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# translation of kgoldrunner.po to Bengali
# Bangla Translation of KGoldrunner's GUI.
# Copyright (C) 2004-2006 TDE Foundation.
# This file is distributed under the same license as the KGoldrunner package.
# Progga <progga@BengaLinux.Org>, 2004-2006.
# Deepayan Sarkar <deepayan@bengalinux.org>, 2005, 2006.
#
msgid ""
msgstr ""
"Project-Id-Version: kgoldrunner\n"
"POT-Creation-Date: 2020-05-11 04:09+0200\n"
"PO-Revision-Date: 2006-04-09 15:19-0500\n"
"Last-Translator: Progga <progga@BengaLinux.Org>\n"
"Language-Team: Bengali <kde-translation@bengalinux.org>\n"
"Language: bn\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: KBabel 1.9.1\n"

#. Instead of a literal translation, add your name to the end of the list (separated by a comma).
msgid ""
"_: NAME OF TRANSLATORS\n"
"Your names"
msgstr "āĻĒā§āĻ°āĻœā§āĻžāĻž"

#. Instead of a literal translation, add your email to the end of the list (separated by a comma).
msgid ""
"_: EMAIL OF TRANSLATORS\n"
"Your emails"
msgstr "progga@BengaLinux.Org"

#: data_messages.cpp:11
msgid "TRANSLATORS: Please see the notes in the data_messages.cpp file."
msgstr "āĻ…āĻ¨ā§āĻŦāĻžāĻĻāĻ•āĻŦā§ƒāĻ¨ā§āĻĻ: āĻ…āĻ¨ā§āĻ—ā§āĻ°āĻšāĻĒā§‚āĻ°ā§āĻŦāĻ• data_messages.cpp āĻĢāĻžāĻ‡āĻ˛ā§‡ āĻ‰āĻ˛ā§āĻ˛ā§‡āĻ–āĻ•ā§ƒāĻ¤ āĻ¨ā§‹āĻŸ āĻĻā§‡āĻ–ā§āĻ¨āĨ¤"

#: data_messages.cpp:29
msgid "Hi !!"
msgstr "āĻ•ā§‡āĻŽāĻ¨ āĻ†āĻ›ā§‡āĻ¨  !!"

#: data_messages.cpp:30
msgid ""
"Hi !  Welcome to KGoldrunner !  The idea of the game is to pick up all the "
"gold nuggets, then climb to the top of the playing area and move up to the "
"next level.  A hidden ladder will appear as you collect the last nugget.\n"
"\n"
"The hero (the green figure) is your deputy.  To collect the nuggets, just "
"point the mouse where you want him to go.  At first gravity takes over and "
"he falls ..."
msgstr ""
"āĻ•ā§‡āĻŽāĻ¨ āĻ†āĻ›ā§‡āĻ¨ !  āĻ•ā§‡-āĻ—ā§‹āĻ˛ā§āĻĄāĻ°āĻžāĻ¨āĻžāĻ°ā§‡āĻ° āĻĒāĻ•ā§āĻˇ āĻĨā§‡āĻ•ā§‡ āĻ†āĻĒāĻ¨āĻžāĻ•ā§‡ āĻ¸ā§āĻŦāĻžāĻ—āĻ¤āĻŽ !  āĻāĻ‡ āĻ–ā§‡āĻ˛āĻžā§Ÿ āĻ–ā§‡āĻ˛ā§‹ā§ŸāĻžā§œā§‡āĻ° āĻŽā§‚āĻ˛ "
"āĻ•āĻžāĻœāĻŸāĻŋ āĻšāĻ˛ āĻ¸āĻŦāĻ—ā§āĻ˛ā§‹ āĻ¸ā§‹āĻ¨āĻžāĻ° āĻ¤āĻžāĻ˛ āĻ¤ā§āĻ˛ā§‡ āĻ¨āĻŋā§Ÿā§‡ āĻ•ā§āĻ°ā§€ā§œāĻžāĻ•ā§āĻˇā§‡āĻ¤ā§āĻ°ā§‡āĻ° āĻ‰āĻĒāĻ°ā§‡āĻ° āĻ…āĻ‚āĻļā§‡ āĻ‰āĻ ā§‡ āĻ¯āĻžāĻ“ā§ŸāĻž āĻāĻŦāĻ‚ "
"āĻ¤āĻžāĻ°āĻĒāĻ° āĻ–ā§‡āĻ˛āĻžāĻ° āĻĒāĻ°āĻŦāĻ°ā§āĻ¤ā§€ āĻ§āĻžāĻĒā§‡ āĻšāĻ˛ā§‡ āĻ¯āĻžāĻ“ā§ŸāĻžāĨ¤  āĻ¯āĻ–āĻ¨ āĻ†āĻĒāĻ¨āĻŋ āĻļā§‡āĻˇ āĻ¸ā§‹āĻ¨āĻžāĻ° āĻ¤āĻžāĻ˛āĻŸāĻŋ āĻ¤ā§āĻ˛ā§‡ āĻ¨ā§‡āĻŦā§‡āĻ¨ āĻ¤āĻ–āĻ¨ "
"āĻāĻ•āĻŸāĻŋ āĻ—ā§āĻĒā§āĻ¤ āĻŽāĻ‡ āĻāĻ¸ā§‡ āĻšāĻžāĻœāĻŋāĻ° āĻšāĻŦā§‡āĨ¤\n"
"\n"
"āĻ†āĻĒāĻ¨āĻžāĻ° āĻ¸āĻšāĻ•āĻžāĻ°ā§€ āĻšāĻšā§āĻ›ā§‡ āĻāĻ‡ āĻ–ā§‡āĻ˛āĻžāĻ° āĻ¨āĻžā§ŸāĻ• ( āĻ¸āĻŦā§āĻœ āĻ°āĻ™ā§‡āĻ° āĻ˛ā§‹āĻ•āĻŸāĻŋ )āĨ¤  āĻ•ā§‹āĻ¨ āĻ¸ā§‹āĻ¨āĻžāĻ° āĻ¤āĻžāĻ˛ āĻ¤ā§āĻ˛ā§‡ "
"āĻ¨ā§‡āĻ“ā§ŸāĻžāĻ° āĻœāĻ¨ā§āĻ¯ āĻŽāĻžāĻ‰āĻ¸ āĻĻāĻŋā§Ÿā§‡ āĻ¤āĻžāĻ˛āĻŸāĻŋ āĻ¨āĻŋāĻ°ā§āĻĻā§‡āĻļ āĻ•āĻ°ā§āĻ¨ āĻāĻŦāĻ‚ āĻ¸ā§‡ āĻ¤āĻž āĻ†āĻĒāĻ¨āĻžāĻ° āĻœāĻ¨ā§āĻ¯ āĻ¤ā§āĻ˛ā§‡ āĻ¨ā§‡āĻŦā§‡āĨ¤  āĻĒā§āĻ°āĻĨāĻŽā§‡ "
"āĻ…āĻŦāĻļā§āĻ¯ āĻŽāĻ§ā§āĻ¯āĻžāĻ•āĻ°ā§āĻˇāĻŖā§‡āĻ° āĻœāĻ¨ā§āĻ¯ āĻ¸ā§‡ āĻĒā§œā§‡ āĻ¯āĻžāĻŦā§‡ ..."

#: data_messages.cpp:36
msgid "Navigation"
msgstr "āĻĒāĻĨ āĻ¨āĻŋāĻ°ā§āĻĻā§‡āĻļ"

#: data_messages.cpp:37
msgid ""
"This is an exercise in moving around.  Follow the track of gold nuggets "
"until the ladder pops up at the right.  The hero can only follow the mouse "
"along simple paths (like _ | L or U), so be careful not to get too far ahead "
"of him.\n"
"\n"
"DANGER: Try not to fall off the ladder or bar into the concrete pit at the "
"bottom right.  If you do get trapped there, the only way out is to kill the "
"hero (press key Q for quit) and start the level again."
msgstr ""
"āĻāĻŸāĻŋ āĻāĻ•āĻŸāĻŋ āĻ…āĻ¨ā§āĻļā§€āĻ˛āĻ¨ā§€āĨ¤  āĻ¯āĻ¤āĻ•ā§āĻˇāĻŖ āĻ¨āĻž āĻĄāĻžāĻ¨āĻĻāĻŋāĻ•ā§‡ āĻ•ā§‹āĻ¨ā§‹ āĻŽāĻ‡ āĻšāĻžāĻœāĻŋāĻ° āĻšāĻšā§āĻ›ā§‡, āĻ¤āĻ¤āĻ•ā§āĻˇāĻŖ āĻ¸ā§‹āĻ¨āĻžāĻ° āĻ¤āĻžāĻ˛ā§‡āĻ° āĻĒāĻĨ "
"āĻ§āĻ°ā§‡ āĻšāĻ˛āĻ¤ā§‡ āĻĨāĻžāĻ•ā§āĻ¨āĨ¤  āĻ¨āĻžā§ŸāĻ• āĻ¯ā§‡ āĻĒāĻĨ āĻ§āĻ°ā§‡ āĻŽāĻžāĻ‰āĻ¸ āĻ¨āĻŋāĻ°ā§āĻĻā§‡āĻļāĻŋāĻ¤ āĻ¸ā§āĻĨāĻžāĻ¨ā§‡ āĻ†āĻ¸āĻŦā§‡, āĻ¤āĻž āĻ–ā§āĻŦāĻ‡ āĻ¸āĻšāĻœ āĻ§āĻ°āĻ¨ā§‡āĻ° "
"(āĻ¯ā§‡āĻŽāĻ¨ _ | āĻ…āĻĨāĻŦāĻž U ); āĻ¸ā§āĻ¤āĻ°āĻžāĻ‚ āĻ¸āĻ¤āĻ°ā§āĻ•āĻ¤āĻžāĻ° āĻ¸āĻžāĻĨā§‡ āĻœāĻŸāĻŋāĻ˛ āĻĒāĻĨ āĻ¸ā§ƒāĻˇā§āĻŸāĻŋ āĻ•āĻ°āĻž āĻĨā§‡āĻ•ā§‡ āĻŦāĻŋāĻ°āĻ¤ āĻĨāĻžāĻ•ā§āĻ¨āĨ¤\n"
"\n"
"āĻ¸āĻžāĻŦāĻ§āĻžāĻ¨āĻŦāĻžāĻŖā§€:  āĻŽāĻ‡ āĻĨā§‡āĻ•ā§‡ āĻĒā§œā§‡ āĻ—āĻŋā§Ÿā§‡ āĻ¨āĻŋāĻšā§‡āĻ° āĻ•āĻ‚āĻ•ā§āĻ°āĻŋāĻŸā§‡āĻ° āĻšāĻžāĻ¤āĻžāĻ˛ā§‡ āĻ¯ā§‡āĻ¨ āĻĒāĻ¤āĻŋāĻ¤ āĻ¨āĻž āĻšāĻ¨ āĻ¸ā§‡ "
"āĻŦā§āĻ¯āĻžāĻĒāĻžāĻ°ā§‡ āĻ¸āĻ¤āĻ°ā§āĻ• āĻĨāĻžāĻ•ā§āĻ¨āĨ¤  āĻ†āĻ° āĻ¯āĻĻāĻŋ āĻ•ā§‹āĻ¨āĻ­āĻžāĻŦā§‡ āĻĒā§œā§‡ āĻ—āĻŋā§Ÿā§‡āĻ‡ āĻĨāĻžāĻ•ā§‡āĻ¨ āĻ¤āĻŦā§‡ āĻĒāĻ°āĻŋāĻ¤ā§āĻ°āĻžāĻŖā§‡āĻ° āĻāĻ•āĻŽāĻžāĻ¤ā§āĻ° āĻ‰āĻĒāĻžā§Ÿ "
"āĻšāĻ˛ āĻ¨āĻžā§ŸāĻ•āĻ•ā§‡ āĻšāĻ¤ā§āĻ¯āĻž āĻ•āĻ°ā§‡ āĻĒā§āĻ¨āĻ°āĻžā§Ÿ āĻ–ā§‡āĻ˛āĻžāĻ° āĻĒā§āĻ°āĻĨāĻŽā§‡ āĻĢāĻŋāĻ°ā§‡ āĻ¯āĻžāĻ“ā§ŸāĻž ( āĻĒā§āĻ°āĻ¸ā§āĻĨāĻžāĻ¨ āĻ•āĻ°āĻžāĻ° āĻœāĻ¨ā§āĻ¯ āĻĒ āĻšāĻžāĻĒā§āĻ¨ )āĨ¤"

#: data_messages.cpp:43
msgid "Digging"
msgstr "āĻ–ā§āĻā§œāĻ›ā§‡"

