätter den done till 1. Du kan använda det här för att tillhandahålla utgången done för ett instrument (som gör att instrumentstrukturen tas bort av &MIDI;-reläobjektet när ljudet väl har upphört). + + + + +Synth_PSCALE + + + + +Synth_PSCALE + + +Modulen Synth_PSCALE anpassar ljudflödet som skickas genom den från volymen 0 (tyst) till 1 (ursprunglig volym) tillbaka till 0 (tyst), enligt positionen (hämta positionen från en Synth_SEQUENCE). Positionen där toppen ska vara kan anges som top. + +Att till exempel sätta top till 0,1 betyder att efter 10 % av tonen har spelats, har volymen nått maximalt värde, och börjar sedan avta. + + + + + +Effekter + + +Synth_FREEVERB + + + + +Synth_FREEVERB + + +Det här är en efterklangseffekt. I den nuvarande implementeringen är det tänkt att skicka en stereosignal genom modulen, och den lägger till efterklangseffekten i signalen. + + +Det här betyder att den också kan användas inne i en StereoEffectStack. + + +Insignalen ska anslutas till (inleft, inright), och utsignalen blir (outleft, outright). + +Parametrarna som du kan ställa in är: + + + +roomsize + +Storleken på rummet som efterklangseffekten simulerar (område: 0 .. 1, där 1 är det största möjliga rummet). + + + + +damp + +Det här anger ett filter som gör att det simulerade rummet absorberar höga frekvenser (område 0 .. 1, där 1 betyder absorbera höga frekvenser i stor utsträckning). + + + + +wet + +Storleken på efterklangsignalen (dvs. den del av signalen som ska ändras av filtret, och orsaka ett vått ljud, dvs. ett efterklangsljud). + + + + +dry + +Storleken på ren signal som skickas igenom, som orsakar ett eko (eller kombinerad fördröjning) istället för en efterklangseffekt (område: 0 .. 1). + + + + + +width + +Storleken på utökad stereoeffekt som efterklangsalgoritmen lägger till i efterklangseffekten, för att göra efterklangsljudet bredare i stereoljudbilden (område 0 .. 1). + + + + +mode + +[ATT GÖRA: Jag tror att om mode är 1, behåller efterklangen den nuvarande ljudbilden för ljudet, medan 0 är normal behandling] + + + + + + + +Synth_TREMOLO + + + +Synth_TREMOLO + + +Tremolomodulen modulerar amplituden enligt en LFO-vågform. Traditionellt använder man en sinusvåg, men varför begränsa sig? Vad man får är en mycket intensiv effekt som skär igenom de flesta arrangemang på grund av sitt stora dynamiska omfång. Tremoloeffekten är fortfarande en favoriteffekt bland gitarrister, även om den inte är så populär som på 1960-talet. + +[ATT GÖRA: för närvarande implementeras detta som invalue + abs(inlfo) - kanske skulle det vara vettigare att implementera det som invalue * (1+inlfo*depth), där depth skulle vara en parameter mellan 0 .. 1 - det här bestäms efter &kde;2.1. Om du har en kommentar, skicka e-post till &arts; e-postlista ;). ] + + + +Synth_FX_CFLANGER + + + +Synth_FX_CFLANGER + + +En fläns är en tidsvariabel fördröjningseffekt. För att göra utveckling av komplexa flänseffekter enklare, tillhandahålls den här modulen som innehåller kärnan av en enkanals flänsenhet. + +Den har följande portar: + + + +invalue + +Signalen som du vill behandla. + + + + +lfo + +Helst en sinusvåg som modulerar fördröjningstiden inne i flänsen (-1 .. 1). + + + + +mintime + +Minimala värdet för tiden inne i flänsen i millisekunder. Föreslagna värden: försök med något nära 1 ms. Använd helst värden < 1000 ms. + + + + +maxtime + +Maximala värdet för tiden inne i flänsen i millisekunder. Föreslagna värden: försök med något nära 5 ms. Använd helst värden < 1000 ms. + + + + +outvalue + +Utsignalen. Det är viktigt att du blandar den här med originalsignalen (innan flänsen) för att få den önskade effekten. + + + + + +Du kan använda den här som en grund för köreffekter. + + + + + + + +Filter + + +Synth_PITCH_SHIFT + + + +Synth_PITCH_SHIFT + + +Den här tonhöjdsförändrande effekten ändrar frekvensen på insignalen utan att påverka hastigheten. En tillämpning av detta är att till exempel ändra tonhöjden på din röst medan du spelar in (och spelar upp) den i realtid. + +Parametern speed är den relativa hastigheten som signalen spelas upp med. Så att med hastigheten två blir ljudet dubbelt så högt (dvs. en infrekvens på 440 Hz ger en utfrekvens på 880 Hz). + +Parametern frequency används internt för att ändra mellan olika kornighet i signalen. Den är anpassningsbar, och beroende på valet kommer tonhöjdsförändringen låta mer eller mindre realistisk vid en viss användning. Ett bra värde att börja med är någonting i stil med 5 eller 10. + + + + +Synth_SHELVE_CUTOFF + + + +Synth_SHELVE_CUTOFF + + +Filtrerar bort alla frekvenser över klippningsfrekvensen. + + + + +Synth_BRICKWALL_LIMITER + + + +Synth_BRICKWALL_LIMITER + + +Den här modulen klipper en signal så att den passar i området [-1;1]. Den gör ingenting för att begränsa distorsionen som uppstår när en stark signal klipps av. Man kan använda det här som en ljudeffekt (till exempel för att skapa en något avklippt sinusvåg). Det är dock oftast en god idé att låta signalen gå genom ett lågpassfilter efteråt om du gör detta, för att få ljudet att låta mindre skärande. + + + +Synth_STD_EQUALIZER + + + +Synth_STD_EQUALIZER + + +Den här är ett trevligt byggblock för en parametriserbar tonkontroll. Dess parametrar är: + + + +Invärde, utvärde + +Signalen som filtreras av tonkontrollen. + + + + +low + +Hur låga frekvenser ska ändras. Värdet anges i dB, medan 0 betyder att låga frekvenser inte ska ändras, skulle -6 betyda att de dämpas med 6 dB, och +6 betyder öka dem med 6 dB. + + + + +mid + +Hur mittfrekvenser ska ändras av tonkontrollen i dB (se low). + + + + +high + +Hur höga frekvenser ska ändras av tonkontrollen i dB (se low). + + + + +frekvens + +Det här är mittfrekvensen för tonkontrollen i Hz, mittfrekvensen befinner sig omkring detta spektrum, med de låga och höga frekvenserna nedanför och ovanför. Observera att frekvensen inte kan vara högre än halva samplingsfrekvensen, oftast är den 22050 Hz, och inte lägre än 1 Hz. + + + + +q + +Det här påverkar hur brett mittspektrat är. Det måste vara ett positivt tal > 0. Värdet ett är rimligt, högre värden på q betyder ett smalare spektrum av mittfrekvenser. Lägre värden än ett betyder ett bredare spektrum. + + + + + + + +Synth_RC + + + +Synth_RC + + +Ett dämpat resonansfilter som filtrerar alla frekvenser omkring något högsta värde. Det finns inget användbart sätt att ange en mittfrekvens (som inte skulle klippas), eftersom indata är två underliga konstanter f och b. Koden är mycket gammal, från synthesizerns tidigaste dagar, och kommer troligen att bytas ut mot ett nytt filter som har en frekvens och ett resonansvärde som parametrar. + +Försök med något som liknar b=5, f=5 or b=10, f=10 or b=15, f=15 i alla fall. + + + + +Synth_MOOG_VCF + + + +Synth_MOOG_VCF + + +Filtrerar bort alla frekvenser ovanför klippningsfrekvensen (det är ett 24 dB fyrpoligt filter, som filtrerar 24 dB per oktav ovanför klippningsfrekvensen), men tillhandahåller en ytterligare parameter för att anpassa filtrets resonans, där 0 betyder ingen resonans och 4 betyder självsvängning. + + + + + + +Midi + sekvensiering + + +Synth_MIDI_TEST + + + +Synth_MIDI_TEST + + +Den här modulen laddar en instrumentstruktur från en fil, och registrerar sig som en midi-utgång med &arts; &MIDI;-hanterare. Toner som skickas till den här utgången gör att instrumentröster skapas. + + +Du kan ställa in något sådant här på ett bekvämare sätt i &artscontrol; istället för manuellt i aRts-byggaren. + + + + + +Synth_SEQUENCE + + + + +Spelar en sekvens av toner om och om igen. Tonerna anges i spårnotation, och separeras av semikolon. Ett exempel är A-3;C-4;E-4;C-4;. Hastigheten anges som sekunder per ton, så om du vill ange 120 slag per minut, anger du troligen 0,5 sekunder/ton, som 60 sekunder/0,5 sekunder per ton = 120 slag per minut. + +Du kan ge varje ton en längd i förhållande till hastigheten genom att använda ett kolon efter tonen följt av längden. A-3:2;C-4:0.5;D-4:0.5;E-4; visar detta. Som du kan se, tenderar midi-tonsättningsprogram att ge mer bekvämlighet ;) + +Synth_SEQUENCE ger ytterligare information om positionen för tonen som spelas just nu, där 0 betyder precis påbörjad och 1 betyder avslutad. Den här informationen kan man använda med Synth_PSCALE (se nedan). + + + +Synth_SEQUENCE_FREQ + + + + +Den här modulen fungerar precis som Synth_SEQUENCE, med den enda skillnaden att du inte skriver in notnamn utan frekvenser. + + + + + + +Samplingar + + +Synth_PLAY_WAV + + + + +Synth_PLAY_WAV + + +Den här spelar en wav-fil. Den är bara tillgänglig om du har libaudiofile på datorn. Vågformsfilen spelas så fort modulen skapas. + +Den stannar så fort den är klar, och done sätts till 1. Hastighetsparametern kan användas för att spela upp filen snabbare eller långsammare, där 1.0 är den normala (inspelade) hastigheten. + + + + + + +Ljud-I/O + + +Synth_PLAY + + + + +Synth_PLAY + + + +Normalt behöver man inte den här modulen, om man inte skriver självständiga program. Inne i &artsd;, finns det redan en Synth_PLAY modul, och att skapa en till fungerar inte. + + +Modulen Synth_PLAY-matar ut ljudsignalen till ljudkortet. Vänster och höger kanal ska innehålla normaliserad indata för kanalerna. Om indata inte är mellan -1 och 1, får man klippning. + +Som redan har nämnts, får det bara finnas en Synth_PLAY modul, eftersom den direkt kommer åt ljudkortet. Använd bussar för att blanda ihop mer än ett ljudflöde innan uppspelning. Använd modulen Synth_AMAN_PLAY för att få något som liknar en utmatning inne i &artsd;. + +Observera att Synth_PLAY också kontrollerar tidbasen för hela strukturen. Det här betyder: ingen Synth_PLAY = ingen källa för tidbas = inget ljud. Så det behövs (exakt) ett Synth_PLAY objekt. + + + + +Synth_RECORD + + + +Synth_RECORD + + + +Normalt behöver man inte den här modulen, om man inte skriver självständiga program. Inne i artsd, finns det redan en Synth_RECORD modul, och att skapa en till fungerar inte. + + +Modulen Synth_RECORD spelar in en signal från ljudkortet. Vänster och höger kanal innehåller indata för kanalerna (mellan -1 och 1). + +Som redan har nämnts, får det bara finnas en Synth_RECORD modul, eftersom den direkt kommer åt ljudkortet. Använd bussar för att använda det inspelade ljudflödet på mer än ett ställe. Använd modulen Synth_AMAN_RECORD för att få något som liknar en ingång inne i artsd. För att det här ska fungera måste &artsd; köra med full duplex aktiverad. + + + +Synth_AMAN_PLAY + + + +Synth_AMAN_PLAY + + +Modulen Synth_AMAN_PLAY-matar ut ljudsignalen. Det är bra (men inte nödvändigt) att utdata är en normaliserad signal (mellan -1 och 1). + +Den här modulen använder ljudhanteraren för att ange var signalen spelas upp. Ljudhanteraren kan styras genom &artscontrol;. För att göra det mer intuitivt att använda, är det bra att namnge signalen som spelas upp. Det kan åstadkommas genom att ange title. En annan funktion i ljudhanteraren är att kunna komma ihåg var en signal spelades upp sist. För att kunna göra det här måste den kunna skilja på signaler. Därför ska man ange något unikt värde för autoRestoreID också. + + + +Synth_AMAN_RECORD + + + +Synth_AMAN_RECORD + + +Modulen Synth_AMAN_RECORD-spelar in en ljudsignal från en extern källa (dvs linje in/mikrofon) inne i &artsd;. Utdata kommer att vara en normaliserad signal (mellan -1 och 1). + +Den här modulen använder ljudhanteraren för att ange var signalen spelas upp. Ljudhanteraren kan styras genom artscontrol. För att göra det mer intuitivt att använda, är det bra att namnge signalen som spelas upp. Det kan åstadkommas genom att ange title. En annan funktion i ljudhanteraren är att kunna komma ihåg var en signal spelades in sist. För att kunna göra det här måste den kunna skilja på signaler. Därför ska man ange något unikt värde för autoRestoreID också. + + + +Synth_CAPTURE + + + +Synth_CAPTURE + + +Modulen Synth_CAPTURE skriver en ljudsignal till en vågformsfil på hårddisken. Filen heter alltid /tmp/mcop-användarnamn/capture.wav + + + + + +Tester + + +Synth_NIL + + + +Synth_NIL + + +Den här gör ingenting. Den är mycket användbar i testsituationer. + + + + +Synth_DEBUG + + + +Synth_DEBUG + + +Man kan använda den här för avlusning. Den skriver ut värdet för signalen invalue med regelbundna intervall (cirka 1 sekund), tillsammans med kommentaren som angivits. På det här sättet kan man ta reda på om vissa signaler förblir inom vissa områden, eller om de finns överhuvudtaget. + + + +Synth_MIDI_DEBUG + + + +Synth_MIDI_DEBUG + + +Man kan använda den här för att avlusa hur &MIDI;-händelser verkligen kommer in i &arts;. + +När en MIDI_DEBUG kör, skriver &artsserver; ut rader som: + +201 100753.837585 on 0 42 127 + +202 101323.128355 off 0 42 + +Den första raden talar om att 100753 ms (dvs. 100 sekunder) efter MIDI_DEBUG startade, kom en &MIDI;-händelse "on" på kanal 0. Den här midi-händelsen hade anslagsstyrkan (volymen) 127, den högsta möjliga. Nästa rad visar midi-händelsen när tangenten släpps. [ATT GÖRA: det här fungerar inte för närvarande, få det att fungera, och gör det via &MIDI;-hanteraren]. + + + +Synth_DATA + + + +Synth_DATA + + +Det här skapar en signal med ett konstant värde. + + + + + +Oscillation & Modulation + + +Synth_FREQUENCY + + + +Synth_FREQUENCY + + +Oscillatorer i &arts; kräver inte en frekvens som indata, utan istället en position i vågformen. Positionen ska vara mellan 0 och 1, som i ett standardobjekt Synth_WAVE_SIN översätts till området 0 .. 2*Pi. För att skapa oscillerande värden från en frekvens, används en Synth_FREQUENCY modul. + + + +Synth_FM_SOURCE + + + +Synth_FM_SOURCE + + +Den här används för frekvensmodulering. Ange frekvensen med ingången frequency och anslut en annan signal till moduleringsingången. Ställ därefter in modlevel till någonting, säg 0,3. Frekvensen moduleras sedan med moduleringen. Prova det. Fungerar bra om man lägger till en återkoppling, vilket betyder att man tar en kombination av den fördröjda utsignalen från Synth_FM_SOURCE (man måste skicka det till en oscillator eftersom den bara fungerar som Synth_FREQUENCY) och någon annan signal för att få bra resultat. + +Fungerar bra tillsammans med Synth_WAVE_SIN oscillatorer. + + + + + +Vågformer + + +Synth_WAVE_SIN + + + +Synth_WAVE_SIN + + +Sinusoscillator. Ange en pos signal från Synth_FREQUENCY eller Synth_FM_SOURCE som insignal, och få en sinusvåg som utsignal. Signalen pos anger positionen i vågformen, området 0 .. 1 omvandlas till 0 .. 2*Pi internt. + + + + +Synth_WAVE_TRI + + + +Synth_WAVE_TRI + + +Triangelvågsoscillator. Ange en pos signal från Synth_FREQUENCY eller Synth_FM_SOURCE som insignal, och få en triangelvåg som utsignal. Signalen pos anger positionen i vågformen, området 0 .. 1 omvandlas till 0 .. 2*Pi internt. Var försiktig. Insignalen måste vara i området 0 .. 1 för att utsignalen ska ge bra resultat. + + + +Synth_NOISE + + + +Synth_NOISE + + +Brusgenerator. Den här skapar en slumpmässig signal mellan -1 och 1. + + + + +Synth_WAVE_SQUARE + + + +Synth_WAVE_SQUARE + + +Fyrkantvågsoscillator. Ange en pos signal från Synth_FREQUENCY eller Synth_FM_SOURCE som insignal, och få en fyrkantvåg som utsignal. Signalen pos anger positionen i vågformen, området 0 .. 1 omvandlas till 0 .. 2*Pi internt. Var försiktig. Insignalen måste vara i området 0 .. 1 för att utsignalen ska ge bra resultat. + + + +Synth_WAVE_SOFTSAW + + + +Synth_WAVE_SOFTSAW + + +Mjuk sågtandsvåg, som liknar Synth_WAVE_TRI oscillatorn till utseende. Ange en pos signal från Synth_FREQUENCY eller Synth_FM_SOURCE som insignal, och få en mjuk sågtandsvåg som utsignal. Signalen pos anger positionen i vågformen, området 0 .. 1 omvandlas till 0 .. 2*Pi internt. Var försiktig. Insignalen måste vara i området 0 .. 1 för att utsignalen ska ge bra resultat. + + + +Synth_WAVE_PULSE + + + +Synth_WAVE_PULSE + + +Pulsoscillator. Andemeningen med den här modulens liknar den rektangulära oscillatorn (Synth_WAVE_RECT), men den tillhandahåller ett anpassningsbart upp/ner-förhållande, genom parametern dutycycle. Ange en pos signal från Synth_FREQUENCY eller Synth_FM_SOURCE som insignal, och få en pulsvåg som utsignal. Signalen pos anger positionen i vågformen, området 0 .. 1 omvandlas till 0 .. 2*Pi internt. Var försiktig. Insignalen måste vara i området 0 .. 1 för att utsignalen ska ge bra resultat. + + + +Diverse + + +Synth_COMPRESSOR + + + + + +Den här modulen reducerar det dynamiska omfånget hos en signal. Reduktion är till exempel användbart för att kompensera för de stora variationer i ljudstyrka när någon pratar i en mikrofon. + +Så fort indatanivån överstiger en viss nivå (tröskeln) så reduceras signalen. Den multiplicerar helt enkelt allt ovanför tröskeln med ratio, som ska vara ett värde mellan 0 och 1. Till sist multipliceras hela signalen med utdatafaktorn. + +Argumenten attack och release fördröjer starten och slutet på reduktionen. Använd det här om du till exempel fortfarande vill höra den starka början av en bastrumma. Argumenten anges i millisekunder, och en attack eller release på 0 ms är möjlig, men kan resultera i ett visst brus. + + + + + + +Referens till visuella moduler + +ATT GÖRA när visuella moduler är "färdigare". + + + diff --git a/tde-i18n-sv/docs/kdemultimedia/artsbuilder/porting.docbook b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/porting.docbook new file mode 100644 index 00000000000..4cec99f2c2b --- /dev/null +++ b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/porting.docbook @@ -0,0 +1,50 @@ + + + +Ändra program för att passa &arts; + + +Att använda &artsdsp; + +Verktyget &artsdsp;, tidigare beskrivet, låter de flesta äldre ljudprogram som pratar direkt med ljudenheter fungera riktigt med &arts;. Program som är skrivna för att använda Enlightenment Sound Daemon (esd) fungerar också i de flesta fall genom att köra esd med &artsdsp;. + +Det här ger en bra lösning på kort sikt för att ändra befintliga program för &kde;. Det här låter dock inte programmet direkt dra nytta av hela &arts; kraftfulla funktioner, som att använda moduler och andra multimediatyper än digitalljud. Om programmet gör mer än att bara helt enkelt spela ljudfiler, är det oftast vettigt att lägga till inbyggt stöd för &arts; i programmet. + +Att använda &arts; betyder också att programmet inte behöver göra så mycket arbete - det kan dra nytta av funktioner i &arts; för att hantera saker som kodning för olika mediaformat och kontroll av ljudhårdvara. + + + + +Lägga till inbyggt stöd för &arts; + +När du använder &arts;, finns det ett antal olika programmeringsgränssnitt (API) att välja bland. Beslutet om vilket som ska användas beror på ett antal olika faktorer, bland annat vilket sorts medietyp som används (ljud, &MIDI;, ljud-CD, etc.), de funktioner som krävs av gränssnittet, och om programmet är skrivet i C++. I de flesta fall bör valet vara ganska klart baserat på de nödvändiga funktionerna. + +För flyttbarhet mellan plattformar kan inte program som måste kunna köra i andra miljöer än &kde; förlita sig på att &arts; är tillgängligt. Att använda en insticksprogramparadigm är ett bra sätt att stödja olika multimediamiljöer. Att göra ett insticksprogram-API öppet och dokumenterat (särskilt för program utan tillgång till källkod) har också fördelen att någon annan än programutvecklaren kan implementera insticksprogram till &arts;. + + + + + diff --git a/tde-i18n-sv/docs/kdemultimedia/artsbuilder/references.docbook b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/references.docbook new file mode 100644 index 00000000000..b41e3531d4f --- /dev/null +++ b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/references.docbook @@ -0,0 +1,61 @@ + + + +Referenser + + + + +http://multimedia.kde.org + +Det här är den huvudsakliga webbplatsen för &kde;-relaterad multimediainformation. + + + + +http://www.arts-project.org + +Det här är &arts;-projektets hemsida. + + + + +&kde; 2.0 Development + +Kapitel 14 i den här utgivna boken täcker multimedia, inklusive &arts;. Den är tillgänglig i tryck eller på nätet med anteckningar på http://www.andamooka.org. + + + + + +http://sound.condorow.net + +Den här platsen har en uttömmande lista på ljud- och &MIDI;-program för &Linux;. + + + + + + diff --git a/tde-i18n-sv/docs/kdemultimedia/artsbuilder/tools.docbook b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/tools.docbook new file mode 100644 index 00000000000..9ce4c2ed33c --- /dev/null +++ b/tde-i18n-sv/docs/kdemultimedia/artsbuilder/tools.docbook @@ -0,0 +1,997 @@ + + + +&arts;-verktyg + +Ett antal verktyg levereras tillsammans med &arts; för att styra och anpassa dess beteende. Du behöver känna till de flesta av de här verktygen lite grand för att kunna använda &arts; på ett effektivt sätt. Det här avsnittet beskriver vart och en av verktygen och deras kommandoväljare. + + +Inställningscentralen + +När man kör &arts; med &kde;, tillhandahåller inställningscentralen en grupp med inställningar i kategorin Ljud. Vissa av de här används av &arts;. Man kan också binda ljud till olika fönsterhanterings- och &kde;-händelser med dialogrutan LjudSystemunderrättelser. Se handboken för inställningscentralen för mer information om hur dialogrutans inställningar används. + + + + +&artsd; + +Tillgången till ljudhårdvaran kontrolleras av &artsd;, ljudservern för &arts;. Det här tillåter att flera program samtidigt skickar en begäran till servern, där de kan blandas och spelas upp. Utan en central ljudserver skulle ett enstaka program som använder en ljudenhet förhindra andra program från att använda den. + +För att använda &arts; ska det finnas en och endast en kopia av &artsd; som kör. Den startas typiskt när &kde; startas om detta är aktiverat i inställningscentralens Ljudserver modul. + +Programmet accepterar följande väljare: + + + +artsd + + + + +Ställ in samplingsfrekvens som ska användas. + + + + + + +Visa kommandoanvändning. + + + + + + +Aktivera nätverkstransparens. + + + + + + + +Ange TCP-port som ska användas (förutsätter ). + + + + + + +Öppen, ingen identifiering (farligt). + + + + + + +Aktivera full duplex. + + + + + +Ange ljudenhet (vanligtvis /dev/dsp). + + + + + + +Ange antal fragment. + + + + + + +Ange fragmentstorlek i byte. + + + + + + +Ställ in fördröjningen innan vänteläget aktiveras i sekunder. Värdet noll stänger av vänteläget. + + + + + + +Ange namnet på ett program som används för att visa fel, varningar och informationsmeddelanden. Om du kör KDE kan du använda verktyget artsmessage för det här. + + + + + + +Öka storleken av nätverksbuffrarna till ett värde som är lämpligt för att köra med ett 10 Mbps lokalt nätverk. Det här är samma som att använda väljaren -w 5 (se nedan). + + + + + +När artsd körs via en nätverksanslutning till en annan värddator vill man ofta använda en stor buffer för att undvika pauser. aRts föreslår en minimal bufferstorlek för program. Utan det här alternativet baseras den förvalda storleken på fragmentstorleken * antalet fragment. Med det här alternativet kan man öka storleken från den förvalda med en faktor n. + + + + + + +Ställ in informationsnivå: 3 (tyst), 2 (varningar), 1 (info), 0 (avlusning). + + + + + + +Visa versionsnivå. + + + + + +I de flesta fall är det nog att bara köra &artsd;. + + + +&artswrapper; + +För att ge bra realtidsegenskaper körs &artsd; oftast som en realtidsprocess (på plattformar där realtidsprioriteter stöds). Det här kräver root-behörighet, så för att minimera säkerhetspåverkan, kan &artsd; startas med det lilla omgärdande programmet &artswrapper; som helt enkelt byter till realtidsprioritet (medan det kör som root) och sedan startar &artsd; som en annan användare än root. + +Om du gör &artswrapper; SUID root, kommer det troligen förbättra kvaliteten på ljudåtergivningen genom att reducera uppehåll i musiken. Dock ökar det också risken att ett fel i koden, eller en användare med uppsåt att skada kan krascha eller skada datorn på något sätt. Dessutom, att prioritera hög ljudkvalitet på fleranvändardatorer kan orsaka försämrad prestanda för användare som försöker använda datorn på ett produktivt sätt. + + + + +&artsshell; + +Kommandot &artsshell; är avsett som ett verktyg för att utföra diverse funktioner som hör ihop med ljudservern. Förmodligen kommer verktyget att utökas med nya kommandon i framtiden (se kommentarerna i källkoden för några idéer). + +Kommandot accepterar följande format: + + + +artsshell suspendstatus terminate autosuspend secs networkbuffers n volume [volume] stereoeffect options + +artsshell [väljare] kommando [kommandoalternativ] + +Följande väljare stöds: + + + + + + +Undertryck all utmatning. + + + + + + +Visa kommandoanvändning. + + + + + +Följande kommandon stöds: + + + + + + +Ange att ljudservern ska gå till vänteläget. + + + + + + +Visa statusinformation för ljudservern. + + + + + + +Avsluta ljudservern. Det här kan förvirra och/eller krascha alla program som för närvarande använder den. + + + + + secs + +Ställ in fördröjningen för aktivering av vänteläget till det angivna antalet sekunder. Ljudservern går till vänteläget om den är inaktiv så länge. Värdet noll stänger av vänteläget. + + + + + n + +Ställer in storleken på nätverksbuffrarna till en faktor n gånger den förvalda storleken. + + + + + [volume] + +Ställer in volymskalning för ljudserverns utmatning av ljud. Parametern volume är ett flyttal. Utan parameter visas nuvarande volym. + + + + + + +Visa alla tillgängliga stereoeffektmodulerna. + + + + + namn + +Infoga en stereoeffekt i stereoeffektstacken. Returnerar en identifierare som senare kan användas för att ta bort den. Effekten kan installeras längst upp eller längs ner (normalvärdet). + + + + + id + +Tar bort stereoeffekten med identifieraren id från effektstacken. + + + + + + + + +<application +>artsplay</application +> + +Programmet artsplay är ett enkelt verktyg för att spela en ljudfil. Det accepterar en enda parameter som motsvarar namnet på ljudfilen som skickas till ljudservern för att spelas. Ljudfilen kan vara vilken vanlig ljudfiltyp som helst, såsom wav eller au. Det här verktyget är bra för att prova om ljudservern fungerar. Genom att köra två kommandon parallellt eller i snabb följd kan man demonstrera hur ljudservern blandar mer än en ljudkälla. + + + + +<application +>artsdsp</application +> + +Ljudservern hanterar bara program som stöder &arts;. Många gamla program vill komma åt ljudenheten direkt. Kommandot &artsdsp; tillhandahåller en interimlösning som låter de flesta av dessa program köra oförändrade. + +När ett program körs med &artsdsp; fångas alla försök att komma åt ljudenheten /dev/dsp och omvandlas till anrop till &arts; programmeringsgränssnitt. Även om enhetsemuleringen inte är perfekt, så fungerar de flesta program på det här sättet, fastän med en viss försämring i prestanda och latenstid. + +Kommandot &artsdsp; följer formatet: + + +artsdsp [väljare] program väljare + +Följande väljare känns igen: + + + + +, + +Visa kortfattad hjälp. + + + + = namn + +Använd namn för att identifiera en spelare för artsd. + + + + + + + +Emulera minnesmappning (t.ex för Quake). + + + + + + +Visa väljare. + + + + + +Ett typiskt anrop är: + + +artsdsp realplay song.mp3 + + +Vissa program fungerar bättre med väljaren . Ljudenhetens alla funktioner är inte fullständigt emulerade, men de flesta program bör fungera. Om du hittar ett som inte gör det, skicka in en detaljerad felrapport så kan utvecklarna fixa det. Återigen, kom ihåg att det här är en intermediär lösning och något av en ful snabbfix. Den bästa lösningen är att lägga till inbyggt stöd för &arts; i programmen. Om ditt favoritljudprogram inte har stöd för &arts;, be utvecklaren att tillhandahålla det. + + + + +<application +>artscat</application +> + +Det här är ett enkelt verktyg för att skicka råljuddata till ljudservern. Man måste ange dataformatet (samplingsfrekvens, samplingsstorlek och antal kanaler). Det här är troligen inte ett verktyg som man behöver använda ofta, men det kan vara bekvämt för provändamål. Kommandosyntaxen är: + + + +artscat [ väljare ] [ filnamn ] + +Om inget filnamn anges läser programmet från standardinmatningen. Följande väljare stöds: + + + + samplingsfrekvens + +Ställ in samplingsfrekvens som används. + + + + + bitar + +Ställ in samplingsstorlek som används (8 eller 16). + + + + + kanaler + +Välj antal kanaler (1 eller 2). + + + + + + +Visa kommandoanvändning och avsluta. + + + + + + + +&artscontrol; + +Det här är ett grafiskt verktyg för att utföra ett antal uppgifter som hör ihop med ljudservern. Det förvalda fönstret visar två volymnivåvisare och ett skjutreglage för att ställa in den generella uppspelningsvolymen. Från menyn Visa kan du välja andra funktioner: + + + + +FFT-mätare + +Öppnar ett fönster som visar en skärm med en realtidsspektrumanalysator. + + + + +Ljudhanterare + +Visar aktiva ljudkällor och låter dig ansluta dem till alla tillgängliga bussar. + + + + +aRts status + +Visar om ljudservern kör och om realtidsschemaläggning används. Anger när servern kommer att gå till vänteläget och låter dig gå till vänteläget omedelbart. + + + + +Midihanterare + +Visar aktiva &MIDI; in- och utgångar och låter dig göra förbindelser [ATT GÖRA: fungerar det här ännu? Behöver mera detaljer]. + + + + +FreeVerb + +Ansluter en FreeVerb efterklangseffekt till stacken av &arts; utmatningseffekter och låter dig kontrollera ljudeffektinställningarna grafiskt. + + + + +Leds liknande volymvisning + +Ändrar volymindikeringen i huvudfönstret att använda ett visningsformat med färgade lysdioder istället för staplar. + + + + + + + + +<application +>artsc-config</application +> + +Det här verktyget är till för att hjälpa utvecklare som använder C-programmeringsgränssnittet i &arts;. Det matar ut de riktiga kompilator- och länkarväljare som behövs när man kompilerar och länkar med &arts;. Det är tänkt att användas i make-filer för att hjälpa till med flyttbarhet. Kommandot accepterar tre väljare: + + + + + +Visar kompilatorväljare som behövs när man kompilerar med &arts; C-programmeringsgränssnitt. + + + + + + +Visar länkarväljare som behövs när man länkar med &arts; C-programmeringsgränssnitt. + + + +---version + +Visar versionen av kommandot artsc-config. + + + + +Typisk utmatning från kommandot visas nedan: + +% artsc-config +-I/usr/local/kde2/include/artsc +% artsc-config +-L/usr/local/kde2/lib -ldl -lartsc -DPIC -fPIC -lpthread +% artsc-config +0.9.5 + + +Man ska kunna använda det här verktyget i en make-fil med en regel som: + +artsc: artsc.c + gcc `artsc-config --cflags` -o artsc artsc.c `artsc-config --libs` + + + + + +&mcopidl; + +Kommandot &mcopidl; är &IDL;-fil kompilatorn för &MCOP;, multimedia-kommunikationsprotokollet som används av &arts;. Gränssnitt i &arts; definieras med &IDL;, ett språkoberoende gränssnittsdefinitionsspråk. Verktyget &mcopidl; accepterar en &IDL;-fil som indata och skapar C++ deklarations- och källkodsfiler för en klass som implementerar gränssnittet. Kommandot accepterar följande syntax: + + + +mcopidl [ väljare ] filnamn + +Giltiga väljare är: + + + katalog + +Sök i katalog efter deklarationsfiler. + + + + + namn + +Hoppa över en struct, gränssnitt eller uppräkningstyp namn vid kodgenerering. + + + + + + +Skapa också .mcoptype/.mcopclass filer som innehåller typinformation för &IDL;-filen. + + + + +Mer information om &MCOP; och &IDL; finns i avsnittet Gränssnitt och &IDL;. + + + + diff --git a/tde-i18n-sv/docs/kdemultimedia/juk/Makefile.am b/tde-i18n-sv/docs/kdemultimedia/juk/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdemultimedia/juk/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdemultimedia/juk/Makefile.in b/tde-i18n-sv/docs/kdemultimedia/juk/Makefile.in new file mode 100644 index 00000000000..259b363dcd9 --- /dev/null +++ b/tde-i18n-sv/docs/kdemultimedia/juk/Makefile.in @@ -0,0 +1,635 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+ *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdemultimedia/juk/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdemultimedia/juk/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdemultimedia/juk/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdemultimedia/juk/history-playlist.png b/tde-i18n-sv/docs/kdemultimedia/juk/history-playlist.png new file mode 100644 index 00000000000..15152b6ff52 Binary files /dev/null and b/tde-i18n-sv/docs/kdemultimedia/juk/history-playlist.png differ diff --git a/tde-i18n-sv/docs/kdemultimedia/juk/index.cache.bz2 b/tde-i18n-sv/docs/kdemultimedia/juk/index.cache.bz2 new file mode 100644 index 00000000000..b5a625e7063 Binary files /dev/null and b/tde-i18n-sv/docs/kdemultimedia/juk/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdemultimedia/juk/index.docbook b/tde-i18n-sv/docs/kdemultimedia/juk/index.docbook new file mode 100644 index 00000000000..c39d9767334 --- /dev/null +++ b/tde-i18n-sv/docs/kdemultimedia/juk/index.docbook @@ -0,0 +1,2409 @@ + + + + JuK"> + + +]> + + + + +Handbok &juk; + + +&Lauri.Watts; &Lauri.Watts.mail; +Michael Pyne
michael.pyne@kdemail.net
+
+
+ +Scott Wheeler
&Scott.Wheeler.mail;
+
+
+ +StefanAsserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ + +2001 +2002 +2004 +&Scott.Wheeler; + +&FDLNotice; + +2004-05-06 +2.1 + + +&juk; är en jukebox, tagg- och musiksamlingshanterare. + + + +KDE +kdemultimedia +ljud +taggning +spelare +jukebox +JuK + + +
+ + +Inledning + +&juk; är, just precis, en jukebox. Liksom många andra jukeboxprogram, gör &juk; det möjligt att redigera ljudfilernas taggar, och hantera samlingar och spellistor. + + + +Att använda &juk; + + + +Här är en skärmbild av &juk; + + + + + + Skärmbild av &juk; i arbete. + + + + + +&juk; hanterar en lista med alla kända filer. Den kallas samlingslistan. Samlingslistan tillhör bara &juk;, och delas inte med andra program. + +Spellistorna är oberoende av samlingslistan. Du kan ha hur många spellistor som helst. Du kan använda spellistor skapade i &juk; med andra mediaspelare (som &noatun; eller xmms), och du kan hantera spellistor som skapats av dessa program inne i &juk;. + +Du kan lägga till enskilda filer i samlingslistan, med ArkivÖppna... och välja dem med en vanlig &kde; fildialogruta. Du kan lägga till hela kataloger med ArkivLägg till katalog.... Kataloger som läggs till på detta sätt, söks igenom igen varje gång &juk; startas. Du kan tvinga att katalogerna genomsöks igen genom att högerklicka på samlingslistans ikon och välja Uppdatera. + +När en sång läggs till i en spellista, läggs filen automatiskt till i samlingslistan, men att lägga till en fil i samlingslistan gör inte att den automatiskt läggs till i någon spellista. + +Du kan snabbt skapa en spellista av hela samlingslistan, genom att högerklicka på ikonen Samlingslista, och välja Duplicera. Spellistan som skapas är en normal spellista, och redigering i den påverkar inte samlingslistan. + +Du kan lägga till enskilda spellistor som skapats utanför &juk; genom att välja dem med Arkiv Öppna fil.... Alla spellistor som hittas i kataloger du lägger till med ArkivÖppna katalog... läggs också automatiskt till. + +Du kan skapa en ny spellista genom att välja ArkivNy, eller ikonen Ny i verktygsraden. Du blir tillfrågad om ett namn, och därefter visas en ikon för spellistan i rutan med spellistor. Nu kan du dra och släppa filer från samlingslistan till den nya spellistan. Använd ikonen Spara eller ArkivSpara för att när som helst spara spellistan. + + +Sånglistan + +När du tittar på samlingslistan, innehåller huvudfönstret alla filer som &juk; känner till. När du tittar på en spellista, visas bara sångerna i den spellistan. I båda fallen är utseendet och beteendet hos listan likadant. + +Varje sång upptar en rad i listan. Det finns en kolumn för varje datafält som &juk; hanterar. Kolumnerna motsvarar fälten som är tillgängliga i taggeditorn. + +Du kan ordna om listan när som helst genom att vänsterklicka på kolumnrubriken. Det sorterar först filerna i stigande ordning baserat på kolumnens innehåll. Om du vänsterklickar på samma rubrik, sorteras filerna om i fallande ordning. + +Kolumnerna är breda nog att visa det längsta värdet som finns. Du kan ändra storlek på kolumnerna genom att placera muspekaren på gränsen mellan två kolumner. När markören ändras från en pekare, vänsterklicka och dra i den riktning som du vill ändra storleken på kolumnerna. + +Du kan ordna om kolumnerna genom att vänsterklicka på en rubrik och dra den åt vänster eller höger. Du kan dock inte dra förbi fönsterkanten när du gör det, så du kan behöva rulla lite åt vänster eller höger, och dra rubriken igen, till du har placerat den där du vill ha den. + +Du kan dölja eller visa kolumner igen genom att högerklicka på en kolumnrubrik, och klicka på kolumnens namn som ska ändras. + +Ett dubbelklick med vänster musknapp på en fil spelar den med den inbyggda spelaren. Om en annan sång redan håller på att spelas upp, stoppas den, och den nya sången spelas upp. + +Högerklick på en fil ger dig flera alternativ: + + + +Spela nästa + +Det här börjar spela filen så fort nuvarande sång är klar. Om ingen sång spelas för tillfället, börjar filen spelas nästa gång du trycker på knappen Spela. Om du redan har valt alternativet Spela nästa för en annan fil, överskrider den här filen det valet. + + + + +Klipp ut +Kopiera +Klistra in + +... + + + + +Töm + +Om du använder samlingslistan, tas filen bort från listan med Töm, och från alla motsvarande rader för sången i alla spellistor. Observera att om den här filen finns i en katalog som &juk; söker igenom vid start, så läggs den till i samlingslistan igen nästa gång &juk; startas, men den läggs inte automatiskt till i någon spellista. +Om du tittar i en spellista, så tar Töm helt enkelt bort sången från spellistan. + + + + + +Redigera + +Låter dig redigera den markerade sången, i kolumnen som du klickade. Om du till exempel inte har taggeditorn synlig, och du är upptagen med att skapa en spellista, men ser ett stavfel i artistnamnet, kan du redigera det direkt med detta menyalternativ. +Ändringar som görs på detta sätt, sparas alltid omedelbart så fort du klickar någon annanstans och är klar med redigeringen. +Menyalternativet inaktiveras om &juk; detekterar att spåret du har markerat är skrivskyddat. + + + + +Uppdatera objekt + +Det här laddar om tagginformationen för markerade filer, om filerna har ändrats under tiden &juk; körde. + + + + +Ta bort från disk + +Det här tar bort filen från samlingslistan, tar bort alla rader med sången i alla spellistor, och tar bort filen från disk. Du kan inte ångra detta, men du blir tillfrågad om att bekräfta ditt val. Använd med försiktighet. + + + + +Gissa tagginformation + +Det här gör att &juk; försöker gissa information som artist och titel för en sång. &juk; använder olika sätt att gissa: + + Från filnamn + &juk; försöker gissa sångens taggar baserat på dess filnamn. Till exempel ett sångnamn som Roxette - You've Got the Look.mp3 skulle gissa Roxette som artist och You've Got the Look som titel. Du kan justera sättet som &juk; gissar taggar genom att välja Inställningar Gissning av taggar..., som visar Dialogrutan för gissning av taggar. &juk; ersätter inte taggar som inte kunde gissas från filnamnet. + + + + Från Internet + &juk; försöker gissa sångens taggar genom att använda programmet MusicBrainz. Du måste ha installerat MusicBrainz för att kommandot ska fungera. + + + + + + + + + +Byt namn på fil + +Det här byter namn på markerade filer så att de följer ett visst format. Du måste välja sättet som du vill byta namn på filerna först genom att välja Inställningar Filnamnbyte.... Det slutliga namnet för varje fil baseras på dess metadatataggar. Till exempel skulle Ogg Vorbis sången The Theme (Metroid) av Stemage kunna ge resultatet /usr/share/music/Stemage/The Theme (Metroid).ogg. + + + + +Skapa spellista från valda objekt + +Det här låter dig snabbt skapa en spellista från sånger i din samlingslista. Funktionen frågar dig efter ett namn på den nya spellistan, och infogar därefter alla sånger som är markerade i den nya spellistan. + + + + +Lägg till markerade objekt i K3b-projekt + +Det här låter dig snabbt skapa ett K3b projekt för att bränna en cd från markerade sånger. &juk; frågar om du vill skapa ett ljud-cd projekt eller data-cd projekt, om K3b inte redan har ett projekt öppnat. + +Om K3b inte redan kör, starta &juk; det åt dig. Därefter läger &juk; till de markerade filerna i nuvarande K3b-projekt. Därefter kan du spara projektet i K3b för att bränna senare, eller bränna cd:n direkt. + + + + + + + + + +Spellistor i &juk; +En spellista är helt enkelt en samling sånger grupperade enligt någon kategori. Du kan till exempel ha en spellista med sånger som du lyssnar på medan du kodar, medan du försöker sova, eller till och med när du behöver ett gott skratt. &juk; stöder flera olika sorters spellistor. + + + + +Normala spellistor + Det här är den vanligaste sortens spellista. Det är en spellista som består av filer, precis som samlingslistan. + + + +Historikspellistan + Om du aktiverar spellistan (genom att aktivera Visa Visa historik) lagrar den varje sång som &juk; spelar. Spellistan har en extra kolumn, Tid, som anger exakt datum och tid då sången spelades. Spellistan börjar dock inte följa historiken förrän den aktiveras. + + + +Sökspellistor + Det här är en spellista som är baserad på en sökning. Du kan skapa en sådan spellista genom att klicka på Arkiv Ny Sökspellista, eller genom att klicka på knappen Avancerad sökning i Sökraden. +Efter spellistan har skapats, håller den reda på vilka sånger som motsvarar dina villkor, och uppdaterar innehållet automatiskt på motsvarande sätt så fort samlingslistan ändras. + + + + +Spellistor är organiserade i Rutan med spellistor, som är den vertikala rutan till vänster. I rutan finns en ikon för varje spellista som du har. Det finns olika visningslägen för rutan, som kan väljas i menyn Visa Visningslägen. + + +Förvalt visningsläge + +Det här är förvalt visningsläge. I det här läget visas alla spellistor som stora ikoner, ovanför varandra i visningsläget. + + + + +Kompakt visningsläge + +Det här läget liknar det vanliga visningsläget, med undantaget att spellistorna representeras av horisontella rader med små ikoner istället för fyrkanter. + + + + +Trädvisningsläge + +Det här läget är det kraftfullaste. Det är precis som kompakt läge, utom att samlingslistan nu är roten på ett träd med virtuella spellistor. Samlingslistan har tre underliggande grenar, Album, Artister och Genrer. Var och en av dessa grenar innehåller alla poster i den specifika kategorin. Om din samlingslista till exempel innehåller musik från fyra olika artister, har du fyra poster under artistgrenen. +En användbar funktion i trädvisningsläget är något som kallas omtaggning med drag och släpp. Markera helt enkelt några filer i spårlistan, och dra dem till en av posterna under album, artister eller genrer i samlingslistan. Sångerna taggas automatiskt om så att de matchar posten du släppte dem på. Om du till exempel drar och släpper en grupp med spår på en genre som heter "Rock", ändras alla spårens genretagg till Rock. + + + + + + + + + + +&juk;s taggeditor + +Det är praktiskt att använda filnamnet för att beskriva filens innehåll, för många filformat. Rapport till styrelsen - Juni 2003.doc, kan till exempel vara all information som behövs för att hitta filen igen. Att försöka fånga all användbar information om en särskild sång, kan ge filnamn som det här: Type O Negative - The Glorious Liberation Of The Peoples Technocratic Republic Of Vinnland By The Combined Forces Of The United Territories Of Europa.mp3 eller Various Artists_15_The Smithsonian Collection of Classic Jazz Volume II_Jimmie Lunceford & His Orchestra - Organ Grinder's Swing.mp3. Detta är varken särskilt praktiskt att använda, eller innehåller all användbar information som du kan ha skaffat om sången. Att till exempel lägga till album och spårnummer i det första filnamnet, skulle göra det ännu längre och ohanterligare, medan du fortfarande inte direkt skulle kunna se året sången släpptes, eller vilken musikstil det är, om du inte känner till artisten. + +Lösningen är alltså att lagra den här sortens extra data inne i själva filerna. MP3- och OGG-filer kan också innehålla små textsnuttar som kan användas för att beskriva filernas innehåll. Det finns flera olika format, men &juk; döljer skillnaderna mellan dem, och ger ett standardsätt att redigera en standardiserad delmängd med välkända taggar för alla ljudfiler. + +&juk; fullständiga taggeditor låter dig redigera taggar i både MP3- och OGG-filer. Du kan redigera enstaka filer eller flera filer, och du kan välja en blandning av MP3- och OGG-filer att redigera. Det enda kravet är att du kan skriva till själva filerna. Du kan till exempel inte redigera taggar för en fil som är monterad från en &CD-ROM;. + + +Redigera taggar i en ensam fil + +För att redigera taggen i en enstaka fil, markera den antingen i samlingslistan eller någon rad där den finns i en spellista. Om taggeditorn inte är synlig, aktivera den genom att välja VisaVisa taggeditor. Taggeditorn syns längst ner i listvyn. + +Skriv helt enkelt i något av de redigeringsbara fälten för att ändra informationen. När du är klar, vänsterklicka tillbaka i listan, så blir du tillfrågad om att spara ändringarna. + +Du kanske märker att taggeditorn förblir inaktiverad när du klickar på en fil. Det inträffar om &juk; har detekterat att spåret är skrivskyddat. + + +Tageditorns fält + +Artistnamn: + +Namn på artisten eller artisterna som gett ut sången. + + + + +Spårtitel: + +Sångens namn. + + + + +Albumnamn: + +Namnet på albumet där sången gavs ut. + + + + +Genre: + +Musikens stil. &juk; tillhandahåller en lista som ungefär motsvarar den informella ID3-standarden, men du kan fritt skriva in egna värden i listan. + + + + +Filnamn: + +Filnamnet på den verkliga filen på disk. Du kan direkt redigera detta, och när du sparar så byter filen namn. + + + + +Spår: + +Platsen för spåret på originalinspelningen. + + + + +År: + +Året sången gavs ut. + + + + +Längd: + +Det här kan inte redigeras, utan visas bara som information. + + + + +Takt: + +Det här kan inte redigeras, utan visas bara som information. + + + + +Kommentar: + +Du kan lägga till egna fria textkommentarer här, med ytterligare anteckningar etc. + + + + +Du kan uttryckligen och omedelbart spara dina ändringar när som helst, med menyalternativet Taggning Spara eller genom att trycka på &Ctrl;T. + + + + +Redigera taggar i flera filer + +Du kan välja flera filer i listfönstret, och redigera en eller flera fält i taggarna för alla filer på en gång. + +Använd skift och vänster musknapp för att välja en lista med intilliggande filer, och &Ctrl; och vänster musknapp för att välja enskilda filer som inte är i en följd. + +Om taggeditorn inte är synlig, kan du aktivera den genom att välja VisaVisa taggeditor. Taggeditorn visas längst ner i listvyn. + +Taggeditorn beter sig något annorlunda när du har valt flera filer. + +Varje fält i taggeditorn har nu en intilliggande kryssruta som heter Aktivera. Alla fält som har exakt samma innehåll för alla filer du markerade, visar det innehållet, och är aktiverade för att redigeras, med kryssrutan Aktivera markerad. + + + +Alla fält som inte har motsvarande innehåll i alla markerade filer kan inte redigeras från början, och visar inte något innehåll alls. + +För att ändra innehåll i något fält, markera kryssrutan Aktivera om den inte redan är det, och redigera fältet på vanligt sätt. + +När du är klar, vänsterklicka tillbaka i listvyn så blir du tillfrågad om att spara ändringarna. Dialogrutan visar en lista med filer som påverkas, så att du har en möjlighet att kontrollera att du verkligen ändrade filerna du avsåg. + +Du kan uttryckligen och omedelbart spara dina ändringar när som helst, med menyalternativet Taggning Spara eller genom att trycka på &Ctrl;T. + + + + + + +Dialogrutan för filnamnsbyte + + +Dialogrutan för filnamnsbyte + + + + + + Skärmbild av dialogrutan för filnamnsbyte. + + + + + +Inställningsdialogrutan för filnamnsbyte används för att anpassa alternativet Byt namn på fil, som byter namn på sånger baserat på informationen som finns i dess metadatataggar. Först ändras taggarna enligt de olika texter som kan ändras, och därefter används texterna för att skapa filnamnet enligt Filnamnschemat. + +Den viktigaste delen av dialogrutan är rutan Filnamnschema. Du kan skriva in ett filnamnschema här som &juk; använder för att byta namn på filerna. Sättet det fungerar på är att vissa tecken är speciella. + + + +%t +Det här ersätts med titeltexten vid utvärdering. + + + + +%a +Det här ersätts med artisttexten vid utvärdering. + + + + +%A +Det här ersätts med albumtexten vid utvärdering. + + + + +%T +Det här ersätts med spårtexten vid utvärdering. + + + + +%c +Det här ersätts med kommentartexten vid utvärdering. + + + + + + +Varje textfält kan innehålla %s, som ersätts med den verkliga taggen, och vilken annan text som helst du vill ha, inklusive snedstreck (/). Om ett textfält innehåller ett snedstreck, anger det en katalogavskiljare. Det vore förstås möjligt att helt enkelt skriva in katalogavskiljare direkt på raden Filnamnschema. + +Genom att använda textfälten kan vi dock fullständigt ignorera taggar som är tomma. Om du markerar kryssrutan Värde behövs, ignoreras textfältet om motsvarande tagg är tom. Du kan till exempel använda det för att skilja på filer med kommentarer och de utan genom att lägga till något som liknar har-kommentar/%s i textrutan Kommentartext. + +Du kan testa filnamnschemat genom att använda redigeringsraden Aktuellt filnamn längst ner i dialogrutan. Skriv in ett filnamn för en musikfil, så visar raden Nytt filnamn vad &juk; skulle ändra filens namn till med nuvarande inställningar. + + + +Inställningsdialogrutan för gissning av taggar + + +Inställningsdialogrutan för gissning av taggar + + + + + + Skärmbild av inställningsdialogrutan för gissning av taggar. + + + + + +Inställningsdialogrutan för gissning av taggar används för att ställa in kommandot Gissa från filnamn. + +Du ser en lista med olika filnamnscheman till vänster i dialogrutan. &juk; innehåller en omfattande uppsättning standardmönster som matchar de flesta vanliga sätt att namnge filer. Om du vill lägga till ett nytt schema, klicka på knappen Lägg till, skriv in schemat och klicka därefter på Ok. Du kan använda samma platsmarkörer med procenttecken som definieras under Dialogrutan för filnamnsbyte. + +&juk; försöker med de scheman du har listat, ett i taget, med början längst upp i listan. Det första schema som matchar är det som används för att gissa sångens taggar. Vissa sånger kan matcha mer än ett schema. Du kan försäkra dig om att det riktiga schemat matchar först genom att markera schemat i listrutan och därefter använda pilknapparna för att flytta det överst i listan. + +Du kan också redigera eller ta bort ett schema från listan. Markera bara schemat i listan, och använd knappen Ändra för att ändra schemat, eller knappen Ta bort för att ta bort schemat från listan. + + + +Den avancerade sökdialogrutan + + +Den avancerade sökdialogrutan + + + + + + Skärmbild av den avancerade sökdialogrutan. + + + + + +Den avancerade sökdialogrutan används för att skapa Sökspellistor. Den gör det möjligt att skapa en finkornig sökning bland de olika taggarna i din sångsamling. + +Längst upp i dialogrutan kan du skriva in namnet på sökspellistan. Därefter kan du definiera sökvillkor under Sökvillkor. + +Längst upp i rutan Sökvillkor finns två knappar, Matcha någon av de följande och Matcha alla följande. Om du väljer Matcha någon av de följande inkluderas sången i spellistan om den matchar något av villkoren du anger. Annars måste varje villkor du anger matcha för att sången ska inkluderas i spellistan. + +Under villkorsknapparna finns definitionerna av villkoren. Du kan lägga till fler villkor genom att använda knappen Mer, och ta bort villkor genom att använda knappen Mindre. Alla villkor som du lämnar tomma ignoreras, så du behöver inte använda Mindre för att eliminera tomma villkor. + +Varje villkorsdefinition har tre delar. Taggväljarlistan till vänster, listan med matchningstyper till höger och söktexten i mitten. Taggväljaren talar om för &juk; vilken tagg du vill ska sökas i efter texten. Om du väljer specialtaggen "<Alla synliga>" blir alla taggar som syns i samlingslistans fönster kandidater för att matcha söktexten. + +Listan med matchningstyper talar om för &juk; vilken sökmetod som ska användas. Sökmetoderna du kan använda är följande: + +Normal matchning +Det här är den normala matchningstypen. Den söker efter angiven text var som helst i den valda taggen, och ignorerar skillnader i skiftläge. En sökning efter mode med artisttaggen skulle till exempel matcha Depeche Mode. + + + +Skiftlägeskänslig +Den här sökningen är precis som normal matchning, utom att söktexten måste matcha textens skiftläge exakt. + + + +Mönstermatchning +Det här är den kraftfullaste sökmetoden. Söktexten som du skriver in definierar ett reguljärt uttryck som används för att söka i taggen. Reguljära uttryck är utanför det här dokumentets omfattning, men programmet &kregexpeditor; kan hjälpa dig att skapa ett reguljärt uttryck. &juk; använder &Qt;:s variant av reguljära uttryck. + + + + + + +Välj helt enkelt villkoren du vill ta med i sökningen, och klicka på Ok för att skapa din sökspellista. + + + + +Omslagshantering i &juk; + +&juk; 2.3 (en del av &kde; 3.5) innehåller förbättrad kod för hantering av omslag som introducerar några nya möjligheter för användare jämfört med &juk; 2.2 (som levererades med &kde; 3.4). Den kan också ändra arbetsflödet något för dig om du är van vid hur omslag hanterades i &juk; 2.2. Låt oss alltså först repetera hur det var förut. + + +Hur omslag fungerade i &juk; 2.2 + +I &juk; 2.2 var ett spårs omslag hård knutet till informationen om dess artist och album. Även om det visade sig vara användbart nog, och hade några fördelar, var det inte ett perfekt sätt att organisera omslagen. Om man ville använda ett omslag för ett annat spår, var man antingen tvungen att byta namn på spårets taggar, eller duplicera omslaget, och slösa med hårddiskutrymme. Och om spåret inte hade någon information om artist eller album, förhindrade &juk; att man angav ett omslag, eftersom det inte fanns någon information att knyta det till. Det fungerade, men kunde ha varit bättre. + + + + + +Hur omslag fungerar i &juk; 2.3 + +I &juk; 2.3 konstruerades koden om för att lägga till en komponent i kärnan som ansvarar för omslagsbilder. Istället för att titta på hårddisken efter en bildfil med ett specifikt namn som i &juk; 2.2, kopplar omslagshanteringen i &juk; 2.3 ihop varje omslag med en identifikationstagg, och använder därefter taggen med spåren. Det är fortfarande inte perfekt, men det fungerar och kan spara tid, samtidigt som det tillåter att fler saker åstadkoms. + + + +Exempel på att lägga till omslag + +Som ett exempel, låt oss anta att du ville ange ett omslag för spår som du just lagrat från en cd. Vi använder Alabama - Greatest Hits III för beskrivningen. I &juk; 2.2 kunde du helt enkelt bara markera något av spåren, och importera ett omslag från Internet genom att högerklicka på spåret och använda kommandot Taggning Omslagshantering Hämta omslag från Internet . Som en sidoeffekt av hur &juk; fungerade, användes omslaget omedelbart för alla spåren på Alabama - Greatest Hits III, vare sig du ville det eller inte. + +I &juk; 2.3 är proceduren exakt likadan, med ett undantag. Du ska först markera alla spår som du vill att omslaget ska gälla. Du skulle alltså markera alla spår på Alabama - Greatest Hits III innan du använder kommandot Hämta omslag från Internet. Eller om du bara skulle vilja ange en omslagsbild för hälften av spåren, skulle du bara markera hälften av spåren innan du utför kommandot Hämta omslag från Internet. Bekymra dig inte heller om att duplicera omslag: &juk; är smart nog att återanvända samma bild, så du får inte 14 duplicerade .png-bilder som skräpar ner hårddisken. + + + + +Återanvända gamla omslag + +Men vad händer om du glömmer att markera alla spår du ville ge en tagg? Du skulle kunna markera dem och upprepa processen, men det skulle lämna ett duplicerat omslag på hårddisken eftersom &juk; inte snabbt kan avgöra att omslaget du hittar är samma som du redan har. Men det är inga problem, eftersom du kan tala om för &juk; att använda omslaget från ett annat spår. + +Det finns två sätt att göra det: + +1. Öppna dialogrutan Omslagshantering med menyn Taggning (Taggning Omslagshantering Visa omslagshantering). Omslagshanteringen visar en lista till höger med alla omslag som &juk; känner till, och efter de har laddats kan du snabbt reducera listan med sökraden längst upp, eller genom att använda listan med artister till vänster. När du väl ser omslaget du vill använda, kan du dra och släppa det på ett spår för att får det att gälla. Det ska ske nästan omedelbart, eftersom &juk; återanvänder samma omslag (och du ser dessutom omslaget medan du drar det). Tyvärr kan det ta en stund att ladda omslagen från början, och omslagshanteringen är inte användbar för mycket annat förutom detta. + +2. Jag föredrar att använda den här metoden eftersom den är ganska enkel. Allt du behöver göra är att dubbelklicka på ett spår som har omslaget du vill ha, för att börja spela det. Det gör att omslaget visas på raden Spelar nu, och du kan dra och släppa omslaget på spåret som du vill ändra precis som du skulle gjort med omslagshanteringen. + + + + + +Dra omslag till mer än ett spår åt gången + +Observera också att du kan använda drag och släpp för att snabbt ange omslag för mer än ett spår. Markera bara spåren du vill att omslaget ska gälla, och dra omslaget till något av de markerade spåren. + + + + +Vad händer med mina gamla omslag? + +Du kanske funderar på vad &juk; gör om du redan har omslag från &juk; 2.2. Vad som händer är att &juk; automatiskt konverterar de gamla omslagen och sammanfogar dem i omslagshanteringssystemet. + +Eftersom det är en tidsödande process, sker det inte på en gång. Istället konverteras bara det gamla omslaget när omslaget behöver visas på skärmen. När konverteringsprocessen utförs, känner &juk; igen vilka spår som skulle ha visat omslaget som konverteras, och låter automatiskt det nya omslaget gälla för dessa spår. Slutresultatet är att det inte ska uppstå några synliga ändringar. &juk; behåller samma omslag som spåren alltid har haft, utom att du nu omedelbart kan dra fördel av de nya funktionerna för omslagshantering. + + + + +Ta bort omslag + +En annan sidoeffekt är att du nu kan ta bort ett omslag från ett spår utan att samtidigt ta bort det från alla andra spår med samma artist och album. + +I &juk; 2.3 tar kommandot för borttagning av omslag bara bort omslagen från markerade spår. + + + + +Föreslagen användning: + +1. Du kan nu använda samma omslag för spår med album som har Skiva 1, Skiva 2, etc. vilket du inte kunde göra i &juk; 2.2 utan att duplicera omslaget. + +2. Använda ett generellt omslag för spår om du helt enkelt måste ha ett omslag för alla spår, eller om du har låtar som inte har givits ut som ett album, men passar bra i en genre. Du skulle kunna skapa ett omslag för den musiktypen och använda det för låtarna ifråga. + + + + + + + + +Verktygsraden i &juk; + + +Huvudverktygsraden + + +Verktygsraden i &juk; + + + + + +Verktygsraden i &juk; + +Verktygsraden i &juk; + + + +Från vänster till höger i skärmbilden ovan, är ikonerna i standardverktygsraden följande: + + + +Ny +Skapa en ny spellista. Om du håller nere knappen, dyker en meny upp som låter dig välja olika sorters spellistor att skapa. + + Tom spellista... + Det här frågar dig efter namnet på en spellista, och infogar den sedan bland spellistorna. Spellistan är helt tom från början. + + + Spellista från katalog... + Det här frågar dig efter katalogen som ska öppnas, och skapar därefter en spellista som innehåller musiken i katalogen och eventuella underkataloger. Den skapade spellistans namn är samma som den valda katalogens namn. + + + Sökspellista... + Det här visar den avancerade sökdialogrutan, som låter dig skapa en virtuell spellista. Alla sånger i samlingslistan som matchar de sökvillkor som du anger i den avancerade sökdialogrutan läggs till i den nya spellistan. När samlingslistan ändras, ändras också den nya spellistan. Om du till exempel skapade en spellista med alla dina sånger av Depeche Mode, och du därefter lägger till en ny sång av Depeche Mode i samlingslistan, visas den i spellistan med sånger av Depeche Mode utan att du behöver göra något särskilt. + + + + + + + +Öppna +Lägg till en fil i samlingslistan (om den är aktiv) eller i den markerade spellistan. Läggs en fil till i en spellista, läggs den också automatiskt till i samlingslistan, men inte vice versa. + + + +Spara +Spara den markerade spellistan. För att spara en tagg som du har redigerat, välj antingen ett annat objekt, eller tryck istället på &Ctrl;T. + + + +Klipp ut +Om en spellista eller sång är markerad, klipp ut (ta bort) den från listan. Om taggeditorn är aktiv, fungerar det som klipp ut i vilken editor som helst, och tar bort den markerade texten, men behåller en kopia på klippbordet. + + + +Kopiera +Om taggeditorn är aktiv, fungerar detta som kopiera i vilken editor som helst, och placerar en kopia av den markerade texten på klippbordet. +Om du använder kopiera för en sång i samlingslistan, läggs webbadressen på klippbordet, så du kan klistra in den. Du skulle till exempel kunna klistra in webbadressen i en texteditor, &konqueror; eller någon annan spellista. + + + +Klistra in +Om du antingen klippte ur eller kopierade en webbadress tidigare från samlingslistan, kan du klistra in webbadressen igen i en ny spellista. Du skulle också kunna klistra in en webbadress som du kopierat i &konqueror; eller något annat program. Om du använder taggeditorn, klistras texten på klippbordet in i det markerade fältet. + + + +Visa sökrad +Visa eller göm sökraden. + + + +Visa taggeditor +Visa eller göm taggeditorn. + + + +Uppspelningsknappar + +De fungerar som för alla vanliga mediaspelare som du kan ha stött på. Knapparna är Spela, Paus, Stoppa, Gå bakåt till föregående sång och Gå framåt till nästa sång. +Det finns också ett skjutreglage, som visar hur länge (relativt) den nuvarande sången har spelats. Du kan dra reglaget med musen för att gå framåt eller bakåt i ett spår. +Till sist finns en volymkontroll. Som man kan vänta sig, höjer och sänker den volymen. Högt är till höger, och lågt till vänster. + + + + + + +Sökraden + +Sökraden låter dig snabbt leta efter en sång i samlingslistan eller en spellista. + +Genom att helt enkelt skriva in text i sökraden, minskas den synliga listan med sånger till de som innehåller texten i någon kolumn som visas. Genom att trycka på returtangenten spelas den översta som matchar i spellistan upp. + +Sökningen börjar omedelbart när texten skrivs in i sökfältet. Sökningen är inkrementell, det vill säga när du skriver in varje tecken i textfältet, begränsas sökningen ytterligare. Det är användbart för att till exempel hitta en sång där du bara kommer ihåg en del av namnet. + +Om du skulle vilja göra en finkornigare sökning, kan du klicka på knappen Avancerad sökning till höger om sökraden, vilket låter dig skapa en virtuell spellista. Om du vill avbryta sökningen, kan du helt enkelt klicka på knappen Rensa till vänster om sökraden. + + + + + + +Meny och kommandoreferens + + +Menyer + + +Menyn <guimenu +>Arkiv</guimenu +> + + + +&Ctrl;N ArkivNy Tom spellista... + +Skapa en ny spellista + + + + +&Ctrl;D ArkivNy Spellista från katalog... + +Skapar en ny spellista som innehåller alla musikfiler i en katalog och eventuella underkataloger. Eventuell musik i filer med spellistor som &juk; känner igen läggs också till. + + + + +&Ctrl;F ArkivNy Sökspellista... + +Skapar en ny sökspellista. + + + + + &Ctrl;O Arkiv Öppna... + +Välj en fil (eller filer) som ska läggas till i samlingslistan. Om du väljer en fil med en spellista, läggs alla filer i spellistan till. + + + + +Arkiv Lägg till katalog... + +Välj en katalog (eller kataloger) som ska läggas till i samlingslistan. Katalogerna söks igenom igen så fort &juk; startas, eller alternativet Arkiv Uppdatera väljes. + + + + +Arkiv Byt namn... + +Byt namn på en spellista. + + + + +Arkiv Duplicera... + +Skapa en duplicerad spellista från den markerade spellistan, och fråga efter ett nytt namn. + + + + +Arkiv Uppdatera + +Laddar om tagginformationen för alla filer i den markerade spellistan. + + + + +Arkiv Ta bort +Ta bort den markerade spellistan. + + + +&Ctrl;S ArkivSpara + +Spara den markerade spellistan. + + + + +Arkiv Spara som... + +Sparar den markerade spellistan med ett annat namn. + + + + + + + +Menyn <guimenu +>Redigera</guimenu +> + + + + +Redigera Rensa + +Ta bort de markerade sångerna från spellistan. + + + + + + + +Menyn <guimenu +>Visa</guimenu +> + + + +Visa Visa sökrad + +Det här är en växlande åtgärd som anger om Sökraden visas eller inte. + + + + +Visa Visa taggeditor + +Det här är en växlande åtgärd som anger om Taggeditorn visas eller inte. + + + + +Visa Visa historik + +Det här är en växlande åtgärd som anger om Historikspellistan visas eller inte. + + + + +Visa Visningslägen Förval + +Byter till Förvalt visningsläge. + + + + +Visa Visningslägen Träd + +Byter till Kompakt visningsläge. + + + + +Visa Visningslägen Träd + +Byter till Trädvisningsläge. + + + + + + + +Menyn <guimenu +>Spelare</guimenu +> + + + +Spelare Spela slumpmässigt + +Det här är ett växlande alternativ som styr inställningen av slumpmässig uppspelning. Om Spela slumpmässigt är aktiverat, väljer &juk; slumpmässigt en sång i den nuvarande spellistan när sången som för närvarande spelar är klar. + + + + +Spelare Upprepa spellista + +Det här är ett växlande alternativ som styr inställningen för att upprepa spellistan. Om Upprepa spellista är aktiverat börjar &juk; spela från början när uppspelningen av alla sånger i den nuvarande spellistan är klar. + + + + +Spelare Spela + +Det här kommandot börjar spela sången som för närvarande är markerad, eller återupptar uppspelning av sången vid paus. + + + + +Spelare Paus + +Det här kommandot gör paus för sången som för närvarande spelas. Använd kommandot Spela för att återuppta uppspelning. + + + + +Spelare Stoppa + +Det här kommandot stoppar uppspelning av sången som för närvarande spelas. Därefter kan du inte längre återuppta uppspelningen från nuvarande position. + + + + +Spelare Föregående spår + +Det här kommandot spelar sången som spelades innan sången som för närvarande spelas. + + + + +Spelare Nästa spår + +Det här kommandot går till nästa sång att spela i spellistan. + + + + + + + +Menyn <guimenu +>Taggning</guimenu +> + + + + +CtrlT Taggning Spara + +Det här kommandot sparar alla ändringar av taggarna som du redigerar. Normalt sparas inte ändringar förrän du avmarkerar filen du redigerar. + + + + +Taggning Ta bort + +Det här kommandot tar bort filer som för närvarande är markerade från samlingslistan och alla spellistor som innehåller dem, och tar därefter bort markerade filer från disk. + + + + +CtrlI TaggningGissa tagginformationFrån filnamn + +Det här kommandot försöker gissa taggarna för markerade filer genom att avsöka filnamnet. Du kan ställa in mönstren som används för att gissa, genom att välja Inställningar Gissning av taggar..., som visar Inställningsdialogrutan för gissning av taggar. + + + + +CtrlI TaggningGissa tagginformationFrån Internet + +Det här kommandot försöker gissa taggar för markerade filer genom att använda programmet trm som tillhandahålls med MusicBrainz. + + + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + + +Inställningar Verktygsrader Visa huvudverktygsrad + +Det här kommandot visar eller döljer Huvudverktygsraden. + + + + +Inställningar Verktygsrader Visa uppspelningsverktygsrad + +Det här kommandot visar eller döljer Uppspelningsverktygsraden. + + + + +Inställningar Visa startskärm vid start + +Det här är ett växlande alternativ. Om aktiverat visar &juk; en informationsskärm vid start medan din musiksamling laddas. + + + + +Inställningar Docka i systembrickan + +Det här är ett växlande alternativ. &juk; visar en ikon i din systembricka. Du kan använda ikonen i systembrickan för att avgöra om &juk; spelar, och för att styra uppspelning. + + + + +Inställningar Bli kvar i systembrickan vid stängning + +Det här är ett växlande alternativ. &juk; fortsätter att köra om du stänger huvudfönstret. Alternativet Docka i systembrickan måste också vara aktiverat. För att avsluta &juk; använd kommandot Arkiv Avsluta i huvudfönstret, eller kommandot Avsluta i systembrickans sammanhangsberoende meny. + + + + +Inställningar Visa meddelande om spår + +Det här är ett växlande alternativ. Om aktiverat visar &juk; ett meddelande så fort en sång börjar spelas, med information om artisten och titeln, och med knappar som snabbt låter dig byta till en annan sång. Alternativet Docka i systembrickan måste också vara aktiverad. + + + + +Inställningar Gissning av taggar... + +Det här kommandot visar Inställningsdialogrutan för gissning av taggar, där du kan ändra mönstret som används för att gissa tagginformation från filnamn. + + + + +Inställningar Filnamnbyte... + +Det här kommandot visar Dialogrutan för filnamnsbyte, där du kan ändra sättet som &juk; byter namn på filer åt dig. + + + + +Inställningar Anpassa genvägar... + +Det här visar &kde;:s vanliga dialogruta där du kan anpassa snabbtangenter för &juk;. Några rimliga förval ingår också, inklusive multimediatangenter för de som har multimediatangentbord. + + + + + + + + + + +Tangentbindningsreferens + + + + + + +Tangentkombination +Åtgärd + + + + +&Ctrl;A +Markera alla + + +&Ctrl;C +Kopiera + + +&Ctrl;R +Byt namn på fil + + +&Ctrl;I +Gissa taggar från Internet. + + +&Ctrl;G +Gissa taggar från filnamnet. + + +&Ctrl;F +Ny sökspellista. + + +&Ctrl;G +Gissa taggvärden baserat på filnamn + + +&Ctrl;N +Ny tom spellista + + +&Ctrl;D +Ny spellista från katalog. + + +&Ctrl;T +Spara ändringar av redigerade taggar. + + + + + + + + + +Tack till och licenser + +&juk; Copyright © 2002, 2003, 2004 &Scott.Wheeler;. + +&juk; utvecklas och underhålls av &Scott.Wheeler; &Scott.Wheeler.mail;. + +Många tack till följande personer som har bidragit till &juk;: + + +&Daniel.Molkentin; &Daniel.Molkentin.mail; för dockning i systembrickan, taggredigering på plats, felrättningar, missionering, moraliskt stöd. + +Tim Jansen tim@tjansen.de för överföring till GStreamer + + +Stefan Asserhäll stefan.asserhall@telia.com för stöd för globala snabbtangenter. + + +Stephen Douglas stephen_douglas@yahoo.com för meddelanden om spår. + + +&Frerich.Raabe; &Frerich.Raabe.mail; för automagisk gissning av spårdata, och felrättningar. + + +Zack Rusin zack@kde.org för fler automagiska saker, inklusive stöd för MusicBrainz. + + +Adam Treat manyoso@yahoo.com för att ha varit sammansvuren i trollkonster med MusicBrainz. + + +Matthias Kretz kretz@kde.org för att ha varit grannskapets vänlige &arts;-guru. + + +Maks Orlovich maksim@kde.org för att ha gjort &juk; mer lättanvänt för personer med flera terabyte musik. + + +Antonio Larrosa Jimenez larrosa@kde.org för &DCOP;-gränssnittet. + + + + +Dokumentation Copyright © 2003, &Lauri.Watts;, och copyright © 2004 Michael Pyne. + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + +&documentation.index; + +
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nmcheck diff --git a/tde-i18n-sv/docs/kdemultimedia/kaboodle/index.cache.bz2 b/tde-i18n-sv/docs/kdemultimedia/kaboodle/index.cache.bz2 new file mode 100644 index 00000000000..86823b99499 Binary files /dev/null and b/tde-i18n-sv/docs/kdemultimedia/kaboodle/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdemultimedia/kaboodle/index.docbook b/tde-i18n-sv/docs/kdemultimedia/kaboodle/index.docbook new file mode 100644 index 00000000000..053ba9a89d1 --- /dev/null +++ b/tde-i18n-sv/docs/kdemultimedia/kaboodle/index.docbook @@ -0,0 +1,110 @@ + +kaboodle"> + + + +]> + + + + +Handbok &kappname; + + +
+
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +&FDLNotice; + + + +2000-09-02 +0.00.00 + + + + +&kaboodle; är en snabb mediaspelare för &kde;, som spelar upp en fil + + + + +KDE +Kapp + + +
+ + Inledning Tyvärr, men dokumentationen för &kappname; var inte klar när &kde; installerades på den här datorn. Om du behöver hjälp, titta på &kde;:s hemsida för uppdateringar, eller skicka din fråga till &kde;:s e-postlista för användare. &kde;-gruppen &underFDL; + +&documentation.index; +
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$(kde_libs_htmldir)/$(KDE_LANG)/common $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kaudiocreator/common + +uninstall-docs: + -rm -rf $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kaudiocreator + +clean-docs: + -rm -f index.cache.bz2 + + +#>+ 13 +install-nls: + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kaudiocreator + @for base in cddbconfigurationlookup.png startalbumeditor.png lameconfiguration.png encoderconfiguration.png rippingandencoding.png cddbconfigurationsubmit.png index.docbook jobcontrol.png encodernotfound.png rippingandencoding2.png jobshavestarted.png cdinserted.png ripperconfiguration.png cdconfiguration.png generalconfiguration.png readytorip.png kaudiocreatormainwindow800.png entersong1.png ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kaudiocreator/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kaudiocreator/$$base ;\ + done + +uninstall-nls: + for base in cddbconfigurationlookup.png startalbumeditor.png 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$(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdemultimedia/kaudiocreator/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdemultimedia/kaudiocreator/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdemultimedia/kaudiocreator/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdemultimedia/kaudiocreator/cdconfiguration.png b/tde-i18n-sv/docs/kdemultimedia/kaudiocreator/cdconfiguration.png new file mode 100644 index 00000000000..3996461136f Binary files /dev/null and b/tde-i18n-sv/docs/kdemultimedia/kaudiocreator/cdconfiguration.png differ diff --git a/tde-i18n-sv/docs/kdemultimedia/kaudiocreator/cddbconfigurationlookup.png b/tde-i18n-sv/docs/kdemultimedia/kaudiocreator/cddbconfigurationlookup.png new file mode 100644 index 00000000000..3cba05e12a4 Binary files /dev/null and b/tde-i18n-sv/docs/kdemultimedia/kaudiocreator/cddbconfigurationlookup.png differ 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00000000000..e8b6526a6cb Binary files /dev/null and b/tde-i18n-sv/docs/kdemultimedia/kaudiocreator/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdemultimedia/kaudiocreator/index.docbook b/tde-i18n-sv/docs/kdemultimedia/kaudiocreator/index.docbook new file mode 100644 index 00000000000..cb458ed4a4a --- /dev/null +++ b/tde-i18n-sv/docs/kdemultimedia/kaudiocreator/index.docbook @@ -0,0 +1,1690 @@ + +kaudiocreator 1.12"> + + + + +]> + + + + +Handbok &kaudiocreator; + + + +alan + +
tyvärr@ingen.e-postingen e-post, tyvärr.
+
+
+StefanAsserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +1999 +2007 +alan + +&FDLNotice; + + + +2007-01-15 +1.13 + + +&kaudiocreator; är ett lagringsprogram av ljud-cd för &kde;. + + + +KDE +kaudiocreator +cd +lagringsprogram + + +
+ + +Inledning + +&kaudiocreator; är ett lagringsprogram av ljud-cd för &kde;. Du kan enkelt lagra dina ljud-cd som mp3- eller ogg-filer, eller andra format, beroende på vilka kodningsprogram du har installerat på systemet. + +&kaudiocreator; är ett gränssnitt till cdparanoia (för att lagra cd-data som wav-filer på hårddisken) och många kodningsprogram som kodar (komprimerar) dessa wav-filer. För närvarande stöds lame för mp3, oggenc för ogg och flac (förlustfri komprimering) direkt vid leverans (du kan dock behöva installera dessa kodningspaket från din distribution). Men du kan lägga till fler kodningsprogram till programmet (om du har installerat dem). + +I allmänhet är lagring av en ljud-cd en process som består av två steg: + först lagras cd-spåren eller sångerna på datorn som wav-filer (förlustfritt, utan komprimering) och därefter + i ett andra steg komprimeras wav-filerna (oftast en per sång) till mp3- eller ogg-format, eller till andra format som det förlustfria flac-formatet. + + + +&kaudiocreator; använder cdparanoia för det första steget, lagringen av cd:n. Nästan alla distributioner har ett förkompilerat paket, så installera det om du inte redan har gjort det. + +För det andra steget behöver lame (mp3), oggvorbis (för ogg) eller andra kodningsprogram vara installerade. Alla dessa program tillhandahålls oftast för vilken distribution av Linux du än har, så det är troligen inte nödvändigt att kompilera något själv. Du kan bara behöva installera något av dessa paket. Du behöver bara installera kodningspaketet du kommer att behöva. Om du till exempel inte behöver flac, finns det ingen anledning att installera det. + +Vilket kodningsprogram eller filformat ska man använda? Kapitlet Vilken kodning ska man använda ger en kort introduktion om kodning, ljudkvalitet och komprimeringsfaktorer. + +Några ord om kopieringsskyddade cd: Som redan nämnts, använder &kaudiocreator; cdparanoia för att lagra ljuddata från cd:n. Programmet är inte konstruerat för att knäcka kopieringsskydd. Så om inte din cd- eller dvd-spelares fasta program går förbi skyddet, kommer du att misslyckas med lagring av skyddade ljud-cd. Hur som helst kan inte &kaudiocreator; själv hantera eller gå förbi någon skyddsmekanism. Det är ditt problem: Köp helt enkelt inte kopieringsskyddade ljud-cd, så kommer marknadskrafterna få sådana stolligheter att tyna bort! + +Minsann, läser du fortfarande? Även om du bara klickade på hjälpalternativet när du startade programmet för första gången, och inte hade en aning om hur man fortsätter från den ganska tomma skärmen och ovanligt korta menyn (särskilt om någon ljud-cd inte redan var inmatad i enheten när programmet startades)? + +Oroa dig inte, den här handboken kommer att tala om för dig hur du lagrar en cd med programmet. Förutom den vanliga förklaringen av programmets kommandon och inställningar, finns ett särskilt avsnitt med ett fullständigt stegvis exempel. Först får du lära dig hur man ställer in allmänna inställningar. Det omfattar din cd-enhet (enhetsidentifikation), katalogen för tillfälliga filer, huvudkatalogen för resultat, där underkataloger som namnges enligt vad du väljer från cd-parametrarna skapas för varje cd, kodningsprogrammet att använda (som lame för mp3-filer och oggvorbis för ogg-filer), och bland andra inställningar om du vill använda freedb för att hämta data om cd:n från Internet eller om du vill skriva in all data för hand (paranoia, inte cdparanoia). +Medan inställningen bara behöver göras en gång (du kan dock justera den så ofta du vill ända till du hittar en lämplig inställning som passar dig), kommer du därefter att lära dig det dagliga jobbet att lagra en cd på hårddisken. Det är (förhoppningsvis) då du förstår och lär dig tycka om gränssnittets enkla utgångspunkt, som du först kanske var tveksam över. + +En sista anmärkning: &kaudiocreator; är ett mycket flexibelt program som kan anropa många kodningsprogram. Därför täcker handboken (för närvarande) inte alla möjliga kommandon och inställningar. Använd den som en utgångspunkt för att själv utforska programmet om du har behov av mer än vad som täcks här. Oftast kan mer information om kodningsprogrammen (programnamn), som &kaudiocreator; anropar, erhållas genom att starta en terminal och skriva man programnamn, programnamn -help, programnamn --help eller programnamn -h. + +Och nu: ha det så kul... + + + +Använda &kaudiocreator; + +Vad är det vi pratar om? Nå, du läser ju detta, så du har troligtvis redan startat programmet. Det bör se ut ungefär så här: + + + +Här är en skärmbild av &kaudiocreator; + + + + + + Skärmbild av huvudfönstret i &kaudiocreator; + + + + +Huvudfönstret efter programmet har startats. + + +En kort lista med funktionerna i &kaudiocreator; + + + Kan koda många format, beroende på vilka kodningsprogram som du har installerat (mp3, ogg, flac, etc.) + Kan hämta cd-information från freedb via Internet, eller du kan arbeta helt nerkopplad, och skriva in allt för hand + Kan lägga till taggar i filerna som skapas, beroende på vilket format du kodar till + Ange katalognamn och sångnamn enligt fritt anpassningsbara kombinationer av cd-information + + + + + + +Kommandoreferens + +Det här är bara en kortfattad lista med kommandon i huvudfönstret. Se det fullständiga stegvisa exemplet för mer detaljinformation om hur programmet används, och skärmbilder med beskrivningar av programmets inställningsflikar. + + +Huvudfönstret i &kaudiocreator; + + +Menyn <guimenu +>Arkiv</guimenu +> + + + +Arkiv Mata ut cd +Öppnar enheten och matar ut cd:n. + + + +Arkiv CDDB-uppslagning +Startar CDDB-uppslagning av cd-data enligt inställningarna under fliken Slå upp på sidan CDDB. (Kan vara lokal eller uppkopplad. I det senare fallet måste du först ansluta till Internet.) + + + +Arkiv Redigera album... +Öppnar albumredigeringsfönstret. + + + +Arkiv Markera alla spår +Markerar alla spår för behandling (lagring, och om inställt, kodning). + + + +Arkiv Avmarkera alla spår +Avmarkerar alla spår för behandling. + + + +Arkiv Lagra markerade +Börjar lagringen, och om ett kodningsprogram är valt under fliken Kodningsinställning i inställningsdialogrutan, kodningen. + + + + &Ctrl;S Arkiv Lagra markerade +Öppnar en undermeny med en lista över tillgängliga kodningsprogram, så att du kan lagra en markering med ett annat kodningsprogram än det vanliga. Observera att kodningsprogrammet ska ha ställts in under fliken Kodningsinställning i inställningsdialogrutan. + + + +Arkiv Ta bort färdiga jobb +Tar bort färdiga jobb från jobbfönstret. + + + +Arkiv Koda fil... +Öppnar en filbläddrare så att du kan välja en fil som redan lagrats att koda istället för att först lagra och därefter koda en hel cd. + + + + &Ctrl;Q Arkiv Avsluta +Avslutar &kaudiocreator;. + + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + +Inställningar Visa/Dölj verktygsrad +Visar eller döljer verktygsraden. + + + +Inställningar Visa/Dölj statusrad +Visar eller döljer statusraden. + + + +Inställningar Anpassa genvägar... +Öppnar inställningsfönstret för att ställa in genvägar (tangentkoder) för menykommandon. + + + +Inställningar Anpassa verktygsrader... +Öppnar inställningsfönstret för att anpassa verktygsraden. + + + +Inställningar Anpassa meddelanden... +Öppnar inställningsfönstret för att anpassa meddelandetypen (som loggar, pip) för programhändelser (som klar med cd-lagring). + + + +Inställningar Anpassa &kaudiocreator; +Öppnar den huvudsakliga inställningsdialogrutan i &kaudiocreator; med flera flikar (som Kodare, för inställning av kodningsprogram). Du måste gå hit innan du kan använda programmet med lyckat resultat! + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + + + +Vilket kodningsprogram och filformat man ska använda: Om ljudkvalitet, kodningsprogram och komprimeringsgrader + +Vilken kodning ska man använda? + +Om du inte vill förlora någon ljudinformation behöver du ett förlustfritt ljudformat. Förutom flac finns det andra som shorten eller monkey, som kan vara tillgängliga i din distribution. Nackdelarna är att komprimeringsgraden är låg och att nästan inga kommersiella spelare kan spela filerna. + +Bland ljudformat som förlorar information på grund av datakomprimering enligt sin psykoakustiska modell, är mp3 och ogg de vanligaste. Idag kanske ogg har en viss fördel framför mp3 i ljudkvalitet vid lägre bithastigheter (upp till 128 kbit/s), men ovanför den hastigheten blir skillnaderna mindre viktiga, eftersom båda kodningsprogrammen producerar mycket bra ljudkvalitet. + +I korthet: + +flac + + förlustfri komprimering + + fri + + mycket bra ljudkvalitet (utan förlust) + - låg komprimeringsgrad (troligen bara omkring 2,x) + - stöd i musikspelare saknas (så vitt jag vet) + + + +ogg + - förlust av ljudinformation (hur mycket beror på slutlig bithastighet) + + fri + + bra till mycket bra ljudkvalitet (vid höga bithastigheter) + + hög komprimeringsgrad (beroende på resultatets ljudkvalitet) + - dåligt stöd i musikspelare + + + +mp3 + - förlust av ljudinformation (hur mycket beror på slutlig bithastighet) + 'inte särskilt' fri, lame levereras fritt med de flesta distributioner, men det finns licensproblem + + bra till mycket bra ljudkvalitet (vid höga bithastigheter), men dock något sämre vid låga bithastigheter jämfört med ogg + + hög komprimeringsgrad (beroende på resultatets ljudkvalitet) + + bra stöd i musikspelare + + + +Som tidigare nämnts, är både mp3 och ogg ljudformat där du i slutändan förlorar ljudinformation. Du kan inte återgå till originalet när du väl har mp3- eller ogg-filer. Du kan skapa wav-filer från dem, och till och med bränna dem på en cd igen för att spela dem på en cd-spelare (medan dvd-spelare oftast kan spela både wav och mp3, men oftast inte ogg), men wav-filerna som skapas från mp3 eller ogg är inte lika bra som originalet. I verkligheten, beroende på ditt hifi-system och komprimeringsgraden du valde när du skapade mp3- eller ogg-filerna, kanske du inte ens hör någon skillnad. Om du dock inte vill förlora någon ljudinformation men ändå vill komprimera dina wav-filer, bör du ta en titt på flac, shorten eller monkey. Men dessa kodningsprogram komprimerar inte mycket bättre än en faktor 2,x. + +Om du inte är en absolut fanatiker väljer du troligen mellan ogg och mp3. Välj: + +ogg - om du bara vill lyssna på musiken via datorn eller en datorbaserad musikserver och/eller du redan har någon av de få spelarna som spelar upp ogg. + +mp3 - om du dessutom vill lyssna på musik på andra enheter, som vanliga dvd-spelare, portabla spelare (USB-stickor, minneskort, HD) eller särskilda bilstereoanläggningar. För närvarande, i början av 2005, stöder de flesta av dessa enheter bara mp3-format. + +Kvalitetsmässigt bör båda ljudformaten vara bra nog, beroende på komprimeringsgraden du väljer. För mp3 (och troligen också för ogg) ger bithastigheten 128 kbit/s komprimeringsgraden 11 jämfört med de ursprungliga wav-filerna som är lagrade på cd:n. Det kan vara bra under resor, men är inte tillräckligt för ett bra hifi hemmasystem. Värdet 192 kbit/s är en bra kompromiss till och med för hifi-systemet i vardagsrummet. Det ger komprimeringsgraden 7,3. + +Redan för flera år sedan kunde inte experter skilja en 256 kbit/s mp3-fil från cd-originalet, och det gällde en blindtest med ett hifi-system som du troligen aldrig kommer att ha råd med. Det reducerar ändå lagringsutrymmet för den ursprungliga wav-filen med faktorn 5,5, vilket är riktigt bra. Du kan också använda variabla bithastigheter på de flesta moderna system. Då varierar kodaren bithastighet beroende på musikens komplexitet, enligt dess psykoakustiska modell. Inställningen '--preset extreme' i lame skapar en fil med variabel bithastighet (VBR) i motsats till en konstant bithastighet (CBR) på 224 till 256 kbit/s, beroende på musikens komplexitet. Det komprimerar originalet med upp till faktorn 6,3 och kan spelas på nästan allt som för närvarande finns på marknaden. + +Om du inte har ytterst dyr utrustning (vi talar om tiotusentals kronor) och ett ytterst upptränat musiköra, kan du troligen inte höra skillnad mot den maximala konstanta bithastigheten på 320 kbit/s, tro mig. Till och med den skulle ge komprimeringsgraden 4,4. Inställningen '--preset extreme' använder förresten 320 kbit/s för komplexa delar av musiken, medan mindre komplex musik komprimeras mycket mer för att nå medelbithastigheten 224 till 256 kbit/s. + +En kort lista med ljudkvalitetsparametrar och resulterande komprimeringsgrad för lame (mp3) (använd lame --help för flera): + '--preset extreme' = 224 till 256 kbit/s variabel bithastighet, komprimeringsgrad upp till 6,3. Använder upp till 320 kbit/s för komplexa delar av musiken och mycket mindre för mindre komplexa delar av en sång. Bra nog för hifi hemmasystem med hög kvalitet. Bästa valet! + '--preset extreme -b 256' = 256 kbit/s konstant bithastighet, komprimeringsgrad omkring 5,5. Använder alltid 256 kbit/s för komplexa och mindre komplexa delar av en sång. Bra nog för hifi hemmasystem med hög kvalitet. + '-h' = 128 kbit/s konstant bithastighet gemensam stereo, ungefär komprimeringsgrad 11. 128 kbit/s för sångens alla delar. Bra nog för barnens musik, portabla spelare och, ja, bilstereoanläggningar. Dock inte bra nog för bättre hifi hemmasystem. + + + + + + + +Informationsparametrar för cd + +Informationen om cd:n som du skriver in eller programmet automatiskt hämtar från freedb via Internet är tillgänglig som en lista parametrar i programmet, vilken kan tolkas av och användas i &kaudiocreator; och kodningsprogrammen för att skapa katalog och filnamn, och/eller skapa taggar i sångfilerna. + +När de används med kodningsprogram måste du ofta använda en kombination av väljare från kodningsprogrammet och parametrarna här. Kodningsprogrammets manual eller hjälp ger dig information om programmets väljare. + +För att till exempel lägga till cd-titeln i en tagg när mp3 kodas med lame, måste du lägga till väljaren -tt från lame följt av titelns parameter från &kaudiocreator;. Resultatet ser då ut som '... -tt {title} ...' . + +Här är en summering av parametrarna i &kaudiocreator; som du kan använda (namnet på knappen i guiden): + + %{albumartist} - albumets artist (Artist) + %{albumtitle} - albumets titel (Album) + %{artist} - sångens artist (Spårartist) + %{albumcomment} - kommentar om albumet (Kommentar) + %{comment} - kommentar om sång (Spårkommentar) + %{extension} - filändelse som mp3 eller ogg (Filändelse) + %{genre} - musikgenre (Genre) + %{title} - nuvarande spårs sångtitel (Spårtitel) + %{number} - nuvarande spårets nummer (Spårnummer) + %{~} - vanlig genväg till användarens hemkatalog i Linux (Hemkatalog) + + + + + + +Vad är freedb? + +Du är inte ensam om önskan att lyssna på din musik oberoende av ljud-cd. Folk över hela världen lagrar sina cd och konverterar dem till ett annat format. Alla har samma erfarenhet: Den mest tidsödande delen av processen är att mata in cd-data. Några smarta personer fick idén att det skulle vara mycket effektivare om bara en person gjorde det för varje cd, och alla andra kunde hämta cd-data och bespara sig inmatningsarbetet. + +Det är vad freedb är. En fri databas där lagringsprogram av cd kan mata in eller ladda upp information om en cd, så att alla andra kan ladda ner informationen istället för att skriva in den själv i datorn var och en. Observera att vi bara pratar om text här: cd-titel, artist, sångnamn, etc., inte själva ljudfilen. + +Är det lagligt och säkert att använda? + +Ja, det bör vara lagligt, men jag är inte en jurist. Dock kan ingen hindra dig från att lämna cd-information som ändå är öppet tillgänglig på cd:n. Ännu bättre, är att informationen är mer eller mindre meningslös utan cd:n, så ingen skada kan åsamkas artisten eller skivbolagen. Du kan ändå hämta all information genom att besöka en cd-försäljare, fysiskt eller på nätet. + +Säkert att använda? För att hämta cd-information behöver du alltså inte avslöja någon personlig data själv. Det finns spegelplatser av freedb i många länder och du kan till och med ladda ner databasen för att arbeta i nerkopplat läge. (Varning, nu i början av 2005 är den redan en 370 Mibyte tar.bz2-fil!). Du blir tillfrågad om att ställa in en e-postadress för att hämta data, men den kan vara förfalskad. Jag skulle i själva verket rekommendera det, för att försäkra dig om att din e-postadress inte av misstag läcker ut till allmänheten och att slutresultatet blir att du får mängder med skräppost. De som tillhandahåller tjänsten hävdar att de inte spårar eller lagrar data (så varför frågar de efter den ändå?), och dessutom är många av spegelplatserna i händerna på pålitliga institutioner. + +Du måste aktivt markera en ruta i &kaudiocreator; för att aktivera SMTP (att skicka en adress) och du kan ange en annan (förfalskad) adress att använda med freedb, som skiljer sig från den som systemet är inställd med. Enligt sättet som inställningen är konstruerad, verkar det som om e-postadressen inte används när data hämtas från servern. (Men jag är inte programmeraren, och har inte kontrollerat koden.) + +För att kunna ge gensvar, ber dock initiativtagarna till freedb att om du skickar in data (om en ny, ännu inte listad cd eller en korrigering av en befintlig post), ska du göra det med en giltig e-postadress. Det är en utmärkt tjänst, så respektera denna önskan om du vill bidra och har något att bidra med. Det bör inte vara något att oroa sig för förutom det faktum att din e-postadress kan komma i fel händer och du får ta emot (mer) skräppost. (Du kanske inte bara vill använda din bästa adress). Läs motsvarande vanliga frågor och handledningar på freedb.org om du tror att du har en cd vars data ännu inte har skickats in till databasen. + +Det finns spegelplatser av huvuddatabasen i många länder. När du ställer in &kaudiocreator; att använda freedb, välj då spegelplatsen närmast dig. Det sparar bandbredd på nätet och balanserar lasten mellan servrarna. + +Besök freedb.org för att hämta en aktuell lista med spegelplatser för att hämta cd-information varje gång du lagrar en cd, eller för att ladda ner hela databasen eller (oftast månadsvis skapade) uppdateringar av databasen. + +Jaha, hur fungerar det? + +Beroende på en del magi skapas en (inte helt) unik identifikation automatiskt från cd-data när den matas in eller finns i enheten. Det kan vara antal spår och deras längd och/eller annat. Se freedb.org för mer information. Konstigt nog, men tyvärr, verkar identifikationen som skapas inte vara unik för varje cd. Ibland måste en cd sorteras i fel kategori av de 11 som definieras av freedb, eftersom det redan finns en cd med samma nyckel i databasen under den riktiga kategorin. För att fungera med befintlig data vill de inte ändra hur nycklar skapas. Dock bör det bara ske i undantagsfall. Kontrollera kategorierna på freedb.org innan du skickar in något. Kategorin Rock innehåller dessutom pop och rap, och det verkar inte finnas någon kategori för pop eller rap. + + + + + +Vanliga frågor +&reporting.bugs; &updating.documentation; + + +Vilket lagringsprogram används för att lagra sångerna från cd:n som wav-filer på datorn? + + +Nå, jag har inte sökt igenom källkoden, men ryktet säger att cdparanoia används för det. Det har alltid varit det bästa valet för att lagra ljud-cd. Observera att du måste installera paketet cdparanoia från din distribution, om det inte redan är gjort. +Under tiden har cdda2wav hunnit ifatt, och det kan finnas områden där det har gått förbi cdparanoia, som cd med blandat läge. För enkel lagring av cd, använder nu cdda2wav samma bibliotek som cdparanoia. Dock är inte den här informationen så mycket värd för dig, eftersom du inte kan ändra cd-lagringsprogrammet i &kaudiocreator;. Om du har problem med att lagra en cd, och vill prova cdda2wav, måste du använda ett annat program såsom grip, ett program som använder gtk, och som låter dig definiera lagringsprogrammet du vill använda. + + + + +Vilken kodning och filformat stöds? Kan jag skapa mp3- eller ogg-filer? + + +Du kan välja kodningsprogram och på så sätt filformat som du vill omvandla de lagrade wav-filerna till. När du först öppnar den hittar du fördefinierade poster för lame (mp3), oggenc (ogg) och flac (ett ljudformat för förlustfri komprimering) under inställningsfliken för kodare, men du kan också lägga till andra kodningsprogram under fliken. +Observera att du först måste installera kodningspaketet från din distribution för kodningsprogrammet som du vill använda, innan du kan använda det. (Det krävs också för de fördefinierade kodningsprogrammen!). Ta en titt i kapitlet Vilken kodning för mer information om kodningsprogram. +Efter installation av ett kodningsprogram kan du få mer information om dess väljare genom att skriva något som liknar lame -help eller lame --help i en terminal (t.ex. konsole), där 'lame' måste ersättas av namnet på kodningsprogrammet som du har installerat. + + + + +Det finns inte mycket som fungerar här, eller hur? + + +Ja, det finns tusentals möjliga orsaker till det. Kontrollera inställningen av cd- eller dvd-enhetens enhetsidentifikation, åtkomsträttigheter och läsrättigheter och om du har installerat cdparanoia och ljudkodaren du har valt (lame för mp3, oggenc för ogg, flac etc.). Försök att anropa båda från kommandoraden i en terminal. Det kan ge dig ett tips om vad som är fel. +Å, du försöker väl inte lagra en kopieringsskyddad ljud-cd, eller hur? Kontrollera på cd:ns omslag. Det fungerar inte! Det är ditt problem: Köp en oskyddad ljud-cd nästa gång. +Det finns ett kapitel med ett fullständigt stegvis exempel. Även om du vill använda andra inställningar, kan det ge dig tips om hur du kan fortsätta. + + + + + + + + +Exempel från första start via grundläggande inställningar till lagring av den första cd:n + +Har du läst hela handboken, förstått allting och ändå på något sätt är osäker på vad du ska göra? Nå, det är inget problem. Följ det här stegvisa exemplet så får du nog med information för att justera de alternativ som får programmet att göra exakt vad du vill. + +I exemplet startar vi programmet för första gången, ställer in allting, och lagrar vår första cd. Vi använder lame '--preset extreme' för att skapa mp3-filer med variabel bithastighet (VBR), med mellan 224 och 256 kbit/s i medeltal, och ID3V1-taggar. + +Du måste ha installerat cdparanoia och lame på systemet. Båda programmen ska finnas tillgängliga som förkompilerade paket för din distribution av Linux. Du måste kanske dock använda en söktjänst för att hitta ett lämpligt paket för lame, eftersom det ibland inte anses vara helt fritt. Hur som helst, kanske du inte behöver kompilera från källkod, något som du förstås ändå alltid kan göra. + +Strukturen som vi använder för att organisera musiken på hårddisken är: + Huvudkatalognamn för alla cd: /usr/share/cd + I den en underkatalog för varje cd som heter: cdartist - cdtitel - år + I underkatalogen sångnamnen: spårnummer - spårtitel + + +Sammanfattningsvis: /usr/share/cd/cdartist - cdtitel - år/spårnummer - spårtitel +Försäkra dig om att katalogen /usr/share/cd finns och att du har skrivrättigheter till den (försök t.ex. kopiera någonting till den med Konqueror). + +Exemplet är uppdelat i två avsnitt: + Det första täcker grundläggande inställning av &kaudiocreator;, något som du kanske bara gör en gång, och + Det andra som beskriver processen för att göra själva lagringen av en cd, som du måste upprepa för varje cd du lagrar. + + + +Nu sätter vi igång... + + + E 1 Grundläggande inställning + + Här ställer vi in kodaren att använda för att komprimera musiken (lame) och alltså ljudfilformatet (mp3) samt resultatets ljudkvalitet(--preset extreme = +> variabel bithastighet 224 till 256 kbit/s). Du definierar var filerna hamnar och vilken struktur som används för att lagra dem. Ställ in programmet att använda freedb för att hämta cd-data från Internet, eftersom vi är lata. + + Även om du alltid kan ändra någon av inställningarna, ändrar du troligen inte dem varje gång du lagrar en cd när du väl hittat en bekväm inställning. + + + + + + + E 1.1 Steg 01: Ställa in enhetsidentifikation för cd- eller dvd-enhet/brännare + + + + + I huvudfönstret: + + + + + + + + + Skärmbild av huvudfönstret i &kaudiocreator; + + + + + ställ in Enhet: till /dev/cdrom + Enhetsidentifikationen tolkas för lagringsprogrammet så att det kan läsa data och sånger från cd:n. + Ofta är /dev/cdrom en symbolisk länk till enhetens verkliga enhetsidentifikation. Om det inte fungerar, eller du har fler än en cd- eller dvd-enhet, kan du ange exakt enhetsidentifikation. Om du kan komma åt enheten med andra program, ta en titt i /etc/fstab och försök med enhetsposterna för cd-rom och/eller dvd-enheter som listas där. + Ingenting där, otur? + Om du kör version 2.6 av kärnan: + Om du råkar ha en av de vanliga &ATAPI; (eller IDE)-enheterna, kommer enhetsidentifikationen finnas i intervallet /dev/hda till /dev/hdd. Huvudenheten på kanal 2 är en bra startpunkt: den är /dev/hdc. Om alla dina hårddiskar använder S-ATA, gör troligen /dev/hda susen. Inbyggda SCSI-enheter börjar på /dev/sda om du inte har S-ATA hårddiskar, som är först i listan, så beroende på antal diskar börjar cd- eller dvd-enheten på /dev/sdb eller /dev/sdc. + Om du kör version 2.4 av kärnan: + Åtkomst av cd- och dvd-enheter sker via SCSI, så enheterna börjar på /dev/sda. + + + + + + + + + + + E 1.2 Steg 02: Inställningsfliken Allmänt + + + + + Inställningar -> Anpassa Kaudiocreator... -> Allmänt + + + + + + + + + Skärmbild av inställningsfliken Allmänt i &kaudiocreator; + + + + + Inställningsfliken Allmänna inställningar. Inte så mycket att göra här. Du skulle dock kunna definiera ytterligare formatering. I vårt exempel, skriv bara in eller lämna allt som det visas på skärmbilden. + Markera bara Fråga om information inte är fullständig så att du blir informerad om viss information för att skapa taggar inte är tillgänglig. + + + + + + + + + + E 1.3 Steg 03: Inställningsfliken Cd + + + + + Inställningar -> Anpassa Kaudiocreator... -> Cd + + + + + + + + + Skärmbild av inställningsfliken Cd i &kaudiocreator; + + + + + Fliken Cd-inställning. Markera bara båda posterna. Vi är lata och vill att cd-data hämtas automatiskt via Internet från en freedb-server. + Observera att du måste vara uppkopplad när du lagrar cd:n för att kunna komma åt freedb-servern. + Den andra rutan är bekväm, eftersom om en cd-post hittas, lagras cd:n omedelbart. Det är riskfritt, eftersom om du senare inte är nöjd med databasposten och resulterande katalog- och filnamn eller taggposter, kan du enkelt ändra dem. Katalog- och filnamn med Konqueror -> Byt namn och ID3-taggar med kid3, &kde;:s taggningsprogram. + En ytterligare anmärkning utanför exemplet: Om du vill skriva in allting för hand, avmarkera rutorna så används inte freedb. Du kan använda freedb lokalt i nerkopplat läge om du laddar ner databasen i förväg. Den är dock mer än 370 Mibyte, så tänk efter om det verkligen är värt det. För att använda freedb i nerkopplat läge, måste du markera rutorna här, åtminstone den första. Läget ställs in under följande flik. + + + + + + + + + + E 1.4 Steg 04: Inställningsfliken CDDB Slå upp + + + + + Inställningar -> Anpassa Kaudiocreator... -> CDDB -> Slå upp + + + + + + + + + Skärmbild av inställningsfliken CDDB Slå upp i &kaudiocreator; + + + + + CDDB är freedb för oss. Inställningarna som används för datauppslagning, för att hämta cd-informationen från freedb-servern via Internet. Hur vet systemet vilken data som ska hämtas? Läs avsnittet om freedb. Ställ bara in allting som på skärmbilden. + Kort förklaring: + Läge: Vi har inte laddat ner databasen, så vi vill bara arbeta med fjärrservern på Internet. + CDDB-server: SNÄLLA (ja, jag insisterar!), gå till freedb.org och slå upp en spegelplats nära dig. På så sätt balanseras lasten mellan spegelservrarna. Dock för ett första försök bör den här inställningen fungera, men SNÄLLA... + Port och överföring: Det finns två kombinationer, som även spegelplatser bör förstå. + + Port=80 och Överföring=&HTTP; + Port=8880 och Överföring=CDDB + + Båda fungerar lika med avseende på servern, men eftersom många brandväggar normalt blockerar port 8880, kan du ha större tur med port 80, eftersom &HTTP;-porten oftast är öppen för att kunna bläddra på Internet. + + + + + + + + + + + E 1.5 Steg 05: Inställningsfliken CDDB Skicka + + + + + Inställningar -> Anpassa Kaudiocreator... -> CDDB -> Skicka + + + + + + + + + Skärmbild av inställningsfliken CDDB Skicka i &kaudiocreator; + + + + + I det här exemplet vill vi inte skicka in någon cd-data till freedb-servern. Avmarkera den första rutan, och det ska vara allt. + En ytterligare anmärkning utanför exemplet: Om du hittar en cd någon gång som ännu inte är känd av freedb-servern, eller om du hittar ett fel i en cd-post, kan du skicka in ny eller uppdaterad information. Markera första rutan längst upp under fliken och använd därefter antingen en e-postadress som är känd i ditt system, och som &kaudiocreator; redan har detekterat, eller välj den nedre alternativknappen och skriv in en ny e-postadress. Läs först avsnittet om freedb. Du blir tillfrågad om att tillhandahålla en e-postadress när du skickar in ny eller uppdaterad information till servern, och du bör läsa informationen på freedb.org om versionsuppräkning när du skickar in uppdaterad information i fallet då du hittat ett fel. + + + + + + + + + + E 1.6 Steg 06: Inställningsfliken Lagring + + + + + Inställningar -> Anpassa &kaudiocreator;... -> Lagring + + + + + + + + + Skärmbild av inställningsfliken Lagring i &kaudiocreator; + + + + + Ta bara inställningarna från skärmbilden. (Försäkra dig om att katalogen /tmp finns på ditt system!) + Ljudsignal efter varje lagring klar: markera det för att få en hörbar återmatning av förloppet. + Antal spår som ska lagras på en gång: Kan tyvärr inte tänka mig en anledning att göra mer än en med en enhet? Läsning och kodning i parallell? Vet inte, försök själv. + Mata automatiskt ut cd efter sista sången har lagrats: Nåja, så att du vet att det är klart. Gör som du vill. + Normal tillfällig katalog: Om du markerar det kan och måste du ange sökvägen eller katalogen där wav-filerna lagras. Det kan vara praktiskt om du bara har utrymme på en annan enhet. Om det inte markeras, skapas filerna i din hemkatalog. Kom ihåg sökvägen om du vill göra någonting med själva wav-filerna. + + + + + + + + + + + E 1.7 Steg 07: Inställningsfliken Kodare + + + + + Inställningar -> Anpassa Kaudiocreator... -> Kodare + + + + + + + + + Skärmbild av inställningsfliken Kodare i &kaudiocreator; + + + + + Till sist inställningen av kodningsprogrammet. Vi använder lame. Här har vi lite till att göra: + Klicka på Lame + Klicka på knappen Anpassa... + + + + + + + + Skärmbild av Lame-inställning i &kaudiocreator; + + + + + Ojdå, skriv in allting som på skärmbilden. Kommandoraden är ganska lång, så du kan behöva panorera en bit åt höger. + Inställningarna är mer eller mindre självförklarliga. Det finns ett mellanslag mellan '--preset' och 'extreme'. + '--preset extreme' definierar ljudkvaliteten hos mp3-filerna. Som tidigare nämnts är det en inställning för mycket bra ljudkvalitet, tillräcklig även för mycket bra hifi stereosystem. Resultatets bithastighet är omkring 224 till 256 kbit/s i medeltal. Den uppnådda komprimeringsgraden är 6,3 . En bra balans mellan ljudkvalitet och utrymmeskrav. Lagringsutrymme och minne är billigt nu för tiden, inte sant? + Observera väljaren '--id3v1-only' för att begränsa skapade taggar till version 1- eller version 1.1-taggar. Ta bort den om du också vill ha ID3V2-taggar. Programmet kid3 är ett mycket bra ID3-taggningsprogram för &kde; ifall du senare vill behandla taggar. De interna variablerna för indatafilen (inklusive fullständig sökväg) och utdatafilnamnet (inklusive fullständig sökväg) ska vara %f och %o . + Klicka på Ok för att stänga dialogrutan och verkställa ändringarna. + Kodad filplats: Tillbaka under inställningsfliken Kodningsinställning, definierar vi här resultatkatalogen inklusive katalognamnet för filerna från cd:n som lagras. Det är variabler som fylls i med motsvarande cd-data varje gång du lagrar en cd. Data för cd:n kan matas in för hand eller hämtas via Internet (CDDB). Vi använder freedb och hämtar data automatiskt, vilket redan har ställts in i exemplet. Prova guiden, men i slutändan ska värdet vara följande för vårt exempel: + '/usr/share/cd/%{albumartist} - %{albumtitle} - %{year}/%{number} - %{title}.%{extension}' + Ställ in resten som på skärmbilden. Några kommentarer om framtida användning utanför själva exemplet: + Antal wav-filer som ska kodas samtidigt: Varför skulle man vilja koda mer än en wav-fil åt gången? Multiprocessordatorer? Nå, de dyker snart upp, så om du redan har en när du läser det här, gör ett försök. + Kodningsprioritet: För fanatiker, lek med den om du känner för det. Högre är snabbare, antar jag! + + + + + + Det är allt, vi har just slutfört den grundläggande inställningen av Kaudiocreator. Inställningen används normalt för alla cd som lagras. Om du har valt sätt att organisera musiken förståndigt, kommer du aldrig att behöva ändra den igen. + + + + + E 2 Lagra en cd + + Klar att dundra igång! Det här avsnittet beskriver lagringsprocessen av en cd på hårddisken. Vi kommer att skapa mp3-filer. Katalogstrukturen, sättet som musiken är organiserad på hårddisken, beskrevs och ställdes in i föregående avsnitt. Anslut till Internet nu, eftersom vi är lata och vill hämta cd-data från freedb. Processen som beskrivs i det här avsnittet måste upprepas för varje cd som du vill lagra. + Eftersom vi använder en cd som ännu inte är listad i freedb, kan skärmbilderna se något annorlunda ut jämfört med de som du stöter på för en cd som kunde hämtas från freedb med lyckat resultat. Därför får du lära dig hur man matar in cd-data för hand istället för att hämta det från Internet, men kommentarer ges för att påpeka skillnaderna. + Ansträng dig inte alltför mycket för att leta rätt på cd:n vi använder i exemplet. Den är en av handboksförfattarens 'specialeditioner'. Ledsamt nog, vet man inte riktigt nu för tiden ... + Nu sätter vi igång... + + + + + + + E 2.1 Steg 01: Lagra en cd. + + + + + Huvudfönstret med en ljud-cd i enheten: + + + + + + + + + Skärmbild av huvudfönstret i &kaudiocreator; med inmatad cd + + + + + Om du inte redan har gjort det, mata in cd:n i enheten med enhetsidentifikationen som du angav här i huvudfönstret. + Efter ett kort ögonblick ska spår och deras längd listas i fönstret, som på skärmbilden. Det vill säga om cd:n kunde identifieras som en ljud-cd och läsas av cdparanoia. + Om det inte sker, titta i avsnittet Vanliga frågor för hjälp, eller gå tillbaka till föregående avsnitt som täcker grundläggande inställning. + Observera: Om cd:n kunde hämtas från freedb med lyckat resultat, är alla sångtitlar redan ifyllda och ovanför spårlistan visas artist och albumnamn. + Om det finns mer än en post i databasen som motsvarar den 'unika' cd-nyckeln för din cd, visas ett meddelandefönster och du kan välja databasposten som du tror passar bäst för din cd. + Om du inte har markerat rutan för att automatiskt fråga freedb (Cd-inställning), kan du starta det manuellt med den första knappen i verktygsraden. Om du inte har en lokal databas, utan hämtar från Internet, måste du vara ansluten till nätet. + + + + + + + + + + + E 1.2 Steg 02: Albumeditorn - Mata in albumdata och den första sångtiteln + + + + + Dubbelklicka var som helst i den första blåa markerade raden (spår 1): + + Albumeditorns fönster dyker upp. + + + + + Skärmbild av albumeditorn i &kaudiocreator; + + + + Skriv in albumdata för cd:n enligt mönstret på nästa skärmbild. Sångtiteln på raden Spår 1 i rutan Aktuellt spår, resten av informationen om cd:n i rutan Album. + Det finns inget behov av att mata in artisten i rutan med aktuellt spår, utom om du har en samlingsskiva med olika artister för varje sång. + Det övre kommentarfältet kan användas för individuella kommentarer om varje sång, medan albumkommentarfältet kan användas för kommentarer som ska vara samma för alla sånger. + Observera: När du har hämtat data från freedb med lyckat resultat, är förstås inte albumeditorn tom utan innehåller redan data som visas på följande skärmbild. Det är dock alltid en god idé att öppna albumeditorn en gång för att kontrollera att du är nöjd, inte bara med artisten och albumnamnet (t.ex. att alla ord börjar med stora bokstäver eller inte...) men för att kontrollera om det finns några oönskade kommentarer. + + + + + Skärmbild av inskrivning av titel för sång 1 och albumdata i &kaudiocreator; + + + + Observera: I exemplet använder vi bara ID3V1-taggar. Det begränsar fältens längder till 30 tecken för artist, album och sångtitel och bara 28 tecken för kommentarfältet. Om du vill skapa ID3V2-taggar kan du använda obegränsad fältlängd, ja åtminstone vad &kaudiocreator; tillåter här. Har inte kontrollerat det. Du ställer in alternativet under inställningsfliken för kodare. Ta en titt i avsnittet om grundläggande inställningar för mer om det. + Du kan ändra tagginformation för de skapade filerna senare när som helst med en taggeditor. Kid3 är en bra sådan för mp3-filer, som du också kan skapa ID3V2-taggar med. + Taggar kanske inte stöds av alla kodningsprogram och filformat. Titta i kodningsprogrammets hjälp för mer information om detta. + + Efter att ha klickat på Ok, dyker ett bekräftelsemeddelande upp: + + + + + Skärmbild av bekräftelse vid ändring av albumdata i &kaudiocreator; + + + + Vi ändrade allmän albumdata, så ett meddelande dyker upp som frågar om vi vill låta ändringen gälla för övriga sånger. Ja, det vill vi. Sparar en del arbete. Klicka på Ja. + Observera: Meddelandefönstret visas inte om du till exempel ändrar albumnamn i albumrutan. Dock är ändringen också giltig för de andra sångerna. + + Och ett annat meddelandefönster: + + + + + Skärmbild av inställning av albumkategori i &kaudiocreator; + + + + Vi blir tillfrågade om att välja en musikkategori för albumet. Blanda inte ihop det med genren för ID3-taggarna.Detta är de 11 kategorier som är definierade av freedb för att sortera cd-identifikationer i förväg. Eftersom vår cd inte finns i någon databas (hur skulle den kunna vara det, med det sätt vi använder programmet), måste vi välja en så om vi vill skicka in cd-data, kommer det att sorteras in på rätt sätt i freedb-databasen. + Välj bara en av posterna som verkar stämma med stilen hos cd:n som du lagrar. Det är inte viktigt för exemplet, vi skickar ändå inte in cd-data. För mer information, gå till freedb.org och läs om kategorierna. Pop eller rap listas till exempel under Rock. + Efter du klickat på Ok kommer du tillbaka till huvudfönstret igen. Dubbelklicka bara på det andra spårets rad. + Återigen dyker albumeditorns fönster upp och du kan se att albumrutan redan är ifylld med data som skrevs in för det första spåret. Skriv bara in fältposterna i rutan för aktuellt spår. Definitivt sångtiteln och övrig information om du vill. + Klicka på nästa rad på huvudskärmen och fortsätt på samma sätt till du har skrivit in spårdata för alla spår på cd:n. + Observera: Det här meddelandefönstret visas inte om du har hämtat data från freedb. Den har redan sorterats in i en av kategorierna i databasen. + + + + + + + + + + + E 2.3 Steg 03: Börja lagring + + + + + Klicka på knappen Lagra markerade som visas på skärmbilden + + + + + + + + + Skärmbild när lagringsprocessen påbörjas i &kaudiocreator; + + + + + Det är den tredje knappen i verktygsraden. Observera att artist och album visas ovanför spårlistan. + Observera dessutom att nu finns en bock framför varje spår. Bara spåren som är markerade på så sätt kommer att behandlas. Ett enkelklick på spårraden ändrar spårets markering. Försäkra dig om att alla spår är markerade eller använd knappen Markera alla spår längst ner på skärmen (visas inte på skärmbilden) för att markera alla spår på en gång. + + + + + + + + + Skärmbild av meddelande om att jobb har startat i &kaudiocreator; + + + + + När du väl har startat lagringsprocessen genom att klicka på knappen Lagra markerade, dyker det här bekräftelsefönstret upp. Klicka på Ok, och därefter tar vi en titt på jobbfönstret för att följa vad som pågår. + + + + + + + + + + + + E 2.4 Steg 04: Följa förloppet i jobbfönstret + + + + + Klicka på fliken Jobb för att byta till jobbfönstret. Den är längst upp till vänster på skärmen, precis under verktygsraden med knapparna. + + + + + + + + + Skärmbild av jobbstyrningsfönstret i &kaudiocreator; + + + + + Det är jobbstyrningsfönstret. Det första spåret har precis lagrats på hårddisken. Programmets status visas längst ner till vänster på skärmen i statusraden. + + + + + + + + + Skärmbild när kodare inte hittas i &kaudiocreator; + + + + + Å, nej! Skit! Helt plötsligt detta. RTFM (läs den förbannade manualen)! Jag skrev den! Jag måste vara inkompetent. Det här är vad du ser när du försöker koda med eller anropa ett kodningsprogram som du ännu inte har installerat. Spår som inte kunde kodas med lyckat resultat markeras också med ett rött 'X' i jobblistan. + Förresten, ser du hur jag fuskade? Sökvägen till den tillfälliga filen och resultatsökvägen är inte vad vi ställde in här i exemplet. Jag borde skämmas, men du har väl kontrollerat att du har skrivåtkomst till både katalogen för tillfälliga filer och resultatkatalogen, inte sant? + Låt oss göra det igen... + + + + + + + + + Skärmbild av lagring och kodning i &kaudiocreator; + + + + + Jaha, nu kan man förstå varför felet uppstod precis när lagringen av den första sången var klar. + Ser du? Jobb 1, lagring av det första spåret, är borta (färdigt) men vi har en ny post: Jobb 4 som är kodning av spår 1 till mp3. Så lagring och kodning utförs parallellt. Titta på statusmeddelandet längst ner i fönstret, det är nu utökat. + Jag kunde inte hitta en inställning för att få bort beteendet. Det enda som verkar kunna ställas in är antal parallella lagringar och kodningar. Häftigt, ännu fler jobb i parallell? Jag vet inte vad det betyder för datorer med låg kapacitet. Den AMD64 som används här verkar inte ha några problem med att lagra och koda ett spår (dock två olika) samtidigt. + + + + + + + + + Skärmbild av lagring och kodning i &kaudiocreator; 2 + + + + + Ja, cykeln fortsätter. Nu lagrar vi det sista spåret medan ett annat kodas och ett finns i kodningskön. Efter det sista spåret har kodats, visas en liten meddelanderuta längst upp till vänster i fönstret en kort stund. + Det är allt. Klar för nästa cd. Njut av att lyssna på din musik... + + + + + + + + + + + + +Tack till och licens + +&kaudiocreator; +Program copyright 2003-2007 Benjamin Meyer ben+kaudiocreator@meyerhome.net +Bidragsgivare: Hittills en enmansshow! nej@ingen.e-post + + + +Dokumentation copyright 2005-2007 alan tyvärr@ingen.e-post +Som dåligt exempel, tyvärr ingen e-postadress. Jag kan inte underhålla handboken. Den är dock en första start som handbok för Kaudiocreator. Vem som helst som kommer på något användbart att lägga till eller ändra, kan göra det. Ja, åtminstone efter författaren först har kontaktats, antar jag. Och om du läser det här, lämnade han kvar det här avsnittet och håller därför med om förslaget. + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar &kaudiocreator; +&install.intro.documentation; + + +Krav + +För att använda &kaudiocreator; med lyckat resultat behöver du &kde; 3.x och cdparanoia. Om du vill skapa komprimerade ljudfiler som mp3 eller ogg, behöver du också kodningsprogrammet du valt. + +&kaudiocreator; underhålls idag i &kde;:s CVS-arkiv som en del av paketet kdemultimedia. Om du känner till CVS kan du göra en anonym utcheckning därifrån. Dock levereras de flesta distributioner med förkompilerade paket, i synnerhet eftersom &kaudiocreator; är den del av ett huvudpaket i &kde;. Installera paketet kdemultimedia från din distribution. Om du läser det här, har du troligen redan hittat det ... + + + + +Kompilering och installation + +Konstigt, om du lyckades checka ut källkoden från &kde;:s SVN-arkiv behöver du inte informationen här, men ... +&install.compile.documentation; + + +Anpassning + +Nå, det här avsnittet är troligen avsett för de som bygger från källkod och inte användare som använder förkompilerade paket från en distribution. + +Tyvärr finns det för närvarande ingen hjälp om inställningsalternativ innan källkoden kompileras. + +Om du letar efter hjälp att ställa in programmet efter dina behov när det väl kör, är det följande för dig: + +Eftersom detta är ett program som kan anropa många olika andra program finns det mycket att ställa in. Det är bäst att läsa det fullständiga stegvisa exemplet för att bekanta dig med inställningsalternativen. Det innehåller skärmbilder av de olika inställningsflikarna och tillhandahåller kommentarer också för alternativ som inte används i exemplet. + + + + + +&documentation.index; +
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b/tde-i18n-sv/docs/kdemultimedia/kcontrol/kmixcfg/index.cache.bz2 new file mode 100644 index 00000000000..e76f651ee23 Binary files /dev/null and b/tde-i18n-sv/docs/kdemultimedia/kcontrol/kmixcfg/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdemultimedia/kcontrol/kmixcfg/index.docbook b/tde-i18n-sv/docs/kdemultimedia/kcontrol/kmixcfg/index.docbook new file mode 100644 index 00000000000..23549997472 --- /dev/null +++ b/tde-i18n-sv/docs/kdemultimedia/kcontrol/kmixcfg/index.docbook @@ -0,0 +1,97 @@ + + + +]> + +
+ + + +Mike McBride + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2002-02-12 +3.00.00 + + +KDE +Kcontrol +mixer + +
+ + + +Mixer + +Den här modulen kan användas för att ställa in några av de mest grundläggande inställningarna i &kmix; (&kde;:s mixer). + +Den första delen hör ihop med förinställda volymer. I den här delen kan du spara nuvarande volymnivåer som förinställda. Du kan också ladda de förinställda volymnivåerna (och därigenom återställa dem till sina förinställda lägen). + +Genom att välja "Ladda volymer vid inloggning", kan du tala om för &kde; att de förinställda volymerna automatiskt ska laddas när &kde; startas. + +Nästa del låter dig ange vilken hårdvara som &kmix; ska leta efter. + +Skjutreglaget som heter "Maximalt antal mixrar som ska avsökas" avgör när &kmix; slutar leta efter ljudkort. Om du har ett ljudkort i din dator, bör du sätta den till ett. Om du använder ett högre värde, betyder det att &kmix; fortsätter att leta efter ett andra ljudkort, som förlänger uppstartstiden för &kmix;. + +Skjutreglaget som heter Maximalt antal enheter som ska avsökas per mixer avgör hur många enheter &kmix; försöker avsöka på varje ljudkort. Om det finns fler enheter på ditt ljudkort än &kmix; visar vid uppstart, ska du öka det här värdet. + + +Avsnittsförfattare + +Det här avsnittet är skrivet av Mike McBride mpmcbride7@yahoo.com +Översättning Stefan Asserhäll stefan.asserhall@comhem.se + + + + +
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rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdemultimedia/kio_audiocd/audiocd.docbook b/tde-i18n-sv/docs/kdemultimedia/kio_audiocd/audiocd.docbook new file mode 100644 index 00000000000..478118ba5a5 --- /dev/null +++ b/tde-i18n-sv/docs/kdemultimedia/kio_audiocd/audiocd.docbook @@ -0,0 +1,327 @@ +
+audiocd + + +&Rik.Hemsley; &Rik.Hemsley.mail; +BenjaminMeyer + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2004-09-16 +2.30.00 + +
+ +Tillåter att en ljud-cd behandlas som ett riktigt filsystem, där spår representeras som filer, och när de kopieras från katalogen, extraheras digitalt från cd:n. Det här garanterar en perfekt kopia av ljuddata. + +För att se hur slaven fungerar, stoppa in en ljud-cd i din cd-romspelare och skriv audiocd:/ i &konqueror;. Inom några få sekunder bör du se en lista på spår och några kataloger. + +En ljud-cd har egentligen inte kataloger, men I/O-slaven tillhandahåller dem för bekvämlighetens skull. Om du tittar inne i dessa kataloger kommer du att se att de alla innehåller samma antal spår. Om du är ansluten till Internet, kommer en del kataloger visa de verkliga titlarna på spåren som filnamn. + +Orsaken till att de här olika katalogerna finns, är för att du ska kunna välja vilket format du vill lyssna på (eller kopiera) spåren på cd:n. + +Om du drar ett spår från Ogg Vorbis-katalogen och släpper det i ett annat &konqueror;-fönster som är öppet och visar din hemkatalog, ser du ett förloppsfönster som visar dig att spåret extraheras från cd:n och sparas på en fil. Observera att Ogg Vorbis är ett komprimerat format, så filen i din hemkatalog blir väsentligt mindre än den skulle varit om du hade kopierat rådata. + +Mekanismen bakom det här är ganska enkel. När I/O-slaven får en begäran att hämta ett spår från Ogg Vorbis-katalogen, börjar den extrahera digital ljuddata från cd:n. Medan den skickar över data till filen i din hemkatalog, kodar den det samtidigt i Ogg Vorbis-format (cd-ljud har ett okomprimerat format från början). + +Du kan också försöka att dra en fil som slutar med .wav och släppa den på &kde;:s mediaspelare, &noatun;. I det här fallet är proceduren som sker bakom ridån liknande, utom att istället för att koda ljuddata i Ogg Vorbis-format, så genomgår det en mycket enkel konvertering, från binär rådata (som .cda-filerna i toppnivåkatalogen representerar) till RIFF WAV-format, ett okomprimerat format som de flesta mediaspelare förstår. + +&noatun; bör helt glatt spela .wav-filen, men om det uppstår problem, kan du försöka använda parametern , som förklaras nedan. + + +Alternativ + + + + +Ställer in sökvägen till ljud-cd-enheten, t ex audiocd:/=/dev/sdc . I/O-slaven försöker normalt hitta en cd-spelare med en ljud-cd inmatad, men om den misslyckas eller om du har mer än en cd-spelare, kanske du vill försöka med den här parametern. Observera att inställningsdialogrutan låter dig ange ett standardvärde för den här parametern. + + + + + + +Ange filnamnsmallen, t.ex. audiocd:/=Track %{nummer}. Observera att inställningsdialogrutan låter dig ange ett förvalt värde för alternativet. Varning för att om du anger den som en tom sträng visas inga filer. + + + + + + +Ange albumnamnsmallen, t.ex. audiocd:/=%{albumartist} %{albumtitel}. Observera att inställningsdialogrutan låter dig ange ett förvalt värde för alternativet. + + + + + + +Anger processens snällhetsnivå för kodare, t.ex. audiocd:/=10. Observera att inställningsdialogrutan låter dig ange ett förvalt värde för alternativet. + + + + + + +Ställ in mängden felidentifiering och felkorrigering som används när data extraheras. + + + +Nivå 0 + +Ingen identifiering eller korrigering. Bara användbart om du har en perfekt cd-spelare (inte troligt). + + + + +Nivå 1 + +Aktivera grundläggande feldetektering och felkorrigering. + + + + +Nivå 2 + +Förvalt. Anger att bara en perfekt extrahering accepteras. + + + + +Observera att det finns en nackdel med nivå 2. Extraheringen kan vara mycket långsam, så att uppspelning i realtid kanske inte fungerar som den ska. Om du har en cd-spelare med bra kvalitet (observera att dyrare inte nödvändigtvis betyder bättre kvalitet) kommer du troligen inte att råka ut för mycket långsam extrahering, men en dålig spelare kan ta dagar (!) för att extrahera ljudet från en cd. + + + + + + + +Ange vilken cd-databaspost på Internet som ska användas. En ljud-cd har inte spårnamn, men cd-databasen på Internet är ett smart system som använder en särskild unik identifiering som skapas från antalet spår och deras längd på varje cd för att ge en korsreferens till en spårlistning. Spårlistningar bidras med av Internet-gemenskapen och görs tillgängliga för alla. Ibland finns det flera poster. Du kan ange vilken som ska användas. + +Du kan skicka in dina egna spårlistor med &kscd;, som är &kde;:s cd-spelare. + +Normalt försöker audiocd välja den bästa. + + + + + +Exempel + +audiocd:/?device=/dev/scd0&paranoia_level=0&cddbChoice=0 + +Ger en listning av spåren på en ljud-cd som matats in i /dev/scd0, som anger den första SCSI cd-romenheten på &Linux;. Om du kopierar spår från en cd, utförs digital extrahering utan felkorrektion eller detektering. Databasposten 0 från CDDB används. + + + + + +Vanliga frågor + + +Jag får Filen eller katalogen / finns inte. Hur fixar jag det? Jag har en ljud-cd i min enhet! + + + +Försök att köra cdparanoia som dig själv (inte root). Ser du en spårlista? Om inte, försäkra dig om att du har behörighet att komma åt cd-spelaren. Om du använder SCSI-emulering (vilket är möjligt om du har en IDE cd-inspelningsenhet) försäkra dig om att du har läs- och skrivrättighet för den generella SCSI-enheten, som troligen är /dev/sg0, /dev/sg1, etc. Om det fortfarande inte fungerar, försök att skriva audiocd:/?device=/dev/sg0 (eller liknande) för att tala om för I/O-slaven vilken enhet som är din cd-rom. + + + + + +
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&& exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdemultimedia/kmid/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdemultimedia/kmid/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdemultimedia/kmid/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdemultimedia/kmid/index.cache.bz2 b/tde-i18n-sv/docs/kdemultimedia/kmid/index.cache.bz2 new file mode 100644 index 00000000000..b172adcf7b9 Binary files /dev/null and b/tde-i18n-sv/docs/kdemultimedia/kmid/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdemultimedia/kmid/index.docbook b/tde-i18n-sv/docs/kdemultimedia/kmid/index.docbook new file mode 100644 index 00000000000..e782c8078c3 --- /dev/null +++ b/tde-i18n-sv/docs/kdemultimedia/kmid/index.docbook @@ -0,0 +1,1402 @@ + + + + + +]> + + + + +Handbok &kmid; + +Antonio Larrosa Jiménez
larrosa@kde.org
+
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +19992001 +Antonio Larrosa Jiménez + + +2002-02-05 +2.00.00 + + +&kmid; är en MIDI/Karaoke filspelare + + + +KMid +midi +karaoke +multimedia +mid +kar +spelare +musik +ljud +fm +awe +gus + +
+ + +Inledning + +&kmid; är &kde;s MIDI och Karaoke multimediaspelare. Den tillhandahåller några funktioner som inte finns i någon annan &UNIX; MIDI-spelare, som bland annat realtidsgrafik och markering av Karaoke-text. + +Det har rapporterats att &kmid; kör på operativsystemen &Linux; och FreeBSD. Den använder OSS-ljuddrivrutinen, så den bör köra på alla system där &kde; och OSS kan kompileras. &kmid; stöder också &Linux; Ultrasound Project Driver, som krävs för att få ljud med GUS-kort. Jag planerar stöd för ALSA-drivrutinen så snart som den stöder en sequencerenhet. + +&kmid; visar sångtexten på skärmen med en färg som ändrar sig samtidigt som musiken spelar, så det är väldigt lätt att följa sångens melodi. + +Hoppas att du tycker att &kmid; är lika rolig att använda som jag tyckte det var att utveckla den. + +Antonio Larrosa Jiménez larrosa@kde.org + + +&kmid;s funktioner + +Det här är några av &kmid;s viktigaste funktioner: + + + +Den har ett mycket användarvänligt gränssnitt för att visa Karaoke med markering av sångtext i realtid. + + +Den har en funktion som grafiskt visar vad som spelas på varje midi-kanal, genom att markera tangenterna som trycks ner på ett (virtuellt) keyboard. + + +Den kraftfullaste hanteringen av Midi-kartor som finns för något operativsystem. + + +Dra & släpp så att du kan släppa vilken midi-fil som helst i &kde; från ett &konqueror;-fönster. + + +Du kan ändra tempo på sånger för att spela dem långsammare eller snabbare om du vill. + + +Den visar lampor som följer sångens rytm. + + +Anpassningsbara teckensnitt för Karaoke-texten som ska visas. + + +Stöder de två standardsätten att infoga sångtexter i midi-filer, dvs. sångtexter eller texthändelser (och gissar automatiskt vad en sång använder). + + +Sessionshantering. Om en sång spelas när du loggar ut från &kde;, så börjar samma sång spelas nästa gång du loggar in. + + +Justerbar volym i realtid. + + +Den kan spela felaktiga midi-filer som får andra spelare att göra minnesdumpar! + + +Den kan öppna komprimerade MIDI/Karaoke-filer precis som vilken annan fil som helst. + + +Använder ungefär 0,1 % av min CPU (beroende på sångens komplexitet). + + +Stöder extern midi-syntes, AWE-, FM- och GUS-kort (för det sistnämnda behöver du installera LUP-drivrutinen och gusd). + + +Kör på &Linux; och FreeBSD (och kanske också andra Unix-system...). + + + + + + + +Allmän användning + + +Att öppna sånger + +Du kan öppna en sång på flera olika sätt. + +Först kan du välja Öppna... i menyn Arkiv, så visas en standarddialogruta för att öppna filer, där du kan välja sången som du vill öppna. + +Du kan dra en fil från ett &konqueror;-fönster och släppa den i &kmid;-fönstret. Du kan också dra & släppa flera sånger på samma gång. + +Om du anger en sång på kommandoraden när du startar &kmid;, kommer den också att öppnas. + +Och det sista sättet är att välja sången från listan på sånger i den nuvarande samlingen. + + + + +Att spela sånger + +För att spela en sång, öppna den först, och tryck sedan på knappen Spela i verktygsraden, välj Spela i menyn Sång, eller tryck på tangenten mellanslag. + +Observera att när du öppnar en fil med dra & släpp, börjar &kmid; automatiskt spela den (om du släpper mer än en fil, läggs de till i en samling och spelas i turordning). + +När &kmid; väl spelar en sång, kan du flytta tidsreglaget för att gå till en angiven position, genom att trycka med musens mittenknapp. + +Om en sång spelas för snabbt eller för långsamt för dig, kan du trycka på knapparna på båda sidorna om Tempo LCD:n och får den att spelas snabbare eller långsammare. För att återställa det förvalda tempot, dubbelklicka bara på Tempo LCD:n. + +Tangenten mellanslag används för två saker. När musik spelas och du trycker på mellanslag, fungerar den som om du tryckte på knappen Paus eller valde Paus i menyn Sång, dvs. den stannar musiken. Om du trycker på mellanslag när musik inte spelas, börjar &kmid; spela. + + + + +Att visa sångtexter + +Det finns två sätt att lagra sångtext i en sång, genom att använda Texthändelser eller Sångtexthändelser, vissa sånger använder det första sättet, vissa det andra, vissa använder båda, och en del innehåller inte sångtext alls :-) + +&kmid; låter dig välja vilka händelser som ska visas, och ännu bättre, den har ett alternativ att automatiskt välja händelsetypen som en sång använder, så att du inte behöver ändra typ manuellt. På så sätt, om du aktiverar Automatisk Textväljare i menyn Inställningar, väljs Karaoke-texten automatiskt, men du kan fortfarande ändra inställningen om du vill se den andra sorten. + +För att välja vilken sort som visas, kan du använda det passande valet i menyn Inställningar, eller bara trycka på tangenterna 1 eller 2 på tangentbordet för att visa Texthändelser eller Sångtexthändelser. + + + + + + +Samlingar + +En samling är en mängd midi-filer som du lagrar i en lista, och som spelas en i taget. Det här avsnittet hjälper dig att använda samlingar, och ger dig några användbara tips för att använda dem på ett bra sätt. + + +Att skapa en samling + +För att skapa en samling, öppna först dialogrutan Samlingshanteraren, genom att välja Organisera... i menyn Samlingar. Klicka sedan på knappen Ny, och skriv in namnet du vill att samlingen ska ha. + +Du kan också kopiera en fullständig samling genom att välja den och sedan trycka på knappen Kopiera, som frågar efter namnet på den nya samlingen. Från början kommer den nya samlingen att ha samma sånger som den ursprungliga. + +När du väl har mer än en samling, kan du ändra den aktiva samlingen från Samlingshanteraren, genom att markera den. + + + +Temporary Collection + +Samlingen "Temporary Collection" är en samling som används för att lagra sånger som du vill spela, men inte vill lägga till i någon samling. + +Den här samlingen sparas inte när du avslutar programmet, så kom ihåg det om du lägger till många sånger i den. + +Fortsätt läsa det här avsnittet för att förstå "Temporary Collection" bättre. + + + + +Att lägga till sånger i en samling +Att använda Lägg till automatiskt i samling + +Det finns ett antal olika sätt att lägga till en sång i en samling. + +Du måste först av allt ha markerat samlingen där du vill lägga till sånger i Samlingshanteraren för alla sätt. Därefter kan du trycka på knappen Lägg till för att lägga till en sång. Då visas en dialogruta för att öppna en fil så att du kan välja sången som ska läggas till. + +Övriga sätt att lägga till en sång beror på tillståndet hos alternativet Lägg till automatiskt i samling. + +Om Lägg till automatiskt i samling är aktiverad, och du öppnar en sång (med Arkiv Öppna... eller dra & släpp) läggs den (de) till i den aktiva samlingen utan påverkan från användaren. + +Om Lägg till automatiskt i samling inte är aktiverad, och du öppnar en sång så väljs och rensas "Temporary Collection", och de öppnade sångerna läggs till i den. + + + + +Att ta bort sånger från samlingar + +För att ta bort en sång från en samling, öppna bara Samlingshanteraren, markera samlingen, och sången som du vill ta bort, och klicka sedan på knappen Ta bort. + + + + +Spela i turordning eller slumpmässigt + +Du kan välja ordningen som sånger spelas. När du väljer läget I ordning från undermenyn Spelordning i menyn Samlingar, spelas sånger i samma ordning som de har lagts till i samlingen. + +När du väljer läget Blanda, så skapar &kmid; en slumpvariabel med en diskret likformig fördelning för att verkligen spela sångerna i samlingen slumpmässigt. Den ger värden till den här slumpvariabeln medan den skapar listan med ordningen som sångerna spelas (du vill säkert spela slumpmässiga sånger, men vill inte spela samma sång två gånger, och vill spela den senaste sången när du trycker på knappen Föregående sång, inte sant? :-) ). + +Den slumpmässiga ordning som samlingen spelas med skapas om varje gång som du lägger till eller tar bort en fil i den aktiva samlingen, och när du väljer Blanda i menyn. + + + + +Att välja en sång från en samling + +Du kan välja en sång att spela i Samlingshanteraren, eller genom att använda kombinationsrutan ovanför Karaoke-texten. + +Du kan också byta till nästa sång genom att använda Nästa sång i menyn Sång, knappen Nästa sång i verktygsraden, eller genom att trycka på tangenten högerpil. + +För att byta till föregående sång, använd Föregående sång i menyn Sång, knappen Föregående sång i verktygsraden, eller genom att trycka på tangenten vänsterpil på tangentbordet. + + + + +Att ta bort en samling + +För att ta bort en samling, öppna helt enkelt Samlingshanteraren, markera samlingen som du vill ta bort, och klicka på Ta bort. Enkelt, inte sant? + +Kom ihåg att du inte kan ta bort "Temporary Collection", men det spelar inte någon roll eftersom den inte sparas när du avslutar &kmid;. + + + + + + +Midi-kartor + + +Vad är en midi-karta? + +En midi-karta är någonting som översätter midi-händelser till andra midi-händelser. + +Den är fullständigt nödvändig om en synthesizer inte förstår standardhändelserna (dvs. om en synthesizer inte uppfyller General Midi), i det här fallet översätter en midi-karta General Midi-händelser till händelser som synthesizern förstår. + +Du kan till exempel skapa en midi-karta som ändrar alla händelser Ändra patch till piano, till Ändra patch till trumpet, så att när en sång försöker spela ett piano, så spelas en trumpet istället. + +Det här kan låta konstigt (varför spela en trumpet när sången är gjord för att spela ett piano?), men det är mycket användbart. GM-standarden anger att ett midi-keyboard ska byta till flygel när det tar emot en händelse för att byta patch till 0, men en äldre synthesizer ändrar till exempel till en elektrisk gitarr när den tar emot 0. Det här äldre keyboardet behövde ta emot 3 (till exempel) för att byta till ett piano. Här träder midi-kartan in och byter alla ändra patch till 0 mot ändra patch till 3 och på så sätt spelas verkligen det riktiga instrumentet när det ska. + + + + +Behöver jag en midi-karta? + +I korthet, om du inte har en extern synt, nej! + +Om du bara har ett ljudkort, behövs inte midi-kartor eftersom alla ljudkort stöder GM (det här innefattar AWE-kort, GUS-kort, FM-enheter och så vidare). + +Om du spelar musik genom en extern syntheziser, och den inte stöder GM, måste du göra en midi-karta för ditt midi-keyboard. Även om det kan ta dig en hel eftermiddag att skapa kartfilen, och prova olika värden för alla alternativ, får du belöningen när du är klar med den, eftersom då märker du alla dolda möjligheter med ditt keyboard. Jag har till exempel en billig Yamaha PSS-790, som inte stöder GM, och inte har så många instrument som en GM-synthesizer, men med &kmid;s hantering av midi-kartor, låter den till och med bättre än många ljudkort (inklusive AWE :-)), beroende på ljudkvaliten som externa syntar har (även de som inte stöder GM). + + + + +Att skapa en midi-karta + +Det finns inget program för att skapa midi-kartor, så du måste redigera en fil för hand (med din favorittexteditor). + +En midi-karta är en textfil som innehåller alla nödvändiga översättningar som görs när musiken spelas upp. + +Den består av fyra delar: PATCHMAP, KEYMAP, CHANNELMAP och OPTIONS. + +Varje del får bara förekomma en gång, utom KEYMAP-delen som kan förekomma så många gånger som behövs, under förutsättning att varje förekomst använder en annorlunda TextID (fortsätt läsa för mer detaljer). + +Den allmänna strukturen för en kartfil är: + +DEFINE PATCHMAP +... +END + +DEFINE KEYMAP "Namn på tangentkarta" +... +END + +DEFINE KEYMAP "En annan tangentkarta" +... +END + +DEFINE CHANNELMAP +... +END + +OPTIONS +... +END + + +Du kan se att nyckelordet DEFINE används för att ange vilken del som inleds (utom för OPTIONS), och END skrivs vid slutet av varje del. + +Du kan ange kommentarer genom att inleda raden med ett # tecken. + +Var snäll glöm inte bort att skicka mig din kartfil med e-post, så att framtida utgåvor av &kmid; innehåller stöd för flera keyboards som inte stöder General Midi. + + +<literal +>PATCHMAP</literal +> delen + +Den här delen används för att ange hur patcher ska översättas från GM till specifikationen för ditt keyboard. Den allmänna användningen är: + +(Namn på GM-patch)=(N) [AllKeysTo M] + + +Där N är talet som ditt keyboard behöver ta emot för att ändra patchen till samma som GM-standarden använder. + +Observera att vänstersidan om likhetstecknet ignoreras, så att GM-patcher antas vara i ordning (från 0 till 127), och du får inte ändra ordningen på raderna eller utesluta något av de 128 instrumenten. + +Den valfria AllKeysTo M används för att översätta alla toner som använder det instrumentet till tangenten M. Antag till exempel att ditt midi-keyboard inte har ett pistolskottsljud (GM patch 127), så du vill översätta det till ett trumma i slagverket (dvs. tangent 60), som låter likt ett pistolskott. För att göra detta kan du skriva följande på den 127:de raden i PATCHMAP delen: + +Pistolskott =100 AllKeysTo 60 + + +Så om en midi-fil försöker spela en ton med patch 127 (pistolskott), så översätts det till patchen 100 (ditt keyboards slagverkspatch) och spelar tonen 60 (oberoende av tonen som skulle spelats). + +Observera att när jag använder uttrycket Slagverkspatch, menar jag patchen där varje tangent spelar en särskild trumma, cymbal, tom-tom, maracas och så vidare, och inte ett möjligt ljud som vissa keyboard har som spelar en annan ton med samma trumma för varje tangent. + + + + +<literal +>KEYMAP</literal +> delen + +KEYMAP-delen används för att ange hur tangenter översätts, för en given kanal eller instrument. Det används så här: + +DEFINE KEYMAP "Namn på tangentkartan" +C 0 =0 +C#0 =1 +D 0 =2 +... +END + + +Som för PATCHMAP-delen, är radernas ordning mycket viktigt, och att alla finns där (128 tangenter). + +Eftersom du kan ange flera tangentkartor för olika kanaler och instrument, måste du ange ett unikt namn för var och en på den första raden. + +Tangentkartor används i huvudsak för att översätta tangenter för slagverkskanalen. Titta i de medföljande kartorna för att se några exempel. + + + + +<literal +>CHANNELMAP</literal +> delen + +Den här delen kan användas för att översätta några kanaler till andra. Om du till exempel vill byta första och andra kanalen, kan du enkelt göra detta i CHANNELMAP-delen. + +Det är dock mer användbart för ett keyboard som måste ha slagverkskanalen som en särskild kanal (GM-standarden använder kanal 10, andra använder kanal 16 eller 9). + +Observera att midi-enheter använder 16 kanaler, så att CHANNELMAP-delen har 16 rader, från 0 till 15, som den här: + +(N) = (M) [Keymap "Namn"] [ForcePatch x] + + +Där N är kanalen som översätts till kanalen M. Om alternativet Keymap anges, kommer tangentkartan med namnet Namn att användas för den här kanalen (den här tangentkartan ska anges tidigare i kartfilen!). Om alternativet ForcePatch anges, kommer alla händelser som försöker ändra patchen som används för den här kanalen att ignoreras, och patchen x kommer att användas istället. + +ForcePatch alternativet kan vara användbart för att till exempel alltid använda slagverkspatchen på slagverkskanalen. + + + + +<literal +>OPTIONS</literal +> delen + +OPTIONS delen har en del allmänna alternativ som kan vara mycket användbara: + +OPTIONS +PitchBenderRatio = r +MapExpressionToVolumeEvents +END + + +Du kan ange båda alternativen, bara ett, eller inget av dem. + +Värdet PitchBenderRatio r, anger förhållandet som tonhöjdsförändringar kommer att multipliceras med. Dvs. när en midi-fil försöker skicka en midi-händelse med en tonhöjdsförändring som har värdet n, kommer det riktiga värdet som skickas att vara n*(r/4096) (värdet 4096 finns för att inte behöva ange decimalkomman i kartfilen). + +Det här används för att GM-standarden säger att när ett midi-keyboard tar emot en tonhöjdsförändring med datavärdet 4096, ska det ändra tonen till nästa högre ton, men vissa midi-keyboard försöker ändra initialtonen till två eller fler toner högre (till och med en oktav högre!) när de tar emot 4096. Detta kan lätt fixas genom att försöka med olika värden, så att istället för att skicka 4096, så skickar KMid det lämpliga värdet. + +När alternativet MapExpressionToVolumeEvents anges i kartfilen, och en midi-fil försöker skicka en uttryckshändelse, skickar KMid en volymhändelse, som förstås av fler keyboards som inte följer GM, och som har en liknande effekt. Det finns många midi-filer som använder uttryckshändelser för att dämpa ljudet i slutet på en sång, så om du vill att musiken ska låta tystare och tystare, kan du aktivera det här alternativet och se om det är vad du behöver, eftersom din midi-synthesizer kanske ignorerar uttryckshändelserna därför att den inte förstår dem. + + + + + + +Att använda midi-kartor + +För att använda en midi-karta, öppna helt enkelt dialogrutan Konfigurera midi-enheter genom att välja Inställningar för midi... i menyn Inställningar. + +Klicka sedan på Bläddra..., välj kartfilen i dialogrutan och njut av musiken! :-) + + + + +Avancerade funktioner + + +Kanalvisaren + +Kanalvyn är ett fönster där flera keyboard visas (ett för varje midi-kanal). På varje keyboard markeras tonerna som spelas för varje instrument, så att du kan se vad varje instrument spelar. + + +Att byta instrument + +Du kan använda kanalvyn för att ändra instrumentet som varje kanal spelar. För varje kanal finns en kombinationsruta där det kan väljas. När du väl har ändrat det, blir den gröna knappen intill röd för att visa att det här inte är det förvalda instrumentet. + +Om du vill välja det förvalda instrumentet igen, klicka på den röda knappen, och det väljs automatiskt. + + + + +Att byta utseendeläge + +Kanalvyn har två olika sätt att visa spelade toner (för närvarande), som du kan välja från Kanal Vyinställningar... i menyn Inställningar. + +Du kan välja ett läge där spelade tangenter trycks ner, som om det var ett vanligt piano (3D-utseende), eller ett läge där tangenter också fylls i med röd färg, så att nertryckta tangenter lätt känns igen (3D - fylld). Om du spelar piano, eller något annat musikinstrument, kan du använda den här vyn för att lära dig att spela en sång själv. Jag har använt den här tekniken, och det är ett utmärkt sätt att lära sig nya melodier (tillsammans med ett reducerat tempo). + + + + + + +Tempo <acronym +>LCD</acronym +> + +Det här visar tempot som en sång spelas med, dvs. sångens hastighet. Ju högre det här talet är, desto snabbare spelas sången. + +Du kan också ändra sångens tempo, så om en sång spelas för snabbt för att du ska kunna följa sångtexten, kan du få den att spelas långsammare. Du kan använda pilarna som syns på varje sida om LCD:n för att ändra tempo. + +När du väl har ändrat tempo, kan du få tillbaka det förvalda genom att dubbelklicka på LCD:n. + + + + + + +Tangentbindningar + + + + + +Tangent +Åtgärd + + + + +Mellanslag +Spela sången som är inladdad om den inte spelas, eller pausa den om den redan spelas. + + +Backsteg +Stoppa uppspelning + + +Högerpil +Nästa sång i den nuvarande samlingen + + +Vänsterpil +Föregående sång i den nuvarande samlingen + + +Uppåtpil +Rulla sångtexten en rad uppåt + + +Neråtpil +Rulla sångtexten en rad neråt + + +Sida upp +Rulla sångtexten en sida uppåt + + +Sida ner +Rulla sångtexten en sida neråt + + +1 +Visa texthändelser + + +2 +Visa sångtexthändelser + + +&Ctrl;O +Öppna en sång + + +&Ctrl;Q +Avsluta &kmid; + + +F1 +Öppna det här dokumentet + + + + + + + + +Vanliga frågor + + + + +Exakt vad är en midi-fil? + + + +En midi-fil är en fil som innehåller information om hur en sång ska spelas, dvs. den innehåller helt enkelt noterna, rytmen, hastigheten, etc. Detta betyder att samma midi-fil som spelas i två olika enheter, kan ge mycket olika resultat, precis som ett givet nothäfte kan spelas mycket olika av två musiker. + + + + + +Jag kan få bättre ljud med en mp3/wav-spelare, varför ska jag då använda &kmid;? + + +Nåja, jag kan inte tvinga någon att använda &kmid;, men en typisk midi-fil upptar 50 Kibyte, medan en typisk mp3-fil upptar 4 Mibyte (och det är med en komprimeringsfaktor 1:80). Med en bra synthesizer kan du också få jämförbar ljudkvalitet. Dessutom kan du ändra individuella instrument, ändra hastigheten på en sång, etc. med en midi-fil, så du har större möjligheter att styra musiken. + + + + + +Jag får inte mitt AWE-kort att fungera med KMid, vad kan jag göra? + + +Det här kan inträffa om du skaffat en binärdistribution (rpm, deb) av &kmid;. Det inträffar därför att &kmid; kompilerades utan AWE-stöd. Om det inte fungerar, måste du ladda ner en källkodsdistribution (till exempel, från &kmid;s hemsida) + + + + + +Jag vill lägga till en hel katalog i en samling, men att behöva lägga till midi-filerna en i taget är inte roligt. + + + +Jag håller med. Det är därför som &kmid; stöder dra och släpp. Öppna bara katalogen som du vill lägga till i &konqueror;, välj alla filerna, dra dem och släpp i &kmid;. +Försäkra dig om att alternativet Lägg till automatiskt i samling är aktiverat, så att filerna läggs till i den nuvarande samlingen. Om du inte gör detta, kommer filerna att läggas till i "Temporary Collection". + + + + + +Jag kan inte följa med i sångtexten, den spelas för snabbt! + + +Du kan trycka på vänsterpilen i Tempo LCD:n för att få den att spela långsammare. Kom ihåg att du kan dubbelklicka på LCD:n för att få det förvalda tempot. + + + + + + + +Slutanmärkningar + + +Några tips och trick + +Jag inkluderar några tips så att du kan dra fördel av alla funktioner i &kmid; i full utsträckning: + + + +Öppna filer + +Jag har alltid ett &kde;-skrivbord med ett &konqueror;-fönster som visar min huvudkatalog med midi-filer, och &kmid; på skrivbordet (om jag spelar en midi-fil) eller på alla skrivbord (om jag spelar en Karaoke-fil :-)). Om jag vill spela några filer när den aktiva samlingen avslutas, kan jag på det här sättet bara gå till &konqueror;-fönstret, välja de önskade filerna och dra & släppa dem i &kmid;s fönster. + +Antag att du vill spela några midi-filer, men inte vill lägga till dem i någon samling. Stäng då bara av Lägg till automatiskt i samling i menyn Samlingar, och öppna filerna, så läggs de till i "Temporary Collection". + + + + +Ett annat sätt att skapa en ny samling + +Antag att du har midi-filerna A.mid, B.mid och C.mid. Först vill du bara spela den första midi-filen, så du stänger av Lägg till automatiskt i samling och öppnar A.mid. Då får du en "Temporary Collection" med bara en midi-fil. +Därefter bestämmer du dig för att också spela B och C, och göra en samling med allihop. Vad gör du då? +Lätt, välj Lägg till automatiskt i samling och öppna B.mid och C.mid (med någon av de olika metoderna), så läggs de automatiskt till i "Temporary Collection", som nu innehåller A.mid, B.mid och C.mid. Öppna nu dialogrutan Samlingshanteraren, markera "Temporary Collection", och klicka på knappen Kopiera, ange namnet på den nya samlingen, och du är klar. Du har direkt en ny samling som innehåller midi-filerna A, B och C, som inte tas bort när du avslutar &kmid;. + + + + + + + +Galleri med &kmid;s vänner + +Det här är några av de personer som har skickat midi-filer eller ett vykort till mig, tack allesamman! Att höra de här sångerna eller titta på vykorten får mig att fortsätta programmera mer och mer med &kmid;. + + + +Ola Sigurdson - Taking Care of Business (Bachman Turner Overdrive) + + +EG Lim - Ett verkligt trevligt vykort från Penang. + + +Guenther Starnberger - Amadeus (Falco) och Schrei Nach Liebe (Die Ärzte) + + +Leandro Terrés - All That She Wants och The Sign (Ace of Base) + + +Nick Stoic - Två midi-filer + + + + + + +Om upphovsmannen + +&kmid; har tagits fram av Antonio Larrosa Jiménez, i Málaga (Spanien). Jag studerar matematik vid Málagas universitet, och håller för närvarande på med tredje kursen, så jag har inte så mycket ledig tid för mina hobbyer, men jag försöker alltid skaffa mig lite :-) . Mina hobbyer inkluderar: programmering, samla midi-filer, spela musik och bevisa teorem ;-). + +Om du vill veta var man kan ladda ner Midi/Karaoke-filer, eller du har en fråga, en felrapport, en ide eller en funktion som du skulle vilja se i &kmid; eller bara vill glädja mig, tveka inte att skicka e-post till larrosa@kde.org eller antlarr@arrakis.es + +eller skriv till mig med vanlig post: + +Antonio Larrosa Jimenez +Rio Arnoya 10 5B +Malaga (Spanien) + + +Du gör mig glad om du skickar mig ett vykort från din hemort, eller en MIDI/Karaoke-fil från en lokal musikgrupp från ditt land. Alla som skickar mig ett vykort eller en midi-fil får sitt namn i galleriet med &kmid;s vänner i den här filen (under förutsättning att de inte motsätter sig detta). Var snäll att kontakta mig innan du skickar mig några midi-filer, eftersom jag kanske redan har dem. + +Jag vill poängtera att &kmid; har tagits fram helt på fritid, utan finansiellt stöd från något företag eller enskild. Kom därför ihåg, när du använder det, att det enda som får mig att fortsätta arbeta med det är att få gensvar från användare (ett vykort, eller bara e-post). + +Jag skulle vilja tacka följande personer för deras hjälp med att utveckla &kmid;: + + + +Paul J. Leonard P.J.Leonard@bath.ac.uk - stöd för AWE-kort + + +Sebestyen Zoltan szoli@digo.inf.elte.hu- flyttning till FreeBSD och test av AWE + + +Christian Esken esken@kde.org - för att ha organiserat ansträngningarna med KDE:s multimedia + + +Stephan Kulow coolo@kde.org- konfigurationsskript och hjälp med automake och CVS + + +Jaroslav Kysela - hjälp med att ta fram stöd för &Linux; Ultrasound Project drivrutin + + +Takashi Iwai och Joseph H. Buehler - fixar för att tonhöjden på AWE-kort var för hög + + +Adrian Knoth - för att ha gett mig goda nyheter och många förslag + + +Kevin Street - programfix för att stöda FreeBSD 3.0 + + +Tack också till Jose Luis Sanchez för test av GUS-stöd, Ignacio Garcia för test av AWE-stöd, Hans Petter Bieker, Ola Sigurdson, Marc Diefenbruch, Peter Gritsch, Magnus Pfeffer, Urko Lusa, Peter-Paul Witta, Thorsten Westheider, Ulrich Cordes och alla som skickat en patch till mig, en felrapport eller bara e-post för att uppmuntra mig. + + +Och förstås till alla fantastiska musiker på nätet som fortsätter att ge oss alla underbara MIDI- och Karaoke-filer. + + + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se + + + + +Copyright och licens + +&kmid; är copyright Antonio Larrosa Jiménez, 1999-2001 + +Dokumentation är copyright Antonio Larrosa Jiménez 1999, 2001 +&underFDL; &underGPL; + + + + +Installation + + +Hur man skaffar &kmid; +&install.intro.documentation; Dessutom finns &kmid; på sin egen hemsida, som finns på http://www.arrakis.es/~rlarrosa/kmid.html. På hemsidan kan du följa utvecklingen, se en del information om programmet, några skärmbilder, en lista på webbplatser där du kan ladda ner fler Karaoke-sånger, etc. + + + + +Krav + +För att fungera kräver &kmid;: + + + +&kde;. Nå, du har troligen redan det :-) + + +Ett ljudkort. Ett bra ljudkort och/eller extern synthesizer rekommenderas, eftersom ljudkvalitén i stor utsträckning beror på ljudkortet, det är inte samma sak att spela musiken med en FM-enhet, som att använda ett AWE-kort. + +Om du inte har ett ljudkort, kan du fortfarande kompilera &kmid; med MODE_DEMO_ONLYVISUAL definierad och den kör som om du hade ett kort (med du hör förstås ingen musik :-( ). + + + + + + +Kompilering och installation +&install.compile.documentation; Jag har bifogat några exempel som installeras i $KDEDIR/share/apps/kmid. + +Om du stöter på något problem, tveka inte att kontakta någon av &kde;:s e-postlistor, eller skicka en rapport direkt till mig. + + + + + +
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$$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdemultimedia/kmidi/index.cache.bz2 b/tde-i18n-sv/docs/kdemultimedia/kmidi/index.cache.bz2 new file mode 100644 index 00000000000..5372a166b62 Binary files /dev/null and b/tde-i18n-sv/docs/kdemultimedia/kmidi/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdemultimedia/kmidi/index.docbook b/tde-i18n-sv/docs/kdemultimedia/kmidi/index.docbook new file mode 100644 index 00000000000..520bfdff62e --- /dev/null +++ b/tde-i18n-sv/docs/kdemultimedia/kmidi/index.docbook @@ -0,0 +1,1473 @@ + + + +TiMidity"> + + +]> + + + +Handbok &kmidi; + +Bernd Johannes Wuebben
wuebben@kde.org
+
+
+Greg Lee
lee@hawaii.edu
+
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +1999 +2000 +Greg Lee + + +2000-12-16 +1.03.00 + +&kmidi; spelar midi-filer med användning av instrumentpatcher. Den gör samma sak med programvara som ett ljudkort som GUS (Gravis UltraSound) eller Sound Blaster AWE gör i maskinvara. + + + +KMidi +Midi +Spelare +Timidity +Midi +till +Wav + +
+ + +Inledning + +&kmidi; spelar midi-filer med användning av instrumentpatcher. Den gör samma sak med programvara som ett ljudkort som GUS (Gravis UltraSound) eller Sound Blaster AWE gör i maskinvara. Därför är den enda utrustning som du behöver ett enkelt ljudkort eller krets. Även om du har ett GUS eller AWE, kanske du vill prova &kmidi; ändå, eftersom den låter rätt bra. + +Och den har fördelen att om du vill att den ska låta bättre, kan du bara kavla upp ärmarna och skriva om den, eftersom du förstås får källkoden gratis. + +Den behöver dock en del CPU-tid. Jag märker att öppna nya fönster eller ibland bara rulla skärmen orsakar pauser i musiken. Dessutom vill du nog skaffa några instrumentuppsättningar (se nedan). De är för omfattande (10-12 Mibyte) för att följa med den vanliga &kde;-distributionen, så jag har bara tagit med fem patcher som exempel. &kmidi; kan hantera 257 banker med 128 instrument vardera. + +&kmidi; är baserat på Tuukka Toivonens underbara program TiMidity, som gör det mesta arbetet. &kmidi; är ett grafiskt gränssnitt för TiMidity, och TiMidity själv, med andra alternativa användargränssnitt, ingår i källkodsdistributionen av &kmidi;. Tack, Tuukka! + +&kmidi; stöder följande plattformar för närvarande (version 1.3): + + + +&Linux; + + +FreeBSD + + +DEC OSF/1 + + +&HP-UX; + + +SunOS + + +Sun &Solaris; + + + +Flyttning till andra plattformar bör vara enkel. Var snäll kontakta mig om du har flyttat &kmidi; till en annan plattform. + +För detaljer om användning som inte täcks av den här handboken, se manualsidan för timidity. + +Kom ihåg att midi-filer är typiskt omkring 50 Kibyte eller mindre och är därför så lätta att ladda ner att du aldrig får slut på bra filer att spela. + +Lycka till med &kmidi;! + +Bernd Johannes Wuebben wuebben@kde.org + + + + +Användning + + +Att komma igång + +Om du inte har använd &kmidi; tidigare, ser du namnet på en av midi-exempelfilerna jag inkluderat i det svarta fönstret. Klicka på uppspelningsknappen för att spela den. Flytta omkring muspekaren från knapp till knapp för att få en kort beskrivning med ett verktygstips om vad varje knapp gör när den klickas. + +Klicka på KMidi-logotypen överst till vänster för att visa den nedre panelen. Där syns ett svart fönster, kanalvisaren, som visar ett stapeldiagram med toner som spelas på de 16 midi-kanalerna. Till vänster finns en väljare av instrumentuppsättning och en sångväljare. Klicka på sångväljaren för att visa en lista med de övriga midi-exempelfilerna som jag inkluderade i &kmidi;-distributionen. Klicka på en annan, om du vill, för att spela den. + +Klicka på Infoknappen för att se information om midi-filen som du spelar och Karaoke-sångtext (om midi-filen har någon). + +Klicka på knappen spellista för att leta omkring i filsystemet efter midi-filer och sammanställa en egen lista på filer som ska spelas. Om du inte klickar på filterknappen, visas bara midi-filer (vare sig de har filändelsen .mid eller .kar). Dubbelklicka på ett filnamn till vänster på skärmen för att lägga till filen i spellistan (som visas till höger). + +Bli inte överraskad eller förtretad om en del midi-filer ger lite eller inget ljud. Det finns ett ynkligt litet antal instrumentpatcher med i distributionen av &kmidi;. Ledsen för det. Titta gärna i avsnittet om hur man skaffar instrumentuppsättningar från nätet i det här dokumentet. + + + + +Spellistor + +Klicka på knappen mata ut för att öppna spellisthanteraren. Till vänster syns innehållet i katalogen som du sist befann dig i när du redigerade spellistan. Till höger syns den nuvarande spellistan. Välj en midi-fil till vänster för att lägga till den i spellistan genom att dubbelklicka på den. Eller enkelklicka, och välj sedan Lägg till. + +De enda filer som visas till vänster är midi-filer. Komprimerade midi-filer känns tyvärr inte igen, så om du har använd till exempel gzip för att komprimera filerna, kan du behöva stänga av knappen Filter längst ner. Då blir alla filer synliga. &kmidi; avgör inte om en fil är en midi-fil eller inte genom att titta på namnet, utan istället läser den en liten del av filen för att se om den verkar vara en midi-fil. Därför är det inte nödvändigt att döpa dina midi-filer med filändelsen .mid. + +Längst ner på skärmen finns de nuvarande spellistorna. När du först startar, finns det bara en, som heter default, med midi-exemplen från &kmidi;s distribution. Innehållet kan ändras genom att enkelklicka på namnet default (om det inte redan är markerat) och sedan välja Arkiv Spara för att byta ut spellistefilens innehåll mot den nuvarande spellistan. Eller välj ArkivLägg till för att lägga till innehållet i den nuvarande spellistan sist i spellistans fil. Välj istället ArkivSpara som... för att skapa en ny spellista, och fyll i det nya namnet du valt i den lilla rutan som dyker upp. Dubbelklicka på en spellistefils namn för att byta ut din nuvarande spellista mot innehållet på den som du har sparat. Det här kan också göras från huvudpanelen genom att enkelklicka på en spellistas namn i rutan Välj spellista. + +Ta bort en spellista genom att klicka på namnet, och välj sedan Arkiv Ta bort . + +Den vertikala linjen som skiljer kataloglistan från spellistan kan dras från vänster till höger med musen. Den horisontella linjen som avdelar de här två från spellistenamnen kan dras uppåt och neråt. + + + + +Midi-filnamn + +Namnen på midi-filer som syns på huvudpanelen kan skilja sig lite grand från de verkliga filnamnen. Av läsbarhetsskäl, byter &kmidi; ut alla _ i midi-filnamnet mot mellanslag, och hugger av filändelsen .mid/.MID om den finns. + + + + +Anpassa + +Genom att klicka på knappen Anpassa i panelen visas en inställningsdialogruta där du kan välja bakgrundsfärg för panelens två fönster och LED-färgen. För närvarande kan inte färgen som används för slaginstrument i kanalmätaren anpassas, den är alltid gul. + + + + +Instrumentuppsättningar + +I nedre panelen, längst upp till vänster, finns valet av instrumentuppsättning. Det finns tre uppsättningar med &kmidi;s distribution: piano+gitarr, piano, och gitarr. Det finns ingen riktig anledning att välja uppsättningarna piano eller gitarr, de finns bara med som exempel. När du skaffar flera instrumentuppsättningar, kan du ställa in så att du kan byta mellan dem i panelen. Det här görs på följande sätt: + +Skapa en cfg-fil för varje instrumentuppsättning som beskriver patcherna och deras bank- och instrumentnummer (midi-program). Skriv sedan in raden source filnamn och if n på föregående rad, i filen timidity.cfg, där filnamn är namnet som du angav för filen som beskriver patcherna, och n är raden som filnamn ska visas i &kmidi;s panel i rutan Välj instrumentuppsättning. Genom att klicka på det här namnet så väljs instrumentuppsättningen. Numreringen av uppsättningarna börjar på 0. + +Banker/trummor och namn på patcher måste anges i cfg-filer, eftersom de som inte anges inte kommer att laddas från filer (GUS-patchfiler eller ljudteckensnitt) även om patcherna är tillgängliga. På det här sättet är det lätt att utesluta vissa patcher från ett ljudteckensnitt för att ladda bättre från ett senare teckensnitt. Deklarera dem bara inte innan du bett att teckensnittet ska laddas. + +När samma patch för samma bank eller trummor anges mer än en gång, räknas bara den första. Ange därför de bästa teckensnitten först. + +Det finns ett verktyg sf2cfg för att skapa en cfg-fil för ett sbk/sf2-ljudteckensnitt, som ger ifrån sig alla patcher som finns i teckensnittet. Jag har också inkluderat exempel på cfg-filer för chaos8m.sf2 och chaos12m.sf2. + + + + +Polyfoni + +Hör du pauser i musiken? Det är möjligt att &kmidi; inte hinner med att göra alla de beräkningar som behövs för att justera tonhöjden för instrumentpatcher, filtrera signalen, kombinera toner, och så vidare. Om detta inträffar, kan du kanske förbättra situationen genom att använda nummerinmatningsrutan till höger i den nedre panelen. Den justerar maximala antalet polyfoniska röster som används samtidigt. När du minskar den maximala polyfonin, lättar du bördan för &kmidi; på bekostnad av en del korus eller ekoeffekter, eller att vissa toner huggs av eller utelämnas helt (i vissa fall skapar &kmidi; extra toner för att åstadkomma köreffekter och eko). + + + + +Ljudeffekter + +Ljudeffekter ändrar ljudet på olika sätt, som jag inte alltid har helt klart för mig. Det finns fyra sätt ljudeffekter kan begäras, och två sätt som de kan styras. + +En midi-sång kan ange en ljudeffekt för alla instrument som spelar på vilken som helst av de 16 midi-kanalerna. Eller så kan den ange flera effekter för flera kanaler. När du trycker in panelens knapp eff, filtreras signalen för att åstadkomma midi-effekterna: korus, eko, celeste och phaser. Men det blir inga effekter om inte sången i midi-filen begär det. Två av standardeffekterna, harmoni och klarhet, är ännu inte implementerade med filter (Filtren kodades av Nicolas Witczak). + +Om du inte trycker in knappen eff, får du fortfarande några korus- och ekoeffekter på kanaler där det begärs, men det åstadkoms på ett annat sätt. Istället för att använda filter, skapas nu extra toner. De är något ostämda för koruseffekten, och något fördröjda för eko. Några justeringar till tonenveloppen och vibratot görs också. Med eff avstängd, fås inga kanaler med celeste eller phasereffekter. + +Ett annat sätt som ljudeffekter kan begäras är via en patch. Det vill säga att en instrumentpatch kan innehålla förslag på korus- och/eller ekonivå. AWE patcher anger i allmänhet effekter, medan Gravis-Forte patcher inte gör det (detta är orsaken till att AWE instrumentuppsättningar har en tendens att låta lite fylliga). Ljudeffekter som begärs på det här sättet skapas med metoden med extra toner, och påverkas inte av knappen eff. + +Som tredje metod, kan du begära effekter. Observera de fyra kryssrutorna till höger i panelen. Var och en av dem har tre tillstånd: normal (förvalt), extra, och av. De två kryssrutorna i mitten styr korus och eko. Om de ställs in till normal, hanteras ljudeffekter som beskrivits ovan. När de ställs in till extra, skapas extra toner för korus eller eko för alla instrument och alla kanaler, oavsett de effektfilter som begärs genom att klicka på eff. När de ställs in till av, skapas inga extra korus- eller ekotoner. + +Till sist, kan effekter begäras av ett systemspecifikt midi-meddelande i en midi-fil, en så kallad sysex. Detta är avsett för att för att styra maskinvaran för en speciell synthesizer. &kmidi; avkodar i viss utsträckning olika sysex för Roland GS och Yamaha XG syntar och gör sitt bästa för att ändra ljudet i enlighet med dem. Korus, eko och variationer av de här görs med metoden med extra toner och kan stängas av med kryssrutorna som just nämnts. Om celestevariation av koruseffekten begärs av en XG sysex, så används dock Witczaks celestefilter, under förutsättning att knappen eff är intryckt. + + + + +Kommandoradsväljare + +Förutom att ange namnen på en eller flera midi-filer på kommandoraden, är nog inte innehållet i det här avsnittet särskilt användbart att känna till. Om du behöver de här väljarna, föredrar du nog att använda kommandoradversionen av det här programmet: timidity. + +kmidi filnamn + +Använd "-" som filnamn för att läsa en midi-fil från standardinmatningen. + + +Väljare: + + filnamn + +Skicka utmatning till filnamnet, som kan vara en fil, enhet eller HP-UX ljudserver, beroende på utmatningsläget som anges med väljaren . Det speciella filnamnet ``-'' gör att utmatningen skickas till standardutmatningen. + + + + + läge + +Väljer utmatningsläget bland de alternativ som har tagits med vid kompileringen. Läget måste börja med en av identifierarna för utmatningslägen som stöds. Kör TiMidity med väljaren för att visa en lista. + + + + + frek + +Ställ in samplingsfrekvensen till frek (Hz eller kHz). Alla ljudenheter klarar inte av alla frekvenser, en ungefärlig frekvens kan väljas, beroende på implementeringen. + + + + + + +Aktivera utjämningsfiltret. Samplingar körs genom ett lågpassfilter innan de spelas, som minskar störningar vid låga omsamplingsfrekvenser. + + + + + + +Aktivera läget för snabb avklingning. Växlar snabba envelopper. Vissa midi-filer låter bättre när toner avklingar långsammare, det ger ett intryck av efterklang. + + + + + n + +Ställer in polyfoni (maximalt antal samtidiga röster). + + + + + n + +Förstärk volymen med n procent (kan orsaka klippning) + + + + + n + +Ställer in förhållandet mellan samplings- och styrfrekvenser. Det här avgör hur ofta envelopper beräknas om, små förhållanden ger bättre kvalitet men använder mer CPU-tid. + + + + + + +Aktiverar Witczaks effektfiler för körljud, ekoeffekter, fasning och celeste. + + + + + n + +Välj instrumentuppsättning + + + + + kat + +Lägg till katalog till sökvägen + + + + + fil + +Läs extra anpassningsfil + + + + + n + +Använd program n som standardvärde + + + + + fil + +Använd patchen fil för alla program + + + + + n + +Spela trummor på kanal n + + + + + n + +Ignorera kanal n + + + + + + +Aktivera snabbpanorering + + + + + + +Tag bort instrument från minnet mellan midi-filer + + + + + läge + +Välj användargränssnitt (se nedan för en lista) + + + + + n + +Ange antal buffertfragment. + + + + + + +Visa hjälpmeddelandet + + + + + +Tillgängliga utmatningslägen (<option +>-0</option +>) + + d + +&Linux; dsp-enhet + + + + + w + +RIFF WAVE-fil + + + + + r + +obehandlad vågformsdata + + + + + +Val av utmatningsformat (lägg till för <option +>-O</option +>) + +`8' + +8-bitars samplingsbredd + + + + +`1' + +16-bitars samplingsbredd + + + + +`U' + +kodning med uLaw + + + + +`l' + +linjär kodning + + + + +`M' + +mono + + + + +`S' + +stereo + + + + +`s' + +utmatning med tecken + + + + +`u' + +utmatning utan tecken + + + + +`x' + +utmatning med växlade byte + + + + + +Tillgängliga gränssnitt (lägg till för <option +>-i</option +>) + +q + +&kmidi; &Qt;-gränssnitt + + + + +d + +enkelt gränssnitt + + + + + +Gränssnittsalternativ (lägg till för <option +>-i</option +><parameter +>?</parameter +> väljaren) + +`v' + +fler utskrifter (samlas på) + + + + +`q' + +mindre utskrifter (samlas på) + + + + +`t' + +spåra uppspelning + + + + +-i + +välj användargränssnitt (se nedan för en lista) + + + + + + + + +Vanliga frågor + + + + +Var skaffar jag en fullständigt instrumentuppsättning? + + +Var god se motsvarande avsnitt i &kmidi;s installationskapitel. + + + + + + + +Konstruktion + + +Processer + +&kmidi; är användargränssnittet som hanterar skärmvisningen och knapptryckningar, etc. Det kör som en separat process från &timidity;, som läser och spelar midi-filer. + + + +Syntesmodell + +&timidity; har en tongenerator, två enveloppgeneratorer, tre lågfrekventa sinusvågsoscillatorer, ett lågpassfilter, och en ljudeffektenhet. (Lågpassfiltret används bara om &kmidi;s fjärde interpolationsläge väljs och knappen filt är intryckt, för närvarande fungerar det inte bra). + +Tongeneratorn samplar om instrumentpatcher för grundfrekvenserna som är lämpliga för enskilda toner som spelas (Interpolationsalgoritmen som används kan väljas med de fyra kryssrutorna i den övre panelen). + +Enveloppgeneratorerna modulerar varje ton med i tur och ordning: en attackfas, en hållfas, en avklingning och en släppfas. En av generatorerna påverkar ljudstyrkan, och de andra påverkar tonhöjden och/eller klippningsfrekvensen på lågpassfiltret. + +Lågfrekvensoscillatorerna modulerar ljudstyrkan (för tremolo), frekvensen (för vibrato), och lågpassfiltrets klippningsfrekvens (XG rezosvep). + +Effektenheten tillhandahåller eko, ostämda toner, efterklang, koruseffekt, celeste och phasereffekt. Eko (som görs genom att skapa extra ekotoner) och efterklang (som görs med ett filter) skapar midi-ekoeffekter. Ostämda toner (som görs genom att skapa extra toner med ändrad tonhöjd) och koruseffekt (som görs med ett filter) skapar midi-korus (Effektfilter är bara aktiverade när &kmidi;s knapp eff är intryckt. Eko och ostämt kan styras med de två kryssrutorna i mitten till höger i den nedre panelen, och från menyerna Korus och Ekoeffekter). + +Instrument kan ha antingen ett eller två tonelement, och för vart och ett av dessa, kan en instrumentuppsättning tillhandahålla separata patcher för olika tonstyrkeområden (vanligt för pianon) och för olika tonhöjdsområden. GUS instrumentuppsättningar tillhandahåller dock bara ett tonelement, och ett styrkeområde per instrument (Om du klickar på kryssrutan längst till höger i den nedre panelen, visar &kmidi;s informationsfönster namnen på patcherna, (2) om de har två tonelement, och tonstyrkeområdet när de laddas). + + + +Midi-implementering + +Nästan alla midi-meddelanden och styrenheter som jag känner till är implementerade på något sätt (vilket betyder att de gör att något händer, men inte nödvändigtvis det som ska hända). NRPN-styrenheter för att ange attack- och avklingningstid är inte implementerade, eftersom jag ännu inte har hittat några midi-filer som använder dem. Flänsstyrenheten är inte implementerad (även om flänsning som begärs av en XG sysex är det). Bara ett fåtal av de maskinvaruorienterade styrenheterna i Roland- och Yamahaspecifika dumpar är implementerade. + +&timidity; kan hantera midi-filer som är avsedda att spelas på upp till fyra syntar, och hålla isär de fyra uppsättningarna med 16 kanaler för varje synt. I midi-filen måste syntarna dock väljas med portkommandon (antingen med Roland-GS eller Yamaha-XG sysex dumpar). Vissa midi-filer som är avsedda för flera syntar har inte portkommandon (Info-fönstret visar portkommandon om de finns). + +De vertikala staplarna i &kmidi; som visar kanalaktivitet är begränsad till två uppsättningar med 16 kanaler. Kanaldiagrammet med horisontella staplar för patcher är begränsad till bara en uppsättning med 16 kanaler. + + + +Volym + +Jag har minskat volymnivåerna som &timidity; skapar en hel del, jämfört med den ursprungliga implementeringen. Det här minimera klippning och ger ett ökat dynamiskt omfång (Nu kan det tyvärr finnas vissa störningar vid låga volymer). Om du behöver högre volym, föreslår jag att du ökar den någon annanstans, antingen med &kmix; för att öka linjevolymen, mixervolymen för /dev/dsp, eller öka volymen i hörlurar, förstärkta högtalare, eller något annat. + + + +Beräkningshänsyn + +&timidity; kan bli efter med att beräkna data att skicka till ljuddrivrutinen, och då uppstår pauser i musiken. &timidity; försöker förutse möjligheten för en paus genom att övervaka tillståndet för sina utmatningsbuffrar och buffrarna i ljuddrivrutinen, och när det inte finns mycket i dem försöker den komma ifatt genom att minimera beräkningarna som måste göras: den använder en grövre interpolationsrutin i återsamplingen, slutar göra extra eko- och ostämda toner för eko- och koruseffekter, och börjar avsluta toner tidigare, eller hoppar till och med över toner helt och hållet. Därför, beroende på midi-sång, instrumentuppsättning, hur snabbt systemet är, även om du inte hör pauser, kan du märka en kvalitetsförlust när &timidity; belastas mer. Lamporna i &kmidi;s huvudpanel ger en bild av hur desperat &timidity; har blivit i sina försök att hålla musiken igång. Tecken på desperation: bufferlampan går från hälsosamt grön till upptaget orange, interpolationslampan släcks (vilket betyder att linjär interpolation används för återsampling), ekolampan släcks, eller körlampan släcks (vilket betyder att inga extra eko eller ostämda toner spelas). + +Att övervaka utmatningsbuffrarna innebär att ljuddrivrutinen måste anropas för att ta reda på hur mycket data som har buffrats. Jag vet hur detta görs med Hannu Savolainens OSS-drivrutin (&Linux; och vissa andra system), kanske för äldre Sun-maskiner (det fungerade förut), men inte med andra drivrutiner. + +Man kan minska beräkningsbördan för &timidity; med olika manövrar: + + + +Reducera den tillåtna polyfonin (nummerinmatningsrutan i den nedre panelen). + + +Stänga av knappen eff. + + +Välja enklare återsamplingsinterpolation (en av kryssrutorna på den övre panelen, längs till vänster). + + +Stänga av eko, ostämt, eller stereo, med de vänstra tre kryssrutorna på den nedre panelen. + + +Välja inställningen Torr på menyn Ekoeffekter. + + + +Naturligtvis blir det i allmänhet någon motsvarande kvalitetsförlust. Att ha knappen filt intryckt kostar ingenting om du inte också har valt interpolationsinställningen cspline + filter. + + + + +Minneshänsyn + +Det är möjligt att &timidity; kan använda en överdrivet stor mängd minne för patcher. Symptom på detta är att fönstersystemet blir mycket slött, eller kraschar. Det här är troligen bara ett problem om stora sf2 ljudteckensnitt med mer än 30 Mibyte används. Pianopatcherna i Personal Choice's PC400 ljudteckensnitt kan till exempel uppta 25 Mibyte vardera. Efter att ha spelat en lista med midi-filer som använder tre sådana pianon, så har 75 Mibyte minne används bara så där. I inställningsdialogrutan låter &kmidi; dig ange det maximala antalet Mibyte som används för att behålla patcher som använts för att spela tidigare midi-filer. När detta maximum överskrids, frigör &timidity; de patcher som inte har används på längst tid, och återger minne till systemet. Det förvalda maximala värdet är 60 Mibyte, som fungerar bra på mitt system (Jag har 48 Mibyte minne och 196 Mibyte cache). Att ställa in det här till ett lägre värde betyder att fler patcher måste laddas om från patchfiler när du spelar en lista med midi-sånger, som gör allt långsammare. Om du har gott om minne, kan du ställa in no limit. + +Om du tillåter tillräckligt med utrymme, läses hela ljudteckensnitt på en gång, istället för en patch i taget. Att ställa in det maximala värdet för lågt kan motverka sitt eget syfte, eftersom en hel ljudteckensnittsfil upptar mycket mindre minne totalt sett när hela filen läses, än när patcher läses individuellt (jag vet inte varför). + +För system med minst signifikant byte först, som x86, så används minnesmappning istället. Det här är mycket snabbare vid uppstart. Jag har inte kommit på ett sätt att göra detta för system med mest signifikant byte först. + +Efter att ha spelat varje midi-fil, rapporterar &kmidi; om hur mycket minne som för närvarande används av patcher i info-fönstret. + +Om du inte har mycket huvudminne eller cacheminne, kanske inte ett lågt maximalt värde för patchminnet förhindrar att &kmidi; kraschar systemet. Var därför försiktig med att använda stora ljudteckensnitt. + + + + + +Licenser och tack till + +&kmidi; använder Tuukka Toivonen's &timidity; 0.2i ljudmotor Copyright (C) 1995 Tuukka Toivonen toivonen@clinet.fi. I själva verket ingår en utökad version av Tuukkas originalprogram med fem andra alternativa användargränssnitt i &kmidi;s distribution (Se nedan för information om hur &timidity; kompileras). + +&kmidi; och &timidity; använder utökningen för AWE ljudteckensnitt gjord av Takashi Iwai iwai@dragon.mm.t.u-tokyo.ac.jp och utökningen för AMD-InterWave gjord av Greg Lee lee@hawaii.edu som gör att ljudteckensnitt (.sbk/.sf2-filer) och IW instrumentuppsättningar (.fff/.dat-filer) kan användas förutom Gravis/Forte .pat-filer. + + + + +Copyright + +&kmidi; Copyright 1997 Bernd Johannes Wuebben wuebben@kde.org + +&kmidi; använder Tuukka Toivonen's &timidity; 0.2i spelmotor, Copyright © 1995 Tukka Toivonen toivonen@clinet.fi. +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar &kmidi; + +&kmidi; är en del av &kde;-projektet http://www.kde.org. &kmidi; finns på ftp://ftp.kde.org/pub/kde/, &kde;-projektets huvudsakliga &FTP;-plats. + + + +Krav + +För att kompilera &kmidi; med lyckat resultat, behöver du lämpliga versioner av programbiblioteken i kdelibs. Alla bibliotek som krävs samt &kmidi; själv finns på ftp://ftp.kde.org/pub/kde. + +Alla standardtyper av &UNIX;-system ska fungera för att kompilera det enkla kommandoradgränssnittet för &timidity;. De övriga gränssnitten har särskilda krav (se de olika README-filerna i distributionen). &Motif;-gränssnittet fungerar förhållandevis bra med Lesstif, men bättre med &Motif;. + + + + + +Kompilering och installation + +Om du har installerat &kmidi; tidigare, är det förnuftigt att flytta konfigurationskatalogen (troligen $KDEDIR/share/apps/kmidi/config/) innan den nya versionen installeras, eftersom filerna som ska finnas där har ändrats, och du säkert vill använda eller åtminstone titta på de nya versionerna. På samma sätt, innan versionen av &timidity; som inte stöder &kde; installeras, säkerhetskopiera /usr/local/lib/timidity/. Å andra sidan, för en fullständigt ny installation ska du ta bort alla filer i de här två katalogerna, eftersom de gamla filerna kanske inte ersätts av nya versioner. + +Om du har hela kdemultimedia-distributionen, byt katalog till katalogen kdemultimedia och skriv + +%./configure + +Som ett alternativ, för att inkludera alla andra användargränssnitt: + +%./configure +=ncurses,xaw,gtk,tcltk,slang,motif + +Därefter, för att bygga alla multimediaprogram, stanna kvar i katalogen, eller för att bara bygga &kmidi;, cd till katalogen kmidi, och skriv + +% make +% make + + +Versionen av &timidity; som inte stöder &kde;, timidity, kompileras och installeras samtidigt som &kmidi;. Manualsidan timidity.1 installeras dock inte automatiskt i /usr/man/man1/. + + + + +Var kan man skaffa en fullständig uppsättning patcher? + +Det finns två sorters patcher som &kmidi;/&timidity; kan använda: GUS-patcher och AWE32 ljudteckensnitt (sf2-filer). En uppsättning samplingar och parametrar för ett enstaka instrument, en patch, finns i en separat fil för GUS-patcher, men AWE ljudteckensnitt lägger allt i en enda .sf2-fil (eller .sbk). + +Jag rekommenderar .sf2 ljudteckensnitt, och bland dessa, Chaos-teckensnitten som nämns nedan, i turordning. + +Öppna &kmidi;s inställningsdialogruta för att se länkar till några webbsidor med instrumentuppsättningar. Här är några andra ställen att skaffa patcher: + +Dan Hollis goemon@anime.net har sammanställt en instrumentuppsättning. Besök gärna hans sida på http://www.anime.net/~goemon/timidity och hjälp honom göra den här till den bästa tillgängliga uppsättningen. + +Nyhet: Jag har laddat upp den ovanstående uppsättningen till ftp.kde.org. Den finns för närvarande på ftp://fiwi02.wiwi.uni-tuebingen.de/pub/kde/stable/ Beta2/apps/multimedia/sound/, men jag förväntar mig att vi flyttar omkring den lite grand tills vi hittar en bra plats för den. Så leta bara runt lite grand på ftp.kde.org, om uppsättningen inte lägre finns på platsen som anges ovan, när du väl läser det här. + +Patcher finns också paketerade som deb- eller rpm-moduler på Sunsite-arkivet: + + + +Debian: timidity-patches_0.1.tar.gz + + +RPM: timidity-patches-1-1.i386.rpm + + +RPM: timidity-patches-1-1.src.rpm-try2 + + + + +Jag har inte (ännu) provat de ovanstående, och använder personligen Midia-uppsättningen tillsammans med några ytterligare patcher och ett antal ytterligare trummor. Midia-uppsättningen finns på: ftp://archive.cs.umbc.edu/pub/midia/. + +För ytterligare patcher och trummor: (skaffa gsdrum- och wow-patcherna) ftp://ftp/cdrom.com/pub/gus/sound/patches/files/. + +Vincent Pagel har sammanställt en uppsättning med patcher. Den här länken kan bara nås nattetid (Paris). ftp://sig.enst.fr/pub/midi/instruments/. Konfigurationsfilen som hör ihop med hans instrumentuppsättning finns här. + +Titta också på Timiditys hemsida. + +Titta på Takashis hemsida. Takashis hemsida rekommenderar AWE32 ljudteckensnittet på 8 Mibyte chaos8m.sf2 och AWE32 ljudteckensnittet på 12 Mibyte chaos12m.sf2, tillgängliga på , som är mycket trevliga (de är paketerade som självuppackande .exe-filer). + + +Installera instrumentuppsättningar + +Vissa av de ovanstående instrumentuppsättningarna levereras med en .cfg-konfigurationsfil som liknar de .cfg-filer som levereras med KMidi och finns i KDEDIR/share/apps/kmidi/config. &kmidi; har färdiga konfigurationsfiler för ett antal vanliga instrumentuppsättningar, som Midia-uppsättningen. För .sf2 ljudteckensnitt, tillhandahålls ett verktyg, sf2cfg, som skapar en .cfg-fil från ett .sf2-teckensnitt. Det kompileras samtidigt som &timidity;. + +Det är inte nödvändigt att ge .cfg-filer namn med filändelsen .cfg. De är vanliga textfiler med en struktur som beskrivs i ett annat avsnitt i den här handboken. + +För att avsluta installationen av en fullständig instrumentuppsättning, redigera filen timidity.cfg och ange lämpliga konfigurationsfiler för uppsättningarna som laddades ner. Titta i timidity.cfg för ett exempel. Det är allt. Nu kan du fortsätta och spela övriga midi-filer som finns med i &kmidi;-distributionen (och förstås alla andra också). + + + + +Diverse + +Ibland märker du att &kmidi; inte kan hitta en patch för ett visst instrument (öppna info-fönstret för att se den här informationen). Om så är fallet, är allt du behöver göra att skaffa den saknade patchen och installera den genom att flytta patchen till katalogen patch/ och redigera instrumentuppsättningen i .cfg-filen för att tala om för &kmidi; att nu är den nya patchen tillgänglig. + +Ibland låter ett visst instrument inte alls särskilt bra. Om så är fallet, skaffa helt enkelt en annan patch från någon av Ultrasound-arkiven och byt ut den mindre bra patchen mot en bättre. Som du förstår, är det helt din egen sak hur bra varje instrument låter. Du kan till och med göra dina egna patcher med verktyget pat2wav, som ingår i &kmidi;-distributionen. + + + + +
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$(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kmix/; \ + fi + -rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kmix/common + $(LN_S) $(kde_libs_htmldir)/$(KDE_LANG)/common $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kmix/common + +uninstall-docs: + -rm -rf $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kmix + +clean-docs: + -rm -f index.cache.bz2 + + +#>+ 13 +install-nls: + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kmix + @for base in kmix-window.png index.docbook ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kmix/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kmix/$$base ;\ + done + +uninstall-nls: + for base in kmix-window.png index.docbook ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kmix/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in kmix-window.png index.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdemultimedia/kmix/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdemultimedia/kmix/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdemultimedia/kmix/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdemultimedia/kmix/index.cache.bz2 b/tde-i18n-sv/docs/kdemultimedia/kmix/index.cache.bz2 new file mode 100644 index 00000000000..a91f5bcada7 Binary files /dev/null and b/tde-i18n-sv/docs/kdemultimedia/kmix/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdemultimedia/kmix/index.docbook b/tde-i18n-sv/docs/kdemultimedia/kmix/index.docbook new file mode 100644 index 00000000000..8d6bfb5418a --- /dev/null +++ b/tde-i18n-sv/docs/kdemultimedia/kmix/index.docbook @@ -0,0 +1,948 @@ + + + + + +]> + + + + +Handbok &kmix; + + +Matt Johnston
&Matt.Johnston.mail;
+
+
+ +Christian Esken
esken@kde.org
+Utvecklare +
+ +Helio Chissini de Castro
helio@kde.org
+Utvecklare +
+ + +Stefan Schimanski
1Stein@gmx.de
+Utvecklare +
+ +Lauri Watts
&Lauri.Watts.mail;
+Granskare +
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +19962005 +Christian Esken och &Matt.Johnston; + + +&FDLNotice; + +2007-01-05 +2.6.1 + +&kmix; är ett program som låter dig ändra volym för ditt ljudkort. + + +KDE +KMix +kdemultimedia +ljud +volym +mixer + + +
+ + +Inledning + +&kmix; är &kde;:s ljudkortsmixerprogram. Även om det är litet, har det alla funktioner. Programmet ska ge möjlighet att kontrollera alla dina ljudkort. + +&kmix; stöder flera olika plattformar och ljuddrivrutiner: + + +Ljudkortsdrivrutinen ALSA. +Alla Open Sound System plattformar. &Linux;, FreeBSD, NetBSD och BSDI. är uttryckligen provade. +&Solaris;-baserade maskiner. +&IRIX;-baserade maskiner. +&HP-UX;-baserade maskiner. + + +Om du både har installerat ALSA och Open Sound System drivrutiner, använder &kmix; ALSA-drivrutinen. + + + + +Att arbeta med &kmix; + + +Grunderna + +Att använda &kmix; är rättframt. Varje mixerreglage som ditt ljudkort tillhandahåller representeras av ett volymreglage. Monoenheter har ett enda skjutreglage, stereoenheter har antingen ett eller två skjutreglage beroende på vad du väljer. Dessutom finns det ett balansreglage längst ner i &kmix;-fönstret. Om du har flera ljudkort, visas en lista längst upp i fönstret där du kan välja mellan ljudkorten. +&kmix; huvudfönster + + + +&kmix; huvudfönster + + + + + + +Fönstret kan ha upp till tre flikar med olika ljudkortskontroller: Utmatning, Inmatning och Omkopplare. Flikarna innehåller volymreglage, omkopplare för att aktivera eller inaktivera inspelning och uppspelning, samt flervalsomkopplare. +Utmatning: Den innehåller kontroller som troligtvis har med uppspelning att göra, som volymkontrollen Master. +Inmatning: Den innehåller alla kontroller som troligtvis har med inspelning att göra, som Capture. +Omkopplare: Den innehåller alla kontroller som låter dig stänga av eller sätta på någon funktion (som "Mic Boost (+20dB)"), och flervalskontroller (som Mic Select: Mic1 eller Mic2). + + + +Förutom volymkontroller, innehåller &kmix; också lysdioder. Den allmänna färgläggningsregeln är: + +Grön: En lysdiod som har med uppspelning att göra +Röd: En lysdiod som har med inspelning att göra +Gul: En lysdiod som har med särskilda funktioner på ljudkortet att göra + +De tre färgerna har två varianter: En tänd lysdiod betyder PÅ, och en släckt lysdiod betyder AV. + + + +Volymreglage + +Volymkontrollerna under flikarna Utmatning och Inmatning består av (uppifrån och ner): +Volymkontroll (fliken Inmatning) + + + +Volymkontroll (fliken Inmatning) + + + + +En ikon som representerar kontrollens funktion. +En indikering av volymens värde (valfri). +En grön lysdiod för tyst, som låter dig stänga av en kontroll (ljuset släcks, blir mörkt) eller sätta på den igen (ljuset tänds, blir upplyst). +Ett skjutreglage för volymkontroll (tips: du kan dölja skjutkontrollens namn, till exempel om mixern tar upp för mycket utrymme på skärmen). +Om en kontroll stöder inspelning finns en röd inspelningslysdiod. Om dioden är tänd (ljust röd), är kontrollen vald för inspelning. Om den inte är tänd (mörkt röd), är kontrollen INTE vald för inspelning. + + + +Volymkontroll med inspelningsomkopplare (fliken Utmatning) + + + +Volymkontroll med inspelningsomkopplare (fliken Utmatning) + + + + + + +Många av reglagen har en sammanhangsberoende meny, som visas genom att högerklicka på reglaget eller enhetsikonen. Flera alternativ är tillgängliga i den sammanhangsberoende menyn, men bara de som passar in visas. + + + +Dela kanaler +Visa antingen en eller två skjutreglage. Det här gäller bara stereoenheter. Det högra reglaget kontrollerar högersidans volym, och det vänstra kontrollerar vänstersidans volym. + + + +Tyst +Tyst eller ljud från enheten + + + +Dölj +Om du inte är intresserad av att reglera enheten, kan du dölja den med detta alternativ. Om du vill visa den igen, kan du bara göra det genom att välja alternativet Kanaler (se nedan). + + + +Anpassa globala genvägar... +Du kan styra en enhet med tangentbordet. Använd menyalternativet för att visa &kde;:s dialogruta Anpassa genvägar. Här kan du ange tangenter för att öka eller minska volymen och för att stänga av ljudet från enheten. Tangenterna är globala, och fungerar också när &kmix; är minimerat eller dockat. + + + +Kanaler +En dialogruta visas där du kan ställa in vilka kanaler du vill se under varje flik (Utmatning, Inmatning, Omkopplare). + + + +Visa/Dölj menyrad +Det här alternativet är inte specifikt för en viss enhet, utan påverkar mixerfönstret. Du kan dölja eller visa menyraden med alternativet. Du kan också göra det med snabbtangenten (oftast &Ctrl;M). + + + + + + +Omkopplare och flervalskontroller + +Kontrollerna under fliken Omkopplare består av en lysdiod och en kort etikett som beskriver funktionen. Fliken Omkopplare kan också innehålla flervalskontroller. Observera att dessa kontroller oftast är mycket speciella och oftast inte behöver ändras av en vanlig användare. Den sammanhangsberoende menyn innehåller alternativen Kanaler och Visa/Dölj menyrad som redan beskrivits. Omkopplare och flervalskontroller (fliken Omkopplare) Omkopplare och flervalskontroller (fliken Omkopplare) Kom ihåg att röda lysdioder har med inspelning att göra, gula lysdioder styr specialfunktioner på ljudkortet. Skärmbilderna ovan visar från vänster till höger en släckt IEC958 Output lysdiod (gul = specialkontroll), en tänd Mix lysdiod (röd = inspelningsrelaterad), en släckt inspelningsrelaterad lysdiod, en tänd specialkontroll och en flervalskontroll (PCM Out Path & Mute). Om du är osäker på beydelsen av en kontroll, fråga leverantören av ljudkortsdrivrutinen (för de flesta nuvarande &Linux;-distributioner är det ALSA). + + + + +Höger/vänster balans + +Med det här skjutreglaget kan du styra fördelningen av volym mellan vänster och höger högtalare. Det här reglaget ger övergripande reglering, som påverkar huvudvolymen. Mittläget är förvalt. Genom att dra reglaget åt vänster minskas volymen i höger högtalare, och vice versa genom att dra det åt höger. Vänster och höger kan förstås vara bytta om dina högtalare inte är riktigt placerade. +Var medveten om att för surround-system styr huvudenheten ofta bara de främre högtalarna. Det är en begränsning i ljudkortets drivrutin. +Om ljudkortet inte har en huvudenhet, kan någon annan enhet väljas av &kmix;. För de flesta är det Wave-kontrollen (eller PCM-kontrollen). + + + + +Inställningsalternativ + +Använd Inställningar Anpassa &kmix;... i menyraden för att välja inställningar. Alternativen är: + + + +Docka i panel +Om markerad, dockas &kmix; i systembrickan när knappen för att stänga fönstret klickas. Annars, avslutas &kmix; när knappen klickas. Observera: Efter du har avslutat, kommer du inte kunna ändra volymen, om du har tilldelat tangenter för att göra det. + + +Aktivera volymkontroll i systembrickan +Om aktiverad, visar ett vänsterklick på &kmix; dockade ikon ett fönster med en volymkontroll för enheten som föredras. (Tips: För närvarande kan du inte ändra enheten - &kmix; väljer den själv.) Om alternativet är inaktiverat visas &kmix; huvudfönster vid vänsterklick på &kmix; dockade ikon. + + +Visa gradering +Visa linjer som markerar positionen för skjutreglagen. + + +Visa etiketter +Visar en etikett för varje ljudenhet. Vare sig det här alternativet är markerat eller inte, kan du se den här informationen genom att hålla musen över ikonen för varje enhet. + + +Återställ volymer vid inloggning +Låt &kde; återställa volymer när du loggar in. Det återställer dina personliga volymnivåer, som lagrades när du senast loggade ut. Om operativsystemet sparar ljudnivåer, kanske du inte behöver alternativet (men på en dator med flera användare behövs den ändå). + + +Volymvärden: +Välj om och hur volymvärden visas: Inga, Absoluta eller Relativa. + + +Skjutreglagens orientering +Du kan vända &kmix; huvudfönster 90 grader med det här alternativet. Skjutreglage, text och allt annat (om tillämpligt) roteras. Det finns vissa undantag till regeln, i första hand menyraden, mixerväljaren (om den visas överhuvudtaget), panoreringsreglaget och flervalskontrollerna. + + + + + + + + + + +Panelminiprogrammet &kmix; + +&kmix; panelminiprogram är ett alternativt gränssnitt för &kmix;. Du kan lägga till det i &kde;:s panel genom att välja Lägg till miniprogram i panelen... i Panelmeny eller den sammanhangsberoende menyn. Välj Ljudmixer och klicka på Lägg till i panelen eller dubbelklicka på Ljudmixer. + +Du kan arbeta med &kmix; miniprogram som beskrivs för huvudfönstret, inklusive den sammanhangsberoende menyn. Beroende på det begränsade utrymmet i panelen, finns det skillnader: +Ingen huvudmeny tillgänglig. +Om du har flera ljudkort, kan du inte ändra vald mixer efter det ursprungliga valet. +Ingen dockningsikon. Om du vill använda dockningsalternativet, måste du dessutom starta &kmix; från K-menynMultimedia &kmix; Ljudmixer. +Ikoner bara tillgängliga när panelen är stor nog. +Inga enhetsnamn är tillgängliga. +Anpassning görs via panelmenyn. Där kan du ställa in färger och reglageriktning. +Volymer sparas inte automatiskt. Om du vill att volymer ska sparas när du loggar ut för att senare återställas, måste du också starta &kmix; från K-menyn. + + + + + + + +Avancerade funktioner i &kmix; + +Det här kapitlet beskriver &kmix; funktioner som är avsedda för den erfarne användaren. De flesta användare har aldrig behov av dessa funktioner, så du kan hoppa över kapitlet om du vill. + + +&DCOP;-gränssnittet + +Ibland vill du utföra speciella funktioner. Saker som att styra mixern från ett annat program, eller stänga av ljudet från huvudenheten varje dag klockan 22. &kmix; har ett &DCOP;-gränssnitt, som låter dig åstadkomma mycket med minimalt arbete. Du kan starta ett skal och skriva dcop kmix, för att börja utforska &kmix; &DCOP;-gränssnitt. De särskilda gränssnitten i &kmix; är följande: + + + +Mixer0 +Möjliggör manipulering av den första mixern. Du kan ställa in volymnivåer, stänga av ljudet för enheten, ändra balans, hämta mixerns namn, och mycket mer. Skriv dcop kmix Mixer0 om du vill utforska alla funktioner. Det finns fler poster som Mixer1, om fler ljudkort är installerade. + + + +kmix-mainwindow#1 +Det grafiska fönstret kan styras med kommandot. Du kan dölja och visa fönstret, ändra storlek på det, och mycket mer. Skriv dcop kmix kmix-mainwindow#1 om du vill utforska alla funktioner. + + + + + + + +&DCOP;-exempel + + + +dcop kmix kmix-mainwindow#1 hide +Döljer det grafiska fönstret. Använd dcop kmix kmix-mainwindow#1 show eller dockningsikonen för att visa det igen. + + + +dcop kmix kmix-mainwindow#1 resize 1 1 +Ändrar storlek på det grafiska fönstret till den minsta möjliga storleken. Det är storleken som gör att alla skjutreglage (och andra grafiska element) passar i fönstret. + + + +dcop kmix Mixer0 mixerName +Anger namnet på den första mixern, till exempel Sound Fusion CS46xx. + + + +dcop kmix Mixer1 setVolume 0 10 +Ställer in volymen för den andra mixern, enhet 0, till 10 procent. Enhet 0 är ofta huvudenheten, men inte alltid. Om du vill tysta den (första) huvudenheten på ditt andra ljudkort, kan du använda dcop kmix Mixer1 setMasterVolume 0. + + + +Du kan direkt köra dessa kommandon från ett skal som du startat inne i &kde;. Om du behöver köra DCOP-kommandon någon annanstans, till exempel från ett crontab-skript, måste du definiera miljövariabeln DCOPSERVER (som visas på första raden i filen ~/.DCOPserver_hostname_:0), till exempel: + +#!/bin/sh +DCOPSERVER=`cat /home/dinhemkatalog/.DCOPserver_dinvärddator_:0 | grep local` +export DCOPSERVER +dcop kmix Mixer0 setMasterVolume 0 + + + + +Tips och trick + +Använda ALSA- och OSS-drivrutiner samtidigt +På &Linux; kan &kmix; antingen använda ALSA-drivrutinen eller OSS-drivrutinen, inte båda. Om du verkligen måste använda båda drivrutinerna samtidigt (en mycket sällsynt situation), kan du göra det som följer. Avsluta &kmix; och lägg till följande rad i din kmixrc-fil i avsnittet för globala inställningar. +MultiDriver=true +Starta &kmix; igen. Om du klickar på Hjälp Hårdvaruinformation bör du se Ljuddrivrutiner som används: ALSA0.9 + OSS och Experimental multiple-Driver mode activated. + +Du ser troligen alla din mixrar dubblerade. +Det finns inget stöd för den här sortens konfiguration. + + + + + + + +Tack till och licens + +Huvudutvecklare + + +Copyright 1996-2000 Christian Esken +Copyright 2000-2003 Christian Esken & Stefan Schimanski +Copyright 2003-2005 Christian Esken & Helio Chissini de Castro + + +Bidragsgivare: + + +Christian Esken esken@kde.org +Stefan Schimanski 1Stein@gmx.de +Paul Kendall paul@orion.co.nz - översättning till &SGI; +Sebestyen Zoltan szoli@digo.inf.elte.hu - FreeBSD-fixar +Faraut Jean-Louis jlf@essi.fr - &Solaris;-fixar +Nick Lopez kimo_sabe@usa.net - översättning till ALSA +&Helge.Deller; deller@gmx.de - översättning till &HP;-UX +Lennart Augustsson augustss@cs.chalmers.se - *BSD-fixar + + +Dokumentation Copyright 2000 &Matt.Johnston; &Matt.Johnston.mail; + +Updaterad 2003 för att motsvara &kmix; version1.91 av Christian Esken esken@kde.org + +Uppdaterad 2005 för att motsvara &kmix; version 2.2 av Christian Esken esken@kde.org + +Uppdaterad 2005-07 för att motsvara &kmix; version 2.6 av Christian Esken esken@kde.org + +Baserad på dokumentation av Christian Esken esken@kde.org +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar &kmix; +&install.intro.documentation; + + +Krav + +Uppenbarligen är &kmix; bara till nytta om du har ett ljudkort. &kmix; stöder flera olika plattformar och ljuddrivrutiner: + + +Alla Open Sound System plattformar. &Linux;, FreeBSD, NetBSD och BSDI. är uttryckligen provade. +&Solaris;-baserade maskiner. +&IRIX;-baserade maskiner. +Ljudkortsdrivrutinen ALSA. +&HP-UX;-baserade maskiner. + + + + + +Kompilering och installation +&install.compile.documentation; + + + +
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a/tde-i18n-sv/docs/kdemultimedia/krec/index.cache.bz2 b/tde-i18n-sv/docs/kdemultimedia/krec/index.cache.bz2 new file mode 100644 index 00000000000..b582005d253 Binary files /dev/null and b/tde-i18n-sv/docs/kdemultimedia/krec/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdemultimedia/krec/index.docbook b/tde-i18n-sv/docs/kdemultimedia/krec/index.docbook new file mode 100644 index 00000000000..410b4f77ce6 --- /dev/null +++ b/tde-i18n-sv/docs/kdemultimedia/krec/index.docbook @@ -0,0 +1,649 @@ + + + + + +]> + + + +Handbok &krec; + + +Arnold Krille
arnold@arnoldarts.de
+
+
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ + +2002 +2003 +2004 +Arnold Krille + +&FDLNotice; + +2004-03-01 +0.5.1 + + + +&krec; är ett inspelningsprogram för &arts;. Det kan användas för att spela in alla ljud som skickas in i eller ut från datorn. Vissa dynamiska effekter är implementerade, samt möjlighet att samtidigt spela upp det som spelas in. + + + +KDE +kdemultimedia +Krec +aRts +inspelning +gränssnitt + + +
+ + + + +Inledning + + +Varför jag skrev &krec; + +Efter att har arbetat en del med &arts;, insåg jag att det inte fanns något ljudinspelningsprogram för det, utom kommandoradverktyget artsrec. Jag skulle spela in en radiopjäs som några av mina vänner ville att jag skulle mixa, och jag ville använda &Linux; för inspelningen. Alltså började jag skriva &krec;. + + + +Vad &krec; gör + +&krec;'s function is quite simple. It connects to the &arts; server and records what is routed to it into files. These files are in a special KRec format but it is possible to export to wave, ogg and mp3 files. +Men &krec; har många fler funktioner. Du kan göra flera inspelningar i en fil även med överlagringsfunktionen. + + + +Skaffa mer information +&reporting.bugs; &updating.documentation; + + + + +En första titt på &krec; + + + + +Här är en skärmbild av &krec;. + + + + + +Här är en skärmbild av &krec; precis efter det har startat. + + + + + +Detaljbild av huvudfönstret i &krec; + + +Längst upp finns menyraden och två verktygsrader. Den första verktygsraden innehåller några användbara alternativ från menyn Arkiv, och den andra verktygsraden levereras med viktiga funktioner från menyn Spela. +I mitten finns de viktiga delarna: Till vänster är VU-mätaren som visar volymen för ljudsignalen som för närvarande spelas in eller spelas upp tillsammans med en volymkontroll för att justera nivån. +Huvuddelen visar filen och består av fyra delar. Den första längst upp är filens namn. Den andra visar inspelade delar i kronologisk ordning och skalenlig längd. Den gör det också möjligt att inaktivera eller ta bort delar via den sammanhangsberoende menyn. Nedanför finns tidslinjen där du kan se nuvarande position och (genom att klicka) gå till vilken position du vill. Längst ner i den här delen finns två grafiska komponenter som visar nuvarande position och längden med önskat tidsformat. +Längs hela nederkanten finns en annan verktygsrad som innehåller komprimering för att redigera dynamiken i inspelningen, och en statusrad som visar olika sorters meddelanden. + + +Se för mer information. + + + + + +Hur man spelar in + +Det här kapitlet innehåller några stegvisa handledningar som visar dig hur man bär sig åt för att skapa bra inspelningar med &krec;. + + +Spela in från intern musik + + +Det första vi ska göra är att spela in från favoritspelaren i &kde;. Starta alltså &noatun;, &juk; eller &kaboodle;. Vi skulle kunna använda andra spelare, men de måste använda &arts; för utmatning, annars är inspelningen lite mer komplicerad och utanför det här avsnittets omfattning. Så sätt igång och välj en sång att spela i någon av de tre spelarna (alla levereras med kdemultimedia där du skaffade &krec;). +Välj alternativet Ljudhanterare i menyn Verktyg i &krec;. Då ser du åtminstone en rad för &krec;::In och en rad för &krec;::Out. Den andra kolumnen anger vilken typ objektet har, antingen spela eller spela in. Den sista kolumnen anger var objektets ljud kommer från eller går till. För närvarande är objektet &krec;::In anslutet till (eller ska vara anslutet till) in_soundcard. Vi klickar på objektet &krec;::In för att byta till en annan källa. Välj out_soundcard i fönstret som dyker upp och klicka på Ok. För att ta reda på mer om ljudhanteraren, se . +Nu ska VU-mätaren i &krec; röra sig uppåt och neråt på ett sätt som motsvarar musiken du hör (om du inte hör något ljud kan du inte heller vänta dig att VU-mätaren visar någonting). +Öppna nu en ny fil, antingen genom att klicka på den första ikonen i verktygsraden, eller genom att välja Ny i menyn Arkiv. Acceptera kvalitetsinställningarna som de är, eller se för mer information. +Välj Spela in i menyn Spela eller tryck på tangenten R. När du är klar, välj Stoppa i samma meny, eller använd tangenten S. +Spara fungerar som vanligt. Om du är intresserad av att exportera se . + + +Det är allt! Nu kan du lyssna på inspelningen eller exportera den (glöm inte bort att gå tillbaka till början). + + + + +Spela in från linje- eller mikrofoningång + +Att spela in yttre källor är något mer komplicerat eftersom det omfattar en hel del olika program och hårdvaruenheter. Jag antar att din hårdvara är riktigt installerad, att drivrutinerna fungerar som de ska och att du kan styra hårdvarans volym via &kmix;. Du kan också välja kanaler för inspelningen i &kmix;, vilket egentligen betyder att deras signaler skickas till analog-digital omvandlaren (som förkortas ADC) och kan läsas av drivrutinen och program. Detta fungerar olika för nästan alla ljudkort och drivrutiner, så du måste prova ett tag innan du är säker ... +Den andra viktiga saken är att &arts; måste köras i full-duplex läge. Det betyder att &arts; läser från ljudkortet och skriver till det samtidigt. Du måste starta Inställningscentralen och redigera inställningarna för ljudsystemet (eller tryck på Alt+F2 och skriv in kcmshell arts). På den andra fliksidan måste du försäkra dig om att kryssrutan för full duplex är markerad. Genom att klicka på Verkställ startas &arts; om, vilket betyder att du också måste starta om &krec;. +Efter dessa förberedelser ska &krec;s VU-mätare (se för mer information) röra sig enligt ljudsignalen som du vill spela in, och som du har valt för inspelning i &kmix;. Att justera volymen till rätt värde är mycket viktigt för att få användbara inspelningar. Om förstärkningen inne på ljudkortet är för hög får du digitala störningar eftersom ADC:n bara kan skapa värden mellan ett minimum och maximum, och om signalen är för stark klipps den digitalt vilket förstör inspelningen. Å andra sidan, om volymen är för låg blir bruset från ljudhårdvaran för stark i inspelningen. Då måste alltså välja en medelväg så att signalen inte är för hög och klipps, men inte är så tyst att den går förlorad i hårdvarans brus. Det är nästan alltid bättre att lämna en viss marginal. +Nu kan du justera nivån en andra gång i &krec;, vilket då är en programvaruförstärkning. Här är det bäst att använda komprimeringen för att utjämna skillnaderna mellan svaga och starka delar lite grand. Mer information om användning av komprimering finns i . +Återstående steg är likadana som i från steg fyra och framåt. Så om du började med det avsnittet bör du känna till det nu. + + + + + +Förklaring av &krec; + +Det här kapitlet beskriver några av delarna och funktionerna hos &krec; i detalj, och ger några tips om användning. Avsnitten är sorterade i alfabetisk ordning, inte efter hur viktiga de är. + + +Ljudhanteraren +The audio manager is used to connect the outputs from different applications to exisiting or new busses. A bus is some kind of a virtual signal distributor. Every play- or record-item can connect to exactly one bus but multiple items can connect to a bus. Example: The output of noatun can connect to the main out or any other bus. But multiple noatuns can all connect to the main out. + + +Huvudfönstret för ljudhanteraren +Det innehåller tre kolumner: + +Namnet på objektet som spelar upp eller spelar in. +Objektets typ är antingen spela eller spela in. +Bussen som objektet är ansluten till. + +Klicka på ett objekt för att visa en dialogruta där önskad buss kan väljas. + + +Bussdialogrutan +Huvuddelen visar alla bussar som för närvarande finns. Välj en för att skicka ljudet till den eller hämta ljudet från den. Nedanför kan du skapa nya bussar att ansluta objektet till. +För att spela in från en spelare som kan använda &arts; och lyssna till vad du verkligen spelar in, skapa bara en ny buss (till exempel test), anslut spelaren till den (du hör ingenting ännu), anslut också &krec;::In till den nya bussen och aktivera Spela samtidigt. + + + + + +Komprimeringen +Om du spelar in med mikrofon, kanske du märker att nivån ibland nästan klipps, och ibland är mycket låg, särskilt vid inspelning av sång eller tal. För att kompensera för detta, kan du använda komprimeringen. Den reducerar helt enkelt allt ljud som är över en viss tröskelnivå med faktorn som anges av förhållande. Observera att tröskeln är logaritmisk, och att ställa in den på mittvärdet är redan det ganska lågt, men på så sätt mycket användbart. Observera också att förhållande är som störst åt vänster, och att värdet längst åt höger innebär ingen komprimering alls. Eftersom detta reducerar ljudstyrkan, finns det en utgångspotentiometer för att expandera (eller reducera) ljudet. Attack och Släpp används för att styra tiden innan komprimeringen reagerar (tiden som passerar efter ingången först överskrider tröskelvärdet) och tiden som komprimeringen fortfarande reagerar efter ljudet är under tröskelnivån. +Prova det medan du pratar i mikrofonen med Spela samtidigt aktiverat, så hör du skillnaden mellan den vanliga och den komprimerade versionen. + +Tips om användning av komprimering +Detta är bara tips. I slutändan är det enda som betyder något hur det låter. Så om det låter som du vill ha det, är det troligen rätt inställning. Och tveka inte att experimentera en del. + +Normalt talOftast är en ensam röst som talar i radio eller tv enormt komprimerad, eftersom huvudproblemet med tal är att nivån troligen är rätt i början av meningarna men inte i slutet. Dessutom är slutet på ord lägre än början. Det gör det omöjligt att använda talade ord utan att komprimera dem. Exempel på inställning: Kort attack, medellångt släpp, låg tröskel och mycket högt förhållande. +Mastring 1: Begränsa nivånFör att bara begränsa toppar, men inte komprimera hela dynamiken använd en hög tröskel, ett högt förhållande, en kort attack och kort eller medellång släpp. Då skyddas inspelningen från viss intern distortion, och med en något lägre tröskel tas sällsynta (och kanske oönskade) toppar bort och den verkliga inspelade signalen ges mer utrymme. +Mastring 2: Att göra verklig mastringAtt göra riktig mastring av musik är svårt och beror helt på din hörsel och musiken som ska mastras. Normalt använder man snabb attack så att nivån reduceras snabbt nog vid bastrummans slag. Å andra sidan vill man inte att musiken ska pumpa upp och ner bara på grund av trumslagen, så då väljer man ett längre släpp. Komprimeringsfaktorn ska inte vara särskilt hög. Idealt kopplar man in en begränsare efter kompressionen för att slippa klick och klippning. +Enstaka instrumentInställningarna beror på instrumentet. Under inspelning är det lämpligt att använda en begränsningsinställning. +Slutligt tipsAnvänd öronen och öva lite grand. Allt är tillåtet om det låter bra! + + + + + + +Inställning +Två sidor är tillgängliga i inställningarna. Den första är för allmänna inställningar, och förklaras i det här avsnittet. Den andra gäller förvalda kvalitetsinställningar och är likadan som beskrivs i . + +Allmänna inställningar + + + + + +Redigera allmänna inställningar i &krec; + + + +Den första delen är inställningar som styr hur tid och positioner visas. Stilen "Enkla samplingar" visar bara antalet samplingar, nästa har valfria timmar, minuter, sekunder och samplingar. Den tredje stilen är likadan som den andra, utom att den visar ramar istället för samplingar. Den fjärde stilen visar storleken i Mibyte och Kibyte och är användbar för att kontrollera diskutrymme. Till höger om stilarna har du möjlighet att välja antal ramar som utgör en sekund. +Kryssrutan nedanför gör att tidsvisningen blir mer informativ och visar enheten inuti. +Om du vill återställa dagens tips vid start kan du göra det med nästa kryssruta. Knappen nedanför återställer alla meddelanden där du valde "Visa inte det här meddelandet igen", i huvudsak meddelanden från exportfunktionerna. + + + +Export +
+En anonym vän av &krec; +Ditt program är mycket häftigt! Jag använder det dagligen, men det saknar export till wave, mp3 och ogg. +
+Here it is: the definitiv export functionality for KRec. The available export formats vary on the libraries found at compiletime, all currently available ones are described in the following sections. +Det önskade exportinsticksprogrammet väljes med filnamnet. Du väljer Exportera fil... i menyn Arkiv, anger den exporterade filens namn och filändelse och insticksprogrammet avgörs från filändelsen. Listan över filändelser i dialogrutan visar också vilka exportinsticksprogram som är tillgängliga. +För att förstå den allmänna användningen av export: Tekniskt sett fungerar export som uppspelning. Det betyder att du måste gå till positionen där du vill att exporten ska börja innan du utför den. Det betyder också att du kan se exportens förlopp genom att markören för nuvarande position rör sig framåt. Och det betyder att det in framtiden blir möjligt att exportera vilken markering du vill, precis som att bara spela upp en markering. + +Export till Wave (*.wav) +Det enklaste exportinsticksprogrammet. Den exporterar &krec;-filen till en wave-fil med kvalitetsinställningarna som du gjort för hela filen. + + +Export till MP3 (*.mp3) +Kanske den mest önskade exportmöjligheten. Denna exporterar &krec;-filen till en mp3-fil. +Kvalitetsinställningarna du anger i Inställningscentralens modul Ljud och multimedia - Ljud-cd används i den här versionen, eftersom &krec; också använder samma bibliotek som funktionen audiocd:/. + + +Export till OGG (*.ogg) +Detta exporterar din &krec;-fil till en ogg-fil. +Kvalitetsinställningarna du anger i Inställningscentralens modul Ljud och multimedia - Ljud-cd används i den här versionen, eftersom &krec; också använder samma bibliotek som funktionen audiocd:/. + +
+ + +Spela samtidigt +För de som vill höra det som spelas in, finns det mycket användbara alternativet Spela samtidigt i menyn Spela. Jag råder dig att använda det så mycket som möjligt, särskilt om du använder komprimering eller andra effekter och vill kontrollera vad som verkligen spelas in. +Undvik att skapa återmatning vid inspelning från out_soundcardSpela samtidigt aktiveras. En sådan återmatning är för mycket för det stackars &arts;, och slöar ner datorn något enormt! Du kan behöva döda &arts; ... Orsaken är att &arts; beräknar ett ljudnätverk för varje sampling (i själva verket block av samplingar) och om en sampling byggs upp från sig själv via en snurra, måste &arts; utföra mer beräkningar än möjligt. + + + +Kvalitetsinställningar + +Egenskaper för nya filer + + + + + +Det här är dialogrutan för att välja egenskaper för nya filer. + + + +När en ny &krec;-fil skapas, visas den här dialogrutan för att låta dig välja några inställningar för inspelningens kvalitet. Alla dessa inställningar påverkar storleken. +Samplingsfrekvensen är frekvensen som talar om för ljudsystemet hur många samplingar som ska göras under en sekund och mäts i Hertz (Hz) eller kilohertz (kHz). Ju högre den här frekvensen är, desto högre är maximal inspelad frekvens. Eftersom det behövs minst två samplingar för att bygga upp en sinusvåg, är maximal inspelningsfrekvens halva samplingsfrekvensen. Det mänskliga örat kan höra ljud upp till någonstans mellan 10 kHz och 20 kHz beroende på ålder. Små barn ligger troligen närmare 20 kHz, medan normala vuxna har sitt maximum omkring 15 kHz och äldre går ner mot 10 kHz. Men även utan att kunna höra de högre frekvenserna, har de fortfarande betydelse för vad som uppfattas och känns (motsvarande nyckelord: psykoakustik). +Antal kanaler kan väljas fritt beroende på inspelningsaktiviteten. Om du använder en monomikrofon utan att använda någon stereoeffekt, är det säkert att välja Mono utan att riskera dataförlust. +Den sista delen är antal bitar som används för en sampling, där möjliga värden är 8 och 16 bitar. Ju fler bitar desto fler steg är tillgängliga för intervallet från minimal till maximal signal. En byte är 8 bitar, så detta kan också kallas en-bytes eller två-bytes sampling. +Utrymmet som krävs för inspelningen kan beräknas på ett mycket enkelt sätt: Det är samplingsfrekvensen multiplicerat med antalet kanaler multiplicerat med antal byte per sampling multiplicerat med antal sekunder som ska spelas in. +Beräkna storleken för en minut med cd-kvalitetUtrymmet som behövs för en minut (60 sekunder) ljud med cd-kvalitet (44100 Hz, 16-bitars stereo) är: 44100 * 2 * 2 * 60 = 1058400 byte = 10335.938 Kibyte. Det är omkring 10 Mibyte data per minut. +Använd alltid den bästa kvalitet som behövs! Att senare reducera kvaliteten är alltid möjligt, men att förbättra kvaliteten är inte möjligt eftersom mer data än vad som är tillgängligt då skulle behövas. +Den sista komponenten ovanför knappen är en kryssruta för att använda inmatade värden som standardvärden för alla nya filer utan att visa dialogrutan igen. +Eftersom samma dialogruta också är tillgänglig bland inställningarna för att välja standardinställningar, är också kryssrutan "Använd standardvärden..." tillgänglig där för att få tillbaka dialogrutan för varje fil. + + + +VU-mätare +Eftersom komprimering troligen inte är nödvändig för alla uppgifter, är VU-mätaren med sin inbyggda volymkontroll den del av &krec; som oftast behövs för inspelning. Den visar verklig nivå som spelas in i filen efter använda effekter och volymen som ställts in med volymkontrollen. Om den är mörkt röd nästan hela tiden blir inspelningen troligen klippt och låter inte bra. Om den rör sig runt de nedre två procenten hör du troligen inte mycket i inspelningen. +För bra inspelning ska nivån vara mellan -12 dB och 0 dB största delen av tiden. +Använd kompression för att redigera dynamiken i inspelningar. Se för mer information. + + +
+ + + + +Tack till och licens +&krec; +Program copyright 2002-2003 Arnold Krillearnold@arnoldarts.de +Dokumentation copyright 2002-2004 Arnold Krille arnold@arnoldarts.de +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar &krec; +&install.intro.documentation; + + +Krav +För att använda &krec; 0.5.1 behöver du &kde; 3.3. +&krec; ska finnas i kdemultimedia-paketet. Eftersom paketet kräver att &kde; och &arts; kör, bör allt vara bra. + + + +Kompilering och installation +&install.compile.documentation; + + + +&documentation.index; +
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$(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kscd/; \ + $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kscd/; \ + fi + -rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kscd/common + $(LN_S) $(kde_libs_htmldir)/$(KDE_LANG)/common $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kscd/common + +uninstall-docs: + -rm -rf $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kscd + +clean-docs: + -rm -f index.cache.bz2 + + +#>+ 13 +install-nls: + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kscd + @for base in kscd13.png kscd6.png kscd.png kscd3.png kscd9.png index.docbook kscd5.png kscd14.png kscd11.png kscd2.png kscd16.png kscd19.png kscd12.png ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kscd/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kscd/$$base ;\ + done + +uninstall-nls: + for base in kscd13.png kscd6.png kscd.png kscd3.png kscd9.png index.docbook kscd5.png kscd14.png kscd11.png kscd2.png kscd16.png kscd19.png kscd12.png ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kscd/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in kscd13.png kscd6.png kscd.png kscd3.png kscd9.png index.docbook kscd5.png kscd14.png kscd11.png kscd2.png kscd16.png kscd19.png kscd12.png ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdemultimedia/kscd/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdemultimedia/kscd/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdemultimedia/kscd/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdemultimedia/kscd/index.cache.bz2 b/tde-i18n-sv/docs/kdemultimedia/kscd/index.cache.bz2 new file mode 100644 index 00000000000..f024d107e38 Binary files /dev/null and b/tde-i18n-sv/docs/kdemultimedia/kscd/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdemultimedia/kscd/index.docbook b/tde-i18n-sv/docs/kdemultimedia/kscd/index.docbook new file mode 100644 index 00000000000..34af79f44da --- /dev/null +++ b/tde-i18n-sv/docs/kdemultimedia/kscd/index.docbook @@ -0,0 +1,1632 @@ + + + + + +]> + + + + +Handbok &kscd; + + + +Mike McBride
&Mike.McBride.mail;
+
+ +Jonathan Singer
&Jonathan.Singer.mail;
+
+ +David White
a9403784@unet.univie.ac.at
+
+
+ +Bernd Johannes Wuebben
&Bernd.Johannes.Wuebben.mail;
+Utvecklare +
+ +Dirk Forsterling
milliByte@gmx.net
+Utvecklare +
+ +Dirk Foersterling
milliByte@gmx.net
+Utvecklare +
+ +Lauri Watts
&Lauri.Watts.mail;
+Granskare +
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +20002004 +J Singer + + + + +2005-2006 +Mike McBride + +&FDLNotice; + + +2005-12-22 +1.5 + + +&kscd; är en liten snabb, CDDB-anpassad ljud cd-spelare för &UNIX; plattformar. + + + +KDE +kdemultimedia +kscd +musik +cd +ljud + + +
+ + +Inledning + +&kscd; är en liten snabb, CDDB-anpassad cd-spelare för &UNIX; plattformar. &kscd; står för KDE-projektets lilla/enkla cd-spelare. + +Nyhet: Perlskriptet workman2cddb.pl som tillhandahålls för att förenkla byte för användare av Workman. + +Jag hoppas att du blir nöjd med den här cd-spelaren. + +&Bernd.Johannes.Wuebben; + +&Bernd.Johannes.Wuebben.mail; + + +Plattformar som stöds + +&kscd; stöder uttryckligen följande plattformar: + + +&Linux; +FreeBSD +NetBSD +BSD386 +Sun +&Solaris; (inklusive cdda-stöd) +&HP-UX; +&SGI; Irix (inklusive cdda-stöd) +Sony NEWS +OSF/1 +Ultrix + + +och ska gå att kompilera på många fler med små ändringar. + + + + + + +Grundläggande skärmhantering + + +Grundläggande användning + + +&kscd;-gränssnittet + + + +&kscd;-gränssnittet + + + +Det här är &kscd;s huvudfönster. Du bör se någonting som liknar det här när du startar &kscd;. Knapparna i det här fönstret förklaras nedan, utan någon särskild ordning. + + +Kontrollpanelen + + +Kontrollpanelen + + +Kontrollpanelen + + + +Det här är &kscd;s huvudsakliga kontrollpanel. Funktionen på de här knapparna bör vara bekant för alla som någonsin har använt en cd-spelare. + +Den översta knappen i diagrammet ovan växlar mellan att spela och pausa cd:n, Den vänstra knappen i andra raden stoppar spelningen av cd:n. Den högra knappen i andra raden matar ut cd:n. De två knapparna i tredje raden går framåt (höger) eller tillbaka (vänster) till början av nästa eller föregående spår. Den vänstra knappen i nedre raden väljer slumpmässig spelordning eller inte. Den högra knappen i nedre raden väljer repetering, så att cd:n börjar spela igen från början när slutet på sista ljudspåret nås. + + + + +Statusfönstret + + +Statusfönstret + + +Statusfönstret + + + +Det här är statusfönstret. Med början överst, från höger till vänster, är huvudtidvisningen (se nedan för behandling av de olika möjliga tidvisningslägena), status för cd-romenheten, totala speltiden för ljud-cd:n, den nuvarande volyminställningen. och nuvarande och sista spårnumren (nuvarande/sista). De nedersta två raderna text visar artist och titel för cd:n, under förutsättning att posten finns i den lokala eller nätverkets CDDB (cd-databas). + +Klicka på tidvisningen för att byta mellan de möjliga huvudtidvisningslägena. Normalt visar &kscd; förfluten tid för det nuvarande spåret, om cd:n spelas, eller antingen ––:–– eller 00:00 om cd:n inte spelas. Genom att klicka på visningen växlas i tur och ordning mellan återstående tid för spåret, total förfluten tid, och total återstående tid. + + + +Knappen för att anpassa &kscd; + + +Knappen Extra + + +Knappen Extra + + + +Den här knappen visar en meny med ett antal alternativ. Du kan välja att öppna &kscd;:s inställningspanel eller anpassa snabbtangenter. De låter dig anpassa &kscd; att fungera exakt som du vill. Se avsnittet Anpassa &kscd;, för detaljer om att anpassa &kscd;. +Menyn tillhandahåller flera verktyg som hjälper dig att leta efter information om artister på Internet. Du kan ta reda på datum för uppträdanden, köpa information,och skaffa annan information genom att trycka på den här knappen och välja lämpligt alternativ i menyn som visas. +Den här menyn låter dig också visa det här hjälpdokumentet, rapportera fel, lära dig mer om &kscd; och &kde; och avsluta &kscd;. + + + +<guibutton +>CDDB</guibutton +>-knappen + + +CDDB-knappen + + +CDDB-knappen + + + +Den här knappen öppnar panelen för CDDB-inmatningseditorn (Compact Disc Databas). + +CDDB kan identifiera din cd, och oftast ladda ner en lista av spår för den, eller ladda listan från filsystemet. Se avsnittet Cd-databaseditor för mer detaljer om att använda det här verktyget. + + + + + + +Volymreglaget + + +Volymreglaget + + +Volymreglaget + + + +Det här skjutreglaget kontrollerar volymen för ljudet från cd:n. Flyttas det åt höger blir musiken högre, åt vänster gör den lägre. Om du spelar cd:n genom ljudkortet, påverkar ljudkortets mixer också avspelningsvolymen. + + + + +Spårvalet + + +Spårvalet + + +Spårvalet + + + +Den här kombinationsrutan visar dig aktuellt spårnummer, spårets namn och tiden (i minuter och sekunder). Du kan använda kombinationsrutan för att direkt välja vilket spår som helst på cd:n. + + + + + + +Anpassa &kscd; + +Det huvudsakliga inställningsfönstret + +Du ställer in &kscd; genom att klicka på knappen Extra. Det visar en meny, där du väljer Anpassa &kscd;.... Det öppnar ett nytt fönster. +Det huvudsakliga inställningsfönstret för &kscd; är en dialogruta med två huvuddelar. + + +Cd-spelare för att bestämma utseende och beteende hos &kscd;. +CDDB som används för att anpassa &kscd;s funktion för uppslagning i CDDB. + + +Du kan byta mellan sidorna med ikonerna till vänster i dialogrutan. + + + +Fliken <guilabel +>Cd-spelare</guilabel +> + + +Fliken Cd-spelare + + +Dialogrutan Anpassa Kscd + + + +Textrutan LCD-teckensnitt visar teckensnittet som för närvarande är valt för att visa all information i &kscd;s statusfönster. Klicka på knappen Välj... för att ändra teckensnittet. + +Fälten LCD-färg: och Bakgrundsfärg: visar färgen som är vald för förgrunden och bakgrunden i statusfönstret. Tryck på färgrutorna för att ändra färgerna. + + + + +Att markera kryssrutan som heter Visa ikon i systembrickan gör att en &kscd;-ikon visas i &kicker;-panelen. + +Att markera kryssrutan som heter Visa spårmeddelanden gör att ett litet informationsfönster visas ovanpå panelens fönster varje gång ett cd-spår ändras. Fönstret försvinner automatiskt efter 5 sekunder. + + +Exempel på spårmeddelande + + +Exempel på spårmeddelande + + + + +Ställ in rutan Intervall att hoppa över till det önskade antalet sekunder som hoppas fram eller tillbaka när knapparna hoppa framåt eller hoppa tillbaka i kontrollpanelen används. + +Spela automatiskt när cd matas in gör att &kscd; börjar spela cd:n när den matas in, utan att behöva trycka på knappen Spela. + +Mata ut cd efter att ha spelat klart gör att cd:n automatiskt matas ut när uppspelningen slutar. + +Sluta spela cd vid avslut gör att uppspelning av cd:n stannar när &kscd; avslutas. + +Fältet Cd-romenhet innehåller namnet på den cd-romenhet som ska användas för att spela ljud-cd. Standardvärdet är /dev/cdrom. Rättigheterna för den här enheten måste vara inställda så att enheten kan öppnas för läsning. Att ändra rättigheter för enheten kräver nästan alltid systemadministratörsrättigheter och kan göras från kommandoraden eller i &konqueror;s systemadministreringsläge. + +Innan vi beskriver följande alternativ, är det viktigt att förstå att det finns två sätt som persondatorer kan spela upp en cd. + +Den första metoden (som &kscd; benämner direkt digital uppspelning), utförs genom att läsa digitaldata från cd:n med digital ljudextraktion (DAE, Digital Audio Extraction). Denna data skickas till datorns processor som konverterar digitaldata till ljud. Metoden kräver en cd-enhet som klarar av DAE (de flesta nya enheter gör det) och den kräver en del processorkraft för att skapa ljudet du hör. + +Den andra metoden använder de interna kretsarna som är tillgängliga på de flesta cd-enheter för att läsa data och skapa de ljud som du hör utan att använda datorns processor. Data skickas med en särskild kabel direkt till datorns ljudkort. Metoden kräver mindre processorkraft, men den kräver att den särskilda kabeln är ansluten inne i datorn. Alla datorer har inte den här förbindelsen. + +Kryssrutan som heter Använd direkt digital uppspelning avgör vilken metod som &kscd; använder för att läsa ljudspåren. Om kryssrutan är markerad, används den första metoden. Om kryssrutan inte är markerad, utnyttjas den andra metoden. + +Om du har valt direkt digital uppspelning, låter en kombinationsruta som heter Välj ljudbakgrundsprogram: dig välja vilket ljudbakgrundsprogram den digitala informationen ska skickas till. Innehållet i kombinationsrutan varierar beroende på systemet. De flesta användare bör välja arts. Du kan också använda enheten som ljudbakgrundsprogrammet använder, genom att skriva in enhetens plats i textrutan som heter Välj ljudenhet:. En fullständig beskrivning av ljudenheter och ljudbakgrundsprogram är utanför den här handbokens omfattning. + +Om kryssrutan som heter Tillåt val av kodning är markerad, kan du välja textkodning för resultatet av CDDB-begäran. +Standarden beskriver CDDB-resultat som att de enbart är Latin-1. Om du inte har problem med CDDB-information, lämna rutan omarkerad. + + +Knappen Hjälp öppnar innehållsförteckningen för &kscd;s handbok. Knappen Förval återställer förvalda värden för alla alternativ i dialogrutan. Ok sparar nuvarande inställningar och avslutar. Verkställ sparar nuvarande inställningar utan att avsluta. Avbryt avslutar utan att spara. + + + +Fliken <guilabel +>freedb slå upp</guilabel +> + +Fliken freedb slå upp i inställningsdialogrutan + + +Fliken freedb slå upp i inställningsdialogrutan + + + +Fliken freedb slå upp anpassar CDDB-funktionen i &kscd;. + +Alternativet Läge avgör hur CDDB-uppslagning utförs. Att ställa in Endast cache betyder att bara information som redan finns på datorn används. Cache och fjärrserver slår upp information som du inte redan har, medan Endast fjärrserver slår upp varje skiva via Internet. + + +Rutan CDDB-server avgör vilken CDDB-spegelplats som används av &kscd; för att hämta albuminformation. Du kan skriva in ett servernamn, portnummer och protokoll med textrutorna och kombinationsrutorna, eller klicka på knappen Visa lista över spegelplatser. Att klicka på knappen visar ett nytt fönster med en lista över CDDB-spegelplatser och deras plats. Välj helt enkelt servern du vill ha i listan, och klicka på Ok. + +Rutan som heter Cacheplatser låter dig bestämma var &kscd; sparar CDDB-information på datorn. För att lägga till en katalog, skriv in katalogens plats i textrutan längst upp och klicka på Lägg till. Du kan också välja en katalog genom att klicka på den blåa filkatalogen till höger om textrutan. För att ta bort en katalog, klicka en gång på katalognamnet med vänster musknapp och klicka på Ta bort. Du kan ändra ordningen som &kscd; söker igenom katalogerna genom att klicka på katalognamnet och klicka på knapparna Flytta upp och Flytta ner. + +Knappen Hjälp öppnar innehållsförteckningen för &kscd;s handbok. Knappen Förval återställer förvalda värden för alla alternativ i dialogrutan. Ok sparar nuvarande inställningar och avslutar. Verkställ sparar nuvarande inställningar utan att avsluta. Avbryt avslutar utan att spara. + + + + +Fliken <guilabel +>freedb skicka</guilabel +> + + +Fliken freedb skicka + + + + + +Fliken freedb Skicka ställer in anslutningen till en e-postserver eller en webbläsare för att skicka in nya CDDB-poster. Det är användbart om du inte har ditt eget system inställt som server. + +Om du planerar att skicka in CDDB-information, måste du först bestämma om du vill skicka in med HTTP eller skicka in informationen som e-post (via SMTP). + +Det är enklare att skicka in ny information genom att använda &HTTP;. Vissa brandväggar blockerar denna trafik. Om din brandvägg förhindrar dig från att skicka in ny information genom att använda &HTTP;, kan du använda SMTP. + +Välj först antingen &HTTP; eller SMTP (e-post) för att avgöra vilket protokoll som ska användas. + + +Använda &HTTP; för att skicka CDDB-information +Du kan skriva in ett servernamn eller portnummer i textrutorna som tillhandahålls. Om du vill skicka informationen till de internationella servrarna behöver du inte ändra någonting. + + + +Använda SMTP (e-post) för att skicka CDDB-information +För att förbereda dig för att skicka in information via e-post, skriv in din e-postadress i textrutan som heter Svara till:, din e-postserver i textrutan som heter SMTP-server: och välj portnumret i kombinationsrutan som heter Port:. +Om du måste använda ett lösenord för att skicka e-post med e-postservern, markera kryssrutan som heter Servern kräver behörighetskontroll och skriv in ditt användarnamn i textrutan som heter Användarnamn:. + +Knappen Hjälp öppnar innehållsförteckningen för &kscd;s handbok. Knappen Förval återställer förvalda värden för alla alternativ i dialogrutan. Ok sparar nuvarande inställningar och avslutar. Verkställ sparar nuvarande inställningar utan att avsluta. Avbryt avslutar utan att spara. + + + + + + + +<guilabel +>Cd-databaseditor</guilabel +> + + +Cd-databaseditorn + + +Cd-databaseditorn + + + +Cd-databaseditorn låter dig ändra, ladda ner, spara, lägga till anteckningar och ladda upp CDDB-poster (Compact Disc databas). + +Om det finns en post i ditt lokala CDDB-träd (se CDDB avsnittet i kapitlet om anpassning) för cd:n i cd-romenheten, eller om skivan hittades i freedb, visas namnet och titeln på cd:n i fälten Artist och Titel och en spårlista med sångtitlar i kombinationsrutan Spår. Annars ser du en lista på spår och speltider utan titlar. + +Du kan lägga till en anteckning för hela skivan med knappen Anmärkning under fältet Titel, eller för ett markerat spår i rutan Spår med knappen Anmärkning intill. Om du markerar ett spår i rutan Spår, visas titeln, om den finns, i fältet Titel nedanför. Du kan skriva in en titel för spåret i rutan, eller redigera titeln så att du blir nöjd. Tryck på returtangenten på tangentbordet, och texten dyker upp på rätt rad i kombinationsrutan. + +När alla spår väl har fått titlar och Artist och Titel har fyllts i, kan du trycka på knappen Överför för att skicka ditt bidrag till freedb med e-post. + +Du blir tillfrågad om att välja en kategori för bidraget. Disk-id sektionen visar den 32-bitars ID-kod som freedb använder för att identifiera en cd. Ovanför ID-koden finns CDDB-postens kategori. De här kategorierna motsvarar underkatalogträdet för katalogen som väljs i Baskatalog för freedb under fliken freedb i &kscd;:s inställningsfönster. + +Längd: visar den totala speltiden för cd:n. + +Tryck på knappen Hämta information för att ladda ner CDDB-data. Tryck på knappen Ok för att spara ändringarna lokalt. Knappen Stäng kan användas för att avsluta cd-databaseditorn utan att spara. + + + + +Att använda &kscd; i &kde;:s panel + + +Att använda &kscd; i &kde;:s panel + + +Att använda &kscd; i &kde;:s panel + + + +När rutan Visa ikon i systembrickan är markerad, visas också ett litet miniprogram i panelen. Till skillnad från &kscd;:s huvudfönster, finns miniprogrammet tillgängligt på alla skrivbord. Högerklicka på miniprogrammet för att visa en meny som styr uppspelning av cd:n. Ett vänsterklick på miniprogrammet gömmer &kscd;:s huvudfönster. Om huvudfönstret är gömt visas det igen med ett nytt vänsterklick på miniprogrammet. + +För att vara exakt, så visas miniprogrammet i panelens systembricka. Om inget miniprogram visas när &kscd; minimeras, kanske du har tagit bort systembrickan. För att lägga till den igen, högerklicka på en tom yta i panelen och välj Lägg till Miniprogram Systembricka + + + + +<acronym +>CDDB</acronym +>-stöd + +freedb är en distribuerad nätverksdatabas, tillgänglig via Internet, som innehåller information om de flesta ljud-cd som finns i cirkulation. Om du har tillgång till Internet, behöver du förmodligen aldrig skriva in spårinformation manuellt för dina skivor, om du har ställt in funktionen riktigt. Se avsnittet Fliken freedb i kapitlet om att anpassa &kscd; för detaljerade instruktioner om hur den här funktionen ska ställas in, och avsnittet Cd-databaseditor för instruktion om hur man redigerar CDDB-poster. + +Användning av CDDB är gratis. Bidrag från användare uppmuntras. + +När du förbereder poster för CDDB, ha då följande i åtanke: + + +Använd vanliga tecken från latinska alfabetet i posterna. Vissa specialtecken stöds, men tecken från kyrilliska eller grekiska alfabetet accepteras till exempel inte. +Använd bara ett / tecken i fältet Skivartist / Titel i cd-databaseditorn. + +För klassiska skivor är det allmänt accepterat att ange kompositörens namn i artistdelen (innan snedstrecket) och artistens namn i titeldelen (efter snedstrecket). +Om du skickar in en post som redan finns i databasen, kan eventuell ytterligare information som du anger läggas till i den befintliga posten. + + + +Normalt installerar &kscd; CDDB-standardkategorier i $KDEDIR/share/apps/kscd/cddb. Du kan skapa så många underkataloger som du vill. När du laddar upp visas dock bara de officiella CDDB-kategorierna. Den förvalda uppladdningsadressen är freedb-submit@freedb.org. För mer information, besök hemsidan för freedb. + +Den lokala CDDB-posten för en viss cd, lagras i filen kategorinamn/disk-id under baskatalogen för CDDB. De här filerna kan redigeras med vilken texteditor som helst, om du inte har något bättre för dig på ledig tid. + + + + +Felsöka cd-spelaren + +Det här avsnittet i handboken tillhandahåller en stegvis guide för att felsöka din cd-enhet om cd-spelaren inte vill spela en ljud-cd + + +Börja felsöka +För att börja, mata in en ljud-cd i cd-enheten. Stäng cd-enheten och klicka på Spela i &kscd;s fönster. Titta på datorns cd-enhet och välj länken nedan som bäst beskriver problemet. +När jag tryckte på Spela: + +Visades en felruta +Visades ingen felruta + + + +Jag fick ingen felruta, men det kommer inget ljud ur mina högtalare +Först kontrollerar vi att volymen är uppskruvad i &kscd;. +Leta rätt på volymreglaget nära övre högra hörnet i &kscd;s fönster. Volymreglaget ser ut så här: + +Volymreglaget + + +Volymreglaget + + +Klicka en gång på den vertikala markeringen och dra den hela vägen längst till höger på reglaget. +Om du kan höra musiken nu, är problemet löst. Om du fortfarande inte kan höra musiken, klicka här för att fortsätta. + + +Avgöra om mixervolymnivåerna är uppe +Nästa steg är att avgöra om volymnivåerna i &kmix; är lämpliga. +&kmix; är en ljudmixerpanel som ingår i &kde;. Mixern låter dig justera de relativa volymnivåerna för många ljudkomponenter. +För att starta &kmix;, välj K-menyn Ljud och video &kmix;. +När &kmix; väl har startat, visas ett nytt fönster med ett antal volymreglage. Beroende på inställningen, kan skjutreglagen ha etiketter, eller etiketterna kan vara dolda. Om du inte ser några etiketter vid skjutreglagen, bör du göra etiketterna synliga innan du fortsätter. För att göra etiketterna synliga, välj Inställningar Anpassa &kmix;... i &kmix; fönster. Det visar ett litet fönster med några kryssrutor. För att visa etiketter, markera kryssrutan som heter Visa etiketter och klicka på Ok. +Varje skjutreglage styr volymen hos olika ljudenheter. Det finns två delar för varje enhet som kan behöva ändras. Om du tittar på ett skjutreglage, finns det en grön lysdiod ovanför varje skjutreglage. Om du klickar på lysdioden kan du växla mellan ljusgrön och mörkgrön. Om lysdioden är mörkgrön, är ljudenheten tyst och avger inga ljud. Om lysdioden är ljusgrön, är enheten inte tyst. När du väl har kontrollerat att enheten inte är tyst, ökar du enhetens volym genom att dra markeringen uppåt på skjutreglaget. Volymen för en ljudenhet minskas genom att dra markeringen neråt längs skjutreglaget. +Vissa skjutreglage har också en röd lysdiod. De lysdioderna är inte viktiga för uppspelning av skivor, så du kan ignorera dem för närvarande. +Klicka på fliken som heter Utmatning. +Försäkra dig om att skjutreglagen inte är tysta (stark grön lysdiod) och att markeringen är hela vägen längst upp på skjutreglaget för följande ljudenheter: + +Master +Master Mono +PC Speaker +PCM + + +Om du fortfarande inte hör cd:n, klicka på fliken som heter Inmatning +Försäkra dig om att skjutreglaget markerat CD inte är tyst (stark grön lysdiod) och att markeringen är hela vägen längst upp på skjutreglaget. +Om du kan höra cd:n nu, kan du sluta felsöka. Om inte, klicka här för att fortsätta + + +Avgöra om andra ljud är hörbara på datorn +I det här avsnittet ska vi prova om andra typer av ljud är hörbara på datorn. Vi gör det genom att spela ett ljud som är lagrat på din hårddisk via högtalarna. +Först måste vi hitta en lämplig testfil. Det görs på kommandoraden. +Välj K-menynSystem &konsole;. Ett nytt fönster med en kommandorad visas. Skriv följande på den: +$ locate -n1 KDE_Window_Open.wav +När du trycker på returtangenten blir det en paus, och en ensam rad med en filplats skrivs ut under kommandot du skrev in. +$ locate -n1 KDE_Window_Open.wav +/usr/local/kde/share/sounds/KDE_Window_Open.wav + +Nu ska du be &kde; att spela upp den korta ljudfilen. Skriv in texten noatun följt av ett mellanslag. Kopiera därefter den fullständiga platsen för filen som du just lokaliserade med det föregående kommandot. Till exempel: +$ noatun /usr/local/kde/share/sounds/KDE_Window_Open.wav +Om du hör ett kort ljud, klicka här. +Om du inte hörde ett kort ljud, är ljudsystemet inte riktigt inställt. Klicka här för att fortsätta. + + + +Uppspelning av testljudet misslyckades +Hittills har vi kontrollerat att volymen i &kscd; och alla mixernivåer i &kmix; är riktigt inställda. Vi har också spelat ett testljud, och du kunde inte höra ljudet spelas upp. Det tyder på att problemet inte har med &kscd; att göra, utan istället med din ljudkonfiguration. +Försäkra dig om att cd:n fortfarande spelas i cd-enheten. +Först måste vi försäkra oss om att dina högtalare är inkopplade och att högtalarnas volym är riktigt inställd. Om du använder externa högtalare, kontrollera följande: + +Försäkra dig om att högtalarna är riktigt anslutna till datorn (se användarmanualen om nödvändigt). +Om dina högtalare kräver batterier, ersätt batterierna med nya. +Om dina externa högtalare kopplas in i ett vägguttag, försäkra dig om att de är inkopplade i uttaget, att sladden är säkert inkopplad på högtalarnas baksida och att väggkontakten fungerar. +Om dina högtalare har en strömbrytare, försäkra dig om att strömmen är på. +Om dina högtalare har en volymknapp, försäkra dig om att volymen är inställd halvvägs mellan av och maximalt värde. + + +Om dina högtalare ingår i datorlådan, kontrollera om de har en volymknapp. Om de har det, försäkra dig om att volymen är inställd halvvägs mellan av och maximalt värde. + +Om du har kontrollerat allt detta, behöver du troligen detaljerad hjälp för att få ljud att fungera på datorn. En fullständig beskrivning av felsökning av ljudsystemet är utanför den här handbokens omfattning, och användaren hänvisas till andra resurser på Internet. Vissa potentiella informationskällor är: + + +Linux Sound HOWTO. +Din distributörs webbplats har säkert ett användarforum för att ställa frågor. +Skicka en fråga till en diskussionsgrupp på Usenet som comp.os.linux +Använd en söktjänst för att hitta andra som har stött på liknande problem som du. + + + + +Uppspelning av testljudet lyckades, men jag kan inte höra cd:n +Hittills har vi kontrollerat att volymen i &kscd; och alla mixernivåer i &kmix; är riktigt inställda. Vi har också spelat ett testljud, och du kunde höra ljudet spelas upp. Det tyder på att problemet är begränsat till &kscd; eller cd:n. +Kontrollera att cd:n verkligen är spelbar. Om det är en ny cd, stoppa in den i en annan cd-spelare (helst inte i en dator) och försäkra dig om att cd:n kan spelas upp i den enheten. Om den kan spelas i en annan enhet, fortsätt här. + + + +Försök använda direkt digital uppspelning +Det finns två sätt som en persondator kan spela en cd. + +Den första metoden (som &kscd; benämner direkt digital uppspelning), utförs genom att läsa digitaldata från cd:n med digital ljudextraktion (DAE, Digital Audio Extraction). Denna data skickas till datorns processor som konverterar digitaldata till ljud. Metoden kräver en cd-enhet som klarar av DAE (de flesta nya enheter gör det) och den kräver en del processorkraft för att skapa ljudet du hör. + +Den andra metoden använder de interna kretsarna som är tillgängliga på många cd-enheter för att läsa data och skapa de ljud som du hör utan att använda datorns processor. Data skickas med en särskild kabel direkt till datorns ljudkort. Metoden kräver mindre processorkraft, men den kräver att den särskilda kabeln är ansluten inne i datorn. Alla datorer har inte den här förbindelsen. + +&kscd; använder normalt den andra metoden för uppspelning. Nästa steg i att felsöka dina cd-problem är att aktivera direkt digital uppspelning. För att göra det, börja med att klicka på knappen som heter Stoppa i &kscd;s fönster. Det stoppar för tillfället alla försök att spela cd:n. + +Klicka nu på knappen som heter Extra. Det visar en liten meny. Välj Anpassa &kscd;.... Det öppnar en ny dialogruta. +Klicka på ikonen som heter Cd-spelare till vänster i dialogrutan. +Markera kryssrutan som heter Använd direkt digital uppspelning. +Klicka på Ok. +Klicka nu på Spela i &kscd;s fönster och se om cd:n börjar spelas riktigt. + +Om du fortfarande inte kan höra musiken på cd:n, kräver ditt problem specifik kunskap om ditt system och problemen du stöter på. Läsaren hänvisas till många bra resurser på Internet för denna information. Fundera på att skaffa hjälp på något av följande sätt: + + +Din distributörs webbplats har säkert ett användarforum för att ställa frågor. +Skicka en fråga till en diskussionsgrupp på Usenet, som comp.os.linux, eller en direktmeddelandekanal för användare av ditt operativsystem +Använd en söktjänst för att hitta andra som har stött på liknande problem som du. + + + + + + +En felruta visades +Troligen är felrutan som visas oftast den här: + +Feldialogruta + + +Feldialogruta + + + +Information om hur den här dialogrutan kan fixas är tillgänglig i avsnittet Vanliga frågor i den här handboken. + +Om du får en annan felruta, kan du skicka in texten från felrutan på ett forum för din distribution eller skriva in texten i en söktjänst som Google. + + + + +Vanliga frågor + + + +Den här dialogrutan visas när jag startar &kscd;. Vad är det som är fel? + +Feldialogruta + + +Feldialogruta + + + +Det här betyder att &kscd; inte kunde öppna din cd-romenhet. Namnet på enheten under cd-romenhet i Kscd:s inställningar måste ange blockenheten som hör ihop med din cd-romenhet. Det här är ofta en hård länk till motsvarande IDE- (/dev/hdx) eller SCSI-enhet (/dev/sdx). + +Enhetsfilen tillhör normalt användaren root i gruppen root, och tillåter inte att vanliga användare direkt öppnar den för läsning, skrivning eller körning. Det här har ingenting att göra med SUID kommandot mount (Set User ID program använder funktionen setuid() i Unix standardbibliotek för att anta en annan användares identitet), som inte har några problem med rättigheter. &kscd; måste kunna få en filpekare med läsrättigheter som representerar enheten för att kunna styra den och läsa rådata från skivan. + +Om du känner till root-lösenordet, kan du korrigera det här snabbt och enkelt: Logga in som root och skriv chmod /dev/cdrom för att låta alla användare på systemet läsa från /dev/cdrom. Om din cd-romenhet kallas något annat, ändra namnet på den enheten med samma procedur. Om du inte känner till root-lösenordet, fråga din systemadministratör om att få rättighet att läsa från cd-romenheten. + +Se också kapitlet Anpassa KSCD + + + +Jag kan inte få CDDB att fungera. Kan jag få mer detaljerad information om vad som kan ha gått fel? +Om du upplever problem med CDDB-funktionen, prova att starta &kscd; från kommandoraden med väljaren och kontrollera avlusningsutskrifterna. + + + + + +Tack till och licens + +&kscd; Copyright 1997,1998 &Bernd.Johannes.Wuebben; &Bernd.Johannes.Wuebben.mail; + +&kscd; innehåller kod från: + +workman 1.4 beta 3 Copyright (c) Steven Grimm koreth@hyperion.com + + + +Ett särskilt tack till Ti Kan och Steve Scherf, uppfinnarna av CDDB-databaskonceptet. Besök http://ww.cddb.com för mer information om CDDB. + +Ett mycket varmt tack också till David White, som skrev den ursprungliga &kscd;-hjälpdokumentationen. Storartat jobb, David! + +Dokumentation uppdaterad för KDE 2.0, och Copyright av &Jonathan.Singer; &Jonathan.Singer.mail; + +Dokumentation uppdaterad för KDE 3.4, och Copyright av &Mike.McBride; &Mike.McBride.mail; + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar &kscd; +&install.intro.documentation; + + +Krav + +För att kunna kompilera &kscd; med lyckat resultat, behöver du den senaste versionen av KDE-biblioteken samt &Qt; C++ bibliotek. Alla bibliotek som krävs samt &kscd; själv finns på &kde;:s &FTP;-plats, &kde-ftp;. + + + + +Kompilering och installation &install.compile.documentation; Var snäll informera den nuvarande underhållaren, Aaron Seigo, på &Aaron.J.Seigo.mail; om eventuella ändringar som du var tvungen att göra för att få &kscd; att kompilera på din plattform. + + + + + +&documentation.index; +
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am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdemultimedia/noatun/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdemultimedia/noatun/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdemultimedia/noatun/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdemultimedia/noatun/index.cache.bz2 b/tde-i18n-sv/docs/kdemultimedia/noatun/index.cache.bz2 new file mode 100644 index 00000000000..26cbb3b248e Binary files /dev/null and b/tde-i18n-sv/docs/kdemultimedia/noatun/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdemultimedia/noatun/index.docbook b/tde-i18n-sv/docs/kdemultimedia/noatun/index.docbook new file mode 100644 index 00000000000..ff81561022a --- /dev/null +++ b/tde-i18n-sv/docs/kdemultimedia/noatun/index.docbook @@ -0,0 +1,636 @@ + + + + + +]> + + + +Handbok &noatun; + + +Charles Samuels
charles@kde.org
+
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +20012002 +Charles Samuels + + +&FDLNotice; + +2002-03-01 +2.00.00 + + +&noatun; är en fullständig insticksprogrambaserad mediaspelare för &kde; + + + +KDE +Noatun +kdemultimedia +MP3 +musik +media + +
+ + +Inledning + +&noatun; är en fullständig insticksprogrambaserad mediaspelare för &kde; + + +Funktioner + +&noatun; är ett avancerat gränssnitt för &arts; — den analoga realtidssynten. För att lägga till ytterligare uppspelningsmoduler, gå till http://noatun.kde.org/plugins.phtml, eller http://mpeglib.sf.net. Normalt stöder &arts; MP3 och MPEG-1. Vorbis stöds också om Vorbis-biblioteken var tillgängliga när &kde; kompilerades. + + + + + +Att använda &noatun; + +&noatun; startar normalt med insticksprogrammet för användargränssnittet Utmärkt. Det här användargränssnittet valdes därför att det är mest likt andra &kde;-program. + +&noatun; är unikt på det sättet att inga installationer är likadana, och det finns inget standardgränssnitt, även om det finns ett förvalt. Du har full frihet att blanda när du väljer insticksprogram, och anpassa &noatun; tills den är din ideala mediaspelare. + + +Titelformat +&noatun;s inställningsfönster har en ovanlig textruta som heter Titelformat. Du kan skriva in en formatsträng här för att anpassa hur titlar visas. + + +All text visas normalt, om den inte omgärdas av $( ). +Texten inom $( ) läser av &noatun;s egenskap för det angivna objektet, och ersätter texten med den. +Om det finns citationstecken inom $( ), visas texten inom citationstecknen normalt, men bara om egenskapen med namnet finns. +Citationstecknen kan antingen finnas i början av $( ), i slutet, eller både i början och slutet. + + +Till exempel ersätts $(bitrate), med filens bittakt, som laddas av insticksprogrammet Tagg-läsare. Om du istället använder citationstecken i fältet, visas texten mellan citationstecknen: Till exempel $(bitrate"kibit/s") visar filens bittakt, följt av tecknen "kibit/s". Ingendera skulle ha visats om inte egenskapen bitrate hade funnits. + + + + + +Att använd insticksprogram med &noatun; + +Du kan välja olika insticksprogram genom att gå till menyn Inställningar, och välja Anpassa &noatun;.... Gå till sidan Insticksprogram genom att välja lämpligt värde i listan. Därefter kan du aktivera insticksprogram genom att markera kryssrutan nära namnet. &noatun; kräver åtminstone ett insticksprogram för användargränssnittet, och exakt ett insticksprogram för spellistan. + + +Mjölkchoklad + +Mjölkchoklad är ett litet, enkelt gränssnitt. Knapparna beter sig i huvudsak som en CD-spelare, och mata ut knappen öppnar spellistan. Knappen som ser ut som ett blad med ett kryss tar bort det nuvarande spåret från spellistan, men tar inte bort filen från disk, och pilknappen väljer loopstil. En meny är tillgänglig genom att högerklicka var som helst i fönstret. + + + + + +Ung valnöt + +Ung valnöt är ett insticksprogram för &kde;:s systembricka, normalt området intill klockan i panelen. + +Genom att högerklicka på ikonen visas en liten meny, och vänsterklicka väljer om ditt &noatun;-användargränssnitt är synligt eller inte. Observera att till exempel spellistor inte anses vara användargränssnitt. + + + + +<acronym +>HTML</acronym +>-spellisteexport + +Det här insticksprogrammet sparar din spellista i en trevlig HTML-tabell. Dess inställningssida låter dig ange färger, bakgrundsbild och välja läget aktivera över, för att ändra färger när markören befinner sig över en länk. + +Efter att ha angett alternativen, öppnar du en fildialogruta för att välja var utmatningen ska sparas med menyn Åtgärder Exportera spellista. + + + + +<application +>KJofol</application +>-skal + +&noatun;s laddare av KJofol skal är en implementering av ett &Windows;-program med samma namn. + +&noatun;s implementering har tyvärr några begränsningar. Skalen måste till exempel vara okomprimerade på disken för att de ska kunna laddas. + +För att installera ett skal (på &Windows; ZIP-format), kan du använda skalinstalleraren som finns i &noatun;s inställningsdialogruta. + +Eftersom vissa skal inte är riktigt paketerade och skalinstalleraren inte kan gissa allt, kan du fortfarande utföra de här kommandona om installation av ett visst skal misslyckades: + +% cd $KDEHOME/share/apps/noatun +% mkdir (om det behövs) +% cd +% mkdir ; cd nytt_skal +% unzip /sökväg/till/nytt_skal.zip + +Du kan också göra dina egna skal enligt anvisningarna på http://www.angelfire.com/mo/nequiem/tutorial.html. + + + + +Delade spellista + +Delad spellista har en enkel, klassisk stil. Ett dubbelklick på en rad spelar den (att markera den och trycka på Enter gör samma sak). Du kan dessutom dra filer och webbadresser till den. + +Från &kde; 3.0, lagrar Delad spellista sin data på &XML;-format, men importerar automatiskt en m3u-lista om &XML;-filen inte finns. Det här betyder att du kan skriva till m3u-filen, och ta bort &XML;-filen, för att automatiskt skapa spellistor. + +Namnet Delad spellista är i någon mån ett felaktigt namn, eftersom listan egentligen inte är delad. Det kommer från den ursprungliga konstruktionen (i &noatun;s tidiga dagar) då den verkligen var delad. + + + +Winamp-skinn +Om du verkligen har använt Winamp-skinnet, bör allt se bekant ut. Att klicka på timern byter mellan räkna upp och räkna ner. Att markera oscilloskopområdet under den, aktiverar eller inaktiverar oscilloskopet. Du kan också dubbelklicka på namnlisten för att byte läge på fönsterskuggning. Ett högerklick (eller ett klick på övre vänstra ikonen) visar &noatun;s standardverktygsrad. +Du kan installera nya skin, genom att skapa en katalog till dem i $KDEHOME/share/apps/noatun/skins/winamp, och sedan packa upp skinnet där. Winamp-skinnfiler med filändelsen .wsz kan hanteras som normala zip-filer. Du kanske i alla fall först måste byta namn på filerna, för att kunna packa upp dem. + + + +Taggläsare +Taggläsare är ett insticksprogram som laddar information om en fil genom att använda Kfile, med samma mekanism som ger &konqueror; de verktygstips som visas när musen hålls över filer. Förutom att ladda informationen stöder det redigering via menyalternativet Taggredigering i menyn Åtgärder. Det stöder redigering av ID3-taggar, samt Ogg vorbis-taggar. Det läser också bittakten från filer. + + + +Tangentisar +Carsten Pfeiffer bestämde sig för att bryta den långlivade traditionen i &noatun;, att insticksprogram ska namnges på det mest oriktiga sättet som är möjligt, vilket bevisas av Mjölkchoklad, Ung valnöt och oräkneliga andra. +Men bara för att namnet inte är originellt, betyder inte att insticksprogrammet är mindre värt. I själva verket låter det här dig tilldela snabbtangenter till vissa åtgärder i &noatun;. Det riktigt trevliga är att de här snabbtangenterna fungerar överallt, inte bara inne i &noatun;. Så det här kan till sist göra de där multimedia-tangentborden användbara. + + + +Infraröd fjärrkontroll +Om du har en infraröd fjärrkontroll till din dator (en sådan som finns för televisionskort med Brooktree-mottagare), och den stöds av LIRC, ska det här fungera. Som för Tangentisar, är namnet inte upphetsande, men insticksprogrammet låter dig tilldela åtgärder till knapptryckningar. +För att tilldela en åtgärd till en knapptryckning, ladda insticksprogrammet och gå till sidan Infrarödkontroll i &noatun;s inställningsfönster. Välj knapptryckningen i listan, och välj sedan åtgärden som ska utföras i kombinationsrutan nedanför. Om du vill att åtgärden ska upprepas, som till exempel för volymkontroll, markera rutan och välj intervall mellan åtgärderna. +Om du har ett TV-kort, är det ett bekvämt trick att tilldela knappen Tyst till paus, och på så sätt tysta ditt TV-visningsprogram, samtidigt som &noatun; kör igång, och vice-versa. Detta är särskilt användbart vid reklamavbrott. + + + + + +Vanliga frågor och tips + + +Vanliga frågor + + +Musiken hoppar ganska mycket när man flyttar fönster. + + +Du kan låta &arts; buffra mer på följande sätt: + + +Starta Inställningscentralen +Gå till gruppen Ljud +Flytta dig till avsnittet Ljudserver +Öka svarstiden — 384 ms är ofta tillräckligt på de flesta datorer. + + +Du kan också fundera på att köra ljudservern med realtidsprioritet om det inte hjälper att ändra svarstiden. Var medveten om att detta kan göra att datorn låser sig. + + + + + +Jag kan inte ta bort en spellista eller användargränssnitt från insticksprogramlistan. + + +Eftersom &noatun; kräver att åtminstone ett användargränssnitt är laddad, och exakt en spellista, måste du lägga till ett nytt insticksprogram för användargränssnittet innan du tar bort det gamla. Att lägga till en ny spellista tar automatiskt bord den gamla. + + + + +Var kan jag skaffa fler insticksprogram? + + +Tredjepartsutvecklare kan skicka in sina egna insticksprogram till &noatun;s hemsida, varifrån de kan laddas ner av dig, användaren. + + + + +Hur skriver jag ett insticksprogram för &noatun;? + + +Dokumentation, en API-referens, och exempel på källkod finns tillgängligt på &noatun;s hemsida. Dessutom, enligt andemeningen med öppen källkod, finns källkoden för &noatun; och alla förvalda insticksprogram tillgänglig. + + + + + + +Tack till och licens + +Program Copyright 2000-2002 Charles Samuels charles@kde.org + +Dokumentation Copyright 2002 Charles Samuels charles@kde.org + +&noatun; har tagits fram för dig av följande personer: + + + +Charles Samuels charles@kde.org + + +Neil Stevens multivac@fcmail.com + + +Stefan Westerfeld stefan@space.twc.de + + +Martin Vogt mvogt@rhrk.uni-kl.de + + +Malte Starostik malte.starostik@t-online.de + + +Nikolas Zimmermann wildfox@kde.org + + +Stefan Schimanski 1Stein@gmx.de + + +&underFDL; &underBSDLicense; + + +Installation + + +Hur man skaffar &noatun; +&install.intro.documentation; + + +Krav + +&noatun; kräver åtminstone en Pentium 200 med &Linux;, en PowerPC med &Linux; 2.4.1 eller senare, eller flera andra plattformar. Stöd för fler plattformar kommer att bli tillgängligt i senare versioner. + +För att en plattform ska vara lätt att stöda, måste den ha stöd för pthreads, och ljudutmatningssystemet OSS, dock stöds ALSA med &Linux; också. + + + + +Kompilering och installation +&install.compile.documentation; Skulle du stöta på några problem, rapportera dem till upphovsmannen på charles@kde.org. + +Om du har den här dokumentationen, så har du troligen redan kompilerat &noatun;. + + + + + + +Ordlista + + +Mjölkchocklad +Mjölkchoklad är ett enkelt, minimalt användargränssnitt + + +&arts; +&arts; är den analoga realtidssynten. Ett kraftfullt mediaramverk som används av &noatun;. + +KJofol +Det här insticksprogrammet laddar skin som ursprungligen användes av en mediaspelare för &Windows; med samma namn. + + +Tangentisar +Tangentisar låter dig tilldela tangentnedtryckningar till åtgärder i &noatun;. + +Ung valnöt +Ung valnöt är ett insticksprogram för systembrickan. + +Noatun +Kaiman är ett insticksprogram som laddar skin från mediaspelaren GQMPEG. Kaiman är också &noatun;s föregångare, och distribuerades med &kde; för &kde; 2.0. När &noatun; introducerades i &kde; 2.1, blev Kaimans skinnladdare ett insticksprogram i &noatun;. + + + +&documentation.index; +
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mode 100644 index 00000000000..c555fafe1ae --- /dev/null +++ b/tde-i18n-sv/docs/kdenetwork/kcontrol/kcmktalkd/index.docbook @@ -0,0 +1,93 @@ + + + +]> + + +
+Talk + + + +Lauri Watts + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2002-10-08 +3.01.00 + + +KDE +Kcontrol +talk + +
+ + + +Talk-inställning + + + + +Inledning + +Se &ktalkd;-manualen för mer information (du kan läsa den genom att skriva in help:/ktalkd/ i ett &konqueror;-fönster.) + + +Avsnittsförfattare +Det här avsnittet är skrivet av: + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se + + + +
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--git a/tde-i18n-sv/docs/kdenetwork/kdict/index.cache.bz2 b/tde-i18n-sv/docs/kdenetwork/kdict/index.cache.bz2 new file mode 100644 index 00000000000..ed0c15f7c51 Binary files /dev/null and b/tde-i18n-sv/docs/kdenetwork/kdict/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdenetwork/kdict/index.docbook b/tde-i18n-sv/docs/kdenetwork/kdict/index.docbook new file mode 100644 index 00000000000..5d1fa64ceea --- /dev/null +++ b/tde-i18n-sv/docs/kdenetwork/kdict/index.docbook @@ -0,0 +1,1681 @@ + + + + + +]> + + + + +Handbok Ordboken + + +Christian Gebauer
gebauer@kde.org
+
+
+ +Christian Gebauer
gebauer@kde.org
+
+Utvecklare +
+ +
+Granskare +
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + + +2002 +Christian Gebauer + +&FDLNotice; + +2003-09-30 +0.5.6 + +Ordboken är en grafisk klient för DICT-protokollet. Den gör det möjligt att söka igenom ordboksdatabaser efter ett ord eller mening, och visar sedan passande definitioner. + + +KDE +kdict +kdenetwork +ordbok +översättning + + +
+ + +Inledning + +Ordboken är en grafisk klient för DICT-protokollet. Den gör det möjligt att söka igenom ordboksdatabaser efter ett ord eller mening, och visar sedan passande definitioner. Ordboken försöker underlätta både grundläggande och avancerade förfrågningar. En särskild lista erbjuder ett bekvämt sätt att hantera det enorma antal matchande ord som en avancerad förfrågan kan returnera. + +Resten av ordbokens användargränssnitt påminner om en webbläsare. Du kan till exempel hoppa till definitionen av en synonym genom att helt enkelt klicka på det markerade ordet. Framåt/bakåt funktioner som låter dig snabbt gå tillbaka till resultatet från tidigare förfrågningar, är också implementerade. + +Ordboken kan hantera klippbordets innehåll, så det är lätt att kombinera ordboken med en webbläsare eller texteditor. + +Om din dator är bakom en brandvägg, inte har en ständig Internetförbindelse eller anslutningen till servern på dict.org är för långsam, kan du installera en egen lokal server. Allt du behöver finns på www.dict.org. Fördelarna med en lokal server är optimal prestanda och möjligheten att installera ytterligare databaser som du väljer själv. Den här handboken innehåller en liten handledning för installation och länkar till databaser. + + + + +Att använda ordboken + + +Komma igång + +Efter du har startat ordboken (med panelmenyn, eller genom att skriva kdict på kommandoraden) visas ordbokens huvudfönster: + + +Att starta ordboken + + +Ordbokens huvudfönster. +Ordbokens huvudfönster. + + + +Det finns två olika sätt att slå upp ett ord eller en mening med ordboken. Du kan använda en definitionsförfrågan. Ordboken letar efter exakt matchande ord i databaserna och visar alla definitioner som matchar i vänstra rutan. Eller så kan du använda en matchande förfrågan, i det här fallet visas alla matchande databasposter i listan till höger Därefter kan du bestämma vilka definitioner som du vill titta på. Den här metoden har fördelen att du kan använda mer sofistikerade sökstrategier som prefix, suffix och reguljära uttryck. + + + +Anpassa <systemitem +>DICT</systemitem +>-servern + +Innan du kan göra din första sökning, måste du kontrollera om de förinställda serverinställningarna fungerar ihop med dina inställningar. Du kan ändra inställningarna i inställningsdialogrutan. Den förinställda servern är dict.org, som är en allmän server, så du behöver inte ändra något om du har en fungerande Internetanslutning. + +Du kan prova din inställning genom att välja Serverinformation från menyn Server. Det här visar en del statusinformation om servern. + +Nu bör du använda ServerHämta egenskaper. Det här hämtar en lista på tillgängliga databaser och strategier från servern. Ordboken kan nu visa dig alla funktioner som servern har i menyerna. (Du bör alltid anropa Hämta egenskaper efter du har bytt till en ny server) + + + + +Grundläggande förfrågningar: definition + +En definitionsförfrågan letar efter ord/meningar som exakt matchar den angivna texten i den valda databasen. Definitionerna som hör ihop med de här orden visas i huvudfönstret. Om servern inte hittar något lämpligt, använder ordboken en sökstrategi som är optimerad för stavningskontroll, för att visa en lista på liknande ord. + +I de flesta databaser markeras några ord (särskilt synonymer) med parenteser {}. Dessa ord är markerade, och genom att klicka på dem med vänster musknapp, startas en ny definitionsförfrågan med orden. + +Du kan markera en del av texten med vänster musknapp. Markeringen kopieras automatiskt till klippbordet. Det här är mycket bekvämt eftersom du kan använda mittenknappen var som helst i huvudfönstret för att definiera innehållet i klippbordet. Så om du vill hämta en definition av ett ord eller en mening som inte anges som en synonym, markera bara det med vänster musknapp och hämta definitionen genom att trycka på mittenknappen. + +Högerknappen visar en meny där du kan välja att påbörja förfrågningar med den markerade texten, klippbordet eller synonymen som anges under muspekaren. Menyn har också de två posterna Tillbaka och Framåt. Du kan använda dem för att bläddra igenom resultaten från tidigare förfrågningar. + + + + +Avancerade förfrågan: match + +En matchförfrågan använder sökstrategin som för närvarande är vald (väljaren för sökstrategin är placerad ovanför matchlistan) för att söka i de valda databaserna efter ord som liknar den angivna texten. Resultatet är en lista på liknande ord som visas i matchlistan till höger. Posterna är grupperade enligt databasen de hör till. Nu har du flera olika alternativ: + + + +Du kan använda knappen Hämta alla (placerad under matchlistan) för att hämta alla definitioner. Observera att antalet listade ord och hämtade definitioner kan skilja sig åt, eftersom två eller flera ord kan i några fall dela en definition och ordboken tar bort duplicerade definitioner. + + + +Du kan använda musen eller tangentbordet för att välja de mest intressanta orden i listan och sedan trycka på knappen Hämta valda (placerad under matchlistan) för att bara hämta dem. Om du vill hämta alla definitioner från en databas, välj bara posten i listan som anger databasens namn. + + + +När du trycker på returtangenten på tangentbordet eller dubbelklickar med musen på en post i listan, bortser ordboken från markeringar och hämtar definitionen för den posten. När du gör det här med en rot (en post som innehåller databasens namn), får du alla definitioner som hör till den här databasen. + + + +Du kan använda ett av orden som utgångspunkt för en ny förfrågan. Det här görs med menyn som visas med höger musknapp. + + + +Ett klick med musens mittenknappen var som helst i listan startar en ny matchförfrågan med innehållet i klippbordet (på liknande sätt som i huvudfönstret). + +Ett högerklick med musen visar menyn för en post i listan, som har följande alternativ: + + + +Hämta +Visar definitionen för nuvarande objekt. + + +Definiera, Matcha +Startar en definierings- eller matchförfrågan med det nuvarande objektet. + + + +Matcha klippbordets innehåll, Definiera klippbordets innehåll +Startar en definierings- eller matchförfrågan med det nuvarande innehållet i klippbordet. + + + + +Hämta Valda, Hämta alla +Samma funktion som knapparna under listan. + + + +Expandera lista, Dra ihop lista +Expanderar eller drar ihop alla databaser. + + + + + + +Databasmängder + +Ibland kan det vara användbart att begränsa en förfrågan till en delmängd av de tillgängliga databaserna, till exempel alla engelsk-svenska ordböcker. Det här åstadkommer man genom att definiera databasmängder. De här delmängderna visas i databasväljaren som virtuella databaser. + +Du kan komma åt inställningsdialogrutan via ServerRedigera databasmängder eller med verktygsradens ikon. + + +Redigera databasmängder + + +Databasmängdseditorn. +Databasmängdseditorn. + + + +Dialogrutan består av följande delar: + + + +Mängd +Du måste använda den här väljaren för att ange den mängd som du vill ändra. Du kan också byta namn på en mängd här genom att skriva in ett nytt namn och trycka på knappen Spara. + + + +Spara +Sparar ändringarna som du gjort i den nuvarande mängden. Du måste använda den här knappen innan du väljer en annan mängd eller lämnar dialogrutan, eftersom annars går alla ändringar förlorade. + + + +Ny +Den här knappen skapar en ny databasmängd. + + + +Ta bort +Tar bort den för närvarande valda mängden. + + + +Stäng +Stänger dialogen utan att spara ändringarna. + + + +De två listorna (Valda databaser och Tillgängliga databaser) visar vilka databaser som för närvarande ingår i databasmängden. Du kan använda pilknapparna mellan listorna för att överföra objekt från en lista till den andra. + +Förresten så kan du lämna den här inställningsdialogrutan öppen och fortsätta arbetet med ordboken. Det här är ett bra sätt att prova dina ändringar omedelbart. + + + + +Inställningar + +Du kan ändra stora delar av ordbokens beteende i inställningsdialogrutan. Dialogrutan kan öppnas via InställningarAnpassa Ordbok eller med verktygsradens ikon. + + +Att anpassa ordboken + + +Inställningsdialogrutan. +Inställningsdialogrutan. + + + +Dialogrutan är uppdelad i flera sidor. Knappen Förval återställer förvalda värden för den nuvarande sidan. Knappen Verkställ verkställer ändringar på alla sidor. Knappen Ok verkställer ändringarna och stänger dialogrutan. Knappen Avbryt gör detta utan att spara ändringarna. Förresten så kan du lämna inställningsdialogrutan öppen och fortsätta arbetet med ordboken. Det här är ett bra sätt att prova dina ändringar. + + +Sidan <guilabel +>Server</guilabel +> + + + +Värddatornamn +Värddatornamnet på Internet eller IP-adressen för DICT-servern. + + + +Port +Det här är portnumret som servern lyssnar på. 2628 är den förvalda porten och används av de flesta servrar. + + + +Behåll anslutning i +Ordboken kan hålla förbindelsen öppen under korta perioder utan aktivitet. Den här funktionen undviker den långsamma inloggningsproceduren före varje förfrågan. Ett värde på 0 sekunder stänger av funktionen. Mycket stora värden är inte användbara, eftersom DICT-servern stänger förbindelsen efter några minuter i de flesta fall. + + + +Tidsgräns +Det här värdet avgör hur länge ordboken väntar på ett svar från servern. + + + +Kommandobuffer +DICT-protokollet tillåter klienten att skicka flera kommandon i ett nätverkspaket. Storleken på den interna kommandobuffern avgör hur många kommandon som skickas parallellt av ordboken. Du kan försöka stämma av det här värdet för din nätverksanslutning, men i de flesta fall är det inte värt besväret. + + + +Kodning +Med den här väljaren kan textkodningsmetoden för databaser anges. Normalvärdet är "utf8", som bör fungera på de flesta servrar. Om en kodning väljs som inte passar ihop med kodningen som används av databaserna, ser du felaktiga tecken. + + + +Servern kräver identifiering +Aktivera det här om du vill ange en identifiering med användarnamn och lösenord (en server kan kräva det här för att komma åt alla databaser). Du måste skriva in en giltig kombination av Användare och Lösenord nedanför. + + + + + + +Sidan <guilabel +>Utseende</guilabel +> + +På den här sidan kan du anpassa färger och teckensnitt för definitionsrutan. Ett proportionellt teckensnitt för den normala texten ökar läsbarheten, men förstör också den förutbestämda layouten av tabeller och liknande i definitionerna från vissa databaser. + + + + +Sidan <guilabel +>Layout</guilabel +> + +Layouten för resultatet är egentligen inte anpassningsbar ännu, men du kan bestämma hur många rubriker (en rubrik anger vilken databas en definition hör till) ordboken ska placera i resultatet. Valen bör vara självklara. Observera att ändringar på den här sidan får ingen effekt förrän du startar en ny förfrågan. + + + + +Sidan <guilabel +>Diverse</guilabel +> + +På den här sidan kan du ändra olika gränser som förhindrar att ordboken gör åt otroliga mänger minne. + + + +Definitioner +Det här begränsar antalet definitioner som du kan hämta på en gång genom att välja dem i matchlistan. + + + +Cachade resultat +Det här värdet avgör hur många tidigare resultat som hålls i en intern cache för snabbare åtkomst. Du kan sätta det här till 0, men då stängs möjligheten att bläddra tillbaka till gamla resultat av. + + + +Historikposter +Det här är antalet tidigare poster som inmatningsrutan kommer ihåg. Stora värden gör att ordboken startar och avslutas långsammare. + + + +Spara historik vid avslut +Om det här markeras, kommer ordboken ihåg historiken mellan körningar. + + + +Definiera vald text vid start +Om det här markeras, kommer ordboken omedelbart försöka definiera innehållet på klippbordet när den startas. + + + + + + + + + + + +Miniprogrammet i panelen + +Om du använder ordboken ofta kan du märka att det är användbart att utnyttja miniprogrammet i panelen. Du kan komma åt miniprogrammet med K-MenynAnpassa panelLägg tillMiniprogramOrdlista. + + +Panelminiprogrammet + + +Miniprogrammet i panelen +Miniprogrammet i panelen + + + +Inmatningsfältet beter sig på samma sätt som inmatningsfältet i ordbokens huvudfönster. När du trycker på returtangenten öppnas ordboken och förfrågan inleds. Istället för att skriva in något kan du också välja en mening som du angav tidigare från listan. + +Dessutom har insticksprogrammet tre tryckknappar: + + + +C +Definiera nuvarande innehåll i klippbordet. + + +D +Definiera nuvarande innehåll i inmatningsfältet. + +M +Starta en matchförfrågan med det nuvarande innehållet i inmatningsfältet. + + + + + +Kommandoreferens + + +Menyn <guimenu +>Arkiv</guimenu +> + + + + &Ctrl;S Arkiv Spara +Sparar det nuvarande resultatet som ett HTML-dokument. + + + +&Ctrl; P Arkiv Skriv ut +Skriver ut nuvarande resultat.. + + + +Arkiv Starta förfrågan +Definierar innehållet i inmatningsfältet. + + + +Arkiv Stoppa förfrågan +Avbryter den pågående förfrågan.. + + + + &Ctrl;Q Arkiv Avsluta +Avslutar ordboken. + + + + + + + +Menyn <guimenu +>Redigera</guimenu +> + + + + + &Ctrl;C Redigera Kopiera + + +Kopierar den markerade texten till klippbordet. + + + + + &Ctrl;A Redigera Markera alla + + +Markerar hela texten. + + + + +Redigera Definiera klippbordets innehåll + + +Definierar det nuvarande innehållet på klippbordet. + + + + +Redigera Matcha klippbordets innehåll + + +Hitta databasposter som matchar det nuvarande innehållet i klippbordet. + + + + + &Ctrl;F Redigera Sök... + + +Söker efter en sträng i definitionerna som visas. + + + + + + + + +Menyn <guimenu +>Historik</guimenu +> + + + + &Alt;Vänster Historik Tillbaka +Visar det föregående sökresultatet. + + + + &Alt;Höger Historik Framåt +Visar nästa sökresultat. + + + +Historik Rensa historik +Rensar listan med tidigare förfrågningar. + + + + +Längst ner i menyn Historik visas de tio senaste förfrågningarna. + + + + +Menyn <guimenu +>Server</guimenu +> + + + + +Server Hämta egenskaper Avgör vilka databaser och strategier som är tillgängliga från DICT-servern. Du måste anropa det här en gång för att kunna ange sökstrategi och databas för en förfrågan. + + + +Server Redigera databasmängder... +Öppnar editorn för databasmängder. + + + +Server Databasinformation +Undermeny som erbjuder en sammanfattning av tillgängliga databaser, och detaljerad information för varje databas. + + + +Server Information om strategi +Visar en lista med en kort beskrivning av sökstrategierna som är tillgängliga på den nuvarande servern. + + + +Server Serverinformation +Visar en del statusinformation (tillgänglighetstid, etc.) om den nuvarande DICT-servern. + + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> +Den här menyn innehåller alternativ för att anpassa ordboken, ändra utseendet, snabbtangenter och förvalt beteende. + + + +Inställningar Verktygsrader +Undermeny som visar eller döljer verktygsrader. Du kan välja antingen Huvudverktygsraden eller Verktygsraden för förfrågan oberoende. + + + +Inställningar Visa statusrad +Visar eller gömmer statusraden. + + + +Inställningar Visa matchlista +Visar (eller gömmer) matchlistan. + + + +Inställningar Sluka matchlista +Det här gör matchlistan till en ruta i huvudfönstret, eller visar den som ett eget fönster. + + + +Inställningar Anpassa genvägar... +Öppnar en dialogruta för att ändra tangentbindningar. Med det här alternativet kan du ändra snabbtangenterna för ordbokens kommandon, eller skapa nya. + + + +Inställningar Anpassa verktygsrader... +Öppnar en dialogruta för att anpassa verktygsraden. Du kan lägga till och ta bort verktygsknappar för ordbokens kommandon med det här alternativet. + + + +Inställningar Anpassa Ordbok... +Öppnar inställningsdialogrutan. + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + + +Kommandoradsväljare + +Ordboken kan startas direkt från en terminal som &konsole; eller xterm. Flera kommandoradsväljare är tillgängliga. + + + +kdict +Slår upp den angivna texten. Du måste omge en mening med citationstecken, om meningen innehåller mer än ett ord. Till exempel: kdict "ett citat" + + +kdict +Definierar nuvarande innehåll i klippbordet. + + +kdict +Visar &kdict;s versionsnummer (och versionen av &Qt;/&kde;). + + +kdict +Visar vilken licens som &kdict; publiceras med. + + + +&kdict; stöder också alla andra kommandoradsväljare gemensamma för &kde;- och &Qt;-program. Du kan få en lista på de här väljarna med , och + + + + +Tack till och licens + +Ordbok - &kde;s ordboksklient + +Copyright (c) 1999-2001, Christian Gebauer +Copyright (c) 1998, Matthias Hölzer-Klüpfel + + +&kdict; skrevs ursprungligen 1998 av Matthias Hölzer-Klüpfel hoelzer@kde.org. För närvarande underhålls den av Christian Gebauer gebauer@kde.org. +&underFDL; &underArtisticLicense; + + +Installation + + +Hur man skaffar &kdict; +&install.intro.documentation; &install.compile.documentation; + +Krav + +Förutom en fungerade &kde;-installation, kräver &kdict; Posix trådbibliotek, som är tillgängligt på alla moderna Unix-system. + + + + + +Minihandledning: Installera en lokal <productname +>DICT</productname +>-server + + +Skaffa och installera <command +>dictd</command +> + +Först måste dictd-demonen installeras. Det enklaste sättet att installera dictd är att använda ett förkompilerat paket. Sådana paket ingår både i Debian och SuSE &Linux;. Du kan hitta paket som ska fungera på alla RPM-baserade &Linux;-distributioner på rpmfind.net. + +Om du vill kompilera dictd själv, ladda ner ftp://ftp.dict.org/pub/dict/dictd-1.5.5.tar.gz. Kompilering är lätt, packa bara upp arkivet och kör ./configure, make och make i katalogen dictd. Du kanske vill använda väljaren för configure-skriptet för att installera dictd i en annan katalog. Normalt installeras dictd i katalogen /usr/local. + + + + +Att skaffa databaser + +Nu behöver du ladda ner några databaser. Standarduppsättningen (webster, wordnet, jargon file, foldoc, ...) som finns på DICT-servern på dict.org, är tillgänglig från ftp://ftp.dict.org/pub/dict/pre/. Dessa är också tillgängliga som Debian- och rpm-paket. + + +Ytterligare förbehandlade databaser + + + + +www.freedict.de +Ordböcker för översättning av afrikaans, danska, engelska, franska, grekiska, holländska, irländska, italienska, japanska, latin, portugisiska, ryska, serbokroatiska, slovakiska, spanska, svenska, swahili, tjeckiska, turkiska, tyska, ungerska och walesiska. + + + +http://www.wh9.tu-dresden.de/~heinrich/dict/ +Ordböcker för översättning av engelska, franska, italienska, latin, portugisiska, spanska och tyska. + + + +http://purl.oclc.org/NET/voko/revodict.tgz +Esperanto ordbok + + + +http://www.bainsware.com/downloads/obi-bio.tar.gz +OBI:s biografiska uppslagsverk + + + +http://www.bainsware.com/downloads/inaug.tar.gz +Invigningstalen av alla U.S.A:s presidenter + + + + +Du kan hitta fler databaser på länksidan www.dict.org, men majoriteten av dem är inte formatterade för dictd. + +Varje databas består av två filer: Filen *.index innehåller indexet och filen *.dict.dz själva databasen. Packa upp alla paket i en katalog som du väljer, till exempel /usr/share/dict/. + + + + + +Anpassning + +Du måste skapa/ändra två konfigurationsfiler. Båda lagras i /usr/local/etc om du använder standardprefix för installationen (/usr/local). + +dict.conf tillhör den grundläggande dict-klienten. Den innehåller bara en rad: server localhost. Det här talar om för dict att den ska använda den lokala servern. + +dictd.conf anpassar servern. Först måste du lägga till access-satsen: access {allow localhost deny *}. + +Det här exemplet ger bara lokal tillgång och blockerar alla yttre anslutningar. Du kan använda mer än en allow- eller deny-regel, till exempel: access {allow localhost allow *.workgroup deny +*} Databassatsen anger platsen för indexet och datafilen för en databas. + + +database web1913 { data "/usr/share/dict/web1913.dict.dz" + index "/usr/share/dict/web1913.index" } + + +Du måste lägga till en sats för varje databas som du vill använda. + +Nu ska du kunna starta dictd och använda den med dict och &kdict;. + +Se manualsidorna för dictd där det finns en fullständig beskrivning av dictd.conf. + + + +Starta <command +>dictd</command +> automatiskt + +Om du vill använda dict-servern ofta, kanske du vill starta den automatiskt under systemets uppstartsprocess. En del av de förkompilerade paketen installerar ett lämpligt skript, men du kan också anpassa det generella SYSV-skriptet som finns med i källkodsdistributionen: ftp://ftp.dict.org/pub/dict/INITSCRIPT. + + + + +&documentation.index; + +
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+clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdenetwork/kget/index.cache.bz2 b/tde-i18n-sv/docs/kdenetwork/kget/index.cache.bz2 new file mode 100644 index 00000000000..1e55f87c604 Binary files /dev/null and b/tde-i18n-sv/docs/kdenetwork/kget/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdenetwork/kget/index.docbook b/tde-i18n-sv/docs/kdenetwork/kget/index.docbook new file mode 100644 index 00000000000..9d4781e0c21 --- /dev/null +++ b/tde-i18n-sv/docs/kdenetwork/kget/index.docbook @@ -0,0 +1,1154 @@ + + + KGet"> + + + + +]> + + + + +Handbok &kget; + + + Jonathan E. Drews j.e.drews@att.net + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +2003 +Jonathan E. Drews + +&FDLNotice; + +2003-11-11 +0.01.00 + + + + +&kget; låter dig gruppera nerladdningar. I vissa fall kan &kget; återuppta nerladdningarna även om du stänger av datorn innan de är färdiga. + + + +KDE +kdeutils +kget +kppp +nothing else + + +
+ + +Inledning + +För att ladda ner ett dokument eller paket, dra och släpp webbadressen på &kget;. + + + +Använda &kget; + + +&kget; handledning + +Här är en kortfattad handledning som använder några av funktionerna i &kget;. Nedan finns tre programvarupaket som ska laddas ner. Antag att du först vill ladda ner det i mitten, och därefter det översta följt av det nedersta. + + + + +Placera &kget; i nerkopplat läge genom att välja menyalternativet Alternativ Nerkopplat läge. + + + +Klicka på den översta posten med vänster musknapp. Håll nere &Ctrl;-tangenten och klicka på den nedersta posten. &kget; ska nu se ut ungefär så här: +Skärmbild av Kget + + + + + + Objekt som ska laddas ner från Konqueror + + + + + + + + +Klicka på knappen Fördröj för att förhindra att objekten laddas ner. + +Klicka nu på posten i mitten för att markera den. De övre och undre posterna är inte längre markerade. +Skärmbild av Kget + + + + + + Objekt som ska laddas ner från Konqueror + + + + + +Koppla upp &kget; igen genom att avmarkera Alternativ Nerkopplat läge så laddar &kget; ner objektet i mitten. + +Klicka på den översta posten, håll nere &Shift;-tangenten och klicka på den nedersta posten. &kget; ska se ut så här: +Skärmbild av Kget + + + + + + Objekt som ska laddas ner från Konqueror + + + + + +Att hålla nere &Ctrl;-tangenten låter dig markera enskilda poster, medan att hålla nere &Shift;-tangenten låter dig markera poster i följd, vid klick med vänster musknapp. + + + +Klicka nu på ikonen Köa eller välj Överföring Köa för att ladda ner de två markerade objekten. + + + + + + +Kommandoreferens + + +&kget;s huvudfönster + + +Menyn <guimenu +>Arkiv</guimenu +> + + + + &Ctrl;O Arkiv Öppna +Öppnar överföringsfönstret där du kan klistra in webbadresser. + + + + &Ctrl;V Arkiv Klistra in +Klistrar in klippbordets innehåll i överföringsfönstret. + + + +File Export Transfer List ... +Opens a Save As window that allows you to save highlighted &URL;'s to a .kget file. To use this feature: + +Placera &kget; i nerkopplat läge genom att klicka på knappen Nerkopplat läge eller genom att välja Alternativ Nerkopplat läge. +Dra webbadressen du vill ladda ner till &kget;. + +Klicka därefter på den översta posten så att den markeras. + +Håll nere &Shift;-tangenten och klicka på den nedersta webbadressen för att markera posterna på följande vis: +Bild av Kget när en exportfil sparas + + + + + + + + +Now click on File Export Transfer List... and enter the name of the .kget file for your downloads. + + + +Funktionen används för att spara objekt som regelbundet ska laddas ner, som &kde;-versionerna ovan. + + + + + +File Import Transfer List ... +Loads .kget files that were created with File Export Transfer List ... + + + +File Import Text File ... +Importerar webbadresser som finns i textfiler.. Det här är en kraftfull funktion, som låter dig tolka webbadresser i textfiler och e-post som du har tagit emot. Den kan skilja på vanlig text och webbadresser, under förutsättning att webbadresserna börjar vid dokumentets vänstermarginal. &kget; hittar webbadresserna och laddar dem i huvudfönstret åt dig. Den här funktionen ignorerar bara vanlig text när du har klickat på ikonen för expertläge. Om expertläget inte används, får textfilen bara innehålla webbadresser. + + + + + &Ctrl;Q Arkiv Avsluta +Avslutar &kget; + + + + + + +Menyn <guimenu +>Visa</guimenu +> + + + +Visa Visa loggfönster +Öppnar ett loggfönster som visar händelserna som har skett. Det är användbart för att se vad som hände under en längre nerladdning. Här kan du se om några paket hoppades över, eller om en anslutning tog för lång tid. + + + + + + + +Menyn <guimenu +>Överföring</guimenu +> +För att menyalternativen ska bli aktiva (inte gråa), måste du markera en nerladdning genom att klicka på posten med vänsterknappen. + + + +Överföring Kopiera webbadress till klippbordet +Kopierar en markerad linje till &kde;:s klippbord (Klipper). + + + +Överföring Öppna egna fönster +Visar markerad nerladdning i ett eget fönster. + + + +Överföring Gå till början +Flyttar en markerad post längst upp i nerladdningslistan. +Den översta webbadressen i &kget; laddas ner först. + + + + + +Överföring Gå till slutet +Flyttar en markerad post längst ner i nerladdningslistan. + + + +Överföring Återuppta +Återupptar en nerladdning som stannats. + + + +Överföring Paus +Gör paus i en nerladdning som pågår. + + + +Överföring Ta bort +Tar bort en markerad post från &kget;s huvudfönster. + + + +Överföring Starta om +Kombinerar funktionerna Återuppta och Paus i en knapp. + + + +Överföring Köa +Gör att de markerade posterna i &kget; börjar laddas ner. + + + +Överföring Tidtagare +Fördröjer nerladdningen av de markerade posterna en minut. Det är användbart om du behöver stanna nerladdningen för att kontrollera e-post eller gå till en webbplats. + + + +Överföring Fördröj +Fördröjer nerladdningen av markerade poster för alltid. +Köa, Tidtagare och Fördröj är ömsesidigt uteslutande. Bara en av dem kan väljas åt gången. + + + + + + + + +Menyn Alternativ + + + + +Alternativ Använd animation + +Växlar användning av animation för att visa &kget;s tillstånd. + + + + +Alternativ Använd ljud + +Växlar användning av ljud för att ange händelser, t.ex. att en fil läggs till i nerladdningslistan, eller att en nerladdning är klar. + + + + + +Alternativ Expertläge +Stänger av frågor. + + + +Alternativ Använd senaste katalog-läge +&kget; ignorerar aktuella kataloginställningar och placerar alla nya överföringar i katalogen där den senaste överföringen placerades. + + + +Alternativ Nerkopplat läge +Ändrar &kget; från att vara uppkopplad (redo att ladda ner) till nerkopplad. Det nerkopplade läget används när du vill kopiera webbadresser till &kget; utan att de omedelbart laddas ner. + + + +Alternativ Automatisk nerkoppling +Gör att &kget; kopplar ner modemet. Oftast är det &kppp;. Expertläge måste vara aktivt för att använda funktionen. For &SuSE; users the command cinternet ppp0 must be substituted for kppp in the Settings Configure KGet... Automations menu. For Fedora Core users the command should be /usr/sbin/usernetctl ppp0 + + + + + +Alternativ Automatisk avstängning +Stänger &kget; efter nerladdningarna är färdiga. Expertläget måste vara aktiverat. + + + +Alternativ Automatisk inklistring +Aktivera hämtning av filer att ladda ner från klippbordet. + + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + +Inställningar Dölj statusrad +Dölj statusraden. Statusraden visar normalt statistik om filerna som för närvarande laddas ner. + + + + +Inställningar Släppyta +Släppytan är en skrivbordsikon som möjliggör att dölja och återställa &kget;. Detta används på ett överfullt skrivbord när du periodiskt vill kontrollera status för en nerladdning. + + + +Inställningar Anpassa genvägar... + +Visar &kde;:s bekanta inställningsdialogruta för snabbtangenter. + + + + +Inställningar Anpassa verktygsrader... + + +Visar &kde;:s bekanta inställningsdialogruta för verktygsrader. + + + + + +Inställningar Anpassa &kappname;... + + +Starta den huvudsakliga inställningsdialogrutan. + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + + + + +Tack till och licens + +&kget; +Program copyright 1998 Matej Moss +Bidragsgivare: +Patrick Charbonnierpch@freeshell.org + +Carsten Pfeifferpfeiffer@kde.org + + + + +Dokumentation Copyright © 2003 Jonathan Drews j.e.drews@att.net + +Stefan Asserhällstefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar &kget; +&install.intro.documentation; + + + + +Kompilering och installation +&install.compile.documentation; + + +Specialinställningar + +Inställning av automatisk nerkoppling + +Den här funktionen används för att automatiskt koppla ner modemet när nerladdningen väl är färdig. För att ställa in &kget; att koppla ner automatiskt, gör så här: + + +Gå till Alternativ Automatisk nerkoppling för att koppla ner modemet. Oftast är detta &kppp;. Expertläge måste vara aktiverat för att använda funktionen. + + +For &SuSE; users the command cinternet ppp0 must be substituted for kppp in the Settings Configure &kget;... Automations menu. + + +För användare av Fedora Core ska kommandot vara /usr/sbin/usernetctl ppp0 . + + + + + + +Nerladdning till angivna kataloger + +To download jpeg files into a designated folder do: + +Go to Settings Configure &kget;... Folders menu. + + +Enter the files you wish to download using the extensions .jpg and .jpeg as shown below: + +Skärmbild av Kget + + + + + + Nerladdning till angivna filer + + + + + + +Click on Apply and OK. When you download any .jpeg files they will be stored in /home/kdecvs/pics/JPEG. + + + + + + + + +&documentation.index; +
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files /dev/null and b/tde-i18n-sv/docs/kdenetwork/knewsticker/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdenetwork/knewsticker/index.docbook b/tde-i18n-sv/docs/kdenetwork/knewsticker/index.docbook new file mode 100644 index 00000000000..9ccaf027df5 --- /dev/null +++ b/tde-i18n-sv/docs/kdenetwork/knewsticker/index.docbook @@ -0,0 +1,2068 @@ + + + + + +RSS"> +]> + + + + +Handbok nyhetsövervakaren + + + &Frerich.Raabe; &Frerich.Raabe.mail; + &Jonathan.Singer; &Jonathan.Singer.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + + 2001, 2002, 2003 + &Frerich.Raabe; + + +&FDLNotice; + +2003-10-14 +2.00.00 + + + Nyhetsövervakaren är ett miniprogram för att övervaka nyheter för panelen i &kde; (också känd som &kicker;). + + + + KDE + KNewsTicker + kdenetwork + nyhetsövervakare + miniprogram + +
+ + +Inledning + +Nyhetsövervakaren är ett miniprogram för &kde;:s panel (också känd som &kicker;) som ger ett lätt och bekvämt sätt att komma åt nyheterna som rapporteras av många nyhetskällor (som Slashdot, &Linux; Weekly News eller Freshmeat). + +För att göra det här, kräver nyhetsövervakaren att nyhetskällor tillhandahåller en speciell &RSS;-fil, som innehåller rubriker och pekare till motsvarande fullständiga artikel. Sådana filer är mycket vanliga nuförtiden, och nyhetsövervakaren levereras med en uppsättning med bra nyhetskällor som tillhandahåller sådana filer. + + +Kortfattad information om &RSS;-filer + +&RSS;-filer blir mer och mer populära nuförtiden, och det här miniprogrammet är inte det första program som drar nytta av dem. Men vad är &RSS;-filer? Det här avsnittet försöker ge ett kortfattat svar på den här frågan, samt peka på andra källor med ytterligare information. + +Ett kort svar: &RSS; är ett &XML;-baserat format för distribution av webbinnehåll. + +&RSS; används ofta med betydelsen Rich Site Summary (Innehållsrik summering av plats): Det är inte en vanlig definition, men ger en idé om vad skaparna av &RSS; tänkte sig. Det finns ingen erkänd betydelse för &RSS;, så det är i själva verket inte en förkortning, utan ett namn. + +&RSS; skapades under 1999, och uppfanns av Netscape som ett distributionsformat för deras webbplats my.netscape.com. Den här allra första utgåvan av &RSS; var version 0.9. Några månader senare, introducerade Netscape &RSS; version 0.9.1, som innehöll många funktioner från formatet <scriptingNews>. + +Det grundläggande konceptet för alla &RSS;-filer, är att tillhandahålla ett rent, enkelt och flyttbart sätt att distribuera webbinnehåll, i synnerhet nyheter: Nyhetskällorna tillhandahåller en &RSS;-fil, som i grunden innehåller ett antal poster, där varje post består av en rubrik och en webbadress som pekar på den fullständiga artikeln. &RSS;-filen innehåller också annan allmän information om just den nyhetskällan, som dess namn och hemsida, som utvärderas av nyhetsövervakaren. + +Nuförtiden finns det några ytterligare, mer sofistikerade versioner av &RSS;-formatet (0.91, 0.92, 0.93, 1.0 och den nuvarande formatversionen 2.0) men de två första versionerna utgör fortfarande omkring 85 % av filerna som tillhandahålls på webben. Hur som helst, kan alla versioner till och med 2.0 hanteras av nyhetsövervakaren! + +Det här är förstås bara ett kort och mycket ofullständigt försök att förklara de grundläggande ideerna bakom &RSS;-filer. Om du är intresserad av det här ämnet, skulle du kunna följa någon av följande länkar som pekar på ytterligare, mer kompletta, informationskällor. + + + + http://www.webreference.com/authoring/languages/xml/rss/intro/ + En mycket pragmatisk introduktion till &RSS;-formatet, med konkreta exempel och riktlinjer. Tillsammans med de auktoritativa specifikationerna, så är den en bra handledning för de som funderar på att tillhandahålla en &RSS;-baserad nyhetskanal på sin hemsida. + + + http://www.oreillynet.com/rss/ + &RSS;-sidan från O'Reilly presenterar många allmänna artiklar om att nyttja och använda &RSS;-filer, aktuella nyheter om &RSS;-utvecklingsgemenskapen, samt väsentlig information för webbutvecklare som funderar på att dra nytta av &RSS;. + + + http://blogspace.com/rss/ + Den här sidan är ytterligare en utmärkt källa till nyheter om &RSS;-utvecklingen, som är särskilt intressant för utvecklare som arbetar med &RSS;-baserad teknologi. + + + http://www.w3.org/RDF/ + Den vederhäftiga källan om RDF, ett &XML;-baserat språk, som gett upphov till moderna &RSS;-versioner, publicerad av World Wide Web konsortiet. Den tillhandahåller en fullständig lista med länkar till andra platser om ämnet, samt en tidplan över RDF-utvecklingen, en översikt över arkitekturen, ett arkiv med artiklar om RDF samt en noggrant sammanställd lista på verktyg för utvecklare som ämnar arbeta med RDF. + + + +Utvecklare bör också kontrollera de auktoritativa specifikationerna för de olika &RSS;-versionerna: + + +&RSS;-specifikationer +Version 0.90: http://www.purplepages.ie/rss/netscape/rss0.90.html +Version 0.91: http://backend.userland.com/rss091 +Version 0.92: http://backend.userland.com/rss092 +Version 0.93: http://backend.userland.com/rss093 +Version 1.0: http://web.resource.org/rss/1.0/ +Version 2.0: http://backend.userland.com/rss + + +Om du hittar några andra platser eller dokument om det här ämnet, och tycker att de är värda att nämnas här, tveka inte att skicka dem till &Frerich.Raabe; &Frerich.Raabe.mail;, så att de kan infogas i det här dokumentet och vara till hjälp för alla. + +Tack så mycket! + + + + +Att starta nyhetsövervakaren + + + Här är en skärmbild på nyhetsövervakaren i &kde;:s panel. + + + + Här är en skärmbild på nyhetsövervakaren i &kde;:s panel. + + + + +Nyhetsövervakaren startas som varje annat &kicker;-miniprogram, du måste bara lägga till det i panelen (eller en av huvudpanelens underpaneler). För att göra detta, högerklicka på &kde;:s panel, och välj bara Lägg till Miniprogram &knewsticker;. + + + Här är en skärmbild på nyhetsövervakaren i sin egen underpanel. + + + + Här är en skärmbild på nyhetsövervakaren i sin egen underpanel. + + + + +Ett annat bra sätt att använda nyhetsövervakaren är att starta den i en egen underpanel. Lägg bara till en ny underpanel genom att välja Lägg till UtökningUnderpanel i panelmenyn. Nu kan du helt högerklicka på underpanelen och välja nyhetsövervakaren, enligt beskrivningen ovanför. + + + Här är en skärmbild på nyhetsövervakaren i sitt eget fönster. + + + + Här är en skärmbild på nyhetsövervakaren i sitt eget fönster. + + + + +Ett tredje, populärt, sätt att starta nyhetsövervakaren är att välja InternetFler InternetprogramNyhetsövervakare (&knewsticker;) i K-menyn. Då startas nyhetsövervakaren och körs i ett eget fönster, som du sedan kan ändra storlek på eller flytta omkring som du vill. + + + +Att anpassa nyhetsövervakaren + +Du kan komma åt nyhetsövervakarens inställningsdialogruta genom att klicka med höger musknapp på den rullande texten, eller genom att klicka på knappen med pilen och välja alternativet som heter Inställningar i menyn. + + +Allmänna alternativ + + + Så här ser fliken Allmänt ut i inställningsdialogrutan. + + + + Så här ser fliken Allmänt ut i inställningsdialogrutan. + + + + +Här kan du ange hur snabbt texten ska rullas, hur den ska se ut samt andra alternativ för miniprogrammet. Här är en översikt över vad var och en av knapparna under den här fliken gör: + + + + Känslighet för musrulle: + + Det här skjutreglaget låter dig definiera hur fort/långsamt texten ska rulla när du använder musrullen. + + + + Intervall mellan nyhetsförfrågningar + + Här kan du definiera mellan vilka intervall som nyhetsövervakaren skickar en förfrågan efter nya rubriker till de inställda nyhetskällorna. Det här beror i allmänhet på hur snabbt du vill få reda på nyheter och hur mycket du vill belasta nätverket: + + + Ett lägre värde (lägre än 15 minuter) gör det möjligt att få meddelanden om nyheter väldigt snabbt om du vill eller behöver det. Observera dock att det ökar nätverkstrafiken väsentligt. Därför bör inte så låga värden användas om du använder populära nyhetskällor (som Slashdot eller Freshmeat) eftersom de i allmänhet redan har nog med jobb att hantera inkommande förfrågningar. + + + Ett högre värde (högre än 45 minuter) låter dig inte få reda på nyheter så fort. För icke tidskritiska tillämpningar, borde det dock vara lämpligt. Den positiva aspekten med längre intervaller är att nätverket utsätts för en mycket liten belastning; detta sparar resurser och lugnar nerverna hos dig och systemadministratörerna på nyhetskällorna du använder. + + + Standardvärdet (30 minuter) borde vara passande och lämpligt i de flesta fall. + + + + Egna namn på nyhetskällor + + Markera den här rutan för att nyhetsövervakaren ska använda de namn som du angett i listan med nyhetskällor (tillgänglig under fliken med namnet Nyhetskällor) istället för de namn som nyhetskällorna själv rapporterar. Det här kan vara praktiskt för nyhetskällor som rapporterar mycket långa eller oanvändbara namn. + + + + + + +Inställning av nyhetskällor + + + Så här ser fliken Nyhetskällor ut i inställningsdialogrutan. + + + + Så här ser fliken Nyhetskällor ut i inställningsdialogrutan. + + + + +Under den här fliken kan du hantera listan med nyhetskällor som nyhetsövervakaren frågar efter nyheter. Klicka på vilken post som helst med höger musknapp för att öppna en sammanhangsberoende meny, som låter dig ta bort den aktuella posten, eller lägga till en ny post. Längst ner på sidan finns också knappar som har samma effekt. + + +Att lägga till en ny plats +Det finns fyra sätt att lägga till en ny plats i listan: + + + Du kan klicka på knappen längst ner som heter Lägg till.... + + + Du kan klicka med höger musknapp på tabellen och välja Lägg till nyhetskälla. + + + Du kan dra vilken &RSS;-fil som helst från ett annat program (som &konqueror;) till tabellen. Då läggs en ny post till i listan, namnet sätts till Okänd och maximala antalet artiklar sätts till 10. + + + Till sist, så kan du klicka på vilken &RSS;-fil som helst i &konqueror;s filhanterare, för att omedelbart lägga till den i listan. + + +Alla sätt gör att dialogrutan för nyhetskällor visas, där det finns ett formulär för att skriva in egenskaperna hos nyhetskällan som ska läggas till. + + + +Att ändra en befintlig nyhetskälla +Det finns två sätt att justera egenskaperna hos en befintlig nyhetskälla: + + + Du kan klicka på knappen längst ner som heter Ändra.... + + + Du kan klicka med höger musknapp på nyhetskällan som du vill redigera, och välja Redigera '...' i menyn. + + +Oberoende av vilket sätt du väljer, så visas dialogrutan för nyhetskällor, som anger egenskaperna för den markerade nyhetskällan. + + + +Att ta bort en nyhetskälla +Du vill naturligtvis ibland ta bort en nyhetskälla från listan. För att åstadkomma det, finns det två saker du kan göra: + + + Du kan klicka på knappen längst ner som heter Ta bort. + + + Du kan klicka med höger musknapp på nyhetskällan som du vill ta bort, och välja Ta bort '...' i menyn. + + +I båda fallen visas en ruta för att bekräfta åtgärden, och försäkra att du inte valde fel alternativ. +Du kan också ta bort flera nyhetskällor på en gång, genom att hålla nere &Ctrl; medan du klickar på posterna som du skulle vilja ta bort, eller genom att klicka på vänster musknapp, och dra musen över alla poster du vill markera. + + + +Dialogrutan för nyhetskällor + + + Så här ser dialogrutan för att lägga till och redigera nyhetskällor ut. + + + + Så här ser dialogrutan för att lägga till och redigera nyhetskällor ut. + + + + +När en nyhetskälla läggs till eller ändras, dyker dialogrutan för nyhetskällor upp (som visas ovan), och tillhandahåller inmatningsmöjligheter för att redigera de olika egenskaperna hos en nyhetskälla: + + + + Namn: + + Det här är nyhetskällans namn. + Den här texten används bara om Egna namn på nyhetskällor under fliken som heter Allmänt aktiveras. + + + + Källfil: + + Här kan du ange webbadressen som refererar till nyhetsplatsens &RSS;-fil. Detta kan antingen vara en lokal fil, eller en fil som sparas på en annan server. Du kan också klicka på knappen till höger för att öppna en bekväm filvalsdialog och bläddra till filen som du vill använda, istället för att skriva in webbadressen för hand. + + + + Filen är ett program + + Om den här rutan är ikryssad, antar inte nyhetsövervakaren att webbadressen (som anges i fältet Källfil) refererar till en &RSS;-fil, utan istället att webbadressen refererar till ett program (oftast ett skript). Vid en förfrågan till nyhetskällan kör nyhetsövervakaren programmet och behandlar det som programmet skriver ut på standardutmatningen som &RSS;-data. Detta är mycket bekvämt för konverteringsskript som laddar ner en &HTML;-fil och processar den, vilket skapar &RSS;-data som är lämpligt att använda med nyhetsövervakaren. + Du hittar några skript som t.ex. laddar ner aktiekurser i kdeaddons-paketet, under katalogen knewsticker-scripts. + + + + Kategori: + + Här kan du ange vilken kategori som nyhetskällan tillhör. Att arrangera nyhetskällor i kategorier gör det mycket lättare att hantera stora listor med nyhetskällor. + + + + Max artiklar: + + Det här alternativet låter dig ange hur många artiklar som nyhetsövervakaren sparar från nyhetskällan. Detta värde överskrids aldrig. + Detta är särskilt praktiskt för nyhetskällor som bara tillhandahåller tre rubriker åt gången, men du vill (till exempel) se de tio senaste. Nyhetsövervakaren laddar alltid ner tre rubriker och lägger till dem i listan, och sparar de sju senaste rubrikerna. + + + + Ikon: + + Här kan du ange en webbadress för en bildfil (helst 16x16 bildpunkter stor), som ska användas för nyhetskällan. Ikoner gör det mycket lättare att skilja på flera nyhetskällor, och se vilken nyhetskälla en rubrik kom från när den rullar förbi i nyhetsövervakaren. + + + + +Längst ner hittar du de vanliga knapparna. En av dem förtjänar att nämnas särskilt: Genom att klicka på knappen Föreslå försöker nyhetsövervakaren gissa lämpliga värden för de flesta fält om du anger en webbadress till en giltig källfil. + +Det betyder att du oftast bara kan klistra in en webbadress till en &RSS;-fil i inmatningsfältet som heter Källfil, trycka på knappen Föreslå, och sedan ändra föreslagna värden efter behov. + + + + +Filter + + + Så här ser fliken Filter ut i inställningsdialogrutan. + + + + Så här ser fliken Filter ut i inställningsdialogrutan. + + + + +Den här fliken låter dig definierar diverse filter, som ska användas innan rubriker visas i den rullande texten. + +De här filtren påverkar vara rubriker som visas med den rullande texten. Menyn visar alltid alla rubriker. +Den största delen av fliken upptas av en tabell som listar de filter som för närvarande är inställda. Varje filter har en liten ruta som kan kryssas i: Markeras den så aktiveras filtret, avmarkera den tillfälligt för att inaktivera filtret utan att ta bort det från listan. + +Normalt finns det inga filter, så det är stor chans att du ser en helt tom tabell. Naturligtvis erbjuder den här dialogrutan dig möjligheter att lägga till nya filter, och hantera dem i allmänhet. + + + + För att lägga till ett filter, skriv helt enkelt in filteregenskaperna (se Filterdelar för en detaljerad beskrivning av de olika filteregenskaperna) genom att använda inmatningsfälten i rutan som heter Filteregenskaper, och tryck sedan på knappen som heter Lägg till. + + + För att ändra ett existerande filter, markera filtret som du vill redigera i tabellen genom att vänsterklicka på det, och ändra sedan egenskaperna i rutan längst ner. + + + För att ta bort ett filter, markera det i tabellen och tryck på knappen som heter Ta bort. + + + + +Filterdelar + +Varje filter består av fyra delar: + + +Filterdelar + + Åtgärd - detta kan antingen vara Visa eller Dölj och anger vad som ska hända med en rubrik om filtret matchar. + + + Nyhetskällor - här kan du ange om filtret gäller bara en enda nyhetskälla, eller om filtret ska användas på rubriker från alla nyhetskällor. + + + Villkor - detta är ett verb som, tillsammans med uttryck, anger om ett filter matchar. Ett villkor kan t.ex. vara innehåller, inte lika med eller matchar. Se nedan för en mer detaljerad beskrivning. + + + Uttryck - detta är en användardefinierad sträng, som är filtrets huvuddel, tillsammans med villkoret. Se nedan för en mer detaljerad beskrivning av den här delen. + + + +Alla delarna kan anpassas med funktionerna som finns under fliken som heter Filteregenskaper. Möjliga värden på villkoren förtjänar en särskild förklaring: + + + + innehåller, innehåller inte: det här filtret matchar om rubriken innehåller/inte innehåller det angivna uttrycket. + Uttrycket betraktas inte som skiftlägeskänsligt, så uttrycken KDE, kDE eller kde, matchar alla rubriker som innehåller KDE. + + + lika med, inte lika med: det här filtret matchar om rubriken är lika med/inte är lika med det angivna uttrycket. + Uttrycket betraktas som skiftlägeskänsligt, så av uttrycken Linux, linux eller LINUX, så matchar bara det första Linux. + + + matchar: används det här uttrycket, betraktar nyhetsövervakaren det angivna uttrycket som ett reguljärt uttryck. För ytterligare information om reguljära uttryck, kan du läsa den här artikeln som publicerades på www.evolt.org. + + + + + + +Inställningar för rullning + + + Så här ser fliken Inställningar för rullning ut i inställningsdialogrutan. + + + + Så här ser fliken Inställningar för rullning ut i inställningsdialogrutan. + + + + +Den här fliken låter dig ange diverse alternativ som påverkar nyhetsövervakarens rullande text: + + + + Rullningshastighet + + Det här skjutreglaget låter dig definiera hur snabbt den rullande texten ska rulla. Om du har ganska lite plats i ditt aktivitetsfält (och därför en ganska liten nyhetsövervakare) bör du nog ställa in ett lägre värde så att du har en chans att läsa rubrikerna. För bredare nyhetsövervakare (och bättre ögon) är en snabbare text troligen lämpligt så att du behöver vänta på resten av rubriken så kort tid som möjligt. + + + + Rullningsriktning + + De här alternativen låter dig definiera i vilken riktning texten ska rullas, dvs åt vänster eller åt höger, uppåt eller nedåt. Du kan också rotera texten med 90 eller 270 grader här, som inte är särskilt läsbart, men är lämpligt för vertikala paneler. + + + + Teckensnitt för rullande text + + Klicka på knappen till höger med namnet Välj teckensnitt... för att välja teckensnittet som kommer att användas för den rullande texten. + Vissa teckensnitt är svårare att läsa en andra, särskilt när de används som en rullande text, så du bör troligen välja ett teckensnitt som är lättläst till och med om texten rör sig. + + + + Förgrundsfärg + + Klicka den här knappen för att öppna en bekväm färgvalsdialog som låter dig välja färgen som kommer att användas som förgrund för den rullande texten (dvs. färgen på texten själv). + + + + Bakgrundsfärg + + Klicka på den här knappen för att öppna en bekväm färgvalsdialog som låter dig välja färgen som kommer att användas som bakgrund för den rullande texten. + + + + Färg för färgläggning + + Klicka den här knappen för att öppna en bekväm färgvalsdialog som låter dig välja färgen som kommer att användas som rubrikfärg när de markeras (när du flyttar musen över dem). + + + + Rulla bara senaste rubrikerna + + Klicka på den här knappen för att låta den rullande texten endast visa den senaste rubriken för varje nyhetskälla, istället för att visa varje rubrik som är tillgänglig från varje nyhetskälla. + + + + Visa ikoner + + Att markera den här rutan, gör att nyhetsövervakaren visar en ikon (om tillgänglig) framför varje rubrik som rullas fram. Det gör det mycket lättare att avgöra vilken nyhetskälla som tillhandahöll vilken rubrik. + + + + Tillfälligt långsam rullning + + Markera den här rutan för att göra så att nyhetsövervakaren saktar ner rullningshastigheten när du flyttar muspekaren över den rullande texten. Det här gör det mycket lättare att klicka på objekt, och dra iväg ikonerna (om det är aktiverat). + + + + Stryk under färglagd rubrik + + Markera den här rutan för att den aktuella markerade rubriken (t.ex. rubriken som för närvarande är under musmarkören) ska strykas under. + + + + + + + +Att använda nyhetsövervakaren + +Att använda nyhetsövervakaren är ganska rättframt och bör inte orsaka några stora problem, under förutsättning att du redan har anpassat nyhetsövervakaren. Oberoende om du kör nyhetsövervakaren i huvudpanelen, i sin egen underpanel eller i sitt eget fönster, visas den som ett område med rullande text och en knapp med en liten pil intill texten. + + +Huvudgränssnittet + +Området (som normalt är vitt, men bakgrundsfärgen kan lätt ändras i inställningsdialogrutan) med den rullande texten inuti kallas nyhetsvisaren. Den fortsätter att visa de nerladdade rubrikerna (eller bara de senaste rubrikerna) hela tiden och ger lätt tillgång till artiklarna. Om du ser en interessant artikel, klicka bara på den för att öppna &konqueror;s webbläsare, och visa hela artikeln som hör ihop med rubriken du klickade på. Om du märker att en rubrik som kan vara interessant precis försvann utanför skärmen, finns det också några sätt att påverka rullningen: + + + + Du kan klicka på nyhetsvisaren med vänster musknapp och flytta omkring musen (medan du håller nere vänster musknapp). Nyhetsövervakaren fortsätter att rulla som vanligt när du släpper vänster musknapp igen. + + + Om du äger en så kallad hjulmus, kan du använda musens hjul för att rulla rubrikerna framåt och bakåt. + + + +Det finns också en mycket kraftfull sammanhangsberoende meny, som du kan komma åt genom att antingen klicka på nyhetsvisaren med höger musknapp, eller klicka på pilknappen med vänster musknapp. Den här sammanhangsberoende menyn är den intressantaste delen av miniprogrammet, eftersom den innehåller i stort sett all funktionalitet. + + + +Den sammanhangsberoende menyn + + + Så här ser den sammanhangsberoende menyn i nyhetsövervakaren ut, när du bara använder de förinställda nyhetskällorna. + + + + Så här ser den sammanhangsberoende menyn i nyhetsövervakaren ut, när du bara använder de förinställda nyhetskällorna. + + + + +Den sammanhangsberoende menyn är egentligen uppdelad i två funktionella delar: + +Den övre delen visar en lista med alternativ, där varje alternativ har en liten intilliggande ikon som ser ut så här . Den här listan representerar listan av för närvarande inställda nyhetskällor. Du kan klicka på någon av nyhetskällorna för att öppna en annan meny som innehåller en lista på rubriker som är tillgängliga för den speciella nyhetskällan, samt ett alternativ som heter Kontrollera nyheter för att uppdatera rubriklistan för den här nyhetskällan. Var och en av rubrikerna har en intilliggande ikon som anger om du redan har läst artikeln eller en om den fortfarande är oläst. + +Den nedre delen visar för närvarande fem alternativ (förklarade uppifrån och ner): + + + + Kontrollera nyheter + + Det här alternativet har ett litet intill sig. Om du vill tvinga nyhetsläsaren att kontrollera de inställda nyhetskällorna för nya artiklar, kan du klicka här. + Det här nollställer inte den interna tiden som frågar nyhetskällor automatiskt efter nya rubriker med vissa intervall. + + + + Nedkopplat läge + + Det här alternativet i den sammanhangsberoende menyn har ingen tillhörande ikon. Klicka på det här alternativet för att aktivera ett särskilt nedkopplat läge som stannar den interna tiden som frågar nyhetskällorna och förhindrar all automatisk nerladdning av nya rubriker. Det nedkopplade läget är praktiskt om du måste lämna datorn ett tag och systemet inte är anslutet till Internet under den tiden, eftersom det besparar dig alla felmeddelanden som dyker upp om någon av nyhetskällorna inte kunde kontaktas. + Du kan fortfarande tvinga fram en omladdning för enstaka nyhetskällor eller alla nyhetskällor, genom att välja motsvarande alternativ Kontrollera nyheter. + + + + Hjälp + + Det här alternativet är markerat med ett litet . Genom att klicka på det här alternativet visas nyhetsövervakarens dokumentation (som du läser just nu), som innehåller detaljer om alla funktioner och möjligheter hos nyhetsövervakaren. + + + + Om Nyhetsövervakaren + + Det här alternativet är markerat med ett litet . Genom att klicka på det här alternativet visas vem som är skyldig till nyhetsövervakaren, och anger de som bidragit med väsentliga förbättringar till nyhetsövervakaren. + + + + Anpassa Nyhetsövervakaren + + Det här alternativet är lätt att känna igen, på grund av ikonen som finns intill det. Välj det här alternativet för att öppna inställningsdialogrutan som låter dig anpassa alla egenskaper i nyhetsövervakaren. + + + + + + + + +Vanliga frågor +&reporting.bugs; + + + Var kan jag hitta &RSS;-filen för nyhetskällan XYZ? + + + Det är möjligt att nyhetskällan som du hänvisar till inte tillhandahåller någon &RSS;-fil alls! Här är en kort lista över webbplatser som tillhandahåller tusentals fria &RSS;-kanaler, sorterad enligt språk och/eller ämne: + + + + WebReference.com + + + NewsIsFree + + + MoreOver + + + + Om du i alla fall hittar några intressanta nyhetskällor som tillhandahåller ett sådant underliggande format, tveka inte att skicka dem till &Frerich.Raabe; &Frerich.Raabe.mail; så att de kan inkluderas i framtida utgåvor. Tack så mycket! + + + + + Hur kan jag få nyhetsövervakaren att öppna artiklar i en annan webbläsare (t.ex. Mozilla)? + + + Nyhetsövervakaren använder den webbläsare som du har kopplat ihop med &MIME;-typen text/html. Standardwebbläsaren för att visa &HTML;-sidor är &konqueror;. + Du hittar dialogrutan för att ändra inställningen genom att öppna &kde;:s inställningscentral och bläddra till KDE-komponenter Filbindningar. + + + + + + +Tack till och licens + +&knewsticker; + +Program copyright 2000, 2001, 2002, 2003 &Frerich.Raabe; &Frerich.Raabe.mail; + +Bidragsgivare: + + + + Malte Starostik malte.starostik@t-online.de + + + &Wilco.Greven; &Wilco.Greven.mail; + + + Adriaan de Groot adrig@sci.kun.nl + + + +Dokumentation copyright 2001, 2002, 2003 &Frerich.Raabe; &Frerich.Raabe.mail; + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underBSDLicense; + + +Ordlista + +Det här kapitlet är avsett att förklara de olika förkortningar som har används i hela dokumentationen av nyhetsövervakaren. Om du anser att några förkortningar eller termer saknas här, tveka inte att skicka e-post till &Frerich.Raabe; &Frerich.Raabe.mail; så att de kan läggas till. Tack så mycket! + + + RDF + + Resource Description Framework, resursbeskrivningsramverk. Ett språk härlett från &XML; som beskriver metadata. Ofta använt som ett underliggande format för artiklar och andra publikationer. För mer detaljerad information om RDF-filer, kan du vilja gå direkt till, eller gå direkt till den officiella sidan om RDF-filer hos World Wide Web konsortiet. + + + + &RSS; + + RDF Site Summary är i själva verket en utökning av &RSS;-språket. Med ett citat från den officiella &RSS; v1.0 specifikationen: + RDF Site Summary (&RSS;), RDF platsöversikt, är ett lättviktigt mångsidigt utvidgningsbart metadatabeskrivnings- och distributionsformat. &RSS; är en tillämpning av &XML;, som följer W3C's RDF-specifikationen och kan utökas via &XML;-namnrymder och/eller RDF-baserad modularisering. + + + + &XML; + + Extensible Markup Language är det universella formatet för strukturerade dokument och data på nätet. Det är en variant av SGML som passar behovet på webben. Du kan vilja ta en titt på sidan Extensible Markup Language hos World Wide Web konsortiet för ytterligare information. + + + + W3C + + En förkortning för World Wide Web Consortium. Med ett citat från den officiella hemsidan för W3C, World Wide Web Consortium (W3C) utvecklar samarbetande teknologier (specifikationer, guider, programvara och verktyg) för att leda nätet till dess fulla potential som ett forum för information, handel, kommunikation och gemensam förståelse. + + + + &URL; + + &URL; står för Uniform Resource Locator, webbadress, en speciellt formatterad sträng som kan referera till resurser som bilder, dokument och andra saker på Internet. Se motsvarande webbsida för mer detaljerad information om det här ämnet. + + + + &DCOP; + + Skrivbordskommunikationsprotokollet är ett sätt för program att kommunicera med varandra. Nyhetsövervakarens inställningsdialogruta använder till exempel &DCOP; för att informera själva miniprogrammet om den nuvarande inställningen. + Nyhetsövervakaren tillhandahåller ett omfattande &DCOP;-gränssnitt, som gör det möjligt att styra många av nyhetsövervakarens funktioner från kommandoraden eller ett skript. + För mer detaljerad information om &DCOP; kan du vilja besöka http://developer.kde.org/documentation/library/2.0-api/dcop/HOWTO.html, för en fullständig förklaring. + + + + + +Information för utvecklare och avancerade användare + +Nyhetsövervakaren tillhandahåller ett &DCOP;-gränssnitt, som är ganska omfattande, och stadigt växande. Det här används inte bara för att kommunicera med andra program, utan gör det också möjligt att kontrollera nyhetsövervakaren med ett skalskript. Desto mer gränssnittet utökas, ju mer användbart kommer det att bli och ju flexiblare blir möjligheten att kontrollera nyhetsövervakaren från ett skript. + +För att använda de här &DCOP;-funktionerna kan du anropa kommandoradsprogrammet dcop eller använda det bekvämare programmet KDCOP. Båda tillhandahåller samma funktionalitet, så det är bara en fråga om smak när det gäller vilket program du föredrar. + +Det här kapitlet antar att du använder kommandoradsprogrammet dcop. För att komma åt nyhetsövervakarens &DCOP;-funktioner, försäkra dig om att nyhetsövervakaren har startats och skriv sedan bara något liknande i terminalen: + +% dcop + + +Om ett felmeddelande visas som säger att dcop inte kunde hittas eller köras, kontrollera om filen dcop finns i katalogen $KDEDIR/bin och försäkra dig om att rättigheterna är riktigt inställda. + +På kommandoraden, byt bara ut [funktion] med motsvarande funktionsnamn, dvs. skriv + +% dcop + + +för att få nyhetsövervakaren att titta efter uppdaterade nyheter och ladda ner dem om nödvändigt. + + +Referens till &DCOP; + +I det här avsnittet listas alla metoder som är tillgängliga via nyhetsövervakarens &DCOP;-gränssnitt. + + + + updateNews + + Den här funktionen tvingar nyhetsövervakaren att uppdatera den interna listan på artiklar (dvs. den frågar de inställda nyhetskällorna efter uppdaterade nyheter) och laddar ner dem när det behövs. + Det här fungerar också om nyhetsövervakaren är i nedkopplat läge. + Exempel: + % dcop + + + + + reparseConfig + + Kommandot reparseConfig får nyhetsövervakaren att ladda om sina inställningar från konfigurationsfilen. Den här funktionen används av inställningsdialogrutan för att prata med nyhetsövervakaren, men du kan använda den om du ändrat konfigurationsfilen för hand. + Konfigurationsfilen sparas i ~/.kde/share/config/knewsticker_appletrc + Exempel: + % dcop + + + + + setOfflineMode [bool] + + Du kan anropa den här funktionen för att ange om nyhetsövervakaren är i nedkopplat läge för närvarande (t.ex. om nyhetsövervakaren ska fråga de inställda nyhetskällorna efter uppdaterade nyheter). + Exempel: + % dcop + + för att aktivera nedkopplat läge. + % dcop + + för att stänga av nedkopplat läge. + + + + interval + + Returnerar det nuvarande inställda intervallet mellan nyhetsförfrågningar i minuter. + Exempel: + % dcop + 30 + % + + + + + scrollingSpeed + + Returnerar nuvarande inställda rullningshastighet. Intervallet som texten rullas en bildpunkt returneras i bildpunkter per sekund. + Exempel: + % dcop + 20 + % + + + + + mouseWheelSpeed + + Returnerar antalet bildpunkter som den rullande texten flyttas för varje rörelse på mushjulet. + Exempel: + % dcop + 15 + % + + + + + scrollingDirection + + Returnerar ett heltal som motsvarar riktningen som den rullande texten rör sig: + + 1 = Till vänster + 2 = Till höger + 3 = Uppåt + 4 = Neråt + 5 = Uppåt, roterad + 6 = Neråt, roterad + + Exempel: + % dcop + 1 + % + + + + + customNames + + Returnerar antingen 'true' (sant) eller 'false' (falskt) beroende på om nyhetsövervakaren använder egna namn på nyhetskällor. + Exempel: + % dcop + false + % + + + + + endlessScrolling + + Returnerar antingen 'true' (sant) eller 'false' (falskt) beroende på om nyhetsövervakaren har funktionen fortlöpande rullning aktiverad. + Exempel: + % dcop + true + % + + + + + scrollMostRecentOnly + + Returnerar antingen 'true' (sant) eller 'false' (falskt) beroende på om nyhetsövervakaren för närvarande bara visar de senaste rubrikerna för varje nyhetskälla. + Exempel: + % dcop + false + % + + + + + offlineMode + + Returnerar antingen 'true' (sant) eller 'false' (falskt) beroende på om nyhetsövervakaren är i nedkopplat läge. + Exempel: + % dcop + false + % + + + + + underlineHighlighted + + Returnerar antingen 'true' (sant) eller 'false' (falskt) beroende på om nyhetsövervakaren är ombedd att stryka under rubriken som för närvarande är under muspekaren. + Exempel: + % dcop + true + % + + + + + showIcons + + Returnerar antingen 'true' (sant) eller 'false' (falskt) beroende på om nyhetsövervakaren visar ikonen för nyhetskällan där varje enskild rubrik publicerades framför rubriken. + Exempel: + % dcop + true + % + + + + + slowedScrolling + + Returnerar antingen 'true' (sant) eller 'false' (falskt) beroende på om nyhetsövervakaren har funktionen långsam rullning aktiverad. + Exempel: + % dcop + false + % + + + + + foregroundColor + + Returnerar den för närvarande är inställda förgrundsfärgen, som en sträng på formatet #rrggbb, där rr, gg och bb är två siffrors hexadecimala värden som representerar intensiteten för den röda, gröna och blåa komponenten på en skala från 00 till ff. + Exempel: + % dcop + #804000 + % + + + + + backgroundColor + + Returnerar den för närvarande är inställda bakgrundsfärgen, som en sträng på formatet #rrggbb, där rr, gg och bb är två siffrors hexadecimala värden som representerar intensiteten för den röda, gröna och blåa komponenten på en skala från 00 till ff. + Exempel: + % dcop + #0030ff + % + + + + + highlightedColor + + Returnerar den för närvarande är inställda färgen för färgläggning, som en sträng på formatet #rrggbb, där rr, gg och bb är två siffrors hexadecimala värden som representerar intensiteten för den röda, gröna och blåa komponenten på en skala från 00 till ff. + Exempel: + % dcop + #000080 + % + + + + + newsSources + + Returnerar listan med nyhetskällor som för närvarande är registrerade. Observera att detta inte returnerar alla nyhetskällor, bara de valda. I utmatningen, skrivs namnet på varje nyhetskälla på en rad. + Exempel: + % dcop + Freshmeat + GNOME News + dot.kde.org + Slashdot.org + % + + + + + + + +&documentation.index; + +
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$$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdenetwork/kopete/chatstyle.docbook b/tde-i18n-sv/docs/kdenetwork/kopete/chatstyle.docbook new file mode 100644 index 00000000000..89442e6c933 --- /dev/null +++ b/tde-i18n-sv/docs/kdenetwork/kopete/chatstyle.docbook @@ -0,0 +1,650 @@ + + + + +Stilguide för chattfönster i &kopete; + +Stilreferens för chattfönster i &kopete; +Från och med &kopete; 0.12, använder vi nu formatet Adium för chattfönsterstilar. Temaformatet är baserat på HTML-mallar och CSS. De är enklare att skapa och utveckla, bara kunskap om HTML och CSS behövs. Dessutom kan stilar ha varianter (definierade med en CSS-fil), som lägger till flera egenanpassade värden). + + + Referensguide. +Adium-formatet består av en katalogstruktur, HTML-mallar, CSS-filer och nyckelord som ersätts varje gång mallen behandlas. Den slutliga konverteringen är en XHTML-sida där meddelanden läggs till med DOM-åtgärder. Det centrala elementet är ett div-element som heter Chat. Innan och efter detta div-element finns mallar för sidhuvud och sidfot. Meddelanden finns under div-elementet Chat. + + + Katalogstruktur +En stil måste hålla sig till denna katalogstruktur. Koden i &kopete; styrs av katalogstrukturen. När stilen arkiveras, arkivera då katalogen styleName. Katalogstrukturen är en struktur i enligthet med en bundle i Mac OS X, för de som känner till operativsystemet. Du måste dessutom följa skiftläget som visas här, eftersom Unix-system är skiftlägeskänsliga. +styleName\ (kan ha .adiumMessageStyle som suffix, eftersom det är en bundle i Mac OS X) + Contents\ + Info.plist + Resources\ + main.css + Header.html + Footer.html + Status.html + Incoming\ (och Outgoing\) + Content.html + NextContent.html (för efterföljande meddelanden) + Context.html (för meddelandehistorik) + NextContext.html + Action.html + Variants\ + *.css + + + + + Om <div id="insert"></div> + Detta är ett särskilt div-element som används internt. Det är en platsmarkör som anger var nästa meddelande ska infogas. Om det är ett nytt meddelande, tas det bort och det nya meddelandet tar dess plats. Men om det är ett efterföljande meddelande ersätts div-elementet med det nya meddelandets innehåll. Detta särskilda div-element krävs i mallarna Content, Context, NextContent, NextContext. Det skadar dock inte att också lägga till det i mallarna Action och Status. + + + + HTML-mallar. + +Mallbeskrivning. + +Header.html (krävs) + +Använd mallen Header för att visa ett snyggt sidhuvud för konversationen. Mallen infogas innan div-elementet Chat. Om du inte använder det, lägg bara till en tom fil. + + + +Footer.html (krävs) + +Detta är i huvudsak samma som Header, men är för konversationens sidfot. Mallen infogas efter div-elementet Chat. Om du inte använder det, lägg bara till en tom fil. + + + +Status.html (krävs) + +Mallen används för att visa ett internt meddelande. Interna meddelanden som statusändringar, meddelanden från Kopete (t.ex. inkommande filöverföring) visas. När stilen inte tillhandahåller mallen Action, används den för att visa sådana meddelanden. + + + +Incoming/Content.html + Outgoing/Content.html (krävs) + +Innehållsmallen är meddelandets kärna. Föreställ dig det som ett block som kommer att innehålla meddelanden. Försäkra dig om att det är klart att ta emot efterföljande meddelanden, konstruera den inte för att bara visa ett meddelande. Efterföljande meddelanden infogas vid div-elementet. + + + +Incoming/NextContent.html + Outgoing/NextContent.html (krävs) + +Mallen NextContent är meddelandefragment för efterföljande meddelanden. Den infogas i huvudmeddelandeblocket. HTML-mallen ska bara innehålla det som minimalt behövs för att visa ett meddelande. + + + + +Incoming/Action.html + Outgoing/Action.html (valfri) (utökning i &kopete;) + +Denna mall är en utökning av Adium-formatet i &kopete;. Den är tillgänglig för inkommande och utgående riktningar. Åtgärdsmeddelanden är specialmeddelanden som talar om att en åtgärd utförs. Till exempel: "/me installerar &kopete;" skulle visas som "DarkShock installerar &kopete;". + + + +Incoming/Context.html + Incoming/NextContext.html + Outgoing/Context.html + Outgoing/NextContext.html (valfri) + +Dessa mallar används inte i Kopete. I Adium används de för att visa historik. De är i huvudsak likadana som Content och NextContent men med vissa skillnader för att åtskilja dem från normala meddelanden. + + + + + + + + + Om CSS-stilmallar och varianter + HTML-mallar används för att beskriva hur strukturen skapas, men alla stilar beskrivs i CSS-filer. main.css är huvudstilen, där varianter bara är ändringar av huvudstilen. Exempel på varianter är annorlunda färger, ingen visning av användarfoto. Både main.css och varianter importeras i de slutliga XHTML-sidorna. + + -<filename +>main.css</filename +> + Detta är den huvudsakliga CSS-filen som är gemensam för alla varianter. Filen ska innehålla all huvudsaklig beskrivning av stilen. + + + Varianter + Varianter är CSS-filer placerade i katalogen Variants/. Varje variant är en enda CSS-fil som inkluderar main.css och gör ändringar av huvudstilen. + + + + + Felsökning av stilar + Här är två tips om hur man provar en stil medan den skapas. + + - Spara ett exempel på en konversation. + Du kan spara en konversation i chattfönstret. Detta är en kopia av den interna XHTML-sidan som visas. Använd den i Konqueror för att prova dina CSS-filer. + + + - Inaktivera stilcachen. + En liten inställningsflagga finns för att inaktivera stilcachen. När den aktiveras, laddas HTML-mallar om varje gång en stil efterfrågas. Lägg till följande rader i kopeterc. Mycket användbart när en stil provas i &kopete;. + [KopeteStyleDebug] +disableStyleCache=true + + + + + + + + Nyckelordsreferens + Nyckelord liknar hål som ska fyllas i med information. För varje nytt meddelande ersätts de av det riktiga värdet som motsvarar deras sammanhang. För att helt stödja alla funktioner i Kopete, har vissa utökningar av nyckelord tilllagts i Adium. Vissa nyckelord är dessutom också bara tillgängliga i vissa sammanhang. + +Nyckelordslista för mallarna Header och Footer. +Där behandlas nyckelord när chatten startar. +%chatName% + +Detta är namnet på aktuell chattsession. I en typisk session visar det namn och status för kontakten. För IRC visas kanalens ämne. + + + +%sourceName% + %destinationName% + +Dessa är namnen på kontakterna i en chattsession. %sourceName% är ditt namn. %destinationName% är namnet på kontakten du chattar med. Föredra %chatName% framför dessa, eftersom de kan vara förvirrande i gruppchatter och IRC. + + + +%incomingIconPath% + %outgoingIconPath% + +Detta är kontakternas bild, foto eller avatar för en chattsession. Incoming representerar kontaktfotot och Outgoing representerar ditt eget foto. Om något foto inte är tillgängligt, används bilden buddy_icon.png som finns i katalogen Incoming eller Outgoing. + + + +%timeOpened% + %timeOpened{X}% + +Detta är tiden då chattsessionen började. %timeOpened% använder standardtidformatet för den aktuella landsinställningen. Om du vill använda ett specifikt tidformat, använd %timeOpened{X}% där X är en sträng som innehåller tidformatet. Tidparametrarna är samma som i glibc-funktionen strftime. Skriv man strftime för att få en lista med tillgängliga parametrar. + + + + + +Nyckelordslista för mallarna Content, NextContent, Context, NextContext, Action +Där behandlas nyckelord för varje meddelande. + +%userIconPath% + +Detta är kontaktens bild, foto eller avatar som hör ihop med meddelandet. Om något foto inte är tillgängligt, används bilden buddy_icon.png som finns i katalogen Incoming eller Outgoing beroende på meddelandets riktning. + + + +%senderScreenName% + +Detta är kontaktidentifikationen för kontakten som hör ihop med meddelandet, Exempelvis jag@hotmail.com, 45566576, AnnaJohansson. + + + +%sender% + +Detta är kontaktens namn som hör ihop med meddelandet. Det använder metakontaktens namn att visa som källa. + + + +%service% + +Visar tjänstens namn som hör ihop med meddelandet. Exempel: Jabber, Yahoo, MSN. + + + +%textbackgroundcolor{X}% + +Nyckelordet används för att representera markerad bakgrundsfärg i &kopete;. Ignorerar parametern inom parentes och använder det bara som %textbackgroundcolor{}. + + + +%senderStatusIcon% (utökning av &kopete;) + +Visar kontaktens statusikon som hör ihop med meddelandet. Det är en filsökväg. + + + +%senderColor% %senderColor{N}% (utökning av &kopete;) + +Skapa en färg från avsändarens kontaktidentifikation. Kan användas för att visa en annan färg för kontaktens smeknamn. +%senderColor{N}% där N är ett positivt tal. Om N är större än 100 representerar det en ljusare färg än kontaktens färg. Om N är lika med 150 är det en färg som är 50 % ljusare. Om N är mindre än 100 är det en mörkare färg. Användbar för att låta bakgrunden färgas olika för varje kontakt. +Om du vill använda färgerna i en variant, men inte i huvudstilen, finns ett sätt att komma runt det. +

...