#: data_messages.cpp:44
msgid ""
"Now you have to dig to get the gold!  Just use the left and right mouse "
"buttons to dig left or right of the hero's position.  The hero can then jump "
"into and through the hole he has dug.  He can also dig several holes in a "
"row and run sideways through the dug holes.  Be careful though.  After a "
"while the holes close up and you can get trapped and killed.\n"
"\n"
"In the third box down, you have to dig two holes, jump in and quickly dig "
"one more, to get through two layers.  On the right, you have to dig three, "
"then two then one to get through.  There are also two little puzzles to work "
"out along the way.  Good luck!\n"
"\n"
"By the way, you can dig through brick, but not concrete."
msgstr ""
"āĻ¸ā§‹āĻ¨āĻž āĻĒāĻžāĻ“ā§ŸāĻžāĻ° āĻœāĻ¨ā§āĻ¯ āĻāĻŦāĻžāĻ° āĻ†āĻĒāĻ¨āĻžāĻ•ā§‡ āĻ–ā§‹āĻā§œāĻžāĻ–ā§āĻā§œāĻŋ āĻ•āĻ°āĻ¤ā§‡ āĻšāĻŦā§‡!  āĻ¨āĻžā§ŸāĻ•ā§‡āĻ° āĻĄāĻžāĻ¨ā§‡ āĻŦāĻž āĻŦāĻžāĻŽā§‡ āĻ–ā§‹āĻā§œāĻžāĻ° āĻœāĻ¨ā§āĻ¯ "
"āĻŽāĻžāĻ‰āĻ¸ā§‡āĻ° āĻĄāĻžāĻ¨ āĻŦāĻž āĻŦāĻžāĻŽ āĻŦāĻžāĻŸāĻ¨ āĻšāĻžāĻĒā§āĻ¨āĨ¤  āĻ—āĻ°ā§āĻ¤ āĻ–ā§‹āĻā§œāĻžāĻ° āĻĒāĻ° āĻ¨āĻžā§ŸāĻ• āĻ—āĻ°ā§āĻ¤ā§‡āĻ° āĻŽāĻ§ā§āĻ¯ā§‡ āĻ¨āĻžāĻŽāĻ¤ā§‡ āĻĒāĻžāĻ°ā§‡ āĻāĻŦāĻ‚ "
"āĻ†āĻ°ā§‹ āĻ–ā§āĻā§œāĻ¤ā§‡ āĻĒāĻžāĻ°ā§‡āĨ¤  āĻ¸ā§‡ āĻāĻ•āĻ‡ āĻ¸āĻžāĻ°āĻŋāĻ¤ā§‡ āĻ…āĻ¨ā§‡āĻ•āĻ—ā§āĻ˛ā§‹ āĻ—āĻ°ā§āĻ¤ āĻ–ā§āĻā§œāĻ¤ā§‡ āĻĒāĻžāĻ°ā§‡ āĻāĻŦāĻ‚ āĻāĻŽāĻ¨āĻ•āĻŋ āĻ—āĻ°ā§āĻ¤ā§‡āĻ° āĻŽāĻ§ā§āĻ¯ āĻĻāĻŋā§Ÿā§‡ "
"āĻ•ā§‹āĻ¨ āĻāĻ•āĻĻāĻŋāĻ•ā§‡ āĻĻā§Œā§œāĻ“ āĻĻāĻŋāĻ¤ā§‡ āĻĒāĻžāĻ°ā§‡āĨ¤  āĻ¤āĻŦā§‡ āĻāĻ–āĻžāĻ¨ā§‡ āĻāĻ•āĻŸā§ āĻ¸āĻ¤āĻ°ā§āĻ• āĻĨāĻžāĻ•āĻ¤ā§‡ āĻšāĻŦā§‡āĨ¤  āĻ—āĻ°ā§āĻ¤āĻ—ā§āĻ˛ā§‹ āĻ•āĻŋāĻ›ā§āĻ•ā§āĻˇāĻŖā§‡āĻ° "
"āĻŽāĻ§ā§āĻ¯ā§‡āĻ‡ āĻ­āĻ°āĻžāĻŸ āĻšā§Ÿā§‡ āĻ¯āĻžā§Ÿ āĻāĻŦāĻ‚ āĻ•ā§āĻˇā§‡āĻ¤ā§āĻ°āĻŦāĻŋāĻļā§‡āĻˇā§‡ āĻ†āĻĒāĻ¨āĻŋ āĻ†āĻŸāĻ•ā§‡ āĻĒā§œā§‡ āĻŽāĻžāĻ°āĻž āĻ¯ā§‡āĻ¤ā§‡ āĻĒāĻžāĻ°ā§‡āĻ¨āĨ¤\n"
"\n"
"āĻ¨āĻŋāĻšā§‡āĻ° āĻ¤ā§ƒāĻ¤ā§€ā§Ÿ āĻŦāĻžāĻ•ā§āĻ¸ā§‡āĻ° āĻĻā§āĻŸāĻŋ āĻ¸ā§āĻ¤āĻ°ā§‡āĻ° āĻŽāĻ§ā§āĻ¯ā§‡ āĻĻāĻŋā§Ÿā§‡ āĻ¯āĻžāĻ“ā§ŸāĻžāĻ° āĻœāĻ¨ā§āĻ¯ āĻ†āĻĒāĻ¨āĻžāĻ•ā§‡ āĻĒā§āĻ°āĻĨāĻŽā§‡ āĻĻā§āĻŸāĻŋ āĻ—āĻ°ā§āĻ¤ āĻ–ā§āĻā§œā§‡ "
"āĻ¤āĻžāĻ¤ā§‡ āĻ˛āĻžāĻĢāĻŋā§Ÿā§‡ āĻ¨āĻžāĻŽāĻ¤ā§‡ āĻšāĻŦā§‡ āĻāĻŦāĻ‚ āĻ–ā§āĻŦ āĻĻā§āĻ°ā§āĻ¤ āĻ†āĻ°ā§‹ āĻāĻ•āĻŸāĻŋ āĻ—āĻ°ā§āĻ¤ āĻ–ā§āĻā§œāĻ¤ā§‡ āĻšāĻŦā§‡āĨ¤  āĻĄāĻžāĻ¨ āĻĻāĻŋāĻ•ā§‡ āĻĒā§āĻ°āĻĨāĻŽā§‡ "
"āĻ¤āĻŋāĻ¨āĻŸāĻŋ, āĻāĻ°āĻĒāĻ° āĻĻā§āĻŸāĻŋ āĻāĻŦāĻ‚ āĻ¤āĻžāĻ°āĻĒāĻ° āĻ†āĻ°ā§‹ āĻāĻ•āĻŸāĻŋ āĻ—āĻ°ā§āĻ¤ āĻ–ā§āĻā§œāĻ¤ā§‡ āĻšāĻŦā§‡āĨ¤  āĻāĻ‡ āĻĒāĻĨ āĻ§āĻ°ā§‡ āĻ¯āĻžāĻ“ā§ŸāĻžāĻ° āĻ¸āĻŽā§Ÿ "
"āĻ†āĻĒāĻ¨āĻžāĻ•ā§‡ āĻĻā§āĻŸāĻŋ āĻ›ā§‹āĻŸ āĻ§āĻžāĻāĻ§āĻžāĻ° āĻ¸āĻŽāĻžāĻ§āĻžāĻ¨āĻ“ āĻ•āĻ°āĻ¤ā§‡ āĻšāĻŦā§‡āĨ¤  āĻœā§Ÿ āĻšā§‹āĻ•!\n"
"\n"
"āĻ­āĻžāĻ˛ āĻ•āĻĨāĻž, āĻ‡āĻŸā§‡āĻ° āĻŽāĻ§ā§āĻ¯ā§‡ āĻĻāĻŋā§Ÿā§‡ āĻ–ā§‹āĻā§œāĻžāĻ–ā§āĻā§œāĻŋ āĻ•āĻ°āĻž āĻ—ā§‡āĻ˛ā§‡āĻ“ āĻ•āĻ‚āĻ•ā§āĻ°āĻŋāĻŸā§‡āĻ° āĻŽāĻ§ā§āĻ¯ā§‡ āĻĻāĻŋā§Ÿā§‡ āĻ¤āĻž āĻ¯āĻžā§Ÿ āĻ¨āĻžāĨ¤"

#: data_messages.cpp:52
msgid "You Have ENEMIES !!!"
msgstr "āĻ†āĻĒāĻ¨āĻžāĻ° āĻļāĻ¤ā§āĻ°ā§ āĻ†āĻ›ā§‡ !!!"

#: data_messages.cpp:53
msgid ""
"Well, it's been nice and easy up to now, but the game would be no fun "
"without enemies.  They are after the gold too: worse still they are after "
"you!  You die if they catch you, but maybe you will have a few lives left "
"and can start again.\n"
"\n"
"You can handle enemies by running away, digging a hole or luring them into "
"part of the playing area where they get stranded.\n"
"\n"
"If an enemy falls into a hole, he gives up any gold he is carrying, then "
"gets stuck in the hole for a time and climbs out.  If the hole closes while "
"he is in it, he dies and reappears somewhere else on the screen.  You can "
"deliberately kill enemies by digging several holes in a row.\n"
"\n"
"More importantly, you can run over an enemy's head.  You must do that right "
"at the start of this level.  Dig a hole, trap the enemy, wait for him to "
"fall all the way in, then run over him, with the other enemy in hot "
"pursuit..."
msgstr ""
"āĻ āĻĒāĻ°ā§āĻ¯āĻ¨ā§āĻ¤ āĻ–ā§‡āĻ˛āĻžāĻŸāĻž āĻŦā§‡āĻļ āĻ¸āĻšāĻœāĻ‡ āĻ›āĻŋāĻ˛āĨ¤  āĻ•āĻŋāĻ¨ā§āĻ¤ā§ āĻļāĻ¤ā§āĻ°ā§āĻĒāĻ•ā§āĻˇā§‡āĻ° āĻ…āĻ¨ā§āĻĒāĻ¸ā§āĻĨāĻŋāĻ¤āĻŋāĻ¤ā§‡ āĻ–ā§‡āĻ˛āĻž āĻ†āĻ¸āĻ˛ā§‡ āĻ āĻŋāĻ• āĻœāĻŽāĻ›ā§‡ "
"āĻ¨āĻžāĨ¤  āĻļāĻ¤ā§āĻ°ā§āĻĒāĻ•ā§āĻˇāĻ“ āĻ¸ā§‹āĻ¨āĻž āĻ–ā§āĻāĻœāĻ›ā§‡: āĻ¤āĻŦā§‡ āĻ¤āĻžāĻ° āĻĨā§‡āĻ•ā§‡āĻ“ āĻ–āĻžāĻ°āĻžāĻĒ āĻŦā§āĻ¯āĻžāĻĒāĻžāĻ° āĻšāĻ˛, āĻ¤āĻžāĻ°āĻž āĻ†āĻĒāĻ¨āĻžāĻ•ā§‡āĻ“ āĻ–ā§āĻāĻœāĻ›ā§‡!  "
"āĻ§āĻ°āĻž āĻĒā§œāĻ˛ā§‡ āĻ†āĻĒāĻ¨āĻžāĻ° āĻŽā§ƒāĻ¤ā§āĻ¯ā§ āĻ…āĻ¨āĻŋāĻŦāĻžāĻ°ā§āĻ¯,  āĻ¤āĻŦā§‡ āĻ•āĻŋāĻ›ā§ āĻœā§€āĻŦāĻ¨ āĻ…āĻŦāĻļāĻŋāĻˇā§āĻŸ āĻĨāĻžāĻ•āĻ˛ā§‡ āĻ†āĻĒāĻ¨āĻŋ āĻ†āĻŦāĻžāĻ°ā§‹ āĻĒā§āĻ°āĻĨāĻŽ āĻĨā§‡āĻ•ā§‡ "
"āĻ–ā§‡āĻ˛āĻž āĻ†āĻ°āĻŽā§āĻ­ āĻ•āĻ°āĻ¤ā§‡ āĻĒāĻžāĻ°āĻŦā§‡āĻ¨āĨ¤\n"
"\n"
"āĻ†āĻĒāĻ¨āĻŋ āĻŦāĻŋāĻ­āĻŋāĻ¨ā§āĻ¨āĻ­āĻžāĻŦā§‡ āĻļāĻ¤ā§āĻ°ā§āĻ° āĻŽā§‹āĻ•āĻžāĻŦā§‡āĻ˛āĻž āĻ•āĻ°āĻ¤ā§‡ āĻĒāĻžāĻ°ā§‡āĻ¨ - āĻĻā§Œā§œā§‡ āĻĒāĻžāĻ˛āĻžāĻ¤ā§‡ āĻĒāĻžāĻ°ā§‡āĻ¨, āĻ—āĻ°ā§āĻ¤ āĻ–ā§āĻā§œāĻ¤ā§‡ "
"āĻĒāĻžāĻ°ā§‡āĻ¨, āĻ•āĻŋāĻ‚āĻŦāĻž āĻ•ā§āĻ°ā§€ā§œāĻžāĻ•ā§āĻˇā§‡āĻ¤ā§āĻ°ā§‡āĻ° āĻāĻŽāĻ¨ āĻ¸āĻŦ āĻ…āĻ‚āĻļā§‡ āĻ¤āĻžāĻĻā§‡āĻ°āĻ•ā§‡ āĻĒā§āĻ°āĻ˛ā§āĻŦā§āĻ§ āĻ•āĻ°ā§‡ āĻ¨āĻŋā§Ÿā§‡ āĻ†āĻ¸āĻ¤ā§‡ āĻĒāĻžāĻ°ā§‡āĻ¨ "
"āĻ¯ā§‡āĻ–āĻžāĻ¨ā§‡ āĻ¤āĻžāĻ°āĻž āĻ†āĻŸāĻ•ā§‡ āĻ¯āĻžāĻŦā§‡āĨ¤\n"
"\n"
"āĻ¯āĻĻāĻŋ āĻ•ā§‹āĻ¨ā§‹ āĻļāĻ¤ā§āĻ°ā§ āĻ—āĻ°ā§āĻ¤ā§‡ āĻĒā§œā§‡ āĻ¯āĻžā§Ÿ, āĻ¤āĻŦā§‡ āĻ¸ā§‡ āĻ¤āĻžāĻ° āĻ¸āĻ‚āĻ—ā§ƒāĻšā§€āĻ¤ āĻ¸āĻŦ āĻ¸ā§‹āĻ¨āĻž āĻĢā§‡āĻ˛ā§‡ āĻĻā§‡ā§Ÿ āĻ“ āĻ¤āĻžāĻ°āĻĒāĻ° āĻ•āĻŋāĻ›ā§āĻ•ā§āĻˇāĻŖ "
"āĻ—āĻ°ā§āĻ¤ā§‡ āĻ†āĻŸāĻ•ā§‡ āĻĨāĻžāĻ•āĻžāĻ° āĻĒāĻ° āĻ‰āĻ ā§‡ āĻ†āĻ¸ā§‡āĨ¤  āĻ¸ā§‡ āĻ—āĻ°ā§āĻ¤ā§‡ āĻ†āĻŸāĻ• āĻĨāĻžāĻ•āĻž āĻ…āĻŦāĻ¸ā§āĻĨāĻžā§ŸāĻ‡ āĻ¯āĻĻāĻŋ āĻ—āĻ°ā§āĻ¤āĻŸāĻŋ āĻ§āĻ¸ā§‡ āĻĒā§œā§‡, āĻ¤āĻŦā§‡ "
"āĻ¸ā§‡ āĻŽāĻžāĻ°āĻž āĻ¯āĻžā§Ÿ āĻāĻŦāĻ‚ āĻĒāĻ°ā§āĻĻāĻžāĻ° āĻ…āĻ¨ā§āĻ¯ āĻ•ā§‹āĻĨāĻžāĻ“ āĻ†āĻŦāĻŋāĻ°ā§āĻ­ā§‚āĻ¤ āĻšā§ŸāĨ¤  āĻāĻ•āĻ‡ āĻ¸āĻžāĻ°āĻŋāĻ¤ā§‡ āĻ…āĻ¨ā§‡āĻ•āĻ—ā§āĻ˛ā§‹ āĻ—āĻ°ā§āĻ¤ āĻ–ā§āĻā§œā§‡ āĻ†āĻĒāĻ¨āĻŋ "
"āĻ¸ā§āĻĒāĻ°āĻŋāĻ•āĻ˛ā§āĻĒāĻŋāĻ¤āĻ­āĻžāĻŦā§‡ āĻ†āĻĒāĻ¨āĻžāĻ° āĻļāĻ¤ā§āĻ°ā§āĻ•ā§‡ āĻ¨āĻžāĻļ āĻ•āĻ°āĻ¤ā§‡ āĻĒāĻžāĻ°ā§‡āĻ¨āĨ¤\n"
"\n"
"āĻŽāĻ¨ā§‡ āĻ°āĻžāĻ–āĻŦā§‡āĻ¨ āĻ¯ā§‡, āĻ†āĻĒāĻ¨āĻŋ āĻļāĻ¤ā§āĻ°ā§āĻ° āĻŽāĻžāĻĨāĻžāĻ° āĻ‰āĻĒāĻ° āĻĻāĻŋā§Ÿā§‡ āĻĻā§Œā§œā§‡ āĻ—āĻŋā§Ÿā§‡āĻ“ āĻ¤āĻžāĻ•ā§‡ āĻšāĻžāĻĒāĻž āĻĻāĻŋāĻ¤ā§‡ āĻĒāĻžāĻ°ā§‡āĻ¨āĨ¤  "
"āĻ–ā§‡āĻ˛āĻžāĻ° āĻāĻ‡ āĻĒāĻ°ā§āĻ¯āĻžā§Ÿā§‡āĻ° āĻļā§āĻ°ā§āĻ¤ā§‡āĻ‡ āĻ†āĻĒāĻ¨āĻžāĻ•ā§‡ āĻ āĻ•āĻžāĻœāĻŸāĻŋ āĻ•āĻ°āĻ¤ā§‡ āĻšāĻŦā§‡āĨ¤  āĻāĻ•āĻŸāĻŋ āĻ—āĻ°ā§āĻ¤ āĻ–ā§āĻā§œā§‡ āĻļāĻ¤ā§āĻ°ā§āĻ•ā§‡ āĻĢāĻžāĻāĻĻā§‡ "
"āĻĢā§‡āĻ˛ā§āĻ¨, āĻ¤āĻžāĻ° āĻĒā§œā§‡ āĻ¯āĻžāĻ“ā§ŸāĻž āĻĒāĻ°ā§āĻ¯āĻ¨ā§āĻ¤ āĻ…āĻĒā§‡āĻ•ā§āĻˇāĻž āĻ•āĻ°ā§āĻ¨, āĻāĻŦāĻ‚ āĻ¤āĻžāĻ° āĻ‰āĻĒāĻ° āĻĻāĻŋā§Ÿā§‡ āĻĻā§Œā§œā§‡ āĻ—āĻŋā§Ÿā§‡ āĻ¤āĻžāĻ•ā§‡ āĻšāĻžāĻĒāĻž "
"āĻĻāĻŋāĻ¨āĨ¤ āĻ…āĻ¨ā§āĻ¯ āĻļāĻ¤ā§āĻ°ā§āĻ°āĻžāĻ“ āĻŽāĻžāĻ°āĻžāĻ¤ā§āĻŽāĻ• āĻ¤āĻžā§œāĻž āĻ–ā§‡ā§Ÿā§‡ āĻĒāĻžāĻ˛āĻžāĻŦā§‡..."

#: data_messages.cpp:63
msgid "Bars"
msgstr "āĻŦāĻžāĻ°"

#: data_messages.cpp:64
msgid ""
"You can move horizontally along bars (or poles), but if you move down you "
"will let go and fall ....  Also, note that you can collect gold by falling "
"onto it."
msgstr ""
"āĻŦāĻžāĻ°-āĻāĻ° ( āĻŦāĻž āĻĒā§‹āĻ˛ ) āĻ‰āĻĒāĻ° āĻĻāĻŋā§Ÿā§‡ āĻ†āĻĒāĻ¨āĻŋ āĻ…āĻ¨ā§āĻ­ā§‚āĻŽāĻŋāĻ•āĻ­āĻžāĻŦā§‡ āĻšāĻ˛āĻ¤ā§‡ āĻĒāĻžāĻ°ā§‡āĻ¨; āĻ•āĻŋāĻ¨ā§āĻ¤ā§ āĻ¨āĻŋāĻšā§‡ āĻ¨āĻžāĻŽāĻžāĻ° āĻšā§‡āĻˇā§āĻŸāĻž "
"āĻ•āĻ°āĻ˛ā§‡ āĻ†āĻĒāĻ¨āĻŋ āĻĒā§œā§‡ āĻ¯āĻžāĻŦā§‡āĻ¨ ... āĻ†āĻ°ā§‹ āĻŽāĻ¨ā§‡ āĻ°āĻžāĻ–āĻŦā§‡āĻ¨ āĻ¯ā§‡, āĻĒā§œā§‡ āĻ—āĻŋā§Ÿā§‡ āĻ†āĻĒāĻ¨āĻŋ āĻ¯āĻĻāĻŋ āĻ¸ā§‹āĻ¨āĻžāĻ° āĻ¤āĻžāĻ˛ā§‡āĻ° āĻ“āĻĒāĻ° "
"āĻĒāĻ¤āĻŋāĻ¤ āĻšāĻ¨, āĻ¤āĻŦā§‡ āĻ¸ā§‡āĻ‡ āĻ¸ā§‹āĻ¨āĻž āĻ†āĻĒāĻ¨āĻžāĻ° āĻ¸āĻ‚āĻ—ā§āĻ°āĻšā§‡ āĻšāĻ˛ā§‡ āĻ†āĻ¸āĻŦā§‡āĨ¤"

#: data_messages.cpp:68
msgid "False Bricks"
msgstr "āĻ¨āĻ•āĻ˛ āĻ‡āĻŸ"

#: data_messages.cpp:69
msgid ""
"Some of the bricks in this level are not what they seem.  If you walk onto "
"them you fall through.  The enemies fall through them too."
msgstr ""
"āĻāĻ‡ āĻ¸ā§āĻ¤āĻ°ā§‡ āĻ•āĻŋāĻ›ā§ āĻœāĻŋāĻ¨āĻŋāĻˇāĻ•ā§‡ āĻĻā§‡āĻ–āĻ¤ā§‡ āĻ‡āĻŸā§‡āĻ° āĻŽāĻ¤ āĻŽāĻ¨ā§‡ āĻšāĻ˛ā§‡āĻ“ āĻ¸ā§‡āĻ—ā§āĻ˛ā§‹ āĻ†āĻ¸āĻ˛ā§‡ āĻ‡āĻŸ āĻ¨ā§ŸāĨ¤  āĻāĻ‡ āĻ¨āĻ•āĻ˛ āĻ‡āĻŸāĻ—ā§āĻ˛ā§‹āĻ° "
"āĻ‰āĻĒāĻ° āĻĒāĻž āĻĻāĻŋāĻ˛ā§‡ āĻ†āĻĒāĻ¨āĻŋ āĻĒā§œā§‡ āĻ¯āĻžāĻŦā§‡āĻ¨āĨ¤  āĻ¸ā§āĻ–ā§‡āĻ° āĻŦāĻŋāĻˇā§Ÿ āĻšāĻ˛, āĻ†āĻĒāĻ¨āĻžāĻ° āĻļāĻ¤ā§āĻ°ā§āĻ°āĻžāĻ“ āĻāĻ‡ āĻāĻ•āĻ‡ āĻŦāĻŋāĻĒāĻĻā§‡ āĻĒā§œāĻ¤ā§‡ "
"āĻĒāĻžāĻ°ā§‡āĨ¤"

#: data_messages.cpp:73 data_messages.cpp:110
msgid "Bye ......."
msgstr "āĻŦāĻŋāĻĻāĻžā§Ÿ ......."

#: data_messages.cpp:74 data_messages.cpp:111
msgid ""
"This is just a nice easy level to finish up with.  Have fun with the other "
"games in KGoldrunner.\n"
"\n"
"Note that there is a game Editor in which you and your friends can make up "
"levels and challenge each other.  There is also a KGoldrunner Handbook in "
"the Help Menu, which contains more detail than this Tutorial.\n"
"\n"
"It's been a pleasure showing you around.  Bye !!!"
msgstr ""
"āĻ–ā§‡āĻ˛āĻžāĻ° āĻāĻ‡ āĻ¸ā§āĻ¤āĻ°āĻŸāĻŋ āĻ–ā§āĻŦāĻ‡ āĻ¸āĻšāĻœāĨ¤  āĻ†āĻļāĻž āĻ•āĻ°āĻŋ āĻ•ā§‡-āĻ—ā§‹āĻ˛ā§āĻĄāĻ°āĻžāĻ¨āĻžāĻ°ā§‡āĻ° āĻ…āĻ¨ā§āĻ¯āĻžāĻ¨ā§āĻ¯ āĻ–ā§‡āĻ˛āĻžāĻ—ā§āĻ˛ā§‹ āĻ†āĻĒāĻ¨āĻžāĻ•ā§‡ āĻ†āĻ¨āĻ¨ā§āĻĻ "
"āĻĻā§‡āĻŦā§‡āĨ¤\n"
"\n"
"āĻ˛āĻ•ā§āĻˇā§āĻ¯ āĻ•āĻ°ā§āĻ¨ āĻ¯ā§‡, āĻāĻ‡ āĻ–ā§‡āĻ˛āĻžāĻ° āĻ¸āĻžāĻĨā§‡ āĻāĻ•āĻŸāĻŋ āĻ—ā§‡āĻŽ āĻāĻĄāĻŋāĻŸāĻ° āĻĻā§‡āĻ“ā§ŸāĻž āĻšā§Ÿā§‡āĻ›ā§‡; āĻāĻŸāĻŋ āĻŦā§āĻ¯āĻŦāĻšāĻžāĻ° āĻ•āĻ°ā§‡ āĻ†āĻĒāĻ¨āĻŋ āĻ“ "
"āĻ†āĻĒāĻ¨āĻžāĻ° āĻŦāĻ¨ā§āĻ§ā§āĻ°āĻž āĻ¨āĻ¤ā§āĻ¨ āĻ¨āĻ¤ā§āĻ¨ āĻ–ā§‡āĻ˛āĻžāĻ° āĻ¸ā§āĻ¤āĻ° āĻ¨āĻŋāĻœā§‡āĻ°āĻžāĻ‡ āĻ¤ā§ˆāĻ°āĻŋ āĻ•āĻ°āĻ¤ā§‡ āĻĒāĻžāĻ°āĻŦā§‡āĻ¨ āĻāĻŦāĻ‚ āĻāĻ•ā§‡ āĻ…āĻĒāĻ°āĻ•ā§‡ āĻšā§āĻ¯āĻžāĻ˛ā§‡āĻžā§āĻœ "
"āĻ•āĻ°āĻ¤ā§‡ āĻĒāĻžāĻ°āĻŦā§‡āĻ¨āĨ¤  āĻāĻ›āĻžā§œāĻž āĻ¸āĻžāĻšāĻžāĻ¯ā§āĻ¯ āĻŽā§‡āĻ¨ā§āĻ¤ā§‡ āĻ•ā§‡-āĻ—ā§‹āĻ˛ā§āĻĄāĻ°āĻžāĻ¨āĻžāĻ°ā§‡āĻ° āĻāĻ•āĻŸāĻŋ āĻŦā§āĻ¯āĻŦāĻšāĻžāĻ°āĻŦāĻŋāĻ§āĻŋ āĻ°ā§Ÿā§‡āĻ›ā§‡ āĻ¯āĻžāĻ¤ā§‡ "
"āĻāĻ‡ āĻ…āĻ¨ā§āĻļā§€āĻ˛āĻ¨ā§€ āĻ…āĻĒā§‡āĻ•ā§āĻˇāĻžāĻ“ āĻ…āĻ¨ā§‡āĻ• āĻŦāĻŋāĻ¸ā§āĻ¤āĻžāĻ°āĻŋāĻ¤āĻ­āĻžāĻŦā§‡ āĻ¸āĻŦ āĻ•āĻŋāĻ›ā§ āĻŦāĻ°ā§āĻŖāĻŋāĻ¤ āĻšā§Ÿā§‡āĻ›ā§‡āĨ¤\n"
"\n"
"āĻ†āĻĒāĻ¨āĻžāĻ•ā§‡ āĻ–ā§‡āĻ˛āĻžāĻŸāĻŋāĻ° āĻ¸āĻžāĻĨā§‡ āĻĒāĻ°āĻŋāĻšā§Ÿ āĻ•āĻ°āĻŋā§Ÿā§‡ āĻĻāĻŋā§Ÿā§‡ āĻ…āĻ¤ā§āĻ¯āĻ¨ā§āĻ¤ āĻ†āĻ¨āĻ¨ā§āĻĻ āĻĒā§‡āĻ˛āĻžāĻŽāĨ¤  āĻŦāĻŋāĻĻāĻžā§Ÿ !!!"