+]]> +
Du kan använda färgen för elementet p.message i filen main.css, och skriva något som liknar följande i varianten: p.message { color:inherit; border-color:inherit; } + + +
+
+
+ +
+ +Nyckelordslista gemensam för meddelanden och Status.html + +%message% + +Själva meddelandet. Det är ett HTML-fragment. + + + +%time% + %time{X}% + +Tiden då meddelandet togs emot. %time% använder standardtidformatet för den aktuella landsinställningen. Om du vill använda ett specifikt tidformat, använd %time{X}% där X är en sträng som innehåller tidformatet. Tidparametrarna är samma som i glibc-funktionen strftime. Skriv man strftime för att få en lista med tillgängliga parametrar. + + + +%messageDirection% (utökning av &kopete;) + +Representerar meddelandets riktning, om meddelandet måste visas skrivet från höger till vänster eller från vänster till höger.Värden är antingen "rtl" eller "ltr". Läs Guide för meddelanderiktning för att ta reda på hur nyckelordet används på ett riktigt sätt. + + + + +
+
+ + + Stilguide för chattfönster i &kopete; +Stilguide för chattfönster i &kopete; är en uppsättning saker som din chattfönsterstil måste stödja för att fungera tillsammans med Kopete. + + Stöd markeringar + Stilen måste visa markeringar. I Kopete och Adium ersätts %textbackgroundcolor{}% med markeringsfärgen. Lägg till stilattributet background-color: %textbackgroundcolor{}% i HTML-elementet som visar meddelandet. + + + Meddelandemallar för efterföljande meddelanden krävs. + Denna guide är till för dem som skriver om gamla XSL-stilar till det nya formatet. Alla stilar måste tillhandahålla en mall för efterföljande meddelanden. Det är nu en standardfunktion. + + + + Använd kodningen <acronym +>UTF-8</acronym +>. + Rubriken säger allt. Du måste spara filerna som UTF-8. + + + + Tillhandahåll <filename +>Contents/Info.plist</filename +> för att fungera tillsammans med Adium + Filen Contents/Info.plist används inte ännu i Kopete, men om du vill att stilen ska fungera tillsammans med Adium måste du tillhandahålla filen. Här är en grundläggande exempelfil. Strängar att ersätta omges av "$". + + + + + CFBundleDevelopmentRegion + English + CFBundleGetInfoString + $Your style full name$ + CFBundleIdentifier + $Your style ID in the form: com.adiumx.smooth.operator.style$ + CFBundleInfoDictionaryVersion + 1.0 + CFBundleName + $Your style name here$ + CFBundlePackageType + AdIM + MessageViewVersion + 3 + + +]]> + + + + + + Tillhandahåll <filename +>buddy_icon.png</filename +> + Du måste placera en fil som heter buddy_icon.png i Incoming och Outgoing. Bilderna används när kontakten inte har något foto. + + + + Stöd språk som skrivs från höger till vänster med nyckelordet <filename +>%messageDirection%</filename +>. + Nyckelordet %messageDirection% är till för de språk i världen som skrivs från höger till vänster. Det definierar meddelandets riktning om det är "rtl" (höger till vänster) eller "ltr" (vänster till höger). Lägg till stilattributet i HTML-elementet som visar meddelandet: direction: %messageDirection%. Förhandsgranskningen av stilen i utseendeinställningen innehåller en kontroll av att stilen visar höger till vänster riktigt. Den ska visa strängen med början från höger. + + +
diff --git a/tde-i18n-sv/docs/kdenetwork/kopete/index.cache.bz2 b/tde-i18n-sv/docs/kdenetwork/kopete/index.cache.bz2 new file mode 100644 index 00000000000..81d667e1b27 Binary files /dev/null and b/tde-i18n-sv/docs/kdenetwork/kopete/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdenetwork/kopete/index.docbook b/tde-i18n-sv/docs/kdenetwork/kopete/index.docbook new file mode 100644 index 00000000000..391605650af --- /dev/null +++ b/tde-i18n-sv/docs/kdenetwork/kopete/index.docbook @@ -0,0 +1,2262 @@ + +Kopete"> + WillStephenson"> + lists@stevello.free-online.co.uk"> + MattRogers"> + mattr@kde.org"> + MichaëlLarouche"> + michael.larouche@kdemail.net"> + + + IM"> + + + http://kopete.kde.org"> + + +]> + + + + +Handbok &kopete; + + + +&Will.Stephenson; &Will.Stephenson.mail; +&Matt.Rogers; &Matt.Rogers.mail; +&Michael.Larouche; &Michael.Larouche.mail; + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +&FDLNotice; + +2006-12-15 +0.12 + + +2003, 2004, 2005, 2006 + + + + + +&kopete; är &kde;:s direktmeddelandeklient för flera protokoll + + + + +KDE +IM +Direkt +Meddelande +Jabber +IRC +MSN +ICQ +AIM +Yahoo +Gadu-Gadu +GroupWise +Novell +WinPopup +SMS + + +
+ + +Inledning + + +&kopete;, &kde;:s direktmeddelandeklient + +Innan du börjar... +Om du inte är bekant med direktmeddelandetjänster, läs gärna avsnittet Komma igång för att lära dig mer om denna underbara värld, innan du fortsätter. + + +Vad är &kopete;? +&kopete; är &kde;:s direktmeddelandeklient. Den låter dig kommunicera med dina vänner och kolleger med hjälp av diverse direktmeddelandetjänster. Ett enda program är lätt att lära sig och bekvämt om dina vänner och kolleger använder mer än en tjänst för direktmeddelanden. +&kopete; är konstruerat för att fungera bra ihop med &kde;-skrivbordet, så att det omedelbart känns bekant. Användargränssnittet är rent och enkelt, utan några finesser som distraherar användaren. Samtidigt har &kopete; som mål att placera kommunikationen i fokus för direktmeddelandesystem, genom att ta bort skillnader mellan de olika systemen. En funktion som &kopete; introducerar för att stödja detta är metakontakter, som kombinerar de olika sätt som finns för att kontakta någon till en enda person i kontaktlistan. Andra direktmeddelandeprogram listar samma persons olika direktmeddelandekonton separat, vilket är förvirrande för mindre erfarna användare. &kopete; gör livet enklare: En metakontakt är en person, och kontakter är sätt att kommunicera med den personen. Du känner enkelt igen kontakter i en metakontakt som små ikoner som representerar direktmeddelandetjänster som du kan använda för att kommunicera med personen. +&kopete; är avsett för användare på alla nivåer. Från början stöder det en minimal uppsättning funktioner för att göra det så lätt som möjligt att chatta. Mer avancerade användare kan lägga till funktioner som kryptering med &kopete;s insticksprogramsystem. + + +Mer information om &kopete; på webben +För mer information om &kopete;-projektet, underhåller gruppen en webbplats på &kopetewww;. De senaste nyheterna och uppdateringarna finns alltid tillgängliga där. +Om du behöver kontakta gruppen, finns värddatorn för &kopete;s utvecklares e-postlista på https://mail.kde.org/mailman/listinfo/kopete-devel. +Om du vill ha direkthjälp, finns en chattkanal på Internet Relay Chat för &kopete;, där gruppen diskuterar tekniska frågor (ja, kanske inte alltid) eller bara är tillgängliga. Du kan använda vilken IRC-klient som helst för att gå med i kanalen (inklusive &kopete;). Lägg bara till en IRC-kontakt och använd irc.kde.org som server och #kopete som kanalnamn. Vi ses där! + + + +Inledning till direktmeddelandetjänster +Vad är direktmeddelanden (Instant Messaging, &im;)? Det är ett sätt att kommunicera direkt med dina vänner via Internet. Det kanske inte låter särskilt annorlunda jämfört med e-post. Men har du någonsin märkt hur besvärligt det är att föra ett kort samtal via e-post? Du måste klicka svara på varje brev, sedan hitta rätt ställe i brevet att skriva in något nytt, och sedan skicka det. Därefter måste du vänta på att nästa brev ska komma tillbaka! Direktmeddelanden låter dig föra ett samtal nästan lika naturligt som via telefon eller öga mot öga, genom att skriva in meddelanden i ett fönster som delas av dig och din väns skärm. +En annan skillnad mellan direktmeddelanden och e-post är att med direktmeddelanden kan du se dina vänners närvaro, dvs. om de verkligen är uppkopplade samtidigt som dig. Det låter dig verkligen skicka meddelanden direkt, istället för att skicka iväg ett brev och vänta på att din vän kontrollerar sin brevlåda. Ett direktmeddelande dyker upp på den andra personens skärm så fort du skickar det. Om du inte vill bli avbruten, kan du förstås ändra din närvaro så att andra vet att de inte ska störa dig. +Det finns massor med andra roliga och användbara funktioner med direktmeddelanden som du kan utforska med &kopete;, som gruppchatt, filöverföringar och smilisar som motsvarar ditt humör. Läs vidare för att lära dig mer! + + + + +Komma igång +För att använda &kopete; måste du skapa ett eller flera konton för de direktmeddelandetjänster som du vill använda. +Du har troligen redan valt en meddelandetjänst, antingen därför att du redan använder direktmeddelanden, eller därför att du måste använda samma tjänst som dina vänner. Om du inte passar in i någon av dessa kategorier, fundera på att använda en meddelandetjänst som är baserad på öppna standarder, eftersom de är konstruerade för användning av fri programvara. Andra meddelandetjänster är benägna att ändra bakomliggande teknik utan att göra detaljerad information tillgänglig, vilket gör dem svårare att stödja för utvecklare av fri programvara. +Meddelandetjänster som &kopete; stöder, som är baserade på öppna standarder är Jabber och IRC. +Följande avsnitt antar att du redan är registrerad hos en meddelandetjänst. Om inte, kan du registrera med Gadu-Gadu, Jabber och MSN inne i &kopete;. För övriga tjänster, måste du registrera med deras respektive webbtjänst innan du skapar ett konto i &kopete;. + +Skapa konton +För att skapa ett konto, använd Inställningar Anpassa &kopete;... för att visa inställningsfönstret. +Inställningsfönstret är det huvudsakliga sättet att ställa in och anpassa &kopete;. Till vänster styr en kolumn med ikoner vilken aspekt av &kopete; som ställs in. Klicka på ikonen Konton. Fönstret ändras för att visa kontohanteringsrutan. Den är för närvarande tom, men visar snart dina meddelandetjänstkonton. Klicka på Nytt för att visa kontoguiden. +Kontoguiden hjälper dig att skapa ett meddelandetjänstkonto. Efter sidan Inledning, ombeds du välja meddelandetjänsten som ska användas. Klicka på en av tjänsterna som visas och klicka därefter på knappen Nästa. På följande sida, ska du skriva in din registreringsinformation för meddelandetjänsten. +De flesta tjänster kräver bara att du skriver in ett användarnamn eller unikt identifieringsnummer (UIN) och lösenord. Specialtjänsterna Winpopup och SMS fungerar något annorlunda, så titta i deras särskilda avsnitt. Det finns ett antal andra alternativ som gäller de flesta tjänster, som du bör titta på: + +Kom ihåg lösenordNär det här är markerat, lagrar &kopete; lösenordet åt dig, så att du inte behöver skriva in det varje gång du ansluter till meddelandetjänsten. Om du är säkerhetsmedveten eller vill begränsa åtkomsten till tjänsten, kan du lämna det omarkerat. +Anslutning vid startNär det här är markerat, försöker &kopete; ansluta till meddelandetjänsten när det startar. Om du använder ett lokalt nätverk, DSL eller en annan anslutning som alltid är uppkopplad, är detta lämpligt. Användare av uppringda modem ska stänga av alternativet och ansluta manuellt efter uppringning. + +När du väl har skrivit in information om meddelandetjänsten, kan du fortsätta till sidan Klar och därefter stänga guiden och inställningsfönstret. + + +Koppla upp och börja chatta! +Nu ser du att en ikon som representerar kontot har dykt upp i statusraden längst ner i &kopete;s kontaktlista. Den representerar din aktuella närvaro i kontot. Högerklicka på den så kan du koppla upp dig från menyn som visas. Statusradens ikon animeras medan &kopete; ansluter till meddelandetjänsten. +När du väl är uppkopplad, och om du har använt meddelandetjänsten tidigare, hämtas dina kontakter från servern och visas i kontaktlistan. För att börja chatta med en kontakt, klicka bara på namnet så visas ett chattfönster. Övre delen av fönstret är platsen där konversationen syns. För att säga något, skriv i nedre delen av fönstret och klicka på Skicka. +Om du precis skapat ett nytt konto har du inga kontakter. Se Lägga till kontakter för information om hur man gör det. +Snabbtangenten för Skicka är normalt inställd som &Ctrl;Retur. Du kan ändra det i chattfönstret med InställningarAnpassa genvägar.... + + + + +Använda &kopete; +Det här kapitlet ger en översikt över &kopete;s grundfunktioner. Först tittar vi på kontaktlistan, där dina kontakter visas, och sedan på chattfönstret, där konversationen sker. + +Kontaktlistan +Kontaktlistan visas när du startar &kopete;. Den är huvudfönstret där du kan ställa in din närvaro, starta en chatt, organisera dina kontakter, anpassa &kopete; och avsluta programmet. + +Layout av kontaktlistans fönster +MenyDu hittar oftast menyraden ovanför kontaktlistan. Om den inte finns där, kan du ha stängt av den. Du kan aktivera den igen med &Ctrl;M. Detaljinformation om varje menyalternativ finns i kapitlet om menystrukturen. + +VerktygsradVerktygsraden innehåller de vanligaste åtgärderna i &kopete;. Du kan anpassa den med Inställningar Anpassa verktygsrader.... Observera knapparna Visa nerkopplade användare och Visa tomma grupper. Med dessa kan du dölja kontakter och grupper som är nerkopplade. + &kopete; gör det ännu enklare att ange ett statusmeddelande som talar om för dina kontakter vilket humör du är på eller varför du är upptagen för tillfället. Klicka på knappen Ange statusmeddelande och börja skriva för att ange ett nytt meddelande, eller välj ett av de tidigare meddelanden du har använt. + Snabbsökraden filtrerar snabbt listan med kontakter genom att skriva in några få bokstäver från en kontakts namn. + +KontaktlistaKontaktlistan upptar huvuddelen av fönstret. Alla dina kontakter listas här, i grupperna du har valt för dem. Du kan öppna eller stänga grupper genom att klicka på plussymbolen intill gruppen. Du kan ända ordningen grupperna är sorterade genom att klicka på rubriken Kontakter ovanför listan. +Den sammanhangsberoende menyn i kontaktlistan ändras beroende på vad musen pekar på. Grupper, metakontakter och kontakter specifika för en meddelandetjänst har sina egna alternativ. Den sammanhangsberoende menyn på tomma områden i kontaktlistan låter dig lägga till kontakter eller grupper, eller ändra visningsalternativ för listan. + +StatusradenStatusraden visar en ikon för varje meddelandetjänstkonto som du har skapat. Ikonerna representerar nuvarande närvaro för varje konto, som kan ändras genom att högerklicka på kontots ikon. + Kopete visar också ditt nuvarande statusmeddelande på statusraden. Genom att klicka på notikonen i hörnet kan du också ändra eller rensa statusmeddelandet. + + + +Ställa in din närvaro +Vi introducerade inställning av närvaro i förra kapitlet. Närvaro anger hur synlig du är på meddelandetjänstens nätverk. För att överhuvudtaget använda nätverket, måste du koppla upp, så att du kan skicka och ta emot meddelanden och se andras närvaro. När du väl är uppkopplad, låter de flesta meddelandetjänster dig ange vad du gör och om du vill chatta genom att ställa in särskilda sorters närvaro, som Borta eller Ledig för chatt. De olika närvaroinställningarna är annorlunda för varje system, men Kopete ger dig viss kontroll över alla meddelandetjänster på en gång genom att ställa in dem till Frånvarande eller Tillgänglig samtidigt. +Du anger din närvaro för individuella konton genom att högerklicka på kontots ikon i statusraden längst ner i kontaktlistan. Den sammanhangsberoende menyn för varje konto låter dig välja de möjliga närvaroinställningarna för varje meddelandesystem. +För att ändra närvaro i alla dina konton samtidigt, klicka på Status, eller använd menyalternativet Arkiv Status. + + +Börja chatta från kontaktlistan +För att börja chatta från kontaktlistan, klicka helt enkelt på en kontakt. Ett chattfönster visas. +Du kan också högerklicka på en kontakt och antingen välja Skicka meddelande eller Börja chatta. Skicka meddelande fungerar annorlunda genom att bara skickar ett ensamt meddelande utan att öppna chattfönstret, med en enkel dialogruta. Använd det för meddelanden du vill skicka och glömma. + + + Skicka en fil + Du kan skicka filer från kontaktlistan genom att använda den sammanhangsberoende menyn för personen som du vill skicka dem till. Om &kopete; stöder att skicka filer med deras direktmeddelandesystem, finns alternativet Skicka fil.... Alternativt kan du dra en fil från var som helst i KDE till personens namn för att starta en filöverföring. + + +Organisera kontakter + +Några ord om metakontakter +En av &kopete;s principer är att det erbjuder ett standardiserat sätt att använda meddelandesystem. Skillnader mellan meddelandesystemen jämnas ut, vilket gör det lättare att kommunicera. Vi följer principen när det gäller hur kontakter organiseras. När du använder &kopete; hittar du bara kontakter med namn, den verkliga meddelandetjänsten som används är mindre viktig. Vissa personer har mer än ett meddelandekonto, &kopete; tar först hänsyn till personen som använder kontot. +För att stödja detta, har &kopete; introducerat metakontakter, som representerar personen du vill chatta med. Alla olika meddelandetjänstkonton som de kan ha tillhör metakontakten, vilket gör det lätt att se om någon är tillgänglig med en snabb titt på metakontaktens 'smilisikon', oberoende av vilken meddelandetjänst de använder just nu. + + +Några ord om att gruppera kontakter +&kopete; låter dig skapa grupper för att sortera dina kontakter. En kontakt kan vara i mer än en grupp. Om möjligt, sparas grupperingar i serversidans kontaktlista, så om du använder andra direktmeddelandeprogram, hålls gruppmedlemskap synkroniserade. Om du skulle ändra grupper i ett annat direktmeddelandeprogram, kan &kopete; dock inte automatiskt veta att en metakontakt ska flyttas, utan det måste du lösa för hand. +För att ändra grupp som en metakontakt visas i, kan du använda den sammanhangsberoende menyn för att flytta den eller kopiera den till en ny grupp, eller ta bort den från en grupp. Du kan också använda dra och släpp här. Släpp bara metakontakten på en annan grupps namn. + +Lägga till kontakter +För att lägga till en kontakt, välj Arkiv Lägg till kontakt... eller klicka på knappen Lägg till kontakt i verktygsraden. Det visar guiden för att lägga till kontakter. +Guiden Lägg till kontakt skapara en ny metakontakt för ett eller flera meddelandesystem, genom att leda dig genom följande sidor. + + +Välkomstsidan. Här kan du välja om du vill använda &kde;:s adressbok för kontakten. Genom att lagra information om meddelandetjänster i &kde;:s adressbok, blir det möjligt för andra direktmeddelandeprogram i &kde; att använda &kopete; för att skicka information via meddelandetjänsten. Om du föredrar att hålla dina meddelandetjänstkontakter separata, avmarkera den här kryssrutan. +Välj post i &kde;:s adressbok. Genom att välja en post från &kde;:s adressbok, kan du använda dess namn som namn att visa i &kopete;. Du kan också skapa en ny post här. Sidan visas inte om du väljer att inte använda &kde;:s adressbok. +Välj namn att visa och grupp. Här kan du skriva in ett namn att visa (namnet som används för personen inne i &kopete;), och välja gruppen som det tillhör. +Välj meddelandetjänstkonto. Här kan du välja vilket konto som du vill använda för att chatta med den nya kontakten. Om du bara har ett meddelandetjänstkonto, ser du inte den här sidan. +Kontospecifika sidor för att lägga till kontakter. Du får en sida för varje konto, där du kan skriva in UIN, kompisnamn eller e-postadresser, beroende på meddelandesystemet som används. +Avslutningssidan. Allt klart, om inte meddelandesystemet kräver behörighetskontroll (som ICQ) för att lägga till en kontakt i din lista. Om det är fallet, blir du tillfrågad om lösenord efter guiden avslutats. + + +Du kan lägga till kontakter i en befintlig metakontakt med dess sammanhangsberoende meny. + + + +Byta namn på kontakter +Du kan byta namn på en kontakt med Redigera Byt namn på kontakt eller med samma alternativ i metakontaktens sammanhangsberoende meny. +Vissa direktmeddelandesystem tillåter att du anger ett namn som visas som skiljer sig från ditt användarnamn, till exempel Alice gillar kryptering!. Om du ändrar en kontakts namn för hand, överskrider det deras namn som visas. För att få tillbaka det, öppna kontaktens egenskapsdialogruta och markera kryssrutan Använd namnet som ges av servern. + + +Ta bort kontakter +Om du inte längre vill att en kontakt ska vara i kontaktlistan, kan du ta bort en metakontakt och alla underliggande kontakter med metakontaktens sammanhangsberoende meny Ta bort kontakt. + + +Flytta kontakter mellan metakontakter +Du kan ändra metakontakten som en kontakt hör till. I praktiken behöver du bara göra det när du just har lagt till flera konton i &kopete;, och du vet att HotDog76 och mikejones@hotmail.com båda är samma person. +Det finns två sätt att göra detta: + +Drag och släppKontaktikonen till höger om metakontaktens namn kan dras från en metakontakt till en annan. +Kontaktens sammanhangsberoende menyKontaktens sammanhangsberoende meny (högerklicka på kontaktikonen) låter dig välja den nya metakontakten i en dialogruta. + +Om förflyttningen skulle lämna metakontakten tom (utan några kontakter) blir du tillfrågad om du vill ta bort den. + + +Ta bort kontakter från metakontakter +För att ta bort en kontakt från en metakontakt, välj Kontaktens sammanhangsberoende meny Ta bort kontakt.... + + + +Anpassa &kopete; +Du kan anpassa &kopete; med InställningarAnpassa Kopete.... Se nästa kapitel för detaljerad information. + + +Avsluta &kopete; +För att avsluta &kopete; ska du använda Arkiv Avsluta, &Ctrl;Q, eller den sammanhangsberoende menyn för &kopete;s ikon i systembrickan. Om du bara stänger kontaktlistans fönster, fortsätter &kopete; att köra i &kde;:s systembricka. + + +Snabbtangenter +Följande snabbtangenter stöds i kontaktlistans fönster: + + + + +Snabbtangenter +Åtgärd + + + + +Uppåtpil +Välj föregående rad i kontaktlistan. + + +Neråtpil +Välj nästa rad i kontaktlistan. + + +Vänsterpil +Stäng aktuell grupp. + + +Högerpil +Öppna aktuell grupp. + + +Returtangent +Börja chatta med markerad kontakt. + + +&Ctrl;M +Visa eller dölj menyraden. + + +&Ctrl;U +Visa eller dölj nerkopplade användare. + + +&Ctrl;G +Visa eller dölj tomma grupper. + + + + + + + + +Chattfönstret +Chattfönstrets layout +ChattvynChattvyn upptar oftast största delen av chattfönstret, och det är här som konversationen mellan dig och dina kontakter äger rum. Meddelanden visas i den ordning de tas emot, med de tidigaste meddelandena längst upp i vyn. +Du kan styra hur chattvyn ser ut, för att få den att se ut som andra direktmeddelandeklienter eller skapa ett helt individuellt utseende. + +Chattens medlemslista +Eftersom vissa meddelandesystem låter dig chatta som en grupp, är det användbart att se vem som chattar för ögonblicket. Chattens medlemslista visas till vänster eller höger om chattvyn. Du kan ändra det med Inställningar Lista över chattmedlemmar. Kontakternas sammanhangsberoende menyer är tillgänglig i chattens medlemslista. +InmatningsområdetInmatningsområdet finns under chattvyn. Det är här du skriver in meddelanden innan du skickar dem. Du kan ändra teckensnitt och färg på meddelandet med de vanliga verktygen i verktygsraden. Om meddelandesystemet stödjer det, syns ditt meddelande i färg när dina kontakter läser det.Normalt är snabbtangenten för att skicka meddelanden Returtangent. +StatusradenStatusraden innehåller tillfälliga meddelanden, som information om att någon annan skriver något, samt knappen Skicka. +Flikhantering&kopete; låter dig föra flera samtal i ett fönster, genom att placera vart och ett i sin egen flik i fönstret. Flikarnas namn ändrar färg för att visa när ett nytt meddelande har tagits emot: + +RödNågon skrev in ett meddelande. +GrönNågon skriver in ett meddelande. +BlåNågon skrev in ett meddelande som innehöll ditt smeknamn. + +Det finns flera sätt att styra gruppering. För att anpassa beteendet, gå till fliken Chatt på sidan Beteende i &kopete;s inställningsdialogruta. Du kan också flytta en chatt mellan fönster med menyn Flikar, och styra placeringen av flikar i fönstret. + + +Gruppchatt i &kopete; +Du kan använda &kopete; för att chatta med en enda person, eller en hel grupp, när meddelandetjänsten stöder det. +För att bjuda in andra till en chatt, dra dem från kontaktlistan till chattfönstret, eller använd Chatt Bjud in <kontaktnamn>. + + +Filöverföringar +Vissa meddelandetjänster låter dig skicka och ta emot filer. Du kan komma åt funktionen i kontaktens sammanhangsberoende meny. Om du redan chattar, och vill skicka en fil, dra helt enkelt filen från något annat ställe i &kde; till chattfönstret eller välj menyalternativet Chatt Skicka fil. + + +Snabbtangenter +Följande snabbtangenter stöds i chattfönstret: + + + + +Snabbtangenter +Åtgärd + + + + +Returtangent +Skicka meddelandet i inmatningsområdet. + + +&Ctrl;P +Skriv ut innehållet i chattvyn. + + +&Ctrl;S +Spara innehållet i chattvyn. + + +&Ctrl;W +Stäng aktuell chattvy. Chattfönstret stängs om det inte finns mer än en flik i fönstret. + + +&Alt; vänsterpil +Byt till föregående flik. + + +&Alt; högerpil +Byt till nästa flik. + + +&Ctrl;&Shift;B +Koppla loss en chattflik till ett separat fönster. + + +Tabulator +Komplettera ett delvis inskrivet smeknamn som hör till någon du chattar med. + + + + + + + + + + +Anpassa &kopete; +För att anpassa &kopete;, titta i menyn Inställningar. + +Globala genvägar +&kopete; definierar några snabbtangenter som gäller i alla &kde;-program. + + + + +Globala snabbtangenter +Åtgärd + + + + +&Ctrl;&Shift;I +Läs meddelande. Det är användbart om du har dolt fönstret med Kontaktlistan och ikonen i systembrickan animeras för att tala om för dig att du har ett nytt meddelande. + + +&Ctrl;&Shift;C +Visa eller dölj (docka) fönstret med kontaktlistan. Varning: Om &kopete;s ikon i systembrickan inte är aktiverad, eller om du inte har en systembricka, kan det göra att kontaktlistan försvinner. Det enda sättet att få tillbaka den är att använda den här snabbtangenten igen. + + + + + + + +Dialogrutan för att anpassa &kopete; + +Lägga till och redigera konton +Vi visade kortfattat hur man lägger till ett konto i Komma igång. För att senare ändra ett kontos inställningar, öppna dialogrutan Anpassa &kopete; med Inställningar Anpassa &kopete;. På liknande sätt som Inställningscentralen är inställningarna uppdelade i sidor. Ikonerna till vänster i dialogrutan byter mellan sidorna. +På kontosidan kan du Lägga till, Ta bort eller Ändra konton. Att redigera konton liknar mycket att lägga till dem, men observera att du inte kan ändra UIN, kompisnamn eller den identifiering som direktmeddelandesystemet använder. Det är inneboende i kontot. Om du vill ändra den, måste du lägga till ett annat konto med den nya kontoidentifieringen och ta bort det gamla kontot. +Du kan snabbt skilja på flera konton som använder samma direktmeddelandesystem genom att ge en egen färg till varje kontos post i statusraden och kontaktikoner. För att göra det, välj kontot och klicka på färgväljaren till höger på sidan. +Du kan styra prioriteten mellan konton med ikonerna Upp och Ner på den här sidan. Om du har fler än ett sätt att skicka meddelanden till kontakter, avgör detta vilket direktmeddelandesystem som &kopete; använder för att kommunicera med dem. + + +Generell identitet +&kopete;s generella identitet låter dig ställa in ditt eget smeknamn och foto en gång för alla direktmeddelandekonton. Du kan läsa informationen från din egen post i KDE:s adressbok, från en enskild kontakt, eller lägga till ett helt nytt smeknamn eller foto. Om du har ett spännande dubbelliv kan du skapa flera identiteter och byta mellan dem på sidan Identitet. + + +Uppträdande +Beteende täcker sättet som &kopete; integreras med skrivbordet, Frånvaroinställningar, och inställningar för chattanvändargränssnittet. + +Fliken Allmänt +Här kan du anpassa &kopete;s integrering med skrivbordet, och styra hur kontaktlistan formateras. + + +Visa ikon i systembrickan + +Normalt placerar &kopete; en ikon i systembrickan. Om du inte föredrar det, kan du stänga av det här. + + + +Starta med dolt huvudfönster + +Det här gör att &kopete; startar med fönstret Kontaktlista dolt (dockat). Du kan göra det synligt genom att klicka på ikonen i systembrickan eller med den globala snabbtangenten Visa kontaktlista. + + + +Öppna meddelande omedelbart + +Nya meddelanden öppnar chattfönster så fort de har anlänt. + + + +Använd meddelandekö + +Meddelandekön är stället &kopete; lägger meddelanden när inget chattfönster är öppet. Det gör att du blir underrättad om nya meddelanden med en textbubbla som dyker upp, eller genom att ikonen i systembrickan animeras. Om du väljer att inte aktivera meddelandekön, öppnas chattfönster så fort du tar emot ett nytt meddelande. + + + +Använd meddelandestapel + +Om du använder en meddelandestapel visar &kopete; meddelanden som nyligen har anlänt med början på det senast mottagna meddelandet. + + + + +Underrättelser + + +Visa bubbla vid nytt meddelande + +Det här alternativet visar en textbubbla som kommer från ikonen i systembrickan när du tar emot ett nytt meddelande. Du kan starta en chatt eller ignorera meddelandet. Webbadresser hämtas från meddelandet. Om du klickar på en länk, öppnas den i webbläsaren du föredrar, och meddelandet försvinner. + + + +Blinka systembrickan vid nytt meddelande + +Det här alternativet gör att ikonen i systembrickan animeras när ett nytt meddelande tas emot. Genom att klicka på ikonen visas meddelandet i ett chattfönster. + + + +Aktivera händelser vid frånvaro + +Om du inte vill bli distraherad av dessa underrättelser medan du är angiven som borta, avmarkera rutan. + + + +Anpassa ljud och händelser + +Ljud, blinkande ikoner i aktivitetsfältet, passiva meddelanderutor och mer exotiska underrättelser stöds av &kopete; med &kde;:s meddelandesystem. Skriv help:/kcontrol/kcmnotify i &konqueror; eller välj fliken Hjälp i Inställningscentralens modul Systemunderrättelser för mer information. +Högerklicka på en kontakt i kontaktlistan och välj Egenskaper för att lägga till egna underrättelser för en kontakt. Det låter dig starta en chatt, spela en egen ljudeffekt eller visa ett meddelande för kontakten eller gruppen. Annars kan du använda underrättelsen Kör ett program för att ge egna meddelanden. Om du till exempel har installerat XOSD (X On-Screen Display), kan du få meddelanden på skärmen när händelsen användare kopplas upp inträffar genom att köra följande kommando: +echo %s | osd_cat -o 100 -p bottom -A center -f -*-helvetica-*-r-*-*-24-*-*-*-*-*-*-* -O 2 -c gold +OhReally på KDE Forum föreslår att du låter dina underrättelser läsas upp av ett talsyntesprogram, genom att använda MBROLA så här: +echo %s | sed -e 's/online/onlaain/i' | /usr/local/bin/mbrdico.dutch.female +Kommandot 'sed' i mitten gör utmatningen från &kopete; fonetisk, så att talsyntesen får ett bättre holländskt uttal. + + + + + + +Frånvaroinställningar + + +Meddela alla öppna chatter när jag lämnar dem +Var försiktig om du aktiverar det här. Det gör att ett meddelande skickas till öppna chatter när du anger att du är frånvarande, vilket vissa personer kan tycka vara påfluget. + + + +Automatiskt frånvaro +Här kan du välja att låta &kopete; ange att du är frånvarande efter en viss tid utan aktivitet. + + +Fördefinierat frånvaromeddelande +Du kan definiera så många egna frånvaromeddelanden som du vill här, och välja bland dem när du anger att du är Borta med knappen Status i huvudverktygsraden. + + + +Chattinställningar + + +Höj fönster eller flik vid nytt meddelande +Det här gör att ett chattfönster höjs upp när det tar emot ett nytt meddelande. + + +Visa händelser i chattfönstret +Vissa direktmeddelandesystem kan ge extra information, som att personer går med eller lämnar en chatt. Det här alternativet gör att du tar emot dessa meddelanden i ditt chattfönster. + + +Markera meddelanden som innehåller ditt smeknamn +Det här markerar meddelanden i en chatt som innehåller ditt smeknamn. För mer kraftfull styrning av markering och andra händelser, se insticksprogrammet Markera. + + + +Gränssnittsinställningar +&kopete; kan antingen skicka meddelanden med ett gränssnitt som skickar och glömmer och inte väntar på ett svar, eller i ett chattfönster där konversationen är synlig under tiden den äger rum. Här kan du välja vilket sätt som normalt används. + + +Grupperingspolicy för chattfönster +Om du vill gruppera chatter under flikar i ett ensamt fönster, låter &kopete; dig välja flera olika sätt att avgöra grupperingen. + +Öppna alla meddelanden i ett nytt chattfönster +Gruppera meddelanden från samma konto i samma chattfönster +Gruppera alla meddelanden i samma chattfönster +Gruppera meddelanden från kontakter i samma grupp i samma chattfönster +Gruppera meddelanden från samma metakontakt i samma chattfönster + + + +Maximalt antal rader i chattfönster + + +Maximalt antal rader i chattfönster +Det här begränsar antal rader med text som chattfönstret kan visa. + + + + + + +Utseende +Utseende styr chattfönstrets stil, dess färger och teckensnitt, och låter dig välja smilisar som du föredrar. + +Smilisar +Smilisar är kombinationer av tecken såsom ;-), som ser ut som ett ansikte, och kommunicerar humör eller uttryck. &kopete; kan alternativt använda grafiska smilisar istället för själva tecknen. +Under den här fliken kan du välja vilken uppsättning med smilisar som du föredrar, eller stänga av grafiska smilisar helt och hållet. +Se Särskilda åtgärder för detaljinformation om hur extra smilisuppsättningar kan installeras. + + +Chattfönster + +Stilar +Chattvyns stil kan ändras för att se ut som andra klienter. Installerade stilar visas i listan till vänster och kan förhandsgranskas i huvudrutan. Se dokumentet Stilguide för chattfönster om hur man skapar sin egen stil. +Stilar från tredjepart är tillgängliga på http://kde-look.org. Från och med &kopete; 0.12, stöds stilar från Adium (ett direktmeddelandeprogram på Max OS X). Du kan alltså ladda ner stilar från Adium här: Adium Xtras och välja Message View Styles. +Klicka på Installera... för att installera en stil. Välj en arkivfil som innehåller stilen. Markera en stil i listan och klicka på Ta bort för att ta bort en stil. +Gruppera meddelanden i en följd är ett användbart alternativ för att göra en chatt mer läsbar. Om du tar emot flera meddelanden från samma kontakt, grupperas de utan att upprepa avsändarens namn. + + + +Kontaktlista + + + Ordna metakontakter enligt grupp + +Genom att inaktivera detta, döljs &kopete;s grupper och kontakter delas bara upp i Uppkopplade kontakter och Nerkopplade kontakter. + + + +Visa trädens grenlinjer + +Oftast visar &kopete; kontakter och grupper som ett träd, där gruppmedlemmar är indenterade. Du kan stänga av detta för att få ett enklare utseende, så att kontaktlistan blir en vanlig lista. Du kan också styra om grenar indenteras här. + + + +Kontaktvisningsläge + + Här finns flera sätt du kan presentera kontaktlistan. Alternativet Använd kontaktfoton om tillgängliga, som visar kontaktlistan med foton valda av kontakter eller från KDE:s adressbok, kan vara särskilt intressant. + + + +Animering av kontaktlistan + + Det här styr hur mycket som animeras i kontaktlistan. Att stänga av det gör att &kopete; svarar snabbare på långsamma datorer. + + + +Dölj kontaktlistan automatiskt + + Genom att aktivera det här försvinner kontaktlistan automatiskt några få sekunder efter pekaren lämnar fönstret. + + + +Ändra innehåll i verktygstips... + + Du har stor möjlighet att styra hur mycket eller hur lite detaljinformation som visas i kontaktlistans verktygstips med den här dialogrutan. + + + + + +Färger och teckensnitt + +Färger för chattfönster +Här kan du ändra grundteckensnitt och textfärger som används vid chatt. + + +Formatering överskrider +Om kontakter brukar välja teckensnitt och färger som du inte tycker om, kan du tala om för &kopete; att ignorera dem och använda ditt vanliga teckensnitt. + + +Kontaktlista +Vissa direktmeddelandesystem låter dig se om kontakter är overksamma vid sina datorer. Det här alternativet gör att färgen för overksamma kontakter kan ändras. + + + + +Enheter +Sidan Enheter låter dig välja och ställa in vilka multimediaenheter som används för chatt med ljud och video. Om det fungerar för dig beror i stor utsträckning på vilken hårdvara du har, och hur bra den stöds av operativsystemet. + +Video +&kopete; använder systemet Video4Linux för video. Det visar en blå fyrkant om ingen videoenhet kan hittas, eller en förhandsgranskning om kameran fungerar. För aktuell information om stöd för webbkameror i &kopete;, se Kopetes webbjournal om webbkamerastöd. + + +Ljud + Stöd för ljud i &kopete; är på experimentstadiet. Om du har en ljudflik, använder du troligen en förhandsversion av &kopete;. + + + + + +Ladda insticksprogram +Du kan anpassa &kopete; med särskilda funktioner som kan vara användbara, eller bara lite roliga. Visa dialogrutan Anpassa insticksprogram med Inställningar Anpassa insticksprogram... +Insticksprogram kan sättas på eller stängas av i listan till vänster på sidan. Varje insticksprogram kan anpassas till höger. Se kapitlet om insticksprogram för detaljinformation om varje insticksprogram. + + + + + &kopete;s protokoll + &kopete; kallar olika direktmeddelandesystem för "protokoll". När du lägger till ett konto är det specifikt för ett enskilt protokoll. Även om &kopete; försöker få direktmeddelanden att se likadana ut, oberoende av vilket protokoll du använder, finns det vissa skillnader i hur mycket stöd som finns för avancerade funktioner som filöverföring och multimedia. + + Protokoll + + AIM + AIM stöder chattrum. Använd kommandot Gå med i chatt... i AIM-kontots meny för att delta i ett chattrum. Kontaktbilder och egna smilisar stöds också. + + + ICQ + ICQ har en osynlighetsfunktion som låter dig gömma dig från utvalda kontakter. Du kan också söka i ICQ:s användarkatalog när en kontakt läggs till. En omfattande mängd kontaktinformation kan ställas in med alternativet Egenskaper. + + + MSN + MSN stöder sändning och mottagning med webbkameror, om din kamera stöds av standarden Video4Linux 2 (v4l2). Högerklicka på MSN:s fjärilsikon och välj Visa kontaktens webbkamera, för att visa någons webbkamera. Filöverföring och chatt med flera användare fungerar. Dra filen från Konqueror eller skrivbordet till chattfönstret, för att överföra en fil. För att bjuda in någon annan till en chatt, dra dem från kontaktlistan till chattfönstret. Menyn Arkiv innehåller också dessa kommandon. Dessutom stöder MSN egna smilisar. + Försäkra dig om att port 6891 vidarebefordras till din dator, för att kunna använda filöverföring eller en webbkamera. + + + Yahoo + Yahoo kan skicka och ta emot video med webbkameror. Det stöder också Yahoos e-post och Yahoos adressbok via kontomenyn. Konferenser är också möjliga. + + + Jabber + Jabber, som också är känt som XMPP, stöder filöverföring, konferenser och alla andra tjänster som tillhandahålls av Jabber-servern. Många Jabber-servrar har till exempel en användarkatalog, och vissa tillhandahåller överföring till andra direktmeddelandesystem. Använd Tjänster i kontomenyn för att komma åt tjänster. Filöverföring med Jabber kan fungera utan att vidarebefordra portar, men får bättre prestanda om en direktanslutning är möjlig. Normalt används port 8010 för vidarebefordran, men det kan ändras i inställningarna för varje konto. + + + Google Talk + Eftersom Google Talk är baserat på Jabber, har det bra stöd i &kopete;, med undantag för röstbaserad chatt, som det arbetas på. + Inställning av &kopete; för Google Talk: Använd hela Googles e-postadress som användarnamn. Markera Använd protokollkryptering (SSL), Tillåt behörighetskontroll med lösenord i klartext och Överskrid förvald serverinformation. Servern är talk.google.com eller gmail.com och portarna 43 eller 5223 ska användas. + + + Novell GroupWise + GroupWise Messenger är ett meddelandesystem för företag från Novell Inc. Den fullständiga uppsättningen funktioner stöds, inklusive privata meddelanden, gruppchatt, rik text och sökning efter användare. + + + Gadu-Gadu + Gadu-Gadu är ett chattsystem som har sitt ursprung i Polen. För närvarande stöder &kopete; grundläggande chattfunktioner. + + + Winpopup + Winpopup är ett sätt att använda &kopete; för att skicka meddelanden till och ta emot meddelanden från Windows-datorer i det lokala nätverket. Winpopup-protokollet stöder bara enstaka meddelanden med vanlig text. + + + Andra protokoll + Förutom de protokoll som namnges ovan, stöder &kopete; flera andra protokoll. I de flesta fall är de inte normalt aktiverade, eller måste ett ytterligare insticksprogram installeras. För tillfället tillhandahålls SMS, Skype och SILC på detta sätt. Se &kopetewww; för detaljinformation. &kopete;-gruppen är dock inte ansvarig för dessa protokoll. + + + + + +&kopete;s insticksprogram +&kopete; erbjuder insticksprogram som tillhandahåller funktioner som inte är väsentliga för att skicka meddelanden, men är användbara för vissa personer. + +Insticksprogram + +Alias +Alias låter dig definiera dina egna kommandon, t.ex. /hej, i &kopete; som kör skript och skriver ut resultatet i chattfönstret. Om du vet hur kommandot alias fungerar i Unix, är det här precis likadant. + + +Ersätt automatiskt +Ersätt automatiskt låter dig rätta ord som ofta stavas fel, eller spara tid när vissa ord skrivs in genom att använda förkortningar. + + +Bokmärken +Insticksprogrammet Bokmärken skapar bokmärken i KDE:s bokmärkeslista från webbadresser som tas emot i direktmeddelanden. + + +Anslutningsstatus +Anslutningsstatus är användbart för modemanvändare eller andra som inte har en permanent anslutning till Internet. Det bevakar aktiva Internetanslutningar, och markerar kontot som uppkopplat när det märker att du har ringt upp. + + +Kontaktanteckningar +Kontaktanteckningar låter dig anteckna användbar kort information för en metakontakt. + + +Kryptering +Kryptering låter dig använda GnuPG för att kryptera samtal. Observera att det inte är samma sak som en SSL-säkrad chattsession. SSL skyddar meddelandet från att ändras och avlyssning av meddelandet medan det överförs, men det garanterar inte att personen som läser meddelandet är mottagaren som avses. Kryptering gör att meddelandet krypteras för en viss individ: bara innehavaren av motsvarande nyckel kan läsa det. Det garanterar dock inte att meddelandet som mottagaren läser är det som du skickade. Eftersom vem som helst som har mottagarens öppna nyckel kan kryptera till honom eller henne, är det möjligt att ditt meddelande kan ersättas på vägen med ett helt annat meddelande, utan att mottagaren kan veta det. +För att ställa in kryptering, välj din GnuPG-nyckel på inställningssidan. Om du väljer Kryptera utgående meddelanden med den här nyckeln, krypteras meddelanden både till dig och mottagaren, vilket är användbart om du senare vill kunna läsa dina egna chattloggar. Använd därefter Välj öppen krypteringsnyckel i varje kontakts sammanhangsberoende meny för att välja deras öppna nyckel. Du blir tillfrågad om din lösenordsfras när du använder det här insticksprogrammet. + + +Markera +Markera fungerar lite grand som e-postfilter, genom att det låter dig göra saker som svar på vissa meddelanden. Förutom att markera text, kan du spela ljud. + + +Historik +Insticksprogrammet Historik, spelar in konversationer med vilken direktmeddelandetjänst som helst, och låter dig titta på gamla konversationer, när det är aktiverat. Alternativet Historik visas i varje metakontakts sammanhangsberoende meny, så att du kan visa meddelandehistoriken för metakontakten. +Följande alternativ läggs till i kontaktlistans menyer: + + + +Redigera Visa historik + + +(Aktiverad när en kontakt är markerad) Det här visar historikbläddraren för markerad kontakt. + + + +Följande alternativ läggs till i chattfönstrets menyer: + + + +&Alt;&Shift;Vänsterpil Verktyg Föregående i historik + + +Det här gör att du kan se den näst äldsta uppsättningen meddelanden från historiken i chattfönstret. + + + + +&Alt;&Shift;Högerpil Verktyg Nästa i historik + + +Det här gör att du kan se den näst senaste uppsättningen meddelanden från historiken i chattfönstret. + + + + +Verktyg Sist i historik + + +Det här gör att du kan se den senaste uppsättningen meddelanden från historiken i chattfönstret. + + + + + + +Kopetex +Kopetex gör det möjligt för vetenskapsmän och matematiker att utföra samtal där markeringsspråket Latex används. Uttryck som skrivs in inom $$ ritas upp grafiskt i chattfönstret, och kan klippas ut och klistras in som den ursprungliga Latex-texten. Du måste ha installerat Latex för att kunna använda insticksprogrammet. + + +Automatiskt rörelsefrånvaro +Tillsammans med en webbkamera och paketet Video4Linux, låter detta dig detektera när du inte längre sitter vid datorn, och automatiskt låta &kopete; ange att du är borta. + + +Lyssnar nu +Med insticksprogrammet Lyssnar nu, kan du låta de som du chattar med få reda på vad du lyssnar på, genom att skriva /media i en chatt, eller genom att använda menyn Verktyg Skicka mediainformation i chattfönstret. + + +Statistik +Det här insticksprogrammet använder en databas för att samla information om dina kontakters aktivitetsmönster. Du kan använda det för att till exempel se när en kontakt oftast är uppkopplad. + + +Texteffekter +Texteffekter inför roliga effekter i dina meddelanden innan de skickas, som färgläggning eller ändra ordens skiftläge. Glöm bara inte bort att du har aktiverat det: Vi har fått felrapporter från glömska användare av Texteffekter! + + +Översättning +Insticksprogrammet Översättning låter dig ange ett föredraget språk för varje metakontakt, och översätter sedan meddelanden från dem med webbaserade översättningstjänster som Google och Babelfish. Ställ in språket som du själv föredrar i dialogrutan för att anpassa insticksprogram. Det språk som varje kontakt föredrar kan ställas in via den sammanhangsberoende meny. +Följande alternativ läggs till i chattfönstrets menyer: + + + +&Ctrl;T Verktyg Översättning + + +Om du inte aktiverade automatisk översättning, översätter det här aktuell chatt. + + + + + +Webbnärvaro +Webbnärvaro låter dig publicera din närvaro i meddelandeklienter på webben. Ge sökvägen till en fil på en FTP-server (till exempel), så laddar det upp ett kort stycke HTML till filen, som du kan inkludera på din hemsida. &kde;:s nätverkstransparens gör detta enkelt. Bra för användare av webbloggar att skaffa vänner, eller att använda för att utnyttja direktmeddelande i ett företag. +Till exempel använder sftp://användarnamn@värddator.org/sökväg/till/hemkataloger/användare/im.html protokollet SFTP för att ladda upp din närvaro direkt till webbservern. +Se I/O-slav handböckerna för tips om särskilda nätverksprotokoll. + + + +Bidra med ett insticksprogram +&kopete; är konstruerat för att göra det lätt att skapa insticksprogram som ger extra funktioner. Så om du har en bra idé om hur &kopete; kan göras ännu bättre, hör av dig. + + + +&kopete-menus; + + +Vanliga frågor + + +Vad betyder &kopete;? Hur uttalar man det? +&kopete;s namn kommer från ordet Copete, som används i Chile med betydelsen att dricka tillsammans med vänner. Duncan, den ursprungliga upphovsmannen, spelade in hur det uttalas. + + +När jag har mer än en meddelandetjänst för en användares namn i min kontaktlista och klickar på användarens namn, skickas meddelandet med fel meddelandetjänst. + +Du kan ändra ordning på konton som &kopete; försöker använda för att skicka meddelanden till personer med uppåt- och neråtpilarna i nedre högra hörnet på kontots inställningssida. &kopete; försöker ansluta till konton uppifrån och ner. Om en tjänst dock har ett högre statusvärde än övriga för den användaren, använder &kopete; den. Om en person till exempel har tre tjänster, och två anger frånvaro och den tredje anger uppkopplad, försöker &kopete; alltid skicka meddelanden till användaren med tjänsten som är uppkopplad.Om du klickar på den lilla protokollikonen till höger om menyalternativet istället för på personens namn, försöker du alltid kontakta personen med den tjänsten. + + + +Jag måste ansluta via en SOCKS-proxy, men jag hittar inga alternativ för proxyinställning i &kopete;. Hur ställer jag in &kopete; att använda SOCKS? + + +MSN, ICQ, AIM, Jabber och Yahoo använder &kde;:s nätverksinfrastruktur. Deras inställning av SOCKS-proxy görs tillsammans med resten av &kde; i Inställningscentralen under Internet och nätverk Proxyservrar. + + + + +Är det möjligt att anpassa ikonerna som syns i &kopete;? +Du kan byta mellan olika smilisar under fliken Smilisar på sidan Utseende i &kopete;s inställningsdialogruta. +För att installera nya smilisar, titta först på KDE-Look.org, där det finns många ytterligare smilisuppsättningar att ladda ner. + +Smilisarna är enkla att installera. Du skapar bara en katalog som innehåller ikonfilerna tillsammans med en XML-fil som beskriver sambandet mellan text och bild i $KDEDIR/share/apps/kopete/pics/emoticons (eller $KDEHOME, till exempel i /home/användare/.kde/). + + +Kopiera den uppackade katalogen till $KDEDIR/share/apps/kopete/pics/emoticons eller $HOME/.kde/share/apps/kopete/pics/emoticons (eller var $KDEHOME än finns) +Välj Anpassa &kopete; i menyn Inställningar, klicka på Utseende i vänstra rutan av inställningsfönstret och klicka på fliken Smilisar +Välj smilisuppsättningen du just installerat i listan +Nu kan du använda de nyinstallerade smilisarna i &kopete; + +För att ersätta protokollikonerna, måste du ersätta ikonerna i $KDEDIR/share/apps/kopete/icons, eller tillhandahålla ersättningar som överskrider dem i samma katalog under $KDEHOME. För närvarande finns det inte några fullständiga uppsättningar för att ersätta dem som du helt enkelt kan packa upp där. + + + + + + +Särskilda åtgärder +Kommandoradsväljare +Installera smilisuppsättningar + + + +Tack till och licenser +&kopete; copyright 2001-2005, &kopete;-utvecklarna +Stefan Asserhällstefan.asserhall@comhem.se +&underFDL; &underGPL; +Nuvarande utvecklingsgrupp + + +Duncan Mac-Vicar Prett (duncan snabel-a kde org): Ursprunglig upphovsman, utvecklare och projektledare +Till Gerken (till snabel-a tantalo net): Utvecklare, underhåll av Jabber +Olivier Goffart (ogoffart snabel-a tiscalinet be): Huvudutvecklare, underhåll av MSN-insticksprogram +Andy Goossens (andygoossens snabel-a telnet be): Utvecklare +Grzegorz Jaskiewicz (gregj snabel-a pointblue com pl): Utvecklare, underhåll av Gadu-gadu-insticksprogram +Jason Keirstead (jason snabel-a keirstead org): Utvecklare +Matt Rogers (mattr snabel-a kde org): Huvudutvecklare, underhåll av AIM- och ICQ-insticksprogram +Richard Smith (lilachaze snabel-a hotmail com): Utvecklare, underhåll av användargränssnitt +Will Stephenson (lists snabel-a stevello free-online co uk): Utvecklare, ikoner, insticksprogram, författare till handbok +Michel Hermier (michel.hermier snabel-a wanadoo fr): Underhåll av IRC-insticksprogram +Andre Duffeck (andre snabel-a duffeck de): Utvecklare, underhåll av Yahoo-insticksprogram +Michaël Larouche (michael.larouche snabel-a kdemail net): Utvecklare, MSN, chattfönster. + + + +Tidigare utvecklare (&kopete;s berömdheter) +Dessa personer har lämnat &kopete;, så kontakta dem inte för frågor om &kopete;. Vi är oändligt tacksamma för deras bidrag. + +Christopher TenHarmsel (tenharmsel snabel-a users sourceforgenet): Utvecklare, Oscar-hackare +Ryan Cumming (ryan snabel-a kde org): Kärnutvecklare +Richard Stellingwerff (remenic snabel-a linuxfromscratch org): Utvecklare +Hendrik vom Lehn (hennevl snabel-a hennevl de): Utvecklare +Stefan Gehn (sgehn snabel-a gmx net): Utvecklare +Robert Gogolok (robertgogolock snabel-a gmx de): Utvecklare +Nick Betcher (nbetcher snabel-a kde org): Ursprunglig upphovsman till ICQ-, AIM- och IRC-insticksprogram +Daniel Stone (dstone snabel-a kde org): Ursprunglig upphovsman till Jabber-insticksprogram +James Grant (topace snabel-a lightbox org): Utvecklare, upphovsman till importinsticksprogram +Zack Rusin (zack snabel-a kde org): Utvecklare, upphovsman till gammalt Gadu-gadu-insticksprogram +Gav Wood (gav snabel-a kde org): Upphovsman till Winpopup-insticksprogram +Martijn Klingens (klingens snabel-a kde org): Utvecklare, MSN-hackare + + + +Dokumentation +Dokumentation copyright 2003, 2004, 2005 Will Stephenson (lists snabel-a stevello free-online co uk), copyright 2005 Matt Rogers (mattr snabel-a kde org), copyright 2005, 2006 Michaël Larouche (michael.larouche snabel-a kdemail net). + + + + +Installation + +Hur man skaffar &kopete; +&install.intro.documentation; Utvecklingsversioner kan laddas ner från &kopetewww;. + + +Bibliotek som krävs +Om du installerade &kopete; som en del av en distribution, har du troligen redan dessa installerade. +Gadu-gadu-insticksprogrammet kräver paketet libgadu, se den här sidan för detaljinformation. +Insticksprogrammet Lyssnar nu behöver libxmms om du vill komma åt vad xmms spelar för närvarande. Det bör vara tillgängligt i din distribution, men annars finns det som en del av xmms-paketet på xmms hemsida. + + +Kompilering och installation +&install.compile.documentation; + + +&kopete-chatstyle; + +&documentation.index; +
+ + diff --git a/tde-i18n-sv/docs/kdenetwork/kopete/menus.docbook b/tde-i18n-sv/docs/kdenetwork/kopete/menus.docbook new file mode 100644 index 00000000000..020051647c0 --- /dev/null +++ b/tde-i18n-sv/docs/kdenetwork/kopete/menus.docbook @@ -0,0 +1,1173 @@ + + +Menyalternativ + +Varje menyalternativ beskrivs nedan. Om det finns en snabbtangent som utför en menyfunktion, så listas den tillsammans med menyalternativet. + +Menyerna i kontaktlistans fönster + +Menyn <guimenu +>Arkiv</guimenu +> + + + + +Arkiv Ange status Ansluten + + +Koppla upp alla konton + + + + + +Arkiv Ange status Borta + + +Ange att du är borta i alla uppkopplade konton + + + + + +Arkiv Ange status Nerkopplad + + +Koppla ner alla konton + + + + + +Arkiv Lägg till kontakt... + + +Det här visar guiden för att lägga till en kontakt, som låter dig lägga till en ny kontakt i din lista + + + + + +Arkiv Skapa ny grupp... + + +Frågar dig efter den nya gruppens namn och lägger till den i kontaktlistan. + + + + + +&Ctrl;Q Arkiv Avsluta + + +Kopplar ner dig från alla direktmeddelandesystem, stänger alla fönster och avslutar programmet. + + + + + + +Menyn <guimenu +>Redigera</guimenu +> + + + + +&Ctrl;Z Redigera Ångra + + +Ångrar den senaste ändringen som gjordes i kontaktlistan. + + + + + +&Ctrl;&Shift;Z Redigera Gör om + + +Återställer senaste ändring som gjordes i kontaktlistan med Redigera Ångra + + + + + +Redigera Skicka enstaka meddelande... + + +Visar ett e-postliknande meddelandefönster för markerad kontakt, för att skicka ett enstaka meddelande. + + + + + +Redigera Börja chatta... + + +Öppnar ett chattfönster för markerad kontakt, för att påbörja ett samtal. + + + + + +Redigera Skicka fil... + + +Om det stöds av direktmeddelandesystemet, öppnas en filvalsdialogruta för att välja en fil att skicka till markerad kontakt. + + + + + +Redigera Flytta till + + +(Aktiverad när en kontakt är markerad) Välj en annan grupp i undermenyn, så flyttas kontakten till den gruppen. + + + + + +Redigera Kopiera till + + +(Aktiverad när en kontakt är markerad) Välj en grupp i undermenyn, så kopieras kontakten till den gruppen. Direktmeddelandesystem som tillåter att kontakter finns i mer än en grupp i serverns kontaktlista uppdateras på motsvarande sätt. + + + + + +Delete Redigera Ta bort + + +(Aktiverad när en kontakt är markerad) Tar helt och hållet bort en kontakt från kontaktlistan. + + + + + +Redigera Byt namn på kontakt + + +(Aktiverad när en kontakt är markerad) Byter namn på kontakten i kontaktlistan. Om du gör det, ändras inte längre posten i kontaktlistan om kontakten ändrar sitt namn att visa från en annan dator. Du kan aktivera det här igen i kontaktens egenskapsdialogruta. + + + + + +Redigera Lägg till kontakt... + + +(Aktiverad när en kontakt är markerad) Välj ett annat konto i undermenyn, så kan du lägga till ett annat sätt att skicka meddelanden till personen med det kontot. + + + + + +Redigera Lägg till i kontaktlistan... + + +(Aktiverad när en kontakt är markerad) Ibland skickar personer som inte redan finns i din kontaktlista ett meddelande till dig. I detta fall skapar &kopete; en tillfällig post för dem. Använd då den här funktionen för att behålla dem i din kontaktlista. + + + + + +Redigera Egenskaper + + +Egenskapsdialogrutan låter dig välja egna ikoner för markerad post, och ändra dess namn. +För kontakter kan du ändra &kde;:s adressbokspost som de hör ihop med. + + + + + +Redigera Ta bort grupp + + +(Aktiverad när en grupp är markerad) Tar helt och hållet bort en grupp från kontaktlistan. Alla kontakter som bara finns i den här gruppen flyttas till toppnivån. + + + + + +Redigera Byt namn på grupp + + +(Aktiverad när en grupp är markerad) Byter namn på gruppen. + + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + + +&Ctrl;M Inställningar Visa menyrad + + +Visar eller döljer menyraden. + + + + + +Inställningar Visa verktygsrad + + +Visar eller döljer verktygsraden. + + + + + +Inställningar Visa statusrad + + +Visar eller döljer statusraden. + + + + + +&Ctrl;U Inställningar Visa nerkopplade användare + + +Visar eller döljer kontakter som för närvarande är nerkopplade. De blir synliga när de kopplar upp igen. + + + + + +&Ctrl;G Inställningar Visa tomma grupper + + +Det här visar eller döljer grupper som inte har några medlemmar, eller där alla medlemmar är nerkopplade och dolda (se ovan). + + + + + +Inställningar Anpassa genvägar... + + +Visar &kde;:s vanliga dialogruta för att anpassa snabbtangenter, där du kan ändra snabbtangenter som fungerar i kontaktlistans fönster. + + + + + +Inställningar Anpassa globala genvägar... + + +Visar &kde;:s vanliga dialogruta för att anpassa globala snabbtangenter, där du kan ändra snabbtangenter som alltid fungerar i &kde;. + + + + + +Inställningar Anpassa verktygsrader... + + +Visar &kde;:s vanliga dialogruta för att anpassa verktygsrader, som låter dig ställa in kontaktlistans verktygsrader. + + + + + +Inställningar Anpassa Kopete... + + +Visar dialogrutan Anpassa Kopete. + + + + + +Inställningar Anpassa insticksprogram... + + +Visar dialogrutan Anpassa insticksprogram. + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +Detta är &kde;:s standardalternativ i menyn Hjälp: +&help.menu.documentation; + + + +Menyerna i chattfönstret + +Menyn <guimenu +>Chatt</guimenu +> + + + +&Ctrl;Retur Chatt Skicka meddelande + + +Skickar ett meddelande. + + + + + +&Ctrl;S Chatt Spara + + +Sparar innehållet i chatten till en fil. + + + + + +&Ctrl;P Chatt Skriv ut... + + +Skriver ut en papperskopia av chatten. + + + + + +Chatt Kontakter + + +Den här menyn listar alla personer i chatten. Du har tillgång till samma kontaktmeny som du får genom att högerklicka på en kontakts namn i kontaktlistan, vilket gör det möjligt att utföra kontaktspecifika åtgärder, som att skicka filer till dem, visa användarinformation eller blockera dem. + + + + + +&Ctrl;W Chatt Stäng + + +Stänger aktuell chatt. Om det finns någon chatt som äger rum under en annan flik, förblir fönstret öppet. + + + + + +&Ctrl;Q Chatt Avsluta + + +Stänger alla chattar som äger rum i det här fönstret. + + + + + +Menyn <guimenu +>Redigera</guimenu +> + + + +&Ctrl;X Redigera Klipp ut + + +Klippa ut text fungerar som för de flesta editorer: den markerade texten tas bort och läggs på klippbordet. Observera att du också kan markera text och dra den till en ny plats. + + + + + + &Ctrl;C Redigera Kopiera + + +Kopiera text fungerar som för de flesta editorer: Den markerade texten kopieras till klippbordet. Observera att du också kan välja text medan du håller nere &Ctrl;-tangenten, och dra den till en ny plats, för att kopiera den. + + + + + +&Ctrl;V Redigera Klistra in + + +Att klippa in fungerar på samma sätt som för de flesta editorer: Texten från klippbordet klipps in på markörens nuvarande position. + + + + + +Menyn <guimenu +>Format</guimenu +> + + + +Format Lägg till smilis + + +Den här menyn innehåller alla smilisar som aktuellt smilis-tema innehåller. Du kan ändra schemat i i Kopetes inställningsdialogruta. + + + + + +Format Textfärg... + + +Visar en färgväljare som ändrar textfärgen. + + + + + +Format Bakgrundsfärg... + + +Visar en färgväljare som ändrar bakgrundsfärgen. + + + + + +Format Teckensnitt + + +Den här menyn låter dig ändra teckensnittet som används i chatten. + + + + + +Format Teckenstorlek + + +Den här menyn låter dig ändra teckenstorleken som används i chatten. + + + + + + +Menyn <guimenu +>Flikar</guimenu +> + + + +Flikar Flikplacering + + +Den här menyn låter dig ändra om flikarna syns längst upp eller längst ner i chattfönstret. + + + + + +&Ctrl;&Shift;B Flikar Koppla från chatt + + +Skiljer ut aktuell chatt till ett eget fönster. + + + + + +Flikar Flytta flik till fönster + + +Du kan flytta chattar mellan fönster med den här menyn. Välj chattfönster som fliken ska flyttas till i menyn. + + + + + + +Menyn <guimenu +>Verktyg</guimenu +> +Den här menyn innehåller alternativ som lagts till av insticksprogrammen du har laddad. Se kapitlet om insticksprogram för detaljinformation. + + +Menyn <guimenu +>Inställningar</guimenu +> + + + +&Ctrl;M Inställningar Visa menyrad + + +Skiljer ut aktuell chatt till ett eget fönster. + + + + + +Inställningar Verktygsrader Visa huvudverktygsrad (Kopete) + + +Visar eller döljer huvudverktygsraden. + + + + + +Inställningar Verktygsrader Visa status (Kopete) + + +Visar eller döljer &kopete;s statusrad. Det är här bilder av kompisar visas. + + + + + +Inställningar Verktygsrader Visa formatverktygsrad (Kopete) + + +Visar eller döljer verktygsraden för textformatering. + + + + + +Inställningar Visa statusrad + + +Skiljer ut aktuell chatt till ett eget fönster. + + + + + +Inställningar Visa lista över chattmedlemmar + + +Den här menyn styr om listan över chattmedlemmar visas till vänster eller höger i chattfönstret, och om den över huvud taget syns. + + + + + +Inställningar Anpassa genvägar... + + +Visar &kde;:s vanliga dialogruta för att anpassa snabbtangenter, där du kan ändra snabbtangenter som fungerar i chattfönstret. + + + + + +Inställningar Anpassa verktygsrader... + + +Visar &kde;:s vanliga dialogruta för att anpassa verktygsrader, som låter dig ställa in chattfönstrets verktygsrader. + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +Detta är &kde;:s standardalternativ i menyn Hjälp: +&help.menu.documentation; + + + + + diff --git a/tde-i18n-sv/docs/kdenetwork/korn/Makefile.am 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docs/kdenetwork/korn/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdenetwork/korn/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdenetwork/korn/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdenetwork/korn/index.cache.bz2 b/tde-i18n-sv/docs/kdenetwork/korn/index.cache.bz2 new file mode 100644 index 00000000000..71ae68c81ac Binary files /dev/null and b/tde-i18n-sv/docs/kdenetwork/korn/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdenetwork/korn/index.docbook b/tde-i18n-sv/docs/kdenetwork/korn/index.docbook new file mode 100644 index 00000000000..cd3f6fcd6b7 --- /dev/null +++ b/tde-i18n-sv/docs/kdenetwork/korn/index.docbook @@ -0,0 +1,379 @@ + + + + + +]> + + + +Dokumentation för &korn; + + +Nick Betcher
nbetcher@uswest.net
+
+ +Sirtaj Kang
taj@kde.org
+
+Utvecklare +
+ +Cristian Tibirna
tibirna@kde.org
+
+Utvecklare +
+ +Kurt Granroth
granroth@kde.org
+
+Utvecklare +
+ +Rik Hemsley
rik@kde.org
+
+Utvecklare +
+ +Lauri Watts
lauri@kde.org
+Granskare +
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2002-02-05 +0.03.00 + + +2000 +Nick Betcher + + +&FDLNotice; + +Den här dokumentationen beskriver &korn;, version 0.0.1 + + +KDE +KOrn +Filsökning + +
+ + +Inledning + +&korn; är ett program för KDE som kontrollerar e-post, och har möjlighet att docka i Kicker. &korn; kan kontrollera brevlådor av följande typer: + + +mbox-typ (dvs. /var/spool/mail/root) +qmail +POP3 +Imap4 +nntp +och möjlighet att kontrollera en process + + +&korn; kontrollerar din e-post med ett intervall som anges av användaren för varje enskilt konto. När e-post väl har tagits emot kan du få &korn; att köra det tredjepartsprogram som du önskar, eller ändra färgen/ikonen för &korn; medan den är dockad i &kicker;. Förutom detta kan du låta &korn; köra ett program när du väl klickar på den dockade ikonen i &kicker;. + +Resten av det här kapitlet förutsätter att användaren högerklickar på &korn;s ikon i &kicker;-panelen för att komma åt lämpliga menyer. + + + +Inställningsdialogrutan + + + +Knapparna + +Fönstret Inställningar är den mest kraftfulla delen av &korn;. Vid första påseendet kanske du underskattar dess möjligheter, men under huven hittar du många sätt att använda &korn;. + +Den första fliken visar dina nuvarande brevlådor. Normalt installerar &korn; Inkorgen som den förvalda brevlådan. Den förvalda Inkorgen kanske inte passar de flesta användares behov. Med den hår förvalda brevlådan på plats använder &korn; sökvägen /var/spool/mail/user för nya brev. + +Knappen Ny... behandlas i nästa avsnitt. Hoppa gärna fram dit om det är avsnittet som du behöver hjälp med. + +Om du vill ta bort den markerade brevlådan, klicka på knappen Ta bort till höger. Du kan också kopiera den markerade brevlådan om du inte vill behöva skapa liknande brevlådor två gånger. + +Till sist, efter du har skapat en brevlåda (se nästa avsnitt), kan du ändra den genom att markera brevådan du vill redigera och sedan klicka på Ändra.... Den här dialogrutan innehåller samma alternativ som när du klickar på Ny.... + + + + + +Fliken <guilabel +>Visa</guilabel +> + +Fliken Visa innehåller alternativen som ändrar var &korn; syns. + +Det första alternativet, Horisontellt, skapar ett fönster och innehållet i fönstret är alternativen som du angav under fliken Visa (som du kan nå genom att markera brevlådan och klicka på Ändra...). Å andra sidan, genom att välja Dockad kommer &korn; att dockas i &kicker;-panelen. + +Alternativet Vertikalt är inte implementerat ännu. + + + +Dialogrutan <guilabel +>Ny...</guilabel +> + +Knappen Ny... visar ett fönster med de brevlådor som kan skapas för intervallkontroll. Välj den passande typen av brevlåda. Om du inte vet vilken typ du bör välja, och du för närvarande använder Netscape för kontroll av post, välj då POP3. + +Efter det här fönstret visas ändringsalternativen, som låter dig ändra alla möjligheter för kontroll av post, inklusive intervallet. + +Varje typ av brevlåda (dvs. Pop3, nntp, imap) har olika serveralternativ, men övriga alternativ (inklusive Kontrollera, Kommandon och Visa) är likadana (utom för typ av process för brevlådan). I dialogrutorna för serveralternativ måste du ange lämplig information som stämmer med din situation. Kom ihåg att förvalda portar som anges i vissa av serveralternativen, är de normala som används av en majoritet på Internet. + +Fliken Kontrollera innehåller ett alternativ som ändrar tidsintervallet mellan varje kontroll. Kom ihåg att detta anges i sekunder, inte minuter. + +Därefter har fliken Visa alternativ för att ändra ikon eller ikonfärg medan &korn; är dockad i &kicker;. Det finns två alternativ: Använd färg eller Använd ikon. Om Använd färg väljs, kan du ändra färgerna. Om Använd ikon väljs, kan du välja den ikon som används för både Normal och Nytt brev. Kom ihåg att &korn; antingen kan använda en ikon eller en färg, inte båda. + +Under fliken Kommandon kan du ange ett kommando som ska köras när du väl tar emot ett nytt brev, på raden Nytt brev. Dessutom kan raden Klickning innehålla ett kommando som körs när du vänsterklickar på &korn;. + + + + + +Tack till och licens + +&korn;.-programmet Copyright 2000: + + +Sirtaj Singh Kang taj@kde.org +Cristian Tibirna tibirna@kde.org +Kurt Granoth granroth@kde.org +Rik Hemsley rik@kde.org + + +Dokumentation Copyright 2000 Nick Betcher nbetcher@uswest.net + +Vi hoppas att den här dokumentationen har hjälpt dig. Om du behöver kontakta mig, författaren av det här dokumentet, kan du göra det på nbetcher@uswest.net. Om du vill kontakta &korn;s utvecklare, hittar du deras namn i menyvalet Om Korn... eller ovanför. +&underFDL; &underGPL; + + + +
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cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdenetwork/kpf/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdenetwork/kpf/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdenetwork/kpf/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdenetwork/kpf/index.cache.bz2 b/tde-i18n-sv/docs/kdenetwork/kpf/index.cache.bz2 new file mode 100644 index 00000000000..cef8719237c Binary files /dev/null and b/tde-i18n-sv/docs/kdenetwork/kpf/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdenetwork/kpf/index.docbook b/tde-i18n-sv/docs/kdenetwork/kpf/index.docbook new file mode 100644 index 00000000000..7eee0a5fc3e --- /dev/null +++ b/tde-i18n-sv/docs/kdenetwork/kpf/index.docbook @@ -0,0 +1,370 @@ + + + + + +]> + + + + + + Handbok &kpf; + + + + Rik Hemsley
&Rik.Hemsley.mail;
+
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ + + 2002 + &Rik.Hemsley; + + + &FDLNotice; + + 2003-09-30 + 1.0.1 + + + &kpf; låter dig dela filer via ett nätverk. + + + + KDE + allmän + filserver + HTTP + + +
+ + + + Inledning + + &kpf; erbjuder enkel fildelning med &HTTP; (Hyper Text Transfer Protocol), vilket är samma protokoll som används av webbplatser för att tillhandahålla data till din webbläsare. &kpf; är en fullständigt öppen filserver, vilket betyder att det inte finns några begränsningar i åtkomsten av delade filer. Vad du än väljer att dela är tillgängligt för alla. + + &kpf; är konstruerat för att dela filer med vänner, inte för att fungera som en fullständig webbserver som Apache. &kpf; var i första hand tänkt som ett lätt sätt att dela filer med andra under tiden man chattar på IRC (Internet reläbaserad chatt, eller chattrum). + + Typisk användning: &kpf; är inställd för att tillhandahålla filer från katalogen public_html i din hemkatalog. Du vill göra en fil tillgänglig för några som du chattar med på nätet. Istället för att skicka var och en av dem e-post med filen som en bilaga (vissa kanske inte ens är intresserade), så kopierar du filen till katalogen public_html och talar om för de som lyssnar att filen nu är tillgänglig på http://www.mindator.net:8001/filen + + + + + + Att använda &kpf; + + + + Grunderna i &kpf; + + &kpf; kör som ett miniprogram inne i panelen. Det här betyder att det upptar lite utrymme på skärmen och att dess status alltid är synlig. För att starta &kpf;-miniprogrammet, högerklicka på panelen och välj Lägg till miniprogram i panelen... för att öppna dialogrutan Lägg till miniprogram. Välj Publik filserver och klicka på knappen Lägg till i panelen. + + &kpf; utnyttjar konceptet med delade kataloger. Du kan välja en eller flera kataloger som ska göras tillgängliga, och alla filer i de katalogerna (och eventuella underkataloger) kommer att delas. + + Var extremt försiktig med vilka kataloger du delar. Kom ihåg att alla filer i katalogen och dess underkataloger, inklusive gömda filer (punktfiler för de tekniskt lagda) görs tillgängliga för världen, så var försiktig så att du inte delar känslig information, som lösenord, kryptografiska nycklar, din adressbok, privata organisationsdokument, etc. + + Så fort &kpf; kör, kommer du att se ett fyrkantigt miniprogram med en smal nersänkt kant och en ikon som visar en varmluftsballong. Ballongen syns när inga kataloger delas. + + För att dela en katalog, högerklicka på ballongikonen för att visa en meny, som bara innehåller ett alternativ, Ny server.... Om det här alternativet väljes visas en guide, som frågar några enkla frågor. Att besvara frågorna, gör att en katalog för delning skapas. + + Det finns ett alternativ till att direkt använda miniprogrammet när du vill dela en katalog. &kpf; är integrerat med &konqueror;. + + Med &konqueror; öppet, och med en katalog synlig, högerklicka på bakgrunden och visa dialogrutan Egenskaper. Vid installation tillades fliken 'Delning' av &kpf; i den här dialogrutan. Du blir tillfrågad om att starta &kpf; om det inte kör. Att välja Ok skickar en signal till &kpf;-miniprogrammet, och be det lägga till en ny delad katalog. + + + + + + + + Delningsinställning + + + + Lyssna via port + + För varje katalog som delas av &kpf;, öppnas en ny nätverksport. En port är helt enkelt ett nummer som används för att identifiera en nätverkstjänst på ett unikt sätt. När någon använder ett program (t.ex. en webbläsare) för att ansluta till en dator, dirigeras det till en tjänst genom att ange datorns adress och port där denna tjänst kör. + + Konceptet med portar låter en dator köra mer än en nätverkstjänst. Bland de som används varje dag ingår &HTTP; (webben), som ofta ansluts till via port 80, &SMTP; (e-postsändning), oftast via port 25, och POP3 (e-postmottagning), oftast via port 110. + + Oftast när du ansluter till en nätverkstjänst, behöver du inte ange vilken port du vill ansluta till. Det här beror på att portarna är standardiserade, så att alla som ansluter till port 80 på en nätverksmaskin förväntar sig att hitta en &HTTP; (webb)-server. + + &kpf; är inte en standard-tjänst, så 8001 utsågs som förvald port. + + Den andra katalogen som du delar erbjuder sig att lyssna på port 8002, och numret ökas med ett varje gång du delar en ny katalog. + + Inom vissa gränser, kan du dock välja vilket portnummer du vill för en delad katalog. + + Det är vanligt att portnummer under 1000 är reserverade för olika typer av systemtjänst, dvs. de som styrs av datorns administratör. Därför kan du märka att försök att använda någonting under 1000 helt enkelt inte fungerar. + + &kpf; försöker varna dig när det inte kan lyssna på en port. Det gör detta genom att visa en ikon med en avbruten anslutning i övre vänstra hörnet av bilden. &kpf; försöker förhindra att du tilldelar mer än en delad katalog på samma port, men det försöker inte förhindra dig från att ställa in en delad katalog att lyssna på en port som redan används av en annan tjänst, till exempel din riktiga webbserver. + + Om du ser ikonen med avbruten anslutning, högerklicka på bandbreddsbilden och välj Anpassa... Försök nu ändra porten som används och tryck därefter på Ok. Med antagandet att du nu valde en ledig port, så bör du se att ikonen med avbruten anslutning försvinner, och du ska nu kunna ansluta till den delade katalogen. + + + + + + Bandbreddsbegränsning + + Termen bandbredd syftar på mängden data som kan skickas via en förbindelse under en viss tidsperiod. + + &kpf; låter dig ange en gräns för hur mycket bandbredd som används av en viss delad katalog. Det här är användbart när du vill undvika att din nätverksanslutning blir mättad av personer som laddar ner från dina delade kataloger. Om du till exempel är ansluten via modem, så har du bara några får Kibyte per sekund kvar till dig själv. Att begränsa bandbredden som används av &kpf;s delade kataloger, låter dig behålla en del av den för egen del. + + Som precis nämndes, så mäter &kpf; bandbredd i Kibyte per sekund, eller förkortat till Kibyte/s. Ett typiskt modem överför ungefär 5 Kibyte/s i medeltal, så att begränsa den totala användningen av alla &kpf;s delade kataloger till ett värde som är mindre än detta kan vara förnuftigt, beroende på hur du använder &kpf;. + + + + + + Följ symboliska länkar + + En symbolisk länk är en särskild fil som fungerar som referens till en annan fil (eller katalog) i filsystemet. Genom att följa länken når du filen eller katalogen som refereras - länken är i allmänhet transparent. + + Normalt så tillåter inte &kpf;s delade kataloger att symboliska länkar följs. Det här betyder till exempel, att om du har en delad katalog som pekar på /din/hem/katalog/public_html och du skapar en länk inne i public_html som pekar på /tmp, så kan vem som helst som begär /tmp, se innehållet i din /tmp katalog. + + I allmänhet är det en dålig idé att tillåta att symboliska länkar följs på det här sättet. Huvudorsaken att det här tillåts är så att du kan ha symboliska länkar inne i en delad katalog, som pekar till en plats inne i samma delade katalog. Det här kan vara användbart om du delar en hel webbplats, vilket som tidigare nämnts inte är avsikten med &kpf;. + + Var bara försiktig så att du inte länkar någonstans i filsystemet som kan innehålla känslig information (eller har en intern symbolisk länk någonstans som pekar på känslig information!) + + + + + + + + Vanliga frågor + + + + + + + Varför ingår det inte någon säkerhetsmekanism i &kpf;? + + + + + I själva verket innehåller &kpf; olika åtgärder för att hjälpa till att förhindra att användaren ger tillgång till känslig information av misstag. Det finns inga lösenordsskydd och ingen kryptering. Det här är med avsikt, som förklaras nedan. + + Ju fler säkerhetsåtgärder som läggs till för en tjänst, desto säkrare känner sig de som använder den. Tyvärr måste användaren ha god förståelse för vad detta innebär, för att försäkra sig om verklig säkerhet. Att till exempel tillhandahålla lösenordsskydd, är ingen mening med om inte användaren vet hur man väljer ett bra lösenord. Därför togs beslutet att inte tillhandahålla någon säkerhet, med förhoppning om att användaren finner det lättare att förstå vad detta innebär, än att tillbringa månader eller år för att lära sig om komplexiteten i nätverkssäkerhet. + + Konceptet är enkelt. Om du anger att en katalog delas, delas den med hela världen. Om du inte vill göra den tillgänglig för världen, dela den då inte. + + + + + + + + + + + + Tack till och licens + + &kpf; + + Program Copyright 2002 &Rik.Hemsley; &Rik.Hemsley.mail; + + Dokumentation Copyright 2002 av &Rik.Hemsley; &Rik.Hemsley.mail; + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &kpf; distribueras under villkoren i MIT-licensen. + + + + + + Installation + + + + Hur man skaffar &kpf; +&install.intro.documentation; + + + + &documentation.index; + +
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export all variables. +# Otherwise a system limit (for SysV at least) may be exceeded. +.NOEXPORT: + +#>+ 2 +KDE_DIST=kppp-account-ip-tab.png callback.docbook kppp-faq.docbook kppp-account-login-script-tab.png getting-online.docbook index.docbook wizard.docbook kppp-account-gateway-tab.png tricks.docbook hayes.docbook security.docbook index.cache.bz2 kppp-account-dns-tab.png kppp-misc-tab.png kppp-wizard.png kppp-graph-tab.png kppp-modem-tab.png dialog-setup.docbook global-settings.docbook accounting.docbook chap.docbook kppp-account-dial-tab.png Makefile.in kppp-config.png kppp-dialler-tab.png kppp-device-tab.png kppp-account-accounting-tab.png Makefile.am kppp-account-execute-tab.png + +#>+ 24 +index.cache.bz2: $(srcdir)/index.docbook $(KDE_XSL_STYLESHEET) kppp-faq.docbook wizard.docbook kppp-account-dns-tab.png kppp-device-tab.png kppp-account-dial-tab.png kppp-config.png kppp-dialler-tab.png callback.docbook kppp-account-execute-tab.png index.docbook accounting.docbook kppp-modem-tab.png kppp-account-accounting-tab.png kppp-account-gateway-tab.png chap.docbook security.docbook tricks.docbook kppp-account-ip-tab.png hayes.docbook dialog-setup.docbook kppp-misc-tab.png kppp-wizard.png getting-online.docbook kppp-graph-tab.png kppp-account-login-script-tab.png global-settings.docbook + @if test -n "$(MEINPROC)"; then echo $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; fi + +docs-am: index.cache.bz2 + +install-docs: docs-am install-nls + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kppp + @if test -f index.cache.bz2; then \ + echo $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kppp/; \ + $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kppp/; \ + elif test -f $(srcdir)/index.cache.bz2; then \ + echo $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kppp/; \ + $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kppp/; \ + fi + -rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kppp/common + $(LN_S) $(kde_libs_htmldir)/$(KDE_LANG)/common $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kppp/common + +uninstall-docs: + -rm -rf $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kppp + +clean-docs: + -rm -f index.cache.bz2 + + +#>+ 13 +install-nls: + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kppp + @for base in kppp-faq.docbook wizard.docbook kppp-account-dns-tab.png kppp-device-tab.png kppp-account-dial-tab.png kppp-config.png kppp-dialler-tab.png callback.docbook kppp-account-execute-tab.png index.docbook accounting.docbook kppp-modem-tab.png kppp-account-accounting-tab.png kppp-account-gateway-tab.png chap.docbook security.docbook tricks.docbook kppp-account-ip-tab.png hayes.docbook dialog-setup.docbook kppp-misc-tab.png kppp-wizard.png getting-online.docbook kppp-graph-tab.png kppp-account-login-script-tab.png global-settings.docbook ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kppp/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kppp/$$base ;\ + done + +uninstall-nls: + for base in kppp-faq.docbook wizard.docbook kppp-account-dns-tab.png kppp-device-tab.png kppp-account-dial-tab.png kppp-config.png kppp-dialler-tab.png callback.docbook kppp-account-execute-tab.png index.docbook accounting.docbook kppp-modem-tab.png kppp-account-accounting-tab.png kppp-account-gateway-tab.png chap.docbook security.docbook tricks.docbook kppp-account-ip-tab.png hayes.docbook dialog-setup.docbook kppp-misc-tab.png kppp-wizard.png getting-online.docbook kppp-graph-tab.png kppp-account-login-script-tab.png global-settings.docbook ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kppp/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in kppp-faq.docbook wizard.docbook kppp-account-dns-tab.png kppp-device-tab.png kppp-account-dial-tab.png kppp-config.png kppp-dialler-tab.png callback.docbook kppp-account-execute-tab.png index.docbook accounting.docbook kppp-modem-tab.png kppp-account-accounting-tab.png kppp-account-gateway-tab.png chap.docbook security.docbook tricks.docbook kppp-account-ip-tab.png hayes.docbook dialog-setup.docbook kppp-misc-tab.png kppp-wizard.png getting-online.docbook kppp-graph-tab.png kppp-account-login-script-tab.png global-settings.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdenetwork/kppp/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdenetwork/kppp/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdenetwork/kppp/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdenetwork/kppp/accounting.docbook b/tde-i18n-sv/docs/kdenetwork/kppp/accounting.docbook new file mode 100644 index 00000000000..9c9369a1729 --- /dev/null +++ b/tde-i18n-sv/docs/kdenetwork/kppp/accounting.docbook @@ -0,0 +1,162 @@ + +Ett exempel på en mall för telefonkostnadshantering. + +Om du inte hittar en regel för ditt område måste du skriva en genom att använda följande mall. Bli inte rädd, det är väldigt enkelt. + +Glöm inte att skicka in reglerna som du just har skapat till underhållaren av &kppp;. Reglerna som du har skapat kan kontrolleras så att de har giltig syntax med &kppp;s kommandoradsväljaren regelfil, och måste installeras i ${KDEDIR}/share/apps/kppp/Rules eller i ${HOME}/.kde/share/apps/kppp/Rules innan du kan välja dem i den här dialogrutan. + +################################################################ +# +# Licens +# Den här mallen är (c) av Mario Weilguni <mweilguni@kde.org> +# Den licensieras under samma villkor som kppp-paketet, +# som den är en del av +# +################################################################ +# +# Det här är ett prov på en regeluppsättning för kppp. Du kan använda +# det som en mall när du måste skapa dina egna regeluppsättningar. Om +# du gör det, ta bort alla kommentarer och lägg till dina egna. Det här gör +# att andra användare lättare kan kontrollera din regeluppsättning. +# +# Var snäll signera tariffilen med ditt namn och e-postadress +# så att jag kan kontakta dig om nödvändigt. +# +# Observera: reglerna i den här regeluppsättningen är inte särskilt vettiga +# och är endast i demonstrationssyfte +# +# Not om filnamn: +# när du skapar din egen regeluppsättning, använd "_" i filnamn +# istället för blanktecken och använd filändelsen ".rst +# t.ex. "Sverige lokala samtal" +# --> filen ska sparas som "Sverige_lokala_samtal.rst" +# +# Tack, Bernd Wuebben +# wuebben@math.cornell.edu / wuebben@kde.org +################################################################ + + +################################################################ +# +# Namn för regeluppsättningen. Det BEHÖVS av revisionssyfte. +# +################################################################ +name=default + +################################################################ +# valutainställningar +################################################################ + +# definierar att SEK (Svenska kronor) ska användas som +# valutasymbol (inte helt nödvändigt, förval = "$") +currency_symbol=SEK + +# Definiera platsen för valutasymbolen. +# (inte helt nödvändigt, förval är höger: "right") +currency_position=right + +# Definiera antalet signifikanta siffror. +# (inte helt nödvändigt, förval är "2" +currency_digits=2 + + + +################################################################ +# anslutningsinställningar +################################################################ + +# Observera: regler används ovanifrån och neråt, den +# SISTA regeln som passar in är den som används +# för kostnadsberäkningar. + +# Det här ändras så fort du ansluter. Om du inte behöver betala +# för varje anslutning, använd "0" här eller kommentera bort det. +per_connection=0.0 + + +# minimal kostnad per anslutning. Om kostnaden för ett +# telefonsamtal är mindre än detta värde, så används detta istället +minimum_costs=0.0 + + +# Du betalar 0.74 för de första 180 sekunderna (3 minuter) oberoende +# av om du är ansluten 1 sekund eller 180 sekunder. +# Den här regeln får prioritet över alla andra regler under +# de första 180 sekunderna, i synnerhet den 'förvalda' regeln +# Ta en titt på costgraphs.gif i katalogen docs +# i kppp-distributionen för en grafisk illustration. +flat_init_costs=(0.74,180) + +# Det här är den förvalda regeln som används om ingen annan +# passar. Den första komponenten "0.1" är priset för en +# "enhet", medan "72" är längden i sekunder. +# Därför betyder den följande regeln: "Var 72:a sekund läggs +# 0,1 SEK till i räkningen" +default=(0.1, 72) + +# +# mer komplicerade regler: +# + +# "på måndag till söndag från 12,00 till 23,59 är kostnaden +# 0,2 var 72:a sekund" +on () between () use (0.2, 2) + +# samma som ovan +on (monday..sunday) between () use (0.2, 2) + +# samma som ovan. Du måste använda 24-timmarstid, annars kommer inte +# beräkningen fungera riktigt. (Exempel: skriv 15:00 för 3 på eftermiddagen) +on (monday..sunday) between (0:00..23:59) use (0.2, 2) + +# gäller på fredag, lördag, söndag och måndag från 8 till 13 +on (friday..monday) between (8:00..13:00) use(0.3,72) + +# Observera: +on(monday..friday) between (21:00..5:00) use (0.4,2) +# innefattar INTE lördag 0:00-5:00, bara måndag..fredag, som det säger. + +# gäller på ett givet datum (juldagen) +on (12/25) between () use (0.3,72) + +# ett intervall med datum och en veckodag +on (12/25..12/27, 12/31, 07/04, monday) between () use (0.4, 72) + +# använd det här för påsk +on (easter) between () use (0.3,72) + +# påsk + 50 days (pingstmåndagen) +on (easter+50) between () use (0.3,72) + +on (thursday) between (20:00..21:52) use (8.2, 1) + + +# Reglerna "on()" ovan hör bara ihop med nuvarande tid. Du kan också +# skapa en regel som beror på antalet sekunder som du har varit ansluten +# genom att ange den här tiden som ett tredje argument till "use()". +# Till exempel, låt oss anta att normal taxa på kvällen är 0,20 per minut, +# och den går ner 20% efter en timmes anslutningstid. Det här kan anges +# som: + +on () between (19:30..08:00) use (0.20, 60) +on () between (19:30..08:00) use (0.16, 60, 3600) + +# Observera att de här reglerna, som alla andra, beror på i vilken +# ordning de anges. + + + diff --git a/tde-i18n-sv/docs/kdenetwork/kppp/callback.docbook b/tde-i18n-sv/docs/kdenetwork/kppp/callback.docbook new file mode 100644 index 00000000000..97769250417 --- /dev/null +++ b/tde-i18n-sv/docs/kdenetwork/kppp/callback.docbook @@ -0,0 +1,327 @@ + +Anpassa &kppp; för återuppringning + +Det här kapitlet är baserat på material som tillhandahållits av Martin Häfner, mh@ap-dec717c.physik.uni-karlsruhe.de. + + +&UNIX; eller &Linux; återuppringningsserver + +Det här avsnittet introducerar &UNIX; (&Linux;) återuppringning, och hur &kppp; kan anpassas för att ansluta till en &UNIX; återuppringningsserver, i synnerhet till en skriptbaserad &Linux; återuppringningsserver. + + +En introduktion till återuppringning + +Det finns flera anledningar att fundera på att använda återuppringning. Några av dem är: + + + +För att öka säkerheten i ditt lokala nätverk + + +För att minska kostnader för externa medarbetare + + +För att hantera telefonkostnader när samtal deklareras som företagskostnader + + + +Tänk dig att någon ringer numret till din uppringningsserver, och sedan knäcker ett lösenord. Varför bry sig om att underhålla en brandvägg för din Internetanslutning, om det är så lätt att komma åt ditt nätverk? + +Ett återuppringningsprogram frågar i allmänhet efter ditt namn, och lägger sedan på. Därefter ringer det tillbaka, vanligtvis med ett nummer som är lagrat på servern i en databas. Klienten svarar och fortsätter med anslutningen som om ingenting hänt. Servern frågar nu efter användarnamn och lösenord, med vetskap om att du är den som du sa du var när du först ringde upp, eller åtminstone att du är där du sa att du var. Anslutningen etableras normalt, och pppd startas. + +Nu är den stora frågan, hur talar man om för klienten att den ska svara, när servern ringer tillbaka? Behövs ett speciellt program som mgetty? Svaret är, nej du behöver inte något speciellt klientprogram. I allmänhet kan alla klienter användas för en återuppringd förbindelse, man kan till och med använda ett vanligt terminalprogram som minicom för att ansluta. + +Det enda du måste göra är att tala om för ditt modem att autosvara när ett RING upptäcks av modemet. Det här görs med följande modemkommando: + +AT&SO=1 + + +Det här talar om för modemet att det ska svara efter ett RING. + +Som många andra klientprogram, kontrollerar &kppp; om anslutningen stängs av servern, och avslutar då den nuvarande sessionen om NO CARRIER upptäcks. Det här är alltså det riktiga problemet med att hantera återuppringning. NO CARRIER upptäcks förstås i det ögonblicket då återuppringningsservern lägger på. Vissa servrar använder därför ett särskilt inloggningsprogram. Så hur löser man det här problemet? Du talar om för modemet att det alltid ska ange CARRIER UP (som inte orsakar några problem om du låter klienten lägga på). Du kan göra detta med följande modemkommando: + +AT&C0 + + +Om du vill prova det här, kan du först använda ett vanligt terminalprogram som minicom, och anropa din återuppringningsserver för att se vad som händer. + + + + +Inställning av &kppp; + +Så nu när du har sett teorin i användning, hur ser du till att ställa in &kppp; för att hantera anslutningen? + +Proceduren är ganska rättfram, enligt följande: + + + +Tala först om för modemet att acceptera anslutningar, och inte stoppa förhandlingen när återuppringningsservern lägger på första gången. Du kan lägga till båda de här alternativen under fliken Modem i &kppp;s inställningar, genom att lägga till strängen AT&C0S0=1DT i alternativet Kommando för att ringa upp. +Det finns inga andra ändringar i &kppp;s inställningar. Om du får problem med initiering och återställning av modemet, kontrollera avsnittet Felsökning för mer information. + + +Fundera på servern ett ögonblick. Kom ihåg att operativsystemen &UNIX;, &Windows; och Macintosh har olika idéer om hur ett radslut i en textfil ser ut, och därför också i inloggningsprocedurer. Om du ansluter till en &Windows;-server, använd CR/LF, om du ansluter till en &UNIX;-server, använd CR, och om du ansluter till en Macintosh-server, använd LF. + + +För de här anvisningarna antar vi att du ringer upp ett &Linux; återuppringningspaket som använder vanlig inloggning (inte PAP eller något sådant). +Ställ in Autentisering under fliken Uppringning i abonnemangsinställningarna till Skriptbaserad + + +Nu måste du bygga upp inloggningsskriptet. Att redigera inloggningsskript är en av de verkligt häftiga funktionerna i &kppp;. Du hittar det under fliken Inloggningsskript i dialogrutan Ändra abonnemanget. + +I det här exemplet kräver användaren anvxyz att följande skript anropas. Återuppringningsservern känner redan till namntabellen och motsvarande telefonnummer, så du väljer telefonnumret som ska användas med ett alias, av säkerhetshänsyn. + +Välj alternativ från kombinationsrutan till vänster i dialogrutan för varje linje, och skriv in åtgärden i textrutan till höger. Välj Lägg till för att lägga till varje linje i skriptet. Du kan använda Infoga för att lägga till en rad mitt i skriptet, och Ta bort för att ta bort en rad om du gör ett misstag. + +Hela skriptet ska se ut ungefär så här (utan kommentarerna, som visas här med ett inledande # tecken) + +Expect ogin: # kom ihåg, vi gör en vanlig terminalinloggning +ID "" # kppp skickar användarnamn som + du ställde in i huvuddialogrutan +Expect for anvxyz: # en lista på tillgängliga nummer + visas, användaren ska välja ett +Send anvxyz-hem # användaren vill bli återuppringd + på sitt hemnummer +Expect ogin: # Återuppringningsprocessen kör nu en + ny anslutning, och alltså en ny inloggning. +ID +Expect assword: # Skicka nu ditt lösenord +Expect > # Vänta på kommandoprompten + (kan variera) +Send start_ppp # Det här kommandot startar pppd + + +Efter att ha väntat på inloggningsbegäran, skickar användaren sin identitet och väntar på en lista av tillgängliga telefonnummer för det användarnamnet. Därefter talar han om för servern vilket av alla tillgängliga nummer som han vill bli återuppringd med. &kppp; kan visa en dialogruta för det här, om din plats ofta ändras, t.ex. om du är en försäljare och flyttar från hotell till hotell. Nu väntar sig servern användare och lösenord för inloggning, men under tiden lägger servern på och ringer tillbaka till användaren. Autentiseringsinformationen skickas, och &kppp; väntar på en kommandoprompt, och startar ett litet skript (som heter start_ppp här) som kör igång pppd på servern. + +Skriptet start_ppp kan se ut ungefär som följer: + +#!/bin/sh +stty -echo +exec /usr/sbin/pppd -detach silent modem + + +Att ställa in en PPP-server är förstås utanför det här dokumentets omfattning. Se manualsidorna för pppd för detaljerad information. En utmärkt beskrivning av en återuppringningsserver finns på http://ap-dec717c.physik.uni-karlsruhe.de/~mh/callback. + + + +Alla andra inställningsdetaljer, som inställning av pppd eller IP-inställningar fungerar som vanligt, och ingen särskild programvara behövs för att svara. + + +Återuppringning med &kppp; och andra program som mgetty eller vilken annat faxprogram som helst kan köras på samma serieport. Det finns inga problem med att svara, eftersom &kppp; skapar en låsfil som talar om för faxprogrammet att ett annat program (i det här fallet förstås &kppp;), använder linjen för tillfället. + + + + + +Felsökning + +Det finns några kända problem med &kppp; i återuppringningsläge: + + + +När du initierar modemet att svara automatiskt, måste du återställa det efter din anslutning har avslutats. Annars kommer modemet fortsätta att svara, något som inte är en bra idé om linjen i fråga är din vanliga telefonlinje. + + +&kppp; har vissa småproblem när en linje delas med ett annat program, som mgetty. Om mgetty kör via samma modemlinje, kan inte &kppp; initiera modemet på ett riktigt sätt. + + +&kppp; klarar inte av att ge en prompt för viss inmatning från användaren under skriptbaserad inloggning. När exemplet ovan används frågar &kppp; tyvärr också efter användarnamnet andra gången som återuppringningsservern frågar efter det. Du kan bli av med det här genom att hårdkoda ditt användarnamn i inloggningsskriptet (inte särskilt flyttbart eller trevligt, men det fungerar). + + + + + + +Resurser på Internet för serverprogramvara + +Paket med programvara för &Linux; återuppringningsservrar är tillgängliga på många ställen. + +Det välkända programmet mgetty är mycket kraftfullt, och kan också hantera anslutningar med återuppringning. En beskrivning av hur man ställer in mgetty för detta syfte är tillgänglig på http://www.dyer.demon.co.uk/slug/tipscrip.htm, av Colin McKinnon, colin@wew.co.uk. + +Det finns också ett paket färdigt att använda för &Linux; på http://www.icce.rug.nl/docs/programs/callback/callback.html. Det här paketet underhålls av Frank B. Brokken, frank@icce.rug.nl. Eftersom inställningen, fastän rättfram, inte är särskilt lätt, har jag skrivit en kort introduktion till det på http://ap-dec717c.physik.uni-karlsruhe.de/~mh/callback/, som också innehåller en mer allmän introduktion till återuppringning. + + + + + +&Windows; NT <acronym +>RAS</acronym +> återuppringning + +&Windows; NT använder ett helt annan metod än den som beskrivs ovan. NT kräver en utökning av själva PPP-protokollet, benämnd CBCP (Call Back Control Protocol). pppd har stöd för det här protokollet, men du måste kompilera om pppd. Om någon har erfarenhet av att ansluta till en NT-återuppringningsserver med lyckat resultat, låt oss få veta det. + + + + diff --git a/tde-i18n-sv/docs/kdenetwork/kppp/chap.docbook b/tde-i18n-sv/docs/kdenetwork/kppp/chap.docbook new file mode 100644 index 00000000000..b73d79103d2 --- /dev/null +++ b/tde-i18n-sv/docs/kdenetwork/kppp/chap.docbook @@ -0,0 +1,303 @@ + +<acronym +>PAP</acronym +> och <acronym +>CHAP</acronym +> + +Från version 0.9.1, har &kppp; direktstöd för de vanligaste typerna av PAP-autentisering. + + +<acronym +>PAP</acronym +> med &kppp; + +Det finns två olika sätt att använda PAP. + + +Autentisering på klientsidan + +Det här sättet används av många kommersiella Internetleverantörer. Det betyder egentligen att du (eller i själva verket din dator) måste autentisera dig på Internetleverantörens PPP-server. PPP-servern behöver inte autentisera sig på din dator. Det här är inte en säkerhetsfråga, eftersom du borde veta vilken dator som du precis försökt ringa upp. + +Om din Internetleverantör ger dig ett användarnamn och lösenord, och anger att du ska använda PAP-autentisering, är det här det sätt som du ska välja. + + + + +Tvåvägsautentisering + +Som ovan, men i det här fallet kräver din dator att Internetleverantörens PPP-server ska autentisera sig. För att kunna upprätta en förbindelse, måste du välja autentiseringsmetoden Skriptbaserad, inte PAP, och du måste redigera /etc/ppp/pap-secrets för hand. Även om &kppp; inte tillhandahåller inbyggt stöd för det här sättet, är det ändå lätt att upprätta en förbindelse. + + + + +Att förbereda &kppp; för <acronym +>PAP</acronym +> + + + +Försäkra dig om att filen /etc/ppp/options (och ˜/.ppprc om den finns) inte innehåller något av följande argument: + + + + + + + + + + + + + + + + + + + + + + + + + +Det är inte alls troligt att några av de här alternativen redan finns, men bara för att vara på den säkra sidan, kontrollera det. + + +Starta &kppp; + + +Klicka på Inställningar + + +Välj abonnemanget som du vill använda PAP tillsammans med och klicka Redigera + + +Välj fliken Uppringning + + +Välj PAP i kombinationsrutan Autentisering. + + +Om du inte vill skriva in ditt lösenord varje gång du ringer upp, välj Spara lösenordet. Det här sparar ditt lösenord i en fil, så försäkra dig om att ingen annan har tillgång till ditt konto. + + +Det är allt. Stäng dialogrutorna, skriv in användarnamnet och lösenordet som din Internetleverantör har tillhandahållit, och klicka på Anslut. + + + + + + + + + +Ett alternativt sätt att använda <acronym +>PAP</acronym +> och <acronym +>CHAP</acronym +> med &kppp; + +Det här avsnittet är baserat på e-post från Keith Brown kbrown@pdq.net och förklarar hur man får &kppp; att fungera med ett generellt PAP- eller CHAP-abonnemang. Om din Internetleverantör precis gav dig ett användarnamn och lösenord för ett konto, kan du förmodligen hoppa över det här avsnittet, eftersom instruktionerna i det föregående är allt du kommer att behöva. + +PAP verkar mycket mer komplicerat vid första anblicken än det verkligen är. Servern (maskinen som du ansluter till) talar egentligen bara om för klienten (din maskin) att autentisera med PAP. Klienten (pppd) tittar in en speciell fil efter en post som innehåller ett servernamn som passar och ett klientnamn för den här anslutningen, och skickar sedan lösenordet som den hittar där. Det är egentligen allt! + +Här följer hur man får det här att ske. Jag antar en pppd version 2.2.x eller senare och en standardinstallation med konfigurationsfiler på /etc/ppp. + +För syftet med det här exemplet, antag att du har ett Internetkonto med glob.net med användarnamnet anvbaz och lösenordet foobar + +Först måste du lägga till allt det här till en fil som heter /etc/ppp/pap-secrets. Formatet för en rad som passar vårt syfte är: + +ANVÄNDARNAMN SERVERNAMN LÖSENORD + +Så du skulle lägga till följande rad i filen /etc/ppp/pap-secrets och sedan spara den: + +anvbaz glob foobar + + +Du kan använda vilket namn som du vill för servern, om du bara använder samma namn i parametern till pppd, som du snart kommer att se. Här har det förkortats till glob, men namnet används bara för att hitta det rätta lösenordet. + + +Därefter måste du ställa in anslutningen i &kppp;. Grundinställningen är samma som för alla andra anslutningar, så vi går inte in på detaljerna här, utom att tala om att du nog vill försäkra dig om att /etc/ppp/options är tom, och att du inte heller ska skapa ett inloggningsskript. + +I &kppp;s inställningsdialogruta, längst ner under fliken Uppringning, finns knappen Ändra parametrar till pppd.... Den här visar en redigeringsdialogruta. Här kan du antingen skriva in värden som skickas till pppd som kommandoradsparametrar, och i fallet med parametrar som har flera värden, måste du ange varje värde som en särskild post i listrutan, i den riktiga ordningen. + +Du kan skriva in alla övriga parametrar som du vill ha först. Lägg sedan till parametrarna som pppd använder för att hantera PAP-autentisering. Med det här exemplet, ska vi lägga till user, anvbaz, remotename och glob i den ordningen. + +Parametern talar om för pppd vilket användarnamn den ska leta efter i filen pap-secrets och sedan skicka till servern. Parametern remotename används av pppd för att passa ihop med posten i filen pap-secrets, så återigen, den kan vara vad som helst som du vill, så länge den är samma som posten i filen pap-secrets. + +Det här är allt som krävs, och du ska nu kunna ställa in din egen anslutning till servern med PAP-autentisering. CHAP är inte särskilt annorlunda. Du kan titta i &Linux; guide för nätverksadministratörer efter filformatet för chap-secrets, och parametrarna som används för pppd, och resten bör vara enkelt. + + + diff --git a/tde-i18n-sv/docs/kdenetwork/kppp/dialog-setup.docbook b/tde-i18n-sv/docs/kdenetwork/kppp/dialog-setup.docbook new file mode 100644 index 00000000000..9e05297e643 --- /dev/null +++ b/tde-i18n-sv/docs/kdenetwork/kppp/dialog-setup.docbook @@ -0,0 +1,1121 @@ + +Att ställa in en anslutning med dialogrutorna + +Att ställa in en anslutning med inställningar baserat på dialogrutorna är inte alltför mycket svårare än att använda guiden. + +Du kan nå inställningsdialogrutan på samma sätt som guiden. Starta &kppp; från K-menyn, där du hittar den under menyvalet Internet som Anslut till Internet. + +Följande dialogruta visas: + + +Startskärm för &kppp; uppringningsprogram + + + + +Startskärm för &kppp; uppringningsprogram + +Startskärm för &kppp; uppringningsprogram + + + +Den kommer förmodligen inte ha några poster alls till att börja med, men det är dem vi ska fylla i nu. + +Klicka på knappen Inställningar för att börja ställa in en ny Internetanslutning. + +Välj Dialoginställning den här gången, och följande dialog visas: + + +Dialogen Nytt abonnemang + + + + + +Dialogen Nytt abonnemang + + +Dialogen Nytt abonnemang + + + + + + +Dialogen Nytt abonnemang innehåller följande delar: + + + +Uppringning + + +IP + + +Gateway + + +DNS + + +Inloggningsskript + + +Kör + + +Kostnader + + + +Normalt behöver du inte fylla i alla de här delarna, även om var och en av dem beskrivs i följande avsnitt. + + +Fliken <guilabel +>Uppringning</guilabel +> + + +Abonnemangsfliken Uppringning + + + + + +Abonnemangsfliken Uppringning + +Abonnemangsfliken Uppringning + + + + +Fliken Uppringning har följande alternativ: + + + +Anslutningens namn: + +Du måste ge abonnemanget ett namn. Det här kan vara vad du vill, men om du har mer än ett abonnemang, måste varje namn vara unikt. + + + +Telefonnummer: + +Ange telefonnumret som ska ringas upp. Du kan använda tecken som - för att göra numret mer läsbart. Om du sammanfogar en serie med nummer skilda åt av kolon (t.ex. 1111111:2222222:3333333, försöker &kppp; med ett nummer i taget vid en upptagetsignal. Du kan använda knappen Lägg till för att lägga till ett nummer till. och Ta bort för att ta bort ett nummer i listan, och uppåtpil eller neråtpil för att ändra ordning i listan. + + + +Autentisering: + +Välj en lämplig autentiseringsmetod som &kppp; ska använda för att logga in på servern. Kontrollera med din leverantör för mer information. Användning av PAP och CHAP beskrivs i kapitlet . + + + +Spara lösenordet + +Markera det här alternativet om du vill att &kppp; ska komma ihåg lösenordet mellan sessioner. + + + +Ändra parametrar till pppd... + +Det här visar dialogrutan för pppd-argument. Du kan använda den här dialogrutan för att lägga till alla önskade alternativ som du vill att &kppp; ska skicka till pppd. Se manualsidan för pppd för en lista av alternativ, men om du inte vet exakt vad du håller på med, ska du nog hejda dig från att mixtra med dem. + + + + + + + +Fliken <guilabel +>IP</guilabel +> + + +Abonnemangsfliken IP + + + + + +Abonnemangsfliken IP + +Abonnemangsfliken IP + + + + + + +Dynamisk IP-adress + +Markera det här om din Internetleverantör använder dynamisk tilldelning av IP-adress. I det här fallet så ändras din IP-adress varje gång som du etablerar en anslutning. + + + +Fast IP-adress + +Markera det här om din Internetleverantör har givit dig en statisk IP-adress. I detta fallet måste du också fylla i adressen i rutan IP-adress, och dessutom eventuellt en Undernät-mask om det behövs. Fråga din Internetleverantör om du inte är säker. Dynamiskt tilldelade adresser används av en överväldigande majoritet av Internetleverantörer, och att inte markera det här är i de flesta fall det rätta valet. + + + +Ändra automatiskt datorns namn till det för IP-adressen + +Markera det här alternativet om du vill att &kppp; ska ändra värddatornamn och domän för din maskin efter en lyckad ppp-anslutning. +Det här görs genom att fråga den definierade domännamnservern efter namnet med IP-adressen som tilldelats för ppp-länken. +Det här alternativet är användbart för oberoende maskiner som vill använda protokoll som talk, som kräver att värddatornamnet är samma som det namn som maskinen har på Internet. Det överskrider alternativet Domännamn under DNS, och maskinens förval återställs till sina ursprungliga värden när du stänger ppp-anslutningen. +Det här alternativet är inte användbart om du bara vill ansluta till Internet och surfa, kontrollera e-post eller chatta. Det har sidoeffekten att inte tillåta några nya anslutningar till din X-server, med andra ord kan du inte öppna några fler program med grafiskt gränssnitt. +Aktivera bara det här om du är absolut säker på att du behöver det. + + + + + + + +Fliken <guilabel +>Gateway</guilabel +> + + +Abonnemangsfliken Gateway + + + + + +Abonnemangsfliken Gateway + +Abonnemangsfliken Gateway + + + + + + +Standard-gateway + +Markera det här om du vill att pppd ska använda en förvald Gateway för din maskin. Det här är normalvärdet. + + + +Fast gateway + +Markera det här om du vill ange en Gateway som ska användas istället för den normala. + + + +Sätt standardrutt (default route) till denna gateway + +Det är nästan helt säkert att det här måste vara markerat (normalvärdet). + + + + + + + +Fliken <guilabel +>DNS</guilabel +> + + +Abonnemangsfliken DNS + + + + + +Abonnemangsfliken DNS + +Abonnemangsfliken DNS + + + + + + +Domännamn: + +Ange domännamnet för din maskin. Som med DNS-adresser så återställs det till originalet som anges i /etc/resolv.conf när anslutningen avslutas. Om det lämnas tomt görs ingen ändring av domännamnet som anges i /etc/resolv.conf. + + + +Inställningar: + +Välj från Automatisk (Internetleverantören ger dig automatiskt DNS-serveradresser när du ansluter) och Manuell. Om du väljer manuell, aktiveras DNS IP-adress delen. + + + +DNS IP-adress: + +Den här delen är bara aktiverad om du väljer Manuell i föregående alternativ. Lägg till domännamnservrar som du har tilldelats av Internetleverantören. Du måste ange åtminstone en domännamnserver till operativsystemet för att kunna hantera läsbara IP-adresser som ftp.kde.org. DNS-serveradresserna som anges måste ha ett numeriskt format, t.ex. 128.231.231.233. De här adresserna läggs till i /etc/resolv.conf under körning. +Tryck på knappen Lägg till för att lägga till varje ny DNS-serveradress i listrutan nedanför. Tryck på Ta bort för att ta bort en post i listan. + + + +Stäng av befintliga DNS-servrar under anslutning + +Om du markerar den här rutan, stängs alla DNS-servrar som listas i /etc/resolv.conf av medan anslutningen är igång. + + + + + + + +Fliken <guilabel +>Inloggningsskript</guilabel +> + + +Abonnemangsfliken Inloggningsskript + + + + + +Abonnemangsfliken Inloggningsskript + +Abonnemangsfliken Inloggningsskript + + + + +Använd den här dialogrutan för att skapa ett uppringningsskript för anslutningen till din Internetleverantör. Du kan använda miniterminalen och informationen som tillhandahålls av Internetleverantören för att ta reda på vilken sekvens av åtgärder som behöver utföras. + +Välj ett alternativ från kombinationsrutan till vänster, och lägg sedan till eventuella parametrar för den åtgärden i redigeringsrutan till höger. Använd Lägg till för att lägga till varje post i slutet på skriptet, som visas i nedre delen av dialogrutan. Använd Infoga för att infoga en post var som helst i skriptet, och använd Ta bort för att ta bort en rad från skriptet. + +De tillgängliga alternativen är: + + + +Förvänta + +&kppp; väntar på att den angivna strängen ska tas emot. + + + +Skicka + +&kppp; skickar den angivna strängen. + + + +Sök + +&kppp; avsöker indataströmmen för den angivna strängen, och lagrar alla tecken från slutet av strängen till nästa nyrad i en intern buffert. Inledande och avslutande blanktecken avlägsnas också. + + + +Spara + +Spara den tidigare avsökta strängen permanent i det angivna registret. För närvarande är det enda giltiga registret lösenord. + + + +Paus + +Vänta i det angivna antalet sekunder. + + + +Lägger på + +&kppp; skickar kommandot hangup till modemet. + + + +Svar + +&kppp; ställer in modemet i svarsläge. + + + +Tidsgräns + +Ändra den förvalda tidsgränsen till det angivna antalet sekunder dynamiskt medan skriptet kör. Du kan ändra tidsgränsen flera gånger medan skriptet kör om det behövs. + + + +Fråga + +Fråga användaren av &kppp; efter en sträng, med den angivna strängen som tips. Användaren ser vad som skrivs in. Om den angivna strängen innehåller märket ##, ersätts märket av det nuvarande innehållet av den interna avsökningsbufferten, som tidigare lagrades med kommandot sök + + + +PWPrompt + +Fråga användaren av &kppp; efter en sträng, med den angivna strängen som tips. En asterisk visas för varje tecken som användaren skriver in. + + + +ID + +Om fältet Användarnamn i &kppp;s huvuddialogruta är ifyllt, skickas det användarnamnet. Om fältet Användarnamn inte är ifyllt, ber &kppp; användaren att skriva in ett användarnamn, med den angivna strängen som tips. Användaren ser vad som skrivs in. För andra passagen, som för en snurras andra varv, eller för autentisering vid återuppringning, visas promptern oavsett om fältet Användarnamn är ifyllt. + + + +Lösenord + +Om fältet Lösenord i &kppp;s huvuddialogruta är ifyllt, skickas det lösenordet. Om fältet Lösenord inte är ifyllt, ber &kppp; användaren att skriva in ett lösenord, med den angivna strängen som tips. En asterisk visas för varje tecken som användaren skriver in. För andra passagen, som för en snurras andra varv, eller för autentisering vid återuppringning, visas promptern oavsett om fältet Lösenord är ifyllt. + + + +Loopstart + +&kppp; väntar på att den angivna strängen tas emot. Strängen sparas för användning av LoopEnd. + + + +LoopEnd + +&kppp; väntar på att den angivna strängen tas emot för att gå ur snurran. Om strängen som anges av den motsvarande Loopstart tas emot först, leder det till ett hopp till raden efter Loopstart, som gör det möjligt att repetera dialogtyper med par av användarnamn/lösenord. + + + + + +Exempel på skript + + +Ett enkelt exempel på inloggningsskript +Här är ett enkelt exempel på ett skript som jag skulle kunna använda för att ansluta till min Internetleverantör. + +Expect ID: # vänta på ID: + Send mittid # du måste byta ut mittid med ditt användarnamn + Expect word: # vänta på 'password' + Send 4u3fjkl # skicka mitt lösenord '4u3fjkl' + Expect granted # Leverantören skickar 'Permission granted' vid lyckad inloggning. + Send ppp # Det här startar en ppp-anslutning åt + # mig på leverantörssidan. + + + + + +Ett inloggningsskript som frågar efter ID och lösenord, och har snurror. + +Här är ett skript för samma abonnemang med en fråga om användarnamn och lösenord. Det här skriptet frågar efter användarnamn och lösenord varje gång, oberoende av vad som skrivits in i fälten Användarnamn och Lösenord i &kppp;s huvudskärm. + +Det här skriptet illustrerar också användningen av strukturen LoopStart/LoopEnd. Om någonting går fel under inloggningsproceduren, om jag till exempel stavar fel på lösenordet, skriver Internetleverantören ut ett felmeddelande och startar om användarnamn/lösenord snurran, genom att ange strängen ID: igen. Om strängen ID: hittas innan nyckelordet LoopEnd tolkas, startar &kppp; skriptet igen, från raden efter nyckelordet LoopStart. + +LoopStart ID: # vänta på ID: + Prompt Användarnamn: # Fråga efter mitt användarnamn och skicka det. + Expect word: # vänta på 'password' + PWPrompt Lösenord: # Fråga mig efter lösenord och skicka det. + LoopEnd granted # Leverantören skickar 'Permission granted' vid lyckad inloggning. + Send ppp # Det här startar en ppp-anslutning åt mig + + + + +Frågar efter information som inte fylldes i av huvuddialogen. + +Här är skriptet som jag verkligen använder för att ansluta till min Internetleverantör. Det hör skriptet frågar efter användarnamn och lösenord bara om jag inte har fyllt i motsvarande fält i &kppp;s huvuddialogruta. + +LoopStart ID: # vänta på ID: + ID Användarnamn: # Fråga efter mitt användarnamn och skicka det. + Expect word: # vänta på 'password' + Password Lösenord: # Fråga mig efter lösenord och skicka det. + LoopEnd granted # Leverantören skickar 'Permission granted' vid lyckad inloggning. + Send ppp # Det här startar en ppp-anslutning åt mig + # på leverantörssidan + + + + + +Ett skript för en Internetleverantör som använder autentisering med utmaning/svar. + +Här är ett skript som jag använder för att ansluta till en Internetleverantör som använder någon sorts autentisering med utmaning/svar. Oftast har du fått en dosa (ett smartkort med en display och tangenter som liknar en miniräknare) från Internetleverantören. Du måste känna till ett lösenord för att kunna använda dosan. Efter uppringning visar Internetleverantören utmaningen. Du måste skriva in den i dosan och få ett dynamiskt lösenord som svar. Därefter måste du ange det lösenordet. + +LoopStart ID: # vänta på ID: + ID Användarnamn: # Fråga efter mitt användarnamn och skicka det. + Scan Challenge: # Sök efter 'Challenge' och lagra allt efteråt till nästa nyrad. + Expect Password: # vänta på 'password' + Prompt Värdet är ## - Lösenord: # Fråga efter mitt lösenord och skicka det. + LoopEnd granted # Leverantören skickar 'Permission granted' vid lyckad inloggning. + Send ppp # Det här startar en ppp-anslutning åt mig + # på leverantörssidan + + + + +Att använda Scan och Save i skript + +Följande logg visar inloggningsproceduren för en påhittad Internetleverantör som tillhandahåller ett nytt lösenord för varje inloggning. Det nya lösenordet måste verifieras och lagras för nästa session. + +University of Lummerland + + Login:mylogin + Password: + The password for your next session is: YLeLfkZb + Please record and enter it for verification. + Verification:YLeLfkZb + + 1 = telnet + 2 = SLIP + 3 = PPP + + Your choice: + + +&kppp; kan användas för att utföra den här omständliga uppgiften åt dig, och samtidigt eliminera risken att förlora den lilla papperslappen där ditt nuvarande lösenord står. Den centrala delen av följande skript är kombinationen av nyckelorden Scan/Save. + + Expect Login: # vänta på login-prompter + ID # skicka användarnamn + Expect Password: # vänta på password-prompter + Password # skicka lösenord + Scan is: # vänta på '... next session is:' och + # avsök det föregående lösenordet + Save password # spara det nya lösenordet till nästa inloggning + Expect Verification: # vänta på 'Verification:' + Password # skicka nytt lösenord + Expect choice: # vänta på en prompter som låter dig välja + # mellan olika alternativ (telnet, SLIP, PPP) + Send 3 # välj alternativ 3, dvs. PPP + + + + + + + + +Fliken <guilabel +>Kör</guilabel +> + + +Abonnemangsfliken Kör + + + + + +Abonnemangsfliken Kör + +Abonnemangsfliken Kör + + + + +Här kan du välja kommandon som körs vid vissa steg i anslutningen. De här kommandona körs med ditt riktiga användarnamn, så du kan inte köra några kommandon som kräver root-privilegier, utom om du har ringt upp som root (en dålig sak att göra av många skäl!) + +Försäkra dig om att hela sökvägen anges, annars kanske &kppp; inte kan hitta programmet. + +Du kan lägga till kommandon som körs vid fyra bestämda tider under anslutningsprocessen. + + + +Innan anslutning + +Kör det här kommandot innan uppringningen startas, så att det redan kör när du ansluter till din Internetleverantör. + + + +Vid anslutning + +Kör bara det här kommandot efter en lyckad uppringning. + + + +Innan nerkoppling + +Kör det här kommandot medan anslutningen fortfarande finns, innan modemet lägger på. + + + +Vid nerkoppling + +Kör det här kommandot efter anslutningen har stängts. + + + + +Du kanske vill köra leafnode så fort som du har anslutit, eller kontrollera din e-post. Du kanske vill försäkra dig om att eventuell e-post i din utgående kö skickas, innan du stänger av din anslutning. Du kanske vill att ett upprensningsskript städer loggfiler och rensar din cache efter du har kopplat ner. + + + + +Fliken <guilabel +>Kostnader</guilabel +> + + +Abonnemangsfliken Kostnader + + + + + +Abonnemangsfliken Kostnader + +Abonnemangsfliken Kostnader + + + + +Klicka på rutan Använd kostnadsberäkning för att aktivera eller stänga av telefonkostnadsberäkning för det här abonnemanget. + +Välj en passande regel för din teleoperatör från listan. + +Om du inte kan hitta en, kan du skriva en själv genom att kopiera den medskickade mallen, som du hittar i ett appendix. + +Det sista alternativet på den här sidan är Volymkostnadshantering, som beskrivs nedan. + + +Volymkostnadshantering + + +Vad är volymkostnadshantering? + +Egentligen betyder det att räkna antalet byte som skickas till eller från Internet. &kppp; kan räkna inkommande byte, utgående byte eller båda. Det är du som bestämmer vad du vill (eller måste) använda. + + + + +Varför ska jag använda volymkostnadshantering? + +Många Internetleverantörer låter kunder betala baserat på antal byte som överförs. Ännu vanligare är att Internetleverantörer erbjuder ett fast pris upp till en godtycklig överföringsgräns, och sedan tar mer betalt för varje Mibyte ovanför den här gränsen. &kppp; visar den nuvarande volymen, och kan hjälpa dig att minimera dina räkningar. Även om du inte betalar baserat på volym, kan du förstås aktivera volymberäkning bara för att stilla din nyfikenhet. + + + + +Vilken sorts volymkostnadshantering ska jag välja? + +Det beror huvudsakligen på din leverantör. Många räknar bara hur många Mibyte du laddar ner från Internet, och ignorerar hur mycket du skickar. I detta fall ska du välja Byte in. Om du måste betala för båda, ska du välja Byte in och ut. Byte ut finns egentligen bara här för att vara komplett, eftersom vi inte känner till någon leverantör som använder det för räkningar. Det kan i alla fall vara användbart för de som kör en webb- eller &FTP; server hemma. + + + + +Nackdelar + +Tyvärr finns det en nackdel med volymberäkningar. &kppp; räknar bara antalet byte, oberoende av ursprunget. Många leverantörer anger sina gränser bara för åtkomst av Internet, och inte för data på sitt eget nätverk. Vissa leverantörer anger olika gränser för data på sitt eget nätverk, i samma land, och från andra kontinenter. Så om du inte surfar så mycket på webben, och hämtar de flesta sidorna från din Internetleverantörs egen proxyserver-cache, så tar leverantören förmodligen inte betalt för detta. &kppp; vet inte att de här IP-packeten kommer från proxyservern, och räknar dem ändå. Så om den här situationen gäller dig, eller som ytterligare ett exempel, om din leverantör använder en diskussionsgruppsserver med cache som nntpcached, så kan volymen som &kppp; rapporterar vara högre än den som du kommer att få en räkning på. En ljuspunkt är att &kppp; åtminstone inte kommer att underskatta dina räkningar. + + + + + + + + diff --git a/tde-i18n-sv/docs/kdenetwork/kppp/getting-online.docbook b/tde-i18n-sv/docs/kdenetwork/kppp/getting-online.docbook new file mode 100644 index 00000000000..735f1e3dd0b --- /dev/null +++ b/tde-i18n-sv/docs/kdenetwork/kppp/getting-online.docbook @@ -0,0 +1,77 @@ + +Det lätta sättet att koppla upp + + +Några saker som du ska ha färdiga innan du börjar + +Om du har en någorlunda modern &Linux;-distribution, kan du märka att resten av det här dokumentet är onödigt. Kppp levereras med en smart liten guide som i många fall kan göra att du har en anslutning till Internet igång på bara några få minuter. + +Vare sig du använder guiden eller inte, bör du känna till följande information innan du börjar: + + +Telefonnumret till din Internetleverantörs modempool. +Ditt användarnamn och lösenord till Internetleverantören. +Din Internetleverantörs DNS-servrar (en räcker, men två är bättre). + + +Ytterligare information som inte krävs, men som du bör ta reda på för att komma åt all service hos din Internetleverantör är: + + +Adressen till servern för inkommande e-post (ofta pop.leverantör.com eller mail.leverantör.com)Ta också reda på om din Internetleverantör använder POP3-protokollet eller IMAP. +Adressen till servern för utgående e-post (SMTP). Den kan vara samma som servern för inkommande e-post, eller kallas något i stil med smtp.dinleverantör.com. +Adressen till servern för diskussionsgrupper (Usenet News, NNTP). Möjligen news.leverantör.com eller nntp.leverantör.com. +Eventuella proxyservrar som Internetleverantören använder. + + +All den här informationen är antagligen tillgänglig i de användaruppgifter som du har fått från Internetleverantören efter du anmält dig hos dem, eller också bör du kunna ta reda på det via leverantörens telefonsupport. + +Beväpnad med ovanstående, och en någorlunda modern normalinstallation av &Linux;, kan du mycket väl märka att ställa in en Internetanslutning inte är svårare än att köra &kppp;s guide. + + + diff --git a/tde-i18n-sv/docs/kdenetwork/kppp/global-settings.docbook b/tde-i18n-sv/docs/kdenetwork/kppp/global-settings.docbook new file mode 100644 index 00000000000..4cc6c1bdf78 --- /dev/null +++ b/tde-i18n-sv/docs/kdenetwork/kppp/global-settings.docbook @@ -0,0 +1,580 @@ + +Övergripande &kppp;-inställningar + +Ändringarna som görs här påverkar alla abonnemang som du har ställt in i &kppp; + + +Fliken <guilabel +>Abonnemang</guilabel +> + + +Fliken Abonnemang + + + + + +Fliken Abonnemang + +Fliken Abonnemang + + + + +I den här dialogrutan kan du hantera själva abonnemanget. Namnen på abbonemangen syns i listan till vänster i dialogrutan. + +För att ta bort ett abonnemang, klicka på knappen Ta bort. Du blir tillfrågad om att bekräfta innan abonnemanget till slut tas bort. + +Du kan göra en kopia av ett abonnemang med knappen Kopiera- Du skulle kunna använda det för att till exempel skilja på olika användare i familjen, även om det normalt görs på ett bättre sätt genom att också låta dem vara olika användare i operativsystemet! Eller så har du mer än ett abonnemang med samma Internetleverantör, och vill använda alla. + +Att välja Ändra... förflyttar dig till dialogrutan som beskrivs i Dialoginställningar, men med informationen för det valda abonnemanget. + +Att välja Nytt... ger dig ett val mellan Guide eller Dialoginställningar som redan beskrivits. + +Om du väljer ett abonnemang, och du har aktiverat kostnadsvisning så visas den samlade informationen för det abonnemanget i de två rutorna som heter Telekostnader: och Volym:. + +Till vänster om kostnadsvisningen finns två knappar: Återställ... och Visa loggar. + +Att trycka på Återställ... kommer att nollställa Telekostnader: och Volym:. Typiskt är att du vill göra det här en gång i månaden eller kvartalet, när du har tagit emot din telefonräkning och stämt av telekostnaderna. Du kan återställa båda oberoende av varandra, och får välja vilken post du vill återställa när du trycker på knappen Återställ.... + +Att trycka på Visa loggar öppnar ett nytt fönster, där en logg av alla samtal som gjorts med &kppp; visas. Om du har skapat loggar, kan du flytta dig framåt och bakåt i steg om en månad. Det här kan vara användbart om du har fått en onormalt stor telefonräkning och vill undersöka varför! + + + + +Fliken <guilabel +>Enhet</guilabel +> + + +Fliken Enhet + + + + + +Fliken Enhet + +Fliken Enhet + + + + +Här kan du välja och anpassa modem + + + +Modemenhet + +Välj enheten som passar ihop med din hårdvara. + + +/dev/ttys0 + +DOS- eller &Windows;-användare känner till det här som COM1, medan COM2 är /dev/ttys1 och så vidare. De här är enheterna som normalt används på &Linux;-system. + + + +/dev/cua0 + +Den första serieporten (COM1). COM2 is är oftast /dev/cua1 och så vidare. De här enheterna används vanligtvis på BSD-system, det vill säga FreeBSD, NetBSD och OpenBSD. Äldre &Linux;-system kan också ha de här, även om de döptes om till /dev/ttySx på &Linux; för en tid sedan. + + + +/dev/ttyI0 + +På &Linux; hör de här till interna ISDN-kort. De här enheterna emulerar ett vanligt Hayes modem. Här är /dev/ttyI0 det första, och /dev/ttyI1 det andra ISDN-kortet och så vidare. De här enheterna är bara tillgängliga i &Linux;-versionen. + + + +/dev/modem + +Många &Linux;-distributioner gör en symbolisk länk från den riktiga modemenheten till /dev/modem. Du bör undvika att använda denna.. Använd den riktiga enheten som länken pekar på istället. + + + + + + +Flödeskontroll + +Välj antingen hårdvara (CRTSCTS), programvara (XON/XOFF) eller ingen flödeskontroll. Den rekommenderade inställningen är hårdvaruflödeskontroll. + + + +Radbrytning + +Välj den riktiga teckensekvensen för radbrytning med modemet. De flesta modem använder CR/LF, men vissa behöver en annan inställning. Om du råkar ut för problem när du kör ett inloggningsskript, lek med den här parametern. + + + +Anslutningshastighet +Välj från listan med anslutningshastigheter som stöds av din serieport. Observera att serieporten stöder mycket högre hastigheter än modemet i de flesta fall. Du bör troligen börja med det högsta tillgängliga värdet, och bara minska det om du har anslutningsproblem. + + +Använd låsfil + +Aktivera det här alternativet om du vill att &kppp; ska skapa en låsfil. Med &Linux; är katalogen där en sådan fil hamnar /var/lock. Program som mgetty beror på att sådana låsfiler finns, och &kppp; fungerar inte ihop med mgetty om låsfilen inte skapas. Försäkra dig om att du inte använder väljaren för pppd om du vill att &kppp; ska låsa modemet, eftersom pppd-väljaren gör att pppd försöker låsa modemenheten. Eftersom &kppp; redan har låst enheten, kommer pppd att misslyckas, och &kppp; visar felmeddelandet: pppd dog oväntat. + + + +Tidsgräns för modem + +Det här är tiden i sekunder som &kppp; väntar på svaret CONNECT från ditt modem. En inställning på ungefär 30 sekunder bör vara tillräckligt i de flesta fall. + + + + + + + +Fliken <guilabel +>Modem</guilabel +> + + +Fliken Modem + + + + + +Fliken Modem + +Fliken Modem + + + + + + +Vänta vid upptaget + +Det här är hur länge modemet ska vänta innan det ringer upp igen efter det har tagit emot en upptagetton. Observera att det finns krav från telebolagen i en del länder, som anger att du inte ska ställa in en för kort tid. + + + +Modemvolym + +Använd skjutreglaget för att ställa in modemvolymen. Till vänster är låg volym, mitten är medelhög volym och höger är hög volym. På vissa modem är låg volym detsamma som att stänga av ljudet, och på andra är medelhög och hög i själva verket samma sak. + + + +Modemkommandon + +I den här dialogrutan kan du fylla i eventuella särskilda kommandon som är lämpliga för modemet. Om du har ett modem som stöder Hayes, behöver du troligtvis inte ändra några av de förvalda värdena, men läs gärna appendix om Hayes kommandon i den här hjälpfilen. Informationen som tillhandahålls där kan vara till stor hjälp om du upplever problem med att ställa in en stabil anslutning till din Internetleverantörs modem, särskilt inställningarna för Fördröjning innan init och Fördröjning efter init om du råkar ut för att modemet hänger sig. De här inställningarna får &kppp; att vända en kort stund precis efter initieringssträngen har skickats till modemet. Fördröjning innan init skickar också normalt ett CR, om du inte har ställt in fördröjningen till 0. + + + +Undersök modemet + +Att trycka på den här knappen gör att &kppp; kommer att fråga efter modemets identitet. Om det här lyckas, visas modemets svar i en dialogruta. Det här kan visa sig vara upplysande eller inte, beroende på modemet. + + + +Terminal + +Att trycka på knappen Terminal visar en miniterminal. Du kan använda miniterminalen för att prova modemet och experimentera med förhandlingsprotokollet för att initiera en PPP-anslutning till din Internetleverantör. Du behöver inte längre ett terminalprogram som minicom eller Seyon. + + + + + + + +Fliken <guilabel +>Graf</guilabel +> + + +Fliken Graf + + + + + +Fliken Graf + +Fliken Graf + + + + +Här kan du ställa in färgerna som används av &kppp;s graf. Du kan välja olika färger för Bakgrundsfärg, Textfärg, Färg för inkommande byte och Färg för utgående byte. + + + + +Fliken <guilabel +>Diverse</guilabel +> + + +Fliken Diverse + + + + + +Fliken Diverse + +Fliken Diverse + + + + +Här är några alternativ som inte passar in i andra delar, men som ändå kan vara mycket användbara. + + + +pppd-version + +Versionsnumret för pppd-demonen på ditt system. + + + +tidsgräns för pppd + +&kppp; kommer att vänta så här länge för pppd att upprätta en ppp-länk innan det ger upp och avslutar pppd, efter skriptet har körts och startat pppd. + + + +Lägg till i panelen vid anslutning + + +Om det här alternativet markeras, kommer &kppp; att dockas i panelen där den symboliseras med en liten animerad ikon. Använd vänster musknapp på ikonen för att återställa &kppp;s fönster. Höger musknapp öppnar en meny som låter dig återställa fönstret, visa överföringsstatistik eller koppla ner förbindelsen. Det här alternativet överskrider Minimera fönstret vid uppkoppling. + + + + +Ring upp igen automatiskt vid frånkoppling + +Att välja det här får &kppp; att försöka koppla upp igen om du blir nerkopplad. + + + +Visa klocka i namnlisten + +Det här får &kppp; att visa uppkopplingstiden i namnlisten på &kppp;-fönstret medan du är uppkopplad. + + + +Koppla ner om X-servern avslutas + +Att markera det här gör att &kppp; avslutar ppp-länken, kopplar ner modemet, och avslutar kostnadsberäkningen på ett snyggt sätt, när X-servern stängs av. Det här är användbart om du har en tendens att glömma att du är uppkopplad när du stänger av X-servern, eller om du helt enkelt inte vill oroa dig för att behöva koppla ner sessionen för hand. Om du inte vill att &kppp; ska koppla ner modemet när X-servern avslutas, ska du lämna den här rutan tom. Se upp med att om du har kostnadsberäkning aktiverad, och du lämnar det här alternativet avstängt, kommer du att ha en oavslutat post i loggen varje gång X-servern och &kppp; avslutas. + + + +Avsluta Kppp vid nerkoppling + +Om aktiverad, kommer &kppp; att avslutas när du kopplar ner från Internet. Om inaktiverad, förblir &kppp; öppet efter en nerkoppling. + + + +Minimera fönstret vid uppkoppling + +Om det här alternativet väljs, kommer &kppp; att minimeras efter en anslutning har upprättats. Förfluten uppkopplingstid visas i verktygsraden. + + + + + + + +Fliken <guilabel +>Om Kppp</guilabel +> + +Fliken Om Kppp visar version, licens och information om &kppp;s upphovsmän. + + + + diff --git a/tde-i18n-sv/docs/kdenetwork/kppp/hayes.docbook b/tde-i18n-sv/docs/kdenetwork/kppp/hayes.docbook new file mode 100644 index 00000000000..67ed018dd53 --- /dev/null +++ b/tde-i18n-sv/docs/kdenetwork/kppp/hayes.docbook @@ -0,0 +1,1909 @@ + +Kommandouppsättning för Hayes-modem + +Här är en beskrivning av Hayes kommandouppsättning. De flesta modem följer den här kommandouppsättningen i stor utsträckning. Om du har förlorat handboken för ditt modem, eller aldrig haft en, kan den här referensen vara praktisk. Jag fick till exempel till slut reda på hur jag ska stänga av högtalaren på modemet: ATM0 -- till sist, tystnad! + +Modeminitieringssträngen består av ett antal kommandon. Det förbereder modemet för kommunikation, ställer in funktioner som uppringningsläge, väntetider, upptäckt av upptagetton och många andra inställningar. Nyare modemkommunikationsprogram återställer initieringssträngen åt dig beroende på vilka menyalternativ du väljer, vilka funktioner du aktiverar, etc. + +I många år har Hayes-modem varit standard. Medan floran av modemtillverkare har växt, har de flesta hållit sig till Hayes-standarden åtminstone i någon mån. Följande är en lista med en delmängd av Hayes kommandouppsättning (som kallas AT-kommandon). Hayes kommandouppsättning kan delas upp i fyra grupper: + + + +Grundläggande kommandouppsättning +En stor bokstav följd av en siffra. Till exempel, M1. + + +Utökad kommandouppsättning +En & (och-tecken) och en stor bokstav följd av en siffra. Det här är en utökning av den grundläggande kommandouppsättningen, till exempel &M1. Observera att M1 skiljer sig från &M1. + + +Tillverkarspecifik kommandouppsättning +Inleds oftast antingen med ett bakstreck (\), eller ett procenttecken (%), och varierar mycket mellan olika modemtillverkare. Av den anledningen anges bara ett fåtal av dessa kommandon nedan. + + +Registerkommandon +Sr=n där r är numret på registret som ska ändras, och n är det nya värdet som tilldelas. + +Ett register är datorspråk för en speciell fysisk plats i minnet. Modem har en liten mängd minne inbyggt. Den här fjärde gruppen av kommandon används för att skriva in värden i ett specifikt register (minnescell). Registret lagrar en speciell variabel (alfanumerisk information) som används av modemet och kommunikationsprogramvaran. Kommandot S7=60 talar till exempel om för din dator att den ska sätta register nummer 7 till värdet 60. + + + +Även om de flesta kommandon definieras med en kombination av bokstav och siffra (L0, L1 osv.), är användningen av en nolla valfri. I det här exemplet är L0 samma sak som enbart L. Kom ihåg detta när du läser tabellen nedan! + +Här är några av de viktigaste tecken som kan finnas i modeminitieringssträngen. De här tecknen ska normalt inte ändras. + + + +AT +Talar om för modemet att modemkommandon kommer efteråt. Det här måste inleda varje rad med kommandon. + + +Z +Återställer modemet till det förinställda läget + + +, (ett kommatecken) +gör att programvaran gör en paus på en sekund. Du kan använda mer än ett , i rad. Till exempel ,,,, anger att programvaran ska vänta i fyra sekunder (Pausens längd styrs av värdet i register S8). + + +^M +Skickar det avslutande returtecknet till modemet. Det här är en styrkod som den flesta kommunikationsprogram tolkar som vagnretur. + + + +Den grundläggande Hayes kommandouppsättningen + +I alfabetisk ordning + + + Grundläggande Hayes kommandouppsättning + + + + Kommando + Beskrivning + Kommentarer + + + + + A0 eller A + Svara på inkommande samtal + + + + A/ + Upprepa senaste kommando + Skriv inte AT innan. Nyrad avbryter oftast. + + + B0 eller B + Samtalsförhandling + V32-läge/CCITT-svarssekvens + + + B1 + Samtalsförhandling + Bell 212A svarssekvens + + + B2 + Samtalsförhandling + Pratig/tyst vid svar + + + D + Uppringning + Ring följande nummer och förhandla i ursprungsläge. + + P + Uppringning med pulsval + + + T + Uppringning med tonval + + + W + Vänta på andra samtalstonen + + + , + Vänta den tid som anges i registret S8 (oftast 2 sekunder) + + + ; + Bli kvar i kommandoläge efter uppringning. + + + ! + Lägg på en halv sekund, som när ett samtal kopplas vidare. + + + L + Ring upp senaste nummer + + + + + E0 eller E + Inget eko + Ekar inte kommandon till datorn + + + E1 + Eko + Ekar kommandon till datorn (så att man kan se vad man skriver) + + + H0 + Status för luren + Pålagd - lägg på + + + H1 + Status för luren + Inte pålagd - luren lyft + + + I0 eller I + Efterforskning, information eller förfrågan + Det här kommandot är mycket modellberoende. I0 returnerar ofta ett nummer eller en kod, medan högre siffror ofta ger mycket mer användbar information. + + + L0 eller L + Ljudstyrka i högtalare. Modem med volymkontrollknappar har inte de här alternativen. + Av eller låg volym + + + L1 + + Låg volym + + + L2 + + Medelhög volym + + + L3 + + Stark eller hög volym + + + M0 eller M + Högtalaren avstängd + M3 är också vanlig, men olika för olika märken + + + M1 + + Högtalaren på till fjärrbärvågen har upptäckts (dvs. till det andra modemet hörs) + + + M2 + + Högtalaren är alltid på (dataljud hörs efter CONNECT) + + + N0 eller N + Förhandlingshastighet + Förhandla bara med hastighet i S37 + + + N1 + + Förhandla bara med högsta hastighet större än S37 + + + O0 eller O + Återgå till uppkopplat läge + Se också X1 eftersom detektering av samtalston kan vara aktiverad. + + + O1 + + Återgå till uppkopplat läge efter en sekvens för att lära upp tonkontrollen + + + Q0 eller Q1 + Tyst läge + Av - Visar resultatkoder, användaren ser kommandosvar (t.ex. OK) + + + Q1 + Tyst läge + På - Resultatkoder undertrycks, användaren ser inte svar. + + + Sn? + + Fråga efter innehållet i S-register n + + + Sn=r + Lagra + Lagra värdet av r i S-register n + + + V0 eller V + Pratig + Numeriska resultatkoder + + + V1 + + Resultatkoder på engelska (t.ex. CONNECT, BUSY, NO CARRIER etc.) + + + X0 eller X + Smartmodem + Hayes Smartmodem 300 resultatkoder + + + X1 + + Lägger oftast till anslutningshastighet till de grundläggande resultatkoderna (t.ex. CONNECT 1200) + + + X2 + + Lägger ofta till detektering av samtalston (som förhindrar uppringning i blindo och ibland AT0) + + + X3 + + Lägger ofta till detektering av upptagetton + + + X4 + + Lägger ofta till detektering av både samtalston och upptagetton + + + Z0 eller Z + Återställ + Återställer modemet till den lagrade inställningen. Använd Z0, Z1 etc., för flera profiler. Det här är samma sak som &F för fabriksinställningar för modem utan NVRAM (ickeflyktigt minne) + + + +
+
+ + + Den utökade Hayes kommandouppsättningenKommandon med och-tecken + + + Den utökade Hayes kommandouppsättningen + + + + Kommando + Beskrivning + Kommentarer + + + + + &B0 eller &B + Upplärningsparametrar + Stäng av den automatiska upplärningsfunktionen + + + &B1 + Upplärningsparametrar + Aktivera den automatiska upplärningsfunktionen + + + &B2 + Upplärningsparametrar + Aktivera automatiska upplärning, men koppla ner om ingen förbättring på linjen inträffar styrt av S7 + + + &C0 eller &C1 + Bärvågsdetektering + Signalen är alltid på + + + &C1 + Bärvågsdetektering + Anger fjärrbärvåg (normalt föredraget förval) + + + &D0 eller &D + Data Terminal Ready (DTR) + Signalen ignoreras (Det här är modemspecifikt, du måste titta i din handbok för information om det här!) + + + &D1 + Data Terminal Ready (DTR) + Om DTR går från på till av så går modemet till kommandoläge (enbart vissa modem) + + + &D2 + Data Terminal Ready (DTR) + Vissa modem lägger på när DTR går från på till av (Det här är förvalet att föredra) + + + &D3 + Data Terminal Ready (DTR) + Lägg på, återställ modemet, och återgå till kommandoläge vid DTR + + + &F0 eller &F + Fabriksinställningar + Generella förvalda inställningar som passar ihop med Hayes Det här är ofta en bra sak att använda i din initieringssträng, eftersom &F1-&F3 inställningarna kan variera bland modem, och de kan verkligen vara orsaken till anslutningsproblem (Eftersom du aldrig vet säkert vad &F2 kommandot verkligen ändrar för märket X).Å andra sidan lönar det sig att försöka med övriga alternativ nedan. Många problem som finns kan lösas genom att byta ut en komplicerad initieringssträng med ett enkelt &F2 eller liknande. Om du håller på att skapa en initieringssträng, är det bäst att börja med ett enkelt &F, och inte använda de anpassade sorternas förval. + + + &F1 + Fabriksinställningar + Fabriksinställningar anpassade för användare av IBM PC + + + &F2 + Fabriksinställningar + Fabriksinställningar anpassade för en Mac med programvaruflödeskontroll + + + &F3 + Fabriksinställningar + Fabriksinställningar anpassade för en Mac med programvaruflödeskontroll + + + &G0 eller &G + Vakttoner + Stäng av vakttoner + + + &K0 eller &K + Lokal flödeskontroll + Stäng av lokal flödeskontroll + + + &K1 + Lokal flödeskontroll + Aktivera RTS/CTS hårdvaruflödeskontroll + + + &K2 + Lokal flödeskontroll + Aktivera XON/XOFF lokal flödeskontroll med programvara + + + &K3 + Lokal flödeskontroll + Aktivera RTS/CTS hårdvaruflödeskontroll + + + &K4 + Lokal flödeskontroll + Aktivera XON/XOFF lokal flödeskontroll med programvara + + + &L0 eller &L + Uppringningsläge + Välj uppringningsläge + + + &M0 eller &M + Felkontrolläge + Välj asynkront icke-EC läge (samma som &Q0) + + + &P0 eller &P + Pulsvalshastighet + U.S.A./Kanada pulsvalsuppringning 39% sluten / 61% öppen förhållande + + + &P1 + Pulsvalshastighet + Storbrittanien./Hong Kong pulsvalsuppringning 33% sluten / 67% öppen förhållande + + + &Q0 eller &Q + Felkontrolläge + Asynkront icke-EC läge. Ingen databuffring. ASB avstängd. + + + &Q5 + Felkontrolläge + Välj V.42 EC-användning (kräver flödeskontroll) + + + &Q6 + Felkontrolläge + Asynkront läge med ASB (kräver flödeskontroll) + + + &Q8 + Felkontrolläge + Välj alternativt EC protokoll (MNP) + + + &Q9 + Felkontrolläge + Villkorlig datakomprimering: V.42bis = ja, MNP5 = nej. + + + &S0 eller &S + DSR-åtgärdsval + Alltid på (förvalt) + + + &S1 + DSR-åtgärdsval + Följer EIA-specifikationen (Aktiv följer bärvågstonen, tills bärvågen förloras). + + + &T0 eller &T + Självtest + Modellspecifik självtest för vissa modem + + + &U0 eller &U + Trelliskod-modulation + Aktivera V.32 TCM + + + &U1 + Trelliskod-modulation + Stäng av V.32 TCM + + + &V0 eller &V1 + Visa aktiv + (och ofta lagrad) inställningsprofil (eller ATI4) + + + &W0 eller &W + Lagra profil + I NVRAM (&W0, &W1 etc. för flera profiler) Vissa inställningar kan inte lagras. Dessa visas ofta inte med &V eller ATI4 + + + &Y0 eller &Y + Välj inställningar som laddades vid uppstart + Ladda profil 0 (förvald) + + + &Y1 + Välj inställningar som laddades vid uppstart + Ladda profil 1 + + + &Zn=x + Mjuk återställning och ladda lagrad profil nummer n + Observera att alla tecken efter &Z på kommandoraden ignoreras + + + +
+ +
+ + + Bakstreck- och procentkommandon + + + Bakstreck- och procentkommandon + + + + Kommando + Beskrivning + Kommentarer + + + + + \A0 eller \A + Maximalt antal tecken för MNP-blockstorlek + Maximalt 64 tecken + + + \A1 + Maximalt antal tecken för MNP-blockstorlek + Maximalt 128 tecken + + + \A2 + Maximalt antal tecken för MNP-blockstorlek + Maximalt 192 tecken + + + \A3 + Maximalt antal tecken för MNP-blockstorlek + Maximalt 256 tecken + + + %C0 eller %C + Aktivera eller stäng av datakomprimering + Avstängd + + + %C1 + Aktivera eller stäng av datakomprimering + MNP5 aktiverad + + + %C2 + Aktivera eller stäng av datakomprimering + V.42bis (BTLZ) aktiverad + + + %C3 + Aktivera eller stäng av datakomprimering + MNP5 & V.42bis (BTLZ) aktiverade + + + %D0 eller %D + Datakomprimering + 512 BLTZ katalogstorlek + + + %D1 + Datakomprimering + 1024 BLTZ katalogstorlek + + + %D2 + Datakomprimering + 2048 BLTZ katalogstorlek + + + %D3 + Datakomprimering + 4096 BLTZ katalogstorlek + + + %E0 eller %E1 + Metod för att avbryta + Avbryt avstängd + + + %E1 + Metod för att avbryta + +++AT-metoden (förvald) + + + %E2 + Metod för att avbryta + Break, AT-metoden + + + %E3 + Metod för att avbryta + Båda metoderna aktiverade + + + %E4 + Metod för att avbryta + Stäng av OK för +++ + + + %E5 + Metod för att avbryta + Aktivera OK för +++ + + + \J0 eller \J + DTE automatisk hastighetsjustering + Avstängd + + + \J1 + DTE automatisk hastighetsjustering + DTE-hastigheten justeras för att passa bärvågsfrekvensen. + + + \N0 eller \N + Anslutningstyp + Normal anslutning (se nedan för definitioner) + + + \N1 + Anslutningstyp + Direktanslutning + + + \N2 + Anslutningstyp + MNP automatiskt tillförlitlig anslutning + + + \N3 + Anslutningstyp + Automatiskt tillförlitlig anslutning + + + \N4 + Anslutningstyp + V.42bis tillförlitlig länk med fasdetektering + + + \N5 + Anslutningstyp + V.42bis automatiskt tillförlitlig länk med fasdetektering + + + \N6 + Anslutningstyp + V.42 tillförlitlig länk med fasdetektering + + + \N7 + Anslutningstyp + V.42 automatiskt tillförlitlig länk med fasdetektering + + + +
+ +En direktanslutning är en enkel rakt genomgående anslutning utan feldetektering eller datakompression. I det här fallet måste hastigheterna från dator till modem och från modem till modem vara identiska. + +En normal anslutning använder flödeskontroll (antingen i programvara eller hårdvara) för att buffra data som skickas eller tas emot, så att modemet kan skicka data i en annan hastighet än datorn verkligen skickar eller tar emot det med. En dator kan till exempel skicka data med 57 kbps, men med kompression skickar modemet egentligen bara 28,8 kbps. Det här är läget som används av de flesta modem. + +En tillförlitlig anslutning är en sorts normal anslutning, men om datakomprimering eller felkorrigering av någon anledning inte kan upprättas eller underhållas, så kopplas förbindelsen ner (I huvudsak garanterar ett sådant modem att alla förbindelser är tillförlitliga, eftersom det lägger på om förbindelsen inte är det). + +På samma sätt, är en automatiskt tillförlitlig länk nästan samma sak, utom att modemet försöker förhandla om förbindelsen för att upprätta en tillförlitlig förbindelse. Återigen, detta är det läge som de flesta modem använder. + +
+ + +S-register + + + S-register + + + + Register + Intervall + Förval + Funktion + + + + + S0 + 0-255 ringsignaler + 1-2 + Svara på ringsignal. Svara inte om 0 + + + S1 + 0-255 ringsignaler + 0 + Om S0 är större än 0 räknar det här registret inkommande ringsignaler. + + + S2 + 0-127 ASCII + 43 + + Tecken för avbryt till kommandoläge + + + S2 + >127 + + Avbryt inte + + + S3 + 0-127 ASCII + 13 CR + Returtecken + + + S4 + 0-127 ASCII + 10 LF + Nyradstecken + + + S5 + 0-32, 127 ASCII + 8 BS + Backstegstecken + + + S6 + 2-255 sekunder + 2 + Väntetid på samtalston (uppringning i blindo, se Xn) + + + S7 + 1-255 sekunder + 30-60 + Väntetid för fjärrbärvåg + + + S8 + 0-255 sekunder + 2 + Paustiden för kommatecken som används vid uppringning + + + S9 + 1-255 1/10-dels sekund + 6 + Tid för upptäckt av bärvåg som krävs för att känna igen den + + + S10 + 1-255 1/10-dels sekund + 7-14 + Tid mellan förlust av bärvåg och att lägga på + + + S11 + 50-255 millisekunder + 70-95 + Längd och mellanrum för toner med tonval + + + S12 + 0-255 1/50-dels sekunder + 50 + Vakttid för paus omkring +++ kommandosekvensen + + + S36 + Reservalternativ när en länk med felrättning slutar fungera: + 0 - Koppla ner + + 3 - Upprätta en direktförbindelse + + 3 - Upprätta en normal förbindelse + + 4 - Upprätta en MNP-anslutning om möjligt, annars koppla ner + + 5 - Upprätta en MNP-anslutning om möjligt, annars en direktanslutning + + 7 - Upprätta en MNP-anslutning om möjligt, annars en normal anslutning + + + 7 + Hantering av förhandlingsfel + + + S37 + + 1 = 300 bps + + 5 = 1200 bps + + 6 = 2400 bps + + 7 = 1200/75 bps (v.23-läge) + + 8 = 4800 bps + + 9 = 9600 bps + + 10 = 12000 bps + + 11 = 14400 bps + + 12 = 7200 bps + + + 0 + Förhandlingshastighet (inledande förhandling) + + + +
+ +Många modem har dussintal, till och med hundratals, S-register, men bara det första dussinet är någorlunda standardiserade. De ändras med kommandon som ATSn=N, och visas med ATSn? (t.ex. AT S10 S1? skulle tala om för modemet att inte lägga på förrän efter sju sekunder om det inte hör ett modem som svarar, och returnera antal gånger som telefonen ringde senast.) + +
+
diff --git a/tde-i18n-sv/docs/kdenetwork/kppp/index.cache.bz2 b/tde-i18n-sv/docs/kdenetwork/kppp/index.cache.bz2 new file mode 100644 index 00000000000..d06ad8c09e6 Binary files /dev/null and b/tde-i18n-sv/docs/kdenetwork/kppp/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdenetwork/kppp/index.docbook b/tde-i18n-sv/docs/kdenetwork/kppp/index.docbook new file mode 100644 index 00000000000..be274670913 --- /dev/null +++ b/tde-i18n-sv/docs/kdenetwork/kppp/index.docbook @@ -0,0 +1,381 @@ + + + + + + + + + + + + + + + + +]> + + + + +Handbok &kppp; + + +Lauri Watts
lauri@kde.org
+
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +2001 +Lauri Watts + + +&FDLNotice; + +2001-06-11 +1.01.00 + + + + +Kppp är ett uppringningsprogram och grafiskt gränssnitt för pppd, som tillåter interaktiv skriptgenerering och nätverksinställning. + + + +KDE +kppp +kdenetwork +uppringningsprogram +Internet +ppp + + +
+ + +Inledning + +Kppp är ett uppringningsprogram och grafiskt gränssnitt för pppd, som tillåter interaktiv skriptgenerering och nätverksinställning. Det automatiserar uppringningsförloppet till din Internetleverantör, och låter dig observera hela förloppet på ett bekvämt sätt. + +När &kppp; väl har anslutit, ger det en stor mängd statistik och håller reda på hur lång tid som du är uppkopplad. + +En inbyggd terminal och skriptgenerering låter dig ställa in din anslutning med lätthet. Du behöver inte längre ytterligare ett terminalprogram som seyon eller minicom för att prova och ställa in din anslutning. + +Kppp har sofistikerade funktioner för kostnadsberäkning av samtal, som låter dig hålla reda på dina anslutningskostnader på ett enkelt sätt. + +Vi hoppas att du trivs med det här uppringningsprogrammet, och att det underlättar din väg fram till Internet. + + + +&getting-online; + +&wizard; + +&dialog-setup; + +&global-settings; + +&security; + +&chap-and-pap; + +&tricks; + +&callback; + +&kppp-faq; + + + +Tack till och licens + +&kppp; + +&kppp; härleddes från ezppp 0.6, av Jay Painter. Nästan allting i &kppp; har dock blivit omskrivet så att ezppp och &kppp; har inte så mycket gemensamt längre. + +Huvudsakliga utvecklare: + + +Bernd Johannes Wuebben wuebben@kde.org + +Mario Weilguni mweilguni@sime.com + +Harri Porten porten@kde.org (nuvarande underhållare) + + + +Stort tack till de följande, som har bidragit med kod till &kppp; + + +Jesus Fuentes Saaverdra jesus.fuentes@etsi.tel.uva.esfor som har implementerat flera inställningsalternativ och diverse arbete. + +Markus Wuebben wuebben@eure.de för dialogrutan ATI-förfrågan + +Peter Silva peter.silva@videotron.ca för dialogrutor och andra bidrag + +Martin A. Brown MABrown@etcconnect.org + +Martin Häfner mh@ap-dec717c.physik.uni-karlsruhe.de för avsnittet om återuppringning. + +Olaf Kirch okir@caldera.de för inledningen till mysterierna med att skicka fildeskriptorer. + + + + +Dokumentation copyright 2001 Lauri Watts lauri@kde.org,dock till stor del baserat på originalet av Bernd Johannes Wuebben wuebben@kde.org +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar &kppp; +&install.intro.documentation; + + +Kompilering och installation +&install.compile.documentation; + + +Att förbereda din dator för en <acronym +>PPP</acronym +>-anslutning + +Följande avsnitt innehåller en del ganska generell information för flera vanliga operativsystem som skulle kunna använda &kppp;. Följande webbplatser kan vara intressanta för ytterligare information om ppp-protokollet, pppd och nätverksanslutning i allmänhet. + + +&Linux; PPP vanliga frågor: http://metalab.unc.edu/mdw/FAQ/PPP-FAQ.html +&Linux; PPP HOWTO: http://metalab.unc.edu/mdw/HOWTO/PPP-HOWTO.html +http://www.thoughtport.com:8080/PPP/index.html +Guide för nätverksadministratörer: http://metalab.unc.edu/mdw/LDP/nag/nag.html + + + +Att förbereda ett &Linux;-system för <acronym +>PPP</acronym +> + +För att &kppp; (eller i själva verket, pppd) ska kunna fungera, måste din kärna ha kompilerats med stöd för ppp. Om det här inte är fallet, skaffa den senaste versionen av pppd från något av de populära &Linux;-arkiven (som ftp://sunsite.unc.edu/pub/Linux/system/Network/serial/ppp/, och kompilera om kärnan med stöd för ppp aktiverat. + +Oroa dig inte, det här låter mycket mer skrämmande än det egentligen är. Glöm inte att installera pppd efteråt. + +Om du inte är säker på att du har en kärna med ppp-stöd, skriv in kommandot dmesg på kommandoraden, och leta efter något som liknar det här: + + + +PPP: version 2.3.0 (demand dialling) +TCP compression code copyright 1989 Regents of the University of California +PPP Dynamic channel allocation code copyright 1995 Caldera, Inc. +PPP line discipline registered + + + +&kppp; försöker själv ta reda på om din kärna stöder PPP. Om inte, så blir du informerad så fort som &kppp; startat. + +För &Linux; 2.x kärnor, ska pppd-demonen ha version 2.3 eller senare. Du kan ta reda på vilken version systemet har genom att skriva in kommandot pppd på kommandoraden. Inga av pppd-demonerna har i själva verket en , men genom att ta med väljaren gör att pppd-demonen skriver ut ett felmeddelande, följt av en lista med väljare och annan information, som innehåller versionen av ppd-demonen. + + + + +Att förbereda din FreeBSD-dator för ppp-anslutningar + + + + + + + + +&hayes-reference; + +&accounting; + +&documentation.index; +
+ + diff --git a/tde-i18n-sv/docs/kdenetwork/kppp/kppp-account-accounting-tab.png b/tde-i18n-sv/docs/kdenetwork/kppp/kppp-account-accounting-tab.png new file mode 100644 index 00000000000..c55765fc493 Binary files /dev/null and b/tde-i18n-sv/docs/kdenetwork/kppp/kppp-account-accounting-tab.png differ diff --git a/tde-i18n-sv/docs/kdenetwork/kppp/kppp-account-dial-tab.png b/tde-i18n-sv/docs/kdenetwork/kppp/kppp-account-dial-tab.png new file mode 100644 index 00000000000..e43498dc1cb Binary files /dev/null and b/tde-i18n-sv/docs/kdenetwork/kppp/kppp-account-dial-tab.png differ diff --git a/tde-i18n-sv/docs/kdenetwork/kppp/kppp-account-dns-tab.png b/tde-i18n-sv/docs/kdenetwork/kppp/kppp-account-dns-tab.png new file mode 100644 index 00000000000..729b37d6a79 Binary files /dev/null and b/tde-i18n-sv/docs/kdenetwork/kppp/kppp-account-dns-tab.png differ diff --git a/tde-i18n-sv/docs/kdenetwork/kppp/kppp-account-execute-tab.png b/tde-i18n-sv/docs/kdenetwork/kppp/kppp-account-execute-tab.png new file mode 100644 index 00000000000..6ffe03d3e1f Binary files /dev/null and b/tde-i18n-sv/docs/kdenetwork/kppp/kppp-account-execute-tab.png differ diff --git a/tde-i18n-sv/docs/kdenetwork/kppp/kppp-account-gateway-tab.png b/tde-i18n-sv/docs/kdenetwork/kppp/kppp-account-gateway-tab.png new file mode 100644 index 00000000000..52d397631ea Binary files /dev/null and b/tde-i18n-sv/docs/kdenetwork/kppp/kppp-account-gateway-tab.png differ diff --git a/tde-i18n-sv/docs/kdenetwork/kppp/kppp-account-ip-tab.png b/tde-i18n-sv/docs/kdenetwork/kppp/kppp-account-ip-tab.png new file mode 100644 index 00000000000..453fb75e137 Binary files /dev/null and b/tde-i18n-sv/docs/kdenetwork/kppp/kppp-account-ip-tab.png differ diff --git a/tde-i18n-sv/docs/kdenetwork/kppp/kppp-account-login-script-tab.png b/tde-i18n-sv/docs/kdenetwork/kppp/kppp-account-login-script-tab.png new file mode 100644 index 00000000000..d50572a1265 Binary files /dev/null and b/tde-i18n-sv/docs/kdenetwork/kppp/kppp-account-login-script-tab.png differ diff --git a/tde-i18n-sv/docs/kdenetwork/kppp/kppp-config.png b/tde-i18n-sv/docs/kdenetwork/kppp/kppp-config.png new file mode 100644 index 00000000000..17c85e31f86 Binary files /dev/null and b/tde-i18n-sv/docs/kdenetwork/kppp/kppp-config.png differ diff --git a/tde-i18n-sv/docs/kdenetwork/kppp/kppp-device-tab.png b/tde-i18n-sv/docs/kdenetwork/kppp/kppp-device-tab.png new file mode 100644 index 00000000000..26fc2f235a1 Binary files /dev/null and b/tde-i18n-sv/docs/kdenetwork/kppp/kppp-device-tab.png differ diff --git a/tde-i18n-sv/docs/kdenetwork/kppp/kppp-dialler-tab.png b/tde-i18n-sv/docs/kdenetwork/kppp/kppp-dialler-tab.png new file mode 100644 index 00000000000..57e6e10ec7d Binary files /dev/null and b/tde-i18n-sv/docs/kdenetwork/kppp/kppp-dialler-tab.png differ diff --git a/tde-i18n-sv/docs/kdenetwork/kppp/kppp-faq.docbook b/tde-i18n-sv/docs/kdenetwork/kppp/kppp-faq.docbook new file mode 100644 index 00000000000..0a55c882571 --- /dev/null +++ b/tde-i18n-sv/docs/kdenetwork/kppp/kppp-faq.docbook @@ -0,0 +1,826 @@ + +Frågor och svar +&reporting.bugs; + + +Frågor om uppringning + +Jag kan inte få &kppp; att fungera. &kppp; säger att pppd har dött eller att en tidsgräns har överskridits. Vad är det som händer? + +Har du läst den här manualen noggrant? Här är återigen de vanligaste stötestenarna: + + + +Klicka på knappen Detaljer. &kppp; visar då ett utdrag från PPP-loggmeddelanden (kanske fungerar detta inte på andra system än &Linux;, eller till och med på vissa &Linux;-distributioner). Loggen hjälper dig att spåra felet. + +Försäkra dig om att pppd är den riktiga pppd-binärfilen och inte ett skript + +Försäkra dig om att pppd är setuid root. Du kan välja det här läget genom att skriva chmod som root. + +Försäkra dig om att filen /etc/ppp/options finns och att den inte innehåller några poster som kan orsaka konflikter. Om du tvekar: låt den vara tom. + +Försäkra dig om att du inte använder väljaren som ett argument till pppd (&kppp; hanterar redan låsning av enheten). + +Ta bort väljaren både från filen /etc/ppp/options och ˜/.ppprc! +Att använda den symboliska länken /dev/modem kan orsaka konflikter. Eliminera den här felkällan genom att använda den riktiga enheten, dvs./dev/cuaX eller /dev/ttySX. +COM1 är det samma som ttyS0, COM2 är ttyS1 och så vidare. + +Försäkra dig om att du ställer in riktiga rättigheter. Om du har problem kanske du först vill köra som root, och senare, när allting fungerar bra välja mindra skadliga rättigheter om du inte har möjlighet att köra &kppp; setuid root. Det riktiga sättet att fortsätta är antagligen att skapa en modem-grupp. + +Du kanske startar pppd för tidigt, dvs. innan fjärrservern är klar att förhandla om en PPP-anslutning. Om du använder ett inloggningsskript, bör du använda den inbyggda terminalen för att verifiera inloggningsproceduren. Vissa leverantörer kräver att du anger ett enkelt Send eller Send ppp för att starta PPP. Vissa användare rapporterade till och med att de var tvungna att lägga till Pause 1 eller Pause 2 till sina skript för att lösa tidskonflikter. + + + +Om ingenting hjälper, kan du hämta en del avlusningsinformation från systemloggen genom att skriva: + +# tail /var/log/messages + + + + + +pppd kraschade - The remote system is required to authenticate itself ... + + +Typiskt felmeddelande i systemloggen: +pppd[699]: The remote system is required to authenticate itself +pppd[699]: but I couldn't find any suitable secret (password) for it to use to do so. +pppd[699]: (None of the available passwords would let it use an IP address.) + +Så vitt jag kan förstå finns det två orsaker till problemet: + +/etc/ppp/options innehåller alternativet . Skriv helt enkelt in kommentartecknet # innan det och försök igen. Systemet har redan en standardrutt. Har du ställt in ett lokalt nätverk? Om så är fallet, beter sig nyare versioner av pppd som om hade angivits. För att överskrida det, kan du lägga till i pppd-argumenten i Kppp:s inställningsdialogruta. Som ett alternativ skulle du kunna koppla ner det lokala nätverket innan du ringer upp. Jag skulle vara tacksam om någon kunde ge instruktioner om hur man får de två nätverksanslutningarna att fungera smärtfritt tillsammans. + + + + + +pppd kraschar med 2.4.x Linux-kärna + +Typiskt felmeddelande i systemloggen: + +pppd[1182]: pppd 2.3.11 started by user, uid 500 +pppd[1182]: ioctl(PPPIOCGFLAGS): Invalid argument +pppd[1182]: tcsetattr: Invalid argument +pppd[1182]: Exit. + +Installera pppd 2.4.0b1 eller senare. Se Documentation/Changes i kärnans källkod för mer information. + + + + +Varför säger &kppp; Kan tyvärr inte komma åt modemet.? + +Det här betyder att &kppp; inte har rättighet att öppna modemenheten eller att du valde en modemenhet i dialogrutan Modem som inte är giltig. Försäkra dig först om att du har valt rätt modemenhet. När du väl är säker på att du har valt rätt modemenhet, måste du ge &kppp; rättigheter att komma åt modemenheten och att kunna ändra /etc/resolv.conf om du vill att &kppp; ska ställa in DNS åt dig på ett riktigt sätt. Om du har råd med att köra &kppp; setuid root skulle det lösa alla accessproblem, om inte måste du räkna ut vad de rätta skyddet är för dina syften. För att ge &kppp; setuid root rättigheter, gör följande: + +% su +# chown +# chmod +# exit + + + + + +Varför säger &kppp; att den inte kan skapa en låsfil för modemet? + +Det här betyder i de flesta fall att du har installerat &kppp; utan att SETUID-biten är satt, medan du som personen som kör &kppp;, inte har skrivrättigheter för låsfilskatalogen, som normalt är /var/lock. Det här är till exempel fallet för &RedHat;-system. Titta i modemdialogrutan efter exakt den plats som du har valt. Lösningen är enkel, kör antingen &kppp; med SETUID om du har råd med det, ge vanliga användare skrivrättigheter i /var/lock eller skapa en modemgrupp som har tillgång till /var/lock. + + + +Varför installeras &kppp; med SETUID-biten satt? + +Det finns inget behov av SETUID-biten, om du kan lite &UNIX;-systemadministration. Skapa helt enkelt en modem-grupp, lägg till alla användare som du vill ge tillgång till modemet till den här gruppen och gör modemenheten läs- och skrivbar för gruppen. Om du också vill att DNS-konfigurationen ska fungera med &kppp;, så måste /etc/resolv.conf vara läs och skrivbar av medlemmar i den här gruppen. Detsamma gäller för /etc/ppp/pap-secrets och /etc/ppp/chap-secrets om du vill använda det inbyggda PAP- eller CHAP-stödet. + +Kppp-gruppen har arbetat mycket med att göra &kppp; setuid-säker den senaste tiden. Men det är du som bestämmer om du installerar, och hur du installerar. + +Du kanske också vill läsa avsnittet Säkerhet. + + + +Vad gör jag när &kppp; bara väntar och visar meddelandet: Väntar på OK + +Har du lekt med CR/LF-inställningarna? Försök med CR, LF eller CR/LF. + +Som ett alternativ, kanske ditt modem kan behöva en viss tid för att svara på initieringen. Öppna dialogrutan Modemkommandon under fliken Modem och justera Fördröjning innan init och Fördröjning efter init. Undersök om du lyckas om du ökar deras värde radikalt, och gör viss finjustering senare. + + + +Anslutningen fungerar bra, men jag kan inte starta några program! + +Du har förmodligen valt alternativet Ändra automatiskt datorns namn till det för IP-adressen, och X-servern har problem med att ansluta till din nyligen omdöpta dator. Om du verkligen behöver det här alternativet (och det finns en god chans att du inte gör det), är du tyvärr på egen hand när det gäller att ställa in passande identifiering. Att skriva xhost innan anslutningen startas skulle klara av det, men se upp med säkerhetsriskerna som hör ihop med detta, eftersom det här ger vem som helst fullständig tillgång till din X-server. + + + +&kppp; rapporterar en lyckad anslutning, men &konqueror; säger bara Okänd värddator värddatornamn, och &Netscape; rapporterar The server does not have a DNS entry. + +Försök att anropa en annan server med dess IP-nummer, t.ex. ping . Om det fungerar, kan du försöka med följande: + + +Kontrollera om du har tillhandahållit åtminstone en DNS-adress till &kppp;. + +Kontrollera innehållet i filen /etc/host.conf. Det ska finnas en rad som lyder ungefär som order hosts, bind. Nyckelordet talar om för upplösningsbiblioteket att det ska inkludera en förfrågan till en namnserver när det utför en adressuppslagning. Om en sådan rad inte finns med, försök att lägga till den. + + + + +Hur får jag &kppp; att skicka ett \n eller ett \r? + +Skicka bara en tom sträng, som i följande skript: + + +Send # skicka en tom sträng +Expect ID: +Send itsme +Expect word: +Send forgot +Expect granted +Send ppp + + + + + + +Hur kan jag få &kppp; att sluta klaga om att den kan inte skapa låsfil? +Det här händer därför att du inte har rättigheter att skapa en låsfil. Om dy väljer att använda en låsfil, måste du ha skrivrättigheter till katalogen (typiskt /var/lock). Det här är förstås inget problem om du har gett &kppp; setuid-rättigheter. Läs gärna avsnittet om Låsfiler. + + + +Varför låter modemet så högt när det ringer upp? + +Klicka på Inställningar, och därefter Modem. Här kan du ställa in modemvolymen i tre steg: Av, medelhög och hög. För de flesta modem, ger medelhög och hög samma volym. Om det inte hjälper att ändra den här inställningen, försäkra dig om att de riktiga inställningarna för modemet anges i Inställningar, Modem, Modemkommandon. + + + +Jag stängde av modemljudet och kontrollerade modemkommandona, men jag hör fortfarande det där hemska ljudet vid uppringning. Varför? + +Volyminitieringssträngen kan gå förlorad om modemet inte kan hantera hastigheten som det tar emot kommandon från &kppp;. Öka värdet på Fördröjning efter init i Inställningar, Modem, Modemkommandon. + + + +&kppp; rapporterar hela tiden ovanliga modemhastigheter som 115200 eller 57600 + +Många modem rapporterar normalt bara serieportens hastighet och inte hastigheten på telefonlinjen. Du måste ställa in dessa modem så att de rapporterar den sanna linjehastigheten genom att lägga till några kommandon till modemets initierings- eller uppringningssträngar. För många modem är det här kommandot ATW2. Om du vill lägga till det till uppringningssträngen (som normalt börjar med ATD), skulle den nya uppringningssträngen vara ATW2D. + + + +Varför rapporterar &kppp; Okänd hastighet? + +Nya modem har ofta komplexa anslutningsmeddelanden som CONNECT LAP.M/V42.bis/115000:RX/31200:TX, och &kppp; kan inte tolka det här meddelandet riktigt. Aktivera Visa loggfönster så ser du anslutningshastigheten. + + + +Jag får en långsam anslutningshastighet + +Om du inte är nöjd med modemhastigheten, försäkra dig om att du har ställt in anslutningshastigheten (du kan nå den genom att klicka på Inställningar, Enhet, Anslutningshastighet) till 57600 eller högre. Försäkra dig om att serieportarna stöder högre hastigheter. Många äldre system baserade på i486 fungerar inte på ett riktigt sätt om du ställer in hastigheten till 115200. Om du har en gammal 8250 UART-krets, fungerar det inte. Om du har en 16550 eller 16550A ska det fungera utan problem. + +Dessutom bör du konsultera modemets handbok för att leta efter initieringssträngar som aktiverar höghastighetsläget. + + + +Jag får en RIKTIGT långsam anslutningshastighet! + +Om data droppar in med en hastighet på några få byte per sekund, bör du kontrollera hårdvaruinställningarna. Om hastigheten ökar om du flyttar musen är det definitivt en hårdvarufråga! + +Du kan erhålla en del information om din serieport med setserial och kontrollera om det finns avbrottskonflikter med andra komponenter i systemet. Inställningscentralens modul Information kan också vara till hjälp i det här fallet. + + + +Min telefonlinje kräver pulsval istället för tonval vid uppringning (eller tvärtom). Hur ändrar jag det? +Du måste ändra modemets uppringningssträng. Nästan alla modem stöder följande AT-kommandon: + + + +ATDT +Väljer tonval + + +ATDP +Väljer pulsval + + + + + + + + + +Frågor om kostnadsregler för telefonsamtal + +Hur skriver jag en regelfil för telekostnader? +Följ bara regelfilen TEMPLATE som följer med &kppp;. Du bör hitta en kopia i $KDEDIR/doc/HTML/sv/kppp/. Använd kommandoradsväljaren med &kppp; för att kontrollera syntaxen av din föreslagna regelfil. + + + +Jag har skrivit en regelfil för telekostnader för mitt område. Vart kan jag skicka den så att andra kan använda den? + + + + + +Kan min regelfil för telekostnader innehålla tidsenheter med decimaler som "(0.17, 45.5)"? +Ja, det är möjligt. Men du bör inte använda ovanligt korta tidsenheter under en tiondels sekund, eftersom det skulle orsaka större belastning på CPU:n, även om det förmodligen inte märks på en modern CPU. + + + +I mitt land firas andra högtider än påsk som flyttar sig. +För detta fal måste du skriva ny kod som tillåter att den här helgen beräknas. Var snäll ta en titt i ruleset.cpp och ta efter exemplet med påsk. Skicka sedan in programfixarna. + + + + +Frågor om systemloggarna + +Jag ser ett meddelande som säger Serial line is looped back. Vad betyder det? + +Ett kort svar: Du startade inte PPP-programvaran på det andra systemet. + + + + + + + + +Loggarna visar Signal 15 +Om du ser följande rader, har du troligen precis fått ett fel beroende på att en tidsgräns överskridits från &kppp;. &kppp; har väntat på att PPP-gränssnittet ska aktiveras och gav upp efter den angivna tidsgränsen. En signal med signalnummer 15, dvs. SIGTERM, skickades till pppd för att den skulle avslutas. + + + +pppd[26921]: pppd 2.3.5 started by me, uid 500 +pppd[26921]: Using interface ppp0 +pppd[26921]: Connect: ppp0 <--> /dev/ttyS0 +pppd[26921]: Terminating on signal 15. +pppd[26921]: Connection terminated. +pppd[26921]: Exit. + + + + + + +Vad gäller för Receive serial link is not 8-bit clean? +PPP-demonen är oroad över det faktum att all data som den tar emot har bit 8 satt till noll. I de flesta fall betyder det helt enkelt att PPP-servern i andra ändan inte kör ännu. Du kan fortfarande konfronteras med en inloggningsprompt som ekar tillbaka all data som skickas av din pppd. + + + +Och can't locate module ppp-compress? Vad är detta? +Ser du följande meddelanden? + + + +modprobe: can't locate module ppp-compress-21 +modprobe: can't locate module ppp-compress-26 +modprobe: can't locate module ppp-compress-24 + + + +Lägg då bara till raderna: + + +alias ppp-compress-21 bsd_comp +alias ppp-compress-24 ppp_deflate +alias ppp-compress-26 ppp_deflate + +till din /etc/conf.modules-fil. + + + + + + + + diff --git a/tde-i18n-sv/docs/kdenetwork/kppp/kppp-graph-tab.png b/tde-i18n-sv/docs/kdenetwork/kppp/kppp-graph-tab.png new file mode 100644 index 00000000000..4ef939d6fd2 Binary files /dev/null and b/tde-i18n-sv/docs/kdenetwork/kppp/kppp-graph-tab.png differ diff --git a/tde-i18n-sv/docs/kdenetwork/kppp/kppp-misc-tab.png b/tde-i18n-sv/docs/kdenetwork/kppp/kppp-misc-tab.png new file mode 100644 index 00000000000..053fe5d1993 Binary files /dev/null and b/tde-i18n-sv/docs/kdenetwork/kppp/kppp-misc-tab.png differ diff --git a/tde-i18n-sv/docs/kdenetwork/kppp/kppp-modem-tab.png b/tde-i18n-sv/docs/kdenetwork/kppp/kppp-modem-tab.png new file mode 100644 index 00000000000..7d8abb36083 Binary files /dev/null and b/tde-i18n-sv/docs/kdenetwork/kppp/kppp-modem-tab.png differ diff --git a/tde-i18n-sv/docs/kdenetwork/kppp/kppp-wizard.png b/tde-i18n-sv/docs/kdenetwork/kppp/kppp-wizard.png new file mode 100644 index 00000000000..8782e7dce4b Binary files /dev/null and b/tde-i18n-sv/docs/kdenetwork/kppp/kppp-wizard.png differ diff --git a/tde-i18n-sv/docs/kdenetwork/kppp/security.docbook b/tde-i18n-sv/docs/kdenetwork/kppp/security.docbook new file mode 100644 index 00000000000..b88570d8ec1 --- /dev/null +++ b/tde-i18n-sv/docs/kdenetwork/kppp/security.docbook @@ -0,0 +1,138 @@ + +Säkerhetshänsyn med &kppp; + +Det här avsnittet är i huvudsak ämnat för systemadministratörer (root), de med höga säkerhetskrav eller helt enkelt tekniskt intresserade. Det är inte nödvändigt att läsa det här om du bara använder &Linux; hemma själv, även om du i alla fall kan lära dig ett och annat. + + +Att begränsa tillgången till &kppp; + +En systemadministratör kan vilja begränsa tillgången med avseende på vem som får använda &kppp;. Det finns två sätt att åstadkomma detta. + + +Att begränsa tillgången med gruppskydd + +Skapa en ny grupp (du skulle kunna vilja döpa den till dialout eller något liknande), och lägg till alla användare som ska få lov att använda &kppp; i den här gruppen. Skriv sedan på kommandoraden: + +# chown /opt/kde/bin/kppp +# chmod /opt/kde/bin/kppp + + +Det här förutsätter att &kde; installerades i /opt/kde/ och att den nya gruppen heter dialout. + + + + +Att begränsa tillgången på &kppp;s eget sätt + +Innan det gör någonting, kontrollerar &kppp; om det finns en fil som heter /etc/kppp.allow. Om den här filen finns, tillåts bara användare som namnges i den här filen att ringa upp. Den här filen måste vara läsbar av alla (men förstås INTE skrivbar). Bara inloggningsnamn känns igen, så du kan inte använda en UID i den här filen. Här är ett kort exempel: + +# /etc/kppp.allow +# kommentarrader som den här ignoreras +# precis som tomma rader + +hans +karl +lena + + +I det ovanstående exemplet, tillåts bara användarna hans, karl och lena att ringa upp, liksom alla användare med UID 0 (så du behöver inte explicit ange root i filen). + + + + + + +Kppp har <acronym +>SUID</acronym +>-biten satt? Vad händer då med säkerheten? + +Det är mer eller mindre omöjligt att skriva ett uppringningsprogram som både är säkert och lätt att använda för ovana användare utan att sätta SUID-biten. &kppp; hanterar säkerhetsproblemen med följande strategi. + + + +Omedelbart efter att programmet har startat, så skapar &kppp; en ny process (fork). + + +Huvudprocessen, som hanterar hela det grafiska gränssnittet med användarpåverkan, släpper SUID-tillståndet efter den nya processen skapats, och kör med normala användarrättigheter. + + +Den nya processen behåller sina rättigheter, och ansvarar för alla åtgärder som behöver rättigheter som root. För att hålla den här delen säker, så används inga anrop till &kde;- eller &Qt;-biblioteken, utan bara enkla biblioteksanrop. Källkoden för den här processen är kort (omkring 500 rader) och väldokumenterad, så det är lätt att kontrollera den för att hitta säkerhetsluckor. + + +Huvudprocessen och den nya processen kommunicerar med vanliga &UNIX; IPC. + + + +Särskilt tack till Harri Porten för att ha skrivit den här utmärkta koden. Det ansågs omöjligt, men han lyckades inom en vecka. + + + + diff --git a/tde-i18n-sv/docs/kdenetwork/kppp/tricks.docbook b/tde-i18n-sv/docs/kdenetwork/kppp/tricks.docbook new file mode 100644 index 00000000000..5430a92f0b2 --- /dev/null +++ b/tde-i18n-sv/docs/kdenetwork/kppp/tricks.docbook @@ -0,0 +1,296 @@ + +Modemtrick och tips + +Det här avsnittet bör få även de räddhågade att börja med den mystiska konsten att finjustera modem. Här är alla kommandon enligt Hayes AT standard, men alla modem är inte likadana, så ditt resultat kan variera. + + +Modemsessioner + +En modemsession låter dig komma åt modemet direkt. Du skriver in kommandon, och det svarar. För att starta en modemsession när ingen anslutning är aktiv, gå till dialogrutan med Inställningar, därefter Modem Terminal. Då öppnas ett fönster för interaktiv inställning av modemet. Försök skriva ATZ (som återställer modemet). Du bör få svaret OK. Använd ArkivAvsluta för att avsluta sessionen. + + + + +Modemprofiler + +En orsak att du kan vilja skicka kommandon direkt till modemet är om du har ett antal modeminställningar som du vill behålla, och inte behöva ange för varje anslutning. Ett bra sätt att göra detta är med modemprofiler. Modem kan ha flera lagrade profiler som numreras 0, 1, ... AT&V kan användas för att titta på allihopa. Den förvalda profilen är oftast nummer 0 (det här kan ändras med AT&Y.) Profilen som används för närvarande kallas den aktiva profilen. + +När du ändrar en inställning, så ändras den aktiva profilen. Kommandot ATZ får modemet att ladda den förvalda profilen, och ta bort alla ändringar som du har gjort. För att spara ändringar, ladda profilen som du vill ändra med ATZn (där n är profilens nummer). Gör alla ändringar du vill, och spara den sedan med AT&Wn. För att få kppp att använda profilen som du vill ha, ändra modeminitieringssträngen (Inställningar Modem Modemkommandon Kommando för att initiera). Kommandot ATZ1 får till exempel kppp att återställa modemet och använda den lagrade profilen nummer 1. + +Om du vill återställa modemet för att komma tillbaka till en känd startpunkt, använd AT&F&W för att ställa in den aktiva profilen till fabrikens förinställda värden, och lagra de här inställningarna i den förvalda profilen. + +Exempel på profiländringar finns i nästa avsnitt + + + + +Att få modemet att lägga på + +Ibland kan du märka att &kppp; har svårigheter med att få modemet att lägga på. Det här orsakas troligen av en felanpassning mellan &kppp;s och modemets inställningar. Ett standardmodem använder två metoder för att bestämma sig för att lägga på: Kommando, och DTR. Kommandometoden innebär att en sekvens för att avbryta skickas till modemet, som ställer det i kommadoläge, och att sedan skicka ett kommando för att lägga på (ATH). + +Om du anpassar pppd-paketet manuellt utanför &kppp; är det ofta en god hjälp att använda kommandometoden, så att man kan avsluta en terminalsession, och därefter starta pppd utan att modemet lägger på. I de flesta andra situationer är DTR-metoden att föredra, eftersom den är enklare. + + +<acronym +>DTR</acronym +> (<command +>AT&Dn</command +>)-metoden + +DTR-metoden gör att modemet lägger på så fort &kppp; slutar använda modemet. Om du startar en modemsession, och frågar efter tillståndet med AT&V, och du kan se &D0 bland inställningarna som visas, är DTR-metoden att lägga på avstängd. För att aktivera DTR-metoden, använd Terminalknappen för att starta en modemsession, och skriv sedan: + +ATZ # återställ till förvald profil +AT&D2 # Ställ in att lägga på när DTR försvinner +AT&W # Skriv till förvald profil + + + +Hur <acronym +>DTR</acronym +>-metoden fungerar + +När signalen Data Terminal Ready (DTR) på serieanslutningen mellan värddatorn och modemet blir hög, lägger modemet på. När &kppp; öppnar serieporten, ändras DTR-anslutningen till låg, på ett externt modem kan du se DTR-lampan (eller TR-lampan) tändas när detta sker. När TR-lampan släcks (eftersom &kppp; har stängt serieporten, eller något värre!), kommer modemet att lägga på. + + + + + +Kommandometoden + +Det andra sättet att få ett modem att lägga på när det är anslutet (använt med AT&Dn där n inte är 2) är att få modemet att acceptera kommandot när en session pågår. För att få det att lägga på som det ska, starta en modemsession och ställ in vakttiden till ett kort intervall, på det här sättet: + +ATZ +ATS12=5 +AT&W + + +Använd sedan skjutreglaget Vakttid i modemkommandodelen för att stämma med registret (S12 till värdet 5). Därefter ska modemet lägga på som det ska. + + +Hur kommandometoden fungerar + +När det lokala modemet är anslutet till ett fjärrmodem, befinner det sig i tillståndet anslutet, där det skickar alla tecken som det tar emot till fjärrmodemet utan tolkning. För att få modemet att ta emot tecken som kommandon till sig själv, måste man ställa om modemet till kommandotillståndet. Koden som avbryter utför detta. + +Koden som avbryter definieras som tre tidsintervall med längden definierad av S12 i femtiondels sekunder. + + + +Tyst (måste vara längre än S12/50 sekunder) + + +Tecknet som avbryter (som definieras av registret S2, det förvalda värdet är +), repeterat tre gånger (med mindre än S12/50 sekunder mellan varje gång). + + +Tyst (måste vara längre än S12/50 sekunder) + + + +När modemet väl är i kommandoläge, kan du skicka kommandon till det. För att få det att lägga på, skicka kommandot ATH. Koderna för att avbryta och strängen för att lägga på som &kppp; använder visas i dialogrutan Modemkommandon. De här måste passa ihop med ditt modem. + + + + + + +Att snabba upp tonvalsuppringning + +Om du kan använda tonvalsuppringning, kan tiden det tar att ringa upp ändras med S11-registret. Det anger tiden (i hundradels sekunder) för att skicka varje ton under uppringningen. Förvalt värde är oftast 95 (nästan en sekund). Hur snabbt du kan ringa upp beror på telefonbolagets växelutrustning som hanterar din anslutning. Den minimala tiden är 50, nästan dubbelt så snabbt, och den hastigheten fungerar ofta. + +ATZ # återställ till förvald profil +ATS11=50 # snabbast möjliga uppringning, använd ett större värde om det inte fungerar +AT&W # skriv till förvald profil + + + + diff --git a/tde-i18n-sv/docs/kdenetwork/kppp/wizard.docbook b/tde-i18n-sv/docs/kdenetwork/kppp/wizard.docbook new file mode 100644 index 00000000000..fbb780f9719 --- /dev/null +++ b/tde-i18n-sv/docs/kdenetwork/kppp/wizard.docbook @@ -0,0 +1,165 @@ + +&kppp;s guide + + +Att starta guiden + +Du kan starta guiden från &kppp;s startskärm. Starta &kppp; från din K-meny, där du hittar den under Internet som Anslut till Internet. + +Följande dialogruta visas: + + +Startskärm för &kppp; uppringning + + + + +Startskärm för &kppp; uppringning + +Startskärm för &kppp; uppringning + + + +Den kommer förmodligen inte ha några poster till att börja med, men det är dem vi ska fylla i nu. + +Klicka på knappen Inställningar för att börja ställa in en ny Internetanslutning. + +Guiden ger dig tre olika val, Guide, Dialoginställningar och Avbryt + + +Guiden frågar dig om vad du vill göra... + + + + +Guiden frågar dig om vad du vill göra... +Guiden frågar dig om vad du vill göra + + + + + +Avbryt +Välj det här om du verkligen inte vill ställa in ett nytt abbonemang just nu. Meddelanderutan försvinner, och du blir kvar med uppringningsskärmen som tidigare. + + + +Guide +Om du har ett ganska vanligt standardmodem, och använder någon av de största Internetleverantörerna i ditt land, kommer guiden förmodligen att kunna ställa in en fungerande Internetanslutning åt dig omedelbart. Prova det här först, innan du försöker ställa in anslutningen för hand. + + + +Dialoginställningar +Välj det här om du inte lyckas med guiden, eller om du bara vill göra saker och ting själv. Guiden är bara användbar för en liten delmängd av länder och Internetleverantörer. + + + + +För syftet med det här kapitlet, antar vi att du väljer Guide. Den dialogbaserade inställningen beskrivs i ett senare kapitel. + + + + +Resten av guiden + +Den första skärmen som visas innehåller bara inledande text, som förklarar det som du läst om i det första avsnittet i det här kapitlet. Tryck på Nästa för att fortsätta. + +Den andra skärmen ber dig ange landet som du bor i. Alla länder finns inte representerade här, och om landet som du bor i inte är angivet, måste du trycka på Avbryt, för att fortsätta med den dialogbaserade inställningen. + +På nästa skärm får du välja Internetleverantörer som &kppp; känner till, beroende på ditt val av land på den förra skärmen. Återigen, om din Internetleverantör inte finns med, måste du trycka på Avbryt, och göra dina inställningar med den dialogbaserade inställningen. + +Du blir nu tillfrågad om ditt användarnamn och lösenord för Internetanslutningen. Observera att det här skiljer sig från ditt användarnamn och lösenord för e-post för vissa Internetleverantörer, så försäkra dig om att du använder de rätta. Välj Nästa för att fortsätta. + +På nästa skärm har du möjlighet att skriva in eventuella extra uppringningsprefix du kan ha, om du till exempel måste slå 0 för att få en extern anslutning, eller har ett prefix som du kan slå för att stänga av funktionen med väntande samtal. Välj Nästa för att fortsätta. + +Och det är allt! Om du vill gå tillbaka till några av dina val, kan du använda knapparna Föregående och Nästa för att flytta dig fram och tillbaka i dialogrutorna. När du är nöjd, tryck på knappen Klar och du är helt klar. + +Naturligtvis kan all den här informationen redigeras vid ett senare tillfälle från &kppp;s inställningsdialogruta. + + + + diff --git a/tde-i18n-sv/docs/kdenetwork/krdc/Makefile.am b/tde-i18n-sv/docs/kdenetwork/krdc/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdenetwork/krdc/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdenetwork/krdc/Makefile.in b/tde-i18n-sv/docs/kdenetwork/krdc/Makefile.in new file mode 100644 index 00000000000..f07bee9235d --- /dev/null +++ b/tde-i18n-sv/docs/kdenetwork/krdc/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 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"" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdenetwork/krdc/authentication.png b/tde-i18n-sv/docs/kdenetwork/krdc/authentication.png new file mode 100644 index 00000000000..0840e53b44f Binary files /dev/null and b/tde-i18n-sv/docs/kdenetwork/krdc/authentication.png differ diff --git a/tde-i18n-sv/docs/kdenetwork/krdc/index.cache.bz2 b/tde-i18n-sv/docs/kdenetwork/krdc/index.cache.bz2 new file mode 100644 index 00000000000..83fcf1cd2e0 Binary files /dev/null and b/tde-i18n-sv/docs/kdenetwork/krdc/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdenetwork/krdc/index.docbook b/tde-i18n-sv/docs/kdenetwork/krdc/index.docbook new file mode 100644 index 00000000000..be582a16e30 --- /dev/null +++ b/tde-i18n-sv/docs/kdenetwork/krdc/index.docbook @@ -0,0 +1,747 @@ + + + + + + + +]> + + + + + + + +Handbok Fjärranslutning till skrivbord + + +&Brad.Hards; &Brad.Hards.mail; + + +StefanAsserhäll
stefan.asserhall@comhem.se
Översättare
+ + +2003 +&Brad.Hards; + + + +&FDLNotice; + + + +2003-09-27 +1.0.0 + + +Fjärranslutning till skrivbord är ett klientprogram som låter dig visa eller till och med styra skrivbordssessionen på en annan dator som kör en passande (VNC) server. + + + + + +KDE +kdenetwork +krfb +VNC +RFB +krdc +Dela ut skrivbord +Fjärrkontroll +Fjärrassistans +Fjärrskrivbord + + +
+ + + + +Inledning + + + +Fjärranslutning till skrivbord är ett klientprogram som låter dig visa eller till och med styra skrivbordssessionen på en annan dator som kör en passande (VNC) server. + +Du använder typiskt Fjärranslutning till skrivbord med &kde;:s VNC-server, som heter Dela Skrivbord, eftersom den stämmer väl ihop med de speciella funktionerna i Fjärranslutning till skrivbord. + +Rapportera gärna eventuella problem eller önskemål till &kde;:s e-postlistor eller rapportera ett fel på http://www.bugs.kde.org. + + + +Protokollet Remote Frame Buffer + +Det här kapitlet tillhandahåller en kortfattad beskrivning av protokollet Remote Frame Buffer som används av Fjärranslutning till skrivbord och andra motsvarande system. Om du redan känner till protokollet, kan du utan problem hoppa över kapitlet. + +Högnivåimplementeringen av ett system som använder protokollet Remote Frame Buffer kallas virtuell nätverksdator, Virtual Network Computer, eller oftast bara VNC. + +Remote Frame Buffer (förkortat RFB) är ett enkelt protokoll för att fjärråtkomst av grafiska användargränssnitt. Det fungerar på rambuffernivå, som grovt sett motsvarar skärmbilden som ritas upp, vilket betyder att det kan användas för alla fönstersystem (inklusive X11, &MacOS; och &Microsoft; &Windows;). Program som använder Remote Frame Buffer finns för många datorer, och kan ofta distribueras fritt. + +I protokollet Remote Frame Buffer, kallas programmet som kör på datorn där användaren finns (med skärm, tangentbord och pekdon) för klienten. Programmet som kör på datorn där rambuffern finns (som kör fönstersystemet och programmen som användaren fjärrstyr) kallas för servern. Fjärranslutning till skrivbord är &kde;:s klient för protokollet Remote Frame Buffer. Dela Skrivbord är &kde;:s server för protokollet Remote Frame Buffer. + +Det går åt en viss mängd nätverkstrafik för att skicka en bild av rambuffern, så Remote Frame Buffer fungerar bäst via bredbandslänkar, som lokala nätverk. Det är ändå möjligt att använda Fjärranslutning till skrivbord via andra länkar, men prestanda är troligen inte så bra. + + + + +Använda Fjärranslutning till skrivbord + + + +Det är mycket enkelt att använda Fjärranslutning till skrivbord. Det har ett enkelt gränssnitt, som visas på skärmbilden nedan. + + + +Här är en skärmbild av Fjärranslutning till skrivbord + + + + + + + + + Huvudfönstret för Fjärranslutning till skrivbord + + + + + +Om du klickar på knappen Bläddra <<, ser du ett ännu enklare gränssnitt, som visas nedan. + + + +Huvudfönstret för Fjärranslutning till skrivbord, utan bläddringsfunktion + + + + + + + + + Huvudfönstret för Fjärranslutning till skrivbord, utan bläddringsfunktion + + + + + +Om du klickar på knappen Bläddra >>, får du tillbaka det normala gränssnittet. + +Ansluta Fjärranslutning till skrivbord till passande servrar + +Fjärranslutning till skrivbord är en klient, och den måste användas tillsammans med passande servar. Det finns tre sätt att ansluta till dessa servrar: + + + +Genom att direkt skriva in servernamnet (eller IP-adressen) i kombinationsrutan Fjärrskrivbord. + + +Genom att använda en inbjudan som du tog emot. Dela Skrivbord använder inbjudningar, och kan skicka dem med e-post. + + +Genom att använda bläddring med protokollet för tjänstlokalisering. + + + +Låt oss ta en titt på var och en av dem i tur och ordning. + +Inmatning av servernamn +Om du känner till värddatornamn (eller IP-adress) för servern du vill ansluta till, kan du skriva in det direkt i kombinationsrutan Fjärrskrivbord. + +Om du vill ansluta till en dator som heter megan, som kör en VNC-server på skärm 1, kan du skriva in megan:1 eller alternativt som vnc:/megan:1 i kombinationsrutan Fjärrskrivbord. + + + +Skriva in ett värddatornamn i Fjärranslutning till skrivbord + + + + + + + + + Skriva in ett värddatornamn i Fjärranslutning till skrivbord + + + + + +På liknande sätt, om du använder RFB-servern på datorn, kan du skriva in rfb:/megan. För RFB behöver inte skärmnumret anges. + + + +Använda en inbjudan +Inne i serverprogrammet Dela Skrivbord är det möjligt att skicka inbjudningar via e-post (och på andra sätt, även om e-post är det mest användbara). Om du tar emot den här sortens e-postinbjudan, kan du bara klicka på länken som tillhandahålls i brevet. Då startas Fjärranslutning till skrivbord, om det inte redan kör, och ansluter till servern som anges i inbjudan. + + + +Använda protokollet för tjänstlokalisering +Det tredje sättet att använda Fjärranslutning till skrivbord är att bläddra med protokollet för tjänstlokalisering. En lista med passande servrar som är registrerade med protokollsystemet för tjänstlokalisering visas i en lista i mitten på huvudfönstret: + + + +Fjärranslutning till skrivbord som visar tjänstbläddring + + + + + + + + + Fjärranslutning till skrivbord som visar tjänstbläddring + + + + + + +Om huvudfönstret inte innehåller tabellen, kom ihåg att du kan använda Bläddra >> för att komma tillbaka till det fullständiga fönstret för Fjärranslutning till skrivbord. Dessutom stöder inte alla passande servrar automatisk registrering, men en som gör det är servern Dela Skrivbord, som är en del av &kde;. + + +Om du klickar en gång på ett värde i tabellen, markeras det, och du kan använda Anslut för att upprätta en anslutning till servern. Som en genväg kan du bara dubbelklicka på ett värde, som också upprättar en anslutning. + +Även om protokollet för tjänstlokalisering oftast detekterar nya servrar som blir tillgängliga, kan du också tvinga Fjärranslutning till skrivbord att söka efter nya servrar. Det görs med Avsök igen. När du påbörjat en sökning är knappen inaktiv (grå) medan sökningen utförs. Detta tar typiskt några sekunder. + +När protokollet för tjänstlokalisering används, är begreppet räckvidd viktigt. Om många tjänster erbjuds, kan det bli besvärligt att söka igenom en lista. Att upprepa en sökning kan också orsaka mycket nätverkstrafik. För att undvika problemet, kan administratörer ställa in protokollet för tjänstlokalisering med ett antal räckvidder, och bara registrera tjänster i vissa räckvidder. En värddator kan till exempel vara registrerad i räckvidderna "tredje_vaningen" och "logistik", men inte i räckvidderna "utveckling" eller "underhall". I mindre installationer, registreras allt i räckvidden "standard". Fjärranslutning till skrivbord stöder val av en räckvidd som skiljer sig från "standard", med kombinationsrutan Räckvidd i övre högra hörnet av huvudfönstret. + + + + +Vad händer när du ansluter + +Oberoende av hur du väljer servern att ansluta till, är det nästa som sker att Fjärranslutning till skrivbord frågar dig om nätverksanslutningen till servern, som visas nedan: + + + +Fjärranslutning till skrivbord val av anslutningshastighet + + + + + + + + + Fjärranslutning till skrivbord val av anslutningshastighet + + + + + +Det finns tre hastighetsinställningar: + + +Hög kvalitet (LAN, direktanslutning), som är normalvärdet. Du bör utvärdera hur bra den här inställningen beter sig innan du väljer ett alternativ med lägre prestanda som använder mindre bandbredd. +Mellankvalitet (DSL, kabel, snabb Internetanslutning) +Låg kvalitet (Modem, ISDN, långsam Internetanslutning) + + +Om du alltid använder samma typ av länk, kan du avmarkera kryssrutan Visa dialogrutan igen för den här värddatorn, vilket betyder att du inte blir tillfrågad om anslutningstyp igen för värddatorn, under förutsättning att du identifierar den på samma sätt. Om en värddator till exempel har två namn, och du avmarkerar kryssrutan när du ansluter med ett av namnen, blir du inte tillfrågad om du ansluter igen med det namnet, men du blir det om du använder det andra namnet, eller IP-adressen. + +Du väljer lämplig hastighetsinställning, och klickar på Anslut för att fortsätta. + +Då ser du ett litet fönster som innehåller en förloppsrad, som fylls i medan Fjärranslutning till skrivbord förhandlar anslutningen. + +Beroende på serverinställningen, kan du (och nästan helt säkert behöver du) ange ett lösenord för att ge din behörighet till servern. Fjärranslutning till skrivbord visar en lösenordsdialogruta, som liknar den som visas nedan. + + + +Fjärranslutning till skrivbord inmatning av lösenord + + + + + + + + + Fjärranslutning till skrivbord inmatning av lösenord + + + + + +Efter behörighetskontroll, ansluts du till fjärrservern, och kan börja använda Fjärranslutning till skrivbord för att observera eller styra fjärrskrivbordet. + + + +Hantera anslutningen till fjärrskrivbordet + +När du har anslutit till fjärrservern, använder du normalt tangentbord och mus för att styra fönstersystemet och programmen på den andra datorn. + +Du kan visa fjärrskrivbordet antingen i fullskärmsläge eller som ett fönster på det lokala skrivbordet. Du kan byta mellan dessa lägen med ikonerna som visas nedan. + + + +Fjärranslutning till skrivbord val av fullskärmsläge + + + + + + Fjärranslutning till skrivbord val av fullskärmsläge + + + + + + + +Fjärranslutning till skrivbord val av fönsterläge + + + + + + Fjärranslutning till skrivbord val av fönsterläge + + + + + +Fullskärmsläge är normalt bättre när du hjälper en fjärranvändare, eftersom du kan se allt som de kan se. Fönsterläge är mest användbart när du både arbetar på den andra datorn och lokalt, kanske medan du tittar i någon lokal dokumentation och därefter använder instruktionerna på den andra datorn. + +Använda fönsterläge + +Fjärranslutning till skrivbord i fönsterläge ser ungefär ut som på skärmbilden nedan. + + + +Fjärranslutning till skrivbord fönster + + + + + + + + + Fjärranslutning till skrivbord fönster + + + + + +I fönsterläge kan du avsluta anslutningen genom att stänga fönstret. + + + +Använda fullskärmsläge + +I fullskärmsläge kan du avsluta anslutningen genom att välja den röda "stäng"-ikonen, som visas nedan. + + + +Fjärranslutning till skrivbord stängningsikon + + + + + + Fjärranslutning till skrivbord stängningsikon + + + + + + + + + +Hantera inställning av Fjärranslutning till skrivbord +Genom att använda knappen Inställningar... i nedre vänstra hörnet av huvudfönstret för Fjärranslutning till skrivbord, kan du visa en dialogruta för att ändra beteende hos Fjärranslutning till skrivbord. Genom att klicka på knappen öppnas ett fönster som visas nedan: + + + +Inställning av Fjärranslutning till skrivbord - Fliken Värddatorprofiler + + + + + + + + + Inställning av Fjärranslutning till skrivbord - Fliken Värddatorprofiler + + + + + + + +Inställning av Fjärranslutning till skrivbord - Fliken VNC-standard + + + + + + + + + Inställning av Fjärranslutning till skrivbord - Fliken VNC-standardprofiler + + + + + + + +Inställning av Fjärranslutning till skrivbord - Fliken RDP-standard + + + + + + + + + Inställning av Fjärranslutning till skrivbord - Fliken RDP-standardprofiler + + + + + + + + + + + +Utvecklingsguide för Fjärranslutning till skrivbord + +Fjärranslutning till skrivbord stöder ett litet antal &DCOP;-kommandon, som beskrivs i detta kapitel. Om du inte är bekant med &DCOP;, behöver du inte bekymra dig om detta. Men om du vill automatisera några av Dela Skrivbords (eller andra &kde;-programs) åtgärder, är &DCOP; ett användbart verktyg. Du hittar mer information om &DCOP; i dess dokumentation, och i handledningar på http://developer.kde.org. + +Du kan stänga av programmet Fjärranslutning till skrivbord med kommandot quit, som visas i exemplet: + + +%dcop krdc-25550 MainApplication-Interface quit + + + + +Du måste ändra krdc-25550 i exemplet för att stämma med den instans av Fjärranslutning till skrivbord som du verkligen vill avsluta. Om du kör dcop utan alternativ, ser du en lista på alla program som kör och kan styras via &DCOP;. + + + + + +Vanliga frågor +&reporting.bugs; &updating.documentation; + +När jag startar Fjärranslutning till skrivbord får jag en meddelanderuta som lyder Bläddring i nätverket är inte möjligt. Antagligen har du inte installerat SLP-stöd korrekt. Vad är det som är fel? + + +SLP är förkortning för protokollet för tjänstlokalisering, Service Location Protocol, och tillhandahålls typiskt av OpenSLP eller av The Knot. +Om du har kompilerat Fjärranslutning till skrivbord själv, betyder det att Fjärranslutning till skrivbord har kompilerats med SLP-biblioteken, men att servern (som troligen heter slpd eller knotd) inte kör. Du måste normalt starta servern som systemadministratör, vilket kan betyda att du inte kan göra det själv. +Om du kör en paketerad version av Fjärranslutning till skrivbord, kan du ha vissa saknade beroenden. Det finns så många sätt som detta kan inträffa på, att du måste söka hjälp från vem det än är som har gjort paketeringen. + + + + + + + + + + +Tack till och licens + +Fjärranslutning till skrivbord +Program copyright 2002 Tim Jansen tim@tjansen.de +Bidragsgivare: Ian Reinhart Geiser geiseri@kde.org + + + + +Dokumentation Copyright © 2003 &Brad.Hards; &Brad.Hards.mail; + +Stefan Asserhällstefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar Fjärranslutning till skrivbord +&install.intro.documentation; + + +Kompilering och installation +&install.compile.documentation; + + + +&documentation.index; +
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a/tde-i18n-sv/docs/kdenetwork/krfb/index.docbook b/tde-i18n-sv/docs/kdenetwork/krfb/index.docbook new file mode 100644 index 00000000000..490c73dae93 --- /dev/null +++ b/tde-i18n-sv/docs/kdenetwork/krfb/index.docbook @@ -0,0 +1,573 @@ + + + + + + + +]> + + + + + + + +Handbok Dela Skrivbord + + +&Brad.Hards; &Brad.Hards.mail; + + + Stefan Asserhäll
stefan.asserhall@telia.com
Översättare
+ + +2003 +&Brad.Hards; + + + +&FDLNotice; + + + +2003-09-17 +1.0.1 + + + + +Dela Skrivbord är ett serverprogram som låter dig dela din nuvarande session med en användare på en annan dator, som kan använda en VNC-klient för att visa eller till och med styra skrivbordet. + + + + + +KDE +kdenetwork +krfb +VNC +RFB +krdc +Dela ut skrivbord +Fjärrstyrning +Fjärrassistans +Fjärrskrivbord + + +
+ + + + +Inledning + + + +Dela Skrivbord är ett serverprogram som låter dig dela din nuvarande session med en användare på en annan dator, som kan använda en VNC-klient för att visa eller till och med styra skrivbordet. + +Du använder typiskt Dela Skrivbord med &kde;:s VNC-klient, som heter Fjärranslutning till skrivbord, eftersom den stämmer väl ihop med Dela Skrivbords speciella funktioner. + +Dela Skrivbord kräver inte att du startar en ny X-session. Den kan dela ut den nuvarande sessionen. Det gör den mycket användbar när du vill att någon ska hjälpa dig att utföra en uppgift. + +Rapportera gärna eventuella problem eller önskemål till &kde;:s e-postlistor eller rapportera ett fel på http://bugs.kde.org. + + + +Protokollet Remote Frame Buffer + +Det här kapitlet tillhandahåller en kortfattad beskrivning av protokollet Remote Frame Buffer som används av Dela Skrivbord och andra motsvarande system. Om du redan känner till protokollet, kan du utan problem hoppa över kapitlet. + +Högnivåimplementeringen av ett system som använder protokollet Remote Frame Buffer kallas virtuell nätverksdator, Virtual Network Computer, eller oftast bara VNC. + +Remote Frame Buffer (förkortat RFB) är ett enkelt protokoll för att fjärråtkomst av grafiska användargränssnitt. Det fungerar på rambuffernivå, som grovt sett motsvarar skärmbilden som ritas upp, vilket betyder att det kan användas för alla fönstersystem (inklusive X11, &MacOS; och &Microsoft; &Windows;). Program som använder Remote Frame Buffer finns för många datorer, och kan ofta distribueras fritt. + +I protokollet Remote Frame Buffer, kallas programmet som kör på datorn där användaren finns (med skärm, tangentbord och pekdon) för klienten. Programmet som kör på datorn där rambuffern finns (som kör fönstersystemet och programmen som användaren fjärrstyr) kallas för servern. Dela Skrivbord är &kde;:s server för protokollet Remote Frame Buffer. Fjärranslutning till skrivbord är &kde;:s klient för protokollet Remote Frame Buffer. + +Det går åt en viss mängd nätverkstrafik för att skicka en bild av rambuffern, så Remote Frame Buffer fungerar bäst via bredbandslänkar, som lokala nätverk. Det är ändå möjligt att använda Dela Skrivbord via andra länkar, men prestanda är troligen inte så bra. + + + + +Använda Dela Skrivbord + + + +Det är mycket enkelt att använda Dela Skrivbord. Det har ett enkelt gränssnitt, som visas på skärmbilden nedan. + + + +Här är en skärmbild av Dela Skrivbord + + + + + + + + + Dela Skrivbords huvudfönster + + + + + +När du vill låta någon få tillgång till ditt skrivbord, kan du skapa en personlig inbjudan med knappen Skapa personlig inbjudan..., som visar ett fönster som innehåller informationen som behövs för att komma åt ditt skrivbord. Ett exempel visas nedan. + + + +Exempel på personlig inbjudan i Dela Skrivbord + + + + + + + + + Exempel på personlig inbjudan i Dela Skrivbord + + + + + +För att öka säkerheten, gäller bara inbjudan en timme efter den skapas, och personen som ansluter måste förstås ha rätt lösenord. + +Eftersom du kan vilja bjuda in någon att komma åt ditt skrivbord via e-post, kan Dela Skrivbord skapa en inbjudan som ett brev. Du kan skapa en sådan inbjudan genom att använda Inbjud via e-post... i Dela Skrivbords huvudfönster. Det visar oftast ett brev som ser ut som följer, klart att skriva in e-postadressen till personen som du skickar inbjudan till. + + + +Exempel på e-postinbjudan i Dela Skrivbord + + + + + + + + + Exempel på e-postinbjudan i Dela Skrivbord + + + + + + +Dela Skrivbord varnar dig för säkerhetsriskerna med att skicka information via en osäker länk. Du måste ta hänsyn till varningarna. +Om du inte kan kryptera e-post (eller på annat sätt göra länken säker), är det en mycket allvarlig säkerhetsrisk att skicka en inbjudan via e-post, eftersom vem som helst kan läsa lösenord och adress i brevet när det skickas via nätverket. Det betyder att de har möjlighet att överta kontrollen av din dator. +Om du inte kan kryptera brevet, kan det vara bättre att använda en personlig inbjudan, ringa personen du låter få tillgång till skrivbordet, verifiera personens identitet, och tillhandahålla inbjudningsinformationen som krävs på så sätt. + + + +Hantera inbjudningar i Dela Skrivbord + +Efter att du har skapat en inbjudan (antingen en personlig inbjudan eller en som skickades via e-post), låter Dela Skrivbord dig hantera inbjudningarna. Dialogrutan för att hantera dem är tillgänglig via Hantera inbjudningar... i Dela Skrivbords huvudfönster. Om du klickar på knappen, öppnar Dela Skrivbord ett fönster som visas nedan. + + + +Inbjudningshantering i Dela Skrivbord + + + + + + + + + Inbjudningshantering i Dela Skrivbord + + + + + +Fönstret för att hantera inbjudningar låter dig skapa fler inbjudningar (med knapparna Ny personlig inbjudan... och Ny e-postinbjudan..., som har samma effekt som knapparna Skapa personlig inbjudan... och Inbjud via e-post... i Dela Skrivbords huvudfönster. + +Fönstret för att hantera inbjudningar låter dig också ta bort befintliga inbjudningar. För att bara ta bort en av inbjudningarna, markera den med musen eller tangentbordet (den ska bli markerad), och välj Ta bort. För att ta bort alla inbjudningar, välj bara knappen Ta bort alla. + + +Genom att välja Stäng avslutas dialogrutan. + + + + +Anpassa Dela Skrivbord +Förutom det huvudsakliga gränssnittet till Dela Skrivbord, som visas och beskrivs ovan, kan du också styra Dela Skrivbord med dess inställningsmodul, som du kan komma åt via &kde;:s vanliga inställningscentral. Du kan också komma åt den med Anpassa... i Dela Skrivbords huvudfönster. Inställningarna i Dela Skrivbord hanteras från ett fönster med flikar, som visas på skärmbilden nedan: + + + +Anpassa Dela Skrivbord (åtkomstfliken) + + + + + + + + + Anpassa Dela Skrivbord (åtkomstfliken) + + + + + +Fliken Åtkomst låter dig anpassa inställningar som har att göra med åtkomst till Dela Skrivbords server. + +Knappen Skapa och hantera inbjudningar... tar dig till Dela Skrivbords fönster för inbjudningshantering, som beskrivits tidigare. + +Kryssrutan Annonsera tjänst på nätverket styr om Dela Skrivbord annonserar inbjudningar via nätverket med protokollet för tjänstlokalisering. Det är normalt en god idé, men fungerar bara riktigt bra med en klient som känner till protokollet för tjänstlokalisering, som Fjärranslutning till skrivbord. + +Kryssrutan Tillåt anslutningar som inte begärts styr om Dela Skrivbord tillåter anslutningar utan inbjudan. Om oinbjudna anslutningar tillåts, bör du troligen ange ett lösenord. Du kan också använda kryssrutorna här för att välja om du måste bekräfta anslutningen innan den sker, och om personen som ansluter kan styra skrivbordet, eller bara titta på det. + +Om datorn är en arbetsstation, och du väljer att tillåta oinbjudna anslutningar, vill du troligen välja Bekräfta anslutningar som inte begärts innan de tillåts. Å andra sidan, om datorn är en server, och du använder Dela Skrivbord för fjärradministration, vill du troligen avmarkera Bekräfta anslutningar som inte begärts innan de tillåts. + + +Dela Skrivbord använder det normala RFB-lösenordssystemet, som inte överför lösenordet i klartext via nätverket. Istället använder det ett system med utmaning och svar. Det är rimligt säkert, så länge lösenordet är säkert bevarat. + + +Dela Skrivbord låter dig styra om bakgrundsbilden skickas till klienten eller inte. Det styrs med kryssrutan under fliken Session, som visas nedan. + + + +Anpassa Dela Skrivbord (sessionsfliken) + + + + + + + + + Anpassa Dela Skrivbord (sessionsfliken) + + + + + +Om du markerar rutan, överför Dela Skrivbord inte bakgrundsbilden. Om du lämnar den tom, beror det på klienten om bakgrundsbilden överförs eller inte. + +Fliken Nätverk gör det möjligt att styra port som Dela Skrivbord använder, som visas nedan. + + + +Anpassa Dela Skrivbord (nätverksfliken) + + + + + + + + + Anpassa Dela Skrivbord (nätverksfliken) + + + + + +Om du markerar kryssrutan Tilldela port automatiskt, lokaliserar Dela Skrivbord en lämplig port, och inbjudningarna motsvarar den porten. Om du avmarkerar kryssrutan Tilldela port automatiskt kan du ange en särskild port. Att ange en särskild port kan vara användbart om du använder vidarebefordran av port i brandväggen. Observera att om protokollet för tjänstlokalisering är aktivt, hanterar det automatiskt identifikation av riktig port. + + + + +Vad händer när någon ansluter till Dela Skrivbord + +När någon ansluter till Dela Skrivbord på din dator, ser du ett meddelande dyka upp, som ser ut som följande skärmbild, om du inte accepterar oinbjudna anslutningar utan varning. + + +Anslutningsfönstret i Dela Skrivbord + + + + + + + + + Anslutningsfönstret i Dela Skrivbord + + + + + +Om du trycker på Acceptera anslutning, kan klienten fortsätta med behörighetskontrollen (som kräver rätt lösenord för en personlig inbjudan eller e-postinbjudan). Om du trycker på Vägra anslutning, avbryts anslutningsförsöket. + +Kryssrutan Tillåt fjärranvändaren att styra tangentbord och mus avgör om klienten bara kan observera, eller kan ta över styrningen av din dator. + +Om anslutningen av klienten lyckas, och lösenordet från en personlig inbjudan eller e-postinbjudan används, tas inbjudan bort och kan inte användas igen. Du ser också ett litet fönster i systembrickan, som visar att anslutningen har skett. + + + + + +Utvecklingsguide för Dela Skrivbord + +Dela Skrivbord stöder ett litet antal &DCOP;-kommandon, som beskrivs i detta kapitel. Om du inte är bekant med &DCOP;, behöver du inte bekymra dig om detta. Men om du vill automatisera några av Dela Skrivbords (eller andra &kde;-programs) åtgärder, är &DCOP; ett användbart verktyg. Du hittar mer information om &DCOP; i dess dokumentation, och i handledningar på http://developer.kde.org. + +Du kan stänga av Dela Skrivbord-programmet med kommandot quit, som visas i exemplet: + + +%dcop krfb-1507 MainApplication-Interface quit + + + + +Du måste ändra krfb-1507 i exemplet för att stämma med den instans av Dela Skrivbord som du verkligen vill avsluta. Om du kör dcop utan alternativ, ser du en lista på alla program som kör och kan styras via &DCOP;. + + + + + +Frågor och svar +&reporting.bugs; &updating.documentation; + + + + + +Tack till och licens + +Dela Skrivbord +Program copyright 2002 Tim Jansen tim@tjansen.de +Bidragsgivare: Ian Reinhart Geiser geiseri@kde.org + + + + +Dokumentation Copyright © 2003 &Brad.Hards; &Brad.Hards.mail; + +Stefan Asserhällstefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar Dela Skrivbord +&install.intro.documentation; + + +Kompilering och installation +&install.compile.documentation; + + + +&documentation.index; +
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+kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdenetwork/ksirc/index.cache.bz2 b/tde-i18n-sv/docs/kdenetwork/ksirc/index.cache.bz2 new file mode 100644 index 00000000000..3ca32b18224 Binary files /dev/null and b/tde-i18n-sv/docs/kdenetwork/ksirc/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdenetwork/ksirc/index.docbook b/tde-i18n-sv/docs/kdenetwork/ksirc/index.docbook new file mode 100644 index 00000000000..4a2e26c5b1d --- /dev/null +++ b/tde-i18n-sv/docs/kdenetwork/ksirc/index.docbook @@ -0,0 +1,2197 @@ + +mIrc"> + + + IRC"> + CTCP"> + + +]> + + + + +Handbok &ksirc; + +&Andrew.Stanley-Jones; &Andrew.Stanley-Jones.mail; +&Philip.Rodrigues; &Philip.Rodrigues.mail; +&Anne-Marie.Mahfouf; &Anne-Marie.Mahfouf.mail; + + + +1997 +Andrew Stanley-Jones + + + +200120022004 +Philip Rodrigues + + + + +2005 +Anne-Marie Mahfouf + + + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+2005-05-10 +1.3.12 + +&FDLNotice; + + +Det här dokumentet beskriver &ksirc; 1.2.1, &kde;:s &irc;-klient. + + + +KDE +KSirc +irc +Internet-relächatt + +
+ + +Inledning + +&ksirc; är den förvalda &irc;-klienten i &kde;. Den stöder skript-hantering med Perl och har mycket som fungerar ihop med &mirc;, för allmän användning. + + + + +Att använda &ksirc; + + +Om du inte har använt &irc; tidigare... + +Enkelt uttryckt är &irc; ett chattprotokoll, som definieras av officiella Internetstandarder, med möjlighet att slösa bort många timmar av ditt liv. För att använda &irc; måste du ansluta till en server, och sedan gå med i en kanal (som motsvarar ett chattrum). + +För att ansluta till en server, öppna &ksirc; och välj UppkopplingNy server... eller tryck på F2. I dialogrutan som visas, välj en grupp från den vänstra kombinationsrutan och sedan en server från kombinationsrutan i mitten. Porten som visas till höger, är nästan alltid 6667. Ett nytt fönster dyker upp som visar meddelanden som skickas av servern till klienten. När de här meddelandena har slutat rulla förbi, ska du välja din kanal. För att visa en lista på tillgängliga kanaler, skriv /list. För att gå med i en kanal, skriv: /join #kanalnamn. För att lämna en kanal, skriv bara /part. + +Det här är grunderna, för mer detaljerad information, läs vidare... + + + + +Grundläggande användning av &ksirc; + + +Servrar + +&ksirc; låter dig ansluta till hur många servrar som helst. För att ansluta till en server, välj UppkopplingNy server eller tryck på F2. Uppkopplingsdialogrutan visas, och du kan välja en Grupp, sedan en Server, och dessutom en Port att ansluta till. + +Klicka bara på Anslut när du är klar, och ett nytt fönster visas för servern. Du kan hålla reda på de servrar som du är ansluten till i &ksirc;s fönster Serverkontroll. + +Du kan få hjälp om de flesta &irc;-kommandon genom att skriva /help kommandonamn. Att bara skriva /help ger en lista på tillgängliga kommandon. + + + +Kanaler + +Du kan ansluta till kanaler med det normala /join #kanalnamn, genom att välja UppkopplingDelta i kanal... eller genom att trycka på F3. + +Kanaler som du är ansluten till visas i fönstret Serverkontroll under servern som de hör till. För att lämna en kanal, kan du skriva /part, välja KanalStäng eller trycka på &Ctrl;W. + + + + +Kanalalternativ + +Menyn Kanal, som är tillgänglig i alla kanalfönster, innehåller några användbara alternativ: + + + + +&Ctrl;S Spara till loggfil... + +Sparar innehållet i kanalen till en fil. + + + + + +Tidstämpling + + +Om vald, inleder varje sak som sägs i kanalen med tiden det sägs, på formen [TT:MM:SS]. + + + + +&Alt;C T ASCII-tabell + +Visar en tabell med ASCII-tecken, där du kan välja alla tecken som du behöver. + + + +&Alt;C P Ljudsignal vid ändring + +Om aktiverat, så avger &ksirc; en ljudsignal så fort något sägs i en kanal. + + + + + + + + +Användaralternativ + +I en kanal, visas användarlistan längs höger. Ett högerklick på ett smeknamn i listan visar en meny med alternativ, där de flesta är självklara. Alternativen kan anpassas (ändra ordning, lägga till eller ta bort några) i dialogrutan Anpassa Ksirc... under fliken Användarmeny. Förvalda alternativ är följande: + + + + +Uppdatera smeknamn + +Skickar ett meddelande till servern för att begära listan på användarna i kanalen. Det här försäkrar att listan med smeknamn är aktuell. + + + + +Följ + +Färglägger användarens smeknamn i varje meddelande de skickar på kanalen. På så sätt kan du följa en konversation någon för på en aktiv kanal. Användarens smeknamnsfärg väljes slumpmässigt. + + + + +Sluta följ + +Slutar följa användaren. + + + + +Vem är det här + +Skickar en &CTCP; vem är det här förfrågan till användaren, som ger information om användaren, bland annat hans värddatornamn och vilken server han är ansluten till. + + + + +Pinga + +Skickar ett &CTCP;-ping till användaren, för att avgöra hans ekotid. + + + + +Version + +Skickar en &CTCP;-versionsförfrågan till användaren, för att avgöra vilken programvara han använder. + + + + +Smäda + +Smädar användaren på ett av många roande sätt. + + + + + +Följande kommandon är bara tillgängliga om du är en administratör av kanalen: + + + +Sparka ut + +Tar bort användaren från kanalen. + + + + +Förbjud + +Förbjuder användaren från att gå med i kanalen. + + + + +Ta bort förbud + +Tar bort förbudet för användaren att gå med i kanalen. + + + + +Operatör + +Ger användaren administratörsrättigheter. + + + + +Ta bort rättigheter + +Tar bort administratörsrättigheter för användaren. + + + + + + + + + +Automatisk anslutning +Om du har ett antal servrar och/eller kanaler som du alltid ansluter till varje gång du använder &ksirc;, kan du ställa in &ksirc; att automatiskt ansluta till dem: Välj Inställningar Anpassa KSirc... i fönstret Serverkontroll, och välj sidan Anslut automatiskt i dialogrutan som visas. För att lägga till en kanal på en ny server, fyll i textrutorna Server och Kanal, och klicka sedan på Lägg till. För att lägga till ytterligare en kanal på samma server, markera servernamnet i trädvyn, skriv in kanalnamnet i textrutan Kanal, och klicka på Uppdatera/lägg till. Du kan upprepa processen hur många gånger som helst, för att lägga till flera servrar och kanaler som &ksirc; ska ansluta till vid start. + + + + + +Anpassning av &ksirc; + + +Översikt av anpassning +&ksirc;s inställningsdialogruta är tillgänglig från AlternativInställningar i &ksirc;s fönster Serverkontroll. + + + +Fliken <guilabel +>Utseende och känsla</guilabel +> + +<guilabel +>Fönsterläge</guilabel +> + + + + +SDI-läge (gammalt beteende) +Gör att &ksirc; använder en enkel gränssnittsmodell, där varje ny kanal eller /query fönster har sitt eget separata fönster. + + + +Sidbaserat MDI-läge (XChat) +Gör att &ksirc; använder en multipelt gränssnittsmodell, med en stil som likar XChat, där varje ny kanal eller /query fönster har en flik i ett enda huvudfönster i &ksirc;. Varje fönster kan läggas överst genom att klicka på dess flik, och du kan byta flik med &Alt;Vänsterpil och &Alt;Högerpil. + + + + + + + + +<guilabel +>Bakgrundsbild</guilabel +> +Under fliken Bakgrundsbild, kan du ändra bilden som visas i bakgrunden på &ksirc;-fönster. Du kan skriva in namnet på filen som ska användas i textrutan, eller bläddra efter filer med knappen till höger om textrutan. Bildfiler som används måste ha formatet &GIF;, JPEG eller PNG. En förhandsgranskning av bilden visas till höger i dialogrutan. +Om du inte vill ha en bakgrundsbild, högerklicka helt enkelt i sökvägsfältet och välj Töm i den sammanhangsberoende menyn. Eller ta bort bakgrundsbildens plats så att fältet är tomt och klicka på Verkställ. Då visas ingen bakgrundsbild. + + + + + +Fliken <guilabel +>Allmänt</guilabel +> + + +<guilabel +>Allmänna alternativ</guilabel +> + + + +Docka i systembrickan +Det här tillåter att Ksirc dockas i systembrickan. Normalt är det inte aktiverat. När Ksirc dockas i systembrickan, kan du komma åt flera alternativ genom att klicka på Ksircs ikon. När du stänger Ksircs fönster förblir ikonen i systembrickan till du avslutar Ksirc. + + + +Färgvalsdialogruta +Om markerad, visas ett fönster där du kan välja färg på texten när du trycker på &Ctrl;K. Om inte, så måste du skriva in färgkoder för hand. Se också . + + + +Skapa fönster automatiskt Om markerad, skapar &ksirc; automatiskt ett nytt fönster för varje användare som skickar kommandot /msg till dig. Om inte markerad, visas all text som skickas till dig med /msg i det nuvarande fönstret och du kan använda /query användarnamn för att skapa ett fönster för att chatta med den användaren. Det är normalt markerat. + + + +Gå automatiskt med igen +Går automatiskt med i kanaler igen om du kopplas ner. + + + +Skapa automatiskt vid meddelande +Om någon skickar en /notice till dig, och det här alternativet är markerat, skapas ett nytt fönster. + + + +Annonsera frånvaromeddelanden +Om det här är markerat, ser du meddelanden när en användare väljer alternativet frånvaro. Normalt är alternativet inte markerat. Det är normalt markerat. + + + +Smeknamnskomplettering Om markerad, aktiveras smeknamnskomplettering. Smeknamnskomplettering fungerar enligt följande: + +Skriv in de första bokstäverna i en användares smeknamn. + +Tryck på TAB. Texten som du skrev in kompletteras för att stämma med användarnamnet, inklusive ändringar av stora och små bokstäver om det behövs. Till exempel phi<TAB> blir PhilRod om det finns en användare som kallas PhilRod på kanalen. + +Om mer än ett smeknamn på kanalen motsvaras av texten som du har skrivit in, väljs första namnet i listan. Genom att trycka på TAB flera gånger visas följande namn i listan. Om till exempel användarna PhilA och PhilRod finns på kanalen, och du skriver phi<TAB>, så kompletteras texten först till PhilA, och om du trycker på TAB igen, ändras den till PhilRod. + + + + + + + + +Använd smeknamnslista med färg +Om markerat, används färgerna som ställs in under fliken Färger i Ksircs inställningsdialogruta för att färglägga smeknamnen. + + + +Visa ämne i titel +Visar ämnet för den nuvarande kanalen i fönstrets namnlist. Om inte markerad, så visas bara ämnet inne i fönstret. + + + +Docka passiva meddelanden +Det här alternativet är bara tillgängligt om Docka i systembrickan är markerat. Om det är markerat, visas passiva meddelanden dockade i systembrickan. + + + +Textinmatningsruta med en rad +Om det här inte är markerat, expanderas inmatningsrutan där du skriver din text i varje kanal till flera rader beroende på textlängden. Om det är markerat, används bara en rad och det betyder att du inte ser början på texten som du skriver om den är längre än raden. + + + +Längd på fönsterhistorik +Lagra upp till så här många rader text från varje fönster, för att låta dig gå tillbaka och se vad som redan har sagts. + + + +Spara historik automatiskt +Om det här är markerat, sparas privat meddelandehistorik. När du öppnar ett privat fönster andra gången med samma användare, ser du en logg (historiken) från föregående chatt med honom. + + + + + + + +<guilabel +>Alternativ för varje kanal</guilabel +> + + + + + +Överskrid befintliga kanalalternativ +Om det här är markerat, överskrider inställningarna under fliken alternativen för varje kanal så att inställningarna verkställs för varje kanal, oberoende av kanalinställningarna i menyn Kanal. Inställningen fungerar bara till nästa gång du öppnar inställningsdialogrutan, och den återställs då till avmarkerad. Det görs eftersom du troligen inte alltid vill överskrida befintliga kanalalternativ. + + + +Tidstämpling Inleder varje sak som sägs i kanalen med tiden det sägs, på formen [TT:MM:SS]. + + + + +Visa ämne +Visa kanalens ämne längst upp i varje kanalfönster. + + + +Ljudsignal vid ändring +Om markerad, hörs en ljudsignal varje gång en användare på din /notify lista kopplar upp på &irc;-servern som du är ansluten till. + + + +Aktivera loggning +Skapar loggfiler för varje kanal och dag. Loggfilerna lagras i $KDEHOME/share/apps/ksirc/logs/ och filerna ser ut som: /$KDEHOME/share/apps/ksirc/logs/#kanalnamn_år_månad_dag_servernamn.log. + + + +Dölj lämna/gå med-meddelanden +Visa inte meddelandena lämna och gå med. Det är användbart för en kanal med många deltagare. + + + +Standardkodning +Rättar standardkodning för alla kanaler. Välj kodningen med kombinationsrutan. + + + + + + + + + + +Fliken <guilabel +>Uppstart</guilabel +> + +Här kan du anpassa &ksirc;s uppstartsinställningar. + + +<guilabel +>Server</guilabel +> + + + + + + +<guilabel +>Namninställningar</guilabel +> + + + + + + +Smeknamn +Anger ditt &irc;-smeknamn. + + + +Alternativt smeknamn +Ange smeknamnet som ska användas om ditt förstahandsval redan används av en annan användare. + + + +Riktigt namn +Ditt riktiga namn, som returneras vid en /whois förfrågan för dig. + + + +Användar-id +Ditt riktiga namn, som returneras vid en /whois förfrågan för dig. + + + + + + + +<guilabel +>Underrättelselista</guilabel +> + +Här kan du skriva in en lista med användare som du vill lägga till i din /notify lista vid uppstart. Du blir informerad när någon av användarna i listan är uppkopplade. + + + + + +Fliken <guilabel +>Färg</guilabel +> +Här kan du ställa in färganvändning i &ksirc;. + + +Inställning av <guilabel +>chattfärg</guilabel +> +Här kan du ange färger för varje typ av text. Ett klick på färgknappen till höger om namnet på texttypen visar en färgvalsdialogruta, där du kan välja färgen som du vill att texttypen ska visas med. + + + +<guilabel +>Smeknamnsfärger</guilabel +> +Förgrund och Bakgrund anger färger för förgrunden och bakgrunden för användares smeknamn i chattfönster. Alternativet Färglägg ditt smeknamn anger färgen för alla meddelanden på en kanal som innehåller ditt smeknamn. + + + +<guilabel +>Färgkoder</guilabel +> +Här kan du ange om &ksirc; tillåter egna färgkoder (se ) och dessutom om &mirc;-färgkoder tillåts. + + + + + + + +Fliken <guilabel +>Användarmeny</guilabel +> +Den här sidan låter dig anpassa menyn som visas med höger musknapp för smeknamnslistan, som är placerad till höger i varje kanal. När du högerklickar på ett smeknamn, är vissa alternativ normalt definierade. De är alternativen som listas till vänster. Du kan ändra alternativens ordning, ta bort några och lägga till andra. + + + +Fliken <guilabel +>Server/kanal</guilabel +> +Här listas servrarna och kanalerna som du gått med i med dialogrutorna Ny server (F2) och Ny kanal (&Ctrl;N) via menyn Kanal. + +Server +Där kan du lägga till servrarna som du vill använda. Skriv in servernamnet i fältet och klicka på knappen Lägg till server i listan. Om du vill ta bort en server från listan, klickar du på servernamnet och därefter på knappen Ta bort server från listan. + + +Kanaler +Där kan du lägga till kanalerna som du vill ansluta till. Skriv in kanalnamnet i fältet och klicka på knappen Lägg till kanal i listan. Om du vill ta bort en kanal från listan, klickar du på kanalnamnet och därefter på knappen Ta bort kanal från listan. + + + + +Fliken <guilabel +>Anslut automatiskt</guilabel +> + + +Anpassa automatisk anslutning +Här kan du ange server- och kanalnamn som du direkt vill ansluta till när Ksirc startas. +Du måste först använda dialogrutan för inställning av automatisk anslutning för att lägga till nya kanaler. Där skriver du in servernamnet. Serverporten är normalt förinställd för de flesta servrar. Om du inte är säker, lämna det som det är. Oftast frågar inte servrar efter lösenord, så om du inte har ett lösenord lämna lösenordsfältet tomt. Lägg därefter till ett kanalnamn och klicka på knappen Lägg till. Kanalen visas i listan för automatiska anslutningar. +Om du vill lägga till flera kanaler för samma server, klicka på servern i listan för automatisk anslutning så visas servernamnet i dialogrutan för inställning av automatisk anslutning. Skriv in kanalnamnet i fältet Kanal och klicka på Uppdatera/lägg till. +För att ta bort kanalen från listan med automatisk anslutning, klicka på kanalnamnet i listan och klicka därefter på knappen Ta bort. + + + + +Fliken <guilabel +>Teckensnitt</guilabel +> +Du kan ändra teckensnitt för huvudfönstret här. Välj teckensnitt som du vill ha och klicka därefter på knappen Verkställ för att förhandsgranska ändringen. Ok verkställer ändringen och avslutar dialogrutan. + + + + + + + + +Färger i &ksirc; + +&ksirc; följer de färgscheman som används av &mirc; med en mindre ändring för mer kraftfull egen användning. + +<fg> == förgrund +<bg> == bakgrund +[] == valfri + + + +Anpassning till &mirc; + +Format: + + +0x03<fg>[,<bg>] anger förgrunden och bakgrunden + + +0x03 återställer till förval för den raden + + + + + +Specifikt för &ksirc; + +Format: + + + +˜<fg>[,<bg>] anger förgrunden och bakgrunden + + +˜c återställer till förval + + +˜b väljer fetstil + + +˜u väljer understrykning + + +˜i väljer kursivstil + + +˜r väljer omvänd text + + + +Varför ändrade jag &ksirc; så att det använder ˜ istället för 0x03 (&Ctrl;C)? Ja, det är svårt att använda 0x03 i skript och inte alla C-funktioner verkar gilla det. ˜bokstav tillåter också fler kommandon utan att förstöra för &mirc;s framtida ändringar. + + + + +Färgnummer + + + +vit + + +svart + + +blå + + +grön + + +röd + + +brun + + +violett + + +orange + + +gul + + +ljusgrön + + +cyan + + +ljuscyan + + +ljusblå + + +rosa + + +grå + + +ljusgrå + + + + + +Skicka fetstil, understruket, omvänd text och färger + +Du kan använda följande snabbtangenter för att infoga styrkoder i text: + + + +&Ctrl;B för fetstil + + +&Ctrl;U för understruken text + + +&Ctrl;R för omvänd text + + +&Ctrl;K för färgad text + + +&Ctrl;O för vanlig text + + + + + + +Exempel + +För att stryka under ett enda ord i en mening: + + + +Skriv &Ctrl;U + + +Skriv in ordet + + +Skriv &Ctrl;U igen + + + +Bara texten som omfattas av start- och slutkoderna påverkas. Du kan använda den här metoden med alla andra kontrollkoder också. + +Styrkoden &Ctrl;K är något annorlunda eftersom den låter dig ange ett färgnummer. För att färglägga ett enstaka ord i en mening: + + + +Skriv &Ctrl;K + + +Skriv ett tal mellan 0 och 15 + + +Skriv ordet + + +Skriv &Ctrl;K igen + + + +Om du också vill ändra bakgrundsfärgen för ett ord, behöver du skriva två nummer åtskilda med ett kommatecken istället för bara ett nummer. Det första numret är textfärgen, det andra bakgrundsfärgen. Färgerna går från 0 till 15, och indexet finns i föregående avsnitt. + +Du kan innefatta text i flera styrkoder, så du kan till exempel ha ett understruket, färgat ord med fetstil. + + + + + +Filter + + +Filterregler och hur man skapar dem + +Om du inte klarar av att förstå detta, vänta ett tag. Jag vill bygga en trevlig filterbyggare där du bara kan klicka dig igenom. Med det kan ta ett tag innan det blir av. + +Filtret försöker hitta en sträng som matchar, och sedan använda Från och Till som utbyte. Strängen som matchar, från och till är samtliga reguljära uttryck i Perl. Reglerna utvärderas i fallande ordning. Den översta regeln utvärderas först, sedan den näst översta, etc. Alla strängar utvärderas enligt: + +$namn expanderas till miljövariabeln namn. Det här görs omedelbart när du infogar regeln, och ändras inte därefter. Därför är det troligen av begränsat värde. + +$$namn byts ut mot variabeln $namn i Perl när matchningen görs. Det här kan vara en delsträng som $1, $2 i utbytessträngen, eller normala variabler som är tillgängliga i sirc (som $nick, $channel, etc.). + +˜namn˜ Infogas i början av en rad en och endast en gång, skickar textraden till fönstret som heter namn. Om fönstret inte finns, skickas raden till det senaste fönstret som hade fokus. Det finns flera särskilda fönster, som alla inleds med ett enda !-tecken: + + + +!default + +Det nuvarande förvalda fönstret. Existerar helt säkert. + + + +!all + +Skicka till alla fönster. Det här syns inte i alla fönster, beroende på hur texten tolkas. Kanalfönster visar till exempel inte en /part eller /quit om inte smeknamnet finns i kanalen. + + + +!discard + +slänger texten. + + + + + +Resten av uttrycket hanteras som ett normalt reguljärt uttryck i Perl. En god förståelse av manualsidan för perlre är helt klart en god hjälp, och en grundläggande förståelse av reguljära uttryck är helt nödvändig. + + + + +Exempel: + + +Vill du ändra alla boren från boren till BoreN + +Matcha: .* +Från: boren +Till: BoreN + +Ganska rättframt, matcha allt, byt sedan boren mot BoreN. + + + +Du vill matcha allt med boren i sig och skicka det till fönstret som heter boren + +Matcha: boren +Från: ˆ +Till: ˜boren˜ + +Letar efter boren. Om det hittas, byter ut början av strängen (ˆ) mot ˜boren˜. + + + + +Även om det föregående exemplet fungerar, om strängen redan har ˜något_fönster˜ i sig, har du nu två ˜boren˜˜något_fönster˜... Så du kan göra så här istället. + +Matcha: boren +Från: ^(?:˜\S+˜) +Till: ˜boren˜ + +Ok, från-raden är lite mer komplicerad. Den betyder: matcha 0 eller 1 kopia av ˜\S+˜. Detta är en tilde, ett eller flera tecken som inte är blanktecken, och sedan en tilde till. Den paranoide kan använda (*:˜\S+˜), som betyder: matcha 0 eller flera kanaldirektiv om tidigare regler inte fungerar som de ska. + + + + +KILL-meddelanden från en server brukar vara långa, fula, irriterande, etc. Ett grundläggande meddelande på dalnet ser ut så här: + +*** Notice -- Received KILL message for +BOBO!ANDY@line82-basel.datacomm.ch from NickServ +Path: empire.ny.us.dal.net[209.51.168.14]!trapdoor.ca.us.dal.net +[206.86.127.252]!caris.ca.us.dal.net[208.1.222.221] +!services.dal.net[2008.1.222.222]!services.dal.net +(NickServ Enforcement) + +När du är +s får du massor av dem, och du vill inte se alla flyga förbi på skärmen. Jag ska göra tre regler för att hantera dem en del åt gången. Du skulle kunna göra det med färre regler, men det här visar dig den grundläggande regelstrukturen, i lagom steg, och hur flera regler kan användas för att tolka ett meddelande. Det första steget är att ta bort delen med Path: i meddelandet: + +Matcha: ^\*\*\*.* KILL message for.* +Från: Path: \S+ +Till: . + + +Strängen som matchar letar efter ett meddelande som börjar med ***, alla * måste citeras med \ eftersom de ensamma betyder 0 eller flera av det föregående tecknet. .* betyder: matcha allt till du hittar KILL message for. Det här låter oss undvika att skriva in -- Received... etc. Det avslutande .* betyder: matcha allt till slutet på raden. (behövs inte, tror jag) + +Från-raden betyder: byt ut " Path: " och alla tecken som inte är blanktecken med till-raden. Till-raden är tecknet ".", därför blir hela sökvägen en ensam punkt. + +Nu ser meddelandet ut så här: + +*** Notice -- Received KILL message for BOBO!ANDY@line82-basel.datacomm.ch +from NickServ. (NickServ Enforcement) + +Ser du det nya tecknet "." efter NickServ? + + + +Ok, meddelandet är mycket renare, men en KILL från NickServ är inte egentligen så viktig, så låt oss skicka den vidare till fönstret !discard. + +Matcha: ^\*\*\*.*KILL message.*\(NickServ Enforcement\) +Från: ^(?:˜\S+˜) +Till: ˜!discard˜ + +Regeln som matchar söker efter KILL-meddelandet och försäkrar sig om att det är från NickServ. Observera att både \( och \) används i reguljära uttryck, därför måste vi citera dem. Det här liknar mycket vad vi sa två exempel tidigare. + + + +Nu har vi filtrerat bort alla KILL från NickServ, men meddelandet är fortfarande ganska svårt att läsa genom att bara kasta en blick på det. Så låt oss ordna om det till något liknande: + +*** [KILL] KILLER; killed KILLED; (REASON) + +Match: \*\*\*.*KILL message +Från: \*\*\*.*for (.*?) from (.*?)\. \((.*?)\).* +Till: *** [KILL] $$2 killed $$1 ($$3) + + +Ok, strängen som matchar letar efter ***någonting KILL message. Vi kan inte använda ˆ eftersom vi just kan ha lagt till ˜<fönster>˜. + +Från-raden är lite mer intressant. "for (.*?) " letar efter ordet "for" följt av lite text. .*? betyder: matcha inget eller mer av vad som helst utom en nyrad, men det är inte glupskt. Regeln är att stoppa när det första stoppvillkoret hittas, inte det sista. Med andra ord matchar det allt tills ett mellanslag hittas. De omgivande () betyder: spara innehållet. Varje () sparar värdet som matchas i $nummer, där nummer börjar på 1 för den första delsträngen, etc. I det här fallet, blir $1 smeknamnet/informationen för personen det gäller. $2 fylls sedan i med namnet på den som gjorde KILL. Mellan () finner vi orsaken. Här blir ( och \( något förvirrande. Kom ihåg att \( matchar själva tecknet '('. + + + +Hur du färglägger livet. + +Ok, så du vill lägga till lite färg i &ksirc;. Se avsnittet om färg för information om färger, men här är en filterregel som färglägger smeknamnet mellan <ANVÄNDARE> på varje rad: + +Match: ^(?:˜\S+˜)<\S+> +From: <(\S+)> +To: <˜4$$1˜c> + +Tar smeknamnet och lägger till färg nummer 4 mellan de två <>. ˜c tar bort färgen. + + + + + + + + +Tangenter + +Det här är en lista på snabbtangenter och kommandotangenter som är tillgängliga med &ksirc;. + + +Tangentbindningar + + + +Tangentbindning +Åtgärd + + + + + + +&Ctrl;N +Öppnar ett nytt kanalfönster eller frågefönster. + + + +&Ctrl;Q +Avsluta + + + +&Ctrl;Enter +Börja ett meddelande till den person som senast skickade dig ett meddelande. + + + +&Ctrl;&Shift;Enter +Börja ett meddelande till den näst senaste person som skickade dig ett meddelande. + + + +&Ctrl;K +Börja färgkod med ett nummer. Text som du skriver efter det här kommer att färgläggas. + + + +&Ctrl;U +Börja eller sluta stryka under text. Text efter den första förekomsten av det här blir understruken tills du skriver in snabbtangenten igen. + + + +&Ctrl;I +Börja eller sluta kursiv text. Text efter den första förekomsten av det här blir kursiverad tills du skriver in snabbtangenten igen. + + + +&Ctrl;B +Börja eller sluta fetstil. Text efter den första förekomsten av det här skrivs med fetstil tills du skriver in snabbtangenten igen. + + + +&Ctrl;R +Börja eller sluta omvänd text. Text efter den första förekomsten av det här blir omvänd text tills du skriver in snabbtangenten igen. + + + +Tabulator +Försöker fylla i ett smeknamn för någon i kanalen, baserat på texten som du skrev in. Du känner säkert till det här från din kommandorad, även om det inte nödvändigtvis fungerar exakt på samma sätt. Se . + + + + +
+ +
+ + + +Tips + + +Gå med i &kde;:s kanaler + +&kde;:s &irc;-kanal finns på Freenode-nätverket. Använd fliken Server/kanal eller fliken Anslut automatiskt under Anpassa Ksirc för att lägga till kanalerna. Nätverket ska vara irc.freenode.org på port 6667. Nedan visas de viktigaste &kde;-kanalerna och deras syfte. Välj kanalerna du är intresserad av. + +Du hittar några tips om att ställa frågor via &kde;:s kanaler på &kde;:s gemensamma wiki. + + + KDE:s IRC-kanaler + + + + Kanal + Syfte + + + + + #kde + Användarhjälp + + + #kde-devel + Utveckling av &kde; + + + #kdevelop + Frågor om Kdevelop + + + #kontact + Frågor som gäller Kontact (&kmail;, &korganizer;, &knotes; ...) + + + #amarok + Gemensam kanal om amaroK: användarfrågor, utveckling + + + #debian-kde + Frågor som gäller KDE på Debian + + + #kde-freebsd + Frågor som gäller KDE på FreeBSD + + + +
+
+ + +Automatisk identifiering + +Om du avser att använda &irc; regelbundet, är det lämpligt att registrera ditt smeknamn. Det skyddar smeknamnet så att bara du kan använda det. Efter du har loggat in på DALnet, registrerar du ditt smeknamn med kommandot /msg nickserv register LÖSENORD, där LÖSENORD är ditt lösenord. Du får en bekräftelse om att smeknamnet har registrerats. + +Därefter, varje gång du loggar in på DALnet får du ett meddelande som ber dig om identifikation. Du måste då skriva /msg nickserv identify LÖSENORD. + +&ksirc; kan identifiera dig automatiskt när du loggar in på någon kanal. Du behöver bara lägga till följande Perl-skript i din hemkatalog: + +Följande skript fungerar på Freenode. Skriptet ska sparas som .sircrc.pl i din hemkatalog. När du kör &ksirc;, gör skriptet att du automatiskt identifieras. + +sub hook_nick_notice { +my $n = shift; +my $m = shift; + + +if($who =~ /NickServ/){ +if($m =~ /If this is your nickname/){ +$silent = 1; +&msg("nickserv", "identify XXXXXX"); +$silent = 0; +} +} +} +&addhook("notice", "nick_notice"); # join on the "end of MOTD" numeric + +Ersätt XXXXXX med ditt lösenord. + +Skriptet ovan fungerar på andra nätverk än Freenode där nickserv skickar begäran "identify", men på vissa nätverk, som Undernet, behöver du följande skript: + +sub hook_connected { +if($server =~ /undernet.org$/){ + &msg("X\@channels.undernet.org", "login DITT_NAMN XXXXXX"); + &docommand("umode +x"); +} +} +&addhook("255", "connected"); # join on the "end of MOTD" numeric + + +Ersätt DITT_NAMN med ditt inloggningsnamn och XXXXXX med ditt lösenord. + +Du hittar mer on programmering av SIRC på följande sida: http://www.iagora.com/~espel/sirc/PROGRAMMING. + +
+ + + +Tack till och licenser + +&ksirc; copyright 1997-2002, &ksirc;-utvecklarna. + +Delar av dokumentationen, copyright 1997, &Andrew.Stanley-Jones; + +Dokumentationen uppdaterad för &kde; 3.0 av &Philip.Rodrigues; &Philip.Rodrigues.mail;. + + skrevs av &Anne-Marie.Mahfouf; &Anne-Marie.Mahfouf.mail; +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Var man skaffar &ksirc; +&install.intro.documentation; + + + +Kompilering och installation +&install.compile.documentation; + + +&documentation.index; + +
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am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdenetwork/ktalkd/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdenetwork/ktalkd/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdenetwork/ktalkd/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdenetwork/ktalkd/index.cache.bz2 b/tde-i18n-sv/docs/kdenetwork/ktalkd/index.cache.bz2 new file mode 100644 index 00000000000..9880fc32731 Binary files /dev/null and b/tde-i18n-sv/docs/kdenetwork/ktalkd/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdenetwork/ktalkd/index.docbook b/tde-i18n-sv/docs/kdenetwork/ktalkd/index.docbook new file mode 100644 index 00000000000..439aca6a4f9 --- /dev/null +++ b/tde-i18n-sv/docs/kdenetwork/ktalkd/index.docbook @@ -0,0 +1,746 @@ + + + + +]> + + + + +Handbok &ktalkd; + +David Faure
faure@kde.org
+
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +&FDLNotice; + + + +2001 +David Faure + + +2001-05-02 +1.05.02 + + +&ktalkd; är en förbättrad talk-demon, ett program för att hantera inkommande begäran från talk, påminna om dem och låta dig svara på dem med en samtalsklient. + + + +KTALKD +talk +talkd +otalk +ntalk +ktalkdlg +kcmktalkd + +
+ + +Inledning + +&ktalkd; är en förbättrad talk-demon, ett program för att hantera inkommande begäran från talk, påminna om dem och låta dig svara på dem med en samtalsklient. + + +Observera att &ktalkd; är avsedd att köra på en arbetsstation med en användare, och ska inte köras på en fleranvändarmaskin: eftersom den läser användarnas konfigurationsfiler, kan användare få talk-demonen att köra vilket kommando som helst, något som är ytterst farligt. Använd inte &ktalkd; om du skapar konton på din maskin för personer som du inte litar fullständigt på. + + +I det här dokumentet kallas du mottagare, om någon vill samtala med dig. + +&ktalkd; har följande funktioner: + + + +Telefonsvarare + +Om mottagaren inte är inloggad, eller inte svarar efter den andra påminnelsen, startas automatisk en telefonsvarare som tar emot meddelandet, och e-postar det till mottagaren. + + + +Ljud + +Om så önskas, spelas ett ljud vid påminnelsen. + + + +Påminnelse via X + +Om &ktalkd; kompileras med &kde; installerat, använder det ktalkdlg, en &kde;-dialogruta, för påminnelser. Om &ktalk; kör, tillfrågas det om att göra påminnelsen själv (Nytt sedan 0.8.8). + + + +Påminnelse på flera skärmar + +Om du är inloggad från en annan maskin (t.ex. med kommandot export DISPLAY=...), görs påminnelsen via X också på den här skärmen. Svara på vilken du vill! Om du också är inloggad på en textterminal, och om du inte använder xterms (intern begränsning), så ser du också en textpåminnelse, om du använder textterminalen när påminnelsen ska göras. + + + + +Vidarebefordran (Nytt sedan 0.8.0) + +Du kan vidarebefordra till en annan användare, eller till och med till en annan värddator om du är borta. Det finns tre olika vidarebefordringsmetoder. Se avsnittet Användning. + + + + +Anpassning + +Om &ktalkd; kompilerats för &kde;, läser den inställningarna från &kde;s konfigurationsfil för hela systemet, ($KDEDIR/share/config/ktalkdrc) och från användarens fil i hemkatalogen. Den för hela systemet måste redigeras för hand av systemadministratören, men nu finns det en inställningsdialogruta för användarens fil. Den heter kcmktalkd och finns i inställningscentralen efter &ktalkd; har installerats. På andra system än &kde;, läser &ktalkd; /etc/talkd.conf. + + + + +Språk + +Med &kde; visas påminnelsen på ditt språk under förutsättning att du ställer in det i &kde;:s menyer, och att någon har översatt ktalkdlg till ditt språk. Detsamma gäller inställningsdialogrutan, kcmktalkd. + + + + +Stöd för otalk och ntalk (Nytt sedan 0.8.1) + +&ktalkd; stöder nu båda protokollen till och med vid vidarebefordran. &ktalk; stöder också båda protokollen. + + + + +Jag hoppas att du trivs med den här talk-demonen. + +David Faure faure@kde.org + + + + +Användning + +För att använda &ktalkd;, behöver du en samtalsklient. Det textbaserade talk finns på de flesta &UNIX;-system. Försök med talk ditt_användarnamn för att se vad som händer när du tar emot en begäran från talk. + +Du kan också prova telefonsvararen på samma sätt: starta talk till dig själv, ignorera påminnelsen två gånger så ser du telefonsvararen. + +Det finns en samtalsklient med ett grafiskt gränssnitt för &kde;, som heter &ktalk;. Den levereras inte med &kde;-paketen, men du kan hitta den på ftp://ftp.kde.org. Den bör finnas i ftp://ftp.kde.org/pub/kde/stable/latest/apps/network + +Påminnelsedialogrutan är trivial: svara eller ignorera. + +Inställningsdialogrutan bör vara ganska rättfram, utom när det gäller att ställa in vidarebefordran till en annan användare (eller till och med en annan värddator). + + +Att välja metod för vidarebefordran + +Ingen är perfekt, utan alla har fördelar (+) och nackdelar (-). + + + +FWA - Vidarebefordra bara påminnelser. + +Direktanslutning. Rekommenderas ej. + + +(+) Du vet vem som anropar, men + + +(-) Den som anropar måste svara på en påminnelse från dig. Irriterande. + + +(-) Använd det inte om du har en telefonsvarare på platsen där du är borta. (Telefonsvararen kan få en påminnelse att dyka upp, och det skulle vara förvirrande!) + + + + + + +FWR - Vidarebefordra varje begäran, och ändra information om nödvändigt + +Direktanslutning + + +(+) Den som anropar får inte reda på att du är borta, men + + +(-) Du vet inte egentligen vem den som anropar är, bara användarnamnet (så du kan få se samtal från Winsamtal@min_värddator) + + + + + + +FWT - Vidarebefordra varje begäran och acceptera samtalet. + +Ingen direkt anslutning. + + + +(+) Samma som ovan, men fungerar också om du och den som anropar inte kan vara i direktkontakt med varandra (t.ex. en brandvägg). + + +(+) Du får veta vem som verkligen samtalar med dig när du accepterar samtalet. + + +(-) Men som med FWR, kommer du inte att se hans datornamn i påminnelsen. + + + + + + +I korthet, använd FWT om du vill använda det bakom en brandvägg (och om &ktalkd; kan komma åt båda nätverken), eller använd annars FWR. + + + + + +Vanliga frågor + + + + +Varför tar inte root emot &kde;-påminnelser? + + + +Eftersom det skulle vara en säkerhetslucka med den nuvarande användaridentifieringen. Du kan gå förbi den här begränsningen genom att lägga till två rader i konfigurationsfilerna för xdm (som är samma för &kdm;). + + +S.u.S.E &Linux;-distributionen inkluderar de här raderna från början. + + +De här konfigurationsfilerna finns normalt i en katalog som /etc/X11/xdm, eller /usr/X11R6/lib/X11/xdm på andra system. Det följande antar att de finns i /etc/X11/xdm, så du kan behöva översätta det till en annan katalog. + +Här är vad du måste göra: + + + +Redigera filen Xstartup, eller skapa den (i xdm konfigurationskatalogen) så att den lyder: +#!/bin/sh +/etc/X11/xdm/GiveConsole +sessreg -a -l $DISPLAY -x /etc/X11/xdm/Xservers $USER + + +och filen Xreset så att den lyder: +#!/bin/sh +/etc/X11/xdm/TakeConsole +sessreg -d -l $DISPLAY $USER + + +Försäkra dig om att xdm-config refererar till följande två filer: +DisplayManager._0.startup: /etc/X11/xdm/Xstartup +DisplayManager._0.reset: /etc/X11/xdm/Xreset + + + +Det här gör att &kdm; (eller xdm) loggar användaren i utmp, som är rätt åtgärd. Det är inte &konsole;s eller xterms sak att logga användaren, utan xdms eller &kdm;s sak, enligt min mening. Det här loggar dock inte användaren som en X-användare när startx används... Något tips om detta? + + + + + +Varför kan inte jag, som normal användare, ta emot &kde;-påminnelser? + + + +Om du kör ett &Linux;-system (med /proc aktiverat), är det här beteendet ett fel. Skicka en beskrivning till mig så att jag kan rätta det. + +Om du kör &Linux; 2.0.35, är detta ett känt fel i kärnan, som inte låter root läsa /proc. Lösningen är samma som i föregående fråga, under förutsättning att du kör &kdm; eller xdm för att logga in till X. Eller uppgradera! + +Annars är detta normalt. &ktalkd; kan inte hitta användaren, eftersom &kde; inte loggar användaren i utmp och den &Linux;-baserade (/proc) identifieringen är avstängd. Lösningen är samma som i föregående fråga, under förutsättning att du kör kdm eller xdm för att logga in till X. En annan lösning är att försäkra dig om att du alltid har en xterm igång. + + + + + +Hur får jag avlusningsutskrifter från &ktalkd;? + + + +Eftersom den är en demon, finns det ingen avlusningsutmatning på standardutmatningen. För att få avlusningsutmatning (till exempel innan du skickar in en felrapport), uppdatera raderna i inetd.conf som startar &ktalkd; och &kotalkd; till: + +talk dgram udp wait root /usr/sbin/tcpd /opt/kde/bin/ktalkd -d +ntalk dgram udp wait root /usr/sbin/tcpd /opt/kde/bin/ktalkd -d + +Observera väljaren . + +Redigera sedan /etc/syslog.conf för att lägga till följande rad: + +*.* /var/log/all_messages + +För att få det att fungera, måste du sedan starta om inetd och syslogd: + +% killall +% killall + +Kör till sist en talk-session och se resultatet i /var/log/all_messages + +När du skickar in en felrapport, glöm aldrig att infoga felsökningsutmatningen, men också versionsnumret för &ktalkd; och utmatningen från ./configure. Tack. + + + + + + + + +Copyright och licens + +&ktalkd; underhålls och förbättras av David Faure, faure@kde.org + +Originalprogrammet skrevs av Robert Cimrman, cimrman3@students.zcu.cz + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar &ktalkd; + +&ktalkd; är nu ett av kärnprogrammen i &kde;-projektet http://www.kde.org, och en del av kdenetwork-paketet. + +Du kan alltid ladda ner den senaste &ktalkd; från &kde;-projektets huvudsakliga &FTP;-plats, ftp://ftp.kde.org/pub/kde och från spegelplatser. Den finns oftast på ftp://ftp.kde.org/pub/kde/stable/latest/apps/network + + + +Krav + +För att kunna kompilera &ktalkd; med lyckat resultat, behöver du den senaste versionen av &kde;-biblioteken samt &Qt; C++ bibliotek. Alla bibliotek som krävs samt ktalkd själv finns på ftp://ftp.kde.org/pub/kde/. + + + +Kompilering och installation + +För att kompilera och installera &ktalkd; på ditt system, skriv följande i baskatalogen i distributionen av &ktalkd;: + +% ./configure +% make +% make + +Eftersom &ktalkd; är en demon, kräver make root-rättighet. + +Glöm inte att uppdatera /etc/inetd.conf. På till exempel ett &Linux;-system, om &kde; finns i /opt/kde, ändra raderna som berör talk och ntalk till: + +talk dgram udp wait root /usr/sbin/tcpd /opt/kde/bin/ktalkd +ntalk dgram udp wait root /usr/sbin/tcpd /opt/kde/bin/ktalkd + +Det finns ett skript för att göra de nödvändiga ändringarna automatiskt. Uppdatera filen inetd.conf genom att bara köra + +% ./post-install.sh + +Hur som helst måste du starta om inetd efter det här. På de flesta &Linux;-system, skriv: + +% killall + +På nyare system som använder xinetd, finns inte filen /etc/inetd.conf längre, och du måste redigera eller skapa /etc/xinetd.d/talk istället, med följande rader: + +service talk +{ + socket_type = dgram + wait = yes + user = root + server = /usr/bin/ktalkd +} + +service ntalk +{ + socket_type = dgram + wait = yes + user = root + server = /usr/bin/ktalkd +} + +och sedan starta om xinetd. + +Informera mig gärna om eventuella ändringar som du behövde införa för att få &ktalkd; att kompilera eller fungera på din plattform. + + + + +
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Handbok &kwifimanager; + + Stefan Winter
swinter@kde.org +
+
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ &FDLNotice; + + 2002-05 + Stefan Winter + + 2005--05-11 + 3.5.0 + + Programsviten &kwifimanager; kan användas för att ställa in och övervaka trådlösa nätverkskort. Den består av ett fristående program och en modul för &kde;:s inställningscentral. + + + KDE + trådlös + Wi-Fi + wlan + WEP + wlan-ng + +
+ + Inledning + Programsviten &kwifimanager; är en uppsättning verktyg som låter dig hantera ett trådlöst nätverkskort (PC-kort, PCI eller miniPCI) från K-skrivbordsmiljön. Den tillhandahåller information om aktuell anslutning och låter dig ställa in upp till tio oberoende inställningar och använda upp till fyra inställningar som är förinställda av distributionsspecifika skript. Om du befinner dig på en plats där inget av dina förinställda nätverk är tillgängliga, kan du också dynamiskt byta till ett tillgängligt nätverk nästan utan ansträngning. &kwifimanager; stöder alla trådlösa nätverkskort som använder gränsnittet för trådlös utökning. Det omfattar i stort sett alla trådlösa nätverkskort som överhuvudtaget fungerar med operativsystemet &Linux;. + + + Använda &kwifimanager;-sviten + + Programmet &kwifimanager; + Syftet med huvudprogrammet &kwifimanager; är att visa inställning av nätverket som för närvarande är aktivt, anslutningskvalitet och åtkomstpunkter. + Huvudprogrammet startas genom att antingen skriva kwifimanager på kommandoraden i ett terminalfönster, eller via K-menyn, där det normalt finns i gruppen Program. Om &kwifimanager; redan kör men är minimerad i systembrickan, kan det återställas genom att klicka en gång på ikonen i systembrickan. Om det finns mer än ett trådlöst nätverkskort i datorn, öppna bara mer än en instans av &kwifimanager;: varje instans visar automatiskt information om olika kort. Elementen i programmets grafiska gränssnitt förklaras i följande delavsnitt. + + Huvudfönster + &kwifimanager;s huvudfönster består av fem delar: + + Visning av signalkvalitet + Här kan du se den aktiva anslutningens kvalitet och typ. Den översta ikonen visar det trådlösa nätverkets allmänna tillstånd med en uppsättning symboler: + + ett trådlöst nätverkskort med ett frågetecken betyder att inget kort hittades eller att dess tillstånd inte kunde avgöras + + + en ensam bärbar dator betyder att ett nätverkskort är inmatat och i infrastrukturläge, men att det inte finns någon radiosignal från en åtkomstpunkt. Kortet är utanför signalområdet och kan inte kommunicera med infrastrukturnätverket. + + + en bärbar dator ansluten till en åtkomstpunkt betyder att en anslutning till en åtkomstpunkt har upprättats. + + + två bärbara datorer betyder att systemet är i ad-hoc-läge utan åtkomstpunkter. En nod-till-nod anslutning kan ha upprättats eller inte. + + + + Under symbolerna är en liten kvalitetsmätare. Den visar, på liknande sätt som en mobiltelefon, kvalitetsnivån för aktuell anslutning. Informationen är bara tillgänglig i infrastrukturläge. Nivån är alltid noll i ad-hoc-läge. + Den här grafiska informationen kompletteras av ett heltalsvärde under ikonen. Det visar signalkvaliteten, och beräknas på ett av två olika sätt: ett värde som direkt rapporteras av kortet om kortet stöder kvalitetsrapportering (signalstyrka i dBm) - (brusnivå i dBm) för kort som inte stöder det. Du kan ändra metoden som används genom att aktivera eller inaktivera Arkiv Använd alternativ beräkning av signalstyrka. Att aktivera alternativet betyder att den andra metoden används. Om kortet är utanför signalområdet, är värdet 0. Om något kort inte är inmatat, eller om kortet är i Ad-hoc läge, visas "Inte tillgänglig". + + + Anslutningshastighet + En indikation av aktuell anslutningshastighet visas till höger i huvudfönstret ovanför inställningsinformationen. Om hastigheten är inställd till automatisk, ändras värdet då och då när kortet justerar hastigheten enligt signalkvaliteten. Skalan i stapeldiagrammet justeras automatiskt upp till 108 Mbit/s när den aktuella anslutningshastigheten överstiger 11 Mbit/s. + + + Aktuell inställning + Här hittar du information om kortets inställning. Där visas följande information: + + + nätverket som kortet är anslutet till, eller försöker ansluta till (Söker efter nätverk: eller Ansluten till nätverk:) + + + MAC-adressen för åtkomstpunkten som kortet är anslutet till. + Om kortet är i infrastrukturläge men utanför signalområdet, visas en lämplig varning (- ingen åtkomstpunkt -) för att ange att ingen anslutning är upprättad. + I Ad-hoc läge visar fältet en adress som hör ihop med ett av korten i Ad-hoc nätverket. Det visar en MAC-adress som har ett icke-globalt område: den andra biten har värdet 1, vilket ofta resulterar i prefixet 02: istället för 00:. Många tror att det är ett fel, men i själva verket görs det med avsikt för att visa att cellen du är ansluten till inte är en verklig fysisk enhet, utan istället ett tänkt åtkomstpunkt utan en verklig fysisk adress. + + Ditt kort är det första som kommer till ad-hoc-läget med ett givet SSID. Då ser alla andra kort som kommer till ad-hoc-läget med samma SSID din MAC-adress något ändrad: Istället för 00:xx:yy:zz:aa:bb visas den som 02:xx:yy:zz:aa:bb. Beteendet är avsiktligt. + + + + för de flesta kort (som har möjlighet att rapportera det) visas frekvensen där kortet skickar data och motsvarande kanalnummer. + + + din lokala IP-adress (version 4), om tillgänglig. Om någon adress inte kunde hämtas från nätverkssystemet, visas ordet otillgänglig. + + + krypteringsstatus (bara om du har startat &kwifimanager; som systemadministratör). Skärmen visar bara av eller aktiv, men aldrig den verkliga nyckeln. Det är avsiktligt för att inte avslöja WEP-nyckeln för personer som går förbi användarens bildskärm. + + + + + Information om åtkomstpunkter (nedre området) + Den sista raden i huvudfönstret visar information om din åtkomstpunkt. Det kräver att systemadministratören tillhandahåller en lista över MAC-adresser med tillhörande information. Ett exempel på en sådan lista finns i $KDEDIR/share/apps/kwifimanager/locations/DE_BW_Karlsruhe_University.loc + Om du vill ställa in en ny lista, skapa helt enkelt en fil med samma format och kopiera den till katalogen $KDEDIR/share/apps/kwifimanager/locations/ + Den tolkas automatiskt nästa gång &kwifimanager; startas. Om du har en lista och vill att den ska ingå i framtida utgåvor av &kwifimanager;, skicka den helt enkelt till upphovsmannen eller nuvarande utvecklare. + + + Information om tillgängliga nätverk + Den nedre vänstra delen i huvudfönstret innehåller en knapp som heter Sök efter nätverk.... Om du klickar på knappen, försöker &kwifimanager; hämta en lista med nätverk som är inne i kortets signalområde. Resultatet av sökningen beror på två faktorer: den övergripande möjligheten hos kortet och drivrutinen att utföra nätverkssökningar om du har systemadministratörsrättigheter eller inte Om kortet eller drivrutinen inte kan söka i nätverket, är sökresultaten alltid tomma. Om du inte är systemadministratör, kan listan vara ofullständig eller föråldrad. + För att ta emot en tillförlitlig aktuell lista över åtkomstpunkter måste du starta avsökningen med systemadministratörsrättigheter, till exempel genom att använda verktyget &kdesu; för att starta &kwifimanager;. + Om åtminstone ett nätverk hittades, visas en tabell med nätverksinformation. Den har fyra kolumner som informerar dig om nätverksnamnet (eller strängen (dold cell) om namnet inte avslöjas av åtkomstpunkten under sökningen) typen (om det är ett Hanterat eller Ad-hoc nätverk) nätverkets signalstyrka och om kryptering med WEP används eller inte I fallet med aktiv kryptering med WEP, kan du klicka på kolumnen och skriva in nätverksnyckeln. &kwifimanager; försöker automatiskt gissa om nyckeln är ett hexadecimalt tal eller en sträng. + Om nätverksinformationen för det markerade nätverket är fullständig (dvs. alla kolumner innehåller meningsfull information), kan du använda knappen Byt till nätverk för att aktivera det markerade nätverket. Om &kwifimanager; inte har systemadministratörsrättigheter blir du tillfrågad med en lösenordsruta att skriva in systemadministratörens lösenord för att byta nätverk. + Att klicka på Stäng tar bort nätverksinformationsskärmen utan ändringar av befintliga inställningar. + + + + Statistikvisning + Alternativt, genom att välja Anslutningsstatistik i menyn Arkiv, öppnas ett separat fönster som visar diagram över signalnivå och brusnivå under de senaste 240 sekunderna. Signalnivån visas i blått och brusnivån i rött. Skillnaden (signal minus brus) är anslutningskvaliteten som visas i huvudfönstret. + Vissa kort rapporterar inte meningsfull brusinformation. Om det är fallet med ditt kort och du blir irriterad av den oväsentliga röda linjen, kan du inaktivera visning av brusnivå i statistikfönstret genom att avmarkera Inställning Visa brusnivå i statistik i huvudfönstret. + + + Inställningseditor + Genom att välja InställningInställningseditor kommer du till &kwifimanager;s modul i Inställningscentralen. Om du inte är systemadministratör, visas ett fönster som begär systemadministratörens lösenord. Det beror på att inställningsmodulen låter dig ändra nätverksanslutning och använder ifconfig för att göra ändringar, vilket kräver rättigheter som systemadministratör. + + + Diverse + Det finns ytterligare några funktioner värda att nämna. + + Akustisk avsökning + Det första är en funktion som kallas Akustisk avsökning. Om alternativet är aktiverat, omvandlas anslutningskvaliteten till en ljudsignal. En högre signalkvalitet ger högre frekvens på pipet som hörs och till snabbare pipande. Om du någonsin har sett serien Star Trek™, märker du en viss likhet med deras tricorder. + + + Nätverksloggning + Den andra funktionen är nätverksloggning. Det betyder bara att &kwifimanager; loggar namnet på nätverket som du ansluter till varje gång nätverket ändras. Alternativet är mest användbart vid sökning efter det speciella nätverket som kallas any. Med detta läge, loggar kortet in på vilket nätverk som helst som det hittar. Loggfilens plats är $HOME/.kde/share/apps/kwifimanager/wireless-log. + + + Inaktivera det trådlösa nätverket + Du kan inaktivera kortet helt och hållet genom att välja alternativet Arkiv Inaktivera radio. Att använda alternativet gör att kortens sändare stängs av, som stänger av det helt och hållet och sparar lite energi. Det fungerar bara med ett kort som accepterar ändringar av egenskapen txpower. + + + + + Ikonen i systembrickan + När &kwifimanager; startas, installeras en liten ikon i systembrickan. Ikonen innehåller en del av informationen i huvudfönstret, närmare bestämt stapeldiagrammet och valfritt signalstyrkan. Om du håller musen över ikonen några sekunder, visas ett verktygstips som innehåller namnet på nätverket som för närvarande är anslutet. Om signalstyrkans värde ska visas eller inte kan ställas in via Inställning Visa styrkevärdet i systembrickan. + Om du har ställt in &kwifimanager; att bli kvar i systembrickan vid klick på knappen X, förblir ikonen permanent i systembrickan om du inte verkligen avslutar programmet genom att klicka på Arkiv Avsluta. + Du kan alltid dölja huvudprogrammet i systembrickan genom att klicka på ikonen. På liknande sätt, för att återställa huvudprogrammet från systembrickan, klicka bara en gång på ikonen. + + + Modulen i Inställningscentralen + Modulen i inställningscentralen är kanske den mest användbara delen av &kwifimanager;s programsvit. Här kan du verkligen ändra de grundläggande inställningarna för ditt trådlösa nätverkskort. Modulen kan hantera upp till tio oberoende inställningar för kortet. Om du inte behöver så många inställningar kan du reducera antalet som visas när som helst genom att ändra värdet Antal inställningar. Om du har ställt in dina trådlösa inställningar med ett distributionsspecifikt verktyg, är chansen stor att modulen i inställningscentralen automatiskt detekterar det, och dessutom läser och visar inställningen. Hur som helst är inställningarna skrivskyddade, eftersom det är distributionens jobb att hantera uppdatering av inställningarna, och modulen ska inte störa dess interna magi. Upp till fem ytterligare förinställda inställningar kan visas förutom de tio som du kan definiera själv. Dessa inställningar har namnet Leverantör x för att skilja dem från de övriga. Inställningscentralen kan till och med automatiskt ställa in kortet så fort du startar modulen. Eftersom att upprätta (eller koppla ner) en nätverksanslutning är en säkerhetskritisk åtgärd, kan eventuella ändringar av inställningarna bara göras av systemadministratören. + + Inställningsflikarna + Inställningarna är uppdelade i tre delar: allmänna inställningar (som nätverksnamnet) krypteringsinställningar inställning av strömsparfunktion Dessa delar förklaras i de följande avsnitten. + + Allmänna inställningar + Den övre delen av modulen i Inställningscentralen består av en till tio flikar som heter Inställning 1 till Inställning 10. Var och en av flikarna kan innehålla inställningen för ett trådlöst nätverkskort. Dessutom (som förklaras ovan) kan upp till fem leverantörsspecifika inställningar vara synliga, som heter Leverantör 1 till Leverantör 5. + De viktigaste inställningarna syns alltid, men krypterings- och krafthanteringsalternativ visas bara när de är aktiverade. Det viktigaste elementet under varje inställningsflik är troligen fältet Nätverksnamn. Här kan du ange vilket nätverk som du vill logga in till. Du kan antingen direkt ange nätverkets namn, eller försöka avsöka alla tillgängliga nätverk genom att ställa in nätverksnamnet som any. + Förutom nätverksnamnet, måste du ange nätverkstypen att logga in till. Det är syftet med gruppen av knappar som heter Användningsläge. Alternativet Hanterad betyder att nätverket består av angivna basstationer, så kallade åtkomstpunkter eller ibland fasta förmedlingsnoder. Det är det vanligaste användningsläget för företagsnätverk. Det andra alternativet, Ad-hoc betyder att nätverket bara är en direktanslutning mellan datorer utan åtkomstpunkter. De tre övriga alternativen (Upprepningsenhet, Huvudenhet och Sekundär) används bara mycket sällan. Om du vill använda dem, var medveten om att inställningarna bara skickas till programmet iwconfig, och har inte testats utförligt. Om något inte fungerar som väntat, är du välkommen att skicka en felrapport. + Du kan alternativt ställa in hastighet för anslutningen. Inställningen automatisk bör fungera i de flesta fall, eftersom kortet själv avgör lämplig hastighet. Om du dock märker att hastigheten ständigt ändras efter några sekunder, om du till exempel har en svag anslutning, kan du ställa in hastigheten för hand. + Under dessa inställningar finns ett fält som heter Kör skript vid anslutning:. Du kan skriva in namnet på ett skript att köra här efter nätverksinställningen har ställts in. Det körs när du trycker på knappen Aktivera anslutning och, valfritt, automatiskt när du startar modulen i Inställningscentralen. Skriptet kommer att ha systemadministratörens behörighet. Det kan orsaka problem om du vill starta ett X-program i skriptet, och X-servern tillhör någon annan än systemadministratören. Du kan få sådana skript att fungera riktigt om du kör X-programmet via kdesu användarnamn kommando, eller så kan du instruera X-servern att också tillåta anslutningar som kommer från systemadministratören. Det kan göras med programmet xhost. + + + Inställning av kryptering + Kryssrutan Använd kryptering avgör om kryptering ska aktiveras eller inte. Om den är markerad, blir en knapp som heter Anpassa... tillgänglig, som låter dig anpassa krypteringsinformation. När knappen klickas, visas en ny dialogruta där du ser följande alternativ: + + + + Nyckel att använda: + + + Du kan definiera upp till fyra hemliga nycklar för varje inställning. I fältet kan du ange vilken du vill använda för att skicka krypterade paket. Kortet kan alltid ta emot paket som är krypterade med vilken som helst av nycklarna. + Du kan åstadkomma asymmetrisk kryptering (olika nycklar för sändning och mottagning) om du ställer in åtkomstpunkten att skicka paket med en annan nyckel än kortet. Försäkra dig bara om att partnerstationerna har nödvändning nyckel i en av sina nyckelplatser. + + + + + Krypteringsläge: + + + När kryptering är aktiverad finns det två sätt att hantera inkommand paket som inte är krypterade, kasta eller tillåt. När du ställer in kortet till Öppet, lyssnar kortet också till paket som inte är krypterade. Begränsat tillåter bara krypterade nätverkspaket. Alla andra paket kastas. + + + + + Krypteringsnycklar: + + + Rutan låter dig ange de hemliga nycklarna som ska användas för kryptering. För att skydda dina lösenord, visas bara asterisker när du skriver in ett lösenord. Modulen i inställningscentralen försöker automatiskt gissa om du vill ställa in en krypteringssträng eller ett hexadecimalt tal genom att kontrollera indatalängden: strängnycklar är oftast 5 eller 13 tecken långa (för 64- eller 128-bitars nyckellängder) medan hexadecimala värden är 10 eller 26 tecken långa (lägg inte till 0x framför hexadecimala nycklar). + + + + Var medveten om att det inbyggda krypteringsstödet (som kallas WEP, vilket står för Wireless Equivalent Privacy) inte alls är särskilt säkert. Se för detaljinformation. + + + Inställning av strömsparfunktion + Det sista inställningselementet som återstår att beskriva är effekthanteringen. När rutan Aktivera strömsparfunktion markeras, aktiveras en knapp för anpassning av inställningen. När knappen klickas, visas en ny dialogruta där du ser några alternativ som kan hjälpa till att spara energi. De två första inmatningsfälten som heter Tidsgräns för viloläge och Uppvakningsperiod beskriver periodtiden för uppkoppling av det trådlösa nätverkskortet. Kortet stänger av radioantennen under tiden (i sekunder) som anges av Tidsgräns för viloläge. Därefter är det aktivt under tiden Uppvakningsperiod och söker under den tiden efter en nätverksanslutning och skickar paket som köats under viloläget. Om ingen nätverksanslutning hittas, går det omedelbart till viloläget igen och cykeln upprepas. Rutan nedanför som heter Ta emot paket, låter dig ange vilka paket som kortet ska lyssna på under aktivt läge. Du kan antingen välja Endast enkel sändning (vilket gör att kortet lyssnar på paket som specifikt skickas till kortet), Endast utsändningar (lyssnar bara på paket som skickas till flera datorer och slänger paket som skickas till kortet) eller Alla. De flesta personer bör välja standardvärdet Alla. + + + + Automatisk inställning vid start av modulen i inställningscentralen + Om du vill kan du låta &kwifimanager; initiera det trådlösa nätverkskortet så fort du startar modulen i Inställningscentralen. För att göra det, markera rutan Ladda förinställda alternativ vid start och välj inställningen som du vill använda i listrutan nedanför. Om du genast vill aktivera inställningen för kortet, tryck på knappen Aktivera inställning. + + + Automatisk detektering av enheten + &kwifimanager; behöver veta gränssnittsnamnet för det trådlösa nätverkskortet för att ändra några inställningar. Du kan antingen skriva in informationen (t.ex. eth1 eller wlan0) för hand i inmatningsfältet till höger om Inställningar gäller gränssnitt:, eller låta &kwifimanager; automatiskt detektera gränssnittet. För att göra det tryck på knappen Detektera gränssnitt automatiskt. Då utförs en avsökning av alla gränssnitt som listas i /proc/net/dev för att hitta kortet. Avsökningens resultat visas i inmatningsfältet till vänster om knappen. Om fältet förblir tomt, hittades inget kort. Observera att &kwifimanager; använder trådlösa utökningarna för att hitta kort. Om du använder ett kort som styrs av paketet wlan-ng, visar &kwifimanager; bara riktiga resultat om drivrutinen har ett lager som fungerar ihop med inbyggda trådlösa utökningar. I fallet då det finns flera trådlösa nätverkskort i systemet, stoppar sökningen efter det första kortet har hittats. Om du vill att inställningarna ska gälla ett annat kort en det som detekterades under sökningen, måste du skriva in dess gränssnittsnamn för hand. + + + + + Licens och bidragsgivare + Dokumentation copyright © Stefan Winter mail@stefan-winter.de. &underFDL; &underGPL; Översättning Stefan Asserhäll stefan.asserhall@comhem.se + + + Ytterligare information + Detta appendix innehåller en del ytterligare information om saker som gäller trådlösa nätverk, men som inte direkt berör &kwifimanager;. + + Anmärkningar om visning av MAC-adress i ad-hoc-läge + Vid första anblick verkar MAC-adressen i fältet Åtkomstpunkt vara fel i ad-hoc-läge, eftersom de två första siffrorna i MAC-adressen har ändrats till 02. I själva verket är detta en fast kodad funktion för trådlösa nätverkskort. + Ofta ansluts ett kort till en verklig anslutningspunkt. Då visas den riktiga MAC-adressen. Om du ändrar till läget ad-hoc (eller nod-till-nod), måste en av datorerna fungera som server för de övriga. Den första datorn som ansluter till nätverket, ställer in sig själv till server. Alltså ser alla andra datorer som ansluter till samma ad-hoc-nätverk den första som nätverksserver. Men eftersom datorn inte är en verklig server (dvs. den är inte en permanent tillgänglig åtkomstpunkt), måste klienter vara medvetna om att nätverket de ansluter till inte är permanent. IEEE-standarder för MAC-adresser har en plats reserverad för sådana (sällsynta) fall: MAC-adresser som inte är allmänt giltiga har en bit med värdet ett som visar att adresserna är lokalt administrerade. Biten är den andra biten i sändningsordningen, och sjunde biten i den logiska ordningen och ökar sålunda MAC-adressens första talpar från 00 till 02. + Du kan jämföra den här sortens adress med icke-globala IP-adresser, som 192.168.*.*. + Alltså kom utvecklarna av trådlösa nätverk överens om att ge de virtuella nätverksservrarna MAC-adresser inom intervallet lokalt administrerade. För att låta den virtuella MAC-adressen förbli unik, använde de ett litet trick: De ändrade bara det första segmentet i det trådlösa nätverkskortets MAC-adress, och eftersom de återstående segmenten fortfarande är världsunika, har de en unik adress att använda som nätverksserver. + + + Säkerhetshänsyn med <acronym +>WEP</acronym +>-kryptering + Kryptering med WEP är inte alls särskilt säker. En artikel av krypteringsanalytiker kallade krypteringsalgoritmen för lekstugekryptering. Det finns i själva verket programvara som utnyttjar ett enormt säkerhetshål i krypteringsstandarden. Programvaran lyssnar på krypterad nätverkstrafik, analyserar den, och efter bara ett par timmar avslöjar den lösenordet för att ansluta till nätverket i klartext. Ju mer trafik i nätverket, desto lättare är det att ta reda på lösenordet eftersom vissa paket är särskild svaga på grund av att de innehåller en dålig så kallad initieringsvektor (IV). Moderna åtkomstpunkter försöker undvika dessa dåliga vektorer, så det blir svårare att utnyttja säkerhetshålet. + Om du verkligen bryr dig om din säkerhet, använd inte vanlig kryptering med WEP. Om du bara upprättar ett hemnätverk mellan två datorer, antar jag att WEP kan få duga. + Det finns många alternativ till kryptering med WEP. Dess efterföljare WPA och WPA2 är bättre konstruerade och gör ett bättre jobb för att skydda din trafik, genom att till exempel dynamiskt ändra nycklarna efter en stund. Om du inte vill förlita dig på den grundläggande säkerheten i nätverkslänken skulle du kunna använda SSH för att kommunicera via nätverket. SSH är en programsvit som krypterar data med sin egen algoritm, som är mycket säker. Ett annat alternativ är att använda PPTP, punkt-till-punkt tunnlingsprotokollet. Dock verkar till och med PPTP ha vissa läckor när det gäller krypteringssäkerhet. Till sist kan man upprätta en IPSec-tunnel (VPN-anslutning) för krypterade förbindelser. För närvarande verkar denna krypteringsmetod vara mycket säker och flexibel. + + + + Kompilering och installation &install.intro.documentation; + &install.compile.documentation; &documentation.index;
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export all variables. +# Otherwise a system limit (for SysV at least) may be exceeded. +.NOEXPORT: + +#>+ 2 +KDE_DIST=index.docbook index.cache.bz2 Makefile.in Makefile.am + +#>+ 24 +index.cache.bz2: $(srcdir)/index.docbook $(KDE_XSL_STYLESHEET) index.docbook + @if test -n "$(MEINPROC)"; then echo $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; fi + +docs-am: index.cache.bz2 + +install-docs: docs-am install-nls + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/lisa + @if test -f index.cache.bz2; then \ + echo $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/lisa/; \ + $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/lisa/; \ + elif test -f $(srcdir)/index.cache.bz2; then \ + echo $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/lisa/; \ + $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/lisa/; \ + fi + -rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/lisa/common + $(LN_S) $(kde_libs_htmldir)/$(KDE_LANG)/common $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/lisa/common + +uninstall-docs: + -rm -rf $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/lisa + +clean-docs: + -rm -f index.cache.bz2 + + +#>+ 13 +install-nls: + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/lisa + @for base in index.docbook ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/lisa/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/lisa/$$base ;\ + done + +uninstall-nls: + for base in index.docbook ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/lisa/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in index.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdenetwork/lisa/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdenetwork/lisa/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdenetwork/lisa/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdenetwork/lisa/index.cache.bz2 b/tde-i18n-sv/docs/kdenetwork/lisa/index.cache.bz2 new file mode 100644 index 00000000000..4aea5657c27 Binary files /dev/null and b/tde-i18n-sv/docs/kdenetwork/lisa/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdenetwork/lisa/index.docbook b/tde-i18n-sv/docs/kdenetwork/lisa/index.docbook new file mode 100644 index 00000000000..e8c5669db9b --- /dev/null +++ b/tde-i18n-sv/docs/kdenetwork/lisa/index.docbook @@ -0,0 +1,907 @@ + +LISa"> + + resLISa"> + + + +]> + + + + + +Handbok &lisa; + + +Alexander Neundorf
neundorf@kde.org
+
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ + +2001 +Alexander Neundorf + + +2001-07-07 +0.01.00 + + +&lisa; är tänkt att ge en sorts nätverksomgivning, men beror enbart på TCP/IP-protokollet, ingen SMB eller något annat krävs. + +Det här är en handbok för både LAN Informationsservern (&lisa;) och den begränsade LAN informationsservern (&reslisa;) + + + + +KDE +kdenetwork +LAN +nätverk +nätverksomgivning + + +
+ + +Inledning + +&lisa; är tänkt att ge en sorts nätverksomgivning, men beror enbart på TCP/IP-protokollet, ingen SMB eller något annat. + +Den är fullständigt oberoende av &kde;/&Qt;. + +Listan på värddatorer som är uppstartade tillhandahålls via TCP-porten 7741. + +&lisa; stödjer två sätt att hitta värddatorer: + + + +Du anger ett intervall med IP-adresser till &lisa;, därefter skickar &lisa; en ICMP-ekoförfrågning till alla angivna IP-adresser, och väntar på svar. + + +Du kan tala om för &lisa; att den ska köra nmblookup . Kommandoradsverktyget från Samba-paketet nmblookup måste vara installerat. nmblookup skickar en utsändning till de anslutna nätverken, och alla värddatorer som kör en SMB-tjänst svarar på utsändningen. + + + + + + + +Hur det fungerar + +I konfigurationsfilen anger du ett interval av IP-adresser som &lisa; ska kontrollera för att se om de är startade. + +I det enklaste fallet kan det här vara din IP-adress/undernätsmask. I så fall kontrollerar &lisa; varje möjlig värddator på nätverket för att se om de är startade. + +Värddatorerna undersöks med ICMP-ekoförfrågningar. För att kunna skicka och ta emot ICMP-ekoförfrågningar och svar måste programmet öppna ett så kallat direktuttag (raw socket). Därför behöver det root-behörigheter. Det här uttaget öppnas direkt efter programmet har startat, och efter att ha öppnat uttaget med lyckat resultat, så släpps root-behörigheterna omedelbart (se main.cpp och strictmain.cpp). + +Om du ställer in &lisa; så att den också använder nmblookup, kommer den att köra popen("nmblookup \"*\"") och sedan tolka resultaten. + +Eftersom ICMP-förfrågningar och utsändningar kan orsaka en del nätverkstrafik om det finns mer än en sådan server som kör i ett nätverk, samarbetar servrarna med varandra. Innan de börjar göra anrop med ping (eller nmblookup), skickar de en utsändning på port 7741. + +Om någon svarar på den här utsändningen, hämtar de den fullständiga listan på värddatorer som är startade via TCP-porten 7741 från den här värddatorn och börjar inte anropa med ping (eller nmblookup). + +Om ingen svarar, så börjar värddatorn som skickade utsändningen att börja anropa värddatorer med ping (eller gör en nmblookup) och öppnar sedan ett uttag som lyssnar efter de ovannämnda utsändningarna. Om värddatorn tog emot ett svar på utsändningen, har den inte uttaget som lyssnar efter utsändningar öppet. Så vanligtvis har precis en av servrarna det här uttaget öppet och bara den här kommer verkligen att anropa med ping (eller göra en nmblookup) till värddatorerna. + +Med andra ord så är servrarna lata, de arbetar enligt Jag gör bara något om ingen annan kan göra det åt mig. + +Det finns en annan funktion som reducerar nätverksbelastningen. + +Låt oss anta att du ställt in &lisa; att uppdatera var 10:de minut. Nu kommer du inte åt servern särskilt ofta. Om ingen kommer åt servern under den senaste uppdateringsperioden, kommer servern att uppdatera (antingen själv, eller från den som verkligen gör jobbet) och därefter dubblera uppdateringsperioden, dvs. nästa uppdatering kommer att ske om 20 minuter. + +Det här händer fyra gånger, så om ingen kommer åt servern med en uppdateringsperiod på 10 minuter på länge, så ökas dess uppdateringsperiod till 160 minuter, nästan tre timmar. Om någon sedan kommer åt data från servern, får de en gammal lista (upp till 160 minuter gammal). När den har kommits åt återställer servern sin uppdateringsperiod till ursprungsvärdet, dvs. 10 minuter, och startar omedelbart en uppdatering om den senaste uppdateringen gjordes för mer än 10 minuter sen. Det här betyder att om du får en mycket gammal lista, kan du försöka igen om några sekunder, så ska du få en aktuell version. + +Det här kommer att få en snabb effekt för servrarna, som inte anropar med ping (eller gör nmblookup) själva, eftersom bara en enda oftast kommer åt dem, och det har mindre effekt på servern som gör anropen (eller nmblookup), eftersom den här servern kan kommas åt av alla andra servrar i nätverket. + +På det här sättet är det möjligt att många värddatorer i ett nätverk kör den här servern, men den totala belastningen förblir låg. För användaren är det inte nödvändigt att veta om det finns en server (dvs en namnserver eller filserver eller något annat) i nätverket som också kör &lisa;. Användaren kan alltid köra &lisa; lokalt och &lisa; upptäcker om det finns någon, transparent för användaren. + +Den första klienten för &lisa; är en I/O-slav för &kde; 2, så användaren kan skriva in antingen lan://localhost/ eller lan:/ där, för att kontakta &lisa; på det egna systemet. + +Om det finns en dator som kör hela tiden och användaren vet att den här datorn också kör &lisa;, kan &lisa;-klienten användas direkt med den här servern (alltså med den ovannämnda I/O-slaven lan://server_namnet/). + +Om du inte vill att din &lisa; ska delta i utsändningen, utan alltid göra utsändningarna själv, använd en annan port med kommandoradsväljaren eller . Det här rekommenderas inte! + +Om du skickar SIGHUP till &lisa;, läser den om sin konfigurationsfil. Om du skickar SIGUSR1 till &lisa;, skriver den ut en del statusinformation på standardutmatningen. + +Data som skickas via uttaget har ett enkelt format: <decimal IP-adress i nätverkets byte-ordning><ett blanktecken 0x20><fullständigt namn på värddatorn><ett avslutande '\0'><nyrad '\n'< och den sista raden 0 succeeded<'\n'> + +Till exempel, + +17302538 någon_värddator.någonstans.se +18285834 linux.någonstans.se +17827082 namnserver.någonstans.se +0 succeeded + +Det här bör göra den lätt att tolka. + +Om det finns mycket strikta säkerhetsregler i ditt nätverk, kan några anse att anrop med ping är en potentiell attack. Om du har problem med det här, prova med den begränsade versionen, &reslisa;. + + + + +&reslisa; + +Om du har mycket strikta säkerhetsregler i ditt nätverk, eller om du inte vill ha en annan port öppen eller något annat, kan du använda &reslisa;. + +Med &reslisa; kan du inte anropa hela nätverk och adressintervall med ping, utan du kan ge &reslisa; för närvarande upp till 64 värddatorer med namn i dess konfigurationsfil. Dessa kommer att anropas. Du kan fortfarande använda nmblookup. + +&reslisa; skickar också endast informationen via ett uttag i Unix-domänen, dvs inte via nätverket. Namnet på uttaget är /tmp/resLisa-DittInloggningsnamn, så &reslisa; kan köras säkert av flera användare på samma dator. + +Eftersom den inte bör kunna skapa en säkerhetsrisk av något slag är det säkert att installera &reslisa; setuid root. root-behörigheter släpps direkt efter uppstart (se strictmain.cpp), de behövs bara för att skapa ett direktuttag för att skicka ICMP-ekoförfrågningar. + +Den skickar eller tar inte heller emot utsändningar. Den första klienten för den är en I/O-slav för &kde; 2 (till exempel rlan://localhost/ i &konqueror;). + + + + +Konfigurationsfilen + +Här är ett exempel på en konfigurationsfil: + +PingAddresses = 192.168.100.0/255.255.255.0;192.168.100.10-192.168.199.19;192.168.200.1;192-192.168-168.100-199.0-9; +PingNames = bb_mail; +AllowedAddresses = 192.168.0.0/255.255.0.0 +BroadcastNetwork = 192.168.100.0/255.255.255.0 +SearchUsingNmblookup = 1 #försök också med nmblookup +FirstWait = 30 #30 hundradels sekunder +SecondWait = -1 #bara ett försök +#SecondWait = 60 #försök två gånger, och vänta 0,6 sekunder andra gången +UpdatePeriod = 300 #uppdatera efter 300 sek +DeliverUnnamedHosts = 0 #visa inte värddatorer utan namn +MaxPingsAtOnce = 256 #skicka upp till 256 ICMP-ekoförfrågningar på en gång + + + +<option +>PingAddresses</option +> + +Det här är troligen den viktigaste posten. + +Här anger du vilka adresser som ska anropas med ping. Du kan ange flera intervaller, som avgränsas med semikolon. + +Det finns fyra möjliga sätt att definiera adresser: + + + +IP-adress/nätverksmask + +192.168.100.0/255.255.255.0, dvs. en IP-adress och den tilldelade nätverksmasken. + +Det här behöver inte vara IP-adressen och nätmasken på din dator. Om du till exempel har 10.0.0.0/255.0.0.0 som din egen adress, skulle du kunna ange 10.1.2.0/255.255.255.0 om du bara är intresserad av de här adresserna. Den kombinerade IP-adressen och nätverksmasken måste avgränsas med ett snedstreck / och adressen behöver inte vara en riktig nätverksadress, den kan också vara en värddatoradress i det önskade nätverket, dvs.10.12.34.67/255.0.0.0 är samma sak som 10.0.0.0/255.0.0.0 . + + + + +ett intervall med IP-adresser + +Till exempel: 192.168.100.10-192.168.199.19 + +En IP-adress där anrop med ping börjar och en annan IP-adress där anrop slutar. + +Båda adresserna måste vara avdelade med ett -. + +För det här exemplet skulle det resultera i 199-100+1 = 100, 100*256 = 25 600, 25 600+(19-10+1) = 25 590 adresser + + + + +En IP-adress, representerad med intervall för vart och ett av de fyra decimaltalen. + +En IP-adress kan representeras av sina fyra decimaltal, och du kan ange intervall för vart och ett av de här fyra talen: 192-192.169-171.100-199.0-9 + +I det här exemplet kommer alla IP-adresser med det första talet 192, det andra talet från 168 till 168, det tredje talet från 100 upp till 199 och det sista talet från 0 upp till 9 att anropas med ping. Det här skulle ge 1*1*100*10 = 1 000 adresser. + +Det här är förmodligen bara användbart i ett fåtal fall. Här måste du ange intervall för vart fjärde tal, alltid avgränsade med -. + + + + +En enkel IP-adress eller ett värddatornamn + +IP-adressen eller värddatornamnet för någon dator som du är särskilt intresserad av. + + + + +Det är också giltigt att lämna den här posten tom. + + + + +<option +>PingNames</option +> + +Här kan du dessutom ange namn för värddatorer som ska anropas med ping. Namnen måste separeras med semikolon. + +Det är också giltigt att lämna den här posten tom. + + + + +<option +>AllowedAddresses</option +> + +Det här är också mycket viktigt. &lisa; kommer bara att anropa adresser med ping, acceptera klienter och svara på utsändningar från adresser som täcks av adresserna som anges på den här raden. Du kan lägga till upp till 32 IP-adresser/nätmasker eller enskilda adresser. Separera dem med semikolon, och använd inga mellanslag mellan adresserna! + +Till exempel, 192.168.0.0/255.255.0.0;192.169.0.0 + +Ett helt nätverk eller en enstaka adress är giltiga. Gör alltid detta så begränsat som möjligt, oftast är din IP-adress/delnätmask ett bra val. + + + + +<option +>BroadcastNetwork</option +> + +Den här posten innehåller precis en IP-adress/delnätmask. Utsändningar skickas till den här adressen. Vanligtvis ska det här vara din egen IP-adress/delnätmask, till exempel 192.168.0.0/255.255.0.0 + + + + +<option +>SearchUsingNmblookup</option +> + +Här kan du ange 0 eller 1. 1 betyder att &lisa; kör nmblookup och tolkar utmatningen från det här kommandot. Det här ger mindre nätverkstrafik än anrop med ping, men du får bara reda på värddatorer som har en SMB-tjänst igång (&Windows;-datorer eller datorer som kör Samba). + +Om du aktiverar det här alternativet, och dessutom anger IP-adresser för anrop med ping, så körs nmblookup först och sedan startar anropen. Då anropas bara adresser som inte redan härleddes från nmblookup. Det här borde minska nätverksbelastningen lite grand. + + + + +<option +>FirstWait</option +> + +Om &lisa; anropar med ping, dvs om den skickar ICMP-ekoförfrågningar, skickar det ett antal förfrågningar på en gång, och väntar sedan så många hundradels sekunder som du anger här. Oftast är värden från 5 till 50 bra, det maximala värdet är 99 (som ger 0,99 sekunder, en mycket lång tid). Försök att sätta det här värdet så lågt som möjligt medan fortfarande alla värddatorer som är startade hittas. + + + + +<option +>SecondWait</option +> + +Efter &lisa; har skickat ekoförfrågning för första gången, kan det vara möjligt att vissa värddatorer inte hittades. För att förbättra resultaten, kan &lisa; anropa en gång till. Den här gången anropas bara värddatorer som den inte fick något svar från. Om du får bra resultat med att anropa bara en gång, kan du stänga av den andra gången genom att ange -1 för SecondWait. + +Annars kan det vara en bra idé att göra det här värdet något större än värdet för , eftersom de värddatorer som inte hittades vid första försöket troligen är långsammare eller längre bort så att de tar några millisekunder längre att svara. Oftast är värden från 5 till 50 bra, eller -1 för att stänga av den andra avsökningen. Det maximala värdet är 99 (som ger 0,99 sekunder, en mycket lång tid). + + + + +<option +>UpdatePeriod</option +> + +Det här är intervallet som &lisa; väntar innan en uppdatering. Efter den här tiden gör &lisa; ett anrop med ping eller nmblookup eller hämtar listan med värddatorer från &lisa;-servern som verkligen gör anropen. + +Giltiga värde är mellan 30 sekunder och 1800 sekunder (en halvtimma). Om du har ett stort nätverk, gör inte intervallet för litet (för att hålla nätverksbelastningen låg). Värden från 300 till 900 sekunder (5 till 15 minuter) bör vara en bra idé. + +Kom ihåg att uppdateringsperioden dubbleras om ingen kommer åt servern, upp till fyra gånger, så intervallet blir 16 gånger det värde som anges här och återställs till värdet som anges här om någon kommer åt servern. + + + + +<option +>DeliverUnnamedHosts</option +> + +Om ett svar på en ekoförfrågning tas emot från en IP-adress där &lisa; inte kan avgöra namnet, skickas den bara via porten om du ställer in det här till 1. + +Jag är inte säker på att detta är en användbar funktion, men kanske finns det några infrastrukturenheter i nätverket som inte har namn tilldelade till sig, så att de inte behöver publiceras. Välj 0 här om du vill låta dem vara hemliga. Välj 0 om du är osäker. + + + + +MaxPingsAtOnce + +När &lisa; skickar anrop med ping (ekoförfrågningar), skickar den ett antal på en gång och väntar sedan på svaren. Normalt skickas 256 anrop på en gång, och du behöver oftast inte ändra på det här värdet. Om du gör det mycket större, kan de interna buffrarna för mottagning av svaren av ekoförfrågningar bli för små. Om du gör det för litet blir uppdatering långsammare. + + + + +Ytterligare tre exempel på filer + + +ATT GÖRA + +Du är medlem i ett litet nätverk med 24-bitars nätverksmask, dvs. upp till 256 värddatorer. + +PingAddresses = 192.168.100.0/255.255.255.0 +AllowedAddresses = 192.168.100.0/255.255.255.0 +BroadcastNetwork = 192.168.100.0/255.255.255.0 +SearchUsingNmblookup = 0 #använd inte nmblookup +FirstWait = 20 #20 hundradels sekunder +SecondWait = 30 #30 hundradels sekunder vid andra försöket +UpdatePeriod = 300 #uppdatera efter 300 sek +DeliverUnnamedHosts = 0 #visa inte värddatorer utan namn + + + + + +Konfigurationsfil för värddatorer som bara kör <acronym +>SMB</acronym +> + +Du är bara intresserad av värddatorer som kör SMB-tjänsten och du har inga routrar i nätverket. + +AllowedAddresses = 192.168.100.0/255.255.255.0 +BroadcastNetwork = 192.168.100.0/255.255.255.0 +SearchUsingNmblookup = 1 #använd nmblookup +UpdatePeriod = 300 #uppdatera efter 300 sek +DeliverUnnamedHosts = 0 #visa inte värddatorer utan namn + + + + +Konfigurationsfil som använder både <command +>nmblookup</command +> och anrop med ping + +Samma nätverk, men här används både nmblookup och anrop med ping. + +PingAddresses = 192.168.100.0/255.255.255.0 +PingNames = bb_mail +AllowedAddresses = 192.168.0.0/255.255.0.0 +BroadcastNetwork = 192.168.100.0/255.255.255.0 +SearchUsingNmblookup = 1 #försök också med nmblookup +FirstWait = 30 #30 hundradels sekunder +SecondWait = -1 #försök bara en gång +#SecondWait = 60 #försök två gånger, och vänta 0,6 sekunder andra gången +UpdatePeriod = 300 #uppdatera efter 300 sek +DeliverUnnamedHosts = 0 #visa inte värddatorer utan namn +MaxPingsAtOnce = 256 #skicka upp till 256 ICMP-ekoförfrågningar på en gång + + + + + +Konfigurationsfil för &reslisa; + +Och nu en konfigurationsfil för &reslisa;, PingAddresses används inte av &reslisa;, inte heller BroadcastNetwork. + +PingNames = bb_mail;någon_värddator;någon_annan_värddator +AllowedAddresses = 192.168.0.0/255.255.0.0 +SearchUsingNmblookup = 1 # använd nmblookup +FirstWait = 30 #30 hundradels sekunder +SecondWait = -1 #bara ett försök +#SecondWait = 60 #försök två gånger, och vänta 0,6 sekunder andra gången +UpdatePeriod = 300 #uppdatera efter 300 sek +DeliverUnnamedHosts = 1 #visa inte värddatorer utan namn +MaxPingsAtOnce = 256 #skicka upp till 256 ICMP-ekoförfrågningar på en gång + + + + + + + +Kommandoradsväljare och övrig användning + +Följande kommandoradsväljare stöds: + + + +, + +Skriver ut kortfattad versionsinformation. + + + + +, + +Ger en översikt över kommandoradsväljare + + + + +, + +Leta först efter $HOME/.lisarc, sedan efter /etc/lisarc. Det här är det normala beteendet. + + + + +, + +Leta först efter $HOME/.kde/share/config/lisarc, sedan efter $KDEDIR/share/config/lisarc. + + + + +, + +Letar efter filen lisarc i varje katalog som returneras genom att köra kde-config config + + + + +, FIL + +Läs FIL och ingen annan konfigurationsfil. + + + + +, PORTNR + +Starta servern med det här portnumret. Om du använder det här kommer &lisa; inte att kunna samarbeta med andra &lisa;-program i nätverket. Det här alternativet är inte tillgängligt för &reslisa; + + + + + +Om du skickar signalen SIGHUP till &lisa; eller &reslisa;, kommer den att läsa om sin konfigurationsfil (killall ). + +Om du skickar signalen SIGUSR1 till &lisa; eller &reslisa;, skriver den ut en del statusinformation till standardutmatningen (killall ). Du ser ingenting om terminalen där &lisa;/&reslisa; startades har avslutats. + + + + + + +Tack till och licens + +&lisa; och &reslisa; copyright 2000, 2001, Alexander Neundorf + + + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se + +Ha roligt, Alexander Neundorf neundorf@kde.org +&underFDL; &underGPL; + + +Installation + +&lisa; och &reslisa; behöver libstdc++ (de använder strängklassen från det), de behöver inte varken &Qt; eller &kde;. + +&install.compile.documentation; + + +Andra krav + +Både &reslisa; och &lisa; öppnar ett så kallat direktuttag (raw socket) för att skicka och ta emot ICMP-ekoförfrågningar (anrop med ping). För att kunna göra detta, behöver de root-behörigheter. + + +&lisa; tillhandahåller en tjänst på TCP-porten 7741, och måste installeras av root och startas när systemet sätts igång. Det beror mycket på operativsystemet hur det här kan åstadkommas. + +&reslisa; är avsett att startas av varje användare, den tillhandahåller ingenting till nätverket. Den måste installeras setuid root. + +Om du använder rlan I/O-slaven från &kde; 2, kan &reslisa; startas automatiskt. + +&lisa; läser filen lisarc, &reslisa; läser filen reslisarc. Om du vill kunna ställa in båda från inställningscentralen, måste du starta dem med kommandoradsväljaren . + +För mer information om var de letar efter konfigurationsfiler, läs kapitlet om . + + + +
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appearance-tab.png main-window4.png general-tab.png browser-tab.png ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/akregator/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in add-feed2.png add-folder2.png add-feed.png main-window.png main-window2.png konq2.png index.docbook konq.png advanced-tab.png add-folder.png main-window3.png archive-tab.png quick-filter.png appearance-tab.png main-window4.png general-tab.png browser-tab.png ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdepim/akregator/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdepim/akregator/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdepim/akregator/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f 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a/tde-i18n-sv/docs/kdepim/akregator/general-tab.png b/tde-i18n-sv/docs/kdepim/akregator/general-tab.png new file mode 100644 index 00000000000..1729551f19f Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/akregator/general-tab.png differ diff --git a/tde-i18n-sv/docs/kdepim/akregator/index.cache.bz2 b/tde-i18n-sv/docs/kdepim/akregator/index.cache.bz2 new file mode 100644 index 00000000000..00d7e58b3de Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/akregator/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdepim/akregator/index.docbook b/tde-i18n-sv/docs/kdepim/akregator/index.docbook new file mode 100644 index 00000000000..36353b94edf --- /dev/null +++ b/tde-i18n-sv/docs/kdepim/akregator/index.docbook @@ -0,0 +1,1902 @@ + +Akregator"> + + + + +]> + + + + +Handbok &akregator; + + + +Frank Osterfeld
frank.osterfeld@kdemail.net +
+
+Anne-Marie Mahfouf
&Anne-Marie.Mahfouf.mail;
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2006 +Frank Osterfeld + + +2006 +&Anne-Marie.Mahfouf; + + +&FDLNotice; + +2006-12-08 +1.2.5 + + + + +&akregator; är ett program för att läsa RSS och andra direktnyhetskanaler. + + + + +KDE +Akregator + + +
+ + +Inledning + + +Vad är &akregator;? + +&akregator; är ett &kde;-program för att läsa nyhetskanaler. Det har ett kraftfullt användarvänligt gränssnitt för att läsa kanaler och för att hantera dem. + +&akregator; är ett snålt och snabbt program för att visa nyhetsinslag som tillhandahålls av kanaler, med stöd för alla ofta använda versioner av RSS- och Atom-kanaler. Gränssnittet liknar det hos e-postprogram, och är därför förhoppningsvis välbekant för användaren. Användbara funktioner omfattar sökning bland artikelrubriker, hantering av kanaler med kataloger och inställning av arkiveringsalternativ. Kanaler kan visas på samma sätt som e-post. Webbplatser som hör ihop med en kanal kan visas i &akregator;s inbäddade webbläsare, eller om användaren väljer det, öppnas i en extern webbläsare. + + + +<acronym +>RSS</acronym +>- och Atom-kanaler + +RSS (Really Simple Syndication) är ett &XML;-baserat format som används för att publicera nyheter eller artiklar på ett maskinläsbart format. En RSS- eller Atom-fil kallas också en kanal. Ett program som kan användas för att läsa sådana kanaler, kallas kanalläsare eller kanalsamlare (aggregator på engelska), därav programmets namn, &akregator;. + +&akregator; hämtar automatiskt nya artiklar från kanalen och visar dem på ett enkelt läsbart sätt för användaren. Därför kan användaren spara tid för webbplatser som ofta besöks, eftersom ingen manuell kontroll om ny information är tillgänglig behöver göras. +RSS är tillgängligt med olika versioner som inte fungerar tillsammans (situationen är orsakad av konkurrerande företag): RSS 0.9, RSS 1.0 och RSS 2.0. Atom är också ett &XML;-baserat kanalspråk som har konstruerats om för att passa behoven för webbjournaler och nyhetsplatser. Atom försöker ersätta RSS-kanaler och ta bort osäkerheten med att de olika RSS-versionerna inte fungerar tillsammans. + + + + + + +Snabbt komma igång med &akregator; + +Det här avsnittet beskriver hur man börjar använda &akregator;. Det förklarar användargränssnittet och visar hur man lägger till egna kanaler i listan. Avsnittet är av särskilt intresse om du ännu inte känner till det allmänna konceptet hos RSS, Atom och kanalsamling. + + +Huvudfönstret + +När du först startar &akregator;, ser du dess huvudfönster: +Huvudfönstret i &akregator; + + +Huvudfönstret i &akregator; + + + + +Huvudfönstret består av kanallistan, artikellistan och artikelvisningen. +Kanallistan finns till vänster. I trädet finns nyhetskanaler att välja. En nyhetskanal är en samling artiklar: till exempel senaste nytt från en nyhetsplats, eller nya anteckningar i en webbjournal. Standardlistan innehåller kanaler som har med &kde;-projektet att göra, men man kan naturligtvis lägga till egna kanaler och ta bort de som inte är intressanta. +Alla artiklar hämtas + + +Alla artiklar hämtas + + + +Överst till höger finns artikellistan. Den innehåller alla artiklar från kanalen som är vald i kanallistan (om den är tom, måste kanalen först hämtas). Listan visar artiklarnas rubriker och datum då de publicerades. Normalt är de senaste artiklarna längst upp. +Artikellistan + + +Artikellistan för en kanal + + + +Om du markerar en artikel, visas den i artikelvyn längst ner till höger i fönstret. Beroende på kanalen innehåller den antingen en rubrik, en kort sammanfattning, eller hela artikelinnehållet. +Läsning av en artikel från Planet KDE + + +Läsning av en artikel från Planet KDE + + + + + + +Lägga till en kanal +&akregator; tillhandahåller några standardkanaler som har att göra med &kde;. Naturligtvis vill du troligen lägga till egna kanaler. Bra kandidater är nyhetsplatser som du regelbundet besöker. + + +Gå till menyn Kanal och välj Lägg till kanal... eller använd den vanliga snabbtangenten (Insert). Följande dialogruta visas, med en inmatningsrad som heter Kanalens webbadress:. +Lägga till en ny kanal + + +Lägga till en ny kanal + + + + +Skriv in www.slashdot.org eller http://www.slashdot.org i textraden intill Kanalens webbadress och klicka på Ok. +Dialogrutan med kanalinställningar visas där du kan ändra standardalternativen. När du är nöjd med kanalinställningarna, klicka på Ok igen. +Dialogrutan Kanalegenskaper + + +Dialogrutan Kanalegenskaper + + + +Nu har Slashdot lagts till i din kanallista. + +Det finns flera andra sätt att hitta och lägga till intressanta kanaler. För webbplatser som besöks med &konqueror; i KDE syns den lätt igenkända "RSS-logotypen" längst ner till höger om en fungerande nyhetskanal upptäcks på webbplatsen. Högerklicka bara på ikonen och välj Lägg till kanal i &akregator;: Hitta kanaler automatiskt via &konqueror; Hitta kanaler automatiskt via &konqueror; På sidor med denna RSS-ikon , kan du högerklicka på ikonen och välja Lägg till kanal i &akregator; i den sammanhangsberoende menyn. + Hitta kanaler automatiskt via &konqueror; + + + Hitta kanaler automatiskt via &konqueror; + + + + + + +Skapa en katalog +När du har lagt till dina egna kanaler, kanske du vill gruppera dem på något sätt, istället för att bara lämna dem osorterade. Låt oss alltså skapa en katalog för kanalen Slashdot som vi just lagt till: + +Välj den nya katalogens överliggande katalog. I exemplet väljer vi Alla kanaler. +Välj Kanal Ny katalog.... Skriv in Nyheter (eller ett lämpligare namn för kanalkategorin) i textraden och välj Ok. +Dialogrutan Ny katalog + + +Dialogrutan Ny katalog + + + +Nu kan du dra kanalen Slashdot till den nya katalogen. +Nyhetskatalogen i kanallistan + + +Nyhetskatalogen i kanallistan + + + + + + + +Bläddra inne i &akregator; +När artiklar från en kanal läses, kan man ofta vilja läsa webbsidan som hör ihop med artikeln: vissa artiklar innehåller bara rubriken, och inte själva innehållet. I detta fall måste man besöka webbsidan för att läsa hela artikeln. Annars kanske länkar en artikel till någon webbplats, eller så läser man en webbjournal och vill kommentera en inlaga. &akregator; innehåller en enkel webbläsare för dessa situationer. Så fort man följer en länk i artikelvyn, öppnar &akregator; länken under en ny flik: +Observera att webbläsaren i &akregator; inte är avsedd att ersätta din favoritwebbläsare. Den är avsedd för att läsa artiklar, kommentera dem eller snabbt följa en länk. Den är inte avsedd som en allmän webbläsare. Den saknar många funktioner som fullständiga webbläsare tillhandahåller. + + + + +Anpassa &akregator; +De flesta alternativ i &akregator; finns med i &akregator;s inställningsdialogruta. Inställningsdialogrutan hittas i menyn Inställningar Anpassa &akregator;.... + +Allmänt +Fliken Allmänt innehåller grundläggande och andra alternativ utan kategori för &akregator;. + +Fliken Allmänt + + +Fliken Allmänt + + + + + +Globala + + + + +Visa ikon i systembrickan +Visar &akregator;s ikon i systembrickan. + + + +Använd meddelanden för alla kanaler +Ställ in allmänna meddelanden för alla kanaler. Inställningen överskrider enskilda meddelandevärden för varje kanal. När de är aktiverade, underrättar &akregator; dig om alla nya artiklar som hämtas via någon kanal. Om du bara vill aktivera meddelanden för vissa (men inte alla) kanaler, lämna då alternativet avstängt och aktivera meddelanden för varje enskild kanal med kanalens egenskapsdialogruta. + + + +Använd intervallhämtning +Om det här inte är markerat, är intervallhämtning avstängd. Om det dock är markerat, kan du ställa in intervallet som &akregator; använder för att automatiskt titta efter nya artiklar i kanaler med Hämta kanaler var:. Observera att det skapas trafik av att hämta artiklar, och det kan därför vara kostsamt för leverantören som är värd för kanalen du läser. Vissa platser kanske till och med blockerar anslutningar från din dator om du försöker hämta kanalen för ofta. I allmänhet är 30 minuter ett bra val. + + + +Hämta kanaler var: +Det här aktiveras när Använd intervallhämtning är markerat. Du kan ange en tidsintervall innan kanaler kontrolleras om det finns nya artiklar. Normalvärdet är 30 minuter. + + + + + + + +Start + + + + +Markera alla kanaler som lästa vid start +Om aktiverad, markerar &akregator; alla artiklar som lästa vid start. + + + +Hämta alla kanaler vid start +Om aktiverad, hämtar &akregator; alla kanaler direkt efter start. + + + + + + + +Nätverk + + + +Använd bläddrarens cache (mindre nätverkstrafik) +Om aktiverad, används &kde;:s allmänna inställningar för webbläsarens cache vid uppdatering av kanaler. Du kan antingen ställa in &kde;:s allmänna inställningar för webbläsarens cache i inställningscentralen eller i &konqueror;s inställningsdialogruta. +Du bör lämna alternativet aktiverad så långt det är möjligt. Att inaktivera alternativet leder till ökad nätverkstrafik. Trafiken som orsakas av kanalsamlare som inte använder cache ökar kostnaden för leverantörer, och skulle kunna leda till en minskning av antalet kanaler som erbjuds i framtiden. + + + + + + + + + +Arkivera +Att arkivera artiklar betyder att lagra artiklarnas länkar. Här kan du begränsa antalet artiklar som lagras, och metoden som används för arkivering. Inställningarna är allmänna inställningar som används av alla kanaler i &akregator;. Om du vill använda en egen inställning för en kanal, kan du ställa in den för varje kanal i egenskapsdialogrutan under arkivfliken. + +Fliken Arkivera + + +Fliken Arkivera + + + + + +Förvalda arkivinställningar + + + + +Behåll alla artiklar +Alla artiklar behålls för alltid. + + + +Begränsa kanalarkivets storlek till: +Om antalet artiklar överskrider den valda gränsen, tas de äldsta artiklarna bort. Observera att markerade artiklar ignoreras när antalet artiklar räknas: Om gränsen är 500, och du har 510 omarkerade och 50 markerade artiklar, ignorerar &akregator; de 50 markerade och tar bara bort de 10 äldsta omarkerade artiklarna. I exemplet skulle alltså 550 artiklar behållas. + + + +Ta bort artiklar äldre än: +Artiklar äldre än det angivna antalet dagar tas bort från arkivet, om de inte är markerade att behållas. &akregator; kontrollerar utgångna artiklar vid start, och därefter en gång i timmen, så borttagningen kan vara fördröjd. + + +Inaktivera arkivering +Inga artiklar lagras: alla artiklar försvinner när &akregator; avslutas. + + + + + + + +Låt inte viktiga artiklar utgå +Att högerklicka på en artikel visar en sammanhangsberoende meny där du kan markera artikeln som viktig. Artiklar som är markerade som viktiga utgår inte, utan kommer att behållas. + + + + + + +Utseende +På den här sidan kan du ställa in utseendet hos artikelvyn och bläddrarflikarna. Du kan ange teckenstorlekar och -familjer att använda. + +Fliken Utseende + + +Fliken Utseende + + + + + +Teckenstorlek + + + + +Minimal teckenstorlek +Ställ in den minimala storleken hos artikelvyn + + + +Medium teckenstorlek +Ställ in normal teckenstorlek för artikelvyn + + + + + + + +Teckensnitt + + + + +Standardteckensnitt: +Innehållet i artikelvyn visas med standardteckensnittet och medium teckenstorlek. Om du ändrar standardteckensnittet, utförs ändringen i artikelvyn. + + + +Teckensnitt med fast breddsteg: +Om artikeln använder ett teckensnitt med fast breddsteg i artikelvyn, visas innehållet med denna teckensnittsfamilj och medelstor text. + + + +Serif-teckensnitt: +Om artikeln använder Serif-teckensnitt, visas de med familjen du väljer här och medelstor text. + + + +Sans serif-teckensnitt: +Om artikeln använder Sans serif-teckensnitt, visas de med familjen du väljer här och medelstor text. + + + + + + + +Stryk under länkar +Markera det här om du vill att länkar normalt ska vara understrukna. + + + + + + +Webbläsare +Den här fliken låter dig anpassa beteendet hos de interna webbläsningsflikarna. + +Fliken Webbläsare + + +Fliken Webbläsare + + + + + +Klick med musens vänsterknapp +Du kan välja tre åtgärder för klick med musens vänsterknapp: Öppna under flik (öppna länken under en flik och fokusera fliken), Öppna under bakgrundsflik (öppna länken under en flik men behåll nuvarande flik i fokus), Öppna i extern webbläsare (öppna i ett nytt fönster med den förvalda webbläsaren). + + + +Klick med musens mittenknapp +Som ovan, kan du ange en av tre åtgärder för klick med musens mittenknapp. + + + +För extern bläddring + + + + +Använd förvald &kde;-webbläsare +Om det här är markerat, använder &akregator; webbläsaren som du ställt in i inställningscentralen. Det kan vara KDE:s förvalda webbläsare, &konqueror;, eller en annan webbläsare, beroende på vad du ställer in här. + + + +Använd detta kommando: +Du kan använda en annat webbläsare för &akregator; än &kde;:s förvalda. Om du vill göra det, markera alternativet och skriv in webbläsarens kommandonamn, under förutsättning att den finns i $PATH. + + + + + + + +Visa stängningsknappar på flikar när musen hålls stilla +Om alternativet är markerat, visas stängningsknappen när musen flyttas till vänster om flikens namn, så att det är enklare att stänga flikar. + + + + + + +Avancerat +Fliken Avancerat låter dig ställa in mer avancerade inställningar. Om du inte är säker på deras effekt, kan du bara lämna förvalda värden. + +Fliken Avancerat + + +Fliken Avancerat + + + + + +Arkivera + + + + +Arkiveringsgränssnitt: +För närvarande använder &akregator; bara databasen Metakit, men för &kde; 4 kommer &akregator; att erbjuda andra databaser som gränssnitt. + + + + + + + +Artikellista + + + + +Markera vald artikel som läst efter +Förval är 0 sekunder, vilket betyder att en artikel markeras som läst så fort du klickar på den. Du kan välja att markera en godtycklig artikel som läst efter ett angivet antal sekunder. + + + +Återställ sökrad när kanal ändras +Det rensar sökraden när du byter kanal. + + + + + + + + + + + + +Kommandoreferens + + +Menyer och snabbtangenter + + +Menyn <guimenu +>Arkiv</guimenu +> + + + +Arkiv Importera kanaler... +Öppnar dialogrutan för att importera kanaler + + + +Arkiv Exportera kanaler... +Öppnar dialogrutan Spara som + + + + &Ctrl;P Arkiv Skriv ut... +Öppnar utskriftsdialogrutan + + + &Ctrl;Q Arkiv Avsluta +Avslutar &akregator; + + + + + + +Menyn <guimenu +>Redigera</guimenu +> + + + + F2 Redigera Redigera kanal... +Redigera aktuell kanal för att ändra dess egenskaper i dialogrutan Egenskaper + + + &Alt;Delete Redigera Ta bort kanal +Ta bort aktuell kanal + + + +&Ctrl;C Redigera Kopiera + + +Kopiera markerad text till klippbordet + + + + +&Ctrl;A Redigera Markera alla + + +Markera all text i artikelvyn + + + +&Ctrl;F Redigera Sök... +Starta dialogrutan Sök text för att låta dig söka efter text i artikelvyn + + + F3 Redigera Sök igen + till närmsta träff (neråt i listan) för sökbegreppet (text eller reguljärt uttryck) som söks efter i artikelvyn, med start vid markörens position. + + + + + + +Menyn <guimenu +>Visa</guimenu +> + + + +Visa Visningsläge +Välj visningsläge för &akregator; + + + +&Ctrl;+ Visa Öka teckenstorlekar +Ökar teckenstorleken i artikelvyn + + + +&Ctrl;- Visa Minska teckenstorlekar +Minskar teckenstorleken i artikelvyn + + + + + + + +Menyn <guimenu +>Gå</guimenu +> + + + +Vänster Föregående artikel +Går till föregående artikel i artikellistan + + +- Föregående olästa artikel +Går till föregående olästa artikel i artikellistan + + +Höger Nästa artikel +Går till nästa artikel i artikellistan + + ++ Nästa olästa artikel +Går till nästa olästa artikel i artikellistan + + +P Föregående kanal +Går till föregående kanal i kanallistan + + +&Alt;- Föregående olästa kanal +Går till föregående olästa kanal i kanallistan + + +N Nästa kanal +Går till nästa kanal i kanallistan + + +&Alt;+ Nästa olästa kanal +Går till nästa olästa kanal i kanallistan + + + + + + +Menyn <guimenu +>Kanal</guimenu +> + + + +Insert Kanal Lägg till kanal... +Öppnar dialogrutan Lägg till kanal + + +&Shift;Insert Kanal Ny katalog... +Öppnar dialogrutan Lägg till katalog + + +&Ctrl;R Kanal Markera kanal som läst +Markerar aktuell kanal som läst + + +&Ctrl; &Shift;R Kanal Markera alla kanaler som lästa +Markerar alla kanaler som redan lästa + + +F5 Kanal Hämta kanal +Hämtar aktuell kanal + + +&Ctrl;L Kanal Hämta alla kanaler +Hämtar alla kanaler + + +Esc Kanal Avbryt hämtningar +Stoppar hämtning av kanaler i &akregator; + + + + + + +Menyn <guimenu +>Artikel</guimenu +> + + + +&Shift;Retur Artikel Öppna under flik +Öppnar aktuell artikel under en flik inne i &akregator; + + +&Ctrl; &Shift;Retur Artikel Öppna i extern webbläsare +Öppnar aktuell artikel i en extern webbläsare + + +&Ctrl;I Artikel Markera som viktig +Markerar aktuell artikel som viktig + + +Artikel Markera som +Markerar aktuell artikel som Läst, Ny eller Oläst. + + +Delete Artikel Ta bort +Tar bort aktuell artikel + + +Artikel Skicka länkadress... +Öppnar ditt e-postprogram och lägger till länken i brevet. + + +Artikel Skicka fil... +Öppnar ditt e-postprogram och lägger till filen som bilaga i brevet. + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + +Inställningar Verktygsrader +Växlar verktygsraderna + + + +Inställningar Visa/Dölj statusrad +Växlar statusraden + + + +Inställningar Visa snabbfilter +Växla snabbfiltret (visa eller dölj det) +Snabbfiltret + + +Snabbfiltret + + + + + + +Inställningar Anpassa meddelanden... +Visar dialogrutan för meddelandeinställningar. + + + +Inställningar Anpassa &akregator;... +Visar &akregator;s inställningsdialogruta + + + +Inställningar Anpassa genvägar... +Öppnar den vanliga inställningsdialogrutan i &kde; som låter dig välja olika snabbtangenter för olika åtgärder. + + + +Inställningar Anpassa verktygsrader... +Anpassa objekten du vill placera i verktygsraden + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + + + +Tack till och licens + +&akregator; +Program copyright 2004-2006 Frank Osterfeld frank.osterfeld@kdemail.net + +Dokumentation copyright 2006 Frank Osterfeld frank.osterfeld@kdemail.net + +Dokumentation copyright 2006 &Anne-Marie.Mahfouf; &Anne-Marie.Mahfouf.mail; + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar &akregator; +&install.intro.documentation; + + +Kompilering och installation +&install.compile.documentation; + + +&documentation.index; +
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diff --git a/tde-i18n-sv/docs/kdepim/kaddressbook/index.cache.bz2 b/tde-i18n-sv/docs/kdepim/kaddressbook/index.cache.bz2 new file mode 100644 index 00000000000..30e332ad45a Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/kaddressbook/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdepim/kaddressbook/index.docbook b/tde-i18n-sv/docs/kdepim/kaddressbook/index.docbook new file mode 100644 index 00000000000..1c6a9a0dcf6 --- /dev/null +++ b/tde-i18n-sv/docs/kdepim/kaddressbook/index.docbook @@ -0,0 +1,1875 @@ + + + + + +]> + + + +Handbok Adressboken + +Tobias Koenig
tokoe@kde.org
+
+
+Steffen Hansen
hansen@kde.org +
+
+
+Don Sanders
dsanders@kde.org
+
+
+Michel Boyer de la Giroday
michel@klaralvdalens-datakonsult.se +
+
+
+ +Johan Thelmén
jth@home.se
Översättare
+
+ +2004-09-24 +3.3 + + +&FDLNotice; + + + +Adressboken för &kde; heter &kaddressbook;. + + + +KDE +kadressbok + + +
+ + +Inledning + +Adressboken är det huvudsakliga adressboksprogrammet för &kde;. Det gör det möjligt att hantera kontakter effektivt och bekvämt. Eftersom det är baserat på kabc-biblioteket, stöder det resurser, som kan användas för att ladda och spara kontakter på många olika platser, inte bara det lokala filsystemet, utan också på LDAP-servrar och i SQL-databaser. + +Användargränssnittet liknar MS Outlook, och stöder olika vyer för att representera kontaktinformation på olika sätt. Dessutom erbjuder det en inkrementell sökning i alla fält, och en rad med knappar för att snabbt komma åt enskilda poster. Eftersom det underliggande kabc-biblioteket använder vCard-formatet (specificerat i RFC 2426) som sitt standardlagringsformat, reflekterar adressboken i huvudsak inmatningsfälten som stöds av detta format i sitt grafiska gränssnitt. + + + +Att arbeta med adressboken + + +Att komma igång + +Efter du har startat adressboken (antingen med menyn i panelen, eller genom att skriva kaddressbook på kommandoraden) visas adressbokens huvudfönster: + + +Starta adressboken + + +Huvudfönstret i adressboken +Huvudfönstret i adressboken + + + + + +Anpassa resurser +Adressboken kan använda flera resurser för att ladda och lagra kontakter. När du har startat adressboken för första gången, finns en förvald resurs installerad, som sparar alla kontakter i vCard-filen $HOME/.kde/share/apps/kabc/std.vcf. Du kan lägga till fler resurser genom att använda dialogrutan för resursinställning, som är tillgänglig i Inställningscentralen, under KDE-komponenter->Resursinställning för KDE: + + +Dialogrutan för resursinställning + + +Dialogrutan för resursinställning +Dialogrutan för resursinställning + + +Ladda inställningsmodulen där du vill lägga till din(a) resurs(er) genom att välja den i kombinationsrutan längst upp i avdelningen Resurser. Modulen för addressboken är contact. +Öppna dialogrutan Resursinställning genom att klicka på knappen Lägg till.... Markera resursen du vill lägga till i modulen contact och klicka på Ok för att bekräfta ditt val. + + + +Katalog +Varje kontakt lagras i sin egen fil. + + + +Fil +Alla kontakter lagras i en fil. + + + +IMAP +Ännu inte skriven + + + +Kolab +Kontakterna sparas i korgen med kontakter i ditt DIMAP-konto.Specifikt för Kolab-server: Kolab-resursen ska aldrig ställas in som skrivskyddad. Om du har lagt till flera resurstyper måste du ange Kolab-server som standardresurs. + + + +LDAP +Alla kontakter lagras på en LDAP-server. + + + +Nätverk +Alla kontakter lagras i en fil, som kan finnas på en fjärrserver (till exempel via HTTP, WebDAV, FTP eller Fish). + + + +SLOX +Ännu inte skriven + + + +XML-RPC +Ännu inte skriven + + + + +Efter resurstypen har valts, visas en annan dialogruta, där du kan anpassa resursspecifika inställningar. +Resurserna Fil och Katalog stöder olika format att lagra kontakter: + + + +vCard +Kontakterna lagras med vCard-formatet, som specificeras av RFC 2426. + + + +binary +Kontakterna lagras med binärformat. Det ger bättre prestanda när kontakter laddas och sparas, men är inte flyttbart som vCard-formatet. + + + +Adressboken behöver en standardresurs, där alla kontakter ska sparas om ingen annan resurs anges. Av den orsaken finns det redan en resurs tillgänglig när adressboken startas för första gången. Om du vill använda en annan resurs som standardresurs, använd knappen Använd som standard för att välja den. Den nya standardresursen måste vara både läs- och skrivbar, annars kan du inte välja den. + + + +Hantera kontakter +För att skapa eller redigera kontakter, erbjuder adressboken en dialogruta, där du kan mata in all information som kan lagras i ett vCard. + + +Kontaktdialogrutan + + +Kontaktdialogrutan +Kontaktdialogrutan + + + + +Automatisk namntolkning +Adressboken försöker tillhandahålla enkel inmatning av namn genom automatisk tolkning. För att det ska fungera riktigt, kan det ibland vara nödvändigt att lägga till egna namnprefix, suffix eller mellandelar i inställningsdialogrutan. Hur som helst så är ingen algoritm perfekt, så namnet du skriver in kan tolkas felaktigt. Om så är fallet, kan du stänga av automatisk namntolkning i dialogrutan för namnredigering, som kan kommas åt genom att klicka på knappen Namn... i kontaktdialogrutan. Om du vill stänga av namntolkning för alla nya kontakter, kan du stänga av all automatisk namntolkning i inställningsdialogrutan. + + + +Formaterat namn +Det formaterade namnet på en kontakt används av andra program för att representera det. Adressboken erbjuder tre fördefinierade typer av formaterade namn. + + + +Enkelt namn +<förnamn> <efternamn> + + + +Fullständigt namn +<prefix> <förnamn> <ytterligare namn> <efternamn> <suffix> + + + +Omvänt namn +<efternamn> <förnamn> + + + +Om ingen av ovanstående typer passar dina behov, kan du välja namntypen Egen, där du kan lägga till en egen formatering av namnet. Den här inställningen görs i dialogrutan för namnredigering. För att ange en standardtyp av namnformat för nya kontakter, använd inställningsdialogrutan. + + +Direktmeddelanden +Textrutan Direktmeddelandeadress innehåller direktmeddelandeadressen som föredras för den här kontakten. För att lägga till, visa och redigera direktmeddelandeadresser, klicka på knappen Redigera direktmeddelandeadresser. Dialogrutan Redigera direktmeddelandeadresser visas. + +Dialogrutan Redigera direktmeddelandeadresser + + +Dialogrutan Redigera direktmeddelandeadresser +Dialogrutan Redigera direktmeddelandeadresser + + + +En kontakt kan ha flera tillhörande direktmeddelandeadresser. Andra program som Kopete och Konversation lagrar sin information här. Du rekommenderas att lägga till, redigera och ta bort direktmeddelandeadresser i Kopete eller Konversation istället, eftersom de ger dig bättre stöd i att lägga till adressen, lägga till användaren i en grupp och så vidare. Om du inte är intresserad av att de hittas i andra program, utan bara vill lagra direktmeddelandeadressen med kontakten, är det inga problem att lägga till och redigera den här. +För mer information om att lägga till direktmeddelandeadresser, se Handbok Kopete och Handbok Konversation. + + + + Fliken Krypteringsinställningar + Under den här fliken kan du definiera inställningar avseende kryptering för en kontakt. När det här skrivs används inställningarna bara av Kmail vid brevskrivning. Mekanismen ersätter kryptoinställningen per mottagare i tidigare utgåvor av Kmail, som knappt kunde redigeras. + + + + Tillåtna protokoll + + + Här kan du begränsa de format för krypterade brev som kan användas för kontakten. Se avsnittet om Brevkrypteringsformatet som föredras i handboken för Kmail för en beskrivning av de olika format som är tillgängliga. + + + + Önskad OpenPGP krypteringsnyckel, Önskat S/MIME krypteringscertifikat + + Här kan du ange önskad OpenPGP-nyckel och/eller önskat S/MIME-certifikat som ska användas vid kryptering till den här kontakten. Annars söks efter passande nycklar och certifikat i den lokala nyckelringen eller lokala certifikatlådan. + + + + + Meddelandeinställning + + + Här kan du välja bland en uppsättning direktiv för interaktion med användaren, både vid signering och kryptering. + + + + <ingen> + + + Ingen särskild inställning. Använd vilket läge som än är förvalt i Kmail. + + + + Signera aldrig, Kryptera aldrig + + Signera (eller kryptera) aldrig brev till kontakten. Fråga inte efter bekräftelse (utom i fallet vid konflikt med inställningar för andra kontakter). + + + + Signera alltid, Kryptera alltid + + Signera (eller kryptera) alltid brev till kontakten. Fråga inte efter bekräftelse (utom i fallet vid konflikt med inställningar för andra kontakter). + + + + Signera alltid om möjligt, Kryptera alltid om möjligt + + Signera (eller kryptera) alltid brev till kontakten när det är möjligt att göra det. Fråga inte om det inte är möjligt. Situationer då signering kanske inte är möjlig omfattar då andra kontakter har signeringsinställningen "Aldrig". Situationer då kryptering kanske inte är möjlig omfattar då nycklar eller certifikat saknas för denna eller andra mottagare. + + + + + Fråga + + + Fråga alltid om signering (eller kryptering) ska utföras. + + + + + + + + + + + +Använda vyer +I den här versionen erbjuder adressboken olika vyer, som kan representera kontakter på olika sätt: + + + +Tabellvy +Alla kontakter listas in en tabell. De kan sorteras genom att klicka på kolumnrubriken i tabellen. Kolumnerna i tabellen beror på fälten som valdes i dialogrutan för visningsinställningar. + + + +Ikonvy +Kontakterna visas som ikoner i en vy. Om kontakten innehåller ett fotografi eller logotyp, används den i vyn, annars används en standardikon. + + + +Kortvy +Alla kontakter presenteras i form av kort. Kortens rubriker är de formaterade namnen. Texten på varje kort beror på vilka fält som valdes i dialogrutan för visningsinställningar. + + + + +Dialogrutan för visningsinställningar + + +Dialogrutan för filterinställning +Dialogrutan för filterinställning + + + +Sidan Välj fält ger dig möjlighet att välja vilken lagrad information för en kontakt som ska visas i vyn. På sidan Standardfilter kan du ställa in vilket filter som ska användas av vyn. + + + +Använda filter +Du kan ställa in filter i adressboken, som beror på kategorierna en kontakt hör till. Du kan till exempel skapa ett filter som matchar alla kontakter som hör till kategorierna 'Familj' och 'Vänner'. Du kan också skapa ett filter som matchar alla kontakter som inte hör till dessa kategorier. Använd dialogrutan för filterinställning för att hantera filter. + + +Dialogrutan för filterinställning + + +Dialogrutan för filterinställning +Dialogrutan för filterinställning + + + +Filter kan användas i vyer för att begränsa antalet kontakter som visas. I dialogrutan för visningsinställningar kan du ange vilket filter som normalt ska användas av en vy. + + + +Att använda utökningar +Utökningar är implementerade som insticksmoduler i adressboken, så tredje part-utvecklare kan tillhandahålla fler. För närvarande finns det redan tre utökningar. + + + +Kontakteditor +Liknar dialogrutan för kontaktredigering, men är konstruerad för att låta kontakter snabbt redigeras. + + + +Plats för kontakt +Utökningen tar postadressen för kontakten och laddar en kartservice från Internet (som www.map24.de) med informationen. Resultatet visas i ett HTML-fönster. + + + +Hantering av fördelningslistor +Utökningen tillhandahåller enkel hantering av fördelningslistor. Skapa bara en ny lista och markera en kontakt i vyn. Efter att sedan ha klickat på Lägg till kontakt, är den markerade kontakten medlem av fördelningslistan. Ett enklare sätt är att dra en kontakt från vyn och släppa den på fönstret för hantering av fördelningslistor. Se Menyn Inställningar om hur en utökning läggs till. + + + + + +Huvudfönstret med utökningen för fördelningslistor. + + +Huvudfönstret med utökningen för fördelningslistor. +Huvudfönstret med utökningen för fördelningslistor. + + + + + +Import och export +Adressboken erbjuder en dialogruta där du kan välja vilka kontakter som ska exporteras, tillsammans med det nya ramverket för import/export. + + +Exportvalsdialogrutan + + +Exportvalsdialogrutan +Exportvalsdialogrutan + + + +Följande import- och exportmöjligheter är för närvarande tillgängliga: + + + +vCard +vCard-formatet är ett standardiserat format (RFC 2426) som stöds av de flesta adressboksprogram. Adressboken kan importera och exportera version 2.1 och 3.0. + + + +Mobiltelefon +Den här modulen kan importera kontakter från Nokia mobiltelefoner via gnokii-biblioteket. + + + +Eudora adressbok +Med den här modulen kan du importera kontakter från e-postprogrammet Eudora. + + + +CSV +CSV (värden åtskilda med kommatecken) är ett format som används av många program (bl.a. adressboksprogram). Du kan importera och exportera kontakter med formatet. + + + +KDE2 +Du kan använda det här alternativet för att importera din gamla adressboksinformation från KDE 2.x. + + + +LDIF +LDIF är en representation med vanlig text av LDAP-data som används av Netscape och Mozilla för att lagra adressboksinformation. Adressboken stöder import och export av formatet. + + + +PAB +PAB är MS Exchange personliga adressboksformat använt av MS Outlook och MS Outlook Express för att lagra kontaktinformation. Adressboken stöder import av formatet. + + + +Opera +Använd den här modulen för att importera webbläsaren Operas kontaktdatabas. + + + +Bokmärken +Det här är en pseudoexportmodul som gör webbadresserna för kontakter tillgängliga i Konquerors bokmärkesmeny. + + + + + +LDAP-förfrågningar +Adressinformation från LDAP-servrar kan importeras till adressbokens lokala adressbok, genom att använda LDAP-sökdialogrutan. +För att ställa in (en eller flera) LDAP-servrar, använd inställningsdialogrutan. +I adressbokens huvudverktygsrad finns en knapp med en bild av ett förstoringsglas över en bok. Använd den här knappen för att öppna LDAP-sökdialogrutan. Själva dialogrutan är ganska rättfram. Skriv bara in en del av ett namn, e-postadress eller telefonnummer och tryck på knappen Sök. +När resultat visas i listrutan är det möjligt att välja en eller flera adresser. Du kan använda knappen Lägg till vald för att importera de valda adresserna till den lokala adressboken, eller klicka på Skicka e-post till kontakt för att starta ett e-postprogram för att skriva ett brev till de valda mottagarna. +Kryssrutan Rekursiv sökning är normalt markerad. Det här gör att LDAP-förfrågan söker alla objekt under basdomännamnet på varje server. Om du bara vill söka objekt som ligger en nivå under basdomännamnet, avmarkera kryssrutan. Om du är tveksam, lämna den markerad. + + + +Inställningar + +Du kan ändra många aspekter av adressbokens beteende i inställningsdialogrutan. Dialogrutan kan öppnas med Inställningar Anpassa Kadressbok eller genom att använda ikonen i verktygsraden. + + +Anpassa adressboken + + +Inställningsdialogrutan. +Inställningsdialogrutan. + + + + +Sidan <guilabel +>Adressbok</guilabel +> + + +Fliken <guilabel +>Allmänt</guilabel +> + + + +Följ KDE:s enkelklick +Om markerad, bryr sig adressboken om KDE:s inställning av enkelklick. + + + +Automatisk namntolkning för nya adressater +Om markerad, används den automatiska namntolkningen för nya adresser. + + + +Skriptinkopplingar +Här kan du ange kommandon som ska köras när du klickar på länken till ett telefonnummer eller faxnummer på detaljsidan. + + + +Utökningar +Du kan aktivera eller inaktivera utökningar individuellt och anpassa deras inställningar. + + + + + +Fliken <guilabel +>Kontakt</guilabel +> +Adressboken kan automatiskt dela upp ett namn i delar. För att vara säker på att det fungerar i de flesta fall, kan du lägga till ytterligare namndelar här, som prefix, suffix och mellandelar. + + + +Prefix +Här kan du hantera namnprefix som 'Prof' eller 'Dr' + + + +Mellandel +Här kan du hantera mellandelar i namn som 'van' eller 'von', som ofta finns i holländska eller tyska namn. + + + +Filändelser +Här kan du hantera namnsuffix, som 'd.ä.' eller 'd.y.'. + + + +Standardformat för namn +Här kan du välja standardformatet för formaterade namn, som ska användas för nya kontakter. + + + + + + +Sidan <guilabel +>LDAP-uppslagning</guilabel +> + +På den här sidan kan du ställa in LDAP-servrar som ska användas för LDAP-förfrågningar i adressboken. + +Använd Lägg till värddator... för att lägga till och ställa in en ny server. + +Ställa in LDAP-uppslagning för Kolab + + +Exempel på inställning av LDAP-uppslagning (Kolab). +Dialogrutan Lägg till värddator: Exempel på inställning av LDAP-uppslagning (Kolab). + + +Du kan inkludera eller utesluta servrar genom att markera eller avmarkera kryssrutorna i serverlistan. Tryck på Ok för att stänga dialogrutan. +Du kan ställa in sökordningen genom att flytta servrarna upp eller ner i listan. Det kan göras genom att använda motsvarande pilar till höger i dialogrutan. + + + + + +Kommandoreferens + + +Menyn <guimenu +>Arkiv</guimenu +> + + + + &Ctrl;N Arkiv Ny kontakt +Visar kontakteditorn för att skapa en ny kontakt. + + + +Arkiv Redigera kontakt +Visar kontakteditorn för att redigera kontakten som för närvarande är markerad. + + + + &Ctrl;S Arkiv Spara +Sparar de ändrade kontakterna. + + + +Arkiv Importera +Visar alla tillgängliga importmöjligheter. + + + +Arkiv Exportera +Visar alla tillgängliga exportmöjligheter. + + + + &Ctrl;P Arkiv Skriv ut +Skriver ut kontakterna som för närvarande är markerade. + + + +Arkiv Skicka e-post till kontakt +Visar e-postprogrammet som föredras, med kontakterna som för närvarande är markerade som mottagare. + + + +Arkiv Skicka kontakt +Visar e-postprogrammet som föredras, med kontakterna som för närvarande är markerade som vCard-bilagor. + + + + &Ctrl;Q Arkiv Avsluta +Avslutar adressboken. + + + + + +Menyn <guimenu +>Redigera</guimenu +> + + + + &Ctrl;Z Redigera Ångra +Ångrar den senaste ändringen. + + + + &Ctrl;&Shift;Z Redigera Gör om +Gör om den senaste ändringen. + + + + &Ctrl;X Redigera Klipp ut +Klipper ut kontakterna som för närvarande är markerade. + + + + &Ctrl;C Redigera Kopiera +Kopierar kontakterna som för närvarande är markerade till klippbordet. + + + + &Ctrl;V Redigera Klistra in +Klistra in klippbordets innehåll i adressboken (om det har ett giltigt format). + + + + Delete Redigera Ta bort kontakt +Tar bort kontakter som för närvarande är markerade. + + + + CtrlA Redigera Markera alla +Markerar alla kontakter. + + + +Redigera Ange kategorier +Visar en dialogruta där du kan ange kategorier för kontakter som för närvarande är markerade. När de valda kategorierna skiljer sig från kontakternas kategorier, frågar dialogrutan dig om du vill slå ihop skillnaderna eller om kategorierna ska skrivas över. + + + +Redigera Ställ in vem jag är +Ställer in nuvarande markerad kontakt som 'Vem är jag'-kontakten, som representerar användarens egen data. Du bör ha en sådan kontakt, eftersom andra program som &kmail; och &kword; kan använda sig av informationen. På detta sätt behöver du inte skriva in den separat för varje program. + + + + + +Menyn <guimenu +>Visa</guimenu +> + + + +Visa Välj vy +Visar alla tillgängliga vyer. + + + +Visa Lägg till vy +Visar en dialogruta för att skapa en ny vy. + + + +Visa Ändra vy... +Visar en dialogruta där du kan ändra inställningar för nuvarande vy. + + + +Visa Ta bort vy +Tar bort nuvarande vy. + + + +Visa Uppdatera vy +Uppdaterar nuvarande vy. + + + + + +Menyn <guimenu +>Verktyg</guimenu +> +Den här menyn tillhandahåller verktyg för att behandla kontaktdatabasen. + + + +Verktyg Slå upp adresser i katalog +Öppnar sökdialogrutan för adresser som finns på LDAP- servrar. Du kan anpassa serverinställningarna i inställningsdialogrutan. + + + + + +Menyn <guimenu +>Inställningar</guimenu +> +Den här menyn tillhandahåller alternativ för att anpassa adressboken, ändra dess utseende, snabbtangenter och normalbeteende. + + + +Inställningar Verktygsrader +Visar eller gömmer verktygsrader. + + + +Inställningar Visa utökningsrad +Väljer vilka utökningar som ska visas på utökningsraden längst ner i huvudfönstret. + + + +Inställningar Visa hopprad +Visar eller gömmer hoppraden. + + + +Inställningar Visa detaljer +Visar eller gömmer detaljsidan. + + + +Inställningar Redigera filter +Visar en dialogruta där du kan redigera filter. + + + +Inställningar Anpassa tangentbindningar... +Öppnar en dialogruta för att ändra tangentbindningar. Genom att använda det här alternativet kan du ändra de vanliga snabbtangenterna för adressbokens kommandon eller skapa nya. + + + +Inställningar Anpassa verktygsrader... +Öppnar en dialogruta för att ställa in verktygsraden. Du kan lägga till eller ta bort verktygsknappar för adressbokens kommandon med det här alternativet. + + + +Inställningar Anpassa Kadressbok +Öppnar inställningsdialogrutan. + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + +Kommandoradsväljare +Adressboken stöder några kommandoradsväljare, som kan användas för att påverka dess startbeteende: + + + +kaddressbook +Visar kontakteditorn med angiven e-postadress. + + +kaddressbook +Visar kontakteditorn med angivet användar-id. + + +kaddressbook +Startar med endast redigerinsläge. + + +kaddressbook +Startar en editor för en ny kontakt. + + + +Adressboken stöder också alla gemensamma kommadoradsväljare för &kde;- och &Qt;-program. Du kan få en lista på väljarna med , och . + + + +Alternativ utan representation i användargränssnittet +Förutom alternativen som visas i inställningsdialogrutan, kan vissa alternativ bara ställas in direkt i inställningsfilen ($KDEHOME/share/config/kaddressbookrc) eller via Kiosk. + + + + +ContactListAboveExtensions + +Om aktiverad, visas utökningar (t.ex. editorn för fördelningslistor) under kontaktlistan, inte i en särskild kolumn. Normalt är alternativet inte aktiverat. För att aktivera alternativet, lägg till en rad (under sektionen [MainWindow]) som lyder: +ContactListAboveExtensions=true + + + + + + + + + +Tack till och licens + +Adressboken - &kde;:s adressbok + +Copyright © 1997-2003, KDE-PIM gruppen + +Adressboken skrevs ursprungligen under 1997 av Don Sanders dsanders@kde.org. För närvarande utvecklas den av Tobias Koenig tokoe@kde.org. +&underFDL; +
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b/tde-i18n-sv/docs/kdepim/kalarm/editwindow.png differ diff --git a/tde-i18n-sv/docs/kdepim/kalarm/index.cache.bz2 b/tde-i18n-sv/docs/kdepim/kalarm/index.cache.bz2 new file mode 100644 index 00000000000..6fb2639507e Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/kalarm/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdepim/kalarm/index.docbook b/tde-i18n-sv/docs/kdepim/kalarm/index.docbook new file mode 100644 index 00000000000..9cf62cecf4d --- /dev/null +++ b/tde-i18n-sv/docs/kdepim/kalarm/index.docbook @@ -0,0 +1,5865 @@ + + + + + +]> + + + + + + +Handbok &kalarm; + + +David Jarvie
&David.Jarvie.mail;
+
+
+ +David Jarvie
&David.Jarvie.mail;
+Utvecklare +
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +20012002200320042005200620072008 +David Jarvie + + +&FDLNotice; + + + +2008-01-23 +1.05.00 + + +&kalarm; är en personlig schemaläggare av alarm/påminnelsemeddelanden och kommandon för &kde;. + + + + +KDE +kdepim +kalarm +alarm +påminnelse + + +