#: data_messages.cpp:82
msgid "Bars and Ladders"
msgstr "āĻŦāĻžāĻ° āĻ“ āĻŽāĻ‡"

#: data_messages.cpp:83
msgid ""
"There's nowhere to dig, so you must dodge the enemies and avoid falling to "
"the concrete at the wrong time.  Try to keep the enemies together.\n"
"\n"
"If an enemy has a gold outline, he is holding a nugget.  He might drop it as "
"he runs over the concrete or maybe at the top of a ladder ...... patience, "
"patience !!"
msgstr ""
"āĻ—āĻ°ā§āĻ¤ āĻ•āĻ°āĻžāĻ° āĻŽāĻ¤ āĻ•ā§‹āĻ¨ āĻ¸ā§āĻĨāĻžāĻ¨ āĻ¨ā§‡āĻ‡ āĻŦāĻ˛ā§‡ āĻ†āĻĒāĻ¨āĻžāĻ° āĻ¸āĻžāĻŽāĻ¨ā§‡ āĻāĻ–āĻ¨ āĻāĻ•āĻŽāĻžāĻ¤ā§āĻ° āĻ¯ā§‡ āĻĒāĻĨāĻŸāĻŋ āĻ–ā§‹āĻ˛āĻž āĻ†āĻ›ā§‡ āĻ¤āĻž āĻšāĻ˛ "
"āĻļāĻ¤ā§āĻ°ā§āĻĒāĻ•ā§āĻˇāĻ•ā§‡ āĻ§ā§‹āĻāĻ•āĻž āĻĻā§‡āĻ“ā§ŸāĻž āĻāĻŦāĻ‚ āĻ­ā§āĻ˛ āĻ¸āĻŽā§Ÿā§‡ āĻ¯ā§‡āĻ¨ āĻ•āĻ‚āĻ•ā§āĻ°āĻŋāĻŸā§‡āĻ° āĻ“āĻĒāĻ° āĻĒā§œā§‡ āĻ¨āĻž āĻ¯āĻžāĻ¨ āĻ¸ā§‡ āĻŦā§āĻ¯āĻžāĻĒāĻžāĻ°ā§‡ āĻ¸āĻ¤āĻ°ā§āĻ• "
"āĻĨāĻžāĻ•āĻžāĨ¤  āĻāĻ›āĻžā§œāĻž āĻļāĻ¤ā§āĻ°ā§āĻĒāĻ•ā§āĻˇā§‡āĻ° āĻ¸āĻ•āĻ˛āĻ•ā§‡ āĻāĻ•āĻ¸āĻžāĻĨā§‡ āĻ°āĻžāĻ–āĻžāĻ° āĻšā§‡āĻˇā§āĻŸāĻž āĻ•āĻ°ā§āĻ¨āĨ¤\n"
"\n"
"āĻ•ā§‹āĻ¨ āĻļāĻ¤ā§āĻ°ā§āĻ° āĻĻā§‡āĻšā§‡āĻ° āĻŦāĻšāĻŋāĻ°ā§‡āĻ–āĻž āĻ¯āĻĻāĻŋ āĻ¸ā§‹āĻ¨āĻžāĻ˛ā§€ āĻšā§Ÿ, āĻ¤āĻŦā§‡ āĻŦā§āĻāĻŦā§‡āĻ¨ āĻ¯ā§‡ āĻ¤āĻžāĻ° āĻ•āĻžāĻ›ā§‡ āĻ¸ā§‹āĻ¨āĻžāĻ° āĻ¤āĻžāĻ˛ āĻ†āĻ›ā§‡āĨ¤  "
"āĻ•āĻ‚āĻ•ā§āĻ°āĻŋāĻŸā§‡āĻ° āĻ‰āĻĒāĻ° āĻĻāĻŋā§Ÿā§‡ āĻĻā§Œā§œā§‡ āĻ¯āĻžāĻ“ā§ŸāĻžāĻ° āĻ¸āĻŽā§Ÿ āĻ•āĻŋāĻ‚āĻŦāĻž āĻŽāĻ‡ā§Ÿā§‡āĻ° āĻ¸āĻŦāĻšā§‡ā§Ÿā§‡ āĻ“āĻĒāĻ°ā§‡ āĻ‰āĻ āĻžāĻ° āĻĒāĻ° āĻ¸ā§‡ āĻšā§ŸāĻ¤ā§‹ āĻāĻ‡ "
"āĻ¸ā§‹āĻ¨āĻžāĻ° āĻ¤āĻžāĻ˛ āĻĢā§‡āĻ˛ā§‡ āĻĻāĻŋāĻ¤ā§‡ āĻĒāĻžāĻ°ā§‡ ....... āĻ§ā§ˆāĻ°ā§āĻ¯ āĻ§āĻ°ā§āĻ¨, āĻ§ā§ˆāĻ°ā§āĻ¯ āĻ§āĻ°ā§āĻ¨ !!"

#: data_messages.cpp:89
msgid "To kill ....."
msgstr "āĻšāĻ¤ā§āĻ¯āĻž āĻ•āĻ°āĻžāĻ° āĻœāĻ¨ā§āĻ¯ ....."

#: data_messages.cpp:90
msgid ""
"You cannot get up to the gold, so you must get the enemies to bring it down "
"to you.  But how do you get them to keep going back?\n"
"\n"
"If you are feeling stressed, you can hit the P or Esc key and take a break.  "
"Also, you can use the Settings menu to slow down the action."
msgstr ""
"āĻ†āĻĒāĻ¨āĻžāĻ° āĻĒāĻ•ā§āĻˇā§‡ āĻ¸ā§‹āĻ¨āĻž āĻĒāĻ°ā§āĻ¯āĻ¨ā§āĻ¤ āĻ¯āĻžāĻ“ā§ŸāĻž āĻ¸āĻŽā§āĻ­āĻŦ āĻ¨ā§Ÿ, āĻ¤āĻžāĻ‡ āĻ†āĻĒāĻ¨āĻžāĻ° āĻļāĻ¤ā§āĻ°ā§āĻĻā§‡āĻ°āĻ•ā§‡ āĻĻāĻŋā§Ÿā§‡āĻ‡ āĻ¸ā§‹āĻ¨āĻž āĻ¨āĻžāĻŽāĻŋā§Ÿā§‡ "
"āĻ†āĻ¨āĻ¤ā§‡ āĻšāĻŦā§‡āĨ¤  āĻ•āĻŋāĻ¨ā§āĻ¤ā§ āĻ¤āĻžāĻĻā§‡āĻ°āĻ•ā§‡ āĻĻāĻŋā§Ÿā§‡ āĻ āĻ•āĻžāĻœāĻŸāĻŋ āĻ•āĻŋāĻ­āĻžāĻŦā§‡ āĻ•āĻ°āĻžāĻŦā§‡āĻ¨?\n"
"\n"
"āĻ†āĻĒāĻ¨āĻŋ āĻ¯āĻĻāĻŋ āĻ•ā§āĻ˛āĻžāĻ¨ā§āĻ¤ āĻŦā§‹āĻ§ āĻ•āĻ°ā§‡āĻ¨ āĻ¤āĻŦā§‡ P āĻŦāĻž Esc āĻšā§‡āĻĒā§‡ āĻ–ā§‡āĻ˛āĻž āĻ•āĻŋāĻ›ā§ āĻ¸āĻŽā§Ÿā§‡āĻ° āĻœāĻ¨ā§āĻ¯ āĻ¸ā§āĻĨāĻ—āĻŋāĻ¤ āĻ•āĻ°ā§āĻ¨ āĻāĻŦāĻ‚ "
"āĻŦāĻŋāĻļā§āĻ°āĻžāĻŽ āĻ¨āĻŋā§Ÿā§‡ āĻ¨āĻŋāĻ¨āĨ¤  āĻ¤āĻžāĻ›āĻžā§œāĻž āĻŦā§ˆāĻļāĻŋāĻˇā§āĻŸā§āĻ¯-āĻĒāĻ°āĻŋāĻŦāĻ°ā§āĻ¤āĻ• āĻŽā§‡āĻ¨ā§ āĻĨā§‡āĻ•ā§‡āĻ“ āĻ†āĻĒāĻ¨āĻŋ āĻ–ā§‡āĻ˛āĻžāĻ° āĻ—āĻ¤āĻŋ āĻ•āĻŽāĻŋā§Ÿā§‡ āĻĻāĻŋāĻ¤ā§‡ "
"āĻĒāĻžāĻ°ā§‡āĻ¨āĨ¤"

#: data_messages.cpp:96
msgid "...  Or not to kill?"
msgstr "...  āĻ¨āĻžāĻ•āĻŋ āĻšāĻ¤ā§āĻ¯āĻž āĻ•āĻ°āĻŦā§‡āĻ¨ āĻ¨āĻž?"

#: data_messages.cpp:97
msgid ""
"It is best not to kill the enemy.  Try it and you will find out why ... Heh, "
"heh, heh !! ... ;-)\n"
"\n"
"If you do kill him unintentionally, before you have collected the gold at "
"the top left, you can still finish the level by digging away the side of the "
"pit he is in."
msgstr ""
"āĻļāĻ¤ā§āĻ°ā§āĻ•ā§‡ āĻšāĻ¤ā§āĻ¯āĻž āĻ¨āĻž āĻ•āĻ°āĻžāĻ‡ āĻ­āĻžāĻ˛āĨ¤  āĻšā§‡āĻˇā§āĻŸāĻž āĻ•āĻ°ā§‡ āĻĻā§‡āĻ–ā§āĻ¨ āĻāĻŦāĻ‚ āĻ¤āĻžāĻšāĻ˛ā§‡āĻ‡ āĻŸā§‡āĻ° āĻĒāĻžāĻŦā§‡āĻ¨ āĻ¯ā§‡ āĻ•ā§‡āĻ¨ āĻ āĻ•āĻĨāĻž "
"āĻŦāĻ˛āĻ›āĻŋ ... āĻšā§‡, āĻšā§‡, āĻšā§‡ !! ... ;-)\n"
"\n"
"āĻ†āĻ° āĻ¯āĻĻāĻŋ āĻ…āĻ¨āĻŋāĻšā§āĻ›āĻžāĻ•ā§ƒāĻ¤āĻ­āĻžāĻŦā§‡ āĻļāĻ¤ā§āĻ°ā§āĻ•ā§‡ āĻšāĻ¤ā§āĻ¯āĻž āĻ•āĻ°ā§‡āĻ‡ āĻĨāĻžāĻ•ā§‡āĻ¨, āĻ¤āĻŦā§‡ āĻ‰āĻĒāĻ°ā§‡āĻ° āĻŦāĻžāĻŽāĻĻāĻŋāĻ•ā§‡āĻ° āĻ¸ā§‹āĻ¨āĻž āĻ¸āĻ‚āĻ—ā§āĻ°āĻšā§‡āĻ° "
"āĻĒā§‚āĻ°ā§āĻŦā§‡āĻ‡ āĻŽā§ƒāĻ¤ āĻļāĻ¤ā§āĻ°ā§ āĻ¯ā§‡ āĻ—āĻ°ā§āĻ¤ā§‡ āĻĒā§œā§‡ āĻ°ā§Ÿā§‡āĻ›ā§‡, āĻ¤āĻžāĻ° āĻāĻ•āĻĒāĻžāĻļ āĻĻāĻŋā§Ÿā§‡ āĻ—āĻ°ā§āĻ¤ āĻ–ā§āĻā§œā§‡ āĻāĻ‡ āĻ¸ā§āĻ¤āĻ°ā§‡āĻ° āĻ–ā§‡āĻ˛āĻž āĻ†āĻĒāĻ¨āĻŋ "
"āĻļā§‡āĻˇ āĻ•āĻ°āĻ¤ā§‡ āĻĒāĻžāĻ°ā§‡āĻ¨āĨ¤"

#: data_messages.cpp:103
msgid "Traps"
msgstr "āĻĢāĻžāĻāĻĻ"

#: data_messages.cpp:104
msgid ""
"Some of the bricks here are not what they seem.  They are known as false "
"bricks, fall-through bricks or traps.  If you try to walk on them, you fall "
"through.  If the enemies walk on them, they can descend on you without "
"warning.  Sometimes you have to fall through a brick to get some gold.\n"
"\n"
"At the start, jump into the concrete pit, dig and drop through.  That will "
"get one enemy tied up for a while .... :-)"
msgstr ""
"āĻāĻ–āĻžāĻ¨āĻ•āĻžāĻ° āĻ•āĻŋāĻ›ā§ āĻœāĻŋāĻ¨āĻŋāĻˇ āĻĻā§‡āĻ–āĻ¤ā§‡ āĻ‡āĻŸā§‡āĻ° āĻŽāĻ¤ āĻšāĻ˛ā§‡āĻ“ āĻ¸ā§‡āĻ—ā§āĻ˛ā§‹ āĻ†āĻ¸āĻ˛ā§‡ āĻ‡āĻŸ āĻ¨ā§ŸāĨ¤  āĻāĻ—ā§āĻ˛ā§‹āĻ•ā§‡ āĻŦāĻ˛āĻž āĻšā§Ÿ āĻ¨āĻ•āĻ˛ "
"āĻ‡āĻŸ, āĻ­āĻ™ā§āĻ—ā§āĻ° āĻ‡āĻŸ āĻŦāĻž āĻĢāĻžāĻāĻĻāĨ¤  āĻāĻ—ā§āĻ˛ā§‹āĻ° āĻ‰āĻĒāĻ° āĻĻāĻŋā§Ÿā§‡ āĻšāĻžāĻāĻŸāĻžāĻ° āĻšā§‡āĻˇā§āĻŸāĻž āĻ•āĻ°āĻ˛ā§‡ āĻ†āĻĒāĻ¨āĻŋ āĻ¨āĻŋāĻšā§‡ āĻĒā§œā§‡ āĻ¯āĻžāĻŦā§‡āĻ¨āĨ¤  "
"āĻ†āĻ° āĻļāĻ¤ā§āĻ°ā§āĻ°āĻž āĻāĻ—ā§āĻ˛ā§‹āĻ° āĻ‰āĻĒāĻ° āĻĻāĻŋā§Ÿā§‡ āĻšāĻžāĻāĻŸāĻ¤ā§‡ āĻ—ā§‡āĻ˛ā§‡ āĻ¤āĻžāĻ°āĻžāĻ“ āĻ­ā§‡āĻ™ā§āĻ—ā§‡āĻšā§ā§œā§‡ āĻšāĻ āĻžāĻ¤ā§â€ āĻ•āĻ°ā§‡ āĻ†āĻĒāĻ¨āĻžāĻ° āĻ˜āĻžā§œā§‡āĻ° āĻ‰āĻĒāĻ° "
"āĻāĻ¸ā§‡ āĻĒā§œāĻ¤ā§‡ āĻĒāĻžāĻ°ā§‡āĨ¤  āĻ•āĻ–āĻ¨ā§‹ āĻ•āĻ–āĻ¨ā§‹ āĻšā§ŸāĻ¤ā§‹ āĻāĻ¸āĻŦ āĻ¨āĻ•āĻ˛ āĻ‡āĻŸā§‡āĻ° āĻŽāĻ§ā§āĻ¯ā§‡ āĻĻāĻŋā§Ÿā§‡ āĻĒā§œā§‡ āĻ—āĻŋā§Ÿā§‡āĻ‡ āĻ†āĻĒāĻ¨āĻžāĻ•ā§‡ āĻ¸ā§‹āĻ¨āĻž "
"āĻ¸āĻ‚āĻ—ā§āĻ°āĻš āĻ•āĻ°āĻ¤ā§‡ āĻšāĻŦā§‡āĨ¤\n"
"\n"
"āĻĒā§āĻ°āĻĨāĻŽā§‡ āĻ•āĻ‚āĻ•ā§āĻ°āĻŋāĻŸā§‡āĻ° āĻšāĻžāĻ¤āĻžāĻ˛ā§‡āĻ° āĻ“āĻĒāĻ° āĻāĻžāĻĒāĻŋā§Ÿā§‡ āĻĒā§œā§‡ āĻ—āĻ°ā§āĻ¤ āĻ–ā§āĻā§œā§‡ āĻ¤āĻžāĻ° āĻŽāĻ§ā§āĻ¯ā§‡ āĻĻāĻŋā§Ÿā§‡ āĻ¨ā§‡āĻŽā§‡ āĻ¯āĻžāĻ¨āĨ¤  āĻāĻ­āĻžāĻŦā§‡ "
"āĻāĻ•āĻœāĻ¨ āĻļāĻ¤ā§āĻ°ā§āĻ•ā§‡ āĻ…āĻ¨ā§āĻ¤āĻ¤ āĻ•āĻŋāĻ›ā§ āĻ¸āĻŽā§Ÿā§‡āĻ° āĻœāĻ¨ā§āĻ¯ āĻšāĻ˛ā§‡āĻ“ āĻ†āĻŸāĻ•ā§‡ āĻ°āĻžāĻ–āĻ¤ā§‡ āĻĒāĻžāĻ°āĻŦā§‡āĻ¨ .... :-)"

#: data_messages.cpp:157
msgid "Don't Panic"
msgstr "āĻ­ā§Ÿ āĻĒāĻžāĻŦā§‡āĻ¨ āĻ¨āĻž"

#: data_messages.cpp:160
msgid "Lust for Gold"
msgstr "āĻ¸ā§āĻŦāĻ°ā§āĻŖāĻ¤ā§ƒāĻˇāĻž"

#: data_messages.cpp:161
msgid ""
"When you kill the enemies you can trap them permanently in the pit at top "
"right."
msgstr ""
"āĻļāĻ¤ā§āĻ°ā§āĻĻā§‡āĻ°āĻ•ā§‡ āĻšāĻ¤ā§āĻ¯āĻž āĻ•āĻ°āĻžāĻ° āĻĒāĻ° āĻ¤āĻžāĻĻā§‡āĻ°āĻ•ā§‡ āĻ‰āĻĒāĻ°ā§‡āĻ° āĻĻāĻŋāĻ•ā§‡āĻ° āĻĄāĻžāĻ¨ āĻĒā§āĻ°āĻžāĻ¨ā§āĻ¤ā§‡āĻ° āĻ—āĻ°ā§āĻ¤ā§‡ āĻ¸ā§āĻĨāĻžā§Ÿā§€āĻ­āĻžāĻŦā§‡ āĻ†āĻŸāĻ•ā§‡ "
"āĻĢā§‡āĻ˛āĻ¤ā§‡ āĻĒāĻžāĻ°āĻŦā§‡āĻ¨āĨ¤"

#: data_messages.cpp:165
msgid "Ladders?  Trust me !"
msgstr "āĻŽāĻ‡? āĻŦāĻŋāĻļā§āĻŦāĻžāĻ¸ āĻ•āĻ°ā§āĻ¨ !"

#: data_messages.cpp:168
msgid "Drop In and Say Hello"
msgstr "āĻ¨ā§‡āĻŽā§‡ āĻĒā§œā§āĻ¨ āĻāĻŦāĻ‚ āĻŦāĻ˛ā§āĻ¨ āĻšā§āĻ¯āĻžāĻ˛ā§‹"

#: data_messages.cpp:171
msgid "The Mask"
msgstr "āĻŽā§āĻ–ā§‹āĻļ"

#: data_messages.cpp:174
msgid "Check for Traps"
msgstr "āĻĢāĻžāĻāĻĻ āĻ†āĻ›ā§‡ āĻ•āĻŋāĻ¨āĻž āĻ˛āĻ•ā§āĻˇ āĻ•āĻ°ā§āĻ¨"

#: data_messages.cpp:177
msgid "Take It Easy !"
msgstr "āĻ˜āĻŸāĻ¨āĻžāĻŸāĻŋ āĻ¸ā§āĻŦāĻžāĻ­āĻžāĻŦāĻŋāĻ•āĻ­āĻžāĻŦā§‡ āĻ¨āĻŋāĻ¨ !"

#: data_messages.cpp:180
msgid "Fall on a Fortune"
msgstr "āĻ¸āĻŽā§āĻĒāĻĻā§‡āĻ° āĻ“āĻĒāĻ° āĻĒāĻ¤āĻ¨"

#: data_messages.cpp:183
msgid "The Lattice"
msgstr "āĻœāĻžāĻĢāĻ°āĻŋ"

#: data_messages.cpp:186
msgid "Shower of Gold"
msgstr "āĻ¸ā§āĻŦāĻ°ā§āĻŖāĻŦā§ƒāĻˇā§āĻŸāĻŋ"

#: data_messages.cpp:189
msgid "The Foundry"
msgstr "āĻĸāĻžāĻ˛āĻžāĻ‡āĻ–āĻžāĻ¨āĻž"

#: data_messages.cpp:192
msgid "Soft Landings"
msgstr "āĻšāĻžāĻ˛āĻ•āĻž āĻĒāĻ¤āĻ¨"

#: data_messages.cpp:195
msgid "Unlucky for Some"
msgstr "āĻ•āĻžāĻ°ā§‹ āĻ•āĻžāĻ°ā§‹ āĻœāĻ¨ā§āĻ¯ āĻĻā§‚āĻ°ā§āĻ­āĻžāĻ—ā§āĻ¯āĻœāĻ¨āĻ•"

#: data_messages.cpp:198
msgid "The Balance"
msgstr "āĻ­āĻžāĻ°āĻ¸āĻžāĻŽā§āĻ¯"

#: data_messages.cpp:201
msgid "Gold Bars"
msgstr "āĻ¸ā§‹āĻ¨āĻžāĻ° āĻŦāĻžāĻ°"

# FIXME
#: data_messages.cpp:204
msgid "Hard Row to Hoe"
msgstr "āĻšāĻžāĻ°ā§āĻĄ āĻ°ā§‹ āĻŸā§ āĻšā§‹"

#: data_messages.cpp:207
msgid "Golden Maze"
msgstr "āĻ¸ā§‹āĻ¨āĻžāĻ˛ā§€ āĻ—ā§‹āĻ˛āĻ•āĻ§āĻžāĻāĻ§āĻž"

#: data_messages.cpp:210
msgid "Delayed Trap"
msgstr "āĻŦāĻŋāĻ˛āĻŽā§āĻŦāĻŋāĻ¤ āĻĢāĻžāĻāĻĻ"

#: data_messages.cpp:213
msgid "Nowhere to Hide"
msgstr "āĻ˛ā§āĻ•āĻžāĻ¨ā§‹āĻ° āĻ•ā§‹āĻ¨ āĻ¸ā§āĻĨāĻžāĻ¨ āĻ¨ā§‡āĻ‡"

#: data_messages.cpp:216
msgid "Watch the Centre"
msgstr "āĻ•ā§‡āĻ¨ā§āĻĻā§āĻ°ā§‡āĻ° āĻĻāĻŋāĻ•ā§‡ āĻ˛āĻ•ā§āĻˇ āĻ°āĻžāĻ–ā§āĻ¨"

#: data_messages.cpp:219
msgid "Where to Dig?"
msgstr "āĻ•ā§‹āĻĨāĻžā§Ÿ āĻ–ā§āĻā§œāĻŦā§‹?"

#: data_messages.cpp:222
msgid "Easy Stages"
msgstr "āĻ¸āĻšāĻœ āĻ¸ā§āĻ¤āĻ°"

#: data_messages.cpp:225
msgid "Gold Mesh"
msgstr "āĻ¸ā§‹āĻ¨āĻžāĻ° āĻœāĻžāĻ˛"

#: data_messages.cpp:228
msgid "Acrobat"
msgstr "āĻ…ā§āĻ¯āĻžāĻ•ā§āĻ°ā§‹āĻŦā§āĻ¯āĻžāĻŸ"

#: data_messages.cpp:231
msgid "Mongolian Horde"
msgstr "āĻŽāĻ™ā§āĻ—ā§‹āĻ˛ā§€ā§Ÿ āĻ‰āĻĒāĻœāĻžāĻ¤āĻŋ"

#: data_messages.cpp:234
msgid "Rocky Terrain"
msgstr "āĻĒāĻžāĻĨā§ā§œā§‡ āĻ­ā§‚āĻ–āĻŖā§āĻĄ"

#: data_messages.cpp:237
msgid "Down the Chimney"
msgstr "āĻšāĻŋāĻŽāĻ¨āĻŋāĻ° āĻ¨āĻŋāĻšā§‡"

#: data_messages.cpp:240
msgid "Space Invader"
msgstr "āĻ¸ā§āĻĒā§‡āĻ¸ āĻ‡āĻ¨āĻ­ā§‡āĻĄāĻžāĻ°"

#: data_messages.cpp:243
msgid "Winding Road"
msgstr "āĻĒā§āĻ¯āĻžāĻšāĻžāĻ¨ā§‹ āĻ°āĻžāĻ¸ā§āĻ¤āĻž"

#: data_messages.cpp:246
msgid "Light My Fire"
msgstr "āĻ†āĻŽāĻžāĻ° āĻ†āĻ—ā§āĻ¨ āĻœā§āĻŦā§‡āĻ˛ā§‡ āĻĻāĻžāĻ“"

#: data_messages.cpp:249
msgid "Cockroach"
msgstr "āĻ¤ā§‡āĻ˛āĻžāĻĒā§‹āĻ•āĻž"

# FIXME
#: data_messages.cpp:252 data_messages.cpp:532
msgid "The Runaround"
msgstr "āĻ›ā§‹āĻŸāĻžāĻ›ā§āĻŸāĻŋ"

#: data_messages.cpp:255
msgid "Speedy"
msgstr "āĻ—āĻ¤āĻŋāĻŽā§Ÿ"

#: data_messages.cpp:258
msgid "Dig Deep"
msgstr "āĻ—āĻ­ā§€āĻ° āĻ•āĻ°ā§‡ āĻ–ā§āĻā§œā§‹"

#: data_messages.cpp:261
msgid "Zig Zag"
msgstr "āĻ†āĻāĻ•āĻžāĻŦāĻžāĻāĻ•āĻž"

#: data_messages.cpp:264
msgid "Free Fall"
msgstr "āĻŽā§āĻ•ā§āĻ¤ āĻĒāĻ¤āĻ¨"

#: data_messages.cpp:267
msgid "Forgotten Gold"
msgstr "āĻ—ā§āĻĒā§āĻ¤āĻ¸ā§‹āĻ¨āĻž"

#: data_messages.cpp:270
msgid "Two of Diamonds"
msgstr "āĻ°ā§āĻšāĻŋāĻ¤āĻ¨ā§‡āĻ° āĻĻā§āĻ‡"