+ + + +Inledning + +&kalarm; låter dig schemalägga visning av personliga alarmmeddelanden, uppspelning av ljudfiler, körning av kommandon och sändning av e-post. + +I sitt normala grafiska läge, visar &kalarm; en lista med pågående alarm, med tider och information. Du kan skapa nya alarm, eller du kan välja befintliga alarm för att ändra eller ta bort dem. Du kan också välja att se utgångna alarm. + +När du anpassar ett alarm, kan du antingen skriva in texten för alarmmeddelandet, ange en text- eller bildfil som ska visas, ett kommando som ska köras eller e-post som ska skickas. Du kan också välja färgen för alarmmeddelandet, om ett ljud ska spelas eller om meddelandet ska läsas upp, om det ska repeteras, och om alarmet ska avbrytas om det inte kan visas vid den schemalagda tiden. + +Alarm kan också schemaläggas på kommandoraden, eller via &DCOP;-anrop från andra program. + +När ett alarmmeddelande ska visas, syns det på alla &kde;-skrivbord för att vara säker på att du inte missar det. Meddelandefönstret visar tiden då alarmet var schemalagt. Det har oftast ett alternativ som anger att det ska skjutas upp, och visas igen senare. Ett exempel på ett alarmmeddelande: + + +Skärmbild av &kalarm;s meddelandefönster + + + + + +Alarmmeddelande + + + + +När alarmet anger ett kommando som ska köras, visar &kalarm; ingenting. + +&kalarm; kan köra i ett av två lägen: kontinuerligt (det normala) då det kör i &kde;:s systembricka, eller på begäran då det kör när det behövs (med möjligheten att visa en oberoende ikon i systembrickan). + +Det här dokumentet refererar på olika ställen till alarmdemonen. Det är ett program som kör i bakgrunden, kontrollerar pågående alarm och talar om för &kalarm; att de ska visas när de inträffar. + + + + +Att använda &kalarm; + +När det körs utan kommandoradsväljare, startar &kalarm; i grafiskt läge, och visar den nuvarande listan med pågående alarm. + +När &kalarm; startar i grafiskt läge, kontrolleras om alarmdemonen kör. Om den inte redan kör, så startar &kalarm; den. + +Alla sifferrutor i &kalarm; har en accelerationsfunktion. För att ändra värdet med större steg, håll nere skift-tangenten medan du klickar på pilknapparna. + + + + + + + + + +Alarmlista + +Huvudfönstret i &kalarm; visar den nuvarande listan med pågående alarm, med tider, antal upprepningar, färger och meddelandetexter, namn på filer som ska visas, kommandon som ska köras eller e-postrubriker. (För ett alarm som upprepas, är tiden som anges nästa gång alarmet ska visas. För ett alarm med en påminnelse, är tiden som visas själva alarmets tid, inte påminnelsens tid.) En ikon till vänster om varje alarms text/fil/kommando/e-postrubrik anger alarmets typ. + + +Skärmbild av &kalarm;s huvudfönster + + + + + +Huvudfönster + + + + +För ett upprepat alarm, visar listan nästa gång det är schemalagt att visas och det grundläggande upprepningsintervallet (t.ex. 1 dag för daglig upprepning, 3 veckor för en upprepning som utlöses på måndag och onsdag var tredje vecka, Inloggning för ett alarm som upprepas vid inloggning). + +Alarmen kan sorteras efter datum/tid, upprepningsintervall, färg, typ eller text genom att klicka på rubriken för lämplig kolumn. För att vända sorteringsordning, klicka på kolumnens rubrik en gång till. + +Du kan välja att visa återstående tid till varje alarm går ut, tillsammans med, eller istället för, alarmets schemalagda tid. För att visa eller gömma alarmtidskolumnen, välj VisaVisa alarmtider. För att visa eller dölja kolumnen tid till alarm, välj VisaVisa tid till alarm. Åtminstone en av dessa kolumner visas alltid. + + +Utgångna alarm + +Normalt lagrar &kalarm; alarm under en begränsad tid efter de har gått ut eller tagits bort. (Men observera att de alarm som du tar bort bara lagras om de redan har visats minst en gång.) Du kan styra om &kalarm; lagrar utgångna alarm, och hur länge, i inställningsdialogrutan. + +Utgångna alarm kan visas i alarmlistan genom att välja VisaVisa utgångna alarm. För att gömma dem igen, upprepa åtgärden. Du kan använda Inställningsdialogrutan för att normalt visa utgångna alarm. + + + + +Söka i alarmlistan + +Du kan söka igenom alarmlistan för att hitta alarm som innehåller en söktext. För att göra det, välj Redigera Sök. I sökdialogrutan, välj alarmtyper som du vill söka efter. För att fortsätta söka efter fler alarm som passar in, använd Redigera Sök igen eller Redigera Sök föregående. + +Sökning utförs på följande sätt: + + + +Textalarm: meddelandets text söks igenom. + + + +Filalarm: filens namn eller webbadress söks igenom. + + + +Kommandoalarm: kommandoraden eller kommandoskriptet söks igenom. + + + +E-postalarm: förutom rubriken och texten i brevet, söks också mottagarna och webbadresser för bilagor igenom. + + + +Bara alarm som för närvarande visas i alarmlistan kan visas vid sökning. Om du alltså vill söka i utgångna alarm, måste du först visa dem som beskrivs i föregående avsnitt. + + + + +Skapa och hantera alarm + + +Skapa ett nytt alarm + +För att skapa ett nytt alarm, gör något av följande. Detta visar redigeringsdialogrutan för alarm som används för att ställa in alarmet. + + + +Välj Åtgärder Ny . + + + +Högerklicka på ikonen i systembrickan och välj Nytt alarm i den sammanhangsberoende menyn. + + + +Klicka med mittenknappen på ikonen i systembrickan. + + + +Högerklicka på posten i alarmlistan och välj Ny i den sammanhangsberoende menyn. + + + +Dubbelklicka på det tomma utrymmet under den sista posten i alarmlistan. + + + +Som ett alternativ kan du skapa nya alarm förinställda från olika källor: + + + +För att basera det nya alarmet på en alarmmall, följ instruktionerna i avsnittet Alarmmallar. + + + +För att basera det nya alarmet på ett befintligt, markera det befintliga alarmet i listan och välj Åtgärder Kopiera. Då visas dialogrutan för alarmredigering redan ifylld med en kopia av det markerade alarmets information. + + + +För att skapa ett nytt alarm som visar befintlig e-post, dra brevet från &kmail; till &kalarm;s huvudfönster eller systembrickans ikon. Det visar dialogrutan för alarmredigering med hela brevet (inklusive avsändare, mottagare, etc.) som alarmtexten. + + + +För att skapa ett nytt e-postalarm för att skicka en kopia av ett befintligt brev, dra brevet från &kmail; till &kalarm;s huvudfönster eller systembrickans ikon. Välj därefter alternativet E-post. Dialogrutan för alarmredigering är förinställd med hela brevet utom avsändare. + + + +Genom att dra vilket textstycke som helst till &kalarm;s huvudfönster eller systembrickans ikon, visas dialogrutan för alarmredigering med alarmets text angiven. + + + +För att skapa ett alarm som visar en fil, dra filens webbadress till &kalarm;s huvudfönster eller systembrickans ikon. Det visar dialogrutan för alarmredigering med filnamnet angivet. + + + +Du kan automatiskt skapa födelsedagsalarm för personer i adressboken enligt beskrivningen i Importera födelsedagar från adressboken. + + + + + + + +Ändra ett befintligt alarm + +För att ändra ett befintligt alarm (utgångna alarm kan inte påverkas), gör något av följande: + + + +Dubbelklicka på posten i alarmlistan. + + + +Välj det genom att klicka på posten i alarmlistan. Välj sedan Åtgärder Redigera. + + + +Högerklicka på posten i alarmlistan och välj Redigera i den sammanhangsberoende menyn. + + + +Det här visar redigeringsfönstret för alarm. + + + + +Ta bort eller aktivera ett alarm igen + +För att ta bort befintliga alarm, gör något av följande: + + + +Välj ett eller flera alarm genom att klicka på deras poster i alarmlistan. Välj sedan Åtgärder Ta bort. + + +Högerklicka på önskade poster i alarmlistan och välj Ta bort i den sammanhangsberoende menyn. + + + +När du tar bort ett aktivt alarm lagras det som ett utgånget alarm, under förutsättning att det har visats minst en gång innan det tas bort, och under förutsättning att utgångna alarm överhuvudtaget lagras. (Använd Inställningsdialogrutan för att styra om och hur länge utgångna alarm lagras.) När du tar bort ett utgånget alarm, eller ett aktivt alarm som ännu inte har visats, tas det bort permanent. + +Du kan aktivera ett borttaget alarm igen från listan med utgångna alarm, under förutsättning att det ännu inte gått ut. För att göra det, visa först utgångna alarm, som beskrivs under Utgångna alarm, och gör därefter följande: + + + +Välj ett eller flera lämpliga utgångna alarm genom att klicka på deras poster i alarmlistan. Välj sedan Åtgärder Aktivera igen. + + +Högerklicka på önskade poster i alarmlistan med utgångna alarm och välj Aktivera igen i den sammanhangsberoende menyn. + + + + + + +Aktivera och stänga av ett alarm + +Se Aktivera och stänga av alarm om hur alarm aktiveras och stängs av, antingen individuellt eller alla tillsammans. + + + + +Visa ett alarm + +För att ändra ett befintligt alarm, utan att kunna ändra det, gör något av följande: + + + +Välj det genom att klicka på posten i alarmlistan. Välj sedan ÅtgärderVisa . + + +Högerklicka på posten i alarmlistan och välj Visa i den sammanhangsberoende menyn. + + + +Det här visar redigeringsfönstret för alarm med skrivskyddat läge. + + + + +Bekräfta ett alarm + +Se Alarmmeddelandefönster för hur man bekräftar alarm. + + + + +Alarmmallar + +Om du ofta vill ställa in alarm som liknar varandra, kan du skapa en alarmmall för att undvika att behöva mata in all information från början varje gång. En mall kan innehålla all information som ett alarm kan innehålla, utom startdatum. + +Du kan till exempel ofta vilja ställa in ett alarm för att påminna dig om ett tv-program vars starttid varierar från vecka till vecka. Mallen skulle innehålla all alarminformation (meddelandetext, om ett ljud ska spelas, etc.) utom tid och datum. För att skapa alarmet, är allt du nu behöver göra är att öppna dialogrutan för alarmredigering med mallen och skriva in tid och datum. + +För att skapa ett nytt alarm baserat på en mall, öppna dialogrutan för alarmredigering förinställd med mallinformationen: + + + +Välj menyalternativet Åtgärder Ny från mall , och välj därefter önskad mall. + + + +Höger klicka på ikonen i systembrickan och välj Nytt alarm från mall i den sammanhangsberoende menyn. Välj därefter önskad mall. + + + +Öppna dialogrutan för alarmredigering på vanligt sätt, och klicka på knappen Ladda mall... för att välja en mall som dialogrutan ska förinställas med. + + + + +Anpassa mallar + +Du kan skapa, ändra eller ta bort mallar med dialogrutan för alarmmallar, eller skapa en ny alarmmall baserad på ett befintligt alarm. + +För att skapa en ny alarmmall, gör något av följande: + + + +Visa dialogrutan för alarmmallar genom att välja menyalternativet Arkiv Mallar..., och klicka på Ny. Då visas en tom dialogruta för mallredigering. + + + +Öppna dialogrutan för alarmmallar genom att välja menyalternativet Arkiv Mallar... , markera en befintlig mall i listan och klicka på Kopiera. Då visas dialogrutan för mallredigering redan ifylld med en kopia av den befintliga mallens information. + + + +Markera ett alarm i alarmlistan och välj Åtgärder Skapa mall. Då visas dialogrutan för mallredigering redan ifylld med en kopia av det markerade alarmets information. + + + +För att ändra en befintlig mall, visa dialogrutan för alarmmallar genom att välja menyalternativet Arkiv Mallar... och klicka på Redigera. Då visas dialogrutan för mallredigering, som beskrivs nedan. + +För att ta bort en befintlig mall, visa dialogrutan för alarmmallar genom att välja menyalternativet Arkiv Mallar..., markera en eller flera mallar och klicka på Ta bort. En bekräftelse visas för att förhindra borttagning av misstag. + + + + +Dialogruta för mallredigering + +Dialogrutan för mallar liknar dialogrutan för alarmredigering. Följande delar är annorlunda: + + + +Skriv in mallens namn under Mallnamn. Det är mallens namn som visas i listorna för att välja mallar, så det är bäst att välja ett namn som påminner dig om dess funktion. Varje mallnamn måste vara unikt. + + + +I rutan Tid, välj en av: + + + +Förvald tid om du inte vill ange någon starttid. Alarm som baseras på mallen kommer använda den normala förvalda starttiden för nya alarm från början. + + + +Tid för att skriva in en tid då alarmet ska visas. + + + +När som helst för att ange att alarmet bara ska ha ett datum, inte en tid. + + + +Tid från nu för att skriva in hur långt från nuvarande tid (i timmar och minuter) som alarmet ska visas. + + + + + +I rutan Upprepningsregel under fliken Upprepning, behöver ingen dag eller månad väljas för respektive veckovisa eller årliga upprepningar. + + + + + + + + +Importera alarm från externa kalendrar + +Du kan importera alarm från andra kalenderfiler till &kalarm; med Arkiv Importera alarm.... Importfunktionen söker igenom den valda kalenderfilen efter händelser som innehåller alarm, och kopierar dem (med nya unika identifierare) till &kalarm;s kalender. Händelser utan alarm, och andra typer av kalenderposter, ignoreras. + +Om du importerar alarm från kalenderfiler som skapades av andra program än &kalarm;, kan alarmen ändras av importprocessen, till och med alarmtider kan ändras. Det beror på datalagringskonventioner använda av det andra programmet, och är oundvikliga om dessa konventioner skiljer sig från vad &kalarm; förväntar sig. Kontrollera alltid importerade alarm för att hitta oväntade ändringar, och justera dem om det behövs. + + + + +Importera födelsedagar från adressboken + +Du kan ställa in visning av alarm vid födelsedagar som är lagrade i adressboken med &kaddressbook;Arkiv Importera födelsedagar.... Då visas en dialogruta som låter dig välja för vilka födelsedagar alarm ska skapas. + + + +I rutan Alarmtext kan du ställa in texten som visas i alarmmeddelandet för födelsedag. Meddelandetexten skapas genom att kombinera texten i Prefix, följt av personens namn, följt av texten i Suffix. Inga mellanslag läggs till, så kom ihåg att lägga till eventuellt nödvändiga avslutande mellanslag i Prefix och inledande mellanslag i Suffix. + +Om du ändrar alarmtexten, utvärderas listan för val av födelsedag igen. + + + +Välj födelsedagarna som du vill skapa alarm för i listan Välj födelsedagar. Observera att listan bara visar poster från adressboken som innehåller en födelsedag, och som inte redan har ett födelsedagsalarm med formatet som för närvarande anges i rutan Alarmtext. + + + +Återstående inställningar är likadana som för Text-alarm i dialogrutan för alarmredigering. + + + + + + +Ångra och Gör om + +Du kan ångra och göra om de senaste ändringarna som du har gjort under nuvarande session med &kalarm;. De flesta åtgärder kan ångras, inklusive skapa, redigera och ta bort alarm och alarmmallar, och återaktivering av alarm. För att förhindra att alltför omfattande resurser används av ångrahistoriken, är antal ändringar som lagras begränsat till de 12 senaste. + +För att ångra den senaste ändringen, välj Redigera Ångra. För att göra om den senaste ändringen som ångrades, välj Redigera Gör om. + +För att ångra en annan ändring än den senaste, klicka på knappen Ångra i verktygsraden och håll nere musknappen. En lista med åtgärder visas där du kan välja den du vill ångra. Om du inte ser åtgärden du letar efter, kom ihåg att du först kan behöva ångra senare ändringar, som den önskade ändringen beror på. Om du till exempel redigerade ett alarm, och därefter tog bort det, kan du inte ångra redigeringen förrän du först har ångrat borttagningen. + +Att göra om än annan ändring än den senaste kan också göras på ett liknande sätt, genom att använda knappen Gör om i verktygsraden. + + + + + +Alarmredigeringsfönstret + +Redigeringsdialogrutan för alarm låter dig visa och redigera ett alarm. + + +Skärmbild av alarmredigeringsfönstret + + + + + +Alarmredigeringsfönstret + + + + + +Alarmåtgärder + +Välj alarmtyp i rutan Åtgärd. + + + +Text för att skriva in en alarmmeddelandetext (som kan innehålla flera rader) i redigeringsrutan. Ange följande alternativ: + + + +Alternativet Ljud låter dig välja om du vill att ett hörbart alarm ska avges när alarmmeddelandet visas. Välj: + + + +Inget för att visa alarmet tyst. + + + +Ljudsignal för att avge en ljudsignal. + + + +Läs upp för att läsa upp alarmet förutom att det visas. Alternativet är bara tillgängligt om du har KTTSD (från paketet kdeaccessibility) installerat och inställt, tillsammans med en fungerade talsyntes, t.ex. Festival. + + + +Ljudfil för att spela en ljudfil. Använd knappen till höger för att visa ljudfilsdialogrutan, som låter dig välja en fil att spela och ställa in volym och upprepningsalternativ. Om du håller musen över knappen, visar ett verktygstips ljudfilen som för närvarande är vald. + +&kalarm; använder ljudservern &arts; för upprepning och volymkontroll. Om &kalarm; har byggts utan stöd för &arts;, är inte alternativen för upprepning och volym tillgängliga och en enkel väljare av ljudfil visas istället för den fullständiga dialogrutan för ljudfiler. + +I ljudfildialogrutan: + + + +Skriv in ljudets filsökväg eller webbadress, eller använd knappen intill redigeringsrutan för att visa en filvalsdialogruta. Du kan lyssna på den valda filen genom att klicka på uppspelningsknappen till vänster om redigeringsfältet. Knappen ändrar då funktion för att låta dig stoppa uppspelningen när du har hört tillräckligt. + + + +Markera Upprepa för att kontinuerligt upprepa ljudfilen så länge som alarmet visas. (Fönstret med alarmmeddelandet innehåller en knapp för att stoppa uppspelning av ljudet om du behöver tystnad med fortfarande vill visa alarmet.) + + + +Markera Volym och justera skjutreglaget om du vill justera volymen som ljudfilen spelas upp med. + + + +Om du önskar kan du tona volymen. Att tona betyder att börja spela ljudfilen med en volym och gradvis ändra till den slutliga volymen, under ett angivet tidsintervall. Den slutliga volymen är den som skrivs in i Volym ovan. För att aktivera toning, markera Tona, och skriv därefter in perioden i sekunder i fältet Toningstid, och justera skjutkontrollen Ursprunglig volym. + + + +Om möjligt används &kmix; för att ställa in volymen. Det försäkrar att volymen som används för att spela alarmet är oberoende av eventuella ändringar av datorns ljudnivå. Om &kmix; inte är installerat (eller är äldre än &kde; 3.1), ställs volymen in relativt till ljudnivån som gäller vid tiden då alarmet inträffar. I detta fall varierar alltså volymen som alarmet spelas med beroende på ändringar av datorns ljudnivå. + +Du kan använda knappen Försök för att prova valda ljudnivåer. + + + + + +Använd knappen Teckensnitt och färg... för att välja ett teckensnitt, samt förgrunds- och bakgrundsfärg för alarmmeddelandet. Markera Använd standardteckensnitt i dialogrutan Välj alarmteckensnitt och färg för att visa meddelandet med vilket teckensnittet som än är förvalt när meddelandet visas. För att välja ett särskilt teckensnitt för meddelandet, avmarkera Använd standardteckensnitt.(Standardteckensnitt och färgerna som visas kan ställas in i inställningsdialogrutan.) + +Det valda teckensnittet och färgen visas i exempeltexten intill knappen. Du kan redigera texten för att visa specialtecken. + + + +Använd knappen Särskilda åtgärder... för att ange skalkommandon som ska köras innan eller efter alarmet visas. I dialogrutan Ange alarmåtgärder: + + + +Skriv in ett skalkommando att köra innan alarmet visas i fältet Åtgärd innan alarmet. Observera att &kalarm; väntar på att kommandot ska bli färdigt innan alarmet visas. + +En åtgärd innan alarmet utförs bara en gång när alarmmeddelandet först visas, inklusive när ett påminnelsemeddelande ersätts av det verkliga alarmmeddelandet. Den utförs inte under någon av följande omständigheter: + + +När ett påminnelsemeddelande visas. +När ett meddelandet visas igen efter att ha skjutit upp alarmet. +När meddelandet visades när du loggade ut och senare återställs när du loggar in igen. +När ett återkommande alarm visas men alarmmeddelandet (eller ett uppskjutet alarmmeddelande) från en tidigare förekomst av alarmet fortfarande är synligt, med andra ord, när den tidigare förekomst av alarmet ännu inte har bekräftats. + + + + +Skriv in ett skalkommando att utföra när alarmet bekräftas i fältet Åtgärd efter alarmet (vare sig det sker genom att klicka på Stäng eller genom att använda stängningsknappen i fönstrets namnlist). Det utförs inte under någon av följande omständigheter: + + +När ett påminnelsemeddelande stängs. +När alarmet skjuts upp, utom när det uppskjutna alarmet slutligen bekräftas. +När alarmmeddelandet stängs på grund av att du loggar ut. + + + + +Se beskrivningen av kommandoalarm nedan för detaljer om hur skalkommandon körs. + + + + + + +Arkiv för att skriva in namnet eller webbadressen till en textfil vars innehåll ska visas i alarmmeddelandet. Använd knappen intill redigeringsrutan för att visa en filvalsdialogruta. Ange alternativ på samma sätt som för textalarm ovan, men observera att alternativet Läs upp inte är tillgängligt. + + + +Kommando för att skriva in ett kommando att köra. + +Det här alternativet är inte tillgängligt om &kde; kör i kioskläge. + + + +Kryssrutan Ange ett skript låter dig välja om en skalkommandorad eller ett skript ska anges. + +Om alternativet inte är markerat, kan du skriva in en skalkommandorad att köra. Kommandot skickas direkt till förvalt skal (definierat av miljövariabeln SHELL), och kan innehålla alla alternativ, väljare, kommandon med rörledning, etc. som tillåts av skalet på en ensam kommandorad. + +Om alternativet är markerat kan du ange texten för ett skript som ska köras. Kom ihåg att inkludera en första rad som #!/bin/bash för att försäkra dig om att rätt kommandotolk startas. + + + +Använd grupprutan Kommandoutmatning för att ange vad du vill ska göras med eventuell utmatning till terminalen som kommandot skapar när det kör. + + + +Markera Kör i terminalfönster för att få kommandot att köras i ett terminalfönster. Du kan välja vilken typ av terminalfönster som ska användas i Inställningsdialogrutan. + + + +Markera Logga i fil för att spara kommandots utmatning i en fil. Utmatningen, föregången av en rubrik som visar tiden då kommandot schemalades att köra, läggs till sist efter eventuellt befintligt innehåll i filen. Skriv in filnamnet i redigeringsrutan, eller använd knappen intill redigeringsrutan för att visa en filvalsdialogruta. + + + +Markera Kasta för att kasta utmatningen från kommandot. + + + + + + + +E-post för att skriva in e-post att skicka. Fyll i mottagarnas adresser, e-postrubriken och meddelandetexten i de tre redigeringsfälten. Använd knappen intill adressredigeringsrutan för att visa &kde;:s adressbok, där du kan välja e-postmottagare. Bilagor kan läggas till med knappen Lägg till... Observera att bilagor måste fortfarande finnas vid tiden då alarmet inträffar. Ingen kopia lagras när alarmet ställs in. För att ta bort en bilaga, markera det i kombinationsrutan och klicka på knappen Ta bort. + +Ställ in följande alternativ: + + + +Kombinationsrutan Från låter dig välja vilken &kmail;-identitet som ska användas som din e-postadress när e-post skickas. Alternativet visas bara om din e-postadress efter Från i Inställningsdialogrutan är inställd till Använd identiteter i &kmail;. Annars är din e-postadress förinställd i Inställningsdialogrutan, vilket gör att alternativet inte gäller. + + + +Markera Kopiera e-post till mig själv för att skicka en dold kopia av e-posten till dig själv när alarmet inträffar. E-postadressen som kopian skickas till kan ställas in i inställningsdialogrutan, där det förvalda värdet är e-postadressen som ställts in i &kde;:s Inställningscentral. + + + + + + + + +Uppskjutning + +Om alarmet är återkommande, och det skjutits upp efter att det visats senast, så visar rutan Uppskjutna alarm tiden som det skjutits upp till. Ändra... visar en dialogruta som låter dig ändra tiden eller inte längre skjuta upp alarmet. + + + + +Tid + +Använd rutan Tid, för att antingen välja + + + +Använd Vid datum/tid för att skriva in datum och tid då alarmet ska visas. Markera När som helst om du bara vill ange ett datum för alarmet: i detta fall visas alarmet vid det första tillfället efter den inställda tiden då dagen börjar, på det angivna datumet. (Anpassa &kalarm; beskriver hur man ställer in tiden då dagen börjar.) + +För ett alarm som inte upprepas måste datum och tid som du skriver in vara i framtiden, eller om du bara skriver in ett datum måste det vara idag eller senare. För ett alarm som upprepas finns inga sådana begränsningar, eftersom startdatum och tid automatiskt justeras till första upprepningen efter aktuell tid. + + + +Tid från nu för att skriva in hur långt från nuvarande tid (i timmar och minuter) som alarmet ska visas. + + + + + + +Påminnelse + +Markera Påminnelse om du vill visa en påminnelse innan huvudalarmet och var och en av dess upprepningar (om det finns några) för visade alarm. Ange hur långt i förväg med redigeringskontrollerna intill kryssrutan. + +Påminnelser visas inte för delrepetitioner inom en upprepning. Påminnelser visas bara innan varje huvudupprepning av alarmet. + +Om alarmet upprepas, markera Påminnelse bara för första upprepning om du bara vill ha en påminnelse innan alarmets första upprepning. Om det inte är markerat, begränsas påminnelseperioden så att den är mindre än upprepningsintervallet. + + + + +Avbrytning + +Alternativen för att avbryta vid försening avgör hur alarm behandlas efter sin schemalagda tid: + + + +Kryssrutan Hoppa över om sent avgör vad som händer om alarmet inte kan visas vid den schemalagda tiden. + +Markera den här rutan om alarmet ska avbrytas om det inte kan visas inom en given tidsperiod efter den rätta tiden. Tidsperioden väljes med inställningarna som visas när rutan markeras. Om du till exempel skriver in tidsperioden en timma, visas alarmet vid första möjliga tillfälle upp till en timma efter det skulle visats, men om det inte kan visas inom en timma avbryts aktiveringen. + +Hur sent ett alarm med bara datum är, dvs. de som har alternativet När som helst markerat, beräknas från tiden då dagen börjar för det datum då alarmet är schemalagt. + +Lämna rutan omarkerad för att visa alarmet vid första tillfälle med början den schemalagda tiden, oberoende av hur försenat det är. + +Ett alarm kan bara aktiveras medan du är inloggad, och medan både X och alarmdemonen kör. + + + +Markera Stäng fönstret automatiskt efter den här tiden om du vill att alarmfönstret ska stängas automatiskt om det fortfarande visas efter utgången av perioden för att avbryta sent. + + + + + + +Upprepning + +Ange om och hur alarmet ska upprepas under fliken Upprepning. + +Alarmets grundläggande upprepningskaraktäristik visas av bekvämlighetsskäl i namnet på fliken Upprepning. Upprepningsintervallet visas först, följt av eventuella delrepetitionsintervall inställda med knappen Delrepetition. + +Välj typ av upprepning i rutan Upprepningsregel , på följande sätt: + + +För att bara visa alarmet en gång, välj Ingen upprepning. + +Markera Vid inloggning om du vill att alarmet ska visas så fort du loggar in, till den schemalagda sluttiden. (Observera att ett alarm som upprepas vid inloggning också visas så fort du aktiverar alarm, eller startar om eller återställer alarmdemonen.) + + +För att låta alarmet upprepas med regelbundna intervall, välj en tidsperiod och skriv sedan in i rutan Upprepa var hur många tidsperioder som ska gå ut mellan upprepningarna. För att till exempel upprepa var 14:e dag, kan du välja Varje dag och skriva in värdet 14, eller välja Varje vecka och skriva in värdet 2. Beroende på tidsperioden som väljs, kan det finnas ytterligare alternativ: + + + +För en veckovis upprepning, markera varje dag i veckan då du vill visa alarmet. + + + +För en månadsvis upprepning, kan du antingen välja ett fast datum eller en position (t.ex. den andra tisdagen). + + + +För en månadsvis upprepning, kan du antingen välja ett fast datum under månaden eller en position under en månaden (t.ex. den sista lördagen i maj). Markera varje månad under året då du vill aktivera alarmet. + + + +För att ställa in ett dagligt alarm som bara ska inträffa på vardagar, använd veckovis upprepning och markera alla vardagar. + + + + +Ställ in det övergripande tidsområdet i rutan Upprepningens slut på följande sätt: + + +Välj Inget slut för att fortsätta upprepningarna för evigt. + +Välj Sluta efter för att ange totalt antal upprepningar av alarmet. + +Välj Sluta vid för att ange datum/tid som alarmet kommer att upprepas till. + + +Om du vill undanta vissa datum eller tider från upprepningen som du har ställt in, ange dem i grupprutan Undantag. Listan med undantag (dvs datum eller tider) visas till vänster. För att lägga till ett nytt undantag, skriv in ett datum till höger och tryck på Lägg till. För att ändra ett undantag, skriv in det nya datumet till höger och tryck på Ändra. För att ta bort ett undantag, markera det i listan och tryck på Ta bort. + + +Delrepetition + +Du kan använda knappen Delrepetition för att ställa in en repetition inne i en upprepning. I detta fall, varje gång alarmet ska visas enligt vad som anges i huvudförekomsten, repeteras det flera gånger enligt specifikationen i delrepetition istället för att bara visas en gång. För att till exempel ställa in ett alarm som repeteras varje timma från klockan tolv till sex på eftermiddagen varje torsdag, skulle du ställa in en veckovis upprepning på torsdag 12:00, och använda dialogrutan Delrepetition för att ange en timmas intervall och antingen 6 som antal eller 6 timmars varaktighet. + +Markera Repetera var för att ställa in en repetition, eller avmarkera den för att ta bort repetitionen, i dialogrutan för delrepetition som visas när du klickar på knappen Delrepetition. Om Repetera var är markerad, ställer du in repetitionen på följande sätt: + + +Skriv in tidsintervallet mellan repetitioner i inställningarna intill Repetera var. Välj önskade tidsenheter (t.ex. dagar) och skriv därefter in antal enheter. + + +Ange antingen antal repetitioner eller dess varaktighet: + + +Markera Antal repetitioner för att skriva in hur många gånger alarmet ska visas, inklusive den ursprungliga förekomsten. För att till exempel få alarmet att visas ytterligare tre gånger efter det först visas, ska du skriva in 4 här. + + +Markera Varaktighet för att skriva in den totala tidsperioden då alarmet ska repeteras. Det behöver inte vara en exakt multipel av repetitionsintervallet, utan det avrundas automatiskt neråt när du klickar på Ok. + + + + + +För att förhindra överlappande delrepetitioner för samma alarm, är en delrepetitions varaktighet begränsad till mindre än det längsta intervallet mellan huvudupprepningar. Varje gång alarmet upprepas enligt vad som är angivet i huvudupprepningen, avbryts automatiskt alla aktiva delrepetitioner som påbörjades vid den föregående upprepningen. + + + + + +Övriga åtgärder + +Kryssrutan Bekräfta meddelande låter dig ange om du vill bli tillfrågad om bekräftelse när du stänger alarmmeddelandets fönster för visade alarm. Det kan användas som en säkerhetsåtgärd för att undvika att bekräfta alarm av misstag. + +Välj Visa i &korganizer; för att lägga till ett alarm i &korganizer;s aktiva kalender, där det visas som en händelse utan alarm. Alternativet gör det möjligt att följa alarm i &korganizer;, medan du fortfarande drar nytta av &kalarm;s funktioner. + +Om du senare ändrar eller tar bort alarmet i &kalarm;, ändras eller tas händelsen bort i &korganizer; på motsvarande sätt. Men om du ändrar händelsen i &korganizer;, påverkas inte alarmet i &kalarm;. + +Tryck på knappen Ladda mall för att välja en mall att förinställa dialogrutan med, som beskrivs i Skapa och hantera alarm. + +Tryck på knappen Försök för att prova alarmet och kontrollera om det fungerar riktigt. Alarmet körs precis som om det hade schemalagts som vanligt. + +Tryck på knappen Ställ in alarm när alla uppgifter är riktiga, för att lägga till alarmet i listan på schemalagda alarm. + + + + + +Alarmmeddelandefönster + +När ett alarmmeddelande ska visas, syns det på alla &kde;-skrivbord och kan inte täckas av vanliga fönster, för att vara säker på att du ser det. Meddelandefönstret visar tiden då alarmet var schemalagt, så att du kan se när det visades om du inte var vid datorn när det dök upp. (För påminnelsemeddelanden, visas datum/tid för huvudalarmet eller dess upprepning, inte påminnelsens tid, och fönsternamnet är Påminnelse). + +Meddelandefönster för alarm förblir synliga till du bekräftar dem, om inte Stäng fönster automatiskt efter den här tiden markerats i redigeringsdialogrutan för alarm. I fallet med upprepade alarm, om ett meddelandefönster som inte bekräftas finns kvar från ett tidigare tillfälle då alarmet inträffade, dyker helt enkelt det befintliga fönstret upp när alarmet upprepas. Det här undviker att flera kopior av samma meddelande måste bekräftas, om du inte vill eller kan bekräfta ett meddelande när det inträffar. + +Fönstret med alarmmeddelanden tillhandahåller alla av följande alternativ som passar för det visade alarmet: + + + +Bekräfta alarmet genom att klicka på knappen Stäng. Det här stänger fönstret (efter förfrågan om bekräftelse, om du markerat Bekräfta meddelande). + + + +Redigera alarmet genom att klicka på Redigera.... Det visar redigeringsfönstret för alarm. + + + +Visa alternativ för att skjuta upp alarmet till senare genom att klicka på knappen Skjut upp.... Välj sedan Skjut upp till datum/tid för att skriva in datum och tid när meddelandet ska visas igen, eller välj Skjut upp under tidsintervall för att skriva in hur mycket senare (i timmar och minuter) som meddelandet ska visas igen. Klicka sedan på Skjut upp för att skjuta upp alarmmeddelandet och stänga dess fönster. + +Tiden alarmet skjuts upp till måste vara tidigare än dess nästa schemalagda förekomst eller nästa påminnelse. Av detta skäl är knappen Skjut upp... i fönstret med alarmmeddelandet och knappen Ok i uppskjutningsdialogrutan inaktiverade en minut innan nästa förekomst eller påminnelse. + +Knappen Skjut upp... är inte tillgänglig för alarm som visas vid inloggning beroende på att alternativet Upprepa vid inloggning markerades. + + + +Sluta spela alarmets ljudfil genom att klicka på knappen som visar symbolen stoppa uppspelning. + + + +Om alarmet skapades genom att dra ett brev från &kmail;, kan du direkt komma åt brevet i &kmail; genom att klicka på knappen som visar &kmail;s ikon. Det väljer och markerar brevet i &kmail;s korglista. + +Om &kmail;s index skapas om, går länken till brevet i &kmail; förlorad. + + + +Knappen som visar ikonen &kalarm; tillhandahåller ett bekvämt sätt att aktivera &kalarm;. + + + +Alarmmeddelandefönstret kan visas med två olika lägen, beroende på vad du föredrar. Du kan välja läget i inställningsdialogrutan. + + + +Som ett normalt fönster. I det här läget övertar alarmmeddelandefönstret tangentbordsfokus när det visas, så om du håller på att skriva vid tillfället, hamnar dina tangentnedtryckningar i det istället för ditt ursprungliga program. + + + +Som ett fönster som inte fokuseras. I det här läget påverkas inte tangentbordsfokus när alarmmeddelandefönstret visas, så det stör inte det du skriver. Dock har fönstret ingen namnlist eller ram i det här läget, så du kan inte flytta eller ändra storlek på det. + + + + + + +Hantering i systembrickan + +&kalarm; kan köras som en ikon i systembrickan. Ikonen möjliggör aktivering av &kalarm; med ett klick, och ger både styrning och statusindikering av alarmbevakning. En normal &kalarm;-ikon anger att alarm bevakas, medan grå ikon anger att alarm inte bevakas. + +Om du håller muspekaren över systembrickans ikon, visas en sammanfattning av några av de första alarmmeddelanden som går ut under följande 24 timmar som ett verktygstips. Du kan stänga av funktionen, eller ställa in antalet alarm att visa, och deras format, i inställningsdialogrutan. + +Vänsterklicka på ikonen i systembrickan för att välja att visa eller gömma &kalarm;s huvudfönster. + +Högerklicka på ikonen i systembrickan för att visa den sammanhangsberoende menyn. + + + +Aktivera alarm +Aktiverar alarmbevakning. Alternativet visas bara om alarm för närvarande är avstängda. +Se Aktivera och stänga av alarm för detaljer. + + + + +Stäng av alarm +Stänger av alarmbevakning. Alternativet visas bara om alarm för närvarande är aktiverade. +Se Aktivera och stänga av alarm för detaljer. + + + + +Nytt alarm... +Visar redigeringsdialogrutan för alarm för att skapa ett nytt alarm. + + + + +Nytt alarm från mall +Visar listan med alarmmallar i en meny. När du väljer en, öppnas dialogrutan för alarmredigering, förinställd med mallens data. + + + + +Anpassa &kalarm;... +Visar &kalarm;s inställningsdialogruta. +Inställningsdialogrutan beskrivs under Anpassa &kalarm;. Den innehåller också alternativ som har att göra med &kalarm;s ikon i systembrickan. + + + + +Återställ/minimera +Återställer eller minimerar &kalarm;s huvudfönster. +Det här alternativet är bara tillgängligt i kontinuerligt körläge. (Se Anpassa &kalarm; för en beskrivning av körlägen.) + + + + +Avsluta +Stänger &kalarm;s ikon i systembrickan. +Bara i kontinuerligt körläge, stängs också alla &kalarm;s huvudfönster. Det har ingen effekt på bevakningen av alarm av alarmdemonen, om du inte har valt Inaktivera alarm när programmet inte är startat i inställningsdialogrutan. + + + + + +Att visa &kalarm; i systembrickan + +Du måste köra &kde;-skrivbordet eller en annan lämplig fönsterhanterare för att visa &kalarm; i systembrickan. Om &kalarm; kör i kontinuerligt läge, visas ikonen i systembrickan alltid. De här anvisningarna gäller bara läget på begäran. (Se Anpassa &kalarm; för en beskrivning av körlägen.) + +För att visa &kalarm; i systembrickan, välj VisaVisa i systembricka . + +För att ta bort &kalarm; från systembrickan, gör något av följande: + + + +Välj VisaDölj från systembrickan . + + + +Högerklicka på ikonen i systembrickan och välj Avsluta i den sammanhangsberoende menyn. + + + + + + + +Förnya alarm + +Om den osannolika händelsen att ett alarm inte visas när det skulle ha visats inträffar, kan du uppdatera alarmlistan och visa alla alarm som inte visats, genom att välja ÅtgärderFörnya alarm . + +&kalarm; visar alarm som hoppats över genom att återställa alarmdemonen, som beskrivs i avsnittet Alarmdemonen. + + + + +Aktivera och stänga av alarm + +Alarm kan aktiveras eller stängas av tillsammans eller individuellt: + + + +Alarmbevakning gäller alarm som helhet. När alarmbevakning är inaktiverad, slutar alarmdemonen att kontrollera alarm och därför visas inga alarm överhuvudtaget. När alarmbevakning är aktiverad (det normala tillståndet), visas alla alarm som inte är individuellt inaktiverade vid de riktiga tiderna. + + + +Alarm kan aktiveras och inaktiveras individuellt, oberoende av status för alarmbevakningen. Aktiveringsstatus för individuella alarm är alltså oförändrad om alarmbevakning inaktiveras och sedan åter aktiveras. I motsats till alarmbevakning som potentiellt skulle kunna inaktiveras på grund av att &kalarm; inte kör, eller alarmdemonen inte fungerar, kan bara individuella alarm inaktiveras om du använder menykommandon för att göra det. + +Ett alarms individuella aktiveringsstatus anges av dess färg i alarmlistan (färgen kan ställas in under fliken Teckensnitt och färg i inställningsdialogrutan). + + + +För att ett alarm ska visas, måste det vara individuellt aktiverat och dessutom måste alarmbevakningen vara aktiverad. + + +Aktivera alarmbevakning + +Om &kalarm;s körläge är kontinuerligt och du har valt Inaktivera alarm när programmet inte är startat i inställningsdialogrutan, måste du försäkra dig om att &kalarm; kör för att alarmbevakning ska ske. + +Därefter, om bevakning för närvarande är avstängd, gör något av följande för att aktivera alarm: + + + +Välj ÅtgärderAktivera alarm . + + + +Högerklicka på ikonen i systembrickan och välj Aktivera alarm i den sammanhangsberoende menyn. + + + +Alarmdemonen startas om det behövs, och alarm bevakas så att de kan visas när det är dags. + + + + +Stänga av alarmbevakning + +Det finns flera sätt att inaktivera alarmbevakning, som förhindrar att &kalarm; visar ytterligare alarm, antingen till de aktiveras igen, eller - under förutsättning att alarmdemonen är inställd att starta vid inloggning - till nästa gång du loggar in. + +För att inaktivera alarm utan att stoppa alarmdemonen, gör något av följande: + + + +Välj ÅtgärderStäng av alarm . + + + +Högerklicka på ikonen i systembrickan och välj Stäng av alarm i den sammanhangsberoende menyn. + + + +Om &kalarm;s körläge är kontinuerligt och du har valt Inaktivera alarm när programmet inte är startat i inställningsdialogrutan, avsluta &kalarm;. + + + +Att inaktivera alarm genom att stoppa alarmdemonen: + + + +Välj InställningarStyr alarmdemonen... . Det här visar tjänsthanterarens dialogruta, som gör det möjligt att stoppa alarmdemonen. + + + + + + +Aktivera och stänga av individuella alarm + +För att aktivera individuella alarm som för närvarande är avstängda, gör något av följande: + + + +Välj ett eller flera alarm genom att klicka på deras poster i alarmlistan. Välj sedan Åtgärder Aktivera. + + + +Högerklicka på önskade poster i alarmlistan och välj Aktivera i den sammanhangsberoende menyn. + + + +För att stänga av individuella alarm som för närvarande är aktiverade, gör något av följande: + + + +Välj ett eller flera alarm genom att klicka på deras poster i alarmlistan. Välj sedan Åtgärder Inaktivera. + + + +Högerklicka på önskade poster i alarmlistan och välj Inaktivera i den sammanhangsberoende menyn. + + + + + + + +Avsluta programmet + +Avsluta &kalarm; genom att stänga alla fönster och ikonen i systembrickan, eller vid kontinuerligt körläge, genom att stänga alla meddelandefönster och välja Arkiv Avsluta i den sammanhangsberoende menyn för ikonen i systembrickan. + +Effekten av Arkiv Avsluta eller av alternativet Avsluta i den sammanhangsberoende menyn för systembrickans ikon beror på körläget: för läget på begäran göms systembrickans ikon, medan i kontinuerligt läge avslutas programmet. + +Om Inaktivera alarm när programmet inte är startat inte är markerat i inställningsdialogrutan, händer ingenting med alarmdemonen när &kalarm; avslutas, som fortsätter att bevaka schemalagda alarm och begära att de visas när de inträffar, om den redan är aktiv. + + + + + +Anpassa &kalarm; + +För att ställa in &kalarm;s användning, välj Inställningar Anpassa &kalarm;... . Då visas inställningsdialogrutan. + + +Allmänt + +Sidan Allmänt låter dig styra &kalarm;s övergripande beteende. + + +Rutan Körläge: De här alternativen styr &kalarm;s ikon i systembrickan, och ger också viss kontroll över &kalarm;s användning av systemresurser, genom att ange om det ska köras hela tiden eller inte. Om systemprestanda är viktig, kan det vara önskvärt att köra det vid behov utan att visa ikonen i systembrickan. Att köra det hela tiden i systembrickan använder mer systemresurser, men ger fördelen att en indikering att alarm är aktiverade kan visas och att programmet är mer lättillgängligt. Att köra &kalarm; vid behov påverkar inte körning av alarm, eftersom det är alarmdemonen och inte &kalarm; som bevakar alarmlistan och utlöser alarm. + + +Kör bara vid behov: &kalarm; körs bara när ett alarm inträffar, om du kör det för hand, eller medan ikonen i systembrickan visas. I det här läget kan ikonen i systembrickan fortfarande visas, men stängs ikonen i systembrickan påverkar det inte något av &kalarm;s fönster. + + +Kör hela tiden i systembrickan: &kalarm; kör hela tiden, och ikonen i systembrickan visas alltid medan det kör. Om ikonen i systembrickan stängs, stängs alla huvudfönster i &kalarm;, och om inga meddelandefönster är synliga, avslutas programmet. Tillgängliga alternativ i det här läget är: + + +Inaktivera alarm när programmet inte är startat: Att markera det här alternativet gör att alarm inaktiveras så fort &kalarm;s ikon i systembrickan inte är synlig. + + +Varna innan avslutning: Om alarm stängs av då &kalarm; inte kör, och det här alternativet är markerat, blir du tillfrågad om att bekräftelse om du försöker avsluta &kalarm; med alternativet Avsluta i systembrickans ikon. Det förhindrar avstängning av alarm av misstag. Av säkerhetsskäl aktiveras det här alternativet automatiskt igen, så fort du byter körläge. + + + + + + + + +Automatisk start vid inloggning: Med kontinuerligt körläge startar detta &kalarm; vid inloggning till en &kde;-session, vilket försäkrar att &kalarm; alltid kör, om du inte avslutar det för hand. + + +Starta ikon i systembrickan automatiskt vid inloggning: Med körning vid behov visar detta &kalarm;s ikon i systembrickan vid inloggning. &kalarm; kör till ikonen i systembrickan stängs. + + +Starta alarmbevakning vid inloggning: Det här startar alarmbevakningen vid inloggning till KDE-sessionen genom att starta alarmdemonen. Observera att för att alarm ska vara aktiverade, måste du också välja lämpliga alternativ i rutan Körläge. + +Det här alternativet bör alltid vara markerat, om du inte avser att sluta använda &kalarm;. + +Alternativet markeras automatiskt igen så fort &kalarm; körs. Om du alltså har avmarkerat alternativet och vill fortsätta förhindra att alarmdemonen körs vid inloggning, måste du avmarkera alternativet igen varje gång du kör &kalarm;. + + + + +Dagens början för alarm som bara gäller datum: Ange tiden då dagen börjar för att kunna visa alarm som bara gäller ett datum, dvs. de där alternativet När som helst valdes. På datumet då de inträffar, visas sådana alarm vid det tidigast möjliga tillfälle under 24 timmar från tiden då dagen börjar. + + +Om du ställer in årliga upprepningar för 29:e februari, ange hur de ska hanteras år som inte är skottår, genom att välja något av följande alternativ: + + +28:e februari: alarmet inträffar den 29:e februari under skottår, och 28:e februari andra år. + + +1:a mars: alarmet inträffar den 29:e februari under skottår, och 1:a mars andra år. + + +Upprepa inte: alarmet inträffar den 29:e februari under skottår, men visas inte andra år. + + + +Ändras det här alternativet gör det inte att nästa schemalagda tid för befintliga alarm beräknas igen. Det påverkar bara nya alarm, eller befintliga alarm efter de har utlösts nästa gång. + + +Bekräfta borttagning av alarm: Ange om du ska bli tillfrågad om bekräftelse varje gång du tar bort ett alarm. + + +Rutan Utgångna alarm: De här alternativen styr lagring av utgångna alarm. + +Behåll alarm efter de gått ut: Markera det här alternativet för att lagra utgångna och borttagna alarm. Avmarkera det för att inte behålla alarm när de väl slutat att vara aktiva. Observera att borttagna alarm lagras bara om de tidigare har visats. Om du tar bort ett alarm innan det ens visas, kastas det bort. + + +Kasta utgångna alarm efter: Anger antal dagar som utgångna och borttagna alarm lagras efter de senast inträffat. Efter denna tid tas de bort permanent. + + +Rensa utgångna alarm: Den här knappen kastar alla utgångna alarm som för närvarande finns lagrade. Detta har ingen verkan för alarm som senare går ut. De fortsätter att lagras enligt inställda alternativ. + + + + +Terminal för kommandoalarm: Här kan du välja vilken typ av terminalfönster som ska användas för kommandoalarm som körs i ett terminalfönster. Några av de vanligaste programmen för terminalfönster är förinställda, t.ex. xterm och &konsole;, även om bara de som är installerade på ditt system visas här. Du kan titta på de verkliga kommandoväljarna som används för varje program genom att använda den sammanhangsberoende hjälpen för dess alternativknapp. + +Om du vill använda ett annat program, eller vill använda något av de angivna, men med andra kommandoradsväljare, markera Annat och skriv in kommandot för att starta terminalfönstret. Normalt läggs alarmets kommandosträng till efter det du anger. Som ett alternativ kan du ange var alarmets kommandosträng ska infogas, genom att använda följande koder: + + + +%c + +Alarmets kommandosträng ersätter detta. + + + +%w + +Alarmets kommandosträng ersätter detta, med sleep tillagt sist. + + + +%C + +En tillfällig kommandofil som innehåller alarmets kommandosträng skapas, och kommandot att köra filen ersätter detta. + + + +%W + +En tillfällig kommandofil som innehåller alarmets kommandosträng skapas med sleep tillagt sist, och kommandot att köra filen ersätter detta. + + + + +När kommandoalarmet inträffar, citeras kommandosträngen innan den infogas i terminalfönstrets kommando. + + + + + + +E-post + +Sidan E-post låter dig välja alternativ för sändning och adressering av e-postalarm: + + + +E-postprogram: Anger e-postprogrammet som ska användas för att skicka e-postalarm: + + +Kmail: När ett e-postalarm inträffar, skickas e-post med &kmail; (som först startas om det behövs) enligt följande: + + +Om &kmail; har version 1.7 eller senare, skickas brevet automatiskt. + + +Om &kmail; har en äldre version, läggs brevet till i &kmail;s utkorg för att skickas senare. + + + + +Sendmail: När ett e-postalarm inträffar, skickas e-post automatiskt med sendmail. Det här alternativet fungerar bara om systemet är inställt för att använda sendmail eller ett program som fungerar som sendmail till exempel postfix eller qmail. + + + + + +Kopiera skickad e-post till &kmail;s korg Skickat: Markera det här alternativet om du vill att en kopia av det skickade brevet ska lagras i &kmail;s korg Skickat, så fort ett e-postalarm inträffar. + +Det här alternativet är inte tillgängligt om &kmail; väljes som e-postprogram eftersom &kmail; gör det automatiskt. + + + +Välj din e-postadress att använda som avsändarens adress i e-postalarm: + + +Välj Från för att skriva in en e-postadress. + + +Välj Använd adress från Inställningscentralen för att använda e-postadressen som är inställd i &kde;:s Inställningscentral. + + +Välj Använd identiteter i &kmail; för att kunna välja vilken av &kmail;s e-postadresser som ska användas när ett e-postalarm ställs in. &kmail;s förvalda identitet används för alarm som redan ställts in innan alternativet markerades. + + + + + +Välj din e-postadress som ska användas för att skicka dolda kopior av e-postalarm till dig själv när alternativet Kopiera e-post till mig själv är markerat: + + +Välj Dold kopia för att skriva in en e-postadress. Om dolda kopior ska skickas till ditt konto på datorn där &kalarm; kör, kan du helt enkelt skriva in ditt inloggningsnamn här. + + +Välj Använd adress från Inställningscentralen för att använda e-postadressen som är inställd i &kde;:s Inställningscentral. + + + + + +Meddela när e-post till annan dator läggs i kö: Markera alternativet för att visa ett meddelande så fort ett e-postalarm köar e-post för att skicka till en annan dator. Det kan vara användbart om du till exempel har en uppringd förbindelse, eller om e-post köas i &kmail;s utkorg, så att du kan försäkra dig om att du gör vad som än behövs för att verkligen skicka e-posten. + + + + + +Visa + +Sidan Visa låter dig styra några aspekter rörande &kalarm;s utseende. + + + +Rutan Verktygstips i systembrickan: De här alternativen styr vilken information som visas i verktygstipsen som visas när muspekaren hålls över &kalarm;s ikon i systembrickan. + + + +Visa alarm för följande 24 timmar: Om markerad, visas en sammanfattning av de första alarm som går ut under följande 24 timmar. + + + +Maximalt antal alarm att visa: Avmarkera det här alternativet för visa alla alarm för de följande 24 timmarna. Markera det för att ange det maximala antalet larm som kommer att visas. + + + +Visa alarmtid: Markera det här alternativet för att visa tiden då varje alarm är schemalagt. + + + +Visa tid till alarm: Markera alternativet för att visa hur lång tid som är kvar till varje alarms nästa schemalagda aktivering. Tiden visas i timmar och minuter. + + + +Prefix: Ange en symbol eller text att visa framför hur lång tid som är kvar till alarmet, för att skilja den från tiden då alarmet är schemalagt. + + + + + + +Meddelandefönster har namnlist och tar tangentbordsfokus: Det här alternativet styr om alarmmeddelanden är fokuserade eller inte, dvs. om de tar tangentbordsfokus när de visas. Se avsnittet Alarmmeddelandefönster för detaljerad information. + + +Uppdateringsintervall för ikon i systembrickan: Ställer in frekvensen som &kalarm;s ikon i systembrickan uppdateras för att visa om alarm bevakas för närvarande. Det här omfattar en kontroll av att alarmdemonen kör. + + + + + +Teckensnitt och färg + +Sektionen Teckensnitt och färg låter dig ställa in förvalt utseende för alarmmeddelanden, och färgerna som ska användas i alarmlistan. + + +Välj förvalt teckensnitt och bakgrundsfärg att använda för visning av alarmmeddelanden. + + +Redigera färgvalslistan som visas när du klickar på kombinationsrutan för bakgrundsfärg: + + +Lägg till färg...: Visar en färgvalsdialogruta som låter dig välja en färg att lägga till i listan. + + +Ta bort färg: Tar bort färgen som för närvarande visas i kombinationsrutan Bakgrundsfärg från listan. Det egna färgvärdet kan inte tas bort från listan, och när det visas är knappen inaktiverad. + + + + + +Välj färgen som ska användas för att visa inaktiverade alarm i alarmlistan. + + +Välj färgen som ska användas för att visa utgångna alarm i alarmlistan. + + + + + + +Redigera + +Sidan Redigera låter dig ange förvalda värden för alternativ i redigeringsdialogrutan för alarm: + +För visade alarm: + + +Ange förvalda värden för kryssrutorna Hoppa över om sent, Stäng fönstret automatiskt efter perioden för att avbryta sent och Bekräfta meddelande. + + +Ange förvald period för upprepade meddelanden. + + +Ange förvalda särskilda visningsåtgärder för alarm. + + +Ställ in förvalda ljudalternativ. Observera att en förvald ljudfil kan anges även om ljudtypen inte är inställd till Ljudfil. + + + +För kommandoalarm: + + +Ange förvalda värden för kryssrutorna Ange ett skript och Kör i terminalfönster. + + + +För e-postalarm: + + +Ställ in förvalt tillstånd för kryssrutan Kopiera e-post till mig själv. + + + +För alla alarmtyper: + + +Ange förvald typ för upprepade meddelanden. + + + + + + + +Kommandoradsväljare + +När kommandoradsväljare anges, visar inte &kalarm; listan med schemalagda alarm som beskrivs ovan under Använda &kalarm;. Speciella kommandoradsväljare för &kalarm; kan användas för att utföra följande operationer: + + +schemalägg ett nytt alarm + +styr alarmdemonen + +styr &kalarm;s visningsläge + +skaffa hjälp + + + +Ytterligare kommandoradsväljare är tillgängliga främst för att låta andra program arbeta ihop med &kalarm;. De beskrivs i kapitlet Utvecklingsguide för &kalarm;. + +Kommandoraden får bara innehålla väljare för en &kalarm; operation. Om du vill utföra flera operationer, måste du anropa &kalarm; flera gånger, med en enda uppsättning väljare varje gång. + + +Schemalägg ett nytt alarm + +Följande väljare används för att schemalägga ett nytt alarm: + + + + + + Alternativ + Beskrivning + + + + + , + Fråga en extra gång när du bekräftar alarmet. + + + , + Ange namnet eller webbadressen för en fil som ska bifogas e-post. Väljaren kan upprepas efter behov. måste anges tillsammans med den här väljaren. + + + + Stäng automatiskt alarmfönstret efter perioden har gått ut. måste anges med den här välljaren. + + + , + Avge ett hörbart ljud när meddelandet visas. , och kan inte anges med den här väljaren. + + + + Skicka en dold kopia av e-posten till dig själv. måste anges med den här väljaren. + + + , , + Visa meddelandet med bakgrundsfärgen enligt det angivna &Qt;-färgnamnet eller hexadecimala koden 0xRRGGBB. + + + , , + Visa meddelandet med förgrundsfärgen enligt det angivna &Qt;-färgnamnet eller hexadecimala koden 0xRRGGBB. + + + , + Stäng av alarmet. Det visas inte förrän det har aktiverats manuellt. + + + , + Anger ett skalkommando som ska köras. Om angiven, så måste den här väljaren vara den sista väljaren på &kalarm;s kommandorad. Alla efterföljande kommandoradsväljare tolkas som om de utgör kommandoraden som ska köras. och kan inte anges tillsammans med den här väljaren. , , och ignoreras med den här väljaren. + + + , + Ange namnet eller webbadressen för en text- eller bildfil vars innehåll ska användas som alarmmeddelande. och kan inte anges, och meddelande får inte finnas med den här väljaren. + + + , + Använd angiven &kmail;-identitet som avsändare av brevet. måste anges med den här väljaren. + + + , + Ange intervallet mellan upprepningar av alarmet. Timmar/minuter anges med formatet nHnM, där n är ett tal, t.ex. 3H30M. Andra tidsperioder anges på formatet nX, där n är ett tal och X är en av följande bokstäver: Y (år), M (månader), W (veckor), D (dagar). Om också anges, tillåts inte Y (år) och M (månader). Krävs om eller anges. + + + , + Visa alarmet som en händelse i &korganizer;s aktiva kalender. + + + , + Avbryt alarmet om det inte kan visas inom angiven period efter den riktiga tiden. Perioden period anges med samma format som beskrivs för . Standardvärde för period är en minut. + + + , + Visa alarmet varje gång då loggar in. , och kan inte anges tillsammans med den här väljaren. + + + , + Skicka e-post till angiven adress. Alternativet kan upprepas om nödvändigt. och kan inte anges tillsammans med den här väljaren. , , och ignoreras med den här väljaren. + + + , + Ange namnet eller webbadressen för en ljudfil som ska spelas en gång när alarmmeddelandet visas. , och kan inte anges med den här väljaren. + + + , + Ange namnet eller webbadressen för en ljudfil som ska spelas upprepade gånger medan alarmmeddelandet visas. , och kan inte anges med den här väljaren. + + + + Ställ in att alarmet ska upprepas. Ange upprepningsintervall med iCalendar-syntax (definierad av RFC2445), t.ex. FREQ=MONTHLY;COUNT=4;INTERVAL=3;BYDAY=-1MO. kan inte anges tillsammans med den här väljaren. + + + , + Ställer in antal gånger alarmet ska visas, eller om en upprepning anges med , antal gånger alarmet ska visas varje gång aktiverar det (dvs. en repetition inom en upprepning). Om inte finns med, kan -1 anges för att repetera alarmet i oändlighet. måste, och kan inte, anges tillsammans med den här väljaren. + + + , + Visa ett påminnelsealarm angiven tid innan huvudalarmet och var och en av dess upprepningar (om det finns några). Timmar/minuter anges med formatet nHnM, där n är ett tal, t.ex. 3H30M. Andra tidsperioder anges på formatet nX, där n är ett tal och X är en av följande bokstäver: W (veckor) eller D (dagar). Den här väljaren kan inte anges med , eller . + + + + Visa ett påminnelsealarm en gång den angivna tidsrymden innan den första upprepningen av alarmet. Ingen påminnelse visas innan efterföljande upprepningar (om det finns några). Väljaren kan inte anges med , eller . + + + , + Läs upp meddelandet när det visas. Alternativet kräver att KTTSD är installerad och inställd, tillsammans med en fungerade talsyntes. , och kan inte anges med den här väljaren. + + + , + E-postens rubrik. måste anges med den här väljaren. + + + , + Visa alarmet på datum eller datum/tid som anges. Ange ett datum utan en tid med formatet åååå-mm-dd, och ange ett datum och en tid med [[[åååå-]mm-]dd-]tt:mm (där utelämnade fält antas gälla dagens datum). + + + , + Ställ in ljudvolym för att spela ljudfilen. Väljaren kan bara anges när eller anges. + + + , + Upprepa alarmet till det datum eller datum/tid som anges. Ange ett datum utan en tid med samma format som för . måste anges, och eller kan inte anges tillsammans med den här väljaren. + + + meddelande + Meddelandetext som ska visas, eller om anges, meddelandetexten i e-posten. + + + + + +Antingen en meddelandetext, eller måste anges. Annars är alla väljare valfria, utom där annat anges. + +Två olika exempel som visar ett meddelande med flera rader, med röd bakgrund vid klockan 20:00 den 27:de innevarande månad, är: + +% kalarm +% kalarm + + + + + + +Övriga alternativ + +Följande alternativ används för att återställa eller stanna alarmdemonen, för att visa dialogrutan för alarmredigering eller styra &kalarm;s visningsläge. + +Se avsnittet Alarmdemonen för en beskrivning om hur alarmdemonen kan återställas. + + + + + + Alternativ + Beskrivning + + + + + + Visar dialogrutan för alarmredigering för att redigera alarmet med angivet händelse-ID. + + + , + Visar dialogrutan för alarmredigering för att redigera ett nytt alarm. + + + + Visar dialogrutan för alarmredigering förinställd med alarmmallen med angivet namn, för att redigera ett nytt alarm. + + + + Att återställa alarmdemonen. + + + + Stoppar alarmdemonen. + + + + Visar &kalarm; som en ikon i systembrickan. + + + + + +Till exempel, för att återställa alarmdemonen: + +% kalarm + + + + + + +Hjälpalternativ + +Följande hjälpalternativ är gemensamma för alla &kde;-program: + + + + + + Alternativ + Beskrivning + + + + + + Visar en kortfattad hjälptext för väljare. + + + + Visar talrika generella &Qt;-specifika väljare. + + + + Visar talrika generella &kde;-specifika väljare. + + + + Visar alla alternativ. + + + + Visar namn och e-postadresser för &kalarm;s upphovsmän. + + + , + Visar de versioner av &Qt;-biblioteket, &kde; och &kalarm; som kör. + + + + Visar licensinformation. + + + + + + + + + +Alarmdemon + +Alarmdemonen, &kalarmd;, bevakar &kalarm;s kalenderfil för alarm som inträffar. När den avgör att ett alarm har gått ut, talar den om för &kalarm; att visa det, eller att avbryta det om det är sent och sen visning inte valts för alarmmeddelandet. + +Alarmdemonen kör i bakgrunden, utan något användargränssnitt. Den kan styras som beskrivs nedan. + + +Starta, återställa och stoppa <application +>alarmdemonen</application +> + +Alarmdemonen startas normalt vid inloggning till &kde;-sessionen (om du inte inaktiverar automatisk start i inställningsdialogrutan, och därefter slutar använda &kalarm;), och kör hela tiden till utloggning. Om den av någon anledning inte kör, sker ingen bevakning av alarm och &kalarm; visar inga alarm. + + +Att starta <application +>alarmdemonen</application +> + +För att starta alarmdemonen kan du antingen köra &kalarm; med det förvalda grafiska läget (dvs. utan några kommandoradsväljare förutom ), aktivera alarm i menyn för &kalarm;s ikon i systembrickan, återställa demonen som beskrivs nedan eller köra alarmdemonen direkt från kommandoraden: + +% kalarmd + + + + + +Återställa <application +>alarmdemonen</application +> + +Det är också möjligt att återställa alarmdemonen utan att stoppa den. En återställning gör att alarmdemonen läser om listan på schemalagda meddelanden från kalenderfilen och initierar om data relaterad till &kalarm;. + +Varför skulle du vilja återställa alarmdemonen? Det är inte en särskilt trolig händelse, men om &kalarm; av någon anledning inte kunde köra när alarmdemonen bad det om att aktivera ett alarm, så aktiveras aldrig det alarmet om inte alarmdemonen antingen återställs eller startas om. + +Att återställa startar alarmdemonen om den inte kör för närvarande. + +För att återställa alarmdemonen, använd antingen menykommandot ÅtgärderFörnya alarm, eller skriv in följande kommando: + +% kalarm + + + + + +Att stoppa <application +>alarmdemonen</application +> + +Att stoppa alarmdemonen förhindrar all fortsatt bevakning av schemalagda alarmmeddelanden till demonen startas om. + +För att stoppa alarmdemonen, skriv in följande kommando: + +% kalarm + + + + + + + +Utvecklingsguide för &kalarm; + +&kalarm; tillhandahåller ett gränssnitt som låter andra program begära följande funktioner: + + +schemalägg ett nytt alarm +aktivera eller avbryt ett redan schemalagt alarm +avbryt ett redan schemalagt alarm +aktivera ett redan schemalagt alarm +visa dialogrutan för alarmredigering + + +Var och en av de ovannämnda funktionerna implementeras både som ett &DCOP;-anrop och via kommandoraden. &DCOP;-anrop är att föredra om &kalarm; redan kör. + + +&DCOP;-gränssnitt + +DCOP-anropen som beskrivs i det här dokumentet är alla implementerade i &kalarm;s DCOP-objekt request. Gränssnittet är definierat i filen kalarmiface.h. + +I &kalarm; version 1.2 reviderades DCOP-gränssnittet fullständigt för att göra det enklare att anropa funktioner, och för att passa in bättre i den vanliga DCOP-inställningen i &kde;. Det gamla DCOP-gränssnittet är för närvarande fortfarande användbart av kompatibilitetsskäl, men det kommer att tas bort någon gång i framtiden. + + + +cancelEvent + + +cancelEvent +avbryt ett redan schemalagt alarm. + + +void cancelEvent(const QString& kalenderfil, + const QString& händelse-ID) + + + +Parametrar + + +kalenderfil + +Anger webbadressen (inte sökvägen) för kalenderfilen som innehåller händelsen som ska avbrytas. + + + + +händelse-ID + +Anger ett unikt ID för händelsen som ska avbrytas, som är lagrad i kalenderfil. + + + + + + + +Beskrivning + +cancelEvent() är ett &DCOP;-anrop för att avbryta det angivna alarmet. &kalarm; tar bort alarmet från kalenderfilen utan att visa eller köra det. + +Väljaren kalenderfil används bara för integritetskontroll: Om webbadressen inte anger &kalarm;s nuvarande förvalda kalenderfil, så ignoreras begäran. + + + + + + +triggerEvent + + +triggerEvent +aktivera ett redan schemalagt alarm. + + +void triggerEvent(const QString& kalenderfil, + const QString& händelse-ID) + + + +Parametrar + + +kalenderfil + +Anger webbadressen (inte sökvägen) för kalenderfilen som innehåller händelsen som ska aktiveras. + + + + +händelse-ID + +Anger ett unikt ID för händelsen som ska aktiveras, som är lagrad i kalenderfil. + + + + + + + +Beskrivning + +triggerEvent() är ett &DCOP;-anrop för att aktivera omedelbar visning eller körning av det angivna alarmet (oberoende av vilken tid det är schemalagt). &kalarm; hämtar alarmet från kalenderfilen och visar det eller kör det. + +Om alarmet redan ska aktiveras, tar &kalarm; sedan bort alla schemalagda händelser för alarmet fram till nuvarande tid, och om inga upprepningar av alarmet fortfarande finns kvar, så tas alarmet bort från kalenderfilen. Om alarmet inte ska aktiveras ännu, så lämnas dess schemalagda händelser oförändrade. + +Väljaren kalenderfil används bara för integritetskontroll: Om webbadressen inte anger &kalarm;s nuvarande förvalda kalenderfil, så ignoreras begäran. + + + + + + +handleEvent + + +handleEvent +aktivera eller avbryt ett redan schemalagt alarm. + + +void handleEvent(const QString& kalenderfil, + const QString& händelse-ID) + + + +Parametrar + + +kalenderfil + +Anger webbadressen (inte sökvägen) för kalenderfilen som innehåller händelsen som ska visas/köras eller avbrytas. + + + + +händelse-ID + +Anger ett unikt ID för händelsen som ska visas/köras eller avbrytas, som är lagrad i kalenderfil. + + + + + + + +Beskrivning + +handleEvent() är ett &DCOP;-anrop för att visa/köra eller avbryta det angivna alarmet. &kalarm; hämtar alarmet från kalenderfilen och avgör vilken åtgärd som ska utföras beroende på när alarmet ska aktiveras. + + +Om alarmet ännu inte ska aktiveras, händer ingenting. + + +Om alarmet ska aktiveras, beter det sig som följer. Om ett värde för att avbryta sena alarm är satt och alarmet är för sent, dvs. den schemalagda tiden för att visa det var tidigare än antal minuter som anges av värdet, visar eller kör &kalarm; inte alarmet, annars visar eller kör &kalarm; alarmet. Om inga upprepningar av alarmet fortfarande är schemalagda, tar &kalarm; sedan bort alarmet från kalenderfilen. + + + +Väljaren kalenderfil används bara för integritetskontroll: Om webbadressen inte anger &kalarm;s nuvarande förvalda kalenderfil, så ignoreras begäran. + + + + + + +scheduleMessage + + +scheduleMessage +schemalägg ett nytt alarm. + + +bool scheduleMessage(const QString& meddelande, + const QString& datum_tid, + int avbryt_försenat, + int flaggor, + const QString& bg, + const QString& fg, + const QString& teckensnitt, + const KUrl& ljudadress, + int påminnelse, + const QString& upprepning, + int delrepetition_intervall, + int delrepetition_antal) + +bool scheduleMessage(const QString& meddelande, + const QString& datum_tid, + int avbryt_försenat, int flaggor, + const QString& bg, + const QString& fg, + const QString& teckensnitt, + const KURL& ljudadress, + int påminnelse, + int upprepningstyp, + int upprepningsintervall, + int upprepningsantal) + +bool scheduleMessage(const QString& meddelande, + const QString& datum_tid, + int avbryt_försenat, + int flaggor, + const QString& bg, + const QString& fg, + const QString& teckensnitt, + const KURL& ljudadress, + int påminnelse, + int upprepningstyp, + int upprepningsintervall, + const QString& slut_datum_tid) + + + +Parametrar + + +meddelande + +Anger texten för meddelandet som ska schemaläggas. + + + + +datum_tid + +Anger schemalagt datum, eller datum och tid, då meddelandet ska visas. Strängen ska vara på formatet ÅÅÅÅ-MM-DD för ett alarm med bara datum (som returneras av QDate::toString(Qt::ISODate)). För ett alarm med ett datum och en tid, ska strängen vara på formatet ÅÅÅÅ-MM-DD TT:MM[:SS] (som returneras av QDateTime::toString(Qt::ISODate)) eller TT:MM[:SS] (som returneras av QTime::toString(Qt::ISODate)). Om inget datum anges, används dagens datum. Observera att ett eventuellt sekundvärde ignoreras. + + + + +avbryt_försenat + +Gör att alarmet avbryts om det inte kan visas inom angivet antal minuter efter alarmets schemalagda tid. Om värdet är 0, avbryts inte alarmet oberoende av hur sent det visas. + + + + +flaggor + +Anger logiskt eller av de önskade alarmflaggorna. Flaggbitarna är definierade i klassen KAlarmIface i kalarmiface.h. Observera att alla flaggbitar inte gäller meddelandealarm. + + + + +bg + +Anger bakgrundsfärg för att visa meddelandet. Formatet på strängen kan vara #RRGGBB (som returneras av QColor::name()), där RR, GG och BB är tvåsiffrors hexadecimala värden för röd, grön och blå. Alternativt kan strängen vara något av de andra format som accepteras av QColor::setNamedColor(), såsom ett namn från X-färgdatabasen (t.ex. red eller steelblue). Ange strängens värde som null för att välja aktuell förvald bakgrundsfärg. + + + + +fg + +Anger förgrundsfärg för att visa meddelandet. Formatet på strängen är samma som för bg, eller alternativt kan strängens värde anges som null för att välja aktuell förvald förgrundsfärg. + + + + +teckensnitt + +Anger teckensnittet för att visa meddelandet. Strängens format är det som skrivs ut med QFont::toString(). Ange strängens värde som null för att använda förvalt teckensnitt för meddelanden som gäller vid tiden då meddelandet visas. + + + + +ljudadress + +Anger ljudfilen som ska spelas när meddelandet visas. Ange värdet null om ingen ljudfil ska spelas. + + + + +påminnelse + +Anger antal minuter i förväg innan huvudalarmet och varje upprepning (om det finns någon) som påminnelsen ska visas. Ange 0 om ingen påminnelse krävs. + + + + +upprepning + +Anger en regelbunden upprepning av alarmet, med iCalendar-syntax som definieras av RFC2445. Till exempel skulle FREQ=MONTHLY;COUNT=4;INTERVAL=3;BYDAY=-1MO ange fyra upprepningar med tremånadersintervall den sista måndagen i månaden. För ett alarm som inte ska upprepas, ange en tom sträng. + + + + +upprepningstyp + +Anger alarmets upprepningstyp. Tillåtna värden är MINUTELY, DAILY, WEEKLY, MONTHLY, YEARLY. Dessa definieras i klassen KAlarmIface i kalarmiface.h. Månatliga upprepningar är av typen dagen under månaden, och årliga upprepningar är av typen datum under året, där datumet i båda fall tas från väljaren datum_tid. + + + + +upprepningsintervall + +Anger antal perioder (minuter/dagar/veckor/månader/år som anges av upprepningstyp) mellan upprepningar av alarmet. + + + + +upprepningsantal + +Anger antalet gånger som alarmet ska upprepas. Ange -1 för att upprepa alarmet för evigt. + + + + +slut_datum_tid + +Anger slutdatum, eller datum och tid, för alarmets upprepningar. Om datum_tid innehåller en tid, måste den här väljaren också innehålla en tid. Om datum_tid bara innehåller ett datum, måste den här väljaren också bara innehålla ett datum. + + + + +delrepetition_intervall + +Anger antalet minuter mellan delrepetitioner av alarmet. Ange 0 för ingen delrepetition. Ignoreras om ingen upprepning är angiven. + + + + +delrepetition_antal + +Anger antalet delrepetitioner av alarmet, inklusive ursprunglig aktivering. + + + + + + + +Beskrivning +scheduleMessage() är ett &DCOP;-anrop för att schemalägga det angivna alarmmeddelandet för visning vid det angivna datumet och tiden. Det har tre former. De mest generella formen tillåter att en godtycklig upprepning anges. Använd den också för alarm som inte upprepas. De övriga formerna tillhandahåller bekväm åtkomst till en begränsad mängd upprepningstyper, den ena anger ett upprepningsantal och den andra en sluttid. + +Om den schemalagda tiden (inklusive eventuella upprepningar) redan har gått ut, visar &kalarm; omedelbart meddelandet (om inte värdet avbryt_försenat anger att det nu är för sent att visa alarmet, då &kalarm; ignorerar begäran). Om den schemalagda tiden (eller en upprepning) är i framtiden, lägger &kalarm; till alarmmeddelandet i kalenderfilen för att visas senare. + + + + + +scheduleFile + + +scheduleFile +schemalägg ett nytt alarm som visar innehållet i en text- eller bildfil. + + +bool scheduleFile(const KUrl& webbadress, + const QString& datum_tid, + int avbryt_försenat, + int flaggor, + const QString& bg, + const KUrl& ljudadress, + int påminnelse, + const QString& upprepning, + int delrepetition_intervall, + int delrepetition_antal) + +bool scheduleFile(const KURL& webbadress, + const QString& datum_tid, + int avbryt_försenat, + int flaggor, + const QString& bg, + const KURL& ljudadress, + int påminnelse, + int upprepningstyp, + int upprepningsintervall, + int upprepningsantal) + +bool scheduleFile(const KURL& webbadress, + const QString& datum_tid, + int avbryt_försenat, + int flaggor, + const QString& bg, + const KURL& ljudadress, + int påminnelse, + int upprepningstyp, + int upprepningsintervall, + const QString& slut_datum_tid) + + + +Parametrar + + +webbadress + +Anger text- eller bildfilen vars innehåll ska visas i meddelandet som schemaläggs. + + + + +datum_tid + +Anger schemalagt datum, eller datum och tid, då filen ska visas. Strängen ska vara på formatet ÅÅÅÅ-MM-DD för ett alarm med bara datum (som returneras av QDate::toString(Qt::ISODate)). För ett alarm med ett datum och en tid, ska strängen vara på formatet ÅÅÅÅ-MM-DD TT:MM[:SS] (som returneras av QDateTime::toString(Qt::ISODate)) eller TT:MM[:SS] (som returneras av QTime::toString(Qt::ISODate)). Om inget datum anges, används dagens datum. Observera att ett eventuellt sekundvärde ignoreras. + + + + +avbryt_försenat + +Gör att alarmet avbryts om det inte kan visas inom angivet antal minuter efter alarmets schemalagda tid. Om värdet är 0, avbryts inte alarmet oberoende av hur sent det visas. + + + + +flaggor + +Anger logiskt eller av de önskade alarmflaggorna. Flaggbitarna är definierade i klassen KAlarmIface i kalarmiface.h. Observera att alla flaggbitar inte gäller filalarm. + + + + +bg + +Anger bakgrundsfärg för att visa filen. Formatet på strängen kan vara #RRGGBB (som returneras av QColor::name()), där RR, GG och BB är tvåsiffrors hexadecimala värden för röd, grön och blå. Alternativt kan strängen vara något av de andra format som accepteras av QColor::setNamedColor(), såsom ett namn från X-färgdatabasen (t.ex. red eller steelblue). Ange strängens värde som null för att välja aktuell förvald bakgrundsfärg. + + + + +ljudadress + +Anger ljudfilen som ska spelas när meddelandet visas. Ange värdet null om ingen ljudfil ska spelas. + + + + +påminnelse + +Anger antal minuter i förväg innan huvudalarmet och varje upprepning (om det finns någon) som påminnelsen ska visas. Ange 0 om ingen påminnelse krävs. + + + + +upprepning + +Anger en regelbunden upprepning av alarmet, med iCalendar-syntax som definieras av RFC2445. Till exempel skulle FREQ=MONTHLY;COUNT=4;INTERVAL=3;BYDAY=-1MO ange fyra upprepningar med tremånadersintervall den sista måndagen i månaden. För ett alarm som inte ska upprepas, ange en tom sträng. + + + + +upprepningstyp + +Anger alarmets upprepningstyp. Tillåtna värden är MINUTELY, DAILY, WEEKLY, MONTHLY, YEARLY. Dessa definieras i klassen KAlarmIface i kalarmiface.h. Månatliga upprepningar är av typen dagen under månaden, och årliga upprepningar är av typen datum under året, där datumet i båda fall tas från väljaren datum_tid. + + + + +upprepningsintervall + +Anger antal perioder (minuter/dagar/veckor/månader/år som anges av upprepningstyp) mellan upprepningar av alarmet. + + + + +upprepningsantal + +Anger antalet gånger som alarmet ska upprepas. Ange -1 för att upprepa alarmet för evigt. + + + + +slut_datum_tid + +Anger slutdatum, eller datum och tid, för alarmets upprepningar. Om datum_tid innehåller en tid, måste den här väljaren också innehålla en tid. Om datum_tid bara innehåller ett datum, måste den här väljaren också bara innehålla ett datum. + + + + +delrepetition_intervall + +Anger antalet minuter mellan delrepetitioner av alarmet. Ange 0 för ingen delrepetition. Ignoreras om ingen upprepning är angiven. + + + + +delrepetition_antal + +Anger antalet delrepetitioner av alarmet, inklusive ursprunglig aktivering. + + + + + + + +Beskrivning +scheduleFile() är ett &DCOP;-anrop för att schemalägga en angiven text- eller bildfil för visning vid det angivna datumet och tiden. Förutom att ange ett filnamn eller webbadress, och utelämna färg och teckensnitt, är användningen identisk med scheduleMessage - se beskrivningen av den funktionen för ytterligare detaljer. + + + + + + +scheduleCommand + + +scheduleCommand +schemalägg ett nytt alarm som kör ett skalkommando. + + +bool scheduleCommand(const QString& commandorad, + const QString& datum_tid, + int avbryt_försenat, + int flaggor, + const QString& upprepning, + int delrepetition_intervall, + int delrepetition_antal) + +bool scheduleCommand(const QString& commandorad, + const QString& datum_tid, + int avbryt_försenat, + int flaggor, + int upprepningstyp, + int upprepningsintervall, + int upprepningsantal) + +bool scheduleCommand(const QString& commandorad, + const QString& datum_tid, + int avbryt_försenat, + int flaggor, + int upprepningstyp, + int upprepningsintervall, + const QString& slut_datum_tid) + + + +Parametrar + + +kommandorad + +Anger kommandot vars körning ska schemaläggas. Väljarenflags anger om väljaren innehåller en skalkommandorad eller ett kommandoskript. + + + + +datum_tid + +Anger schemalagt datum, eller datum och tid, då kommandot ska utföras. Strängen ska vara på formatet ÅÅÅÅ-MM-DD för ett alarm med bara datum (som returneras av QDate::toString(Qt::ISODate)). För ett alarm med ett datum och en tid, ska strängen vara på formatet ÅÅÅÅ-MM-DD TT:MM[:SS] (som returneras av QDateTime::toString(Qt::ISODate)) eller TT:MM[:SS] (som returneras av QTime::toString(Qt::ISODate)). Om inget datum anges, används dagens datum. Observera att ett eventuellt sekundvärde ignoreras. + + + + +avbryt_försenat + +Gör att alarmet avbryts om det inte kan visas inom angivet antal minuter efter alarmets schemalagda tid. Om värdet är 0, avbryts inte alarmet oberoende av hur sent det visas. + + + + +flaggor + +Anger logiskt eller av de önskade alarmflaggorna. Flaggbitarna är definierade i klassen KAlarmIface i kalarmiface.h. Observera att alla flaggbitar inte gäller kommandoalarm. + + + + +upprepning + +Anger en regelbunden upprepning av alarmet, med iCalendar-syntax som definieras av RFC2445. Till exempel skulle FREQ=MONTHLY;COUNT=4;INTERVAL=3;BYDAY=-1MO ange fyra upprepningar med tremånadersintervall den sista måndagen i månaden. För ett alarm som inte ska upprepas, ange en tom sträng. + + + + +upprepningstyp + +Anger alarmets upprepningstyp. Tillåtna värden är MINUTELY, DAILY, WEEKLY, MONTHLY, YEARLY. Dessa definieras i klassen KAlarmIface i kalarmiface.h. Månatliga upprepningar är av typen dagen under månaden, och årliga upprepningar är av typen datum under året, där datumet i båda fall tas från väljaren datum_tid. + + + + +upprepningsintervall + +Anger antal perioder (minuter/dagar/veckor/månader/år som anges av upprepningstyp) mellan upprepningar av alarmet. + + + + +upprepningsantal + +Anger antalet gånger som alarmet ska upprepas. Ange -1 för att upprepa alarmet för evigt. + + + + +slut_datum_tid + +Anger slutdatum, eller datum och tid, för alarmets upprepningar. Om datum_tid innehåller en tid, måste den här väljaren också innehålla en tid. Om datum_tid bara innehåller ett datum, måste den här väljaren också bara innehålla ett datum. + + + + +delrepetition_intervall + +Anger antalet minuter mellan delrepetitioner av alarmet. Ange 0 för ingen delrepetition. Ignoreras om ingen upprepning är angiven. + + + + +delrepetition_antal + +Anger antalet delrepetitioner av alarmet, inklusive ursprunglig aktivering. + + + + + + + +Beskrivning +scheduleCommand() är ett &DCOP;-anrop för att schemalägga en angiven skalkommandorad, eller kommandoskript, för körning vid det angivna datumet och tiden. Förutom att ange ett kommando och utelämna meddelandets färg, teckensnitt och ljudfil, är användningen identisk med scheduleMessage - se beskrivningen av den funktionen för ytterligare detaljer. + + + + + + +scheduleEmail + + +scheduleEmail +schemalägg ett nytt alarm som skickar e-post. + + +bool scheduleEmail(const QString& från_id, + const QString& adresser, + const QString& rubrik, + const QString& meddelande, + const QString& bilagor, + const QString& datum_tid, + int avbryt_försenat, + int flaggor, + const QString& upprepning, + int delrepetition_intervall, + int delrepetition_antal) + +bool scheduleEmail(const QString& från_id, + const QString& adresser, + const QString& rubrik, + const QString& meddelande, + const QString& bilagor, + const QString& datum_tid, + int avbryt_försenat, + int flaggor, + int upprepningstyp, + int upprepningsintervall, + int upprepningsantal) + +bool scheduleEmail(const QString& från_id, + const QString& adresser, + const QString& rubrik, + const QString& meddelande, + const QString& bilagor, + const QString& datum_tid, + int avbryt_försenat, + nt flaggor, + int upprepningstyp, + int upprepningsintervall, + const QString& sluttid) + + + +Parametrar + + +från_id + +Identiteten i &kmail; som ska användas som brevets avsändare. Om tom blir avsändarens e-postadress den som är inställd i &kalarm;s E-postinställningar. + + + + +adresser + +En lista av mottagarnas e-postadresser åtskilda med kommatecken. + + + + +rubrik + +Anger e-postens rubrikrad. + + + + +meddelande + +Anger e-postens meddelandetext. + + + + +bilagor + +En lista med sökvägar eller webbadresser för filer som ska skickas som e-postbilagor, åtskilda med kommatecken. + + + + +datum_tid + +Anger schemalagt datum, eller datum och tid, då e-posten ska skickas. Strängen ska vara på formatet ÅÅÅÅ-MM-DD för ett alarm med bara datum (som returneras av QDate::toString(Qt::ISODate)). För ett alarm med ett datum och en tid, ska strängen vara på formatet ÅÅÅÅ-MM-DD TT:MM[:SS] (som returneras av QDateTime::toString(Qt::ISODate)) eller TT:MM[:SS] (som returneras av QTime::toString(Qt::ISODate)). Om inget datum anges, används dagens datum. Observera att ett eventuellt sekundvärde ignoreras. + + + + +avbryt_försenat + +Gör att alarmet avbryts om det inte kan visas inom angivet antal minuter efter alarmets schemalagda tid. Om värdet är 0, avbryts inte alarmet oberoende av hur sent det visas. + + + + +flaggor + +Anger logiskt eller av de önskade alarmflaggorna. Flaggbitarna är definierade i klassen KAlarmIface i kalarmiface.h. Observera att alla flaggbitar inte gäller e-postalarm. + + + + +upprepning + +Anger en regelbunden upprepning av alarmet, med iCalendar-syntax som definieras av RFC2445. Till exempel skulle FREQ=MONTHLY;COUNT=4;INTERVAL=3;BYDAY=-1MO ange fyra upprepningar med tremånadersintervall den sista måndagen i månaden. För ett alarm som inte ska upprepas, ange en tom sträng. + + + + +upprepningstyp + +Anger alarmets upprepningstyp. Tillåtna värden är MINUTELY, DAILY, WEEKLY, MONTHLY, YEARLY. Dessa definieras i klassen KAlarmIface i kalarmiface.h. Månatliga upprepningar är av typen dagen under månaden, och årliga upprepningar är av typen datum under året, där datumet i båda fall tas från väljaren datum_tid. + + + + +upprepningsintervall + +Anger antal perioder (minuter/dagar/veckor/månader/år som anges av upprepningstyp) mellan upprepningar av alarmet. + + + + +upprepningsantal + +Anger antalet gånger som alarmet ska upprepas. Ange -1 för att upprepa alarmet för evigt. + + + + +slut_datum_tid + +Anger slutdatum, eller datum och tid, för alarmets upprepningar. Om datum_tid innehåller en tid, måste den här väljaren också innehålla en tid. Om datum_tid bara innehåller ett datum, måste den här väljaren också bara innehålla ett datum. + + + + +delrepetition_intervall + +Anger antalet minuter mellan delrepetitioner av alarmet. Ange 0 för ingen delrepetition. Ignoreras om ingen upprepning är angiven. + + + + +delrepetition_antal + +Anger antalet delrepetitioner av alarmet, inklusive ursprunglig aktivering. + + + + + + + +Beskrivning +scheduleEmail() är ett &DCOP;-anrop för att schemalägga att skicka e-post vid det angivna datumet och tiden. Förutom att ange en e-postrubrik och innehåll, och utelämna meddelandets färg, teckensnitt och ljudfil, är användningen identisk med scheduleMessage - se beskrivningen av den funktionen för ytterligare detaljer. + + + + + +edit + + +edit +Visar dialogrutan för alarmredigering för att redigera ett alarm. + + +bool edit(const QString& händelse-ID) + + + +Parametrar + + +händelse-ID + +Anger den unika identifikationen av händelsen som ska redigeras. + + + + + + +Returvärde +falskt om det angivna alarmet inte kunde hittas eller är skrivskyddat, annars sant. + + + + +Beskrivning + +edit() är ett &DCOP;-anrop för att visa dialogrutan för alarmredigering för att redigera det angivna alarmet. + + + + + + +editNew + + +editNew +Visar dialogrutan för alarmredigering för att redigera ett nytt alarm. + + +bool editNew(const QString& mallnamn) + + + +Parametrar + + +mallnamn + +Anger namnet på en alarmmall som det nya alarmet ska baseras på, eller tomt om ingen mall ska användas. + + + + + + +Returvärde +falskt om mallnamn inte är tomt och en mall med namnet inte kan hittas, annars sant. + + + + +Beskrivning + +editNew() är ett &DCOP;-anrop för att visa dialogrutan för alarmredigering för att redigera ett nytt alarm. Om ett alarmmallnamn anges som parameter, är dialogrutan förinställd med information från mallen. Om den angivna mallen inte kan hittas, visas dialogrutan för alarmredigering ändå men är (uppenbarligen) inte förinställd från mallen. + + + + + + + +Kommandoradsgränssnitt + +Kommandoradsväljare tillhandahålls för att göra det möjligt för andra program (som alarmdemonen) att starta &kalarm; om det inte redan kör, för att visa eller avbryta schemalagda meddelanden, eller schemalägga nya meddelanden. Orsaken att kommandoradsväljare används för detta syfte är att om &kalarm; startades utan kommandoradsväljare och &DCOP;-anrop sedan skickades, skulle det starta i det förvalda grafiska läget, vilket helt klart inte är önskvärt för en begäran mellan program. + +Program bör först kontrollera om &kalarm; redan kör. Om detta är fallet, bör de istället använda &DCOP;-anrop för att begära de här åtgärderna. + +Kommandoradsväljarna för att schemalägga ett nytt alarm beskrivs i kapitlet Kommandoradsväljare. Alternativen för att visa och avbryta schemalagda alarmär följande: + +Normala användare kan också, om de så önskar, använda de här kommandoradsväljarna (med antagandet att de kan ange den nödvändiga väljarinformationen). + + + + + + Alternativ + Beskrivning + + + + + + Använd kalenderfilen med angiven webbadress. Det här alternativet används bara för integritetskontroll: Om webbadressen inte anger &kalarm;s nuvarande förvalda kalenderfil, så ignoreras begäran. + + + + Avbryt alarmet med med angivet händelse-ID. + + + + Aktivera alarmet med angivet händelse-ID. Åtgärden som utförs är samma som för triggerEvent() &DCOP;-anropet. + + + + Aktivera eller avbryt alarmet med angivet händelse-ID. &kalarm; avgör vilken åtgärd som behövs på samma sätt som för handleEvent() &DCOP;-anropet. + + + + + +, och är ömsesidigt uteslutande. är valfri, men kan bara användas med en av de andra tre väljarna. + +Några exempel: + +% kalarm +% kalarm + + + + + + + + +Vanliga frågor +&reporting.bugs; &updating.documentation; + + +Vad är alarmdemonen? + + +Alarmdemonen är ett program som kör i bakgrunden, kontrollerar pågående alarm och talar om för &kalarm; att de ska visas när de inträffar. + + + + + +Vilka konfigurationsfiler använder &kalarm;? + + +Filen $KDEHOME/share/config/kalarmrc innehåller &kalarm;s inställningar. + +Kalenderfilen som lagrar dina schemalagda alarmmeddelanden heter $KDEHOME/share/apps/kalarm/calendar.ics, om inte en annan kalenderfil anges i inställningsfilen med posten Calendar i avdelningen General. + +Kalenderfilen som lagrar dina utgångna alarm heter $KDEHOME/share/apps/kalarm/expired.ics, om inte en annan kalenderfil anges i inställningsfilen med posten ExpiredCalendar i avdelningen General. + +Kalenderfilen som lagrar dina alarmmallar heter $KDEHOME/share/apps/kalarm/template.ics, om inte en annan kalenderfil anges i inställningsfilen med posten TemplateCalendar i avdelningen General. + +Detaljinformation om alarm som för närvarande visas, lagras i kalenderfilen $KDEHOME/share/apps/kalarm/displaying.ics. + + + + + + +Vilka konfigurationsfiler använder alarmdemonen? + + +Filen $KDEHOME/share/config/kalarmdrc innehåller alarmdemonens inställningar, tillsammans med detaljinformation om klientprogrammet &kalarm;. + + + + + +Vilket format lagras alarm med? + + +Kalenderfilerna som &kalarm; lagrar sina alarm är textfiler vars format definieras av dokumentet RFC2445 - Internet Calendaring and Scheduling Core Object Specification (iCalendar). Det är standardformatet som används av alla kdepim-program. &kalarm; använder vissa egenskaper som inte är standardiserade i alarmkomponenten, i enlighet med RFC2445: X-KDE-KALARM-NEXTRECUR, X-KDE-KALARM-REPEAT, X-KDE-KALARM-TYPE, X-KDE-KALARM-NEXTREPEAT, X-KDE-KALARM-FONTCOLOR, X-KDE-KALARM-VOLUME, X-KDE-KALARM-SPEAK och X-KDE-KALARM-EMAILID. + + + + + +Vad är programnamnen för &kalarm; och alarmdemonen? + + +&kalarm;s programnamn är kalarm och alarmdemonens programnamn är kalarmd. + + + + + + + + + +Tack till och licens + +&kalarm; +Program copyright 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008 David Jarvie &David.Jarvie.mail; +Upphovsmän till alarmdemonen: +Preston Brown pbrown@kde.org + +David Jarvie &David.Jarvie.mail; + +Cornelius Schumacher schumacher@kde.org + + + + +Dokumentation copyright 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008 David Jarvie &David.Jarvie.mail; + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; Tack till upphovsmannen för programmet KAlarm för &kde; 1, Stefan Nikolaus stefan.nikolaus@stuco.uni-oldenburg.de, som vänligen gick med på att det här &kde;2/&kde;3 programmet fick använda namnet &kalarm;. + + + + +Installation + + +Hur man skaffar &kalarm; +&install.intro.documentation; &kalarm; är tillgängligt för &kde;2 och som ett fristående paket för &kde;3 från http://www.astrojar.org.uk/kalarm. + + + + +Krav + +&kalarm; kräver att de vanliga &kde;-biblioteken är installerade (kdelibs-paketet). För att kompilera från källkod, behöver du också &Qt; och kdelibs utvecklingspaket. X11-utvecklingspaketet, om det finns, används för att förbättra &kalarm;s möjlighet att fungera i &kde; utan en systembricka. + +Följande valfria paket förbättrar &kalarm; vid körning om de är tillgängliga: + + +&kmix; (från paketet kdemultimedia): Om det är installerat, låter det &kalarm; ställa in absolut ljudnivå när ljudfiler spelas upp. + + +KTTSD (från paketet kdeaccessibility): Om installerat och inställt tillsammans med ett fungerade talsyntespaket, låter det &kalarm; läsa upp alarmmeddelanden när de visas. + + + +&kalarm; använder ungefär 12 Mibyte och alarmdemonen använder ungefär 2,5 Mibyte minne för att köra, men detta kan variera beroende på plattform och inställningar. + +Du hittar en lista på ändringar i filen ChangeLog, eller på http://www.astrojar.org.uk/kalarm. + + + +Kompilering och installation + +Om du inte kan hitta ett lämpligt förkompilerat binärpaket, måste du kompilera &kalarm; själv från källkodsfiler. Hämta källkodspaketet kdepim-x.x.tar.gz eller kalarm-x.x.tar.gz (eller liknande), beroende på om du vill installera &package; eller bara &kalarm;. Packa upp det i en ny katalog med ett kommando som liknar tar och gå till katalogen som har skapats. +&install.compile.documentation; Om du har mer än en version av &kde; installerad (t.ex &kde;2 och &kde;3), kan &kalarm; möjligen installeras i fel &kde;-katalog. Om det behövs kan du ange &kde;-katalogen som en parameter till ./configure . Om du till exempel har installerat &kde; i /opt/kde2: + +./configure --prefix=/opt/kde2 + + +Om du installerar &kalarm; i en katalog som skiljer sig från den där &kde; är installerad, fungerar det inte riktigt om du inte talar om dess plats för &kde;. För att göra det måste du lägga till &kalarm;s plats först i miljövariabeln KDEDIRS, varje gång innan du startar &kde;. + +Om &kde; till exempel är installerat i /opt/kde, kanske KDEDIRS normalt är satt till /etc/opt/kde:/opt/kde. Om du installerar &kalarm; i /usr/local måste du sätta KDEDIRS till /usr/local:/etc/opt/kde:/opt/kde innan du startar &kde;. + +Den fristående versionen av &kalarm; har ett särskilt konfigurationsalternativ som låter dig välja vilka språk som ska installeras för dokumentation, genom att ange en språkkod, eller lista med språkkoder, som en väljare till ./configure. Normalt installeras dokumentation på alla tillgängliga språk. En lista med språk för dokumentation som finns med i paketet, tillsammans med deras koder, finns i filen DOC-LANGUAGES. Observera att detta inte har någon effekt på vilka översättningar av det grafiska gränssnittet som installeras. Till exempel, för att bara installera svensk och engelsk dokumentation: + +./configure --enable-doc-language="sv en_GB" + +Observera att alternativet inte har någon effekt på vilka översättningar av användargränssnittet som installeras. + + + + +Anpassning + +Ingen särskild anpassning krävs för att ställa in &kalarm; för att köra på &kde;-skrivbordet. Så fort du har kört &kalarm; första gången, startas alarmdemonen varje gång du loggar in, för att bevaka schemalagda alarm. + +För att köra &kalarm; på ett annat skrivbord än &kde;, är det viktigaste kravet att försäkra sig om att alarmdemonen körs automatiskt så fort du loggar in. Mer detaljerade instruktioner finns i filen INSTALL som distribueras med &kalarm;. + + + + + +&documentation.index; +
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perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdepim/kandy/index.cache.bz2 b/tde-i18n-sv/docs/kdepim/kandy/index.cache.bz2 new file mode 100644 index 00000000000..b5245bb8e22 Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/kandy/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdepim/kandy/index.docbook b/tde-i18n-sv/docs/kdepim/kandy/index.docbook new file mode 100644 index 00000000000..cbb3801a17c --- /dev/null +++ b/tde-i18n-sv/docs/kdepim/kandy/index.docbook @@ -0,0 +1,448 @@ + + + + + +]> + + + +Handbok Kandy + +Cornelius Schumacher
schumacher@kde.org
+
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+2002-02-05 +0.03.00 + +&kandy; är ett program som synkroniserar data i en mobiltelefon med data på skrivbordet. + + +KDE +kdepim +kandy +synkronisering +telefon + +
+ + +Att använda Kandy + + +Terminalfönstret + +Terminalfönstret tillhandahåller ett lågnivågränssnitt för att styra mobiltelefonen via AT-modemkommandon. Du kan skriva in kommandon i det övre fältet i mitten. De nedre fälten i mitten visar det omedelbara svaret från mobiltelefonen. Till höger i huvudfönstret visas den behandlade utmatningen. + +Till vänster finns listan på tillgängliga kommandon. Du kan köra dem genom att dubbelklicka eller trycka på knappen Kör. Utmatningsfälten för modemets svar visar vad som händer. Om du har skrivit in ett nytt kommando kan du lägga till det i listan med tillgängliga kommandon genom att trycka på knappen Lägg till kommando. En dialogruta visas, som låter dig välja namn och parametrar för kommandot. + +Kommandolistan sparas i en &XML;-fil genom att välja Spara i menyn eller trycka på motsvarande knapp i verktygsraden. Du kan också ladda en befintlig fil genom att välja Öppna i menyn. + + + + +Mobilgränssnittsfönster + +Genom att välja Mobilgränssnitt i menyn Visa i terminalfönstret, öppnar du gränssnittsfönstret för mobiltelefonen. Det här visar en utförlig vy av status och data som finns i telefonen, inklusive telefonkatalogen. Det finns två listor med telefonkatalogdata, en som representerar &kde;:s adressbok och den andra som representerar data i telefonen. + +Du kan läsa telefonkatalogerna genom att trycka på knappen Läs precis nedanför motsvarande lista. Genom att trycka på knappen Skriv, så skriver du tillbaka data som visas i listan till motsvarande telefonkatalog. Genom att trycka på Spara till fil kan du lagra mobiltelefonens telefonkatalog på disk som en lista med värden som åtskiljs av kommatecken. Efter du har laddat telefonkatalogdata med knappen Läs, kan du foga samman telefonkatalogerna genom att trycka på knappen Sammanfoga. Det här lägger till data som bara finns i en av telefonkatalogerna i den andra och vice versa. Om det uppstår konflikter under det här förloppet, dyker en dialogruta upp. + +Knappen Synkronisera kombinerar alla åtgärder som behövs för att synkronisera telefonkatalogerna. Den läser data från &kde;:s adressbok och mobiltelefonen och skriver tillbaka den. + + + + +Att anpassa Kandy + +Genom att välja alternativet Anpassa Kandy i menyn, så visas inställningsdialogen för &kandy;. Du kan ange namnet på serieenheten, där din mobiltelefon är ansluten i den här dialogrutan. Exempel på namn för de seriella drivrutinerna i &Linux; är /dev/ttyS0 för det första och /dev/ttyS1 för det andra seriegränssnittet på datorn. Du kan också ställa in vilka fönster som normalt öppnas när &kandy; startas. + + + + + + +Menyreferens + + +Menyn <guimenu +>Arkiv</guimenu +> + + + + + &Ctrl;Q Arkiv Avsluta + + +Avsluta Kandy. + + + + + + + +Menyn <guimenu +>Visa</guimenu +> + + + +Visa Terminal + + +Öppna terminalfönstret, där du kan kommunicera med telefonen via AT-kommandon. + + + + + + + +Menyn <guimenu +>Modem</guimenu +> + + + + +Modem Anslut + + +Anslut till telefonen. + + + + + +Modem Koppla ned + + +Koppla ned från telefonen. + + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + + +Inställningar Visa verktygsrad + + +Välj om verktygsraden ska visas. + + + + + +Inställningar Visa statusrad + + +Välj om statusraden ska visas. + + + + + +Inställningar Anpassa genvägar... + + +Öppnar en standarddialogruta för att ändra tangentbindningar för snabbtangenter. + + + + + +Inställningar Anpassa verktygsrader... + + +Öppnar en standarddialogruta för att ändra ikonerna i verktygsraden. + + + + + +Inställningar Anpassa Kandy... + + +Öppnar en dialogruta där du kan anpassa programmet.. Det här beskrivs ytterligare i avsnittet . + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + + +Tack till och licenser + +Kandy copyright 2001 Cornelius Schumacher schumacher@kde.org. + +Dokumentation av Cornelius Schumacher, med tillägg av Lauri Watts lauri@kde.org. + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underGPL; &underFDL; + + +Installation + + +Hur man skaffar Kandy +&install.intro.documentation; + + +Krav + +Du måste ha installerat kdelibs-paketet för att kunna kompilera kdepim-paketet som innehåller &kandy; med lyckat resultat. Kdelibs-paketet finns att hämta på samma plats som kdepim-paketet. + +&kaddressbook; är en del av kdebase-paketet. Det här finns också på samma plats som kdepim-paketet. + + + + +Kompilering och installation +&install.compile.documentation; Kompilering och installation av kdelibs-paketet som krävs följer samma steg. Om du stöter på några problem med att kompilera och installera &kandy;, finns hjälp att få via &kde;:s e-postlistor eller från diskussionsgruppen "comp.windows.x.kde" på Usenet. + + + + +Information för utvecklare + + +<acronym +>DCOP</acronym +>-gränssnitt + +&kandy; tillhandahåller ett DCOP-gränssnitt KandyIface med följande funktioner: syncPhonebook() synkroniserar mobilens telefonbok med &kde;:s adressbok. Det här är samma sak som att trycka på knappen Synkronisera i mobilgränssnittsfönstret. exit() stänger &kandy;. + + + + + +
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files /dev/null and b/tde-i18n-sv/docs/kdepim/karm/csvexport.png differ diff --git a/tde-i18n-sv/docs/kdepim/karm/daterange.png b/tde-i18n-sv/docs/kdepim/karm/daterange.png new file mode 100644 index 00000000000..186a2906d51 Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/karm/daterange.png differ diff --git a/tde-i18n-sv/docs/kdepim/karm/idle-detect.png b/tde-i18n-sv/docs/kdepim/karm/idle-detect.png new file mode 100644 index 00000000000..d89d52a116a Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/karm/idle-detect.png differ diff --git a/tde-i18n-sv/docs/kdepim/karm/index.cache.bz2 b/tde-i18n-sv/docs/kdepim/karm/index.cache.bz2 new file mode 100644 index 00000000000..062787d0783 Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/karm/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdepim/karm/index.docbook b/tde-i18n-sv/docs/kdepim/karm/index.docbook new file mode 100644 index 00000000000..8e424555d3a --- /dev/null +++ b/tde-i18n-sv/docs/kdepim/karm/index.docbook @@ -0,0 +1,1832 @@ + + + + + +]> + + + + +Handbok &karm; + + +Jonathan Singer
jsinger@leeta.net
+
+
+ +Mark Bucciarelli
mark@hubcapconsulting.com
+
+
+ +Sirtaj Singh Kang
taj@kde.org
+
+ +Lauri Watts Granskare +
lauri@kde.org
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +2000-2004 +Jonathan Singer + + + +2004-2005 +Mark Bucciarelli + + +&FDLNotice; + +2005-02-02 +1.5.0 + +&karm; håller reda på tiden som används för olika aktiviteter. + + +KDE +karm +kdeutils +tid +spåra +projekt + + +
+ + +Inledning + +&karm; håller reda på tiden som används för olika aktiviteter. Det är användbar för att hålla reda på fakturerad kundtid och kan rapportera timmarna loggade enligt aktivitet och dag. + +Denna tidshistorik kan exporteras till en textfil avgränsad med kommatecken, för att importera till andra fakturerings- eller projekthanteringsverktyg. + +&karm; detekterar när tangentbordet och musen är inaktiva och kan koppla ihop olika aktiviteter med olika skrivbord, två verktyg som kan hjälpa till att hålla tidtagningen igång för den riktiga aktiviteten. + +&karm; är ursprungligen skrivet av Sirtaj Singh Kang. Ordet karm betyder arbete eller gärning på upphovsmannens modersmål Punjabi, och är samma ord som karma (men en bättre transkribering). + + + + + +Att använda &karm; + + +Starta &karm; + +Skriv karm på kommandoraden eller välj Personlig tidmätare från gruppen Verktyg i KDE:s startmeny. De vanliga &Qt;- och &kde;-kommandoväljarna är tillgängliga, och kan listas genom att skriva karm på kommandoraden. + +&karm; tillhandahåller ytterligare en kommandoradsväljare som låter dig ange namnet på den ICalendar-fil som används för att lagra din arbetshistorik. Du skriver in en fjärrkalenderfil genom att använda http eller ftp som en del av filnamnet, till exempel http://www.min_plats.se/min_data/mitt_arbete.ics. + + + + +Aktiviteter + + +Problem: Du är en programvarukonsult med många kunder. Vissa kunder har flera projekt. Under en dag byter du fram och tillbaka mellan olika projekt. Du behöver hålla reda på din tid för att skapa månadsvisa fakturor. +Lösning: Skapa en toppnivåaktivitet för varje kund, och en delaktivitet för varje kundprojekt. För projekt som kräver mer detaljerad uppföljning, skapa en lista med delaktiviteter i projektet. Håll reda på tiden genom att dubbelklicka på aktiviteten som du för närvarande arbetar med. + + +&karm; tillhandahåller stor flexibilitet för att hålla reda på din tid, och tillåter obegränsat antal aktiviteter och aktivitetsdjup. Tid kan loggas för vilken aktivitet som helst, och mer än en aktivitet kan pågå vid en given tidpunkt. + +För att skapa en toppnivåaktivitet, välj &Ctrl;N Aktivitet Ny . För att skapa en delaktivitet, markera överliggande aktivitet och välj &Ctrl;&Alt;N Aktivitet Ny delaktivitet . + +När &karm; avslutas, sparas aktivitetslistan i filen som anges av Inställningar Anpassa Karm . När det öppnas nästa gång, laddas aktivitetslistan från samma fil. + +&karm; kan importera och exportera uppgifter för att minimera ditt arbetet. Se Andra system. + + + +Tidtagning + + +Problem: För att förbli lönsam, måste du fakturera i medeltal fem timmar per dag. För att hålla dig på spåret, bevakar du dina dagliga och veckovisa totalvärden. +Lösning: Återställ sessionstiden vid början av varje arbetsdag, och återställ alla tider i början av varje vecka. + +&karm; gör det enkelt att hålla reda på tid. För att börja logga tid för en aktivitet, dubbelklicka på aktiviteten. För att stoppa logga tid, dubbelklicka på aktiviteten igen. Pågående aktiviteter visar en liten klocka i kolumnen Sessionstid. + +En annan synlig indikering att aktiviteter loggas är &karm;s ikon i systembrickan. När en aktivitet pågår, rör sig ikonens sekundvisare. Om du håller musen på ikonen, visas namnet på den pågående aktiviteten med ett verktygstips. Om mer än en aktivitet pågår, skiljs aktivitetsnamnen åt med kommatecken i verktygstipset. + +&karm; hanterar två tider för varje aktivitet: en för sessionstiden och en för den totala tiden. Med normalinställningar, visar &karm; två kolumner för varje tid, vilket resulterar i totalt fyra kolumner för varje aktivitet: + + + Sessionstid +Tiden som använts för aktiviteten sedan sessionen började. + + Total sessionstid +Tiden som använts för aktiviteten och alla dess delaktiviteter sedan sessionen började. + Tid Tiden som använts för aktiviteten sedan all tidtagning återställdes. + + + Total tid +Tiden som använts för aktiviteten och alla dess delaktiviteter sedan all tidtagning återställdes. + + +För att starta en ny session, välj Arkiv Starta nysession + +För att återställa alla tider, välj Arkiv Återställ alla tider + +Skrivbordsföljning + + +Problem: Du har två huvudprojekt som du byter mellan varje dag. För att hjälpa till att organisera arbetet, har du projektfilerna för det första projektet på det första skrivbordet, och projektfilerna för det andra projektet på det andra skrivbordet. + +Lösning: Koppla ihop aktiviteten för det första projektet med det första skrivbordet och aktiviteten för det andra projektet med det andra skrivbordet. När du byter från det andra skrivbordet till det första, stoppar &karm; automatiskt aktiviteten för det andra projektet, och startar aktiviteten för det första projektet. + + +För att koppla ihop en aktivitet med ett eller flera skrivbord, välj &Ctrl;E Aktivitet Redigera . Aktivera Automatisk följning och välj skrivbordet eller skrivborden som ska kopplas ihop med aktiviteten. När något av de valda skrivborden visas, börjar &karm; automatiskt logga tid för aktiviteten efter en kort fördröjning. + + + +Upptäckt inaktivitet + + Problem: Du slutar arbetet tidigt på fredag för att göra ett ärende och glömmer att stoppa tidtagningen. När du kommer tillbaka på måndag, pågår tidtagningen fortfarande. +Lösning: Aktivera upptäckt inaktivitet. + + +&karm; kan ställas in att detektera när musen och tangentbordet är inaktiva. Om musen och tangentbordet är inaktiva längre än angivet antal minuter, visar &karm; följande dialogruta: + + + Upptäckt inaktivitet i &karm; + + + + + + &karm;s dialogruta Upptäckt inaktivitet + + + + + +Återgå och stanna +Subtrahera storleken på inaktiv tid från alla aktiva tidtagare och stoppa dem.Du arbetade inte med uppgifterna medan datorn var inaktiv, och du gör det fortfarande inte. + + Återgå och fortsätt +Subtrahera storleken på inaktiv tid från alla aktiva tidtagare men låt dem fortsätta att köra.Du arbetade inte med uppgifterna medan datorn var inaktiv, men du gör det nu. + + Återuppta tidtagning +Lägg till inaktiv tid för alla aktiva tidtagare och låt dem fortsätta att köra.Du arbetade med uppgifterna medan datorn var inaktiv, och den är det fortfarande. + + + + + +Rapportering + +&karm; tillhandahåller tre sätt att rapportera tiden du har loggat. Du kan skicka sessions- och totaltider till skrivaren, kopiera totaltider till klippbordet eller kopiera tidshistoriken till klippbordet. + +Skriv ut totalvärden +För att skapa totalrapporten för skrivaren, välj &Ctrl;P Arkiv Skriv ut . Det skapar en rapport med tre kolumner för hela aktivitetslistan. Den första kolumnen är aktivitetens namn, den andra är Total sessionstid och den tredje är Total tid. + + +Klipp ut totalvärden +För att skapa en rapport med totalvärden på klippbordet, välj &Ctrl;C Arkiv Kopiera totalvärden till klippbordet . + +Rapporten skapas för aktiviteten som för närvarande är markerad, och alla dess delaktiviteter. Om nuvarande aktivitet är en toppnivåaktivitet, frågar &karm; om du vill skapa rapporten för nuvarande aktivitet och dess delaktiviteter eller för hela aktivitetslistan. + + +&karm; Kopiera denna aktivitet + + + + + +&karm;s dialogruta Kopiera denna aktivitet + + + + +När rapporten väl har skapats, öppna Kedit eller någon annan texteditor och klistra in rapportens data. + + +Totalt aktiviteter +2004-07-10 02:26 + + Tid Aktivitet +---------------------------------------------- + 9:14 kde + 9:14 karm + 1:08 felrättning + 0:00 arkivera ändringar + 0:00 promotion + 0:00 webbsaker +---------------------------------------------- + 9:14 Totalt + + + +Den första kolumnen är Totaltiden och den är indenterad (som aktivitetsnamnen) för att ange förhållandet mellan aktiviteter och delaktiviteter. Tiden som rapporteras innefattar delaktiviteternas tider. + + + +Klipp ut historik + +För att skapa en rapport med totalvärden på klippbordet, välj &Ctrl;&Alt;C Arkiv Kopiera historik till klippbordet . + +Du måste aktivera alternativet Logga historik under Inställningar Anpassa Karm . Annars håller &karm; bara reda på totaltider och inte den detaljerade aktivitetshistoriken. + +Rapporten skapas för aktiviteten som för närvarande är markerad, och alla dess delaktiviteter. Du har också valet att skapa den för alla aktiviteter. + +När du väljer historikrapport, ber &karm; dig först att skriva in datumintervall för rapporten: + + +&karm;s skriv in datumintervall + + + + + +&karm;s skriv in datumintervall + + + + +Efter att ha skrivit in ett datumintervall, öppna Kedit eller någon annan texteditor och klistra in rapportens data. + + +Aktivitetshistorik +Fån torsdagen den 1 juli 2004 till måndagen den 12 juli 2004 +Utskriven den: 2004-07-12 17:18 + + Vecka under måndagen den 05 juli 2004 + 5 6 7 8 9 10 11 +------------------------------------------------------------------------- + 0:00 kde + 0:00 dc + !:22 1:46 3:14 1:44 8:06 karm + 0:00 3.2 funktionsplan + 1:08 1:08 felrättning + 0:00 arkivera ändringar + 0:00 promotion + 0:00 webbsaker +------------------------------------------------------------------------- + 2:30 1:46 3:14 1:44 9:14 Totalt + + + +Aktivitetshistoriken summeras för varje dag och vecka, grupperad per vecka. De första sju kolumnerna är måndag till söndag. Den åttonde kolumnen är totaltiden för veckan och den nionde kolumnen är aktivitetsnamnet. Aktivitetsnamnen är indenterade för att ange förhållandet mellan aktiviteter och delaktiviteter. + + + + + +Andra system +Korganizer + +&karm;, som Korganizer och Apples iCal, använder industristandardformatet iCalendar för data. &karm; kan läsa och skriva att-göra-listor som skapas av dessa två program. + +Om både &karm; och Korganizer har samma fil öppen, och du redigerar filen med Korganizer, riskerar du att förlora data. För att vara på säkra sidan, redigera bara filen antingen med det ena programmet eller med det andra. + + + +Planner + +Som ett typiskt användarfall, kan du vilja planera ett projekt med projekthanteringsverktyget Imendio Planner (från planner.imendio.org) och importera dess aktiviteter till &karm;, för att få dem på industristandard-formatet iCalendar. När du har gjort det kan du schemalägga aktiviteterna i Korganizer och hålla reda på tiden du arbetar med dem i &karm;. Det är ett sätt att kontrollera om projektet håller sig innanför budget- och tidsramarna. + + + +&DCOP; + +&DCOP; är mekanismen som KDE-program använder för att kommunicera med varandra. Ett KDE-program tillhandahåller en lista med funktioner som andra program (till exempel ett Bash-skript) kan använda. + +Bash-skript som ekar &karm;s version +DCOPID=`dcop | grep karm` + if [ $DCOPID ] + then + VERS=`dcop $DCOPID KarmDCOPIface version` + echo "&karm; version är $VERS" + else + echo "&karm; kör inte" + fi + + + +&karm;s nuvarande &DCOP;-gränssnitt används för närvarande i huvudsak för automatiserade tester, så det är mycket begränsat. För den fullständiga definitionen av gränssnittet, se appendix &DCOP;-gränssnitt. + +För att se det fullständiga &DCOP;-gränssnittet för versionen av &karm; som är installerad på ditt system, kör följande Bash-skript. + +Visa lista med &karm;s &DCOP;-gränssnitt på terminalen +DCOPID=`dcop | grep karm` + if [ $DCOPID ] + then + dcop $DCOPID KarmDCOPIface + else + echo "&karm; kör inte" + fi + + + + +Exportera totalvärden till CSV + +&karm; kan både exportera totalvärden och historik till ett filformat avgränsat med kommatecken. För att exportera totalvärden, välj Arkiv Importera och exportera Exportera till CSV-fil... , så visar &karm; följande exportdialogruta: + + +&karm;s CSV-exportdialogruta + + + + + +&karm;s CSV-exportdialogruta + + + + +Skriv in filen du vill exportera data till, och ändra övriga förvalda värden i dialogrutan om det behövs. Observera att datumintervallet är inaktiverat, eftersom du exporterar totaltider, inte historikdata. Klicka på Exportera, så exporterar &karm; totaltiderna för alla aktiviteter till filen du valde. + +Här är ett exempel på utmatningsformatet: + + +"kde",,,,,0.00,0.00,6.88,9.83 +,"karm",,,,6.88,8.70,6.88,9.83 +,,"3.2 funktionsplan",,,0.00,0.00,0.00,0.00 +,,"felrättning",,,0.00,1.13,0.00,1.13 +,,"arkivera ändringar - översättningar",,,0.00,0.00,0.00,0.00 +,,"tidrapport",,,0.00,0.00,0.00,0.00 +,"kopete",,,,0.00,0.00,0.00,0.00 +,"promotion",,,,0.00,0.00,0.00,0.00 +,"websaker",,,,0.00,0.00,0.00,0.00 + + + +Toppnivåaktiviteter skrivs ut i första kolumnen, delaktiviteter i den andra och så vidare. Tidsdata skrivs ut efter maximalt aktivitetsdjup (fem i exemplet). Den första tidskolumnen är Sessionstid, den andra är Tid, den tredje är Total sessionstid och den fjärde är Total tid. + + + + +Exportera historik till CSV + +För att exportera aktivitetshistorik, välj Arkiv Importera och exportera Exportera historik till CSV-fil... , så visar &karm; samma exportdialogruta som visas ovan. + +Skriv in filen du vill exportera data till, och välj det datumintervall du vill ha aktivitetshistorik för. Andra övriga förvalda värden i dialogrutan om det behövs. Klicka på Exportera, så exporterar &karm; aktivitetshistoriken för alla aktiviteter till filen du valde. + +Här är ett exempel på utmatningsformatet: + + +Aktivitetshistorik +Från tisdagen den 06 juli 2004 till tisdagen den 13 juli 2004 +Utskriven den: 2004-07-13 18:10 +2004-07-06,2004-07-07,2004-07-08,2004-07-09,2004-07-10,2004-07-11,2004-07-12,2004-07-13, +,,,,,,,,0.00,"kde" +,,1.77,3.23,1.73,,1.37,0.82,8.95,,"karm" +,,,,,,,,0.00,,,"3.2 funktionsplan" +,1.13,,,,,,,1.13,,,"felrättning" +,,,,,,,,0.00,,,"arkivera ändringar - översättningar" +,,,,,,,,0.00,,,"tidrapport" +,,,,,,,,0.00,,"kopete" +,,,,,,,,0.00,,"promotion" +,,,,,,,,0.00,,"webbsaker" + + + +De tre raderna anger när rapporten skapades och för vilket datumintervall. Den fjärde raden är en lista med datum i datumintervallet, åtskilda med kommatecken, på ISO 8601-format (ÅÅÅÅ-MM-DD). Alla följande rader listar tiden som loggats för varje aktivitet. Den sista numeriska kolumnen är radens totaltid för alla dagar. Aktivitetsnamnet skrivs ut efter totaltidskolumnen, och är indenterad för att ange förhållandet mellan aktiviteter och delaktiviteter. Namn på toppnivåaktiviteter visas i den första kolumnen efter totaltiderna. + + + + + + + +&karm;s gränssnitt + +Huvudfönstret för &karm; har följande delar: menyrad, verktygsrad, aktivitets/tidsfönster och en statusrad. + + +&karm;s fönster + + + + + + &karm;s fönster + + + + + +Aktivitets/tidsfönstret + +De olika aktiviteterna visas i det här fönstret, tillsammans med tiden som har gått åt för var och en i den nuvarande sessionen och totalt. Aktiviteter som tidsmäts har en liten klockikon intill sessionstiden. + +Delaktiviteter kan skapas för varje aktivitet. Genom att klicka på plus- och minustecknen framför huvudaktiviteten visas eller döljs motsvarande delaktiviteter. Den totala tiden som gått åt för en aktivitet innehåller tiderna för dess delaktiviteter samt dess egen åtgångna tid. + + + + +&karm;s menyrad + +Menyn <guimenu +>Arkiv</guimenu +> + + + + + &Ctrl;S Arkiv Spara + +Sparar de nuvarande aktiviteterna och delaktiviteterna och deras totala tid. + + + + + + &Ctrl;P Arkiv Skriv ut +Skriver ut &karm;s fönster + + + + +Arkiv Starta nysession + +Återställer alla sessionstider till noll + + + + +Arkiv Återställ alla tider + +Återställer alla tider till noll + + + + +Arkiv Importera och exportera Importera gammal flat fil... + +Importera &karm;-filer sparade med gammalt format (&karm; använder nu filer med iCalendar-format för att spara). + + + + +Arkiv Importera och exportera Importera aktiviteter från Planner... + +Importera ett Imendio Planner-projekt (se planner.imendio.org). Alla aktiviteter, delaktiviteter och deras "färdig" markering importeras från en .planner-fil. Du kan importera dem som en delaktivitet genom att skapa en delaktivitet, låta den vara markerad, och därefter importera. + + + + + +Arkiv Importera och exportera Exportera till CSV-fil... + +Exporterar Total sessionstid, Sessionstid, Tid och Total tid till en textfil. + + + + +Arkiv Importera och exportera Exportera historik till CSV-fil... + +Exportera aktivitetshistoriken till en textfil. + + + + + &Ctrl;C Arkiv Kopiera totalvärden till klippbordet + +Kopierar aktuell total tid för en aktivitet eller för alla aktiviteter till &kde;:s klippbord. + + + + + &Ctrl;&Alt;C Arkiv Kopiera historik till klippbordet + +Kopierar dagliga tider för en given period till &kde;:s klippbord + + + + + &Ctrl;Q Arkiv Avsluta + +Stänger &karm; + + + + + + + +Menyn <guimenu +>Klocka</guimenu +> + + + + + S Klocka Starta + + +Startar tidmätning för den markerade aktiviteten + + + + +Klocka Stoppa + + +Stannar tidmätning för den markerade aktiviteten + + + + +&Esc; Klocka Stoppa all tidtagning + +Stoppar tidmätning för alla aktiviteter + + + + + +Menyn <guimenu +>Aktivitet</guimenu +> + + + + + &Ctrl;N Aktivitet Ny + +Lägger till en ny aktivitet + + + + + &Ctrl;&Alt;N Aktivitet Ny delaktivitet + + +Lägger till en ny delaktivitet till den markerade aktiviteten + + + + + + Del Aktivitet Ta bort + + +Tar bort den markerade aktiviteten eller delaktiviteten + + + + + + &Ctrl;E Aktivitet Redigera + + +Ändrar namn eller total tid för den nuvarande aktivitetenDet finns två alternativ för att ändra tiden: Redigera absolut, där sessionstiden och totala tiden kan ändras separat, och Redigera relativ, där en viss ändring läggs till eller tas bort från både sessionstiden och den totala tiden.Alternativet för automatisk följning gör det möjligt att automatiskt starta och stoppa när du byter till eller från ett visst &kde;-skrivbord. + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + + + +Inställningar Anpassa genvägar + +Öppnar en dialogruta för att låta användaren anpassa snabbtangenter + + + + + +Inställningar Anpassa KArm + +Öppnar en dialogruta för att låta användaren anpassa &karm; + +Dialogrutan har tre flikrutor: Uppträdande, som låter dig ange varning vid ingen aktivitet och ett varningsmeddelande när du tar bort en aktivitetsuppsättning, Skärm, som ställer in fälten som visas i huvudfönstret, och Lagring, som ställer in platsen för filen att spara i, om spara automatiskt är aktiverat och intervallet för spara automatiskt. + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + + +Verktygsraden +Verktygsraden innehåller ikoner för följande kommandon: + +(Alla beter sig på samma sätt som menykommandot.) + + +Starta +Stanna +Ny +Ny delaktivitet +Ta bort +Redigera + + + + + +Statusraden + +Rapporterar den totala förflutna tiden för en session. + + + + + + +Tack till och licens + +&karm; + +Program copyright: + + + +1997-2000 Sirtaj Singh Kang taj@kde.org. + +2001-2002 Tomas Pospisek tpo_deb@sourcepole.ch + +2003-2004 Mark Bucciarellimark@hubcapconsulting.com + + + +Bidragsgivare + +Allen Winter winterz@verizon.net +David Faure faure@kde.org +Espen Sand espen@kde.org +Gioele Barabucci gioele@gioelebarabucci.com +Jan Schaumann jschauma@netmeister.org +Jesper Pedersen blackie@ifad.dk +Kalle Dalheimer kalle@kde.org +Klarälvdalens Datakonsult AB +Mark Bucciarelli mark@hubcapconsulting.com +Thorsten Stärk dev@staerk.de +Tomas Pospisek tpo_deb@sourcepole.ch +Willi Richert w.richert@cox.net + + +&karm; inspirerades av Harald Tveit Alvestrands mycket användbara verktyg som heter titrax, vars enda fel är att det är baserat på Xt-verktygslådan. + +Dokumentation copyright 2000-2004 Jonathan Singer jsinger@leeta.net och Sirtaj Singh Kang taj@kde.org. +&underFDL; &underGPL; + + + + +pågående aktivitet +En aktivitet som har tidtagning igång. + + + +&DCOP; +Protokollet för kommunikation mellan processer som används i KDE. Kort för Desktop COmmunication Protocol. + + + +skrivbord +GNU/Linux, FreeBSD och andra system som kör X-windows har flera skrivbord. Du har typiskt fyra olika skrivbord installerade som standard. Varje skrivbord kan visa sin egen uppsättning med program och filer. När KDE först startas, är skrivbordet du ser det första. Om du trycker på &Alt;F2, visas det andra skrivbordet. Tryck på &Alt;F1 går tillbaka till det första. + + +historik +Om &karm; är inställd för att logga historik, lagras varje start och stopp av tidtagning som en händelse. Historiken rensas aldrig när tider återställs, utan förblir i filen till aktiviteten tas bort. + + + session +En användardefinierad startpunkt för sessionstider. En ny session börjar när du väljer Arkiv Starta ny session . Sessionsdata sparas inte när du skapar en ny session. + + Sessionstid Tiden som använts för aktiviteten sedan sessionen började. + + systembricka +Systembrickan finns i raden som (normalt) visas längst ner på skärmen. På den här systembrickan finns &karm;s ikon längst till höger. + + + +toppnivåaktivitet +En aktivitet utan överliggande aktiviteter. + + + Total sessionstid Tiden som använts för aktiviteten och alla dess delaktiviteter sedan sessionen började. + Tid +Tiden som använts för aktiviteten sedan all tidtagning återställdes. + + Total tid +Tiden som använts för aktiviteten och alla dess delaktiviteter sedan all tidtagning återställdes. + + + + +Installation + + +Hur man skaffar &karm; +&install.intro.documentation; &install.compile.documentation; + + + +&DCOP;-gränssnitt + + + +version + + +version +Returnerar &karm;s version. + + +QString version() + + + +Beskrivning +version() är ett &DCOP;-anrop som returnerar &karm;s versionsnummer, till exempel 1.5.0. Versionsnumret returneras som en sträng med det typiska GNU-formatet huvudversion.delversion.felrättning. + + + + + +quit + + +quit +Returnerar &karm;s avslutning. + + +QString quit() + + + +Beskrivning +quit() är ett &DCOP;-anrop som tillhandahåller ett sätt för ett externt program att avsluta &karm; på ett snyggt sätt. + + + + + +hastodo + + +hastodo +Kontrollera om en aktivitet på toppnivå finns. + + +QString hastodo(QString aktivitetsnamn) + + +Parametrar + + +aktivitetsnamn + + Namnet på aktiviteten att leta efter. + + + + + + +Beskrivning +hastodo(QString taskname) är ett &DCOP;-anrop som letar efter en uppgift med angivet namn. Om den hittas, returneras iCalendar-användarid som identifierar uppgiften. Om den inte hittas, returneras en tom sträng. +Filen som söks igenom är iCalendar-filen som &karm; för närvarande har öppen. Alla uppgiftsträd söks igenom, inte bara uppgifter på översta nivån. Om mer än en uppgift har ett matchande namn, returneras den första som hittas. + + + + + +addtodo + + +addtodo +Lägg till en ny aktivitet. + + +QString addtodo(QString aktivitetsnamn) + + +Parametrar + + +aktivitetsnamn + + Namnet på den nya aktiviteten. + + + + + + + +Beskrivning +addtodo(QString todoname) är en &DCOP;-funktion som lägger till en ny uppgift på översta nivån i nuvarande lagringsobjekt. Den nya uppgiftens användarid returneras. + + + + + +&documentation.index; +
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$(AUTOMAKE) --gnu docs/kdepim/kcontrol/kalarmd/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdepim/kcontrol/kalarmd/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdepim/kcontrol/kalarmd/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdepim/kcontrol/kalarmd/index.cache.bz2 b/tde-i18n-sv/docs/kdepim/kcontrol/kalarmd/index.cache.bz2 new file mode 100644 index 00000000000..6967f8f2b4e Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/kcontrol/kalarmd/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdepim/kcontrol/kalarmd/index.docbook b/tde-i18n-sv/docs/kdepim/kcontrol/kalarmd/index.docbook new file mode 100644 index 00000000000..3dbac6ac0f0 --- /dev/null +++ b/tde-i18n-sv/docs/kdepim/kcontrol/kalarmd/index.docbook @@ -0,0 +1,117 @@ + + + +]> + +
+ + + +Lauri Watts
lauri@kde.org
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ +2002-02-11 +3.00.00 + + +KDE +Kcontrol +alarm +schema + + +
+ + +Alarmdemon + +Den här modulen låter dig anpassa &kalarmd;, alarmdemonen i kdepim-paketet. Den är bara tillgänglig om du har installerat paketet. + +Det finns bara två alternativ i den här modulen. + + + +Starta alarmdemonen automatiskt vid inloggning + +Markera detta för att starta alarmdemonen så fort du startar en &kde;-session. + + + + +Kontrollintervall (minuter) + +Hur ofta (i minuter) som alarmdemonen ska vänta mellan kontroll av alarm som går ut. + + + + +De här inställningarna gäller för alla program som använder alarmdemonen. För närvarande ingår &korganizer; och &kalarm; bland programmen som använder den. För mer information, se respektive handbok. + + +Avsnittsförfattare + +Lauri Watts lauri@kde.org + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se + + + + +
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$$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdepim/kleopatra/index.cache.bz2 b/tde-i18n-sv/docs/kdepim/kleopatra/index.cache.bz2 new file mode 100644 index 00000000000..45e68479238 Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/kleopatra/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdepim/kleopatra/index.docbook b/tde-i18n-sv/docs/kdepim/kleopatra/index.docbook new file mode 100644 index 00000000000..7f190a80653 --- /dev/null +++ b/tde-i18n-sv/docs/kdepim/kleopatra/index.docbook @@ -0,0 +1,2340 @@ + +Kleopatra"> + KWatchGnuPG"> + GpgSM"> + GPG"> + GpgConf"> + + + S/MIME"> + + + + DN"> + CA"> + + + + + --external"> + --query"> + --import-certificate"> +]> + + + + +Handbok &kleopatra; + + +Marc Mutz
marc@klaralvdalens-datakonsult.se
+
+
+ +David Faure Utvecklare + + +Steffen Hansen
&Steffen.Hansen.mail;
+
+Utvecklare +
+ +Matthias Kalle Dalheimer Utvecklare + + +Jesper Pedersen
&Jesper.Pedersen.mail;
+
+Utvecklare +
+Daniel Molkentin
&Daniel.Molkentin.mail;
+
+Utvecklare +
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +&GPLNotice; + +2004-06-11 +0.31 + + +&kleopatra; är ett verktyg för att hantera X509-certifikat. + + + + +KDE +Kapp +X509 +LDAP +gpg +gpgsm + + +
+ + Inledning + +&kleopatra; är &kde;:s verktyg för att hantera X509-certifikat i &gpgsm;-nyckellådan och för att hämta certifikat från LDAP-servrar. + +&kleopatra; kan startas från &kmail;s meny Verktyg, samt från kommandoraden. Programmet &kleopatra; heter kleopatra. + +Programmet är uppkallat efter Kleopatra, en berömd kvinnlig egyptisk farao som levde samtidigt som Julius Caesar, med vilken det sägs att hon hade ett intimt förhållande. + +Namnet valdes eftersom programmet har sitt ursprung i projektet Ägypten (Ägypten är tyska för Egypten). Kleopatra stavas också på samma sätt på tyska. + + + +Huvudfunktioner + +Visa den lokala nyckellådan + + + +&kleopatra;s huvudfunktion är att visa och redigera innehållet i den lokala nyckellådan, vilket liknar konceptet i &gpg; med nyckelringar, även om man inte ska läsa ut för mycket ur jämförelsen. + +Huvudfönstret är uppdelat i ett stort område för att lista nycklar, menyraden och sökraden längst upp, och en statusrad längst ner. + +Varje rad i nyckellistan motsvarar ett certifikat, som identifieras av det så kallade Subjekt DN. DN är en förkortning som betyder Distinguished Name (särskiljande namn), en hierarkisk identifiering som i mycket liknar en sökväg i filsystemet med en ovanlig syntax, som är avsett att unikt identifiera ett givet certifikat i hela världen. + +För att vara giltiga, och sålunda användbara, måste (öppna) nycklar vara signerade av en certifikatutfärdare (CA). Signaturerna kallas certifikat, men oftast används begreppen certifikat och (öppen) nyckel omväxlande, och vi skiljer inte heller på dem i den här handboken, utom när det anges explicit. Namnet på certifikatutfärdaren som gav ut certifikatet (dess DN) visas i kolumnen Utfärdare DN. + +Certifikatutfärdare måste i sin tur vara signerade av andra certifikatutfärdare för att vara giltiga. Det här måste förstås sluta någonstans, så certifikatutfärdare på toppnivå (rotcertifikatutfärdare) signerar sin nyckel själv (det kallas en självsignatur). Rotcertifikat måste därför tilldelas giltighet (vanligen kallad pålitlighet) för hand, dvs. efter att ha jämfört fingeravtrycket med det som finns på certifikatutfärdarens webbplats. Det görs typiskt av systemadministratören eller leverantören av en produkt som använder certifikat, men kan också göras av användaren via &gpgsm;s kommandoradsgränssnitt. + +För att se vilka certifikat som är rotcertifikat, kan du antingen jämföra Subjekt DN och Utfärdare DN, eller byta till hierarkiskt läge för nyckellistan med Visa Hierarkisk nyckellista. + +Du kan se detaljinformation för vilket certifikat som helst genom att dubbelklicka på det, eller använda Visa Certifikatinformation.... Då öppnas en dialogruta som visar de vanligaste egenskaperna hos certifikatet, dess certifikatkedja (dvs. kedjan av utfärdare upp till rotcertifikatutfärdaren), och en utskrift av all information som gränssnittet kan extrahera från certifikatet. + +Om du ändrar nyckellådan utan att använda &kleopatra; (t.ex. genom att använda kommandoradgränssnittet i &gpgsm;), kan du uppdatera vyn med F5Visa Visa igen. + +Eftersom kontroll av en nyckel kan ta en del tid (t.ex. kan certifikatåterkallningslistor behöva hämtas), försöker inte den vanliga listan med nycklar kontrollera giltigheten hos nycklar. För detta tillhandahålls &Shift;F5 CertifikatKontrollera, en speciell version av F5Visa Visa igen. Den kontrollerar antingen direkt markerade certifikat, eller alla nycklar om igen är markerad. + + + +Söka efter och importera certifikat + +För det mesta skaffar du nya certifikat genom att kontrollera signaturer i e-post, eftersom certifikat oftast är inbäddade i signaturerna som skapats med dem. Om du dock behöver skicka ett brev till någon som du ännu inte har haft kontakt med, måste du hämta certifikatet från en LDAP-katalog (även om &gpgsm; kan göra det automatiskt), eller från en fil. Du måste också importera ditt eget certifikat efter att ha tagit emot certifikatutfärdarens svar på din certifikatbegäran. + +För att söka efter ett certifikat i en LDAP-katalog, ändra kombinationsrutan i sökraden från I lokala certifikat till I externa certifikat, skriv in text (t.ex. namnet på personen vars certifikat du vill ha) i radeditorn och klicka på ikonen Sök. Resultaten visas i nyckellistan under sökraden, där du kan markera certifikat, antingen för att titta på dem med eller ladda ner dem till den lokala nyckellådan med . Observera att du också kan ladda ner certifikatet från dialogrutan med detaljinformation, med knappen Importera lokalt. + +Du kan ställa in listan med LDAP-servrar som ska sökas i på sidan Katalogtjänster i &kleopatra;s inställningsdialogruta. + +Om du tog emot certifikatet som en fil, försök med ArkivImportera certifikat.... &gpgsm; måste förstå certifikatfilens format. Se handboken för &gpgsm; för en lista med filformat som stöds. + +Om du inte skapade ditt eget nyckelpar med &gpgsm;, måste du också manuellt importera den öppna nyckeln (och den hemliga nyckeln) från PKCS#12-filen du fick från certifikatutfärdaren. Du kan göra det från kommandoraden med kleopatra &commandline-option-import-certificate; filnamn eller inne i &kleopatra; med ArkivImportera certifikat..., precis som du skulle göra för normala certifikat. + + + +Skapa nya nyckelpar + +Menyalternativet ArkivNytt nyckelpar... startar guiden för att skapa en begäran om ett certifikat. Den leder dig genom ett antal steg för att skapa en begäran om ett certifikat. När guiden avslutas, kan denna begäran antingen skickas till en certifikatutfärdare (&ca;) för att signeras, eller sparas i en fil (till exempel på en diskett, så att den kan skickas till certifikatutfärdaren). Så fort du är klar med ett steg i guiden, tryck på Nästa för att gå till nästa steg (eller Tillbaka för att kontrollera steg som redan är färdiga). Skapandet av begäran om certifikat kan avbrytas när som helst genom att trycka på knappen Avbryt. +Det första steget i guiden är att skriva in persondata för certifikatet. Fälten som ska fyllas i är: + +Namn: Ditt namn. + + +Plats: Staden eller kommunen du bor i. + + +Organisation: Organisationen du representerar (t.ex. företaget du arbetar på). + + +Avdelning: Enheten i organisationen där du finns (till exempel "Logistik"). + + +Landskod: Koden med två bokstäver för landet du bor i (till exempel "SE"). + + +E-postadress: Din e-postadress. Försäkra dig om att du skriver in detta rätt — det är adressen som alla skickar brev till när de använder ditt certifikat. + + +Nästa steg i guiden är att välja om certifikatet ska lagras i en fil eller skickas direkt till certifikatutfärdaren. Du måste ange filnamn eller e-postadress dit begäran om certifikatet ska skickas. + + +Hantering av nyckellådan + +Förutom att lista och kontrollera, söka och importera certifikat och skapa nya, har &kleopatra; också några funktioner som inte används så ofta men hjälper dig hantera den lokala nyckellådan. + +Funktionerna omfattar att ta bort certifikat från den lokala nyckellådan med Delete CertifikatTa bort, samt manuell hantering av certifikatåterkallningslistor (CertifikatUppdatera CRL:er , CRL:erRensa CRL-cache..., CRL:erVisa CRL-cache...). + + + + + +Menyreferens + +Menyn Arkiv + + + + +ArkivNytt nyckelpar... + + +Skapar ett nytt nyckelpar (öppen och hemlig) och låter dig skicka den öppna delen till en certifikatutfärdare (&ca;) för signering. Det resulterande certifikatet skickas sedan tillbaka till dig, eller lagras på en LDAP-server så att du kan ladda ner det till din lokala nyckelserver, där du kan använda den för att signera och avkoda e-post. + +Det här arbetssättet kallas decentraliserad nyckelframtagning, eftersom alla nycklar skapas lokalt. &kleopatra; (och &gpgsm;) stöder inte centraliserad nyckelframtagning direkt, men du kan importera nyckelknippan med öppen och hemlig nyckel som du tog emot från certifikatutfärdaren med PKCS#12-format via Arkiv Importera certifikat.... + + + + + +ArkivExportera certifikat... + + +Exporterar markerade certifikat till en fil. + +Det här exporterar bara de öppna nycklarna, även om de hemliga nycklarna är tillgängliga. Använd Arkiv Exportera hemlig nyckel... för att både exportera öppna och hemliga nycklar till en fil, men observera att det är nästan alltid en dålig idé. + + + + + +ArkivExportera hemlig nyckel... + + +Exporterar både den öppna och den hemliga nyckeln till en (PKCS#12)-fil. + +Det bör sällan vara nödvändigt att använda funktionen, och om det är det, måste det planeras noggrant. Planering av förflyttning av en hemlig nyckel omfattar bland annat val av transportmedia, och säker borttagning av nyckeldata på den gamla datorn, samt på transportmedia. + + + + + +ArkivImportera certifikat... + + +Importerar certifikat och/eller hemliga nycklar från filer till den lokala nyckellådan. + +Certifikatfilens format ska vara ett som kan förstås av &gpgsm;. Se manualen för &gpgsm; för en lista av format som stöds. + + + + + +ArkivImportera CRL:er... + + +Låter dig importera certifikatåterkallningslistor från filer för hand. + +Normalt hanteras certifikatåterkallningslistor (CRL:er) transparent av bakgrundsprogrammet, men ibland kan det vara användbart att importera CRL:er till den lokala CRL-cachen för hand. + +Observera: För att CRL-import ska fungera, måste verktyget dirmngr finnas i sökvägen. Om menyalternativet inte kan väljas, bör du kontakta systemadministratören och be att dirmngr installeras. + +Du kan titta på innehållet i den lokala CRL-cachen med menyalternativet CRL:erVisa CRL-cache. Då visas en dialogruta med information om CRL:er som finns i cachen och fingeravtrycken för certifikat i varje CRL. + + + + + +&Ctrl;Q ArkivAvsluta + + +Avslutar &kleopatra;. + + + + + + + + + +Menyn Visa + + + + +F5 VisaVisa igen + + +Visar markerade certifikat igen, eller uppdaterar certifikatlistan. + +Om det finns markerade certifikat, gäller uppdateringsåtgärden bara de markerade posterna. + +Om ett frågeresultat (antingen fjärr- eller lokalresultat) för närvarande visas, upprepas frågan igen och det nya resultatet visas istället för det gamla. + +Om ingen fråga har utförts, hämtas hela nyckellådans innehåll och visas igen. + +Du kan använda det om du har ändrat innehållet i nyckellådan på annat sätt än via &kleopatra; (t.ex. genom att använda kommandoradgränssnittet i &gpgsm;). + + + + + +Esc VisaStoppa åtgärd + + +Stoppar (avbryter) alla pågående åtgärder, t.ex. en sökning eller en nerladdning. + +Beroende på servern som används, kan &kleopatra; blockeras några sekunder när en fjärrsökning avbryts medan gränssnittet gör färdigt proceduren. Det är normalt och förväntat beteende. + + + + + +VisaCertifikatinformation... + + +Visar detaljinformation om certifikatet som för närvarande är markerat. + +Funktionen är också tillgänglig genom att direkt dubbelklicka på motsvarande objekt i listvyn. + + + + + + + +VisaHierarkisk nyckellista + + +Byter mellan hierarkiskt och enkelt läge för nyckellistan. + +I hierarkiskt läge ordnas certifikat enligt förhållandet utgivare och subjekt, så det är enkelt att se vilken certifikathierarki som ett givet certifikat tillhör, men ett givet certifikat är svårare att hitta från början (även om du förstås kan använda sökraden). + +I enkelt läge visas alla certifikat i en enkel lista, alfabetiskt sorterade. Ett givet certifikat är enkelt att hitta i detta läge, men det är inte direkt klart vilket rotcertifikat det tillhör. + + + + + +&Ctrl;. VisaExpandera alla + + +(Den här funktionen är bara tillgänglig när Visa Hierarkisk nyckellista är på.) + +Expanderar alla listobjekt i certifikatlistans vy, dvs. gör alla objekt synliga. + +Det här är normalt när hierarkiskt läge väljes för nyckellistan. + +Du kan förstås fortfarande expandera eller dra ihop varje enskild rad för sig. + + + + + + +&Ctrl;, VisaDra ihop alla + + +(Den här funktionen är bara tillgänglig när Visa Hierarkisk nyckellista är på.) + +Drar ihop alla listobjekt i certifikatlistans vy, dvs. döljer alla utom toppnivåobjekten. + +Du kan förstås fortfarande expandera eller dra ihop varje enskild rad för sig. + + + + + + + +Menyn Certifikat + + + + +&Shift;F5 CertifikatKontrollera + + +Kontrollerar markerade (eller alla) nycklar. + +Det liknar F5Visa Visa igen, men utför en kontroll av (markerade) nycklar. Kontroll betyder här att alla relevanta certifikatåterkallningslistor hämtas, och att det kontrolleras att certifikatkedjan är riktig. Som ett resultat markeras ogiltiga eller utgångna nycklar enligt dina färg- och teckensnittsinställningar från sidan Utseende i &kleopatra;s inställningsdialogruta. + +Du kan bara lita på informationen i kontrollerade nycklar, och eftersom vilken som helst av dem kan återkallas när som helst, är till och med en kontroll bara en ögonblicksbild av det nuvarande tillståndet i den lokala nyckelringen. Det är därför gränssnittet normalt utför den här sortens kontroller så fort nycklarna används (t.ex. för signering, verifiering av signaturer, kryptering eller avkodning). + + + + + + +CertifikatUppdatera CRL:er + + +Hämtar nuvarande certifikatåterkallningslistor för alla markerade nycklar, även om de inte normalt skulle hämtas när nyckeln används. + +Funktionen får bara effekt på certifikat som definierar en distributionspunkt för en certifikatåterkallningslista. Beroende på gränssnittet som används, så uppdateras inte certifikat som är inställda att utföra kontroller med direktvaliderade certifikat (OCSP). + +Du kan till exempel använda det om du får reda på från annat håll att en nyckel har återkallats, och du vill att gränssnittet ska ange det nu istället för att vänta på att det ska hända automatiskt vid nästa schemalagda uppdatering av certifikatåterkallningslistor. + +Omfattande användning av funktionen kan ge hög last på leverantörens eller företagets nätverk, eftersom certifikatåterkallningslistor i stora organisationer kan vara förvånansvärt stora (flera Mibyte är inte ovanligt). + +Använd funktionen sällan. + + + + + + +Delete CertifikatTa bort + + +Tar bort markerade certifikat från den lokala nyckelringen. + +Använd funktionen för att ta bort oanvända nycklar från den lokala nyckellådan. Eftersom certifikat typiskt finns som bilagor i signerad e-post, kan dock verifikation av ett brev göra att nyckeln som just tagits bort dyker upp igen i den lokala nyckellådan. Därför är det troligen bäst att undvika att använda funktionen så mycket som möjligt. När du kommit vilse, använd sökraden eller funktionen Visa Hierarkisk nyckellista för att återfå kontrollen över hela uppsättningen med certifikat. + + + + + + +CertifikatLadda ner + + +Laddar ner markerade certifikat från LDAP till den lokala nyckellådan. + + + + + + + + + +Menyn CRL:er + + + + +CRL:erRensa CRL-cache... + + +Rensar cachen med certifikatåterkallningslistor i &gpgsm;. + +Du behöver troligen aldrig det här. Du kan tvinga en uppdatering av CRL-cachen genom att istället markera alla certifikat och använda CertifikatUppdatera CRL:er. + + + + +CRL:erVisa CRL-cache... + + +Visar detaljinnehållet i cachen med certifikatåterkallningslistor i &gpgsm;. + + + + + + + +Menyn Verktyg + + + + +VerktygGnuPG-loggvisning... + + +Startar &kwatchgnupg;. + + + + + + + +Menyn Inställningar + + + + +Inställningar Visa statusrad + + +Ändrar synlighet för statusraden längst ner. + + + + +Inställningar Anpassa genvägar... + + +Visar &kde;:s vanliga inställningsdialogruta för snabbtangenter, där du kan tilldela och ändra snabbtangenter för alla menyalternativ. + + + + +InställningarAnpassa &kleopatra;... + + +Visar &kleopatra;s inställningsdialogruta. + +Se för mer information. + + + + +InställningarAnpassa GpgME-gränssnitt... + + +Visar en dialogruta som låter dig anpassa alla funktioner i &gpgsm; och andra gränssnittsmoduler. + +Dialogrutan skapas dynamiskt från utmatning av verktyget &gpgconf; och den kan därför ändras när gränssnittsmoduler uppdateras. + + + + + + + +Menyn Hjälp + + +Menyn Hjälp innehåller &kde;:s standardmeny för hjälp. +&help.menu.documentation; + + + +Referens till kommandoradsväljare + +Bara väljare som är specifika för &kleopatra; listas här. Som med alla &kde;-program, kan du få en fullständig lista med väljare genom att ge kommandot kleopatra . + + + + +&commandline-option-external; + + +Anger att &commandline-option-query; ska söka på andra datorer istället för i den lokala nyckellådan. + + + + +&commandline-option-query; + + +Anger att &kleopatra; ska starta med den angivna frågesträngen istället för att visa den fullständiga lokala nyckellådan. + + + + +&commandline-option-import-certificate; + + +Anger en fil eller webbadress som ska användas för att importera certifikat (eller hemliga nycklar). + +Det här är motsvarigheten till Arkiv Importera certifikat... på kommandoraden. + + + + + + + +Anpassa &kleopatra; + +&kleopatra;s inställningsdialogruta kan kommas åt via InställningarAnpassa &kleopatra;.... + +Var och en av dess sidor beskrivs i avsnitten nedan. + +Anpassa katalogtjänster + +På den här sidan kan du ställa in vilka LDAP-servrar som ska användas vid certifikatsökning. Du kan också ställa in deras ordning, samt några utvalda LDAP-relaterade inställningar från den dynamiska inställningsdialogrutan för gränssnittet, tillgänglig via Inställningar Anpassa GpgME-gränssnitt.... + +För att lägga till en ny server, klicka på knappen Lägg till tjänst.... I dialogrutan som visas kan du ange Servernamn,Port (förinställd till den normala LDAP-porten), Bas &dn; (ibland kallat sökroten eller sökbasen), och de vanliga Användarnamn och Lösenord som bara behövs om servern kräver behörighetskontroll. Genom att klicka på Ok läggs serverinformationen till i listan med servrar, medan Avbryt kastar indata. + +För att ta bort en server från söklistan, markera den i listan och tryck på knappen Ta bort tjänst. + +För att ändra den relativa sökordningen mellan servrarna, markera en av dem och flytta den uppåt eller neråt med piltangenterna intill listan. + +För att ställa in tidsgränsen för LDAP, dvs. den maximala tiden som gränssnittet väntar på att en server ska svara, använd helt enkelt motsvarande inmatningsfält som heter LDAP-tidsgräns. + +Om en av dina servrar har en stor databas, så att till och med rimliga sökningar som Johansson når maximalt antal objekt som returneras av en fråga, kanske du vill öka gränsen. Du kan enkelt ta reda på om du når gränsen under en sökning, eftersom en dialogruta som talar om för dig att resultatet har avkortats dyker upp, om det är fallet. + +Vissa servrar kan införa egna begränsningar på antal objekt som returneras vid en fråga. Om det är fallet, resulterar inte en ökning av gränsen här att flera objekt returneras. + + + +Anpassa visuellt utseende + +&kleopatra; låter dig anpassa utseendet hos (kontrollerade) nycklar i listvyn. Det omfattar förgrundsfärgen (textfärgen) och bakgrundsfärgen, samt teckensnittet. + +Varje Nyckelkategori till vänster tilldelas en uppsättning färger och ett teckensnitt som nycklar tillhörande kategorin visas med. Kategorilistan fungerar också som en förhandsgranskning av inställningarna. Kategorier kan fritt definieras av en administratör eller en avancerad användare, se under . + +För att ändra textfärgen (förgrundsfärgen) hos en kategori, markera den i listan och tryck på knappen Ange textfärg.... &kde;:s vanliga färgvalsdialogruta visas, där du kan välja färg eller skapa en ny färg. + +Att ändra bakgrundsfärg görs på samma sätt, klicka bara på Ange bakgrundsfärg istället. + +För att ändra teckensnitt har du egentligen två alternativ: + + +Ändra standardteckensnitt som används för alla listvyer i &kde;. +Använd ett eget teckensnitt. + + +Det första alternativet har fördelen att teckensnittet följer vilken stil du än väljer i hela &kde;, medan den senare ger dig fullständig kontroll över teckensnittet som används. Valet är ditt. + +För att använda det ändrade förvalda teckensnittet, markera kategorin i listan och markera eller avmarkera teckenegenskaperna kursiv, fetstil och/eller överstruken. Du ser omedelbart effekten på teckensnittet i kategorilistan. + +Tryck på knappen Ange teckensnitt... för att använda ett eget teckensnitt. &kde;:s vanliga teckensnittsdialogruta visas, där du kan välja ett nytt teckensnitt. Observera att du fortfarande kan använda teckenegenskaper för att ändra det egna teckensnittet, precis som för att ändra förvalt teckensnitt. + +För att byta tillbaka till förvalt teckensnitt, måste du trycka på knappen Förval. + + + +Anpassa ordningen &dn;-egenskaper visas + +Även om en DN är hierarkisk, definieras inte ordningen hos de enskilda komponenterna (som kallas relativa DN, RDN, eller DN egenskaper). Ordningen som egenskaperna visas är därför ett uttryck för personligt tycke eller företagspolicy, vilket är orsaken till att det kan ställas in i &kleopatra;. + +Den här inställningen gäller inte bara &kleopatra; utan alla program som använder &kleopatra; teknologin. När det här skrivs omfattar det &kleopatra;, KDE:s adressbok samt förstås &kleopatra; själv. + +Den här inställningssidan består i huvudsak av två listor, en för de kända egenskaperna (Tillgängliga egenskaper) och en som beskriver Nuvarande egenskapsordning. + +Båda listor innehåller poster som beskrivs av egenskapens korta form (t.ex. CN) samt den utskrivna formen (Vanligt namn). + +Listan Tillgängliga egenskaper är alltid sorterad i alfabetisk ordning, medan ordningen i listan Nuvarande egenskapsordning motsvarar den inställda DN-egenskapsordningen: den första egenskapen i listan är också den som visas först. + +Bara egenskaper som explicit listas i Nuvarande egenskapsordning visas över huvud taget. Övriga döljs normalt. + +Om platsmarkörposten _X_ (Alla andra) dock finns i nuvarande listan, infogas alla egenskaper som inte listas (vare sig de är kända eller inte) på platsen _X_, i sin ursprungliga relativa ordning. + +Ett litet exempel hjälper till att klargöra detta: + + +Givet DN +
O=KDE, C=US, CN=Dave Devel, X-BAR=foo, OU=Kleopatra, X-FOO=bar,
förvald egenskapsordning för CN, L, _X_, OU, O, C ger följande formaterade DN:
CN=Dave Devel, X-BAR=foo, X-FOO=bar, OU=Kleopatra, O=KDE, C=US
medan CN, L, OU, O, C ger
CN=Dave Devel, OU=Kleopatra, O=KDE, C=US
+ +För att lägga till en egenskap i listan med egenskapsordning, markera den i listan Tillgängliga egenskaper, och tryck på knappen Lägg till i nuvarande egenskapsordning. + +För att ta bort en egenskap från listan med egenskapsordning, markera den i listan Nuvarande egenskapsordning, och tryck på knappen Ta bort från nuvarande egenskapsordning. + +För att bara flytta en egenskap till början (eller slutet), markera den i listan Nuvarande egenskapsordning, och tryck på knappen Flytta längst upp (eller Flytta längst ner). + +För att bara flytta en egenskap uppåt (eller neråt) ett steg, markera den i listan Nuvarande egenskapsordning, och tryck på knappen Flytta upp ett steg (eller Flytta ner ett steg). + +
+ +
+ +Administrationsguide + +Administrationsguiden beskriver sätt att anpassa &kleopatra; som inte är tillgängliga via det grafiska gränssnittet, utan bara via inställningsfiler. + +Det antas att läsaren känner till teknologin som används för att anpassa &kde;-program, inklusive layout, plats i filsystemet och ordning hos &kde;:s inställningsfiler, samt KIOSK-ramverket. + +Anpassning av guiden för att skapa certifikat + +&kleopatra; låter dig anpassa fälten som användaren får skriva in för att skapa sitt certifikat. + +Skapa en grupp som heter CertificateCreationWizard i systemets kleopatrarc. Om du vill ha en egen ordning av egenskaper eller om du bara vill att vissa poster ska visas, skapa en nyckel som heter DNAttributeOrder. Argumentet är en eller flera av CN,SN,GN,L,T,OU,O,PC,C,SP,DC,BC,EMAIL om du vill att fält ska överskridas med ett visst värde, skriv något som liknar Egenskap=Värde. Om du vill att egenskapen ska behandlas som nödvändig, följ den med ett utropstecken (t.ex. CN!,L,OU,O!,C!,EMAIL!, som råkar vara förinställt värde). + +Genom att använda kiosklägets flaggor $e blir det möjligt att hämta värden från miljövariabler eller från utvärdering av ett skript eller ett körbart program. Om du dessutom vill förhindra redigering av respektive fält, använd flaggan $i. Om du vill förhindra att knappen Infoga min adress används, ange värdet false för ShowSetWhoAmI. + +Beroende på naturen hos &kde;:s kiosk-ramverk, blir det omöjligt för användaren att överskrida flaggan för oförändringsbarhet ($i) när den används. Det är avsett beteende. $i och $e kan också användas med vilken annan inställningsnyckel som helst i &kde;-program. + +Följande exempel ger en översikt av möjliga anpassningar: + + +[CertificateCreationWizard] +;Tillåt inte kopiering av personlig data från adressboken, tillåt inte lokal överskridning +ShowSetWhoAmI[$i]=false + +;ställer in användarnamnet till $USER +CN[$e]=$USER + +;ställer in företagsnamnet till "Mitt företag", tillåter inte redigering +O[$i]=Mitt företag + +;ställer in avdelningsnamnet till ett värde som returneras av ett skript +OU[$ei]=$(lookup_dept_from_ip) + +;ställer in land till SE, men tillåter ändring av användaren +C=SE + + + + + + + + Skapa och redigera nyckelkategorier + + &kleopatra; låter användaren anpassa synligt utseende för nycklar baserat på ett koncept som kallas Nyckelkategorier. Avsnittet beskriver hur du kan redigera tillgängliga kategorier och lägga till nya. + + Vid försök att hitta kategorin som en nyckel hör till, försöker &kleopatra; matcha nyckeln med en följd av nyckelfilter, angivna i filen libkleopatrarc. Det första som matchar definierar kategorin. + + Varje nyckelfilter definieras i en konfigurationsgrupp som heter Key Filter #n, där n är ett tal som börjar på 0. + + Det enda alternativ som krävs i gruppen Key Filter #n är Name, som innehåller namnet på kategorin som det visas i inställningsdialogrutan. + + listar alla alternativ som definierar visningsegenskaperna för nycklar som hör till kategorin (dvs. de alternativ som kan ställas in i inställningsdialogrutan), medan anger alla alternativ som definierar de kriterier som filtret använder för att matcha nycklar. + + + Inställningsalternativ för att definiera visningsegenskaper i nyckelfilter + + + + + Inställningsalternativ + Typ + Beskrivning + + + + + + background-color + färg + Bakgrundsfärgen som ska användas. Om den saknas får den som standardvärde vilken bakgrundsfärg som än är definierad globalt för listvyer. + + + foreground-color + färg + Förgrundsfärgen som ska användas. Om den saknas får den som standardvärde vilken förgrundsfärg som än är definierad globalt för listvyer. + + + font + teckensnitt + Det egna teckensnittet som ska användas. Teckensnittet skalas till storleken som är inställd för listvyer, och eventuella teckenegenskaper (se nedan) införs. + + + font-bold + boolean + Om angiven som true och font inte är angiven, används standardteckensnittet i listvyn med teckenstilen fetstil tillagd (om tillgänglig). Ignoreras om font också finns med. + + + font-italic + boolean + Motsvarar font-bold, men använder kursivstil istället för fetstil. + + + font-strikeout + boolean + Om true ritas en centrerad linje över teckensnittet. Gäller även om font är angiven. + + + ikon + text + Namnet på en ikon att visa i första kolumnen. Ännu inte implementerat. + + + +
+ + + Inställningsalternativ för att definiera filterkriterier i nyckelfilter + + + + + Inställningsalternativ + Typ + Om angivet matchar filtret när... + + + + + + is-revoked + boolean + nyckeln har återkallats. + + + is-expired + boolean + nyckeln har gått ut. + + + is-disabled + boolean + nyckeln har inaktiverats (markerats för att inte användas) av användaren. Ignoreras för &smime;-nycklar. + + + is-root-certificate + boolean + nyckeln är ett rotcertifikat. Ignoreras för OpenPGP-nycklar. + + + can-encrypt + boolean + nyckeln kan användas för kryptering. + + + can-sign + boolean + nyckeln kan användas för signering. + + + can-certify + boolean + nyckeln kan användas för att signera (certifiera) andra nycklar. + + + can-authenticate + boolean + nyckeln kan användas för behörighetskontroll (t.ex. som ett TLS-klientcertifikat). + + + has-secret-key + boolean + den hemliga nyckeln i det här nyckelparet är tillgänglig. + + + is-openpgp-key + boolean + nyckeln är en OpenPGP-nyckel (true), eller en &smime;-nyckel (false). + + + was-validated + boolean + nyckeln har kontrollerats (se &Shift;F5 Certifikat Kontrollera). + + + prefix-ownertrust + validity Giltighet är en (ordnad) uppräkning av följande tillåtna värden: unknown, undefined, never, marginal, full, ultimate. Se handböckerna för &gpg; och &gpgsm; för en detaljerad förklaring. + + + nyckeln har exakt (prefix = is), har vad som helst utom (prefix = is-not), har åtminstone (prefix = is-at-least), eller har som mest (prefix = is-at-most ägarpålitligheten som anges som värde i inställningsalternativet. Om mer än en nyckel med prefix-ownertrust (med olika prefix värden) finns i en enstaka grupp, är beteendet odefinierat. + + + prefix-validity + validity + Motsvarar prefix-ownertrust, men för nyckelgiltighet istället för ägarpålitlighet. + + + +
+ + + Några av de mest intressanta kriterierna, som is-revoked eller is-expired fungerar bara med kontrollerade nycklar, vilket är orsaken till att det normalt bara undersöks att kontrollerade nycklar är återkallade eller utgångna, även om det är fritt att ta bort de extra villkoren. + + + I allmänhet undersöks inte kriterier som inte anges (dvs. om inställningsalternativet inte är med). Om ett kriterium anges, undersöks det och måste matcha för att filtret som helhet ska matcha, dvs. kriterierna sammanfogas med OCH. + + + Exempel på nyckelfilter + För att söka efter alla utgångna men inte återkallade rotcertifikat, skulle du använda ett nyckelfilter som definieras på följande sätt: + + [Key Filter #n] +Name=utgångna, men inte återkallade +was-validated=true +is-expired=true +is-revoked=false +is-root-certificate=true + För att söka efter alla inaktiverade OpenPGP-nycklar (som ännu inte stöds av &kleopatra;) med åtminstone marginell ägarpålitlighet, skulle du använda: + [Key Filter #n] +Name=inaktivera OpenPGP-nycklar med marginell eller bättre ägarpålitlighet +is-openpgp=true +is-disabled=true +is-at-least-ownertrust=marginal + + +
+ +
+ + +Tack till och licens + +&kleopatra; copyright 2002 &Steffen.Hansen;, &Matthias.Kalle.Dalheimer; och &Jesper.Pedersen;., copyright 2004 &Daniel.Molkentin;, copyright 2004 Klarälvdalens Datakonsult AB + +Dokumentation copyright 2002 &Steffen.Hansen;, copyright 2004 &Daniel.Molkentin;, copyright 2004 Klarälvdalens Datakonsult AB + + +Bidragsgivare + +&Marc.Mutz; &Marc.Mutz.mail; + + +&David.Faure; &David.Faure.mail; + + +&Steffen.Hansen; hansen@kde.org + + +&Matthias.Kalle.Dalheimer; &Matthias.Kalle.Dalheimer.mail; + + +&Jesper.Pedersen; &Jesper.Pedersen.mail; + + +&Daniel.Molkentin; &Daniel.Molkentin.mail; + + + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + +&documentation.index; +
+ + diff --git a/tde-i18n-sv/docs/kdepim/kmail/Makefile.am b/tde-i18n-sv/docs/kdepim/kmail/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdepim/kmail/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdepim/kmail/Makefile.in b/tde-i18n-sv/docs/kdepim/kmail/Makefile.in new file mode 100644 index 00000000000..1b89f514f1e --- /dev/null +++ b/tde-i18n-sv/docs/kdepim/kmail/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. +# This Makefile.in is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# with or without modifications, as long as this notice is preserved. + +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY, to the extent permitted by law; without +# even the implied warranty of MERCHANTABILITY or FITNESS FOR A +# PARTICULAR PURPOSE. + +@SET_MAKE@ +VPATH = @srcdir@ +pkgdatadir = $(datadir)/@PACKAGE@ +pkglibdir = $(libdir)/@PACKAGE@ +pkgincludedir = $(includedir)/@PACKAGE@ +am__cd = CDPATH="$${ZSH_VERSION+.}$(PATH_SEPARATOR)" && cd +install_sh_DATA = $(install_sh) -c -m 644 +install_sh_PROGRAM = $(install_sh) -c +install_sh_SCRIPT = $(install_sh) -c +INSTALL_HEADER = $(INSTALL_DATA) +transform = $(program_transform_name) +NORMAL_INSTALL = : +PRE_INSTALL = : +POST_INSTALL = : +NORMAL_UNINSTALL = : +PRE_UNINSTALL = : +POST_UNINSTALL = : +subdir = docs/kdepim/kmail +DIST_COMMON = $(srcdir)/Makefile.am $(srcdir)/Makefile.in +ACLOCAL_M4 = $(top_srcdir)/aclocal.m4 +am__aclocal_m4_deps = $(top_srcdir)/acinclude.m4 \ + $(top_srcdir)/configure.in +am__configure_deps = 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$(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kmail/; \ + elif test -f $(srcdir)/index.cache.bz2; then \ + echo $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kmail/; \ + $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kmail/; \ + fi + -rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kmail/common + $(LN_S) $(kde_libs_htmldir)/$(KDE_LANG)/common $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kmail/common + +uninstall-docs: + -rm -rf $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kmail + +clean-docs: + -rm -f index.cache.bz2 + + +#>+ 13 +install-nls: + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kmail + @for base in intro.docbook credits-and-licenses.docbook using-kmail.docbook index.docbook menus.docbook importing.docbook faq.docbook configure.docbook getting-started.docbook ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kmail/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kmail/$$base ;\ + done + +uninstall-nls: + for base in intro.docbook credits-and-licenses.docbook using-kmail.docbook index.docbook menus.docbook importing.docbook faq.docbook configure.docbook getting-started.docbook ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kmail/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in intro.docbook credits-and-licenses.docbook using-kmail.docbook index.docbook menus.docbook importing.docbook faq.docbook configure.docbook getting-started.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdepim/kmail/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdepim/kmail/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdepim/kmail/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdepim/kmail/configure.docbook b/tde-i18n-sv/docs/kdepim/kmail/configure.docbook new file mode 100644 index 00000000000..e9d2cb38995 --- /dev/null +++ b/tde-i18n-sv/docs/kdepim/kmail/configure.docbook @@ -0,0 +1,2256 @@ + + + + +Daniel Naber
daniel.naber@t-online.de +
+
+David Rugge
davidrugge@mediaone.net +
+
+Marc Mutz Klarälvdalens Datakonsult AB
mutz@kde.org
+
+Michel Boyer de la Giroday
michel@kdab.net +
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+2004-07-13 1.7
+ +Anpassa &kmail; + + +Allmän information + +&kmail;s inställningsfönster ger dig flera olika sätt att anpassa &kmail;. Du kan nå det via InställningarAnpassa &kmail;.... + +Det är uppdelat i sex sidor, var och en av dem representerade med en av ikonerna i listan till vänster i dialogrutan. Nedan beskrives varje sida i detalj. + +Dialogrutan har flera knappar: + + + +Hjälp +Det här visar handboken på lämplig sida. + + +Förval +Det här återställer inställningsalternativen på nuvarande sida till sina förvalda värden. + + +Ladda profil... +Det här visar en dialogruta som erbjuder flera inställningsprofiler. Du kan använda dem som startpunkter för dina egna inställningar. + + +Återställ +Det här återställer alla ändringar du har gjort sedan du senast sparade inställningarna. + + +Ok +Det här sparar inställningarna och stänger inställningsdialogrutan. + + +Verkställ +Det här sparar inställningarna utan att stänga inställningsdialogrutan. + + +Avbryt +Det här stänger inställningsdialogrutan utan att spara ändringarna du har gjort. + + + + + + +Sidan Identiteter + +Du hittar en snabbintroduktion till sidan Identiteter i avsnittet Att komma igång. + +Den här sidan låter dig skapa en eller flera Identiteter, dvs. kombinationer av namn, e-postadress och andra inställningar. Normalt skapar du en identitet för affärskommunikation och en för personlig kommunikation. Om du har mer än en e-postadress, kan du skapa en identitet per adress. Därefter kan du välja en identitet för varje brev. + +Sidan består av en lista med identiteter och knappar för att hantera dem. Identitetslistan visar alltid minst en identitet, som då är Förvald identitet. + +För att lägga till en ny identitet i identitetslistan, klicka på knappen Ny.... Dialogrutan Ny identitet visas då. + + +Dialogrutan <guilabel +>Ny identitet</guilabel +> + +Du måste skriva in namnet på den nya identiteten i redigeringsfältet Ny identitet. Det här är namnet som visas i identitetslistan. + +Du kan välja hur den nya identiteten ska initieras genom att markera en av de tre knapparna mitt i dialogrutan: + + + + +Med tomma fält + +Alla fält i den nya identiteten töms eller ställs in med normalvärden. + + + + +Använd inställningscentralens inställningar + +Använder inställningarna från inställningscentralens förvalda e-postprofil (du kan redigera den via Internet & nätverk E-post i inställningscentralen). + + + + +Kopiera existerande identitet + +Kopierar alla fält från en befintlig identitet. Du kan välja vilken identitet som kopieras genom att välja motsvarande post i Existerande identiteter. + + + + + + + + +Allmänt + +Fliken Allmänt låter dig ange några grundläggande inställningar för identiteten som för närvarande är markerad. + + +Ditt namn + +Skriv in ditt fullständiga namn här (kallas ibland också visningsnamn). Även om det här fältet inte är helt nödvändigt, rekommenderas att du skriver in det riktiga värdet här. + + + +Organisation + +Skriv in din organisation här. Fältet är valfritt. + + + +E-postadress + +Skriv in din e-postadress här, t.ex. något som liknar anna@exempel.se. + + + + +Exempel +Om din adress är Anna Johansson <anna@exempel.com>, ska du skriva in Anna Johansson i fältet Ditt namn och anna@exempel.com i fältet E-postadress. + + + + Kryptografi + + Fliken Kryptografi låter dig ange &openpgp;- och &smime;-nycklar som hör ihop med identiteten, samt välja önskat (kryptografiskt) brevformat att använda. + + + + + + OpenPGP-signeringsnyckel + + + Här kan du välja nyckeln som ska användas med &openpgp;-signerade brev som skrivs med den här identiteten aktiv. + Av korthetsskäl visas bara den korta nyckelidentifikationen för markerade nycklar. Genom att hålla musen över nyckellistan visas mer information i ett verktygstips. + För att rensa fältet tryck på knappen Rensa. + För att ändra markerad nyckel, tryck på knappen Ändra.... En dialogruta visas som listar alla hemliga &openpgp;-nycklar och låter dig välja den som ska användas. + + + + + + + OpenPGP-krypteringsnyckel + + + Här kan du välja nyckeln som &openpgp; krypterar brev med när den här identiteten och används. Nyckeln används också för funktionen i Brevfönstret. + För att ändra markerad nyckel, tryck på knappen Ändra.... En dialogruta visas som listar alla &openpgp;-nycklar som finns i din nyckelring och låter dig välja den som ska användas. + Du kan rensa listan med nycklar och få mer information om dem på samma sätt som beskrivs för . + + + + + + + S/MIME-signeringscertifikat + + + Här kan du välja certifikatet som ska användas med &smime;-signerade brev som skrivs med den här identiteten aktiv. + För att ändra markerat certifikat, tryck på knappen Ändra.... En dialogruta visas som listar alla hemliga &smime; signeringscertifikat och låter dig välja det som ska användas. + Du kan rensa listan med certifikat och få mer information om dem på samma sätt som beskrivs för . + + + + + + + S/MIME-krypteringscertifikat + + + Här kan du välja certifikatet som ska användas att kryptera &smime;-brev när den här identiteten och är aktiva. + För att ändra markerat certifikat, tryck på knappen Ändra.... En dialogruta visas som listar alla &smime; krypteringscertifikat som hittas i din lokala nyckellåda och låter dig välja det som ska användas. + Du kan rensa listan med certifikat och få mer information om dem på samma sätt som beskrivs för . + + + + + + Brevkrypteringsformatet som föredras + + + Här kan du välja vilket förvalt brevkrypteringsformat som ska användas med identiteten. + Du kan antingen välja något av de fyra format som &kmail; stöder, eller lämna alternativet med det rekommenderade förvalda värdet Vilket som helst som väljer ett lämpligt format baserat på brevets mottagare, eller till och med går så långt som att skapa två kopior av brevet, en signerad och/eller krypterad med &smime;, den andra signerad och/eller krypterad med &openpgp;. + + + + + + + + +Avancerade inställningar + +Fliken Avancerat låter dig ange några sällan använda eller på annat sätt speciella inställningar för identiteten som för närvarande är markerad. + + + +Svara till-adress + +Skriv in adressen dit svar till dina brev ska skickas här. Fyll bara i det här fältet om det skiljer sig från din normala adress (som anges med Namn och E-postadress under fliken Allmänt), eftersom svar ändå normalt skickas till avsändarens adress. +Det här fältet är bara användbart om du vill att svar till dina brev ska skickas någon annanstans än till din vanliga e-postadress, t.ex. om du använder den här identiteten för att skicka e-post från en e-postadress som inte kan ta emot brev. Observera att vissa e-postlistor skriver över huvudfältet med sin e-postadress för att vara säker på att svar skickas till listan istället för enskilda personer. Alltså är användbarheten av det här fältet mycket begränsad, och det bör bara användas i sällsynta fall. + + + + +Dold kopia adress + +Skriv in en valfri adress dit dolda kopior av dina brev ska skickas. Observera att dolda kopior bara skickas till den här adressen om Visa Dold kopia är aktiverad när ett brev skrivs. Om du vill skicka en dold kopia oberoende av inställningen, ska du titta under fliken Huvuden på sidan Brevfönster. + + + + +Skickade brev + +Välj korg där brev ska arkiveras efter de har skickats när den här identiteten används. IMAP-användare bör fundera på att byta korgen till en IMAP-korg, så att skickade brev lagras på en server istället för i en lokal korg. På så sätt kan de komma åt breven på en annan plats. + +Du kan styra mer detaljerat var skickade brev lagras genom att skapa ett motsvarande brevfilter som används på utgående brev. + + + + + +Utkast-korg + +Välj korg där utkast ska lagras när den här identiteten används. IMAP-användare bör fundera på att byta korgen till en IMAP-korg, så att utkast lagras på en server istället för i en lokal korg. På så sätt kan de enkelt fortsätta att arbeta med utkasten på en annan plats. + + + + +Speciell brevöverföring + +Välj eller skriv in en alternativ SMTP-server som ska användas när brev skickas med den här identiteten. + +Du måste ställa in servrar för utgående brev först, innan du kan välja dem i listan. Du kan göra detta under fliken Skicka på sidan Konton. + + + + + + + +Brevfot + +Den här fliken låter dig ange en brevfot (som ibland kallas signatur eller friskrivning) som ska läggas till sist i varje skickat brev, med den här identiteten. + +Den här sortens signatur har ingenting att göra med de (digitala) signaturer, där du kan välja nycklar att använda under fliken Kryptografi. Det är bara ett dåligt val av ord att kalla det här för signatur, men eftersom termen redan används överallt, nämner vi den också här. Kom bara ihåg att den här signaturen och digitala signaturer är två helt skilda saker. + +Markera alternativet Aktivera brevfot om du vill kunna lägga till brevfoten när den här identiteten används. För att automatiskt lägga till den i varje nytt brev, måste du också markera Lägg till brevfot automatiskt på inställningssidan Brev. + +&kmail; kan hämta brevfoten från olika källor. Det vanliga sättet på Unix är att läsa texten från en fil som heter .signature i användarens hemkatalog. Den här filen kan delas mellan flera olika e-postklienter, så du får samma brevfot i varje e-postprogram som du använder. + +För att läsa texten från en vanlig textfil, väjer du Hämta brevfotstext från fil. Skriv in filnamnet i redigeringsfältet Ange fil, eller tryck på knappen till höger för att bläddra i filsystemet. Om du vill redigera filen tryck på knappen Redigera fil. + +&kmail; kan också hämta brevfotens text från utmatningen av ett kommando. Du kan alltså använda program som fortune, för att skapa en ny brevfot med varje brev. Allt som programmet matar ut på stdout lagras och används som brevfotens text. + +För att hämta texten från utmatningen av ett kommando, väljer du Hämta brevfotstext från utmatning från kommando. Skriv in kommandot (helst med hela sökvägen) i redigeringsfältet Ange kommando. + +Som ett tredje alternativ, kan du skriva in brevfoten direkt i &kmail;s inställningsdialogruta. För att göra detta, välj Hämta brevfotstext från inmatningsfält nedan och skriv in texten i textrutan som visas. + +På Internet, skiljs brevfoten från brevtexten vanligtvis med en rad som bara består av tre tecken -- (streck, streck, mellanslag). &kmail; lägger automatiskt till brevfoten efter den här raden, om den inte redan finns i brevfotens text. +Om du inte vill att skiljelinjen ska infogas automatiskt av &kmail;, lägg helt enkelt själv till den i brevfotstexten. + + + + + + + +Kontosidan + +Du hittar en snabbintroduktion till Kontosidan i avsnittet Ställa in ditt konto. + +Den här sidan låter dig skapa ett eller flera (inkommande eller utgående) konton, dvs. kombinationer av e-postservrar, inloggningsinformation och andra inställningar. Normalt skapar du ett utgående konto (som används för att skicka brev) och ett inkommande konto (som används för att hämta brev). Hur som helst kan du skapa så många som du vill, och tilldela vart och ett till olika identiteter eller välja för varje brev. + + +Skicka brev + +Fliken Skicka låter dig definiera nya servrar för utgående brev och ställa in några vanliga alternativ: + +För grundläggande information, se Ställa in ditt konto: Skicka brev. + +När du klickar på Lägg till... eller Ändra... öppnas antingen dialogrutan Lägg till brevöverföring eller Ändra brevöverföring. För att skicka via sendmail kan du ange ett namn och platsen för sendmail eller liknande program. För SMTP kan du ange serverns Namn, Värddator, och Port. Servern kräver autentisering aktiverar fälten Användarnamn och Lösenord och knapparna Autentiseringsmetod under fliken Säkerhet. Om du inte vet vad säkerhetsinställningen ska vara, kan du låta &kmail; hitta den bästa inställningen genom att använda Kontrollera vad servern stöder. + +Bekräfta före skickning visar en dialogruta för att bekräfta varje gång som du skickar ett brev. + +Skicka brev i utkorgen låter dig ange när köade brev, dvs brev i utkorgen som väntar på att skickas, ska skickas. Du kan välja bland: + + +Aldrig automatiskt +Köade brev skickas bara om du väljer Arkiv Skicka köade brev. + + +Vid manuell postkontroll +Köade brev skickas efter du har tittat efter nya brev manuellt, t.ex. med Arkiv Titta efter nya brev. Du kan förstås också skicka de köade breven manuellt med Arkiv Skicka köade brev. + + +Vid alla postkontroller +Köade brev skickas efter varje kontroll av nya brev, dvs. både efter automatiska brevkontroller och efter manuella. Du kan förstås också skicka de köade breven manuellt med Arkiv Skicka köade brev. + + + +Förvald metod för att skicka låter dig ange vad som händer när ett brev skickas. Om Skicka nu är valt, skickas brevet till e-postservern omedelbart, medan om Skicka senare är valt, så köas brevet i utkorgen för att skickas senare med kommandot ArkivSkicka köade brev eller automatiskt när du tittar efter nya brev, beroende på inställningen av Skicka brev i utkorgen ovan. + +Brevegenskap låter dig välja hur ditt brev kodas när det skickas. Tillåt 8 bitar betyder att &kmail; skickar ditt brev med 8-bitars ASCII, som betyder att alla specialtecken som bokstäver med prickar skickas som de är. Om MIME-kompatibelt (Quoted Printable) väljs, så kodas specialtecken med den vanliga &MIME;-kodningen, som kan vara mer flyttbart till andra e-postsystem än 8-bitars ASCII. Vi rekommenderar att MIME-kompatibelt används. + +Även om Tillåt 8-bitar väljs, kommer &kmail; ibland använda kodningen MIME-kompatibel, till exempel när kryptografiskt signerade brev skickas. + +Förvald domän gör att du kan ange vilket domännamn som ska användas för att komplettera e-postadresser som bara består av mottagarens användarnamn. Om du till exempel väljer den förvalda domänen kde.org, så skickas meddelanden till anna egentligen till anna@kde.org. + + + + +Hämta brev + +För grundläggande information, se Ställa in ditt konto: Hämta brev. + +Titta efter nya brev vid start låter dig ange om Kmail ska kontrollera + +Med Underrättelse vid ny post kan du ställa in hur &kmail; underrättar dig om nya brev har anlänt. Ljudsignal spelar ett kort pipljud. Om Detaljerad underrättelse vid ny post är aktiverad visar &kmail; antal nya brev i varje korg under förutsättning att du har valt att bli underrättad med en dialogruta. Mer avancerade inställningar av meddelanden, som att visa en dialogruta eller köra ett visst kommando, är tillgängliga via knappen Övriga åtgärder. + + + + + + +Utseendesidan + + +Teckensnitt + +Den här fliken låter dig ändra stil, storlek och teckensnitt för skärmens teckensnitt. Brevtext ställer in teckensnittet både för läsrutan, Brev ställer in teckensnitt för att skriva brev i brevfönstret. Det finns en separat post för Brevlista - datumfält så att du kan välja ett teckensnitt med konstant breddsteg för bättre läsbarhet. + + + + +Färger + +Den här fliken låter dig ändra färgen på texten. Återanvänd färger vid djup citering betyder att till och med text som citeras mer än tre gånger visas i färg. Observera att färger för Citerad text bara fungerar i läsrutan, inte in brevfönstret. + + + + +Layout + +Visa HTML-statusrad aktiverar en rad längs vänster sida av brevrutan som talat om om ett brev är &html; eller inte. Det är viktigt, eftersom &html;-brev kan imitera utseendet på ett signerat och krypterat brev, så att du bör vara medveten om det faktum att du läser ett &html;-brev. &html;-statusraden själv kan inte påverkas av brevets &html;-kod. + +Fliken Layout låter dig välja huvudfönstrets layout. Du kan välja var du vill ha Brevförhandsgranskningsrutan, eller välja att inte ha den alls. + +Alternativet Brevstrukturvisning låter dig välja om strukturvisning används: strukturvisningen är en del av huvudfönstret som låter dig komma åt alla delar av ett brev. Visa aldrig stänger av strukturvisningen (observera att du fortfarande kan komma åt bilagor som ikoner), Visa alltid visar strukturvisning även om brevet bara har en del i klartext. Visa bara för brev som inte är i klartext visar bara strukturvisningen om det är vettigt, dvs. om det nuvarande brevet har bilagor eller &html;-delar. + + + + +Huvuden + +När Visa storlek på brev är markerad, finns ytterligare en kolumn i huvudrutan som visar brevets storlek. + +Visa kryptoikoner lägger till mer statusinformation i kolumnen Rubrik i huvudrutan: varje brev som signerats har en liten ikon Signerad framför rubriken, och varje brev som har krypterats har en liten ikon Krypterad framför rubriken. Observera att brevet måste markeras en gång innan ikonerna visas, innan dess visas bara frågetecken. + +Förgrena listan över breven lägger alla brev i rubrikrutan i en sorts trädlista, så att svaren på ett brev är direkt under brevet. + +Med Trådningsalternativ för brevhuvuden kan du välja om trådar ska visas expanderade (öppna) som förval eller om de ska vara ihopdragna (stängda). Du kan förstås fortfarande öppna/stänga trådar med knapparna +/-. + +Med Datumvisning kan du välja mellan flera datumformat. Lokalt format är det som du kan ange med Land & språk i Inställningscentralen. För formatet &kcontrol;Egen kan du få en beskrivning av möjliga värden genom att trycka på &Shift;F1 och därefter klicka på ikonen Egen. + + + + +Systembrickan + +Om du aktiverar ikonen i systembrickan, visas en liten &kmail;-ikon med antal olästa brev i systembrickan. Du kan aktivera &kmail;s ikon i systembrickan med Aktivera ikon i systembrickan, och med Läge för systembrickan kan du ange om ikonen i systembrickan alltid ska visas eller bara om du har olästa brev. + +Om ikonen är synlig kan du dölja &kmail;s huvudfönster genom att klicka på ikonen, eller genom att klicka på fönstrets stängningsknapp. Genom att klicka på ikonen kan du göra &kmail;s huvudfönster synligt igen. Om du klickar på ikonen med höger musknapp visas en meny med några få användbara kommandon. Du kan titta efter nya brev, skapa ett nytt brev eller avsluta &kmail;. Dessutom finns alternativet Nya brev i som listar alla korgar som innehåller olästa brev. Om du väljer en av korgarna, väljes korgen i &kmail;s huvudfönster. + + + + + + + + + + Brevsidan + + + Allmänt + + + + + Lägg till brevfot automatiskt + + + Om markerad, inkluderas din brevfot som definierad på identitetssidan automatiskt i slutet på alla brev du skapar (dvs. nya brev, svar, etc.). + + + + + Använd smart citering + + + Om markerad, bryter &kmail; långa rader, men försöker behålla den riktiga citeringen (t.ex. > kommer alltid att vara först på raden). + + + + + Kräv automatiskt brevhanteringsbekräftelser + + + Om markerad, ställs in till . Markera bara alternativet om du vet vad du gör. Brevhanteringsbekräftelser anses vara ett otyg (eller ignoreras helt enkelt) av många personer. Det är bättre att bestämma att begära dem baserat på brev för brev. + + + + + Radbrytning vid kolumn + + + Låter dig aktivera eller stänga av radbrytning i brevfönstret och låter dig ange kolumnen där ord radbryts (du bör nog inte behöva ändra det förvalda värdet, som är 78). + + + + + Spara automatiskt var + + + En säkerhetskopia av texten i brevfönstret kan skapas regelbundet. Alternativet låter dig ange intervallet som används för att skapa säkerhetskopian. Du kan inaktivera att spara automatiskt genom att ställa in det till värdet 0. + + + + + Extern editor + + + Om du inte tycker om brevfönstret kan du välja en annan editor. Observera att brevfönstret öppnas fortfarande, och den externa editorn öppnas så fort du skrivit in ett enda tecken av meddelandetexten. När du är klar, spara texten och gå ur editorn. Texten syns nu i brevfönstret, och du kan skicka den. Observera att editorn kanske inte returnerar omedelbart, du måste till exempel använda gvim %f för gvim. + + + + + + + + +Fraser + +Fliken Fraser låter dig ange de rader som automatiskt läggs till i svar på brev, vidarebefordrade brev och tecknet som läggs till framför citerad text. Det finns särskilda tecken som märks med % och infogar vissa värden, som också visas längst upp under fliken Fraser. Du kan lägga till svarsfraser på andra språk än det förvalda &kde;-språket med knappen Lägg till. Därefter kan du välja mellan olika språk med kombinationsrutan Språk. Det här fungerar bara för språk som har ett i18n-paket installerat. + + + + +Rubrik + +Den här fliken innehåller en lista med prefix för svar och vidarebefordran. Om du tar emot brev som använder annat än standardprefix, kan du lägga till dem här så att &kmail; känner igen dem. På det här sättet kan &kmail; ignorera dem vid sortering av brev och när rubriken för ett svar eller vidarebefordrat brev anges, och byta ut dem mot Re: om så önskas. + + + + +Teckenuppsättning + +Här kan du hantera de förvalda teckenuppsättningarna som används för dina egna brev. Varje brev som du skickar kontrolleras, för att se om det är skrivet med någon av de angivna teckenuppsättningarna, med start överst i listan. Om det är det, används den här teckenuppsättningen. Om det inte är det, visas en dialogruta som talar om för dig att du måste välja en teckenuppsättning för hand med Brev Ange kodning. + +Om du väljer Behåll ursprunglig teckenuppsättning vid svar eller vidarebefordran (om möjligt), kommer det ursprungliga brevets teckenuppsättning att behållas, om det nu inte finns tecken som inte kan representeras med den teckenuppsättningen. + + + + +Huvuden + +Markera kryssrutan Använd eget suffix för meddelande-id om du vill att &kmail; ska skapa meddelande-id med ett eget suffix. Skriv in det önskade suffixet i fältet Eget suffix för meddelande-id. Försäkra dig om att suffixet som du anger är unikt i hela världen. Det bästa du kan göra är att använda namnet på en domän som du äger. Om du inte markerar Använd eget suffix för meddelande-id så skapar &kmail; automatiskt hela meddelande-id. Om du inte vet vad det här handlar om, markera då inte alternativet. + +Definiera egna mime-huvudtaggar anger de huvuden som &kmail; använder för utgående brev. Du kan både hitta på nya fält och skriva över befintliga. Den här funktionen är bara användbar för avancerade användare. + + + + +Bilagor + +Om du måste skicka bilagor med filnamn som innehåller andra tecken än engelska till användare av Outlook™ eller Outlook Express™ kanske du bör markera alternativet Namngivning av bilagor som fungerar med Outlook. &kmail; kodar då bilagornas namn på ett sätt som inte är enligt standard och förstås av Outlook™. +Observera att &kmail; kan skapa brev som inte följer standard, och följaktligen är det möjligt att dina brev inte förstås av e-postklienter som gör det. Alltså ska du inte aktivera det här alternativet om du inte har något annat val. + +Markera kryssrutan Aktivera identifiering av saknade bilagor om du vill att &kmail; ska varna dig så fort du just ska skicka ett brev utan bilaga även om brevtexten innehåller vissa ord som anger att du ville inkludera en bilaga. Listan med nyckelord kan ändras. + + + + + + + Säkerhetssidan + + + Läsning + + Under den här fliken kan du anpassa säkerhetsrelaterade alternativ vid läsning av brev. + + + + + + Föredra HTML före oformaterad text + + + Om markerad, visar &kmail; &html;-brev med deras &html; formatering och layout. Vi rekommenderar starkt att lämna det här alternativet avstängt, eftersom säkerhetsproblem med &html; kan visa sig. När det här alternativet är avstängt, kan du fortfarande läsa &html;-brev, men bara som oformaterad text. + + + + + + Tillåt brev att ladda externa referenser från Internet + + + Om markerat, kan &kmail; ladda externa bilder, stilmallar etc. från Internet när du tittar på ett &html;-brev. Vi rekommenderar starkt att lämna det här alternativet avstängt (även om det inte har någon effekt om du bara tittar på brev med oformaterad text). Genom att lägga till externa referenser i sina brev, kan personer som skickar skräpbrev upptäcka att och när du har tittat på deras brev. Observera att det här alternativet inte har någon effekt för &Java;, Javaskript och insticksprogram - de är avstängda ändå och kan inte alls aktiveras. + + + + + + Brevhanteringsbekräftelser + + + Brevhanteringsbekräftelser är en generalisering av vad som vanligen kallas läsbekräftelse. Brevets författare begär att en hanteringsbekräftelse skickas, och mottagarens e-postprogram skapar ett svar som kan användas av brevets författare för att få reda på vad som hände med brevet. Vanliga typer av hanteringsbekräftelse omfattar visat (dvs. läst), borttaget och vidareskickat (dvs. vidarebefordrat). + Följande alternativ (listade som Sändningsprincip) är tillgängliga för att styra när &kmail; skickar brevhanteringsbekräftelser: + + + Ignorera (rekommenderas) + + Ignorerar eventuell begäran om hanteringsbekräftelser. Inga brevhanteringsbekräftelser skickas någonsin automatiskt. + + + + + Fråga + + + Svarar på en begäran bara efter att ha frågat användaren om lov. På detta sätt kan du skicka brevhanteringsbekräftelser för valda brev medan du nekar eller ignorerar dem för andra. + + + + + Neka + + + Skickar alltid underrättelsen nekad. Det är bara något bättre än att alltid skicka brevhanteringsbekräftelser. Författaren får ändå redan på att brevet har åtgärdats, men kan bara inte avgöra om det togs bort eller lästes etc. + + + + + Skicka alltid + + + Skickar alltid begärd hanteringsbekräftelse. Det betyder att brevets författare får reda på när brevet åtgärdades, och dessutom vad som hände med det (visades, togs bort, etc.). Det här alternativet avråds starkt från, men eftersom det är vettigt när integritet inte spelar någon roll, t.ex. i hantering av kundrelationer, är det tillgängligt. + + + + Om du är osäker, experimentera ett tag med Fråga och om du finner frågorna från &kmail; irriterande, byt till Ignorera. + Följande alternativ (som listas som Citera originalbrevet) är tillgängliga för att styra hur mycket av originalbrevet som &kmail; skickar tillbaka i brevhanteringsbekräftelser. + + + + Ingenting + + + Inga delar av brevet annat än brevidentifikationen och ursprunglig mottagare som krävs inkluderas i svaret med brevhanteringsbekräftelsen. Det bevarar tillräckligt med information för att avsändaren ska hitta brevet som brevhanteringsbekräftelsen skapades för bland sina skickade brev. + + + + + Hela brevet + + + Bifogar hela brevet till brevhanteringsbekräftelsen. Det är oftast onödigt mycket. Det lägger inte till någon värdefull information som inte enbart kan härledas från brevhuvuden, men vissa insisterar ibland på det, eftersom det är mycket lättare för människor att koppla ihop brevets innehåll än bara huvuden med det de tidigare skickade. + + + + + Bara huvuden + + + Bifogar bara huvuden till brevhanteringsbekräftelsen. Det är oftast tillräckligt för att både människor (enligt rubriken) och datorer (enligt brevidentifikation) enkelt kan koppla ihop brevhanteringsbekräftelsen och det ursprungliga brevet. + + + + Om osäker, lämna alternativet med förvalt värde. + + + + + + Skicka inte brevhanteringsbekräftelser som svar på krypterade brev + + + Alternativet undertrycker att skicka brevhanteringsbekräftelser om brevet är krypterat (helt eller delvis). Det förhindrar försök att använda &kmail;s brevhanteringsbekräftelser som ett orakel för att avgöra om du kunde avkoda brevet eller inte. + Egentligen behövs inte alternativet, eftersom &kmail; skickar brevhanteringsbekräftelser oavsett om brevet kunde avkodas med lyckat resultat eller inte (begäran om hanteringsbekräftelse finns i den okrypterade delen av brevet), men det ger den säkerhetsmedvetne alternativet att antingen alltid skicka dem på begäran (alternativet inte markerat) eller aldrig (alternativet markerat). + Om osäker, lämna alternativet markerat. + + + + + + Importera nycklar och certifikat automatiskt + + + Om markerad, importerar &kmail; automatiskt alla bilagor som innehåller &openpgp;-nycklar i din lokala nyckelring, och alla bilagor som innehåller &smime;-nycklar i din lokala nyckellåda. + + Att verifiera &smime;-signaturer omfattar alltid att importera certifikaten som ingår. Alternativet påverkar alltså inte det. Det har heller ingenting att göra med &gpg;s funktion , där &gpg; försöker importera okända nycklar från en nyckelserver. + + + + + + + + Brevskrivning + + Under den här fliken kan du anpassa säkerhetsrelaterade alternativ för brevskrivning. + + + + + + Signera automatiskt brev + + + Om markerad, ställs i brevfönstret normalt in till . + Du kan dock fortfarande sätta på eller stänga av det för varje enskilt brev. + + + + + + Kryptera alltid till mig själv + + + Om markerad, krypteras också alla brev som är krypterade till mottagarna till dig själv. + + Om du avmarkerar alternativet, kanske du inte längre kan avkoda breven som du skrivit själv och krypterat till andra. + + + + + + + Spara skickade brev krypterade + Det här alternativet aktiverar ett sätt att använda brevkryptering som ibland (missvisande) kallas kryptering enbart för överföring. Med det här sättet tas brevets kryptering bort så fort det har nått sin destination. Krypteringen finns bara medan brevet är på väg. + &kmail; stöder detta på ett halvhjärtat sätt, eftersom en sådan funktion är bättre att lägga på e-postservern (MTA) än på e-postklienten (MUA). Därför kan framtida versioner av &kmail; sluta stöda alternativet. + + + + Om markerad, lagras brev i korgen Skickade brev precis som du skickade dem (dvs. om de var krypterade lagras de också på samma sätt). + Om inte markerad, lagras brev alltid okrypterade i katalogen Skickade brev, även om de skickas krypterade. + + + + + + Visa alltid krypteringsnycklarna för godkännande + + + Om markerad, visas en dialogruta som anger krypteringsnycklarna som kommer att användas för varje mottagare varje gång du krypterar ett brev. Därefter kan du granska valet av nycklar, ändra dem och godkänna eller avbryta krypteringsåtgärden. Vi rekommenderar att du behåller alternativet markerat, eftersom det gör krypteringsprocessen synligare. + + + + + + Kryptera automatiskt breven om möjligt + + + Kallas också opportunistisk kryptering. Om markerad, försöker &kmail; passa ihop mottagare med (&openpgp; eller &smime;) nycklar även om du inte specifikt begärde kryptering. Om användbara nycklar hittas för alla mottagare, frågar &kmail; om du vill kryptera brevet eller inte. + Du rekommenderas starkt att aktivera det, eftersom det gör det verkligt enkelt att använda krypterade brev. + + + + + + Signera eller kryptera aldrig när du sparar som utkast + + + Om markerad, försöker inte &kmail; signera och/eller kryptera brev som bara sparas i korgen Utkast. Det är bekvämare, och ger inte någon större säkerhetsförlust, under förutsättning att utkastkorgen är säker. &imap;-användare kanske vill stänga av alternativet, om korgen Utkast finns på servern. + + + + + + + + + Varningar + + Under den här fliken kan du stänga av eller sätta på varningar som är relaterade till säkerhet. + + + + + + Varna vid försök att skicka osignerade brev + + + Om markerad, visar &kmail; en varning om ett brev skulle skickas utan digital signatur av någon anledning. + + + + + + Varna vid försök att skicka okrypterade brev + + + Om markerad, visar &kmail; en varning om ett brev skulle skickas utan att vara krypterat av någon anledning. + + Även om det är vanligt att signera alla utgående brev, är det inte vanligt att kryptera dem. Så om inte ditt företag har som policy att aldrig skicka några okrypterade brev, kan det vara en god idé att låta alternativet vara avstängt och lita på opportunistisk kryptering för att uppmärksamma dig när du skulle kunna skicka krypterade brev, men inte begärde det. + + + + + + + Varna om mottagarens e-postadress inte finns i certifikatet + + + Om markerad, avger &kmail; en varning om ett &smime;-certifikat eller en &openpgp;-nyckel kommer att användas för en mottagare vars e-postadress inte listas i e-postadresserna som är lagrade i certifikatet. + Situationer då varningen skulle utlösas omfattar när du anpassar dina &openpgp;-nycklar eller &smime;-certifikat för en viss identitet, när du krypterar och när du verifierar signaturer, om signaturen skapades med ett certifikat som inte innehåller avsändarens e-postadress. + + + + + + Varna om certifikat eller nycklar snart går ut + + + Om markerad, varnar &kmail; när ett &smime;-certifikat eller &openpgp;-nyckel som används snart kommer att gå ut. + Tidsperioden då en varning innan nyckel eller certifikat går ut ges, kan då ställas in separat för signerings- och krypteringsnycklar, samt (när det gäller &smime;) för slutanvändarcertifikat, mellanliggande certifikat från certifikatutfärdare och rotcertifikat. + + + + + + Aktivera alla varningar med "Fråga inte igen" + + + Förutom de huvudsakliga varningarna som beskrivs ovan, finns det flera varnings- och informationsmeddelanden som innehåller alternativ för att inte visa dem igen. Om du skulle vilja aktivera dem igen efter att ha valt att inte visa dem igen, kan du åstadkomma det genom att klicka på knappen. Det aktiverar alla sådana varningar igen i &kmail;. Det är inte särskilt vettigt att tillåta finkornigare val av vilka varningar som ska visas, eftersom du bara kan markera alternativet för att inte visa dem igen när de visas nästa gång. + + + + + + + + + + + &smime;-validering + + Den här fliken innehåller utvalda alternativ från &gpgsm;s dynamiska inställningsdialogruta. Se &gpgsm;s handbok för en beskrivning av alternativen. + + + + + + Validera certifikat med CRL + + + Om markerat, valideras &smime;-certifikat med certifikatåterkallningslistor (CRL:er). + + + + + + Direktvalidera certifikat (OCSP) + + + Om det här alternativet är markerat, valideras &smime;-certifikat direkt med Online Certificates Status Protocol (OCSP). + Fyll i webbadressen till OCSP-besvararen i fältet som är reserverat för detta ändamål. + + + + + + Webbadress för OCSP-besvarare + + + Skriv in adressen till servern för direktvalidering av certifikat. Webbadressen börjar oftast med http://. + + + + + + Signatur för OCSP-besvarare: + + + Välj eller ändra och skriv in &smime;-nyckeln som ska användas. + + + + + + Ignorera tjänstwebbadress för certifikat + + + Markera det här alternativet för att hoppa över direktvalidering med OCSP. Alternativet kräver dirmngr 0.9.0 eller senare. + + + + + + Kontrollera inte certifikatpolicy + + + Normalt använder GnuPG filen ~/.gnupg/policies.txt för att kontrollera om en certifikatpolicy tillåts. Om alternativet är markerat, kontrolleras inte någon policy. + + + + + + Konsultera aldrig en CRL + + + Om det här alternativet är markerat, används certifikatåterkallningslistor aldrig för att validera &smime;-certifikat. + + + + + + Hämta saknade utgivarcertifikat + + + Markera det här alternativet om du vill att saknade utgivarcertifikat ska hämtas om nödvändigt. Detta gäller båda valideringsmetoderna, CRL och OCSP. + + + + + + Utför inte någon HTTP-begäran + + + Inaktiverar användning av HTTP för &smime; helt och hållet. + + + + + + Ignorera HTTP CRL-distributionsställe för certifikat + + + Vid sökning efter platsen för en CRL, innehåller certifikatet som ska testas oftast poster med så kallade CRL-distributionsställen (DS) vilka är webbadresser som beskriver sättet att komma åt webbadressen. Den första DS-posten som hittas används. Med det här alternativet ignoreras alla poster som använder HTTP-metoden vid sökning efter en lämplig DS. + + + + + + Använd systemets HTTP-proxy + + + Om det här alternativet markeras, används värdet på HTTP-proxyn som visas till höger (som kommer från miljövariabeln http_proxy) för varje HTTP-begäran. + + + + + + Använd denna proxy för HTTP-begäran + + + Skriv in platsen för HTTP-proxyn som ska användas för varje HTTP-begäran som har med &smime; att göra. Syntaxen är värddator:port, till exempel minproxy.någonstans.se:3128. + + + + + + Utför inte någon LDAP-begäran + + + Inaktivera användning av LDAP för &smime; helt och hållet. + + + + + + Ignorera LDAP CRL-distributionsställe för certifikat + + + Vid sökning efter platsen för en CRL, innehåller certifikatet som ska testas oftast poster med så kallade CRL-distributionsställen (DS) vilka är webbadresser som beskriver sättet att komma åt webbadressen. Den första DS-posten som hittas används. Med det här alternativet ignoreras alla poster som använder LDAP-metoden vid sökning efter en lämplig DS. + + + + + + Huvudvärddator för LDAP-begäran + + + Att skriva in en LDAP-server här gör att varje LDAP-begäran först går till denna server. Mer exakt överskrider inställningen värddator och port som anges i LDAP-webbadressen, och används också om värddator och port har utelämnats från adressen. Andra LDAP-servrar används bara om anslutningen till proxyn misslyckas. Syntaxen är VÄRDDATOR eller VÄRDDATOR:PORT. Om PORT utelämnas, används port 389 (den vanliga LDAP-porten). + + + + + + + + Kryptoinsticksprogram + + Under den här fliken kan du anpassa vilka kryptogränssnitt som ska användas för kryptografiska åtgärder med &openpgp; och &smime; (som signering och kryptering). + + Till höger ser du en lista med tillgängliga gränssnitt. Under varje gränssnitt, kan du se vilka protokoll (&openpgp; och/eller &smime;) som gränssnittet stöder. Om ett protokoll inte anges, stöder inte gränssnittet det. Om det anges, men är grått, stöder gränssnittet protokollet men vissa program som krävs hittades inte, eller något annat fel uppstod under initiering. Om du trycker på Avsök igen, visas en dialogruta som listar orsakerna till initieringsfelen. + + För att anpassa ett gränssnitt, markera det i listan med tillgängliga gränssnitt och tryck på Anpassa.... Inställningsdialogrutan för varje gränssnitt skapas dynamiskt från informationen som returneras av gränssnittet. Den kan därför ändras om du uppdaterar gränssnittsprogrammet, även om &kmail; själv är oförändrat. Om knappen Anpassa... är inaktiverad, stöder inte gränssnittet en inställningsdialogruta. + + Se handböckerna för programmen som finns bakom varje gränssnitt för en beskrivning av alternativen som visas i inställningsdialogrutorna för varje gränssnitt. + + Framför varje gränssnittsprotokoll ser du en kryssruta, som du använder för att välja vilket gränssnitt som ska användas för ett givet protokoll. Kryssrutorna är exklusive per protokoll, vilket betyder att om du väljer ett gränssnitt som ska utföra &openpgp;-åtgärder, avmarkeras en eventuellt tidigare vald &openpgp;-implementering, medan valet av &smime;-gränssnitt förblir oförändrat. Om inget gränssnitt är valt för ett givet protokoll, är protokollet fullständigt inaktiverat för användning i &kmail;. + + + + + + +Sidan Diverse + + +Korgar + + + + +Fråga efter bekräftelse innan alla brev flyttas till papperskorgen + +Aktivera alternativet om du vill bli tillfrågad efter bekräftelse varje gång du använder Korg Flytta alla brev till papperskorg. + + + + +Undanta viktiga brev från att utgå + +Aktivera alternativet om viktiga brev aldrig ska tas bort när brev utgår, dvs. under automatisk borttagning av gamla brev. + + + + +Vid försök att hitta olästa brev + +Det här alternativet styr vad som händer när du trycker på en av snabbtangenterna för att gå till nästa eller föregående olästa brev (t.ex. mellanslag). Om du ber &kmail; att gå till nästa olästa brev även om det inte finns några olästa brev under brevet som för närvarande är markerat sker följande: Om Upprepa inte är markerad sker ingenting. Om Upprepa i aktuell korg är markerad, söker &kmail; från början av aktuell korg efter ett oläst brev. Om inget hittas händer ingenting. Om Upprepa i alla korgar är markerad, söker &kmail; först i aktuell korg efter ett oläst brev. Om inget hittas söker &kmail; i nästa korg som innehåller olästa brev. På motsvarande sätt om du ber &kmail; att gå till föregående olästa brev. + + + + +Gå till första olästa brev när en korg öppnas + +Om det här alternativet är aktiverat, går &kmail; till det första olästa brevet när du går in i en korg. Om det inte är aktiverat, går &kmail; till det första nya brevet, eller om det inte finns något nytt brev, till brevet som var markerat när du senast lämnade korgen. + + + + +Markera aktuellt brev som läst efter + +När du väljer ett nytt eller oläst brev, ändrar &kmail; brevets status till läst, efter det antal sekunder som ställs in här. Om du stänger av alternativet, behåller brev sin status nytt eller oläst. + + + + +Fråga efter åtgärd när brev har dragits till en annan korg + +När du drar ett brev till en annan korg, visas en liten meny som frågar om du vill flytta eller kopiera brevet. Om du stänger av det här alternativet, så flyttas brevet omedelbart, utan att menyn visas. + + + + +Som standard är brevkorgar på disken + +Här kan du ställa in förvalt korgformat som används när en ny korg skapas. + + + + +Öppna den här korgen vid start + +Här kan du ange korgen som normalt ska väljas när du startar &kmail;. Om du bara använder &imap;-korgar, kanske du vill ställa in den till din &imap;-inkorg. Om du gör det kan du dra ihop de lokala korgarna i korglistan, så förblir de ihopdragna när &kmail; startar. + + + + +Töm papperskorg vid avslutning av programmet + +Papperskorgen rensas på brev när du avslutar &kmail; om det här alternativet är valt. + + + + + + + + +Grupprogram + + + + +Aktivera IMAP-resursfuntioner + +Gör det möjligt att lagra poster från Kontact-programmen (filofax, adressbok och anteckningar). Alternativet måste väljas så snart du ställer in Kontact som en KDE Kolab-klient. När alternativet är aktiverat, måste du också lägga till lämpliga resurser från KDE:s inställningscentral (kcontrol) under avdelningen Resursinställningar för KDE. Kolab-resurser måste läggas till om resursfunktionerna gäller en inställning av en KDE Kolab-klient. + + + +Format använt för grupprogramkorgar + +Välj format som används för att lagra innehållet i grupprogramkorgarna. + + +Det normala formatet är Standard (Ical eller Vcard) för kalenderkataloger (Ical) och adressbokskataloger (Vcard). Det gör alla funktioner i Kontact tillgängliga. + + +Användare av Kolab ska välja Kolab (XML). Formatet använder en egen modell som passar bättre med den som används av Microsoft Outlook™, och som fungerar bättre tillsammans med det. + + + + + +Språk för grupprogramkorgar + +Välj mellan tillgängliga språk för att ange korgnamnen för lagring med IMAP till ditt lokala språk. Observera att alternativet bara är avsett för att fungera bättre tillsammans med Microsoft Outlook™. Det rekommenderas inte att ändra normalvärdet om du inte måste, eftersom det gör det omöjligt att byta språk. + + + +Resurskorgar är i kontot + +Välj överliggande korg för IMAP-resurskorgar. Du ska välja namnet på ditt IMAP/DIMAP-konto. Normalt ställer Kolab-servern in IMAP-inkorgen som överliggande korg. + + + +Dölj grupprogramkorgar + +Du bör inte behöva se korgarna som innehåller IMAP-resurser. Om du dock vill se dem, kan du ange det genom att aktivera alternativet. + + + +Behandla Från:/Till:-huvuden i svar på inbjudningar + +Aktivera det här alternativet för att få Microsoft Outlook™ att förstå dina svar på inbjudningar. + + + +Skicka inbjudan i brevets text + +Inbjudningar brukar skickas som bilagor till e-post. Genom att aktivera det här alternativet, låter du inbjudningsbrev skickas i brevtexten, vilket är nödvändigt för att skicka inbjudningar till Microsoft Outlook™. + + + + + + +Alternativ utan en representation i användargränssnittet +Förutom alternativen som visas i inställningsdialogrutan, kan vissa alternativ bara ställas in direkt i inställningsfilen ($KDEHOME/share/config/kmailrc) eller via Kiosk. + + + + +Skicka brevhanteringsbekräftelser med en tom avsändarsträng (SendMDNsWithEmptySender) + +Skicka brevhanteringsbekräftelser med en tom avsändarsträng. Vissa servrar kan vara inställda att förkasta sådana brev, så om du upplever problem när brevhanteringsbekräftelser skickas, avmarkera då alternativet. För att aktivera funktionen, lägg till en rad som lyder: SendMDNsWithEmptySender=true i sektionen [MDN] i Kmails inställningsfil. Om sektionen inte finns, lägg helt enkelt till "[MDN]" på en egen rad precis ovanför alternativet. Observera att den normala inställningen "false" bryter mot Internet-standarder om man ska vara strikt, men är inställd på det sättet av praktiska skäl, för att undvika att servrar förkastar brevhanteringsbekräftelser som Kmail skapar, eftersom de tror att de är skräppost. + + + + + +Tillåt semikolon som avskiljare mellan e-postadresser (AllowSemicolonAsAddressSeparator) + +I RFC2822 är den enda tillåtna avskiljaren för e-postadresser i fält som Till, Kopia och Dold kopia ett kommatecken (,). Det här alternativet tillåter att också semikolon (;) används som avskiljare. Det påverkar bara användargränssnittet, breven som skapas använder ändå bara kommatecken och bryter på så sätt inte mot standarden. Alternativet är normalt aktiverat. För att stänga av funktionen, lägg till en rad (i sektionen [Composer]) som lyder: +AllowSemicolonAsAddressSeparator=false + + + + + +ForwardingInlineByDefault + +Det här alternativet låter vidarebefordra på plats vara standardmetoden när brev vidarebefordras, istället för att vidarebefordra dem som bilagor. För att aktivera funktionen, lägg till en rad (i sektionen [Composer]) som lyder: +ForwardingInlineByDefault=true + + + + + +MaximumAttachmentSize + +Det här gör att den maximala filstorleken för bilagor i brevfönstret kan begränsas. För att till exempel begränsa bilagor till 20 Mibyte storlek, lägg till en rad (i sektionen [Composer]) som lyder: +MaximumAttachmentSize=20 + + + + + +CloseDespiteSystemTray + +Alternativet låter dig ställa in programmet att avslutas helt och hållet, även om det en ikon i systembrickan är inställd, vilket normalt skulle få programmet att fortsätta köra. För att aktivera funktionen, lägg till en rad (i sektionen [General]) som lyder: +CloseDespiteSystemTray=true + + + + + +CheckOutOfOfficeOnStartup + +När det här alternativet är aktiverat kontrollerar Kmail om det finns en aktiv frånvaroinställning vid varje start, och visar en varning om det är fallet. För att inaktivera funktionen, lägg till en rad (i sektionen [OutOfOffice]) som lyder: +CheckOutOfOfficeOnStartup=false + + + + + + +disregardUmask + +Alternativet låter dig strunta i användarens inställning av umask, och använda "läs-skriv bara för användaren". För att aktivera funktionen, lägg till en rad (i sektionen [General]) som lyder: +disregardUmask=false + + + + + +AutoLostFoundMove +Aktivera alternativet för att automatisera hanteringen av brev som ännu inte laddats upp i nerkopplade IMAP-korgar som inte kan laddas upp. Det kan inträffa om korgen togs bort från servern, eller dina åtkomsträttigheter har begränsats. Sådana brev flyttas automatiskt till en nyskapad korg kallad förlorade+hittade, om alternativet är aktiverat. Annars blir du tillfrågad om hur du vill fortsätta varje gång. För att aktivera funktionen, lägg till en rad som lyder: +AutoLostFoundMove=true +i inställningsfilens sektion [Behaviour]. + + + + + + + + + +
diff --git a/tde-i18n-sv/docs/kdepim/kmail/credits-and-licenses.docbook b/tde-i18n-sv/docs/kdepim/kmail/credits-and-licenses.docbook new file mode 100644 index 00000000000..fb346db5159 --- /dev/null +++ b/tde-i18n-sv/docs/kdepim/kmail/credits-and-licenses.docbook @@ -0,0 +1,395 @@ + + + + +Daniel Naber
daniel.naber@t-online.de +
+
+David Rugge
davidrugge@mediaone.net +
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+2004-07-13 1.7
+ +Tack till och licenser + +&kmail;: Copyright &kmail;-utvecklarna, 1997-2004 +&underGPL; &underFDL; +Utvecklingsgrupp + + + + +Ingo Klöcker (kloecker at kde org): Utvecklare +Don Sanders (sanders at kde org): Adoption och bidragande utveckling +Stefan Taferner (taferner at kde org): Ursprunglig upphovsman +Michael Häckel (haeckel at kde org): Tidigare utvecklare +Till Adam (till at adam-lilienthal de): Huvudutvecklare +Carsten Burghardt (burghardt at kde org): Huvudutvecklare +Marc Mutz (mutz at kde org): Huvudutvecklare +Daniel Naber (daniel naber at t-online de): Dokumentation +Zack Rusin (zack at kde org): Huvudutvecklare +Toyohiro Asukai (toyohiro at ksmplus com) +Waldo Bastian (bastian at kde org) +Ryan Breen (ryan at ryanbreen com): Underrättelse i systembrickan +Steven Brown (swbrown at ucsd edu) +Matthias Kalle Dalheimer (kalle at kde org) +Cristi Dumitrescu (cristid at chip ro) +David Faure (faure at kde org) +Philippe Fremy (pfremy at chez com) +Kurt Granroth (granroth at kde org) +Andreas Gungl (a gungl at gmx de): PGP 6-stöd och ytterligare förbättringar av krypteringsstöd +Steffen Hansen (hansen at kde org) +Igor Janssen (rm at linux ru net) +Matt Johnston (matt at caifex org) +Christer Kaivo-oja (whizkid at telia com) +Lars Knoll (knoll at kde org): Ursprungligt stöd för kryptering, PGP 2- och PGP 5-stöd +J. Nick Koston (bdraco at darkorb net): GnuPG-stöd +Stephan Kulow (coolo at kde org) +Guillaume Laurent (glaurent at telegraph-road org) +Sam Magnuson (sam at trolltech com) +Laurent Montel (lmontel at mandrakesoft com) +Matt Newell (newellm at proaxis com) +Denis Perchine (dyp at perchine com) +Samuel Penn (sam at bifrost demon co uk) +Carsten Pfeiffer (pfeiffer at kde org) +Sven Radej (radej at kde org) +Mark Roberts (mark at taurine demon co uk) +Wolfgang Rohdewald (wrohdewald at dplanet ch) +Espen Sand (espen at kde org) +Aaron J. Seigo (aseigo at olympusproject org) +George Staikos (staikos at kde org) +Jason Stephenson (panda at mis net) +Jacek Stolarczyk (jacek at mer chemia polsl gliwice pl) +Roberto S. Teixeira (maragato at kde org) +Bo Thorsen (bo at sonofthor dk) +Ronen Tzur (rtzur at shani net) +Mario Weilguni (mweilguni at sime com) +Wynn Wilkes (wynnw at calderasystems com) +Robert D. Williams (rwilliams at kde org) +Markus Wübben (markus wuebben at kde org) +Karl-Heinz Zimmer (khz at kde org) + + + + + +Tack till + + +Heiko Hund (heiko at ist eigentlich net): POP-filter +Bernhard Reiter (bernhard at intevation de): Projekthantering av Ägypten- och Kroupware-projekten +Jan Simonson (jan at simonson pp se): Betatest av PGP 6-stöd +Patrick S. Vogt (patrick vogt at unibas ch): Tidstämpling för "Överföringen klar"-statusmeddelanden +Jan-Oliver Wagner (jan at intevation de): Projekthantering av Ägypten- och Kroupware-projekten +Wolfgang Westphal (wolfgang westphal at gmx de): Flera krypteringsnycklar per adress +Thorsten Zachmann (t zachmann at zagge de): POP-filter + + + + + +Dokumentation + +Uppdaterad för &kmail; 1.7 av Ingo Klöcker kloecker@kde.de och Marc Mutz mutz@kde.org, kapitlet om guiden för borttagning av skräppost av Andreas Gungl a.gungl@gmx.de, avsnittet om filterlogg av Andreas Gungl a.gungl@gmx.de och Brad Hards bradh@frogmouth.net, ytterligare ändringar av Daniel Naber daniel.naber@t-online.de. + +Uppdaterad för &kmail; 1.2 till 1.5 av Daniel Naber daniel.naber@t-online.de, kapitlet om OpenPGP-av Andreas Gungl a.gungl@gmx.de och Ingo Klöcker kloecker@kde.de, kapitlet om brevfilter av Marc Mutz mutz@kde.org, kapitlet om nerladdningsfilter av Thorsten Zachmann T.Zachmann@zagge.de. Övriga delar är bidrag av de olika &kmail;-utvecklarna. + +&kmail; 1.0 dokumentation av David Rugge davidrugge@mediaone.net. Ursprunglig dokumentation av Markus Wuebben markus.wuebben@kde.org, Robert Williams rwilliams@kde.org (redaktör). + +Tack till Michael Elkins me@cs.hmc.edu för hans utmärkta beskrivning av de olika &UNIX; e-postformaten i dokumentationen för Mutt. + +Tack till följande personer för anvisningar om hur man använder andra e-postklienters brevlådor med &kmail;: + + +Nik Gaffney nik@f0.am (Mailsmith) +David McMillen mcmillen@math.bu.edu och Mendel Mobach mendel@mobach.nl (&Netscape; e-post) +Ed Shapard shapard@bigfoot.com (Pegasus e-post) +Ray Muir rjmuir@ibm.net (Forte Agent) + + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se + + +
diff --git a/tde-i18n-sv/docs/kdepim/kmail/faq.docbook b/tde-i18n-sv/docs/kdepim/kmail/faq.docbook new file mode 100644 index 00000000000..2ed69e9d60b --- /dev/null +++ b/tde-i18n-sv/docs/kdepim/kmail/faq.docbook @@ -0,0 +1,934 @@ + + + + +Daniel Naber
daniel.naber@t-online.de +
+
+David Rugge
davidrugge@mediaone.net +
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+2004-07-14 1.7
+ +Vanliga frågor + + + + + + + +Varför används inte mina filter för inkommande brev i &imap;-konton? + +Normalt &imap;-läge stöder inte filtrering, men den nya kontotypen för nerkopplad &imap; gör det. Du kan försöka använda filtrering på serversidan (fråga administratören hur man installerar filter på serversidan, och vilket format de har), eftersom &imap; helt och hållet används för att hantera e-post på servern. Även om det finns ett språk för brevfiltrering (Sieve, som definieras i RFC3028), så finns det tyvärr inget standardiserat åtkomstprotokoll för att installera eller redigera Sieve-skript på servern. Om ett sådant protokoll blir tillgängligt i framtiden, så kommer &kmail; troligen innehålla stöd för det. + + + + +Att använda PGP eller GnuPG är mycket långsamt eller blockerar &kmail;. + +Åtkomst av PGP/GnuPG är synkron i &kmail;, dvs. programmet är blockerat medan PGP/GnuPG arbetar. Detta betyder att du kan vilja stänga av automatisk hämtning av okända nycklar från en nyckelserver för att få &kmail; att svara snabbare. Om du använder GnuPG 1.0.7 (eller senare) eller uppgraderar från en tidigare version, försäkra dig om att köra gpg en gång, och gpg efter varje import eller uppdatering. Båda snabbar upp GnuPG enormt. + + + + +Vad bör jag veta om jag vill använda PGP/GnuPG med &kmail;? + +&kmail; tillhandahåller ett enkelt och lättanvänt gränssnitt för de grundläggande funktioner i de här programmen. Du måste ändå förstå hur programmen fungerar och vad som kan göra användning av dem osäker. Några viktiga punkter: + + + +Du måste verkligen prova att kryptering fungerar innan du använder den. &kmail; förlitar sig delvis på PGP/GnuPGs felmeddelanden, som ofta ändras mellan olika versioner. + + +&kmail; krypterar inte brev med en opålitlig (osignerad) öppen nyckel. Om du vill kryptera med en sådan nyckel, bör du kontrollera nyckelägarens identitet och bara därefter signera nyckeln med din hemliga nyckel. Om du inte vill, eller inte kan, kontrollera nyckelägarens identitet, men ändå vill kryptera brevet, signera då nyckeln lokalt med gpg nyckel-ID. + + +Att lita på en främmande öppen nyckel utan att kontrollera den är inte en god idé. + + +&kmail; kan inte kryptera och signera bilagor, om du använder det inbyggda OpenPGP-stödet. För krypterade och signerade bilagor måste du ha kryptoinsticksprogram installerade och inställda. + + +Med början på GnuPG 1.0.7 måste du ställa in din egen nyckel för "ultimate ownertrust". Det görs inte längre automatiskt åt dig. + + + + + + Var sparar &kmail; mina inställningar och mina brev? De flesta &kmail;-inställningar lagras i $KDEHOME/share/config/kmailrc, där $KDEHOME typiskt är ~/.kde. Identiteterna lagras i $KDEHOME/share/config/emailidentities och din e-post sparas i $KDEHOME/share/apps/kmail (eller ~/Mail om du uppgraderade från en tidigare version av &kmail; som använde den platsen.) Observera att vissa av filerna är dolda, kom ihåg att också kopiera dem om du vill säkerhetskopiera eller arkivera dina brev. + + +Varför skapade &kmail; om en korgs index? + +&kmail; skapar om en korgs index så fort indexet verkar vara för gammalt, dvs så fort innehållet i en korg är nyare än indexet, skapar &kmail; om indexet, i detta fall för att förhindra förlust eller skada av brev. Tyvärr kan brev som för närvarande har tagits bort återkomma, och brevflaggor (som viktigt, etc.) gå förlorade, när indexet skapas om. +Ett föråldrat index kan uppstå av flera skäl. De två viktigaste är: +Något annat program ändrade innehållet i korgen. Om du vill använda &kmail; tillsammans med procmail, läs då gärna svaren på dessa vanliga frågor. Om du vill använda &kmail; tillsammans med ett annat e-postprogram, läs då gärna svaren på dessa vanliga frågor. +Om din brevkatalog (oftast $KDEHOME/share/apps/kmail/ eller ~/Mail) finns på en disk som är monterad via NFS, och klockan på NFS-servern är före klockan på din dator, rapporterar NFS-servern ibland ett felaktigt fildatum för indexfilen. I detta fall antar &kmail; att indexet är för gammalt, fastän det i själva verket inte är det. För att lösa problemet, måste du (eller systemadministratören) se till att klockan på NFS-servern och klockan på din dator alltid är synkroniserade. Ett sätt att åstadkomma det är att använda NTP-demonen. + + + + + + +Jag kan inte lägga till adresser i adressboken efter att ha uppgraderat till KDE 3.x. + +Du kopierade troligen din gamla kmailrc-fil för hand. Det behövs inte, eftersom det finns ett skript som gör sådant när du kör KDE 3.x första gången. För att lösa problemet, ta bort hela gruppen [AddressBook] och adressboksalternativet i gruppen [General] i din kmailrc-fil. Det finns dock risk att du stöter på andra problem som uppdateringsskriptet för inställningarna skulle ha löst. + + + + +Kan jag använda &kmail; med en annat e-postprogram, t.ex. mutt? + +Om du använder mbox-formatet för dina korgar, är det inte möjligt att använda en annan e-postklient medan &kmail; kör. Med mutt kan det finnas problem även om båda programmen inte kör samtidigt. Vi rekommenderar att maildir-formatet används i det här fallet, eftersom det bör lösa alla problem. + + + + +Hur kan jag konvertera mina brevlådor från mbox till maildir? + +Det finns inget automatiskt sätt att göra detta. Du måste skapa en ny korg med maildir-format och kopiera breven från mbox-korgen till den nya korgen. Kom ihåg att ändra eventuella filterregler som hör ihop med den gamla korgen innan du tar bort den. + + + + +Hur kan jag använda en annan webbläsare än &konqueror; för att öppna länkar i brev? + +Ändra Filbindningar för HTML-filer med Inställningscentralen. + + + + +Hur kan jag ta bort bilagor från brev utan att ta bort brevet själv? + +Detta stöds inte för närvarande. Som ett sätt att gå runt problemet, flytta brevet till korgen utkast, och dubbelklicka på det för att öppna det i brevfönstret, ta bort bilagorna, spara brevet till korgen utkast igen, och flytta tillbaka den till dess korg. Nackdelen med det här sättet är att datumet ändras till dagens datum. Vissa andra huvuden kan också ändras. + + + + +Hur kan jag få &kmail; att leta efter nya meddelanden vid start? + +Om &kmail; alltid ska titta efter nya brev vid start aktivera Titta efter nya brev vid startinställningssidan för konton. Starta annars &kmail; med kmail . + + + + +Varför blir &kmail; långsam / slutar fungera, när jag försöker skicka stora bilagor? + + +Det är känt att &kmail; har problem med stora bilagor. Vi arbetar på en lösning på det här problemet för &kde; 3.2, men för närvarande går det åt virtuellt minne som är ungefär 10-15 gånger mer än bilagans storlek. Det här betyder att om du bilägger en 2 Mibyte fil, så kan &kmail; tillfälligt behöva ungefär 20-30 Mibyte virtuellt minne (= RAM + växlingsutrymme). Om du inte har tillräckligt med virtuellt minne kommer detta att leda till problem. + + + + +Var kan jag skaffa en lista på ändringar mellan versioner av &kmail;? + +Välkomstskärmen listar alla viktiga ändringar hos din version. Den visas när du väljer HjälpIntroduktion till &kmail;. + + + + +Kan jag anpassa platsen för min Mail-katalog? + +Avsluta &kmail;, gör en säkerhetskopia av ~/.kde/share/config/kmailrc, öppna den sedan med en editor och lägg till exempel till folders=/home/användarnamn/.mail till avsnittet [General]. Flytta sedan dina befintliga postlådor (inklusive de gömda indexfilerna) till den nya platsen. Nästa gång du startar &kmail; används /home/användarnamn/.mail istället för /home/användarnamn/.kde/share/apps/kmail. Observera att &kmail; förlorar sina filter om du ändrar postkatalogens plats men glömmer att flytta dina befintliga brevlådor. + + + + +Hur kan jag använda brevlådor som inte finns i den normala platsen för &kmail;s brevkorgar? + +För att lägga till en hel mbox e-postkatalog, använd ln /någonstans/Mail/.fjärrkatalog.directory /home/användarnamn/share/apps/kmail/.min_mbox_fil.directory. Observera att det inte är möjligt att använda länkar till filer, bara länkar som pekar på kataloger fungerar. + + + +Jag är en av de personer som skickar brev som består av 100 citerade rader och en rad som jag skriver själv. Av någon anledning irriterar det andra. Kan &kmail; hjälpa till och göra allas liv lättare? +Visst. Välj bara en kort passande del av originalbrevet med musen innan du svarar. Bara den här delen citeras då i ditt svar. + + + +För några brev anges värdet i fältet Datum som okänt eller är inte riktigt. +Troligen är huvudet Datum: felaktigt för dessa brev, och &kmail; kan inte tolka det. Det är inte ett fel i &kmail;, utan i programvaran som skickade brevet. + + + +Min brevfot har två streck ovanför. Vad står på? + +Att separera brevfoten från brevets text med två streck och ett mellanslag är vanligt förekommande. Dessa symboler gör det möjligt för e-postprogram som känner igen dem att kapa brevfoten från ett svar. Om din brevfot inte redan innehåller den här skiljeraden, lägger &kmail; automatiskt till den. + + + + +&kmail; hämtar samma brev om och om igen. +Det här händer om du har aktiverat Lämna hämtade brev på servern och din POP3 server inte stöder kommandot UIDL. För närvarande finns inget sätt att gå förbi problemet utom att inte välja Lämna hämtade brev på servern. En mer detaljerad förklaring finns på det här brevet till e-postlistan. + + + +Finns det några kända fel i &kmail;? + +Det finns en länk till inskickade felrapporter på &kmail;s hemsida. Observera att inte alla felen är giltiga, och i stort sett tycker vi att &kmail; är en mycket bra programvara. +Du bör dock inte köra &kmail; medan en annan e-postklient redan använder filerna i ~/Mail. Om du försöker göra det, kan du förlora brev. Observera att du bör göra säkerhetskopior av dina brev ändå. + + + + +&kmail; visar inte HTML-brev riktigt. +Referenser till externa objekt som bilder är normalt inte aktiverade, eftersom de kan användas för att spåra om och när du läser ett brev. Att ladda externa referenser kan aktiveras under fliken Säkerhet i &kmail;s inställningsdialogruta. Inte heller insticksprogram (som Macromedia Flash), &Java; och Javaskript visas i &kmail; av säkerhetsskäl, och det finns inget sätt att aktivera dem. + + + +Kan jag använda två olika versioner av &kmail; samtidigt? Kan jag gå tillbaka från en aktuell version av &kmail; till en äldre? +Du kan bara köra en instans av &kmail; på en gång. Vi rekommenderar också att du håller dig till en viss version och inte byter fram och tillbaka mellan olika versioner. Att gå tillbaka till en äldre version kan orsaka problem, t.ex. eftersom indexfilformaten kan ha ändrat sig. Att uppgradera ska aldrig vara ett problem. + + + +Stöder &kmail; filer kodade med uuencode? +Bilagor kodade med uuencode stöds, men att visa filer kodade med uuencode i brevfönstret stöds inte. + + + +&kmail; kraschade medan jag höll på att skriva ett brev. Har det brevet nu gått förlorat? +&kmail; försöker spara ditt brev till ~/dead.letter om en krasch inträffar. Nästa gång du startar &kmail; ska brevfönstret visas med ditt brev igen. Om det inte gör det, försök att öppna ~/dead.letter med en editor. Om den inte finns, var kraschen så svår att &kmail; inte kunde spara ditt brev. + + + +När jag försöker ställa in en korg att känna till en e-postlista, gör den ingenting när ett brev tas emot från listan. +Att koppla samman en korg med en e-postlista har ingenting att göra med att filtrera brev till e-postlistan. Du måste lägga till en ny filterregel för hand. När du väl har kopplat ihop en korg med en e-postlista kan du använda BrevSvara till sändlista... eller BrevNytt brev till sändlista... och e-postlistans adress anges i fältet Till:. + + + +Min SMTP-server kräver autentisering. Stöder &kmail; detta? +Det finns två vanliga tekniker som används för SMTP-autentisering: SMTP efter POP3 och SMTP Auth. SMTP Auth kan ställas in under fliken Säkerhet i SMTP-inställningsdialogrutan. För att använda SMTP efter POP3 måste du samla alla brev i utkorgen och skicka dem precis efter du har hämtat nya brev. Du kan få &kmail; att skicka köade brev automatiskt med alternativet Skicka brev i utkorgensidan med kontoinställningar. + + + +Kan jag använda &kmail; med procmail? +Ja, men det är viktigt att göra det på rätt sätt, annars kan du förlora brev. För att använda procmail och &kmail; måste du ställa in &kmail; så att den hämtar nya brev från spool-filerna där procmail lämnar dina brev. Ställ inte in procmail att leverera brev till en &kmail;-korg, det kan aldrig fungera. + +Därefter måste du skapa ett konto inne i &kmail; som hämtar nya brev, för varje procmail spool-fil. Du måste också försäkra dig om att du anger rätt låsfil för varje konto. När ett konto skapas gör &kmail; en viss tolkning av din .procmail-fil, och försöker lista varje spool-fil som den hittar, och också låsfilerna som finns intill procmail lockfile. procmail låter användaren ange låsfiler på tre olika sätt, så det finns inget sätt att upprätta en samhörighet mellan spool-filerna och låsfiler. Därför är det din sak att försäkra dig om att du anger rätt låsfil för varje spool-fil. + + + + +Stavningskontrollen känner inte igen tecken som inte ingår i engelska. +Innan du kan använda stavningskontroll första gången, måste du ställa in den. Du kan göra det i Brevfönstrets meny under Inställningar Stavningskontroll.... Där kan du ange ordlista och kodning. + + + +Hur använder jag mina Eudora/&Netscape;/Outlook/... brevlådor i &kmail;? +Se avsnittet Att använda andra brevlådefiler med &kmail;. + + + +Kan jag använda kryptering med mitt normala (icke-SSL) POP3-konto? +Om din POP3-server kör en ssh-demon, kan du använda ssh för att tunnla din POP3-anslutning med följande kommando: + +ssh + +Ändra din &kmail; inställning för att hämta e-post via POP3 från localhost och ssh tunnlar förbindelsen åt dig. Om brev utan kryptering redan har skickats via Internet, är den enda fördelen med att använda ssh att ditt lösenord skickas krypterat till POP3-servern. + + + + + + + + +Låser &kmail; brevlådorna som den använder? +&kmail; låser inte filerna i ~/Mail. +För att undvika risken att förlora brev om du använder ett lokalt konto är det nödvändigt att försäkra sig om att &kmail; använder samma sorts låsning som ditt leverantörsprogram av e-post. + +Det finns fem olika låsningsalternativ som du kan använda: + + +Procmail låsfil +Mutt dotlock +Mutt dotlock privilegierad +FCNTL (förvalt) +ingen (använd med försiktighet) + + +Procmail låsfil använder ett litet verktyg som följer med procmail som heter lockfile. Du kan använda det här om din brevlåda är i en katalog där du har skrivrättigheter. Det här fungerar inte för filen /var/spool/mail/user i de flesta fall. Det skapar .lock-filer i ditt konto när &kmail; tittar efter ny post. Observera att detta bara fungerar om procmail är installerad på systemet. + +Mutt dotlock och Mutt dotlock privilegierad använder båda ett litet verktyg som följer med mutt som heter mutt_dotlock. Mutt dotlock kan användas på samma sätt som alternativet Procmails låsfil, med samma begränsning när det gäller kataloger i /var/spool/mail/. Men alternativet Mutt dotlock privilegierad kan också skapa låsfiler i katalogen /var/spool/mail. mutt_dotlock är ett setgid-program och det här alternativet kör i setgid-läge. Observera att de här alternativen fungerar bara om mutt är installerat på systemet. + +FCNTL använder systemanropet fcntl(). + +Användning av låsning med FCNTL kan orsaka låsningar av datorn när e-postfilen finns på en NFS-monterad enhet. + +Om du inte vill använda någon låsning, är alternativet ingen vad du vill ha. Det finns dock risk att förlora brev när ingen låsning används. + + + + + +Hur låter jag brev vara kvar på servern? +Se kapitlet Nerladdningsfilter. Om du vill lämna alla brev på servern, öppna fönstret InställningarAnpassa &kmail;... Klicka på sidan Nätverk. Välj ditt konto från listan på konton och klicka på knappen Ändra.... Den här dialogrutan innehåller inställningen Lämna hämtade brev på servern som du måste markera. + + + +Hur infogar jag automatiskt en textfot i mina brev? +Textfoten kallas också signatur (vilket inte ska förväxlas med en kryptografisk signatur). Välj Inställningar Anpassa &kmail;.... Titta på sidan Identitet efter fliken Brevfot och skriv in din brevfot där. Gå därefter till fliken Allmänt på sidan Brevfönster, och aktivera. + + + +Hur ställer jag in &Sendmail; att fungera med &kmail; om jag har en uppringd förbindelse? + +Först bör du kontrollera om din distribution kan göra det åt dig. Det har förmodligen redan ställts in under installationen. + +Om detta inte är fallet, kanske du vill ta en titt på Mail Queue HOWTO. + + + +Jag har sett demonstration av fjärrkontrollbeteende med &kmail;. Finns det någon dokumentation av de tillgängliga gränssnitten? +Du kan få en lista på funktioner genom att använda det här kommandot på kommandoraden: dcop . En del dokumentation finns också i kdenetwork/kmail/kmailIface.h och kdenetwork/kmail/mailcomposerIface.h. + + + +När jag svarar på ett brev, citeras bara en del av brevet. Vad beror det på? +Det kan inträffa när brevet innehåller två bindestreck och ett mellanslag på en ensam rad. Det betraktas som början på brevfoten. Den återstående delen av brevet citeras inte, eftersom när du svarar på ett brev så tar Kmail bort brevfoten. + + + + +Jag använder bara &imap;. Kan jag bli av med de lokala korgarna i korglistan, eller åtminstone låta dem vara ihopdragna hela tiden? +Nej, du kan inte bli av med dem. De lokala korgarna fungerar som reservalternativ när &imap;-servern inte kan nås. Även om du bara använder &imap;, använder &kmail; utkorgen för att skicka brev. Om alla lokala korgar tas bort kan du inte korrigera brev i utkorgen som inte kan skickas av någon orsak. Det är dock möjligt att hålla de lokala korgarna ihopdragna. Vad du måste göra är att gå till Inställningar Anpassa &kmail;... och visa sidan Diverse. Där kan du ställa in korgen vid start. Om du ändrar det till en korg under &imap;-kontot, förblir de lokala korgarna ihopdragna när &kmail; startar. + + + + + + + Hur aktiverar man permanent avkodning av lästa brev? + + + Allmän omvänd kryptering anses mycket osäker. Delad åtkomst av brev för flera personer bör implementeras med semantiska lösningar (t.ex. genom att definiera roller som avdelningschef). + Om det är nödvändigt att använda det osäkra läget, måste det aktiveras för hand i filen $KDEHOME/share/config/kmailrc, genom att lägga till följande direktiv i sektionen [Reader]: store-displayed-messages-unencrypted=true + + + + + + + + +
diff --git a/tde-i18n-sv/docs/kdepim/kmail/getting-started.docbook b/tde-i18n-sv/docs/kdepim/kmail/getting-started.docbook new file mode 100644 index 00000000000..596b02c7a39 --- /dev/null +++ b/tde-i18n-sv/docs/kdepim/kmail/getting-started.docbook @@ -0,0 +1,649 @@ + + + + +Daniel Naber
daniel.naber@t-online.de +
+
+David Rugge
davidrugge@mediaone.net +
+
+Michel Boyer de la Giroday
michel@klaralvdalens-datakonsult.se +
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+2004-07-13 1.7
+ +Att komma igång + +Det här är en kort introduktion till &kmail; och dess användning så att du kan börja arbeta med den meddetsamma. För mer djupgående information se avsnittet Att använda &kmail;. Observera att installation av &kmail; beskrivs i ett appendix. + +När &kmail; startas för första gången skapas en katalog som heter Mail och innehåller initialfiler (inbox, outbox, sent-mail, trash och drafts) i din hemkatalog. Använd Inställningar Anpassa &kmail;... för att ange en del initialinformation så att &kmail; kan hämta och skicka dina brev på ett riktigt sätt. + +Fönstret Anpassa består av sju sidor: Identitet, Nätverk, Utseende, Brev, Mime-huvuden, Säkerhet, och Diverse. + +För att börja skicka och hämta brev behöver du bara ändra vissa inställningar på sidorna Identiteter och Nätverk. + + + Ange din identitet + + Inställningarna på sidan Identiteter är ganska rättframma. Markera din förvalda identitet och klicka på Ändra. Fyll i fältet Ditt namn med ditt fullständiga namn (t.ex. Anna Johansson) och fältet Organisation (valfritt) med lämplig information. + Fyll därefter i fältet E-postadress med din e-postadress (t.ex. anna@exempel.se). + Om du använder PGP eller GnuPG kan du ställa in dina &openpgp;-nycklar och/eller &smime;-certifikat under fliken Kryptografi. + Gå också eventuellt till fliken Brevfot och skriv in din brevfot, också kallad signatur. Det är en kort text som automatiskt läggs till i alla dina brev. Den har ingenting att göra med digitala signaturer. + + + + +Ställa in ditt konto + +Sidan Nätverk innehåller inställningarna som talar om för &kmail; hur din e-post ska skickas och hämtas. Många av de här inställningarna kan variera mycket beroende på inställningarna av systemet och nätverkstypen där din e-postserver finns. Om du inte vet vilka inställningar som du ska välja eller vad som ska skrivas i ett fält, kontakta din Internetleverantör eller systemadministratör. + + +Skicka brev + +Fliken Skicka brev tillhandahåller en lista med sätt att skicka brev. Den första raden i listan är det normala sättet. Med knappen Lägg till... kan du välja mellan två olika sätt att skicka brev: SMTP och sendmail. &Sendmail; betyder här en lokal programvaruinstallation. En sådan har ryktet att vara svårt att ställa in, så om du inte redan har en fungerande &Sendmail;-inställning, välj SMTP och fyll i fältet Namn med ett beskrivande namn (t.ex. Mitt e-postkonto) fältet Server med namn och domän för din e-postserver (t.ex. smtp.leverantör.com). Du behöver troligen inte ändra inställningen av Port (normalvärdet är 25). + + +Om du vill använda &Sendmail; och använder en uppringd förbindelse, följ instruktionerna för att ställa in Sendmail för en uppringd förbindelse i avsnittet Vanliga frågor. + +Sättet att skicka brev som ställs in här används för din förvalda identitet och för alla andra identiteter som inte har ett eget sätt att skicka brev. Du kan använda olika sätt att skicka brev med olika identiteter genom att markera kryssrutan Speciell brevöverföring under fliken Avancerat på sidan Identitet. + +En beskrivning av övriga alternativ finns i kapitlet Inställningar. + + + +Alternativ som gäller <acronym +>Kolab</acronym +>-servern + +När ett SMTP-konto ställs in för en värddator med en Kolab-server, måste du markera alternativet Servern kräver autentisering och fylla i e-postadress och lösenord för Kolab i fälten Användarnamn och Lösenord. Välj fliken Säkerhet och klicka på Kontrollera vad servern stödjer för automatisk inställning av Säkerhet. Normalvärdet ska vara TLS och PLAIN. Kolab-servern stöder också SSL och PLAIN. Inställningarna kan förstås anges manuellt. + + + + +Hämta brev + +För att ställa in ett konto så att du kan ta emot e-post, tryck på knappen Lägg till... under Inkommande brev. Du blir då tillfrågad om typ av e-postkonto. De flesta användare bör välja POP3 eller IMAP. Om du vill använda en lokal brevfil, se vanliga frågor om fillåsning. + +Därefter visas fönstret Lägg till konto. Fyll först i fältet Namn för att ge kontot ett namn. Du kan välja vilket namn som helst. Användarnamn, Lösenord, och Serverdator ska fyllas i med lämplig information från din Internetleverantör eller systemadministratör. Du ska inte behöva ändra inställningen av Port (normalvärdet för POP3 är 110, och för IMAP är det 143). + + +Alternativ som gäller <acronym +>Kolab</acronym +>-servern +Välj Frånkopplad IMAP när du anger Kontotyp. Fyll i fälten Användarnamn och Lösenord med din användares e-postadress och lösenord på Kolab-servern. Klicka på Servern kräver autentisering och fylla i e-postadress och lösenord för Kolab i fälten Användarnamn och Lösenord. Klicka på Kontrollera vad servern stödjer under fliken Säkerhet för automatisk inställning av Säkerhet. Normalvärdet ska vara TLS och PLAIN. Kolab-servern stöder också SSL och PLAIN. Inställningarna kan förstås anges manuellt. +Om du vill använda funktionen frånvarosvar i Kolab-servern, ställ in avdelningen Filtrering i ditt DIMAP-konto genom att markera alternativet Servern stöder Sieve samt Återanvänd värddator- och lösenordsinställningar. Managesieve-port ska normalt vara inställd till 2000. + + + +Alternativ som gäller DIMAP (<acronym +>Kolab</acronym +>-server) +Efter du har ställt in kontot Frånkopplad IMAP, måste du aktivera funktionerna med Grupprogram och ställa in sidan Diverse för Kmail. +På sidan Diverse i dialogrutan Anpassa, välj fliken Grupprogram. Markera alternativet Aktivera IMAP-resursfunktioner och välj Kolab (XML) som Format använt för grupprogramkorgar. Kombinationsrutan Resurskorgar är i kontot ska vara inställd till kontot Ta emot (användare av Kolab) som du väljer (om du råkar ha flera konton). Om du vill kan du dölja grupprogramkorgarna genom att markera alternativet. Det rekommenderas att du markerar både Funktion med grupprogram och föråldrade alternativ för att fungera med en eventuell Kolab Microsoft Outlook-klient för att skicka inbjudningar och svar från en Kolab KDE-klient. + + + +Alternativ som bara gäller <acronym +>IMAP</acronym +> +Om du använder IMAP, kan du också ange en sökväg i fältet Prefix till korgar. Det här talar om för &kmail; var den hittar dina korgar på servern. Om du också har ett vanligt konto på servern och e-posten lagras i din hemkatalog kan det vara användbart att lagra e-posten i underkatalogen Mail. Använd det här i fältet Prefix till korgar så att &kmail; inte blandar ihop brevlådor och andra filer. Om du inte bryr dig om den här funktionen, lämna helt enkelt fältet tomt. + +Om du markerar Rensa automatiskt borttagna brev rensar &kmail; breven som du tagit bort från servern så fort du lämnar korgen. Annars markeras breven bara som borttagna och det är din sak att komprimera korgarna för hand genom att använda menyvalet ArkivKomprimera alla korgar. +Om du markerar Visa dolda korgar, visas också korgar med ett namn som börjar med en punkt. + + + + +Alternativ som bara gäller POP3 + +Välj Lämna hämtade brev på servern om du vill lämna dina brev på servern efter du laddat ner dem. + +Välj Undanta från "Kontrollera brev" om du inte vill kontrollera det här kontot när du använder ArkivKontrollera posten. Du kan fortfarande titta efter nya brev för det här kontot med ArkivTitta efter nya brev i . + +Välj Aktivera kontroll av nya brev med jämna mellanrum om du vill att &kmail; ska titta efter nya brev automatiskt. Intervallet kan anges nedanför i Kontrollintervall. + +Den förvalda korgen för inkommande brev är inbox. Om du vill ändra det av någon anledning, kan du göra det med Destinationskorg. Men vad du troligen vill ha är ett filter, som inte har någonting att göra med det här alternativet. + +Med Förkommando kan du ange vilket program som helst som &kmail; kör precis innan brev hämtas. Ange hela sökvägen (använd inte ~), och observera att &kmail; inte fortsätter förrän programmet avslutats. + +Under fliken Extra kan du välja Använd slussning för snabbare brevnedladdning om detta stöds av servern. Du bör prova detta noga för att vara säker på att det fungerar på ett säkert sätt. + + + +Alternativ både för <acronym +>IMAP</acronym +> och POP3 + + +Om du väljer Lagra POP lösenord i inställningsfilen eller Lagra IMAP lösenord i inställningsfilen kommer &kmail; ihåg ditt lösenord, så att du inte behöver skriva in det varje gång du startar &kmail; och hämtar nya brev. + +Varning för att &kmail; egentligen inte kan kryptera ditt lösenord, så personer som kan komma åt dina konfigurationsfiler (t.ex. systemadministratören) kan lätt få reda på ditt lösenord om du väljer det här alternativet. + +&kmail; stöder kryptering via SSL och TLS (TLS är att föredra om det är tillgängligt). + +För POP3 stöder &kmail;: + + +Klartext, +PLAIN, +LOGIN, +CRAM-MD5 (rekommenderas om inte DIGEST-MD5 är tillgänglig), +DIGEST-MD5 (rekommenderas) och +APOP autentisering. + + +DIGEST-MD5, CRAM-MD5 och APOP är säkra på egen hand, medan övriga alternativ bara är säkra när de används tillsammans med SSL eller TLS. Du ska bara använda Klartext om servern inte stöder någon av de andra autentiseringsmetoderna. Dessutom så stöds Anonym för IMAP, men inte APOP. Använd knappen Kontrollera vad servern stöder på fliken Extra eller Säkerhet för att automatiskt välja den säkraste inställningen som stöds av servern. + +Nu är du redo att skicka och hämta brev. För IMAP öppna bara korgarna i katalogträdet i &kmail;s huvudfönster. &kmail; ansluter då till din server och visar breven som den hittar. För POP3, använd Arkiv Kontrollera posten. + + + + + + + + +Prova din inställning + +Först av allt, bör du skicka ett brev till dig själv för att prova din inställning. För att skicka ett brev, tryck antingen på &Ctrl;N, välj ikonen Nytt brev eller välj menyalternativet BrevNytt Brev.... Brevfönstret dyker upp. Fyll i fältet Till: med din e-postadress och skriv något i fältet Rubrik. Skicka brevet genom att välja Brev Skicka. + +För att kontrollera din e-post, välj ArkivKontrollera posten. I nedre högra hörnet av huvudfönstret, visas en stapel som indikerar hur många brev som har laddats ner. Om du tar emot brevet du just skickade, gratulerar! Om du istället får ett felmeddelande medan du provar inställningarna, försäkra dig om att din nätverksanslutning fungerar och kontrollera dina inställningar igen med InställningarAnpassa &kmail;... + + + +
diff --git a/tde-i18n-sv/docs/kdepim/kmail/importing.docbook b/tde-i18n-sv/docs/kdepim/kmail/importing.docbook new file mode 100644 index 00000000000..73f1d10b8c4 --- /dev/null +++ b/tde-i18n-sv/docs/kdepim/kmail/importing.docbook @@ -0,0 +1,380 @@ + + + + +Daniel Naber
daniel.naber@t-online.de +
+
+David Rugge
davidrugge@mediaone.net +
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+2002-10-03 1.5
+ +Att använda andra brevlådefiler med &kmail; + +&kmail; erbjuder ett importverktyg för brev och adressböcker från vissa andra e-postprogram. Du kan komma åt det med VerktygImportera.... Försäkra dig om att du komprimerar korgarna i det andra e-postprogrammet oberoende av om du tänker använda importfunktionen, eller om du bara ska kopiera filer för hand. Du behöver bara läsa det här kapitlet om det här verktyget inte fungerar för dig. + +Det här avsnittet gäller alla användare som behöver flytta e-postmeddelanden från sin tidigare e-postklient till &kmail;. &kmail; lagrar e-post med formatet mbox eller maildir, som är de mest använda brevlådeformaten på &UNIX;-system. Mbox-brevlådor lagrar breven i en fil, och identifierar var breven startar och slutar med en From-rad (blanda inte ihop detta med rubriken From: som innehåller brevets avsändare). Maildir använder ett filnamn per brev. För många &UNIX; e-postprogram, är allt du behöver göra att flytta dina brevlådor till ~/Mail (eller göra ~/Mail till en symbolisk länk till katalogen som innehåller dina brevlådor), försäkra att de är skrivbara av din användare, och starta &kmail;. Brevlådorna ska nu visas på ett riktigt sätt i &kmail;. + +Först bör du ta en titt på verktygsavdelningen på &kmail;s hemsida om det finns verktyg för att importera din e-post och till och med din adressbok. + +Använd inte en annan e-postklient för att komma åt filerna i ~/Mail medan &kmail; kör annars kan du förlora breven. Det här avsnittet förklarar bara hur man importerar brevlådor till &kmail; en enstaka gång, det är inte användbart om du planerar att använda flera e-postklienter för dina brevlådor i framtiden. + + + + +Eudora Lite/Eudora Pro + +Eudora använder mbox-formatet för sina e-postfiler. För att använda dem med &kmail;, försäkra dig om att Eudoras brevlådor har komprimerats, och kopiera sedan .mbx-filerna (&Windows; Eudora) eller Eudora mailbox filer (&Mac; Eudora) till din ~/Mail katalog. Du behöver inte kopiera index-filerna. När du väl startar &kmail;, ska brevlådorna visas i korgrutan och breven ska vara tillgängliga i rubrikrutan. +Om breven inte visas i rubrikrutan, kanske dina brevlådefiler fortfarande innehåller &Windows; eller &Mac; radslutstecken. Använd din favorittexteditor, kommandot recode eller ett skriptspråk för att ändra &Windows; eller &Mac; radslutstecken till &UNIX; nyradtecken. + + + + +Mailsmith + +Mailsmith kör på &Mac;, och använder sitt eget databasformat, men det är möjligt att exportera till mbox-format med ArkivExportera brev för en markerade korg eller för markerade brev. När breven har exporterats, översätt &Mac;-radbrytningar till &UNIX;-radbrytningar, med din favoriteditor, eller använd följande kommando på &Linux;: + +cat | perl -e 'while (<STDIN>) { s/\r/\n/gi; print $_ ;}' > mail-unix.txt + +&kmail; känner bara igen en mbox som placeras direkt i katalogen ~/Mail/. Det betyder att en hierarki av korg inte kan bevaras genom att helt enkelt flytta filerna till katalogen ~/Mail/, utan måste återskapas för hand i &kmail;. + + + + + +MMDF + +Det här formatet är tillräckligt likt mbox-formatet för att &kmail; ska kunna använda de här brevlådorna om du bara kopierar dem till din ~/Mail katalog. MMDF-brevlådor har dock inte provats med &kmail;, så ditt resultat kan variera. Om du kan få det här formatet att fungera med &kmail;, tala gärna om det för oss, så att vi kan lägga till mer specifika anvisningar i nästa utgåva av dokumentationen. + + + + +MH-brevlådor + +MH-brevlådor är kataloger som innehåller filer som motsvarar varje brev i brevlådan. Ett skalskript som översätter MH-brevlådor till mbox-brevlådor, mh2kmail, finns med åtminstone i källkodsutgåvorna av &kmail;, men kanske inte i de paketerade utgåvorna. Om det här skriptet körs på en MH-katalog konverteras det till en mbox-fil. Vi rekommenderar starkt att du säkerhetskopierar dina MH e-postkataloger innan du använder det här skriptet. + + + + +Forte Agent + +I Agent: + + +Välj meddelanden som ska exporteras + + +Välj FILESAVE MESSAGES AS + + +Markera rutorna UNIX FORMAT och SAVE RAW + + +Ge filen en filändelse .txt och spara. + + + +I &kde;: + + + +Flytta den tidigare sparade filen till den riktiga ~/Mail katalogen + + +Döp om filerna utan filändelsen .txt + + +När du startar &kmail; finns den nya korgen med motsvarande meddelanden där. + + + + +&Netscape; e-post + + +Om du använder &Netscape; 4.x, finns brevfilerna i ~/nsmail. Om du använder &Netscape; 6.x, är de begravda i en katalog djupt inne i underkatalogen ~/.mozilla, på ett ställe som: /home/användarnamn/.mozilla/användarnamn/2ts1ixha.slt/Mail/Mail/servernamn (Strängen 2ts1ixha.slt är troligen annorlunda, så kontrollera den på ditt system). Katalogen [...]/Mail/Mail innehåller en underkatalog för varje konto som du använder för att ta emot brev via Netscape (t.ex. [...]/Mail/Mail/matte.universitet.edu). Du måste kopiera filer från vart och ett av dem om du vill att alla ska vara tillgängligt med &kmail;. + +Om du inte har några underkataloger, kopiera bara alla &Netscape;s filer till ~/Mail, försäkra dig om att de är skrivbara (men förstås bara av dig själv), och starta om &kmail;: Alla breven visas nu i &kmail;s korgar. (Observera att om du använde ett kommando som cp * ~/Mail, bör du följa det med rm ~/Mail/*.msf. Varje &Netscape; 6 katalog har en motsvarande .msf-fil, och om du inte gör dig av med dem, kommer du att ha en massa överblivna tomma kataloger). + +Om du använda underkataloger i &Netscape; (t.ex. en huvudkatalog som heter Arbete med underkataloger som heter Tommy och Annika), krävs ytterligare steg. Skapa först huvudkorgen (Arbete) i &kmail; och skapa en tillfällig underkorg inne i den (genom att högerklicka på korgnamnet och välja Skapa underkorg). Det spelar ingen roll vad du kallar den här korgen -- tillfällig eller till exempel det förvalda värdet namnlös. Så fort en underkorg finns, så skapar &kmail; en gömd katalog under ~/Mail som kallas (i det här exemplet) .Arbete.directory. Därefter kan du kopiera dina underkatalogfiler från &Netscape; (Tommy och Annika) till ~/Mail/.Arbete.directory, och starta om &kmail;. Underkorgarna syns nu under huvudkorgen Arbete. Den här proceduren kan förstås utföras för underkorgar på godtycklig nivå. (Du kan ta bort den tillfälliga underkorgen efteråt, om det inte roar dig att ha en underkatalog i Arbete som heter tillfällig). + + + + + +Pegasus e-post + +Pegasus för win32 använder enstaka filer för brevlådor på liknande sätt som &kmail;. Pegasus mail brevlådor har filändelsen .pmm men de är på samma format som mbox utom att breven inte börjar med huvudet From, utan med ett kontrolltecken. För att komma förbi detta, byt ut varje förekomst av kontrolltecknet med From aaa@aaa Mon Jan 01 00:00:00 1997. Den här raden From ska vara första raden i varje brev, före Received: och andra huvuden. Försäkra dig om att du använder en texteditor som låter dig spara raderna med &UNIX;-format eller skapa nya korgar i Pegasus som använder &UNIX;-format och kopiera dina brev dit. + + + + +Maildir / Outlook Express / xfmail + +Verktyg för att konvertera de här formaten finns tillgängliga på verktygsavdelningen på &kmail;s hemsida. + + + + +Lotus Notes, BeOS e-postfiler, cc: Mail, etc. + +Först bör du ta en titt på verktygsavdelningen på &kmail;s hemsida om det finns verktyg för att konvertera e-post. +E-postprogram som inte finns listade här eller på hemsidan fungerar förmodligen inte med &kmail; eftersom de använder tillverkarspecifika e-postformat som &kmail; inte kan förstå. Det kan dock inte göra någon skada att försöka! Om brevlådefilen liknar mbox-formatet, försök att kopiera den (kom ihåg, indexfilen behövs inte) till din ~/Mail katalog och se vad som händer om du startar &kmail;. Om du får brevlådor från din favorit bland e-postklienter, tala gärna om för oss hur du gjorde det så att vi kan lägga till mer specifika anvisningar i framtida utgåvor av den här dokumentationen. + + + + + +
diff --git a/tde-i18n-sv/docs/kdepim/kmail/index.cache.bz2 b/tde-i18n-sv/docs/kdepim/kmail/index.cache.bz2 new file mode 100644 index 00000000000..3f0df2de6c5 Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/kmail/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdepim/kmail/index.docbook b/tde-i18n-sv/docs/kdepim/kmail/index.docbook new file mode 100644 index 00000000000..35b1fcf2ec1 --- /dev/null +++ b/tde-i18n-sv/docs/kdepim/kmail/index.docbook @@ -0,0 +1,232 @@ + + + + + + + + + + + + + + HTML"> + GPG"> + GpgSM"> + MDN"> + ACL"> + IMAP"> + NNTP"> + OpenPGP"> + S/MIME"> + Kolab"> +]> + + +Handbok &kmail; + + + + + + +Daniel Naber
daniel.naber@t-online.de +
+
+ +David Rugge
davidrugge@mediaone.net +
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ +2004-07-13 +1.7 + + +1999 +2000 +2001 +2002 +David Rugge + + +2003 +Daniel Naber + + +2004 +Daniel Naber +Ingo Klöcker + + + + +&kmail; är &kde;:s kraftfulla och användarvänliga e-postklient. + + + + +KDE +E-post +e-post +Klient +POP3 +IMAP +PGP +GnuPG +GPG +Kolab + +
+ +&kmail-intro; +&kmail-getting-started; +&kmail-using-kmail; +&kmail-configure; +&kmail-menus; +&kmail-faq; +&kmail-importing; +&kmail-credits-and-licenses; + + +Installation + + +Hur man skaffar &kmail; +&install.intro.documentation; + + +Kompilering och installation +&install.compile.documentation; + + +
+ + diff --git a/tde-i18n-sv/docs/kdepim/kmail/intro.docbook b/tde-i18n-sv/docs/kdepim/kmail/intro.docbook new file mode 100644 index 00000000000..789e1f3ee13 --- /dev/null +++ b/tde-i18n-sv/docs/kdepim/kmail/intro.docbook @@ -0,0 +1,84 @@ + + + + +Daniel Naber
daniel.naber@t-online.de +
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+2004-07-13 1.7
+ +Inledning + +&kmail;-gruppen välkomnar dig till &kmail;, ett användarvänligt e-postprogram för skrivbordsmiljön KDE. Vårt mål är att göra ett program som är tilltalande och intuitivt utan att offra kraftfullhet. + +Om du aldrig har ställt in en e-postklient på ett &UNIX;-system tidigare, föreslår vi att du läser igenom avsnittet Att komma igång först så att inställningen går smidigt. + +Eftersom de flesta inte läser dokumentation ändå, så följer här en samling av de tips som kan vara till mest hjälp: + + + +Du behöver inte använda musen för att använda &kmail;. Allt kan göras genom att använda Snabbtangenter. + + +Även om &kmail; kan anses tillförlitligt bör du ha säkerhetskopior av dina brev, dvs. kopiera bara filerna i ~/Mail (inklusive de dolda filerna som börjar med en punkt) till ett säkert ställe. + + + + + +&kmail;s hemsida finns på http://kmail.kde.org. Där hittar du användbara länkar, t.ex. till användarnas och utvecklarnas e-postlistor. Rapportera fel i &kmail; med Hjälp Rapportera fel.... + +Vi hoppas att du blir nöjd med &kmail;! + +
diff --git a/tde-i18n-sv/docs/kdepim/kmail/menus.docbook b/tde-i18n-sv/docs/kdepim/kmail/menus.docbook new file mode 100644 index 00000000000..e77a746e39d --- /dev/null +++ b/tde-i18n-sv/docs/kdepim/kmail/menus.docbook @@ -0,0 +1,3018 @@ + + + + +Daniel Naber
daniel.naber@t-online.de +
+
+David Rugge
davidrugge@mediaone.net +
+
+Michel Boyer de la Giroday
michel@klaralvdalens-datakonsult.se +
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+2004-07-11 1.7
+ +Menyalternativ + +Varje menyalternativ beskrivs nedan. Om det finns en snabbtangent som utför en menyfunktion, så listas den tillsammans med menyalternativet. + + +Huvudfönstret + + +Menyn <guimenu +>Arkiv</guimenu +> + + + + +Arkiv Nytt fönster + + +Skapar ett nytt huvudfönster. + + + + + +&Ctrl;O Arkiv Öppna... + + +Låter dig öppna filer som innehåller e-post. + + + + + + &Ctrl;S Arkiv Spara som... + + +Sparar brevet som visas för närvarande i en textfil, inklusive alla huvuden och bilagor. + + + + + + &Ctrl;P Arkiv Skriv ut... + + +Visar en dialogruta, som låter dig skriva ut brevet som för närvarande visas. + + + + + +Arkiv Komprimera alla korgar + +Komprimerar alla korgar, dvs. flyttar och tar bort breven på disk beroende på hur du har flyttat och tagit bort dem i &kmail;. + + + + + +Arkiv Alla brev i alla korgar utgår + +Tar bort gamla brev från alla korgar, enligt reglerna från varje korgs dialogruta med egenskaper (det normala är att inte alls ta bort gamla brev). + + + + + +Arkiv Uppdatera lokal &imap;-cache + +Det här tar bort alla ändringar du har gjort lokalt i IMAP-kataloger och laddar ner allting från servern igen. Använd det om den lokala cachen blivit förstörd. + + + + + +Arkiv Töm alla papperskorgar + +Använd det här för att tömma alla papperskorgar, dvs. den lokala papperskorgen och alla papperskorgar som du kan ha på &imap;-servrar. + + + + + + &Ctrl;L Arkiv Kontrollera posten + +Tittar efter nya brev i alla dina konton, utom de som har Undanta från "Kontrollera brev" aktiverat. + + + + + +Arkiv Titta efter nya brev i + + +Undermeny som låter dig titta efter nya brev för ett visst konto. + + + + + +Arkiv Skicka köade brev + +Skickar breven som finns i din utkorg. + + + + + + &Ctrl;Q Arkiv Avsluta + + +Stänger det nuvarande huvudfönstret eller avslutar &kmail; om det bara finns ett fönster. + + + + + + + + + +Menyn <guimenu +>Redigera</guimenu +> + + + + + + &Ctrl;Z Redigera Ångra + + +Ångrar din senaste åtgärd för att flytta eller ta bort. Observera att du inte kan ångra om du tagit bort från papperskorgen. + + + + + + &Ctrl;C Redigera Kopiera + + +Kopierar markerad text till klippbordet. + + + + + + T Redigera Redigera brev + + +Redigerar det markerade brevet om det är redigerbart. Bara brev i utkorgen och korgen utkast kan redigeras. + + + + + + Delete Redigera Flytta till papperskorg + + +Flyttar de markerade breven till papperskorgen. Om de markerade breven redan finns i papperskorgen, tas de verkligen bort. + + + + + +&Shift;Delete Redigera Ta bort + + +Tar bort markerade brev. Det finns inget sätt att få tillbaka breven när de väl har tagits bort med det här kommandot. + + + + + + &Ctrl;F Redigera Hitta i brevet... + + +Låter dig leta efter en sträng i brevet som för närvarande visas. + + + + + +&Ctrl;A Redigera Markera alla brev + + +Väljer alla brev i den nuvarande korgen. + + + + + +&Ctrl;&Shift;A Redigera Markera brevtext + + +Väljer texten i brevet som visas för närvarande. + + + + + + + + + +Menyn <guimenu +>Visa</guimenu +> + + + + + +Visa Huvuden + + +Ändrar formatet på brevhuvudet i brevrutan. + + + + + +Visa Bilagor + + +Ändrar sättet bilagor visas i brevrutan (oberoende av MIME-trädet). Med Som ikoner visas alla bilagor som ikoner längst ner i brevet. Smart visar bilagor som ikoner, om det inte föreslås i brevet att de ska visas på plats. Du kan föreslå att vissa bilagor ska visas på plats i dina egna brev när du väljer Föreslå automatiskt visning i dialogrutan för bilagans egenskaper. På plats visar innehållet i bilagorna längst ner i brevet. Bilagor som inte kan visas, t.ex. komprimerade filer, visas fortfarande som en ikon. Dölj visar inga bilagor. + + + + + +Visa Oläst kolumn + + +Låter dig ange om antalet olästa brev ska visas i parenteser intill korgnamnet (Visa efter korgnamn) eller i en särskild kolumn (Visa i egen kolumn). + + + + + +Visa Totalt kolumn + + +Visar en kolumn i listan med korgar, som visar antalet brev per korg. + + + + + + . Visa Expandera tråd + + +Om Korg Tråda breven är aktiverad, visar detta tråden för det nuvarande brevet, dvs. alla brev som är svar på det nuvarande brevet. + + + + + + , Visa Kollapsa tråd + + +Om Korg Tråda breven är aktiverad, döljer detta tråden för det nuvarande brevet, dvs. döljer alla brev som är svar på det nuvarande brevet. + + + + + + &Ctrl;. Visa Expandera alla trådar + + +Expanderar alla trådar i den nuvarande korgen. + + + + + + &Ctrl;, Visa Komprimera alla trådar + + +Komprimerar alla trådar i den nuvarande korgen. + + + + + + V Visa Visa källkoden + + +Visar brevet och dess fullständiga huvuden i vanligt textformat i ett nytt fönster. Det här kan vara användbart för att ta reda på ursprunget till ett brev. Du bör känna till att det är lätt att förfalska fältet Från: i ett brev, men man kan fortfarande ta reda på vilken e-postserver som har används för att skicka brevet genom att titta på raderna Mottaget: i huvudet. + + + + + + X Visa Använd teckensnitt med fast breddsteg + + +Använder ett teckensnitt med fast breddsteg för att visa breven i den nuvarande korgen. Teckensnittet som ska användas kan ställas in på sidan Utseende i &kmail;s inställningsdialogruta. + + + + + +Visa Ange kodning + + +Låter dig välja teckenkodningen som ska användas i brevrutan. Normalvärdet Auto, bör fungera i nästan alla fall. + + + + + + + + + +Menyn <guimenu +>Gå</guimenu +> + + + + + + N Nästa brev + + +Väljer nästa brev i brevlistan. Snabbtangenten Högerpil utför också den här åtgärden. + + + + + + + Nästa olästa brev + + +Väljer nästa olästa brev i brevlistan. Om det inte finns något oläst brev under brevet som för närvarande är valt, beror beteendet på värdet hos alternativet . + + + + + + P Föregående brev + + +Väljer föregående brev i brevlistan. + + + + + + - Föregående olästa brev + + +Väljer föregående olästa brev i brevlistan. Om det inte finns något oläst brev ovanför brevet som för närvarande är valt, beror beteendet på värdet hos alternativet . + + + + + + &Ctrl;+ Nästa olästa korg + + +Gå till nästa korg med olästa brev. + + + + + + &Ctrl;- Föregående olästa korg + + +Gå till föregående korg med olästa brev. + + + + + +Mellanslag Nästa olästa text + + +Rullar neråt om du inte ännu nått brevets botten, hoppar annars till nästa olästa brev. + + + + + + + + + +Menyn <guimenu +>Korg</guimenu +> + + + + + +Korg Ny korg... + + +Öppnar dialogrutan Korgegenskaper, som låter dig skapa en ny korg. + + + + + +Korg Markera alla brev som lästa + + +Ändrar status på alla nya och olästa brev i den nuvarande korgen till lästa. + + + + + +Korg Komprimera + + +Komprimerar korgens fil för att reducera diskanvändning. Oftast komprimerar &kmail; alla korgar automatiskt, men under vissa omständigheter kanske du vill komprimera en korg för hand. + + + + + +Korg Utgå + + +Tar bort gamla brev från den nuvarande korgen eller flyttar dem till en annan korg, enligt reglerna i korgens dialogruta Egenskaper (det normala är att inte ta bort eller flytta gamla brev). Oftast gör &kmail; det automatiskt, men men under vissa omständigheter kanske du vill låta brev i en korg utgå för hand. + + + + + +&Ctrl;* Korg Ta bort duplicerade brev + + +Söker efter duplicerade brev i korgen och tar bort duplikaten. + + + + + +F5 Korg Titta efter brev i den här korgen + + +Kontrollerar om nya brev har inkommit till korgen som för närvarande är vald. Det här är bara tillgängligt för &imap;-korgar. + + + + + +Korg Felsök IMAP-cache... + + +Visar en dialogruta som hjälper till att lösa problem med att synkronisera nerkopplade &imap;-korgar. +Bygg om index. Som det första steget för att lösa synkroniseringsproblem, kan du bygga om indexfilen. Det tar en viss tid, men kan inte orsaka några problem eller dataförlust. Du kan välja om index bara ska byggas om för den markerade korgen (Bara aktuell korg), den markerade korgen och dess korgträd (Aktuell korg och alla underkorgar), eller för hela kontot (Alla kontots korgar). +Uppdatera cache: Om problemet inte blir löst av att bygga om indexet, kan du uppdatera den lokala IMAP-cachen för aktuell korg och alla underkorgar. Cachen tas bort och alla brev hämtas från servern igen. Det tar bort alla lokala ändringar i korgarna. +Alternativet är bara tillgängligt för nerkopplade &imap;-korgar. + + + + + + +Korg Flytta alla brev till papperskorg + + +Flyttar alla brev i den markerade korgen till papperskorgen. Detta är bara tillgängligt om den valda korgen inte är en papperskorg. + + + + + +Korg Töm papperskorgen + + +Tar permanent bort alla brev. Det här är bara tillgängligt om korgen som för närvarande är vald är en papperskorg. + + + + + +Korg Ta bort korg + + +Tar bort den markerade korgen och hela dess innehåll, inklusive underkorgar. +Observera att det inte finns något sätt att komma åt innehållet i en korg efter den har tagits bort. + + + + + +Korg Föredra HTML före oformaterad text + + +Om aktiverad, visar det här &html;-brev i korgen som &html;. Av säkerhetsskäl rekommenderar vi att bara aktivera det i korgar som enbart innehåller pålitliga brev. + + + + + +Korg Tråda breven + + +Om aktiverad, visas berven i brevlistan i en trädliknande lista, där svaren visas direkt under brevet de svarar på. + + + + + +Korg Tråda också brev enligt rubrik + + +Om aktiverad grupperas brev inte bara enligt specialinformationen som ingår i breven utan också enligt rubrik, dvs. brev med samma rubrik anses höra ihop. Om många brev trådas under orelaterade brev kanske du bör inaktivera alternativet. + + + + + +Korg Egenskaper + + +Öppnar dialogrutan Egenskaper, som låter dig ändra inställningarna för den markerade korgen. + + + + + + + + +Menyn <guimenu +>Brev</guimenu +> + + + + + + &Ctrl;N Brev Nytt brev... + + +Öppnar brevfönstret så att du kan skriva ett nytt brev. + + + + + +Brev Nytt brev till sändlista... + + +Öppnar brevfönstret så att du kan skriva ett nytt brev. Om den nuvarande korgen innehåller en sändlista och har definierat en e-postadress, kommer den här adressen att vara förvald som adress för Till:. + + + + + + R Brev Svara... + + +Öppnar brevfönstret, infogar citerad text i brevet som för närvarande är markerat och förinställer antingen fältet Till: med sändlistans adress (om du svarar på ett brev i en sändlista) eller med avsändarens önskade svarsadress. Om du vill bestämma vilken adress som fältet Till: förinställs med, ska du antingen använda Brev Svara till brevskrivaren... eller Brev Svara till sändlista.... Din identitet anges automatiskt som den det här brevet skickades till. + + + + + + A Brev Svara till alla... + + +Öppnar brevfönstret, infogar citerad text i brevet som för närvarande är markerat och förinställer antingen fältet Till: med sändlistans adress (om du svarar på ett brev i en sändlista) eller med avsändarens önskade svarsadress. Fältet Kopiera till: förinställs med adresser till alla övriga mottagare av brevet som för närvarande är markerat, förutom dina egna adresser. Din identitet anges automatiskt som den det här brevet skickades till. + + + + + + &Shift;A Brev Svara till brevskrivaren... + + +Öppnar brevfönstret, infogar citerad text i brevet som för närvarande är markerat och förinställer fältet Till: med avsändarens önskade svarsadress. Din identitet anges automatiskt som den det här brevet skickades till. + + + + + + L Brev Svara till sändlista... + + +Öppnar brevfönstret, infogar citerad text i brevet som för närvarande är markerat och förinställer antingen fältet Till: med sändlistans adress. Om du inte angav en adress till sändlistan i korgen som för närvarande är markerad, och &kmail; inte kan avgöra e-postadressen från brevet som för närvarande är markerat, blir fältet Till: tomt. Din identitet anges automatiskt som den det här brevet skickades till. + + + + + + &Shift;R Brev Svara utan citering... + + +Fungerar precis som alternativet Svara... utom att texten i brevet som för närvarande är markerat inte citeras. + + + + +Brev Vidarebefordra + + +Vidarebefordrar brevet till en ny mottagare. Med Som bilaga blir brevet och dess bilagor en bilaga till det nya brevet. De ursprungliga brevhuvudet ingår också i det vidarebefordrade brevet. Med Direkt, kopieras brevets text och vissa viktiga huvudfält till det nya brevets text med markering av den vidarebefordrade delen. Bilagor vidarebefordras som bilagor i det nya brevet. Som sammandrag sammanfogar breven till en bilaga i form av ett MIME-sammandrag. Skicka vidare fungerar som vidarebefordra, utom att brevet förblir likadant (även fältet Från:). Användaren som skickade brevet vidare, läggs till i ett särskilt huvudfält (Vidarebefordrat från, Vidarebefordrat datum, Vidarebefordrat till, etc.). + + + + + +Brev Skicka igen... + + +Öppnar ett brevfönster med brevet som för närvarande är markerat, så att det kan skickas igen. Det här är bara tillgängligt för brev som du har skickat, eller mer precist, för brev som har status skickat. + + + + + +Brev Kopiera till + + +Kopierar de markerade breven till en viss korg. + + + + + +Brev Flytta till + + +Flyttar de markerade breven till en viss korg. + + + + + +Brev Markera brev + + +Låter dig ändra status på det markerade brevet till ett av följande värden: + + + + + +Status +Symbol +Betydelse + + + + +Läst +Pappersark framför ett kuvert +Brevet har lästs. + + +Ny +Stängt kuvert med en stjärna +Brevet är nytt i &kmail;, och för dig. + + +Oläst +Stängt kuvert +Brevet är inte nytt för &kmail;, men har ännu inte lästs. + + +Viktigt +Flagga +Denna status sätts inte automatiskt av &kmail;. Du kan använda den fritt för att markera brev som är viktiga för dig på något sätt. + + +Besvarat +Blå u-formad pil +Ett svar på brevet har skickats. + + +Vidarebefordrat +Blå pil +Brevet har vidarebefordrats till någon annan. + + +Köat +Kuvert +Brevet har köats i utkorgen för att skickas senare. + + +Skickat +Lutande kuvert +Brevet har skickats. + + +Skräppost +Rund återvinningssymbol +Denna status sätts inte automatiskt av &kmail;. Du kan använda den för att markera skräppost. + + +Önskat +Grön bock +Denna status sätts inte automatiskt av &kmail;. Du kan använda den för att markera brev som inte är skräppost. + + + + + + + + + + +Brev Markera tråd + + +Låter dig ändra status på alla brev i en tråd. Möjliga värden är samma som för Brev Markera brev. + + + + + +Brev Bevaka tråd + + +Använd det här för att markera trådar som du vill hålla ett öga på för framtida bidrag till diskussionen. + + + + + +Brev Ignorera tråd + + +Använd det här för att markera trådar som du inte är intresserad av. Nya bidrag i tråden markeras automatiskt som lästa. + + + + + +Brev Skapa filter + + +Öppnar filterdialogrutan med ett nytt filter tillagt. Det nya filtret är baserat på fälten i det nuvarande brevet, beroende på vilket undermenyalternativ du valde. + + + + + + &Ctrl;J Brev Filtrera + + +Tillämpar dina filter på de markerade breven. + + + + + +Brev Välj filter + + +Låter dig tillämpa ett individuellt filter på markerade brev. Bara filter med alternativet Lägg till detta filter i menyn Välj filter är tillgängliga. + + + + + + + + + +Menyn <guimenu +>Verktyg</guimenu +> + + + + + + S Verktyg Sök efter brev... + + +Öppnar ett sökfönster som låter dig söka efter brev med vissa egenskaper, t.ex. ett särskilt ämne. Starta sökningen genom att skriva in några värden och trycka på Sök. Klicka på ett av breven i resultatet för att visa det i Brevrutan. + + + + + +Verktyg Adressbok... + + +Öppnar &kaddressbook;, &kde;:s adressbok. + + + + + + Verktyg Certifikathantering... + + + Startar Kleopatra, &kde;:s certifikathanterare. + + + + + + Verktyg GnuPG-loggvisning... + + + Startar KWatchGnuPG, ett verktyg för att visa felsökningsutmatningen från programmet GnuPG. Om signering, kryptering eller verifiering slutar fungera på ett mystiskt sätt, kan du få reda på varför genom att titta i loggen. + + + + + + Verktyg Importera brev... + + + Startar kmailcvt (som är en del av kdepim). Det här programmet låter dig importera brev från flera andra e-postklienter till &kmail;. + + + + +Verktyg Redigera frånvarosvar... + + +Starta dialogrutan Anpassa frånvarosvar, som låter dig ställa in underrättelser om ledighet. + +Funktionen Frånvarosvar förlitar sig på filtrering på serversidan. För att kunna använda den, måste du anpassa Filtreringsfliken (se alternativ relevanta för Kolab-servern) vid inställning av IMAP-kontot. + + + + + + +Verktyg Visning av filterlogg... + + +Öppnar visningsfönstret för filterloggen. Där hittar du några alternativ för att styra loggningen av filtreringsprocessen. I loggen hittar du värdefull information om vilka filterregler som användes, vad resultatet av utvärderingen av reglerna blev och vilka filteråtgärder som tillämpades på brevet. + + + + + +Verktyg Guide för eliminering av skräppost... + + +Det här startar en guide som kan hjälpa dig att ställa in filtrering av skräppost. + + + + + + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + + + +Inställningar Visa verktygsrad + + +Om aktiverad, är verktygsraden synlig (verktygsraden är den med ikonen för att skapa ett nytt brev, etc.). + + + + + +Inställningar Visa snabbsökning + + +Om aktiverad, syns snabbsökraden som låter dig snabbt söka efter brev som matchar en söktext. + + + + + +Inställningar Anpassa filter... + + +Öppnar fönstret Brevfilter.... + + + + + +Inställningar Anpassa POP-filter... + + +Öppnar fönstret Anpassa pop-filter.... + + + + + +Inställningar Anpassa genvägar... + + +Öppnar ett fönster som låter dig anpassa snabbtangenterna för många menykommandon. + + + + + +Inställningar Anpassa meddelanden... + + +Öppnar ett fönster som låter dig anpassa vad som händer när nya brev anländer, som att spela upp ett ljud. + + + + + +Inställningar Anpassa verktygsrader... + + +Öppnar ett fönster som låter dig välja vilka ikoner som är synliga i verktygsraden. + + + + + +Inställningar Anpassa &kmail;... + + +Öppnar fönstret Anpassa KMail.... + + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> + +Detta är &kde;:s standardalternativ i menyn Hjälp: +&help.menu.documentation; Dessutom erbjuder &kmail; följande alternativ: + + + + + +Hjälp Introduktion till &kmail; + + +Det här visar välkomstskärmen, som listar de viktigaste skillnaderna mellan din version av &kmail;, och den tidigare. + + + + + +Hjälp Dagens tips + + +Det här visar en dialogruta med användbara tips om hur &kmail; används. + + + + + + + + + +Brevfönstret + + +Menyn <guimenu +>Brev</guimenu +> + + + + + +&Ctrl;N Brev Nytt brev... + + +Öppnar ett nytt brevfönster. + + + + + +Brev Nytt huvudfönster + + +Skapar ett nytt huvudfönster. + + + + + + &Ctrl;Retur Brev Skicka nu + + +Skickar brevet omedelbart. Om du använder SMTP för att skicka dina brev och SMTP-servern inte kan nås, så läggs brevet i utkorgen, och du får ett felmeddelande. Därefter kan du skicka brevet i utkorgen senare, med ArkivSkicka köade brev. + + + + + +Brev Skicka senare + + +Köar brevet i utkorgen för att skickas senare med ArkivSkicka köade brev. + + + + + +Brev Spara i korgen utkast + + +Spara brevet i korgen utkast så att du kan redigera och skicka det senare. + + + + + +Brev Infoga fil... + + +Infogar en textfilen i brevtexten, med början vid markörens position. + + + + + + &Ctrl;P Brev Skriv ut... + + +Skriver ut den nuvarande texten. + + + + + + &Ctrl;W Brev Stäng + + +Stänger det här brevfönstret. + + + + + + + + + +Menyn <guimenu +>Redigera</guimenu +> + + + + + + &Ctrl;Z Redigera Ångra + + +Ångra steg för att redigera det nuvarande brevet. + + + + + + &Ctrl; Skift Z Redigera Gör om + + +Gör om steg för att redigera det nuvarande brevet. + + + + + + &Ctrl;X Redigera Klipp ut + + +Klippa ut text fungerar som för de flesta editorer: den markerade texten tas bort och läggs på klippbordet. Observera att du också kan markera text och dra den till en ny plats. + + + + + + &Ctrl;C Redigera Kopiera + + +Kopiera text fungerar som för de flesta editorer: Den markerade texten kopieras till klippbordet. Observera att du också kan välja text medan du håller nere &Ctrl;-tangenten, och dra den till en ny plats, för att kopiera den. + + + + + + &Ctrl;V Redigera Klistra in + + +Att klippa in fungerar på samma sätt som för de flesta editorer: Texten från klippbordet klipps in på markörens nuvarande position. + + + + + +&Ctrl;A Redigera Markera alla + + +Väljer all text i ditt brev. + + + + + + &Ctrl;F Redigera Sök... + + +Öppnar en dialogruta för att leta efter strängar i det nuvarande brevet. + + + + + + &Ctrl;F Redigera Sök igen + + +Går till nästa förekomst av strängen som tidigare söktes efter. + + + + + + &Ctrl;R Redigera Ersätt... + + +Öppnar en dialogruta som låter dig ersätta strängar i brevet med andra strängar. + + + + + +Redigera Rensa mellanslag + + +Det här ersätter flera nyrader eller mellanslag med en enda nyrad eller ett enda mellanslag. Det fungerar för den nuvarande markeringen, eller för hela brevet om det inte finns någon markering. + + + + + +Redigera Klistra in som citat + + +Klistrar in texten från klippbordet markerad som ett citat. + + + + + +Redigera Lägg till citattecken + + +Inleder markerad text med citattecken. + + + + + +Redigera Ta bort citattecken + + +Tar bort citattecknen längst till vänster från markerad text. + + + + + + + + +Menyn <guimenu +>Visa</guimenu +> + +Den här menyn låter dig växla visningen av huvudfälten och andra alternativ i det här brevfönstret. + +Tillgängliga alternativ är: + + + +Alla fält + + +Identitet + + +Ordlista + + +Skickade brev + + +Brevöverföring + + +Från + + +Svara till + + +Till + + +Kopia + + +Dold kopia + + +Rubrik + + + +För poster som är synliga nu syns en bock intill deras namn i menyn. + + + + +Visa Använd teckensnitt med fast breddsteg + + +Använder ett teckensnitt med fast breddsteg för att visa brevet som för närvarande redigeras. Teckensnittet som ska användas kan ställas in på sidan Utseende i &kmail;s inställningsdialogruta. + + + + + + + +Menyn <guimenu +>Alternativ</guimenu +> + + + + + +Alternativ Brådskande + + +Sätter brevets prioritet till Brådskande. Mottagarens e-postklient måste stöda detta, annars får det ingen effekt. &kmail; själv stöder inte prioritet för inkommande brev. + + + + + + Inställningar Begär hanteringsbekräftelse + + + Om du väljer det här alternativet, begär du e-post med en bekräftelse när ditt brev har laddats ner och lästs av mottagaren. Det här måste stödjas och vara aktiverat av mottagarens e-postklient för att fungera. + Se för bakgrundsinformation och sätt att anpassa läsbekräftelser som &kmail; själv skickar. + + + + + +Alternativ Signera brevet + + +Signera brevet digitalt med OpenPGP. Du kan lära dig mer om det här i kapitlet om OpenPGP. + + + + + +Alternativ Kryptera brevet + + +Kryptera brevet med OpenPGP. Du kan lära dig mer om det här i kapitlet om OpenPGP. + + + + + + Alternativ Krypterat brevformat + + + Välj krypterat brevformat som ska användas för digital signatur och/eller kryptering av brevet. Se tidigare beskrivning av varje alternativ för mer information. + + + + + +Alternativ Formatering (HTML) + + +Aktiverar &html;-redigering. + + + + + +Alternativ Ange kodning + + +Ange teckenkodningen för det här brevet. Den valda kodningen syns i huvudet på brevet när det skickas. Du kan nästan alltid använda Automatisk. &kmail; talar om för dig om du måste välja en annan kodning för hand. + + + + + +Alternativ Bryt rader + + +Växlar automatisk radbrytning. Det kan vara användbart att stänga av den om du vill klistra in långa rader som inte ska brytas. + + + + + +Alternativ Automatisk rättstavning + + +Växlar automatisk rättstavning. Observera att automatiskt rättstavning inte är tillgänglig i &html;-redigeringsläge. + + + + + + + + + +Menyn <guimenu +>Bifoga</guimenu +> + +Den här menyn låter dig välja alternativ för att bifoga bilagor. + + + + + +Bifoga Lägg till signatur + + +Lägger till din signatur (sidfot) i slutet av brevet. + + + + + +Bifoga Lägg till öppen nyckel... + + +Lägger till motsvarande PGP/GnuPG-nyckel till brevet. + + + + + +Bifoga Bifoga min PGP-nyckel + + +Lägger till din PGP/GnuPG öppna nyckel till brevet. + + + + + +Bifoga Bifoga fil... + + +Bilägger en eller flera filer till det nuvarande brevet. + + + + + + +Bifoga Ta bort bilaga + + +Tar bort bilagan som är markerad i delen med bilagor i brevfönstret. + + + + + +Bifoga Spara bilaga som... + + +Sparar den markerade bilagan i bilagefönstret till en fil. + + + + + +Bifoga Egenskaper hos bilaga + + +Visar egenskaperna för bilagan som är markerad i bilagefönstret. + + + + + + + + +Menyn <guimenu +>Verktyg</guimenu +> + + + + + +Verktyg Stavning... + + +Använder &kspell; för att kontrollera stavningen i brevtexten. Observera att du måste anpassa &kspell; med Inställningar Stavningskontroll... när du använder det första gången. + + + + + +Verktyg Adressbok... + + +Öppnar adressboken. + + + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + + + +Inställningar Visa huvudverktygsrad + + +Om aktiverad, så syns huvudverktygsraden, dvs. den med ikonen för att skicka brevet, etc. + + + + + +Inställningar Visa HTML-verktygsrad + + +Om aktiverad, så syns &html;-verktygsraden, dvs. den med verktyg för att ändra vissa egenskaper hos texten som skrivs. + + + + + +Inställningar Stavningskontroll... + + +Låter dig anpassa &kspell;, &kde;:s stavningskontroll. + + + + + +Inställningar Anpassa genvägar... + + +Öppnar ett fönster som låter dig anpassa snabbtangenterna för många menykommandon. + + + + + +Inställningar Anpassa verktygsrader... + + +Öppnar ett fönster som låter dig välja vilka ikoner som är synliga i verktygsraden. + + + + + +Inställningar Anpassa &kmail;... + + +Öppnar &kmail;s inställningsdialogruta. + + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> + +Posterna i den här menyn betyder samma sak som posterna i huvudfönstrets hjälpmeny. + + + + +
diff --git a/tde-i18n-sv/docs/kdepim/kmail/using-kmail.docbook b/tde-i18n-sv/docs/kdepim/kmail/using-kmail.docbook new file mode 100644 index 00000000000..230382f650b --- /dev/null +++ b/tde-i18n-sv/docs/kdepim/kmail/using-kmail.docbook @@ -0,0 +1,2961 @@ + + + + +Daniel Naber
daniel.naber@t-online.de +
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+2004-09-24 1.7.50
+ +Att använda &kmail; + + +Huvudfönstret + +Huvudfönstret är det fönster som visas när &kmail; startas. Det är normalt delat i tre rutor: + + + +Korglistan (till vänster) + +Den här rutan innehåller listan på dina brevkorgar (andra e-postprogram kanske kallar dem brevlådor). För att välja en korg, klicka helt enkelt på den. Breven som finns i korgen visas nu i rubrikrutan. Korglistan kan både visas med en kort vy, som bara upptar en liten del av vänster sida på skärmen, och en lång vy, som upptar hela vänstra sidan på skärmen men som kan visa fler brevkorgar. Du kan växla mellan dessa två vyer med Utseende/Layout i dialogrutan InställningarAnpassa &kmail;.... Se också avsnittet Korgar för mer information om hur korgar används. + + + +Brevlista (normalt längst upp till höger) + +Den här rutan listar rubrikinformation (brevets statusflaggor, avsändare, rubrik, datum, och andra valfria kolumner som storlek, flagga för bilaga, flagga för viktigt brev, etc.) för breven i den korgen som är markerad för närvarande. Genom att klicka på en rubrik markeras brevet och visas i brevrutan. Du kan också välja mer än ett brev genom att hålla nere &Ctrl;-tangenten när du klickar på brev. Du kan sortera breven genom att klicka på kolumnen som du vill sortera. Om du klickar på samma kolumn mer än en gång, så byts sorteringsordning mellan stigande/fallande och några alternativa sorteringsalternativ blir tillgängliga (som att sortera enligt status när du klickar på rubrikkolumnen). Genom att klicka med höger musknapp på kolumnrubriken visas en sammanhangsberoende meny, som låter dig visa eller dölja flera kolumner i listan. + + + +Brevläsningsrutan (normalt nere till höger) + +Den här rutan visar det brev som är markerat för närvarande. Bilagor visas längst ner i brevet, antingen som ikoner eller inbäddade i brevet, beroende på Visa Bilagor. För komplexa brev visas brevets struktur i brevstrukturvisningen under förhandsgranskningsrutan. Placeringen av förhandsgranskningsrutan samt placeringen av strukturvisningen kan ändras under Uppträdande/Layout i dialogrutan Inställningar Anpassa &kmail;.... Dessutom kan du inaktivera förhandsgranskningsrutan och välja var brevstrukturvisningen ska placeras. Du kan rulla genom brevet sida för sida med tangenterna Page Up och Page down, eller rad för rad med tangenterna uppåtpil och neråtpil. Du kan också använda snabbtangenter för att gå igenom dina brev utan att behöva använda musen. + + + +Typ av teckensnitt och teckenstorlek + +Knapparna för typ av teckensnitt och teckenstorlek i brevläsfönstrets huvudverktygsrad (fönstret som visas när man dubbelklickar på ett brev, eller trycker på returtangenten när brevet visas), ändrar typ av teckensnitt eller teckenstorlek för hela det berörda brevets text. Egenskapen är tillfällig (per brev), och går förlorad när läsfönstret stängs. + + + +Ta bort bilaga + +Högerklicka på bilagan antingen i själva brevet eller i brevstrukturfönstret, och välj "Ta bort bilaga" för att ta bort bilagan. Observera att borttagning av en bilaga kan göra en eventuell digital signatur av brevet ogiltig. + + + + + + +Snabbtangenter + +Följande snabbtangenter stöds i huvudfönstret: + + + + + +Snabbtangenter +Åtgärd + + + + +Mellanslag +Rulla neråt i det nuvarande brevet eller gå till nästa olästa brev om du redan är längst ner. + + +Högerpil eller N +Gå till nästa brev i den nuvarande korgen. + + +Vänsterpil eller P +Gå till föregående brev i den nuvarande korgen. + + ++ +Gå till nästa olästa brev i den nuvarande korgen. + + +- +Gå till föregående olästa brev i den nuvarande korgen. + + +&Ctrl;+ +Gå till nästa korg med olästa brev. + + +&Ctrl;- +Gå till föregående korg med olästa brev. + + +&Ctrl;uppåtpil +Gå till nästa korg i korglistan (om korglistan har fokus). + + +&Ctrl;neråtpil +Gå till föregående korg i korglistan (om korglistan har fokus). + + +&Ctrl;vänsterpil +Gå uppåt i korglistan. Använd &Ctrl;Mellanslag för att verkligen visa korgen. + + + +&Ctrl;högerpil +Gå neråt i korglistan. Använd &Ctrl;Mellanslag för att verkligen visa korgen. + + +&Ctrl;mellanslag +Öppna korgen som har fokus, dvs. den korg som du gick till med &Ctrl;vänsterpil eller &Ctrl;högerpil. + + +Skift vänsterpil och Skift högerpil +Markera brev i rubrikrutan, med början på det nuvarande brevet. + + + + + +För fler snabbtangenter ta en titt på dialogrutan InställningarAnpassa genvägar.... + + + + +Brevfönstret + +Brevfönstret används för att skriva nya meddelanden. Det kan startas via menyn BrevNytt Brev... eller från ikonen Nytt brev i huvudfönstret. + + +Skriva ett brev + +För att skriva ett brev, fyll i lämpliga fält i brevfönstret. Använd menyn Visa för att välja vilka rubrikfält som visas. Fältet Identitet tillhandahåller alternativet Klistrig. Om det markeras, så blir den nuvarande identiteten förvald, nästa gång du öppnar ett brevfönster. + +Det finns en mängd snabbtangenter som hjälper dig att skriva dina brev. Knapparna med ... intill fälten Till:, Kopia:, och Dold kopia: tar fram adressboken så att du kan välja adresser från den. + +När du börjar skriva in en adress i fälten Till:, Kopia: eller Dold kopia:, visas en ruta som erbjuder adresser som passar in som nyligen har används, och adresser som passar in från adressboken. Om du använder flera adressböcker kan du använda tabulatortangenten för att välja det första alternativet från nästa adressbok i listan. Om du inte tycker om den automatiska rutan kan du inaktivera den genom att högerklicka på fältet och välja ett annat kompletteringsläge. + +Närhelst du vill lägga till mer än en mottagare i ett av fälten, använd ett kommatecken för att skilja adresserna åt. Du kan behöva ange fullständiga adresser (dvs. användare@exempel.com) också för lokala användare, beroende på systemkonfigurationen. + +När du är klar med brevet, klicka på ikonen Skicka nu (kuvertet) för att skicka brevet nu, eller klicka på ikonen Skicka senare för att lägga brevet i utkorgen. Om brevet inte är färdigt än, välj Brev Spara i korgen utkast. + + +Signera och kryptera brev + +Om du vill skicka ett krypterat eller digitalt signerat brev, välj ikonerna Signera brev eller Kryptera brev i verktygsraden. Dessutom kan du välja formatet som ska användas för att signera och/eller kryptera brevet. Beroende på installerade krypteringsprogram, kan du välja mellan: + + + +Vilket som helst + +&kmail; använder ett format som kan förstås av alla mottagare av brevet. Mottagarnas önskade format kan anges i KDE:s adressbok. + + +OpenPGP på plats (avråds från) + +Det här formatet är föråldrat. Om du använder formatet signeras och/eller krypteras bara brevtexten. Bilagor varken signeras eller krypteras. HTML-brev kan inte signeras med formatet. Du bör bara använda formatet om nödvändigt, dvs. om du skickar brev till användare av e-postklienter som inte kan hantera de mer avancerade formaten. + + +OpenPGP/MIME + +Det här formatet är efterföljaren till OpenPGP på plats. Om du använder formatet signeras och/eller krypteras brevtexten och alla bilagor (åtminstone normalt). Det är rekommenderat format om du använder OpenPGP. + + +S/MIME + +Det här formatet är ett alternativ till OpenPGP/MIME. Om du använder formatet signeras och/eller krypteras brevtexten och alla bilagor (åtminstone normalt). Det här formatet används i huvudsak av företag. + + +S/MIME ogenomskinlig + +Det här formatet är en variant av S/MIME. Det ska bara användas om nödvändigt. + + + + + + +Skapa HTML-brev + +Observera att ett HTML-brev ofta betraktas som ett otyg. Därför bör du undvika att skicka HTML-brev om möjligt. Du ska i synnerhet aldrig skicka HTML-brev till en sändlista, om inte HTML-brev uttryckligen tillåts. + +För att kunna skapa HTML-brev måste du först aktivera formateringsverktygen. För att göra det aktivera Formatering (HTML) i menyn Alternativ. En verktygsrad med flera verktyg för att formatera brevet visas. Via kombinationsrutan kan du välja mellan vanlig text och sex olika sorters listor (tre punktlistor med olika symboler, och tre ordnade listor med olika numrering). Dessutom kan du välja teckenfamiljen, teckenstorleken, teckenstilen (fetstil, kursiv, understruken) och textfärg. Sist men inte minst kan du välja textens justering (vänsterjusterad, centrerad, högerjusterad). + +Att skapa tabeller och inbäddade bilder är för närvarande inte möjligt. + + + + +Lägga till bilagor + +Du kan bifoga filer till dina brev genom att använda någon av metoderna nedan: + + + +Klicka på Bifoga fil (gemet) och välj filen som du vill bifoga. + + +Dra en fil från skrivbordet eller en annan katalog till brevfönstret. + + +Dra ett brev från &kmail;s brevlista till brevfönstret. Det brevet blir då bilagt. + + +Välj ett av alternativen i menyn Bifoga + + + +När en fil väl är bifogad till brevet, visas den i rutan Bilagor längst ner i brevfönstret. Du kan använda höger musknapp för varje bilaga för att Visa, Spara eller Ta bort en bilaga. + +Använd alternativet Egenskaper för att visa dialogrutan Brevdelsegenskaper. Det första fältet innehåller bilagans &MIME;-typ. Precis som fältet Namn, ska det vara automatiskt ifyllt med ett lämpligt värde. Ibland kan &MIME;-typen vara felaktig. Då kan du skriva in vilken &MIME;-typ för innehållet som helst eller välja från listan på vanliga &MIME;-typer. Du kan också välja en kodningsmetod för filen från listan med kodningsalternativ (normalt fungerar det förvalda värdet utmärkt). Markera alternativet Föreslå automatisk visning om du vill föreslå för mottagaren att den här bilagan automatiskt ska visas som del av meddelandet. Om det fungerar eller inte beror på mottagarens e-postklient och dess inställningar. + +Du kan också bifoga öppna nycklar i brevet genom att använda lämpliga alternativ i menyn Bifoga. Bifogade PGP-nycklar hanteras på samma sätt som filbilagor. + + + + +Kontrollera stavningen av ditt brev + +&kmail; kontrollerar automatiskt brevets stavning (dock fungerar det inte för närvarade i HTML-läge) och visar okända ord med röd färg. Om det finns för många okända ord, stänger &kmail; av stavningskontrollen. För att välja språk som används för stavningskontrollen, använd Visa Ordlista. Du kan stänga av automatisk stavningskontroll i menyn Alternativ. + +För att kontrollera stavningen av brevet genom att använda en dialogruta, välj Verktyg Stavning.... &kmail; använder &kspell;, som är &kde;s gränssnitt till ispell eller aspell stavningskontroll, för att kontrollera stavning. Observera att du kan behöva ställa in stavningskontrollen med Inställningar Stavningskontroll.... + + + + + + +Brevkorgar + +Brevkorgar används för att organisera din e-post. Om du inte har några befintliga brevkorgar, lagras normalt alla brevkorgar i katalogen $KDEHOME/share/apps/kmail/. Om du har befintliga brevkorgar i ~/Mail, används de istället. När du först startar &kmail; skapas korgarna inkorg, utkorg, skickade brev, papperskorg och utkast. Alla de här korgarna har speciella funktioner: + + + +inkorg: + +Där &kmail; normalt lägger nya brev när du ber den att titta efter nya brev. + + + +utkorg: + +Platsen där brev placeras medan de väntar på att levereras. Observera att du inte ska dra och släppa brev här för att skicka dem. Använd ikonen Skicka i brevfönstret istället. + + + +skickade brev: + +Normalt lagras kopior av alla brev som du har skickat i den här korgen. + + + +papperskorg: + +Normalt flyttas alla brev som du har flyttat till papperskorgen till den här korgen. + + + +utkast: + +Innehåller brev som du började redigera, men sedan sparade till den här korgen istället för att skicka. + + + + +Du kan tycka att standardkorgarna är utmärkta för dina behov. Till slut kommer du nog i alla fall behöva korgar för att hjälpa till att organisera dina brev. För att skapa en ny korg, välj KorgNy korg.... Dialogrutan med korgegenskaper frågar då om nödvändig information. Om du någonsin behöver ändra egenskaperna för en korg, markera korgen som du vill ändra i korgrutan och välj Korg Egenskaper. + +För att flytta brev från en korg till en annan, markera brevet eller breven du vill flytta och tryck på tangenten M eller välj Brev Flytta till. En lista med korgar visas. Välj korgen som du vill flytta brevet till i listan. Brev kan också flyttas genom att dra dem från brevlistan till en korg i korglistan. + +Om du vill rensa bort alla brev från en korg välj KorgFlytta alla brev till papperskorg. Du kan använda KorgTa bort korg för att ta bort en korg med alla brev och underkorgar. + +Korgar kan kopieras eller flyttas genom att antingen använda drag och släpp eller de sammanhangsberoende menyalternativen Kopiera korg och Flytta korg. Observera att du inte kan flytta specialkorgarna som listas ovan. + + +Korgegenskaper + +Korgens dialogruta Egenskaper låter dig byta namn på och flytta en korg, och ange alla dess egenskaper. Observera att de flesta egenskaper bara är tillgängliga för dina egna korgar, och inte standardkorgar som inkorg, etc. Standardkorgar kan inte heller flyttas eller döpas om. + + +Allmänt + +Byt namn på en korg genom att ändra värdet i fältet Namn:. + +Du kan göra en korg till en underkorg i en annan korg genom att välja en överliggande korg med alternativet Tillhör. + +Gruppen Korgikoner låter dig välja ikoner som skiljer sig från de förvalda i korglistan. + +Se avsnittet Korgformat för information om Mailbox-formatet. + +På sidan Identitet kan du ställa in din förvalda identitet som ska användas för nya brev om korgen är markerad. Svar på brev som skickas direkt till dig, kommer fortfarande att använda brevets adress Till om motsvarande identitet hittas. + +Du kan ställa in de synliga kolumnerna i rubrikraden med Visa avsändare/mottagare. Det här är användbart om du använder en korg för att spara dina egna skickade brev. + +Markera Ignorera nya brev i den här korgen om du inte vill bli informerad om nya brev som anländer till korgen. Det är till exempel användbart för korgen dit du skickar all detekterad skräppost. + +Markera Behåll svar i den här korgen om du vill att svar till brev i korgen också ska lagras i samma korg istället för en särskild korg för skickade brev. + +Du kan välja vem som ska få påminnelser för händelserna i kalenderkorgar genom att använda rutan Skapa ledig-upptagen och aktivera alarm för:. + +Om du inte vill ta emot påminnelser för korgar som delas med någon annan, kan du blockera dem lokalt genom att aktivera kryssrutan Blockera ledig-upptagen och alarm lokalt. + + + + +Gamla brev utgår + +Här kan du välja vad som ska hända med gamla brev i korgen. Om du aktiverar Låt gamla brev utgå i den här korgen tar &kmail; antingen regelbundet bort gamla brev eller flyttar dem till en annan korg, beroende på vad du väljer. Du kan också låta gamla brev utgå manuellt via Korg Utgå och via Arkiv Alla brev i alla korgar utgår. + +Brev som tas bort när gamla brev utgår kan inte återställas, så var försiktig med den här inställningen. + + + + +Sändlista + +Om du ska använda korgen för en sändlista ska du markera Korgen innehåller en sändlista för att koppla ihop korgen med sändlistan. Därefter ska du klicka på Upptäck automatiskt. &kmail; försöker då gissa viss information om sändlistan från brevet som för närvarande är markerat. Om Kmail inte kan avgöra vissa adresser, kan du lägga till saknad information för hand. För att göra det, välj först Adresstyp som du vill använda för att lägga till en adress. Du kan välja bland: + + + + + Skicka till lista + + + Den här adressen används för att skicka brev till sändlistan. Det är oftast en e-postadress. + + + + + Prenumerera på lista + + + Den här adressen används för att prenumerera på sändlistan. Det kan vara en e-postadress eller adressen till en webbsida. + + + + + Sluta prenumerera på lista + + + Den här adressen används för att sluta prenumerera på sändlistan. Det kan vara en e-postadress eller adressen till en webbsida. + + + + + Listarkiv + + + Det här är adressen till sändlistas arkiv. Det är oftast adressen till en webbsida. + + + + + Listhjälp + + + Den här adressen används för att begära hjälp om sändlistan. Det är oftast en e-postadress. + + + + +Efter att ha vald lämplig Adresstyp skriver du in e-postadressen eller adressen till webbsidan och klickar på Lägg till. Med Ta bort kan du ta bort adresser. + +Om alla adresser har lagts till kan du utföra en åtgärd, t.ex. gå till listarkivet, genom att välja lämplig Adresstyp och därefter klicka på Starta hantering. Om det finns en e-postadress och en adress till en webbsida för önskad åtgärd, måste du välja Önskad hantering innan du klickar på Starta hantering. Välj Kmail om du vill skicka ett brev till e-postadressen, och välj Webbläsare om du vill gå till webbsidan. + +Som ett alternativ till att starta hanteringen för Skicka till lista kan du skicka ett nytt brev till sändlistan via Brev Nytt brev till sändlista... eller genom att klicka på korgen med musens mittenknappen i korglistan. + + + + + Åtkomstkontrollflik (bara &imap;) + + Här kan du hantera åtkomstkontrollistor för &imap;-korgar. + + Nuvarande aktiva åtkomstkontrollista visas i listan. Den består av par med Användaridentifiering och Rättigheter som tilldelas användare som identifieras av Användaridentifiering. Observera att en enda Användaridentifiering kan gälla mer än en användare. Beroende på &imap;-servern och dess inställning, kan det finnas användaridentifieringar som motsvarar grupper av användare, anonyma användare eller alla användare. För mer information se handboken för din specifika &imap;-serverimplementering. Åtkomstkontrollistor kan anges per korg. + + + Som med allt annat när nerkopplad &imap; används, måste du synkronisera med servern för att ändringarna ska överföras till servern. + + + Åtkomstkontrollistor för &imap; anger många finkorniga rättigheter som du kan ge eller neka andra användare. För att klargöra detta, visar &kmail; dem som följande fem kategorier du kan välja bland (se för detaljer om du redan känner till åtkomstkontrollistor för &imap;). + + + + + + Ingen + + + Ger inte användarna som identifieras av Användaridentifiering några rättigheter alls. Det är förvalt värde för användare som inte explicit (eller implicit som en grupp) listas i en åtkomstkontrollista. Dessa användare ser inte korgen i listan med &imap;-korgar som visas för dem av deras e-postprogram. + + + + + + Läs + + + Ger användarna som identifieras av Användaridentifiering läsrättigheter för korgen. Det omfattar också möjligheten för deras e-postprogram att markera brev som lästa och lagra den informationen på servern. Varje användare har sin egen lista med lästa brev, så inget av dina olästa brev blir plötsligt markerat som läst på grund av att någon annan redan har läst dem. + + + Dessa användare ser korgen i listan med &imap;-korgar som visas för dem av deras e-postprogram. + Använd det här för att skapa en delad korg som andra kan läsa, men inte ändra. + + Om du vore redaktör för ett nyhetsbrev i ett företag, skulle du kunna skapa en korg med syfte att distribuera nyhetsbrevet, ge alla läsrättigheter och spara breven i korgen istället för att skicka ut det med e-post till en adress som omfattar alla. + + + + + + + Lägg till + + + (också känt som Skicka) + Ger användarna som identifieras av Användaridentifiering läsrättigheter och tilläggsrättigheter för korgen. + Använd det här för att skapa en delad korg som andra kan läsa och skicka brev till, men inte kan ändra på något annat sätt. + + Om du ville skapa ett diskussionsforum för hela företaget, istället för att använda ett webbaserat formulär eller en separat företagsprivat Usenet-server, skulle du kunna skapa en mängd korgar (en per ämne) och ge alla rättighet att läsa och skicka. Istället för att skicka till en &nntp;-server eller skriva sina meddelanden i ett webbformulär, skulle alla bara skriva e-post och lagra dem i korgen som motsvarar meddelandets ämne. + + + + + + + Skriv + + + Ger användarna som identifieras av Användaridentifiering läsrättigheter, tilläggsrättigheter (se ovan) och skrivrättigheter för korgen. + Rättigheten att skriva till en korg omfattar att ta bort brev, skapa underkorgar och lagra andra egenskaper än läst/oläst på servern (t.ex. besvarat). + Använd det här för att skapa en delad korg där (nästan, se ) alla har samma rättigheter. + + I exemplet skulle du kunna tilldela skrivrättigheter till en grupp personer som fungerar som övervakare, och de skulle då kunna ta bort inlägg utanför ämnet, och skapa underkorgar för ämnesgrupper för korgar med mycket trafik. + + + + + + + Alla + + + Ger användarna som identifieras av Användaridentifiering läsrättigheter, tilläggsrättigheter, skrivrättigheter (se ovan) samt administratörsrättigheter, dvs. rättighet att ändra korgens åtkomstkontrollista. + Det här är förvald uppsättning rättigheter för korgens ägare. + + + + + + Sammanfattar &imap;-rättigheter i åtkomstkontrollistor som hör ihop med varje rättighetsnivå. + + + Summering av rättigheter i åtkomstkontrollistor + + + + Rättighet i åtkomstkontrollista + + + + + + + + + + + Slå upp + + x + x + x + x + + + Läs + + x + x + x + x + + + Lagra sedda + + x + x + x + x + + + Infoga + + + x + x + x + + + Skicka + + + x + x + x + + + Skrivflaggor + + + + x + x + + + Skapa + + + + x + x + + + Ta bort + + + + x + x + + + Administrera + + + + + x + + + +
+ +
+ +
+ + +Korgformat + +En brevkorg kan antingen vara på formatet mbox eller maildir. mbox sparar alla brev i en korg till en fil, medan maildir sparar varje brev i sin egen fil. maildir, som är det förvalda formatet, kan anses mer robust, men kan vara långsammare på vissa filsystem. Om du är osäker, bör du välja maildir. + +Observera att för närvarande finns det ingen funktion i &kmail; som låter dig konvertera mellan båda formaten automatiskt, men du kan helt enkelt flytta alla brev från en gammal mbox-korg till en ny maildir-korg, eller vice versa. + + + +
+ + +Brevfilter + + +Efter du har använd &kmail; ett tag, kan du råka ut för att du har besvär med att sortera alla nya brev i din inkorg när de anländer. Filter låter dig automatiskt utföra vissa åtgärder på inkommande brev och manuellt utföra åtgärder på markerade brev i en korg. + +Observera att de filter som beskrivs i det här avsnittet används efter breven har laddats ner från ditt konto. Om du vill filtrera brev på servern, se Nerladdningsfilter. + +Filter består av filterkriterier, vars regler används som kriterier för att avgöra om det här filtret ska tillämpas på ett visst brev, och en lista med filteråtgärder som beskriver vad som ska göras med, eller i, brevet om sökmönstret matchar. Läs mer om filterkriterier och filteråtgärder i de följande avsnitten. + +Filter tillämpas ett i taget, med början på det första filtret i listan. Det första vars mönster matchar det givna brevet utförs. Du kan begära att de följande filtren också ska tillämpas, men förvalt värde är att sluta behandlingen vid det första filtret som matchar. + +Oftast används filter på inkommande brev, men de kan också användas på skickade brev eller ett godtyckligt brev eller en godtycklig samling brev. För att filtrera utvalda brev, markera breven som du vill filtrera i brevlistan och skriv &Ctrl;J eller välj BrevFiltrera. Det här tillämpar alla filter som är markerade för manuell filtrering i filterdialogrutan på de här breven. + + +Skapa filter snabbt + +Det finns två sätt att skapa ett filter: Det snabba sättet är att använda BrevSkapa filter.... Det anropar filterdialogrutan och visar ett nytt filter som har den första regeln i sökmönstret och den första åtgärden (som Flytta till korg) förinställda. I de flesta fall, är allt du vill göra att välja korgen som brevet ska flyttas till, men du kan förstås redigera filtret som du vill. + +När ett filter för e-postlistor skapas, försöker den här metoden verkligen hitta ett villkor som ger en unik identifikation av brev från listan. Om det lyckas, visas det föreslagna namnet på listan i menyvalet Brev Skapa filter Filtrera på sändlista.... + +Den andra metoden är att skapa ett filter för hand från början genom att starta filterdialogrutan med InställningarAnpassa filter.... Filterdialogrutan beskrivs i detalj i det följande avsnittet. + + + +Filterdialogrutan + + +Den här dialogrutan låter dig hantera och redigera din lista med filter. + +Du kan antingen nå den med BrevSkapa filter eller InställningarAnpassa filter.... + +Dialogen är uppdelad i fyra huvuddelar: + + +Tillgängliga filter +Den här gruppen innehåller listan på filter och åtgärdsknappar för att ändra filtren, nämligen att skapa nya filter, flytta dem upp och ner i listan, ta bort dem eller byta namn på dem. Om du markerar ett filter i listan, visas dess egenskaper i den högra delen av dialogrutan. + + +Filterkriterier I den här gruppen kan du redigera mönstret som brev måste matcha för att filtret ska tillämpas på dem. Här kan du välja om alla angivna regler måste matcha eller om det räcker att någon av dem matchar. Se Sökmönster nedanför för en beskrivning av varje sökregeltyp. + +Du kan klicka på Fler för att få ytterligare (ursprungligen tomma) regler om du vill ange mer komplexa mönster och på Färre för att ta bort den sista regeln. Rensa tömmer mönstret, dvs. det tar bort alla utom de två första reglerna från skärmen och återställer dessa två. +Ogiltiga eller tomma regler utvärderas inte. + + + +Filteråtgärder I den här gruppen kan du redigera listan på åtgärder som tillämpas för alla brev som matchar det definierade filterkriteriet. Se Filteråtgärder nedanför för en detaljerad beskrivning av varje åtgärdstyp. + +Du kan klicka på Fler för att få en ny, tom åtgärd om du vill definiera fler än en åtgärd och på Färre för att ta bort den sista åtgärden. Rensa tömmer listan, dvs. tar bort alla utom en åtgärd och återställer den. +Ogiltiga eller tomma åtgärder utförs inte. + + + + +Avancerade inställningar + + + +I den här gruppen kan du definiera några avancerade alternativ för filter, som låter dig finjustera filtreringen. + +Med hjälp av den första raden med kryssrutor kan du välja när filtret tillämpas: Alternativet på inkommande brev anger att filtret tillämpas på brev när de tas emot (dvs. vid Kontrollera posten). Alternativet på skickade brev betyder att filtret tillämpas på brev när du skickar dem, och alternativet på manuell filtrering styr att filtret ska tillämpas när filtrering uttryckligen väljes (dvs. via Brev Filtrera). + +Kryssrutan Om detta filter matchar, avbryt behandlingen här i andra raden styr om filtret efter aktuellt filter tillämpas eller inte, om aktuellt filter matchar. + +Om kryssrutan Lägg till detta filter i menyn Välj filter i tredje raden är markerad, läggs filtret till i undermenyn Brev Välj filter. Därefter kan du använda filtret på ett brev. Ett annat sätt att filtrera är att använda menyalternativet Brev Filtrera, som tillämpar alla filter - ett i taget till alla har används eller ett av filtren som matchar har Om detta filter matchar, avbryt behandlingen här. + + + + + +Filter namnges automatiskt, om du inte explicit döper om dem med knappen Byt namn.... Dialogrutan antar att den ska fortsätta att namnge filtren automatiskt medan filternamnet börjar med <. + + +Om du verkställer filterändringar, med Ok eller Verkställ, kopieras bara giltiga filter verkligen till den interna filterhanteraren. + +På samma sätt tas tomma regler och åtgärder bort från mönstret och åtgärdslistan, innan filtret sparas. + + + + + +Sökmönster + +Den vanligaste användningen av filter är att filtrera på brevets avsändare. Det här kan göras genom att välja Från. Ett bra tips för en sändlista skulle vara <mottagare>. Men det finns andra kriterier som ett filter kan leta efter. Observera att alla mönster tolkas utan att bry sig om stora och små bokstäver: + + + +<brev> + +Söker hela brevet (dvs. rubrik, text och bilagor, om de finns). + + + +<text> + +Söker i brevets text (dvs. hela brevet utom huvuden). + + + +<något huvud> + +Söker brevets huvud. + + + +<mottagare> + +Söker brevets huvudfält Till och Kopia. + + + +<storlek i byte> + +Ställer in övre eller undre gräns för brevstorleken. + + + +<ålder i dagar> + +Ställer in övre eller undre gräns för brevets ålder. + + + +<status> + +Ställer in begränsningar för brevets status. + + + +Alla andra namn + +Söker rubrikfältet som anges av namnet. + + + + +Listan över möjliga regler beror på vad du valde i den första kombinationsrutan. Tillgängliga regler är: + + + + + +Regel +Tillgänglig för +Beskrivning + + + + +innehåller/innehåller inte +alla sökobjekt med text +Matchar om sökobjektet innehåller (eller inte innehåller) given text. + + +är lika med/är inte lika med +de flesta sökobjekt med text +Matchar om sökobjektet är lika med (eller inte lika med) given text. + + +uppfyller reguljärt uttryck/uppfyller inte reguljärt uttryck +alla sökobjekt med text +Matchar om en del av sökobjektet uppfyller det givna reguljära uttrycket (eller inte uppfyller det). Om editorn för reguljära uttryck är installerad, kan du redigera det reguljära uttrycket genom att klicka på knappen Redigera.... + + +har en bilaga/har inte en bilaga +<brev> +Matchar om brevet har en bilaga (eller inte har en bilaga). + + +är i adressboken/är inte i adressboken +de flesta sökobjekt med text +Matchar om sökobjektet innehåller en adress om finns i din adressbok (eller om sökobjektet bara innehåller okända adresser). Regeln är förstås bara vettig för adressfält som Från eller <mottagare>. + + +är i kategorin/är inte i kategorin +de flesta sökobjekt med text +Matchar om sökobjektet innehåller en adress som ingår i angiven kategori i din adressbok (eller om sökobjektet inte innehåller någon adress som är i angiven kategori). Återigen, är förstås regeln bara vettig för adressfält. + + +är lika med/är inte lika med +numeriska sökobjekt +Matchar om sökobjektets värde är lika med (eller inte lika med) angivet värde. + + +är mindre än +numeriska sökobjekt +Matchar om sökobjektets värde är mindre än angivet värde. + + +är större än +numeriska sökobjekt +Matchar om sökobjektets värde är större än angivet värde. + + +är mindre än eller lika med +numeriska sökobjekt +Matchar om sökobjektets värde är mindre än eller lika med angivet värde. + + +är större än eller lika med +numeriska sökobjekt +Matchar om sökobjektets värde är större än eller lika med angivet värde. + + +är/är inte +<status> +Matchar om brevet har (eller inte har) angiven status. + + + + + + + + +Filteråtgärd + +Den vanligaste användningen av filter är att sortera inkommande brev i vissa korgar. Det kan göras genom att välja Flytta till korg. Här är en lista på alla möjliga åtgärder: + + + +Flytta till korg + +Det här flyttar brevet till en annan korg, och tar bort det från den nuvarande korgen om det behövs. För närvarande kan du inte använda IMAP-korgar som ett mål. + + + + +Kopiera till korg + +Det här kopierar brevet till en annan korg. +Du kan för närvarande inte använda &imap;-korgar som mål. + + + +Ange identitet till + +Det här anger identiteten som används om du svarar på det här brevet. + + + +Markera som + +Det här låter dig markera brevet som läst eller viktigt (flaggat), men också som vidarebefordrat, besvarat, etc. + + + +Skicka förfalskad bekräftelse + +Det här skickar en förfalskad brevhanteringsbekräftelse (dvs. en läsbekräftelse) till brevets avsändare. + + + +Ange överföring till + +Det här anger överföringsmetoden (t.ex. SMTP) som används om du svarar på brevet. + + + +Ange svarsmottagare till +Det här ändrar fältet Svara till för det här brevet. Det kan vara användbart för e-postlistor som automatiskt anger svara till, som du inte gillar. + + + +Vidarebefordra till +Det här vidarebefordrar brevet direkt (dvs. som om du valde Brev Vidarebefordra Direkt...) till en annan e-postadress. + + + +Omdirigera till +Det här omdirigerar brevet som det är till en annan e-postadress. + + + +Bekräfta utdelning +Försöker skicka tillbaka ett brev till avsändaren som anger att brevet har levererats korrekt, om avsändaren begärt det. Den här åtgärden låter dig välja vem som ska få utdelningsbesked av dig. Även om du generellt kan aktivera utdelningsbesked i dialogrutan Anpassa &kmail;... (på sidan Säkerhet) rekommenderar vi att du inte skickar dem till alla, eftersom det gör det väldigt lätt för avsändaren att spåra till exempel skräppost. + + + +Kör kommando + +Den här kör ett program, men ändrar inte brevet. Ange hela sökvägen till programmet som du vill köra. &kmail; blockeras till programmet avslutats. Om du inte vill att &kmail; ska blockeras, lägg då till '&' sist i kommandot. Du kan skicka in delar av brevet till programmet: %0, %1 etc. representerar filer som utgör brevets delar. För vanliga brev är %0 texten, %1 den första bilagan, och så vidare. Dessutom skickas hela brevet in till programmets stdin, och varje förekomst av %{namn} ersätts av innehållet i huvudet som anges av namn. + + +Det här fungerar för närvarande bara om brevet har åtminstone en bilaga. Nej, inte ens %0 fungerar i det allmänna fallet! + +Du kan ange godtyckligt komplexa skalkommandon här, eftersom &kmail; använder ett skal för att köra kommandoraden. Därför fungerar till och med det här kommandot (inom sina gränser): uudecode $(mktemp kmail-uudecoded.XXXXXX) && echo $'\a' + + + + +Skicka igenom + +Det här skickar brevet till ett program. Om det programmet returnerar utmatning, ersätts hela brevet (inklusive huvuden) med den här utmatningen. Om programmet inte returnerar utmatning eller avslutas med en annan kod än 0 (som anger att ett fel uppstått), ändras inte brevet. Ange hela sökvägen till programmet. Samma ersättningar (%n, %{huvud}) som för kör kommando utförs på kommandoraden. +Var försiktig med den här åtgärden, eftersom den lätt rör till dina brev om filterprogrammet returnerar skräp eller extra rader. + + + +Ta bort huvud + +Tar bort alla fält i huvudet med de angivna namnet. Det här är i huvudsak användbart för att ta bort fingerade Svara till: huvuden. + + + +Lägg till huvud + +Om det inte redan finns ett sådant fält, så läggs ett nytt huvudfält till i brevet med det givna namnet och värdet. Om det redan finns ett huvudfält med det namnet, skrivs det över med det givna värdet. Om det redan finns flera huvuden med det givna namnet (t.ex. Mottaget: huvuden), skrivs ett godtyckligt över och de övriga lämnas oförändrade - det är en känd begränsning. Du skulle kunna kombinera det här filtret med filtret ta bort huvud ovan för att försäkra dig om att det inte finns några andra huvuden med samma namn i brevet. + + + +Skriv om huvud + +Söker igenom det givna huvudfältet, ändrar innehållet och skriver tillbaka det. Söksträngen tolkas alltid som ett reguljärt uttryck som beror på små och stora bokstäver. Ersättningssträngen infogas som den ser ut, utom förekomster av \n, $n och ${nn}, där n är ett positivt tal (en siffra, utom för den tredje formen) eller 0. De här sammansättningarna tolkas som bakåtreferenser till delsträngar som innefattas i parenteser i söksträngen.Motsvarande begränsningar som för åtgärden lägg till huvud gäller också här. + + + +Spela ett ljud + +Spelar upp angivet ljud. + + + + + + + +Exempel på filter + +Om jag prenumererar på den (allmänna) &kde;-listan, skulle jag kunna skapa en korg för listan (jag kallar den KDE-allmänt) och använda ett filter för att automatiskt överföra nya brev från inkorgen till korgen KDE-allmänt om de kommer från &kde;-listan. Här visas hur man skapar filtret: + + +Filtrering av en sändlista + +Se om BrevSkapa filter Filtrera på sändlista... kan identifiera sändlistan (namnet på listan ska då visas i menyvalet). I det här fallet, fungerar det och ett filter visas som har List-Id innehåller <kde.mail.kde.org> ifyllt. Du väljer den önskade destinationkorgen i menyn med korgar i gruppen Filteråtgärder och allt är klart. + +Om det inte fungerar, fundera ut ett unikt sätt att identifiera breven som du vill filtrera. Den (nästan) unika egenskapen hos mina brev från &kde;-listan är att de alltid innehåller kde@mail.kde.org i fälten Till: eller Kopia:. Det är bara nästan unikt, eftersom det inte fungerar för överskickade brev. + + +Välj InställningarAnpassa filter.... + + +Tryck på knappen Nytt för att skapa ett tomt filter. Det visas som <okänt>. + + +I gruppen Filterkriterier, välj <mottagare> i den första kombinationsrutan, innehåller från den andra kombinationsrutan, och skriv in kde@kde.org i textrutan. + + +Hoppa ner till gruppen Filteråtgärder. Välj Arkivera till korg i den första kombinationsrutan. En ny kombinationsruta som innehåller en lista på korgar visas. Välj korgen som du vill att de filtrerade breven ska överföras till. I det här exemplet skulle du välja KDE-allmänt från kombinationsrutan. + + + +Du kan märka att du behöver använda mer kraftfulla kriterier för att filtrera dina brev på ett riktigt sätt. Du kanske till exempel bara vill filtrera brev från &kde;-listan som är skrivna av din vän Anna Johansson <aj@någonstans.com>. Det är nu som resten av gruppen filterkriteria kommer till användning: + + +Att utöka filtret + +Öppna fönstret Anpassa filter... och välj filtret som du just skapade. + + +Eftersom du vill filtrera alla brev som har kde@kde.org i fälten Till: eller Kopia: och är från Anna, markera knappen Matchar alla följande. + + +Gå nu till den andra sökregeln och välj följande från menyerna: Från, innehåller. Skriv nu in aj@någonstans.com i textfältet. + + + +Nu har du ett filter som överför alla brev från &kde;-listan som är från aj@någonstans.com. + + + + +Filteroptimering + +Det är viktigt att inse att till exempel filterordningen har betydelse för hastigheten hos filterbehandlingen. Här är några idéer som kan hjälpa dig att förbättra filtreringen: + + + +Stoppa filterbehandling så tidigt som möjligt: + +Om du vet att ett filter slutbehandlar en viss klass av brev, försäkra dig om att du markerar alternativet Om detta filter matchar, avbryt behandlingen här för filtret. Det undviker utvärdering av filterreglerna för alla efterföljande filter. (Se avancerade alternativ i filterdialogrutan). +Ett exempel är filtrering av brev från e-postlistor via huvudet List-id till skilda korgar. När du har fått reda på att ett brev kom från lista A, betyder det att du kan undvika att kontrollera med nästa filter om brevet kom från lista B. + + + + +Tänk på kostnaden för utvärdering av filterregler: + +Tiden som krävs för att utvärdera en filterregel beror på sättet som regeln är konstruerad. I synnerhet är sökning efter en delsträng med åtgärden innehåller snabbare än en mönstermatchning med åtgärden uppfyller reguljärt uttryck. +Ett annat beroende gäller mängden data som används för utvärdering av en filterregel. Om regeln är baserad på brevhuvudet, bör dess utvärdering normalt vara mycket snabbare än utvärderingen av en regel som är baserad på hela brevet. +Du bör försöka hålla filterreglerna så enkla som möjligt. + + + + + +Kontrollera ordningen av dina filter: + +Alla olika filteråtgärderna har olika komplexitet. De dyraste filteråtgärderna är skicka igenom och kör kommando, eftersom båda kräver att externa program körs. Att lägga filter som innehåller dessa filteråtgärder efter andra filter som kan reducera antalet gånger dessa komplexa åtgärder krävs är nyttigt, om filterlogiken tillåter det. +Ett exempel är filtrering av brev från en sändlista och detektering av skräppost. För skräpposten används oftast ett externt verktyg via åtgärden skicka igenom. Filtrering av brevet för sändlistan görs via huvudet List-Id. Om du inte också vill kontrollera att brev från sändlistan är skräppost, är det bättre att lägga filtret för sändlistan före filtret för detektering av skräppost. På så sätt undviker du den dyra och långsamma kontrollen av skräppost för alla brev som identifieras som brev från sändlistan. + + + + + + +Filterlogg +Om du vill kontrollera att dina filter fungerar som avsett, kan du visa filterloggen via Verktyg Visning av filterlogg.... +I visningsfönstret kan du anpassa loggning av filterbehandlingen. Du kan styra loggens detaljnivå, rensa loggen eller spara den till en fil. Loggen kan ge värdefull information om du behöver felsöka filtreringsbehandlingen. + + + + + +Nerladdningsfilter + +Nerladdningsfilter kan användas för att filtrera brev från en POP-server, innan de laddas ner helt och hållet. Du kan använda dem för att hindra &kmail; från att ladda ner enorma brev och på så sätt spara tid. + +I inställningsdialogrutan för POP-kontot kan du aktivera nerladdningsfiltrering genom att markera rutan Filtrera brev om de är större än. När du väl har gjort detta, kan du ange en storlek som används som tröskel. Brev som överskrider den här storleken kommer att kontrolleras med de filtreringsregler som du definierat. Om ingen filtreringsregel matchar, visas de i en bekräftelsedialogruta, och du kan bestämma vad du ska göra med dem. Den normala storleken för filtrering är 50 000 byte. Det här är ett bra värde, eftersom det håller extrakostnaden minimal. Varje brev som kontrolleras av filtret orsakar ytterligare trafik, eftersom brevhuvudet laddas ner två gånger. Den normala åtgärden är Ladda ner brev för att förhindra att brev går förlorade. + +Var försiktig med alternativet Ta bort brev från servern, eftersom det inte finns något sätt att få tillbaka ett brev när det har tagits bort från servern. + +Med en riktigt bra uppsättning filterregler, är det möjligt att alla brev som överskrider tröskelstorleken automatiskt hanteras (dvs. laddas ner, stannar kvar på servern eller tas bort) och du blir aldrig besvärad av en bekräftelsedialogruta. Men var försiktig, eftersom så fort ett brev matchas av en filterregel, finns det ingen garanti att du kan ändra åtgärden innan den utförs. Det är bara om det finns ett brev kvar som inte matchas av en filterregel, som bekräftelsedialogrutan dyker upp. + + +Dialogrutan <guilabel +>Anpassa Pop-filter</guilabel +> + +Att lägga till filterregler fungerar på liknande sätt som för meddelandefilter. Till vänster kan du hantera befintliga filter. Använd knappen Ny för att lägga till ett filter. På höger sida kan du anpassa under vilka förutsättningar som det nuvarande filtret ska matcha. Genom att använda Filteråtgärd anger du vad som ska hända för ett brev som matchas av den här regeln. De tillgängliga alternativen är: + + + + +Ladda ner brev + +Laddar ner brevet som matchas av filtret, precis som alla andra brev som inte överskrider tröskelstorleken. + + + + +Ladda ner brev senare + +Markerar brevet för senare nerladdning. Det här betyder att breven som matchas förblir på POP-servern till du väljer att ladda ner dem genom att ändra åtgärden för hand. + + + +Ta bort brev från servern + +Tar bort brevet från servern, och laddar inte ner det. Så fort du har tagit bort ett brev från servern, finns det inget sätt att ångra detta. Var försiktig, eftersom regler också kan matcha brev som du verkligen vill ha. + + + + +Alternativet Visa alltid matchande 'Ladda ner senare'-meddelanden i bekräftelsedialogrutan gör att bekräftelsedialogrutan dyker upp vid en kontroll av brevlådan om minst ett brev markerades för Ladda ner brev senare, även om alla brev som överskred tröskelstorleken matchades av en regel. Det här alternativet är användbart om du har brev som matchas av en regel och markeras med Ladda ner brev senare, men du får inga brev som överskrider storleksgränsen under lång tid. Utan det här alternativet skulle bekräftelsedialogrutan aldrig visas, och du skulle aldrig få chansen att hämta det köade brevet genom att ändra åtgärden för hand. + + + + +Bekräftelsedialogrutan + +Den här dialogrutan visas så fort du har aktiverat POP filtrering och det hittades brev på servern som överskrider tröskelstorleken som du definierat för POP-kontot. Nu får du chansen att bestämma vad du vill göra med det här brevet. Alternativen är Ladda ner (grönt), Ladda ner senare (gult med äggklocka) och Ta bort från server (rött X). Var försiktig med alternativet som tar bort brevet, eftersom när du väl har tagit bort ett brev från servern, finns det inget sätt att få tillbaka det. + +Under Filtrerade brev kan du kryssa i rutan om du tog emot brev som automatiskt markerades för en viss åtgärd (ladda ner, ladda ner senare, ta bort) av en filterregel. Kryssrutan är bara aktiverad om du tog emot några brev som matchades av en filterregel. När du väl kryssat i rutan, visas en lista som liknar den för brev som inte markerats automatiskt, och du kan ändra åtgärden för varje enskilt brev. + +Observera att om det finns brev som överskrider storleksgränsen, men alla brev matchas av en filterregel, så visas inte dialogrutan. Ett undantag är om du har markerat Visa alltid matchande 'Ladda ner senare'-meddelanden i bekräftelsedialogrutan under Globala inställningar i inställningsdialogrutan för POP-filter. Då visas också dialogrutan om du bara har matchade brev, men åtminstone ett blev markerat för att Ladda ner senare. + + + + + + +Använda flera konton + +Flera konton används för att titta efter brev från mer än en e-postadress och/eller e-postserver. Välj Inställningar Anpassa &kmail;... och klicka på sidan Nätverk för att lägga till eller ändra dina kontoinställningar. Se avsnittet Att komma igång för mer information om inställningarna på sidan Nätverk. + +För att titta efter brev från ett särskilt konto, använd undermenyn ArkivTitta efter nya brev i för att välja kontot som ska kontrolleras. Du kan också hålla nere musknappen på ikonen Titta efter nya brev i en stund för att få en lista på alla konton. + + + + + +Signera och kryptera brev med <application +>PGP</application +> eller <application +>GnuPG</application +> + +Stora förändringar har skett av sättet som &kmail; hanterar signering och kryptering. Följande introduktion gäller föregående version av &kmail;. Du kan fortfarande läsa introduktionen om hur man signerar och krypterar brev, men detaljerna, särskilt de som gäller inställningen, skiljer sig åt. + +Det här är en kort introduktion till hur man ställer in &kmail;s PGP-stöd (Pretty Good Privacy). Den ger en del tips om hur man använder PGP också. Den är skriven för personer som är nybörjare på det här området. Om du känner till hur man använder PGP, kan du hoppa över de flesta stegen. Den här dokumentationen, och &kmail;s användargränssnitt, beskriver i allmänhet bara PGP, men den gäller både PGP och GnuPG (GNU Privacy Guard), även om en del kommandoradsväljare i GnuPG kan vara annorlunda. + +Titta också gärna på frågan om PGP i Vanliga frågor. + +Bilagor signeras eller krypteras inte om du använder det inbyggda OpenPGP-stödet. För att signera eller kryptera bilagor, måste du installera GnuPG och några nödvändiga bibliotek. Därefter kan du bestämma för varje bilaga, om den ska signeras och krypteras eller inte. + +&kmail; måste hantera utmatningen från PGP. Den här utmatningen skiljer sig ofta mellan olika versioner av PGP, så det är viktigt att du provar att kryptering verkligen fungerar med din inställning innan du börjar använda den på allvar. &kmail; kanske inte varnar dig om något går fel: aktivera Visa krypterad/signerad text efter redigering. + +För att ställa in och använda PGP-stöd i &kmail; är det nödvändigt att ha PGP installerad och riktigt inställd. Vi kan naturligtvis inte ge dig en fullständig introduktion till PGP här. Vi nämner bara de steg som du måste göra för att få igång PGP. För detaljer bör du ta en titt på den utmärkta dokumentationen av PGP eller The GNU Privacy Handbook. + +Det är definitivt en bra idé att studera den här dokumentationen samt en introduktion till kryptering med öppna nycklar (t.ex. från PGP-paketet version 6.5.x). Där kan du lära dig en hel del om de grundläggande koncepten, för att hjälpa dig att förstå vad som händer. Dessutom beskrivs många säkerhetsrelaterade frågor som du bör känna till där. + +Låt oss börja. + + +Förutsättningar + +&kmail; förväntar sig att din PGP-binärfil heter pgp. För GnuPG, förväntar den sig att binärfilen heter gpg. Om det inte är fallet för dig, gör bara en symbolisk länk. + +Om du inte redan har gjort det, måste du skapa ett nyckelpar (hemlig och öppen nyckel) för din identitet. Du måste göra det här på kommandoraden (använd pgp eller gpg ). &kmail; har inget inbyggt stöd för pgps nyckelgenerering för närvarande. Identiteten (normalt ditt namn följt av din e-postadress inom hakar, såsom Anna Johansson <aj@exempel.com>) och din lösenordsfras är viktiga för samarbetet mellan &kmail; och PGP. + + + + +<application +>PGP</application +>-relaterade inställningar i &kmail; + +Välj fliken OpenPGP på inställningssidan Säkerhet. Där hittar du följande alternativ: + + + + +Krypteringsverktyg + +Här kan du välja om du vill använda PGP, GnuPG eller ingen krypteringsprogramvara alls. Naturligtvis måste programmet som du väljer vara installerat på ditt system. (Det är också viktigt att välja den riktiga versionen.) + + + + +Behåll lösenordsfrasen i minnet + +När det här alternativet är avstängt kommer &kmail; att fråga efter din lösenordsfras varje gång du signerar ett brev (innan det skickas) eller väljer ett krypterat brev. Om du aktiverar det här alternativet, kommer &kmail; ihåg lösenordsfrasen efter den första lyckade inmatningen tills du avslutar din &kmail; session. Lösenordsfrasen lagras i minnet och skrivs inte till hårddisken. Om du använder något av kryptoinsticksprogrammen eller om du använder GnuPG med GPG-agenten, så frågar ett yttre program efter din lösenordsfras och kommer ihåg den under en viss tid, om det är valt. + + + + +Kryptera alltid till dig själv + +Om det här alternativet är av och du vill skicka ett krypterat brev till någon, kan du inte längre läsa det här brevet efter du har skrivit och krypterat det. Aktivera det här alternativet för att behålla krypterade och skickade brev läsbara för dig själv också. + + + + +Visa signerad/krypterad text efter redigering + +Det här visar resultatet av kryptering och signering innan brevet skickas. På det här sättet kan du fortfarande avbryta sändingen om krypteringen misslyckades. Det rekommenderas starkt att använda det här alternativet. + + + + +Visa alltid krypteringsnycklarna för godkännande + +Det här visar alltid en dialogruta som låter dig välja nycklar som används för varje mottagare när du skickar krypterade brev. Om det här alternativet är avstängt, kommer &kmail; bara visa den här dialogrutan om en nyckel inte kan hittas för en mottagare, om det finns konflikter eller om alla krypteringsinställningar inte är gjorda. + + + + +Signera automatiskt breven med OpenPGP +Det här låter dig välja om du normalt automatiskt ska signera dina brev. Det är förstås fortfarande möjligt att skicka osignerade brev, genom att inaktivera ikonen i brevfönstret. + + + + +Kryptera automatiskt breven om möjligt +Om det här alternativet är valt, krypterar &kmail; automatiskt brev med det inbyggda OpenPGP-stödet eller PGP/MIME-insticksprogrammet, under förutsättning att en pålitlig PGP-nyckel hittas i din nyckelring för varje mottagare, och du inte talade om för &kmail; att inte kryptera brev som skickas till vissa mottagare. Om tveksamhet uppstår, frågar &kmail; om brevet ska krypteras eller inte. + + + + +Nu när du har ställt in krypteringsverktyget, måste du tala om för &kmail; vilken OpenPGP-nyckel du vill använda för signering och kryptering av brev. För att göra det, gå till inställning av identiteter, och ange nyckeln som ska användas under fliken Avancerat under inställning av identiteter. + +Nu kan du signera utgående brev. För att låta andra skicka krypterade brev till dig och låta dem verifiera din signatur måste du skicka dem din öppna nyckel eller ladda upp din öppna nyckel till en allmän PGP-nyckelserver så att de kan hämta din nyckel där. För att skicka krypterade brev till andra eller för att verifiera deras signerade brev måste du har deras öppna nycklar. Du kan lagra dina öppna nycklar på en allmän PGP-nyckelserver som http://www.cam.ac.uk.pgp.net/pgpnet/. + + + + +Signera dina brev + +Du kan skriva ditt brev som vanligt i Brevfönstret i &kmail;. Innan du skickar brevet markerar du ikonen Signera meddelandei verktygsraden för brevfönstret. Därefter kan du skicka brevet. Identiteten som du använder för att skriva det aktuella brevet måste vara ansluten till en OpenPGP nyckel på sidan Identitet i dialogrutan Inställningar. För att signera bervet måste &kmail; känna till din PGP lösenordsfras. Om du inte markerade Behåll lösenordsfrasen i minne på inställningssidan Säkerhet, frågar &kmail; dig efter den. Å andra sidan, om du redan har gett lösenordsfrasen till &kmail;, signerar den brevet utan någon ytterligare fråga. + + + + +Kryptera dina brev + +För att skicka ett krypterat brev till någon som du har en öppen nyckel till, skapar du helt enkelt brevet i brevfönstret. Innan du skickar brevet, markera knappen Kryptera brev i verktygsraden för brevfönstret. Observera att du kanske inte behöver markera knappen om Kryptera automatiskt breven om möjligt är valt i &kmail;s inställningar (se ovan). Skicka sedan brevet. + +Om du markerade knappen Kryptera brev, och &kmail; inte kan hitta en passande nyckel för en mottagare, visas en lista med alla tillgängliga nycklar i dialogrutan Val av krypteringsnyckel. Om &kmail; hittar mer än en pålitlig nyckel för en mottagare, visas en lista med alla passande nycklar för den mottagaren. I båda fallen kan du välja nyckeln eller nycklarna som ska användas för att kryptera brevet till mottagaren i fråga. Genom att använda kryssrutan Kom ihåg val, kan du spara valet för framtida brev. + +Om du använder en nyckel för första gången, om det finns krypterinsinställningar som har konflikter, eller om Visa alltid krypteringsnycklarna för godkännande är markerat under Säkerhet i &kmail;s inställningsdialogruta, visas dialogrutan Godkänn krypteringsnyckel. Här kan du välja olika nycklar för mottagarna, och du kan också ange Krypteringsinställningar för varje mottagare. Det förvalda alternativet, Kryptera så snart kryptering är möjlig, krypterar automatiskt brevet om det finns en pålitlig nyckel för varje mottagare. + +Som nämnts ovan, kan du inte läsa dina egna krypterade och skickade brev om du inte markerar Kryptera alltid till dig själv på inställningssidan Säkerhet. + + + + +Skicka din öppna nyckel + +Förbered ett brev till personen som du vill skicka din öppna nyckel till. Välj sedan menyn Bifoga Bifoga min öppna nyckel i brevfönstret. Det här bifogar den öppna nyckel som du definierat för din nuvarande identitet till brevet. Nu kan du skicka det. + +Kom ihåg att det är helt utan säkerhet att signera brevet för att försäkra sig om att mottagaren får rätt nyckel. Det kan uppstå en attack från en "man i mitten", eftersom någon kan ändra nyckeln och signera brevet med den här andra nyckeln. Det är därför mottagaren måste verifiera den bifogade nyckeln genom att kontrollera nyckelns fingeravtryck mot det som han har tog emot från dig på ett säkert sätt. Ta en titt i PGP-dokumentationen för ytterligare detaljer. + + + + +Du har tagit emot ett krypterat brev. + +Allt du behöver göra är att välja brevet i &kmail;. Du blir tillfrågad om din lösenordsfras. Därefter försöker &kmail; dekryptera brevet och visa dig den vanliga texten om brevet har krypterats med din öppna nyckel, annars kan du inte läsa det. &kmail; lagrar brevet krypterat, så ingen kan läsa de här breven utan att kunna din lösenordsfras. + + + + +Att ta emot en öppen nyckel + +Du kan ta emot en öppen nyckel som en bilaga eller via http, ftp eller en diskett. Innan du kan använda den här nyckeln för att kryptera brev till nyckelns ägare, måste du verifiera nyckeln (kontrollera dess fingeravtryck eller titta efter pålitliga signaturer). Därefter kan du lägga till nyckeln i din öppna nyckelring genom att skriva pgp filnamn på kommandoraden (om du använder PGP) eller genom att skriva gpg filnamn på kommandoraden (om du använder GnuPG). Om nyckeln inte är certifierad med en pålitlig signatur kan du inte använda den med &kmail; för att kryptera brev om du inte har signerat nyckeln. + + + + + + +Guiden för eliminering av skräppost + + +Grunderna + +&kmail; har inte en inbyggd lösning för detektering av skräppost. Utvecklarna anser att en bättre metod är att använda externa men specialiserade verktyg. &kmail; använder verktygen tillsammans med sin flexibla filterarkitektur. Guiden för eliminering av skräppost hjälper till med den inledande filterinställningen. + + + +Vad kan guiden göra för att hjälpa dig? + +Den ger dig möjlighet att välja hur du vill att filtrering av skräppost ska ställas in. Därefter skapar den automatiskt lämpliga filterregler. + + + +Vad är guidens begränsningar? + +Den kan bara göra den inledande inställningen av filtren åt dig, och den tillhandahåller en standardinställning. Manuella ändringar av befintliga filter tas inte hänsyn till. Istället skrivs dessa filter över av guiden. + + + + +Du kan starta guiden via Verktyg Guide för eliminering av skräppost.... + +Guiden söker efter kända verktyg för borttagning av skräppost på datorn. Det är dessutom möjligt att använda resultat från kontroll av skräppost som görs av Internetleverantören, genom att utvärdera viss information som har lagts till i brevhuvudet. Du kan låta guiden förbereda &kmail; för att använda ett verktyg eller flera i parallell. Observera dock att användning av verktyg för borttagning av skräppost ofta är tidsödande. &kmail; kan verka vara fryst under tiden breven söks igenom efter skräppost, och du kan stöta på problem med &kmail;s svarstider. Fundera på att ta bort filterreglerna som guiden skapar om filtreringen blir för långsam för dig. Här är några rekommendationer angående verktygen som stöds: + + + + Bogofilter + +Bogofilter är ett bayesiskt filter. Det betyder att dess detektering av skräppost förlitar sig på en inledande upplärningsfas. Å andra sidan är det ett rätt snabbt verktyg. Därför rekommenderas det för personer som i huvudsak vill ha en snabb detektering av skräppost, och som inte bekymrar sig om den korta upplärningen i början innan detekteringsfrekvensen ökar signifikant. + + + + SpamAssassin + +SpamAssassin är ett ganska komplicerat verktyg för att bekämpa skräppost. Även om beteendet i stor utsträckning beror på dess inställning, kan verktyget upptäcka skräppost verkligt bra utan någon upplärning. Dock tar det litet längre tid att söka igenom ett brev, jämfört med ett rent bayesiskt filter. Låt oss påstå att det inte är det bästa verktygsvalet för personer utan en viss bakgrundsinformation om SpamAssassins möjligheter. + + + + Annoyance-Filter + +Kanske inte så ofta använd innan distributionerna inför det. Det är helt klart ett verktyg för specialister. + + + + GMX-skräppostfilter + +Under förutsättning att du får dina brev via leverantören av GMX-gratispost, söks dina brev igenom efter skräppost. Resultatet av processen dokumenteras i ett särskilt fält i brevhuvudet. Det är möjligt att använda innehållet i det här fältet i brevhuvudet för att sortera bort skräppost. Det uppstår ingen fördröjning i filtreringen om bara det här verktyget används, eftersom breven redan har behandlats. + + + + + + + + +Avancerat + +Här är detaljerna om hur guiden fungerar: &kmail; kan använda flera externa verktyg för att detektera skräppost. Den försöker automatiskt ta reda på vilka av verktygen som är installerade på din dator, och visar dig verktygen i en lista. Listan är ordnad enligt filtreringsprocessens medelhastigheten för verktygen. Du kan markera verktygen som du vill att &kmail; ska använda för att detektera skräppost. Du kan förstås stänga guiden, installera ett verktyg, och starta om guiden igen. + +Om du har markerat minst ett verktyg, kan Kmail tillhandahålla filter som möjliggör klassificering av brev som skräppost eller inte. Åtgärder för att klassificera brev manuellt tillhandahålls också. Åtgärderna är tillgängliga via menyn och via ikoner i verktygsraden. Om något av verktygen du valt stöder Bayesisk filtrering (dvs. en metod att detektera skräppost baserad på statistisk analys av breven) blir breven inte bara markerade, utan också överförda till verktygen för att låta dem lära sig, så att de kan förbättra sin detekteringsfrekvens. + +På den andra sidan, kan du välja vissa ytterligare åtgärder som ska utföras av &kmail; med avseende på skräppost. Om du vill att breven som detekteras som skräppost ska flyttas till en viss korg, välj lämplig korg och markera alternativet Flytta känd skräppost till. Om brev som har upptäckts vara skräppost dessutom ska betraktas som lästa, markera alternativet Markera detekterad skräppost som läst. + +Genom att markera minst ett av de tillgängliga verktygen, blir det möjligt för guiden att slutföra inställningen av filtren. Guiden tar inte hänsyn till några ändringar av befintliga filter tidigare skapade av guiden, utan lägger till nya filter sist eller ersätter befintliga filter. Hur som helst, kanske du vill inspektera resultatet av processen i filterdialogrutan. Guiden skapar också knappar i verktygsraden för att markera brev som skräppost eller önskade brev. Kom ihåg att om du klassificerar brev som skräppost, flyttas också breven till korgen du angav för skräppost, om du inte har avmarkerat lämpligt alternativ. + + + + +Några fler detaljer för experter + +Guiden använder information som lagras i en särskild inställningsfil som heter kmail.antispamrc (lagrad i KDE:s globala eller lokala inställningskatalog). Den tittar först i den globala inställningsfilen och därefter i den lokala. Om den lokala inställningsfilen innehåller poster med högre (nyare) versionsnummer för ett verktyg, används inställningsinformationen från den lokala filen för det verktyget. På så sätt kan inställningarna för guiden uppdateras både av administratörer och användare. + +Lokal detektering av skräppost åstadkoms genom att skapa åtgärder för att skicka genom brev inne i ett särskilt filter för varje verktyg. Ett annat filter innehåller regler för att kontrollera detekterad skräppost och åtgärder för att markera dem och (valfritt, beroende på valet i guiden) flytta dem till en korg. Båda filtren är inställda för att verkställas för inkommande brev och vid manuell filtrering. + +Två filter behövs för att klassificera önskade brev och skräppost. De innehåller åtgärder för att markera breven på lämpligt sätt. Som nämnts ovan, har filtret för skräppost ytterligare en åtgärd för att flytta brevet till en fördefinierad korg. Under förutsättning att de valda verktygen stöder Bayesisk filtrering, skapar guiden flera filter för att skicka brev till verktygen (via åtgärden kör kommando) med lämpligt inlärningsläge. + +Om du vill finjustera filtreringsprocessen, kanske du är intresserad av kapitlet om Filteroptimering. + + + + + + +Guiden för eliminering av virus + + +Grunderna + +&kmail; har inte en inbyggd lösning för detektering av virus. Utvecklarna anser att en bättre metod är att använda externa men specialiserade verktyg. &kmail; använder verktygen tillsammans med sin flexibla filterarkitektur. Guiden för eliminering av virus hjälper till med den inledande filterinställningen. + + + +Vad kan guiden göra för att hjälpa dig? + +Den ger dig möjlighet att välja hur du vill att filtrering av virus ska ställas in. Därefter skapar den automatiskt lämpliga filterregler. + + + +Vad är guidens begränsningar? + +Den kan bara göra den inledande inställningen av filtren åt dig, och den tillhandahåller en standardinställning. Att ändra befintliga filter är ännu inte möjligt. + + + + +Du kan starta guiden via Verktyg Guide för eliminering av virus.... + + + + +Avancerat + +Guiden för eliminering av virus fungerar på precis samma sätt som Guiden för eliminering av skräppost. Här är detaljinformation om hur guiden fungerar: &kmail; kan använda flera externa verktyg för att detektera brev som innehåller virus. Den försöker automatiskt ta reda på vilka av verktygen som är installerade på din dator. Den visar resultatet av sökningen för varje verktyg. Du kan markera verktygen som du vill att &kmail; ska använda för att detektera virus. Att markera verktyg som inte hittats är inte möjligt, eftersom motsvarande kryssrutor inte är aktiverade. Du kan förstås stänga guiden, installera ett verktyg, och starta om guiden igen. + +Om du har markerat minst ett verktyg, kan du välja vissa åtgärder som ska utföras av &kmail; med avseende på brev med virus. För att låta &kmail; detektera brev med virus ska du definitivt markera alternativet Kontrollera brev med verktyg för borttagning av virus. Om du vill att breven som detekteras som virusinfekteradeska flyttas till en viss korg, välj lämplig korg och markera alternativet Flytta upptäckta brev med virus till vald korg. Om brev som detekteras som virusinfekterade dessutom ska betraktas som lästa, markera alternativet Markera dessutom upptäckta brev med virus som lästa. + +Genom att markera minst ett av de senaste alternativen, blir det möjligt för guiden att slutföra inställningen av filtren. Guiden tar inte hänsyn till några befintliga filterregler, utan lägger alltid till nya regler. Du kanske vill inspektera resultatet av processen i filterdialogrutan. + + + + +Detaljer + +Guiden använder information som lagras i en särskild inställningsfil som heter kmail.antivirusrc (lagrad i KDE:s globala eller lokala inställningskatalog). Den tittar först i den globala inställningsfilen och därefter i den lokala. Om den lokala inställningsfilen innehåller poster med högre (nyare) versionsnummer för ett verktyg, används inställningsinformationen från den lokala filen för det verktyget. På så sätt kan inställningarna för guiden uppdateras både av administratörer och användare. + +Detektering av brev som innehåller virus åstadkoms genom att skapa åtgärder för att skicka genom brev inne i ett särskilt filter. Ett annat filter innehåller regler för att kontrollera brev med virus och åtgärder för att markera dem och (valfritt, beroende på valet i guiden) flytta dem till en korg. Båda filtren är inställda för att verkställas för inkommande brev och vid manuell filtrering. + + + + + +
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$(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/knode/; \ + $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/knode/; \ + elif test -f $(srcdir)/index.cache.bz2; then \ + echo $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/knode/; \ + $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/knode/; \ + fi + -rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/knode/common + $(LN_S) $(kde_libs_htmldir)/$(KDE_LANG)/common $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/knode/common + +uninstall-docs: + -rm -rf $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/knode + +clean-docs: + -rm -f index.cache.bz2 + + +#>+ 13 +install-nls: + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/knode + @for base in knode-cleanup.png knode-start.png using-morefeatures.docbook knode-news-account.png commands.docbook knode-search.png knode-header-settings.png knode-mail-account.png knode-composer-attachments.png knode-composer-settings.png journey.docbook knode-filters.png index.docbook knode-edit-header2.png knode-followup.png introduction.docbook knode-reply.png credits.docbook knode-read-news-settings.png faq.docbook knode-colors-fonts.png knode-post-settings.png knode-rule-editor.png using-firststart.docbook knode-new-article.png knode-edit-filter.png install.docbook knode-subscribe.png knode-edit-header1.png gloss.docbook knode-views.png using-subscribing.docbook more.docbook knode-identity.png ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/knode/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/knode/$$base ;\ + done + +uninstall-nls: + for base in knode-cleanup.png knode-start.png using-morefeatures.docbook knode-news-account.png commands.docbook knode-search.png knode-header-settings.png knode-mail-account.png knode-composer-attachments.png knode-composer-settings.png journey.docbook knode-filters.png index.docbook knode-edit-header2.png knode-followup.png introduction.docbook knode-reply.png credits.docbook knode-read-news-settings.png faq.docbook knode-colors-fonts.png knode-post-settings.png knode-rule-editor.png using-firststart.docbook knode-new-article.png knode-edit-filter.png install.docbook knode-subscribe.png knode-edit-header1.png gloss.docbook knode-views.png using-subscribing.docbook more.docbook knode-identity.png ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/knode/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in knode-cleanup.png knode-start.png using-morefeatures.docbook knode-news-account.png commands.docbook knode-search.png knode-header-settings.png knode-mail-account.png knode-composer-attachments.png knode-composer-settings.png journey.docbook knode-filters.png index.docbook knode-edit-header2.png knode-followup.png introduction.docbook knode-reply.png credits.docbook knode-read-news-settings.png faq.docbook knode-colors-fonts.png knode-post-settings.png knode-rule-editor.png using-firststart.docbook knode-new-article.png knode-edit-filter.png install.docbook knode-subscribe.png knode-edit-header1.png gloss.docbook knode-views.png using-subscribing.docbook more.docbook knode-identity.png ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdepim/knode/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdepim/knode/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdepim/knode/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdepim/knode/commands.docbook b/tde-i18n-sv/docs/kdepim/knode/commands.docbook new file mode 100644 index 00000000000..c43b3fb5647 --- /dev/null +++ b/tde-i18n-sv/docs/kdepim/knode/commands.docbook @@ -0,0 +1,2404 @@ + + + +Kommandoreferens + +Följande tangentbindningar antar att du inte har ändrat de normala inställningarna. + + +&knode;s huvudfönster + + +Menyn <guimenu +>Arkiv</guimenu +> + + + + + &Ctrl;S Arkiv Spara som... + + + +Sparar den markerade artikeln i en fil. + + + + + + &Ctrl;P Arkiv Skriv ut... + + + +Skriver ut den markerade artikeln. + + + + + +Arkiv Skicka pågående meddelanden + + + +Meddelanden i Utkorgen skickas. + + + + + +Arkiv Stoppa nätverk + + + +Kopplar ner den nuvarande anslutningen till en nyhetsserver. + + + + + + &Ctrl;Q Arkiv Avsluta + + + +Avslutar &knode;. + + + + + + + + +Menyn <guimenu +>Redigera</guimenu +> + + + + + &Ctrl;C Redigera Kopiera + + + +Kopierar den markerade texten till klippbordet. + + + + + +&Ctrl;A Redigera Markera alla + + + +Markerar hela artikeln. + + + + + + F4 Redigera Sök efter artiklar... + + + +Öppnar sökdialogrutan för att söka i den aktiva gruppen. + + + + + +&Ctrl;F Redigera Sök i artikel... + + +Ännu inte skriven + + + + +Redigera Sök efter artiklar med id... + + + +Aktivera nerladdning av en artikel med ett angivet artikel-id. + + + + + + + + +Menyn <guimenu +>Visa</guimenu +> + + + + + + +Visa Visa/Dölj trådar + + +När det här aktiveras, visar &knode; diskussioner som en trädvy i artikelvyn. + + + + +Visa Expandera alla trådar + + +När det här aktiveras, visar &knode; hela trådar. Det här fungerar bara när Visa trådar är aktivt. + + + + +Visa Dra ihop alla trådar + + +När det här aktiveras, visar inte &knode; några trådar. Det här fungerar bara när Visa trådar är aktivt. + + + + +T Visa Undertråd på/av + + + +Väljer mellan att visa och gömma den markerade tråden. + + + + + +Visa Filter + + + +Låter dig välja ett filter för artikelvyn. + + + + + +Visa Sortera + + + +Låter dig sortera artikelvyn. + + + + + +F5 Visa Uppdatera lista + + + +Uppdaterar artikelvyn + + + + + + +Visa Dechiffrera (ROT 13) + + + +När det här alternativet aktiveras, visar &knode; alla tecken i den fullständiga artikeln roterade med 13 tecken. + + + + + +Visa Verifiera PGP-signatur + + + +Kontrollerar artikelns PGP-signatur. + + + + + + V Visa Visa källkoden + + + +Källkoden för den aktiva artikeln öppnas i ett nytt fönster. + + + + + + X Visa Använd teckensnitt med fast breddsteg + + + +Aktiverar visning med det inställda teckensnittet med fast breddsteg i artikelfönstret. + + + + + + + + +Visa Teckenuppsättning + + + +Här kan du ange teckenuppsättningen som används i artiklarna. + + + + + + + + +Menyn <guimenu +>Gå</guimenu +> + + + + +P Gå till Föregående artikel + + + +Hoppar till föregående artikel i artikelvyn. + + + + + +N Gå till Nästa artikel + + + +Hoppar till nästa artikel i artikelvyn. + + + + + +&Alt;&Shift;Mellanslag Gå till Nästa olästa artikel + + + +Hoppar till nästa olästa artikel och till den första olästa artikeln i nästa diskussionsgrupp om nödvändigt. + + + + + +&Shift;Mellanslag Gå till Nästa olästa tråd + + + +Hoppar till nästa olästa tråd och till den första olästa tråden i nästa diskussionsgrupp, om nödvändigt. + + + + + + +- Gå till Föregående grupp + + + +Hoppar till föregående diskussionsgrupp i korgvyn. + + + + + + ++ Gå till Nästa grupp + + + +Hoppar till nästa diskussionsgrupp i korgvyn. + + + + + + + + +Menyn <guimenu +>Konto</guimenu +> + + + + +Konto Hämta nya artiklar i alla grupper + + + +Ansluter med det aktiva kontot och hämtar eventuella nya meddelanden. + + + + + +Konto Hämta nya artiklar i alla konton + + + +Ansluter med alla konton och hämtar eventuella nya meddelanden. + + + + + +Konto Prenumerera på diskussionsgrupper... + + + +Öppnar dialogrutan för att prenumerera på diskussionsgrupper för det aktiva kontot. + + + + + + +Konto Alla grupper utgår + + + +Här kan du låta alla grupper i ett konto utgå för hand. + + + + + + +Konto Egenskaper för konto + + + +Öppnar dialogrutan med egenskaper för det aktiva kontot. + + + + + +Konto Ta bort konto + + + +Tar bort det aktiva kontot och alla diskussionsgrupper som prenumereras på i det. + + + + + + + + +Menyn <guimenu +>Grupp</guimenu +> + + + + +Grupp Hämta nya artiklar + + + +Ansluter med det aktiva kontot och hämtar eventuella nya meddelanden. + + + + + +Grupp Gruppen utgår + + + +Kontrollerar om det finns några gamla artiklar, och tar i så fall bort dem. + + + + + +Grupp Omorganisera grupp + + + +Skapar om artikelfönstret genom att använda den inställda sorteringsmetoden. + + + + + +Grupp Markera alla som lästa + + + +Ändrar status för alla artiklar i den aktiva diskussionsgruppen till läst. + + + + + +Grupp Markera alla som olästa + + + +Ändrar status för alla artiklar i den aktiva diskussionsgruppen till oläst. + + + + + +Grupp Markera sista som oläst + + + +Ännu inte skrivet. + + + + + +Grupp Gruppegenskaper + + + +Öppnar dialogrutan för gruppegenskaper. + + + + + +Grupp Säg upp prenumerationen från grupp + + + +Säger upp prenumerationen från den aktiva diskussionsgruppen + + + + + + + + + +Menyn <guimenu +>Korg</guimenu +> + + + + +Korg Ny korg + + + +Skapar en ny huvudkorg. + + + + + +Korg Ny underkorg + + + +Skapar en ny underkorg. + + + + + +Korg Byt namn på korg + + + +Här kan du byta namn på den aktiva korgen. + + + + + +Korg Importera Mbox-korg... + + + +Med den här funktionen är det möjligt att importera en Mbox-korg i den aktiva korgen. + + + + + +Korg Exportera som Mbox-korg... + + + +Med den här funktionen kan du exportera den aktiva korgen som en Mbox-korg. + + + + + +Korg Komprimera korg + + + +Avlägsnar alla borttagna artiklar från den aktiva korgen. + + + + + +Korg Komprimera alla korgar + + + +Avlägsnar alla borttagna artiklar från samtliga korgar. + + + + + +Korg Töm korg + + + +Tar bort alla artiklar från den aktiva korgen. + + + + + +Korg Ta bort korg + + + +Tar bort den aktiva korgen. + + + + + + + + +Menyn <guimenu +>Artikel</guimenu +> + + + + +&Ctrl;N Artikel Posta till diskussionsgrupp + + + +Öppnar editorn med inställningar för att skriva nya artiklar för den aktiva diskussionsgruppen. + + + + + + R Artikel Uppföljare till diskussionsgrupp + + + +Öppnar editorn för att skriva en uppföljning, med innehållet av den aktiva artikeln. + + + + + + A Artikel Svara via e-post... + + + +Öppnar editorn för att skriva e-post till författaren av den aktiva artikeln. + + + + + + F Artikel Vidarebefordra via e-post... + + + +Öppnar editorn för att skicka vidare den aktiva artikeln som e-post. + + + + + + D Artikel Markera som läst + + +Ställer in status för den aktiva artikeln till läst + + + + + U Artikel Markera som oläst + + +Ställer in status för den aktiva artikeln till oläst + + + + +&Ctrl;D Artikel Markera tråd som läst + + +Ställer in status för den aktiva tråden till läst + + + + +&Ctrl;U Artikel Markera tråd som oläst + + +Ställer in status för den aktiva tråden till oläst + + + + +Artikel Avbryt artikel + + + +Skapa ett meddelande som tar bort den aktiva artikeln på Usenet. Du kan bara använda det här med dina egna artiklar. + + + + + +Artikel Ersätt artikel + + + +Öppnar editorn med innehållet av den aktiva artikeln. När den här artikeln skickas, skriver den över den ursprungliga artikeln. Du kan bara använda det här med dina egna artiklar. + + + + + + O Artikel Öppna i eget fönster + + + +Den aktiva artikeln öppnas i ett nytt fönster. + + + + + +E Artikel Redigera artikel... + + +Öppnar editorn för att redigera den aktiva artikeln. Du kan bara använda detta i korgarna Utkorg och Utkast. + + + + + Delete Artikel Ta bort artikel + + +Tar bort den aktiva artikeln. Du kan bara använda detta i korgarna Utkorg och Utkast. + + + + +Artikel Skicka nu + + +Skickar den aktiva artikeln. Du kan bara använda detta i korgarna Utkorg och Utkast. + + + + + + + +Menyn <guimenu +>Poängsättning</guimenu +> + + + + +&Ctrl;E Poängsättning Redigera poängregler... + + + +Dialogrutan för att redigera poängsättningsregler visas. + + + + + +Poängsättning Beräkna om poäng + + + +Poängen återställs och beräknas igen. + + + + + +&Ctrl;L Poängsättning Sänk poäng för författare... + + + +Skapar en regel som sänker poängen för alla artiklar skickade av författaren till den aktiva artikeln. + + + + + +&Ctrl;I Poängsättning Höj poäng för författare... + + + +Skapar en regel som höjer poängen för alla artiklar skickade av författaren till den aktiva artikeln. + + + + + +WPoängsättning Bevaka tråd + + + +Ställer in poängen för tråden till det poängtal som ställts in för bevakade trådar (normalt 100). + + + + + +I Poängsättning Ignorera tråd + + + +Ställer in poängen för tråden till det poängtal som ställts in för ignorerade trådar (normalt -100). + + + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + + +Inställningar Visa/Dölj verktygsrad + + + +Det här alternativet väljer om verktygsraden visas eller inte. + + + + + +Inställningar Visa/Dölj statusrad + + + +Det här alternativet väljer om statusraden visas eller inte. + + + + + + + &Ctrl;G Inställningar Visa/Dölj gruppvy + + + +Det här alternativet väljer om grupplistan visas eller inte. + + + + + + &Ctrl;H Inställningar Visa/Dölj huvudvy + + + +Det här alternativet väljer om huvudvyn visas eller inte. + + + + + + &Ctrl;J Inställningar Visa artikelvy + + + +Det här alternativet väljer om artiklarna visas eller inte. + + + + + + + +InställningarAnpassa genvägar... + + + +Öppnar en dialogruta för att anpassa tangentbindningarna. + + + + + +InställningarAnpassa verktygsrader... + + + +Öppnar en dialogruta för att anpassa verktygsraderna. + + + + + +Inställningar Anpassa &knode;... + + + +Öppnar en dialogruta för att anpassa &knode;. + + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + +Editorns menyer. + + +Menyn <guimenu +>Arkiv</guimenu +> + + + + +&Ctrl;Return Arkiv Skicka nu + + + +Skickar den nuvarande artikeln omedelbart. + + + + + +Arkiv Skicka senare + + +Lagrar den nuvarande artikeln i utkorgen för att skickas senare. + + + + +Arkiv Spara som utkast + + +Sparar den nuvarande artikeln i korgen utkast, så att du kan fortsätta redigera den vid ett annat tillfälle. + + + + +Arkiv Ta bort + + + +Tar bort den nuvarande artikeln, och stänger editorn. + + + + + +&Ctrl;W Arkiv Stäng + + + +Stänger editorfönstret. + + + + + + + + +Menyn <guimenu +>Redigera</guimenu +> + + + + +&Ctrl;Z Redigera Ångra + + + +Ångra senaste redigeringen. + + + + + +&Ctrl;ShiftZ Redigera Gör om + + +Gör om senaste åtgärden som ångrats med menyalternativet Ångra. + + + + +&Ctrl;X Redigera Klipp ut + + + +Klipper ut den markerade texten till klippbordet, och tar bort den från redigeringsfönstret. + + + + + +&Ctrl;C Redigera Kopiera + + + +Kopierar den markerade texten till klippbordet. + + + + + +&Ctrl;V Redigera Klistra in + + + +Klistrar in det nuvarande innehållet från klippbordet i redigeringsfönstret. + + + + + +Redigera Klistra in som citat + + +Klistrar in det nuvarande innehållet från klippbordet i redigeringsfönstret med ett citationstecken (>) i början på varje rad. + + + + +Redigera Markera alla + + + +Markerar all text i redigeringsfönstret. + + + + + +&Ctrl;F Redigera Sök + + + +Öppnar sökdialogrutan. + + + + + +&Ctrl;R Redigera Ersätt... + + + +Öppnar ersättningsdialogrutan. + + + + + + + + +Menyn <guimenu +>Bifoga</guimenu +> + + + + +Bifoga Lägg till brevfot + + + +Lägger till din brevfot i slutet på artikeln som du redigerar. + + + + + +Bifoga Infoga fil... + + + +Infogar innehållet av en fil i redigeringsfönstret. + + + + + + +Bifoga Infoga fil (i en ruta)... + + + +Infogar innehållet av en fil i redigeringsfönstret och placerar en ruta omkring den. + + + + + + + +Bifoga Bifoga fil... + + + +Infogar en fil som en bilaga. + + + + + + + + +Menyn <guimenu +>Alternativ</guimenu +> + + + + +Alternativ Skicka diskussionsgruppsartikel + + + +Väljer om meddelandet skickas som en artikel eller inte. + + + + + +Alternativ Skicka e-post + + + +Väljer om meddelandet skickas som e-post eller inte. Om det är inställt, startas en extern editor. + + + + + +Alternativ Ange teckenuppsättning + + + +Här kan du ställa in teckenuppsättningen som används för artikeln. Normalt används iso-8859-1 för svensktalande områden. + + + + + +Alternativ Radbryt + + + +Väljer om radbrytning ska användas i editorn eller inte. + + + + + + + + +Menyn <guimenu +>Verktyg</guimenu +> + + + + +Verktyg Lägg till citationstecken + + +Lägger till > först på markerade rader. + + + + +Verktyg Ta bort citationstecken + + + +Tar bort citationstecknet i början av markerade rader. + + + + + +Verktyg Lägg till ruta + + + +Placerar markerade rader i en ASCII-ruta. + + + + + +Verktyg Ta bort ruta + + + +Tar bort ASCII-rutan runt det markerade området. + + + + + +Verktyg Signera artikel med PGP + + + +Signerar artikeln med PGP. + + + + + +Verktyg Hämta originaltext (inte radbruten) + + + +Återskapar den ursprungliga artikeln när en artikel besvaras. + + + + + +Verktyg Chiffrera (Rot 13) + + + +Chiffrerar den markerade texten genom att rotera varje tecken 13 steg i alfabetet. + + + + + +Verktyg Starta extern editor + + + +Starta en extern editor (om någon är inställd), med det nuvarande innehållet i redigeringsfönstret. + + + + + +&Ctrl;Z Verktyg Stavning... + + + +Öppna en dialogruta för att kontrollera din stavning. + + + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + + +InställningarVisa verktygsrad + + + +Väljer om verktygsraden ska visas eller inte. + + + + + +InställningarVisa statusrad + + + +Väljer om statusraden ska visas eller inte. + + + + + +InställningarAnpassa genvägar... + + + +Öppnar en dialogruta för att anpassa tangentbindningarna. + + + + + +InställningarAnpassa verktygsrader... + + + +Öppnar en dialogruta för att anpassa verktygsraderna. + + + + + +Inställningar Anpassa Knode... + + + +Öppna &knode;s inställningsdialogruta. + + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + diff --git a/tde-i18n-sv/docs/kdepim/knode/credits.docbook b/tde-i18n-sv/docs/kdepim/knode/credits.docbook new file mode 100644 index 00000000000..5b15c175a45 --- /dev/null +++ b/tde-i18n-sv/docs/kdepim/knode/credits.docbook @@ -0,0 +1,86 @@ + +Tack till och licens + +&knode; + +Program Copyright 1999, 2000, 2001, 2002 Knode-utvecklarna + + +Utvecklare + +Christian Gebauer gebauer@kde.org + + +Christian Thurner cthurner@web.de + + +Dirk Mueller mueller@kde.org + + +Mark Mutz mutz@kde.org + + +Roberto Teixeira roberto@kde.org + + +Mathias Waack mathias@atoll-net.de + + + + +Dokumentation + +Copyright 2000, 2001 Stephan Johachlucardus@onlinehome.de + + +Copyright 2001, 2002 Thomas Schütz Thomas.Schuetz@gmx.li + + + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se + +Tack till &knode;s utvecklare som svarade på mina dumma frågor med tålamod. Dessutom Thomas Diehl och Matthias Kiefer som alltid var kunniga kontaktpersoner avseende översättning. Stort tack till Malcolm Hunter som kontrollerade den engelska översättningen. Låt oss inte glömma bort Michael McBride, som alltid fanns tillgänglig för att hjälpa till med dokumentationsrelaterade och allmänna frågor, och alla andra i &kde;-gruppen som bidrog till att det här dokumentet kunde skapas. +&underFDL; &underGPL; diff --git a/tde-i18n-sv/docs/kdepim/knode/faq.docbook b/tde-i18n-sv/docs/kdepim/knode/faq.docbook new file mode 100644 index 00000000000..8da64af8714 --- /dev/null +++ b/tde-i18n-sv/docs/kdepim/knode/faq.docbook @@ -0,0 +1,289 @@ + + +Vanliga frågor + + + + +Jag har installerat &kde; 3, men &knode; finns inte i K-menyn. + + +Finns alternativet Internet? Om inte, kanske kdenetworks-paketet inte är installerat (kanske beroende på att distributionen inte gjort det åt dig). Om alternativet finns där, men du inte hittar Knode där, kan du försöka att öppna en terminal och starta &knode; från den. Skriv: + +% knode & + + +Om ett felmeddelande visas som säger att &knode; inte kunde startas eller hittas, kontrollera om filen knode finns i $KDEDIR/bin och att dess rättigheter är riktigt inställda. + + + + + +När jag startar &knode;, visas ett meddelande i aktivitetsfältet men det försvinner plötsligt utan att &knode; startas. + + +Försök att starta &knode; från &konsole; (se föregående fråga) och uppmärksamma meddelanden som visas där. Om de inte ser begripliga ut, markera dem med musen och kopiera dem till klippbordet. Fråga därefter efter hjälp i en av &kde;:s e-postlistor eller i en diskussionsgrupp för &kde;. + + + + + +Jag behöver en viktig artikel, men &knode; har den inte längre. Var hittar jag den här artikeln? + + +Du hittar några omfattande Usenet-arkiv på groups.google.com eller AltaVista. De innehåller till och med flera år gamla artiklar. + + + + + +Hur öppnar jag och läser flera artiklar samtidigt? + + +Öppna artikeln med Öppna i eget fönster. + + + + + +Mina artiklar visas inte i diskussionsgruppen. + + +När du publicerar en artikel kan det gå lite tid innan din nyhetsserver har fått den. Vänta flera timmar innan du skickar artikeln igen. + + + + + +Jag vill behålla en artikel. Hur arkiverar jag den? + + +Markera artikeln i artikelvyn. Arkiv Spara öppnar en fildialogruta. Nu kan du spara artikeln till en fil. En annan möjlighet är att kopiera artikeln till en korg. + + + + + +Vissa angivna huvudrader visas inte för flera artiklar i artikelfönstret. Gör jag något fel? + + +Det här är inte ovanligt eftersom många huvudrader är valfria och ofta inte finns med i artiklar. Om det är fallet visar inte &knode; de huvudraderna. + + + + + +Ibland ser jag en artikel som hänvisar till andra artiklar, men &knode; visar inga referenser. Vad beror det på? + + +Det här inträffar när någon skickar en artikel till en annan diskussionsgrupp och markerar alternativet Uppföljare till diskussionsgrupp. Artikeln det gäller skickas till din diskussionsgrupp, men artikeln som den hänvisar till finns inte. I många fall talar avsändaren om orsaken till att han valt att skicka en uppföljning. + + + + + +När jag vill besvara en artikel, visas ett felmeddelande som talar om att den externa editorn inte kunde startas, men editorn är riktigt inställd. + + +Ta en titt om du skrev in platsmarkören för filnamnet efter editorkommandot. Om inte, skriv in det. Om du t.ex. vill använda &kedit;, skriv kedit %f +Om %f saknas, kan inte editorn startas. + + + + + +Varför kan jag inte ta emot data från min lokala nyhetsserver? + + +Om du använder &knode; tillsammans med en lokal nyhetsserver, måste du försäkra dig om att den här servern är riktigt inställd och startad. För ytterligare information, titta i dokumentationen för den lokala nyhetsservern. + +Tillgängligheten för den lokala nyhetsservern kan lätt kontrolleras med programmet telnet. Öppna en terminal och skriv: + +% telnet localhost nntp + + +Därefter ska nyhetsservern svara med: + + +Trying 127.0.0.1... +Connected to localhost. +Escape character is '^]'. +200 Leafnode NNTP Daemon, version 1.9.16 running at konqi.org + + + +Du kan avsluta telnet-sessionen med: + +% quit + + +Om detta inte fungerar, så finns det antingen ingen lokal nyhetsserver eller så hade den inte startats. I båda fallen, titta i dokumentationen för den lokala nyhetsservern. + + +Om du försöker ansluta till en nyhetsserver på Internet behöver du förstås en (uppringd) förbindelse, och du måste ha ställt in &knode; att använda Internetleverantörens nyhetsserver. Din Internetleverantör ska kunna ge dig information om vilka nyhetsservrar som du kan använda. + + + + + + + diff --git a/tde-i18n-sv/docs/kdepim/knode/gloss.docbook b/tde-i18n-sv/docs/kdepim/knode/gloss.docbook new file mode 100644 index 00000000000..fae14368acd --- /dev/null +++ b/tde-i18n-sv/docs/kdepim/knode/gloss.docbook @@ -0,0 +1,426 @@ + +Ordlista + + +A + +Artikel + +En artikel i betydelsen tidningsartikel. En uppföljning är till exempel en särskild sorts artikel. Svar är inte artiklar utan e-post. + + + + + +C + + +Avbryta + +Att ta bort en av dina egna artikel på nyhetsservern. Diskussionsgruppsläsaren skapar ett särskilt styrmeddelande som talar om för servern att artikeln ska tas bort. + + + + +Posta till flera diskussiongrupper + +Att skicka en artikel till flera diskussiongrupper. Det här tycker man ofta illa om, eftersom det bryter mot den ämnesorienterade uppdelningen av diskussionsgrupper. + + + + + +E + + +Utgå + +Artiklar kan inte behållas för alltid på grund av begränsningar i lagringsutrymme. På grund av detta finns det oftast ett program som heter expire (utgår) på de flesta datorsystem. Programmet tar bort alla artiklar som är äldre än ett inställningsbart antal dagar. &knode; innehåller också den här funktionen. + + + + + +F + +FAQ + +FAQ är den engelska förkortningen för Frequently Asked Questions (vanliga frågor). + + + + +Uppföljning + +En artikel som skrivs som svar på en annan artikel. + + + + + +G + +GKNSA + +GKNSA är en sort godkännandestämpel för diskussionsgruppsläsare. Du kan hämta mer information på http://www.gknsa.org. + + + + + +H + +Huvud + +Huvudet på en artikel innehåller information om avsändaren, ämnet och artikelns diskussionsgrupp. + + + + + +K + +Killfile + +Det här är det engelska namnet på funktion hos en diskussionsgruppsläsare att dölja artiklar från vissa avsändare eller med visst innehåll, en dödslista. + + + + + +M + +Meddelande-ID + + +En artikels meddelande-id är ett entydigt värde som en nyhetsserver kan använda för att identifiera en artikel. Ett meddelande-id ska aldrig användas igen i hela Usenet med omkring två års mellanrum. Felaktiga eller dubbla meddelande-id kan orsaka problem när de vidarebefordras och skulle kunna skriva över andra artiklar. + + + + + +N + +Newbie + +Engelskt uttryck för nybörjare. I samband med Usenet, någon som är ny i en diskussionsgrupp, eller ny på Usenet i allmänhet. + + + + +Diskussionsgrupp + +En sorts anslagstavla på Usenet om ett särskilt ämne eller ämnesgrupp. Det är hit du skickar dina artiklar. + + + + +Diskussionsgruppsläsare + +Ett program för att läsa och skriva diskussionsinlägg. + + + + +NNTP + + +Network News Transport Protocol (nätverksprotokoll för nyhetsöverföring). Det här är protokollet som definierar hur artiklar i Usenet sprids. + + + + + +P + + +Port + +En sorts adress som program använder för att lyssna på data eller ansluta till en annan dator. Standardporten för anslutningar mellan en diskussionsgruppsläsare och nyhetsservern är 119. + + + + +PGP-signatur + +En digital signatur. Du kan använda den för att avgöra om dokumentet har ändrats sedan det signerades, eller om det är författarens ursprungliga text. + + + + +Skicka + +Antingen en artikel som skickas på Usenet, eller själva åtgärden att skicka något. Du skickar en artikel till en diskussionsgrupp. + + + + + +Q + + +Citera + +Det här är att ange ett citat från en artikel som du besvarar. Du citerar originalartikeln för att klargöra vilka delar av artikeln din text hänvisar till. + + + + + +R + + +Svar + +Ett svar är ett meddelande till författaren av artikeln via e-post. + + + + + +S + + +Poängsättning + + +Poäng används för att värdera en artikel eller tråd. + + + + +Brevfot + +En brevfot är författarens personliga signatur, som läggs till sist i artikelns normala innehåll. Den är som ett visitkort: den innehåller ofta e-postadress, webbadress till en hemsida eller annan personlig information. Brevfoten ska inte vara längre än fyra rader. Brevfoten ska inte förväxlas med en PGP-signatur. + + + + +Ersättning + + +Det här innebär att en befintlig artikel skrivs över. Diskussionsgruppsläsaren skapar en särskild artikel med ett styrmeddelande i huvudet, som talar om för nyhetsservern att den ska skriva över den befintliga artikeln med den här. + + + + + + diff --git a/tde-i18n-sv/docs/kdepim/knode/index.cache.bz2 b/tde-i18n-sv/docs/kdepim/knode/index.cache.bz2 new file mode 100644 index 00000000000..0ee91213e39 Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/knode/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdepim/knode/index.docbook b/tde-i18n-sv/docs/kdepim/knode/index.docbook new file mode 100644 index 00000000000..6c2000ecefc --- /dev/null +++ b/tde-i18n-sv/docs/kdepim/knode/index.docbook @@ -0,0 +1,213 @@ + + + + + + + + + + + + + + + + +]> + + + + + +Handbok &knode; + + +StephanJohach
lucardus@onlinehome.de
+
+
+ + Thomas Schütz
Thomas.Schuetz@gmx.li
+
+
+ + Christian Gebauer Utvecklare och underhållare +
gebauer@kde.org
+
+ + Christian Thurner Utvecklare +
cthurner@web.de
+
+ + Dirk Mueller Utvecklare +
mueller@kde.org
+
+ + Mark Mutz Utvecklare +
mutz@kde.org
+
+ + Roberto Teixeira Utvecklare +
roberto@kde.org
+
+ + Mathias Waack Utvecklare +
mathias@atoll-net.de
+
+ +
+ + + 2000 2001 2002 +Stephan Johach +Thomas Schütz + + +2002-04-13 +0.07.00 + + + + +&knode; är en lättanvänd diskussionsgruppsläsare. + + + +KDE +Knode +kdenetwork +diskussionsgruppsläsare + +
+ +&introduction; + + + + +Att arbeta med &knode; &using-firststart; &using-subscribing; &using-morefeatures; + +&commands; + +&faq; + +&journey; + +&more; + +&credits; + +&install; + +&glossary; + +&documentation.index; +
\ No newline at end of file diff --git a/tde-i18n-sv/docs/kdepim/knode/install.docbook b/tde-i18n-sv/docs/kdepim/knode/install.docbook new file mode 100644 index 00000000000..38d1b126d05 --- /dev/null +++ b/tde-i18n-sv/docs/kdepim/knode/install.docbook @@ -0,0 +1,61 @@ + +Installation + + +Var skaffar jag &knode;? &install.intro.documentation; + + +Krav + + +Om du vill installera &knode; med lyckat resultat, behöver du &kde; 3.x. Om du dessutom vill använda &knode; som en diskussionsgruppsläsare när du är nerkopplad, behöver du en lokal nyhetsserver, t.ex. leafnode. + + + +Kompilera och installera + +&knode; är en del av paketet kdenetwork i &kde; 3.x och installeras tillsammans med det. om du har valt att installera kdenetwork-paketet. Så i allmänhet finns det ingen anledning för användaren att kompilera &knode;s källkod. +&install.compile.documentation; + + +Anteckningar om att uppdatera en äldre version av &knode; + +Det här avsnittet innehåller anteckningar om vad som måste tas om hand när en nyare version av &knode; installeras, och det redan finns en äldre version. + + +Ändringar i konfigurationsfiler och kataloger + +Efter version 0.2 har formatet för konfigurationsfilerna och sparade artiklar ändrats, så tyvärr kan inte dina gamla konfigurationsfiler importeras. + +Om du uppdaterar från en version +>= 0.4, kommer lokala korgar automatiskt konverteras till det nya formatet. Då kan du inte längre använda data med en äldre version av &knode;. + + + + \ No newline at end of file diff --git a/tde-i18n-sv/docs/kdepim/knode/introduction.docbook b/tde-i18n-sv/docs/kdepim/knode/introduction.docbook new file mode 100644 index 00000000000..a3c6bdbf868 --- /dev/null +++ b/tde-i18n-sv/docs/kdepim/knode/introduction.docbook @@ -0,0 +1,61 @@ + + +Inledning + + +&knode; är en lättanvänd, praktisk diskussionsgruppsläsare. Den är avsedd att till och med låta nybörjare använda en diskussionsgruppsläsare med &kde;, men erbjuder också avancerade funktioner som tilltalar erfarna användare. &knode; är avsedd för läsning i uppkopplat läge, men skulle kunna fungera för läsning i nerkopplat läge, tillsammans med en nyhetsserver som leafnode. + +Från och med version 0.4, följer &knode; alla krav från GNKSA. + +Om du har problem eller frågor om det här programmet, kontakta e-postlistan för &kde;-användare (för att prenumerera, se Hemsidan för KDE:s e-postlistor) eller en av &kde;:s diskussionsgrupper: + + +comp.windows.x.kde +de.comp.os.unix.apps.kde (tysk) + + +Om du hittat ett fel eller har förslag angående &knode;s funktioner rapportera dem via menyn Hjälp Rapportera fel.... + +Försäkra dig om att när du ställer frågor till ovannämnda diskussionsgrupper och e-postlistor, att frågorna som du ställer inte har besvaras i den här handboken. + +För de som inte har läst diskussionsgrupper och skickat in artiklar, rekommenderas kapitlet En resa i diskussionsgruppernas värld. Det handlar inte särskilt mycket om &knode;, utan om hur man flyttar sig runt på Usenet med dess hjälp. I allmänhet är det inte tillräckligt att bara kunna hantera en diskussionsgruppsläsare för att kunna skriva artiklar. Föreställ dig en bilförare som hanterar sin bil perfekt, men inte känner till trafikregler eller skyltar. Vill du stöta på en sådan förare när du är ute i trafiken? Var därför vänlig och lär dig åtminstone lite grand om trafikreglerna på Usenet. Andra deltagare blir tacksamma. + + +&knode; stödjer dig i många fall med tips och varningar. Om du inte helt enkelt ignorerar dem, kommer du att undvika många nybörjarfel, men lita inte helt på dem heller. + + +Skicka förslag och kritik till författaren, eller ansvarig översättare för ditt språk. + + + diff --git a/tde-i18n-sv/docs/kdepim/knode/journey.docbook b/tde-i18n-sv/docs/kdepim/knode/journey.docbook new file mode 100644 index 00000000000..a5dd967ace9 --- /dev/null +++ b/tde-i18n-sv/docs/kdepim/knode/journey.docbook @@ -0,0 +1,570 @@ + + + +En resa i diskussionsgruppernas värld + + + +Det här kapitlet är avsett att ge en överblick över diskussionsgruppernas värld och dess invånare. Någon som aldrig vågat sig dit tidigare kommer att stöta på en del underliga bruk, vilka kan ge upphov till en känsla av att vara en ensam främling utan stöd. Men var lugn, det är inte så. Usenet är en mötesplats för alla sorters normala och mindre normala människor. Det är här som de sprider en mängd information, men också skvaller och andra saker. + + +Referenser till mer detaljerade och avancerade uppsatser om Usenet finns under Ytterligare information. + + + +Vad är... + + + +...uppkopplade läsare? + +En uppkopplad läsare ansluter till en nyhetsserver och ger dig tillgång till dess innehåll. &knode; är en uppkopplad läsare. Du läser diskussionsgrupper och publicerar dina egna artiklar, medan läsaren förblir uppkopplad. + + + + +... nerkopplade läsare? + +En nerkopplad läsare ansluter till servern och hämtar bara huvuden för nya artiklar. Därefter kopplas anslutningen ner och du kan markera artiklarna som du verkligen är intresserad av (medan du är nerkopplad). När du ansluter nästa gång, hämtar läsaren artiklarna som du markerat och skickar de som du skrivit medan du varit nerkopplad. + +Det finns ingen anslutning medan du läser eller skriver artiklar. + + + + +... diskussionsgrupper? + +Du kan betrakta diskussionsgrupper som allmänna anslagstavlor eller forum där alla kan delta. Artiklar som du har publicerat i en diskussionsgrupp kan läsas av alla som prenumererar på den. Normalt har alla tillåtelse att publicera sina artiklar i en diskussionsgrupp. + + + + +... nyheter? + +Nyheter är det samlade begreppet för artiklar som publiceras i en diskussionsgrupp. + + + + +... trådar? + +En tråd är ett diskussionsämne i en diskussionsgrupp. + + + + + +Vett och etikett + + + +Det finns många olika personer som träffas och pratar i diskussionsgrupper. Det anses vara hövligt att lyda vissa etikettsregler. Några grundläggande regler listas här. + + + +Innan du ställer en fråga, försäkra dig om att du har läst diskussionsgruppens svar på vanliga frågor och inte hittat svaret. + + +Om du deltar i en diskussion, var medveten om det faktum att alla kan läsa svaret. Säg ingenting som du inte skulle säga till andra om du var öga mot öga med dem. Undvik förolämpningar. + + +Försök att undvika att skicka till flera diskussionsgrupper samtidigt. Ställ inte en fråga i mer än en diskussionsgrupp när du inte vet vilken som är den rätta. Fråga i en diskussionsgrupp. Om den är fel, så får du reda på vilken som är den rätta. + + +Formulera artiklarna noggrant. Ingen tycker om att läsa en artikel med många stavfel, även om innehållet är värt ett Pulitzerpris. Betrakta dina artiklar som brev. Ett brev talar för dig, och representerar dig. Alla som läser din artikel drar slutsatser om dig, riktiga eller felaktiga, utifrån den. + + +Kom ihåg, ingen ser att du ler när du skriver en ironisk mening. Den kan vara rolig i ditt tycke, men den kan vara mycket allvarlig för personen som läser den. Det är mycket svårt att blanda in känslor i en artikel. + + +Den viktigaste regeln: Använd sunt förnuft när du svarar på eller publicerar en artikel. + + + + + + +Språket på Usenet + + +Du bör inte bli förvånad över att engelska är huvudspråket på Usenet. Det finns särskilda träd för svenska (se.*), tyska (de.*), franska (fr.*) och många andra språk. Om du inte kan avgöra huvudspråket för en diskussionsgrupp, är den enda möjligheten att lyssna noggrant eller möjligen hitta en förklaring i beskrivningen av gruppen eller grupplistan. + +Dessutom har Usenet utvecklat sitt eget språk allteftersom, men det är lätt att lära sig. + + +<acronym +>RTFM</acronym +> och andra stavfel + +När du läser diskussionsgrupper, kommer du snart att läsa några konstiga kombinationer av bokstäver. Du kan till exempel få ett svar som: + +RTFM + +Ingenting mer. Konstigt, men helt säkert meningen. För att lösa rebusen: I de flesta fall är de här genvägar, förkortningar. Det är lättare att trycka in några bokstäver än att skriva samma mening om och om igen. + +Men vad betyder RTFM? Skribenten kräver att du ska läsa handboken, dokumentationen eller svaren på vanliga frågor, innan du ställer frågor i diskussionsgruppen. Tydligare: (R)ead (T)he (F)ucking (M)anual (läs den förbannade manualen). BTW, ett råd som du bör lyda. + +Vänta nu, vad är nu BTW? En annan ofta använd förkortning, som betyder (B)y (T)he (W)ay (förresten). Den är lätt när du kan den. För att undvika att du ständigt ska behöva spekulera över betydelsen av förkortningar finns det en tabell i slutet på det här avsnittet, som innehåller de oftast använda förkortningarna. + +Den här tabellen gör inget försök att vara fullständig, och är baserad på en lista av Martin Imlau. + + +Förkortningar på Usenet + + + +Förkortning +Betydelse + + + + + +<g> +grins (leende) + + + +AAMOF + +As a matter of fact (i själva verket) + + + +ACK + +Acknowledge (bekräfta) + + + +AFAIK + +As far as I know (så vitt jag vet) + + + +AFAIR + +As far as I remember (så långt jag minns) + + + +AWGTHTGTTA + +Are we going to have to go through this again (måste vi gå igenom det här igen)? + + + +ASAP + +As soon as possible (så snart som möjligt) + + + +BFN + +Bye for now (hej då) + + + +BTW + +By the way (förresten) + + + +BYKT + +But you knew that (men det visste du) + + + +CMIIW + +Correct me if I'm wrong (rätta mig om jag har fel) + + + +CU + +See you (vi ses) + + + +CU2 + +See you too (samma här) + + + +CYL + +See you later (vi ses senare) + + + +DAU + +Tysk förkortning för den dummaste användaren man kan tänka sig (Dümmster anzunehmender User) + + + +EOD + +End of discussion (slut på diskussionen) + + + +ESOSL + +Endless snorts of stupid laughter (utbrott av dumma skratt utan slut) + + + +FYI + +For your information (så att du vet) + + + +GOK + +God only knows (vem vet) + + + +HAND + +Have a nice day (ha en trevlig dag) + + + +HTH + +Hope that helps (hoppas det hjälper) + + + +HSIK + +How should I know (hur skulle jag kunna veta)? + + + +IAE + +In any event (iallafall) + + + +IANAL + +I am not a lawyer (jag är inte en jurist) + + + +IIRC + +If I remember correctly (om jag minns rätt) + + + +IMCO + +In my considered opinion (enligt min väl övervägda mening) + + + +IMHO + +In my humble opinion (enligt min enkla mening) + + + +IMNSHO + +In my not so humble opinion (enligt min uttalade mening) + + + +INPO + +In no particular order (utan särskild ordning) + + + +IOW + +In other words (med andra ord) + + + +LMAO + +Laughing my ass off (skrattar mig fördärvad) + + + +LOL + +Laughing out loudly (gapskratt) + + + +NAK + +Not acknowledged (inte bekräftat) + + + +NBD + +No big deal (rätt enkelt) + + + +NFW + +No f...ing way (aldrig i livet) + + + +ROTFL + +Rolling on the floor, laughing (kiknar av skratt) + + + +RTFM + +Read the f...ing manual (läs den förbannade manualen) + + + +SCNR + +Sorry, could not resist (ursäkta, kunde inte låta bli) + + + +TIA + +Thanks in advance (tack på förhand) + + + +