#: data_messages.cpp:273
msgid "Suicide Jump"
msgstr "āĻ†āĻ¤ā§āĻŽāĻ˜āĻžāĻ¤ā§€ āĻāĻžāĻāĻĒ"

#: data_messages.cpp:276
msgid "Easy Access"
msgstr "āĻ¸āĻšāĻœ āĻĒā§āĻ°āĻŦā§‡āĻļ"

#: data_messages.cpp:279
msgid "Gold Braid"
msgstr "āĻ¸ā§‹āĻ¨āĻžāĻ° āĻĢāĻŋāĻ¤āĻž"

#: data_messages.cpp:282
msgid "Cat's Eyes"
msgstr "āĻŦāĻŋā§œāĻžāĻ˛ āĻšā§‹āĻ–"

#: data_messages.cpp:285
msgid "Keep 'em Coming"
msgstr "āĻ¤āĻžāĻĻā§‡āĻ°āĻ•ā§‡ āĻ†āĻ¸āĻ¤ā§‡ āĻĻāĻžāĻ“"

#: data_messages.cpp:288
msgid "The Funnel"
msgstr "āĻĢāĻžāĻ¨ā§‡āĻ˛"

#: data_messages.cpp:291
msgid "Lattice Maze"
msgstr "āĻœāĻžāĻĢāĻ°āĻŋ-āĻ•āĻžāĻŸāĻž āĻ—ā§‹āĻ˛āĻ•āĻ§āĻžāĻāĻ§āĻž"

#: data_messages.cpp:294
msgid "Hard Work for Poor Pay"
msgstr "āĻ¸ā§āĻŦāĻ˛ā§āĻĒ āĻŽāĻœā§āĻ°āĻŋāĻ¤ā§‡ āĻ…āĻ¨ā§‡āĻ• āĻ•āĻžāĻœ"

#: data_messages.cpp:297
msgid "Forked Ladders"
msgstr "āĻŽāĻ‡"

#: data_messages.cpp:300
msgid "Snowing Gold"
msgstr "āĻ¤ā§āĻˇāĻžāĻ° āĻ¸ā§‹āĻ¨āĻž"

#: data_messages.cpp:303
msgid "Left or Right?"
msgstr "āĻŦāĻžāĻŽā§‡ āĻ¨āĻžāĻ•āĻŋ āĻĄāĻžāĻ¨ā§‡?"

#: data_messages.cpp:306
msgid "Houndstooth"
msgstr "āĻšāĻžāĻ‰āĻ¨ā§āĻĄ-āĻāĻ° āĻĻāĻžāĻāĻ¤"

#: data_messages.cpp:309
msgid "Five Levels"
msgstr "āĻĒāĻžāĻāĻš āĻ¸ā§āĻ¤āĻ°"

#: data_messages.cpp:312
msgid "Pitfalls"
msgstr "āĻ—āĻ°ā§āĻ¤"

#: data_messages.cpp:315
msgid "Get IN There !!"
msgstr "āĻĸā§āĻ•ā§‡ āĻĒā§œā§āĻ¨"

#: data_messages.cpp:318
msgid "A Steady Climb"
msgstr "āĻ¨āĻŋā§ŸāĻŽāĻŋāĻ¤ āĻ‰āĻ¤ā§āĻĨāĻžāĻ¨"

#: data_messages.cpp:321
msgid "Fall-through Lattice"
msgstr "āĻœāĻžāĻĢāĻ°āĻŋāĻ° āĻŽāĻ§ā§āĻ¯ā§‡ āĻĻāĻŋā§Ÿā§‡ āĻĒāĻ¤āĻ¨"

#: data_messages.cpp:324
msgid "Get me OUT of Here !!"
msgstr "āĻ†āĻŽāĻžāĻ•ā§‡ āĻāĻ–āĻžāĻ¨ āĻĨā§‡āĻ•ā§‡ āĻŦā§‡āĻ° āĻ•āĻ°ā§‡ āĻ¨āĻŋāĻ¨ !!"

#: data_messages.cpp:327
msgid "Empty Cellar"
msgstr "āĻĢāĻžāĻāĻ•āĻž āĻĒā§āĻ°āĻ•ā§‹āĻˇā§āĻ "

#: data_messages.cpp:330
msgid "The Rose"
msgstr "āĻ—ā§‹āĻ˛āĻžāĻĒ"

#: data_messages.cpp:333
msgid "Lotus Puzzle"
msgstr "āĻĒāĻĻā§āĻŽā§‡āĻ° āĻ§āĻžāĻāĻ§āĻž"

#: data_messages.cpp:336
msgid "Long Drop"
msgstr "āĻĻā§€āĻ°ā§āĻ˜ āĻĒāĻ¤āĻ¨"

#: data_messages.cpp:339
msgid "Party On !!!"
msgstr "āĻĒāĻžāĻ°ā§āĻŸāĻŋ āĻ†āĻ°āĻŽā§āĻ­ āĻšā§Ÿā§‡āĻ›ā§‡ !!!"

#: data_messages.cpp:342
msgid "Cross-stitch"
msgstr "āĻ†ā§œāĻžāĻ†ā§œāĻŋ āĻ¸ā§‡āĻ˛āĻžāĻ‡"

#: data_messages.cpp:345
msgid "Can't Get Up There"
msgstr "āĻ“āĻ–āĻžāĻ¨ā§‡ āĻ‰āĻ āĻ¤ā§‡ āĻĒāĻžāĻ°āĻ›āĻŋ āĻ¨āĻž"

#: data_messages.cpp:348
msgid "They're Everywhere !!!"
msgstr "āĻ¤āĻžāĻ°āĻž āĻ¸āĻŦāĻ–āĻžāĻ¨ā§‡āĻ‡ !!!"

#: data_messages.cpp:351
msgid "Rooftops"
msgstr "āĻ­āĻŦāĻ¨āĻļā§€āĻ°ā§āĻˇ"

#: data_messages.cpp:354
msgid "Tricky Traps"
msgstr "āĻ•ā§āĻŸāĻŋāĻ˛ āĻĢāĻžāĻāĻĻ"

#: data_messages.cpp:357
msgid "Make Them Work for You"
msgstr "āĻ†āĻĒāĻ¨āĻžāĻ° āĻ•āĻžāĻœ āĻ¤āĻžāĻĻā§‡āĻ°āĻ•ā§‡ āĻĻāĻŋā§Ÿā§‡ āĻ•āĻ°āĻŋā§Ÿā§‡ āĻ¨āĻŋāĻ¨"

#: data_messages.cpp:360
msgid "Get Going !!"
msgstr "āĻāĻ—āĻŋā§Ÿā§‡ āĻšāĻ˛ā§āĻ¨ !!"

#: data_messages.cpp:363
msgid "Three Chimneys"
msgstr "āĻ¤āĻŋāĻ¨āĻŸāĻŋ āĻšāĻŋāĻŽāĻ¨āĻŋ"

#: data_messages.cpp:366
msgid "The Archway"
msgstr "āĻ–āĻŋāĻ˛āĻžāĻ¨ āĻ†āĻšā§āĻ›āĻžāĻĻāĻŋāĻ¤ āĻĒāĻĨ"

#: data_messages.cpp:369
msgid "Starwave"
msgstr "āĻ¤āĻžāĻ°āĻžāĻ° āĻŽā§‡āĻ˛āĻž"

#: data_messages.cpp:372
msgid "Amazing Finish"
msgstr "āĻšāĻŽāĻ¤ā§â€āĻ•āĻžāĻ° āĻ¸āĻŽāĻžāĻĒā§āĻ¤āĻŋ"

#: data_messages.cpp:375
msgid "Overcrowding"
msgstr "āĻŽāĻžāĻ¤ā§āĻ°āĻžāĻ¤āĻŋāĻ°āĻŋāĻ•ā§āĻ¤ āĻ­ā§€ā§œ"

#: data_messages.cpp:378
msgid "Pillars"
msgstr "āĻ¸ā§āĻ¤āĻŽā§āĻ­"

#: data_messages.cpp:381
msgid "Hopeful Descent"
msgstr "āĻ†āĻļāĻž āĻ¨āĻŋā§Ÿā§‡ āĻ¨ā§‡āĻŽā§‡ āĻ†āĻ¸āĻž"

#: data_messages.cpp:384
msgid "The Rack"
msgstr "āĻ¤āĻžāĻ•"

#: data_messages.cpp:387
msgid "Twists and Turns"
msgstr "āĻāĻ˛ā§‹āĻŽā§‡āĻ˛ā§‹ āĻĒāĻ°āĻŋāĻŦāĻ°ā§āĻ¤āĻ¨"

#: data_messages.cpp:390
msgid "The Saucer"
msgstr "āĻšāĻžāĻ•āĻ¤āĻŋ"

#: data_messages.cpp:393
msgid "The Dotted Line"
msgstr "āĻŦāĻŋāĻ¨ā§āĻĻā§ āĻ…āĻ™ā§āĻ•āĻŋāĻ¤ āĻ°ā§‡āĻ–āĻž"

#: data_messages.cpp:396
msgid "Don't Look Down (1)"
msgstr "āĻ¨āĻŋāĻšā§‡ āĻ¤āĻžāĻ•āĻžāĻŦā§‡āĻ¨ āĻ¨āĻž (ā§§)"

#: data_messages.cpp:399
msgid "Getting Started"
msgstr "āĻ†āĻ°āĻŽā§āĻ­ āĻšāĻ¤ā§‡ āĻ¯āĻžāĻšā§āĻ›ā§‡"

#: data_messages.cpp:402
msgid "Digging Hassle"
msgstr "āĻ–ā§‹āĻā§œāĻžāĻ–ā§āĻā§œāĻŋāĻ° āĻāĻžāĻŽā§‡āĻ˛āĻž"

#: data_messages.cpp:405
msgid "Easy Middle"
msgstr "āĻ¸āĻšāĻœ āĻŽāĻ§ā§āĻ¯āĻ­āĻžāĻ—"

#: data_messages.cpp:408
msgid "Don't Look Down (2)"
msgstr "āĻ¨āĻŋāĻšā§‡ āĻ¤āĻžāĻ•āĻžāĻŦā§‡āĻ¨ āĻ¨āĻž (ā§¨)"

#: data_messages.cpp:411
msgid "Which Way?"
msgstr "āĻ•ā§‹āĻ¨ āĻĻāĻŋāĻ•ā§‡?"

#: data_messages.cpp:414
msgid "Don't Look Down (3)"
msgstr "āĻ¨āĻŋāĻšā§‡ āĻ¤āĻžāĻ•āĻžāĻŦā§‡āĻ¨ āĻ¨āĻž (ā§Š)"

#: data_messages.cpp:417
msgid "Drop ???"
msgstr "āĻĢā§‡āĻ˛ā§‡ āĻĻā§‡āĻŦā§‹ ???"

#: data_messages.cpp:420
msgid "Help !!!"
msgstr "āĻŦāĻžāĻāĻšāĻžāĻ“ !!!"

#: data_messages.cpp:423
msgid "Yorick's Skull"
msgstr "āĻ‡āĻ“āĻ°āĻŋāĻ•ā§‡āĻ° āĻ–ā§āĻ˛āĻŋ"

#: data_messages.cpp:426
msgid "No Mercy"
msgstr "āĻ•ā§‹āĻ¨ āĻĻā§ŸāĻž āĻ¨ā§‡āĻ‡"

#: data_messages.cpp:429
msgid "Gold Sandwich"
msgstr "āĻ¸ā§‹āĻ¨āĻžāĻ° āĻ¸ā§āĻ¯āĻžāĻ¨ā§āĻĄāĻ‰āĻ‡āĻš"

#: data_messages.cpp:432
msgid "Golden Curtain"
msgstr "āĻ¸ā§‹āĻ¨āĻžāĻ˛ā§€ āĻĒāĻ°ā§āĻĻāĻž"

#: data_messages.cpp:435
msgid "Are you spider or fly?"
msgstr "āĻ†āĻĒāĻ¨āĻŋ āĻ•āĻŋ āĻŽāĻžāĻ•ā§œāĻ¸āĻž āĻ¨āĻžāĻ•āĻŋ āĻŽāĻžāĻ›āĻŋ?"

#: data_messages.cpp:438
msgid "Funny?"
msgstr "āĻŽāĻœāĻžāĻ°?"

#: data_messages.cpp:441
msgid "Hard Landings"
msgstr "āĻļāĻ•ā§āĻ¤ āĻĒāĻ¤āĻ¨"

#: data_messages.cpp:444
msgid "Golden Tower"
msgstr "āĻ¸ā§‹āĻ¨āĻžāĻ˛ā§€ āĻŸāĻžāĻ“ā§ŸāĻžāĻ°"

#: data_messages.cpp:448
msgid ""
"This level is named after the famous German submarine war film and dedicated "
"to Marco KrÃŧger of Berlin, the original author of KGoldrunner.\n"
"\n"
"Just one small hint .... if you stand on the right hand end of the boat you "
"can get the enemy to fall towards you .... the rest is up to you !!!!"
msgstr ""
"āĻœāĻžāĻ°ā§āĻŽāĻžāĻ¨ āĻ¸āĻžāĻŦāĻŽā§‡āĻ°āĻŋāĻ¨āĻ•ā§‡ āĻ•ā§‡āĻ¨ā§āĻĻā§āĻ° āĻ•āĻ°ā§‡ āĻ¤ā§ˆāĻ°āĻŋ āĻŦāĻŋāĻ–ā§āĻ¯āĻžāĻ¤ āĻ¯ā§āĻĻā§āĻ§āĻŦāĻŋāĻˇā§ŸāĻ• āĻ¸āĻŋāĻ¨ā§‡āĻŽāĻžāĻ° āĻ“āĻĒāĻ° āĻ­āĻŋāĻ¤ā§āĻ¤āĻŋ āĻ•āĻ°ā§‡ āĻāĻ‡ "
"āĻ¸ā§āĻ¤āĻ°āĻŸāĻŋāĻ° āĻ¨āĻžāĻŽāĻ•āĻ°āĻŖ āĻ•āĻ°āĻž āĻšā§Ÿā§‡āĻ›ā§‡,  āĻ†āĻ° āĻāĻŸāĻŋ āĻ‰āĻ¤ā§â€āĻ¸āĻ°ā§āĻ— āĻ•āĻ°āĻž āĻšāĻ˛ āĻ•ā§‡-āĻ—ā§‹āĻ˛ā§āĻĄāĻ°āĻžāĻ¨āĻžāĻ°ā§‡āĻ° āĻĒā§āĻ°āĻĨāĻŽ āĻ˛ā§‡āĻ–āĻ• āĻŽāĻžāĻ°ā§āĻ•ā§‹ "
"āĻ•ā§āĻ°ā§āĻ—āĻžāĻ°āĻ•ā§‡āĨ¤\n"
"\n"
"āĻ›ā§‹āĻŸā§āĻŸ āĻāĻ•āĻŸāĻŋ āĻ‡āĻ™ā§āĻ—āĻŋāĻ¤ .... āĻ¯āĻĻāĻŋ āĻ†āĻĒāĻ¨āĻŋ āĻ†āĻĒāĻ¨āĻžāĻ° āĻ¨ā§ŒāĻ•āĻžāĻ° āĻāĻ•ā§‡āĻŦāĻžāĻ°ā§‡ āĻĄāĻžāĻ¨ āĻĒā§āĻ°āĻžāĻ¨ā§āĻ¤ā§‡ āĻĻāĻžāĻā§œāĻžāĻ¨, āĻ¤āĻŦā§‡ "
"āĻļāĻ¤ā§āĻ°ā§āĻĒāĻ•ā§āĻˇ āĻ†āĻĒāĻ¨āĻžāĻ° āĻĻāĻŋāĻ•ā§‡ āĻ¤ā§‡ā§œā§‡ āĻ†āĻ¸āĻŦā§‡ ...  āĻāĻ°āĻĒāĻ° āĻ†āĻĒāĻ¨āĻŋ āĻ•āĻŋ āĻ•āĻ°āĻŦā§‡āĻ¨ āĻ¤āĻž āĻ…āĻŦāĻļā§āĻ¯ āĻ†āĻĒāĻ¨āĻžāĻ° āĻŦā§āĻ¯āĻžāĻĒāĻžāĻ° !!!!"

#: data_messages.cpp:454
msgid "Quick !  RUN !!!"
msgstr "āĻ¤āĻžā§œāĻžāĻ¤āĻžā§œāĻŋ !  āĻĻā§Œā§œāĻžāĻ¨ !!!"

#: data_messages.cpp:457
msgid "Surprise Ending"
msgstr "āĻ†āĻļā§āĻšāĻ°ā§āĻ¯ āĻ¸āĻŽāĻžāĻĒā§āĻ¤āĻŋ"

#: data_messages.cpp:460
msgid "Diagonal Disaster"
msgstr "āĻšāĻ¤ā§āĻˇā§āĻ•ā§‹āĻŖ āĻŦāĻŋāĻĒāĻ°ā§āĻ¯ā§Ÿ"

#: data_messages.cpp:463
msgid "Easy Start"
msgstr "āĻ¸āĻšāĻœ āĻ¸ā§‚āĻšāĻ¨āĻž"

#: data_messages.cpp:466
msgid "Mobile Bricks"
msgstr "āĻ­ā§āĻ°āĻžāĻŽā§āĻ¯āĻŽāĻžāĻŖ āĻ‡āĻŸ"

#: data_messages.cpp:469
msgid "The Big Haul"
msgstr "āĻŦāĻŋāĻ°āĻžāĻŸ āĻĻāĻžāĻ“"

#: data_messages.cpp:472
msgid "Quick Off The Mark"
msgstr "āĻĻā§āĻ°ā§āĻ¤ āĻ†āĻ°āĻŽā§āĻ­ āĻ•āĻ°ā§āĻ¨"

#: data_messages.cpp:475
msgid "Who Needs Enemies?"
msgstr "āĻ•ā§‡āĻ‡ āĻŦāĻž āĻ†āĻ° āĻļāĻ¤ā§āĻ°ā§ āĻšāĻžā§Ÿ?"

#: data_messages.cpp:478
msgid "Asymmetrical"
msgstr "āĻ…āĻĒā§āĻ°āĻ¤āĻŋāĻ¸āĻŽ"

#: data_messages.cpp:481
msgid "Goldrunner Prophecy"
msgstr "āĻ—ā§‹āĻ˛ā§āĻĄāĻ°āĻžāĻ¨āĻžāĻ°ā§‡āĻ° āĻ­āĻŦāĻŋāĻˇāĻ¤ā§â€āĻŦāĻžāĻŖā§€"

#: data_messages.cpp:484
msgid "The Rosette"
msgstr "āĻ—ā§‹āĻ˛āĻžāĻĒāĻžāĻ•ā§ƒāĻ¤āĻŋ āĻŦā§āĻ¯āĻžāĻœ"

#: data_messages.cpp:487
msgid "He's Got the Gold"
msgstr "āĻ¸ā§‡ āĻ¸ā§‹āĻ¨āĻž āĻĒā§‡ā§Ÿā§‡āĻ›ā§‡"

#: data_messages.cpp:490
msgid "Towers of Gold"
msgstr "āĻ¸ā§‹āĻ¨āĻžāĻ° āĻŸāĻžāĻ“ā§ŸāĻžāĻ°"

#: data_messages.cpp:493
msgid "The Box"
msgstr "āĻŦāĻžāĻ•ā§āĻ¸"

#: data_messages.cpp:496
msgid "Delayed Drop"
msgstr "āĻŦāĻŋāĻ˛āĻŽā§āĻŦāĻŋāĻ¤ āĻĒāĻ¤āĻ¨"

#: data_messages.cpp:499
msgid "Maze of Ladders"
msgstr "āĻŽāĻ‡ā§Ÿā§‡āĻ° āĻ—ā§‹āĻ˛āĻ•āĻ§āĻžāĻāĻ§āĻž"

#: data_messages.cpp:502
msgid "Ride 'em Down"
msgstr "āĻ¤āĻžāĻĻā§‡āĻ° āĻ“āĻĒāĻ° āĻĻāĻŋā§Ÿā§‡ āĻšāĻ˛ā§‡ āĻ¯āĻžāĻ“"

#: data_messages.cpp:505
msgid "Hair's Breadth Timing"
msgstr "āĻšā§āĻ˛āĻšā§‡ā§œāĻž āĻ¸āĻŽā§Ÿ"

#: data_messages.cpp:508
msgid "The Three Musketeers"
msgstr "āĻĻāĻž āĻĨā§āĻ°ā§€ āĻŽāĻžāĻ¸ā§āĻ•ā§‡āĻŸāĻŋā§ŸāĻžāĻ°ā§â€ŒāĻ¸"

#: data_messages.cpp:511
msgid "Rat Trap"
msgstr "āĻ‡āĻāĻĻā§āĻ°ā§‡āĻ° āĻĢāĻžāĻāĻĻ"

#: data_messages.cpp:514
msgid "Head Case"
msgstr "āĻŽāĻžāĻĨāĻžāĻ° āĻŦā§āĻ¯āĻžāĻĒāĻžāĻ°"

#: data_messages.cpp:517
msgid "Under the Stairs"
msgstr "āĻ¸āĻŋā§œāĻŋāĻ° āĻ¨āĻŋāĻšā§‡"

#: data_messages.cpp:520
msgid "Bertie Beetle"
msgstr "āĻŦāĻžāĻ°ā§āĻŸāĻŋ āĻŦāĻŋāĻŸāĻ˛"

#: data_messages.cpp:523
msgid "Short Circuit"
msgstr "āĻļāĻ°ā§āĻŸ āĻ¸āĻžāĻ°ā§āĻ•āĻŋāĻŸ"

#: data_messages.cpp:526
msgid "Synchronised Running"
msgstr "āĻ¸āĻŽāĻ¤āĻžāĻ˛āĻŋāĻ• āĻĻā§Œā§œ"

#: data_messages.cpp:529
msgid "Impossible?"
msgstr "āĻ…āĻ¸āĻŽā§āĻ­āĻŦ?"

#: data_messages.cpp:535
msgid "Short Cut?"
msgstr "āĻ•ā§‹āĻ¨ āĻ¸āĻ‚āĻ•ā§āĻˇāĻŋāĻĒā§āĻ¤ āĻĒāĻĨ āĻ†āĻ›ā§‡ āĻ•āĻŋ?"

#: data_messages.cpp:538
msgid "Sky Walker"
msgstr "āĻ¸ā§āĻ•āĻžāĻ‡ āĻ“ā§ŸāĻžāĻ•āĻžāĻ°"

#: data_messages.cpp:541
msgid "The Vault"
msgstr "āĻ¸āĻŋāĻ¨ā§āĻĻā§āĻ•"

#: data_messages.cpp:544
msgid "Patchwork Quilt"
msgstr "āĻ¤āĻžāĻ˛āĻŋ āĻĻā§‡āĻ“ā§ŸāĻž āĻ˛ā§‡āĻĒ"

#: data_messages.cpp:547
msgid "Do You Need Him?"
msgstr "āĻ¤āĻžāĻ•ā§‡ āĻ•āĻŋ āĻ¤ā§‹āĻŽāĻžāĻ° āĻĒā§āĻ°ā§Ÿā§‹āĻœāĻ¨ āĻ†āĻ›ā§‡?"

#: data_messages.cpp:550
msgid "Stuck in Storage"
msgstr "āĻ­āĻžāĻŖā§āĻĄāĻžāĻ°ā§‡ āĻ†āĻŸāĻ•ā§‡ āĻ—āĻŋā§Ÿā§‡āĻ›ā§‡"

#: data_messages.cpp:553
msgid "So Far for So Little"
msgstr "āĻāĻ–āĻ¨ āĻĒāĻ°ā§āĻ¯āĻ¨ā§āĻ¤ āĻ–ā§āĻŦāĻ‡ āĻ•āĻŽ"

#: data_messages.cpp:556
msgid "Pharaoh's Tomb"
msgstr "āĻĢāĻžāĻ°āĻžāĻ“ā§Ÿā§‡āĻ° āĻ¸āĻŽāĻžāĻ§āĻŋāĻ¸ā§āĻ¤āĻŽā§āĻ­"

#: data_messages.cpp:559
msgid "Entangled"
msgstr "āĻœāĻŸ āĻĒāĻžāĻ•āĻŋā§Ÿā§‡ āĻĢā§‡āĻ˛āĻž"

#: data_messages.cpp:562
msgid "Flying Tower"
msgstr "āĻ‰ā§œāĻ¨ā§āĻ¤ āĻŸāĻžāĻ“ā§ŸāĻžāĻ°"

#: data_messages.cpp:565
msgid "Pot Hole"
msgstr "āĻ–āĻžāĻ¨āĻžāĻ–āĻ¨ā§āĻĻ"

#: data_messages.cpp:568
msgid "Sticky Ladders"
msgstr "āĻ¸ā§āĻĨāĻŋāĻ° āĻŽāĻ‡"

#: data_messages.cpp:571
msgid "The Laboratory"
msgstr "āĻ—āĻŦā§‡āĻˇāĻŖāĻžāĻ—āĻžāĻ°"

#: data_messages.cpp:574
msgid "Pete likes Ladders"
msgstr "āĻĒāĻŋāĻŸ āĻŽāĻ‡ āĻĒāĻ›āĻ¨ā§āĻĻ āĻ•āĻ°ā§‡"

#: data_messages.cpp:577
msgid "Where's the Roof?"
msgstr "āĻ›āĻžāĻĻ āĻ•ā§‹āĻĨāĻžā§Ÿ?"

#: data_messages.cpp:580
msgid "Ninja Style"
msgstr "āĻ¨āĻŋāĻ¨āĻœāĻž āĻĒāĻĻā§āĻ§āĻ¤āĻŋ"

#: data_messages.cpp:583
msgid "Cooperation?"
msgstr "āĻ¸āĻšāĻ¯ā§‹āĻ—āĻŋāĻ¤āĻž?"