+
+ + +Smile! + +Återigen, en sådan konstighet. Vad ska ;-) vara bra för? Luta huvudet så att skärmens vänstersida blir uppåt. Fattar du? Det är ett leende med en blinkning. Det här är en så kallad smilis. En smilis är ett ofta använt sätt att uttrycka känslor, en sak som saknas i konversation på Usenet (men det finns en ersättning, eller hur? ;-). + +Det är mycket svårt att uttrycka känslor i e-post eller artiklar. Din skämtsamma kommentar kan verka vara mycket allvarlig för mottagaren och kan leda till oönskade reaktioner eller konflikter (skällbrev). Så använd en smilis för att uttrycka vad du menar. + +Det finns många smilisar, som uttrycker känslor med stor variation. Tolkningen är lätt om du vänder på huvudet och tänker på ett ansikte. + + + + +PLONK! + +PLONK! ser ut som ett ljud från en serie, inte sant? Och det är exakt vad det används som. Den som läser vet att han precis har lagts till i dödslistan (eng. killfile) för en diskussionsgruppsläsare. Normalt betyder detta att mottagaren av PLONK! har irriterat avsändaren. PLONK! är ljudet som uppstår när mottagarens namn faller ner i dödslistan. + +
+ +
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det här stycket beskriver vi några ytterligare informationsresurser som kan vara användbara för dig. Många av artiklarna som listas nedan (där webbadresser anges) skickas regelbundet till diskussionsgrupper. Vissa av dessa grupper listas också här. + + +Informativa diskussionsgrupper + + + +news.answers +news.newusers.questions +de.newsusers.infos (tysk) +de.answers (tysk) +de.comp.os.unix.linux.infos (tysk) +de.newusers.answers (tysk) +de.newusers.questions (tysk) + + +Nybörjare rekommenderas särskilt att läsa de här artiklarna, åtminstone delvis. Välinformerade användare har starka fördelar i diskussionsgrupper. Det finns några mer specialiserade diskussionsgrupper dit svar på vanliga frågor och inledande artiklar ofta skickas, t.ex. diskussionsgruppen de.comp.os.unix.linux.infos (tysk), som innehåller mycket användbar information om operativsystemet &Linux;. Ta bara en titt i nyhetsserverns grupplista för att hitta den. + + + + +Testgrupper + + + +Följande grupper skapades särskilt för testning, dvs. efter att ha anpassat &knode; med lyckat resultat, ska du skicka några artiklar till de här grupperna för att testa dina inställningar. + +Vissa grupper stöder automatiska svar med e-post för att låta dig testa om din angivna identitet är riktig och e-postsvar verkligen kommer fram till din brevlåda. + +Dessutom erbjuds en del skript som kontrollerar dina artiklar med avseende på felaktiga inställningar och skapar en uppföljning med användbara tips. + + +de.test (tysk testgrupp) +misc.test +alt.test +alt.test.ignore + + + + +Informativa tekniska artiklar på Internet + + + +De här webbadresserna kommer från motsvarande artikel i diskussionsgruppen de.newusers.infos och har samma innehåll som artiklarna som skickats dit. + + +Introduktion till de.newusers.infos: http://www.kirchwitz.de/~amk/dni/einleitung (tysk) +Diskussionsgrupperna i hierarkin de.alt: http://www.kirchwitz.de/~amk/dni/de-alt-newsgruppen (tysk) +Diskussionsgrupperna i hierarkin de: http://www.kirchwitz.de/~amk/dni/de-newsgruppen (tysk) +Läs först, skriv sedan: http://www.kirchwitz.de/~amk/dni/erst-lesen-dann-schreiben (tysk) +De första stegen på Usenet: http://www.kirchwitz.de/~amk/dni/erste-schritte (tysk) +Frågor och svar från de.newusers.questions: http://www.kirchwitz.de/~amk/dni/faq (tysk) +Sju uppsatser om beteende på Internet: http://www.kirchwitz.de/~amk/dni/de-newsgruppen (tysk) +Introduktion till Usenet: http://www.kirchwitz.de/~amk/dni/usenet-einfuehrung (tysk) +Varför ska jag ta reglerna på allvar? http://www.kirchwitz.de/~amk/dni/warum-regel (tysk) +Vanliga frågor om diskussionsgruppsläsare: http://www.crosswinds.net/~cgarbers/faq/newsreaderFAQ.htm +Rätt sätt att citera: http://www.afaik.de/usenet/faq/zitieren (tysk) +Vanliga frågor om tyska bokstäver: http://www.westfalen.de/paefken/de.newusers/umlaute-faq.txt (tysk) + + + + +Informativa tekniska artiklar + + +Om du är intresserad av ytterligare teknisk information i samband med diskussionsgrupper, ska du inte missa följande webbadresser. + + +Huvudposter: http://www.kirchwitz.de/~amk/dni/headerzeilen (tysk) +Mycket användbar svar på vanliga frågor om meddelande-id: http://www.qad.org/faq/faq-messageid.html +Många länkar om diskussionsgruppsläsare och liknande ämnen: http://www.leafnode.org/links +RFC:er, utkast och dokument för de tekniskt intresserade: http://www.landfield.com/usefor/ + + + diff --git a/tde-i18n-sv/docs/kdepim/knode/using-firststart.docbook b/tde-i18n-sv/docs/kdepim/knode/using-firststart.docbook new file mode 100644 index 00000000000..ae1102d9cbb --- /dev/null +++ b/tde-i18n-sv/docs/kdepim/knode/using-firststart.docbook @@ -0,0 +1,2266 @@ + + +Första uppstarten + +Du hittar &knode; i K-menyn under Internet. Menyalternativet Knode startar programmet. + + +Om alternativet för &knode; inte finns eller &knode; inte visas efter ett klick på menyalternativet, läs Vanliga frågor. + + +Huvudfönstret för &knode; ska nu visas på ditt skrivbord som syns här. Vid första starten visas inställningsdialogrutan. + + +Anpassa &knode; + + + + +&knode; efter första uppstarten + + +&knode; efter första uppstarten + + + + +Fönstret visar menyraden, verktygsraden under den och statusraden längst ner. Området mellan verktygsraden och statusraden upptas av ett tredelat fönster. + +Till vänster är korgvyn. Den innehåller för närvarande bara tre poster: + + +Korgen Utkorg +Korgen Utkast +Korgen Skickat + + +När &knode; är fullständigt och riktigt inställd, visas där nyhetsservrar och diskussionsgrupper som prenumereras på. + +I delen överst till höger, finns artikelvyn. Den är för närvarande tom och visar inga artiklar. Direkt under artikelvyn finns artikelfönstret. Innehållet i den markerade artikeln syns där. Dessa fönster är också tomma för närvarande, eftersom det förstås inte finns några artiklar. Du behöver inte bli bekymrad, eftersom en del saker först måste ställas in. Det här täcks av nästa avsnitt. + +Vi börjar nu anpassningen av &knode;. De flesta inställningarna är inte viktiga för dagligt bruk, men du bör veta vilka inställningar som är möjliga och vad de är bra för. Vissa kanske hoppar över komma igång kapitlet, men de som föredrar att komma igång snabbt bläddrar ändå igenom handboken. För de övriga, särskilt de som bara har liten eller inte någon erfarenhet alls av en diskussionsgruppsläsare, ger det här kapitlet en chans att utföra anpassningen helt och hållet, även om en del saker bara klarnar så småningom. + + +Personliga inställningar + + + +Du startar &knode;s inställningsdialogruta via Inställningar Anpassa Knode.... Bilden visar dialogrutan. + + +Dialogruta för att skriva in personlig information + + + + +Skriva in personlig information + + +Skriva in personlig information + + + +Dialogrutan är uppdelad i två delar: I den ena delen finns en trädvy, där den översta posten Identitet redan är markerad. I den andra delen ser du motsvarande dialogruta för inmatning. De här inställningarna har att göra med den identitet som du använder i diskussionsgrupperna. + + +Om du redan har anpassat dina personliga inställningar i inställningscentralen innan du startade &knode; för första gången, kommer de att anges här. + + + +<guilabel +>Namn</guilabel +> + +I fältet Namn, skriver du in ditt namn, t.ex. Sven Andersson eller Anna Johansson. Det här namnet visas senare i alla diskussionsgrupper som avsändare, och kan ses av vem som helst. + +Att fylla i fältet Namn är nödvändigt. + + +I de flesta diskussionsgrupper, anses det artigt och passande att använda sitt eget riktiga namn. Andra diskussionsgrupper är mindre noga med detta. Men det finns också fall där man inte skulle vilja använda sitt eget namn, t.ex. för diskussionsgrupper där man skulle vilja (och kan) prata om mycket personliga saker utan att bli blottställd. De här grupperna talar oftast om i sin koncession att anonymitet för medlemmarna är uttryckligen tillåtet. + + + +För de här särskilda fallen, erbjuder &knode; inställningar som kan justeras för varje individuell diskussionsgrupp. Ytterligare information finns under Lokala identiteter. + + + + +<guilabel +>Organisation</guilabel +> + +Inmatningsfältet Organisation är valfritt och behöver inte fyllas i. Du kan t.ex. skriva in namnet på ditt företag eller ditt universitet, om du använder &knode; där. Om du lämnar det här fältet tomt, fylls det ofta i senare av din Internetleverantör. + + + +<guilabel +>E-postadress</guilabel +> + +E-postadressen som du skriver in här, används som avsändare i artiklar, dvs. som den verkliga adressen till författaren, tillsammans med det riktiga namnet (som anges i fältet Namn). + +Fältet E-postadress visas när någon vill svara till dig via e-post. E-posten skickas till adressen som skrivs in här. Många diskussionsgruppsläsare visar avsändaradressen tillsammans med namnet i artikelns rubrik. + +Att fylla i fältet E-postadress är nödvändigt. + +Observera att e-postadressen används bara för svar till dig om fältet Svarsadress inte är ifylld. Om detta är fallet, kommer fältet E-postadress ignoreras för svar och adressen som anges under Svarsadress kommer att användas. + + + + +<guilabel +>Svarsadress</guilabel +> + +Svarsadress erbjuder möjligheten att skriva in en annan adress än din avsändaradress för e-post. Om någon svarar dig via e-post, visas den här adressen som svarsadress i svaret. Ett exempel på användning av Svarsadress skulle vara att du skriver artikeln på kontoret under dagen, men vill ta emot svaret i din inkorg hemma, eftersom din chef också läser din e-post. + +Skriv bara in en e-postadress i det här fältet om det verkligen skiljer sig från fältet E-postadress. + + +Vissa diskussionsgruppsläsare ställer in det här till en ogiltig e-postadress med avsikt, för att förhindra att skräppost tas emot. Vad som då skulle kunna hända är att en läsare skickar e-post till den här ogiltiga adressen, som du därför aldrig tar emot. Du bör ange detta i brevfoten. + + + + +<guilabel +>Brev-Kopia-Till</guilabel +> + +Om du skriver in en e-postadress här, skickas alla artiklar till Usenet och till den här e-postadressen. + + + +<guilabel +>Signeringsnyckel</guilabel +> + +Om du har ställt in användning av PGP eller GnuPG kan du välja signeringsnyckel med Ändra... . + + + +<guilabel +>Använd brevfot från en fil</guilabel +> + +Om det här alternativet är valt, kommer filen som anges under Brevfotsfil att användas som brevfot. + + + +<guilabel +>Brevfotsfil</guilabel +> + +Fältet Brevfotsfil avgör filen, vars innehåll läggs till sist i alla dina artiklar. Fältet är bara aktiverat om alternativet Använd brevfot från fil är markerat. + +Brevfotsfilen är en enkel textfil, som inte ska innehålla mer än fyra rader. Den kan t.ex. innehålla en referens till din hemsida med motsvarande länk, din postadress med telefonnummer (som då förstås blir synligt för hela världen med varje artikel) eller bara ett häftigt citat. Brevfoten är ditt kännemärke, så att säga, som markerar alla dina artiklar. Därför ska din brevfot inte utformas slarvigt eller irriterade för andra i det långa loppet. Ett gammalt skämt som måste läsas gång på gång bidrar inte till sympati eller intresse från övriga prenumeranter på diskussionsgruppen. + +Du kan skriva in filnamnet för brevfotsfilen direkt, men det är bekvämare att använda knappen Välj.... Det här visar en fildialogruta för att öppna en fil, och du kan bekvämt välja brevfotsfilen med musen. Knappen Redigera fil låter dig redigera brevfoten, efter du har valt filen. + + +Det är inte nödvändigt att infoga en separationslinje i brevfotsfilen, eftersom &knode; infogar den automatiskt. + + + + +<guilabel +>Filen är ett program</guilabel +> + +Om det här alternativet är aktiverat, behandlas inte brevfotsfilen som en textfil, utan som ett program. Brevfotsfilen startas som ett program, och utmatningen används som signatur. På detta sätt kan du välja en slumpmässig signatur, eller använda fortune för att skapa ett kul citat varje gång. + + + + +<guilabel +>Ange brevfot nedan</guilabel +> + +Om det här alternativet är valt, kan du skriva in brevfotstexten direkt i inmatningsfältet nedanför. + + +Försäkra dig också om att din brevfot även i det här fallet inte innehåller mer än fyra rader. En skiljelinje är inte nödvändig, eftersom &knode; infogar den automatiskt. + + + + +Allmänna anteckningar + +Senare kan du anpassa identiteten individuellt för var och en av grupperna som du prenumererar på via dialogrutan Inställningar. Du kan t.ex. ange en engelsk brevfot för engelska grupper, och en svensk för svenska grupper. Bortsett från språket, är det också möjligt att ha en sammanhangsberoende brevfot, t.ex. ditt favoritrecept i en matlagningsgrupp eller namnen på dina tolv katter i en kattägargrupp. + +Du kan hitta mer i avsnittet Lokala identiteter. + +Nästa steg i anpassningen täcker diskussionsgruppskontot. + + + + + +Anpassa diskussionsgruppskontot + + +Nu måste vi tala om för &knode; var vi hämtar nyheter och vart artiklar ska skickas senare. I trädvyn till höger, finns det en post som heter Konto. Klicka på den med musen. Då visas två delposter. Vi väljer posten Nyheter, eftersom vi vill anpassa nyhetskontot först. Listan på konton är fortfarande tom. + +Klicka på Ny... för att skapa ett nytt konto. Följande dialogruta visas: + + +Dialogrutan Nytt konto + + + + +Dialogrutan Nytt konto + + +Dialogrutan Nytt konto + + + + + +<guilabel +>Namn</guilabel +> + +Fältet Namn kan fyllas i med vad du vill. Texten som du skriver in kommer senare att synas i korgvyn. Du skulle till exempel kunna skriva in namnet på din Internetleverantör. I vårt exempel skriver vi in namnet Mitt nyhetskonto. + + + + +<guilabel +>Server</guilabel +> + +Nästa fält heter Server. I motsats till fältet Namn, är det inte oviktigt vad du skriver in här. Namnet på nyhetsservern är fast och du ska kunna få det från din Internetleverantör. Om du inte känner till namnet på nyhetsservern, ska du ta reda på det nu. Utan den här informationen kan du inte läsa någon diskussionsgrupp. Om din Internetleverantör inte har en egen nyhetsserver, kan du använda an offentlig. Universitet tillhandahåller ofta offentliga nyhetsservrar. + +I vår exempel på en inställning, skriver vi in namnet news.server.se. Du skriver förstås in det riktiga namnet på din nyhetsserver. + + +Om du vill använda &knode; med en lokal nyhetsserver, skriv in namnet localhost här. + + + + +<guilabel +>Port</guilabel +> + +Nästa fält, Port, har redan ett förvalt värde. Porten anger, i grova drag, en datakanal där servern lyssnar efter någon som vill hämta nyheter. Den har det förvalda värdet 119, som passar i de flesta fall. Därför ändrar vi inte det förvalda värdet. + + + +<guilabel +>Behåll anslutning i</guilabel +> + +Tiden som du skriver in här används om du har upprättat en anslutning till nyhetsservern, och av någon anledning ingen data tas emot eller skickas till nyhetsservern. Efter den angivna tiden har gått ut, kopplar &knode; automatiskt ner. Bland annat det här, gör att servern slipper onödiga anslutningar som annars skulle reducerar tillgängligheten för andra prenumeranter. Det försäkrar också att en Internetanslutning som kopplats upp automatiskt inte behålls i onödan även om ingen data skickas eller tas emot. + + +Den här inställningen är bara rimlig om man tar emot och läser nyheter i uppkopplat läge. För lokala nyhetsservrar har det nästan ingen betydelse. Om den här väntetiden är inställd för kort, kan det uppstå väntetider om du läser en längre artikel och inte gör någonting under en tid. &knode; kommer då att ha avbrutit anslutningen till servern (efter tiden har gått ut) och måste upprätta den igen, vilket orsakar en fördröjning. +Om den här väntetiden är inställd för lång, kanske du slösar uppkopplingstid när du inte gör någonting (som kanske ökar din telefonräkning). + + + +<guilabel +>Tidsgräns</guilabel +> + +Om &knode; ansluter till nyhetsservern, väntar den inte längre på ett svar från servern än tiden som anges här. Om perioden överskrids, avbryter &knode; anslutningsförsöket. och du får ett felmeddelande som anger att servern inte svarar. + + +Beroende på kvaliteten på ditt Internetkonto och den nuvarande lasten på nyhetsservern, kan det finnas tider den är upptagen, då &knode; avbryter anslutningen. Om detta händer ofta, ska du ställa in den här tiden till ett högre värde. + + + + + +<guilabel +>Hämta gruppbeskrivningar</guilabel +> + +Om det här alternativet väljes, frågar &knode; dessutom efter tillgängliga gruppbeskrivningar. De visas i dialogrutan Prenumerera på diskussionsgrupper. + + +Det finns inte en gruppbeskrivning för varje grupp, så det är inget fel om ingen gruppbeskrivning visas när du senare prenumererar på en grupp. + + + + + +<guilabel +>Servern kräver identifiering</guilabel +> + +Alternativet Servern kräver identifiering behöver bara väljas om din nyhetsserver kräver ett användarnamn och ett lösenord när artiklar hämtas. Du kan få reda på om det är fallet från din Internetleverantör eller serverns administratör. + + +Om du inte vet att det här alternativet är nödvändigt, bry dig inte om att välja det nu: Om du senare råkar ut för ett fel, kan du försöka att välja det då. Välj annars det här alternativet, och skriv in ditt användarnamn under Användare och motsvarande lösenord under Lösenord. + + + + +Allmänna anteckningar + +Nu har du gjort färdigt inställningen av diskussionsgruppskontot. Du kan bekräfta och spara dina inställningar genom att klicka på knappen Ok. Så fort du har gjort det, visas kontot i listan med det namn som du tidigare skrev in under Namn, och om du tittar närmare, ser du att kontot också visas i korgvyn. + +Du skulle kunna gå direkt till dialogrutan för att prenumerera på diskussionsgrupper genom att använda knappen Prenumerera. Men vi har mer att göra, så vi ignorerar den just nu. Det finns flera vägar som leder till målet. + +I kapitlet Hantera flera nyhetskonton kan du lära dig hur man arbetar med flera nyhetskonton. Men först nöjer vi oss med detta. I de flesta fall är ett konto tillräckligt. + + +Observera att vissa Internetleverantörer bara tillåter att hämta nyheter från deras nyhetsserver om du är inloggad på Internet via dem. + + +Nu fortsätter vi med att anpassa e-postkontot. För att göra det, klicka på E-post i trädvyn till vänster. + + + + + +Anpassa e-postkontot + +Efter att ha valt E-post i trädvyn, visas följande dialogruta. + + +Dialogruta för att anpassa e-postkontot + + + + +Anpassa e-postkontot + + +Anpassa e-postkontot + + + + +Du ser att den här dialogrutan är mycket lik dialogrutan för att ställa in nyhetskonton. Men varför behöver vi ett e-postkonto i en diskussionsgruppsläsare? + +Ibland behöver du svara direkt till författaren av en artikel, utan att skicka något till diskussionsgruppen. Om du till exempel vill ge en mycket personlig kommentar, eller vill rätta ett fel. Ibland är e-post mer passande än en offentlig anmärkning. + +Detta är orsaken till att &knode; tillhandahåller möjligheten att svara via e-post. Om du vill använda den här funktionen måste du tala om för &knode; hur e-post ska skickas. Du behöver bara skriva in e-postserverns adress. Om du redan har ställt in ett e-postkonto, t.ex. med &kmail;, kan du återanvända inställningarna som gjorts där. + + +<guilabel +>Använd ett externt e-postprogram</guilabel +> + +Om det här alternativet är aktivt, så använder &knode; e-postprogrammet som är valt i Inställningscentralen. Övriga alternativ är då inte aktiverade. + + + + +<guilabel +>Server</guilabel +> + +Namnet på (adressen till) din e-postserver som tillhandahålls av din Internetleverantör eller systemadministratör. Allt du behöver göra här är att skriva in e-postserverns namn i fältet Server. + +I vårt exempel skriver vi in mail.server.se + + +Du kan skicka e-post med en lokal e-postserver, om du har en sådan. Om det är fallet, skriv localhost i fältet Server. + + + + +<guilabel +>Port</guilabel +> + +Återigen har fältet Port ett förvalt värde. I detta fallet är det port 25. Du ska inte behöva ändra detta, om din Internetleverantör inte har en mycket exotisk inställning och säger att du ska göra det. Vi ändrar det inte i det här exemplet. + + + + +Behåll anslutning i + +Det här värdet är viktigt: Om du har upprättat en anslutning med din e-postserver och det inte sker någon dataöverföring, avbryter &knode; anslutningen till e-postservern efter den angivna tiden har gått ut. + + + + +<guilabel +>Tidsgräns</guilabel +> + +När &knode; försöker ansluta till e-postservern, väntar den så här länge på ett svar från servern. Om den här tiden överskrids, får du ett felmeddelande. + + +Beroende på kvaliteten på din anslutning och den verkliga lasten på e-postservern, kan du få långa väntetider. Om &knode; avbryter anslutningen på grund av detta, ska du öka tidsgränsen. + + + + +Allmänna anteckningar + + +Vissa Internetleverantörer låter dig bara skicka e-post via deras e-postserver efter du har tittat efter nya brev din brevlåda. Det här minskar antalet skräpbrev. + +Av samma skäl låter vissa Internetleverantörer dig bara skicka e-post via deras e-postserver om du är uppkopplad med dem eller inloggad på e-postservern. Det här är till exempel normal inställning hos GMX, och stöds ännu inte av &knode; eller &kmail;. + + + + + + +Ange utseendet + +Med dialogrutan Utseende får du möjlighet att ställa in färger, teckenkodning och teckenstorlek för texten i artikelfönstret. Bilden visar dialogrutan. + + +Att ställa in dialogrutan Utseende + + + + +Att ställa in dialogrutan Utseende + + +Att ställa in dialogrutan Utseende + + + + + +<guilabel +>Använd egna färger</guilabel +> + +Om du väljer det här alternativet, kan du justera färginställningarna för &knode; i listan nedanför. För att ändra en färginställning, dubbelklicka med vänster musknapp på raden i listan för att visa KDE:s färgvalsdialogruta. + +Färgvalet kan bara ställas in efter kryssrutan har markerats, annars gör ett dubbelklick på en rad i listan ingenting. + + +Om alternativet Använd egna färger är markerat, använder inte &knode; färger som senare ändras för hela KDE, utan bara färgerna som anges här istället. + + + + +<guilabel +>Använd egna teckensnitt</guilabel +> + +Om du väljer det här alternativet, kan du justera vilka teckensnitt som &knode; använder i listan nedanför. För att välja ett teckensnitt, dubbelklicka med vänster musknapp på raden i listan för att visa KDE:s dialogruta för att välja teckensnitt. + +Teckensnittet kan bara ställas in efter kryssrutan har markerats, annars gör ett dubbelklick på en rad i listan ingenting. + + +Om alternativet Använd egna teckensnitt är markerat, använder inte &knode; teckensnitt som senare ändras för hela KDE, utan bara teckensnitten som anges här istället. + + + + + + +Allmänna nyhetsinställningar + +Klicka nu på Läs nyheter och sedan på underposten Allmänt. Bilden nedan visar dialogrutan och de inställningar du kan anpassa där. + + +Dialogrutan Allmänna inställningar + + + + +Dialogrutan Allmänna inställningar + + +Dialogrutan Allmänna inställningar + + + + +Du behöver inte ändra de flesta av inställningarna här, men vi beskriver dem steg för steg för att ge dig en översikt av möjligheterna i &knode;. + + +<guilabel +>Leta efter nya artiklar automatiskt</guilabel +> + +Om den här rutan är markerad, försöker &knode; begära nya artiklar från servern när en diskussionsgrupp väljes. De här inställningarna är särskilt vettiga om du använder &knode; tillsammans med en lokal nyhetsserver. Att ladda ner meddelanden fungerar naturligtvis bara om servern kan nås. För en server som bara nås via en Internetanslutning, är den här inställningen sällan vettig och bör förbli avstängd. + +Om systemet inte är inställt för att upprätta en Internetanslutning om det behövs, får du ett felmeddelande varje gång du väljer en diskussionsgrupp. + +Om du vill hålla reda på när en anslutning till servern upprättas, är menyalternativet Grupp Hämta nya artiklar lämpligt. + + + + +<guilabel +>Maximalt antal artiklar att hämta</guilabel +> + +Det här anger en begränsning för antalet artiklar som begärs från servern vid nerladdning. Värdet som ställs in här gäller för varje enskild diskussionsgrupp. Om detta exempelvis ställs in till 300, begärs bara de 300 senaste artiklarna i diskussionsgruppen. Andra artiklar slängs. + + +För diskussionsgrupper med ganska mycket trafik kan du gå miste om artiklar om det här värdet är för lågt. Detta gäller särskilt om du precis har prenumererat på en diskussionsgrupp eller bara laddar ner artiklar då och då, och trafiken överskrider värdet som anges här av denna orsak. + + + + +<guilabel +>Markera artikeln som läst efter</guilabel +> + +Artiklar som du har öppnad i artikelfönstret markeras som lästa efter det antal sekunder som anges här. Om du anger ett ganska högt värde, undviker du att artiklar som du bara tar en titt på direkt markeras som lästa. Å andra sidan kan det vara irriterande för ganska korta artiklar där du behöver mindre tid att läsa än vad som anges. Om du bläddrar för snabbt igenom artiklarna i det här fallet, förblir de olästa även om du egentligen har läst dem. Därför bör du justera det här värdet efter din personliga smak. + + + + +<guilabel +>Markera artiklar som postats till flera diskussionsgrupper som lästa</guilabel +> + +Ibland skickas en artikel till mer än en diskussionsgrupp. Om du aktiverar det här alternativet, så markeras de artiklar som skickats till flera diskussionsgrupper som lästa i alla grupper som de skickats till om du läst dem i en grupp. + + + + +<guilabel +>Smart rullning</guilabel +> + +Om det här alternativet är markerat, så rullas raderna i artikellistan jämnt utan hopp. + + + + +<guilabel +>Visa hela tråden vid expandering</guilabel +> + +Den här inställningen låter en diskussion visas helt och hållet (alltså över flera svarsnivåer) om du klickar på plustecknet framför diskussionen. Om den här inställningen inte är markerad, visas bara de omedelbara svaren till den nuvarande artikeln. + + + + +<guilabel +>Standard är att expandera trådar</guilabel +> + +Här kan du välja om trådar expanderas standardmässigt eller inte. + + + + +<guilabel +>Visa poäng på artiklar</guilabel +> + +Här kan du välja om kolumnen med poäng ska visas i artikelvyn. + + + + +<guilabel +>Visa radräkning</guilabel +> + +Här kan du välja om kolumnen med antalet rader ska visas i artikelvyn. + + + + +<guilabel +>Cachestorlek för huvuden</guilabel +> + +Här kan du anpassa hur mycket minne som ska användas för cache av huvuden. + + + + +<guilabel +>Cachestorlek för artiklar</guilabel +> + +Här kan du anpassa hur mycket minne som ska användas för cache av artiklar. + + + + + +<guilabel +>Navigering</guilabel +> + +Här kan du ändra några navigeringsegenskaper hos &knode;. Normalt är allt här avstängt, men om du inte tycker om navigeringssättet kan du ändra det. + + +<guilabel +>Allmänt</guilabel +> + +Beteendet hos tangentbordet i &knode; och &kmail; skiljer sig något. Med alternativet Härma Kmails tangentbordsbeteende kan du använda samma tangentbordsbeteende i &knode; som i &kmail;. + + + + +<guilabel +>Markera alla som lästa</guilabel +> + +Om rutan Byt till nästa grupp är markerad, så byter &knode; automatiskt till nästa grupp om alla artiklar har markerats som lästa. + + + +<guilabel +>Markera tråd som läst</guilabel +> + +Om Stäng den aktuella tråden är markerad, så stänger &knode; automatiskt en tråd om du markerar den som läst. + +Om Gå till nästa olästa tråd är markerad, så visar &knode; automatiskt nästa tråd om du markerar den föregående tråden som läst. + + + + +<guilabel +>Ignorera tråd</guilabel +> + +Om Stäng den aktuella tråden är markerad, så stänger &knode; automatiskt en tråd om du väljer att ignorerar den. + +Om Gå till nästa olästa tråd är markerad, så visar &knode; automatiskt nästa tråd om du väljer att ignorerar den föregående. + + + + + +Poängregler + +För att sortera artiklar har du möjlighet att poängsätta dem. Standardpoängen är 0, och en högre poäng betyder att artikeln är intressant, medan en lägre betyder att den är mindre intressant. + +I fönstrets mitt ser du ett stort vitt område. Här kan du se poängsättningsregler. Poängsättningsregler är regler som gör att &knode; kan poängsätta anlända artiklar automatiskt. Till exempel om en viss person alltid skickar nonsens kan du automatiskt ge artiklar från den personen lägre poäng och gömma dem. + +Med knapparna under listan med poängregler kan du redigera, lägga till, ta bort eller kopiera en regel. Vi hoppar över den här funktionen nu, eftersom den inte är väsentlig för inställningen av &knode;. + +Du kan lära dig mer om poängsättning i kapitlet Poängsätt, bevaka, ignorera. + + +<guilabel +>Förvald poäng för ignorerade trådar</guilabel +> + +Normalt behöver du bara funktionerna ignorera och bevaka. Detta visar helt enkelt bara om en tråd är intressant eller inte. Här kan du välja förvald poäng för trådar som ignoreras. Väljs menyalternativet Poängsättning Ignorera tråd ges denna poäng till alla artiklar i tråden, och framtida artiklar som följer upp tråden. + + + + +<guilabel +>Förvald poäng för bevakade trådar</guilabel +> + +Om en artikel är intressant, får den ett poäng högre än 0. Här kan du skriva in normalpoängen för sådana artiklar. Genom att välja menyalternativet Poängsättning Bevaka tråd ges denna poäng till alla artiklar i tråden, och framtida artiklar som följer upp tråden. + + +Du kan använda tangenten W för att bevaka en tråd, eller tangenten I för att ignorera den. + + + + + +Filterinställningar + +Den här skärmbilden visar filterinställningarna. + + +Filterinställningarna + + + + +Filterinställningarna + + +Filterinställningarna + + + + +Den här dialogrutan visar två listor. Den övre listan, som heter Filter, visar alla definierade filter. När du använder &knode; för första gången, ser du bara fördefinierade filter. + +Med knapparna Ny, Ta bort, Redigera och Kopiera kan du lägga till nya filter, eller ta bort filter som inte längre behövs. Vi hoppar över den här funktionen nu, eftersom den inte är väsentlig för inställningen av &knode;. + +Mer detaljerad information om filter hittar du i Definiera och använda filter. + +Den nedre listan som heter Meny, visar utseendet på menyn Visa Filter, som du kan nå i menyraden. Ordningen på filter i den här menyn kan anpassas i listan. + +Knappen Upp flyttar det markerade filtret ett steg uppåt. Prova den, genom att välja det andra filtret och trycka på Upp. Raden flyttas då upp ett steg. + +Knappen Ner gör motsatt åtgärd. Välj filtret som du precis flyttade uppåt ett steg, och tryck på Ner så att det återfår sin tidigare plats. + +Med de två knapparna Lägg till avskiljare och Ta bort avskiljare kan du gruppera filtren i menyn. Avskiljarna visas som ==== i listan. I menyn visas de som mer tilltalande horisontella rader. Försök att lägga till en avskiljare. Välj sedan avskiljaren och ta bort den genom att trycka på Ta bort avskiljare. + +Alla ändringar som du gör här kan du se med Visa Filter efter dialogrutan har stängts. + + + + +<guilabel +>Anpassa visade artikelhuvuden</guilabel +> + + + +I den här dialogrutan kan du ställa in hur huvudrader visas i artikelfönstret. + + +Dialogrutan Anpassa visade artikelhuvuden + + + + +Dialogrutan Anpassa visade artikelhuvuden + + +Dialogrutan Anpassa visade artikelhuvuden + + + + +Den här listan visar alla huvudrader som ska visas i artikelfönstret. Identifierarna till vänster kommer att visas intill huvudraderna inom < > till höger. Huvudraderna tas från varje meddelande, för Från används t.ex. huvudraden From (som anger vem som har skickat meddelandet). + +Genom att använda Redigera kan du ändra identifierarna som visas, byta huvudraden som visas för varje identifierare och ändra teckensnittsinställningar för texten som används. För att klargöra det hela, väljer vi nu helt enkelt posten Från:<Från> i listan och öppnar dialogrutan för att redigera visningen av huvudet genom att klicka på Redigera. + + +Dialogrutan för huvudegenskaper + + + + +Dialogrutan Egenskaper för huvuden + + +Dialogrutan Egenskaper för huvuden + + + + + +<guilabel +>Huvud</guilabel +> + +Kombinationsrutan Huvud visar posten From. Det här är namnet på huvudraden för avsändaren, som den visas i artikeln och utvärderas av diskussionsgruppsläsaren. Om du öppnar listan, visar &knode; ett antal andra identifierare, som alla står för olika rader i huvudet för artikeln. För närvarande lämnar vi identifieraren From inställd. Vi kommer att arbeta med den här listan senare, när vi lägger till en huvudrad till visningen. + + + +<guilabel +>Namn som visas</guilabel +> + +Det här fältet innehåller namnet som du senare vill ska visas i artikelfönstret intill den verkliga huvudradens text. För huvudraden From, är det till exempel Från. Om du lämnar det här fältet tomt, visas bara innehållet för huvudraden i artikelfönstret. Det här är till exempel den förvalda inställningen för huvudraden Subject. Vi ändrar ingenting här heller. + + + + +<guilabel +>Namn</guilabel +> + +Här kan du påverka sättet att visa texten för namnet som visas. I vårt fall är egenskapen fet vald för namnet Från, dvs. texten visas i fetstil i artikelfönstret. Du kan förstås kombinera olika egenskaper, till exempel fet och understruken. + + + + +Värde + +Här kan du påverka hur huvudtexten visas i artikelfönstret. Om till exempel rutan Kursiv markeras, visas avsändaren, t.ex. Anna Svensson <anna@exempel.se>, med kursivstil. + + + + +Lägg till och ta bort huvudrader för skärmen + +För att förklara möjligheterna med den här dialogrutan, ska vi lägga till en ny rad i huvudet för skärmen. + + +Visa diskussionsgruppsläsaren som används för en artikel i artikelfönstret. + +Den här bilden visar dialogrutan med huvudraden X-Newsreader. + +Dialogrutan för huvudegenskaper + + + + +Dialogrutan Egenskaper för huvuden + + +Dialogrutan Egenskaper för huvuden + + + + +Det skulle vara trevligt om man kunde se vilken diskussionsgruppsläsare som en annan prenumerant använder i artikelfönstret. Detta är ganska lätt, eftersom det finns en (valfri) huvudrad som innehåller nödvändig information. + +Visa listan i kombinationsrutan Huvud och välj alternativet X-Newsreader. + +Skriv in Diskussionsgruppsläsare i fältet Namn som visas. + +Nu kan du välja vilka egenskaper som helst för att visa fältet och dess innehåll. Bekräfta därefter inmatningen med Ok. Den nya huvudraden visas nu i listan och senare i artikelfönstret. + + + +Använd knapparna Upp och Ner för att ändra ordningen för huvuden i artikelfönstret. + + +Påståendet att det nya huvudet visas i artikelfönstret är i själva verket ganska optimistiskt, eftersom raden X-Newsreader inte krävs för Usenet-artiklar. Därför innehåller inte alla artiklar denna huvudrad. Om raden inte finns, visas motsvarande namn helt enkelt inte. Du kan få mer information om huvudrader på http://www.kirchwitz.de/~amk/dni/headerzeilen (tysk). + + + + + +<guilabel +>Artikelfönster</guilabel +> + + +<guilabel +>Visa snygga huvuddekorationer</guilabel +> + +Om detta är aktivt, så förskönas huvuden något. Annars visas bara enkel text. + + + + +<guilabel +>Radbryt text vid behov</guilabel +> + +Om det här alternativet är aktivt, så justeras radbrytning av text automatiskt i artikelfönstret. + + + + +<guilabel +>Ta bort tomma avslutande rader</guilabel +> + +Om detta är aktivt, så döljs automatiskt tomma rader i slutet av artikeln. + + + + +<guilabel +>Visa brevfot</guilabel +> + +Om den här inställningen är aktiverad, visas avsändarens brevfot i artikelfönstret. Om den inte är det, undertrycks brevfoten. + + +Observera att &knode; bara kan visa brevfoten riktigt om den kan skiljas ut från artikelns innehåll för den nuvarande artikeln. Det finns diskussionsgruppsläsare som gör en felaktig avdelning. Två - följda av ett   (mellanslag) är riktigt. + + + +Många deltagare i diskussionsgrupper ger tips om sin hemsida eller anger att de med avsikt har felaktigt angivna e-postadresser i huvudfälten. Om du stänger av visning av brevfoten, ser du inte den här informationen. Å andra sidan kan du slippa att läsa dumma texter. + + + + +<guilabel +>Tolka textformattaggar</guilabel +> + +Om detta är aktiverat, så visas alla textformattaggar i meddelandet som *fetstil*, /kursiv/ och _understruket_ direkt i artikelfönstret. Dessa textformattaggar är en inofficiell standard. + + + + +<guilabel +>Citationstecken som känns igen</guilabel +> + +För att visa citerad text med annan storlek eller färg, så måste &knode; känna igen den som citerad text. Citerad text markeras normalt med ett > i början på raden, men ibland används andra tecken. I det här fältet kan du skriva in alla tecken som ska markera citerad text. + + + + +<guilabel +>Visa bilagor som infogade om möjligt</guilabel +> + +Om den här inställningen är markerad, försöker &knode; visa innehållet av eventuella bilagor direkt i fönstret när en artikel öppnas. Till exempel en bild skulle visas direkt under artikeltexten. + +Dessutom har du möjlighet att spara bilagan eller öppna den med programmet som hör ihop med MIME-typen för bilagan genom att använda den sammanhangsberoende menyn. + + + + +<guilabel +>Öppna bilaga vid klick</guilabel +> + +Om den här rutan är markerad, öppnas bilagor med det externa program som är inställt för MIME-typen. Om det inte finns någon sådan association, visas en dialogruta för att spara filen och du kan spara bilagan till en separat fil. + + + + +<guilabel +>Visa alternativt innehåll som bilagor</guilabel +> + +Artiklar som skickas som MIME-meddelanden med flera delar, innehåller meddelandetexten med flera format, till exempel som vanlig text och HTML. Diskussionsgruppsläsaren bestämmer vilken del av artikeln som visas. Den här inställningen gör det möjligt att öppna övriga format med ett musklick, som om de var bilagor. + +Om det här alternativet är avstängt, visas inte alternativt innehåll. + + + + +<guilabel +>Öppna länkar med</guilabel +> + +Här kan du välja vilken webbläsare som ska användas för att visa länkar som du klickat på i ett meddelande. För närvarande kan du antingen välja Netscape Navigator eller den förvalda, &konqueror;. Den valda webbläsaren måste förstås vara installerad. + + + + + +Inställningar för att publicera artiklar + +När du skickar artiklar med &knode;, används inställningarna i följande dialogruta. + + +Dialogrutan Tekniska inställningar + + + + +Dialogrutan Tekniska inställningar + + +Dialogrutan Tekniska inställningar + + + + + +Om du väljer fel inställningar här, skulle dina artiklar kunna bli oläsbara eller inte möjliga att skicka alls. Var därför försiktig med de här inställningarna. + + + +<guilabel +>Teckenuppsättning</guilabel +> + +Här kan du välja teckenuppsättning som används för att koda dina artiklar. Normalt är det här US-ASCII i engelsktalande länder, men din teckenuppsättning kan vara annorlunda. Förvalt värde är teckenuppsättningen som används i de vanliga KDE-inställningarna, så du ska inte behöva ändra den här. + +Om du vill skicka artiklar till diskussionsgrupper med andra teckenuppsättningar (dvs. östeuropeiska eller asiatiska) kan du ange den nödvändiga teckenuppsättningen här. + + + + +<guilabel +>Kodning</guilabel +> + +Här kan du ange kodningen av tecknen för meddelandeöverföringen. Du kan välja mellan 8-bitars och 7-bitars (quoted-printable). + +Om du väljer 8-bitars kodning, skickas de flesta specialtecken på ett riktigt sätt. Det här är till exempel normalalternativet för svenska grupper (sv.*). + +Om du väljer quoted-printable, skickas 8-bitarstecken (t.ex. de svenska bokstäverna å, ä och ö) som kodade 7-bitarstecken. + + +I engelska diskussionsgrupper är 7-bitarskodning helt normal. + + + + + +<guilabel +>Använd egen förvald teckenuppsättning vid svar</guilabel +> + +Om det här alternativet är aktiverat, så använder &knode; den förvalda teckenuppsättningen för svar, istället för teckenuppsättningen i artikeln du svarar på. + + + + +<guilabel +>Generera meddelande-id</guilabel +> + +När det här är aktivt, skapar &knode; sina egna meddelande-id för alla artiklar som du skickar. + + +Ett meddelande-id måste vara unikt i hela världen! Annars uppstår kollisioner mellan meddelanden med samma meddelande-id och nyhetsservern skulle vägra att ta emot den andra artikeln, eftersom den tror att artikeln redan har tagits emot. + +Ett meddelande-ID består av en giltig FQDN, Full Qualified Domain Name (fullständigt kvalificerat domännamn). Det här betyder att det liknar en e-postadress med en identifikation före @ och domänen. + +Identifikationen skapas automatiskt av &knode;, men du måste ange ett giltigt domännamn under Värddatornamn. Om du inte har en egen domän, ska du inte aktivera den här funktionen. Låt nyhetsservern skapa ett meddelande-ID åt dig. + + +Meddelande-ID + +Ett exempel på en giltig domän kan vara: kde.org. Ett meddelande-ID som skapas med den här domänen skulle se ut så här: + +934lek9934@kde.org + + +En unik identifikation garanteras bara om du har din egen domän. Även om du inte använder &knode; för att skapa dina meddelande-ID, kan det bli kollisioner om du använder en lokal nyhetsserver. Till exempel leafnode skapar ett meddelande-ID som den härleder från det lokala värddatornamnet. + + + + +Du kan hitta mer information om detta, och hur man blir ägare till en gratis domän på http://www.qad.org/faq/faq-messageid.html. + + + + +<guilabel +>Värddatornamn</guilabel +> + +Här skriver du in värddatornamnet för din dator. Det här används för att skapa meddelande-ID. Om du inte har en egen domän, ska du inte aktivera den här funktionen. Låt nyhetsservern skapa ett meddelande-ID åt dig. Med exemplet ovan skulle detta vara: kde.org. + + + + +<guilabel +>X-huvuden</guilabel +> + +Här kan du skriva in X-huvuden, som inte tillhandahålls av &knode;, till exempel: X-No-Archive: yes, som kan användas för att förhindra att dina artiklar arkiveras av arkiveringstjänster såsom Google. + +X-huvuden är experimentella huvuden, som inte finns med i standarden för Internetmeddelanden. De används till exempel för utökad överföring av information. För att förhindra kollision med senare standardhuvuden, inleds de med X-. + + + + +<guilabel +>Lägg inte till "User-Agent"-identifieringshuvudet</guilabel +> + +När det här alternativet är markerat, lägger inte &knode; till motsvarande rad i huvudet innan artikeln skickas. + +Det här huvudet används för att identifiera diskussionsgruppsläsaren som artikeln skrevs med. Förutom för statistik, tillåter det här identifikation av icke-standardiserade diskussionsgruppsläsare. Du bör inte aktivera det här alternativet, eftersom &knode; inte har någon anledning att gömma sig. + + + + +Editorns inställningar + + +Dialogrutan för editorns inställningar + + + + +Dialogrutan för editorns inställningar + + +Dialogrutan för editorns inställningar + + + + + +<guilabel +>Radbrytning vid kolumn</guilabel +> + +Här kan du ange kolumnen där &knode; gör en radbrytning. Dessutom kan du stänga av automatisk radbrytning helt och hållet. + + +Det rekommenderas att inte använda mer än 76 tecken, även om du kan visa fler. Många Usenet-användare använder textbaserade diskussionsgruppsläsare som inte kan visa mer än 80 tecken. Det är svårt att läsa dina artiklar i en sådan diskussionsgruppsläsare, om du ökar det här värdet. Det skulle minska sannolikheten att dina artiklar läses överhuvudtaget. + + + + +<guilabel +>Lägg till brevfot automatiskt</guilabel +> + +När du skriver en ny artikel, eller en uppföljning, läggs din brevfot automatiskt till, om du har angivit någon med Inställningar Anpassa Knode... Identitet . + + + + +<guilabel +>Introduktionsfras:</guilabel +> + +När du skriver en uppföljning, lägger &knode; till en inledande mening innan den ursprungliga citerade texten. Här kan du ange en godtycklig text. Du kan också använda variabler, som &knode; utvinner från den ursprungliga artikeln, t.ex. namnet på författaren eller datumet som artikeln skrevs. + +Följande variabler är tillgängliga: + + + +%NAME + +Namnet på den ursprungliga författaren. + + + +%DATE + +Datum som den ursprungliga artikeln skrevs. + + + +%EMAIL + +Den ursprungliga författarens e-postadress. + + + +%MSID + +Meddelande-ID för den ursprungliga artikeln. + + + +%GROUP + +Namnet på diskussionsgruppen som artikeln kommer från. + + + + + +Håll den kort, eftersom den här inledningsraden syns i varje uppföljning. En lång inledande rad kan vara lika frånstötande som en lång brevfot. + + + +Exempel på en inledande rad + +Den %DATE skrev %NAME i %MSID + +Låt oss anta att den ursprungliga artikeln skrevs av Konqui på lördagen den 17:de juni, klockan 17:42:32 + 0200. Artikeln har meddelande-ID <8igdg5.3vvijgt.3@lizard.physos.com>. Då lägger &knode; till följande inledande rad. + +Den 17 juni 2000 17:42:32+0200 skrev Konqui i <8igdg5.3vvijgt.3@lizard.physos.com>: + + + + + +<guilabel +>Radbryt citerad text automatiskt</guilabel +> + +När det här är markerat, radbryts den citerade texten vid korrekt gräns. Därför kommer varje ny rad att ha den riktiga citatnivån. + + + + +<guilabel +>Inkludera författarens brevfot</guilabel +> + +När det här är markerat, citeras inte bara texten från det ursprungliga meddelandet i svaret, utan också författarens brevfot. + + +Att citera en brevfot är onödigt och anses ofta oartigt. + + + + +<guilabel +>Placera markören nedanför introduktionsfrasen</guilabel +> + +Normalt visas markören under hela meddelandet när du svarar. Med det här alternativet valt, så visas markören under den inledande meningen. + + +Detta är särskilt praktiskt om du citerar en artikel och vill skriva mellan de citerade raderna uppifrån och neråt. + + + + +<guilabel +>Definiera extern editor</guilabel +> + +Här kan du definiera en extern editor, som öppnas genom att välja Verktyg Starta extern editor i editorfönstret. + +Om Starta extern editor automatiskt är markerat, öppnas den externa editorn direkt. + + +Observera efter editorns namn. Det här är en variabel för filnamnet på artikeln som du vill redigera. Ta inte bort det här, eftersom du då får ett felmeddelande när du öppnar den externa editorn. + + + +Om du har problem med att starta den externa editorn, kan orsaken vara att editorn startas i "bakgrunden". Detta kallas "fork". &knode; märker bara att processen startas och avslutas, och tror då att du har avslutat editorn. Editorn gvim är ett exempel på detta. Du kan förhindra en "fork" i gvim med kommandoradsväljaren . Du rekommenderas titta i editorns dokumentation om du råkar ut för detta problem. + +Om du vill använda gvim i Specificera editor skriv in följande: + + +gvim -f %f + + + + + +<guilabel +>Starta extern editor automatiskt</guilabel +> + +Om det här alternativet är aktiverat, så används en yttre editor för att redigera artiklar. + + + + + +<guilabel +>Rättstavning</guilabel +> + +Här kan du ställa in beteendet hos stavningskontrollen. + + +<guilabel +>Skapa stam-/ändelsekombinationer som inte finns i ordlistan</guilabel +> + +Om det här är markerat, så accepteras ett ord med känd stam och okänd ändelse automatiskt som ett nytt ord. + + + + +<guilabel +>Betrakta ihopskrivna ord som stavfel</guilabel +> + +Här kan du ändra om två kända ord som skrivs ihop, så att de skapar ett okänt ord, ska behandlas som ett fel eller inte. + + + + +<guilabel +>Ordlista</guilabel +> + +Här väljer du ordlistan som stavningskontrollen ska använda. + + + + +<guilabel +>Kodning</guilabel +> + +Här kan du tala om för &knode; vilken kodning som ska användas för stavningskontroll. För svensk text ska det normalt vara iso-8859-1. + + + + +<guilabel +>Klient</guilabel +> + +Här kan du byta mellan olika stavningskontrollprogram. Du kan använda International Ispell eller Aspell. + + + + + + +<guilabel +>Signering och verifiering</guilabel +> + +Här kan du anpassa &knode; för att signera artiklar med GnuPG eller PGP. Ditt GnuPG/PGP identitet skapas automatiskt från namn och e-postadress som du har ställt in. Den är identiskt med från-raden i huvudet på artikeln. + + +<guilabel +>Krypteringsverktyg</guilabel +> + +Här kan du välja krypteringsverktyg. + + + + +<guilabel +>Behåll lösenordsfrasen i minnet</guilabel +> + +Om det här alternativet är aktiverat, behöver du bara skriva in lösenordsfrasen för din privata nyckel en gång. &knode; kommer ihåg lösenordsfrasen till du avslutar programmet. + + + + +<guilabel +>Visa krypterad/signerad text efter redigering</guilabel +> + +Om det här alternativet är aktiverat, kommer &knode; att visa det signerade meddelandet i ett extra fönster för bekräftelse innan det ändras i editorn. + + + + +Visa alltid krypteringsnycklarna för godkännande + +Om du använder öppna diskussionsgrupper (på Usenet) kan du utan problem ignorera alternativet, eftersom det inte är användbart att kryptera meddelanden som skickas till Usenet. Alternativet kan dock vara användbart i privata diskussionsgrupper i privata nätverk där kryptering är önskvärt. + + + + + + +<guilabel +>Kontrollera brevfötter automatiskt</guilabel +> + +Om detta är markerat, så kontrolleras automatiskt PGP-signaturen i artikeln när den visas. Om det inte är markerat, så kan du kontrollera att signaturen är riktig för hand med menyn Visa Verifiera PGP-signatur. + + + + + + + +Inställningar för uppstädning av artiklar. + +Dialogrutan nedan visar inställningarna för artikeluppstädning. De här inställningarna används för att hålla antalet artiklar på den lokala hårddisken på en rimlig nivå. &knode; hanterar artiklarna i minnet, så det kan uppstå en hastighetsminskning, om du har för många kvarblivna artiklar. Oftast finns det ingen mening med att behålla artiklar särskilt länge. En service som Dejanews och Altavista gör det onödigt att arkivera. + + +&knode; är inte en nerkopplad läsare, så alla inställningar gäller huvuden som hanteras av &knode;. Om du kör en lokal nyhetsserver som leafnode, bör du titta i dess dokumentation om hur artiklar utgår i servern — &knode; hanterar inte detta åt dig. + + + +Uppstädningsinställningar + + + + +Uppstädningsinställningar + + +Uppstädningsinställningar + + + + + +<guilabel +>Låt gamla artiklar utgå automatiskt</guilabel +> + +När det här alternativet är aktiverat, kontrolleras alla grupper som prenumereras på efter gamla artiklar, med tidsintervallet som anges här. De gamla artiklarna tas då bort. + + + +Du kan tvinga fram den här kontrollen genom att välja Grupp Gruppen utgår . + + + + +<guilabel +>Rensa grupper varje</guilabel +> + +Här kan du ställa in hur ofta grupper du prenumererar på ska kontrolleras efter gamla artiklar och hur dessa artiklar ska tas bort. Alternativet har bara betydelse om Låt gamla artiklar utgå automatiskt är aktiverat. + + + + +<guilabel +>Behåll lästa artiklar i</guilabel +> + +Lästa artiklar tas bort vid nästa uppstädning, om de är äldre än det här värdet. &knode; använder datumet de skapats för detta. + + + + +<guilabel +>Behåll olästa artiklar i</guilabel +> + +Olästa artiklar tas bort vid nästa uppstädning, om de är äldre än det här värdet. &knode; använder datumet de skapats för detta. + + + + +<guilabel +>Ta bort artiklar som inte finns tillgängliga på servern</guilabel +> + +Det kan tänkas att du ser ett huvud i &knode;, men artikeln inte är tillgänglig på servern. Om det här alternativet är aktiverat, så tas dessa artiklar automatiskt bort i &knode;. + + + + +<guilabel +>Bevara trådar</guilabel +> + +Det här alternativet tvingar en tråd att tas bort bara om alla artiklarna den innehåller uppfyller villkoren för att tas bort. Det betyder att en tråd inte tas bort förrän den sista artikeln i en tråd skulle tas bort. + +Det här förhindrar gamla artiklar i en lång tråd från att försvinna, innan diskussionen har avslutats. + + +&knode; kan inte förutse om det kommer ett svar efter de angivna villkoren är uppfyllda. Du måste skapa dina egna inställningar för det här. Vissa diskussionsgrupper har dagar mellan svar, andra bara timmar. Använd din egen bedömning. + + + + +<guilabel +>Komprimera korgar automatiskt</guilabel +> + +Det här alternativet gäller &knode;s minnesutnyttjande. Om en artikel i en korg tas bort, så markeras den som borttagen, men använder fortfarande minne på hårddisken. Med det här alternativet kan du tala om för &knode; att artiklarna verkligen ska tas bort, och regelbundet frigöra hårddiskminne. + + +Du kan tvinga fram kontrollen genom att välja Korg Komprimera korg eller för alla korgar samtidigt med Korg Komprimera alla korgar. + + + + +<guilabel +>Rensa korgar varje</guilabel +> + +Här kan du ställa in hur ofta korgen kontrolleras efter borttagna artiklar. Det här alternativet gäller bara om Komprimera korgar automatiskt är aktiverat. + + + + diff --git a/tde-i18n-sv/docs/kdepim/knode/using-morefeatures.docbook b/tde-i18n-sv/docs/kdepim/knode/using-morefeatures.docbook new file mode 100644 index 00000000000..0711c8f89fd --- /dev/null +++ b/tde-i18n-sv/docs/kdepim/knode/using-morefeatures.docbook @@ -0,0 +1,1281 @@ + +Avancerade &knode;-funktioner + + +Definiera och använda filter + +Du kanske redan har läst om att använda filter i kapitlet som förklarar anpassning av &knode;. Där behandlade vi de inbyggda filter som &knode; tillhandahåller. Du kan anpassa de inbyggda filtren precis som alla de andra. Skärmbilden nedan visar dialogrutan för att anpassa filter. + +Även om filter och poängsättning är mycket kraftfulla och har många användningsområden, är ett av de vanligaste kraven att helt enkelt lägga till alla inlägg skrivna av någon som du inte vill läsa i en dödslista (eng. killfile). I slutet av det här avsnittet finns en snabb genomgång hur filter och poäng används för att skapa en sådan dödslista. + + +Dialogrutan Nytt filter + + + + +Dialogrutan Nytt filter + + +Dialogrutan Nytt filter + + + + +Först skapar vi ett nytt filter. Vid något tillfälle kanske du vill hitta dina egna artiklar bland alla andra, eller du kanske inte alls vill se artiklar skickade av en viss person. Båda fallen kan lösas med ett enkelt filter på avsändaren. Här är några exempel: + + +Visa inte artiklar från en viss person + +Inställningar Anpassa Knode... Läs nyheter Filter + + +Välj Ny... + + +Skriv in Visa inte idiot i textrutan Namn + + +För att få filtret att visas i menyn, markera Visa i meny. + + +Gå till området Från. + + +Välj innehåller INTE i kombinationsrutan. + + +Skriv in namnet på personen som du vill ignorera i den aktiva textrutan, till exempel idiot. + + +Bekräfta filterinställningarna med Ok + + + +Filtret visar nu alla artiklar, utom de som innehåller idiot på raden Från:. + +Du kan kombinera inställningarna under fliken 'Ämne + Från' med inställningar under andra flikar. Till exempel: + + +Visa bara diskussioner med olästa uppföljningar till dina egna artiklar. + +Inställningar Anpassa Knode... Läs nyheter Filter + + +Välj det fördefinierade filtret trådar med egna artiklar + + +Välj Kopiera + + +Skriv in Mina trådar med olästa artiklar i fältet Namn. + + +Välj fliken Status + + +Markera har nya uppföljare + + +Välj sant i kombinationsrutan intill rutan. + + +Bekräfta filterinställningarna med Ok +Det här filtret visar alla trådar som du deltar i, som har olästa meddelanden. Dessutom har du sett möjligheten att använda befintliga filter som en grund för nya. Det här gör livet lättare för komplexa filter. + + + + +Visa alla artiklar som inte är äldre än tre dagar, och innehåller Knode på ämnesraden. + +Inställningar Anpassa Knode... Läs nyheter Filter + + +Välj Lägg till + + +Skriv in Senaste Knode-trådar i fältet Namn. + + +För att få filtret att visas i menyn, markera Visa i meny. + + +Välj enstaka artiklar i kombinationsrutan Verkställ för + + +Gå till området Ämne och välj innehåller i kombinationsrutan. + + +Lägg till knode i textrutan. + + +Byt till fliken Ytterligare + + +Markera kryssrutan Ålder + + +Skriv in följande inställning 0 < dagar <= 3 + + +Bekräfta filterinställningarna med Ok +Det här filtret visar nu alla artiklar som inte är äldre än tre dagar, och innehåller knode på ämnesraden. + + + + +Skapa en dödslista + +&knode; erbjuder visningsfilter (alla, bara olästa, egna artiklar, etc.) och filter för poängsättning (trådar och artiklar börjar med noll poäng och kan justeras enligt författare, tråd, etc.). + +Med visningsfilter skulle du kunna dölja artiklar enligt deltagare, men det är inte riktigt lämpligt när du vill avlägsna flera deltagare överallt. + +Att använda poängsättning ger stor kontroll, men filtrerar bara på trådnivå, dvs. du kan bevaka och ignorera trådar. Nackdelen med detta är dock att du kan förlora trådar som annars är intressanta bara på grund av en deltagare. + +Lösningen är att använda dem tillsammans. + + +Skapa en dödslista + +Gå till Inställningar Anpassa Knode... Läs nyheter Filter. + + + +Skapa ett nytt filter under oläst, som heter dödslista för. Försäkra dig om att Verkställ för Enstaka artiklar är valt, och klicka därefter på fliken Ytterligare. Ställ in poäng till mindre än eller lika med (<=). Klicka därefter på Ok till dialogrutorna har stängts. + + + +Öppna en artikel vars författare ska avlägsnas och skriv bara &Ctrl;L (eller välj Sänk poäng för författare i menyn Poängsättning). Då visas regeleditorn (en del av poängsättningen). Du kan ge regeln ett valfritt namn som motsvarar författaren (till exempel Knäppgök) och om detta ska bli bestående, avmarkera rutan Ta bort regeln automatiskt. Du märker att regeln ändrar författarens poäng till minus tio (eller poängen du skrev in). Klicka till sist på Ok. + + + +Välj menyalternativet Visa Filter dödslista för. + + + +Det här gör att alla artiklar med poängtal mindre än noll försvinner. För att avlägsna ytterligare författare behöver du bara upprepa delen med &Ctrl;L i instruktionerna. + + + + + + +Editorn + + +Editorn i &knode;-tillhandahåller många funktioner, särskilt för att skicka och svara på artiklar. + + +Publicera artiklar i flera diskussionsgrupper + +Genom att trycka på knappen Bläddra kan du välja ytterligare diskussionsgrupper som du vill publicera din artikel i. + + +Det är oftast olämpligt att skicka artiklar till flera diskussionsgrupper. Tänk efter noga innan. Om du inte är säker på vart du ska skicka din artikel, fråga i en av de möjliga grupperna. Någon kommer att tala om för dig vart du ska skicka artikeln. + + + + +Dirigera om uppföljningar + +Den huvudsakliga användningen av den här funktionen är när en tråd har gått utanför ämnet för diskussionsgruppen dit den har skickats. Till exempel en tråd i en &kde;-diskussionsgrupp som diskuterar hur man dirigerar om uppföljningar i &knode;, som kan leda till en diskussion om grafiska- och textbaserade diskussionsgruppsläsare. + +Ibland händer det att Usenet-användare skickar en artikel till fel diskussionsgrupp. Ofta ignoreras artiklarna bara. Om det ser ut som om författaren gjort det av misstag, bör du artigt meddela honom det så att följande artiklar skickas till rätt grupp. + +Ett annat skäl för att använda Uppföljare-Till: är då artiklar skickade till flera diskussionsgrupper samtidigt hanteras. Du bör se till att svaren bara skickas till en enda diskussionsgrupp. + +Du kan aktivera det här genom att markera rutan Uppföljare-Till:. Här kan du skriva in en lämplig grupp. Om det finns flera diskussionsgrupper i fältet Grupper:, visas de också i kombinationsrutan. + + +Om du skriver poster här, istället för en diskussionsgrupp, går svaren direkt till författaren, inte till diskussionsgruppen. + +Vissa personer skriver in en e-postadress här, men det är inte ett giltigt värde. Använd poster och skriv in den riktiga Svara till-adressen i de normala &knode;-inställningarna. + + + + + + +Arbeta med en extern editor + +Genom att använda Verktyg Starta extern editor kan du starta en editor du väljer för att redigera svaret. På så sätt kan du alltså använda editorn som du föredrar för att skriva artiklar och e-post. + + + + +Rättstavning + +Genom att välja Verktyg Rättstavning , kan du kontrollera stavfel för artikeln i editorn. + + + + +Skicka bilagor + +Genom att välja Bifoga Bifoga fil kan du öppna fildialogrutan. Här kan du välja filen som du vill bifoga. + +För det mesta avgör &knode; den riktiga MIME-typen för bilagan. Om &knode; detekterar den felaktigt, kan du rätta MIME-typen för hand. + +Den här skärmbilden visar editorn med två bilagor. En textfil och en PNG-bild. + + +Skicka bilagor + + + + +Skicka bilagor + + +Skicka bilagor + + + + + +Gör bara detta om du vet vad du håller på med! En felaktig MIME-typ skulle kunna orsaka att bilagan skickas felaktigt, eller betyda att bilagan inte kan återskapas efter den skickats. + + + +Det engelska ordet "attachment" används över hela världen. Du kan använda det som ett alternativ till bilaga. + + + +I de flesta diskussionsgrupper är bilagor förbjudna. Skicka inte bilagor som inte är efterfrågade. Om du blir tillfrågad om att skicka dem, se efter vem som frågar efter dem. Oftast vill den här personen att du skickar dem via e-post. + +Nyhetsservern vägrar förmodligen ändå ta emot en artikel med bilagor för de flesta grupper. De som accepterar bilagor har normalt ordet binaries i sitt namn. Vissa nyhetsservrar slutar till och med tillhandahålla icke-binära diskussionsgrupper som kontinuerligt tar emot bilagor. + + + + + +Söka efter artiklar + +Förr eller senare vill du söka efter en speciell artikel. Sökfunktionen i &knode; är ett enkelt sätt att göra det. + +Du kan nå sökfunktionen genom att välja Redigera Sök efter artiklar... eller genom att trycka på F4. Skärmbilden nedan visar sökdialogrutan. + + +Sökdialogrutan + + + + +Sökdialogrutan + + +Sökdialogrutan + + + + +Sökdialogrutan har fyra flikar som tillåter flera olika sökbegrepp. Den första fliken innehåller inställningar för sökbegreppen Ämne och Från. Den andra fliken innehåller inställningar för en artikels Meddelande-id:n. Den tredje fliken innehåller inställningar för Status. Den fjärde fliken, Ytterligare, innehåller återstående sökbegrepp. + +Du har förmodligen redan sett likheterna mellan filterdialogrutan och sökdialogrutan. Användningen är likadan och bör inte vara alltför komplicerad, om du redan har definierat dina egna filter. + +&knode; söker alltid i diskussionsgruppen som för närvarande är aktiv. En sökning i alla diskussionsgrupper är inte möjlig för närvarande. Efter sökningen är klar, visas artiklarna som hittats i artikelvyn. När du stänger sökdialogrutan med Stäng tas sökresultaten bort, och den gamla vyn av diskussionsgruppen visas igen. + + +<guilabel +>Starta sökning</guilabel +> + +Den här knappen startar sökningen med de sökbegrepp som du har angett. Alla artiklarna i den markerade diskussionsgruppen som uppfyller sökbegreppen, visas i artikelvyn. + + + + +<guilabel +>Ny sökning</guilabel +> + +Den här knappen återställer alla sökbegrepp. + + + + + +Ersätt och avbryt artiklar + +Det här kapitlet behandlar att ersätta och avbryta artiklar. Du kommer inte att använda de här två funktionerna särskilt ofta, men de finns där om du någon gång skulle behöva dem. + + +Båda funktionerna kräver en nyhetsserver som kan hantera dem. Du bör också komma ihåg att det finns ingen garanti att någon inte redan har läst din artikel innan den ersätts eller avbryts. + +Så tänk först, skicka sedan. + + + +Avbryt + +Att avbryta en artikel betyder att ta bort den från diskussionsgruppen. + +Varför skulle du vilja avbryta en artikel? Kanske du var ursinnig och förolämpade någon, och nu vill du ha bort artikeln från diskussionsgruppen eftersom du ångrar vad du skrev. En personlig förolämpning, som kan läsas av alla, ser inte bra ut, särskilt om du ångrar den. Det finns bara en sak att göra, avbryt artikeln. + +Markera artikeln som du vill avbryta och välj Avbryt artikel i dess sammanhangsberoende meny. Om du är säker på att det är den rätta artikeln, bekräfta &knode;s fråga med Ja. Nu blir du tillfrågad om du vill skicka meddelandet direkt eller senare. I det här exemplet väljer vi att skicka Senare. Du ser det nya meddelandet i Utkorgen. + +Nu vill vi titta på den så kallade avbrottsmeddelandet. I rubriken hittar du något som liknar det här: + +cancel of <n177m8.1m.ln@konqui.org> + + +De här konstiga bokstäverna mellan klamrarna är meddelande-ID för artikeln som du vill avbryta. Det här meddelandet talar om för nyhetsservern att den ska ta bort din artikel. Om du tittar på det fullständiga huvudet för det här meddelandet genom att välja Visa Visa alla huvuden ser du en rad med namnet control och innehållet cancel <xxxxx@ddddd.dd>. Den här raden talar om för servern att det här meddelandet är ett styrmeddelande, och, i vårt fall, talar det om för servern att avbryta artikeln. + +Du kan fortfarande ta bort styrmeddelandet från Utkorgen, om du ändrar dig. + + +Kom ihåg att artiklar bara kan identifieras med sitt meddelande-ID. Du behöver detta meddelande-ID om du vill avbryta artikeln. Normalt får din artikel sitt meddelande-ID när det kommer fram till nyhetsservern. Det är därför du bara kan avbryta en artikel när den väl har publicerats. Artiklarna i korgen Skickade har inga meddelande-ID, så du kan inte avbryta dem därifrån. + +Det finns ett undantag. Om du har ställt in &knode; att skapa ett meddelande-ID, kan du också avbryta dina artiklar i korgen Skickade. + +&knode; tillåter bara att du avbryter dina egna artiklar. Den vägrar att avbryta artiklar från andra författare. + + + +Eftersom funktionen att avbryta så lätt kan luras, med diskussionsgruppsläsare som låter dig avbryta vilken artikel som helst, bekräftar många nyhetsservrar inte meddelanden att avbryta från deltagare. Även om din egen Internetleverantör accepterar meddelandet och skickar vidare det, ignoreras det av många andra servrar och skickas inte vidare. + +Du bör betrakta alla artiklar som tidigare skickats, avbrutna eller inte, som publicerade och allmänt tillgängliga. + + + + + +Ersättning + +Ersätt skriver över din artikel med en ny version. En anledning att göra det skulle kunna vara: + +Du har skrivit en lång artikel och har redan skickat den. Nu har du hittat ett fel i artikeln. Du skulle kunna avbryta artikeln, och skicka in en ny, rättad, artikel, eller så kan du använda ersättning. + +Välj artikeln i artikelvyn, Välj Ersätt artikel i dess sammanhangsberoende meny. &knode; frågar om du verkligen vill skriva över den här artikeln. Om du bekräftar med Ja, så visas editorn. + +I editorn kan du nu göra önskade rättningar och ändringar. Du kan därefter publicera den här artikeln precis på samma sätt som du skickar in alla andra artiklar. När nyhetsservern tar emot artikeln, läser den några specialrader i huvudet, som talar om att den ska ersätta en äldre artikel. Välj Arkiv Skicka senare nu, eftersom vi vill titta på artikelns huvud i Utkorgen. + +Aktivera Visa Visa alla huvuden , eftersom vi vill se alla huvuden som nyhetsservern tar emot. Du ser en rad som: + +Supersedes: <oggcm8.4n5.ln@konqi.org> + +Det här är instruktionen till nyhetsservern att ersätta artikeln med meddelande-ID <oggcm8.4n5.ln@konqi.org> med den nya artikeln. + +Förutom detta används ersättning för artiklar som skickas periodiskt, dvs. svar på vanliga frågor. Den nya artikeln ersätter den gamla och diskussionsgruppen slipper att få många olika versioner. + + +Återigen, så är användning av den här funktionen bara möjlig om artikeln redan har ett meddelande-ID. Normalt får artiklar sina meddelande-ID från nyhetsservern. Detta betyder att du bara kan ersätta artiklar som redan har publicerats. + +Du kan anpassa &knode; så att detta meddelande-ID skapas, och sedan kan du också ersätta dina artiklar i Utkorgen. + +&knode; tillåter bara att du ersätter dina egna artiklar. + + + + +Som för avbryt, så har ersättningsmeddelanden missbrukats i det förgångna, då vissa personer skickat hundratals eller till och med tusentals meddelanden för att skriva över riktiga artiklar med slumpmässigt datorgenererat skräp. Återigen, som för avbryt, så ignorerar många nyhetsservrar ersättningsmeddelanden, och skickar dem heller inte vidare. + + + + + + +Poängsätt, bevaka, ignorera + + +Poängsätt, bevaka, ignorera är olika namn för samma funktion. + +Genom att poängsätta en tråd avgör du dess betydelse. &knode; tillåter poäng mellan -100000 och 100000. En normal artikel får poängen 0, om du inte ändrar detta. Trådar med poäng under 0 är mindre viktiga än de normala, och trådar med poäng över 0 är viktigare än de normala. + +Poängen är en egenskap hos en tråd och artiklarna i tråden. Du kan alltså använda poäng för att filtrera och söka artiklar. Du kan till exempel definiera ett filter som bara visar artiklar med poäng > 0, dvs. alla artiklar du är särskilt intresserade av. + +Funktionen Bevaka ger bara alla artiklar i en tråd poängen 100. På så sätt får de en hög poäng, och &knode; betecknar dem med en speciell ikon. + +Funktionen Ignorera gör motsatsen. Den poängsätter alla artiklar i en tråd med -100 så att &knode; inte längre visar de här artiklarna. + + +Det engelska orden scoring används också i många andra länder. + + +Du kan poängsätta en artikel eller tråd för hand med höger musknapp eller menyn Poängsättning. Här kan du direkt poängsätta med Bevaka tråd och Ignorera tråd. Förutom att poängsätta för hand, kan du låta &knode; poängsätta artiklar automatiskt med poängsättningsregler. Du kan ställa in reglerna med Inställningar Anpassa Knode... Läs nyheter Poäng eller med Poängsättning Redigera poängregler.... Den enda skillnaden mellan dessa dialogrutor är att den senare har regellistan intill regelinställningen. I den följande handledningen används poängeditorn som visas om Poängsättning Redigera poängregler... väljes. + + +Regeleditorn + + + + +Regeleditorn + + +Regeleditorn + + + + +Regeleditorn består av fyra områden. Till vänster finns listan med regler. Med knapparna under listan kan du lägga till, ta bort eller kopiera en befintlig regel. Därunder har du möjlighet att begränsa de regler som visas. Du kan välja att visa alla regler, eller bara regler för en viss diskussionsgrupp. + +Om du väljer ett regelnamn i listan, visas regeln till höger. Nu kan du redigera regeln. Längst upp kan du ändra regelns namn, och ange vilka diskussionsgrupper regeln gäller för. Du kan välja en eller flera grupper. Observera att gruppnamn måste åtskiljas av semikolon. Du kan välja bland grupper du prenumererar på med kombinationsrutan och knappen Lägg till grupp, eller använda reguljära uttryck och jokertecken, t.ex. .* för alla grupper. Alternativet Ta bort regeln automatisk gör det möjligt att ta bort regeln automatiskt efter det inställda antalet dagar. Det är användbart om en viss person beter sig illa, och du inte vill läsa något från den personen under några dagar. + +I rutan Villkor skriver du in villkoret som ska aktivera regeln. Normalt kan du bara skriva in ett villkor, men du kan ändra detta genom att trycka på knappen Fler och Färre. Om du har mer än ett villkor, måste du ange om alla villkor ska uppfyllas, eller bara ett av dem. Det kan göras genom att antingen välja Uppfyll alla villkor eller Uppfyll något villkor. + +Varje villkor består av två listor och ett textfält. I den första listan väljer du delen av meddelandet som ska användas i villkoret. Den här delen jämförs med textfältet. Den andra listan talar om för &knode; hur jämförelsen ska gå till, om det valda huvudet till exempel ska vara exakt lika med texten som matas in i textfältet, eller bara passa ihop med en del av den. Reguljära uttryck tillåts också. Om du markerar Inte, så är fallen då villkoret är uppfyllt omvända, och villkoret är uppfyllt om motsatsen till de visade villkoren är sant. + +Låt oss nu ta en titt på några exempel. + + + +Kanske vill du filtrera bort alla artiklar från Sven Svensson. För att göra det, välj huvudraden Från i den första listan, välj är exakt lika med i den andra listan, och skriv in hans namn i textfältet. Men innan du gör detta, bör du titta på huvudet i en artikel från Sven Svensson och se vad som står på raden Från. + + +Om du inte vill läsa artiklar med mer än 100 rader, välj posten Rader i den första kombinationsrutan, välj större än i den andra, och skriv in 100 i textfältet. Därefter vill du troligen ge meddelandet en lägre poäng. + + +Sista exemplet: Du är förstås mycket intresserad av alla artiklar som har att göra med &knode;. Välj huvudfältet Ämne, därefter innehåller delsträng och skriv in knode i textfältet. Men vad gör man om &knode; inte nämns på raden Ämne? Ett förslag är att använda ett reguljärt uttryck. Ändra innehåller delsträng till uppfyller reguljärt uttryck och skriv in knode|diskussionsgruppsläsare|Usenet i textfältet för att motsvara antingen knode, diskussionsgruppsläsare eller Usenet. Symbolen | betyder ELLER. Ett alternativ skulle vara att skapa tre villkor, ett som motsvarar knode, ett som motsvarar diskussionsgruppsläsare och så vidare, och aktivera Uppfyll något villkor, men det kräver mycket utrymme och är inte särskilt elegant, inte sant? + + + + +När villkoret är klart, måste du ange en åtgärd i rutan Åtgärder. Den viktigaste åtgärden är justera poäng. Om den åtgärden väljes, kan du höja eller sänka poängen med det inställda värdet för de artiklar som regeln gäller. &knode; kan också visa ett litet meddelande när en sådan artikel hittas, eller färglägga raden i artikelfönstret. Du kan till exempel göra intressanta artiklar chockrosa, så att du omedelbart ser dem. + +När du avslutar editorn, eller när manyalternativet Poängsättning Beräkna om poäng väljes, så tillämpas reglerna. Dessutom tillämpas reglerna automatiskt på nya artiklar. Poängsättning är mest användbara tillsammans med filter, genom att ge vissa artiklar lägre poäng, och filtrera bort dem, syns de inte i artikelfönstret. + + + + +Gruppidentiteter + +Med &knode; kan du använda olika identiteter för varje diskussionsgrupp som du prenumererar på, dvs. du kan ställa in namn, e-post, svara till adress och brevfot som ska användas för gruppen. + +Det är lätt att ställa in gruppidentiteter. Klicka först med höger musknapp på nyhetsgruppens namn, där du vill ha en annan identitet. Välj därefter Gruppegenskaper i den sammanhangsberoende menyn som visas. I dialogrutan som visas innehåller den andra fliken fält som är identiska med de allmänna identitetsinställningarna. Skriv in dina inställningar här och klicka på Ok för att bekräfta ändringarna. Därefter skickas alltid dina artiklar i den här gruppen med den nyinskrivna identiteten. + + +När du slutar prenumerera på en grupp förlorar du identitetsinställningarna för gruppen. Om du prenumererar på gruppen igen, måste du skriva in dess inställningar igen. För nya diskussionsgrupper används den allmänna identiteten. + + + + + +Hantera flera nyhetskonton + +&knode; kan hantera ett obegränsat antal konton på nyhetsservrar förutom din huvudserver. De flesta användare behöver inte den här funktionen, men den kan vara mycket användbar om din huvudserver inte tillhandahåller alla grupper som du vill läsa. Typiska fall då detta inträffar är när stödgrupper för kommersiell programvara finns på en särskild privat server, eller binära diskussionsgrupper, som bara är tillgängliga från vissa servrar. + +Ytterligare ett tillfälle när det ibland behövs mer än en nyhetsserver, är när inte alla intressanta diskussionsgrupper finns på en server. I själva verket, finns det mycket ofta bara ett urval av diskussionsgrupper. Många servrar stöder till exempel inte binära grupper med bilder och program. Om du vill se en sådan diskussionsgrupp, och din leverantör inte vill tillhandahålla den, kan du anpassa &knode; att hämta den från en annan server. + +Eller så märker du att du helt enkelt har prenumererat på för många diskussionsgrupper, och vill organisera dem lite bättre. Du skulle kunna ställa in flera konton för samma server, kanske ett för grupper som du läser varje dag, och ett för grupper du läser mindre ofta, så att du inte måste söka efter vardagsgrupperna i en lång lista med grupper du prenumererar på. + +För att lägga till ett nytt konto, öppna inställningsdialogrutan med Inställningar Anpassa Knode... Konton Nyheter . Knappen Ny skapar ett nytt konto, och du måste sedan skriva in samma data som för ditt första konto, typiskt ett namn för kontot, värddatornamnet och ett användarnamn och lösenord om servern kräver behörighetskontroll. När det är gjort, visas den nya servern både i inställningsdialogrutan och gruppvyn. Du kan nu prenumerera på diskussionsgrupper. + +Du kan ta bort kontot som är markerat för närvarande, genom att trycka på knappen Ta bort. + + +I dialogrutan Egenskaper för konto(tillgänglig från den sammanhangsberoende menyn för nyhetsservern), kan du ställa in en särskild identitet som bara ska användas med den här nyhetsservern. + + + + +Signera och verifiera artiklar med <acronym +>PGP</acronym +> + + +PGP är den mest utspridda metoden för att kryptera eller signera data. Genom att använda PGP-signaturen kan du kontrollera om en artikel verkligen kommer från ursprungsförfattaren, eller om den har ändrats av någon annan. Du hittar PGP-program och handledningar på http://www.pgpi.org. + +Du kan signera en artikel med PGP och verifiera en PGP-signerad artikel i &knode;. När du har ställt in PGP-stöd med InställningarAnpassa Knode... Signering/Verifiering, kan du signera en artikel i editorn med menyalternativet VerktygSignera artikel med PGP. Du blir tillfrågad om din lösenordsfras, och därefter signeras artikeln. + + +Din GnuPG- eller PGP-identitet skapas automatiskt från ditt namn och e-postadress och är identiskt med meddelandets avsändare (huvudet Från). + + +För att verifiera en PGP-signatur måste du välja menyalternativet VisaVerifiera PGP-signatur. + + + + diff --git a/tde-i18n-sv/docs/kdepim/knode/using-subscribing.docbook b/tde-i18n-sv/docs/kdepim/knode/using-subscribing.docbook new file mode 100644 index 00000000000..34f8e3693ec --- /dev/null +++ b/tde-i18n-sv/docs/kdepim/knode/using-subscribing.docbook @@ -0,0 +1,2153 @@ + + +Att arbeta med diskussionsgrupper + +Efter att ha anpassat &knode; kommer vi nu att försöka hämta de första artiklarna. För att kunna göra det, behöver du utföra några fler steg med inställningar, men du behöver inte göra det här särskilt ofta. + + +Hämta grupplistan från nyhetsservern + + + +Om du vill läsa en diskussionsgrupp måste du först prenumerera på den. Högerklicka med musen på raden med din nyhetsserver i korglistan. Välj alternativet Prenumerera på diskussionsgrupp i den sammanhangsberoende menyn som visas. Vid det här tillfället vet inte &knode;, vilka diskussionsgrupper som är tillgängliga från den här servern, och frågar dig om listan över tillgängliga diskussionsgrupper ska hämtas. Bekräfta med Ja. Nu bör du se följande dialogruta. + + +Dialogrutan Prenumerera på diskussionsgrupper + + + + +Dialogrutan Prenumerera på diskussionsgrupper + + +Dialogrutan Prenumerera på diskussionsgrupper + + + + +Efter en viss tid, har &knode; hämtat listan över tillgängliga diskussionsgrupper och visar dem i vänstra fönstret Grupper på i en trädvy. Den här trädvyn visar diskussionsgrupperna hierarkiskt. + + +Du hittar en kort beskrivning om Usenets struktur, och hierarkin av enskilda diskussionsgrupper på http://www.kirchwitz.de/~amk/dni/usenet-einfuehrung (tysk). + + + +<guilabel +>Ny sökning</guilabel +> + +Det enklaste sättet att navigera i trädet är att använda inmatningsfältet Sök. &knode; filtrerar grupperna som visas enligt din inmatning. Om du letar efter en grupp om KDE, men inte vet den exakta platsen i hierarkin, skriv bara in kde i fältet Sök. + +När du skriver in k, ser du redan att listan ändras. Den andra bokstaven, d, ger dig en avsevärt reducerad lista med grupper som visas. och den sista bokstaven e reducerar listan till grupper med kde i sina namn. I Sverige slutar du troligen med bara tre grupper. + + +comp.windows.x.kde + + +Om din server tillhandahåller internationella grupper, kan du se att din lista är: + + +comp.windows.x.kde +de.comp.os.unix.apps.kde + + +Den här gradvisa sökningen ger dig möjlighet att söka efter diskussionsgrupper utan att känna till deras exakta sökvägar. + + +Vid en närmare titt, ser du att &knode; visar grupperna utan ett träd om det bara finns ett fåtal grupper kvar. Det här är inte ett fel, det är en funktion. + + + + +<guilabel +>Inaktivera trädvy</guilabel +> + +Normalt visar &knode; alla grupper i ett träd. Om det här alternativet aktiveras, så listas alla diskussionsgrupper blandade. + + + + + +<guilabel +>endast prenumerationer</guilabel +> + +Om endast prenumerationer är markerad, visar trädvyn Grupper på bara grupperna som du redan prenumererar på. Detta är mycket bekvämt om du vill säga upp prenumerationen från vissa grupper. Då behöver du inte leta igenom hela trädet efter de här grupperna. + + + + +<guilabel +>endast nya</guilabel +> + +Om endast nya är markerat, visar trädvyn Grupper på bara grupperna som är nya sedan du sist hämtade grupplistan. För att det här ska fungera, måste du först hämta en ny grupplista med Ny lista. + +Knappen Nya grupper ger möjlighet att visa alla nya grupper efter ett visst datum. + + + + +<guilabel +>Grupper på</guilabel +> + +Den här listan visar alla diskussionsgrupper på den här servern. Om du markerar en av kryssrutorna endast prenumerationer eller endast nya får du motsvarande urval. + + + + +<guilabel +>Aktuella ändringar</guilabel +> + +Fönstret Aktuella ändringar visar alla ändringar som du gjort efter du öppnade dialogrutan. + +Listan prenumerera på visar diskussionsgrupperna som du har valt att prenumerera på. + +Under ser du listan säg upp prenumerationen från, som visar alla diskussionsgrupper som du har sagt upp prenumerationen från. Du kan inte säga upp prenumerationen från grupper som du inte först prenumererat på. + + + + +<guilabel +>Nya grupper</guilabel +> + +Den här knappen öppnar en dialogruta som låter dig anpassa listan med nya grupper. Du kan välja mellan att visa alla grupper sedan den senaste uppdateringen eller alla grupper sedan ett visst datum. Med datumalternativet, ger &knode; en mer flexibel möjlighet att titta efter nya grupper. Du kan till och med titta efter nya grupper sedan innan den senaste uppdateringen av grupplistan. + + + + +<guibutton +>Ny lista</guibutton +> + +Knappen Ny lista talar om för &knode; att hämta en ny lista med grupper från nyhetsservern. + + +Hierarkin med diskussionsgrupper ändras hela tiden. Det skapas nya grupper, grupper byter namn eller flyttas hela tiden. Vissa grupper försvinner bara, de är inte längre tillgängliga och tas bort. För att visa detta, ger &knode; dig möjlighet att uppdatera grupplistan. Det här är normalt bara nödvändigt för att se om servern nu tillhandahåller en grupp som inte tidigare fanns. + + +Om du helt enkelt vill vara säker på att du har sett alla nya grupper, är det effektivare att använda Nya grupper. Att hämta hela listan tar mycket längre tid, men du försäkrar dig om att alla borttagna grupper försvinner från grupplistan. + + +Tyvärr finns det ingen garanti att din nyhetsserver tillhandahåller alla tillgängliga diskussionsgrupper. Många nyhetsservrar tillåter inte grupper som publicerar binära bilagor. Andra grupper är bara tillgängliga från speciella servrar. &knode; ger dig möjlighet att använda mer än en nyhetsserver, om du vill komma åt alternativa servrar som tillhandahåller de här grupperna. Du kan läsa mer om detta i . + + + + +Att arbeta med dialogrutan + +Vi vill nu prenumerera på KDE-gruppen. Markera rutan till vänster om namnet. Du kan nu se gruppen i listan prenumerera på. En annan möjlighet är att använda pilarna mellan de två fönstren. + +Om du valde fel diskussionsgrupp av misstag, kan du ångra valet genom att avmarkera kryssrutan intill gruppnamnet i fönstret Grupper på. Återigen skulle du kunna använda pilen (du observerade förmodligen att pilen ändrade riktning). + +Om du vill säga upp prenumerationen från en diskussionsgrupp är det lika lätt som att prenumerera på den. Du avmarkerar bara rutan intill namnet. Grupperna som du vill säga upp prenumerationen från visas i listan säg upp prenumerationen från. Återigen är pilen ett annat sätt att göra samma sak. För att rätta dina åtgärder kan du använda pilen igen. Det fungerar så länge dialogrutan inte stängs genom att klicka Ok. + +Som en användare av &kde; och &knode; vill du troligen prenumerera på gruppen. Försäkra dig alltså om att du markerar rutan och trycker på Ok. Den här gruppen visas nu i trädvyn under servern som den valdes från. I vårt exempel är det här Mitt nyhetskonto. Om du inte kan se gruppen, klicka på krysset intill servernamnet eller på servernamnet själv. Listan på diskussionsgrupper som prenumereras på ska visas. + +Klicka på diskussionsgruppen. Nu ser du en tom korg i artikelvyn till höger. &knode; måste hämta artiklarna för den nya diskussionsgruppen. Om du har markerat rutan Leta efter nya artiklar automatiskt under Inställningar Anpassa Knode... Läs nyheter Allmänt, försöker &knode; hämta artiklarna från nyhetsservern, när diskussionsgruppen först markeras. Om rutan inte är markerad, måste du använda Konto Hämta nya artiklar . + + +När du använder leafnode som server, finns det en enda artikel i gruppen. leafnode skapar en artikel i varje ny grupp som prenumereras på. Det anger att leafnode kommer att ta hänsyn till den här gruppen nästa gång artiklar hämtas. Du kan ignorera felmeddelandet som säger att artikeln inte kan hittas. Om du markerar den här artikeln talar du om för leafnode att du verkligen är intresserad av gruppen. + +Du får de riktiga artiklarna, när din lokala nyhetsserver hämtar dem från Internet och tillhandahåller dem åt dig. Detaljer om det här finns i dokumentationen för din lokala nyhetsserver. + + +Om allting fungerar, så visas artiklarna för diskussionsgruppen som prenumereras på i det över högra fönstret, artikelvyn. + + + + + +Hämta och läsa artiklar + +&knode; visar alltid tre vyer: korgvyn, artikelvyn och artikelfönstret. Du kan ändra höjd och bredd på vyerna med musen. Om du klickar i ett fönster får det fokus. Det är viktigt om du vill använda &knode; med tangentbordet. Tab-tangenten byter fokus mellan vyerna. Den aktiva vyn anges med en liten färgad rad ovanför kolumnrubrikerna. + +Den här bilden visar &knode; med en prenumeration på &kde;-diskussionsgruppen. + + +De tre vyerna i &knode; + + + + +De tre vyerna i &knode; + + +De tre vyerna i &knode; + + + + +Det är möjligt att markera mer än en grupp eller artikel. Du kan markera ett område genom att klicka på den första raden med vänster musknapp, hålla nere tangenten Skift och klicka på den sista raden med vänster musknapp igen. + +Om du vill markera mer än en enstaka rad, måste du markera den första genom att klicka på den med vänster musknapp, och därefter markera övriga rader genom att hålla nere tangenten &Ctrl; och klicka på dem med vänster musknapp. + +Du kan rensa markeringen genom att klicka på en annan rad med vänster musknapp. + + +Observera att om du har markerat mer än en rad, måste du aktivera den sammanhangsberoende menyn med &Shift;-tangenten nertryckt, annars rensas markeringen. + + + +Korgvyn + +Korgvyn innehåller inte bara konton som du ställt in, i vårt exempel är detta Mitt nyhetskonto, utan också tre andra korgar. När du redan prenumererar på några diskussionsgrupper, finns det plustecken intill kontonamnen. Genom att klicka på plustecknet eller namnet på kontot öppnas trädet för att visa namnen på diskussionsgrupperna som du har valt att prenumerera på för det kontot. + + +Genom att använda höger musknapp kan du få en sammanhangsberoende meny för det markerade objektet (korg eller diskussionsgrupp). Om du väljer en diskussionsgrupp och sedan egenskaper, kan du bland annat ange din identitet för den här speciella gruppen. Du hittar mer om detta under kapitlet Lokala identiteter. + + +När du väljer en diskussionsgrupp med musen, visas en lista med artiklar för den här gruppen i det övre högra fönstret. Om det inte finns några artiklar i det övre högra fönstret, finns det två möjligheter: antingen finns det inga artiklar i den här diskussionsgruppen på nyhetsservern, eller så har inte nyhetsservern hämtat dem ännu. Välj Konto Hämta nya artiklar i alla grupper. Om det fortfarande inte visas några artiklar, har du antingen något problem med dina inställningar, eller så finns det verkligen inga artiklar i den här gruppen. Försök med en annan grupp. Om det inte finns några artiklar för den här gruppen, måste du troligen gå igenom de första kapitlen om inställning av &knode; igen. Kapitlet Vanliga frågor kan också hjälpa till. + + +Om du använder en lokal nyhetsserver, visas artiklarna bara om nyhetsservern redan har hämtat dem från Internet. Om du använder leafnode görs detta med programmet fetchnews. + + + +Diskussionsgruppskorgar + +Diskussionsgruppernas korgar visas med det namn som de får av hierarkin på nyhetsservern. I vårt exempel är det här comp.windows.x.kde. Du kan ändra namnet som visas i den här vyn. Välj Byt namn på grupp i den sammanhangsberoende menyn (höger musknapp på diskussionsgruppens namn), och sedan kan du ändra namn i inmatningsfältet. Ett bra namn för comp.windows.x.kde kan till exempel vara KDE-diskussionsgrupp. + +Om du inte ändrar detta, så visas det hierarkiska namnet fortfarande. + +Förutom namnet på diskussionsgruppen visar korgvyn mer information genom att ändra utseende. Om en diskussionsgrupp innehåller nya artiklar, visas namnet med fetstil. Kolumnerna Totalt och Olästa talar också om hur många artiklar som finns i motsvarande grupp eller korg, och hur många som är markerade som olästa. + + + + +Korgen <guilabel +>Utkorg</guilabel +> + +Korgen Utkorg innehåller alla artiklar som är meningen ska skickas senare, eller som inte kunde skickas på grund av ett fel. Om du vill skicka en artikel senare, välj Arkiv Skicka senare i editorn. Artikeln arkiveras då i Utkorg. Det är möjligt att redigera, ta bort eller skicka de här artiklarna senare. + + +Om en artikel inte skickas på grund av ett fel, lagras den i den här korgen. Du kommer inte att förlora de här artiklarna. + + + + +Korgen <guilabel +>Utkast</guilabel +> + +Den här korgen används för att lagra utkast av dina artiklar. Om du till exempel vill göra ytterligare arbete på dem, men du inte har tid med det just nu. För att lagra en artikel i den här korgen, välj Arkiv Spara som utkast i editorn. + +Du kan redigera, ta bort och skicka artiklar i den här korgen. + + + + +Korgen <guilabel +>Skickat</guilabel +> + +Den här korgen innehåller kopior av artiklar som du skickat med lyckat resultat, inklusive e-postsvar. Du kan ta bort meddelandena i den här korgen, men det gör inte att meddelanden som redan skickats blir oskickade. + + +Om du använder en lokal nyhetsserver, anger en artikel som visas i korgen Skickade bara att den lokala nyhetsservern har tagit emot artikeln. Det är möjligt att artikeln aldrig visas i en diskussionsgrupp, om den lokala nyhetsservern inte kunde skicka den av någon anledning. Om du märker att några artiklar inte visas i motsvarande diskussionsgrupp, försäkra dig då först om att de skickades av den lokala nyhetsservern. + + + +Om du använder leafnode, så finns artiklar som leafnode inte kunde skicka normalt i /var/spool/failed.postings. + + + + + +Artikelvyn + +Artikelvyn ger dig en lista på alla artiklar i den markerade diskussionsgruppen eller korgen. Du kan ändra utseendet på den här vyn med menyalternativet Visa. Den översta raden i vyn innehåller kolumnrubriker. + + + +Ämne + +Kolumnen Ämne visar ämnet för en artikel, som oftast ger dig en ledtråd om innehållet i artikeln. Ämnet väljes av artikelförfattaren. Du hittar mer om detta i Skriva och svara på artiklar. + + + +Från + +Kolumnen Från visar författaren, eller e-postadressen om författaren inte angav ett namn. Du kan anpassa dina inställningar i Inställningar Anpassa Knode Identitet . När du publicerar en artikel, visar &knode; de här inställningarna i kolumnen Från. + + + +Poäng + +Kolumnen Poäng visar poängsättningen av en artikel som ett tal. Normalvärdet är 0. Artiklar som är viktiga för dig kan ges högre poäng, och artiklar som du vill ignorera kan ges lägre poäng. Området är -100000 till +100000. Du kan läsa mer om det här i kapitlet Poängsätt, bevaka, ignorera. +Kolumnen Poäng visas bara om Inställningar Anpassa Knode... Läs nyheter Allmänt Visa poäng på artiklar är aktiverat. + + + +Datum + +Kolumnen Datum visar datum och tid när artikeln skrevs. + + + +Rader + +Kolumnen Rader visar antalet rader i artikeln. Kolumnen visas bara om Inställningar Anpassa Knode... Läs nyheter Allmänt Visa radräkning är aktiverad. + + + + + +Symboler och markeringar som används + +Det här är en kort förklaring av de olika symboler som används för att beteckna artiklar. + + + + + + + Artiklar som redan lästs betecknas med den här symbolen. + + + + + + + Artiklar som betecknas med den här symbolen är lästa, och texten har hämtats från servern. + + + + + + Artiklar som betecknas med den här symbolen är olästa, och texten har ännu inte hämtats från servern. + + + + + + Artiklar som betecknas med den här symbolen är olästa, men texten har redan hämtats. + + + + + + Artiklar som betecknas med den här symbolen är en del av en tråd med nya och/eller olästa artiklar. + + + + + + Artiklar som betecknas med den här symbolen är en del av en bevakad tråd. Det här motsvarar en poäng på 100. + + + +Förutom olika symboler så använder &knode; följande markering: + + + +Artikelns ämne visas med fetstil. + +Artikeln är ny i gruppen. Den hämtades under den senaste anslutningen till servern. + + + +Artikelns ämne skrivs med grått. + +Det finns inga olästa uppföljningar till artikeln. + + + + + + +Navigera i artikelvyn. + +Du kan navigera i artiklar, visa en artikel och öppna eller stänga trådar med musen eller tangentbordet. + +När du väljer en artikel med musen, blir raden i artikelvyn markerad. På samma gång visas huvudet och texten för den här artikeln i artikelfönstret. Om du vill läsa en annan artikel, kan du använda musen för att välja den, eller också kan du använda piltangenterna. Om du använder piltangenterna, kan du flytta den streckade ramen till artikeln du vill läsa, och därefter trycka på returtangenten för att markera och visa artikeln. + +Det finns många tangentkommandon för att ge bekväm navigering i en diskussionsgrupp, och för att byta mellan diskussionsgrupper. Här listas de vanligaste tangentkommandon i standardinställningen. Du kan anpassa tangentbindningarna med Inställningar Anpassa genvägar. + + + +Välja deltrådar T + +Antingen visas eller göms svaren på en artikel genom att trycka flera gånger på den här tangenten. Ett annat sätt att öppna trådar är att använda höger piltangent. + + + +Filter F6 + +En dialogruta visas där du kan välja ett filter för artiklarna. + + + +Sortera F7 + +En dialogruta visas där du kan ända artiklarnas sortering. Om du markerar en kolumn en gång till ändras sorteringsordningen. + + + +Bläddra i artiklar Mellanslag + +Den här tangenten ger en bekväm möjlighet för att bläddra genom artikelvyn. Genom att trycka på tangenten rullas artikeln i artikelfönstret. När du når slutet på artikeln genom att trycka på Mellanslag flera gånger, kommer du till nästa artikel. När du har läst alla artiklar i en diskussionsgrupp, gör Mellanslag att du kommer till den första artikeln i nästa diskussionsgrupp. Genom att trycka på Mellanslag upprepade gånger kan du bläddra igenom alla diskussionsgrupper som du prenumererar på. + + + +Nästa olästa artikel &Alt;Mellanslag + +Det här tangentbindningen hoppar till nästa olästa artikel. Sekvensen följer ordningen av artiklar i artikelvyn. Trådar öppnas om det behövs. + + + +Nästa olästa tråd &Ctrl;Mellanslag + +Det här kommandot hoppar till nästa tråd som innehåller olästa artiklar. Den första olästa artikeln markeras därefter och visas. Sekvensen följer ordningen av artiklar i artikelvyn. + + + +Nästa artikel N + +Det här kommandot hoppar till nästa artikel. Sekvensen följer ordningen av artiklar i artikelvyn. Svar i stängda trådar ignoreras. + + + +Föregående artikel B + +Det här kommandot hoppar till föregående artikel i gruppen. Sekvensen följer ordningen av artiklar i artikelvyn. Svar i stängda trådar ignoreras. + + + +Nästa grupp + + +Det här kommandot hoppar till nästa diskussionsgrupp. Sekvensen följer ordningen av diskussionsgrupper i korgvyn. + + + +Föregående grupp - + +Det här kommandot hoppar till den tidigare diskussionsgruppen. Sekvensen följer ordningen av diskussionsgrupper i korgvyn. + + + + + + +Sortera och filtrera artiklar + +Vissa diskussionsgrupper är mycket trafikerade och innehåller mängder med artiklar. Kanske bara några är intressanta för dig. En möjlighet att hålla ordning på nyheter du är intresserad av är att sortera artiklarna enligt ett visst begrepp. + +Att sortera artiklar och val av sorteringsbegrepp görs med kolumnrubrikerna i artikelvyn. Genom att klicka på en kolumnrubrik blir den det nuvarande sorteringsbegreppet. Ytterligare ett klick på samma kolumn ändrar sorteringsordningen. + + +Det nuvarande sorteringsbegreppet visas med en pil intill rubriken. Det här visar också bekvämt, vilken kolumn som används för sortering. Du måste dock göra kolumnen bred nog, så att du verkligen kan se pilen. Du kan ändra kolumnbredden genom att flytta musmarkören till det smala området mellan två kolumnrubriker. Markören ändrar utseende till två horisontella pilar. Att klicka och hålla nere vänster musknapp låter dig nu ändra bredden på kolumnen till vänster om markören. + + +&knode; ger dig möjligheten att reducera strömmen med artiklar. Du kan endast visa artiklar som uppfyller speciella egenskaper. &knode; använder filter för den här uppgiften. I följande avsnitt hanterar vi bara fördefinierade filter. För att definiera och använda egna filter se kapitlet Definiera och använda filter. + +Normalt läser du de flesta artiklar bara en gång, och sedan aldrig mer. &knode; markerar artiklar som är olästa, men när det finns fler artiklar i en diskussionsgrupp än som kan visas i artikelvyn, måste du ofta leta efter olästa artiklar. Det skulle vara mycket lättare att se bara de nyligen hämtade och olästa artiklarna. &knode; ger dig den här funktionen med ett fördefinierat filter. + +På statusraden längst ner i huvudfönstret, intill ordet Filter, visas det nuvarande aktiva filtret. Om du inte ändrar filterinställningen, är detta filtret alla. Det här betyder att alla artiklar i en diskussionsgrupp visas. Alla är ett av de fördefinierade filtrena. Det finns åtta stycken, som beskrivs mer detaljerat här. + + + + +Alla + + +Det här filtret är normalinställningen. Det visar alla artiklar i en diskussionsgrupp. Du kan välja det här filtret med Visa Filter Alla . + + + +Olästa + +Det här filtret visar bara olästa artiklar. Du kan välja det här filtret med Visa Filter Olästa . + + + +Nya + +Det här filtret visar bara artiklar som hämtades under den senaste uppkopplingen. Du kan välja det här filtret med Visa Filter Nya . + + + +Bevakad + +Det här visar bara trådar som du har valt att bevaka. Du kanske bevakar tråden till exempel för att du deltar i den, eller är särskilt intresserad av svaren. Du kan välja det här filtret med Visa Filter Bevakad . + +Det här filtret visar bara någonting om du har valt en eller flera trådar att bevaka. Du kan åstadkomma detta genom att välja Artikel Tråd Bevaka tråd . En symbol som visar ett ögonpar blir synlig intill ämnet. + + + + +Trådar med olästa + +Det här filtret visar bara trådar som innehåller olästa artiklar. Du kan välja det här filtret med Visa Filter Trådar med olästa . + + + + +Trådar med nya + +Det här filtret visar bara trådar med nya artiklar som hämtats. Du kan välja det här filtret med Visa Filter Trådar med nya . + + + +Egna artiklar + +Det här filtret visar bara artiklar som du har publicerat. Du kan välja det här filtret med Visa Filter Egna artiklar . + + + + +Trådar med egna artiklar + +Det här filtret visar bara artiklar som du har publicerat. Du kan välja det här filtret med Visa Filter Egna artiklar . + + + + + + +För vardagsanvändning är nog filtret oläst det mest användbara. Det visar alla olästa artiklar, inklusive gamla. Övriga filter är mycket specifika för vissa uppgifter och används sällan. Till sist är det en fråga om smak vilket filter som ska väljas. + + + + + +Artikelfönstret + +Artikelfönstret visar artikeln som för närvarande är markerad. Du kan rulla i det som ett normalt texteditorfönster. Skillnaden är att du inte kan ändra artikeln: den är bara för läsning. + +Genom att trycka på höger musknapp i artikelfönstret kan du komma åt viktiga funktioner i den sammanhangsberoende menyn mycket snabbt. + +Själva fönstret är uppdelat i tre områden. De förklaras nu mer i detalj. + + +Huvudet + +Den här delen visar huvudrader eller en del av huvudet. Du känner igen en del information från artikelvyn. Till exempel ämnet och adressen eller namnet som artikeln kom från. När du klickar på adressen Från:, öppnar &knode; ett editorfönster, där författarens e-postadress och ämnet för artikeln som hänvisas till redan är ifyllda åt dig. Det låter dig svara direkt till författaren från artikeln. + +Utseendet och innehållet i huvudet som normalt visas kan anpassas genom att välja Inställningar Anpassa Knode Läs nyheter Huvuden Du hittar en mer detaljerade översikt över det här i Anpassa visade artikelhuvuden. + +Genom att välja Visa Visa alla huvuden tvingar du &knode; att visa hela huvudet som skapas av diskussionsgruppsläsaren och nyhetsservrar. Normalt behöver du inte visa detta, eftersom det kräver mycket utrymme i artikelfönstret. + +De sista raderna i huvudet innehåller några referenser till andra artiklar, om det behövs, som visas som nummer i intervallet från 1 till n. Referenserna är artiklarna som den nuvarande artikeln hänvisar till. Artikeln som kallas 1 är den äldsta artikeln som den här artikeln hänvisar till. Artikeln med det högsta numret är den senaste artikeln som den nuvarande artikeln hänvisar till. + +När du klickar på en hänvisning, laddas motsvarande artikel och visas i artikelvyn. Om artikeln som hänvisas till inte längre kan nås, blir du informerad om det av &knode;. Det händer om en artikel har tagits bort av artikelhanteringen i &knode; på grund av sin ålder, eller om nyhetsservern bestämt sig för att ta bort den från diskussionsgruppen. För information om hur man skaffar en sådan artikel, se Vanliga frågor. + + +De första raderna i en artikel med information om bland annat ämnet och författaren, kallas huvudet. + + + + +Artikeltexten + +Artikeltexten följer direkt efter huvudet. Den är själva meddelandet som författaren publicerade i diskussionsgruppen. Var medveten om att vissa artiklar kan innehålla citat från andra artiklar, som inte alltid går att känna igen som citat. Det beror på diskussiongruppseditorn författaren använde och författarens vanor vid formatering av artiklar. + +&knode; tillhandahåller viss formatering som kan används i artiklar. För närvarande är de tillgängliga alternativen: + + +/kursiv stil/ +*fetstil* +_understruken_ + + +Använd inte markering av text för ofta. Effekten minskar ju mer det används. + + +Den huvudsakliga delen av meddelandet (innehållet) kallas texten. + + +Oftast anges ett citat av det inledande tecknet > på varje rad. Det finns dock andra möjliga tecken. Om du inte direkt känner igen ett citat, följde inte författaren reglerna för passande citering. + +Dessutom är det vanligt att börja ett svar med en inledande rad, något som liknar: + + +Den 25/12 2000 skrev Jultomten: + + + +Normalt behöver du inte bekymra dig om de här inledande raderna. &knode; gör det automatiskt när du svarar på en artikel. För att ta reda på hur den här raden kan anpassas, se dokumentationen om Editorns inställningar. + + +Under Inställningar Anpassa Knode... Läs nyheter Utseende kan du välja hur artiklar visas. I synnerhet tillhandahåller &knode; smart färgläggning av olika svarsnivåer. Du kan läsa mer om detta i kapitlet Ange utseendet . + + +&knode; stöder bara färgläggning av citat om citerade rader börjar med särskilda tecken. Du kan ställa in dessa tecken med Inställningar Anpassa Knode... Läs nyheter Visare . + + +När texten i en artikel innehåller länkar till Internetadresser, kan du starta en webbläsare för att visa webbsidan som den länkar till, genom att klicka på länken. Detaljer om att ställa in den här funktionen finns under Allmänna nyhetsinställningar. + + + + +Brevfoten + +Under huvudtexten i artikeln, finns författarens brevfot. Under förutsättning att du inte stängde av brevfot i Inställningar Anpassa Knode... Läs nyheter Allmänt, så avskiljes brevfoten från texten med en tunn horisontell linje. + + + + +Bilagor och <acronym +>MIME</acronym +>-meddelanden med flera delar + +Om en artikel innehåller bilagor, visas de under brevfoten i en tabell. + +MIME-formatet med flera delar tillåter att artikeltexten skickas med mer än ett format, till exempel vanlig text och HTML. Det beror på diskussionsgruppsläsaren vilket format som används för att läsa artikeln. + +&knode; tillåter att olika format visas genom att välja Inställningar Anpassa Knode... Läs nyheter VisareVisa alternativt innehåll som bilagor + +Om det här alternativet inte är markerat, kommer du inte se de olika textformaten, och &knode; avgör vilket som ska visas. + + + + + + +Skriva och svara på artiklar + +Innan du börjar skriva artiklar eller svara andra Usenet-användare, försäkra dig om att du förstår vanorna i den aktuella diskussionsgruppen. Återigen, att läsa En resa i diskussionsgruppernas världär en bra idé. + +För att testa &knode;s inställningar, undvik att skicka en artikel till en slumpmässig diskussionsgrupp. Det är inte särskilt vänligt att besvära användare med testartiklar. Vad händer om du prenumererar på en diskussionsgrupp, och hälften av artiklarna bara innehåller ordet test? Det är som att någon ringer dig bara för att testa sin telefon. + +Det här är anledningen att de speciella grupper som har test i namnet finns, till exempel alt.test. I de här grupperna kan du testa allt du vill, utan att störa någon. Vissa grupper skickar till och med tillbaka felmeddelanden till dig. + +Här kan du lätt identifiera uppenbara misstag, som saknad eller felaktig e-postadress eller felaktigt inställd teckenuppsättning, som inte visar alla specialtecken. + +Du hittar ett urval med testgrupper under Testgrupper. + +Prenumerera nu på en av testgrupperna. Vissa nyhetsservrar har sina egna testgrupper, som troligen är mindre trafikerade. + + +Kom ihåg att du måste ladda ner artiklarna för gruppen du just har prenumererat på. Det kan ta en viss tid att om det finns många artiklar i gruppen. De enda viktiga artiklarna är din egen och svaren från kontrollhanteraren. Om du vill minska antal hämtade artiklar under testen, kan du ställa in det under Inställningar Anpassa Knode... Läs nyheter Allmänt Maximalt antal artiklar att hämta . Om du minskar det här dramatiskt, bör du inte vänta alltför länge med att hämta nya artiklar efter du skickat din testartikel. Om du ställer in det för lågt kanske din artikel inte hämtas. En någorlunda snabb nyhetsserver bör tillhandahålla din artikel direkt efter du skickat den. Kanske måste du vänta ett tag, i värsta fall en till två dagar. Skicka gärna en artikel till, om du inte kan se din ursprungliga. Det här är vad testgrupper är till för. + + + +När du använder en lokal nyhetsserver, är inställningen Maximalt antal att hämta i &knode; onödig. Du bör istället titta i dokumentationen för nyhetsservern. + + +Om du inte stötte på några fel, avbryt då prenumerationen på testgrupperna och sätt tillbaka Maximalt antal att hämta till normalvärdet (1000). + + +Publicera artiklar + +Nu har du sett en stor del av &knode;, men hittills har du bara använt det passivt, så låt oss nu publicera en testartikel. Välj den nya testgruppen som vi prenumererade på i korgvyn, och öppna editorn med Artikel Posta till diskussionsgrupp... eller tangenten P. + +Du kan använda &knode;s editor som en vanlig texteditor. Det finns dock några ytterligare funktioner för att skriva diskussionsgruppsartiklar. + +I editorfönstret finns det två inmatningsrader: En för ämnet, som är tom för ögonblicket, och en annan för diskussionsgrupperna som den här artikeln ska skickas till. + +Skriv in texten Det här är en test på ämnesraden. + + +Använd normalt ett beskrivande ämne när du skickar en artikel. Artiklar utan ett beskrivande ämne ignoreras ofta. Undvik ämnen som Hjälp, det fungerar inte!!!!! Det här ämnet ger ingen information om artikelns innehåll. + + +Fältet Grupper: innehåller redan testgruppen som du valde tidigare. Ändra inte detta. + +Under inmatningsfältet för diskussionsgrupp finns ett annat inaktivt fält. Dess funktion förklaras senare i kapitlet Editorn. För närvarande har det ingen betydelse. + +För enkelhetens skull använder vi bara en enkel mening. Skriv: + +Det här är texten i min testartikel. @ $ % + + +Skriv därefter in en tom rad, följt av: + +Fungerade det? + + +Du kan tycka att det här ser underligt ut, men det gör vad som är meningen det ska göra, testar dina inställningar... + +Din artikel bör nu se ut som skärmbilden nedan. + + +Din första artikel + + + + +Din första artikel + + +Din första artikel + + + + +Om du använder &knode; med en lokal nyhetsserver, välj Arkiv Skicka nu i editorn. Om du inte har en anslutning till en nyhetsserver vid det här tillfället, kanske du vill skicka artikeln senare. Du kan åstadkomma detta genom att använda Arkiv Skicka senare . Då lagrar &knode; den här artikeln i korgen Utkorg. Du kan skicka artiklarna i korgen Utkorg för hand, genom att välja Arkiv Skicka pågående meddelanden . + +Efter du har skickat artikeln, märker du att &knode; har sparat en kopia i korgen Skickade. + +Beroende på hur snabbt din artikel publiceras i motsvarande diskussionsgrupp, kan du kontrollera resultatet efter en viss tid. Oftast är det tillräckligt att titta efter nya meddelanden omedelbart efter artikeln har skickats. Ha dock tålamod, det kan ta flera timmar innan artikeln når diskussionsgruppen. Om artikeln inte anländer efter några timmar, har något troligen gått fel. Försök igen. Om det fortfarande inte fungerar, ta en titt under Vanliga frågor. + + +Även om du använder en lokal nyhetsserver, måste du titta efter nya artiklar. Den lokala nyhetsservern skickar bara artikeln, den lagrar den inte i den lokala diskussionsgruppen. Du måste alltså synkronisera med en extern nyhetsserver, om du vill se om din testartikel kom fram. + + +Om artikeln dyker upp i diskussionsgruppen har du lyckats. Nu bör du kontrollera om avsändaren är riktig, och om artikeln är läsbar. Ta en titt på språkegna tecken som svenska å, ä och ö. Om de inte går att läsa, måste du ändra kodningen med Inställningar Anpassa Knode... Posta nyheter Tekniskt till Tillåt 8 bitar. Ändra detta och upprepa provet. + +Om allt gått bra har du skickat in din första artikel till Usenet med &knode;. + + + + +Skicka svar + +Efter att ha publicerat en artikel med lyckat resultat, svarar vi nu på den egna artikeln. Du vill väl svara på frågan som du ställde, inte sant? + +Markera din artikel i artikelvyn och tryck på höger musknapp. En sammanhangsberoende meny dyker upp, där du väljer Uppföljare till diskussionsgrupp. + +&knode; öppnar editorn igen, men den här gången finns det redan ett ämne ifyllt åt dig. Ämnesraden lyder: + +Re: Det här är ett test + + +Re: är en förkortning av latinets In re, som ungefär kan översättas relaterat till. Du bör inte ändra ämnet, och framför allt inte Re:. De flesta diskussionsgruppsläsare sorterar trådar enligt ämnet. + + +Om du vill ändra ämnet av någon anledning, placera det nya ämnet framför det gamla och byt ut Re: mot ett parentetiserat (Var: ...). I vårt exempel skulle detta se ut så här: + + +Ett nytt ämne! (Var: det här är ett test) + + +Med den här sortens ämne visar du andra läsare, att det finns en förgrening av den ursprungliga diskussionen. Det här händer till exempel om ett nytt ämne dyker upp i den ursprungliga diskussionen, eller det ursprungliga ämnet ändras av någon orsak. + +Om du svarar på en artikel med ett sådant ämne, ta bort den parentetiserade delen av ämnet. Den första delen med ett inledande Re: återstår. + + +Re: Ett nytt ämne! + + + +Låt oss nu ta en titt på editorn. Innehållet i artikeln som vi vill svara på har redan kopierats till editorn av &knode; För att indikera att texten är ett citat, inleds varje rad med tecknet >. + +Innan den citerade texten har &knode; placerat en inledande rad. Innehållet på den här raden hänvisar till den ursprungliga författaren. Du kan ändra standardtexten på den här raden under Inställningar Anpassa Knode... Posta nyheter Editor Introduktionsfras: . + +Den ursprungliga artikeln innehåller frågan: Fungerade det? Nu vill vi besvara frågan. + +Placera markören under den citerade frågan och skriv på nästa rad: + +Ja, det fungerade. Gratulerar! + + +Vi är inte klara än. Det anses artigt att börja med en hälsning som Hej på första raden. Om du kallar författaren vid namn eller inte, beror på dina vanor. Titta i diskussionsgruppen för att vänja dig vid vanorna där. + +Därefter tar vi bort alla delar av den citerade artikeln som inte är nödvändiga. I vårt fall tar vi bort alla delar, utom frågan. + +Med en så kort text är det onödigt, men det här är bara ett exempel. Om du måste läsa ett 100-rader långt meddelande igen, bara för att hitta Jag håller med i slutet, förstår du varför ... Oberoende av detta, gör det artiklarna mindre så att de använder mindre utrymme på servern. + +Till sist säger vi adjö. + +Den här skärmbilden visar vårt svar innan vi skickar det. + + +Ditt svar på din artikel + + + + +Ditt svar på din artikel + + +Ditt svar på din artikel + + + + + +Du kan hitta en bra guide om riktig citering på http://www.afaik.de/usenet/faq/zitieren (tysk). + + +Vi behöver nu skicka vårt svar. Som för att skicka det ursprungliga meddelandet, väljer du Arkiv Skicka nu eller alternativt Arkiv Skicka senare, om du inte är uppkopplad för tillfället och inte använder en lokal nyhetsserver. Om allt fungerar, ser du din artikel i diskussionsgruppen efter ett tag. Enkelt, inte sant? + + +Genom att använda menyn Alternativ kan du ställa in om du vill skicka e-post, en diskussionsgruppsartikel, eller båda två. + + + + +E-postsvar + +E-postsvar följer samma steg som att skicka ett svar till en diskussionsgrupp. Den enda skillnaden är att e-postsvaret skickas direkt till författaren och inte visas i någon diskussionsgrupp. + +Ibland är det bättre att använda ett svar som skickas med e-post istället för att skicka ett svar till diskussionsgruppen. De används i första hand om du vill rätta ett fel, eller felaktigt beteende, av författaren, utan att såra hans känslor genom att göra detta offentligt i diskussionsgruppen. + +För att svara med e-post, markera artikeln, öppna den sammanhangsberoende menyn med höger musknapp igen, och välj Svara via e-post. &knode; öppnar editorn med den citerade artikeln. + +Ämne och text är samma som när en artikel skickas, men fältet Grupper: är ersatt av fältet Till:. Här syns författarens e-postadress. I vårt exempel ska detta vara din egen e-postadress, om &knode; är riktigt inställd. + +Samma regler för citat och artighet gäller för e-post som för att skicka in en artikel till en diskussionsgrupp. + +Efter att ha gjort klart ditt svar, kan du skicka det. + +Skärmbilden nedan visar svaret som vi skickade ut via e-post. + + +Ett e-postsvar + + + + +Ett e-postsvar + + +Ett e-postsvar + + + + + +E-postsvar fungerar bara om du har använt riktiga inställningar i Inställningar Anpassa Knode... Konton E-post . + +Beroende på hur datorn är inställd, hittar du svaret i din brevlåda. Du kan dock först behöva ansluta till din Internetleverantör och hämta ny e-post. + + + +I menyn Alternativ kan du ställa in om du vill skicka e-post, en diskussionsgruppsartikel, eller båda två. + + + + + diff --git a/tde-i18n-sv/docs/kdepim/knotes/Makefile.am b/tde-i18n-sv/docs/kdepim/knotes/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdepim/knotes/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdepim/knotes/Makefile.in b/tde-i18n-sv/docs/kdepim/knotes/Makefile.in new file mode 100644 index 00000000000..583bd49fe2d --- /dev/null +++ b/tde-i18n-sv/docs/kdepim/knotes/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 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$$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdepim/knotes/index.cache.bz2 b/tde-i18n-sv/docs/kdepim/knotes/index.cache.bz2 new file mode 100644 index 00000000000..bb81d9162e4 Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/knotes/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdepim/knotes/index.docbook b/tde-i18n-sv/docs/kdepim/knotes/index.docbook new file mode 100644 index 00000000000..4b8704cb662 --- /dev/null +++ b/tde-i18n-sv/docs/kdepim/knotes/index.docbook @@ -0,0 +1,588 @@ + + + + + +]> + + + + +Handbok Anteckningslappar + + +Fabian Dal Santo
linuxgnu@yahoo.com.au
+
+
+ +Greg M. Holmes + +Lauri Watts Granskare + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ + +2000 +Greg M. Holmes + + +2001 +Fabian Del Santo + + +&FDLNotice; + +2003-09-18 +3.0 + +Anteckningslappar är ett program med anteckningar som kan klistras upp på skrivbordet. + + +KDE +Knotes +kdeutils +anteckningar +popupp +popupp +knotes + + + +
+ + +Inledning + +Anteckningslappar är ett program som låter dig skriva anteckningar som kan klistras upp i datorn. Anteckningarna sparas automatiskt när du avslutar programmet, och de visas så fort du startar det. + +Du kan skriva ut och e-posta dina anteckningar om du anpassar Anteckningslappar att använda hjälpprogram. + +Visningsfunktioner för anteckningar som färg och teckensnitt kan anpassas för varje anteckning. Du kan också anpassa de förvalda värdena. + + + + +Att använda Anteckningslappar + + + +Skapa en ny anteckning: + +För att skapa en ny anteckning, högerklicka på Anteckningslappars panelikon och välj Ny anteckning eller använd snabbtangenten &Alt;&Shift; N. +Du kan skapa en ny anteckning med klippbordets innehåll genom att välja Ny anteckning från klippbordet eller använda snabbtangenten &Alt;&Shift; C. + + + + + +Skriva en anteckning: + +För att skriva anteckningen, skriv helt enkelt in anteckningen i utrymmet som tillhandahålls. Normala tangentbords- och musredigeringsfunktioner stöds. Ett högerklick i redigeringsområdet ger följande menyalternativ: + + +Ångra +Gör om +Klipp ut +Kopiera +Klistra in +Töm +Markera alla + +Text kan väljas genom att hålla nere vänster musknapp och flytta musen, eller genom att hålla nere Skifttangenten och använda piltangenterna. + + + + +Infoga datum: + +För att infoga dagens datum i anteckningen, högerklicka på anteckningens titelrad och välj Infoga datum. +Dagens datum och tiden infogas vid markörens plats i anteckningens text. + + + + +Byta namn på en anteckning: + +För att byta namn på en anteckning, klicka på anteckningens titelrad och välj Byt namn... +Skriv in det nya namnet på anteckningen i dialogrutan som visas. För att acceptera det nya namnet, tryck på knappen Ok. För att avsluta dialogrutan utan att byta namn på anteckningen, tryck på knappen Avbryt. För att rensa det du har skrivit och börja om, tryck på knappen Rensa. + + + + +E-posta en anteckning: + +För att e-posta en anteckning, klicka på anteckningens titelrad och välj Brev... +Vad som händer därefter beror på hur du har ställt in e-post-åtgärden i dialogrutan Inställningar.... + + + + +Skriva ut en anteckning: + +För att skriva ut en anteckning, klicka på anteckningens titelrad och välj Skriv ut... +En vanlig &kde; utskriftsdialogruta öppnas. + + + + +Ta bort en anteckning: + +För att ta bort en anteckning, klicka på anteckningens titelrad och välj Ta bort. + + + + +Gömma en anteckning: + +För att gömma en anteckning, klicka på tecknet X i övre högra hörnet i anteckningens namnlist. Anteckningen visas inte längre på skärmen. Anteckningen själv tas inte bort. + + + + +Visa anteckningar: + +När du startar Anteckningslappar, visas alla anteckningar på skärmen. Om du gömmer en anteckning och senare vill visa den igen, vänsterklicka på Anteckningslappars panelikon och välj anteckningen som du vill visa. + + + + +Skrivbordsfunktioner: + +För att visa en anteckning på ett specifikt skrivbord, högerklicka på anteckningens titelrad och välj Till skrivbord. Välj önskat skrivbord, eller alternativt Alla skrivbord. +För att få anteckningen att förbli ovanför andra fönster, högerklicka på anteckningens titelrad och välj Alltid överst. +För att låta anteckningen återgå till mer normalt fönsterbeteende, upprepa helt enkelt den här åtgärden. + + + + +Avsluta Anteckningslappar + +För att avsluta Anteckningslappar, högerklicka på panelikonen och välj Avsluta. + + + + + + + +Anpassa + + +Anpassa Anteckningslappars standardinställningar + +För att anpassa Anteckningslappar Anpassa Knotes... Dialogrutan Knotes standardvärden visas. + + +Sidan <guilabel +>Skärm</guilabel +> + +Textfärg: +Färgrutan visar den nuvarande textfärgen. Genom att klicka på den här rutan öppnar du &kde;:s vanliga färgvalsdialogruta. + + +Bakgrundsfärg: +Färgrutan visar den nuvarande bakgrundsfärgen. Genom att klicka på den här rutan öppnar du &kde;:s vanliga färgvalsdialogruta. + + + +Förvald bredd: +Bredden av anteckningen i bildpunkter. Redigera det här numret som du önskar. + + + +Förvald höjd: +Höjden av anteckningen i bildpunkter. Redigera det här numret som du önskar. + + + +Visa anteckning i verktygsrad +Normalt visar inte Anteckningslappar en post i aktivitetsfältet för varje anteckning. Om du föredrar att göra det, aktivera det här alternativet. + + + + + +Sidan <guilabel +>Editor</guilabel +> + +Tabulatoravstånd +Det här är storleken på en tabulator i mellanslag. Redigera det här numret som önskas. + + +Automatisk indentering +Det här är en kryssruta. Om markerad, är automatisk indentering aktiverad. + + + +Rich text + +Inte ännu implementerat + + + + +Teckensnitt för titel: Klicka för att ändra +Du kan ändra teckensnittet som används för anteckningens titel. + +Klicka på den här knappen för att öppna &kde;:s vanliga dialogruta för val av teckensnitt. + + + + +Teckensnitt för text: Klicka för att ändra + +Du kan ändra teckensnittet som används för anteckningens text. + +Klicka på den här knappen för att öppna &kde;:s vanliga dialogruta för val av teckensnitt. + + + + +Sidan <guilabel +>Åtgärder</guilabel +> + +E-post-åtgärd +Skriv ett e-postkommando och eventuella nödvändiga kommandoradsväljare i den här rutan. +Genom att använda %f på kommandoraden kan du skicka med filnamnet för anteckningslappens text till e-postkommandot. + + + + + + + + +Anpassa en antecknings utseende + +Du kan anpassa varje anteckning oberoende av de allmänna inställningarna. Inställningarna som du anpassar, är identiska med de som beskrivs i avsnittet Anpassa, men de gäller bara anteckningen som du ändrar. Alla andra öppna anteckningar, och alla nya anteckningar använder de allmänna inställningarna. + +För att anpassa visning av en enskild anteckning, högerklicka på anteckningens titelrad, och välj Inställningar.... +Dialogrutan Lokala inställningar visas, som låter dig anpassa anteckningen. + + + + + + +Tack till och licens + +&knotes; + +Program copyright 1997 Bernd Wuebben wuebben@kde.org + +Bidragsgivare: + +Wynn Wilkeswynnw@calderasystems.com + + + +Dokumentation copyright 2000 Greg M. Holmes holmegm@earthlink.net + +Dokumentation uppdaterad 2001 av Fabian Del Santo linuxgnu@yahoo.com.au och 2003 av &Lauri.Watts; &Lauri.Watts.mail;. + + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + +&documentation.index; + +
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+ + + + +Handbok &konsolekalendar; + + +Tuukka Pasanen
illuusio@mailcity.com
+
+ +Allen Winter
awinterz@users.sourceforge.net
+
+ +Malcolm Hunter
malcolm.hunter@gmx.co.uk
+Granskning +
+Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +20022004Tuukka Pasanen + + + +20032005Allen Winter + + +&FDLNotice; + + + +2004-04-15 +1.1.1 + + +&konsolekalendar; är ett kommandoradgränssnitt för &kde;:s kalendrar. + + + + +KDE +&package; +&kappname; +KOrganizer + + +
+ + + +Inledning + +&konsolekalendar; är ett kommandoradgränssnitt för &kde;:s kalendrar. Det låter dig visa, infoga, ta bort eller ändra kalenderhändelser via kommandoraden eller från ett skriptspråk. Dessutom kan &konsolekalendar; skapa en ny &kde;-kalender, exportera en &kde;-kalender till ett antal andra format, och importera en annan &kde;-kalender. + +I sitt grundläggande läge visar &konsolekalendar; händelselistan i standardkalendern för aktuellt datum (från 7:00 till 17:00). + +Huvudfunktioner i &konsolekalendar;: +Visa kalenderposter från ett startdatum och -tid till ett slutdatum och -tid +Infoga (lägga till) kalenderposter +Ta bort (avlägsna) kalenderposter +Modifiera (ändra) kalenderposter +Skapa en ny kalender +Exportera kalenderposter till andra filformat +Importera en befintlig &kde;-kalender + + +&konsolekalendar; är inte ett annat grafiskt gränssnitt till en &kde;-kalender (dvs. &korganizer;) &konsolekalendar; är bara avsett för användning där ett grafiskt användargränssnitt inte är praktiskt eller möjligt. + +&konsolekalendar; tillhandahåller inte ett fullständigt språk för att göra förfrågningar om användarens kalender, det är heller inte upphovsmännens avsikt att någonsin lägga till en sådan möjlighet. Enkla kommandoradsväljare tillhandahålls för att komma åt kalenderhändelser i ett datum- och tidsintervall. + + + + +Funktioner +I det här kapitlet lär du dig om huvudfunktionerna i &konsolekalendar;, och hur du kan styra dem med kommandoradsväljare (kom ihåg att &konsolekalendar; inte har ett grafiskt användargränssnitt, utan bara är ett kommadoradsprogram). + +Du lär dig om att infoga, ta bort och ändra kalenderhändelser, och hur händelser kan exporteras till andra filformat. Att skapa och importera &kde;-kalendrar täcks också i det här kapitlet. + + +Visa händelser + +I normalläge, eller genom att använda väljaren --view, listar &konsolekalendar; händelser i ett angivet datum- och tidsintervall. + + +För att visa alla dagens händelser (från 7:00 till 17:00), kör helt enkelt: + + +% konsolekalendar + + + + + + + +I nästa exempel, visar vi alla händelser för veckan från 18 till 22 augusti: + + +% konsolekalendar + + + + + + + +Visa nästa händelse(r) i kalendern från aktuell tid och framåt: + + +% konsolekalendar + + + + + + + +För att visa alla händelser för de fem nästa dagarna, kör: + + +% konsolekalendar 5 + + + + + + + + + + +Infoga händelser + +&konsolekalendar; kan infoga händelser i en &kde;-kalender eller kalenderresurs med kommandoradsväljaren --add. Händelser som infogas med lyckat resultat, visas omedelbart av &kde;:s kalenderprogram (som &korganizer;). + + +I följande exempel infogas en händelse som börjar 2003-06-04 (4:e juni, 2003) klockan 10:00 och slutar klockan 12:00 med sammanfattningen "Läkarbesök" i användarens standardkalenderresurs: + + + +% konsolekalendar \ + + + + + + +I det här exemplet läggs en födelsedag till i användarens standardkalenderresurs: + + +% konsolekalendar \ + + + + + + +Här infogas en veckas semester i en delad semester-kalender: + + +% konsolekalendar \ + + + + + + + + +Ta bort poster + +&konsolekalendar; stöder att ta bort poster i en kalenderfil eller resurs med kommandoradsväljaren --delete. Kalenderposter som ska tas bort specificeras exakt med en unik identifieringssträng (UID) med väljaren --uid. Unika identifierare hittas genom att först titta på händelsen med väljaren --view. + +Händelser som tas bort med lyckat resultat, tas omedelbart bort inne i &kde;:s kalenderprogram (till exempel &korganizer;). + +När du tar bort något från kalendern kan du inte ångra det! Med andra ord, när du tar bort en post kan du inte få tillbaka den borttagna posten. Den är borta för alltid. + + +Här tar vi bort en kalenderpost med UID &konsolekalendar;-1887551750.196: + + +% konsolekalendar + + + + + + + +Ändra händelser + +&konsolekalendar; stöder att ändra befintliga poster i en kalenderfil eller resurs med kommandoradsväljaren --change. Kalenderposter som ska ändras specificeras exakt med en unik identifieringssträng (UID) med väljaren --uid. Unika identifierare hittas genom att först titta på händelsen med väljaren --view. + +Att ändra beter sig på samma sätt som att infoga: Du kan ändra startdatum och -tid, slutdatum och -tid, beskrivning, plats och sammanfattning för en händelse. För händelser som ändras med lyckat resultat, visas ändringen omedelbart av &kde;:s kalenderprogram (som &korganizer;). + +Exempel: Här ändrar vi sammanfattningen och beskrivningen för en kalenderpost med UID &konsolekalendar;-1887551750.196: + + + +% konsolekalendar + + + + + + +Skapa en ny kalenderfil + +&konsolekalendar; kan användas för att skapa en ny &kde;-kalenderfil. Eftersom du inte kan infoga en post i en kalender som inte finns, måste du först skapa filen med kommandoradsväljarna --create och --file. + + +Skapa en kalenderfil som heter /data/share/calendars/semester.ics. + + +% konsolekalendar + + + + + + + +Export till andra format + +&konsolekalendar; kan exportera en &kde;-kalender till andra välkända format. Att exportera är ett särskilt sätt att visa. Normalt visas händelser med &konsolekalendar; textformat. För att ändra visningsformat använd kommandoradsväljaren --export-type. + +För att se en lista med alla exportformat som stöds, använd alternativet --export-list, som följer: + + + + +% konsolekalendar + + + + + + + +Exportformat + +Några, men inte nödvändigtvis alla, format som stöds beskrivs i det här avsnittet. + + +&konsolekalendar; textformat + +&konsolekalendar;-textformat är &konsolekalendar;s eget format och det är konstruerat för att vara bekvämt att läsa och kunna tolkas av efterföljande skript. + +&konsolekalendar; textformat är: Date:\t<Händelsens datum>(dddd åååå-MM-dd) +[\t<Händelsens starttid>(tt:mm) - <Händelsens sluttid>(tt:mm)] +Summary: +\t<Sammanfattning av händelsen | "(ingen sammanfattning tillgänglig)"> +Location: +\t<Händelsens plats | "(ingen platsinformation tillgänglig)"> +Description: +\t<Beskrivning av händelsen | "(ingen beskrivning tillgänglig)"> +UID: +\t<Händelsens UID> +-------------------------------------------------- + + + + +Till exempel: Date: Tisdag 2003-11-01 + 8:00 - 9:00 +Summary: + Personalmöte +Location: + Konferensrummet +Description: + Träffa hela personalen för att diskutera projektet. +UID: + &konsolekalendar;-1128954167.1013 +-------------------------------------------------- + + + + + + + +&konsolekalendar; kort textformat + +Kort textformat tillhandahåller en kompaktare mindre utförlig version av &konsolekalendar;s eget format. + +&konsolekalendar; kort textformat är: [--------------------------------------------------] +{<Händelsens datum>(dddd åååå-MM-dd)] +[<Händelsens starttid>(tt:mm) - <Händelsens sluttid>(tt:mm) | "\t"] +\t<Sammanfattning av händelsen | \t>[, <Händelsens plats>] +\t\t<Beskrivning av händelsen | "\t"> + + + + +Till exempel: -------------------------------------------------- +Tisdag 2003-11-01 +08:00 - 09:00 Personalmöte, Konferensrummet + Träffa hela personalen för att diskutera projektet. + + + + + + + +Format med värden åtskilda av kommatecken (<acronym +>CSV</acronym +>) + +Formatet med värden åtskilda av kommatecken visar händelsevärden i samma ordning som &konsolekalendar;s textformat. Den enda skillnaden är att informationen finns på samma rad med varje fält åtskilt av ett kommatecken. De skapade exportfilerna kan direkt importeras i kalkylark som &kspread;, OpenOffice.org Calc och &Microsoft; Excel. Dessutom är CSV-formatet lätt att tolka med efterföljande skript. + +Formatet med värden åtskilda av kommatecken (CSV) är: ÅÅÅÅ-MM-DD,TT:MM,ÅÅÅÅ-MM-DD,TT:MM,sammanfattning,plats,beskrivning,UID + + + + +Till exempel: 2003-11-01,08:00,2003-11-01,09:00,Personalmöte,Konferensrummet,Träffa hela personalen\ +i det stora konferensrummet.,&konsolekalendar;-1128954167.1013 + + + + + + + +<acronym +>HTML</acronym +>-format + +Exportformatet HTML skapar en giltig HTML-fil som kan publiceras på WWW. Exportformatet är inte lämpligt för efterföljande tolkning av ett skript, men är mycket trevligt för att publicera kalendrar så att de enkelt kan beskådas. + +Här ska en skärmbild visas + + + + +<acronym +>HTML</acronym +>-månadsformat + +Formatet skapar en HTML-fil som visar alla möten under de månader som anges av tidsintervallet. Exportformatet är inte lämpligt för efterföljande tolkning av ett skript, men är mycket trevligt för att publicera kalendrar så att de enkelt kan beskådas. + +Här ska en skärmbild visas + + + + + + +Importera kalendrar + +&konsolekalendar; kan importera en ICS-kalenderfil till en &kde;-kalender. Alla händelser från kalendern som importeras infogas, inklusive identiska händelser. I nästa utgåva av &konsolekalendar; kommer inte identiska händelser att infogas. + + +För att importera kalenderfilen annan.ics i kalendern aktuell.ics, kör: + + +% konsolekalendar + + + + + + + + + +Kommandoradsväljare + +&konsolekalendar; stöder följande väljare: + + + + + + Alternativ + Beskrivning + + + + + + Visar hjälp om programmets väljare. + + + + Visar information om programmets upphovsmän. + + + + Visar programmets versionsinformation. + + + + Visar programmets licensinformation. + + + + Skriver ut hjälpsamma meddelanden under körning. + + + + Skriv ut vad som skulle ha gjorts, men utför det inte. Ändrar inga filer: infogar, tar bort eller ändrar inga befintliga filer, eller skapar några nya filer. + + +  kalenderfil + Ange en kalenderfil att använda. Om den inte anges, används &korganizer;s standardresurs. + + + Huvudkommandolägen: + + + + Skriv ut kalenderhändelser i angivet exportformat. + + + + Infoga en händelse i kalendern. + + + + Ändra en befintlig händelse i kalendern. + + + + Ta bort en befintlig händelse i kalendern. + + + + Skapa en ny kalenderfil om den inte finns. + + +  importfil + Importera kalendern i huvudkalendern. + + + Väljare för kommandolägen: + + + + Visa alla kalenderposter. + + + + Visa nästa händelse i kalendern. + + +  dagar + Visa nästa antal dagars händelser med början på angivet datum. + + +  UID + Visa, ta bort eller ändra händelsen med den här unika identifieringssträngen. + + +  datum + Börja med dagen [ÅÅÅÅ-MM-DD]. Standardvärde är dagens datum. + + +  tid + Börja med tiden [TT:MM]. Standardvärde för visning är 07:00. För att lägga till eller ändra en flytande händelse, använd alternativen eller . + + +  slutdatum + Sluta med dagen [ÅÅÅÅ-MM-DD]. Standardvärde anges av . + + +  sluttid + Sluta med tiden [TT:MM]. Standardvärde för visning är 17:00. För att lägga till eller ändra en flytande händelse, använd alternativen eller . + + +  epok + Börja vid tiden [sekunder efter epoken]. + + +  epok + Sluta vid tiden [sekunder efter epoken]. + + +  sammanfattning + Lägg till sammanfattning till händelse (fungerar vid tillägg och ändring). + + +  beskrivning + Lägg till beskrivning till händelse (fungerar vid tillägg och ändring). + + +  plats + Lägg till plats till händelse (fungerar vid tillägg och ändring). + + + Exportalternativ: + + +  exporttyp + Exportera filtypen. Standardfiltyp för export är text. + + +  exportfil + Exportera till fil. Normalt skrivs utdata till standardutmatningen. + + + + Skriv ut lista med exporttyper som stöds och avsluta. + + + + + + + + +Vanliga frågor +&reporting.bugs; &updating.documentation; + + +Vilka inställningsfiler använder &konsolekalendar;? + + +Inga. + + + + + + +Vad är programnamnet för &konsolekalendar;? + + +&konsolekalendar;s programnamn är konsolekalendar. + + + + + +Vad är formatet för att ange datum? + + +&konsolekalendar; förkastar datum som anges på kommandoraden om de inte anges enligt standarden ISO 8601, det vill säga ÅÅÅÅ-MM-DD, där ÅÅÅÅ representerar år med fyra siffror (som 2003), MM representerar månader med två siffror (01, 02, ... 12), och DD representerar dagar med två siffror (01, 02, ... 31). +&konsolekalendar; exporterar alltid datum enligt formatet ISO 8601. + + + + + +Vad är formatet för att ange tid? + + +&konsolekalendar; förkastar tider som anges på kommandoraden om de inte anges enligt standarden ISO 8601, det vill säga TT:MM:SS, där TT representerar timmar med två siffror (01, 02, ... 24), MM representerar minuter med två siffror (01, 02, ... 60), och SS representerar sekunder med två siffror (01, 02, ... 60). +&konsolekalendar; exporterar alltid tider enligt formatet ISO 8601. + + + + + +Kommer &konsolekalendar; att infoga en ny händelse i kalendern som är identisk med en som redan finns? + + +Nej. Se nästa fråga. + + + + + +Hur avgör &konsolekalendar; att en händelse är identisk till en som redan finns i kalendern? + + +&konsolekalendar; kontrollerar angivet startdatum och -tid, slutdatum och -tid, och sammanfattningen mot alla händelser i kalendern. En träff sker om alla tre värden passar ihop med en befintlig händelse. + + + + + +Kan en händelse som inte flyter ändras till en flytande händelse? + + +Ja. Använd alternativet med . + + + + + +Varför skrivs händelsernas UID:er ut i de flesta exportformat? + + +Eftersom du måste ange UID:er för att ta bort eller ändra händelser. Om du inte vill se händelsernas UID:er, använd då exportformatet kort (). + + + + + +Hur kan jag få en fråga tillagd bland de här vanliga frågorna? + + +Skicka dina frågor till illuusio@lycos.com. + + + + + + + + + +Tack till och licens + +&konsolekalendar; program copyright 2002,2003: + + +Tuukka Pasanen illuusio@mailcity.com +Allen Winter awinterz@users.sourceforge.net + + +Dokumentation copyright 2003: + +Allen Winter awinterz@users.sourceforge.net +Tuukka Pasanen illuusio@mailcity.com + + +Stefan Asserhällstefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar &konsolekalendar; +&install.intro.documentation; &konsolekalendar; levereras tillsammans med &kde; 3, och är inte separat tillgängligt. + + + + +Krav + +&konsolekalendar; kräver att &kde;:s standardbibliotek är installerade (paketet kdelibs). För att kompilera från källkod, behöver du också &Qt; och kdelibs utvecklingspaket. + +Du hittar en lista över ändringar i filen ChangeLog. + + + +Kompilering och installation + +Det här avsnittet ger en snabb översikt av byggprocessen. Läs gärna Kompilera &kde; 3.2.x för fullständiga instruktioner. + +Om du inte kan skaffa ett lämpligt förkompilerat binärpaket, måste du kompilera &konsolekalendar; själv från källkod. Hämta källkodspaketfilen kdepim-x.x.tar.bz2. Packa upp den i en ny katalog med ett kommando som liknar tar , och gå till katalogen som har skapats. +&install.compile.documentation; Om du har mer än en version av &kde; installerad (t.ex. &kde; 2 och &kde; 3), kan &konsolekalendar; möjligen installeras i fel &kde;-katalog. Om det behövs, kan du ange &kde;-katalogen som en väljare till ./configure. Till exempel, om &kde; är installerad i /opt/kde3: + +./configure --prefix=/opt/kde3 + + + + +Anpassning + +Inga särskilda inställningar krävs för att få &konsolekalendar; att köra med &kde;:s skrivbordsmiljö. + + + + + +&documentation.index; +
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differ diff --git a/tde-i18n-sv/docs/kdepim/kontact/configuration-starting-component.png b/tde-i18n-sv/docs/kdepim/kontact/configuration-starting-component.png new file mode 100644 index 00000000000..56311fe14e7 Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/kontact/configuration-starting-component.png differ diff --git a/tde-i18n-sv/docs/kdepim/kontact/index.cache.bz2 b/tde-i18n-sv/docs/kdepim/kontact/index.cache.bz2 new file mode 100644 index 00000000000..bb2313b7a2f Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/kontact/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdepim/kontact/index.docbook b/tde-i18n-sv/docs/kdepim/kontact/index.docbook new file mode 100644 index 00000000000..24e6ccbaab1 --- /dev/null +++ b/tde-i18n-sv/docs/kdepim/kontact/index.docbook @@ -0,0 +1,1215 @@ + +PIM"> + + + + + Akregator"> + KitchenSync"> +]> + + + + + +Handbok &kontact; + + +Cornelius Schumacher
schumacher@kde.org
+
+ +Antonio Salazar
savedfastcool@gmail.com
+
+ +Daniel Molkentin
molkentin@kde.org
+
+
+ + + +2003-2005Cornelius Schumacher + + +&FDLNotice; + +2005-02-22 +1.1 + +&kontact; är den integrerade lösningen för dina behov av personlig informationshantering (&PIM;). Den kombinerar välkända &kde;-program som &kmail;, &korganizer; och &kmail; i ett enda gränssnitt för att tillhandahålla ett enkelt sätt att komma åt e-post, kalenderfunktion, adressbok och andra funktioner för informationshantering. + + +KDE +kdepim +Kmail +Filofax +Adressboken +Anteckningslappar +Akregator +PIM +grupprogram +Outlook +Evolution + + +
+ + + +Inledning + +&kontact; är den integrerade lösningen för personlig informationshantering. Den kombinerar de välkända &kde;-programmen för e-post, kalender, adressbok, anteckningar och diskussionsgrupper (&kmail;, &korganizer;, &kaddressbook;, &knotes; och &knode;) i ett enda gränssnitt. Eftersom det är baserat på ett sant komponentramverk, erbjuder &kontact; exakt samma funktioner som de fristående programmen, och lägger till fler funktioner genom att utnyttja det integrerade sätt som &kontact; kör programmen som komponenter. Användare behåller fortfarande valet av vilka program som ska köras i &kontact;, och vilka som ska köras fristående. + +Förutom funktionerna i varje individuellt program tillhandahåller &kontact; en översiktsvy och avancerade drag och släpp funktioner mellan komponenter. + + + + + +Komponenter i &kontact; + +&kontact; integrerar följande program. För detaljinformation om hur de används, se varje programs handbok. Där beskrivs både hur de körs som komponenter inne i &kontact;, och hur de körs som fristående program. + + +&kmail; +&kmail;, &kde;:s e-postprogram. + + + +&korganizer; +Filofax, &kde;:s filofax och schemaläggningsprogram. + + + +&kaddressbook; +Adressboken, &kde;:s kontakthantering. + + + +&knotes; +Anteckningslappar, gula klisterlappar. + + + +&knode; +&knode;, &kde;:s diskussionsgruppsläsare. + + + +&kpilot; +&kpilot;, &kde;:s synkroniseringsprogram för Palm Pilot. + + + +&kitchensync; +&kitchensync;, &kde;:s synkroniseringsprogram. + + + +&akregator; +&akregator;, &kde;:s läsare av RSS-kanaler. + + + + + +&kontact;s huvudfönster + +Huvudfönstret består av en sidopanel till vänster som visar ikonerna för de tillgängliga komponenterna, huvudvyn till höger som innehåller den aktiva komponentens huvudfönster och den vanliga menyraden, verktygsraderna och statusraden. + + +Sidopanelen + +Sidopanelen tjänar flera syften. Den gör det möjligt att byta mellan komponenter, visar vilken komponent som är aktiv och fungerar som mål för drag-och-släpp till de olika programmen. + + +Sidopanelen i &kontact; + + + +Sidopanelen i &kontact; + + +Sidopanelen i &kontact; + + + + +För att byta mellan komponenter, klicka helt enkelt på motsvarande ikon. Komponentens huvudfönster visas och menyraden, verktygsraden och statusraden anpassas för att motsvara funktionerna i den aktiva komponenten. Om du aktiverar en komponent för första gången, kan det uppstå en kort fördröjning innan huvudvyn ändras, eftersom komponenter laddas vid behov. Det betyder att du inte slösar minne på komponenter du inte använder. + +Ikonerna i sidopanelen kan också användas som mål för drag-och-släpp. Du kan till exempel dra ett brev från e-postkomponenten och släppa det på ikonen för att-göra-listan eller kalendern för att skapa en uppgift eller händelse som hör ihop med brevet. + +Till sist kan du ändra storlek på ikonerna i sidopanelen. Ett högerklick på sidopanelen ger dig alternativen att använda stora, normala eller små ikoner, samt alternativet att bara använda text istället för ikoner. + +Om du ogillar sidoraden kan du helt enkelt dölja den genom att dra avdelaren. Ett alternativt sätt att navigera mellan delar tillhandahålls av navigeringsverktygsraden som alltid placeras på andra sidan av huvudfönstret från sidoraden. + + + + + + +Huvudvyn + +Vyn till höger som upptar största delen av området i &kontact;s huvudfönster, visar den aktiva komponenten. Det motsvarar exakt huvudfönstret som komponenten använder när den kör som ett fristående program. Den markerade ikonen i sidopanelen anger vilket program som huvudvyn hör till. &kontact; kommer ihåg vilken komponent som var aktiv, så när &kontact; startas, visar vyn från början den som var aktiv när &kontact; senast avslutades. + + +&kontact;s huvudfönster + + + +&kontact;s huvudfönster + + +&kontact;s huvudfönster + + + + +Dessutom finns det två sätt att överskrida komponenten som &kontact; startar med. Det första är som väljare vid anrop av programmet &kontact; (se ). Det andra är en inställning i &kontact;s inställningsdialogruta som låter dig alltid starta &kontact; med ett visst läge. + + +&kontact;s komponentinställning vid start + + + +&kontact;s komponentinställning vid start + + +&kontact;s komponentinställning vid start + + + + + + + +Meny, verktygsrader och statusrad + +Menyraden, verktygsraden och statusraden anpassas för den aktiva komponenten. Det betyder att förutom några gemensamma funktioner som hjälpmenyn, som visas för alla komponenter, finns det alternativ som byts när den aktiva komponenten ändras. Alternativen som är tillgängliga för varje komponent är desamma som är tillgängliga när programmet körs fristående. + + +Vyer av &kontact;s menyrader i översiktsvyn, brevvyn och kalendervyn + + + +Vyer av &kontact;s menyrader i översiktsvyn, brevvyn och kalendervyn + + + + + +Vyer av &kontact;s menyrader i översiktsvyn, brevvyn och kalendervyn + + + +Vyer av &kontact;s menyrader i översiktsvyn, brevvyn och kalendervyn + + + + + +Vyer av &kontact;s menyrader i översiktsvyn, brevvyn och kalendervyn + + + +Vyer av &kontact;s menyrader i översiktsvyn, brevvyn och kalendervyn + + +Vyer av &kontact;s menyrader i översiktsvyn, brevvyn och kalendervyn + + + + +Ett särskilt alternativ som är gemensamt för alla komponenter är alternativet Ny. Det möjliggör att nya objekt, som brev, kontakter, möten och uppgifter skapas oberoende av vilken komponent som är aktiv. Komponenten som är ansvarig för att behandla det valda objektet startas, om det behövs, och tar över objektet som skapats. + + +Menyn Ny i &kontact; + + + +Menyn Ny i &kontact; + + +Menyn Ny i &kontact; + + + +En annan vanlig åtgärd är Synkronisera. Den synkroniserar brev- och grupprogramkorgar beroende på aktiv komponent. Om t.ex. kalenderkomponenten är aktiv, synkroniserar knappen alla kalenderkorgar. I översiktsvyn synkroniserar åtgärden alla korgar, oberoende av innehåll. + + + +Drag och släpp-funktioner + +&kontact; tillhandahåller avancerade funktioner för drag och släpp mellan de program som ingår. Det följande är en kortfattad beskrivning av var och en av de specifika åtgärderna för drag och släpp som kan utföras, och resultatet av var och en. + + +&kmail; -> &korganizer;s att-göra-lista + +Att dra ett brev från &kmail;s rubrikruta till ikonen för &korganizer;s att-göra-lista () skapar en ny uppgift med titeln Brev: rubrik och innehållet Från: avsändare Till: mottagare Rubrik: rubrik (där text som ser ut så här är information från själva brevet), samt brevet självt som en bilaga. + + + + +&kmail; -> &korganizer;s kalender + +Att dra ett brev från &kmail;s rubrikruta till ikonen för &korganizer;s kalender () skapar en ny händelse med titeln Brev: rubrik och innehållet Från: avsändare Till: mottagare Rubrik: rubrik (där text som ser ut så här är information från själva brevet), samt brevet självt som en bilaga. + +Observera att dra till att-göra knappen skapar en uppgift, medan att dra till kalendern skapar en händelse. Mer om denna skillnad är tillgängligt i &korganizer;s dokumentation. + + + + + +&kmail; -> &kaddressbook; + +Att dra ett brev från &kmail;s rubrikruta till ikonen för adressboken () skapar en ny kontakt med avsändarens e-postadress, om en kontakt med det namnet inte redan finns. En dialogruta ger dig information om åtgärden. + + + + + + +&kaddressbook; -> &korganizer;s att-göra-lista + +Att dra ett godtyckligt antal poster från adressbokens huvudfönster till ikonen för &korganizer;s att-göra-lista () skapar en ny uppgift med titeln "Möte" och valda kontakter som deltagare. + +Observera att dra till att-göra knappen skapar en uppgift, medan att dra till kalendern skapar en händelse. Mer om denna skillnad är tillgängligt i &korganizer;s dokumentation. + + + + + +&kaddressbook; -> &korganizer;s kalender + +Att dra ett godtyckligt antal poster från adressbokens huvudfönster till ikonen för &korganizer;s att-göra-lista () skapar en ny händelse med titeln "Möte" och valda kontakter som deltagare. + +Observera att dra till att-göra knappen skapar en uppgift, medan att dra till kalendern skapar en händelse. Mer om denna skillnad är tillgängligt i &korganizer;s dokumentation. + + + + +&knotes; -> &korganizer;s uppgiftslista + +Att dra en anteckning från &knotes; till ikonen för &korganizer;s uppgiftslista ( ) skapar en ny uppgift med titeln inställd till anteckningens titel, och beskrivningen till själva anteckningen. + + + + + + + + + +Översiktsvyn + +Standardvyn när &kontact; startas för första gången är översiktsvyn. Den visar en översikt över den mest relevanta information som tillhandahålls av de valda komponenterna i &kontact;. Det kan vara rubriker i nyhetsläsaren, nära förestående möten eller födelsedagar, aktuella uppgifter, en väderprognos, etc. Informationen som visas kan anpassas genom att välja respektive komponent i &kontact;s inställningsdialogruta. + + +Översiktsvyn i &kontact; + + + +Översiktsvyn i &kontact; + + +Översiktsvyn i &kontact; + + + + + +Ändra position för komponenterna i översiktsvyn + +Översiktsvyn låter dig ändra var komponenterna finns i själva vyn. Om du alltså föredrar att ha speciella datum längst ner till vänster, och uppgifter längst upp till höger, kan du arrangera om översiktsvyn för att motsvara det. + +Att ändra position för komponenterna i översiktsvyn är så enkelt som att dra dem till den nya platsen du vill att de ska finnas. Klicka och håll komponentens gråa namnlist och dra komponenten dit du vill att den ska vara. Observera att positioneringen görs i förhållande till andra komponenter. Du kan alltså flytta brevkomponenten under uppgiftskomponenten i vyn, men du kan inte placera den på en specifik position.. Om du bara har en komponent i översiktsvyn är den enda möjligheten att flytta den mellan de två kolumnerna i vyn. Två komponenter kan antingen vara två i en kolumn eller en i vardera kolumn, och så vidare. Så fort du drar en komponent, ser du en liten förhandsgranskningsruta som följer med musen och visar komponenten. + + +Arrangera om översiktsvyn i &kontact; + + + +Arrangera om översiktsvyn i &kontact; + + +Arrangera om översiktsvyn i &kontact; + + + + + + + + + +Anpassa &kontact; + + +&kontact;s inställningsfönster + +När alternativet Anpassa &kontact; väljes i menyn Inställningar, visas &kontact;s inställningsdialogruta. Den tillhandahåller en lista med tillgängliga komponenter i &kontact;. Du kan klicka på symbolen - intill komponentnamnen för att dra ihop alternativen så att du kan se alternativen för komponenten du letar efter. Genom att markera en komponent i listan under en rubrik, visas den inställningssidan till höger. + + +&kontact;s inställningsfönster + + + +&kontact;s inställningsfönster + + +&kontact;s inställningsfönster + + + + +Dessutom kan du visa en dialogruta som låter dig välja vilka komponenter du vill aktivera i en lista, genom att klicka på knappen Anpassa.... Genom att markera rutan intill komponentnamnet, väljer du att komponenten ska läggas till i sidoraden och i översiktsvyn. Komponenten laddas, och dess huvudvy visas i huvudfönstret när ikonen i sidopanelen klickas för första gången. Genom att avmarkera kryssrutan tas komponenten bort från sidopanelen och översiktsvyn. Ändringar verkställs genom att klicka på knapparna Verkställ eller Ok. + + +&kontact;s komponentvalsfönster + + + +&kontact;s komponentvalsfönster + + +&kontact;s komponentvalsfönster + + + + +Du kan också anpassa enskilda komponenter genom att aktivera komponenten med ett klick på motsvarande ikon i huvudfönstrets sidopanel, och därefter välja menyalternativet Anpassa programnamn i menyn Inställningar. + + +&kontact;s inställningsmeny när Kmail är valt + + + + + +&kontact;s inställningsmeny när Kmail är valt + + +&kontact;s inställningsmeny när Kmail är valt + + + + + + + +Anpassa &kontact;s översiktsvy + +När du väljer Anpassa översiktsvy... i &kontact;s meny Inställningar (bara tillgänglig i översiktsvyn), dyker en dialogruta upp som låter dig välja vilka översiktsinsticksprogram som &kontact; ska visa i översiktsvyn. Här är en kortfattad lista med insticksprogrammen som för närvarande är tillgängliga, och vad de gör: + + +&kontact;s översiktsinsticksprogram: Kalender + +Insticksprogrammet Kalender för &kontact;s översiktsvy lägger till ett område i vyn som heter Möten. Det visar alla möten som för närvarande är planerade. + + +&kontact;s översiktsinsticksprogram för kalender + + + + + +&kontact;s översiktsinsticksprogram för kalender + + +&kontact;s översiktsinsticksprogram för kalender + + + + + + +&kontact;s översiktsinsticksprogram: Kontakter + +Insticksprogrammet Kontakter för &kontact;s översiktsvy lägger till ett område i vyn som heter Födelsedagar och årsdagar där födelsedagar och årsdagar för dina kontakter visas (för kontakter som har informationen angiven i sin kontaktinformation, se adressbokens dokumentation för mer information om hur man anger relevant kontaktinformation). Det innehåller följande information: + + + + Antal dagar från idag som händelsen kommer att inträffa + + + Datum för födelse eller årsdag + + + Namn (klicka på det för att skicka e-post, högerklicka för alternativet att visa information om kontakten) + + + Ålder eller årsdag + + + + +&kontact;s översiktsinsticksprogram för kontakter + + + + + +&kontact;s översiktsinsticksprogram för kontakter + + +&kontact;s översiktsinsticksprogram för kontakter + + + + + + +&kontact;s översiktsinsticksprogram: Kpilot + +Insticksprogrammet Kpilot för &kontact;s översiktsvy lägger till ett område i vyn som heter Kpilot information. Området innehåller en mängd information från Kpilot, inklusive: + + + + Senaste synkronisering (med synkroniseringslogg) + + + Användare som senast synkroniserade + + + Enhet som senast synkroniserades + + + Nuvarande status + + + Tillgängliga kanaler + + + + +&kontact;s översiktsinsticksprogram för Kpilot + + + + + +&kontact;s översiktsinsticksprogram för Kpilot + + +&kontact;s översiktsinsticksprogram för Kpilot + + + + + + +&kontact;s översiktsinsticksprogram: Brev + +Insticksprogrammet Brev för &kontact;s översiktsvy lägger till ett område i vyn som heter Nya brev. Området uppdateras varje gång du tar emot nya brev, med information om hur många brev det finns och i vilka korgar de finns. + + +&kontact;s översiktsinsticksprogram för brev + + + + + +&kontact;s översiktsinsticksprogram för brev + + +&kontact;s översiktsinsticksprogram för brev + + + + + + +&kontact;s översiktsinsticksprogram: Nyhetsläsaren + +&kontact;s översiktsinsticksprogram Nyhetsläsaren lägger till ett område i vyn som heter Nyhetskanaler. Området innehåller senaste nytt från nyhetskanalerna som för närvarande är inställda. Du kan lägga till och ta bort kanaler i &kontact;s inställning av översiktsvyn. Observera att från &kde; 3.4, är ett effektivare sätt att komma åt information från RSS-kanaler det nya programmet &akregator;, som tillhandahåller underrättelser istället för att ständigt behöva kontrollera översiktsvyn för att se om nya artiklar har dykt upp. + + +&kontact;s översiktsinsticksprogram för nyhetsläsaren + + + + + +&kontact;s översiktsinsticksprogram för nyhetsläsaren + + +&kontact;s översiktsinsticksprogram för nyhetsläsaren + + + + + + +&kontact;s översiktsinsticksprogram: Anteckningar + +Insticksprogrammet Anteckningar för &kontact;s översiktsvy lägger till ett område i vyn som heter Anteckningar. Området visar titlar för alla aktuella anteckningar (titlarnas förvalda värde är datum och tid då anteckningen skapades). Genom att klicka på en antecknings titel visas anteckningsområdet. + + +&kontact;s översiktsinsticksprogram för anteckningar + + + + + +&kontact;s översiktsinsticksprogram för anteckningar + + +&kontact;s översiktsinsticksprogram för anteckningar + + + + + + +&kontact;s översiktsinsticksprogram: Att-göra-lista + +Insticksprogrammet Att-göra lista för &kontact;s översiktsvy lägger till ett område i vyn som heter Uppgifter. Området innehåller alla nuvarande uppgifter, inklusive de som är färdiga. Den visar uppgiftens titel, procent som är färdigt, och uppgiftens nuvarande status. Observera att du kan rensa alla färdiga uppgifter via &kontact;s att-göra-lista. För närvarande händer ingenting vid ett klick på en uppgift. + + +&kontact;s översiktsinsticksprogram för att-göra-lista + + + + + +&kontact;s översiktsinsticksprogram för att-göra-lista + + +&kontact;s översiktsinsticksprogram för att-göra-lista + + + + + + +&kontact;s översiktsinsticksprogram: Speciella datum + +&kontact;s översiktsinsticksprogram Speciella datum lägger till ett område som heter Speciella datum. Området innehåller information baserat på urvalskriterier som väljes i insticksprogrammets inställningar i &kontact;s inställning av översiktsvyn. Insticksprogrammet Speciella datum är särskilt användbart eftersom det kan visa födelsedagar, årsdagar, helger och särskilda tillfällen både från kalendern och kontaktlistan på ett ställe. + + +&kontact;s översiktsinsticksprogram för speciella datum + + + + + +&kontact;s översiktsinsticksprogram för speciella datum + + +&kontact;s översiktsinsticksprogram för speciella datum + + + + + + +&kontact;s översiktsinsticksprogram: Väder + +Insticksprogrammet Väder för &kontact;s översiktsvy lägger till ett område i vyn som heter Väderrapport. Området innehåller information om vädret på platser som för närvarande är inställda. För mer information om att ställa in Kweather, programmet för väderrapporter som används som insticksprogram i &kontact;, se Kweathers dokumentation. + + +&kontact;s översiktsinsticksprogram för väder + + + + + +&kontact;s översiktsinsticksprogram för väder + + +&kontact;s översiktsinsticksprogram för väder + + + + + + + +&kontact;-profiler +&kontact;s stöd för profiler gör det möjligt att ladda och spara användarinställningar som profiler. Inställningarna som lagras i profilen omfattar typiska alternativ som hör ihop med utseende och känsla, som programspecifika färgscheman, ikonuppsättningar, verktygsradernas layout och programmets standardvärden. Personlig information, t.ex. konton och identiteter, lagras inte i profiler. Två standardprofiler tillhandahålls av Kontact: "&kontact;-stil", som innehåller &kontact;s standardinställningar, och "Outlook-stil", vilken anpassar &kontact; till Microsoft Outlooks utseende och känsla. Användaren kan anpassa befintliga profiler, skapa nya profiler från nuvarande inställningar, samt importera och exportera profiler. Välj "Anpassa profiler" i menyn "Inställningar" för att hantera profiler. + + + + + +&kontact; på kommandoraden + +&kontact; har flera kommandoradsväljare som kan användas för vissa åtgärder. + +För det första stöder &kontact; kommandoradsväljare som alla KDE och Qt-program stöder. Du kan få en fullständig lista över dem genom att skriva: + +% kontact --help-all + +&kontact; stöder också flera specifika kommandoradsväljare. + + +Kommandoradsväljare + + +Modulrelaterade väljare + +För att få en lista med alla tillgängliga moduler i &kontact;, kan du skriva: + +% kontact --list + +För att starta &kontact; med en viss modul aktiv, skriv därefter: + +% kontact --module modulnamn + +Där modulnamn är en av modulerna som erhölls med föregående kommando. + + + + + + + + + +Under huven + +&kontact; utnyttjar i stor utsträckning många av &kde;:s nyckelteknologier, däribland utmärker sig Kparts och &DCOP;. + +Integreringen av komponenternas grafiska gränssnitt sker med insticksprogram som tillhandahåller Kparts-versioner av programmen. Det kräver bara ett tunt extralager över den befintliga koden i de fristående programmen. + +&DCOP; används för kommunikation mellan komponenterna. Det har den trevliga egenskapen att det är fullständigt transparent om programmet kör fristående eller inbäddat som en Kpart i &kontact;. När det kör inne i &kontact;, används det effektiva processinterna läget i &DCOP;. + + + + + +Tack till och licens + +&kontact; + +Program copyright 2004, &kde;-utvecklarna + +Bidragsgivare: + + +Cornelius Schumacher schumacher@kde.org + +Daniel Molkentin molkentin@kde.org + +Don Sanders sanders@kde.org + +Tobias König tokoe@kde.org + +Matthis Hölzer-Klüpfel mhk@kde.org, ursprunglig upphovsman till &kontact;s ramverk. + + +Alla värderade utvecklare av programmen som &kontact; integrerar. De har gjort nästan allt arbete. + + + +Dokumentation copyright 2004-2005 + +Bidragsgivare: +Cornelius Schumacher schumacher@kde.org + +Antonio Salazar savedfastcool@gmail.com + +Daniel Molkentin molkentin@kde.org + + +Alla medlemmar av KDE:s dokumentationslista, som hjälpte till med hantering av taggar och stilar. + + + + +Översättning Stefan Asserhällstefan.asserhall@comhem.se + +&kontact;s hemsida finns på http://kontact.kde.org +&underFDL; &underGPL; + + +&documentation.index; +
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plugins-chapter.docbook o2v_importing1.png outlook-to-vcalendar.docbook index.docbook todo-general.png remotefile-resource.png event-general.png event-attendees.png o2v_importing2.png korganizer-resource.png event-freebusy.png event-recurrence.png + @if test -n "$(MEINPROC)"; then echo $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; fi + +docs-am: index.cache.bz2 + +install-docs: docs-am install-nls + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/korganizer + @if test -f index.cache.bz2; then \ + echo $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/korganizer/; \ + $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/korganizer/; \ + elif test -f $(srcdir)/index.cache.bz2; then \ + echo $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/korganizer/; \ + $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/korganizer/; \ + fi + -rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/korganizer/common + $(LN_S) $(kde_libs_htmldir)/$(KDE_LANG)/common $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/korganizer/common + +uninstall-docs: + -rm -rf $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/korganizer + +clean-docs: + -rm -f index.cache.bz2 + + +#>+ 13 +install-nls: + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/korganizer + @for base in o2v_importing3.png plugins-chapter.docbook o2v_importing1.png outlook-to-vcalendar.docbook index.docbook todo-general.png remotefile-resource.png event-general.png event-attendees.png o2v_importing2.png korganizer-resource.png event-freebusy.png event-recurrence.png ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/korganizer/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/korganizer/$$base ;\ + done + +uninstall-nls: + for base in o2v_importing3.png plugins-chapter.docbook o2v_importing1.png outlook-to-vcalendar.docbook index.docbook todo-general.png remotefile-resource.png event-general.png event-attendees.png o2v_importing2.png korganizer-resource.png event-freebusy.png event-recurrence.png ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/korganizer/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in o2v_importing3.png plugins-chapter.docbook o2v_importing1.png outlook-to-vcalendar.docbook index.docbook todo-general.png remotefile-resource.png event-general.png event-attendees.png o2v_importing2.png korganizer-resource.png event-freebusy.png event-recurrence.png ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdepim/korganizer/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdepim/korganizer/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdepim/korganizer/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdepim/korganizer/event-attendees.png b/tde-i18n-sv/docs/kdepim/korganizer/event-attendees.png new file mode 100644 index 00000000000..75e148dec9c Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/korganizer/event-attendees.png differ diff --git a/tde-i18n-sv/docs/kdepim/korganizer/event-freebusy.png b/tde-i18n-sv/docs/kdepim/korganizer/event-freebusy.png new file mode 100644 index 00000000000..66360120d8b Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/korganizer/event-freebusy.png differ diff --git a/tde-i18n-sv/docs/kdepim/korganizer/event-general.png b/tde-i18n-sv/docs/kdepim/korganizer/event-general.png new file mode 100644 index 00000000000..ac8306ccb0b Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/korganizer/event-general.png differ diff --git a/tde-i18n-sv/docs/kdepim/korganizer/event-recurrence.png b/tde-i18n-sv/docs/kdepim/korganizer/event-recurrence.png new file mode 100644 index 00000000000..34c0f424018 Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/korganizer/event-recurrence.png differ diff --git a/tde-i18n-sv/docs/kdepim/korganizer/index.cache.bz2 b/tde-i18n-sv/docs/kdepim/korganizer/index.cache.bz2 new file mode 100644 index 00000000000..9d30f8aef9f Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/korganizer/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdepim/korganizer/index.docbook b/tde-i18n-sv/docs/kdepim/korganizer/index.docbook new file mode 100644 index 00000000000..fea37d7be1e --- /dev/null +++ b/tde-i18n-sv/docs/kdepim/korganizer/index.docbook @@ -0,0 +1,7807 @@ + + + + + + + + + +]> + + + + + +Handbok Filofax + + + +Carlos Leonhard Woelz
carloswoelz@imap-mail.com
+
+ +Milos Prudek + +Paul E. Ahlquist Jr.
&Paul.E.Ahlquist.Jr.mail;
+
+ +Jürgen Nagel
juergen.nagel@student.fh-reutlingen.de
+
+ +Michel Boyer de la Giroday
michel@klaralvdalens-datakonsult.se
+
+ +Reinhold Kainhofer
reinhold@kainhofer.com
+Utvecklare +
+ +Cornelius Schumacher
&Cornelius.Schumacher.mail;
+Utvecklare +
+ +Preston Brown
&Preston.Brown.mail;
+Utvecklare +
+ +Lauri Watts
&Lauri.Watts.mail;
+Granskare +
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + + + +2000&Milos.Prudek; + + + +2001 +&Paul.E.Ahlquist.Jr; + + + +2004 +Jürgen Nagel + + + +2005 +Carlos Leonhard Woelz + + +&FDLNotice; + +2005-08-29 +3.00.00 + +&korganizer; är en lättanvänd filofax. Du kan skriva journalanteckningar, schemalägga möten, händelser och uppgifter. &korganizer; påminner dig om förestående aktiviteter och hjälper dig hålla ditt schema. + + +KDE +KOrganizer +kdepim +hanterare +tid +schema +alarm +möte +händelse +journal +uppgift + + +
+ + +Inledning + +&korganizer; är en intuitiv och lättanvänd filofax. Du kan schemalägga möten, händelser, skapa uppgifter och skriva journalanteckningar. &korganizer; påminner dig om förestående aktiviteter, registrerar tilldragelser, erfarenheter och funderingar, och hjälper dig hålla ditt schema. + +Men &korganizer; handlar inte bara om din egen personliga kalender, den kan också hjälpa dig att samarbeta med dina kolleger och vänner. Med &korganizer; kan du publicera en kalender som en webbsida, bjuda in vem som helst med en e-postadress till en händelse och hantera svar, dela en kalender (med en grupprogramserver eller helt enkelt en fil över nätverket), och dela händelser (t.ex. schemat för ett mästerskap eller en konferens), genom att använda funktionen för att hämta heta nyheter. &korganizer; är baserat på öppna standarder, och fungerar med många olika servrar för gruppschemaläggning, vilket ger dig kontroll över din information och frihet att välja de bästa lösningarna. + +&korganizer; är också kalender-, journal- och uppgiftskomponenten i &kontact;, som erbjuder dig en integrerad lösning för dina behov av kommunikation och informationshantering: e-post, anteckningar, kontakthantering, diskussionsgruppsläsare, synkronisering med bärbara enheter och läsning av nyhetskanaler. Även om du inte använder den inne i &kontact;, är &korganizer; integrerad med andra program för personlig informationshantering i &kde;. Du kan till exempel ställa in den att visa födelsedagar från adressboken i din agenda, använda &kmail; för att skicka och ta emot inbjudningar, etc. + +Huvudsakliga funktioner i &korganizer;: + +Skapa uppgifter, schemalägg händelser och skriv journalanteckningar. +Organisera händelser och uppgifter genom att gruppera samhörande objekt i kategorier. +Markera kategorier med färger. +Öppna flera kalendrar, visa och redigera dem på ett sömlöst sätt. +Ombokning med drag och släpp. +Skapa enkelt återkommande händelser. +Organisera eller delta i händelser med funktionerna för gruppschemaläggning. +Välj bland ett flertal grupprogramservrar som stöds. +Inbyggt stöd för vCalendar och iCalendar (öppna standarder). +Sammanslagning och import av kalendrar. +Synkronisera information med &PalmOS;-enheter. +Drag och släpp mellan öppna kalendrar. +Samarbeta med &konqueror; som insticksprogram. +Anpassningsbara ikonuppsättningar. +Drag och släpp verktygsrutor. +Mycket mer... + + + +Ta nu en femminuters översiktskurs om &korganizer;, eller gå på djupet i dokumentationen. + + + + +En femminuters översiktskurs om &korganizer; +(för de erfarna och för de otåliga) + +Ont om tid? Låt oss snabbstarta dig med en snabb, praktisk översikt över &korganizer;! + +Om du någonsin har arbetat med ett filofaxprogram tidigare, känner du dig säkert som hemma med &korganizer;. Du kan skriva in nya händelser. boka om befintliga händelser, tilldela kategorier till dina händelser, tänka ut nya kategorier, skriva in och ändra listor på deltagare och deras roller, automatiskt e-posta inbjudan till möten och utbyta data med andra &korganizer;-kalendrar, skapa uppgifter och skriva journalanteckningar. + +Den här kursen förutsätter att du känner till hur man arbetar med &kde;, och att du föredrar att utforska programmet själv. Bara de grundläggande funktionerna i &korganizer; behandlas här. + + +Skriva in händelser + + +Klicka på knappen dagsvy i verktygsraden eller välj menyalternativet Visa Dag. Det gör att dagsvyn visas. + +Klicka på önskat datum i datumnavigatören. + +Markera textområdet intill önskad timme i huvudrutan som motsvarar händelsens tid. Dubbelklicka på området, eller börja bara skriva in händelsens titel för att visa dialogrutan Ny händelse. + +Skriv in information om händelsen. Använd flikarna Allmänt, Återkommande Deltagare, Ledig-upptagen och Bilagor för att förflytta dig i dialogrutan och komma åt händelsens hela karaktäristik. + +Klicka på Ok för att spara händelsen. + + + + +Skriva in uppgifter + + +Klicka på menyalternativet Händelser Ny uppgift för att visa dialogrutan Ny uppgift. + +Skriv in information om en uppgift. Använd flikarna Allmänt, Deltagare, Återkommande och Bilagor för att förflytta dig i dialogrutan. + +Klicka på Ok för att spara uppgiften. + + + + + +Lägga till journalanteckningar + + + +Välj menyalternativet Visa Journal för att visa huvudvyn för journalen. + +Klicka på länken Lägg till journalanteckning. + +Skriv in journalanteckningens titel och text. + + + + + + +Boka om händelser + +Att boka om händelser är en enkel drag och släpp åtgärd: + + +Gå till datumet för händelsen som du vill boka om genom att använda Datumnavigatören. + +Du bör välja en lämplig vy innan du påbörjar den här åtgärden. Bara agendavyn (dag, arbetsvecka och vecka) visar enskilda timmar och passar för att boka om händelser med exakt tid (möten), medan månadsvyn bara visar dagar. Därför är månadsvyn bäst lämpad för långtidshändelser som semestrar. + +För att visa veckovyn, klicka på knappen veckovy i verktygsraden, eller välj menyalternativet Visa Vecka. + +Drag och släpp händelsen på platsen för det nya datumet och tiden. + + + +Om du vill boka om med större precision, dubbelklicka på händelsen och ändra start- och sluttiden med menyerna som delar upp dagen i kvartar. Om detta inte är tillräcklig noggrannhet, kan du skriva in önskad tid direkt. + + + +Boka om eller redigera uppgifter + +Du bör välja en lämplig vy innan du påbörjar åtgärden. Bara listvyn , uppgiftsvyn och sidoradens uppgiftskomponent visar uppgifter som inte har ett färdigdatum. + +För att visa uppgiftsvyn, klicka på knappen uppgiftsvy i verktygsraden, eller välj menyalternativet Visa Uppgiftslista. + +För att boka om en uppgift, högerklicka på den. Då visas en sammanhangsberoende meny. Välj menyalternativet Kopiera till eller Flytta till och välj nytt datum i kalendern som nu visas. Uppgiften kopieras eller flyttas nu till valt datum. Som ett alternativ, om huvudrutan innehåller en uppgiftsvy, högerklicka bara på kolumnen Färdigdatum. En kalender visas omedelbart, och gör det möjligt att ange det nya färdigdatumet. + +För att redigera en uppgift, högerklicka på den och välj menyalternativet Redigera.... + + + + +Avslutning + +Den här femminuterskursen har bara täckt den grundläggande användningen av &korganizer;. Nu kan du fortsätta och läsa resten av den här handboken för att kunna utnyttja den fulla kraften i &korganizer;s möjligheter. Om du inte har lust att göra det, bör du åtminstone titta igenom Frågor och svar. + + + + + + + +Importera, exportera och hantera kalendrar + +&korganizer; kan lagra (och hämta) händelser, journalanteckningar och uppgifter med olika metoder, och för olika platser. Var och en av dessa platser kallas en kalenderresurs. + +&korganizer; har inbyggt stöd för kalenderfiler baserade på standarder som iCalendar och vCalendar (genom att lägga till dem som nya resurser), men du kan också importera data till (sammanfoga med) en befintlig resurs eller öppna filen i ett nytt fönster. Att importera filer med formatet som användes av det gamla programmet ical stöds också. + +Du kan exportera data som en webbsida, och som en iCalendar- eller vCalendar-fil. Filerna stöds av de flesta schemaläggningsprogram. Webbsidan kan användas för att publicera din kalender på nätet eller på ett lokalt nätverk. + +Om du har en kalender som innehåller händelser av allmänt intresse, som ett konferens- eller mästerskapsschema, kan du ladda upp den genom att använda funktionen för att hämta heta nyheter. Du kan använda samma funktion för att kontrollera om det finns händelser värda att ladda ner. + +I det här kapitlet förklarar vi hur du hanterar kalendern genom att använda resurserna, import och exportåtgärderna och sättet att hämta heta nyheter. + + +Kalenderresursen + +&korganizer; använder en lokal fil, oftast $KDEHOME/share/apps/korganizer/std.ics, som standardresurs. Men det är inte ditt enda alternativ. Det finns flera andra resurser du kan lägga till: grupprogramservrar, journalanteckningar som webbjournal, nätverksfiler, etc. Om du använder mer än en resurs, kan &korganizer; ställas in att använda standardresursen eller fråga vilken resurs som ska användas när nya händelser, uppgifter eller journalanteckningar sparas. &korganizer; sammanfogar objekten från två eller flera resurser sömlöst i vyerna. + +Standardresursen är ett bra val för många sorters användning, men du kan också vilja använda en annan resurs, särskilt om du använder en grupprogramserver som stöds. Fråga serverns administratör om informationen som krävs för att ställa in grupprogramresursen, inklusive publicering och hämtning av information om ledig-upptagen. Åtkomst av information om ledig-upptagen gör det möjligt för organisatören av en händelse att ta hänsyn till deltagarnas kalendrar när han läggs till i händelsens deltagarlista. + +Förutom lagring av kalendrar, erbjuder grupprogramservrar typiskt lagring av information om kontakter, e-post och ledig-upptagen. Därför kan vissa av resurserna som beskrivs här höra ihop med andra resurser från &kmail; och adressboken (e-post och kontaktkomponenterna i &kontact;), eller med alternativ för ledig-upptagen i huvudinställningen. +Observera att &korganizer;s kommunikation för gruppschemaläggning är baserad på en icke-hierarkisk e-poststandard. Det betyder att du inte behöver en grupprogramserver för att använda den. + + +En skärmbild av &korganizer;s resursvysidorad + + +En skärmbild av &korganizer;s resursvysidorad +En skärmbild av &korganizer;s resursvysidorad + + + + +Lägga till en ny resurs i &korganizer; + +Om resursvyn inte är tillgänglig i &korganizer;s sidorad, välj menyalternativet Inställningar Sidorad Visa resursvy för att visa den. + +Om resursknapparna inte visas i resursvyn, välj menyalternativet Inställningar Sidorad Visa resursknappar för att visa dem. + +Klicka på knappen Lägg till... för att lägga till nya resurser i listan med tillgängliga resurser. + +Markera eller avmarkera resursrutan för att aktivera eller inaktivera den. + +Om du senare vill redigera eller ta bort en resurs, markera den i listan och klicka på Ta bort för att ta bort den eller Redigera... för att ändra den. + + + +Som ett alternativ kan du ställa in resurser för &korganizer; (samt alla andra resurser i &kde;) med modulen &kde;-resurser i inställningscentralen. + +Bland befintliga resurser hittar du: + + + + +Födelsedagar från adressboken +Lägg till den här resursen för att visa födelsedagar från kontakter i adressboken i din kalender. Födelsedagen visas i din kalender som en skrivskyddad händelse utan tillhörande tid. + + + +Journaler som webbjournaler på en server +Lägg till den här resursen för att kunna läsa dina webbjournaler som journalanteckningar direkt från webbjournalservrar, som blogger och drupal. + + + +Bugzilla uppgiftslista +Lägg till den här resursen för att ladda öppna felrapporter från Bugzilla som uppgifter. Resursen är baserad på programmet &kbugbuster;, och använder information från dess felrapportcache. Bugzilla är ett felspårningssystem med öppen källkod. + +Om du är en utvecklare som arbetar med ett projekt som använder Bugzilla, kan du använda resursen för att visa öppna felrapporter för programmen eller biblioteken du är intresserad av som uppgifter (de kallas produkter och/eller komponenter i Bugzilla). Resursen är tillgänglig som en del av &kde;:s paket för utveckling av programvara. + + + +&XML; Feature Plan +Lägg till resursen för att ladda en &XML; Feature Plan som uppgifter. En &XML; Feature Plan är ett system konstruerat för att dokumentera nya funktioner i framtida utgåvor av programvara. Det är konstruerat för att passa behoven hos &kde;:s utgåveschema, men kan vara till hjälp för vilket programvaruprojekt som helst. Information från &XML;-filen kan användas för att styra frysning av funktioner, rapportera nya funktioner i nya utgåvor eller de nya funktionernas status i framtida utgåvor. + + + +Kalender i lokal fil +Lägg till resursen för att kunna spara (och ladda) dina händelser, uppgifter och journalanteckningar i en lokal fil. Filen kan ha standardformaten iCalendar eller vCalendar. &korganizer; använder resursen som standardresurs för att lagra din kalenderinformationen under $KDEHOME/share/apps/korganizer/std.ics. + + + +GroupDAV-server (t.ex. OpenGroupware) +Om du har tillgång till en server som stöder protokollet GroupDAV, lägg till resursen för att kunna spara (och ladda) händelser och uppgifter på servern. För att lägga till resursen måste du känna till serverns webbadress, ditt användarnamn och ditt lösenord. Protokollet GroupDAV stöder lagring av kontakter, så du kan vilja lägga till och ställa in adressboksresursen också. +I juni 2005 är grupprogramservrarna som implementerar protokollet OpenGroupware-servern och Citadel-servern. En uppdaterad lista kan erhållas på webbsidan för GroupDAV. + + + +Novell Groupwise-server +Om du har tillgång till en Novell GroupWise-server (version 6.5 eller senare), lägg till resursen för att kunna spara (och ladda) händelser, information om ledig-upptagen och uppgifter på servern. För att lägga till resursen måste du känna till serverns webbadress, ditt användarnamn och ditt lösenord. Det finns stöd för lagring av kontakter, så du kan vilja ställa in en adressboksresurs. +Det mest praktiska sättet att ställa in åtkomsten till en GroupWise-server är att använda guiden groupwisewizard. Du kan starta den från kommandoraden: $ groupwisewizard Guiden ställer inte bara in &korganizer; att använda GroupWise-resursen, utan också &kmail; och adressboken. + + + + +Kalender på IMAP-server via &kmail; +Om du har tillgång till en server som delar kalenderdata via IMAP, lägg till resursen för att kunna spara (och ladda) händelser, uppgifter, information om ledig-upptagen och journalanteckningar på IMAP-servern. För att aktivera åtkomst av IMAP, måste du först ställa in &kmail;, och därefter lägga till resursen i &korganizer;. Dessutom, eftersom du använder &kmail; för att kontakta servern, startar &korganizer; automatiskt &kmail;, och använder den för att komma åt informationen. Resursen IMAP-server via &kmail; stöder lagring av kontakter, så du kan vilja lägga till och ställa in adressboksresursen också. + +De flesta IMAP-servrar kan användas för att lagra kalender- och adressboksresurser, vilket gör det möjligt att komma åt din information nästan från vilken plats som helst. Om du är en användare som letar efter ett enkelt sätt att komma åt och hantera din grupprograminformation, är det här en enkel och mycket effektiv lösning. + +För att använda resursen, måste &kmail; först ställas in. Välj menyalternativet Inställningar Anpassa &kmail;.... Klicka på ikonen Konton i inställningsdialogrutans sidorad och lägg till IMAP-servern som ett inkommande nerkopplat IMAP-konto. Klicka nu på ikonen Diverse i sidoraden och klicka på fliken Grupprogram för att aktivera och ställa in alternativen för IMAP-resurskatalogen. Först därefter kan du lägga till resurserna i &korganizer; (och adressboken). För mer information om att ställa in &kmail;, titta i &kmail;s handbok. + +En mer fullständig implementering av funktionen är Kolab-servern. Denna implementering av grupprogram erbjuder ytterligare funktioner för systemadministratörer, som stöd för miljöer med blandade klienter (&Microsoft; Outlook®, &kde;:s personliga informationshantering och webbpost), ett gränssnitt för webbadministrering, en delad adressbok, e-postserver, etc. I juni 2005 är grupprogramservrarna som implementerar protokollen Kolab 1 och Kolab 2 Kolab-servern, version 1 och 2, och Citadel-servern (bara Kolab 1). En aktuell lista kan erhållas på Kolabs webbplats. + +Det mest praktiska sätt att ställa in åtkomsten till en Kolab-server är att använda guideprogrammet kolabwizard. Du kan starta det från kommandoraden: $kolabwizard + + + + + + +Kalender i lokal katalog +Lägg till den här resursen för att kunna spara och ladda dina händelser, uppgifter och journalanteckningar i en lokal katalog. Varje kalenderobjekt sparas i en separat fil inne i katalogen. +Eftersom det bara finns en fil per händelse, uppgift eller journalanteckning, behöver inte &korganizer; tolka en stor kalenderfil, ibland med tusentals objekt, när den sparas eller laddas, utan bara ett enda kalenderobjekt. Dessutom, om filen blir skadad, förlorar du bara ett kalenderobjekt, inte hela kalendern. + + + + + + +Kalender i fjärrfil +Lägg till resursen för att kunna ladda och spara dina händelser, uppgifter och journalanteckningar i en fjärrfil. Det finns två huvudsakliga fördelar med att lagra din kalenderinformation på en fjärrserver: Du kan komma åt informationen även om du är borta från din dator, och du kan låta andra (till exempel en sekreterare) titta på den. &korganizer; håller informationen i en lokal cache. + + +En skärmbild av &korganizer;s inställning av fjärrfilsresursen + + +En skärmbild av &korganizer;s inställning av fjärrfilsresursen +En skärmbild av &korganizer;s inställning av fjärrfilsresursen + + + +Du kan ställa in resursen att vara skrivskyddad, och behålla fjärrfilen orörd. I detta fall behöver du inte ange platsen för Laddar upp till, utan bara platsen Laddar ner från för fjärrfilen. Om du planerar att använda en skrivbar fjärresurs, måste du ange båda platserna. Orsaken att ha skilda platser, är att vissa servrar kan ha en uppladdningskö, en plats där du måste lägga den uppladdade filen, som skiljer sig från platsen den ska vara. I de flesta fall, om du har skrivrättighet för fjärrfilen, ska filplatserna Laddar upp till och Laddar ner från vara samma. + +Det är viktigt att förstå att fjärrfilresursen inte lägger till eller tar bort enskilda objekt från fjärrfilen, den sparar helt enkelt fjärrfilen över den lokala cachen vid nerladdning, och sparar den lokala cachen över fjärrfilen vid uppladdning. Om resursen är skrivskyddad, är det därför vettigt att ställa in alternativet Automatisk omladdning till Regelbundet intervall, men om inte (om resursen är skrivbar), rekommenderas att bara ladda om filen innan den börjar redigeras, genom att ställa in Automatisk omladdning till Vid start, och spara den innan avslutning genom att ställa in alternativet Spara automatiskt till åtminstone Vid avslutning, eller ännu bättre, om du har en snabb och stabil anslutning till fjärrfilen, ställ in det till Vid varje ändring för att undvika dataförlust. + +Om du lägger till, ändrar eller tar bort händelser, journalanteckningar eller uppgifter och laddar om fjärrfilen, går alla lokala ändringar förlorade, och filen återgår till sitt tidigare tillstånd. Det kan hända vid olika tillfällen (om systemet till exempel kraschar, laddar &korganizer; om fjärrfilen vid nästa start, om du ställer in Spara automatiskt till Aldrig, eller om du ställer in Automatisk omladdning till ett regelbundet intervall). Om du planerar att använda en kalenderresurs i skrivbart läge, försäkra dig om att din anslutning är stabil, ställ in resursen att spara filen vid varje ändring (eller med korta intervall), och ladda inte om filen med regelbundna intervall. + +Ett relaterat, men motsatt problem, är att två användare inte säkert kan redigera samma fjärrfil på samma gång, eftersom fjärrfilsresursen inte erbjuder en mekanism för att lösa upp konflikter. Om någon annan till exempel ändrar (och sparar) fjärrfilen efter du har laddat den, och du sparar filen en tid senare, går hans ändringar förlorade. + + + + + +SUSE &Linux; Openexchange-server +Om du har tillgång till en SUSE &Linux; OpenExchange-server, version 4.1, lägg till resursen för att kunna spara (och ladda) händelser, information om ledig-upptagen och uppgifter på servern. För att lägga till resursen måste du känna till serverns webbadress, ditt användarnamn och ditt lösenord. Det finns stöd för lagring av kontakter, så du kan vilja ställa in adressboksresursen också. +Det mest praktiska sättet att ställa in åtkomsten till en GroupWise-server är att använda guiden sloxwizard. Du kan starta den från kommandoraden: $ sloxwizard Guiden ställer inte bara in &korganizer; att använda OpenExchange-resursen, utan också &kmail; och adressboken. + + + + + + +eGroupware-server (via &XML;-RPC) +Om du har tillgång till en eGroupware-server, version 1.0, lägg till resursen för att kunna spara (och ladda) händelser, information om ledig-upptagen och uppgifter på servern. För att lägga till resursen måste du känna till serverns webbadress, ditt användarnamn och ditt lösenord. Det finns stöd för lagring av kontakter, så du kan vilja ställa in adressboksresursen också. +Det mest praktiska sättet att ställa in åtkomsten till en eGroupware-server är att använda guiden egroupwarewizard. Du kan starta den från kommandoraden: $ egroupwarewizard Guiden ställer inte bara in &korganizer; att använda eGroupware-resursen, utan också &kmail; och adressboken. + + + + + + + + +Importera, exportera och hantera kalendrar + +Även om lokala filer bara är en bland många andra resurser som kan användas av &korganizer; är de det bekvämaste sättet att dela kalendrar, spara kopior eller importera objekt från gamla kalenderprogram. + + +Importera kalendrar + +Om du har en iCalendar- eller vCalendar-fil, och vill importera den, välj Arkiv Importera Importera kalender.... &korganizer; frågar om du vill Lägga till som ny kalender, vilket lägger till kalenderfilen som en ny lokal filresurs, Sammanfoga med befintlig kalender, vilket sammanfogar kalenderobjekten med en befintlig resurs eller Öppna i separat fönster, vilket låter dig visa och redigera kalendern, men inte lägger till den i standardvyn. + +Ett bra tillfälle att göra detta är om du till exempel har tagit emot en vCalendar med några händelser via e-post, eller om du planerar att importera din kalender från ett annat program. I det senare fallet är det första du måste göra att använda det programmet för att exportera kalenderdata med ett av formaten ovan, eller använda ett verktyg för att konvertera från programmets eget format. Om du flyttar från &Microsoft; Outlook®, kontrollera + +Om du har använt ical, ett populärt men äldre kalenderprogram för &UNIX;, kan du vilja importera dina händelser, journalanteckningar och uppgifter direkt in i &korganizer;. För att göra det, välj Arkiv ImporteraImportera från &UNIX; Ical-verktyg. Åtgärden läser filen .calendar i din hemkatalog och sammanfogar alla poster som den innehåller med din nuvarande kalender. Om några fel eller misstänkta saker händer under förloppet, blir du informerad med en meddelanderuta. + + + + +Exportera kalendrar + +Du kan exportera din information som en webbsida, och som en iCalendar- eller vCalendar-fil, vilka stöds av de flesta schemaläggningsprogram. Webbsidan kan användas för att publicera din kalender och uppgiftslista på webben eller det lokala nätverket. I båda fall, exporterar &korganizer; alla kalenderobjekt från de aktiverade (markerade) resurserna som inte filtrerats bort (låt oss kalla dessa objekt aktiva objekt). Med andra ord, om du inte kan se ett kalenderobjekt, finns det inte i den exporterade filen. För att filtrera bort oönskade objekt innan de exporteras, kan du skapa filter. Filter är ännu effektivare om du klassificerar dina händelser och uppgifter i kategorier. För att aktivera eller inaktivera resurser, markera eller avmarkera resursrutan i sidoradens resursvy. + +För att exportera alla dina aktiva händelser, uppgifter och journalanteckningar (oberoende av vilken resurs de tillhör) som en ny iCalendar-fil, välj menyalternativet Arkiv Exportera iCalendar.... För att exportera samma data som en ny vCalendar-fil, välj menyalternativet Arkiv Exportera vCalendar.... Dialogrutan Spara som dyker upp. Skriv in den nya filens filnamn och plats för att slutföra exportåtgärden. + +Du kan exportera kalendern eller en del av den som en &HTML;-fil, lämplig för att publicera på Internet. Vem som helst som kommer åt filen med en webbläsare, kan titta på den. Det är ett enkelt sätt att dela kalenderinformation med dina kollegor och vänner. + + + + +Inaktivera alla resurser du inte vill exportera, och filtrera ut objekten du inte vill exportera. +Välj menyalternativet Arkiv Exportera Exportera webbsida... . Då visas ett fönster med tre flikar: Allmänt, Händelser och Uppgifter. +Fliken Allmänt: + +Ange datumintervallet som du vill publicera. Skriv in datum för hand, eller använd kalenderkomponenten. +Om du vill exportera uppgifter, markera rutan Exportera uppgiftslista. +Om du vill exportera objekt som visas i månadsvyn, markera rutan Exportera i en månadsvy. +Om du vill exportera händelser formaterade som en lista av händelser, markera rutan Exportera händelser som en lista. +Ange webbutdatafilen i fältet Utdatafil. Om du vill ange en annan plats, klicka på knappen Bläddra för att hitta den. + +Fliken Händelser: Ange om du vill att kategorier och deltagare ska inkluderas på den exporterade webbsidan. +Fliken Uppgifter: Ange om du vill att färdigdatum, kategorier och kontakter ska listas. + + + + + +Hantera dina kalendrar + + +Moderna datorer har gott om lagringsutrymme. Om du dock synkroniserar din &korganizer;-kalender med en enhet som har begränsat minne, som en Palm-enhet, kan arkivering vara användbart. &korganizer;s prestanda kan också bli sämre om det finns många händelser. För att arkivera gamla objekt, följ proceduren nedan: + + +Välj ArkivArkivera gamla poster.... +Fyll i datum i fältet Arkivera nu objekt äldre än eller använd kalenderkomponenten för att välja datum. Som ett alternativ kan du automatiskt arkivera alla objekt äldre än en viss tidsrymd. +Om du har valt att arkivera, måste du också ange ett filnamn för arkivet i fältet Arkivfil. Om du vill återanvända en äldre arkivfil, klicka på knappen Bläddra och leta rätt på ett befintligt arkiv. Posterna läggs till i filen, så alla objekt som redan finns i filen kommer inte att ändras. + + +Att arkivera behåller alla gamla objekt i en fil, inklusive färdiga uppgifter. Men om du inte alls vill behålla färdiga uppgifter, välj menyalternativet Arkiv Rensa färdiga uppgifter för att ta bort alla färdiga uppgifter från dina aktiva resurser. Om du vill behålla dina färdiga uppgifter, men inte vill visa dem i uppgiftslistan, fundera på att filtrera bort dem istället för att rensa dem. + + + + + + +Uppladdning och nerladdning med Hämta heta nyheter + +Om du har en kalender som innehåller händelser av allmänt intresse, som ett konferens- eller mästerskapsschema, kan du ladda upp den (eller kontrollera om det finns något värt att ladda ner) genom att använda funktionen för att hämta heta nyheter. + +För att visa dialogrutan Hämta heta nyheter, som erbjuder en lista med kalendrar att ladda ner, välj menyalternativet Arkiv Importera Hämta heta nyheter.... Om du markerar en av kalendrarna, visas en dialogruta med händelselistan från kalendern. För att sammanfoga de visade händelserna med din standardresurs, klicka på Installera. + +För att visa dialogrutan Ladda upp nyheter, som låter dig exportera kalendrar som innehåller händelser som kan vara användbara för andra, såsom ett konferensprogram, en lista med helgdagar, särskilda händelser, etc., välj menyalternativet Arkiv Exportera Ladda upp nyheter.... + +Innan händelserna laddas upp, försäkra dig om att du har filtrerat bort all orelaterad data. + + + + + + +Vyer och filter + +Även om kalendrar (resurser) kan innehålla händelser, uppgifter och/eller journalanteckningar, är objekten mycket olika till sin natur. Uppgifter kanske inte har något tillhörande datum så en schemavy är inte lämplig för dem. Journalanteckningar är en samling av dina funderingar, tilldragelser eller erfarenheter. De kräver sitt eget vyläge, eftersom de inte hör ihop med listan med kommande händelser eller listan med uppgifter, etc. + +För att lösa utmaningen att visa din information på ett användbart och intuitivt sätt, erbjuder &korganizer; olika vyer, filter och sökmöjligheter. Du kan också tilldela händelser och uppgifter som hör ihop till kategorier, som hjälper dig att senare visa dem, med användning av filter eller färger. + + +Vyer i &korganizer; + +I det här avsnittet beskriver vi olika vylägen, och presenterar en översikt av hur du bläddrar i personlig data med &korganizer;. + +&korganizer;s fönster kan delas upp i två huvudområden, huvudfönstret och sidoraden. Huvudfönstret visar huvudvyerna, och sidoraden visar datumnavigatören, uppgiftsvyn, objektvyn och resursvyn. För att visa eller dölja sidoradens komponenter, markera eller avmarkera menyalternativen i undermenyn Inställningar Sidorad. + +Datumnavigatören tillhandahålls för att bläddra bland och välja datum. Dagens datum omges av en liten ruta, datum med schemalagda händelser visas med fetstil (dagligen eller veckovis återkommande händelser kanske inte markeras med fetstil, beroende på vyinställningen), och helgdagar färgas röda. Om du vill gå till ett datum, klicka helt enkelt på det. Håll nere musen för att välja flera sammanhängande datum på en gång. Vyerna Vad står på tur, Lista, Agenda och Journal visar bara händelser, uppgifter eller journalanteckningar från de datum som väljes i datumnavigatören. Vyn Månad visar händelser eller uppgifter från den första månad som visas i datumnavigatören (de valda dagarna under månaden ändrar inte månadsvyn, bara månadsändringar. + +Sidoradens uppgiftskomponent listar dina uppgifter, precis som uppgiftsvyn. Den är användbar om du vill se dina uppgifter medan du använder övriga vyer. + +Sidoradens objektvykomponent visar information om händelser, uppgifter eller journalanteckningar som för närvarande är markerade. + +Till sist låter sidoradens resursvykomponent dig aktivera eller inaktivera resurserna i listan genom att markera eller avmarkera resursrutan, och hantera dina resurser. För mer information, kontrollera . + +Du kan också bläddra i kalendervyn genom att välja menyalternativet Gå bakåt (eller klicka på knappen ) i verktygsraden, som går till föregående dag, vecka,månad eller år, genom att använda menyalternativet Gå framåt (eller klicka på knappen ), som går till nästa dag, vecka månad eller år (beroende på vyn). och genom att välja menyalternativet Gå till idag (eller klicka på knappen i verktygsraden), som inkluderar dagens datum i nuvarande vy. + + +Vyn Vad står på tur + +Den här vyn visar händelser och uppgifter med ett enkelt format som du snabbt kan läsa. Alla pågående uppgifter visas, men bara händelser från dagarna som markerats i sidoradens Datumnavigatör visas. Händelser och uppgifter visas en per rad. + +Byt till vyn Vad står på tur genom att välja menyalternativet Visa Vad står på tur eller klicka på knappen Vad står på tur i verktygsraden. + + + + +Listvyn + +Vyn visar alla dina uppgifter, händelser och journalanteckningar för de datum som markerats i datumnavigeringen som en lista. Pågående uppgifter som inte ska vara klara på markerade datum visas inte. Vyn är bra för att visa många olika objekt på ett kortfattat sätt. Den är också användbar om dina händelser är utspridda över en lång tidsperiod, som inte skulle visas helt och hållet på skärmen om någon av de övriga vyerna användes. + +Objekten visas ett per rad. Kolumner visar om ett alarm är inställt (om en ikon av en klocka visas i den betyder att alarmet är inställt), om det upprepas flera gånger (en ikon med jaktpilar betyder en upprepad händelse), och information om start- och sluttider. Att hålla musen över ett objekt visar ett verktygstips med detaljerad information om objektet. + +Byt till visning av listvyn genom att välja menyalternativet Visa Lista eller klicka på knappen Lista i verktygsraden. + + + + + +Agendavyn + + + +Agendavyn presenterar dina händelser eller uppgifter som ska vara färdiga för en eller flera dagar, sorterade i tidsordning. Du kan alltså se längden för varje händelse i dagens tidtabell. Vyerna Dag, Arbetsvecka och Vecka är agendavyns varianter. I själva verket kan du ange dagarna som visas i agendavyn när som helst genom att markera dem i datumnavigatören. + +Tid anges med en tidrad till vänster i vyn. Det finns en rullningslist till höger när hela dagen inte kan visas på en enda skärm (vilket oftast är fallet). Varje rektangel i vyn representerar en individuell händelse eller uppgift, och visar start- och sluttid samt en sammanfattning. En ikon av en klocka visas om ett alarm är satt, och en ikon med jaktpilar visas om händelsen återkommer flera gånger. Genom att hålla musen över kalenderobjektet visas ett verktygstips med mer detaljerad information. För att få &korganizer; att visa en röd linje som markerar aktuell tid under dagen (Marcus Bains rad), markera rutan Visa aktuell tid (Marcus Bains rad) i &korganizer;s vyinställning. + +Storleken på vilken händelse som helst kan ändras med musen. Flytta helt enkelt muspekaren nära överkanten eller nederkanten på händelsen och dra kanten upp eller ner. På det här sättet kan du visuellt ändra start- och sluttid för händelsen. Det fungerar också i vyerna vecka och arbetsvecka. Med andra ord, är det möjligt att ändra start- och sluttider med musen, genom att bara flytta över- eller underkanten på händelsen till en ny tid. + +Vilken händelse som helst kan bokas om med musen. Flytta muspekaren till händelsen, och dra den till en ny tidsplacering. Det fungerar också i vyerna vecka och arbetsvecka. Händelser kan flyttas till andra datum som för närvarande inte är synliga. Flytta muspekaren över händelsen och dra den till datumnavigatören. + +Eftersom agendavyn inte kan visa hela dagen på de flesta skärmar, kan du rulla uppåt eller neråt för att se hela dagen. Det finns också ett användbart tips som talar om för dig om det finns händelser som inte syns ovanför eller under den nuvarande vyn. Det är en liten neråtpekande pil längst ner på varje dagsvy eller uppåtpekande pil längst upp. + +Det finns en användbar snabbtangent för att lägga till händelser: +Dubbelklicka på vilket ledigt tidsintervall som helst, och &korganizer; skapar automatiskt en händelse med förvald längd (som kan anpassas i inställningsdialogrutan). Du kan omedelbart redigera beskrivningen. Händelserna låser till halvtimmesintervall, och avrundas till den närmaste halvtimmen där du klickade. +Markera vilket ledigt tidsintervall som helst, och dubbelklicka på det eller börja skriva händelsens titel. &korganizer; ställer automatiskt in längden och starttiden som definieras av markerat område i agendavyn. + + + +För att hjälpa dig organisera din agenda, motsvarar händelsernas färg deras kategori, och beroende på &korganizer;s vyinställning, kan den också motsvara deras resurser. Om du därför tilldelar kategorier till händelser och olika färger till kategorier, kan du snabbt identifiera typ av händelse från dess färg. + +Agendavyn kan visa händelser från alla dina kalendrar sammanfogade i en vy, eller visa en vy per kalender. Det är också möjligt att ha båda vyerna tillgängliga via flikar, vilket kan ställas in i inställningsdialogrutan. + + +Dagsvy + +Den här vyn presenterar agendavyn för en enstaka dag. + +Byt till visning av dagsvyn genom att välja menyalternativet Visa Dag eller klicka på knappen Dag i verktygsraden. + + + + +Vyn nästa X dagar + +Den här vyn visar agendan för följande dagar, med början från idag. Du kan ändra antal dagar som ska visas i &korganizer;s vyinställning. Standardvärdet är 3. + +Byt till visning av följande dagar genom att välja menyalternativet Visa Nästa X dagar (X representerar antal dagar, oftast 3). + + + + + +Veckovy + +Veckovyn tillhandahåller en vy som liknar dagsvyn. Händelser för sju dagar visas intill varandra. + +Byt till visning av veckovyn genom att välja menyalternativet Visa Vecka eller klicka på knappen Vecka i verktygsraden. + + + + +Arbetsveckovy + +Det här är samma som veckovyn, utom att bara veckans arbetsdagar visas. + +Byt till visning av arbetsveckovyn genom att välja menyalternativet Visa Arbetsvecka eller klicka på knappen Arbetsvecka i verktygsraden. + + + + + + + +Månadsvy + + + +Månadsvyn visar alla händelser och uppgifter för den nuvarande månaden med ett bekant kalenderformat. Varje cell i vyn representerar en dag, och en dag innehåller alla händelser som får plats på området som tillhandahålls (om fönstret maximeras kan du se fler händelser). Information om återkommande händelser och alarmstatus visas med en klocka och jaktpilar, precis som i andra vyer. + +Navigera i månadsvyn med datumnavigatörens pilar, eller alternativen och knapparna i verktygsraden från menyn . Eftersom det synliga området för en dag kanske inte innehåller alla händelser och uppgifter, kan du använda tangentbordet för att bläddra mellan objekt, eller om du markerar rutan Aktivera rullningslister i månadsvyceller i &korganizer;s vyinställning, kan du använda dem för att se alla händelser och uppgifter från en dag. + +Håll musen över vilket objekt i kalendern som helst för att visa ett verktygstips med detaljinformation om objektet. Dubbelklicka på ett tomt område för att skapa en händelse, och dubbelklicka på vilket objekt i kalendern som helst för att redigera det. + +För att hjälpa dig organisera din information, kan händelsernas färg motsvara deras kategori och resurs, beroende på &korganizer;s vyinställning. Om du därför tilldelar kategorier till händelser och olika färger till kategorier, kan du snabbt identifiera typ av händelse (eller resurs) från dess färg. + +Byt till visning av månadsvyn genom att välja menyalternativet Visa Månad eller klicka på knappen Månad i verktygsraden. + + + + +Tidsföljdsvy + +Tidsföljdsvyn visar alla händelser för det valda tidsintervallet i en Gantt-vy. Varje kalender visas på en separat rad. + +Håll musen över vilket objekt i kalendern som helst för att visa ett verktygstips med detaljinformation om objektet. Dubbelklicka på ett tomt område för att skapa en händelse, och dubbelklicka på vilket objekt i kalendern som helst för att redigera det. + + + + +Uppgiftslista + +Uppgiftslistan tillhandahåller en plats där du kan skriva in snabba (eller långsiktiga) anteckningar till dig själv om saker som du måste göra. Uppgiftsvyn visas precis under datumnavigatören i sidoraden. Du kan också visa den i huvudrutan om du klickar på knappen Uppgiftsvy i verktygsraden, eller om du väljer menyalternativet VisaUppgiftslista. + +Du kan också ge din uppgift ett färdigdatum, med andra ord ett datum när uppgiften ska vara klar. + +Du kan också ange prioritet för uppgifter, och de visas sorterade i prioritetsordning. Ju lägre tal, desto högre prioritet, utom att noll (0) definieras som ingen prioritet. + +För att skapa en ny uppgift, högerklicka i sidoradens uppgiftskomponent, eller i uppgiftsvyn, och välj menyalternativet Ny uppgift. Om du högerklickar på en befintlig uppgift, får du flera val: Du kan Visa sammanfattningen, Redigera... uppgiftens information, Ta bort uppgiften helt och hållet eller skapa en Ny delaktivitet.... Du skulle till exempel kunna skapa en stor aktivitet, som att bygga ett hus, och göra delaktiviteter som att välja rätt tomt, anställa en arkitekt, anställa arbetare och till slut ordna en fest för dina vänner. + +När du väljer Ny uppgift..., dyker en dialogruta upp, och du får möjlighet att skriva in all nödvändig information. + +Klicka på någon uppgift i listan för att markera den. Om du klickar på den tjocka linjerade rutan till vänster om beskrivningen, kommer du att ändra uppgiftens status till färdig. Om du dubbelklickar på beskrivningen, kan du redigera all information om uppgiften. + +Du kan också välja Rensa färdiga från menyn som visas med höger musknapp för att ta bort alla uppgiftsposter som du har markerat som färdiga. + +Uppgifter kan också dras omkring med musen för att arrangera om en hierarki eller utbyta uppgifter med andra kalenderfönster. Du kan också läsa en översikt om alla tillgängliga drag och släpp åtgärder. + + + +Journalvy + +Journalvyn tillhandahåller en plats där du kan skriva in funderingar, tilldragelser eller erfarenheter. Du kan visa journalvyn i huvudrutan om du klickar på knappen Journalvy i verktygsraden, eller om du väljer menyalternativet Visa Journal. + +När du klickar på länken lägg till journalanteckning, skapas en ny journalanteckning. Om du vill redigera en journalanteckning, klicka bara på textrutan och redigera den. För att ta bort en journalanteckning, klicka på borttagningsknappen intill journalanteckningens Titel. + + + + + + +Kategorier + + + +För att hjälpa dig att organisera dina poster i relaterade grupper, kan du tilldela kategorier till händelser och uppgifter. Om du tilldelar kategorier, kan du senare använda dem senare när du söker, filtrerar och visar händelser och uppgifter. + +För att tilldela kategorier när du redigerar eller skapar nya händelser eller uppgifter, klicka på knappen Välj kategorier... under fliken Allmänt för att visa dialogrutan Välj kategorier. Du kan tilldela varje objekt mer än en kategori. + +För att skapa, ta bort och redigera kategorier, välj menyalternativet Inställningar Hantera kategorier... för att visa dialogrutan Redigera kategorier. Om du tilldelar olika färger till kategorier, kommer du snabbt att kunna identifiera händelsetypen enligt färg, antingen i agendavyn eller i månadsvyn (beroende på &korganizer;s vyinställning). + + + + +Filter + +För att hjälpa till att visa, hitta och exportera information, kan du skapa och använda filter för dina kalendrar. Om du till exempel inte vill visa färdiga uppgifter, kan du filtrera bort dem, istället för att rensa bort dem. Om du har tilldelat kategorier, kan du använda dem för att skapa filter. + +För att skapa, ta bort och redigera filter, välj menyalternativet Inställningar Hantera vyfilter... för att visa dialogrutan Redigera kalenderfilter. Genom att använda dialogrutan kan du skapa, ta bort och redigera filter som påverkar vilka objekt som visas av &korganizer;. + + + +Undermenyn Visa Filter och filterverktygsradens kombinationsruta ger möjlighet att komma åt alla tillgängliga filter skapade med dialogrutan Redigera filter. För att visa eller dölja filterverktygsraden, välj Inställningar Verktygsrader Filterverktygsrad. Om du inte vill använda något filter, välj Inget filter. + +Filter är användbara när du exporterar en kalender. Om du använder ett filter exporteras bara de filtrerade (synliga) objekten. Filter är också effektivare när objekten redan är klassificerade och organiserade i kategorier, eftersom du enkelt kan skapa filter baserade på kategorier. + + + + +Sökning + +Välj menyalternativet Redigera Sök, klicka på knappen Sök i verktygsraden, eller tryck på snabbtangenten &Ctrl;F för att söka efter objekt (händelser, uppgifter eller journalanteckningar) enligt titel, beskrivning, och/eller kategori. Sökåtgärden letar bara efter de angivna fälten. + +Du kan använda jokertecken om du inte kommer ihåg sammanfattningen exakt. Om du inte känner till enstaka tecken i sammanfattningen, skriv ? istället för det saknade tecknet. Om du inte känner till flera tecken, använd *. Om du till exempel vet att händelsen eller uppgiften har möte i början och produkt därefter, skulle du skriva möte*produkt i sökdialogrutan. &korganizer; hittar värden som Uppgift: Arrangera möte för att diskutera gamla produkter, Möte för att diskutera gamla produkter och liknande. Små och stora bokstäver spelar ingen roll. + +Resultatet av sökåtgärden är en lista på händelser, journalanteckningar och/eller uppgifter med det angivna nyckelordet. Söklistans information är samma som i listvyn. + +Den här resultatlistan är aktiv. Du kan dubbelklicka på en rad för att visa eller redigera värden i händelser eller uppgifter. Hämta mer information om dessa värden i och . + + + + + + +Skriva in data + + +Händelser + +Händelser är framtida eller tidigare avtal, som affärsmöten, personliga högtider och biobesök. Händelser kan också ta flera dagar, som semestrar. + +Att skriva in en ny händelse är mycket enkelt. Välj bara menyalternativet HändelserNy händelse.... Ett fönster med flikarna Allmänt, Återkommande, Deltagare och Bilagor visas. + +Om du vill kan du använda ett annat sätt att skapa en ny händelse: + + +Använd datumnavigatören för att gå till datumet för händelsen. + +Klicka på ikonen för önskad vy i verktygsraden Vyer eller välj önskad vy i menyn Visa. Eftersom din händelse börjar vid en viss tid, ska du välja en vy som visar dagens timmar. Du kan välja vyerna Dag, Arbetsvecka eller Vecka. Vyn Månad är mer lämpad för uppgifter, som beskrivs nedan. + +Dubbelklicka på tiden och datumet då din händelse börjar i huvudrutan. + +Ett fönster med flikarna Allmänt, Återkommande, Deltagare, och Bilagor visas. Skriv in data enligt beskrivningen nedan. + + + +Fliken <guilabel +>Allmänt</guilabel +> + +Det här är en utförlig beskrivning av de olika fälten och grafiska komponenterna i händelsefönstret. Alla fält behöver inte fyllas i, en del kan lämnas tomma. Läs avsnittet om fält som krävs för detaljerad information. Om du föredrar att lära dig från ett exempel, finns ett i avsnittet om att skriva in händelser. + + +En skärmbild av &korganizer;s dialogruta för att redigera händelser: Fliken Allmänt + + +En skärmbild av &korganizer;s dialogruta för att redigera händelser: Fliken Allmänt +En skärmbild av &korganizer;s dialogruta för att redigera händelser: Fliken Allmänt + + + + + +Titel: +Skriv in en kort beskrivning av händelsen i fältet Titel. Den här beskrivningen är texten som visas i &korganizer;s huvudruta. + + + +Plats: +Skriv in en kort beskrivning av den Plats där händelsen kommer att äga rum. + + + +Datum & tid +&korganizer; föreslår start- och slutdatum för din händelse. Händelser förväntas starta och sluta på samma datum. Ändra datumen som du önskar. Skriv in datumen direkt eller använd Kalenderkomponenten. Välj tid från kvartsintervall, eller skriv in den önskade tiden direkt i tidfälten. Dessa fält är bara tillgängliga när Tid associerad är markerad. + + + +Associerad tid +Avmarkera Associerad tid om din händelse inte schemaläggs på en exakt tid. + +De flesta händelser schemaläggs på en exakt tid. Om din händelse inte behöver en särskild tidsangivelse, kanske den bör skapas som en uppgift. + + + +Påminnelse +Markera kryssrutan Påminnelse om &korganizer; ska påminna dig om en händelse. + +Välj hur många minuter, timmar eller dagar innan händelsen som du vill bli påmind. Klicka på knappen Avancerat för att visa dialogrutan Redigera påminnelser. Med den här dialogrutan kan du ställa in upprepningsintervall för påminnelser, och skapa speciella påminnelser som spelar ljud, kör program, eller skickar e-post. + + + + + +Visa tid som: +Händelsens tidsintervall kan visas som upptagen eller ledig i schemat. Välj detta från menyn Visa tid som. + + + +Detaljer: +Skriv in en lång beskrivning av händelsen i den stora rektangeln utan titel. Här kan du skriva så många detaljer som du vill. Om händelsen till exempel är planerade allmänna reparationer av din bil, kan du räkna upp alla olika reparationer som behövs. Senare kan du skriva ut listan och ge den till mekanikern. Om händelsen är inköp, kan du räkna upp sakerna som du måste köpa. Skriv ut händelsen och ta med listan till affären. + + + +Välj kategorier +Du kan tilldela flera kategorier till en kalenderpost. Klicka på knappen Välj kategorier för att visa dialogrutan Välj kategorier. Markera kategorirutorna för att tilldela lämpliga kategorier till händelsen. Du kan också lägga till en ny kategori, ändra en kategori eller ta bort en kategori genom att klicka på knappen Redigera kategori. + +Din språklektion på jobbet hör till exempel både till kategorierna affärer och utbildning, medan din bröllopsdag antingen hör till personligt eller speciellt tillfälle, vilket bestämmer du. + + + + + +Tillgång: +Välj Privat eller Konfidentiell för att behålla händelsen privat eller konfidentiell. För närvarande ställer valet in händelsens egenskap CLASS till PUBLIC, PRIVATE eller CONFIDENTIAL på ett riktigt sätt. Om denna inställning verkligen används för att begränsa åtkomst till informationen beror dock på klientens och/eller grupprogramserverns implementering. +För närvarande visar &korganizer; objekt som ägs av andra och är markerade som konfidentiella. Andra klienter kan behandla dem annorlunda, men var försiktig vid publicering av privata och konfidentiella händelser. vCalendar och iCalendar är textfiler, och kan läsas med vilken texteditor som helst (om någon har läsåtkomst till dem). Om du alltså verkligen vill hålla objekt konfidentiella, försäkra dig om att du använder en resurs som bara du kan komma åt. + + + + +När du vill bekräfta, avbryta eller återställa inskriven data, välj bland åtgärdsknapparna, Ok, Verkställ och Avbryt. + + + + +Fliken <guilabel +>Återkommande</guilabel +> + +Vissa händelser sker regelbundet. Du kan ange deras exakta schemaläggning här. + + +En skärmbild av &korganizer;s dialogruta för att redigera händelser: Fliken Återkommande + + +En skärmbild av &korganizer;s dialogruta för att redigera händelser: Fliken Återkommande +En skärmbild av &korganizer;s dialogruta för att redigera händelser: Fliken Återkommande + + + + +Börja med att markera kryssrutan Aktivera återkommande för att aktivera inställningarna. Om den inte är markerad, kan du inte göra några ändringar under den här fliken. + +Fliken Återkommande är uppdelad i fyra grupper: Mötestid, Regel för återkommande, Omfång för återkommande, och Undantag. + + +<guilabel +>Mötestid</guilabel +> + +Mötestiden ställs in under fliken Allmänt i fönstret. Den visas här som en guide när du ställer in återkomstinställningarna. + + + + +Regel för återkommande + +Välj om du vill repetera den här händelsen dagligen, veckovis, månadsvis eller årligen. De mer detaljerade alternativen är följande: + + + +Dagligen +Ange om händelsen inträffar varje dag (1), varannan dag (2) och så vidare. + + + +Veckovis +Ange om händelsen inträffar varje vecka (1), varannan vecka (2) och så vidare. Ange också dagarna (söndag ... måndag) då händelsen inträffar. + + + +Månadsvis +Du kan antingen låta händelsen ske på samma dag under månaden, eller på en särskild vecka och särskild dag under veckan. Du måste välja mellan de här två möjligheterna. Normalt antar &korganizer; att du vill upprepa på samma kalenderdag under månaden (till exempel den femtonde). Du kan också justera perioden, så att du kan upprepa månadsvis, var tredje månad och så vidare. + + + +Årligen + +Det här liknar månadsvis. Du måste välja om du anger en kalenderdag under året (t.ex. 250:de dagen under året), Återkom på dag nummer under året, under en specifik vecka eller veckodag i månaden (t.ex. andra tisdagen i mars), eller dagen i månaden för en viss månad under året, Återkom den nummer dagen under månaden. Normalt antar &korganizer; att du menar den här dagen under månaden. Du kan justera perioden så att den anger händelser som sker vartannat år, vart fjärde år och så vidare. + + + + + + +Omfång för återkommande + +Normalt upprepas händelserna för alltid, det finns inget slut på upprepningen. Det här kan vara önskvärt eller inte, så du har två sätt att avsluta upprepningen: antingen genom att ange ett slutdatum, eller genom att ange ett totalt antal upprepningar. I det här området kan du välja metoden som passar händelsen. + + + + +Undantag + +Du kan ha ställt in en mycket trevlig upprepningsregel, men inser att det finns några få undantag. Om du till exempel ställer in ditt schema för en universitetslektion, kanske du vill göra undantag för helgdagar eller liknande. I det här området kan du lägga till, ändra och ta bort datum från listan med undantag (dvs. tider då händelsen inte schemaläggs även om upprepningsregeln passar in). Välj ett datum med datumväljaren och tryck på Lägg till för att infoga det. För att ta bort datum, markera dem i rutan till höger, och klicka sedan på Ta bort. + +När du vill bekräfta, avbryta eller återställa inskriven data, välj bland åtgärdsknapparna, Ok, Verkställ och Avbryt. + + + + +Fliken <guilabel +>Deltagare</guilabel +> + +Välj personerna som du vill bjuda in till händelsen under den här fliken. + + +En skärmbild av &korganizer;s dialogruta för att redigera händelser: Fliken Deltagare + + +En skärmbild av &korganizer;s dialogruta för att redigera händelser: Fliken Deltagare +En skärmbild av &korganizer;s dialogruta för att redigera händelser: Fliken Deltagare + + + + + +Identitet som organisatör: +Ställer in identiteten som motsvarar organisatören av den här uppgiften eller händelsen. Om &korganizer; är inställd att skicka inbjudningar med e-post, används identiteten som väljes i kombinationsrutan när e-posten skickas. Standardidentitet kan ställas in under avdelningen Personlig inställning i &korganizer;s inställningar, och andra identiteter i modulen Säkerhet och integritet -> Lösenord och användarkonto i Inställningscentralen. Dessutom samlas identiteter in från dina inställningar i &kmail; och från din adressbok. Om du väljer att ställa in det globalt för &kde; i Inställningscentralen, försäkra dig om att du markerar rutan Använd e-postinställningarna från Inställningscentralen under avdelningen Personlig inställning i &korganizer;s inställningar. + + + +Deltagarlista +Listan mitt på fliken visar valda deltagare för händelsen och låter dig välja deltagare att redigera eller ta bort. Observera att du kan ändra ordning på deltagarna. Klicka på vilken kolumnrubrik som helst (Namn, E-post, Roll, Status, OSA) för att sortera listan enligt den kolumnen. Kolumnen OSA anger om ett svar begärs från deltagaren eller inte. + + + +Välj adressat +Om kontakterna finns i din adressbok, behöver du inte komma ihåg e-postadresser. Klicka bara på knappen Välj adressat... och välj kontakten i listan. Observera att det här är &kde;:s standardadressbok, som också används av &kmail; och kan anropas som ett enskilt program (&kaddressbook;). + + + +Ny +Klicka på knappen Ny för att lägga till en ny manuellt tillagd deltagare i listan. Om du vill lägga till kontakter från adressboken, klicka istället på Välj adressat. + + + +Fältet Namn +Fyll i deltagarens adressfält Namn och E-post, eller markera en av deltagarna i listan ovan för att redigera den. + + + +Roll +Välj deltagarens roll (deltagare, suppleant, observatör, ordförande) i kombinationsrutan. Rollen är en enkel påminnelse om vilken roll deltagaren spelar för den här händelsen. Den kan användas för att sortera (se ovan). + + + +Status +Välj deltagarens status (behöver åtgärd, accepterad, nekad, möjlig, delegerad, slutförd, pågår). Statusen som visas i listfönstret ger en snabb översikt över vad som måste göras för att kunna genomföra mötet. Den kan användas för att sortera (se ovan). Om du använder grupprogramschemaläggning och begär svar från deltagarna, uppdateras deltagarnas status när du tar emot svar. Om du inte begär svar, måste du uppdatera status för hand. + + + +Begär gensvar +Markera kryssrutan Begär gensvar om den här kontakten ska svara på ditt planerade schema. Följden blir att deltagaren får e-post med information om händelsens schema. Ett litet kuvert visas i listan för att ange detta. Den här funktionen blir mer användbar när gruppschemaläggning är aktiverad, eftersom deltagarnas status då uppdateras automatiskt. + + + + +När du vill bekräfta, avbryta eller återställa inskriven data, välj bland åtgärdsknapparna, Ok, Verkställ och Avbryt. + + + + +Fliken <guilabel +>Ledig-upptagen</guilabel +> + +När du lägger till deltagare i din händelse, måste du veta om de är upptagna eller lediga just den tiden. Om deltagarna gör information om ledig-upptagen tillgänglig, kan du titta på deras schema innan du skickar inbjudningar. + + +En skärmbild av &korganizer;s dialogruta för att redigera händelser: Fliken Ledig-upptagen + + +En skärmbild av &korganizer;s dialogruta för att redigera händelser: Fliken Ledig-upptagen +En skärmbild av &korganizer;s dialogruta för att redigera händelser: Fliken Ledig-upptagen + + + +Fliken visar diagrammet med ledig-upptagen till höger, där varje rad representerar en av deltagarna, som anges till vänster. De markerade områdena i diagrammet representerar tid som redan är bokad för andra händelser, medan omarkerade områden representerar ledig tid. Du kan flytta händelsen till en annan tidpunkt genom att dra den med musen, eller ändra storleken genom att flytta händelseområdets kanter med musen. + +Information om ledig-upptagen är bara tillgänglig om deltagaren publicerar sitt schema med ledig-upptagen, och om &korganizer; är inställt på rätt sätt för att kunna hämta det. Titta gärna i för mer information om att ställa in &korganizer; för att hämta och publicera information om ledig-upptagen. Genom att dubbelklicka på en deltagare i listan kan du skriva in platsen för deras information om ledig-upptagen. + + + + +Skala +Ställer in zoomnivån på schemadiagrammet. Timme visar ett intervall på flera timmar, Dag visar ett intervall på några dagar, Vecka visar ett intervall på några månader och Månad visar ett intervall på några år, medan Automatisk väljer det intervall som är lämpligast för den aktuella händelsen eller uppgiften. + + + +Centrera vid start +Klicka på knappen för att centrera ledig-upptagen schemadiagrammet på händelsens starttid och dag. + + + +Fyll sidan +Klicka på knappen för att zooma ledig-upptagen schemadiagrammet så att du kan se händelsens hela omfattning. + + + +Välj datum +Klicka på knappen för att automatiskt flytta händelsen till ett datum och en tid då alla deltagare är lediga. + + + +Uppdatera +Klicka på knappen för att ladda om information om ledig-upptagen för alla deltagare från motsvarande servrar. + + + + +När du vill bekräfta, avbryta eller återställa inskriven data, välj bland åtgärdsknapparna, Ok, Verkställ och Avbryt. + + + + +Fliken <guilabel +>Bilagor</guilabel +> + + +En skärmbild av &korganizer;s dialogruta Redigera händelse - fliken Bilagor + + +En skärmbild av &korganizer;s dialogruta Redigera händelse - fliken Bilagor +En skärmbild av &korganizer;s dialogruta Redigera händelse - fliken Bilagor + + + +Händelser och uppgifter kan innehålla bilagor. Bilagorna kan antingen lagras som länkar eller på plats. Följande alternativ är tillgängliga för att arbeta med bilagor: + + + + +Lägg till webbadress... +Lägger till en länk som bilaga. + + + +Lägg till fil... +Lägger till en bilaga på plats. + + + +Redigera... +Tillåter att en befintlig bilaga ändras. + + + +Ta bort +Tar bort den markerade bilagan. + + + +Visa +Visa den markerade bilagan. + + + + +När du vill bekräfta, avbryta eller återställa inskriven data, välj bland åtgärdsknapparna, Ok, Verkställ och Avbryt. + + + + +<guilabel +>Ladda mall eller spara som mall</guilabel +> + +Knappen Spara som mall gör det möjligt att spara aktuell händelse som en mall, så att du kan återanvända informationen du skrivit in i framtida händelser. Som ett exempel kan du spara en mall för ett möte som äger rum på samma plats och med samma personer. +Med knappen Ladda mall kan du använda en befintlig mall för din händelse. Om vi fortsätter exemplet i föregående stycke, kan du ange mötets agenda. + + + + + + +Uppgifter + +Uppgiftslistan är en plats där du kan skriva in anteckningar till dig själv om saker som du måste göra. Uppgifter är aktiviteter som inte behöver schemaläggas. Det finns kortsiktiga och långsiktiga uppgifter. Du ska till exempel gå till frisören inom en vecka, och du ska sälja din gamla bil inom ett år. Du vill inte att ett alarm ska aktiveras vid någon särskild tid, utan du vill bara ha en lista på saker som du måste göra, och datum då de senast måste vara klara (färdigdatum). + +För att skriva in en ny uppgift, välj Händelser Ny uppgift.... Ett fönster med flikarna Allmänt, Återkommande, Deltagare och Bilagor visas. + + +Fliken <guilabel +>Allmänt</guilabel +> + + +En skärmbild av &korganizer;s dialogruta för att redigera uppgifter: Fliken Allmänt + + +En skärmbild av &korganizer;s dialogruta för att redigera uppgifter: Fliken Allmänt +En skärmbild av &korganizer;s dialogruta för att redigera uppgifter: Fliken Allmänt + + + + + + +Titel +Skriv in en kort beskrivning av uppgiften i fältet Titel. Den här beskrivningen är texten som visas i &korganizer;s Uppgiftslista. + + + +Plats: +Skriv in en kort beskrivning av den Plats där uppgiften kommer att utföras. + + + +Datum & tid +Rutorna Färdig och Start är normalt inte markerade eftersom uppgifter inte förväntas ha ett start- och färdigdatum. Markera en eller båda rutorna och ändra datumen som önskas. Skriv in datumen direkt eller använd Kalenderkomponenten. Välj tid från kvartsintervall, eller skriv in den önskade tiden direkt i tidfälten. Fälten är bara tillgängliga när Associerad tid är markerad. +Datum och tid är inte markerade från början, eftersom uppgifter inte är tänkta som fasta händelser. Vissa behöver ingen färdigdatum överhuvudtaget. De flesta behöver definitivt inte en exakt tid då de ska vara klara. Om din uppgift behöver en exakt tid, kanske den egentligen hör hemma bland händelser. + + + +Färdigt +Det här är ett meny med färdigprocent som är satt till 0% från början. Senare kan du ange framsteg genom att justera färdigprocenten i steg om 10%. + + + +Prioritet +Ge en prioritet till din uppgift. Den här menyn erbjuder prioriteter från ett till nio, där ett är den högsta. Från början får uppgifter prioriteten fem (mittvärdet). + + + +Påminnelse +Markera kryssrutan Påminnelse om &korganizer; ska påminna dig om uppgiften. + +Välj hur många minuter, timmar eller dagar innan uppgiften som du vill få en påminnelse, eller klicka på knappen Avancerat för att visa dialogrutan Redigera påminnelser. Genom att använda dialogrutan kan du ställa in upprepningsintervall för dina påminnelser och skapa särskilda påminnelser som spelar ljud, kör program eller skickar e-post. + + + + + + +Detaljer +Skriv in en lång beskrivning av uppgiften i den stora rektangeln. +Om uppgiften till exempel är planerade allmänna reparationer av din bil, kan du räkna upp alla olika reparationer som behövs. Senare kan du skriva ut listan och ge den till mekanikern. Om händelsen är inköp, kan du räkna upp sakerna som du måste köpa. Skriv ut uppgiften och ta med listan till affären. + + + +Välj kategorier +Du kan tilldela flera kategorier till en kalenderpost. Klicka på knappen Välj kategorier för att visa dialogrutan Välj kategorier. Markera kategorirutorna för att tilldela lämpliga kategorier till uppgiften. Du kan också lägga till en ny kategori, ändra en kategori eller ta bort en kategori genom att klicka på knappen Redigera kategori. + +Din språklektion på jobbet hör till exempel både till kategorierna affärer och utbildning, medan din bröllopsdag antingen hör till personligt eller speciellt tillfälle, vilket bestämmer du. + + + + +Tillgång +Välj Privat eller Konfidentiell för att behålla uppgiften privat eller konfidentiell. För närvarande ställer valet in händelsens egenskap CLASS till PUBLIC, PRIVATE eller CONFIDENTIAL på ett riktigt sätt. Om denna inställning verkligen används för att begränsa åtkomst till informationen beror dock på klientens och/eller grupprogramserverns implementering. +För närvarande visar &korganizer; objekt som ägs av andra och är markerade som konfidentiella. Andra klienter kan behandla dem annorlunda, men var försiktig vid publicering av privata och konfidentiella uppgifter. vCalendar och iCalendar är textfiler, och kan läsas med vilken texteditor som helst (om någon har läsåtkomst till dem). Om du alltså verkligen vill hålla objekt konfidentiella, försäkra dig om att du använder en resurs som bara du kan komma åt. + + + +När du vill bekräfta, avbryta eller återställa inskriven data, välj bland åtgärdsknapparna, Ok, Verkställ och Avbryt. + + + + +Fliken <guilabel +>Återkommande</guilabel +> + +Vissa uppgifter utförs regelbundet. Du kan ange det exakta schemat här. + +Om uppgiften inte har ett färdigdatum är fliken helt inaktiverad. Börja med att markera kryssrutan Aktivera återkommande för att aktivera inställningarna. Om den inte är markerad, kan du inte göra några ändringar under den här fliken. + +Fliken Återkommande är uppdelad i fyra grupper: Mötestid, Regel för återkommande, Omfång för återkommande, och Undantag. + +Den här fliken ställs in på samma sätt som fliken Återkommande i dialogrutan Redigera händelse. Kontrollera för mer information om inställning av återkommande alternativ. + + + + +Fliken <guilabel +>Deltagare</guilabel +> + +Vissa uppgifter kan kräva fler personer. Du kan ange de personerna här. Titta i för mer information. + +När du vill bekräfta, avbryta eller återställa inskriven data, välj bland åtgärdsknapparna, Ok, Verkställ och Avbryt. + + + + + +Fliken <guilabel +>Bilagor</guilabel +> + +Vissa uppgifter kräver bilagor. Du kan Lägga till, Redigera..., Ta bort och Visa bilagor. Du kan referera till en bilaga genom att skriva in sökvägen eller Internetadressen till bilagan. + +När du vill bekräfta, avbryta eller återställa inskriven data, välj bland åtgärdsknapparna, Ok, Verkställ och Avbryt. + + + + + + +Fält som krävs + +Det här är en översikt över vilka fält som krävs och vilka som kan vara tomma när händelser och uppgifter skrivs in: + + +Under fliken Allmänt, bör du åtminstone fylla i fältet Titel och beskrivningen (den stora rektangeln), även om ingendera är nödvändig. Om du markerar kryssrutan Påminnelse, ska du också ange tiden, och antingen ljudet som ska spelas eller programmet som ska köras. +Fliken Deltagare kan lämnas helt tom. +Fliken Återkommande måste bara fyllas i om du markerat kryssrutan Aktivera återkommande. +Fliken Deltagare kan lämnas helt tom. + + + + + +Gruppschema + +Funktionen för gruppschema i &korganizer; låter dig organisera möten och delade uppgifter, begära svar från deltagare och publicera objekt. Om du inbjuds till en händelse eller uppgift, kan du svara på den, och ange om du kan delta, eller skicka ett motförslag med ett annat arrangemang, som en annan tid eller plats. Du kan också publicera ditt ledig-upptagen schema, för att låta andra veta när du är tillgänglig, och begära samma information från andra. + +För närvarande schemalägger &korganizer; händelser och uppgifter genom att använda e-post för att överföra information, med en metod baserad på standardprotokollet IMIP för gruppschemaläggning. Eftersom det är en standard, används IMIP-protokollet också av många andra klienter, till exempel &Microsoft; Outlook, Lotus Notes och Novell Evolution. Det betyder att du kan dela händelser med andra som använder någon av dessa klienter. &korganizer; är integrerad med &kmail; för att ta emot, behandla och skicka händelser, svar på händelser, uppdateringar,återbud, etc. När du till exempel får en inbjudan i &kmail; och bestämmer dig för att acceptera den genom att klicka på länken acceptera i brevtexten, läggs händelsen till i din kalender, och ett svar skickas automatiskt till händelsens organisatör. + + + + + +Om du markerar rutan Använd gruppkommunikation i &korganizer;s inställning av gruppschemaläggning, hanterar &korganizer; gruppkommunikationen åt dig. Med andra ord behöver du sällan använda menyn Schema direkt för att utföra schemaläggningsåtgärder. Om du till exempel skapar en händelse eller uppgift med deltagare, frågar &korganizer; dig om du vill skicka en inbjudan till deltagarna, så att du inte behöver använda menyalternativet Schema Skicka inbjudan till deltagare senare. Dessutom, om du ändrar status som deltagare i en händelse, blir du tillfrågad om du vill skicka din uppdaterade status till händelsens organisatör, så att du inte behöver använda menyalternativet Schema Skicka statusuppdatering senare. + + + + +Publicera en händelse, uppgift eller journalanteckning + +Om du helt enkelt vill skicka en händelse, uppgift eller journalanteckning, välj menyalternativet Schema Publicera objektinformation..., när händelsen är markerad. Då visas en dialogruta, som frågar dig efter e-postadresser som ska ta emot händelsen eller uppgiften. Objektet skickas med e-post, på formatet iCalendar. + +Observera att du kan använda åtgärden för att e-posta vilket objekt som helst till någon, inte bara till objektets deltagare. I själva verket kan du publicera ett objekt utan några deltagare alls, eftersom publicering inte kräver ett svar från deltagarna. + +Ett exempel: Du spelar i ett band, och ibland ger ni live-konserter. För att underrätta era beundrare om konserterna, håller du en e-postlista. Om du använder &korganizer; för att organisera konsertdatum, kan du bara välja menyalternativet Schema Publicera information om objekt..., skriva in e-postlistans adress så skickas händelsen. Prenumeranter på e-postlistan som använder &korganizer; får automatiskt konsertdatum infogat i sina kalendrar. + +Att göra en händelse tillgänglig som beskrivs ovan + + + + + +Hantera ett gruppschema som organisatör + +När du skapar en händelse eller en uppgift, och lägger till deltagare till den, agerar du som organisatör av händelsen. För att lägga till deltagare, använd använd fliken Deltagare i dialogrutan Redigera händelse eller Redigera uppgift. I agendavyn placeras en liten ikon organisatörsikon i händelsen om du är organisatör av en händelse med gruppschemaläggning. + +Organisatören är ansvarig för att skicka inbjudningar, samla in deltagarnas svar, och hålla händelsens eller uppgiftens data uppdaterad för alla inblandade personer. + + +Skicka inbjudningar och behandla svar + +När en händelse eller uppgift ska organiseras, skapa den i &korganizer; och lägg till alla personer som ska delta under deltagarfliken. &korganizer; kan skicka inbjudningar till deltagarna, antingen automatiskt (beroende på inställningen av &korganizer;s gruppschemaläggning), eller genom att markera händelsen eller uppgiften och välja menyalternativet SchemaSkicka inbjudning till deltagare. All information skickas med e-post till dig igen, och om du har ställt in &kmail; på rätt sätt, infogas deltagarnas svar automatiskt i din kalender. Om det finns ytterligare deltagare som är beredda att medverka (t.ex. genom att ha accepterat en vidarebefordrad inbjudan), blir du tillfrågad om att acceptera de nya deltagarna. + + + + +Avbryta en händelse eller uppgift + +För att ställa in en händelse eller uppgift måste du vara organisatören. Om du markerade rutan Använd gruppkommunikation i &korganizer;s inställning av gruppschemaläggning, ta bara bort objektet så frågar &korganizer; dig om du vill skicka återbudet. Om inte, markera helt enkelt objektet och välj menyalternativet Schema Skicka återbud till deltagare. + +Den här åtgärden skickar ett meddelande om att händelsen är inställd till alla deltagare, så att de också kan ta bort objektet från sina kalendrar. + + + + + +Uppträda som deltagare + +När du får e-post med en inbjudan och accepterar den, läggs händelsen eller uppgiften till i din kalender. Om det är en händelse, läggs en liten ikon Deltagarikon till vid händelsen i agendavyn. + + +Svara på en inbjudan + +Om du har en inbjudan i &kmail;s inkorg kan du antingen klicka på Neka för att ignorera begäran, eller klicka på Acceptera eller Acceptera villkorligt. De sista två åtgärderna infogar objektet i din kalender. Hur som helst skickar &kmail; automatiskt ditt svar till organisatören. +Du kan också Delegera eller Vidarebefordra inbjudan. När du delegerar, kan du föreslå en annan person som ditt ombud. Genom att använda Vidarebefordra kan du skicka vidare inbjudan till en eller flera personer som ännu inte är inbjudna. När mottagaren av en delegerad eller vidarebefordrad inbjudan accepterar den, blir organisatören tillfrågad om att godkänna den nya deltagaren. +Om du av någon anledning ändrar dig, redigera din status i objektets deltagarflik. Om du markerade rutan Använd grupprogramkommunikation i &korganizer;s inställning av gruppschemaläggning, ber &korganizer; dig att skicka e-post för att uppdatera din deltagarstatus. Om inte, välj menyalternativet Schema Skicka statusuppdatering för att skicka din statusuppdatering. + + + +Skicka ett alternativt förslag + + +Om du inte är nöjd med något av karaktäristiken hos händelsen eller uppgiften du bjöds in till, och vill skicka ett motförslag till organisatören (till exempel en alternativ plats eller tid), redigera bara objektet och skicka tillbaka det som ditt förslag genom att markera objektet och välja menyalternativet Schema Begär ändring. + +Organisatören av händelsen får ditt förslag via e-post, och kan acceptera eller förkasta det. + + + + +Hämta senaste versionen av en händelse eller uppgift + +För att hämta den senaste versionen av en händelse eller uppgift, markera objektet och välj menyalternativet SchemaBegär uppdatering. Organisatören ska då skicka tillbaka den senaste versionen av objektet åt dig. + + + + + +Information om ledig-upptagen + +Informationen om ledig-upptagen representerar ett tillgänglighetsschema. Genom att ange intervallen där man redan har tidigare utfästelser, kan andra undvika att arrangera möten under dessa perioder. Observera att bara tiderna publiceras, inte händelserna, orsakerna eller deltagare. + +&korganizer; stöder att publicera och hämta information om ledig-upptagen, antingen manuellt eller automatiskt. + +För att e-posta din information om ledig-upptagen, välj menyalternativet Schema E-posta information om ledig-upptagen.... Skriv in e-postadressen du vill skicka informationen till i dialogrutan och klicka på Ok. + +Grupprogramservrar har oftast en standardplats dit din information om ledig-upptagen ska laddas upp, så att andra användare kan komma åt din data, och du kan komma åt andras ledig-upptagen schema. Du kan ställa in &korganizer; att ladda upp och ladda ner information om ledig-upptagen automatiskt, genom att använda dialogrutan Inställning av ledig/upptagen i &korganizer;s inställningsdialogruta. + +För att ladda upp din information om ledig-upptagen till servern vald i &korganizer;s inställningar, välj menyalternativet Schema Ladda upp information om ledig-upptagen. + + + + +Exempel + + +Skriva in en ny grupphändelse + +I det här exemplet ska du skriva in en händelse. Du behöver arrangera ett möte nästa måndag angående lanseringen av din nya produkt. Din chef Joan Holden kommer att vara ordförande vid mötet, ägare, och du, Jack Smith, kommer att organisera mötet, organisatör. Det blir ytterligare två deltagare (medverkande): Peter Krzinski och Kirsten Friese. Joan gav dig mötets program. Mötet börjar klockan 12 och slutar 13:00. Samma möte ska schemaläggas (återkommande) varje måndag. + + +Använd datumnavigatören för att gå till nästa måndag. + +Välj Händelser Ny händelse..., eller markera intervallet mellan 12:00 och 13:00, och börja skriva in händelsens titel. + +Skriv in en passande titel. Det är viktigt att välja en riktig kort beskrivning, eftersom det här är det enda fältet som kan sökas efter. Vi föreslår att du skriver in Lansering av ny produkt. + +Skriv in det detaljerade programmet för händelsen i det största rektangulära området. För det här exemplet, skriv in Inledning, Planen, Avslutning på tre skilda rader. + +Markera kryssrutan Påminnelse. Ställ in påminnelsetiden till 15 minuter, precis länge nog för att brygga en kopp te innan mötet börjar. + +Klicka på knappen Välj kategorier. + +Välj Möte bland de tillgängliga kategorierna. Klicka sedan på knappen Ok. + +Klicka på fliken Återkommande och markera kryssrutan Aktivera återkommande. +Det mesta arbetet har gjorts automatiskt åt dig. &korganizer;s standardvärden är veckovis återkommande. Observera också att Inget slutdatum är valt. Det betyder att den här händelsen upprepas varje måndag (förstås med start på måndagen den tolfte februari, 2004) till tidens ände (alltså tills du tar bort den). + +Eftersom allt är riktigt här, klicka på fliken Deltagare. + +Under fliken Deltagare ska du göra följande: + + +Du ser att du är händelsens organisatör. Klicka på knappen Ny för att lägga till övriga deltagare. + +Skriv in e-postadressen på formatet Namn <e-postadress> i fältet Namn. I vårt exempel, skriv in Joan Holden <jholden@dettaforetag.com>. Om deltagarna redan finns i &kde;:s adressbok, kan du trycka på knappen Välj adressat... för att lägga till dem, istället för att skriva in namn och e-postadresser. + +Välj rollen Ordförande. + +Klicka på Ny. + +Skriv in Peter Krzinski <pkrzinski@dettaforetag.com> i fältet Namn. + +Klicka på Ny. + +Skriv in Kirsten Friese <kfriese@dettaforetag.com> i fältet Namn. + +Klicka på Verkställ. + + + +Om du har ställt in &korganizer; att använda grupprogramkommunikation, blir du tillfrågad om du vill skicka e-post till deltagarna, men information om händelsen och begäran om svar om rutan Begär svar under fliken Deltagare är markerad. Annars kan du skicka inbjudningarna med menyalternativet Schema Skicka inbjudan till deltagare. + +Granska händelseinställningen genom att klicka på flikarna Allmänt, Deltagare, och Återkommande. Om du är nöjd, klicka på Ok. + + +Gratulerar, du har schemalagt din första händelse! + + + + + + + +Inställning av &korganizer; + +För att ändra utseende och beteende hos &korganizer;, välj menyalternativet Inställningar Anpassa &korganizer;..., eller om du kör &korganizer; som kalenderkomponenten i &kontact;, välj menyalternativet Inställningar Anpassa kalender.... Du kan få mer information om alla inställningsalternativ och möjligheter i . + +För att anpassa uppsättningen verktyg som är tillgängliga i verktygsraden, välj menyalternativet Inställningar Anpassa verktygsrader... och läs den detaljerade beskrivningen om anpassning av verktygsrader. + +För att flytta omkring verktygsrader på skärmen, peka med musen på verktygsradens handtag och dra verkygsraden till en ny placering i &korganizer;s fönster. + +Lokal information som datum- och tidsformat kan anpassas från inställningscentralen i modulen Region och handikappstöd Land/region och språk. Den här modulen kan kommas åt inne i &korganizer;, välj bara menyalternativet InställningarAnpassa datum och tid.... &korganizer; måste startas om för att ändringar som har gjorts i inställningscentralen ska få någon effekt. + +För att ställa in var &korganizer; lagrar och hämtar kalenderhändelser, journalanteckningar och uppgifter (i lokala filer, på grupprogramservrar, journalanteckningar som webbjournal, nätverksfiler, etc.), kontrollera . + + +&korganizer;s huvudinställning + +Inställningsdialogrutan gör att du kan anpassa ett antal olika områden i &korganizer;. + + +Personligt + +De personliga alternativen hör ihop med din personliga identitet, och diverse andra saker som inte passar in i någon av de övriga allmänna kategorierna. + + + + +Använd e-postinställningarna från Inställningscentralen +Markera rutan för att använda ditt namn och e-postadress som ställts in i inställningscentralen (Säkerhet och integritet Lösenord och användarkonto) + + + + +Fullständigt namn +Fullständigt namn är från början inställt till Anonym med e-postadressen ingen@ingenstans. Du kan ändra ditt namn genom att skriva in det här direkt, eller så kan du använda dina e-postinställningar från inställningscentralen (se ovan). Namnet visas som Organisatör för uppgifter och händelser. + + + +E-postadress +E-postadress kommer att användas för att identifiera kalenderns ägare. När en annan person öppnar din kalender eller en av dina händelser, kommer han/hon inte kunna ändra den eftersom den är skrivskyddat. + + + +Exportera till &HTML; vid varje spara +Genom att markera det här alternativet, kan du beordra &korganizer; att exportera din kalender och uppgiftslista till en HTML-fil i din hemkatalog varje gång du sparar dina ändringar. + + + +Aktivera spara automatiskt för manuellt öppnade kalenderfiler +När rutan är markerad, så sparas manuellt öppnade kalenderfiler automatiskt när du avslutar &korganizer;, utan att fråga dig. Dessutom sparas kalenderfilen periodiskt medan du arbetar för att undvika förlust av värdefull data. Du kan också ange spara intervallet i minuter. Det här alternativet påverkar inte dina resursinställningar. För att ändra alternativen för att spara resurser måste du ställa in varje resurs individuellt. För mer information om resurser, kontrollera . + + + + +Bekräfta borttagning +När du markerar rutan Bekräfta borttagning, ber &korganizer; dig bekräfta varje borttagning. Om den inte är markerad, frågar &korganizer; inte innan händelser tas bort. + + + + +Nya händelser, uppgifter och journalanteckningar ska +Det här alternativet låter dig välja att antingen lägga till en nya objekt i standardresursen, eller låta &korganizer; fråga dig om vilken resurs som ska användas för att spara varje nytt objekt. +Särskilt för Kolab2-server: Det rekommenderas att välja Ge en fråga om resurs att använda, om du avser att använda funktionen med delade korgar i Kolab-servern. Det låter dig hålla ordning på vilken information som bara är tillgänglig för dig, och vilken information som publiceras i delade korgar. + + + + +Standardmetod för att bilägga e-post +Alternativet låter dig välja sättet som ett brev biläggs en händelse. Du kan lägga till hela brevet inklusive bilagor, brevet förutom bilagor, eller bara en länk till brevet. +Observera att lägga till ett brev utan bilagor kan göra att dess signatur blir ogiltig. + + + + + + + +Tid och datum + + + +Tidszon +Välj plats i kombinationsrutan. Om din stad inte listas, välj en som delar samma tidszon. &korganizer; justerar automatiskt för sommartid. + + + +Använd helgområde +Välj ditt land i kombinationsrutans lista, eller om det inte finns med, välj (Inget). Om ditt land är valt, känner &korganizer; igen och visar viktiga datum och helgdagar i kalendervyn. + + + +Dagen börjar vid +Välj tiden du startar dagen från listan i kombinationsrutan. Det kan vara tiden du oftast går upp, eller tiden du börjar arbeta. Inställningen förhindrar inte att du ställer in eller visar objekt tidigare, det ställer bara in tiden som normalt visas överst i kalendervyn. Använd rullningslisten för att visa tidigare eller senare händelser i agendavyn. + + + +Standardtid för möten +Välj standardstarttid för händelser i kombinationsrutans lista. När du väljer Ny händelse i menyn Händelser, eller skapar en ny händelse på något annat sätt så att &korganizer; inte kan gissa när du vill att händelsen ska börja, anger &korganizer; in den här tiden i fältet starttid som förvalt värde. + + + +Standardvaraktighet för nytt möte (TT:MM) +Välj standardvaraktighet för händelser med nummerrutan. När du väljer Ny händelse i menyn Händelser, eller skapar en ny händelse på något annat sätt så att &korganizer; inte kan gissa hur lång händelsen ska vara, använder &korganizer; det här som förvalt värde. + + + +Standardtid för påminnelse +Välj hur långt innan själva händelsen schemalagda tid som alarmet aktiveras. + + + +Arbetstimmar +Alternativen Daglig starttimme och Daglig sluttimme låter dig ange när arbetsdagen börjar och när den slutar. &korganizer; särskiljer arbetstimmar genom att markera dem med en annan färg än andra timmar, helgdagar och andra lediga dagar. +Dessutom har du kryssrutor namngivna efter veckodagarna. Markera veckodagarna som är arbetsdagar för dig, för att markera arbetstiderna för dessa dagar. Att markera Undanta helgdagar förhindrar att &korganizer; markerar arbetstider för helgområdet definierat i kombinationsrutan Använd helgområde ovan. + + + + + + + +Vyer + +De här alternativen låter dig anpassa &korganizer;s vyer: + + + + +Aktivera verktygstips visande en sammanfattning av händelser +Om sammanfattningen för en händelse är längre än som får plats i den nuvarande vyn, visas inte de återstående tecknen. Markera Aktivera verktygstips visande en sammanfattning av händelser om du vill att hela sammanfattningen ska visas när muspekaren hålls över händelsen några sekunder. + + + +Visa uppgifter i dag-, vecko- och månadsvyerna +Den här kryssrutan ändrar visning av uppgifter i dags-, vecko- och månadsvyerna i agenda (dag och vecka) och månadsvyer. Om du har för många uppgifter som har tillhörande färdigdatum, kan du vilja stänga av dem för att undvika röran. + + + + +Alternativ för datumnavigering: + + + + +Visa händelser som återkommer dagligen i datumnavigatören +Om kryssrutan Visa händelser som återkommer dagligen i datumnavigatören är markerad visas dagar som har dagligen återkommande händelser med fetstil i datumnavigatören. + + + +Visa händelser som återkommer veckovis i datumnavigatören +Om kryssrutan Visa händelser som återkommer veckovis i datumnavigatören är markerad visas dagar som har veckovis återkommande händelser med fetstil i datumnavigatören. + + + + + +Alternativ för Agendavy: + + + + +Timstorlek +Genom att använda skjutreglaget kan du styra höjden på raderna i agendavyn. + + + +Följande dagar +Det här alternativet låter dig ändra antal dagar i menyalternativet Nästa X dagar i menyn Visa. + + + +Visa aktuell tid (Marcus Bains rad) +Den här kryssrutan visar eller döljer en röd linje i dags- eller veckovyn som anger aktuell tid (Marcus Bains rad). Raden ger dig en indikation om hur mycket tid som är kvar till exempelvis ett möte äger rum. + + + +Visa sekunder i aktuell tid +Den här kryssrutan visar eller döljer sekunder i aktuell tid (Marcus Bains rad). + + + +Val av tidsintervall i agendavyn startar händelseeditorn +Markera rutan för att automatiskt starta händelseeditorn när du markerar ett tidsintervall i dags- och veckovyerna. Dra musen från starttiden till sluttiden för händelsen du planerar, för att markera ett tidsintervall. + + + +Agendavyn använder resursfärger +Du kan tilldela olika färger till varje resurs med &korganizer;. Den här kryssrutan sätter på eller stängar av användning av resursfärgen när uppgiften eller händelsen visas i agendavyn. Observera att om du inte tilldelar olika färger, är det inte meningsfullt att använda funktionen, eftersom &korganizer;s standardinställning är att använda samma färg för alla resurser. + + + +Visning av kalender i agendavyn +Välj om alla kalendrar ska sammanfogas i en agendavy, varje kalender ska visas i sin egen agendavy, eller om båda vyerna ska vara tillgängliga via flikar. + + + + +Alternativ för Månadsvy: + + + + +Aktivera rullningslister i månadsvyceller +Den här kryssrutan visar eller döljer cellrullningslisterna i månadsvyn. Även om du markerar kryssrutan visas rullningslisterna bara om de behövs. + + + +Månadsvyn använder hela fönstret +Om markerar den här rutan visas månadsvyn i hela &korganizer;-fönstret istället för att dela fönstret med sidoraden (datumnavigering, uppgifter och kalenderresurser). + + + +Månadsvyn använder kategorifärger +Du kan tilldela olika färger till varje kategori med &korganizer;. Om du markerar rutan, motsvarar händelsens eller uppgiftens färg i månadsvyn kategorifärgen, istället för att inte använda någon färg, eller bara resursfärgen. Observera att om du inte tilldelar olika kategorifärger, är det inte meningsfullt att använda funktionen, eftersom &korganizer;s standardinställning är att använda samma färg för alla kategorier. + + + +Månadsvyn använder resursfärger +Du kan tilldela olika färger till varje resurs med &korganizer;. Om du markerar rutan, motsvarar händelsens eller uppgiftens färg i månadsvyn resursfärgen, istället för att inte använda någon färg, eller bara kategorifärgen. Observera att om du inte tilldelar olika resursfärger, är det inte meningsfullt att använda funktionen, eftersom &korganizer;s standardinställning är att använda samma färg för alla resurser. + + + + +Alternativ för Uppgiftsvy: + + + + +Uppgiftsvyn använder hela fönstret +Om du aktiverar det här alternativet visas uppgiftsvyn i hela &korganizer;-fönstret istället för att dela fönstret med sidoraden (datumnavigering, uppgifter och kalenderresurser). + + + +Lagra färdiga uppgifter i journalanteckningar +Om du markerar den här kryssrutan, lägger &korganizer; automatiskt till en journalanteckning för varje färdig uppgift. + + + + + + + +Teckensnitt + + + + +Tidrad +Klicka på knappen för att välja teckensnitt, stil och storlek för tidraden. + + + +Månadsvy +Klicka på knappen för att välja teckensnitt, stil och storlek för månadsvyn. + + + +Agendavy +Klicka på knappen för att välja teckensnitt, stil och storlek för agendavyn (dag, vecka och arbetsvecka). + + + +Aktuell tid +Klicka på knappen för att välja teckensnitt, stil och storlek för Marcus Bains rad (en röd linje i agendavyn som anger aktuell tid). + + + + + + + +Färger + +Välj färg som används för helgdagar, för markering och för särskilda händelsekategorier. Du kan välja en annorlunda färg för varje kategori. För många färger kan förstås vara förvillande, så använd ditt sunda förnuft. Användning av färg beror också på vyinställningarna. + + + + +Färg för helgdagar +Den här knappen visar dialogrutan Välj färg, som låter dig välja helgfärg. Helgfärgen används för helgnamn i månadsvyn och helgnummer i datumnavigatören. + + + +Färg för markering +Den här knappen visar dialogrutan Välj färg, som låter dig välja markeringsfärg. Markeringsfärgen används för att markera området som för närvarande är valt i agendan eller datumnavigatören. + + + +Standardfärg för händelser +Den här knappen visar dialogrutan Välj färg, som låter dig välja standardfärg för händelser. Standardfärgen för händelser används för händelsekategorier i agendan och (beroende på inställningarna) i månadsvyn. Observera att du kan ange en separat färg för varje händelsekategori nedanför. + + + +Bakgrundsfärg för agendavy +Den här knappen visar dialogrutan Välj färg, som låter dig välja agendavyns bakgrundsfärg. + + + +Färg för arbetstimmar +Den här knappen visar dialogrutan Välj färg, som låter dig välja agendavyn. + + + +Färg för uppgifter som ska vara klara idag +Den här knappen visar dialogrutan Välj färg, som låter dig välja färg för uppgifter som ska vara klara idag. + + + +Färg för uppgifter som är försenade +Den här knappen visar dialogrutan Välj färg, som låter dig välja färg för uppgifter som är försenade. + + + +Kategorier +Den här gruppen låter dig tilldela en färg till varje kategori. Välj en kategori i kombinationsrutan, och klicka på knappen för att visa dialogrutan Välj färg, som låter dig välja färg för kategorin. Beroende på vyinställningarna används färgen för att markera händelser och uppgifter som hör till kategorin i din agenda och i månadsvyn. + + + +Resurser +Den här gruppen låter dig tilldela en färg till varje resurs. Välj en resurs i kombinationsrutan, och klicka på knappen för att visa dialogrutan Välj färg, som låter dig välja färg för resursen. Beroende på vyinställningarna används färgen för att markera händelser och uppgifter som lagras med resursen i din agenda och i månadsvyn. + + + + + + + +Gruppschema + + + + +Använd gruppkommunikation +Markera rutan för att automatiskt skicka e-post när händelser eller uppgifter som rör andra skapas, uppdateras eller tas bort. Brevet kan vara en inbjudan till deltagare i en händelse du skapat, återbud för en händelse du skapat, ett svar eller en uppdatering av din inbjudningsstatus, begäran om att en händelse ska ändras, etc. Markera alternativet om du vill använda grupprogramfunktioner (t.ex. om &kontact; ställs in som en Kolab-klient i &kde;). + + + +Skicka kopia till ägaren vid sändning av händelser +När du markerar Skicka kopia till ägaren vid sändning av händelser, får du en kopia av alla e-postmeddelanden som &korganizer; skickar till mötesdeltagare åt dig. + + + +E-postklient +Här kan du välja vilken typ av e-postöverföring du vill använda. Du kan antingen använda &kmail; eller kommandot sendmail (som måste vara installerat på systemet för att fungera). + + + +Ytterligare e-postadresser +Det här talar om för &korganizer; vilka ytterligare e-postadresser du har. Du kan lägga till, redigera eller ta bort ytterligare e-postadresser. E-postadresserna är de som du har förutom den som är inställt i dina personliga inställningar. Om du får en inbjudan till en händelse, men använder en annan e-postadress där, måste du ange den adressen här så att &korganizer; kan känna igen den som din egen, och lägga till objektet i din kalender. + + + + + + + + + +Ledig/upptagen + +Informationen om ledig-upptagen representerar ett tillgänglighetsschema. Genom att ange intervallen där man redan har tidigare utfästelser, kan andra undvika att arrangera möten under dessa perioder. Observera att bara tiderna publiceras, inte händelserna, orsakerna eller deltagare. + +&korganizer; stöder att publicera och hämta information om ledig-upptagen, antingen manuellt eller automatiskt. + +Fliken Publicera: Genom att publicera din information om ledig-upptagen, låter du andra ta hänsyn till din kalenders upptagetschema när du bjuds in till ett möte. + + + + +Publicera automatiskt information om ledig-upptagen +Aktivera alternativet om du vill att din information om ledig-upptagen ska laddas upp automatiskt. Observera att du kan hoppa över det här alternativet och välja att e-posta eller ladda upp din ledig-upptagen information via menyn Schema i &korganizer;. + +Om ditt program är inställt för att fungera som &kde; Kolab-klient, krävs detta inte. Kolab2-servern tar hand om att publicera din ledig-upptagen information och hanterar åtkomst av den från andra användare. + + + + +Minimal tid mellan uppladdningar (i minuter) +Om du väljer att automatiskt publicera din information, kan du ställa in tidsintervallet i minuter mellan varje uppladdning. + + + + +Publicera (normalt 60) dagar med ledig-upptagen information +Ställ in antal kalenderdagar du vill ska publiceras och vara tillgängliga för andra. + + + +Serverwebbadress +Skriv in webbadressen till servern där ledig-upptagen information ska publiceras. Fråga serverns administratör efter informationen. +Exempel för en Kolab2-server: webdavs://kolab2.com/freebusy/joe@kolab2.com.ifb + + + +Användarnamn +Skriv in inloggningsinformationen som gäller ditt konto på servern. +Särskilt för Kolab2-server: Registrera din unika identifierare (UID), normalt liknar din UID din e-postadress på Kolab2-servern, men den kan också vara annorlunda. I det senare fallet, skriv in din UID. Fråga serveradministratören om din UID om du inte känner till den. + + + +Lösenord +Skriv in ditt lösenord här (inloggningslösenord på servern). + + + +Kom ihåg lösenord +Markera det här alternativet om du vill att &korganizer; ska komma ihåg ditt lösenord och inte fråga dig varje gång du laddar upp din ledig-upptagen information. +Det rekommenderas inte att lagra lösenordet i inställningsfilen av säkerhetsskäl. + + + + +Fliken Hämta: Genom att hämta andra personers information om ledig-upptagen, kan du ta hänsyn till deras upptagna tidsschema när du bjuder in dem till en händelse. + + + + +Hämta andras ledig-upptagen information automatiskt +Automatisera processen att hämta andra användares ledig-upptagen information. Fyll i rutan med serverinformationen nedan för att aktivera alternativet. + + + +Använd hela e-postadressen vid hämtning +Den här inställningen låter dig ändra namnet på filen som hämtas från servern. Om du markerar alternativet, laddas en ledig-upptagen fil som heter användare@domän.ifb ner, annars hämtas användare.ifb. Fråga administratören om du inte är säker på hur alternativet ska ställas in. +Särskilt för Kolab2-server: Om du ställer in &korganizer; som en komponent för en &kde; Kolab-klient (&kontact;/Kolab) måste du markera alternativet. + + + +Serverwebbadress +Skriv in webbadressen till servern där ledig-upptagen information ska hämtas. Fråga serveradministratören efter informationen. +Exempel för Kolab2-server: webdavs://kolab2.com/freebusy/ + + + +Användarnamn +Skriv in inloggningsinformationen som gäller ditt konto på servern. +Särskilt för Kolab2-server: Det rekommenderas att välja "Bli tillfrågad om vilken resurs att använda", om du avser att använda funktionen med delade korgar i Kolab-servern eller måste hantera flera konton med Kontact som KDE Kolab-klient. Det låter dig hålla ordning på de tillgängliga resurserna. + + + +Lösenord +Skriv in ditt lösenord här (inloggningslösenord på servern). + + + +Kom ihåg lösenord +Markera det här alternativet om du vill att &korganizer; ska komma ihåg ditt lösenord och inte fråga dig varje gång ledig-upptagen filerna hämtas. +Det rekommenderas inte att lagra lösenordet i inställningsfilen av säkerhetsskäl. + + + + + + + + +Insticksprogram + +För mer information om att anpassa insticksprogram, se + + + + + + +Inställning av verktygsrader + +&korganizer; har tre verktygsrader: en huvudverktygsrad (med ikonerna Ny händelse, Ny uppgift, Skriv ut, Ångra, Gör om, Klipp ut, Kopiera, Klistra in, Sök, Gå bakåt, Gå framåt och Gå till idag), verktygsraden Vyer (för att välja mellan vyerna Vad står på tur, Lista, Dag, Arbetsvecka, Vecka, Nästa X dagar, Månad, Uppgiftslista och Journal), verktygsraden Schema (med Publicera information om objekt, Skicka inbjudan till deltagare, Skicka statusuppdatering och Öppna adressbok) och verktygsraden Filter som låter dig välja ett filter för &korganizer;s vyer. Du kan anpassa verktygsraderna på olika sätt: Du kan lägga till nya ikoner, ändra ikonstorlek, ändra placering av verktygsraderna och lägga till textbeskrivningar till ikonerna. + +Det finns två sätt att ändra placering för verktygsraderna: +Du kan högerklicka på verktygsraden för att visa Verktygsradens meny. Ikonstorleken och textpositionen kan också justeras från den här menyn. +Du kan helt enkelt dra verktygsraden med handtaget vid vänsterkanten på varje verktygsrad, och släppa den var du vill. Titta också på andra enkla drag och släpp åtgärder. + + +Verktygsraderna kan anpassas på två ställen: +Uppsättningen med verktyg anpassas med menyalternativet InställningarAnpassa verktygsrader.... +Den grafiska stilen (ikonstorlek, textposition, etc.) justeras med Verktygsradens sammanhangsberoende meny. Högerklicka på verktygsraden för att komma åt menyn. + + + + +Dialogrutan Anpassa verktygsrader + +Den här dialogrutan låter dig anpassa valet av verktyg i verktygsraden. Visa den genom att välja menyalternativet InställningarAnpassa verktygsrader.... + + +Välja verktygsrad + +Först måste du välja verktygsrad som du vill ändra. Alla åtgärder gäller för den verktygsrad som är vald i menyn längst upp i fönstret. + + + +Tillgängliga åtgärder + +Det finns två rektanglar under verktygsradens rubrik: Tillgängliga åtgärder och Nuvarande åtgärder. Genom att använda vänster- och högerpilarna (placerade mellan rektanglarna) kan du lägga till ikoner från gruppen tillgängliga åtgärder i gruppen Nuvarande åtgärder. Verktygsraden kommer att ha alla ikoner som finns i rektangeln Nuvarande åtgärder. Uppåt- och neråtpilarna låter dig ändra plats för en ikon. + +Kom ihåg att färre ikoner kan vara bättre, eftersom skärmen blir mindre rörig och därför är det lättare att hitta knapparna i verktygsraden du verkligen använder. Om du till exempel alltid klipper och klistrar med tangentbordets snabbtangenter, behöver du inte ikonerna Klipp ut, Kopiera och Klistra in. + + + + + +Verktygsradens sammanhangsberoende meny + +Den här menyn låter dig ändra utseende på verktygsraderna. Högerklicka på verktygsraden för att komma åt menyn. + + +Textplacering + +Från början har inte ikoner någon tilldelad text. Du kanske föredrar att ha text under varje ikon, eller text vid sidan om varje ikon. Du kan också ha enkel text utan några ikoner. + + + +Orientering + +Du kan ha verktygsraden lägst upp, längst ner, till vänster eller till höger. Om du väljer flytande placering, visas verktygsraden utanför &korganizer;s huvudfönster och du kan flytta omkring den. Om du väljer ihopfälld, kommer verktygsraden att fällas ihop till en liten rektangel. Senare kan du klicka på rektangeln och verktygsraden visas igen. + + + +Ikonstorlek + +Du kan ändra storlek på ikonerna. Välj mellan liten, mellan och stor ikon. + + + + + + + + + +&plugins-chapter; + + +Referens + + +Menyer + +När &korganizer; startar, visas &korganizer;s huvudfönster. Fönstret har flera olika delar: en menyrad, en verktygsrad, en månadskalender, en huvudruta med den nuvarande vyn av händelser och en uppgiftslista. + +Menyerna ger tillgång till alla vanliga åtgärder som kan utföras med kalendern, inklusive spara, ladda, lägga till och ta bort händelser, uppgifter och journalanteckningar, utskrift med mera. + +Observera att när &korganizer; används som kalenderkomponenten i &kontact; skiljer sig menyerna från det fristående programmet. + + +<guimenu +>Arkiv</guimenu +> + +Menyn Arkiv ger tillgång till funktioner som rör hela kalendern. + + + + +&Ctrl;N Arkiv Ny + + +Öppnar ett annat huvudfönster. Det här fönstret innehåller en kalender utan namn. Du kan använda det nya fönstret för att: + + +öppna samma kalender två gånger (välj menyalternativet ArkivÖppna och välj samma kalender som i originalfönstret) +ha två olika kalendrar öppna på samma gång (välj menyalternativet ArkivÖppna och välj en annan kalender). +skapa en ny kalender (välj menyalternativet ArkivSpara för att ge den nya kalendern ett filnamn och spara den). + + +För mer information om åtgärden, se . + + + + + + &Ctrl;O Arkiv Öppna +Öppnar en fildialogruta som låter dig välja en ny vCalendar eller iCalendar att ladda. Om du har gjort ändringar i den nuvarande kalendern, får du tillfälle att spara dem innan en ny laddas. +För mer information om åtgärden, se . + + + + +Arkiv Öppna senaste +Öppna senaste tillhandahåller en lista på de senast öppnade kalenderfilerna för snabb åtkomst, som låter dig gå förbi fildialogrutan helt och hållet. +För mer information om åtgärden, se . + + + + + &Ctrl;S Arkiv Spara +När du väljer Spara eller klickar på ikonen Spara, sparar &korganizer; kalendern på disk, och försäkrar att alla ändringar som du gjort blir ihågkomna. Om kalendern inte har ett namn, beter sig Spara som Spara Som. +För mer information om åtgärden, se . + + + + + Arkiv Spara som... +Spara Som visar en fildialogruta där du kan välja ett annat namn än det nuvarande för kalendern. Det här är användbart om du har gjort ändringar som du vill spara, men du också vill hålla åtskilda från din vanliga kalender. +För mer information om åtgärden, se . + + + + + Arkiv Återställ +När du väljer Återställ, laddar &korganizer; kalenderns senast sparade version, och kastar alla ändringar som gjorts efter den senast sparades. +För mer information om åtgärden, se . + + + + + &Ctrl;P Arkiv Skriv ut +Välj Skriv ut eller klicka på ikonen Skriv ut för att skriva ut den nuvarande kalendern. Du kan ange ett datumintervall som ska skrivas ut (antingen för hand eller med kalenderkomponenten) och utskriftsstilen (dag, vecka, månad, uppgift och journal). + + + + + +Arkiv Importera Importera kalender +Om du har en annan iCalendar- eller vCalendar-fil någonstans, och du skulle vilja infoga dess innehåll i din egen kalender, lägga till som en ny resurs eller öppna den i ett nytt fönster, välj det här menyalternativet. Ett bra tillfälle att göra detta är om du till exempel har tagit emot en vCalendar med några händelser via e-post. +För mer information om åtgärden, se . + + + + +Arkiv Importera Importera från &UNIX; Ical-verktyg +Om du har använt ical, ett populärt men äldre kalenderprogram för &UNIX;, kan du vilja importera dina händelser och uppgifter direkt in i &korganizer;. Den här åtgärden läser filen .calendar i din hemkatalog och sammanfogar alla poster som den innehåller med din nuvarande kalender. Om några fel eller misstänkta saker händer under förloppet, blir du informerad med en meddelanderuta. +För mer information om åtgärden, se . + + + + +Arkiv Importera Hämta heta nyheter... +Den här åtgärden visar dialogrutan Hämta heta nyheter, som erbjuder en lista med kalendrar att ladda ner. Händelserna kan läggas till i din kalender. +För mer information om åtgärden, se . + + + + +Arkiv Exportera Exportera webbsida... +Du kan exportera kalendern eller en del av den som en &HTML;-fil, lämplig för att publicera på Internet. +För mer information om åtgärden, se . + + + +Arkiv Exportera iCalendar +Den här åtgärden exporterar alla dina aktiva händelser, uppgifter och journalanteckningar (oberoende av vilken resurs de tillhör) som en ny iCalendar-fil. +För mer information om åtgärden, se . + + + + +Arkiv Exportera vCalendar +Den här åtgärden exporterar alla dina aktiva händelser, uppgifter och journalanteckningar (oberoende av vilken resurs de tillhör) som en ny vCalendar-fil. +För mer information om åtgärden, se . + + + + +Arkiv Exportera Ladda upp nyheter... +Den här åtgärden visar dialogrutan Ladda upp nyheter, som låter dig exportera kalendrar som innehåller händelser som kan vara användbara för andra, såsom ett konferensprogram, en lista med helgdagar, särskilda händelser, etc. +För mer information om åtgärden, se . + + + + +Arkiv Arkivera gamla poster... +Då och då bör du ta bort gamla händelser. +För mer information om åtgärden, se . + + + + + + +Arkiv Rensa färdiga uppgifter +Den här åtgärden tar bort alla färdiga uppgifter från din aktiva kalender. +För mer information om åtgärden, se . + + + + + + &Ctrl;Q Arkiv Avsluta +När du väljer Avsluta eller klickar på ikonen Avsluta, avslutas det nuvarande kalenderfönstret, och frågar dig om du vill spara den nuvarande kalendern om den har ändrats men ännu inte sparats. +Det här har ingen effekt på andra kalenderfönster som kan vara öppna. Du måste avsluta varje kalenderfönster vart och ett för sig. + + + + + + +Redigera + +Med menyn Redigera kan du redigera och söka efter händelser och uppgifter. + +Menyalternativen Klipp ut, Kopiera, och Klistra in beter sig på samma sätt som i andra &kde;-program. Med menyalternativet Sök kan du hitta händelser och uppgifter i den nuvarande kalendern. + + + + + &Ctrl;Z Redigera Ångra +Ångra senaste åtgärd, eller med andra ord, återställ kalendern till tillståndet den hade innan den senaste åtgärden. + + + + &Ctrl;&Shift;Z Redigera Gör om +Gör om senaste åtgärd, eller med andra ord, återställ kalendern till tillståndet den hade omedelbart innan den senast ångrade åtgärden. + + + + &Ctrl;X Redigera Klipp ut +Klipper ut händelserna som för närvarande är markerade till klippbordet, och tar bort dem från kalendern. + + + + &Ctrl;C Redigera Kopiera +Kopierar händelserna som för närvarande är markerade till klippbordet, men lämnar dem orörda. + + + + &Ctrl;V Redigera Klistra in +Klistra in infogar klippbordets innehåll i din kalender. Klippbordet måste innehålla en giltig vCalendar eller iCalendar, som antingen har skapats av en tidigare klipp- eller kopieringsåtgärd eller från en markering som gjorts utanför &korganizer;. Du får en varning om klippbordets innehåll inte kan förstås. +Du kan alltid använda snabbtangenterna &Ctrl; C och &Ctrl; V för att på ett säkert sätt kopiera textdata från vilket annat program som helst till &korganizer;s fönster för att redigera händelser och vice versa. + + + + Redigera Ta bort +Ta bort händelserna som för närvarande är markerade, och stryk dem från kalendern. + + + + &Ctrl;f Redigera Sök +Välj Sök från menyn Redigera eller klicka på ikonen Sök för att hitta händelser, uppgifter och journalanteckningar enligt dess titel, beskrivning och/eller kategorier. +För mer information om åtgärden, se . + + + + + + + +<guimenu +>Visa</guimenu +> + +Det finns flera olika vyer tillgängliga för att visa händelser, uppgifter och journalanteckningar. &korganizer; är smart nog att komma ihåg vilken den senaste vyn är mellan sessioner, och nästa gång den startas, visas den senaste vyn. + +I allmänhet ger varje vy en möjlighet att visa journalanteckningar, händelser och uppgifter som är begränsade till en viss tidsperiod eller visningsstil. Klicka på vilket objekt som helst för att välja det för ytterligare behandling. Högerklicka på ett objekt för att visa en meny med alternativ som redigera, ta bort och så vidare. Du kan också använda menyn Händelser för att utföra liknande åtgärder. + + + + + VisaVad står på tur +Byt visning till vyn Vad står på tur. +Den här vyn visar kommande händelser och uppgifter. Händelser och uppgifter visas en per rad. +För mer information om åtgärden, se . + + + + + VisaDag +Byt visning till dagsvyn. +För mer information om åtgärden, se . + + + + + VisaNästa X dagar +Byt visning till vyn med nästa X dagar, där X definieras i &korganizer;s huvudinställningar. +För mer information om åtgärden, se . + + + + + VisaArbetsvecka +Byt visning till vyn arbetsvecka. +Det här är samma som vyn vecka, utom att bara veckans arbetsdagar visas. +För mer information om åtgärden, se . + + + + + Visa Vecka +Byt visning till veckovyn. +Veckovyn tillhandahåller en vy som liknar dagsvyn. Händelser för sju dagar visas intill varandra. Alla funktioner som är tillgängliga i dagsvyn finns också i veckovyn. +För mer information om åtgärden, se . + + + + Visa Månad +Byt visning till månad. +För mer information om åtgärden, se . + + + + + VisaLista +Byt visning till listvyn. +För mer information om åtgärden, se . + + + + + Visa Uppgiftslista +Byt visning till uppgiftslista. +För mer information om åtgärden, se . + + + + +Visa Journal +Byt visning till journalvyn. +För mer information om åtgärden, se . + + + +Visa Uppdatera + +Uppdatera eller uppfriskar den vy som visas för närvarande. + + + + +Visa Zooma +Använd den här undermenyn för att justera nuvarande vy att visa mer eller mindre data. +Du kan använda zoomåtgärderna i agendavyn (dags- och veckovyn) för att visa fler eller färre dagar (Zooma in horisontellt och Zooma ut horisontellt), och fler eller färre timmar under dagen (Zooma in vertikalt och Zooma ut vertikalt). + + + +Visa Filter +Den här undermenyn ger möjlighet att komma åt till filtren som redan skapats genom att använda dialogrutan Redigera filter. Välj filtret som ska användas i &korganizer;s vy i undermenyn. Om du inte vill använda ett filter, välj Inget filter. + + + + + + + +<guimenu +>Gå</guimenu +> + +För mer information om att bläddra i &korganizer;s vyer, se . + + + +Gå bakåt +Gå till föregående dag, vecka eller månad, beroende på vyn. + + +Gå framåt +Gå till nästa dag, vecka eller månad, beroende på vyn. + + +Gå till idag +Gå till tidsperioden som inkluderar dagens datum. + + + + + + +<guimenu +>Händelser</guimenu +> + + + +Händelser Ny händelse... +Välj Ny händelse... för att skapa en ny händelse +Du kan få en detaljerad beskrivning av händelsefönstret i avsnittet Skriva in händelser. + + + +Händelser Ny uppgift... +Välj Ny uppgift... för att skapa en ny uppgift. Från början har uppgiften inget färdigdatum, men du kan ange ett. +Läs en detaljerad beskrivning av uppgiftsfönstret i avsnittet Skriva in uppgifter. + + + +Händelser Ny deluppgift... +Välj Ny deluppgift för att börja skriva in en ny deluppgift. Deluppgiften kommer att ingå i uppgiften som för närvarande är markerad.. Från början har uppgiften inget färdigdatum, men du kan ange ett. +Läs en detaljerad beskrivning av uppgiftsfönstret i avsnittet Skriva in uppgifter. + + + +Händelser Ny journal... +Välj Ny journal... för att börja skriva en ny journalanteckning. + + + +Händelser Visa +Välj Visa för att öppna en dialogruta som visar information om journalanteckningen, händelsen eller uppgiften som för närvarande är markerad. + + + +Händelser Redigera... +Välj Redigera... för att redigera journalanteckningen, händelsen eller uppgiften som för närvarande är markerad. + + + +Händelser Ta bort +Välj Ta bort för att ta bort journalanteckningen, händelsen eller uppgiften som för närvarande är markerad. + + + +Händelser Gör deluppgift oberoende +Välj Gör deluppgift oberoende för att koppla loss deluppgiftobjektet som för närvarande är markerat från dess överliggande uppgift och gör det till ett oberoende uppgiftsobjekt. + + + + + + + +<guimenu +>Schema</guimenu +> + + + + +Schema Publicera information om objekt... +E-posta markerad händelse, uppgift eller journalanteckning på iCalendar-format. +För mer information om åtgärden, se . + + + +Schema Skicka inbjudan till deltagare +Skicka markerad uppgift eller händelse till deltagarna, och om nödvändigt, begär ett svar från dem. +För mer information om åtgärden, se . + + + +Schema Skicka statusuppdatering +Om du ändrade din status som deltagare, välj det här menyalternativet för att skicka din uppdaterade status (accepterar, möjlig, etc.) till objektets organisatör. +För mer information om åtgärden, se . + + + +Schema Skicka återbud till deltagare +Om du planerar att ställa in en händelse eller uppgift, markera den och välj det här menyalternativet för att ge deltagarna ett återbud. +För mer information om åtgärden, se . + + + +Schema Begär uppdatering +Hämta den senaste versionen av den markerade händelsen eller uppgiften från organisatören. +För mer information om åtgärden, se . + + + +Schema Begär ändring +Skicka ett alternativt förslag till organisatören av markerad händelse eller uppgift. +För mer information om åtgärden, se . + + + +Schema E-posta information om ledig-upptagen... +E-posta din information om ledig-upptagen till en eller flera e-postadresser. +För mer information om åtgärden, se . + + + +Schema Ladda upp information om ledig-upptagen +Ladda upp din ledig-upptagen information till grupprogramservern. Andra användare kan därefter hämta informationen. +För mer information om åtgärden, se . + + + + + + + +<guimenu +>Inställningar</guimenu +> + + + +Inställningar Verktygsrader +Klicka på menyalternativen i den här undermenyn för att visa eller dölja &korganizer;s verktygsrader. + + + + Inställningar Visa statusrad eller Inställningar Dölj statusrad +Välj det här menyalternativet för att visa eller dölja statusraden. + + + +Inställningar Sidorad +Klicka på menyalternativen i undermenyn för att visa eller dölja komponenter i &korganizer;s sidorad. Observera att sidoraden bara är synlig när nuvarande vy inte använder hela fönstret. + + + +Inställningar Sidorad Visa resursknappar +Klicka på menyalternativet för att visa eller dölja knapparna i sidoradens resursvy. + + + +Inställningar Anpassa datum och tid... +Klicka på det här menyalternativet för att ställa in skrivbordets datum- och tidsformat. Observera att inställningen delas med andra skrivbordsprogram. + + + +Inställningar Hantera vyfilter... +Välj menyalternativet för att visa dialogrutan Redigera filter. Genom att använda dialogrutan kan du skapa, ta bort och redigera filter som påverkar vilka objekt som visas av &korganizer;. + + + +Inställningar Hantera kategorier... +Välj menyalternativet för att visa dialogrutan Redigera kategorier. Med dialogrutan kan du skapa, ta bort och redigera kategorier för kalenderobjekt. Kategorier används för att organisera dina händelser och uppgifter i relaterade grupper. + + + + Inställningar Anpassa genvägar... +Välj menyalternativet för att visa dialogrutan Anpassa genvägar. Dialogrutan låter dig tilldela snabbtangenter till åtgärder i &korganizer;, och ställa in redan tilldelade snabbtangenter. + + + + Inställningar Anpassa verktygsrader... +Välj menyalternativet för att visa dialogrutan Anpassa verktygsrader. Dialogrutan låter dig lägga till, ta bort och ändra ordning på åtgärderna i &korganizer;s verktygsrader. + + + + InställningarAnpassa &korganizer;... +Välj menyalternativet Inställningar Anpassa &korganizer; för att visa &korganizer;s inställningsdialogruta. +För mer information om åtgärden, se . + + + + + + + +<guimenu +>Hjälp</guimenu +> &help.menu.documentation; + + + + +Snabbtangenter + +Det här är en referens till alla snabbtangenter och motsvarande beskrivning i handboken. + + + +Snabbtangenter i alfabetisk ordning + + + + + + + + Snabbtangent + Beskrivning + + + + + &Ctrl; C + Motsvarar Redigera Kopiera. Kopierar markeringen till klippbordet. + + + &Ctrl; F + Motsvarar Redigera Sök. Hitta data i den nuvarande kalendern. + + + F1 + Motsvarar Hjälp Innehåll. Hjälp för &korganizer;. + + + &Ctrl; N + Motsvarar Arkiv Ny. Skapa och öppna en ny kalender. + + + &Ctrl; O + Motsvarar Arkiv Öppna. Öppna en kalenderfil i det nuvarande fönstret. + + + &Ctrl; P + Motsvarar Arkiv Skriv ut. Skriv ut den nuvarande kalendern. + + + &Ctrl; Q + Motsvarar Arkiv Avsluta. Avsluta den nuvarande kalendern. + + + &Ctrl; S + Motsvarar Arkiv Spara. Spara den nuvarande kalendern. + + + &Ctrl; V + Motsvarar Redigera Klistra in. Klistra in data från klippbordet. + + + + &Ctrl; X + Motsvarar Redigera Klipp ut. Klipp ut markeringen till klippbordet. + + + + + + + + +Snabbtangenter sorterade efter funktion + + + + + + + + Beskrivning + Snabbtangent + + + + + + Kopiera: Motsvarar Redigera Kopiera. Kopiera markeringen till klippbordet. + &Ctrl; C + + + Klipp ut: Motsvarar Redigera Klipp ut. Klipp ut markeringen till klippbordet. + &Ctrl;X + + + Sök: Motsvarar Redigera Sök. Hitta data i den nuvarande kalendern. + &Ctrl;F + + + Hjälp: Motsvarar Hjälp Innehåll. Hjälp för &korganizer;. + F1 + + + Ny: Motsvarar Arkiv Ny. Skapa och öppna en ny kalender. + &Ctrl;N + + + Öppna: Motsvarar Arkiv Öppna. Öppna en kalenderfil i det nuvarande fönstret. + &Ctrl;O + + + Klistra in: Motsvarar Redigera Klistra in. Klistra in data från klippbordet. + &Ctrl;V + + + Skriv ut: Motsvarar Arkiv Skriv ut . Skriv ut nuvarande kalender. + &Ctrl;P + + + Avsluta: Motsvarar Arkiv Avsluta. Avsluta nuvarande kalender. + &Ctrl;Q + + + Spara: Motsvarar Arkiv Spara. Spara nuvarande kalender. + &Ctrl;S + + + + + + + + + + +Åtgärdsknappar + +Många fönster innehåller knapparna Förval, Ta bort, Ok, Verkställ och Avbryt. Du bestämmer om data som du skrivit in i fönstret ska sparas eller glömmas med de här knapparna. + + + +Förval +Om du klickar på knappen Förval, kommer ändringar som du gjort att glömmas, och alla alternativ återställs till förvalda värden. + + +Ta bort +Klicka på Ta bort för att ta bort händelsen eller händelserna som du redigerar från kalendern helt och hållet. + + +Ok +När du klickar på knappen Ok, blir dina ändringar ihågkomna, och &korganizer; stänger fönstret. + + +Verkställ +När du klickar på knappen Verkställ, blir dina ändringar ihågkomna, och fönstret blir kvar på skärmen för ytterligare redigering. + + +Avbryt +Om du klickar på knappen Avbryt, glöms din redigering, och &korganizer; stänger fönstret. + + + + + + + + +Övriga funktioner + +I det här kapitlet får du lära dig andra användbara funktioner i &korganizer;: Vilka trick du kan göra genom att klicka med musen, och vilket samarbete som är möjlig mellan &korganizer; och &konqueror;. + +Du får också lära dig om att synkronisera med din &PalmPilot; eller motsvarande handdator. + + +Kommandorad + +Ett bra program för att komma åt en &kde;-kalender från kommandoraden är KonsoleKalendar, som ingår i kdepim-paketet tillsammans med &korganizer;. + + + + +Drag och släpp åtgärder + +&korganizer; är lätt att styra med musen. De drag och släpp åtgärderna som stöds beskrivs i detalj nedan. + + +Storleken på vilken händelse som helst kan ändras med musen. Flytta helt enkelt muspekaren nära överkanten eller nederkanten på händelsen och dra kanten upp eller ner. På det här sättet kan du visuellt ändra start- och sluttid för händelsen. Det fungerar i vyerna dag, vecka och arbetsvecka. +Vilken händelse som helst kan bokas om med musen. Flytta muspekaren till händelsen, och dra den till en ny tidsposition. Det här fungerar i vyerna dag, vecka och arbetsvecka. +Händelser kan kopieras till andra datum som inte är synliga för tillfället. Flytta muspekaren till händelsen, och dra den till datumnavigatören till vänster om den nuvarande kalendern, eller till datumnavigatören i en annan kalender. +Du kan dock inte dra från en agenda i en kalender till en agenda i en annan kalender. +Verktygsrader kan dras på skärmen. Flytta muspekaren över verktygsradens handtag, och dra den till en ny placering på skärmen. + + + + + +Samarbete med &konqueror; + +&konqueror; känner igen vCalendar-formatet som används av &korganizer;. Om du använder &konqueror; för att bläddra till din kalender, visas den inne i &konqueror; som ett riktigt objekt. Du kan utföra de flesta åtgärder med din kalender inne i &konqueror;; och du behöver inte starta &korganizer;. Med teknisk jargong, beskrivs det här som att bädda in vCalendar som en KPart inne i &konqueror;. + + + + +Synkronisering med Palm + +Synkronisering av handdatorer kan göras via &kpilot;. Välj Inställningar Anpassa &kpilot; och markera Kalender (&korganizer;) och Uppgifter (&korganizer;). Efter synkroniseringen ska kalendern och uppgifterna synas i &korganizer;. +Se Frågor och svar för ett av de mest vanliga synkroniseringsproblemen för &PalmPilot;. + + + + + + +Frågor och svar + + + + +Kan jag importera mina gamla Ical-data? + +Visst! Följ instruktionerna i avsnittet Import från &UNIX; Ical. + + + + +Kan jag importera data från &Microsoft; Outlook? + +Ja det kan du, men du måste först säga åt Outlook att exportera sina data till vCalendar-format. Därefter måste du kopiera data till din hemkatalog, klicka på Arkiv Öppna , bläddra till filen och dubbelklicka på den. För mer information om att importera data från &Microsoft; Outlook, kontrollera . + + + + +Jag försöker synkronisera &korganizer; med min &PalmPilot;, men ingenting händer. Vad måste jag göra mer? + + + +Försäkra dig om att ingen variant av &korganizer; kör: varken &korganizer; själv eller alarmdemonen i systembrickan. + +Försäkra dig om att versionerna för &kpilot;s datumboköverföring och &korganizer; fungerar tillsammans. + + + + + + + + +Kan jag använda ledig och upptagen tid med &korganizer;? + +Ja, följ instruktionerna i avsnittet Ledig-upptagen. + + + + + + +&outlook-to-vcalendar-workshop; + + +Tack till och licens + +&korganizer; + +Program copyright 2000-2004, &kde;-utvecklarna + +&korganizer;s hemsida finns på http://korganizer.kde.org + +Om du upptäcker fel i eller ser utrymme för förbättringar av &korganizer; besök gärna http://korganizer.kde.org/contact/bugswishes.html. + +Bidragsgivare: + + +Reinhold Kainhofer reinhold@kainhofer.com + +&Cornelius.Schumacher; &Cornelius.Schumacher.mail; + +&Preston.Brown; &Preston.Brown.mail; + + + +Dokumentation copyright 2000 &Milos.Prudek; +Dokumentation copyright 2001 Paul E. Ahlquist, Jr &Paul.E.Ahlquist.Jr.mail; +Dokumentation copyright 2004 Jürgen Nagel juergen.nagel@student.fh-reutlingen.de +Dokumentation copyright 2005 Carlos Leonhard Woelz carloswoelz@imap-mail.com + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar &korganizer; +&install.intro.documentation; Klicka på menyn Program i menyn Starta program för att se om Filofax (&korganizer;) redan är installerad på systemet. Om Filofax inte finns där, är det antingen inte installerat, eller också har kanske systemadministratören flyttat det någon annanstans. + +&korganizer;s hemsida finns på http://korganizer.kde.org + + + + +Krav + +&korganizer; kräver &kde; 3.4. Det kräver omkring 2 Mibyte utrymme i din &kde;-systemkatalog. Dina kalendrar kräver ytterligare utrymme i din hemkatalog. Mycket stora kalendrar gör att &korganizer; blir långsammare, därför är en periodisk rensning att rekommendera. + +&korganizer; behöver omkring 5 Mibyte minne för att köra, men det här kan variera beroende på plattformen och storleken på din kalender. + +Alla bibliotek som krävs ingår i de standardiserade &kde;-biblioteken (kdelibs). &kde;:s baspaket (kdebase) måste också installeras för att kunna ändra lokala inställningar som datum- och tidsformat. &korganizer; själv finns i kdepim-paketet. Alla paket finns på &kde;:s hemsida.. + +&korganizer;s hemsida finns på http://korganizer.kde.org + + + + + + +Ordlista + + +Kalenderkomponenten + + +Ett verktyg för att välja datum inne i vissa inmatningsfönster, som händelseredigeringsfönstret. Det visas som en liten knapp till höger om datumfältet. När du klickar på knappen, ser du en kalendermånad. Använd pilarna för att gå till det önskade datumet, eller klicka på månadens namn eller årets nummer för att direkt gå till den önskade månaden eller året. + + + + + +Datumnavigatören + + +Kalendern som är i övre vänstra hörnet i &korganizer;s fönster. Det är det huvudsakliga sättet att navigera bland datum, och välja bland dem. De enkla pilikonerna flyttar framåt och bakåt i tiden en månad i taget, medan de dubbla pilarna tillåter förflyttning ett år i taget. Dagens datum visas med en liten ruta. Datum som har schemalagda händelser visas i fetstil. Om du vill välja ett datum, klicka helt enkelt på det. Håll nere tangenten Ctrl och klicka på datumen om du vill välja flera intilliggande datum på en gång. Datumen visas i huvudrutan. + +Återkommande händelser visas inte alltid. Du kan förbjuda visning av alla återkommande händelser i datumnavigatören. Hämta mer information i kapitlet Vyer. + + + + + +Färdigdatum + + +Ett färdigdatum är helt enkelt datumet uppgiften måste vara avslutad. Om uppgiften till exempel är att du måste lämna tillbaka dina böcker till biblioteket innan 16:de november, så kallas det datumet uppgiftens färdigdatum + + + + + + +Huvudrutan + +Normalt den största delen av skärmen, till höger om datumnavigatören. Den visar en vy av dagen, arbetsveckan, veckan eller månaden, listvyn eller uppgiftsvyn. +Höger musknapp kan bara användas i listvyn och uppgiftsvyn. Den visar en lokal meny. Vänster musknapp kan användas i alla vyer. + + + + +Ledig/upptagen + +Informationen om ledig-upptagen är en uppsättning upptagna tidsintervall. Genom att ange intervallen där man redan har tidigare utfästelser, kan andra undvika att arrangera möten under dessa perioder. Observera att bara tiderna publiceras, inte händelsernas titlar, beskrivningar eller deltagare. Med andra ord är informationen om ledig-upptagen tillgänglighetsschemat. +När du lägger till deltagare i händelsen, behöver du veta om de är upptagna eller lediga just den tiden innan du skickar ut inbjudningarna. Om deltagarna gör sin information om ledig-upptagen tillgänglig, kan &korganizer; hämta informationen och visa den under fliken Ledig-upptagen i dialogrutan Redigera händelse. + + + + + + + +&documentation.index; + +
+ diff --git a/tde-i18n-sv/docs/kdepim/korganizer/korganizer-resource.png b/tde-i18n-sv/docs/kdepim/korganizer/korganizer-resource.png new file mode 100644 index 00000000000..06b751821a8 Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/korganizer/korganizer-resource.png differ diff --git a/tde-i18n-sv/docs/kdepim/korganizer/o2v_importing1.png b/tde-i18n-sv/docs/kdepim/korganizer/o2v_importing1.png new file mode 100644 index 00000000000..5434ba34b92 Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/korganizer/o2v_importing1.png differ diff --git a/tde-i18n-sv/docs/kdepim/korganizer/o2v_importing2.png b/tde-i18n-sv/docs/kdepim/korganizer/o2v_importing2.png new file mode 100644 index 00000000000..64d63285fac Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/korganizer/o2v_importing2.png differ diff --git a/tde-i18n-sv/docs/kdepim/korganizer/o2v_importing3.png b/tde-i18n-sv/docs/kdepim/korganizer/o2v_importing3.png new file mode 100644 index 00000000000..5491b5f875a Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/korganizer/o2v_importing3.png differ diff --git a/tde-i18n-sv/docs/kdepim/korganizer/outlook-to-vcalendar.docbook b/tde-i18n-sv/docs/kdepim/korganizer/outlook-to-vcalendar.docbook new file mode 100644 index 00000000000..35a04f737e3 --- /dev/null +++ b/tde-i18n-sv/docs/kdepim/korganizer/outlook-to-vcalendar.docbook @@ -0,0 +1,382 @@ + + + + + +Randy Pearson
blueboy@bamafolks.com
+Ursprunglig upphovsman +
+ +Klaus Stärk
staerk@kde.org
+Ytterligare text +
+ +Eric Bischoff
e.bischoff@noos.fr
+Redaktör +
+ + +
+ + +Den här versionen av &korganizer; seminariet Outlook till vCalendar publicerades 17 oktober, 2002. Se filen ChangeLog för mer information. +Observera att beskrivningen och skärmbilderna motsvarar version 3.1 av &korganizer;. + + + +kdepim +Korganizer +Korganizer seminarium +Outlook +vCalendar +Outlook2VCal + +2002-10-17 3.1
+ +Korganizer seminarium: Outlook till VCalendar + + +Översikt + +När du byter från att använda &Microsoft; Outlook® till &kde;:s &korganizer; för att hantera scheman och möten, vill du säkerligen exportera kalenderinformation från Outlook® och importera det till &korganizer;. &Microsoft; Outlook®-programmet erbjuder en exportfunktion som kan spara ett möte till det vanligt förekommande standardformatet vCalendar. + +Tyvärr exporterar Outlook® bara mötet du har valt, ett i taget. Det är inget problem om du bara vill överföra några få möten, men att överföre 200-300 möten som du kan ha i Outlook®-katalogen skulle inte vara särskilt roligt. Därför skapade Randy Pearson ett litet program som heter Outlook2VCal, som kan söka igenom och exportera alla möten till en vCalendar-fil på en gång. + + + + +Installation + +Programmet Outlook2VCal 2.0 levereras som en komprimerad ZIP-fil, som innehåller programmet SETUP.EXE. Packa helt enkelt upp filerna med ditt favoritverktyg, som WinZip och kör programmet SETUP.EXE för att installera programmet på din Windows-dator. Det ska vara samma dator där du normalt kör &Microsoft; Outlook 97®, 2000® eller 2002®. + +Beroende på hur aktuellt systemet är, kan det hända att du blir uppmanad att starta om datorn under installationen. + + + + +Användning av exportfunktion + +När programmet har installerats, kan du köra det genom att använda Start Program Outlook2vCal Outlook2vCal. Då ska den här skärmen visas: + + +Outlook2VCal huvudfönster + + +Outlook2VCal huvudfönster +Outlook2VCal huvudfönster + + + + +Programmet försöker automatiskt kommunicera med Outlook® genom att använda OLE-automatisering. Om ett fel rapporteras, betyder det troligen att du inte har installerat Outlook®. + +Först måste du bestämma om du vill ha med information om helgdagar i den exporterade filen eller inte. Normalt ska du troligen inte göra det, så rutan Skip Holidays (Hoppa över helgdagar) är normalt ikryssad. Klicka därefter på knappen Export (Exportera), som visar en vanlig dialogruta för att spara en fil. Gå till önskad katalog, och skriv in filnamnet där du vill skapa den nya vCalendar-datafilen. + + +Outlook2VCal dialogruta för att spara fil + + +Outlook2VCal dialogruta för att spara fil +Outlook2VCal dialogruta för att spara fil + + + +Beroende på säkerhetsinställningarna i Outlook®, kan du se nästa skärm. Om du gör det, försäkra dig om att du tillåter åtkomst under en eller två minuter. + + +Outlook2VCal varningsmeddelande + + +Outlook2VCal varningsmeddelande +Outlook2VCal varningsmeddelande + + + +Programmet visar förloppsmeddelanden i huvudfönstret, medan det laddar, konverterar och sparar dina möten. Här är en slutbild som visar hur en lyckad körning ser ut: + + +Outlook2VCal förloppsmeddelande + + +Outlook2VCal förloppsmeddelande +Outlook2VCal förloppsmeddelande + + + + + + +Användning av importfunktion + +När du nu har exporterat möten från Outlook®, är det sista steget att ladda in dem i &korganizer;. För över filen till datorn som kör &korganizer; (via nätverk, diskett, eller på annat sätt). Starta nu &korganizer;. Om du önskar, kan du skapa en ny kalender, eller öppna en befintlig. + + +Outlook2VCal import av data nummer 1 + + +Outlook2VCal import av data nummer 1 +Outlook2VCal import av data nummer 1 + + + + +Välj nu menyalternativet Arkiv Importera Importera kalender. Gå till eller skriv in namnet på vCalender-filen som du just fört över till datorn. + + +Outlook2VCal import av data nummer 2 + + +Outlook2VCal import av data nummer 2 +Outlook2VCal import av data nummer 2 + + + +&korganizer; frågar om du vill lägga till som ny kalender, vilket lägger till kalenderfilen som en ny lokal filresurs, sammanfoga med befintlig kalender, vilket sammanfogar kalenderposterna med en befintlig resurs eller öppna i separat fönster, vilket låter dig visa och redigera kalendern, men inte lägger till den i standardvyn. För att lägga till kalenderposterna, välj ett av de två första alternativen, och klicka på Ok. + +När du klickat på knappen Ok, så laddar &korganizer; möten från filen och uppdaterar kalendern. + + +Outlook2VCal import av data nummer 3 + + +Outlook2VCal import av data nummer 3 +Outlook2VCal import av data nummer 3 + + +Spara den ändrade kalendern, och njut av att använda &korganizer;! + + + + +Begränsningar + +Den första versionen av det här programmet (1.0) har provats på &Microsoft; Windows 2000 Server® och Professional® där &Microsoft; Outlook 2000® kördes. Vid försök att använda &Microsoft; Outlook 97®, misslyckas programmet fullständig. + +Den andra versionen (2.0) rapporteras (åtminstone) fungera med &Microsoft; Outlook 97®, 2000®, och 2002®. + +Om någon har hittat ett sätt att gå runt problemet, skicka gärna ett meddelande till Randy Pearson (blueboy@bamafolks.com). + + + + +Tack till och licens + +Bidragsgivare: + + + +Ursprunglig upphovsman +Randy Pearson blueboy@bamafolks.com + + + +Ytterligare text +Klaus Stärk staerk@kde.org + + + +Överföring till DocBook +Eric Bischoff e.bischoff@noos.fr + + + + + + +
diff --git a/tde-i18n-sv/docs/kdepim/korganizer/plugins-chapter.docbook b/tde-i18n-sv/docs/kdepim/korganizer/plugins-chapter.docbook new file mode 100644 index 00000000000..d4d0cf4ebc3 --- /dev/null +++ b/tde-i18n-sv/docs/kdepim/korganizer/plugins-chapter.docbook @@ -0,0 +1,53 @@ + + +Insticksprogram + +&korganizer; tillhandahåller möjlighet att utöka programmet med insticksprogram. + +Insticksprogrammen kan ställas in i &korganizer;s huvudinställningsdialogruta. Välj Inställningar Anpassa &korganizer; eller Inställningar Anpassa kalender inne i &kontact;, och klicka på ikonen Insticksprogram i ikonlistan i dialogrutans sidorad. + + +Tillgängliga insticksprogram + + +Insticksprogrammet för datumnummer i kalendrar +Det här insticksprogrammet lägger till dagens nummer under året i agendavyn. Första februari är till exempel dag nummer 32. + + + +Insticksprogram för judisk kalender +Insticksprogrammet tillhandahåller judiska kalenderdatum förutom de Gregorianska kalenderdatumen. Du kan välja om du vill visa israeliska helgdagar, veckans parsha, Omers dag och/eller Chol HaMoed, i insticksprogrammets inställningsdialogruta. + + + +Journal-utskriftsstil +Det här insticksprogrammet gör att du kan skriva ut journalanteckningar (dagboksanteckningar). + + + + + diff --git a/tde-i18n-sv/docs/kdepim/korganizer/remotefile-resource.png b/tde-i18n-sv/docs/kdepim/korganizer/remotefile-resource.png new file mode 100644 index 00000000000..851912d3538 Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/korganizer/remotefile-resource.png differ diff --git a/tde-i18n-sv/docs/kdepim/korganizer/todo-general.png b/tde-i18n-sv/docs/kdepim/korganizer/todo-general.png new file mode 100644 index 00000000000..ca9119dc364 Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/korganizer/todo-general.png differ diff --git a/tde-i18n-sv/docs/kdepim/korn/Makefile.am b/tde-i18n-sv/docs/kdepim/korn/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ 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+clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdepim/korn/index.cache.bz2 b/tde-i18n-sv/docs/kdepim/korn/index.cache.bz2 new file mode 100644 index 00000000000..a8fb74fe651 Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/korn/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdepim/korn/index.docbook b/tde-i18n-sv/docs/kdepim/korn/index.docbook new file mode 100644 index 00000000000..f5be03597f0 --- /dev/null +++ b/tde-i18n-sv/docs/kdepim/korn/index.docbook @@ -0,0 +1,381 @@ + + + + + +]> + + + +Dokumentation för &korn; + + +Nick Betcher
nbetcher@uswest.net
+
+ +Sirtaj Kang
taj@kde.org
+
+Utvecklare +
+ +Cristian Tibirna
tibirna@kde.org
+
+Utvecklare +
+ +Kurt Granroth
granroth@kde.org
+
+Utvecklare +
+ +Rik Hemsley
rik@kde.org
+
+Utvecklare +
+ +Lauri Watts
lauri@kde.org
+Granskare +
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2003-11-09 +0.03.00 + + +2000 +Nick Betcher + + +&FDLNotice; + +Den här dokumentationen beskriver &korn; version 0.2 + + +KDE +KOrn +Filsökning + +
+ + +Inledning + +&korn; är ett program för KDE som kontrollerar e-post, och har möjlighet att docka i Kicker. &korn; kan kontrollera brevlådor av följande typer: + + +mbox-typ (dvs. /var/spool/mail/root) +qmail +POP3 +Imap4 +nntp +och möjlighet att kontrollera en process + + +&korn; kontrollerar din e-post med ett intervall som anges av användaren för varje enskilt konto. När e-post väl har tagits emot kan du få &korn; att köra det tredjepartsprogram som du önskar, eller ändra färgen/ikonen för &korn; medan den är dockad i &kicker;. Förutom detta kan du låta &korn; köra ett program när du väl klickar på den dockade ikonen i &kicker;. + +Resten av det här kapitlet förutsätter att användaren högerklickar på &korn;s ikon i &kicker;-panelen för att komma åt lämpliga menyer. + + + +Inställningsdialogrutan + + + +Knapparna + +Fönstret Inställningar är den mest kraftfulla delen av &korn;. Vid första påseendet kanske du underskattar dess möjligheter, men under huven hittar du många sätt att använda &korn;. + +Den första fliken visar dina nuvarande brevlådor. Normalt installerar &korn; Inkorgen som den förvalda brevlådan. Den förvalda Inkorgen kanske inte passar de flesta användares behov. Med den hår förvalda brevlådan på plats använder &korn; sökvägen /var/spool/mail/user för nya brev. + +Knappen Ny... behandlas i nästa avsnitt. Hoppa gärna fram dit om det är avsnittet som du behöver hjälp med. + +Om du vill ta bort den markerade brevlådan, klicka på knappen Ta bort till höger. Du kan också kopiera den markerade brevlådan om du inte vill behöva skapa liknande brevlådor två gånger. + +Till sist, efter du har skapat en brevlåda (se nästa avsnitt), kan du ändra den genom att markera brevådan du vill redigera och sedan klicka på Ändra.... Den här dialogrutan innehåller samma alternativ som när du klickar på Ny.... + + + + + +Fliken <guilabel +>Visa</guilabel +> + +Fliken Visa innehåller alternativen som ändrar var &korn; syns. + +Det första alternativet, Horisontellt, skapar ett fönster och innehållet i fönstret är alternativen som du angav under fliken Visa (som du kan nå genom att markera brevlådan och klicka på Ändra...). Å andra sidan, genom att välja Dockad kommer &korn; att dockas i &kicker;-panelen. + +Alternativet Vertikalt liknar Horisontellt, utom att konton läggs vertikalt. + + + +Dialogrutan <guilabel +>Ny...</guilabel +> + +Knappen Ny... visar ett fönster med de brevlådor som kan skapas för intervallkontroll. Välj den passande typen av brevlåda. Om du inte vet vilken typ du bör välja, och du för närvarande använder Netscape för kontroll av post, välj då POP3. + +Efter det här fönstret visas ändringsalternativen, som låter dig ändra alla möjligheter för kontroll av post, inklusive intervallet. + +Varje typ av brevlåda (dvs. Pop3, nntp, imap) har olika serveralternativ, men övriga alternativ (inklusive Kontrollera, Kommandon och Visa) är likadana (utom för typ av process för brevlådan). I dialogrutorna för serveralternativ måste du ange lämplig information som stämmer med din situation. Kom ihåg att förvalda portar som anges i vissa av serveralternativen, är de normala som används av en majoritet på Internet. + +Fliken Kontrollera innehåller ett alternativ som ändrar tidsintervallet mellan varje kontroll. Kom ihåg att detta anges i sekunder, inte minuter. + +Därefter har fliken Visa alternativ för att ändra ikon eller ikonfärg medan &korn; är dockad i &kicker;. Det finns två alternativ: Använd färg eller Använd ikon. Om Använd färg väljs, kan du ändra färgerna. Om Använd ikon väljs, kan du välja den ikon som används för både Normal och Nytt brev. Kom ihåg att &korn; antingen kan använda en ikon eller en färg, inte båda. + +Under fliken Kommandon kan du ange ett kommando som ska köras när du väl tar emot ett nytt brev, på raden Nytt brev. Dessutom kan raden Klickning innehålla ett kommando som körs när du vänsterklickar på &korn;. + + + + + +Tack till och licens + +&korn;.-programmet Copyright 2000: + + +Sirtaj Singh Kang taj@kde.org +Cristian Tibirna tibirna@kde.org +Kurt Granoth granroth@kde.org +Rik Hemsley rik@kde.org + + +Dokumentation Copyright 2000 Nick Betcher nbetcher@uswest.net + +Vi hoppas att den här dokumentationen har hjälpt dig. Om du behöver kontakta mig, författaren av det här dokumentet, kan du göra det på nbetcher@uswest.net. Om du vill kontakta &korn;s utvecklare, hittar du deras namn i menyvalet Om Korn... eller ovanför. +&underFDL; &underGPL; + + + +
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+mostlyclean: mostlyclean-recursive + +mostlyclean-am: mostlyclean-generic + +pdf: pdf-recursive + +pdf-am: + +ps: ps-recursive + +ps-am: + +uninstall-am: + +.MAKE: $(RECURSIVE_CLEAN_TARGETS) $(RECURSIVE_TARGETS) install-am \ + install-strip + +.PHONY: $(RECURSIVE_CLEAN_TARGETS) $(RECURSIVE_TARGETS) CTAGS GTAGS \ + all all-am check check-am clean clean-generic ctags \ + ctags-recursive distclean distclean-generic distclean-tags \ + distdir dvi dvi-am html html-am info info-am install \ + install-am install-data install-data-am install-dvi \ + install-dvi-am install-exec install-exec-am install-html \ + install-html-am install-info install-info-am install-man \ + install-pdf install-pdf-am install-ps install-ps-am \ + install-strip installcheck installcheck-am installdirs \ + installdirs-am maintainer-clean maintainer-clean-generic \ + mostlyclean mostlyclean-generic pdf pdf-am ps ps-am tags \ + tags-recursive uninstall uninstall-am + +# Tell versions [3.59,3.63) of GNU make to not export all variables. +# Otherwise a system limit (for SysV at least) may be exceeded. +.NOEXPORT: + +#>+ 2 +KDE_DIST=conduit-sysinfo.png todo-app.png daemon-menu.png index.docbook setup-tabs.png main-app.png conduit-palmdoc.png setup-general.png db-app.png configuration.docbook setup-items.png faq.docbook conduit-popmail-kmail.png memo-app.png setup-viewer.png setup-startup-exit.png index.cache.bz2 wizard-connection.png sidebar.png conduit-knotes.png conduit-vcal.png wizard-general.png usage.docbook setup-hotsync.png setup-address.png file-app.png Makefile.in wizard-conduits.png conduit-mal.png setup-dbspecial.png setup-conduit.png sync.docbook Makefile.am address-app.png + +#>+ 24 +index.cache.bz2: $(srcdir)/index.docbook $(KDE_XSL_STYLESHEET) conduit-vcal.png configuration.docbook todo-app.png setup-tabs.png wizard-connection.png setup-viewer.png conduit-mal.png setup-items.png index.docbook main-app.png setup-conduit.png db-app.png wizard-conduits.png sync.docbook memo-app.png wizard-general.png usage.docbook faq.docbook daemon-menu.png conduit-palmdoc.png setup-general.png address-app.png setup-address.png conduit-popmail-kmail.png file-app.png setup-dbspecial.png conduit-knotes.png sidebar.png conduit-sysinfo.png setup-hotsync.png setup-startup-exit.png + @if test -n "$(MEINPROC)"; then echo $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; fi + +docs-am: index.cache.bz2 + +install-docs: docs-am install-nls + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kpilot + @if test -f index.cache.bz2; then \ + echo $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kpilot/; \ + $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kpilot/; \ + elif test -f $(srcdir)/index.cache.bz2; then \ + echo $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kpilot/; \ + $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kpilot/; \ + fi + -rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kpilot/common + $(LN_S) $(kde_libs_htmldir)/$(KDE_LANG)/common $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kpilot/common + +uninstall-docs: + -rm -rf $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kpilot + +clean-docs: + -rm -f index.cache.bz2 + + +#>+ 13 +install-nls: + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kpilot + @for base in conduit-vcal.png configuration.docbook todo-app.png setup-tabs.png wizard-connection.png setup-viewer.png conduit-mal.png setup-items.png index.docbook main-app.png setup-conduit.png db-app.png wizard-conduits.png sync.docbook memo-app.png wizard-general.png usage.docbook faq.docbook daemon-menu.png conduit-palmdoc.png setup-general.png address-app.png setup-address.png conduit-popmail-kmail.png file-app.png setup-dbspecial.png conduit-knotes.png sidebar.png conduit-sysinfo.png setup-hotsync.png setup-startup-exit.png ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kpilot/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kpilot/$$base ;\ + done + +uninstall-nls: + for base in conduit-vcal.png configuration.docbook todo-app.png setup-tabs.png wizard-connection.png setup-viewer.png conduit-mal.png setup-items.png index.docbook main-app.png setup-conduit.png db-app.png wizard-conduits.png sync.docbook memo-app.png wizard-general.png usage.docbook faq.docbook daemon-menu.png conduit-palmdoc.png setup-general.png address-app.png setup-address.png conduit-popmail-kmail.png file-app.png setup-dbspecial.png conduit-knotes.png sidebar.png conduit-sysinfo.png setup-hotsync.png setup-startup-exit.png ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kpilot/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in conduit-vcal.png configuration.docbook todo-app.png setup-tabs.png wizard-connection.png setup-viewer.png conduit-mal.png setup-items.png index.docbook main-app.png 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in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdepim/kpilot/address-app.png b/tde-i18n-sv/docs/kdepim/kpilot/address-app.png new file mode 100644 index 00000000000..cb4e160a03a Binary 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hårdvara. Kanalerna behöver också anpassas. Därefter kan du använda &kpilot; för att synkronisera din &PalmPilot; med &kde;-skrivbordet eller visa data från din &PalmPilot; med den inbyggda visningen. + +När du kör &kpilot; första gången, antingen från panelens meny eller från kommandoraden, visar den en dialogruta och ber dig att anpassa den för första gången. Den här inställningsdialogrutan kan begäras senare från menyn Inställningar Anpassa &kpilot; , från &kpilot;-demonens sammanhangsberoende meny med menyalternativet Anpassa Kpilot...eller genom att starta &kpilot; från kommandoraden på följande sätt:$ kpilot + Dessutom, om du uppdaterar &kpilot; och du behöver ta hänsyn till några nya anpassningsalternativ, visas den här inställningsdialogrutan igen. + + +Inställningsdialogrutan + + +Inställningsdialogrutan +Inställningsdialogrutan + + + + +&kpilot;s inställningsdialogruta är stor. Det beror på att den inte bara innehåller inställning av enheten för att kommunicera med handdatorn, utan också inställning av alla installerade kanaler. Varje grupp med inställningar (allmänt och kanaler) beskrivs separat. Vi börjar dock med att ta en titt på inställningsguiden, som bör göra de flesta inställningar i den allmänna gruppen överflödiga. + + +Använda guiden + +Inställningsguiden hjälper dig att ställa in &kpilot; för att kommunicera med handdatorn och att anpassa kanaler som en grupp. Det är en utmärkt start för nya användare, och du kan alltid finjustera dina inställningar senare. + +Skriv in ditt Användarnamn i dialogrutan Information om handdator. Det ska stämma med det i din &PalmPilot;. Därefter kan du skriva in filnamnet på den Enhet som du kommer att använda för att ansluta till din &PalmPilot; (Anslutningen kan vara via serieport, USB-port, infraröd, Blåtand, nätverk eller den generella enheten /dev/pilot). Klicka alternativt på knappen Detektera handdator och användarnamn automatiskt... och tryck på knappen &HotSync; på handdatorn. Guiden försöker hitta en riktig Enhet och ett riktigt Användarnamn. + +Observera: Om den Enhet som används inte har riktiga rättigheter, kan inte guiden hitta den. Normala användare måste kunna läsa och skriva rätt enhet. För att lösa problemet, se svaret på &kpilot; säger Kan inte ansluta till piloti Vanliga frågor, eller kontakta systemadministratören. + + + +Den första dialogrutan i inställningsguiden + + +Inställningsguiden: Dialogrutan Information om handdator +Inställningsguiden: Dialogrutan Information om handdator + + + +Tryck på knappen &HotSync; på handdatorn för att låta &kpilot; söka efter riktig Enhet och Användarnamn. + + + +Den andra dialogrutan i inställningsguiden + + +Inställningsguiden: Dialogrutan Automatisk detektering +Inställningsguiden: Dialogrutan Automatisk detektering + + + +Kpilot har möjlighet att synkronisera information på handdatorn med andra program eller filer på din PC. Programmen som utför dessa åtgärder kallas kanaler. Dialogrutan Synkronisering anpassar alla tillämpliga &kpilot;-kanaler i ett steg, för att synkronisera med vanliga programuppsättningar för personlig informationshantering. Du kan finjustera inställningarna senare från menyn Inställningar Anpassa &kpilot;. Titta gärna i avsnittet om anpassning av kanaler i det här dokumentet för mer information. + + +Den tredje dialogrutan i inställningsguiden + + +Inställningsguiden: Dialogrutan Synkronisering +Inställningsguiden: Dialogrutan Synkronisering + + + + + + + + +Allmänna inställningar + +Inställningarna som är tillgängliga i &kpilot;s inställningsdialogruta under rubriken Allmän inställning ger dig detaljkontroll över &kpilot;s användning. Du kan välja hårdvaruenheter som inte är standardiserade, ställa in särskild kodning för handdatorer med främmande språk och styra hur &kpilot; visar din information. Det finns fem alternativ under rubriken Allmän inställning. Du kan behöva expandera rubriken Allmän inställning för att kunna se dem. + + +Alternativ under Allmän inställning + + +Alternativ under Allmän inställning +Alternativ under Allmän inställning + + + + + +Enhetsinställningar + +Det här är en inställningssida som innehåller alternativ som beskriver &PalmPilot;-hårdvaran, dig själv som användare och hur du vill att de olika delarna av &kpilot; ska startas. + + +Enhetssidan + + +Enhetssidan +Enhetssidan + + + + + + +Pilotenhet + +Porten som dockningsstationen ansluts till. Normalt är den inställd till /dev/pilot som ska vara en symbolisk länk till den riktiga porten. Porten kan vara en serieport, och i så fall ska /dev/pilot peka på något som liknar /dev/cuaa0 (för &FreeBSD;) eller /dev/ttyS0 (för &Linux;). För &USB;-enheter kan det vara svårare att avgöra var /dev/pilot ska peka. Det kan vara möjligt att ställa in &USB;-demonen automatiskt upprätta länken, så att /dev/pilot pekar på rätt port oberoende av var du kopplar in &PalmOS;-enheten. + +Försäkra dig om att porten har riktiga rättigheter. Den måste var läs- och skrivbar för alla om &kpilot; är tänkt att användas av en normal användare! &kpilot; klagar om rättigheterna är felaktiga, men du måste rätta dem för hand. Det kan göras med chmod 666 enhet som systemadministratör, där enhet är den riktiga porten. För att lösa problemet, se svaret på &kpilot; säger Kan inte ansluta till piloti Vanliga frågor, eller kontakta systemadministratören. + + +Du kan också använda nätverkssynkronisering (med pilot-link 0.11.5 eller senare) genom att skriva in net:any som enhetsnamn. + + + + + +Hastighet + +Ange hastigheten hos serieförbindelsen med en &PalmPilot;. Det har ingen betydelse för &USB;-enheter. Välj 9600 för en äldre modell av &PalmPilot;. Nyare modeller kanske kan hantera hastigheter upp till det maximala värdet som anges, 115200. Du kan experimentera med anslutningshastigheten: &PalmPilot;-manualen föreslår att börja med hastigheten 19200 och försöka med snabbare hastigheter för att se om de fungerar. + + + +Kodning + +&PalmOS;-enheter är tillgängliga på många olika språk. Om din enhet använder en annan kodning än ISO Latin-1, måste du välja rätt kodning i listan för att &kpilot; ska visa nationella tecken riktigt. Om du kan skriva in ryska i din &PalmPilot;, välj till exempel CP1251. + + + + +Pilot-användare + +Användarnamnet för din &PalmPilot;. Normalt är namnet samma som ditt inloggningsnamn. När du synkroniserar med en &PalmPilot; så kontrollerar &kpilot; om det här namnet stämmer med &PalmPilot;- namnet. Om det inte gör det, blir du tillfrågad om att välja vilket du vill använda. Om du väljer det lokala namnet, ändras &PalmPilot;-namnet så att det stämmer. Posten Pilot-användare används också för att namnge katalogen som lagrar informationen från din &PalmPilot;. Katalogen skapas i katalogen $KDEHOME/share/apps/kpilot/DBBackup/ där miljövariabeln$KDEHOME (oftast /home/inloggningsnamn/.kde/) pekar på katalogen som innehåller dina inställningar och data för &kde;-program. + + + + + + + + +Inställning av HotSync-synkronisering + +Den här sidan innehåller inställningar som du kan använda för att tala om för &kpilot; att göra särskilda sorters &HotSync;-synkronisering, samt styra hur konflikter under en &HotSync;-synkronisering ska lösas upp. En konflikt uppstår när både skrivbordsprogrammet och handdatorprogrammet ändrar samma data. + +&kpilot; kommunicerar med handdatorn på två sätt: genom att använda kanaler och den interna visningen. Kanaler är insticksprogram som utökar synkroniseringsmöjligheterna i &kpilot;. &kpilot; lagrar separata kopior av databaser och poster för kanaler, medan den interna visningen och säkerhetskopieringsåtgärder delar på samma kopia. Den här skillnaden är viktig för att kunna välja uppdateringsmetod beroende på ditt användningssätt. Om du i huvudsak använder kanaler för att synkronisera handdatorn med yttre program, bör du välja ett alternativ med en synkroniseringsmetod som kör kanaler som normalvärde. Om du dock i huvudsak använder intern visning, behöver du också uppdatera en kopia av databaserna för att kunna visa och redigera information från handdatorn, så då räcker det inte att bara köra kanalerna. + + +Inställningssidan för &HotSync;-synkronisering + + + + + +&HotSync;-synkroniseringssidan + + +Inställningssidan för &HotSync;-synkronisering + + + + + + + +Normal synkronisering + + +Välj vilken sorts synkronisering som normalt görs. + + + + +HotSync-synkronisering: Kör alla valda kanaler och synkronisera databaser med ändringsflaggan satt, bara med uppdatering av ändrade poster. En snabb säkerhetskopiering utförs, som bara säkerhetskopierar ändrade databaser. Det här alternativet erbjuder en bra balans mellan hastighet och datasäkerhet. + + + +Snabbsynkronisering: Synkronisera bara de databaser som har kanaler, och utför ingen säkerhetskopiering av data på din &PalmPilot;, vilket avsevärt reducerar tiden som går åt för synkroniseringsåtgärden. Det här betyder också att om det uppstår något fel med din &PalmPilot;, kanske du inte kan återställa databaserna. Det här är en klassisk avvägning mellan hastighet och säkerhet. + + + +Fullständig synkronisering: Kör alla valda kanaler och synkronisera alla databaser, läs alla poster och utför en fullständig säkerhetskopiering. Detta är det säkraste alternativet, men tar längst tid att utföra eftersom den sammanfogar alla poster från handdatorn och skrivbordet. Det här är &kpilot;s motsvarighet till Palm SlowSync. + + + +Kopiera PC till handdator: Kör alla kanaler och synkronisera alla databaser, men istället för att sammanfoga informationen från båda källor, kopiera data från PC:n till handdatorn. Använd med försiktighet, eftersom alternativet tar bort ändringar som gjorts på handdatorn sedan den senaste synkroniseringen. + + + +Kopiera handdator till PC: Kör alla kanaler och synkronisera alla databaser, men istället för att sammanfoga informationen från båda källor, kopiera data från handdatorn till PC:n. Använd med försiktighet, eftersom alternativet tar bort ändringar som gjorts på PC:n sedan den senaste synkroniseringen. + +Kom ihåg att när &kpilot; gör en &HotSync;-synkronisering och kör kanalerna, uppdateras inte databaserna i den interna visningen. För att uppdatera den interna visningen, använd alternativen Fullständig synkronisering eller Säkerhetskopiera. + + + + + + + + + + + +Gör en full säkerhetskopia vid byte av PC + +Om du &HotSync;-synkroniserar handdatorn med flera datorer, kan informationen på handdatorn som lagrar vilka poster som har ändrats sedan den senaste &HotSync;-synkroniseringen vara felaktig. Det rekommenderas att en fullständig synkronisering görs vid byte av PC. Du kan inaktivera fullständig synkronisering genom att avmarkera rutan. + + + + +Upplösning av konflikter + +Dataposter kan ändras både på handdatorn och PC:n. Om en post har oförenliga ändringar både på handdatorn och PC:n (som att ett telefonnummer har ändrats på olika sätt på båda sidor), behöver ändringarna med konflikter lösas upp så att både handdatorn och PC:n återigen är synkroniserade. Val för upplösning av konflikter är: + +Fråga användaren: Visa en dialogruta för varje konflikt där användaren kan välja hur konflikten ska lösas upp. +Gör ingenting: Lämna posterna i ett oförenligt tillstånd. Framtida synkroniseringar kanske inte märker avvikelsen. +Värdet i handdatorn gäller: Kopiera värden från handdatorn till PC:n, och kasta ändringarna på PC:n. +Värdet i PC:n gäller: Kopiera värden från PC:n till handdatorn, och kasta ändringarna på handdatorn. +Värden från senaste synkronisering (om möjligt): &kpilot; lagrar en säkerhetskopia av informationen på handdatorn, beroende på synkroniseringsmetoden du valt. Om informationen är tillgänglig, används varken värden från handdatorn eller PC:n, utan värden från senaste synkronisering. +Använd båda poster: Skapa duplicerade poster för de med konflikter både på PC:n och handdatorn, en med värdet från PC:n och den andra med värdet från handdatorn. + + + + + + + + + + +Inställning av säkerhetskopiering + +Den här sidan innehåller inställningar specifika för säkerhetskopieringsåtgärder, som sparar kopior av handdatorns databaser, vilket gör det möjligt för användaren att senare återställa information. + +I korthet är databaser alla filer som lagras på handdatorn. En databas kan antingen vara en databas med poster som lagrar dynamisk information skapad av användaren (till exempel adresser eller att-göra information), eller en resursdatabas som brukar vara statisk (till exempel programmen). + + +Säkerhetskopieringssidan + + + + +Säkerhetskopieringssidan +Säkerhetskopieringssidan + + + + + +Databaser + +Lista databaser som inte ska synkroniseras eller säkerhetskopieras. + +Värden kan antingen vara tillverkarvärden för databaser, som är strängar med fyra bokstäver omgivna av hakparenteser (så för Handbase-databaser fyller du i [PmDB]), eller databasnamn, som är strängar utan hakparenteser som kan innehålla skalliknande jokertecken. Se Vanliga frågor för en lista med databaser som bör listas här (det förvalda värdet ska dock vara ok). Nyare &PalmPilot;-enheter innehåller emuleringskod för de äldre 68k-processorerna. Det betyder att de har en stor mängd databaser med namn som slutar med _a68k. De behöver varken säkerhetskopieras eller synkroniseras, så du skulle kunna lägga till *_a68k i listan med databaser som ska hoppas över. +Ingen säkerhetskopia: Lista databaser som ska undantas från säkerhetskopieringsåtgärder här. Vissa databaser följer inte det vanliga databasformatet, och försök att säkerhetskopiera och återställa dem resulterar i förlust av information. Du kan också inkludera databaser med tillfällig information, som nyheter eller webbsidor som oftast inte kräver säkerhetskopiering. + + +Inte återställd: Lista databaser som ska undantas från återställningsåtgärder här, även om de tidigare har säkerhetskopierats. Databaser som inkluderas här kan senare installeras för hand, genom att använda Filinstalleraren. Du kan också inkludera databaser med tillfällig information, som nyheter eller webbsidor som oftast inte kräver säkerhetskopiering. + + + +Att ändra innehållet i fälten Ingen säkerhetskopia: eller Inte återställd:, och i synnerhet att ta bort databaser som redan listas där, kan skada dessa databaser när du gör en &HotSync;-synkronisering. + + + + + + +Kör kanaler under säkerhetskopiering + +Säkerhetskopieringen uppdaterar oftast kopian av handdatorns databaser. Kanaler är program som utökar &kpilot;s funktion. Att köra dem betyder oftast att synkronisera handdatorn med andra PC-databaser, som adressboken eller kalendern. Markera den här rutan för att utföra båda åtgärder under varje säkerhetskopiering. + + + + + + + + + + +Inställning av intern visning +&kpilot; innehåller visning för att presentera information från handdatorn. Visningen presenterar databaserna som finns på handdatorn i stort sett på samma sätt som enheten själv. Alla databaser har inte en programspecifik visning, även om du kan använda den generella databasvisningen för dem. Visningssidan innehåller inställningar för den interna visningen i &kpilot;. Inställningarna ändrar sättet som data visas. + + +Visningssidan + + +Inställningssidan för visning +Inställningssidan för visning + + + + + +Gör att intern visning kan redigeras +Den interna visningen kan vara enbart läsning eller redigering. Redigeringsläget låter dig redigera posterna och synkronisera ändringarna tillbaka till handdatorn. Markera den här rutan för att ställa in intern visning i redigeringsläge, avmarkera den för att ställa in dem till enbart läsning. +För vissa versioner av &kpilot; är det inte möjligt att markera rutan, och därför att använda den interna visningen för redigering. + + + + +Visa privata poster +Du kan markera en del poster i din &PalmPilot; som privata. Normalt visar inte &kpilot; de här posterna på skärmen. Markera rutan om du vill se dem. + + + +Adressvisning +Ställ in alternativen för den interna adressvisningen. +Visa som "Efternamn, förnamn" eller Visa som "Företag, efternamn": Ordning och visning av adressposterna i den interna adressvisningen kan ställas in för att stämma med handdatorn. Välj alternativet som passar bäst ihop med vad du föredrar. + +Använd nyckelfält: Markera rutan för att kombinera poster med samma efternamn. + + + + + + + + + + + + + + +Inställning av start- och avslutningsbeteende + +Den här sidan visar alternativ som hör ihop med start och avslutning av &kpilot; och &kpilot;-demonen. + +Medan &kpilot; är gränssnittet för intern visning, inställningsalternativ och loggar, hanteras synkroniseringsåtgärder av &kpilot;-demonen. Även om &kpilot; inte kör, kan du &HotSync;-synkronisera om demonen gör det. Om du därför vill synkronisera handdatorn när som helst, är det viktigt att starta demonen vid inloggning, eller motsatsen, om du bara vill kunna synkronisera när &kpilot; kör, måste du stoppa demonen vid avslut. Det sista alternativet är särskilt användbart om du har andra program som använder samma port som &kpilot;. + + + +Start- och avslutningssidan + + +Start- och avslutningssidan +Start- och avslutningssidan + + + + + + + +Startalternativ + + + + + + +Starta demon vid inloggning: Genom att markera det här skapas en länk till demonen i din autostart-katalog så att den startas automatiskt. Observera att det här behövs normalt inte om demonen är dockad i panelen. + + + +Visa demonen i panelen: Markera rutan för att instruera demonen att placera en &kpilot;-ikon i systembrickan. Ikonen har en meny som kan visas med höger musknapp. Utan det här alternativet, syns inte demonen alls för användaren. + + + + + + + + + + + +Avslutningsalternativ + + + + + + + +Avsluta efter HotSync-synkronisering: När det här alternativet är aktiverat, avslutas både &kpilot; och &kpilot;-demonen efter &HotSync;-synkroniseringsåtgärden är färdig, och lämnar enhetens port ledig för andra verktyg. Det kan behövas för system där &USB;-demonen automatiskt startar &kpilot;. + + + + Stoppa demonen vid avslut: Att aktivera det här alternativet gör att demonen avslutas när du avslutar &kpilot;, och släpper porten fri för andra &PalmPilot;-synkroniseringsverktyg som malsync. + + + + + + + + + + + + +Inställning av kanaler + +Kanaler är program som kopplar ihop data i handdatorn med PC-program eller synkroniserar data i handdatorn med filer som kan användas av PC-program. De kan skrivas av tredje part, för att koppla ihop din &PalmPilot; med vilket program som man kan tänka dig. + +&kpilot;s inställningsdialogruta låter dig välja vilka kanaler som ska köras under en &HotSync;-synkronisering, och anpassa dessa kanaler. Ett fönster som liknar det följande visas: + +Kanalinställningsdialogrutan + + + +Kanalinställningsdialogrutan + + +Kanalinställningsdialogrutan + + + +Markera rutan till vänster om kanalnamnet för att aktivera den, avmarkera för att inaktivera den eller klicka på kanalnamnet för att ställa in den. + + + + +Knotes/anteckningar + +Synkronisera Memo Pad-programmet med &knotes;. + + + + +Anteckningar + +Exporterar frihandsanteckningarna i handdatorns Notepad-program som bilder till PC:n. + + + + + +Tidssynkronisering + +Ställer in handdatorns tid till den som skrivbordsdatorn har. Användbar för att hålla handdatorns klocka noggrant inställd. + + + + +Kalender (Korganizer) + +Synkronisera Datebook-programmet med &korganizer;, eller med en iCalendar-fil som du väljer. + + + + +Palm DOC + +Konverterar och installerar textfiler med &PalmPilot; DOC-formatet automatiskt, så att du kan läsa textfilerna med de flesta program som hanterar DOC på handdatorn. + + + + +Adressbok + +Synkroniserar Adressprogrammet med &kaddressbook;, eller med en vCard-fil som du väljer. + + + + +Systeminformation + +Skriver information om handdatorn (som Operativsystemversion, tillgängligt minne och listan med databaser) i en fil. I huvudsak användbar i felsökningssyfte. + + + + +Uppgifter (Korganizer) + +Synkronisera uppgiftsprogrammet med &korganizer;, eller med en iCalendar-fil som du väljer. + + + + +MAL (AvantGo)-kanal + +Synkroniserar handdatorn med &AvantGo;-servern. &AvantGo;-servern erbjuder allmänt innehåll (nyheter, handledningar, aktiekurser, etc.) på ett format som är lämpligt för handdatorn. För att använda kanalen måste du registrera dig, prenumerera på kanalerna du väljer och installera &AvantGo;-programvaran på handdatorn. + + + +Brev + +Skickar e-post som skrivits på handdatorn via &handheld;. Det finns dock ingen möjlighet att ta emot e-post. + + + + + + + +Inställning av &knotes;-kanalen + +&knotes;-kanalen är delvis en ersättning av det inbyggda anteckningsprogrammet. Den håller anteckningar du skriver med &knotes; synkroniserade med anteckningar du skriver på din &PalmPilot;. + +Att ställa in &knotes;-kanalen är mycket enkelt. + + +Inställning av &knotes;-kanalen + + + + + +Inställning av &knotes;-kanalen + + +Inställning av &knotes;-kanalen + + + + +Under fliken Allmänt finns det två inställningsalternativ: + + +Ta bort Knotes-anteckning när anteckningen på handdatorn tas bort + +Avmarkera rutan om du vill behålla anteckningen i &knotes; även om motsvarande anteckning har tagits bort i handdatorns program. + + + + +Undertryck bekräftelse vid borttagning i Knotes + +Om rutan Ta bort Knotes-anteckning när anteckningen på handdatorn tas bort är markerad, kan du markera rutan för att automatiskt ta bort anteckningen som motsvarar en borttagen anteckning, utan bekräftelse. + + + + + + +Normalt är alternativen ta bort anteckning och undertryck bekräftelse vid borttagning avstängda, så anteckningar ackumuleras på PC:n. + + + + + + +Inställning av anteckningskanalen + +Anteckningskanalen exporterar frihandsanteckningar från handdatorns anteckningsprogram som bilder till skrivbordet. För att ange katalogen dit bilderna ska exporteras, skriv antingen in den i redigeringsrutan Utmatning eller välj den genom att klicka på filväljarknappen. + + + + +Inställning av tidssynkroniseringskanalen + +Tidssynkroniseringskanalen synkroniserar handdatorns tid till den på skrivbordsdatorn. Det är användbart för att hålla handdatorns klocka noggrant inställd. Det finns i själva verket inga inställningsalternativ förutom att aktivera eller inaktivera kanalen, eftersom bara en synkroniseringsriktning för närvarande är aktiverad. Det finns bara Ställ in tiden på handdatorn från tiden på PC:n, och inte Ställ in tiden på PC:n från tiden på handdatorn. + + + +&PalmOS; version 3.25 och 3.3 stöder inte att handdatorns systemtid ställs in. Kanalen hoppas helt enkelt över för dessa system. + + + + + +Inställning av kalenderkanalen + +Den här kanalen synkroniserar din &PalmPilot; med &korganizer; och &kontact;, eller med en iCalendar-fil som du väljer. I det senare fallet behöver kanalen kalenderfilens filnamn (det är oftast en fil som slutar med .ics) att synkronisera med. Om &korganizer;s vanliga iCalendar-fil används, finns den under katalogen $KDEHOME/share/apps/korganizer/, där miljövariabeln$KDEHOME (oftast /home/användare/.kde/) pekar på katalogen som innehåller dina inställningar och data för &kde;-program. + + +Inställningsdialogrutan för kalenderkanalen + + + + + +Inställning av kalenderkanalen + + +Inställning av kalenderkanalen + + + + +På sidan Allmänt kan du ställa in kalenderalternativen. + + + + +Kalendermål + +Välj mellan synkronisering med Standardkalender, eller med andra ord &korganizer;s standardkalender, eller med en Kalenderfil som du väljer, och som du antingen måste skriva in i redigeringsrutan Kalenderfil eller välja med filväljaren. + + +Du kan använda kalenderkanalen med alla program som accepterar en fil med iCalendar-format som en resurs. Dock hanterar vissa program, som Evolution, inte synkronisering snyggt när de är öppna. Avsluta dessa program innan synkronisering, som en tumregel, annars går data förlorade. Det finns inget behov för sådana försiktighetsåtgärder vid synkronisering med &korganizer; eller &kontact;. + + + + + +Lagra arkiverade poster i KDE:s kalender + +Markera rutan för att spara en kopia av arkiverade poster från handdatorn på PC:n, för att också behålla en historik över tidigare möten på &kde;-skrivbordet. + + + + + +På sidan Konflikter kan du ställa in kalenderalternativ, som överskrider &kpilot;s allmänna inställning för konfliktupplösning när du använder kanalen. För en detaljerad beskrivning av de olika tillgängliga möjligheterna för konfliktupplösning, se avsnittet Inställning av HotSync-synkronisering i den här handboken. + + + + + +Inställning av Palm DOC-kanalen + +Palm DOC-kanalen konverterar textfiler på PC:n från och till databaser med Palm DOC-format i din &PalmPilot;. Du kan använda vilken Palm DOC-läsare som helst för att titta på filerna i din &PalmPilot;. + + +Inställning av Palm DOC-kanalen + + +Inställning av Palm DOC-kanalen +Inställning av Palm DOC-kanalen + + + +Efter Palm DOC-kanalens inställning har ändrats, måste du starta om &kpilot; för att ändringarna ska få någon effekt. + +På sidan Allmänt kan du ange platsen för textdokumenten på datorn och synkroniseringens riktning. + + + + +Textfiler: +Skriv i textrutan eller använd filväljaren för att välja platsen för katalogen som Palm DOC-kanalen använder som plats för textfilerna den synkroniserar med handdatorn. Där kan du placera textdokumenten du vill installera eller synkronisera med handdatorn, och finna textdokumenten som skapats från Palm DOC-databaser på handdatorn. Filnamnet måste sluta med .txt för att kanalen ska känna igen det som text. Om filen inte känns igen som text, ignoreras den av kanalen. Dessutom måste texten ha en kodning som fungerar ihop med handdatorns kodning. Om textfilen har tecken som inte känns igen på ett riktigt sätt av Palm DOC-läsaren i handdatorn, försök då öppna filen i en texteditor, som &kwrite;, och spara den med en textkodning som fungerar med dialogrutan Spara som..., eller ställ in kodningen under fliken PC -> handdator. + + + + + +Lokal kopia: +Om du vill spara en kopia av Palm DOC-databaserna i handdatorn på datorn, markera rutan Lokal kopia och skriv i textrutan eller använd filväljaren för att välja platsen för katalogen där databaserna sparas. + + + +Synkroniseringsläge +Palm DOC-kanalen har möjlighet att synkronisera från och till handdatorn, med automatisk konvertering av textfilerna till Palm DOC-databaser och tvärtom. Alternativet Synkronisera bara PC till handdator konverterar alla textfiler som finns i katalogen du valt ovan till Palm DOC-databaser och installerar dem i handdatorn. Alternativet Synkronisera bara handdator till PC konverterar alla Palm DOC-databaser från handdatorn till filer och installerar dem i katalogen du valt ovan. Till sist, tillåter alternativet Synkronisera allt att synkroniseringen verkar i båda riktningar. När både textfilen och Palm DOC-databasen har ändrats, kan du inte sammanfoga ändringarna utan du måste välja en av versionerna, och förlora ändringarna i en av dem. + + + + + +På sidan PC -> handdator kan du ställa in Palm DOC-komprimering och bokmärkesinställningar som ska användas vid konvertering från textfiler till Palm DOC-databaser. + + + + +Komprimera +Palm DOC-dokument kan komprimeras, vilket sparar åtskillig mängd tillgängligt minne i handdatorn. De flesta Palm DOC-läsare stöder komprimerade dokument, men om du använder en läsare eller editor som inte fungerar med komprimering (till exempel Sied-editorn), kommer du inte att kunna läsa eller redigera de komprimerade Palm DOC-dokumenten som skapas av kanalen. Markera därför rutan för att spara minne på handdatorn, men avmarkera den om du har problem att hantera komprimerad Palm DOC i din favoriteditor eller -läsare. + + + +Konvertera bokmärken +Palm DOC-formatet har möjlighet att hantera bokmärkesposter. Bokmärken låter dig enkelt hoppa till valda delar av dokumentet, vilket gör det enklare att bläddra i långa dokument. Markera rutan för att låta Palm DOC-kanalen skapa bokmärkesposter. För att skapa dem måste kanalen känna till platsen i texten och bokmärkets namn. Det finns tre sätt som stöds för att låta kanalen få reda på platsen och bokmärkets namn: från taggar direkt i texten, från taggar i slutet på texten och från en bokmärkesfil .bmk. För att aktivera att bokmärken skapas, måste du minst markera en av rutorna nedanför. + + + +Infoga taggar i texten +Konvertera taggar på formatet <* bokmärkesnamn *> som finns i texten till Palm DOC-bokmärken, där taggens plats i texten konverteras till bokmärkesplatsen och texten bokmärkesnamn i taggen konverteras till bokmärkets namn med Palm DOC-format. Taggen tas bort från det resulterande Palm DOC-dokumentet, vilket lämnar en ren text. Det här är ett mycket enkelt och intuitivt sätt att skapa bokmärken i dina Palm DOC-dokument. + + + +Taggar i slutet på texten +Konvertera taggar på formatet <bokmärkesnamn> i slutet på texten till Palm DOC-bokmärken. så fort texten bokmärkesnamn dyker upp i texten, skapar kanalen ett bokmärke i det resulterande Palm DOC-dokumentet som pekar på den. Taggen tas därefter bort från det resulterande Palm DOC-dokumentet, vilket lämnar en ren text. Det här är ett enkelt sätt att skapa repetitiva bokmärken, som ett för varje Kapitel i dina Palm DOC-dokument. + + + +Reguljära uttryck i .bmk-fil +Det här är det mest komplicerade men också det kraftfullaste sättet att skapa bokmärken. Metoden omfattar användning av reguljära uttryck (QRegExp) i filen textnamn.bmk, där textnamn.txt är textens filnamn, för att söka i texten efter bokmärken. Se dokumentationen för en ingående beskrivning av formatet i bmk-filen. + + + +Kodning +Ställ in handdatorns kodning här. &kpilot; konverterar textdokument till kodningen när filen exporteras till handdatorn. + + + + +På sidan Handdator -> PC kan du ställa in bokmärkesinställningar som ska användas vid konvertering från Palm DOC-databaser till textfiler. + + + + +Konvertera bokmärken + +Palm DOC-formatet har möjlighet att hantera bokmärkesposter. Bokmärken låter dig enkelt hoppa till valda delar av dokumentet, vilket gör det enklare att bläddra i långa dokument. Palm DOC-kanalen kan konvertera Palm DOC-bokmärkesposter till ett format som kan läsas i datorn, antingen som en separat fil eller som taggar direkt i textfilen. Välj Konvertera inte bokmärken om du vill ignorera Palm DOC-bokmärken, vilket resulterar i en text som är fri från bokmärkestaggar. + +Alternativet Konvertera till .bm-fil resulterar också i en ren textfil, eftersom bokmärken konverteras till en separat fil med bmk-format, som beskrivs här. Filen sparas med filändelsen .bm för att undvika konflikter med .bmk-filer som skapats tidigare. + +Till sist skapar alternativet Konvertera som infogade taggar direkt taggar i den resulterande textfilen på formen <* bokmärkesnamn *>, och placerar varje tagg på platsen som tidigare refererades av bokmärket, och använder bokmärkesnamnet som texten bokmärkesnamn i taggen. Du kan redigera bokmärkesnamnet, flytta det eller ta bort det och konvertera tillbaka till Palm DOC, enligt dina önskemål. + + + + +Konvertera inte om texten är oförändrad (bara bokmärken) + +Om du markera rutan, startas konvertering från Palm DOC till textfiler bara vid ändringar i texten. Med andra ord sker inga uppdateringar av textfilerna på datorn bara vid ändringar i bokmärken. + + + + + +På sidan Konflikter kan du ställa in hur kanalen hanterar filer som har ändrats både på datorn och handdatorn. + + + + +Upplösning av konflikter +Palm DOC-kanalen har ingen funktion för att sammanfoga ändringar när en text har ändrats både på handdatorn och i datorn. Därför är valet att arbeta med filerna osynkroniserade, eller kasta ändringarna i en av dem. Alternativet Ingen konfliktupplösning undviker synkronisering av texterna, medan alternativet Värdet i handdatorn gäller skriver över datorns textfil i händelse av konflikt. Alternativet Värdet i PC:n gäller gör samma sak, men åt andra hållet, medan alternativet Fråga användaren visar en dialogruta för att låta användaren bestämma från fall till fall för varje fil. + + + +Visar alltid upplösningsdialogrutan, även om det inte finns några konflikter +Det här alternativet visar alltid dialogrutan för konfliktupplösning, även om det inte finns några konflikter att lösa. Fördelen är att du kan hålla reda på alla filer som täcks av kanalen. + + + + + + + + + +Inställning av adressbokskanalen + +Den här kanalen synkroniserar din &PalmPilot; med &kde;:s adressbok eller med en vCard-fil som du väljer. I det senare fallet behöver kanalen vCard-filens filnamn (det är oftast en fil som slutar med .vcf) att synkronisera med. Om &kde;:s vanliga adressboksfil används, finns den under katalogen $KDEHOME/share/apps/kabc/, där miljövariabeln$KDEHOME (oftast /home/inloggningsnamn/.kde/) pekar på katalogen som innehåller dina inställningar och data för &kde;-program. + + +Inställningsdialogrutan för adressbokskanalen + + +Inställning av adressbokskanalen +Inställning av adressbokskanalen + + + +På sidan Allmänt kan du ställa in de allmänna inställningarna för synkronisering av adresser. + + + + +Synkroniseringsmål +Välj mellan synkronisering med Standardadressbok, eller med andra ord &kde;s standardadressbok, eller med en vCard-fil som du väljer, och som du antingen måste skriva in i redigeringsrutan VCard-fil eller välja med filväljaren. +Du kan använda adressbokskanalen med alla program som accepterar en fil med vCard-format som en resurs. Dock hanterar vissa program inte synkronisering snyggt när de är öppna. Avsluta dessa program innan synkronisering, som en tumregel, annars går data förlorade. Det finns inget behov för sådana försiktighetsåtgärder vid synkronisering med &kde;:s adressbok. + + + + +Lagra arkiverade poster i KDE:s adressbok +Handdatorn erbjuder ett alternativ för att arkivera borttagna adresser på skrivbordet. Om alternativet är valt, markera rutan för att behålla adresser i PC:n som tagits bort på handdatorn. Adresserna synkroniseras inte längre med handdatorn. + + + + +På sidan Konflikter kan du ställa in adressbokskanalens alternativ, som överskrider &kpilot;s allmänna inställning för konfliktupplösning när du använder kanalen. För en detaljerad beskrivning av de olika tillgängliga möjligheterna för konfliktupplösning, se avsnittet Inställning av HotSync-synkronisering i den här handboken. + +På sidan Fält kan du ställa in kanalens alternativ för att synkronisera handdatorns adressfält som inte har en direkt motsvarighet i &kde;:s adressbok. + + + + +Annan telefon i handdator: +Fältet Annan i handdatorns adressprogram kan användas för många saker (till exempel för att lagra en andra e-postadress). Det är inte självklart hur fältet ska klassificeras i &kde;. Beroende på din användning, välj fältet i datorn från kombinationsrutan som kommer att synkroniseras med fältet Annan i handdatorn. + + + +Gatuadress i handdator: +Medan fältet Adress är det enda standardalternativet i handdatorns adressprogram för att lagra en gatuadress, kan &kde;:s gatuadressfält vara en hemadress eller arbetsadress. Adressen som föredras gäller före andra adresser, och kanalen försöker normalt ställa in denna status. Antingen hemadressen eller arbetsadressen används för att lagra handdatorns gatuadress. Välj det som passar bäst för dig i kombinationsrutan. Om du till exempel i huvudsak använder fältet för arbetsadresser, välj Föredragen, därefter arbetsadress. Om inte, välj Föredragen, därefter hemadress. + + + +Telefax i handdator: +Medan fältet Telefax är det enda standardalternativet i handdatorns adressprogram för att lagra ett telefaxnummer, kan &kde;:s adressbok lagra ett nummer till hemfax eller arbetsfax. Välj det som passar bäst för dig i kombinationsrutan. Om du till exempel i huvudsak använder fältet för arbetsfax, välj Arbetsfax. Om inte, välj Hemfax. + + + + +På sidan Egna fält kan du ställa in kanalens alternativ för att hantera Egna fält från handdatorns adressprogram. Eftersom det inte finns något naturligt förhållande mellan dessa fält och andra fält i &kde;:s adressbok, kan du ställa in dem som du vill. Du kan använda dem för att lagra en Webbadress, en Chattadress, kontaktens Födelsedag, eller uppenbarligen Lagra som eget fält. + +Om du väljer att lagra födelsedagar, kom ihåg att använda ett datumformat som stämmer med inställningarna i kombinationsrutan Datumformat, så att kanalen kan identifiera datumet riktigt från posten och tvärtom. Möjliga platsmarkörer är %d för dagen, %m för månaden, %y för året med två siffror, %Y för året med fyra siffror. Till exempel, skulle %Y-%m-%d ge ett datum som 1965-12-24, medan %y-%m-%d skulle visa samma datum som 65-12-24. + + + + + +Inställning av systeminformationskanalen + +Den här kanalen skapar en sidan med handdatorns information. Viss information om &kde;, &kpilot; och Pilot-Link versionen ingår också. Tillgängliga utmatningsformat är &HTML;, text eller egen mall. Kanalens utmatning, och i synnerhet felsökningsdelen av utmatningen, kan hjälpa utvecklare att spåra fel. + + + +Inställningsdialogrutan för systeminformationskanalen + + +Inställning av systeminformationskanalen +Inställning av systeminformationskanalen + + + +På sidan Allmänt kan du ange utmatningsplatsen och formatet. + + + + +Utmatningsfil +Skriv in i redigeringsrutan eller använd filväljaren för att välja plats och filnamn på utmatningsfilen dit handdatorns systeminformation skrivs. + + + +Typ av utmatning +Välj mellan HTML, Textfil (vanlig text) eller en valfri Egen mall. För att skapa en egen mall kan du använda standardmallen som referens. + + + + +På sidan Delar som ingår kan du ställa in vilka delar som ingår i utmatningen, en i taget, genom att markera eller avmarkera demm i listan Utmatningstyp. + + + + + +Inställning av uppgiftskanalen + +Den här kanalen synkroniserar uppgiftslistan i din &PalmPilot; med &korganizer; och Kontact, eller med en iCalendar-fil som du väljer. Inställningsdialogrutan ser exakt likadan ut och beter sig exakt likadant som Inställningsdialogrutan för kalenderkanalen. Den enda skillnaden är att istället för att synkronisera kalendern, synkroniserar du uppgiftslistan. + + +Inställningsdialogrutan för kalenderkanalen + + +Inställning av kalenderkanalen +Inställning av kalenderkanalen + + + + + + +Inställning av MAL (AvantGo)-kanalen + +MAL (&AvantGo;)-kanalen synkroniserar handdatorn med &AvantGo;-servern. Kanalen är baserad på Jason Days libmal. &AvantGo;-servern erbjuder allmänt innehåll (nyheter, handledningar, aktiekurser, etc.) på ett format som är lämpligt att läsa på handdatorn. För att använda kanalen måste du registrera dig hos en tjänstleverantör, till exempel AvantGo.com, prenumerera på kanalerna du väljer, installera &AvantGo;-programvaran på handdatorn och ställa in programvaran på handdatorn så att den hittar MAL-servern. + +Installationsprogramvara för handdatorns klient är oftast bara tillgängligt för &Microsoft; &Windows;. Om du inte har tillgång till en Windows-dator, kan du försöka installera databaserna som är tillgängliga på MALSync hemsidan, med olika versioner, en för PalmOS 5 och andra för äldre versioner av PalmOS. + +För att ställa in programvaran på handdatorn så att den hittar MAL-servern, öppna programmet AGConnect på handdatorn, klicka på Settings... och skriv in MAL-serverns adress, User Name och Password som du fick vid registrering. &AvantGo;-serveradressen är sync.avantgo.com, och dess port är 80. För vissa installationer bör du använda programmet MobileLink istället för AGConnect på handdatorn. + + +Inställningsdialogrutan för MAL (AvantGo)-kanalen + + +Inställning av MAL (AvantGo)-kanalen +Inställning av MAL (AvantGo)-kanalen + + + +På sidan Allmänt kan du ställa in alternativen för hur ofta synkroniseringen görs. Den kan ställas in till Varje synkronisering, En gång i timmen, En gång om dagen, En gång i veckan eller En gång i månaden. Kanalen körs bara när du trycker på &HotSync; på handdatorn, så En gång i timmen betyder till exempel att Kpilot försöker synkronisera med MAL-servrarna om det har gått mer än en timme sedan den senaste MAL-synkroniseringen. + +MAL-kanalen kan fungera via en proxyserver. På sidan Proxy kan du anpassa proxyinställningarna. + + + + +Proxytyp +Om du ansluter direkt till Internet, välj Ingen proxy, vilket inte kräver ytterligare inställning. Men om du använder en HTTP-proxy eller en SOCKS-proxy, välj den för att aktivera resten av dialogrutan och få kanalen att använda den för att ansluta till MAL-servern. + + + +Serverinformation +Skriv in proxyserverns adress som ska användas i kombinationsrutan Servernamn, på formen foo.bar.com, inte http:/foo.bar.com eller http://foo.bar.com:8080. +Markera rutan Egen port: om proxyservern använder en port som inte är standard, och skriv in det riktiga portnumret. +I redigeringsrutan Ingen proxy för, kan du skriva in en lista med MAL-servrar som inte behöver använda en proxyserver, åtskilda med kommatecken. Till exempel localhost,lan. +Om proxyservern kräver behörighetskontroll, skriv in Användarnamn och Lösenord i respektive redigeringsrutor. + + + + + +På sidan MAL-server kan du ange MAL-serverns adress och inställningar. För närvarande kan du bara ange inställningarna med handdatorns program MobileLink eller AGConnect, så sidan är inaktiverad. + + + + +Inställning av postkanalen + +Den här kanalen låter dig skicka e-post med ett överföringsprotokoll. Inställningen av postkanalen är ganska enkel. + +Ställa in postkanalen + + +Inställningsdialogrutan för postkanalen +Inställningsdialogrutan för postkanalen + + +Det finns två flikar i inställningsdialogrutan för postkanalen, en för att skicka post och den andra för information om postkanalen. + +Beroende på vilken sändningsmetod du väljer, aktiveras olika fält i resten av fliken, som låter dig mata in nödvändig information. För närvarande är den enda metoden som är tillgänglig Använd Kmail, vilken har en mycket enkel inställning. + +Din e-postadress kan skrivas in i fältet E-postadress. Det är e-postadressen som hamnar på raden Från: i utgående brev. Om du skriver in ett filnamn i fältet Brevfotsfil, läggs filen till i varje utgående brev som en brevfot. + +När e-post skickas via &kmail;, placerar &kpilot; den automatiskt i utkorgen i &kmail;. &kmail; sparar e-post i utkorgen till du begär att de breven verkligen ska skickas. + + + + + \ No newline at end of file diff --git a/tde-i18n-sv/docs/kdepim/kpilot/daemon-menu.png b/tde-i18n-sv/docs/kdepim/kpilot/daemon-menu.png new file mode 100644 index 00000000000..8cf962cb682 Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/kpilot/daemon-menu.png differ diff --git a/tde-i18n-sv/docs/kdepim/kpilot/db-app.png b/tde-i18n-sv/docs/kdepim/kpilot/db-app.png new file mode 100644 index 00000000000..3b04e9003cc Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/kpilot/db-app.png differ diff --git a/tde-i18n-sv/docs/kdepim/kpilot/faq.docbook b/tde-i18n-sv/docs/kdepim/kpilot/faq.docbook new file mode 100644 index 00000000000..d1d2b56bfeb --- /dev/null +++ b/tde-i18n-sv/docs/kdepim/kpilot/faq.docbook @@ -0,0 +1,467 @@ + +Vanliga frågor + + +Uppstartsproblem med &kpilot; + + + + + +Vad skriver jag efter ? + + +Ingenting. De flesta versioner av &kpilot; har inte ens väljaren , och klagar om du använder den. För de versioner som har den, använd ett värde mellan 1 och 4, som styr mängden felsökningsinformation som skrivs ut (i viss mån). Genom att använda värdet 1 skrivs en relativt fullständig anropsspårning ut, utan de verkligt tråkiga funktionerna, medan 4 omfattar varje trivial funktion i hela &kpilot;. + + + + + + +&kpilot; säger Kan inte ansluta till pilot + + +Det här kan bero på olika saker. Kontrollera att: + +Pilot-enheten (oftast /dev/pilot) finns och pekar på serieporten där en &PalmPilot; verkligen är ansluten. +För att länka &PalmPilot;-enheten till den riktiga serieporten, kan du antingen fylla i /dev/ttySn i fältet Pilot-enheten i inställningsdialogrutandialog eller (helst) länka /dev/pilot till /dev/ttySn med följande kommando (som root): ln /dev/ttySn /dev/pilot. Här är /dev/ttySn namnet på serieporten. Byt ut n mot det riktiga numret (oftast 0 eller 1). + + +Kontrollera att du har rättigheter att läsa från och skriva till serieporten. Rättigheterna för serieporten ska vara sådana så att du kan skriva till den. Det här görs lättast genom att skriva följande (som root): chmod /dev/ttySn + + +Försök att starta demonen för hand innan &kpilot; startas. + + +(För &Linux-Mandrake; 7 system) Kontrollera systemets säkerhetsnivå: Inställningar över 3 förhindrar vissa sorters processkommunikation som är nödvändiga för att &kpilot; ska fungera på ett riktigt sätt. + +(&Linux-Mandrake; säkerhetsinformation från Jay Summett) För att ställa in MSEC (Mandrake SECurity) att inte blockera &kpilot;s uttag (för förbindelse med localhost) kan du logga in som root och skriva /etc/security/msec/init.sh Det här ställer in MSEC nivån till 3 (normal säkerhet). För mer information om de olika säkerhetsnivåerna etc., se Mandrake referensguide. + + + + + + + + + + + +Databasfrågor + +Det här avsnittet besvarar frågor som ofta ställs om särskilda databaser och hur de fungerar ihop med &kpilot;. + + + + + +Databaser blir förstörda efter en synkronisering. Vad ska jag göra? + + +Vissa databaser (från tredje-partstillverkare av programvara) verkar inte följa det standardiserade databasutseendet. Om du kan ta reda på skapar-ID för databasen, kan du antingen lägga till den till listan Säkerhetskopiera endast: eller till listan Hoppa över i inställningsdialogrutan. + +Följande tabell visar vilka databaser som ska hoppas över eller bara säkerhetskopieras: +Databaser som behöver specialbehandling + + +DatabasSkapar-idÅtgärd + + + + Launcher (&PalmPilot;s huvudmeny) + lnch + Säkerhetskopiera endast: + + + Arranger + Arng + Säkerhetskopiera endast: + + + (okänd) + PmDB + Säkerhetskopiera endast: + + + AvantGo + avgo + Hoppa över (huvudsakligen eftersom det inte är någon mening med att säkerhetskopiera nyhetsartiklarna som AvantGo ger dig) + + + + +
+
+
+
+ + + +Finns det en kanal för &Netscape; Calendar? + + +Nej, det finns det inte. Det finns inte heller några planer på att lägga till stöd eller skriva en kanal för &Netscape; Calendar. + + + + +
+ +
+ + +Särskilda frågor om HotSync-synkronisering + +Det här avsnittet innehåller frågor om HotSync-synkroniseringsmetoder som skiljer sig från den vanliga metoden med direkt serielänk. + + + + + +Hur gör jag en infraröd (IR) HotSync-synkronisering? + + +För det första måste din &PalmPilot; verkligen stöda IR HotSync-synkronisering. Det här kan åstadkommas på olika sätt: &PalmOS; 3.3 och högre innehåller stöd för det, det finns ett paket med IR-uppdatering för äldre &PalmOS;-versioner, IrLink från IsComplete har samma möjligheter. Titta på PalmOne webbsidor för mer information. + +Antag att din &PalmPilot; nu har PC HotSync-synkroniseringsstöd och är inställd för att göra IR HotSync-synkronisering (i HotSync inställningarna på &PalmPilot;). Nu kan vi fokusera på PC:n som du ska synkronisera med. Den behöver en IR-port. För bärbara datorer är det här enkelt, en skrivbords-PC kan behöva en del extra hårdvara. + +&Linux;-kärnan måste stöda IR och protokollet IRCOMM. För vanliga &RedHat;-system, ska följande kommando ställa in IR-stöd (som root): +# modprobe + Andra distributions kan följa IR-HOWTO. När väl IR-stöd i kärnan har aktiverats, måste du skapa enheter för IR-portarna. IR-HOWTO föreslår (som root): +# mknod 60 64 +# chmod /dev/ircomm0 + Därefter måste vi starta några demoner för IR-service: +# irattach +# irmanager 0 + Här är /dev/ttySn serieporten som IR-porten använder. n kan vara 0, 1, eller något annat nummer beroende på hårdvaruinställningen. Följ instruktionerna i IR-HOWTO för hjälp (på skrivbordsdatorer är det oftast en inställning i BIOS). + +När du väl kommit så här långt, låt bara /dev/pilot peka på /dev/ircomm0 och du är klar! + +En IR-HOWTO och annan användbar information om att använda IR finns på http://mobilix.org/howtos.html och http://mobilix.org/software/irda/. + + + + + +Kan jag göra en &HotSync;-synkronisering med min (USB) &Handspring; &Visor;? + + +Ja, det kan du. Jag har inte slutgiltig information, men brev till på &kpilot;s e-postlista har angett att du kan ställa om /dev/pilot till USB-enheten och allt ska fungerar bra. + + + + +Finns det något stöd för fjärrsynkronisering med HotSync-synkronisering? + + +Nej, inte ännu. Kanske senare. + + + + + + + + + +&kpilot;s &DCOP;-gränssnitt + + + + + +Vad använder &kpilot; &DCOP; för? + +Demonen och &kpilot; kommunicerar via &DCOP; av flera anledningar: loggning av meddelanden, ändring av &HotSync;-typ och utbyte av inställningsinformation. + + + +Vilka &DCOP;-gränssnitt finns? + +Demonen har två viktiga gränssnitt: LogIface och KPilotDaemonIface. Gränssnittet LogIface används för att lagra meddelanden i synkroniseringsloggen på handdatorn och används sällan. Gränssnittet KPilotDaemonIface är det viktigare &DCOP;-gränssnittet, och används för att styra vilken sorts &HotSync;-synkronisering som &kpilot; utför. + + +Hur kan jag tala om för demonen att utföra en särskild sorts &HotSync;-synkronisering? +Det finns tre &DCOP;-funktioner som styr vilken sorts &HotSync;-synkronisering som demonen utför nästa gång: + + + + + +
diff --git a/tde-i18n-sv/docs/kdepim/kpilot/file-app.png b/tde-i18n-sv/docs/kdepim/kpilot/file-app.png new file mode 100644 index 00000000000..9a08c59b5ed Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/kpilot/file-app.png differ diff --git a/tde-i18n-sv/docs/kdepim/kpilot/index.cache.bz2 b/tde-i18n-sv/docs/kdepim/kpilot/index.cache.bz2 new file mode 100644 index 00000000000..f226c67be40 Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/kpilot/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdepim/kpilot/index.docbook b/tde-i18n-sv/docs/kdepim/kpilot/index.docbook new file mode 100644 index 00000000000..5672b2efe09 --- /dev/null +++ b/tde-i18n-sv/docs/kdepim/kpilot/index.docbook @@ -0,0 +1,330 @@ + + + + +USB"> +Palm OS'> +PalmOne'> +Sony'> +Clie"> +FreeBSD'> +AvantGo'> + + + + + + + +]> + + + + + + +Handbok &kpilot; + + +Carlos Leonhard Woelz
carloswoelz@imap-mail.com
+
+
+Adriaan de Groot
groot@kde.org
+
+
+Dan Pilone + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +1999 +2000 +2001 +2002 +2003 +2004 +Adriaan de Groot + + + +2004 +2005 +Carlos Woelz + + + +&FDLNotice; + +2004-06-27 +&kpilotver; + + +&kpilot; &kpilotver; är &kde;:s version av programmet Desktop &HotSync; för &PalmOne; handdatorer, &ThreeCom; &PalmPilot; och andra enheter med &PalmOS;. + + + +KDE +Kpilot +kdepim +palm pilot +synkronisering + + +
+ + +Inledning + +&kpilot; &kpilotver; är ett program som synkroniserar din &PalmPilot; eller liknande enhet (som &Handspring; &Visor; eller &Sony; &Clie; eller andra enheter med &PalmOS;) med &kde;-skrivbordet, i likhet med hur Palm Desktop &HotSync; programvaran gör det i &Windows;. &kpilot; kan säkerhetskopiera, återställa och &HotSync;-synkronisera din &PalmPilot;. Det kan synkronisera de inbyggda programmen med deras motsvarigheter i &kde;. Det har också ytterligare kanaler för tredje-partsprogramvara. + +Det finns en webbsida för &kpilot;: den officiella &kpilot;-hemsidan. KDE-PIM webbplatsen erbjuder också användbar information angående ämnet personlig informationshantering (PIM) i allmänhet. &kpilot; delar e-postlistan kdepim-users, kdepim-users@kde.org. Se sidan för e-postlistor för mer information om hur man prenumererar och slutar prenumerera på listan. + + + + +Varumärken +&kpilot; beskriver synkroniseringsåtgärder med &PalmOS;-enheter, och använder ordet &HotSync; för att namnge synkroniseringsåtgärderna, med erkännandet att &HotSync; är ett varumärke registrerat av Palm, Inc. Innehavare av andra varumärken, som &Handspring; &Visor;, &Sony; &Clie;, och Palm, Inc. varumärkena &PalmPilot; och Zire, erkänns också. + + + + + +Översikt över &kpilot; + +&kpilot; består av två delar: &kpilot;-demonen som finns i systembrickan och hanterar själva kommunikationen med handdatorn, och det vanliga &kpilot;-programmet, som låter dig ställa in demonen och visa databaserna på handdatorn. Vid normal bruk behöver du inte använda &kpilot; själv särskilt ofta, eftersom demonen hanterar kommunikation i bakgrunden och synkroniserar din information med &kde;-program som &korganizer; och &knotes;. &kpilot; är dessutom också integrerad i &kontact;. + +Det är ytterst viktigt att ställa in &kpilot; innan det används. Det minsta du måste göra är att tala om vilken hårdvaruenhet som ska användas för att kommunicera med handdatorn. Inställningarna beskrivs utförligt i avsnittet om hur &kpilot; ställs in. För de otåliga, kan inställningsguiden ställa in det mesta som behövs. + +När &kpilot; väl har ställts in, bör du först göra en säkerhetskopia av handdatorn. Det görs för att vara på den säkra sidan. När det väl har gjorts, kan du bara lämna &kpilot;-demonen igång i systembrickan, och allt du behöver göra är att trycka på &HotSync;-synkroniseringsknappen, för att synkronisera ändringar i handdatorn och &kde;-programmen, så att informationen återigen stämmer både i handdatorn och på skrivbordet. + +Om du vill besiktiga information lagrad i handdatorn, kan den inbyggda visningen användas. Den låter dig titta på anteckningar, adresser, etc. Det finns också en generell hexadecimal databasvisning för avancerad användning. + +Till sist kan &kpilot; användas för att installera nya program och databaser i handdatorn. + + + + + +&configuring-kpilot; +&using-kpilot; +&synchronization; +&kpilot-faq; + + + + +Tack till och licens + +&kpilot; Program copyright 1998-2000 av &Dan.Pilone; &Dan.Pilone.mail; +Bidragsgivare: +Adriaan de Groot groot@kde.org + +&Preston.Brown; pbrown@redhat.com + +VCal och uppgiftskanaler av: Herwin Jan Steehouwer, Kenneth Albanowski, &Michael.Kropfberger; +Genomgång av Popmail-kanalen: Marko Grönroos +&kaddressbook;-kanal: Greg Stern +Programfixar av: Jörn Ahrens, Robert Ambrose, Jörg Habenicht, Philipp Hullmann, Dag Nygren, Scott Presnell, Heiko Purnhagen, Chuck Robey och Jay Summet + + + +Dokumentation copyright 2000, 2001 Adriaan de Groot groot@kde.org. Dokumentation copyright 2004, 2005 Carlos Leonhard Woelz carloswoelz@imap-mail.com + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + +&documentation.index; +
+ + diff --git a/tde-i18n-sv/docs/kdepim/kpilot/main-app.png b/tde-i18n-sv/docs/kdepim/kpilot/main-app.png new file mode 100644 index 00000000000..6ac08d30dc1 Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/kpilot/main-app.png differ diff --git a/tde-i18n-sv/docs/kdepim/kpilot/memo-app.png b/tde-i18n-sv/docs/kdepim/kpilot/memo-app.png new file mode 100644 index 00000000000..278885c8693 Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/kpilot/memo-app.png differ diff --git a/tde-i18n-sv/docs/kdepim/kpilot/setup-address.png b/tde-i18n-sv/docs/kdepim/kpilot/setup-address.png new file mode 100644 index 00000000000..849ca493f1a Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/kpilot/setup-address.png differ diff --git a/tde-i18n-sv/docs/kdepim/kpilot/setup-conduit.png b/tde-i18n-sv/docs/kdepim/kpilot/setup-conduit.png new file mode 100644 index 00000000000..441c4472e6a Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/kpilot/setup-conduit.png differ diff --git a/tde-i18n-sv/docs/kdepim/kpilot/setup-dbspecial.png b/tde-i18n-sv/docs/kdepim/kpilot/setup-dbspecial.png new file mode 100644 index 00000000000..057ec14c975 Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/kpilot/setup-dbspecial.png differ diff --git a/tde-i18n-sv/docs/kdepim/kpilot/setup-general.png b/tde-i18n-sv/docs/kdepim/kpilot/setup-general.png new file mode 100644 index 00000000000..79ba76dd317 Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/kpilot/setup-general.png differ diff --git a/tde-i18n-sv/docs/kdepim/kpilot/setup-hotsync.png b/tde-i18n-sv/docs/kdepim/kpilot/setup-hotsync.png new file mode 100644 index 00000000000..0b07dab7e7a Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/kpilot/setup-hotsync.png differ diff --git a/tde-i18n-sv/docs/kdepim/kpilot/setup-items.png b/tde-i18n-sv/docs/kdepim/kpilot/setup-items.png new file mode 100644 index 00000000000..f55944f4130 Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/kpilot/setup-items.png differ diff --git a/tde-i18n-sv/docs/kdepim/kpilot/setup-startup-exit.png b/tde-i18n-sv/docs/kdepim/kpilot/setup-startup-exit.png new file mode 100644 index 00000000000..d681a9c67c0 Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/kpilot/setup-startup-exit.png differ diff --git a/tde-i18n-sv/docs/kdepim/kpilot/setup-tabs.png b/tde-i18n-sv/docs/kdepim/kpilot/setup-tabs.png new file mode 100644 index 00000000000..da0e3852d68 Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/kpilot/setup-tabs.png differ diff --git a/tde-i18n-sv/docs/kdepim/kpilot/setup-viewer.png b/tde-i18n-sv/docs/kdepim/kpilot/setup-viewer.png new file mode 100644 index 00000000000..a4a7f375134 Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/kpilot/setup-viewer.png differ diff --git a/tde-i18n-sv/docs/kdepim/kpilot/sidebar.png b/tde-i18n-sv/docs/kdepim/kpilot/sidebar.png new file mode 100644 index 00000000000..45000166f19 Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/kpilot/sidebar.png differ diff --git a/tde-i18n-sv/docs/kdepim/kpilot/sync.docbook b/tde-i18n-sv/docs/kdepim/kpilot/sync.docbook new file mode 100644 index 00000000000..82c7813376a --- /dev/null +++ b/tde-i18n-sv/docs/kdepim/kpilot/sync.docbook @@ -0,0 +1,510 @@ + +Synkronisera handdatorn med en PC + +Det här kapitlet beskriver synkroniseringsprocessen som &kpilot; använder, med fokus på &kpilot;-demonens funktioner. Du kan synkronisera handdatorn med intern visning och/eller med kanaler, beroende på vad du personligen föredrar. Kanaler gör det möjligt för externa program att utbyta data med handdatorn. + +Det är en god idé att regelbundet göra en säkerhetskopia av handdatorn. Förutom att göra säkerhetskopior, är det sällan nödvändigt att göra något mer än att placera handdatorn i sitt ställ och trycka på knappen &HotSync;. &kpilot;-demonens ikon i systembrickan blinkar för att ange att en synkronisering håller på. + + + +&kpilot;-demonens sammanhangsberoende meny + + +&kpilot;-demonens sammanhangsberoende meny +&kpilot;-demonens sammanhangsberoende meny + + + + +För att definiera vilken typ av synkronisering som &kpilot; kommer att utföra härnäst, kan du använda huvudprogrammets meny Arkiv, eller högerklicka på &kpilot;-demonens ikon i panelens systembricka, och välja ett av menyalternativen i undermenyn Nästa synkronisering. Om du håller musen över &kpilot;-demonens ikon, visas ett verktygstips som anger vilken typ av synkronisering som &kpilot; kommer att utföra härnäst. + + + + + +I korthet är synkroniseringstyperna: + + + +HotSync-synkronisering (en gång): Detta alternativ erbjuder en bra balans mellan hastighet och datasäkerhet. + +Snabbsynkronisering (en gång): Synkronisera bara de databaser som har kanaler. + +Fullständing synkronisering (en gång): Det säkraste alternativet, men också det som tar längst tid att genomföra. + +Säkerhetskopiera (en gång): Kopiera all data från handdatorn till PC:n. + +Återställ från säkerhetskopia (en gång): Kopiera en tidigare säkerhetskopia från PC:n till handdatorn, och skriv över befintlig data. Använd återställningsfunktionen med försiktighet, eftersom du kan förlora all ny data som skrivits in på handdatorn efter den senaste säkerhetskopieringen. + + + + +Kopiera handdator till PC (en gång): Kör alla kanaler och synkronisera alla databaser, men istället för att sammanfoga informationen från båda källor, kopiera bara handdatorns data till PC:n. Använd med försiktighet, eftersom alternativet raderar ändringarna du gjort i PC:n sedan den senaste synkroniseringen. + + + + +Kopiera PC till handdator (en gång): Kör alla kanaler och synkronisera alla databaser, men istället för att sammanfoga informationen från båda källor, kopiera bara PC:ns data till handdatorn. Använd med försiktighet, eftersom alternativet raderar ändringarna du gjort i handdatorn sedan den senaste synkroniseringen. + + + + + + +Som alternativ kan du ändra &kpilot;s förvalda synkroniseringsbeteende genom att välja lämpligaste alternativ i inställningsdialogrutan för &HotSync;-synkronisering. Du behöver inte öppna &kpilot;s huvudprogram för att anpassa kanalerna eller synkroniseringsprocessen, eftersom menyalternativet Anpassa Kpilot... också är tillgängligt i &kpilot;-demonens sammanhangsberoende meny. + + + + +Säkerhetskopiera handdatorns data + +Vid varje säkerhetskopiering lagrar &kpilot; en kopia av all data på handdatorn under katalogen $KDEHOME/share/apps/kpilot/DBBackup/Användarnamn/, vilket gör det möjligt att återställa den kopian senare om det behövs. Miljövariabeln $KDEHOME (oftast /home/Inloggningsnamn/.kde/) pekar på katalogen som innehåller inställningar och data för &kde;-program. + +Det är en god idé att säkerhetskopiera data ofta. För att utföra en säkerhetskopiering kan du klicka på Nästa synkronisering Säkerhetskopiera i den sammanhangsberoende menyn för &kpilot;-demonens ikon, eller menyalternativet Arkiv Säkerhetskopiera i &kpilot;s huvudprogram för att göra nästa synkronisering till en säkerhetskopiering. Tryck därefter bara på &HotSync;-knappen. + + + + +Återställa handdatorns data + +Återställningen består av att överföra all data som tidigare sparats på PC:n till handdatorn, vilket helt raderar all ny data som finns på enheten genom att återställa den till ett tidigare tillstånd. Använd återställningsfunktionen med försiktighet, eftersom du kan förlora all ny data som skrivits in på handdatorn efter den senaste säkerhetskopieringen. + + +Data som sparades vid den senaste säkerhetskopieringen finns i katalogen $KDEHOME/share/apps/kpilot/DBBackup/Användarnamn/. Miljövariabeln $KDEHOME (oftast /home/Inloggningsnamn/.kde/) pekar på katalogen som innehåller inställningar och data för &kde;-program. + +Den vanligaste användningen av återställningsfunktionen är att återställa data efter ett hårdvarufel eller programvarufel på enheten. Återställningsfunktionen kan bara kommas åt från &kpilot;s huvudprogram, och inte från &kpilot;-demonen. Var försiktig, eftersom att återställa data inte är en vanlig åtgärd. För att återställa data vid nästa synkronisering, klicka på menyalternativet Arkiv Återställ, och tryck därefter på &HotSync;-knappen. + + + + + +Välja synkroniseringstyp + +Det finns tre sätt att synkronisera handdatorn: HotSync-synkronisering, Snabbsynkronisering eller Fullständig synkronisering. + +När du trycker på &HotSync;-knappen på handdatorn, kör &kpilot; förvald synkroniseringsåtgärd (oftast en HotSync-synkronisering). Du kan välja förvald synkroniseringsåtgärd i inställningsdialogrutan för &HotSync;-synkronisering. Som ett alternativ kan du klicka på en av dessa synkroniseringsalternativ under menyn Arkiv i &kpilot;s huvudprogram, eller i &kpilot;-demonens sammanhangsberoende undermeny Nästa synkronisering. Det enda sättet att ändra förvald synkroniseringsåtgärd är att använda inställningsdialogrutan för &HotSync;-synkronisering. Menyalternativen under Arkiv i &kpilot;s huvudprogram, eller alternativen i &kpilot;-demonens sammanhangsberoende undermeny Nästa synkronisering ändrar bara synkroniseringstyp som utförs nästa gång. + + + +&kpilot;-demonens sammanhangsberoende meny + + +&kpilot;-demonens sammanhangsberoende meny +&kpilot;-demonens sammanhangsberoende meny + + + + +För mer information om synkroniseringstyperna, hänvisas till beskrivningarna tillgängliga under . + + + + + +Synkronisera handdatorns data med kanaler + +Kanaler är program som kopplar ihop data i handdatorn med PC-program eller synkroniserar data i handdatorn med filer som kan användas av PC-program. + +Kanaler kan ställas in genom att välja Inställningar Anpassa Kpilot... , eller genom att använda den sammanhangsberoende menyn i demonen och klicka på menyalternativet Anpassa Kpilot.... + + +&kpilot;-demonens sammanhangsberoende meny + + +&kpilot;-demonens sammanhangsberoende meny +&kpilot;-demonens sammanhangsberoende meny + + + +Trädet Kanaler i inställningsdialogrutan samlar alla tillgängliga installerade kanaler. Kanalerna kan aktiveras eller inaktiveras genom att klicka på kryssrutan till vänster om kanalens namn. Kanaler kan ha en omfattande egen inställning, och kan tillhandahållas av tredje part. De flesta kanaler kräver någon form av ursprunglig inställning, så du rekommenderas starkt att titta i avsnittet som beskriver förvald kanalinställning innan du använder dem. + + +Standardkanalerna är följande: + + + + + +Knotes/anteckningar +Synkroniserar Memo Pad-programmet med &knotes;. Kanalen synkroniserar bara Memo Pad-data om &knotes; kör. Om du vill aktivera funktionen, kom ihåg att först starta &knotes;, eller kontrollera om det redan kör (tips: titta efter &knotes; ikon i systembrickan). + + + + + + +Anteckningar + +Exporterar frihandsanteckningarna i handdatorns Notepad-program som bilder till PC:n. + + + + + +Tidssynkronisering +Ställer in handdatorns tid till den i skrivbordsdatorn. Användbar för att hålla handdatorns klocka rättvisande. + + + +Kalender (Korganizer) +Synkroniserar Datebook-programmet med &korganizer; eller med en iCalendar-fil du väljer. + + + +Palm DOC +Konverterar, installerar och synkroniserar automatiskt textfiler med &PalmPilot; DOC-format, så att du kan läsa textfiler med de flesta program som hanterar DOC på handdatorn. Det finns många Palm DOC-läsare som är gratis eller har öppen källkod, och vissa Palm DOC-editorer för handdatorn. +Alla vanliga textfiler kan enkelt konverteras. Du kan till exempel ladda ner och konvertera öppet tillgängliga böcker som tillhandahålls av projekt Gutenberg och läsa dem i handdatorn. + + + +Adressbok +Synkroniserar adressprogrammet med &kaddressbook;, eller med en vCard-fil som du väljer. + + + +Systeminformation +Skriver information om handdatorn (som OS-version, tillgängligt minne och listan över databaser) i en fil. I huvudsak användbar i felsökningssyfte. + + + +Uppgifter (Korganizer) +Synkroniserar uppgiftsprogrammets lista med &korganizer;, eller med en iCalendar-fil som du väljer. + + + +MAL (AvantGo)-kanal +Synkroniserar handdatorn med &AvantGo;-servern. &AvantGo;-servern erbjuder allmänt innehåll (nyheter, handledningar, aktiekurser, etc.) på ett format som är lämpligt att läsa på handdatorn. För att använda kanalen måste du registrera dig, prenumerera på kanalerna du väljer och installera &AvantGo;-programvaran på handdatorn. + + + + +Brev +Skickar e-post skriven på handdatorn via &kmail;. Det finns dock ingen möjlighet att ta emot e-post. + + + +Perl +Python +Noll +Dessa kanaler är tänkta som demonstration av programmering, och har ingen praktisk användning under en &HotSync;-synkronisering. De listas inte normalt, men du kan se dem på vissa system. + + + + + +Inställningsdialogrutan för kanaler + + +Inställningsdialogrutan för kanaler +Inställningsdialogrutan för kanaler + + + + + + + +Upplösning av konflikter + +Dataposter kan ändras både på handdatorn och PC:n. Om en post har oförenliga ändringar både på handdatorn och PC:n (som att ett telefonnummer har ändrats på olika sätt på båda sidor), behöver ändringarna med konflikter lösas upp så att både handdatorn och PC:n återigen är synkroniserade. + +En dialogruta kan dyka upp, som frågar dig om hur konflikten ska lösas upp, eller du kan ha en allmän regel för att automatiskt hantera konflikterna (beroende på ditt val av konfliktupplösning). Observera att du kan definiera olika val av upplösning för olika kanaler i inställningsdialogrutan för kanaler. + + + diff --git a/tde-i18n-sv/docs/kdepim/kpilot/todo-app.png b/tde-i18n-sv/docs/kdepim/kpilot/todo-app.png new file mode 100644 index 00000000000..7579018c0ce Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/kpilot/todo-app.png differ diff --git a/tde-i18n-sv/docs/kdepim/kpilot/usage.docbook b/tde-i18n-sv/docs/kdepim/kpilot/usage.docbook new file mode 100644 index 00000000000..cd5c01f0ba5 --- /dev/null +++ b/tde-i18n-sv/docs/kdepim/kpilot/usage.docbook @@ -0,0 +1,630 @@ + +Använda &kpilot;s datavisning och huvudfönstrets gränssnitt + +Det här kapitlet beskriver användning av &kpilot;s huvudfönster som ett visningsprogram för data på handdatorn, och dess menystruktur. &kpilot;s huvudfönster innehåller också &HotSync;-synkroniseringsloggen, som kan vara användbar vid felsökning. + +&kpilot; visar först en startskärm, och byter sedan till att visa &HotSync;-synkroniseringsloggen, som syns här. + + +Huvudfönstret + + +&kpilot;s huvudfönster + + +Huvudfönstret +Huvudfönstret + + + +Huvudfönstret innehåller programmenyraden, som vi hanterar här: + +Menyn Arkiv innehåller menyalternativen för synkronisering. Observera att alternativen inte startar synkroniseringsprocessen, utan bara väljer vilken synkronisering som kommer att göras. För att verkligen starta den, måste du trycka på HotSync-knappen på din &PalmPilot;s hållare (eller på handdatorn själv, om det inte finns någon hållare). + +Det är inte möjligt att avbryta en synkronisering, när begäran väl har gjorts. + +Se synkroniseringskapitlet i denna handbok för mer information angående synkroniseringsfunktionen. Där hittar du en detaljerad beskrivning av synkroniseringsmetoderna och alternativen som &kpilot; erbjuder. + + + + + +Arkiv HotSync-synkronisering + + +Gör nästa synkronisering till en &HotSync;-synkronisering. Se avsnittet Synkronisera handdatorns data i denna handbok för mer information. + + + + + +Arkiv Snabbsynkronisering + + +(Inte tillgänglig för alla installationer.) Gör nästa synkronisering till en snabbsynkronisering. Se avsnittet Synkronisera handdatorns data i denna handbok för mer information. + + + + + +Arkiv Fullständig synkronisering + + +(Inte tillgänglig för alla installationer.) Gör nästa synkronisering till en fullständig synkronisering. Se avsnittet Synkronisera handdatorns data i denna handbok för mer information. + + + + + +Arkiv Säkerhetskopiera + + +Gör nästa synkronisering till en fullständig säkerhetskopiering av data i din &PalmPilot;. Denna åtgärd kan ta flera minuter. Se avsnittet Säkerhetskopiera handdatorns data i denna handbok för mer information. + +Det första som du bör göra efter att ha startat &kpilot; för första gången är att göra en fullständig säkerhetskopiering. + + + + + + +Arkiv Återställ + + +Det här kopierar all data från en tidigare säkerhetskopiering på din PC till din &PalmPilot;, och ersätter vilken data som än fanns där. Använd det här om din &PalmPilot; lider av programvarufel eller hårdvarufel (eller om den har bytts mot en ny). Se handbokens avsnitt Återställa handdatorns data för mer information. + +Att göra en återställning kommer att rensa all data på din &PalmPilot; innan informationen återställs från PC:n! + + + + + + + +Arkiv Kopiera handdator till PC + + +Det här kör alla kanaler och synkroniserar alla databaser, men istället för att sammanfoga information från båda källorna, kopieras handdatorns data till PC:n. Använd med försiktighet, eftersom alternativet raderar ändringarna du gjort i PC:n sedan den senaste synkroniseringen. + + + + + +Arkiv Kopiera PC till handdator + + +Det här kör alla kanaler och synkroniserar alla databaser, men istället för att sammanfoga information från båda källorna, kopieras PC:nsdata till handdatorn. Använd med försiktighet, eftersom alternativet raderar ändringarna du gjort i handdatorn sedan den senaste synkroniseringen. + + + + + + + + +Arkiv Avsluta + + +Avslutar &kpilot;, stänger huvudfönstret och stoppar demonen om det inställningsalternativet är aktiverat. + + + + + +Menyn Inställningar låter dig anpassa &kpilot;s huvudgränssnitt och finjustera synkroniseringsprocessen med handdatorn. + + + + +Inställningar Visa statusrad + + +Klicka på menyalternativet för att växla &kpilot;s statusrad på eller av, eller med andra ord, visa den om den är dold, eller dölja den om den visas. + + + + + +Inställningar Visa verktygsrad + + +Klicka på menyalternativet för att växla &kpilot;s verktygsrad på eller av, eller med andra ord, visa den om den är dold, eller dölja den om den visas. + + + + + + +Inställningar Anpassa genvägar... + + +Visar &kpilot;s inställningsdialogruta för snabbtangenter, och låter dig ändra eller skapa tangentbindningar, som är kopplingar mellan åtgärder (till exempel att öppna &kpilot;s inställningsdialogruta) och tangenter eller tangentkombinationer (till exempel Ctrl+Skift+A). + + + + + + +Inställningar Anpassa verktygsrader... + + +Visar &kpilot;s inställningsdialogruta för verktygsrader. Dialogrutan listar alla tillgängliga åtgärder som kan användas i verktygsraden, och åtgärderna som för närvarande visas, och låter dig lägga till eller ta bort åtgärder, och flytta åtgärderna som redan finns i verktygsraden. + + + + + + +Inställningar Anpassa Kpilot... + + +Visar &kpilot;s inställningsdialogruta, som låter dig passa ihop hårdvara med inställningarna så att &kpilot; kan kommunicera med din handdator, anpassa sättet som &kpilot; synkroniserar din &PalmPilot; med skrivbordsprogram (via kanaler) och visar data från din &PalmPilot; med den inbyggda visningen. Kapitlet Anpassa &kpilot; i den här handboken erbjuder detaljerad information om inställningsalternativen. + + + + + +Inställningar Inställningsguide... + + +Visar dialogrutan med &kpilot;s inställningsguide. Inställningsguiden hjälper till att ställa in &kpilot; för att kommunicera med en &PalmPilot; och att ställa in kanaler som en grupp. Det är en utmärkt start för nya användare, och du kan alltid finjustera inställningarna senare, med inställningsdialogrutan. + + + + + + + + + + +Inbyggda program + +För att välja en av de inbyggda programmen, klicka bara på dess ikon i &kpilot;s sidorad. + + +Kpilots sidorad + + +Kpilots sidorad +Kpilots sidorad + + + + +Väljes en av de inbyggda programmen visas det programmet i &kpilot;s huvudfönster. Du kan använda visningsprogrammen för att redigera informationen, genom att aktivera det alternativet i inställningsdialogrutan för databasvisning. Möjligheten att visa och redigera privata poster kan också anpassas. + +Alla ändringar som du gör i handdatorns databaser med de inbyggda programmen (som att ta bort en anteckning) får ingen effekt på handdatorn förrän nästa HotSync-synkronisering. + +Om alternativet Gör att intern visning kan redigeras inte är aktiverat, synkroniseras inte ändringarna med handdatorn, och går förlorade. I senaste versionerna av &kpilot; är det inte möjligt att aktivera alternativet, och därför att redigera databaserna med visningsprogrammen. + + + +Uppgiftsvisningen + +Uppgiftsprogrammet låter dig visa uppgifter från din &PalmPilot;, lägga till nya uppgifter och redigera eller ta bort de befintliga. Ändringarna du gör överförs till handdatorn nästa gång du &HotSync;-synkroniserar. + + +Uppgiftsvisningsprogrammet + + +Uppgiftsvisningsprogrammet +Uppgiftsvisningsprogrammet + + + +Uppgitsprogrammet har en kombinationsruta för anteckningskategorierna definierade i din &PalmPilot;. På skärmbilden, är kategorin Alla vald. Nedanför kombinationsrutan finns en lista med uppgifter, med en kryssruta som anger om de är färdiga eller inte. Du kan klicka på kryssrutan för att byta tillstånd på uppgiften mellan färdig och inte färdig. Genom att klicka på en av uppgifterna i listan visas dess detaljinformation i textrutan som heter Uppgiftsinformation till höger. + +Om du har aktiverat alternativet Gör att intern visning kan redigeras på sidan visningsinställning kan du använda knapparna Redigera post..., Ny post... och Ta bort post för att redigera uppgifter från handdatorn och synkronisera data vid nästa &HotSync;-synkronisering. + + + +Dialogrutan Redigera post... visar en dialogruta där du kan redigera detaljinformation om uppgiften som för närvarande är markerad, inklusive beskrivning, prioritet och slutdatum. Klicka på knappen Ny post... för att visa samma dialogruta, men istället för att redigera posten som för närvarande är markerad, läggs en ny uppgift till i listan. Klicka till sist på knappen Ta bort post för att ta bort den markerade uppgiften från listan. + + + + +Adressvisningen +Adressvisningen låter dig visa, skapa, ta bort och redigera adresser i din &PalmPilot;, och synkronisera ändringarna tillbaka. Adresserna kan sorteras och visas med formaten "Efternamn, förnamn" eller "Företag, efternamn" beroende på din visningsinställning. + + +Adressvisningsprogrammet + + +Adressvisningsprogrammet +Adressvisningsprogrammet + + + + +Adressprogrammet liknar uppgiftsprogrammet: Kombinationsrutan, knapparna, listan och textområdet fungerar på exakt samma sätt, och låter dig välja och visa en adress som på en &PalmPilot;. + +Dialogrutan Redigera post... låter dig redigera fälten Efternamn, Förnamn, Företag etc., precis som om du använde handdatorn. Klicka på knappen Ny post... för att visa samma dialogruta, men istället för att redigera posten som för närvarande är markerad, läggs en ny adress till i listan. Klicka på knappen Ta bort post för att ta bort den markerade adressen från listan. + + + + + +Anteckningsvisningen + +Anteckningsprogrammet låter dig titta på anteckningar från din &PalmPilot;, exportera dem till textfiler, importera nya som ska installeras nästa gång du gör en &HotSync;-synkronisering, eller redigera befintliga. + + +Anteckningsvisningsprogram + + +Anteckningsvisningsprogrammet +Anteckningsvisningsprogrammet + + + +Anteckningsprogrammet har en kombinationsruta för de olika kategorier av anteckningar som definieras i &PalmPilot;. Här är kategorin Alla vald. Under kombinationsrutan finns en lista med anteckningsrubriker. Dessa är de första raderna i anteckningen, precis som i &PalmPilot;-programmet. Genom att klicka på någon av rubrikerna i listrutan visar anteckningen i textrutan till höger som heter Anteckningstext:. + +När en anteckning är vald kan du använda knapparna Exportera anteckning... och Ta bort anteckning för att exportera den valda anteckningen till en fil, eller ta bort den valda anteckningen. Att exportera en anteckning kräver att du anger ett filnamn. Anteckningen skrivs till den filen. Var försiktig så att inte befintliga filer skrivs över med den här åtgärden. Att ta bort en anteckning påverkar inte din &PalmPilot; förrän vid nästa &HotSync;-synkronisering. + +Knappen Importera anteckning... låter dig läsa en textfil och lägga till den, som en anteckning, i din &PalmPilot;. Import av en anteckning får ingen effekt förrän nästa &HotSync;-synkronisering utförs. + + + + + +Den allmänna databasvisningen + +I korthet är databaser alla filer som lagras på handdatorn. En databas kan antingen vara en databas med poster, som lagrar dynamisk information som skapas av användaren (till exempel adresser eller uppgiftsinformation), eller en resursdatabas, som oftast är statisk (till exempel programmen). + +Den allmänna databasvisningen är ett verktyg för att visa och analysera databaser lagrade på handdatorn, i synnerhet databaser med poster. Den är till stor hjälp när nya kanaler skapas, och vid felsökning av befintliga kanaler. Även om det är möjligt att använda databasvisningen för att redigera, lägga till och ta bort poster, måste du verkligen veta vad du gör, annars kan du skada dina data. Använd visningsprogrammen eller kanalerna för att redigera data på handdatorn istället under normal användning. + + + + + + +Den allmänna databasvisningen + + +Den allmänna databasvisningen +Den allmänna databasvisningen + + + + + + + +Filinstalleraren +Tryck helt enkelt på knappen Lägg till fil... för att lägga till en fil i listan Filer att installera. Dessa filer installeras på din &PalmPilot; under nästa &HotSync;-synkronisering om Synkronisera filer är markerat i inställningsdialogrutan. Om du väljer att inte installera filerna på din &PalmPilot;, tryck bara på Rensa lista för att ta bort alla väntande filer. + +Om du dessutom använder &HotSync;-synkroniseringsdemonen kan du dra och släppa filer eller webbadresser på ikonen som är dockad i verktygsraden. 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in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdepim/ktnef/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdepim/ktnef/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdepim/ktnef/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdepim/ktnef/index.cache.bz2 b/tde-i18n-sv/docs/kdepim/ktnef/index.cache.bz2 new file mode 100644 index 00000000000..0a436f68b7e Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/ktnef/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdepim/ktnef/index.docbook b/tde-i18n-sv/docs/kdepim/ktnef/index.docbook new file mode 100644 index 00000000000..4d24939d123 --- /dev/null +++ b/tde-i18n-sv/docs/kdepim/ktnef/index.docbook @@ -0,0 +1,119 @@ + + + + + +]> + + + + +Handbok TNEF-visning + + +Michael Goffioul
kde-print@kde.org
+
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ + +2000 +Michael Goffioul + + +&FDLNotice; + +2004-03-04 +1.0 + +TNEF-filvisning är ett program för TNEF e-postbilagor. + + +KDE +TNEF + + + +
+ + + Inledning + + TNEF-filvisning gör det möjligt att enkelt hantera e-postbilagor med TNEF-format. Dessa bilagor finns oftast i e-post som kommer från Microsoft e-postservrar, och inbäddar både e-postegenskaper samt själva bilagorna. + + Det här verktyget gör det möjligt att utföra diverse åtgärder med bilagorna: + + Extrahera verkliga bilagor + Visa brevegenskaper (TNEF/MAPI) + Visa eller extrahera formaterad brevtext (med RTF-format) + + + + + + Tack till och licens + + TNEF-filvisning (Ktnef) + + Program copyright 2000 Michael Goffioul kde-print@kde.org. +&underFDL; &underGPL; + +
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in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdepim/kwatchgnupg/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdepim/kwatchgnupg/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdepim/kwatchgnupg/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdepim/kwatchgnupg/index.cache.bz2 b/tde-i18n-sv/docs/kdepim/kwatchgnupg/index.cache.bz2 new file mode 100644 index 00000000000..1fb497fcd5e Binary files /dev/null and b/tde-i18n-sv/docs/kdepim/kwatchgnupg/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdepim/kwatchgnupg/index.docbook b/tde-i18n-sv/docs/kdepim/kwatchgnupg/index.docbook new file mode 100644 index 00000000000..2740a717fba --- /dev/null +++ b/tde-i18n-sv/docs/kdepim/kwatchgnupg/index.docbook @@ -0,0 +1,329 @@ + +GnuPG"> + GPGConf"> + WatchGnuPG"> + KWatchGnuPG"> + + + + +]> + + + + +Handbok &kwatchgnupg; + + +Marc Mutz
mutz@kde.org
+
+
+ +Steffen Hansen Utvecklare + +
steffen@klaralvdalens-datakonsult.se
+
+
+ +David Faure
faure@kde.org
+
+Utvecklare +
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +&GPLNotice; + +2004-05-09 +0.1 + + +&kwatchgnupg; är en enkel loggvisning för &gnupg;. + + + + +KDE +Kapp +gpg +gpgsm +GnuPG +Loggvisning + + +
+ + Inledning + +&kwatchgnupg; är en enkel loggvisning för &gnupg;, för de kommande versionerna 1.4 och 2.0 av &gnupg;. Den fungerar som ett grafiskt gränssnitt för kommandoradsverktyget &watchgnupg;, som lyssnar på ett uttag efter loggrader från &gnupg;-bakgrundsprogrammen. Se info watchgnupg för mer information om &watchgnupg;. + +&kwatchgnupg; kan startas från menyn Verktyg i både Kleopatra och Kmail, samt från kommandoraden. Det körbara programmet &kwatchgnupg; heter kwatchgnupg. + + + +Huvudfunktioner + +Visa loggen + +&kwatchgnupg;s huvudfunktion är förstås att presentera felsöknings- och logginformation från &gnupg; för användaren. Huvudfönstret är delat i ett stort textvisningsområde, där meddelanden från &gnupg; visas när de skapas, en verktygsrad för att ge snabbåtkomst till de oftast använda funktionerna, samt den obligatoriska menyraden. + +Varje rad i textvyn inleds normalt med en FD-identifierare och en tidsstämpel på ISO-format. FD-identifieraren kan användas för att skilja på utmatning från olika instanser av &gnupg; som kör i parallell. Efter tidsstämpeln visas namnet på komponenten som gett upphov till loggraden, tillsammans med viss intern information inom hakparenteser, följt av den ursprungliga felsöknings- eller loggutmatningen som skrevs ut av komponenten. + +Normalt är antal loggrader som hålls i historiken begränsat till 1000 rader. Du kan ställa in historikstorleken i inställningsdialogrutan. + + + + +Spara innehållet i loggfönstret i en fil + +Ibland kan det vara praktiskt att spara nuvarande innehåll i loggfönstret i en fil, t.ex. för att e-posta det till utvecklarna som en del av en felrapport. Det finns två sätt att åstadkomma det i &kwatchgnupg;: + +För det första kan du välja Arkiv Spara som... (eller motsvarande ikon i verktygsraden) för att spara hela loggfönstrets innehåll i en fil. Du blir tillfrågad om en plats för att spara filen. + +För det andra kan du markera intressanta rader genom att välja dem med vänster mus som vanligt, och klistra in dem i en ordbehandlare eller e-postprogram, som vilken annan text som helst. Dock bör du försäkra dig om att raderna inte blir brutna, eftersom det minskar loggens läsbarhet. + + + +Rensa loggfönstret + +Av bekvämlighetsskäl kan du be &kwatchgnupg; att rensa loggfönstret med Arkiv Rensa historik (eller motsvarande ikon i verktygsraden). + +Använd detta innan du startar en krypteringsåtgärd som du vill bevaka för att bara få utmatning från åtgärden. Därefter kan du spara loggen med Arkiv Spara som..., enligt beskrivningen ovan. + +Att rensa loggen tar bort allt tidigare innehåll i loggfönstret. Om du är osäker på om du behöver nuvarande innehåll senare, bör du spara det i en fil (se ovan) innan du rensar det. + + + + + +Anpassa &kwatchgnupg; + +Välj Inställningar Anpassa &kwatchgnupg;, eller motsvarande ikon i verktygsraden, för att anpassa &kwatchgnupg;. Inställningsdialogrutan för &kwatchgnupg; är uppdelad i två delar, som var och en beskrivs nedan. + +Inställningar i &watchgnupg; + +&watchgnupg; är processen som verkligen övervakar loggningsuttaget efter aktivitet och formaterar raderna som de visas i &kwatchgnupg; textvy. Inställningar i den här gruppen skickas vidare till bakgrundsprogrammet med &gpgconf;-mekanismen. + +Körbar fil innehåller sökvägen till programmet &watchgnupg;. Om &watchgnupg; finns i din $PATH, kan du behålla förvalt värde watchgnupg. Om &watchgnupg; inte är i din $PATH, eller om du har mer än en version installerad, skriv in absolut sökväg till den körbara filen watchgnupg här. + +Uttag innehåller uttaget som &watchgnupg; ska lyssna på. En ändring här skickas vidare till alla &gnupg; bakgrundsmoduler genom att använda &gpgconf;, så du behöver inte ändra inställningen om din &gnupg; konfigurationsfil har en annan log-file inställd. + +Normal loggnivå avgör mängden logginformation som returneras av bakgrundsmodulerna. Se dokumentationen om &watchgnupg; för vilken nivå som omfattar vilken information. En ändring här skickas vidare till alla &gnupg; bakgrundsmoduler genom att använda &gpgconf;, så du behöver inte ändra inställningen om din &gnupg; konfigurationsfil har en annan log-level inställd. + + + +Loggfönsterinställningar + +Här kan du ställa in historikbufferns storlek, dvs. antal loggrader som behålls. Om fler rader har skickats ut av &gnupg;-bakgrundsprogrammet sedan historiken senast rensades, kastas de äldsta raderna till det finns nog utrymme för nya rader igen. + +Du kan inaktivera begränsningen av historikens storlek genom att klicka på Ställ in till obegränsad. Observera dock att &kwatchgnupg; minnesåtgång växer med antal rader det för närvarande visar. Om du använder en obegränsad historikstorlek, försäkra dig då om att du bara kör &kwatchgnupg; under korta åtgärder, eller regelbundet rensar historiken för hand. + + + + + + +Tack till och licens + +&kwatchgnupg; copyright 2004 Klarälvdalens Datakonsult AB + +Dokumentation copyright 2004 Klarälvdalens Datakonsult AB + + +Bidragsgivare + +Steffen Hansen hansen@kde.org + + +Marc Mutz mutz@kde.org + + +David Faure faure@kde.org + + +&underGPL; &underFDL; + +&documentation.index; +
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$(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/cervisia + @for base in popup.png repositories.png resolve.png annotate.png import.png commit.png index.docbook mainview.png patch.png updatetag.png history.png logtree.png checkout.png diff.png ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/cervisia/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/cervisia/$$base ;\ + done + +uninstall-nls: + for base in popup.png repositories.png resolve.png annotate.png import.png commit.png index.docbook mainview.png patch.png updatetag.png history.png logtree.png checkout.png diff.png ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/cervisia/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in popup.png repositories.png resolve.png annotate.png import.png commit.png index.docbook mainview.png patch.png updatetag.png history.png logtree.png checkout.png diff.png ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdesdk/cervisia/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdesdk/cervisia/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdesdk/cervisia/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdesdk/cervisia/annotate.png b/tde-i18n-sv/docs/kdesdk/cervisia/annotate.png new file mode 100644 index 00000000000..703ff1cf571 Binary files /dev/null and b/tde-i18n-sv/docs/kdesdk/cervisia/annotate.png differ diff --git a/tde-i18n-sv/docs/kdesdk/cervisia/checkout.png b/tde-i18n-sv/docs/kdesdk/cervisia/checkout.png new file mode 100644 index 00000000000..6c7544dd2a1 Binary files /dev/null and b/tde-i18n-sv/docs/kdesdk/cervisia/checkout.png differ diff --git a/tde-i18n-sv/docs/kdesdk/cervisia/commit.png b/tde-i18n-sv/docs/kdesdk/cervisia/commit.png new 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Binary files /dev/null and b/tde-i18n-sv/docs/kdesdk/cervisia/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdesdk/cervisia/index.docbook b/tde-i18n-sv/docs/kdesdk/cervisia/index.docbook new file mode 100644 index 00000000000..c0c71414927 --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/cervisia/index.docbook @@ -0,0 +1,4070 @@ + + + + ssh"> + rsh"> + + + CVS"> +]> + + + + +Handbok &cervisia; + +BerndGehrmann
bernd@mail.berlios.de
+
+CarlosWoelz
carloswoelz@imap-mail.com
+
+ + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ + +1999 +2000 +2001 +2002 +Bernd Gehrmann + + + +2004 +Carlos Woelz + + +&FDLNotice; + +2004-06-06 +2.01.90 + + +&cervisia; tillhandahåller en grafisk bild av &CVS;. + + + +KDE +kdesdk +Cervisia +CVS +versionskontroll +versionskontroll + + +
+ + +Inledning + +&cervisia; är ett användarvänligt gränssnitt för versionskontrollsystem. Målet är att stöda &CVS; och andra program för versionskontroll med ett gemensamt gränssnitt, med funktioner för konfliktupplösning, jämförelse- och historikvisning, status för kopierade arbetsfiler, och stöd för de flesta versionskontrollfunktioner. Du kan skaffa &cervisia; genom att bygga modulen kdesdk, eller installera kdesdk-paketet som tillhandahålls av din distribution. För närvarande stöds bara &CVS;, men andra versionskontrollsystem kan komma att integreras i framtiden. + +Ett versionskontrollsystem är ett verktyg för att lagra, hantera och distribuera olika versioner av filer. &CVS; är ett versionskontrollsystem. Det låter dig enkelt dela ändringar, eftersom var och en av bidragsgivarna kan arbeta i en lokal kopia, utan risk att skriva över varandras ändringar. Det tillåter att tidigare versioner återskapas (användbart för att spåra fel), att skapa grenar (för experimentell utveckling eller för utgåvor av källkod) med mera. + +Det huvudsakliga arkivet innehåller oftast ett samarbetsprojekt (kommersiellt eller inte) men du kan dra fördel av de utmärkta versionshanteringsfunktionerna som &CVS; erbjuder också för projekt som enbart utvecklas av dig själv. Det är enkelt att skapa ett lokalt arkiv, och du får möjlighet att spåra ändringar som orsakade fel, ångra ändringar, undvika oönskad informationsförlust, etc. + +Arkivet innehåller projektfilerna, har varje bidragsgivare sin egen lokala kopia, som kallas arbetskopia eller arbetskatalog. Därefter kan man lägga till sina ändringar i huvudarkivet (en process som kallas "arkivera") och/eller uppdatera sin egen kopia för att erhålla de senaste ändringarna som gjorts av andra bidragsgivare. + + + + +Att komma igång + + +Åtkomst av arkivet + +I det här avsnittet visar vi hur de grundläggande funktionerna i versionshanteringssystemet används med &cervisia;, hur moduler checkas ut från arkivet och arbetas med. För att det ska kunna göras, måste du kunna komma åt arkivet som klient, vilket betyder att någon (troligen &CVS;-arkivets administratör) måste ge dig ett konto på serverdatorn. Som ett alternativ kan du enkelt skapa ett lokalt arkiv för dina egna projekt. + +Om du planerar utveckla ett komplext projekt, är det en god idé att använda funktionerna i &CVS;, även om du är den enda utvecklaren. Du kan göra alla ändringar i arbetskopian, och använda &cervisia; (eller vilket annat &CVS;-verktyg som helst) för att uppdatera och arkivera. På så sätt får du möjlighet att spåra ändringar som orsakade fel, ångra ändringar, undvika oönskad informationsförlust, etc. Genom att använda &cervisia; är det enkelt att skapa ett lokalt arkiv. + + +Skapa ett lokalt arkiv + +Öppna dialogrutan Skapa nytt arkiv (cvs init) genom att välja Arkivering Skapa.... + +Tryck på knappen ... för att välja katalogen där du vill skapa arkivet, eller skriv in dess plats i redigeringsrutan. Om du till exempel vill placera arkivet i katalogen /home/user, och namnge den cvsroot, ska du skriva in /home/user/cvsroot i redigeringsrutan, eller välja katalogen /home/user med filväljaren, och lägga till cvsroot. + +Bekräfta genom att trycka på knappen Ok. &cervisia; skapar och initierar det nya arkivets katalog. + +Nu kan du importera ditt aktuella arbete i arkivet, eller helt enkelt skapa en katalog i arkivet för att påbörja en ny modul. + + + + + + +&cervisia; erbjuder ett integrerat gränssnitt för att hantera alla dina arkivplatser, dialogrutan Anpassa tillgång till arkiv. För att visa den, välj menyalternativet Arkivering Arkiv.... + +
+En skärmbild av &cervisia;s dialogruta Anpassa tillgång till arkiv + + +En skärmbild av &cervisia;s dialogruta Anpassa tillgång till arkiv + +
+ +Det finns flera metoder att komma åt ett CVS-arkiv. Det kan nås via behörighetskontroll med lösenord (:pserver:), säkert skal (med :ext:), lokalt arkiv (:local:), etc. Formatet för arkivplatsen är (valfria delar visas mellan hakparenteser): + + +[:metod:][[användare][:lösenord]@]värddator[:[port]]/sökväg/till/arkiv + + +Alla dessa delar (användare, lösenord, värddator, port) är inte alltid nödvändiga för att komma åt arkivet. Informationen som behövs beror på åtkomstmetoden som används, vilken kan kategoriseras på följande sätt: + + + + +Lokal + + +Den lokala åtkomstmetoden är den normala metoden som används av &CVS;. Därför är det inte nödvändigt att lägga till metoden :local: i arkivplatsen. Du kan helt enkelt skriva in sökvägen till katalogen som lagrar &CVS;-arkivet, och kan kommas åt från datorn, som /sökväg/till/arkiv eller för att ge ett exempel som används i verkliga livet, /home/cvs. + +Den kan fysiskt finnas på en disk som är monterad via NFS, men den detaljen är inte relevant. Om du skapade ett lokalt arkiv, är platsen helt enkelt sökvägen till det. + + + + +rsh + + +Arkivplatsen är något som ser ut som :ext:användarnamn@värddator.webbadress.org:/sökväg/till/arkiv. + +Den här metoden kräver att du har ett användarkonto på serverdatorn (i det här fallet, värddator.webbadress.org) och använder ett fjärrskal för kommunikation. Normalt använder &CVS; ↱ för det här ändamålet, men ↱ har sedan länge ansetts vara osäkert, och har ersatts av &ssh; på många ställen. + +Om du önskar använda &ssh;, måste du ställa in miljövariabeln $CVS_RSH till &ssh; när du använder cvs-klienten. &cervisia; stöder detta på ett enkelt sätt. + + + +Observera att &cervisia; inte kan svara på en eventuell begäran om lösenord från serverdatorn. Du måste försäkra dig om att de här inloggningarna fungerar utan att du måste skriva in lösenordet. Med det vanliga enkla ↱, kan det åstadkommas genom att till exempel skapa filen .rhosts i din hemkatalog med en lista med pålitliga värddatorer (se manualsidan för ↱). + +Med &ssh;, kan det åstadkommas genom att kopiera din öppna nyckel som finns i filen identity.pub, placerad i katalogen $HOME/.ssh/ till servern. I det här fallet får inte nyckeln vara krypterad med en lösenordsfras, se manualsidan för &ssh; och vanliga frågor om &CVS;/SSH på SourceForge. Om du är osäker på de här sakerna, fråga din systemadministratör. + + + + + +pserver + + +Arkivplatsen ser ut som :pserver:användarnamn@värddator.webbadress.org:/sökväg/till/arkiv + +Den här metoden kommer åt servern via ett speciellt protokoll med en relativt svag behörighetskontroll (pserver står för behörighetskontroll med lösenord). Innan du kan använda en sådan server, behöver du ett användarnamn och lösenord som ges av &CVS;-serverns administratör, och du måste logga in. Observera att användarnamnet som används för &CVS; behörighetskontroll med lösenord inte nödvändigtvis motsvarar systemets användarnamn. Innan du kan komma åt &CVS;-servern, måste du logga in. + +Projekt med öppen källkod erbjuder oftast anonym CVS-åtkomst till källkoden. Det betyder att du enkelt kan skaffa den senaste källkoden, ändra och skapa programfixar (jämförelsefiler) för arkivet utan att be om ett CVS-konto. I allmänhet använder anonym CVS behörighetskontroll med lösenord (:pserver:) och är ett skrivskyddat arkiv, som inte låter dig direkt ladda upp dina ändringar. + + + + + +När du känner till åtkomstmetod och plats för arkivet, kan du lägga till det i &cervisia;s lista över arkiv: + + +Lägga till ett nytt arkiv + +Öppna dialogrutan Anpassa tillgång till arkiv genom att välja menyalternativet Arkivering Arkiv.... + +Tryck på knappen Lägg till... för att visa dialogrutan Lägg till arkiv. + +Skriv in arkivets plats i redigeringsrutan Arkiv:. &cervisia; inaktiverar automatiskt delarna av dialogrutan som inte är relevanta för åtkomstmetoden du angav. + +Om du använder metoden ext för att komma åt arkivet, skriv in fjärrskalet du vill använda (t.ex. &ssh;) i redigeringsrutan Använd fjärrskal (bara för :ext:-arkiv). + +Klicka på Ok. Du ser arkivet som du just matade in i listan över arkiv. + +Om åtkomstmetoden till arkivet som du just skrivit in är behörighetskontroll med lösenord (pserver), måste du logga in innan du ansluter till servern. Klicka på arkivet i listan för att markera det, och tryck på knappen Logga in.... Skriv in lösenordet i dialogrutan som dyker upp. +Om du skriver in lösenordet med lyckat resultat, ändras kolumnen Status i pserver-arkivet från Inte inloggad till Inloggad. + +Tryck på Ok för att verkställa dina ändringar, eller lägg till en annan plats i listan. &cervisia; lagrar hur många platser du vill. + + + +
+ + + +Importera en modul till arkivet + +I det här avsnittet beskriver vi hur du kan lägga till ett nytt projekt i &CVS;-arkivet. Om du bara vill arbeta med ett befintligt projekt som redan finns i arkivet, kan du hoppa över det här avsnittet. + +Det finns två sätt att lägga till ett projekt i &CVS;: + + + +Importera filerna och katalogerna till en ny modul, med &cervisia;s importdialogruta. Moduler är toppnivåkataloger i &CVS;-arkivets katalogträd, och används för att skilja på och organisera de olika programvaruprojekt som finns i arkivet. + +Skapa en tom modul och lägg till de nya filerna och katalogerna för hand. Du har större kontroll, men det tar troligen lite längre tid. + + + + +Kom ihåg att &CVS; ursprungligen skapades för att hantera textfiler. Många funktioner, som sammanfogning av versioner, skapa skillnader på läsbar form, etc., utförs bara med textfiler. Det betyder inte att du inte kan använda CVS för att lagra binärfiler, det betyder bara att du explicit måste tala om för CVS om en fil är en textfil eller binärfil. Om du anger felaktig filtyp, får du problem med &CVS;-funktioner för filerna, och de kan bli förstörda. + + + +Att importera ett projekt (som en ny modul) har några fördelar: du importerar alla filer och kataloger rekursivt, och modulen skapas automatiskt åt dig. Det gör det enklare att importera stora befintliga projekt i arkivet. Det finns dock några nackdelar: du kan inte använda &cervisia;s importdialogruta för att lägga till filer i befintliga moduler, och du kan antingen importera filerna som text eller binärfiler. Du kan komma runt den här begränsning genom att skapa en katalog med filer av bara en typ, eller genom att ange filmönster som ska ignoreras under importprocessen. + +Antag till exempel att ditt projekt bara innehåller textfiler och några PNG-bilder (binära filer). Du kan tala om för &CVS; att ignorera alla filer med mönstret *.png medan övriga filer importeras som text, eller du kan flytta bilderna till en särskild katalog och därefter importera återstående filer (som textfiler). På båda sätt måste du checka ut den nyimporterade modulen i en ny arbetskopia, kopiera de saknade filerna och katalogerna till den, lägga till och arkivera dem i arkivet för att avsluta importprocessen. + +Som ett alternativ kan du lägga till filerna och katalogerna för hand, genom att skapa en tom modul för dem. För att lägga till en tom modul i ett arkiv, skapa bara en ny katalog i &CVS;-arkivets rotkatalog. Namnet på den nya katalogen blir modulens namn. Checka ut den nya tomma modulen. Kopiera därefter filerna och katalogerna till arbetskopian, lägg till och arkivera för att ladda upp dem till &CVS;-arkivet. + + +
+En skärmbild av &cervisia;s importdialogruta + + +En skärmbild av &cervisia;s importdialogruta + +
+ +I kan du se dialogrutan som hjälper dig att importera ett projekt som en modul. För att komma åt &cervisia;s importdialogruta, välj menyalternativet Arkivering Importera.... + + + + +Arkiv: +Skriv in eller välj namnet på &CVS;-arkivet från kombinationsrutan, också känt som $CVSROOT. Du måste ha skrivrättigheter till arkivet, och det måste vara riktigt initierat. Om arkivet inte finns ännu, kan du skapa ett genom att välja menyalternativet Arkivering Skapa.... +Kombinationsrutan visar en lista med arkiv som du tidigare skrivit in i dialogrutan Anpassa tillgång till arkiv. Om arkivet är på en annan dator, försäkra dig om att behörighetskontrollen fungerar. Se för mer information. + + + +Modul: +Namnet på modulen där projektet kommer att lagras. Efter importen, kan projektet checkas ut med det här namnet. Se för mer information. Detta är också namnet på motsvarande katalog i arkivet. + + + +Arbetskatalog: +Toppnivåkatalogen för projektet som du vill importera. Importen börjar i den här katalogen och går neråt rekursivt. + + + +Leverantörstagg: +Taggen för leverantören används historiskt för att följa källkod från tredje part. Använd bara ditt användarnamn om du inte har någon bättre idé. Det spelar inte så stor roll vad du skriver in här. + + + +Versionstagg: +Den här taggen används också historiskt för att importera olika versioner av programvara från tredje part. Om du inte gör detta, använd ordet start eller strängen PROJEKT_1_0, där PROJEKT är namnet på ditt projekt och 1.0 är versionsnumret för den importerade versionen. + + + +Ignorera filer: +Om du fyller i det här fältet, ges den ytterligare väljaren till kommandot cvs import. Den här parametern tolkas som en lista med filnamnsmönster, skilda med mellanslag, som ignoreras. I allmänhet är ett renare och mindre felbenäget sätt att styra vilka filer som hamnar i arkivet, att skapa en katalog med bara de filer som du vill importera och utgå från den. Hur som helst, kan det här fältet vara användbart om projektet innehåller filer som normalt ignoreras av &CVS;, t.ex. filer med namnet core. Om detta är fallet, skriv helt enkelt in tecknet ! i fältet. Det här överskrider &CVS; sätt att ignorera filer, se . + + + +Kommentar: +Använd fältet för att spara kommentarer du kan ha om ursprunget, användningen, utvecklingen, etc. för filerna du importerar. + + + +Importera som binärfiler +Om du markerar den här rutan, importeras alla filer som binärfiler, dvs. väljaren anges för cvs import. + + + +Använd filens ändringstid som importtid +Om du markerar rutan, är importtiden filens ändringstid istället för tiden då den importeras. + + + + + +Efter du har fyllt i det här formuläret och bekräftat med Ok, används följande &CVS;-kommando: + +cvs -d arkiv import -m "" modul leverantörstagg versionstagg + +
+ + + +Checka ut en modul från arkivet +Nu när du har definierat platsen för arkivet med lyckat resultat, och importerat de urspungliga filerna i arkivet, är det dags att hämta modulen från &CVS;-arkivet, för att skapa din arbetskopia. + +Du måste också känna till namnet på den gren eller tagg som du vill använda. + +Grenar av en modul är parallella versioner av modulen. Ett bra exempel på användning av funktionen från verkliga livet är utgåvorna i ett programvaruprojekt. Efter en större utgåva, finns det fel i koden som bör rättas, men personer vill också lägga till nya funktioner i programmet. Det är mycket svårt att göra båda samtidigt, eftersom nya funktioner oftast introducerar nya fel, vilket gör det svårt att spåra de gamla. För att lösa dilemmat, låter &CVS; dig skapa en parallell version, som vi kallar "grenen med den stabila utgåvan", där du bara kan lägga till felrättningar, vilket lämnar huvudversionen (HEAD) öppen för att lägga till nya funktioner. + +Taggar används för att markera en projektversion. &CVS; stämplar en version av varje fil med taggen, så att när du checkar ut eller uppdaterar med en specifik tagg, får du alltid samma filversioner. Därför är taggar inte dynamiska, i motsats till grenar: man kan inte utveckla med en tagg. Taggar är användbara för att markera utgåvor, stora ändringar i koden, etc. Genom att använda taggar kan du enkelt återgå till ett tidigare tillstånd av projektet för att reproducera och spåra fel, skapa koden för en utgåva igen, etc. + +
+En skärmbild av &cervisia;s utcheckningsdialogruta + + +En skärmbild av &cervisia;s utcheckningsdialogruta + +
+ + + + +Arkiv: +Namnet på &CVS;-arkivet, också känt som $CVSROOT. Kombinationsrutan visar en lista med arkiven som du tidigare matade in med dialogrutan Anpassa tillgång till arkiv. Om arkivet är på en annan dator, försäkra dig om att behörighetskontrollen fungerar. Se för mer information. + + + +Modul: +Namnet på modulen som ska checkas ut. Om du arbetar med ett befintligt arkiv kan du förmodligen få namnet från systemadministratören, eller om det är ett arkiv med öppen källkod, kan du få modulnamnen från projektets webbsidor. Om du vill skapa en ny modul från början med ett lokalt arkiv, skapa bara en ny katalog i det lokala arkivets rotkatalog. Namnet på katalogen blir samma som namnet på den tomma modulen. +Annars, om arkivet har en fil som heter $CVSROOT/modules, kan du hämta en lista på tillgängliga moduler genom att klicka på knappen Hämta lista. +Observera att det är möjligt att checka ut vilken befintlig underkatalog som helst i modulen, utan att hämta resten av modulen. Skriv bara dessutom in sökvägen till underkatalogen. Om du till exempel bara vill hämta underkatalogen doc/cervisia i modulen kdesdk, skriv kdesdk/doc/cervisia i fältet. + + + +Grentagg: +Namnet på grenen eller taggen du vill checka ut. Om du lämnar fältet tomt, hämtar &cervisia; huvudversionen (HEAD). + + + +Arbetskatalog: +Katalogen där modulen ska checkas ut. Observera att toppnivåkatalogen för arbetskopian namnges av modulen du hämtar, om du inte ger den ett alternativt namn i fältet Checka ut som:. + + + +Checka ut som: +Det resulterar i att filerna checkas ut i en alternativ katalog under arbetskatalogen istället för en katalog med modulens namn. + + + +Bara export +Om du markerar rutan, exporteras filerna i stället för att checkas ut. Export hämtar en kopia av modulens källkod utan CVS administrationskataloger. Export kan till exempel användas för att förbereda källkoden för en utgåva. + + + + +
+ + + +Huvudskärmen, visa filstatus och uppdatera +När du startar &cervisia;, och öppnar en arbetskopia genom att välja ArkivÖppna arbetskatalog... kan du se två huvudområden i &cervisia;s huvudfönster: det övre är en hierarkisk vy av den nuvarande arbetskopian, det nedre används för att visa &CVS;-kommandon som &cervisia; ger för att utföra åtgärder, samt utmatningen som skapas av kommandona. + +Normalt visar inte &cervisia; filerna som finns i underkatalogerna, så du måste klicka på katalogerna du vill se. För att visa alla filer i arbetskopian, välj Visa Expandera filträd.... För att stänga alla kataloger i arbetskopian, välj Visa Dra ihop filträd. + +Beroende på inställningarna i filen .cvsignore, visas inte filer som du normalt inte vill ha i arkivet, såsom objektfiler, i trädvyn. För varje fil syns motsvarande status. Med de normala inställningarna är detta "Okänd" eftersom &cervisia; väntar med att hämta information till du markerar filerna och katalogerna vars status du vill uppdatera eller visa och väljer Uppdatera eller Status i menyn Arkiv. På det här sättet har du en minimal funktionalitet tillgänglig även om du inte har en permanent anslutning till &CVS;-servern. + +
+En skärmbild av &cervisia;s huvudfönster + + +En skärmbild av &cervisia;s huvudfönster + +
+ +Kommandon i menyn Arkiv gäller vanligen bara filerna som du har markerat. Du kan också markera kataloger. Välj nu Arkiv Status, eller tryck på F5. &cervisia; kör kommandot + + +cvs update -n filnamn + + +för att hämta statusinformation för de markerade filerna. Observera att &cervisia; bara går in i underkataloger rekursivt, om du har aktiverat motsvarande alternativ i menyn Inställningar. Beroende på varje fils status, ser du nu något värde i kolumnen Status. + + + + +Ändrad lokalt +Det här betyder att du har ändrat filen jämfört med versionen i arkivet. + + + + +Tillagd lokalt +Det här betyder att filen inte finns i arkivet, men den finns i din arbetskopia och du har schemalagt den för att läggas till. Filen infogas verkligen i arkivet först vid en arkivering. + + + +Borttagen lokalt +Det här betyder att du har schemalagt filen för att tas bort, men den finns fortfarande i arkivet. Filen tas verkligen bort i arkivet först vid en arkivering. + + + +Behöver uppdateras +Det här visas om en nyare version av filen finns i arkivet, t.ex. på grund av att någon har arkiverat en ändring. Normalt vill du uppdatera filen så att du har en aktuell version i din katalog. + + + +Behöver programfix +Det här är i allt väsentligt samma sak som ovan. Skillnaden är bara att vid en uppdatering, överför &CVS;-servern bara en programfix istället för hela filen till dig. + + + +Behöver sammanfogas +Anger att en sammanfogning av versionen i din arbetskopia med versionen i arkivet är nödvändig. Det här händer oftast om du har gjort ändringar i filen medan någon annan har arkiverat sina ändringar. Om du väljer att uppdatera, sammanfogas ändringarna i arkivet med din fil. Om det uppstår konflikter (dvs. någon annan har ändrat samma rader som du) är filens nya status "Konflikt". + + + +Aktuell +Anger att filen är identisk med versionen i arkivet. + + + +Konflikt +Det här visas om den här filen fortfarande har konfliktmarkörer i sig. Kanske har du tidigare uppdaterat filen och inte löst upp konflikterna. + + + +Inte i CVS +Anger att filen inte är registrerad i &CVS;-arkivet. Om du vill att den ska vara tillgänglig för andra, ska du lägga till den i arkivet. Om inte, kan du fundera på att lägga till den i filen .cvsignore. + + + + +När du nu har fått en överblick av nuvarande status i &CVS;, kanske du vill göra en uppdatering. Markera några filer (eller roten i katalogträdet, vilket motsvarar att markera alla filer i katalogen. Välj nu Arkiv Uppdatera. (Du kunde förstås ha valt detta redan från början). Status kan nu ändras för vissa filer. Normalt uppdateras filer som hade status "Behöver programfix" eller "Behöver uppdateras". Följande nya värden är alltså möjliga i statuskolumnen: + + + + +Uppdaterad +Visar om filen uppdaterades från arkivet. + + + +Har programfix +Anger att &CVS;-servern har skickat en programfix för den här filen, och att fixen har tillämpats med lyckat resultat. Om fixen inte lyckades på grund av att det var en konflikt mellan dina ändringar och de som någon annan har arkiverat, är status nu Konflikt. + + + + +Du kanske har märkt att beroende på filens status, har dess rad en annorlunda färg. Färgerna är valda för att på något sätt ange statusprioriteten. En fil med konflikter är till exempel markerad med rött för att visa dig att du måste lösa upp en konflikt innan du kan fortsätta att arbeta med filen. Om katalogen innehåller ett stort antal filer, kan du ändå förlora överblicken. För att få mer kortfattad information om vilka filer som har en ovanlig status, klicka helt enkelt på rubriken för kolumnen Status. Fillistan sorteras då enligt prioritet, så att du har all viktig information överst i listan. För att återgå till en alfabetiskt sorterad lista, klicka på rubriken för kolumnen Filnamn. + +
+ +
+ + + +Arbeta med filer + +Alla vanliga funktioner i &CVS; är direkt tillgängliga i &cervisia;s huvudfönster. Kommandon gäller oftast flera filer på en gång, nämligen alla markerade filer. Om kataloger också är markerade, beror tolkningen på inställningarna som gjorts i menyn Inställningar. Om InställningarArkivera och ta bort rekursivt till exempel är markerat och du väljer Arkiv Arkivera... medan en katalog är markerad, arkiveras alla filer i trädet under den katalogen. Annars påverkas bara de vanliga filerna i katalogen själv. + +
+En skärmbild av &cervisia;s sammanhangsberoende meny + + + +
+ +De vanligaste åtgärderna är också tillgängliga genom att högerklicka på filerna i trädvyn, via den sammanhangsberoende menyn. visar &cervisia;s sammanhangsberoende meny i huvudfönstret. + +Du kan helt enkelt redigera en fil genom att dubbelklicka på den eller markera den och trycka på returtangenten. Då startas förvalt program som hanterar filtypen (förvalt program för varje filtyp är en inställning som gäller hela &kde;). Om det förvalda programmet inte är det som du vill använda, kan du högerklicka på filen och välja undermenyn Redigera med, och välja ett av de andra program som kan hantera filtypen. + + +Lägga till filer + +Att lägga till filer i ett projekt kräver två steg: Först måste filerna registreras med &CVS;, eller med andra ord läggas till i arkivet. Det är nödvändigt, men inte tillräckligt. För att verkligen lagra filerna i arkivet, måste du arkivera dem. Den här proceduren har en viktig fördel: Du kan arkivera de här filerna tillsammans med ändringar i andra delar av projektet. När man gör detta kan man lätt se (t.ex. i e-post från arkiveringen) att alla dessa ändringar är en del av en helhet. + +För att åstadkomma detta, markera alla filer som ska läggas till i &cervisia;s huvudvy. Välj därefter Arkiv Lägg till i arkiv..., eller högerklicka på markerade filer och välj Lägg till i arkiv.... Dialogrutan CVS lägg till visas, där filerna du markerade listas, och ber om bekräftelse. Tryck på Ok. + +&cervisia; utför ett kommando + + +cvs add filnamn + + +Om åtgärden lyckades, ska statuskolumnen lyda "Tillagd i arkivet" för de tillagda filerna. + +&CVS; är inte konstruerat för att tillhandahålla meningsfull versionskontroll för binärfiler. Att sammanfoga binärfiler, är till exempel oftast inte meningsfullt. Dessutom expanderar &CVS; normalt nyckelord (t.ex. för strängen $Revision: 1.6 $) när en fil arkiveras. För binärfiler kan en sådan expansion förstöra filen och göra den fullständigt oanvändbar. + +För att ändra beteendet ovan, ska du arkivera binärfiler (eller andra filer, som Postscript eller PNG-bilder) genom att välja Arkiv Lägg till binärfil.... Dialogrutan Lägg till i CVS visas, där binärfilerna du markerade listas, och ber om bekräftelse. Tryck på knappen Ok. + +&cervisia; utför ett kommando + + +cvs add -kb filnamn + + + + + + +Ta bort filer + +Precis som att lägga till filer, så tas filer bort i två steg: Först måste filerna registreras för att tas bort genom att välja ArkivTa bort från arkiv... eller högerklicka på de markerade filerna och välja Ta bort från arkiv... i den sammanhangsberoende menyn. Dialogrutan Ta bort från CVS visas, där filerna du markerade listas, och ber om bekräftelse. Tryck på Ok. &cervisia; ger kommandot + +cvs remove -f filnamn + + +Därefter måste den här ändringen i arbetskatalogen arkiveras, möjligen tillsammans med andra ändringar i projektet. + +Kommandot ovan fungerar bara om filen är aktuell. Annars får du ett felmeddelande. Det här beteendet är förnuftigt: Om du har ändrat filen jämfört med versionen i arkivet, eller om någon annan har gjort några ändringar, vill du nog först kontrollera om du verkligen vill slänga dem. + + + + + +Lägga till och ta bort kataloger + +Kataloger hanteras fullständigt annorlunda av &CVS; jämfört med vanliga filer. Ingen versionskontroll utförs av kataloger, dvs. du kan inte avgöra vilka kataloger som fanns i projektet vid en viss tid. Dessutom kan kataloger aldrig uttryckligen tas bort (utom om de tas bort direkt i arkivet). + +Som en ersättning, följer &CVS; konventionen att en katalog "inte existerar" i en version av projektet om den är tom. Den här konventionen följs genom att använda väljaren i kommandona cvs update och cvs checkout. Alternativet kan anges i menyn Inställningar Ta bort tomma kataloger vid uppdatering. + +En katalog kan läggas till i arkivet genom att välja ArkivLägg till i arkiv..., eller genom att högerklicka på den markerade katalogen och välja Lägg till i arkiv... i den sammanhangsberoende menyn. Observera att i motsats till att lägga till filer, krävs ingen arkivering när kataloger läggs till. &cervisia; ger kommandot + + + +cvs add katalognamn + + + + + + +Arkivera filer + +När du har gjort ett visst antal ändringar i din arbetskopia, och du vill att andra utvecklare ska få tillgång till dem, så arkiverar du dem. Vid en arkivering, lägger du in dina versioner av de ändrade filerna som nya versioner i arkivet. En senare uppdatering av en annan utvecklare, gör att dina ändringar införs i hans arbetskopia. + +För att arkivera några filer, markera dem i &cervisia;s huvudfönster, och välj Arkiv Arkivera... eller högerklicka på de markerade filerna och välj Arkivera... i den sammanhangsberoende menyn. + +
+En skärmbild av &cervisia;s arkiveringsdialogruta + + + +
+ +Du får en dialogruta som visar en lista med markerade filer i övre delen och ett loggmeddelande med dina ändringar nedanför. &cervisia; hjälper till på flera sätt att ange ett meningsfullt loggmeddelande: För det första kan du dubbelklicka på en fil eller trycka på returtangenten för att se ändringarna som du har gjort i filen. För det andra får du en lista med loggmeddelanden som du tidigare har använt i en kombinationsruta. För det tredje är den här dialogrutan ihopkopplad med &cervisia;s editor för ändringslogg som beskrivs nedan. När du är klar med dialogrutan kommer kommandot + + +cvs commit -m meddelande filnamn + + +utföras. + + +Ett vanligt fel som du kan stöta på när du arkiverar är "Up-to-date check failed" (kontroll att filen är aktuell misslyckades). Det här anger att någon har arkiverat ändringar sedan du sist uppdaterade - eller, mer tekniskt, att din basversion inte är den senaste på sin gren. För ett sådant fall, så vägrar &CVS; att lägga in dina ändringar i arkivet. Lösningen är att uppdatera, lösa upp eventuella konflikter, och arkivera igen. Om du arbetar med ett programvaruprojekt, är det förstås normalt en god vana att kontrollera om programmet fortfarande fungerar efter du har uppdaterat. Det kan ju trots allt finnas dolda samband mellan dina ändringar och andras ändringar som ger upphov till fel i koden. + + +Ett annat vanligt misstag ger felmeddelandet "Sticky tag 'X' for file 'X' is not a branch" (fast tagg 'X' för filen 'X' är inte en gren). Det här inträffar om du försöker arkivera en fil som du tidigare har uppdaterat till en viss version eller tagg med kommandot + +%cvs update -r X + +(som t.ex. används av menyalternativet AvanceratUppdatera till tagg/datum...). I detta fall, blir filens tagg fast, dvs. följande uppdateringar byter inte till den senaste revisionen på grenen. Om du vill lägga till flera versioner på grenen, så måste du uppdatera till grenens tagg innan du arkiverar ytterligare versioner. + + +Det är lätt att underhålla en ändringslogg, som följer formatet som anges i GNU:s kodningsregler, med &cervisia;. För att göra detta, välj ArkivInfoga post i ändringsloggen... . Om en fil som heter ChangeLog (ändringslogg) finns i arbetskatalogens toppnivå, laddas den och du har möjlighet att redigera den. För att kunna göra detta, finns en post tillagd med dagens datum och ditt användarnamn (som kan anpassas enligt beskrivningen i ). När du avslutar dialogrutan genom att klicka på Ok, kommer nästa arkiveringsdialogruta att ha samma loggmeddelande som meddelandet du skrev in i ändringsloggen. + +
+ + + +Lösa upp konflikter + +Konflikter kan uppstå så fort du har gjort ändringar i en fil som också ändrats av någon annan utvecklare. Konflikten detekteras av &CVS; när du uppdaterar den ändrade filen. &CVS; försöker då sammanfoga ändringarna som arkiverats av den andra utvecklaren i din arbetskopia. Sammanfogningen misslyckas om både dina och hans ändringar är i överlappande delar av filen, och &CVS;-servern skriver då ut ett felmeddelande. + +Filer med konflikter anges i &cervisia;s huvudfönster med "Konflikt" i statuskolumnen och med röd färg. Nu är det ditt jobb att lösa upp konflikterna innan du arkiverar filen. &CVS; vägrar att arkivera alla filer med konflikter innan de har redigerats. I huvudfönstret kan du förstås lösa upp konflikter på det traditionella sättet: Dubbelklicka bara på filen i fråga, och redigera den med din favoriteditor. + +&CVS; markerar ändringarna med konflikt genom att placera markeringar inne i filerna, på följande sätt: + +<<<<<<< +Ändringar i din arbetskopia +======= +Ändringar i arkivet +>>>>>>> versionsnummer + + +Du bör ersätta hela blocket med den nya sammanfogade versionen.Du har förstås fullständig frihet när en uppsättning konflikter ska lösas upp: för varje konflikt kan du bestämma dig för att välja en av två olika versioner. Du kan också bestämma dig för att båda angreppssätten är felaktiga och skriva om hela rutinen eller hela filen från början. + +Som tur är erbjuder &cervisia; ett trevligare gränssnitt för att hantera konflikterna. Det betyder inte att du aldrig behöver redigera filerna för hand, men du kan åtminstone eliminera behovet att göra det för trivial upplösning av konflikter. För att använda dialogrutan CVS-upplösning i &cervisia;, välj Arkiv Lös upp... eller högerklicka på den markerade filen och välj Lös upp... i den sammanhangsberoende menyn. + +
+En skärmbild av &cervisia;s dialogruta för att lösa upp konflikter + + +En skärmbild av &cervisia;s dialogruta för att lösa upp konflikter + +
+ +Längst upp i dialogrutan ser du Din version (A) av filen till vänster och versionen i arkivet, Annan version (B) till höger. Skillnaderna mellan dem är angivna med röd färg. Under de två versionerna, kan du se Sammanfogad version. Den sammanfogade versionen visar hur sektionen kommer att se ut i din arbetskopia om du klickar på knappen Spara. + +Du kan byta mellan olika stycken genom att trycka på << och >>. Längre ner i mitten på dialogrutan ser du vilket stycke som för närvarande är markerat. Till exempel så betyder 2 av 3 att du för närvarande är på det andra stycket av totalt tre. + +Nu kan du bestämma stycke för stycke vilken av de två versionerna som du vill ha i den sammanfogade filen. Genom att trycka på A, väljer du versionen som du redigerat. Genom att trycka på B, övertar du versionen från arkivet. Genom att trycka på A+B läggs båda versioner till, och din version kommer först. B+A ger samma resultat, men ordningen är annorlunda: först versionen från arkivet, och därefter din. + +Om du inte är nöjd med någon av versionerna, tryck på Redigera för att visa en enkel texteditor där du kan redigera sektionen. När du är klar med redigeringen, tryck på Ok för att återgå till dialogrutan CVS-upplösning och fortsätta lösa upp konflikter. Du ser sektionen du just redigerade under Sammanfogad version, med dina ändringar. + +För att spara dina ändringar och skriva över versionen i arbetskopian, tryck på Spara. Observera att det sparar valen för alla sektioner i filen, inte bara den du för närvarande tittar på. Om du vill spara i en annan fil, tryck på Spara som.... Tryck på Stäng för att avsluta dialogrutan. Om du stänger dialogrutan utan att spara, går ändringarna du gjort förlorade. + +
+ +
+ + + +Skaffa information om filer och skapa programfixar + + +Bevaka skillnader mellan versioner + +Det finns flera platser i &cervisia; där du kan fråga efter ett fönster som visar skillnader mellan filversioner: + + + +I huvudfönstret kan du välja Visa Skillnad mot arkivet (BASE).... Den baseras på kommandot cvs diff och visar dig skillnaden mellan versionen i din arbetskatalog och versionen som du senast uppdaterade (också känd som basversionen). Det här är särskilt användbart precis innan du arkiverar en fil, för att hitta ett passande loggmeddelande. + +Du kan se skillnaderna mellan versionen i din arbetskatalog och versionen i huvudutvecklingsversionen (som också kallas HEAD) genom att välja Visa Skillnad mot arkivet (HEAD).... + +Du kan se skillnaderna mellan de två senaste versionerna av den markerade filen genom att välja Visa Senaste ändring.... + +Du kan komma åt menyalternativen Skillnad mot arkivet (BASE)..., Skillnad mot arkivet (HEAD)... och Senaste ändring... från huvudfönstrets sammanhangsberoende meny, genom att högerklicka på filen du vill visa. + +Du kan begära ett skillnadsfönster genom att välja ett filnamn i listan på markerade filer, i dialogrutan som visas när du arkiverar en uppsättning filer, genom att välja ett filnamn i listan, antingen genom att dubbelklicka på den eller trycka på returtangenten. Det här är ganska likt användning av Visa Skillnad mot arkivet (BASE)... i huvudfönstret, med respektive fil. + +Du kan markera två versioner av en fil i dialogrutan för att bläddra i loggar, och begära en dialogruta som visar skillnaderna mellan dem (se ). + + + +Som du kan vänta dig, så matar inte &cervisia; bara ut resultatet från kommandot diff på terminalen, utan visar en grafisk vy som framgår av . + +
+En skärmbild av &cervisia;s jämförelsedialogruta + + +En skärmbild av &cervisia;s jämförelsedialogruta + +
+ +Texten i dialogrutan är en förbättrad variant av texten som ges av kommandot diff med väljaren . Du kan se de olika versionerna i två fönster, med rader som arrangeras så att du kan jämföra dem sida vid sida. Det här betyder att där text har lagts till eller tagits bort, visar varje fönster tomma rader med markeringen +++++ till vänster. För andra rader kan du se löpande radnummer i vänsterkolumnen. + +I den andra kolumnen i högerfönstret kan du se vilken sorts ändring som har gjorts. Möjliga sorter är Tillagd, Borttagen och Ändrad. Motsvarande rader är markerade med blå, grön och röd färg. Mitt i dialogrutan visas en komprimerad bild av färgmarkeringarna. På det här sättet kan du få en snabb översikt av filens fullständiga ändringar. Du kan också använda platsen för de färgade områdena i den komprimerade bilden för orientering när du använder rullningslisterna. + +Normalt synkroniseras rullningslisterna i vänstra och högra fönstret, dvs. om du flyttar vänstra sidan, så flyttas högra sidan lika mycket. Du kan ändar det här genom att markera rutan Synkronisera rullningslister. + +För information om hur man anpassar jämförelsedialogrutan, se . + +
+ + +Skapa programfixar + +Ibland vill du tillhandahålla dina ändringar för granskning, innan de arkiveras, eller så saknar du skrivåtkomst till arkivet (och kan därför inte arkivera). &CVS; erbjuder standardformat för att dela ändringarna i din arbetskopia, så att andra kan granska ändringarna, testa dem i sin arbetskopia och arkivera dem i &CVS;-arkivet. En fil med dessa ändringar kallas en programfix, och skapas i allmänhet med kommandot cvs diff, på samma sätt som skillnaderna i . Att dela programfixar istället för uppsättningar med filer kräver mindre bandbredd, och programfixar är enklare att hantera, eftersom du kan skicka en programfixfil som innehåller alla skillnader från många källkodsfiler. + +&cervisia; ger dig tillgång till funktionen genom att välja Avancerat Skapa programfix för arkiv.... + +Åtgärden Skapa programfix för arkiv... skapar en programfix med alla ändringar i alla filer i din arbetskopia (arbetskatalog) mot arkivet BASE. Därför påverkar inte markerade filer i huvudvyn programfixen som skapas. + +En annan möjlighet är att markera en fil i huvudvyn och välja Bläddra i logg... i menyn Visa, eller högerklicka på den markerade filen och välja Bläddra i logg... från den sammanhangsberoende menyn, för att visa dialogrutan CVS-logg. Välj nu versionen som du vill skapa en programfix för, som version "A" och tryck på knappen Skapa programfix.... Det skapar en programfix med skillnaden mellan den markerade filen i din arbetskopia och versionen som valdes som "A". + +Innan programfixen skapas, visar &cervisia; en dialogruta som låter dig anpassa utdataformatet. + +
+En skärmbild av &cervisia;s dialogruta för programfixar + + +En skärmbild av &cervisia;s dialogruta för programfixar + +
+ + + + +Utdataformat +Det finns tre tillgängliga utdataformat: +Normalt: Ett format som kan användas för att editorn ed automatiskt ska kunna ändra en annan kopia av den gamla filen så att den motsvarar den nya. Med utdataformatet Normalt, markeras ändringarna av tecknen < och >, och det finns ingen sammanhangsinformation. +Förenat: Formatet som oftast används för att utbyta programfixar. Formatet Förenat använder sammanhangsrader förutom radnummer för att ange skillnaderna. Det gör processen att använda programfixar robustare. Formatet visar skillnaden på ett kortfattat och läsbart sätt, med ett huvud för varje fil som ingår, och separata sektioner (stycken) för varje skillnad. Sammanhangsraderna som är tillgängliga för varje skillnad gör det enklare att läsa ändringarna. Med formatet Förenat, markeras ändringarna av tecknen + och -. +Med sammanhang, som presenterar samma information som formatet Förenat, men på ett mindre kompakt sätt. I utdataformatet Med sammanhang, markerar tecknet ! ändringarna. + + + +Antal sammanhangsrader: +Ange antal sammanhangsrader för utdataformaten Förenat eller Med sammanhang. Alternativet är inte tillgängligt för formatet Normalt, eftersom det inte sparas någon sammanhangsinformation med det formatet. Mer sammanhangsinformation gör det enklare att läsa obehandlad utdata, och noggrannare att verkställa programfixen, men det ökar programfixens storlek. Åtminstone två sammanhangsrader rekommenderas för att programfixen ska kunna användas riktigt. + + + +Ignorera alternativ +Markera ändringar här som inte ska anses vara skillnader när programfixen skapas. + + + + + +Efter att utdataformatet har angivits, skapar &cervisia; programfixen och visar dialogrutan Spara som. Skriv in filnamnet och platsen för programfixens fil i dialogrutan. + + +
+ + +Bevaka en kommentarvy för en fil + +Med kommandot cvs annotate, erbjuder &CVS; möjlighet att se, för varje rad i en fil, vem som senast har ändrat raden. Denna vy kan vara till hjälp för att ta reda på vem som har introducerat en ändring i ett programs beteende, eller vem man ska fråga om en viss ändring eller ett visst fel i koden. + +&cervisia; ger dig tillgång till den här funktionen, men utökar informationen ytterligare interaktivt. Du får en kommentarvy genom att välja Visa Kommentarer.... Ett annat sätt är att trycka på knappen Kommentera i dialogrutan Bläddra i logg, där du kan välja vilken version av filen du vill visa. På kan du se en skärmbild av dialogrutan. + +
+En skärmbild av &cervisia;s kommentardialogruta + + +En skärmbild av &cervisia;s kommentardialogruta + +
+ +I kommentardialogrutan ser du ett fönster med den senaste versionen av den markerade filen (eller version "A", om du startade kommentardialogrutan från Bläddra i logg). I kolumnen innan texten, får du en del information som har att göra med den senaste ändringen på varje rad. I första kolumnen visas radnumret. I andra kolumnen syns upphovsmannen och versionsnumret. Till sist syns radens verkliga innehåll i tredje kolumnen. + +Därför, om en viss rad ser konstig ut, eller du antar att det finns ett fel där, kan du omedelbart se vem som är ansvarig för raden. Men inte bara det, du kan också ta reda på varför raden ändrades. För att göra det, flytta muspekaren över respektive versionsnummer. Då visas ett verktygstips med loggmeddelandet och datum för ändringen. + +
+ + + +Bläddra i &CVS;-loggar + +När du markerar en fil i huvudvyn och väljer Bläddra i logg... i menyn Visa, eller högerklickar på den markerade filen och väljer Bläddra i logg... från den sammanhangsberoende menyn, visas dialogrutan CVS-logg (om du markerar mer än en, händer ingenting eftersom &cervisia; bara kan skapa och tolka loggen för en fil åt gången). Dialogrutan erbjuder funktioner som går längre än att visa filens historik. Genom att använda den som en versionsbläddrare kan du: + + + +Visa version, upphovsman, datum, gren, arkiveringsmeddelande och taggar för alla versioner av den markerade filen. + +Visa en grafisk trädrepresentation som anger grenar och taggar för den markerade filen. + +Visa vilken version som helst av den markerade filen (med förvalt program). + +Bevaka en kommentarvy för vilken version som helst av den markerade filen + +Visa skillnaderna mellan vilket versionspar som helst av den markerade filen, inklusive par med aktuell arbetskopia av den markerade filen. + +Skapa programfixar som innehåller skillnaden mellan vilka versionspar som helst av den markerade filen, inklusive par med aktuell arbetskopia av den markerade filen. + + + +
+En skärmbild av &cervisia;s dialogruta för att bläddra i loggar + + +En skärmbild av &cervisia;s dialogruta för att bläddra i loggar + +
+ +Du kan välja att se historiken som erhålls från kommandot cvs log (CVS-utmatning) som ett träd, eller i listform. Vilket du föredrar är förstås en fråga om smak, och beror på vilken information du är intresserad av. Trädet är en intuitiv representation av vad som har gjorts i olika grenar av olika upphovsmän. Du kan se motsvarande loggmeddelanden som verktygstips. Listan är i sin natur linjär, och ger därför inte omedelbart information om grenar. Å andra sidan, koncentreras annan relevant information på en mindre yta, nämligen tiden för varje ändring i filen och första delen av loggmeddelandet. CVS-utmatningen är fullständig, men lång och svår att läsa. För att komma tillrätta med problemen, har du möjlighet att söka i texten för CVS-utmatningen genom att klicka på knappen Sök.... + +För att få mer information om en viss version, kan du antingen klicka på den i listan eller trädet. Fälten i mitten av dialogrutan fylls då i med den fullständiga informationen som ges av kommandot cvs log. Du kan markera två versioner, som kallas "A" och "B", som har betydelse om du vill använda de ytterligare funktioner som tillhandahålls av knapparna. Version "A" kan väljas med vänster musknapp, och version "B" med mittenknappen. Du kan också förflytta dig med piltangenterna i listan. För att markera versionerna "A" och "B", använd de två snabbtangenterna CtrlA och CtrlB. Genom att använda vyn CVS-utmatning kan du klicka på Välj för version A och Välj för version B för att markera versionerna. + +Om du trycker på knappen Kommentarer, så visas en dialogruta med texten från filen som hör till versionen som är markerad som "A". Varje rad inleds med information om vem som redigerade den senast, och vid vilken version detta inträffade. Du kan få mer information om att visa kommenterade versioner i . + +Om du trycker på knappen Jämför, så körs kommandot cvs diff och en dialogruta visas där skillnaderna mellan de två markerade versionerna visas. Om du markerar version "A" men inte version "B", skapar &cervisia; ändringarna mellan versionen av filen som är markerad som version "A" och arbetskopian av filen. Det låter dig se skillnaderna mellan din version av filen och vilken version som helst som är tillgänglig i &CVS;. För att göra det lätt att se ändringar, används olika färger för att markera rader som har lagts till, tagits bort eller helt enkelt ändrats. Du kan få mer information om att visa skillnader i . + +Om du klickar på knappen Skapa programfix..., visas en dialogruta där du kan ange formatalternativen för att skapa en fil som innehåller alla ändringar mellan de två markerade versionerna som visas. Om du markerar version "A" men inte version "B", skapar &cervisia; ändringarna mellan filversionen markerad som "A" och filens arbetskopia. Det låter dig skapa en programfix, eller jämförelsefil, mellan din version av filen och vilken version som helst tom är tillgänglig i &CVS;. Efter att ha ställt in programfixens format i dialogrutan, och klickat på Ok, utförs kommandot cvs diff för att skapa jämförelsefilen. Dialogrutan Spara som dyker upp. Skriv in filnamn och plats för programfixfilen som &cervisia; skapade, för att kunna spara den. Du kan få mer information om att skapa programfixar, och formatalternativ för programfixar i . + +Om du trycker på knappen Visa, hämtar &cervisia; versionen markerad som "A" och visar den med förvalt program för dess filtyp. + +Klicka på knappen Stäng för att lämna dialogrutan och återgå till huvudvyn. + + +För att skapa loggen som ligger till grund för dialogrutan CVS-logg, utför &cervisia; följande kommando: + + + +cvs log filnamn + + +
+ + +Bläddra i historiken + +Om arkivet som används har loggning av händelser aktiverad, kan &cervisia; visa en historik av vissa händelser som utcheckningar, arkiveringar, taggningar, och uppdateringar. Välj Historik i menyn Visa, så kör &cervisia; kommandot + + +cvs history -e -a + + +Det här hämtar den fullständiga loggfilen från servern, dvs. en lista på händelser för alla användare och alla moduler. Det här kan vara en enorm mängd data. + +Nu kan du se listan med händelser, sorterade efter datum. I den andra kolumnen visas typen av händelse: + + + +Utcheckad - Användaren som visas i kolumnen Upphovsman har checkat ut en modul + +Taggad - En användare har använt kommandot cvs rtag. Observera att användningen av cvs tag (som görs med &cervisia;s kommando AvanceratTagg/gren...) inte lagras i historikdatabasen. Det här beror på historiska skäl (se vanliga frågor om &CVS;). + +Släppt - En användare har släppt modulen. I själva verket används det här kommandot sällan och är inte av stort värde. + +Uppdatera, borttagen - En användare har gjort en uppdatering av en fil som var borttagen i arkivet. Som en konsekvens av detta, har filen tagits bort i hans arbetskopia. + +Uppdatera, kopierad - En användare har gjort en uppdatering av filen. En ny version kopierades till arbetskopian. + +Uppdatera, sammanfogad - En användare har gjort en uppdatering av en fil. Ändringarna i arkivets version av filen sammanfogades med hans arbetskopia. + +Uppdatera, konflikt - En användare har gjort en uppdatering av en fil, och en konflikt med hans egna ändringar upptäcktes. + +Arkivera, ändrad - En användare arkiverade en ändrad fil. + +Arkivera, tillagd - En användare lade till en fil och arkiverade den. + +Arkivera, borttagen - En användare tog bort en fil och arkiverade ändringen. + + + +
+En skärmbild av &cervisia;s historikdialogruta + + +En skärmbild av &cervisia;s historikdialogruta + +
+ +Du kan sortera listan med andra villkor genom att helt enkelt klicka på respektive kolumnrubrik. För att sortera de historikposter som du är intresserad av, finns det olika filtreringsalternativ som aktiveras med kryssrutor: + + +Visa arkiveringshändelser - visar arkiveringar +Visa utcheckningshändelser - visar utcheckningar +Visa taggningshändelser - visar taggningar +Visa övriga händelser - visar händelser som inte ingår i ovanstående +Bara användare - visar bara händelser som orsakats av en viss användare +Bara filnamn som matchar - filtrerar filnamn med ett reguljärt uttryck +Bara kataloger som matchar - filtrerar katalognamn med ett reguljärt uttryck + + +Särskilda tecken som känns igen av matchning med reguljära uttryck är: + + + +x* matchar hur många förekomster som helst av tecknet x. + +x+ matchar en eller flera förekomster av tecknet x. + +x? matchar noll eller en förekomst av tecknet x. + +^ matchar början på strängen. + +$ matchar slutet på strängen. + +[a-cx-z] matchar en uppsättning tecken, t.ex. här uppsättningen som består av a,b,c,x,y,z. + + + +
+ + +
+ + +Avancerad användning + + +Uppdatera till tagg, gren eller datum + +Grenar av en modul är parallella versioner av modulen. Ett bra exempel på användning av funktionen från verkliga livet är utgåvorna i ett programvaruprojekt. Efter en större utgåva, finns det fel i koden som bör rättas, men personer vill också lägga till nya funktioner i programmet. Det är mycket svårt att göra båda samtidigt, eftersom nya funktioner oftast introducerar nya fel, vilket gör det svårt att spåra de gamla. För att lösa dilemmat, låter &CVS; dig skapa en parallell version, som vi kallar "grenen med den stabila utgåvan", där du bara kan lägga till felrättningar, vilket lämnar huvudversionen (HEAD) öppen för att lägga till nya funktioner. + +Taggar används för att markera en projektversion. &CVS; stämplar en version av varje fil med taggen, så att när du checkar ut eller uppdaterar med en specifik tagg, får du alltid samma filversioner. Därför är taggar inte dynamiska, i motsats till grenar: man kan inte utveckla med en tagg. Taggar är användbara för att markera utgåvor, stora ändringar i koden, etc. + +När du utvecklar eller följer utvecklingen av ett programvaruprojekt, arbetar du inte nödvändigtvis med huvudversionen hela tiden. Efter en utgåva, kanske du vill vara kvar i den utgivna grenen ett tag, för att njuta av dess relativa stabilitet, rätta fel, översätta källkoden, etc. För att göra allt detta, måste du uppdatera till den utgivna grenen. Alla filer uppdateras till den senaste versionen av filerna i grenen. Efter uppdateringen, laddas också alla dina nya arkiveringar upp till den nya grenen. + +Dessutom, om du vill spåra ett fel som rapporterats för en tidigare taggad utgåva, erbjuder &CVS; möjlighet att hämta programvaran som den gavs ut, genom att uppdatera till taggen. Förutom det, om du vill hämta en tidigare version av projektet, kan du uppdatera din arbetskopia till ett särskilt datum. Det kan vara användbart om ett fel introducerades i projektet mellan två utgåvor, och du har en uppfattning om när det skedde. När du uppdaterar till ett datum eller en tagg, blir versionerna för dina filer samma som versionerna det specifika datumet eller stämplade med den taggen. + +Innan du uppdaterar till en annan gren eller tagg, försäkra dig om att du har arkiverat alla ändringar i grenen du arbetar med. Om du inte är klar att arkivera dina ändringar, men inte vill kasta dem, uppdatera då inte till den nya grenen, eftersom dina ändringar då kan gå förlorade. Som ett alternativ kan du göra en ny utcheckning, för att arbeta med båda versionerna i parallell. + +
+En skärmbild av &cervisia;s dialogruta för att uppdatera till en tagg + + +En skärmbild av &cervisia;s dialogruta för att uppdatera till en tagg + +
+ + + +Uppdatera till gren +Markera alternativet för att uppdatera till en gren. Skriv in grenens namn i kombinationsrutan (eller tryck på knappen Hämta lista för att hämta listan med grenar från &CVS;-servern, och välja den du vill ha i kombinationsrutan). + + + +Uppdatera till tagg +Markera alternativet för att uppdatera till en tagg. Skriv in taggens namn i kombinationsrutan (eller tryck på knappen Hämta lista för att hämta listan med taggar från &CVS;-servern, och välja den du vill ha i kombinationsrutan). + + + +Uppdatera till datum +Välj alternativet för att uppdatera till ett datum. I fältet nedanför kan du skriva in en stor mängd olika datumformat. Ett möjligt format är åååå-mm-dd där åååå är året, mm är månaden (numerisk) och dd är dagen. Som alternativ kan vissa engelska uttryck användas, som yesterday (igår) eller 2 weeks ago (för 2 veckor sedan). + + + + +Att uppdatera till en tagg eller ett datum gör dem 'fasta', dvs. du kan inte lägga till ytterligare ändringar för dessa filer (om inte taggen är en grentagg). För att komma tillbaka till stammen, använd menyalternativet Avancerat Uppdatera till huvudversion. + +Kommandot som utförs för att uppdatera till en gren eller tagg: cvs update -r tagg + + +Kommandot som utförs för att uppdatera till ett datum är: cvs update -D datum + + +Kommandot som utförs för att uppdatera till huvudversionen (HEAD) är: cvs update + + +
+ + + +Taggar och grenar + +Här beskriver vi bara de tekniska aspekterna av taggning och grenar. Om du bara är en användare, och inte administrerar arkivet, kommer du nog inte i kontakt med problemet. Om du i stället själv administrerar arkivet, bör du först läsa om de icke-tekniska problem som åtföljer grenar, för att få ett intryck av hur tidsödande och felbenäget det kan vara att hantera flera grenar av ett projekt. Appendix innehåller några referensdokument om det här ämnet. + +Enkel taggning är något som man ofta gör när en ny utgåva ges ut, så att man när som helst lätt kan komma tillbaka till projektets status vid den tiden. Taggar ges ofta ett namn som består av projektets namn och versionsnumret. &cervisia; 1.0 finns till exempel tillgängligt med taggen CERVISIA_1_0. &cervisia; följer reglerna i &CVS; om vad som är ett giltigt taggnamn. Det måste börja med en bokstav, och får innehålla bokstäver, siffror, bindestreck och understreck. + +Normalt vill man tagga ett helt projekt (även om &CVS; förstås låter dig tagga en delmängd). För att kunna göra detta, markera toppnivåkatalogen i vyn och välj Avancerat Tagg/gren. Skriv nu in taggens namn, tryck på returtangenten, och du är klar. + +Att skapa en gren är inte särskilt mycket svårare: Markera rutan Skapa gren med den här taggen i taggningsdialogrutan. Du kan också ta bort en befintlig tagg: Välj Avancerat Ta bort tagg i huvudmenyn. + +En annan del av hantering av grenar, är sammanfogningen av ändringar från en gren till den nuvarande grenen. Om du ska göra detta, välj Avancerat Sammanfoga.... Dialogrutan som visas har två alternativ: + +I det första fallet kan du sammanfoga alla ändringar som gjorts i en gren med den nuvarande grenen. I detta fall, markera rutan Sammanfoga från gren och fyll i grenen som du vill sammanfoga från. &cervisia; kör då kommandot + + +cvs update grentagg + + +Den andra möjligheten är att du bara vill sammanfoga ändringar som gjorts mellan två taggar på en gren. Det här inträffar oftast om du sammanfogar från samma gren till stammen flera gånger. I detta fall, markera rutan Sammanfoga ändringar och skriv in de två tillämpliga taggarna (i rätt ordning). Det här ger upphov till kommandot + + +cvs update grentagg1 grentagg2 + + + + + + +Använda bevakning + +Bevakning är det vanliga namnet för &CVS;-funktionen att skicka meddelanden till användare av arkivet, så fort en fil har ändrats eller en utvecklare har börjat redigera en fil. Användning av bevakning kräver att filen $CVSROOT/notify har anpassats på ett riktigt sätt. Det här beskrivs inte här. Om du behöver mer information om hur anpassning går till från en administratörs synvinkel, läs en av böckerna som räknas upp i appendix. + +&cervisia;'s huvudsakliga stöd för bevakning är sex menyalternativ. + +För att lägga till bevakning för en eller flera filer, använd Avancerat Lägg till bevakning.... I dialogrutan som visas kan du välja att få ett meddelande för alla sorters händelser som &CVS; stöder. Om du till exempel bara vill få reda på när en fil arkiveras, markera rutorna Bara och Arkivering. Om du vill få reda på alla händelser som gäller de markerade filerna, markera rutan Alla. Kommandoraden som används när du bekräftar dialogrutan är + + +cvs watch add -a commit filnamn + + +eller med en liknande väljare, beroende på händelserna som du väljer att bevaka. + +Om du inte längre är intresserad av vissa filer, kan du ta bort bevakningen av dem. För att åstadkomma detta, använd Avancerat Ta bort bevakning.... Samma alternativ som fanns i formuläret du fyllde i när bevakningen lades till ingår i dialogrutan som visas. När du bekräftar dialogrutan, kör &cervisia; kommandot + + +cvs watch remove filnamn + + +möjligen med väljaren för de valda händelserna. + +Till sist kan du få en lista på de som bevakar vissa filer. Välj Avancerat Visa bevakning. Att aktivera det här menyalternativet ger upphov till kommandot + + +cvs watchers filnamn + + +I &CVS; normala användningsscenario, så arbetar varje utvecklare för sig i en egen arbetskatalog. När en fil ska ändras, öppnas den bara i editorn och redigeras. Ingen annan känner till ändringarna, förrän filen arkiveras. + +För vissa utvecklingsgrupper, är det här inte samarbetsmodellen som föredras. De vill få reda på att någon arbetar med en fil så fort arbetet startas. Detta kan åstadkommas med några ytterligare &CVS;-kommandon. Innan du börjar redigera en fil, markera den i &cervisia;s huvudfönster, och välj AvanceratRedigera filer. Detta kör kommandot + + +cvs edit filnamn + + +Då skickas ett meddelande till alla som har ställt in redigerings bevakning för filen. Du registreras också som redigerare av filen. Man kan skaffa en lista på alla som redigerar en viss fil genom att använda AvanceratVisa redigering. Det här motsvarar att skriva följande på kommandoraden + + +cvs editors filnamn + + +En redigeringssession avslutas automatiskt när du arkiverar filen som ändrats. I det ögonblicket skickas ett unedit-meddelande till alla som har registrerat motsvarande bevakning av filen. Ibland vill du förstås inte arkivera filen, utan avbryta redigeringssessionen och återgå till föregående version av filen. Detta görs genom att använda AvanceratSluta redigera filer. Observera att &cervisia; inte ber om bekräftelse! Det betyder att allt arbete gjort sedan du använde AvanceratRedigera filer går förlorat. Mer exakt, så använder &cervisia; kommandoraden + + +echo y | cvs unedit filnamn + + +Hittills har vi bara diskuterat fallet när börja och sluta redigera används frivilligt av utvecklarna. Dessutom stöder &CVS; en modell som kräver användning av dessa kommandon. Kommandot som används för att byta till den här modellen är cvs watch on, som inte förklaras ytterligare, eftersom det oftast används av arkivets administratör. Det viktiga, ur utvecklarens synvinkel, är dock att när projektet kräver redigeringar, så checkas arbetskopior ut skrivskyddade. Det betyder att du inte normalt kan redigera en fil (om du inte använder trick som chmod). Filen blir bara skrivbar när du använder Avancerat Redigera filer. Den blir skrivskyddat igen, när du arkiverar den eller använder AvanceratSluta redigera filer. + +&cervisia;s editorgränssnitt hjälper dig också med projekt som använder bevakning på ett annat sätt. Om du bara startar en editor med en skrivskyddad fil, genom att dubbelklicka på den eller genom att använda ArkivRedigera. så kan du senare inte spara dina ändringar. Det här har förstås en orsak: Så fort du vill ändra en fil, ska du köra kommandot cvs edit innan, så att de som bevakar filen får ett meddelande om att du arbetar med den. + +I ett sådant fall är det lämpligt att markera alternativet Inställningar Redigera (cvs edit) automatiskt om nödvändigt. Så fort du redigerar en fil genom att dubbelklicka på den, så kör &cervisia; kommandot cvs edit innan editorn verkligen startas. Därefter kan du redigera filen som vanligt. När du har avslutat arbetet, arkivera filerna. Därefter är de arkiverade filerna återigen skrivskyddade. + + + + + +Låsning + +Utvecklingsmodellen som oftast används med &CVS; kallas utcheckning utan reservation. Varje utvecklare har sin egen arbetskatalog, där filer kan redigeras godtyckligt. Om bevakningsfunktionen används, som cvs edit, kan flera utvecklare arbeta med filer synkront. Ändringar som görs av en annan utvecklare, sammanfogas i den lokala arbetskatalogen när en uppdatering görs. + +Andra revisionskontrollsystem, som RCS och SourceSafe använder en annan modell. När en utvecklare vill redigera en fil, måste den låsas. Bara en utvecklare i taget kan ha en fil låst. När redigeringen är färdig, släpps låset. Å ena sidan kan aldrig konflikter inträffa med den här modellen. Å andra sidan kan aldrig två utvecklare arbeta med samma fil samtidigt, även om deras ändringar inte påverkar varandra. Detta kan bli en flaskhals. Vi tänker inte diskutera organisatoriska fördelar med de två metoderna. Vi nämner dock, att även om &CVS; har visst stöd för låsning, är det inte sättet att arbeta med &CVS; som är att föredra. Du bör inte använda dessa funktioner, om du inte är säker på att projektledaren tillåter dem. + +Med &cervisia; låser du filer på följande sätt: Markera önskade filer i huvudfönstret. Välj sedan Avancerat Lås filer. Detta kör kommandot + + +cvs admin -l filnamn + + +Motsatt effekt uppnås genom att använda AvanceratLås upp filer. Detta kör kommandot + + +cvs admin -u filnamn + + + + +
+ + + +Anpassa &cervisia; + +&cervisia; kan anpassas på olika sätt enligt dina behov och vad du föredrar. Vissa alternativ som du kan vilja ändra regelbundet är direkt tillgängliga i menyn Inställningar. Andra är samlade i en gemensam dialogruta som är tillgänglig via Inställningar Anpassa.... + + + +Allmänt + + + + +Användarnamn för redigering av ändringslogg: +Så fort du använder menyalternativet ArkivInfoga post i ändringsloggen..., så skapas en ny post i ändringsloggen med nuvarande datum och ditt användarnamn. Normalt anses det vara god sed att infoga hela ditt namn och e-postadress i varje post i ändringsloggen. &cervisia; lägger automatiskt till hela namnet och e-postadressen som skrivs in här. + + + +Sökväg till körbar CVS eller 'cvs': +Här kan du ange namnet (eller sökvägen) till cvs-kommandoradsklienten. Normalt används den körbara &CVS;-filen som hittas i din $PATH av &cervisia;. + + + + + + + +Jämförelsevisning + + + + +Antal sammanhangsrader i jämförelsedialogrutan: +&cervisia; använder väljaren för diff för jämförelsedialogrutan. Det här låter diff visa ett begränsat antal rader omkring varje skillnad (sammanhangsrader). Här kan du ange parametern till väljaren . + + + +Ytterligare alternativ för CVS-jämförelse: +Här kan du lägga till ytterligare väljare till diff. Ett vanligt exempel är som låter diff ignorera ändringar i mellanslag. + + + +Tabulatorbredd i jämförelsedialogrutan: +I jämförelsedialogrutan, expanderas tabulatortecken som finns i filen eller utmatningen av diff-kommandot till ett fast antal mellanslag. Normalt ersätts varje tabulator med åtta mellanslag, men du kan ställa in ett annat värde. + + + +Yttre jämförelsegränssnitt: +När du använder någon av funktionerna som visar jämförelsedialogrutan, som VisaSkillnad mot arkivet..., startar &cervisia; sitt interna diff-gränssnitt. Om du föredrar ett annat, som Kompare, TkDiff eller xxdiff, skriv in filnamnet och sökvägen här. + + + + + + + +Status + + + + +Starta Arkiv->Status automatiskt, när en arbetskatalog öppnas för ett fjärrarkiv +När du markerar det här alternativet, startas kommandot ArkivStatus så fort du öppnar en fjärrkatalog. Det här kommandot kan ta en viss tid, och dessutom behöver det en anslutning till servern för fjärrarkiv (som gör det oanvändbart för nerkopplad användning). + + + +Starta Arkiv->Status automatiskt, när en arbetskatalog öppnas för ett lokalt arkiv +När du markerar alternativet, startas kommandot Arkiv Status så fort du öppnar en lokal arbetskatalog. + + + + + + + +Avancerat + + + + +Tidsgräns innan en förloppsdialogruta visas (i ms): +Nästan alla &CVS;-kommandon startas i en arbetskatalog som hör ihop med ett fjärrarkiv, och behöver en anslutning till &CVS;-servern. Det här påverkas av fördröjningar i nätverksanslutningen eller hög last på servern. Av denna anledning, öppnar &cervisia; en dialogruta som anger att kommandot fortfarande kör, för kommandon som VisaSkillnad mot arkiv... och låter dig avbryta det. Dessutom används den här dialogrutan för att visa felmeddelanden från &CVS;. Eftersom dialogrutan kan vara irriterande efter en tid, visas den bara efter en tidsgräns som normalt är 4 sekunder. Här kan du ändra detta värde. + + + +Förvald komprimeringsnivå: +cvs-klienten komprimerar filer och programfixar när de skickas via ett nätverk. Med kommandoradsväljaren , kan komprimeringsnivån anges. Du kan ställa in &cervisia; att använda det här alternativet, genom att ställa in nivån här. Värdet som ställs in här används bara som standardvärde. Dessutom finns det en inställning för varje arkiv i ArkiveringArkiv.... + + + +Använd en som körs, eller starta en ny SSH-agentprocess +Markera rutan om du använder ext (rsh) arkiv, fjärrskalet &ssh; för att kommunicera med arkivet och ssh-agent för att hantera dina nycklar. + + + + + + + + +Utseende + + + + +Teckensnitt för protokollfönster... +Klicka på knappen för att visa dialogrutan Välj teckensnitt, för att ange teckensnittet som används i protokollfönstret (det är fönstret som visar utmatningen från cvs-klienten). + + + +Teckensnitt för kommentarvy... +Klicka på knappen för att visa dialogrutan Välj teckensnitt, för att ange teckensnittet som används i kommentarvyn. + + + +Teckensnitt för jämförelsevy... +Klicka på knappen för att visa dialogrutan Välj teckensnitt, för att ange teckensnittet som används i jämförelsedialogrutorna. + + + +Färger +Tryck på de färgade knapparna för att visa dialogrutan Välj färg, och ange färgen för Konflikt, Lokal ändring eller Fjärrändring i huvudvyn, eller Ändring vid jämför, Tillägg vid jämför eller Borttaget vid jämför i &cervisia;s inbyggda jämförelsegränssnitt. + + + +Dela huvudfönstret horisontellt +&cervisia;s huvudfönster delas normalt vertikalt i ett fönster med filträdet längst upp, och ett med &CVS;-utmatning nedanför. Alternativt kan du arrangera dem horisontellt. + + + + + + + + + +Appendix + + +Filer som ignoreras + +&cervisia; visar inte alla filer som verkligen finns i sitt huvudträd. Det här görs på samma sätt som cvs självt, och hjälper till att undvika skräp som orsakas av ointressanta saker som objektfiler. &cervisia; försöker imitera cvs eget beteende så nära som möjligt, dvs. listor på filer som ska ignoreras hämtas från följande källor: + + + +En statisk lista med poster, som omfattar saker som *.o och core. För detaljer, se &CVS;-dokumentationen. +Filen $HOME/.cvsignore. + +Miljövariabeln $CVSIGNORE. +Filen .cvsignore i respektive katalog. + + + +cvs själv slår dessutom upp poster i $CVSROOT/cvsignore, men det här är en fil på servern, och &cervisia; måste kunna starta i nedkopplat läge. Om du arbetar med en grupp som föredrar att använda en lista att ignorera på servern, är det troligen en bra idé att ta en titt på vilka mönster som listas där och lägga till dem i filen .cvsignore i din hemkatalog. + + + + + +Ytterligare information och stöd + + + +&CVS; levereras med en komplett uppsättning dokumentation i form av info-sidor, som är kända som "Cederqvist"-dokumentet. Om den är riktigt installerad, kan du bläddra i den genom att skriva info:/cvs i hjälpcentralens platsrad. Som ett alternativ, kan du bara välja HjälpCVS-Info i &cervisia;. En elektronisk HTML-version av Cederqvist-dokumentet är tillgängligt på Internet. + +Eftersom den här boken underhålls tillsammans med &CVS;, är den normalt den mest aktuella referensdokumentationen. Du rekommenderas ändå att överväga att använda annan dokumentation för att lära dig hur man använder &CVS;, särskilt det följande. + +Karl Fogel har skrivit den utmärkta boken Open Source Development with CVS. Ungefär hälften av den här boken handlar om utvecklingsprocessen för programvara med öppen källkod. Den andra halvan är en teknisk dokumentation av &CVS;. Som tur är, har den tekniska delen av boken gjorts fritt tillgänglig enligt GPL, så att du kan ladda ner en HTML-version av den. En lista med errata finns tillgänglig på webbsidan som nämns ovan. + +&CVS; frågor diskuteras på en särskild e-postlista. + +Det finns en Usenet-grupp som heter comp.software.config-mgmt, tillägnad konfigurationshantering i allmänhet. &CVS; är bara en marginell del av ämnet för den här gruppen, men den kan ändå vara intressant eftersom den diskuterar fördelar med olika versionshanteringssystem i förhållande till &CVS;. + +Sist men inte minst, finns det en (lite använd) &cervisia; e-postlista. + + + + + + + +Kommandoreferens + + + + +Menyn Arkiv + + + + +ArkivÖppna arbetskatalog... +Öppnar en arbetskatalog i huvudfönstret. Se . + + + +ArkivSenaste arbetskataloger... +Öppnar en av arbetskatalogerna som nyligen använts. + + + +ArkivInfoga post i ändringsloggen... +Öppnar editorn för ändringslogg, förberedd så att du kan lägga till en ny post med dagens datum. Se . + + + +&Ctrl;U ArkivUppdatera +Kör 'cvs update' på markerade filer och ändrar status och versionsnummer i listan enligt resultatet. Se . + + + +F5 ArkivStatus +Kör 'cvs -n update' på markerade filer och ändrar status och versionsnummer i listan enligt resultatet. Se . + + + +ArkivRedigera +Öppnar den markerade filen i KDE:s standardeditor för den markerade filens typ. + + + +ArkivLös upp... +Öppnar en dialogruta för den markerade filen som låter dig lösa upp konflikter från en sammanfogning i den. Se . + + + +# ArkivArkivera... +Låter dig arkivera de markerade filerna. Se . + + + ++ ArkivLägg till i arkiv... +Låter dig lägga till de markerade filerna i arkivet. Se . + + + +ArkivLägg till binärfil... +Låter dig lägga till de markerade filerna i arkivet som binärfiler (cvs add ). Se . + + + +- ArkivTa bort från arkiv... +Låter dig ta bort de markerade filerna i arkivet. Se . + + + + + +ArkivÅterställ +Kastar alla lokala ändringar som du har gjort för de markerade filerna och återgår till versionen i arkivet (väljaren till cvs update). + + + +&Ctrl;Q ArkivAvsluta +Avslutar &cervisia;. + + + + + + + + + +Menyn Visa + + + + +Escape VisaStoppa +Avbryter alla underprocesser som kör. + + + +&Ctrl;L VisaBläddra i logg... +Visar bläddring i logg för markerade filversioner. Se . + + + +&Ctrl;A VisaKommentarer... +Visar en kommentarvy av den markerade filen, dvs. en vy där du kan se vilken person som senast ändrat filen, för varje rad. Se . + + + +&Ctrl;D VisaSkillnad mot arkivet (BASE)... +Visar skillnaderna mellan den markerade filen i arbetskatalogen och versionen som du senast uppdaterat (BASE). Se . + + + +&Ctrl;H VisaSkillnad mot arkivet (HEAD)... +Visar skillnaderna mellan den markerade filen i arbetskatalogen och versionen som du senast uppdaterat (HEAD). Se . + + + + +VisaSenaste ändring... +Visar skillnaden mellan versionen för den markerade filen som du senast uppdaterade (basversionen) och en tidigare version. Se . + + + +VisaHistorik... +Visar &CVS;-historiken som den rapporteras av servern. Se . + + + + + +VisaDölj alla filer +Avgör om bara kataloger visas i huvudträdvyn. Se . + + + +VisaDölj oändrade filer +Avgör om okända och uppdaterade filer döljs i huvudträdvyn. Se . + + + +VisaDölj borttagna filer +Avgör om borttagna filer döljs i huvudträdvyn. Se . + + + +VisaDölj filer som inte hör till CVS +Avgör om filer som inte finns i CVS döljs i huvudträdvyn. Se . + + + +VisaDölj tomma kataloger... +Avgör om kataloger utan synliga poster döljs i huvudträdvyn. Se . + + + +VisaExpandera filträd +Öppnar alla grenar i filträdet så att du kan se alla filer och alla kataloger. Se . + + + +VisaDra ihop filträd +Stänger alla grenar i filträdet. Se . + + + + + + + + + +Menyn Avancerat + + + + +AvanceratTagg/gren... +Lägger till en tagg eller skapar en gren för de markerade filerna. Se . + + + +AvanceratTa bort tagg... +Tar bort en given tagg från de markerade filerna. Se . + + + +AvanceratUppdatera till tagg/datum... +Ändrar de markerade filerna till en given tagg eller ett givet datum, och gör taggen eller datumet fast. Se . + + + +AvanceratUppdatera till huvudversion... +Ändrar de markerade filerna till respektive huvudversion. Se . + + + +AvanceratSammanfoga... +Sammanfogar antingen en given gren eller ändringarna mellan två olika taggar för de markerade filerna. Se . + + + +AvanceratLägg till bevakning... +Lägger till bevakning för en uppsättning händelser för de markerade filerna. Se . + + +AvanceratTa bort bevakning... +Tar bort bevakning för en uppsättning händelser från de markerade filerna. Se . + + + +AvanceratVisa bevakning +Listar bevakare av de markerade filerna. Se . + + + +AvanceratRedigera filer +Kör cvs edit för de markerade filerna. Se . + + + +AvanceratSluta redigera filer +Kör cvs unedit för de markerade filerna. Se . + + + +AvanceratVisa redigering +Kör cvs editors för de markerade filerna. Se . + + + +AvanceratLås filer +Låser de markerade filerna. Se . + + + +AvanceratLås upp filer +Låser upp de markerade filerna. Se . + + + +AvanceratSkapa programfix för arkiv... +Skapar en programfix från ändringarna i din arbetskatalog. Se . + + + + + + + + + +Menyn Arkivering + + + + +ArkiveringSkapa... +Öppnar en dialogruta som låter dig skapa ett nytt lokalt arkiv. Se . + + + +ArkiveringChecka ut... +Öppnar en dialogruta som låter dig checka ut en modul från arkivet. Se . + + + +ArkiveringImportera... +Öppnar en dialogruta som låter dig importera ett paket till arkivet. Se . + + + +ArkiveringArkiv... +Ställer in en lista med arkiv som du ofta använder, och hur de kan kommas åt. Se . + + + + + + + + +Menyn Inställningar + + + + +AvanceratVisa verktygsrad +Avgör om verktygsraden visas. + + + +InställningarSkapa kataloger vid uppdatering +Avgör om uppdateringar skapar kataloger i arbetskatalogen som inte tidigare fanns där (väljaren till cvs update). + + + +InställningarTa bort tomma kataloger vid uppdatering +Avgör om uppdateringar tar bort tomma kataloger i arbetskatalogen. (väljaren till cvs update). + + + +InställningarUppdatera rekursivt +Avgör om uppdateringar är rekursiva (väljaren till cvs update). + + + +InställningarArkivera och ta bort rekursivt +Avgör om tillägg och borttagning är rekursiva (väljaren till cvs add och cvs remove). + + + +InställningarRedigera (cvs edit) automatiskt om nödvändigt +Avgör om cvs edit körs automatiskt så fort du redigerar en fil. + + + +InställningarAnpassa genvägar... +Öppnar en dialogruta för att anpassa tangentbindningar. + + + +InställningarAnpassa verktygsrader... +Öppnar en dialogruta för att anpassa &cervisia;. + + + +InställningarAnpassa Cervisia... +Öppnar en dialogruta för att anpassa &cervisia;. + + + + + + + + +Menyn Hjälp + + + + +F1 HjälpCervisia-handbok +Aktiverar KDE:s hjälpsystem med början på &cervisia;s hjälpsidor (det här dokumentet). + + + +HjälpRapportera fel... +Öppnar en dialogruta för felrapportering. + + + +Hjälp Om Cervisia +Det här visar information om version och upphovsmän. + + + +Hjälp Om KDE +Det här visar KDE:s version och annan grundläggande information. + + + +Hjälp CVS-manual +Öppnar&CVS;-infosidor i KDE:s hjälpsystem. + + + + + + + + + + + + +Tack till och licenser +&underFDL; &underGPL; +
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pref_proj_catman.png faq.docbook pref_diff.png kbabeldict.docbook pref_edit_general.png index.cache.bz2 pref_wizard_page1.png snap_kbabeldict.png pref_search.png using.docbook pref_proj_source.png Makefile.in menu.docbook pref_proj_diff.png man-catalogmanager.1.docbook dbcan.png catman.docbook pref_edit_appearance.png Makefile.am snap_catalogmanager.png roughtranslation.png + +#>+ 24 +index.cache.bz2: $(srcdir)/index.docbook $(KDE_XSL_STYLESHEET) pref_proj_catman.png glossary.docbook roughtranslation.png pref_edit_appearance.png dbcan.png pref_wizard_page1.png pref_edit_general.png pref_fonts.png preferences.docbook pref_proj_folder_commands.png index.docbook pref_proj_file_commands.png snap_kbabeldict.png using.docbook snap1.png man-catalogmanager.1.docbook menu.docbook pref_search.png dictionaries.docbook snap_catalogmanager.png pref_wizard_page2.png kbabeldict.docbook faq.docbook snap_kbabeldict2.png catman.docbook pref_proj_source.png pref_diff.png pref_proj_diff.png + @if test -n "$(MEINPROC)"; then echo $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; fi + +docs-am: index.cache.bz2 + +install-docs: docs-am install-nls + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kbabel + @if test -f index.cache.bz2; then \ + echo $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kbabel/; \ + $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kbabel/; \ + elif test -f $(srcdir)/index.cache.bz2; then \ + echo $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kbabel/; \ + $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kbabel/; \ + fi + -rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kbabel/common + $(LN_S) $(kde_libs_htmldir)/$(KDE_LANG)/common $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kbabel/common + +uninstall-docs: + -rm -rf $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kbabel + +clean-docs: + -rm -f index.cache.bz2 + + +#>+ 13 +install-nls: + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kbabel + @for base in pref_proj_catman.png glossary.docbook roughtranslation.png pref_edit_appearance.png dbcan.png pref_wizard_page1.png pref_edit_general.png pref_fonts.png preferences.docbook pref_proj_folder_commands.png index.docbook pref_proj_file_commands.png snap_kbabeldict.png using.docbook snap1.png man-catalogmanager.1.docbook menu.docbook pref_search.png dictionaries.docbook snap_catalogmanager.png pref_wizard_page2.png kbabeldict.docbook faq.docbook snap_kbabeldict2.png catman.docbook pref_proj_source.png pref_diff.png pref_proj_diff.png ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kbabel/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kbabel/$$base ;\ + done + +uninstall-nls: + for base in pref_proj_catman.png glossary.docbook roughtranslation.png pref_edit_appearance.png dbcan.png pref_wizard_page1.png pref_edit_general.png pref_fonts.png preferences.docbook pref_proj_folder_commands.png index.docbook pref_proj_file_commands.png snap_kbabeldict.png using.docbook snap1.png man-catalogmanager.1.docbook menu.docbook pref_search.png dictionaries.docbook snap_catalogmanager.png pref_wizard_page2.png kbabeldict.docbook faq.docbook snap_kbabeldict2.png catman.docbook pref_proj_source.png pref_diff.png pref_proj_diff.png ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kbabel/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in pref_proj_catman.png glossary.docbook roughtranslation.png pref_edit_appearance.png dbcan.png pref_wizard_page1.png pref_edit_general.png pref_fonts.png preferences.docbook pref_proj_folder_commands.png index.docbook pref_proj_file_commands.png snap_kbabeldict.png using.docbook snap1.png man-catalogmanager.1.docbook menu.docbook pref_search.png dictionaries.docbook snap_catalogmanager.png pref_wizard_page2.png kbabeldict.docbook faq.docbook snap_kbabeldict2.png catman.docbook pref_proj_source.png pref_diff.png pref_proj_diff.png ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdesdk/kbabel/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdesdk/kbabel/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdesdk/kbabel/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdesdk/kbabel/catman.docbook b/tde-i18n-sv/docs/kdesdk/kbabel/catman.docbook new file mode 100644 index 00000000000..185d66f225b --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/kbabel/catman.docbook @@ -0,0 +1,246 @@ + + + + + + + + + + + + + + + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +Att använda Kataloghanteraren + + + +Skärmbild av kataloghanteraren + + + + +Skärmbild av kataloghanteraren + + +Kataloghanteraren slår ihop två kataloger till ett träd och visar alla PO- och POT-filer i dessa kataloger. På det här sättet kan du lätt se om en ny mall har lagts till eller en gammal tagits bort. Dessutom visas en del information om filerna i kataloghanteraren: totalt antal poster, antal inexakta poster och antal oöversatta poster, senaste ändring och senaste översättare av filen. + +Kbabels kataloghanterare är avsedd för projekt som är strukturerade som KDE, där POT- och PO-filer delar samma namn, förutom filändelsen. Det är dock inte fallet i &GNU;-projekt, och många projekt strukturerade som &GNU;-projekt. PO-filen i sådana projekt är typiskt namngiven efter språkkoden och den är alltså helt annorlunda än namnet på POT-filen. Sådana projekt har också en POT-fil som delar katalog med alla dess översatta PO-filer. Tyvärr leder alla dessa orsaker till att kataloghanteraren inte är lämplig för sådana projekt. (Se KDE felrapport nummer 76495.) + +För att göra det lättare för dig att hitta filer, som behöver ändras eller saknas, visas status för filerna också med en ikon: + + + + + + + + + Alla meddelanden i den här filen är översatta. + + + + + + + + Några meddelanden i den här filen är inexakta eller oöversatta + + + + + + + + Den här filen finns inte i katalogen med PO-filer. + + + + + + + + Den här filen innehåller syntax-fel. + + + + + + + + Information om den här fil håller på att uppdateras. När uppdateringen är klar, får den en av ikonerna ovan som motsvarar dess tillstånd. + + + +Om en ikon är markerad med symbolen , som , betyder det att den här filen eller katalogen inte finns i katalogen med POT-filer. + +Du kan markera eller avmarkera en fil genom att välja Markering på/av i den sammanhangsberoende menyn för en fil. + +Om du vill byta eller ta bort alla markeringar i en katalog, tryck på höger musknapp på denna katalog och välj Markeringar på/av eller Ta bort markeringar. Markeringarna sparas automatiskt när &kbabel; avslutas. + +För att öppna en fil, antingen dubbelklicka på den, välj Öppna i den sammanhangsberoende menyn, eller tryck på returtangenten eller &Ctrl;O . + +Du kan ställa in kataloghanteraren med Projekt Anpassa.... Se avsnittet Projektinställningar för ytterligare information. + + +Funktioner i kataloghanteraren +Förutom den huvudsakliga funktionen att öppna filer i &kbabel;, så stöder kataloghanteraren ett antal andra funktioner för att underhålla ett träd med PO-filer. + + +Sök och ersätt i flera filer +En av de mest efterfrågade funktionerna i &kbabel; var en möjlighet att söka och ersätta i flera filer på en gång. Kataloghanteraren stöder denna funktion med nära koppling till &kbabel;. + + + +Statistik +Kataloghanteraren kan visa olika statistik om en enstaka fil eller om hela kataloger. Statistiken anger antalet filer, hur många filer som har mallar, hur många som saknar mallar. Den räknar också antalet meddelanden i filerna och visar statistik om hur stor andel meddelanden som är översatta, inexakta eller oöversatta. + + + +Kontrollerar syntaxen +Det här låter dig kontrollera syntaxen hos flera PO-filer med msgfmt. Om kontrollen misslyckas för en fil, kan den inte användas för att skapa en MO-fil för binärdistribution. En sådan felaktig fil orsakar oftast ett fel vid kompileringen av paketet som PO-filen hör till. + + + +Användardefinierade kommandon +Eftersom kataloghanteraren inte kan tillhandahålla alla funktioner som du skulle vilja använda, så kan du utöka den genom att definiera egna kommandon. + +Det finns två uppsättningar kommandon. En för kataloger, och en för enstaka filer. Du kan ställa in dem med inställningsdialogrutan och komma åt dem genom att trycka på höger musknapp på ett objekt i listan. + + + +
+ diff --git a/tde-i18n-sv/docs/kdesdk/kbabel/dbcan.png b/tde-i18n-sv/docs/kdesdk/kbabel/dbcan.png new file mode 100644 index 00000000000..2a2a8a24fe3 Binary files /dev/null and b/tde-i18n-sv/docs/kdesdk/kbabel/dbcan.png differ diff --git a/tde-i18n-sv/docs/kdesdk/kbabel/dictionaries.docbook b/tde-i18n-sv/docs/kdesdk/kbabel/dictionaries.docbook new file mode 100644 index 00000000000..a448b724790 --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/kbabel/dictionaries.docbook @@ -0,0 +1,647 @@ + + + + + + + + + + + + + + + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +Ordlistor + +&kbabel; har tre lägen som kan användas för att söka efter översatta PO-meddelanden: + + + + Söka en översättning, med en översättningsdatabas + + + Grovöversättning + + + &kbabeldict; + + + + + +Översättningsdatabas + + +Översättningsdatabasen låter dig lagra översättningar i en databas baserad på Berkeley Database IV, dvs. den lagras i en binärfil på disken. Databasen garanterar snabb sökning i ett stort antal översättningar. + +Det här läget är det som är bäst integrerat med &kbabel;. Förutom att söka och göra grovöversättningar stöder det också följande funktioner: + + + +Varje ny översättning som skrivs in i &kbabel;-editorn kan automatiskt lagras i databasen. + + +Databasen kan användas för att jämföra msgid. + + + +Ju fler översättningar som lagras i databasen, desto produktivare kan du naturligtvis bli. För att fylla databasen, kan du använda fliken Databas i inställningsdialogrutan, eller så kan du aktivera automatisk tillägg av varje meddelande som översätts under samma flik. + + +Inställningar +Du kan anpassa den här sökmetoden och hur den ska användas genom att välja Inställningar Anpassa ordlista Översättningsdatabas i &kbabel;s menyrad. +Fliken Allmänt innehåller allmänna inställningar för att söka i databasen. + + + Sök i hela databasen (långsam) + + Använd inte bra nycklar, utan sök i hela databasen. Detta är långsamt, men returnerar det noggrannaste resultatet. + + + + Sök i listan över "bra nycklar" (bäst) + + Använd strategin med bra nycklar. Detta alternativ ger bäst kompromiss mellan snabbhet och exakta träffar. + + + + Returnera listan över "bra nycklar" (snabbt) + + Returnera bara bra nycklar, försök inte ersätta övriga texter. Detta är den snabbaste metoden som tillhandahålls, men kan ge ett ganska stort antal ungefärliga träffar. + + + + Skiftlägeskänslig + + Skiljer på små och stora bokstäver vid sökning efter texten. + + + + Normalisera blanksteg + + Hoppa över onödiga blanktecken i texter, så att sökningen ignorerar små skillnader i blanktecken, t.ex. antal mellanslag i texten. + + + + Ta bort sammanhangskommentar + + Inkludera inte kommentarer i sökningen. Du ska normalt ha detta aktiverat. + + + + Tecken som ska ignoreras + + Här kan du skriva in tecken som ska ignoreras under sökningen. Ett typiskt exempel är snabbtangentsmarkeringen, t.ex. & för &kde; texter. + + + +Fliken Sök innehåller noggrannare specifikation av hur texten ska sökas. Du kan definiera hur sökningen ska gå till, och tillåter att ett annat speciellt sätt att söka som kallas Ordersättning används. Genom att ersätta ett eller två ord kan en ungefärlig text också hittas. Antag till exempel att du försöker hitta texten Mitt namn är Andrea. + + + Lika med + + Text från databasen matchar om den är likadan som den eftersökta strängen. I vårt exempel kan det vara Mitt namn är &Andrea (om & anges med Tecken som skall ignoreras under fliken Allmänt). + + + + Finns i sökningen + + Text från databasen matchar om den eftersökta strängen finns i den. I vårt exempel kan det vara Mitt namn är Andrea, eller hur?. + + + + Sökningen innehåller + + Text från databasen matchar om den eftersökta strängen innehåller den. I vårt exempel kan det vara Andrea. Du kan använda detta för att räkna upp alla träffar som är möjliga. + + + + Reguljärt uttryck + + Betraktar eftersökt text som ett reguljärt uttryck. Det används i huvudsak för &kbabeldict;. Du kan knappast förvänta dig reguljära uttryck i PO-filer. + + + + Använd ersättning av ett ord + + Om texten som efterfrågas innehåller färre ord än som anges nedan, försöks också med att byta ut ett av orden i frågan. I vårt exempel hittas också Ditt namn är Andrea. + + + + Maximalt antal ord i sökningen + + Maximalt antal ord i en förfrågan för att aktivera ersättning av ett ord. + + + + Lokala tecken för reguljärt uttryck + + Tecken som ska anses vara en del av reguljära uttryck. + + + + +Ersättning av två ord är inte implementerat ännu. + + + + +Fylla i databasen +Fliken Databas tillåter att platsen på disk där databasen lagras definieras (Databaskatalog) och om den ska användas för att automatiskt lagra nya översättningar (Lägg automatiskt posten till databasen). I detta fall bör du ange författaren av nya översättningar i Författare till automatiskt tillagda poster. +Resten av fliken låter dig fylla databasen från befintliga PO-filer. Använd en av knapparna i mitten av dialogrutan. Filladdningens förlopp visas av staplarna under knapparna. Knappen Upprepa strängar ska användas i specialfallet när en översatt sträng upprepas många gånger, och du inte vill lagra för många av dem. Här kan du begränsa lagrade strängar. + +Fylla i databasen + + + + +Fylla databasen med befintliga PO-filer + + + + +Definiera bra nycklar +Under fliken Bra nycklar finns trösklar som anger hur listan med bra nycklar fylls i. Minsta antal sökord i nyckeln (%) anger just detta. Text måste bara innehålla så många procent av orden för att gälla som bra nyckel. Motsatsen kan anges med Minsta antal ord i nyckeln som också finns i sökningen (%). Längden på ord kan anges med rutan Maximal längd på listan. +Söktext innehåller ofta ett antal generella ord, t.ex. artiklar. Du kan eliminera ord baserat på frekvensen. Du kan bortse från dem med Bortse från ord med högre frekvens än, eller anse att de alltid finns med Vanliga ord anses finnas i varje nyckel. På detta sätt blir vanliga ord nästan osynliga vid sökningar. + + + + + +Hjälp-PO + +Det här sökläget baseras på att passa ihop samma engelska originalsträng (msgid) översatt till något annat språk i en hjälp-PO. Det är mycket vanligt att romanska språk har liknande ord, och samma gäller för anglosaxiska och slaviska språk. + +Om jag till exempel vill översätta ordet on från kdelibs.po till rumänska , men inte förstår betydelsen, då tittar jag i samma fil för franska och hittar actif. I den spanska hittar jag activado. Därför drar jag slutsatsen att det bästa ordet på rumänska är active. (På engelska kunde ordet förstås ha varit active istället för on, som skulle ha förenklat översättningsprocessen.) &kbabel; automatiserar den här uppgiften. För närvarande kan du bara ange en hjälpfil att söka i. + + +Inställningar +Du kan anpassa det här sökmetoden genom att välja Inställningar Anpassa ordlista Hjälp-PO i &kbabel;s menyrad. + +I dialogrutan Anpassa ordlista Hjälp-PO kan du välja sökvägen till hjälp-PO filen. För att automatisera byte av PO-fil när du byter filen som för närvarande redigeras, finns det många variabler som avgränsas med tecknet @ och ersätts med lämpliga värden: + + + + @PACKAGE@ + Namnet på programmet eller paketet som för närvarande översätts. Det kan till exempel expanderas till kbabel, kdelibs, konqueror och så vidare. + + + @LANG@ + Språkkoden. Den kan till exempel expanderas till: de, ro, fr, sv etc. + + + @DIRn@ + där n är ett positivt heltal. Det här expanderas till den n:e katalogen räknat från filnamnet (från höger till vänster). + + + +På redigeringsraden visas den verkliga sökvägen till hjälp-PO filen. Även om det är bäst att använda variablerna som tillhandahålls, är det möjligt att välja en riktig absolut sökväg till en befintlig PO-fil. Låt oss ge ett exempel. + +Jag är Rumän, och har en viss kännedom om franska språket, och arbetar med &kde; översättning. + + +Det första steget är att ladda ner en mycket färsk kde-i18n-fr.tar.bz2 från &kde;:s &FTP;-plats eller använda CVS-arkivet för att hämta det franska översättningsträdet till hårddisken. Jag lägger det under /home/clau/cvs-cvs.kde.org/kde-i18n/fr. + +Min PO-källkatalog finns under /home/clau/cvs-cvs.kde.org/kde-i18n/ro. Glöm inte att välja Hjälp-PO som förvald ordlista och markera Starta sökning automatiskt under fliken Sök i &kbabel;s dialogruta Inställningar. + + + + + + +PO-kompendium + +Ett kompendium är en fil som innehåller en samling av alla översatta meddelanden (par av msgid och msgstr) för ett projekt, t.ex. i &kde;. Ett kompendium för ett givet språk skapas genom att slå ihop alla PO-filer i projektet för språket. Ett kompendium kan innehålla översatta, oöversatta och inexakta meddelanden. Oöversatta ignoreras av den här modulen. + +På liknande sätt som hjälp-PO, är det här sökläget baserat på att passa ihop samma originaltext (msgid) i ett kompendium. För närvarande kan du bara ange ett kompendium att söka i. + +Det här läget är mycket användbart om du inte använder översättningsdatabasen och du vill åstadkomma konsekvent översättning jämfört med övriga. Förresten, det är mycket lättare att dela kompendium med andra översättare och till och med andra översättningsprojekt, eftersom de också kan skapas av dem. + + +Inställningar + +Du kan anpassa det här sökmetoden genom att välja Inställningar Anpassa ordlista PO-kompendium i &kbabel;s menyrad. + +I dialogrutan Anpassa ordlista PO-kompendium kan du välja sökvägen till ett kompendium. För att automatisera byte av kompendium när du byter språket som översätts, finns det en variabel som avgränsas med tecknet @ som ersätts av ett lämpligt värde: + + + + @LANG@ + Språkkoden. Den kan till exempel expanderas till: de, ro, fr, sv etc. + + + +På redigeringsraden visas den verkliga sökvägen till kompendium PO-filen. Även om det är bäst att använda variablerna som tillhandahålls, är det möjligt att välja en riktig absolut sökväg till en befintlig PO-fil som ska användas som kompendium. + + +För att få ett riktigt färskt kompendium för &kde;-översättning av t.ex. svenska, så kan du ladda ner sv.messages.bz2 från &kde;:s &FTP;-plats. + +Du kan definiera hur sökning i kompendium ska gå till med alternativen nedanför sökvägen. De är uppdelade i två grupper: alternativ för textjämförelse, där du kan ange hur texten jämförs och om inexakta strängar ska ignoreras, och textmatchningsalternativ, som avgör om översättningen från ett kompendium ska vara en deltext av söktexten eller vice versa. + + + + Skiftlägeskänslig + + Om meddelanden som ska passas ihop ska skilja på små och stora bokstäver. + + + + Ignorera inexakta strängar + + Om inexakta meddelanden i ett kompendium ska ignoreras vid sökning. Ett kompendium kan innehålla inexakta strängar, eftersom det normalt skapas genom att slå ihop PO-filerna i projektet, som kan innehålla inexakta meddelanden. Oöversatta ignoreras alltid (du kan inte söka efter en översättning i oöversatta meddelanden, eller hur?) + + + + Endast hela ord + + Om texten som ska passas ihop ska börja och sluta vid ordgränser. + + + + En text passar ihop om den är samma som söktexten + + Texten i kompendiet passar ihop med söktexten bara om den är exakt samma (förstås med användning av ovanstående alternativ). + + + + En text passar ihop om den liknar söktexten + + En text i kompendiet passar ihop med söktexten bara om den är liknande. Båda texterna jämförs med korta teckensekvenser (3-gram) och åtminstone hälften av sekvenserna måste vara samma. + + + + En text passar ihop om den innehåller söktexten + + En text i kompendiet passar ihop med söktexten om den innehåller söktexten. + + + + En text passar ihop om den finns inne i söktexten + + En text i kompendiet passar ihop med söktexten om den finns inne i söktexten. + + + + En text passar ihop om den innehåller ett ord från söktexten + + Texten delas upp i ord och en text i kompendiet passar ihop med söktexten bara om den innehåller något ord från söktexten. + + + + + +
+ + diff --git a/tde-i18n-sv/docs/kdesdk/kbabel/faq.docbook b/tde-i18n-sv/docs/kdesdk/kbabel/faq.docbook new file mode 100644 index 00000000000..ac5442a97c3 --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/kbabel/faq.docbook @@ -0,0 +1,88 @@ + + + + + + + + + + + + + + + Stefan Asserhäll
stefan.asserhall@telia.com
Översättare
+
+ +Frågor och svar + + + + + Varför visar &kbabel; frågetecken istället för språkspecifika tecken efter en PO-fil laddats? + + + Texten innehåller tecken som inte kan visas med systemets teckensnitt. Om du är säker på att texten inte innehåller några sådana tecken, kan filen ha skadats på något sätt. Om detta är fallet, markera ett sådant frågetecken och tryck på &Ctrl;F för att hitta alla skadade tecken och byta ut dem. Sök inte efter riktiga frågetecken, eftersom de här tecknen bara visas som frågetecken, men är andra tecken internt. Annars kanske du bör installera ett Unicode-teckensnitt, som innehåller alla nödvändiga tecken. + + + + +Hur kan jag översätta &kde;? + + +Du kan titta efter information om hur KDE kan översättas i KDE Translation HOWTO. + + + +
+ \ No newline at end of file diff --git a/tde-i18n-sv/docs/kdesdk/kbabel/glossary.docbook b/tde-i18n-sv/docs/kdesdk/kbabel/glossary.docbook new file mode 100644 index 00000000000..94c353b48cb --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/kbabel/glossary.docbook @@ -0,0 +1,270 @@ + + + + + + + + + + + + + + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +Ordförklaringar + +A + + Hjälpfil + + är speciell för &kbabel;. Det är ett alternativ för en användare att ange en PO-fil där sökning sker efter originalmeddelanden. Om du till exempel är en medlem i den franska gruppen och kan en del spanska eller italienska, kan du skaffa och ställa in en spansk PO-hjälpfil som hör ihop med den fil du håller på att översätta. + + + + +C + + Kompendiefil + + är en samling av alla översättningar för ett språk. Den här stora PO-filen skapas från unika meddelanden från PO-filer för alla program. Den kan användas för att fylla i alla redan översatta strängar i nya ännu inte översatta eller delvis översatta PO-filer. &kbabel; använder en sådan fil i PO-kompendium sökmotorn. + + + + +F + + Inexakta + + Det här är en flagga som skapas av msgmerge. Den visar att msgstr-strängen kanske inte är en riktig översättning. Översättare måste se den, och göra ändringar om strängen behöver det. Därefter måste fuzzy (inexakt) flaggan tas bort från meddelandekommentaren. + + + + +I + Internationalisering i18n + är den åtgärd som gör ett program medvetet om och möjligt att hantera flera språk. Ordet internationalisering har 20 bokstäver och är ett rätt långt ord. För att förkorta det, började man skriva bara den första och sista bokstaven på engelska och däremellan antalet mellanliggande tecken (18), och fick då den vanliga förkorningen i18n. + + + + + +L + Lokalisering l10n + är den åtgärd som ett program som redan är internationaliserat kan fås att hantera in- och utmatning på ett sätt som är passar olika kultur- ock språkvanor. Ordet lokalisering har 12 bokstäver och är ett långt ord. För enkelhetens skull, började man skriva bara den första och sista bokstaven på engelska och däremellan antalet mellanliggande tecken (10), och fick då den vanliga förkortningen l10n. + + + + + +M + MO-fil MO + MO betyder Machine Object (maskinobjekt). En MO-fil innehåller binärdata lämplig för läsning av datorer. MO-filens innehåll organiseras som en databas för att minimera uppslagningstid för översatta strängar. MO-filer fås genom att kompilera PO-filer med msgfmt. + + + Meddelande-ID msgid + msgid är nyckelordet som inleder originalsträngen i en PO-fil. Det följs av en C-liknande sträng som löper över en eller flera rader. + + + + Meddelandesträng msgstr + msgstr är nyckelordet som inleder den översatta strängen i en PO-fil. Det följs av en C-liknande sträng som löper över en eller flera rader. + + + + + +P + PO-fil PO + PO betyder Portable Object (flyttbart objekt). PO-filer innehåller strängkombinationer som associerar varje översättningsbar sträng med dess översättning i ett speciellt språk. En ensam PO-fil hör bara ihop med ett språk. PO-filen härleds från en POT-fil, och redigeras antingen för hand eller med hjälp av &kbabel;. + + + POT-fil POT + POT betyder Portable Object Template (flyttbar objektmall). En POT-fil byggs genom att plocka ut översättningsbara strängar från programmets källkodsfiler. En POT-fil innehåller inte översättningar till något särskilt språk, och används av översättare som mallar. + + + + +
+ diff --git a/tde-i18n-sv/docs/kdesdk/kbabel/index.cache.bz2 b/tde-i18n-sv/docs/kdesdk/kbabel/index.cache.bz2 new file mode 100644 index 00000000000..4984df3aa33 Binary files /dev/null and b/tde-i18n-sv/docs/kdesdk/kbabel/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdesdk/kbabel/index.docbook b/tde-i18n-sv/docs/kdesdk/kbabel/index.docbook new file mode 100644 index 00000000000..71f6f87da24 --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/kbabel/index.docbook @@ -0,0 +1,193 @@ + + + + + + + + + + + + + +]> + + + + +Handbok &kbabel; + + +&Stanislav.Visnovsky; &Stanislav.Visnovsky.mail; +&Matthias.Kiefer; +Nicolas Goutte goutte@kde.org + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +2005-12-29 +3.5.1.03 + + +&kbabel; är en programsvit med en avancerad och lättanvänd editor för PO-filer, som består av &kbabel;, en kataloghanterare med flera användningsområden &catalogmanager;, och en ordlista för översättare &kbabeldict;. Den stöder många avancerade funktioner, och låter dig anpassa många alternativ. + + + +KDE +KBabel +Kataloghanteraren +kdesdk +gettext +översättning +i18n +internationalisering +l10n +lokalisering + + +
+ + +Inledning + +I sitt nuvarande skick är den här dokumentationen av Kbabel delvis föråldrad. Den grundläggande dokumentationen var avsedd för KDE 3.2, och rättningarna gäller Kbabel 1.11.1 i KDE 3.5.1. + +&kbabel; är en avancerad och lättanvänd editor för PO-filer (&GNU; gettext meddelandekataloger). Den har många funktioner som gör redigering och hantering av PO-filer lätt. Det här omfattar fullständiga navigeringsmöjligheter, omfattande redigeringsfunktioner, sökfunktioner, syntaxkontroll och statistikfunktioner. Kataloghanteraren är en filhanteringsvy som hjälper dig att få en överblick över dina PO-filer. &kbabeldict; möjliggör översättning av vilken text som helst med &kbabel;s automatiska översättningsfunktion. &kbabel; hjälper dig att översätta snabbt och att hålla översättningarna överensstämmande. + +Med ett ständigt växande &kde;-projekt, är antalet PO -meddelanden över 47000 när den här dokumentationen skrivs (plus ytterligare 20000 meddelanden som används för att översätta programdokumentation). Det finns ett behov att hålla alla översättningar organiserade och överensstämmande. + + + +&using; +&catman; +&kbabeldictchapter; +&dictionaries; +&preferences; +&menu; +&kbabelfaq; + + + +Tack till och Licens + +&kbabel; +Program copyright © 1999-2000 &Matthias.Kiefer; &Matthias.Kiefer.mail; +Personer som bidragit: +&Thomas.Diehl; &Thomas.Diehl.mail; + +&Stephan.Kulow; &Stephan.Kulow.mail; + + + + +Dokumentation copyright © 2000 &Claudiu.Costin; &Claudiu.Costin.mail; och &Matthias.Kiefer; &Matthias.Kiefer.mail; + +Uppdatering för &kde; 3.0 copyright © 2002 &Stanislav.Visnovsky; &Stanislav.Visnovsky.mail; + +Uppdatering för &kde; 3.5.1 copyright © 2005 Nicolas Goutte goutte@kde.org + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + +&glossary; + + +E-postlista för Kbabel + +Det finns en e-postlista för Kbabel som heter kbabel. Det är en blandad lista för utvecklare och användare av Kbabel. + +Du kan prenumerera på den på Mailman-gränssnittet. + +E-postlistan har ett öppet arkiv. + + + +&documentation.index; +
+ + diff --git a/tde-i18n-sv/docs/kdesdk/kbabel/kbabeldict.docbook b/tde-i18n-sv/docs/kdesdk/kbabel/kbabeldict.docbook new file mode 100644 index 00000000000..a62fd0230e6 --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/kbabel/kbabeldict.docbook @@ -0,0 +1,103 @@ + + + + + + + + + + + + + + + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +Hur man använder &kbabeldict; + +&kbabeldict; är ett enkelt gränssnitt till översättningsmoduler för &kbabel;. Det låter dig söka efter översättningar. + +Skärmbild av &kbabeldict; + + + + +Skärmbild av &kbabeldict; + + +Skärmbilden ovan innehåller inte inställningar för den valda modulen. Du kan visa dem med Visa inställningar. Inställningskomponenten för den valda modulen visas då till höger i fönstret. Då ser &kbabeldict;s fönster ut så här: + +Skärmbild av &kbabeldict; + + + + +Skärmbild av &kbabeldict; med inställningar visade + + +Användingen är mycket enkel. Du väljer en modul i kombinationsrutan Sök i modul. Därefter skriver du in en mening att slå upp och trycker på Starta sökning. Alla meddelanden som hittas visas i listan nedanför, som är samma som verktyget i &kbabel;s huvudfönster. Sökningen kan stoppas genom att trycka på Stanna. Om du vill söka i översatt text, inte i det ursprungliga engelska meddelandet, ska du använda Sök i översättningar. +Knapparna längst ner i fönstret kan användas för att stänga &kbabeldict;, visa/dölja modulens inställningar eller visa en dialogruta med information om &kbabeldict; och själva modulerna. + +För en beskrivning av standardmoduler och deras inställningar se . + +
+ \ No newline at end of file diff --git a/tde-i18n-sv/docs/kdesdk/kbabel/man-catalogmanager.1.docbook b/tde-i18n-sv/docs/kdesdk/kbabel/man-catalogmanager.1.docbook new file mode 100644 index 00000000000..d913cc07775 --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/kbabel/man-catalogmanager.1.docbook @@ -0,0 +1,111 @@ + + +]> + + + +2003-03-07 + + + +Kataloghanteraren +1 + + + +Kataloghanteraren +Avancerad kataloghanterare för &kbabel; + + + +catalogmanager inställningsfil + + + +Beskrivning + +Kataloghanteraren är en del av en programsvit för att redigera gettext meddelandefiler (PO-filer). Sviten är konstruerad för att hjälpa dig att översätta snabbt och konsekvent. + +Sviten omfattar &kbabel;, Kataloghanteraren och &kbabeldict;. &kbabel; är en avancerad och lättanvänd editor för PO-filer med fullständiga navigerings- och redigeringsmöjligheter, syntaxkontroll och statistik. Kataloghanteraren (det här programmet) är en kataloghanterare med flera funktioner, som låter dig hålla redan på många PO-filer på en gång. &kbabeldict; är en ordlista för översättare. +Verktyget är en del av &kde;:s programvaruutvecklingsmiljö. + + + + +Väljare + + + + inställningsfil + +Ladda inställningen från angiven fil. + + + + + + + +Se också + +kbabel(1) kbabeldict(1) + +Mer detaljerad användardokumentation är tillgänglig med help:/kbabel (skriv antingen in webbadressen i &konqueror;, eller kör khelpcenter help:/kbabel). + + + + diff --git a/tde-i18n-sv/docs/kdesdk/kbabel/menu.docbook b/tde-i18n-sv/docs/kdesdk/kbabel/menu.docbook new file mode 100644 index 00000000000..054a3e4e512 --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/kbabel/menu.docbook @@ -0,0 +1,2577 @@ + + + + + + + + + + + + + + + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +Kommandoreferens + + +&kbabel;s menyrad + + +Menyn Arkiv + + + + &Ctrl;O Arkiv Öppna + + + + Öppnar en PO-fil. Om den nuvarande filen är ändrad blir du tillfrågat om att först spara den. + + + + + + Arkiv Öppna senaste + + + + Öppnar en PO-fil som nyligen redigerades från menyn med senaste dokument. + + + + + + &Ctrl;S Arkiv Spara + + + + Sparar nuvarande PO-fil. Om den inte är ändrad så händer ingenting. + + + + + + Arkiv Spara som + + + + Spara nuvarande PO-fil med ett nytt namn. + + + + + + Arkiv Spara särskilt + + + + Visar dialogrutan Spara inställningar, och sparar därefter nuvarande PO-fil med ett nytt namn. + + + + + + Arkiv Återställ + + + + Laddar den senast sparade versionen av den nuvarande PO-filen. + + + + + + Arkiv Skicka e-post + + + + Frågar efter ett arkivfilnamn där nuvarande PO-fil ska lagras, och visar därefter ett brevfönster med arkivet som en bilaga. + + + + + + Arkiv Ny vy + + + Öppna ett nytt fönster med den nuvarande filen laddad. Mycket användbart om du måste översätta stora filer, och behöver hålla ett öga på några tidigare strängar. + + + + + Arkiv Nytt fönster + + + + Öppna ett nytt tomt fönster. + + + + + + &Ctrl;Q Arkiv Avsluta + + + + Avslutar editorn &kbabel; + + + + + + + +Menyn Redigera + + + + &Ctrl;Z Redigera Ångra + + + + Ångrar den senaste redigeringsåtgärden i redigeringsrutan för översättningar. + + + + + + &Ctrl; Skift Z Redigera Ångra + + + + Gör om den senast ångrade redigeringsåtgärden i redigeringsrutan för översättningar. + + + + + + &Ctrl;X Redigera Klipp ut + + + + Klipper ut markerad text och flytta den till klippbordet. + + + + + + &Ctrl;C Redigera Kopiera + + + + Kopierar markerad text till klippbordet. + + + + + + &Ctrl;V Redigera Klistra in + + + + Klistrar in klippbordets innehåll på markörens nuvarande position i redigeringsrutan för översättningar. + + + + + + Redigera Markera alla + + + + Markerar all text i redigeringsrutan för översättningar. + + + + + + &Ctrl;F Redigera Sök... + + + + Öppnar sökdialogrutan för att söka efter strängar i den nuvarande PO-filen. + + + + + + F3 Redigera Sök igen + + + + Söker efter nästa förekomst av strängen från den föregående sökåtgärden. + + + + + + &Ctrl;R Redigera Ersätt... + + + + Öppnar ersättningsdialogrutan för att söka efter och ersätta strängar i den nuvarande PO-filen. + + + + + + &Ctrl;Delete Redigera Rensa + + + + Rensar översättningen för nuvarande msgid. + + + + + + &Ctrl;Mellanslag Redigera Kopiera msgid till msgstr + + + + Kopierar den ursprungliga engelska strängen till redigeringsrutan för översättningar. Det här är användbart om du behöver göra inga (eller små) justeringar i den ursprungliga engelska texten (msgstr). + + + + + + &Ctrl;&Alt;Mellanslag Redigera Kopiera sökresultat till msgstr + + + + Kopierar strängen som hittas efter sökning efter en översättning till redigeringsrutan (msgstr). Det här är mycket användbart om du inte vill jobba med att översätta samma meddelande om och om igen. + + + + + + &Ctrl;U Redigera Avmarkera inexakt status + + + Avmarkerar eller markerar inexakt status för nuvarande post. Det kan vara användbart för att sätta inexakt status, t.ex. för att ange att översättningen ska granskas en gång till. + + + + + &Ctrl;&Alt;N Redigera Infoga nästa tagg + + + + Infogar nästa tagg som hittas i msgid i översättningen, om den ursprungliga engelska texten innehåller taggar. + + + + + + &Ctrl;&Alt;N Redigera Infoga tagg + + + + Den här undermenyn innehåller alla taggar som hittades i den engelska originaltexten. Genom att välja en av dem kan du lägga till den på markörens nuvarande position i den översatta texten. + + + + + + Redigera Redigera filhuvud... + + + Redigera PO-filens huvud. I själva verket finns det många huvudrader, som innehåller senaste översättningsdatum, översättarens namn och e-post, språk och översättningens textkodning etc. + + + + + + + +Menyn Gå + + + + Page Up Föregående + + + + Hoppar till föregående post i PO-filen. + + + + + + Page Down Nästa + + + + Hoppar till nästa post i PO-filen. + + + + + + Gå till... + + + + Öppna en dialogruta för att hoppa till den angivna postnumret i PO-filen. + + + + + + Första posten + + + + Hoppar till första posten i PO-filen. + + + + + + Sista posten + + + + Hoppar till sista posten i PO-filen. + + + + + + &Ctrl;&Shift;Page Up Föregående inexakta eller oöversatta + + + + Hoppar till föregående post innan den nuvarande som är oöversatt eller markerad som inexakt. + + + + + + &Ctrl;&Shift;Page Down Nästa inexakta eller oöversatta + + + + Hoppar till nästa post efter den nuvarande som är oöversatt eller markerad som inexakt. + + + + + + &Ctrl;Page Up Föregående inexakta + + + + Hoppar till föregående post innan den nuvarande som är markerad som inexakt. + + + + + + &Ctrl;Page Down Nästa inexakta + + + + Hoppar till nästa post efter den nuvarande som är markerad som inexakt. + + + + + + &Alt;Page Up Föregående oöversatta + + + + Hoppar till föregående post i PO-filen, som är oöversatt. + + + + + + &Alt;Page Down Nästa oöversatta + + + + Hoppar till nästa post efter den nuvarande som är oöversatt. + + + + + + &Shift;Page Up Föregående fel + + + + Hoppar till föregående post med fel. Det händer troligen om du glömmer att hantera citationstecken eller om originalsträngen slutar med tecknet "radslut" (\n) och den översatta strängen inte gör det (eller vice versa). + + + + + + &Shift;Page Down Nästa fel + + + + Hoppar till nästa post med fel. + + + + + + &Alt;Vänster Bakåt + + + Hoppa till senast besökta post i PO-filen. + + + + + &Alt;Höger Framåt + + + Hoppa till föregående besökta post i PO-filen. + + + + + + + +Menyn Ordlistor +Observera att den här menyn är dynamisk. Den beror på de installerade insticksprogrammen för ordlistor. Normalt är detta tre stycken. + + + + + Ordlistor Sök text Översättningsdatabas + + + Börja söka i översättningar för det nuvarande engelska originalmeddelandet med &kde;:s översättningsdatabas. + + + + + Ordlistor Sök text Hjälp-PO + + + Börja söka i översättningar för det nuvarande engelska originalmeddelandet i en PO-fil angiven av användaren. + + + + + Ordlistor Sök text PO-kompendium + + + + Börja söka i översättningar för det nuvarande engelska originalmeddelandet i kompendiefilen (skapad genom att slå ihop alla översatta meddelanden för ett språk). + + + + + + Ordlistor Sök markerad text Översättningsdatabas + + + Börja söka i efter markerad text med &kde;:s översättningsdatabas. + + + + + Ordlistor Sök markerad text Hjälp-PO + + + + Börja söka i efter markerad text i en fil angiven av användaren. + + + + + + Ordlistor Sök markerad text PO-kompendium + + + + Börja söka i efter markerad text i kompendiefilen med alla översatta meddelanden för språket. + + + + + + Ordlistor Redigera ordlista + + + Låter dig redigera innehållet i den nuvarande ordlistan. Användbart om du hittade fel i ordlistan och inte vill bli störd av fel när du söker och ersätter strängar. (Inte ännu implementerat) + + + + + + + + +Menyn Verktyg + + + + Verktyg Stavning Kontrollera stavning... + + + Visa anpassningsdialogrutan för stavningskontrollen. Efter du valt önskade alternativ och tryckt på Ok, visas den normala dialogrutan för stavningskontroll. + + + + + Verktyg Stavning Kontrollera allt... + + + Starta stavningskontroll för alla ord i den öppnade PO-filen. + + + + + Verktyg Stavning Kontrollera från markörpositionen... + + + + Starta stavningskontroll från markörens nuvarande position. + + + + + + Verktyg Stavning Kontrollera nuvarande... + + + Stavningskontrollera bara den nuvarande posten i PO-filen. + + + + + Verktyg Stavning Kontrollera markerad text... + + + + Stavningskontrollera bara markerad text i redigeringsrutan (msgstr). + + + + + + &Ctrl;T Verktyg Validering Kontrollera syntax + + + Kontrollera syntaxen för den nuvarande PO-filen. Fel kan uppstå från CVS sammanfogning eller användarmisstag när översättningsprocessen utförs för hand. + + + + + &Ctrl;D Verktyg Validering Kontrollera parametrar + + + + När det här alternativet väljs, kontrolleras strängar med C-format i originalmeddelandet och översättning för att se om antalet formatsekvenser är identiska och i samma ordning. + + + + + + &Ctrl;H Verktyg Validering Kontrollera snabbtangenter + + + När det här alternativet väljs, kontrollerar &kbabel; om antalet snabbtangenter är likadana i både originalsträngen och den översatta strängen. Observera att snabbtangentmarkören är & i &kde; (men inte i alla programmeringsverktygslådor). Se avsnittet Diverse nedan för att ta reda på hur snabbtangentmarkören ändras. + + + + + &Ctrl;K Verktyg Validering Sök efter översatt sammanhangsinformation + + + Vissa originalmeddelanden är markerade med sammanhangsinformation för att göra dem unika även om de representerar samma ord. Det här är därför att till exempel det enkla ordet Save kan översättas på många olika sätt i andra språk. Sammanhangsinformation markeras med _:. Många oerfarna översätta översätter också sammanhangsinformation, och fyller PO-filerna med skräp. Markera den här rutan för att försäkra dig om att du blir varnad om dessa fel i filen. + + + + + Verktyg Validering Kontrollera pluralformer (endast KDE)... + + + Kontrollera om PO-filen innehåller ett riktigt antal översättningar för varje meddelande med &kde;-specifik pluralform. + + + + + &Ctrl;J Verktyg Validering Kontrollera ekvationer + + + + Kontrollera om vänstersidan i en översatt sträng är likadan som vänstersidan i originalsträngen. Sidorna avgränsas av ett likhetstecken. + + + + + + F5 Verktyg Jämföra Visa jämförelse + + + + Visa skillnader som hittades i förhållande till det ursprungliga översatta meddelandet. + + + + + + F6 Verktyg Jämföra Visa originaltext + + + + Dölj skillnadsmarkeringar och visa bara originaltext. + + + + + + Verktyg Jämföra Öppna fil för jämförelse + + + + Öppna filen som ska användas för jämförelse. + + + + + + Verktyg Jämföra Jämförelseläge + + + + Välj jämförelseläge. + + + + + + Verktyg Grovöversättning... + + + + Starta dialogrutan för grovöversättning, för automatisk översättning. + + + + + + Verktyg Kataloghanteraren... + + + Öppna kataloghanteraren. Läs avsnittet om kataloghanteraren för mer information. + + + + + + +Menyn Inställningar + + + + Inställningar Visa verktygsrad + + + + Om markerad, visas standardverktygsraden. + + + + + + Inställningar Visa statusrad + + + + Om markerad, visas statusraden längst ner. + + + + + + Inställningar Visa navigeringsrad + + + + Om markerad, visas navigeringsraden. + + + + + + Inställningar Visa kommentarer + + + + Om markerad, visas övre högra delen av huvudfönstret som innehåller kommentarer för den nuvarande posten. + + + + + + Inställningar Visa verktyg + + + + Om markerad, visas nedre högra delen av huvudfönstret som innehåller sökresultat från ordlistor. + + + + + + Inställningar Anpassa tangentbindningar... + + + + Öppnar inställningsdialogrutan för tangentbindningar till åtgärder. Det här låter dig anpassa förvalda snabbtangenter för att passa dina behov. + + + + + + Inställningar Anpassa verktygsrader... + + + + Öppnar standarddialogrutan för verktygsrader. Du kan välja vilka åtgärder som finns med i olika verktygsrader, och vilken verktygsrad som ska anpassas. + + + + + + Inställningar Anpassa KBabel... + + + Alla inställningar specifika för &kbabel; finns här. Läs avsnittet Allmänna inställningar i &kbabel; för särskilda ämnen. + + + + + Inställningar Anpassa ordlista Översättningsdatabas + + + Öppna dialogrutan för inställning av &kde;:s översättningsdatabas. + + + + + Inställningar Anpassa ordlista Hjälp-PO + + + Öppna dialogrutan för inställning av hjälp-PO. + + + + + Inställningar Anpassa ordlista PO-kompendium + + + Öppna dialogrutan för inställning av PO-kompendium. + + + + + + +Menyn Hjälp + + + + + F1 Hjälp Innehåll + + + Öppnar &kbabel;s handbok. Det är den du läser nu. + + + + + Skift F1 Hjälp Vad är det här? + + + + Markören ändras till en pil med ett frågetecken, och du kan klicka med den på olika element i huvudfönstret. Ett fönster med snabbhjälp öppnas. + + + + + + Hjälp Gettext-information + + + Öppnar manualen för gettext i &kde;:s hjälpcentral. Det här verktygspaketet hjälper till med hantering av POT- och PO-filer. + + + + + Hjälp Rapportera fel... + + + Det här öppnar &kde;:s standarddialogruta för felrapportering. Denna är användbar om du råkar ut för onormalt beteende hos &kbabel;. &kbabel;s utvecklare välkomnar kommentarer, önskningar och felrapporter. + + + + + Hjälp Om KBabel... + + + Öppnar en meddelanderuta som informerar dig om &kbabel;s version, samt utvecklarens namn och e-postadress. + + + + + Hjälp Om KDE... + + + Öppnar en meddelanderuta som informerar dig om &kde;-projektet, kontaktinformation och hur du kan rapportera fel eller önskningar. + + + + + Hjälp Om ordlista Översättningsdatabas + + + Visar en meddelanderuta med information om personer som skapade &kde;;s översättningsdatabas. + + + + + Hjälp Om ordlista Hjälp-PO + + + + Visar en meddelanderuta med information om personer som skapade sökning i hjälp-PO. + + + + + + Hjälp Om ordlista PO-kompendium + + + + Visar en meddelanderuta med information om personer som skapade sökning i kompendium. + + + + + + + + +&kbabel;s verktygsrader + + +Standardverktygsraden + + + + + + + + Öppna + + Ladda en PO-fil till &kbabel; för redigering. + + + + + + + + + Spara + + Spara den nuvarande PO-filen om den är ändrad. + + + + + + + + + Ångra + + Ångra senaste ändring. + + + + + + + + + Gör om + + Gör om senaste ändring. + + + + + + + + + Klipp ut + + Klipp ut markerad text och flytta den till klippbordet. + + + + + + + + + Kopiera + + Kopiera markerad text till klippbordet. + + + + + + + + + Klistra in + + Klistra in text från klippbordet på markörens nuvarande position. + + + + + + + + + Sök + + Sök efter angiven sträng i den nuvarande PO-filen. + + + + + + + + + Föregående + + Hoppa till föregående post i PO-filen. + + + + + + + + + Nästa + + Hoppa till nästa post i PO-filen. + + + + + + + + + Kopiera msgid till msgstr + + Kopiera originalsträngen till redigeringsrutan för den översatta strängen. + + + + + + + + + Sök översättningar + + Verktygsrad med kombinationsruta för att söka efter markerad text via &kde;:s översättningsdatabas, hjälp-PO, PO-kompendium eller andra insticksprogram med ordlistor om tillgängliga. + + + + + + + + + Stoppa + + Stoppa nuvarande sökning som pågår. + + + + + + + + + Kataloghanteraren + + Öppna kataloghanterarens fönster + + + + + + +Navigeringsverktygsrad + + + + + + + + Föregående + + Hoppa till föregående post i PO-filen. + + + + + + + + + Nästa + + Hoppa till nästa post i PO-filen. + + + + + + + + + Första posten + + Hoppa till första posten i PO-filen. + + + + + + + + + Sista posten + + Hoppa till sista posten i PO-filen. + + + + + + + + + Föregående inexakta eller oöversatta + + Hoppa till föregående inexakta eller oöversatta post i PO-filen. + + + + + + + + + Nästa inexakta eller oöversatta + + Hoppa till nästa inexakta eller oöversatta post i PO-filen. + + + + + + + + + Föregående inexakta + + Hoppa till föregående inexakta post i PO-filen. + + + + + + + + + Nästa inexakta + + Hoppa till nästa inexakta post i PO-filen. + + + + + + + + + Föregående oöversatta + + Hoppa till föregående oöversatta post i PO-filen. + + + + + + + + + Nästa oöversatta + + Hoppa till nästa oöversatta post i PO-filen. + + + + + + + + + Föregående fel + + Hoppa till föregående fel i PO-filen. + + + + + + + + + Nästa fel + + Hoppa till nästa fel i PO-filen. + + + + + + + + + Bakåt + + Hoppa till senast besökta post i PO-filen. + + + + + + + + + Framåt + + Hoppa till föregående besökta post i PO-filen. + + + + + + +Statusrad + + + Nuvarande + + Nuvarande meddelande i den redigerade PO-filen. + + + + Totalt + + Totalt antal meddelanden i PO-filen. + + + + Inexakta + + Antal meddelanden som är markerade som inexakta. De bör revideras och översättas om nödvändigt. + + + + Oöversatta + + Antal meddelanden som fortfarande är oöversatta. + + + + Redigeringsstatus + + Infoga och skriv över. Samma betydelse som i varje vanlig texteditor. + + + + PO-filstatus + + Skrivskydd - skrivskyddad fil. Läs/skriv - läs- och skrivaccess för filen. När en fil är skrivskyddad kan du inte ändra poster i editorn. + + + + Förloppsstapel + + Oftast syns inte den här stapeln. Den visas bara när filer sparas, eller du söker efter meddelanden i PO-filer, kompendium eller någon annanstans. + + + + + + + + +Kataloghanterarens menyrad + + +Menyn Arkiv + + + + &Ctrl;Q Arkiv Avsluta + + + + Avslutar kataloghanteraren + + + + + + + +Menyn Redigera + + + + &Ctrl;F Redigera Sök i filer + + + + Öppna sökdialogrutan för att söka efter strängar i en uppsättning PO-filer. + + + + + + &Ctrl;R Redigera Ersätt i filer... + + + + Öppna ersättningsdialogrutan för att söka efter och ersätta strängar i en uppsättning med PO-filer. + + + + + + Esc Redigera Avbryt sökning + + + + Stoppa nuvarande sökning/ersättning som pågår. + + + + + + &Ctrl;M Markeringar Markering på/av + + + + Markera eller avmarkera den valda filen. + + + + + + Markeringar Ta bort markering + + + + Tar bort markering för den valda filen eller katalogen. + + + + + + Markeringar Alla markeringar på/av + + + + Markera eller avmarkera den valda filen eller katalogen (rekursivt). + + + + + + Markeringar Ta bort alla markeringar + + + + Tar bort markering för den valda filen eller katalogen (rekursivt). + + + + + + + +Menyn Verktyg + + + + &Ctrl;S Verktyg Statistik + + + + Visar statistik om antalet översatta/oöversatta/inexakta meddelanden för den valda filen eller delträdet. + + + + + + &Ctrl;Y Verktyg Kontrollera syntax + + + + Kontrollerar syntax för den valda filen eller delträdet med msgfmt. + + + + + + + +Menyn Inställningar + + + + Inställningar Visa verktygsrad + + + + Om markerad, visas standardverktygsraden. + + + + + + Inställningar Visa statusrad + + + + Om markerad, visas statusraden längst ner. + + + + + + Inställningar Anpassa tangentbindningar... + + + + Öppnar inställningsdialogrutan för tangentbindningar till åtgärder. Det här låter dig anpassa förvalda snabbtangenter för att passa dina behov. + + + + + + Inställningar Anpassa verktygsrader... + + + + Öppnar standarddialogrutan för verktygsrader. Du kan välja vilka åtgärder som finns med i olika verktygsrader, och vilken verktygsrad som ska anpassas. + + + + + + + +Menyn Hjälp +&help.menu.documentation; + +
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stefan.asserhall@comhem.se
Översättare
+
+ +Inställningar + + + +Allmänna inställningar och projektinställningar + +Från Kbabel 1.10 (KDE 3.4) och framåt har Kbabel begreppet projekt, och därför har inställningarna delats i två kategorier: de allmänna inställningarna och projektinställningarna (också kallat projektkonfiguration). + +&GNU;-gettext använder ordbruket "projekt", som inte har något med Kbabels projekt att göra. Med ett projekt menar &GNU;-gettext ett program som hör ihop med PO-filen. Ett projekt i Kbabel är mycket större. Det kan betyda en uppsättning program, som &kde;. + +Kbabel har alltid ett nuvarande projekt, även om det är det förvalda projektet. Kbabel har inget läge utan något projekt. Ett projekt gäller alltid för Kbabels editor och Kbabels kataloghanterare. + + + +Kända begränsningar i den nuvarande implementeringen + +Tyvärr har den nuvarande implementeringen av projekt några kända problem. + +Ett exempel är att i de allmänna inställningarna finns det ingen inställning av förvald användare, hans/hennes förvalda språk och liknande viktig allmän användardata. Det betyder att sådan data måste skrivas in igen varje gång ett nytt projekt skapas. + +Ett annat problem är guiden för nytt projekt. Den frågar inte om tillräckligt med information, i synnerhet glömmer den att frågar efter översättningsgruppens e-postadress. Det rekommenderas alltså att kontrollera projektinställningarna efter guiden har körts. + +För närvarande kan du inte kopiera projekt inne i Kbabel, så uppenbarligen kan du inte enkelt dela bra inställningar. Du är dock fri att kopiera projektet utanför Kbabel och ladda det kopierade projektet i Kbabel. + + + + +Att använda Kbabel för projekt utanför &kde; + +Även om &kbabel; är orienterat att arbeta med och för &kde;, kan &kbabel; användas för att översätta PO-filer för andra projekt. Dock måste du i huvudsak justera inställningarna för projektets behov. Det är särskilt sant för &GNU; och &GNU;-liknande projekt, som behöver helt annorlunda standardinställningar än &kde;. + +Ett problem är att &kbabel; är relativt aggressivt är PO- filer sparas och ersätter inställningen av PO-filen med projektets inställningar, om det inte får reda på något annat. Det kan se mycket underligt ut för någon som inte är van vid &kde;. &kde; har dock mer än 900 POT-filer att översätta enbart för det grafiska gränssnittet. Alltså önskas mycket automatisering för en sådan uppgift. Att ta sig tid att ställa in ett projekt går snabbt i förhållande till tidsvinsten senare. Som användare utanför &kde; kanske du är mindre lyckligt lottad. Du måste göra fler inställningar, de förvalda är inte helt lämpliga och du vinner inte mycket genom att utföra många översättningar, eftersom &GNU;-projekt typiskt bara har en POT-fil att översätta. + + + + + + +Allmänna inställningar i &kbabel; + +Du kan visa inställningsdialogen genom att välja Inställningar Anpassa KBabel... i &kbabel;s menyrad. Här används en uppdelad inställningsdialog som gör det mycket lätt att hitta varje alternativ utan att leta länge. + + +Redigera +Kategorin inställningar för redigering är uppdelad i tre delfönster: Allmänt, utseende, Stavningskontroll, och Teckensnitt. Alla de här inställningarna anpassar hur editorn beter sig och ser ut. + + +Allmänt + + +Dialogrutan Redigera Allmänt + + + + +Dialogrutan Redigera Allmänt + + + +Den här sektionen innehåller en uppsättning med kryssrutor. + +Den första övre rutan anger om inexakt status avmarkeras automatiskt när det första tecknet matas in i editorn för meddelanden. När det här alternativet inte är valt måste du manuellt välja RedigeraAvmarkera inexakt status eller trycka på snabbtangenten &Ctrl; U. Det här gör att strängen , fuzzy tas bort från postens kommentar. + +Nästa alternativ låter dig aktivera smart redigering, där editorn automatiskt infogar specialtecken med rätt inledande tecken, t.ex. \t efter att ha tryckt på Tab, och den tillåter speciell hantering av Enter. + +Nederdelens kryssrutor är mycket användbara, inte för att hjälpa till med översättningens riktighet, men inte om den översatta strängen är en lämplig ersättning för originalet. Många meddelanden representerar till exempel menyposter med snabbtangenter och C-liknande formatsträngar, där strukturen måste förbli intakt när den väl är översatt. + + + + Kontrollera argument + + När det här är markerat, kontrolleras strängar med C-format i original och översättning för att se om antalet formatsekvenser är identiska och i samma ordning. + + + + Kontrollera snabbtangent + +När det här alternativet är markerat, kontrollerar &kbabel; om antalet snabbtangenter är likadana i både originalsträngen och den översatta strängen. Observera att snabbtangentmarkören är & (men inte i alla programmeringsverktygslådor). Se avsnittet Diverse nedan för att ta reda på hur snabbtangentmarkören ändras. + + + + Kontrollera ekvation + + Det här är en funktion för utveckling av &kde;-projekt. .desktop filer är helt enkelt textfiler som lagrar diverse parametrar med formatet värde=nyckel. Vissa av dessa nyckel-strängar kan översättas. Den enda begränsningen är att behålla vänstersidan i likheten oförändrad. Ekvationskontrollen låter dig hitta många fel som uppstår på grund av den inexakta algoritmen i msgmerge. Observera att det finns situationer då den här funktionen ger upphov till falska fel för vissa PO-filer. + + + + Leta efter översatt sammanhangsinformation + +Vissa originalmeddelanden är markerade med sammanhangsinformation för att göra dem unika även om de representerar samma ord. Det här är därför att till exempel det enkla ordet Save kan översättas på många olika sätt i andra språk. Sammanhangsinformation markeras med _:. Många oerfarna översättare översätter också sammanhangsinformation, och fyller PO-filerna med skräp. Markera den här rutan för att försäkra dig om att du blir varnad om dessa fel i filen. + + + + Kontrollera pluralformer + + Om du översätter för &kde;-projektet, så använder det en särskild syntax för att ange pluralformer av meddelanden. Den här kontrollen räknar automatiskt antalet former i msgstr och jämför dem med antalet som anges under fliken Identitet. Felaktigt antal pluralformer kan orsaka att ett program kraschar. + + + + Ljudsignal vid fel + + Systemsummern ljuder när du aktiverar poster med fel som de ovan beskrivna. + + + + Ändra textfärg vid fel + + Det här är en annan sorts varning om fel i det nuvarande meddelandet. För personer med hörselnedsättning, eller de som inte tycker om ljudet, är det här en bra lösning. Se också avsnittet om fliken Utseende för att ta reda på hur textfärgen kan ändras vid fel. + + + + + + + +Utseende + + +Dialogrutan Redigera Utseende + + + + +Dialogrutan Redigera Utseende + + + +De här alternativen låter dig anpassa utseendet på editorn för meddelanden. I den övre delen finns fyra kryssrutor: + + + + Färglägg syntax + Att markera det här alternativet aktiverar syntaxfärgläggning för särskilda tecken, snabbtangenter och textbakgrunden i visaren av msgid och editorn av msgstr. Du bör aktivera det här, om du inte har en svart-vit skärm eller nedsatt syn. + + + Färglägg bakgrund + Bakgrunden färgläggs bara för befintliga tecken i msgid och msgstr. Det här omfattar mellanslag. Det här är användbart om du inte vill se omgivande citationstecken (se nedan) för PO-posten, eftersom du fortfarande kommer att kunna se inledande och avslutande mellanslag på en textrad. + + + Markera mellanslag med punkter + Om du tycker det är nödvändigt att räkna mellanslag direkt, men färglagd bakgrund inte passar din smak, kan du markera det här alternativet för att se mellanslag ifyllda med punkter. Observera att punkten är ett punkttecken mitt i teckenrutan, och inte en punkt som avslutar en mening. + + + Visa citationstecken + Om du tycker att det är bättre att kunna se avslutande tecken i msgstr- eller msgid-textrader, markera det här alternativet för att se omgivande citationstecken för varje textrad. + Om du har erfarenhet av att redigera PO-filer med vanliga texteditorer, kan du känna dig säkrare om du kan följa inledande och avslutande citationstecken i PO-postens rader. + + + +Det finns olika färgval för olika delar av den redigerade texten, för att underlätta redigering. Färger kan ändras genom att klicka på knapparna för att välja färg. I färgvalsdialogrutan kan du välja bland standardfärger, egna färger eller bara plocka en färg någonstans på skärmen. + + + + Bakgrundsfärg + Det här anger bakgrundsfärgen för tecken i msgid-vyn och msgstr-editorn. För den allmänna bakgrundsfärgen för redigeringsrutan måste du använda Inställningscentralen. + + + Färg för citerade tecken + Här kan du ställa in färgen för speciella tecken som (\") citationstecken eller (\n) nyrad. + + + Färg för syntax-fel + Det här är färgen som hela textposten får om fel detekteras när du försöker spara PO-filen. Fel upptäcks när msgid och msgstr inte avslutas på samma sätt, eller speciella tecken inte hanteras riktigt. + + + Färg för tecken i c-format + Det här ställer in färgen för teckensekvenser som används i språket C för printf- eller scanf-funktioner. I allmänhet börjar dessa med ett procenttecken (%) och fortsätts av ett tecken. + + + Färg för snabbtangenter + Snabbtangenter börjar med (&) och-tecken i &kde;, men om du översätter för andra projekt kanske ett annat tecken markerar en snabbtangent. Se avsnittet Diverse nedan för att ta reda på hur snabbtangentmarkören kan ändras. + + + +Status för posten som redigeras för närvarande visas med tre stycken status-LED. För bekvämlighet kan du välja var du vill att de ska finnas: i statusraden eller i editorn (mellan msgid- och msgstr-posterna). Om du har svårt att se en del färger, eller du vill vara säker på att du kan följa statusändringar lätt utan att flytta blicken, kan du välja färgen du föredrar med färgvalsknappen. + + + + + + +Sök + + +Dialogrutan Sök + + + + +Dialogrutan Sök + + + +Sidan Sök låter dig anpassa diverse inställningar för att söka bland tidigare översatta strängar. + +Allmänna inställningar är gemensamma för alla söktyper. Om du markerar alternativet Starta sökning automatiskt så startas sökningen automatiskt så fort du byter till en ny post i editorn. För närvarande kan du välja mellan tre alternativ, men eftersom &kbabel; kan använda insticksprogram för ordlistor, beror de tillgängliga ordlistorna på vad som verkligen är installerat. Du kan anpassa alla insticksprogram för ordlistor med Inställningar Anpassa ordlista ... . + +De insticksprogram för ordlistor som normalt är installerade är: + + + +&kde;:s översättningsdatabas + +Den här nya metoden är fortfarande i ett mycket tidig utvecklingsstadium och baseras på &kbabeldict; som följer med &kbabel;. Se dokumentationen för &kbabeldict; för ytterligare information om hur man ställer in sökmotorn. + + + +PO-kompendium +Ett kompendium är en normal PO-fil, som bör innehålla en lista på standardiserade översättningar från översättningsgruppen. Om du inte har en, kan du också använda en fil som innehåller alla översättningar som används av översättningsgruppen (t.ex. filen $lang.messages i &kde;-projektet, som finns på i18n.kde.org). + + + +Hjälp-PO +Hjälpfilen bör vara till hjälp för att hitta sammanhanget för en översättning genom att slå upp samma meddelande i en meddelandekatalog för samma paket, men översatt till ett annat språk. På det här sättet kan du ta en titt på hur meddelandet översätts till ett annat språk. + + + +Du kan också söka för hand genom att välja ett alternativ i menyn som antingen visas när du klickar på OrdlistorSök text PO-kompendium eller håller nere sökknappen i verktygsraden en stund. + + + + +Jämföra + + +Dialogrutan Jämföra + + + + +Dialogrutan Jämföra + + + +Sidan Jämföra innehåller inställningar angående hur skillnader i originaltext ska visas. + +Varje skillnad kan visas med två tillagda delar och genom att ta bort tecken i texten. Du kan ange visningsmetoden och färgen som används för båda två. Färglagd betyder att bakgrunden för motsvarande tecken visas med den valda färgen, medan Understruken (för tillagda tecken) eller Överstruken (för borttagna tecken) anger de ändrade delarna med färgade linjer. +Jämförelseläget måste kunna hitta de ursprungliga msgid att jämföra med. För det här syftet kan &kbabel; använda översättningsdatabasen om du aktiverar det med Använd meddelanden från översättningsdatabas. Den andra möjligheten är att använda ett träd med PO-filoriginal. Då måste du ange roten på trädet i Baskatalog för jämförelsefiler. + + + +Teckensnitt + + +Dialogrutan Teckensnitt + + + + +Dialogrutan Teckensnitt + + + +Det här är en &kde; standarddialogruta för teckensnittsval med ett litet tillägg. Du kan välja att bara visa teckensnitt med fast bredd genom att markera alternativet Visa endast teckensnitt med fast bredd. Det här rekommenderas verkligen för att underlätta översättning. Dialogrutan låter dig ange teckensnitt, stil, storlek och teckenkodning. Den nedre rutan visar en förhandsgranskning av det nuvarande valet, för användarens bekvämlighet. + + + + + +Ny projektguide + + +Sida 1 + + +Projektguiden sida 1 + + + + +Projektguiden sida 1 + + + +Den första sidan i guiden frågar efter grundläggande data för projektet. + + + +Projektnamn +Skriv in projektets namn här, som det ska visas i &kbabel;s meny. + + +Inställningsfilnamn +Välj en fil som ska innehålla projektets inställningar här. + + +Språk +Välj eller skriv in språknamnet som används av projektet. + + +Projekttyp +Välj typ av projekt här. + + + + + + +Sida 2 + + +Projektguiden sida 2 + + + + +Projektguiden sida 2 + + + +Den andra sidan i guiden frågar om inställningar som hör till kataloghanteraren. + + + +Baskatalog för PO-filer +Välj baskatalogen där dina PO-filer finns. + + +Baskatalog för POT-filer +Välj baskatalogen där dina POT-filer finns. + + + +Skriv in eller välj katalogerna som innehåller alla dina PO-filer respektive POT-filer. Filerna och underkatalogerna i dessa kataloger sammanfogas sedan till ett träd i kataloghanterarens fönster. + + + + + +Kontrollera projektinställningar + +Som står skrivet tidigare i kapitlet, är guiden tyvärr mycket enkel och glömmer därför att fråga efter några viktiga inställningar. + +Nu när du är klar med det nya projektet, bör du kontrollera huvudinställningarna med Projekt Anpassa.... Välj i synnerhet sidan Identitet och rätta översättningsgruppens e-postadress i E-post. (Den förvalda skapad av guiden från språkinställningen är bara användbar om du deltar i ett &GNU;-projekt.) + +Om projektinställningarna inte är till för KDE, rekommenderas du att kontrollera sidan Spara och titta på inställningarna där. + + + + + + +Projektinställningar + +Du kan visa projektinställningsdialogen genom att välja Projekt Anpassa... i &kbabel;s eller kataloghanterarens menyrad. Här används en uppdelad inställningsdialog som gör det mycket lätt att hitta ett alternativ utan att behöva leta länge. + +Vänstersidan i inställningsdialogen visar kategorier för anpassningsbara objekt och högersidan visar motsvarande flik för den valda kategorin. &kbabel; behåller ändringar om du flyttar dig mellan kategorier, så klicka till slut på knappen Ok när du är nöjd. Du kan använda snabbhjälp när som helst. Klicka bara på frågetecknet i namnlisten och, efter att markören har ändrats till en pil med ett frågetecken, klicka på knappar, rubriker eller poster för att få mer information om objektet. + +Sidor för inställningar av &kbabel; (editorn) och kataloghanteraren finns i listan. + + +Identitet + +Dessa inställningar gäller &kbabel;. + +Det här avsnittet gör det möjligt att ange standardfält för varje översatt PO-fil. De här är ditt namn, e-postadress, fullständigt språknamn, och adress till e-postlistan för din översättningsgrupp. Det finns också ett fält för tidszon för att spåra senaste ändringstiden för PO-filer. Du kan ange den som en teckensekvens såsom EEST eller som avvikelse från GMT-tid såsom +0200 (t.ex. för Rumänien). Denna information används när filhuvudet ska uppdateras. Du hittar alternativen som styr vilka fält i huvudet som ska uppdateras under fliken Spara i inställningsdialogen. + +Teckensekvenser för tidszoner är inte standardiserade. Så du bör inte använda strängen som ställs in här i tidsspecifikationen för att spara under fliken Spara. Du bör använda %z istället. + + + +Antal singular/pluralformer + +Använd det här för att ställa in antalet pluralformer för ditt språk. Det är till exempel 2 för svenska (en för singularis och en för pluralis). + +Den här funktionen är för närvarande bara implementerad för pluralformer som används i &kde;. Den fungerar inte med &GNU; gettext pluralformer. + + + + + + + +Spara + +Dessa inställningar gäller &kbabel;. + +Att göra: Det här verkar bara dokumentera fliken "Allmänt" men inte flikarna "Huvud" och "Copyright". + +Den här sidan låter dig redigera alternativen för att spara PO-filer. Den första gruppen med kryssrutor styr det allmänna beteendet för åtgärder som utförs vid ett kommando för att spara en PO-fil. + + + + Uppdatera filhuvud när fil sparas + Markera den här knappen för att uppdatera information i filhuvudet varje gång den sparas. Filhuvudet innehåller normalt information om datum och tid när filen senast uppdaterades, den senaste översättaren, etc. Du kan välja vilken information som du vill uppdatera med kryssrutorna i området Fält att uppdatera nedanför. Fält som inte finns, läggs till i filhuvudet. Om du vill lägga till ytterligare fält i filhuvudet kan du redigera det för hand genom att välja Redigera Redigera filhuvud i redigeringsfönstret. + + + Kontrollera filens syntax när den sparas + Markera det här för att automatiskt kontrollera syntaxen för filen med msgfmt --statistics när filen sparas. Du får bara ett meddelande om ett fel uppstod. Du bör ha det här alternativet aktiverat om du inte vet säkert vad du gör. + + + +Om du inte vill röra vissa fält i PO-filens filhuvud eller säkert vill uppdatera vissa fält, finns det fem kryssrutor som styr det: ändringsdatum, PO-filens språk, textkodning, senaste översättaren och teckenuppsättning. Fält som inte finns, läggs till i filhuvudet. Om du vill lägga till ytterligare information i filhuvudet måste du redigera den för hand genom att välja Redigera Redigera filhuvud i redigeringsfönstret. Stäng av Uppdatera filhuvud när fil sparas ovan, om du inte vill att filhuvudet ska uppdateras. + +För datum-och tidfältet PO-Revision-Date i filhuvudet kan du välja någon av formaten: Förvalt, Lokalt, Eget. + +Du bör behålla standardinställningen Förvalt. De två andra inställningarna gör att den skapade PO-filen inte följer standarden för &GNU;-gettext PO-filer längre, så det bör undvikas. + + + Förvalt är formatet som normalt används i PO-filer. + Lokalt är formatet som är specifikt för ditt land. + Eget låter dig definiera ditt eget format, där du kan använda följande C-liknande formatsträngar: + År + + + + FormatBetydelseIntervall + + + + + %yår00 till 99 + + + %Yår0001 till 9999 + + + +
+ + Månad + + + + FormatBetydelseIntervall + + + + + %mmånad under året01 till 12 + + + %fmånad under året1 till 12 + + + %b,%hförkortning av månadJan till Dec + + + +
+ + Dag + + + + FormatBetydelseIntervall + + + + + %jdag under året001 till 366 + + + %ddag under månaden01 till 31 + + + %edag under månaden1 till 31 + + + %aförkortning av veckodagSön till Lör + + + +
+ + Timme + + + + FormatBetydelseIntervall + + + + + %Htimme00 till 23 + + + %ktimme0 till 23 + + + %itimme1 till 12 + + + %Itimme01 till 12 + + + %pFM eller EM + + + +
+ + Minut, sekund, tidszon + + + + FormatBetydelseIntervall + + + + + %Mminut00 till 59 + + + %Ssekund00 till 59 + + + %Ztidszon(anges i identitetsinställningarna) + + + %ztidszon(numerisk förskjutning som anges av systeminställningarna) + + + +
+
+
+ +Alternativet att välja datumformat för PO-filen avråds ifrån, och kommer troligen att tas bort i en framtida version av Kbabel. + +Den nedersta gruppen innehåller kodningsalternativ för PO-filer när de sparas. Om du arbetar med &kde;-projektet, bör du vara medveten om att åtminstone PO-filer måste kodas med UTF-8 i &kde;. Som ett alternativ kan du välja kodningen som motsvarar dina landsinställningar. Om du av någon anledning inte vill ändra den nuvarande PO-filens kodning av misstag, markera då Behåll filens kodning. + +På grund av informationsutbyte, begränsar &GNU;-gettext kodningarna som tillåts för en PO-fil. &kbabel; känner inte till denna begränsning, så kodningen som motsvarar dina landsinställningar kanske inte är lämpliga (UTF-8 stöds alltid av &GNU;-gettext.) + +
+ + +Rättstavning + +Dessa inställningar gäller &kbabel;. + +Här kan du ange inställningar för rättstavning. De här är intressanta om du har en stavningsordlista för språket du översätter till. Nedan beskrivs poster som du kan fundera på att ställa in: + + + + Skapa stam-/ändelsekombinationer som inte finns i ordlistan + För nya ord som läggs till i den personliga katalogen, skapar stavningskontrollen stam-/ändelsekombinationer för att passa mer än ett ord (varianter). + + + Betrakta ihopskrivna ord som stavfel + Om det här är aktiverat, betraktas sammansatta ord som fel. Det här är dock mycket vanligt i t.ex. tyska och svenska, som har ett stort antal sammansatta ord, så det bör lämnas inaktivt i dessa fall. + + + Ordlista + I listan kan du välja vilken ordlista som ska användas. Observera att du måste installera lämpliga ordlistor för ditt språk. Kontrollera distributionen av ispell eller aspell för att ta reda på om det finns en. + + + Kodning + +Här väljer du kodning för texten. Det här alternativet skickas vidare till stavningskontrollen, och används som kodningen för din ordlista. Se dokumentationen för kspell för mer information. +Kodningen som väljes här är inte kopplad till PO-filernas kodningar. Beroende på stavningskontrollen (särskilt i fallet med ispell), kanske du inte har så stora valmöjligheter för kodningen. (Ett antal västeuropeiska språk kan till exempel bara fungera med ispell när ISO-8859-1 används.) + + + + + Klient + Bakomliggande program för stavningskontroll. Kan för närvarande vara ispell (Internationell Ispell) eller aspell. + + + Kom ihåg ord som ignoreras + Håll reda på ord som ignorerats av användaren vid stavningskontroll av PO-filer. Det är väldigt bekvämt att ignorera förkortningar eller konstiga bokstavskombinationer som du råkar ut för med grafiska gränssnitt. + + + Fil att lagra ignorerade ord i + Här kan du ange platsen för en fil med ignorerade ord. Klicka på katalogikonen på höger sida om redigeringsrutan. Förvalet är $HOME/.kde/share/apps/kbabel/spellignores, där $HOME är din hemkatalog. + + + + + +Källkodsreferens + +Dessa inställningar gäller &kbabel;. + + +Projektinställningar, källkodsreferens + + + + +Projektinställningar, källkodsreferens + + + +Dialogrutan är till för att ställa in hur Kbabel ska skapa den fullständiga sökvägen från varje källkodsreferen, som ingår i kommentaren för varje post i en PO-fil. + + +Element i dialogrutan + +Du kan ställa in en baskatalog där källkoden för projektet finns på redigeringsraden Baskatalog för källkod. Den definierar värdet för variabeln @CODEROOT@ som beskrivs nedan. + +I gruppen Sökvägsmönster kan du definiera mönster eller regler för att skapa sökvägarna med hjälp av några variabler: @CODEROOT@, @PACKAGEDIR@, @PACKAGE@, @COMMENTPATH@, @POFILEDIR@, som definieras nedan. + +Variabeln @PODIRFILE@ infördes i &kbabel; version 1.11.1 (för &kde; 3.5.1). + +Du kan lägga till raden från textrutan till listan med använda sökvägsmönster med knappen Lägg till. Du kan ta bort det markerade mönstret från listan med knappen Ta bort. Du kan ändra prioritet bland sökvägsmönstren med knapparna Upp och Ner. + + + + +Variablerna + + +@CODEROOT@: Baskatalogen för källkoden. +@PACKAGEDIR@: Katalogen för paketet (dvs. PO-filen). +@PACKAGE@: Paketnamnet (dvs. PO-filnamn utan filändelse). +@POFILEDIR@: Katalogen med PO-filen. +@COMMENTPATH@: Den relativa sökvägen given som källkodsreferens i kommentaren till en post i PO-filen. + + +Variablerna @PACKAGEDIR@ och @POFILEDIR@ har liknande betydelse men inte samma resultat. Variabeln @POFILEDIR@ innehåller alltid katalogen för PO-filen, @PACKAGEDIR@ kanske inte gör det. Om POfilen laddades med hjälp av kataloghanteraren, innehåller @PACKAGEDIR@ bara en del av sökvägen, baserat på PO-bassökvägen definierad för kataloghanteraren (se nedan). + +Variablerna @CODEROOT@ och @POFILEDIR@ kan bara användas i början på ett mönster för att vara användbara. Variabeln @COMMENTPATH@ kan bara användas i slutet av ett mönster, och krävs nästan. Variablerna @PACKAGEDIR@ och @POFILEDIR@ ska inte användas i samma mönster. Variablerna @CODEROOT@ och @POFILEDIR@ ska inte heller användas i samma mönster. + + + + +Förvalda sökvägsmönster + +Från och med &kbabel; 1.11.1 (i &kde; 3.5.1), finns det fem förvalda sökvägsmönster: + + +@PACKAGEDIR@/@PACKAGE@/@COMMENTPATH@ +@CODEROOT@/@PACKAGEDIR@/@PACKAGE@/@COMMENTPATH@ +@CODEROOT@/@PACKAGE@/@COMMENTPATH@ +@POFILEDIR@/@COMMENTPATH@ +@POFILEDIR@/../@COMMENTPATH@ + + +Oftast behöver &kde;-projekt det tredje mönstret. Det sista mönstret är typiskt för &GNU;-projekt, där källkodsreferensen hör ihop med överliggande katalog till den där PO-filen finns. + + + + +Skapa nya sökvägsmönster + +I det flesta fall är de förvalda sökvägsmönstren nog, vad projektet än är för KDE (under förutsättning att du ställt in riktig baskatalog) eller om projektet är ett för &GNU; (eller strukturerat som ett &GNU;-projekt). + +För &kde;, innehåller vissa PO-filer inte tillräckligt med information (inklusive filsökväg och namn) för &kbabel; för att hitta rätt källkodsfil som det är meningen ska hänvisas till. För att rätta det behöver du exakta sökvägsmönster för sådana filer, som är nästan omjligt att definiera beroende på antalet sådana filer i &kde;. Men om du arbetar ofta med en sådan fil, kan det vara värt att ange ett sökvägsmönster för att stödja den PO-filen. + +Du kan använda variablerna definerade ovan för att skapa dina egna sökvägsmönster, men förutom @COMMENTPATH@ krävs inte att någon variabel används. (För att vara exakt krävs inte @COMMENTPATH@ heller, men att inte använda den leder förmodligen inte till något resultat.) + +Ett exempel på ett sökvägsmönster skulle vara om du vill visa källkodsreferenserna till filen desktop_kdebase.po i &kde;. I detta fall behöver du troligen ett sökvägsmönster som liknar @CODEROOT@/@PACKAGEDIR@/kdebase/@COMMENTPATH@ (Jämfört med ett av de förvalda mönstren, har följden @PACKAGE@ ersatts av kdebase). + +I fallet med riktigt komplicerade problem kan du naturligtvis definiera en absolut sökväg utan några variabler förutom @COMMENTPATH@, som till exempel: /home/usr/kde-source/kdebase/@COMMENTPATH@, med antagandet att /home/usr/kde-source/kdebase är sökvägen där källkodsmodulen kdebase finns. + + + + + + +Diverse + +Dessa inställningar gäller &kbabel;. + +Sidan Diverse innehåller inställningar i &kbabel; som inte passar någon annanstans. + + + + Tecken för snabbtangent + Här kan du skriva in ditt eget tecken som fungerar som markör för snabbtangenter i det grafiska gränssnittet. Normalt är det & (och-tecken), men i vissa programmeringsverktygslådor kan det vara annorlunda. Till exempel vid översättning av Gnome/GTK är understreck _ markören för snabbtangenter. + + + Reguljära uttryck för sammanhangsinformation + För ovana användare låter "reguljära uttryck" konstigt. Du råds därför att bara ändra normalvärdet om du vet vad du håller på med. Vissa programmeringsverktygslådor för grafiska gränssnitt tillhandahåller egna metoder för att beskriva sammanhangsinformation. Rådfråga en erfaren utvecklare om du översätter andra PO-filer än de specifika för &kde;. För fullständighetens skull "översätts" här vad det normala reguljära uttrycket betyder: "texten matchar om den börjar med _: och följs av en eller flera tecken och slutar med en nyrad". + + + + + + + +Projektkataloger + +Följande inställningar gäller kataloghanteraren. + +Två redigeringsrader med katalogknappar visas här. Skriv in katalogerna som innehåller alla dina PO-filer respektive POT-filer. Filerna och underkatalogerna i dessa kataloger sammanfogas sedan till ett träd i kataloghanterarens fönster. + +Nedanför kan du aktivera eller stänga av alternativ: + + + + Öppna filer i nytt fönster + Om det här aktiveras, öppnas alla filer som öppnas från kataloghanteraren i ett nytt fönster. + + + Avbryt processer vid avslut + Om du markera det här, försöker &kbabel; avbryta alla processer som inte redan har avslutats när programmet avslutas, genom att skicka en avbrottssignal till dem. Det finns ingen garanti att processerna avbryts. + + + + Skapa index för filinnehåll + Om du markerar det här kommer &kbabel; att skapa ett index över innehållet i varje fil i trädet. Det här indexet används sedan vid sökning eller ersättning. Detta skiljer stort i hastighet. Om du skapar ett index, så blir uppdateringen av filinformation mycket långsammare. Å andra sidan, snabbar det upp sökning och ersättning väsentligt. + + + + + + +Katalogkommandon + +Följande inställningar gäller kataloghanteraren. + + +Projektinställningar, Katalogkommandon + + + + +Projektinställningar, Katalogkommandon + + + +Här kan du infoga kommandon som du vill köra för kataloger med kataloghanteraren. Kommandona visas sedan i undermenyn Kommandon i kataloghanterarens sammanhangsberoende meny. Skriv in namnet på kommandot i fältet Kommandobeteckning. Namnet kan väljas fritt, och används bara för att visas i menyn. Skriv in kommandot som du vill köra när motsvarande menyalternativ väljs i fältet Kommando. Tryck sedan på Lägg till för att lägga till kommandot bland tillgängliga kommandon. För att redigera ett kommando, tryck på Redigera, och tryck därefter Lägg till när du är klar. Välj ett kommando i listan och tryck på knappen Ta bort för att ta bort det. Om du vill ändra ordningen i den sammanhangsberoende undermenyn, kan du använda uppåt- och neråt-knapparna. Kommandot körs via ditt normala skal, så du kan köra flera kommandon på samma gång genom att skilja dem åt med ett semikolon, och du kan ange miljövariabler om det behövs. Kommandon körs i (PO-fil) katalogen som du har markerat i kataloghanteraren. Följande strängar ersätts i ett kommando: + + + @PACKAGE@: Namnet på katalogen utan sökväg + @PODIR@: Namnet på PO-katalogen med sökväg + @POTDIR@: Namnet på mallkatalogen med sökväg + + +Ett exempel: Om du vill köra make följt av make install skulle du kunna skriva Bygg och installera i fältet Namn och make; make install i fältet Kommando. Om du sedan väljer Kommandon Bygg och installera i den sammanhangsberoende menyn för en katalog, så körs ovanstående kommandon i den katalogen. + + + +Filkommandon + +Följande inställningar gäller kataloghanteraren. + + +Projektinställningar, Filkommandon + + + + +Projektinställningar, Filkommandon + + + +Här kan du infoga kommandon som du vill köra för filer med kataloghanteraren. Kommandona visas sedan i undermenyn Kommandon i kataloghanterarens sammanhangsberoende meny. + +Skriv in namnet på kommandot i fältet Kommandobeteckning. Namnet kan väljas fritt, och används bara för att visas i menyn. Skriv in kommandot som du vill köra när motsvarande menyalternativ väljs i fältet Kommando. Tryck sedan på Lägg till för att lägga till kommandot bland tillgängliga kommandon. För att redigera ett kommando, markera det och tryck på knappen Redigera, och tryck därefter på knappen Lägg till när du är klar. Välj ett kommando i listan och tryck på knappen Ta bort för att ta bort det. Om du vill ändra ordningen i den sammanhangsberoende undermenyn, kan du använda uppåt- och neråt-knapparna. Kommandot körs via ditt normala skal, så du kan köra flera kommandon på samma gång genom att skilja dem åt med ett semikolon, och du kan ange miljövariabler om det behövs. Kommandon körs i (PO-fil) katalogen där filen som du har markerat i kataloghanteraren, finns. Följande strängar ersätts i ett kommando: + + + @PACKAGE@: Namnet på filen utan sökväg och filändelse + @POFILE@: Namnet på PO-filen med sökväg och filändelse. + @POTFILE@: Namnet på motsvarande mallfil med sökväg och filändelse + @PODIR@: Namnet på katalogen som PO-filen finns i, med sökväg + @POTDIR@: Namnet på katalogen som mallfilen finns i, med sökväg + +Om du till exempel vill sammanfoga mallfilen med en PO-fil, skulle du kunna skriva in Sammanfoga i fältet Namn och msgmerge @POFILE@ @POTFILE@ > @PACKAGE@.new && mv @PACKAGE@.new "@PACKAGE@.po i fältet Kommando. Om du sedan väljer Kommandon Sammanfoga i den sammanhangsberoende menyn för en fil, så sammanfogas PO-filen med motsvarande mallfil. + + + +Kataloghanteraren + +Följande inställningar gäller kataloghanteraren. + + +Projektinställningar, Kataloghanterare + + + + +Projektinställningar, Kataloghanterare + + + +Kryssrutorna visar eller döljer motsvarande kolumn i kataloghanterarens vy. + + + + +Jämföra + +Följande inställningar gäller kataloghanteraren. + + +Projektinställningar, Jämföra + + + + +Projektinställningar, Jämföra + + + +Att göra + + + +
+
+ diff --git a/tde-i18n-sv/docs/kdesdk/kbabel/roughtranslation.png b/tde-i18n-sv/docs/kdesdk/kbabel/roughtranslation.png new file mode 100644 index 00000000000..28f2a08979e Binary files /dev/null and b/tde-i18n-sv/docs/kdesdk/kbabel/roughtranslation.png differ diff --git a/tde-i18n-sv/docs/kdesdk/kbabel/snap1.png b/tde-i18n-sv/docs/kdesdk/kbabel/snap1.png new file mode 100644 index 00000000000..8c2805d0499 Binary files /dev/null and b/tde-i18n-sv/docs/kdesdk/kbabel/snap1.png differ diff --git a/tde-i18n-sv/docs/kdesdk/kbabel/snap_catalogmanager.png b/tde-i18n-sv/docs/kdesdk/kbabel/snap_catalogmanager.png new file mode 100644 index 00000000000..5b2abb34664 Binary files /dev/null and b/tde-i18n-sv/docs/kdesdk/kbabel/snap_catalogmanager.png differ diff --git a/tde-i18n-sv/docs/kdesdk/kbabel/snap_kbabeldict.png b/tde-i18n-sv/docs/kdesdk/kbabel/snap_kbabeldict.png new file mode 100644 index 00000000000..7c4c117e6f4 Binary files /dev/null and b/tde-i18n-sv/docs/kdesdk/kbabel/snap_kbabeldict.png differ diff --git a/tde-i18n-sv/docs/kdesdk/kbabel/snap_kbabeldict2.png b/tde-i18n-sv/docs/kdesdk/kbabel/snap_kbabeldict2.png new file mode 100644 index 00000000000..e239c1fbf66 Binary files /dev/null and b/tde-i18n-sv/docs/kdesdk/kbabel/snap_kbabeldict2.png differ diff --git a/tde-i18n-sv/docs/kdesdk/kbabel/using.docbook b/tde-i18n-sv/docs/kdesdk/kbabel/using.docbook new file mode 100644 index 00000000000..3ca0e568d1d --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/kbabel/using.docbook @@ -0,0 +1,1031 @@ + + + + + + + + + + + + + + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +Att använda &kbabel; + + +Inledning + +För det mesta skrivs programmeddelanden och dokumentation på engelska. Det är dock möjligt att få favoritprogram att använda ditt modersmål, i stället för engelska, tack vare att ett ramverk bestående av ett antal verktyg och bibliotek finns tillgängligt. Processen för att anpassa ett särskilt språk kallas lokalisering. Detta innefattar översättning av programmets gränssnitt och dokumentation på olika språk som användare behöver, och att anpassa in- och utmatning till särskilda konventioner i vissa länder eller regioner. &kbabel; är ett verktyg som hjälper dig med internationaliseringsprocessen, vilket betyder att åstadkomma ett program med ett gränssnitt som kan använda många språk. + +Varje program som hanterar internationalisering tillhandahåller en eller flera meddelandekatalogfiler. Filändelsen på dessa filer är .pot. POT är en förkortning som betyder Portable Object Template (flyttbar objektmall). + +Varje översättare tar en kopia av en POT-mallar och börjar fylla i tomrummen: varje meddelande översätts till det önskade språket. Filen som innehåller den översatta texten kallas för PO-fil (Portable Object, flyttbart objekt). + +När alla meddelanden väl har översatts så kompileras PO-filen till ett maskinläsbart binärformat, som är känt som en MO-fil (Machine Object, maskinobjekt). De här filerna, som lagras med filändelsen .mo, fungerar som en databas för att minimera tiden det tar för programmet att slå upp varje översatt meddelande. + +En fråga hänger i luften: behöver jag veta vad som finns inne i en PO-fil även om jag har &kbabel;? Svaret är, utan tvekan, ja. Det finns situationer när en meddelandekatalog kan bli felaktig, och måste rättas för hand. De flesta av dessa problem är de hatade CVS- eller SVN-konflikterna som uppstår när en översättningsprocess koordineras med ett versionshanteringssystem som CVS eller Subversion (SVN). &kbabel; kan inte hjälpa dig särskilt mycket om ett sådant problem uppstår, så en texteditor och en viss kunskap om PO-filer behövs. Låt oss se hur en PO-fil är uppbyggd. + +PO-filer består av par med meddelanden — ett msgid och en msgstr. Msgid är texten på engelska och msgstr är texten översatt till det lämpliga språket. Texten som hör till varje msgid och msgstr är innesluten i C-liknande dubbla citationstecken. Ett exempel, som kommer från PO-filen för &noatun;, är msgid "Open a Playlist" + + + +Tomma rader och de som börjar med # ignoreras. Rader som börjar med ett # representerar kommentarer och är ett användbart sätt att tillhandahålla en anteckning om i vilken fil det här meddelandet ska användas, och för programutvecklaren, att ge ytterligare kommentarer för att underlätta översättning. &kbabel; visar de här kommentarraderna för varje meddelande. + +I många fall är det första paret med msgid-msgstr i PO-filen en falsk post (som fungerar som PO-filhuvud), vilken innehåller diverse information om den översatta PO-filen, som programmets namn, datum för översättning, översättarens namn och så vidare. + +En användbar funktion kallas pluralformer. Engelska använder bara en singular- och en pluralform av substantiv, t.ex 1 file och 10 files. Det gör att många utvecklare tror att världen är så enkel, och att de kan använda meddelanden som Do you want to delete %1 file(s)?, där %1 anger antalet filer som ska tas bort. Men detta är i grunden felaktigt. För översättning till slovakiska behövs tre olika former för meddelandet. Detta antal är olika för olika språk och även om det är samma, som t.ex. för tjeckiska där tre förmer också används, så kan regler för att välja formen som ska användas vara mycket olika. Pluralformer i PO-filer är till för att hjälpa till med det. + +&kde;-utvecklarna har valt en annan implementering av pluralformer än &GNU; gettext, och introducerade sitt eget format för att hantera dem. Det planeras att använda &GNU;-gettext pluralformer i &kde; version 4. + + + + +Redigera + +Här är en skärmbild av &kbabel; + + +Skärmbild av &kbabel; + + + + +Skärmbild av &kbabel; + + + +För bekvämlighet har &kbabel; verktygsrader för att snabba upp många åtgärder, och för upptagna användare finns det många snabbtangenter. Huvudfönstret är uppdelat i fyra delar. + +Redigeringsrutan uppe till vänster är skrivskyddad och innehåller det nuvarande msgid-fältet från den öppnade PO-filen och dess engelska text. + +Redigeringsrutan nere till vänster innehåller msgstr-fältet som hör ihop med msgid som visas, och här kan du redigera den översatta texten. + +Den övre högra delen av fönstret är kommentarrutan, där du kan se kommentaren som lagts till för posten som för närvarande redigeras. + +Den kan användas för att: + + +ta reda på hur det nuvarande meddelandet behandlas av programmet (c-format eller enkelt) +i vissa fall läsa hjälpsamma kommentarer som lagts till av programmets utvecklare för att hjälpa översättarna med arbetet. Det kan till exempel finnas tekniska tips (användes med stor effekt i LyX-projektet) +du behöver veta vilken fil det nuvarande meddelandet kommer från, eftersom du vill rapportera ett stavfel i den engelska originaltexten. + + +Redigeringsfönstret (nere till höger) är den mest avancerade delen av &kbabel;s huvudfönster. Dess storlek kan justeras med delningslinjen som avgränsar det och kommentarrutan (rutan längst upp till höger). Redigeringsfönstret har två flikar: en som visar sökinformation och en annan som visar sammanhang. Sammanhangsfliken innehåller en ruta som visar föregående och fyra följande posterna i anslutning till den nuvarande posten. I allt väsentligt är det en liten 'ögonblicksbild' av PO-filen. Det är mycket vanligt att flera strängar är relaterade både framåt och bakåt vid översättning, så sammanhangsrutan är användbar för att titta på intilliggande meddelanden för att få en indikation om hur det nuvarande meddelandet kan översättas på bästa sätt. Översättning av dialoggränssnitt är ett bra exempel, eller grafiska komponenter som har en "vad är det här" snabbhjälp tillsammans med sin text. + + +Fler funktioner i &kbabel; + +Varje meddelandepost kan ha tre tillstånd: + + + + oöversatt + + det finns inte någon översatt text som hör ihop med meddelandetexten + + + + inexakt + + msgmerge har försökt hitta en bra översatt sträng genom att titta i övriga poster i PO-filen. Det här fungerar inte perfekt, och du måste redigera den översatta texten så att den passar ihop med den nuvarande engelska texten. + + + + översatt + + msgid är den fullständigt översatta formen av msgstr + + + + +Tillståndet för den nuvarande posten visas av två LED:s. Beroende på dina inställningar, finns de i statusraden eller ovanför redigeringsrutan för den översatta strängen. Båda har anpassningsbar färg för att passa dina visuella behov eller din smak. Läs gärna avsnittet Inställningar för att se hur du kan justera de här inställningarna. + + + + + + +Avancerad översättning + +Nu har du en idé om hur man översätter en PO-fil. I det här avsnittet kommer vi att följa ett standardsätt att översätta en ny PO-fil, med användning av de avancerade funktionerna i &kbabel;. Vi antar att du redan har öppnat en POT-fil mall, och sparat den som en PO-fil. + + +Navigering i PO-fil +&kbabel; låter dig enkelt navigera genom filen enligt översättningens tillstånd. Oöversatt eller inexakt status har redan beskrivits. Ett meddelande kan markeras som felaktigt som ett resultat av valideringskontroll eller validering gjord av msgfmt. Och &kbabel; stöder förstås en historik av visade meddelanden med Framåt/Bakåt, på ett sätt som liknar &konqueror;. +Alla kommandon för navigering finns i menyn . + + + + + +Page Up +Hoppa till föregående post + + +Page Down +Hoppa till nästa post + + +&Ctrl;Page Up +Hoppa till föregående inexakta post + + +&Ctrl;Page Down +Hoppa till nästa inexakta post + + +&Alt;Page Up +Hoppa till föregående oöversatta post + + +&Alt;Page Down +Hoppa till nästa oöversatta post + + +&Shift;Page Up +Hoppa till föregående felmeddelande + + +&Shift;Page Down +Hoppa till nästa felmeddelande + + +&Ctrl;&Shift;Page Up +Hoppa till föregående inexakta eller oöversatta post + + +&Ctrl;&Shift;Page Down +Hoppa till nästa inexakta eller oöversatta post + + + + + + + +Smart redigering +Smart redigering betyder att editorn hjälper dig att lätt redigera översättningen medan den tar hänsyn till det speciella med PO-formatet. Den hanterar specialtecken om nödvändigt. +Den stöder också mer än ett läge för att lägga till radslut. Det här är mycket användbart på grund av sättet som gettext hanterar radslut. Det ignorerar dem helt enkelt. (Du kan tänka dig att all text i en msgstr är en enda rad.) Om du vill lägga till ett riktigt radslut, måste du lägga till \n. Men de flesta översättare inser inte att ett radslut i en msgstr inte lägger till något mellanslag mellan raderna. Det här kan lätt lösas genom att lägga till ett mellanslag i slutet på varje rad. Men du kan lätt glömma det, så smart redigering gör det automatiskt åt dig. +Tabellen nedanför summerar de smarta redigeringsfunktionerna. + + + + + +Tabulator +Infoga \t + + +" +Infoga \" + + +Enter +Om det sista tecknet innan markören inte är ett mellanslag, lägg till ett mellanslag. Starta därefter en ny rad. + +&Ctrl;Enter +Starta en ny rad utan någon extra logik + + +&Shift;Enter +Infoga \n och starta en ny rad + + + + + +Om du vill se var blanktecken finns, kan du aktivera Färglägg bakgrund och/eller Markera mellanslag med punkter i inställningsdialogrutan under fliken Redigera Utseende. + + + + +Automatisk översättning +Som ett första steg när en ny översättning påbörjas, så tillhandahåller &kbabel; funktioner för att automatiskt fylla i översättningen av meddelanden med äldre översättningar. Välj VerktygGrovöversättning och &kbabel; visar följande dialogruta: + + +Dialogrutan för grovöversättning + + + + + + + +I dialogrutan ska du ange vad som ska översättas, och välja källfiler för gamla översättningar. +Längst upp i rutan Vad ska översättas finns tre kryssrutor (Oöversatta poster, Inexakta poster, Översatta poster) som anger vilken sorts meddelanden du vill översätta. Oöversatta och inexakta poster är naturliga val för automatisk översättning, men du kan också ändra meddelanden som redan är översatta. +Varje exakt matchning för msgid används alltid vid grovöversättning. Men du kan dock lägga till flera strategier, t.ex. Tillåt inexakt översättning (långsam) och Tillåt översättning av enstaka ord. Båda dessa ytterligare strategier måste stödjas av de använda källorna (se nedan). Det finns ingen specifikation av vad inexakt översättning betyder, men syftet är helt uppenbart. Översättning av enstaka ord är bara lämpligt för vissa språk. &kbabel; försöker översätta ord i msgid separat, och därefter placera de översatta orden (eller meningarna) i samma ordning i msgstr. +Alla ordlistor som är tillgängliga kan användas som källa för grovöversättning. Det finns en lista med Använd inte och en med Använd för ordlistor. Ordlistorna används i ordningen de står i listan Använd. Den första ordlistan används för att hitta en översättning. Hittas den inte, används nästa ordlista, och så vidare. Du kan använda knapparna med pilar för att flytta ordlistor mellan listorna. Glöm inte att ändra ordningen för att passa dina behov med knapparna Flytta uppåt och Flytta ner. +Normalt markerar &kbabel; alla grovöversatta meddelanden som inexakta, eftersom antagandet är att all automatisk översättning måste granskas av en översättare. Om du är 100 % säker på att den automatiska översättningen blir riktig, eller du vill granska översättningen ändå, kan du stänga av den automatiska markeringen som inexakta med Markera ändrade poster som inexakta, men du måste bekräfta detta. +När du har ställt in alla alternativ så att de passar dina behov, tryck på Starta för att översätta meddelanden automatiskt. Du kan följa förloppet med stapeln, och om det behövs finns alltid knappen Stanna. + + + +Validera översättningen +Alla gör misstag. Så &kbabel; stöder ett antal kontroller för typiska problem med översättningar. Dessa kontroller (inte syntaxkontroll) kan i grunden utföras på två sätt. +Kontroller kan göras vid varje ändring av den översatta texten. De kallas automatiska kontroller och kan aktiveras i &kbabel;s inställningsdialogruta. Automatisk syntaxkontroll är möjlig varje gång filen sparas. +De automatiska kontrollerna kan göra &kbabel; långsammare. Om du har en långsam dator, kan du stänga av automatiska kontroller och bara använda den andra möjligheten att anropa alla sorters kontroller från menyn VerktygValidering. Då utförs kontrollen för alla meddelanden i filen, och de felaktiga markeras som fel. + + + Kontrollera syntax + + Det här kör msgfmt för att kontrollera giltigheten av PO-filen som &GNU;-gettext paketet ser den. Det visar resultatet av kommandot och markerar felaktiga msgstr. + + + + Kontrollera argument + + Felaktiga översättningar kan krascha programmet. Den farligaste delen av översättningen är argument, t.ex. för printf-liknande funktioner. Den här kontrollen jämför antal och typ av argument i msgid och msgstr. De måste stämma överens. + + + + Kontrollera snabbtangenter + + Text för grafiska gränssnitt innehåller ofta snabbtangenter, dvs. bokstäver som kan användas för att snabbt komma åt grafiska element via tangentbordet. De anges med särskilda tecken, t.ex. & i &kde;. Ett typiskt krav på översättningen är att den översatta texten också ska innehålla snabbtangenter. Den här kontrollen upptäcker sådana problem åt dig. Tecknet för snabbtangent kan anges i Inställningar under fliken Diverse. + + + + Leta efter översatt sammanhangsinformation + + Du behöver förmodligen detta bara för &kde;-översättning. Viss text är för vanlig och måste översättas olika i skilda sammanhang. För &kde; beskrivs sammanhanget i början av msgid, efter den speciella teckensekvensen :_. Kanske vissa översättare inte känner till den här konventionen, och försöker också översätta sammanhangsinformationen. Den här kontrollen försöker hitta sådana fel. Om den hittar översatt sammanhangsinformation, ska du ta bort den. + + + + Kontrollera pluralformer + + Om msgid anges som en pluralform, måste översättningen innehålla rätt antal översättningar åtskilda med \n. Det rätta antalet beror på språket som översätts, och anges under fliken Identitet i dialogrutan Inställningar. Detta är bara implementerat för &kde; för ögonblicket. + + + + Kontrollera ekvationer + + Ekvationer är ett särskilt format för msgid, som typiskt används i .desktop-filer. Och eftersom översättningen kommer att infogas i dessa filer igen, måste msgstr också använda detta särskilda format. Detta betyder att översättningen måste börja med (fram till första förekomsten av =) samma text som det ursprungliga meddelandet, t.ex. Name=. + + + + + + +Stavningskontrollera översättningen +Som alltid är det mycket viktigt att stavningskontrollera översättningen innan resultatet används. På detta sätt kan man hitta stavfel och andra problem med översättningen. &kbabel; använder &kde;:s standardbibliotek för stavningskontroll, och normalinställningen finns i inställningsdialogrutan för projekt. Stavningskontrollen själv finns i undermenyn VerktygStavning. Du kan använda ett antal olika varianter av stavningskontroll: + + + Kontrollera stavning... + + Det här är ett generellt anrop av en dialogruta, där du kan välja läge för stavningskontrollen, och ange normalläget. Det anropas genom att trycka på &Ctrl; I. + + + + Kontrollera allt... + + Stavningskontrollera alla meddelanden i filen. + + + + Kontrollera från markörpositionen... + + Börja stavningskontrollen från positionen i det nuvarande meddelandet och fortsätt till slutet på filen. + + + + Kontrollera nuvarande... + + Stavningskontrollera bara nuvarande meddelande. + + + + Kontrollera markerad text... + + Om det finns markerad text i msgstr-editorn, finns det här alternativet tillgängligt, och stavningskontrollerar bara den markerade texten. + + + + + + +Översätter &XML;, <acronym +>HTML</acronym +>, ... +Språk med taggar används mer och mer i grafiska gränssnitt. &kde;-projektet använder också PO-filer för att översätta DocBook dokumentationsfiler (som också använder taggar). &kbabel; innehåller en hel del funktioner som stöder denna trend. + +Här beskrivs bara funktioner som har att göra med taggar för markering av själva texten. Det andra problemet som uppstår genom att använda språk med taggar, är översättning av längre texter. Detta hanteras av jämförelsefunktionen som beskrivs i följande avsnitt. + +Den nuvarande versionen av &kbabel; klarar av att räkna ut vilka taggar som används i msgid, och tillhandahålla ett enkelt sätt att komma åt dem med följande alternativ från menyn Redigera: + + + + + Infoga nästa tagg + + + + Det här lägger till nästa tagg i översättningen, som hittas i msgid. &kbabel; hittar taggen som ska läggas till genom att räkna antalet taggar från början av översättningen. + + + + + + Redigera Infoga tagg + + + + Den här undermenyn innehåller alla olika taggar som hittades i den ursprungliga engelska strängen. Genom att välja någon av dem kan du infoga den på markörens nuvarande position i den översatta texten. + + + + + + + +Visa skillnader +Som tidigare nämnts, försöker aktuella program vara användarvänliga, och innehåller många längre beskrivande texter, inklusive markering med taggar. Om en utvecklare ändrar en del av texten, så behåller i bästa fall &GNU;s gettext-system den gamla översättningen och markerar den som inexakt. (I sämsta fall så går hela texten förlorad, beroende på omfattningen av ändringarna i texten). Det här fungerar bra om msgid är kort, eftersom du då snabbt hittar ändringarna. Men om texten är lång, så måste du kämpa för att ta reda på vad som har ändrats (det kan till exempel bara vara en ändring av en form som någon i gruppen av korrekturläsare gjort). +Som hjälp, kan man be &kbabel; att slå upp det ursprungliga msgid och visa skillnaderna. Ändringarna visas grafiskt i fönstret Originaltext. Exakt metod kan ställas in i &kbabel;s inställningsdialogruta. Verktyg Jämföra Visa jämförelse visar skillnader som hittas. För att se den nuvarande texten utan blandning med originaltexten, använd Verktyg Jämföra Visa originaltext . +Du kan sätta på eller stänga av automatisk uppslagning av skillnader genom att välja VerktygJämföra Jämförelseläge. När jämförelseläget är på, så startar sökning efter skillnader när du går till ett annat meddelande. +Som alltid kan du använda olika källor för att hitta den gamla versionen av texten, som samtliga ställs in i &kbabel;s inställningsdialogruta: + + + Översättningsdatabas + + Du kan använda översättningsdatabasen för att slå upp skillnader. Det rekommenderas bestämt att aktivera automatisk lagring av nyöversatta meddelanden i översättningsdatabasen med dialogrutan för att anpassa översättningsdatabasen. Detta läge kan aktiveras med Använd meddelanden från översättningsdatabas. + + + + Träd med gamla filer + + Detta används bara om sökning i översättningsdatabasen är avstängt. Genom att ange Baskatalog för jämförelsefiler kan du tala om för &kbabel; vilken fil som ska användas för jämförelser. Då används den relativa sökvägen för den öppna filen i katalogen som anges. Om det finns en motsvarande fil, så används den. För att använda det här läget, måste du göra en kopia av gamla filer innan varje uppdatering. + + + + En fil vald för hand + + Om föregående möjlighet inte fungerar riktigt, kan du alltid ange jämförelsefilen för hand genom att välja Verktyg Jämföra Öppna fil för jämförelse. + + + + +Uppslagningen av jämförelser är inte alltid exakt, eftersom PO-filen inte innehåller någon referens till det ursprungliga meddelandet. + + + + + + +Pluralformer +Eftersom pluralformer är en rätt komplicerad företeelse, ägnar vi ett eget avsnitt åt hur de stöds i &kbabel;. + +Det här avsnittet handlar om &kde;:s pluralformer (för att vara exakt, i &kde; version 3). Från &kbabel; version 1.11 (KDE 3.5) och framåt, ska &kbabel; också kunna läsa, redigera och spara &GNU;-gettext pluralformer. + +Varje språk som &kde; översätts till, måste ha ställt in ett riktigt antal pluralformer. Det görs genom att översätta en specifik post i kdelibs.po. Antalet anges genom att välja namnet på ett språk, som använder samma antal och regler för att hitta rätt pluralform. En uppdaterad lista på möjliga värden finns i kdelibs källkod, i filen kdecore/klocale.cpp. + +&GNU;-gettext tillåter att antal och typ av pluralformer definieras med en formel, och att ställa in formeln oberoende för varje PO-fil. &kde; kan bara definiera antalet och typen av pluralform en gång i kdelibs. + +&kde;:s pluralformer anges av en kommentar _n: (inklusive ett efterföljande mellanslag) som innehåller argumentet %n. Argumentet används sedan i meddelandet själv och styr vilka pluralformer som ditt språk ska använda, beroende på reglerna för det. +Översättningen av ett pluralform-meddelande måste ha ett särskilt format. Det måste innehålla rätt antal översättningar (en för varje pluralform) åtskilda av ett nyradstecken \n, utan sekvensen _n: (också utan mellanslaget). Till exempel, skulle _n: Selected 1 file\nSelected %n files översatt till slovakiska bli: +Vybraný %n súbor\n +Vybrané %n súbory\n +Vybraných %n súborov + +För att kontrollera om översättningen innehåller rätt antal pluralformer, använd menyn VerktygValideringKontrollera pluralformer (endast KDE). + +
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$$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdesdk/kbugbuster/index.cache.bz2 b/tde-i18n-sv/docs/kdesdk/kbugbuster/index.cache.bz2 new file mode 100644 index 00000000000..0c9e92c86e4 Binary files /dev/null and b/tde-i18n-sv/docs/kdesdk/kbugbuster/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdesdk/kbugbuster/index.docbook b/tde-i18n-sv/docs/kdesdk/kbugbuster/index.docbook new file mode 100644 index 00000000000..13c4d219308 --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/kbugbuster/index.docbook @@ -0,0 +1,108 @@ + + + + + +]> + + + + +Handbok &kbugbuster; + + +
+
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +&FDLNotice; + + + +2002-03-31 +0.00.00 + + + + +&kbugbuster; är en del av kdesdk-paketet. + + + + +KDE +kbugbuster + + +
+ + Inledning Dokumentationen för &kappname; var inte klar när &kde; installerades på den här datorn. Om du behöver hjälp, titta på &kde;:s hemsida för uppdateringar, eller skicka din fråga till &kde;:s e-postlista för användare. &kde;-gruppen &underFDL; + +&documentation.index; +
+ + diff --git a/tde-i18n-sv/docs/kdesdk/kcachegrind/Makefile.am b/tde-i18n-sv/docs/kdesdk/kcachegrind/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/kcachegrind/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdesdk/kcachegrind/Makefile.in b/tde-i18n-sv/docs/kdesdk/kcachegrind/Makefile.in new file mode 100644 index 00000000000..705bef2013f --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/kcachegrind/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. +# This Makefile.in is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# with 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$(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdesdk/kcachegrind/index.cache.bz2 b/tde-i18n-sv/docs/kdesdk/kcachegrind/index.cache.bz2 new file mode 100644 index 00000000000..d5b89f9aca4 Binary files /dev/null and b/tde-i18n-sv/docs/kdesdk/kcachegrind/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdesdk/kcachegrind/index.docbook b/tde-i18n-sv/docs/kdesdk/kcachegrind/index.docbook new file mode 100644 index 00000000000..41f715a4162 --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/kcachegrind/index.docbook @@ -0,0 +1,1034 @@ + +KCachegrind'> + Cachegrind"> + Calltree"> + Callgrind"> + Valgrind"> + OProfile"> + + + + +]> + + + + + + +Handbok &kcachegrind; + + +Josef Weidendorfer
Josef.Weidendorfer@gmx.de
+
+
+ +Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ + +2002-2004 +Josef Weidendorfer + +&FDLNotice; + +2004-07-27 +0.4.6 + + +&kcachegrind; är ett visualiseringsverktyg för profileringsdata, som är skrivet för &kde;-miljön. + + + +KDE +kdesdk +Cachegrind +Callgrind +Valgrind +Profilering + + +
+ + + +Inledning + +&kappname; är en bläddrare för data som producerats av profileringsverktyg. Det här kapitlet förklarar vad profilering är till för, hur den görs, och ger några exempel på tillgängliga profileringsverktyg. + + +Profilering + +När ett program utvecklas, omfattar ett av de sista stegen ofta prestandaoptimering. Eftersom det inte är vettigt att optimera funktioner som sällan används, vilket skulle vara bortkastad tid, måste man veta i vilka delar av programmet som den största delen av tiden går åt. + +För sekvensiell kod är det ofta tillräckligt att samla statistisk data om programmets beteende under körning, som åtgången tid i funktioner och per kodrad. Det kallas profilering. Programmet körs under övervakning av ett profileringsverktyg, som ger summeringen av en programkörning vid slutet. Däremot, för parallell kod, uppstår prestandaproblem oftast när en processor väntar på data från en annan. Eftersom väntetiden oftast inte enkelt kan fördelas, är det bättre att skapa tidsstämplade händelseföljder. Kcachegrind kan inte visualisera den sortens data. + +Efter att ha analyserat skapad profileringsdata ska det vara enkelt att se utsatta ställen och flaskhalsar i koden. Till exempel kan antaganden om antal anrop kontrolleras, och identifierade kodavsnitt kan optimeras. Efteråt bör optimeringens resultat verifieras med ytterligare en profileringskörning. + + + +Profileringsmetoder + +För att exakt mäta tiden som går eller spela in händelser som inträffar under körning av ett kodavsnitt (t.ex. en funktion) krävs att ytterligare uppmätningskod infogas innan och efter det givna området. Den här koden läser tiden eller en global händelseräknare, och beräknar skillnader. Alltså måste originalkoden ändras innan körning. Det kallas instrumentering. Instrumentering kan göras av programmeraren själv, av kompilatorn eller av körningssystemet. Eftersom intressanta områden ofta är i flera nivåer, påverkar tiden som går åt för mätningen alltid mätresultatet. Därför måste instrumentering göras selektivt och resultaten måste tolkas noggrant. Detta gör förstås prestandaanalys med exakta mätningar till en mycket komplex process. + +Exakta mätningar är möjliga på grund av räknare i hårdvara (inklusive räknare som ökas när tiden tickar), som tillhandahålls i moderna processorer, och som ökas så fort en händelse inträffar. Eftersom vi vill tilldela händelser till kodavsnitt, skulle vi behöva hantera varje händelse genom att öka en räknare för det aktuella kodavsnittet själva, om inte räknarna fanns. Att göra detta i programvara är förstås inte möjligt. Men med antagandet att distributionen av händelser i källkoden är liknande om man bara tittar på var n:e händelse istället för varje, har en mätmetod som är justerbar med avseende på tiden som går åt för mätningen skapats. Den kallas sampling. Tidsbaserad sampling (TBS) använder tidmätning för att regelbundet titta på programräknaren för att skapa ett histogram av programmets kod. Händelsebaserad sampling (EBS) utnyttjar hårdvaruräknarna i moderna processorer, och använder ett läge där en avbrottshanterare anropas när en räknare går förbi nollvärdet, och skapar ett histogram av motsvarande händelsefördelning. I avbrottshanteraren initieras räknaren alltid om till n i samplingsmetoden. Fördelen med sampling är att koden inte behöver ändras, men det är fortfarande en kompromiss: antagandet ovan är riktigare om n är litet, men ju mindre n är, desto större är tiden som går åt i avbrottshanteraren. + +En annan mätmetod är att simulera det som händer i ett datorsystem när en given kod körs, dvs. körningsstyrd simulering. Simuleringen härleds alltid från en mer eller mindre noggrann modell av datorn. För mycket detaljerade modeller som är nära verkligheten, kan simuleringstiden dock vara oacceptabelt hög i praktiken. Fördelen med simulering är att godtyckligt komplex mätnings- och simuleringskod kan infogas i en given kod utan att störa resultaten. Att göra detta direkt innan körningen (vilket kallas instrumentering vid körning) med det ursprungliga binärprogrammet, är mycket bekvämt för användaren: Ingen omkompilering behövs. Simulering blir användbar om bara delar av en dator simulerats med en enkel modell. En annan fördel är att resultat som skapas av enkla modeller ofta är mycket enklare att förstå: problemet med riktig hårdvara är ofta att resultaten innehåller överlappande effekter från olika delar av datorn. + + + +Profileringsverktyg + +Mest känt är GCC:s profileringsverktyg gprof. Man måste kompilera programmet med väljaren , köra programmet för att skapa filen gmon.out, som kan översättas till läsbar form med gprof. En nackdel är omkompileringssteget för att förbereda det körbara programmet, som också måste länkas statiskt. Metoden som används här är instrumentering skapad av kompilatorn, som mäter anrop som sker mellan funktioner och motsvarande antal anrop, tillsammans med tidsbaserad sampling, vilket ger ett histogram av tidsdistributionen i koden. Med båda typerna av information är det möjligt att heuristiskt beräkna samlad tid i funktioner, dvs. tiden som går åt i en funktion tillsammans med alla funktioner som anropas från den. + +För exakt mätning av händelser som inträffar, finns det bibliotek med funktioner som kan läsa ut hårdvaruprestandaräknare. Mest välkänd är programfixen PerfCtr för Linux, och de arkitekturoberoende biblioteken PAPI och PCL. Exakta mätningar behöver ändå instrumentering av koden, som tidigare beskrivits. Antingen använder man biblioteken själv, eller automatiska instrumenteringssystem som ADAPTOR (för instrumentering av FORTRAN källkod) eller DynaProf (kodinjicering via DynInst). + +&oprofile; är ett systemprofileringsverktyg för Linux som använder sampling. + +I många avseenden är ett bekvämt sätt att utföra profilering att använda Cachegrind eller Callgrind, vilka är simulatorer som använder ramverket &valgrind; för instrumentering vid körning. Eftersom det inte finns något behov av att komma åt hårdvaruräknare (ofta svårt med dagens Linux-installationer), och binärprogram som ska profileras kan lämnas oförändrade, är det ett bra alternativt sätt jämfört med andra profileringsverktyg. Nackdelen med långsammare körning på grund av simuleringen kan reduceras genom att bara utföra simuleringen för intressanta programavsnitt, och kanske bara under några få iterationer av en snurra. Utan instrumentering för mätning och simulering leder Valgrinds användning bara till en körning som är 3 till 5 gånger långsammare. Dessutom, om bara anropsdiagrammet och anropsantalen är intressanta, kan cachesimuleringen stängas av. + +Cachesimulering är det första steget i att approximera realtid, eftersom i moderna system är körtiden mycket känslig för hur så kallade cacher utnyttjas (små och snabba buffrar som snabbar upp upprepade åtkomster till samma celler i huvudminnet). &cachegrind; simulerar cacher genom att lagra minnesaccesser i cacherna. Den data som skapas omfattar antal åtkomster till instruktions- och dataminnet och cachemissar i första och andra nivåns cacher, och den relateras till källkodsrader och funktioner i programmet som kör. Genom att kombinera antal missar, och använda latenstider för missar för typiska processorer, kan en uppskattning av åtgången tid ges. + +Callgrind är en utökning av &cachegrind; som bygger upp anropsträdet för ett program i farten, dvs. hur funktionerna anropar varandra och hur många händelser som inträffar när en funktion körs. Dessutom kan den profileringsdata som måste samlas in delas upp enligt trådar och anropskedjans sammanhang. Det kan tillhandahålla profileringsdata på instruktionsnivå för att göra det möjligt att kommentera disassemblerad kod. + + + +Visualisering + +Profileringsverktyg skapar typiskt en stor mängd data. Önskan att snabbt bläddra uppåt och neråt i anropsdiagrammet, tillsammans med snabbt byte av sorteringsläge för funktioner och visning av olika händelsetyper, motiverar ett grafiskt gränssnitt för att utföra uppgiften. + +&kappname; är ett visualiseringsverktyg för profileringsdata som uppfyller dessa önskemål. Även om det först programmerats med bläddring i data från &cachegrind; och &calltree; i åtanke, finns det konverteringsprogram tillgängliga för att kunna visa profileringsdata som skapats av andra verktyg. I appendix ges en beskrivning av filformatet som används av Cachegrind/Callgrind. + +Förutom en lista med funktioner sorterade enligt mätetal över enskild eller samlad kostnad, eventuellt grupperade enligt källkodsfil, delat bibliotek eller C++ klass, erbjuder &kappname; diverse visualiseringsvyer för en vald funktion, närmare bestämt: +en anropsdiagramvy, som visar en del av anropsdiagrammet omkring den valda funktionen, + +en trädkarta, som gör det möjligt att visualisera anropsförhållanden i flera nivåer tillsammans med mätetal över samlad kostnad för snabb visuell detektering av problematiska funktioner, + +vyer för källkods- och assemblerkommentarer, som gör det möjligt att se kostnadsinformation relaterat till källkodsrader och assemblerinstruktioner. + + + + + + + + +Att använda &kcachegrind; + + +Skapa data att visualisera + +Först vill man skapa prestandainformation genom att mäta olika aspekter av ett programs beteende under körning, genom att använda ett profileringsverktyg. &kcachegrind; själv inkluderar inte något profileringsverktyg, men är bra på att användas tillsammans med &callgrind;, och kan också användas för att visualisera data som skapats av &oprofile;, genom att använda ett konverteringsprogram. Även om syftet med den här handboken inte är att dokumentera profilering med dessa verktyg, ger nästa avsnitt korta handledningar för att du snabbt ska komma igång. + + +&callgrind; + +&callgrind; är tillgänglig från http://kcachegrind.sf.net. Observera att det tidigare kallades &calltree; men det namnet var missvisande. + +Den vanligaste användningen är att inleda kommandot för att starta ditt program med callgrind, som i
callgrind mitt_program mina_argument
När programmet avslutas skapas filen callgrind.out.pid, som kan laddas i &kcachegrind;.
+ +Mer avancerad användning är att lagra profileringsdata så fort en given funktion i programmet anropas. För att t.ex. bara se profileringsdata när en webbsida ritas upp i konqueror, skulle du kunna bestämma att lagra data så fort du väljer menyalternativet Visa/Uppdatera. Det motsvarar ett anrop till KonqMainWindow::slotReload. Använd
callgrind --dump-before=KonqMainWindow::slotReload konqueror
Det skapar flera profileringsdatafiler med ett ytterligare sekvensnummer i slutet på filnamnet. En fil utan ett sådant nummer (som bara slutar med process-id) skapas också. Genom att ladda den filen i &kcachegrind;, så laddas alla övriga också, och kan ses i översikten över delar och i listan med delar.
+ +
+ + +&oprofile; + +&oprofile; är tillgänglig från http://oprofile.sf.net. Följ installeringsinstruktionerna på webbplatsen, men innan du gör det kontrollera om din distribution inte redan tillhandahåller det som ett paket (som SuSE). + +Systemprofilering är bara tillåtet för systemadministratören, eftersom alla åtgärder i systemet kan observeras. Därför måste följande göras som systemadministratör. Anpassa först profileringsprocessen med det grafiska gränssnittet oprof_start, eller kommandoradverktyget opcontrol. Standardinställningen ska vara tidsläge (TBS, se inledningen). För att starta mätningen, kör opcontrol -s. Kör därefter programmet du är intresserad av, och skriv efteråt opcontrol -d. Det skriver ut mätresultaten i filer under katalogen /var/lib/oprofile/samples/. För att kunna visualisera data i &kcachegrind; gör följande i en tom katalog:
opreport -gdf | op2callgrind
Det skapar många filer, en för varje program som kördes på systemet. Var och en kan laddas i &kcachegrind; för sig.
+ +
+
+ + +Grunderna i användargränssnittet + +När &kcachegrind; startas med en profileringsdatafil som argument, eller efter en fil har laddats med Arkiv/Öppna, ser du en sidopanel som innehåller funktionslistan till vänster, och till höger huvudområdet för visualiseringar av den valda funktionen. Visualiseringsområdet kan ställas in godtyckligt för att visa flera visualiseringar samtidigt. + +Efter första starten, är området uppdelat i en övre och en undre del, var och en med olika visualiseringar som kan väljas med flikar. För att flytta visualiseringsvyer, använd flikarnas sammanhangsberoende meny, och justera avdelaren mellan visualiseringarna. För att snabbt byta mellan olika visualiseringslayouter, använd Visa/Layout/Duplicera, ändra layouten och byt mellan layouter med Visa/Layout/Gå till nästa (eller ännu bättre, använd motsvarande snabbtangenter). + +Den aktiva händelsetypen är viktig för visualiseringarna: för &callgrind; är det till exempel cachemissar eller cykeluppskattningar, för &oprofile; är det "timer" i det enklaste fallet. Du kan ändra händelsetyp via en kombinationsruta i verktygsraden eller i händelsetypvyn. En första översikt över beteendet under körning bör ges när du väljer funktionen main i listan till vänster, och tittar på visualiseringen anropsdiagram. Där ser du anropen som sker i programmet. Observera att anropsdiagramvyn bara visar funktioner med ett högt händelseantal. Genom att dubbelklicka på en funktion i diagrammet ändras det så att anropade funktioner omkring den valda visas. + +För att utforska det grafiska gränssnittet ytterligare, förutom den här handboken, ta också en titt på dokumentationsavsnittet på webbsidan http://kcachegrind.sf.net. Förutom detta, har varje grafisk komponent i &kcachegrind; hjälp via Vad är det här?. + + +
+ + + +Grundläggande begrepp + +Det här kapitlet förklarar några begrepp i &kcachegrind; och introducerar termer som används i gränssnittet. + + +Datamodellen för profileringsdata + + +Kostnadsenheter + +Kostnadsantal för händelsetyper (som L2 missar) tilldelas till kostnadsenheter, som är objekt med förhållanden till källkod eller datastrukturer i ett givet program. Kostnadsenheter kan inte bara vara enkla kod- eller datapositioner, utan också sammansatta positioner. Ett anrop kan till exempel ha en källa och ett mål, eller en dataadress kan ha en datatyp och en kodposition där data har skapats. + +Kostnadsenheterna som Kcachegrind känner till anges här. Enkla positioner: Instruktion. En assemblerinstruktion på en given adress.Källkodsrad i en funktion. Alla instruktioner som kompilatorn (via avlusningsinformation) avbildar på en given källkodsrad angiven med källkodsfilnamn och radnummer, och som körs i ett visst funktionssammanhang. Instruktioner utan en avbildning till en verklig källkodsrad använder radnummer 0 i filen "???".Funktion. En given funktion består av alla källkodsrader i själva funktionen. En funktion anges av sitt namn och sin plats i ett visst binärobjekt om tillgängligt. Det senare behövs eftersom binärobjekt i ett enda program vart och ett kan innehålla funktioner med samma namn (de kan t. ex. kommas åt med dlopen/dlsym. Länkaren löser upp funktioner i en given sökordning för binärobjekt som används vid körning). Om ett profileringsverktyg inte kan detektera en funktions symbolnamn, t.ex. på grund av att avlusningsinformation inte är tillgänglig, används typiskt antingen adressen för den första instruktionen som körs, eller "???".Binärobjekt. Alla funktioner vars kod är inne i ett givet binärobjekts område, antingen i det körbara huvudprogrammet eller ett delat bibliotek.Källkodsfil. Alla funktioner vars första instruktion avbildas till en rad i den givna källkodsfilen.Klass. Symbolnamn i funktioner är ofta ordnade i hierarkiska namnrymder, t.ex. C++ namnrymder, eller klasser i objektorienterade språk. Därför kan en klass själv innehålla funktioner i klassen eller inbäddade klasser.Profileringsdel. Ett visst tidsavsnitt av en profileringskörning, med ett givet tråd-id, process-id och kommandorad som kördes. Som syns i listan, definierar en uppsättning kostnadsenheter ofta en annan kostnadsenhet. Därför finns det en hierarki med ingående kostnadsenheter, som bör vara uppenbar från beskrivningen ovan. + +Positionsinformation: Anrop från instruktionsadress till målfunktion.Anrop från källkodsrad till målfunktion.Anrop från källfunktion till målfunktion.(O)villkorligt hopp från käll- till målinstruktion.(O)villkorligt hopp från käll- till målrad. Hopp mellan funktioner tillåts inte, eftersom det inte är vettigt i ett anropsdiagram. Därför måste konstruktioner som undantagshantering och långa hopp i C översättas genom att gå bakåt i anropsstacken efter behov. + + + + + + +Händelsetyper + +Godtyckliga händelsetyper kan anges i profileringsdata genom att ge dem ett namn. Deras kostnad i förhållande till en kostnadsenhet är ett 64-bitars heltal. +Händelsetyper vars kostnad anges i en profileringsdatafil kallas verkliga händelser. Dessutom kan man ange formler för händelsetyper som beräknas från verkliga händelser, som kallas ärvda händelser. + + + + + +Visualiseringstillstånd + +Visualiseringstillståndet i ett fönster i Kcachegrind omfattar: den primära och sekundära händelsetypen som valts att visas, funktionsgrupperingen (används i funktionsprofileringslistan och enhetsfärgningen),profileringsdelarna vars kostnad ska ingå i visualiseringen,en aktiv kostnadsenhet (t.ex. en funktion som valts i sidopanelen för funktionsprofilering), en vald kostnadsenhet. Tillståndet påverkar visualiseringarna. +Visualiseringar visas bara för en kostnadsenhet, den aktiva. Om en given visualisering inte är lämplig för en kostnadsenhet, inaktiveras den (t.ex. om ett ELF-objekt väljs i grupplistan genom att dubbelklicka, eftersom källkodskommentarer för ett ELF-objekt inte är vettiga). +För en aktiv funktion visar till exempel listan över de som blir anropade alla funktioner som anropas från den aktiva funktionen. Man kan välja en av funktionerna utan att göra den aktiv. Om anropsdiagrammet dessutom visas intill, väljes automatiskt samma funktion där. + + + + +Delar i det grafiska gränssnittet + + +Sidopaneler +Sidopaneler är sidofönster som kan placeras vid vilken kant som helst i ett fönster i Kcachegrind. De innehåller alltid en lista med kostnadsenheter sorterade på något sätt. +Funktionsprofilering. Funktionsprofileringen är en lista med funktioner som visar kostnaden som uppstår i och utanför funktionen, namn och funktionens position. +Översikt över delar +Anropsstack + + + + + +Visualiseringsområde +Visualiseringsområdet, typiskt den högra delen av ett huvudfönster i Kcachegrind, består av en (förvalt värde) eller flera flikvyer, antingen uppradade horisontellt eller vertikalt. Varje flikvy innehåller olika visualiseringsvyer av en enda kostnadsenhet åt gången. Namnet på enheten visas längst upp i flikvyn. Om det finns flera flikvyer, är bara en aktiv. Enhetsnamnet i den aktiva flikvyn visas med fetstil, och avgör den aktiva kostnadsenheten i Kcachegrinds fönster. + + + +Områden i en flikvy +Varje flikvy kan innehålla upp till fyra visningsområden, närmare bestämt uppe, höger, vänster och nere. Varje område kan innehålla flera visualiseringsvyer ovanpå varandra. Den synliga delen av ett område väljes med en flikrad. Flikrader för det övre och högra området är längst upp, flikrader för det vänstra och nedre området är längst ner. Du kan ange vilka sorters visualiseringar som ska hamna i de olika områdena genom att använda flikarnas sammanhangsberoende menyer. + + + +Synkroniserad visualisering via vald enhet i en flikvy +Förutom en aktiv enhet, har varje flikvy en vald enhet. Eftersom de flesta visualiseringstyper visar flera enheter med den aktiva centrerad på något sätt, kan du ändra valt objekt genom att navigera i en visualisering (genom att klicka med musen eller använda tangentbordet). Ofta visas valda objekt med markeringar. Genom att ändra vald enhet i en av visualiseringarna i flikvyn, markeras den nyvalda enheten i alla andra visualiseringar i flikvyn på motsvarande sätt. + + + +Synkronisering mellan flikvyer +Om det finns flera flikvyer, gör en ändring av markeringen i en flikvy att en aktivering ändras i nästa flikvy (till höger eller nedanför). Den här sortens länkning bör till exempel möjliggöra snabb bläddring i anropsdiagram. + + + +Layouter +Layouten för alla flikvyerna i ett fönster kan sparas (se menyalternativet Visa/Layout). Efter nuvarande layout har duplicerats (Ctrl+Plus eller meny) och någon storlek har ändrats eller en visualiseringsvy har flyttats till ett annat område i en flikvy, kan du snabbt byta mellan den gamla och den nya layouten via Ctrl+Vänsterpil eller Ctrl+Högerpil. Layoutuppsättningarna sparas mellan sessioner i Kcachegrind med samma profileringskommando. Du kan göra den nuvarande layoutuppsättningen standard för nya sessioner i Kcachegrind, eller återställa standarduppsättningen. + + + + +Sidopaneler + + +Flat profil +Den flata profilen innehåller en grupp- och en funktionsvalslista. Grupplistan innehåller alla grupper där kostnader uppstår, beroende på markerad grupptyp. Grupplistan döljs när gruppering stängs av. +Funktionslistan innehåller funktionerna i den valda gruppen (eller alla funktioner om gruppering är avstängd), ordnade enligt någon kolumn, t.ex. ingående kostnad eller använd egenkostnad. Det finns ett maximalt antal funktioner som visas i listan, vilket kan ställas in med Inställningar -> Anpassa Kcachegrind. + + + +Översikt över delar +Under en profileringskörning kan flera profileringsdatafiler skapas, som kan laddas tillsammans i Kcachegrind. Sidorutan översikt över delar visar dem, horisontellt ordnade enligt tiden de skapades. Storleken på rektanglarna är proportionell mot kostnaden som uppstått i delarna. Du kan välja en eller flera delar för att begränsa kostnaderna som visas i övriga vyer i Kcachegrind till bara dessa delar. +Delarna är ytterligare uppdelade: Det finns ett uppdelningsläge och ett samlat delningsläge: +Uppdelning: Du ser en uppdelning i grupper för en spårningsdel, enligt vald grupptyp. Om till exempel ELF-objektgrupper är valt, ser du färgade rektanglar för varje använt ELF-objekt (delat bibliotek eller körbart program), med storlek enligt ingående kostnad. +Samlad delning: En rektangel som visar samlad kostnad för aktuell markerad funktion i spårningsdelen visas. Den delas återigen upp, för att visa samlade kostnader för anropade funktioner. + + + + + +Anropsstack +Det här är en rent uppdiktad 'mest trolig' anropsstack. Den byggs upp genom att börja med aktuell markerad funktion och lägga till de som anropar och anropade med högst kostnad längst upp och längst ner. +Kolumnerna 'Kostnad' och 'Anrop' visar kostnad som behövs för alla anrop från funktionen på raden ovan. + + + + +Visualiseringar + + +Händelsetyper +Det här listan visar alla tillgängliga kostnadsslag och vad som är egenkostnaden och samlade kostnaden för aktuell markerad funktion för kostnadsslagen. +Genom att välja en kostnadsslag i listan, ändrar du kostnadsslag för kostnader som visas överallt i Kcachegrind till det valda. + + + +Anropslistor +Listorna visar anrop till/från den nuvarande aktiva funktionen. Med 'alla' de som anropar och 'alla' anropade, menas funktioner som kan nås i båda riktningarna, även om andra funktioner finns emellan. +Anropslistans vy omfattar: +De som direkt anropar +Direkta anrop +Alla som anropar +Alla som anropas + + + + + +Mappningar +En visualisering med träddiagram av den primära händelsetypen, uppåt eller neråt i anropshierarkin. Varje färglagd rektangel motsvarar en funktion. Storleken försöker vara proportionell mot kostnaden som uppstår i den, medan den aktiva funktionen kör (det finns dock begränsningar i uppritningen). +För kartan över de som anropar, visar diagrammet hierarkin i flera nivåer för alla de som anropar den aktuella aktiverade funktionen. För kartan över de som blir anropade visar det hierarkin i flera nivåer för alla de som blir anropade av den aktuella aktiverade funktionen. +Utseendealternativ hittas i den sammanhangsberoende menyn. För att få exakta storleksförhållanden, välj 'Bara riktiga kanter". Eftersom läget kan ta mycket lång tid, kanske du först vill begränsa maximalt antal uppritade nivåer. 'Bäst' avgör delningsriktningen för inre funktioner från den yttres proportion. 'Alltid bäst' beslutar om återstående utrymme för varje funktion på samma nivå. 'Ignorera proportioner' tar utrymme för att rita funktionsnamnet innan inre funktioner ritas. Observera att storleksförhållanden kan bli väsentligt felaktiga. +Tangentbordsnavigering är tillgänglig med vänster/höger piltangenter för att gå igenom objekt på samma nivå, och uppåt/neråt piltangenter för att gå upp eller ner en nivå, Returtangenten aktiverar aktuellt objekt. + + + +Anropsdiagram +Den här vyn visar omgivningen till anropsdiagrammet för den aktiva funktionen. Kostnaden som visas är bara kostnaden som uppstår när den aktiva funktionen verkligen körde, dvs. kostnaden som visas för main(), om det syns, ska vara samma som kostanden för den aktiva funktionen, eftersom det är den del av den tillhörande kostnaden som uppstår i main() medan den aktiva funktionen kör. +För cykler, anger blåa anropspilar att det här är ett artificiellt anrop som lagts till för att riktig uppritning, som i själva verket aldrig inträffat. +Om diagrammet är större än komponentens yta, visas en översiktsruta i ena hörnet. Det finns liknande visualiseringsalternativ som i anropsträdkartan. Den valda funktionen markeras. + + + +Kommentarer +Listan över assemblerkod med kommentarer visar maskinkodsinstruktionerna för aktuell markerad funktion tillsammans med (egen)kostnaden som uppstår när en instruktion utförs. Om det är en anropsinstruktion, infogas rader med information om anropet som sker i koden: Detta är den samlade kostnaden som uppstår inne i anropet, antal anrop som sker, och anropsmålet. +Markera en sådan rad med anropsinformation för att aktivera anropsmålet. + + + + + + + +Kommandoreferens + + +&kcachegrind;s huvudfönster + + + +Menyn <guimenu +>Arkiv</guimenu +> + + + + + &Ctrl;N Arkiv Ny +Öppnar ett tomt toppnivåfönster där du kan ladda profileringsdata. Det här alternativet behövs egentligen inte, eftersom Arkiv/Öppna ger ett nytt toppnivåfönster om det nuvarande redan visar någon data. + + + + &Ctrl;O Arkiv Öppna +Visar fildialogrutan för att välja en profileringsdatafil som ska laddas. Om någon data redan visas i det nuvarande toppnivåfönstret, öppnar detta ett nytt fönster. Om du vill lägga till ytterligare profileringsdata i nuvarande fönster, använd Arkiv/Lägg till. +Profileringsdatafilernas namn slutar oftast med ..-, där och är valfritt och används av flera profileringsdatafiler som tillhör en programkörning. Genom att ladda en fil som bara slutar med ., laddas också befintliga datafiler för den här körningen med andra filändelser. +Till exempel om profileringsdatafilerna cachegrind.out.123 och cachegrind.out.123.1 finns, laddas också den andra automatiskt genom att ladda den första. + + + +Arkiv Lägg till +Lägger till en profileringsdatafil i nuvarande fönster. Genom att använda det kan du tvinga fram att flera datafiler laddas i samma toppnivåfönster även om de inte kommer från samma körning givet av konventionen för namngivning av profileringsdatafiler. Det kan till exempel användas för jämförelser. + + + +Arkiv Uppdatera +Ladda om profileringsdata. Det är intressantast när en annan profileringsdatafil skapats för en programkörning som redan laddats. + + + + &Ctrl;Q Arkiv Avsluta +Avslutar &kappname; + + + + + + + +Menyn <guimenu +>Visa</guimenu +> + + + + +Visa Primär händelsetyp +(Att göra) + + + +Visa Sekundär händelsetyp +(Att göra) + + + +Visa Gruppering +(Att göra) + + + +Visa Layout +(Att göra) + + + +Visa Dela +(Att göra) + + + + + + + + + + + + +Vanliga frågor +&reporting.bugs; &updating.documentation; + + + + +Vad är &kcachegrind; till för? Jag har ingen aning. + + +&kcachegrind; är till hjälp vid ett sent steg i programutveckling som kallas profilering. Om du inte utvecklar program, behöver du inte &kcachegrind;. + + + + + +Vad är skillnaden mellan 'Inkl.' och 'Själv'? + + +De är kostnadsegenskaper för funktioner med avseende på en viss händelsetyp. Eftersom funktioner kan anropa varandra, är det rimligt att skilja på funktionens egen kostnad ('Själv') och den samlade kostnaden inklusive alla anropade funktioner ('Inkl.'). 'Själv' kallas också ibland egenkostnad. +Alltså kommer du till exempel alltid att ha en samlad kostnad av nästan 100 % för main(), medan egenkostnaden är försumbar när det verkliga arbetet utförs i en annan funktion. + + + + + +Verktygsraden och menyraden i min Kcachegrind ser så spartansk ut. Är det normalt? + + +Uppenbarligen är Kcachegrind felinstallerat på ditt system. Det rekommenderas att kompilera med installeringsprefixet satt till KDE:s baskatalog i systemet, som configure --prefix=/opt/kde3; make install. Om du väljer en annan katalog, som $HOME/kde, måste du ställa in miljövariabeln KDEDIR till den katalogen innan du kör Kcachegrind. + + + + + +Om jag dubbelklickar på en funktion i anropsdiagramvyn, visas samma kostnad för main som för den aktiverade funktionen. Är det inte meningen att den alltid ska vara 100 %? + + +Du har aktiverat en funktion under main() som har en lägre kostnad än main(). Bara den del av funktionens totala kostnad som används när den aktiverade funktionen kör visas för en funktion, dvs. kostnaden som visas för en funktion kan aldrig vara större än kostnaden för den aktiverade funktionen. + + + + + + + + +Ordlista + +Det följande är en blandad lista med termer. +Profilering: Processen att samla in statistisk information om beteende under körning från programkörningar. +Spåra: Processen att övervaka en programkörning och lagra händelser som inträffar sorterade enligt tidsstämpling i en utdatafil, kallad spårning. +Spårning: En följd av tidsstämplade händelser som inträffat medan en programkörning spåras. Storleken är typiskt linjär i förhållande till programkörningens körtid. +Profileringsdatafil: En fil som innehåller data som mätts upp i ett profileringsexperiment (eller del av ett sådant) eller skapats vid efterbehandling av en spårning. Dess storlek är typiskt linjär i förhållande till programmets kodstorlek. +Profileringsdatadel (inkorrekt används också spårningsdel): Data från en profileringsdatafil. +Profileringsexperiment: En programkörning övervakad av ett profileringsverktyg, som möjligen skapar flera profileringsdatafiler från delar av och/eller trådar i körningen. +Profileringsprojekt: En inställning för profileringsexperiment som används för ett program som ska profileras, kanske i flera versioner. Jämförelser av profileringsdata är ofta bara meningsfullt mellan profileringsdata som skapas av experiment som görs inom ett profileringsprojekt. +Kostnadsenhet: Ett abstrakt objekt som hör ihop med källkod som kan tilldelas händelseantal. Dimensioner för kostnadsenheter är kodposition (t.ex. källkodsrad, funktion), dataposition (t.ex. använd datatyp, dataobjekt), körposition (t.ex. tråd, process) och kombinationer av nämnda positioner (t.ex. anrop, objekt använda av satser, data utkastad från cache). +Händelsetyp: Den sortens händelse vars kostnad kan tilldelas till en kostnadsenhet. Det finns både verkliga händelsetyper och ärvda händelsetyper. +Verklig händelsetyp: En händelstyp som kan mätas av ett verktyg. Det kräver att en sensor existerar för den givna händelsetypen. +Ärvd händelsetyp: En virtuell händelsetyp som bara syns i visualiseringen, som är definierad av en formel som beräknas från verkliga händelsetyper. +Händelsekostnader: Summering av händelser av en viss händelsetyp som inträffar medan körningen är kopplad till en viss kostnadsenhet. Kostnaden tilldelas till enheten. + + + + + + + +Tack till och licens + +&kappname; +Tack till Julian Seward för det utmärkta verktyget &valgrind;, och Nicholas Nethercote för tillägget &cachegrind;. Utan dessa program, skulle inte KCachegrind finnas. Vissa av idéerna för det grafiska gränssnittet kommer också från dem. +Och tack för alla felrapporter och förslag från olika användare. +&underFDL; + + +Installation + + +Hur man skaffar &kcachegrind; + +&kcachegrind; är en del av paketet &package; i &kde;. För provisoriska utgåvor med mindre stöd, &callgrind; och ytterligare dokumentation, se hemsidan på http://kcachegrind.sf.net. Titta där för ytterligare installations- och kompileringsinstruktioner. + + + +Krav + +För att använda &kcachegrind; med lyckat resultat, behöver du &kde; 3.x. För att skapa profileringsdata rekommenderas &cachegrind; eller &calltree;/&callgrind;. + + + +Kompilering och installation +&install.compile.documentation; + + +Anpassning + +Alla inställningsalternativ finns antingen i inställningsdialogrutan eller i sammanhangsberoende menyer i visualiseringarna. + + + + + +&documentation.index; +
+ + + + + + + + + + + + + + diff --git a/tde-i18n-sv/docs/kdesdk/kompare/Makefile.am b/tde-i18n-sv/docs/kdesdk/kompare/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/kompare/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdesdk/kompare/Makefile.in b/tde-i18n-sv/docs/kdesdk/kompare/Makefile.in new file mode 100644 index 00000000000..2ad737a1f87 --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/kompare/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. +# This Makefile.in is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# with 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$$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdesdk/kompare/index.cache.bz2 b/tde-i18n-sv/docs/kdesdk/kompare/index.cache.bz2 new file mode 100644 index 00000000000..895db5188cf Binary files /dev/null and b/tde-i18n-sv/docs/kdesdk/kompare/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdesdk/kompare/index.docbook b/tde-i18n-sv/docs/kdesdk/kompare/index.docbook new file mode 100644 index 00000000000..6210863d4be --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/kompare/index.docbook @@ -0,0 +1,1714 @@ + + + + + + +]> + + + + + Handbok &kompare; + + + +SeanWhellersean@inwords.co.za + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +2007 +Sean Wheller + + + &FDLNotice; + +2007-01-20 +3.4 + + + + +&kompare; är ett grafiskt gränssnittsprogram som gör det möjligt att visa och sammanfoga skillnader mellan källkodsfiler. &kompare; kan användas för att jämföra skillnader mellan filer och innehållet i kataloger. &kompare; stöder en mängd olika jämförelseformat, och tillhandahåller många alternativ för att anpassa informationsnivån som visas. +Detta dokument beskriver &kompare; version &version;. + + + + +KDE +Kompare +Diff +Sammanfoga +Programfix +Block + + +
+ + +Inledning + +Om två eller flera personer arbetar med en fil och skickar den fram och tillbaka mellan varandra, blir det svårt att se vilka ändringar som har gjorts i en ny version eller kopia av filen. Att öppna den nya kopian och originalet sida vid sida i programmet som används för att skapa det är en lösning, men det är arbetsamt, tidsödande, och felbenäget. Det är då ett program för att visa skillnader, avkortat till diff på engelska, är användbart. + +Som man kan vänta sig, är ett lämpligt namn på ett sådant program "diff". Det råkar vara så att programmet diff är installerat på de flesta &Linux;-baserade system, och används för exakt detta syfte. Utvecklare använder ofta diff som ett kommandoradsverktyg för att visa skillnader mellan versioner av en källkodsfil. Dock är inte användningen av diff begränsat till att visa skillnader i källkodsfiler, det kan också användas för många andra textbaserade filtyper. + +Att använda diff på kommandoraden kan vara förvirrande. Att lära sig diff-kommandots syntax och dechiffrera utmatningen kan förvilla de flesta. Det är då &kompare; rycker in. Det tillhandahåller ett grafiskt gränssnitt för diff-programmet som visar käll- och målfiler sida vid sida med alla skillnader automatiskt färglagda. Från den utgångspunkten kan ändringar i en fil appliceras i den andra filen på ett kontrollerat och styrbart sätt. Alla ändringar behöver inte appliceras, och om du applicerar en ändring kan den alltid 'ångras'. När alla nödvändiga ändringar har applicerats, kan de sparas och visas som vanligt i originalprogrammet som användes för att skapa filen. + +Förutom att visa skillnader mellan en käll- och målfil, kan &kompare; användas för att skapa och visa en särskild jämförelsefil som kallas 'diff'. Filen samlar skillnaderna mellan de två källorna i en enda fil som kan användas för att visa och applicera ändringar i alla andra kopior av filen. Om två personer till exempel redigerar ett dokument, och den första vill göra ändringar och bara skicka ändringarna till den andra. Normalt skulle den första personen då skicka en fullständig kopia av det ändrade dokumentet till den andra, som då skulle behöva jämföra det ändrade dokumentet sida vid sida med den oförändrade versionen. Processen för detta är i stort sett som vi beskrivit i föregående stycke. Med &kompare; skulle den första personen först göra en lokal kopia av filen som ska ändras, därefter göra ändringarna och jämföra originalet och den ändrade kopian. En jämförelsefil som bara innehåller ändringarna som gjorts kan nu skapas med &kompare;. Den kan skickas till den andra personen istället för hela filen med ändringarna. + +Genom att använda &kompare; kan den andra personen titta på jämförelsefilen, jämföra den med den lokala kopian av dokumentet och applicera ändringarna som gjorts av den första personen. Så kan processen fortsätta för många dokumentversioner, där varje person gör ändringar, och skapar jämförelsefiler som distribueras och appliceras. Processen kallas ofta "patching" på engelska, ett uttryck som kommer från programmet "patch", som är ett annat kommandoradsverktyg särskilt konstruerat med syftet att applicera jämförelsefiler. + +Det inträffar ibland att flera personer redigerar en fil samtidigt. I detta fall är det troligt att de gör ändringar i dokumentet på exakt samma rad. Det orsakar ett problem, eftersom det, utan försiktighet, skulle gå att skriva över varandras arbete när jämförelsefiler appliceras. Som tur är tog utvecklarna av programmen diff och patch hänsyn till det, så verktygen tillåter inte att sådana ändringar appliceras utan manuellt ingripande. När detta tillstånd har uppstått, kallas det för en "konflikt". &kompare; visar konflikter, så att du kan lösa upp dem manuellt, och bestämma vilka ändringar som ska appliceras i vilka filer. + +&kompare; är också ett utmärkt program för jämförelse av filändringar på katalognivå. När det används för att jämföra kataloger, undersöker &kompare; underkataloger och deras filinnehåll rekursivt för att hitta skillnader. I detta användarfall öppnas automatiskt alla filer där skillnader hittas och listas av &kompare;, med möjlighet att enkelt navigera mellan de olika filerna. + + + + +Använda &kompare; + + +Komma igång + +Det här avsnittet tillhandahåller instruktioner om hur &kompare; startas, och erbjuder en snabbtur av huvudgränssnittet i &kompare;. + + +Starta &kompare; + +En genväg för att starta &kompare; finns i K-menyn under programmering: Programmering Kompare. + +När &kompare; startas, är det första som händer att en dialogruta visas där man kan välja filer som ska jämföras. Särskilda inställningar av jämförelsens egenskaper och dess utseende kan också väljas. Välj en källa och ett mål att jämföra i filformuläret. Det kan vara vilka två filer som helst, kataloger, eller en webbadress och en fil. När källan och målet väl är valda, klicka på knappen Jämför. + +Så fort &kompare; har hittat skillnaderna, visas huvudgränssnittet. När två filer eller en webbadress och en fil jämförs, tar processen bara några få sekunder. När kataloger med många underkataloger och filer jämförs, kan processen dock ta en stund. + +För en förklaring av tillgängliga alternativ från diff och utseendefliken, se . + + + +Huvudgränssnittet + +Det här avsnittet erbjuder en snabbtur av huvudgränssnittet, som består av följande områden: + +Menyer +Verktygsrad +Käll- och målkataloger +Käll- och målfiler +Käll- och målradändringar +Käll- och måltextvy +Statusrad + + + +Menyer +&kompare; tillhandahåller ett menystyrt gränssnitt. Förklaring av menyerna och deras alternativ tillhandahålls i . + + + +Verktygsrad +Verktygsraden i &kompare; innehåller genvägar för de oftast använda jämförelse- och sammanfogningsåtgärderna. Verktygsradens orientering, textplacering, ikonstorlek och vilka ikoner som visas kan anpassas från verktygsradens sammanhangsberoende meny, som kan kommas åt genom att högerklicka på verktygsraden med musen. Verktygsradens sammanhangsberoende meny gör det också möjligt att dölja verktygsraden. Om verktygsraden är dold, och du vill visa den, välj Inställningar Visa verktygsrad. + + + +Käll- och målkataloger +Rutorna med käll- och målkatalog visar katalogerna där de jämförda filerna finns. När många underkataloger ingår i jämförelsen, visas det första dokumentet i en katalog som har en skillnad mellan källa och mål, när katalogen väljes. + + + +Käll- och målfiler +Rutorna med käll- och målfil visar filerna där en skillnad hittades för käll- och målkatalogerna som för närvarande är valda. När en katalog har flera dokument som innehåller skillnader, listas alla dokument med skillnader. Det valda dokumentet visas. + + + +Käll- och målradändringar +Rutorna med käll- och målradändringar summerar ändringarna som hittades mellan nuvarande käll- och måldokument. Genom att markera en post i rutan färgas och markeras skillnaden. Det är ett användbart sätt att navigera och inspektera långa dokument med många skillnader. + + + +Käll- och målvy +Käll- och målvyn är huvudarbetsytan i &kompare;. Innehållet och färglagda skillnader mellan käll- och målfilerna som för närvarande är valda visas här med radnummer. + + + +Textvy +Textvyn visas normalt inte. Den kan öppnas genom att välja Inställningar Visa textvy. + + + + +Statusrad +Statusraden innehåller en sammanfattning av nuvarande käll- och målfil eller katalog som jämförs. Statusraden rapporterar också antal ändringar som hittats i nuvarande dokument, och räknar skillnader som har applicerats. Dessutom visar statusraden det totala antalet dokument som innehåller skillnader, och nuvarande dokument som är valt av dessa. En jämförelse som görs mellan två kataloger kan exempelvis returnera 1890 filer med skillnader. Dokumentet som för närvarande är valt är nummer 18 av 1890. + + + + + +Visa skillnader + + +Hantera skärmytan +&kompare; visar käll- och målfilen med lika stor del av huvudgränssnittets arbetsyta. Vyområdet tillhandahåller några funktioner som hjälper till att optimera användningen av skärmytan när skillnader visas, inklusive: + + +Dubbla rullningslister +Den mest uppenbara funktionen är att rullningslister tillhandahålls både till höger och längst ner i vyområdet. Genom att använda rullningslisterna är det möjligt att snabbt flytta sig genom jämförelsen. + + +Delat grepp +Det vertikala området mellan käll-och målvyn gör det inte bara möjligt att enkelt se början och slutet av rader i varje ruta, utan är också ett grepp som gör det möjligt att justera den procentuella andelen som används av käll- och målvyn som vyrutan består av. För att öka rutans storlek för en av vyerna, håll musen över greppet, tryck ner musknappen och dra åt vänster eller höger. Naturligtvis minskar tillgänglig yta för den motsatta rutan när ytan för en ruta ökas, inuti vyrutans område. + + +Dockning +Huvudarbetsytan kan kopplas ifrån huvudgränssnittet genom att klicka på knappen längst upp till höger i huvudarbetsytans ruta. Det öppnar huvudarbetsytan i ett eget fönster, vilket gör det möjligt att maximera det och ändra dess storlek på bildskärmen. + + +Växla statusraden + +Statusraden i vyrutan kan stängas av eller sättas på genom att välja Inställningar Visa/Dölj statusrad. + + + + + + +Byta käll- och målvy + +Ibland kan det vara användbart att betrakta filen som skillnader ska appliceras i som källan. Om till exempel två ändrade versioner av en fil jämförs, och det upptäcks att en fil har många fler ändringar än den andra. Filen med flest ändringar vore lämpligare som källa, eftersom färre ändringar då måste appliceras. +Om det är fallet, välj Arkiv Byt källa och mål. Det byter filer som visas i alla rutor i &kompare;. + + + +Visa jämförelsestatistik +Välj Arkiv Visa statistik, för att få en snabb översikt av skillnaderna. Det visar dialogrutan Jämförelsestatistik. Följande information tillhandahålls: + + +Gammal fil: +Filnamnet på vad som oftast är målfilen, eller filen som är oförändrad, där skillnader kommer att appliceras. + + +Ny fil: +Filnamnet på vad som oftast är källfilen eller filen som är ändrad. + + +Format: +Jämförelseformatet som används för att visa skillnaden (se ). + + +Antal block: + +Antal block hittade i jämförelsen. +Ett block är ett antal rader som har markerats som olika i källa och mål, och kan innehålla sammanhangsrader beroende på värdet hos jämförelseformatet Sammanhang (se ). + + +Antal skillnader +Det verkliga antal skillnader som hittats, inte antal block. Ett block kan innehålla en eller flera skillnader när de ändrade radernas intervall och sammanhangsrader för två eller flera ändringar överlappar. + + + + + +Navigera i jämförelsevyn +&kompare; möjliggör snabb navigation mellan skillnader på filnivå och mellan flera filer med skillnader när katalogträd jämförs. + + +Markera en skillnad +En skillnad kan markeras genom att: + +klicka på en rad i rutan med radändringar för källa och mål (längst upp till höger i huvudfönstret). +klicka på den färglagda skillnaden i vyrutan. +gå igenom listade skillnader i en jämförelse (se ). + +När en skillnad är markerad, anses den vara i fokus och visas med en starkare färg än skillnader som inte är markerade. + + + +Gå igenom skillnader +När en jämförelse hittar många skillnader, är ett av de bästa sätten att granska dem att gå igenom skillnaderna i en logisk ordning, oftast uppifrån och neråt. +Normalt markerar &kompare; den första skillnaden som hittats i en jämförelse. Genom att välja Skillnad Nästa skillnad (&Ctrl;Ner) får skillnaden som följer den nuvarande fokus. För att markera skillnaden innan den nuvarande, välj Skillnad Föregående skillnad (&Ctrl;Upp). +På så sätt är det möjligt att gå igenom skillnaderna på ett ordnat sätt, och applicera eller ångra skillnader under granskningen. + + + +Byta mellan filer +När en jämförelse görs på katalognivå, kan många filer hittas med skillnader. En fullständig lista av jämförda filer där skillnader hittades, tillhandahålls i rutorna Käll- och målkataloger och Käll- och målfiler. &kompare; visar dock skillnader mellan källa och mål med en jämförelse åt gången. +För att byta mellan dokument i detta scenario, är följande alternativ tillgängliga: + +Välj rutan Käll- och målkataloger för att visa filskillnaders som hittades i rutan Käll- och målfiler, välj därefter en fil. +Välj SkillnadFöregående fil (&Ctrl;Page Up) eller Skillnad Nästa fil (&Ctrl;Page Down) för att visa föregående eller nästa fil med skillnader som hittats i rutan Käll- och målfiler. + + + + + + + +Sammanfoga skillnader + +&kompare; gör uppgiften att applicera eller ångra skillnader så enkel som att bara peka och klicka. Flera åtgärder för att applicera eller ångra kan utföras med en skillnad eftersom alla åtgärder utförs i minnet och skrivs inte i filen på disk förrän spara utförs. + + +Applicera en skillnad +Klicka på den färglagda skillnaden, välj därefter Skillnad Applicera skillnad (Mellanslag) för att applicera en skillnad. + + + +Ångra en skillnad +Klicka på den färglagda skillnaden som tidigare applicerades, välj därefter Skillnad Ångra applicerad skillnad (Backsteg) för att ångra en applicerad skillnad. + + + +Applicera alla skillnader +Efter att ha granskat skillnader mellan filer och sett att alla är acceptabla, är det möjligt att applicera alla med en enda åtgärd genom att välja Skillnad Applicera alla (&Ctrl;A). + + + +Ångra alla skillnader +Välj Skillnad Ångra applicera alla (&Ctrl;U) för skillnader som har applicerats. + + + +Spara ändringar +När skillnader väl har applicerats kan de sparas genom att välja Arkiv Spara eller ArkivSpara alla.... +Applicerade skillnader sparas i både käll- och målfilen. + + + + +Arbeta med diff-filer +Jämförelsefiler innehåller bara ändringarna som gjorts mellan filer, eller en uppsättning filer i ett katalogsystem, och har möjlighet att innehålla ett antal sammanhangsrader före och efter varje ändrad rad. Summan av en radändring och dess sammanhangsrader kallas ett block. En jämförelsefil kan därför innehålla flera block från en eller flera filer. När sammanhangsraderna för ett eller flera block överlappar, anses de vara ett enda block. Jämförelsefiler kan användas för att: + +Applicera skillnader från blocken i en originalfil. +Applicera skillnader från blocken i en fil eller en uppsättning originalfiler inne i ett katalogsystem. +Ändrad innan applicerad i en originalfil eller en uppsättning originalfiler inne i ett katalogsystem. + + + +Skapa en jämförelse +För att skapa en jämförelsefil måste en jämförelse visas i &kompare;. Med antagandet att det är fallet, välj Arkiv Spara .diff. Det visar dialogrutan Jämförelsealternativ (se för mer information om jämförelseformat och alternativ). När dessa alternativ har ställts in, klicka på knappen Spara och spara jämförelsen i en fil med filändelsen .diff. + + + +Visa en jämförelse +Det är möjligt att visa innehållet i en jämförelsefil i &kompare; genom att öppna jämförelsefilen med Arkiv Öppna jämförelse... +När en jämförelsefil betraktas, visas blocken mellan käll- och målfilen. Kom ihåg att bara blocken visas, inga oförändrade rader visas. I vissa fall skapas en jämförelsefil utan några sammanhangsrader. I dessa fall visas bara de ändrade raderna. +När en jämförelsefil innehåller block från flera filer, visar &kompare; block från varje fil åt gången, och du kan byta mellan filer som om de vore riktiga filer, även om denna information bara tillhandahålls av jämförelsefilens innehåll. + + + +Applicerar skillnader i en jämförelsefil +När skillnader i en jämförelsefil betraktas, är det möjligt att applicera skillnader som du skulle göra när käll- och målfiler jämförs (se ). + + + +Foga ihop en webbadress med en jämförelse +I fallet när en jämförelsefil tillhandahålls är det möjligt att jämföra blocken i jämförelsefilen med en fil eller katalog. För att göra det, välj Arkiv Foga ihop webbadress med jämförelse.... Mata därefter in sökvägar för Fil eller katalog och Jämförelseutmatning. +När skillnader mellan en källfil och en jämförelsefil betraktas, är det möjligt att applicera skillnader som du skulle göra när käll- och målfiler jämförs (se ). + + + + + + +Anpassa inställningar + +&kompare; gör det möjligt för användare att ställa in visningsinställningar för formatering av skillnader i huvudgränssnittet, och ställa in egenskaper för beteendet hos diff-programmet. Dialogrutan Inställningar kan kommas åt genom att välja Inställningar Anpassa &kompare;.... + +Välj alternativet Visa för att ställa in utseendeinställningar (se ). + +Välj alternativet Jämför för att ställa in programegenskaper för diff-programmet (se ). + + +Visningsinställningar +Sidan Visa i dialogrutan Inställningar visar flikarna Utseende och Teckensnitt. + + +Utseende +Fliken Utseende tillhandahåller inställningar för att hantera Färger som används för att ange skillnader i huvudgränssnittet, beteendet hos Mushjulet när det rörs uppåt och neråt, och hur konverteringen Tabulatortecken till mellanslag utförs. + +Inställningar av utseende i &kompare; + + + + + + Inställningar av utseende i &kompare; + + + + +Färggrupp +Klicka på färgknappen som visar dialogrutan Välj färg för att justera färgalternativ för följande tillstånd: + +Färg för borttaget +Rader som har tagits bort, inte finns, från källa till mål. + + +Färg för ändrat +Rader som har ändrats, modifierats, från källa till mål. + + +Färg för tillagt +Rader som har lagts till från källa till mål. + + +Färg för applicerat +Något av ovanstående tillstånd där skillnader har applicerats mellan källa och mål. + + + +Mushjulet + +Antal rader +Antal rader som skillnaderna ska flyttas när mushjulet rullas framåt eller bakåt. + + + +Tabulatortecken till mellanslag + +Antal mellanslag som ett tabulatortecken ska ersättas med +Konvertera varje tabulatortecken till n mellanslag. + + + + + +Teckensnitt + +Teckensnittsinställningar i &kompare; + + + + + + Teckensnittsinställningar i &kompare; + + + +Välj teckenfamilj och storlek att använda när skillnader visas. + + + + +Jämförelseinställningar +Sidan Jämför i dialogrutan Inställningar visar flikarna Jämför, Format, Alternativ och Undantag. Flikarna kan användas för att ställa in egenskaper för beteendet hos diff-programmet. + + +Jämför + +Jämförelseinställningar i &kompare; + + + + + + Jämförelseinställningar i &kompare; + + + +Kommandot som används för att köra diff-programmet (normalt diff). + + + +Format + +Formatinställningar i &kompare; + + + + + + Formatinställningar i &kompare; + + + +Justera alternativ för Utmatningsformat och Sammanhangsrader. + +Utmatningsformat + +Sammanhang + +Sammanhangsformatet lägger till flera rader sammanhang omkring raderna som skiljer sig åt. + + + +Ed + +Programmet diff kan skapa kommandon som styr texteditorn ed så att den första filen ändras till den andra. Historiskt var detta det enda utmatningsformatet som lämpade sig för att automatiskt redigera en fil till en annan. Efter ankomsten av patch används alternativet nästan aldrig. + + + +Normal + +Det normala formatet visar rader som skiljer sig utan några omgivande sammanhangsrader. + + + +RCS + +Formatet RCS är särskilt framtaget för användning av RCS (Revision Control System). Liksom ed-formatet, används detta format sällan efter programmet patch introducerades. + + + +Förenat + +Det förenade formatet är en variant av sammanhangsformatet. Det anses bättre än sammanhangsformatet på grund av att utdata är kompaktare än sammanhangsformatet, eftersom onödiga sammanhangsrader utelämnas. + + + +Sida vid sida + +Använd formatet Sida vid sida som visar filer listade i två kolumner med ett mellanrum mellan dem. Alternativet är bara tillgängligt i dialogrutan Jämförelsealternativ (se ). + + + + +Sammanhangsrader + +Antal sammanhangsrader + +När en jämförelse med sammanhangsformat eller förenat format utförs, används denna parameter för att styra antal sammanhangsrader som inkluderas. + + + + + + +Alternativ + +Alternativinställningar i &kompare; + + + + + + Alternativinställningar i &kompare; + + + +Fliken Alternativ gör det möjligt att anpassa alternativ som stöds av diff-programmet. + +Allmänt + +Leta efter mindre ändringar +Tvingar jämförelsen att visa ändringar av skiftläge, interpunktion, mellanslag, etc. om markerad. + + +Optimera för stora filer +Byter jämförelsen till att behandla filer med hög hastighet om markerad. + + +Ignorera skiftläge +Ändringar av små och stora bokstäver undantas när alternativet är markerat. + + + +Ignorera reguljärt uttryck + +Ignorera reguljärt uttryck +Ignorera rader som matchar ett reguljärt uttryck. + + + +Blanktecken + +Expandera tabulator-tecken till mellanslag vid utmatning +Om markerad, konverterar jämförelseutmatning tabulatortecken till det antal mellanslag som är definierat av alternativet Tabulatortecken till mellanslag på sidan Visa i dialogrutan Inställningar. + + + +Ignorera tillagda eller borttagna tomma rader +rader med längden noll som skiljer sig mellan källa och mål ignoreras när alternativet är markerat. + + +Ignorera ändringar i blanktecken +Blanktecken innan, efter och mellan rader kan ändras beroende på olika editorer. När alternativet är markerat ignoreras sådana ändringar. + + +Ignorera alla blanktecken +om markerad ignoreras skillnader i blanktecken helt och hållet. + + +Ignorera ändringar på grund av tabulator-expansion +om markerad ignoreras blanktecken orsakade av tabulatortecken. + + + + + +Undantag +Formuläret Undantag möjliggör användning av filteralternativen som tillhandahålls av jämförelseprogrammet. + +Undantagsinställningar i &kompare; + + + + + + Undantagsinställningar i &kompare; + + + + +Filmönster att undanta + +Filmönster att undanta +Undanta filer baserat på filtrering med jokertecken + + + +Fil med filnamn att undanta + +Fil med filnamn att undanta +Definiera filtret baserat på innehållet i en externt hanterad fil. + + + + + + + + +Kommandoreferens + + +Menyn <guimenu +>Arkiv</guimenu +> + + + &Ctrl;O ArkivÖppna jämförelse... +Visar dialogrutan Öppna. + + + + &Ctrl;C ArkivJämför filer... +Visar dialogrutan Jämför filer eller kataloger. + + + + &Ctrl;B ArkivFoga ihop webbadress med jämförelse... +Visar dialogrutan Foga ihop webbadress med jämförelse. + + + + &Ctrl;S ArkivSpara +Skriver applicerade skillnader till nuvarande käll- och/eller målfil. + + + +ArkivSpara alla +Skriver applicerade skillnader till alla käll- och/eller målfiler. + + + +ArkivSpara .diff +Visar dialogrutan Jämförelsealternativ för att definiera jämförelseformat och alternativ. + + + +ArkivByt källa och mål +Byter källa och mål. + + + +ArkivVisa statistik +Visar dialogrutan Jämförelsestatistik. + + + + &Ctrl;Q ArkivAvsluta +Avslutar &kompare; + + + + + +Menyn <guimenu +>Skillnad</guimenu +> + + + &Ctrl;U SkillnadÅngra applicera alla +Ångra alla skillnader som tidigare applicerades mellan källa och mål. + + + +Backsteg Skillnad Ångra applicerad skillnad +Ångra en markerad skillnad som tidigare applicerades. + + + +Mellanslag Skillnad Applicera skillnad +Applicera en markerad skillnad. + + + + &Ctrl;A SkillnadApplicera alla +Applicera alla skillnader mellan källa och mål. + + + + &Ctrl;Page Up SkillnadFöregående fil +Gör föregående skillnad i listan med skillnader till aktuell fil i vyrutan. + + + + &Ctrl;Page Down SkillnadNästa fil +Gör nästa skillnad i listan med skillnader till aktuell fil i vyrutan. + + + + &Ctrl;Upp SkillnadFöregående skillnad +Markera skillnaden ovanför skillnaden som för närvarande är markerad. + + + + &Ctrl;Ner SkillnadNästa skillnad +Markera skillnaden under skillnaden som för närvarande är markerad. + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + +Inställningar Visa/Dölj verktygsrad +Sätt på eller stäng av visning av verktygsraden. + + +Inställningar Visa/Dölj statusrad +Sätt på eller stäng av visning av statusraden. + + +Inställningar Visa textvy +Visar rutan Textvy. + + +Inställningar Anpassa genvägar... +Visa dialogrutan Anpassa genvägar. + + +InställningarAnpassa verktygsrader... +Visa Anpassa verktygsrad. + + +Inställningar Anpassa &kompare;... +Visa dialogrutan Inställningar i &kompare;. + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + + +Tack till och licens + +&kompare; +Program copyright 2001-2004, &John.Firebaugh; &John.Firebaugh.mail; och Otto Bruggemanotto.bruggeman@home.nl + +Dokumentation Copyright © 2007 Sean Wheller sean@inwords.co.za + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar &kompare; +&install.intro.documentation; + + + +Kompilering och installation +&install.compile.documentation; + + + + +&documentation.index; +
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rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdesdk/scripts/kdesvn-build/index.cache.bz2 b/tde-i18n-sv/docs/kdesdk/scripts/kdesvn-build/index.cache.bz2 new file mode 100644 index 00000000000..cf62579f970 Binary files /dev/null and b/tde-i18n-sv/docs/kdesdk/scripts/kdesvn-build/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdesdk/scripts/kdesvn-build/index.docbook b/tde-i18n-sv/docs/kdesdk/scripts/kdesvn-build/index.docbook new file mode 100644 index 00000000000..0e8ccbfa8d9 --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/scripts/kdesvn-build/index.docbook @@ -0,0 +1,1609 @@ + + + + + + Subversion"> + kdesvn-build"> +]> + + + + +Handbok för skriptet &kdesvn-build; + + +MichaelPyne
michael.pyne@kdemail.net
+
+CarlosWoelz
carloswoelz@imap-mail.com
+
+ + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ + +2005 +Michael Pyne + + + +2005 +Carlos Woelz + + + +&FDLNotice; + +2005-06-18 +0.97 + + +&kdesvn-build; är ett Perl-skript som bygger och installerar &kde;, direkt från källkoden som hämtas från &kde;:s &svn;-arkiv. + + + +KDE +kdesdk +SVN +Subversion +KDE-utveckling + + +
+ + + +Inledning + +&kdesvn-build; är ett Perl-skript som hjälper användare att installera &kde; från &svn;. Du kanske också vill fundera på att använda skriptet kde-build, som är inkluderat i &kde;:s kdesdk-modul. + +Här dokumenterar vi syntaxen för &kdesvn-build; inställningsfiler, dess kommandoradsväljare, funktioner och en översikt över alla nödvändiga steg som krävs för att bygga &kde; från källkod, inklusive stegen du måste utföra med användning av andra verktyg, eller med andra ord, steg som inte automatiskt utförs av skriptet &kdesvn-build;. + + + + +Komma igång + +I det här kapitlet visar vi hur &kdesvn-build; används för att checka ut moduler från &kde;-arkivet och bygga dem. Vi tillhandahåller också en grundläggande förklaring av &kde;:s &svn;-struktur och stegen du måste utföra innan skriptet körs. + +Alla ämnen som presenteras i det här kapitlet täcks med ännu mer detaljer i guiden Building &kde; from Source Step by Step Guidehemsidan för &kde;:s kvalitetsgrupp. Om du kompilerar KDE för första gången, är det en god idé att läsa den, eller rådfråga den som en referenskälla. Du hittar detaljerad information om paketverktyg och krav, vanliga fallgropar vid kompilering och strategier och information om att köra den nya &kde;-installationen. + + +Förbereda systemet för att bygga &kde; + +Du rekommenderas att ladda ner och bygga &kde; med ett användarkonto. Om du redan har &kde;-paket installerade, är det bästa valet att skapa en annan (särskild) användare för att bygga och köra det nya &kde;. Fördelen med att bygga &kde; för en särskild användare är att du inte kan förstöra bassystemet, och du har alltid ett sätt att arbeta bekvämt när saker och ting går fel. + +Senare kan du installera som systemadministratör om du vill. Det här dokumentet täcker inte en installation som systemadministratör. Om du utför en systeminstallation, vet du troligen ändå vad du gör. + +Innan du använder skriptet &kdesvn-build; (eller någon annan byggstrategi) måste du installera utvecklingsverktyg och bibliotek som behövs för &kde;. Du behöver Qt-biblioteket, version 3.3.0 eller senare, Automake 1.8, Autoconf 2.5X (bättre med +>= 2.57 eftersom ett fel rapporterades med tidigare versioner), subversion-klienten (svn), gcc-kompilatorn med stöd för C++, libxml2, openssl, libbz2 och många fler (för en fullständig lista, besök KDE kompileringskrav). Du kan oftast få verktygen paketerade för ditt system från din distribution eller leverantör. + +Vissa av paketen är uppdelade i bibliotek, program eller verktyg och utvecklingspaket. Du behöver åtminstone programmet eller biblioteket och dess utvecklingspaket. Om du är tveksam installera alla. Biblioteken du behöver ändras beroende på modulerna du avser att bygga, eftersom varje modul har sina egna krav. Guiden Building &kde; from Source Step by Step har mer detaljinformation om specifika verktyg och tekniker som används för att installera och hitta programvaran som krävs. + +Du har troligen redan en version av skriptet &kdesvn-build; installerat på ditt +system. &kdesvn-build; kräver att du skapar en inställningsfil, som heter +.kdesvn-buildrc. Filen ska installeras i hemkatalogen +(~/), och innehålla all inställningsdata som krävs för att skriptet ska kunna +köras, som inställningsalternativ, kompileringsväljare, plats för källkoden, +målet för installationen (prefix), modulerna som ska byggas, etc. Förvald +inställningsdata tillhandahålls i filen +kdesvn-buildrc-sample. Du hittar mer information om +inställningsfilens syntax i +och i . + +Ett bra sätt att hämta senaste versionen är att bläddra till sidan kdesdk/scripts på webbplatsen websvn.kde.org. Du ser en lista med filer tillgängliga i katalogen kdesdk/scripts i &kde;:s &svn;-arkiv. Klicka på länken &kdesvn-build; och ladda ner senaste versionen av skriptet. Gör samma sak med filen kdesvn-buildrc-sample. Gör skriptet körbart, och försäkra dig om att det finns i din sökväg. + + + + +Ange inställningsinformation + +För att använda skriptet måste du ha en fil i din hemkatalog som heter .kdesvn-buildrc, som ställer in allmänna alternativ och anger modulerna som du vill ladda ner och bygga. + +Använd filen kdesvn-buildrc-sample som en mall, för att ställa in allmänna alternativ och modulerna du vill bygga. + +Välj servern som ska användas för att checka ut från &svn; genom att ställa in det allmänna alternativet svn-server. Det anonyma &svn;-arkivet svn://anonsvn.kde.org/ är förvalt, men ändra det om du har ett &kde; &svn;-konto, eller om det finns en spegelplats nära dig. + +Var särskilt uppmärksam på de globala variablerna kdedir och qtdir, eftersom den första anger var det byggda &kde; ska installeras (normalt i ~/kde), och den andra var (och om) Qt-biblioteket ska byggas och installeras (normalt ~/kdesvn/build/qt-copy). Du måste känna till platserna för kdedir och qtdir senare, för att ställa in miljövariablerna som är nödvändiga för att köra den nya installationen. Kontrollera om de listade modulerna i själva verket är modulerna som du vill bygga. De förvalda alternativen i filen kdesvn-buildrc-sample bör vara tillräckliga för att få en någorlunda komplett installation av &kde;. Spara resultatet som .kdesvn-buildrc i din hemkatalog. + +Om du vill finjustera .kdesvn-buildrc, titta då på för detaljerad information om alla inställningsalternativ. + + + + +Att använda skriptet &kdesvn-build; + +Nu är du klar att köra skriptet. Logga in till användaren som du använder för att kompilera &kde; i ett terminalfönster, och kör skriptet: %su utvecklings-användarnamn +%kdesvn-build + + + +Nu ska skriptet börja ladda ner källkoden och kompilera den. Det är inte troligt att du lyckas första gången du kompilerar &kde;. Förtvivla inte! Kontrollera loggfilerna för att se om du saknar några verktyg eller utvecklingspaket (platsen för loggfilerna anges av variabeln log-dir i inställningsfilen). Ibland blir huvudutvecklingsgrenen mycket instabil och svår att bygga, särskilt när en frysning av utvecklingen är nära. Ha tålamod. Du kan hitta fler vanliga exempel på saker som kan gå fel och deras lösning, samt allmänna tips och strategier för att bygga &kde; i guiden Building &kde; from Source Step by Step. + + + + +Ställa in miljön för att köra det färska &kde; + +Med antagandet att du använder en särskild användare för att bygga &kde; och redan har en installerad version av &kde;, kan det vara något krångligt att köra det nya &kde;, eftersom det nya &kde; måste ges företräde över det gamla. Ändra miljövariabler för att försäkra dig om att det gör det. + +Öppna eller skapa filen .bash_profile i hemkatalogen med din favoriteditor, och lägg till följande i slutet på filen: +KDEDIR=(sökväg till kdedir) +KDEDIRS=$KDEDIR +PATH=$KDEDIR/bin:$QTDIR/bin:$PATH +LD_LIBRARY_PATH=$KDEDIR/lib:$LD_LIBRARY_PATH +export KDEDIRS PATH LD_LIBRARY_PATH + om du bygger modulen qt-copy, lägg istället till: QTDIR=(sökväg till qtdir) +KDEDIR=(sökväg till kdedir) +KDEDIRS=$KDEDIR +PATH=$KDEDIR/bin:$QTDIR/bin:$PATH +MANPATH=$QTDIR/doc/man:$MANPATH +LD_LIBRARY_PATH=$KDEDIR/lib:$QTDIR/lib:$LD_LIBRARY_PATH +export QTDIR KDEDIRS PATH MANPATH LD_LIBRARY_PATH + + + +Om du inte använder en särskild användare, ställ in en annorlunda $KDEHOME för den nya miljön i din .bash_profile: export KDEHOME="${HOME}/.kde-svn" + +# Skapa om det behövs +[ ! -e ~/.kde-svn ] && mkdir ~/.kde-svn + + + + +Om menyn senare är tom eller för överfull med program från din distribution, kanske du måste ställa in miljövariabeln xdg i .bash_profile: XDG_CONFIG_DIRS="/etc/xdg" +XDG_DATA_DIRS="${KDEDIR}/share:/usr/share" +export XDG_CONFIG_DIRS XDG_DATA_DIRS + + + + + +Nu när vi är klara med det måste du försäkra dig om att rätt startkde skript kommer att användas: + +Öppna textfilen .xinitrc (eller .xsession, beroende på distribution) i hemkatalogen, eller skapa den om det behövs. Lägg till raden: exec ${KDEDIR}/bin/startkde + + + +Starta nu det färska &kde;: i BSD- och Linux-system med stöd för virtuella terminaler, används tangentkombinationerna Ctrl+Alt+F1..F12 för att byta mellan virtuella konsoller 1 till och med 12. Det låter dig köra mer än en skrivbordsmiljö samtidigt. De första sex är textterminaler, och de följande sex är grafiska skärmar. + +Om den grafiska skärmhanteraren istället visas när du startar, kan du använda den nya KDE-miljön även om den inte listas som ett alternativ. Tryck på Ctrl+Alt+F2, så visas en textterminal. Logga in som den särskilda användaren och skriv: + +startx -- :1 + + + +Du kan köra KDE från källkod och det gamla KDE samtidigt. Logga in som din vanliga användare, och starta det stabila KDE-skrivbordet. Tryck på Ctrl+Alt+F2 (eller F1, F3, etc.), så visas en textterminal. Logga in som den särskilda användaren och skriv "startx -- :1". Du kan gå tillbaka till den vanliga användaren genom att trycka på Ctrl+Alt+F6 (eller F7, F8 etc. Prova dem. En av dem är den rätta.). För att återgå till KDE från källkod, tryck på Ctrl+Alt+F7 (eller F6, F8, etc.). Nu kan du byta mellan dina KDE-versioner, och testa den nya medan du vet att du snabbt kan återgå till säkerheten hos det stabila KDE-skrivbordet. + + + + + + + + +Skriptets funktioner + +Funktionerna i &kdesvn-build; omfattar: + + + + +Checkar automatiskt ut eller uppdaterar moduler från &svn;, enligt vad som är lämpligt. + +Beräknar tiden för att bygga moduler. + +Försöker automatiskt bygga om moduler som använder en inkrementell byggprocess, vilken tenderar att misslyckas efter vissa typer av incheckningar. + +Kan återuppta ett tidigare skript, eller starta byggprocessen från en viss modul. + +Levereras med en inbyggt rimlig uppsättning förvalda alternativ lämpligt för att bygga en grundläggande enanvändarinstallation av &kde; från det anonyma &svn;-arkivet. + +Levereras med stöd för Unsermake. + +Expanderar dina inställningsalternativ med tilde. Du kan till exempel ange: qtdir ~/kdesvn/build/qt-copy + + +Inställningsbara bygg-, källkods-, och loggningskataloger + +Sätter automatiskt upp ett byggsystem, med källkodskatalogen skild från byggkatalogen för att hålla källkodskatalogen orörd. Undantaget är qt-copy, som inte är konstruerad att byggas så (om du inte vill prova QT med separat byggkatalog). + +Du kan ange allmänna alternativ att använda för alla moduler som checkas ut, och du kan dessutom ange alternativ som ska användas för enskilda moduler. + +Eftersom autoverktygen ibland blir osynkroniserade med ändringar i källkodsträdet, kan du tvinga att en modul byggs om genom att skapa en fil som heter refresh-me i byggkatalogen för modulen i fråga, eller genom att köra &kdesvn-build; med väljaren . + +Du kan ange diverse miljövariabler som ska användas under byggprocessen, inklusive KDEDIR, QTDIR, DO_NOT_COMPILE och CXXFLAGS. + +Kommandologgning. Loggar dateras och numreras så att du alltid har en logg av en körning av skriptet. Dessutom skapas en symbolisk länk som heter latest, som alltid pekar på den senaste loggen i loggkatalogen. + +Om du använder en användarbyggd &kde; istället för en systembyggd (som du måste vara systemadministratör för att installera), kan du låta skriptet installera åt dig. Jag har inte granskat koden, och den använder anropet system() flitigt, så jag rekommenderar för närvarande att inte köra den som systemadministratör. + +Du kan använda make-install-prefix för att inleda byggkommandoraden med ett separat kommando, som är användbart för sudo. + +Du kan använda alternativet apidox för att automatiskt bygga och installera dokumentation om programmeringsgränssnittet för vissa moduler. + +Du kan checka ut bara en delmängd av en &kde; &svn;-modul. Du skulle till exempel kunna checka ut bara taglib från kdesupport, eller bara K3B från extragear/multimedia. Skriptet hämtar automatiskt in kde-common om det behövs för att få byggprocessen att fungera. + +Du kan låtsas att utföra åtgärden. Om du skickar med eller på kommandoraden, ger skriptet en mycket utförlig beskrivning av de kommandon som ska göras, utan att i själva verket utföra dem. + +Stöd för att checka ut specifika grenar av &svn;-moduler. Arbetet behöver fortfarande göras färdigt, men du kan redan välja grenen du vill bygga med inställningsalternativet module-base-path. + + + +Saker som &kdesvn-build; INTE gör: + + + +Hitta den snabbaste spegelplatsen för &kde; &svn;. Det finns inte ens en lista medskickad med skriptet för närvarande, även om förvald server bör fungera bra. + +Borsta tänderna. Du måste komma ihåg att göra det själv. + +Tyvärr är skriptet troligen inte fritt från fel. + + + + + + +Formatet för .kdesvn-buildrc + +För att använda skriptet måste du ha en fil i din hemkatalog som heter .kdesvn-buildrc, som beskriver modulerna som du vill ladda ner och bygga. + + + +Den börjar med allmänna alternativ, angivna enligt följande: + +global +alternativ-namn alternativ-värde +[...] +end global + + +De följs därefter av en eller flera modulsektioner, angivna på följande sätt: + +module modul-namn +alternativ-namn alternativ-värde +[...] +end module + + +modul-namn måste vara en modul i &kde;:s &svn;-arkiv (till exempel kdelibs eller kdebase). Vissa alternativ överskrider de allmänna alternativen, vissa lägger till i de allmänna alternativen och vissa allmänna alternativ kan helt enkelt inte överskridas. + +Följande är en alfabetisk lista med alternativ du kan använda. Klicka på alternativet för att ta reda på mer om det. Om något inte är dokumenterat, skicka gärna e-post till upphovsmännen med adressen som du hittar ovan. + + +apidox, för att bygga dokumentation över programmeringsgränssnittet +apply-qt-patches, för att förbättra qt-copy +binpath, för att ställa in variabeln PATH. +branch, för att checka ut från en gren istället för /trunk. +build-dir, för att ange katalog att bygga i. +checkout-only, för att bara checka ut delar av en modul. +colorful-output för att lägga till färg i skriptets utmatning. +configure-flags för att ange vilka flaggor en modul ska ställas in med. +cxxflags för att definiera variabeln CXXFLAGS. +dest-dir för att ändra katalognamn för en modul. +do-not-compile, för att markera kataloger så att de hoppas över av byggprocessen. +inst-apps, för att bara bygga och installera vissa kataloger. +install-after-build, för att undvika att installera efter byggprocessen. +kdedir, för att ange katalog att installera KDE i. +libpath, för att sätta variabeln LD_LIBRARY_PATH. +make-install-prefix, för att köra ett hjälpprogram (som sudo) under installationen. +make-options, för att skicka väljare till byggprogrammet. +manual-build, för att undvika att modulen byggs automatiskt. +manual-update, för att undvika att någonting görs automatiskt med modulen. +module-base-path, för att ändra varifrån modulen laddas ner.(användbart för grenar och taggar). +niceness, för att ändra processorprioriteten. +no-rebuild-on-fail, för att undvika att köra byggprocessen igen om den misslyckas. +qtdir, för att ange sökväg till Qt. +set-env, för att sätta en miljövariabel. +source-dir, för att ändra vart källkoden laddas ner. +stop-on-failure, för att få .kdesvn-build att stoppa så fort ett allvarligt fel hittas. +svn-server, för att ändra servern som källkoden automatiskt laddas ner från. +use-qt-builddir-hack, för att ge Qt en separat byggkatalog från källkoden, som KDE. +use-unsermake, för att använda det avancerade byggsystemet unsermake. + + + +Här är en tabell över de olika alternativen, och några kommentarer om dem. Alla alternativ som överskrider det allmänna alternativet, överskrider också en kommandoradsväljare. + + +Alternativtabell + + + + +Alternativnamn +Modul -> Allmänt beteende +Anmärkningar + + + + + + +apidox +Överskrider allmän +Sätt alternativet till true för att få &kdesvn-build; att automatiskt bygga och installera dokumentation om programmeringsgränssnittet för modulen efter den normala byggprocessen. Det fungerar bara för moduler där make apidox gör någonting, inklusive , bland annat kdelibs, kdebase och koffice. + + + +apply-qt-patches +Överskrider allmän +Det här alternativet är bara användbart för qt-copy. Om det är inställt till ett värde skilt från noll, körs skriptet apply-patches i qt-copy innan byggprocessen, för att utföra inofficiella programfixar i qt-copy. Eftersom dessa programfixar normalt är orsaken till att använda qt-copy istället för en standardversion av Qt, ska det inte vara skadligt att aktivera det. Förvalt värde är att aktivera programfixarna. + + + +binpath +Kan inte överskridas +Sätt alternativet för att använda miljövariabeln PATH under byggprocessen. Du kan inte överskrida alternativet i ett modulalternativ. Förvalt värde är /bin:/usr/bin:/usr/local/bin:/usr/X11R6/bin. Miljövariabeln ska innehålla sökvägar till utvecklingsverktygen åtskilda med kolon. Sökvägarna $KDEDIR/bin och $QTDIR/bin läggs automatiskt till. Du kan använda tilde (~) för eventuella sökvägar du lägger till med det här alternativet. + + + + +branch +Överskrider allmän +Ange alternativet för att checka ut från en gren av KDE istället för det förvalda "trunk", där KDE-utveckling sker. För att till exempel checka ut grenen KDE 3.4, skulle du ange alternativet "3.4". +Observera att vissa moduler använder ett annorlunda grennamn. I synnerhet följer inte modulen arts som krävs KDE:s versionsnummer. Modulen arts som hörde ihop med KDE 3.4 var version 1.4. +Om kdesvn-build misslyckas med att ladda ner en gren med alternativet, kan du behöva ange webbadressen att ladda ner från för hand med alternativet override-url. + + + + +build-dir +Överskrider allmän +Använd det här alternativet för att byta katalog som innehåller källkoden att bygga. Det finns tre olika sätt att använda det: Relativt till &kde;:&svn;-källkodskatalog (se alternativet source-dir). Det är förvalt, och sättet som skriptet fungerade fram till version 0.61. Läget väljes om du skriver in ett katalognamn som inte börjar med tilde (~) eller snedstreck (/).Förvalt värde är buildAbsolut sökväg. Om du anger en sökväg som börjar med /, används sökvägen direkt. Till exempel /tmp/kde-obj-dir/Relativt till din hemkatalog. Om du anger en sökväg som börjar med ~, används sökvägen relativt till din hemkatalog, på motsvarande sätt som skalets expansion av tilde. Till exempel skulle ~/builddir ställa in byggkatalogen till /home/användarnamn/builddir Alternativet kan, kanske något oväntat, ändras per modul. + + + +checkout-only +Överskrider allmän +Sätt det här alternativet för att checka ut källkod från &svn; del för del. Värdet av alternativet ska vara en lista med kataloger åtskilda med mellanslag att checka ut. Om du inte inkluderar katalogen admin, inkluderas den automatiskt (om det behövs). När du checkar ut del för del hämtas katalogen admin in från kde-common, vilket är platsen den finns på &svn;-servern. Även om alternativet överskrider det allmänna alternativet, var medveten om att ange alternativet som ett allmänt alternativ inte är vettigt. + + + +configure-flags +Lägger till i allmänna alternativ (utom för qt-copy) +Använd det här alternativet för att ange vilka flaggor som ska skickas till ./configure när byggsystemet för modulen skapas. När det används som ett allmänt alternativ, används det för alla moduler som skriptet bygger. qt-copy använder en mycket annorlunda uppsättning inställningsalternativ än resten av &kde;, så det här alternativet överskrider de globala inställningarna när det används för qt-copy. + + + +colorful-output +Kan inte överskridas +Ställ in det här alternativet till false för att inaktivera färglagd utmatning från &kdesvn-build;. Alternativet är normalt true. Observera att &kdesvn-build; inte matar ut färgkoderna till någonting annat än en terminal (som xterm, &konsole; eller den vanliga Linux-konsollen). + + + +cxxflags +Lägger till i allmänna alternativ +Använd det här alternativet för att ange vilka flaggor som ska skickas till ./configure som CXXFLAGS när byggsystemet för modulen skapas. Alternativet anges här istället för med configure-flags eftersom alternativet också sätter miljövariabeln CXXFLAGS under byggprocessen. + + + +dest-dir +Överskrider allmän +Använd det här alternativet för att ändra namnet en modul ges på disk. Om modulen till exempel var extragear/network, skulle du kunna byta namn på den till extragear-network med alternativet. + + + +do-not-compile +Överskrider allmän +Använd det här alternativet för att sätta miljövariabeln DO_NOT_COMPILE innan skriptet configure körs. Enligt &kde;:s vanliga frågor för utvecklare, ska det göra att alla toppnivåkataloger du skickar med inte byggs. Katalogerna ska skiljas åt med mellanslag. + +Observera att källkoden till programmen fortfarande laddas ner. Du kan använda direktivet checkout-only för att välja kataloger som du vill checka ut. + + + + +inst-apps +Överskrider allmän +Det här är motsatsen till alternativet do-not-compile. Alternativet gör att bara angivna toppnivåkataloger byggs. Katalogerna ska åtskiljas med mellanslag. + +Eventuella ändringar får ingen effekt förrän nästa gång make Makefile.cvs körs, antingen automatiskt av skriptet, eller manuellt med alternativen eller . + +Observera att källkoden till programmen fortfarande laddas ner. Du kan använda direktivet checkout-only för att välja kataloger som du vill checka ut. + + + + +install-after-build +Överskrider allmän +Det här alternativet används för att installera paketet efter det har byggts med lyckat resultat. Alternativet är normalt aktiverat. Om du vill inaktivera det, måste du sätta alternativet till 0 i inställningsfilen. Du kan också använda kommandoradsväljaren . + + + +kdedir +Kan inte överskridas +Det här alternativet anger katalogen som &kde; installeras i efter det har byggts. Förvalt värde är ~/kde. Om du ändrar det till en katalog som kräver åtkomst som systemadministratör, bör du också läsa om alternativet make-install-prefix. + + + +libpath +Kan inte överskridas +Ange det här alternativet för att sätta miljövariabeln LD_LIBRARY_PATH under byggprocessen. Du kan inte överskrida inställningen med ett modulalternativ. Förvalt värde är tomt, men sökvägarna $KDEDIR/lib och $QTDIR/lib läggs automatiskt till. Du kan använda tilde (~) i alla sökvägar du lägger till med alternativet. + + + +log-dir +Överskrider allmän +Använd det här alternativet för att ändra katalogen som används för att lagra loggfiler som skapas av skriptet. Inställningen kan ändras per modul från och med version 0.64 eller senare. + + + +make-install-prefix +Överskrider allmän +Sätt den här variabeln till en lista åtskilda med mellanslag, som tolkas som ett kommando och dess väljare för att föregå kommandot make install som används för att installera moduler. Det är användbart för att till exempel installera paket med sudo, men var försiktig när du hanterar systemadministratörsrättigheter. + + + +make-options +Överskrider allmän +Ange den här variabeln för att skicka kommandoradsväljare till kommandot make. Det är användbart för program som distcc. Programmet distcc låter dig dela upp ditt kompileringsarbete på mer än en dator. För att använda det, måste du använda väljaren till make. Nu kan du det. Enligt dokumentationen rekommenderas 2 * antal_processorer_i_nätverket. Jag har totalt en processor, så det skulle vara i mitt fall. + + + +manual-build +Överskrider allmän +Sätt alternativvärdet till true för att förhindra att byggprocessen försöker bygga modulen. Den hålls fortfarande uppdaterad vid uppdatering från &svn;. Alternativet motsvarar exakt kommandoradsväljaren . + + + +manual-update +Överskrider allmän +Sätt alternativvärdet till true för att förhindra att byggprocessen försöker uppdatera (och som en följd, bygga eller installera) modulen. Om du anger alternativet för en modul, är det i stort sett samma som att kommentera bort den. + + + +module-base-path +Överskrider allmän +Sätt det här alternativet för att överskrida &kdesvn-build;s förvalda katalogväg till modulen i fråga. Det kan till exempel användas för att hämta specifika grenar eller taggade versioner av bibliotek. &kde;:s källkodsvisning är ovärderlig som hjälp för att välja rätt sökväg. +Observera att &kdesvn-build; konstruerar den slutliga sökvägen enligt följande mall: $svn-server/home/kde/$module-base-path/$module-name. +Förvalt värde är antingen trunk eller trunk/KDE, beroende på modulnamn. + + + + +niceness +Kan inte överskridas +Ställ in alternativet till ett tal mellan 20 och 0. Ju högre nummer, desto lägre prioritet ställer &kdesvn-build; in åt sig själv. Förvalt värde är 10. + + + +no-rebuild-on-fail +Överskrider allmän +Ställ in det här alternativvärdet till true för att alltid förhindra att &kdesvn-build; försöker bygga om modulen om en inkrementell byggprocess skulle misslyckas. Normalt försöker &kdesvn-build; bygga om modulen från början för att motverka effekten att en enstaka &svn;-uppdatering orsakar problem med byggsystemet. + + + +override-url +Överskrider allmän +Om du anger alternativet, använder kdesvn-build dess värde som webbadress att skicka till Subversion helt oförändrad. Du bör i allmänhet använda det om du vill ladda ner en specifik utgåva, men kdesvn-build kan inte räkan ut vad du menar genom att använda branch. + + + +qtdir +Kan inte överskridas +Sätt alternativet för att använda miljövariabeln QTDIR under byggprocessen. Du kan inte överskrida alternativet i ett modulalternativ. Förvalt värde är $(source-dir)/build/qt-copy, som använder modulen qt-copy som ingår i &kde;:s källkodsarkiv. Du kan använda tilde (~) för att representera din hemkatalog. + + + +set-env +Överskrider allmän +Det här alternativet accepterar en uppsättning värden åtskilda av mellanslag, där det första värdet är miljövariabeln att sätta, och följande värden är vad du vill sätta variabeln till. För att till exempel sätta variabeln RONALD till McDonald, skulle du skriva följande kommando under lämplig sektion: +set-env RONALD McDonald +Det här alternativet är speciellt på så sätt att det kan upprepas utan att överskrida tidigare inställningar med set-env i samma sektion av inställningsfilen. På så sätt kan du ange mer än en miljövariabel per modul (eller globalt). + + + + +source-dir +Kan inte överskridas +Det här alternativet används för att ange katalogen på datorn där &kde;:s &svn;-källkod ska lagras. Om du inte anger värdet, är förvalt värde ~/kdesvn. Om du anger värdet, använd en absolut sökväg. + + + +svn-server +Kan inte överskridas +Det här alternativet används för att ange servern som används vid utcheckning från &svn;. Förval är det anonyma &svn;-arkivet, svn://anonsvn.kde.org/. + + + +stop-on-failure +Överskrider allmän +Ställ in det här alternativvärdet till true för att göra att skriptet slutar köra efter ett fel uppstår i bygg- eller installationsprocessen. Alternativet är normalt av. + + + +tag +Överskrider allmän +Använd väljaren för att ladda ner en specifik utgåva av en modul. +Observera: Det är höga odds att du INTE VILL andvända alternativet. KDE-utgåvor är tillgängliga på arkivform från KDE:s FTP-plats eller en av dess spegelplatser. +Om du använder kdesvn-build eftersom du har svårighet att få en KDE-utgåva att bygga på din distribution, fundera på att använda byggverktyget Konstruct istället, som fungerar med utgåvornas arkiv. + + + + +use-qt-builddir-hack +Överskrider allmän +Även om alternativet överskrider det allmänna alternativet, är det bara vettigt för qt-copy. Sätt alternativet till true för att aktivera skriptets experimentella läge med källkatalog skild från byggkatalog. När det är aktiverat, kopierar &kdesvn-build; qt-copy källkodsmodulen till byggkatalogen, och utför byggprocessen därifrån. Det betyder att miljövariabeln QTDIR istället ska vara inställd till $(qt-copy-build-dir)/qt-copy/lib. Du måste också ändra alternativet qtdir på motsvarande sätt. Att bygga inkrementellt ska fortfarande fungera med detta läge, eftersom tidsstämplar bevaras efter kopieringen. Om du använder alternativet apply-qt-patches, utföra programfixarna i byggkatalogen, inte källkodskatalogen. Alternativets förvalda värde är true. + + + +use-unsermake +Överskrider allmän +Set this option to a non-zero value in order to use the experimental unsermake program instead of automake when running the configure script. This can lead to some serious decreases in build time, especially for distributed building systems. This option defaults to true (for most modules). + + + + + +
+ +
+ + +Kommandoradsväljare och miljövariabler + +Skriptet använder inte miljövariabler. Om du behöver sätta miljövariabler för bygg- eller installationsprocessen, se alternativet set.-env. + +Skriptet accepterar följande kommandoradsväljare: + + + + + +visa bara enkel hjälp om skriptet. + + + + +visa programmets version. + + + + +visa upphovsmannens kontaktinformation. + + + + +aktivera färglagd utmatning. + + + + +inaktivera färglagd utmatning. + + + + (eller ) +utför INTE någonting, men beter sig som om det vore så. + + + + +utför bara uppdatering av källkoden. + + + + +utför bara byggprocessen. + + + + +don't including the modules passed on the rest of the command line in the update/build process. + + + + +hoppa över att kontakta &svn;-servern. + + + + +hoppa över byggprocessen. + + + + +installera inte automatiskt paket efter de har byggts. + + + + +aktiverar felsökningsläge för skriptet. För närvarande betyder det att all utmatning skickas till standardutmatningen förutom att loggas i loggkatalogen som vanligt. Dessutom är många funktioner mycket utförligare om vad de gör i felsökningsläge. + + + + +försök inte att bygga om moduler som har misslyckats att byggas från början. &kdesvn-build; försöker aldrig göra detta med en modul där ett försök att bygga från början redan har gjorts. + + + + +skapa om byggsystemet och bygg från grunden. + + + + +kör skriptet configure igen utan att rensa byggkatalogen. + + + + +kör make Makefile.cvs igen för att skapa skriptet configure, och fortsätt bygga som vanligt. Alternativet inbegriper . + + + + +som försöker att fortsätta bygga från stället där skriptet slutade förra gången. Skriptet börjar bygga modulen efter den senaste modulen som kompilerades sist när skriptet kördes, vare sig det lyckades eller inte. Alternativet inbegriper . Du bör inte ange andra modulnamn på kommandoraden. + + + + +som är som , utom att du anger modulen där byggprocessen ska börja som nästa parameter på kommandoraden. Alternativet inbegriper . Du bör inte ange andra modulnamn på kommandoraden. + + + + +som tolkar nästa kommandoradsväljare som filen att läsa konfigurationsinställningarna från. Förvalt värde för väljaren är ~/.kdesvn-buildrc. + + + + +som låter dig ändra katalogen som &kde; installeras i från kommandoraden. Alternativet inbegriper . + + + + +stoppa efter att ha kört make Makefile.cvs. Skriptet configure behöver fortfarande köras, vilket &kdesvn-build; gör nästa gång. Detta låter dig förbereda alla konfigureringsskript på en gång så att du kan titta på ./configure för varje modul, och redigera dina flaggor till configure i enlighet med det. + + + +om detta är den enda kommandoradsväljaren, försöker skriptet installera alla moduler som har byggts med lyckat resultat, förutom qt-copy som inte behöver installeras. Om kommandoradsväljare anges efter , antas de alla vara moduler att installera. + + + + +Du kan använda väljaren för att överskrida ett alternativ i din inställningsfil för varje modul. För att till exempel överskrida alternativet log-dir, skulle du ange . + + + + +Du kan använda väljaren för att överskrida ett alternativ i inställningsfilen för en viss modul. För att till exempel överskrida alternativet use-unsermake för kdemultimedia, skulle du ange . + + + + +Alla övriga kommandoradsväljare antas vara moduler att uppdatera och bygga. Blanda helst inte ihop bygga och installera. + + + + +Tack till och licenser +&underFDL; + +
diff --git a/tde-i18n-sv/docs/kdesdk/scripts/man-adddebug.1.docbook b/tde-i18n-sv/docs/kdesdk/scripts/man-adddebug.1.docbook new file mode 100644 index 00000000000..50dd8a5e8e8 --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/scripts/man-adddebug.1.docbook @@ -0,0 +1,125 @@ + + +]> + + + +BenBurton bab@debian.org +7:e mars, 2003 + + + +addebug +1 + + + +addebug +Ändrar Makefile för att lägga till avlusningsinformation + + + +adddebug + + + +Beskrivning + +adddebug ändrar Makefile i nuvarande katalog (och valfritt i dess underkataloger) för att lägga till avlusningsinformation (). Det tar också bort optimering (). + +Verktyget är en del av &kde;:s programvaruutvecklingsmiljö. + + + + +Väljare + + + + +Behåll optimering (ta inte bort flaggan som normalt tas bort). + + + + + +Sök rekursivt igenom alla underkataloger till nuvarande katalog och utför åtgärden för varje Makefile som hittas. + + + + +Kompilera utan att NDEBUG och NO_DEBUG är definierade (gör att anrop till kdDebug fungerar). + + + + + diff --git a/tde-i18n-sv/docs/kdesdk/scripts/man-cheatmake.1.docbook b/tde-i18n-sv/docs/kdesdk/scripts/man-cheatmake.1.docbook new file mode 100644 index 00000000000..a3e27cb5fa0 --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/scripts/man-cheatmake.1.docbook @@ -0,0 +1,191 @@ + + +]> + + + +6:e mars, 2003 + + + +cheatmake +1 + + + +cheatmake +lura make att inte bygga om vissa filer + + + +cheatmake fil fil + + + +Beskrivning + +cheatmake används för att spara tid vid omkompilering. Det kan lura make att hoppa över filer som inte har ändrats på ett meningsfullt sätt. Det kan till exempel användas när du ändrar en kommentar i en fil, men inte själva koden. + +Verktyget är en del av &kde;:s programvaruutvecklingsmiljö. + + + + +Väljare + + + + fil +Döljer faktum att filen ändrades genom att ställa in tidsstämpeln till det förgångna. Använd med försiktighet! + + + + +Listar vilka filer som make för närvarande behöver bygga om + + + fil +Förklarar varför make måste bygga om filen + + + + + +Miljö + +En av följande variabler (men inte båda) ska vara angiven om källkodskatalogen är skild från byggkatalogen. Om byggkatalogen helt enkelt är en underkatalog till källkodskatalogen, ska den enklare variabeln OBJ_SUBDIR användas. + + + +OBJ_SUBJDIR +Anger att byggkatalogen finns i den angivna underkatalogen i källkodskatalogen. Om källkodskatalogen till exempel är kdesdk och byggkatalogen är kdesdk/obj-i386-linux, så ska OBJ_SUBDIR ställas in till obj-i386-linux. + + +OBJ_REPLACEMENT +Ett sed-uttryck som används för att transformera källkodskatalogen till byggkatalogen. Om källkodskatalogen till exempel är kdesdk/obj-i386-linux då ska OBJ_REPLACEMENT ställas in till s#kdesdk#kdesdk-obj#. + + + + + + + +Se också + +make(1) + + + + +Upphovsmän + +cheatmake är skrivet av &David.Faure; &David.Faure.mail;. Den här manualsidan är framtagen av BenBurton bab@debian.org för Debians GNU/Linux-system (men kan användas av andra). + + + + diff --git a/tde-i18n-sv/docs/kdesdk/scripts/man-create_cvsignore.1.docbook b/tde-i18n-sv/docs/kdesdk/scripts/man-create_cvsignore.1.docbook new file mode 100644 index 00000000000..8ba50df181a --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/scripts/man-create_cvsignore.1.docbook @@ -0,0 +1,79 @@ + + + + +]> + + + +BenBurton bab@debian.org +8:e mars, 2003 + + + +create_cvsignore +1 + + + +create_cvsignore +Skapa en preliminär .cvsignore i nuvarande katalog + + + + +createcvsignore + + + + +Beskrivning + +create_cvsignore används för att skapa en preliminär .cvsignore i nuvarande katalog. Det gör detta baserat på en del av innehållet det hittar i Makefile.am. + +Inga rader tas bort från några befintliga .cvsignore. Om det inte redan finns en .cvsignore-fil, läggs den till i CVS-arkivet. + +Observera att det måste finnas en Makefile.am i nuvarande katalog för att verktyget ska fungera. + +Verktyget är en del av &kde;:s programvaruutvecklingsmiljö. + + + + \ No newline at end of file diff --git a/tde-i18n-sv/docs/kdesdk/scripts/man-create_makefile.1.docbook b/tde-i18n-sv/docs/kdesdk/scripts/man-create_makefile.1.docbook new file mode 100644 index 00000000000..b2b33bb7eb3 --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/scripts/man-create_makefile.1.docbook @@ -0,0 +1,168 @@ + + + + +]> + + + +8:e mars, 2003 + + + +create_makefile +1 + + + +create_makefile +Skapar Makefile.in och Makefile från en Makefile.am + + + +create_makefile relativ_sökväg/Makefile relativ_sökväg + + + +Beskrivning + +create_makefile skapar Makefile.in och Makefile i en underkatalog som innehåller en Makefile.am. Skriptet sparar tid jämfört med att köra om configure helt och hållet. + +Observera att du måste ange sökvägen till önskad Makefile Makefile.am (även om det slutliga /Makefile kan utelämnas). + +Skriptet kan köras från toppnivåkatalogen (den som innehåller configure eller från någon av dess underkataloger. + +Om källkodskatalogen skiljer sig från byggkatalogen (se miljövariablerna nedan), antas att varje Makefile.am och Makefile.in hör hemma under källkodskatalogen och att varje Makefile hör hemma under byggkatalogen. + +Verktyget är en del av &kde;:s programvaruutvecklingsmiljö. + + + + +Miljö + +En av följande variabler (men inte båda) ska vara angiven om källkodskatalogen är skild från byggkatalogen. Om byggkatalogen helt enkelt är en underkatalog till källkodskatalogen, ska den enklare variabeln OBJ_SUBDIR användas. + + + +OBJ_SUBJDIR +Anger att byggkatalogen finns i den angivna underkatalogen i källkodskatalogen. Om källkodskatalogen till exempel är kdesdk och byggkatalogen är kdesdk/obj-i386-linux, så ska OBJ_SUBDIR ställas in till obj-i386-linux. + + +OBJ_REPLACEMENT +Ett sed-uttryck som används för att transformera källkodskatalogen till byggkatalogen. Om källkodskatalogen till exempel är kdesdk/obj-i386-linux då ska OBJ_REPLACEMENT ställas in till s#kdesdk#kdesdk-obj#. + + + + + + + +Se också + +create_makefiles(1) + + +Upphovsmän + +create_makefile är skrivet av &David.Faure; &David.Faure.mail;. Den här manualsidan är framtagen av BenBurton bab@debian.org för Debians GNU/Linux-system (men kan användas av andra). + + diff --git a/tde-i18n-sv/docs/kdesdk/scripts/man-create_makefiles.1.docbook b/tde-i18n-sv/docs/kdesdk/scripts/man-create_makefiles.1.docbook new file mode 100644 index 00000000000..9539614ecb7 --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/scripts/man-create_makefiles.1.docbook @@ -0,0 +1,147 @@ + +create_makefiles"> + +]> + + + +8:e mars, 2003 + + + +&create_makefiles; +1 + + + +&create_makefiles; +Skapar om alla Makefile under en katalog + + + +&create_makefiles; katalog + + + +Beskrivning + +&create_makefiles; skapar om alla Makefile i katalog och dess underkataloger (rekursivt) från motsvarande Makefile.am mallar. + +Skriptet måste köras från toppnivåkatalogen (den som innehåller configure). Skriptet sparar tid jämfört med att köra om configure helt och hållet. + +Om källkodskatalogen skiljer sig från byggkatalogen (se miljövariablerna nedan), antas att varje Makefile.am och Makefile.in hör hemma under källkodskatalogen och att varje Makefile hör hemma under byggkatalogen. + +Verktyget är en del av &kde;:s programvaruutvecklingsmiljö. + + + + +Miljö +En av följande variabler (men inte båda) ska vara angiven om källkodskatalogen är skild från byggkatalogen. Om byggkatalogen helt enkelt är en underkatalog till källkodskatalogen, ska den enklare variabeln OBJ_SUBDIR användas. + + + +OBJ_SUBJDIR +Anger att byggkatalogen finns i den angivna underkatalogen i källkodskatalogen. Om källkodskatalogen till exempel är kdesdk och byggkatalogen är kdesdk/obj-i386-linux, så ska OBJ_SUBDIR ställas in till obj-i386-linux. + + +OBJ_REPLACEMENT +Ett sed-uttryck som används för att transformera källkodskatalogen till byggkatalogen. Om källkodskatalogen till exempel är kdesdk/obj-i386-linux då ska OBJ_REPLACEMENT ställas in till s#kdesdk#kdesdk-obj#. + + + + + + +Se också + +create_makefile(1) make(2) + + + + +Upphovsmän + +&create_makefiles; är skrivet av &David.Faure; &David.Faure.mail;. + +Den här manualsidan är framtagen av BenBurton bab@debian.org för Debians GNU/Linux-system (men kan användas av andra). + + + + diff --git a/tde-i18n-sv/docs/kdesdk/scripts/man-cvscheck.1.docbook b/tde-i18n-sv/docs/kdesdk/scripts/man-cvscheck.1.docbook new file mode 100644 index 00000000000..5b54404f0ef --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/scripts/man-cvscheck.1.docbook @@ -0,0 +1,202 @@ + +cvscheck"> +CVS"> + +]> + + + +8:e mars, 2003 + + + +&cvscheck; +1 + + + +&cvscheck; +Nerkopplad statusrapport för filer i en utcheckad &CVS;-modul. + + + +&cvscheck; katalog + + + +Beskrivning + +&cvscheck; skriver ut information om status för din lokala utcheckning av &CVS; utan att kommunicera med servern. Det betyder att det är ytterst snabbt och inte kräver en nätverksanslutning. + +Den givna katalogen och alla dess underkataloger behandlas rekursivt. Om ingen katalog anges, används nuvarande katalog och dess underkataloger rekursivt. + +Varje fil med intressant status skrivs ut med ett statustecken framför sitt namn. Statustecknen är följande: + + + +? foobar.c + +Filen är inte känd i &CVS; + + + +M foobar.c + +Filen är definitivt lokalt modifierad + + + +m foobar.c + +Filen kan ha lokala ändringar. Du bör utföra kommandot diff på servern för att vara säker. + + + +C foobar.c + +Filen har en &CVS;-konflikt och kan därför inte arkiveras. + + + +U foobar.c + +Filen finns i &CVS; men saknas i din lokala utcheckning. + + + +T foobar.c +Filen har en ovanlig klistrig &CVS;-tagg. + + +A foobar.c + +Du har gjort cvs för filen, men har ännu inte arkiverat den. + + + +R foobar.c + +Du har gjort cvs för filen, men har ännu inte arkiverat den. + + + + +Verktyget är en del av &kde;:s programvaruutvecklingsmiljö. + + + + +Se också + +cvs(1) + + + + +Upphovsmän + +cvscheck är skrivet av &Dirk.Mueller; &Dirk.Mueller.mail; och Sirtaj.Singh.Kang; &Sirtaj.Singh.Kang.mail; + +Den här manualsidan är framtagen av BenBurton bab@debian.org för Debians GNU/Linux-system (men kan användas av andra). + + + diff --git a/tde-i18n-sv/docs/kdesdk/scripts/man-cvslastchange.1.docbook b/tde-i18n-sv/docs/kdesdk/scripts/man-cvslastchange.1.docbook new file mode 100644 index 00000000000..19ff37c807c --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/scripts/man-cvslastchange.1.docbook @@ -0,0 +1,79 @@ + +cvslastchange"> +CVS"> + +]> + + + +BenBurton bab@debian.org +8:e mars, 2003 + + + +&cvslastchange; +1 + + + +&cvslastchange; +Visar den senaste ändringen som arkiverats i &CVS; för en fil + + + +&cvslastchange; fil + + + +Beskrivning + +&cvslastchange; visar den senaste ändringen som arkiverats i &CVS; för en fil. Det använder cvs diff och cvs log för att göra det. + +&cvslastchange; fungerar för alla &CVS;-grenar, inte bara HEAD. + +Verktyget är en del av &kde;:s programvaruutvecklingsmiljö. + + + + +Se också + +cvslastlog(1) cvsrevertlast(1) cvs(1) + + + + diff --git a/tde-i18n-sv/docs/kdesdk/scripts/man-cvslastlog.1.docbook b/tde-i18n-sv/docs/kdesdk/scripts/man-cvslastlog.1.docbook new file mode 100644 index 00000000000..ced89663587 --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/scripts/man-cvslastlog.1.docbook @@ -0,0 +1,67 @@ + + +]> + + + +BenBurton +6:e april, 2003 + + + +cvslastlog +1 + + + +cvslastlog +Skriver ut loggposten för den sista arkiveringen av en fil. + + + +cvslastlog + + + +Beskrivning + +cvslastlog visar loggen som hör ihop med den senaste arkiverigen i CVS för den givna filen. Det förlitar sig på versionen hos den lokala filen, inte den på servern. + +Verktyget är en del av &kde;:s programvaruutvecklingsmiljö. + + + + diff --git a/tde-i18n-sv/docs/kdesdk/scripts/man-cvsrevertlast.1.docbook b/tde-i18n-sv/docs/kdesdk/scripts/man-cvsrevertlast.1.docbook new file mode 100644 index 00000000000..ad79d482e03 --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/scripts/man-cvsrevertlast.1.docbook @@ -0,0 +1,74 @@ + + +]> + + + +BenBurton +Månad dagnummer, år med fyra bokstäver + + + +cvsrevertlast +1 + + + +cvsrevertlast +Gå tillbaka en version för filer i CVS + + + +cvsrevertlast + + + +Beskrivning + +cvsrevertlast används för att gå tillbaka en version för alla filer på kommandoraden i CVS. Filerna arkiveras inte. + +Verktyget är en del av KDE:s programvaruutvecklingsmiljö. + + + + +Se också + +cvsblame(1) + + + + diff --git a/tde-i18n-sv/docs/kdesdk/scripts/man-cxxmetric.1.docbook b/tde-i18n-sv/docs/kdesdk/scripts/man-cxxmetric.1.docbook new file mode 100644 index 00000000000..32444823d77 --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/scripts/man-cxxmetric.1.docbook @@ -0,0 +1,66 @@ + + +]> + + + +BenBurton bab@debian.org +7:e april, 2003 + + + +cxxmetric +1 + + + +cxxmetric +Enkelt källkodsmått för C och C++ + + + +cxxmetric + + + +Beskrivning + +cxxmetric räknar antal rader kod, kommentarer och mellanrum, och beräknar diverse annan statistik för varje given källkodsfil. Källkodsfilerna måste vara skrivna i C eller C++. + +Verktyget är en del av KDE:s programvaruutvecklingsmiljö. + + + + diff --git a/tde-i18n-sv/docs/kdesdk/scripts/man-demangle.1.docbook b/tde-i18n-sv/docs/kdesdk/scripts/man-demangle.1.docbook new file mode 100644 index 00000000000..4c51712d5ad --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/scripts/man-demangle.1.docbook @@ -0,0 +1,105 @@ + + +]> + + + +BenBurton bab@debian.org +7:e april, 2003 + + + +demangle +1 + + + +demangle +Ångra C++ namnbehandling av symboler + + + + +demangle + + + + +Beskrivning + +demangle läser en lista med C++ behandlade symbolnamn från standardinmatningen och konverterar namnen till mänskligt läsbar form på standardutmatningen. + +Verktyget är en del av &kde;:s programvaruutvecklingsmiljö. + + + + +Exempel + +Skapa en fil som heter namn och innehåller följande behandlade symbolnamn: + +_ZNK6Object10metaObjectEv +_ZN8QPtrListI5ArrowE5clearEv +_ZTC4Kolf0_11KMainWindow + +Behandlingen av namnen kan därefter tas bort enligt följande: + +exempel$ demangle < namn +Object::metaObject() const +QPtrList<Arrow>::clear() +construction vtable for KMainWindow-in-Kolf + + + + +Se också + +kminspector(1) kmtrace(1) match(1) + + + + diff --git a/tde-i18n-sv/docs/kdesdk/scripts/man-extend_dmalloc.1.docbook b/tde-i18n-sv/docs/kdesdk/scripts/man-extend_dmalloc.1.docbook new file mode 100644 index 00000000000..bde00a5e0bc --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/scripts/man-extend_dmalloc.1.docbook @@ -0,0 +1,97 @@ + + +]> + + + +BenBurton bab@debian.org +7:e april, 2003 + + + +extend_dmalloc +1 + + + +extend_dmalloc +Analysera returadresser från dmalloc-loggfiler. + + + +extend_dmalloc + + + +Beskrivning + +extend_dmalloc kör gdb(1) för att få information om returadresser från en dmalloc(1) loggfil. I synnerhet undersöker den alla rader med ra= och försöker hämta motsvarande radnummer. + +Väljaren måste vara binärfilen som skapade loggen dmalloc-logg. + +Verktyget är en del av &kde;:s programvaruutvecklingsmiljö. + + + + + +Anteckningar +Du bör kanske skicka utmatning från extend_dmalloc till en fil, eftersom annars verkar gdb fråga efter ett returtecken, som om du är i slutet av en sida. + + + diff --git a/tde-i18n-sv/docs/kdesdk/scripts/man-extractrc.1.docbook b/tde-i18n-sv/docs/kdesdk/scripts/man-extractrc.1.docbook new file mode 100644 index 00000000000..a90b082f802 --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/scripts/man-extractrc.1.docbook @@ -0,0 +1,74 @@ + + +]> + + + +BenBurton bab@debian.org +7:e april, 2003 + + + +extractrc +1 + + + +extractrc +Extrahera meddelandesträngar från UI och RC-filer för det grafiska gränssnittet + + + +extractrc + + + +Beskrivning + +extractrc hittar alla texttaggar och andra meddelandesträngar i givna filer och skriver motsvarande i18n()-anrop till standardutmatningen så att xgettext kan tolka dem. + +Det förstår både (QT/&kde;) Designer UI-filer och &XML; RC-filer. + +Verktyget är en del av KDE:s programvaruutvecklingsmiljö. + + + + diff --git a/tde-i18n-sv/docs/kdesdk/scripts/man-fixincludes.1.docbook b/tde-i18n-sv/docs/kdesdk/scripts/man-fixincludes.1.docbook new file mode 100644 index 00000000000..cea8060fce2 --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/scripts/man-fixincludes.1.docbook @@ -0,0 +1,166 @@ + + +]> + + + +BenBurton bab@debian.org +7:e april, 2003 + + + +fixincludes +1 + + + +fixincludes +Reducera antalet #include i &kde;-källkodsfiler + + + +fixincludes + + + +Beskrivning + +fixincludes försöker reducera antalet #include i C++ källkodsfiler. Det mesta av dess behandling är specifik för &kde;-källkod, och kanske inte fungerar så bra med källkod för program utanför &kde;. + +Följande problem identifieras av fixincludes: + + + +Inkluderade deklarationsfiler som inte längre stöds men som finns för att fungera ihop med äldre Qt- och KDE-versioner. + + +Inkludering av samma fil flera gånger. + + + +Det finns också ett experimentellt läge som försöker ta bort varje #include en i taget (med några oviktiga undantag) för att se om källkoden fortfarande kan kompileras. Observera ett detta experimentella läge ändrar ursprunglig källkod. + +Normalt ändras inte källkoden. De identifierade problemen skrivs helt enkelt ut på standardutmatningen. + +Listan med C++ filer att undersöka ska anges på kommandoraden. Om inga filer anges, undersöks all C++ källkod i eller under nuvarande katalog (med undantag av kataloger vars Makefile.am innehåller eller ). + +Verktyget är en del av KDE:s programvaruutvecklingsmiljö. + + + + +Väljare + + + + +Informativt läge. Ytterligare felsökningsutmatning skrivs ut på standardutmatningen. + + + +Experimentellt läge, som beskrivet ovan med fler detaljer. Observera att väljaren också betyder . + + + +Förutom att skriva meddelanden på standardutmatningen, ändra verkligen den ursprungliga källkoden för att rätta eventuella problem som hittades. + + + + + + +Upphovsmän +fixincludes är skrivet av Dirk Mueller mueller@kde.org. + + + diff --git a/tde-i18n-sv/docs/kdesdk/scripts/man-po2xml.1.docbook b/tde-i18n-sv/docs/kdesdk/scripts/man-po2xml.1.docbook new file mode 100644 index 00000000000..a5e21046c0e --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/scripts/man-po2xml.1.docbook @@ -0,0 +1,100 @@ + + +]> + + + +BenBurton bab@debian.org +8:e april, 2003 + + + +po2xml +1 + + + +po2xml +Översätter en DocBook XML-fil med användning av en PO-fil + + + +po2xml + + + +Beskrivning + +po2xml är ett kommandoradsverktyg som översätter DocBook XML-filen original-XML med gettext meddelandefilen översatt-PO. Den resulterande översatta XML-filen skickas till standardutmatningen. + +Verktyget är en del av KDE:s programvaruutvecklingsmiljö. + + + + +Se också + +split2po(1), swappo(1), transxx(1), xml2pot(1) + + + + +Upphovsmän +PO-XML verktygen är skriva av &Stephan.Kulow; &Stephan.Kulow.mail; +Den här manualsidan är framtagen av BenBurtonbab@debian.org + + + + diff --git a/tde-i18n-sv/docs/kdesdk/scripts/man-pruneemptydirs.1.docbook b/tde-i18n-sv/docs/kdesdk/scripts/man-pruneemptydirs.1.docbook new file mode 100644 index 00000000000..7a49e4a38ec --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/scripts/man-pruneemptydirs.1.docbook @@ -0,0 +1,110 @@ + + +]> + + + +BenBurtonbab@debian.org +8:e april, 2003 + + + +pruneemptydirs +1 + + + +pruneemptydirs +Hittar föråldrade källkodskataloger i ett CVS-träd + + + +pruneemptydirs + + + +Beskrivning + +pruneemptydirs används för att städa upp ett lokalt CVS-träd. Det detekterar kataloger som innehåller rester av gamla saker som har tagits bort från CVS. Sådana gamla kataloger förstör ofta kompilering. Nuvarande katalog och alla kataloger under den undersöks. + +Observera att verktyget inte tar bort någonting. Det skriver helt enkelt ut vad som ska göras som en serie med borttagningskommandon. Du kan kopiera och klistra in kommandona, eller använda dem med eval i ett skript. + +Verktyget fungerar bättre om källkodskatalogen inte är samma som byggkatalogen, eftersom det inte skriver ut kataloger som innehåller gamla körbara filer. + +Verktyget är en del av KDE:s programvaruutvecklingsmiljö. + + + + +Väljare + + + + +Utför verkligen borttagningarna istället för att bara skriva ut dem. Använd väljaren med försiktighet. + + + + + + +Upphovsmän + +pruneemptydirs är skrivet av &David.Faure; &David.Faure.mail; +Den här manualsidan är framtagen av BenBurtonbab@debian.org + + + diff --git a/tde-i18n-sv/docs/kdesdk/scripts/man-qtdoc.1.docbook b/tde-i18n-sv/docs/kdesdk/scripts/man-qtdoc.1.docbook new file mode 100644 index 00000000000..fda9d0210a9 --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/scripts/man-qtdoc.1.docbook @@ -0,0 +1,138 @@ + + +]> + + + +BenBurtonbab@debian.org +8:e april, 2003 + + + +qtdoc +1 + + + +qtdoc +Öppna en QT-hjälpsida i &konqueror; + + + +qtdoc + + + +Beskrivning + +qtdoc öppnar en QT-hjälpsida i &konqueror;. Om klassnamn anges, öppnas hjälpsidan för klassen. Annars öppnas QT:s huvudhjälpsida. klassnamn är skiftlägeskänsligt. + +Verktyget är en del av &kde;:s programvaruutvecklingsmiljö. + + + + +Miljö + + + +QTDIR +Katalogen där QT är installerat. Huvudhjälpsidan för QT förväntas finnas i $QTDIR/doc/html/. + + + + + + +Exempel + +För att visa hjälp för klassen QString: +qtdoc + + + +Se också + +kdedoc(1), assistant(1) + + + + + +Upphovsmän + +Den här manualsidan är framtagen av BenBurtonbab@debian.org + + + diff --git a/tde-i18n-sv/docs/kdesdk/scripts/man-reportview.1.docbook b/tde-i18n-sv/docs/kdesdk/scripts/man-reportview.1.docbook new file mode 100644 index 00000000000..82c0ed93a5a --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/scripts/man-reportview.1.docbook @@ -0,0 +1,138 @@ + +IanReinhartGeiser"> +geiseri@kde.org"> +kweather"> +NadeemHasan"> +nhasan@kde.org"> + +]> + + + +BenBurtonbab@debian.org +7:e april, 2003 + + + +reportview +1 + + + +reportview +Be Kweatherservice att visa en väderrapport + + + +reportview + + + +Beskrivning + +reportview är inte avsett att användas direkt. + +reportview är ett litet program som ber Kweatherservice att visa en väderrapport. Information som visas omfattar temperaturen, vindhastigheten och lufttrycket. + +Kweatherservice är en DCOP-tjänst som både används av reportview och &kweather; panelminiprogrammet för att tillhandahålla väderdata. Det finns inget behov av att starta Kweatherservice separat, utan reportview startar själv tjänsten om det behövs. + + + + + +Se också + +kweather(1) + +Mer detaljerad dokumentation är tillgänglig med help:/kweather (skriv antingen in webbadressen i &konqueror;, eller kör khelpcenter help:/kweather). + + + + +Upphovsmän + +&kweather; är skrivet av &Ian.Reinhart.Geiser; &Ian.Reinhart.Geiser.mail; och &Nadeem.Hasan; &Nadeem.Hasan.mail; +Den här manualsidan är framtagen av BenBurtonbab@debian.org + + + diff --git a/tde-i18n-sv/docs/kdesdk/scripts/man-split2po.1.docbook b/tde-i18n-sv/docs/kdesdk/scripts/man-split2po.1.docbook new file mode 100644 index 00000000000..e5e9d1ba99a --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/scripts/man-split2po.1.docbook @@ -0,0 +1,108 @@ + + +]> + + + +BenBurtonbab@debian.org +7:e april, 2003 + + + +split2po +1 + + + +split2po +Skapa en PO-fil från två DocBook XML-filer + + + +split2po + + + +Beskrivning + +split2po är ett kommandoradsverktyg som tar två givna DocBook XML-filer och skapar en gettext meddelandefil (PO-fil) som representerar ändringarna mellan dem. Den resulterade PO-filen skickas till standardutmatningen. + +översatt-XML måste vara resultatet av att översätta original-XML till ett annat språk. Det är den här översättningen som den resulterande PO-filen representerar. + +Verktyget är en del av KDE:s programvaruutvecklingsmiljö. + + + + +Se också + +po2xml(1), swappo(1), transxx(1), xml2pot(1) + + + + +Upphovsmän + +PO-XML verktygen är skriva av &Stephan.Kulow; &Stephan.Kulow.mail; +Den här manualsidan är framtagen av BenBurtonbab@debian.org + + + + diff --git a/tde-i18n-sv/docs/kdesdk/scripts/man-swappo.1.docbook b/tde-i18n-sv/docs/kdesdk/scripts/man-swappo.1.docbook new file mode 100644 index 00000000000..58ef70e046a --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/scripts/man-swappo.1.docbook @@ -0,0 +1,98 @@ + + +]> + + + +BenBurtonbab@debian.org +7:e april, 2003 + + + +swappo +1 + + + +swappo +byt fälten med originaltest och översatt text i en PO-fil + + + +swappo + + + +Beskrivning + +swappo läser den givna PO-filen och byter fälten med originaltext och översatt text för alla meddelanden. Resultatet är en ny PO-fil som översätter i motsatt riktning. Om PO-filen till exempel översätter från engelska till franska, kommer den nya PO-filen att översätta från franska till engelska. + +Den nya PO-filen skrivs till standardutmatningen. Den gamla PO-filen förblir orörd. + +Verktyget är en del av &kde;:s programvaruutvecklingsmiljö. + + + + +Se också + +po2xml(1), split2po(1), transxx(1), xml2pot(1) + + + + +Upphovsmän +PO-XML verktygen är skriva av &Stephan.Kulow; &Stephan.Kulow.mail; +Den här manualsidan är framtagen av BenBurtonbab@debian.org + + + + diff --git a/tde-i18n-sv/docs/kdesdk/scripts/man-transxx.1.docbook b/tde-i18n-sv/docs/kdesdk/scripts/man-transxx.1.docbook new file mode 100644 index 00000000000..d733f9af8b9 --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/scripts/man-transxx.1.docbook @@ -0,0 +1,96 @@ + + +]> + + + +BenBurtonbab@debian.org +7:e april, 2003 + + + +transxx +1 + + + +transxx +Skapa en pseudoöversatt PO-fil från en PO-mallfil + + + +transxx + + + +Beskrivning + +transxx är ett kommandoradsverktyg som skapar en grundläggande ifylld PO-fil från en PO-mallfil. Viss del av formateringen och strukturen i originaltextsträngarna kopieras till strängarna med översatt text, men annars översätts all text till xx. + +Den ifyllda PO-filen skickas till standardutmatningen. + +Att köra programvaran med språket xx visar dig snabbt eventuella synliga strängar som inte kan översättas. + +Verktyget är en del av KDE:s programvaruutvecklingsmiljö. + + + + +Upphovsmän + +PO-XML verktygen är skriva av &Stephan.Kulow; &Stephan.Kulow.mail; +Den här manualsidan är framtagen av BenBurtonbab@debian.org + + + diff --git a/tde-i18n-sv/docs/kdesdk/scripts/man-xml2pot.1.docbook b/tde-i18n-sv/docs/kdesdk/scripts/man-xml2pot.1.docbook new file mode 100644 index 00000000000..4cbca0a7e21 --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/scripts/man-xml2pot.1.docbook @@ -0,0 +1,103 @@ + + +]> + + + +BenBurtonbab@debian.org +7:e april, 2003 + + + +xml2pot +1 + + + +xml2pot +Skapar en PO-mallfil från en DocBook XML-fil. + + + +xml2pot + + + +Beskrivning + +xml2pot är ett kommandoradsverktyg som skapar en gettext meddelandemallfil från DocBook XML-filen original-XML. Mallfilen skickas till standardutmatningen. + +Den resulterande mallfilen kan användas för att skapa gettext meddelandefiler (PO-filer) för en mängd språk. Dessa kan därefter användas tillsammans med po2xml(1) för att översätta original-XML filen till dessa andra språk. + + +Verktyget är en del av KDE:s programvaruutvecklingsmiljö. + + + + +Se också + +po2xml(1), split2po(1), swappo(1), transxx(1) + + + + +Upphovsmän + +PO-XML verktygen är skriva av &Stephan.Kulow; &Stephan.Kulow.mail; +Den här manualsidan är framtagen av BenBurtonbab@debian.org + + + diff --git a/tde-i18n-sv/docs/kdesdk/scripts/man-zonetab2pot.1.docbook b/tde-i18n-sv/docs/kdesdk/scripts/man-zonetab2pot.1.docbook new file mode 100644 index 00000000000..64cbf77dc3a --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/scripts/man-zonetab2pot.1.docbook @@ -0,0 +1,102 @@ + + +]> + + + +BenBurton +7:e april, 2003 + + + +zonetab2pot.py +1 + + + +zonetab2pot.py +Konverterar en lista med tidszoner till en PO-filmall. + + + +zonetab2pot.py + + + +Beskrivning + +zonetab2pot.py läser tidszonlistan given på kommandoraden och konverterar den till en gettext meddelandefilmall (PO-filmall) som innehåller namnen på de enskilda tidszonerna. + +Den givna tidszonlistan ska ha samma format som systemets zone.tab. Om ingen tidszonlista anges på kommandoraden, används /usr/share/zoneinfo/zone.tab. + +Den nya PO-filmallen skrivs ut på standardutmatningen. + +Verktyget är en del av KDE:s programvaruutvecklingsmiljö. + + + + +Upphovsmän + +zonetab2pot.py är skrivet av LukasTinkllukas@kde.org +Den här manualsidan är framtagen av BenBurtonbab@debian.org + + + diff --git a/tde-i18n-sv/docs/kdesdk/umbrello/Makefile.am b/tde-i18n-sv/docs/kdesdk/umbrello/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/umbrello/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdesdk/umbrello/Makefile.in b/tde-i18n-sv/docs/kdesdk/umbrello/Makefile.in new file mode 100644 index 00000000000..f4635f385ea --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/umbrello/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. +# This Makefile.in is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# with or without modifications, as long as this notice is preserved. + +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY, to the extent permitted by law; without +# even the implied warranty of MERCHANTABILITY or FITNESS FOR A +# PARTICULAR PURPOSE. + +@SET_MAKE@ +VPATH = @srcdir@ +pkgdatadir = $(datadir)/@PACKAGE@ +pkglibdir = $(libdir)/@PACKAGE@ +pkgincludedir = $(includedir)/@PACKAGE@ +am__cd = CDPATH="$${ZSH_VERSION+.}$(PATH_SEPARATOR)" && cd +install_sh_DATA = $(install_sh) -c -m 644 +install_sh_PROGRAM = $(install_sh) -c +install_sh_SCRIPT = $(install_sh) -c +INSTALL_HEADER = $(INSTALL_DATA) +transform = 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+clean-docs: + -rm -f index.cache.bz2 + + +#>+ 13 +install-nls: + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/umbrello + @for base in other_features.docbook code_import_and_generation.docbook index.docbook introduction.docbook credits.docbook working_with_umbrello.docbook faq.docbook installation.docbook uml_basics.docbook authors.docbook ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/umbrello/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/umbrello/$$base ;\ + done + +uninstall-nls: + for base in other_features.docbook code_import_and_generation.docbook index.docbook introduction.docbook credits.docbook working_with_umbrello.docbook faq.docbook installation.docbook uml_basics.docbook authors.docbook ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/umbrello/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in other_features.docbook code_import_and_generation.docbook index.docbook introduction.docbook credits.docbook working_with_umbrello.docbook faq.docbook installation.docbook uml_basics.docbook authors.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdesdk/umbrello/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdesdk/umbrello/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdesdk/umbrello/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdesdk/umbrello/authors.docbook b/tde-i18n-sv/docs/kdesdk/umbrello/authors.docbook new file mode 100644 index 00000000000..3b5cbaeeecc --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/umbrello/authors.docbook @@ -0,0 +1,46 @@ + +Upphovsmän och historik +Detta projekt startades av Paul Hensgen som ett av hans universitetsprojekt. Det ursprungliga namnet på programmet var UML Modeller. Paul gjorde all utveckling till slutet av 2001, då programmet nådde version 1.0. +Version 1.0 erbjöd redan en hel del funktioner, men efter att projektet hade granskats av Pauls universitet, kunde andra utvecklare delta, och de började ge värdefulla bidrag till UML Modeller, som byte från ett binärt filformat till en &XML;-fil, stöd för flera sorters &UML;-diagram, kodgenerering och kodimport, för att bara nämna några få. +Paul var tvungen att avgå från utvecklingsgruppen sommaren 2002, men som fri och öppen programvara, fortsätter programmet förbättras och utvecklas, och underhålls av en grupp utvecklare från olika delar av världen. Projektet ändrade namn från &UML; Modeller till &umbrello; i septemer 2002. Det finns flera skäl till namnändringen, den viktigaste att bara uml som det var känt som, var ett alldeles för generellt namn och orsakade problem med vissa distributioner. En annan viktig orsak är att utvecklarna tycker att Umbrello är ett mycket häftigare namn. +Utvecklingen av &umbrello;, samt diskussioner om i vilken riktning programmet ska utvecklas i framtida versioner, är öppen och äger rum via Internet. Om du skulle vilja bidra till projektet, tveka då inte att kontakta utvecklarna. Det finns många sätt som du kan hjälpa &umbrello; på: + +Rapportera fel eller förbättringsförslag +Rätta fel eller lägga till funktioner +Skriva bra dokumentation eller översätta till andra språk +Och förstås... koda med oss! + +Som du ser, finns det många sätt som du kan bidra på. Samtliga är mycket viktiga och alla är välkomna att delta. +&umbrello;-utvecklarna kan nås på uml-devel@lists.sourceforge.net. + diff --git a/tde-i18n-sv/docs/kdesdk/umbrello/code_import_and_generation.docbook b/tde-i18n-sv/docs/kdesdk/umbrello/code_import_and_generation.docbook new file mode 100644 index 00000000000..5f232b13f98 --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/umbrello/code_import_and_generation.docbook @@ -0,0 +1,161 @@ + +Kodimport och kodgenerering +&umbrello; är ett &UML;-modelleringsverktyg, och som sådant är dess huvudsakliga syfte att hjälpa dig med analys och konstruktion av system. För att åstadkomma övergången från konstruktion till implementering, tillåter &umbrello; dock att generera källkod i olika programspråk för att komma igång. Om du dessutom vill börja använda &UML; i ett projekt som redan har startat, kan &umbrello; hjälpa till att skapa en modell av systemet från källkoden genom att analysera den och importera klasserna som hittas i den. + +Kodgenerering +&umbrello; kan generera källkod för diverse programspråk, baserad på din &UML;-modell för att hjälpa dig komma igång med implementeringen av projektet. Koden som skapas består av klassdeklarationer, med metoder och attribut, så att du kan fylla i tomrummen genom att tillhandahålla funktionerna i klassernas operationer. +&umbrello; 1.2 levereras med kodgenereringsstöd för ActionScript, Ada, C++, CORBA IDL, &Java;, Javascript, PHP, Perl, Python, SQL and XML Schema. + +Generera kod +För att generera kod med &umbrello;, måste du först skapa eller ladda en modell som innehåller minst en klass. När du är klar att börja skriva lite kod, välj då alternativet Kodgenereringsguide i menyn Kod, för att starta guiden som leder dig igenom kodgenereringsprocessen. +Det första steget är att välja klasser, som du vill skapa källkod för. Normalt väljs alla klasser i modellen, och du kan ta bort de som du inte vill generera kod för, genom att flytta dem till listan på vänster sida. +Nästa steg i guiden låter dig ändra parametrar som kodgeneratorn använder när den skriver ut koden. Följande alternativ är tillgängliga: + + +Kodgenereringsalternativ + + + + + + Alternativ för kodgenereringen i &umbrello; + + + Alternativ för kodgenereringen i &umbrello; + + + + + +Kodgenereringsalternativ + + + +Kodinformationsnivå +Alternativet Skriv dokumenteringskommentarer även om tomma instruerar kodgeneratorn att skriva ut kommentarar med stilen /** blaha */, även om kommentarblocken är tomma. Om du lagt till dokumentation i klasser, metoder eller attribut i modellen, skriver kodgeneratorn ut kommentarerna som Doxygen-dokumentation, oberoende av vad du anger här, men om du väljer det här alternativet, skriver &umbrello; ut kommentarblock för alla klasser, metoder och attribut även om det inte finns någon dokumentation i modellen, då detta är fallet bör du dokumentera klasserna senare direkt i källkoden. +Skriv kommentarer för sektioner även om sektionen är tom: &umbrello; skriver kommentarer i källkoden för att avdela de olika sektionerna i en klass. Till exempel Public methods eller Attributes innan motsvarande sektioner. Om du väljer det här alternativet, så skriver &umbrello; kommentarer för alla sektioner i klassen, även om sektionen är tom. Det skulle till exempel skriva en kommentar som lyder Protected methods, även om det inte finns några sådana i klassen. + + +Kataloger +Skriv alla filer som skapas till katalog: Här ska du välja katalogen där du vill att &umbrello; ska lägga källkoden som skapas. +Alternativet Infoga huvudfiler från katalog, låter dig infoga ett huvud i början av varje fil som genereras. Huvudfiler kan innehålla upphovsrätts- eller licensinformation, och kan innehålla variabler som utvärderas när genereringen sker. Du kan ta en titt på mallar för huvudfiler som levereras med &umbrello;, för att se hur man använder variablerna för att ersätta ditt namn eller dagens datum när genereringen sker. + + +Överskrivningspolicy + +Det här alternativet talar om för &umbrello; vad som ska ske om filen som ska skapas redan finns i destinationskatalogen. &umbrello; 1.1 kan inte ändra befintliga källkodsfiler, så du måste välja mellan att skriva över den befintliga filen, hoppa över att skapa just den filen, eller låta &umbrello; välja ett annat filnamn. Om du väljer alternativet att använda ett annat filnamn, lägger &umbrello; till ett suffix till filnamnet. + + +Språk +&umbrello; genererar normalt kod för språket som du har valt som aktivt språk, men du har möjlighet att ändra detta till ett annat språk med kodgenereringsguiden. + + + +Generering med kodgenereringsguiden +Det tredje och sista steget i guiden visar status för kodgenereringsprocessen. Du behöver bara klicka på knappen Generera för att få klasserna utskrivna åt dig. +Observera att de alternativ som du väljer med kodgenereringsguiden bara gäller för aktuell generering. Nästa gång du kör guiden, måste du välja alla alternativ igen (din huvudkatalog, överskrivningspolicy, och så vidare). Du kan ställa in standardvärden som används av &umbrello; i avdelningen Kodgenerering i &umbrello;s inställningar, tillgängliga via InställningarAnpassa &umbrello;.... +Om du har ställt in kodgenereringsalternativ till riktiga inställningar, och vill skapa lite kod direkt utan att gå via guiden, kan du välja Generera all kod i menyn Kod. Detta genererar kod för alla klasser i modellen med nuvarande inställningar (inklusive utdatakatalog och överskrivningspolicy, så använd det med försiktighet). + + + + +Kodimport +&umbrello; kan importera källkod från befintliga projekt för att hjälpa dig bygga modeller av system. &umbrello; 1.2 stöder bara C++ källkod, men andra språk bör finnas tillgängliga i framtida versioner. +För att importera klasser till modellen, välj alternativet Importera klasser... i menyn Kod. Välj filerna som innehåller C++ klassdeklarationer i fildialogrutan och tryck på Ok. Klasserna importeras, och du hittar dem som en del av modellen i trädvyn. Observera att &umbrello; inte skapar något sorts diagram för att visa klasserna, de importeras bara till modellen så att du senare kan använda dem i valfritt diagram. + + +Kodimport + + + + + + Meny för att importera källkod till &umbrello; + + + Meny för att importera källkod till &umbrello; + + + + + + diff --git a/tde-i18n-sv/docs/kdesdk/umbrello/credits.docbook b/tde-i18n-sv/docs/kdesdk/umbrello/credits.docbook new file mode 100644 index 00000000000..b3cba9b2fbb --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/umbrello/credits.docbook @@ -0,0 +1,11 @@ + +Copyright + +Copyright 2001, Paul Hensgen +Copyright 2002, 2003, &umbrello;-utvecklarna. Se http://uml.sf.net/developers.php för mer information +&underFDL; &underGPL; diff --git a/tde-i18n-sv/docs/kdesdk/umbrello/faq.docbook b/tde-i18n-sv/docs/kdesdk/umbrello/faq.docbook new file mode 100644 index 00000000000..ca595292b84 --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/umbrello/faq.docbook @@ -0,0 +1,45 @@ + +Vanliga frågor + + + + +Det saknas &UML;-ikoner i verktygsraden. Var finns de? + + +Du har troligen inte installerat &umbrello; på ett riktigt sätt, och ikonerna kan inte hittas. +Om du installerade &umbrello; från ett förkompilerat binärpaket, kontakta paketeraren och informera om detta, så att paketet kan rättas. Om du installerade från källkod, skickade du förmodligen inte rätt argument till för configure. Läs installationskapitlet i detta dokument. + + + + + +Jag har en annan fråga som inte besvaras av denna dokumentation. Var kan jag hitta ytterligare information? + + +Om du har en fråga om användning av &umbrello; eller om &UML; i allmänhet, kan du prenumerera och skriva e-post till &umbrello;s användarlista på uml-user@lists.sourceforge.net. +Om du har en fråga om &umbrello;s utveckling, kan du kontakta utvecklarna direkt genom att prenumerera och skicka e-post till &umbrello;s utvecklingslista på uml-devel@lists.sourceforge.net. +Ytterligare information och kontaktadresser, samt arkiv för e-postlistor kan hittas på Umbrellos hemsida, http://uml.sf.net. + + + + + diff --git a/tde-i18n-sv/docs/kdesdk/umbrello/index.cache.bz2 b/tde-i18n-sv/docs/kdesdk/umbrello/index.cache.bz2 new file mode 100644 index 00000000000..3a553a23619 Binary files /dev/null and b/tde-i18n-sv/docs/kdesdk/umbrello/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdesdk/umbrello/index.docbook b/tde-i18n-sv/docs/kdesdk/umbrello/index.docbook new file mode 100644 index 00000000000..a96ad2aed35 --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/umbrello/index.docbook @@ -0,0 +1,85 @@ + +Umbrello &UML; Modeller"> + + + UML"> + + + + + + + + + + +]> + + + +Handbok &umbrello; + + +&umbrello;-utvecklarna + + + +2001 +Paul Hensgen + + +2002, 2003 +&umbrello;-utvecklarna + + + +2003-10-15 +1.2 + + +&umbrello; hjälper till med utvecklingsprocessen för programvara genom att använda industristandarden Unified Modelling Language (&UML;) för att göra det möjligt att skapa diagram för att konstruera och dokumentera system. + + + +KDE +UML +modellering +diagram +programvaruutveckling +utveckling + + + + +&introduction-chapter; +¨-basics-chapter; +&working-with-umbrello-chapter; +&code-import-and-generation-chapter; +&other-features-chapter; +&authors-chapter; +&credits-chapter; + + diff --git a/tde-i18n-sv/docs/kdesdk/umbrello/installation.docbook b/tde-i18n-sv/docs/kdesdk/umbrello/installation.docbook new file mode 100644 index 00000000000..e41216cc656 --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/umbrello/installation.docbook @@ -0,0 +1,115 @@ + +Installation + + +Allmänna instruktioner +Det enklaste sättet att installera &umbrello; är att hämta ett förkompilerat binärpaket (rpm, deb) för ditt system. Om du föredrar att kompilera program själv, eller kör ett system där det inte finns binärpaket, kan du ladda ner källkoden och följa instruktionerna för installation från källkod. + + + + + + + + + +Installation av binärpaket +För att installera Umbrello från ett förkompilerat paket, använd pakethanteringsprogrammet som levereras med ditt system. Du kan också anropa pakethanteraren direkt från kommandoraden. För att till exempel installera ett deb-paket, flytta dig till katalogen där du laddade ner filen, och skriv in följande kommando: % dpkg -i umbrello-1.1-i386.deb + + +För RPM-paket, ska följande kommando skrivas in % rpm -i umbrello-1.1-i386.rpm + + +För övriga system, titta i dokumentationen som tillhandahålls med systemet. + + + +Installation från källkod +&install.compile.documentation; + + + +Starta programmet +När du väl har installerat &umbrello;, kan du köra det från vilken kommandorad som helst, genom att skriva: % umbrello + + +Eller genom att välja motsvarande alternativ i KDE-menyn. Programmet finns under menyn Utveckling som Umbrello UML-modellering. + + +&umbrello;s huvudfönster + + + + + + Huvudfönstret i &umbrello; + + + Huvudfönstret i &umbrello; + + + + + + diff --git a/tde-i18n-sv/docs/kdesdk/umbrello/introduction.docbook b/tde-i18n-sv/docs/kdesdk/umbrello/introduction.docbook new file mode 100644 index 00000000000..29aa6bb1676 --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/umbrello/introduction.docbook @@ -0,0 +1,57 @@ + +Inledning + +&umbrello; är ett &UML;-diagramverktyg som stöder dig i utvecklingsprocessen av programvara. I synnerhet under analys- och konstruktionsfaserna av processen, hjälper &umbrello; dig att skapa en produkt med hög kvalitet. &UML; kan också användas för att dokumentera programvarukonstruktioner för att hjälpa dig och dina medutvecklare. +Att ha en bra modell av programvaran är det bästa sättet att kommunicera med andra utvecklare som arbetar med projektet och med kunder. En bra modell är ytterst viktig för medelstora och stora projekt, men är också mycket användbar för små. Även om du arbetar på ett litet enmansprojekt, har du nytta av en bra modell, eftersom den ger dig en överblick, som hjälper dig att koda rätt från början. +&UML; är ett diagramspråk som används för att beskriva sådana modeller. Du kan representera dina idéer i &UML; med olika sorters diagram. &umbrello; 1.2 stöder följande typer: + +Klassdiagram +Sekvensdiagram +Samarbetsdiagram +Användningsfallsdiagram +Tillståndsdiagram +Aktivitetsdiagram +Komponentdiagram +Utplaceringsdiagram + +Mer information om &UML; finns på OMG:s webbplats, http://www.omg.org, de som skapade &UML;-standarden. +Vi hoppas att du trivs med &umbrello;, och att det hjälper dig att skapa programvara med hög kvalitet. &umbrello; är ett fritt verktyg, och det enda som vi ber dig är att rapportera eventuella fel, problem eller förslag till &umbrello;s utvecklare på uml-devel@lists.sourceforge.net eller http://bugs.kde.org. + diff --git a/tde-i18n-sv/docs/kdesdk/umbrello/other_features.docbook b/tde-i18n-sv/docs/kdesdk/umbrello/other_features.docbook new file mode 100644 index 00000000000..33b523ee536 --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/umbrello/other_features.docbook @@ -0,0 +1,76 @@ + +Övriga funktioner + +Övriga funktioner i &umbrello; +Det här kapitlet förklarar kortfattat några andra funktioner som &umbrello; erbjuder. + +Kopiera objekt som PNG-bilder +Förutom att erbjuda de normala funktionerna för att kopiera, klippa ut och klistra in, som man kan förvänta sig för att kopiera objekt mellan olika diagram, kan &umbrello; kopiera objekt som PNG-bilder, så att man kan infoga dem i vilket annat typ av dokument som helst. Man behöver inte göra något särskilt för att använda den här funktionen, markera bara ett objekt i ett diagram (klass, aktör, etc.) och kopiera det (&Ctrl;C, eller använd menyn), öppna sedan ett &kword;-dokument (eller något annat program där bilder kan klistras in) och välj Klistra in. Detta är en utmärkt funktion för att exportera delar av diagram som enkla bilder. + + +Exportera till en bild +Man kan också exportera ett fullständigt diagram som en bild. Det enda man måste göra är att välja diagrammet som ska exporteras, och därefter alternativet Exportera som bild... i menyn Diagram. + + +Skriva ut +&umbrello; tillåter att enskilda diagram skrivs ut. Tryck på knappen Skriv ut i programverktygsraden eller välj alternativet Skriv ut i menyn Arkiv, så visas &kde;:s standardutskriftsdialogruta där diagram kan skrivas ut. + + +Logiska mappar +För att organisera en modell på ett bättre sätt, särskilt för större projekt, kan man skapa logiska mappar i trädvyn. Välj bara alternativet NyttMapp i den sammanhangsberoende menyn i standardmappen under trädvyn, för att skapa dem. Mappar kan finnas i varandra, och man kan flytta omkring objekt genom att dra dem från en mapp till och släppa dem i en annan. + + +Organisera din modell med mappar + + + + + + Organisera en modell med logiska mappar i &umbrello; + + + Organisera en modell med logiska mappar i &umbrello; + + + + + + + diff --git a/tde-i18n-sv/docs/kdesdk/umbrello/pics/Makefile.am b/tde-i18n-sv/docs/kdesdk/umbrello/pics/Makefile.am new file mode 100644 index 00000000000..2c188de5870 --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/umbrello/pics/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = umbrello/pics +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdesdk/umbrello/pics/Makefile.in b/tde-i18n-sv/docs/kdesdk/umbrello/pics/Makefile.in new file mode 100644 index 00000000000..e8596a3ab0c --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/umbrello/pics/Makefile.in @@ -0,0 +1,613 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit 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Kom ihåg att det här inte är en heltäckande &UML;-handledning, utan bara en kortfattad introduktion till &UML; som kan läsas som &UML;-handledning. Om du skulle vilja lära dig mer om Unified Modelling Language, eller om allmän analys och konstruktion av programvara, hänvisas du till några av de många böcker som är tillgängliga i ämnet. Det finns också många handledningar på Internet, som du kan använda som startpunkt. + +Unified Modelling Language (&UML;) är ett diagrambaserat språk eller notation för att specificera, visualisera och dokumentera modeller av objektorienterad programvara. &UML; är inte en utvecklingsmetod, vilket betyder att det inte talar om för dig vad du ska göra först och vad du ska göra därefter, eller hur du ska konstruera system, men det hjälper till att visualisera konstruktionen och kommunicera med andra. &UML; styrs av Object Management Group (OMG), och är industristandard för att beskriva modeller av programvara. +&UML; är konstruerat för design av objektorienterad programvara, och har begränsad användning för andra programmeringsparadigmer. +&UML; är uppbyggt av många modelleringselement som representerar olika delar av programsystemet. &UML;-elementen används för att skapa diagram, som representerar en viss del, eller en synvinkel av systemet. Följande sorters diagram stöds av &umbrello;: + + + +Användningsfallsdiagram visar aktörer (människor eller andra användare av systemet), användningsfall (scenarion då de använder systemet), och deras samband + +Klassdiagram visar klasser, och sambanden mellan dem + +Sekvensdiagram visar objekt och deras samband, med betoning på utbyte av meddelanden mellan objekt i kronologisk ordning + +Samarbetsdiagram visar objekt och deras samband, med betoning på objekten som deltar i utbytet av meddelanden + + +Tillståndsdiagram visar tillstånd, tillståndsändringar och händelser för ett objekt eller en del av systemet + +Aktivitetsdiagram visar aktiviteter, tillstånd och tillståndsändringar hos objekt och händelser som sker i någon del av systemet + +Komponentdiagram visar programmeringskomponenter på hög nivå (som Kparts eller Java Beans). + +Utplaceringsdiagram visar komponenternas instanser och deras inbördes förhållanden. + + + + + + +&UML;-element + +Användningsfallsdiagram +Användningsfallsdiagram beskriver samband och beroenden mellan en grupp användningsfall och aktören som deltar i processen. +Det är viktigt att observera att användningsfallsdiagram inte är lämpade att representera konstruktionen, och kan inte beskriva systemets innanmäte. Användningsfallsdiagram är avsedda att möjliggöra kommunikation med framtida användare av systemet, och med kunden. De är till särskild hjälp för att avgöra vilka funktioner som krävs att systemet ska ha. Med andra ord talar användningsfallsdiagram om vad systemet ska göra, men de anger inte — och kan inte ange — hur detta ska åstadkommas. + + +Ett exempel på användningsfallsdiagram. + + + + + + &umbrello; som visar ett användningsfallsdiagram + + + &umbrello; som visar ett användningsfallsdiagram + + + + + +Användningsfall +Ett användningsfall beskriver — från aktörernas synvinkel — en samling aktiviteter i ett system, som ger upphov till ett konkret, påtagligt resultat. +Användningsfall är beskrivningar av typisk växelverkan mellan användarna av ett system och systemet själv. De representerar systemets yttre gränssnitt, och anger en sorts krav på vad systemet ska göra (kom ihåg, bara vad, inte hur). +Vid arbete med användningsfall, är det viktigt att komma ihåg några enkla regler: + Varje användningsfall hör ihop med minst en aktör + Varje användningsfall har ett ursprung (dvs. en aktör) + Varje användningfall leder till ett relevant resultat (ett resultat med affärsvärde). + + + +Användningfall kan också ha samband med andra användningfall. De tre mest typiska sorters samband mellan användningfall är: + +<<include>> (innehåller), vilket anger att användningsfallet äger rum inne i ett annat användningsfall +<<extends>> (utökar), vilket anger att i vissa fall, eller vid något tillfälle (som kallas en utökningspunkt), kommer ett användningsfall att utökas av ett annat. +Generalisering anger att ett användningfall ärver egenskaperna för super-användningsfallet, och kan överskrida några av dem, eller lägga till nya på samma sätt som arv mellan klasser. + + + + +Aktör +En aktör är en extern enhet (utanför systemet) som växelverkar med systemet genom att delta i (och ofta inleda) ett användningsfall. Aktörer kan i verkligheten vara människor (till exempel användare av systemet), andra datorsystem eller yttre händelser. +Aktörer representerar inte fysiska människor eller system, utan deras roll. Det betyder att när en person växelverkar med systemet på olika sätt (antar olika roller) representeras han med flera aktörer. En person som till exempel ger kundstöd via telefon och tar emot beställningar från kunden till systemet, skulle representeras av aktören kundstödspersonal och aktören försäljningsassistens. + + +Beskrivning av användningsfall +En beskrivning av ett användningsfall är en textbaserad berättelse om användningsfallet. Det är ofta i form av en anteckning eller ett dokument som på något sätt är länkat till användningsfallet, och förklarar processerna eller aktiviteterna som äger rum i användningsfallet. + + + + +Klassdiagram +Klassdiagram visar de olika klasserna som bygger upp ett system och hur de relateras till varandra. Klassdiagram sägs vara statiska diagram, eftersom de visar klasserna, tillsammans med deras metoder och attribut, samt det statiska förhållandet mellan dem: vilka klasser som känner till andra klasser, eller vilka klasser som är en del av andra klasser, men visar inte metodanrop mellan dem. + + +Ett exempel på ett klassdiagram + + + + + + &umbrello; som visar ett klassdiagram + + + &umbrello; som visar ett klassdiagram + + + + + +Klass +En klass definierar attributen och metoderna för en mängd objekt. Alla objekt av klassen (instanser av klassen) delar samma beteende, och har samma mängd attribut (varje objekt har sin egen uppsättning). Termen typ används ibland istället för klass, men det är viktigt att nämna att de två inte är samma sak, och att typ är en mer generell term. +Klasser i &UML; representeras av rektanglar, med klassens namn, och kan också visa klassens attribut och operationer i två fack inne i rektangeln. + + +En klass i &UML; + + + + + + Visuell representation av en klass i &UML; + + + Visuell representation av en klass i &UML; + + + + + +Attribut +Attribut i &UML; visas åtminstone med sina namn, och kan också visas med typ, ursprungligt värde och andra egenskaper. Attribut kan också visas med synlighet: + ++ Betyder öppna (public) attribut +# Betyder skyddade (protected) attribut +- Betyder privata (private) attribut + + + +Operationer +Operationer (metoder) visas också åtminstone med sina namn, och kan också visas med parametrar och returtyper. Operationer, precis som attribut, kan visas med sin synlighet: ++ Betyder öppna (public) operationer +# Betyder skyddade (protected) operationer +- Betyder privata (private) operationer + + + + + +Mallar +Klasser kan ha mallar, ett värde som används för en ospecificerad klass eller typ. Malltypen anges när klassen initieras (dvs. ett objekt skapas). Mallar finns i modern C++ och kommer att introduceras i Java 1.5, där de kallas Generics. + + + + +Klassassociationer +Klasser kan relateras till (associeras med) varandra på olika sätt: + +Generalisering +Arv är ett av de grundläggande koncepten i objektorienterad programmering, där en klass erhåller alla attribut och operationer från klassen den ärver från, och kan överskrida/ändra några av dem, samt lägga till fler egna attribut och operationer. +En generalisering mellan två klasser i &UML;, placerar dem i en hierarki som representerar arvkonceptet för en härledd klass från en basklass. Generaliseringar i &UML; representeras med en linje som binder samman de två klasserna, med en pil på basklassens sida. +Generalisering + + + + + + Visuell representation av en generalisering i &UML; + + + Visuell representation av en generalisering i &UML; + + + + + + + +Associationer +En association representerar ett samband mellan klasser, och ger den allmänna semantiken och strukturen för många typer av förbindelse mellan objekt. +Associationer är mekanismen som tillåter att objekt kommunicerar med varandra. De beskriver förbindelsen mellan olika klasser (förbindelsen mellan de verkliga objekten kallas objektförbindelse, eller länk). +Associationer kan ha en roll, som anger associationens syfte, och kan vara enkelriktade eller ömsesidiga (anger om två objekt som deltar i sambandet kan skicka meddelanden till det andra, eller om bara ett av dem känner till det andra). Varje ända av associationen har också ett mångfaldsvärde, som bestämmer hur många objekt på denna sida av associationen som kan relatera till ett objekt på andra sidan. +Associationer i &UML; representeras som linjer som binder samman klasserna som deltar i sambandet, och kan också visa rollen och mångfalden för var och en av deltagarna. Mångfald visas som ett intervall [minimum..maximum] med icke-negativa värden, med en asterisk (*) på maximumsidan som representerar oändlighet. +&UML;-association + + + + + + Visuell representation av en association i &UML; + + + Visuell representation av en association i &UML; + + + + + + + +Aggregering +Aggregeringar är särskilda sorters associationer, där de två deltagande klasserna inte har en likvärdig status, utan utgör ett helhet-del samband. En aggregering beskriver hur klassen som intar rollen som helhet, är sammansatt av (har) andra klasser, som intar rollerna som delar. Klassen som fungerar som helhet har alltid mångfalden ett, för aggregeringar. +Aggregeringar i &UML; representeras av en association som visar en romb på sidan som hör till helheten. +Aggregering + + + + + + Visuell representation av en aggregeringsrelation i &UML; + + + Visuell representation av en aggregeringsrelation i &UML; + + + + + + +Sammansättning +Sammansättningar är associationer som representerar mycket starka aggregeringar. Det betyder att sammansättningar också formar helhet-del samband, men att sambandet är så starkt att delarna inte kan existera för sig själv. De finns bara inne i helheten, och om helheten förstörs, försvinner också delarna. +Sammansättning i &UML; representeras av en ifylld romb på sidan som hör till helheten. + +Sammansättning + + + + + + Visuell representation av en sammansättningsrelation i &UML; + + + + + + + +Andra objekt i klassdiagram +Klassdiagram kan innehålla flera andra objekt förutom klasser. + +Gränssnitt +Gränssnitt är abstrakta klasser vilket betyder att instanser inte direkt kan skapas från dem. De kan innehålla operationer men inga attribut. Klasser kan ärva från gränssnitt (via en realisationsassociation) och instanser kan därefter skapas av diagrammen. + + + +Datatyper +Datatyper är primitiver som typiskt är inbyggda i ett programspråk. Vanliga exempel omfattar heltal och en boolesk typ. De kan inte ha samband med klasser, men klasser kan ha samband med dem. + + + +Uppräkningstyper +Uppräkningstyper är enkla listor med värden. Ett typiskt exempel är en uppräkningstyp av veckodagar. Medlemmar i en uppräkningstyp kallas uppräkningsvärden. Som datatyper kan de inte ha samband med klasser, men klasser kan ha samband med dem. + + + +Paket +Paket representerar namnrymder i ett programspråk. I ett diagram används de för att representera delar i ett system som innehåller mer än en klass, kanske hundratals klasser. + + + + + + + +Sekvensdiagram + +Sekvensdiagram visar utbyte av meddelanden (dvs. metodanrop) mellan flera objekt, i en specifik, tidsbegränsad situation. Sekvensdiagram lägger särskild vikt vid ordningen och tiden då meddelanden till objekt skickas. + +Objekt representeras av vertikala streckade linjer i sekvensdiagram, med objektets namn överst. Tidsaxeln är också vertikal, och ökar neråt, så att meddelanden skickas från ett objekt till ett annat i form av pilar med operationer och parameternamn. + + + +Sekvensdiagram + + + + + + &umbrello; som visar ett sekvensdiagram + + + &umbrello; som visar ett sekvensdiagram + + + + +Meddelanden kan antingen vara synkrona, den normala typen för meddelandeanrop där kontrollen övergår till det anropade objektet till metoden har kört färdigt, eller asynkront där kontrollen direkt återgår till anropande objekt. Synkrona meddelanden har en vertikal ruta vid sidan om det anropade objektet, för att visa programflödet. + + + +Samarbetsdiagram + +Samarbetsdiagram visar växelverkan mellan objekt som deltar i en speciell situation. Det här är mer eller mindre samma information som visas i sekvensdiagram, men där läggs vikten vid hur växelverkan sker i tiden, medan samarbetsdiagram lägger vikten vid sambanden mellan objekten och deras topologi. + +I samarbetsdiagram representeras meddelanden från ett objekt till ett annat med pilar, som visar meddelandets namn, parametrar och meddelandesekvensen. Samarbetsdiagram är särskilt lämpade att visa ett särskilt programflöde eller situation, och är bland de bästa diagramtyperna för att snabbt demonstrera eller förklara en process i programmets logik. + + +Samarbete + + + + + + &umbrello; som visar ett samarbetsdiagram + + + &umbrello; som visar ett samarbetsdiagram + + + + + + + +Tillståndsdiagram +Tillståndsdiagram visar de olika tillstånd ett objekt har under sin livstid, och de stimuli som orsakar att objektet ändrar sitt tillstånd. +Tillståndsdiagram ser objekt som tillståndsmaskiner eller finita automater, som kan vara i något av en mängd begränsade tillstånd och som kan ändra sina tillstånd via något av ett begränsat antal stimuli. Ett objekt av typen Nätserver, kan till exempel vara i något av följande tillstånd under sin livstid: + +Klar +Lyssnar +Arbetar +Stoppad + +och händelserna som kan göra att ett objekt byter tillstånd är + +Objektet skapas +Objektet tar emot meddelandet att lyssna +En klient begär en anslutning via nätverket +En klient avslutar en begäran +En begäran körs och avslutas +Objektet tar emot meddelandet att stoppa +etc + + + +Tillståndsdiagram + + + + + + &umbrello; som visar ett tillståndsdiagram + + + &umbrello; som visar ett tillståndsdiagram + + + + + +Tillstånd +Tillstånd är byggblocken i tillståndsdiagram. Ett tillstånd hör till exakt en klass, och representerar en summering av de värden klassens attribut kan inta. Ett &UML;-tillstånd beskriver det interna tillståndet för ett objekt av en viss klass. +Observera att inte varje ändring av något av ett objekts attribut ska representeras som ett tillstånd, utan bara de ändringar som väsentligt kan påverka objektets arbete. +Det finns två speciella typer av tillstånd: start och slut. De är speciella på det sättet att det inte finns någon händelse som kan göra att ett objekt återgår till sitt starttillstånd, och på samma sätt finns det ingen händelse som gör det möjligt för ett objekt att lämna sitt sluttillstånd när det väl har nåtts. + + + + + +Aktivitetsdiagram +Aktivitetsdiagram beskriver en följd av händelser i ett system, med hjälp av aktiviteter. Aktivitetsdiagram är en speciell form av tillståndsdiagram, som bara (eller i huvudsak) innehåller aktiviteter. + + +Ett exempel på aktivitetsdiagram + + + + + + &umbrello; som visar ett aktivitetsdiagram + + + &umbrello; som visar ett aktivitetsdiagram + + + + +Aktivitetsdiagram liknar procedurella flödesdiagram, med skillnaden att alla aktiviteter är klart länkade till objekt. + +Aktivitetsdiagram hör alltid ihop med en klass, en operation eller ett användningsfall. + +Aktivitetsdiagram stöder sekvens- samt parallella aktiviteter. Parallell körning representeras med ikonen Dela upp/samla ihop, och det är inte viktigt för aktiviteter som kör parallellt i vilken ordning de utförs (de kan köras samtidigt eller en i taget). + +Aktivitet +En aktivitet är ett enda steg i en process. En aktivitet är ett tillstånd i systemet med intern aktivitet och åtminstone en utgående övergång. Aktiviteter kan också ha mer än en utgående övergång, om de har olika villkor. +Aktiviteter kan bygga upp hierarkier, vilket betyder att en aktivitet kan bestå av flera detaljaktiviteter, där inkommande och utgående övergångar måste passa ihop med de inkommande och utgående övergångarna i detaljdiagrammet. + + + + + +Hjälpelement +Det finns några få element i &UML; som inte har något verkligt semantiskt värde för modellen, men som hjälper till att klargöra delar av diagrammen. Dessa element är + +Textrader +Anteckningar och ankare +Rutor + +Textrader är användbara för att lägga till kort textinformation i ett diagram. Det är fristående text, och har ingen betydelse i själva modellen. + +Anteckningar är användbara för att lägga till mer detaljerad information om ett objekt eller en särskild situation. De har den stora fördelen att anteckningar kan ankras vid &UML;-element för att visa att anteckningen hör till ett särskilt objekt eller situation. + +Rutor är fristående rektanglar som kan användas för att gruppera objekt tillsammans, för att göra diagram mer läsbara. De har ingen logisk mening i modellen. + + + + + +Komponentdiagram +Komponentdiagram visar programkomponenter (antingen komponentteknologier som Kparts, CORBA-komponenter eller Java Beans eller bara delar av systemet som är klart urskiljbara) och artefakterna de består av, som källkodsfiler, programbibliotek eller relationsdatabastabeller. + +Komponenter kan ha gränssnitt (dvs. abstrakta klasser med operationer) som tillåter association mellan komponenter. + + + +Utplaceringsdiagram + +Utplaceringsdiagram visar komponentinstanserna vid körning och deras associationer. De omfattar noder, som är fysiska resurser, typiskt en enskild dator. De visar också gränssnitt och objekt (klassinstanser). + + + + + diff --git a/tde-i18n-sv/docs/kdesdk/umbrello/working_with_umbrello.docbook b/tde-i18n-sv/docs/kdesdk/umbrello/working_with_umbrello.docbook new file mode 100644 index 00000000000..553b1ae5739 --- /dev/null +++ b/tde-i18n-sv/docs/kdesdk/umbrello/working_with_umbrello.docbook @@ -0,0 +1,419 @@ + +Att arbeta med &umbrello; + + +Det här kapitlet ger en introduktion till &umbrello;s användargränssnitt och berättar allt du måste veta för att börja med modellering. Alla åtgärder i &umbrello; är tillgängliga via menyer och verktygsrader, men &umbrello; använder också i stor utsträckning sammanhangsberoende menyer som visas med höger musknapp. Du kan högerklicka på nästan alla element på &umbrello;s arbetsyta eller i trädvyn för att få en meny med de mest användbara funktionerna som kan tillämpas på just det särskilda elementet som du arbetar med. Vissa användare tycker att detta är lite förvirrande i början (eftersom de är mer vana att arbeta med menyn eller verktygsrader), men när man väl har vant sig att högerklicka, snabbar det upp arbetet en hel del. + + +Användargränssnitt +&umbrello;s huvudfönster är uppdelat i tre områden som hjälper till att få en överblick över hela systemet och att komma åt de olika diagrammen snabbt, under arbetet med modellen. +Dessa områden kallas: + +Trädvy +Arbetsyta +Dokumentationsfönster + + + +&umbrello;s användargränssnitt + + + + + + &umbrello;s användargränssnitt + + + &umbrello;s användargränssnitt + + + + + +Trädvy +Trädvyn är oftast placerad längst upp till vänster i fönstret, och visar alla diagram, klasser, aktörer och användningsfall som bygger upp modellen. Trädvyn låter dig få en snabb överblick över elementen som modellen består av. Trädvyn ger också ett snabbt sätt att byta mellan de olika diagrammen i modellen, och att infoga element från modellen i det nuvarande diagrammet. +Om du arbetar med en model som har mer än ett fåtal klasser och diagram, kan trädvyn hjälpa dig att klara av det hela genom att organisera modellen i mappar. Du kan skapa mappar genom att välja lämpligt alternativ i den sammanhangsberoende menyn (högerklicka på en av mapparna i trädvyn) och du kan organisera element genom att flytta dem till lämpliga mappar (drag och släpp). + + + +Dokumentationsfönster +Dokumentationsfönstret är det lilla fönstret placerat längst ner till vänster i &umbrello;, som ger en snabb förhandsgranskning av dokumentationen för objektet som för närvarande är markerat. Dokumentationsfönstret är ganska litet, eftersom det är avsett att ge ett snabbt utdrag ur elementets dokumentation, medan det tar så lite plats som möjligt på skärmen. Om du behöver titta på dokumentationen i mer detalj, kan du alltid öppna elementets egenskaper. + + +Arbetsyta +Arbetsytan är huvudfönstret i &umbrello;, och är platsen där alla verkliga åtgärder sker. Man använder arbetsytan för att redigera och visa diagrammen i en modell. Arbetsytan visar diagrammet som för tillfället är aktivt. För närvarande kan bara ett diagram åt gången visas på arbetsytan. + + + +Skapa, ladda och spara modeller +Det första du behöver göra, för att börja utföra något användbart med &umbrello;, är att skapa en modell att arbeta med. När du startar &umbrello; laddar det alltid den senast använda modellen, eller skapar en ny, tom, modell (beroende på alternativ som du ställer in i inställningsdialogrutan). Det gör det möjligt att börja arbeta direkt. + +Ny modell +Om du vid något tillfälle behöver skapa en ny modell, kan du göra det genom att välja alternativet Ny i menyn Arkiv, eller genom att klicka på ikonen Ny i programverktygsraden. Om du för ögonblicket arbetar med en modell som har ändrats, frågar &umbrello; om dina ändringar ska sparas, innan den nya modellen skapas. + + +Spara modell +Du kan spara modellen när som helst, genom att välja alternativet Spara i menyn Arkiv, eller genom att klicka på knappen Spara i programverktygsraden. Om du behöver spara modellen med ett annat namn, kan du använda alternativet Spara som i menyn Arkiv. +Av bekvämlighetsskäl, erbjuder &umbrello; också möjligheten att automatiskt spara arbetet efter en viss tidsperiod. Du kan anpassa om du vill aktivera den här funktionen, samt tidsintervallet, i &umbrello;s inställningar. + + +Ladda modell +Du kan välja alternativet Öppna i menyn Arkiv för att ladda en befintlig modell, eller klicka på ikonen Öppna i programverktygsraden. De senast använda modellerna är också tillgängliga i undermenyn Öppna senaste i menyn Arkiv, för att snabba upp åtkomst till de oftast använda modellerna. +&umbrello; kan bara arbeta med en modell åt gången, så om du ber programmet ladda en modell åt dig, och den nuvarande modellen har ändrats sedan du senast sparade den, frågar &umbrello; om ändringarna ska sparas för att förhindra att arbetet går förlorat. Du kan starta två eller flera instanser av &umbrello; när som helst. Du kan också kopiera och klistra in mellan instanser. + + + +Redigera modeller +I &umbrello; finns det två grundläggande sätt att redigera elementen i modellen. +Redigera modellelement direkt via trädvyn +Redigera modellelement direkt via ett diagram + + +Med användning av den sammanhangsberoende menyn i trädvyn, kan du lägga till, ta bort, och ändra nästan alla element i modellen. Högerklicka på mapparna i trädvyn för att visa alternativ för att skapa olika sorters diagram, samt - beroende på om mappen är en Användningsfallsvy eller en Logisk vy - aktörer, användningsfall, klasser etc. +När du väl har lagt till element i modellen, kan du också redigera dem genom användning av deras egenskapsdialogrutor, som du hittar genom att välja alternativet Egenskaper i den sammanhangsberoende menyn som visas vid ett högerklick på elementen i trädvyn. +Du kan också redigera modellen genom att skapa eller ändra element via diagram. Mer information om hur detta görs, får du i följande avsnitt. + + +Lägga till och ta bort diagram +&UML;-modellen består av en uppsättning &UML;-element och samband mellan dem. Man kan dock inte se modellen direkt, utan man använder diagram för att titta på den. + +Skapa diagram +För att skapa ett nytt diagram i modellen, välj helt enkelt diagramtypen du behöver i undermenyn Ny från menyn Diagram, och ge den ett namn. Diagrammet skapas, och görs aktivt, och du ser det omedelbart i trädvyn. +Kom ihåg att &umbrello; i stor utsträckning använder sammanhangsberoende menyer: du kan också högerklicka på en mapp i trädvyn, och välja lämplig diagramtyp i undermenyn Ny från den sammanhangsberoende menyn. Observera att du kan bara skapa användningsfallsdiagram i användningsfallsmappar, och att övriga typer av diagram bara kan skapas i mappar för logiska vyer. + + +Ta bort diagram +Skulle du behöva ta bort ett diagram från modellen, kan du göra det genom att göra det aktivt och välja Ta bort i menyn Diagram. Du kan också åstadkomma detta genom att välja Ta bort i den sammanhangsberoende menyn för diagrammet i trädvyn. +Eftersom att ta bort ett diagram är något allvarligt, som kunde orsaka att arbete går förlorat, om det görs av misstag, ber &umbrello; att du bekräftar en borttagningsåtgärd innan diagrammet verkligen tas bort. Så fort ett diagram har tagits bort, och filen har sparats, finns det inget sätt att ångra åtgärden. + + +Byta namn på diagram +Om du vill byta namn på ett befintligt diagram, kan du lätt göra det genom att välja alternativet Byt namn i den sammanhangsberoende menyn i trädvyn. +Ett annat sätt att byta namn på ett diagram är via dess egenskapsdialogruta, som du erhåller genom att välja Egenskaper från den sammanhangsberoende menyn, eller genom att dubbelklicka på det i trädvyn. + + + +Redigera diagram +Medan du arbetar med ett diagram, försöker &umbrello; leda dig rätt genom att tillämpa några enkla regler om vilka element som är giltiga i olika sorters diagram, samt vilka förhållanden som kan finnas mellan dem. Om du är expert på &UML;, kommer du förmodligen inte ens märka det, men det är till hjälp för nybörjare för att skapa diagram som följer standarden. +Så fort du har skapat diagrammen är det dags att börja redigera dem. Observera här (den för nybörjare subtila) skillnaden mellan att redigera ett diagram, och att redigera modellen. Som du redan känner till, är diagram vyer av modellen. Om du till exempel skapar en klass genom att redigera ett klassdiagram, redigerar du i själva verket både diagrammet och modellen. Om du ändrar färg eller andra visningsalternativ för en klass i klassdiagrammet, redigerar du bara diagrammet, men ingenting ändras i modellen. + +Infoga element +En av de första sakerna som du gör när du redigerar ett nytt diagram, är att infoga element i det (klasser, aktörer, användningsfall, etc.). Det finns två grundläggande sätt att göra det: + +Dra befintliga element till modellen från trädvyn +Skapa nya element i modellen, och samtidigt lägga till dem i diagrammet, genom att använda ett av redigeringsverktygen i arbetsverktygsraden. + +För att infoga element som redan finns i modellen, dra dem bara från trädvyn och släpp dem där du vill att de ska vara i diagrammet. Du kan alltid flytta omkring element i diagrammet med markeringsverktyget. +Det andra sättet att lägga till element i diagrammet är att använda arbetsverktygsradens redigeringsverktyg (observera att detta också lägger till elementen i modellen). +Arbetsverktygsraden var normalt placerad längst till höger om programfönstret, men &umbrello; 1.2 har flyttat den längst upp i fönstret. Du kan docka den på andra sidan, eller låta den flyta omkring om du föredrar det. Verktygen som är tillgängliga på den här verktygsraden (knapparna du ser på den) ändras beroende på vilket diagram du arbetar med för ögonblicket. Knappen för verktyget som just nu är valt är aktiverad i verktygsraden. Du kan byta till markeringsverktyget genom att trycka på Esc-tangenten. +När du har valt ett redigeringsverktyg i arbetsverktygsraden (till exempel verktyget för att infoga klasser), ändras muspekaren till ett kors, och du kan infoga element i modellen genom att enkelklicka i diagrammet. Observera att element i &UML; måste ha ett unikt namn. Så om du har en klass i ett diagram som heter KlassA, och sedan använder verktyget för att infoga klasser för att infoga en klass i ett annat diagram, kan du inte också ge den nya klassen namnet KlassA. Om det är meningen att de två ska vara olika element, måste du ge dem unika namn. Om du försöker lägga till samma element i diagrammet, är inte verktyget för att infoga klasser rätt verktyg för detta. Du ska istället dra och släppa klassen från trädvyn. + + +Ta bort element +Du kan ta bort vilket element som helst, genom att välja alternativet Ta bort i dess sammanhangsberoende meny. +Återigen är det en stor skillnad mellan att ta bort ett objekt från diagrammet, och att ta bort ett objekt från modellen. Om du tar bort ett objekt inifrån ett diagram, tar du bara bort det från just det diagrammet: elementet är fortfarande en del av modellen och om det finns andra diagram som använder samma element, råkar de inte ut för någon ändring. Å andra sidan, om du tar bort elementet i trädvyn, tar du i själva verket bort elementet från modellen. Eftersom elementet inte längre existerar i modellen, tas det också automatiskt bort från alla diagram det visas i. + + +Redigera element +Du kan redigera de flesta &UML;-element i modellen och diagram genom att öppna dess egenskapsdialogruta och välja lämpliga alternativ. För att redigera egenskaperna hos ett objekt, välj Egenskaper i dess sammanhangsberoende meny (högerklicka). Varje element har en dialogruta som består av flera sidor där du kan anpassa alternativen som har med det elementet att göra. För vissa element, som aktörer, kan du bara ange ett fåtal alternativ, som objektnamn och dokumentation, medan för andra element, som klasser, kan du redigera dess attribut och operationer, välja vad du vill visa i diagram (hela operationssignaturen eller bara operationsnamn, etc.) och till och med färgerna du vill använda för linjer och ifyllnad av klassens representation i ett diagram. + +För de flesta &UML;-element kan du också öppna egenskapsdialogrutan genom att dubbelklicka på det, om du använder markeringsverktyget (pilen). Undantaget från detta är associationer, där ett dubbelklick skapar en ankringspunkt. För associationer måste du använda den sammanhangsberoende menyn som visas med högerklick, för att få fram egenskapsdialogrutan. + +Observera att du också kan välja alternativet egenskaper i den sammanhangsberoende menyn för elementen i trädvyn. Detta låter dig också redigera egenskaper för diagram, som att ställa in om rutnätet ska visas eller inte. + + +Redigera klasser +Även om redigering av egenskaper för alla objekt redan har täckts av föregående avsnitt, förtjänar klasser ett särskilt avsnitt, eftersom de är något mer komplicerade, och har fler alternativ än de flesta andra &UML;-element. +I klassens egenskapsdialogruta kan du ställa in allting, från färgen den använder till operationerna och attributen den har. + +Allmänna klassinställningar +Sidan med allmänna klassinställningar i egenskapsdialogrutan är självförklarande. Här kan du ändra klassens namn, synlighet, dokumentation, etc. Den här sidan är alltid tillgänglig. + + +Inställningar av klassattribut +På sidan för inställningar av attribut, kan du lägga till, redigera eller ta bort attribut (variabler) för klassen. Du kan flytta attribut upp och ner i listan genom att trycka på piltangenterna längs kanten. Den här sidan är alltid tillgänglig. + + +Inställningar av klassoperationer +På liknande sätt som för inställningar av klassattribut, kan du lägga till, redigera eller ta bort operationer för klassen på sidan för inställningar av klassoperationer. När du lägger till eller redigerar en klassoperation, skriver du in grundläggande data i dialogrutan Operationsegenskaper. Om du vill lägga till parametrar till operationerna, måste du klicka på knappen Ny parameter, som visar dialogrutan Parameteregenskaper. Den här sidan är alltid tillgänglig. + + +Klassmallsinställningar +Den här sidan låter dig lägga till klassmallar som är ospecificerade klasser eller datatyper. I Java 1.5 kommer de att kallas Generics. + + +Sidan för klassassociationer +Sidan Klassassociationer visar alla klassens associationer i det nuvarande diagrammet. Ett dubbelklick på en association visar dess egenskaper, och beroende på typ av association, kan du ändra vissa parametrar här som att ställa in mångfald och rollnamn. Om associationen inte tillåter att sådana alternativ ändras, är dialogrutan för associationsegenskaper bara läsbar, och du kan endast ändra dokumentationen som hör ihop med associationen. +Den här sidan är bara tillgänglig om du öppnar klassegenskaperna inne i ett diagram. Om du väljer klassegenskaper från den sammanhangsberoende menyn i trädvyn, är den här sidan inte tillgänglig. + + +Sidan för klassvisning +På sidan Visningsalternativ, kan du ställa in vad som ska visas i diagrammet. En klass kan visas som bara en rektangel med klassnamnet i (användbart om du har många klasser i diagrammet, eller för tillfället inte är intresserad av detaljerna för varje klass), eller så fullständiga att paket, stereotyper, attribut och operationer visas med fullständig signatur och synlighet. +Beroende på mängden information som du vill se, kan du välja motsvarande alternativ på sidan. Ändringarna du gör här gäller bara visningsalternativen för diagrammet. Det betyder att dölja klassens operationer bara gör att de inte visas i diagrammet, men operationerna är forfarande där som en del av modellen. Det här alternativet är bara tillgängligt om du väljer klassegenskaperna inne i ett diagram. Om du öppnar klassegenskaper från trädvyn, saknas den här sidan, eftersom sådana visningsegenskaper inte är vettiga i detta fall. + + +Sidan för klassfärger +På sidan Komponentfärg kan du anpassa färgerna som du vill ha för linjer och ifyllnad av komponenten. Det här alternativet är naturligtvis bara vettigt för klasser som visas i diagram, och saknas om du öppnar klassens egenskapsdialogruta i trädvyn. + + + + +Associationer +Associationer relaterar två &UML;-objekt med varandra. Normalt definieras associationer mellan två klasser, men vissa typer av associationer kan också finnas mellan användningsfall och aktörer. +För att skapa en association, välj lämpligt verktyg i arbetsverktygsraden (generell association, generalisering, aggregering, etc.), och enkelklicka på det första elementet som ingår i associationen. Enkelklicka sedan på det andra elementet som ingår. Observera att detta är två klick, ett på vart och ett av elementen som ingår i associationen. Det är inte att dra från ett objekt till ett annat. +Om du försöker använda associationer på ett sätt som inte tillåts av &UML;-specifikationen, vägrar Umbrello skapa associationen och du får ett felmeddelande. Det skulle inträffa, om till exempel en generalisering finns från klass A till klass B, och du därefter försöker skapa en ny generalisering från klass B till klass A. +Ett högerklick på en association visar en sammanhangsberoende meny med åtgärder som du kan genomföra med den. Om du behöver ta bort en association, välj helt enkelt alternativet Ta bort i den sammanhangsberoende menyn. Du kan också välja alternativet Egenskaper, och beroende på associationens typ, redigera attribut som roller och mångfald. + +Ankringspunkter +Associationer ritas normalt som en rak linje som förbinder de två objekten i diagrammet. +Du kan lägga till ankringspunkter för att forma en association genom att dubbelklicka någonstans längs associationslinjen. Då infogas en ankringspunkt (som visas som en blå punkt där associationslinjen är markerad), som du kan flytta omkring för att ge associationen sin form. +Om du behöver ta bort en ankringspunkt, dubbelklicka på den igen för att ta bort den. +Observera att det enda sättet att redigera en associations egenskaper är via den sammanhangsberoende menyn. Om du försöker att dubbelklicka på den som med andra &UML;-objekt, infogas bara en ankringspunkt. + + + + +Anteckningar, text och rutor +Anteckningar, textrader och rutor är element som kan finnas i alla sorters diagram, och har inget verkligt semantiskt värde, men är mycket hjälpsamma för att lägga till extra kommentarer eller förklaringar, som kan göra diagrammet lättare att förstå. +För att lägga till en anteckning eller textrad, välj motsvarande verktyg i arbetsverktygsraden, och enkelklicka på diagrammet där du vill placera kommentaren. Du kan redigera texten genom att öppna elementet via dess sammanhangsberoende meny, eller för anteckningar, också genom att dubbelklicka på dem. + +Ankare +Ankare används för att länka ihop anteckningar och ett annat &UML;-element. Normalt använder du till exempel en anteckning för att förklara eller ge en kommentar om en klass eller en viss association, och i så fall kan du använda ankaret för att klargöra att anteckningen hör till just det elementet. +Använd ankarverktyget i arbetsverktygsraden, för att lägga till ett ankare mellan en anteckning och ett annat &UML;-element. 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b/tde-i18n-sv/docs/kdetoys/amor/index.docbook new file mode 100644 index 00000000000..d8bf548fbb0 --- /dev/null +++ b/tde-i18n-sv/docs/kdetoys/amor/index.docbook @@ -0,0 +1,551 @@ + + + + + +]> + + + +Handbok &amor; + + +&Karl.Garrison; &Karl.Garrison.mail; + + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ + +2001 +&Karl.Garrison; + + +&FDLNotice; + +2003-09-16 +2.2 + + +&amor; är en liten animering som finns ovanpå det aktiva fönstret. + + + +KDE +kdetoys +amor +hjälpprogram +assistent + + +
+ + +Inledning + + +Vad är &amor;? +&amor; är en förkortning som betyder Amusing Misuse of Resources (underhållande slöseri med resurser). I själva verket är det en animering som syns ovanför det aktiva fönstret. Med den förvalda inställningen, ser &amor; ut som en gul punkt som utför en massa trick. &amor; har också en mängd andra teman som ändrar utseende och beteende på animeringen. + +Eftersom &amor; använder sig av &kde;:s fönsterhanterare, fungerar programmet bara inifrån &kde;. Det är möjligt att &amor; skulle fungera med en annan &kde;-anpassad fönsterhanterare, men ingen som fungerar var känd när det här skrevs. + + + + +Anpassning + +Anpassa &amor; +För att anpassa &amor;, klicka på animeringen med höger musknapp. En meny dyker upp som innehåller tre alternativ: Alternativ..., Om..., och Avsluta. Välj Alternativ... för att anpassa &amor;. + + + +Allmänna inställningar +Följande inställningar för &amor; kan ändras från dialogrutan Inställningar: + +Tema +Det här avgör utseendet och beteendet hos &amor;. Teman beskrivs i nästa avsnitt. + +Position +Det här skjutreglaget kontrollerar var animeringen visas i förhållande till överdelen av det aktiva fönstret. Den förvalda inställningen i mitten placerar animeringen precis ovanför namnlisten, medan att flytta skjutreglaget längst upp eller längst ner gör att animeringen visas en bra bit ovanför eller under namnlisten. +Att ställa in skjutreglaget till ett lägre värde låter animeringen vara synlig även när det aktiva fönstret är maximerat. + + +Alltid överst +Om det här alternativet markeras visas animeringen alltid framför alla fönster som finns på skärmen, inklusive panelen. + +Visa slumpmässiga tips +Om markerat, visar animeringen olika &kde;-relaterade tips med slumpmässiga intervall. + +Tillåt programtips +Alla &kde;-program kan konstrueras så att de visar hjälpsamma tips via &amor;. Om det här alternativet är markerat, och det aktiva fönstret är ett sådant program, visar animeringen tips för det programmet. +När det här skrevs, fanns det inget &kde;-program som använda den här funktionen. + + + + + +&amor;-teman +&amor; levereras med många inbyggda teman, som ändrar utseendet och beteendet på animeringen. Dessutom är det möjligt att skapa nya &amor;- teman. Inbyggda teman för &amor; beskrivs i tabellen nedan. + + +Tillgängliga &amor;-teman + + + +Tema +Beskrivning + + + + + + + + + +Punkt med många talanger + + +Det här är det förvalda temat för &amor;, och också det med flest trick. Det här temat skapades av &Martin.R.Jones;. Jetmotor-, stråle- och eldanimering är bidrag från Mark Grant. + + + + + + + +Skrämmande spöke + + +Ett spöktema baserat på ikonen från &kde;-programmet ghostview. Skrämmande spöke skapades av &Martin.R.Jones;. + + + + + + + +Galna ögon + + +Det här temat består av ett par ögon som rör sig, och skapades av Jean-Claude Dumas. + + + + + + + +Bonhomme + + +Animering av en streckgubbe, skapad av Jean-Claude Dumas. + + + + + + + +Neko + + +Neko är ett tema med en katt av Chris Spiegel. Grafiken kommer ursprungligen från Oneko, som är skrivet av Masayuki Koba. +Oneko är ett litet program som kännetecknas av en katt som jagar muspekaren. Programmet verkar inte längre underhållas, men källkoden från den senaste versionen är fortfarande tillgänglig. + + + + + + + +Tux + + +Det här temat presenterar Tux, &Linux; maskot. Själva grafiken kommer från ett spel som liknar Lemmings som heter Pingus. Tux-temat skapades av Frank Pieczynski. + + + + + + + +Lilla masken + + +En tema med en liten bandmask. Skapat av Bartosz Trudnowski åt hans fru. + + + + + + + +Lilla Billy + + +En statisk bild som kommer från spelet XBill . + + + + + + + +BSD-maskot + + +En statisk bild av Beastie, FreeBSD-demonen. + + + + + + + +Tux utan animering + + +En version av Tux-temat utan animering. + + + + + + + +Tao + + +Tao-temat är en animerad Yin Yang symbol. Det här temat skapades av Daniel Pfeiffer occitan@esperanto.org, och inspirerades av att utöva Tai Chi. + + + + +
Punkt med många talangerSkrämmande spökeGalna ögonBonhommeNekoTuxLilla maskenLilla BillyBSD-maskotTux utan animeringTao
+ +
+
+ + +Tack till och licens + +&amor; + +Program Copyright © 1999-2001 &Martin.R.Jones; &Martin.R.Jones.mail; + +Dokumentation Copyright © 2001 &Karl.Garrison; &Karl.Garrison.mail; + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + +&documentation.index; + +
+ + diff --git a/tde-i18n-sv/docs/kdetoys/amor/man-amor.6.docbook b/tde-i18n-sv/docs/kdetoys/amor/man-amor.6.docbook new file mode 100644 index 00000000000..9fed9a97829 --- /dev/null +++ b/tde-i18n-sv/docs/kdetoys/amor/man-amor.6.docbook @@ -0,0 +1,118 @@ + + --> + + +]> + + + +7:e mars, 2003 + + + +amor +6 + + + +amor +En &kde;-varelse för skrivbordet + + + +amor + + + +Beskrivning + +AMOR betyder Amusing Misuse Of Resources (underhållande slöseri med resurser). Det tillhandahåller flera olika figurer som struttar omkring på X-skärmen medan de gör trick och ger dig tips. + +&amor; är en del av &kde;toys-paketet. + + + + +Väljare + +&amor; ställs in grafiskt, och har inga andra kommandoradsväljare än de vanliga väljarna i &kde; och QT. + + + + +Se också + +Inne i &kde; kan du skriva in help:/amor i &konqueror; för att se den fullständiga användarhandboken. + + + + +Fel + +&amor; fungerar för närvarande bara med fönsterhanteraren &kwin;. + + + +Upphovsmän +&amor; är skrivet av MartinR.Jones mjones@kde.org. Den här manualsidan är framtagen av BenBurton bab@debian.org för Debians GNU/Linux-system (men kan användas av andra). + + + diff --git a/tde-i18n-sv/docs/kdetoys/kmoon/Makefile.am b/tde-i18n-sv/docs/kdetoys/kmoon/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdetoys/kmoon/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdetoys/kmoon/Makefile.in b/tde-i18n-sv/docs/kdetoys/kmoon/Makefile.in new file mode 100644 index 00000000000..8f7839b562e --- /dev/null +++ b/tde-i18n-sv/docs/kdetoys/kmoon/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. +# This Makefile.in is free software; the 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$(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdetoys/kmoon/index.cache.bz2 b/tde-i18n-sv/docs/kdetoys/kmoon/index.cache.bz2 new file mode 100644 index 00000000000..03f5cacec02 Binary files /dev/null and b/tde-i18n-sv/docs/kdetoys/kmoon/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdetoys/kmoon/index.docbook b/tde-i18n-sv/docs/kdetoys/kmoon/index.docbook new file mode 100644 index 00000000000..a79dc4efc9f --- /dev/null +++ b/tde-i18n-sv/docs/kdetoys/kmoon/index.docbook @@ -0,0 +1,181 @@ + + + + + +]> + + + + +Handbok månfaser + + + Pam Roberts pamroberts@blueyonde.co.uk + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ + +2003 +Pam Roberts + + +&FDLNotice; + +2003-09-16 +1.0 + + +Månfaser är ett miniprogram som visar månens aktuella fas. + + + +KDE +kdetoys +kmoon +månfaser + + +
+ + +Att använda Månfaser +Månfaser är ett litet miniprogram som dockar i systembrickan och visar en bild av månens aktuella fas. Hålls muspekaren över bilden, visas ett verktygstips med ytterligare information. + +Månfaser kan läggas till i panelen genom att högerklicka på ett tomt område i panelen och välja Lägg till i panelen Miniprogram Visning av månfaser. Om du inte hittar ett tomt område, kan du komma åt panelmenyn med ett högerklick på vilket befintligt miniprogram eller befintlig ikon som helst. + +För att avsluta Månfaser, högerminiprogramgreppet intill bilden och välj Avsluta. + + +Inställningar +Om du högerklickar på bilden och väljer Inställningar... visas en liten dialogruta som låter dig justera bilden för att passa latituden och halvklotet där du bor. + + + + + + +Tack till och licens + +&kmoon; +Program copyright 1998,2000 &Stephan.Kulow; &Stephan.Kulow.mail; +Bidragsgivare: +Månkod av Chris Osburn chris@speakeasy.org + +Mångrafik av Tom Beauchamp timb@googol.com + + + + +Dokumentation copyright 2003 Pam Roberts pamroberts@blueyonder.co.uk + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + +Installation + +Månfaser är en del av &kde;:s &package;-paket. +De flesta &Linux;/&UNIX;-distributioner som omfattar &kde;, innehåller &package; som ett alternativ som kan installeras om användaren önskar. +Månfaser och &package;-paketet kan också kompileras från källkod. Besök http://www.kde.org för instruktioner om hur man laddar ner, kompilerar och installerar &kde;-program. + + + +&documentation.index; +
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\ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdetoys/kodo/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdetoys/kodo/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdetoys/kodo/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdetoys/kodo/index.cache.bz2 b/tde-i18n-sv/docs/kdetoys/kodo/index.cache.bz2 new file mode 100644 index 00000000000..4750fc9c227 Binary files /dev/null and b/tde-i18n-sv/docs/kdetoys/kodo/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdetoys/kodo/index.docbook b/tde-i18n-sv/docs/kdetoys/kodo/index.docbook new file mode 100644 index 00000000000..5b2af2bfb37 --- /dev/null +++ b/tde-i18n-sv/docs/kdetoys/kodo/index.docbook @@ -0,0 +1,267 @@ + + + + + +]> + + + +Handbok Vägmätaren + +&Armen.Nakashian; &Armen.Nakashian.mail; + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ + +19992001 +&Armen.Nakashian; + + +&FDLNotice; + +2003-09-17 +3.2 + + +Vägmätaren, eller musometern, är en liten manick som mäter tillryggalagd sträcka på skrivbordet + + + +KDE +musometer +trippmätare +mus +sträcka + +
+ + +Inledning + + +Vad är vägmätaren? + +Vägmätaren mäter tillryggalagd sträcka på skrivbordet. Den spårar förflyttningen av muspekaren över skrivbordet, och anger sträckan i tum/fot/engelska mil! Den kan också hantera cm/meter/km. Den mest upphetsande funktionen är trippmätaren, och att den är fullständigt onyttig. + + +Nästa version kommer att GÖRA NYTTA! + + + + + + + +Användning på skärmen + + +En skärmbild av vägmätaren i operation, med rubriker + + + + + +En skärmbild av vägmätaren i operation, med rubriker +En skärmbild. Observera den moderiktiga avsaknaden av namnlist. + + + +Vägmätaren visar det totala avståndet som musen har flyttats sedan den senaste nollställningen. Trippmätaren är avståndet som musen har flyttats sedan den sist stod stilla. + + +Menyalternativ + +Om du har kommit så här långt, vet du säkert redan att vägmätaren har en meny som visas med höger musknapp, som innehåller ett antal olika alternativ. + + + +Aktivera + +Sätt på eller stäng av vägmätaren. Det här är bra om du vill fuska med den tillryggalagda sträckan. Observera: Detta är olagligt i de flesta länder. + + + + +Metervisning + +Eftersom vägmätaren är skriven av en amerikan, förutsätter den avskyvärt nog att du vill använda tum/fot/engelska mil som mått. Om du kommer från något mer modernt land i Europa, aktivera det här alternativet för att använda metermått. + + + + +Nollställ resan automatiskt + +Det här alternativet gör att vägmätaren nollställer trippmätaren varje gång den startas. + + + + +Nollställ resan + +Nollställer trippmätaren. + + + + +Nollställ vägmätaren + +Nollställer vägmätaren. Du kan hamna i svårigheter om du gör detta! + + + + +Om Vägmätaren + +Visar en liten dialogruta med information om vem man ska skylla programmet på. + + + + +Hjälp + +Det här menyvalet visar vägmätarens handbok - just det här dokumentet. + + + + +Avsluta + +Avslutar vägmätaren + + + + + + + + + +Hur den fungerar + +&X-Window; skärmar är vanligtvis inställda med ett skärmstorleksvärde. Det vill säga, hur stor din skärm är i verkliga mått, inte bildpunkter. Vägmätaren hämtar det här värdet och använder det för att räkna ut ett DPI-värde (punkter per tum) för skärmen, och kan på så sätt hitta sambandet mellan antal bildpunkter du har förflyttat pekaren och antal tum som den verkar ha flyttats på skärmen. + +Men verkligheten är en annan! Detta är fullständigt utan noggranhet!. Vägmätaren försöker inte ens låtsas att den är i närheten av någon precision. I själva verket har någon mätt förflyttningen av musen över skärmen med en linjal, och funnit att avståndsalgoritmen är nästan 25 % fel! Upphovsmannens svar på detta klagomål var vem bryr sig?. + + + +Tack till och licenser + +&kodometer; Copyright © 1998-2001, &Armen.Nakashian;. + +Dokumentation Copyright 1998 &Armen.Nakashian;, med små uppdateringar och upprensning för &kde; 2.2, &Lauri.Watts; &Lauri.Watts.mail; +&underFDL; &underGPL; + +&documentation.index; + +
+ + diff --git a/tde-i18n-sv/docs/kdetoys/kteatime/Makefile.am b/tde-i18n-sv/docs/kdetoys/kteatime/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdetoys/kteatime/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdetoys/kteatime/Makefile.in b/tde-i18n-sv/docs/kdetoys/kteatime/Makefile.in new file mode 100644 index 00000000000..be5f42d8256 --- /dev/null +++ b/tde-i18n-sv/docs/kdetoys/kteatime/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. +# This Makefile.in is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# with or without 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\ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdetoys/kteatime/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdetoys/kteatime/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdetoys/kteatime/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdetoys/kteatime/config.png b/tde-i18n-sv/docs/kdetoys/kteatime/config.png new file mode 100644 index 00000000000..10c1ae24864 Binary files /dev/null and b/tde-i18n-sv/docs/kdetoys/kteatime/config.png differ diff --git a/tde-i18n-sv/docs/kdetoys/kteatime/index.cache.bz2 b/tde-i18n-sv/docs/kdetoys/kteatime/index.cache.bz2 new file mode 100644 index 00000000000..4782f4eac80 Binary files /dev/null and b/tde-i18n-sv/docs/kdetoys/kteatime/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdetoys/kteatime/index.docbook b/tde-i18n-sv/docs/kdetoys/kteatime/index.docbook new file mode 100644 index 00000000000..6d730235e6e --- /dev/null +++ b/tde-i18n-sv/docs/kdetoys/kteatime/index.docbook @@ -0,0 +1,220 @@ + + + + + +]> + + + +Handbok tekokaren + +&Michael.Korman; &Michael.Korman.mail; + +&Matthias.Hoelzer-Kluepfel; &Matthias.Hoelzer-Kluepfel.mail; + +&Lauri.Watts; &Lauri.Watts.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +2000 +&Michael.Korman; + + +&FDLNotice; + +2006-10-25 +1.1.0 + + +Den här handboken beskriver &kteatime;, &kde;:s tekokare. + + +KDE +kdetoys +kteatime +te +kokare +tidur + +
+ + +Inledning + + +Vad är tekokaren? + +Tekokaren är ett praktiskt tidur för att brygga te. Du behöver inte längre gissa hur länge det tar innan ditt te är klart. Välj helt enkelt vilken typ av te du använder, och tekokaren talar om för dig när det är klart att dricka. + + + + + +Hur man använder tekokaren + +När du startar tekokaren, dockas den automatiskt i din panel. För att komma åt menyn, högerklicka på den dockade ikonen. Då visas en lista på alternativ som behandlas mer ingående i nästa kapitel. + + +Att ta tid på ditt te + +Efter start, visar panelikonen en tom temugg. Om du klickar på muggen och väljer te, ändras ikonen till en full mugg. Efter den angivna tiden, är tebryggningen klar, och en lämplig meddelanderuta visas. Nu kan du stänga meddelanderutan genom att klicka på den och återställa tiduret genom att klicka på ikonen. Muggen visas som tom igen. + +Tiduret bör bara återställas av de som verkligen tycker om te. + + + + + +Menyval + +Följande avsnitt beskriver menyvalen som finns i tekokaren. + + +Välj ditt te + +En meny visas genom att klicka på ikonen med höger musknapp. Överst i menyn finns tre menyalternativ. Här kan du välja vilket sorts te du ska dricka. Alternativen är Svart te, Earl Grey, och Fruktte. Tesorterna är inställda med en förvald tid. Många har klagat på att tiderna inte är riktiga. Var snäll och kom ihåg att tiden det tar att brygga en kopp te är baserad på personlig smak. Tiderna som är valda är ungefärliga. Om du läser vidare, får du lära dig hur du ändrar eller tar bort de förinställda tiderna och hur du ställer in din egen tid. Ett snabbt och lätt sätt att ange en egen tid är att välja Annat te... i menyn. + + + +Starta + +Menyalternativet startar tiduret för teet som är markerat ovanför. Som bekräftelse på att du verkligen har valt Starta, så ändras panelikonen till en full mugg. + + +<guimenuitem +>Anpassa</guimenuitem +> + +Menyalternativet visar inställningsdialogrutan. En skärmbild visas nedan: + + +Tekokarens inställningsdialogruta. + + +Tekokarens inställningsdialogruta. + + + +Som syns på bilden, kan du lägga till nya rader för ett annat te, eller ändra namn, tider och de befintliga radernas ordning. Det är användbart om du brygger en kopp te som inte finns med i listan, eller om du inte tycker de förvalda tiderna är bra. För att ändra en rad, markera den i telistan till vänster och ändra värden under egenskaper för teet till höger. + +Rutan nedanför är fältet Händelse. Här kan du definiera en händelse som sker när tiden har gått ut. Knappen Anpassa händelser... visar &kde;:s meddelandeinställningar för tekokaren. Kryssrutan Händelse nedanför aktiverar händelsen som valdes i &kde;:s meddelandeinställningar. Om Dialogruta markeras, visas en meddelanderuta som talar om för dig att teet är klart. Den tredje kryssrutan kan innehålla vilket giltigt systemkommando som helst. Vanligtvis lämnar du den tom. + +Om du aktiverar rutan som heter Visa förlopp i systembrickans ikon, visas förloppet som ett litet animerat tårtdiagram inne i ikonen. + + + + + +Tack till + +Tekokaren Copyright © 1998-1999 by &Matthias.Hoelzer-Kluepfel; &Matthias.Hoelzer-Kluepfel.mail; + +Dokumentation av &Michael.Korman; &Michael.Korman.mail; + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + +&documentation.index; + +
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$$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdetoys/kweather/index.cache.bz2 b/tde-i18n-sv/docs/kdetoys/kweather/index.cache.bz2 new file mode 100644 index 00000000000..13dd829a93f Binary files /dev/null and b/tde-i18n-sv/docs/kdetoys/kweather/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdetoys/kweather/index.docbook b/tde-i18n-sv/docs/kdetoys/kweather/index.docbook new file mode 100644 index 00000000000..bb696cacd21 --- /dev/null +++ b/tde-i18n-sv/docs/kdetoys/kweather/index.docbook @@ -0,0 +1,364 @@ + +kweather"> + + + +]> + + + + +Handbok Vädertjänst + + +
+
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +&GPLNotice; + +2004-05-31 +3.00.00 + + +Vädertjänst är en del av kdetoys-paketet. + + + + +KDE +Vädertjänst + + +
+ + +Inledning + +Vädertjänst är ett program som erbjuder både en panelikon, som låter dig se vädret som rapporteras av en lokal väderstation, och tillhandahåller en vädertjänst som kan följa flera väderstationer och tillhandahålla informationen till andra program inklusive &konqueror;s navigeringspanel och &kontact;s sammanfattningssida. + + + + +Använda Vädertjänst som ett panelminiprogram + +Högerklicka på en tom plats i panelen och välj Lägg till MiniprogramKweather + +En inställningsdialogruta visas. Från början är det enda som krävs för att få Vädertjänst att fungera en ICAO-platskod. + +Det här är en fyrateckenskod som används av väderrapporttjänster för att ge väderstationer runt om i världen en unik identifikation. + +Eftersom det inte är troligt att de flesta direkt känner till den, finns en länk till en söktjänst där du kan slå upp den. + +Även om väderstationerna som är tillgängliga är ganska omfattande, representeras inte varje stad i varje land, helt enkelt därför att inte varje stad har en lämplig väderstation. Om din stad inte är representerad, bör du välja den som är närmast dig. Eftersom säkerhet för flygplanstrafik kräver noggrann väderinformation, finns de flesta städer med en flygplats i listan, så ett bra tips är att leta efter din närmaste flygplats. + +Nu kan du trycka på knappen Ok, och dialogrutan stängs. Nu har du en ikon som visar aktuellt väder grafiskt i din panel. Genom att klicka på den öppnas ett fönster som visar vädret i detalj. + +Ytterligare inställning beskrivs in nästa kapitel. + + + + +Anpassa Vädertjänst + + +Skärm + + + +Inställning av väderstation + + + + ICAO-platskod: + ICAO betyder International Civil Aviation Organization. ICAO-platskoden är en fyrabokstävers alfanumerisk kod som unikt identifierar flygplatser runt om i värden. De första två bokstäverna i ICAO-koden identifierar oftast landet. Dock börjar koder för flygplatser i Förenta Staterna oftast med "K" följt av en treteckenskod från IATA (International Air Transport Assocation). KORD är till exempel ICAO-koden för O'Hare internationella flygplats i Chicago, Illinois. Om du inte känner till ICAO-koden för flygplatsen närmast dig, kan du klicka på länken Slå upp din ICAO-kod för att använda en webbaserad söktjänst att hitta den. + + + + + +Inställning av panelvisning + + + + Visa bara ikon + Visa ikon och temperatur + Visa ikon, temperatur, vind- och tryckinformation + Här kan du välja om temperaturen ska visas intill ikonen, eller om aktuell vindhastighet, riktning och lufttryck också visas. + Ikonen visas alltid. + + + + + + +Loggningsalternativ + + + +Aktivera loggning +Normalt behåller inte Vädertjänst gammal väderinformation, och varje gång vädret uppdateras kasseras den gamla informationen. Om du istället vill ha en väderjournal, aktivera det här alternativet. Då lägger Vädertjänst till en ny rad i loggen med det aktuella väderläget, som värden åtskilda med kommatecken, varje gång vädret vädret uppdateras. Informationen som skrivs är datum, vindhastighet och riktning, temperatur, tryck, molntäcke, sikt och "nuvarande väder". + + +Loggfil +Om du har markerat kryssrutan Aktivera loggning, blir det här alternativet tillgängligt. Skriv in eller bläddra till platsen du vill att Vädertjänst ska lagra sin loggfil. + + + + + + + + + + +<guilabel +>Vädertjänst</guilabel +> + + + +Stationsansvarig + + + +Uppdatera alla stationer +Uppdatera alla listade stationer omedelbart. + + +Avsluta vädertjänst +Sluta hämta väderrapporter för alla stationer som listas, och sluta tillhandahålla väderinformation till &konqueror;s navigeringspanel och &kontact;. + + + + + +Vädertjänst-gränssnitt + +Även om det mest uppenbarar gränssnittet till Vädertjänst är panelikonen, finns det flera andra ställen du kan komma åt Vädertjänsts information. De är särskilt användbara om du behöver övervaka flera väderstationer. Även om Vädertjänst tillåter att du följer flera väderstationer, visar panelikonen bara en i taget. + +Dessa ytterligare tjänster är insticksprogram i respektive program, och tillhandahålls inte tillsammans med Vädertjänst. + + + + + + +Tack till och licenser + +&kweather; copyright © Ian Reinhart Geiser geiseri@users.sourceforge.net + + +Bidragsgivare +Will Andrews wca@users.sourceforge.net +Fixat för överföring till BSD + + +Ben Burton benb@acm.org +Fixar för Debian + + +Otto Bruggeman bruggie@home.nl +Fixade i18n-saker och rensade upp i källkodsstilen + + +Nadeem Hasan nhasan@nadmm.com +Många felrättningar, förbättringar och upprensningar. + + +Carles Carbonell Bernado mail@carlitus.net +Storartade nya väderikoner + + +John Ratke jratke@comcast.net +Förbättringar och fler kodupprensningar + + +&underGPL; &underFDL; + +&documentation.index; +
+ + diff --git a/tde-i18n-sv/docs/kdetoys/kworldclock/Makefile.am b/tde-i18n-sv/docs/kdetoys/kworldclock/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdetoys/kworldclock/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdetoys/kworldclock/Makefile.in b/tde-i18n-sv/docs/kdetoys/kworldclock/Makefile.in new file mode 100644 index 00000000000..d649038b73f --- /dev/null +++ b/tde-i18n-sv/docs/kdetoys/kworldclock/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. +# This Makefile.in is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# 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b/tde-i18n-sv/docs/kdetoys/kworldclock/index.cache.bz2 new file mode 100644 index 00000000000..f37a3e0d57d Binary files /dev/null and b/tde-i18n-sv/docs/kdetoys/kworldclock/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdetoys/kworldclock/index.docbook b/tde-i18n-sv/docs/kdetoys/kworldclock/index.docbook new file mode 100644 index 00000000000..b5d58d9f0d8 --- /dev/null +++ b/tde-i18n-sv/docs/kdetoys/kworldclock/index.docbook @@ -0,0 +1,486 @@ + + + + + +]> + + + + +Handbok världsklocka + + +&Brad.Hards; &Brad.Hards.mail; + + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ + +2004 +Brad Hards + +&FDLNotice; + + +2004-01-22 +0.00.00 + + +Världsklocka är ett program som visar vilka delar av världen som för närvarande har dagsljus, och vilka som har natt. Det visar också aktuell tid för ett antal städer runt om i världen. + + + +KDE +kdetoys +kworldwatch +Världsklocka +dag- och nattklocka + + +
+ + +Inledning + + +Världsklocka är ett program som visar vilka delar av världen som för närvarande har dagsljus, och vilka som har natt. Det visar också aktuell tid för ett antal städer runt om i världen. + +Rapportera gärna eventuella problem eller önskemål om funktioner till &kde;:s e-postlistor. + + + +Använda världsklockan + +Huvudskärmen +När du startar världsklockan ser du ett litet fönster, som visas nedan. + + + +Här är en skärmbild av världsklockan + + + + + + Skärmbild + + + + + +Den ljusa delen (som i skärmbilden ovan täcker Antarktis, Sydamerika, Europa, Afrika och delar av Asien) visar områden som för närvarande har dagsljus, medan den mörkare delen (som i skärmbilden ovan täcker Nordamerika, Arktis, delar av Asien och Australien) visar områden som för närvarande har natt. Gränsen mellan den mörka och ljusa delen är områden som har gryning eller skymning. + +Varje liten svart fyrkant anger en stad eller ett befolkningscentrum. Om du placerar musen över (eller nära) en av de svarta fyrkanterna, ser du datum och tid som gäller för platsen. I skärmbilden ovan, visas den lilla ön Pitcairn. + +Det kan vara bekvämare att expandera fönstret, så att det finns mer mellanrum mellan de olika fyrkanterna. Kom ihåg att du kan expandera fönstret genom att klicka på maximeringsknappen (andra knappen från höger i övre högra hörnet) eller genom att använda musen för att dra huvudfönstrets hörn. Ett expanderat fönster där Stockholm (i Sverige) är valt, visas nedan. + + + +Skärmbild av världsklockan med expanderat fönster + + + + + + Skärmbild som visar ett expanderat fönster, med Stockholm valt. + + + + + + + +Ställa in världsklockan med klockor i olika tidszoner + +Om du behöver ta reda på tiden på ett antal platser runt om i världen, kan det vara användbart att låta världsklockan visa lämpliga tider. Ett exempel på hur det kan se ut visas nedan. + + + +Skärmbild av världsklockan med klockor + + + + + + Skärmbild som visar expanderat fönster med tre klockor. + + + + + +Observera klockorna för Stockholm, New York och Tokyo längst ner i världsklockans fönster. + +Dessa klockor läggs till genom att använda höger musknapp, och välja alternativet Klockor, som visas nedan. + + + +Skärmbild av världsklockan med höger musknapp på klockor + + + + + + Skärmbild med menyn som visas med höger musknapp och Klockor markerad. + + + + + +Det här ger tillgång till alternativet Lägg till..., som öppnar dialogrutan som visas nedan. Innehållet i dialogrutan avgörs av staden närmast muspekaren när valet görs. + + + +Skärmbild av världsklockans dialogruta Redigera klockinställningar + + + + + + Skärmbild som visar dialogrutan Redigera klockinställningar. + + + + + + +Du kan nu göra ett lämpligt val av klockans text och tidszonen. Observera att du kan ändra texten till vad som helst som passar, och tidszonen efter behov. Ett exempel, för Göteborg, visas nedan. + + + +Skärmbild av världsklockans dialogruta Redigera klockinställningar ändrad till Göteborg + + + + + + Skärmbild som visar dialogrutan Redigera klockinställningar för Göteborg. + + + + + +När du klickar på Ok, läggs klockan till längst ner i huvudfönstret. En skärmbild med den extra klockan för Göteborg visas nedan. + + + +Skärmbild av världsklockan med klocka för Göteborg + + + + + + Skärmbild som visar klockan för Göteborg. + + + + + +Du märker att Stockholm och Göteborg nu visar samma information (eftersom de är i samma tidszon). I detta fall behövs inte längre klockan för Stockholm, så den kan tas bort. Det kan göras genom att återigen använda höger musknapp på klockvisningen, och välja alternativet Ta bort. + +Du kan också redigera en klocka genom att använda alternativet Redigera... i menyn som visas med höger musknapp, vilket kan vara användbart för att göra mindre ändringar. + + + +Lägga till flaggor på världsklockans skärm + +Som visas på skärmbilden nedan, kan du lägga till flaggor på kartans platser (i det här fallet New York i U.S.A., Stockholm i Sverige och Tokyo i Japan). Flaggorna påverkar inga andra funktioner. De gör det bara möjligt att snabbt hitta intressanta platser. + + + +Skärmbild av världsklockan med flaggor + + + + + + Skärmbild som visar det expanderade fönstret med tre flaggor. + + + + + +Du lägger till flaggor genom att placera musen vid platsen du vill att den ska visas, och använda höger musknapp för att välja alternativet Flaggor.... Du kan välja en av tre fördefinierade flaggfärger (dvs. Lägg till röd, Lägg till grön eller Lägg till blå), eller du kan välja en egen färg. + +Du använder samma menyalternativ för att ta bort en enda flagga, den som är närmast musen när du väljer Ta bort flagga,eller för att ta bort alla flaggor, när du väljer Ta bort alla flaggor. + + + +Ändra världsklockans visning + +Förutom de extra klockorna och flaggorna, finns det andra små ändringar du kan göra i världsklockans huvudfönster, som att inte visa flaggorna, inte visa de små svarta stadsfyrkanterna och att inte visa gryningen. Var och en av dessa väljs i menyn som visas med höger musknapp. + +För att ändra visning av dag- och nattområden, används höger musknapp för att välja alternativet Visa gryning i menyn. Varje gång du väljer det ändras visningen. När visning av dag och natt är aktiverad (normalläge vid första start), finns en liten markering (bock) intill Visa gryning. Ett exempel på menyalternativ (med dag och natt aktiverade, och alltså med markering) visas nedan. + + + +Skärmbild av världsklockan med sammanhangsberoende menyn för visa gryning + + + + + + Skärmbild som visar den sammanhangsberoende menyn, med Visa gryning markerat. + + + + + + +För att ändra visning av de små svarta stadsfyrkanterna, används höger musknapp för att välja alternativet Visa städer i menyn. Varje gång du väljer det ändras visningen. När visning av städer är aktiverad (normalläge vid första start), finns en liten markering (bock) intill Visa städer. Ett exempel på menyalternativ (med visning av städer aktiverad, och alltså med markering) visas nedan. + + + +Skärmbild av världsklockan med sammanhangsberoende menyn för att visa städer + + + + + + Skärmbild som visar den sammanhangsberoende menyn, med Visa städer markerat. + + + + + +För att ändra visning av flaggorna, används höger musknapp för att välja alternativet Visa flaggor i menyn. Varje gång du väljer det ändras visningen. När visning av flaggor är aktiverat (normalläge vid första start), finns en liten markering (bock) intill Visa flaggor. Ett exempel på menyalternativ (med flaggor aktiverade, och alltså med markering) visas nedan. + + + +Skärmbild av världsklockan med sammanhangsberoende menyn för att visa flaggor + + + + + + Skärmbild som visar den sammanhangsberoende menyn, med Visa flaggor markerat. + + + + + +Efter att ha anpassat världsklockan kan du vilja spara dina inställningar. Det görs med höger musknapp, genom att välja alternativet Spara inställningar. + + + +Välja andra kartor +Förutom den vanliga kartan med ytdjup kan du lägga till ytterligare kartor, som kan väljas med alternativet Tema för karta i menyn som visas med höger musknapp. Världsklockan levereras med en enda karta, som erbjuder ytdjup (relief). Ytterligare kartor kan skaffas på http://www.radcyberzine.com/xglobe. Kartor måste installeras på rätt sätt, typiskt under share/apps/kworldclock/maps &kde;:s huvudkatalog. Konsultera systemadministratören för hjälp med att göra det, om det behövs. + +Om du vill använda en egen karta, måste du försäkra dig om att Greenwich är exakt mitt på kartan, och tillhandahålla en lämplig desktop-fil. + + + + + + +Utvecklingsguide för världsklockan + +Det vanligaste önskemålet för utveckling av världsklockan är att lägga till ytterligare städer på kartan. Städerna är angivna i en fil som heter zone.tab, som finns i share/apps/kworldklock i &kde;:s huvudkatalog. + +För att lägga till en ny stad måste du känna till latituden och longituden, och dessutom passande tidszonsinformation. Det finns ytterligare information om det exakta formatet som krävs i filen zone.tab. + + + + +Tack till och licens + +Världsklocka +Program copyright 2000 Matthias Hoelzer-Kluepfel. + +Dokumentation Copyright © 2004 &Brad.Hards; &Brad.Hards.mail;. + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar världsklockan +&install.intro.documentation; + + +Kompilering och installation +&install.compile.documentation; + + + +&documentation.index; +
+ + diff --git a/tde-i18n-sv/docs/kdetoys/kworldclock/man-kworldclock.1.docbook b/tde-i18n-sv/docs/kdetoys/kworldclock/man-kworldclock.1.docbook new file mode 100644 index 00000000000..9b76473eada --- /dev/null +++ b/tde-i18n-sv/docs/kdetoys/kworldclock/man-kworldclock.1.docbook @@ -0,0 +1,177 @@ + + +]> + + + + BenBurton bab@debian.org +8:e april, 2003 + + + +kworldclock +1 + + + +kworldclock +Visning av jorden för &kde; + + + +kworldclock fil fil BxH + + + +Beskrivning + +&kworldclock; visar var världen är i ljus eller mörker beroende på tiden, samt erbjuder tiden i alla världens större städer. Det kan köras fristående, som ett miniprogram i &kde;:s panel eller ställas in för att rita skrivbordsunderlägget. + +&kworldclock; är en del av &kde;:s officiella paket kdetoys. + + + + +Väljare + + + + +Skriv ut en fil innehållande den faktiska kartan + + + fil +Namnet på temat som används för att spara kartan (förval: jorden). + + + fil +Namnet på filen som skrivs för att spara kartan (förval: dump.ppm). + + + BxH +Storlek på kartan som sparas. + + + + + + +Se också + +Mer detaljerad användardokumentation är tillgänglig med help:/kworldclock (skriv antingen in webbadressen i &konqueror;, eller kör khelpcenter help:/kworldclock). + + +Upphovsmän&kworldclock; är skriven av &Matthias.Hoelzer-Kluepfel; &Matthias.Hoelzer-Kluepfel.mail;Den här manualsidan är framtagen av BenBurton bab@debian.org. + diff --git a/tde-i18n-sv/docs/kdetoys/kworldclock/screenshot-clock-dialog.png b/tde-i18n-sv/docs/kdetoys/kworldclock/screenshot-clock-dialog.png new file mode 100644 index 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$(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeutils/KRegExpEditor/altntool.png b/tde-i18n-sv/docs/kdeutils/KRegExpEditor/altntool.png new file mode 100644 index 00000000000..28776482c5c Binary files /dev/null and b/tde-i18n-sv/docs/kdeutils/KRegExpEditor/altntool.png differ diff --git a/tde-i18n-sv/docs/kdeutils/KRegExpEditor/anychartool.png b/tde-i18n-sv/docs/kdeutils/KRegExpEditor/anychartool.png new file mode 100644 index 00000000000..c169f11cda1 Binary files /dev/null and b/tde-i18n-sv/docs/kdeutils/KRegExpEditor/anychartool.png differ diff --git a/tde-i18n-sv/docs/kdeutils/KRegExpEditor/boundarytools.png 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b/tde-i18n-sv/docs/kdeutils/KRegExpEditor/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeutils/KRegExpEditor/index.docbook b/tde-i18n-sv/docs/kdeutils/KRegExpEditor/index.docbook new file mode 100644 index 00000000000..d0fb39a0e37 --- /dev/null +++ b/tde-i18n-sv/docs/kdeutils/KRegExpEditor/index.docbook @@ -0,0 +1,902 @@ + + + +]> + + + + + Handbok Editor för reguljära uttryck + + + Jesper K. Pedersen
blackie@kde.org
+
+
+ + 2001-07-03 + 0.1 + + &underFDL; + + + 2001 + Jesper K. Pedersen + + + + Den här handboken beskriver den grafiska komponenten för att redigera reguljära uttryck. + + + + KDE + reguljärt uttryck + +
+ + + + + + Inledning + + + The regular expression editor is an editor for editing regular expression in a graphical style (in contrast to the ascii syntax). Traditionally regular expressions have been typed in the ascii syntax, which for example looks like ^.*kde\b. The major drawback of this style is: + Det är svårt att förstå för andra än programmerare. + + It requires that you escapes certain symbols (to match a star for example, you need to type \*). + + Det kräver att du kommer ihåg regler för prioritet (Vad matchar x|y*? Ett ensamt x eller ett antal y, ELLER ett antal blandade x och y?) + + + + The regular expression editor, on the other hand, lets you draw your regular expression in an unambiguous way. The editor solves at least item two and three above. It might not make regular expressions available for the non-programmers, though only tests by users can tell that. So, are you a non programmer, which have gained the power of regular expression from this editor, then please let me know. + + + + + + + + Vad är ett reguljärt uttryck + + Regular expression is a way to specify conditions to be fulfilled for a situation in mind. Normally when you search in a text editor you specify the text to search for literally, using regular expression, on the other hand, you tell what a given match would look like. Examples of this includes I'm searching for the word KDE, but only at the beginning of the line, or I'm searching for the word the, but it must stand on its own, or I'm searching for files starting with the word test, followed by a number of digits, for example test12, test107 and test007 + + You build regular expressions from sub regular expression, just like you build large Lego toys from smaller subparts. As in the Lego world, there are a number of basic building blocks. In the following I will describe each of these basic building blocks using a number of examples. + + + Söka efter normal text + If you just want to search for a given text, then regular expression is definitely not a good choice. The reason for this is that regular expressions assign special meaning to some characters. This includes the following characters: .*|$. Thus if you want to search for the text kde. (i.e. the characters kde followed by a period), then you would need to specify this as kde\.The regular expression editor solves this problem by taking care of escape rules for you. Writing \. rather than just . is called escaping. + + + + Matching URL's + När du väljer något som ser ut som en webbadress i KDE, så erbjuder sig programmet klipper att starta konqueror med den markerade webbadressen. + + Klipper gör det här genom att matcha markeringen med flera olika reguljära uttryck, och om ett av uttrycken matchar, så erbjuds kommandot som hör ihop med uttrycket. + + Det reguljära uttrycket för webbadresser säger (bland annat), att texten måste börja med strängen http://. Det här beskrivs med ett reguljärt uttryck, genom att inleda strängen http:// med en hatt (tecknet ^). + + Ovanstående är ett exempel på att matcha positioner med reguljära uttryck. På samma sätt kan positionen radslut matchas med tecknet $ (dvs. ett dollartecken). + + + + Att söka efter ordet <literal +>den</literal +>, men inte <emphasis +>den</emphasis +><literal +>na</literal +>, <literal +>an</literal +><emphasis +>den</emphasis +> eller <literal +>stu</literal +><emphasis +>den</emphasis +><literal +>t</literal +>. + Två ytterligare typer av position kan matchas på ovanstående sätt, nämligen en position vid en ordgräns, och en position som inte är vid en ordgräns. Positionerna anges med texten \b (för ordgräns) och \B (för inte ordgräns). + + På så sätt kan en sökning efter ordet den göras genom att använda det reguljära uttrycket \bden\b. Det här anger att vi söker efter den utan några bokstäver på båda sidorna (dvs. med en ordgräns på båda sidorna). + + De fyra reguljära uttrycken för att matcha positioner, infogas av editorn för reguljära uttryck med hjälp av fyra olika positionsverktyg. + + + + Söka efter antingen <literal +>hit</literal +> eller <literal +>dit</literal +> + Antag att du vill gå igenom dokumentet och antingen leta efter ordet hit eller dit. Med en normal sökmetod, skulle du kunna göra det här i två omgångar, första gången skulle du söka efter hit, och andra gången efter dit. + + Med reguljära uttryck skulle du söka efter båda på en gång. Du gör det här genom att söka efter hit|dit. dvs. avdelar de två orden med ett vertikalt streck.Observera att varje sida av det vertikala strecket är ett reguljärt uttryck, så den här funktionen är inte bara till för att söka efter två olika strängar, utan för att söka efter två olika reguljära uttryck. + + In the regular expression editor you do not write the vertical bar yourself, but instead select the alternative tool, and inserts the sub regular expressions above each other. + + + + Matcha vad som helst + Reguljära uttryck jämförs ofta med jokertecken som används för matchning i skalet. Det här är möjligheten att ange flera filer med en asterisk. Du känner säkert igen matchning med jokertecken i följande exempel: + rm *~ - here *~ is the shell wildcard matching every file ending in ~ + cat test??.res - matchar varje fil som börjar med test, och sedan följs av två godtyckliga tecken, och till sist följs av texten .res. + + + + I skalet matchar asterisken alla tecken hur många gånger som helst. Med andra ord så matchar asterisken vad som helst. Det här skrivs som .* med syntaxen för reguljära uttryck. Punkten matchar vilket enskilt tecken som helst, dvs. bara ett tecken, och asterisken anger att det föregående reguljära uttrycket ska matchas hur många gånger som helst. Tillsammans säger detta vilket enskilt tecken som helst, hur många gånger som helst. + + Det här kan verka onödigt komplicerat, men när du ser hela bilden, inser du hur kraftfullt detta är. Låt oss titta på ett annat grundläggande reguljärt uttryck: a. Den ensamma bokstaven a är ett reguljärt uttryck som matchar en enda bokstav, nämligen bokstaven a. Om vi kombinerar det här med asterisken, dvs. a*, så har vi ett reguljärt uttryck som matchar hur många a:n som helst. + + Vi kan kombinera flera reguljära uttryck efter varandra, till exempel b(an)*. (an)* anger bara att vad som är inom parentes upprepas hur många gånger som helst. Antag att du skrev in det här reguljära uttrycket i sökfältet på en texteditor. Då skulle du (bland annat) ha hittat följande ord: ban, banan, bananan, banananananananan. + + Med information ovan, är det förhoppningsvis inte svårt för dig att skriva skalets jokertecken test??.res som ett reguljärt uttryck. Svaret är: test..\.res. En ensam punkt är vilket tecken som helst. För att matcha en ensam punkt, måste du skriva \.Det här kallas att undanta. Med andra ord, så matchar det reguljära uttrycket \. en punkt, medan en ensam punkt matchar vilket tecken som helst. + + In the regular expression editor, repeated regular expression is created using the repeat tool + + + + Replacing <literal +>&</literal +> with <literal +>&amp;</literal +> in HTML document + I HTML måste specialtecknet & skrivas som &amp; - det här liknar undantag i reguljära uttryck. + + Antag att du har skrivit ett HTML-dokument med en vanlig editor (t.ex. Xemacs eller Kate), och du totalt glömt bort den här regeln. Vad du skulle göra när du insåg misstaget, vore att byta ut varje förekomst av & mot &amp;. + + This can easily be done using normal search and replace, there is, however, one glitch. Imagine that you did remember this rule - just a bit - and did it right some of the places. Replacing unconditionally would result in &amp; being replaced with &amp;amp; + + Vad du verkligen vill säga är att & bara ska ersättas om det inte följs av bokstäverna amp;. Du kan göra det här med reguljära uttryck genom att använda positiv sökning framåt. + + Det reguljära uttrycket, som bara matchar ett och-tecken om det inte följs av tecknen amp; ser ut som följer: &(?!amp;). Det här är förstås lättare att läsa genom att använda editorn för reguljära uttryck, där du skulle använda ett verktyg för sökning framåt. + + + + + + + + + Att använda Editorn för reguljära uttryck + + Det här kapitlet talar om hur editorn för reguljära uttryck fungerar. + + + + + + Organisation av skärmen + + + + + + Den viktigaste delen av editorn är förstås redigeringsområdet, som är området där du ritar upp det reguljära uttrycket. Det här området är den stora gråa rutan i mitten. + + Ovanför redigeringsområdet finns två verktygsrader, där den första innehåller redigeringsåtgärder - som liknar ritverktygen i ett ritprogram. Den andra verktygsraden innehåller knappen Vad är det här, och knappar för att ångra och göra om. + + + + Under redigeringsområdet hittar du det reguljära uttrycket som för närvarande är uppbyggt, med den så kallade ASCII-syntaxen. Denna uppdateras medan du redigerar det reguljära uttrycket i den grafiska editorn. Om du hellre vill redigera ASCII-syntaxen, gör gärna det. Den grafiska editorn uppdateras i farten för att visa dina ändringar. + + Till sist, längst till vänster i redigeringsområdet hittar du ett antal färdigbyggda reguljära uttryck. De har två syften: (1) När du laddar ett reguljärt uttryck i editorn blir det här uttrycket snyggare, eller mer begripligt genom att ersätta vanliga reguljära uttryck. På skärmbilden ovan, kan du se hur ASCII-syntaxen ".*" har ersatts med en ruta som säger "anything" (vad som helst). (2) När du lägger till reguljära uttryck kan du hitta byggblock för dina egna reguljära uttryck bland de redan uppbyggda uttrycken. Se avsnittet om användardefinierade reguljära uttryck för att lära dig hur man sparar sina egna reguljära uttryck. + + + + + + + Redigeringsverktyg + Texten i det här avsnittet förutsätter att du har läst kapitlet om vad ett reguljärt uttryck är, eller känner till ämnet sedan tidigare. + + Alla redigeringsverktyg finns i verktygsraden ovanför redigeringsområdet. Vart och ett av dem beskrivs i det följande. + + + + + Markeringsverktyg <inlinemediaobject +> <imageobject +><imagedata format="PNG" fileref="select.png"/> + </imageobject +></inlinemediaobject +> + + Markeringsverktyget används för att markera element för att klippa och klistra, eller dra och släppa. Det här är mycket likt ett markeringsverktyg i vilket ritprogram som helst. + + + + + Textverktyg <inlinemediaobject +><imageobject> + <imagedata format="PNG" fileref="text.png"/> + </imageobject +></inlinemediaobject +> + + + + + + Med det här verktyget lägger du till normal text som ska matcha. Texten matchas bokstavligen, dvs. du behöver inte bry dig om att undanta särskilda tecken. I exemplet ovan, så byggs följande reguljära uttryck: abc\*\\\). + + + + + Teckenverktyg <inlinemediaobject +><imageobject> + <imagedata format="PNG" fileref="characters.png"/> + </imageobject +></inlinemediaobject +> + + + + + + Med det här verktyget lägger du till teckenintervall. Exempel är vad som motsvaras av ASCII-texten [0-9], [^a-zA-Z,_]. När du lägger till ett element med det här verktyget, visas en dialogruta där du anger teckenintervallen. + + Se beskrivningen av upprepade reguljära uttryck. + + + + + Verktyg för alla tecken <inlinemediaobject +><imageobject> + <imagedata format="PNG" fileref="anychar.png"/> + </imageobject +></inlinemediaobject +> + + + + + Det här är det reguljära uttrycket "punkt" (.). Det matchar vilket tecken som helst. + + + + + + + + Upprepningsverktyg <inlinemediaobject +><imageobject> + <imagedata format="PNG" fileref="repeat.png"/> + </imageobject +></inlinemediaobject +> + + + + + + Det här upprepar element. Det omfattar vad som i ASCII-syntax representeras med en asterisk (*), ett plustecken (+), ett frågetecken (?) och intervall ({3,5}). När du lägger till ett element med det här verktyget, så visas en dialogruta som frågar efter antalet gånger att upprepa. + + Du anger vad som ska upprepas, genom att rita det inne i rutan som det här verktyget lägger till. + + Upprepade element kan både byggas upp utifrån och in, och inifrån och ut. Det vill säga att du först kan rita det som ska upprepas, markera det och använda upprepningsverktyget för att upprepa det. Som ett alternativ kan du först lägga till upprepningselementet, och rita det som ska upprepas inne i det. + + Se beskrivningen av upprepade reguljära uttryck. + + + + + + Alternativverktyg <inlinemediaobject +><imageobject> + <imagedata format="PNG" fileref="altn.png"/> + </imageobject +></inlinemediaobject +> + + + + + Det här är alternativa reguljära uttryck (|). Du anger alternativ genom att rita varje alternativ ovanpå varandra inne i rutan som det här verktyget lägger till. + + Se beskrivningen av alternativa reguljära uttryck. + + + + + + Sammansättningsverktyg <inlinemediaobject +><imageobject> + <imagedata format="PNG" fileref="compound.png"/> + </imageobject +></inlinemediaobject +> + + + + + Sammansättningsverktyget representerar inte något reguljärt uttryck. Det används för att gruppera andra delar i en ruta, som lätt kan minskas för att bara visa namnet. Det här kan ses till höger på skärmbilden ovan. + + + + + + + Line Start/End Tools <inlinemediaobject +><imageobject +> <imagedata format="PNG" fileref="begline.png"/> </imageobject +></inlinemediaobject +>   <inlinemediaobject +><imageobject> + <imagedata format="PNG" fileref="endline.png"/> + </imageobject +></inlinemediaobject +> + + + + + Verktygen för radbörjan och radslut matchar början på raden, och slutet på raden. Det reguljära uttrycket på skärmbilden ovan, matchar alltså hela rader med bara mellanslag. + + Se beskrivningen av reguljära uttryck för position. + + + + + + + Word (Non)Boundary Tools <inlinemediaobject +><imageobject +> <imagedata format="PNG" fileref="wordboundary.png"/> </imageobject +></inlinemediaobject +>   <inlinemediaobject +><imageobject +><imagedata format="PNG" fileref="nonwordboundary.png"/> + </imageobject +></inlinemediaobject +> + + + + + Gränsverktygen matchar en ordgräns eller allt som inte är en ordgräns. Det reguljära uttrycket på skärmbilden matchar alltså alla ord som börjar med den. Ordet den självt, matchas dock inte. + + Se beskrivningen av reguljära uttryck för gränser. + + + + + + + Positive/Negative Lookahead Tools <inlinemediaobject +><imageobject +> <imagedata format="PNG" fileref="poslookahead.png"/> </imageobject +></inlinemediaobject +>   <inlinemediaobject +><imageobject +> <imagedata format="PNG" fileref="neglookahead.png"/> + </imageobject +></inlinemediaobject +> + + + + + Verktygen för sökning framåt anger antingen ett positivt eller negativt reguljärt uttryck som ska matchas. Den här matchningen är dock inte en del av hela matchningen. + + Note: You are only allowed to place look ahead's at the end of the regular expressions. The Regular Expression Editor widget does not enforce this. + + Se beskrivningen av reguljära uttryck med sökning framåt. + + + + + + + + Användardefinierade reguljära uttryck + To the left of the editing area is a list box located containing user defined regular expressions. Some regular expressions are pre installed with your KDE installation, while other you can save yourself. + + De här reguljära uttrycken har två funktioner (se den detaljerade beskrivningen), nämligen (1) erbjuder en mängd byggblock, och (2) gör vanliga reguljära uttryck snyggare. + + Du kan spara dina egna reguljära uttryck, genom att högerklicka med musknappen i redigeringsområdet, och välja Spara reguljärt uttryck. + + If the regular expression you save is within a compound container then the regular expression will take part in making subsequent regular expressions pretier. + + User defined regular expression can be deleted or renamed by pressing the right mouse button on top of the regular expression in question in the list box. + + + + + + + + Rapportera fel och föreslå funktioner + Bug reports and feature requests should be submitted through the KDE Bug Tracking System. Before you report a bug or suggest a feature, please check that it hasn't already been reported/suggested + + + + + + + Vanliga frågor + + Stöder editorn för reguljära uttryck bakåtreferenser? + Nej, för närvarande stöds inte detta. Det är planerat till nästa version. + + + + Visar editorn för reguljära uttryck matchningar? + Nej. Förhoppningsvis blir det här tillgängligt i nästa version. + + + + Jag är upphovsman till ett KDE-program. Hur kan jag använda den här grafiska komponenten i mitt program? + Se Dokumentationen för klassen KRegExpEditorInterface. + + + + Jag kan inte hitta knappen <emphasis +>Redigera reguljärt uttryck</emphasis +> i till exempel Konqueror på en annan KDE3 installation, varför? + Den grafiska komponenten för reguljära uttryck finns i paketet KDE-utils. Om du inte har installerat det här paketet, så visas inte knapparna för att redigera reguljära uttryck i program. + + + + + + + + Tack till och licenser + + Dokumentation är copyright 2001, Jesper K. Pedersen blackie@kde.org +&underGPL; &underFDL; + + +
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docs/kdeutils/ark/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdeutils/ark/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeutils/ark/index.cache.bz2 b/tde-i18n-sv/docs/kdeutils/ark/index.cache.bz2 new file mode 100644 index 00000000000..c49acbbb573 Binary files /dev/null and b/tde-i18n-sv/docs/kdeutils/ark/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeutils/ark/index.docbook b/tde-i18n-sv/docs/kdeutils/ark/index.docbook new file mode 100644 index 00000000000..bac50065f85 --- /dev/null +++ b/tde-i18n-sv/docs/kdeutils/ark/index.docbook @@ -0,0 +1,1197 @@ + + + + + +]> + + + + +Handbok &ark; + + +&Matt.Johnston; &Matt.Johnston.mail; + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +2000 +Matt Johnston + + + +2004 +Henrique Pinto + + + +&FDLNotice; + +2004-06-19 +2.3.1 + + +&ark; är en arkiverare för &kde;. + + +KDE +gzip +gunzip +tar +arkiv +zip +komprimering +lha +kdeutils +ark + +
+ + +Inledning + +&ark; är ett program som hanterar olika arkivformat inne i &kde;-miljön. Arkiv kan visas, packas upp, skapas och ändras inifrån &ark;. Programmet kan hantera olika format som tar, gzip, bzip2, zip, rar och lha (om passande kommandoradsprogram är installerade). &ark; kan arbeta tätt tillsammans med &konqueror; i &kde;-miljön för att hantera arkiv, om du installerar insticksprogrammet för integrering med &konqueror; tillgängligt i paketet kdeaddons. + + + + +Att använda &ark; + + +Öppna arkiv + +För att öppna ett arkiv i &ark;, välj Öppna i menyn Arkiv. Du kan också öppna arkivfiler genom att dra och släppa från &konqueror;. Arkivfiler ska associeras med &ark;, så att du också kan högerklicka på en fil i &konqueror; och välja Ark för att öppna den. + + + + +Arbeta med filer + +När ett arkiv väl har öppnats kan du utföra olika operationer på filerna i arkivet. Genom att högerklicka på en fil i arkivet, eller markera filen och använda menyn Åtgärd, kan du välja vad du vill göra: + + + +Packa upp packar upp filen på en plats på disken som du anger. + + +Ta bort tar bort filerna som för närvarande är markerade från arkivet. + + +Visa öppnar filen med inbyggd visning, eller i förvalt program för visning om den inbyggda visningen inte kan visa filen, eller om du har stängt av den i inställningsfönstret. + + +Öppna med... låter dig öppna filen i ett program som du väljer. + + +Redigera med... öppnar filen i ett program som du väljer. Skillnaden mellan det här och Öppna med... är att eventuella ändringar som du gör sparas till filen i arkivet. + + + + + + +Packa upp arkiv + +När ett arkiv väl har öppnats i &ark;, kan det packas upp. För att packa upp filer från ett arkiv, kan du antingen välja Packa upp... från menyn Åtgärd eller högerklicka på filen. Dialogrutan Packa upp låter dig välja var du vill packa upp filerna. Du kan också välja vilka filer du vill packa upp: + + + +Nuvarande packar upp den senast markerade filen. Om flera filer är markerade, packas bara den senast valda upp. + + +Alla packar upp hela innehållet i arkivet. + + +Valda filer packar upp alla filer som är markerade. + + +Mönster låter dig ange vilka filer som ska packas upp och motsvarar vissa mönster, t.ex.: *.txt eller *.jpg. Observera att du bara kan använda ett mönster åt gången. + + + +Du kan ange katalogen där filer ska packas upp i textrutan Packa upp till:. Förvald plats är katalogen som arkivet finns i. Du kan också välja att öppna katalogen som du packar upp i med &konqueror; när uppackningen väl är klar. + + + + +Skapa arkiv och lägga till filer + +För att skapa ett nytt arkiv i &ark;, välj Ny i menyn Arkiv. + +Därefter kan du skriva in namnet på arkivet, med passande filändelse (tar.gz, zip, bz2 etc.). För att lägga till filer i arkivet, välj Lägg till fil... från menyn Åtgärd. Om du vill lägga till en hel katalog till ett arkiv, välj Lägg till katalog... från menyn Åtgärd. + +Ett alternativt sätt att lägga till filer i arkivet är att dra en fil från &konqueror; eller skrivbordet till &ark;s huvudfönster, så läggs den till i det nuvarande arkivet. + + + + + + +Anpassa &ark; + + +Allmänna inställningar + + + + +Använd inbyggd visning + +Använd inbyggd visning för att visa filer, om möjligt. + + + + +Aktivera integrering med Konqueror + +Aktivera insticksprogrammet för att packa upp eller lägga till filer i arkiv via sammanhangsberoende menyer i Konqueror. +Det här alternativet fungerar bara om insticksprogrammet för integrering med Konqueror från kdeaddons är installerad på ditt system. + + + + + + + + +Filtilläggsinställningar + +Många av alternativen kan bara ställas in för ett visst arkivformat. Andra format kan bete sig på endera sättet och kan inte ställas in. + + + +Ersätt gamla filer endast med nyare + +Om du lägger till filnamn som redan finns i ett arkiv, ersätt dem bara om de tillagda filerna är nyare än de som redan finns i arkivet. + + + + +Tvinga MS-DOS korta filnamn (Zip) + +Tvinga namn att ha DOS 8.3-format. +Påverkar bara zip-filer + + + + +Översätt LF till DOS CRLF (Zip) + +Översätt radslut i textfiler till DOS-format från UNIX-format. +Påverkar bara zip-filer + + + + +Lagra symboliska länkar som länkar (Zip, Rar) + +Spara länkar i arkivet, istället för att följa dem och inkludera filen som länken pekar på. +Påverkar zip- och rar-arkiv. + + + + +Lägg till underkataloger rekursivt (Zip, Rar) + +Om du lägger till en katalog i ett akriv, lägg också till alla underkataloger i den. Påverkar zip- och rar-arkiv. + + + + + + + +Uppackningsinställningar + +Många av alternativen kan bara ställas in för ett visst arkivformat. Andra format kan bete sig på endera sättet och kan inte ställas in. + + + +Skriv över filer (Zip, Tar, Zoo, Rar) + +Skriv över filer med samma namn på disken med den från arkivet. + + + + +Bevara filskydd (Tar) + +Spara användare, grupp och rättighetsinställningar för filer. Använd med försiktighet, eftersom det kan göra att filer packas upp som inte hör till någon giltig användare på din dator. + + + + +Ignorera katalognamn (Zip) + +Packa upp alla filer i uppackningskatalogen, och ignorera katalogstrukturen i arkivet. + + + + +Konvertera filnamn till gemener (Zip, Rar) +Konvertera filnamn till versaler (Rar) + +Packa upp alla filer med bara små (eller stora) bokstäver i namn. + + + + + + + + +Kataloger + + + +Kataloger + +Det här visar dialogrutan Kataloger så att du kan välja förvalda kataloger. Du kan ställa in en Vanlig katalog som används för alla alternativ, använda den senast använda katalogen, eller en egen katalog. + + + + + + + + + +Kommandoreferens + + +Menyn <guimenu +>Arkiv</guimenu +> + + + + &Ctrl;n Arkiv Ny + +Skapar ett nytt arkiv + + + + + &Ctrl;o Arkiv Öppna + +Öppnar ett arkiv + + + + +Arkiv Öppna senaste + +Visar en lista på senaste arkiven att välja från + + + + +Arkiv Nytt fönster + +Öppnar ett nytt &ark;-fönster + + + + +F5 Arkiv Uppdatera + +Laddar det nuvarande arkivet från disk igen. Det här uppdaterar &ark;s vy om ett annat program har ändrat arkivet. + + + + +Arkiv Spara som + +Låter dig spara det nuvarande arkivet med ett nytt namn + + + + + &Ctrl;W Arkiv Stäng + +Stänger det nuvarande arkivet + + + + +&Ctrl; Q Arkiv Avsluta + +Stänger &ark; + + + + + + +Menyn <guimenu +>Redigera</guimenu +> + + + + +Redigera Välj... + +Låter dig välja filer enligt deras filnamn. Du skulle till exempel kunna använda *.txt för att välja alla txt filer. Observera att du inte kan använda mer än ett filter åt gången. + + + + +&Ctrl; A Redigera Markera alla + +Markerar alla filer i arkivet + + + + +Redigera Avmarkera alla + +Avmarkerar alla filer i arkivet + + + + +Redigera Invertera markering + +Inverterar de filer som är markerade. Markerade filer blir avmarkerade, och omarkerade filer markeras. + + + + +Redigera Visa utdata från skal + +Visar rutan med utdata från skal, som visar utdata från de senaste kommandona som körts av &ark;. Det här är användbart ibland om du har problem och vill leta rätt på felet. + + + + + + + + +Menyn <guimenu +>Åtgärd</guimenu +> + + + + +Åtgärd Lägg till fil... + +Visar dialogrutan Lägg till filer, där du kan välja filer. Håll nere &Ctrl; och klicka för att välja flera filer. För att gå uppåt en katalog, högerklicka på katalogrutan, så kan du välja Upp (det här kommer troligen snart förbättras). Fliken Packar upp har alternativ som är speciella för arkivtypen som du arbetar med. + + + + +Åtgärd Lägg till katalog... + +Visar dialogrutan Lägg till katalog..., där du kan välja en katalog att lägga till. Välj bara en katalog och klicka sedan på Ok. + + + + +Åtgärd Ta bort + +Tar bort de för närvarande markerade filerna från arkivet. + + + + +Åtgärd Packa upp + +Visar dialogrutan Packa upp, som låter dig välja var du vill packa upp filer. Du kan också välja vilka filer som ska packas upp: + + + +Nuvarande packar upp den senast markerade filen. Om flera filer är markerade, packas bara den senast valda upp. + + +Alla packar upp hela innehållet i arkivet. + + +Valda filer packar upp alla filer som är markerade. + + +Mönster låter dig ange vilka filer som ska packas upp och motsvarar vissa mönster, t.ex.: *.txt eller *.jpg. Observera att du bara kan använda ett mönster åt gången. + + + + +Du kan ange katalogen där filer ska packas upp i textrutan Packa upp till:. Förvald plats är katalogen som arkivet finns i. Du kan också välja att öppna katalogen som du packar upp i med &konqueror; när uppackningen väl är klar. + + + + +Åtgärd Visa + +Öppnar den för närvarande markerade filen i det tillhörande visningsprogrammet. + + + + +Åtgärd Öppna med... + +Öppnar den för närvarande markerade filen med ett program du väljer. Dialogrutan Öppna med... låter dig välja vilket program som ska användas. + + + + +Åtgärd Redigera med... + +Öppnar den för närvarande markerade filen med ett program du väljer. Alla ändringar du gör i redigeringsprogrammet syns i arkivet, eftersom det uppdateras. + + + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + + +Inställningar Visa/dölj verktygsrad + +Väljer om verktygsraden visas eller inte. + + + + +Inställningar Visa/dölj statusrad + +Väljer om statusraden visas eller inte. + + + + +Inställningar Visa/dölj sökrad + +Väljer om sökraden visas eller inte. + + + + +Inställningar Anpassa tangentbindningar... + +Visar dialogrutan Anpassa tangentbindningar. Den låter dig välja snabbtangent för olika menyalternativ. För att ändra en snabbtangent välj en åtgärd från listan, och välj därefter vilka tangenter som ska användas. Genom att klicka på tangentknappen i nedre högra hörnet kan du välja vilken särskild tangent som ska väljas. Tryck bara på den nya tangenten. + + + + +Inställningar Anpassa verktygsrader + +Visar &kde;:s standarddialogruta där du kan anpassa verktygsradernas ikoner. + + + + +Inställningar Anpassa Ark... + +Det här öppnar &ark;s inställningsdialogruta. Dialogrutan har fyra sidor. (Allmänt, Tillägg, Uppackning och Kataloger). Att anpassa &ark; beskrivs i avsnittet Anpassa &ark;. + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + + + +Tack till och licens + +&ark; är Copyright 1997-2004, Diverse &ark;-utvecklare + + +Utvecklare: +Helio Chissini de Castro helio@conectiva.com.br +Georg Robbers Georg.Robbers@urz.uni-hd.de +Henrique Pinto henrique.pinto@kdemail.net +Roberto Selbach Teixeira maragato@kde.org +Robert Palmbos palm9744@kettering.edu +Francois-Xavier Duranceau duranceau@kde.org +Corel Corporation (utvecklare: Emily Ezust) emilye@corel.com + + +Dokumentation copyright © 2000 Matt Johnston mattj@flashmail.com + +Dokumentation uppdaterad för &kde; 3.3 av Henrique Pinto henrique.pinto@kdemail.net. +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar &ark; +&install.intro.documentation; + + +Krav + +För att använda &ark; med lyckat resultat, behöver du &kde; 3.3. GNU Tar v1.12 och en aktuell gzip behövs också om du vill använda &ark; för att hantera tar-arkiv. För att hantera andra filformat, behöver du passande kommandoradsprogram, såsom zip, unzip, ar, rar och lha. + + + + +Kompilering och installation +&install.compile.documentation; + + + +&documentation.index; +
+ + + diff --git a/tde-i18n-sv/docs/kdeutils/ark/man-ark.1.docbook b/tde-i18n-sv/docs/kdeutils/ark/man-ark.1.docbook new file mode 100644 index 00000000000..1513a86c279 --- /dev/null +++ b/tde-i18n-sv/docs/kdeutils/ark/man-ark.1.docbook @@ -0,0 +1,292 @@ + + + +]> + + + +KDE användarhandbok + Lauri Watts &Lauri.Watts.mail; +25:e februari, 2005 K-skrivbordsmiljön + + +&kappname; +1 + + + +ark +Ett arkiveringsverktyg för &kde; + + + +ark katalog filer arkiv Allmänna KDE-väljare Allmänna Qt-väljare + + + +Beskrivning +&kappname; är ett program för att hantera diverse arkivformat i &kde;-miljön. Arkiv kan visas, packas upp, skapas och ändras inne i &kappname;. Programmet hanterar diverse format som tar, gzip, bzip2, zip, rar och lha (om lämpliga kommandoradsprogram är installerade). &kappname; kan arbeta tätt tillsammans med &konqueror; i &kde;-miljön för att hantera arkiv, om du installerar insticksprogrammet för integrering med &konqueror;, tillgängligt i paketet kdeaddons. + + + + +Väljare + + + + + +Öppna dialogrutan uppackning, avsluta vid klart + + + + +Packa upp arkiv till katalog. Avsluta när det är färdigt. katalog skapas om den inte finns. + + + + + +Fråga efter namnet på arkivet där filer ska läggas till. Avsluta när det är färdigt. + + + + + +Lägg till filer i arkiv. Avsluta när det är färdigt. arkiv skapas om det inte redan finns. + + + + + +Används med . När det anges, packas arkiv upp i en underkatalog till katalog vars namn är namnet på arkiv utan filnamnsändelse. + + + + + + + +Miljö + + +$PATH + +Kommandoradsprogrammen som tar hand om arkiven du vill hantera med &kappname; måste vara tillgängliga i $PATH. + + + + + + +Exempel + + + +ark . ett-arkiv.tar.bz2 + +Packar upp ett-arkiv.tar.bz2 till en katalog som heter ett-arkiv i aktuell katalog. + + + +ark *.jpg bilder.tar.bz2 + +Lägg till alla filer som slutar med *.jpg i ett arkiv som heter bilder.tar.bz2, och skapa det om det inte redan finns. + + + + + + +Se också +tar(1), gzip(1), bzip2(1), zip(1), rar(1), lha(1) + +Mer detaljerad användardokumentation är tillgänglig med help:/ark (skriv antingen in webbadressen i &konqueror;, eller kör khelpcenter help:/ark). + + + + +Upphovsmän +&ark; underhålls av HenriquePinto stampede@coltec.ufmg.br +Den här manualsidan är skriven av &Lauri.Watts; &Lauri.Watts.mail; för &kde; 3.4. + + + diff --git a/tde-i18n-sv/docs/kdeutils/kcalc/Makefile.am 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commands.docbook index.cache.bz2 Makefile.in Makefile.am + +#>+ 24 +index.cache.bz2: $(srcdir)/index.docbook $(KDE_XSL_STYLESHEET) commands.docbook index.docbook + @if test -n "$(MEINPROC)"; then echo $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; fi + +docs-am: index.cache.bz2 + +install-docs: docs-am install-nls + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcalc + @if test -f index.cache.bz2; then \ + echo $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcalc/; \ + $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcalc/; \ + elif test -f $(srcdir)/index.cache.bz2; then \ + echo $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcalc/; \ + $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcalc/; \ + fi + -rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcalc/common + $(LN_S) $(kde_libs_htmldir)/$(KDE_LANG)/common $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcalc/common + +uninstall-docs: + -rm -rf $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcalc + +clean-docs: + -rm -f index.cache.bz2 + + +#>+ 13 +install-nls: + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcalc + @for base in commands.docbook index.docbook ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcalc/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcalc/$$base ;\ + done + +uninstall-nls: + for base in commands.docbook index.docbook ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kcalc/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in commands.docbook index.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdeutils/kcalc/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdeutils/kcalc/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdeutils/kcalc/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeutils/kcalc/commands.docbook b/tde-i18n-sv/docs/kdeutils/kcalc/commands.docbook new file mode 100644 index 00000000000..2e0fb34f91f --- /dev/null +++ b/tde-i18n-sv/docs/kdeutils/kcalc/commands.docbook @@ -0,0 +1,435 @@ + + +Kommandoreferens + + +Menyn <guimenu +>Arkiv</guimenu +> + + + + + &Ctrl;Q Arkiv Avsluta +Avsluta miniräknaren. + + + + + + + +Menyn <guimenu +>Redigera</guimenu +> + + + + + &Ctrl;Z Redigera Ångra +Gå tillbaka i resultatstacken. + + + + &Ctrl;&Shift;Z Redigera Gör om +Gå framåt i resultatstacken. + + + + + &Ctrl;X Redigera Klipp ut +Ta bort resultatet som visas och kopiera det till klippbordet. + + + + &Ctrl;C Redigera Kopiera +Kopiera resultatet som visas till klippbordet. + + + + &Ctrl;V Redigera Klistra in +Infoga det urklippta eller kopierade resultatet i nummerrutan. + + + + + + + +Menyn <guimenu +>Konstanter</guimenu +> + + + + +Konstanter Matematik +Visa pi, Eulers tal eller gyllene snittet. + + + + +Konstanter Elektromagnetism +Visa ljushastigheten, elementarladdningen, impedansen i vakuum, permeabiliteten i vakuum eller kapacitiviteten i vakuum. + + + + +Konstanter Atomer och kärnfysik +Visa Plancks konstant, elementarladdningen eller finstrukturkonstanten. + + + + +Konstanter Termodynamik +Visa Boltzmanns konstant, atommassenheten, allmänna gaskonstanten, Stefan-Boltzmanns konstant eller Avogadros tal. + + + + +Konstanter Gravitation +Visa gravitationskonstanten eller jordaccelerationen. + + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + +Inställningar Vetenskapliga och ingenjörsknappar +Visa vetenskapliga och ingenjörsknappar. + + + + +Inställningar Statistikfunktionsknappar +Visa statistikfunktionsknappar. + + + + +Inställningar Logiska funktionsknappar +Visa logiska funktionsknappar. + + + + +Inställningar Konstantknappar +Visa konstantknappar. + + + + +Inställningar Visa alla +Visa alla tillgängliga knappar. + + + + +Inställningar Dölj alla +Dölj alla extra knappar och visa bara förvalda standardknappar. + + + + +Inställningar Anpassa genvägar... +Anpassa snabbtangenterna som används av miniräknaren. + + + + +Inställningar Anpassa &kcalc;... +Visa miniräknarens inställningsdialogruta. + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + + diff --git a/tde-i18n-sv/docs/kdeutils/kcalc/index.cache.bz2 b/tde-i18n-sv/docs/kdeutils/kcalc/index.cache.bz2 new file mode 100644 index 00000000000..cedf5dfd8d9 Binary files /dev/null and b/tde-i18n-sv/docs/kdeutils/kcalc/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeutils/kcalc/index.docbook b/tde-i18n-sv/docs/kdeutils/kcalc/index.docbook new file mode 100644 index 00000000000..bed5e2c664f --- /dev/null +++ b/tde-i18n-sv/docs/kdeutils/kcalc/index.docbook @@ -0,0 +1,1520 @@ + + + + + + +]> + + + +Handbok Miniräknare + + +&Bernd.Johannes.Wuebben; &Bernd.Johannes.Wuebben.mail; + +&Pamela.Roberts;&Pamela.Roberts.mail; +&Anne-Marie.Mahfouf;&Anne-Marie.Mahfouf.mail; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +2001 2002 2005 2006 +&Bernd.Johannes.Wuebben;, &Pamela.Roberts;, &Anne-Marie.Mahfouf; + + +&FDLNotice; + +2006-02-13 +2.0.2 + +Miniräknaren är en vetenskaplig räknare för &kde; + + +KDE +KCalc +miniräknare + +
+ + +Inledning + +Det här dokumentet beskriver Miniräknare version 1.8. + +Miniräknaren erbjuder många fler matematiska funktioner än som syns vid ett snabbt ögonkast. Studera gärna avsnittet om snabbtangenter och lägen i den här handboken för att lära dig mer om de många tillgängliga funktionerna. + +Förutom de vanliga funktionerna som erbjuds av de flesta vetenskapliga räknare, erbjuder Miniräknaren ett antal funktioner som jag tycker det är värt att poängtera: + + + +Miniräknaren tillhandahåller trigonometriska funktioner, logiska operationer och har möjlighet att göra statistiska beräkningar. + + +Miniräknaren låter dig klippa ut och klistra in tal från/till dess nummerfönster. + + +Miniräknaren tillhandahåller en resultatstack som låter dig hämta tidigare resultat på ett smidigt sätt. + + +Du kan ställa in Miniräknarens färger och teckensnitt. + + +Du kan ställa in Miniräknarens noggrannhet och antalet siffror efter decimalkommat. + + +Miniräknaren erbjuder ett stort antal användbara tangentbindningar, som gör det lätt att använda den utan ett pekdon. +Tips: Genom att trycka på &Ctrl;-tangenten (och hålla nere den), visas motsvarande snabbtangent på varje knapp. + + + +Ha det så trevligt när du använder Miniräknaren! + +Bernd Johannes Wuebben + + + + + +Användning + +Allmän användning + +Allmän användning är rättfram och liknar sättet som de flesta enkla vetenskapliga räknare fungerar, men observera följande speciella funktioner i Miniräknaren: + + + +Resultatstacken +Varje gång du vänsterklickar på knappen = eller trycker på tangentbordets Enter eller = tangenter, skrivs nummerfönstrets resultat till Miniräknarens resultatstack. Du kan bläddra igenom resultatstacken med tangentbordets tangenter &Ctrl;Z och &Ctrl; &Shift;Z. + + + + +Procentfunktionen + +Procentfunktionen fungerar något annorlunda än för de flesta miniräknare. Dock visar det sig att den utökade funktionaliteten är riktigt användbar, när man väl förstår den. Se avsnittet om procentfunktionen för ytterligare detaljer. + + + +Klipp och klistra + + + +Genom att trycka på &Ctrl; C placeras talet som visas på klippbordet. + + +Genom att trycka på &Ctrl;V klistras klippbordets innehåll in i fönstret om innehållet är ett giltigt flyttal. + + +Det är fortfarande möjligt att kopiera eller klistra in genom att klicka på Miniräknarens nummerfönster, men funktionen kanske försvinner i framtida versioner. + + + + + +Avancerade funktioner + +När du startar Miniräknaren för första gången, visar räknaren bara knappar för grundläggande aritmetiska beräkningar. +Under menyalternativet Inställningar är det möjligt att visa fler knappar i Miniräknaren. Det är till exempel möjligt att välja Statistikfunktionsknappar eller Trigonometriska funktionsknappar. + + + + + + +Statistikläge + +I det här läget är vänsterkolumnen med knappar tilldelade statistikfunktioner: +Det mesta av funktionen i det här läget rör sig omkring knappen Dat. För att skapa en datalista med tal, skriv in ett tal i räknaren och tryck på Dat. En följd av ökande tal visas i nummerfönstret, som anger vilken position i datalistan som talet upptar. En traditionell räknare lagrar bara tre värden för statistikfunktioner: Antal diskreta värden i listan, summan av datavärdena som skrivits in och summan av kvadraten av alla datavärden i listan. Miniräknaren skiljer sig från det genom att verkligen lagra varje enskilt värde, vilket låter dig beräkna medianen för data. + + + +Knappar +Funktion + + +N +Hämtar antalet datavärden som matats in + +Inv N +Visar summan av alla datavärden som matats in + +Mea +Visar medelvärdet av alla datavärden som matats in + +Inv Mea +Visar summan av kvadraterna på alla datavärden som matats in + +Std +Visar standardavvikelsen (n) + +Inv Std +Visar populationens standardavvikelse (n-1) + +Med +Visar medianen + +Dat +Mata in ett datavärde + +Inv Dat +Rensa det senaste datavärdet som matats in + +Cst +Rensa alla datavärden som matats in + + + + + + + +Trigonometriskt läge + +I det här läget är vänsterkolumnen med knappar tilldelade trigonometriska funktioner: + + + +Knappar +Funktion + + +Hyp +Aktivera hyperboliskt läge. Hyp Sin är till exempel den hyperboliska sinusfunktionen: sinh(x) + +Sin +Beräkna sinus + +Inv Sin +Beräkna invers sinus + +Cos +Beräkna cosinus + +Inv Cos +Beräkna invers cosinus + +Tan +Beräkna tangens + +Inv Tan +Beräkna invers tangens + +Log +Beräkna logaritmen med basen 10 + +Inv Log +Beräkna 10 upphöjt till x + +Ln +Beräkna den naturliga logaritmen, dvs. logaritmen med basen e + +Inv Ln +Beräkna e upphöjt till x + + + + + + +Minnesoperationer + +Miniräknaren stöder minnesoperationer som tillhandahålls av vanliga miniräknare samt sex platser att lagra konstanter. + + +Vanliga minnesoperationer + +Miniräknaren kan komma ihåg resultat av operationer åt dig, och återanvända dem i senare beräkningar. Du kan komma åt funktionerna via flera knappar som heter MR, MS, M+ och MC. + + + +MS +Knappen MS lagrar resultatet som för närvarande visas i minnet. + + + +M+ +Knappen M+ lägger till nuvarande resultat till det i minnet. Om du alltså hade lagrat 20, och det nuvarande resultatet är 5, skulle minnet innehålla 25 när du tryckt på knappen. Om minnet är tomt, fungerar den som MS och lagrar helt enkelt resultatet. + + + +MR +Knappen MR hämtar värdet lagrat i minnet och placerar det i nummerfönstret. + + + +MC +Knappen MC tömmer minnet. + + + +Om ett värde är lagrat i minnet visas ett M i statusraden intill miniräknarens lägesindikator. + + + +Konstanter + +De sex konstantknapparna C1 till C6 syns bara när alternativet Konstantknappar i menyn Inställningar i menyraden har valts. + +För att lagra talet som visas i miniräknarens nummerruta i en av de sex konstantknapparna, tryck först på Inv följt av önskad konstant från C1 till C6. + +För att använda värdet lagrat i någon av konstantknapparna i en beräkning, klicka bara på önskad knapp C1 till C6, så visas motsvarande tal i nummerrutan. + +Det är möjligt att byta etikett på konstantknapparna för att göra det enklare för en användare att komma ihåg vilken knapp som innehåller vilken konstant. Klicka med höger musknapp på en av knapparna C1 till C6. En sammanhangsberoende meny visas, där du kan välja Ange namn. + +Det finns många (de flesta fysikaliska) fördefinierade konstanter, som kan användas för vilken av de sex knapparna C1 till C6 som helst genom att välja önskad konstant i den sammanhangsberoende menyn som visas efter att ha högerklickat på en av konstantknapparna och valt Välj i en lista, Även om de fördefinierade konstanterna också kan kommas åt via Konstanter i menyraden, är det mycket praktiskt att placera en på en konstantknapp om talet används ofta. + + + + + + +Enkla snabbtangenter + +För att förenkla inmatning av beräkningar från tangentbordet har Miniräknaren enkla snabbtangenter för de flesta funktionerna. Genom att till exempel skriva in 7R eller 7r beräknas inverterade värdet av 7 (1/7). + +Under en beräkning kan du alltid trycka på &Ctrl; för att låta varje knapp visa motsvarande snabbtangent. + + + +Tangent +Funktion +Anmärkning + + + +H +Hyp +Hyperbolisk, som för Hyp Sin, sinh(x) funktionen + +S +Sin + + +C +Cos + + +T +Tan + + +N +Ln +logaritm med basen e + +L +Log +logaritm med basen 10 + +I + Inv +Invers, t.ex. om du vill få arcsin(x) skriv in i s + +\ ++/- +Ändra tecken + +[ +x^2 + + +^ +x^y + + +! +x! +Fakultet + +< +Lsh +Skifta åt vänster. Obs: Inv Lsh är skifta åt höger + +& +And +Logiskt och + +* +X +Multiplicera + +/ +/ +Dividera + +D +Dat +Skriv in datavärde i statistikläge + +O +Or +Logiskt eller. Obs: Inv Or är XOR + +R +1/x +Inverterat värde + += += + + +Enter += + + +Returtangenten += + + +Page Up +C +Rensa + +Esc +C +Rensa + +Föregående +C +Rensa + +Page Down +AC +Rensa allt + +Nästa +AC +Rensa allt + +Del +AC +Rensa allt + + + + + + + +Kommentarer om speciella funktioner + + +Mod och Inv Mod + + + +Mod ger resten av att dividera talet som visas med talet som matas in härnäst. +22 Mod 8 = ger resultatet 6 +22.345 Mod 8 = ger resultatet 6.345 + + + +Inv Mod utför en heltalsdivision av talet som visas med talet som matas in härnäst. +22 Inv Mod 8 = ger resultatet 2 +22.345 Inv Mod 8 = ger också 2 + + + + + + +% + +Om den används istället för tangenten =, tolkar % den slutliga operationen som utförs i den aktuella beräkningen enligt följande: + + + +Om den slutliga operatorn är + eller -, tolkas det andra argumentet som ett procenttal av den första operanden. + + +Om den slutliga operatorn är *, divideras resultatet av multiplikationen med 100. + + +Om den slutliga operatorn är /, ges vänsteroperanden som ett procenttal av högeroperanden. + + +I alla andra fall ger %-tangenten samma resultat som tangenten =. + + + + + +Exempel: + +150 + 50 % ger 225 (150 plus 50 procent av antalet) +42 * 3 % ger 1.26 (42 * 3 / 100) +45 / 55 % ger 81.81... (45 är 81.81.. procent av 55) + + + + + + + +Lsh och Inv Lsh + + +Lsh skiftar heltalsdelen av värdet som visas åt vänster (multiplicerar det med 2) n gånger, där n är det tal som matas in härnäst, och ger ett heltalsresultat: +10 Lsh 3 = ger 80 (10 multiplicerat med 2 tre gånger). +10.345 Lsh 3 = ger också 80. + + + +Inv Lsh skiftar värdet åt höger (utför en heltalsdivision med 2) n gånger. +16 Inv Lsh 2 = ger 4 (16 dividerat med 2 två gånger). +16.999 Inv Lsh 2 = ger också 4. + + + + + + + +Cmp, And, Or och Xor + +Funktionerna Cmp, And och Or utför bitorienterade logiska operationer och verkar därför mer meningsfulla om Bas är inställd som Hex, Oct eller Bin istället för Dec. I följande exempel Bas är inställd som Bin. + + + +Cmp utför ett-komplementet (inverterar bitarna). +101 Cmp ger 111...111010 + + + +And gör en logisk och. +101 And 110 = ger 100 + + + +Or gör en logisk eller. +101 Or 110 = ger 111 + + + +Xor utför operationen logisk XOR (uteslutande eller). +101 Xor 110 = ger 11 + + + + + + + + +Frågor och svar + + + + + +Hur får jag fram e, Eulers konstant? +Skriv 1 Inv Ln. + + + +Hur får jag två låsta siffror efter decimalkommat? +Klicka på knappen Anpassa, som visar anpassningsdialogrutan. Markera Välj låst precision och justera talet så att det visar värdet 2. + + +Vad gäller för precisionen? +Den huvudsakliga faktorn som avgör precision hos Miniräknaren är om libc och libmath stöder datatypen long double i C. Om detta är fallet, upptäcks detta vid kompileringstillfället och typen används som den grundläggande datatypen för att ange tal. + +Justera Precision i Miniräknarens dialogruta Anpassning så att ovanstående beräkning fungerar på ett riktigt sätt. Jag rekommenderar en precision på 14 om den grundläggande datatypen för din kopia av Miniräknaren är long double, annars 8 eller 10. + +Högre precision leder inte nödvändigtvis till bättre resultat. Lek med precisionen så får du se vad jag menar. + + + + + + +&commands; + + +Tack till och licens + +&kcalc;-programmets copyright ©: +Bernd Johannes Wuebben 1996-2000 +&kde;-gruppen 2000-2004 + + +&Bernd.Johannes.Wuebben; &Bernd.Johannes.Wuebben.mail; +&Evan.Teran; &Evan.Teran.mail; +&Espen.Sand; &Espen.Sand.mail; +&Chris.Howells; &Chris.Howells.mail; +&Aaron.J.Seigo; &Aaron.J.Seigo.mail; +&Charles.Samuels; &Charles.Samuels.mail; + + +Miniräknaren inspirerades av Martin Bartletts xfrmcalc, vars stackmotor fortfarande ingår i Miniräknaren. + +Dokumentation copyright © 2001, 2002, 2005, 2006: + +&Bernd.Johannes.Wuebben; &Bernd.Johannes.Wuebben.mail; +&Pamela.Roberts; &Pamela.Roberts.mail; +&J.Hall; &J.Hall.mail; +&Anne-Marie.Mahfouf;&Anne-Marie.Mahfouf.mail; + +&underFDL; &underGPL; + + +Installation + +Miniräknaren är en del av kdeutils-paketet inom &kde;-projektet och tillhandahålls normalt som en del av en &kde;-installation. För mer detaljer om &kde; besök http://www.kde.org. + + + + +Kompilering och installation +&install.intro.documentation; &install.compile.documentation; + + +Hur man aktiverar precisionen long double för Miniräknaren + +Om datorn stöder datatypen long double i C, och om det finns ett fungerande libc kan man aktivera precisionen long double för Miniräknaren. + +Här är vad man ska göra: + + + +Kontrollera ../config.h och se om HAVE_LONG_DOUBLE är definierad, dvs. du bör hitta en rad som lyder: + +#define HAVE_LONG_DOUBLE 1 + +Om du inte hittar en sådan rad, stöder inte systemet precisionen IEEE long double. + + +Redigera filerna kcalctype.h, configdlg.cpp, kcalc.cpp och kcalc_core.cpp och ta bort raderna: + +#ifdef HAVE_LONG_DOUBLE +#undef HAVE_LONG_DOUBLE +#endif + + + + +Kompilera om Miniräknaren. + + + + + + +
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in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdeutils/kcharselect/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdeutils/kcharselect/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdeutils/kcharselect/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeutils/kcharselect/index.cache.bz2 b/tde-i18n-sv/docs/kdeutils/kcharselect/index.cache.bz2 new file mode 100644 index 00000000000..b34352bf917 Binary files /dev/null and b/tde-i18n-sv/docs/kdeutils/kcharselect/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeutils/kcharselect/index.docbook b/tde-i18n-sv/docs/kdeutils/kcharselect/index.docbook new file mode 100644 index 00000000000..e1a669b9113 --- /dev/null +++ b/tde-i18n-sv/docs/kdeutils/kcharselect/index.docbook @@ -0,0 +1,99 @@ + + + + + +]> + + + + +Handbok &kcharselect; + + +
+
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +&FDLNotice; + +2001-01-20 +0.00.00 + + +&kcharselect; är en del av kdeutils-paketet. + + + + +KDE +kdeutils +kcharselect + + +
+ + +Inledning +Dokumentationen för &kappname; var inte klar när &kde; installerades på den här datorn. +Om du behöver hjälp, titta på KDE:s hemsida för uppdateringar, eller skicka din fråga till &kde;:s e-postlista för användare. +&kde;-gruppen &underFDL; &underGPL; + +&documentation.index; +
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ctags \ + ctags-recursive distclean distclean-generic distclean-tags \ + distdir dvi dvi-am html html-am info info-am install \ + install-am install-data install-data-am install-dvi \ + install-dvi-am install-exec install-exec-am install-html \ + install-html-am install-info install-info-am install-man \ + install-pdf install-pdf-am install-ps install-ps-am \ + install-strip installcheck installcheck-am installdirs \ + installdirs-am maintainer-clean maintainer-clean-generic \ + mostlyclean mostlyclean-generic pdf pdf-am ps ps-am tags \ + tags-recursive uninstall uninstall-am + +# Tell versions [3.59,3.63) of GNU make to not export all variables. +# Otherwise a system limit (for SysV at least) may be exceeded. +.NOEXPORT: + +#>+ 2 +KDE_DIST=index.docbook index.cache.bz2 Makefile.in Makefile.am + +#>+ 24 +index.cache.bz2: $(srcdir)/index.docbook $(KDE_XSL_STYLESHEET) index.docbook + @if test -n "$(MEINPROC)"; then echo $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; 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cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdeutils/kcontrol/kcmlowbatcrit/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdeutils/kcontrol/kcmlowbatcrit/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeutils/kcontrol/kcmlowbatcrit/index.cache.bz2 b/tde-i18n-sv/docs/kdeutils/kcontrol/kcmlowbatcrit/index.cache.bz2 new file mode 100644 index 00000000000..3d3a284566f Binary files /dev/null and b/tde-i18n-sv/docs/kdeutils/kcontrol/kcmlowbatcrit/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeutils/kcontrol/kcmlowbatcrit/index.docbook b/tde-i18n-sv/docs/kdeutils/kcontrol/kcmlowbatcrit/index.docbook new file mode 100644 index 00000000000..2e503fdb5e7 --- /dev/null +++ b/tde-i18n-sv/docs/kdeutils/kcontrol/kcmlowbatcrit/index.docbook @@ -0,0 +1,82 @@ + + + +]> + +
+ + + +&Mike.McBride; &Mike.McBride.mail; + Stefan Asserhäll
stefan.asserhall@telia.com
Översättare
+
+ +2002-02-12 +3.00.00 + + +KDE +Kcontrol +Batteri +Strömförsörjning + +
+ + + +Batterinivå kritisk + + +Användning +Den här modulen fungerar på exakt samma sätt som modulen Varning för låg batterinivå. I allmänhet bör modulen ställas in för att varna dig eller automatiskt göra de åtgärder som är nödvändiga precis innan batteriet tar slut. + + +Avsnittsförfattare +Det här avsnittet är skrivet av &Paul.Campbell; &Paul.Campbell.mail; +Överfört till Docbook av &Mike.McBride; &Mike.McBride.mail; +Översättning Stefan Asserhäll stefan.asserhall@telia.com 2001-07-23 + + + +
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files /dev/null and b/tde-i18n-sv/docs/kdeutils/kcontrol/kcmlowbatwarn/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeutils/kcontrol/kcmlowbatwarn/index.docbook b/tde-i18n-sv/docs/kdeutils/kcontrol/kcmlowbatwarn/index.docbook new file mode 100644 index 00000000000..00afe1e1049 --- /dev/null +++ b/tde-i18n-sv/docs/kdeutils/kcontrol/kcmlowbatwarn/index.docbook @@ -0,0 +1,174 @@ + + + +]> + +
+ + + +&Mike.McBride; &Mike.McBride.mail; + Stefan Asserhäll
stefan.asserhall@telia.com
Översättare
+
+ +2002-02-12 +3.00.00 + + +KDE +Kcontrol +Batteri +Strömförsörjning + +
+ + + + +Varning för låg batterinivå och batterinivå kritisk + + +Inledning + + +De här två modulerna fungerar tillsammans för att styra vad som händer när ett förutbestämt tillstånd med låg batterikapacitet inträffar. Det finns två så att du kan ställa in en varning när tiden närmar sig, och något mer desperat för att spara i sista minuten eller inta viloläge. + + + + + + +Användning + +Låg gräns + +Det här fältet anger vid vilket tillfälle tillståndet med låg batterikapacitet upptäcks. Det är antal minuter som är kvar (enligt APM) i dina batterier. När det här värdet underskrids triggas tillståndet och ett eller flera av följande saker inträffar: + + + +Kör kommando +Det här är ett kommando som kommer att köras när låg batterikapacitet upptäcks. Normalt är det avstängt. + + +Spela upp ljud +Det här anger ett ljud som spelas när låg batterikapacitet upptäcks. Ange helt enkelt sökvägen till filen för att få den spelad. Normalt är det här avstängt. + + +Systemsummer +Batterimonitorn ger ett alarm så fort batterinivån underskrider det förinställda värdet när det här är aktiverat. Det här är förmodligen det minst störande, men fortfarande aktiva, metoden som kan användas för att uppmärksamma användaren att batterikapaciteten är låg. Normalt är det aktiverat. + + +Underrätta +Genom att aktivera det här dyker ett fönster upp när batterikapaciteten blir låg. + + +Viloläge +Om du har ställt in /usr/bin/apm att köras setuid (se instruktionerna under Strömförsörjning) så visas den här rutan, som gör att din dator intar viloläge om den är markerad. + + +Vänteläge +Som Viloläge ovan, men gör att din dator intar vänteläge istället. + + + + + +Avsnittsförfattare +Det här avsnittet är skrivet av &Paul.Campbell; &Paul.Campbell.mail; +Överfört till Docbook av &Mike.McBride; &Mike.McBride.mail; +Översättning Stefan Asserhäll stefan.asserhall@telia.com 2001-07-23 + + + +
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b/tde-i18n-sv/docs/kdeutils/kcontrol/laptop/index.docbook @@ -0,0 +1,171 @@ + + + +]> + +
+ + + + + +&Mike.McBride; &Mike.McBride.mail; + Stefan Asserhäll
stefan.asserhall@telia.com
Översättare
+
+ +2002-02-12 +3.00.00 + + +KDE +Kcontrol +Batteri +nivå + +
+ + + +Batteriövervakningspanelen + + + + +Inledning + +Den här panelen ställer in om en batteritillståndsikon visas i &kde;:s panel eller inte. + +Efter aktivering visas ett batteri i din dockningsrad som en av tre ikoner - ett batteri med ett rött X över betyder att APM inte har installerats (i synnerhet kan inte /proc/apm läsas). + +De övriga två ikonerna visar batteristatus - en liten kontakt med en stapel intill visar att batterierna laddas - höjden av den blåa delen i stapeln visar hur fulla batterierna är. Ett litet batteri i panelen visar att du kör på batterier, och mängden blått i batteriet visar hur fulla batterierna är. + +Om du vänsterklickar på den dockade ikonen visas en dialogruta som talar om hur mycket tid du har kvar i minuter. + +Om du högerklickar visas en dialogruta som låter dig sätta datorn i vänteläge eller viloläge - eller ta fram inställningsdialogrutan för bärbara datorer. + +Alla funktioner för batteriprogrammet anpassas i inställningsdialogrutan. + + + +Användning + +Inställningsfönstret kan delas in i tre delar. + + + +Visa batterimonitor +Det här kontrollerar om batteriikonen visas eller inte. Det är normalt inaktiverat. + + +Avsökning +Den här inställningen avgör hur ofta, i sekunder, som batteriet uppdateras. +Förval är 20 sekunder. + + +Ikoner +Batterimonitorn använder tre ikoner för att representera de tre tillstånden: Ingen APM, laddar, och laddar inte. De tre ikonerna som visas är de stora ikonerna. För att välja nya, klicka på knapparna och en ikonladdningsdialogruta dyker upp. +Om du skapar dina egna ikoner, fungerar de med batterimonitorn, men var försiktig. +Alla bildpunkter som är helt vita i ikonen fylls med blått för batterimätaren - om du vill ha några bildpunkter som ser vita ut välj en antikvit eller grå färg för dem. +Upphovsmannen påstår sig inte vara en grafiker, och skulle varmt uppskatta en donation av ikoner med bättre utseende för saken. + + + + + + +Avsnittsförfattare +Det här avsnittet är skrivet av &Paul.Campbell; &Paul.Campbell.mail; +Överförd till Docbook av &Mike.McBride; &Mike.McBride.mail; +Översättning Stefan Asserhäll stefan.asserhall@telia.com 2001-07-23 + + + +
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b/tde-i18n-sv/docs/kdeutils/kcontrol/powerctrl/index.docbook new file mode 100644 index 00000000000..2c43b7538b8 --- /dev/null +++ b/tde-i18n-sv/docs/kdeutils/kcontrol/powerctrl/index.docbook @@ -0,0 +1,122 @@ + + + +]> + +
+ + + +&Mike.McBride; &Mike.McBride.mail; + Stefan Asserhäll
stefan.asserhall@telia.com
Översättare
+
+ +2002-10-16 +3.1 + + +KDE +Kcontrol +Bärbar dator +Strömförsörjning + +
+ + +Strömförsörjning för bärbara datorer + + +Inledning + +Den här fliken visar ett skärmsläckarlikt gränssnitt till APM viloläge/vänteläge. Den låter dig ställa in olika väntetider och/eller åtgärder beroende på om din bärbara dator är ansluten till ett vägguttag. Den är avsedd att användas som ett tillägg till de befintliga &kde;-skärmsläckarna - du skulle till exempel kunna stänga av viloläge/vänteläge när du är ansluten till ett vägguttag, men aktivera viloläge/vänteläge med en kortare tid än när din normala skärmsläckare går igång om du kör på batterier. + +Vänteläge verkar göra olika saker på olika bärbara datorer. Särskilt en del maskiner förblir inte i vänteläge och din dator kan kontinuerligt hålla på att vakna upp och gå in i vänteläge om du lämnar den i detta läget. + + + +Användning + +Panelen anpassar funktionerna för nerstängning av din bärbara dator. Den fungerar som en sorts extrem skärmsläckare. +Du kan ställa in olika tidsgränser och beteenden beroende på om din dator är nätansluten eller kör på batteri. +För både Nätansluten och Inte nätansluten, kan du välja ett av följande alternativ: + +Vänteläge - sätter din dator i tillståndet vänteläge +Viloläge - sätter din dator i tillståndet viloläge +Av - ingenting händer vid den angivna tiden. + + +Nedanför finns en textruta som heter Vänta i. Skriv in tiden i minuter, som din dator ska vara oanvänd innan den stängs ner. + + + +Avsnittsförfattare +Det här avsnittet är skrivet av &Paul.Campbell; &Paul.Campbell.mail; +Överfört till Docbook av &Mike.McBride; &Mike.McBride.mail; +Översättning Stefan Asserhäll stefan.asserhall@telia.com 2001-07-23 + + + +
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b/tde-i18n-sv/docs/kdeutils/kdelirc/irkick/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeutils/kdelirc/irkick/index.docbook b/tde-i18n-sv/docs/kdeutils/kdelirc/irkick/index.docbook new file mode 100644 index 00000000000..715c620740a --- /dev/null +++ b/tde-i18n-sv/docs/kdeutils/kdelirc/irkick/index.docbook @@ -0,0 +1,158 @@ + +IRKick"> + KDE LIRC"> + + + + +]> + + + + +Handbok &irkick; KDE:s LIRC-server + + +Gav Wood
gav@kde.org
+
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2004-01-02 +1.0 + + +2004 +Gav Wood + + +&FDLNotice; + +&kdelirc; är infrastrukturen för KDE:s infraröda fjärrkontrollfunktion. &irkick; är serverkomponenten i den här infrastrukturen. + + +KDE +irkick +kdelirc +kcmlirc +lirc + + +
+ + +Inledning + +&irkick; är en bakgrundsserver som tillhandahåller 'klistret' mellan operativsystemet och KDE-program för syftet att kunna styra programmen med en infraröd fjärrkontroll. + +Det har ett inställningsverktyg, som antingen kan kommas åt från KDE:s Inställningscentral eller direkt i &irkick;s meny. + + +Krav + +För att KDE:s ramverk för LIRC ska kunna användas, måste du ha installerat och ställt in LIRC på datorn. Om det är riktigt inställt, lyser &irkick;-ikonen i systembrickan röd. Om inte är den grå och överkryssad. + +För mer information om LIRC, besök deras hemsida på http://www.lirc.org. + + + + + +Använda &irkick; + +&irkick; tillhandahåller en huvudfunktion: När en knapp på en fjärrkontroll trycks in, lyser den tillfälligt upp. Bortsett från detta gör &irkick; inte mycket för användaren, förutom att ange fjärrkontrollens aktivitet. + +Genom att använda menyn som visas med höger musknapp kan du ställa in KDE:s infraröda fjärrkontrollfunktion. + + + + +Tack till och licenser + +&kdelirc; KDE:s LIRC-ramverk Copyright © 2004 Gav Wood gav@kde.org. + +Stefan Asserhällstefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + +&install.intro.documentation; +&install.compile.documentation; + + +
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$(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeutils/kdelirc/kcmlirc/index.cache.bz2 b/tde-i18n-sv/docs/kdeutils/kdelirc/kcmlirc/index.cache.bz2 new file mode 100644 index 00000000000..7f5a8b8a800 Binary files /dev/null and b/tde-i18n-sv/docs/kdeutils/kdelirc/kcmlirc/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeutils/kdelirc/kcmlirc/index.docbook b/tde-i18n-sv/docs/kdeutils/kdelirc/kcmlirc/index.docbook new file mode 100644 index 00000000000..dca9fa56de5 --- /dev/null +++ b/tde-i18n-sv/docs/kdeutils/kdelirc/kcmlirc/index.docbook @@ -0,0 +1,194 @@ + +KDE LIRC Control Center Module"> + KDE LIRC"> + + + +]> + + + + +Inställning av KDE:s infraröda fjärrkontroll + + +Gav Wood
gav@kde.org
+
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2004-01-02 +1.0 + + +2004 +Gav Wood + + +&FDLNotice; + +&kdelirc;-inställning: Infrastrukturen för KDE:s infraröda fjärrkontrollfunktion. + + +KDE +irkick +kdelirc +kcmlirc +lirc + + +
+ + +Inledning + + + + +Krav + +För att KDE:s ramverk för LIRC ska kunna användas, måste du ha installerat och ställt in LIRC på datorn. Om det är riktigt inställt, lyser &kdelirc;-ikonen i systembrickan röd. Om inte är den grå och överkryssad. + +För mer information om LIRC, besök deras hemsida på http://www.lirc.org. + + + + + +Användning + +Det finns flera inställningensdelar. Listan till vänster visar fjärrkontroller och lägen. Val av detta bestämmer innehållet i listan längst till höger, som visar tilldelningar av knappar till åtgärder. Genom att byta flik till Laddade insticksprogram, visas en lista med program och fjärrkontroller som känns igen av de avancerade funktionerna. En del information visas också genom att markera ett objekt. + + +Fjärrkontroller och lägen + +Varje fjärrkontroll kan ha ett antal lägen. Genom att ha flera lägen, kan samma knapp utföra olika åtgärder vid olika tillfällen, och det är sättet som många fjärrkontroller använder för att hantera många olika apparater med ett begränsat antal knappar. Ett bra exempel är en fjärrkontroll som styr tv, video, satellit och dvd. Istället för att ha flera uppsättningar knappar för varje apparat, har den bara en uppsättning som styr apparaten som för tillfället är vald. + +Varje fjärrkontroll kan inte vara i mer än ett läge åt gången (den kan också vara i inget läge alls). Fjärrkontrollen har också ett "standardläge", som är det den startar med, och läget som den normalt återställs till. Det kan ställas in med knappen Redigera. + +Listan innehåller alla fjärrkontroller som detekterats i systemet. Lägen kan läggas till och tas bort genom att markera önskad fjärrkontroll och använda knapparna direkt under listan: Lägg till och Ta bort. Namn på lägen kan bytas "på plats" på det vanliga sättet i KDE, genom att först markera läget i listrutan, och sedan klicka på det igen efter en kort paus. Knappen Redigera gör det möjligt att redigera lägesnamn, och låter dig också ange en ikon som visas i systembrickan när läget aktiveras. + + + + +Tilldelning av åtgärdsknappar + +En tilldelning av en åtgärd till en knapp ("åtgärd") är en förbindelse mellan en knapptryckning och en effekt. Effekten kan vara att byta läge, att starta ett KDE-program eller att utföra en funktion i ett KDE-program (med DCOP). + +Åtgärder kan kopplas till ett av fjärrkontrollens lägen. Om en åtgärd är kopplad, har den bara någon effekt om fjärrkontrollen är i det läget. Åtgärder kan också gälla utanför alla lägen. Sådana åtgärder har alltid önskad effekt, oberoende av vilket läge som fjärrkontrollen råkar vara i. + +För att lägga till en åtgärd och knapptilldelning, använd helt enkelt knappen Lägg till. Att ta bort kan åstadkommas genom att markera åtgärden eller åtgärderna som ska tas bort och klicka på knappen Ta bort. Åtgärder kan redigeras med knappen Redigera, och flyttas till andra lägen genom att dra och släppa på det önskade läget i listan över fjärrkontroller och lägen. + +Åtgärder kan också fyllas i "automatiskt". Det hanterar fallet då du har en fjärrkontroll som stöds och du vill tilldela dess knappar till funktioner i ett program som stöds. &kdelirc; kan försöka tilldela knapparna till funktioner åt dig. Dock måste beteendet kanske finjusteras. + + + + +Laddade insticksprogram + +Det finns en annan flik tillgänglig som heter "Laddade insticksprogram". Den informerar om programmen och fjärrkontrollerna som &kdelirc; känner igen. &kdelirc; kan också använda fjärrkontroller och program som inte stöds, men funktionen för att fylla i automatisk fungerar inte lika bra (om den fungerar alls). + +Genom att klicka på en post kan du se information om den såsom data om upphovsmannen. + + + + + + +Tack till och licenser + +&kdelirc; KDE:s LIRC-ramverk Copyright © 2004 Gav Wood gav@kde.org. + +Dokumentation Copyright © 2004 av Gav Wood gav@kde.org. +&underFDL; &underGPL; + + +Installation + +&install.intro.documentation; +&install.compile.documentation; + + +
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{ rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeutils/kdf/index.cache.bz2 b/tde-i18n-sv/docs/kdeutils/kdf/index.cache.bz2 new file mode 100644 index 00000000000..d7c45d73d3f Binary files /dev/null and b/tde-i18n-sv/docs/kdeutils/kdf/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeutils/kdf/index.docbook b/tde-i18n-sv/docs/kdeutils/kdf/index.docbook new file mode 100644 index 00000000000..f91c00d5fef --- /dev/null +++ b/tde-i18n-sv/docs/kdeutils/kdf/index.docbook @@ -0,0 +1,394 @@ + + + + + +]> + + + + +Handbok &kdiskfree; + + +&Jonathan.Singer; &Jonathan.Singer.mail; + +&Michael.Kropfberger; &Michael.Kropfberger.mail; + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ + +2000-2002 +&Jonathan.Singer; + + +&FDLNotice; + +2003-09-16 +0. + +&kdiskfree; visar tillgängliga filenheter, samt information om dem. + + + + +KDE +kdf +kdeutils +diskar +enheter +montera +avmontera + + +
+ + +Inledning + +&kdiskfree; visar tillgängliga filenheter (hårddiskar, disketter och cd-enheter, etc.) samt information om deras storlek, ledigt utrymme, typ och monteringspunkt. Det låter dig också montera och avmontera enheter och titta på dem i en filhanterare. + +&kdiskfree; liknar inställningscentralens modul Partitioner, men upptar mindre skärmutrymme. Den är användbar om du vill ha ett &kdiskfree;-fönster tillgängligt hela tiden. + + + + +Att använda &kdiskfree; + + +Starta &kdiskfree; + +Skriv kdf på kommandoraden eller välj Fritt diskutrymme från System i K-menyn. De vanliga &Qt;- och &kde;-kommandoväljarna är tillgängliga, och kan listas genom att skriva kdf på kommandoraden. + + + + +Huvudfönstret + +Huvudfönstret för &kdiskfree; visar de tillgängliga filenheterna. + +Normalt visas följande information: + +&kdiskfree;s skärm + + + + + + &kdiskfree;s skärm + + + + + +en ikon som anger typen av lagringsmedia +enhetsnamn +typ av filsystem +total storlek +monteringspunkt +ledigt diskutrymme +procent använt utrymme som ett tal och en stapel. + + +I bilden ovan syns tre enheter: två reiserfs-formaterade delar av hårddisken, monterade i filsystemets rot (/), två &CD-ROM; och en diskettenhet. + +Att vänsterklicka på huvudet i en särskild kolumn sorterar enheterna enligt den variabeln. Ett andra vänsterklick sorterar i omvänd ordning. + +Att klicka på en rad visar en meny. Om enheten inte är monterad för närvarande, är alternativet Montera enhet tillgänglig. Om enheten är monterad kan den avmonteras genom att välja Avmontera enhet. Om Öppna filhanterare väljs öppnas ett nytt fönster med en grafisk vy av filerna på enheten. + + + + +Menyraden för &kdiskfree; + + +Menyn <guimenu +>Arkiv</guimenu +> + + + + +Arkiv Uppdatera +Uppdaterar omedelbart visningen för att motsvara det aktuella läget + + + + + &Ctrl;Q Arkiv Avsluta +Stänger &kdiskfree; + + + + + + +Menyn och dialogrutan <guimenu +>Inställningar</guimenu +> + + + + +Inställningar Anpassa genvägar... + + +Den vanliga &kde;-dialogrutan för att ställa in snabbtangenter. + + + + + +Inställningar Anpassa KDiskFree... + +Öppnar en inställningsdialogruta. + +Anpassa &kdiskfree;s skärm + + + + + + Anpassa &kdiskfree;s skärm + + + + +Den här dialogrutan har två flikar, Allmänna inställningar och Monteringskommandon + + +Allmänna inställningar Klicka på ordet synlig eller dold för att dölja eller visa ett datafält. Ändra uppdateringsfrekvens genom att flytta skjutreglaget. Värdet i rutan till vänster är intervallet (i sekunder) mellan uppdateringar av visningen i &kdiskfree; för att motsvara det aktuella läget. Inställningen för filhanterare anger kommandot som körs när menyalternativet Öppna filhanterare väljs. +Det finns också två kryssrutor. En styr om ett filhanteringsfönster öppnas automatiskt när en enhet monteras. Den andra gör att ett varningsfönster dyker upp om en disk blir kritiskt full. + + + +Monteringskommandon +Låter användaren ange monterings- och avmonteringskommandon för angivna enheter, samt ikonen som används för att representera den. Mer information om de här kommandona finns på manualsidan för mount (skriv man på kommandoraden). + + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + + + +Tack till och licens + +&kdiskfree; + +Program copyright 1998-2000 &Michael.Kropfberger; &Michael.Kropfberger.mail; + +Dokumentation copyright © 2000 &Jonathan.Singer; &Jonathan.Singer.mail; +&underFDL; &underGPL; + +&documentation.index; +
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install-html \ + install-html-am install-info install-info-am install-man \ + install-pdf install-pdf-am install-ps install-ps-am \ + install-strip installcheck installcheck-am installdirs \ + installdirs-am maintainer-clean maintainer-clean-generic \ + mostlyclean mostlyclean-generic pdf pdf-am ps ps-am tags \ + tags-recursive uninstall uninstall-am + +# Tell versions [3.59,3.63) of GNU make to not export all variables. +# Otherwise a system limit (for SysV at least) may be exceeded. +.NOEXPORT: + +#>+ 2 +KDE_DIST=index.docbook index.cache.bz2 Makefile.in Makefile.am + +#>+ 24 +index.cache.bz2: $(srcdir)/index.docbook $(KDE_XSL_STYLESHEET) index.docbook + @if test -n "$(MEINPROC)"; then echo $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; $(MEINPROC) --check --cache index.cache.bz2 $(srcdir)/index.docbook; fi + +docs-am: index.cache.bz2 + +install-docs: docs-am install-nls + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kedit + @if test -f index.cache.bz2; then \ + echo $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kedit/; \ + $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kedit/; \ + elif test -f $(srcdir)/index.cache.bz2; then \ + echo $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kedit/; \ + $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kedit/; \ + fi + -rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kedit/common + $(LN_S) $(kde_libs_htmldir)/$(KDE_LANG)/common $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kedit/common + +uninstall-docs: + -rm -rf $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kedit + +clean-docs: + -rm -f index.cache.bz2 + + +#>+ 13 +install-nls: + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kedit + @for base in index.docbook ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kedit/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kedit/$$base ;\ + done + +uninstall-nls: + for base in index.docbook ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kedit/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in index.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdeutils/kedit/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdeutils/kedit/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdeutils/kedit/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeutils/kedit/index.cache.bz2 b/tde-i18n-sv/docs/kdeutils/kedit/index.cache.bz2 new file mode 100644 index 00000000000..21e69709e98 Binary files /dev/null and b/tde-i18n-sv/docs/kdeutils/kedit/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeutils/kedit/index.docbook b/tde-i18n-sv/docs/kdeutils/kedit/index.docbook new file mode 100644 index 00000000000..5c0a3ec99e9 --- /dev/null +++ b/tde-i18n-sv/docs/kdeutils/kedit/index.docbook @@ -0,0 +1,1904 @@ + + + + + +]> + + + +Handbok Texteditor + + +ThadMcGinnis
ctmcginnis@compuserve.com
+
+
+ +Lauri Watts
lauri@kde.org
+Granskare +
+
+ +2003-09-16 +1.3 + +&FDLNotice; + +Den här handboken beskriver &kedit;, en enkel texteditor för &kde; + + +KDE +Kedit +texteditor + + + +2000 +Thad McGinnis + + +
+ + +Inledning + +&kedit; är en texteditorn för &kde;-skrivbordet. Den är en liten editor som kan användas tillsammans med &konqueror; för att bläddra bland text- och konfigurationsfiler. &kedit; fungerar också bra för att skapa enkla små textdokument. Den är inte avsedd att vara en programmeringseditor, och är i synnerhet inte avsedd att ersätta någon av de mer kraftfulla editorerna som &kate;, XEmacs eller Emacs. &kedit;s funktionalitet kommer avsiktligt att förbli ganska begränsad för att garantera en någorlunda snabb start. + + + + +En del grundläggande information + +&kedit; är mycket lätt att använda. Alla som har använt en texteditor bör inte ha några problem. + + +Drag och släpp + +&kedit; använder &kde;:s drag och släpp protokoll. Filer kan dras och släppas på &kedit; från skrivbordet, &konqueror;, eller någon &FTP;-plats som öppnats i ett av &konqueror;s fönster. + + + + +Kommandoradsväljare + +Även om &kedit; oftast startas från &kde;:s programmeny, eller en skrivbordsikon, kan den också köras från kommandoraden i ett terminalfönster. Det finns ett antal användbara väljare som är tillgängliga när detta görs. + + +Ange en fil + +Genom att ange sökvägen och namnet på en särskild fil kan användaren låta &kedit; öppna (eller skapa) filen omedelbart vid uppstart. Det här kan se ut som följer: + + +%kedit /home/mitthem/dokument/minfil.txt + + + + + +Ange en fil på Internet + +Det ovanstående sättet kan till och med användas för att öppna filer på Internet (om användaren har en aktiv anslutning vid detta tillfället). Ett exempel på det här kan se ut som följer: + + +%kedit ftp://ftp.kde.org/pub/kde/Welcome.msg + + + + + +Andra kommandoradsväljare + +Följande hjälpalternativ är tillgängliga på kommandoraden + + + +kedit + +Visar de mest grundläggande alternativen som är tillgängliga från kommandoraden. + + + + +kedit + +Visar alternativen som är tillgängliga för att ändra hur &kedit; samarbetar med &Qt;. + + + + +kedit + +Visar alternativen som är tillgängliga för att ändra hur &kedit; samarbetar med &kde;. + + + + +kedit + +Visar alla kommandoradsväljare. + + + + +kedit + +Visar &kedit;s upphovsman i terminalfönstret + + + + +kedit + +Visar information om versioner för &Qt;, &kde; och &kedit;. Också tillgängligt med kedit + + + + + + + + + +Tangentbindningar + +Många av tangentbindningarna (snabbtangenterna) kan anpassas via menyn Inställningar. Normalt hanterar &kedit; följande tangentbindningar. + + + + + +Tangentbindning +Åtgärd + + + + + +Vänsterpil +Flytta markören ett tecken åt vänster. + + + +Högerpil +Flytta markören ett tecken åt höger. + + + +Uppåtpil +Flytta markören en rad uppåt. + + + +Neråtpil +Flytta markören en rad neråt. + + + +Page Up +Flytta markören en sida uppåt. + + + +Page Down +Flytta markören en sida neråt. + + + +Backsteg +Ta bort tecknet till vänster om markören. + + + +Home +Flytta markören till början av raden. + + + +End +Flytta markören till slutet av raden. + + + +Delete +Ta bort tecknet till höger om markören. + + + +&Shift;vänsterpil +Markera text ett tecken åt vänster. + + + +&Shift;högerpil +Markera text ett tecken åt höger. + + + +&Ctrl;A +Välj all text i dokumentet. + + + +&Ctrl;B +Flytta markören ett tecken åt vänster. + + + +&Ctrl;C +Kopiera den markerade texten till klippbordet. + + + +&Ctrl; D +Ta bort tecknet till höger om markören. + + + +&Ctrl;E +Flytta markören till slutet av raden. + + + +&Ctrl;F +Sök efter text i dokumentet. + + + +&Ctrl;G +Gå till rad. + + + + +&Ctrl;H +Ta bort tecknet till vänster om markören. + + + +&Ctrl;K +Skapa ett nytt dokument. + + + +&Ctrl; N +Flytta markören en rad neråt. + + + +&Ctrl; P +Skriv ut. + + + +&Ctrl;V +Klistar in klippbordets text i dokumentet på textmarkörens plats. + + + +&Ctrl;X +Klipp ut den markerade texten, och kopiera den till klippbordet. + + + +&Ctrl; Y +Ta tag i (klistra in) innehållet i urklippsbuffern (klippbordet) och placera det i dokumentet vid den nuvarande platsen för markören. + + + + + + + + + + +Menyalternativen + + +Menyn <guimenu +>Arkiv</guimenu +> + + + +&Ctrl;N ArkivNy + +Det här startar ett nytt dokument i en ny instans av editorn. + + + + +&Ctrl;O ArkivÖppna... + +Det här kommandot öppnar en fil. Det gör så med hjälp av en dialogruta som låter användaren bläddra i filsystemet. + +Dialogrutan fungerar som en liten filhanterare. Genom att klicka på kataloger som visas i mittenfönstret, så fås dialogrutan att öppna den katalogen och visa dess innehåll. Det finns en inmatnings- och kombinationsruta som kan användas för att direkt skriva in platsen och namnet för filen, eller välja från en lista av nyligen använda platser genom att klicka på pilen vid sidan. + +Under denna finns ett filter där data kan matas in direkt eller väljas från en kombinationsruta med nyligen använda filtertyper på samma sätt. Filterfunktionen gör att bara filer som passar ihop med det som specificeras visas i mittenfönstret. Om filtret innehåller text som *.txt är bara filer med filändelsen txt synliga i fönstret för att välja filer. + +Verktygsraden har knappar med vänster- och högerpilar som låter användaren flytta sig fram och tillbaka till tidigare valda kataloger samt en uppåtpil för att flytta sig uppåt i katalogträdet. Knappen med det lilla huset flyttar användaren till hans eller hennes hemkatalog, och den med de två pilarna böjda mot varandra uppdaterar visningen av den nuvarande katalogen. Flaggknappen låter användaren ange ett nytt bokmärke för den nuvarande katalogen eller flytta sig till ett som tidigare angetts. Ikonen av mappen med en blixt låter användaren skapa en ny katalog. Till sist finns det en kombinationsruta i verktygsraden med några ofta besökta kataloger. + + + +ArkivÖppna senaste + + + +Det här är en genväg för att öppna nyligen sparade dokument. Genom att klicka på det här alternativet öppnas en lista vid sidan om menyn med flera av de senast sparade filerna. Genom att klicka på en specifik fil öppnas den i &kedit;, om filen fortfarande finns på samma plats. + + + + +&Ctrl;S ArkivSpara + +Det här sparar det nuvarande dokumentet. Om dokumentet redan har sparats skriver det här över den tidigare sparade filen utan att fråga efter användarens samtycke. + + +Editorn kan ställas in att göra en säkerhetskopia. + + +Om det här är första gången ett nytt dokument sparas, visas dialogrutan Spara som (beskrivs nedan). + + + + +ArkivSpara som... + +Det här låter ett dokument sparas med ett nytt filnamn. Det här görs med fildialogrutan som beskrivs ovan under avsnittet Öppna i den här hjälpfilen. + + + + +&Ctrl;P ArkivSkriv ut... + +Det här öppnar en enkel utskriftsdialog, som låter användaren ange vad, vart och hur utskrift ska ske. Användaren kan välja mellan det vanliga lpr eller ett eget kommando samt om hela dokumentet eller ett markerat avsnitt ska skrivas ut. + + + + +ArkivSkicka... + +Det här används för att e-posta det nuvarande dokumentet. Det anropar en e-postdialogruta med vars hjälp användaren kan skriva in adressen och rubriken för meddelandet. + +Du kan ställa in e-postklienten du föredrar i Inställningscentralen. + + + + + +&Ctrl;W ArkivStäng + +Det här stänger editorfönstret. Om du har mer än en instans av &kedit; som kör, så stängs inte de instanserna. + + + + +&Ctrl;Q Arkiv Avsluta + +Det här stänger editorn. + + + + + + + +Menyn <guimenu +>Redigera</guimenu +> + + + +&Ctrl;Z RedigeraÅngra + +Det här används för att eliminera eller återställa den senaste åtgärden eller operationen som användaren gjort. + + + + +&Ctrl;&Shift;Z RedigeraGör om + +Det här återställer den senaste ändringen (om det finns någon) som gjorts med Ångra. + + + + +&Ctrl;X RedigeraKlipp ut + +Det här kommandot tar bort den nuvarande markerade texten och placerar den på klippbordet. Klippbordet är en funktion i &kde; som osynligt fungerar för att erbjuda ett sätt att överföra data mellan program. + + + + +&Ctrl;C RedigeraKopiera + +Det här kopierar den nuvarande markerade texten till klippbordet så att den kan klistras in någon annanstans. Klippbordet är en funktion i &kde; som osynligt fungerar för att erbjuda ett sätt att överföra data mellan program. + + + + +&Ctrl;V RedigeraKlistra in + +Det här infogar innehållet på klippbordet vid markörens position. Klippbordet är en funktion i &kde; som osynligt fungerar för att erbjuda ett sätt att överföra data mellan program. + + + + +&Ctrl;A RedigeraMarkera alla + +Det här väljer hela dokumentet. Det här kan vara mycket användbart för att kopiera hela filen till ett annat program. + + + + +&Ctrl;F RedigeraSök... + +Det här öppnar sökdialogrutan som används för att ange texten att Söka efter i dokumentet. Det finns en liten textruta för att skriva in sökmönstret. Två andra alternativ ingår för att göra sökningen effektivare. Genom att välja Skiftlägeskänslig begränsas sökningen så att stora och små bokstäver matchas för varje tecken i sökmönstret. Sök baklänges anger att sökningen ska ske i riktning uppåt. + + + + +F3 RedigeraSök igen + +Det här upprepar den senaste sökningen, om det finns någon, utan att anropa sökdialogrutan. + + + + +&Ctrl;R RedigeraErsätt... + +Det här kommandot öppnar ersättningsdialogrutan. Ersättningsdialogrutan liknar den ovannämnda sökdialogrutan, men med den ytterligare textrutan Ersätt med:. Genom att använda den här dialogrutan kan användaren både ange texten som ska sökas efter och text som den ska ersättas med. Dialogrutan innehåller också två ytterligare knappar. Knappen Ersätt låter användaren göra en ersättning i taget, som är användbart när inte alla förekomster av söktexten ska ersättas. Knappen Ersätt alla ska användas med försiktighet, eftersom den omedelbart ersätter varje förekomst av den angivna texten. + + + + + +RedigeraInfoga fil... + +Det här öppnar dialogrutan ArkivÖppna så att användaren kan infoga en fullständig fil i det öppna dokumentet. Filen läggs till vid den blinkande textmarkörens position. + + + + + +RedigeraInfoga datum + +Det här skriver in dagens datum på den blinkande textmarkörens plats. + + + + + +RedigeraRensa mellanslag + +Genom att välja det här alternativet tas alla extra mellanslag och nyrader (koden för slutet på ett stycke som skapas genom att trycka på tangenten Enter) bort från markerad text. Med andra ord, alla förekomster av två eller flera mellanslag minskas till ett mellanslag, och alla stycken och tomma rader minskas till ett enda stycke. + + + + + + +Menyn <guimenu +>Gå</guimenu +> + + + + &Ctrl;G Gå till rad... + +Det här öppnar dialogrutan för att gå till en rad, som används för att få markören att ställa sig på en särskild rad (som anges med ett tal) i dokumentet. Radnumret kan skrivas in direkt i textrutan eller anges grafiskt genom att klicka på uppåt- eller neråtpilarna vid sidan av textrutan. Den lilla uppåtpilen ökar radnumret och nedåtpilen minskar det. + + + + + + +Menyn <guimenu +>Verktyg</guimenu +> + + + +VerktygStavning... + +Det här aktiverar stavningskontrollprogrammet, ett program som är konstruerat för att hjälpa användaren hitta och korrigera eventuella stavfel. Genom att klicka på det här alternativet startas kontrollen och visar rättstavningsdialogrutan som kan användas för att styra förloppet. Det finns tre textrutor i en kolumn precis till vänster om mitten med motsvarande namn längre åt vänster. Med början från toppen är de: + + + +Felstavat ord: + +Här visar stavningskontrollen ordet som för närvarande hanteras. Det här sker när kontrollen stöter på ett ord som inte finns i dess ordbok, en fil som innehåller en lista på ord med riktig stavning, som den jämför varje ord i editorn med. + + + + +Ersätt med: + +Om kontrollen har några liknande ord i sin ordbok, kommer det första att visas här. Användaren kan acceptera förslaget, skriva in sin egen rättning, eller välja ett annat förslag från nästa ruta. + + + + +Förslag: + +Kontrollen kan lista ett antal möjliga ersättningar för ordet som hanteras. Genom att klicka på något av förslagen gör att ordet skrivs in i rutan Ersätt med ovanför. + + + + +I dialogrutan finns det åtta knappar som låter användaren styra stavningskontrollförloppet. De är: + + + +Ersätt + +Den här knappen får kontrollen att ersätta orden som hanteras i dokumentet med ordet i rutan Ersätt med:. + + + + +Ersätt alla + +Den här knappen gör att kontrollen inte bara byter ut det nuvarande felstavade ordet utan också automatiskt gör samma utbyte för alla andra förekomster av det här felstavade ordet i dokumentet. + + + + +Ignorera + +Genom att aktivera den här knappen kommer kontrollen fortsätta utan att göra några ändringar. + + + + +Ignorera alla + +Den här knappen talat om för kontrollen att inte göra något med det nuvarande felstavade ordet och att hoppa över alla andra förekomster av samma ord. + + +Det här gäller bara för den nuvarande körningen av stavningskontrollen. Om kontrollen körs igen kommer den att stanna på samma ord. + + + + + +Lägg till + +Genom att trycka på den här knappen läggs ordet i rutan Felstavat ord: i kontrollens ordbok. Det här betyder att i framtiden kommer kontrollen alltid att anse att det här ordet är rättstavat. + + + + +Hjälp + +Det här startar &kde;:s hjälpsystem med början på &kedit;s hjälpsidor (det här dokumentet). + + + + +Stanna + +Den här knappen stannar stavningskontrollförloppet. + + + + +Avbryt + +Den här knappen avbryter stavningskontrollförloppet. + + + + +En stapel som visar förloppet är placerad längs botten på dialogrutan för stavningskontroll. Medan kontrollen pågår fylls stapeln i från vänster till höger för att ge en grafisk bild av hur långt förloppet har kommit i dokumentet. + + +En numerisk indikation av stavningskontrollförloppet syns samtidigt i editorns statusrad. Statusraden är den horisontella raden längs editorns botten, precis utanför textinmatningsområdet. + + + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + +Inställningar Visa verktygsrad + +När det här är markerat visas en flyttbar verktygsrad som innehåller knappar som används för att utföra ofta använda kommandon. Verktygsraden är oftast placerad överst i editorn precis under menyraden. När det inte är markerat göms verktygsraden. Genom att klicka på det randiga greppet göms eller visas raden. Genom att klicka och dra i greppet kan användaren flytta raden. + + + + +Inställningar Visa statusrad + +Om markerad, visas en rad längst ner i editorn som innehåller information om status för det nuvarande dokumentet. Om inte markerad, göms statusraden. + + + + +Inställningar Spara inställningar + +Det här sparar editorns nuvarande inställningar för att användas med framtida dokument. + + + + +Inställningar Anpassa genvägar... + +Det här kommandot öppnar en dialogruta som gör att tangentbindningar kan ändras. Ett visningsfönster längst upp i dialogrutan visar en lista på kommandon som är tillgängliga. Under fönstret finns tre alternativknappar. Användaren kan välja mellan Ingen tangent, Förvald tangent, och Egen tangent. + + +Observera att en uppsättning med alternativknappar bara tillåter att ett av de tillgängliga valen markeras, på samma sätt som knapparna på en bilradio bara tillåter val av en förinställd station. Dessutom är knappen Förval bara tillgänglig för de kommandon som verkligen har en förvald snabbtangent. + + +Genom att välja alternativet Egen tangent aktiveras de tre kryssrutorna och tangentknappen längst ner i dialogrutan. Användaren kan därefter välja en kombination av tangenter för kommandot som avses med hjälp av kryssrutorna och tangentknappen. Med till exempel kommandot Om &kde; valt i visningsfönstret, kan användaren välja &Ctrl; och &Alt;, klicka på tangentknappen, och sedan trycka på K-tangenten på tangentbordet. Det här betyder att så fort han eller hon håller nere &Ctrl;- och &Alt;-tangenterna och trycker på K (medan &kedit; används) kommer rutan Om &kde; visas. + + + + +Inställningar Anpassa verktygsrader... + + +Det här öppnar dialogrutan som gör att inställningarna för verktygsraden kan ändras. Användaren kan välja vilka genvägsknappar som ska synas i verktygsraden, samt om och var eventuell text ska synas tillsammans med knapparna. Andra val innefattar knappstorlek (ikonstorlek) och placering av verktygsraden (längst upp, till vänster, till höger, längst ner eller ihopfälld). Ihopfälld gör att verktygsraden fälls ihop. Ett klick på den streckade greppikonen fäller upp den för användning och ännu ett klick fäller ihop den igen. Ett fönster till vänster listar kommandon tillgängliga för att placera i verktygsraden. Ett fönster till höger listar de kommandon som redan finns i verktygsraden. En uppsättning med fyra pilknappar mellan de två fönstren ändrar valet. Pilen som pekar åt höger placerar ett kommando markerat i vänsterrutan i högerrutan, dvs. det läggs till i verktygsraden. Vänsterpilen gör precis det motsatta, tar bort en åtgärd markerad i högerfönstret från verktygsraden. Uppåt- och neråtpilarna ändrar positionen för knapparna i verktygsraden. + + + + +Inställningar Anpassa Kedit... + +Det här menyalternativet öppnar en dialogruta där flera olika inställningar kan justeras. + + + + + + + +Menyn <guimenuitem +>Hjälp</guimenuitem +> +&help.menu.documentation; + + + +Dialogrutan Anpassa + +Genom att välja InställningarAnpassa Kedit i menyn visas dialogrutan anpassning. Den här dialogrutan kan användas för att ändra ett antal olika inställningar. Inställningarna som är tillgängliga för att ändras varierar beroende på vilken kategori som användaren väljer i den vertikala listan till vänster i dialogrutan. Med en rad på fem knappar längst ner i rutan kan användaren styra förfarandet. Hon eller han kan starta Hjälp-systemet, ställa in alternativen till Förval, acceptera de nuvarande inställningarna och stänga dialogrutan med användning av knappen Ok, Verkställa de nuvarande valen för dokumentet utan att stänga dialogrutan, eller Avbryta förfarandet. Kategorierna Teckensnitt, Färg, Rättstavning, och Diverse beskrivs i detalj nedan. + + +Teckensnitt + +Dialogrutan för anpassning öppnas med den här första kategorin vald. Här kan användaren ändra fyra inställningar och se effekten av alla inställningarna i textexemplet som visas i rektangeln längst ner i rutan. Inställningarna är: + + + + +Teckensnitt: + +Den här rutan låter användaren välja bland namnen på de olika tillgängliga teckensnitten. Utseendet på det valda teckensnittet kan ses i textexemplet som visas i rektangeln längst ner i dialogrutan. + + + + +Teckenstil: + +Den här mittenrutan används för att välja mellan de fyra grundläggande stilarna: Rak, Kursiv, Fet och Fet kursiv. Utseendet på det valda stilen kan ses i textexemplet som visas i rektangeln längst ner i dialogrutan. + + + + +Storlek: + +Den här rutan längst till höger låter användaren ändra storleken på teckensnittet. Ju större talet som väljs är, desto större blir teckensnittet. Textexemplet som visas i rektangeln längst ner i dialogrutan motsvarar valet av storlek. + + + + + + + + +Färg + +Den här fliken ger tillgång till två olika färginställningar, som beskrivs nedan. Var och en av inställningarna kan ändras genom att klicka på motsvarande knapp. De här är särskilt breda knappar som visar färgen av den nuvarande inställningen. Genom att klicka på någon av knapparna visas en särskild dialogruta för färginställning som används för att ändra inställningen. + +Färgdialogrutan tillhandahåller en praktisk grafisk metod att välja en färg. I övre vänstra hörnet av rutan finns en rektangulär visning av ett färgspektrum. Omedelbart till höger om detta, finns en stapel som visar ett intervall av ljusstyrka från det mörkaste längst ner till det ljusaste längst upp. Användaren kan välja och justera en färg genom att klicka i de här två rutorna. Genom att klicka i den rektangulära visningen väljs en viss blandning av röd, grön och blå färg och i stapeln en styrkenivå (värde). De olika färgegenskaperna visas i numerisk form i små textrutor som finns precis under färgspektrumrektangeln, och användaren kan se ändringarna här när färgen justeras. De här egenskaperna innefattar blandningen av de grundläggande färgkomponenterna (röd, grön och blå) samt nyans och mättnadsnivå. Som ett alternativ kan användaren skriva in siffror direkt i de här rutorna. Det finns också en fyrkant längst ner i mitten av dialogrutan som hela tiden visar färgen som valts. Till höger om fyrkanten finns en annat textruta som heter HTML: Den visar färgkoden som skulle användas för att ange en viss färg som används i HTML-kod, använd för webbsidor. + +Förutom det ovanstående, tillåter färgdialogrutan att hämta vilken färg som helst som för närvarande visas på skrivbordet eller i ett annat program. Genom att klicka på knappen med pipettikonen (placerad på högra sidan av dialogrutan) ändras musmarkören till ett hårkors. Genom att klicka igen hämtas färgegenskaperna för vilken färg som helst som visas under hårkorset. + +Dessutom har användaren möjlighet att lägga till vilken färg som helst i en personlig palett med Egna färger genom att klicka på den breda knappen som heter Lägg till de egna färgerna (som finns ovanför färgrutan.) Det här lägger till den nuvarande färgen i paletten med egna färger. Den här paletten och alla andra tillgängliga paletter kan visas med kombinationsrutan som finns precis ovanför visningen av paletten längst upp till höger i dialogrutan. Förutom de egna färgerna, kan användaren komma åt ett antal fördefinierade paletter. + + + +Använd egna färger + +Normalt använder &kedit; systemets färgschema. Om det här är aktiverat, kan du välja en förgrunds- och bakgrundsfärg nedanför. + + + + +Förgrundsfärg: + +Här kan användaren ange en färg för texten som används i &kedit;. + + + + +Bakgrundsfärg: + +Här kan användaren ange en färg för den allmänna bakgrunden i &kedit;. + + + + + + + + +Rättstavning + +Stavningskontroll är ett program som är gjort för att hjälpa användaren hitta och rätta eventuella stavfel. Den här delen av inställningsdialogrutan låter vissa viktiga inställningar anpassas i det här avseendet. + + + +Skapa stam/ändelsekombinationer som inte finns i ordlistan + +Genom att välja det här alternativet kommer stavningskontrollen att registrera ord som riktiga kombinationer av stam och ändelser eller förstavelser även om just den här kombinationen inte finns listad i ordboksdatabasen. + + + + +Betrakta ihopskrivna ord som stavfel + +Genom att välja det här kommer stavningskontrollen att registrera ord som felstavade om två eller flera riktigt stavade ord är ihopskrivna, dvs. inte har mellanslag som skiljer dem åt. + + + + +Ordlista: + +Beroende på användarens installation, kan stavningsordböcker vara tillgängliga för ett eller flera olika språk. Den här kombinationsrutan låter användaren välja vilket språk som stavningskontrollen ska använda. + + + + +Kodning: + +Det finns olika kodningssystem som används för att associera särskilda koder med tecken och symboler. Om användaren vet vilken kod han eller hon använder kan den här kombinationsrutan användas för att ange koden så att stavningskontrollen kan göra sitt arbete på ett riktigt sätt. + + + + +Klient: + +Eftersom &kedit; inte innehåller en egen stavningskontroll, måste en yttre väljas. Här är platsen där användaren kan ange vilket stavningskontrollprogram som ska användas. + + + + + + + +Diverse + +Den här kategorin hanterar tre olika egenskaper som beskrivs nedan. + + + +Bryt rader: + +Radbrytning är en funktion som orsakar att editorn automatiskt börjar en ny rad med text och flyttar (bryter) markören till början på den nya raden. Kombinationsrutan längst upp i dialogrutan tillhandahåller följande tre radbrytningsalternativ: + + + +Inaktivera radbrytning + +Att välja det här förhindrar att editorn gör någon radbrytning. Användaren måste börja nya rader manuellt (med tangenten Enter). + + + + +Mjuk radbrytning + +Det här valet får editorn att automatiskt justera radlängder för att passa dess nuvarande bredd. Med andra ord, ju bredare användaren gör editorn desto längre blir raderna, och ju smalare editorn är desto kortare blir raderna. + + + + +Vid specificerad kolumn + +Att välja det här aktiverar textrutan omedelbart nedanför, som heter Bryt vid kolumn:. Här kan användaren ange det maximala antalet tecken på en rad med text. + + +Varje tecken inklusive mellanslag fyller en kolumn. + + + + + + + + + +Gör en säkerhetskopia när en fil sparas + +Den här kryssrutan talar om för editorn att döpa om den senast sparade versionen av det nuvarande dokumentet innan kommandot spara utförs. Editorn gör detta genom att lägga till ett tilde (~) i slutet på originalfilens namn. På det här sättet har användaren en möjlighet att återfå ett dokument om hon eller han av misstag sparat något annat med samma namn. + + + + + + + + + +Tack till och licens + +&kedit; Copyright 2000 av Bernd Johannes Wuebben wuebben@math.cornell.edu + +Dokumentation Copyright 2000 av Thad McGinnis ctmcginnis@compuserve.com. + +Den här versionen av &kedit;s handbok är baserad på originalet av: Bernd Johannes Wuebben wuebben@math.cornell.edu + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + +&install.intro.documentation; +&install.compile.documentation; + + + +
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$(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdeutils/kfloppy/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdeutils/kfloppy/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdeutils/kfloppy/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeutils/kfloppy/index.cache.bz2 b/tde-i18n-sv/docs/kdeutils/kfloppy/index.cache.bz2 new file mode 100644 index 00000000000..a07add015e6 Binary files /dev/null and b/tde-i18n-sv/docs/kdeutils/kfloppy/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeutils/kfloppy/index.docbook b/tde-i18n-sv/docs/kdeutils/kfloppy/index.docbook new file mode 100644 index 00000000000..3e9c519e8b4 --- /dev/null +++ b/tde-i18n-sv/docs/kdeutils/kfloppy/index.docbook @@ -0,0 +1,887 @@ + + + + + + BSD"> + Minix"> +]> + + + + + + + + +Handbok &kfloppy; diskettformaterare + + +Thad McGinnis
ctmcginnis@compuserve.com +
+ +Nicolas Goutte
goutte@kde.org +
+ +Bernd Johannes Wuebben
wuebben@math.cornell.edu
+Utvecklare +
+ +Chris Howells
howells@kde.org
+Utvecklare (omkonstruktion av användargränssnitt) +
+ +Adriaan de Groot
groot@kde.org
+Utvecklare (tillägg av BSD-stöd) +
+ +Lauri Watts Granskare +
lauri@kde.org
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2005-06-01 +3.5 + + +2000 +Thad McGinnis + + + +2005 +Nicolas Goutte + + +&FDLNotice; + +&kfloppy; diskettformaterare är ett verktyg som ger en enkel grafisk metod att formatera 3.5" and 5.25" disketter. + + +KDE +kfloppy +diskett +formatera + + +
+ + +Inledning + +&kfloppy; diskettformaterare är ett verktyg som ger en enkel grafisk metod att formatera 3.5" and 5.25" disketter. + +&kfloppy; beror på externa program och fungerar därför för närvarande bara med &Linux; och &BSD;. Beroende på om du använder &kfloppy; med &Linux; eller &BSD;, har &kfloppy; något annorlunda funktioner. + +Försäkra dig om att din diskettenhet inte är monterad. &kfloppy; kan inte formatera en monterade diskett. + + + + +Att använda &kfloppy; + +När &kfloppy; startas öppnas ett enda fönster där användaren kan välja lämpliga inställningar och styra formateringsförloppet. De här alternativen och styrinställningarna beskrivs i detalj nedan. + +Försäkra dig om att din diskettenhet inte är monterad. &kfloppy; kan inte formatera en monterade diskett. + + +Styrinställningar + +Inställningarna väljs med tre kombinationsrutor som finns i övre vänstra hörnet av &kfloppy;. + + +Diskettenhet + +Genom att klicka på den översta rutan, som heter Diskettenhet, får användaren följande två val: + + +Primär +Sekundär + + +Genom att klicka på den andra kombinationsrutan uppifrån, som heter Storlek, får användaren följande fyra val: + + +3.5" 1.44MB +3.5" 720KB +5.25" 1.2MB +5.25" 360KB + + +&Linux;-versionen av &kfloppy; har också ett val av storlek som heter: + + +Identifiera automatiskt + + + + +Diskettformatet 800k som används av &Mac; diskettenheter kan inte stödas på PC-diskettenheter, eftersom de inte har möjlighet att formatera disketter på det sättet. + + + + +<guilabel +>Filsystem</guilabel +> + +Den tredje kombinationsrutan, som heter filsystem, erbjuder användaren följande va, om de är tillämpliga: + + + +Dos + +Det här valet gör att &kfloppy; lägger ett filsystem av MS-DOS/&Windows; typ på disketten. Användaren bör troligen välja det här systemet om hon eller han ska använda disketten med de operativsystemen, eftersom de inte känner igen andra systemtyper. (Det stöds för &Linux; och &BSD;.) + + + + +ext2 + +Det här valet gör att &kfloppy; lägger ett filsystem på disketten som är det som oftast används med &Linux;, men dock sällan för disketter. (Det stöds för &Linux; och &BSD;.) + + + + +UFS + +Det här valet gör att &kfloppy; lägger ett filsystem på disketten som är det som oftast används med FreeBSD. Användaren bör troligen välja det här systemet om han eller hon bara ska använda disketten med FreeBSD. (Det stöds bara för &BSD;.) + + + + +Minix + +Det här valet gör att &kfloppy; lägger ett filsystem på disketten som är det som oftast används på disketter som används med &Linux;. (Det stöds bara för &Linux;.) + + + + + + + + +Formateringsalternativ +Innanför en ruta i mitten till vänser i &kfloppy; hittar användaren en uppsättning med fem formateringsalternativ. De översta två är ett par med alternativknappar. Det här uttrycket (alternativknappar) anger ett antal alternativ där bara ett kan väljas, på samma sätt som bara en förinställd kanal kan väljas på en bilradio.De nedre två alternativen är till för att ge disketten en etikett. Alla förklaras nedan: + + +Formateringsmetod +&kfloppy; kan formatera en diskett på följande två sätt: + + + +Snabbformatering + +Det här skriver helt enkelt det nya filsystemet på disketten. +All data på disketten går förlorad, även om data själv inte raderas. + + + +Nollställ och snabbformatera + +Den här formateringen skriver först nollor på disketten och skapar därefter det nya filsystemet. +All data på disketten raderas. + + + +Fullständig formatering + +En fullständig formatering flyttar spåren och sektorerna, lägger det valda filsystemet på disketten, och verifierar sedan formatet samt tar bort eventuella dåliga sektorer som hittas. +All data på disketten raderas. + + + + + + + +Verifiera integritet + +Det här talar om för &kfloppy; att den ska kontrollera att formatering skrevs på ett riktigt sätt till disketten. Det här möjliggör att dåliga sektorer kan identifieras. + +Om felaktiga sektorer hittas under verifieringsfasen av en fullständig formatering, avbryts formateringen och filsystemet skrivs inte. + + + + +Volymetikett + +De nedre två funktionerna låter användaren lägga till (eller ändra) en etikett för disketten. Om kryssrutan Volymetikett är markerad, kan användaren skriva in ett namn (en etikett) för disketten som ska formateras i textrutan som finns omedelbart nedanför. När disketten därefter formateras, skrivs etiketten till den. + +På grund av en begränsning i filsystemet DOS kan en etikett vara som mest 11 tecken lång. Som en förenkling antar &kfloppy; att begränsningen gäller för alla filsystem. + +Filsystemet &Minix; kan inte ha någon volymetikett. I detta fall ignorerar &kfloppy; volymetiketten. + + + + + + +Knapparna +Det finns tre knappar som är placerade vertikalt längs högra sidan i &kfloppy;. + + + +Formatera + +Den här knappen startar formateringsprocessen. När användaren väl är säker på att alla inställningar är riktiga, kan han eller hon börja processen genom att klicka på den här knappen. Då ändras de två långa rektangulära rutorna som täcker botten på &kfloppy;. + +Den övre rutan är en statusrad som ger information om förloppet som pågår, i synnerhet fel som uppstår under behandlingen. + +Den nedre rutan är en stapel som anger förloppet. Den visar både grafiskt och numeriskt förloppet först för formateringen och sedan för verifieringen. Innan formateringen startar verkar den vara tom, och visar bara talet 0% i mitten. När varje steg sker följs förloppet grafiskt genom att rutan fylls från vänster till höger. På samma gång så ökas talet i mitten för att motsvara det exakta procenttalet av förloppet som är färdigt. + +Eftersom &kfloppy; använder externa program för att formatera disketten, måste det förlita sig på att dessa program ger rätt information för att kunna visa förloppsraden. Tyvärr är detta inte fallet. I synnerhet returnerar inte programmen som skriver filsystem tillräckligt med data, så förloppsraden förblir på 0 %. + + +Försäkra dig om att din diskettenhet inte är monterad. &kfloppy; kan inte formatera en monterade diskett. + + +&kfloppy; avmonterar inte disketten själv, eftersom det skulle kunna betyda att användaren skriver över en diskett med viktig data. + + + + +Hjälp + +Det här startar &kde;:s hjälpsystem och visar hjälpsidorna för &kfloppy; (det här dokumentet). + + + + +Rapportera fel + +Rapportera ett problem till &kde;-gruppen. + + + + +Om Kfloppy + +Det här visar information om version och upphovsmän för &kfloppy;. + + + + +Om KDE + +Det här visar information om version och upphovsmän för KDE. + + + + + +Avsluta + +Att klicka på den här knappen stänger &kfloppy;. + + + + + + + + + +Kommandoradsväljare + +Även om &kfloppy; oftast startas från &kde;:s programmeny, eller en ikon på skrivbordet, kan den också startas från kommandoraden i ett terminalfönster. Det finns några väljare som är tillgängliga när man gör det. De är: + + + +kfloppy +Visar de mest grundläggande alternativen som är tillgängliga från kommandoraden. + + + + +kfloppy +Visar alternativen som är tillgängliga för att ändra hur &kfloppy; samarbetar med &Qt;. + + + + +kfloppy + +Visar alternativen som är tillgängliga för att ändra hur &kfloppy; samarbetar med KDE. + + + + +kfloppy + +Visar alla kommandoradsväljare. + + + + +kfloppy + +Visar &kfloppy;s upphovsman i terminalfönstret + + + + +kfloppy + +Visar information om versioner för &Qt;, &kde; och &kfloppy;. Också tillgängligt med kfloppy + + + + + + + +Tack till och licenser + + + +&kfloppy; formateringsprogram Copyright 1997 - 2000 Bernd Johannes Wuebben wuebben@math.cornell.edu + +&kfloppy; formateringsprogram Copyright 2002 Adriaan de Groot groot@kde.org + +&kfloppy; formateringsprogram Copyright 2004, 2005 Nicolas Goutte goutte@kde.org + +Dokumentation Copyright 2000 av Thad McGinnis ctmcginnis@compuserve.com. + +Dokumentation Copyright 2005 av Nicolas Goutte goutte@kde.org. + +Den här versionen av &kfloppy;s handbok är baserad på originalet av David Rugge davidrugge@mindspring.com +&underFDL; &underGPL; + + +Externa program som behövs + +Som redan tidigare skrivits i den här handboken, arbetar &kfloppy; med hjälp av externa program för de olika formateringsuppgifterna. + +Om något av dessa program saknas, försöker &kfloppy; fungera ändå. Dock är motsvarande alternativ inte tillgängliga. + + + +fdformat +Programmet behövs för lågnivåformatering på &Linux; och &BSD;. Om det saknas, är Fullständig formatering inaktiverat. + + +dd +Programmet behövs för nollställning på &Linux; och &BSD;. Om det saknas, är Nollställ och snabbformatera inaktiverat. + + +mkdosfs +Programmet behövs för DOS-formatering på &Linux;. + + +newfs_msdos +Programmet behövs för DOS-formatering på &BSD;. + + +newfs +Programmet behövs för UFS-formatering på &BSD;. + + +mke2fs +Programmet behövs för ext2-formatering på &Linux; och &BSD;. + + +mkfs.minix +Programmet behövs för &Minix;-formatering på &Linux;. + + + + + +Användardefinierade enheter + + +Inledning + +"Användardefinierade enheter" är arbetsnamnet på en fortfarande experimentell funktion i &kfloppy;. Den låter användaren ange ett enhetsnamn och använda det nästan som om det var en diskettenhet. + +Funktionen är i huvudsak avsett som ett sätt att gå förbi problem för användare som har USB-diskettenheter av något slag (inklusive ZIP-disketter) eller andra diskettenheter som inte är av standardtyp. + +Tyvärr är funktionen inte särskilt användarvänlig när det här skrivs, eftersom den inte erbjuder användaren någon hjälp med vad en enhet heter, och &kfloppy; inte ens kommer ihåg enhetsnamnet från anrop till anrop. (Det beror delvis på säkerhetsskäl, eftersom enhetsnamnet på diskettenheten kan ändras mellan omstarter.) + +Eftersom funktionen utvecklades på &Linux;, erbjuder &BSD;-versionen av &kfloppy; färre val än &kfloppy; på &Linux;. + + + + +Använda den + + +Att använda "Användardefinierade enheter" är mycket enkelt. Du behöver bara skriva in ett enhetsnamn, till exempel /dev/sdz4 i kombinationsrutan Diskettenhet: istället för att välja Primär eller Sekundär. + + +Du måste skriva in /dev/ i enhetsnamnet av två skäl: + + +Det är sättet som &kfloppy; känner igen läget "Användardefinierade enheter". + + +Av säkerhetsskäl, för att undvika att användaren skriver in något i kombinationsrutan som av en slump är ett enhetsnamn. + + + + +Att använda en annan enhet än en diskettenhet får tyvärr några konsekvenser. Den största är att Fullständig formatering inte längre kan väljas. Görs det visas en felmeddelanderuta vid försök att starta formateringen. Du kan dock använda Nollställ och snabbformatera istället. Det formaterar inte enheten, utan nollställer den bara, men i praktiken är det nästan samma sak, i synnerhet raderas all data på enheten. + +Var försiktig när du skriver in enhetsnamnet. &kfloppy; skickar enhetsnamnet som det är till externa program. Det kontrollerar i synnerhet inte om enheten är en diskettenhet (och de externa programmen gör inte det heller). Om du anger någon av partitionerna på dina huvuddisk som enhet, accepteras den. (Om partitionen är monterad, eller om du inte kan skriva på enheten, får du troligen ett felmeddelande ändå, som undviker det värsta.) + +Även om du kan ange en diskettenhet som /dev/fd0u2880, vägrar &kfloppy; utföra Fullständig formatering för den. + +Du kan välja vilket filsystem du vill på &Linux;. På &BSD;, stöd för närvarande bara UFS (och det har inte testats när den här dokumentationen skrivs). + +När du är klar att formatera, klicka på knappen Formatera som vanligt. Du får en meddelanderuta som ber dig att kontrollera enhetsnamnet. + +Det är sista chansen att kontrollera enhetsnamnet innan formatering. Därefter är det för sent. + + + + + +
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--git a/tde-i18n-sv/docs/kdeutils/kgpg/index.docbook b/tde-i18n-sv/docs/kdeutils/kgpg/index.docbook new file mode 100644 index 00000000000..bf663ea26dc --- /dev/null +++ b/tde-i18n-sv/docs/kdeutils/kgpg/index.docbook @@ -0,0 +1,431 @@ + +Kgpg"> + + + + +]> + + + + +Handbok &kgpg; + + +Jean-Baptiste Mardelle
bj@altern.org
+
+
+ + Stefan Asserhäll
stefan.asserhall@telia.com
Översättare
+ +
+ + +2002 +Jean-Baptiste Mardelle + + +&FDLNotice; + +2002-03-01 +0.02.00 + + +&kgpg; är ett enkelt grafiskt gränssnitt till GnuPG (http://gnupg.org) + + + +KDE +Kgpg +kryptering +gpg +pgp +säkerhet + + +
+ + +Inledning + + +&kgpg; är ett enkelt gränssnitt till GnuPG, ett kraftfullt krypteringsverktyg. GnuPG (också känt som gpg) ingår i de flesta distributioner och bör vara installerat på ditt system. Du kan hämta senaste versionen på http://gnupg.org. + +Med &kgpg; kan du kryptera och avkoda filer och e-post, vilket tillåter mycket säkrare kommunikation. En minihandledning om hur man krypterar med gpg är tillgänglig på gpg:s hemsida. + +Med &kgpg; behöver du inte komma ihåg gpg:s kommandorader och väljare. Nästan allt kan göras med musklick. + + + +Komma igång + +Här är en lista över &kgpg;:s huvudkomponenter: + + + + +Ikon i systembrickan + + + +&kgpg;:s miniprogram i systembrickan + + + + + + +När du startar &kgpg;, visas en ikon i systembrickan. Ett vänsterklick öppnar nyckelhanteringsfönstret, medan ett högerklick visar en meny som ger snabb tillgång till några viktiga funktioner. Du kan också släppa filer eller text på miniprogrammets ikon för kryptering eller avkodning. + + + + + +Nyckelhanteringsfönster + + + +Nyckelhanteringsfönster + + + + + + +Det här är den centrala platsen där du hanterar dina nycklar. För att öppna nyckelhanteringsfönstret, vänsterklicka på &kgpg;:s miniprogram. Du kan importera, exportera, signera och redigera dina nycklar. De flesta åtgärder kan utföras med ett vänsterklick på en nyckel. + + + + +Redigeringsfönster + + + +Redigeringsfönster + + + + + + +Det här är en enkel texteditor, där du kan skriva in eller klistra in text för att kryptera eller avkoda den. För att öppna editorn, högerklicka på &kgpg;:s miniprogram. + + + + + +Integration med Konqueror + + +&kgpg; är integrerat med &konqueror;. Det betyder att när du högerklickar på en fil, kan du välja Åtgärder Kryptera fil för att kryptera en fil. Du kan avkoda en fil med ett vänsterklick. + + + + + + + + +Använda &kgpg; + +Det finns två sätt att kryptera data: +Symmetrisk kryptering: Din data krypteras bara med ett lösenord. Alla som har en dator med gpg kan avkoda ditt meddelande om du ger dem lösenordet. För att utföra symmetrisk kryptering, välj "symmetrisk kryptering" i alternativrutan när du blir tillfrågad om att välja en krypteringsnyckel. +Nyckelkryptering: Du måste först skapa ett nyckelpar (hemlig nyckel och öppen nyckel) och ange en lösenordsfras. Bevara din hemliga nyckel på ett säkert ställe, och utbyt din öppna nyckel med dina vänner. Om du därefter vill skicka ett krypterat meddelande till Anna, måste du kryptera det med Annas öppna nyckel. För att avkoda meddelandet, måste mottagaren ha Annas hemliga nyckel och lösenordsfras. + + +Nyckelkryptering är något mer komplicerat (du måste utbyta nycklar med dina vänner) men säkrare. Kom ihåg att om du krypterar en nyckel med någon annans nyckel, kommer du inte kunna avkoda den. Du kan bara avkoda meddelanden som har krypterats med din öppna nyckel. + + +Skapa en nyckel + +Om du inte redan har en, startar &kgpg; automatiskt dialogrutan för att skapa en nyckel vid första starten. Du kan också komma åt den i nyckelhanteringen från Nycklar Skapa nyckelpar. + + +Dialogruta för att skapa en nyckel + + + + + + +Skriv helt enkelt in ditt namn, e-postadress och klicka på Ok. Då skapas en gpg-standardnyckel. Om du vill ha fler alternativ, kan du klicka på knappen Expertläge, som visar ett terminalfönster med alla alternativ i gpg. + + + + +Kryptera data + + + +Kryptera en fil från &konqueror; + +Högerklicka på filen som du vill kryptera. Välj Åtgärder Kryptera fil i menyn som visas. Då visas dialogrutan för att välja öppen nyckel. Välj nyckel och klicka på Kryptera. Den krypterade filen sparas med filändelsen .asc eller .gpg, beroende på om du valde ASCII-kryptering eller inte. + + + + +Kryptera en fil eller text från &kgpg;s miniprogram + +Släpp helt enkelt filen på &kgpg;:s miniprogram i systembrickan. Om det är en okrypterad fil, visar Kgpg nyckelvalsdialogrutan (se nedan). Välj krypteringsnyckeln, och den krypterade filen sparas. Om du släpper text, klistras den krypterade texten in på klippbordet. Du kan också kryptera klippbordet genom att välja alternativet Kryptera klippbord i miniprogrammets meny. + + +Här är en skärmbild av nyckelvalsfönstret + + + + + + +För mer information om krypteringsalternativen ASCII-bepansring, Tillåt kryptering med opålitliga nycklar och Symmetrisk kryptering, se gpgs dokumentation eller manualsidor. + + + + +Kryptera text från &kgpg;s editor + +Det här görs helt enkelt genom att klicka på knappen Kryptera. Då visas dialogrutan för att välja öppen nyckel. Välj nyckel och klicka på Kryptera en gång till. Det krypterade meddelandet visas i editorfönstret. + + + + + +Avkoda data + + + +Avkoda en fil från &konqueror; +Vänsterklicka på filen du vill avkoda. Skriv in lösenordsfrasen så är det klart. Du kan också dra en krypterad textfil, och släppa den i &kgpg;s fönster. Då frågas efter lösenordsfrasen, och den avkodade texten visas i &kgpg;:s editor. Du kan till och med släppa fjärrfiler! Du kan också använda Arkiv Avkoda fil, och välja en fil att avkoda. + + + + +Kryptera text eller fil från &kgpg;:s miniprogram + +Du kan släppa en krypterad fil eller text på &kgpg;:s miniprogram i systembrickan. Du blir då tillfrågad om lösenord, och den avkodade filen eller texten sparas eller öppnas i Kgpg:s editor, beroende på hur du ställt in miniprogrammet. Du kan också avkoda klippbordet med menyalternativet "Avkoda klippbord" i Kgpg:s miniprogram. + + + + +Avkoda en text från editorn + +Kopiera eller dra och släpp texten du vill avkoda, och klicka på knappen Avkoda. Du blir tillfrågad om lösenordsfrasen. + + + + + +Nyckelhantering + +Alla grundläggande nyckelhanteringsfunktioner kan skötas via &kgpg;. För att göra detta, visa nyckelhanteringsfönstret i &kgpg;:s miniprogrammeny. De flesta alternativ är tillgängliga med ett högerklick på en knapp. För att importera eller exportera öppna nycklar, kan du använda drag och släpp eller snabbtangenterna för att kopiera eller klistra in. + + +Här är en skärmbild av nyckelhantering + + + + + + + + + +Anpassa &kgpg; + +Kgpgs inställningar kan kommas åt via &kgpg;:s miniprogrammeny (högerklicka på miniprogrammet). Du kan ställa in några standardvärden för kryptering i inställningsdialogrutan. Dessa värden sparas, och används så fort du krypterar data med Kgpg. De flesta alternativ är direkt relaterade till gpg, och dokumenteras på dess manualsida. + + +Här är en skärmbild av inställningsdialogrutan + + + + + + + + + + + + + +Tack till och licens + +&kgpg; + +Program copyright © 2002, 2003 Jean-Baptiste Mardelle bj@altern.org. + +Stefan Asserhällstefan.asserhall@comhem.se +&underFDL; &underGPL; + +&documentation.index; + +
+ + + + diff --git a/tde-i18n-sv/docs/kdeutils/kgpg/keygen.png b/tde-i18n-sv/docs/kdeutils/kgpg/keygen.png new file mode 100644 index 00000000000..3bdb9af1544 Binary files /dev/null and b/tde-i18n-sv/docs/kdeutils/kgpg/keygen.png differ diff --git a/tde-i18n-sv/docs/kdeutils/kgpg/keymanage.png b/tde-i18n-sv/docs/kdeutils/kgpg/keymanage.png new file mode 100644 index 00000000000..fb881706326 Binary files /dev/null and b/tde-i18n-sv/docs/kdeutils/kgpg/keymanage.png differ diff --git a/tde-i18n-sv/docs/kdeutils/kgpg/keys.png b/tde-i18n-sv/docs/kdeutils/kgpg/keys.png new file mode 100644 index 00000000000..e8fdce914b7 Binary files /dev/null and b/tde-i18n-sv/docs/kdeutils/kgpg/keys.png differ diff --git a/tde-i18n-sv/docs/kdeutils/kgpg/options.png b/tde-i18n-sv/docs/kdeutils/kgpg/options.png new file mode 100644 index 00000000000..2f49179a4fe Binary files /dev/null and b/tde-i18n-sv/docs/kdeutils/kgpg/options.png differ diff --git a/tde-i18n-sv/docs/kdeutils/khexedit/Makefile.am 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am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdeutils/khexedit/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdeutils/khexedit/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdeutils/khexedit/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeutils/khexedit/index.cache.bz2 b/tde-i18n-sv/docs/kdeutils/khexedit/index.cache.bz2 new file mode 100644 index 00000000000..0577ae71bf6 Binary files /dev/null and b/tde-i18n-sv/docs/kdeutils/khexedit/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeutils/khexedit/index.docbook b/tde-i18n-sv/docs/kdeutils/khexedit/index.docbook new file mode 100644 index 00000000000..a5e58e62cca --- /dev/null +++ b/tde-i18n-sv/docs/kdeutils/khexedit/index.docbook @@ -0,0 +1,1965 @@ + + + + + +]> + + + +Handbok Binäreditor + + +Jonathan Singer
jsinger@leeta.net
+
+
+ +Espen Sand
espensa@online.no
+
+Utvecklare +
+ +Lauri Watts
lauri@kde.org
+
+Granskare +
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +1999-2000 +Jonathan Singer + + +&FDLNotice; + +2001-07-06 +0.08.05 + +&khexedit; är en binäreditor för &kde;-miljön. + + +KDE +Kapp +redigera +binär +hexadecimal + +
+ + +Inledning + +&khexedit; är en editor för rådata från binärfiler. Den innehåller sök/ersätt funktioner, bokmärken, många anpassningsalternativ, stöd för drag och släpp och andra kraftfulla funktioner. + + + + +Att starta &khexedit; +Skriv khexedit på kommandoraden, eller välj Binäreditor inom gruppen Verktyg i KDE:s startmeny. + +De normala kommandoradsväljarna för &Qt; och &kde; är tillgängliga, och kan listas genom att skriva in khexedit . + +Andra kommandoradsväljare är: + + - öppna den angivna filen + + <pos> hoppa till positionen <pos> i filen som öppnas. + + + + +&khexedit; i ett nötskal + +Huvudfönstret i &khexedit; har följande komponenter: menyrad, verktygsrad, positionskolumn, dataredigeringsfönster, textfält, sökrad översättningsfält och statusrad. + + +&khexedit;s skärm + + + + + + &khexedit;s skärm + + + + +När ett dokument öppnas, visas innehållet på byteform i hexadecimalt format i dataredigeringsfönstret. Data kan redigeras, klippas ut, kopieras, klistras in, dras och släppas på ett sätt som liknar hur text hanteras i en texteditor eller ordbehandlare. En markör anger den nuvarande positionen. Genom att trycka på tangenten Insert växlas mellan textinmatningslägena skriv över och infoga. Data kan också visas som oktala, binära eller decimala värden, genom att välja det önskade formatet i menyn Visa. + +Positionskolumnen till vänster anger positionen för en viss byte i filen. Textfältet till höger visar ASCII-kodningen av filen. Markörens position och redigering i dataredigeringsfönstret syns också i textfältet. Textfältet kan också redigeras, och de ändringarna syns i dataredigeringsfönstret. + +Sökraden låter användaren söka efter ett särskilt värde, hexadecimalt, oktalt, binärt, decimalt eller text. + +Översättningsfältet visar värdet av en byte på markörens position med olika baser. Det visar också värdet på alla standarddatatyper med början på markörens plats. + +Flera dokument kan öppnas på samma gång men bara ett kan vara aktivt. Använd menyn Dokument för att välja vilket dokument som är aktivt. + + + + +Menykommandon + +Observera att de flesta menykommandon också har en snabbtangent. + + +Menyn <guimenu +>Arkiv</guimenu +> + + + + CtrlN Arkiv Ny +Öppna en ny fil. + + + + CtrlO Arkiv Öppna... +Öppna en befintlig fil. + + + + CtrlI Arkiv Infoga... +Infoga en befintlig fil i det nuvarande dokumentet. + + + +Arkiv Öppna senaste +Välj från en lista på de senast öppnade filerna. + + + +Arkiv Återställ +Återställ det redigerade dokumentet till det senast sparade tillståndet. + + + + CtrlS Arkiv Spara +Spara dokumentet. + + + +Arkiv Spara som... +Spara dokumentet med ett nytt namn. + + + + CtrlW Arkiv Stäng +Stäng det nuvarande dokumentet. + + + + CtrlP Arkiv Skriv ut... +Skriv ut det nuvarande dokumentet. + + + +Arkiv Exportera... +Exportera det valda dokumentet eller en del av det.Öppnar en dialogruta med de här alternativen: + + +Format +Ren text, HTML tabeller, Rich text (rtl), C-lista. Använd fliken Alternativ för att välja detaljinställning för en C-lista eller HTML-tabeller. + + +Mål +Filen som data exporteras till. + + +Exportområde +Väljer vilken data som kommer att exporteras, hela dokumentet, en markerad del eller området mellan två angivna positioner. + + + + + +Arkiv Avbryt operation +Stoppa den nuvarande operationen. + + + +Arkiv Rättigheter +Ställ in skrivrättigheter: + + + +Skrivskyddad +Om vald, kan inga ändringar göras i filen som visas. + + +Tillåt ändring av storlek +Om inte vald, kan en individuell byte redigeras men det totala antalet byte får inte ändras. + + + + + + +Arkiv Nytt fönster +Öppna ett ytterligare &khexedit;-fönster + + + +Arkiv Stäng fönster +Stäng det nuvarande &khexedit;-fönstret + + + + CtrlQ Arkiv Avsluta +Stäng alla &khexedit;-fönster + + + + + + +Menyn <guimenu +>Redigera</guimenu +> + + + + CtrlZ Redigera Ångra +Ångra senaste åtgärden. + + + + &Ctrl;&Shift;Z Redigera Gör om +Gör om den senast ångrade åtgärden. + + + + CtrlX Redigera Klipp ut +Ta bort de markerade värdena och kopiera dem till klippbordet. + + + + CtrlC Redigera Kopiera +Kopiera de markerade värdena till klippbordet. + + + + CtrlV Redigera Klistra in +Infoga de utklippta eller kopierade värdena från klippbordet. + + + +Redigera Special +Variationer på Kopiera och Klistra in: + +Kopiera som text: Kopierar de markerade värdena som ASCII-tecken. +Klistra in till ny fil. +Klistra in i ett nytt fönster. + + + + + + CtrlA Redigera Markera alla +Markera hela dokumentet. + + + +Redigera Avmarkera +Avmarkera hela dokumentet. + + + + &Ctrl;F Redigera Sök... +Hitta ett angivet mönster i dokumentet. Hexadecimal, decimal, oktal, binär eller textmönster kan sökas efter. +Alternativ i dialogrutan låter dig ange startpunkten, riktningen och området för sökningen. + + + + F3 Redigera Sök igen +Hitta nästa förekomst av sökmönstret. + + + + ShiftF3 Redigera Sök föregående +Hitta föregående förekomst av sökmönstret. + + + + CtrlR Redigera Ersätt... +Ersätt sökmönstret med ett annat mönster. + + + + CtrlG Redigera Gå till position... +Flytta markören till en angiven position. + + + + CtrlIns Redigera Infoga mönster... +Infoga en angiven bytesträng. +Alternativ i dialogrutan låter dig ange längden på mönstret, dess format (hexadecimal, decimal, oktal, binär eller text) och platsen där den ska infogas. +Om Upprepa mönster är markerad, infogas det angivna mönstret upprepade gånger tills längden som ställts in i Storlek är uppnådd. + + + + + +Menyn <guimenu +>Visa</guimenu +> + + + +VisaHexadecimal VisaDecimal VisaOktal VisaBinär VisaText +De fem första alternativen väljer formatet som visas i dataredigeringsfönstret: hexadecimal, decimal, oktal, binär eller text. När textvisning är vald, visas inte det extra textfältet. + + + +Visa Visa positionskolumn +Växlar visning av positionskolumnen på och av. + + + +Visa Visa textfält +Växlar visning av textfältet på och av. + + + +Visa Decimal positionsangivelse +Om markerad, visas och tolkas alla positioner som decimaltal istället för hexadecimala tal. + + + +Visa Versaler (data) +Om markerad, visas hexadecimala siffror i data med versaler. + + + +Visa Versaler (position) +Om markerade, visas hexadecimala siffror i positionsvärdet med versaler. + + + +Visa Dokumentkodning +Välj kodningen som används för att visa data i textfältet. Alternativa kodningar som EBCDIC och 7-bitars ASCII kan användas. Ytterligare kodningar kan läggas till av användaren (inte implementerat ännu.) + + + + + + +Menyn <guimenu +>Bokmärken</guimenu +> + + + + CtrlB Bokmärken Lägg till bokmärke +Lägg till ett bokmärke för en plats inom dokumentet. +Flera bokmärken kan läggas till för ett enstaka dokument. Varje dokument har sin egen uppsättning med bokmärken och den riktiga uppsättningen visas längst ner i menyn Bokmärken när ett dokument är valt. Välj ett bokmärke i menyn för att gå dit. + + + + CtrlE Bokmärken Ersätt bokmärke +Återställ ett befintligt bokmärke till markörens nuvarande position. En dialogruta med listan på tillgängliga bokmärken öppnas. Välj det som du vill ändra. + + + + CtrlU Bokmärken Ta bort bokmärke +Ta bort ett befintligt bokmärke. En dialogruta med listan på tillgängliga bokmärken öppnas. Välj det som du vill ändra. + + + +Bokmärken Ta bort alla +Rensa bokmärkeslistan. + + + + AltDown Bokmärken Gå till nästa bokmärke +Flytta markören till nästa bokmärke. + + + AltUp Bokmärken Gå till föregående bokmärke +Flytta markören till föregående bokmärke. + + + + + +Menyn <guimenu +>Verktyg</guimenu +> + + + +Verktyg Plocka ut strängar... +Lokalisera ASCII-strängar i data. Minimal stränglängd, ignorera små/stora bokstäver och ett mönster som ska matchas kan anges. + + + +Verktyg Binärfilter... +Utför en binär operation på data. Operationen (AND, OR, ROTATE..) och en operand kan anges i dialogrutan. Kryssrutor i dialogrutan låter operationen begränsas till markerade värden eller området före eller efter markören. + + + +Verktyg Teckentabell +Öppnar en lista på värden och deras ASCII motsvarighet och infogar det valda värdet vid markören. + + + +Verktyg Konverterare +Skriv in ett värde i något av fälten och se motsvarande hexadecimala, decimala, oktala, binära eller textvärde. En kryssruta tillåter att värdet vid markören visas istället. + + + +Verktyg Statistik +Visar förekomstfrekvens för värden i dokumentet. + + + + + + +Menyn <guimenu +>Dokument</guimenu +> + +Tillhandahåller en lista på öppna dokument. Att välja ett gör det aktivt. + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + +Inställningar Visa verktygsrad +Växla visning av verktygsraden under menyraden. + + + +Inställningar Visa statusrad +Växla visning av statusraden + + + +Inställningar Visa full sökväg +Växla visning av fullständig sökväg i namnlisten + + + +Inställningar Dokumenttabbar +Ändra visningen av flikar för alla nuvarande dokument. Flikarna kan visas ovanför eller under redigeringsfönstret, eller gömmas. Du kanske tycker att flikarna är bekvämare än dokumentmenyn för att byta mellan dokument. + + + +Inställningar Översättningsfält +Ändra visning av översättningsfältet. Det kan inbäddas i huvudfönstret, göras till ett flytande fönster eller döljas. + + + +Inställningar Sökrad +Ändra visning av sökraden. Den kan visas ovanför eller nedanför redigeringsfönstret eller döljas. + + + +Inställningar Spara inställningar +Spara det nuvarande tillståndet för inställningarna. + + + +Inställningar Anpassa Khexedit... +Ändra de här inställningarna: + + +Layout +Linje- och kolumnstorlek (i byte). De här kan ställas in separat för olika lägen. Fast antal byte per linje. Låsning av kolumnen vid slutet på linjen. Rutnät mellan linjer och kolumner. Bredd för fältavskiljare, mellanrum och marginaler. + + +Markör +Blinkintervall och form på markören. Beteende hos markören när fönstret förlorar fokus. + + +Teckensnitt +Teckensnitt, stil och storlek. Tecken som används för att visa icke utskrivbara tecken i textfältet. + + +Färger +Alla färger i &khexedit; kan anpassas, inklusive udda och jämna linjer och kolumner, bokmärken, avskiljare och rutmönster. Det enda undantaget är markeringsfärgen, som använder inställningen som valts i KDE:s inställningscentral. + + +Filer +Öppnar det senaste, eller alla de senaste dokumenten vid uppstart. Återställer markörpositionen. Skrivskydd aktiverat som förval. Gör en säkerhetskopia när dokument skapas. Spara listan Senaste dokument vid avslut. Listan med Senaste dokument kan också rensas i dialogrutan. + + +Diverse +Automatisk kopiering av klippbordet om markerad. Starta i infogningsläge istället för överskrivning. Bekräftelse behövs för att gå runt till början eller slutet under sökning. Markören hoppar till närmaste byte när den flyttas i binärläge. Ljud vid inmatning eller allvarligt fel. Synlighet för bokmärken i positionskolumnen eller editorfälten. Varning när antalet utskrivna sidor överskrider en inställningarbar gräns. Maximalt antal ångra steg. + + + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + +Verktygsrad +Verktygsraden innehåller ikoner för följande kommandon: + +(Utom för Drag dokument och Skrivskydd av/på, beter sig alla på samma sätt som menykommandon.) + + +Drag dokument. Klicka på den här knappen och dra till en texteditor eller ett nytt &khexedit;-fönster. +Ny +Öppna +Återställ +Spara +Skriv ut +Sök +Sök igen +Sök föregående +Klipp ut +Kopiera +Klistra in +Ångra +Gör om +Avbryt åtgärd +Hjälp + + +..och till höger i verktygsraden.. +Skrivskydd av/på. Byt mellan skrivskyddsläge och redigeringsläge. + + +Sökraden + +Sökraden används för att hitta ett särskilt värde i dokumentet. Skriv in ett värde i rutan, välj önskad representation (hexadecimal, oktal, binär, decimal eller text) och tryck på knappen Hitta. Markera rutan Bakåt för att söka bakåt från markören eller markera Ignorera stora/små bokstäver för en textsökning som inte skiljer på små och stora bokstäver. Klicka på knappen till höger på raden (X) för att dölja sökraden. Gå till Sökrad i menyn Inställningar för att återställa den. + + + + +Översättningsfält + +Översättningsfältet visar värdena av olika datatyper för en markerad byte. För 8-bitarstyper, visar det värdet av en byte vid markören, för större typer, visar det värdet med början vid markören. Kolumnen längs till höger visar olika kodningar av en vald byte. Alternativ i översättningsfältet är: + + + +Visa avkodning av 'little endian' +Om markerad, gör att typer med flera byte beräknas med 'little endian' metoden som används av x86 och Alpha-processorer. Med den här metoden representerar det första värdet den minst signifikanta delen av värdet. (0a 4e = 0x4e0a = 19978) Om avmarkerad, beräknas typer med flera byte med 'big endian' metoden som används av PowerPC och Sparc-processorer. (0a 4e = 0x0a4e = 2638) + + + +Visa teckenlösa tal hexadecimalt +Om markerad, gör att typer utan tecken visas i hexadecimal, i stället för decimal, form. + + + +Strömlängd +Anger antalet bitar som används för att beräkna värdena i fälten ovanför. + + + + + + +Statusraden + +Statusraden visar följande information: + + + +Kodning/markering +När det inte finns någon markering, visar det här fältet kodningsalternativet som används. (Se Visa Dokumentkodning för mer information om kodning.) Början och längden på markeringen visas. + + + + +Filen ändrad +Ett ! i den här rutan anger att den nuvarande filen har ändrats. + + + +Infoga/Skriv över +Anger om värden som skrivs in med tangentbordet infogas vid markören (INF) eller skriver över befintlig data med början vid markören (ERS). Använd tangenten Insert för att växla mellan de två lägena. + + + +Storlek +Visar den totala storleken på det nuvarande dokumentet. + + + +Position +Anger positionen för markören i dokumentet. + + + +Visningsläge +Anger om dataredigeringsfönstret visar värden med hexadecimal, oktal, binär, decimal eller textläge. Byt mellan lägena med menyn Visa. + + + +Skrivskydd +Anger om dokumentet kan redigeras (RW) eller visas skrivskyddat (R). Byt mellan lägena med knappen längs till höger i verktygsraden eller kommandot Rättigheter i menyn Arkiv. + + + + + + + + + + +Tack till och licens + +&khexedit; + +Program copyright 1999-2000 Espen Sand espensa@online.no + +Bidragsgivare: + + +Leon Lessing leon@irlabs.com +Craig Graham c_graham@hinge.mistral.co.uk +Dima Rogozin dima@mercury.co.il +Edward Livingstone-Blade sbcs@bigfoot.com + + +Dokumentation copyright 2000 Jonathan Singer jsinger@leeta.net +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + + +Kompilering och installation + +&install.intro.documentation; +&install.compile.documentation; + + + +&documentation.index; +
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b/tde-i18n-sv/docs/kdeutils/kinfocenter/blockdevices/index.docbook new file mode 100644 index 00000000000..5b9bcf14aed --- /dev/null +++ b/tde-i18n-sv/docs/kdeutils/kinfocenter/blockdevices/index.docbook @@ -0,0 +1,135 @@ + + + +]> + +
+ + + +Mike McBride + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +2002-02-12 +3.00.00 + + +KDE +Kcontrol +Blockenheter +Diskutrymme + +
+ + +Blockenheter + +Modulfönstret visar alla tillgängliga enheter och viss information om varje enhet. Det låter dig också kontrollera monteringspunkter, och montera/avmontera enheter. + +Normalt visas följande information under den här fliken: + + +en ikon som representerar lagringstypen +filformat +total storlek +monteringspunkt +ledigt diskutrymme +procent av utrymmet som används som ett tal och en stapel. + + +Enheterna sorteras enligt en variabel genom att vänsterklicka på rubriken av en viss kolumn, Ett andra vänsterklick sorterar i omvänd ordning. + +Högerklick på en rad visar en meny. Om enheten inte är monterad för närvarande, är valet Montera enhet tillgängligt. Om enheten är monterad, kan den avmonteras genom att välja Avmontera enhet. Ett nytt fönster med en grafisk bild på enhetens filer visas om Öppna filhanteraren väljs. + +Lämpliga monterings- och avmonteringskommandon, och hur filhanteraren öppnas från den sammanhangsberoende menyn, kan anpassas från &kdiskfree;-programmet. + + +Avsnittsförfattare + +Det här avsnittet är modifierat från kdf dokumentationen som är skriven av Jonathan Singer jsinger@leeta.net + +Ändrad för KDE 2.0 av Mike McBride mpmcbride7@yahoo.com +Översättning Stefan Asserhäll stefan.asserhall@comhem.se + + + +
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am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdeutils/kjots/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdeutils/kjots/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdeutils/kjots/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeutils/kjots/index.cache.bz2 b/tde-i18n-sv/docs/kdeutils/kjots/index.cache.bz2 new file mode 100644 index 00000000000..8ca4ae1c9eb Binary files /dev/null and b/tde-i18n-sv/docs/kdeutils/kjots/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeutils/kjots/index.docbook b/tde-i18n-sv/docs/kdeutils/kjots/index.docbook new file mode 100644 index 00000000000..5171221576b --- /dev/null +++ b/tde-i18n-sv/docs/kdeutils/kjots/index.docbook @@ -0,0 +1,892 @@ + + + + + + +]> + + + +Handbok &kjots; + + +Matt Johnston
matt.kde@caifex.org
+
+
+ +Christoph Neerfield
Christoph.Neerfield@home.ivm.de
+
+Utvecklare +
+ +Lauri Watts
lauri@kde.org
+
+Granskare +
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +2000 +Matt Johnston + + +&FDLNotice; + +2004-10-17 +0.05.00 + +Den här handboken beskriver hur man använder &kjots; 0.5, ett litet program som är praktiskt för att göra diverse anteckningar. + + +KDE +KJots +kdeutils +anteckningar +filofax + + +
+ + +Inledning + +&kjots; är ett litet program som hjälper dig att skriva en del korta anteckningar och organiserar dem åt dig. + + + + +Att använda &kjots; + +&kjots; har två grundläggande funktioner som används för att organisera dina anteckningar, Böcker och Sidor. + +Du kan skapa ett antal böcker i &kjots;, och varje bok kan innehålla ett antal sidor, där du verkligen skriver in anteckningarna. Varje bok bör ges ett namn (så att du kan hitta vad du letar efter), och det bör också varje sida. Även om du inte är tvungen att ge en sida ett namn, är det vettigt att göra det. + + +Att använda böcker + +För att skapa en ny bok, använd &Ctrl;&Shift; N eller menyalternativet ArkivNy bok, och du blir tillfrågad om att skriva in ett namn på den nya boken. + +Namnet på den nya boken ska nu synas i vänstra delen av fönstret. Om du vill att boken ska vara i dina Bokmärken, använd &Ctrl; B eller menyalternativet BokmärkenLägg till bokmärke. Du kan till och med organisera dina bokmärken i olika kataloger, precis som du troligen gör i &konqueror;. + +Om du vill ha dina böcker i en annan ordning, kan du helt enkelt dra och släppa boken på platsen där du vill att den ska vara. + +Kanske har du märkt att alternativet Spara inte finns någonstans. Det är inte ett fel. &kjots; sparar dina böcker och sidor automatiskt, så du förlorar aldrig den där korta anteckningen som du skrev när du pratade i telefon och hade bråttom med att skriva ner något. + +Du kan också exportera en hel bok som en textfil eller HTML-fil, med Arkiv Exportera bok.... Du blir då tillfrågad om att ange en plats för filen som ska sparas. Ett exempel på formatet för en sparad bok visas nedan: + +############## +# Första sidan +############## +Kom ihåg att gå till affären! + +############### +# Användbar kod +############### +10 PRINT "HEJSAN" +20 GOTO 10 + +############## +# Tredje sidan +############## +Det här är tredje sidan i ett exempel för KJots. + +Kom ihåg att dialogrutan där du blir tillfrågad om ett filnamn är en vanlig &kde;-dialogruta. Det betyder att det är lika lätt att lagra filen på den lokala hårddisken som på en webbserver, FTP-server eller USB minnessticka. Du kan alltså exportera som HTML och spara på en webbserver, och på så sätt alltid ha dina anteckningar tillgängliga. + + + +Att använda sidor + +Sidor är där du verkligen skriver vad du än ska skriva. När du väl har skapat en bok, kan du skriva text i den stora textrutan. + +För att skapa ytterligare sidor kan du använda &Ctrl; N eller menyalternativet ArkivNy sida , som skapar en ny sida. På samma sätt kan den aktuella sidan tas bort med ArkivTa bort sida. + +Om du behöver infoga aktuellt datum och tid när du skriver en anteckning, kan du använda &Ctrl; I. + +Så att du kan gå till sidan som du vill se, kan (och bör) sidor ges ett namn. Det kan göras på sättet du är van vid: Markera sidan du vill byta namn på, vänta en sekund och klicka en gång till på den. Du får då möjlighet att byta namn på sidan. Det finns förstås också en snabbtangent, du kan använda den när som helst medan du skriver en anteckning. Snabbtangenten är &Ctrl; M. + +Ett annat sätt att byta namn på sidan är att markera en del av anteckningen och därefter trycka på &Ctrl; T. Den markerade texten blir omedelbart sidans titel. + +Om du snabbt vill komma åt en viss sida, kan du tilldela sidan en snabbtangent. Gå till InställningarAnpassa genvägar.... + + + + +Kommandoreferens + + +Menyn <guimenu +>Arkiv</guimenu +> + + + + &Ctrl;N Arkiv Ny sida... +Skapar en ny sida. + + + + &Ctrl;&Shift;N Arkiv Ny bok... +Skapar en ny bok. + + + +Arkiv Exportera sida +Sparar den aktuella sidan till en textfil eller HTML-fil. + + + +Arkiv Exportera bok +Sparar den aktuella boken till en textfil eller HTML-fil. + + + +Arkiv Ta bort sida +Tar bort den aktuella sidan. + + + +Arkiv Ta bort bok +Tar bort den aktuella boken. + + + + &Ctrl;P Arkiv Skriv ut... +Skriver ut den aktuella boken eller sidan. + + + + &Ctrl;Q Arkiv Avsluta +Avslutar &kjots;. + + + + + +Menyn <guimenu +>Redigera</guimenu +> + + + + &Ctrl;X Redigera Klipp ut +Klipper ut den markerade texten i den stora textrutan och lägger den på klippbordet. + + + + &Ctrl;C Redigera Kopiera +Kopierar den markerade texten i den stora textrutan och lägger den på klippbordet. + + + + &Ctrl;V Redigera Klistra in +Klipper in text från klippbordet till den stora textrutan. + + + + &Ctrl;T Redigera Kopiera till sidans titel +Byter namn på sidan till texten på klippbordet. + + + + &Ctrl;F Redigera Sök... +Söker efter text i den stora textrutan. Observera att det här bara söker på den aktuella sidan. + + + + F3 Redigera Sök igen +Letar efter nästa förekomst av söktexten (angiven med Sök). + + + + &Ctrl;R Redigera Ersätt... +Byter ut ett stycke text mot ett annat, men bara på den aktuella sidan. + + + + &Ctrl;M Redigera Byt namn... +Ger möjlighet att byta namn på den aktuella sidan. + + + + &Ctrl;I Redigera Infoga datum +Infogar datum och tid på den aktuella sidan. + + + + + +Menyn <guimenu +>Bokmärken</guimenu +> + + + + &Ctrl;B Bokmärken Lägg till bokmärke +Lägger till den aktuella sidan i listan med bokmärken. Se Att använda böcker. + + + +Bokmärken Redigera bokmärken +Redigerar bokmärken. Här kan du söka efter bokmärken, lägga till kommentarer, organisera dem i olika kataloger med mera. + + + +Bokmärken Ny bokmärkeskatalog... +Skapar en ny katalog där du kan lagra dina bokmärken. + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + +Inställningar Visa/Dölj verktygsrad... +Växlar visning av verktygsraden under menyraden. + + + +Inställningar Anpassa genvägar... +Välj snabbtangenter för olika menyalternativ. + + + +Inställningar Anpassa verktygsrader... +Välj vilka åtgärder som är tillgängliga i verktygsraden. + + + +Inställningar Anpassa Kjots... +Anpassa inställningar för &kjots;, inklusive teckensnitt som används och inställningar för att spara automatiskt. + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + + + +Tack till och licens + +&kjots; +Program copyright 1997 Christoph Neerfeld Christoph.Neerfeld@home.ivm.de +Baserat på programmet jots som ingår i paketet tkgoodstuff. Paketet tkgoodstuff är copyright 1995-96 Mark Crimmins markcrim@umich.edu + +Dokumentation copyright 2000 Matt Johnston matt.kde@caifex.org +Vissa delar tagna från dokumentation copyright 1998 Christoph Neerfeld Christoph.Neerfeld@home.ivm.de +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar &kjots; +&install.intro.documentation; + + +Krav + +För att använda &kjots; med lyckat resultat, behöver du &kde; 2.x. Det finns inga andra krav. + + + + +Kompilering och installation +&install.compile.documentation; + + +Inställningar + +&kjots; är ett trevligt litet program, och du behöver inte göra någonting innan du kör det. + + + + + +&documentation.index; +
+ + diff --git a/tde-i18n-sv/docs/kdeutils/ksim/Makefile.am b/tde-i18n-sv/docs/kdeutils/ksim/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdeutils/ksim/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdeutils/ksim/Makefile.in b/tde-i18n-sv/docs/kdeutils/ksim/Makefile.in new file mode 100644 index 00000000000..e2ebc202da3 --- /dev/null +++ b/tde-i18n-sv/docs/kdeutils/ksim/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. +# This Makefile.in is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# with or without modifications, as 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all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeutils/ksim/index.cache.bz2 b/tde-i18n-sv/docs/kdeutils/ksim/index.cache.bz2 new file mode 100644 index 00000000000..3e92066aca5 Binary files /dev/null and b/tde-i18n-sv/docs/kdeutils/ksim/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeutils/ksim/index.docbook b/tde-i18n-sv/docs/kdeutils/ksim/index.docbook new file mode 100644 index 00000000000..8da257c8267 --- /dev/null +++ b/tde-i18n-sv/docs/kdeutils/ksim/index.docbook @@ -0,0 +1,99 @@ + + + + + +]> + + + + +Handbok &ksim; + + +
+
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +&FDLNotice; + +2001-01-20 +0.00.00 + + +&ksim; är en del av kdeutils-paketet. + + + + +KDE +kdeutils +ksim + + +
+ + +Inledning +Dokumentationen för &kappname; var inte klar när &kde; installerades på den här datorn. +Om du behöver hjälp, titta på KDE:s hemsida för uppdateringar, eller skicka din fråga till &kde;:s e-postlista för användare. +&kde;-gruppen &underFDL; &underGPL; + +&documentation.index; +
+ + diff --git a/tde-i18n-sv/docs/kdeutils/ktimer/Makefile.am b/tde-i18n-sv/docs/kdeutils/ktimer/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdeutils/ktimer/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdeutils/ktimer/Makefile.in b/tde-i18n-sv/docs/kdeutils/ktimer/Makefile.in new file mode 100644 index 00000000000..e77c9c17ca8 --- /dev/null +++ b/tde-i18n-sv/docs/kdeutils/ktimer/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. +# This Makefile.in is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# with or without 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am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdeutils/ktimer/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdeutils/ktimer/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdeutils/ktimer/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdeutils/ktimer/index.cache.bz2 b/tde-i18n-sv/docs/kdeutils/ktimer/index.cache.bz2 new file mode 100644 index 00000000000..3521ca65f33 Binary files /dev/null and b/tde-i18n-sv/docs/kdeutils/ktimer/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeutils/ktimer/index.docbook b/tde-i18n-sv/docs/kdeutils/ktimer/index.docbook new file mode 100644 index 00000000000..46568d562be --- /dev/null +++ b/tde-i18n-sv/docs/kdeutils/ktimer/index.docbook @@ -0,0 +1,99 @@ + + + + + +]> + + + + +Handbok &ktimer; + + +
+
+
+ Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +&FDLNotice; + +2001-01-20 +0.00.00 + + +&ktimer; är en del av kdeutils-paketet. + + + + +KDE +kdeutils +ktimer + + +
+ + +Inledning +Dokumentationen för &kappname; var inte klar när &kde; installerades på den här datorn. +Om du behöver hjälp, titta på KDE:s hemsida för uppdateringar, eller skicka din fråga till &kde;:s e-postlista för användare. +&kde;-gruppen &underFDL; &underGPL; + +&documentation.index; +
+ + diff --git a/tde-i18n-sv/docs/kdeutils/kwallet/Makefile.am b/tde-i18n-sv/docs/kdeutils/kwallet/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdeutils/kwallet/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdeutils/kwallet/Makefile.in b/tde-i18n-sv/docs/kdeutils/kwallet/Makefile.in new file mode 100644 index 00000000000..b16b83923ea --- /dev/null +++ b/tde-i18n-sv/docs/kdeutils/kwallet/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. +# This Makefile.in is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# with or without 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a/tde-i18n-sv/docs/kdeutils/kwallet/index.cache.bz2 b/tde-i18n-sv/docs/kdeutils/kwallet/index.cache.bz2 new file mode 100644 index 00000000000..3fe0040ef9c Binary files /dev/null and b/tde-i18n-sv/docs/kdeutils/kwallet/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdeutils/kwallet/index.docbook b/tde-i18n-sv/docs/kdeutils/kwallet/index.docbook new file mode 100644 index 00000000000..691cc43ba9e --- /dev/null +++ b/tde-i18n-sv/docs/kdeutils/kwallet/index.docbook @@ -0,0 +1,490 @@ + +KWallet"> + KWallet Manager"> + + + + +]> + + + +Handbok &kwallet; + + +&George.Staikos; &George.Staikos.mail; +&Lauri.Watts; &Lauri.Watts.mail; +GeorgeStaikos
staikos@kde.org
+Utvecklare +
+StefanAsserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +&FDLNotice; + +2005-06-15 +1.0 + + +Plånboksystemet tillhandahåller ett bekvämt och säkert sätt att hantera alla dina lösenord. + + + + + +KDE +Kwallet +lösenord +formulär + + +
+ + +Inledning + +Datoranvändare har en stor mängd information att hantera, delvis av känslig natur. Typiskt finns det många lösenord att hantera. Att komma ihåg dem är svårt, att skriva ner dem på papper eller i en textfil är inte säkert, och att använda verktyg som PGP är tröttsamt och obekvämt. + +&kwallet; sparar den här känsliga informationen åt dig i en fil med stark kryptering, tillgänglig för alla program, och skyddad med ett huvudlösenord som du anger. + + +&kwallet; stöder flera plånböcker, så för säkrast möjliga användning bör du använda en plånbok för lokala lösenord och en annan för nätverkslösenord och formulärdata. Du kan ställa in detta beteende i &kwallet;s modul i Inställningscentralen. Dock är standardinställningen att lagra allt i en plånbok. + + +En plånbok är normalt stängd, vilket betyder att du måste tillhandahålla ett lösenord för att öppna det. När plånboken väl är öppen, kan innehållet kommas åt. + + + + +&kwalletmanager; + +&kwalletmanager; utför två funktioner. I första hand låter den dig se om några plånböcker är öppna, vilka de är, och vilka program som använder varje plånbok. Du kan koppla bort ett programs åtkomst till en plånbok inne i &kwalletmanager;. + +Du kan också hantera plånböcker installerade på systemet, skapa och ta bort plånböcker, och hantera deras innehåll (ändra nycklar, ...). + +Normalt startas programmet &kwalletmanager; när &kde; startas, och förblir i systembrickan som en ikon. Som ett alternativ startas programmet &kwalletmanager; när plånbok öppnas. En ikon i systembrickan anger att en plånbok är öppen: När alla plånböcker är stängda, anger ikonen det genom att visa en stängd plånbok. + + + + + + +Klicka en gång på systembrickans plånboksikon för att visa &kwalletmanager;s fönster med alla tillgängliga plånböcker med ikoner som anger deras aktuella tillstånd, antingen öppna eller stängda. + + + + + + + + + +Sammanhangsberoende meny i &kwalletmanager; + +Ett högerklick på en plånbok i &kwalletmanager;s fönster erbjuder följande funktioner: + + + + +Ny plånbok... + +Skapa en ny plånbok. En dialogruta visas som begär ett namn på den nya plånboken du vill skapa. + + + + +Retur Öppna... + +Öppna plånboken. Att öppna plånboken gör att innehållet visas i ett nytt fönster där du kan lägga till, ta bort eller ändra plånbokens innehåll. Du kan också dubbelklicka på plånbokens ikon för att få den att öppnas. Om plånboken inte redan är öppen, blir du tillfrågad om att skriva in lösenordet. Se nedan för detaljinformation om hur plånboksfönstret används. + + + + + + + + + + + +Ändra lösenord + +Ändra huvudlösenord för plånboken. + + + + +Koppla bort +Koppla bort ett program från plånboken. Program som för närvarande är anslutna visas i en undermeny. + + + +Stäng +Tvinga att plånboken stängs. + + + +Ta bort + +Ta bort plånboken + + + + + + +Plånboksfönstret + +Att dubbelklicka på en plånbok i plånbokshanteringens fönster öppnar ett nytt fönster som visar plånbokens innehåll. En plånbok kan innehålla hur många kataloger som helst, vilka gör det möjligt att lagra lösenordsinformation. Normalt innehåller en plånbok kataloger som heter Form Data och Passwords. + +Fönstret innehåller fyra rutor: + + + + + + + + + +En översikt över innehållet i aktuell katalog +Katalogerna som finns i plånboken +Posterna i aktuell markerad katalog +Innehållet i markerad post i katalogen + + +Kataloger kan läggas till eller tas bort, och markeras en katalog uppdateras listan med poster i katalogen och översiktsrutan. Markeras en post i en katalog, uppdateras postens innehållsruta, och det blir möjligt att redigera posten. + + + + + + + + +Poster kan också skapas eller tas bort via den sammanhangsberoende menyn för katalogens innehåll. + +Alla kataloger och poster kan dras och släppas i andra plånböcker eller kataloger. Det gör det möjligt för en användare att enkelt paketera en ny plånbok för att överföra den till en annan miljö. En ny plånbok kan till exempel skapas och kopieras till en portabel minnesenhet. Viktiga lösenord kan överföras dit, så att de är tillgängliga på andra platser. + + + + + + +Anpassa &kwallet; + + +<guilabel +>Inställning av plånbok</guilabel +> + +&kwallet; innehåller en liten inställningsruta med flera alternativ som låter dig finjustera &kwallet; enligt dina individuella önskemål. Standardinställningarna i &kwallet; är tillräckliga för de flesta användare. + +Markera rutan för att aktivera eller inaktivera hela &kde;:s plånbokssystem. Om rutan inte är markerad, är &kwallet; fullständigt avstängt och ingen av de övriga alternativen har någon effekt, inte heller lagrar &kwallet; någon information, eller erbjuder att fylla i formulär åt dig. + + +<guilabel +>Stäng plånbok</guilabel +> + +Stäng om oanvänd i: + +Stäng aktuell plånbok efter en viss tidsperiod utan aktivitet. Om du markerar det här alternativet, ange tidsperioden i rutan. Normalvärdet är 10 minuter. När en plånbok stängs, behövs lösenordet för att komma åt den igen. + + + + +Stäng när skärmsläckaren startar + +Stäng plånboken så fort skärmsläckaren startas. När en plånbok stängs, behövs lösenordet för att komma åt den igen. + + + + +Stäng när det sista programmet slutar använda den + +Stäng plånboken så fort program som använder den har stoppats. Observera att plånböcker bara stängs när alla program som använder dem har stoppats. När en plånbok stängs, behövs lösenordet för att komma åt den igen. + + + + + +<guilabel +>Automatiskt val av plånbok</guilabel +> + +Välj plånbok som ska användas som standard: + +Välj vilken plånbok du vill använda som standardplånbok. + + + + +Alternativ plånbok för lokala lösenord: + +Om markerad, välj en annan plånbok för lokala lösenord. + + + + + +<guilabel +>Plånbokshantering</guilabel +> + +Visa hanterare i aktivitetsfält + +Låt plånbokshanteraren ha sin ikon i systembrickan. + + + + +Dölj ikonen i systembrickan när den sista plånboken stängs + +Ta bort plånboksikonen från systembrickan när ingen plånbok längre används. + + + + +Till sist finns en knapp som heter Starta plånbokshantering, som gör just det. + + + +<guilabel +>Åtkomstkontroll</guilabel +> + +Det finns bara ett alternativ på den här sidan: + + + +Fråga när ett program använder en öppen plånbok + +Signalerar dig när ett program får tillgång till en öppen plånbok. + + + + +Därefter finns en trädliknande vy av åtkomstkontroll för plånböcker. + +Vänsterklicka på symbolen + intill namnet på en plånbok för att expandera trädet. Du ser namnet på varje program som har begärt att få komma åt plånboken, och policyn du angivit för det. Du kan inte redigera en policy här, men det är möjligt att ta bort en post genom att högerklicka på den och välja Ta bort i den sammanhangsberoende meny som visas, eller genom att helt enkelt markera den och trycka på tangenten Delete. + + + + + + +Avancerade funktioner + +Plånböcker kan dras från &kwalletmanager;s fönster. Det låter dig dra plånboken till ett filbläddrarfönster, där du kan välja att kopiera, flytta eller länka plånboken, enligt vad du önskar. + +Du kan använda det för att spara en plånbok på portabla media, som en USB-nyckelring, så att du kan ta med dina lösenord till arbetet eller på semestern, och fortfarande enkelt kunna komma åt viktiga platser. + +Framtida versioner kommer att ha inbyggda funktioner för enkel export eller kopiering av data till portabla enheter. + + + + +Tack till och licenser + +&kwallet; © 2003 &George.Staikos; +Dokumentation © &Lauri.Watts; och &George.Staikos; + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + +&documentation.index; + +
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b/tde-i18n-sv/docs/kdeutils/superkaramba/index.docbook new file mode 100644 index 00000000000..644736ce1d0 --- /dev/null +++ b/tde-i18n-sv/docs/kdeutils/superkaramba/index.docbook @@ -0,0 +1,370 @@ + +SuperKaramba"> + + + + +]> + + + +Handbok &superkaramba; + +Hans Karlsson karlsson.h@home.se + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + +2005 +Hans Karlsson + + +2005-08-04 +0.3.5 +&FDLNotice; + + +&superkaramba; är ett verktyg som låter dig enkelt skapa interaktiva grafiska komponenter på &kde;:s skrivbord. + + +KDE +skrivbord +karamba + +
+ + + + + + +Frågor, svar och tips + + +Vanliga frågor + +Installation + + +Var hittar jag &superkaramba; RPM:er? + + + + +SuperKarambas webbplats (http://netdragon.sourceforge.net) har en lista med RPM:er från användare för flera distributioner. Andra RPM:er från användare har skickats till kde-look.org och till SuperKarambas hjälpforum. + + + +När jag försöker kompilera får jag det här felet: +Python.h: No such file or directory + +Du måste installera paketet python-devel. När det paketet väl är installerat måste du köra ./configure och make igen. + + + +När jag försöker kompilera får jag det här felet: +cannot find -lselinux + + +Du måste installera paketet libselinux-devel. När det paketet väl är installerat måste du köra ./configure och make igen. + + + + +Efter att ha kört ./configure, make och make install, finns inte det körbara programmet &superkaramba; där jag förväntade mig att det skulle vara. När jag försöker köra superkaramba från kommandoraden står det command not found. + + +I vissa distributioner har ./configure ett förvalt prefix som skiljer sig från det du kan förvänta dig. I Mandrake är till exempel förvalt prefix /usr/local/kde och den körbara filen installeras i /usr/local/kde/bin. +Det finns några saker du kan göra för att fixa detta. +Du skulle kunna köra ./configure --prefix=/usr för att ange prefixet som du föredrar och därefter försöka med make och make install igen, eller skulle du kunna skapa en symbolisk länk i önskad katalog som länkar till den körbara filen, eller skulle du kunna lägga till installationskatalogen i din $PATH. + + + + + +Allmänt + + +Hur blir jag av med &kde;:s panel? Måste jag låta &kicker; fortsätta köra? + +Många teman beror på &kicker; och fungerar inte bra utan den. Om du inte vill att &kicker; visas på skrivbordet, kan du ställa in den att döljas automatiskt. En annan lösning är att ändra inställningen för att dölja automatiskt i en ~/.kde-fil. För mer information se webbjournalen om hemliga konfigurationsinställningar. + + + + +Kan jag köra ett tema för systembrickan medan &kicker;s systembricka kör? + +Det är bäst att inte göra det. Om du kör ett tema med en systembricka medan en vanlig systembricka i Kicker kör, stjäl temat alla ikoner från den första systembrickan. Det beror på att i &kde; och Gnome är ikonerna i systembrickan i själva verket små fönster och det finns bara en kopia av varje som kör. Om du vill köra ett tema för systembrickan, kan du ta bort systembrickan från &kicker;. + + + + +Hur ställer jag in att mina teman körs automatiskt vid start? + + +Aktivera stöd för &kde;-sessioner i Inställningscentralen. När stöd för sessioner är aktiverat, startas alla teman som fortfarande kör när du loggar ut automatiskt vid start. För vissa teman måste du högerklicka och ladda om temat minst en gång efter att ha kört det så att inställningsfilen skrivs i din hemkatalog. +En annan lösning är att skapa en skrivbordsinställningsfil i &kde;:s Autostart-katalog. +För att skapa en skrivbordsinställningsfil, öppna en editor och skriv in följande: +[Desktop Entry] +Exec=superkaramba {plats för temafil}.theme +Name={temanamn} +Type=Application +X-KDE-StartupNotify=false +Spara den sedan som temanamn.desktop i Autostart-katalogen under $KDEHOME/Autostart/. + + + +Varför är alternativet Redigera skript inaktiverat när jag högerklickar på ett tema? +Vissa &superkaramba;-teman inkluderar inte ett Python-skript. Det är normalt och dessa teman fungerar ändå fint utan ett. Om temat dock använder ett Python-skript, kanske &superkaramba; inte har kunnat ladda skriptet. Det beror oftast på Python-fel. Kör temat från kommandoraden för att få reda på det specifika felmeddelandet. + + + + +Varför är menyn Anpassa tema inaktiverat när jag högerklickar på ett tema? + + +Menyn Anpassa tema är bara aktiverad om temat har tillhörande alternativ. Vissa teman har inga inställningsalternativ eller använder en annan inställningsmetod. + + + + + +Felsökning + + +Mina teman startar på olika ställen varje gång jag startar &kde;. + + +Stäng alla &superkaramba;-teman och ta därefter bort alla sessionsfiler i $KDEHOME/share/config/session/ som börjar med &superkaramba;. Starta om &kde; och starta dina teman igen. Nu förblir de på rätt ställe. + + + + +Bakgrunderna i mina teman är svarta istället för genomskinliga. + +I &kde; fungerar bara genomskinlighet när skrivbordsunderlägget är en skrivbordsbild som är centrerad och skalad. Om bakgrunden är en enkel färg eller en bild med positionen sida vid sida, blir inte teman i &superkaramba; genomskinliga. I Gnome finns ett känt problem som gör att teman har en svart bakgrund även om ett skrivbordsunderlägg är inställt. Tyvärr finns det ingen lösning för närvarande. Dina teman bör fungera bra förutom detta. + + + + + + + + +Tack till och licens + +&superkaramba; är skrivet av Geitgey adam@rootnode.org och HansKarlsson karlsson.h@home.se + + + + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + +
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00000000000..8fe8eb3ef08 Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kde_app_devel/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdevelop/kde_app_devel/index.docbook b/tde-i18n-sv/docs/kdevelop/kde_app_devel/index.docbook new file mode 100644 index 00000000000..1020b72f1ba --- /dev/null +++ b/tde-i18n-sv/docs/kdevelop/kde_app_devel/index.docbook @@ -0,0 +1,1870 @@ + +KDevelop"> + + + +]> + + + + +Programmeringshandbok &kdevelop; + +2002-12-05 +2.0 + + +Ralf Nolden
Ralf.Nolden@post.rwth-aachen.de
+
+Caleb Tennis
caleb@aei-tech.com
+
+
+ + +1999 +Ralf Nolden + + +2002 +Caleb Tennis + + + + +&FDLNotice; + + +Användarguide till C++ programutveckling för K-skrivbordsmiljön (KDE) med den integrerade utvecklingsmiljön &kdevelop; + + + +KDE +KDevelop +IDE +utveckling +programmering + + +
+ + +Inledning +Medan Unix-system blir mer och mer populära även för nybörjare som arbetar med datorer, på grund av sina fördelar i form av stabilitet och funktionalitet, blir de flesta på något sätt besvikna, eftersom program inte har likadana utseenden och vart och ett beter sig annorlunda. Med KDE har utvecklare ett nästan perfekt sätt att skapa förstklassiga program för Unix-skrivbordssystem, för att få en bredare användargrupp enbart på grund av kvaliteten som programmen erbjuder. Därför blir KDE mer och mer populärt som en bas för programkonstruktion, och utvecklare vill dra fördel av möjligheterna som systemet erbjuder. + + +Vad du redan bör veta +För att använda den här programmeringshandboken på bästa sätt, antar vi att du redan känner till programspråket C++. Om du inte gör det, bör du göra dig bekant med det först. Information om C++ är tillgänglig via olika källor, antingen på skriftlig form i den lokala bokhandeln eller med handledningar på Internet. Kunskap om konstruktion av grafiska användargränssnitt krävs inte, eftersom handboken försöker täcka konstruktion av KDE-program, som också omfattar en introduktion till QT-verktygslådan samt KDE-biblioteken och konstruktion av användargränssnitt. Dessutom bör du ha bekantat dig med &kdevelop;, genom att läsa användarmanualen till &kdevelop;, som innehåller en beskrivande genomgång av funktionerna som den integrerade utvecklingsmiljön tillhandahåller. + + + +Om den här handboken +Den här handboken är skriven för att ge utvecklare en introduktion till utveckling av KDE-program genom att använda den integrerade utvecklingsmiljön KDevelop. +Följande kapitel ger därför en introduktion till hur projekt skapas, förklarar källkoden som redan skapats och visar hur den givna källkoden kan utökas med olika funktioner som verktygsrader, menyrader och vyområden. +Därefter beskrivs dialogeditorn i detalj, där det förklaras hur grafiska komponenter skapas och hur inställningar av komponentegenskaper görs i detalj för alla komponenter som tillhandahålls. +Till sist får du information om flera ämnen som utökar din kunskap om projektkonstruktion och hjälper dig lösa ytterligare problem förutom kodning, som att lägga till dokumentation om programgränssnittet och utöka handböcker. + +I nästa kapitel +Vi kommer att ta en titt på QT- och KDE-biblioteken, visa grundläggande koncept och varför saker och ting ser ut som de gör. Dessutom beskriver vi hur exempelprogrammen som tillhandahålls med QT-verktygslådan skapas genom att använda KDevelop, så att nybörjare redan kan se de första resultaten efter ett fåtal steg, och därigenom lär sig hur några av de bästa funktionerna i &kdevelop; används. + + + +I följande kapitel +Du får lära dig att: +Skapa ett program med programguiden +Vad projektskelettet redan tillhandahåller +Vad koden som redan skapats betyder +Hur man skapar egna vyer +Hur programmets funktion kan utökas med dialogrutor, menyrader och verktygsrader +Hur programmet kan göras användarvänligt genom att tillhandahålla hjälpfunktioner +Hur man skriver direktdokumentation + + + + + + + +Ytterligare information +Ytterligare information om QT- och KDE-programmering är tillgänglig från olika källor: +Programming with Qt av Matthias Kalle Dalheimer +Handbok KDevelop, som tillhandahålls med den integrerade utvecklingsmiljön KDevelop +Direktreferensen till QT-biblioteket +KDE:s webbplats för utvecklare + + +Dessutom bör du söka hjälp genom att prenumerera på de olika e-postlistorna, vars adresser är tillgängliga på nämda webbsidor, och på diskussionsgrupper i Usenet som ägnas åt användning av KDE och Unix-system samt programspråken C och C++. +För att skaffa hjälp med den integrerade utvecklingsmiljön KDevelop, kan du skicka frågor till vår e-postlista på kdevelop@kdevelop.org. Kom ihåg att KDevelop-gruppen är engagerad i att erbjuda möjligheter för dig att skapa program, och därför inte är avsett som en teknisk stödgrupp ifall program du utvecklar inte fungerar på grund av implementeringsfel eller felaktig inställning av operativsystemet. Med detta ber vi alla användare att dra fördel av e-postlistan i de fall då problem med användning av själva den integrerade utvecklingsmiljön uppstår, samt för felrapporter och förbättringsförslag av funktionerna i utvecklingsmiljön. + + + + + +KDE- och QT-biblioteken +Det norska företaget TrollTech (http://www.trolltech.com) tillhandahåller en så kallad GUI-verktygslåda, som kallas QT. GUI betyder "grafiskt användargränssnitt", och därför visas QT-baserade program med knappar, fönster etc., vilket möjliggör användarinmatning genom att synliggöra funktionerna som ett program tillhandahåller. En sådan verktygslåda behövs för att utveckla grafiska program som använder gränssnittet X-windows på Unix-system, eftersom X inte själv innehåller ett fördefinierat användargränssnitt. Även om andra verktygslådor också finns tillgängliga för att skapa användargränssnitt, erbjuder QT några tekniska fördelar som gör programkonstruktion mycket enkel. Dessutom är QT-verktygslådan också tillgänglig på Microsoft Windows-system, vilket gör det möjligt för utvecklare att tillhandahålla sina program på båda plattformarna. +KDE-gruppen (http://www.kde.org) bildades med målet att göra det mer användarvänligt att bruka Unix-system, och bestämde att QT-verktygslådan skulle användas för utveckling av en fönsterhanterare för X-windows, samt en mängd verktyg som ingår i KDE-paketen. K-skrivbordsmiljön innehåller därför huvudkomponenterna fönsterhanteraren kwm, filhanteraren kfm och startpanelen kpanel samt en mängd förstklassiga verktyg och program. Efter KDE gavs ut, tittademånga utvecklare till den nya miljön och vad den hade att erbjuda. KDE-biblioteken tillhandahåller väsentliga metoder och klasser som gör att alla program som konstrueras med dem liknar varandra och beter sig likadant, så att användaren har den stora fördelen att bara behöva vänja sig vid användning av ett specifikt program, inte vid hantering av dialogrutor och knappar. Dessutom integreras KDE-program med skrivbordet, kan fungera tillsammans med filhanteraren via drag och släpp, erbjuder sessionshantering, och mycket mer om alla funktioner som erbjuds av KDE-biblioteken används. Både QT-verktygslådan och KDE-biblioteken är implementerade med programspråket C++. Därför är de flesta program som använder sig av biblioteken också skrivna i C++. I följande kapitel tar vi en kort tur genom biblioteken för att se vad som redan tillhandahålls, och hur QT- och KDE-program i allmänhet skapas. +Både QT-verktygslådan och KDE-biblioteken är implementerade med programspråket C++. Därför skrivs också program som använder dessa bibliotek oftast i C++. I följande kapitel tar vi en snabbtur genom biblioteken för att se vad som redan tillhandahålls, och hur QT- och KDE-program skapas i allmänhet. + + +QT-verktygslådan för grafiska användargränssnitt +Som sagt, är QT-biblioteket en verktygslåda som erbjuder grafiska element som används för att skapa program med grafiska gränssnitt och behövs för programmering av X-windows. Dessutom erbjuder verktygslådan: +En komplett uppsättning klasser och metoder klara att använda till och med för programmering som inte rör grafik +En bra lösning för användarkommunikation med virtuella metoder och mekanismen med signaler och slots +En uppsättning fördefinierade grafiska gränssnittselement, som kallas "grafiska komponenter" och kan användas för att skapa synliga element +Dessutom fullständiga fördefinierade dialogrutor som ofta används i program som förlopps- och fildialogrutor + + +Därför är det mycket väsentligt att känna till QT-klasserna, även om du bara vill programmera KDE-program. För att få en inblick i grundkoncepten för att skapa och kompilera ett program med grafiskt gränssnitt, tar vi först en titt på ett exempelprogram som bara använder QT. Därefter utökar vi det till ett KDE-program. + + +Det första QT-programmet +Som vanligt måste program i C++ innehålla funktionen main(), som är programkörningens startpunkt. Eftersom vi vill att programmet ska vara synligt som grafik i fönster och erbjuda kommunikation med användaren, måste vi först veta hur de kan visas för användaren. Som ett exempel, tar vi en titt på det första exemplet som ingår i QT:s direktreferensdokumentation, och förklarar de grundläggande stegen i körningen, inklusive varför och hur programmets fönster visas: #include <qapplication.h> +#include <qpushbutton.h> + +int main( int argc, char **argv ) +{ +QApplication a( argc, argv ); + +QPushButton hello( "Hello world!", 0 ); +hello.resize( 100, 30 ); + +a.setMainWidget( &hello ); +hello.show(); +return a.exec(); +} + + +Det här programmet ritar bara upp ett fönster som innehåller en knapp med "Hello world" som text. Som för alla QT-baserade program, måste du först skapa en instans av klassen QApplication, som representeras av variabeln a. +Därefter skapar programmet en instans av klassen QPushButton som heter hello. Det här blir knappen. Konstruktorn av hello tar en sträng som parameter, som är innehållet i komponenten som blir synligt som knappens text. +Därefter anropas metoden resize() för knappen hello. Det ändrar komponentens normalstorlek (som i det här fallet är QPushButton) som den hade när den skapades, till längden 100 bildpunkter och höjden 80 bildpunkter. Till sist anropas metoden setMainWidget() och metoden show() för hello. Slutligen körs vår QApplication med a.exec(), går in i huvudhändelsesnurran och väntar till den ska returnera ett heltalsvärde till det omgivande operativsystemet för att signalera att programmet har avslutats. + + + +Referensdokumentation för Qt +Låt oss nu ta en snabb titt på referensdokumentationen för QT-biblioteket. För att göra det, starta &kdevelop; och välj "Qt" i dokumentationsflikens träd. Dokumentationsbläddraren öppnas och visar startsidan i QT-referensdokumentationen. Det här är det första stället där du kan hämta information om QT, dess klasser och tillgängliga funktioner som de tillhandahåller. Dessutom är ovanstående program det första som finns med i handledningsavsnittet. För att komma till klasserna vi vill titta på, QApplication och QPushButton, välj "Alphabetical Class List" och leta efter motsvarande namn. Följ något av dem för att ta en titt på klassdokumentationen. +Som ett alternativ kan du använda direktdokumentationen från TrollTechs QT-dokumentation. +Du kommer att se konstruktorn och alla andra metoder som klassen QApplication tillhandahåller. Om du följer en länk, får du mer information om användningen och betydelsen hos metoderna, vilket är mycket användbart om du ibland inte kan inse riktig användning eller vill ha ett exempel. Det här gäller också dokumentationen av KDE-biblioteken, som använder en liknande sorts dokumentation, därför är detta nästan allt du behöver veta om att använda klassreferenser med dokumentationsbläddraren. + +Tolkning av exemplet +Med början från QApplication, hittar du alla metoder som används i vårt första exempel: +konstruktorn QApplication() +metoden setMainWidget() +metoden exec() + + +Tolkningen av varför vi använder metoderna är mycket enkel: +Skapa en instans av klassen QApplication med konstruktorn, så att vi kan använda elementen för det grafiska gränssnittet som tillhandahålls av QT +Skapa en grafisk komponent som blir innehållet i vårt programfönster +Ange komponenten som huvudkomponent för a +Kör en instans av QApplication + + +Det andra objektet i vårt program är tryckknappen, en instans av klassen QPushButton. Av de två konstruktorer som finns för att skapa klassen, använder vi den andra. Den tar en text, som är textinnehållet i knappen. Här är det strängen "Hello world!". Därefter anropar vi metoden resize() för att ändra storlek på knappen i enlighet med dess innehåll. Knappen måste bli större för att göra strängen fullständigt synlig. +Men vad gäller för metoden show()? Nu märker du, att som de flesta andra grafiska komponenter, är QPushButton baserad på enkelt arv. Dokumentationen säger, ärver QButton. Följ länken till klassen QButton. Det visar många andra komponenter som ärvs av QPushButton, som vi senare använder för att förklara signal/slot-mekanismen. Hur som helst finns inte metoden show() listad, och därför måste den vara en metod som också tillhandahålls via arv. Klassen som QButton ärver är QWidget. Följ bara länken igen, så ser du en hel mängd metoder som klassen QWidget tillhandahåller, inklusive metoden show(). Nu förstår vi vad som gjordes i exemplet med knappen: +Skapa en instans av QPushButton, och använd den andra konstruktorn för att ange knappens text +Ändra storlek på komponenten till dess innehåll +Ange komponenten som huvudkomponent i instansen av QApplication +Tala om för den grafiska komponenten att den ska visas på skärmen genom att anropa show(), en metod som ärvts från QWidget + + +Efter att ha anropat metoden exec(), är programmet synligt för användaren, och visar ett fönster med knappen "Hello world!". Observera att program med grafiska gränssnitt beter sig något annorlunda jämfört med procedurbaserade program. Den viktigaste saken här är att programmet går in i en så kallad "huvudhändelsesnurra". Det betyder att programmet måste vänta på användarens åtgärder och därefter reagera på dem. Det betyder också, för ett QT-program, att programmet måste vara i huvudhändelsesnurran för att starta händelsehanteringen. Nästa avsnitt beskriver kortfattat vad det betyder förprogrammeraren och vad QT erbjuder för att hantera händelser. +För användare som redan är avancerade: Knappen har ingen överliggande komponent deklarerad i konstruktorn. Därför är den en toppnivåkomponent och kör med en lokal händelsesnurra som inte behöver vänta på huvudhändelsesnurran. Se dokumentationen för klassen QWidget och KDE:s biblioteksreferensguide. + + + + + + +Användarkommandon +Efter att ha läst föregående avsnitt, bör du redan känna till: +Vad QT-biblioteket tillhandahåller för program med grafiska gränssnitt, +Hur ett program som använder QT skapas, och +Var och hur du hittar information om klasser som du vill använda med dokumentationsbläddraren. + + +Nu fortsätter vi med att ge programmet "liv" genom att behandla användarhändelser. I allmänhet har användaren två sätt att kommunicera med ett program: musen och tangentbordet. Ett grafiskt användargränssnitt måste tillhandahålla metoder för båda sätten, som detekterar åtgärder och gör något som reaktion på åtgärderna. +Fönstersystemet skickar därför alla kommunikationshändelser till motsvarande program. QApplication skickar dem därefter till det aktiva fönstret som ett QEvent, och komponenterna själva måste bestämma vad som ska göras med dem. En komponent tar emot händelsen och behandlar QWidget::event(QEvent*), som avgör vilken händelse som har skett och hur reaktionen ska ske. Metoden event() gör därför den huvudsakliga händelsehanteringen. Därefter skickar metoden event() händelsen till så kallade händelsefilter som avgör vad som sker och vad som ska göras med händelsen. Om inget filter signalerar att det är ansvarigt för händelsen, anropas speciell händelsehantering. Därigenom kan vi skilja mellan: +Tangentbordshändelser: Tangenterna Tabulator och Skift+Tabulator: + +virtual void focusInEvent(QFocusEvent *) +virtual void focusOutEvent(QFocusEvent *) + + + +All övrig tangentbordsinmatning: + +virtual void keyPressEvent(QKeyEvent *) +virtual void keyReleaseEvent(QKeyEvent *) + + + +Musförflyttning: + +virtual void mouseMoveEvent(QMouseEvent *) +virtual void enterEvent(QEvent *) +virtual void leaveEvent(QEvent *) + + + +Åtgärder med musknapparna + +virtual void mousePressEvent(QMouseEvent *) +virtual void mouseReleaseEvent(QMouseEvent *) +virtual void mouseDoubleClickEvent(QMouseEvent *) + + + +Fönsterhändelser som innehåller den grafiska komponenten + +virtual void moveEvent(QMoveEvent *) +virtual void resizeEvent(QResizeEvent *) +virtual void closeEvent(QCloseEvent *) + + + + + +Observera att alla händelsefunktioner är virtuella och protected. Därför kan du implementera om händelser som du behöver i egna komponenter och ange hur din komponent ska reagera. QWidget innehåller också några andra virtuella metoder som kan vara användbara i dina program. Hur som helst, är det nödvändigt att känna till QWidget väl. + + +Interaktion mellan objekt med signaler och slots +Nu kommer vi till den mest uppenbara fördelen med QT-verktygslådan: signal/slot-mekanismen. Den erbjuder en mycket bekväm och användbar lösning för kommunikation mellan objekt, som oftast löses med återanropsfunktioner i X-windows verktygslådor. Eftersom kommunikationen kräver strikt programmering och ibland gör det mycket svårt att skapa användargränssnitt (som beskrivs i QT-dokumentationen och förklaras i Programming with Qt av K. Dalheimer), uppfann TrollTech ett nytt system där objekt kan skicka signaler som kan anslutas till metoder som deklareras som slots. Som programmerare av C++, behöver man bara veta några saker om mekanismen: +klassdeklarationen av en klass som använder signaler och slots måste innehålla makrot Q_OBJECT i början (utan ett semikolon), och måste härledas från klassen QObject +en signal kan skickas med nyckelordet emit, t.ex. emit signal(parametrar);, inne i vilken medlemsfunktion som helst i en klass som tillåter användning av signaler och slots + +alla signaler som används av klasser som inte ärvs måste läggas till i klassdeklarationen i en signalsektion +alla metoder som kan anslutas med en signal deklareras i sektioner med det ytterligare nyckelordet slot, t.ex. public slots: inne i klassdeklarationen +metaobjektkompilatorn moc har körts för deklarationsfilen för att expandera makron och skapa implementeringen (som man inte behöverkänna till). Utdatafilerna från moc kompileras också av C++ kompilatorn. + + +Ett annat sätt att använda signaler utan att härleda från QObject är att använda klassen QSignal. Se referensdokumentationen för mer information och exempel på användning. Vi antar att du härleder från QObject i det följande. +På detta sätt kan din klass skicka signaler vart som helst och tillhandahålla slots som signaler kan anslutas till. Genom att använda en signal, behöver du inte bry dig om vem som tar emot den. Du behöver bara skicka signalen, och vilken slot du än ansluter till den kan reagera när den skickas. Dessutom kan en slot användas som en vanlig metod i implementeringen. +För att nu ansluta en signal till en slot, måste du använda metoderna connect() som tillhandahålls av QObject eller, om tillgängliga, speciella metoder som objekt tillhandahåller för att ange anslutningen för en viss signal. + + +Exempel på användning +För att förklara hur objektinteraktion hanteras, tar vi vårt första exempel igen och utökar det med en enkel anslutning: #include <qapplication.h> +#include <qpushbutton.h> + +int main( int argc, char **argv ) +{ +QApplication a( argc, argv ); + +QPushButton hello( "Hello world!" , 0); +hello.resize( 100, 30 ); + +a.setMainWidget( &hello ); + +QObject::connect(&hello, SIGNAL( clicked() ), &a, SLOT( quit() )); + +hello.show(); +return a.exec(); +} + + +Du märker att allt du måste lägga till för att ge knappen mer kommunikation är metoden connect(): connect (&hello, SIGNAL( clicked() ), &a, SLOT( quit() ));. Vad är betydelsen nu? Klassdeklarationen av QObject säger följande om metoden connect(): +bool connect ( const QObject * avsändare, const char * signal, const QObject * mottagare, const char * medlem ) +Detta betyder att du måste ange en QObject-instanspekare som är signalens avsändare, vilket betyder att den kan skicka signalen, som första parameter. Därefter måste du ange signalen som du vill ansluta till. De två sista parametrarna är mottagarobjektet som tillhandahåller en slot, följt av medlemsfunktionen som är en verklig slot som kommer att köras när signalen skickas. +Genom att använda signaler och slots, kan programmets objekt enkelt kommunicera med varandra utan att uttryckligen bero på typen hos mottagarobjektet. Du får lära dig mer om hur den här mekanismen används produktivt senare i handboken. Mer information om signal/slot-mekanismen finns också i KDE:s biblioteksreferensguide och QT:s direktreferens. + + + + + +Vad KDE tillhandahåller + +KDE 3.x biblioteken +KDE:s huvudbibliotek som används för att skapa KDE-program är: +biblioteket kdecore, som innehåller alla klasser som är osynliga element för att tillhandahålla programfunktioner +biblioteket kdeui, som innehåller element i användargränssnittet som menyrader, verktygsrader, etc. +biblioteket kfile, som innehåller filvalsdialogrutor + + +Dessutom erbjuder KDE följande bibliotek för speciallösningar: +biblioteket kdefx, som innehåller pixmaps, bildeffekter och KStyle-utökningen till QStyle +biblioteket khtml, som innehåller KDE:s HTML-komponent +biblioteket kjs, som innehåller KDE:s stöd för Javaskript +biblioteket kio, som innehåller åtkomst av nätverksfiler på låg nivå +biblioteket kparts, med stöd för återanvändbara, inbäddningsbara och utökningsbara program + + +Därefter tar vi en titt på vad som behövs för att förvandla vårt första QT-program till ett KDE-program. + + +Exempel på ett KDE-program +Du ser att det inte är mycket svårare att skriva ett KDE-program än ett QT-program i det följande. Du måste bara använda några andra klasser för att komma åt KDE:s funktioner, så är du nästan klar. Vi diskuterar en ändrad version av QT-koden ovan, som ett exempel: #include <kapplication.h> +#include <qpushbutton.h> + +int main( int argc, char **argv ) +{ +KApplication a( argc, argv ); + +QPushButton hello( "Hello world!", 0 ); +hello.resize( 100, 30 ); + +a.setTopWidget( &hello ); + +QObject::connect(&hello, SIGNAL( clicked() ), &a, SLOT( quit() )); + +hello.show(); +return a.exec(); +} + + +Du märker att vi först har ändrat från QApplication till KApplication. Dessutom var vi tvungna att ändra den tidigare använda metoden setMainWidget() till setTopWidget som KApplication använder för att ange huvudkomponenten. Det är allt! Ditt första KDE-program är klart. Du behöver bara tala om för kompilatorn vilken deklarationssökväg KDE har, och för länkaren att den ska länka med kdecore-biblioteket med -lkdecore. +Eftersom du nu åtminstone vet vad funktionen main() i allmänhet tillhandahåller, och hur ett program blir synligt och tillåter kommunikation mellan användare och objekt, fortsätter vi med nästa kapitel, där vårt första program med &kdevelop; skapas. Där kan du också prova allting som tidigare nämnts, och se effekterna. +Vad du ytterligare bör ha tittat på hittills är QT-referensdokumentationen, särskilt klasserna QApplication, QWidget och QObject och kdecore-biblioteksdokumentationen för klassen KApplication. KDE:s biblioteksreferensguide har också en fullständig beskrivning av hur konstruktorerna i QApplication och KApplication anropas, inklusive behandling av kommandoradsväljare. + + + + + + +Skapa nya program + + +Programguiden +Programguiden i &kdevelop; är avsedd att låta dig börja arbeta med ett nytt projekt i &kdevelop;. Därför skapas alla projekt först av guiden, och därefter kan du börja bygga dem och utöka vad som redan tillhandahålls av källkodsskelettet. Du kan välja bland flera projekttyper enligt målet med ditt projekt: +KDE Application Framework: Innehåller källkod för en fullständig ramstruktur till ett vanligt KDE-program +QMake project: Skapar ett programramverk baserat på TrollTechs qmake konfigurationssystem +Simple Hello world program: Skapar ett C++ terminalbaserat program utan stöd för grafiskt gränssnitt +En mängd andra programskelett + + +I det här kapitlet ser vi hur Programguiden kan startas, och vad som måste göras för att skapa ett KDE-programmeringsprojekt. Det här är också det första steget i uppföljningen där vi skapar den ursprungliga versionen av vårt exempelprojekt. Stegen är oftast likadana för alla andra projekttyper, men det kanske inte finns så många tillgängliga alternativ. + + + +Starta programguiden och skapa projekt + +Starta programguiden och första sidan +Öppna &kdevelop; för att börja med ditt KDE-program. Välj Nytt projekt i projektmenyn. Programguiden startar, och du ser urvalsträdet på första sidan som innehåller tillgängliga projekttyper som kan skapas. Välj delträdet C++, därefter KDE, och Application framework. +Vi kommer att skapa programmet KScribble som exempelprojekt. Skriv in det som programmets namn, och ändra eventuellt annan information som behövs längst ner på skärmen. Välj därefter Nästa. + +Programguiden + + + + +Versionskontrollinformation +På den här skärmen har du möjlighet att bestämma om projektet ska använda ett versionskontrollsystem som CVS. För vårt exempelprojekt använder vi inte versionskontroll, så försäkra dig om att rutan lyder Inget, och välj Nästa. + + +Deklarations- och källkodsmallar +Följande två sidor visar exempel på sidhuvuden som hamnar överst i deklarations- och källkodsfilerna som du skapar med &kdevelop;. Lämna dem bara som de är för närvarande, och välj Nästa och därefter Slutför. Om knappen Slutför inte är aktiverad, har du inte ställt in alla alternativ riktigt. Använd knappen Tillbaka för att återgå till tidigare sidor och rätta eventuella misstag. + + +Avslutning +När den är färdig, ska Programguiden stängas och meddelandefönstret ska dyka upp och visa information om aktiviteterna som &kdevelop; för närvarande utför. I slutet av alla aktiviteter ska du se **** Lyckades ****. Det betyder att programmets ramverk har skapats med lyckat resultat. + + + + +Bygg första gången +Efter projektet har skapats, tar vi först en tur genom källkoden för att få en allmän förståelse för hur programmets ramverk ser ut. Det hjälper oss inte bara att komma igång, utan vi vet också var ändringar ska göras i senare steg. +Det här kapitlet gör antagandet att du förstår den grundläggande hanteringen av &kdevelop;. Titta i KDevelops handbok för att hitta informationen om du behöver. +Hantering av automake visar projektfilerna enligt följande: + +Filer i vårt projekt + + +Innan vi dyker ner i källkoden, ska vi låta &kdevelop; bygga och köra vårt nya program. För att göra det, välj Bygg projekt i menyn Bygg, eller tryck på F8. Utmatningsfönstret öppnas och visar utskrivna meddelanden under kompileringsfasen. 1 cd /home/caleb/kscribble && WANT_AUTOCONF_2_5=1 WANT_AUTOMAKE_1_6=1 gmake k +2 gmake all-recursive +3 gmake[1]: Entering directory `/home/caleb/kscribble' +4 Making all in doc +5 gmake[2]: Entering directory `/home/caleb/kscribble/doc' +6 Making all in . +7 gmake[3]: Entering directory `/home/caleb/kscribble/doc' +8 gmake[3]: Nothing to be done for `all-am'. +9 gmake[3]: Leaving directory `/home/caleb/kscribble/doc' +10 Making all in en +11 gmake[3]: Entering directory `/home/caleb/kscribble/doc/en' +12 /usr/local/kde3/bin/meinproc --check --cache index.cache.bz2 /home/caleb/kscribble/doc/en/index.docbook +13 gmake[3]: Leaving directory `/home/caleb/kscribble/doc/en' +14 gmake[2]: Leaving directory `/home/caleb/kscribble/doc' +15 Making all in po +16 gmake[2]: Entering directory `/home/caleb/kscribble/po' +17 gmake[2]: Nothing to be done for `all'. +18 gmake[2]: Leaving directory `/home/caleb/kscribble/po' +19 Making all in src +20 gmake[2]: Entering directory `/home/caleb/kscribble/src' +21 source='main.cpp' object='main.o' libtool=no \ +22 depfile='.deps/main.Po' tmpdepfile='.deps/main.TPo' \ +23 depmode=gcc3 /bin/sh /home/caleb/kscribble/admin/depcomp \ +24 g++ -DHAVE_CONFIG_H -I. -I/home/caleb/kscribble/src -I.. -I/usr/local/kde3/include + -I/usr/lib/qt/include -I/usr/X11R6/include -DQT_THREAD_SUPPORT -D_REENTRANT -Wnon-virtual-dtor + -Wno-long-long -Wundef -Wall -pedantic -W -Wpointer-arith -Wmissing-prototypes -Wwrite-strings + -ansi -D_XOPEN_SOURCE=500 -D_BSD_SOURCE -Wcast-align -Wconversion -O2 -fno-exceptions -fno-check-new + -c -o main.o `test -f 'main.cpp' || echo '/home/caleb/kscribble/src/'`main.cpp +25 /usr/lib/qt/bin/moc /home/caleb/kscribble/src/kscribble.h -o kscribble.moc +26 source='kscribble.cpp' object='kscribble.o' libtool=no \ +27 depfile='.deps/kscribble.Po' tmpdepfile='.deps/kscribble.TPo' \ +28 depmode=gcc3 /bin/sh /home/caleb/kscribble/admin/depcomp \ +29 g++ -DHAVE_CONFIG_H -I. -I/home/caleb/kscribble/src -I.. -I/usr/local/kde3/include + -I/usr/lib/qt/include -I/usr/X11R6/include -DQT_THREAD_SUPPORT -D_REENTRANT -Wnon-virtual-dtor + -Wno-long-long -Wundef -Wall -pedantic -W -Wpointer-arith -Wmissing-prototypes -Wwrite-strings + -ansi -D_XOPEN_SOURCE=500 -D_BSD_SOURCE -Wcast-align -Wconversion -O2 -fno-exceptions -fno-check-new + -c -o kscribble.o `test -f 'kscribble.cpp' || echo '/home/caleb/kscribble/src/'`kscribble.cpp +30 kscribble.cpp: In member function `void KScribble::setupActions()' +31 kscribble.cpp:107: warning: unused variable `KAction*custom' +32 /usr/lib/qt/bin/moc /home/caleb/kscribble/src/kscribbleview.h -o kscribbleview.moc +33 source='kscribbleview.cpp' object='kscribbleview.o' libtool=no \ +34 depfile='.deps/kscribbleview.Po' tmpdepfile='.deps/kscribbleview.TPo' \ +35 depmode=gcc3 /bin/sh /home/caleb/kscribble/admin/depcomp \ +36 g++ -DHAVE_CONFIG_H -I. -I/home/caleb/kscribble/src -I.. -I/usr/local/kde3/include + -I/usr/lib/qt/include -I/usr/X11R6/include -DQT_THREAD_SUPPORT -D_REENTRANT -Wnon-virtual-dtor + -Wno-long-long -Wundef -Wall -pedantic -W -Wpointer-arith -Wmissing-prototypes -Wwrite-strings -ansi + -D_XOPEN_SOURCE=500 -D_BSD_SOURCE -Wcast-align -Wconversion -O2 -fno-exceptions -fno-check-new -c + -o kscribbleview.o `test -f 'kscribbleview.cpp' || echo '/home/caleb/kscribble/src/'`kscribbleview.cpp +37 kscribbleview.cpp: In member function `void KScribbleView::print(QPainter*, +38 int, int)': +39 kscribbleview.cpp:79: warning: unused parameter `QPainter*p' +40 kscribbleview.cpp:79: warning: unused parameter `int height' +41 kscribbleview.cpp:79: warning: unused parameter `int width' +42 /usr/lib/qt/bin/moc /home/caleb/kscribble/src/pref.h -o pref.moc +43 source='pref.cpp' object='pref.o' libtool=no \ +44 depfile='.deps/pref.Po' tmpdepfile='.deps/pref.TPo' \ +45 depmode=gcc3 /bin/sh /home/caleb/kscribble/admin/depcomp \ +46 g++ -DHAVE_CONFIG_H -I. -I/home/caleb/kscribble/src -I.. -I/usr/local/kde3/include + -I/usr/lib/qt/include -I/usr/X11R6/include -DQT_THREAD_SUPPORT -D_REENTRANT -Wnon-virtual-dtor + -Wno-long-long -Wundef -Wall -pedantic -W -Wpointer-arith -Wmissing-prototypes -Wwrite-strings + -ansi -D_XOPEN_SOURCE=500 -D_BSD_SOURCE -Wcast-align -Wconversion -O2 -fno-exceptions -fno-check-new + -c -o pref.o `test -f 'pref.cpp' || echo '/home/caleb/kscribble/src/'`pref.cpp +47 /usr/local/kde3/bin/dcopidl /home/caleb/kscribble/src/kscribbleiface.h +> kscribbleiface.kidl || + ( rm -f kscribbleiface.kidl ; /bin/false ) +48 /usr/local/kde3/bin/dcopidl2cpp --c++-suffix cpp --no-signals --no-stub kscribbleiface.kidl +49 source='kscribbleiface_skel.cpp' object='kscribbleiface_skel.o' libtool=no \ +50 depfile='.deps/kscribbleiface_skel.Po' tmpdepfile='.deps/kscribbleiface_skel.TPo' \ +51 depmode=gcc3 /bin/sh /home/caleb/kscribble/admin/depcomp \ +52 g++ -DHAVE_CONFIG_H -I. -I/home/caleb/kscribble/src -I.. -I/usr/local/kde3/include + -I/usr/lib/qt/include -I/usr/X11R6/include -DQT_THREAD_SUPPORT -D_REENTRANT -Wnon-virtual-dtor + -Wno-long-long -Wundef -Wall -pedantic -W -Wpointer-arith -Wmissing-prototypes -Wwrite-strings + -ansi -D_XOPEN_SOURCE=500 -D_BSD_SOURCE -Wcast-align -Wconversion -O2 -fno-exceptions -fno-check-new + -c -o kscribbleiface_skel.o `test -f 'kscribbleiface_skel.cpp' || + echo '/home/caleb/kscribble/src/'`kscribbleiface_skel.cpp +53 /bin/sh ../libtool --silent --mode=link --tag=CXX g++ -Wnon-virtual-dtor -Wno-long-long -Wundef -Wall + -pedantic -W -Wpointer-arith -Wmissing-prototypes -Wwrite-strings -ansi -D_XOPEN_SOURCE=500 + -D_BSD_SOURCE -Wcast-align -Wconversion -O2 -fno-exceptions -fno-check-new -o kscribble -R + /usr/local/kde3/lib -R /usr/lib/qt/lib -R /usr/X11R6/lib -L/usr/X11R6/lib -L/usr/lib/qt/lib + -L/usr/local/kde3/lib main.o kscribble.o kscribbleview.o pref.o kscribbleiface_skel.o -lkio +54 source='kscribble_client.cpp' object='kscribble_client.o' libtool=no \ +55 depfile='.deps/kscribble_client.Po' tmpdepfile='.deps/kscribble_client.TPo' \ +56 depmode=gcc3 /bin/sh /home/caleb/kscribble/admin/depcomp \ +57 g++ -DHAVE_CONFIG_H -I. -I/home/caleb/kscribble/src -I.. -I/usr/local/kde3/include + -I/usr/lib/qt/include -I/usr/X11R6/include -DQT_THREAD_SUPPORT -D_REENTRANT -Wnon-virtual-dtor + -Wno-long-long -Wundef -Wall -pedantic -W -Wpointer-arith -Wmissing-prototypes -Wwrite-strings + -ansi -D_XOPEN_SOURCE=500 -D_BSD_SOURCE -Wcast-align -Wconversion -O2 -fno-exceptions -fno-check-new + -c -o kscribble_client.o `test -f 'kscribble_client.cpp' || echo + '/home/caleb/kscribble/src/'`kscribble_client.cpp +58 /bin/sh ../libtool --silent --mode=link --tag=CXX g++ -Wnon-virtual-dtor -Wno-long-long -Wundef + -Wall -pedantic -W -Wpointer-arith -Wmissing-prototypes -Wwrite-strings -ansi -D_XOPEN_SOURCE=500 + -D_BSD_SOURCE -Wcast-align -Wconversion -O2 -fno-exceptions -fno-check-new -o kscribble_client -R + /usr/local/kde3/lib -R /usr/lib/qt/lib -R /usr/X11R6/lib -L/usr/X11R6/lib -L/usr/lib/qt/lib + -L/usr/local/kde3/lib kscribble_client.o -lkdecore +59 gmake[2]: Leaving directory `/home/caleb/kscribble/src' +60 gmake[2]: Entering directory `/home/caleb/kscribble' +61 gmake[2]: Nothing to be done for `all-am'. +62 gmake[2]: Leaving directory `/home/caleb/kscribble' +63 gmake[1]: Leaving directory `/home/caleb/kscribble' +64 *** Lyckades *** + + +Som du kan se, har vi lagt till radnummer framför varje rad som inte visas i utmatningen, men som gör det enklare att beskriva vad som sker under byggningen. För det första fungerar byggprogrammet rekursivt. Det betyder att det börjar i katalogen där det startas, först går ner i underkataloger, en i taget, och därefter återgår till katalogen där det startades, behandlar det, och sedan avslutas. +Den första intressanta raden är 24. Observera att g++, som är vår C++ kompilator, anropas av make på den här raden för att kompilera den första källkodsfilen i vårt projekt - i det här fallet main.cpp. Många ytterligare kommandoradsväljare används också med g++ kompilatorn.Vissa är förvalda, medan andra kan anpassas via &kdevelop;. +Innan nästa fil (kscribble.cpp, rad 29) kompileras, körs först moc (metaobjektkompilatorn) för kscribble.h (rad 25). Det sker därför att KScribble-klasser använder signaler och slots, så att makrot Q_OBJECT måste expanderas, och moc gör det åt oss. Resultatfilen, kscribble.moc, används av kscribble.cpp via satsen #include i filen. + + + +Källkodsskelettet +För att klargöra hur ett KDE-program fungerar, måste vi först granska källkodsskelettet som redan tillhandahålls av programguiden mycket noggrant. Som vi redan sett, har vi en uppsättning källkods- och deklarationsfiler som bygger upp den ursprungliga programkoden och gör den klar att köra. Därför är det enklaste sättet att förklara koden att följa implementeringen rad för rad som den behandlas under körning av programmet till det går in i huvudhändelsesnurran och är klart att acceptera användarinmatning. Därefter tar vi en titt på funktionerna som möjliggör kommunikation med användaren, och hur vissa saker fungerar. Det här är troligen det bästa sättet att förklara ramverket, och eftersom det är liknande för nästan alla KDE-program, gör det att du kan läsa källkod också från andra projekt. Dessutom lär du dig var olika delar av koden ska ändras för att få ditt program att bete sig som det är avsett att göra. + + +Funktionen main() +Eftersom programmet börjar köra genom att gå in i funktionen main(), är det där vi börjar titta på koden. Funktionen main() i KScribble är implementerad i filen main.cpp, och kan också hittas genom att använda klassbläddraren och välja mappen "Globala funktioner". 1 int main(int argc, char **argv) +2 { +3 KAboutData about("kscribble", I18N_NOOP("KScribble"), version, description, +4 KAboutData::License_GPL, "(C) 2002 Ditt Namn", 0, 0, "du@du.se"); +5 about.addAuthor( "Ditt Namn", 0, "du@du.se" ); +6 KCmdLineArgs::init(argc, argv, &about); +7 KCmdLineArgs::addCmdLineOptions(options); +8 KApplication app; +9 +10 // registrera oss som en DCOP-klient +11 app.dcopClient()->registerAs(app.name(), false); +12 +13 // se om vi startar med sessionshantering +14 if (app.isRestored()) +15 RESTORE(KScribble) +16 else +17 { +18 // ingen session.. starta bara som vanligt +19 KCmdLineArgs *args = KCmdLineArgs::parsedArgs(); +20 if (args->count() == 0) +21 { +22 KScribble *widget = new KScribble; +23 widget->show(); +24 } +25 else +26 { +27 int i = 0; +28 for (; i < args->count(); i++) +29 { +30 KScribble *widget = new KScribble; +31 widget->show(); +32 widget->load(args->url(i)); +33 } +34 } +35 args->clear(); +36 } +37 +38 return app.exec(); +39 } + + +Vad som först händer nu, är att objektet KApplication skapas som vanligt, men vi har lagt till några KDE-metoder som anger information om program och upphovsman för programmet. + + +Start av användarprogrammet + +... (ännu inte skrivet) + + + +Konstruktorn +Låt oss ta en titt på konstruktorn och se hur instansen anropas 1 KScribble::KScribble() +2 : KMainWindow( 0, "KScribble" ), +3 m_view(new KScribbleView(this)), +4 m_printer(0) +5 { +6 // acceptera drag och släpp +7 setAcceptDrops(true); +8 +9 // tala om för KMainWindow att det verkligen är huvudkomponenten +10 setCentralWidget(m_view); +11 +12 // ställ därefter in våra åtgärder +13 setupActions(); +14 +15 // och en statusrad +16 statusBar()->show(); +17 +18 // tillåt vyn att ändra statusraden och rubriken +19 connect(m_view, SIGNAL(signalChangeStatusbar(const QString&)), +20 this, SLOT(changeStatusbar(const QString&))); +21 connect(m_view, SIGNAL(signalChangeCaption(const QString&)), +22 this, SLOT(changeCaption(const QString&))); +23 +24 } + + +Observera att KScribble ärver klassen KMainWindow, en ofta använd basklass för KDE-program. Vi initierar en klass som heter KScribbleView som central grafikkomponent, skapar en KStatusBar via metoden statusBar() (på rad 16), och kopplar ihop några signaler och slots. + + + + + + +Konstruktion av programvyn + +Inledning +När ett program med ett grafiskt gränssnitt utvecklas, sker det huvudsakliga arbetet genom att tillhandahålla en så kallad "vy" för programmet. En vy är i allmänhet en grafisk komponent som visar data i ett dokument och tillhandahåller metoder för att manipulera dokumentets innehåll. Detta kan göras av användaren via de händelser som skapas via tangentbordet och musen. Komplexare åtgärder behandlas ofta av verktygsrader och menyrader som kommunicerar med vyn och dokumentet. Statusraden tillhandahåller sedan information om dokumentet, vyn eller programmets status. Som exempel, tittar vi på hur en editor är konstruerad, och var varje del kan hittas. +En editor antas i allmänhet tillhandahålla ett gränssnitt för att visa och/eller ändra innehåll i ett textdokument för användaren. Om du startar Kate, ser du följande i det visuella gränssnittet: +Menyraden: tillhandahåller komplexa åtgärder samt öppna, spara och stänga filer eller avsluta programmet. +Verktygsraden: erbjuder ikoner som ger snabbare åtkomst till de oftast använda funktionerna, +Statusraden visar status för markörpositionen med aktuell rad och kolumn, +Vyn i fönstrets mitt, som visar ett dokument och erbjuder en markör kopplad till tangentbordet och musen för att hantera data. + + +Nu är det enkelt att förstå att en vy är programmets mest unika del, och att konstruktionen av vyn bestämmer hur användbart och lätt att acceptera programmet är. Det betyder att ett av de första stegen i utvecklingen är att avgöra syftet med programmet och vilken sorts konstruktion av vyn som passar bäst för att låta vilken användare som helst arbeta med programmet, med en minimal ansträngning för att lära sig hur användargränssnittet ska hanteras. +Vyer tillhandahålls av QT- och KDE-biblioteken för vissa syften, som textredigering och visning av HTML-filer. Vi beskriver vissa aspekter av de här högnivåkomponenterna i nästa avsnitt. Men för de flesta program måste nya komponenter konstrueras och implementeras. Det är detta som gör att programmeraren också blir en formgivare, och där skapelseförmågan sätts på prov. Trots detta bör du först försöka uppnå något intuitivt. Kom ihåg att många användare accepterar inte ett program som inte: +har bra grafiskt utseende +erbjuder många funktioner +är enkelt att hantera +går snabbt att lära sig använda + + +Det behöver inte sägas att stabilitet är ett av huvudmålen med konstruktionen. Ingen kan förhindra fel, men ett minimum kan åtminstone uppnås med smarta konstruktionsmål och utbredd användning av objektorienterad konstruktion. C++ gör det till ett nöje att programmera om du vet hur man utnyttjar dess möjligheter - arv, att dölja information och återanvändning av befintlig kod. +När ett KDE- eller QT-projekt skapas, måste du alltid ha en vy som ärver en QWidget, antingen med direkt arv eller eftersom en bibliotekskomponent som du vill använda ärver QWidget. Därför harProgramguiden redan skapat en vy som är en instans av klassen programnamnView, som redan ärver QWidget. +Det här kapitlet beskriver därför hur bibliotekskomponenter används för att skapa vyer för KDE- och QT-program som skapas med &kdevelop;. Därefter tar vi en titt på biblioteken och vilka sorters vyer de redan erbjuder. + + +Använda biblioteksvyer +När programmets konstruktion har fastställts, bör du först leta efter befintlig kod som kan göra livet mycket enklare. En del av detta är att leta efter en grafisk komponent som kan användas för vyn, eller åtminstone för en del av den, antingen direkt eller med arv. KDE- och QT-biblioteken innehåller redan en uppsättning grafiska komponenter som kan användas för ändamålet. Det finns två möjligheter att använda dem: +Ta bort den nya vyklassen och skapa en instans av en bibliotekskomponent, och därefter ange den som vyn, +Ändra arv för tillhandahållen vyklass till klassen för bibliotekskomponenten som ska användas. + + +Hur som helst är det viktigt att veta att om programramverket för närvarande inte länkas med biblioteket som innehåller den grafiska komponenten, kommer länkningen att misslyckas. Efter du bestämt dig för att använda en viss grafisk komponent, titta efter biblioteket som ska länkas in. Öppna därefter "Projekt"->"Projektinställningar" i menyraden för &kdevelop;. Byt till sidan "Länkinställningar" och leta efter kryssrutorna som anger de bibliotek som för närvarande används. Om biblioteket för din komponent redan är markerat, kan du lämna projektinställningarna oförändrade och börja göra nödvändiga ändringar baserat på ditt val. Om inte, och länkinställningarna erbjuder att lägga till biblioteket med en kryssruta, markera den och tryck på "Ok" för att stänga dialogrutan igen. I alla andra fall, lägg till biblioteket i redigeringsraden under med väljaren -l. För bibliotek som ditt program ska söka efter innan byggfiler skapas av configure-skriptet, lägg till motsvarande sökmakro i filen configure.in som finns i projektets rotkatalog, och lägg till makrot på redigeringsraden. Tänk på att du måste köra "Bygg"->"Autoconf och automake" och "Bygg"->"Configure" innan byggfilerna innehåller rätt expansion av biblioteksmakrot. +Dessutom, om deklarationsfilerna för biblioteket som ska läggas till inte finns med i nuvarande deklarationssökväg (som syns i väljaren -I till "make" i utmatningsfönstret), måste du lägga till sökvägen i dialogrutan Projektinställningar på sidan "Kompilatorinställningar" med väljaren -I eller i motsvarande automake-makro på redigeringsraden för "Ytterligare inställningar". + +Vyer i Qt +När du tittar på första sidan av QT:s direktdokumentation, hittar du en länk till "Widget Screenshots", där du kan titta på hur de grafiska komponenterna som QT innehåller ser ut. De är färdiga att använda, och kan kombineras för att ge komplexa komponenter som kan skapa programvyer eller dialogrutor. I följande stycken beskriver vi några av dessa, som är mycket användbara för att skapa programvyer, men kom ihåg att KDE-biblioteken ibland innehåller andra komponenter med samma syfte. Dessa granskas i nästa avsnitt. +Här är några tips om vilken Qt-komponent som kan användas för vilket ändamål: +Om vyområdet inte är stort nog för att visa all data, måste användaren kunna panorera i dokumentet med lister till vänster och längst ner i vyn. QT tillhandahåller klassen QScrollView för detta, som erbjuder ett underliggande område med panoreringsmöjlighet. Som tidigare förklarats, kan du låta din egen grafiska komponent ärva QScrollView, eller använda en instans för att hantera ditt dokuments vykomponent. +För att skapa en egen ScrollView, låt komponenten View ärva från QWidget och lägg till vertikala och horisontella rullningslister med QScrollBars. (Detta görs av KDE:s komponent KHTMLView.) +För textbehandling, använd QTextEdit. Den här klassen tillhandahåller en fullständig grafisk texteditorkomponent, som redan kan klippa ut, kopiera och klistra text och hanteras av en vy med rullningslister. +Använd QTable för att visa data som är arrangerat i en tabell. Eftersom QTable också hanteras av rullningslister, erbjuder den en bra lösning för program med tabellberäkningar. +För att visa två olika grafiska komponenter eller två instanser av samma komponent samtidigt, använd QSplitter. Den tillåter att vyer läggs sida vid sida med horisontella eller vertikala avdelare. Kmail är ett bra exempel på hur det ser ut. Huvudfönstret är delat vertikalt av en avdelare, och det högra fönstret är återigen avdelat horisontellt. +QListView visar information i en lista och ett träd. Det är användbart för att skapa filträd eller vilken annan hierarkisk information som helst som du vill hantera. + + +Du märker att enbart QT erbjuder en hel uppsättning med grafiska komponenter som är klara för användning, så att du inte behöver uppfinna nya lösningar om de passar dina behov. Sidoeffekten när standardkomponenter används är att användare redan vet hur de hanteras, och behöver bara koncentrera sig på data som visas. + + +Vyer i KDE +KDE-biblioteken uppfanns för att göra det enklare att skapa program för K-skrivbordsmiljön och göra det möjligt för dem att ha mer funktioner än enbart vad QT erbjuder. Biblioteket kdeui erbjuder: +KListView: en mer kraftfull version av QListView +KIconView: en grafisk visare av ikonfiler + + +Biblioteket khtml tillhandahåller å andra sidan en fullständig HTML-tolkningskomponent, som är klar att använda. Den har redan rullningslister, så du behöver inte ens hantera det. En möjlig användning kan vara att integrera den som en förhandsgranskningskomponent för en HTML-editor. Den används av program som Konqueror för att visa HTML-filer. + + + +Skapa egna vyer +Ännu inte skrivet + + + + +Anpassa menyrader och verktygsrader + +Inledning +Menyrader och verktygsrader är några av de viktigaste delarna av ett program för att tillhandahålla sätt att arbeta med en dokumentstruktur. Du bör göra alla funktioner tillgängliga via menyraden, som en allmän regel. De alternativ som inte är tillgängliga vid ett visst ögonblick i användningen av programmet bör vara inaktiverade. +Dessutom kan ett program bara innehålla en menyrad, men flera verktygsrader. Verktygsrader, å andra sidan, bör bara innehålla de oftast använda kommandona med ikoner eller tillhandahålla metoder för snabb åtkomst som kombinationsrutor för att välja värden. + + +Hur fungerar det? +Vårt program ärver klassen KMainWindow som automatiskt hanterar att skapa en menyrad och verktygsrader åt oss. I metoden KScribble::setupActions() finns ett anrop till KMainWindow::createGUI(). Den metoden laddar en resursfil, i det här fallet kscribbleui.rc, för att initiera menyerna vid start. Observera att kscribbleui.rc listas som en av projektfilerna i Hantering av automake. Öppnas filen syns detta: 1 <!DOCTYPE kpartgui SYSTEM "kpartgui.dtd"> +2 <kpartgui name="kscribble" version="1"> +3 <MenuBar> +4 <Menu name="custom" +><text +>C&ustom</text> +5 <Action name="custom_action" /> +6 </Menu> +7 </MenuBar> +8 </kpartgui +> + + +Förklaring ... +Ett annat sätt att ändra innehållet i menyn och verktygsraderna är att direkt manipulera dem via metoderna som tillhandahålls i deras klasser. Metoden menuBar() returnerar till exempel komponenten KMenuBar som är menyraden i vårt program. Tittar du i dokumentationen för KMenuBar och klassen den ärver QMenuBar, hittar du ett stort antal metoder kallade insertItem(), som låter dig lägga till alternativ i menyraden. +KMainWindows metoder statusBar() och toolBar() ger dig också lämpliga grafiska komponenter. + + +Inställning av snabbtangenter +Något mycket professionellt som du alltid bör lägga till i programmet är snabbtangenter. De används oftast av erfarna användare som vill arbeta snabbt med sina program och är villiga att lära sig genvägar. KDE-biblioteken erbjuder klassen KAction för detta, som tillhandahåller snabbtangenter och åtkomst av globalt inställda standardgenvägar. +Normalt använder bara ramprogram skapade av &kdevelop; vanliga snabbtangenter som F1 för att komma åt direkthjälp, Ctrl+N för Ny fil, etc. +Om programmet innehåller många snabbtangenter bör du göra dem anpassningsbara via en inställningsmeny. Antingen kan det kombineras med annan programinställning i en QWidget eller vara ensamt. KDE-biblioteket tillhandahåller redan en KKeyChooser för att använda i flikdialogrutor, medan KKeyDialog tillhandahåller en inställningsdialogruta för snabbtangenter som är färdig att använda. + + + + + + +Hjälpfunktioner + +Inledning +En mycket viktig del av utvecklingsprocessen är att tillhandahålla hjälpfunktioner för användaren om möjligt. De flesta utvecklare tenderar att fördröja detta, men du bör komma ihåg att en normal användare inte nödvändigtvis är en Unix-expert. Han kanske kommer från den mörka sidan av programvaruanvändning som erbjuder alla godsaker som en användare kan behöva för att arbeta sig in i användningen av ett program utan att någonsin röra en handbok. Därför tillhandahåller KDE- och QT-biblioteken alla möjligheter som oftast anses göra ett program professionellt i den vanliga användarens ögon, men hjälpfunktioner som är klara att använda. Inne i programmet är de: + +Verktygstips +Hjälp i statusraden +Vad är det här...? knappar + +Dessutom bör programmet tillhandahålla en möjlighet att komma åt en HTML-baserad handbok direkt med den vanliga hjälptangenten F1. Det här sammanhangsberoende hjälpsystemet tillhandahålls automatiskt via klassen KMainWindow, även om du som upphovsman måste tillhandahålla innehållet. +Eftersom &kdevelop; också erbjuder alla sorters hjälp, samt att KDE-ramverket som skapas av programguiden redan innehåller stöd för detta, hjälper det här kapitlet dig att lära dig var och hur du kan lägga till hjälpfunktioner. +Under utvecklingen av programmet bör du försöka att vara konsekvent i vad du än gör. Därför bör du utföra nödvändiga steg direkt när du utökar koden. Det förhindrar att du behöver dyka ner i koden igen för att lista ut vad programmet gör eller vad du avsåg med vissa delar av koden. + + + +Verktygstips +Ett mycket enkelt sätt att tillhandahålla hjälp är verktygstips. De är små hjälpmeddelanden som dyker upp när användaren flyttar musen över en komponent som tillhandahåller ett verktygstips, och försvinner när musen flyttas. Den populäraste användningen av verktygstips är i verktygsrader där verktygstipsen bör vara så små som möjligt, eftersom verktygsrader kan ställas in att visa innehållet på olika sätt: antingen visas knappen, knappen med text till höger, knappen med text nedanför, eller bara text. Denna inställning bör kunna anpassas av användaren, men det är inte helt nödvändigt. Texten visas ändå som ett verktygstips, och en verktygsrad består oftast av knappar och andra grafiska komponenter som redigeringsfält och kombinationsrutor. För en fullständig beskrivning, se klassreferensen för KToolBar, som finns i kdeui-biblioteket. +Som ett exempel tittar vi på knappen "Ny fil" i ett generellt program: +Där tillhandahåller delen i18n("New File") meddelandet för verktygstipset. Det omges av makrot i18n(), som tillhandahålls av kapp.h, för att översätta verktygstipset till språket som för närvarande är valt. +Verktygstips kan också läggas till i vilken egen grafisk komponent som helst genom att använda QToolTip som tillhandahålls av QT. Ett exempel på det skulle kunna vara: + + +Utöka statusraden +Eftersom program som ärver KMainWindow också innehåller en statusrad, erbjuder den också en uppsättning färdiga statusradmeddelanden för alla meny- och verktygsradsobjekt. Ett hjälpmeddelande i statusraden är ett kort meddelande som utökar betydelsen av ett verktygstips, eller kan ses som en ersättning av ett verktygstips för ett alternativ i menyraden, och visas (som namnet anger) i statusraden när användaren aktiverar en meny och markerar ett menyalternativ. + + +Knappen <guibutton +>Vad är det här?</guibutton +> +Knappen Vad är det här...? tillhandahåller hjälpfönster med syftet att ge användaren hjälp med en viss komponent i vyn som används eller ett objekt i en verktygsrad. Den finns i verktygsraden och aktiveras när användaren trycker på knappen. Markören ändras till en pilmarkör med ett frågetecken, precis som knappen själv ser ut. Därefter kan användaren klicka på en synlig komponent och får då ett hjälpfönster. Som en övning kan du prova beteendet med knappen Vad är det här...? inne i &kdevelop;. +För att lägga till "Vad är det här...?" hjälp i en av dina grafiska komponenter, använd den statiska metoden QWhatsThis::add(QWidget *widget, const QString &text) + + + + +Dokumentation + +Inledning +På grund av att projekt ofta saknar en fullständig uppsättning användardokumentation, innehåller alla projekt i &kdevelop; en handbok skapad i förväg. På så sätt uppfylls ett annat av KDE:s mål: Att tillhandahålla tillräckligt med direkthjälp för att stödja användare som inte är bekanta med programmet. Det här kapitlet introducerar därför hur dokumentationsmallen som tillhandahålls kan utökas, och vad du måste göra för att användaren ska få tillgång till den. + + +Användardokumentation +Projektdokumentationen finns under projektkatalog/doc/en, eller kanske en annan katalog om engelska inte är ditt modersmål. Där finns en fil, index.docbook, där dokumentationen lagras. Formatet för att redigera filen förklaras på KDE:s webbsida för dokumentation. + + +Programdokumentation +En annan viktig del av dokumentationen är att inkludera en beskrivande hjälp för klassgränssnitten. Det låter dig och andra programmerare använda dina klasser genom att läsa klassdokumentationen i HTML, som kan skapas med KDoc. &kdevelop; stöder fullständigt användning av KDoc för att skapa KDE-biblioteksdokumentation, ramverket för ditt program är också redan dokumenterat. För att arbeta sig in i koden som tillhandahålls, är det en god start att läsa inkluderad direktdokumentation. Det följande beskriver vad som ska göras för att få fram dokumentation av programmeringsgränssnittet, hur &kdevelop; hjälper dig lägga till det, och vilka särskilda taggar som KDoc tillhandahåller. + + + + +Språk + +Inledning +Internationalisering med i18n är ett system som används för att erbjuda internationella versioner av ett program eller projekt. Svårigheten med att skriva program är att de bara stöder språket som de ursprungligen skapas med. Detta synliggörs med texter, menyalternativ och liknande. Målet med internationaliseringen är att tillhandahålla program och biblioteksfunktioner i användarens språk, och på så sätt göra det möjligt för användare som inte har originalspråket som modersmål att använda funktionerna som erbjuds och känna sig mer nöjd och belåten. + + + + + +Tack till + +(ännu inte skrivet ...) + + + + + + +Bibliografi + + + +<ulink url="info://make/Top" +>GNU Make Manual</ulink +> + +Richard M.Stallman +RolandMcGrath + + + + +<ulink url="info://automake/Top" +>GNU Automake</ulink +> + +DavidMacKenzie +TomTromey + + + + +<ulink url="info://autoconf/Top" +>GNU Autoconf</ulink +> + +DavidMacKenzie +BenElliston + + + + +<ulink url="info://gcc/Top" +>Using the GNU Compiler Collection</ulink +> +Richard M.Stallman + + + +<ulink url="info://libtool/Top" +>GNU Libtool</ulink +> + +GordonMatzigkeit +AlexandreOliva +ThomasTanner +Gary V.Vaughan + + + + +GNU Autoconf, Automake, and Libtool +1st edition +October 2000 + +Gary V.Vaughan +BenElliston +TomTromey +Ian LanceTaylor + +New Riders Publishing +ISBN 1578701902 + + + + +Advanced Programming in the UNIX(R) Environment +1st edition +June 1992 +W. RichardStevens +Addison-Wesley Pub Co +ISBN 0201563177 + + + +Thinking in C++, Volume 1: Introduction to Standard C++ +2nd Edition +April 15, 2000 +BruceEckel +Prentice Hall +ISBN 0139798099 + + + +Open Source Development with CVS +2nd Edition +October 12, 2001 + +KarlFogel +MosheBar + +The Coriolis Group +ISBN 158880173X + + + +Programming PHP +1st edition +March 2002 + +RasmusLerdorf +KevinTatroe + +O'Reilly & Associates +ISBN 1565926102 + + + +Programming Python +2nd Edition +March 2001 +MarkLutz +O'Reilly & Associates +ISBN 0596000855 + + + +Gui Programming With Python : Using the Qt Toolkit +Bk&Cd-r edition +January 2002 +BoudewijnRempt +Opendocs Llc +ISBN 0970033044 + + + +Programming Perl +Kamelboken +3rd Edition +July 2000 + +LarryWall +TomChristiansen +JonOrwant + +O'Reilly & Associates +ISBN 0596000278 + + + +Learning Perl +Lamaboken +3rd Edition +July 15, 2001 + +Randal L.Schwartz +TomPhoenix + +O'Reilly & Associates +ISBN 0596001320 + + + + +&underFDL; + + + + +
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+ echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdevelop/kdearch/index.cache.bz2 b/tde-i18n-sv/docs/kdevelop/kdearch/index.cache.bz2 new file mode 100644 index 00000000000..8c0de175f33 Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdearch/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdevelop/kdearch/index.docbook b/tde-i18n-sv/docs/kdevelop/kdearch/index.docbook new file mode 100644 index 00000000000..002df37e2e3 --- /dev/null +++ b/tde-i18n-sv/docs/kdevelop/kdearch/index.docbook @@ -0,0 +1,3680 @@ + + + +]> + + + + +Översikt över KDE:s arkitektur + + + + + +Bernd Gehrmann
bernd@kdevelop.org
+
+
+ + +2001 +2002 +Bernd Gehrmann + + +&FDLNotice; + + +Den här dokumentationen ger en översikt över KDE-utvecklingsmiljön. + + + +KDE +arkitektur +utveckling +programmering + + +
+ + +Biblioteksstruktur + + +Bibliotek ordnade efter namn + + + + +kdecore +Biblioteket kdecore är det grundläggande programramverket för alla KDE-baserade program. Det ger tillgång till konfigurationssystemet, hantering av kommandoraden, laddning och hantering av ikoner, vissa särskilda sorters interprocesskommunikation, filhantering och diverse andra verktyg. + + + +kdeui +Biblioteket kdeui tillhandahåller många grafiska komponenter och standarddialogrutor som Qt inte har eller som har fler funktioner än motsvarande i Qt. Det innehåller också flera grafiska komponenter som är delklasser av de i Qt, men är bättre integrerade med KDE-skrivbordet genom att de respekterar användarinställningar. + + + +kio +Biblioteket kio innehåller funktioner för asynkron, nätverkstransparent I/O och åtkomst till hantering av Mime-typer. Det tillhandahåller också KDE:s fildialogruta och dess hjälpklasser. + + + +kjs +Biblioteket kjs tillhandahåller en implementering av Javaskript. + + + +khtml +Biblioteket khtml innehåller KHTML-delen, en HTML-bläddringskomponent, DOM-gränssnitt och tolk, inklusive gränssnitt till Java och Javaskript. + + + + + + + + +Grupperade klasser + +Centralt programskelett: klasser som behövs av nästan alla program. + + + + +<ulink url="kdeapi:kdecore/KApplication" +>KApplication</ulink +> +Initierar och styr ett KDE-program. + + + +<ulink url="kdeapi:kdecore/KUniqueApplication" +>KUniqueApplication</ulink +> +Försäkrar att bara en instans av ett program kan köra samtidigt. + + +<ulink url="kdeapi:kdecore/KAboutData" +>KAboutData</ulink +> +Innehåller information för dialogrutan Om. + + +<ulink url="kdeapi:kdecore/KCmdLineArgs" +>KCmdLineArgs</ulink +> +Behandling av kommandoradsväljare. + + + + +Konfigurationsinställningar: åtkomst till KDE:s hierarkiska konfigurationsdatabas, globala inställningar och programresurser. + + + +<ulink url="kdeapi:kdecore/KConfig" +>KConfig</ulink +> +Ger tillgång till KDE:s konfigurationsdatabas. + + +<ulink url="kdeapi:kdecore/KSimpleConfig" +>KSimpleConfig</ulink +> +Åtkomst av enkla, icke-hierarkiska konfigurationsfiler. + + +<ulink url="kdeapi:kdecore/KDesktopFile" +>KDesktopFile</ulink +> +Åtkomst till .desktop-filer. + + +<ulink url="kdeapi:kdecore/KGlobalSettings" +>KGlobalSettings</ulink +> +Bekväm åtkomst till inställningar som inte är programspecifika. + + + + +Fil- och webbadresshantering: avkodning av webbadresser, tillfälliga filer, etc. + + + +<ulink url="kdeapi:kdecore/KURL" +>KURL</ulink +> +Representerar och tolkar webbadresser. + + +<ulink url="kdeapi:kdecore/KTempFile" +>KTempFile</ulink +> +Skapar unika filer för tillfällig data. + + +<ulink url="kdeapi:kdecore/KSaveFile" +>KSaveFile</ulink +> +Tillåter att filer sparas odelbart. + + + + +Interprocesskommunikation: DCOP-hjälpklasser och start av underprocesser. + + + +<ulink url="kdeapi:kdecore/KProcess" +>KProcess</ulink +> +Startar och styr underprocesser. + + +<ulink url="kdeapi:kdecore/KShellProcess" +>KShellProcess</ulink +> +Startar underprocesser via ett skal. + + +<ulink url="kdeapi:kdesu/PtyProcess" +>PtyProcess</ulink +> +Kommunikation med underprocesser via en pseudoterminal. + + +<ulink url="kdeapi:kdecore/KIPC" +>KIPC</ulink +> +Enkel IPC-mekanism som använder X11-klientmeddelanden. + + +<ulink url="kdeapi:dcop/DCOPClient" +>DCOPClient</ulink +> +DCOP-meddelanden. + + +<ulink url="kdeapi:kdecore/KDCOPPropertyProxy" +>KDCOPPropertyProxy</ulink +> +En proxyklass som offentliggör Qt-egenskaper via DCOP. + + +<ulink url="kdeapi:kdeui/KDCOPActionProxy" +>KDCOPActionProxy</ulink +> +En proxyklass som offentliggör ett DCOP-gränssnitt för åtgärder. + + + + +Verktygsklasser: minneshantering, reguljära uttryck, stränghantering, slumptal. + + + +<ulink url="kdeapi:kdecore/KRegExp" +>KRegExp</ulink +> +Matchning av POSIX reguljära uttryck. + + +<ulink url="kdeapi:kdecore/KStringHandler" +>KStringHandler</ulink +> +Ett överdådigt gränssnitt för stränghantering. + + +<ulink url="kdeapi:kdecore/KZoneAllocator" +>KZoneAllocator</ulink +> +Effektiv minnestilldelning för stora grupper av små objekt. + + +<ulink url="kdeapi:kdecore/KRandomSequence" +>KRandomSequence</ulink +> +Skapa pseudoslumptal. + + + + +Snabbtangenter: klasser som hjälper till att skapa överensstämmande tangentbindningar över hela skrivbordet. + + + +<ulink url="kdeapi:kdecore/KAccel" +>KAccel</ulink +> +Samling av snabbtangenter. + + +<ulink url="kdeapi:kdecore/KStdAccel" +>KStdAccel</ulink +> +Lätt åtkomst till de vanliga snabbtangenterna. + + +<ulink url="kdeapi:kdecore/KGlobalAccel" +></ulink +> +Samling av snabbtangenter som gäller för hela systemet. + + + + +Bildbehandling: ikonladdning och -hantering. + + + +<ulink url="kdeapi:kdecore/KIconLoader" +>KIconLoader</ulink +> +Laddar ikoner som överensstämmer med teman. + + +<ulink url="kdeapi:kdecore/KIconTheme" +>KIconTheme</ulink +> +Hjälpklasser för KIconLoader. + + +<ulink url="kdeapi:kdecore/KPixmap" +>KPixmap</ulink +> +En pixmapp-klass med utökade gittermöjligheter. + + +<ulink url="kdeapi:kdeui/KPixmapEffect" +>KPixmapEffect</ulink +> +Pixmappeffekter som toning och mönster. + + +<ulink url="kdeapi:kdeui/KPixmapIO" +>KPixmapIO</ulink +> +Snabb konvertering mellan QImage och QPixmap. + + + + +Drag och släpp: dra objekt för färger och webbadresser. + + + +<ulink url="kdeapi:kdecore/KURLDrag" +>KURLDrag</ulink +> +Dragobjekt för webbadresser. + + +<ulink url="kdeapi:kdeui/KColorDrag" +>KColorDrag</ulink +> +Dragobjekt för färger. + + +<ulink url="kdeapi:kdecore/KMultipleDrag" +>KMultipleDrag</ulink +> +Tillåter att dragobjekt skapas från flera andra. + + + + +Automatisk komplettering + + + +<ulink url="kdeapi:kdecore/KCompletion" +>KCompletion</ulink +> +Generell automatisk komplettering av strängar. + + +<ulink url="kdeapi:kio/KURLCompletion" +>KURLCompletion</ulink +> +Automatisk komplettering av webbadresser. + + +<ulink url="kdeapi:kio/KShellCompletion" +>KShellCompletion</ulink +> +Automatisk komplettering för körbara program. + + + + +Grafiska komponenter: klasser för listvyer, linjaler, färgval, etc. + + + +<ulink url="kdeapi:kdeui/KListView" +>KListView</ulink +> +En version av QListView som följer KDE:s systeminställningar. + + +<ulink url="kdeapi:kdeui/KListView" +>KListBox</ulink +> +En version av QListBox som följer KDE:s systeminställningar. + + +<ulink url="kdeapi:kdeui/KListView" +>KIconView</ulink +> +En version av QIconView som följer KDE:s systeminställningar. + + +<ulink url="kdeapi:kdeui/KListView" +>KLineEdit</ulink +> +En version av QLineEdit med stöd för komplettering. + + +<ulink url="kdeapi:kdeui/KComboBox" +>KComboBox</ulink +> +En version av QComboBox med stöd för komplettering. + + +<ulink url="kdeapi:kdeui/KFontCombo" +>KFontCombo</ulink +> +En kombinationsruta för att välja teckensnitt. + + +<ulink url="kdeapi:kdeui/KColorCombo" +>KColorCombo</ulink +> +En kombinationsruta för att välja färger. + + +<ulink url="kdeapi:kdeui/KColorButton" +>KColorButton</ulink +> +En knapp för att välja färger. + + +<ulink url="kdeapi:kdeui/KURLCombo" +>KURLCombo</ulink +> +En kombinationsruta för att välja filnamn och webbadresser. + + +<ulink url="kdeapi:kfile/KURLRequester" +>KURLRequester</ulink +> +En radeditor för att välja filnamn och webbadresser. + + +<ulink url="kdeapi:kdeui/KRuler" +>KRuler</ulink +> +En linjalkomponent. + + +<ulink +url="kdeapi:kdeui/KAnimWidget" +>KAnimWidget</ulink +> +Animeringar. + + +<ulink url="kdeapi:kdeui/KNumInput" +>KNumInput</ulink +> +En komponent för att mata in tal. + + +<ulink url="kdeapi:kdeui/KPasswordEdit" +>KPasswordEdit</ulink +> +En komponent för att mata in lösenord. + + + + +Dialogrutor: dialogrutor med fullständig funktion för val av filer, färger och teckensnitt. + + + +<ulink url="kdeapi:kfile/KFileDialog" +>KFileDialog</ulink +> +En dialogruta för val av filer. + + +<ulink url="kdeapi:kdeui/KColorDialog" +>KColorDialog</ulink +> +En dialogruta för val av färger. + + +<ulink url="kdeapi:kdeui/KFontDialog" +>KFontDialog</ulink +> +En dialogruta för val av teckensnitt. + + +<ulink url="kdeapi:kfile/KIconDialog" +>KIconDialog</ulink +> +En dialogruta för val av ikoner. + + +<ulink url="kdeapi:kdeui/KKeyDialog" +>KKeyDialog</ulink +> +En dialogruta för att redigera tangentbordsbindningar. + + +<ulink url="kdeapi:kdeui/KEditToolBar" +>KEditToolBar</ulink +> +En dialogruta för att redigera verktygsrader. + + +<ulink url="kdeapi:kdeui/KTipDialog" +>KTipDialog</ulink +> +En dialogruta med dagens tips. + + +<ulink url="kdeapi:kdeui/KAboutDialog" +>KAboutDialog</ulink +> +En dialogruta om ett program. + + +<ulink url="kdeapi:kdeui/KLineEditDlg" +>KLineEditDlg</ulink +> +En enkel dialogruta för att mata in text. + + +<ulink url="kdeapi:kfile/KURLRequesterDlg" +>KURLRequesterDlg</ulink +> +En enkel dialogruta för att mata in webbadresser. + + +<ulink url="kdeapi:kdeui/KMessageBox" +>KMessageBox</ulink +> +En dialogruta för att meddela fel och varningar. + + +<ulink url="kdeapi:kdeui/KPasswordDialog" +>KPasswordDialog</ulink +> +En dialogruta för att mata in lösenord. + + + + +Åtgärder och grafiskt XML-gränssnitt + + + +<ulink url="kdeapi:kdeui/KAction" +>KAction</ulink +> +En abstraktion av en åtgärd som kan anslutas till menyrader och verktygsrader. + + +<ulink url="kdeapi:kdeui/KActionCollection" +>KActionCollection</ulink +> +En samling åtgärder. + + +<ulink url="kdeapi:kdeui/KXMLGUIClient" +>KXMLGUIClient</ulink +> +Ett fragment av ett grafiskt gränssnitt som består av en åtgärd och ett DOM-träd som motsvarar dess plats i det grafiska gränssnittet. + + +<ulink url="kdeapi:kparts/KPartManager" +>KPartManager</ulink +> +Hanterar aktivering av klienter till det grafiska XML-gränssnittet. + + + + +Insticksprogram och komponenter + + + +<ulink url="kdeapi:kdecore/KLibrary" +>KLibrary</ulink +> +Representerar ett dynamiskt laddat bibliotek. + + +<ulink url="kdeapi:kdecore/KLibrary" +>KLibLoader</ulink +> +Laddning av delade bibliotek. + + +<ulink url="kdeapi:kdecore/KLibFactory" +>KLibFactory</ulink +> +Tillverkning av objekt för Insticksprogram. + + +<ulink url="kdeapi:kio/KServiceType" +>KServiceType</ulink +> +Representerar en tjänsttyp. + + +<ulink url="kdeapi:kio/KService" +>KService</ulink +> +Representerar en tjänst. + + +<ulink url="kdeapi:kio/KMimeType" +>KMimeType</ulink +> +Representerar en Mime-typ. + + +<ulink url="kdeapi:kio/KServiceTypeProfile" +>KServiceTypeProfile</ulink +> +Användarinställningar för tilldelningar av Mime-typer. + + +<ulink url="kdeapi:kio/KServiceTypeProfile" +>KTrader</ulink +> +Förfrågningar om tjänster. + + + + + + + + + + + +Grafik + + +Lågnivågrafik med QPainter. + + +Uppritning med QPainter + +Qt:s lågnivåritmodell är baserad på de möjligheter som erbjuds av X11 och andra fönstersystem där en version av Qt finns. Men den utökar också dem genom att implementera ytterligare funktioner som godtyckliga affina omvandlingar för text och pixmappar. + +Den centrala grafiska klassen för att rita tvådimensionellt med Qt är QPainter. Den kan rita på en QPaintDevice. Det finns tre möjliga ritenheter implementerade: En är QWidget, som representerar en grafisk komponent på skärmen. Den andra är QPrinter, som representerar en skrivare, och producerar Postskript-utmatning. Den tredje är klassen QPicture, som spelar in ritkommandon och kan spara dem till disk, och sedan spela upp dem. Ett möjligt lagringsformat för ritkommandon är W3C-standarden SVG. + +Alltså är det möjligt att återanvända uppritningskoden som du använder för att visa en grafisk komponent för utskrift, med stöd för samma funktioner. Naturligtvis används koden i praktiken i ett något annorlunda sammanhang. Rita på en grafisk komponent görs nästan enbart i metoden paintEvent() i en komponentklass. + +void MinKomponent::paintEvent() +{ + QPainter p(this); + // Ställ in + // Använd +} + + +Vid ritning på en skrivare, måste du försäkra dig om att använda QPrinter::newPage() för att avsluta en sida, och börja på en ny: något som inte är relevant för att rita grafiska komponenter. Vid utskrift vill du kanske också använda enhetsmått för att beräkna koordinater. + + + + + +Omvandlingar + +Normalt när QPainter används, ritar den i det naturliga koordinatsystemet som används av enheten. Det betyder att om du ritar en linje med längden 10 enheter, ritas den som en horisontell linje på skärmen med längden 10 bildpunkter. Dock kan QPainter använda godtyckliga affina omvandlingar innan former och kurvor verkligen ritas upp. En affin omvandling överför x- och y-koordinater linjärt till x' och y' enligt: + + + + + +QPainter::setWorldMatrix() kan användas för att ange den här 3x3 matrisen i ekvationen, som har typen QWMatrix. Normalt är detta identitetsmatrisen, dvs. m11 och m22 är ett, och övriga värden är noll. Det finns i grunden tre olika grupper av omvandlingar: + + + + +Förflyttningar +Dessa flyttar ett objekts alla punkter med ett fast värde i någon riktning. En förflyttningsmatris kan erhållas genom att anropa metoden m.translate(dx, dy) med en QWMatrix. Det motsvarar matrisen: + + + + + + + + + +Skalning +Dessa förstorar eller förminskar ett objekts koordinater, och gör det större eller mindre utan att förvränga det. En skalningsomvandling kan göras för en QWMatrix genom att anropa m.scale(sx, sy). Det motsvarar matrisen: + + + + + + +Genom att ge en av parametrarna ett negativt värde, kan man åstadkomma spegling av koordinatsystemet. + + + + +Skjuvning +En förvrängning av koordinatsystemet med två parametrar. En skjuvningsomvandling kan göras genom att anropa m.shear(sh, sv), vilket motsvarar matrisen: + + + + + + + + + +Rotation +Detta roterar ett objekt. En rotationsomvandling kan göras genom att anropa m.rotate(alfa). Observera att vinkeln måste anges i grader, inte som en matematisk vinkel! Motsvarande matris är: + + + + + + +Observera att rotation är ekvivalent med en kombination av skalning och skjuvning. + + + + + +Här är några bilder som visar effekten av de grundläggande omvandlingarna för vår maskot: + + + + + + + + + + + + + + + + + + + +a) Normal +b) Roterad 30 grader +c) Skjuvad med 0,4 +d) Speglad + + + + + +Omvandlingar kan kombineras genom att multiplicera grundläggande matriser. Observera att matrisoperationer inte i allmänhet är kommutativa, och därför beror den kombinerade effekten av en sammansättning på ordningen som matriserna multipliceras med. + + + + + +Ange streckegenskaper + +Uppritning av linjer, kurvor och polygonkanter kan ändras genom att ange en särskild penna med QPainter::setPen(). Argumentet till den här funktionen är ett QPen-objekt. Egenskaperna som lagras i det är en stil, en färg, en sammanfogningsstil och en ändstil. + +Pennstilen är en medlem av uppräkningstypen Qt::PenStyle. och kan ha något av följande värden: + + + + + +Sammanfogningsstilen är en medlem av uppräkningstypen Qt::PenJoinStyle. Den anger hur förbindelsen mellan flera linjer som sätts samman ritas. Den kan ha något av följande värden: + + + + + + + + + + + + + + + + +a) MiterJoin +c) BevelJoin +b) RoundJoin + + + + + +Ändstilen är en medlem av uppräkningstypen Qt::PenCapStyle och anger hur linjernas ändpunkter ritas. Den antar något värde från följande tabell: + + + + + + + + + + + + + + + + +a) FlatCap +b) SquareCap +c) RoundCap + + + + + + + + + +Ange fyllnadsegenskaper + +Fyllnadsstilen för polygoner, cirklar eller rektanglar kan ändras genom att ange en särskild borste med QPainter::setBrush(). Den här funktionens argument är ett QBrush-objekt. Borstar kan skapas på fyra olika sätt: + + + +QBrush::QBrush(): detta skapar en borste som inte fyller i former. + + +QBrush::QBrush(BrushStyle): detta skapar en svart borste, med ett av de fördefinierade mönstren som visas nedan. + + +QBrush::QBrush(const QColor &, BrushStyle): detta skapar en färgad borste, med ett av de fördefinierade mönstren som visas nedan. + + +QBrush::QBrush(const QColor &, const QPixmap): detta skapar en färgad borste, med det egna mönstret som anges som andra parameter. + + + +En standardborststil från uppräkningstypen Qt::BrushStyle. Här är en bild av alla fördefinierade mönster: + + + + + +Ytterligare ett sätt att anpassa en borstes beteende är att använda funktionen QPainter::setBrushOrigin(). + + + + + +Färg + +Färger har betydelse både när kurvor ritas, och när former fylls i. Färger representeras av klassen QColor i Qt. Qt stöder inte avancerade grafikfunktioner som ICC-färgprofiler och färgkorrektion. Färger skapas oftast genom att ange deras röda, gröna och bläa komponenter, eftersom RGB-modellen är sättet som bildpunkter sätts samman på en bildskärm. + +Det är också möjligt att använda färgton, färgmättnad och värde. Den här HSV-representationen är den som används i GTK:s färgdialogruta, t.ex. i GIMP. Där motsvarar färgtonen en vinkel i färghjulet, medan färgmättnaden motsvarar avståndet från cirkelns mitt. Värdet väljs med ett särskilt skjutreglage. + + + + + +Övriga inställningar + +Normalt när du ritar på en ritenhet, så ersätter bildpunkterna de som tidigare fanns där. Det betyder om du fyller ett visst område med röd färg, och sedan fyller samma område med blå färg, så är bara den blåa färgen synlig. Qt:s bildmodell tillåter inte genomskinlighet, dvs. ett sätt att blanda förgrunden som ritas med bakgrunden. Det finns dock ett enkelt sätt att kombinera bakgrund och förgrund med Booleska operationer. Metoden QPainter::setRasterOp() anger operationen som används, som kommer från uppräkningstypen RasterOp. + +Standardvärdet är CopyROP, som ignorerar bakgrunden. Ett annat populärt val är XorROP. Om du ritar en svart linje med den operationen på en färgad bild, så inverteras området som täcks. Den här effekten används till exempel för att skapa gummibandsmarkeringar i bildbehandlingsprogram, som är kända under namnet "vandrande myror". + + + + + +Rita grafiska primitiver + +I det följande listar vi de grundläggande grafiska elementen som stöds av QPainter. De flesta av dem finns i flera överlastade versioner som har olika antal argument. Metoder som hanterar rektanglar, har till exempel oftast en QRect som argument, eller en uppsättning med fyra heltal. + + + +Rita en ensam punkt: drawPoint(). + + +Rita linjer: drawLine(), drawLineSegments() och drawPolyLine(). + + +Rita och fylla i rektanglar: drawRect(), drawRoundRect(), fillRect() och eraseRect(). + + +Rita och fylla i cirklar, ellipser och delar av dem: drawEllipse(), drawArc(), drawPie och drawChord(). + + +Rita och fylla i generella polygoner: drawPolygon(). + + +Rita Bezierkurvor: drawQuadBezier() [drawCubicBezier i Qt 3.0]. + + + + + + + +Rita pixmappar och bilder + +Qt tillhandahåller två mycket olika klasser för att representera bilder. + +QPixmap motsvarar direkt pixmappsobjekt i X11. En pixmapp är ett objekt på serversidan och kan, med ett modernt grafikkort, till och med lagras direkt i kortets minne. Det gör det mycket effektivt att överföra en pixmapp till skärmen. En pixmapp fungerar också som en motsvarighet till grafiska komponenter utanför skärmen. QPixmap-klassen är en delklass till QPaintDevice, så det går att rita på den med en QPainter. Elementära ritoperationer accelereras ofta av modern grafik. Därför är ett vanligt användningsmönster att använda en pixmapp för dubbelbuffring. Detta betyder att istället för att rita direkt på en grafisk komponent, ritar man på ett tillfälligt pixmappsobjekt och använder funktionen bitBlt för att överföra det till komponenten. För komplexa omritningar, hjälper detta till att undvika flimmer. + +I motsats till detta, finns QImage-objekt på klientsidan. Deras huvuduppgift är att ge direkt åtkomst till bildpunkterna i bilden. Det gör dem användbara för bildhantering, och saker som att ladda och spara till disk (Metoden load() för QPixmap använder QImage som ett mellansteg). Å andra sidan, så blir uppritning av en bild på en grafisk komponent en ganska krävande åtgärd, eftersom det innebär en överföring till X-servern, vilket kan ta en viss tid, särskilt för stora bilder och fjärrservrar. Beroende på färgdjupet, kan konvertering från QImage till QPixmap också kräva användning av gitter. + + + + + +Rita text + +Text kan ritas med en av de överlastade varianterna av metoden QPainter::drawText(). De ritar en QString, antingen vid en given punkt eller inne i en given rektangel, med teckensnittet som ställts in med QPainter::setFont(). Det finns också en parameter som tar en ELLER-kombination av vissa flaggor från uppräkningstyperna Qt::AlignmentFlags och Qt::TextFlags. + +Med början i version 3.0, hanterar Qt fullständig textlayout också för språk som skrivs från höger till vänster. + +Ett mer avancerat sätt att visa text med taggar, är klassen QSimpleRichText. Objekt från klassen kan skapas med ett textstycke som använder en delmängd av HTML-taggarna, som är ganska omfattande och till och med erbjuder tabeller. Textstilen kan anpassas genom att använda QStyleSheet (taggarnas dokumentation finns också här). Så fort textobjektet har skapats, kan det ritas upp på en grafisk komponent eller en annan ritenhet med metoden QSimpleRichText::draw(). + + + + + + + +Strukturerad grafik med QCanvas + +QPainter erbjuder en kraftfull ritmodell för att rita på grafikska komponenter och pixmappar. Dock kan den vara omständlig att använda. Varje gång komponenten tar emot en rithändelse, måste den analysera QPaintEvent::region() eller QPaintEvent::rect() för det som måste ritas om. Därefter måste den ställa in en QPainter, och rita alla objekt som överlappar det området. Tänk dig till exempel ett vektorritprogram som tillåter att objekt som polygoner, cirklar och grupper av dem att dras omkring. Varje gång objekten flyttas lite grand, aktiverar komponentens mushändelsehantering en rithändelse för hela området som täcks av objektens gamla plats och deras nya plats. Att räkna ut nödvändiga omritningar, och att göra dem på ett effektivt sätt, kan vara svårt, och kan också vara i konflikt med programkodens objektorienterade struktur. + +Som alternativ innehåller Qt klassen QCanvas, där man lägger till grafiska objekt, som polygoner, text eller pixmappar. Man kan också skapa ytterligare objekt genom att skapa en delklass av QCanvasItem eller någon av dess mer specialiserade delklasser. En duk kan visas på skärmen genom en eller flera komponenter från klassen QCanvasView, som man måste skapa en delklass av för att hantera interaktion med användaren. Qt tar hand om all omritning av objekt i vyn, vare sig de orsakas av att komponenten visas, nya objekt skapas eller ändras, eller andra orsaker. Genom att använda dubbelbuffring, kan detta göras på ett effektivt och flimmerfritt sätt. + +Objekt på duken kan överlappa varandra. I detta fall, så beror vilken som syns på z-ordningen, som kan tilldelas med QCanvasItem::setZ(). Objekt kan också göras synliga eller osynliga. Man kan också tillhandahålla en bakgrund som ska ritas "bakom" alla objekt, och en förgrund. För att associera mushändelser med objekt på duken, finns metoden QCanvas::collisions(), som returnerar en lista med objekt som överlappar med en given punkt. Här visar vi en skärmbild av en dukvy i arbete: + + + + + +Här ritas rutmönstret upp i bakgrunden. Dessutom finns ett QCanvasText-objekt och en violett QCanvasPolygon. Fjärilen är en QCanvasPixmap. Den har genomskinliga områden, så du kan se underliggande objekt genom den. + +En handledning om hur QCanvas används för att skriva spel baserade på småfigurer finns här. + + + + + +3D-grafik med OpenGL + + +Lågnivågränssnitt + +De-facto standarden för att rita upp 3D-grafik nu för tiden är OpenGL. Implementeringar av standarden levereras med Microsoft Windows, Mac OS X och XFree86, och de stöder ofta funktioner för hårdvaruacceleration som erbjuds av moderna grafikkort. OpenGL själv hanterar bara uppritning på ett angivet område i rambuffern genom ett GL-sammanhang, och har ingen interaktion med verktygslådan eller miljön. + +Qt erbjuder den grafiska komponenten QGLWidget, som kapslar in ett fönster med tillhörande GL-sammanhang. I grunden används det genom att skapa en delklass av det och implementera om några metoder. + + + +Istället för att implementera om paintEvent(), och använda QPainter för att rita komponentens innehåll, överskrider man paintGL() och använder GL-kommandon för att rita upp en scen. QGLWidget tar hand om att göra sitt GL-sammanhang det aktuella innan paintGL() anropas, och tömmer det efteråt. + +Den virtuella metoden initializeGL() anropas en gång innan den första gången innan resizeGL() eller paintGL() anropas. Det kan användas för att skapa visningslistor för objekt, och göra alla initieringar. + +Istället för att implementera om resizeEvent(), överskrider man resizeGL(). Detta kan användas för att ställa in vyområdet på ett lämpligt sätt. + +Istället för att anropa update() när scenens tillstånd har ändrats, till exempel om du animerar det med ett tidur, ska man anropa updateGL(). Då aktiveras en omritning. + + + +I allmänhet beter sig QGLWidget som vilken annan grafisk komponent som helst, dvs. man kan till exempel hantera mushändelser som vanligt, ändra storlek på komponenten och kombinera den med andra i en layout. + + + + + +Qt innehåller några exempel på användning av QGLWidget i demo-exemplen. En samling handledningar finns här, och mer information samt en OpenGL-referens finns på OpenGL:s hemsida. + + + + + +Högnivågränssnitt + +OpenGL är ett gränssnitt på ganska låg nivå för att rita 3D-grafik. På samma sätt som QCanvas ger programmeraren ett gränssnitt på högre nivå som hanterar objekt och deras egenskaper, finns det också gränssnitt på högre nivå för 3D-grafik. Ett av de mest populära är Open Inventor. Ursprungligen var det en teknologi som utvecklades av SGI, men idag finns också en implementering med öppen källkod, Coin, som åtföljs av en verktygsanpassning till Qt, som heter SoQt. + +Det grundläggande konceptet i Open Inventor är en scen. En scen kan laddas från disk, och sparas med ett särskilt format, nära besläktat med VRML. En scen består av en samling objekt som kallas noder. Inventor tillhandahåller redan en omfattande samling med återanvändbara noder, som kuber, cylindrar och rutnät. Dessutom finns ljuskällor, material, kameror, etc. Noder representeras av C++ klasser, och kan kombineras och delklasser kan skapas. + +En introduktion till Inventor finns här (i allmänhet kan du ersätta alla SoXt som omnämns i artikeln med SoQt). + + + + + + + + + + +Användargränssnitt + + +Åtgärdsmönstret + + + + + + + +Definiera menyer och verktygsrader i XML + + +Inledning + +Medan åtgärdsmönster tillåter att åtgärder som aktiveras av användaren kapslas in i ett objekt, som kan "anslutas" någonstans i menyraderna eller verktygsraderna, löser det inte ensamt problemet med att skapa själva menyerna. I synnerhet måste du bygga alla sammanhangsberoende menyer i C++ kod, och uttryckligen infoga åtgärderna i en viss ordning, med hänsyn taget till stilguiden för standardåtgärder. Det gör det rätt svårt att låta användaren anpassa menyerna eller ändra snabbtangenter så att de passar hans behov, utan att ändra källkoden. + +Det här problemet löses med en samling klasser som kallas grafiskt XML-gränssnitt. I grunden skiljer de åtgärderna (kodade i C++) från deras utseende i menyrader och verktygsrader (kodade i XML). Utan att ändra någon källkod, kan menyer enkelt anpassas genom att justera en XML-fil. Dessutom hjälper det till att försäkra att standardåtgärder (som Arkiv Öppna eller Hjälp Om) visas på platserna som föreslås av stilguiden. Grafiska XML-gränssnitt är särskilt viktiga för modulära program, där alternativen i menyraderna kan komma från många olika insticksprogram eller delar. + +KDE:s klass för toppnivåfönster, KMainWindow, ärver KXMLGUIClient, och stöder därför grafiska XML-gränssnitt från början. Alla åtgärder som skapas inne i det måste ha klientens actionCollection() som förälder. Ett anrop till createGUI() bygger sedan hela uppsättningen menyer och verktygsrader som definieras av programmets XML-fil (vanligtvis med ändelsen ui.rc). + + + + + +Ett exempel: Menyn i Kview + +I det följande använder vi KDE:s bildvisare Kview som exempel. Den har en ui.rc-fil som heter kviewui.rc, som installeras med ett fragment från Makefile.am + +rcdir = $(kde_datadir)/kview +rc_DATA = kviewui.rc + + +Här är ett utdrag ur filen kviewui.rc. För enkelhetens skull, visar vi bara definitionen för menyn View. + +<!DOCTYPE kpartgui> +<kpartgui name="kview"> + <MenuBar> + <Menu name="view" > + <Action name="zoom50" /> + <Action name="zoom100" /> + <Action name="zoom200" /> + <Action name="zoomMaxpect" /> + <Separator/> + <Action name="fullscreen" /> + </Menu> + </MenuBar> +</kpartgui> + + +Motsvarande del av att skapa detta i C++ är: + +KStdAction::zoomIn ( this, SLOT(slotZoomIn()), actionCollection() ); + KStdAction::zoomOut ( this, SLOT(slotZoomOut()), actionCollection() ); + KStdAction::zoom ( this, SLOT(slotZoom()), actionCollection() ); + new KAction ( i18n("&Half size"), ALT+Key_0, + this, SLOT(slotHalfSize()), + actionCollection(), "zoom50" ); + new KAction ( i18n("&Normal size"), ALT+Key_1, + this, SLOT(slotDoubleSize()), + actionCollection(), "zoom100" ); + new KAction ( i18n("&Double size"), ALT+Key_2, + this, SLOT(slotDoubleSize()), + actionCollection(), "zoom200" ); + new KAction ( i18n("&Fill Screen"), ALT+Key_3, + this, SLOT(slotFillScreen()), + actionCollection(), "zoomMaxpect" ); + new KAction ( i18n("Fullscreen &Mode"), CTRL+SHIFT+Key_F, + this, SLOT(slotFullScreen()), + actionCollection(), "fullscreen" ); + + +Menyn View som skapas av den här definitionen av det grafiska gränssnittet ser ut som visas av den här skärmbilden: + + + + + +XML-filen börjar med en dokumenttypdeklaration. DTD:n för kpartgui finns i kdelibs-källkoden i kdeui/kpartgui.dtd. Det yttersta elementet i filen innehåller programmets instansnamn som en egenskap. Det kan också innehålla ett versionsnummer på formen "version=2". Det är användbart när du ger ut nya versioner av ett program med ändrad menystruktur, t.ex. med flera funktioner. Om du räknar upp versionsnumret i filen ui.rc, ser KDE till att alla anpassade versioner av filen slängs och att den nya filen används istället. + +Nästa rad, <MenuBar>, innehåller en deklaration av en menyrad. Du kan också infoga hur många <ToolBar>-deklarationer som helst, för att skapa några verktygsrader. Menyn innehåller en undermeny, med namnet "view". Det namnet är redan fördefinierat, och därför skulle den översatta versionen av ordet "View" kunna visas. Om du deklarerar undermenyer, måste du uttryckligen lägga till rubriken. Kview har till exempel en undermeny med rubriken "Image", som deklareras enligt följande: + +<Menu name="image" > + <text>&amp;Image</text> + ... +</Menu> + + +I KDE:s automatiska byggramverk, plockas sådana rubriker automatiskt ut och placeras i programmets .po-fil, så att det hanteras av översättare. Observera att du måste skriva markeringen av snabbtangenten "&" på en form som följer XML-syntaxen "&amp;". + +Låt oss återvända till exemplet. Kviews meny Visa innehåller ett antal egna åtgärder zoom50, zoom100, zoom200, zoomMaxpect och fullscreen, deklarerade med elementet <Action>. Skiljelinjen i skärmbilderna motsvarar elementet <Separator>. + +Du märker att vissa menyalternativ inte har ett motsvarande element i XML-filen. De är standardåtgärder. Standardåtgärder skapas av klassen KStdAction. När du skapar sådana åtgärder i ditt program (som i C++ exemplet ovan), infogas de automatiskt på en föreskriven plats, och möjligen med en ikon och en snabbtangent. Du kan slå upp de här platserna i filen kdeui/ui_standards.rc i kdelibs-källkoden. + + + + + +Ett exempel: Verktygsrader i Konqueror + +För beskrivningen av verktygsrader, byter vi till Konquerors definition av grafiskt gränssnitt. Det här utdraget definierar platsraden, som innehåller inmatningsfältet för webbadresser. + +<ToolBar name="locationToolBar" fullWidth="true" newline="true" > + <text>Location Toolbar</text> + <Action name="clear_location" /> + <Action name="location_label" /> + <Action name="toolbar_url_combo" /> + <Action name="go_url" /> +</ToolBar> + + +Det första vi märker är att det finns många fler egenskaper än för menyrader. De omfattar: + + + +fullWidth: Talar om för det grafiska XML-gränssnittet att verktygsraden har samma bredd som toppnivåfönstret. Om detta är "false", upptar verktygsraden bara så mycket plats som nödvändigt, och ytterligare verktygsrader placeras på samma rad. + +newline: Det här hör ihop med ovanstående alternativ. Om newline är "true", så placeras verktygsraden på en ny rad. Annars kan den placeras i en rad tillsammans med den föregående verktygsraden. + +noEdit: Normalt kan verktygsrader anpassas av användaren, t.ex. med Inställningar Anpassa verktygsrader i Konqueror. Sätts alternativet till "true", markeras verktygsraden så att den inte går att redigera. Det är viktigt för verktygsrader som fylls med objekt när programmet kör, t.ex. Konquerors bokmärkesverktygsrad. + +iconText: Talar om för det grafiska XML-gränssnittet att visa åtgärdens text intill ikonen. Normalt visas texten bara som ett verktygstips när musmarkören hålls över ikonen en stund. Möjliga värden för egenskapen är "icononly" (visar bara ikonen), "textonly" (visar bara texten), "icontextright" (visar texten till höger om ikonen) och "icontextbottom" (visar texten under ikonen). + + +hidden: Om det här är "true", så visas inte verktygsraden från början, och måste aktiveras av något menyalternativ. + + +position: Standardvärdet för den här egenskapen är "top", vilket betyder att verktygsraden placeras under menyraden. För program med många verktyg, som grafikprogram, kan det vara intressant att ersätta det här med "left" (vänster), "right" (höger) eller "bottom" (under). + + + + + + + +Dynamiska menyer + +XML kan naturligtvis bara innehålla en statisk beskrivning av ett användargränssnitt. Ofta finns det menyer som ändras under körning. Konquerors meny Plats innehåller till exempel en uppsättning alternativ Öppna med ..., med program som kan ladda en fil med en given Mime-typ. Varje gång dokumentet som visas ändras, uppdateras listan med menyalternativ. Det grafiska XML-gränssnittet är förberett för att hantera sådana fall med begreppet åtgärdslistor. En åtgärdslista deklareras som ett objekt i XML-filen, men består av flera åtgärder som ansluts till menyn när programmet kör. Ovanstående exempel implementeras med följande deklaration i Konquerors XML-fil: + +<Menu name="file"> + <text>&amp;Location</text> + ... + <ActionList name="openwith"> + ... +</Menu> + + +Funktionen KXMLGUIClient::plugActionList() används sedan för att lägga till åtgärder som ska visas, medan funktionen KXMLGuiClient::unplugActionList() tar bort alla anslutna åtgärder. Rutinen som är ansvarig för att göra uppdateringarna ser ut på följande sätt: + +void MainWindow::updateOpenWithActions() +{ + unplugActionList("openwith"); + openWithActions.clear(); + for ( /* Snurra för relevanta tjänster */ ) { + KAction *action = new KAction( ...); + openWithActions.append(action); + } + plugActionList("openwith", openWithActions); +} + + +Observera att i motsats till statiska åtgärder, så skapas inte de här med åtgärdssamlingen som förälder, och du ansvarar själv att de tas bort. Det enklaste sättet att åstadkomma det är genom att använda openWithActions.setAutoDelete(true) i exemplet ovan. + + + + + +Sammanhangsberoende menyer + +Exemplen ovan innehåller bara klasser där ett huvudfönsters menyrad och verktygsrader skapas. I de fallen är processen som skapar behållarna helt dold för dig inne i anropet av funktionen createGUI() (utom om du har egna behållare). Det finns dock fall då du vill skapa andra behållare och befolka dem med grafiska gränssnittsdefinitioner från XML-filen. Ett sådant exempel är sammanhangsberoende menyer. För att få en pekare till en sammanhangsberoende meny, måste du fråga klientens tillverkare efter den: + +void MainWindow::popupRequested() +{ + QWidget *w = factory()->container("context_popup", this); + QPopupMenu *popup = static_cast<QPopupMenu *>(w); + popup->exec(QCursor::pos()); +} + + +Metoden KXMLGUIFactory::container() som används ovan, ser efter om den hittar en behållare i XML-filen med det angivna namnet. Alltså kan en möjlig definition se ut på följande sätt: + +... +<Menu name="context_popup"> + <Action name="file_add"/> + <Action name="file_remove"/> +</Menu> +... + + + + + + + + +Tillhandahålla inbyggd hjälp + +Att göra ett program lätt och intuitivt att använda omfattar en stor mängd funktioner, som ofta kallas inbyggd hjälp. Inbyggd hjälp har flera, delvis motstridiga, mål: å ena sidan ska den ge användaren svar på frågan "Hur kan jag utföra en viss uppgift?", å andra sidan ska den hjälpa användaren utforska programmet och hitta funktioner som han inte ännu känner till. Det är viktigt att inse att det här bara kan åstadkommas genom att erbjuda flera hjälpnivåer: + + + +Verktygstips är små etiketter som dyker upp över gränssnittselement när musen blir kvar där en längre stund. De är särskilt viktiga för verktygsrader, där ikonerna inte alltid räcker till för att förklara syftet med en knapp. + +"Vad är det här?" hjälp är ofta en längre och mer utförlig förklaring av en komponent eller menyalternativ. Den är också knepigare att använda. I dialogrutor kan den visas på två olika sätt: antingen genom att trycka på Skift F1, eller genom att klicka på frågetecknet i namnlisten (stöd för det här beror på fönsterhanteraren). Muspekaren ändras då till en pil med ett frågetecken, och ett hjälpfönster visas när ett element i användargränssnittet klickas. "Vad är det här?" hjälp för menyer aktiveras oftast med en knapp i verktygsraden som innehåller en pil och ett frågetecken. + +Problemet med den här ansatsen är att användaren inte kan se om en grafisk komponent tillhandahåller hjälp eller inte. När användaren aktiverar knappen med frågetecken och inte får något hjälpfönster vid klick på ett element i användargränssnittet, blir han mycket snart frustrerad. + +Fördelen med "Vad är det här?" hjälpfönster som de erbjuds av Qt och KDE, är att de kan innehålla formaterad text, dvs. de kan innehålla olika teckensnitt, text med fetstil och kursiv stil, och till och med bilder och tabeller. + +Ett exempel på "Vad är det här?" hjälp: + + + + + + + +Till sist, ska alla program ha en handbok. En handbok visas normalt i Hjälpcentralen genom att använda menyn Hjälp. Det betyder att ett helt nytt program dyker upp och avleder användaren från arbetet. Följaktligen ska det bara vara nödvändigt att rådfråga handboken om andra funktioner, som verktygstips och vad är det här hjälp, inte räcker till. Naturligvis har en handbok fördelen att den inte förklarar enskilda isolerade aspekter av användargränssnittet. Den kan istället förklara vissa av programmets aspekter i ett större sammanhang. Handböcker för KDE skrivs med användning av DocBook-taggspråket. + + + +Från programmerarens synvinkel, erbjuder Qt ett enkelt gränssnitt för inbyggd hjälp. För att tilldela ett verktygstips till en grafisk komponent, använd klassen QToolTip. + +QToolTip::add(w, i18n("This widget does something.")) + + +Om menyraderna och verktygsraderna skapas som åtgärdsmönster, hämtas strängen som används som verktygstips från det första argumentet i konstruktorn KAction. + +action = new KAction(i18n("&Delete"), "editdelete", + SHIFT+Key_Delete, actionCollection(), "del") + + +Här är det också möjligt att tilldela en text som visas i statusraden när motsvarande menyalternativ markeras: + +action->setStatusText(i18n("Deletes the marked file")) + + +Programmeringsgränssnittet för "Vad är det här?" är mycket likt. Använd följande kod i dialogrutor: + +QWhatsThis::add(w, i18n("<qt>This demonstrates <b>Qt</b>'s" + " rich text engine.<ul>" + "<li>Foo</li>" + "<li>Bar</li>" + "</ul></qt>")) + + +För menyalternativ, använd + +action->setWhatsThis(i18n("Deletes the marked file")) + + +Start av Hjälpcentralen är inkapslat i klassen KApplication. För att visa handboken för programmet, använd bara + +kapp->invokeHelp() + + +Det här visar första sidan med innehållsförteckningen. När du bara vill visa ett visst avsnitt av handboken, kan du ge ytterligare ett argument till invokeHelp(), som avgör ankaret som bläddraren hoppar till. + + + + + + + + +Komponenter och tjänster + + +KDE-tjänster + + +Vad är KDE-tjänster? + +Begreppet tjänst är ett central idé i KDE:s modulära arkitektur. Det finns ingen strikt teknisk implementering kopplat till benämningen: tjänster kan vara insticksprogram i form av delade bibliotek, eller program som styrs via DCOP. Genom att göra anspråk på att vara av en viss tjänsttyp, lovar en tjänst att implementera vissa programmeringsgränssnitt eller funktioner. Med C++ språkbruk, kan man föreställa sig en tjänsttyp som en abstrakt klass, och en tjänst som en implementering av gränssnittet. + +Fördelen med den här uppdelningen är uppenbar: Ett program som utnyttjar en tjänsttyp behöver inte känna till möjliga implementeringar av den. Det använder bara programmeringsgränssnittet som hör ihop med tjänsttypen. På detta sätt kan tjänsten som används ändras utan att påverka programmet. Dessutom kan användaren anpassa vilka tjänster som han föredrar för vissa funktioner. + +Några exempel: + + + +HTML-uppritningskomponenten som används i Konqueror är en inbäddad komponent som implementerar tjänsttypen KParts/ReadOnlyPart och Browser/View. +I senaste versionen av KDevelop, är största delen av funktionerna paketerade i insticksprogram med tjänsttypen KDevelop/Part. Vid start, laddas alla tjänster av den här typen, så att du kan utöka den integrerade utvecklingsmiljön på ett mycket smidigt sätt. +Konqueror kan visa miniatyrbilder av bilder, HTML-sidor, PDF- och textfiler, om det aktiveras. Den här förmågan kan utökas. Om du vill visa förhandsgranskningsbilder av egna datafiler med en viss Mime-typ, kan du implementera en tjänst med tjänsttypen ThumbCreator. + + + +Naturligtvis karaktäriseras en tjänst inte bara av tjänsttypen som den implementerar, utan också av några egenskaper. Till exempel så gör inte en ThumbCreator bara anspråk på att implementera C++ klassen med typen ThumbCreator, den har också en lista med Mime-typer som den är ansvarig för. På samma sätt har KDevelop-delar programspråket de stöder som en egenskap. När ett program begär en tjänsttyp, kan den också ange begränsningar för tjänstens egenskaper. I exemplet ovan, när KDevelop laddar insticksprogram för ett Java-projekt, frågar det bara efter insticksprogram som har egenskapen Java som programspråk. KDE innehåller en fullständig CORBA-liknande handlare, med ett komplext frågespråk, för detta syfte. + + + + + +Definiera tjänsttyper + +Nya tjänsttyper läggs till genom att installera en beskrivning av dem i katalogen KDEDIR/share/servicetypes. I det automatiska byggramverket, kan det göras med detta fragment från Makefile.am: + +kde_servicetypesdir_DATA = kdeveloppart.desktop +EXTRA_DIST = $(kde_servicetypesdir_DATA) + + +Definitionen kdeveloppart.desktop för en del till KDevelop ser ut som följer: + +[Desktop Entry] +Type=ServiceType +X-KDE-ServiceType=KDevelop/Part +Name=KDevelop Part + +[PropertyDef::X-KDevelop-Scope] +Type=QString + +[PropertyDef::X-KDevelop-ProgrammingLanguages] +Type=QStringList + +[PropertyDef::X-KDevelop-Args] +Type=QString + + +Förutom de vanliga posterna, förevisar det här exemplet hur man anger att en tjänst har vissa egenskaper. Varje definition av en egenskap motsvarar en grupp [PropertyDef::name] i konfigurationsfilen. I gruppen, anger posten Type egenskapens typ. Möjliga typer är allt som kan lagras i en QVariant. + + + + + +Definiera delade bibliotekstjänster + +Tjänstdefinitioner lagras i katalogen KDEDIR/share/services: + +kde_servicesdir_DATA = kdevdoxygen.desktop +EXTRA_DIST = $(kde_servicesdir_DATA) + + +Innehållet i följande exempelfil, kdevdoxygen.desktop, anger insticksprogrammet KDevDoxygen med tjänsttypen KDevelop/Part: + +[Desktop Entry] +Type=Service +Comment=Doxygen +Name=KDevDoxygen +ServiceTypes=KDevelop/Part +X-KDE-Library=libkdevdoxygen +X-KDevelop-ProgrammingLanguages=C,C++,Java +X-KDevelop-Scope=Project + + +Förutom de vanliga deklarationerna, är en viktig post X-KDE-Library. Den innehåller namnet på libtool-biblioteket (utan filändelsen .la). Det fastlägger också namnet på den exporterade symbolen i biblioteket som returnerar objekttillverkaren (med det inledande prefixet init_). I ovanstående exempel, måste biblioteket innehålla följande funktion: + +extern "C" { + void *init_libkdevdoxygen() + { + return new DoxygenFactory; + } +}; + + +Typen för tillverkningsklassen DoxygenFactory beror på den specifika tjänsttyp som tjänsten implementerar. I vårt exempel med ett KDevelop-insticksprogram, måste tillverkaren vara en KDevFactory (som ärver KLibFactory). Vanligare exempel är KParts::Factory som antas skapa objekten KParts::ReadOnlyPart eller i de flesta fall det generella KLibFactory. + + + + + +Använda delade bibliotekstjänster + +För att kunna använda en delad bibliotekstjänst i ett program, måste du skaffa ett KService-objekt som representerar den. Det här beskrivs i avsnittet om Mime-typer (och i ett avsnitt om handlaren som återstår att skriva :-) + +Med objektet KService tillgängligt, kan du mycket lätt ladda biblioteket och få en pekare till dess tillverkningsobjekt. + +KService *service = ... +QString libName = QFile::encodeName(service->library()); +KLibFactory *factory = KLibLoader::self()->factory(libName); +if (!factory) { + QString name = service->name(); + QString errorMessage = KLibLoader::self()->lastErrorMessage(); + KMessageBox::error(0, i18n("There was an error loading service %1.\n" + "The diagnostics from libtool is:\n%2") + .arg(name).arg(errorMessage); +} + + +Från det ögonblicket, beror fortsättningen återigen på tjänsttypen. För generella insticksprogram, skapar man objekt med metoden KLibFactory::create(). Med KParts, måste tillverkningspekaren konverteras till det mer specifika KParts::Factory, och dess metod create() måste användas: + +if (factory->inherits("KParts::Factory")) { + KParts::Factory *partFactory = static_cast<KParts::Factory*>(factory); + QObject *obj = partFactory->createPart(parentWidget, widgetName, + parent, name, "KParts::ReadOnlyPart"); + ... +} else { + cout << "Tjänsten implementerar inte rätt tillverkare" << endl; +} + + + + + + +Definiera DCOP-tjänster + +En DCOP-tjänst implementeras oftast som ett program som startas när det behövs. Det går därefter in i en snurra och lyssnar efter DCOP-anslutningar. Programmet kan vara interaktivt, men det kan också köra som en demon i bakgrunden under hela eller delar av sin livstid, utan att användaren märker det. Ett exempel på en sådan demon är kio_uiserver, som implementerar växelverkan med användaren som förloppsdialogrutor för KIO-biblioteket. Fördelen med en sådan central demon är att t.ex. nerladdningsförloppet för flera olika filer kan visas i ett fönster, även om nerladdningarna startades från olika program. + +En DCOP-tjänst definieras på annat sätt än en tjänst i ett delat bibliotek. Naturligtvis anger den inte ett bibliotek, utan istället ett körbart program. Dessutom anger inte en DCOP-tjänst raden med tjänsttyp, eftersom den startas med namn. Den innehåller ytterligare två rader som ytterligare egenskaper: + +X-DCOP-ServiceType anger hur tjänsten startas. Värdet Unique (unik) anger att tjänsten inte får startas mer än en gång. Det betyder att om du försöker starta tjänsten (t.ex. via KApplication::startServiceByName(), kontrollerar KDE om den redan har registrerats i DCOP, och använder tjänsten som kör. Om den inte redan är registrerad, startar KDE den och väntar till den har registrerats. Därför kan du omedelbart skicka DCOP-anrop till tjänsten. I detta fall, ska tjänsten implementeras som KUniqueApplication. + +Värdet Multi för X-DCOP-ServiceType anger att flera instanser av tjänsten kan existera samtidigt, så varje försök att starta tjänsten skapar en ny process. Som en sista möjlighet kan värdet None (ingen) användas. I detta fall, väntar inte start av tjänsten på att den har registrerats i DCOP. + +X-KDE-StartupNotify ska normalt anges som "false". Annars visar aktivitetsfältet en startbekräftelse, eller, beroende på användarinställningarna, så ändras markören. + +Här är definitionen av kio_uiserver: + +[Desktop Entry] +Type=Service +Name=kio_uiserver +Exec=kio_uiserver +X-DCOP-ServiceType=Unique +X-KDE-StartupNotify=false + + + + + + +Använda DCOP-tjänster + +En DCOP-tjänst startas med en av flera metoder i klassen KApplication: + +DCOPClient *client = kapp->dcopClient(); +client->attach(); +if (!client->isApplicationRegistered("kio_uiserver")) { + QString error; + if (KApplication::startServiceByName("kio_uiserver", QStringList(), &error)) + cout << "Start av KIO-server misslyckades med meddelandet " << error << endl; +} +... +QByteArray data, replyData; +QCString replyType; +QDataStream arg(data, IO_WriteOnly); +arg << true; +if (!client->call("kio_uiserver", "UIServer", "setListMode(bool)", + data, replyType, replyData)) + cout << "Anrop till kio_uiserver misslyckades" << endl; +... + + +Observera att exemplet med ett DCOP-anrop som ges här använder uttrycklig sammansättning av argument. Ofta vill man istället använda en prototyp som skapas av dcopidl2cpp, eftersom det är mycket enklare, och mindre felbenäget. + +I exemplet som ges här, startas tjänsten "med namn", dvs. första argumentet till KApplication::startServiceByName() är namnet, som det anges på raden Name i desktop-filen. Ett alternativ är att använda KApplication::startServiceByDesktopName(), som använder namnet på desktop-filen som argument, dvs. i det här fallet "kio_uiserver.desktop". + +Alla dessa anrop har en lista med webbadresser som andra argument, vilket ges till tjänsten på kommandoraden. Det tredje argumentet är en pekare till en QString. Om starten av tjänsten misslyckas, tilldelas det här argumentet det översatta felmeddelandet. + + + + + + + +Mime-typer + + +Vad är Mime-typer? + +Mime-typer används för att beskriva typ av innehåll för filer eller datafragment. Ursprungligen infördes de för att tillåta att bilder eller ljudfiler, etc. kunde skickas med e-post (Mime betyder "Multipurpose Internet Mail Extensions"). Senare användes systemet också av webbläsare för att avgöra hur data som skickades av en webbserver skulle visas för användaren. En HTML-sida har till exempel Mime-typen "text/html", och en Postskript-fil "application/postscript". I KDE används den här idén på många skilda platser: + + + +I Konquerors ikonvy, representeras filer av ikoner. Varje Mime-typ har en viss ikon som den hör ihop med, som visas här. + +När man klickar på en filikon eller ett filnamn i Konqueror, så visas antingen filen i en inbäddad vy, eller så startas ett program som hör ihop med filtypen. + +När du drar och släpper någon data från ett program till ett annat (eller inom samma program), kan målet välja att bara acceptera vissa datatyper. Dessutom hanteras bilddata på annat sätt än textdata. + +Data på klippbordet har en Mime-typ. Traditionellt hanterade X-program bara pixmappar eller text, men med Qt finns det ingen begränsning av datatypen. + + + +Det är klart från ovanstående exempel, att Mime-hantering är en komplex sak. Först måste en tilldelning av filnamn till Mime-typer göras. KDE går ytterligare ett steg, och låter till och med filinnehåll tilldelas till Mime-typer, i de fall då filnamnet inte är tillgängligt. Därefter måste Mime-typer tilldelas till program eller bibliotek som kan visa eller redigera en fil av en viss typ, eller skapa en miniatyrbild av den. + +Det finns en mängd olika programmeringsgränssnitt för att räkna ut Mime-typen för data eller filer. I allmänhet måste man göra en avvägning mellan hastighet och tillförlitlighet. Man kan hitta en filtyp genom att bara titta på filnamnet (i de flesta fallen filändelsen). Filen foo.jpg är till exempel normalt "image/jpeg". I de fall där filändelsen har tagits bort är det här inte säkert, och man måste verkligen titta i filens innehåll. Det är förstås långsammare, särskilt för filer som först måste laddas ner via HTTP. Den innehållsbaserade metoden använder filen KDEDIR/share/mimelnk/magic, och är därför svår att utöka. Men i allmänhet kan information om Mime-typer lätt göras tillgängligt för systemet, genom att installera en .desktop-fil, och den blir effektivt och bekvämt tillgänglig via KDE-biblioteken. + + + + + +Definiera Mime-typer + +Låt oss definiera typen "application/x-foo", för vårt nya program foobar. För att göra det, måste filen foo.desktop skrivas, och installeras i KDEDIR/share/mimelnk/application. (Det är den vanliga platsen, som kan variera mellan distributioner). Det här kan göras genom att lägga till följande till Makefile.am: + +mimedir = $(kde_mimedir)/application +mime_DATA = foo.desktop +EXTRA_DIST = $(mime_DATA) + + +Filen foo.desktop ska se ut som följer: + +[Desktop Entry] +Type=MimeType +MimeType=application/x-foo +Icon=fooicon +Patterns=*.foo; +DefaultApp=foobar +Comment=Foo Data File +Comment[sv]=Foo-datafil + + +Posten "Comment" är avsedd att översättas. Eftersom .desktop-filen anger en ikon, bör du också installera en ikon fooicon.png, som representerar filen, t.ex. i Konqueror. + +I KDE-biblioteken motsvarar en sådan typdefinition en instans av klassen KMimeType. Använd det som i följande exempel: + +KMimeType::Ptr type = KMimeType::mimeType("application/x-foo"); +cout << "Typ: " << type->name() < endl; +cout << "Ikon: " << type->icon() < endl; +cout << "Kommentar: " << type->icon() < endl; +QStringList patterns = type->patterns(); +QStringList::ConstIterator it; +for (it = patterns.begin(); it != patterns.end(); ++it) + cout << "Mönster: " << (*it) << endl; + + + + + + +Avgöra Mime-typ för data + +Det snabba sättet att avgöra filtypen är KMimeType::findByURL(). Det tittar efter webbadressen och avgör i de flesta fall typen från filändelsen. Med vissa protokoll (t.ex. http, man, info), används inte den mekanismen. CGI-skript på webbservrar som skrivs i Perl, har till exempel ofta ändelsen .pl, som skulle ange typen "text/x-perl". Dock är filen som levereras av servern utmatning från skriptet, som normalt är HTML. I sådana fall, returnerar KMimeType::findByURL() Mime-typen "application/octet-stream" (tillgänglig via KMimeType::defaultMimeType()), som anger att den misslyckades med att ta reda på typen. + +KMimeType::Ptr type = KMimeType::findByURL("/home/bernd/foobar.jpg"); +if (type->name() == KMimeType::defaultMimeType()) + cout << "Kunde inte avgöra typen" << endl; +else + cout << "Typ: " << type->name() << endl; + + +(den här metoden har några fler argument, men dessa är inte dokumenterade, så glöm helt enkelt bort dem.) + +Man kan vilja ta reda på en Mime-typ från filens innehåll i stället för filnamnet. Det är tillförlitligare, men också långsammare, eftersom det kräver att en del av filen läses. Det görs med klassen KMimeMagic, som har annorlunda felhantering: + +KMimeMagicResult *result = KMimeMagic::self()->findFileType("/home/bernd/foobar.jpg"); +if (!result || !result->isValid()) + cout << "Kunde inte avgöra typen" << endl; +else + cout << "Typ: " << result->mimeType() << endl; + + +Med en variant av den här funktionen, kan du också avgöra typen för ett minnesblock. Det används till exempel av Kate för att räkna ut färgläggningsläget: + +QByteArray array; +... +KMimeMagicResult *result = KMimeMagic::self()->findBufferType(array); +if (!result || !result->isValid()) + cout << "Kunde inte avgöra typen" << endl; +else + cout << "Typ: " << result->mimeType() << endl; + + +Till och med KMimeMagic kan förstås bara avgöra filtypen från innehållet i en lokal fil. För fjärrfiler, finns ytterligare en möjlighet: + +KURL url("http://developer.kde.org/favicon.ico"); +QString type = KIO::NetAccess::mimetype(url); +if (type == KMimeType::defaultMimeType()) + cout << "Kunde inte avgöra typen" << endl; +else + cout << "Typ: " << type << endl; + + +Det här startar ett KIO-jobb för att ladda ner en del av filen, och kontrollera detta. Observera att den här funktionen kanske är riktigt långsam och blockerar programmet. Normalt vill man bara använda det om KMimeType::findByURL() returnerade "application/octet-stream". + +Å andra sidan, om du inte vill blockera programmet, kan du också uttryckligen starta KIO-jobbet och ansluta till några av dess signaler: + +void FooClass::findType() +{ + KURL url("http://developer.kde.org/favicon.ico"); + KIO::MimetypeJob *job = KIO::mimetype(url); + connect( job, SIGNAL(result(KIO::Job*)), + this, SLOT(mimeResult(KIO::Job*)) ); +} + +void FooClass::mimeResult(KIO::Job *job) +{ + if (job->error()) + job->showErrorDialog(); + else + cout << "Mime type: " << ((KIO::MimetypeJob *)job)->mimetype() << endl; +} + + + + + + +Tilldela en Mime-typ till ett program eller tjänst + +När ett program installeras, installerar det en .desktop-fil, som innehåller en lista med MIME-typer som programmet kan ladda. På samma sätt gör komponenter, som en KPart, den här informationen tillgänglig med sina .desktop-tjänstfiler. Alltså finns i allmänhet flera program och komponenter som kan behandla en given MIME-typ. Du kan skaffa en sådan lista från klassen KServiceTypeProfile: + +KService::OfferList offers = KServiceTypeProfile::offers("text/html", "Application"); +KService::OfferList::ConstIterator it; +for (it = offers.begin(); it != offers.end(); ++it) { + KService::Ptr service = (*it); + cout << "Namn: " << service->name() << endl; +} + + +Returvärdet från funktionen är en lista med tjänsterbjudanden. Ett KServiceOffer-objekt paketerar en KService::Ptr, tillsammans med ett rangordningsnummer. Listan som returneras av KServiceTypeProfile::offers() är ordnad enligt vad användaren föredrar. Användaren kan ändra detta genom att anropa "keditfiletype text/html" eller välja Redigera filtyp i Konquerors sammanhangsberoende meny för en HTML-fil. + +I exemplet ovan, begärdes en lista med erbjudanden för programmen som stöder text/html. Det omfattar, bland annat, HTML-editorer som Quanta Plus. Du kan också ersätta det andra argumentet "Application" med "KParts::ReadOnlyPart". I det fallet, får du en lista med inbäddbara komponenter för att presentera HTML-innehåll, till exempel KHTML. + +I de flesta fall är du inte intresserad av listan med alla erbjudanden om tjänster för en kombination av Mime-typ och tjänsttyp. Det finns en bekvämlighetsfunktion som bara ger dig tjänsterbjudandet som föredras högst: + +KService::Ptr offer = KServiceTypeProfile::preferredService("text/html", "Application"); +if (offer) + cout << "Namn: " << service->name() << endl; +else + cout << "Ingen lämplig tjänst hittades" << endl; + + +För ännu mer komplicerade förfrågningar, finns det en fullständig CORBA-liknande handlare. + +För att köra en programtjänst med några webbadresser, använd KRun: + +KURL::List urlList; +urlList << "http://www.ietf.org/rfc/rfc1341.txt?number=1341"; +urlList << "http://www.ietf.org/rfc/rfc2046.txt?number=2046"; +KRun::run(offer.service(), urlList); + + + + + + +Diverse + +I det här avsnittet listar vi några av de programmeringsgränssnitt som på något sätt hör ihop med den föregående beskrivningen. + +Hämta en ikon för en webbadress. Det här tittar efter webbadressens typ, och returnerar motsvarande ikon. + +KURL url("ftp://ftp.kde.org/pub/incoming/wibble.c"); +QString icon = KMimeType::iconForURL(url); + + +Kör en webbadress. Det här tittar efter webbadressens typ, och startar tillhörande program till typen som användaren föredrar. + +KURL url("http://dot.kde.org"); +new KRun(url); + + + + + + + + +Nätverkstransparens + + +Inledning + +Under Internetåldern är det ytterst viktigt att skrivbordsprogram kan komma åt resurser via Internet: De ska kunna ladda ner filer från en webbserver, skriva filer till en FTP-server eller läsa e-post från en e-postserver. Ofta kallas möjligheten att komma åt filer oberoende av plats för nätverkstransparens. + +I det förflutna implementerades olika ansatser för att nå målet. Det gamla NFS-filsystemet är ett försök att implementera nätverkstransparens på POSIX-gränssnittsnivå. Medan denna ansats fungerar riktigt bra i lokala, tätt kopplade nätverk, skalas det inte för resurser med otillförlitlig och möjligen långsam åtkomst. Här är asynkronism viktig. Medan du väntar på att webbläsaren ska ladda ner en sida, ska inte användargränssnittet blockeras. Dessutom ska inte siduppritningen börja när hela sidan är tillgänglig, utan den ska uppdateras regelbundet medan data anländer. + +I KDE-biblioteken implementeras nätverkstransparens med KIO-programmeringsgränssnittet. Det centrala begreppet i arkitekturen är ett I/O-jobb. Ett jobb kan kopiera filer, ta bort filer och liknande saker. Så fort ett jobb har startats, fungerar det i bakgrunden och blockerar inte programmet. All kommunikation från jobbet tillbaka till programmet, som att leverera data eller förloppsinformation, görs integrerat i Qt:s händelsesnurra. + +Bakgrundsoperationer åstadkoms genom att starta I/O-slavar för att utföra vissa uppgifter. I/O-slavar startas som separata processer, och kommunikation sker via Unix domänuttag. På detta sätt behövs inget flertrådssystem, och instabila slavar kan inte krascha programmet som använder dem. + +Filplatser uttrycks med webbadresser som har en omfattande användning. Men i KDE, utökar webbadresser inte bara området med tillgängliga filer utanför det lokala filsystemet. De går också i motsatt riktning, t.ex. kan man bläddra i tar-arkiv. Det åstadkoms genom att nästla webbadresser. En fil i ett tar-arkiv på en HTTP-server skulle kunna ha webbadressen: + +http://www-com.physik.hu-berlin.de/~bernd/article.tgz#tar:/paper.tex + + + + + + +Använda KIO + +I de flesta fall skapas jobb genom att anropa funktioner i KIO-namnrymden. Dessa funktioner har en eller två webbadresser som argument, och möjligen också andra nödvändiga parametrar. När jobbet är avslutat, skickar det signalen result(KIO::Job*). Efter signalen har skickats, tar jobbet bort sig självt. Därför ser ett typiskt användarfall ut så här: + +void FooClass::makeDirectory() +{ + SimpleJob *job = KIO::mkdir(KURL("file:/home/bernd/kiodir")); + connect( job, SIGNAL(result(KIO::Job*)), + this, SLOT(mkdirResult(KIO::Job*)) ); +} + +void FooClass::mkdirResult(KIO::Job *job) +{ + if (job->error()) + job->showErrorDialog(); + else + cout << "mkdir gick bra" << endl; +} + + +Beroende på jobbtypen, kan du också ansluta till andra signaler. + +Här är en översikt av de möjliga funktionerna: + + + +KIO::mkdir(const KURL &url, int permission) +Skapar en katalog, valfritt med vissa rättigheter. + + +KIO::rmdir(const KURL &url) +Tar bort en katalog. + + +KIO::chmod(const KURL &url, int permissions) +Ändrar rättigheter för en fil. + + +KIO::rename(const KURL &src, const KURL &dest, bool overwrite) +Byter namn på en fil. + + +KIO::symlink(const QString &target, const KURL &dest, bool overwrite, bool showProgressInfo) +Skapar en symbolisk länk. + + +KIO::stat(const KURL &url, bool showProgressInfo) +Hittar viss information om filen, som storlek, ändringstid och rättigheter. Informationen kan hämtas från KIO::StatJob::statResult() efter jobbet har avslutats. + + +KIO::get(const KURL &url, bool reload, bool showProgressInfo) +Överför data från en webbadress. + + +KIO::put(const KURL &url, int permissions, bool overwrite, bool resume, bool showProgressInfo) +Överför data till en webbadress. + + +KIO::http_post(const KURL &url, const QByteArray &data, bool showProgressInfo) +Sänder data. Särskild för HTTP. + + +KIO::mimetype(const KURL &url, bool showProgressInfo) +Försöker hitta webbadressens Mime-typ. Typen kan hämtas från KIO::MimetypeJob::mimetype() efter jobbet har avslutats. + + +KIO::file_copy(const KURL &src, const KURL &dest, int permissions, bool overwrite, bool resume, bool showProgressInfo) +Kopierar en ensam fil. + + +KIO::file_move(const KURL &src, const KURL &dest, int permissions, bool overwrite, bool resume, bool showProgressInfo) +Byter namn på eller flyttar en ensam fil. + + +KIO::file_delete(const KURL &url, bool showProgressInfo) +Tar bort en ensam fil + + +KIO::listDir(const KURL &url, bool showProgressInfo) +Listar innehållet i en katalog. Varje gång några nya poster blir kända, skickas signalen KIO::ListJob::entries(). + + +KIO::listRecursive(const KURL &url, bool showProgressInfo) +Liknar funktionen listDir(), men den här är rekursiv. + + +KIO::copy(const KURL &src, const KURL &dest, bool showProgressInfo) +Kopierar en fil eller katalog. Kataloger kopieras rekursivt. + + +KIO::move(const KURL &src, const KURL &dest, bool showProgressInfo) +Flyttar eller byter namn på en fil eller katalog. + + +KIO::del(const KURL &src, bool shred, bool showProgressInfo) +Tar bort en fil eller katalog. + + + + + + + + +Katalogposter + +Båda jobben KIO::stat() och KIO::listDir() returnerar sina resultat med typerna UDSEntry och UDSEntryList. Den senare är definierad som QValueList<UDSEntry>. Akronymen UDS betyder "Universal directory service" (Allmän katalogtjänst). Principen bakom detta är att katalogposten bara innehåller information som en I/O-slav kan tillhandahålla, inte mer. Till exempel tillhandahåller inte HTTP-slaven någon information om åtkomsträttigheter eller ägare av filer. Istället är en UDSEntry en lista med UDSAtoms. Varje objekt tillhandahåller viss information. Den består av en typ som lagras i m_uds, och antingen ett heltalsvärde i m_long, eller ett strängvärde i m_str, beroende på typen. + +Följande typer är för närvarande definierade: + + + +UDS_SIZE (heltal) - Filens storlek. + +UDS_USER (sträng) - Användaren som äger filen. + +UDS_GROUP (sträng): Grupp som äger filen. + +UDS_NAME (sträng): Filnamnet. + +UDS_ACCESS (heltal) - Filens rättigheter, som t.ex. lagras av C-biblioteksfunktionen stat() i fältet st_mode. + +UDS_FILE_TYPE (heltal): Filtypen, som t.ex. lagras av stat() i fältet st_mode. Därför kan du använda vanliga makron från C-biblioteket, som S_ISDIR, för att kontrollera värdet. Observera att data som tillhandahålls av I/O-slavar motsvarar stat(), inte lstat(), dvs. i fallet med symboliska länkar, så är filtypen här typen på filen som länken pekar ut, inte själva länken. + +UDS_LINK_DEST (sträng): I fallet med en symbolisk länk, namnet på filen som pekas ut. + +UDS_MODIFICATION_TIME (heltal) - Tiden (med typen time_t) då filen sist ändrades, som t.ex. lagras av stat() i fältet st_mtime. + +UDS_ACCESS_TIME (heltal) - Tiden då filen sist användes, som t.ex. lagras av stat() i fältet st_atime. + +UDS_CREATION_TIME (heltal) - Tiden då filen skapades, som t.ex. lagras av stat() i fältet st_ctime. + +UDS_URL (sträng) - Tillhandahåller en fils webbadress, om den inte helt enkelt är sammanslagningen av katalogwebbadressen och filnamnet. + +UDS_MIME_TYPE (sträng): Filens Mime-typ + +UDS_GUESSED_MIME_TYPE (sträng): Mime-typ för filen som gissats av slaven. Skillnaden mot föregående typ är att den som tillhandahålls här inte ska betraktas som tillförlitlig (eftersom att avgöra den på ett tillförlitligt sätt skulle vara för dyrt). Klassen KRun kontrollerar till exempel uttryckligen Mime-typen, om den inte har tillförlitlig information. + + + +Även om sättet att lagra information om filer i en UDSEntry är flexibelt och praktiskt ur en I/O-slavs synvinkel, är det rörigt att använda för den somskriver programmet. För att till exempel ta reda på Mime-typen för filen, måste du snurra igenom hela innehållet och kontrollera om m_uds är UDS_MIME_TYPE. Som tur är, finns ett programmeringsgränssnitt som är mycket enklare att använda: klassen KFileItem. + + + + + +Synkron användning + +Ofta är det KIO:s asynkrona programmeringsgränssnitt för komplext att använda, och därför är inte implementering av fullständig asynkronism prioriterat. I ett program som till exempel bara kan hantera en dokumentfil åt gången, finns det ändå inte mycket som kan göras medan programmet laddar ner en fil. I dessa enkla fall, finns ett mycket enklare programmeringsgränssnitt, i form av ett antal statiska funktioner i KIO::NetAccess. För att till exempel kopiera en fil, använd: + +KURL source, target; +source = ...; +target = ... +KIO::NetAccess::copy(source, target); + + +Funktionen returnerar efter hela kopieringsprocessen har avslutats. Ändå så tillhandahåller den här metoden en förloppsdialogruta, och den försäkrar att programmet behandlar omritningshändelser. + +En särskilt intressant kombination av funktioner är download() tillsammans med removeTempFile(). Den första laddar ner en fil från en given webbadress, och lagrar den i en tillfällig fil med ett unikt namn. Namnet lagras som det andra argumentet. Om webbadressen är lokal, laddas inte filen ner, utan istället sätts det andra argumentet till det lokala filnamnet. Funktionen removeTempFile() tar bort filen som anges av argumentet, om filen skapades av den föregående nerladdningen. Om det inte är fallet, gör den ingenting. På så sätt får man ett mycket enkelt kodfragment för att ladda filer, oberoende av deras plats: + +KURL url; +url = ...; +QString tempFile; +if (KIO::NetAccess::download(url, tempFile) { + // ladda filen med namnet tempFile + KIO::NetAccess::removeTempFile(tempFile); +} + + + + + + +Metadata + +Som märks ovan, är gränssnittet för I/O-jobb ganska abstrakt och hanterar inte något utbyte av information mellan program och I/O-slav som är protokollspecifikt. Det är inte alltid lämpligt. Man kan till exempel ge vissa parametrar till HTTP-slaven för att styra dess cachebeteende eller skicka en mängd kakor tillsammans med begäran. För detta behov har ett koncept med metadata införts. När ett jobb skapas, kan man anpassa det genom att lägga till metadata till det. Varje metadataobjekt består av ett par med nyckel och värde. För att till exempel förhindra HTTP-slaven från att ladda en webbsida från cachen, kan du använda: + +void FooClass::reloadPage() +{ + KURL url("http://www.kdevelop.org/index.html"); + KIO::TransferJob *job = KIO::get(url, true, false); + job->addMetaData("cache", "reload"); + ... +} + + +Samma teknik används åt andra hållet, dvs. för kommunikation från slaven till programmet. Metoden Job::queryMetaData() frågar efter värdet på en viss nyckel som levereras av slaven. För HTTP-slaven, är ett sådant exempel nyckeln "modified" (ändrad), som innehåller datumet då webbsidan sist ändrades (i form av en sträng). Ett exempel på hur det kan användas är följande: + +void FooClass::printModifiedDate() +{ + KURL url("http://developer.kde.org/documentation/kde2arch/index.html"); + KIO::TransferJob *job = KIO::get(url, true, false); + connect( job, SIGNAL(result(KIO::Job*)), + this, SLOT(transferResult(KIO::Job*)) ); +} + +void FooClass::transferResult(KIO::Job *job) +{ + QString mimetype; + if (job->error()) + job->showErrorDialog(); + else { + KIO::TransferJob *transferJob = (KIO::TransferJob*) job; + QString modified = transferJob->queryMetaData("modified"); + cout << "Senaste ändring: " << modified << endl; +} + + + + + + +Schemaläggning + +När KIO-programmeringsgränssnittet används, behöver du oftast inte hantera detaljerna med att starta I/O-slavar och kommunicera med dem. Det normala användningsfallet är att starta ett jobb med några parametrar, och hantera signalerna som jobbet skickar. + +Bakom ridån är scenariot mycket mer komplicerat. När du skapar ett jobb, läggs det i en kö. När programmet går tillbaka till händelsesnurran, tilldelar KIO slavprocesser för jobben i kön. För det första jobbet som startas, är detta trivialt: en I/O-slav för lämpligt protokoll startas. Efter jobbet (som en nerladdning från en HTTP-server) har avslutats, tas det dock inte omedelbart bort. Istället läggs det i en grupp med lediga slavar och tas bort efter en viss tid utan aktivitet (för närvarande tre minuter). Om en ny begäran för samma värddator och protokoll anländer, återanvänds slaven. Den uppenbara fördelen är att vid en serie jobb med samma värddator, sparar man in kostnaden för att skapa nya processer, och möjligen också att genomgå en behörighetskontroll. + +Naturligtvis är återanvändning bara möjlig när den befintliga slaven redan har avslutat sitt tidigare jobb. Om en ny begäran anländer medan en befintlig slavprocess fortfarande kör, måste en ny process startas och användas. Med användningen i exemplen ovan av programmeringsgränssnittet, finns det ingen begränsning för att skapa nya slavprocesser: om man startar en serie nerladdningar av 20 olika filer i rad, skapar KIO 20 slavprocesser. Den här metoden att tilldela slavar till jobb kallas direkt. Det är inte alltid den mest lämpliga metoden, eftersom den kan behöva mycket minne och ge hög last både på klient- och serverdatorn. + +Så det finns ett annat sätt. Man kan schemalägga jobb. Om man gör det, skapas bara ett begränsat antal (för närvarande tre) slavprocesser för ett protokoll. Om du skapar fler jobb än så, läggs de i en kö och processas när en slavprocess blir ledig. Det görs på följande sätt: + +KURL url("http://developer.kde.org/documentation/kde2arch/index.html"); +KIO::TransferJob *job = KIO::get(url, true, false); +KIO::Scheduler::scheduleJob(job); + + +En tredje möjlighet är anslutningsorienterat. Till exempel för IMAP-slaven, är det inte vettigt att starta flera processer för samma server. Bara en IMAP-anslutning åt gången får upprätthållas. I detta fall måste programmet uttryckligen hantera slavbegreppet. Det måste tilldela en slav för en viss anslutning och sedan tilldela alla jobb som ska gå genom samma anslutning till samma slav. Det kan återigen enkelt åstadkommas genom att använda KIO::Scheduler: + +KURL baseUrl("imap://bernd@albert.physik.hu-berlin.de"); +KIO::Slave *slave = KIO::Scheduler::getConnectedSlave(baseUrl); + +KIO::TransferJob *job1 = KIO::get(KURL(baseUrl, "/INBOX;UID=79374")); +KIO::Scheduler::assignJobToSlave(slave, job1); + +KIO::TransferJob *job2 = KIO::get(KURL(baseUrl, "/INBOX;UID=86793")); +KIO::Scheduler::assignJobToSlave(slave, job2); + +... + +KIO::Scheduler::disconnectSlave(slave); + + +Du kan bara koppla ner slaven efter alla jobb som tilldelats den garanterat har avslutats. + + + + + +Definiera en I/O-slav + +I det följande beskriver vi hur du kan lägga till en ny I/O-slav i systemet. På liknande sätt som tjänster, annonseras I/O-slavar för systemet genom att installera en liten konfigurationsfil. Följande fragment av Makefile.am installerar FTP-protokollet: + +protocoldir = $(kde_servicesdir) +protocol_DATA = ftp.protocol +EXTRA_DIST = $(mime_DATA) + + +Innehållet i filen ftp.protocol är följande: + +[Protocol] +exec=kio_ftp +protocol=ftp +input=none +output=filesystem +listing=Name,Type,Size,Date,Access,Owner,Group,Link, +reading=true +writing=true +makedir=true +deleting=true +Icon=ftp + + +Posten "protocol" anger vilket protokoll som slaven ansvarar för. "exec" är (i motsats mot vad man naivt kan förvänta sig) namnet på biblioteket som implementerar slaven. När det är meningen att slaven ska starta, startas programmet "kdeinit", som i sin tur laddar biblioteket i sitt adressrum. I praktiken kan du betrakta slaven som kör som en separat process, även om den är implementerad som ett bibliotek. Fördelen med den här mekanismen är att den sparar mycket minne, och reducerar tiden som behövs för länkning under körning. + +Raderna "input" och "output" används inte för närvarande. + +Återstående rader i filen .protocol anger vilka förmågor slaven har. I allmänhet är de funktioner som slaven måste implementera mycket enklare än de funktioner som KIO-programmeringsgränssnittet tillhandahåller programmet. Orsaken till detta är att komplexa jobb schemaläggs som en följd av deljobb. För att till exempel lista en katalog rekursivt, startas ett jobb för toppnivåkatalogen. För varje underkatalog som rapporteras tillbaka, startas nya underjobb. Schemaläggning i KIO försäkrar att inte för många jobb är aktiva samtidigt. På liknande sätt, för att kopiera en fil med ett protokoll som inte stöder kopiering direkt (som FTP-protokollet), kan KIO läsa källfilen och sedan skriva data till destinationsfilen. För att detta ska fungera, måste .protocol annonsera åtgärderna som slaven stöder. + +Eftersom slavar laddas som delade bibliotek, men utgör fullständiga program, ser deras kodramverk något annorlunda ut jämfört med normala delade biblioteksinsticksprogram. Funktionen som anropas för att starta slaven kallas kdemain(). Den här funktionen gör en del initieringar, och hoppar sedan till en händelsesnurra och väntar på begäran från programmet som använder den. Det här ser ut som följer: + +extern "C" { int kdemain(int argc, char **argv); } + +int kdemain(int argc, char **argv) +{ + KLocale::setMainCatalogue("kdelibs"); + KInstance instance("kio_ftp"); + (void) KGlobal::locale(); + + if (argc != 4) { + fprintf(stderr, "Usage: kio_ftp protocol " + "domain-socket1 domain-socket2\n"); + exit(-1); + } + + FtpSlave slave(argv[2], argv[3]); + slave.dispatchLoop(); + return 0; +} + + + + + + +Implementera en I/O-slav + +Slavar implementeras som delklasser till KIO::SlaveBase (FtpSlave i exemplet ovan). På så sätt motsvarar åtgärderna i .protocol vissa virtuella funktioner i KIO::SlaveBase som implementeringen av slaven måste implementera om. Här är en lista med möjliga åtgärder och motsvarande virtuella funktioner: + + + +läsa: Läser data från en webbadress +void get(const KURL &url) + +skriva: Skriver data till en webbadress och skapar filen om den inte ännu finns. +void put(const KURL &url, int permissions, bool overwrite, bool resume) + +flytta: Byter namn på en fil. +void rename(const KURL &src, const KURL &dest, bool overwrite) + +ta bort: Tar bort en fil eller katalog. +void del(const KURL &url, bool isFile) + +lista: Listar innehållet i en katalog. +void listDir(const KURL &url) + +skapa katalog: Skapar en katalog. +void mkdir(const KURL &url, int permissions) + + + +Dessutom finns det funktioner som kan implementeras om, och inte listas i filen .protocol. För dessa åtgärder, avgör KIO automatiskt om de stöds eller inte (dvs. standardimplementationen returnerar ett fel). + + + +Levererar information om en fil, liknar C-funktionen stat(). +void stat(const KURL &url) + +Ändrar åtkomsträttigheter för en fil. +void chmod(const KURL &url, int permissions) + +Avgör Mime-typ för en fil. +void mimetype(const KURL &url) + +Kopierar en fil. +copy(const KURL &url, const KURL &dest, int permissions, bool overwrite) + +Skapar en symbolisk länk. +void symlink(const QString &target, const KURL &dest, bool overwrite) + + + +Alla dessa implementationer ska sluta med ett av två anrop: Om åtgärden lyckades, ska de anropa finished(). Om ett fel uppstod, ska de anropa error() med en felkod som första argument och en sträng som andra. Möjliga felkoder listats som uppräkningstypen KIO::Error. Det andra argumentet är oftast webbadressen i fråga. Den används t.ex. i KIO::Job::showErrorDialog() för att parametrisera felmeddelandet som är läsbart av användaren. + +För slavar som motsvarar nätverksprotokoll, kan det vara intressant att implementera om metoden SlaveBase::setHost(). Den anropas för att tala om för slavprocessen om värddator och port, och användarnamn och lösenord att använda för inloggning. I allmänhet kan metadata som anges av programmet hämtas med SlaveBase::metaData(). Du kan kontrollera om metadata med en viss nyckel finns med SlaveBase::hasMetaData(). + + + + + +Kommunicera tillbaka till programmet + +Diverse åtgärder som implementeras i en slav, behöver något sätt att skicka tillbaka data till programmet som använder slavprocessen. + + + +get() skickar datablock. Det görs med data(), som använder argumentet QByteArray. Du behöver förstås inte skicka all data på en gång. Om du skickar en stor fil, anropa data() med mindre datablock, så att programmet kan behandla dem. Anropa finished() när överföringen är klar. + +listDir() rapporterar information om posterna i en katalog. Anropa listEntries() med en KIO::UDSEntryList som argument, för detta syfte. På motsvarande sätt som data(), kan du anropa den flera gånger. När du är klar, anropa listEntry() med andra argumentet satt till true. Du kan också anropa totalSize() för att rapportera totalt antal katalogposter, om det är känt. + +stat() rapporterar information om en fil, som storlek, Mime-typ, etc. Sådan information paketeras i en KIO::UDSEntry, som beskrivs nedan. Använd statEntry() för att skicka ett sådant objekt till programmet. + +mimetype() anropar mimeType() med ett strängargument. + +get() och copy() kan vilja tillhandahålla förloppsinformation. Det görs med metoderna totalSize(), processedSize() och speed(). Den totala storleken och behandlade storleken rapporteras som byte, och hastigheten som byte per sekund. + +Du kan skicka godtyckliga nyckel/värdepar av metadata med setMetaData(). + + + + + + + +Kommunikation med användaren + +Ibland måste en slav kommunicera med användaren. Exempel kan vara informativa meddelanden, dialogrutor för behörighetskontroll och bekräftelsedialogrutor när en fil håller på att skrivas över. + + + +infoMessage(): Det här är för informativ återmatning, som meddelandet "Hämtar data från <värddator>" från HTTP-slaven, som ofta visas i programmets statusrad. På programsidan, motsvarar metoden signalen KIO::Job::infoMessage(). + +warning(): Visar en varning i en meddelanderuta med KMessageBox::information(). Om en meddelanderuta fortfarande visas från ett tidigare anrop av warning() från samma underprocess, händer ingenting. + +messageBox(): Den här är utförligare än den tidigare metoden. Den tillåter att en meddelanderuta med text och rubrik och några knappar visas. Se uppräkningstypen SlaveBase::MessageBoxType som referens. + +openPassDlg(): Visar en dialogruta för att mata in användarnamn och lösenord. + + + + + + + + + + + + +Licenser + +&underFDL; +&underGPL; + + + +
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documents-search.png configure-general.png problem-report-marks.png app-uimodes-examples.docbook createnewprojectoptions.png editing.docbook SF-indent.png split-source-header.png automake-target-popup.png configure-select.png edit-doctree-TOC-entry.png automake-file-popup.png build-menu-automake.png doctree-reduced.png configure-project-make.png commands.docbook documentation.docbook tutorial-hello-options.png file-list-close-selected.png kdevelop-mdi-mode.png open-recent-project.png create-new-project-cvs.png configure-docu-toc.png editor-find-menu.png configure-file-templates.png file-browsers.docbook kdevelop-tabbed-mode.png script_location.png configure-adddialog-qt.png kdevelop-install.docbook file-list-session-default.png build-menu.png folded-tabs.png debugger.docbook select-user-interface-0.png editor-ctags-lookup.png filetree.png create-new-project.png split-windows.png configure-docu-edit.png raw-project-warning.png tutorial-hello-new.png configure-project-run.png run-button.png select-user-interface.png applicationwizard.docbook configure-project-cppoptions.png editor-ctags-regenerate.png index.docbook doctree-add-bookmark.png configure-doctree-textsearch.png tutorial-new-project.png kdevelop-ideal-mode-0.png editor-switch-header.png app-files.docbook editor-ctags-menu.png kdcop_browsing.png configure-doctree-TOC.png createnewproject.png configure-editor.png configure-doctree-DevHelp.png editor-search-doc.png app-menu.docbook project-management.docbook SF-other.png cvs.docbook adv-build-management.docbook credits.docbook configure-doctree-general.png kdevelop-survey.docbook empty-ide.png find-in-files.png kdevelop-ideal-mode.png configure-snippets.png problem-report-todo.png configure-adddialog-baselibs.png configure-docu-custom.png kdevelop-scripting.docbook configure-project-doc.png configure-docu-chm.png unixdev.docbook configure-docu-devhelp.png configure-docu-general.png survey-manual.docbook configure-adddialog.png SF-general.png configure-file-selector.png classview.png nutshell.docbook build-commands.png project-advanced.docbook configure-project-configure.png file-list-session-create.png plugin-tools.docbook build-configurations.png doctree.png class-browsers.docbook app-changelog.docbook importdirectory.png getting-started.docbook kdevelop-toplevel-mode.png automake-manager.png app-misc-info.docbook problem-report-all-todos.png configure-doctree-bookmark.png setup.docbook split-source-header-navigate.png file-selector.png automakemanager.png configure-project-buildconfig.png configure-docu-dox.png documents-contents.png automake-subproject-popup.png doctreeview.png configure-project-cpp.png split-workspace.png ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kdevelop/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kdevelop/$$base ;\ + done + +uninstall-nls: + for base in documents-search.png configure-general.png problem-report-marks.png app-uimodes-examples.docbook createnewprojectoptions.png editing.docbook SF-indent.png split-source-header.png automake-target-popup.png configure-select.png edit-doctree-TOC-entry.png automake-file-popup.png build-menu-automake.png doctree-reduced.png configure-project-make.png commands.docbook documentation.docbook tutorial-hello-options.png file-list-close-selected.png kdevelop-mdi-mode.png open-recent-project.png create-new-project-cvs.png configure-docu-toc.png editor-find-menu.png configure-file-templates.png file-browsers.docbook kdevelop-tabbed-mode.png script_location.png configure-adddialog-qt.png kdevelop-install.docbook file-list-session-default.png build-menu.png folded-tabs.png debugger.docbook select-user-interface-0.png editor-ctags-lookup.png filetree.png create-new-project.png split-windows.png configure-docu-edit.png raw-project-warning.png tutorial-hello-new.png configure-project-run.png run-button.png select-user-interface.png applicationwizard.docbook configure-project-cppoptions.png editor-ctags-regenerate.png index.docbook doctree-add-bookmark.png configure-doctree-textsearch.png tutorial-new-project.png kdevelop-ideal-mode-0.png editor-switch-header.png app-files.docbook editor-ctags-menu.png kdcop_browsing.png configure-doctree-TOC.png createnewproject.png configure-editor.png configure-doctree-DevHelp.png editor-search-doc.png app-menu.docbook project-management.docbook SF-other.png cvs.docbook adv-build-management.docbook credits.docbook configure-doctree-general.png kdevelop-survey.docbook empty-ide.png find-in-files.png kdevelop-ideal-mode.png configure-snippets.png problem-report-todo.png configure-adddialog-baselibs.png configure-docu-custom.png kdevelop-scripting.docbook configure-project-doc.png configure-docu-chm.png unixdev.docbook configure-docu-devhelp.png configure-docu-general.png survey-manual.docbook configure-adddialog.png SF-general.png configure-file-selector.png classview.png nutshell.docbook build-commands.png project-advanced.docbook configure-project-configure.png file-list-session-create.png plugin-tools.docbook build-configurations.png doctree.png class-browsers.docbook app-changelog.docbook importdirectory.png getting-started.docbook kdevelop-toplevel-mode.png automake-manager.png app-misc-info.docbook problem-report-all-todos.png configure-doctree-bookmark.png setup.docbook split-source-header-navigate.png file-selector.png automakemanager.png configure-project-buildconfig.png configure-docu-dox.png documents-contents.png automake-subproject-popup.png doctreeview.png configure-project-cpp.png split-workspace.png ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/kdevelop/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in documents-search.png configure-general.png problem-report-marks.png app-uimodes-examples.docbook createnewprojectoptions.png editing.docbook SF-indent.png split-source-header.png automake-target-popup.png configure-select.png edit-doctree-TOC-entry.png automake-file-popup.png build-menu-automake.png doctree-reduced.png configure-project-make.png commands.docbook documentation.docbook tutorial-hello-options.png file-list-close-selected.png kdevelop-mdi-mode.png open-recent-project.png create-new-project-cvs.png configure-docu-toc.png editor-find-menu.png configure-file-templates.png file-browsers.docbook kdevelop-tabbed-mode.png script_location.png configure-adddialog-qt.png kdevelop-install.docbook file-list-session-default.png build-menu.png folded-tabs.png debugger.docbook select-user-interface-0.png editor-ctags-lookup.png filetree.png create-new-project.png split-windows.png configure-docu-edit.png raw-project-warning.png tutorial-hello-new.png configure-project-run.png run-button.png select-user-interface.png applicationwizard.docbook configure-project-cppoptions.png editor-ctags-regenerate.png index.docbook doctree-add-bookmark.png configure-doctree-textsearch.png tutorial-new-project.png kdevelop-ideal-mode-0.png editor-switch-header.png app-files.docbook editor-ctags-menu.png kdcop_browsing.png configure-doctree-TOC.png createnewproject.png configure-editor.png configure-doctree-DevHelp.png editor-search-doc.png app-menu.docbook project-management.docbook SF-other.png cvs.docbook adv-build-management.docbook credits.docbook configure-doctree-general.png kdevelop-survey.docbook empty-ide.png find-in-files.png kdevelop-ideal-mode.png configure-snippets.png problem-report-todo.png configure-adddialog-baselibs.png configure-docu-custom.png kdevelop-scripting.docbook configure-project-doc.png configure-docu-chm.png unixdev.docbook configure-docu-devhelp.png configure-docu-general.png survey-manual.docbook configure-adddialog.png SF-general.png configure-file-selector.png classview.png nutshell.docbook build-commands.png project-advanced.docbook configure-project-configure.png file-list-session-create.png plugin-tools.docbook build-configurations.png doctree.png class-browsers.docbook app-changelog.docbook importdirectory.png getting-started.docbook kdevelop-toplevel-mode.png automake-manager.png app-misc-info.docbook problem-report-all-todos.png configure-doctree-bookmark.png setup.docbook split-source-header-navigate.png file-selector.png automakemanager.png configure-project-buildconfig.png configure-docu-dox.png documents-contents.png automake-subproject-popup.png doctreeview.png configure-project-cpp.png split-workspace.png ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdevelop/kdevelop/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdevelop/kdevelop/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdevelop/kdevelop/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/SF-general.png b/tde-i18n-sv/docs/kdevelop/kdevelop/SF-general.png new file mode 100644 index 00000000000..f4a133b00ef Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/SF-general.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/SF-indent.png b/tde-i18n-sv/docs/kdevelop/kdevelop/SF-indent.png new file mode 100644 index 00000000000..dfa3aff2032 Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/SF-indent.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/SF-other.png b/tde-i18n-sv/docs/kdevelop/kdevelop/SF-other.png new file mode 100644 index 00000000000..d330427aaeb Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/SF-other.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/adv-build-management.docbook b/tde-i18n-sv/docs/kdevelop/kdevelop/adv-build-management.docbook new file mode 100644 index 00000000000..43b1e0fd0e6 --- /dev/null +++ b/tde-i18n-sv/docs/kdevelop/kdevelop/adv-build-management.docbook @@ -0,0 +1,172 @@ + +Avancerad bygghantering +&automake; + + +Flera bygginställningar +bygginställningarflera + +(...ännu inte skrivet...) + + + + + + +Korskompilering +korskompilera +kompilerakors + + +Om du har lämpliga korskompilatorer tillgängliga, kan du kompilera dina program för processorer och operativsystem som skiljer sig från systemet där &kdevelop; och kompilatorn kör. &GNU;-kompilatorn, &gcc;, kan konfigureras och kompileras som en korskompilator om du kompilerar den själv. Rådfråga GCC infosidorna för mer information. Vissa Linux-distributioner tillhandahåller också binärpaket. + +Ett automake-baserat paket kan lätt korskompileras genom att ange väljaren till configure-skriptet och ställa in miljövariablerna CC och CXX till motsvarande korskompilatorer. Ofta vill du byta mellan en korskompilerad version av programmet, och en som kompilerats för utvecklingssystemet. För att göra det, är det en fördel att använda möjligheten i &kdevelop; att skapa flera byggkonfigurationer, som förklaras under . När du har skapat en ny byggkonfiguration för korskompilering i dialogrutan Projekt Projektalternativ..., lägg till väljaren + +plattform + +till configure-väljarna. Värdet plattform är en kombination av formen + +cpu-tillverkare-operativsystem +eller +cpu-tillverkare-kärna-operativsystem + +För många kombinationer kan du använda en kortform, till exempel i386-linux eller arm-elf. + + + + + + +Qt/Embedded +inbäddadQt +Qt/Embedded +Qtopia +rambuffer + +&qte; är en version av &Qt;-biblioteket som inte använder X-window systemet, utan ritar direkt i rambuffern på Linuxsystem. Den är därför intressant för inbäddade system som har hårda begränsningar för minnesanvändningen i hela systemet. Dess programmeringsgränssnitt överensstämmer fullständigt med X11-versionen. + +Att utveckla ett program för &qte; med &kdevelop; skiljer sig inte mycket från att utveckla ett program för X11-versionen av &Qt;. I själva verket kan du använda samma grundkod för båda versionerna. Om du använder projekthantering med autoprojekt, kan du byta till den inbäddade versionen genom att skicka väljaren till configure-skriptet. Du kan ställa in det i dialogrutan Projekt Projektinställningar... under Inställning av configure. Med väljaren , kan du ställa in katalogen där &qte; är installerad. + +Efter att ha konfigurerat och kompilerat programmet med dessa väljare, länkas det med biblioteket libqpe.so. Den här versionen av programmet kör inte normalt när du använder X11. För att prova den, kör den med hjälp av programmet qvfb (Qt:s virtuella rambuffer). Det görs genom att starta qvfb och därefter starta programmet med + + +program + + +När du har en version av programmet som fungerar, vill du naturligtvis använda den på målprocessorn. Det kan troligen vara bekvämt att kunna skapa flera byggkonfigurationer, som förklaras ovan, så att du snabbt kan byta mellan versionen som kör på utvecklingssystemet och versionen som kör på målsystemet. + +Program för &qte; kör normalt som enkla program på enheten de är konstruerade för. Trolltech stöder också Qtopia, som är en samling program för personlig information, webbläsning och diverse andra områden som fungerar tillsammans på ett konsekvent sätt. Det är till exempel standardomgivningen på Sharp Zaurus. Du kan skriva program som passar in i denna omgivning genom att använda Qtopias utvecklingsmiljö (SDK). Det medför att ditt program måste vara en delklass till QPEApplication och det måste länkas med biblioteket libqpe.so. Om du utvecklar programmet med projekthanteringen autoprojekt, måste du lägga till till konfigurationsväljarna. + + + + diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/app-changelog.docbook b/tde-i18n-sv/docs/kdevelop/kdevelop/app-changelog.docbook new file mode 100644 index 00000000000..75eaac393cc --- /dev/null +++ b/tde-i18n-sv/docs/kdevelop/kdevelop/app-changelog.docbook @@ -0,0 +1,89 @@ + +Ändringar + +Ändringar i dokumentet + + + + 2003-01-03 Bernd Gehrmann, Caleb Tennis + + ursprunglig layout av handbok + + + disposition för innehållet i många kapitel + + + + + + + + 2004-08-01 Bernd Pol, Ian Wadham + + handboken något omorganiserad + + + några saknade kapitel skrivna + + + + + + + 2005-05-02 Volker Paul — Många ändringar, inklusive: + + delad i en fil per kapitel och appendix + + + tillägg av kommandoreferens sorterad enligt meny (beskrivningar ännu inte fullständiga) + + + handledning för programguiden i getting-started.docbook + + + omorganisering av kapitel, inspirerad av Konquerors handbok + + + flyttade Installation, Utveckling på Unix, I korthet till appendix + + + skrev om appendix om insticksprogram, inklusive generering av insticksprogramlista med listplugins.sh + + + + Fortfarande långt ifrån komplett, men ett litet steg framåt. + + + + 2006-05-20 Bernd Pol — Fyllde i några flera hål med ännu inte skrivet: + + + + + + + + diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/app-files.docbook b/tde-i18n-sv/docs/kdevelop/kdevelop/app-files.docbook new file mode 100644 index 00000000000..81441ea8bb0 --- /dev/null +++ b/tde-i18n-sv/docs/kdevelop/kdevelop/app-files.docbook @@ -0,0 +1,1684 @@ + + + + + + + + BerndPol + + + + +Inställningsfiler som används av &kdevelop; + +&kdevelop; använder en uppsättning inställningsfiler som är fördelade bland flera kataloger. Det finns två huvudgrupper med inställningsfiler att skilja på: + + &kdevelop; standardinställningar: Filer som ställdes in när &kdevelop; installerades. + Användarorienterade inställningar: Filer som innehåller användarändringar av standardvärden samt inställningar som gjorts av själva &kdevelop;-programmet och dess insticksprogram. + + + +&kdevelop; standardinställningar + +Vid installation skriver &kdevelop; några standardinformationsfiler i inställnings- och konfigurationssyfte till underkataloger i installationskatalogen $KDEDIR (oftast något som liknar /opt/kde, /usr/local/kde eller en annan användardefinierad installationskatalog, se Installera &kdevelop;). + + +Standard &kdevelop;-inställningar + +Det finns bara en &kdevelop;-specifik standardinställningsfil i katalogen $KDEDIR/share/config: + + + kdeveloprc + Filen innehåller de grundläggande inställningarna som &kdevelop; behöver för att starta. Den kopieras till användarens katalog $KDEHOME/share/config när &kdevelop; inte hittar filen kdeveloprc där vid start. + + + + + + +Programspecifika standardvärden + +De flesta &kdevelop; funktioner tillhandahålls av delprogram. De är egentligen program som är särskilt konstruerade att köra i &kdevelop;s ramverk (se översikten i appendix Insticksverktyg). Varje delprogram har sin egen uppsättning med inställningsfiler vars standardvärden lagras i flera underkataloger i installationskatalogen $KDEDIR/share/apps/. + +Det finns en hel mängd underkataloger för standardinställningar i $KDEDIR/share/apps/ med namn som börjar med bokstavsföljden kdev. De flesta av dem är bara till för &kdevelop;s interna användning. De kan vara avsiktligt grupperade för läsbarhet som: + Fristående program + Aktivitetsspecifika delprogram + Delprogram för att skapa projekt + Språkspecifika delprogram + + + + + + Fristående program + + kdevelop/: Innehåller filer för att anpassa &kdevelop;s integrerade utvecklingsmiljö. + + licenses/: Innehåller diverse licenstexter. + pics/: Innehåller bildfilerna som används av startskärmarna i &kdevelop;, &kdevelop; assistent och &kdevelop; designer. + profiles/: Innehåller standardprofilinställningar för insticksprogram. (För närvarande finns det bara en profil tiny, som definierar en minimal uppsättning aktiva insticksprogram i &kdevelop;.) + eventsrc: Innehåller en mängd lokaliseringssträngar för Processen lyckades. + kdevelopui.rc: Tillhandahåller de grundläggande menyalternativen och verktygsradsikonerna som &kdevelop; använder. + kdevhtml_partui.rc: Tillhandahåller alternativet Skriv ut... i menyn Arkiv, alternativet Kopiera i menyn Redigera, och pilarna Tillbaka och Framåt i verktygsraden Bläddra vid bläddring i en HTML-fil från insticksprogrammet Dokumentation. + + + kdevassistant/: Tillhandahåller menyer och verktygsrader för den fristående dokumentationsbläddraren, &kdevelop; assistent. + kdevdesigner/ och kdevdesignerpart/: Tillhandahåller menyer och verktygsrader i det fristående programmet för konstruktion av användargränssnitt, &kdevelop; designer. + + + + Aktivitetsspecifika delprogram + + kdevabbrev/: Innehåller filer som används av insticksprogrammet Expansion av förkortningar: + + sources/: Innehåller definitionsfiler av nyckelord som används av kommandot Expandera text. + templates/: Innehåller definitionsfiler för mallar som används av kommandot Expandera förkortningar. + kdevabbrev.rc: Tillhandahåller alternativen Expandera text och Expandera förkortning i menyn Redigera. + + + + kdevappwizard/: Innehåller filer som används av delprogrammet Programguide: + + importfiles/: Innehåller .kdevelop-projektfiler som styr initieringen av ett nytt projekt. + imports/: Innehåller mallar för att skapa projektspecifika .desktop-filer. + template-common/: Innehåller diverse filer som ofta ingår i projektets källkataloger. + templates/: Innehåller inställningsfiler som beskriver informationen som ska ingå i ett givet projekts källkatalog. + *.png: Förhandsgranskningsbilder av projekt som används av programguiden. + *.tar.gz: komprimerade arkiv som innehåller källkodsfiler som ska ingå i en nyskapad projektkatalog. + + + kdevastyle/: Tillhandahåller alternativet Formatera om källkod i menyn Redigera. + kdevautoproject/: Tillhandahåller de flesta alternativen för menyn Bygg och verktygsraden Bygg (&kdevelop;). + + kdevclassview/: Innehåller filer som används av projektinsticksprogrammet Klassvisning: + + pics/: Innehåller ikonerna som används i klassvisningsträdet Klasser. + kdevclassview.tc: Tillhandahåller alternativet Arvdiagram för klasser i menyn Projekt samt kombinationsrutan för klassnavigering i Bläddringsverktygsraden. + + + kdevcloser/: Tillhandahåller stängningsalternativen i menyn Fönster. + kdevctags/: Tillhandahåller alternativet Ctags i menyn Verktyg för projektinsticksprogrammet Ctags-gränssnitt. + kdevcvsservice/: Tillhandahåller ikonen som används av fliken CVS-tjänst och ett kort skalskript för att lägga till en ny post i &cvs;-arkivet, som båda används av projektinsticksprogrammet Integrering av CVS. + kdevdebugger/: Tillhandahåller menyalternativen under Avlusa för projektinsticksprogrammet Gränssnitt för avlusare. + kdevdiff/: Tillhandahåller alternativet Visning av skillnader i menyn Verktyg. + kdevdistpart/: Tillhandahåller alternativet Distribution och publicering i menyn Projekt för projektinsticksprogrammet Stöd för slutpaketering. + + kdevdocumentation/: Innehåller filer som används av insticksprogrammet Dokumentation: + + en/ och pics/: Innehåller filer som används av sökverktyget htdig. + tocs/: Innehåller innehållsbeskrivningsfiler för &kdevelop;s standarddokumentation (se beskrivningen i Grundstruktur för &kdevelop; innehållsförteckningsfiler). + kdevpart_documentation.rc: Tillhandahåller sökrelaterade alternativ i menyn Hjälp. + + + kdevdoxygen/: Tillhandahåller menyalternativ för projektinsticksprogrammet Doxygen-stöd. + + kdevfilecreate/: Innehåller filer som används av Guide för ny fil: + file-templates/: Tillhandahåller det ursprungliga textinnehållet som ska infogas i en ny källkodsfil av en given typ. + kdevpart_filecreate.rc: Tillhandahåller alternativet Ny i menyn Arkiv. + template-info.xml: Innehåller beskrivningar av de tillgängliga filtyperna som ska visas i verktygsvyn Ny fil. + + + kdevfilter/: Tillhandahåller alternativen Kör kommando... och Filtrera markering genom kommando... i menyn Verktyg som används av insticksprogrammet Skalfiltrering och infogning. + kdevfullscreen/: Tillhandahåller alternativet Fullskärmsläge i menyn Visa och motsvarande ikon i verktygsraden. + kdevgrepview/: Tillhandahåller alternativet Sök i filer i menyn Redigera som används av insticksprogrammet Gränssnitt till grep. + kdevhistory/: Tillhandahåller alternativen Tillbaka och Framåt i menyn Visa. + kdevjavadebugger/: Tillhandahåller menyn Avlusa Java för att avlusa ett &Java;-program. + kdevoutputviews/: Tillhandahåller alternativen Nästa fel och Föregående fel i menyn Visa. + kdevpartexplorer/: Tillhandahåller alternativet Delutforskare i menyn Verktyg som används av insticksprogrammet Delutforskningsverktyg. + kdevquickopen/: Tillhandahåller alternativet Snabböppna fil... i menyn Arkiv samt alternativen Snabböppna klass... och Snabböppna metod i menyn Verktyg som används av projektinsticksprogrammet Snabböppna. + kdevregexptest/: Tillhandahåller alternativet Avlusa reguljärt uttryck... i menyn Verktyg som används av insticksprogrammet Test av reguljära uttryck. + kdevreplace/: Tillhandahåller alternativet Sök-välj-ersätt... i menyn Redigera som används av insticksprogrammet Ersättning. + kdevtipofday/: Tillhandahåller alternativet Dagens tips i menyn Hjälp samt HTML-filen som innehåller tillgängliga tips. + kdevtools/: Styr de olika menyalternativen som skapas av inställningarna Menyn Verktyg och Externa verktyg som tillhandahålls av insticksprogrammet Tillägg i verktygsmenyn. + kdevvalgrind/: Tillhandahåller alternativen Valgrind kontroll av minnesläckor och Profilera med Kcachegrind i menyn Avlusa som används av insticksprogrammet Valgrind-gränssnitt. + + + + Delprogram för att skapa projekt + kdevadaproject/: Tillhandahåller alternativ för menyn Bygg och motsvarande ikoner i verktygsraden för att bygga ett Ada-program. + kdevantproject/: Tillhandahåller alternativ för menyn Bygg när skapa projekt med Ant används. + kdevautoproject/: Tillhandahåller alternativ för menyn Bygg och motsvarande ikoner i verktygsraden vid arbete med &automake; projektgenerering baserat på &GNU;-verktygen. Tillhandahåller dessutom alternativen Lägg till översättning... och Bygginställning i menyn Projekt. + kdevcustomproject/: Tillhandahåller alternativ för menyn Bygg och motsvarande ikoner i verktygsraden när projektet är baserat på en egen Makefile. + kdevgenericproject/: Innehåller menydefinitioner för en experimentell generell projektgenerering. För närvarande (version 3.1.0) oanvänd. + kdevhaskellproject/ Tillhandahåller alternativ för menyn Bygg och motsvarande ikoner i verktygsraden för att bygga ett Haskell-program. + kdevpascalproject/ Tillhandahåller alternativ för menyn Bygg och motsvarande ikoner i verktygsraden för att bygga ett Pascal-program. + kdevtrollproject/ Tillhandahåller alternativ för menyn Bygg och motsvarande ikoner i verktygsraden för att bygga ett projekt med användning av &Qt; QMake projekthanteraren. + + + + Språkspecifika delprogram + kdevadasupport/: Tillhandahåller alternativ i menyn Verktyg och motsvarande ikoner i verktygsraden som behövs för att utveckla Ada-program. + kdevbashsupport/: Tillhandahåller alternativ i menyn Bygg och motsvarande ikoner i verktygsraden som behövs för att utveckla Bash-skript. + + kdevcppsupport/: Innehåller filer som används av programguiden för att bygga C++ program: + + newclass/: Innehåller deklarations- och källkodsmallar som programguiden bygger motsvarande källkodsfiler. + subclassing/: Innehåller mallar som programguiden använder för att skapa ursprungliga klassdeklarationer och klassdefinitioner i källkodsfilerna. + templates: Innehåller mallar som programguiden använder för att skapa standardhuvud och mallfiler för källkod som används av &nfwizard;. + configuration: Mall för att lägga till makron. + kdevcppsupport.rc: Tillhandahåller alternativen Komplettera text och Skapa medlem i menyn Redigera, alternativet Byt till deklaration/implementering för menyn Visa, och alternativet Ny klass för menyn Projekt samt ikonen Ny klass för Bläddringsverktygsraden. + + + kdevfortransupport/: Tillhandahåller alternativ i menyn Bygg som behövs för att utveckla Fortran-program. + kdevhaskellsupport/: Tillhandahåller alternativ i menyn Bygg och motsvarande ikoner i verktygsraden som behövs för att utveckla Haskell-program. + kdevjavasupport/: Innehåller gränssnittsdefinitionerna som behövs för att utveckla &Java;-program. + kdevpascalsupport/: Innehåller gränssnittsdefinitionerna som behövs för att utveckla Pascal-program. + kdevperlsupport/: Tillhandahåller alternativ i menyerna Bygg och Hjälp som behövs för att utveckla Perl-skript. + kdevphpsupport/: Innehåller gränssnittsdefinitioner och PHP-definitioner som behövs för att utveckla PHP-skript. + kdevpythonsupport/: Tillhandahåller alternativ i menyerna Bygg och Hjälp samt motsvarande ikoner i verktygsraden som behövs för att utveckla Python-skript. + kdevrubysupport/: Tillhandahåller alternativ i menyn Bygg och motsvarande ikoner i verktygsraden som behövs för att utveckla Ruby-skript. + kdevscriptproject/: Tillhandahåller gränssnittsdefinitionerna som behövs för att utveckla egna projekt. För närvarande (version 3.1.0) oanvänd. + kdevsqlsupport/: Tillhandahåller gränssnittsdefinitionerna som behövs för att utveckla SQL-projekt. För närvarande (version 3.1.0) oanvänd. + + + + + + + + + + + +Användarorienterade inställningar + +All information om användardefinierade inställningar finns i två underkataloger i $KDEHOME, nämligen: + Programspecifika inställningar i katalogen $KDEHOME/share/apps/, och + Resursinställningsfiler i katalogen $KDEHOME/share/config/. + + + + +Programspecifika inställningar + +Alla användarens ändringar av standardinställningar i &kdevelop; samt användarspecifika inställningar som inte lagras i någon av resursinställningsfilerna finns i underkatalogerna kdev... i katalogen $KDEHOME/share/apps/. +De flesta av dessa inställningsfiler används dock av diverse insticksprogram i &kdevelop; för att tillhandahålla någon specifik meny och/eller verktygsradsikon. Därför är de bara intressanta om något verkligen har gått fel i användargränssnittet. +I det fallet du innehållet i katalogerna speglar det i de standardinställningarna, har &kdevelop; kopierat dem från $KDEDIR/apps/ till katalogen $KDEHOME/apps/ vid den första starten. Alla följande ändringar görs bara i kopiorna. Standardinställningarna förblir hur som helst orörda. + + + + kdevabbrev/: Innehåller filer som används av insticksprogrammet Expansion av förkortningar: + + sources/: För närvarande tom. &kdevelop; använder standarddefinitionsfiler för nyckelord till kommandot Expandera text. + templates/: Innehåller definitionsfiler ändrade av användaren för mallar som används av kommandot Expandera förkortningar. + kdevabbrev.rc: Tillhandahåller alternativen Expandera text och Expandera förkortning i menyn Redigera. + + + + kdevappwizard/: Tillhandahåller alternativen Nytt projekt... och Importera befintligt projekt... i menyn Projekt. Programguiden använder standardinställningar för den verkliga funktionen. + + + kdevastyle/: Tillhandahåller det verkliga alternativet Formatera om källkod i menyn Redigera. + + + kdevautoproject/: Tillhandahåller de verkliga alternativen i menyn Bygg och verktygsraden Bygg (KDevelop). + + + kdevclassview/: Tillhandahåller alternativet Arvdiagram för klasser i menyn Projekt samt kombinationsrutan för klassnavigering i Bläddringsverktygsraden från projektinsticksprogrammet Klassvisning. + + + kdevcloser/: Tillhandahåller alternativet Stäng markerade fönster... i menyn Fönster. + + + kdevcppsupport/: Innehåller de verkliga inställningarna som används av programguiden för att skapa C++ program. Programguiden använder den största delen av sina inställningar direkt från katalogen med standardinställningar. Titta där för mer detaljinformation. + + + newclass/: Innehåller de verkliga deklarations- och källkodsmallar som programguiden använder för att bygga motsvarande källkodsfiler. + + + pcs/: Innehåller databasfiler som &kdevelop; använder för att bygga den verkliga filen för bestående kodlagring (.pcs) för ett &kde; C++ projekt. + + + kdevcppsupport.rc: Tillhandahåller alternativen Komplettera text och Skapa medlem i menyn Redigera, alternativet Byt till deklaration/implementering för menyn Visa, och alternativet Ny klass för menyn Projekt samt ikonen Ny klass för Bläddringsverktygsraden. + + + + + kdevctags/: Tillhandahåller alternativet Ctags i menyn Verktyg för projektinsticksprogrammet Ctags-gränssnitt. + + + kdevdebugger/: Tillhandahåller menyalternativen under Avlusa för projektinsticksprogrammet Gränssnitt för avlusare. + + + kdevdiff/: Tillhandahåller alternativet Visning av skillnader i menyn Verktyg. + + + kdevdocumentation/: Innehåller de verkliga filerna som används av insticksprogrammet Dokumentation förutom de standardinställningsfilerna. Titta där för mer detaljinformation. + Katalogerna under kdevdocumentation/ innehåller i huvudsak bokhållningsinformation. De verkliga inställda dokumentationsfilerna finns i filerna doc...pluginrc i katalogen $KDEHOME/share/config/. + + + bookmarks/: Underhåller posterna under fliken Bokmärken som används av insticksprogrammet Dokumentation i &kdevelop;. + + + index/: Innehåller diverse cachefiler som &kdevelop; använder för att snabba upp indexerade sökningar i dokumentationen under fliken Index med insticksprogrammet Dokumentation. + + + search/: Innehåller filer som används av sökverktyget htdig som hanterar sökanrop från fliken Sök i insticksprogrammet Dokumentation. + + + kdevpart_documentation.rc: Tillhandahåller sökrelaterade alternativ i menyn Hjälp. + + + + + kdevdoxygen/: Tillhandahåller menyalternativ för projektinsticksprogrammet Doxygen-stöd. + + + kdevelop/: Innehåller några verkliga alternativ som &kdevelop; använder som grundläggande inställning: + + profiles/: Tillhandahåller de verkliga profilinställningarna för insticksprogram (från början finns det bara en profil FullIDE som definierar en fullständig uppsättning med aktiva insticksprogram i &kdevelop;.) + kdevelopui.rc: Tillhandahåller de grundläggande menyalternativen och verktygsradsikonerna som &kdevelop; använder. + + + + kdevfilecreate/: Innehåller filer som används av Guide för ny fil: + + file-templates/: Tillhandahåller det verkliga textinnehållet som ska infogas i en ny källkodsfil av en given typ. Fler filmallar finns i katalogen med standardinställningsfiler. + kdevpart_filecreate.rc: Tillhandahåller alternativet Ny i menyn Arkiv. + template-info.xml: Innehåller beskrivningar av de tillgängliga filtyperna som ska visas i verktygsvyn Ny fil. + + + + kdevfilter/: Tillhandahåller alternativen Kör kommando... och Filtrera markering genom kommando... i menyn Verktyg som används av insticksprogrammet Skalfiltrering och infogning. + + + kdevfullscreen/: Tillhandahåller alternativet Fullskärmsläge i menyn Visa och motsvarande ikon i verktygsraden. + + + kdevgrepview/: Tillhandahåller alternativet Sök i filer i menyn Redigera som används av insticksprogrammet Gränssnitt till grep. + + + kdevoutputviews/: Tillhandahåller alternativen Nästa fel och Föregående fel i menyn Visa. + + + kdevpartexplorer/: Tillhandahåller alternativet Delutforskare i menyn Verktyg som används av insticksprogrammet Delutforskningsverktyg. + + + kdevquickopen/: Tillhandahåller alternativet Snabböppna fil... i menyn Arkiv samt alternativen Snabböppna klass... och Snabböppna metod i menyn Verktyg som används av projektinsticksprogrammet Snabböppna. + + + kdevregexptest/: Tillhandahåller alternativet Avlusa reguljärt uttryck... i menyn Verktyg som används av insticksprogrammet Test av reguljära uttryck. + + + kdevreplace/: Tillhandahåller alternativet Sök-välj-ersätt... i menyn Redigera som används av insticksprogrammet Ersättning. + + + kdevtipofday/: Tillhandahåller alternativet Dagens tips i menyn Hjälp. HTML-filen som innehåller tillgängliga tips tillhandahålls bara som en standardinställningsfil. + + + kdevtools/: Styr de olika menyalternativen som skapas av inställningarna Menyn Verktyg och Externa verktyg som tillhandahålls av insticksprogrammet Tillägg i verktygsmenyn. + + + kdevvalgrind/: Tillhandahåller alternativen Valgrind kontroll av minnesläckor och Profilera med Kcachegrind i menyn Avlusa som används av insticksprogrammet Valgrind-gränssnitt. + + + + + + +Resursinställningsfiler + +Det finns två grupper av &kdevelop; inställningsfiler i katalogen $KDEHOME/share/config/, som åtskiljs av omgivande bokstavssekvenser: + doc...pluginrc anger filer som används av insticksprogrammet för dokumentations + kdev...rc anger inställningsfiler som används av &kdevelop; själv och tillgängliga insticksprogram. + + + + +Inställningsfiler som används av &kdevelop; + + kdevabbrevrc: Innehåller nuvarande tillstånd för inställningen Förkortningar som tillhandahålls av insticksprogrammet Expansion av förkortningar. + Det här lagrar om förkortningarna kommer att användas eller inte. De verkliga definitionerna av nya förkortningar hamnar i filen $KDEHOME/share/apps/kdevabbrev/templates/templates. + + + kdevassistantrc: Innehåller vissa specifika inställningstillstånd för den fristående dokumentationsbläddraren &kdevelop; assistent. + De flesta vanliga inställningar delas med filen för &kdevelop;s integrerade utvecklingsmiljö kdeveloprc. + + kdevassistantuimode4rc: Innehåller nuvarande inställningstillstånd för flerfönsterläge (dockningspositioner, etc.) för den fristående dokumentationsbläddraren &kdevelop; assistent. + + kdevclassviewrc: Innehåller inställningarna för Visningsläge för klassbläddrarfliken Klasser som tillhandahålls av projektinsticksprogrammet Klassvisning. + Det här är en global inställning, även om insticksprogrammet Klassvisning kan vara inaktiverad för varje projekt. Alla ändringar av inställningen uppdateras globalt så fort det aktuella projektet stängs, och påverkar därför alla följande projekt som laddas. + + kdevcppsupportrc: Innehåller vissa inställningar som används för att skapa CPP-källkodsfiler. I synnerhet hittar du inställningarna som gjorts i inställningsdialogrutan Skapa ny klass i C++. + kdevdocumentationrc: Innehåller verkliga inställningar som insticksprogrammet Dokumentation använder. + kdeveloprc: Innehåller globala inställningar som den integrerade utvecklingsmiljön &kdevelop; och den fristående dokumentationsbläddraren &kdevelop; assistent använder. + kdevelopuimode4rc: Innehåller nuvarande inställningstillstånd för flerfönsterläge (dockningspositioner, etc.) för den integrerade utvecklingsmiljön &kdevelop;. + kdevfileselectorrc: Innehåller verkliga inställningar som insticksprogrammet Filväljare använder. + kdevfileviewrc: Innehåller verkliga inställningar av filnamnsfärger som projektinsticksprogrammet Integrering av CVS (Cervisia) använder för visning. + kdevfilterrc: Innehåller verkliga inställningar som insticksprogrammet Skalfiltrering och infogning använder. + kdevgrepviewrc: Innehåller verkliga inställningar som insticksprogrammet Gränssnitt till grep använder. + kdevsnippetrc: Innehåller verkliga inställningar som insticksprogrammet Kodsnuttar använder. + kdevtoolsrc: Innehåller verkliga inställningar som insticksprogrammet Tillägg i verktygsmenyn använder. + + + +Inställningsfiler som används av insticksprogrammet för dokumentation + docchmpluginrc: Innehåller information om de verkliga &Microsoft; CHM-hjälpfilerna som de definieras på inställningssidan CHM-dokumentationssamling. + doccustompluginrc: Innehåller information om alla egna dokumentationsfiler som de definieras på inställningssidan Egen dokumentationssamling. + docdevhelppluginrc: Innehåller information om de verkliga GNOME 2 DevHelp-dokumentationsfiler som de definieras på inställningssidan DevHelp-dokumentationssamling. + docdoxygenpluginrc: Innehåller information om de verkliga dokumentationen av programmeringsgränssnittet skapade av Doxygen som de definieras på inställningssidan Doxygen-dokumentationssamling. + dockdevtocpluginrc: Innehåller information om de verkliga strukturerade KDevelop innehållsdokumentationsfilerna som de definieras på inställningssidan KDevelop innehållsdokumentationssamling. + docqtpluginrc: Innehåller information om de Qt-dokumentationsfilerna som verkligen ingår på inställningssidan Qt-dokumentationssamling. + + + + + + + + + +Projektberoende inställningar + +De flesta projektberoende inställningarna bevaras i &kdevelop;s projektinställningsfiler <projektnamn>.kdevelop och <projektnamn>.kdevses istället för i separata filer som andra, mer globala, konfigurationsinställningar. I korthet är de här filerna avsedda för: + + <projektnamn>.kdevelop: Global projektinställningsinformation. + <projektnamn>.kdevses: Inställningsinformation som behövs för att återställa det specifika beteendet hos sessionen som kör. + +Båda filerna är kodade med &XML;. De kan visas och ändras (med försiktighet) i vilken texteditor som helst. + + +Bestående kodlagringsfiler + +Det finns en tredje projektberoende inställningsfil, filen för lagringen av bestående kod <projektnamn>.kdevelop.pcs. Det är en binärkodad fil som innehåller en tolkningscache i huvudsak för att snabba upp laddningssekvensen för projektet. Dessutom innehåller den här bestående kodlagringen information som används av funktionen för kodkomplettering i &kdevelop;. + +Ytterligare filer för bestående kodlagring kan ställas in under fliken Kodkomplettering på den C++ specifika projektinställningssidan. Information om dessa ytterligare .pcs-filer lagras globalt i katalogen $KDEHOME/share/apps/kdevcppsupport/pcs/. + + + + + diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/app-menu.docbook b/tde-i18n-sv/docs/kdevelop/kdevelop/app-menu.docbook new file mode 100644 index 00000000000..aabccc06794 --- /dev/null +++ b/tde-i18n-sv/docs/kdevelop/kdevelop/app-menu.docbook @@ -0,0 +1,72 @@ + + + + + BerndPol + + + + +Översikt över menyer och verktygsrader + +(... ännu inte skrivet ...) + + +Menyer + +(... ännu inte skrivet ...) + + +Vanligt tillgängliga menyer + +(... ännu inte skrivet ...) + + + + +Projektspecifika menyer + +(... ännu inte skrivet ...) + + + + +Menyer specifika för insticksverktyg + +(... ännu inte skrivet ...) + + + + + + +Verktygsrader + +(... ännu inte skrivet ...) + + + + diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/app-misc-info.docbook b/tde-i18n-sv/docs/kdevelop/kdevelop/app-misc-info.docbook new file mode 100644 index 00000000000..e7e476cefb6 --- /dev/null +++ b/tde-i18n-sv/docs/kdevelop/kdevelop/app-misc-info.docbook @@ -0,0 +1,28 @@ + +Ytterligare information + +Hämta information +(...ännu inte skrivet...) + + + +Rapportera fel +(...ännu inte skrivet...) + + + +Licenser +&underFDL; &underGPL; + + + diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/app-uimodes-examples.docbook b/tde-i18n-sv/docs/kdevelop/kdevelop/app-uimodes-examples.docbook new file mode 100644 index 00000000000..f30b8f29456 --- /dev/null +++ b/tde-i18n-sv/docs/kdevelop/kdevelop/app-uimodes-examples.docbook @@ -0,0 +1,174 @@ + +Exempel på lägen i användargränssnittet för &kdevelop; + + +IDEA-fönsterläge + +Klicka här för att återgå till översikten över lägen. + + + + + + + Skärmbild + &kdevelop; IDEA-fönsterläge + + + +Klicka här för att återgå till översikten över lägen. + + + + + + + Skärmbild + &kdevelop; IDEA-fönsterläge, stängda flikar + + + +Det här skärmbildsexemplet visar en av de huvudsakliga fördelarna med IDEA-läge, att det finns en maximal arbetsyta tillgänglig. Ändå är alla verktygsvyer lätt tillgängliga genom att klicka på motsvarande flik. +Du behöver troligen en viss tid innan du har vant dig vid ikonerna i flikraden. Om du är vilse, placera bara musen över en flik och vänta några sekunder. En beskrivning i form av ett kort verktygstips dyker då upp. På skärmbilden visas verktygstipset Hantering av automake som exempel. Det beskriver den nedre fliken i högra flikraden. + +Klicka här för att återgå till översikten över lägen. + + + + + + +Underramsläge + +Klicka här för att återgå till översikten över lägen. + + + + + + + Skärmbild + &kdevelop; underramsläge + + + +Klicka här för att återgå till översikten över lägen. + + + + + + +Fliksidläge + +Klicka här för att återgå till översikten över lägen. + + + + + + + Skärmbild + &kdevelop; fliksidläge + + + +Klicka här för att återgå till översikten över lägen. + + + + + + +Toppnivåläge + +Klicka här för att återgå till översikten över lägen. + + + + + + + Skärmbild + &kdevelop; toppnivåläge + + + +Klicka här för att återgå till översikten över lägen. + + + + + + diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/applicationwizard.docbook b/tde-i18n-sv/docs/kdevelop/kdevelop/applicationwizard.docbook new file mode 100644 index 00000000000..c7ffe8879e0 --- /dev/null +++ b/tde-i18n-sv/docs/kdevelop/kdevelop/applicationwizard.docbook @@ -0,0 +1,1382 @@ + + + + + BerndPol + + + + +Komma igång: Programguiden + + + + + + Programguiden + +Arbete med att utveckla programvara i &kdevelop; organiseras i projekt. Ett sådant projekt håller samman allt som hör till en fullständig programmeringsuppgift: källkodsfiler, ytterligare datafiler, alla hanteringsfunktioner som behövs som byggsystemet samt åtkomst till alla komponenter och ytterligare verktyg som behövs för att få programmet klart att köras. +Att organisera utvecklingsarbetet i projekt låter dig enkelt byta mellan befintliga övergripande uppgifter. Det här riktigt bekvämt om du till exempel arbetar med flera program samtidigt, vilket ofta är fallet. Tala om för &kdevelop; att öppna projektet du vill arbeta med, och du kan fortsätta i miljön precis där du tidigare lämnade den. + + +Nya projekt + + + + + + projekt + nytt + +Så fort du vill starta ett nytt programmeringsprojekt, behöver en hel del formella inställningsprocedurer göras. En startstruktur för kataloger måste skapas, nya deklarationsfiler och källkodsfiler måste skapas, byggsystemet måste initieras, etc. +&kdevelop; tillhandahåller ett enkelt sätt att starta ett nytt programmeringsprojekt: programguiden. Du hittar programguiden via menyalternativet Projekt Nytt projekt. +Det behövs bara ett fåtal steg för att skapa ett nytt programmeringsprojekt med programguiden: + + Välj programspråk du vill använda, och typ av program som du vill skapa från en uppsättning fördefinierade mallar. + Tillhandahåll en del allmän information som programnamn, katalog där programmet ska byggas, etc. + Bestäm om du vill använda ett versionskontrollsystem, som t.ex. CVS, och tillhandahåll nödvändig information som behövs. + Ställ in några mallar för ursprunglig deklarationsfil och källkodsfil (om nödvändigt). + Tala till sist om för programguiden att skapa alla nya saker, katalogstruktur, startmallar för deklarationsfiler och källkodsfiler, och hanteringsverktyg som ett startskelett för att bygga programmet, etc. + +Voilà, det är allt. Programguiden har nu gett dig en första fungerade uppsättning programfiler, där du enkelt kan börja arbeta. +Låt oss nu ta en mer detaljerad titt på allt detta... + + +Inledande steg + + + dialogruta + skapa nytt projekt + + projekt + skapa nytt projekt + dialogruta + + projekt + mallar + + mallar + projekt + +För att skapa ett nytt projekt i &kdevelop;, välj Nytt projekt i menyn Projekt. Du ska då se guiden för att skapa nytt projekt, som visas nedan: + + + + + + + Inledande dialogruta för att skapa ett nytt projekt + + + +Som du kan se, är dialogrutan uppdelad i en övre och undre del. I den övre delen kan du bestämma dig för programspråk och programtyp. Den under delen innehåller en del allmän information. + + +Välj programspråk och programtyp + + + projekt + programtyp + + projekt + programspråk + + projekt + språk + + språk + + programspråk + + program + typ + +Du gör dina val på vänstersidan längst upp i dialogrutan. När den visas finns en lista med kataloger, var och en med namnet på ett programspråk, som till exempel: + + + Ada + Ada + nytt projekt + + C + C + nytt projekt + + C++ + C++ + nytt projekt + + Databas (SQL-projekt) + SQL + nytt projekt + + Databas + nytt projekt + + Fortran + Fortran + nytt projekt + + Haskell + Haskell + nytt projekt + + Java + Java + nytt projekt + + PHP + PHP + nytt projekt + + Pascal + Pascal + nytt projekt + + Perl + Perl + nytt projekt + + Python + Python + nytt projekt + + Ruby + Ruby + nytt projekt + + Skal (Skript för skalet Bash) + Bash + nytt projekt + + skal + nytt projekt + + + +För att precisera, innehåller katalogerna i själva verket inte riktiga programmeringsverktyg. De leder till fördefinierade mallar som du kan använda som utgångspunkt för utveckling i ett språk. För att få en idé om vad som erbjuds, öppna bara en katalog i taget. Det finns en följd underkataloger i vissa, men bara en eller flera enkla beteckningar i andra. Underkatalogerna du ser organiserar de tillgängliga mallarna enligt vissa uppgifter, de enkla beteckningarna namnger mallar som du kan välja. +Här kan vi inte i detalj gå in på vilka uppgifter varje mall tillhandahåller, men det är enkelt att ta reda på. Så fort du markerar en mallbeteckning, visas viss information i fälten till höger. I det nedre fältet ser du en kort beskrivning om vad mallen är avsedd att göra. I fältet ovanför visas en bild, om tillgänglig, med hur programmet som mallen producerar ser ut om du kompilerar och kör det utan ändring. Oftast är det en skärmbild av huvudfönstret som programmet visar. +Välj mallen som bäst passar målen för ditt program som startpunkt. Skriv därefter in information om allmänna egenskaper i de nedre fälten, som visas i nästa kapitel. + + +Välja ett projekthanteringssystem +Varje mall är kopplad till ett särskilt projekthanteringssystem. För närvarande finns det inget direkt sätt att helt fritt välja ett sådant projekthanteringssystem. Du måste hitta en mall som passar dina behov, eller ändra projektet på motsvarande sätt efter det har skapats. + + + + + +Ange allmän information + + + projekt + egenskaper + + egenskaper + + program + namn + + namn + program + + projekt + katalog + + katalog + projekt + + sökväg + nytt projekt + + projekt + upphovsman + + projekt + e-post + + upphovsman + + e-post + + projekt + main.cpp + + main.cpp + + projekt + licens + + iicens + +Den undre delen av sidan Allmänt i dialogrutan Skapa nytt projekt är ett inramat fält som heter Egenskaper. Du måste tillhandahålla en del allmän information om projektet här, så att programguiden vet hur den ursprungliga strukturen ska byggas. + +Programnamn +Ditt program behöver förstås ett namn. Skriv in det i det övre fältet under Egenskaper, som heter Programnamn. Vi använder Mitt_program som exempel. + +När du gör det, märker du att programguiden vägrar att acceptera specialtecken av något slag. De enda tecken som accepteras är: + små och stora bokstäver + siffror + tecknet understreck + + +En framträdande orsak till begränsningen är att programguiden kommer att använda programnamnet som bas för vissa klassnamn som den skapar när den bygger upp projektet från början. Alltså måste projektets namn följa reglerna för programspråket som används. + +Projektkatalogen +Den andra utmärkande orsaken för begränsningen ser du på nedersta raden i området Egenskaper. Den heter Slutgiltig plats, och visar katalogen där programguiden skapar programmet. + +När du skriver in programmets namn märker du att programguiden repeterar det du skriver in längst ner på raden Slutgiltig plats, men bara med små bokstäver. +Alltså måste du välja namn på det nya programmet med försiktighet. Om du slutar med en katalog som redan används, låter inte programguiden dig fortsätta till nästa steg, genom att behålla knappen Nästa > inaktiv (grå). Den varnar dig också genom att lägga till (fil eller katalog finns redan) sist på raden Slutgiltig plats. + + +Startsökväg +Det finns två sätt att välja en annan sökväg till det nya programmet. En är att använda ett annat namn. Det är dock inte alltid möjligt (t.ex. skapar du kanske en ny version av ett befintligt program). Som ett alternativ kan du välja en annan sökväg till programkatalogen. + +Det görs i den andra radens inmatningsfält under Egenskaper, som heter Plats. Det du skriver in här är överliggande sökväg för det nya programmets utvecklingskatalog. Programguiden lägger till programnamnet sist i sökvägen när det nya projektet skapas. Resultatet visas på raden Slutgiltig plats för att bättre visa vad som händer. +Programguiden kopierar ett startvärde till fältet Plats från början. Det hämtas från det du har valt under fältet Standardprojektkatalog under den allmänna inställningen. I vårt fall har vi ställt in &kdevelop; att använda /home/utveckling/projekt/ som ursprunglig sökväg för nya projekt. +Ändra innehållet i fältet Plats, så att utvecklingskatalogen för programmet som visas på raden Slutgiltig plats är unik. + +Försäkra dig om att sökvägen du skriver in i fältet Plats redan finns. Annars kommer du inte att kunna fortsätta till nästa steg. Programguiden varnar dig om sökvägar som inte finns, genom att lägga till (ogiltig) sist på raden Slutgiltig plats. + + + + + + + Ställa in ett nytt projekt för CVS + + + + +Personlig information +Fälten som följer är inte så kritiska. Ange bara ditt namn (dvs. namnet på personen som är ansvarig för programmet) i fältet Upphovsman, och en giltig e-postadress i fältet E-post, så att användare kan ge dig återmatning om programmet. + + + + + Programguiden fyller i fälten med vissa förvalda värden, som tas från e-postinställningarna i KDE:s inställningscentral. Om de förvalda värdena i fälten Upphovsman och E-post under Skapa nytt projekt inte passar, bör du kontrollera e-postinställningarna i KDE:s inställningscentral. + Programguiden sammanställer informationen till startprogrammallar om de finns. För &kde; C++ program, hittar du den till exempel i början av källkodsfilen main.cpp. + Fältet E-post är det valfria bland fälten, vilket beror på att alla utvecklare kanske inte har tillgång till Internet. Du kan lämna fältet tomt om du vill, och ändå fortsätta. + + + + +Versions- och licensinformation +Skriv till sist in startversion för det nya programmet i fältet Version, och välj licensen du vill ska gälla för ditt program i kombinationsrutan Licens. + + +Om du väljer en programtyp där programguiden tillhandahåller gemensamma källkodstextmallar (t.ex. C/C++), bör du titta på licensinformationstexten på tredje sidan i dialogrutan Skapa nytt projekt (se kapitlet Ange mallar för deklarationer och källkod nedan). +Om du valde Egen i kombinationsrutan Licens måste du själv tillhandahålla en licenstext. + +Både version och licensinformation kommer också att infogas i startmallarna på ett lämpligt format som tillhandahålls av programtypen du väljer. + +När du har skrivit in all den här informationen på ett riktigt sätt, tryck på knappen Nästa > för att fortsätta, som visas i följande kapitel. + + + + + +Ange information om versionssystem + + + CVS + nytt projekt + + projekt + CVS + + databas + CVS + + version + databas + + version + CVS + +I det andra steget, leder programguiden dig till sidan Versionskontrollsystem, där du kan bestämma vilket versionskontrollsystem du vill använda. + +Den här beskrivningen koncentreras endast på behoven för att skapa projekt. För mer information om &CVS;, se kapitlet Använda &CVS; nedan. + + +Inget versionskontrollsystem önskas +Från början är Inget valt i kombinationsrutan Versionskontrollsystem, och sidan är för övrigt tom. Om du inte vill använda ett versionskontrollsystem, klicka bara på knappen Nästa > för att fortsätta. + + + +Använda &CVS; +Annars måste du välja versionskontrollsystemet som du vill använda i kombinationsrutan Versionskontrollsystem. Vi använder &cvs; i vårt exempel. Om du väljer det, visar programguiden sidan igen, men nu innehåller den ett antal fält som du måste fylla i. + + + + + + + + Ställa in ett nytt projekt för CVS + + + +Ett versionskontrollsystem som &CVS; (vilket betyder Concurrent Versions System) lagrar kopior av valda projektfiler i någon sorts databas. Om du använder &CVS;, kan du bland annat ladda upp (arkivera) filerna eller ladda ner dem till din projektkatalog (checka ut, eller uppdatera). Det särskilda med detta är att filerna i versionsdatabasen lagras på ett strukturerat sätt, vilket gör att du alltid kan återgå till ett tidigare utvecklingssteg om du behöver. &CVS; tillåter också flera utvecklare att ganska enkelt samarbeta i ett stort projekt (som &kdevelop;), utan att störa varandras arbete. + + + CVS + rot + + rot + CVS + + CVS + lokal + + CVS + fjärr + + lokal CVS + + :local: + + CVS + :local: + + +&CVS;-rot +&CVS; måste hantera versionsdatabasen som det har med dina projektfiler. För att åstadkomma det har det en del speciell databasinformation i en egen katalog, som kallas &CVS;-roten. Det första steget för att ställa in &CVS; för det nya projektet, är alltså att tala om för &kdevelop; var roten finns. + + +Lokal &CVS;-rot. Det finns två grundläggande möjligheter. Antingen vill du använda en lokal &CVS;-databas, eller använder du en databas som finns på en fjärrserver. Om du utvecklar på egen hand, kan du vilja använda &CVS;-databasen som ett sorts säkerhetskopieringssystem på din egen dator. Oftast skapas den i din hemkatalog och ges namnet cvsroot. Det kan se ut på följande sätt: +/home/utveckling/cvsroot (där devel helt enkelt anger användaren utveckling, bara som ett exempel) + +I själva verket är det här en förkortad form. Mer fullständigt ska den lokala &CVS;-roten adresseras med prefixet :local:. Den förkortade formen tillåts bara i fallen då filnamnet börjar med ett snedstreck (/). Det fullständiga namnet på vår lokala &CVS;-rot i exemplet skulle exakt se ut som: :local:/home/utveckling/cvsroot. + +Skriv in namnet på &CVS;-rotkatalogen som systemet har ställts in för i fältet CVS-rot. I princip kan du välja vilket namn som helst, och till och med använda flera &CVS;-databaser, men det är lämpligt att behålla &CVS;-roten när den väl har ställts in. +Initiera en ny &CVS;-rot. Om det inte finns en &CVS;-root, ännu kan &kdevelop; ställa in &CVS;-systemet att skapa ett åt dig i den givna katalogen. Markera bara kryssrutan Initiera rot under fältet CVS-rot. +Som sagt, beordrar bara &kdevelop; &CVS;-systemet att initiera en ny &CVS;-rot. Det gör ingenting själv med katalogen. Som tur är, är &CVS; smart nog att kontrollera om &CVS;-rotkatalogen redan finns. Därför gör det ingen skada om du skulle ha markerat Initiera rot för en befintlig &CVS;-rotkatalog. + +Fjärr &CVS;-rot. Det finns tillfällen då &CVS;-databasen ska finnas på en fjärrserver, särskilt när flera utvecklare arbetar med samma projekt. Då måste du skriva in &CVS;-rotens webbadress till servern i fältet CVS-rot. Om du till exempel vill komma åt &kde;:s &CVS;-server: +:pserver:min_inloggning@cvs.kde.org:/home/kde (där min_inloggning anger inloggningsnamnet som är inställt i ditt &kde; &CVS;-konto) + + + Fjärr-CVS + + :pserver: + + :ext: + + CVS + :local: + + CVS + :pserver: + + CVS + :ext: + + +Servertyper för fjärr-&CVS; +Det finns i huvudsak två fjärrservertyper för &CVS; med bred användning: pserver som använder ett lösenordssäkrat okrypterat protokoll, och ext-servern som använder krypterad dataöverföring via rsh eller ssh. De skiljs åt av webbadressprefixet de använder: + + +:pserver: + +för den okrypterade typen lösenordsskyddad server, och + +:ext: + +för en servertyp krypterad med rsh eller ssh. Till exempel + +:ext:min_inloggning@cvs.cervisia.sourceforge.net:/cvsroot/cervisia + +kommer åt &CVS;-roten för det brett använda &CVS;-hanteringsverktyget Cervisia på servern SourceForge. +Om du vill använda en krypterad server via rsh eller ssh för att komma åt &CVS;, måste du tala om för &kdevelop; vilket krypteringsprotokoll som ska användas. Skriv bara in rsh eller ssh i fältet CVS_RSH på sidan Versionskontrollsystem i Skapa nytt projekt. + +Det finns ett problem om du använder en krypterad server för &CVS; inne i &kdevelop;. Se kapitlet Använda &CVS; för detaljinformation. + + + CVS + arkiv + + arkiv + CVS + + +&CVS;-arkivet +Hittills har du talat om för &kdevelop; var &CVS;-roten finns, som hanterar versionsdatabasen och hur den ska kommas åt. Nu måste du tala om för &kdevelop; vilket namn du vill att &CVS; ska använda för att spara dina projektfiler i databasen. Ett sådan ställe där projektfilerna lagras i &CVS;, kallas ett arkiv. + +I princip kan du använda vilket namn som helst för projektfilernas &CVS;-arkiv, så länge det uppfyller specifikationerna för att namnge en fil. Oftast använder ändå de flesta utvecklare själva programmets namn. &CVS; bygger en katalog med namnet under &CVS;-roten, därför hittas det enklare om du behåller programnamnet för det. +Skriv bara in arkivnamnet som du vill använda i fältet CVS-arkiv på sidan Versionskontrollsystem under Skapa nytt projekt. I vårt exempel är det Mitt_program. + +Försäkra dig om att inte använda ett arkiv som redan finns!. &CVS;-systemet varnar inte för duplicerade filer, utan skyfflar in allting som inte producerar en formell konflikt. Du ställer till allting! + + +Återstående fält +Det återstår inte mycket arbete. Programguiden har redan ställt in återstående fält åt dig. Mer detaljerat: + +Fältet Leverantörstagg används endast av kompatibilitetsskäl. Du kan behålla standardvärdet leverantör som programguiden skrivit in här. +Fältet Meddelande gör det möjligt att skriva in en kommentar om innehållet i &CVS; från början. Använd vilken text du vill, eller behåll bara standardvärdet nytt projekt som programguiden skrivit in. +Utgåvetagg innehåller namnet som används som tagg för det ursprungliga tillståndet för projektet. En sådan tagg namnger ett visst tillstånd i &CVS;-arkivet, som du senare kan använda för att komma åt det tillståndet för utvecklingen. (Se vidare i kapitlet Använda &CVS;.) +Programguiden har skrivit in standardtaggen start här, som är ett värdigt förslag. Behåll det bara. + + +Om någon information om versionskontroll är fel, märker &kdevelop; det oftast inte förrän projektet skapas. Det är &CVS;-systemet som hittar felen när det försöker skapa arkivet. Därför måste du hålla ett öga på fönstret Meddelanden i &kdevelop; när projektet skapas under det sista inställningssteget. Om det var något fel med &CVS;, ser du oftast ett felmeddelande som det här: + + +* cd '/home/utveckling/test' && cvs -d '/home/utveckling/min_cvsrot' \ + import -m 'nytt projekt' '' 'leverantör' 'start' &&\ + sh /opt/kde3/share/apps/kdevcvs/buildcvs.sh . '' \ + '/home/utveckling/min_cvsrot' +* cvs [import aborted]: /home/utveckling/min_cvsrot/CVSROOT: No such file or + directory +* *** Exited with status: 1 *** + + +Om det här händer, måste du antingen ställa in &CVS; för hand (&kdevelop; ska ha lyckats initiera dina projektfiler vid detta tillfälle) eller ta bort projektkatalogen och börja om igen med Nytt projekt i menyn Projekt. + + +Efter du har skrivit in all informationrelaterad till &CVS;, klicka på knappen Nästa > för att fortsätta. + +Om du vill rätta ett fel på föregående sida i Skapa nytt projekt, tryck bara på knappen < Tillbaka. Programguiden kommer ihåg dina inställningar på nuvarande sida, så du kan enkelt fortsätta när du kommer tillbaka. + + + + +Ange mallar för deklarationer och källkod + +Nästa steg tar dig till en serie sidor, där du kan ställa in vanlig information som du vill inkludera i dina källkods- och deklarationsfiler, om uppgiften i fråga tillåter. +Både deklarationsmallar och källkodsmallar tillhandahålls för C och C++ program, var och en på sin egen sida. För andra språk kanske det bara finns källkodsmallar. I vissa fall ser du till och med att mallsidan är tom. +Om sidan används, fyller programguiden i några vanliga kommentarer i sidhuvudet, som kan se ut så här för ett C++ baserat program: + + +/*************************************************************************** + * Copyright (C) 2003 by Ditt namn * + * du@du.se * + * * + * This program is free software; you can redistribute it and/or modify * + * it under the terms of the GNU General Public License as published by * + * the Free Software Foundation; either version 2 of the License, or * + * (at your option) any later version. * + * * + * This program is distributed in the hope that it will be useful, * + * but WITHOUT ANY WARRANTY; without even the implied warranty of * + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * + * GNU General Public License for more details. * + * * + * You should have received a copy of the GNU General Public License * + * along with this program; if not, write to the * + * Free Software Foundation, Inc., * + * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * + ***************************************************************************/ + + +Andra mallar tillhandahåller liknande information på ett format enligt definitionen av programspråket du vill använda. +Som du kanske märkt, har programhanteringen redan fyllt i viss information som du angav på den fösta sidan Allmänt i dialogrutan Skapa nytt projekt, närmare bestämt innehållet i fälten Upphovsman och E-post. Riktig licensinformation har också infogats, enligt ditt val i kombinationsrutan Licens. + + +Hur mallarna kan redigeras + + + mallar + projekt + redigera + + projekt + mallar + redigera + +Mallarna som du ställer in i dialogrutan Skapa nytt projekt behandlas varje gång du talar om för &kdevelop; att skapa en ny källkodsfil och/eller deklarationsfil. Informationen som du anger här, inkluderas längst upp i ett dokumentationshuvud, innan koden börjar. +Du är dock inte begränsad till ren text. &kdevelop; känner till flera variabler, som låter dig inkludera riktig information i filen. Programguiden använda i själva verket just några sådana variabler för att inkludera information om Upphovsman, E-post och Licens i den ursprungliga malltexten. + + + +Infoga filinformation från &doxygen; + +Om du till exempel vill att dokumentationen av programvarugränssnittet som &doxygen; skapar, ska visa ytterligare information om filens innehåll i listan med filnamn, kan du lägga till följande rader i källkodsfilens mall: + +/** + * \file $MODULE$.cpp + * \brief (skriv en kort beskrivning här). + **/ + +Så fort du skapar en ny källkodsfil, ersätter &kdevelop; variabeln $MODULE$ med namnet på den nyskapade filen. Om du till exempel skapar en ny C++ klass som heter EnEnkelTest, ser du följande rader i filen enenkeltest.cpp: + +/** + * \file enenkeltest.cpp + * \brief (skriv en kort beskrivning här). + **/ + +Du måste fortfarande tillhandahålla den korta beskrivningen efter nyckelordet \brief, men en del av jobbet har redan gjorts automatiskt åt dig. + + + + +Textfilen med licensen + +Som ett annat exempel skulle du kunna inkludera en explicit referens till licenstexten som du vill använda i mallen. Använd variabeln $LICENSEFILE$ för detta, och lägg till exempel till följande rad: + + +// Se $LICENSEFILE$ för den fullständiga licenstexten. + +Programguiden ersätter $LICENSEFILE$ med namnet på filen där den fullständiga licenstexten finns, nämligen: + +// Se COPYING för den fullständiga licenstexten. + +för GPL-licensen, eller + +// Se LICENSE.BSD för den fullständiga licenstexten. + +om du bestämmer dig för att använda BSD-licens för programmet. +Det finns förstås fler variabler som &kdevelop; känner till. Se avsnittet Redigera mallarna i kapitlet Redigeringsverktyg för att hitta vad som är möjligt. + + + + +Mallarna som du definierar här får ingen effekt förrän programguiden skapar det nya projektet. Du hittar informationen längst upp i filerna som du själv skapar under utvecklingsprocessen. När de ursprungliga filerna skapas, använder programguiden några fördefinierade standardmallar. Du måste anpassa de ursprungliga filerna till dina behov för hand. + + + + + +Bygg de ursprungliga projektfilerna + + + projekt + nytt + bygg + + projekt + ursprunglig byggning + +Nu är nästan allt klart. På den sista sidan i mallen, har knappen Nästa > ändrats så att den nu lyder Slutför. +Tänk efter innan du klickar på den! Du har fortfarande möjlighet att granska allting genom att använda knappen < Tillbaka upprepade gånger. Eftersom programguiden kommer ihåg all information du hittills matat in, kan det vara lämpligt att ta dig tid att titta tillbaka en gång till. Om du använder lokal &CVS;, glöm inte att kontrollera namnet på &CVS;-arkivet igen (det ska inte redan finnas någon underkatalog med det namnet i &CVS;-rotkatalogen. Om det gör det, försök med ett annat arkivnamn). +Om du någon gång inte vill att det nya projektet ska byggas, avbryt dialogrutan Skapa nytt projekt med knappen Avbryt. Klicka annars på Slutför, och se i fönstret Meddelanden hur programguiden skapar projektet. +Om du vill använda ett versionshanteringssystem (&CVS;), sker det i själva verket två genomgångar. Programguiden bygger först projektkatalogerna och anropar sedan &CVS;-programmet som återstartar fönstret Meddelanden med sitt eget innehåll. Om något fel uppstår i någon av genomgångarna, stannar processen och visar dig motsvarande felmeddelande i fönstret. + +I många fall, när det nya projektet har skapats på det här sättet, laddar &kdevelop; automatiskt källkodsfilen eller filerna för en eller fler av de grundläggande viktiga modulerna, så att du kan enkelt börja arbeta. (Vilka källkodsmoduler som visas, om några alls, beror dock på mallen som från början valdes i programguiden.) + +Glöm inte att kontrollera vad programguiden tillhandahåller från början. Du kanske till exempel vill ändra ursprunglig information i filhuvuden enligt dina egna mallar. Oftast hittar du dem i underkatalogen templates i projektkatalogen. Några enkla kopieringsåtgärder räcker oftast. +Därefter är det lämpligt att du kompilerar det ursprungliga projektet innan du försöker ändra någon kod. I de flesta fall ska den här första kompileringen vara möjlig. På så sätt kan du avgöra om projektet verkligen skapades enligt dina behov. Om det inte gjorde det, ta helt enkelt bort projektkatalogen (i den lokala &CVS;-roten också, om du använder en) och börja om. + + + + + förvald bygginställning + varning + + bygginställningar + varning om förvald bygginställning + + varning + förvald bygginställning + + Innan du kompilerar det nya projektet för första gången, ta en titt på Projekt Bygginställning. Om det finns tre alternativ som visas: default, optimized och debug, med debug markerat, behåll det för all del, eller använd optimized istället. + På grund av vissa begränsningar i den nuvarande inställningen av autoconf och automake, ska du under inga omständigheter bygga med inställningen default. Det förstör vissa interna kataloginställningar, och gör att configure klagar när du senare försöker använda det med bygginställningarna optimized eller debug. + (Det här gäller bara för dessa flervalsmöjligheter. Om programtypen du valde bara tillhandahåller bygginställningen default, ska du förstås använda den.) + + + + + + + +Konfigurera projekt + +(Ännu inte skrivet ...) + + + + diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/automake-file-popup.png b/tde-i18n-sv/docs/kdevelop/kdevelop/automake-file-popup.png new file mode 100644 index 00000000000..e6c505ba281 Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/automake-file-popup.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/automake-manager.png b/tde-i18n-sv/docs/kdevelop/kdevelop/automake-manager.png new file mode 100644 index 00000000000..a0ccbd0caf4 Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/automake-manager.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/automake-subproject-popup.png b/tde-i18n-sv/docs/kdevelop/kdevelop/automake-subproject-popup.png new file mode 100644 index 00000000000..4779dc5636e Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/automake-subproject-popup.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/automake-target-popup.png b/tde-i18n-sv/docs/kdevelop/kdevelop/automake-target-popup.png new file mode 100644 index 00000000000..82dd45a417b Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/automake-target-popup.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/automakemanager.png b/tde-i18n-sv/docs/kdevelop/kdevelop/automakemanager.png new file mode 100644 index 00000000000..c6dcfafa354 Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/automakemanager.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/build-commands.png b/tde-i18n-sv/docs/kdevelop/kdevelop/build-commands.png new file mode 100644 index 00000000000..f00a120745b Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/build-commands.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/build-configurations.png b/tde-i18n-sv/docs/kdevelop/kdevelop/build-configurations.png new file mode 100644 index 00000000000..1cc8f1c1dbb Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/build-configurations.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/build-menu-automake.png b/tde-i18n-sv/docs/kdevelop/kdevelop/build-menu-automake.png new file mode 100644 index 00000000000..6a3e0fb0667 Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/build-menu-automake.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/build-menu.png b/tde-i18n-sv/docs/kdevelop/kdevelop/build-menu.png new file mode 100644 index 00000000000..2fcb3a1ed78 Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/build-menu.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/class-browsers.docbook b/tde-i18n-sv/docs/kdevelop/kdevelop/class-browsers.docbook new file mode 100644 index 00000000000..1ed5cd71ac4 --- /dev/null +++ b/tde-i18n-sv/docs/kdevelop/kdevelop/class-browsers.docbook @@ -0,0 +1,89 @@ + +Klassbläddrarna +klassbläddrare + +Vid arbete med ett projekt i ett objektorienterat språk, läggs inte tonvikten på källkodsfilerna och deras namn, utan på klasserna och deras samband. För att hjälpa dig navigera bland definierade klasser och symboler, innehåller &kdevelop; diverse klassbläddrare som synliggör klasstrukturen på olika sätt. + + +Klassvy + +Den här vyn visas till vänster i huvudfönstret och innehåller en linjär lista av alla klasser, variabler och funktioner i projektet. Den är konstruerad som en trädvy. Om du öppnar en klassnod genom att klicka på den, visas en lista med alla metoder och egenskaper som respektive klass har. + +
+En skärmbild av klassbläddraren + + + +
+ +Klassvyn arbetar i två olika lägen. Normalt grupperas alla symboler i Klasser, Struct:ar, Funktioner, Variabler och Namnrymder. I den sammanhangsberoende menyn, kan du välja Lista enligt namnrymder. Med detta läge, visas namnrymdshierarkin, och symboler grupperas i respektive namnrymd där de definieras. Det här kan vara mer användbart i projekt som använder många (hierarkiska) namnrymder. Det är mindre användbart i projekt utan namnrymder. + +Du kan också ändra sättet som klassnamn visas. Normalt visas klassernas namn, utan namnrymden där de definieras. Det betyder att du inte omedelbart kan skilja på klasser med samma namn i olika namnrymder. Om du håller musen still ett ögonblick över ett namn, visas dock det fullständiga namnet som ett verktygstips. Du kan välja att alltid visa det fullständiga klassnamnet genom att välja Fullständig räckvidd för identifierare i den sammanhangsberoende menyn. + +Genom att klicka på en klass eller metod i en klassvy kommer du till dess definition. Du kan också hoppa till en metods deklaration genom att välja Gå till deklaration i den sammanhangsberoende menyn. I den sammanhangsberoende menyn för klasser finns också alternativen Lägg till metod... och Lägg till egenskap... De öppnar dialogrutor där du kan skapa nya metoder och variabeldeklarationer för den relevanta klassen, tillsammans med en tom implementering. + +
+ + + + +Klassverktyg + +Klassverktygsdialogrutan aktiveras genom att högerklicka på en klass i klassvyn och välja Klassverktyg.... + + + + + + +Klasshierarki + +(...ännu inte skrivet...) + + + +
+ + diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/classview.png b/tde-i18n-sv/docs/kdevelop/kdevelop/classview.png new file mode 100644 index 00000000000..fc3c8eed662 Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/classview.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/commands.docbook b/tde-i18n-sv/docs/kdevelop/kdevelop/commands.docbook new file mode 100644 index 00000000000..0b7d1315c84 --- /dev/null +++ b/tde-i18n-sv/docs/kdevelop/kdevelop/commands.docbook @@ -0,0 +1,2999 @@ + + + + + + + Volker Paul + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ + 2005-04-03 +
+ +Kommandoreferens + +Snabbtangenterna som visas i det här kapitlet är de förvalda. De kan ändras. + + + + +Menyraden Observera att vissa menyalternativ bara visas när de passar in. I synnerhet är vissa alternativ kopplade till funktioner i insticksprogram som bara är tillgängliga när insticksprogrammet är aktiverat. + + + + + + + + + +Menyn <guimenu +>Arkiv</guimenu +> + + + + &Ctrl;N Arkiv Ny +Skapa en ny fil. Användaren blir tillfrågad om att välja katalog (förval är nuvarande projekts källkodskatalog) och skriva in ett filnamn. Filtypen kan väljas i en lista. Dessutom kan användaren välja om filen ska läggas till i projektet. Därefter frågar Hantering av automake vilket mål som den nya filen ska läggas till i. + + + + &Ctrl;O Arkiv Öppna +Öppnar en befintlig fil med en enkel dialogruta. + + + + &Ctrl;O Arkiv Öppna senaste +Visar en undermeny med filer som senast öppnades. Att välja en av dem gör att KDevelop öppnar filen. + + + + &Alt;&Ctrl;O Arkiv Snabböppna +Visar en lista med filer i det nuvarande projektets källkodskatalog. Användaren kan välja från listan eller skriva in ett filnamn. Filen öppnas därefter. + + + + + &Ctrl;S Arkiv Spara +Sparar nuvarande fil. + + + + + &Ctrl;S Arkiv Spara som... +Använder dialogrutan Spara som... för att låta dig spara en kopia med ett annat namn. + + + +Arkiv Spara alla +Sparar alla öppna filer. + + + +F5 Arkiv Återställ +Laddar om nuvarande fil för att visa ändringar gjorda av andra program. (Observera att sådana ändringar normalt detekteras automatiskt och användaren blir tillfrågad om filen ska laddas om.) + + + +Arkiv Återställ alla +Återställer alla ändringar i öppnade filer. Frågar om du vill spara ändringar så att återställningen kan avbrytas för varje ändrad fil. + + + + + &Ctrl;P Arkiv Skriv ut... +Skriv ut. + + + +Arkiv Exportera +Exportera + + + + + &Ctrl;F4 Arkiv Stäng +Stänger nuvarande fil. + + + + +Arkiv Stäng alla +Stänger alla öppna filer. + + + + +Arkiv Stäng alla andra +Stänger alla filer utom den nuvarande. Mycket användbart om du öppnade många filer och vill koncentrera dig på den nuvarande. Utan det här skulle du behöva stänga alla och därefter öppna den nuvarande igen. +Observera att det finns ett liknande kommando i menyn Fönster. + + + + + &Ctrl;Q Arkiv Avsluta +Stäng KDevelop. + + + + + + + + + + + + +Menyn <guimenu +>Redigera</guimenu +> + + + + + + + &Ctrl;Z Redigera Ångra +Ångra + + + + + &Ctrl;&Shift;Z Redigera Gör om +Gör om + + + + + &Ctrl;X Redigera Klipp ut +Klipp ut + + + + + &Ctrl;C Redigera Kopiera +Kopiera + + + + + &Ctrl;V Redigera Klistra in +Klistra in + + + + + &Ctrl;A Redigera Markera alla +Markera alla + + + + + &Ctrl;&Shift;ARedigera Avmarkera +Avmarkera + + + + + &Ctrl;&Shift;B Redigera Blockmarkeringsläge +Blockmarkeringsläge + + + + + Insert Redigera Överskrivningsläge +Överskrivningsläge + + + + + &Ctrl;F Redigera Sök +Sök + + + + + F3 Redigera Sök igen +Sök igen + + + + + &Shift;F3 Redigera Sök föregående +Sök föregående + + + + + &Ctrl;R Redigera Ersätt +Ersätt + + + + + &Ctrl;G Redigera Gå till rad +Gå till rad + + + + + &Alt;&Ctrl;F Redigera Sök i filer +Sök i filer + + + + + &Shift;R Redigera Sök-välj-ersätt +Sök-välj-ersätt + + + + +Redigera Formatera om källkod +Formatera om källkod + + + + + &Ctrl;J Redigera Expandera text +Expandera text + + + + + &Ctrl;L Redigera Expandera förkortningar +Expandera förkortningar + + + + + &Ctrl;Mellanslag Redigera Komplettera text +Komplettera text + + + + + F2 Redigera Skapa medlem +Skapa medlem + + + + + + + + + + + + + + +Menyn <guimenu +>Visa</guimenu +> + + + +Visa Tillbaka +Tillbaka + + + + +Visa Framåt +Framåt + + + + + &Ctrl;/ Visa Byt till... +Byt till... + + + + + &Alt;C Visa Höj editor +Höj editor + + + + + F4 Visa Nästa fel +Nästa fel + + + + + &Shift;F4 View Föregående fel +Föregående fel + + + + + &Shift;F Visa Fullskärmsläge +Fullskärmsläge + + + + + &Ctrl;F12 Visa Byt till deklaration/implementering +Byt till deklaration/implementering + + + + +Visa Verktygsvyer +Verktygsvyer + + + + +Visa Dockning av verktyg +Dockning av verktyg + + + + + F7 Visa Byt till kommandorad +Byt till kommandorad + + + + +Visa Schema +Schema + + + + + F10 Visa Dynamisk radbrytning +Dynamisk radbrytning + + + + +Visa Dynamiska radbrytningsmarkörer +Dynamiska radbrytningsmarkörer + + + + +Visa Visa/Dölj statisk radbrytningsmarkör +Visa/Dölj statisk radbrytningsmarkör + + + + + F6 Visa Visa/Dölj ikonkant +Visa/Dölj ikonkant + + + + + F11 Visa Visa/Dölj radnummer +Visa/Dölj radnummer + + + + +Visa Visa/Dölj rullningslistmarkeringar +Visa/Dölj rullningslistmarkeringar + + + + + F9 Visa Visa/Dölj vikmarkörer +Visa/Dölj vikmarkörer + + + + +Visa Kodvikning +Kodvikning + + + + +Visa Ange kodning +Ange kodning + + + + + + + + + + + + + + + +Menyn <guimenu +>Projekt</guimenu +> + + + + +Projekt Nytt projekt... +Nytt projekt... + + + + +Projekt Öppna projekt... +Öppna projekt... + + + + +Projekt Öppna senaste projekt +Öppna senaste projekt + + + + +Projekt Aktivt språk +Aktivt språk + + + + +Projekt Importera befintligt projekt... +Importera befintligt projekt... + + + + +Projekt Ny klass... +Ny klass... + + + + +Projekt Arvdiagram för klasser +Arvdiagram för klasser + + + + +Projekt Lägg till översättning... +Lägg till översättning... + + + + +Projekt Bygginställning +Bygginställning + + + + +Projekt Distribution och publicering +Distribution och publicering + + + + +Projekt Projektinställningar... +Projektinställningar... + + + + +Projekt Stäng projekt +Stäng projekt + + + + + + + + + + + + + + +Menyn <guimenu +>Projekt</guimenu +> + + + + + F8 Bygg Bygg projekt +Bygg projekt + + + + + F7 Bygg Bygg aktivt mål +Bygg aktivt mål + + + + +Bygg Kompilera fil +Kompilera fil + + + + +Bygg Kör configure +Kör configure + + + + +Bygg Kör automake och besläktade program +Kör automake och besläktade program + + + + +Bygg Installera +Installera + + + + +Bygg Installera (som systemadministratör) +Installera (som systemadministratör) + + + + +Bygg Rensa projekt +Rensa projekt + + + + +Bygg Dist-rensning +Dist-rensning + + + + + &Shift;F9 Bygg Bygg meddelanden och samsortera +Bygg meddelanden och samsortera + + + + +Bygg Kör program +Kör program + + + + +Bygg Bygg dokumentation av programgränssnitt +Bygg dokumentation av programgränssnitt + + + + +Bygg Rensa dokumentation av programgränssnitt +Rensa dokumentation av programgränssnitt + + + + + Escape Bygg Stoppa +Stoppa + + + + + + + + + + + + + + + +Menyn <guimenu +>Projekt</guimenu +> + + + + +Avlusa Starta +Starta + + + + +Avlusa Stoppa +Stoppa + + + + +Avlusa Avbryt +Avbryt + + + + +Avlusa Kör till markör +Kör till markör + + + + +Avlusa Stega förbi +Stega förbi + + + + +Avlusa Stega förbi instruktion +Stega förbi instruktion + + + + +Avlusa stega in i +Stega in i + + + + +Avlusa Stega in i instruktion +Stega in i instruktion + + + + +Avlusa Stega ur +Stega ur + + + + +Avlusa Växla brytpunkt +Växla brytpunkt + + + + +Avlusa Visare +Visare + + + + +Avlusa Undersök minnesdump... +Undersök minnesdump... + + + + +Avlusa Anslut till process +Anslut till process + + + + +Avlusa Valgrind kontroll av minnesläckor +Valgrind kontroll av minnesläckor + + + + +Avlusa Profilera med Kcachegrind +Profilera med Kcachegrind + + + + + + + + + + + + + + + + + + +Menyn <guimenu +>Bokmärken</guimenu +> + + + + + &Ctrl;B Bokmärken Nytt bokmärke +Lägg till nuvarande markering i dina bokmärken. + + + + +Bokmärke Rensa alla bokmärken +Rensa alla bokmärken. + + + + + + + + + + + + +Menyn <guimenu +>Fönster</guimenu +> + + + + + &Alt;W Fönster Stäng markerade fönster... +Stäng markerade fönster... + + + + &Ctrl;F4 Fönster Stäng +Stäng + + + +Fönster Stäng alla +Stäng alla + + + +Fönster Stäng alla andra +Stäng alla andra + + + + + + + + + + + + + + + + +Menyn <guimenu +>Verktyg</guimenu +> + + + +Verktyg Skrivskyddat läge +Skrivskyddat läge + + + + +Verktyg Filtyp +Filtyp + + + + +Verktyg Färgläggning +Färgläggning + + + + +Verktyg Radslut +Radslut + + + + +Verktyg Stavning +Stavning + + + + + &Ctrl;I verktyg Indentera +Indentera + + + + + &Ctrl;&Shift;I Verktyg Avindentera +Avindentera + + + + +Verktyg Rensa indentering +Rensa indentering + + + + + &Ctrl;Tab Verktyg Justera +Justera + + + + + &Ctrl;D Verktyg Kommentera +Kommentera + + + + + &Ctrl;&Shift;D Verktyg Avkommentera +Avkommentera + + + + + &Ctrl;U Verktyg Stora bokstäver +Stora bokstäver + + + + + &Ctrl;&Shift;U Verktyg Små bokstäver +Små bokstäver + + + + + &Alt;&Ctrl;U Verktyg Inledande stor bokstav +Inledande stor bokstav + + + + + &Ctrl;J Verktyg Kombinera rader +Kombinera rader + + + + +Verktyg Bryt rader mellan ord i dokumentet +Bryt rader mellan ord i dokumentet + + + + +verktyg Visning av skillnader... +Visning av skillnader... + + + + +Verktyg Kör kommando... +Kör kommando... + + + + +Verktyg Filtrera markering genom kommando... +Filtrerar markeringen genom ett externt kommando genom att använda filterinsticksprogrammet. + + + + +Verktyg Avlusa reguljärt uttryck... +Avlusa reguljärt uttryck... + + + + +Verktyg Delutforskare +Delutforskare + + + + + &Alt;&Ctrl;C Verktyg Snabböppna klass... +Snabböppna klass... + + + + + &Alt;&Ctrl;M Verktyg Snabböppna metod... +Snabböppna metod... + + + + + &Alt;&Ctrl;P Verktyg Förhandsgranska utmatning från Doxygen +Förhandsgranska utmatning från Doxygen + + + + + &Ctrl;&Shift;S Verktyg Dokumentera nuvarande funktion +Dokumentera nuvarande funktion + + + + + + + + + + + + + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + + + + &Ctrl;M Inställningar Visa/Dölj menyrad +Visa/Dölj menyraden. + + + +Inställningar Verktygsrader +Öppnar en undermeny där du kan välja att visa eller dölja de olika verktygsraderna. + + + +Inställningar Visa statusrad +Visa statusraden. + + + +Inställningar Anpassa genvägar... +Anpassa genvägar... + + + + +Inställningar Anpassa verktygsrader... +Anpassa verktygsrader... + + + + +Inställningar Anpassa meddelanden... +Anpassa meddelanden... + + + + +Inställningar Anpassa editor... +Anpassa editor... + + + + +Inställningar Anpassa KDevelop... +Anpassa KDevelop... + + + + + + + + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> + + + + +Hjälp Handbok KDevelop +Visa det här dokumentet. + + + + &Shift;F1 Hjälp Vad är det här? +Ritar ett frågetecken (?) intill muspekaren. Att klicka på ett objekt i ett fönster som knappen Stoppa visar då en kortfattad förklaring. + + + + +Hjälp Dagens tips +Dagens tips + + + + + &Alt;&Ctrl;I Hjälp Titta i dokumentationsindex... +Titta i dokumentationsindex... + + + + + &Alt;&Ctrl;S Hjälp Sök i dokumentationen... +Sök i dokumentationen... + + + + +Hjälp Manualsida... +Manualsida... + + + + +Hjälp Infosida... +Infosida... + + + + +Hjälp Rapportera fel... +Rapportera fel. + + + +Hjälp Om KDevelop... +Visa en del kortfattad information om KDevelops versionsnummer, upphovsmän och licensavtal. + + + +Hjälp Om KDE... +Visa en del information om versionen av &kde; som du kör. + + + + + + + + + + + + + +
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diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/cvs.docbook b/tde-i18n-sv/docs/kdevelop/kdevelop/cvs.docbook new file mode 100644 index 00000000000..06a38633dc7 --- /dev/null +++ b/tde-i18n-sv/docs/kdevelop/kdevelop/cvs.docbook @@ -0,0 +1,133 @@ + +Använda &CVS; +CVS +versionskontroll + + +&CVS; grunder + +&CVS; är versionshanteringssystemet som många projekt med öppen källkod, inklusive &kde;, använder. Det lagrar all källkod på en centralt plats, som kallas arkivet. Utvecklare hämtar en aktuell version av projektet eller versioner av det vid godtyckliga tidpunkter, från arkivet. I motsats till vissa andra versionshanteringssystem, är det inte nödvändigt att låsa filer som man ska arbeta med. Alltså kan utveckling ske parallellt i stor utsträckning. + +Så fort en utvecklare är klar med en uppgift, arkiverar han sin kod (tillsammans med ett loggmeddelande). &CVS; tar hand om arbetet att sammanfoga ändringar som görs av flera utvecklare. Det kan förstås hända att utvecklare arbetar med samma kodavsnitt, vilket ger upphov till ändringar med konflikter (i praktiken inträffar detta sällan, och är ofta ett tecken på bristande kommunikation). I detta fall, förkastar &CVS; arkiveringen. En fil kan bara arkiveras efter alla konflikter har lösts upp. + +Hittills har de grundläggande funktionerna i &CVS;, som man oftast måste hantera, beskrivits. Men &CVS; erbjuder mycket mer: Man kan hantera flera grenar av ett projekt (t.ex. var &kde; 1.1.2 och &kde; 2 grenar i &kde;:s utvecklingsträd), sammanfoga ändringar från en gren till en annan, fråga efter skillnader mellan versioner och filers versionshistorik, etc. + +&CVS; implementeras som ett klient-serversystem. Som användare, sker all kommunikation med arkivet via kommandoradsprogrammet &cvs;. Gränssnitt på högre nivå är tillgängligt via program som Cervisia ( ) eller TkCVS (). Bara en liten del av &cvs; funktioner, som är viktiga under det dagliga arbetet, kan användas direkt i &kdevelop;. + +Grundläggande kunskap om användning av &CVS; förutsätts. I synnerhet bör du veta hur ett givet projekt hämtas från arkivet. Vi rekommenderar boken Open Source Development With CVS av Karl Fogel, som kan spridas fritt (utom de icke-tekniska kapitlen). Se . + + + + + + +&CVS;-kommandon i &kdevelop; + +Följande alternativ är tillgängliga i filvyernas sammanhangsberoende menyer: + + + +Lägg till i arkivet + +Förbereder en fil för att läggas till i arkivet. Filen överförs till arkivet när du arkiverar den (eller katalogen som den finns i) nästa gång. + + + + +Ta bort från arkivet + +Förbereder en fil för att tas bort från arkivet. Det här tar också bort filen från det lokala filsystemet, så använd funktionen med försiktighet! + + + + +Uppdatera + +Kör kommandot cvs update för att sammanfoga eventuella ändringar från andra användare till din arbetskatalog. När du använder menyalternativet för en katalog, sker uppdateringen normalt rekursivt, utom om du har stängt av det i inställningsfilen .cvsrc. + + + + +Arkivera + +Kör cvs commit för att arkivera alla lokala ändringar i arkivet. Observera att du bör uppdatera innan du gör detta. Om en annan användare tidigare har arkiverat sina ändringar, kan &CVS; annars ge ett felmeddelande. + + + + +Alla kommandon startas som underprocesser av &kdevelop;, utan ytterligare kommandoradsväljare eller miljövariabler. Det här kan vara ett problem om anslutningen till &CVS;-servern går via en &ssh;-anslutning, och kräver att du skriver in ett lösenord varje gång du arkiverar eller uppdaterar. Det här är till exempel nödvändigt om projektets värd är sourceforge.net. Ett sätt att gå runt problemet beskrivs i vanliga frågor om CVS/SSH, som du hittar i SourceForge-dokumentationen. + + + + + + +Bakom ridån + + +Vad &CVS; sparar i arbetskatalogen + +(...ännu inte skrivet...) + + + + + diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/debugger.docbook b/tde-i18n-sv/docs/kdevelop/kdevelop/debugger.docbook new file mode 100644 index 00000000000..861343f411c --- /dev/null +++ b/tde-i18n-sv/docs/kdevelop/kdevelop/debugger.docbook @@ -0,0 +1,337 @@ + +Avlusargränssnittet +avlusare + +&kdevelop; innehåller en intern avlusare för C och C++, som är direkt integrerad med editorn. Tekniskt sett är den implementerad som ett gränssnitt som använder den flyttbara &GNU;-avlusaren gdb via en rörledning. Avlusaren kan startas på flera sätt: + + + +Huvudprogrammet i projektet laddas i avlusaren med AvlusaStarta. + + + +Genom att använda Avlusa Starta (annan) Undersök minnesdump, laddar du en minnesdump till minnet, som skapats av operativsystemets kärna när programmet kraschade. (Att skapa minnesdumpar kan vara avstängt på systemet, se ulimit(1)). Det här är användbart för en post-mortem analys av ett program. + + + +Du startar avlusaren för ett program som redan kör med AvlusaStarta (annan) Anslut till process. En processlista visas där du kan välja processen som avlusaren ska överta. + + + +Observera att avlusning bara är möjlig om projektet har kompilerats med avlusningsinformation aktiverad. Den kan aktiveras i dialogrutan Kompilatorinställningar. När alternativet är aktiverat, skapar kompilatorn ytterligare information som låter avlusaren associera filnamn och radnummer med adresser i det körbara programmet. + + + +Gränssnittet till avlusaren erbjuder flera vyer in i processen: + +Om du försöker avlusa ett projekt utan avlusningsinformation, får du meddelandet Ingen källkod... i statusraden. Om du försöker sätta brytpunkter, visas de som Vilande (lägg till) i brytpunktsfönstret (se nedan). + + + +Variabler + +bevakningsvariabler +Det här fönstret visar värden för alla lokala variabler vid det nuvarande stället i programmet. Det täcker variablerna i kompilatorns anropsstack, dvs. funktionen där processen bröts, funktionen som anropade den här funktionen, och så vidare hela vägen till funktionen main(). + +En annan gren i variabelfönstret innehåller bevakningsvariabler. Du kan själv ställa in vilka variabler som syns här. Både lokala och globala variabler kan bevakas. Du kan antingen lägga till en variabel genom att klicka på knappen Lägg till eller trycka på returtangenten när posten Bevaka är markerad. Variablerna kan tas bort igen med den sammanhangsberoende menyn. + + + + +Aktiveringspoststack + +aktiveringspost-stack +(...ännu inte skrivet...) + + + + +Brytpunkter + +brytpunkter +Fönstret låter dig se och behandla brytpunkterna. Kom ihåg att &kdevelop; använder GDB, så för att förstå &kdevelop;s avlusningsfunktioner fullständigt, måste du veta lite grand om GDB. + +Om du vill titta på källkoden, definieras brytpunkter i kdevelop/languages/cpp/debugger/breakpoint.h. + +I vänsterkanten har fönstret knappar för att: + + +Lägga till en tom brytpunkt +Redigera den markerade brytpunkten + Ta bort den markerade brytpunkten +Ta bort alla brytpunkter + + +Huvuddelen av fönstret är en tabell med sju kolumner. Varje rad i tabellen är en brytpunkt. Kolumnerna är: + + +Markeringskryssruta +Typ: en av: Ogiltig, Fil:Rad, Bevakningspunkt, Adress, Funktion +Status. Värdena är: + + Aktiv + Inaktiverad: Varje brytpunkt kan aktiveras eller inaktiveras. Om den är inaktiverad har den ingen effekt på programmet till den aktiveras igen. + Vilande (lägg till): En brytpunkt är markerad så här om ingen avlusningsinformation är tillgänglig. Från GDB:s informationssida:
Om en specificerad brytpunktsplats inte kan hittas, kan det bero på det faktum att platsen är i ett delat bibliotek som ännu inte har laddats. I ett sådant fall, kan du vilja att GDB skapar en speciell brytpunkt (känd som en vilande brytpunkt) som försöker lösa upp sig själv i framtiden när ett lämpligt delat bibliotek laddas.
+
+
+Vilande (rensa) +Vilande (ändra) +Plats på formatet filnamn:radnummer +Villkor +Ignorera antal: Om det är ett tal ANTAL större än noll, stoppas inte programmets körning följande ANTAL gånger som brytpunkten nås, förutom att minska antalet att ignorera, utför gdb ingen åtgärd. +Träffar: Räknar hur många gånger en brytpunkt har träffats. +
+ + +
+
+ + +Visa assemblerkod + +visa assemblerkod +(...ännu inte skrivet...) + + + +
+ + + +Ange brytpunkter + +(...ännu inte skrivet...) + + + + + + +Alternativ + + + +Visa behandlade namn + +namnbehandling +behandlingnamn + +Funktionsnamn i det körbara programmet är behandlade för C++, dvs. funktionsnamnet innehåller information om argumentens typer. Detta är nödvändigt för att stödja överlastade funktioner. Behandlingsalgoritmen är inte standardiserad, och skiljer sig till och med mellan olika versioner av &GNU;:s C++ kompilator. + +I assemblerkodfönstret visas normalt obehandlade namn, så funktionssignaturer liknar utseendet i källkoden, och är lätt läsbara. Alternativt, kan du välja att se behandlade namn. + + + + +Försök sätta brytpunkter när bibliotek laddas + +lata brytpunkter +brytpunkterlat + +Avlusarens bakgrundsprogram gdb tillåter inte att brytpunkter sätts i kod som inte för närvarande är laddad. I ett riktigt modulärt program, där kod ofta bara laddas vid behov som insticksprogram (med användning av C-bibliotekets funktion dlopen(3)), kan detta vara besvärande. Därför hanterar &kdevelop; själv stöd för brytpunkter i delade bibliotek. Om du aktiverar det här alternativet, kan du sätta brytpunkter i bibliotek som inte laddats. Därefter, så fort gdb talar om att ett bibliotek har laddats, försöker &kdevelop; sätta de vilande brytpunkterna. + + + + +Aktivera flytande verktygsrad + +avlusningsverktygsrad +verktygsradavlusare + +(...ännu inte skrivet...) + + + + + + +
diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/doctree-add-bookmark.png b/tde-i18n-sv/docs/kdevelop/kdevelop/doctree-add-bookmark.png new file mode 100644 index 00000000000..05a228c7bec Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/doctree-add-bookmark.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/doctree-reduced.png b/tde-i18n-sv/docs/kdevelop/kdevelop/doctree-reduced.png new file mode 100644 index 00000000000..6cac57f4250 Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/doctree-reduced.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/doctree.png b/tde-i18n-sv/docs/kdevelop/kdevelop/doctree.png new file mode 100644 index 00000000000..ca95dcdf26b Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/doctree.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/doctreeview.png b/tde-i18n-sv/docs/kdevelop/kdevelop/doctreeview.png new file mode 100644 index 00000000000..ed845ee2368 Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/doctreeview.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/documentation.docbook b/tde-i18n-sv/docs/kdevelop/kdevelop/documentation.docbook new file mode 100644 index 00000000000..17033fc6422 --- /dev/null +++ b/tde-i18n-sv/docs/kdevelop/kdevelop/documentation.docbook @@ -0,0 +1,73 @@ + +Dokumentation + +Dokumentation är tyvärr en av de mest förbisedda delarna av programmering. Ändå så erbjuder riktigt upprättad och underhållen intern och extern dokumentation ytterst värdefull hjälp. + +Dokumentation har flera aspekter. Det finns + intern projektdokumentation, som i huvudsak består av + kommentarer i deklarationsfiler och källkodsfiler + Intern dokumentation av programmeringsgränssnittet för projektet, som har skapats från programfilerna av särskilda verktyg, t.ex. &doxygen; + + + extern projektdokumentation, som bland annat består av + extern dokumentation av programmeringsgränssnitt, till exempel för gemensamma systembibliotek (&kde;, &Qt;, etc.) + all övrig dokumentation (manualer för programspråk, allmän systeminformation, handledningar och liknande) + + + + +All denna dokumentation ska vara enkel att underhålla och lätt tillgänglig så fort du behöver den. &kdevelop; har stöd för just detta. + + + + +Dokumentationsbläddraren + + +
+En skärmbild av dokumentationsträdet + + + +
+ +
+ +
diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/documents-contents.png b/tde-i18n-sv/docs/kdevelop/kdevelop/documents-contents.png new file mode 100644 index 00000000000..23a5ad9dc00 Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/documents-contents.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/documents-search.png b/tde-i18n-sv/docs/kdevelop/kdevelop/documents-search.png new file mode 100644 index 00000000000..82294d247da Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/documents-search.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/edit-doctree-TOC-entry.png b/tde-i18n-sv/docs/kdevelop/kdevelop/edit-doctree-TOC-entry.png new file mode 100644 index 00000000000..8966de34d21 Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/edit-doctree-TOC-entry.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/editing.docbook b/tde-i18n-sv/docs/kdevelop/kdevelop/editing.docbook new file mode 100644 index 00000000000..fd82900c9a2 --- /dev/null +++ b/tde-i18n-sv/docs/kdevelop/kdevelop/editing.docbook @@ -0,0 +1,612 @@ + +Redigeringsverktyg + + +Kodsnuttar + + + Funktioner (inledande översikt) + Delprogrammet för kodsnuttar lägger till en verktygsvy som normalt dockas till höger + Tillägg, redigering och borttagning av kodsnuttar är tillgängligt via en sammanhangsberoende meny. + Ett dubbelklick på en kodsnutt i listan infogar den i den aktiva vyn på markörens plats + Verktygstips visar innehållet i en kodsnutt + Kodsnuttar lagras i användarens hemkatalog, så varje användare kan ha sina egna kodsnuttar + Kodsnuttar kan innehålla variabler på formen $VARNAMN$. När kodsnutten används, frågas användaren efter ersättningsvärden för variablerna + + + + +Tangentanvändning +tangentbindningar + +I det följande listar vi normala tangentbindningar för standardeditorn. Du kan anpassa dem som du vill (hur då?). + + + + + +Vänster +Flyttar ett tecken åt vänster + +Höger +Flyttar ett tecken åt höger + +&Ctrl; Vänster +Flyttar ett ord åt vänster + +&Ctrl; Höger +Flyttar ett ord åt höger + +Upp +Flyttar upp en rad + +Ner +Flyttar ner en rad + +Page Up +Flyttar upp en sida + +Page Down +Flyttar ner en sida + +&Ctrl; Page Up +Går till början av filen + +&Ctrl; Page Down +Går till slutet av filen + +Home +Går till början av raden + +End +Går till slutet av raden + + + + + +För alla tangenter ovan, kan dessutom skifttangenten tryckas ner, för att markera text från markörens nuvarande position till den nya. + + + + + +Backsteg +Tar bort ett tecken åt vänster + +Delete +Tar bort tecknet under markören + +&Ctrl; C +Kopierar den markerade texten till klippbordet + +&Ctrl; V +Klistrar in den markerade texten från klippbordet + +&Ctrl; X +Tar bort den markerade texten och lägger den på klippbordet + +&Ctrl; Z +Ångra + +&Shift;&Ctrl; Z +Gör om + + + + + + + + + + +Problemrapporter + +(...ännu inte skrivet...) + + + + + +Sökning och flerfilssökning +sökning +hitta + + +Söka efter text + +CtrlF- Sök, CtrlR- Ersätt + + + + + +I-sök +i-sök +inkrementell sökning +sökinkrementell + +Den vanliga sökningen med RedigeraSök kräver att du anger hela sökbegreppet innan du startar. Oftast är det mycket snabbare att söka inkrementellt. Om du klickar på sökfältet som heter I-sök i verktygsraden, sker sökningen medan du skriver. Du kommer att märka att det önskade resultatet ofta redan hittas när du har skrivit in 3 eller 4 tecken. + + + + + +Flerfilsökning +söki filer + +Båda sökmekanismerna som beskrivs ovan är begränsade till sökning i en källkodsfil. Ett ytterligare verktyg som låter dig söka igenom ett (möjligtvis stort) antal filer är tillgängligt via alternativet Sök i filer... i menyn Redigera. Det är i grunden ett gränssnitt för programmet &grep;(1). + +I dialogrutan kan du ange vilka filer som ska sökas i. Det finns ett antal jokertecken tillgängliga i en kombinationsruta. Genom att använda dem kan du enkelt begränsa sökmekanismen till exempel för deklarationsfiler. Dessutom kan du också ange en katalog där sökningen startas. Om du markerar rutan Rekursiv, går sökningen igenom alla kataloger i hierarkin under den angivna. + +Sökbegreppet är i grunden ett reguljärt uttryck som följer POSIX-syntax. Du kan till exempel använda begreppet "\<K.*", om du vill hitta alla ord som börjar med bokstaven K. Följande tecken tolkas på ett särskilt sätt: + + + + + + + . +Matchar alla tecken + + ^ +Matchar början av en rad + + $ +Matchar slutet av en rad + + \< +Matchar början av ett ord + + \> +Matchar slutet av ett ord + + ? +Föregående objekt matchas mindre än en gång + + * +Föregående objekt matchas noll eller flera gånger + + + +Föregående objekt matchas en eller flera gånger + + {n} +Föregående objekt matchas exakt n gånger + + {n,} +Föregående objekt matchas n eller flera gånger + + {,n} +Föregående objekt matchas mindre än n gånger + + {n,m} +Föregående objekt matchas minst n gånger, men mindre än m gånger + + + + + +Bakåtreferenser till deluttryck inom parenteser är också tillgängliga med notationen \n. + +Som en särskild bonus för C++ programmerare, finns några sökmallar tillgängliga för typiska mönster. De låter dig till exempel söka efter alla anrop av medlemsfunktioner för ett visst objekt. + +När du väl har startat sökningen genom att klicka på knappen Sök, utförs den av en yttre, asynkron process. Alla objekt som hittas syns i vyn som heter Flerfilsökning. Därefter kan du hoppa till objekt som hittas genom att klicka på dem. Observera att grep söker igenom filerna som är lagrade i filsystemet. Om du har ändrade versioner av dem i editorn, kan du få felaktiga radnummer, eller vissa ogiltiga hittade objekt. Du kan undvika detta genom att spara alla filer innan. + + + + + + + + +Kodkomplettering + +(...ännu inte skrivet...) + + + + + +Skapa nya filer och klasser + +(...ännu inte skrivet...) + + +Redigera mallarna + +(...ännu inte skrivet...) + + + + + + diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/editor-ctags-lookup.png b/tde-i18n-sv/docs/kdevelop/kdevelop/editor-ctags-lookup.png new file mode 100644 index 00000000000..51d3fdd9275 Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/editor-ctags-lookup.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/editor-ctags-menu.png b/tde-i18n-sv/docs/kdevelop/kdevelop/editor-ctags-menu.png new file mode 100644 index 00000000000..db46b512e28 Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/editor-ctags-menu.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/editor-ctags-regenerate.png b/tde-i18n-sv/docs/kdevelop/kdevelop/editor-ctags-regenerate.png new file mode 100644 index 00000000000..8c0349868f0 Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/editor-ctags-regenerate.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/editor-find-menu.png b/tde-i18n-sv/docs/kdevelop/kdevelop/editor-find-menu.png new file mode 100644 index 00000000000..2bffdcf4ea9 Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/editor-find-menu.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/editor-search-doc.png b/tde-i18n-sv/docs/kdevelop/kdevelop/editor-search-doc.png new file mode 100644 index 00000000000..842d539a2b7 Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/editor-search-doc.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/editor-switch-header.png b/tde-i18n-sv/docs/kdevelop/kdevelop/editor-switch-header.png new file mode 100644 index 00000000000..6dcfe8238e1 Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/editor-switch-header.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/empty-ide.png b/tde-i18n-sv/docs/kdevelop/kdevelop/empty-ide.png new file mode 100644 index 00000000000..9ba69ae95c2 Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/empty-ide.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/file-browsers.docbook b/tde-i18n-sv/docs/kdevelop/kdevelop/file-browsers.docbook new file mode 100644 index 00000000000..b9b05b10c4a --- /dev/null +++ b/tde-i18n-sv/docs/kdevelop/kdevelop/file-browsers.docbook @@ -0,0 +1,67 @@ + +Filbläddrarna + +På vänstra sidan i huvudfönstret, kan &kdevelop; visa olika sorters listor och träd för att välja filer: + + + +Filträd + +Det visar en trädvy av filhierarkin under projektkatalogen. Om du klickar på en fil, laddas den i editorn. För filer som inte innehåller text, startar KDevelop ett program som kan hantera motsvarande MIME-typ. + +Filträdet uppdateras regelbundet så fort någonting ändras i filsystemet. Om du till exempel skapar nya filer eller kataloger (till och med utanför &kdevelop;), syns det omedelbart i fillistan. På Linux använder den här funktionen FAM-biblioteket. På andra operativsystem, eller via NFS, kontrolleras katalogerna som visas med korta intervall. + +Filträdet döljer filer som oftast inte är intressanta, som objektfiler. I Projektalternativ under Filvyer, kan du anpassa vilka mönster som används för att filtrera bort ointressanta filer (som en lista med jokertecken, åtskilda med kommatecken). + +Du kan dessutom välja att begränsa filträdet så att det bara visar filer som hör till projektet som för närvarande är laddat. Det kan ändras genom att klicka med höger musknapp på trädets rot. + +
+En skärmbild av filträdet + + +En skärmbild av filträdet + +
+ +
+
+ +Filgrupper + +Det här visar filerna som tillhör projektet, grupperade enligt filändelsen. Som i filträdet, kan du redigera en fil genom att klicka på den med vänster musknapp. + +Grupperna som visas i vyn kan ställas in under Filvyer i dialogrutan Projektinställningar. För att anpassa vyn enligt dina behov, är det viktigt att förstå hur filer tilldelas till grupperna. För varje fil, går &kdevelop; igenom grupperna uppifrån och ner. I varje grupp kontrolleras om filnamnet matchar ett av mönstren. Vid en träff, visas filen i gruppen och upprepningen avbryts. Detta klargör att mer generella mönster ska placeras under mer specifika. Till exempel ska en asterisk för gruppen Övriga vara det sista mönstret. + + + +
+ +
+ + diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/file-list-close-selected.png b/tde-i18n-sv/docs/kdevelop/kdevelop/file-list-close-selected.png new file mode 100644 index 00000000000..ecc3bbb19af Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/file-list-close-selected.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/file-list-session-create.png b/tde-i18n-sv/docs/kdevelop/kdevelop/file-list-session-create.png new file mode 100644 index 00000000000..21e6e09a77e Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/file-list-session-create.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/file-list-session-default.png b/tde-i18n-sv/docs/kdevelop/kdevelop/file-list-session-default.png new file mode 100644 index 00000000000..c84d399a172 Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/file-list-session-default.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/file-selector.png b/tde-i18n-sv/docs/kdevelop/kdevelop/file-selector.png new file mode 100644 index 00000000000..61446fcbb3a Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/file-selector.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/filetree.png b/tde-i18n-sv/docs/kdevelop/kdevelop/filetree.png new file mode 100644 index 00000000000..92990d4f9a9 Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/filetree.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/find-in-files.png b/tde-i18n-sv/docs/kdevelop/kdevelop/find-in-files.png new file mode 100644 index 00000000000..fb975bce81d Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/find-in-files.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/folded-tabs.png b/tde-i18n-sv/docs/kdevelop/kdevelop/folded-tabs.png new file mode 100644 index 00000000000..98d8b3d3617 Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/folded-tabs.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/getting-started.docbook b/tde-i18n-sv/docs/kdevelop/kdevelop/getting-started.docbook new file mode 100644 index 00000000000..ccfb3c3b3a7 --- /dev/null +++ b/tde-i18n-sv/docs/kdevelop/kdevelop/getting-started.docbook @@ -0,0 +1,4098 @@ + + + + + + + +BerndPol + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+ +Komma igång med &kdevelop;: En guidad tur + +När du nu har installerat &kdevelop;s integrerade utvecklingsmiljö, hur ska du använda den på ett bra sätt? Eftersom det här är ett komplext program, kan inlärningskurvan vara något brant, särskilt om du inte redan är van vid den här sortens integrerade utvecklingsmiljö. + +Vi försöker att göra inlärningskurvan mindre brant genom att stegvis gå igenom hur ett enkelt KDE C++ program skapas. Därigenom tar vi en (översiktlig) titt på: + + +En första titt: Elementen i användargränssnittet hos den integrerade utvecklingsmiljön &kdevelop;. +Utföra vissa inledande inställningar. +Hur man skapar ett nytt projekt. + +Några tips om hur man hanterar dokument. +Hur man kompilerar programmet i projektet. +Hur man lägger till klasser och andra saker i projektet. +Vad man ska göra för att avlusa programmet. +Några grundläggande verktyg för att bygga program eller användardokumentation. +Sist men inte minst, snabbtangenter + + +Innan vi börjar, måste ett viktigt begrepp klargöras. + + +Vad kan man förvänta sig? +Som sagt är &kdevelop; en integrerad utvecklingsmiljö. Det betyder väsentligen att &kdevelop; inte själv är ett utvecklingsverktyg, utan snarare ett grafiskt gränssnitt för att enkelt komma åt ett omfattande antal utvecklingsverktyg, där många i själva verket skulle kräva komplicerade tangentbordskommandon om de kördes i en textterminal. + + +Även om &kdevelop; förenklar många av dessa programmeringsuppgifter, återstår ändå mycket av komplexiteten i denna uppsättning verktyg, vilket betyder att för en fullständig förståelse av den integrerade utvecklingsmiljön &kdevelop; måste du ändå begripa dig på verktygen som verkligen körs i bakgrunden. + +Därför kan vi inte lära dig hur man skapar programvara, utan snarare introducera några av de sätt &kdevelop; konstruerats för att förenkla denna process. Om du vill lära dig mer om vad en integrerad utvecklingsmiljö är avsedd för, kan du ta en titt på den historiska översikten Utveckling på &UNIX;, i synnerhet kapitlet Integration av koncept och verktyg. + + +Följande beskrivning gäller normalfallet, där &kdevelop; startar med Förenklat IDEA-fönsterläge. Om du redan har bytt till ett annat användargränssnitt, kanske inte vissa objekt finns enligt beskrivningen, eller beter sig något annorlunda. Om du inte är säker på vilket användargränssnitt som &kdevelop; för närvarande använder, kontrollera i dialogrutan Inställningar Anpassa KDevelop... Användargränssnitt. + + + +Den allra första titten på &kdevelop; + +Här handlar det enbart om vad du ser när du först startar &kdevelop;. Du finner preliminär information om: + + +Vad är det som syns på ytan? +Hur man får hjälp. +Vad finns i menyerna? +Vad är verktygsvyerna till för? + + + +På ytan + +När du startar &kdevelop; allra första gången ser du en skärm som liknar den här: + + + + + + + +Ursprunglig layout i &kdevelop; +(I själva verket är &kdevelop;s ursprungliga fönster större, men elementen du ser är samma.) + + + + + +Arbetsområde och verktygsflikar +I det här ursprungliga fallet använder &kdevelop; det så kallade IDEA-användargränssnittet. Ett maximalt stort arbetsområde omges till vänster, under, och till höger av en serie knappar som fungerar på liknande sätt som flikarna på en skärm med flikar. Om du klickar på en av flikarna visas ett så kallat verktygsvyfönster, som låter dig arbeta med en speciell aktivitet. + + + +Menyer och verktygsrader +Längst upp finns den vanliga menyraden, följd av flera rader med verktygsrader, där vissa är tomma från början. De förses med knappar så fort ett projekt har öppnats för verkligt arbete. + + + +Statusrad +Till sist finns en statusrad längst ner i fönstret, som visar kortfattad information om flera aktiviteter. + + + + +Hur man får hjälp + +Förutom menyn Hjälp, som erbjuder svar på specifika frågor, tillhandahåller statusraden och två olika sorters verktygstips en del snabbinformation. + + +Vad gör det här menyalternativet? +När du placerar muspekaren över ett menyalternativ, visas oftast kortfattad information i statusraden. Även om det i de flesta fall bara upprepar alternativets namn, tillhandahålls ibland ytterligare information om menyalternativets syfte. + + + +Vad är det här objektets namn? +För många objekt visas ett kort verktygstips med funktionsnamnet när du håller markören över det några sekunder. Det är användbart för snabb orientering i verktygsrader eller verktygsvyflikar i IDEA-läge, när den integrerade utvecklingsmiljön har ställts in att bara visa ikoner på dessa knappar. + + + +Vad gör det här objektet? +Mer information är tillgänglig genom utökad hjälp med verktygstips för många objekt i den integrerade utvecklingsmiljön. Välj Hjälp Vad är det här? eller tryck på &Shift;F1, välj därefter objektet som du vill veta mer om med markören i form av ett frågetecken. Du kan också visa vilken meny som helst på detta sätt, och klicka på ett visst menyalternativ (både aktiva och inaktiva) för att se om mer information finns tillgänglig. + + + + +Vad finns i menyerna? + +Det finns tio menyer som kan väljas i menyraden. De flesta förses med alla alternativ när ett projekt väl har öppnats för verkligt arbete, medan andra kräver att att minst ett dokument är öppnat. I korthet tillåter de följande sorters åtgärder. + + +Det här är bara en översikt. För en detaljerad beskrivning av menyerna, se Kommandoreferensen. + + + + +Arkiv + + +Vanliga åtgärder +Detta är ganska standardmässigt. Det tillåter att dokumentfiler skapas, öppnas, sparas, skrivs ut och stängs, samt att avsluta programmet &kdevelop; som vanligt. + + + +Återställ alla +Låter dig återställa alla senaste ändringar som ännu inte sparats, genom att ladda filen igen från disk. Det fungerar för alla filer du redigerar, inte bara de som ingår i ett projekt. + + + + + +Redigera + +Den här menyn är bara användbar om ett dokument är öppnat. + + +Vanliga åtgärder +Tillhandahåller de vanliga åtgärderna för att ångra, göra om och klippa ut, kopiera eller klistra in. Dessutom tillåter den att markera textblock på olika sätt. + + + +Sök och ersätt +Det finns två mycket kraftfull sökfunktioner tillgängliga, Redigera Sök i filer och Redigera Sök-välj-ersätt.... Förutom de vanliga sök- och ersättningsfunktionerna begränsade till det nuvarande dokumentet, kan du dessutom utföra globala sök- och ersättningsåtgärder på en gång. + + + +Avancerad textredigering +Det finns möjlighet att formatera om nuvarande dokument och att automatiskt komplettera delvis inskriven text på olika sätt. + + + + + +Visa + +Som menyn Redigera, är den här menyn bara användbar om ett projekt är öppet. I detta fall är (bland annat) följande alternativ tillgängliga: + + +Navigeringshistorik +Byt fram och tillbaka mellan dokumenten du tittat på, etc. + + + +Felspårning +Navigera till källkodsraderna för fel som stöttes på i den senaste kompilerings- eller byggprocessen. + + + +Åtgärder som hör ihop med editorn +Visa alternativ i menyn Visa styr utseendet och vyn för editorn du använder. När det gäller &kate;-programdelen (den inbäddade avancerade texteditorn) finns följande alternativ tillgängliga: + + + + +Styr radbrytningsbeteendet i dokumentfönstret. + + +Visa eller dölj olika kolumner längs dokumentfönsterkanter: radnummer, ikoner och dessutom bokmärken i rullningslisten. + + +Styr visning av ihopdragna (tillfälligt dolda) avsnitt i en källkodstext. + + + + + + +Projekt + +Allt arbete i &kdevelop; är baserat på projekt, som i grunden samlar källkodsfiler, bygghanteringsfiler och annan information i en projektkatalog. Med den här menyn bestämmer du vilket projekt som används, vilka egenskaper det har och några andra hanteringsalternativ. I synnerhet: + + +Öppna ett projekt +Tillåter att nya projekt skapas, befintliga öppnas och import av projekt från andra miljöer. + + + +Projektalternativ +Gör det möjligt att definiera en hel mängd olika projektegenskaper. + + + +Klasshantering +Lägg till nya klasser i projektet och gå igenom arvträdet för en klass. + + + +Distribuera projekt +Hjälper till att bygga paket för distribution av projektet. + + + + + +Bygg + +Den här menyn handlar helt och hållet om att kompilera och dokumentera projektet. Sålunda är den bara användbar när ett projekt verkligen är öppet. I detta fall tillhandahåller den följande alternativ: + + +Kompilera, länka och köra +Tillåter att hela projektet eller delar av det kompileras och länkas, samt kör programmet inifrån den integrerade utvecklingsmiljön. + + + +Förberedande byggåtgärder +Det här beror i själva verket på byggsystemet som du använder för projektet. I fallet med automake-projekt tillåter de att köra Makefile.cvs och configure enskilt. Det finns också möjlighet att ta bort skapade filer från projektet, på olika nivåer. + + + +Installera programmet +Tillåter att programmet installeras, både i lokala kataloger och i systemkataloger som bara är tillgängliga för systemadministratören. + + + +Dokumentation av programmeringsgränssnittet +Bygg eller ta bort dokumentation av projektets programmeringsgränssnitt baserad på doxygen, enligt definitionen i projektalternativen. + + + + + +Avlusa + +Även om menyn fylls i så fort ett projekt är aktivt, är den förstås bara användbar om själva projektet tidigare har kompilerats med avlusningsinformation (det ställs i huvudsak in under Projekt Projektinställningar...). I detta fall finns följande alternativ tillgängliga: + + +Vanliga avlusningsåtgärder +Den första delen i menyn Avlusa tillhandahåller ett grafiskt gränssnitt till GDB, &GNU;:s symboliska avlusare. Den gör det möjligt att starta och stoppa programmet i avlusaren och stega igenom det på olika sätt. + + + +Brytpunkter +&kdevelop; tillhandahåller flera möjligheter att ange brytpunkter i programmets källkod. Ett är genom användning av menyalternativet Växla brytpunkt. + + + +Avancerad avlusning +Andra alternativ i menyn Avlusa tillåter mer avancerad analys av programmet. Använd &Shift; F1 för att få mer information om deras syfte. + + + + + +Skript + +Du kan anropa diverse skript från menyn för att enklare åstadkomma långtråkiga ändringar av texten i editorfönstret som för närvarande används. Tillgängliga åtgärder beror dock på skriptet som väljes. + + + + +Fönster + +Det här är ganska standardmässigt. Du kan välja alla öppna dokumentfönster samt stänga ett eller flera dokumentfönster här. Du kan till och med välja en uppsättning dokumentfönster som ska stängas på en gång. + +Beroende på editorinsticksprogrammet du använder, kanske det också finns andra menyalternativ. Kate, det förvalda editorinsticksprogrammet, tillåter exempelvis också att editorfönstret delas horisontellt eller vertikalt. + + + + +Verktyg + +&kdevelop; är mycket anpassningsbart. Du kan välja din favoriteditor för dokument samt tillhandahålla externa och insticksverktyg för att utöka funktionerna i den grundläggande integrerade utvecklingsmiljön. Menyn Verktyg avspeglar de flesta av dessa inställningar. + + +Avancerad redigering +Den övre delen av menyalternativ i Verktyg tillhandahålls av editorinsticksprogrammet som används. Du kan välja din favoriteditor via Inställningar Anpassa KDevelop... Editor. Så fort en redigerbar dokumentfil väljes, tillhandahåller den övre delen av menyn Verktyg avancerade redigeringskommandon, specifika för editorn som används. + + + +Hantering av webbsidor +Om det aktiva dokumentfönstret innehåller en HTML-sida (som t.ex. visas från Dokumentation), visar Verktyg ytterligare menyalternativ som tillhandahåller olika sätt att hantera webbsidor. + + + +Övriga verktyg +Oftast finns det en mängd andra alternativ enligt de verktyg som för närvarande är tillgängliga. Använd &Shift;F1 för att få mer information om deras syfte. + + + + + +Inställningar + +Den här menyn låter dig visa och dölja menyraden, verktygsrader och statusraden. Dessutom kan du anpassa genvägar, verktygsrader, underrättelser, editorn och &kdevelop;s allmänna beteende. + + + + +Hjälp + +Här kan du visa KDevelops handbok, slå upp begrepp i diverse dokumentationsfiler, visa manualsidor (det traditionella Unix manualformatet) och infosidor (GNU manualformatet). Dessutom kan du rapportera fel och få viss information om den nuvarande versionen av KDevelop och dess upphovsmän. + + + + + + +Vad är verktygsvyerna till för? + +Med användargränssnittet IDEA-fönsterläge omges arbetsytan av tre rader med knappar, så kallade verktygsvyflikar. De gör att man kan komma åt verktygsvyfönster som åstadkommer viktiga uppgifter under programvaruutvecklingen. Var och en av dessa tre rader verktygsvyer tjänar olika huvudsyften. + + + + +Vänster sida +Ger möjlighet att komma åt verktyg för navigering och urval. + + + + + +Underkanten +Vyerna visar meddelanden som skapas av olika verktyg. + + + + + +Höger sida +Ger möjlighet att komma åt dokumentation och verktyg för källkodshantering. + + + + +Antal verktygsvyflikar som visas kommer att ändras när ett projekt väl har öppnats att arbeta med. Fler verktyg för att arbeta med projektet kommer då att vara tillgängliga. Det verkliga antalet verktygsvyer beror på de insticksverktyg som för närvarande är tillgängliga i &kdevelop;. Du hittar mer om detta ämne i kapitlet Anpassa KDevelop. + +För närvarande, när inget projekt är öppet, och det normala antalet insticksverktyg är laddade, finns följande verktygsvyer. Genom att klicka på en flik öppnas eller stängs verktygsvyns fönster. + + + +Navigering och urval + + +Filväljare +Tillhandahåller en ruta för att navigera i katalogträdet och välja filer att arbeta med precis som du gör i &konqueror;. Att klicka på en fil öppnar den i ett lämpligt redigeringsfönster på arbetsytan. Ett högerklick i filväljarens område gör att en meny för navigering och filhantering visas. + + + +Fillista +Listar filer som för närvarande är öppna. Att klicka på en fil väljer oftast dess redigeringsfönster på arbetsytan. Använd det för att snabbt navigera bland ett stort antal öppna filer. Dessutom ger vyn ett sätt att organisera öppna filer i olika sessioner. Det är särskilt användbart i mycket stora och komplexa projekt, för att hjälpa utvecklaren att koncentrera sig på olika uppgifter. Att högerklicka på en fil gör att en filhanteringsmeny dyker upp. + + + + + +Visning av meddelanden + + +Program +Visar utmatningen från ett program som startas inifrån &kdevelop;. + + + +Jämförelse +Används för att visa innehållet i filer med programfixar. Visar utmatningen från verktyget för visning av skillnader, som startas från menyn Verktyg Visning av skillnader.... + + + +Meddelanden +Visar meddelanden som skapas av byggverktygen som anropas inifrån &kdevelop;, oftast från menyn Bygg. + + + +Sök i filer +Visar listan med objekt som hittas av den allmänna sökfunktionen som startas från menyn Redigera Sök i filer.... Genom att klicka på en rad här, öppnar automatiskt filen på angiven position i ett redigeringsfönster. + + + +Ersätt +Listar resultat av den allmänna sök- och ersättningsfunktionen som startas från menyn Redigera Sök-välj-ersätt.... I den vyn kan du för varje hittat objekt bestämma dig för om du verkligen vill ersätta det eller inte. + + +Den allmänna sök- och ersättningsfunktionen är i själva verket bara tillgänglig efter ett projekt har laddats i &kdevelop;. Annars är verktyget i menyn Redigera Sök-välj-ersätt inte aktiverat. + + + +Konsol +Öppnar ett terminalemuleringsfönster som liknar Konsole i &kde; där du kan använda tangentbordskommandon med ett traditionellt &UNIX; kommandoradsgränssnitt. + + + + + +Dokumentation och källkodshantering + + +Dokumentation +&kdevelop; ger tillgång till en mängd dokumentation via det här verktyget. Här kan du komma åt dokumentfiler, oftast direkt från en annan dator, på ett strukturerat sätt. Det finns flera sätt att direkt komma åt värdefull information från handböcker om &kde; och &Qt;. + + +Se kapitlen Dokumentation och Anpassa dokumentationen för mer information. + + +Kodsnuttar +Verktyget låter dig lagra utvald text permanent för senare användning vid andra redigeringsomgångar. Det är ett mycket flexibelt verktyg, eftersom alla textsnuttar som lagras här kan innehålla en uppsättning variabler, som får sina verkliga värden när en sådan textsnutt infogas i någon annan text. + +Mer information om detta är tillgänglig i kapitlen Kodsnuttar och Ställa in verktyget för kodsnuttar. + + + + + + + +Några inställningar + +Innan vi påbörjar det första exempelprojektet på riktigt, bör vi anpassa &kdevelop;s beteende efter våra behov. Även om de flesta standardinställningarna redan är lämpliga, finns det några ställen som det vore bra att ändra. + + +Om du vill veta mer om inställning av &kdevelop;, ta en titt på kapitlet Anpassa KDevelop. + + + +Några allmänna inställningar + +Klicka på menyn Inställningar för att anpassa &kdevelop; och välj Anpassa KDevelop.... Dialogrutan Anpassa KDevelop dyker upp, och visar följande inställningssida, Allmänt, till höger. + + + + + + + +Den allmänna inställningsdialogrutan i &kdevelop; + + + + +De flesta standardinställningarna är ok, men två av inställningarna kanske du vill ändra. + + +Standardprojektkatalog +När &kdevelop; startas för första gången är den troligen förinställd till din hemkatalog. De flesta föredrar dock en särskild projektkatalog för programvaruutveckling. Ändra textrutan till huvudkatalogen för utveckling som du föredrar. Du kan välja det i katalogträdet om du klickar på knappen Öppna fildialog markerad med en katalogikon, till höger om textrutan. + + +I vårt exempel antar vi (i brist på bättre) en användare som kallas utvecklare. Ersätt därför alltid utvecklare med ditt användarnamn. Vår utvecklare utnyttjar huvudkatalogen /home/utvecklare/projekt för själva utvecklingen. Återigen, ersätt projekt med namnet på din utvecklingskatalog. + +&kdevelop; skapar normalt en egen underkatalog under huvudkatalogen för varje nytt projekt du skapar. Alla filer i ett projekt som till exempel heter Hello kommer i vårt fall att placeras i katalogen /home/utvecklare/projekt/hello. + +Du kan förstås tillfälligt överskrida dessa kataloginställningar om du behöver det. Se kapitlet Programguide för mer information om det. + + +Kompilatorutmatning +Så fort &kdevelop; kompilerar någon källkod, visas meddelanden från byggverktygen, som make, i fönstret Meddelanden längst ner på arbetsytan. Oftast är meddelandena överväldigande ordrika. För att få en bättre överblick av vad som händer, har &kdevelop; ett antal inbyggda sätt att förkorta meddelandena. + + +Beroende på vilken version av &kdevelop; du använder, kan inställningen Kompilatorutmatning vara förinställd till fullständig, vilket gör att allt innehåll i meddelanden visas i sin helhet. Du vill nog ändra det till den mycket mer praktiska inställningen mycket kort. Välj den helt enkelt i kombinationsrutan. + + +Var medveten om att bara den mest grundläggande informationen visas i fönstret Meddelanden med denna inställning. Om fel skulle uppstå när du bygger, behöver du troligen se mer av, om inte hela, meddelandetexten. Meddelandena är dock inte borta. Högerklicka bara i fönstret Meddelanden och välj t.ex. Fullständig kompilatorutmatning i den sammanhangsberoende menyn. + + + + +Initiera sökindex för dokumentation + +Det finns en annan, inte så uppenbar, inställning som helst ska göras innan själva utvecklingsarbetet påbörjas. Det beror på att du regelbundet kommer att vilja göra sökningar i dokumentationen under utvecklingen. &kdevelop; kräver att ett antal sökindex skapas innan en sådan sökåtgärd kan genomföras. Låt oss initiera dem innan vi utför de första stegen i det verkliga arbetet med &kdevelop;. + +Öppna verktygsvyn Dokumentation på höger sida i &kdevelop;s huvudfönster. Öppna där dialogsidan Sök. + + + + + + +Var sökindex ska skapas. + + + +Klicka nu på knappen Uppdatera inställning för att försäkra dig om att de grundläggande sökverktygen är riktigt inställda. En dialogruta ska dyka upp, som säger Configuration file updated. Klicka på Ok för att stänga den. + +När det här är gjort, är &kdevelop; klar att tolka känd dokumentation och bygga några användbara sökindex från den. Klicka på knappen Uppdatera index till höger. Nu dyker dialogrutan Skapar sökindex upp, och visar förloppet när index skapas. + + + + + + +&kdevelop; skapar sökindex för dokumentation. + + + +Det tar en viss tid beroende på dokumentationens storlek och datorns prestanda. Men till sist ändras knappen Cancel till Ok. Klicka bara på knappen för att fortsätta. + + + + +Det bör normalt fungera direkt, men i vissa fall kanske inte programmet htdig som &kdevelop; använder för att utföra fulltextsökning kanske inte är riktigt inställt. Titta i kapitlet Inställning av index för textsökning för mer hjälp i detta fall. + + +För att kunna slå upp specifik information om &kde;:s och &Qt;:s programmeringsgränssnitt, krävs att KDELibs Apidocs fanns när &kdevelop; installerades. Om du har problem med att skapa index eller utföra exemplen med uppslagning av identifierare senare i kapitlet, försäkra dig om att dokumentationen finns och att &kdevelop; kan komma åt den. Se Installera KDevelop för mer information. + + + + + + + + +Starta ett nytt projekt + +Nästan alla program består av dussintals, hundratals eller till och med tusentals filer som måste hållas strukturerade och möjliga att underhålla. För att åstadkomma det, organiserar &kdevelop; utveckling av programvara i projekt. Därför är det första praktiska steget för att utvecklar programvara i &kdevelop; oftast att skapa ett nytt projekt. + +Tursamt nog är det ganska lätt att åstadkomma det. &kdevelop; tillhandahåller verktyget Programguide för att göra det. (Se kapitlet Komma igång: Programguiden för mer information.) + +Nu skapar vi ett enkelt &kde;-programprojekt för att åskådliggöra hur enkelt det kan åstadkommas, och vilka filer och verktyg som &kdevelop; tillhandahåller. Därigenom tar vi en snabbtitt på: + + +Hur man skapar ett nytt projekt med hjälp av programguiden. +Vilka filer som programguiden skapade från början. +Vad som gäller för de ytterligare verktygsvyer som visas ihop med projektet? + + + +Hur man skapar ett nytt projekt + +Låt oss skapa ett ganska enkelt &kde;-projekt, Hello World. Utför bara följande steg: + + + +Klicka på menyalternativet Projekt Nytt projekt... för att starta programguiden. + + + +Dialogrutan Skapa nytt projekt dyker upp. I fönstret längst upp till vänster, Alla projekt, finns ett antal programspråk listade. + + + +Vi vill bygga ett vanligt &kde;-program i C++. Klicka därför på knappen + till vänster om C++ för att visa innehållet. + + + +En uppsättning möjliga programtyper visas. Vi ska bygga ett &kde;-program, och visa därför nästa undernivå via knappen + intill KDE. + + + +Nu erbjuds du ett antal möjliga projektmallar. Gå till början av listan och klicka på Enkelt KDE-program. + +En förhandsgranskning och kort beskrivning av programmet som projektmallen kommer att skapa dyker upp i de två fönstren till höger. + + + + + + + +Välja projektmallen Hello World + + + + + +Vårt program behöver ett namn. Hitta rutan Egenskaper längst ner i dialogrutan och skriv in ett lämpligt namn i inmatningsfältet Programnamn. + +Vi använder Hello i vårt exempel, men du kan använda vad du vill, under förutsättning att namnet bara består av bokstäver, siffror och understreck. Du kommer att märka att programguiden inte accepterar några andra tecken. + + + +Försäkra dig om att textrutan Plats under inmatningsfältet visar namnet på huvudkatalogen för projekt, som vi ställde in i kapitlet Några inställningar ovan. Om den inte gör det, skriv in ett lämpligt katalognamn eller välj ett i kataloglistan som tillhandahålls av knappen med katalogikonen till höger. + +Om allt gick bra, visar raden Slutgiltig plats katalogsökvägen som det nya projektet kommer att använda. Om suffixet (ogiltig) är tillagt, prova med ett annat namn på projektet och/eller försäkra dig om att huvudkatalogen för projekt i textrutan Plats verkligen finns och är skrivbar. + + + +När allting väl är riktigt, aktiveras knappen Nästa på raden längst ner i dialogrutan. Klicka på den för att fortsätta. + + + + + +Det för dig till dialogsidan Projektinställningar. Försäkra dig om att textrutorna Upphovsman och E-post är riktigt ifyllda. Oftast är de förinställda till de allmänna användarinställningarna i &kde; som anges i dialogrutan Lösenord och användarkonto i &kde;:s inställningscentral. Om de inte är det, ändra dem till värden som du föredrar för programmet. + + + + + + + +Ange ditt namn och (valfritt) e-postaddress. + + + + + +Du måste åtminstone ange namn för Upphovsman. Det krävs för inställning av programmets filer. + + +Om allt är riktigt, är knappen Nästa aktiverad. Klicka på den för att gå vidare igen. + + + +Följande dialogsidor, Versionskontrollsystem, Mall för .h-filer och Mall för .cpp-filer, är inte intressanta för tillfället. Hoppa över dem genom att klicka på knappen Nästa, och till sist knappen Slutför. + + + +Det var allt! Programguiden tar över och skapar en uppsättning ursprungliga filer i katalogen Slutgiltig plats du tillhandahöll i steg 2c ovan. + +När fasen att skapa filer är klar, öppnar &kdevelop; ett redigeringsfönster med implementeringsfilen för programmets huvudfönster (som är hello.cpp i vårt exempel), så att du enkelt kan gå vidare. + + + +Ursprungliga projektfiler + +Även om vårt exempelprojekt Hello är ganska enkelt, skapade programguiden en hel mängd källkod och projekthanteringsfiler. Det enklaste sättet att lista dem är att öppna verktygsvyn Filträd längst ner till vänster. Då visas en fillista som liknar den nedan. + + + + + + + +Ursprungliga filer i projektet Hello World + + + + +För att förevisa de huvudsakliga filerna som programguiden skapade, visar vi de flesta kataloggrenarna i verktygsvyn Filträd till vänster. Klicka bara på grenarnas namn i trädet för att se själv. + +Dessutom, enbart i demonstrationssyfte, visar vi också de flesta grenarna i verktygsvyn Hantering av automake till höger, där några av projektets källfiler också listas. + + +Anmärkningar om copyright + +Alla program som uppfyller kraven enligt &GNU; måste ha en copyright. Det finns två nivåer där copyright krävs, i enskilda källkodsfiler och vid programkörning. Programguiden har redan lagt till lämplig copyright- och licensinformation i projektfiler. + + +Copyright på källkodsnivå +Kommer du ihåg dialogsidan Projektinställningar när det nya projektet skapades? Där var du tvungen att ange ditt (utvecklarens) namn och en valfri e-postadress. Titta nu längst upp i redigeringsfönstret hello.cpp som för närvarande visas på arbetsytan. Programguiden skrev in denna text längst upp i licenshuvudet för varje källkodsfil som skapades. + + +/*************************************************************************** + * Copyright (C) 2006 by Ditt Namn * + * ditt.namn@adress.se * + * * + * This program is free software; you can redistribute it and/or modify * + + +Du hittar exakt samma texthuvuden i varje källkodsfil som skapas inne i &kdevelop; (under förutsättning att du använder lämpliga inbyggda verktyg för att skapa filer). &kdevelop; kommer ihåg inställningarna i några mallfiler som du hittar i katalogen templates. + + +Copyright när programmet körs +När väl &kde;-programmet kör, kan användaren visa data Om programmet, oftast via menyn Hjälp. Programguiden tog också hand om det. Om du tar en titt i filen main.cpp hittar du en post som liknar den nedan. + + +int main(int argc, char **argv) +{ + KAboutData about("hello", I18N_NOOP("Hello"), version, description, + KAboutData::License_GPL, "(C) 2006 Ditt Namn", 0, 0, + "ditt.namn@adress.se"); + about.addAuthor( "Ditt Namn", 0, "ditt.namn@adress.se" ); + + +Det lägger till huvudutvecklarens namn (Ditt Namn i vårt fall) och e-postadress på copyrightsidan Om när den visas, och dessutom ange namnet och adressen på sidan Upphovsmän. + + +Så snart du gör betydande ändringar i ett befintligt projekt, försäkra dig om att skriva in ditt namn och e-postadress i copyrightmeddelandet för varje fil du ändrar, och även i copyrightmeddelandet som visas när programmet körs. Var inte tveksam. Du hjälper samfundet för öppen källkod betydligt om du gör det. + + + + +Ursprungliga källkodsfiler + +Programguiden placerade källkodsfiler i underkatalogen src i projektets katalog. Du hittar filerna main.cpp, hello.h och hello.cpp där, som du kanske förväntade dig. + +Det finns ytterligare några filer som du ofta hittar i ett typiskt &kde;-program, närmare bestämt: + + + +hello.desktop innehåller en del metadata som &kdevelop; använder för att hantera och starta programmet. + + + +hi16-app-hello.png och hi32-app-hello.png innehåller några ursprungliga standardikoner, som &kdevelop; använder för att visa programmet. + + + +Till sist, innehåller helloui.rc en beskrivning av programmets användargränssnitt, för närvarande menyerna som programmet tillhandahåller. + + + + + +Ursprunglig programdokumentation + +I projektets underkatalog doc/en hittar du filen index.docbook. Det är en standardmall som kan vara utgångspunkt för att börja skriva lämplig användardokumentation. + + + +Projektfiler och andra filer + +Du har säkert märkt att filerna vi hittills har introducerat anges med fetstil i verktygsvyn Filträd, medan de flesta andra filer inte gör det. Det illustrerar den väsentligt annorlunda användning dessa filer har. Innehållet i filer som anges med fetstil påverkar programmet direkt. Källkodsfiler skapar koden som ska köras, andra filer tillhandahåller nödvändig data eller dokumentation. Filerna måste hanteras och behandlas av projektet under byggetapperna, och kallas därför projektfiler. + +Om du tar en titt på det nedre fönstret i Hantering av automake till höger på arbetsytan ser du också alla projektfiler listade. Verktyget Hantering av automake använder denna kunskap för att ta hand om bygghantering, som vi inom kort kommer att se. + +De andra filerna utan fetstil är mer av stödnatur. De tillhör flera särpräglade klasser, enligt följande: + + + + +Bygghantering av projekt +Dessa filer styr processer för kompilering, installation, skapade av dokumentation, etc. Om projektet använder &GNU; autotools, som vårt exempel, hittar du filen Makefile.am i varje projektkatalog. De är en sorts grundläggande kärnfiler för att bygga projektet, som innehåller styrkommandon, och som behandlas tillsammans med diverse configure-filer under byggetapperna. En sådan byggprocess skapar slutligen Makefile i varje katalog. Från dessa bygger verktyget make slutligen programmets binärfiler. + + +Makefile.am-filerna måste underhållas genom hela utvecklingsprocessen. Tursamt nog, befriar &kdevelop; dig från det mesta av denna börda med verkyget Hantering av automake, som i grunden är ett grafiskt gränssnitt för att underhålla innehållet i Makefile.am-filerna. + +Andra filer som styr projektets byggprocess som för närvarande listas är configure.in.in och subdirs i projektets rotkatalog. De behandlas av några av filerna i den &kde;-specifika administrationskatalogen admin för att skapa fler filer av typen configure och Makefile, och slutligen programmets binärfiler. + + + + +Administrationsfiler för &kdevelop; +&kdevelop; behöver viss egen hanterings- och administrationsdata. Den är placerad i projektets rotkatalog, i vårt exempel hello.kdevelop, hello.kdevelop.pcs, och hello.kdevses. + + +Filen xxx.kdevelop (där xxx anger projektnamnet) är särskilt viktig. Den är huvudsaklig projektfil i KDevelop 3, och behövs om du senare vill ladda projektet i den integrerade utvecklingsmiljön. + + +Försök aldrig ändra, byta namn eller ta bort någon av administrationsfilerna i &kdevelop; själv. Den integrerade utvecklingsmiljön fungerar sannolikt inte på rätt sätt för ditt projekt efteråt. + + + + + +Filer för projektbeskrivning enligt GNU +Några filer i projektets rotkatalog krävs för alla program som uppfyller kraven enligt &GNU;. De är AUTHORS, ChangeLog, INSTALL, COPYING (som innehåller GNU GENERAL PUBLIC LICENSE), INSTALL, NEWS, README och TODO. + + + + + +Andra filer +Några andra filer som ännu inte nämnts är: + + + + +Doxyfile styr hur den projektspecifika dokumentationen av det interna programmeringsgränssnittet skapas. + + + +Katalogen templates innehåller filmallar som den integrerade utvecklingsmiljön använder som grund när nya källkodsfiler skapas. Du kan redigera mallarna när som helst. Det nya innehållet syns i nästa källkodsfil av motsvarande typ som du skapar. + +Du kanske vill justera asteriskerna till höger på raderna med copyright som programguiden infogade i mallfilerna för cpp och h, så att källkodsfilerna som skapas med dem ser mindre aviga ut. + + + +Katalogen po används i översättningssyfte. Den är väsentligen en del av projektfilerna (innehåller Makefile.am), men kommer i huvudsak att användas vid behandling av översättningar. Den är dock inte så intressant för programutvecklaren. + + + +Till sist krävs katalogen admin särskilt av &kde;-baserade program. Den tillhandahåller en mängd filer som är nödvändiga för att underhålla programmets källkod och binärfiler så att de kan integreras på ett riktigt sätt i &kde;-miljön. + + + + + + + + + +Ytterligare verktygsvyer + +Som du märkte visades flera ytterligare verktygsvyer så fort programguiden var klar med det nya projektet. De är bara vettiga under utveckling av projektet, och erbjuder i korthet följande funktioner: + + +Vilka verktygsvyer som verkligen syns beror på insticksprogrammen som för närvarande är laddade i &kdevelop;. Det finns sätt att styra det. Se kapitlet Insticksverktyg för instruktioner. + + + +Navigerings- och urvalsverktyg (vänster sida) + + + + +Bokmärken +Du kan markera vilken rad som helst i en textfil för att snabbt komma tillbaka till positionen varifrån som helst. &kdevelop; kommer ihåg alla sådana bokmärken, även om du senare stänger redigeringsfönstret. Verktygsvyn Bokmärken listar alla bokmärken enligt filnamn och radnummer. Du behöver bara klicka på en sådan post för att öppna motsvarande redigeringsfönster och placera markören på angiven rad. + + + + + +Klasser +Listar klasser, metoder, etc. kända i projektet. Att klicka på en post öppnar lämplig deklarationsfil eller källkodsfil i ett redigeringsfönster och placerar markören på respektive deklaration eller definition. + + + + + +Filgrupper +Sorterar projektets filer i diverse grupper enligt användningsområde, t.ex. Sources (källkod), User Interface (användargränssnitt), Icons (ikoner), Translations (översättningar) och Others (övriga). + + + + + +Variabler +Används av avlusningsverktyget för att visa, utvärdera och bevaka variabler när avlusaren körs. + + + + + + +Meddelanden (längst ner) + + + + +Valgrind +Valgrind är ett analysverktyg för program som körs. Verktygsvyn listar resultatet av en sådan analyskörning. Det används till exempel för att hitta minnesläckor. + + + + + +Säkerhetsproblem +Det finns ett insticksverktyg i &kdevelop; för säkerhetskontroll. Det analyserar källkodsfilen som för närvarande redigeras, för att hitta flera vanliga säkerhetsproblem som kan uppstå i programmet och underrättar användaren om dem i verktygsvyns fönster. + + + + + +Brytpunkter +Verktygsvyn möjliggör att explicit sätta, ta bort och hantera brytpunkter för avlusaren i programmets källkodsfiler. Den används i samband med avlusning. + + + + + +Ctags +Gör det möjligt att skapa databaser med index av identifierare med det populära programmet Ctags. Databasen med taggar kan därefter användas från verktygsvyns fönster för att slå upp alla identifierare som behövs i projektets källkod. Genom att klicka på en rad med ett sådant funnet objekt, öppnar ett redigeringsfönster och placerar markören på motsvarande identifierar i fönstret. + + + + + +Problem +&kdevelop; håller reda på vanliga programmeringsproblem i källkodsfilen som för närvarande redigeras, och underrättar användaren om dem i verktygsvyns fönster. + + + + + + +Källkodshantering (höger sida) + + + + +Hantering av automake +Verktyget Hantering av automake är egentligen ett grafiskt gränssnitt för att hantera innehållet i Makefile.am-filer i varje projektkatalog. Verktygsvyn använder två fönster för att styra arbetet. Det övre fönstret speglar en del av projektets underkataloger, närmare bestämt de som explicit innehåller projektfiler. Varje underkatalog av denna typ måste innehålla en Makefile.am-fil, och kallas ett delprojekt i samband med Hantering av automake. + + +Genom att klicka på ett delprojekt öppnas en lämplig vy av delprojektets projektfiler i det undre fönstret. Filerna som listas här är grupperade enligt sin funktion i Makefile.am för detta delprojekt. + +Hantering av automake är ett mycket kraftfullt verktyg för att hantera projektet och dess delprojekt, samt de roller projektfiler spelar när programmet byggs. Vi tar en snabbtitt på några viktigare delar nedan. Se kapitlet Bygga och projekthantering för en utförligare beskrivning. + + + + + + + + +Några tips om hur man hanterar dokument + +I vårt exempelprojekt lämnade programguiden filen hello.cpp öppen i ett redigeringsfönster, så att du omedelbart kan börja arbeta med den. Vi förutsätter att du har god kunskap om hur man använder en editor, så vi säger inte så mycket om det här. Det finns dock ett antal praktiska funktioner i &kdevelop; för att hantera redigeringsfönster med flikar och dokumenten du arbetar med. Vi ger en kortfattad beskrivning av några, närmare bestämt: + + +Hur man enkelt byter mellan deklarationsfiler och implementeringsfiler. +Hur man snabbt kommer åt deklarationer och definitioner. +Hur man arrangerar om redigeringsfönster efter aktuellt behov. +Hur man håller ett öga på vanliga problem. + + + +Byta mellan deklarationsfiler och implementeringsfiler + +&kdevelop; tillhandahåller ett snabbt och enkelt sätt att byta från en given implementeringsfil (.cpp) till motsvarande deklarationsfil (.h) och vice versa. Högerklicka bara på redigeringsfönstret du vill byta. En meny som liknar den följande dyker upp. + + + + + + +Hur man byter mellan implementeringsfiler och deklarationsfiler. + + + +Leta rätt på alternativet Byt till deklaration/implementation och välj det. &kdevelop; slår upp motsvarande deklarationsfil eller implementeringsfil och öppnar den i ett annat redigeringsfönster. I vårt exempel, om du högerklickade i källkoden hello.cpp, visas filen hello.h och markören placeras där. + +Det finns mer än så. Om du högerklickar inne i en klassimplementeringstext, placerar &kdevelop; markören på motsvarande deklarationsrad i deklarationsfilen. Det omvända fallet, ett högerklick på en deklarationsrad, tar dig till motsvarande klassimplementering. + +Om redigeringsfönstret med filen att byta till redan finns, aktiverar &kdevelop; förstås det och placerar markören i det om det behövs. + + + +Hur man kommer åt deklarationer och definitioner + +Men ifall du arbetar med en källkodsfil och vill slå upp deklarationen eller definitionen av en identifierare du just hittade i den? Jo, det kan åstadkommas lika lätt. Det enda du egentligen måste göra är att högerklicka på identifieraren ifråga. + +Det finns dock två olika fall att ta hänsyn till, nämligen: + +Komma åt externt definierade identifierare, och +hantera projektinterna textobjekt. + + + +Externa deklarationer och definitioner + +Det vanligaste fallet är att du vill slå upp en identifierare som definierats utanför projektet. I &kde;-projekt är sådana identiferare troligen dokumenterade i olika &kde;- eller &Qt;-bibliotek. Om &kde; och &kdevelop; är riktigt installerade, kan &kdevelop; komma åt sådan så kallad dokumentation av programmeringsgränssnitt, och kunna söka efter identifierare av denna typ. + +Låt oss titta på ett exempel. Leta rätt på följande rader i redigeringsfönstret hello.cpp. + +Hello::Hello() + : KMainWindow( 0, "Hello" ) +{ + + +Högerklicka på KMainWindow. En meny dyker upp. Välj där alternativet Sök i dokumentationen: KMainWindow och släpp musknappen. Nu öppnas verktygsvyn Dokumentation, med värdet KMainWindow som sökbegrepp på sidan Sök. Därefter öppnas ett annat redigeringsfönster på arbetsytan som visar KDE:s referenssida i programmeringsgränssnittet för klassen KMainWindow. + +Allt detta ser ut som följer. (Vi öppnade med avsikt redan sidan Dokumentation Sök för att åskådliggöra resultatet av menyvalet.) + + + + + + +Hur man slår upp en externt dokumenterad identifierare. + + + +Du kan lika väl välja Sök efter dokumentation: KMainWindow. I detta fall visas sidan Sökning i verktygsvyn Dokumentation, som oftast tillhandahåller ett urval sidor som innehåller sökbegreppet. (I vårt exempel är det troligen klasserna KMainWindow och KMainWindowInterface.) Välj den du är intresserad av så visas motsvarande dokumentation i ett redigeringsfönster. + + +Om det inte fungerade, finns det förmodligen inget dokumentindex ännu. Initierade du indexet enligt ovan? Om inte, gör det först, och kom sedan tillbaka hit för ett nytt försök. + + + + +Projektinterna deklarationer och definitioner + +Sådana sökfunktioner i extern dokumentation har dock sina begränsningar. Man kan förstås inte slå upp en extern identifierare om den bara definieras och används inne i det aktuella projektet. Men det finns hjälp för det. &kdevelop; kan använda index skapade av programmet Ctags för att söka i projektets källkod. + +Innan vi kan använda det i vårt eget exempelprojekt Hello, måste vi först skapa ett lämpligt index. Det görs i verktygsvyn Ctags längst ner på arbetsytan. + +När du klickar på fliken Ctags öppnas en dialogruta där du hittar följande text i nedre högra hörnet: + + + + + + +Bygg ett Ctags-index med knappen Skapa om. + + + +Klicka på knappen Skapa om och vänta några sekunder. Då ersätts Ingen Ctags-databas hittades med dagens datum. Nu är du redo att slå upp några identifierare i projektets källkod. + + +Datumet intill knappen Skapa om finns där för att påminna dig om index som möjligtvis kan vara för gamla. Så fort du uppenbarligen inte kan slå upp en identifierare i projektet, fundera på att skapa om indexet. I stora projekt kan det ta en avsevärd tid, men du bör ta för vana att skapa om indexet regelbundet efter större ändringar i källkodsfiler. + + +Det finns flera möjligheter att slå upp en identifierare i projektets källkod. + + + + +Använd verktygsvyn Ctags +Det är enkelt. Börja bara skriva namnet på identifieraren som du är intresserad av i inmatningsfältet Uppslagning längst ner till vänster. &kdevelop; försöker komplettera ordet du har skrivit så långt, och visa alla förekomster av identifierare som inleds med teckenföljden. + + +Om du till exempel vill veta om identifieraren Hello används i vårt exempelprojekt, skriv in "H" i inmatningsfältet Uppslagning. &kdevelop; börjar omedelbart arbeta och visar ett liknande resultat: + + + + + + +Hur en identifierare slås upp i verktygsvyn Ctags. + + + +Om du klickar på en av de listade posterna, öppnar &kdevelop; ett redigeringsfönster med filen och placerar markören på lämplig plats. + + + + +Använda en sammanhangsberoende meny i en källkodsfil +Det är bekvämt om du arbetar med en viss källkodsfil. Antag att du studerar filen main.cpp i vårt exempelprojekt Hello. Där hittar du följande rad: + +Hello *mainWin = 0; + +Du undrar kanske vad Hello användes för i programmet. För att ta reda på det, högerklicka helt enkelt på identifieraren Hello. En meny dyker upp som svar på högerklicket, med följande rader nära slutet. + + + + + + +Hämta Ctags-information om en av projektets interna identifierare. + + + +Klicka på det du är intresserad av, låt oss säga Ctags - Gå till definition: Hello, så visar &kdevelop; omedelbart redigeringsfönstret hello.cpp och placerar markören precis framför klassdefinitionen: +Hello::Hello() + : KMainWindow( 0, "Hello" ) +{ + + + + + +Gör en allmän sökning +Det är särskilt användbart om du vill slå upp godtycklig text i projektets källkod. Det finns två möjligheter att starta en allmän sökning inne i &kdevelop;. + + + +Starta en allmän sökning med menyalternativet Redigera Sök i filer.... Eller + + +Direkt använda den sammanhangsberoende menyn med ett högerklick av musen i redigeringsfönstret. + + + +Vi åskådliggör den andra möjligheten i exempelprojektet Hello. Slutresultatet av menyanropet är i stort sett likadant. Låt oss anta att du studerar källkodsfilen hello.cpp och har placerat markören på den första förekomsten av Hello i den. Nu undrar du var ordet Hello användes i projektets källkod, och hur många förekomster det finns. Det är ett typiskt fall då &kdevelop;s allmänna sökfunktion bör användas. + +Medan du nu fortfarande håller pekaren någonstans över Hello i källtexten, klicka med höger musknapp. Den vid det här laget välkända sammanhangsberoende menyn dyker upp, där du ska välja alternativet Flerfilsökning: Hello. + + + + + + +Initiera en allmän sökning inifrån ett redigeringsfönster. + + + +Det gör att följande dialogruta Sök i filer dyker upp (exakt samma som om du använt menynRedigera Sök i filer...). + + + + + + +Ett flexibelt grafiskt gränssnitt för att utföra allmänna sökningar i projektet. + + + +Som du märker är det ett mycket flexibelt verktyg för att starta sökningar med find och grep i hela projektet. Vi går inte in på fler detaljer här, men du kan experimentera på egen hand. För ögonblicket, ska Hello redan vara markerat i fältet Mönster. Om det inte är det, skriv bara in det, och klicka därefter på knappen Sök längst ner till höger. + +Nu öppnas verktygsvyn Sök i filer längst ner, och visar filnamn och rader för alla förekomster av Hello i vårt exempelprojekt. Som vanligt, om du klickar på en rad, går &kdevelop; till den exakta platsen i ett redigeringsfönster på arbetsytan. + +Det finns två särskilt intressanta rader i verktygsvyns fönster. + + +Längst upp hittar du kommandosekvenserna som &kdevelop; i själva verket använde för att utföra sökningen. Det är användbart för att noggrannare styra sökningens resultat. + + + +Längst ner anges antal förekomster som hittas när en sökning utförs. I vårt exempel ska det vara *** 11 träffar hittades ***. + + + +&kdevelop; kommer ihåg sökresultatet under hela sessionen som kör. Om du startar en ny allmän sökning, visas dess resultat med ett annat flikfönster i verktygsvyn Sök i filer. + + + + + + +Arrangera redigeringsfönster + +När du arbetar med stora komplexa projekt råkar du ofta ut för att ha en hel mängd flikar med redigeringsfönster i flikraden. Det gör det nödvändigt att ha särskilda funktioner för att rensa, ordna och gruppera alla redigeringsflikarna. &kdevelop; tillhandahåller flera sätt att göra det. Vi tar en snabbtitt på några av dem. + +Hur man tar bort flikar som inte behövs. +Hur man arrangerar om flikarna. +Hur man visar flera filer samtidigt på arbetsytan. +Hur man redigerar C++ källkodsfiler och deklarationsfiler samtidigt +Hur man grupperar källkodsfiler i utvecklingssessioner. + + + +Städa upp i flikraden + +Om ett enormt antal flikar med redigeringsfönster på något sätt blir dåligt arrangerade, vill man oftast stänga alla flikar som inte längre behövs. &kdevelop; tillhandahåller flera funktioner för att göra det, det vanliga sättet att totalt stänga alla öppna redigeringsfönster, och ett mer specifikt sätt där du uttryckligen kan bestämma vilka som ska stängas och vilka som ska behållas öppna. + + +Stänga flera flikar på en gång +Det här är en sorts totalmetod för att stänga onödiga öppna flikar, som du också kan hitta i andra &kde;-program. Du kan använda menyn Fönster eller högerklicka på en flik, för att antingen + + + +stänga redigeringsfönstret som för närvarande är valt, + + +stänga alla andra öppna redigeringsfönster, eller + + +stänga alla redigeringsfönster på en gång (bara tillgängligt i menyn Fönster). + + + + +Stänga markerade uppsättningar flikar +Sättet att steg för steg stänga enskilda flikar med redigeringsfönster kan bli krånglig om det finns en stor mängd flikar och du fortfarande vill lämna flera öppna. Istället för att leta rätt på och stänga en flik åt gången, erbjuder &kdevelop; möjligheten att välja kandidater i en lista och enbart stänga dem, med ett enda musklick. + + +Låt oss illustrera det med ett enkelt exempel. Låt oss anta att det finns flera filer öppna för redigering i vårt exempelprojekt Hello: hello.cpp, hello.h, helloui.rc, hello.desktop och main.cpp. Du vill nu stänga alla utom hello.cpp och hello.h. Det enklaste sättet att göra det är med verktygsvyn Fillista. Eftersom denna lista med öppna filer är alfabetiskt ordnad, är det enklare att hitta de du vill stänga. Fortsätt enligt följande: + + + +Öppna Fillista, håll nere tangenten Ctrl, och klicka på filerna du vill stänga i listan. + + +Klicka därefter med höger musknapp, medan du håller muspekaren på ett filnamn i listan. + + +Välj Stäng markerade från den sammanhangsberoende menyn i Fillistan. + + + + + + + + +Hur markerade redigeringsfönster kan stängas på en gång. + + +Det är det hela. &kdevelop; har stängt alla redigeringsfönster som du önskade, och du är klar att fortsätta igen med en rensad flikrad. + + + +Hur redigeringsfönstrets flikar kan arrangeras om + +Även om du bara har de redigeringsfönster som verkligen behövs öppna, kanske du ändå vill arrangera flikarna på något logiskt sätt. &kdevelop; erbjuder några vanliga sätt att göra det. I korthet: + + +Grundläggande inställning: Var nya flikar ska placeras + +I normalfall, när ett nytt redigeringsfönster öppnas, infogas fliken till höger om fliken för redigeringsfönstret som för närvarande används. Det kan ändras så att den nya fliken öppnas längst till höger på flikraden. + +Du måste ändra en grundläggande inställning i &kdevelop;s användargränssnitt för att aktivera beteendet. + + +Välj Inställningar Anpassa KDevelop... + + +Klicka på ikonen Användargränssnitt i ikonraden till vänster i dialogrutan. Dialogsidan Användargränssnitt visas nu. + + +Hitta rutan som heter Bläddring med flikar. Ta bort markeringen av kryssrutan på raden Öppna ny flik efter nuvarande flik. + + +Stäng &kdevelop; och starta om det. Nu öppnas flikarna för nya redigeringsfönster längst bort till höger i nuvarande flikrad. + + + +Tyvärr kan inte inställningen ändras i farten under en utvecklingssession. Du måste bestämma dig för vilket beteende du föredrar i det långa loppet, och därefter hålla dig till det, åtminstone till nästa gång &kdevelop; startas. + + +Hur flikarna kan arrangeras om +Eftersom utvecklingsuppgifer varierar med tiden, kommer behov att arrangera om flikarna för redigeringsfönster uppstå då och då. Det kan enkelt åstadkommas i &kdevelop;. + +Klicka bara på fliken du vill flytta med musens mittenknapp och flytta musen lite grand. Markören ändras till ett mönster med korsande pilar. Nu kan du dra fliken, medan du håller nere mittenknappen, till det hoppar på plats där du vill ha det. + + + +Visa flera filer samtidigt + +Vid första påseende finns det aldrig mer än ett enda redigeringsfönster öppet för att arbeta med en källkodsfil. Även om du snabbt kan byta mellan flikar, finns det tillfällen då du vill ha flera filer öppna på en gång, t.ex. för referenssyfte eller för att få bättre kontroll av komplexa uppgifter. För att åstadkomma det, tillhandahåller &kdevelop; ett sätt att dela arbetsytan i olika delar som syns samtidigt, och var och en kan innehålla en egen följd av flikar. + +Det finns två delningskommandon som du antingen kan nå via menyn Fönster, eller genom att högerklicka i ett fönster som hör till en flik eller på själva fliken. Vi beskriver också delningsbeteendet utgående från vårt exempelprojekt Hello. + +Antag att det finns två källkodsfiler öppna i flikraden: hello.cpp and hello.h. Medan du arbetar med källkoden i hello.cpp behöver du ofta titta på deklarationerna i filen hello.h, så du vill ha båda filerna öppna samtidigt. + +För att få det gjort, högerklicka till exempel på fliken för hello.h. Följande meny dyker då upp: + + + + + + +Hur den aktuella arbetsytan kan delas i två delar. + + + +Välj alternativet Dela horisontellt. Det delar arbetsytan på mitten och flyttar redigeringsfönstret som innehåller filen hello.h till den nedre delen. + + + + + + +Arbetsytan har delats horisontellt. + + + +Observera den streckade skiljelinjen mellan de båda fönstren. Du kan ta tag i den med musen och justera redigeringsfönstrens höjd efter dina behov. + +Det finns ett antal saker att lägga märke till. + + +De delade arbetsytorna fungerar helt och hållet på egen hand. Det betyder att nya flikfönster öppnas i arbetsytan som innehåller redigeringsfönstret som för närvarande är aktivt. Du kan också dela alla delområden igen som du önskar, och på så sätt ha så många fönster öppna samtidigt som du behöver. + + + +Varje delning flyttar redigeringsfönstret som för närvarande är aktivt till den nya delarbetsytan, antingen neråt eller åt höger. Övriga flikfönster förblir alla där de var. Du kan inte direkt flytta flikfönster mellan delade områden, utan istället måste du explicit stänga fönstret på en arbetsyta och öppna det igen på en annan, för att gruppera om. + + + +Det finns heller inget direkt sätt att stänga ett delat område igen. Det stängs automatiskt, när väl det sista fönstret med en flik i det stängs. + + + + + +Redigera C++ källkod och deklarationsfiler samtidigt + +Det finns en trevlig användning av den ovannämnda funktionen med delade arbetsytor inbyggd i &kdevelop;. Den låter dig automatiskt ha en källkodsfil, .cpp, och dess tillhörande deklarationsfil, .h, öppna sida vid sida på arbetsytan. Dessutom tillåter den valfritt att arbeta synkront med filerna, på så sätt att vid markering av en deklaration i deklarationsfilen går &kdevelop; till motsvarande definition i källkodsfilen och omvänt. + +Funktionen är dock normalt inte aktiverad. Om du vill använda den i projektet måste du aktivera den. + +Välj Projekt Projektinställningar. Dialogrutan Projektinställningar dyker upp. Välj C++ stöd i ikonraden till vänster, och därefter fliken Navigering på dialogsidan som visas till höger. + + + + + + +Låta C++ källkod och deklarationsfiler visas sida vid sida. + + + +Markera nu rutan Aktivera delning av deklarationsfiler och källkodsfiler. Det aktiverar normalt Automatisk synkronisering och Vertikal. Behåll inställningarna för tillfället och klicka på Ok. + +Stäng nu båda redigeringsfönstren hello.cpp och hello.h i vårt exempelprojekt Hello, om det behövs. Välj därefter hello.cpp igen i projektets underkatalog src. Redigeringsfönstret öppnas som vanligt, men om du nu öppnar tillhörande hello.h, delar &kdevelop; automatiskt arbetsytan och öppnar deklarationsfilens redigeringsfönster precis under fönstret hello.cpp. + +Det finns ännu mer, som vi redan nämnt. Leta till exempel rätt på definitionsraden för följande konstruktor i fönstret hello.cpp +Hello::Hello() + +och placera markören där. Titta därefter i fönstret hello.h nedanför och observera hur &kdevelop; gick till motsvarande deklarationsrad för konstruktorn. + + + + + + +&kdevelop; går automatiskt till konstruktorns deklaration. + + + +Det fungerar också omvänt. Så fort du placerar markören någonstans i en konstruktor i ett redigeringsfönster, går &kdevelop; till motsvarande konstruktor i det andra. + + + +Gruppera källkodsfiler i utvecklingssessioner + +När projektet växer sig större, och utvecklingsuppgifterna blir mer och mer komplexa, tvingar det dig att ofta byta mellan olika, till och med distinkta, uppsättningar filer. Nu är det dags att organisera utvecklingsarbetet i skilda sessioner. Verktygsvyn Fillista i &kdevelop; tillåter dig att göra precis det. + +Längst upp i fönstret för verktygsvyn Fillista finns en verktygsrad där du kan skapa, spara, välja och ta bort sådana sessioner. Använd alternativt undermenyn Visa Sessioner. + +Vi beskriver också funktionen utgående från vårt exempelprojekt Hello. Antag att du alltid vill öppna filerna hello.cpp, hello.h och main.cpp med ett steg, oberoende av vilken utvecklingsuppgift du precis utförde i projektet. Du måste först skapa en ny utvecklingssession, som exempelvis kallas källkod, för att åstadkomma det. + + + + + + +Använda utvecklingssessioner för att komma ihåg filgrupper. + + + +Det är en procedur i flera steg, enligt följande: + + +Skapa en ny session + + +Klicka på ikonen Ny session längst upp till vänster i verktygsvyn Fillista. + + +En dialogruta dyker upp. Ge den nya sessionen ett namn i inmatningsfältet Skriv in sessionens namn, t.ex. källkod. + + +Stäng dialogrutan med Ok. Den nya sessionen anges nu i kombinationsrutan i verktygsraden. + + + + +Den nya sessionen är tom från början. Du måste lägga till filerna du vill ska ingå i den. + + +Öppna alla filer du vill ska grupperas i utvecklingssessionen. I vårt exempel bestämde vi oss för att behålla hello.cpp, hello.h och main.cpp som planerat. + + +När fillistan väl är fullständig, klicka på ikonen Spara session i verktygsraden. Hoppa inte över detta steg. Annars glömmer &kdevelop; bort fillistan. + + + + + +Det är allt. Så fort du väljer sessionen källkod i kombinationsrutan Öppna session, stänger &kdevelop; alla redigeringsfönster som för närvarande är öppna, och öppnar de ihågkomna istället (hello.cpp, hello.h och main.cpp i vårt exempel). + +Du kan definiera hur många sessioner som du vill i samband med projektet. Om du vill ändra sessionernas innehåll, uppdatera bara den ihågkomna fillistan med ett klick på Spara session. Och om du vill bli av med en session, välj den i kombinationsrutan, och klicka därefter på ikonen Ta bort session till höger i verktygsraden. + +Du kan göra ännu mer. Du kan tvinga &kdevelop; att öppna en given förvald session när projektet laddas. Välj bara sessionen i kombinationsrutan på inställningssidan Projekt ProjektinställningarFillista i projektinställningarna. + + + + + + +Låt &kdevelop; öppna en specifik session när projektet laddas. + + + + + + +Hålla ögonen på vanliga problem + +När ett redigeringsfönster som innehåller en källkodsfil öppnas, tolkar &kdevelop; dess innehåll. Det gör det möjligt för den inbyggda problemrapportören att söka i källkodstexten efter några vanliga fel som den känner till. Den kan också informera användaren om olika platser som har markerats för specialbehandling. + +Låt oss åskådliggöra funktionen med vårt exempelprojekt Hello. + + + +Öppna ett editorfönster med källkodsfilen main.cpp. + + + +Försäkra dig om att det fortfarande innehåller följande rad någonstans nära slutet: +/// @todo do something with the command line args here + +Det infogades av programguiden när projektet Hello skapades i kapitlet Starta ett nytt projekt ovan. + + + +Öppna nu verktygsvyn Problem i raden med flikar längst ner. Om allt har fungerat, rapporterar den för närvarande följande uppgift: + + + + + +&kdevelop; informerar om att en källkodsrad innehåller markeringen todo. + + + + + +Formatet på kommandot /// @todo är till för särskild behandling av verktyget för koddokumentation, Doxygen, som vi tar en snabb titt på i avsnittet Dokumentation nedan. Det krävs inte att du använder detta format, de vanligare kommentarerna TODO och FIXME känns också igen. + +Om du till exempel infogar följande kommentarrader med TODO och FIXME i vår exempelfil hello.cpp: +Hello::Hello() + : KMainWindow( 0, "Hello" ) +{ + // set the shell's ui resource file + // TODO check the user interface + setXMLFile("helloui.rc"); + + // FIXME change to a better suited greeting + new QLabel( "Hello World", this, "hello label" ); +} + +ser du dem också angivna i verktygsvyn Problem: + + + + + + +Problemrapporten som anger rader som kräver uppmärksamhet i nuvarande fil som redigeras. + + + +Observera övriga flikar i verktygsvyn Problem, i synnerhet Fixa och Uppgift. Om du öppnar den ser du alla rader markerade med FIXME och TODO som &kdevelop; hittills har hittat i sessionen. Informationen om TODO set för närvarande ut på följande sätt: + + + + + + +Problemrapporten har samlat information om TODO. + + + +Fliken Fel listar dock inte varje kodningsfel som du gör. Det arbetet utförs av andra verktyg under byggprocessen. Här hittar du information om några vanliga programmeringsmisstag, som troligen annars skulle förbli obemärkta och troligen med svårighet hittas via komplicerade avlusningssessioner. + +Du kommer att märka att problemrapportfunktionen i &kdevelop; är ett mycket värdefullt verktyg, så kontrollera verktygsvyn Problem regelbundet under utvecklingsprocessen. + + + + +Hur man kompilerar ett projekt + +Att kompilera ett projekt i &kdevelop; kräver flera inställningssteg och därefter att programmet byggs. Allt detta är tillgängligt via menyn Bygg. + + + + + + +Att bygga ett projekt kräver flera steg. + + + +För närvarande är vi bara intresserade av menyns övre del. Alternativen är där sorterade efter hur viktiga de är. Därför är kommandot som oftast behövs längst upp, alternativet Bygg projekt som gör att hela projektet initieras, kompileras och länkas efter behov. Andra alternativ finns för att kompilera valda delar av projektet, eller bara en enstaka fil, för att utföra flera olika initieringssekvenser, eller för att installera det färdiga programmets binärfiler. + +För tillfället koncentrerar vi oss på flera funktioner som &kdevelop; tillhandahåller för att ställa in projektet, initiera, bygga och köra programmet. I allmänhet omfattar det: + + +Ta en snabb titt på den grundläggande byggcykeln. +Titta på några enkla sätt att anpassa ett projekt. + + + +Den grundläggande byggcykeln + +När man väl har skapat ett nytt projekt, vill man oftast kontrollera om allt hittills har gått bra. Det omfattar att bygga projektet för första gången och testköra programmet, vilket vi ska göra nu. För att kompilera ett projekt för första gången finns det flera steg att utföra, som vi tar en snabb titt på: + +Hur projektet initieras för att bygga det första gången. +Hur de ursprungliga inställningarna görs. +Hur man bygger projektet. +Hur programmet körs inifrån &kdevelop;. + + + +Beskrivningen förutsätter att projektet är baserat på &GNU; autotools, vilket aktiverar Hantering av automake i &kdevelop;, liksom vårt exempelprojekt Hello. Om du skapar en annan projektttyp, t.ex. för &Qt;-baserad projekthantering med QMake, finns andra funktioner tillgängliga i menyerna, eller kanske inte några av dem. Du måste använda respektive leverantörs dokumentation om projekthantering och hur man bygger projekt i dessa fall. + + + +Initiera projektet så att det kan byggas + +När programguiden skapade vårt exempelprojekt Hello, lämnade den det i ett sorts orört utgångstillstånd. Verktygskedjan i &GNU; autotools kräver att flera initieringssteg utförs innan programmet verkligen kan kompileras och länkas. Om du försöker bygga ett projekt när det är i detta utgångstillstånd, t.ex. genom att välja Bygg Bygg projekt eller trycka på funktionstangenten F8, får du följande varning: + + + + + + +Försöker bygga ett obehandlat projekt baserat på automake. + + + +Du kan klicka på knappen Kör dem, vilket gör att &kdevelop; automatiskt försöker köra alla inställningssteg som krävs innan programmet kompileras och länkas. Men vi ska titta på de inledande stegen i följd, så avbryt dialogrutan genom att klicka på Kör inte. + +Som redan har nämnts utförs kompilering och länkning av programmet via menyn Bygg. Visa den och välj Kör automake och besläktade program. + + + + + + +Starta en grundläggande initieringskörning. + + + +&kdevelop; öppnar nu verktygsvyn Meddelanden längst ner och visa en följd av meddelanden som skapas av flera olika byggverktyg. Om allting gick bra, ska den sista raden lyda: *** Lyckades ***. + +Om du rullar tillbaka längst upp, hittar du kommandoraden som &kdevelop; utförde för att anropa verktygen i bakgrunden: + +cd '/home/devel/projects/hello' && \ +WANT_AUTOCONF_2_5="1" WANT_AUTOMAKE_1_6="1" gmake -f Makefile.cvs + + +Det säger att &kdevelop; först bytte till vårt exempelprojekts rotkatalog. Därefter skapades en särskild miljö, som talar om för byggsystemet vilka versioner av autoconf och automake som används för initieringen. Till sist instruerades byggverktyget (&GNU; gmake i detta fall) att behandla byggfilen Makefile.cvs. + +Byggfilen skapades automatiskt när projektet Hello skapades.Den innehåller alla kommandon som behövs för att initiera projektet rätt, så att programmet som skapas kan köras i &kde;. I synnerhet skapar den skripfilen configure som är nödvändig för att utföra nästa inställningssteg. + + + +Inledande konfiguration av Hello + +Att konfigurera betyder att anpassa byggprocessen till egenheter hos hårdvaran och programvaran i systemet. Det är ett grundkrav i byggprocesser baserade på &GNU; autotools, som du troligen redan vet. + +Du kan först beordra en konfigureringssekvens när den grundläggande initieringen av automake har avslutats med lyckat resultat, eftersom de nödvändiga configure-filerna inte är tillgängliga förrän efter den inledande körningen. När den är gjord, välj menyalternativet Bygg Kör configure för att påbörja konfigureringssekvensen. + +&kdevelop; öppnade verktygsvyn Meddelanden igen om det behövdes, och listade meddelanden från körningen av configure i den. Om allt gick bra, är de sista meddelandena Good - your configure finished. Start make now (som skrevs ut av configure) följt av meddelandet *** Lyckades *** från &kdevelop;. + +Längst upp i fönstret Meddelanden hittar du åter kommandoraden som &kdevelop; använde för att starta konfigurationen: + +mkdir '/home/devel/projects/hello/debug' && \ +cd '/home/devel/projects/hello/debug' && \ +CXXFLAGS="-O0 -g3" "/home/devel/projects/hello/configure" --enable-debug=full + + +Du kan se flera intressanta detaljer i kommandona. + + + + + + + + + + + + + +För det första använder &kdevelop; en särskild underkatalog i projektets katalogträd för byggprocessen. Byggkatalogen debug (som visas till vänster) speglar den grundläggande projektstrukturen och innehåller en mängd byggrelaterade filer, som flera configure-baserade filer och dessutom en Makefile i varje underkatalog. + + +I det närmast följande avsnittet Anpassa projektet ger vi en kortfattad beskrivning av motiven till att &kdevelop; använder separata byggkataloger i fall som dessa. För ögonblicket är det nog att veta att &kdevelop; skapade katalogen debug (om det behövdes) innan anropet till configure, och att skriptet configure skapade delstrukturen och alla Makefile i den. + + +Därefter, anropade &kdevelop; skriptet configure inifrån byggkatalogen debug i vårt projekts rotkatalog med en särskild miljö, där argumenten CXXFLAGS="-O0 -g3" senare talar om för &gcc;-kompilatorn att den inte ska optimera binärfilerna som skapas, och att den ska inkludera fullständig avlusningsinformation i dem. + + +Till sist anropas skriptet configure med alternativet --enable-debug=full som talar om för det att skapa varje Makefile så att efterföljande kompilering och länkning får all nödvändig avlusningsinformation inbyggd och användbar. + + + + + + +Alla inställningarna kan anpassa för varje projekt. Du kommer att lära dig mer om det i kapitlet Projekthantering. + + + +Bygga projektet + +När du väl har kommit så här långt är du klar att verkligen bygga, dvs. kompilera och länka programmet. Genom att titta i menyn Bygg, ser du att det finns tre sådana kompileringsalternativ att välja bland. + + + + + + +Kommandon i &kdevelop; för att bygga binärfiler. + + + +Nerifrån och uppåt, finns det: + + +Kompilera fil: Det kompilerar källkodsfilen i redigeringsfönstret som för närvarande är öppet. Används oftast för snabb kontroll av fel. + + +Bygg aktivt mål: Det används i huvudsak i samband med Hantering av automake, som vi tar en snabb titt på nedan. + + +Bygg projekt: Det är vad vi nu är intresserade av. Det går igenom hela projektet, kompilerar och länkar filer där det är nödvändigt. + + + +Det kan vara intressant att se vad som händer med katalogen debug som skapades under föregående körning av configure. Därför är det bäst att behålla den öppen med alla underkataloger synliga, som visas ovan. Välj därefter Bygg Bygg projekt (eller tryck på tangenten F8) för att påbörja byggsekvensen. Som tidigare öppnas verktygsvyn Meddelanden längst ner och listar resultatet av byggkörningen. Dessutom dyker några filer upp i underkatalogträdet debug. + +Det finns inte många källkodsfiler i vårt exempelprojekt Hello, alltså kommer fönstret Meddelanden bara innehålla några få rader. Leta återigen rätt på kommandoraden ovanför dem som &kdevelop; skickade till skalet i bakgrunden. + +cd '/home/devel/projects/hello/debug' && \ +WANT_AUTOCONF_2_5="1" WANT_AUTOMAKE_1_6="1" gmake -k + + +&kdevelop; bytte till debug-delträdets rot, vilket inte borde vara förvånande, för att köra filen Makefile som finns där. En särskild delmiljö skapades igen, som tidigare i initieringssteget, i vilken verktyget gmake anropades. + +Observera väljaren -k i anropet av gmake. Den tvingar byggprocessen att fortsätta till sitt slut, även om fel skulle uppstå. Det är vettigt eftersom &kdevelop; kommer att lista alla felmeddelanden i fönstret Meddelanden. Om det finns några, dra nytta av fördelarna med den integrerade utvecklingsmiljön: klicka bara på felmeddelandet i fönstret Meddelanden så går &kdevelop; till det exakta stället där felet uppstod i källkodsfilen. + +Och vad hände inne i delträdet debug? Inte så mycket. Några få filer dök upp i grenarna doc/en och src, i synnerhet filen hello i /home/devel/projects/hello/debug/src/. Den är, till sist, programmets binärfil som vi sökte. Allt som är kvar att göra i vår inledande kontroll av projektet är att köra hello. + + + +Köra programmet + +Det finns inte några extra steg inblandade för att köra det nya programmet hello. Välj antingen Bygg Kör program, tryck på Skift F9 eller använd knappen Kör program i byggverktygsraden som visas nedan. + + + + + + +Köra ett program från Byggverktygsraden. + + + + +Det är allt. &kdevelop; startar nu det nya programmet i ett särskilt terminalfönster som verktygsvyn Program längst ner. Där visas kommandot som &kdevelop; utförde för att köra programmet på raden längst upp: + +./hello + + +som visar att den integrerade utvecklingsmiljön har en uppfattning om var programmet som ska köras finns. Denna uppfattning kan ställas in på många sätt. Se mer om detta i kapitlet Projekthantering. + +Raden ./hello följs troligen av ett varningsmeddelande. Ignorera det för tillfället. Det förhindrar inte att vårt program hello kör. + + + + + + + +Vårt ursprungliga Hello-program. + + + + +Stäng programfönstret Hello som vanligt. Om inga fel uppstod rapporterar &kdevelop; det som *** Avslutade normalt *** i verktygsvyn Program. + + + + +Anpassa projektet + +Det finns åtskilliga sätt att hantera ett projekt i &kdevelop;. Beteendet kan ställas in för varje projekt, och är mest intressant för avancerade utvecklare. Det finns dock några få projektspecifika inställningar som du bör känna till ända från början. + + +Varför är bygginställningar användbara? + +Var beteendet hos skriptet configure ska definieras. + +Några överväganden om hur make ska köras. + +Var ska det körbara programmet finnas, och vad ska det heta? + + + +Bygginställningar + +När vi körde skriptet configure i avsnittet Inledande konfiguration av Hello ovan, noterade vi att &kdevelop; hade skapat den särskilda underkatalogen debug för detta syfte. I detta avsnitt behandlar vi kortfattat några konsekvenser av denna funktion. + +För det första använder &kdevelop; inte nödvändigtvis särskilda byggkataloger skilda från källkoden. Förberedelser för att automatiskt använda särskilda bygginställningar görs via de mallar som programguiden använder när ett nytt projekt skapas. + +För att ta reda på vilka bygginställningar som för närvarande är tillgängliga, ta en titt på menyn Projekt Bygginställning. + + + + + + +Det finns olika bygginställningar tillgängliga i projektet. + + + +I detta fall, som i vårt exempelprojekt Hello, finns det tre olika tillgängliga bygginställningar. I andra fall kanske det bara finns en sådan bygginställning från början, nämligen default. + +Bygginställningen som för närvarande används har en bock till vänster. Välj helt enkelt menyalternativet för att byta till en annan bygginställning. + +Låt oss nu ta en snabbtitt på vad bygginställningarna tillhandahåller. + + + +debug + +Du bör använda bygginställningen som standard under utvecklingsprocessen. Den byggs separat från källkodskatalogerna i den särskilda underkatalogen debug, dvs. alla objektfiler, extrafiler och körbara filer placeras i dess underkataloger istället för motsvarande kataloger i projektets rot. Skriptet configure får väljaren --enable-debug=full och argumentet CXXFLAGS="-O0 -g3" talar om för &gcc;-kompilatorn att inte optimera koden och att infoga omfattande avlusningsinformation i de binärfiler som skapas. + + + + +optimized + +Den här används för att bygga det slutliga C++ programmet. Den byggs separat från källkodskatalogerna i den särskilda underkatalogen optimized. Skriptet configure har inga särskilda förinställda väljare, medan CXXFLAGS="-O2 -g0" talar om för &gcc;-kompilatorn att optimera koden och inte infoga avlusningsinformation i de binärfiler som skapas. + + + + +default + +Beteckningen default anger standardinställningen när ett program byggs i en terminal med t.ex. &GNU; byggverktygen configure och make/gmake på kommandoraden. I motsats till debug eller optimized används ingen särskild byggkatalog. Programmet byggs istället normalt i källkodskatalogerna. Inga särskilda konfigurationsväljare är fördefinierade. När programmet byggs och körs används de underliggande verktygens standardinställningar (t.ex. &gcc;, etc.). + + +Tänk efter ordentligt innan du bestämmer dig för att använda bygginställningen default. + +Den kan inte användas parallellt med de särskilda inställningarna debug och optimized. Alla byggåtgärder som använder default gör att de båda andra bygginställningarna blir oanvändbara. Det beror på några egenheter hos processen som skapar Makefile med mekanismerna i automake och autoconf, som inte är enkelt att få bukt med. + + + + + +Varför vill man då använda olika bygginställningar överhuvudtaget, när de till och med inte verkar fungera tillsammans? Svaret är att det förenklar cykler med redigering, kompilering och avlusning. De extra avlusningsinstruktionerna som infogas i binärfilerna samt alla de subtila strukturändringarna som görs av programkoden under optimering påverkar beteendet när det körs för programmet som skapas. När den logiska strukturen hos en viss rutin verkar vara riktig, borde du testa om den fortfarande beter sig riktigt under mer realistiska förhållanden. + +Det är då bygginställningarna i &kdevelop; gör nytta. Eftersom byggobjekt och körbara filer i varje särskild byggkatalog, och byggkommandon, hålls åtskilda från varandra behöver bara ändringar av källkod hanteras när du byter mellan bygginställningarna. + +Istället för att rensa och kompilera om allt från början med andra inställningar, behöver du alltså bara byta från bygginställningen debug till optimize, kompilera ändringarna av källkoden och därefter starta om programmet under dessa förhållanden. Om något olämpligt visar sig, byt helt enkelt tillbaka till debug, och fortsätt omedelbart arbeta där. + +En sista anmärkning: Många bygginställningar kan anpassas. Du kan till och med definiera dina egna bygginställningar om utvecklingsprocessen kräver det. Vi tar en snabb titt på dessa möjligheter i nästa avsnitt. + + + +Konfigurationsalternativ för projektet + +Att konfigurera programmet riktigt är livsviktigt i byggkedjan baserad på &GNU; autotools. Det styrs ofta av väljare för skriptet configure och/eller särskilda argumentinställningar i miljön innan configure körs, som t.ex. CXXFLAGS i vår tidigare beskrivning. + +Du kan ställa in de flesta konfigurationsalternativen för ett givet projekt från &kdevelop;s grafiska gränssnitt. Välj Projekt Projektinställningar och därefter ikonen Inställning av configure på ikonraden till vänster i dialogrutan. Sidan Inställning av configure som innehåller flera flikfönster visas till höger. + + + + + + +De flesta inställningarna av configure kan anges här. + + + +Som du märker, finns det ett ganska stort antal alternativ som kan anges i dialogrutan. För tillfället tittar vi kortfattat på ett fåtal av dem med avseende på vårt exempelprojekt Hello. För detaljerade instruktioner, se kapitlet Konfigurera projekt. Om du vill veta mer om betydelsen hos olika argument som kan anges, slå upp info make i en terminal (eller info:make inne i &konqueror;) och titta i avsnittet Implicit Rules Implicit Variables. + +Det finns flera inställningsfönster med flikar i dialogrutan, där det första, Allmän, visar ofta använda inställningar, medan de övriga är ganska kompilatorspecifika. Under alla omständigheter, styrs dock det verkliga innehållet i dialogrutorna av angiven bygginställning. + +Du väljer bygginställningen vars inställningsalternativ ska definieras i kombinationsrutan Inställning längst upp i dialogrutan Inställning av configure. + + + + + + +Välj bygginställning vars inställningar ska definieras. + + + +Välj nu en annan bygginställning i kombinationsrutan och observera hur innehållet i t.ex. textrutorna Configure-argument och Byggkatalog ändras enligt inställningarna vi nämnde för bygginställningslistan ovan. + + +Allmänna konfigurationsinställningar + +Följande inställningsalternativ kan definieras på sidan Allmänt i dialogrutan: + + + + +Configure-argument +Detta är alternativen som &kdevelop; tilldelar till anropet av skriptet configure i byggprocessen. Se exemplet i avsnittet Inledande konfiguration av Hello ovan. + + + + + +Byggkatalog +Detta är underkatalogen i nuvarande projektrot, där &kdevelop; placerar alla filer som skapas under byggprocessen. Idealiskt borde det motsvara namnet på bygginställningen som används, men du har möjlighet att använda vilket namn du vill, under förutsättning att det är annorlunda än alla andra byggkataloger. + + + + + +Övre källkatalog +Du behöver inte den här ofta. Dess standardvärde är projektets rotkatalog, och den behöver bara definieras om om projektets källkod är placerad någon annanstans. + + + + + +C/C++ preprocessorargument(CPPFLAGS) +Skriv in särskilda instruktioner för preprocessorn här. &kdevelop; använder det för att skapa en tillfällig miljö innan själva byggverktyget anropas. Se återigen exemplet i avsnittet Inledande konfiguration av Hello ovan hur det görs. + + + + + +Länkargument (LDFLAGS) +Det här är extra information för länkarverktyget ld, om var det ska leta efter ytterligare bibliotek. Den används också för att skapa den tillfälliga byggmiljön. + + + + + +Miljövariabler +Här kan du definiera ytterligare variabler som ska ställas in i den tillfälliga byggmiljön som &kdevelop; skapar innan respektive byggverktyg anropas. Återigen, måste du definiera miljövariablerna för varje bygginställning där de ska användas. + + + + + + +Kompilatorspecifika inställningar + +Övriga flikar på dialogsidan Inställning av configure är till för kompilatorspecifika inställningar. De är strukturerade på liknande sätt, så det är tillräckligt att snabbt titta på sidan C++. + + + + + + +Välj kompilator som &kdevelop; ska använda och dess arbetsomgivning här. + + + +Här kan du ställa in följande: + + + + +C++ kompilator +Välj den C++ kompilator som &kdevelop; normalt ska använda i kombinationsrutan. Den listar dock bara de kompilatorer som &kdevelop; redan känner till. + + + + + +Kompilatorkommando (CXX) +Bara för experter. Det behövs bara om en annan C++ kompilator än standardkompilatorn används. Skriv in namnet som den anropas med här. + + + + + +Kompilatorargument (CXXFLAGS) +Här kan du skriva in eventuella extra alternativ som &kdevelop; ska skicka till kompilatorn (via Makefile). Vissa alternativvärden är förinställda enligt bygginställning som valts med kombinationsrutan Inställning. + + +Observera att många vanliga kompilatoralternativ kan väljas i en dialogruta som dyker upp när du klickar på knappen ... till höger om textrutan. + + + + + + +Använd dialogrutan för att definiera beteendet hos &GNU; C++ kompilatorn. + + + +Vi valda med avsikt fliken Optimering här. Observera att alternativet Ingen optimering är förvald (enligt det förinställda alternativet -O0 i bygginställningen debug). + +Tyvärr kan du för närvarande inte välja alla alternativ från dialogrutan Exempelvis alternativet -g3 som används av bygginställningen debug måste ändras för hand om det någonsin behövs. + + + + + + +Hur programmet ska byggas av make + +Du kan dessutom anpassa sättet som &kdevelop; anropar verktyget make när projektet byggs. Välj Projekt Projektinställningar och därefter ikonen Bygginställningar till vänster i dialogfönstret. Dialogsidan Bygginställningar visas då till höger. + + + + + + +Definiera hur &kdevelop; anropar verktyget make. + + + +Det finns inte så mycket att göra här just nu. Den enda intressanta inställningen i de flesta fall är alternativet Avbryt vid första fel. Du kommer att märka att den är inaktiverad i de flesta projekt. Den motsvarar väljaren -k i anropet till gmake som vi hittade den första gången som exempelprojektet Hello byggdes. + +Det är vettigt i en integrerad utvecklingsmiljö som &kdevelop;, där alla felmeddelanden under byggningen lagras. Efter byggprocessen kan du enkelt gå till vilket felmeddelande som helst i verkygsfönstret Meddelanden. Använd Visa Nästa fel och Visa Föregående fel eller tangenterna F4 och Skift F4 för att göra det. &kdevelop; aktiverar automatiskt redigeringsfönstret för källkodsfilen i fråga och placerar markören på den felaktiga raden. + +Om du å andra sidan hellre vill att byggningen ska stoppas så snart ett fel uppstår, markera alternativet Avbryt vid första fel i dialogrutan. &kdevelop; anropar du gmake utan väljaren -k. + + + +Hur det körbara programmet startas + +När byggningen väl är färdig, kan du enkelt köra programmet inifrån &kdevelop;. Använd antingen Bygg Kör program, snabbtangenten Skift F9 eller knappen Kör program i &kdevelop;s byggverktygsrad. + + + + + + +Kör programmet här. + + + +Men var finns det körbara programmet som ska köras? Hur får man &kdevelop; att lägga till väljare i anropet? Eller hur kan man få programmet att köras i en egen terminal för att testa interaktivt beteende i terminalen? + +Allt det kan lösas genom att ställa in några projektorienterade köralternativ i &kdevelop;. Välj Projekt Projektinställningar och därefter ikonen Körinställningar i ikonraden till vänster i dialogfönstret. Dialogsidan Körinställningar visas till höger. + + + + + + +Definiera var och hur programmet ska köras. + + + +Det finns en hel del som kan ställas in i dialogrutan. Det finns egentligen fyra grupper av inställningsalternativ. + + + + +Katalog +Talar om för &kdevelop; vad det ska förutsätta att det körbara programmet kallas. Det finns tre möjligheter att välja bland. + + +Observera dock att bara rotkataloger definieras här. &kdevelop; letar oftast efter det körbara programmet i någon underkatalog som anges i följande grupp av inställningar. + + + +Kör från katalogen där det körbara programmet senast byggdes. Det är normalvärdet. Du kan behålla det för ögonblicket. + + + +Kör från byggkatalogen enligt bygginställning som för närvarande är vald. Katalognamnet ställdes in på dialogsidan Allmän. + +Detta är rotkatalogen där &kdevelop; ska hitta det körbara programmet. Den ändras automatiskt enligt valet du gjorde i menyn Projekt Bygginställningar. Prova det. + +Förutom att alltid köra det senast byggda körbara programmet enligt inställningen ovan, låter det dig byta program att köra genom att helt enkelt välja en annan bygginställning i menyn Projekt. + + + +Kör programmet som hittas i en fast egen katalog. Återigen är det bara rotkatalogen där själva den körbara filen finns. + +Använd det om du t.ex. vill köra programmet som verkligen har installerats istället för versionen som finns i projektkatalogen. + + + + + + +Program +Detta talar om relativ plats och namn på programmet som verkligen ska anropas för &kdevelop;. Det är relativt i förhållande till rotkatalogen som definieras i inställningsgruppen ovan. Dessutom kan du definiera alla argument som &kdevelop; ska skicka till programmet när det verkligen anropas. + + + +Om textrutan Huvudprogram lämnas tom, används inställningen av aktivt mål i Hantering av automake. Även om detta är en expertinställning, är en vanlig orsak till problem att detta inmatningsfält har lämnats tomt. Kontrollera inställningen om &kdevelop; inte verkar anropa det körbara program du ville. + + + + + +Miljövariabler +&kdevelop; skapar en särskild skalmiljö att köra programmet i. Definiera eventuella extra miljövariabler i denna grupp av inställningar. + + + + + +Diverse +Ytterligare två kryssrutor finns längst ner på dialogsidan. + + + + +Kompilera automatiskt innan körning är oftast praktiskt. &kdevelop; kontrollerar om projektet har ändrats och utför nödvändiga konfigurerings- och byggsteg åt dig så snart du ger kommandot att köra programmet. + +Avmarkera det om du vill köra en programversion tidigare än den senaste ändringen. + + + +Starta i extern terminal är intressant om du vill prova in- och utmatningsbeteende för program utan grafiskt gränssnitt i ett terminalprogram. Det är normalt inte markerat, så &kdevelop; startar programmet i ett eget fönster utan in- och utmatningsmöjlighet via en terminal. + + + + + + + + + +Hur ett projekt kan utökas: Hantering av automake + +(ännu inte skrivet ...) + + +En snabbtitt på maskineriet i automake + +(ännu inte skrivet ...) + + + +Hur man placerar ikoner i en separat katalog + +(ännu inte skrivet ...) + + + +Hur man lägger till nya klasser + +(ännu inte skrivet ...) + +Var försiktig när du väljer filnamn för klasser. Det är extremt svårt att ändra dem senare. + + + +Vad finns i ett delprojekt? + +(ännu inte skrivet ...) + + +Koncentrera dig på ditt arbete: Det aktiva målet + +(ännu inte skrivet ...) + + + + +Några steg för att strukturera om ett projekt + +(ännu inte skrivet ...) + + + + + +Hur man avlusar + +(ännu inte skrivet ...) + + + + +En anmärkning om projektdokumentationen + +&kde;-projektet använder docbook för att skapa projektets handbok (dvs. användarmanualen). Hanboken är tillgänglig via programmets menyrad genom att välja Hjälp Handbok programnamn när programmets grafiska gränssnitt visas i &kde;. Efter att projektet har byggts, visas handboken i &kde;:s Hjälpcentral. Den ska förklara för användaren hur programmet fungerar, vilka huvudfunktionerna är och hur det anpassas. Den ska också förklara avancerade funktioner, om några sådana finns. +Alla &kde;-baserade mallar i &kdevelop; har underkatalogen doc, som innehåller mallen index.docbook i katalogen en, för att komma igång med att skriva användarhandboken. Du redigerar index.docbook i &kdevelop;, och börjar med att ändra personlig information som namn, e-post, etc. Titta på kommentarerna i filen och försök följa anvisningarna för att påbörja programdokumentationen. Bygg om projektet för att se ändringarna i Hjälpcentralen. +Du måste installera projektet med Bygg Installera eller Installera (som systemadministratör) i &kdevelop; för att kunna se handboken i hjälpcentralen. +Du hittar mer information om syntaxen för docbook på &kde;:s webbplats för dokumentation. + + + +Sist men inte minst, snabbtangenter + +(ännu inte skrivet ...) + + + +Hur går man vidare + +(ännu inte skrivet ...) + + +Problem som man ofta stöter på + + +Kapitlet I korthet +Sidor med vanliga frågor +Forum +E-postlistor + + + + +Arbeta med projekt + +(ännu inte skrivet ...) + + +Använda befintliga &kdevelop;-projekt + +(ännu inte skrivet ...) + + + +Importera externa projekt + +(ännu inte skrivet ...) + + + + +
diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/importdirectory.png b/tde-i18n-sv/docs/kdevelop/kdevelop/importdirectory.png new file mode 100644 index 00000000000..415f66068d9 Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/importdirectory.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/index.cache.bz2 b/tde-i18n-sv/docs/kdevelop/kdevelop/index.cache.bz2 new file mode 100644 index 00000000000..94f38d34c4d Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/index.docbook b/tde-i18n-sv/docs/kdevelop/kdevelop/index.docbook new file mode 100644 index 00000000000..da0bc5ad7af --- /dev/null +++ b/tde-i18n-sv/docs/kdevelop/kdevelop/index.docbook @@ -0,0 +1,694 @@ + +KDevelop" +> --> + + + + + Apache"> + API"> + + autoconf"> + automake"> + + ctags"> + CVS"> + + Doxygen"> + doxywizard"> + egrep"> + grep"> + HTML"> + IDE"> + libtool"> + + Python"> + Perl"> + PHP"> + + Qt/embedded"> + ssh"> + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +]> + + + + + + + Användarmanual &kdevelop; + + 2006-06-19 + &kdevrelease; + + + Bernd Gehrmann
bernd@kdevelop.org
+
+
+ + Caleb Tennis
caleb@aei-tech.com
+
+
+ + Bernd Pol
bernd.pol@online.de
+
+
+ + Volker Paul
volker.paul@tiscali.de
+
+
+
+ + + 2002 + Bernd Gehrmann + + + 2002 + Caleb Tennis + + + 2004 + Bernd Pol + + + 2005 + Volker Paul + + + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ + &FDLNotice; + + + &kdevelop; är en integrerad utvecklingsmiljö som kan användas för ett brett spektrum av programmeringsaktiviteter. + + + + KDE + KDevelop + IDE + utveckling + programmering + + +
+ + + +&survey-manual; +&getting-started; +&kdevelop-survey; +&setup; +&applicationwizard; +&editing; +&file-browsers; +&class-browsers; +&documentation; +&project-management; +&adv-build-management; +&debugger; +&cvs-chapter; + +&credits; + + + + +&kdevelop-install; +&nutshell; +&unixdev; + +&app-files; +&plugin-tools; +&app-uimodes-examples; +&commands; +&app-misc-info; +&app-changelog; + + + + + + + + + + + + + + + + +Bibliografi + +(... ännu inte skrivet ...) + + + + +<ulink url="info://make/Top" +>GNU Make Manual</ulink +> + +Richard M.Stallman +RolandMcGrath + + + + +<ulink url="info://automake/Top" +>GNU Automake</ulink +> + +DavidMacKenzie +TomTromey + + + + +<ulink url="info://autoconf/Top" +>GNU Autoconf</ulink +> + +DavidMacKenzie +BenElliston + + + + +<ulink url="info://gcc/Top" +>Using the GNU Compiler Collection</ulink +> +Richard M.Stallman + + + +<ulink url="info://libtool/Top" +>GNU Libtool</ulink +> + +GordonMatzigkeit +AlexandreOliva +ThomasTanner +Gary V.Vaughan + + + + +GNU Autoconf, Automake, and Libtool +1st edition +October 2000 + +Gary V.Vaughan +BenElliston +TomTromey +Ian LanceTaylor + +New Riders Publishing +ISBN 1578701902 + + + + +Advanced Programming in the &UNIX; Environment +1st edition +June 1992 +W. RichardStevens +Addison-Wesley Pub Co +ISBN 0201563177 + + + +Thinking in C++, Volume 1: Introduction to Standard C++ +2nd Edition +April 15, 2000 +BruceEckel +Prentice Hall +ISBN 0139798099 + + + +Open Source Development with CVS +2nd Edition +October 12, 2001 + +KarlFogel +MosheBar + +The Coriolis Group +ISBN 158880173X + + + +Programming PHP +1st edition +March 2002 + +RasmusLerdorf +KevinTatroe + +O'Reilly & Associates +ISBN 1565926102 + + + +Programming Python +2nd Edition +March 2001 +MarkLutz +O'Reilly & Associates +ISBN 0596000855 + + + +Gui Programming With Python : Using the Qt Toolkit +Bk&Cd-r edition +January 2002 +BoudewijnRempt +Opendocs Llc +ISBN 0970033044 + + + +Programming Perl +Kamelboken +3rd Edition +July 2000 + +LarryWall +TomChristiansen +JonOrwant + +O'Reilly & Associates +ISBN 0596000278 + + + +Learning Perl +Lamaboken +3rd Edition +July 15, 2001 + +Randal L.Schwartz +TomPhoenix + +O'Reilly & Associates +ISBN 0596001320 + + + + + + + + + +&documentation.index; + +
diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/kdcop_browsing.png b/tde-i18n-sv/docs/kdevelop/kdevelop/kdcop_browsing.png new file mode 100644 index 00000000000..faf4c7a0e93 Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/kdcop_browsing.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/kdevelop-ideal-mode-0.png b/tde-i18n-sv/docs/kdevelop/kdevelop/kdevelop-ideal-mode-0.png new file mode 100644 index 00000000000..37fda2413e5 Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/kdevelop-ideal-mode-0.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/kdevelop-ideal-mode.png b/tde-i18n-sv/docs/kdevelop/kdevelop/kdevelop-ideal-mode.png new file mode 100644 index 00000000000..5231b2e7fc0 Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/kdevelop-ideal-mode.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/kdevelop-install.docbook b/tde-i18n-sv/docs/kdevelop/kdevelop/kdevelop-install.docbook new file mode 100644 index 00000000000..f83d8403011 --- /dev/null +++ b/tde-i18n-sv/docs/kdevelop/kdevelop/kdevelop-install.docbook @@ -0,0 +1,1290 @@ + + + + + BerndPol + Anne-MarieMahfouf + + + + +Installera &kdevelop; + + + Installation + +I det här kapitlet beskriver vi alla steg som behövs för att kompilera och installera den integrerade utvecklingsmiljön &kdevelop;: + Hur man skaffar &kdevelop; koncentrerar sig på hur man laddar ner den senaste källkoden för &kdevelop; från SVN. + Krav för &kdevelop; listar programmen och biblioteken som du måste ha installerade för att kompilera den integrerade utvecklingsmiljön med lyckat resultat. + Kompilering och installation av &kdevelop; leder dig igenom alla steg för kompilering och installation av programmet. + Hur man skaffar dokumentation av programmeringsgränssnittet för &kdevelop; talar om vad ett programmeringsgränssnitt är och hur du skaffar ett så användbart verktyg för navigering i källkoden för &kdevelop;. + + + + +Hur man skaffar &kdevelop; + + + skaffa &kdevelop; + + &kdevelop; + skaffa + +&kdevelop; är tillgänglig i binärform från många olika &Linux;-distributioner som SuSE, RedHat med flera. Binärfilerna är paketerade på något bekvämt sätt, oftast RPM, för att enkelt kunna installeras. Följ standardinstruktionerna som ges i distributionen för att installera. +Du kan mycket väl skaffa källkoden för &kdevelop;, kompilera och installera den själv. Källkoden hittas via projektets hemsida på http://www.kdevelop.org eller via &kde;:s FTP-plats. + + +Hämta dagsfärska versioner av &kdevelop; från SVN + + + SVN + +Om du vill ta del av aktuell utveckling, är versioner från det anonyma SVN-arkivet tillgängliga. +Modulnamnet är kdevelop med svn co svn://anonsvn.kde.org/home/kde/branches/KDE/3.5/kdevelop. + + +Ursprunglig utcheckning från SVN + + + utcheckning + + &kdevelop; + SVN + utcheckning + +För att skaffa en ursprunglig version av &kdevelop; måste du ladda ner den från anonym SVN. Följ bara stegen nedan för den här så kallade utcheckningsåtgärden. + +Vi antar att du vill placera din kopia av &kdevelop; i underkatalogen kde3src i din hemkatalog (~). + + + # Skapa målkatalogen, om det behövs: + ~> mkdir kde3src + ~> cd kde3src + ~/kde3src> svn co svn://anonsvn.kde.org/home/kde/branches/KDE/3.5/kdevelop + ~/kde3src> cd kdevelop + + +När du väl har lyckats checka ut din version av &kdevelop;, kan du hänga med i ändringarna genom att använda uppdateringsproceduren som visas i nästa avsnitt. + +Håll serverns last nere. Var vänlig att inte checka ut varje gång du vill få en aktuell version av &kdevelop;! Använd SVN update för detta syfte. + +Nu kan du kompilera din version av &kdevelop; som visas i avsnittet Kompilering och installation av &kdevelop;. + + + + +Hålla din kopia av SVN aktuell + + + uppdatera + + &kdevelop; + SVN + uppdatera + +Efter du checkat ut &kdevelop; från SVN som visas ovan (och kompilerat med lyckat resultat), vill du hålla den aktuell för att få med alla programfixar. Följ då stegen nedan. (Återigen antar vi att du har placerat din kopia av &kdevelop; i katalogen kde3src.) +Observera kommandot up (= update) istället för co (vilket betyder checkout). + + + ~> cd kde3src + ~/kde3src> cd kdevelop + ~/kde3src> svn up + + +Håll ett öga på meddelanden som SVN visar under uppdateringssekvensen. De exakta stegen i kompileringssekvensen beror på dem. + +Nu kan du kompilera en ny version av &kdevelop; som visas i kapitlet Särskilda hänsyn vid kompilering från SVN. + + + + + + + + + +Krav för &kdevelop; + + + krav + + &kdevelop; + krav + + GNU + krav + +För att kompilera och använda &kdevelop; med lyckat resultat, behöver du följande program och bibliotek. De är tillgängliga på de flesta plattformar som distributionspaket, och kan därigenom lätt installeras. + + +Krävs + + gcc/g++ 2.95.3 eller senare (eller motsvarande) + gcc + krav + + g++ + krav + + Tillgänglig från gcc.gnu.org + + + &GNU; make (eller motsvarande) + make + krav + + Tillgänglig från www.gnu.org/software/make + + + &perl; 5.004 (eller senare) + Perl + krav + + Tillgänglig från www.perl.com + + + autoconf ≥ 2.52 (eller senare) + autoconf + krav + + Tillgänglig från www.gnu.org/software/autoconf + + + automake ≥ 1.6 (eller senare) + automake + krav + + Tillgänglig från www.gnu.org/software/automake + + + flex 2.5.4 (eller senare) + flex + krav + + Tillgänglig från www.gnu.org/software/flex + + + &Qt; ≥ 3.3.0 (eller senare) + Qt + krav + + Tillgänglig från www.trolltech.com/products/qt + + + KDE ≥ 3.4.0 (eller senare) + KDE + krav + + Tillgänglig från www.kde.org + + + + +Valfritt: + Verktyget ctags för källkodsnavigering, från http://ctags.sourceforge.net, som ger dig snabb åtkomst till deklarationer och definitioner med några få enkla klick på ett namn i editorn. ctags + + Kompilatorn dot för grafikspråk, från http:/www.graphviz.org. Verktyget behövs tillsammans med &doxygen; nedan, om du vill visa klassförhållanden grafiskt (vilket starkt rekommenderas). dot + + Dokumentationsverktyget &doxygen;, från http://www.doxygen.org, om du vill skapa koncis och kraftfull dokumentation av programmeringsgränssnittet för dina projekt. doxygen + + Valgrind från http://developer.kde.org/~sewardj/ hjälper dig att hitta minneshanteringsproblem i dina program. valgrind + + SVN från http://subversion.tigris.org/, om du vill använda versionshanteringssystemet SVN. + SVN + krav + + Eventuellt andra kompilatorer och/eller verktyg om du vill utveckla för ett annat språk eller plattform än C++/&kde;, eller använda någon annan specialfunktion. + + + + + + Du kan i viss utsträckning kringgå behovet av &autoconf; ≥ 2.52 och &automake; ≥ 1.6. Ta bara bort katalogen admin i installationskatalogen för &kdevelop;, och skriv: + autoconf + kringgå versionsbehov + + automake + kringgå versionsbehov + + versionsbehov + kringgå för autoconf och automake + + + (din kdevelop-katalog)> ln -s $KDEDIR/share/apps/kdelibs/admin admin + + i terminalen. Det gör att &kdevelop; använder standardinställningarna i &kde;:s admin-katalog istället. + + + Var försiktig så att du inte blandar olika versioner av &Qt;. Länka alltid &kdevelop; med samma version av &Qt; som &kde;-biblioteket kompilerades med. Annars råkar du troligen ut för mycket konstigt beteende. + + + + + + + + + +Kompilering och installation av &kdevelop; + + + &kdevelop; + kompilering + + &kdevelop; + installation + +När alla krav väl är uppfyllda är du redo att kompilera och installera &kdevelop;. Det här appendixet beskriver nödvändiga steg för att göra det. + + Förberedande steg berättar hur du ställer in en riktig miljö. + Kompilera &kdevelop; handlar om hur källkoden för &kdevelop; skaffas från SVN, hur den förbereds för installationsprocessen, och visar till sist stegen som är nödvändiga för att kompilera och installera &kdevelop;. + Några anmärkningar om väljare till configure talar om hur man kör &kdevelop; om det har installerats på en annan plats än i &kde;-katalogen. + + + +Förberedande steg + + + preliminärt + Installation av &kdevelop; + + KDEDIR + + QTDIR + + LD_LIBRARY_PATH + + LIBRARY_PATH + + PATH + +Innan du påbörjar kompileringssekvensen, måste du försäkra dig om att alla bibliotek och verktyg är tillgängliga för byggsystemet. För att uppnå detta, måste vissa miljövariabler ställas in riktigt. Stegen som ska utföras beror på vilket skal du använder i terminalen. + +För att undvika att skriva in alla satserna som ställer in nödvändiga miljövariabler varje gång du vill kompilera, kan du placera dem i filen .bashrc eller .cshrc. På så sätt ställs miljövariablerna in riktigt varje gång du startar skalet. + + +Ställa in miljön för bash-skalet + +Om du använder bash-skalet, lägg till följande rader: + + + export KDEDIR=(sökväg till KDE-installationen) + export QTDIR=(sökväg till Qt-biblioteket) + export LD_LIBRARY_PATH=$QTDIR/lib:$KDEDIR/lib:$LD_LIBRARY_PATH + export LIBRARY_PATH=$QTDIR/lib:$KDEDIR/lib:$LIBRARY_PATH + export PATH=$QTDIR/bin:$KDEDIR/bin:$PATH + + + + + + +Ställa in miljön för tcsh-skalet + +Om du använder tcsh-skalet, lägg till följande rader: + + + setenv KDEDIR (sökväg till KDE-installationen) + setenv QTDIR (sökväg till Qt-biblioteket) + setenv LD_LIBRARY_PATH=$QTDIR/lib:$KDEDIR/lib:$LD_LIBRARY_PATH + setenv LIBRARY_PATH $QTDIR/lib:$KDEDIR/lib:$LIBRARY_PATH + setenv PATH $QTDIR/bin:$KDEDIR/bin:$PATH + + + + + + + + +Kompilera &kdevelop; + + + make + Installation av &kdevelop; + + kompilera + &kdevelop; + +I följande beskrivning antar vi att du har placerat källkoden för &kdevelop; i katalogen ~/kde3src/kdevelop. + + +Särskilda hänsyn vid kompilering från SVN + +Om du använder en aktuell version av &kdevelop; från SVN, beror de första kompileringsstegen på om du just gjort en fullständig utcheckning, eller bara uppdaterat källkoden. + + + +Efter en utcheckning från SVN + +Du måste initiera byggsystemet efter en ny utcheckning. Samma sak gäller varje gång du måste starta om från början. Skriv: + +~/kde3src/kdevelop> make -f admin/Makefile.common svn-clean +och därefter alla följande steg. +Du kan behöva komma åt SVN-arkivet för att rensa det om några skadade eller saknade filer måste återskapas. +Kommandot svn-clean tar bort alla filer som inte finns i SVN från katalogen. Försäkra dig om att säkerhetskopiera viktig information innan du använder det här rensningskommandot. + + + + +Efter en uppdatering från SVN + +Nästa steg beror på utmatningen från SVN-uppdateringssekvensen. Om du fick något som liknar följande (markeringarna U eller P kan finnas i kolumnen längst till vänster, båda anger att filen har ändrats): + +U /någon_sökväg/Makefile.am + +eller om du precis gjort en fullständig utcheckning, måste du skriva: +~/kde3src/kdevelop> make -f Makefile.svn +innan du fortsätter med alla följande steg. + + + + + + +Grundläggande kommandosekvens med <command +>make</command +> + +När det grundläggande byggsystemet har ställts in, måste du bestämma dig för vilken typ av &kdevelop;-system du vill använda. Det görs med följande konfigureringssteg, som bygger de verkliga filerna med namn Makefile, som kommandot make kommer att använda. + +Du kan utelämna väljaren i följande kommandorader med configure, om du vill att &kdevelop; ska installeras i &kde;:s standardkatalog. Se kapitlet Några anmärkningar om väljare till configure om detta. + + + +En version kompilerad för avlusning + +Om du vill hålla ordning på vad programmet &kdevelop; gör när det kör, kan du bygga en version kompilerad med avlusning. Tala bara om för configure att göra det: + +~/kde3src/kdevelop> ./configure --enable-debug=full --prefix=(där din kde3 finns) + + + + +En version kompilerad för distribution + +Om du bara vill använda &kdevelop; som det är (mindre och snabbare), räcker det med en version kompilerad för distribution. Det är förvalt i configure. + +~/kde3src/kdevelop> ./configure --prefix=(där din kde3 finns) + + +Om du vill skapa din egen dokumentation av programmeringsgränssnittet för &kdevelop;, måste du ta med ytterligare en väljare i kommandot configure: + + ~/kde3src/kdevelop> ./configure --(väljare enlikt ovan) \ --with-kdelibsdoxy-dir=$KDEDIR/share/doc/HTML/en/kdelibs-apidocs + + + + + + +Bygga och installera &kdevelop; + +Kommandot configure kontrollerar systemet och skapar några filer vid namn Makefile enligt vad det hittar. Kommandot make använder normalt den huvudsakliga filen Makefile. Alltså är + +~/kde3src/kdevelop> make +tillräckligt. Om nödvändigt, skaffa rättigheter som systemadministratör genom att använda kommandot +~/kde3src/kdevelop> su +och ange systemadministratörens lösenord. Installera sedan programmet: +~/kde3src/kdevelop> make install +Det är allt. Om du installerade &kdevelop; i &kde;:s standardkatalog, kan du nu köra den integrerade utvecklingsmiljön. Annars är några ytterligare steg nödvändiga, som visas i avsnittet Annan installationskatalog än standard nedan. + + + I själva verket har tre &kdevelop;-baserade program installerats: + + Den integrerade utvecklingsmiljön &kdevelop;: Det här är platsen där du oftast arbetar. + Den fristående dokumentationsbläddraren &kdevelop; assistent: Isolerar alla kraftfulla dokumentationsfunktioner i utvecklingsmiljön &kdevelop; i ett separat verktyg. Det här är praktiskt när du vill slå upp någon programmeringsdokumentation, men inte vill starta den fullständiga utvecklingsmiljön. + &kdevelop; Designer: Utökar &Qt; Designer för grafiska gränssnitt med element specifika för &kde; och integreras på ett bra sätt i utvecklingsmiljön &kdevelop;. + + + + + + + + + + + + +Några anmärkningar om väljare till <command +>configure</command +> + + +Annan installationskatalog än standard + + + &kdevelop; + installation + inte standardkatalog + + inte standardkatalog + + KDEDIRS + + kbuildsycoca + +Normalt förbereder configure för att installera den grafiska utvecklingsmiljön i &kde;:s standardkatalog. Det behövs, eftersom &kdevelop; antar att det går att direkt komma åt vissa verktyg och delprogram som finns där. Om du vill använda din egen installationskatalog, måste du tala om det för configure med väljaren : +~/kde3src/kdevelop> ./configure --prefix=(där din kde3 finns) +Det finns ett problem om du gör det. Du måste ge möjlighet för &kdevelop; att komma åt nödvändiga verktyg och delprogram i &kde;:s katalog när det kör. (Du kan fortfarande använda den integrerade utvecklingsmiljön utan att göra det, men med mycket begränsade funktioner.) +Starta ett skal och se till att köra följande kommandon innan du startar &kdevelop; från skalet. + +Försäkra dig om att använda pluralis: Det är KDEDIRS, inte bara KDEDIR. + + + ~> export KDEDIRS=/usr/local/kde:/opt/kde3 + ~> kbuildsycoca + (Starta nu &kdevelop;:) + ~> kdevelop + + + + Miljövariabeln KDEDIRS måste vara inställt till listan med aktiva &kde;-bibliotek i systemet. Vi använder + /usr/local/kde:/opt/kde3 + bara som ett exempel. + Katalogen /usr/local/kde kan till exempel innehålla en ofullständig &kde;-version som du kompilerat i avlusningssyfte, och katalogen /opt/kde3 innehåller dessutom den vanliga &kde;-versionen från distributionen som används för dagligt arbete. + + +I ett tcsh-skal måste du ställa in miljövariablerna genom att använda: +~> setenv KDEDIRS /usr/local/kde:/opt/kde3 +Kommandot kbuildsycoca (bygg systemkontrollcache) söker efter bibliotek och lagrar deras plats och version i en cache, så att &kdevelop; kan hitta dem. Problemet är att det tar märkbart med tid, och måste köras varje gång du använder skalet för att starta &kdevelop; med en annan installationskatalog än standardkatalogen. Du skulle kunna skriva in ovanstående kommandon i ett skalskript för att reducera ansträngningen att skriva in det. +(Du skulle också kunna skriva in raderna i filen .bashrc eller .cshrc, men det är inte önskvärt eftersom då körs kbuildsycoca varje gång du använder skalet.) + +Kommandot kbuildsycoca kör inte för systemadministratören. Du måste anropa det som en annan användare. (Men det är inte en särskild god idé att utveckla programvara som systemadministratör!) + + + + + + + + + +Hur man skaffar dokumentation av programmeringsgränssnittet för &kdevelop; + + + programmeringsgränssnitt + &kdevelop; + + &kdevelop; + programmeringsgränssnitt + + kompilera + &kdevelop; + programmeringsgränssnitt + + anpassa + Programmeringsgränssnitt i &kdevelop; + +Programmeringsgränssnittet, Application Program Interface på engelska, ofta förkortat API, innehåller i själva verket en följd av beskrivningar (dvs. anropsmodeller) som ett program kan använda för att komma åt operativsystem och andra tjänster. I vårt fall har dock en mer omfattande definition använts. Programmeringsgränssnittet för ett &kde;- eller &Qt;-program är en sammanfattning av klasser och metodgränssnitt, en översikt som kan användas som uppslagsbok för navigation i källkoden. +Det finns en version av det senaste programmeringsgränssnittet på KDevelops hemsida. Den uppdateras automatiskt varje dygn så att du kan hänga med. +Tyvärr används den här versionen bäst för att bara läsa via Internet. Om du inte alltid är uppkopplad, kan du lika väl bygga din egen dokumentation av programmeringsgränssnittet från källkoden för &kdevelop;. För att göra det, måste du tala om det för automake-systemet var KDELIBS programmeringsgränssnitt finns på din dator. Det kan åstadkommas med den särskilda väljaren i kommandot configure när du förbereder kompilering av källkoden för &kdevelop;. + + + ~/kde3src/kdevelop> ./configure --(vanliga väljare) \ + + --with-kdelibsdoxy-dir=$KDEDIR/share/doc/HTML/en/kdelibs-apidocs + + + +(make ersätter den globala variabeln $KDEDIR med den verkliga inställningen av &kde;-katalogen som finns där). Utför sedan kommandot make som vanligt. Efter att den integrerade utvecklingsmiljön &kdevelop; har byggts, har du möjlighet att också bygga programmeringsgränssnittet. För att göra det måste du skriva: +~/kde3src/kdevelop> make apidocs + +Detta bygger en Doxyfile i baskatalogen för &kdevelop;, som i sin tur behandlas av programmet Doxygen för att skapa en hel del .html-filer för programmeringsgränssnittet. När den ganska långa byggprocessen (den kan ta mer än en timme på en långsam dator) av programmeringsgränssnittet till sist är klar, måste du installera programmeringsgränssnittet precis som du måste installera själva den integrerade utvecklingsmiljön &kdevelop;. Skaffa rättigheter som systemadministratör om det behövs med: + +~/kde3src/kdevelop> su + +och ange systemadministratörens lösenord. Installera sedan dokumentationsfilerna: + +~/kde3src/kdevelop> make install-apidox + +När det här väl är gjort, informerar make dig om katalogen där du till sist kan titta på innehållet i dokumentationen av programmeringsgränssnittet. Observera adressen, eftersom du kan använda den från &konqueror; samt inne i &kdevelop;, om du har ställt in den egna källkoden för &kdevelop; som projektet att arbeta med. + +Du ser troligen en mängd varningar och/eller felmeddelanden under tiden programmeringsgränssnittet byggs av Doxygen. Det är bäst att ignorera dem. De är bara av intresse för utvecklare av &kdevelop;. Om programmeringsgränssnittet väl skapats med lyckat resultat, blir dess .html-filer användbara. + + + + diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/kdevelop-mdi-mode.png b/tde-i18n-sv/docs/kdevelop/kdevelop/kdevelop-mdi-mode.png new file mode 100644 index 00000000000..e5c96acd7f4 Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/kdevelop-mdi-mode.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/kdevelop-scripting.docbook b/tde-i18n-sv/docs/kdevelop/kdevelop/kdevelop-scripting.docbook new file mode 100644 index 00000000000..d1d75a899a5 --- /dev/null +++ b/tde-i18n-sv/docs/kdevelop/kdevelop/kdevelop-scripting.docbook @@ -0,0 +1,74 @@ + + + + + IanGeiser + + + + +Använda skript med KDevelop + + +Köra skript +För att komma åt ett skript som är tillgängligt i &kdevelop;, använd menyn Verktyg Skript. Om det inte finns någon sådant menyalternativ finns inga tillgängliga skript installerade i KDevelop. + + + +Lägga till skript +När du väl har lagt till Kskript-stöd i ditt värdprogram är det lika lätt att lägga till skript. Skripten består av två delar, en skrivbordsfil som innehåller metadata om skriptet och själva skriptet. Den här infallsvinkeln användes av säkerhets- och enkelhetsskäl. Skrivbordsfilen tillhandahåller metainformation för menyer och skripttypen. Det förhindrar att värdprogrammet måste inspektera varje skript vid laddning. Ett exempel på filen visas nedan: +Ovanstående exempel demonstrerar huvuddelarna som Kskript tittar efter. Den första posten, "Name", är namnet som visas för användaren i värdprogrammet och "Comment" visas oftast som verktygstips. Den viktigaste posten är "Type". Den används för att välja riktigt skriptgränssnitt för att köra skriptet. För närvarande är "ShellScript/bash" och "JavaScript/kjs" tillgängliga i KDE. Nästa steg är att skapa själva skriptet. För exemplet ovan är skripttypen som används "ShellScript/bash". Skalskriptgränssnittet tillhandahåller några saker åt utvecklaren. Det första elementet är värdprogrammets DCOP-identifikation. Den skickas som första argumentet till skriptet. Det betyder att var som helst i skriptet returnerar värdet "$1" värdprogrammets DCOP-identifikation. Ett exempel på ett skalskript visas nedan: + +Skriptet är mycket enkelt och kör bara ett kommando och sätter texten i det första dokumentet till utmatningen från "ls -l". + +Ett av de mest användbara verktygen när skript för program utvecklas, är programmet KDCOP. +
+ KDCOP DCOP-bläddringsgränssnitt i &kdevelop; + + + +
+ +KDCOP-verktyget låter skriptutvecklare bläddra och avlusa värdprogrammets nuvarande gränssnitt. KDCOP tillhandahåller också en trevlig funktion som låter användare markera en metod och dra nuvarande kod till en texteditor. Det förenklar användning för de som inte hajar DCOP-metoderna i värdspråket. För närvarande stöder KDCOP metoderna KJSEmbed, Python och Unix-skal för att komma åt DCOP. + +När skriptet väl är färdigt, är det klart att installeras. Programutvecklare bör dokumentera platsen som avsöks efter skript. I ovanstående exempel för Kate, är skripten placerade i "$KDEDIRS/share/apps/kate/scripts". + +
+ &kdevelop;-skript i filsystemet + + + +
+ +Skriptets skrivbordsfil, och tillhörande skript ska vara i samma katalog. För skriptutvecklare rekommenderas också att alla andra skriptresurser som UI-filer eller datafiler också finns i skriptkatalogen. I ovanstående exempel visas skriptet i menyn Verktyg -> KDE-skript. En viktig sak att notera för skriptutvecklare, är att de inte ska utföra åtgärder som kan blockera körning under en lång tid, eller starta en händelsesnurra. Det beror på att den nuvarande versionen av skriptgränssnittet är anpassat för automatiserade uppgifter som kör till de är färdiga. Detta hanteras och utökas för KDE 4. + +
+ + +
diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/kdevelop-survey.docbook b/tde-i18n-sv/docs/kdevelop/kdevelop/kdevelop-survey.docbook new file mode 100644 index 00000000000..189be2e90a9 --- /dev/null +++ b/tde-i18n-sv/docs/kdevelop/kdevelop/kdevelop-survey.docbook @@ -0,0 +1,776 @@ + + + + + BerndPol + + + + +Översikt över funktioner i &kdevelop; + + + &kdevelop; + översikt + + Översikt + + översikt + +&kdevelop; integrerar många verktyg, skript och mallar med ett gemensamt användargränssnitt. De grundläggande delarna är + flera lägen för användargränssnittet som du kan använda för att välja arbetsområdets utseende och känsla, + en programguide, som hjälper dig ställa in ett nytt projekt, + flera system för projekthantering, som hjälper till att bygga och hantera projektet, + några redigeringsverktyg för att enkelt kunna arbeta med programtexten, + diverse filbläddrare, som ger dig olika vyer av filsystemet, + diverse klassbläddrare för att hjälpa dig underhålla klasser och deras förhållanden i ett objektorienterat programmeringsprojekt, + ett avlusningsgränssnitt för att hitta och ta bort programfel inifrån &kdevelop;, och + flera insticksverktyg, utökningsbara moduler, eller delprogram, som laddas när programmet kör och vid behov. Det gör det möjligt för dig att bara aktivera de funktioner som du verkligen behöver. + en uppsättning andra diagnos-, dokumentations- och optimeringsverktyg. + + + + + Det finns i själva verket tre &kdevelop;-baserade program: + + Den integrerade utvecklingsmiljön &kdevelop;: Det här är platsen där du oftast arbetar. + Den fristående dokumentationsbläddraren &kdevelop; assistent: Isolerar alla kraftfulla dokumentationsfunktioner i utvecklingsmiljön &kdevelop; i ett separat verktyg. Det här är praktiskt när du vill slå upp någon programmeringsdokumentation, men inte vill starta den fullständiga utvecklingsmiljön. + &kdevelop; Designer: Utökar &Qt; Designer för grafiska gränssnitt med element specifika för &kde; och integreras på ett bra sätt i utvecklingsmiljön &kdevelop;. + + + + + +Tillgängliga lägen för användargränssnitt + + + &kdevelop; + lägen för användargränssnitt + + användargränssnitt + Lägen i &kdevelop; + + Gränssnittslägen + + Underramsfönster + + Fliksidor + + Toppnivåfönster + + IDEA-fönster + +&kdevelop; erbjuder fyra olika gränssnittslägen (klicka på lägesnamnet för att se ett exempel): + IDEA-fönster + Det här är ett nytt sorts användargränssnitt som både optimerar arbetsutrymmet och ger en intuitiv användning av verktygen. + + Alla verktygsfönster är dockade som en flikrad omkring huvudramens område. De är grupperade till vänster, längst ner och till höger enligt de tjänster de erbjuder. + Editor- och bläddrarfönster överlagras i ett stort fönster med flikar mitt i huvudramens område. + + + + + Underramsfönster + + Alla verktygsvyer är från början dockade i huvudramen. + Editor- och bläddrarfönster existerar som toppnivåfönster inne i ett vyområde i huvudramen. + + + + + Fliksidor + + Alla verktygsvyer är från början dockade i huvudramen. + Editor- och bläddrarfönster överlagras i ett fönster med flikar. + + + + + Toppnivåfönster + + Alla editor-, bläddrar- och verktygsfönster är toppnivåfönster direkt på skrivbordet. + Huvudkomponenten innehåller bara menyraden, verktygsrader och statusraden. + + + + + + + +Hur man byter läge för användargränssnitt + + + användargränssnitt + byta läge + + byta gränssnittsläget + +För att byta läge för användargränssnittet, välj Inställningar Anpassa KDevelop... i menyraden. Dialogrutan Anpassa KDevelop dyker upp, där du måste välja Användargränssnitt i trädet till vänster. Då öppnas inställningssidan som visas nedan: + + + + + + + Välj ett användargränssnittsläge + + + +(Äldre versioner av &kdevelop; erbjuder bara valet Toppnivåläge.) + +i rutan Huvudsakligt användargränssnitt välj alternativknappen för användargränssnittsläget du vill arbeta med. +Beroende på användargränssnittsläget du valde, blir andra inställningsrutor tillgängliga där du kan skräddarsy ytterligare detaljer för utseende och känsla i dina inställningar. Se kapitlet Välja användargränssnitt för mer information. + +Glöm inte att starta om &kdevelop; för att dina val ska få effekt. + + + + +Hur man maximerar arbetsområdet + + + &kdevelop; + arbetsområde + + &kdevelop; + maximera arbetsområde + + användargränssnitt + arbetsområde + + användargränssnitt + menyrad + + användargränssnitt + fullskärmsläge + + fullskärmsläge + + menyrad + dölj/visa + + dölj menyrad + + visa menyrad + +Det finns ett fullskärmsläge tillgängligt för att maximera utrymmet, som expanderar huvudramens område till skärmkanterna. Ytterligare utrymme kan återtas genom att dölja menyraden. Du kan förstås också dölja alla verktygsrader, som vanligt i KDE-program. + + + +Fullskärmsläge + +För att byta till eller från fullskärmsläge, välj Visa Fullskärmsläge i menyraden, eller tryck på &Ctrl;&Shift;F. Det finns också en ikon för Fullskärmsläge tillgänglig i Bläddringsverktygsraden.. + + + + +Visa eller dölj menyraden + +För att dölja menyraden, välj Inställningar Visa menyrad i menyraden, eller tryck på &Ctrl; M. Du kan också lägga till ikonen Visa menyrad på en lämplig verktygsrad, t.ex. Bläddringsverktygsraden för ändamålet. För att visa menyraden igen, måste du trycka på &Ctrl; M, eller använda ikonen Visa menyrad, om den är tillgänglig. + + + + + + + + + + + +Element i användargränssnittet + +(... ännu inte skrivet ...) + + +Arbetsområdet + +(... ännu inte skrivet ...) + + + +Namnlisten i &kdevelop; + +(... ännu inte skrivet ...) + + + +Statusraden i &kdevelop; + +(... ännu inte skrivet ...) + + + +Menyraden + +(... ännu inte skrivet ...) + + + +Verktygsraderna + +(... ännu inte skrivet ...) + + + +Trädverktygsvyerna + +(... ännu inte skrivet ...) + + + +Utmatningsverktygsvyerna + +(... ännu inte skrivet ...) + + + + + + + +Projekthanteringssystem + + + projekthantering + +Totalt sett beror ett projekt på någon form av projekthanteringssystem. &kdevelop; erbjuder fyra projekthanteringssystem som programmeraren kan välja bland när ett nytt projekt skapas. + Automake-projekt använder de vanliga utvecklingsverktygen för &GNU;. + Qmake-projekt använder Trolltechs Qmake-projekthantering. + ANT-projekt använder Apaches ANT-projekthantering för Java-utveckling. + Eget projekt kräver att du underhåller din egen Makefile. + + + + +Automake-projekt + + + projekt + automake + + automake + projekt + +Projekt som skapats med Hantering av automake i &kdevelop; gör det mycket lätt för utvecklare att använda de vanliga &GNU; utvecklingsverktygen. De tillhandahåller + ett bättre sätt att skapa en Makefile och + ett bra och säkert sätt för snabb anpassning till olika system med configure-skript skapade av autoconf. + + + + + +Qmake-projekt + + + projekt + qmake + + qmake + projekt + +För utvecklare som glädjer sig åt flexibiliteten och känslan i &Qt;:s qmake-system, erbjuder &kdevelop; möjlighet att hantera qmake-baserade projekt (.pro-filer) inne i det grafiska gränssnittet. +För mer information om Qmake-projekthantering se Qmake User Guide, som ska finnas med i distributionen, eller ta en titt på hemsidan Trolltech Documentation där du hittar Qmake-dokumentationen under Qt C++ GUI Application Development Toolkit. + + + +CMake-projekt + + + projekt + cmake + + cmake + projekt + +CMake kommer att vara &kde;:s byggsystem för &kde; 4 och &kdevelop; tillhandahåller redan några mallar baserade på CMake för C och C++. Du behöver bara programmet cmake i $PATH för att bygga dem. +För att ställa in ett nytt C eller C++ projekt i &kdevelop; välj Projekt Nytt projekt... C eller C++ CMake-baserade projekt En mall för delat bibliotek eller Hello world program . + + + +ANT-projekthantering (&Java;-projekt) + + + projekt + ant + + ant + projekt + + projekt + Java + + Java + projekt + + utveckling + Java + +&Java;-utvecklare kan vilja använda Apaches ANT-projekthantering för sina projekt. För att skapa ett nytt ANT-projekt i &kdevelop;, välj Projekt Nytt projekt... Java Ant project Application. +För mer information se Ant-projektets hemsida. + + + +Eget projekt + + + projekt + eget + + eget projekt + + Makefile + eget projekt + +Om du föredrar att underhålla din egen Makefile för projektet, kan du använda alternativet med ett eget projekt i &kdevelop;. Det kan vara passande i projekt med ovanlig struktur, eller om du vill behålla fullständig kontroll över byggprocessen. +Om du ändå inte verkligen behöver den egna projekthanteringens extra flexibilitet och kontroll, bör du fundera på Hantering av automake eller någon annan projekthantering, eftersom de förenklar bygg- och distributionsprocessen för program väsentligt. + + + +Hur du kan distribuera ditt program + + + distribution + + program + distribution + + binärpaket + +Distributionen av ditt program kräver inte att slutanvändaren har installerat något ytterligare än + en lämplig kompilator, + en länkare, och + de lämpliga utvecklingsbiblioteken, + + +vilket åtminstone för C++ program oftast är fallet. Men du kan lika väl distribuera binärpaket av programmet. Hur som helst, behöver inte slutanvändaren av produkten installera &kdevelop;. +Om du ger bort din källkod, råder vi dig att också ta med projektfilen för &kdevelop;. Det gör det mycket enkelt för andra utvecklare, om de använder &kdevelop;, att arbeta med källkoden. +För projekt där flera utvecklare, som kanske arbetar på olika ställen, är inblandade, bör detta vara fallet ändå. Du kan försäkra dig om överensstämmelse för alla Makefile, för att inte råka ut för bekymmer. +Särskilt för program med flera språk, arbetar inte översättare direkt med källkoden, utom i fall som kräver rättning för att göra det möjligt med översättningsstöd. + + + + + + diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/kdevelop-tabbed-mode.png b/tde-i18n-sv/docs/kdevelop/kdevelop/kdevelop-tabbed-mode.png new file mode 100644 index 00000000000..3bddfeeb645 Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/kdevelop-tabbed-mode.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/kdevelop-toplevel-mode.png b/tde-i18n-sv/docs/kdevelop/kdevelop/kdevelop-toplevel-mode.png new file mode 100644 index 00000000000..5f18608af0d Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/kdevelop-toplevel-mode.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/nutshell.docbook b/tde-i18n-sv/docs/kdevelop/kdevelop/nutshell.docbook new file mode 100644 index 00000000000..85e86d09ca4 --- /dev/null +++ b/tde-i18n-sv/docs/kdevelop/kdevelop/nutshell.docbook @@ -0,0 +1,376 @@ + +I korthet — Tips och trick + + + +Informationen i det här kapitlet är avsett som en snabbreferens för att genast komma igång om du (tillfälligt) glömt bort några grundläggande koncept. Det finns också korta tips om hur några vanliga problem vid arbete med &kdevelop; kan lösas. +Om du vill ha mer information om ett ämne, följ bara länken i rubriken som erbjuder det. +Information om följande ämnen är tillgänglig: + + Utseende och känsla + Projekt + Kompilering + Hantering av automake + Problem med att kompilera och bygga + Övriga ämnen + + + +Utseende och känsla + + +Tvinga mindre verktygsvyflikar i IDEA-läge + +Normalt startar &kdevelop; med flikar som har stora textbaserade verktygstips omkring arbetsytan. Du kan ändra detta utseende, för att spara utrymme, i inställningsdialogrutan för &kdevelop; (Inställningar Anpassa KDevelop... Användargränssnitt). +Om du använder en äldre version av &kdevelop; 3, kanske den här inställningsdialogrutan inte är tillgänglig. För att ändra utseendet hos verktygsvyernas flikar för hand, lägg till posten MDIStyle under rubriken [UI] i inställningsfilen $KDEHOME/share/config/kdeveloprc enligt följande: + + +MDIStyle=0: Bara ikoner +MDIStyle=1: bara text (normalvärde) + +MDIStyle=3: ikoner och text + + + + + +Underligt färgade tecken och/eller skärmstil + +Om du observerar slumpmässigt färgade bokstäver överallt (dvs. på flikar, verktygsrader, etc.) och &kdevelop;s fönster verkar använda en felaktig skärmstil, kan följande hjälpa: + + +Hitta raden Style=Checked i inställningsfilen $KDEHOME/share/config/kdeveloprc och ta bort den. Starta därefter om &kdevelop;. + + +(Beteendet uppstår ibland efter du vänsterklickat på en .ui-fil i en av filbläddrarna och &kdevelop; laddat KUIViewer för att visa det grafiska gränssnittet som skapats från filen.) + + + + +Fullskärmsläge + +Välj Visa Fullskärmsläge i menyraden, eller tryck på Ctrl Skift F. + + + + +Visa eller dölj menyraden + +För att dölja menyraden, välj Inställningar Visa menyrad i menyraden, eller tryck på Ctrl M. För att visa menyraden igen, är bara Ctrl M tillgängligt. + + + + + +Projekt + +Skapa nytt projekt + +Projekt Nytt projekt... startar programguiden. + + + + +Skapa ett eget projekt + +Det finns inte något sätt att direkt skapa ett eget projekt (dvs. ett projekt som använder sina egna byggfiler). Använd istället Projekt Importera befintligt projekt. Kom ihåg att ange passande Projekttyp i dialogrutan, med den extra texten (Custom Makefiles). + + + + +Använd projektalternativ från början + +Så fort du skapat ett nytt projekt, glöm inte att ställa in Projekt Projektinställningar.. enligt dina behov. + + + + + +Kompilering + +Detaljer i kompilatormeddelanden saknas + +Om du märker att en del värdefull information saknas i fönstret Meddelandeutmatning vid kompilering,kan du ha valt en detaljnivå för meddelanden som är för låg. Högerklicka på fönstret och välj en annan detaljnivå i menyn som dyker upp. + + + + + +<link linkend="automake-manager" +>Hantering av automake</link +> + + +Skapa nya filer i ett projekt + +Välj delprojekt i övre delen av Hantering av automake, och högerklicka sedan i nedre delen på grupprubriken där du vill lägga till filerna och välj Skapa ny fil... + + + + +Lägga till befintliga filer i ett projekt + +Välj delprojekt i övre delen av Hantering av automake, och högerklicka sedan i nedre delen på grupprubriken där du vill lägga till filerna och välj Lägg till befintliga filer... + + + + +Ta bort en fil från ett projekt + +Välj delprojekt i övre delen av Hantering av automake, och högerklicka sedan i nedre delen på grupprubriken där du vill ta bort filerna och välj Ta bort. + + + + + +Problem med att kompilera och bygga + +Projekt byggs inte igen efter byte till eller från målet default + +Det finns ett problem med &automake; och &autoconf; maskineriet. Om Projekt Bygginställningar ger möjlighet att välja bland tre byggkataloger: default, optimized och debug, håll dig för allt i världen antingen till målet default eller målen debug/optimize. + + +När du väl har ställt in projektet med default, byggs det inte längre med debug eller optimized. + + +När du väl har ställt in projektet med debug eller optimized, byggs det inte längre med default. + + + + + + +Fel version av autoconf, etc. + +Det finns flera felmeddelanden som berör för gamla versioner av autoconf, etc. som förhindrar att configure fungerar som det ska. Kör autoreconf i katalogträdet där filerna configure.in i fråga finns. Kommandot försöker uppdatera informationen i &GNU; byggsystemfiler. Se man autoreconf för mer information. + + + + + +Övriga ämnen + +Inställningsfiler som används av &kdevelop; + +Oftast ska du inte behöva bry dig om det, men det är mycket användbart att känna till om något har gått fel med dina inställningar. + + + + + diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/open-recent-project.png b/tde-i18n-sv/docs/kdevelop/kdevelop/open-recent-project.png new file mode 100644 index 00000000000..80d3368107e Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/open-recent-project.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/plugin-tools.docbook b/tde-i18n-sv/docs/kdevelop/kdevelop/plugin-tools.docbook new file mode 100644 index 00000000000..c90b16e2bd2 --- /dev/null +++ b/tde-i18n-sv/docs/kdevelop/kdevelop/plugin-tools.docbook @@ -0,0 +1,731 @@ + +Insticksverktyg + + + insticksverktyg + +&kdevelop; innehåller ett stort antal små verktyg, som hjälper dig att utföra vissa uppgifter. De flesta fungerar som insticksprogram. Det betyder att om du inte behöver ett insticksprogram kan du helt enkelt inaktivera det. +Det betyder också att om du letar efter funktioner som ska finnas, men inte gör det, kanske de är implementerade i ett insticksprogram och det insticksprogrammet är inaktiverat. Det finns till exempel en funktion för snabböppning i menyn Arkiv, men bara om den är aktiverad i dialogrutan Projekt - Projektinställningar. + +Tekniskt är insticksprogram baserade på klassen KDevPlugin definierad i lib/interfaces/kdevplugin.h. Det följande kommer från en kommentar där. + +KDevPlugin är basklassen för alla insticksprogram i KDevelop. Ett insticksprogram är en komponent som laddas i KDevelop-skalet vid start eller på begäran. Ett insticksprogram har en omfattning som antingen kan vara: +Kärna +Global +Projekt + + + +Kärninsticksprogram är globala insticksprogram som erbjuder någon viktig funktion för "kärnan", och sålunda inte kan väljas av användaren på inställningssidorna för insticksprogram. + +Globala insticksprogram är de som bara kräver att skalet är laddad och inte använder sig av gränssnittet KDevProject och/eller använder information rörande hela projektet. Till exempel tillåter insticksprogrammet grafiskt gränssnittsläge utvecklare att välja vilket användargränssnitt de vill använda. + +Projektinsticksprogram kräver att att projekt är laddad, och laddas eller laddas ur tillsammans med projektet. Om ett insticksprogram använder sig av projektrelaterad information är det ett projektinsticksprogram. Hantering av Automake behöver till exempel bara vara aktivt när ett projekt baserat på Automake för tillfället är laddat. + +Som nämnts ovan kan inte kärninsticksprogram inaktiveras. Globala insticksprogram kan aktiveras eller inaktiveras med Inställningar Anpassa KDevelop... under insticksprogram. Projektinsticksprogram kan aktiveras eller inaktiveras med Projekt Projektinställningar... under insticksprogram. Aktiva insticksprogram kan ge många effekter i KDevelop. Beroende på deras funktion kan de lägga till extra menyer, extra menyalternativ, extra knappar i verktygsraden, etc. + +Insticksprogram som är inaktiverade skräpar inte ner menyerna och laddas inte i minnet. + + +Följande lista över insticksprogram skapas av ett litet skript (listplugins.sh) skrivet av Volker Paul. Alla insticksprogram har en .desktop-fil där information som namn och kommentarer skrivs. Om kommentarerna i det följande inte är särskilt användbara, beror det på att insticksprogrammets upphovsmän gjorde dem på detta sätt. +Insticksprogrammen är grupperade enligt omfattning (Kärna, Global, Projekt). + +Omfattning: Kärna + + +Programguide +Programguide + +Visning av skillnader +Visning av skillnader + +Skapa filer +Skapa filer + +Fullskärm +Fullskärm + +Dagens tips +Dagens tips + +Val av användargränssnitt +Tillhandahåller en dialogruta för val av användargränssnittsläge. + +Hantering av versionskontrollsystem +Hantering av versionskontrollsystem + + +Omfattning: Global + + +Expansion av förkortningar +Ger stöd för anpassningsbara förkortningar: korta ord som expanderas till vanligt använda kodstrukturer. + +Dokumentation +Dokumentationsinsticksprogrammet erbjuder bläddring och sökning i lokal dokumentation och dokumentation på nätet, med stöd för flera dokumentationssystem. + +Fillista +Tillhandahåller en lista av alla för närvarande öppna filer. (Praktiskt när flikraden inte är riktigt bred nog.) + +Filväljare +Kraftfullt nätverkstransparent filbläddringsverktyg. + +Skalfiltrering och infogning +Erbjuder ett sätt att behandla editortext med kommandoradsverktyg. Finns i verktygsmenyn. + +Gränssnitt till grep +Integrerar "find | grep" med KDevelop - tillåter snabb sökning i flera filer med mönster eller reguljära uttryck. + +Inbäddad terminal +Insticksprogrammet ger KDevelop en inbyggd terminal för snabb och enkel åtkomst av kommandoraden. + +Menytillägg till "Öppna med" +Insticksprogrammet tillhandahåller ytterligare "öppna" alternativ i diverse sammanhangsberoende menyer i KDevelop. + +Delutforskningsverktyg +Ett grafiskt verktyg för att utföra KTrader-liknande förfrågningar om registrerade tjänster. + +Test av reguljära uttryck +Verktyg för att skapa och testa reguljära uttryck mot vanlig syntax för reguljära uttryck. + +Ersättning +Insticksprogrammet är ett interaktivt verktyg för att "söka och ersätta" i hela projektet. Sök med en sträng eller reguljärt uttryck, och välj ersättningen som ska göras från en förhandsgranskning innan åtgärden slutförs. När det laddats visas det i redigeringsmenyn. + +Skriptanvändning +Skriptinsticksprogrammet erbjuder KScript-baserad styrning av programmet KDevelop. + +Kodsnuttar +Det här insticksprogrammet gör det möjligt att lagra kodsnuttar och lägga till dem i din kod + +Textstruktur +Tillhandahåller en strukturöversikt och navigering för HTML- och Tex-filer + +Tillägg i verktygsmenyn +Insticksprogrammet tillhandahåller ett enkelt sätt att lägga till yttre program i verktygsmenyn och verktygsraden. + +Valgrind-gränssnitt +Valgrind är ett verktyg som hjälper dig hitta minneshanteringsproblem i program. http://developer.kde.org/~sewardj/ + + +Omfattning: Projekt + + +Noteringsinsticksprogram +Noteringsbeskrivning + +Källkodsformatering +Ett insticksprogram för att formatera källkod enligt en given uppsättning regler. När det laddats finns det i verktygsmenyn. + +Bokmärken +Insticksprogram som tillhandahåller navigering och översikt över aktiva källkodsbokmärken och gör dem bestående mellan sessioner. + +Klassvisning +Insticksprogrammet visar en grafisk bild av alla klasser i ett projekt, tillsammans med metoder och egenskaper, och ger möjlighet till direkt navigering i källkoden. + +Kopiera till +Enkelt insticksprogram för uppladdning av filer. Det utför en filkopiering med alla protokoll som stöds av KIO. + +Ctags-gränssnitt +Ctags är ett verktyg för källkodsnavigering med stöd för många språk. När det laddats tillhandahåller det en sammanhangsberoende meny för att hitta typdeklarationer eller definitioner, och dessutom en frågedialogruta. http://ctags.sourceforge.net/ + +Stöd för slutpaketering +Hjälper till att bygga och publicera det färdiga projektet. Endast RPM-paketformatet stöds för närvarande. + +Doxygen-stöd +Doxygen-insticksprogrammet tillhandahåller ett sätt att ange och styra hur dokument skapas för ett projekt, baserat på källkodens innehåll. Du måste ha installerat Doxygen för att kunna använda det. För mer information besök http://www.doxygen.org. + +Snabböppna +Erbjuder ett effektivt sätt att hitta och öppna filer, klasser och metoder i ett stort projekt. Finns i menyn Arkiv och Verktyg när det laddats. + +Säkerhetskontroll +Kodsäkerhetskontroll + +Så långt den skapade listan över insticksprogram. + + + +Insticksprogram för projekthantering i &kdevelop; + + + antproject + ANT-projekthantering (&Java;-program) + + + autoprojekt + Automake projekthantering + + + customproject + Egen projekthantering + + + trollproject + Qmake-baserad projekthantering + + +
+Ovanstående insticksprogram är för närvarande (maj 2005) tomma. Kanske projekthanteringsstöd kommer att implementeras som insticksprogram i framtiden. + + + +Insticksprogram för språkstöd i &kdevelop; + + +cppsupportStöd för C/C++ +fortransupportStöd för Fortran +javasupportStöd för &Java; +perlsupportStöd för Perl +phpsupportStöd för PHP +pythonsupportStöd för Python + +
+ + +Vissa av insticksprogrammen beskrivs i detalj i det följande. + + + + +Insticksprogrammet <command +>Förkortningar</command +> +Förkortningar + +Det här insticksprogrammet fyller i förkortningar av ofta använda kodfragment. Det aktiveras genom att trycka på CtrlMellanslag. Om du till exempel skriver in "ife" i C++ editorn, och trycker på CtrlMellanslag, får du en if-else kodmall och sparar några tangentnertryckningar. Uppsättningen med förkortningar som stöds beror på den redigerade filens programspråk. För till exempel PHP är du naturligtvis intresserad av andra kodmallar än för &Java;. + + +Uppsättningen med kodmallar kan anpassas. Om insticksprogrammet är aktiverat, kan du se vilka som är tillgängliga med dialogrutan Inställningar Anpassa KDevelop... under Förkortningar. + + + + +Insticksprogrammet <command +>filter</command +> +filter + +Detta erbjuder två funktioner. Om du väljer VerktygKör kommando kan du skriva in ett skalkommando. Utmatningen från kommandot infogas i editorns buffer när du trycker på knappen Starta. + + +En liknande funktion är tillgänglig med Verktyg Filtrera markering genom kommando.... För att använda den måste du markera ett textområde i editorn. Om du nu skriver in ett skalkommando och klickar på knappen Starta, startas kommandot och markeringen används som standardinmatning till det. Standardutmatningen från kommandot infogas därefter i editorn, och ersätter markeringen. + +Om du till exempel skriver dokumentation, behöver du ofta hänvisa till menyalternativ. För att gör det på rätt sätt för t.ex. kopieringskommandot i menyn Redigera, måste du skriva <menuchoice><guimenu>Redigera</guimenu><guimenuitem>Kopiera</guimenuitem></menuchoice> Det är omständigt, alltså skriver du hellre bara "Redigera" - "Kopera" och låter datorn utföra taggningen. Du kan göra det så här: Du skriver ett litet skalskript som heter mef, som du till exempel placerar i underkatalogen bin i din hemkatalog: sed s/"^\(.*\) - \(.*\)\$"/"<menuchoice><guimenu>\1<\/guimenu><guimenuitem>\2<\/guimenuitem><\/menuchoice>"/ Glöm inte att göra det körbart. Det är allt. Nu skriver du "Redigera" - "Kopiera" i dokumentationens .dokbook-källkod. Du markerar texten du just skrivit in, väljer VerktygFiltrera markering genom kommando... och anropar ~/bin/mef. Omedelbart ersätts "Redigera" - "Kopiera" med <menuchoice><guimenu>Redigera</guimenu><guimenuitem>Kopiera</guimenuitem></menuchoice> + + + + + + + +Insticksprogrammet &doxygen; +&doxygen; +dokumentationsverktyg +API-dokumentation + +Detta hjälper dig att använda API-dokumentationsverktyget &doxygen; (). Du kan välja ProjektKör Doxygen för att skapa API-dokumentation för det nuvarande projektet baserat på konfigurationen som anges av filen Doxyfile i projektkatalogen. + + +Dessutom kan du anpassa &doxygen; med dialogrutan ProjektProjektinställningar.... Dialogrutan är mycket lik verktyget &doxywizard;. + + + + +Insticksprogrammet &ctags; +&ctags; + +Även om klassbläddraren ger dig utförlig överblick över symboler och klasser i projektet, kan du också vilja använda ctags-verktyget. Det stöder i synnerhet många fler språk än klassbläddraren. + + +Du aktiverar insticksprogrammet under VerktygCTags.... När du startar det för första gången, blir du tillfrågad om att först skapa en sökdatabas. När du accepterar detta, startas &ctags;-programmet och skapar en fil som heter tags i projektkatalogen. Detta är en textfil som innehåller alla symboler i källkodsfilerna. + +Du kan söka på två sätt i symboldatabasen: när rutan Matcha med reguljärt uttryck är markerad, tolkas texten som du skriver in som ett reguljärt uttryck (POSIX-varianten) och matchas med befintliga symboler. Texten .*Widget söker till exempel efter alla symboler som slutar med Widget. Om rutan inte är markerad, är sökningen verbatim. + +Under sökningen visas en lista med matchade symboler, tillsammans med radnummer där de definieras. Du hoppar till respektive ställe genom att klicka i listan. + +För vissa språk skiljer &ctags; mellan olika typer av symboler. Python har till exempel klasser och funktioner. Du kan söka enbart efter klasser genom att kryssa in motsvarande typ i dialogrutan. + +Symboldatabasen uppdateras normalt inte när källkoden ändras. På grund av detta kommer inte radnumren vara riktiga längre efter ett tag, och nytillagda klasser och funktioner kommer att saknas. Därför bör du uppdatera filen tags med regelbundna intervall, genom att trycka på knappen Skapa om. + + + + +Insticksprogrammet <command +>A-stil</command +> +a-stil +Artistisk stil +indrag + +A-stil är ett insticksprogram för att formatera källkoden enligt en specificerad uppsättning regler. + + + + + +Insticksprogrammet <command +>regexptest</command +> +regexptest +avlusningreguljära uttryck +reguljära uttryckavlusning + +Att konstruera reguljära uttryck kan vara ett hårt arbete. Ofta matchar det första försöket med ett uttryck för många strängar. I synnerhet vid arbete med ett kompilerat språk kan cykeltiden vid avlusning av ett reguljärt uttryck vara besvärlig. Insticksprogrammet regexptest låter dig direkt utforska ändringar i ett reguljärt uttryck. Det aktiveras genom att välja Verktyg Avlusa reguljärt uttryck.... + + +I variantkombinationsrutan kan du välja vilken variant av reguljära uttryck som ska användas. För närvarande stöds varianten som definieras av POSIX-standarden, som används av programmet &grep;, och den utökade POSIX-syntaxen som används av programmet &egrep;. + +När du skriver in ett uttryck, får du omedelbart återmatning om eventuella syntaxfel i det. Genom att skriva in en text under Teststräng, kan du se om uttrycket matchar strängen. I synnerhet om det reguljära uttrycket innehåller grupper, som "([a-z])", visas innehållet av de matchade delgrupperna i en listruta. + + + + + + +
+ + diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/problem-report-all-todos.png b/tde-i18n-sv/docs/kdevelop/kdevelop/problem-report-all-todos.png new file mode 100644 index 00000000000..26f89a50e42 Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/problem-report-all-todos.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/problem-report-marks.png b/tde-i18n-sv/docs/kdevelop/kdevelop/problem-report-marks.png new file mode 100644 index 00000000000..0757b989fa6 Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/problem-report-marks.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/problem-report-todo.png b/tde-i18n-sv/docs/kdevelop/kdevelop/problem-report-todo.png new file mode 100644 index 00000000000..45babdc5f3d Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/problem-report-todo.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/project-advanced.docbook b/tde-i18n-sv/docs/kdevelop/kdevelop/project-advanced.docbook new file mode 100644 index 00000000000..8c6f7dedcd6 --- /dev/null +++ b/tde-i18n-sv/docs/kdevelop/kdevelop/project-advanced.docbook @@ -0,0 +1,111 @@ + + + + + BerndPol + + + + +Avancerad projekthantering + + +Ladda projekt + + +Ladda ett av de senast använda projekten + +(... ännu inte skrivet ...) + + + + + + + Hur man öppnar ett av de senast använda projekten + + + + + + + +Ladda ett befintligt projekt + +(... ännu inte skrivet ...) + + + +Konvertera gamla KDevelop projektfiler + +&kdevelop; tillåter att du öppnar gamla KDevelop 2.x projektfiler och konverterar dem till &kdevelop;-filer. För att göra det, gå till Öppna projekt... och välj KDevelop 2 projektfiler under Filter:. Välj därefter projektfilen som du vill öppna. Projektet konverteras till &kdevelop; och sparas som en &kdevelop; projektfil. + + + + +Importera ett befintligt projekt + +För att importera en befintlig katalog till &kdevelop;, välj Importera befintligt projekt i menyn Projekt. Du ska då se guiden för att importera ett projekt, som visas nedan: + +
+Dialogrutan för importera projekt + + + +
+ +
+ +
+ + + + +Skräddarsy Projekt — Projektinställningar + +(... ännu inte skrivet ...) + + + +
diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/project-management.docbook b/tde-i18n-sv/docs/kdevelop/kdevelop/project-management.docbook new file mode 100644 index 00000000000..140e73916f8 --- /dev/null +++ b/tde-i18n-sv/docs/kdevelop/kdevelop/project-management.docbook @@ -0,0 +1,1297 @@ + + + + + BerndPol + IanWadham + + + + +Bygga och projekthantering + +Det här kapitlet behandlar bara kompilerade projekt, som projekt med C++, &Java; eller Fortran. Projekt för skriptspråk som Python och PHP, fungerar mycket annorlunda. + +Här hittar du information om följande ämnen: + + Sammanfattning av Hantering av automake innehåller en översikt över Hantering av automake, + Användning av Hantering av automake beskriver grunderna i hur man arbetar med Hantering av automake. + + + +Sammanfattning av Hantering av automake + +I kapitlet Byggsystem har vi gett en grov översikt av de byggsystem som vanligen används på Unix-system. I följande avsnitt tittar vi på detta i mer detalj. +Det finns en viss förvirring angående hur sådana ting ska namnges. &GNU; kallar dem byggsystem när Automake, Autoconf och Libtool beskrivs. Qmake kallas ett verktyg att skriva Makefiles för olika kompilatorer och plattformar. I KDE används ofta uttrycket projekthanteringssystem. Vi använder det uttrycket i en vidare bemärkelse för att beskriva de inbyggda miljöer i &kdevelop; som används för att organisera och bygga projekt. I det här avsnittets sammanhang, talar vi dock i huvudsak om automatiserade byggsystem. + + +Behovet av ett automatiserat byggsystem + +Om du har ett enkelt program som skriver ut Hej allihop, skrivet i C, kan du kompilera och länka det med &gcc; -o hej hej.c och köra det med ./hej, så du behöver inte ens en Makefile. +Om du har ett C-program med flera moduler och deklarationsfiler och du bara ska köra det på din dator (dvs. det är ett lokalt program), behöver du bara en vanlig Makefile, som är ganska enkel att skriva för hand (använd info make för att lära dig mer). +Komplikationerna börjar när: + + Din källkod, dokumentation, grafik, ljud, översättningar, datafiler etc. finns i mer än en katalog, + Du har en hierarki av kataloger och underkataloger, + Du använder bibliotek som inte är en del av den traditionella uppsättningen på &UNIX;, som &Qt;-objektbiblioteket eller &kde;-skrivbordsbibliotek, + Du använder en preprocessor för att skapa en del av din källkod, som Qt:s MOC prekompilator, + Du siktar på att distribuera programmet i hela världen, till personer som inte har samma &UNIX;- eller &Linux;-system, programvara och hårdvara som du, + Du kräver en automatisk funktion för installation och avinstallation, + Du siktar på att göra ditt program en del av &kde;:s uppsättning med skrivbordsprogram. + + +Om du befinner dig i några eller alla av ovanstående situationer, behöver du troligen ett byggsystem. I exemplet ovan använde vi &gcc; för att kompilera och bygga programmet Hej, men alla C-kompilatorer heter inte &gcc;. Så om du distribuerar programmet till någon som använder en annan C-kompilator, måste din Makefile på något sätt använda namnet på den personens kompilator, annars misslyckas kompileringen av programmet. Detta är bara ett av många exempel på vad som kan gå fel. +Ett byggsystem jämnar ut skillnaderna åt dig. + + Det kontrollerar att biblioteken som behövs finns på varje dator som tar emot programmet, + avsöker automatiskt alla programkataloger efter filer att förbehandla, kompilera eller installera och + installerar komponenterna som programmet består av i rätt kataloger, och försäkrar att + katalogerna på datorn som tar emot programmet skapas efter behov. + + +I korthet erbjuder ett byggsystem säkra metoder för att kompilera och installera programmet på alla datorer som tar emot programmet. Som vi har visat tidigare i översikten Projekthanteringssystem, erbjuder &kdevelop; tre automatiserade byggsystem och möjlighet att skapa din egen Makefile. I korthet (klicka på projektnamnen för mer information): + + Automake-projekt som använder de vanliga utvecklingsverktygen för &GNU;. + Qmake-projekt som använder Trolltechs Qmake-projekthantering. + ANT-projekt som använder Apaches ANT-projekthantering för &Java;-utveckling. + Eget projekt som kräver att du underhåller din egen Makefile. + + + +Ett av de fyra alternativen måste väljas när du skapar ett projekt, och valet är svårt att senare ändra, så du bör tänka efter innan du börjar. + + + + + +Handledningar om Autoconf, Automake och Libtool +Det finns flera handledningar tillgängliga om &GNU;:s byggsystem (Autoconf, Automake och Libtool) som Hantering av automake använder sig av. + + En kort handledning om autoconf, skriven av Christopher W. Curtis finns tillgänglig på &kdevelop;s hemsida. Den koncentrerar sig på några grundläggande steg för att ändra en Makefile. + En mer detaljerad handledning finns som en del av en större uppsättning handledningar under Utveckla programvara med GNU. + Den berömda getboken, som heter Autoconf, Automake, and Libtool, finns också. Den är en lättläst, men ändå kortfattad, introduktion till alla viktiga aspekter av &GNU;:s autoverktyg. + + + + + +Vad gör Hantering av automake? + +Programguiden har skapat några ursprungliga Makefile.am filer när du skapade ett nytt projekt av en typ som använder &GNU;:s byggsystem, som C++ KDE Application framework. Under utvecklingen skapar Hantering av automake alla ytterligare Makefile.am filer för projekt som använder &GNU;:s byggsystem, och underhåller alla, både de som skapats med programguiden och Hantering av automake. +Det finns en Makefile.am i varje projektkatalog som innehåller filer som ska kompileras eller installeras. Den innehåller dina specifikationer för att kompilera, bygga och installera filer och en referens till alla underkataloger som också har en Makefile.am och möjligen några filer att kompilera, bygga och installera. + +Projektets kataloger och källkodsfiler kan struktureras till vilket djup som helst, eller du kanske föredrar en platt projektstruktur med alla underkataloger på toppnivå. + +Målet med &GNU;:s byggsystem är att skapa filstrukturer för källkod som kan kompileras, byggas och installeras på vilket &UNIX;- eller &Linux;-system som helst med de enkla kommandona: + +./configure +make +make install # Oftast som systemadministratör. + + +och kan avinstalleras med kommandot make uninstall (oftast som systemadministratör). + +Hur fungerar det? Ja, configure är ett skript som: + arbetar fram detaljinformation om systemet som det körs på, som vilken kompilator och vilka bibliotek som ska användas, var de finns, och därefter + rekursivt skapar filerna Makefile genom att fylla i det som ska ersättas i motsvarande Makefile.in. + + +Filen Makefile.am är indata, en mall som ger grundläggande information för den Makefile som ska skapas, genom att fylla i viss systemberoende information. Den skapas av verktyget Automake från filen Makefile.am. +Processen att komma från en Makefile.am (där .am anger mallfiler för Automake) till Makefile hanteras automatiskt av &kdevelop;s Hantering av automake med verktyget Autoconf, M4-makron och andra mysterier vi inte behöver gå in på här. +Så när make kör, hämtar det automatiskt rätt information från den nuvarande miljön, som kompilatorer och bibliotek. På samma sätt, placerar make install delarna av programmet, som körbara filer, dokumentation och datafiler på rätt plats i den miljön. + +Om du distribuerar programmet som ett tar-arkiv (en enda komprimerad fil som &kdevelop; kan skapa åt dig), innehåller den filerna Makefile.in och skriptfilen configure, så att mottagaren kan kompilera, bygga och installera programmet utan att ha Automake, Autoconf eller KDevelop på sin dator. Filerna Makefile.am ingår också, ifall mottagaren måste göra några ändringar i källkoden. +Reglerna är väsentligt annorlunda om du distribuerar via ett webbaserat källkodsarkiv som &kde;:s &cvs;. + + + + +Sammanfattning av vad Hantering av automake gör + + + Skapar filerna Makefile.am i underkatalogerna som det känner till som delprojekt. + Uppdaterar filerna Makefile.am när projektstrukturen ändras. + Uppdaterar filerna Makefile.am när filer läggs till i eller tas bort från projekt. + Accepterar definitioner om hur de olika filerna ska byggas eller installeras, och ändrar Makefile.am enligt dem. + Accepterar parametrar som används vid byggning eller installation (t.ex. biblioteksnamn), och försäkrar att de används i de nödvändiga kompilerings- och byggstegen. + + + + + +Innehåll i automake-filer + +Filen Makefile.am har rader som innehåller variabelnamn följda av ett likhetstecken och en lista med filer eller parametervärden. Variabler har tvådelade namn, som bin_PROGRAMS, mittpgm_SOURCES eller kdelnk_DATA. Den andra delen kallas den primära och representerar något som ska byggas eller installeras. Den första delen kallas prefix och representerar: + + En katalog där installationen ska göras (t.ex. bin), + En kvalifikation för den primära delen (t.ex. mittpgm för SOURCES, som anger att källkodsfiler som listas efter mittpgm_SOURCES ingår i att bygga mittpgm. + Ett särskilt prefix noinst (kort för ingen installation), som oftast används för att lista programmets deklarationsfiler (.h), + Eller det speciella prefixet EXTRA, för konfigurationsberoende saker. + + +För mer information om Automake och filerna Makefile.am, slå upp den med info Automake. +I huvudsak skapar och uppdaterar Hantering av automake variabelnamn och fillistor eller parametrar. Se följande exempel på en Makefile.am för ett typiskt program, som kallas mittpgm. + +## Makefile.am för mittpgm + +# det här är programmet som installeras. dess namn används för alla +# andra Makefile.am variablerna +bin_PROGRAMS = mittpgm + +# ställ in sökvägen för deklarationsfiler till X, Qt och KDE +INCLUDES = $(all_includes) + +# bibliotekssökvägen. +mittpgm_LDFLAGS = $(KDE_RPATH) $(all_libraries) + +# biblioteken att länka med. +mittpgm_LDADD = $(LIB_KFILE) $(LIB_KDEPRINT) + +# vilka källkodsfiler ska kompileras för mittpgm +mittpgm_SOURCES = main.cpp mittpgm.cpp mittpgmvy.cpp + +# det här är deklarationsfilerna för projektet +noinst_HEADERS = mittpgm.h mittpgmvy.h + +# låt automoc hantera alla metakällfiler (moc) +METASOURCES = AUTO + +KDE_ICON = mittpgm + +# det är här kdelnk-filen hamnar +kdelnkdir = $(kde_appsdir)/Utilities +kdelnk_DATA = mittpgm.desktop + +# det är här XML-GUI resursfilen hamnar +rcdir = $(kde_datadir)/mittpgm +rc_DATA = mittpgm_ui.rc + +AM_CXXFLAGS = -DMITT_C++_PREPROCESSOR_ALTERNATIV + + +Som du kan se är många av objekten på högersidan symboler på formen $(xxxx). De är miljövariabler som definieras i själva &kde;-miljön och ersätts med riktiga värden när ./configure skapar de slutliga filerna Makefile på datorn som tar emot programmet. + +Det är också en god idé att köra kommandot ./configure --help någon gång efter du har börjat med &kdevelop;, som visar dig de olika saker du kan ändra vid bygg- och installationstid, såsom en testmiljö. I synnerhet kommandot: +./configure --prefix=/var/du/vill + flyttar hela installationen till en katalogstruktur som du väljer, genom att ändra den interna variabeln $(prefix) till värdet /var/du/vill. + + + + + + + + +Användning av Hantering av automake + +I det här kapitlet hittar du en grundläggande beskrivning av elementen i Hantering av automake, och hur de används. Det täcker: + Fönstret Hantering av automake beskriver den grundläggande strukturen hos huvudfönstret i Hantering av automake. + Översiktsfönstret beskriver elementen i det övre delfönstret. + Detaljfönstret beskriver elementen i det undre delfönstret. + Navigera i Hantering av automake listar några grundläggande åtgärder du kan utföra i Hantering av automake. + Sammanhangsberoende menyer i Hantering av automake beskriver menyerna som dyker upp när du väljer en åtgärd i Hantering av automake. + + + + +Fönstret Hantering av automake + + + + + + + + + + Hantering av automake använder ett delat fönster. Den övre delen kallas Översiktsfönstret och den undre delen kallas Detaljfönstret. Mellan dem finns en smal rad som kan dras med musen för att justera fönsterstorlekarna. I IDEA-fönsterläge kan du också dra sidokanten på det delade fönstret för att ändra bredden. + Ovanför varje fönster finns en verktygsrad, där knapparna blir aktiva när ett element i fönstret markeras. Det här erbjuder ett sätt som du kan komma åt åtgärderna som tillhandahålls för det elementet. Det andra sättet är sammanhangsberoende menyer, som dyker upp vid klick med höger musknapp som beskrivs nedan. + I IDEA-fönsterläge finns det ytterligare två små knappar till vänster i namnlisten på fönstret Hantering av automake: en triangelformat högerpil, och en knapp med en punkt. Pilknappen används för att stänga fönstret. Å andra sidan, behåller punktknappen fönstret öppet även om ett annat fönster väljs i &kdevelop;. (Annars stängs fönstret Hantering av automake automatiskt så fort ett annat fönster får inmatningsfokus.) + + + + + + + +Översiktsfönstret + +Översiktsfönstret innehåller en trädlista med alla kataloger i projektet som innehåller programfiler, dokumentation eller data. Varje sådan katalog innehåller en fil Makefile.am och är känd som ett delprojekt i Hantering av automake. Det finns tre typiska delprojekt i ett &kde;-baserat projekt, som visas på bilden ovan: + + + src: källkodsfiler för programmet, + doc: användarmanualen eller handboken, + po: utdrag av strängar i dina källkodsfiler som kräver översättning till andra mänskliga språk (t.ex. fönsterrubriker, menynamn, namn på knappar, text i dialogrutor och meddelanden av olika slag). + + +Observera att delprojektet doc alltid har ett delprojekt som heter en, som du kan se om du klickar på symbolen + intill ordet doc. Det beror på att grundspråket för all dokumentation i KDE är engelska (en). Om programmet blir en del av KDE, kan KDE:s översättningsgrupper översätta din dokumentation från engelska till andra språk, och översättningarna hamnar då i andra delprojekt, som sv (svenska), de (tyska) eller fr (franska). Strängarna i delprojektet po kan också översättas och lagras i andra filer under po, för att på så sätt låta programmet hanteras av personer som inte kan engelska. + +Delprojekten doc och po tjänar olika syften. doc innehåller dokumentation, som en användarhandbok, medan po innehåller textsträngar som kan översättas från användargränssnittet som ingår i programmets källkod. + +Översiktsfönstret fungerar bland annat som ett navigeringsverktyg. Om du väljer ett delprojekt i översiktsfönstret, visas motsvarande detaljinformation i detaljfönstret. + + + + +Detaljfönstret + +Detaljfönstret innehåller en lista med alla filer i delprojektet som för närvarande är markerat i översiktsfönstret, samt kompilerings-, bygg- och installationsreglerna för delprojektet. På så sätt kan fönstren tillsammans ge dig möjlighet att komma åt alla komponenter i programmet, och all information om hur det ska kompileras, byggas och installeras. + + +Mål + +Trädlistan i detaljfönstret har två nivåer. Den översta nivån består av så kallade mål i Hantering av automake, och nästa nivå innehåller listor med filer som används för att skapa varje mål. + +Det här konceptet med ett mål i Hantering av automake, skiljer sig något från vad ett mål i en Makefile oftast är. I korthet: + + Definitionen av hur ett antal filer ska kompileras, byggas eller installeras är känt som ett mål i Hantering av automake, men som en variabel i själva Automake. + Ett mål i make är ofta något helt annat, eftersom det kan vara en väljare till kommandot make (t.ex. make install, make clean). + Vissa av variablerna i Makefile.am representerar dock ett underliggande delmål för make. + + + + + + +Navigera i Hantering av automake + +Både i översiktsfönstret och detaljfönstret kan du vänsterklicka på + eller - intill ett delprojekt eller målnamn för att expandera eller dra ihop trädvyn. Om du gör det med ett delprojekt i översiktsfönstret, visas eller döljs delprojektets nästa underliggande nivå (om det finns någon). Om du gör det med ett mål i detaljfönstret, visas eller döljs listan med filer som ingår i målet. + + + +Öppna en fil för redigering + +Om du vänsterklickar på ett filnamn i detaljfönstret, öppnas motsvarande fil i &kdevelop;s redigeringsfönster. + + + + +Aktivera verktygsradsknapparna i Hantering av automake + +Om du vänsterklickar på ett delprojektnamn i översiktsfönstret eller ett mål i detaljfönstret, markeras namnet och vissa knappar i verktygsraden blir aktiva längst upp i fönstret. + + + Du rekommenderas använda höger musknapp och sammanhangsberoende menyer, istället för knapparna i verktygsraden, eftersom det är då mycket enklare att se och förstå vad du gör. + Åtgärder för delprojekt och mål har långtgående effekter för struktur, kompilering, byggning och installation av programmet. + + + + + +Välja åtgärder och sammanhangsberoende menyer + +Om du högerklickar på ett delprojektnamn, mål eller fil, dyker en meny upp och du kan därefter välja åtgärder att utföra för delprojektet, målet eller filen, som att lägga till ett mål i delprojektet, lägga till en fil i målet eller logiskt ta bort den markerade filen från sitt mål. + + + + + + + +Sammanhangsberoende menyer i Hantering av automake + +Följande avsnitt förklarar kortfattat vilka åtgärder som menyerna gör tillgängliga, som dyker upp vid klick med höger musknapp i fönstret Hantering av automake. Avsnitten är bara avsedda som en översikt. Du hittar detaljerade beskrivningar av de flesta åtgärderna i ett senare kapitel. + + + +Sammanhangsberoende menyn för en fil + +När du högerklickar på ett filnamn i detaljfönstret, dyker följande meny upp som låter dig välja en av flera åtgärder att utföra med filen. I bilden nedan, markerades ikonfilen hi-16app-mittpgm.png i målet Ikondata i kde_icon från delprojektet mittpgm/src. + + + + + + + + + + Det huvudsakliga alternativet i den sammanhangsberoende menyn är att Ta bort filen från målet (dvs. den kommer inte längre att användas för att kompilera, bygga eller installera det målet). + Alternativet CVS erbjuder en hel del olika CVS-åtgärder för filen. + Alternativet Öppna med låter dig öppna filen med ett antal editorer eller med vilket program som helst (t.ex. kan du öppna ikonfilen i vårt exempel med Kicon). + Alternativet Perforce används för liknande åtgärder som i CVS, men med det kommersiella versionshanteringssystemet Perforce. + + + + + + + +Sammanhangsberoende menyn för ett mål + +När du högerklickar på ett mål i detaljfönstret, dyker följande meny upp som låter dig välja en av flera åtgärder att utföra med det. I bilden nedan, markerades målet mittpgm (Program i bin) i delprojektet mittpgm/src. + + + + + + + + + + Alternativet Inställningar för ett mål gäller bara källkodsfiler. I motsvarande dialogruta kan du ange länkargument och sökvägar där bibliotek kan hittas, och du kan ange en lista med verkliga bibliotek som ska länkas med i programmet. + Alternativet Skapa ny fil visar en dialogruta där du kan ange filnamnet och filtypen som ska skapas (i en kombinationsruta). + Alternativet Lägg till befintliga filer visar en dialogruta där du kan lägga till en befintlig fil till målet. + Alternativet Ta bort för ett mål låter dig logiskt ta bort målet och alla dess filer från projektstrukturen. + Alternativet Gör mål aktivt gäller bara för mål som innehåller källkodsfiler. Nya filer läggs alltid till i ett sådant aktivt mål. + Alternativet Bygg mål anropar alla nödvändiga kompilerings- och byggåtgärder för att bygga koden enbart för detta mål. + + + + + + + +Sammanhangsberoende menyn för ett delprojekt + +När du högerklickar på ett delprojekt i översiktsfönstret, dyker följande meny upp som låter dig göra större ändringar i projektets struktur och sättet det kompileras, byggs och installeras. Du kan använda den för att utöka eller ändra den grundläggande projektstrukturen som programguiden har skapat. + + + + + + + + + + + Alternativet Inställningar för ett delprojekt styr sättet som delprojektet kompileras, byggs och installeras. Dialogrutan som dyker upp har flikar för Kompilator, Deklarationsfiler, Prefix och Byggordning. + Alternativet Lägg till delprojekt skapar en ny katalog och Makefile.am skelettfil. + Alternativet Lägg till mål visar en dialogruta, där du kan ställa in regler för kompilering, byggning eller installation för en filgrupp inne i delprojektet. + Lägg till tjänst (... ännu inte skrivet ...) + Lägg till program (... ännu inte skrivet ...) + Lägg till befintliga delprojekt (... ännu inte skrivet ...) + Alternativet Ta bort delprojekt i den sammanhangsberoende menyn för ett delprojekt är det riktiga sättet att ta bort ett delprojekt. Det justerar filerna Makefile.am på motsvarande sätt. Du erbjuds också möjlighet att ta bort alla filer (eller länkar) i motsvarande underkatalog. Uppenbarligen ska funktionen användas med försiktighet. + Alternativet Bygg anropar alla nödvändiga kompilerings- och byggåtgärder för att bygga koden för enbart detta delprojekt. + Tvinga omredigering (... ännu inte skrivet ...) + Rensa (... ännu inte skrivet ...) + Installera (... ännu inte skrivet ...) + Installera (som systemadministratör) (... ännu inte skrivet ...) + + + + + + + + + + + + + +Automake-projekt +autoproject +&automake; +&autoconf; +&libtool; + +(... ännu inte skrivet ...) + + + +Autoconf +configure-skriptet +config.status-skriptet +Makefile.in +config.h.in + +Makefile.in till Makefile + +prefix = @prefix@ +INSTALL = @INSTALL@ +build_triplet = @build@ +CXX = @CXX@ + + +prefix = /home/bernd/kde3 +INSTALL = /usr/bin/ginstall -c -p +build_triplet = i686-pc-linux-gnu +CXX = g++ + + +config.h.in till config.h + +/* Define if you have libz */ +#undef HAVE_LIBZ +/* The size of a `int', as computed by sizeof. */ +#undef SIZEOF_INT + + +/* Define if you have libz */ +#define HAVE_LIBZ 1 +/* The size of a `int', as computed by sizeof. */ +#define SIZEOF_INT 4 + + + + + + +Automake + +(... ännu inte skrivet ...) + + + + + +&kdevelop;s Hantering av automake + +
+En skärmbild av Hantering av automake + + + +
+ +
+ + + +Bygga och installera bibliotek + + + +-rpath +PIC +static +insticksprogram: no-undefined + + + + + +
+ + + + +Egna byggfiler och byggskript +Makefile +build.xml + +(... ännu inte skrivet ...) + + + + + + +Kompilatorinställningar + +(... ännu inte skrivet ...) + + + + + + +Byggalternativ + +(... ännu inte skrivet ...) + + + +
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För att göra inställningar, välj Inställningar Anpassa &kdevelop;.... Det gör att inställningsdialogrutan dyker upp, som består av ett fönster för att välja inställningar till vänster och inställningsdialogrutan till höger, vars innehåll varierar beroende på gruppen av inställningar du valt. + + + + + + + +Välj en grupp av inställningar + + Välj en grupp av inställningar + + + +Vi beskriver inställningarna i en annan ordning, uppdelat i huvudämnena Allmänna inställningar, Anpassa dokumentationen och Avancerade inställningar, vilket leder till en intuitivare läsupplevelse. +Om du vill slå upp en viss grupp av inställningar direkt, använd en av följande länkar. + + + Allmänt + Användargränssnitt + Filmallar +Editor + Förkortningar + Skript + Menyn Verktyg + Externa verktyg + Dokumentation + Kodsnuttar + Fillista + Filväljare + Skapa ny klass i C++ + Formatering + Tolkning av C++ + + + +Allmänna inställningar + +Allmänna inställningar rör de vanligare aktiviteterna för att anpassa &kdevelop;, där det finns: + + + Allmän inställning + + + Välja användargränssnitt + + + +Aktiviteter för källkodsredigering + + Välja en editor + + + Välja stil för källkodsformatering + + + Ställa in verktyget för kodsnuttar + + + + + Anpassa filväljaren + + + + +Allmän inställning + +Inställningsdialogrutan Allmänt låter dig definiera grundläggande beteende hos &kdevelop; som sällan ändras under dagligt arbete. Det rör: + + + +Allmänna projektinställningar som + + + definiera en standardprojektkatalog som &kdevelop; ska använda för nya projekt. + bestämma om du vill att &kdevelop; automatiskt ska ladda projektet du senast arbetade med. + + + + + +Välja ett teckensnitt för de oftast använda utmatningsfönstren, nämligen: + + + + +Meddelandeutmatningen som &kdevelop; använder för att visa t.ex. kompileringsprocesser, och + + +Programutmatningen, som visar fel- och tillståndsinformation som rör ett program som kör. + + + + + + + +En del vanliga beteenden som rör rader som visas i fönstret Meddelandeutmatning, nämligen: + + + +om långa rader radbryts, och + + +om meddelanden om katalogbyte som ges av make visas. + + + +Detaljnivån för meddelanden om kompileringsprocessen som visas i fönstret Meddelandeutmatning. + + + + + + + + + + Dialogrutan för allmänna inställningar + + + + + +Ladda senaste projekt vid start + +Markera den här kryssrutan om du vill fortsätta att arbeta med det senaste projektet du arbetade med. Det gör att &kdevelop; automatiskt laddar projektet vid start. Det visas oftast med samma tillstånd som du lämnade arbetet, så att du enkelt kan fortsätta. + + + + + +Standardprojektkatalog: + +Normalt använder &kdevelop; en gemensam överliggande katalog för alla nya projekt. Skriv in absolut sökväg till denna gemensamma katalog i rutan eller välj den i katalogstrukturen. &kdevelop; placerar alla nya projekt här som underkataloger. +Du kan förstås ändra katalogsökvägen för ett nytt projekt när du ställer in det i Projektguiden. + + + + +Fönsterteckensnitt + +Fönstret Programutmatning används för att visa fel- och tillståndsinformation från program som körs inne i &kdevelop;. Det är information som programmen oftast skickar till konsollen när de körs fristående. Alltså behöver du inte lämna den grafiska utvecklingsmiljön när du testar programmet du för närvarande arbetar med. +För att välja ett lämpligt teckensnitt för fönstret Meddelandeutmatning, klicka på knappen Fönsterteckensnitt som visar teckensnittet som för närvarande är valt (det står Arial på bilden ovan). &kde;:s vanliga dialogruta Välj teckensnitt dyker upp, där du kan välja teckensnittet som ska användas. +När &kdevelop; först startar initieras teckensnittsinställningen till det standardteckensnitt som &kde;-användaren har inställt. Den här inställningen är fast, så om du ändrar Inställningar Utseende och teman Teckensnitt i Inställningscentralen påverkas inte &kdevelop;s teckensnittsval. Du måste explicit välja ett nytt teckensnitt för fönstret Meddelandeutmatning. + + + + +Kompilatorutmatning + +&kdevelop; förbehandlar meddelanden som fönstret Meddelandeutmatning visar under byggprocessen för att filtrera onödig information. Du kan styra detaljnivån som &kdevelop; visar med kombinationsrutan i det här fältet. + + +Mycket kort +Visa bara varningar, fel och filnamnen som kompileras. + + +Kort +Undertryck alla kompileringsflaggor, och ändra format till något mer läsbart. + + +Fullständig +Visa all utmatning utan förändring. + + + +Det finns ett alternativt sätt att ändra detaljnivå för kompilatorutmatning. Högerklicka bara i fönstret Meddelandeutmatning och välj motsvarande detaljnivå i menyn som dyker upp. + + + + +Radbrytning + +Normalt radbryter &kdevelop; långa rader i fönstret Meddelandeutmatning så att värdefull information inte lätt förbises. Ibland kan detta skräpa ner långa meddelandelistor. Ta bort kryssmarkeringen om du inte vill att radbrytning ska ske. +Det finns ett alternativt sätt att ändra radbrytningen. Högerklicka bara i fönstret Meddelandeutmatning och markera eller avmarkera alternativet Radbrytning i menyn som dyker upp. + + + + +Meddelanden om katalogbyte + +Verktyget make visar oftast meddelanden som Entering directory eller Leaving directory när byte av arbetskatalog sker. Eftersom det här skräpar ner listan med meddelanden i fönstret Meddelandeutmatning undertrycker &kdevelop; normalt dessa meddelanden. Markera kryssrutan om du vill observera vilka kataloger som make arbetar i. +Ändringar av inställningen påverkar bara behandling av nya meddelanden. Gamla katalogbytesmeddelanden förblir synliga när den här funktionen stängs av. + + + + +Integrering med Designer för grafiskt gränssnitt + +Det här låter dig välja hur du vill att .ui-filer ska visas i &kdevelop;. &kdevelop; levereras med sin egen Designer för grafiska gränssnitt som heter KDevDesigner. Den kan antingen inbäddas eller köras som ett separat program. Qt Designer kan också användas för att redigera .ui-filer. + + Använd &kdevelop;s inbäddade Designer Använder &kdevelop;s egen Designer inbäddad i &kdevelop;. + Kör &kdevelop; Designer som ett separat program Programmet KDevDesigner körs separat i ett eget fönster. + + + + + + KDevDesigner i eget fönster + + + + Kör Qt Designer Qt-Designer från installationen av Qt kommer att startas externt, när du klickar på en .ui-fil i &kdevelop;. + + + + + +Terminalemulering + +Här väljer du vilken terminal du vill ska integreras i KDevelop. + + Använd &kde;-inställning Använder &kde;:s inställning som anges i Inställningscentralen under fliken &kde;-komponenterKomponentväljare, som anger vilket terminalprogram som används av alla &kde;-program som behöver en terminal. + Annan: Välj någon annan terminal som skiljer sig från den förvalda. + + + + + + + + + + +Välja användargränssnitt + + + användargränssnitt + byta läge + + byta gränssnittsläget + +Som redan nämnts i kapitlet Tillgängliga lägen för användargränssnitt finns det fem olika sätt som &kdevelop;s arbetsområde kan ställas in, nämligen: + + + Förenklat IDEA-fönsterläge + Det här är en förenklad version av IDEA-användargränssnittet. Det är konstruerat för att vara enkelt och rent. Det använder inte heller dockade verktygsvyer. + + IDEA-fönsterläge + Det här är en klon av IDEA-användargränssnittet som liknar fliksidläge, och är förvalt läge. + + Underramsläge + Alla verktygsvyer är dockade i huvudramen från början. Editorn och bläddringsvyer existerar som toppnivåfönster inne i huvudramens vyområde. Ett typiskt exempel på detta användargränssnitt är MS Visual Studio 6.0. + + Fliksidläge + Alla verktygsvyer är dockade i huvudramen från början. Editorn och bläddringsvyer läggs ovanpå varandra i ett flikfönster. Ett typiskt exempel på detta användargränssnitt är KDEStudio, en annan C++ integrerad utvecklingsmiljö i KDE-världen. + + Toppnivåläge + Alla editorvyer, bläddringsvyer och verktygsvyer är toppnivåfönster (direkt på skrivbordet). Huvudkomponenten innehåller bara menyn, verktygsrader och statusraden. Ett typiskt exempel på detta användargränssnitt är Borland Delphi 6.0. + + +För att byta användargränssnittets läge välj Inställningar Anpassa &kdevelop;... i menyraden. Dialogrutan Anpassa KDevelop dyker upp, där du ska välja Användargränssnitt i trädet till vänster. Då visas följande inställningsdialogruta till höger: + + + + + + +Välj ett användargränssnittsläge + Välj ett användargränssnittsläge + + + +Markera alternativknappen för gränssnittsläget du vill byta till, och klicka därefter på Ok. + +Glöm inte att starta om &kdevelop; för att alla dessa val ska få effekt. + +Om du antingen valt Förenklat IDEA-fönsterläge, IDEA-fönsterläge eller Fliksidläge blir ytterligare två inställningsrutor tillgängliga: Använd flikar och Använd stäng när musen hålls stilla. De gör det möjligt att anpassa under vilka omständigheter flikar visas ovanför dokumentfönster, och om du kan stänga dokument med ett klick på flikens ikon. + +I Förenklat IDEA-fönsterläge och IDEA-fönsterläge finns ännu en inställningsruta tillgänglig, Fliklayout för verktygsvy som låter dig välja mellan olika storlekar hos flikarna för verktygsvyer som omger huvudarbetsytan i dessa lägen. + + + +Anpassa visningen av flikraden för dokumentation + +Med IDEA-fönsterläge och fliksidläge finns det normalt namngivna flikar ovanför dokumentfönstren, så att du enkelt kan välja olika dokument med ett vänsterklick. Om du föredrar att ge mer utrymme till dokumentfönstren på huvudarbetsytan i &kdevelop;, kan du byta till ett annat beteende i inställningsrutan Använd flikar. + + + + Alltid + Det här är standardvärdet: Visa en flik som består av en ikon och dokumentnamnet ovanför varje dokumentfönster på huvudytan av skärmen i &kdevelop;. + + + Vid mer än en + Visa inte en flik när bara ett dokument är öppet. Om mer än ett dokument är öppet, visar &kdevelop; dock en flikrad som motsvarar valet Alltid ovan. Du kan vilja använda det här läget om du oftast arbetar med ett enda dokument, eftersom läget tillhandahåller ett större vertikalt utrymme. + + + Aldrig + Visa aldrig en flikrad för att välja dokument. Du kanske föredrar det här läget om du sällan använder musen för att byta mellan dokument. Det tillhandahåller ett större vertikalt utrymme för alla dokumentfönster. Använd menyn Fönster i &kdevelop; för att välja ett annat dokumentfönster eller stänga något. + + + + + + +Ställa in att stänga ett dokument genom att klicka på dess flik + +När du anpassar &kdevelop; att visa flikraden för dokument, antingen alltid eller när mer än ett dokument är öppet på huvudarbetsytan, kan du lägga till ytterligare en funktion till flikarna förutom möjligheten att välja dokument. Använd inställningsrutan Använd stäng när musen hålls stilla för detta. + + + + Nej + Det här är standardbeteendet. Ingen extra funktion läggs till för flikarna. De kan bara användas för att välja dokumentfönster med vänsterklick. + + + Ja + När du markerar den här alternativknappen, låter &kdevelop; dig stänga ett dokumentfönster med ett vänsterklick. Använd musen för att peka på den lilla ikonen till vänster i flikraden. Den ändras till en stängningssymbol. Klicka nu med vänsterknappen på den ändrade symbolen, så stänger &kdevelop; motsvarande dokumentfönster. + + + Ja, fördröjd + När den här alternativknappen är markerad, låter &kdevelop; dig stänga ett dokumentfönster som beskrivits för fallet Ja ovan. Ikonen ändras dock inte omedelbart, utan det blir en kort fördröjning innan stängningsikonen dyker upp. + + + + + + +Anpassa fliklayout för verktygsvyn + +Inställningsrutan Fliklayout för verktygsvy är bara tillgänglig i IDEA-fönsterläge. Använd alternativknapparna för att ställa in utseendet för verktygsvyernas flikar som omger huvudarbetsytan i detta läge. + + + + Ikoner + + Varje flik visar bara en ikon. Om motsvarande verktygsvy visas, öppnas fliken och en beskrivande text för verktygsvyn visas. Du kan vilja använda det här läget om du arbetar med en bildskärm med begränsad upplösning. + Ikonerna är dock inte särskilt beskrivande. Om du vill ta reda på vilken verktygsvy som hör ihop med en given flik, peka på den med musen och vänta en sekund. Ett kort verktygstips dyker då upp med verktygsvyns namn. + + + + Text + Det här är standardläget för visning av verktygsvyernas flikar. Varje flik visar namnet på tillhörande verktygsvy. + + + Text och ikoner + Om du tycker att den vanliga visningen av text för verktygsvyerna verkar för trist, och du arbetar på en bildskärm med hög upplösning, kan du vilja markera den här alternativknappen. Den gör att namnet för motsvarande verktygsvy visas på varje flik med en ikon till vänster om det, vilket gör det enklare att skilja på flikarna. Ett exempel visas på illustrationen Radbrytning av verktygsvyernas flikar nedan. + + + + + + +Radbrytning av verktygsvyernas flikar + +Om du valde att låta IDEA-fönsterlägets flikar för verktygsvyer visa text (med eller utan tillhörande ikoner) behöver du inte oroa dig för att de döljs bakom något verktygsvyfönster. Om ett av de nedre verktygsvyfönstren upptar mer utrymme än vad som är tillgängligt för att visa alla (vertikala) flikar, radbryts de som illustrationen visar: + + + + + + +Verktygsvyernas flikar radbryts för att inte döljas bakom ett annat fönster som visas + Verktygsvyernas flikar radbryts för att inte döljas bakom ett annat fönster som visas + + + +Det aktiva verktygsvyfönstret måste visas fast (utan överlappning), och dela arbetsytan med andra fönster, för att tvinga fram en sådan radbrytning av flikar. Klicka på den lilla fyrkanten i fönsterramen för att åstadkomma läget som visas i exemplet. + + + + + + + +Filmallar + + + + + + + +Anpassa filmallar + Anpassa filmallar + + + + + +Välja en editor + +&kdevelop; låter dig välja ditt favoritverktyg för textredigering. Markera raden Editor i trädet till vänster i fönstret Anpassa KDevelop. Följande dialogruta visas till höger: + + + + + + +Välja en editor + Välja en editor + + + +För att välja en ny editor, klicka på pilen i kombinationsrutan. Beroende på gränssnitten för redigeringsdelprogram som &kde;-versionen har kompilerats med, ser du en lista med editorer som du kan välja bland (se den viktiga anmärkningen nedan om detta). Klicka på editorn som du vill ha och klicka på Ok. För närvarande finns två möjligheter: + + + + Inbyggd avancerad texteditor + Det här är &kde;:s vanliga Kate redigeringsdelprogram. + + + + Qt Designer-baserad texteditor + Det här är editorn som &Qt; tillhandahåller i sin Designer-komponent. + + + +Dessa redigeringsgränssnitt är fullständigt integrerade med &kdevelop;s integrerade utvecklingsmiljö. I synnerhet tillhandahålls möjligheten att hoppa till källkodsraden som orsakat ett fel genom att bara klicka på felmeddelandet i fönstret Meddelandeutmatning. + +Att byta editor påverkar inte filer som redan är öppna. Det finns två sätt att fortsätta. Stäng antingen alla öppna textfönster och öppna dem igen ett i taget. Eller stäng helt enkelt hela projektet och öppna det igen. Fönstren öppnas då automatiskt med det nya texteditorgränssnittet. + +KDevelop låter dig använda editorgränssnitt som har registrerats med &kde; och som tillhandahåller ett KatePart-gränssnitt. Om du saknar en av möjligheterna som visas ovan, kontrollera i din &kde;-installation om motsvarande KPart installerats på ett riktigt sätt. + +Vad som ska göras om filen har ändrats externt: + + + Gör ingenting + Filen markeras som ändrad externt, och användaren blir tillfrågad om att bekräfta alla försök att skriva över den. + + + Underrätta användaren + En dialogruta underrättar användaren att filen har ändrats, och erbjuder användaren att uppdatera filen. + + + Ladda om filen automatiskt om det är säkert, underrätta annars användaren + Alla filer som inte är ändrade i minnet, uppdateras och en varning visas vid eventuella konflikter. + + + + + +Förkortningar för ordkomplettering + +(... ännu inte skrivet ...) + + + +Skript + +(... ännu inte skrivet ...) + + + +Lägga till &kde;:s standardprogram i verktygsmenyn + +(... ännu inte skrivet ...) + + + +Lägga till externa program i menyer + +(... ännu inte skrivet ...) + + +Lägga till i verktygsmenyn + +(... ännu inte skrivet ...) + + + +Lägga till i sammanhangsberoende meny för filer + +(... ännu inte skrivet ...) + + + +Lägga till i sammanhangsberoende meny för kataloger + +(... ännu inte skrivet ...) + + + + + +Välja en formateringsstil för källkod + +&kdevelop; formaterar automatiskt källkodstext med en fördefinierad stil. Stilen är mycket anpassningsbar. + +Funktionen för att formatera om källkod är för närvarande bara tillgänglig för C, C++ och &Java;. I synnerhet kan du inte använda den för skriptspråk som t.ex. PHP. Det beror på att &kdevelop; använder programmet astyle för att implementera funktionen. + +För att ställa in en specifik formateringsstil, välj Inställningar Anpassa &kdevelop;... i menyraden. Dialogrutan Anpassa KDevelop dyker upp, där du ska välja Formatering av källkod i trädet till vänster. Då visas en serie av tre flikar med inställningar till höger, benämnda Allmän, Indentering och Annan. + +Alla stiländringar gäller bara för nyinmatad text. Om du vill ändra formateringsstil för en befintlig källkodstext måste du uttryckligen använda kommandot Redigera Formatera om källkod. + +Det exakta resultatet av dessa definitioner av formateringsstil beror på editorn du använder. För närvarande är de flesta inställningar anpassade för redigeringsdelprogrammet Kate (Inbäddningsbar avancerad texteditor). Vissa andra editorer (t.ex. Qt-editorn) kan bero på sina egna formateringsinställningar. I dessa fall måste du experimentera för att ta reda på exakta effekterna av stilinställningarna som tillhandahålls här. + +Det kan finnas oförenligheter mellan inställning av stilar som tillhandahålls här och editorn du använder, i sådan utsträckning att det i extrema fall till och med kan förstöra dina filer. Försäkra dig om att du har en säkerhetskopia av dina källkodsfiler innan du provar inställningarna med en editor som inte är standard i &kde;. + + +Allmänna formateringsinställningar + +Fliken Allmänt i dialogrutan Formatering av källkod låter dig välja en av fem fördefinierade formateringsstilar för källkod. + + + + + + +Allmän inställning av formateringsstil för källkod + Allmän inställning av formateringsstil för källkod + + + +Ett exempel på formaterad källkod visas i fältet till höger. Om du inte tycker om någon av de fördefinierade stilarna kan du klicka på den översta alternativknappen Användardefinierad, och definiera en egen formateringsstil för källkod du föredrar under de övriga två flikarna som då blir tillgängliga. + +För närvarande illustreras bara de fördefinierade formateringsstilarna för källkod med en exempeltext. Om du bestämmer dig för att definiera din egen stil, finns ingen visning av exempel tillgänglig. Du måste experimentera med verklig källkodstext för att skräddarsy inställningarna som du vill ha dem. + + + + +Inställning av indenteringsstil + +Lämplig indentering är det huvudsakliga sättet att öka läsbarhet för källkodstext. Om du väljer fliken Indentering i dialogrutan Formatering av källkod visas en serie med formateringsval för indentering grupperade i följande tre rutor: + + + + + + +Inställning av indenteringsstil för källkod + Inställning av indenteringsstil för källkod + + + + + +Förvalda inställningar + +Fördefinierade formateringsval gör att källkodstexten liknar formateringsstilen enligt ANSI: + +namespace foospace +{ + int Foo() + { + if (isBar) + { + bar(); + return 1; + } + else + return 0; + } +} + + + + + +Definiera indenteringsbredd och tecken + +Alternativknapparna grupperade under Utfyllnad anger hur indentering av källkodstexten visas. + + + + Använd flikar + + Det här gör att editorn infogar ett tabulatortecken för varje indenteringsnivå. Tabulatorbredden är fördefinierad i editorns inställningar (oftast kolumner om 8 eller 4 tecken). Använd Inställningar Anpassa editor... för att definiera om den. + Proceduren för att definiera verklig tabulatorbredd beror på editorn du valt under inställningssteget Välja en editor. Du måste slå upp motsvarande editors hjälp för att ta reda på den. + + + + Använd mellanslag + Om du markerar alternativknappen, lägger editorn till det antalet mellanslag för varje indenteringsnivå. Ändra värdet från normalvärdet 2 till indenteringsbredden du föredrar. + + + + + + +Indentera objekt + +Det här anger vilka (av C/C++) konstruktioner som formateras med en extra indentering från den aktuella indenteringsnivån. + +Normalt används bara extra indentering för namnrymder och etiketter. Du kanske vill experimentera med olika inställningar för att anpassa extra indenteringar som du vill ha dem. + + + + +Fortsättning + +Inställningarna som är grupperade här gäller de fall när källkodsformateringen automatiskt radbryter långa källkodsrader. De tar hänsyn till två specialfall, nämligen att det ska finnas tillräckligt med utrymme för källkoden för djupa indenteringsnivåer och att villkor ska få extra indentering för fortsättningsrader så att de utmärks på ett riktigt sätt. + +Det här gäller bara för fall med statisk radbrytning när en fast maximal radlängd används i källkodstexten. Om du ställer in editorn för att bara dynamiskt radbryta långa rader vid visning (som är möjligt i redigeringsdelprogrammet &kate;) visas oftast inte effekten av de här inställningarna. + + + + Maximum i sats + + Den här inställningen begränsar maximal möjlig indentering av fortsättningsrader så att det finns tillräckligt med utrymme för att texten ska förbli läsbar. Inga fortsättningsrader indenteras någonsin förbi kolumnantalet som du väljer i det här fältet. + Standardinställningen är 40 kolumner (en halv standardsida på 80 kolumner). Du kan vilja öka det här värdet för att hantera bredare papper (t.ex. om du använder utskrift av källkod på liggande format). Eller minska värdet på motsvarande sätt för att ta hänsyn till större marginalinställningar för dina utskrifter. + + + + Minimum i villkor + + Villkor eller källkod som till exempel följer en tilldelningsoperator ska ofta få en extra indentering för fortsättningsrader för att göra texten läsbar. Värdet på den extra indenteringen definieras här. + Standardvärdet är Två gånger nuvarande, vilket betyder att fortsatta villkor får en extra indenteringsnivå jämfört med indenteringsstorleken du valt i gruppen Utfyllnad. Du kan ändra den extra indenteringen till ett annat fast värde (inklusive noll) med pilarna, eller genom att direkt skriva in värdet. + + + + + + + + + + +Annan inställning av formatering + + + + + + +Annan inställning av formateringsstil för källkod + Annan inställning av formateringsstil för källkod + + + + + +Styra positionen av hakparenteser + +Alternativknapparna i (den något felaktigt benämnda) gruppen Hakparenteser styr positionen av klamrar som avdelar (C/C++) källkodstext. Det finns tre möjligheter att välja bland. + + + + Bryt + + Det här infogar en radbrytning innan varje inledande klammer. Båda avdelande klamrar i alla block placeras på samma indenteringsnivå som blockets huvudsats. + +namespace foospace +{ + int Foo() + { + if (isBar) + { + bar(); + return 1; + } + else + return 0; + } +} + + + + + Bifoga + + Det här behåller inledande klammern i ett block på samma nivå som blockets huvudsats. Avslutande klamrar är på samma indenteringsnivå som blockets huvudsats. Det avslutande else i en if-sats hålls på samma nivå som avslutande klammer i föregående block. +namespace foospace { + int Foo() { + if (isBar) { + bar(); + return 1; + } else + return 0; + } +} + + + + + Linuxstil + + Det här är en kompromiss mellan stilarna som anges ovan. Avgränsande klamrar för funktionsblock placeras på nya rader. Klamrar som inleder ett block i en villkorssats eller snurra behålls på samma rad. +namespace foospace +{ + int Foo() + { + if (isBar) { + bar(); + return 1; + } else + return 0; + } +} + + + + + + + + +Styra extra mellanslag + +Normalt minimerar &kdevelop; användning av mellanslag i källkodstext. + + +if (isBar(fooArg)==barValue) + + +Du kan öka läsbarheten om du tvingar källkodsformateringen att infoga extra mellanslag på särskilda platser. + + + + Lägg till mellanslag omkring parenteser + + Vad som i själva verket avses är att lägga till mellanslag omkring text som är inom parenteser. Det ökar läsbarheten för funktionsargument och villkor. +if ( isBar( fooArg )==barValue ) + + + + + Lägg till mellanslag omkring operatorer + + Det här lägger till mellanslag omkring tilldelningar och jämförelseoperatorer för att öka läsbarheten. +if (isBar(fooArg) == barValue) + + + + + + + + +Styra formatering av enradskonstruktioner + +Det finns några få tillfällen då du inte vill att källkodsformateringen ska dela en lång rad. Detta kan styras här för C/C++ kod. + + + + Behåll enradssatser + Det här behåller enradssatser tillsammans i vissa situationer även om de överskrider en fast maximal radlängd. + + + Behåll enradsblock + Det här behåller enradsblock tillsammans i vissa situationer även om de överskrider en fast maximal radlängd. + + + + + + + + + + + + +Anpassa verktyget för kodsnuttar + +När du redigerar i &kdevelop; kan du lagra delar av kod som ofta används som kodsnuttar. För att anpassa funktionerna hos delprogrammet för kodsnuttar, välj Inställningar Anpassa &kdevelop;... i menyraden. Dialogrutan Anpassa KDevelop dyker upp, där du ska välja Kodsnuttar i trädet till vänster. Då visas följande dialogruta till höger: + + + + + + +Anpassa verktyget för kodsnuttar + Anpassa verktyget för kodsnuttar + + + + + +Aktivera förhandsgranskning av kodsnuttar + +Markera kryssrutan Visa kodsnuttens text i verktygstips om du vill visa den lagrade texten i ett verktygstipsfönster så fort du håller musmarkören över den kodsnuttens rubrik. + + + + +Arbeta med variabler i kodsnuttar + +Verktyget Kodsnuttar tillåter varierande text på fördefinierade platser när som helst när du infogar en kodsnutt i en fil. För att åstadkomma det, tillhandahåller Kodsnuttar sin egen variabelmekanism. Du kan ställa in dess beteende i gruppen Variabler. + + + + Avskiljare + Verktyget Kodsnuttar känner igen variabler i texten genom att omge variabelnamnet med särskilda skiljetecken. För att använda ett eget skiljetecken, ändra det fördefinierade tecknet $ i fältet Avskiljare. + + + Inmatningsmetod för variabler + + En dialogruta för varje variabel i en kodsnutt visar i tur och ordning en särskild dialogruta för varje variabel som verktyget hittar när den valda kodsnutten infogas. + En dialogruta för alla variabler i en kodsnutt visar en gemensam dialogruta där användaren måste fylla i värden för alla variabler innan kodsnutten infogas. + + + + + + + + + + +Fillista + +(... ännu inte skrivet ...) + + + + +Anpassa filväljaren + +&kdevelop; tillhandahåller insticksprogrammet Filväljare som när det laddas vid start, gör det möjligt att navigera till vilken fil eller katalog som helst på systemet. + + + + + + +Filväljaren (i IDEA-läge) + Filväljaren (IDEA-läge) + + + +Beteendet hos Filväljaren kan anpassas i stor utsträckning. Välj Inställningar Anpassa &kdevelop;... i menyraden. Dialogrutan Anpassa KDevelop dyker upp, där du ska välja Filväljare i trädet till vänster. Då visas följande dialogruta till höger. + + + + + + + +Anpassa filväljaren + Anpassa filväljaren + + + + + +Anpassa verktygsraden + +Det finns en verktygsrad längst upp i Filväljaren som kan anpassas som vanligt i gruppen Verktygsrad. + + + Lägg till en åtgärd i verktygsraden + + Markera ett objekt till listan till höger Aktuella åtgärder, som den nya åtgärden ska infogas efter. + + + Markera åtgärden som ska infogas i listan till vänster Tillgängliga åtgärder. + + + Klicka på (den övre) högerpilen mellan de båda listorna. + Åtgärden tas bort från listan Tillgängliga åtgärder och infogas i listan Aktuella åtgärder under den markerade åtgärden. + + + + + Ta bort en åtgärd från verktygsraden + + Markera åtgärden som ska tas bort i listan till höger Aktuella åtgärder. + + + Klicka på (den nedre) vänsterpilen mellan de båda listorna. + Den markerade åtgärden tas bort från listan Aktuella åtgärder och läggs tillbaka i listan Tillgängliga åtgärder. + + + + + Ordna om åtgärderna på verktygsraden + + Markera åtgärden som ska flyttas i listan till höger Aktuella åtgärder. + + + Klicka på uppåt- eller neråtpilen till höger om listan. + Den markerade åtgärden flyttas upp eller ner i listan Aktuella åtgärder. + + + + + + +Definiera när innehållet ska ändras + +Att uppdatera innehållet i fönstret Filväljare tar tid och resurser, särskilt vid byte till en annan katalog. Därför är Filväljaren normalt inställd på så sätt att dess innehåll bara ändras på begäran, dvs. när du väljer en annan katalog eller när du uttryckligen vill uppdatera innehållet. + +Klicka på knappen Uppdatera i verktygsraden för att uppdatera innehållet i Filväljaren. Den här verktygsradsknappen är dock inte normalt tillgänglig. Du måste först lägga till den där. + +Du kan ställa in Filväljaren att omedelbart visa vissa ändringar i ditt arbete. Inställningarna i gruppen Automatisk synkronisering är ansvariga för detta. + + + + När ett dokument aktiveras + Om du markerar den här kryssrutan, uppdateras innehållet i Filväljarens fönster så fort du går till ett annat dokument som redan är öppnat, t.ex. när du klickar på fliken för motsvarande redigeringsfönster i IDEA-läge. Om det behövs byter Filväljaren till katalogen som filen tillhör och uppdaterar skärmen för att visa det verkliga innehållet där. + + + När ett dokument öppnas + Om du markerar den här kryssrutan, uppdateras innehållet i Filväljarens fönster så fort ett dokument öppnas, t.ex. via menyn Arkiv Öppna. Om det behövs byter Filväljaren till katalogen som filen tillhör och uppdaterar skärmen för att visa det verkliga innehållet där. + + + När filväljaren blir synlig + Om du markerar den här kryssrutan uppdateras Filväljarens fönster så fort det blir synligt igen. Om det behövs byter det till katalogen som aktuellt dokument tillhör och uppdatera skärmen så att det verkliga innehållet där visas. + + + +Du kan kombinera inställningarna fritt för att skräddarsy verkligt beteende hos Filväljaren som du vill. + + + + +Styra historiken i kombinationsrutorna + +Det finns två kombinationsrutor längst upp och längst ner i Filväljarens innehållsfönster som styr katalogen som visas (den övre kombinationsrutan) och filter som används för visningen (den nedre kombinationsrutan). En historik av de senaste inställningarna finns i urvalsfältet i varje kombinationsruta. Du kan ställa in antalet historikposter enligt följande. + + + + Kom ihåg platser + Skriv in maximalt antal katalogval som den övre kombinationsrutan ska komma ihåg här. + + + Kom ihåg filter + Skriv in maximalt antal filterdefinitioner som den nedre kombinationsrutan ska komma ihåg här. + + + +Styra vad som ska kommas ihåg mellan sessioner + +Normalt är Filväljaren inställd så att den visar den senaste sessionen igen när &kdevelop; startas nästa gång. Du kan ändra beteendet i inställningsgruppen Session. + +Om &kdevelop; automatiskt startades om av &kde;:s sessionshantering, så har ändringar av dessa inställningar ingen effekt. I detta fall återställs alltid plats- och filterinställningar från den senaste &kde;-sessionen. + + + + + Återställ plats + + Ta bort kryssmarkeringen här om du inte vill att platser som visas ska kommas ihåg mellan sessioner. + Om du markerad en av inställningarna för automatisk uppdatering kan platserna som visas automatiskt ändras oberoende av vad som har kommits ihåg från den tidigare sessionen. + + + + Återställ senaste filter + + Ta bort kryssmarkeringen här om du inte vill att filter som används för visningen ska kommas ihåg mellan sessioner. + + + + + + + + + + +Skapa ny klass i C++ + +(... ännu inte skrivet ...) + + + + +Formatering + +(... ännu inte skrivet ...) + + + + +Tolkning av C++ + +(... ännu inte skrivet ...) + + + + + + + + +Anpassa dokumentationen + +&kdevelop; innehåller en mycket kraftfull dokumentationsfunktion som tillhandahåller möjlighet att komma åt flera olika sorters omfattande dokumentation. I IDEA-läge hittar du till exempel fliken Dokumentation vid arbetsområdets högerkant. + + + + + + +Dokumentationsträdet i &kdevelop; (i IDEA-läge) + Dokumentationsträdet i &kdevelop; (IDEA-läge) + + + +&kdevelop; måste ha laddat insticksprogrammet Dokumentation för att kunna visa dokumentationsträdet. Se avsnittet Insticksverktyg för mer information. + +Du kan ställa in innehållet i dokumentationsträdet om du väljer Inställningar Anpassa &kdevelop;... i menyraden. Dialogrutan Anpassa KDevelop dyker upp, där du ska välja Dokumentation i fönstret till vänster. + +Inställningssidan som visas på så sätt, har tre inställningsdialogsidor med flikar, närmare bestämt: + + + Dokumentationssamlingar + Fulltextsökning + Annat + + + +Ställa in dokumentationssamlingar + +Anpassningen av dokumentationsinställningarna har delats upp i en serie dokumentationssamlingar, där var och en ger åtkomst till dokumentationsfiler av något unikt format och någon typ av innehåll. Inställningarna styr vilka dokumentationsposter som listas på sidan Innehåll under funktionen Dokumentation i &kdevelop;, och hur användaren kan komma åt detaljer i dokumentationen med indexerade sökningar och fulltextsökningar. +Fliken Dokumentation tillhandahåller en serie inställningssidor som är ordnade vertikalt som en hög med indexkort. En sida i taget visas efter ett klick på titeln för dess indexkort: + + &Qt;-dokumentationssamling + CHM-dokumentationssamling + Doxygen-dokumentationssamling + &kdevelop; innehållsförteckning-dokumentationssamling + DevHelp-dokumentationssamling + Egen dokumentationssamling + + + + + + + + +Ställa in dokumentationssamlingar + Ställa in dokumentationssamlingar + + + + + +Vanlig struktur för dokumentationsinställning + +Alla inställningssidor under fliken Dokumentation använder en gemensam layout. Du hittar dokumentationsposter som för närvarande är tillgängliga, av typen som listas på den öppna sidan, till vänster och en uppsättning knappar till höger. + + + +Knappar för att underhålla innehåll i dokumentationlistan + +Det finns tre knappar tillgängliga för att underhålla innehållet på inställningssidorna för dokumentation: + + + + Lägg till + + Visar dialogrutan Egenskaper för dokumentationskatalog som visas nedan, där du kan välja källan för dokumentationsposten som ska läggas till och namnge den. + + + + Redigera + + Visar dialogrutan Egenskaper för dokumentationskatalog som visas nedan, där du kan ändra källan för dokumentationsposten tidigare markerad i listan och byta namn på den. + + + + Ta bort + + Tar bort markerad dokumentationspost från listan. + Posten tas bara bort från listan. De verkliga källorna till dokumentationen förblir orörda. Du måste ta bort dem explicit på annat sätt. + + + + + + + + + + Lägga till eller ändra en dokumentationspost + + + +Knappen till höger om fältet Plats visar en katalogdialogruta vars poster oftast är filtrerade enligt den valda inställningssidans filtyp. +Fältet Titel kanske inte går att komma åt, beroende på dokumentationstypen som underhålls. + + + +Dokumentationslistans struktur + +Varje inställningssida för dokumentation visar listade dokumentationsposter i en tabell med fyra kolumner: + + + + Innehållsförteckning + + Om kryssrutan är markerad, visas dokumentationsposten på sidan Innehåll under funktionen Dokumentation i &kdevelop;. + Genom att avmarkera kryssrutan Innehållsförteckning inaktiverar i sin tur kryssrutorna Index och Sök (se nedan). Alltså kan du inte ha poster i dokumentationssamlingen indexerade utan att visa deras innehåll. + + + + Index + + Om kryssrutan är markerad byggs ett internt index för dokumentationsposten. Det ger snabb åtkomst till dokumentationen genom att använda sidan Index och (valfritt) Sökning under funktionen Dokumentation i &kdevelop;. + + Det interna indexet byggs första gången användaren väljer sidan Index. Det fördröjer den första åtkomsten väsentligt, eftersom indexet läses från disk och lagras i en cache. + Alla efterföljande indexsökningar använder dock cachen och är därför väsentligt snabbare. + + + + + Sök + + Om kryssrutan är markerad, inkluderas innehållet i dokumentationsposten i den sökvägen för fulltextsökning på sidan Sök under funktionen Dokumentation i &kdevelop;. + + &kdevelop; utnyttjar programsamlingen htdig för att utföra fulltextsökningar. Sökningen görs i ett internt index, som htdig-maskineriet måste bygga innan den kan användas. + Alla ändringar av kryssrutorna under Sök påverkar alltså bara sökningar efter att du har byggt om indexet på sidan Sök under funktionen Dokumentation i &kdevelop;. + + + + + Titel + Det här är namnet på dokumentationsposten som den visas på sidan Innehåll under funktionen Dokumentation i &kdevelop;. + + + +Tidigare versioner av &kdevelop; tillät att dokumentationsposterna visades baserat på varje projekt. Det är inte längre tillgängligt. + + + + + + + +&Qt;-dokumentationssamlingar + +På den här inställningssidan anpassas all &Qt;-dokumentation. + + + + + + +Ställa in &Qt;-dokumentationssamlingen + Ställa in &Qt;-dokumentationssamlingen + + + +Normalt fyller &kdevelop; i detta vid första start. Det tittar efter vanliga *.xml, eller *.dcf dokumentationsfiler i &Qt;-installationskatalogen. Tabellen till vänster listar filerna som &kdevelop; hittade med deras vanliga titlar. + +Om du har en installation som inte följer standard, finns det antingen ingen information listad alls, eller kanske adresserna pekar på felaktiga platser (t.ex. på en annan installation av &Qt; som är tillgänglig på systemet). Du kan justera posterna med knapparna till höger om listfältet. + +&kdevelop; använder titlar som redan tillhandahålls av den installerade &Qt;-dokumentationen. Därför är inte fältet Titel i dialogrutan Egenskaper för dokumentationskatalog åtkomligt. + +Normalt visas inte all &Qt;-dokumentation på sidan Innehåll under funktionen Dokumentation i &kdevelop;. Använd kryssrutan Innehållsförteckning i inställningstabellen för att välja vilken dokumentation som ska visas. + +Om du vill att viss specifik &Qt;-dokumentation ska inkluderas i sökindex eller fulltextsökning, använd kryssrutorna Index och Sök i inställningstabellerna. + + + + +Ställa in CHM-dokumentationssamlingen + +På den här inställningssidan kan du samla dokumentation enligt &Microsoft; CHM-hjälpfilstandard. + + + + + + +Ställa in &Microsoft; CHM-standarddokumentationsfiler + Ställa in &Microsoft; CHM-standarddokumentationsfiler + + + +Normalt är inställningssidan tom (som visas ovan). Du kan lägga till nya poster med knapparna till höger om listan. &kdevelop; filtrerar *.chm-filer i katalogdialogrutan som hör ihop med knapparna Lägg till och Redigera. + +För mer information om formatet för &Microsoft; *.chm-filer, se t.ex. "PHP: Documentation - Extended CHM Format" på http://de2.php.net/docs-echm.php. + + + + +Dokumentation skapad av Doxygen + +På den här inställningssidan anpassas all dokumentation av programmeringsgränssnitt som skapats av &doxygen;. + + + + + + +Ställa in dokumentationen av programmeringsgränssnitt skapat av Doxygen + Ställa in dokumentationen av programmeringsgränssnitt skapat av Doxygen + + + +I kortet dokumenterar ett sådant programmeringsgränssnitt gränssnittet för vissa biblioteksfunktioner. Dokumentationen av programmeringsgränssnittet på den här sidan ska skapas av det externa verktyget &doxygen;. +Dokumentation av programmeringsgränssnitt skapad av &doxygen; består av en serie html-filer, som börjar med index.html. Dessutom kan det finnas tag-filer, som innehåller information med länkar till befintlig dokumentation av programmeringsgränssnitt. Alltså tittar &kdevelop; efter index.html och *.tag-filer vid sökning efter dokumentation av programmeringsgränssnitt skapad av &doxygen;. +Vissa begränsningar i strukturen antas vid sökning efter dokumentation av programmeringsgränssnitt skapad av &doxygen;. Katalogen där filen index.html finns ska innehålla underkataloger med separata dokumentationssamlingar. Var och en av underkatalogerna antas innehålla en .tag-fil och en underkatalog vid namn html/. +Du kan ta en titt på $KDEDIR/share/doc/HTML/en/kdelibs-apidocs där det finns ett exempel på en sådan layout för dokumentation av programmeringsgränssnitt med &doxygen;. + +&kde;:s äldre dokumentation av programmeringsgränssnitt skapat med KDoc stöds inte direkt längre. Om du fortfarande vill använda sådan dokumentation, kan du lägga till den på sidan Egen dokumentationssamling. + +&kdevelop; har fyllt i en länk till aktuellt programmeringsgränssnitt för &kde;-biblioteket, under förutsättning att någon hittades. Det finns flera sätt för &kdevelop; att få reda på den: + + + Antingen angav du väljaren till kommandot configure när du kompilerade &kdevelop; (se kapitlet Hur man skaffar dokumentation av programmeringsgränssnittet för &kdevelop;). + Eller hittade kommandot configure automatiskt ett programmeringsgränssnitt för &kde;-biblioteken som skapats med &doxygen; på en av flera standardplatser som det känner till. + Eller som en sista utväg hittades $KDEDIR/share/doc/HTML/en/kdelibs-apidocs/ när &kdevelop; först startade. + + +Om &kdevelop; inte hittade ett giltigt programmeringsgränssnitt för &kde;-biblioteken som skapats med &doxygen; vid första start, är listan Dokumentation skapad av Doxygen tom. + +Du kan lägga till dina egna poster med dokumentation av programmeringsgränssnitt (t.ex. från dina nuvarande projekt) genom att använda knapparna till höger. Om du vill att de ska inkluderas i indexerad sökning och/eller fulltextsökning, markera kryssrutorna Index eller Sök i inställningstabellen. + +&kdevelop; använder titelinformationen från index.html. Därför är inte fältet Titel i dialogrutan Egenskaper för dokumentationskatalog åtkomligt. + + + &kde;-systemet tillhandahåller mer dokumentation av programmeringsgränssnittet än bara &kde;-bibliotekens programmeringsgränssnitt. Du behöver ytterligare information om gränssnitt om du t.ex. vill inkludera &kate;-delprogrammet i dina program. För &kate;-delprogrammet ska du till exempel kompilera och installera &kde;:s programmeringsgränssnitt för basbiblioteken från källkoden (genom att använda kommandona make apidox och make install för källkoden i kdebase) och därefter lägga till en post i listan Dokumentation skapad av Doxygen på detta sätt: + + + + +Lägga till ett basprogrammeringsgränssnitt för &kde; i listan + Lägga till ett basprogrammeringsgränssnitt för &kde; i listan + + (Du ska förstås ersätta exempelkatalogen /opt/kde-cvs/ i fältet Plats med sökvägen till din &kde;-installation.) + + +Du måste också lägga till programmeringsgränssnittet för ditt nuvarande projekt i Doxygen-dokumentationssamling. Tidigare versioner av &kdevelop; lade till det i dokumentationsträdet baserat på varje projekt. Det är inte längre tillgängligt. + + + + +Hantera strukturerad dokumentation (KDevelop innehållsförteckningsfiler) + +Huvuddelen av &kdevelop;s dokumentationsfunktion tillhandahåller omedelbar åtkomst av strukturerad dokumentation, både lokal och fjärrdokument. Du kan ställa in det på sidan KDevelop-innehållsdokumentation. + + + + + + + Tillhandahålla dokumentationsåtkomst strukturerad med KDevelop innehållsförteckning + + + +&kdevelop; levereras med en samling fördefinierade KDevelop innehållsförteckningsfiler som automatiskt läggs till i tabellen vid installation. För att hålla visningen hanterbar, är bara de oftast använda markerade för att visas. Om du vill se annan dokumentation, markera kryssrutan Innehållsförteckning i inställningstabellen. + +KDevelop innehållsförteckningsfiler kan inte indexeras för att utföra fulltextsökning eftersom de oftast pekar på fjärrplatser. Å andra sidan, kan en sådan .toc-fil ha ett manuellt definierat index, med taggen <index>. Alltså aktiveras kryssrutan index bara när &kdevelop; hittar taggen <index> i .toc-filen. (För mer information, se beskrivningen nedan i avsnittet om &kdevelop; innehållsförteckningsfiler.) +Kryssrutan Sök i inställningstabellen är alltid inaktiv. + +Du kan lägga till nya poster med knapparna till höger om listan. &kdevelop; filtrerar *.toc-filer i katalogdialogrutan som hör ihop med knapparna Lägg till och Redigera. + +I motsats till tidigare versioner av &kdevelop;, så ändrar inte knappen Ta bort *.toc-filerna på disk, så borttagningsåtgärden är nu säker. + + + + +&kdevelop; innehållsförteckningsfiler + +Det finns en särskild funktion som hör ihop med detta. Som illustration, utför följande steg: Hitta en post strax under dokumentationen för &Qt; och &kde; (t.ex. KDE2 Development Book (kde.org)). Klicka på plustecknet intill den. Ett träd visas, där du snabbt kan navigera till efterföljande kapitel som finns på en hierarkisk nivå flera nivåer djupare, allt utan att vara uppkopplad. Men om du till sist väljer ett av kapitlen, försöker &kdevelop; i många fall komma åt en fjärrfil med dokumentation. + +Den logiska grunden för detta är inte bara att lokalt kunna navigera i fjärrdokumentation utan att slösa med nätverksresurser, utan också att ge utvecklare en enkel strukturerad åtkomst till dokumentation som behövs. Med verktygen som tillhandahålls här kan man komma åt nästan vilken lokal eller fjärrdokumentation som helst på ett strukturerat sätt, även om originalet är utan struktur eller strukturerat på ett annat sätt. Allt som behövs är åtkomst till filer och/eller delar av filer som kan visas av Konqueror. + +Sådan strukturerad åtkomst blir möjlig genom användning av särskilda filer med innehållsförteckning, som anges med filändelsen .toc. Alla sådana &kdevelop;-innehållsförteckningsfiler innehåller en strukturerad &XML;-beskrivning av dokumentet som ska kommas åt. + + + +Standardkatalog för &kdevelop; innehållsförteckningsfiler + +När &kdevelop; installerades har en serie med fördefinierade .toc-filer oftast placerats i katalogen $KDEDIR/share/apps/kdevdocumentation/tocs. De är ganska enkla, strukturerade textfiler. Du kan titta på dem med en texteditor eller ett annat verktyg för att visa text. + + + + + + + + + Grundstruktur för &kdevelop; innehållsförteckningsfiler + + huvud + + + + <!DOCTYPE kdeveloptoc> + + + <kdeveloptoc> + + + (titel) + + + (basadress) + + + (innehållsstruktur) + + + (indexstruktur) + + + </kdeveloptoc> + + + &XML;-strukturen tolkas av &kdevelop;s insticksprogram Dokumentation för att skapa dokumentationsträdets innehåll och hjälpa användaren att navigera i dokumentationen. Den innehåller all information som behövs för att visa titlar och komma åt dokumentationsfilernas innehåll. + + + + titel + + + <title> (någon titelsträng) </title> + + Det här är titeln som &kdevelop; visar på grundnivån i dokumentationsträdet. + Titeln som visas kan inte ändras av användaren. Om du vill att en annan text ska visas, måste du ändra posten <title> för hand i .toc-filen. + + + + basadress + + + <base href=" (basdokumentets webbadress) "/> + + Webbadressen pekar på platsen där alla dokumentationens filer finns. Den läggs till i början av varje avsnittswebbadress i följande innehållsstrukturlista. Om du t.ex. laddar ner dokumentation från en fjärrserver, är allt du behöver göra för att visa filerna på den nya platsen att ändra webbadressen <base>. + + + + innehållsstruktur + + + <tocsect1 name=" (avsnittstitel) " url=" (avsnittswebbadress) "> + ... + <tocsectn name=" (avsnittstitel) " url=" (avsnittswebbadress) "/> + ... + + </tocsect1> + + + All återstående navigerings- och åtkomstinformation lagras i en serie hierarkiska <tocsecti> ... </tocsecti> par. Varje i anger följande hierarkiska nivå ner till talet n som motsvarar dokumentationsavsnittet som visas sist. + Alla poster <tocsecti> måste ha motsvarande egenskap name="xxx" ("xxx" representerar den verkliga titelsträngen). Den visas som nivåns titel i dokumentationsträdet. Den ska motsvara ett verkligt avsnitt av dokumentationen. + Det kan finnas en egenskap url="" som hör ihop med vilken hierarkisk nivå i som helst. När användaren klickar på en avsnittstitel i dokumentationsträdet försöker &kdevelop; komma åt filen på platsen som pekas på den kombinerade bas- och avsnittswebbadressen. + Posten <tocsectn/> måste hur som helst ha egenskapen url="". Detta sista hierarkiska <tocsectn/> ingår inte i ett par, utan avslutas omedelbart av / innan tecknet >. + Vilken adress som helst som kombinerar bas- och avsnittswebbadress måste peka på en textfil som går att visa. Oftast är det en HTML strukturerad fil. Det är möjligt att länka till ankarmärken inne i en sådan HTML-fil genom att använda den vanliga #-beteckningen med formatet /baswebbadress/sektionswebbadress#ankarmärke. + + + + indexstruktur + + + + <index> + + <entry name=" (indexposttitel) " url=" (webbadress till indexavsnitt) "/> + + </index> + + + Index är en enkel lista med indexposter, par med titel och webbadress. Ett index krävs inte. + + + + + + + + +DevHelp-dokumentation + +DevHelp-dokumentation är ett annat sätt att komma åt strukturerad dokumentation. Den använder en strukturerad innehållsförteckning som anges av filändelsen .devhelp på liknande sätt som &kdevelop;-innehållsfiler för att komma åt dokumentation för GNOME 2- skrivbordet. +Du kan styra vilka DevHelp-filer som ska vara tillgängliga på inställningssidan DevHelp-dokumentationssamling. + + + + + + + Tillhandahålla DevHelp-dokumentation + + + +DevHelp-filer kunde ursprungligen kommas åt på webbplatsen LIDN, men det verkar som om den inte underhålls sedan en tid tillbaka. Senare DevHelp-dokumentation är tillgänglig på webbsidan DevHelp Books Download. + +När &kdevelop; installeras, försöker det hitta alla .devhelp-filer på vissa standardplatser i systemet, t.ex. underkatalogerna i /opt/gnome/share/. Från början markeras inte filerna för visning. Om du vill se annan dokumentation, markera kryssrutan Innehållsförteckning i inställningstabellen. + +Du kan lägga till nya poster med knapparna till höger om listan. &kdevelop; filtrerar *.toc-filer i katalogdialogrutan som hör ihop med knapparna Lägg till och Redigera. + + + + +Ställa in egna dokumentationssamlingar + +Det här är till för dina egna syften. Du kan lägga till nästan vilka dokumentationsfiler som helst här, under förutsättning att de kan visas av insticksprogram i &konqueror;. + + + + + + + Tillhandahålla egen dokumentation + + + +Oftast är den här samlingen tom när &kdevelop; först startas. Vi har avsiktligt fyllt i den med ett objekt för att visa poststrukturen. +Här är hanteringen är rättfram. Använd knapparna till höger om listan för att lägga till, redigera eller ta bort dokumentationsposter. &kdevelop; filtrerar inte någonting i katalogdialogrutan som hör ihop med knapparna Lägg till och Redigera. + +Du måste explicit välja posterna för att visa dem i &kdevelop;s dokumentationsfunktion. Markera kryssrutan Innehållsförteckning för posten i inställningstabellen. + +Egen dokumentation kan inte indexeras eller sökas. Därför har inte kryssrutorna Index och Sök någon effekt här, som visas ovan. + + + + + + +Inställning av index för textsökning + +(... ännu inte skrivet ...) + + + + + + + Inställning av index för textsökning + + + + + + +Andra inställningar av dokumentationssamlingen + +(... ännu inte skrivet ...) + + + + + + + + +Avancerade inställningar + +(... ännu inte skrivet ...) + + +Insticksverktyg + +(... ännu inte skrivet ...) + + + + + diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/split-source-header-navigate.png b/tde-i18n-sv/docs/kdevelop/kdevelop/split-source-header-navigate.png new file mode 100644 index 00000000000..f9fc0cf20bc Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/split-source-header-navigate.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/split-source-header.png b/tde-i18n-sv/docs/kdevelop/kdevelop/split-source-header.png new file mode 100644 index 00000000000..dc6b3517db6 Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/split-source-header.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/split-windows.png b/tde-i18n-sv/docs/kdevelop/kdevelop/split-windows.png new file mode 100644 index 00000000000..d843d713b59 Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/split-windows.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/split-workspace.png b/tde-i18n-sv/docs/kdevelop/kdevelop/split-workspace.png new file mode 100644 index 00000000000..9a41c696eef Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/split-workspace.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/survey-manual.docbook b/tde-i18n-sv/docs/kdevelop/kdevelop/survey-manual.docbook new file mode 100644 index 00000000000..c67ea71b1cd --- /dev/null +++ b/tde-i18n-sv/docs/kdevelop/kdevelop/survey-manual.docbook @@ -0,0 +1,329 @@ + +Vad handboken innehåller + +Den här användarmanualen är avsedd att beskriva innehållet och användningen av den integrerade utvecklingsmiljön (IDE) &kdevelop; &kdevrelease; från användarens perspektiv. Det är inte en programmeringsmanual, och inte heller beskriver den utvecklingsprocessen i detalj. Det enda målet är att hjälpa dig med hanteringen av den integrerade utvecklingsmiljön. +Här hittar du information om följande ämnen: + + +Komma igång med &kdevelop;: En guidad tur + +Ger dig en snabb genomgång av hur det grafiska gränssnittet används, med en introduktion av de grundläggande stegen för att arbeta med ett projekt. + + + +Översikt av funktioner i &kdevelop; + +Fördjupar den guidade turen i föregående kapitel, ger en översikt av vad som är inbyggt i &kdevelop; och gör dig bekant med utseendet och känslan i den integrerade utvecklingsmiljön. + + + + +Anpassa &kdevelop; + +Visar hur du kan skräddarsy den integrerade utvecklingsmiljön för att passa dina behov. + + + + +Komma igång: Programguiden + +Beskriver grunderna i hur ett nytt projekt ställs in i &kdevelop; med den inbyggda programguiden. + + + + +Redigeringsverktyg + +Allt du behöver för att skriva källkoden. Från hur editorn används, hur textsökning både lokalt och i hela projektet görs, till hur nya filer och klasser integreras i projektet. + + + + +Filbläddrarna + +Demonstrerar diverse verktyg för att titta på projektets struktur och hur du kommer åt filerna du vill arbeta med. + + + + +Klassbläddrarna + +Beskriver ett av de mest kraftfulla verktygen i &kdevelop;, som låter dig navigera i klassberoenden och låter dig enkelt skapa och komma åt de klasser och metoder du behöver. + + + + +Dokumentation + +Visar hur man kommer åt den omfattande inbyggda dokumentationen som &kdevelop; tillhandahåller, och talar om hur du skapar dokumentation av projektet, en koncis och kraftfull dokumentation av programmeringsgränssnittet, som ger dig en översikt över all källkod i projektet samt en docbook-baserad användardokumentation. + + + + +Bygga och projekthantering + +Handlar om att skapa och hantera projekt, beskriver grunderna i användning av autoconf och automake, samt hur egna byggfiler skapas och hur kompilator- och bygginställningar används för att skräddarsy programmet för att passa dina behov. + + + + +Avancerad bygghantering + +Tittar på sätt att hålla flera bygginställningar, för att korskompilera till olika plattformar, eller skapa inbyggda system med biblioteket Qt/embedded. + + + + +Avlusargränssnittet + +Beskriver hur det integrerade avlusargränssnittet till avlusaren gdb används, så att du kan jaga fel utan att lämna &kdevelop;. + + + + + + +Använda CVS + +Talar om för dig hur du kan underhålla projektet med CVS-versionshanteringssystem, en nödvändighet särskilt om många utvecklare arbetar med samma projekt. + + + + + +En del ofta använd information har placerats i appendix. Bland annat består den av: + + + +Installera &kdevelop; + +Talar om var man skaffar &kdevelop;, och hur man får det att köra. + + + + + + +I korthet — Tips och trick + +En snabbreferens till de oftast använda kommandona och åtgärderna, och en kort guide för att lösa vanliga problem vid arbete med &kdevelop;. + + + + +Utveckling på &UNIX; + +En historisk översikt över programutveckling på &UNIX;, de viktigaste verktygen som behövs och varför man behöver en integrerad utvecklingsmiljö. + + + + + + +Inställningsfiler som används av &kdevelop; +Listar filerna som &kdevelop; använder för att spara sin interna information. Detta är särskilt användbart om något har blivit fel i dina inställningar. + + + + +Insticksverktyg +Listar insticksverktygen du kan använda för att skräddarsy &kdevelop;s möjligheter för dina behov. + + + +Exempel på lägen i användargränssnittet för &kdevelop; +Visar lägen för användargränssnittet. + + +Ytterligare information Hämta information, rapportera fel, etc. + + +Ändringslogg +Visar dokumentets historik. + + +Bibliografi +Bibliografi + + + + + + diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/tutorial-hello-new.png b/tde-i18n-sv/docs/kdevelop/kdevelop/tutorial-hello-new.png new file mode 100644 index 00000000000..ba95f0e8585 Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/tutorial-hello-new.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/tutorial-hello-options.png b/tde-i18n-sv/docs/kdevelop/kdevelop/tutorial-hello-options.png new file mode 100644 index 00000000000..4a6d75bd5ea Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/tutorial-hello-options.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/tutorial-new-project.png b/tde-i18n-sv/docs/kdevelop/kdevelop/tutorial-new-project.png new file mode 100644 index 00000000000..fbe64295eab Binary files /dev/null and b/tde-i18n-sv/docs/kdevelop/kdevelop/tutorial-new-project.png differ diff --git a/tde-i18n-sv/docs/kdevelop/kdevelop/unixdev.docbook b/tde-i18n-sv/docs/kdevelop/kdevelop/unixdev.docbook new file mode 100644 index 00000000000..97c9adfa442 --- /dev/null +++ b/tde-i18n-sv/docs/kdevelop/kdevelop/unixdev.docbook @@ -0,0 +1,641 @@ + + + + + BerndPol + + + + +Utveckling på &UNIX; + +utveckling + + &UNIX; + utveckling + + +Några historiska anmärkningar + +historia +skriptspråk + + &UNIX; + historia + + &UNIX; + rörledning + + &UNIX; + skal + + skal + &UNIX; + +Från början har &UNIX; upprätthållit två mycket olika utvecklingsmodeller. Den ena är sfären av programspråk för system och tillämpningar, där en källkod översätts till maskinkod med en kompilator eller tolk. Programspråket C är ett exempel på detta. Unix var den första operativsystemkärnan som skrevs i ett högnivåspråk istället för maskinnära assembler, som var vanligt innan dess. (I själva verket uppfanns till och med språket C för att skriva Unix-kärnan, och tillhörande program, på en DEC PDP-11 dator.) +Den andra modellen är sfären med skriptspråk, som startade med uppfinningen av &UNIX;-skalet, som samtidigt var operativsystemets användargränssnitt, och ett programspråk på mycket hög nivå. Ett skalskript byggs upp av en mängd små verktyg som t.ex. grep, sed eller find. Varje sådant verktyg är konstruerat för en väl avgränsad uppgift. Tricket är att alla sådana verktyg kan kopplas ihop med varandra via en enkel överföringsmekanism, kallat rörledning, som skickar utmatningen från föregående verktyg till inmatningen för nästa. Det ger grunden till en mycket kraftfull och flexibel programmeringsmetod. +Med tiden har båda sfärerna utvecklats. Medan C fortfarande i huvudsak används som ett systemprogramspråk, har C++, som en variant av C berikad med objektorienterade och generiska utökningar, funnit sin plats vid utveckling av komplexa program under 1990-talet. Det finns många andra programspråk, till och med äldre behåller sin plats. FORTRAN77 och Ada har t.ex. fortfarande sina fästen i numeriska tillämpningar. + + + + + +Moderna skriptspråk +I skriptområdet har det skett ett skifte bort från skalet, som lider av flyttbarhetsproblem, till språk som samlar alla vanliga funktioner i standardbibliotek, medan de fortfarande kan ha gränssnitt mot omvärlden via rörledningar när det behövs. +Alla skriptspråk har gemensamt att de ofta är flyttbara mellan många &UNIX;-varianter, &Microsoft; &Windows;, &MacOS; eller till och med VMS. Dessutom har de alla implementeringar som kan distribueras fritt. + + +&perl; + +Perl + + skriptspråk + Perl + +&perl; har blivit populärt som textbehandlings- och systemadministrationsspråk. Från starten av webben användes CGI-skript skrivna i &perl; som ett utbrett sätt att skapa dynamiska webbsidor från databaser. Idag har den metoden ofta ersatts med insticksprogrammet mod_perl för webbservern &apache;. Bland &perl;s styrkor är dess inbyggda stöd för avancerade reguljära uttryck, och rika arkiv med fritt distribuerade moduler. +För mer information se webbplatsen Comprehensive Perl Archive Network (CPAN). + + + +Python + +Python + + skriptspråk + Python + +&python; glänser med elegansen i sitt klassystem och enkelheten och flexibiliteten som yttre bibliotek kan förpackas, på så sätt att de förefaller vara standardklasser och -funktioner i &python;. I motsats till &perl;, har &python; ett klart och koncist inbäddningsgränssnitt, som gör det till bästa val för att möjliggöra skript för C och C++ program. + + + +PHP + +PHP + + skriptspråk + PHP + +&php; uppfanns som ett språk för direkt inbäddning på HTML-sidor, och har av den orsaken huvudanvändningen att leverera dynamisk innehåll för webben. + + + + + +Högnivåskript + +Högnivåprogram i &UNIX; saknar ofta snabbheten och flexibiliteten hos de traditionella teckenbaserade skalskriptmekanismerna. Det är särskilt sant i de grafiska gränssnittens värld, som t.ex. &kde;. +Försök har gjorts att tillhandahålla liknande mekanismer som fungerar på en högre programnivå, bland de mest nämnvärda är CORBA, och i &kde;-miljön, &DCOP;. + + +CORBA-protokollet + +CORBA + + skriptspråk + CORBA + + kommunikation + CORBA + +CORBA (Common Object Request Broker Architecture) är ett försök att låta datorprogram arbeta tillsammans via nätverk. Det togs fram av den privata, leverantörsoberoende kommittén OMG (Object Management Group). +CORBA-baserade program använder IIOP-standardprotokollet för att kommunicera. Implementeringar baserade på IIOP är tillgängliga för ett stort antal operativsystem, programspråk och nätverk, och är därför mycket flyttbara. +Den huvudsakliga nackdelen med CORBA är dess ganska långsamma hastighet. Även om det kan tolereras i nätverk, är det ett verkligt hinder för kommunikation mellan program i en miljö utan nätverk, såsom &kde; när det kör på en enda dator. + + + + +&DCOP;-gränssnittet + +DCOP + + skriptspråk + DCOP + + kommunikation + DCOP + +En annan evolution av &UNIX;-liknande skript är DCOP-protokollet, som uppfanns för kommunikation mellan &kde;-program för att bemästra CORBA:s begränsningar. +&DCOP; betyder Desktop COmmunikation Protocol (protokollet för skrivbordskommunikation), och är implementerat som en enkel IPC/RPC-mekanism byggd för att fungera via uttag. Sluteffekten är att erbjuda funktioner som liknar den traditionella rörledningsmekanismen i &UNIX;. +Traditionella skalskript är baserade på ganska små programverktyg, som konstruerades för att enbart fungera baserade på ren text. &DCOP; tillåter att avancerade grafiska program kommunicerar med varandra på ett motsvarande sätt. Det gör det till exempel möjligt för ett &kde;-program att skicka meddelanden till ett annat &kde;-program, eller ta emot data från det för sitt eget syfte. +Det finns dock nackdelar. För att använda &DCOP;, måste programmet vara konstruerat med ett speciellt &DCOP;-gränssnitt. Dessutom går &DCOP;-kommunikationsprocessen något långsamt (även om den är mycket snabbare än CORBA). Ändå så återger det mycket av styrkan och flexibiliteten i &UNIX;-skript till högnivåprogram som är baserade på ett grafiskt användargränssnitt. +För ytterligare information, se artikeln DCOP: Desktop COmmunications Protocol eller The DCOP Desktop Communication Protocol library, dokumentation av användargränssnittet för &kde;:s DCOP-bibliotek. + + + + + + + +Byggsystem + +Utom i mycket enkla fall, kommer ett programmeringsprojekt att bestå av många byggblock med källkod, vart och ett placerat i en enskild fil för enklare underhåll. För att få allt att köra, måste man effektivt kunna översätta allt detta till några få maskinkodsenheter med lämpligt format, som gör att operativsystemet kan ladda och köra programmet. +För att åstadkomma detta, är de grundläggande verktyg som behövs: + en texteditor för att skriva källkodsfilerna, + ett översättningsprogram, oftast en kompilator för att omvandla källkoden till objektfiler, + ett biblioteksprogram som samlar objektfiler i bibliotek, som enkelt kan återanvändas utan att behöva kompileras om, + en länkare, som binder ihop flera objektfiler och bibliotek till ett körbart program, + ett byggsystem, som erbjuder något sätt att hantera allt detta, och inte att förglömma, + en avlusare för att (förhoppningsvis) hitta alla fel i programmet, och möjligen ytterligare diagnosverktyg för att få allt att köra smidigt. + + + +När man har ett stort projekt, som kan bestå av upp till hundratals källkodsfiler, kan kompileringsprocessen bli riktigt arbetsintensiv. Man vill inte kompilera om alla filer varje gång några av dem har ändrats. Istället vill man bara kompilera om de filer som påverkas av ändringen. I allmänhet är det inte alltid helt uppenbart vilka av filerna som måste kompileras om. +När t.ex. en funktionsprototyp i en deklarationsfil ändras, måste alla filer som beror på deklarationsfilen kompileras om. Om projektet innehåller många sådana filer kan man enkelt missa en eller två av dem om arbetet måste göras för hand. Därför behövs någon form av automatisering. + + +Byggprocessen + + + bygg + + Makefile + + regel + + omkompileringar + + mål + + beroenden + + kommandon + +Ett verktyg som tar hand om omkompileringar är make. Det håller reda på allt arbete med en uppsättning regler, som beskriver vad som ska göras i händelse någon viss information (oftast en källkods- eller objektkodsfil) ändrades. Alla regler som hör till ett visst projekt lagras i en så kallad Makefile, som behandlas av make så fort du vill uppdatera arbetet. +Varje regel består av flera byggblock, närmare bestämt + ett mål, dvs filen som ska byggas + en uppsättning beroenden, i grunden namnen på de filer som målet beror på (t.ex. namnet på en källkodsfil, när målet är namnet på objektfilen som ska byggas) och + de kommandon som ska köras för att bygga målet (dvs. för att kompilera det eller länka ihop andra objektfiler för att skapa en körbar programfil). + + +Enkelt uttryckt, läser kommandot make reglerna en i taget, kontrollerar varje fil i beroendelistan för ett givet mål, och bygger målet igen om någon av filerna har ändrats, med de kommandon som listas i regeln. +Det finns flera ytterligare möjligheter att styra en sådan byggprocess, och en Makefile kan på så sätt växa sig mycket komplex. Vi kan inte gå in på detaljer här. Hur som helst, rekommenderar vi att du gör dig bekant med syntaxen för make. Även om du inte normalt använder det direkt, kan en förståelse för grunderna i byggsystemet vara användbar. Se GNU make manualen för mer information. +För mer detaljinformation specifik för &kdevelop;, se Bygga och projekthantering i den här handboken. +Det finns flera handledningar tillgängliga, se referenserna i kapitlet Bygga och projekthantering. + + + + + + + +Utveckling av grafiska gränssnitt + + + GUI + + grafiskt användargränssnitt + + användargränssnitt + GUI + +Programutvecklare blir ännu mer belastade genom att de inte bara måste skapa programbibliotek och logiken, men också tillhandahålla lättanvända egenbyggda användargränssnitt som både är enkla att förstå och funktionella. De flesta programmerare får liten eller ingen utbildning i utveckling av grafiska gränssnitt, och som ett resultat är användargränssnitt ofta dåligt konstruerade. +Under många år har några gemensamma designprinciper utvecklats. Du rekommenderas starkt att hålla dig till dem. På så sätt behåller ditt användargränssnitt ett gemensamt utseende och känsla, som användare av programmet tacksamt uppskattar. +För utveckling av grafiska gränssnitt för &kde; finns en stilguide tillgänglig. Den finns som &kde;:s guide för användargränssnitt på sidan &kde;:s utvecklingshörna. +En kort introduktion till gemensamma principer för konstruktion av grafiska gränssnitt finns här. + + + + + + +Integration av koncept och verktyg: den integrerade utvecklingsmiljön + + + IDE + + integrerad utvecklingsmiljö + + utveckling + IDE + + miljö + IDE + +Det finns separata verktyg tillgängliga för nästan varje steg i programmeringsprocessen: planering, redigering, processen för att hantera filer och kompilering, avlusning, dokumentation med mera. Men när projekten växer, blir programmeringsprocesserna troligtvis ganska omständliga. +Mycket repetitivt arbete måste göras vid konstruktion, kompilering och avlusning av ett program. En hel del sådant arbete kan sparas genom att använda mallar och skript. Ytterligare arbete kan sparas genom att ha verktygen lätt tillgängliga, och med möjlighet att kommunicera med varandra i ett gemensamt grafiskt gränssnitt. +Vore det till exempel inte bekvämt om en avlusare kunde öppna källkoden i fråga i en editor, och placera markören direkt på platsen för felet som just hittats? +För att enklare uppnå ett sådant fall, togs integrerade utvecklingsmiljöer (IDE:er) fram. En sådan miljö integrerar alla mallar, verktyg och skript som ofta behövs i utvecklingsprocessen i en enda omgivning. +&kdevelop; är en sådan integrerad utvecklingsmiljö för &kde;-plattformen. Den erbjuder ett brett spektrum av verktyg som underlättar programutveckling och underhåll, till och med för olika programspråk och olika plattformar. + + +Grundläggande funktioner i &kdevelop; &kdevrelease; + + + &kdevelop; + funktioner + + funktioner + + + + + + Hanterar alla utvecklingsverktyg som behövs för C++ programmering, som kompilator, länkare, avlusare och byggsystem. + + + Tillhandahåller en programguide som skapar fullständiga, körklara exempelprogram. + + + Låter användaren välja en integrerad editor baserad på &kde;:s programmeringseditor &kwrite;, TrollTechs Qeditor eller andra. + + + En klassgenerator för att skapa nya klasser och integrera dem i det nuvarande projektet. + + + Filhantering för källkod, deklarationer, dokumentation, etc. som ska ingå i projektet. + + + Hjälp med att skapa en användarhandbok för programmet skriven med &kde;-verktyg. + + + Automatisk HTML-baserad dokumentation av programmeringsgränssnittet för projektets klasser med korsreferens till använda bibliotek. + + + Översättningsstöd som gör det möjligt för översättare att enkelt lägga till sitt modersmål i projektet, inklusive stöd för &kbabel;. + + + Stöd för att hantera ett projekt via ett av flera versionshanteringssystem (t.ex. &CVS;), genom att tillhandahålla ett lättanvänt gränssnitt till funktionerna som oftast behövs. + + + Ett integrerat gränssnitt för avlusning. + + + En integrerad emulator av en skalkonsol. + + + Syntaxfärgläggning i källkodstext. + + + En funktion för automatisk kodkomplettering för klassvariabler, klassmetoder, funktionsargument med mera. + + + Mallar för att skapa diverse projekt (moduler i inställningscentralen, miniprogram i panelen &kicker;, I/O-slavar, insticksprogram till &konqueror; och skrivbordsstilar). + + + Fyra trädvyer för att enkelt byta mellan källkodsfiler, deklarationsfiler, klasser och dokumentation, vilket gör det onödigt med en extern filhanterare. + + + Stöd för korskompilering, med möjlighet att ange olika kompilatorer, kompilatorflaggor, målarkitektur etc. + + + Stöd för projekt med Qt/Embedded (som Zaurus och IPAQ). + + + Möjlighet att inkludera vilket annat program som helst som du behöver för utveckling genom att lägga till det i menyn Verktyg, enligt dina individuella behov. + + + + + + + + + diff --git a/tde-i18n-sv/docs/kdevelop/tip.database b/tde-i18n-sv/docs/kdevelop/tip.database new file mode 100644 index 00000000000..79db5ea50f5 --- /dev/null +++ b/tde-i18n-sv/docs/kdevelop/tip.database @@ -0,0 +1,30 @@ +...att KDevelop ger en Snabbhjlp med hger musknapp? +...att du kan vlja autosparningstid i instllningsdialogen? +Om du vill lgga till ytterligare kommandorads villkor till ditt 'make' program kan du lgga till dem i instllningsdialogen. +Om du vill anvnda funktioner i bibliotek som ej lnkas med programmet, kan du lgga till dem i projektets alternativdialog. +Om du vil ndra versionsnummret p din applikation, kan du ndra den i projektets alternativdialog eller lta KDevelop automatiskt uppdatera ditt projekt. +Om du vill skapa ett nytt projekt, vlj "Projekt"->"Applikation Wizard" frn menyn. +Om du inte har dokumentationen till KDE-biblioteket, skapa en genom att vlj "Uppdatera" frn dokumentationsdelen i KDevelops instllningsdialog. +Om du ndrade dina applikations klasser br du uppdater din API dokumentation genom att vlja "Skapa API-Doc" frn projektmenyn. +Du kan spara tid om du vljer att "Kompilera fil" frn projektmenyn eller verktygsfltet enbart skall kompilera din aktuella implementationsfil. +Om du sker efter information om klasser eller klassmedlemmar, vlj "Sk hjlp om..." frn hjpmenyn. +Om du vill ha information om ngot i KDevelops fnster, vlj "Vad r detta ?" knappen i verktygsfltet och tryck p den sak du inte vet ngot om. +Tips: Du kan ska i dokumentationen efter ett nyckelord genom att markera ordet och vlja "sl upp" i popupmenyn som du fr genom att trycka hger musknapp. +KDevelopteamet nskar dig en trevlig dag ! +Om du hittar ett fel i KDevelop, var d snll och lt oss veta det. Kontaktadresser finns i KDevelops anvndarhandbok. +Om du vill att lgga till ditt egen dokumentation till dokumentationstrdet, tryck hger musknapp eller vlj "Andra"-tillgg i trdet. Konfigurera sedan skvgen och tillgsnamnet. +...att du kan skapa en ny klass med "ny klass" frn projektmenyn ? +att du kan skriva ut dina filer med antingen a2ps eller enscript inifrn KDevelop ? +Fr att ppna ett projekt, vlj "ppna" frn projektmenyn. +Om du kompilerat ditt projekt och fick ett felmeddelande, kan du trycka p felmeddelandet och hoppa till den fil och dess rad dr felet uppstod. +...att du kan anvnda tangentbordets snabbkommandon fr att stnga av / p utdata och trdfnstret ? +...att du kan felska ditt program inifrn KDevelop genom att markera "Felsk" i Projektmenyn eller genom att vlja Felskningsikonen ? +...att du kan byta mellan klasser genom att vlja bland klasslistan i verktygsfltet ? +...att du kan redigera xmp:er med kiconedit genom att vlja dem i filvisarens trd ? +...att du kan vlja bland kompilatorvarningar i projektets alternativdialog ? +...att du ven kan ska efter markerad text inifrn dokumentationslsaren i popupmenyn som du fr genom att trycka hger musknapp ? +...att du kan kopiera text frn dokumentationlsaren till utklippshanteraren med popupmenyn som du fr genom att trycka hger musknapp och klistra in dem i din kllkod ? +...att du br hlla dokumentationen till ditt bibliotek uppdaterad efter att du installerat ett nytt bibliotek? +...att du kan konfigurera redigerarens syntaxfrglggningen ? +...att du kan ngra och gra om dina redigeringskommandon och vlja antalet steg i redigerarens dialogruta ? + diff --git a/tde-i18n-sv/docs/kdewebdev/Makefile.am b/tde-i18n-sv/docs/kdewebdev/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdewebdev/Makefile.in b/tde-i18n-sv/docs/kdewebdev/Makefile.in new file mode 100644 index 00000000000..ec278338a80 --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/Makefile.in @@ -0,0 +1,587 @@ +# Makefile.in generated by automake 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diff --git a/tde-i18n-sv/docs/kdewebdev/kfilereplace/index.docbook b/tde-i18n-sv/docs/kdewebdev/kfilereplace/index.docbook new file mode 100644 index 00000000000..01d0ff67a55 --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/kfilereplace/index.docbook @@ -0,0 +1,991 @@ + +KFileReplace"> + + + + + kdewebdev"> + bc"> +]> + + + + +Handbok Filersättning + + +Emiliano Gulmini
emi_barbarossa@yahoo.it
+
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ + +2004 +Emiliano Gulmini + + +&FDLNotice; + +2004-08-09 +1.0.0 + + + + +Filersättning är ett verktyg för sökning och ersättning av strängar. + + + +KDE +Kfilereplace +ersätt +sök +sträng + + +
+ + + Inledning + Filersättning är ett program som används för att utföra sökning och ersättning av en lista med strängar i ett filträd. Strängarna kan vara literaler eller Qt-liknande reguljära uttryck. Det finns också andra alternativ för att finjustera sökningar. + + + +Att använda Filersättning + + + + Filersättning i dess fristående inkarnation. + + + + + + Filersättning i dess fristående inkarnation. + + + + + + + +Verktygsraden + +Verktygsraden i Filersättning ska se ut så här: + Filersättnings verktygsrad + + + + + + + + + Filersättnings verktygsrad + + + + + +Verktygsraden visar knappar för huvudfunktionerna. + Verktygsradens ikoner + + + + + + + + Ny session + + Den här knappen visar ett sessionsdialogfönster, där du kan ange flera grundläggande alternativ. Om Filersättning körs som fristående program, ska du klicka på den här knappen som det första steget. + + + + + + + + + + Sök enbart + + Den här knappen startar en sökning. + + + + + + + + + + Ersätt + + Den här knappen startar en sök- och ersättning. När en sträng har hittats, ersätter Filersättning den med en annan sträng. + + + + + + + + + + Simulera ersätt + + Den här knappen startar en simulerad sök- och ersättning. Det händer egentligen ingenting när du klickar på den här knappen. + + + + + + + + + + Stoppa + + Den här knappen stoppar en åtgärd. + + + + + + + + + + Lägg till strängar + + Den här knappen öppnar dialogrutan Lägg till strängar där du kan redigera din lista med strängar. + + + + + + + + + + Ta bort strängar + + Den här knappen tar bort den markerade strängen från listan (eller den aktuella om ingen är markerad). + + + + + + + + + + Redigera strängar + + Den här knappen redigerar en markerad sträng. + + + + + + + + + + Ta bort lista + + Den här knappen tar bort alla strängar från listan. + + + + + + + + + + Invertera strängar + + Den här knappen byter en söksträng mot en ersättningssträng, så att du kan ångra sök- och ersättningar. + + + + + + + + + + Ladda stränglista + + Den här knappen laddar en stränglista som är sparad i en XML-fil med filändelsen kfr. + + + + + + + + + + Sök i underkataloger + + Den här knappen låter dig söka och ersätta rekursivt i baskatalogens underkataloger. + + + + + + + + + + Skapa säkerhetskopior + + Den här knappen aktiverar att skapa filer för säkerhetskopiering. + + + + + + + + + + Skiftlägeskänslig sökning + + Den här knappen aktiverar skiftlägeskänslig sökning. + + + + + + + + + + Kommandon + + Den här knappen aktiverar kommandomöjligheten. Kommandon är specialsträngar. Se . + + + + + + + + + + Reguljära uttryck + + Den här knappen aktiverar QT-liknande reguljära uttryck. + + + + + + + + + + Resultatlistan + + Filersättnings resultatvy + + + + + + + + + Filersättnings resultatvy + + + + Resultatvyn visar namnet på filerna som innehåller strängarna du måste hämta (och ersätta), deras sökväg, deras storlek, antalet strängar som hittats och filernas användaridentifikation. Vyn tillhandahåller också exakt position för matchande strängar. Du kan dessutom öppna en fil genom att klicka på posten i listvyn som innehåller rad och kolumnposition med höger musknapp. + + + + + Stränglistan + + Det här är strängvyn: + Strängvyn i Filersättning + + + + + + Strängvyn i Filersättning + + + + + + Strängvyn synliggör listan med strängar som du vill söka och ersätta. Observera att i sökläge har resultatvyn och strängvyn en annan layout. + + + + + Dialogrutan <guilabel +>Ny session</guilabel +> + Dialogrutan Ny session används för att ställa in de grundläggande parametrarna som behövs av Filersättning för att fungera. Den består av två sidor, Allmänt och Avancerat. + + + Fliken <guilabel +>Allmänt</guilabel +> + + Fliken Allmänt i Filersättning + + + + + + Fliken Allmänt i Filersättning + + + + När du vill börja en ny session är det första steget att klicka på knappen Ny session. Därefter måste du skriva in bassökvägen och en följd av skalliknande jokertecken att använda som filter. + Därefter skulle du kunna ställa in några användbara alternativ, som sökning i alla underkataloger, göra en skiftlägeskänslig sökning, aktivera kommandon och/eller reguljära uttryckObservera att reguljära uttryck och kommandon kan sänka prestanda., göra en säkerhetskopia av varje fil innan ersättning. + Om du vill börja söka kan du skriva in en sträng i sökrutan och trycka på Sök nu. Lämna annars sökrutan tom och tryck på Sök senare. + + + + Fliken <guilabel +>Avancerat</guilabel +> + + Fliken Avancerat i Filersättning + + + + + + Fliken Avancerat i Filersättning + + + + Fliken Avancerat låter dig ställa in några användbara alternativ för att begränsa sökningen till en delmängd av filträdet. Om du bara vill köra Filersättning för filer som har en storlek i intervallet 10 Kibyte till 100 Kibyte, skulle du kunna använda storleksalternativet. Det finns också ett datumalternativ som begränsar sökningen i tidshänseende, och ett sista alternativ som låter dig bara söka efter filer som ägs (eller inte ägs) av en viss användare (det kan vara mer användbart för systemadministratörer). + + + + + Dialogrutan <guilabel +>Alternativ</guilabel +> + Dialogrutan innehåller alternativ som finns i verktygsraden och extra alternativ som kan vara praktiska i vissa fall. Du kan visa den genom att välja Inställningar Anpassa Filersättning i menyraden. + + Allmänna alternativ + Dessa alternativ har beskrivits i avsnittet Verktygsraden. + Fliken Allmänt i alternativfönstret + + + + + + Fliken Allmänt i alternativfönstret + + + + + + + Avancerade alternativ + + + Fliken Avancerat i alternativfönstret + + + + + + Fliken Avancerat i alternativfönstret + + + + + Visa inte filen om inga strängar hittas eller ersätts + Vid sökning, stoppa när första sträng hittas + Följ symboliska länkar + Ignorera dolda filer och kataloger + + Visar bara filerna som matchar några av dina strängar. Det snabbar upp sökningen. + &kfilereplace; stoppar när en matchande sträng hittas, och fortsätter att leta efter övriga strängar eller om du bara söker efter en sträng, fortsätter med nästa fil. + Om en fil är en länk till en annan, sök då i den riktiga filen. + Om dolda filer eller kataloger stöts på, ignorera dem. + + + + + + + Dialogrutan <guilabel +>Lägg till strängar</guilabel +> + + Dialogrutan Lägg till strängar i Filersättning + + + + + + Dialogrutan Lägg till strängar i Filersättning + + + + Dialogrutan används för att infoga och redigera en lista med strängar. Du måste bara välja mellan att infoga en lista med bara söksträngar eller en sök- och ersättningslista, och därefter kan du lägga till texter med de två radeditorerna. Pilknapparna låter dig lägga till par av strängar eller ta bort dem. När du är klar, klicka på knappen Ok. + + + + + Funktioner i Filersättning + Det här kapitlet tillhandahåller information om några användbara funktioner i Filersättning. + + Hur din stränglista kan sparas + Om du vill återanvända en lista med strängar kan du spara dem i en xml-fil. För att göra det välj alternativet Sök eller ersätt Strängar Spara stränglista till fil i menyraden. När du sparar en lista, skapas en enkel xml-fil med filändelsen kfr. För att ladda en kfr-fil, välj alternativet Sök eller ersätt Strängar Ladda stränglista från fil i menyraden. Själva filen ser ut så här: + <?xml version="1.0" ?> +<kfr> + <mode search="false"/> + <replacement> + <oldstring +><![CDATA[SEARCH_STRING_1]] +></oldstring> + <newstring +><![CDATA[REPLACE_STRING_1]] +></newstring> + </replacement> + <replacement> + <oldstring +><![CDATA[SEARCH_STRING_2]] +></oldstring> + <newstring +><![CDATA[REPLACE_STRING_2]] +></newstring> + </replacement> + + + <replacement> + <oldstring +><![CDATA[SEARCH_STRING_N]] +></oldstring> + <newstring +><![CDATA[REPLACE_STRING_N]] +></newstring> + </replacement> + +</kfr +> + + Om du använder ett tidigare format kan du uppdatera din fil för hand genom att helt enkelt ändra den enligt metoden ovan. Som ett alternativ kan du ladda filen som är skriven med det gamla formatet och spara den igen med Filersättning på sättet som förklarats tidigare. + + + + Hur en enkel rapport kan skapas + Du kan skapa en rapport genom att välja Sök eller ersätt Resultat Skapa rapportfil i menyraden. En rapport är en katalog som innehåller en xml-fil och en css-fil. Rapporter kan vara användbara för att underhålla ett enkelt loggsystem för dina åtgärder. + Rapportfunktionen i Filersättning + + + + + + + + + Rapportfunktionen i Filersättning + + + + + + + + Hur reguljära uttryck används + Om du vill söka efter alla strängar som börjar med x, ht eller u och slutar med ml kan du skriva ett reguljärt uttryck som det här: (x|ht|u)ml. Infoga uttrycket i sökeditorn, klicka på knappen Ok, och aktivera slutligen reguljära uttryck genom att trycka på knappen Reguljärt uttryck. Observera att användning av reguljära uttryck gör att du kan utföra mycket komplicerade sökningar, men kostnaden kan vara lägre prestanda. Reguljära uttryck kan vara mycket besvärliga, och det händer ofta att om du vill lösa ett problem med ett reguljärt uttryck, har du två problem. + + + + Hur originalfiler kan skyddas + Om du inte vill att originalfilerna ska gå förlorade, kan du göra en kopia av dem innan strängar ersätts. Du måste bara infoga strängarna, och innan ersättningen startas måste du trycka på knappen Säkerhetskopia. Om du vill anpassa filändelsen för säkerhetskopiorna öppna inställningsdialogrutan. + + + + Hur en fil kan öppnas + Om du vill öppna en fil som matchar några av strängarna, måste du markera en rad i resultatvyn och klicka med musens högerknapp. En meny visas, och därefter behöver du bara välja ett alternativ i den. Observera att om du använder Filersättning inbäddad i &quantaplus; kan du direkt öppna filen på angiven rad och kolumn. + + + + Kommandon + Antag att du vill ersätta meningen Alice äventyr i underlandet med hela filen som innehåller Carrolls roman. Du vill troligen inte göra det för hand, utan vad du behöver är ett kommando som gör det åt dig. Klicka alltså på knappen Lägg till, välj Sök- och ersättningsläge och infoga följande strängar: Alice äventyr i underlandet i sökeditorn och strängen [$loadfile:/sökväg-till-min-katalog/min-katalog/min-fil$] i ersättningseditorn. Klicka på knappen Ok, och när du är tillbaka i Filersättnings huvudfönster, ändra knappen Kommandoåtgärd som aktiverar kommandon, och starta ersättningen. Det finns också andra kommandon, se för en lista med alla. + + + + +Tack till och licens + +&kfilereplace;. Program copyright 1999 av François Dupoux dupoux@dupoux.com, 2003 Andras Mantia amantia@kde.org, 2004 Emiliano Gulmini emi_barbarossa@yahoo.it + + + Upphovsmän och utvecklare av &kfilereplace;: + + François Dupoux dupoux@dupoux.com + Ursprunglig upphovsman + + + Andras Mantia amantia@kde.org + Skalupphovsman, skapare av Kpart, bidragande utvecklare + + + Emiliano Gulmini emi_barbarossa@yahoo.it + Nuvarande utvecklare, kodstädning och omskrivning + + + +Dokumentation copyright © 2004 Emiliano Gulmini emi_barbarossa@yahoo.it + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Hur man installerar Filersättning +Filersättning är i själva verket en del av paketet &kdewebdev;, så för att installera det måste du skaffa en kopia av &kdewebdev;. Observera att om du använder en &kde;-installation som tillhandahålls av din operativsystemleverantör, har du troligen redan installerat &kdewebdev;. Om så är fallet, kan du antingen använda Filersättning genom att öppna webbeditorn &quantaplus; eller genom att starta det direkt (om du inte har en gammal version av &kde;). Om inte kan du ladda ner paketet &kdewebdev; från Internet. Titta på Hemsidan för &kdewebdev; för mer information. + + + + + Krav + För att använda kommandot [$mathexp:ett_matematiskt_uttryck$] måste det matematiska verktyget &bc; (version 1.06 eller senare) installeras, skrivet av Philip A. Nelson (philnelson@acm.org). + + + + + + Kommandon i Filersättning + + + [$datetime:iso$] + [$datetime:local$] + [$user:uid$] + [$user:gid$] + [$user:loginname$] + [$user:fullname$] + [$user:homedir$] + [$user:shell$] + [$loadfile:/min-sökväg/min-katalog/min-fil$] + [$empty:$] + [$random:ETT_HELTAL$] + [$random:$] + [$mathexp:bc-uttryck$] + + Kommandot returnerar aktuellt datum och aktuell tid med QT ISO-format. + Som ovan men med lokalt format. + Returnera användaridentifikation för aktuell användare. + Returnera gruppidentifikation för aktuell användare. + Returnera inloggningsnamn för aktuell användare. + Returnera fullständigt namn för aktuell användare. + Returnera hemkatalog för aktuell användare. + Returnera skal för aktuell användare. + Returnera innehållet i filen min-fil. + Returnera en tom sträng. + Returnera en slumptalssträng med ETT_HELTAL som ursprungligt frö. + Som ovan, men utan ursprungligt frö. + Returnera resultatet av ett &bc; version 1.06 matematiskt uttryck. + + + + + +&documentation.index; +
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a/tde-i18n-sv/docs/kdewebdev/klinkstatus/index.cache.bz2 b/tde-i18n-sv/docs/kdewebdev/klinkstatus/index.cache.bz2 new file mode 100644 index 00000000000..a634d53b55f Binary files /dev/null and b/tde-i18n-sv/docs/kdewebdev/klinkstatus/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdewebdev/klinkstatus/index.docbook b/tde-i18n-sv/docs/kdewebdev/klinkstatus/index.docbook new file mode 100644 index 00000000000..18d0bec6a45 --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/klinkstatus/index.docbook @@ -0,0 +1,643 @@ + +KLinkStatus"> + + + + +]> + + + + + + + + + + + + + + +Handbok &klinkstatus; + + +Paulo Moura Guedes
moura@kdewebdev.org
+
+
+ + Stefan Asserhäll
stefan.asserhall@telia.com
Översättare
+ +
+ + +2004 +Paulo Moura Guedes + + + +&FDLNotice; + + + +2004-04-29 +0.1.3 + + + + +&klinkstatus; är ett länkkontrollverktyg för &kde;. + + + + + +KDE +Klinkstatus +länkkontroll +validering + + +
+ + + +Inledning + +&klinkstatus; är ett länkkontrollverktyg för &kde;. Det låter dig söka efter interna och externa länkar på hela din webbplats eller bara på en enstaka sida, och välja sökningens djup. Du kan också kontrollera lokala filer, FTP, FISH, etc., eftersom &klinkstatus; använder I/O-slavar. Rapportera gärna eventuella problem eller önskemål om funktioner till http://linkstatus.paradigma.co.pt/bugs/. + + + +Att använda &klinkstatus; + + + + + + +Här är en skärmbild av &klinkstatus; + + + + + + + + + Skärmbild + + + + + + + + +Kommandoreferens + + +Huvudfönstret i &klinkstatus; + + +Menyn Arkiv + + + + &Ctrl;N Arkiv Ny länkkontroll +Skapar en ny session, om ingen är tom + + + &Ctrl;O Arkiv Öppna webbadress +Öppnar en webbadress + + + &Ctrl;W Arkiv Stäng flik +Stänger aktuell flik. + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + + + + + + + + + + + + + + + + +Tack till och licens + +&klinkstatus; +Program copyright © 2004 Paulo Moura Guedes pmg@netcabo.pt +Dokumentation copyright © 2004 Paulo Moura Guedes pmg@netcabo.pt + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; + + +Installation + + +Hur man skaffar &klinkstatus; + + + + +http://kde-apps.org + + + + + + + + + +Kompilering och installation +&install.compile.documentation; + + + +&documentation.index; +
+ + + diff --git a/tde-i18n-sv/docs/kdewebdev/klinkstatus/screenshot.png b/tde-i18n-sv/docs/kdewebdev/klinkstatus/screenshot.png new file mode 100644 index 00000000000..17a8d24748f Binary files /dev/null and b/tde-i18n-sv/docs/kdewebdev/klinkstatus/screenshot.png differ diff --git a/tde-i18n-sv/docs/kdewebdev/kommander/Makefile.am b/tde-i18n-sv/docs/kdewebdev/kommander/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/kommander/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdewebdev/kommander/Makefile.in b/tde-i18n-sv/docs/kdewebdev/kommander/Makefile.in new file mode 100644 index 00000000000..4ca1ade27ce --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/kommander/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# 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a/tde-i18n-sv/docs/kdewebdev/kommander/basics.docbook b/tde-i18n-sv/docs/kdewebdev/kommander/basics.docbook new file mode 100644 index 00000000000..f08def58533 --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/kommander/basics.docbook @@ -0,0 +1,225 @@ + + + + +Grunderna i &kommander; + +Tamara King
tik@acm.org +
+
+Eric Laffoon
sequitur@kde.org +
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+
+ +Grunderna i &kommander; + + + + +Begrepp + + +&kommander; konstruerades ursprungligen baserat på ett enkelt begrepp som har visat sig vara i viss mån revolutionerande bland visuella designverktyg. Typiskt låter sådana verktyg dig skapa dialogrutor och kanske gränssnitt med huvudfönster. Ett gränssnitt med huvudfönster är huvudprogramfönstret som oftast har menyer, verktygsrader, statusrad och programområde. Dialogrutor är underordnade fönster som oftast inte har menyer och heter så eftersom deras syfte är att utföra en dialog eller utbyta information mellan dig och huvudprogrammet. Elementen i en dialogruta kallas för grafiska komponenter, och du kopplar ditt program till komponenterna. &kommander; är annorlunda eftersom det i grunden är programmeringsfritt här. Det använder begreppet att associera text med de grafiska komponenterna i dialogrutan. Ursprungligen kallades detta associerad text, men nu kallas det &kommander; text. Grafiska komponenter i &kommander; dialogrutor kan inkludera innehållet i andra grafiska komponenter genom att referera till det, och en komponent kan referera till sitt eget innehåll med ett Specialvärde som ser ut så här: @widgetText. Specialvärden är kommandon med en speciell betydelse i &kommander;. Om du skapade en dialogruta med två radeditorkomponenter och kallade den första Förnamn och den andra Efternamn, skulle du kunna skapa en knapp och ange dess &kommander; text som Mitt namn är @Förnamn @Efternamn. Du skulle behöva ange @widgetText i komponenterna för förnamn och efternamn. Kommer du ihåg? Man måste tala om för &kommander; att referera till texten i dem. Du skulle kunna köra det från en terminal och det skulle skriva ut strängen åt dig. Det skulle referera till förnamnet på följande sätt: @Förnamn -> hämta komponenten som heter Förnamn(@Förnamn) -> @widgetText -> hämta innehållet i radeditorkomponenten. I detta fall returnerar @Förnamn Eric. + +Det är &kommander;s enkla kärna. Vad du kan göra med det, är vad som är intressant. För det första är det värt att observera att jämfört med det vanliga angreppssättet i ett språkbaserat verktyg, behöver inte &kommander; programsatser för att definiera operationerna. Det gör &kommander; snabb för utvecklare. För slutanvändare är det mycket enklare än att lära sig språkkonstruktioner. För alla betyder det att det går att fokusera på uppgiften istället för att ständigt ha referensdokumentation tillhands. När någon stöter på ett verktyg som &kommander; för första gången, är den vanliga frågan: Var kan jag hitta en användning för det här häftiga verktyget? I själva verket används behandling av strängar nästan var man än ser. + +Vad kan &kommander; alltså göra? Här är den renodlade listan med grundfunktionerna. &kommander; kan: + + +Skicka strängar till det anropande programmet via standardutmatningen. +Anropa körbara program. +Använda &DCOP; för att kommunicera med &kde;-program + + +Om du inte är en programmerare, kanske du vill ha det förklarat så en lekman förstår. I det första fallet, när du startar &kommander; från en terminal, är terminalen det anropande programmet. Det finns ett förhållande mellan det anropande programmet och det skapade här. Att skicka ett meddelande till terminalen görs i det skapade programmet med standardutmatningen, som benämns så eftersom det också finns felutmatning. Detta är intressant eftersom vissa program, som &quantaplus;, använder standardutmatningen för att ta emot information från program som de startar. Så &kommander; dialogrutor kan mata ut sina textsträngar direkt till editorn i &quantaplus; om de anropas från &quantaplus;. Det betyder att &kommander; dialogrutor kan vara användbara utökningar för program. + +Det andra fallet är att anropa ett körbart program. Alla program som kör på ditt system är körbara. Till och med ett skriptprogram körs av skriptets tolk, så tekniskt sett körs det också. &kommander; kan köra kommandon precis som terminalen även om du kör från en meny. Så om du till exempel skulle vilja att det öppnade &GIMP;, skulle du låta en knapp härleda strängen gimp och placera den i ett specialvärde så här: @exec(gimp). Med bara detta ser du att &GIMP; startas när det används. Du skulle också kunna köra ls -l, men du skulle bara se utmatningen om du körde från en terminal. + +Det tredje fallet är verkligen mycket intressant. &DCOP; är en förkortning av &kde;:s Desktop COmmunication Protocol (protokoll för skrivbordskommunikation) och det är mycket kraftfullt. Ta och kör programmet kdcop och ta en titt. Du ser snabbt att alla &kde;-program som följer standarden har saker på gång i &DCOP;, och de bra konstruerade har mycket på gång. Du kan begära alla typer av information i &DCOP;, samt ändra värden på grafiska komponenter med mera. Det finns ett avsnitt om hur &DCOP; används i den här handboken. &kommander; kan skicka &DCOP;-anrop till alla &kde;-program, samt styras från &DCOP;. I själva verket kan du skicka &DCOP; från kommandoraden till alla &kde;-program. Så vad är vitsen med detta? Vitsen är att om du vill utföra en större mängd kommandon, inser du snart att &DCOP; från kommandoraden är tillräckligt för korta kommandon, men kan orsaka fördröjningar om det anropas flera hundra gånger från en snurra. Det är därför &kommander; har ett @dcop specialvärde, eftersom det är ungefär 1000 gånger snabbare. Eftersom &kommander; kan skicka och ta emot &DCOP;, kan &DCOP; användas för att styra &kommander;. Det är därför det också finns ett specialvärde för lokal &DCOP;, @ldcop, som låter dig skriva betydligt mindre för att ge ett kommando. + +Är det alla huvudbegrepp i &kommander;? Nej, men det bör hjälpa dig att få en känsla för hur det fungerar, så att det som beskrivs inte ser ut som ett främmande språk för dig. Det finns några fler begrepp. Signaler och slots är sättet som &kommander; hanterar händelser. En händelse i ett program betyder egentligen bara något hände, som att en grafisk komponent skapades eller dess text ändrades. Dessa ändringar skickar ut signaler och du kan ansluta signalerna till en mottagande slot som då utför något när händelsen inträffar. En användning av detta i &kommander; är grannen till &kommander; text, Ifyllnadstext. Ifyllnadstext fyller i en komponent när den anropas. Precis som &kommander; text, kan ifyllnadstext innehålla textsträngar eller skript. + +Det bör ha givit dig grundbegreppen för att kunna börja använda &kommander;. Vi försöker hålla antalet specialvärden lågt, och vi använder &DCOP; i stor utsträckning. Idén är att vi vill hålla &kommander;s styrka så konsekvent och strömlinjeformat som möjligt. Du kommer att märka att du kan inlemma vilket skriptspråk som helst i &kommander; var du än behöver, och till och med flera skriptspråk i en dialogruta. Resten av informationen i det här dokumentet antar att du känner till begreppen och terminologin som presenterats här. Exemplen och handledningarna är också mycket användbara för att förstå vad som kan göras med &kommander;. + +&editor; +Körprogrammet + +Körprogrammet, som kallas kmdr-executor, kör &kommander; skript. Det laddar .kmdr-filer och skapar dynamiskt en dialogruta med fullständig funktion. Från och med version 1.3, varnar körprogrammet om skriptfilen inte är körbar. Det är en extra säkerhetsfunktion som försöker få användaren att tänka på de möjliga negativa konsekvenserna av att köra ett skript från en opålitlig källa. Användaren kan bekräfta att dialogrutan ska köras, eller om källan är pålitlig, kan skriptet göras körbart för att helt bli av med varningen. +Version 1.3 stöder inledningen med #!/sökväg/kmdr-executor i .kmdr-skriptfiler (ersätt sökväg med sökvägen till körprogrammet). Sådana filer, om de görs körbara, kan köras från kommandoraden precis som vilket annat körbart program som helst, utan behov att skicka skriptet till kmdr-executor som väljare. +Kom ihåg att när väl tecknen #! har lagts till i filens början, kan inte dialogrutan köras eller redigeras med äldre versioner av &kommander;. +Den rekommenderade användningen är +#!/usr/bin/kommander + och skapa en symbolisk länk från kmdr-executor till /usr/bin/kommander. +Teckenföljden #! kan läggas till i en dialogruta direkt från editorn, genom att ändra egenskaperna useShebang och shebang för huvuddialogrutan. + + + + + +Körprogrammet för programmerare + +C++ utvecklare kan enkelt använda klassen Instance i sina C++ program, så att körfunktionerna är inbäddade i deras program, vilket gör det överflödigt att köra det externa programmet executor. För vanliga dialogrutor är den extra tid det tar att skapa dialogrutan minimal, men att skapa &kde;-programmet kan fördröja dialogrutan omkring en sekund. +En annan metod är att använda kommander_part KReadOnlyPart. Detta KPart-delprogram kan ladda och köra vilken &kommander;-dialogruta som helst inne i ett annat KDE-program. + + + + + +Skapa en dialogruta +För att lära dig hur en dialogruta skapas, hur grafiska komponenter läggs till, hur en layout används, och hur komponentegenskaper ändras, titta i handboken för &Qt; Designer (version 3.x). Du kan komma åt den genom att köra designer från kommandoraden eller skrivbordsmenyn. +Extrafunktionen som &kommander; erbjuder är Kommander Text som hör ihop med varje grafisk komponent. Texterna är den körbara delen av dialogrutan (skriptet), antingen skriven på ett skriptspråk (med den gamla &kommander;-syntaxen) eller med det interna &kommander;-språket, den så kallade nya tolken. +För att lära dig mer om språksyntax, kommandon och hur texteditorn används, läs följande kapitel och ta en titt på exemplen som levereras med &kommander;s källkod. + + + +Körbar bit - nytt i 1.3 +Av säkerhetsskäl introducerade vi kravet på körbar bit i version 1.3. Vissa kommer att ge sitt bifall till detta, som sedan länge förväntat. Andra kommer att anse att det är hemskt irriterande, eller till och med för skrämmande för att använda. Problemet är att man kan ladda ner en Kommander-dialogruta var som helst, eller få en med e-post, och klicka på den och köra den av misstag. Eftersom Kommander kan köra skalskript har det på sätt och vis en ovanlig ställning. Medan andra program inte besvärar dig på detta sätt, var du faktiskt tvungen att installera dem, och alltså känner du dig säker och har för avsikt att köra dem. En enda rad i ett skalskript skulle kunna radera din hemkatalog permanent. Vår avsikt är att eliminera möjligheten att klicka på en opålitlig dialogruta av misstag. Vi ber om ursäkt för eventuella olägenheter, men det finns inget sätt att göra detta så att till och med utvecklaren är övertygad om att det inte irriterar dig medan du förblir säker. +Du förhindras inte att köra dialogrutan, utan blir bara påmind. Du kan få påminnelsen att försvinna genom att använda filhanteraren eller ett skal för att sätta den körbara biten. Högerklicka på dialogrutan i Konqueror, välj egenskaper i menyn, välj fliken Skydd och markera kryssrutan Körbar. Nu försvinner påminnelsen från dialogrutan för alltid. Titta på vår webbplats efter ett verktyg som söker efter &kommander;-dialogrutor, låter dig granska dem, och välja om någon eller alla ska ha biten satt. Använd följande kommando för att göra alla &kommander;-dialogrutor i en katalog körbara i en terminal: +chmod u+x *.kmdr + +Ställ inte in dialogrutor som körbara om du inte är säker på deras ursprung. + + +
diff --git a/tde-i18n-sv/docs/kdewebdev/kommander/commands.docbook b/tde-i18n-sv/docs/kdewebdev/kommander/commands.docbook new file mode 100644 index 00000000000..b9741b12f20 --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/kommander/commands.docbook @@ -0,0 +1,11 @@ + + + + +Kommandoreferens + + +Referens +&widgets; &specials; &dcop-functions; diff --git a/tde-i18n-sv/docs/kdewebdev/kommander/credits.docbook b/tde-i18n-sv/docs/kdewebdev/kommander/credits.docbook new file mode 100644 index 00000000000..9c27e12e3d7 --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/kommander/credits.docbook @@ -0,0 +1,113 @@ + + + + +Tack till och licens + +Tamara King
tik@acm.org +
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+
+ +Tack till och licens + + +Utvecklingsgruppen för &kommander; + +Britton, Marc consume@optusnet.com.au +Utvecklare och dokumentation + + +King, Tamara tik@acm.org +Dokumentation + + +Laffoon, Eric sequitur@kde.org +Projektledare och dokumentation + + +Mantia, András amantia@kde.org +Utvecklare + + +Rudolf, Michal mrudolf@kdewebdev.org +Utvecklare + + + +&kommander; 2004 - 2008 Utvecklingsgruppen för &kommander; + +Handbok &kommander; 2004 - 2008 Utvecklingsgruppen för &kommander; + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL;
diff --git a/tde-i18n-sv/docs/kdewebdev/kommander/dcop.docbook b/tde-i18n-sv/docs/kdewebdev/kommander/dcop.docbook new file mode 100644 index 00000000000..6ebf4581909 --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/kommander/dcop.docbook @@ -0,0 +1,234 @@ + + + + +&DCOP;-funktioner + + +&DCOP;-funktioner + +&kommander; började med att komma åt grafiska komponenter internt med &DCOP;, vilket utvecklades till komponentfunktioner. &DCOP; är fortfarande tillgängligt och kan användas för att dela information mellan dialogrutor. Det kan också användas för att utöka och integrera nästan alla befintliga KDE-program. &DCOP; kan anropas på flera sätt i &kommander;. Det första är terminalmetoden. Öppna en &kommander;-dialogruta och en terminal, och pröva det här. +Detta är till största delen fokuserat på den gamla tolken. Om du letar efter interna grafiska komponentfunktioner, se den nya tolken. Informationen här är särskilt relevant för kommunikation mellan dialogrutor och program, eller när andra skriptspråk används inne i Kommander för skript. +dcop | grep kmdr +dcop `dcop | grep kmdr` +dcop `dcop | grep kmdr` KommanderIf + +Det visar vilka dialogrutor som kör, och vilka gränssnitt som är tillgängliga, samt vad som är tillgängligt att anropa i det särskilda gränssnittet för interna funktioner i &kommander;. Vid förklaringen av &DCOP; här, kom ihåg att &DCOP; används internt av KDE-program (ersatt av D-Bus i KDE 4) och är mycket användbart. Ta en titt på kdcop genom att trycka på Alt+F2 och skriva det i kördialogrutan. Här kan du utforska allt som kör. Nu åter till &DCOP; i &kommander;. +dcop kmdr-executor-@pid KommanderIf setText minKomponent ny text + +Det här antar att du är inne i en &kommander; fil och har tillgång till specialvärdet @pid, som innehåller process-id. Det är i själva verket enklare att ersätta kmdr-executor-@pid med @dcopid. Du kan dock använda syntaxen (men förstås utan specialvärden) från kommandoraden eller vilket externt skript som helst för att ändra &kommander;-fönstret. +&kommander; utvecklade den mycket snabbare interna &DCOP;-funktionen. Att använda den från ett annat programfönster (&DCOP; via terminalen är mycket långsamt) är mer komplicerat, eftersom du måste ange mycket information, inklusive anropets prototyp. Anropet ovan skulle bli (observera att @dcopid i själva verket är internt till dialogrutan, men det skulle kunna ersättas med giltigt processid): +@dcop(@dcopid, KommanderIf, enableWidget(QString, bool), komponent, true) + +I tidiga versioner av &kommander; använde lokala &DCOP;-anrop inne i skriptspråkstrukturer (som bash) anrop med terminalmetoder. Om du använder intern &DCOP; körs alla &kommander; specialvärden först och därefter körs skriptet. Läs föregående mening igen, eftersom det kommer att ge dig många sorger och bekymmer med en bash-snurra som använder &kommander;-specialvärden. +Det finns ett nytt förenklat sätt att använda &DCOP; inne i &kommander; genom att använda en objektsyntax. Låt oss anta att du vill ändra texten i den grafiska komponenten @Radeditor1. Det skulle se ut så här: +@Radeditor1.setText(Ny text) + +Som du kan se är den nya syntaxen mycket enkel, samt visuellt överensstämmande med funktionsgrupper. Alla &DCOP;-referenser här använder den nya objektsyntaxen som listas ovan. Observera att om du hänvisar till en grafisk komponent via &DCOP; från ett annat fönster eller ett annat program är den första parametern alltid komponentnamnet. Alla funktioner listas här med början från den andra parametern. + + +&DCOP; för globala variabler + + +global(QString variabelnamn) + +Returnerar den angivna globala variabelns värde. När ett skript körs från ett fönster i &kommander; upphör alla (icke-globala) variabler som anges i skriptet att existera efter skriptet är färdigt, och är därför inte tillgängliga för andra skriptprocesser eller i en ny instans av den anropande processen. Det globala omfattningen betyder att variabeln existerar för alla fönstrets processer ända till fönstret stängs. Du kan ändra variablerna när som helst med ett nytt anrop till @setGlobal. + + + +setGlobal(QString variabelnamn, QString värde) + +Skapar en variabel som är global i fönsterprocessen och tilldelar värdet till den. Värdet kan hämtas med global(QString variabelnamn) eller tilldelas igen. + + + + + + +&DCOP; för alla grafiska komponenter + +Följande lista är gammal, och finns bara kvar i referenssyfte. Titta i funktionsbläddraren för en fullständig och aktuell referens till alla grafiska komponentfunktioner, som är tillgänglig från alla texteditorfönster i &kommander; genom att klicka på knappen längst ner till vänster. De är nu komponentfunktioner, inte &DCOP;-funktioner, men &DCOP;-funktionerna är publicerade i &DCOP;-gränssnittet KommanderIf som beskrivs ovan. Dialogrutor för att lista och skapa anrop till dessa funktioner är tillgängliga på vår webbplats. + + +setText(QString text) + +Det här tar bort texten som visas i den grafiska komponenten och ersätter den med den angivna texten. + + + +enableWidget(bool aktivera) + +Aktiverar eller inaktiverar en grafisk komponent. + + + +associatedText + +Returnerar texten som är associerad med den angivna grafiska komponenten. Det är inte samma som texten som visas. Det skulle vara @widgetText eller texten och/eller skriptet som används för att erhålla det visade värdet. + + + +setAssociatedText(QString text) + +Det här tilldelar den förvalda strängen för &kommander; text. Den tilldelas typiskt värdet @widgetText för att visa vad som skrivs in i komponenten. Det är inte troligt att du har mycket nytta av det, men om du gör det finns det där. Gäller alla grafiska komponenter som kan innehålla data. + + + + + + +&DCOP; för listrutor och kombinationsrutor + + +addListItem(QString objekt, int index) + +Lägger till ett objekt i en listruta på angivet index. Listindex börjar på noll. För att lägga till i slutet på listan, använd -1. + + + +addListItems(QStringList objekt, int index) + +Det här lägger till en stränglista på en gång. Listan ska avdelas av nyrader (\n - nyrader). Det är bekvämt eftersom du kan använda bash för att ganska enkelt få fram listan. Att till exempel använda @exec(s -l ~/projects | grep kmdr) som objekt, ger en kataloglistning med &kommander; filer i din projektkatalog. Listindex börjar med 0. Använd -1 för att lägga till sist i listan. + + + +addUniqueItem(QString objekt) + +addUniqueItem lägger till ett objekt i slutet på listan, men bara om det är unikt. + + + +clearList + +Tar bort alla objekt. + + + +removeListItem(int index) + +Tar bort objektet vid angivet index. + + + +item(int index) + +Returnerar texten för objektet på angivet index. + + + +setCurrentListItem(int index) + +Tilldela nuvarande (eller markerat) objekt till angivet index. Gäller de grafiska komponenterna listruta och kombinationsruta. + + + + + + +&DCOP; för kryssrutor och alternativknappar + + +setChecked(QString komponentnamn, bool markerad) + +Markerar/avmarkerar en kryssruta eller alternativknapp. + + + + + + +&DCOP; for flikkomponenter + + +setCurrentTab(QString komponentnamn, int index) + +Väljer fliken med index för flikkomponenter. Index börjar med 0. + + + + + + + diff --git a/tde-i18n-sv/docs/kdewebdev/kommander/editor.docbook b/tde-i18n-sv/docs/kdewebdev/kommander/editor.docbook new file mode 100644 index 00000000000..70fdd1675c7 --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/kommander/editor.docbook @@ -0,0 +1,1213 @@ + + + + +Editorn + +Tamara King
tik@acm.org +
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+
+ +Editorn + +Editorn är baserad på &designer;, ett verktyg för att konstruera och implementera användargränssnitt skapat av Trolltech. Vi har ändrat &designer; på följande sätt: + +Dess gränssnitt är mycket enklare +Egna grafiska komponenter är inbyggda +Möjlighet att ange &kommander; text är tillagd +Diverse andra ytliga ändringar + +För de av er som redan är bekanta med att använda &designer;, är det trivialt att använda &kmdr-editor;. + + +Huvudfönster + + + + + + + + +Verktygsrader innehåller ett antal knappar för att ge snabb åtkomst till ett antal funktioner. +Filöversikten visar alla filer. Använd sökfältet för att snabbt byta mellan filer. +Objektutforskaren tillhandahåller en översikt över förhållandet mellan de grafiska komponenterna i ett formulär. Den är användbar för att markera grafiska komponenter i ett formulär med komplex layout. +Egenskapseditorn är platsen där den grafiska komponentens beteende och utseende ändras. +Dialogeditorn är stället där dialoger skapas och redigeras. + + + + +Menyn Arkiv + + + + &Ctrl;N Arkiv Ny +Skapar en ny dialogruta + + + &Ctrl;O Arkiv Öppna +Leta i filsystemet för att öppna en befintlig dialogruta. + + +Arkiv Öppna senaste +Snabblista med de senaste filerna du har öppnad. Listan ändras varje gång du öppnar en fil som inte finns i den, och den äldsta filen försvinner först. + + +Arkiv Stäng +Stänger den aktiva dialogrutan + + + &Ctrl;S Arkiv Spara +Sparar den aktiva dialogrutan + + +Arkiv Spara som +Sparar den aktiva dialogrutan med ett annat namn + + +Arkiv Spara alla +Sparar alla öppna dialogrutor + + +Arkiv Avsluta +Avslutar &kommander; + + + + + + + +Menyn Redigera + + + + &Ctrl;Z Redigera Ångra +Ångra den senaste åtgärden som utförts. + + + &Ctrl;Y Redigera Gör om +Gör om den senast ångrade åtgärden. + + + &Ctrl;X Redigera Klipp ut +Klipp ut nuvarande objekt och placerar dess innehåll på klippbordet. + + + &Ctrl;C Redigera Kopiera +Kopiera nuvarande objekt till klippbordet. + + + &Ctrl;V Redigera Klistra in +Klistra in klippbordets innehåll på nuvarande markörposition. + + + &Ctrl;Z Redigera Ta bort +Ta bort nuvarande objekt. + + + Del Redigera Markera alla +Markera alla objekt i nuvarande dialogruta. + + + &Alt;R Redigera Kontrollera snabbtangenter +Kontrollera att alla snabbtangenter bara används en gång. + + +Redigera Anslutningar +Visar dialogrutan för att visa och redigera anslutningar. + + +Redigera Formulärinställningar +Visar dialogrutan för formulärinställning. + + +Redigera Inställningar +Visar dialogrutan för inställningar. + + + + + + +Menyn Verktyg + + + + F2 Verktyg Markör + + + + F3 Verktyg Anslut signaler och slots + + + + F3 Verktyg Tabulatorordning + + + + +Verktyg &kommander; + +Här listas alla grafiska komponenter i &kommander;. Komponenterna är garanterat tillgängliga på alla system som kör samma (eller en senare) version av &kommander;. + + + + +Verktyg Egen + +De grafiska komponenterna som tillhandahålls av insticksprogram kommer att anges under det här menyalternativet. Dialogrutorna som använder dessa grafiska komponenter kan bara köras om insticksprogrammet som tillhandahåller dem är installerat och inställt. + + + + + + + + + + +Menyn Layout + + + + &Ctrl;J Layout Justera storlek + + + + &Ctrl;H Layout Placera ut horisontellt + + + + &Ctrl;L Layout Placera ut vertikalt + + + + &Ctrl;G Layout Placera ut i rutmönster + + + +Layout Placera ut horisontellt (med avdelare) + + + +Layout Placera ut vertikalt (med avdelare) + + + + &Ctrl;B Layout Bryt layout + + + +Layout Lägg till Spacer + + + + + + + +Menyn Kör + + + + &Ctrl;R Kör Kör dialogruta +Kör nuvarande dialogruta. + + + + + + +Menyn Fönster + + + + &Ctrl;F4 Fönster Stäng +Stänger nuvarande dialogruta. + + +Fönster Stäng alla +Stänger alla dialogrutor. + + + &Ctrl;F6 Fönster Nästa + + + + &Ctrl;&Shift;F6 Fönster Föregående + + + +Fönster Sida vid sida + + + +Fönster Lägg fönstren i rad + + + +Fönster Vyer + + + + +Fönster Vyer Filöversikt + + + + + +Fönster Vyer Objektutforskaren + + + + + +Fönster Vyer Egenskapseditor/signalhantering + + + + + +Fönster Vyer Rada upp + + + + + + + +Fönster Verktygsrader + + + + +Fönster Verktygsrader Arkiv + + + + + +Fönster Verktygsrader Redigera + + + + + +Fönster Verktygsrader Layout + + + + + +Fönster Verktygsrader Verktyg + + + + + +Fönster Verktygsrader &kommander; + + + + + +Fönster Verktygsrader Egen + + + + + +Fönster Verktygsrader Hjälp + + + + + +Fönster Verktygsrader Rada upp + + + + + + + + + + + +Menyn Inställningar + + + +Inställningar Anpassa genvägar +Titta på och ändra editorns snabbtangenter. + + +Inställningar Anpassa insticksprogram +Lägg till eller ta bort insticksprogram för &kommander; Editorn måste startas om efter ett nytt insticksprogram har lagts till. + + +Inställningar Anpassa editor +Anpassa texteditorn som används för att ändra Kommandertext som hör ihop med grafiska komponenter. + + +Inställningar Anpassa &kommander; +Anpassa hur editorn ser ut och fungerar. + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> +&help.menu.documentation; + + +
diff --git a/tde-i18n-sv/docs/kdewebdev/kommander/editor.png b/tde-i18n-sv/docs/kdewebdev/kommander/editor.png new file mode 100644 index 00000000000..5e538dea1ab Binary files /dev/null and b/tde-i18n-sv/docs/kdewebdev/kommander/editor.png differ diff --git a/tde-i18n-sv/docs/kdewebdev/kommander/extending.docbook b/tde-i18n-sv/docs/kdewebdev/kommander/extending.docbook new file mode 100644 index 00000000000..f174a65216d --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/kommander/extending.docbook @@ -0,0 +1,444 @@ + + + + + +Andras Mantia
amantia@kde.org
+
+Michal Rudolf
mrudolf@kdewebdev.org
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+
+Utöka &kommander; + + +Skapa grafiska komponenter för &kommander; +Du kan ganska enkelt skapa nya grafiska komponenter med &kommander; som är baserade på komponenter som inte tillhör &kommander;. +Det finns två sätt att lägga till nya komponenter i &kommander;: genom att skapa insticksprogram, eller genom att direkt lägga till dem i &kommander;s källkod. + +Skapa komponentklassen +Det första steget är att skapa komponentklassen. Metoden baseras på att härleda den nya &kommander; komponentklassen från &Qt;- eller &kde;-komponenten som du vill integrera med &kommander;, och dessutom från klassen KommanderWidget. Genom att överskrida metoder från denna klass, ger &kommander; komponenten sin funktion. +Det mesta av koden i en &kommander;-komponent är bara mallkod. Därför kan du använda KDevelops mall för &kommander;-insticksprogram för att skapa det mesta av &kommander;-komponentens kod åt dig. För att göra det kör KDevelop (3.5 rekommenderas), välj Projekt -> Nytt projekt, markera kryssrutan Visa alla projektmallar, välj mallen C++/&kommander;/KommanderPlugin. Ge insticksprogrammet ett namn och följ instruktionerna i guiden. +Allt du behöver göra är fylla i de viktiga delarna som hör till din grafiska komponent, liksom eventuell tillståndsinformation, komponenttext, etc. +Låt oss anta att vi vill skapa en ny radeditorkomponent för &kommander; baserat på KDE-komponenten KLineEdit. Genom att använda dialogrutan för att skapa &kommander;-komponenter, får vi något som liknar det här i den skapade deklarationsfilen: +#include <kommanderwidget.h> + +class QShowEvent; +class KomLineEdit : public KLineEdit, public KommanderWidget +{ + Q_OBJECT + + Q_PROPERTY(QString populationText READ populationText WRITE setPopulationText DESIGNABLE false) + Q_PROPERTY(QStringList associations READ associatedText WRITE setAssociatedText DESIGNABLE false) + Q_PROPERTY(bool KommanderWidget READ isKommanderWidget) + +public: + KomLineEdit(QWidget *a_parent, const char *a_name); + ~KomLineEdit(); + + virtual QString widgetText() const; + + virtual bool isKommanderWidget() const; + virtual void setAssociatedText(const QStringList&); + virtual QStringList associatedText() const; + virtual QString currentState() const; + + virtual QString populationText() const; + virtual void setPopulationText(const QString&); +public slots: + virtual void setWidgetText(const QString &); + virtual void populate(); +protected: + void showEvent( QShowEvent *e ); +signals: + void widgetOpened(); + void widgetTextChanged(const QString &); +}; + +Det mesta av detta är bara mallkod som du inte behöver bry dig om. De enda två saker du måste försäkra dig om är att filen kommanderwidget.h inkluderas längst upp, och att klassen först härleds från komponenten vi önskar integrera med &kommander; och därefter från KommanderWidget. +Det finns några delar i cpp-filen som är viktiga för varje enskild komponent. +KomLineEdit::KomLineEdit(QWidget *a_parent, const char *a_name) + : KLineEdit(a_parent, a_name), KommanderWidget(this) +{ + QStringList states; + states << "default"; + setStates(states); + setDisplayStates(states); +} + +Vi anger tillstånden komponenten kan ha i konstruktorn. Vår radeditor har ingen form av tillstånd, så vi ger den bara tillståndet default. Om du skapar en komponent som har olika tillstånd, som en kryssruta, kan du ange tre tillstånd unchecked, semichecked och checked här. +QString KomLineEdit::currentState() const +{ + return QString("default"); +} +Vi angav tillstånden i konstruktorn ovan, och detta returnerar bara komponentens nuvarande tillstånd. För vår komponent är det alltid default, men du bör lägga till kod här som kontrollerar vilket tillstånd komponenten för närvarande har, och returnerar lämplig sträng här. +QString KomLineEdit::widgetText() const +{ + return KLineEdit::text(); +} + +void KomLineEdit::setWidgetText(const QString &a_text) +{ + KLineEdit::setText(a_text); + emit widgetTextChanged(a_text); +} + +Detta är de två viktigaste metoderna, där den största delen av koden som utgör funktionen finns. Metoden QString KomLineEdit::widgetText() const returnerar komponenttexten (texten som @widgetText expanderas till i textassociationer). Komponenttexten i vår komponent är helt enkelt texten i radeditorn, så vi returnerar den. På liknande sätt, när komponenttexten ändras, ändrar vi bara texten i radeditorn. Vi skickar signalen widgetTextChanged() efter komponenttexten har ändrats, så att andra komponenter kan får reda på det faktum att komponenten har uppdaterats. +För att lägga till funktioner i komponenten, måste du registrera några funktioner och lägga till kod för att hantera dem. Här är koden som används för att registrera dem. Lägg den i början av cpp-filen, ovanför konstruktorn. +#include <klocale.h> // för i18n + +#include "kommanderplugin.h" +#include "specials.h" + +enum Functions { + FirstFunction = 1159, + Function1, + Function2, + LastFunction +}; +KomLineEdit::KomLineEdit(QWidget *a_parent, const char *a_name) + : KLineEdit(a_parent, a_name), KommanderWidget(this) +{ + ... // kod som beskrivs ovan + KommanderPlugin::setDefaultGroup(Group::DCOP); + KommanderPlugin::registerFunction(Function1, "function1(QString widget, QString arg1, int arg2)", i18n("Call function1 with two arguments, second is optional."), 2, 3); + KommanderPlugin::registerFunction(function2, "function2(QString widget)", i18n("Get a QString as a result of function2."), 1); +} + +Detta registrerar två funktioner: function1 och function2 Numren som tilldelas funktionerna (här 1160 och 1161) måste vara unika, och inte användas av några andra insticksprogram eller inne i &kommander;. function1 har två argument, ett valfritt, function2 har inget argument och returnerar en sträng. Argumentet QString widget i signaturerna anger att funktionerna arbetar med en grafisk komponent, som: KomLineEdit.function1("komponent", 1). +För att lära &kommander; att komponenten stöder dessa funktioner, lägg till en metod på följande sätt: +bool KomLineEdit::isFunctionSupported(int f) +{ + return (f > FirstFunction && f < LastFunction) || f == DCOP::text; +} + +Det betyder att KomLineEdit stöder funktionerna ovan, och den vanliga funktionen text. Funktionskoden ska hanteras inne i metoden handeDCOP: +QString KomLineEdit::handleDCOP(int function, const QStringList& args) +{ + switch (function) + { + case function1: + handleFunction1(arg[0], arg[1].toInt()); // anropa din hantering av function1 + break; + case function2: + return handleFunction2(); // anropa function2 + break; + case DCOP::text: + return text(); // anropa den vanliga metoden KLineEdit::text() + break; + default: + return KommanderWidget::handleDCOP(function, args); + } + return QString::null; +} + +Det finns tillfällen då komponenten ska se annorlunda ut i editorn än när den körs, vilket är fallet för skriptobjekt, om-dialogruta, etc. Den vanliga lösningen är att visa en QLabel istället för komponenten. För att göra det måste komponenten härledas från QLabel, och använda följande i konstruktorn: +if (KommanderWidget::inEditor) + { + setPixmap(KGlobal::iconLoader()->loadIcon("iconname", KIcon::NoGroup, KIcon::SizeMedium)); + setFrameStyle(QFrame::Box | QFrame::Plain); + setLineWidth(1); + setFixedSize(pixmap()->size()); + } + else + setHidden(true); + +Du kan skapa själva komponenten (om en komponent över huvud taget behövs, kanske "komponenten" bara tillhandahåller funktioner för att t.ex. komma åt en databas) i en av dina funktioner, som i funktionen execute. Här är ett exempel från komponenten om-dialogruta: +QString AboutDialog::handleDCOP(int function, const QStringList& args) +{ + switch (function) { + ... + case DCOP::execute: + { + if (m_aboutData) + { + KAboutApplication dialog(m_aboutData, this); + dialog.exec(); + } + break; + } + ... +} + +Nu har du en fullständig &kommander;-komponent. Allt som återstår att göra är att göra den tillgänglig i &kommander;-systemet via insticksprogram. + + + + +Skapa insticksprogrammet till &kommander; +Alla komponenter i &kommander; tillhandahålls via insticksprogram. De vanliga komponenterna laddas som komponentinsticksprogram, men &kommander;s editor är också länkat med biblioteket, eftersom vissa mekanismer i editorn är specifikt knutna till standardkomponenterna. +Ett insticksprogram i &kommander; är helt enkelt ett delat bibliotek som har symbolen 'kommander_plugin'. Symbolen är en funktion som returnerar en pekare till en instans av klassen KommanderPlugin. +&kommander; gör det enkelt att skapa ett insticksprogram för dina komponenter, så att du inte behöver bekymra dig om lågnivåsaker. Grundidén är att härleda en ny insticksklass för dina komponenter från basklassen KommanderPlugin och implementera några få specifika detaljer. Mallkod skapas av KDevelops projektmall som beskrivs ovan. +Följande kod fortsätter exemplet om hur man skapar en radeditorkomponent för Kommander. +#include <kommanderplugin.h> + +/* WIDGET INCLUDES */ +#include "komlineedit.h" + + +Det första vi gör är att inkludera kommanderplugin.h. Den innehåller definitionen av klassen KommanderPlugin. Vi inkluderar också alla deklarationsfiler för komponenter som insticksprogrammet tillhandahåller - bara komlineedit.h i detta fall. +class MyKomPlugin : public KommanderPlugin +{ +public: + MyKomPlugin(); + virtual QWidget *create( const QString &className, QWidget *parent = 0, const char *name = 0 ); +}; + +Därefter skapar vi delklassen KommanderPlugin som kallas MyKomPlugin. Klassen har helt enkelt en konstruktor och den överskridna metoden create. +MyKomPlugin::MyKomPlugin() +{ + addWidget( "KomLineEdit", "My Widget Group", i18n("A Kommander line edit widget") new QIconSet(KGlobal::iconLoader()->loadIcon("iconname", KIcon::NoGroup, KIcon::SizeMedium))); + // lägg till mina andra komponenter här +} + +I insticksprogrammets konstruktor, anropar vi addWidget()för varje komponent vi vill tillhandahålla i insticksprogrammet. addWidget() har sex argument, men bara de fyra första krävs. I ordning är argumenten, komponentklassens namn, grupp, verktygstips, en ikonuppsättning för ikonen som används i editorns verktygsrad, vad är det här-information, och en Boolean som anger om komponenten är omgivande komponent för andra komponenter eller inte. Informationen används av editorn när komponenten grupperas i menyer, tillhandahåller hjälpinformation, etc. +När det gäller ikonen, så laddar exemplet ovan en ikon av medelstorlek som kallas iconname från &kde;:s vanliga ikonplats. +QWidget *MyKomPlugin::create( const QString &className, QWidget *parent, const char *name ) +{ + if( className == "KomLineEdit" ) + return new KomLineEdit( parent, name ); + // skapa mina andra komponenter här + return 0; +} + +create() är stället där instanser av våra komponenter verkligen skapas. Så snart &kommander; behöver en instans av en av klasserna som tillhandahålls av vårt insticksprogram, anropas create() med namnet på klassen som behövs, överliggande komponent och namnet som ska användas. Om className matchar någon komponent vi känner till, returnerar vi en ny instans av den klassen, men annars returnerar vi 0. +Till sist exporterar vi insticksprogrammet. Det tillhandahåller bara en anropspunkt för insticksprogrammet så att &kommander;-systemet kan komma åt den. Utan det känner inte &kommander; igen biblioteket som ett &kommander;-insticksprogram. +KOMMANDER_EXPORT_PLUGIN(Mitt_Kom_insticksprogram) + +För att kompilera den nya utökningen till &kommander;, ska du kompilera alla filer som ett delat bibliotek, och länka med kommanderplugin, kommanderwidget och eventuella lämpliga KDE-bibliotek. Med radeditorexemplet, om vi har komlineedit.h, komlineedit.cpp och mykomplugin.cpp, skulle kompilering och installering av insticksprogrammet omfatta något som liknar följande kommandon: +libtool --mode=compile g++ -$KDEDIR/include -IQTDIR/include \ + -I. -fPIC -c komlineedit.cpp +libtool --mode=compile g++ -$KDEDIR/include -IQTDIR/include \ + -I. -fPIC -c mykomplugin.cpp + +libtool --mode=link g++ -shared -L$KDEDIR/lib -lkdeui -lkommanderwidget \ + -lkommanderplugin komlineedit.cppkomlineedit.o mykomplugin.o + -o libmykomplugin.so + +Om du vill installera det nya insticksprogrammet för hela systemet, som systemadministratör, använd då: +su -c "cp libmykomplugin.so $KDEDIR/lib" + +Om du använder KDevelops projekthantering, behöver du inte göra ovanstående, utan anpassa istället Makefile.am för att länka med extra bibilotek. Normalt länkar den med &Qt;- och &kde;-biblioteken och skapar alla objektfiler som behövs. Kör bara make för att bygga och su -c make install för att installera. + + +Inställning av de installerade insticksprogrammen +Nu när insticksprogrammet är installerat, kör programmet kmdr-plugins eller välj Inställnigar -> Anpassa insticksprogram i editorn. Listan i programmet visar insticksprogrammen som för närvarande är laddade av &kommander;. Lägg till det nya insticksprogrammet i listan genom att klicka på knappen Lägg till i verktygsraden och välja ditt insticksprogram. När programmet avslutas sparas ändringarna. +Om du nu startar om &kommander;s editor, ska de grafiska komponenterna som det nya insticksprogrammet tillhandahåller vara tillgängliga i menyer och verktygsrader.Du kan nu använda dina nya komponenter i &kommander;-dialogrutor. + + +Lägg till komponenten direkt i &kommander; +Det här avsnittet är till för utvecklare av &kommander;, och beskriver hur en ny komponent läggs till direkt i &kommander;. +Ironiskt nog är detta mer komplicerat, särskilt om komponenten behöver extra redigeringsmetoder. Först skapas komponenten som ovan. Därefter måste du registrera komponenten i editorn och för körning. Lägg till den i editor/widgetdatabase.cpp för att registrera den i editorn: +... +#include "mywidget.h" +... +void WidgetDatabase::setupDataBase( int id ) +{ + ... + r = new WidgetDatabaseRecord; + r->name = "MyWidgetName"; + r->iconName = "icon.png"; + r->group = widgetGroup( "Kommander" ); + r->toolTip = i18n("My new widget"); + append(r); + ... +} + +Du måste dessutom lägga till följande i editor/widgetfactory.cpp: +... +#include "mywidget.h" +... +QWidget *WidgetFactory::createWidget( const QString &className, QWidget *parent, const char *name, bool init, + const QRect *r, Qt::Orientation orient ) +{ + ... + else if (className == "MyWidgetName") + return new MyWidget(parent, name); + ... +} + +För att registrera för körning (i själva verket i instickssystemet), lägg till följande i widgets/plugin.cpp: +KomStdPlugin::KomStdPlugin() +{ + ... + addWidget("MyWidgetName", group, "", new QIconSet(KGlobal::iconLoader()->loadIcon("iconname", KIcon::NoGroup, KIcon::SizeMedium))); + ... +} + +Det liknar hur komponenten registreras via instickssystemet i det första fallet. + + + +
diff --git a/tde-i18n-sv/docs/kdewebdev/kommander/glossary.docbook b/tde-i18n-sv/docs/kdewebdev/kommander/glossary.docbook new file mode 100644 index 00000000000..0ff48a0ceb2 --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/kommander/glossary.docbook @@ -0,0 +1,59 @@ + + + + + + +Tamara King
tik@acm.org +
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+
+ + +Nyckelord + +Textassociation + +Ett textstycke som associeras med eller binds till ett visst tillstånd hos en grafisk komponent. + + + +Komponenttext + +Texten som associeras med en grafisk komponent. Det representeras med det speciella @widgetText i &kommander;. Komponenttexten varierar beroende på grafisk komponent. + + + +
diff --git a/tde-i18n-sv/docs/kdewebdev/kommander/index.cache.bz2 b/tde-i18n-sv/docs/kdewebdev/kommander/index.cache.bz2 new file mode 100644 index 00000000000..030f9456b1a Binary files /dev/null and b/tde-i18n-sv/docs/kdewebdev/kommander/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdewebdev/kommander/index.docbook b/tde-i18n-sv/docs/kdewebdev/kommander/index.docbook new file mode 100644 index 00000000000..6019d0db4eb --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/kommander/index.docbook @@ -0,0 +1,178 @@ + +Kommander"> + + + + + + + + + + + + + + + + + + &Qt; Designer"> + + + The GIMP"> + IDE"> + PHP"> + PID"> + + +]> + + + + +Handbok &kommander; + + +Marc Britton
consume@optushome.com.au
+
+
+Tamara King
tik@acm.org
+
+
+Eric Laffoon
eric@kdewebdev.org
+
+
+András Manţia
amantia@kde.org
+
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ + +2008 +Utvecklingsgruppen för &kommander; + + +&FDLNotice; + + + +2008-02-12 +3.2.95 + + + + +Denna dokumentation har varit delvis färdig under åratal, men inte alltid tillgänglig eller lätt att hitta. Från omkring 2002 har små ryck av arbete på &kommander; producerat dramatiska resultat. &kommander; är ett nytt sätt att utveckla, och det har förekommit ändringar i arbetssätt och funktioner. På grund av det är mycket av denna dokumentation föråldrad, men dock fortfarande användbar beroende på att stöd för gamla funktioner finns kvar. Se vår webbplats på http://kommander.kdewebdev.org för aktuell information, nyheter om utveckling för KDE 4, nya verktyg, insticksprogram, tips och handledningar. +&kommander; är en samling verktyg som låter dig skapa dynamiska grafiska användargränssnitt med fönster, som har används till gränssnitt för kommandoradsprogram och databaser, enkla utökningar av program, med mera. Det bästa av allt? Det krävs inte att du skriver en enda kodrad! Nåja, det var den gamla beskrivningen ... Du kan faktiskt använda funktionsbläddraren och nästan inte skriva någon kod också med den nya tolken. Den inneboende skillnaden mellan &kommander; och andra skriptverktyg för grafiska användargränssnitt är att &kommander; inte bryr sig om hur fönstret ritas. &kommander; skapades från det grafiska användargränssnittet ner till språkelementen, och kan anamma flera språk. &kommander; använder inte skript för att rita upp ett fönster på skärmen som andra skriptverktyg för grafiska användargränssnitt. Allteftersom Kommander mognar, kommer alla interna funktioner exponeras för vilket skriptspråk man än vill aktivera. Vi välkomnar alla som vill förbättra stöd för något skriptspråk. + + + + + +KDE +Kommander +Quanta + + +
+ +&introduction; +&basics; +&commands; +&parser; +&extending; +&translating; +&tutorials; +&q-and-a; +&credits; +&installation; +&glossary; + +
\ No newline at end of file diff --git a/tde-i18n-sv/docs/kdewebdev/kommander/installation.docbook b/tde-i18n-sv/docs/kdewebdev/kommander/installation.docbook new file mode 100644 index 00000000000..29a338ad35c --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/kommander/installation.docbook @@ -0,0 +1,39 @@ + + + +Installation + + +Hur man skaffar &kommander; +&install.intro.documentation; Det finns en egen hemsida för &kommander; på http://kommander.kdewebdev.org. + + + +Krav + + +&kommander; kräver den senaste versionen av &kde; 3-serien, för närvarande 3.5.9. Den kan fungera med tidigare versioner av 3.5, men det har inte provats utförligt. + + + +Kompilering och installation +&install.compile.documentation; + + diff --git a/tde-i18n-sv/docs/kdewebdev/kommander/introduction.docbook b/tde-i18n-sv/docs/kdewebdev/kommander/introduction.docbook new file mode 100644 index 00000000000..bdf86e62eab --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/kommander/introduction.docbook @@ -0,0 +1,137 @@ + + + + +Inledning + +Eric Laffoon
sequitur@kde.org
+
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+
+ +Inledning + +&kommander; är ett verktyg för att bygga visuella dialogrutor som kan utökas för att skapa program med fullständiga huvudfönster, under förutsättning att fönstret från början skapas i Qt Designer eller från en mall i &kommander;. Huvudsyftet är att skapa så mycket funktioner som möjligt med så liten användning av skriptspråk som möjligt. Det möjliggörs av följande funktioner: +Observera att dokumentet innehåller föråldrad dokumentation av kompatibilitetsorsaker. I korthet erbjuder &kommander; mycket snabb utveckling med omfattande förmågor och möjligheter. Här följer en ny lista, och därefter det gamla innehållet. + + + +Dugligt internt skriptspråk: &kommander; erbjuder nu nästlade logiska strukturer, enkla fält och användbara funktioner. + +Funktionsbläddrare: Man behöver aldrig veta den exakta syntaxen för någon funktion eller något kommando. Klicka bara på knappen, peka och klicka dig fram till ett funktionsprogram. Till och med projektledaren tycker det är enklare än stavfel nästan hela tiden. + +Omfattande grafiska komponenter: &kommander; har nu en grafisk träd- och detaljkomponent, kalkylarksliknande grafisk tabellkomponent, teckensnittsdialogruta, färgvalsdialogruta, dialogruta med programinformation, tidtagare, grafisk flikkomponent, verktygslåda, sammanhangsberoende menyer, datumväljare, med mera. + + +Insticksprogram: &kommander; kan enkelt köras för att skapa insticksprogram. När detta skrivs är det insticksprogram för databaser som tillhandahåller en uppsättning icke-grafiska verktyg, ett HTTP-insticksprogram som tillhandahåller HTTPS och åtkomst till lösenordsskyddade områden, och en laddare av KPart-delprogram. + +Stöd för skriptspråk: Möjlighet att köra flera olika skriptspråk i &kommander;-skript, inne i dialogrutan. + +Skapa KPart-delprogram: Möjlighet att skapa egna insticksprogram ... och ännu konstigare - man kan till och med få ett &kommander;-fönster att ladda en dialogruta som ett KPart-delprogram och direkt komma åt den med funktioner i &kommander;. + +Se dokumentation med tips och trick om hur man får &kommander; att verka använda programmeringstekniker som att inkludera en fil, skapa och använda egna grafiska komponenter, skapa hopfällbara rutor i fönster och andra trick man inte skulle förvänta sig. Nedan följer den gamla listan. + + + +Specialvärden inleds med ett @, som @widgetText. De erbjuder specialfunktioner som en grafisk komponents värde, funktioner, alias, globala variabler och liknande. + + +Integrering med &DCOP; gör det möjligt för &kommander; dialogrutor att styra och styras via kommunikation med andra &kde;-program. Det är en mycket kraftfull funktion! + +Signaler och slots är något mindre intuitivt för en ny användare. Hur saker behandlas är under granskning för den första huvudutgåvan. Dessa erbjuder en begränsad händelsemodell när en knapp trycks eller en komponent ändras. Kombinerat med Ifyllnadstext är det ganska kraftfullt. + + +Den centrala nyckelfunktionen i &kommander; dialogrutor är att du kan koppla text (&kommander; Text) till en grafisk komponent. Så om du har @komponent1 och @komponent2, och båda är radeditorer, kan du ställa in &kommander; att visa innehållet genom att skriva @widgetText i deras &kommander; textområde. Skriv därefter in "hello" i @komponent1 och "world" i @komponent2. En knapp kan ha strängen "Mitt första @komponent1 @komponent2 program" i &kommander;. Om du kör dialogrutan från en terminal, skriver den ut "Mitt första hello world program" i &kommander;. + +Förhoppningsvis ser du nu en liten glimt av potentialen. &kommander; möjliggör en mycket snabbare konstruktionsmodell för enkla program, eftersom det tillåter dig att sluta tänka så mycket på språket, och gå tillbaka till den mer grundläggande och naturliga begreppsmodellen. I datorer är ett språk ett sätt att definiera begrepp, och på så sätt är det ett lager mellan begrepp och implementering som kan hindra framsteg med petitesser. &kommander; försöker att minimera detta lager. + +&kommander; försöker också bygga på standarder. Det är uppbyggt på ramverket i &Qt; Designer, och skapar *.ui-filer, som döps om till *.kmdr. Det kan enkelt importera vilken grafisk komponent från &kde; som helst, och detta kan göras utan att behöva bygga om &kommander; genom att använda insticksprogram. + +&kommander;s andra viktiga faktor är hur det möter kraven från språk. Datorspråk kan vara underbara ting, men de tenderar att ha sina egna dogmer och fanatiker försöker ofta bevisa framsteg i konstruktion av grafiska gränssnitt i en integrerad utvecklingsmiljö. Ironiskt nog är acceptansen av sådana integrerade utvecklingsmiljöer begränsad av antalet personer som är villiga att ta ett nytt språk i bruk för att få tillgång till en önskad funktion. Det är verkligen inte rimligt att förvänta sig att personer ska byta mellan dussintalet språk för att komma åt olika uppsättningar med funktioner. Genom att vara språkneutralt och tillåta att en &kommander; dialogruta utökas av vilket skriptspråk som helst, positionerar sig &kommander; på en unik plats för omfattande användning. Flera skriptspråk kan användas i en enda dialogruta och program kan tas över av personer som använder ett annat språk än den ursprungliga utvecklaren, och gradvis konverteras och utökas. Alla tillgängliga språk kan omedelbart dra nytta av nya grafiska komponenter och funktioner. + +Vi hoppas att &kommander; börjar få det stöd och erkännande från utvecklare som krävs för att uppnå potentialen det erbjuder. Vårt slutliga mål är att göra &kommander; användbart för nybörjare för att utöka och sammanfoga deras program. Samtidigt bör det bli ett bra prototypverktyg. Det öppnar också dörren för möjligheter med öppen källkod på ett annat sätt. Vi vet att andra kan utöka våra GPL-program, men faktum kvarstår att mycket få har färdigheten. Med &kommander; kan det antalet multipliceras enormt! Vissa program kan vara mest logiska som &kommander;-program. Vi använder det redan för områden där vi vill ha möjlighet till utökningar i &quantaplus;. + +Vi hoppas att du tycker om &kommander;. Hjälp oss gärna med felrapporter och exempeldialogrutor, samt eventuella önskemål du har. Du kan gå med i vår användarlista för att få hjälp med att utveckla program för &kommander;. + +Vänliga hälsningar från utvecklingsgruppen för &kommander;! + +
diff --git a/tde-i18n-sv/docs/kdewebdev/kommander/parser.docbook b/tde-i18n-sv/docs/kdewebdev/kommander/parser.docbook new file mode 100644 index 00000000000..0347b81c7b0 --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/kommander/parser.docbook @@ -0,0 +1,1566 @@ + + + + +&kommander;s nya tolk + +Michal Rudolf
mrudolf@kdewebdev.org
+
+
+Eric Laffoon
eric@kdewebdev.org
+
+
+
+ 2005-2008 Michal Rudolf Eric Laffoon &FDLNotice; + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+
+ +Dokumentation av ny tolk +Den nya tolken introducerades i &kommander; med version 1.2, utgiven tillsammans med KDE 3.4. Detta dokumentet gavs ursprungligen ut för att visa alla funktioner i den nya tolken. Den nya tolken är förval från och med &kommander; 1.3, utgiven med KDE 3.5.9, utom för program med huvudfönster skapade i &Qt; Designer. Eftersom den nya tolken har så mycket rikare möjligheter, saknar den gamla tolkens begränsning av nästling och lägger till så många nya funktioner, rekommenderar vi starkt att den används. +&kommander; själv beskrivs inte här. Se övriga dokument för att ta reda på vad &kommander; är till för, hur man skapar dialogrutor och hur grafiska komponenter hanteras under körning. + + +Gammal tolk +Här jämför vi de två tolkarna. Även om vi förordar den nya för nästan alla syften, stöds den gamla fortfarande och är användbar, i synnerhet vid arbete med andra skriptspråk. + + +Gammal tolk +Den gamla tolken var i själva verket en makrotolk. Bara strängar som börjande med @ kändes igen, tolkades lokalt och expanderades. @LineEdit1.setText(@ListBox.selection) + + + +Alla underliggande funktioner (lokala variabler, uttryck, filhantering) var nödvändigt att göra i ett annat skriptspråk, som Bash. Även om avsikten med &kommander; är att stödja alla andra skriptspråk, vilket för närvarande är i viss mån möjligt, fanns det behov av ett snabbt, inbyggt skriptspråk som var garanterat flyttbart. Det största problemet med den gamla tolken är att &kommander; specialvärden utvärderas innan koden skickas till skriptspråket, vilket gör det omöjligt att använda dem i snurror och villkor. +Utvecklarna ansåg att Bash var långsamt och inte vänligt för nya användare, och den gamla tolken var ursprungligen Bash med DCOP-anrop. Paradoxalt nog orsakade det faktum att &kommander; är språkneutralt ett behov av att kunna göra mer än bara använda funktioner internt. + + + +Ny tolk +Den nya tolken är en fullständig tolk. Den tolkar hela skriptet, inte bara funktionerna. Eftersom vårt intresse är interaktion med det grafiska användargränssnittet, inte att sprida skriptspråk, gjorde vi vissa kompromisser. Resultatet är att &kommander;s skriptspråk bör vara användbart för de flesta grundläggande uppgifter, samt naturligt och enkelt att använda. Det finns också en funktionsbläddrare, som hjälper till att foga samman satser. Funktionsbläddraren är avsedd att göra &kommander; tillgängligt för fullständiga noviser i programmering. Det liknar vad man finner i Kspread för att hjälpa till att välja en funktion och fylla i parametrarna. Om du vill använda utökade funktioner som finns i andra språk, kan du infoga dem i &kommander;-skriptobjekt inledda med teckenföljden #!. I dessa skript hjälper funktionsbläddraren till att infoga referenser till grafiska komponenter. Kom bara ihåg när funktionen används, att tolken utför en genomläsning för den gamla tolkens funktioner och en genomläsning för skriptet. Om du försöker ändra något i en grafisk komponent och läser den i mitten av ett skript, kanske du inte får vad du förväntar dig. +#!/usr/bin/php + + +Följande funktionslista kommer från version 1.2 + +lokala och globala variabler och associativa fält +numeriska uttryck +stränghantering +diverse strukturella kommandon: if, while, for, foreach +de flesta funktionerna från den gamla tolken +direkt hantering av grafiska komponenter +många ytterligare funktioner +rimlig körningshastighet +mottagning av parametrar från signaler i skriptslots + +Denna listan är från version 1.3 + +skicka parametrar och ta emot dem med skriptkörningsanrop +returnera ett värde från ett skript +skapa grafiska komponenter i farten +ansluta signaler och slots i farten +använda variabelalias för namn på en grafisk komponent +enkla funktioner för indexerade fält +direkt åtkomst av slots i en grafisk komponent + + + + +Anropa den nya tolken +För att aktivera den nya tolken, ställ in egenskapen useInternalParser i dialogrutan till true. Man kan också aktivera den nya tolken i ett enskilt skript genom att skriva +#!kommander + på första raden i skriptet. Observera också, att om du använder ett annat skriptspråk i ett skript med teckenföljden #!, aktiverar &kommander; automatiskt den gamla tolken för att kommunicera med dialogrutan. #!/bin/bash +echo @Self.item(0) +# returnerar första parametern som skickas till skriptet +# echo $returvärde återgår till det anropande skriptet + + + + + + +Funktioner i den nya tolken + + +Typer +Varje värde har en av tre typer: sträng, heltal eller dubbelt flyttal. Typkonvertering är automatisk, och väljer den lämpligaste typen (om du till exempel adderar ett flyttal med ett heltal, blir resultatet ett flyttal). Om ett av värdena är en sträng, blir också resultatet det. +Ställen du kan råka ut för problem här är när ett numeriskt värde hämtas från en grafisk komponent och du försöker använda en matematisk funktion med det. Eftersom &kommander; använder + för att sammanfoga två textsträngar, kan det behandla LineEdit1.text + 2 som 22 istället för 2. Se konverteringsfunktionerna bland strängfunktioner för att undvika problem. + + + +Uttryck +Följande matematiska operatorer stöds: +, -, *, mod, . Vanliga parenteser stöds förstås också. + +Alla sorters jämförelser stöds: <, >, <=, >=, ==, !=. I stället för != kan du också använda <>. Dessutom stöds de logiska operatorerna and, or, not, samt deras motsvarighet i C (&&, ||, !). + +För strängar kan operatorn + användas för sammanfogning av strängar. + +Några exempel på giltiga uttryck: 2+3 +-5 * (2 - 13 mod 3) +"Listan har " + 12 + "objekt." + + + + + +Variabler +Variabler behöver inte deklareras. Så fort en variabel har används, anses den vara deklarerad. Typen hos en variabel känns igen automatiskt, och kan ändras senare. + +Dessutom stöds associativa fält. De avbildar strängar till värden av godtycklig typ. För att deklarera ett sådant fält kan du helt enkelt lägga till några element i det, till exempel: A["Quanta"] = "Webbeditor". Fält hanteras också av kommandot foreach och fältfunktioner. + +Lokala och globala variabler stöds. Globala variabler markeras med ett inledande understreck. Alltså är min_var en lokal variabel, medan _min_var är global. Samma sak gäller för fält. + +a = 5 +b = 2 * 5 - (a + 1) +c = "[Objekt " + b + "]" +d["Min_nyckel"] = "Mitt_värde" +d["Min_nyckel_2"] = 5 + + +Att använda variabler för grafiska komponenter fungerar i stort sett som man kan förvänta sig. Det är användbart när grafiska komponenter läggs till i en tabell med en snurra. + +for i=0 to 10 do + min_kombinationsruta = "ComboTable"+i + createWidget(min_kombinationsruta, "ComboBox", "Form1") +end + + + + +Kommentarer +Du kan använda kommentarer i &kommander; med två traditionella kommentarformer från programspråk för radkommentarer. För användare som är noviser när det gäller programmering och som undrar vad traditionella former är, se nedan. Du kan kopiera och klistra in texten nedan i en initiering av en knapp eller dialogruta, och se hur kommentarer beter sig vid användning. +// detta är en kommentar på en rad +message_info("Hej allihop") // traditionellt första program +// ovanstående kommentar ignoreras också - meddelanderutan gör det inte +# detta är också en kommentar +message_info("Detta meddelande visas") + +Att använda följande flerraderskommentar fungerar inte, och gör att resten av komponentens körning misslyckas. +/* +Hej, det är meningen att detta ska vara en kommentar +Ingenting i skriptet efter detta kommer att köras +ANVÄND INTE DENNA KOMMENTARTYP I KOMMANDER! +*/ + + + + +Inbyggda globala variabler +&kommander; har några inbyggda globala variabler som kan vara praktiska. + + +_ARGS - argumentsträngarna som skickas till dialogrutan när den visas. + +_ARGCOUNT - antal argument som skickades. De kan hämtas som ARG1 till ARGn där n är det totala antalet argument som skickades. + +_KDDIR - katalogen där dialogrutan kördes. &kommander; använder normalt din hemkatalog, eller en ändrad katalog om tillfrågad om dess arbetskatalog. Det är användbart för att spara och läsa filer med &kommander;-filen. + +_NAME - det finns ingen anledning att använda denna, gör alltså inte det + +_PID - processidentifierare som den aktuella dialogrutan körs med - också tillgänglig som bara pid. Undvik användning av detta namn för dina egna variabler! + +_VERSION - praktiskt om du vill visa vilken version av &kommander; som kör + + + +Skicka argument i &kommander; +Du kan skicka argument via skriptparametrar, signaler och slots, kommandoradsparametrar och DCOP. Låt oss ta en titt på skript. Anropa skript på följande vis:resultat = Skriptobjekt1.execute("Hej allihop") +debug(resultat) Inne i skriptet kan det se ut så här:var = str_upper(Self.Item(0)) +return(var) Nu får du ett returvärde i meddelandeloggen via standardfelutmatningen som är HEJ ALLIHOP. +Att ta emot en signal som är ansluten till en skriptslot fungerar på samma sätt. Self.Item(0) är parameter ett och så vidare. Du kan hämta antal argument som skickas via Skriptobjekt.count. +Kommandoradsparametrar tillåter namngivna eller namnlösa argument. Namnlösa ser ut som kmdr-executor mitt_program.kmdr 100 röd Här blir _ARG1 = 100 och _ARG2 = röd. En konstighet är att när strängar med mellanslag skickas som argument måste de citeras. Används dialogkommandot blir saker och ting mer komplicerade, eftersom hela argumentsträngen måste skickas som en sträng, alltså inom citationstecken. dialog("min_dialog.kmdr", 100+" \"Hej allihop\"") Det returnerar _ARG1 = 100 och _ARG2 = Hej allihop. Utan skyddade citationstecken hade du fått _ARG2 = Hej och _ARG3 = allihop. Att använda namngivna parametrar är rätt trevligt, och potentiellt mindre förvirrande. dialog("min_dialog.kmdr", "xantal=100 xcitat=Hej allihop") Nu kan du komma åt dem med de globala variablerna _xantal och _xcitat. +DCOP kan vara komplicerat, vilket är orsaken till att vi rekommenderar att använda de verktyg vi utvecklar för att göra det möjligt att skapa DCOP för &kommander;-fjärrdialogrutor med något som liknar en funktionsbläddrare. Här är ett exempel på ett DCOP-anrop som skickas från en dialogruta öppnad av ett &kommander;-fönster. Eftersom den vet vem som skapat den, kan den skicka tillbaka information medan den är öppen, och fritt komma åt alla fönstrets funktioner med undantag av slots. Det kan naturligtvis göras internt med ett skript som kan anropas externt, så i praktiken finns det inga begränsningar av vad som är möjligt. dcop("kmdr-executor-"+parentPid, "KommanderIf", "setText(QString,QString)", "StatusBar8", "Hej") Låt oss titta på detta en del i taget. Först av allt lägger vi till parentPid to "kmdr-executor-" eftersom vi inte antar att ett &kommander;-fönster gjorde anropet. Du skulle kunna använda det med Quanta, Kspread eller vad som helst. Därefter adresserar vi KommanderIf, som är ett bra gränssnitt för slutanvändare som har städats. Vi hoppas att fler program till sist börjar använda ett bra gränssnitt för integrering när KDE går från DCOP till DBUS i KDE4. Nästa parameter, "setText(QString,QString)", är viktig eftersom den anger prototyp för tillåtna parametrar. Annars skulle inte &kommander; kunna validera anropet. Utan definitionen av DCOP-anropet som används får du ett fel. Återstående parametrar är förstås de som skickas. Vi rekommenderar att du tittar på program med kdcop för att se hur det fungerar, och övar på att skicka DCOP-anrop från skalet för att få rätt syntax. + + + + + +Kommandon +Diverse strukturkommandon stöds. De kan nästlas fritt. + +Det finns också tre särskilda kommandon: exit, break och continue. Det första avsluta skriptets körning och återgår. Det andra avslutar pågående block (while, for eller foreach), och det tredje avslutar bara pågående varv, och fortsätter från snurrans början. + + + +if +Kommandot if har följande syntax: + +if villkor then kod elseif villkor then kod else kod endif + +Både delarna elseif och else är valfria. Villkor är vilket uttryck som helst. Kod utförs om villkoret är sant. Det betyder: +skilt från noll för heltal och flyttal +inte tom för strängar + + + +if a * 2 > 7 then + b = 1 +elseif a < 0 then + b = 2 +elseif + b = 0 +endif + + + + +while +while villkor do kod end + +Villkor beräknas om varje gång snurran utförs. while i < 15 do + i = i + a +end + + + + + + + +for +Kommandot for har följande syntax: + +for variabel = startvärde to slutvärde step uttryck do kod end + +Snurran utförs med början på startvärde och avslutas när variabelns värde är större än slutvärde. Om step anges, ökas variabelns värde med det angivna värdet istället för 1. for i = 1 to 20 step 5 do + a = a + 2 * i +end + + + + + +foreach +Kommandot foreach har följande syntax: + +foreach variabel in fält do kod end + +Snurran utförs för varje värde i det givna fältet. För varje varv tilldelas variabeln nästa värde i fältet. summa = 0 +foreach i in mitt_fält do + summa = summa + mitt_fält[i] +end + + + + + + + +Funktioner +De flesta av den gamla tolkens funktioner stöds av den nya tolken. Dessutom har några nya funktioner lagts till. + + + +Strängfunktioner +Strängfunktionerna är samma som i den gamla tolken, den enda skillnaden är att deras namn inleds med str_ istället för @String. + +str_length(sträng) - returnerar längden av sträng + +str_contains(sträng, text) - returnerar 1 om sträng innehåller text + +str_find(sträng, text, start) - returnerar positionen för den första förekomsten av text i sträng, det valfria värdet start anger sökningens början + +str_find(sträng, text, start) - returnerar positionen för den sista förekomsten av text i sträng, det valfria värdet start anger sökningens början + +str_left(sträng, antal) - returnerar första antal tecken av sträng + +str_right(sträng, antal) - returnerar sista antal tecken av sträng + +str_right(sträng, start, antal) - returnerar delsträngen av sträng med början på start som innehåller antal tecken (eller allt till strängens slut om den sista parametern inte anges) + +str_remove(sträng, text) - returnerar sträng med alla delsträngar som är lika med text borttagna + +str_replace(sträng, text, text2) - returnerar sträng med alla delsträngar som är lika med text ersatta med text2 + +str_lower(sträng) - returnerar sträng konverterad till små bokstäver + +str_upper(sträng) - returnerar sträng konverterad till stora bokstäver + +str_section(sträng, avdelare, start, slut) - returnerar delsträngen som innehåller lämpliga delar av sträng bestämda av avdelare. Om inget slut anges, returneras en ensam del från start + +str_args(sträng, ...) - returnerar sträng med %1, %2, %3 ersatta med efterföljande parametrar. + +str_isnumber(sträng) - returnerar 1 om sträng är ett giltigt tal + +str_isempty(sträng) - returnerar 1 om sträng är tom + +str_toint(sträng, förval) - returnerar sträng konverterad till ett heltal. Om konverteringen inte är möjlig, returneras det valfria värdet förval + +str_todouble(sträng, förval) - returnerar sträng konverterad till ett flyttal. Om konverteringen inte är möjlig, returneras det valfria värdet förval + + + + +&kommander;-funktioner +De flesta &kommander;-funktioner stöds. Vissa (som expr) blev föråldrade av den nya tolken och är inte tillgängliga. + + + +debug(sträng, ...) - skriver ut alla parametrar på standardfelutmatningen + +echo(sträng, ...) - skriver ut alla parametrar på standardutmatningen + +dcop(sträng, ...) - anropar en DCOP-funktion + + +exec(sträng, skal) - kör ett externt program (med användning av valfritt skal), blockerar körningen av aktuell dialogruta till programmet som skickas som parameter avslutas, returnerar programmets utmatning + +i18n(sträng) - markerar sträng för framtida översättning + +env(sträng) - returnerar värdet av en miljövariabel + +readSetting(nyckel, förval) - returnerar ett värde lagrat i inställningsfilen med angiven nyckel. Om ett sådant värde inte finns, returneras förval +writeSetting(nyckel, värde) - skriver paret nyckel och värde i inställningsfilen + +Nytt i &kommander; 1.3 + + +execBackground(sträng, skal) - kör ett externt program (med användning av valfritt skal) i bakgrunden, utan att blockera aktuell dialogruta, i motsats till funktionen exec ovan, returnerar den inte programmets utmatning. + +return(värde) - returnerar ett värde till anropande objekt (skript, knapp ...) + +createWidget(komponentnamn, komponenttyp, skapare) - skapar en ny grafisk komponent. Därefter kan du till exempel lägga till den i en tabell eller verktygslåda, och använda min_komponent.show(true) för att göra den synlig. Om du lägger till en ny grafisk komponent i formuläret, måste du ta hänsyn till layout. &kommander; skapar inte en layout i farten, eller justerar positioner bildpunkt för bildpunkt (i de flesta fall). Det är förvirrande till och med vid utveckling med C++. Vi rekommenderar att du använder en gruppruta och skapar en layout i dialogrutan för att få bäst kontroll. + +connect(avsändare, signal, mottagare, slot) - anslut en signal i en grafisk komponent till en slot. Se anslutningsdialogrutan och välj liknande komponenter för att se möjligheterna. Om en signal till exempel ser ut som execute(const QString&) är det exakt vad som måste finnas här inom citationstecken. + +disconnect(avsändare, signal, mottagare, slot) - ta bort anslutningen som anges ovan. Återigen är exakt riktig syntax helt nödvändig. + +widgetExists(komponentnamn) - kom ihåg att du nu kan använda ett variabelnamn för att ange en grafisk komponent . Använd det när grafiska komponenter som skapats ska kommas åt, för att försäkra dig om att de finns. Att anropa en grafisk komponent som inte finns orsakar naturligtvis ett fel. + + + + +Fältfunktioner +De flesta fältfunktioner stöds. Vissa (som value) blev föråldrade av den nya tolken och är inte tillgängliga. Den enda skillnaden är att deras namn inleds med array_ istället för @Array. + +På grund av begränsningar i tolken, måste fältnamn för närvarande anges som strängar, till exempel array_count("Mitt_fält"). + + + +array_clear(fält) - tar bort alla element från fält + +array_count(fält) - returnerar antal element i fält + +array_keys(fält) - returnerar en sträng som innehåller nycklarna i fält åtskilda med radslut. Observera att om du importerade en skalär (nycklar utan värden) i ett fält med &kommander; skulle du inte kunna komma åt den med array_values("mitt_fält") som du kanske förväntade dig (eftersom den bara verkar ha värden) utan skulle istället behöva använda array_keys("mitt_fält"). Du kanske finner att ett bättre val i detta fall är att använda de nya indexerade fälten som beskrivs nedan. + +array_values(fält) - returnerar en sträng som innehåller värden i fält åtskilda med radslut + +array_tostring(fält) - returnerar en sträng som innehåller hela fält som rader med par av nyckel och värden åtskilda med tabulatortecken + +array_fromstring(fält, sträng) - läser fält från sträng (oftast skapad av funktionen array_tostring) + +array_remove(fält, nyckel) - tar bort objektet med nyckel från fält + +Här är ett exempel på fälthantering: +array_fromstring("mitt_fält", "1\tA\nandra\tB\n3\tC") +foreach key in mitt_fält do + debug("mitt_fält[" + key + "]= " + mitt_fält[key]) +end + +Det skriver ut följande på standardfelutmatningen. Det syns att det inte finns någon garanti om elementens ordning i fältet, samt att nycklarna är strängar, inte tal. +mitt_fält[1]= A +mitt_fält[3]= C +mitt_fält[andra]= B + +Ett annat exempel på fält utan nycklar: +array_fromstring("mitt_fält", "A\nB\nC") +foreach nyckel in mitt_fält do + debug(nyckel) +end +debug("Fältelement:\n" + array_keys("mitt_fält")) + +Det ger resultatet: +A +B +C +Fältelement: +A +B +C + + +Nytt i &kommander; 1.3 + + +array_indexedFromString(fält, sträng, avdelare) - Det här kompenserar för att &kommander; inte har indexerade fält. Den skapar ett fält med ett nollbaserat sekvensiellt index. Kom ihåg att använda citationstecken för fältnamnet och eventuella strängar som inte representeras av en variabel. Argumentet avdelare är valfritt och har det förvalda värdet "\t" (tabulator), och används för att åtskilja fält vid läsning och skrivning av tabeller, fält eller grafiska detaljkomponenter. Kom ihåg att fältindex inte själv tvingar att några regler följs, det är precis som om du skapade det med en for-snurra, bara bekvämare. + +array_indexedInsertElements(fält, nyckel, sträng, avdelare) - Funktionen ingår i uppsättningen med funktioner för indexerade fält, och gör det möjligt att infoga element i fältet och samtidigt behålla ett index som är sekventiellt, i en följd, och unikt. Ange indexnyckel att börja, textsträng och hur den skiljs åt. Elementen läggs till och alla efterföljande indexnummer skiftas med antalet tillagda element. + +array_indexedRemoveElements(fält, nyckel, antal) - Det här gör det möjligt att ta bort element från ett indexerat fält och undvika indexhål. Ange nyckel att börja med och valfritt hur många element som ska tas bort. Förvalt antal är ett. Slutresultatet blir ett omindexerat fält utan de borttagna elementen. + +array_indexedToString(fält, avdelare) - Det här gör det möjligt att konvertera ett indexerat fält tillbaka till en sträng, vilket är särskilt användbart för grafiska detaljkomponenter. Om du till exempel visar resultatet av en databasfråga i Trädkomponent1 med sex kolumner, kan du använda Trädkomponent1.selection för att hämta den markerade raden. Den är avdelad med tabulatortecken, och du skulle kunna titta på det femte elementet genom att använda str_section(Trädkomponent1.selection, "\t", 4) (kom ihåg att den är nollbaserad). Det är bra för att läsa ett värde, men om du vill ändra det märker du att du måste göra en hel del ytterligare arbete. Efter strängen har delats, måste du sätta ihop den igen med val1+"\t"+val2.... Genom att använda indexerade fält kan du redigera det femte elementet på följande sätt: +idx = Trädkomponent1.currentItem +array_indexedFromString("z", Trädkomponent1.selection) +z[4] = "nytt värde" +Trädkomponent1.removeItem(idx) +Trädkomponent1.insertItem(array_indexedToString("z"), idx) + Observera att bara två korta rader har lagts till för att åstadkomma det. Det är mycket välkommet vid databasanvändning. + + + + + +Filfunktioner +Alla filfunktioner stöds. Den enda skillnaden är att deras namn inleds med file_ istället för @File. + + + +file_read(namn) - returnerar innehållet i filen namn + +file_write(namn, ...) - skriver alla argument till filen namn + +file_append(namn, ...) - lägger till alla argument sist i filen namn + + + + + +Inmatningsfunktioner +Dessa funktioner visar en dialogruta som låter användaren mata in ett värde. De kan kommas åt genom att använda @Input. i den gamla tolken. För de flesta funktioner är alla parametrar valfria, undantagen är input_text som kräver 2 parametrar och input_value som kräver 5 parametrar. + + + +input_color(rubrik, förval) - returnerar färg på formatet #RRGGBB + +input_text(rubrik, beteckning, förval) - returnerar text inmatad av användaren + +input_value(rubrik, beteckning, förval, min, max, steg) - returnerar värden som matas in av användaren + +input_direktory(startkatalog, filter) - returnerar en katalog som valts av användaren + +input_openfile(rubrik, beteckning, förval) - returnerar en befintlig fil som matas in av användaren + +input_savefile(rubrik, beteckning, förval) - returnerar en fil som matas in av användaren (om filen redan finns, krävs en bekräftelse) + +input_openfiles(rubrik, beteckning, förval) - returnerar en sträng med befintliga filer som matas in av användaren åtskilda med radslut + + + + + +Meddelandefunktioner +Dessa funktioner visar meddelanden för användaren, eller ber användaren bekräfta en åtgärd. Använd istället @Message. i den gamla tolken. + + + +message_info(text, rubrik) - visar informationstext + +message_error(text, rubrik) - visar feltext + +message_warning(text, rubrik, knapp1, knapp2, knapp3) - visar en fråga med en varning och upp till tre knappar. Numret på den valda knappen returneras. Om inga knappnamn anges, visas Ja och Nej + +message_question(text, rubrik, knapp1, knapp2, knapp3) - visar en fråga och upp till tre knappar. Numret på den valda knappen returneras. Om inga knappnamn anges, visas Ja och Nej + + + +
+ + + diff --git a/tde-i18n-sv/docs/kdewebdev/kommander/q-and-a.docbook b/tde-i18n-sv/docs/kdewebdev/kommander/q-and-a.docbook new file mode 100644 index 00000000000..f11b0858960 --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/kommander/q-and-a.docbook @@ -0,0 +1,15 @@ + + + + +Vanliga frågor + + +Vanliga frågor +Listan med vanliga frågor finns på vår hemsida. + diff --git a/tde-i18n-sv/docs/kdewebdev/kommander/specials.docbook b/tde-i18n-sv/docs/kdewebdev/kommander/specials.docbook new file mode 100644 index 00000000000..a3cd23a2076 --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/kommander/specials.docbook @@ -0,0 +1,698 @@ + + + + +Specialvärden och inbyggda globala variabler + + +Specialvärden och inbyggda globala variabler + +Specialvärden är funktioner som behandlas av &kommander;. Du bör vara medveten om att när den gamla tolken används, utförs alla &kommander; specialvärden först och därefter körs skriptet. I det flesta fall är det inte något problem, men i några enstaka fall (särskilt i snurror och villkor) kan det vara det. +Listan nedan kan vara något föråldrad. Du rekommenderas att använda funktionsbläddraren för att få hjälp om tillgängliga funktioner. Funktionsbläddraren kan nås inne i editorn Kommander Text, genom att klicka på knappen Funktion.... + + + + +@dcop(pgmId, objekt, funktion, argument) + +Gör ett &DCOP;-anrop, @dcop(kmail, KMailIface, checkMail(), ) + + + + +@dcopid + +&DCOP;-id för processen (kmdr-executor-@pid) + + + + +@dialog(dialogruta[,parametrar]) + +Startar angiven Kommander dialogruta. Dialogrutan letas efter i katalogen med dialogrutor och i arbetskatalogen, i den ordningen. Det här lägger till anropet till Executor i början och ändrar standardkatalog till den som Kommander programmet finns i. Parametrar kan skickas som vanligt i Unix, eller så kan namngivna parametrar som variabel=värde skickas. Därefter hittar du skickade parametrar i den globala uppsättningen. @global(variabel) skulle returnera värde. + + + + +@env(miljövariabel) + +Ersätts med den angivna miljövariabeln. @env(PWD) ersätts med $PWD. Kom ihåg att $ ingår i skalet, och ska inte användas. + + + + +@exec(kommando) + +Returnerar utmatningen från körningen av det angivna kommandot. @exec(ls -l). + + + + +@execBegin ... @execEnd + +Samma som @exec, men stöder inledning med "#!" och skript med flera rader. Det fungerar med diverse skriptspråk antingen genom att deklarera dem eller genom att använda "#!". + +@execBegin(php) +@execBegin(#!/usr/bin/php) + +Det första exemplet använder namnet på det körbara programmet PHP. &kommander; söker i PATH efter php och om det inte hittas kontrollerar om det är registrerat i &kommander; på en plats som inte finns i sökvägen. Om inte får användaren reda på att det inte kan hittas. Det andra exemplet använder den klassiska inledningen !#, som både kan ha fördelar men också problem. Om du till exempel har en betaversion av PHP5 i /usr/local/bin hittas den inte eftersom en annan hittas i /usr/bin, är det användbart. Om du dock distribuerar dialogrutan till någon som bara har PHP i /usr/local/bin hittas den inte med inledningen som används. Alltså varnas för att använda en inledning, och det rekommenderas att använda det körbara namnet om du delar filer. + + + + +@global(variabel) + +Ersätts med värdet på den angivna globala variabeln. + + + + +@null + +Returnerar null. Nu när Kommander kontrollerar om widgetText är tom vid körning, förhindrar detta felaktiga fel med fallet då en grafisk komponent har ett tillstånd som inte är angivet. + + + + +@parentPid + +Process-id för överliggande process. + + + + +@pid + +Process-id för processen. + + + + +@readSetting(nyckel, förvalt värde) + +Läser ett värde från kommanderrc. Se också @writeSetting. + + + + +@selectedWidgetText + +Det markerade innehållet i en grafisk komponent som kan visa mer än ett värde, som listkomponenter. + + + + +@setGlobal(variabel, värde) + +Tilldelar den globala variabeln det angivna värdet. + + + + +@widgetText + +Innehållet i en grafisk komponent. + + + + +@writeSetting(nyckel, värde) + +Skriv värde till kommanderrc. Alla &kommander;-dialogrutor delar samma kommanderrc-fil, och var och en har sin egen sektion i den. + + + + + +Fältfunktionsgruppen + + + +@Array.values(fält) + +Returnerar en lista åtskild med nyrader med alla värden i fältet. Kan användas för att gå igenom ett fält. + + + + +@Array.keys(fält) + +Returnerar en lista med alla nycklar i fältet åtskilda med nyrader. + + + + +@Array.setValue(fält, nyckel, värde) + +Anger en nyckel och värde för ett element i ett fält. Om fältet inte finns, skapas det. + + + + +@Array.clear(fält) + +Ta bort alla element från fältet. + + + + +@Array.count(fält) + +Returnera antal element i fältet. + + + + +@Array.value(fält,nyckel) + +Returnera värdet som hör ihop med den givna nyckeln. + + + + +@Array.remove(fält,nyckel) + +Ta bort elementet med den givna nyckeln från fältet. + + + + +@Array.fromString(fält,sträng) + +Lägger till alla element i strängen till fältet. Strängen ska har formatet nyckel\tvärde\n. + + + + +@Array.toString(fält,sträng) + +Returnerar alla element i fältet på formatet nyckel\tvärde\n. + + + + + + + +Filfunktionsgruppen + + + +@File.read(fil) + +Returnera innehållet i den givna filen. + + + + +@File.write(fil,sträng) + +Skriv given sträng till en fil. + + + + +@File.append(fil,sträng) + +Skriv given sträng i slutet på en fil. + + + + + + + +Strängfunktionsgruppen + + + +@String.length(sträng) + +Returnera antalet tecken i strängen. + + + + +@String.contains(sträng,delsträng) + +Kontrollera om strängen innehåller en given delsträng. + + + + +@String.find(sträng) + +Returnera en delsträngs position i strängen, eller -1 om den inte hittas. +Det här kommer att ha ett valfritt heltal med startposition, för användning för att söka igen i version alfa 6. + + + + +@String.left(sträng, heltal) + +Returnerar de första n tecknen i strängen. + + + + +@String.right(sträng, heltal) + +Returnerar de sista n tecknen i strängen. + + + + +@String.mid(sträng, heltal start, heltal slut) + +Returnerar en delsträng av strängen, med början på angiven position. + + + + +@String.remove(sträng, delsträng) + +Ta bort alla förekomster av en given delsträng. + + + + +@String.replace(sträng, delsträng sök, delsträng ersätt) + +Ersätt alla förekomster av en given delsträng med en given ersättning. + + + + +@String.upper(sträng) + +Konvertera strängen till stora bokstäver. + + + + +@String.lower(sträng) + +Konvertera strängen till små bokstäver. + + + + +@String.compare(sträng, sträng) + +Jämför två strängar. Returnera 0 om de är lika, -1 om den första är tidigare, 1 om den första är senare. + + + + +@String.isEmpty(sträng) + +Kontrollera om strängen är tom. + + + + +@String.isNumber(sträng) + +Kontrollera om strängen är ett giltigt tal. + + + + + + + +Inbyggda globala variabler +Inbyggda globala variabler kan kommas åt precis som vanliga globala variabler med @global. + + +@global(_KDDIR) + +Katalogen den nuvarande dialogrutan är i. + + + +@global(_NAME) +Dialogrutans namn + + + + + diff --git a/tde-i18n-sv/docs/kdewebdev/kommander/translating.docbook b/tde-i18n-sv/docs/kdewebdev/kommander/translating.docbook new file mode 100644 index 00000000000..636138fcfff --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/kommander/translating.docbook @@ -0,0 +1,132 @@ + + + + + +András Mantia
amantia@kde.org
+
+Michal Rudolf
mrudolf@kdewebdev.org
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+
+Översätta &kommander;-dialogrutor + + +Översätta &kommander;-dialogrutor +&kommander; dialogrutor kan översättas till olika språk. Mekanismen liknar översättningen av andra &kde;-program. Dialogrutan skrivs på engelska, och texterna som behöver översättas markeras särskilt. Ett verktyg extraherar dessa strängar, och ett annat verktyg kan användas för att översätta dem. Översättningen kan därefter kompileras och installeras, så känner dialogrutan automatiskt igen den och använder den. +Här är en kort beskrivning av stegen som behövs för att göra en dialogruta översättningsbar och för att översätta den: +Hur förbereder man dialogrutan för att bli översatt? +Använd alltid @i18n("This is my text") när du skriver text på engelska. Det markerar "This is my text" som text att översätta. + + +Hur extraherar man meddelanden och skapar .po-filen? +Använd skriptet kmdr2po för att extrahera strängarna. Skriptet finns i katalogen working i den utgivna källkodens komprimerade arkiv, och ska dessutom vara installerat i $KDEDIR/share/apps/kommander/translating. +Kör bara: +kmdr2po <din-kommander-dialog.kmdr> + En lämplig fil kallad <din-kommander-dialog.po +> kommer att skapas. + + + +Hur översätter man den? +Använd Kbabel för att översätta den. Använd msgfmt för att kompilera översättningen. Se http://i18n.kde.org för hjälp om detta område. + + +Hur installerar man översättningen? +Placera antingen den kompilerade *.mo-filen i +$KDEDIR/share/locale/<ditt språk +>/LC_MESSAGES/ (allmänt tillgängligt för alla användare) +eller i katalogen +$HOME/.kde/share/locale/<ditt språk +>/LC_MESSAGES/ (bara tillgängligt för aktuell användare) +. + + + + +För att öppna en annan katalog (översatt *.mo-fil) för en dialogruta, använd väljaren -c i kmdr-executor. Exemplet nedan tar översättningen från Quantas översättningsfil: kmdr-executor min_dialog.kmdr -c quanta + + + + + +
diff --git a/tde-i18n-sv/docs/kdewebdev/kommander/tutorials.docbook b/tde-i18n-sv/docs/kdewebdev/kommander/tutorials.docbook new file mode 100644 index 00000000000..1b1059c9a54 --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/kommander/tutorials.docbook @@ -0,0 +1,451 @@ + + + + +Tips och handledningar + +Eric Laffoon
eric@kdewebdev.org +
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+
+ +Tips om användning av &kommander; +I det här avsnittet går vi vidare från att bara lista grafiska komponenter till att verkligen använda &kommander;. Om du vill skaffa dig god erfarenhet kommer det här avsnittet att vara till stor hjälp. + + +Använda editorn +Vid en första titt ser editorn ganska självklar ut, och på många sätt är den det. Klicka på ikonen för att skapa ett nytt formulär, klicka därefter på en grafisk komponent och klicka, eller klicka och dra, på formuläret. Komponentgreppen finns där, som är bekanta för alla som någonsin lagt till en bild i ett dokument i en ordbehandlare. Vad som inte är lika uppenbart är småsaker. En sak som bör nämnas från början är namngivning av komponenter. Namn måste vara unika, och &kommander; använder en namngivningsmetod med det formella komponentnamnet och ett nummer unikt för komponenttypen. Du kan ändra namn på en komponent, och &kommander; tillåter inte ett duplicerat namn. Om du dock skapar en komplex dialogruta och bestämmer dig för att börja ändra namn, kommer du att få problem. Signaler och slots hanterar namngivning åt dig, och alla komponenter du ändrar kommer att speglas i anslutningarna av signaler och slots. Tyvärr har den funktionen aldrig lagts till i komponentfunktionerna. Alltså blir alla anrop till komponenten fel. Du skulle kunna stänga dialogrutan och öppna den i en texteditor som Kwrite och använda sök och ersätt. En bättre lösning är att börja med en viss idé om vilka beskrivande namn du vill ge till nyckelkomponenter. Det kan vara slöseri med tid att namnge etiketter, men det visar sig snabbt vara ett misstag att inte namnge skript och omgivande komponeter. Du kan också ange ikoner för skript, vilket gör det ännu snabbare att identifera dem visuellt. + + + +Editorverktyg +Det första du märker är ett egenskapsfönster, i allmänhet placerat till vänster. Utforska det! Här hittar du många användbara inställningar av formulär och grafiska komponenter. Vissa av dem är layoutinställningar, ikoner, om någonting är aktivt, text med mera. Om du till exempel lägger till en trädkomponent i ett formulär kan du ändra förvald sökvägsavskiljare, vilket är användbart om den innehåller data. Det är lätt hänt att ett snedstreck skapar ett delobjekt av misstag. Här hittar du också väljarlägen, om hela raden i komponenter med flera kolumner ska markeras, med mera. +Om du leker med en layout och förlorar en grafisk komponent bakom en annan, eller utanför formuläret, är objektutforskaren praktisk. Den är också bra för att se strukturen. Nästa mycket användbara vy är loggvyn, som visar standardutmatning och standardfelutmatning. Felvyn är ovärderlig. Det är här dina debug()-kommandon skrivs ut, och stället där du får detaljerad information. Exempelvis, när du använder databasinsticksprogrammet ger det ytterligare information vid datafel. Det visar också alla skalanrop med mera. Standardutmatningsvyn låter dig se vad som skulle visas av skalet eller ett program som använder detta, som Quanta. Dialogvyn är inte särskilt användbar, om du inte har många dialogrutor öppna. Åtgärdsvyn är bara aktiv vid användning med ett huvudfönster, och är i detta fall det enda sättet att lägga till åtgärder, menyer och objekt i verktygsrader. + + + +Lägga till egna verktyg +&kommander; gör det enkelt att lägga till egna verktyg i editorn, som du kan utveckla med &kommander;. Vi kommer att leverera några med &kommander;, samt göra några tillgängliga för nerladdning. Du kan enkelt lägga till egna. Ta först en titt och se var de finns. Om de är installerade, finns de i verktygsmenyn under avdelaren. Menyn i &kommander; ger tillgång till grafiska komponenter. Menyn Egna ger tillgång till installerade insticksprogram. Menyn Editor är stället där dina egna verktyg hamnar. För att lägga till ett verktyg för hand, bestäm dig först för om det ska vara tillgängligt för hela systemet eller bara ditt skrivbord. För hela systemet används katalogen som KDE är installerad i. För skrivbordet används den dolda KDE-katalogen i din hemkatalog, oftast ~/.kde. Därifrån är sökvägen /share/apps/kmdr-editor/editor/ i båda fallen. Om dialogrutan du lägger till behöver komma åt verktyg eller filer, kan du lägga dem i en underkatalog. Vilka &kommander;-dialogrutor du än lägger till där, kommer att kännas igen och läggas till i menyn vid start. Genom att klicka på menyalternativet laddas dialogrutan. Du bör också notera att det finns en mallkatalog där, och du kan lägga till nya mallar för nya dialogrutor. + + + +Egna verktyg som ingår +Flera verktyg ingår i den här utgåvan, och är redan installerade i editorns verktygsmeny. Fler verktyg för projekthantering, gränssnitt för databasutveckling, kodsnuttar, med mera, håller på att utvecklas. Det viktigaste och mest användbara verktyget att titta på är dialogrutan med exempel. Eftersom editorn inte längre utvecklas för KDE3, kan den inte infoga en dialogruta i den aktuella editorn, utan dialogruta som väljes öppnas i en ny instans av editorn. Det finns gamla dialogrutor från &kommander;s barndom, handledningar från senare utveckling och det aktuella avsnittet, som visar nya funktioner i den här utgåvan. Att titta på dessa bör vara till hjälp. Håll ett öga på vår webbsida för mer. + + + +Använda en layout +Många tycker om att dela med sig av sina &kommander;-dialogrutor. Nästan utan undantag, känner de inte till hur man hanterar layouter. Skapa en dialogruta och försök därefter ändra storleken, så ser du vad som händer. Vore det inte trevligare om den skulle bete sig som den borde istället för att lämna de grafiska komponenterna oförändrade? Det blir värre när du delar med dig av den, och skillnader i teckensnitt, bildskärm och upplösning i bildpunkter samverkar för att få ditt mästerverk att se ut som om det var ihopsatt av en treåring med tuggummi och häftstift. Använd alltid, alltid, alltid en layout i dina dialogrutor! +Ok, du är övertygad, och vill inte få besviken e-post från mig som ber dig att använda en layout i din dialogruta. Hur gör man det då? Det finns layoutknappar i verktygsraden och alternativ i den sammanhangsberoende menyn. Eftersom &kommander; är baserad på en äldre version av Qt Designer, kan du titta på Qt Designers dokumentation och handledningar. Några grunder och ett antal tips är allt som nämns här. + +Använd rutnätet. Det placerar allting på platser som är goda gissningar. +Kom ihåg att omgivande komponenter är separata. En flikkomponent, gruppruta eller layoutgrupp har sin egen layout. Glöm alltså inte bort fönstret. +Komponenter som inte är synliga under körning kan orsaka att en layout verkar mer utmanande. Vad ska man göra med dem? Jag rekommenderar att de grupperas i en egen layout intill eller under huvudlayouten. De synliga komponenterna knuffar helt enkelt undan dem, och ger dig ett förutsägbart resultat. +Titta på egenskaperna, där du kan ställa in en komponent att expanderas eller andra saker, samt minimal och maximal storlek. Några experiment lär dig en hel del. Du kan också ställa in mindre mellanrum här. + +Nu följer ett antal trick och tips. + +Tillsammans med grundläggande layouter kan du använda avdelare. När dialogrutan kör kan du dra avdelaren uppåt och neråt, eller åt höger och åt vänster för att se saker bättre. Det kan verka som om det finns en begränsning här eller att det inte fungerar, men det fungerar och har inga begränsningar. Försäkra dig bara om att placera olika komponenter i två layouter, och högerklicka för att få layouten och inte bara en underliggande komponent. Du har full frihet att skapa en labyrint med avdelare, under förutsättning att du följer reglerna. +Dolda rutor kan användas. Skapa en gruppruta och släpp komponenter på den. Placera den i layouten så att andra komponenter eller layouter expanderas för att uppta dess plats när den är dold. Ändra nu synligheten med en knapp eller en meny. +Trick med verktygslådan: Verktygslådan har ett fel i editorn som gör att man inte kan lägga till komponentrutor i editorn utan att bli tokig. Resultatet är att man måste lägga till dem vid körning. Dock letar den efter en komponent, och om du vill ha någonting komplicerat bör du använda en gruppruta med en layout, och skapa en layout i dialogrutan med grupprutan längst ut, även om den hamnar utanför fönstrets kanter. Ladda den nu vid initiering i verktygslådan. Fönsterlayouten hoppar då på plats. +Layoutproblem kan uppstå där komponenter som är inställda till något som liknar minimalt/expanderande kan råka bli dolda innan fönstrets layout är klar. Layoutsystemet lyder dina konstigheter, och kan krympas så att rullningslister och annat döljs. Försäkra dig om att allt är synligt innan du gör färdigt layouten, och fundera på att inte använda minimalt i detta fall. + +För mer om detta slå upp Qt Designer dokumentation för Qt 3.x. + + + +Signaler och slots +En av de många användbara funktionerna som ärvdes av Qt Designer är signaler och slots. Naturligtvis har gränssnittet konstruerats om i ett försök att göra det lämpligt för &kommander;. Signaler och slots hanterar styrning av interna händelser i Qt- och KDE-program. Vi försöker anpassa det så att du inte behöver kunna skillnaden mellan datatyper i C++, men om du använder de nya funktionerna för att skapa anslutningar i farten är det praktiskt att kunna kopiera informationen från anslutningsverktyget. Låt oss ta en titt på vad det betyder. Någonting inträffar i en av dina komponenter. Den kanske tar emot ett klick, ett dubbelklick, får sitt värde ändrat, något markeras, eller en meny begärs. Det är bara några av de möjliga händelser som skulle göra att en signal skickas. Du kanske vill ändra listan i en listruta om en ny markering görs i en kombinationsruta. Det är en användbar funktion i ett avancerat program, och det enda sättet att göra det utan att därefter behöva klicka på en knapp, är att ha en signal ansluten till en slot. En sådan slot kan vara i ett skript eller en knapp. När en signal tas emot ser denna slot till att göra vad den blev ombedd. Det finns ett verktyg för att redigera anslutningarna. Var uppmärksam när du gör detta, eftersom det finns ett stort antal ärvda signaler och slots. Att tala om för ett skript, som är osynligt när dialorgutan körs, att justera sin storlek när du istället ville köra det, får dig säkert att undra vad som hände. +Du kan öppna anslutningsverktyget genom att högerklicka var som helst i dialogrutan och välja det i menyn. Klicka på menyn så ser du en lista med gjorda anslutningar längst ner. Ovanför visas två listor med signaler och slots, och ovanför dem respektive sändare och mottagare som är vald. Ett enkelt sätt att skapa anslutningar är visuellt. Titta i verktygsraden eller i verktygsmenyn. Där finns tre objekt i en grupp. En pekare, anslutningar av signaler och slots, och flikordningen eller komponenterna. För de nyfikna: att välja den ställer in anslutningsläget. Klicka på komponenten för att skicka signalen och dra den till komponenten som ska ta emot den i en slot. När du gör det ser du en linje och en indikering om var du släpper på komponenten under musen. Editorns statusrad talar om för dig vad som kommer att anslutas. +I &kommander; version 1.3 finns funktionen connect() som låter dig ansluta signaler och slots i farten. Det är användbart om du just har använt createWidget. Naturligtvis kan du inte använda dialogrutan för något som &kommander; ännu inte vet existerar. Tyvärr finns det för många kombinationer för att lista, så du måste skriva in signaler och slots. De måste skrivas exakt rätt, annars fungerar de inte. Här är anslutningsverktyget återigen praktiskt. Öppna det och välj två komponenter som motsvarar de du vill ansluta, och läs av anslutningsinformationen. Om den lyder execute(const QString&), är det exakt vad du måste skriva in. + + + +Slotfunktioner +Från &kommander; version 1.3 har slot-funktioner lagts till. Det kan du se i funktionsbläddraren, som ovanligt nog inte ger så bra beskrivningar i detta fall. Vad &kommander; gör är att läsa in varje slot som är registrerad i en given komponent, och direkt göra dem tillgängliga. Det är mycket användbart. Tabellkomponenten har till exempel inte en standardmetod för att automatiskt justera kolumnbredden. Du kan tycka att det är irriterande, men titta bara under slots så hittar du den. Texteditorn saknar också inbyggda funktioner för någon verklig redigering, men titta under slots så finns allt du kan önska. Du kan behöva titta i några dokument, eller bara experimentera. Det är helt enkelt för svårt att dokumentera varje slot tillgänglig i inbyggda komponenter och insticksprogram. De flesta är dock självförklarliga. + + + + +Grundhandledningar +Det mesta av informationen i det här avsnittet är baserat på dialogrutor med exempel från länge sedan, vilka tyvärr inte var allmänt tillgängliga, eftersom de levererades med källkoden men inte installerades. Du hittar dem i verktygsmenyn under exempel i handledningsdelen. Kom ihåg att de flesta av dessa exempel använder den gamla tolken. Det är varken bra eller dåligt. De flesta av funktionerna i &kommander; delas mellan båda tolkarna. Nu använder &kommander; normalt den nya tolken, men du kan ställa in vilken som helst. Se dokumentationen om den nya tolken för mer information om de två tolkarna. +När du betraktar exempeldialogrutorna, kom då ihåg att titta på följande ställen för att se hur saker är gjorda. + +Dialoginitiering: Klicka med mittenknappen på dialogrutans yta, eller högerklicka och välj &kommander; text. Här ser du vad som körs när dialogrutan startar. +Knappar: Klicka med mittenknappen på knappen, eller högerklicka. Typiskt finns det skript här. +Komponenter: Vissa komponenter som tidtagning och konsol innehåller instruktioner. +Signaler och slots: Det är sättet som Qt- och KDE-program kommunicerar internt. + +Följande lista med dialogrutor kan vara korta för att fokusera på var mer information krävs för att förklara mer komplexa uppgifter som är möjliga med &kommander;. De är kopierade från Michals anteckningar. + + +Globals +Visar hur &DCOP;-anropen global och setGlobal används för att tillhandahålla globala variabler för skript. +
Funktioner, koncept: global - setGlobal - changeWidgetText
+
+ + +&DCOP; +Visar hur både lokala och externa &DCOP;-anrop används för att kommunicera med externa program (här Kmail). +
Funktioner, koncept: extern DCOP - addListItem - enableWidget - @selectedWidgetText - @widgetText
+
+ + +Slots +Visar hur anslutningar och slots används för att hantera händelser. Både ifyllnads- och vanliga slots används. +Ifyllnadstext utvecklades ursprungligen innan DCOP, specialvärden och skript i &kommander;. Eftersom allt den gör kan göras på andra sätt, och att det är lätt att glömma bort att leta efter problem här, samt den inneboende svårigheten att introducera ett ytterligare beteende att förklara, avråds funktionen från att användas. Den finns kvar av illustrationssyfte, och även om det kommer att vara enkelt att anpassa &kommander; dialogrutor till KDE 4, garanteras inte att den här funktionen kommer att fortsätta fungera i framtiden. Använd den inte! +
Vanliga slots används. slots och anslutningar - populate()
+
+ + +Settings +Visar hur funktionerna @readSetting och @writeSetting används för att skriva och återställa komponentinnehåll. Visar också hur ifyllnadslots används för att initiera komponentinnehåll. +
Funktioner, koncept: @readSetting - @writeSetting - populate() - slots och anslutningar - destroy
+
+ + +Append +Visar hur du kan lägga till text i Texteditor och hur du kan använda den för att visa formaterad text. Se också nyare exempel på hur slots används för att editera formaterad text samt nya dialogrutor för teckensnitt och färg. +
Funktioner, koncept: changeWidetText - RichTextEdit
+
+ + +Command Line +Visar hur du kan skicka parametrar till &kommander; dialogrutor via kommandoraden. Visar också hur innehåll i listor och knapptexter kan ändras. Se avsnittet om hur man skickar argument med den nya tolken för mer om detta. +
Funktioner, koncept: kommandoradsväljare - global - changeWidgetText - addListItem - clearList
+
+ + +Initialize +Visar hur du använder skripten 'initialization' och 'destroy' i huvuddialogrutan för att initiera och lagra vissa inställningar. +
Funktioner, koncept: initialization - destroy - readSetting - writeSetting
+
+ + +Array +Visar hur associativa fält används för att lagra och återställa information som hör ihop med omgivande objekt. +
Funktioner, koncept: @Array funktioner
+
+ + +Strings +Visar hur funktioner för stränghantering används +
Funktioner, koncept: @String funktioner - rik texteditor
+
+ + +Tree +Visar hur en grafisk trädkomponent används +
trädkomponent - filväljare - initialization - env
+
+ + +Widgets +Visar hur man hämtar komponentinformation +
metoden type - metoden children
+
+ + +StatusBar +Visar hur den grafiska komponenten statusrad används +
komponenten statusrad - populate
+
+ + +Loop +Visar hur interna snurror används +
for - forEach
+
+ + +Calc +Visar hur funktionen @expr används för att göra några beräkningar +
expr - String.replace
+Funktionen @expr() behövs inte längre i den nya tolken eftersom uttryck direkt kan tolkas var som helst där du logiskt vill använda dem. +
+ + +Picview +Visar hur komponenten punktavbildningsetikett använder funktionen populate() +
punktavbildningsetikett - populate - filväljare - slots och anslutningar
+
+ + +Table +Visar hur en grafisk tabellkomponent används +
insertRow - insertColumn - currentRow - currentColumn - setColumnCaption - setRowCaption - removeRow - removeColumn
+
+ +
+ + +Aktuella exempel +Följande exempel speglar de senaste utvecklingarna av &kommander;. I dess nuvarande skick har &kommander; få begränsningar vid utveckling av små till medelstora program. Det är definitivt inte lämpad att utveckla en ny version av Kword, men för en enkel editor, ett databasgränssnitt, ett grafiskt gränssnitt för ett kommandoradsprogram eller något annat program som följer andemeningen i Unix och Linux med små program, är det ett bra val. Avsikten med de exempel som presenteras här är att visa potentialen, samt hur man går runt begränsningar. Några användbara trick ingår i dem, om du vill skapa ett mer kapabelt program med &kommander;. Kom ihåg att &kommander; inte är avsett att göra allt, utan att göra det mesta. Med detta i åtanke, bör du kunna bygga något i &kommander; snabbare än med andra alternativ, och lägga till ett grafiskt gränssnitt till skriptspråk som inte stöds på annat sätt i KDE. +Exemplen är installerade under $KDEDIR/share/apps/kmdr-editor/editor. Ifall du inte har dem där, hämta dem på vår hemsida, genom att ladda ner den senaste utgåvan. + + + +editor-poc.kmdr +Den lilla dialogrutan som växte till ett huvudfönster. Eftersom &kommander; inte har en inbyggd grafisk komponent för huvudfönster har det antagits att bara dialogrutor kan hanteras. I själva verket stöds bara dialogrutor officiellt, men du kan köra huvudfönster i &kommander;. Det här är ett exempel på en editor. Om du vill skapa ett program med ett huvudfönster i &kommander;, starta bara Qt Designer och skapa ett. Byt därefter namn på *.ui-filen till en *.kmdr-fil. Öppna den nu i &kommander; och gör vad du skulle gjort i vanliga fall. +När det här skrivs är det känt att det inte fungerar att skriva eller läsa inställningar under &kommander;. Initialize och Destroy finns inte, eftersom det inte finns någon &kommander;-text, men det finns dock signaler för dem i fönstret, så funktionen är intakt. Under huvudfönstret är det inte möjligt att använda några åtgärder via DCOP, eftersom de är QActions från Designer, och KActions härleds inte från QActions i KDE 3.x. Det betyder att ett DCOP-anrop för att lista åtgärder eller ange tillstånd inte fungerar. Det är inte heller möjligt att komma åt statusraden. Inte heller undermenyer i menyraden eller kombinationsåtgärder i verktygsraden fungerar. Även om detta inte är en grafisk komponent i &kommander;, eller något som officiellt stöds, verkar det lämpligt för användning i många små program. +Det finns en dialogruta för snabbhjälp som editorn visar, som grundligt beskriver vad som händer inuti. + + + +kevaluecombo.kmdr +&kommander; kan användas med databaser, och har ett valfritt databasinsticksprogram. En svaghet är att man inte kan lagra par av nycklar och värden i kombinationsrutan. Ett klurigt trick hanterar detta. Det kräver bara att innehållet i kombinationsrutan inte ändras utan att det görs via fälten som hör ihop med den. Eftersom detta oftast används med SQL i små datamängder, går det rätt snabbt att till och med ladda om hela kombinationsrutan. Det inneboende problemet är att &kommander; normalt inte har internt indexerade fält. Det förvärras av det faktum att för att hantera skalkommandon som returnerar rader åtskilda med nyradstecken, laddar &kommander;s fältfunktioner vad som i själva verket är ett fält av nycklar. Sådana fält kan bara kommas åt via en foreach-snurra. Det är orsaken att nya indexerade fältfunktioner har lagts till. Det är viktigt att komma ihåg att dessa fält inte hanteras av sig självt, men deras funktioner för att infoga och ta bort värden hjälper dig med det. +För att återgå till kombinationsrutan, så returnerar den markerad text, men den returnerar också aktuellt index. Den hanterar strikt ett nollbaserat fält i en följd. Det är nyckeln. Vi går igenom en datamängd med en nollbaserad indexräknare och skapar två fält, eftersom &kommander; inte heller kan skapa fält bestående av fält. Den kan dock använda ett fältvärde för att representera en nyckel, precis som vilket värde som helst skulle kunna göra. Om du tar en titt på dialogrutan som ingår, finns koden som faktiskt hanterar detta i ScriptObject36. Vi visar ett utdrag av koden här. +c = ListBox1.count-1 +for i = 0 to c do + array_indexedFromString("x", ListBox1.item(i)) + _a[x[0]] = x[1] + _b[i] = x[0] + ComboBox10.insertItem(_a[_b[i]], i) +end + +Det är mer som sker, som kontroll av duplicerade nycklar, men detta är kärnan. Du kan högerklicka på listrutan och prova menyalternativen. Slutresultatet är att den använder nyckelindex via en proxy, och returnerar både nyckel och värde. Använd koden om du vill vara 100 % säker på att förhållandet mellan nyckel och värde är exakt. + + + +Demonstration av KPart +Från Kommander 1.3, skapar Kommander automatiskt KPart-delprogram med libkommander_part.la. Förutom det finns ett KPart-insticksprogram som låter Kommander ladda insticksprogram. Eftersom vi är nyfikna utvecklare, försökte vi ladda ett Kommander-delprogram i Kommander. Varför ska man göra det? Ja, varför inte? Resultatet var intressant, och demonstreras här. En intressant sak är att det omgivande delprogrammet direkt kan komma åt allt i det inladdade delprogrammet. Även om det är praktiskt, har det en nackdel. Alla underliggande komponenter med samma namn som i det omgivande delprogrammet orsakar en låsning. Dessutom skapas DCOP-gränssnittet om igen för delprogrammet, vilket suddar ut gränssnittet i det omgivande delprogrammet, och inaktiverar stora delar av den gamla tolkens funktion, samt Kommander-specifik DCOP för det omgivande delprogrammet. Det är för svårt att rätta under KDE 3-versionens återstående livstid. Även med dessa begränsningar och varningar, kan det vara användbart, om det används med försiktighet. Exempelfilerna som använder sig av det finns bland de aktuella exemplen i kpartmwframe.kmdr och kpartpart.kmdr. Kom ihåg att du behöver KPart-insticksprogrammet för att kunna köra exemplet fullständigt. +Du kan också ladda Kmail, Korganizer och många andra KDE-program direkt i Kommander, naturligtvis utan problem. KHTML och KDE:s filhanteringskomponenter verkar inte ha vissa funktioner, men det finns ett särskilt KHTML-insticksprogram om du verkligen vill inkludera en webbläsare. + + +passvariables.kmdr +Från &kommander; 1.3 kan du skicka och returnera variabler med skript. Den här dialogrutan demonstrerar det. Titta noga på knapparnas innehåll. Du märker att ingen av knapparna skriver direkt i någon av radeditorrutorna som tar emot text från skriptet. Medan en skrivs direkt från skriptet, skrivs en annan med innehållet som skickas från knappen. Den tredje skrivs inte alls, men skickas tillbaka med funktionen return(), där den tas emot av knappen och skrivs. Det visas också på höger sida med PHP, så du ser hur det skulle kunna fungera med Python, Ruby, Perl eller till och med ett mindre vanligt språk som Rexx. Språk som hanterar DCOP kan också göra mycket mer i &kommander;. Demonstrationens syfte är att visa friheten som erbjuds. &kommander; har inte funktioner, men ändå finns de. Skapa ett skript, deklarera några globala variabler om du vill, skicka några parametrar till ett annat skript och returnera ett värde. För ett med avsikt förenklat skriptverktyg för grafiska användargränssnitt är det ett kapabelt beteende. Beteendet finns bara i den nya tolken, och dokumenteras här. + + + +tableselect.kmdr +Exemplet demonstrerar hur den nya markeringsfunktionen används i tabellkomponenten. Det är nu möjligt att få fyra koordinater för att göra det möjligt att markera ett block. Det visar också hur man hade varit tvungen att göra innan den nya funktionen, och hur parametrarna som skickas till ett skript används. Dessutom demonstrerar det en enkel blockkopierings- och inklistringsfunktion för en tabell, samt en sammanfattning av ett block. + + + +
diff --git a/tde-i18n-sv/docs/kdewebdev/kommander/widgets.docbook b/tde-i18n-sv/docs/kdewebdev/kommander/widgets.docbook new file mode 100644 index 00000000000..bfeb988d1d3 --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/kommander/widgets.docbook @@ -0,0 +1,645 @@ + + + + +Grafiska komponenter + + +Grafiska komponenter + +Byggblocken i en &kommander; dialogruta är de grafiska komponenterna. De är som alla andra grafiska komponenter i &Qt;- och &kde;-biblioteken, utom att de har en del extra funktioner som möjliggör att de har en textassociation. Text associeras med ett tillstånd hos den grafiska komponenten eller dess ifyllnadslot. Antal tillstånd beror på den grafiska komponenten. Om en komponent bara har ett tillstånd, kallas det förvalt. + + +Huvuddialogrutan har två specialtillstånd för &kommander; text. De är Initialization och Destroy. De körs när dialogrutan initieras och när den förstörs. Dessa skyddar mot vad som är känt som kapplöppningsproblem vid öppning, och betyder att du inte behöver några speciella procedurer vid stängning för att hantera underhåll. +I fallet när ett program baserat på ett huvudfönster (skapat med &Qt; Designer) används, finns det inte tillstånden Initialization och Destroy, instället kan signalerna initialize och destroy användas för att få information om när programmet skapas eller stängs. + + +Nedan är &kommander;s grafiska standardkomponenter. Var och en av dem har ett stort antal funktioner. Du kan ta reda på dem genom att titta på komponentfunktionerna i funktionsbläddraren. Många har dessutom signaler och slots. Dokumentation om dessa metoder finns i dokumentationen av programmeringsgränssnittet för &Qt; och &kde;. Varje &kommander;-komponent har en anmärkning om dess baskomponent. + + + + + + + + Etikett + +En enkel grafisk komponent som innehåller en text. Komponenten låter dig också använda en punktavbildning. +Se dokumentationen av QLabel för att ta reda på mer om textetiketter i &Qt;. + + + + + + + + Punktavbildningsetikett + +En enkel grafisk komponent som innehåller en bild eller text. Punktavbildningen som ska visas anges i egenskapen pixmap. Texten anges i textegenskapen. Bara en av dessa egenskaper kan anges samtidigt (Tror jag. Jag kan inte få editorn att ange båda samtidigt). Om scaledContents sätts till true, skalas bilden så att den motsvarar den grafiska komponentens storlek. Textformatet kan anges med egenskapen textFormat. +Se dokumentationen av QLabel för att ta reda på mer om textetiketter i &Qt;. + + + + + + + + + Radeditor + +En radeditorkomponent är enraders texteditor. Den låter användaren skriva in och ändra en enda textrad. Ursprunglig text för editorn kan anges med textegenskapen. Komponenten kan ställas in till enbart läsbar med egenskapen readOnly. Det finns tre lägen för komponenten, Normal, NoEcho och Password. Läget anges med egenskapen echoMode. +Radeditorn har ett tillstånd, det förvalda. +Komponenttexten för radeditorn är texten som finns i editorn. +Se dokumentationen av KLineEdit för att ta reda på mer om textetiketter i &kde;. + + + + + + + + Texteditor + +En enkel flerraders texteditor. +Se dokumentationen av KTextEdit för att ta reda på mer om flerraders texteditorer i &kde;. + + + + + + + + Textbläddrare + +En enkel bläddrare för rik text med hyperlänknavigering. +Se dokumentationen av KTextBrowser för att ta reda på mer om den. + + + + + + + + Listruta + +En listruta tillhandahåller en lista med objekt som kan markeras. Normalt är ett eller inget element markerade. Beteendet kan ändras med egenskapen selectionMode. Objekt läggs till i listrutan genom att använda redigeringsfönstret. +En listruta har bara ett tillstånd, det förvalda. +Komponenttexten för en listruta är objekten som finns i listrutan. @selectedWidgetText returnerar bara de objekt som för närvarande är markerade. +Se dokumentationen av KListBox för att ta reda på mer om den. + + + + + + + + Kombinationsruta + +Kombinationsruta är urvalskomponent som kombinerar en knapp och en meny. Den visar användarens nuvarande val i en lista med alternativ på minsta möjliga utrymme. Objekt läggs till i listan genom att använda redigeringsfönstret. Om egenskapen editable sätts till true, kan användaren skriva in godtyckliga strängar. +En kombinationsruta har ett tillstånd, det förvalda. +Komponenttexten för en kombinationsruta är texten i det valda objektet. +Se dokumentationen av KComboBox för att ta reda på mer om den. + + + + + + + + Trädkomponent + +En komponent som tillhandahåller en lista i form av en trädstruktur. Man kan lägga till underobjekt och flerkolumnsdata. Nuvarande begränsning är att man inte kan ändra kolumner. För att lägga till ett underobjekt använd / som avskiljare. För att lägga till kolumndata använd tabulatortecknet \t mellan kolumner. +Se dokumentationen av KListView för att ta reda på mer om den. + + + + + + + + + Tabell + +En tabellkomponent som stöder olika grafiska komponenter i sina celler. +Se dokumentationen av QTable för att ta reda på mer om den. + + + + + + + + Körknapp + +En knapp som kör sin associerade text när den klickas. Knappens rubrik ställs in med textegenskapen. Utmatning från textassociationen (hur säger man) ekas till standardutmatningen om egenskapen writeStdout sätts till true. Knappen kan vara dialogrutans standardåtgärd om egenskapen default sätts till true. +Körknapp har ett tillstånd, det förvalda. +Det finns inte någon komponenttext som hör till en körknapp. +Se dokumentationen av KPushButton för att ta reda på mer om den. + + + + + + + + Stängknapp + +En knapp som kör sin associerade text när den klickas och därefter stänger dialogrutan. Knappens rubrik ställs in med textegenskapen. Utmatning från textassociationen (hur säger man) ekas till standardutmatningen om egenskapen writeStdout sätts till true. Knappen kan vara dialogrutans standardåtgärd om egenskapen default sätts till true. +En stängknapp har ett tillstånd, det förvalda. +Det finns inte någon komponenttext som hör till en stängknapp. +Se dokumentationen av KPushButton för att ta reda på mer om den. + + + + + + + + Konsol + +En grafisk komponent som visar utmatningen från skript i en textbläddrare. Förvalt tillstånd körs, och utmatningen från dessa kommandon (interna och externa) visas i komponenten. + + + + + + + + Filväljare + +Den grafiska komponenten filväljare kombinerar en radeditor med en knapp, som när den klickas visar användaren en dialogruta för att välja filer eller kataloger. Filen eller katalogen som väljes lagras i radeditorn. Filväljarens typ anges med egenskapen selectionType. Tillgängliga typer är Open, Save och Directory. Flera filer eller kataloger kan väljas om egenskapen selectionOpenMutliple sätts till true. En rubrik för filväljaren kan anges med egenskapen selectionCaption. Den visas i dialogrutans namnlist. Om en rubrik inte anges, visas väljarens typ i rubriken. Filerna som visas i dialogrutan kan begränsas med egenskapen selectionFilter. +Filväljaren har ett tillstånd, det förvalda. +Komponenttexten för en filväljare är texten som finns i radeditorn (filen som valts av användaren). + + + + + + + + Kryssruta + +En knapp som kan markeras eller avmarkeras. Den kan också vara halvmarkerad om egenskapen tristate sätts till true. Rubriken som hör ihop med kryssrutan ställs in med textegenskapen. Sätts egenskapen checked, är kryssrutan markerad från början. +En kryssruta har tre tillstånd, markerad, halvmarkerad och omarkerad. +Komponenttexten för en kryssruta är värdet på egenskapen text. +Se dokumentationen av KCheckBox för att ta reda på mer om den. + + + + + + + + Tryckknapp + +En knapp som kan markeras eller avmarkeras, som oftast används i en knappgrupp för att göra ett alternativval. En rubrik som hör ihop med knappen kan anges i textegenskapen. En knapp kan initieras som markerad genom att sätta egenskapen checked till true. Om alla alternativknappar i en knappgrupp har egenskapen checked satt till true, är det den sista knappen som blir markerad. +Alternativknappen har två tillstånd, markerad och omarkerad. +Det finns inte någon komponenttext som hör till en alternativknapp. +Se dokumentationen av KRadioButton för att ta reda på mer om den. + + + + + + + + Knappgrupp + +En omslutande komponent för att organisera knappar i grupper. En valfri rubrik kan anges med egenskapen title. Ramen kan justeras med egenskapen lineWidth. Knappgruppen kan ställa in för alternativval genom att sätta egenskapen exclusive till true. Det betyder att om en växlande knapp klickas, avmarkeras alla andra växlande knappar med undantag för alternativknappar som alltid är ömsesidigt uteslutande även om gruppen inte är inställd för alternativval. Alternativknappar kan ställas in att inte använda alternativval med egenskapen radioButtonExclusive (Jag är inte helt säker på att egenskapen verkligen fungerar). +Knappgrupp har ett tillstånd, det förvalda. +Komponenttexten för en knappgrupp är texten som hör ihop med var och en av knapparna i den ordning de syns i knappgruppen. + + + + + + + + Gruppruta + +En omslutande grafisk komponent som innehåller andra komponenter. Ramen kan justeras med egenskapen lineWidth. En rubrik kan läggas till genom att ange rubrikegenskapen. +Grupprutan har ett tillstånd, det förvalda. +Komponenttexten för grupprutan är de kombinerade textassociationerna för var och en av komponenterna som den innehåller. De är i den ordningen de syns i grupprutan. + + + + + + + + Flikkomponent + +En grafisk komponent som tillhandahåller flera flikar, där var och en kan innehålla andra grafiska komponenter. +Se dokumentationen av KTabWidget för att ta reda på mer om den. + + + + + + + + Nummerinmatningsruta + +En komponent som låter användaren ändra ett heltalsvärde genom att antingen trycka på uppåt- och neråtpilar eller skriva in ett värde i rutan. Minimum- och maximumvärden kan ställas in med egenskaperna minValue och maxValue. Egenskapen specialValueText används för att ange ett textvärde som visas istället för minimumvärdet. +Den här grafiska komponenten har bara ett tillstånd, det förvalda. +Komponenttexten för nummerinmatningsrutan är heltalet som för närvarande visas. +Se dokumentationen av QSpinBox för att ta reda på mer om den. + + + + + + + + Skjutreglage + +En grafisk komponent som tillhandahåller ett horisontellt eller vertikalt skjutreglage. +Se dokumentationen av QSlider för att ta reda på mer om den. + + + + + + + + Rik texteditor + +Den här grafiska komponenten tillhandahåller en texteditor som tillåter enkel textformatering. +Rik texteditor har ett tillstånd, det förvalda. +Komponenttexten för Rik texteditor är texten som finns i editorn med rik-textformat. Markerad text kan returneras med @selectedWidgetText. + + + + + + + + Statusrad + +En grafisk komponent för att visa statusinformation, oftast använd längst ner i dialogrutor. +Se dokumentationen av KStatusBar för att ta reda på mer om den. + + + + + + + + Förloppsrad + +En grafisk komponent för att visa förloppsinformation. +Se dokumentationen av KProgress för att ta reda på mer om den. + + + + + + + + Skriptobjekt + +Detta är en pseudokomponent. Den visas inte när dialogrutan körs. Den kan betraktas som en funktion. Ett skriptobjekt innehåller kod som kan köras när som helst från dialogrutan genom att anropa funktionen execute. Argument kan skickas till skriptobjektet med metoden ovan och kommas åt inne i skriptobjektet som @Self.item(0), @Self.item(1), etc. med den gamla stilens tolk, eller Self.item(0, Self.item(1), etc. med den nya tolken. +Signaler kan dessutom anslutas till funktionen execute, eftersom den också fungerar som en slot. + + + + + + + + Tidtagare + +Detta är en pseudokomponent. Den visas inte när dialogrutan körs. Den kan användas för att utföra en åtgärd en gång efter en angiven tid, eller regelbundet. Ställ in tidsgränsen interval i millisekunder, välj om den ska köras en gång (singleShot) eller inte. Anslut signalen timeout till en slot, som kommer att köras när den angivna tiden har gått ut. +Tidtagningen startas inte av sig själv. Kör funktionen execute för att starta den. +Se dokumentationen av QTimer för att ta reda på mer om den. + + + + + + + + Datumväljare + +En grafisk komponent använd för att välja ett datum. Förvalt datum kan ställas in med egenskapen date eller med funktionen setText med ISO-format: ÅÅÅÅ-MM-DD. +Komponenttexten för är datumet som för närvarande visas. +Se dokumentationen av KDatePicker för att ta reda på mer om den. +Nytt i Kommander 1.3. + + + + + + + + Om-dialogruta + +Detta är en pseudokomponent. Den visas inte när dialogrutan körs. Den lagrar information om programmet, upphovsmannen och licensen. Den visar om-dialogrutan när funktionen execute anropas. Funktionen initialize måste anropas innan någonting annat, inklusive funktionen execute. + +Nytt i Kommander 1.3. + + + + + + + + Teckensnittsdialogruta + +En pseudokomponent som kan användas för att visa en dialogruta för att välja teckensnitt. Förvalt teckensnitt kan ställas in med funktionen setFont, och det valda teckensnittets egenskaper hämtas med funktionerna family, pointSize, bold, italic. Dialogrutan visas när funktionen execute anropas. +Nytt i Kommander 1.3. + + + + + + + + Sammanhangsberoende meny + +En pseudokomponent som kan användas för att visa en meny. Använd funktionerna insert... för att lägga till menyalternativ. Så fort användaren klickar på ett menyalternativ, körs funktionen execute i den angivna executeWidget. Det är möjligt att ansluta menyalternativ till den sammanhangsberoende menyns egen execute-funktion, vilket leder till att texten som är tilldelad tillståndet default körs. När menyalternativ läggs till kan du tilldela dem ett index, och hantera alla objekt i en meny i menykomponenten, eftersom en begäran skickar tillbaka detta index. För att se hur det fungerar, titta på det aktuella exemplet keyvaluecombo.kmdr. +Använd popup för att visa menyn. Oftast ansluts den till signalen contextMenuRequested i en annan komponent. +En meny kan innehålla andra sammanhangsberoende undermenyer. +Nytt i Kommander 1.3. + + + + + + + + Verktygslåda + +En omslutande komponent, liksom flikkomponenten. Den har flera sidor, där varje sida kan innehålla andra komponenter. +Komponenten har ett fel i editorn, som inte påverkar dess användning vid körning, men påverkar dess användning i editorn. Om du försöker lägga till sidor i editorn blir den oläsbar. Gör inte det. Om du vill använda verktygslådan, fyll i komponenten i farten med kommandot addWidget. Om det finns tid, kommer ett exempel läggas till i utgåva 1.3, titta annars på webbplatsen. +Se dokumentationen av QToolBox för att ta reda på mer om den. +Nytt i Kommander 1.3. + + + + + + diff --git a/tde-i18n-sv/docs/kdewebdev/kxsldbg/Makefile.am b/tde-i18n-sv/docs/kdewebdev/kxsldbg/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/kxsldbg/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdewebdev/kxsldbg/Makefile.in b/tde-i18n-sv/docs/kdewebdev/kxsldbg/Makefile.in new file mode 100644 index 00000000000..b7888d824b0 --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/kxsldbg/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 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entities_window.png callstack_window.png callstack.docbook walk_window.png index.docbook entities.docbook credits.docbook variables_window.png kxsldbg_configure.docbook main_window.png sources.docbook systemid_window.png ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdewebdev/kxsldbg/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdewebdev/kxsldbg/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdewebdev/kxsldbg/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdewebdev/kxsldbg/breakpoints_window.png b/tde-i18n-sv/docs/kdewebdev/kxsldbg/breakpoints_window.png new file mode 100644 index 00000000000..45f9d289573 Binary files /dev/null and b/tde-i18n-sv/docs/kdewebdev/kxsldbg/breakpoints_window.png differ diff --git a/tde-i18n-sv/docs/kdewebdev/kxsldbg/callstack.docbook b/tde-i18n-sv/docs/kdewebdev/kxsldbg/callstack.docbook new file mode 100644 index 00000000000..7b0f936de77 --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/kxsldbg/callstack.docbook @@ -0,0 +1,58 @@ + + + + +Keith Isdale
k_isdale@tpg.com.au
+
+
+StefanAsserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+ +Arbeta med anropsstacken + +Alla anropsstackposter som hittas listas här. Ju äldre anropsstackposten är desto lägre nummer har posten. Se nedan för ett exempel. + + +Anropsstackfönstret + + + + +Anropsstackfönstret + + + +Genom att klicka på en anropsstackpost i listan som visas, flyttas markören i huvudfönstret till filen och radnumret som anges. +
+ diff --git a/tde-i18n-sv/docs/kdewebdev/kxsldbg/callstack_window.png b/tde-i18n-sv/docs/kdewebdev/kxsldbg/callstack_window.png new file mode 100644 index 00000000000..d0635ebc1a6 Binary files /dev/null and b/tde-i18n-sv/docs/kdewebdev/kxsldbg/callstack_window.png differ diff --git a/tde-i18n-sv/docs/kdewebdev/kxsldbg/configure_window.png b/tde-i18n-sv/docs/kdewebdev/kxsldbg/configure_window.png new file mode 100644 index 00000000000..98bd08f70d3 Binary files /dev/null and b/tde-i18n-sv/docs/kdewebdev/kxsldbg/configure_window.png differ diff --git a/tde-i18n-sv/docs/kdewebdev/kxsldbg/credits.docbook b/tde-i18n-sv/docs/kdewebdev/kxsldbg/credits.docbook new file mode 100644 index 00000000000..e3d01706f5d --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/kxsldbg/credits.docbook @@ -0,0 +1,65 @@ + + + + +Keith Isdale
k_isdale@tpg.com.au
+
+
+StefanAsserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+Tack till och licenser + +&kxsldbg; © 2004 Keith Isdale +Dokumentation © 2004 Keith Isdale + + + +Tack till: + +De som skrivit libxml och libxslt. + + +Robert Jacolin för återmatning om tidigare versioner av &kxsldbg;. + + +Igor Zlatkovic för att ha skapat binärfiler för WIN32 av libxml/xslt och &xsldbg;. + + +&underFDL; &underGPL;
diff --git a/tde-i18n-sv/docs/kdewebdev/kxsldbg/entities.docbook b/tde-i18n-sv/docs/kdewebdev/kxsldbg/entities.docbook new file mode 100644 index 00000000000..a28d063cc3c --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/kxsldbg/entities.docbook @@ -0,0 +1,73 @@ + + + + +Keith Isdale
k_isdale@tpg.com.au
+
+
+StefanAsserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+Arbeta med &XML;-datafiler (instanser) + +Om inspektörsdialogrutan inte visas, använd menyalternativet Felsök Inspektera.... För att arbeta med instanser, klicka på fliken Instanser i dialogrutan som visas. + +Alla externa &XML;-instanser som inkluderas via datafilen eller en av filerna på samma nivå listas här. I detta exemplet har &kxsldbg; körts med testdoc.xsl med testdoc.xml (som finns i katalogen <KDE-PREFIX>/share/apps/kxsldbg) så att du kan se några instanser. + + +Instansfönstret + + + + +Instansfönstret + + + +Genom att klicka på en instans i listan som visas, flyttas markören i huvudfönstret till filen och radnumret som anges. +
diff --git a/tde-i18n-sv/docs/kdewebdev/kxsldbg/entities_window.png b/tde-i18n-sv/docs/kdewebdev/kxsldbg/entities_window.png new file mode 100644 index 00000000000..214c31c1858 Binary files /dev/null and b/tde-i18n-sv/docs/kdewebdev/kxsldbg/entities_window.png differ diff --git a/tde-i18n-sv/docs/kdewebdev/kxsldbg/glossary.docbook b/tde-i18n-sv/docs/kdewebdev/kxsldbg/glossary.docbook new file mode 100644 index 00000000000..794c13a85c0 --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/kxsldbg/glossary.docbook @@ -0,0 +1,73 @@ + + + + +Keith Isdale
k_isdale@tpg.com.au
+
+
+StefanAsserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+ + +Nyckelord + +&xsldbg; + +Se . + + + + +Xpath + +Ett giltigt uttryck som definierar vilken data som krävs. Se W3C:s hemsida. + + + + +Qname + +Ett fullständigt kvalificerat namn, till exempel xsl:min_variabel. Se W3C:s hemsida. + + + +
diff --git a/tde-i18n-sv/docs/kdewebdev/kxsldbg/index.cache.bz2 b/tde-i18n-sv/docs/kdewebdev/kxsldbg/index.cache.bz2 new file mode 100644 index 00000000000..87ea72b9346 Binary files /dev/null and b/tde-i18n-sv/docs/kdewebdev/kxsldbg/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdewebdev/kxsldbg/index.docbook b/tde-i18n-sv/docs/kdewebdev/kxsldbg/index.docbook new file mode 100644 index 00000000000..5c7435f7427 --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/kxsldbg/index.docbook @@ -0,0 +1,172 @@ + +KXSLDbg"> + + + + + + + + + + + + + + + xsldbg"> + DTD"> + XSD"> + XSLT"> +]> + + + + +Handbok &kxsldbg; + + +Keith Isdale
k_isdale@tpg.com.au
+
+
+ + Stefan Asserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+ + +2002 +2003 +2004 +Keith Isdale + + +&FDLNotice; +2004-11-18 +0.5 + + +&kxsldbg; tillhandahåller ett grafiskt gränssnitt till &xsldbg;, som stöder felsökning i &XSLT;-skript. + + + +KDE +xsldbg +libxslt +felsökare + +
+ + +Inledning + + +Funktioner + +&kxsldbg; ger tillgång till de flesta &xsldbg;-kommandon, för att: + +Sätta och ändra brytpunkter + + +Visa värdet på Xpath + + +Visa information om mallar, variabler, poster på anropsstacken, stilmallar och instanser som finns + + +Sätta och ändra brytpunkter och variabler + + +Flytta omkring i &XSL;-källkoden och &XML;-dokumentet via Xpath + + +Slå upp PUBLIC och SYSTEM ID i aktuell &XML;-katalog + + + + + + +Nytillagda funktioner +&kxsldbg; kan nu + + +Sätta och ändra variabler + + +Ritar upp texten i huvudfönstret med &kate;-biblioteken + + + + + + + + +Använda &kxsldbg; +&configure-section; &mainwindow-section; &inspector-section; &variables; &callstack; &templates; &sources; &entities; &tools-section; + +&credits-chapter; + +
diff --git a/tde-i18n-sv/docs/kdewebdev/kxsldbg/kxsldbg_configure.docbook b/tde-i18n-sv/docs/kdewebdev/kxsldbg/kxsldbg_configure.docbook new file mode 100644 index 00000000000..2748f92cfe6 --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/kxsldbg/kxsldbg_configure.docbook @@ -0,0 +1,173 @@ + + + + +Keith Isdale
k_isdale@tpg.com.au
+
+
+StefanAsserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+ +Anpassa en &kxsldbg;-session + +Du börjar inställningen genom att klicka på Felsök Anpassa i menyraden. + + +Inställningsdialogrutan + + + + +Inställningsdialogrutan +Inställningsdialogrutan. + + + + +Komma igång + +För att kunna köra en stilmall måste du ange: +&XSL;-källkod +&XML;-data +Utdatafil + + + +Genom att använda knappen ... för att välja önskad fil. &XSL;-källa och &XML;-data kan ange webbadresser som innehåller http://, ftp:// eller file://. Utdatafil måste ange en lokal skrivbar fil. +För att följa med i exemplet, välj följande filer i exempelkatalogen <KDE-PREFIX>/share/apps/kxsldbg: +&XSL;-källkod: testdoc.xsl +&XML;-data: testdoc.xml +Utdatafil: /tmp/xsldbg_output.txt + + + + + +Arbeta med alternativ + +Du kan välja inget eller några alternativ i rutan Alternativ. Varje alternativ har ett verktygstips med information om vilken effekt det har. + + + +Arbeta med parametrar + +Du kan lägga ingen eller några parametrar via XSLT-biblioteksparametrar i dialogrutan. Det gör det möjligt att ange parametervärden till stilmallen. + +Du skulle till exempel kunna lägga till ett Parameternamn kallat min_parameter med ett Parametervärde angivet till 'Hej allesamman! och klicka på knappen Lägg till. För att uppdatera en befintlig parameters värde, navigera bara till värdet du vill ändra med knapparna Föregående och Nästa, ange ett nytt Parametervärde och klicka därefter på knappen Verkställ. + + + +Verkställa ändringar + +För att ändringarna du har gjort ska få effekt, tryck på knappen Verkställ. För att ignorera alla ändringar tryck på knappen Avbryt. + +Du kan stänga dialogrutan med symbolen X som visas längst upp till höger i fönstret. Om du behöver ändra inställningarna, öppna bara dialogrutan igen som tidigare beskrivits. + +
diff --git a/tde-i18n-sv/docs/kdewebdev/kxsldbg/kxsldbg_inspector.docbook b/tde-i18n-sv/docs/kdewebdev/kxsldbg/kxsldbg_inspector.docbook new file mode 100644 index 00000000000..49757dc5698 --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/kxsldbg/kxsldbg_inspector.docbook @@ -0,0 +1,141 @@ + + + + +Keith Isdale
k_isdale@tpg.com.au
+
+
+StefanAsserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+Sätta och ändra brytpunkter + +Det huvudsakliga sättet att arbeta med brytpunkter är via huvudfönstret. Se + +När stilmallen väl har startats, kan du använda menyalternativet Felsök Inspektera.... Klicka därefter på fliken Brytpunkter. Se nedan för ett exempel. + + +Sätta brytpunkter + + + + +Sätta brytpunkter + + + + +Lägga till en brytpunkt + +Du kan lägga till en brytpunkt genom att ange något av: + +en fil och ett radnummer + +ett mallnamn + +ett mallnamn och lägesnamn + +ett lägesnamn + + + + +Och därefter trycka på knappen Lägg till. + + + +Detaljinformation om argument + +Ett filnamn kan vara en absolut sökväg till en lokal fil, eller en partiell sökväg (t.ex. xsldoc.xsl). + +Ett mall- eller lägesnamn är ett fullständigt kvalificerat namn där den icke-lokala delen är valfri, t.ex. matchas xsl:min_mall av min_mall. + + + +Ta bort en brytpunkt + +Vänsterklicka först på brytpunkten som du vill ta bort i listan med aktuella brytpunkter. Klicka därefter på knappen Ta bort. + + + +Ta bort alla brytpunkter + +Klicka på knappen Töm. + + + +Aktivera eller inaktivera en brytpunkt + +Vänsterklicka först på brytpunkten som du vill aktivera i listan med aktuella brytpunkter. Klicka därefter på knappen Aktivera. + +
diff --git a/tde-i18n-sv/docs/kdewebdev/kxsldbg/kxsldbg_mainwindow.docbook b/tde-i18n-sv/docs/kdewebdev/kxsldbg/kxsldbg_mainwindow.docbook new file mode 100644 index 00000000000..b158cf6356f --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/kxsldbg/kxsldbg_mainwindow.docbook @@ -0,0 +1,587 @@ + + + + +Keith Isdale
k_isdale@tpg.com.au
+
+
+StefanAsserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+Använda huvudfönstret + + +Huvudfönstret + + + + +En textvy av den aktuella filen som felsöks +En textvy av den aktuella filen som felsöks. + + + + +Arbeta med huvudfönstret + +Tillståndet för en given brytpunkt anges med relevant text med en annan bakgrundsfärg. Du kan välja önskad färg: Se dialogrutan Inställningar Anpassa editor, på sidan Färger. + + +Du kan sätta, inaktivera eller ta bort en brytpunkt genom att använda tangenter, menyn Felsök eller knapparna i verktygsraden. + +Du kan flytta omkring markören i texten med följande tangenter: + + +Piltangenter: vänsterpil, högerpil, uppåtpil eller neråtpil. +Sidtangenter: Page Up eller Page Down. + + + + + + +Arbeta med &kxsldbg;-utdata + +Det mesta av utdata från &kxsldbg; fångas och presenteras antingen i inspektörens dialogruta eller i &kxsldbg;s utmatningsfönster. Undantag till denna regel är: + + +Ett felmeddelande som kommer från &kxsldbg; visas i en meddelandedialogruta. + + +Resultatet från utvärdering av ett uttryck visas i en meddelandedialogruta. + + +Utdata från en sökning skickas till filen som anges i &kxsldbg;s utmatningsfönster. + + + + + + + +
diff --git a/tde-i18n-sv/docs/kdewebdev/kxsldbg/kxsldbg_tools.docbook b/tde-i18n-sv/docs/kdewebdev/kxsldbg/kxsldbg_tools.docbook new file mode 100644 index 00000000000..016f0f32ba4 --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/kxsldbg/kxsldbg_tools.docbook @@ -0,0 +1,150 @@ + + + + +Keith Isdale
k_isdale@tpg.com.au
+
+
+StefanAsserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+ +Diverse verktyg + +Flera verktyg är tillgängliga via menyn Felsök, där det huvudsakliga verktyget är inspektörverktyget. + + +Inspektörverktyget + +Inspektörverktyget innehåller alla enskilda dialogrutor för att arbeta med: + +Brytpunkter +Mallar +Variabler +Poster i anropsstacken +&XSL;-källkodsfiler +&XML;-instanser + + + + + +Köra genom att gå igenom + +Genom att klicka på menyalternativet Gå igenom stilmall... visas en dialogruta för att välja genomgångshastighet. + + +Genomgångsfönstret + + + + +Genomgångsfönstret + + + +För att stoppa genomgången, använd tangenten W eller välj menyalternativet Stoppa genomgång av stilmall. + + + +Slå upp &XML;-instanser + +För att slå upp ett SystemID i aktuell &XML;-katalog, använd menyalternativet Slå upp SystemID..., och skriv sedan in värdet att söka i dialogrutan som visas. + + +SystemID-fönstret + + + + +SystemID-fönstret + + + +För att slå upp ett PublicID, använd menyalternativet Slå upp PublicID..., och skriv sedan in värdet att söka i dialogrutan som visas. + + +PublicID-fönstret + + + + +PublicID-fönstret + + + + +
diff --git a/tde-i18n-sv/docs/kdewebdev/kxsldbg/main_window.png b/tde-i18n-sv/docs/kdewebdev/kxsldbg/main_window.png new file mode 100644 index 00000000000..69cf189681d Binary files /dev/null and b/tde-i18n-sv/docs/kdewebdev/kxsldbg/main_window.png differ diff --git a/tde-i18n-sv/docs/kdewebdev/kxsldbg/publicid_window.png b/tde-i18n-sv/docs/kdewebdev/kxsldbg/publicid_window.png new file mode 100644 index 00000000000..195c1d49a62 Binary files /dev/null and b/tde-i18n-sv/docs/kdewebdev/kxsldbg/publicid_window.png differ diff --git a/tde-i18n-sv/docs/kdewebdev/kxsldbg/sources.docbook b/tde-i18n-sv/docs/kdewebdev/kxsldbg/sources.docbook new file mode 100644 index 00000000000..e5670aa231e --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/kxsldbg/sources.docbook @@ -0,0 +1,64 @@ + + + +Keith Isdale
k_isdale@tpg.com.au
+
+
+StefanAsserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+Arbeta med &XSLT;-källkodsfiler (Källkod) + +Om inspektörsdialogrutan inte visas, använd menyalternativet Felsök Inspektera.... För att arbeta med källkod, klicka på källkodsfliken i dialogrutan som visas. + +Alla &XSLT;-källkodsfiler som inkluderas av &XSLT;-filen eller en av filer på samma nivå listas här. + + +Källfönstret + + + + +Källfönstret + + + +Genom att klicka på en källkodsfil i listan som visas, flyttas markören i huvudfönstret till början på filen som anges. +
diff --git a/tde-i18n-sv/docs/kdewebdev/kxsldbg/sources_window.png b/tde-i18n-sv/docs/kdewebdev/kxsldbg/sources_window.png new file mode 100644 index 00000000000..02e6574b8cb Binary files /dev/null and b/tde-i18n-sv/docs/kdewebdev/kxsldbg/sources_window.png differ diff --git a/tde-i18n-sv/docs/kdewebdev/kxsldbg/systemid_window.png b/tde-i18n-sv/docs/kdewebdev/kxsldbg/systemid_window.png new file mode 100644 index 00000000000..f4b1bc7a9b5 Binary files /dev/null and b/tde-i18n-sv/docs/kdewebdev/kxsldbg/systemid_window.png differ diff --git a/tde-i18n-sv/docs/kdewebdev/kxsldbg/templates.docbook b/tde-i18n-sv/docs/kdewebdev/kxsldbg/templates.docbook new file mode 100644 index 00000000000..35d37ac4d4b --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/kxsldbg/templates.docbook @@ -0,0 +1,34 @@ + +Arbeta med mallar + +Om inspektörsdialogrutan inte visas, använd menyalternativet Felsök Inspektera.... För att arbeta med mallar, klicka på mallfliken i dialogrutan som visas. + +Alla mallar som hittas listas här. Observera att exportreglerna för &XSLT; gäller. Alltså kan det finnas mer än en mall med samma värde på namn och läge. + + +Mallfönstret + + + + +Mallfönstret + + + +Genom att klicka på en mall i listan som visas, flyttas markören i huvudfönstret till filen och radnumret som anges. + + diff --git a/tde-i18n-sv/docs/kdewebdev/kxsldbg/templates_window.png b/tde-i18n-sv/docs/kdewebdev/kxsldbg/templates_window.png new file mode 100644 index 00000000000..3503dbbfeb0 Binary files /dev/null and b/tde-i18n-sv/docs/kdewebdev/kxsldbg/templates_window.png differ diff --git a/tde-i18n-sv/docs/kdewebdev/kxsldbg/variables.docbook b/tde-i18n-sv/docs/kdewebdev/kxsldbg/variables.docbook new file mode 100644 index 00000000000..6bb13dacb84 --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/kxsldbg/variables.docbook @@ -0,0 +1,92 @@ + + + + +Keith Isdale
k_isdale@tpg.com.au
+
+
+StefanAsserhäll
stefan.asserhall@comhem.se
Översättare
+
+
+ +Arbeta med variabler + +Om inspektörsdialogrutan inte visas, använd menyalternativet Felsök Inspektera.... + +Lokala och globala variabler visas under en flik i inspektörsdialogrutan. Följande exempel visar ett XSLT-kodsegement som deklarerar en global och en lokal variabel. + +<xsl:variable name="global_variabel" select="'x'"/> + + <xsl:template match="/"/> + <xsl:param name="lokal_variabel" select="'y'"/> + </xsl:template match="/"/> + + +Att klicka med musen på en variabel i listan gör att översiktsinformation visas längst ner i dialogrutan. Om en variabel har ett urvalsuttryck, till exempel + +<xsl:variable name="varierande" select="'gammalt_värde'" /> + + +kan en ny Xpath väljas genom att skriva in ett nytt värde i Variabeluttryck och därefter klicka på knappen Ange uttryck. + + +Fliken Variabler + + + + +Fliken Variabler +Fliken Variabler + + + +Genom att klicka på en variabel i listan som visas, flyttas markören i huvudfönstret till filen och radnumret som anges. +
diff --git a/tde-i18n-sv/docs/kdewebdev/kxsldbg/variables_window.png b/tde-i18n-sv/docs/kdewebdev/kxsldbg/variables_window.png new file mode 100644 index 00000000000..810f15c94b1 Binary files /dev/null and b/tde-i18n-sv/docs/kdewebdev/kxsldbg/variables_window.png differ diff --git a/tde-i18n-sv/docs/kdewebdev/kxsldbg/walk_window.png b/tde-i18n-sv/docs/kdewebdev/kxsldbg/walk_window.png new file mode 100644 index 00000000000..2790d8550a7 Binary files /dev/null and b/tde-i18n-sv/docs/kdewebdev/kxsldbg/walk_window.png differ diff --git a/tde-i18n-sv/docs/kdewebdev/quanta/Makefile.am b/tde-i18n-sv/docs/kdewebdev/quanta/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/quanta/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdewebdev/quanta/Makefile.in b/tde-i18n-sv/docs/kdewebdev/quanta/Makefile.in new file mode 100644 index 00000000000..9c1ba6822ce --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/quanta/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. +# This Makefile.in is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# with or without modifications, as long as this notice is preserved. + +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY, to the extent permitted by law; without +# even the implied warranty of MERCHANTABILITY or FITNESS FOR A +# PARTICULAR PURPOSE. + +@SET_MAKE@ +VPATH = @srcdir@ +pkgdatadir = $(datadir)/@PACKAGE@ +pkglibdir = $(libdir)/@PACKAGE@ +pkgincludedir = $(includedir)/@PACKAGE@ +am__cd = CDPATH="$${ZSH_VERSION+.}$(PATH_SEPARATOR)" && 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echo $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/quanta/; \ + $(INSTALL_DATA) index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/quanta/; \ + elif test -f $(srcdir)/index.cache.bz2; then \ + echo $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/quanta/; \ + $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/quanta/; \ + fi + -rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/quanta/common + $(LN_S) $(kde_libs_htmldir)/$(KDE_LANG)/common $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/quanta/common + +uninstall-docs: + -rm -rf $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/quanta + +clean-docs: + -rm -f index.cache.bz2 + + +#>+ 13 +install-nls: + $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/quanta + @for base in template-rmb.png glossary.docbook dtd-conversion.png quantamdi-editor.png dtep_doc_img23.png dtep_doc_img7.png man-quanta.1.docbook config-quanta.docbook plugin-edit.png team-editing.png project-tree-view-file-rmb-menu.png text-action.png taginputex.png vplsourceview.png script-action.png project-properties.png toolbars.png quanta-menus.docbook info_tab.png credits-license.docbook dtep_doc_img21.png index.docbook start.png adv-quanta.docbook tag-actions.png doc-view1.png dtep_doc_img24.png attribute_tree.png fundamentals.docbook introduction.docbook working-with-quanta.docbook dtep_doc_img15.png dtep_doc_img8.png event-editing.png dtep_doc_img18.png edit-upload-profile.png project-1.png q-and-a.docbook installation.docbook project-upload-dialog.png dtep_doc_img25.png quanta-projects.docbook extending-quanta.docbook dtep_doc_img22.png using-quanta.docbook project-tree-view-dir-rmb-menu.png quantamdi-treeview.png quantamdi.png debugging-quanta.docbook ; do \ + echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/quanta/$$base ;\ + $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/quanta/$$base ;\ + done + +uninstall-nls: + for base in template-rmb.png glossary.docbook dtd-conversion.png quantamdi-editor.png dtep_doc_img23.png dtep_doc_img7.png man-quanta.1.docbook config-quanta.docbook plugin-edit.png team-editing.png project-tree-view-file-rmb-menu.png text-action.png taginputex.png vplsourceview.png script-action.png project-properties.png toolbars.png quanta-menus.docbook info_tab.png credits-license.docbook dtep_doc_img21.png index.docbook start.png adv-quanta.docbook tag-actions.png doc-view1.png dtep_doc_img24.png attribute_tree.png fundamentals.docbook introduction.docbook working-with-quanta.docbook dtep_doc_img15.png dtep_doc_img8.png event-editing.png dtep_doc_img18.png edit-upload-profile.png project-1.png q-and-a.docbook installation.docbook project-upload-dialog.png dtep_doc_img25.png quanta-projects.docbook extending-quanta.docbook dtep_doc_img22.png using-quanta.docbook project-tree-view-dir-rmb-menu.png quantamdi-treeview.png quantamdi.png debugging-quanta.docbook ; do \ + rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/quanta/$$base ;\ + done + + +#>+ 5 +distdir-nls: + for file in template-rmb.png glossary.docbook dtd-conversion.png quantamdi-editor.png dtep_doc_img23.png dtep_doc_img7.png man-quanta.1.docbook config-quanta.docbook plugin-edit.png team-editing.png project-tree-view-file-rmb-menu.png text-action.png taginputex.png vplsourceview.png script-action.png project-properties.png toolbars.png quanta-menus.docbook info_tab.png credits-license.docbook dtep_doc_img21.png index.docbook start.png adv-quanta.docbook tag-actions.png doc-view1.png dtep_doc_img24.png attribute_tree.png fundamentals.docbook introduction.docbook working-with-quanta.docbook dtep_doc_img15.png dtep_doc_img8.png event-editing.png dtep_doc_img18.png edit-upload-profile.png project-1.png q-and-a.docbook installation.docbook project-upload-dialog.png dtep_doc_img25.png quanta-projects.docbook extending-quanta.docbook dtep_doc_img22.png using-quanta.docbook project-tree-view-dir-rmb-menu.png quantamdi-treeview.png quantamdi.png debugging-quanta.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdewebdev/quanta/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdewebdev/quanta/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdewebdev/quanta/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdewebdev/quanta/adv-quanta.docbook b/tde-i18n-sv/docs/kdewebdev/quanta/adv-quanta.docbook new file mode 100644 index 00000000000..b77b212e22c --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/quanta/adv-quanta.docbook @@ -0,0 +1,866 @@ + + + + +Avancerade funktioner + +Christopher Hornbaker
chrishornbaker@earthlink.net
+
+ +
+ +StefanAsserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+
+ +Avancerade funktioner + +Det här kapitlet ger en översikt av de avancerade funktionerna i &quantaplus;, och hur de används. + + +&XML;-verktyg + +Utgåva 3.2 av &quantaplus; för med sig många nya &XML;-verktyg och funktioner. Verktygen är unika i sin integrering med &quantaplus;. Alla verktyg använder Kommander som gränssnitt, med libxml2 och lixslt för bakgrundsbehandling. Denna kombination ger snabba, effektiva, produktiva och kompletta verktyg. + + +&kde;-dokumentatiosverktyg + +&quantaplus; stödjer &kde;:s två huvudsakliga dokumentationsverktyg: meinproc och checkXML. + + +<command +>meinproc</command +> + +Alla som har arbetat med dokumentation av &kde; känner till meinproc, och hur superbt det är. Nu blir det ytterligare ett snäpp bättre, med ett utmärkt grafiskt gränssnitt. Du behöver inte längre använda en terminal, utan klicka bara på ikonen som ser ut som en processor, så är du klar! + + + +Aktuell arbetskatalog + +Det här programmet förväntar att en fil med namnet index.docbook finns i en katalog. Om index.docbook finns i aktuell arbetskatalog, lämna Aktuell arbetskatalog markerad. Om den inte gör det, avmarkera Aktuell arbetskatalog och skriv in katalogen som du vill behandla i fältet Annan katalog. + + + + + +Utdatafiler placeras i samma katalog som källkodsfilerna. Alla &HTML;-filer tas bort varje gång meinproc körs. + + + + + +<command +>checkXML</command +> + +Återigen, alla som har arbetat med dokumentation av &kde; känner till det här hjälpsamma programmet. &quantaplus; erbjuder också här ett utmärkt litet grafiskt gränssnitt till det. + + + +Aktuell arbetskatalog + +Om den aktuella öppna filen är index.docbook, lämna bara Aktuell arbetskatalog markerad. Om den inte är det, avmarkera Aktuell arbetskatalog och skriv in katalogen där index.docbook kan hittas. + + + + + +Utmatning +Om det blir någon utmatning är filen ogiltig. Korrigera rapporterade fel och försök igen. + + + + + +&XML;-validering + +&quantaplus; har ett utmärkt &XML;-valideringsverktyg, som använder bakgrundsprogrammet xmllint. + + + +Aktuell fil + +Om filen som ska valideras för närvarande har fokus i &quantaplus;, lämna helt enkelt Aktuell fil markerad. Om den inte är det, avmarkera Aktuell fil och välj filen som ska valideras i filväljaren Annan fil. + + + + +Kontrollera att välformat + +Om du bara vill veta att en fil är välformad, markera kryssrutan Kontrollera bara att välformat. + + + + +Definitionens webbadress + +Om du använder en &DTD;, och den specificeras i &XML;-filen, välj &DTD; (intern), standardvalet, eller välja annars &DTD; (extern) och hitta &DTD;:n med filväljaren för definitionens webbadress. Både för validering av &W3C; &XML; schema och RelaxNG krävs extern definition via filväljaren för definitionens webbadress. + + + + + + +Behandling av &XSL; + +Ja, &quantaplus; har också ett &XSL;-behandlingsverktyg! Det använder verktyget xsltproc som tillhandahålls med libxml2. + + + +Aktuell fil + +Om filen som ska behandlas för närvarande har fokus i &quantaplus;, lämna helt enkelt Aktuell fil markerad. Om den inte är det, avmarkera Aktuell fil och välj filen som ska behandlas i filväljaren Annan fil. + + + + +Stilmall + +Välj &XSL;-filen som du vill ska användas. + + + + +Utdatafilnamn + +Skriv in namnet som du vill att resultatfilen ska kallas. Filen skrivs normalt i din hemkatalog. + + + + + +Det här programmet saknar flexibilitet. Ursäkta, vi ska bättra oss nästa gång. + + + + + + + + + +Använda insticksprogram + +Mathieu Kooiman
quanta@map-is.nl
+
+
+ +StefanAsserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+
+ +Använda insticksprogram + + +Vad är ett insticksprogram? + +&quantaplus; kan ladda insticksprogram, som är delprogram (Kparts). Mekanismen med delprogram, är ytterligare en mycket kraftfull funktion i &kde;. Ett delprogram är en relativt liten, återanvändbar behållare för en funktion. Den gör det möjligt för &kde;-utvecklare att enkelt bygga vidare på andra programmerares arbete. Ett exempel på detta är &quantaplus; själv. Editorn som &quantaplus; använder är &kate;s delprogram. &kate;s delprogram har redan en mängd funktioner som &quantaplus; behöver, som syntaxfärgläggning. Genom att integrera det i &quantaplus;, blev det möjligt för &quantaplus; utvecklare att fokusera på vad &quantaplus; ska kunna göra, istället för att hantera de många problem som skulle orsakats av att utveckla en ny editorkomponent från början. + +Insticksprogrammen som &quantaplus; laddar, kanske inte har något alls att göra med &quantaplus; själv. Det gör det till ett mycket kraftfullt system. Du kan dra nytta av extra funktioner, och behöver inte vänta på att någon integrerar dem i &quantaplus;. Insticksprogrammen kan laddas till ett antal olika grafiska element. Mer om detta nedan. + + + + +Förstå dialogrutan för att redigera insticksprogram + +För att installera ett insticksprogram eller ett delprogram, används menyn Insticksprogram Redigera. Då visas följande dialogruta: + + + + + +Dialogrutan för att redigera insticksprogram. + + +Den här dialogrutan låter dig hantera alla definierade insticksprogram, och låter dig lägga till nya. Vi beskriver varje element i gränssnittet här. + +Sökvägar + +Här kan du fylla i en sökväg. När du lägger till ett instickprogram utan en Plats, söker &quantaplus; i denna sökväg för att hitta insticksprogrammet. + + + + +Lägg till + +Det här visar en dialogruta som låter dig lägga till ett nytt insticksprogram. + + + + +Anpassa + +Det här låter dig ändra inställningar för ett visst insticksprogram. + + + + +Ta bort + +Tar bort det aktuella markerade insticksprogrammet. + + + + +Uppdatera + +Uppdaterar dialogrutans innehåll. + + + + +Läs för att lära dig mer om insticksprogram. + +
+ + Utveckling i grupp + Ofta har ett projekt mer än en person som arbetar med det, och det finns något sorts hierarkiskt förhållande mellan dem. &quantaplus; stöder begreppet gruppmedlem, och de kan ställas in i dialogrutan &Shift;F7 Projekt Projektegenskaper. + + + + + Redigeringsdialogrutan Gruppmedlemmar + + Posterna Namn och E-post är självförklarande. Smeknamn är en användares smeknamn och fungerar som en unik identifierare. + Roll anger medlemmens roll i projektet och kan vara en av följande: + +Gruppledare + + +Delprojektledare + + +Aktivitetsledare + + +Enkel medlem + + + +Uppgift är en beskrivning av uppgiften som är tilldelad till medlemmen. +Delprojekt: Du kan välja en lista med delprojekt. Delprojekt kan anpassas och skapas genom att klicka på knappen Redigera delprojekt. Varje delprojekt har ett namn som är synligt för användaren och en plats. Den senare anger en relativ sökväg till en katalog under projektträdet. Det betyder att ett delprojekt är en katalog under huvudprojektet. Huvudprojektet kan till exempel finnas på företagets webbplats, medan ett delprojekt kan vara webbplatsen för intranätet, placerat i underkatalogen intranät i projektet. +En medlem kan ha mer än en roll i projektet, som både gruppledare och delprojektledare. +En användare bör välja vem i listan med gruppmedlemmar som han själv är. Det är möjligt genom att markera en gruppmedlem i listan och trycka på knappen Ange som dig själv. Medlemmen som för närvarande är markerad (din identitet) visas med fetstil efter texten Du är:. +Smeknamn och att ställa in dig själv är viktigt rörande meddelanden och noteringar. Se för att lära dig mer om noteringar. +Förutom att hålla reda på gruppen, finns det ytterligare en fördel med att ange gruppmedlemmar: Du kan skapa en händelse som informerar gruppledarna när en viss åtgärd utförs. Se om hur det görs. + + + Händelseåtgärder + Händelseåtgärder är åtgärder som utförs när en viss händelse inträffar i projektet. Ett exempel kan vara att logga när projektet öppnas och stängs, så att det senare går att granska hur mycket någon arbetade med det, eller skicka e-post när en fil sparas, eller lägga till en ny fil i CVS med hjälp av ett skript när filen läggs till i projektet, och listan kunde fortsätta. + På sidan Händelseinställning i dialogrutan &Shift;F7 Projekt Projektegenskaper kan du skapa, redigera och ta bort händelseåtgärder. + + + + + Händelseditorns dialogruta + +Posterna i dialogrutan är: + + +Händelse +åtgärden utförs när händelsen som väljes i listan inträffar. Händelsenamnen är självförklarande. + + +Åtgärd +den utförda åtgärdens typ. Möjliga alternativ är + + +Åtgärd utan skript +en åtgärd som inte är en användardefinierad skriptåtgärd. Se för användaråtgärder. +Åtgärdsnamn anger åtgärden som ska utföras när händelsen inträffar. + + + + Skicka e-post + e-post skickas till mottagaren som väljes i listan Mottagare när åtgärden utförs. Mottagaren kan vara en grupp eller delprojektledare. Se för att definiera sådana ledare. + + + + Logga händelse + händelserna loggas i en fil. Åtgärdens argument är: + + + Loggfil + filnamnet med fullständig sökväg + + + Information + Hur mycket information ska loggen innehålla + + + Beteende + Om befintlig loggfil ska skrivas över eller om den nya loggade händelsen ska läggas till sist i den. + + + + + +Skriptåtgärd +en användardefinierad skriptåtgärd. Se för användaråtgärder. + Åtgärdsnamn anger åtgärden som ska utföras när händelsen inträffar. + + + + + + + +Övriga poster beror på typ av åtgärd som beskrivna. + + + +Noteringar +Noteringar är speciella kommentarer i dokumenten. De skiljer sig från vanliga kommentarer i följande avseenden: +informationen samlas in av Quanta och visas i verktygsvyn Noteringar. +informationen kan adresseras till en gruppmedlem + + +Att skriva in noteringar är enkelt. Du kan antingen använda alternativet Notering i editorns sammanhangsberoende meny, eller skriva in nyckelordet @annotation i ett kommentarområde följt av noteringens text. Noteringsexempel i XML<!-- @annotation Det är möjligt att den här koden är felaktig. --> +<!-- @annotation + Flerraders + notering. +--> +Noteringsexempel i PHP/* @annotation +Använd PHP-kommentarer vid noteringar i ett PHP-omåde +*/ + + + +Noteringar kan adresseras till en särskild medlem i gruppen. Syntaxen i detta fall är @annotation(smeknamn) eller @annotation(roll), där smeknamn är gruppmedlemmens smeknamn, medan roll är en projektroll från följande lista: gruppledare aktivitetsledare delprojektledare Aktivitets- och delprojektledare ska följas av motsvarande aktivitets- eller delprojektnamn, som visas i exemplen nedan. + +Gör en anteckning till en gruppmedlem med smeknamnet <emphasis +>eric</emphasis +> +<-- @annotation(eric) Eric, ta en titt på det här. Andras --> + +Informera gruppledaren +<-- @annotation(gruppledare) Det här är mycket viktigt för gruppen --> + +Informera <emphasis +>PHP</emphasis +>-delprojektledaren +// @annotation(delprojektledare:PHP) Vad tror du om det? + + +Smeknamn och rollnamn är inte skiftlägeskänsliga, men mellanslag omkring parenteser och : gör noteringen ogiltig. +Mer om gruppmedlemmar, roller och smeknamn finns under . +Noteringarna som finns i projektet kan inspekteras i vyn Noteringar. Den består av trädflikar: Aktuell fil Noteringarna som finns i aktuell fil. För dig Noteringar i projektet adresserade till dig. Posterna grupperas per fil. Alla filer Noteringarna som finns i alla projektfiler, grupperade enligt fil. Noteringarna söks igenom efter externa ändringar vid laddning av projekt och filer. På så sätt känns till och med en notering som någon lägger till utanför &quantaplus; igen. Eftersom sökningen kan ta en viss tid, kan informationsdialogrutan om nya noteringar adresserade till dig dyka upp några sekunder efter projektet laddats. + +&debugging-quanta;
diff --git a/tde-i18n-sv/docs/kdewebdev/quanta/attribute_tree.png b/tde-i18n-sv/docs/kdewebdev/quanta/attribute_tree.png new file mode 100644 index 00000000000..ca6d40b06f7 Binary files /dev/null and b/tde-i18n-sv/docs/kdewebdev/quanta/attribute_tree.png differ diff --git a/tde-i18n-sv/docs/kdewebdev/quanta/config-quanta.docbook b/tde-i18n-sv/docs/kdewebdev/quanta/config-quanta.docbook new file mode 100644 index 00000000000..c279d95392c --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/quanta/config-quanta.docbook @@ -0,0 +1,340 @@ + + + + + Anpassa &quantaplus; + + András Mantia
amantia@kde.org
+
+
+ + StefanAsserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+
+ + Anpassa &quantaplus; + + Detta kapitel beskriver hur du kan anpassa &quantaplus; beteende. + Inställningsdialogrutorna kan kommas åt från menyn Inställningar. Här beskriver vi bara några få av dem. Resten är inte specifika för &quantaplus;, och en kort beskrivning finns under . + + + Anpassa Quanta + Inställningsdialogrutan kan visas genom att använda Inställningar Anpassa Quanta.... Dialogrutan har flera sidor, som vi beskriver en i taget. + + +Taggstil +Du kan ändra &quantaplus; beteende rörande taggar, inklusive automatisk komplettering. Alternativen är: +Taggskiftläge: Skiftläget för de automatiskt infogade taggarna. Standardskiftläge betyder att taggarna infogas som de beskrivs i tagXML-filerna. +Egenskapsskiftläge: Skiftläget för de automatiskt infogade egenskaperna. Standardskiftläge betyder att egenskaperna infogas som de beskrivs i tagXML-filerna. +Egenskapscitation: Hur egenskaper som infogas av &quantaplus; ska citeras. +Avsluta automatiskt taggar som är valfria: Om markerad, avslutas taggar vars avslutande tagg är valfri automatiskt så fort > som avslutar taggar skrivs in. +Avsluta automatiskt taggar som inte kan stå ensamma eller är valfria: Samma som tidigare för övriga taggar, med undantag för taggar som inte kan stå ensamma. +Använd automatiskt komplettering: Sätt på eller stäng av automatisk komplettering av taggar, egenskaper, funktioner, etc. +Uppdatera start- och sluttagg automatiskt: Om markerad, så fort du ändrar starttaggen, ändras motsvarande sluttagg också, och tvärtom. +Automatisk ersättning av tecken med accent: Om markerad, ersätts tecken med accent med sina koder när du skriver in dem. + + + + + + + +Miljö +En sida som anpassar miljön och vissa förvalda inställningar. + +Mime-typer: Mime-typer använda för att känna igen olika sorters filer. Använd knappen Återställ till standardvärden för att fylla i posterna med sina standardvärden. +Standardteckenkodning: Kodningen för nyskapade filer, eller filer som laddas på annat sätt än med Arkiv Öppna (där du kan överskrida kodningen). Inställningen överskrids av samma inställning under Projektegenskaper om ett projekt är laddat. +Standard-DTD: Den DTD som används för nyskapade filer, eller filer vars DTD inte kändes igen. Inställningen överskrids av samma inställning under Projektegenskaper om ett projekt är laddat. +Skapa säkerhetskopia: &quantaplus; skapar säkerhetskopior av filer periodiskt, så att dokumentet kan återställas från säkerhetskopian vid nästa start i händelse av kraftbortfall eller en krasch. Detta är inte samma sak som säkerhetskopian som skapas när en fil sparas. Det skapas en säkerhetskopia också för dokument som ännu inte sparats. +Startalternativ: Självförklarande inställning som styr vad som händer vid start. + + + + + + + +Användargränssnitt +Här kan du anpassa utseende och känsla hos &quantaplus;. +Förhandsgranskning och dokumentation kan visas i editorområdet eller i en separat verktygsvy, då det också är möjligt att titta på dokumentationen eller förhandsgranskningen samt källkoden. +Det är också möjligt att anpassa verktygsvyernas och dokumentflikarnas utseende. +Återställ fönsterlayout till standardvärde vid nästa start är användbart om du har ställt till användargränssnittet genom att byta flerfönsterläge och docka eller koppla loss verktygsvyerna. Det är samma sak som kommandoradsväljaren --resetlayout. +Här är också stället där beteendet hos filträd kan anpassas. +Rutan Varningsmeddelanden är användbar för att aktivera eller inaktivera varningsmeddelanden som kan tas bort genom att markera rutan Visa inte igen inne i dem. + + + + +Sidlayoutvy +Stället där beteendet hos sidlayoutvyn kan ändras. Du kan aktivera visning av en ikon istället för skript, samt anpassa synkronisering av sidlayoutvyn och källkodsvyn när delat läge är aktiverat. Se för att ta reda på hur olika lägen aktiveras. + + + +Tolk +Här kan du finjustera tolken och strukturträdet, som är den synliga representationen av de tolkade noderna i dokumentet. +Under Klick på strukturträdobjekt är det möjligt att ändra åtgärder som är tilldelade till musknappar när du klickar på strukturträdet. +Under Strukturträdets utseende och känsla är det möjligt att anpassa vilka noder som är synliga i trädet, hur ofta trädet uppdateras under redigering och, vid en uppdatering, hur djupt strukturträdet automatiskt ska öppnas. Tomma noder är textnoder med blanktecken, medan tomma grupper är grupper för vilka inga element hittades i det nuvarande dokumentet. + + + + +Förkortningar +Stället där förkortningar (en sorts mallar) kan definieras, som kan expanderas till mer text under redigering. Förkortningar är organiserade i grupper, varje grupp kan vara giltig för mer än en &DTEP;. Det betyder att du kan ha en grupp som är giltig för PHP, där förkortningsmallen "ifclause" betyder något annat än i en grupp som är giltig för Javascript. + + + + + + + +Anpassa åtgärder +Att skapa och redigera användardefinierade åtgärder beskrivs i . + + + + Anpassa insticksprogram + Här kan du hantera insticksprogram. Insticksprogram är Kpart-program som är skrivna av tredje part som kan återanvändas i alla program som kan hantera Kpart-program, där det mest kända är &konqueror;. När du skapar ett insticksprogram måste du ange: + Namn: Namnet som syns för användaren + Utmatningsfönster: Insticksprogram kan synas under en flik i editorområdet eller i en separat verktygsvy längst ner + Plats: Sökvägen till insticksprogrammet, om det inte finns på en standardplats, som $KDEDIR/lib. + Filnamn: Den relativa sökvägen och filnamnet för insticksprogrammets biblioteksfil, som kde3/libcervisiapart.la + Inmatning: Insticksprogrammet för den här informationen vid start, så att det kan öppna Aktuell fil, katalogen för aktuell fil (Aktuell filsökväg) eller Projektkatalog. + Läsdel: Markera om insticksprogrammet vägrar att laddas. Delprogram som bara ska kunna läsa vägrar oftast att laddas om alternativet inte är markerat. + Validera insticksprogram: Om markerad testar &quantaplus; om den inmatade informationen är riktig eller inte. Avmarkera det om insticksprogrammet ännu inte är tillgängligt, men du kommer att installera det senare, så att du kan stänga dialogrutan. + + + Se och för information om hur insticksprogram används. + +
diff --git a/tde-i18n-sv/docs/kdewebdev/quanta/credits-license.docbook b/tde-i18n-sv/docs/kdewebdev/quanta/credits-license.docbook new file mode 100644 index 00000000000..73460c0c0f2 --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/quanta/credits-license.docbook @@ -0,0 +1,274 @@ + + + + +Tack till och licens + +Christopher Hornbaker
chrishornbaker@earthlink.net
+
+
+ +StefanAsserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+
+ +Tack till och licens + + +Ursäkter till de jag missat, och om jag stavat fel till något namn. + + +Många tack till alla som har tagit sig tid att bidra! + + +&quantaplus;-utvecklingsgrupp: + + +Bergia, Andrea +Ursprunglig &CSS;-editor. + + +Britton, Marc +Kommander, diverse funktioner och felrättningar. + + +Colton, Matthew +Startskärm för många utgåvor + + +Deschildre, Nicolas +Sidlayoutmodul och nytt ångra/gör om-system + + +Dmitrienko, Dmitri +&PHP;4-felsökare + + +Gulmini, Luciano +Ramguide + + +Hanley, Jason P. +Diverse rättningar, grundläggande kod för &DTD;-tolkning och annat &DTD;-relaterat arbete + + +Hindsgaul, Claus +Dansk översättning + + +Hornbaker, Christopher +Pedantisk &XML;-figur och dokumentation + + +Isdale, Keith +&XSL; 1.0 &DTEP;, &kxsl; + + +Kooiman, Mathieu +Dokumentation, felrättningar och ramverk för &PHP;-felsökare. + + +Laffoon, Eric +Projekthanterare och webbplatsadministratör + + +Mantia, András +Huvudsaklig utvecklare + + +Moore, Richard +Kodning, ursprungliga TagXML-dokument, med mera + + +Mous, Fabrice +Dokumentation + + +Nickel, Robert C. +Dokumentation + + +Pibil, Ted +Tillägg och underhåll av &DTD;:er + + +Poplavsky, Dmitry +Före detta huvudutvecklare — flyttade till kommersiell version + + +Vilches, George +Trädbaserad uppladdningsdialogruta + + +Yakovlev, Alexander +Före detta huvudutvecklare — flyttade till kommersiell version + + + + + + +Särskilt tack till: + + +xmlsoft.org +Upphovsmännen till libxml2 och libxslt. + + + + + +&quantaplus; 2000, 2001, 2002, 2003 &quantaplus;-utvecklingsgruppen. + +&quantaplus; handbok 2002, 2003 &quantaplus;-utvecklingsgrupp. +&underFDL; &underGPL;
diff --git a/tde-i18n-sv/docs/kdewebdev/quanta/debugging-quanta.docbook b/tde-i18n-sv/docs/kdewebdev/quanta/debugging-quanta.docbook new file mode 100644 index 00000000000..1300e303058 --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/quanta/debugging-quanta.docbook @@ -0,0 +1,440 @@ + + + + +Felsökning i &quantaplus; + +Christopher Hornbaker
chrishornbaker@earthlink.net
+
+
+ +Linus McCabe
Linus@McCabe.nu
+
+
+ +StefanAsserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+
+ +Felsökning i &quantaplus; + + +Använda &PHP;-felsökaren + +I &quantaplus; version 3.3 har felsökningshanteringen implementerats om. Stöd för den numera föråldrade &PHP; (3) inbyggda felsökningen har tagits bort, så också stöd för dbg-felsökaren. Istället har ett allmänt system med insticksprogram för felsökning utvecklats, för att tillåta olika implementeringar av insticksprogram. +För närvarande är bara ett insticksprogram tillgängligt, som lägger till stöd för att använda &gubed; med &quantaplus;. +För att använda felsökning i projektet, öppna projektegenskaper och välj ett lämpligt insticksprogram för felsökning. För att ändra specifika felsökningsinställningar, tryck på knappen 'Alternativ' intill kombinationsrutan med insticksprogram för felsökning. + + +Allmän användning +När ett projekt har aktiverad felsökning, dyker ett antal ytterligare objekt upp i &quantaplus; användargränssnitt: + + + +Menyn Felsökning + +En ny meny visas där du kan komma åt de flesta felsökningsfunktionerna. + + + + +Felsökningsverktygsraden + +En verktygsrad där de vanligaste felsökningskommandona kan kommas åt. + + + + +Verktygsvyn Variabler + +En verktygsvy där innehållet i bevakade variabler visas. Ingår normalt i dockningsraden till vänster. + + + + +Verktygsvyn Brytpunkter + +En verktygsvy där brytpunkter, på rader och villkorliga, anges. Ingår normalt i dockningsraden längst ner. + + + + +Felsökningsutmatning + +En verktygsvy där utmatningen (som i HTML) från felsökningen visas. Visas normalt i dockningsraden längst ner. + + + + + +Beroende på vad insticksprogrammet för felsökning stöder, är alla eller en delmängd av följande funktioner tillgängliga. + + + + + + +Felsökning Session Starta session + + +Det här alternativet används för att ansluta till felsökaren om det krävs, eller tala om för insticksprogrammet att det ska börja vänta på en felsökningsbegäran. Alternativet aktiveras automatiskt när ett projekt som använder felsökning öppnas, så oftast behöver du inte bry dig om det. + + + + + +Felsökning Session Avsluta session + + +Motsatsen till Felsökning Session Starta session. Stänger anslutningen till felsökaren eller slutar vänta på en begäran. + + + + + +Felsökning Körning Skicka HTTP-begäran + + +Skickar en HTTP-begäran till servern för att initiera en felsökningsbegäran. Att använda det här alternativet motsvarar att använda en webbläsare för att titta på det nuvarande dokumentet. Utmatningen från begäran hamnar på dockningsraden i Felsökningsutmatning. + + + + + +Felsökning Körning Paus + + +Gör paus i ett skript som kör + + + + + +Felsökning Körning Kör + + +Talar om för felsökaren att börja köra skriptet och skicka information om bevakade variabler och nuvarande rad som körs medan den kör. Om detta sker när ett skript gör paus, fortsätter körningen. Om det görs innan en felsökningsbegäran har initierats, börjar skriptet köra så fort en begäran initieras. + + + + + + +Felsökning Körning Kör snabbt + + +Talar om för felsökaren att börja köra skriptet utan att skicka information om bevakade variabler och nuvarande rad som körs medan den kör. Om detta sker när ett skript gör paus, fortsätter körningen. Om det görs innan en felsökningsbegäran har initierats, börjar skriptet köra så fort en begäran initieras. + + + + + +Felsökning Körning Stega + + +Talar om för felsökaren att köra nästa instruktion i skriptet, utan att stega in i funktioner eller inkluderade objekt. + + + + + +Felsökning Körning Stega in i + + +Talar om för felsökaren att köra nästa instruktion i skriptet, och stega in i funktioner eller inkluderade objekt om möjligt. + + + + + +Felsökning Körning Stega ut + + +Talar om för felsökaren att köra till den kommer ut ur nuvarande funktion. + + + + + +Felsökning Körning Hoppa över + + +Talar om för felsökaren att hoppa över nästa instruktion och fortsätta till den efterföljande som om den nuvarande inte fanns. + + + + + +Felsökning Körning Döda + + +Talar om för felsökaren att den ska döda skriptet som för närvarande kör. + + + + + + +Felsökning Brytpunkter Brytpunkt när... + + +Visar en dialogruta där du kan ange villkorliga brytpunkter. + + + + + +Felsökning Brytpunkter Växla brytpunkt + + +Ändrar en radbrytpunkt på raden där markören finns, den nuvarande raden. + + + + + +Felsökning Brytpunkter Rensa brytpunkter + + +Rensar alla brytpunkter. + + + + + + +Felsökning Variabler Bevaka variabel + + +Visar en dialogruta där du kan skriva in en variabel eller ett uttryck som du vill bevaka. Det bevakade värdet visas i verktygsvyn Variabler. + + + + + +Felsökning Variabler Tilldela variabelvärde + + +Visar en dialogruta där du kan skriva in en variabel och ett nytt värde för den. + + + + + + + + + + + + + +Använda &kxsl;, &XSL;-felsökaren + +&kxsl; är skapat av Keith Isdale, liksom det här avsnittet av dokumentationen. &kxsl; är ett &kde;-gränssnitt och en Kpart för xsldbg, som du hittar på http://xsldbg.sf.net tillsammans med mycket annat av Keiths arbete. + +För att starta &kxsl;, välj Insticksprogram &kxsl;. + +Se dokumentationen för &kxsl; för ytterligare information om dess användning. + +
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chrishornbaker@earthlink.net
+
+
+András Mantia
amantia@kde.org
+
+
+ +StefanAsserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+
+ +Utöka &quantaplus; + +Det här kapitlet beskriver hur &quantaplus; kan anpassas till just dina behov, och hur du kan hjälpa till att göra &quantaplus; bättre. + + + + +Dokumenttyp-redigeringspaket (&DTEP;) + +Dokumenttyp-redigeringspaket (&DTEP;) används i &quantaplus; för att lägga till stöd för taggar, skriptspråk och stilmallar. De tillåter &quantaplus; att tillhandahålla funktioner som automatisk komplettering och nodträd. Deras enkelhet och flexibilitet är vad som gör &quantaplus; en snabb, utvecklarvänlig integrerad uvecklingsmiljö för webbutvecklare. De gör &quantaplus; till en lättanvänd, produktiv miljö. + +Det finns två varianter av &DTEP;, familj 1, som är taggar, och familj 2 som är skriptspråk och stilmallar. En &DTEP; består av två delar, taggkatalogen och verktygsraderna. Taggkataloger består av två filtyper, filerna &descriptionrc; och TagXML, som har ändelsen .tag. Verktygsrader är bekväma, ikonorienterade rader med knappar (ovanför redigeringsfönstret), som lägger till text i ett dokument snabbare än användaren kan skriva. + +En &DTEP; kan skapas för hand (se nedan), laddas ner eller skapas automatiskt från en befintlig DTD. Se för information om konvertering. + +Det här dokumentet beskriver hur filerna TagXML, &descriptionrc; och verktygsrader skapas. I korthet, en &DTEP;. + +TagXML-filer (.tag) definerar både egenskaper specifika för en tagg, samt layout och innehåll i egenskapsdialogrutan som &quantaplus; visar för taggen. Filen &descriptionrc; tillhandahåller regler och information om en hel &DTEP;. Verktygsrader tillhandahåller ett snabbt sätt att lägga till taggar i ett dokument, utan att behöva bekymra sig om felstavningar eller liknande. + + +Paketering + +Taggkataloger är just det, kataloger. De består bara av filerna &descriptionrc; och TagXML-filer. Taggkatalogerna bär taggspråkets namn och version, om det finns någon (till exempel html-4.01-strict). + + + +XML-taggar + +Tabellen nedan listar elementen som definieras i XML-taggfiler, och anger om de krävs eller inte. Även om inte alla krävs, rekommenderas du att använda så många som du kan, så att andra användare får en bättre erfarenhet och mer information att arbeta med. + + + + + +Element +Normal användning +Användningsområde + + + + +TAGS +krävs +alltid + + +tag +krävs +alltid + + +label +valfri +krävs för att skapa en egenskapsdialogruta + + +attr +valfri +krävs för att definiera en egenskap + + +tooltip +valfri +krävs för att låta egenskapsdialogrutan visa ett verktygstips + + +whatsthis +valfri +krävs för att låta egenskapsdialogrutan visa Vad är det här + + +list +valfri +krävs när en egenskap har typen list + + +item +valfri +krävs när <list> används + + +textlocation +valfri +alltid + + +location +valfri +krävs när label används + + +text +valfri +krävs när label används + + +children +valfri +lista över taggar som kan finnas i taggen som definieras + + +child +krävs +en av posterna i children + + +stoppingtags +valfri +lista över taggar som talar om för en annan tag att den har nått slutet + + +stoppingtag +krävs +en av posterna i stoppingtags + + + + + + + +Elementbeskrivningar för XML-taggar + +Följande avsnitt beskriver varje element i detalj. Alltfrån var de kan finnas, till vad som finns i dem presenteras på ett sätt som är enkelt att följa. + + +TAGS + +Det här är XML-taggdokumentets rotelement. Det får bara finnas en gång i ett dokument. Det kan innehålla definitionen av flera taggar. Det här är ett typelement med bara element. + + + + + +Överliggande +Underliggande + + + + +INGEN +tag + + + + + + + +tag + +Omgivning för taggen som definieras. Det här är ett typelement med bara element. + + + + + +Överliggande +Underliggande + + + + +TAGS +label, attr, stoppingtags + + + + + + + + + +EgenskapTypVärden +StandardAnvändningBeskrivning + + + + +namnsträng +krävsAnger namnet på taggen som håller på att definieras. + + +singleBoolean +valfriAnger om taggen kräver en avslutande tagg </(taggnamn)>. + + +typesträngxmltag +valfriAnger typ för taggen som definieras. + + +xmltag +Typen för taggen är XML-baserad (bara familj 1). + + + entity + Taggen beskriver en post (bara familj 1). + + +egenskap +Typen för taggen är stilmallsrelaterad (bara familj 2). + + +funktion +Typen för taggen är en skriptfunktion. När det används blir <attr> funktionens argument (bara familj 2). + + +klass +Typen för taggen är en skriptklass (bara familj 2). + + +method +Typen för taggen är en klassmetod (bara familj 2). + + +returnTypesträngvoid +valfriAnger returtypen för taggen som definieras (bara familj 2). + + +void +Taggtypen returnerar ingenting. + + +int +Taggtypen returnerar ett heltal. + + +float +Taggtypen returnerar ett flyttal. + + +long +Taggtypen returnerar ett långt heltal. + + +sträng +Taggtypen returnerar en sträng. + + + versionsträng + valfriAnger språkets version som taggen är giltig för + + + extendssträng + valfriGiltig bara om taggens typ är "class". Namnet på basklassen till den här klassen (bara familj 2). + + + klasssträng + valfriGiltig bara om typen är "method". Anger namnet på klassen som den här metoden hör till (bara familj 2). + + + commonBoolean + valfriOm "yes", anger taggen en gemensam egenskapsgrupp, och egenskaperna inne i taggen kan kopplas till vilken annan tagg som helst (bara familj 1). + + + commentsträng + valfrikommentarsträngen visas intill taggnamnet i kompletteringsrutan + + + + + + +label + +Placera en rubrik i dialogrutan. Texten anges av taggen <text>. Det här är ett typelement med bara element. + + + + + +Överliggande +Underliggande + + + + +tag +text, location + + + + + + + +attr + +Definierar en egenskap för taggen. Elementet upprepas en gång för varje egenskap. Det definierar egenskapens namn och typ. Det innehåller också ytterligare taggar som anger hur egenskapen ska visas, etc. Det här är ett typelement med bara element. + + + + + +Överliggande +Underliggande + + + + +tag +location, list, tooltip, whatsthis, textlocation + + + + + + + + + +EgenskapTypVärden +StandardAnvändningBeskrivning + + + + +namnsträng +krävsAnger namnet på egenskapen som håller på att definieras. + + +typestränginput +krävsAnger typen för egenskapen som håller på att definieras. + + +input +Fältet stöder fri textinmatning (textfält). + + +check +Fältets värde är booleskt (kryssruta). + + +färg +Fältets värde är en färg. + + +webbadress +Fältets värde är en webbadress (lokal fil att hänvisa till). + + +list +Fältets värde kommer från en angiven lista. + + +statussträngvalfri +krävsAnger om argumentet krävs eller inte (bara familj 2). + + +valfri +Argumentet krävs inte. + + +krävs +Argumentet krävs. + + +underförstått +Argumentet är underförstått. + + + sourcesträng + valfriAnger källan som används för att fylla i egenskapens post i taggeditorns dialogruta och i egenskapsträdet + + + markering + Den markerade texten används som källa + + + dcop + Resultatet av DCOP-metoden används som källa + + + interfacesträng + valfriKräver source="dcop". DCOP-gränssnittet inne i &quantaplus; används för att hämta källdata. + + + methodsträng + valfriKräver source="dcop" och ett gränssnittsnamn. DCOP-metodnamnet inne i &quantaplus; används för att hämta källdata. + + + argumentsträng + valfriKräver source="dcop", ett gränssnittsnamn och ett metodnamn. Argumenten skickas till metoden. Den kan vara tom eller "%tagname%", vilket betyder den nuvarande taggens namn. + + + + + + + +tooltip + +Definierar verktygstipset för ett fält i dialogrutan. Elementet är bara text. + + +För närvarande stöds bara vanlig text (du kan inte använda några taggar). + + + + + + +Överliggande +Underliggande + + + + +attr +INGEN + + + + + + + +whatsthis + +Definierar 'Vad är det här'-hjälp för ett fält i dialogrutan. Elementet är bara text. + + +För närvarande stöds bara vanlig text (du kan inte använda några taggar). + + + + + + +Överliggande +Underliggande + + + + +attr +INGEN + + + + + + + +list + +En omgivande tagg som grupperar objekt i en lista tillsammans. Den kan bara finnas en gång för varje beskrivning av en egenskap. Det här är ett typelement med bara element. + + + + + +Överliggande +Underliggande + + + + +attr +item + + + + + + + +item + +Definierar ett objekt i en lista. Elementet är bara text. + + + + + +Överliggande +Underliggande + + + + +list +INGEN + + + + + + + +textlocation + +Anger position för en taggs egenskapstext inne i en dialogruta. Taggen kan bara finnas en gång för varje egenskap i dialogrutan (dvs en gång för varje tagg <attr>). Det här elementet är tomt. + + + + + +Överliggande +Underliggande + + + + +attr +INGEN + + + + + + + + + +EgenskapTyp +AnvändningBeskrivning + + + + +rowpositivt heltal +krävsAnger raden i dialogrutans layout för ett fält eller en rubrik. + + +colpositivt heltal +krävsAnger kolumnen i dialogrutans layout för ett fält eller en rubrik. + + +rowspanpositivt heltal +valfriAnger antal rader som ett fält ska uppta. + + +colspanpositivt heltal +valfriAnger antal kolumner som ett fält ska uppta. + + + + + + + +location + +Anger position och storlek på ett fält i dialogrutan. Taggen ska finnas en gång för varje fält i dialogrutan (dvs en gång för varje tagg <attr> och <label>). Det här elementet är tomt. + + + + + +ÖverliggandeUnderliggande + + + + +label, attrINGEN + + + + + + + + + +EgenskapTyp +AnvändningBeskrivning + + + + +rowpositivt heltal +krävsAnger raden i dialogrutans layout för ett fält eller en rubrik. + + +colpositivt heltal +krävsAnger kolumnen i dialogrutans layout för ett fält eller en rubrik. + + +rowspanpositivt heltal +valfriAnger antal rader som ett fält ska uppta. + + +colspanpositivt heltal +valfriAnger antal kolumner som ett fält ska uppta. + + + + + + + +text + +Definierar texten för en rubrik eller kryssruta. Elementet är bara text. + + + + + +ÖverliggandeUnderliggande + + + + +label, attrINGEN + + + + + + + +children + +Definierar en lista med element som kan finnas i taggen som anges. Det här är ett typelement med bara element. + + + + + +ÖverliggandeUnderliggande + + + + +tagchild + + + + + + + +child + +Definierar en underliggande tagg. Det här elementet är tomt. + + + + + +ÖverliggandeUnderliggande + + + + +childrenINGEN + + + + + + + + + +EgenskapTypVärden +AnvändningBeskrivning + + + + +namnsträng +krävsAnger en tagg som kan finnas i en viss tagg. + + +usagesträng +valfriAnger förhållandet till överliggande objekt. + + +krävs +Det överliggande objektet måste ha minst ett underliggande objekt med det här namnet. + + + + + + + +stoppingtags + +Definierar en lista med element som tvingar en tagg att sluta. Det här är ett typelement med bara element. + + + + + +ÖverliggandeUnderliggande + + + + +tagstoppingtag + + + + + + + +stoppingtag + +Definierar en sluttagg. Det här elementet är tomt. + + + + + +ÖverliggandeUnderliggande + + + + +stoppingtagsINGEN + + + + + + + + + +EgenskapTyp +AnvändningBeskrivning + + + + +namnsträng +krävsAnger vilka taggar som tvingar en annan tagg att sluta. + + + + + + + + +Användning av XML-taggar + +Alla XML-taggfiler måste börja med &XML;-deklarationen: <?xml version="1.0" encoding="UTF-8"?> och måste vara hierarkiskt korrekta och avslutade. + + +Mellanslag påverkar ingenting negativt, men se upp med tecknen & och <. Dessa ska troligen ersättas med &amp; och &lt; i element som <tooltip>, <whatsthis>, och <text>. Att inte göra det orsakar ingen krasch, men du får delar av ditt arbete att försvinna om du inte gör det. + + + + +Validering av XML-taggar + +För att validera XML-taggfiler, klicka helt enkelt på dialogrutan Verktyg längst upp i &quantaplus; och välj Validera XML-taggar. En dialogruta visas, och du behöver bara följa de enkla anvisningarna. + + +Den här funktionen finns inte för närvarande. För tillfället sker validering när XML-taggfilerna laddas i &quantaplus;. + + + + +Exempel på XML-taggar + + +Familj 1 + +Följande visar dig en korrekt familj 1 XML-taggfil. Filen råkar beskriva &W3C; &XML; Schemas element <schema>. Filnamnet på den här XML-taggfilen skulle vara schema.tag. Enkelt, inte sant? + + + +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE TAGS> +<TAGS> + <tag name="schema"> + <label> + <text>id</text> + <location col="0" row="0"/> + </label> + <attr name="id" type="input"> + <tooltip>En unik identifikation för elementet </tooltip> + <whatsthis>En unik identifikation för elementet </whatsthis> + <location col="1" row="0"/> + </attr> + + <label> + <text>version</text> + <location col="0" row="1"/> + </label> + <attr name="version" type="input"> + <tooltip>Version för schema.</tooltip> + <whatsthis>Version för schema.</whatsthis> + <location col="1" row="1"/> + </attr> + + <label> + <text>targetNamespace</text> + <location col="0" row="2"/> + </label> + <attr name="targetNamespace" type="input"> + <tooltip>Webbadressreferens till namnrymden för detta schema.</tooltip> + <whatsthis>Webbadressreferens till namnrymden för detta schema.</whatsthis> + <location col="1" row="2"/> + </attr> + + <label> + <text>xmlns</text> + <location col="0" row="3"/> + </label> + <attr name="xmlns" type="input"> + <tooltip>Webbadressreferens för en eller flera namnrymder för användning i detta schema. + Om inget prefix används, kan komponenterna i namnrymden användas utan kvalifikation </tooltip> + <whatsthis>Webbadressreferens för en eller flera namnrymder för användning i detta schema. + Om inget prefix används, kan komponenterna i namnrymden användas utan kvalifikation </whatsthis> + <location col="1" row="3"/> + </attr> + + <label> + <text>attributeFormDefault</text> + <location col="0" row="4"/> + </label> + <attr name="attributeFormDefault" type="list"> + <items> + <item>qualified</item> + <item>unqualified</item> + </items> + <tooltip>Standardformulär för alla egenskaper i schema.</tooltip> + <whatsthis>Standardformulär för alla egenskaper i schema.</whatsthis> + <location col="1" row="4"/> + </attr> + + <label> + <text>elementFormDefault</text> + <location col="0" row="5"/> + </label> + <attr name="elementFormDefault" type="list"> + <items> + <item>qualified</item> + <item>unqualified</item> + </items> + <tooltip>Standardformulär för alla element i schema.</tooltip> + <whatsthis>Standardformulär för alla element i schema.</whatsthis> + <location col="1" row="5"/> + </attr> + + <label> + <text>blockDefault</text> + <location col="0" row="6"/> + </label> + <attr name="blockDefault" type="input"> + <location col="1" row="6"/> + </attr> + + <label> + <text>finalDefault</text> + <location col="0" row="7"/> + </label> + <attr name="finalDefault" type="input"> + <location col="1" row="7"/> + </attr> + </tag> +</TAGS> + + + + + + +Familj 2 + +Följande visar dig en korrekt familj 2 XML-taggfil. Filen råkar beskriva &PHP;:s överlastningsfunktion. Filnamnet på den här XML-taggfilen skulle vara overload.tag. + + + +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE tags> +<tags> + <tag name="overload" type="function" returnType="void"> + <attr name="class_name" type="string" status="optional"/> + </tag> +</tags> + + + + + + + + +&descriptionrc; + +Filen &descriptionrc; är också mycket enkel, och en editor för den är tillgänglig med DTD Redigera DTD-inställningar. Det redigerar &descriptionrc; för en &DTEP; som du kan välja i en lista. För att redigera &descriptionrc; för en nyskapad &DTEP;, måste du skapa en enkel &descriptionrc; med följande poster: + + + + [General] + Version = Använd 1 för &quantaplus; version <=3.1.2 och 2 för alla senare versioner. + Name = DTD-definitionssträng. (-//&W3C;//DTD HTML 4.01 Transitional//EN) + NickName = Det förskönade namnet på en DTD. (HTML 4.01 Transitional). Om inte definierat används Name + som NickName. + + + + +När du väl har skapat den och lagt vid sidan om taggfilerna, ladda din nyskapade &DTEP; med DTD Ladda DTD-paket (DTEP). Efter det har laddats kan du fortsätta med att redigera inställningarna i din &DTEP;. Kontrollera posternas verktygstips och Vad är det här-texter i redigeringsdialogrutan för att förstå betydelsen hos varje post. Som ett alternativ kan du läsa quanta/data/dtep/dtd-description.txt i det komprimerade källkodsarkivet, som innehåller en beskrivning av formatet. + + + + +Användardefinierade åtgärder +Åtgärder är mycket vanliga i alla program. Du behöver dem ofta när du använder vilket program som helst. Genom att klicka på en ikon i en verktygsrad, välja ett menyalternativ eller använda en snabbtangent utförs oftast en åtgärd. I &quantaplus; har åtgärder tagits till nästa nivå. Istället för hårdkodade åtgärder (som skapas av programmeraren på programmets källkodsnivå) är det möjligt för en vanlig användare att skapa och ändra åtgärder och på så sätt lägga till nya funktioner i &quantaplus;. De är användardefinierade åtgärder, och många av de vanliga åtgärderna i &quantaplus; är också användardefinierade (och ändringsbara) åtgärder. +Det finns tre typer av användardefinierade åtgärder: +Textåtgärder +Taggåtgärder +Skriptåtgärder + + + +Skapa åtgärder +Du kan skapa en åtgärd genom att gå till Inställningar Anpassa åtgärder. Klicka på Ny åtgärd så möts du av en liknande dialogruta: + + + + + +Typ +Anger åtgärdens typ (Text, Tagg, Skript). + + + +Text +Åtgärdens namn som syns för användaren. + + + +Knappen intill etiketten Text +Ikonen som tilldelas till åtgärden. Klicka på den för att ändra aktuell ikon. + + + +Verktygstips +Kort beskrivning av vad åtgärden gör. + + + +Genväg +Snabbtangenten som tilldelas till åtgärden. Klicka på Egen eller knappen intill Egen för att tilldela en genväg. Klicka på Ingen för att ta bort den för närvarande tilldelade genvägen. + + + +Omgivande verktygsrader +De användardefinierade verktygsraderna där åtgärden visas. Se . + + + +Detaljerade inställningar +Specifika inställningar för de olika åtgärdstyperna. Se nedan. + + + + + +Textåtgärder + + + + De enklaste åtgärderna. Du kan skriva in någon text i området Detaljerade inställningar, och så fort åtgärden utförs så infogas texten i dokumentet vid aktuell markörposition. Se exemplet nedan. + + +Taggåtgärder +Användbar för att infoga XML-taggar, men du kan förstås också använda dem för andra syften. <tagg> Namnet på taggen. </tagg> Om markerad, kommer den här texten infogas som avslutande tagg när åtgärden utförs. Om det finns ett markerat område i dokumentet innan du utför åtgärden, infogas <tagg> innan det markerade området, och </tagg> efter. Kär dialogen för "Redigera tagg" om den finns Om markerad, och det finns en tagXML-fil för taggen, visas en dialogruta för taggredigering innan taggen infogas i dokumentet, så att du kan finjustera taggens egenskaper. Taggarna <tagg> och </tagg> infogas som du skriver dem här. Tecknen <, > eller / läggs inte automatiskt till. + + +Skriptåtgärder + + + + Den mest kraftfulla åtgärdstypen. Med hjälp av den här åtgärden kan du köra externa program (oftast skript, men inte begränsat till skript), som kan ändra dokumentet eller använda dokumentet (eller en del av dokumentet) som indata. Exempel från &quantaplus; själv är dialogrutan Snabbstart, de olika åtgärderna Visa med... för varje (X)HTML DTEP. +Först måste du skriva in namnet på skriptet samt tolken. Till exempel: sh /home/namn/mitt_skript.sh. +Även om du kan använda fullständiga sökvägar, är det rekommenderade sättet att använda variabeln %scriptdir på kommandoraden, som sh %scriptdir/mitt_skript.sh. På så sätt försöker &quantaplus; hitta ditt skript på följande ställen: den globala skriptkatalogen: $KDEDIR/share/apps/quanta/scripts den lokala skriptkatalogen: $KDEHOME/share/apps/quanta/scripts din sökväg: $PATH . Det finns andra specialvariabler som kan användas på kommandoraden: +%f: Ersätts med webbadressen till det aktuella dokumentet. För lokala dokument tas file:/ bort från dokumentnamnet. +%input: Ersätts med markerad inmatning. Se nedan. +%projectbase: Ersätts med webbadressen till aktuellt projekt. Det är tomt om inget projekt är laddat. +%pid: Ersätts med process-id för &quantaplus;-processen som kör. Om &quantaplus; kör i ensamt läge, inleds process-id numret med texten "unique". Användbart när du använder DCOP för att styra &quantaplus; från ett externt skript. +%userarguments: Användbart i fallet med händelser. Posten ersätts av händelsens egenskaper i följande ordning: + +Första argument +Skriptets unika identifikation + + +Andra argumentet +händelsenamnet + + +Tredje argumentet +händelsens parameter, oftast det nuvarande dokumentets filnamn eller sökvägen till projektfilen. + + + + + +Förutom ovanstående sätt kan skriptet ta emot indata från &quantaplus; via standardinmatningen. I kombinationsrutan Inmatning kan du välja vart standardinmatningen skickas. Alternativen är: +Ingen: Ingenting skickas till skriptet. +Aktuellt dokument: Hela dokumentet skickas till skriptet. +Markerad text: Det markerade området i dokumentet skickas till skriptet. Att använda variabeln %input är oftast bara vettigt när den här inställningen används. + + +På ett liknande sätt som för Inmatning kan du fånga utmatningen från programmet som körs. Det finns två sorters utmatning: normal utmatning, som skrivs ut på standardutmatningen, felmeddelanden, som skrivs ut på standardfelutmatningen. Du kan ange vad som ska hända med text som skrivs till standardutmatningen. Det kan göras genom att ändra på värdet i kombinationsrutan Utmatning: +Ingen: Utmatningen från programmet ignoreras. +Infoga på markörens plats: Utmatningen infogas i aktuellt dokument vid markörens position. +Ersätt markering: Det markerade området i dokumentet ersätts med utmatningen. +Ersätt markering: Det markerade området i dokumentet ersätts med utmatningen. +Skapa ett nytt dokument: Ett nytt dokument skapas som innehåller utmatningen från skriptet. +Ersätt aktuellt dokument: Hela dokumentet ersätts med utmatningen. +Meddelandefönster: Utmatningen visas i verktygsvyn Meddelanden. + + +Alternativen för standardfelutmatningen (Fel) är samma som för normal utmatning. + + + + +Skapa verktygsrader + +Det följande visar dig hur man skapar verktygsrader för en &DTEP;. Verktygsrader är grafiska element, som tilldelas åtgärder. I &quantaplus; är åtgärder grunden för nästan alla utökningar som &quantaplus; har, och kommer att få i framtiden. &quantaplus; erbjuder också automatisk komplettering och taggdialogrutor. Gränserna för vad du kan göra med åtgärder är nästan obegränsade. Som exempel, använder vi &HTML; Tidy på våra webbsidor. + + +Från början till färdig verktygsrad + +Till att börja med, måste du skapa en användarverktygsrad. Välj Verktygsrader Lägg till användarverktygsrad.. + +Om det finns många taggar i språket, rekommenderas du att dela upp taggarna i logiska grupper. Du måste skapa en ny användarverktygsrad för varje grupp. I det här fallet finns det inte många, så vi skapar en verktygsrad och namnger den efter taggspråket. + +Så snart alla verktygsrader har skapats, måste du lägga till och anpassa åtgärderna. För att göra det, välj Inställningar Anpassa åtgärder. + +Delarna i fönstret är ganska rättframma. Tryck på knappen Ny åtgärd längst ner i fönstret för att komma till redigeringsläge. + +Fyll i alla nödvändiga fält, och lägg till taggen i lämpliga verktygsrader. + +Komplettera resten, och om taggarna har egenskaper som du alltid tänker använda, markera rutan Kör dialogen för "Redigera tagg" om den finns, så att du blir tillfrågad varje gång åtgärden används. + +Du bör nu ha något som liknar följande: + + + + + + + +Tryck på knappen Verkställ, så ser du att åtgärden har lagts till i verktygsraderna du har markerat. + + + + + + + +Usch, då! Vilken hemsk ikon. Hur ska du själv och andra komma ihåg att den ikonen hör ihop med åtgärden. Låt oss ersätta den innan det uppstår problem. + +För att skapa en ikon som bättre beskriver åtgärden, använder vi &kiconedit;. Välj det i K-menyn, Grafik Fler program (eller var din distribution än har placerat det). + +&kiconedit; har standardstorleken 32 x 32 bildpunkter, men vi behöver 22 x 22. För att ändra det, välj Redigera Ändra storlek. + +Kom ihåg att du skapar en ikon som inte bara ska hjälpa dig själv att komma ihåg vilken åtgärd som gör vad, utan också andra användare av denna &DTEP;. + +Eftersom taggen vi skapar ikonen till, kallas start, bestämmer vi oss för att skapa ett start-tecken. Genom att använda grön färg (grönt tolkas ofta som kör, starta eller fortsätt) förmedlar vi, eller borde vi åtminstone förmedla, användaren informationen att genom ett klick på åtgärden placeras taggen <start> i det aktuella dokumentet. + + + + + + + +Nu när ikonen är färdigskapad, sparar vi den. + +När vi är klara med att skapa ikoner, måste ikonen associeras med åtgärden. För att göra det, öppna fönstret Inställningar Anpassa åtgärder igen (i &quantaplus;) och välj åtgärden som ikonen skapades för. Intill fältet Text, finns en knapp. Klicka på den. + +Välj Övriga ikoner och klicka sedan på knappen Bläddra.... + +Gå till katalogen där du sparade ikonen, välj den och klicka på Ok. + +Tryck på knappen Verkställ, och fortsätt antingen att göra samma sak med övriga taggar, eller klicka på Ok för att avsluta. + + + + + + + +Antag att vi vill lägga till några vanliga &quantaplus; funktioner i verktygsraden, eller kanske skulle verktygsraden vara bättre om den organiserades på ett annat sätt, med några avskiljare för att gruppera åtgärderna. Öppna dialogrutan Anpassa verktygsrader genom att välja Inställningar Anpassa verktygsrader. Försäkra dig om att vår verktygsrad är vald. + +Vi väljer avskiljaren (längst upp i vänsterkolumnen) för verktygsraden. När man väl har valt objektet som ska läggas till i verktygsraden, trycker man på högerpilen. Då läggs den till i verktygsraden. + + + + + + + +Vi vill ha ett snabbt sätt att komma åt Visa med Konqueror. Välj den och lägg till i verktygsraden. + + + + + + + +Observera hur avskiljaren hjälper med gruppering. Någon som inte sett vår verktygsrad tidigare, skulle kunna tro att knappen &konqueror; liknade eller var motsatsen till start-knappen. + + + + + + + +Verkställ dina ändringar, och tryck på Ok när du är klar för att avsluta. + +Titta på den fantastiska nya verktygsraden! Mycket bekvämare nu. + + + + + + + +Kom ihåg att prova verktygsraden, genom att klicka på knapparna, så att du vet att utmatningen är riktig. + + + + + + + +För att nu spara verktygsraden, väljer vi Verktygsrader Spara verktygsrader Spara som lokal verktygsrad. + +Spara den i rätt katalog. Eftersom NeXML inte finns, lägger vi den bara i toppnivåkatalogen, men verktygsrader ska sparas i rätt katalog. Försäkra dig om att du justerar &descriptionrc; så att verktygsraderna laddas när en ny fil av typen skapas. + + + + + + +Skapa din egen dokumentation + +Robert Nickel
robert@artnickel.com
+
+
+ +StefanAsserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+
+ +Skapa din egen dokumentation + +Troligen är de mest anmärkningsvärda tilläggen till &quantaplus; för den vanliga användaren, tillägg av dokumentation för de tagg- eller skriptspråk som är mest omtyckta. Med detta syfte, förklarar det här kapitlet hur jag skapar &PHP;-dokumentationsträdet för min egen användning. + +Innan du börjar skapa din egen dokumentation, vill du kanske titta på &quantaplus;s arkiv för att se om någon redan har gjort den här uppsättningen. + +Det finns två delar i processen. Först måste du skaffa befintlig dokumentation för taggspråket, skriptspråket eller något annat språk som du är ute efter. Därefter måste du skapa docrc-filen. Det första får du klara själv, det andra är vad vi täcker här. + +Den allmänna formen för docrc-filen är följande: + + +#KDE konfigurationsfil +[Tree] +Doc dir=sökväg, relativt denna filen, till dokumentationens HTML-filer t.ex. php42/ +#toppnivåelement +Top Element=Din beskrivning av de här dokumenten t.ex. PHP 4.2 dokumentation + +Section 1=Section1.html +Section 2=#Sec2.1,#Sec2.2,#Sec2.3 +Sec2.1=Sec2.1.html +Sec2.2=Sec2.2.html +Sec2.3=Sec2.3.html +... + +[Context] +ContextList=func1,func2,tag1,tag2,tag3 +func1=func1.html +func2=func2.html +tag1=tag1.html +tag2=tag2.html +tag3=tag3.html + + + +Filen docrc är uppdelad i två avdelningar: Tree (träd) och Context (Sammanhang). + +Avdelningen Tree definierar presentationsaspekter för dokumentet under dokumentationsfliken. Du ser till exempel att i &PHP;-dokumentationen, har du något som liknar det här: + + + + + + + +Med referens till ovanstående, ser min &PHP; docrc ut så här: + + +#KDE konfigurationsfil + +[Tree] + +Doc dir=php42/ + +#toppnivåelement +Top Element=PHP 4.2 dokumentation + +PHP 4.2 dokumentation=Innehållsförteckning,#Komma igång,#Språkreferens + +Innehållsförteckning=index.html + +Komma igång=Inledning, ... +Inledning=introduction.html +... + +Språkreferens=Grundläggande syntax, ... +Grundläggande syntax=language.basic-syntax.html +... + + + + +Observera # framför Komma igång och Språkreferens. Det anger att de är delinnehåll i trädet och har eget innehåll. Jag tror inte det finns en angiven gräns för djupet här (utom det som dikteras av sunt förnuft) - använd din egen bedömning. + +För innehållsförteckningen, ser du att den direkt refererar till en fil (och som en konsekvens, visas den längst ner i trädvyn, kataloger kommer först). + + +Mellanslag påverkar ingenting negativt, men se upp med tecknen & och <. Dessa ska troligen ersättas med &amp; och &lt; i alla &quantaplus; &XML;-baserade resursfiler. + + +Sammanhangsavsnittet är avsnittet i docrc-filen som används för att möjliggöra sammanhangsberoende hjälp. Om du till exempel skriver ett &PHP;-skript och vill se dokumentationen för funktionen mysql_fetch_array, markerar du helt enkelt funktionen och trycker sedan &Ctrl;H för sammanhangsberoende hjälp. Dokumentationen om mysql_fetch_array visas omedelbart. Det finns bara två typer av poster här: sammanhangslistan och filassociationsraderna. + + + +Sammanhangslista + +Mycket enkel. Det här är bara en lista av sammanhangsposter åtskilda med kommatecken, som du vill ha tillgängliga (för &PHP; är det funktionerna i &PHP;). + + + +Filassociationsrader + +De är på formen sammanhangspost = HTML-dokumentsida. T.ex. acos=function.acos.html. + + + + +En rensad version av mitt docrc sammanhangsavsnitt ser ut som följer: + + +#Nyckelord för sammanhangsberoende hjälp +[Context] +ContextList=abs,acos,acosh,addcslashes,addslashes,... + +abs=function.abs.html +acos=function.acos.html +acosh=function.acosh.html +addcslashes=function.addcslashes.html +addslashes=function.addslashes.html +... + + + +Nu kan du bara spara din docrc-fil. Spara den i $HOME/.kde/share/apps/quanta/doc eller $KDEDIR/share/apps/quanta/doc för lokal eller global användning. Skapa sedan en katalog (den som anges i docrc-filen) i samma katalog som docrc-filen finns, och kopiera &HTML;-sidorna dit. + +Du måste starta om &quantaplus;, och då ser du dina egna dokument. + +När du väl är säker på att de är bra, och värda att dela, skicka docrc-filen tillsammans med en beskrivning av passande information om vilka dokument du använde till &quantaplus;s arkiv för användning av &quantaplus;s gemenskap. Du blir inte rik, men du känner dig nöjd med vetskap om att du bidragit till den bästa webbutvecklingsmiljön som finns. + +
+ + + Dela resurser + Du är inte ensam med &quantaplus;. Det är möjligt att dela olika resurser (DTEP-paket, verktygsrader med åtgärder, skript, mallar) med andra. Det finns två sätt att göra det: + + + Skicka med e-post + Resurser kan skickas med e-post till vänner, kollegor eller till vem du vill. Du ser menyalternativet Skicka med e-post på olika ställen, som DTD Skicka DTD-paket (DTEP) med e-post, Verktygsrader Skicka verktygsrad med e-post, och i den sammanhangsberoende menyn för filer och kataloger i träden Mallar och Skript. + + + Ladda upp till huvudservern + Resurser kan laddas upp till vårt huvudarkiv, där alla andra användare av &quantaplus; kan ladda ner dem. Bidragen granskas och görs bara tillgängliga om vår grupp anser dem riktiga och användbara. För att skapa ett giltigt bidrag, föreslår vi att du signerar resursen. Därför behöver du en GPG/PGP-nyckel. Informationen används för att verifiera resursens ursprung, både av vår grupp och av de som laddar ner den. + Om hur resurser hämtas från huvudservern, se . + När du laddar upp blir du tillfrågad om att ange lösenordsfrasen för din hemliga GPG-nyckel (lösenordsfrasen lagras inte), och i fallet med flera hemliga nycklar, kommer du att kunna välja den du vill använda. Fyll i indatafälten i dialogrutan Dela heta nyheter (Webbadress för förhandsgranskning kan få förbli tom) och starta uppladdningen genom att klicka på Ok. + Uppladdningen kan startas från DTD Ladda upp DTD-paket (DTEP), Verktygsrader Ladda upp verktygsrad, och i den sammanhangsberoende menyn för filer och kataloger i träden Mallar och Skript. + + + + + +Hämta resurser +Det är möjligt att uppgradera &quantaplus; utan att skaffa en ny version, genom att hämta nya resurser som DTEP-paket, verktygsrader med åtgärder, mallar, skript och dokumentation. En möjlighet är att du fick resurser med e-post, eller har laddad ner dem från en webbserver. Då måste du oftast installera dem för hand. Om du har tur får du också ett installationsskript när du laddar ner resursen. Men &quantaplus; har en dedicerad server som lagrar resurser som antingen inte finns med i huvuddistributionen på grund av deras storlek eller att de sällan används, eller var senare bidrag av användare. Dessa resurser installeras automatiskt. Ladda ner sådana resurser i de olika menyalternativen Ladda ner. Du hittar dem under DTD Ladda ner DTD-paket (DTEP), Verktygsrader Ladda ner verktygsrad, och i den sammanhangsberoende menyn i ett tomt område eller topnivåobjekt i träden Mallar, Skript och Dokumentation. +Efter en resurs har laddats ner, men innan den installeras, verifierar &quantaplus; om resursen är giltig genom att kontrollera integriteten och signaturen. I händelse av problem varnas du, och kan bestämma om du vill fortsätta eller inte. Läs varningsdialogrutorna noggrant. Om integriteten är riktig och resursen är rätt signerad, visas ändå en informationsdialogruta så att du kan se vem som skapade resursen. + + Försäkra dig om att du bara installerar resurser från pålitliga källor, särskilt verktygsrader och skript! + + + + + Konvertera en DTD till en &DTEP; + Det är möjligt att arbeta med XML-språk som för närvarande inte stöds av &quantaplus; genom att skapa ett DTEP-paket. Men det kan ta tid att skapa den, eftersom du kan behöva skriva hundratals taggfiler med tagXML-format. Det finns förstås ett trevligare sätt att göra det på, genom att automatiskt konvertera en DTD till ett DTEP-paket. + Konverteringen kan startas från menyn DTD Ladda och konvertera DTD. Välj .dtd-filen som definierar den DTD du vill använda, och därefter visas följande dialogruta: + + + + +Posterna är: + + Målkatalognamn: Den nyskapade &DTEP; kommer att få detta namn i katalogen $KDEHOME/share/apps/quanta/dtep. + + Namn: Namnet (definitionssträngen) på DTD:n + Smeknamn: Namnet på en &DTEP; synligt för användaren + !DOCTYPE-definitionsrad: Strängen som ska finnas i taggen !DOCTYPE, som HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd" + DTD-webbadress: Webbadressen som pekar på DTD-filen + Standardändelse: Filändelsen som oftast används för filer som skrevs med denna DTD + Skiftlägeskänsliga taggar och egenskaper: Självförklarande. Oftast sant för XML-språksvarianter + Finjustera DTEP efter konvertering: Om markerad, öppnar &quantaplus; editorn för &descriptionrc; när konverteringen är klar, så att du kan finjustera din nyskapade &DTEP;. Det rekommenderas att alternativet lämnas markerat. + + + +
diff --git a/tde-i18n-sv/docs/kdewebdev/quanta/fundamentals.docbook b/tde-i18n-sv/docs/kdewebdev/quanta/fundamentals.docbook new file mode 100644 index 00000000000..9b4d44cab35 --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/quanta/fundamentals.docbook @@ -0,0 +1,390 @@ + + + + +Grunderna i &quantaplus; + +Robert Nickel
robert@artnickel.com
+
+
+ +Christopher Hornbaker
chrishornbaker@earthlink.net
+
+Granskare +
+ +Fabrice Mous
fabrice@kde.nl
+
+Granskare +
+ +StefanAsserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+
+ +Grunderna i &quantaplus; + +Det finns flera nyckelkoncept i &quantaplus;. För att förstå och dra fördel av &quantaplus;, måste du först lära dig dessa koncept, de grundläggande funktionerna. Det här kapitlet förklarar och visar dig koncepten, som om de saknades i &quantaplus; skulle göra det primitivt. + + +Arbetsområde + +&quantaplus; delar upp arbetet i tre områden: globala, lokala och projekt. Denna uppdelning påverkar olika komponenter i &quantaplus;. + + + +Globala + +Globala objekt är tillgängliga för alla som använder &quantaplus;. Från verktygsrader till åtgärder, allt som markeras som globalt lagras i den gemensamma &quantaplus; katalogstrukturen. Det ger möjlighet för en grupp administratörer att spara vissa verktygsrader, åtgärder och mallar i det globala trädet, som sedan kan användas för att hålla en fleranvändarinstallation av &quantaplus; likadan för alla i systemet. + + + + +Lokala + +Lokala objekt utgör en ensam användares personliga samling resurser för webbutveckling. Objekten består av användarens mallar och verktygsrader. Lokala objekt lagras i användarens hemkatalog. Det gör att alla användarens lokala objekt alltid är tillgängliga för personlig användning. + + + + +Projekt + +Projektobjekt är bara tillgängliga i ett visst projekt. De kan vara allt från en stilmall till en verktygsrad med egna åtgärder som utför något speciellt med projektets filer. I enkelhet är detta det mest begränsade området. Alla objekt som sparas i projektets arbetsområde, hamnar i projektets katalogträd, vilket gör det möjligt att dela specialverktyg och mallar med alla som ingår i projektet. + + + + + + + +Gränssnittet med flera dokument + + + + + +&quantaplus; som redigerar den engelska versionen av dokumentet du nu läser. + + + + +&quantaplus; gränssnitt för flera dokument är uppdelat i diverse delar: redigeringsfönstret, träden med snabbinformation, informationsflikarna och verktygsraderna. Se , , och och för mer information om dessa delar. + + +Redigeringsfönstret + + + + + + +&quantaplus; redigeringsfönster. + + + +&quantaplus; redigeringsfönster tillåter att flera filer öppnas på samma gång. När bara en fil är öppen, fyller dokumentet upp hela redigeringsfönstret. Så snart ett andra dokument öppnas, tas en liten del av utrymmet längst ner i redigeringsfönstret för att visa flikar med filnamn och en statusikon. Bilden ovanför visar en ikon av en diskett intill filnamnet, vilket indikerar att filen har ändrats och måste sparas. +Du kan högerklicka på flikarna med musen för att visa en sammanhangsberoende meny med alternativ som hör ihop med nuvarande dokument, som att stänga den nuvarande, övriga eller alla flikar; uppdatera, ta bort eller ladda upp dokumentet; gå till en rad med bokmärke; och utföra CVS-åtgärder för nuvarande dokument. +Att högerklicka i redigeringsområdet visar en annan sammanhangsberoende meny, som hör ihop med innehållet i det redigerade dokumentet, som grundläggande redigeringsalternativ (klipp ut, kopiera, klistra in), redigering av taggen under markören, markera området som täcks av taggen under markören, få sammanhangsberoende hjälp om ordet under markören eller öppna en fil om strängen under markören pekar på en fil. + + +Längst upp i redigeringsfönstret är redigeringsverktygsraderna. För närvarande är standard i &quantaplus; &HTML; 4.0.1 Transitional, som har en standarduppsättning med verktygsrader som laddas. Allteftersom &quantaplus; utvecklas, kommer verktygsraderna att uppdateras för att uppfylla användarnas behov, och utnyttja nyare funktioner. + +Användning av verktygsrader är ganska enkelt. Om du vill infoga en grundläggande tagg, som <p>, i dokumentet, kan du klicka på ikonen som representerar taggen. Nu kan du infoga data för taggen som du just har infogat. Om du vill infoga en tagg som kräver vissa egenskaper (som ett ankare), får du en dialogruta där du kan fylla i de olika fälten. + + + +Ankardialogrutan (<a>). + + + + + +Verktygvyerna + + + + + +Verktygsvyerna. + + +Verktygsvyerna eller snabbinformationsträden låter dig navigera, öppna och samla information i &quantaplus;. Flikformatet visar dig filer, projekt, mallar, dokumentstruktur, skript, egenskaper och dokumentationsträd. + + +Förklaring av snabbinformationsträd + + +Filträd + + + + + +Här kan du bläddra i hela filsystemet. Du ser två toppnivåer i filsystemet. Den första är din hemkatalog, och den andra är filsystemets rotkatalog - /. Använd dem för att hitta befintliga filer på datorn, som du vill redigera eller lägga till i ett aktivt projekt. Genom att högerklicka på en fil i vyn, får du flera alternativ för att hantera den markerade filen och du får dessutom möjlighet att infoga filen i ett aktivt projekt, om det finns något, eller byta mellan träd- och listvy. + + + + +Projektträd + + + + + +Projekthantering är ett av de många kraftfulla verktygen som &quantaplus; erbjuder. Den här fliken visar alla filer i ett projekt och låter dig hantera projektfilerna med ett högerklick. Åtgärder, som att lägga till, ta bort från projektet, ladda upp eller ta bort filerna helt och hållet från disk, kan utföras via menyn. + + + + +Mallträd + + + + + +En annan funktion i &quantaplus; är mallar. Mallar kan vara vad du önskar. Bilder, kodfragment, en hel webbsida, etc. Det är helt och hållet ditt val. + +Mallar sorteras i tre kategorier, baserat på deras område och sammanhanget där de används. Områden kommer från &quantaplus; arbetsområden. Globala mallar kan alltid användas, lokala mallar är användbara för aktuell användare, och projektmallar är bara användbara inne i motsvarande projekt. Mer om mallar hittar du under . + + + + +Skriptträd + + + + + +Här hittar du information om de olika skript som är tillgängliga för din användning. Konceptet med lokala-, globala- och projektskript används också här. Genom att vänsterklicka på objekten, får du tillgång till all tillgänglig information om skriptet. Att högerklicka låter dig utföra vissa åtgärder, som till exempel att köra skriptet, redigera det och e-posta det. + + + + +Dokumentstrukturträd + + + + + +Den här fliken visar tolkens interna representation av dokumentet. Genom att vänsterklicka på ett element, flyttas markören till elementets plats i dokumentet. Genom att högerklicka på ett element, visas ett antal åtgärder som har att göra med navigering och uppdatering av trädet. + + + + +Egenskapsträd + + + + + +Det här trädet visas under alla andra snabbinformationsträd. Du kan snabbt redigera egenskaper och namnrymder inne i det. Det innehållsbaserade inmatningssystemet låter dig ändra alla tillgängliga egenskaper med några få klick med musen. + + + +Egenskapsträd + + + + + + +Dokumentationsträd + + + + + +Här hittar du fullständig dokumentation om webbteknologier för att hjälpa dig med utvecklingen. Du kan ladda ner färdigpaketerad dokumentation för &quantaplus; från &quantaplus; dokumentationssida, du kan skapa din egen dokumentation, och genom att lägga till en katalog som heter "doc" i ett projekt, kan du lägga till, redigera och visa projektspecifik dokumentation. + + + + + + +Informationsflikarna + + + + + +Informationsflikarna i &quantaplus;. + + +Normalt har &quantaplus; två flikar som finns längst ner i fönstret, där användbar information kan erhållas. De är Meddelandefönstret och Problemfönstret. + + +Fliken med meddelandefönstret + + + + + +Den här fliken visar information från alla skript som körs i Quanta. Till exempel visas vilken DTD som används för aktuellt dokument, och eventuella ändringar som görs av DTD:n. + + + + +Fliken med problemfönstret + + + + + +Den här fliken visar eventuella fel i det nuvarande dokumentets taggar. &quantaplus;-skript som körs skriver också ut felmeddelanden (om det blir några) under den här fliken. + + + + + + +Verktygsraderna + + + + + +&quantaplus; &HTML;-verktygsrader. + + +&quantaplus; verktygsrader har utökats ordentligt, och är lätta att förstå. Du klickar på knappen, och utför åtgärden som hör ihop med knappen. Det underbara med verktygsrader är att du kan definiera dina egna åtgärder grafiskt inne i &quantaplus;. + +Att hantera verktygsrader i &quantaplus; är enkelt. Genom att välja menyn Verktygsrader, får du möjlighet att ladda, spara, lägga till, ta bort och e-posta verktygsrader. När du väljer att ladda en verktygsrad, kan du välja från de tre arbetsområden som finns i &quantaplus;. När du sparar en nyskapad verktygsrad, kan du spara den lokalt eller i projektets område. Om du vill göra en ny verktygsrad tillgänglig globalt, be din administratör att placera den i &quantaplus; globala verktygsradskatalog. + +En annan funktion i &quantaplus; är möjligheten att e-posta verktygsrader. &quantaplus; skickar verktygsraden som ett komprimerat tar-arkiv via &kmail;. Om du tar emot en verktygsrad via e-post, kan du spara (och ladda) den i &quantaplus;, precis som vilken annan verktygsrad som helst. + + +
diff --git a/tde-i18n-sv/docs/kdewebdev/quanta/glossary.docbook b/tde-i18n-sv/docs/kdewebdev/quanta/glossary.docbook new file mode 100644 index 00000000000..27b86e3944c --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/quanta/glossary.docbook @@ -0,0 +1,90 @@ + + + + + + +Keith Isdale
k_isdale@tpg.com.au
+
+
+ +Christopher Hornbaker
chrishornbaker@earthlink.net
+
+Granskare +
+ +StefanAsserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+
+ + +Nyckelord + +xsldbg + +Se + + + +Xpath + +Ett giltigt uttryck som definierar vilken data som krävs. Se &W3C;:s hemsida. + + + +Qname + +Ett fullständigt kvalificerat namn, till exempel xsl:min_variabel. Se &W3C;:s hemsida. + + + +
diff --git a/tde-i18n-sv/docs/kdewebdev/quanta/index.cache.bz2 b/tde-i18n-sv/docs/kdewebdev/quanta/index.cache.bz2 new file mode 100644 index 00000000000..16bc92a9a18 Binary files /dev/null and b/tde-i18n-sv/docs/kdewebdev/quanta/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdewebdev/quanta/index.docbook b/tde-i18n-sv/docs/kdewebdev/quanta/index.docbook new file mode 100644 index 00000000000..48c5c5076fe --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/quanta/index.docbook @@ -0,0 +1,308 @@ + + + + + + + + + + + + + + + + CGI"> + DTD"> + DTEP"> + HTML"> + IDE"> + PHP"> + PDF"> + SGML"> + XSD"> + W3C'> + QIT"> + MDI"> + Gubed PHP Debugger"> + KXsldbg"> + VPL"> + + + description.rc'> +]> + + +Användarhandbok &quantaplus; + + + + + +Christopher Hornbaker
chrishornbaker@earthlink.net
+
+
+ +Fabrice Mous
fabrice@kde.nl
+
+
+ +Robert Nickel
robert@artnickel.com
+
+
+ +András Mantia
amantia@kde.org
+
+
+ +Eric Laffoon
sequitur@kde.org
+
+Utvecklare +
+ +András Mantia
amantia@kde.org
+
+Utvecklare +
+ +Dmitry Poplavsky
dima@kde.org
+
+Utvecklare till 2.0 +
+ +Alexander Yackovlev
yshurik@kde.org
+
+Utvecklare till 2.0 +
+ + Stefan Asserhäll
stefan.asserhall@telia.com
Översättare
+ +
+ + +2002200320042005 +&quantaplus; utvecklingsgrupp + + + +&FDLNotice; + + +2005-08-24 +3.4.90 + + +&quantaplus; är ett grafiskt webbgränssnitt, som försöker vara neutralt och transparent för alla taggbaserade språk, och samtidigt stödja populära skriptspråk för webben, &CSS;, och andra framväxande &W3C;-rekommendationer. + + + +KDE +Quanta +text +editor +Webb +programmerare +programmering +utveckling +Kommander +xsldbg +libxslt +felsökare +projekt +SGML +JSS +DTD +XML +XSD +W3C +CSS +Schema +DocBook +HTML +XHTML +CGI +PHP +Java +Javaskript +ColdFusion + +
+&introduction; +&fundamentals; +&working-with-quanta; + +&quanta-menus; +&config-quanta; +&advanced-quanta; +&extending-quanta; +&q-and-a; +&credits-license; +&installation; +&glossary; +
diff --git a/tde-i18n-sv/docs/kdewebdev/quanta/info_tab.png b/tde-i18n-sv/docs/kdewebdev/quanta/info_tab.png new file mode 100644 index 00000000000..37ad0b9f8b7 Binary files /dev/null and b/tde-i18n-sv/docs/kdewebdev/quanta/info_tab.png differ diff --git a/tde-i18n-sv/docs/kdewebdev/quanta/installation.docbook b/tde-i18n-sv/docs/kdewebdev/quanta/installation.docbook new file mode 100644 index 00000000000..210ee9c8332 --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/quanta/installation.docbook @@ -0,0 +1,41 @@ + + + +Installation + + +Att skaffa &quantaplus; +&install.intro.documentation; + + +Kompilera källkoden +&install.compile.documentation; +Att tänka på vid kompilering + +Det är troligt att du vill anpassa platsen för &quantaplus;s filer på systemet. För att göra detta, har autoconf ett antal alternativ som kan skickas till configure-skriptet för att styra inställningen. För att få en fullständig lista av dessa alternativ, skriv ./configure . De är rättframma och täcks inte här. + +Om du har problem med att få &quantaplus; att köra som det ska, bör du kontrollera din sökväg för att försäkra dig om att katalogen bin för &kde; 3 finns med. Försäkra dig också om att du inte har några äldre versioner av &kde; kvar, som finns i PATH innan katalogen bin för &kde; 3. Samma sak gäller för &Qt;. + + + + diff --git a/tde-i18n-sv/docs/kdewebdev/quanta/introduction.docbook b/tde-i18n-sv/docs/kdewebdev/quanta/introduction.docbook new file mode 100644 index 00000000000..3fbfcb9c9a2 --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/quanta/introduction.docbook @@ -0,0 +1,172 @@ + + + + +Vad är &quantaplus;? + +Eric Laffoon
sequitur@kde.org
+
+
+ +Christopher Hornbaker
chrishornbaker@earthlink.net
+
+Granskare +
+ +Fabrice Mous
fabrice@kde.nl
+
+Granskare +
+ +StefanAsserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+
+ +Vad är &quantaplus;? + +
+Eric Laffoon på http://quanta.sourceforge.net + +&quantaplus; är ett webbutvecklingsverktyg för K-skrivbordsmiljön. &quantaplus; är konstruerat för snabb webbutveckling och är snabbt på väg att bli en mogen editor med ett antal storartade funktioner. +Vårt mål är fortfarande att skapa det bästa webbutvecklingsverktyget över huvud taget. Vi inser att vi behöver många fler aktiva för att åstadkomma detta, så vi håller på att utveckla förbättringar som siktar mot att göra det lätt för webbutvecklare att anpassa, utöka och förbättra &quantaplus;. Därefter kommer vi att be dig, webbutvecklaren, att bidra med dina funktionsförbättringar. Vi kommer att organisera detta så att webbutvecklare som använder &quantaplus; hittar precis de resurser, utökningar och speciella insticksprogram som de behöver för att bli de häftigaste utvecklarna någonsin. +
+ + + +&quantaplus;: Var det har varit och var det är på väg + +Robert Nickel
robert@artnickel.com
+
+
+ +Christopher Hornbaker
chrishornbaker@earthlink.net
+
+Granskare +
+ +Fabrice Mous
fabrice@kde.nl
+
+Granskare +
+ +StefanAsserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+
+ +&quantaplus;: Var det har varit och var det är på väg + +Medan strävan att bli den bästa &HTML;-editorn pågick, började &quantaplus; utvecklare fundera på en rätt fascinerande idé: Varför inte göra &quantaplus; till en generell, utökningsbar editor för taggbaserade språk? Ja, det skulle bara göra det till den bästa webbutvecklingsmiljön för &kde;. Så det gjordes! + +&quantaplus; har nu kommit långt på vägen att bli en generell webbutvecklingsmiljö, nu när den inte längre är begränsat till &HTML;. I allt väsentligt, om du kan definiera något med &XML;, ska &quantaplus; kunna fungera som en integrerad utvecklingsmiljö för det. + +Med det ovanstående sagt, måste det noteras att &quantaplus; är ett resultat av de enastående ansträngningar som har gjorts av hela &kde;-utvecklingsgemenskapen. &quantaplus;, använder idén att varför skriva något som någon annan redan har skrivit?, för att lovprisa öppen källkod. Tack vare &kde;:s konstruktion, är detta inte bara möjligt, dessutom medges att användare och utvecklare utökar &quantaplus; för att passa egna speciella behov. + +&quantaplus; erbjuder webbutvecklare ett intuitivt och kraftfullt gränssnitt med flera dokument (&MDI;). Det kan öka din produktivitet dramatiskt. Genom att använda egna åtgärder, skript och verktygsrader, kan du automatisera nästan alla uppgifter. Med användning av Kommander, kan du utöka &quantaplus; så att du aldrig behöver komma ihåg syntax för skriptkommandon igen. (Mer om detta hittar du under .) +
+ +
diff --git a/tde-i18n-sv/docs/kdewebdev/quanta/man-quanta.1.docbook b/tde-i18n-sv/docs/kdewebdev/quanta/man-quanta.1.docbook new file mode 100644 index 00000000000..b58b1c6d86e --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/quanta/man-quanta.1.docbook @@ -0,0 +1,173 @@ + + +]> + + + +BenBurtonbab@debian.org +8:e april, 2003 + + + +quanta +1 + + + +quanta +En &kde;-baserad webbutvecklingsmiljö + + + +quanta + + + +Beskrivning + +&quanta; Plus är en webbutvecklingsmiljö för HTML och tillhörande språk. Den är konstruerad för snabb webbutveckling och är snabbt på väg att bli en mogen editor med ett antal utmärkta funktioner. Det ingår redan en hel del stöd för PHP i &quanta;, inklusive möjlighet att utföra felsökning. + +&quanta; Plus är inte på något sätt anslutet till några kommersiella versioner av &quanta;. Huvudkodarna från originalgruppen lämnade GPL-versionen för att skapa en kommersiell produkt. + + + + +Väljare + + +Programväljare + + +Kör som ett program med en instans + + + + +Visa inte logotyp vid start + + + + + Återställ användargränssnittets layout till standardläge + + + + + + +Se också + +Mer detaljerad dokumentation är tillgänglig med help:/quanta (skriv antingen in webbadressen i &konqueror;, eller kör khelpcenter help:/quanta). + +Ytterligare information finns också tillgänglig på http://sourceforge.net/projects/quanta/. + + + +Upphovsmän + +&quanta; skrivs och underhålls för närvarande av Eric Laffoon sequitur@kde.org och Andras Mantia amantia@kde.org. + +Den här manualsidan är framtagen av BenBurtonbab@debian.org + + + + diff --git a/tde-i18n-sv/docs/kdewebdev/quanta/plugin-edit.png b/tde-i18n-sv/docs/kdewebdev/quanta/plugin-edit.png new file mode 100644 index 00000000000..4d6b18cd77e Binary files /dev/null and b/tde-i18n-sv/docs/kdewebdev/quanta/plugin-edit.png differ diff --git a/tde-i18n-sv/docs/kdewebdev/quanta/project-1.png b/tde-i18n-sv/docs/kdewebdev/quanta/project-1.png new file mode 100644 index 00000000000..9ad0313ceb0 Binary files /dev/null and b/tde-i18n-sv/docs/kdewebdev/quanta/project-1.png differ diff --git a/tde-i18n-sv/docs/kdewebdev/quanta/project-properties.png b/tde-i18n-sv/docs/kdewebdev/quanta/project-properties.png new file mode 100644 index 00000000000..181557dddb9 Binary files /dev/null and b/tde-i18n-sv/docs/kdewebdev/quanta/project-properties.png differ diff --git a/tde-i18n-sv/docs/kdewebdev/quanta/project-tree-view-dir-rmb-menu.png b/tde-i18n-sv/docs/kdewebdev/quanta/project-tree-view-dir-rmb-menu.png new file mode 100644 index 00000000000..2dbd0a2da96 Binary files /dev/null and b/tde-i18n-sv/docs/kdewebdev/quanta/project-tree-view-dir-rmb-menu.png differ diff --git a/tde-i18n-sv/docs/kdewebdev/quanta/project-tree-view-file-rmb-menu.png b/tde-i18n-sv/docs/kdewebdev/quanta/project-tree-view-file-rmb-menu.png new file mode 100644 index 00000000000..8f30190a8f0 Binary files /dev/null and b/tde-i18n-sv/docs/kdewebdev/quanta/project-tree-view-file-rmb-menu.png differ diff --git a/tde-i18n-sv/docs/kdewebdev/quanta/project-upload-dialog.png b/tde-i18n-sv/docs/kdewebdev/quanta/project-upload-dialog.png new file mode 100644 index 00000000000..5102dbf6388 Binary files /dev/null and b/tde-i18n-sv/docs/kdewebdev/quanta/project-upload-dialog.png differ diff --git a/tde-i18n-sv/docs/kdewebdev/quanta/q-and-a.docbook b/tde-i18n-sv/docs/kdewebdev/quanta/q-and-a.docbook new file mode 100644 index 00000000000..7c655784f36 --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/quanta/q-and-a.docbook @@ -0,0 +1,67 @@ + + + + +Vanliga frågor + +Eric Laffoon
sequitur@kde.org
+
+
+ +StefanAsserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+
+ +Vanliga frågor + + + + +Hur kan jag hjälpa till med utveckling av &quantaplus;? + + +Vi skulle vara vårdslösa om vi inte påpekade att &quantaplus; tas fram av frivilliga. Många känner att de inte kan bidra till öppen källkod av olika orsaker. Troligen är den främsta att de inte känner att de har färdigheten. &quantaplus; har utvecklats på ett sätt som gör att både programmerare och andra kan hjälpa till att utöka &quantaplus;. Det finns också problemet med dokumentation. Programvara, vare sig den är kommersiell eller fri/öppen källkod, är bara så bra som sin dokumentation. Vi är säkra på att det finns någonstans i &quantaplus;, där din tid kan användas på bästa sätt. + + + + + +Vart är &quantaplus; på väg från dagens version? + + +Vi har gett ut &quantaplus; 3.4, och förbereder oss nu för nästa större utgåva. Målet med utgåva 4.0 är en partiell omskrivning av Quanta för att dra nytta av funktionerna som erbjuds av Kdevelop-ramverket. Vår målsättning förblir att skapa det bästa möjliga webbutvecklingsverktyget. Vi inser att vi behöver många fler som aktivt utvecklar &quantaplus; för att åstadkomma detta, så vi håller på att utveckla förbättringar med syfte att göra det lätt för webbutvecklare att anpassa, utöka och förbättra &quantaplus;. Mycket av detta har åstadkommits med utgåva 3.4. Snart kommer vi att be dig, som webbutvecklare, att bidra med dina funktionsförbättringar. Vi kommer att organisera dem så att &quantaplus; webbutvecklare kan hitta precis de resurser, utökningar och speciella insticksprogram som de behöver, för att kunna bli de mest tillförlitliga, professionella utvecklarna någonsin! + + + + +
diff --git a/tde-i18n-sv/docs/kdewebdev/quanta/quanta-menus.docbook b/tde-i18n-sv/docs/kdewebdev/quanta/quanta-menus.docbook new file mode 100644 index 00000000000..ee3185c7a3c --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/quanta/quanta-menus.docbook @@ -0,0 +1,2680 @@ + + + + +Menyraden + +Robert Nickel
robert@artnickel.com
+
+
+András Mantia
amantia@kde.org
+
+
+ +Christopher Hornbaker
chrishornbaker@earthlink.net
+
+Granskare +
+ +Fabrice Mous
fabrice@kde.nl
+
+Granskare +
+ +StefanAsserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+
+ +Menyraden + +Det här kapitlet förklarar det olika funktionerna som finns i menyraden. + + +Menyn <guimenu +>Arkiv</guimenu +> + + + + + &Ctrl;N Arkiv Ny + + +Skapa en ny, tom fil. + + + + + + &Ctrl;O Arkiv Öppna... + + +Sök i filsystemet för att öppna en befintlig fil. + + + + + +Arkiv Öppna senaste + + +Snabblista med några av de senaste filerna som du öppnat. Listan ändras varje gång du öppnar en fil som inte finns i den, och de äldsta filerna tas bort först. + + + + + + + &Ctrl; S Arkiv Spara + + +Spara ändringarna i den aktiva filen. + + + + + +Arkiv Spara som... + + +Spara den aktiva filen med ett annat namn. + + + + + +Arkiv Spara som mall + + +Det här låter dig spara kodfragment och hela filer som en mall för senare användning. Se avsnittet om mallar. Om du försöker spara vald text eller fil utanför den lokala eller projektets mallkatalog, får du ett fel. + + + + +Arkiv Spara som mall Spara som lokal mall... + + +Låter dig spara en fil som en mall i det lokala området. + + + + + +Arkiv Spara som mall Spara som projektmall... + + +Låter dig spara en fil som en mall i projektområdet. + + + + + +Arkiv Spara som mall Spara markering i lokal mallfil... + + +Låter dig spara markerad text (dvs. ett kodavsnitt) i en lokal mallfil. + + + + + +Arkiv Spara som mall Spara markering i projektmallfil... + + +Låter dig spara markerad text (dvs. ett kodavsnitt) i en projektmallfil. + + + + + + + + + + &Ctrl;&Shift;S Arkiv Spara alla... + + +Spara alla filer som ändrats i editorn. + + + + + + &Ctrl;F5 Arkiv Återställ + + +Återställer det aktuellt dokumentet som har fokus. + + + + + + &Ctrl;P Arkiv Skriv ut... + + +Du kan verkligen skriva ut dina dokument. Använder Kprinter-gränssnittet. + + + + + + &Ctrl;Q Arkiv Avsluta + + +Avsluta &quantaplus;. + + + + + + + +Menyn <guimenu +>Redigera</guimenu +> + + + + + &Ctrl;Z Redigera Ångra + + +Ångra den senaste åtgärden som utförts. + + + + + + &Ctrl;&Shift;Z Redigera Gör om + + +Gör om den senast ångrade åtgärden. + + + + + + &Ctrl;X Redigera Klipp ut + + +Klipp ut det aktuella textblocket och lägg dess innehåll på klippbordet. + + + + + + &Ctrl;C Redigera Kopiera + + +Kopiera det aktuella textblocket till klippbordet. + + + + + + &Ctrl;V Redigera Klistra in + + +Klistra in klippbordets innehåll på nuvarande markörposition. + + + + + +Redigera Infoga special + + + + + + +Redigera Klistra in special Infoga citerad HTML + + +Konverterar klippbordstextens &HTML;-specialtecken till &HTML;-objekt, innan de klistras in i texten, så att de visas på ett riktigt sätt, och inte hanteras som taggar av webbläsarklienten. + + + + +Redigera Klistra in special Infoga kodad webbadress + + +Konverterar klippbordets text till webbadresskodning, som är det rätta sättet att infoga specialtecken och mellanslag i webbadresser. Används i huvudsak när en webbadress klistras in i en ankartagg. + + + + + + + + + &Ctrl;A Redigera Markera alla + + +Markera all text i aktuellt dokument. + + + + + + &Ctrl;&Shift;A Redigera Avmarkera + + +Avmarkera all text i aktuellt dokument. + + + + + + &Ctrl;&Shift;B Redigera Blockmarkeringsläge + + +Sätt på eller stäng av blockmarkering. Låter dig välja textblock med tangentbordet utan att hålla nere skifttangenten. + + + + + + Insert Redigera Överskrivningsläge + + +Överskrider tangenten Insert. + + + + + + &Ctrl;F Redigera Sök... + + +Sök efter sträng eller reguljärt uttryck i det aktuella dokumentet. + + + + + + F3 Redigera Sök igen + + +Upprepa sökningen neråt i dokumentet från den nuvarande platsen. + + + + + + &Shift;F3 Redigera Sök föregående + + +Upprepa sökningen uppåt i dokumentet från den nuvarande platsen. + + + + + + &Ctrl;R Redigera Ersätt... + + +Ersätt sträng eller reguljärt uttryck med text i den aktuella filen. + + + + + + &Ctrl;G Redigera Gå till rad... + + +Gå direkt till ett angivet radnummer. Det här är verkligen användbart när ett &PHP;-skript går fel oväntat! + + + + + + &Alt;&Ctrl;F Redigera Sök i filer... + + +Sök efter en sträng eller ett uttryck i filer i den valda katalogen. En sorts grafisk grep eller sed, med några fördefinierade mönster som hjälp. + + + + + + &Ctrl;J Redigera Expandera förkortning + + +Expanderar förkortningarna. Förkortningar kan definieras i dialogrutan Inställningar Anpassa Quanta.... + + + + + +Redigera Tillämpa indentering av källkod + + +Formaterar om källkoden enligt samma regler som sidlayouteditorn infogar taggarna. + + + + + + + + +Menyn <guimenu +>Visa</guimenu +> + + + + +Visa Verktygsvyer + + + + + +Visa Verktygsvyer Visa filer + + +Visa eller dölj filträdet. + + + + + +Visa Verktygsvyer Visa projekt + + +Visa eller dölj projektträdet. + + + + + +Visa Verktygsvyer Visa mallar + + +Visa eller dölj mallträdet. + + + + + +Visa Verktygsvyer Visa skript + + +Visa eller dölj skriptträdet. + + + + + +Visa Verktygsvyer Visa dokumentstruktur + + +Visa eller dölj dokumentstrukturträdet. + + + + + +Visa Verktygsvyer Visa egenskapseditor + + +Visa eller dölj egenskapsträdet. + + + + + +Visa Verktygsvyer Visa dokumentation + + +Visa eller dölj dokumentationsträdet. + + + + + &Ctrl;M VisaVerktygsvyer Visa meddelanden + + +Visa eller dölj meddelandefönstret. Detta är fönstret där du ser utmatning från skriptåtgärder och avlusaren. + + + + + +Visa Verktygsvyer Visa problem + + +Visa eller dölj Problemrapporter längst ner i &quantaplus; huvudfönster. Problemrapporter aktiveras när du byter till Strukturträd. + + + + + +Visa Verktygsvyer Visa noteringar + + +Visar noteringsvyn. Läs för detaljerad information. + + + + + +Visa Verktygsvyer Visa uppladdningsprofil... + + +Visar filerna på servern för en uppladdningsprofil. + + + + + + + + + + + &Shift;F9 Visa Visa ikonkant + + +Visa eller dölj ikonkanten till vänster om huvudredigeringsfönstret. Den här kanten tillåter att bokmärken hanteras med ett klick. + + + + + + F11 Visa Visa radnummer + + +Visa eller dölj radnummer längs vänsterkanten på huvudredigeringsfönstret. + + + + + +F10 Visa Bryt rader mellan ord + + +Väljer omformatering av text till en särskild bredd medan du skriver. + + + + + + &Alt;F9 Visa Källkodseditor + + +Byt till källkoden för ett dokument för att redigera den. + + + + + + &Ctrl;&Shift;F9 Visa Sidlayouteditor + + +Byt till sidlayouteditorn för att redigera ett dokument. + + + + + + F9 Visa Sidlayout- och källkodseditorer + + +Byt till delat skärmläge för att redigera ett dokument. + + + + + + F6 Visa Förhandsgranskning + + +Förhandsgranska aktuellt dokument. + + + + + + &Alt;Vänsterpil Visa Bakåt + + +Navigera bakåt ett steg i förhandsgranskningen. + + + + + + &Alt;Högerpil Visa Framåt + + +Navigera framåt ett steg i förhandsgranskningen, efter att ha gått bakåt i den. + + + + + + F5 Visa Uppdatera förhandsgranskning + + +Ladda om förhandsgranskningen från disk. + + + + + + F12 VisaExtern förhandsgranskning Visa med &konqueror; + + +Visa aktuell fil med &konqueror;. + + + + + + &Ctrl;&Shift;F12 VisaExtern förhandsgranskning Visa med Firefox + + +Visa aktuell fil med Mozilla Firefox webbläsare. + + + + + + &Shift;F12 VisaExtern förhandsgranskning Visa med Mozilla + + +Visa aktuell fil med Mozilla. + + + + + + &Shift;F6 Visa Extern förhandsgranskning Visa med &Netscape; + + +Visa aktuell fil med &Netscape;. + + + + + + &Alt;F6 Visa Extern förhandsgranskning Visa med Opera + + +Visa aktuell fil med Opera. + + + + + +Visa Extern förhandsgranskning Visa med Lynx + + +Visa aktuell fil med Lynx (en textbaserad webbläsare). + + + + + + + Menyn <guimenu +>Bokmärken</guimenu +> + + + + + &Ctrl;B Bokmärken Nytt bokmärke + + + Lägg till ett bokmärke på nuvarande rad i aktuell fil. + + + + + + Bokmärken Rensa alla bokmärken + + + Rensar alla bokmärken i aktuellt dokument. + + + + Om du har bokmärken i nuvarande fil, syns de i menyn tillsammans med alternativet Föregående eller Nästa beroende på markörens position i dokumentet. + Om du har bokmärken i andra öppnade dokument, syns de i menyn grupperade enligt de andra dokumentens filnamn. + + + + +Menyn <guimenu +>Projekt</guimenu +> + +Hur projekt används i &quantaplus; beskrivs under . + + + + +Projekt Nytt projekt... + + +Starta guiden för att skapa projekt. + + + + + +Projekt Öppna projekt... + + +Öppna ett befintligt projekt från disk. &quantaplus; projekt sparas med filändelsen .webprj. + + + + + +Projekt Öppna senaste projekt + + +Visa en lista med projekt som senast används, för snabb åtkomst. + + + + + +Projekt Stäng projekt + + +Stäng det aktuella projektet. + + + + + +Projekt Öppna projektvy... + + +Öppnar en vy, en specifik kombination av öppna filer som du tidigare sparat. + + + + + +Projekt Spara projektvy... + + +Spara den nuvarande uppsättningen öppna filer som en vy. + + + + + +Projekt Spara projektvy som... + + +Spara den nuvarande uppsättningen öppna filer som en vy med ett annat namn. + + + + + +Projekt Ta bort projektvy + + +Ta bort en vy. + + + + + +Projekt Infoga filer... + + +Visar en dialogruta som låter dig välja filer att lägga till i aktuellt projekt. Filerna kopieras sedan till projektkatalogen för redigering. + + + + + +Projekt Infoga katalog... + + +Infoga en katalog och hela dess innehåll i aktuellt projekt. + + + + + +Projekt Sök igenom projektkatalog igen... + + +Sök i projektkatalogen efter eventuella nya filer som kan finnas där. Det här låter dig kopiera grafik till projektkatalogen eller en underkatalog i den, och sedan lägga till dem i projektet. + + + + + + F8 Projekt Ladda upp projekt... + + +Ladda upp filerna i projektet till värddatorservern. Listan på tillgängliga överföringsformat beror på vilken version av &kde; som du kör, och om du har laddad ner extra I/O-slavar eller inte. + + + + + + &Shift;F7 Projekt Projektegenskaper + + +Inställningar som påverkar hur &quantaplus; hanterar projektet. Se avsnittet om &quantaplus; projekt för detaljerad information. + + + + + + +Menyn <guimenu +>Verktygsrader</guimenu +> + + + + +Verktygsrader Ladda verktygsrader + + + + + + +Verktygsrader Ladda verktygsrader Ladda global verktygsrad... + + +Laddar en globalt definierad verktygsrad. Dessa finns normalt i $KDEDIR/share/apps/quanta/toolbars. + + + + + +Verktygsrader Ladda verktygsrader Ladda lokal verktygsrad... + + +Laddar en lokalt definierad verktygsrad. Dessa finns normalt i $HOME/.kde/share/apps/quanta/toolbars. + + + + + +Verktygsrader Ladda verktygsrader Ladda projektverktygsrad... + + +Ladda en projektverktygsrad. Dessa finns i projektkatalog/toolbars, och är bara tillgängliga i menyn om de har tilldelats till projektet. + + + + + + + + +Verktygsrader Spara verktygsrader + + +Dialogruta för att spara verktygsrader. Låter dig ange typ av verktygsrad, lokal eller projekt. + + + + +Verktygsrader Spara verktygsrader Spara som lokal verktygsrad... + + +Spara som en lokal verktygsrad i $HOME/.kde/share/apps/quanta/toolbars. + + + + + +Verktygsrader Spara verktygsrader Spara som projektverktygsrad... + + +Spara som en projektverktygsrad i projektkatalog/toolbars + + + + + + + + +Verktygsrader Ny användarverktygsrad... + + +Visar en dialogruta för att skapa en ny verktygsrad. Det här skapar bara namnet. Åtgärder måste läggas till med menyalternativet InställningarAnpassa åtgärder. Verktygsrader sparas med menyn Verktygsrader Spara verktygsrader, eller om du avslutar blir du tillfrågad om att spara verktygsrader som inte sparats. + + + + + +Verktygsrader Ta bort användarverktygsrad... + + +Ta bort en verktygsrad från användning. Det här tar inte bort den från disk. Om du inte har sparat verktygsraden du tar bort, blir du tillfrågad om att spara den. + + + + + +Verktygsrader Byt namn på användarverktygsrad... + + +Låter dig byta namn på en verktygsrad. + + + + + +Verktygsrader Skicka verktygsrad med e-post... + + +Det här är en åtgärd för att e-posta din egen verktygsrad till någon (kanske till &quantaplus;-gruppen för att lägga till den i nästa utgåva!), så att de kan använda den. Ett e-postfönster startas, och din verktygsrad bifogas automatiskt. + + + + + + Verktygsrader Skicka verktygsrad med e-post... + + + Det här låter dig ladda upp en verktygsrad till huvudresursservern. Se . + + + + + +Verktygsrader Ladda upp verktygsrad... + + +Det här låter dig ladda upp verktygsrader till huvudservern, där andra kan ladda ner den. Se . + + + + +Verktygsrader Ladda ner verktygsrad... + + +Det här låter dig ladda ner verktygsrader från Internet. Se . + + + + + + + + +Menyn <guimenu +>&DTD;</guimenu +> + +Christopher Hornbaker
chrishornbaker@earthlink.net
+
+
+
+
+ +Menyn <guimenu +>&DTD;</guimenu +> + + + + +&DTD; Ändra &DTD;... + + +Visar en dialogruta som låter dig ändra &DTD; för aktuellt dokument. + + + + + &DTD; Redigera &DTD;-inställningar... + + + Gör det möjligt att ändra inställningsfilen &descriptionrc; för en &DTEP;. + + + + + +&DTD; Ladda och konvertera &DTD;... + + +Ladda en &DTD; som du eller någon annan skapat och konvertera den till &quantaplus; egna beskrivningsformat. + + + + + +&DTD; Ladda &DTD;-instanser... + + +Laddar eller uppdaterar instanser från en &DTD;. Det är användbart om du vill uppdatera instanserna i en &DTEP; utan att skapa om hela. I fallet då den är global och du inte har skrivrättigheter till den globala KDE-katalogen, misslyckas laddningen av instanser. + + + + + +&DTD; Ladda &DTD;-paket (&DTEP;)... + + +Ladda din egen &DTEP;. + + + + + +&DTD; Skicka &DTD;-paket (&DTEP;) med e-post + + +Skicka din &DTEP; till en vän via &kmail;. + + + + + + &DTD; Ladda upp &DTD;-paket (&DTEP;)... + + + Det här låter dig ladda ner &DTEP; från Internet. Se . + + + + +&DTD; Ladda ner &DTD;-paket (&DTEP;)... + + +Det här låter dig ladda ner &DTEP; från Internet. Se . + + + +
+ + +Menyn <guimenu +>Taggar</guimenu +> + +Den här menyn innehåller en lista med taggar som finns i verktygsraderna som för närvarande är laddade. Om du t.ex. har Standard (&HTML;) verktygsraden laddad, så innehåller menyn Taggar undermenyn Standard, som innehåller listan med taggar/åtgärder i verktygsraden. + + + + + &Ctrl;E Taggar Redigera aktuell tagg... + + +Låter dig komma åt inställningsdialogrutan för aktuell tagg, om det finns en. Den här åtgärden finns alltid med, följd av &DTD;-specifika undermenyer. + + + + + +Taggar Markera aktuellt taggområde + + +Det här markerar aktuellt taggområde. Taggområdet börjar där musmarkören är placerad. + + + + + Taggar Smart infogning av taggar + + + Aktiverar eller inaktiverar smart infogning av taggar. För närvarande fungerar det bara med (X)HTML DTD:er. Smart infogning betyder att &quantaplus; vägrar att infoga en tagg från verktygsraden om taggen inte kan finnas på nuvarande plats. + + + + + + +Menyn <guimenu +>Insticksprogram</guimenu +> + + + + +Insticksprogram Insticksprogram + + +Menyn Insticksprogram innehåller tillgängliga insticksprogram under ovanstående menyalternativ. Genom att klicka på dem, aktiveras de. Genom att klicka på ett aktiverat insticksprogram, inaktiveras det. + + + + + + + +Menyn <guimenu +>Verktyg</guimenu +> + + + + + +Verktyg Färgläggningsläge + + +Välj färgläggningsläge för aktuell fil. Listan med tillgängliga färgläggningslägen varierar beroende på vilken version av &kate; du har. + + + + + +Verktyg Radslut + + +Välj kodningstyp för radslut. Användbart om någon använder andra operativsystem för utveckling. Välj Unix, Windows/DOS eller Macintosh. + + + + + + &Ctrl;I Verktyg Indentera + + +Flytta det markerade textblocket en tabulatorbredd till höger. + + + + + + &Ctrl;&Shift;I Verktyg Avindentera + + +Flytta det markerade textblocket en tabulatorbredd till vänster. + + + + + +Verktyg Rensa indentering + + +Tar bort all indentering. + + + + + &Ctrl;D Verktyg Kommentera + + +Kommenterar markerad text. + + + + + + &Ctrl;&Shift;D Verktyg Avkommentera + + +Avkommenterar markerad text. + + + + + +Verktyg Bryt rader mellan ord i dokumentet + + +Radbryt texten i aktuellt fönster till en fördefinierad bredd. + + + + + +Verktyg Stavning... + + +Kontrollera stavning i aktuellt dokument. + + + + + +Verktyg Dokumentegenskaper + + +Redigera specifika egenskaper för ett dokument som för närvarande är laddat, när sidlayouteditorn används. + + + + + +Verktyg Omvandla skiftläge för taggar och egenskaper... + + +Konvertera skiftläget för alla tecken i taggar och/eller egenskaper. + + + + + + &Alt;&Ctrl;T Verktyg HTML Tidy syntaxkontroll + + +Kontrollerar syntaxen för aktuellt dokument mot vald &DTD; genom att använda det externa programmet tidy. + + + + + + + Menyn <guimenu +>Fönster</guimenu +> + + + + Fönster Stäng + + + Stänger aktuell flik (dokument, insticksprogram, förhandsgranskning eller dokumentation). + + + + + Fönster Stäng alla + + + Stänger alla öppna flikar. + + + + + Fönster Flerfönsterläge + + + Byter mellan olika lägen för användargränssnittet i farten. På grund av vissa begränsningar i KDE-biblioteken kan bytet ta tid och orsaka fula rester. Det läge som rekommenderas att användas är IDEA-läge, som är förval, eller Fliksidläge, som är samma läge som fanns i &quantaplus; 3.2 och tidigare versioner. + + + + Dessutom innehåller menyn ett alternativ för varje öppen flik. Genom att välja ett sådant alternativ, blir den valda fliken den aktiva. + + + +Menyn <guimenu +>Inställningar</guimenu +> + + + + + Inställningar Verktygsrader + + + Visa eller dölj verktygsrader som inte är användardefinierade. + + + + + Inställningar Visa/Dölj DTD-verktygsrad + + + Visa eller dölj den &DTD;-specifika verktygsraden. + + + + + + Inställningar Visa/Dölj statusrad + + + Visa eller dölj statusraden längst ner i &quantaplus;s huvudfönster. + + + + +Inställningar Anpassa Quanta... + + +Ställ in &quantaplus; beteende. + + + + + + Inställningar Anpassa förhandsgranskning... + + + Ställ in beteendet hos den integrerade förhandsgranskningen. Ändringarna som görs i dialogrutan påverkar alla program som använder KHTML-delprogrammet inklusive webbläsaren &konqueror;. + + + + + + + +Inställningar Anpassa åtgärder... + + +Det är här du definierar åtgärder för användning i verktygsrader. Se . + + + + + + Inställningar Anpassa insticksprogram... + + + Det är här du kan definiera och ändra insticksprogrammen. + + + + + + Inställningar Anpassa editor... + + + Ställ in beteendet hos redigeringsfönstret. Se &kate;s dokumentation för detaljerad information. + + + + + +Inställningar Anpassa verktygsrader... + + +Dialogruta som låter dig lägga till eller ta bort ikoner i verktygsrader och ändra ordningen som ikonerna visas. + + + + + +Inställningar Anpassa genvägar... + + +Låter dig anpassa de många snabbtangenter för redigering som är tillgängliga i &quantaplus;. + + + + + + + +Menyn <guimenu +>Hjälp</guimenu +> + +&quantaplus; innehåller &kde;:s standardhjälpmeny med följande alternativ tillagda: + + + + + &Ctrl;H Hjälp Sammanhangsberoende hjälp + + +Det här ska ge hjälp baserat på aktuell omgivning för pekaren. När det här skrivs, är funktionen inte realiserad. + + + + + +Hjälp Ge ett bidrag + + +&quantaplus; är en högkvalitetsprodukt som är fritt tillgänglig, och har fri licens, men som alla projekt med öppen källkod, behöver utvecklarna alltid hjälp. Om du vill stödja utveckling av &quantaplus; finansiellt, kan du få reda på hur det går till här. + + + + + +&kde;:s standardmeny med hjälpalternativ ser ut som följer: +&help.menu.documentation; +
diff --git a/tde-i18n-sv/docs/kdewebdev/quanta/quanta-projects.docbook b/tde-i18n-sv/docs/kdewebdev/quanta/quanta-projects.docbook new file mode 100644 index 00000000000..ec5c3b3d274 --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/quanta/quanta-projects.docbook @@ -0,0 +1,950 @@ + + + + +Projekt + +Robert Nickel
robert@artnickel.com
+
+
+András Mantia
amantia@kde.org
+
+
+ +Christopher Hornbaker
chrishornbaker@earthlink.net
+
+Granskare +
+ +Fabrice Mous
fabrice@kde.nl
+
+Granskare +
+ +StefanAsserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+
+ +Projekt + + +Nya projekt + +&quantaplus; projektguide (Projekt Nytt projekt...) gör det enkelt att skapa ett projekt. + + + + + +Projektguiden. + + +Fälten är ganska självklara. Det är bäst att fylla i dem uppifrån och ner. När ett projektnamn fylls i kompletteras hela katalogstrukturen för resten av projektet automatiskt. Alla sökvägar och information om upphovsman kan anpassas senare genom att klicka på &Shift;F7 Projekt Projektegenskaper . + + +Allmänna projektinställningar + +Namn + +Här fyller du i namnet på projektet. Vi kallar till exempel vårt för test. När du fyller i Namn, fylls Fil automatiskt i åt dig. + + + + +Fil + +Det här är namnet på &quantaplus;s projektfil. Normalt är det namnet på projektet, men med små bokstäver utan blanktecken, med filändelsen webprj (t.ex. exempel.webprj). Filen lagras längst upp i projektets huvudkatalog. + + + + + + +Serverinställningar + + + +Protokoll + +Här väljer du protokoll som du ska använda för att komma åt projektet. Om projektet finns på samma dator som du använder Quanta Plus, lämna värdet Lokal. Listan över protokoll som visas här beror på dina systeminställningar. Tillgängliga protokoll omfattar SSH, FTP, NFS, SMN, WebDAV med flera. Listan över protokoll kommer från &kde;:s kraftfulla I/O-slavarkitektur. Den här arkitekturen låter alla &kde;-program enkelt komma åt information på andra datorer, som om den fanns på den lokala datorn. + + + +Värddator + +Här kan du fylla i serveradressen till datorn som du vill komma åt, om du inte arbetar med det lokala protokollet. Antingen ett värddatornamn (värddator.exempel.se) eller en IP-adress (127.0.0.1) kan anges här. + + + +Användare + +Användarnamn för att logga in på den andra datorn. Detta är skiftlägeskänsligt. + + + +Lösenord + +Lösenord för att logga in på den andra datorn. Detta är skiftlägeskänsligt. + + + +Port + +Lämna fältet tomt för att använda standardporten för protokollet som du använder. Du kan behöva ändra det beroende på serverns inställningar. + + + + + + + + + + +Kataloginställningar + + + +Huvudkatalog + +Det här är rotkatalogen där alla projektets filer och kataloger lagras. + + + +Mallkatalog + +Det här är platsen där projektets mallar lagras. Det är en relativ sökväg i förhållande till projektet, och normalt pekar den på templates. Om du har en gemensam uppsättning filer som du använder för flera projekt, kan det vara lämpligt att låta fältet peka dit istället för att använda normalvärdet. + + + +Verktygsradskatalog + +Det här är platsen där projektets verktygsrader lagras. Det är en relativ sökväg till projektet och normalt pekar den på toolbars. Om du har en gemensam uppsättning verktygsrader som du använder för flera projekt, kan det vara lämpligt att låta fältet peka dit istället för att använda normalvärdet. + + + + + + + + + + +Projektkällor + + + +Lägg till lokala eller fjärrfiler + +Det här låter dig hämta filer från det lokala filsystemet. Du kan välja flera filer eller hela kataloger. + + + +Använd wget för att ladda ner filer från en webbplats + +Det här alternativet är mycket bra om du har statiskt webbinnehåll som du vill ladda ner och ändra. För skript på serversidan (som &PHP;, Python, etc.) måste du hämta filerna på ett annat sätt. + + + + + + + + +Infoga filer i projekt + +Infoga filer från + +Markera det här om du vill lägga till filer som finns i huvudkatalogens sökväg. Lämna det omarkerat när du startar ett nytt projekt från början. + + + +Filter + + + +Infoga bara webbfiler, skript och bildfiler + +Genom att välja alternativet läggs bara webbfiler, skript och bildfiler till i projektet. + + + +Infoga filer med följande mask + +Genom att välja alternativet visas alla filer och kataloger i huvudkatalogen, och låter dig vara mer specifik angående vad du väljer. + + + + + + +Infogade filer + +Detta visar en lista med filerna i huvudkatalogen. Du kan välja filer som du önskar inkludera eller utesluta i projektet, genom att markera eller avmarkera dem. + + + + + +Fler projektinställningar + +Upphovsman + +Mata in ditt namn (eller alias) här. + + + +E-post + +E-postadress dit du vill att saker som rör det här projektet ska gå. + + + +Projektstandardvärden + + + +Standard-DTD + +Välj taggspråket som du i huvudsak kommer att arbete med i projektet. + + + +Standardkodning + +Välj teckenkodningen som du vill att filerna i projektet ska öppnas och sparas med. + + + + + + +Använd förhandsgranskningsprefix + +Markera det här för att använda ett prefix för dina förhandsgranskningar. Det här låter dig ställa in sökvägsprefix till något annat än det lokala filsystemet. Det är mest användbart för sidor som har dynamiskt innehåll, och beror på serverbehandling (som &PHP;, JSS, Python, etc.). Skriv helt enkelt in första delen av adressen som den ser ut på servern och sökvägen till filen fylls i av &quantaplus;. Om du till exempel har domänen domän.com, och redigerar sidan index.html, kan du redigera den på värddatorn (min.domän.com), ladda upp den till servern och trycka på F6 för att se resultatet från www.domän.com istället för det lokala filsystemet. + + +Prefix + +Skriv in prefixet som du vill använda här. + + + + + + +Infoga globala mallar + +Det här skapar en kopia av globala mallar i projektets katalogträd. + + + +Infoga lokala mallar + +Det här skapar en kopia av lokala mallar i projektets katalogträd. + + + + +Den sista skärmen i guiden för nytt projekt, har tre inställningar som kan göra livet enklare. Inställningarna är tillgängliga att ändras från menyn Projekt Projektegenskaper under fliken Uppladdningsprofiler, eller med snabbtangenten &Shift;F7. + + + + +Anpassa projekt +Dialogrutan för projektegenskaper ser ut så här: + + + + Sidan med allmänna alternativ + + + +Vissa av alternativen är samma som i projektguiden och beskrivs i . De extra alternativen beskrivs nedan. +Allmänna projektinställningar + +Undata från projekt + +En lista med filnamn (jokertecken kan användas) som ignoreras när du utför projektrelaterade åtgärder som Sök igenom projektkatalog igen. + + + + Undata filer som listas i .cvsignore + + En kompletterande alternativ till det ovanstående, också filer som listas i filen .cvsignore undantas från projektet. + + + + Standardvy + + Projektvyn som laddas när projektet öppnas. Du kan läsa mer om projektvyer i . + + + + Felsökare + + Välj felsökaren du vill använda. För närvarande stöds bara Gubed. Du hittar mer information om Gubed på . Felsökningsinsticksprogrammet kan anpassas med knappen Alternativ. Läs för att ta reda på mer om felsökning. + + + + Standardvy + + Projektvyn som laddas när projektet öppnas. Du kan läsa mer om projektvyer i . + + + + +På sidan Uppladdningsprofiler kan du anpassa uppladdningsprofilerna (se ), samt aktivera visning av en trädvy med innehållet på servern för varje profil, genom att markera kryssrutan Visa en trädvy för varje profil. +På sidan Gruppinställning kan du lägga till, redigera och ta bort medlemmar i projektet samt definiera en e-postlista. Läs för detaljinformation. +På sidan Händelseinställning kan du Aktivera händelseåtgärder, lägga till, ändra och ta bort dessa åtgärder. Händelseåtgärder utförs när vissa fördefinierade händelser inträffar, som att en fil sparas. Se för detaljinformation. + + + +Använda projekt + + +Projektfiler + +Normalt öppnar &quantaplus; det senaste projektet som användes vid start. Detta beteende kan för närvarande inte anpassas. + +För att öppna ett annat projekt, välj Öppna projekt... i menyn Projekt, eller ikonen Öppna Projekt i verktygsraden. Dialogrutan för att öppna projekt dyker upp, och låter dig välja projektet som du vill ha. Projekt har filändelsen webprj. + +När du avslutar &quantaplus;, sparas projektfilen automatiskt. Du blir tillfrågad om att spara alla ändringar innan &quantaplus; avslutas, om några ändrade filer finns. Samma beteende gäller om du laddar ett nytt projekt. + + + + +Projektträdvyn + +Projektträdvyn gör att du enkelt kan komma åt filer i projektet. Här hanterar du filerna i det aktuella projektet. + +För filer, visas följande meny vid ett högerklick med musen: + + + + + + + +De här alternativen är rätt självklara, och lämnas till läsaren att utforska. + +Kataloger är liknande, men innehåller inte Öppna och Öppna med... i den sammanhangsberoende menyns menyalternativ. + + + + + + + +De här alternativen lämnas också till läsaren att utforska. + + + + +Uppladdning av projekt + +Dialogrutan för att ladda upp projekt: + + + + + +Dialogrutan för att ladda upp projekt: + + + + +Profilnamn + +Det är här som olika profiler kan väljas. Profilen innehåller information om var de uppladdade filerna ska placeras. Läs . + + + +Ny + +Den här knappen låter dig skapa nya uppladdningsprofiler. + + + + +Redigera + +Det här låter dig redigera uppladdningsprofilen som för närvarande är markerad. + + + + +Ta bort + +Det här låter dig ta bort den nuvarande profilen. Om bara en profil är tillgänglig är knappen inaktiverad för att förhindra att den tas bort. + + + + +Behåll lösenord i minnet + +Lösenordet lagras i minnet och går förlorat så fort programmet stängs. Alternativet är användbart om uppladdning av filer behövs göras ofta, och du inte vill använda det osäkrare alternativet Lagra lösenord på disk. + + + + +Alla + +Markera alla filer i projektet för att ladda upp. + + + + +Ändrad + +Markera alla ändrade filer för att ladda upp. + + + + +Ingen + +Avmarkerar alla filer i listan. + + + + +Invertera + +Markerar eller avmarkerar alla filer i listan. + + + + +Expandera alla + +Expanderar alla kataloger. + + + + +Stäng alla + +Stänger all kataloger. + + + + +Uppdatera alla + +Uppdaterar listan. + + + + +Fortsätt + +Starta uppladdningen + + + + +Avbryt + +Det här avbryter överföringen som pågår, eller avslutar bara dialogrutan om du ändrar dig innan du startar uppladdningen. + + + + + + + +Uppladdningsprofiler +I &quantaplus; kan du definiera flera uppladdningsprofiler och på så sätt ladda upp ditt projekt (eller delar av projektet) till olika servrar. När du redigerar eller skapar en profil möts du av följande dialogruta: + + + + + + +Profilnamn + +Skriv in namnet du vill ge profilen här. + + + +Värddator + +Det här är värddatornamnet på servern som du kopierar filerna till. Antingen ett fullständigt domännamn, eller en IP-adress, behövs. + + + + +Protokoll + +Överföringsprotokoll som ska användas för uppladdningen. Beroende på din version av &kde;, varierar den här listan. Du bör åtminstone kunna välja bland &FTP;, file (dvs. lokal) och NFS. + + + + +Port + +Port för överföringen. Oftast behöver du inte bekymra dig om den, om inte nätverksadministratören tillhandahåller en tjänst på en port som skiljer sig från dess normala välkända port. + + + + +Användare + +Användarnamn som används för behörighetskontroll. + + + + +Lösenord + +Lösenord som används för behörighetskontroll. + + + + +Lagra lösenord på disk + +Beroende på hur paranoid du är, är detta en tidsbesparande funktion eller en fara. Använd enligt eget omdöme. Lösenordet behålls på disk som text med förvrängd form, så det är inte enkelt att läsa, men vem som helst med kunskap om programmering kan enkelt återställa det från den förvrängda formen. + + + + +Sökväg + +Det här är grundsökvägen på värddatorn dit du kommer att kopiera filer. + + + + +Använd som standardprofil + +Låter dig markera profilen som för närvarande visas som standardprofil. + + + + + + + + Projektvyer + En projektvy är bara en uppsättning filer och verktygsrader. Du kan ha flera vyer i ett projekt, vilket betyder att genom att helt enkelt ändra vy kan du ladda flera filer och verktygsrader som ersätter filerna som för närvarande är öppna och verktygsraderna. + Vyer kan sparas, öppnas eller tas bort genom att använda menyn Projekt eller projektverktygsraden, som kan kommas åt med Inställningar Verktygsrader Projektverktygsrad. + Du kan ha en förvald vy (som laddas när projektet öppnas). Se . + +
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Varför inte göra &quanta; till en generell, utökningsbar, editor för taggbaserade språk? + +Ja, här är början till svaret på den frågan. &quanta; är inte längre begränsad till &HTML;, utan är på god väg att bli &DTD;-oberoende. Egentligen ska &quanta; kunna fungera som grafiskt gränssnitt, om du kan definiera något med &XML; eller SGML. + +Med detta sagt, måste det observeras att &quanta; är en utväxt av de enastående ansträngningar som har gjorts av hela &kde;-gruppens utvecklingsgemenskap. &quanta; lovprisar öppen källkod, med modellen Varför skriva om något som någon annan redan gjort och utvecklar? + +&quanta; tillhandahåller webbutvecklare med ett intuitivt och användbart multipelt dokumentgränssnitt som dramatiskt kan öka effektiviteten hos webbutvecklare. Genom användning av egna åtgärder, skript och verktygsrader kan man automatisera nästan vilken uppgift som helst. Genom att använda Kaptain kan man utöka &quanta; så att man aldrig behöver komma ihåg skriptkommandosyntax igen. Du kan läsa mer om detta i avsnittet Avancerade funktioner. + + +&quanta;s arbetsområde + +&quanta; delar upp arbetsområdets filer i tre delar: global, lokal och projekt. Dessa uppdelningar påverkar området eller synligheten av de olika komponenterna i &quanta;s gränssnitt. + + + +Global + +Globala objekt är tillgängliga för alla som använder &quanta;. Från verktygsrader till åtgärder, allting som markeras som globalt lagras i &quanta;s gemensamma katalogstruktur. Det ger effekten att en grupp administratörer kan spara vissa verktygsrader, åtgärder och mallar i det globala trädet, som sedan kan användas för att hålla en installation för flera användare av &quanta; gemensam för alla i systemet. + + + +Lokal + +Lokala objekt är objekt som tillhör enskilda användares samling resurser. De lagras i den enskilda användarens hemkatalogträd, som en del av KDE:s miljöinformation. Det här visar alla objekt som lagras som lokala för all redigering som den enskilda användaren vill arbeta med. Det tillåter att de mest användbara mallarna och verktygsraderna sparas i hemkatalogen och används för alla dokument. + + + +Projekt + +Projektobjekt är de objekt som bara är användbara för ett visst projekt. De kan vara allt från en CSS-mall till en verktygsrad med egna åtgärder som utför ett särskilt magiskt trick med projektets filer. Med enkla ord, är detta den mest begränsade användningen. Alla objekt som sparas i projektets arbetsområde, sparas i projektets katalogträd. + + + + + + + +&quanta;s multipla dokumentgränssnitt + +&quanta; som redigerar det här dokumentet! + + + + +&quanta;s multipla dokumentgränssnitt vid redigering av det här dokumentet + + + +&quanta;s multipla dokumentgränssnitt är uppdelat i tre huvuddelar: redigeringsfönstret, trädvyfönstret och verktygsraderna. + + + + +&quanta;s redigeringsfönster + + +Inzoomning av redigeringsfönstret + + + + +&quanta;s redigeringsfönster + + + +&quanta;s redigeringsfönster tillåter att flera filer är öppna samtidigt. När bara en fil är öppen, så fyller dokumentet hela redigeringsfönstret. Så fort ett annat dokument öppnas, används lite utrymme längst ner i redigeringsfönstret för att visa flikar med filnamn och statusikoner (den här bilden visar det inte, men det finns en blå diskettikon som visas till vänster om filnamnet när en fil har ändrats, som anger att det måste sparas). + +Längst upp i redigeringsfönstret finns en uppsättning redigeringsverktygsrader. För närvarande har &quanta; en standarduppsättning med verktygsrader som laddas. De är Standard, Teckensnitt, Tabeller, Listor, Formulär och Övriga. Detta är originalverktygsraderna som har varit en del av &quanta; under lång tid nu. Verktygsraderna är enbart för HTML, och kommer att fortsätta vara en del av &quanta;, men kommer slutligen att laddas på begäran och inte som standard. + +Användning av verktygsrader är ganska rättframt. Om du letar efter en grundläggande tagg (som <u>), klickar du på taggen så infogas den i dokumentet. Därefter lägger du till informationen mellan taggarna (om det finns en avslutande tagg), och allt är bra. Om du tänker infoga något som kräver mer information än bara text (som a href) visas en dialogruta med olika fält som du kan fylla i. + + +En dialogruta för att skapa ett &HTML;-ankare + + + + +Dialogruta från &HTML;-verktygsraden för ankare + + + + + + +&quanta;s trädvyfönster + + +&quanta;s trädvyfönster + + + + +&quanta;s trädvyfönster + + + + +Trädvyn är stället där man navigerar och samlar information i &quanta;. Formatet med flikar visar träd med filer, projekt, mallar, dokumentstruktur och dokumentation. + + +Flikar i trädvyn + +Filträd + + + + + + + +Här kan du bläddra i hela filsystemet på trädformat. Du ser två perspektiv av filsystemet. Den första är börjar i din hemkatalog, och den andra i filsystemets rot. Använd detta för att hitta befintliga filer på datorn som du vill redigera eller lägga till i ett aktivt projekt. Ett högerklick på en fil i den här vyn, ger dig flera alternativ för att hantera den markerade filen och låter dig också infoga filen i det aktiva projektet (om det finns något), eller byta vy mellan träd och lista. + + + + + +Projektträd + +Projektträdet + + + + +Projektträdet + + + +Om du använder &quanta;, använder du förhoppningsvis projekt. Projekthantering är det enskilt mest användbara verktyget som &quanta; erbjuder. Den här vyn ger dig direkt åtkomst till den strukturen, och låter dig hantera filerna i projektet med åtkomst via högerklick. Lägg till, ta bort eller ladda upp enskilda filer eller ta bort dem helt och hållet från disk. Allt med ett högerklick på musen. + + + + +Mallträd + + + + + + + +En av de nya funktionerna i &quanta; 3 är mallar. Mallarna kan vara vad som helst som du vill, från bilder till kodfragment eller en hel webbsida som du byter rubriker i. Mallar sorteras i tre kategorier baserat på område, eller synlighet, i aktuell omgivning. De är global, lokal och projekt. Som du kanske gissar, är globala mallar alltid synliga. Lokala mallar är synliga för användaren som skapat dem, och projektmallar är bara synliga för ett enda projekt. Mer om mallar här. + + + + +Strukturträd + + +Strukturträdet + + + + +Strukturträdet + + + +Den här bekväma lilla vyn ger dig en bild av hur tolken ser ditt dokument. Det är ganska rättframt och kan verkligen hjälpa till med de besvärliga avslutande taggarna, som vi alltid verkar glömma bort. + + + + +Dokumentationsträd + + +Dokumentationsträdet + + + + +Dokumentationsträdet + + + +Här visas all dokumentation som är tillgänglig för att bläddra i inne i &quanta;. Du kan ladda ner färdigförpackade dokument för &quanta; på http://quanta.sourceforge.net/docs.html eller du kan skapa egen dokumentation för &quanta;. + + + + + + + +&quanta;s verktygsrader + + +&quanta;s verktygsrader + + + + +&quanta;s verktygsrader + + + +En stor del av &quanta;s försök att bli &DTD;-oberoende beror på hur lättanvänd varje enskild &DTD; är. För att uppnå detta, har &quanta;s verktygsrader utökats en hel del. Verktygsrader är enkla nog att förstå. Du klickar på knappen och får motsvarande åtgärd utförd. Den riktigt häftiga delen här, är att du kan definiera dina egna åtgärder i &quanta;. + +Att använda verktygsrader i &quanta; är otroligt enkelt. Väljs menyalternativet Verktygsrader, visas alternativ för att ladda, spara, lägga till och e-posta verktygsrader. + +Att ladda och spara verktygsrader är ganska rättframt. När du väljer att ladda en verktygsrad, kan du välja från en av de tre arbetsområdena i &quanta;. + +En av de mest spännande nya funktionerna för &quanta;s verktygsrader är att du kan e-posta dem direkt från &quanta;. När du gör det, samlar &quanta; ihop alla åtgärderna och verktygsradsinformationen i ett komprimerat tar-arkiv, och skickar sedan ut det med &kmail;. När du tar emot en verktygsrad med e-post, kan du spara den var du vill och ladda in den i &quanta;, som vilken annan verktygsrad som helst. + + +Hur verktygsrader används i &quanta; + +Som tidigare nämnts, hanteras verktygsrader i &quanta; i huvudsak med menyn Verktygsrader. Att använda och skapa dem skiljer sig något åt. Att skapa dem diskuteras i. + +Att använda verktygsrader är mycket enkelt. Man klickar på ikonen för önskad tagg, och en av tre möjliga saker händer: taggen infogas (eventuellt med en avslutande tagg, t.ex. &HTML;-taggen för fetstil), en taggdialogruta visas där man kan fylla i flera taggfunktioner (t.ex. &HTML;-taggen ankare), och slutligen en åtgärd aktiveras som gör något smart med aktuell fil eller projekt. + +Taggdialogrutor defineras i &XML;, och lagras i en underkatalog för taggar i underkatalogen KDEHOME (normalt .kde), eller med &quanta;s distribution vad du än placerar den. Jag nämner detta bara för att notera att om du märker att du skriver in tröttsam och överflödig text för en viss tagg som inte finns i &quanta;, kan du lägga till den. + +En taggdialogruta ser precis ut så här: + + +Exempel på en taggdialogruta + + + + +Exempel på en taggdialogruta + + + + +Det här råkar vara en ankartagg som refereras till ovanför. Om du vet något om &HTML;, märker du att det är i stort sett alla egenskaper som finns för ett ankare. Observera flikarna ovanför för i18n och händelser. Allt du gör nu är att fylla i tomrummen för objekten du vill ha i ankaret, klicka på Ok, och, voila!, du har ett riktigt sammansatt ankare tillagt på markörens nuvarande plats. + +När det gäller skriptåtgärder, om du skapar två filer i din hemkatalog med följande innehåll, får du en trevlig överraskning. + + +<filename +>dt.actions</filename +> +<!DOCTYPE actionsconfig> +<actions> +<action icon=mini-book1.png type=script name=usr_1 \ + text=Shell > <script output=message error=message \ + input=none >xterm</script> +</action> +</actions> + + + + +<filename +>dt.toolbar</filename +> +<!DOCTYPE kpartgui SYSTEM "kpartgui.dtd"> +<kpartgui name="quanta" version="2"> + <ToolBar tabname="MinVerktygsrad" name="dt" > + <text +>MinVerktygsrad</text> + <Action name="usr_1" /> + </Toolbar> +</kpartgui> + + + +Klicka nu på Verktygsrader Ladda verktygsrader Ladda lokal verktygsrad , bläddra till filen dt.toolbar i din hemkatalog (kom ihåg att ändra filfiltret till * från *.toolbar.gz) och åtgärden som du skapade är nu laddad i en verktygsrad som heter MinVerktygsrad, till höger om de andra. Genom att klicka på åtgärden i verktygsraden, dyker ett xterm-fönster upp. + + + +&quanta-menus; &quanta-projects; +&quanta;s mallar + +Mallar är i grunden dokumentskelett, kodfragment och filer som ska länkas till. &quanta; använder primärt mallar som ett vanligt filsystem med utökad organisation och gränssnitt. Du kan kopiera, flytta och länka alla förråd som finns i systemet till mallträdet. Tänk på &quanta;s mallar som om de har ungefär samma begränsningar som filsystemet har. + +Mallar finns i en katalogstruktur. Det finns ingen begränsning hur djupt du kan lagra dem, men i en given katalog förväntar sig &quanta; en konsekvent åtgärd för basmalltypen som beskrivs nedan. Ytterligare mallar tillåter för- och eftertext att läggas till i mallar som inte är av dokumenttyp. Detta underlättar skapande av taggar. Nästa uppdatering efter de har lagts till är planerad att lägga till möjligheten att skicka variabler till texten, som information om bildstorlek för att hjälpa till att skapa taggar. + +Vårt mål med mallar är att utöka dem så att de omfattar mallar med flera filer för koncept, som är användbara för saker som att lägga en beställning eller skapa ett beskrivande avsnitt. Idealt blir detta ett verktyg för att göra arbetet produktivare och dynamiskt. Ett möjligt mål är att ha ett strukturerat mallkonstruktionsläge för att hantera layout och struktur för en plats, som du kan använda för att konstruera och interaktivt uppdatera en plats. Om du vill vara med, titta på vår sida Hjälp behövs. + +Vissa mallar som levereras med &quanta; har villkor för sin användning. Läs villkoren i användningsanvisningarna överst i varje mall innan du använder den. + + +Malltyper + +För närvarande är mallar begränsade till någon av följande objekttyper: + + +Dokument +Text att infoga i ett dokument +En fil att länka till för att skapa ett dokument + + +Dokument kan vara av vilken typ som helst. I allmänhet vill du lägga mer specifika eller olika dokument i underkataloger. Här kan du skapa ett grundläggande stomme för det du gör, och tillhandahålla den för arbetet på ett organiserat sätt och uppnå mycket högre effektivitet. Tillägg av text kan vara vad som helst, från ett kodfragment till ett skript, eller vad som helst som du vill använda. Det här går ihop med möjligheten att infoga textblock med en åtgärd, som kan startas från en verktygsrad. Länkade filer kan vara binära, PHP-klassbibliotek eller vad som helst. + + + + +Synlighet för mallar + +Mallar kan kommas åt baserat på deras angivna arbetsområde i &quanta;. + + + + +Skapa mallar + +Skapa en dokumentstruktur som du tycker bra om (&XML;, &HTML;, DocBook, etc) och klicka på Arkiv Spara som mall Spara som lokal/projektmall. + +När detta väl är gjort, märker du att mallen inte visas under projektfliken (även om den sparas som en projektmall). Titta under mallvyn för att hitta mallen under projektmallar. + +Om du dessutom tittar på alternativen med höger musknapp, ser du fullständiga filhanteringsverktyg för att skapa kataloger eller kopiera och klistra in mallar från en plats till en annan. + + + + +Använda mallar tillsammans med projekt + +Projektmallar låter dig bli hårdare fokuserad. Du kan skapa sidhuvud, sidfot, eller använda dynamiskt innehåll med infogade PHP-filer och länkar till dem. Dessutom finns det en del häftiga saker som vi tog hänsyn till när mallar används i projekt. + +När ett projekt skapas, kan du välja att kopiera alla globala och användarmallar. Tidigare projekt får möjligheterna i standardmallar, så ingenting går förlorat. Du kan välja var mallfiler ska placeras, så att de kan finnas i serverns rotkatalog och blir lätta att ladda upp, eller kan de göras säkra genom att länka nedanför serverns rotkatalog, vilket är ett häftigt trick. När du länkar till en fil som inte finns i projektmallen, blir du tillfrågad om att kopiera filen till projektmallen innan du länkar. Det här förhindrar felaktiga länkar vid uppladdning. Du kan alltid styra var du placerar mallarna, så du kan välja att flytta dem. &quanta; följer dock inte detta, så du måste ändra länkarna. + + + + +Hantera mallbeteende + +Mallstrukturen under mallfliken är baserad på filer som hittas i $KDEDIR/share/apps/quanta/templates och $HOME/.kde/share/apps/quanta/templates. Var och en av dessa kataloger anges med ett av tre olika typer av innehåll: + + + +files/all + +Binärfiler och sådant som infogas med webbadress (dvs. bilder som img src=/källa/webbadress). + + + +text/all + +Text som du kan infoga i det nuvarande &quanta;-dokumentet, som upprepade block. + + +template/all + +Dokumentmallar som du kan använda för att skapa nya dokument. De här öppnar ett nytt fönster i &quanta;. + + + + +För att ställa in beteendet hos varje katalog, högerklicka på katalogen i mallvyn och välj Egenskaper. Följande dialogruta visas: + + +Dialogruta med egenskaper + + + + +Dialogruta med egenskaper + + + + + +Typ + + +Kombinationsruta med de tre typerna som beskrivs tidigare: filer, text mallar. Den här rutan är grå om du har markerat rutan Ärv egenskap. + + + + +Ärv egenskap (foo) + +Det här är normalt markerat, och är bra för allt utom toppnivåkataloger i mallträdet. Om toppnivåkatalogen har det markerat, inaktiveras mallar i stort sett för den katalogen, och alla som inte uttryckligen ställs in under den. Om detta inte är en toppnivåkatalog, så har något fått ett värde som text/all. Om ingenting anges, är det troligt att du befinner dig i en toppnivåkatalog. + + + +Använd för/eftertext + +Aktiverar för- och eftertext för mallar i den här katalogen. Detta kan vara ett gemensamt sidhuvud/sidfot för alla mallar i ett givet projekt och därefter kopierar du in innehållsmallar till katalogen och har en fullständig sida med eget sidhuvud/sidfot som utgångspunkt. + + + +Förtext +Själva texten som infogas före mallens innehåll. + + +Eftertext +Själva texten som infogas efter mallens innehåll. + + + + + + diff --git a/tde-i18n-sv/docs/kdewebdev/quanta/vplsourceview.png b/tde-i18n-sv/docs/kdewebdev/quanta/vplsourceview.png new file mode 100644 index 00000000000..b3a8acc819a Binary files /dev/null and b/tde-i18n-sv/docs/kdewebdev/quanta/vplsourceview.png differ diff --git a/tde-i18n-sv/docs/kdewebdev/quanta/working-with-quanta.docbook b/tde-i18n-sv/docs/kdewebdev/quanta/working-with-quanta.docbook new file mode 100644 index 00000000000..bd3602be881 --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/quanta/working-with-quanta.docbook @@ -0,0 +1,738 @@ + + + + +Arbeta med... + +Robert Nickel
robert@artnickel.com
+
+
+András Mantia
amantia@kde.org
+
+
+ +Christopher Hornbaker
chrishornbaker@earthlink.net
+
+Granskare +
+ +Fabrice Mous
fabrice@kde.nl
+
+Granskare +
+ +StefanAsserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+
+ +Arbeta med... + +Det här kapitlet beskriver de delar av &quantaplus; som du oftast använder dig av. De gör dig inte bara mer produktiv, utan låter dig också anpassa &quantaplus; till ditt arbetssätt. + + +Verktygsrader + +Som tidigare nämnts, hanteras verktygsrader i &quantaplus; i huvudsak via menyn Verktygsrader. Användning och skapade är något olika. Att skapa verktygsrader beskrivs i ett senare avsnitt som heter Skapa verktygsrader. + +Att använda verktygsrader är ganska enkelt. När du klickar på en ikon för önskat element eller önskad åtgärd, sker en av tre saker: elementet infogas (valfritt med ett avslutande element); en elementdialogruta aktiveras, som låter dig fylla i egenskaper i dialogrutan; eller, till sist, en åtgärd aktiveras och utför något smart med aktuell fil eller aktuellt projekt. Om du märker att du tröttnar på att upprepade gånger skriva in ett visst element som inte finns i &quantaplus;, kan du lägga till det. Se för mer information. + +Att anpassa verktygsraderna och elementen på dem kan antingen göras genom att använda den sammanhangsberoende menyn (högerklicka på en verktygsrad), där du kan skapa en Ny åtgärd, en Ny verktygsrad, och utföra åtgärder som Ta bort verktygsrad, Byt namn på verktygsrad eller Anpassa verktygsrader som visar en dialogruta där du kan ange vilka åtgärder som ska vara synliga på denna och andra verktygsrader. +Genom att använda den sammanhangsberoende menyn för en åtgärd (ikon) placerad i en verktygsrad, ser du förutom ovanstående alternativ också alternativen Ta bort åtgärd och Redigera åtgärd, som talar för sig själva. +Verktygsraderna och deras åtgärder kan anpassas genom att använda menyalternativen Inställningar Anpassa verktygsrader... och Inställningar Anpassa åtgärder.... +Du kan läsa om de användardefinierade åtgärderna i . + +En taggdialogruta ser precis ut som den följande: + + + +Ett exempel på en taggdialogruta. + + + +Ovanstående bild visar dialogrutan för ankartaggen. Om du känner till &HTML; eller &XHTML;, bör du ha märkt att alla egenskaper som du kan använda i ett ankarelement är tillgängliga. Observera flikarna ovanför för Huvud, Core & i18n, Händelser och Fokus, som innehåller alla andra egenskaper, enligt syfte, tillgängliga för ankarelementet. Allt du behöver göra är att fylla i tomrummen för egenskaperna du vill ha i ankartaggen, utelämna de du inte vill ha, och klicka på Ok. Nu har du en välformad ankartagg på markörens nuvarande position. + +&quanta-projects; +Mallar + +Mallar är i grunden dokumentskelett, kodfragment och filer att länka till. &quantaplus; använder mallar huvudsakligen som ett vanligt filsystem med utökad organisation och ett utökat gränssnitt. Du kan kopiera, flytta eller länka alla arkiv som finns på systemet till mallträdet. Tänk på &quantaplus; mallar som om de har ungefär samma begränsningar för din fantasi som filsystemet har. + +Mallar finns i kataloghierarkier. Det finns ingen gräns för hur djup hierarkin kan vara, men i en given katalog förväntar sig &quantaplus; en konsekvent åtgärd för basmalltypen som beskrivs nedan. Dessutom tillåter mallar att inledande och efterföljande text sammanfogas med mallar som inte är av dokumenttyp. Den här funktionen underlättar att skapa taggar. Nästa utgåva efter introduktionen planeras att lägga till möjligheten att skicka variabler till texten, som information om bildstorlek, för att hjälpa till att skapa taggar. + +Målet med mallar är att utöka dem så att de omfattar konceptmallar med flera filer, som är användbara för saker som att beställa någonting eller skapa ett avsnitt om ett program. Idealt blir detta ett verktyg som gör ditt arbete mer produktivt och dynamiskt. Ett slutmål är att ha ett designläge med strukturmallar för att hantera layout och struktur av webbplatser, som du kan använda för att designa och interaktivt uppdatera dina webbplatser. Om du vill bli inblandad, titta på vår sida där hjälp sökes. + + +Vissa av mallarna som levereras med &quantaplus; har villkor för att få användas. Läs noga beskrivningen av villkor för användning längst upp i varje mall, innan du använder den. + + + +Malltyper + +Det finns diverse typer av mallar som stöds av &quantaplus;. De är: + + +Binärmallar +Dokumentmallar +Textsnuttar +Platsmallar + +Exempel för dessa typer tillhandahålls tillsammans med &quantaplus;. + + +Binärmallar + +Binärfiler är vad som helst som inte identifieras enbart med text. De kan egentligen vara vilken fil som helst utom text, inklusive bilder, &PDF;, FLASH-filer, etc. Binärmallar inkluderas oftast i dokument via länkar (dvs. bilder som en img src=/src/url). Några exempel finns i mallträdet under Globala mallar. Se för mer information om mallträdet. + + + + +Dokumentmallar + +Dokument kan vara vilken sorts textdokument som helst. Du kan skapa nya dokument baserat på mallarna. I allmänhet bör du placera mer specifika eller skilda dokument i underkataloger. Här kan du skapa en grundläggande struktur för vad du gör, och leverera arbetet på ett organiserat sätt, för att få mycket högre effektivitet. Några exempel finns i mallträdet under Globala mallar. Se för mer information om mallträdet. + + + + +Textsnuttar + +Den här malltypen är användbar när du inte vill skapa ett nytt dokument baserat på en mall, utan vill infoga samma textområde gång på gång i dokumenten. De kan innehålla vad som helst, från en kommentar till en fullständig Javaskript-metod eller ett Perl-skript som hanterar menyer. Några exempel finns i mallträdet under Globala mallar. Se för mer information om mallträdet. + + + + +Platsmallar + +Som namnet anger är dessa mallar användbara för att bygga en fullständig plats från en mall. De är en samling av diverse dokument som kan organiseras i en katalogstruktur, allting samlat i ett komprimerat tar-arkiv. För närvarande finns det inga exempel på sådana mallar i &quantaplus;. + + + + + + + +Mallområden + +Mallar kan kommas åt baserat på deras angivna arbetsområde i &quantaplus;. + + + + +Skapa mallar + + +Skapa dokumentmallar +Skapa en dokumentstruktur som du tycker bra om (&XML;, &HTML; Docbook, etc.) och klicka på Arkiv Spara som mall Spara som lokal/projektmall... + +När detta väl är gjort, märker du att mallen inte visas under projektfliken (även om den sparas som en projektmall). Titta under mallvyn för att hitta mallen under projektmallar. + + +Skapa textsnuttar +Markera någon text i dokumentet och klicka på Arkiv Spara som mall Spara markering som lokal/projektmall... Som ett alternativ kan du helt enkelt använda drag och släpp för att dra markeringen till trädvyn Mallar. + + +Skapa binärmallar +Att skapa en binärmall är enkelt: Kopiera bara filen till en mallkatalog. Du kan använda vanliga filhanteringsfunktioner för att göra det, som drag och släpp, kopiera och klistra in från Konqueror eller via filträdet. + + +Skapa platsmallar +Högerklicka på en katalog i trädvyerna Filträd eller Projektfiler och välj Skapa platsmall, hämta ett namn för mallen och spara den. Normalt sparas den i projektets mallkatalog, men du kan förstås också välja att spara den som lokal eller global mall. + + + + +Använda mallar i projekt + +Projektmallar låter dig vara hårdare fokuserad. Du kan skapa ett sidhuvud eller en sidfot, eller vara dynamisk genom att låta &PHP; inkludera filer och länka dem. Det finns dessutom några riktigt häftiga saker som vi tog hänsyn till när mallar används i projekt. + +När du skapar ett projekt kan du välja att kopiera alla befintliga globala- och användarmallar till ditt lokala projekt. Gamla projekt får grundläggande mallfunktioner, så ingenting går förlorat. Du kan välja var mallfilerna ska placeras, så att de kan finnas i serverns rotkatalog för enkel uppladdning, eller du kan göra dem säkra att länka till under serverns rotkatalog, vilket är ett mycket häftigt trick. När du länkar till en fil som inte finns i projektmallarna blir du tillfrågad om att kopiera filen till projektmallarna innan länkning. Det förhindrar felaktiga länkar vid uppladdning. Du kan alltid styra var du placerar dina mallar, så att du kan välja att flytta dem. Dock följer inte &quantaplus; detta, så du måste ändra länkar. + + + + +Hantera mallar + +Mallstrukturen i mallfliken är baserad på filerna som hittas i $KDEDIR/share/apps/quanta/templates och $HOME/.kde/share/apps/quanta/templates. Var och en av katalogerna specificeras som en av fyra sorters behållare som förklaras ovan. + +För att ställa in beteendet hos varje katalog, högerklicka på katalogen i mallvyn och välj Egenskaper. Följande dialogruta visas: + + + +Egenskapsdialogruta. + + + + + +Typ + + +Kombinationsruta med de tre typer som tidigare beskrivits: filer, text och mallar. Rutan är inaktiverad om du har markerat kryssrutan Ärv överliggande egenskap. + + + + +Ärv överliggande egenskap (starttagg) + +Det här är normalt markerat, och är utmärkt för allt utom toppnivåkatalogerna i mallträdet. Om toppnivåkatalogen har det här markerat, inaktiverar det egentligen mallarna i den katalogen och allt som inte uttryckligen ställs in under den. Om det inte är en toppnivåkatalog, lyder starttaggen något som liknar Textsnutt. Om den är tom, är det en god chans att du är i en toppnivåkatalog. + + + +Använd för/eftertext + +Aktiverar inledande och efterföljande text för mallar i katalogen. Det kan vara ett gemensamt sidhuvud eller en gemensam sidfot för alla mallar i ett givet projekt, när du kopierar innehållsmallar till katalogen för att få en fullständig sida med eget sidhuvud/sidfot som utgångspunkt. + + + +Förtext + +Själva texten som infogas före mallens innehåll. + + + +Eftertext + +Själva texten som infogas efter mallens innehåll. + + + + +Om du dessutom titta på alternativen som visas med höger musknapp, ser du fullständiga filhanteringsverktyg för att skapa kataloger eller kopiera och klistra in mallar från en plats till en annan. + + + + + +<application +>Sidlayout</application +> + +Nicolas Deschildre
nicolasdchd@ifrance.com
+
+
+ +Christopher Hornbaker
chrishornbaker@earthlink.net
+
+Granskare +
+ +StefanAsserhäll
stefan.asserhall@comhem.se
Översättare
+ +
+
+ +<application +>Sidlayout</application +> + + +&VPL;-lägen + +Sidlayouteditorn (också betecknad WYSIWYG, vad du ser är vad du får) låter dig redigera ett &HTML;- eller &XHTML;-dokument och se ändringarna i farten. Precis som i din vanliga ordbehandlare kan du klicka på dokumentet för att visa en markör, som låter dig skriva in text, infoga bilder, ändra textens utseende, etc. Målet med sidlayouteditorn är att låta dig skapa utmärkta, riktiga webbsidor utan någon kunskap om Internet taggspråk. + +&quantaplus; erbjuder två lägen: Sidlayouteditor och Sidlayout- och källkodseditorer, som du kan komma åt i menyn Visa. Det första ersätter källkodseditorn med sidlayouteditorn, och det andra delar editorfönstret i två delar: källkodseditorn och sidlayouteditorn. + +Sidlayouteditorn fungerar på följande vis: Den laddar ett dokument som en normal &HTML;- eller &XHTML;-sida, och en markör visas. Därefter kan du redigera sidan, och om du byter tillbaka till källkodseditorn ser du att ändringarna du gjort i sidlayouteditorn har införts i källkodseditorn. + + +När du arbetar med ett dokument som innehåller &PHP; i sidlayouteditorn, ser du en liten ikon som representerar &PHP;-koden. Du kan inte redigera den direkt i sidlayouteditorn. För att redigera &PHP;, måste du fortfarande använda källkodseditorn. Det finns inga planer att ändra det här funktionssättet. + + +Det andra läget beter sig exakt som det första, utom att du omedelbart ser följden av dina ändringar, antingen i källkodseditorn eller i sidlayouteditorn, och markörerna i källkodseditorn och sidlayouteditorn är synkroniserade. Genom att trycka på F9 aktiveras läget, men om det redan är aktiverat, byts fokus från en vy till den andra, medan du stannar kvar på samma plats i dokumentet. + +Uppdateringsintervall mellan sidlayouteditorn och källkodseditorn kan ställas in. Gå till Inställningar Anpassa Quanta.... Välj fliken Sidlayoutvy. Du kan välja om du bara vill uppdatera en vy när du klickar på den, eller automatiskt. Om du väljer automatiskt, kan du välja uppdateringsintervall. Den allmänna rekommendationen är: Ett mindre värde för snabba datorer och ett större värde för långsammare datorer. + + + + + +Läget Sidlayout- och källkodseditor. + + + + +Sidlayoutredigering + + +Dialogrutan <guilabel +>Dokumentegenskaper</guilabel +> + +Låt oss säga att du vill redigera webbsidans titel. Hur gör du det? Starta helt enkelt Verktyg Dokumentegenskaper. Det här verktyget låter dig redigera osynliga taggar, när du använder sidlayouteditorn. Dialogrutan Dokumentegenskaper startas också när du skapar ett nytt dokument inne i sidlayouteditorn. Det görs för att minska mängden manuell kodning som du måste göra. Du kan redigera följande i den: + + + +Titel + +Dokumentets titel + + + +Metaobjekt + +Metataggar låter dig lagra information om själva dokumentet, t.ex. nyckelord för söktjänster på Internet. Du kan lägga till eller ta bort Metaobjekt genom att trycka på de två knapparna nedanför, och redigera dem genom att klicka på listan, t.ex. placera nyckelord i kolumnen name och nyckelord1 nyckelord2 i kolumnen content. + + + +CSS-regler + +CSS-regler är det nya sättet att tala om för webbläsaren hur sidan ska presenteras. Du kan lägga till eller ta bort CSS-regler genom att trycka på knapparna nedanför. Du kan också fylla i fälten som för Metaobjekt. Redigering av CSS-regler stöds inte ännu. + + + +Länk till CSS-stilmall + +Du kan också länka till en extern CSS-stilmall. Klicka helt enkelt på knappen Bläddra och välj filen. + + + + + + + +<guilabel +>Sidlayouteditorn</guilabel +> + +Du kan använda markören som du gör i en ordbehandlare, och flytta med piltangenterna. Det kan hända att markören inte vill flyttas dit du vill (ett irriterade fel). Markering fungerar också som vanligt. Du kan infoga text genom att skriva, och ta bort text genom att trycka på backsteg eller Delete-tangenten. + +Nu kommer vi till att infoga taggar. Du kan infoga bilder, miniprogram, textdekorationer som fetstil och så vidare, genom att använda samma verktygsrader som du använder i källkodseditorn. Observera att infoga taggar tar inte bort tidigare identiska taggar. Om du till exempel infogar en ankartagg omkring en viss text, måste du ta bort alla andra ankartaggar som omger den. + + +Vissa ikoner i verktygsrader är inaktiverade, som Tabelleditor eller Snabblista. De kommer senare att fungera också i sidlayouteditorn, men i den här utgåvan måste du använda verktygsraderna Tabeller eller Listor. + + +För att redigera en tagg (vare sig det är en bild, ett miniprogram eller något annat), byt till egenskapsträdet, som du kan komma åt via Visa Verktygsvyer. Klicka på taggen som du vill redigera, eller om du inte kan komma åt den, klicka på ett objekt som omger den. Egenskapsträdet visar nuvarande taggnamn, samt en lista på alla dess överliggande taggar och egenskaper. För närvarande stöder inte sidlayouteditorn till exempel &XHTML;+MathML, men du ser att du kan redigera namnrymder via den här vyn. Du kan helt enkelt klicka på fältet Värde och ändra vad du vill. Om du vill komma åt en överliggande tagg, markera den så laddas den i egenskapsträdet. + +För att ta bort en tagg, används Egenskapsträdet. Har du observerat de två små röda kryssen längst upp till höger? Det första tar bara bort taggen som för närvarande är markerad, och om &HTML;- eller &XHTML;-specifikationen inte tillåter att någon underliggande tagg till den borttagna taggen att bli underliggande tagg till taggens överliggande tagg, tas den också bort, och så vidare. Det andra krysset tar bort den markerade taggen, och alla dess underliggande taggar, så var försiktig! + + + +
+
diff --git a/tde-i18n-sv/docs/kdewebdev/xsldbg/Makefile.am b/tde-i18n-sv/docs/kdewebdev/xsldbg/Makefile.am new file mode 100644 index 00000000000..9e41d9df652 --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/xsldbg/Makefile.am @@ -0,0 +1,4 @@ +KDE_LANG = sv +SUBDIRS = $(AUTODIRS) +KDE_DOCS = AUTO +KDE_MANS = AUTO diff --git a/tde-i18n-sv/docs/kdewebdev/xsldbg/Makefile.in b/tde-i18n-sv/docs/kdewebdev/xsldbg/Makefile.in new file mode 100644 index 00000000000..ba02f2c8140 --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/xsldbg/Makefile.in @@ -0,0 +1,635 @@ +# Makefile.in generated by automake 1.10.1 from Makefile.am. +# KDE tags expanded automatically by am_edit - $Revision: 483858 $ +# @configure_input@ + +# Copyright (C) 1994, 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, +# 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc. +# This Makefile.in is free software; the Free Software Foundation +# gives unlimited permission to copy and/or distribute it, +# with or without 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+ done + + +#>+ 5 +distdir-nls: + for file in commands.docbook index.docbook introduction.docbook credits.docbook usage.docbook ; do \ + cp $(srcdir)/$$file $(distdir); \ + done + +#>+ 15 +force-reedit: + @for dep in $?; do \ + case '$(am__configure_deps)' in \ + *$$dep*) \ + cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \ + && exit 0; \ + exit 1;; \ + esac; \ + done; \ + echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/kdewebdev/xsldbg/Makefile'; \ + cd $(top_srcdir) && \ + $(AUTOMAKE) --gnu docs/kdewebdev/xsldbg/Makefile + cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/kdewebdev/xsldbg/Makefile.in + + +#>+ 21 +clean-bcheck: + rm -f *.bchecktest.cc *.bchecktest.cc.class a.out + +bcheck: bcheck-recursive + +bcheck-am: + @for i in ; do \ + if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \ + echo "int main() {return 0;}" > $$i.bchecktest.cc ; \ + echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \ + echo "$$i"; \ + if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \ + rm -f $$i.bchecktest.cc; exit 1; \ + fi ; \ + echo "" >> $$i.bchecktest.cc.class; \ + perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \ + rm -f a.out; \ + fi ; \ + done + + +#>+ 3 +final: + $(MAKE) all-am + +#>+ 3 +final-install: + $(MAKE) install-am + +#>+ 3 +no-final: + $(MAKE) all-am + +#>+ 3 +no-final-install: + $(MAKE) install-am + +#>+ 3 +kde-rpo-clean: + -rm -f *.rpo + +#>+ 3 +nmcheck: +nmcheck-am: nmcheck diff --git a/tde-i18n-sv/docs/kdewebdev/xsldbg/commands.docbook b/tde-i18n-sv/docs/kdewebdev/xsldbg/commands.docbook new file mode 100644 index 00000000000..a446af46698 --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/xsldbg/commands.docbook @@ -0,0 +1,1738 @@ + + +Kommandoreferens + +Addparam +Lägg till en libxslt-parameter. Motsvarar att tillhandahålla --param <KNAMN>:<XPATH> via kommandoraden. + +Användning av addparam + +addparam <KNAMN> <XPATH>    (<XPATH> får inte innehålla några mellanslag eller dubbla citationstecken.) +addparam <KNAMN> "<XPATH>"    (Får inte innehålla några dubbla citationstecken i <XPATH>) + + +
+
+ +Addwatch +Lägger till ett uttryck att bevaka. Se showwatch för att visa bevakade värden. +Förkortat namn: watch +Användning av Addwatch + +addwatch <XPATH> + + +
+
+ +Base +Skriv ut den här nodens bas. +Användning av Base + + +base + + +
+
+ +Break +Bryt i en mall, på en plats i en stilmall eller XML-fil laddad av xsldbg, eller i nuvarande nod. Nytt i xsldbg 3.1.4: I gdb-läge kan obundna brytpunkter anges i en specifik fil och på ett specifikt radnummer, och senare lösas upp till en aktiv brytpunkt. +Förkortat namn: bXsldbg försöker gissa den fullständiga webbadressen givet filnamn utan angiven sökväg ett filnamn i samma katalog som "översta" mallen som laddats ett filnamn relativt till xsldbgs nuvarande arbetskatalog Om du alltså har laddat en stilmallsfil från ../en/xsldoc.xsl kan du göra detta. break -l xsldoc.xsl 26 Det här kommandot matchar ett partiellt eller fullständigt KNAMN och/eller lägesnamn som anges. Till exempel matchar "template" alla KNAMN med en lokal del av "template". Alla namnrymder i angivet KNAMN expanderas som anges av namnrymderna definierade i XSL-källkodsfilen, t.ex. expanderas "xsl:test1" till "http://www.w3.org/199/XSL/Transform:test1" En begärd brytpunkt måste lösas upp till tillhörande webbadress och radnummer. Det görs automatiskt efter den första mallen har setts av xsldbg. Brytpunkter valideras igen en kort tid efter varje körning startar. Automatisk brytpunktsvalidering används när gdb-läge är aktiverat, standardbeteendet hos xsldbg. +Användning av Break + + +break -l <FILNAMN> <RADNUMMER>    (För att sätta en brytpunkt i angiven fil, på angivet radnummer) +break -l <WEBBADRESS> <RADNUMMER>    (För att sätta en brytpunkt i angiven webbadress, på angivet radnummer) +break <MALLNAMN>    (För att bryta i en namngiven eller matchande mall.) +break <MALLNAMN> <LÄGESNAMN>    (För att bryta i en namngiven mall med givet läge.) +> +break "" <LÄGESNAMN>    (För att bryta i alla mallar som har ett givet lägesnamn) +break *    (För att bryta i alla mallar som hittas.) +break \*    (För att bryta i mallen "*". Andra namn som innehåller '*' behandlas inte speciellt.) +break     (För att sätta en brytpunkt i nuvarande nod. Ja, det omfattar XML-datanoder.) + + +
+
+ +Bye +Sluta behandla stilmallen så snart som möjligt. +Användning av Bye + + +bye + + +
+
+ +Cat +Skriv ut resultatet av ett Xpath-uttryck relativt till nuvarande nod. +Användning av Cat + + +Användning: cat <XPATH>    (För att visa en variabel eller parameter) +Användning: cat $<KNAMN> + + +
+
+ +Cd +Byt katalog till sökvägen som anges av en Xpath. +Användning av Cd + + +<< = föregående-på-samma-nivå::nod() +>> = nästa-på-samma-nivå::nod() +<- = överliggande::nod() +-> = underliggande::nod() + +
+
+ +Chdir +Byt arbetskatalog. +Användning av Chdir + + +chdir <SÖKVÄG>    (En relativ eller absolut sökväg i operativsystemet) + + +
+
+ +Continue +Fortsätt köra stilmallen, och stoppa vid eventuella brytpunkter som hittas. +Förkortat namn: c +Användning av Continue + + +continue + + +
+
+ +Data +Byt till visning av nuvarande nod i XML-data, eller ändra använd XML-data. +Användning av Data + + +data    (Byt till nuvarande dokumentnod.) +data <DATA>    (För att byta till en ny XML-datafil. Ett inledande "~" ersätts av värdet på miljövariabeln $HOME. Kommandot "run" behövs för att utföra det) + + +
+
+ +Delete +Ta bort en mallbrytpunkt. +Förkortat namn: d +Användning av Delete + + +delete    (För att ta bort brytpunkten i nuvarande nod) +delete <BRYTPUNKTSID>    (För att ta bort brytpunkten med angivet brytpunktsnummer) +delete -l <FILNAMN> <RADNUMMER>    (Ta bort i angiven fil, på radnummer) +delete -l <WEBBADRESS> <RADNUMMER>    (Ta bort i angiven webbadress, på radnummer) +delete <MALLNAMN>    (För att ta bort brytpunkten i namngiven mall.) +delete *    (För att ta bort alla brytpunkter.) + + +
+
+ +Delparam +Ta bort en libxslt-parameter +Användning av Delparam + + +delparam    (Ta bort alla befintliga parametrar) +delparam <PARAMID> + + +
+
+ +Delwatch +Ta bort ett bevakningsuttryck, eller ta bort alla bevakningsuttryck som visas av kommandot "showwatch". +Användning av Delwatch + + +delwatch <BEVAKNINGSID>    (Ta bort ett bevakningsuttryck med given identifikation) +delwatch *    (Ta bort alla bevakningsuttryck) + + +
+
+ +Dir +Skriv ut en lista med noder på liknande sätt som skalkommandot dir. + +Användning av Dir + + +dir + + +
+
+ +Disable +Inaktivera en brytpunkt +Användning av Disable + + +disable    (För att inaktivera brytpunkten i nuvarande nod) +disable <BRYTPUNKTSID>    (För att inaktivera brytpunkten med angivet brytpunktsnummer) +disable -l <FILNAMN> <RADNUMMER>    (Inaktivera brytpunkt i angiven fil, på angivet radnummer) +disable -l <WEBBADRESS> <RADNUMMER>    (Inaktivera brytpunkt i angiven webbadress, på angivet radnummer) + + +
+
+ +Du +Skriv ut en översikt av underliggande noder med trädformat. +Användning av Du + + +du + + +
+
+ +Dump +Dumpa bloddrypande detaljer för den här noden +Användning av Dump + + +dump + + +
+
+ +Enable +Aktivera eller inaktivera en brytpunkt (växla aktiv/inaktiv) +Förkortat namn: e +Användning av Enable + + +enable    (För att aktivera eller inaktivera brytpunkten i nuvarande nod) +enable <BRYTPUNKTSID>    (För att aktivera eller inaktivera brytpunkten med angivet brytpunktsnummer) +enable -l <FILNAMN> <RADNUMMER>    (Aktivera eller inaktivera brytpunkt i angiven fil, på angivet radnummer) +enable -l <WEBBADRESS> <RADNUMMER>    (Aktivera eller inaktivera brytpunkt i angiven webbadress, på angivet radnummer) + + +
+
+ +Entities +Skriv ut lista med externa Allmänna Tolkade enheter i använd datafil(dokument). +Förkortat namn: ent +Användning av Entities + + +entities + + +
+
+ +Exit +Sluta behandla stilmallen så snart som möjligt. +Användning av Exit + + +exit + + +
+
+ +Frame +Skriv ut stackposten på ett givet djup +Förkortat namn: f +Användning av Frame + + +frame <POSTDJUP>    (Djup är ett tal från 0 till anropsstackens nuvarande djup) + + +
+
+ +Free +Frigör stilmall och data (inaktiverat, se run). +Användning av Free + + +free + + +
+
+ +Globals +Skriv ut en lista med globala stilmallsvariabler eller parametrar. Skriv ut värdet på en global variabel. +Användning av Globals + + +globals    (Skriv ut en lista med alla globalt tillgängliga variabler) +globals -f    (Skriv ut en lista med alla globalt tillgängliga variabler och deras värden) +globals <KNAMN>    (Skriv ut värdet på variabeln som anges) + + +
+
+ +Help +Visa hjälp om kommando eller översikt +Förkortat namn: h +Användning av Help + + +help     (Visa översikt av produkten) +help <KOMMANDO>     (Visa hjälp om ett kommando) + + +
+
+ +Load +Ladda xsldbgs alternativ och användarinställningar från disk. +Användning av Load + + +load + + +
+
+ +Locals +Skriv ut en lista med lokala stilmallsvariabler eller parametrar. Skriv ut värdet på en lokal variabel. +Användning av Locals + + +locals    (Skriv ut en lista med alla lokalt tillgängliga variabler) +locals -f    (Skriv ut en lista med alla globalt tillgängliga variabler och deras värden) +locals <KNAMN>    (Skriv ut värdet på variabeln som anges) + + +
+
+ +Ls +Lista noder med kort format +Användning av Ls + + +ls + + +
+
+ +Next +Hoppa över en xsl:anropsmall eller xsl:tillämpa-mallar. Kommandot har samma effekt som att skriva in kommandona "step" och därefter "up". +Förkortat namn: n +Användning av Next + + +next    (fortsätt till nästa instruktion på samma nivå) + + +
+
+ +Options +Skriv ut värden på xsldbgs alternativ +Användning av Options + + +options + + +
+
+ +Output +Ange en lokal, skrivbar fil som ska användas för utmatning av resultat. +Förkortat namn: o +Användning av Output + + +output <FILNAMN>    (Filnamnet på en lokalt skrivbar fil, som kan ha prefixet "~" på Unix-liknande plattformar och CYGWIN plattformar, eller miljövariabler på RISC OS.) +output <WEBBADRESS>    (<WEBBADRESS> får bara använda protokollet "file://". Den konverteras sedan till ett filnamn som är lämpligt på operativsystemet) +output -    (Skicka till standardutmatningen. Får bara användas när xsldbgs kommandorad används) + + +
+
+ +Public +Skriv ut värdet som en publik identifikation avbildar via nuvarande katalog. +Förkortat namn: pub +Användning av Public + + +public "<PublikID>" + + +
+
+ +Pwd +Skriv ut nuvarande arbetskatalog. +Användning av Pwd + + +pwd + + +
+
+ +Quit +Sluta behandla stilmallen så snart som möjligt. +Förkortat namn: q +Användning av Quit + + +quit + + +
+
+ +Run +Starta om stilmallen. +Förkortat namn: r +Användning av Run + + +run + + +
+
+ +Save +Spara xsldbgs alternativ och användarinställningar på disk. +Användning av Save + + +save + + +
+
+ +Search +Sök i en databas med all information som samlats in från laddade stilmallar. +Alla utmatningsfiler lagras i värdet på alternativet "searchresultspath" om det är angivet, eller samma katalog som den tillhandahållna stilmallen. Filen searchresults.xml transformeras normalt av search.xsl, men transformeras med searchhtml.xsl om alternativet "preferhtml" är aktiverat. När sökkommandot utförs, skapas en XML-fil (searchresults.xml). Därefter kan du behandla filen med en egen stilmall för att presentera data på andra sätt. Om alternativet "preferhtml" inte är aktiverat, skrivs searchresult.txt ut på skärmen. Beroende på mängden data som samlas in, kan det ta en stund att slutföra kommandot. +Användning av Search + + +search <XPATH>    (Se var Xpath kan användas. Se search.dtd. Förvald <XPATH> är '//search/*') +search -sort <XPATH>    (Tala om för search.xsl att resultatet ska sorteras innan det skrivs ut) + + +
+
+ +Set +Sätt en variabels värde. +Användning av Set + + +set <VARIABELNAMN> <XPATH> + + +
+
+ +Setoption +Sätt ett alternativ för stilmallens körning. +Du måste använda kommandot run för att aktivera ändringar. +Användning av Setoption + + +setoption <ALTERNATIVNAMN> <HELTALSVÄRDE> +Där <ALTERNATIVNAMN> kan vara + + + + + debug    (Om <HELTALSVÄRDE> är sant dumpa resultatträdet istället) + catalogs    (Om <HELTALSVÄRDE> är sant, använd katalogerna från $SGML_CATALOG_FILES eller SGML $CatalogFiles för RISC OS) + html    (Om <HELTALSVÄRDE> är sant är indatadokumentet en HTML-fil) + docbook    (Om <HELTALSVÄRDE> är sant och docbook fortfarande stöds av libxml, är indatadokumentet SGML-docbook) + xinclude    (Om <HELTALSVÄRDE> är sant, utför Xinclude-behandling för dokumentinmatning) + preferhtml    (Om <HELTALSVÄRDE> är sant, föredra då HTML-utmatning för sökresultat. Se kommandot search) + autoencode    (Om <HELTALSVÄRDE> är sant, försök använda kodningen från stilmallen) + utf8input    (Om <HELTALSVÄRDE> är sant, görs all inmatning av användaren med UTF-8. Detta används normalt när xsldbg kör som en tråd) +      + gdb    (Kör i gdb-läge) + För värdet 1 betyder det här + Skriv ut mängder med ytterligare meddelanden. Öka frekvensen av utskriften "Breapoint at ...". + Som mest skrivs GDB_LINES_TO_PRINT ut när uttryck utvärderas, följt av "...". Se options.h för att ändra värdet. Förvalt värde är tre rader text. + Både lokala och globala variabler skrivs ut när kommandot "locals" utförs + När uttryck skrivs ut med cat eller print, inleds det beräknade värdet med "= " <UTTRYCK>. + + + + + + För värdet 2 betyder det här Skriv ut meddelanden som behövs av Kdbg samt utmatningen angiven ovan (när värdet är 1). + + + + + + + + + nonet    (Om <HELTALSVÄRDE> är sant, vägras hämtning av DTD:er eller enheter via nätverk) + novalid    (Om <HELTALSVÄRDE> är sant, hoppa över laddningsfasen för DTD:er) + repeat    (Om <HELTALSVÄRDE> är sant, kör transformeringen 20 gånger) + profile    (Om <HELTALSVÄRDE> är sant, dumpa profileringsinformation) + timing    (Om <HELTALSVÄRDE> är sant, visa använd tid) + noout    (Om <HELTALSVÄRDE> är sant, dumpa inte resultatet) + + + + +Där värdet är sant om det INTE är lika med noll +Där värdet är falskt om det ÄR lika med noll +stdout    Skriv ut alla felmeddelanden på standardutmatningen. Normalt hamnar alla felmeddelanden på standardfelutmatningen. +setoption <ALTERNATIVNAMN> "<STRÄNGVÄRDE>"    (Det får inte finnas dubbla citationstecken i <STRÄNGVÄRDE>) +setoption <ALTERNATIVNAMN> <STRÄNGVÄRDE>    (Det får varken finnas mellanslag eller dubbla citationstecken i <STRÄNGVÄRDE>) +Där <ALTERNATIVNAMN> kan vara + + + + + data    (Datafilens webbadress) + source    (Källfilens webbadress) + output    (Utmatningsfilens SystemID) + docspath    (Sökväg att använda vid sökning efter dokumentation) + catalognames    (Namnen på katalogerna som ska användas när alternativet catalogs är angivet. Värdet går förlorat om det anges innan alternativet catalogs) + encoding    (Vilken kodning som ska användas för standardutmatningen) + searchresultspath    Vilken sökväg som ska användas när sökresultat lagras. Om den inte är angiven, använder xsldbg stilmallens sökväg. + + + + + +
+
+ +Shell +Kör skalkommando +Användning av Shell + + +shell <TEXT>    (<TEXT> är texten som ska skickas till operativsystemet för att utföras) + + +
+
+ +Showbreak +För att visa en lista över mallbrytpunkter. +Förkortat namn: showOm ett läge finns för en mallbrytpunkt, läggs det till sist i brytpunktens mallnamn. Ett exempel på utmatningen är: +Breakpoint 3 enabled for template :"*" in file test1.xsl : line 105 +Breakpoint 2 enabled for template :"* testMode" in file test1.xsl : line 109 +Breakpoint 1 enabled for template :"* http://www.w3.org/1999/XSL/Transform:testMode" in file test1.xsl : line 113 + +Total of 3 breakpoints present + +Användning av Showbreak + + +showbreak + + +
+
+ +Showparam +Skriv ut befintliga libxslt-parametrar +Användning av Showparam + + +showparam + + +
+
+ +Showwatch +Visa nuvarande uttryck som bevakas +Förkortat namn: watches +Användning av Showwatch + + +showwatch    (Visa bevakningspunkter som för närvarande är valda och deras värden) +showwatch 1    (Aktivera automatiskt utskrift av bevakade uttryck. Det används normalt.) +showwatch 0    (Inaktivera automatiskt utskrift av bevakade uttryck.) + + +
+
+ +Source +Byt till att visa nuvarande nod i stilmallen, eller byt stilmall som används. +Användning av Source + + +source    (Byt till nuvarande nod i stilmallen.) +source <KÄLLKOD>    (För att byta till en ny källkodsfil. Ett inledande "~" ersätts av värdet på miljövariabeln $HOME. Kommandot "run" behövs för att utföra det) + + +
+
+ +Step +Stega till nästa instruktion i stilmallen. +Förkortat namn: s +Användning av Step + + +step + + +
+
+ +Stepdown +Stega ner till en nyare "anropspost". +Förkortat namn: down +Användning av Stepdown + + +stepdown     (stega ner en post) +stepdown <ANTAL_POSTER>     (stega ner angivet antal poster) + + +
+
+ +Stepup +Stega upp till en äldre "anropspost". +Förkortat namn: upDet här är inte ett noggrant kommando, utan xsldbg stannar så nära det går. +Användning av Stepup + + +stepup     (stega upp en post) +stepup <ANTAL_POSTER>     (stega upp angivet antal poster) + + +
+
+ +Stylesheets +Skriv ut en lista med laddade stilmallar +Förkortat namn: style +Användning av Stylesheet + + +stylesheets + + +
+
+ + +System +Skriv ut värdet som en systemfil avbildar via nuvarande katalog. +Förkortat namn: sys +Användning av System + + +system "<SystemID>" + + +
+
+ +Templates +Skriv ut en lista med tillgängliga mallar. Sök efter en mall +Förkortat namn: t +Användning av Templates + + +templates +templates <MALL>    (Skriv ut detaljinformation för mallen som heter <MALL> om den kan hittas) + + +
+
+ +Trace +Spåra en körning av stilmallen och skriv ut fil och radnummer för mellanliggande steg +Användning av Trace + + +trace + + +
+
+ +Tty +Öppna en terminal. Ställ in nivå av TTY-omdirigering. +Användning av Tty + + +tty <ENHETSSÖKVÄG>    (Där <ENHETSSÖKVÄG> är en giltig terminal i operativsystemet. Försöker bara öppna terminalen. +tty <TTY-NIVÅ>    (Ställ in nivå av TTY-omdirigering, där <TTY_NIVÅ> är en giltig nivå av inmatning och utmatning att använda.) + Där nivå är + 0 = Standardinmatning och utmatning + 1 = Terminalutmatning av resultat från transformationer, spårning och genomlöpning     (Normaltillstånd när TTY-enheten har öppnats. Inte fullständigt implementerat ännu.) + 2 = Fullständig omdirigering till terminalen    (Ännu inte implementerat.) + Alla andra heltalsvärden antas betyda nivå 0 + + + + + + +
+
+ +Validate +Validera utmatningsfilen som skapas av stilmallen (inaktiverad) +Användning av Validate + + +validate + + +
+
+ +Walk +Löp igenom koden med ett antal olika hastigheter +Användning av Walk + + +walk <HASTIGHET>    (Använd Ctrl+C för att stoppa körningen. <HASTIGHET> är ett värde mellan 0 och 9, där 0 betyder stoppa, 1 är mycket snabbt och 9 är mycket långsamt) + + +
+
+ +Where +Skriv ut en spårning av mallanrop (anropsstack) och skriv ut arbetskatalogen. +Förkortat namn: w +Användning av Where + + +where + + +
+
+ +Write +Att färdigställas +Användning av Write + + +write + + +
+
+ + + + + +
diff --git a/tde-i18n-sv/docs/kdewebdev/xsldbg/credits.docbook b/tde-i18n-sv/docs/kdewebdev/xsldbg/credits.docbook new file mode 100644 index 00000000000..85562ad859b --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/xsldbg/credits.docbook @@ -0,0 +1,29 @@ + + +Tack till och licens + +&xsldbg; +Program copyright 2004 Keith Isdale k_isdale tpg com au + +Översättning Stefan Asserhäll stefan.asserhall@comhem.se +&underFDL; &underGPL; +Tack till +Upphovsmännen till libxml och libxsl. +Johannes Sixt för hjälp med att lägga till stöd för xsldbg i Kdbg. + + diff --git a/tde-i18n-sv/docs/kdewebdev/xsldbg/index.cache.bz2 b/tde-i18n-sv/docs/kdewebdev/xsldbg/index.cache.bz2 new file mode 100644 index 00000000000..0763fbe6c4b Binary files /dev/null and b/tde-i18n-sv/docs/kdewebdev/xsldbg/index.cache.bz2 differ diff --git a/tde-i18n-sv/docs/kdewebdev/xsldbg/index.docbook b/tde-i18n-sv/docs/kdewebdev/xsldbg/index.docbook new file mode 100644 index 00000000000..c2b76e9860b --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/xsldbg/index.docbook @@ -0,0 +1,157 @@ + +xsldbg"> + + + + + + + + +]> + + + + + + + + + + + +Handbok &xsldbg; + + +Keith Isdale
k_isdale@tpg.com.au
+
+
+ + Stefan Asserhäll
stefan.asserhall@telia.com
Översättare
+ +
+ + +2002 +2003 +Keith Isdale + + +&FDLNotice; +2004-09-26 +1.01.00 + + + +&xsldbg; är ett verktyg som är avsett att hjälpa till med att förstå stilmallar. Vad som gör det annorlunda jämfört med andra felsökare för stilmallar är möjligheten att söka efter intressanta objekt och att spåra stilmallens körning. + + + +KDE +kdeutils +xsldbg +xsl +XML + + +
+ +&introduction-chapter; +&usage-chapter; +&commands-chapter; +&credits-chapter; + + + +Installation + + +Hur man skaffar &xsldbg; + +Se komponenten kxsldbg i modulen kdewebdev i &kde; SVN. +&install.intro.documentation; + + +Krav + +För att använda &xsldbg; med lyckat resultat, behöver du ha installerat &kde;, libxslt, libexslt och libxml, som är tillgängliga i en typisk &kde;-installation. + + + +Kompilering och installation +Oftast kompileras &xsldbg; som en del av komponenten kxsldbg i modulen kdewebdev. + + + +Anpassning + +&xsldbg; anpassas med väljare som skickas via kommandoraden och dess kommando setoption. + + + + + +&documentation.index; +
+ + diff --git a/tde-i18n-sv/docs/kdewebdev/xsldbg/introduction.docbook b/tde-i18n-sv/docs/kdewebdev/xsldbg/introduction.docbook new file mode 100644 index 00000000000..11d581cf7cf --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/xsldbg/introduction.docbook @@ -0,0 +1,29 @@ + + +Inledning + +&xsldbg; är ett textbaserat verktyg för att felsöka i stilmallar (eXtensible Stylesheet Language) och har kommandon som liknar Unix/Linux avlusaren gdb. Det har tre huvudlägen för körning av stilmallar. + + + + Köra hela stilmallen + Stega till nästa XSL-instruktion + Fortsätta till nästa brytpunkt hittas, eller stilmallen startas om + + + + + diff --git a/tde-i18n-sv/docs/kdewebdev/xsldbg/usage.docbook b/tde-i18n-sv/docs/kdewebdev/xsldbg/usage.docbook new file mode 100644 index 00000000000..56b3c2b18d9 --- /dev/null +++ b/tde-i18n-sv/docs/kdewebdev/xsldbg/usage.docbook @@ -0,0 +1,299 @@ + + +Använda &xsldbg; + +Xsldbg kommandoargument +På system med biblioteket readline tillgängligt kan du använda bakåt- och framåt-tangenterna för att navigera i historiken med inmatade kommandon. På alla system kan det senast inmatade kommandot upprepas genom att bara trycka på returtangenten. +Om ditt operativsystem stöder det expanderas filnamn. +Flera kommandon har mer än ett argument. Citationstecken kan användas för att göra att sammansatta uttryck behandlas som ett argument, t.ex. break "* | @" skulle låta dig sätta en brytpunkt i mallen med namnet "* | @". + + +Begreppsförklaring +Följande tabell beskriver begreppen som används i efterföljande kommandoguide. + + + MALLNAMN: Ett giltigt mallnamn innehåller bara ASCII-teckenkoderna 0x00 till 0x7F, och kan vara ett fullständigt kvalificerat namn, dvs. "xsl:mallnamn". + FILNAMN: Ett giltigt filnamn lokalt på användarens system. Det kan ha prefixet "~" på Unix-liknande plattformar och CYGWIN plattformar, eller miljövariabler på RISC OS. + WEBBADRESS: En webbadress (Uniform Resource Identifier) enligt definitionen i RFC 2396 + LÄGESNAMN: Läget för en mall, som kan vara ett fullständigt kvalificerat namn, dvs. "xsl:lägesnamn". + KNAMN: Ett fullständig kvalificerat namn, dvs. "xsl:lokaldel". + RADNUMMER: Ett giltigt radnummer för tillhörande <FILNAMN>. + ANTAL_POSTER: Ett giltigt antal poster för ändring av position. + BRYTPUNKTSID: Ett giltigt brytpunktsnummer. + BEVAKNINGSID: Ett giltigt nummer på ett bevakningsuttryck, som anges av kommandot showwatch. + HASTIGHET: Hastighet att löpa igenom koden med, mellan 0 och 9. +     (Kommentar): En kommentar om kommandots betydelse eller användning. + { alt1 | alt2 | alt3 .. etc}: Välj ett av alternativen. + XPATH: Ett Xpath-urval av noder. + PARAMID: Ett giltigt parameternummer som anges av kommandot showparam. + SÖKVÄG: En sökväg för att ändra arbetskatalog. På vissa operativsystem ersätts prefixet "~" med sökvägen till din hemkatalog. + TEXT: Fri text     (inga begränsningar) + KOMMANDO: Ett giltigt kommando för xsdbg. + KNAMN: Ett giltigt variabel- eller parameternamn. + KÄLLA: Stilmallen som körs eller ska köras. Se <FILNAMN> och <WEBBADRESS>. + DATA: XML-data (dokument) som håller på att eller ska behandlas av stilmallen. Se <FILNAMN> och <WEBBADRESS>. + ENHETSSÖKVÄG: En giltig terminal för operativsystemet. + TTYNIVÅ: En giltig nivå att använda för inmatning eller utmatning. + + + + +Översikt av tillgängliga kommandon + + +Relaterade till hjälp: help +Relaterade till körning: {bye|exit| quit}, step, stepup, stepdown, next, continue, run, trace, setoption, options +Relaterade till Libxslt-parametrar: addparam, delparam, showparam, output, setoption, options +Relaterade till mallar: templates, where, frame +Relaterade till brytpunkter: break, showbreak, delete, enable +Visning av uttryck (Xpath): cat +Visning av noder: ls, dir, du, cat, pwd +Visning av variabler: globals, locals, cat, addwatch +Sätta variabler: set +Val av noder: source, data, cd +Sökning: search +Relaterade till operativsystem: chdir, shell, tty +Relaterade till filer: output, entities, system, public +Inaktiverade filkommandon: validate, load, save, write, free + + + + + -- cgit v1.2.1