#: data_messages.cpp:586
msgid "Triple Trap"
msgstr "āĻ¤ā§ƒāĻ¤ā§€ā§Ÿ āĻĢāĻžāĻāĻĻ"

#: data_messages.cpp:591
msgid "Initiation"
msgstr "āĻ†āĻ°āĻŽā§āĻ­"

#: data_messages.cpp:592
msgid ""
"These 100 levels make an excellent introductory game, as well as a good "
"opportunity for experts to build up high scores.  They were composed by "
"Peter Wadham and use traditional playing rules.\n"
"\n"
"The last few levels are very hard, but if you are looking for even more of a "
"challenge, have a go at 'Vengeance of Peter W' .... ;-) ...."
msgstr ""
"āĻāĻ‡ ā§§ā§Ļā§ĻāĻŸāĻŋ āĻ¸ā§āĻ¤āĻ° āĻāĻ•āĻŸāĻŋ āĻšāĻŽāĻ¤ā§â€āĻ•āĻžāĻ° āĻĒā§āĻ°āĻžāĻĨāĻŽāĻŋāĻ• āĻŽāĻžāĻ¨ā§‡āĻ° āĻ–ā§‡āĻ˛āĻž āĻ‰āĻĒāĻ¸ā§āĻĨāĻžāĻĒāĻ¨ āĻ•āĻ°ā§‡; āĻ¤āĻžāĻ›āĻžā§œāĻž āĻ…āĻ­āĻŋāĻœā§āĻž "
"āĻ–ā§‡āĻ˛ā§‹ā§ŸāĻžā§œāĻĻā§‡āĻ° āĻ‰āĻšā§āĻšāĻ¸ā§āĻ•ā§‹āĻ° āĻ…āĻ°ā§āĻœāĻ¨ā§‡āĻ° āĻœāĻ¨ā§āĻ¯āĻ“ āĻāĻŸāĻŋ āĻāĻ•āĻŸāĻŋ āĻ­āĻžāĻ˛ āĻ¸ā§āĻ¯ā§‹āĻ—āĨ¤  āĻ–ā§‡āĻ˛āĻžāĻ° āĻĒā§āĻ°āĻšāĻ˛āĻŋāĻ¤ āĻ¨āĻŋā§ŸāĻŽāĻžāĻŦāĻ˛ā§€ "
"āĻŦā§āĻ¯āĻŦāĻšāĻžāĻ° āĻ•āĻ°ā§‡ āĻāĻ‡ āĻ¸ā§āĻ¤āĻ°āĻ—ā§āĻ˛ā§‹ āĻ¤ā§ˆāĻ°āĻŋ āĻ•āĻ°ā§‡āĻ›ā§‡āĻ¨ āĻĒāĻŋāĻŸāĻžāĻ° āĻ“ā§ŸāĻžāĻĄāĻšāĻžāĻŽāĨ¤\n"
"\n"
"āĻļā§‡āĻˇā§‡āĻ° āĻ•ā§Ÿā§‡āĻ•āĻŸāĻŋ āĻ¸ā§āĻ¤āĻ°ā§‡āĻ° āĻ–ā§‡āĻ˛āĻž āĻ†āĻ¸āĻ˛ā§‡āĻ‡ āĻŦā§‡āĻļ āĻ•āĻ āĻŋāĻ¨āĨ¤  āĻ¤āĻŦā§‡ āĻ†āĻĒāĻ¨āĻŋ āĻ¯āĻĻāĻŋ āĻ†āĻ°ā§‹ āĻļāĻ•ā§āĻ¤ āĻ•ā§‹āĻ¨ āĻšā§āĻ¯āĻžāĻ˛ā§‡āĻžā§āĻœā§‡āĻ° "
"āĻŽā§‹āĻ•āĻžāĻŦā§‡āĻ˛āĻž āĻ•āĻ°āĻ¤ā§‡ āĻšāĻžāĻ¨, āĻ¤āĻŦā§‡ 'āĻĒāĻŋāĻŸāĻžāĻ°ā§‡āĻ° āĻĒā§āĻ°āĻ¤āĻŋāĻļā§‹āĻ§' āĻ–ā§‡āĻ˛ā§‡ āĻĻā§‡āĻ–ā§āĻ¨ .... ;-) ...."

#: data_messages.cpp:594
msgid "Challenge"
msgstr "āĻšā§āĻ¯āĻžāĻ˛ā§‡āĻžā§āĻœ"

#: data_messages.cpp:595
msgid ""
"These tricky little levels were composed by Peter, Simon, Genevieve and "
"their father Ian Wadham.  They use traditional playing rules.  "
"Enjoy! .... ;-) ...."
msgstr ""
"āĻāĻ‡ āĻ•ā§āĻŸāĻŋāĻ˛ āĻ¸ā§āĻ¤āĻ°āĻ—ā§āĻ˛ā§‹ āĻ¤ā§ˆāĻ°āĻŋ āĻ•āĻ°ā§‡āĻ›ā§‡āĻ¨ āĻĒāĻŋāĻŸāĻžāĻ°, āĻ¸āĻžāĻ‡āĻŽāĻ¨, āĻœā§‡āĻ¨ā§‡āĻ­āĻžāĻ‡āĻ­ āĻ“ āĻ¤āĻžāĻĻā§‡āĻ° āĻŦāĻžāĻŦāĻž āĻ‡ā§ŸāĻžāĻ¨ "
"āĻ“ā§ŸāĻžāĻĄāĻšāĻžāĻŽāĨ¤  āĻāĻ—ā§āĻ˛ā§‹ āĻ¤ā§ˆāĻ°āĻŋāĻ° āĻ¸āĻŽā§Ÿ āĻ¤āĻžāĻāĻ°āĻž āĻ–ā§‡āĻ˛āĻžāĻ° āĻĒā§āĻ°āĻšāĻ˛āĻŋāĻ¤ āĻ¨āĻŋā§ŸāĻŽāĻžāĻŦāĻ˛ā§€ āĻŦā§āĻ¯āĻŦāĻšāĻžāĻ° āĻ•āĻ°ā§‡āĻ›ā§‡āĻ¨āĨ¤  āĻ†āĻļāĻž āĻ•āĻ°āĻŋ "
"āĻ–ā§‡āĻ˛āĻžāĻ—ā§āĻ˛ā§‹ āĻ†āĻĒāĻ¨āĻžāĻ° āĻ­āĻžāĻ˛ āĻ˛āĻžāĻ—āĻŦā§‡! .... ;-) ...."

#: data_messages.cpp:597
msgid "Vengeance of Peter W"
msgstr "āĻĒāĻŋāĻŸāĻžāĻ°ā§‡āĻ° āĻĒā§āĻ°āĻ¤āĻŋāĻļā§‹āĻ§"

#: data_messages.cpp:598
msgid ""
"Gooood luck !!\n"
"Mwarrhh hwwarrrr haarrrr !!!"
msgstr ""
"āĻœā§Ÿ āĻšā§‹āĻ• !!\n"
"āĻšāĻžāĻ‰ āĻŽāĻžāĻ‰ āĻ–āĻžāĻ‰ !!!"

#: data_messages.cpp:600 main.cpp:21
msgid "KGoldrunner"
msgstr "āĻ•ā§‡-āĻ—ā§‹āĻ˛ā§āĻĄāĻ°āĻžāĻ¨āĻžāĻ°"

#: data_messages.cpp:601
msgid ""
"These levels were composed by Marco KrÃŧger, the original author of the "
"KGoldrunner program, and some of his friends and contributors.  They use "
"KGoldrunner rules.  The enemies run fast and have an aggressive search "
"strategy.  Enjoy! .... :-) ...."
msgstr ""
"āĻ–ā§‡āĻ˛āĻžāĻ° āĻāĻ‡ āĻ¸ā§āĻ¤āĻ°āĻ—ā§āĻ˛ā§‹ āĻ¤ā§ˆāĻ°āĻŋ āĻ•āĻ°ā§‡āĻ›ā§‡āĻ¨ āĻŽāĻžāĻ°ā§āĻ•ā§‹ āĻ•ā§āĻ°ā§āĻ—āĻžāĻ°, āĻ¤āĻžāĻāĻ° āĻ•āĻŋāĻ›ā§ āĻŦāĻ¨ā§āĻ§ā§ āĻ“ āĻ…āĻ¨ā§āĻ¯āĻžāĻ¨ā§āĻ¯ āĻĄā§‡āĻ­ā§‡āĻ˛āĻĒāĻžāĻ°; "
"āĻŽāĻžāĻ°ā§āĻ•ā§‹ āĻ•ā§āĻ°ā§āĻ—āĻžāĻ° āĻ›āĻŋāĻ˛ā§‡āĻ¨ āĻ•ā§‡-āĻ—ā§‹āĻ˛ā§āĻĄāĻ°āĻžāĻ¨āĻžāĻ° āĻĒā§āĻ°ā§‹āĻ—ā§āĻ°āĻžāĻŽāĻŸāĻŋāĻ° āĻĒā§āĻ°āĻĨāĻŽ āĻ˛ā§‡āĻ–āĻ•āĨ¤  āĻāĻ‡ āĻ¸ā§āĻ¤āĻ°āĻ—ā§āĻ˛ā§‹āĻ“ āĻ•ā§‡-"
"āĻ—ā§‹āĻ˛ā§āĻĄāĻ°āĻžāĻ¨āĻžāĻ°ā§‡āĻ° āĻ¨āĻŋā§ŸāĻŽāĻžāĻŦāĻ˛ā§€ āĻŦā§āĻ¯āĻŦāĻšāĻžāĻ° āĻ•āĻ°ā§‡āĨ¤  āĻļāĻ¤ā§āĻ°ā§āĻĒāĻ•ā§āĻˇ āĻāĻ–āĻžāĻ¨ā§‡ āĻĻā§āĻ°ā§āĻ¤ āĻ›ā§‹āĻŸāĻžāĻ›ā§āĻŸāĻŋ āĻ•āĻ°ā§‡ āĻāĻŦāĻ‚ āĻ–ā§‹āĻāĻœāĻžāĻ–ā§āĻāĻœāĻŋāĻ° "
"āĻ•āĻžāĻœā§‡āĻ“ āĻ¤āĻžāĻ°āĻž āĻŦā§‡āĻļ āĻĻā§āĻ°ā§āĻ§āĻ°ā§āĻˇāĨ¤  āĻ†āĻļāĻž āĻ•āĻ°āĻŋ āĻ–ā§‡āĻ˛āĻžāĻ—ā§āĻ˛ā§‹ āĻ†āĻĒāĻ¨āĻžāĻ° āĻ­āĻžāĻ˛ āĻ˛āĻžāĻ—āĻŦā§‡! .... ;-) ...."

#: data_messages.cpp:603
msgid "Tutorial"
msgstr "āĻĒā§āĻ°āĻļāĻŋāĻ•ā§āĻˇāĻŖ-āĻĒāĻ°ā§āĻŦ"

#: data_messages.cpp:604
msgid ""
"This tutorial is a collection of easy levels that teaches you the rules of "
"KGoldrunner and helps you develop the skills you need to get started.  Each "
"level has a brief explanation, then you play .....\n"
"\n"
"When you move on to play more advanced levels, you will find that "
"KGoldrunner combines action, strategy and puzzle solving --- all in one game."
msgstr ""
"āĻāĻ‡ āĻĒā§āĻ°āĻļāĻŋāĻ•ā§āĻˇāĻŖ-āĻĒāĻ°ā§āĻŦāĻŸāĻŋ āĻ•āĻ¤āĻ—ā§āĻ˛ā§‹ āĻ¸āĻšāĻœ āĻ¸ā§āĻ¤āĻ° āĻ¨āĻŋā§Ÿā§‡ āĻ—āĻ āĻŋāĻ¤ āĻ¯āĻž āĻ†āĻĒāĻ¨āĻžāĻ•ā§‡ āĻ•ā§‡-āĻ—ā§‹āĻ˛ā§āĻĄāĻ°āĻžāĻ¨āĻžāĻ°ā§‡āĻ° āĻ¨āĻŋā§ŸāĻŽāĻžāĻŦāĻ˛ā§€ "
"āĻļā§‡āĻ–āĻžāĻŦā§‡ āĻāĻŦāĻ‚ āĻāĻŸāĻŋ āĻ–ā§‡āĻ˛āĻžāĻ° āĻœāĻ¨ā§āĻ¯ āĻ¯āĻĨā§‡āĻˇā§āĻŸ āĻĻāĻ•ā§āĻˇāĻ¤āĻž āĻ…āĻ°ā§āĻœāĻ¨ā§‡ āĻ¸āĻžāĻšāĻžāĻ¯ā§āĻ¯ āĻ•āĻ°āĻŦā§‡āĨ¤  āĻĒā§āĻ°āĻ¤ā§āĻ¯ā§‡āĻ• āĻ¸ā§āĻ¤āĻ°ā§‡āĻ° āĻĒā§āĻ°āĻĨāĻŽā§‡ "
"āĻāĻ•āĻŸāĻŋ āĻ¸āĻ‚āĻ•ā§āĻˇāĻŋāĻĒā§āĻ¤ āĻŦāĻŋāĻŦāĻ°āĻŖ āĻĒā§āĻ°āĻĻāĻ°ā§āĻļāĻ¨ āĻ•āĻ°āĻž āĻšāĻŦā§‡ āĻ“ āĻ¤āĻžāĻ°āĻĒāĻ° āĻ†āĻĒāĻ¨āĻžāĻ•ā§‡ āĻ–ā§‡āĻ˛āĻžāĻ° āĻ¸ā§āĻ¯ā§‹āĻ— āĻĻā§‡āĻ“ā§ŸāĻž āĻšāĻŦā§‡ .....\n"
"\n"
"āĻ•ā§‡-āĻ—ā§‹āĻ˛ā§āĻĄāĻ°āĻžāĻ¨āĻžāĻ°ā§‡āĻ° āĻ†āĻ°ā§‹ āĻ…āĻ—ā§āĻ°āĻ¸āĻ° āĻ¸ā§āĻ¤āĻ°ā§‡ āĻ‰āĻĒāĻ¨ā§€āĻ¤ āĻšāĻ¤ā§‡ āĻĒāĻžāĻ°āĻ˛ā§‡ āĻ†āĻĒāĻ¨āĻŋ āĻ†āĻŦāĻŋāĻ¸ā§āĻ•āĻžāĻ° āĻ•āĻ°āĻŦā§‡āĻ¨ āĻ¯ā§‡, āĻāĻ‡ "
"āĻ–ā§‡āĻ˛āĻžāĻŸāĻŋ āĻšāĻžāĻžā§āĻšāĻ˛ā§āĻ¯, āĻ•ā§ŒāĻļāĻ˛ āĻāĻŦāĻ‚ āĻ§āĻžāĻāĻ§āĻž - āĻāĻ¸āĻŦ āĻ•āĻŋāĻ›ā§āĻ° āĻāĻ• āĻšāĻŽāĻ¤ā§â€āĻ•āĻžāĻ° āĻ¸āĻŽāĻ¨ā§āĻŦā§ŸāĨ¤"

#: data_messages.cpp:606
msgid "Advanced Tutorial"
msgstr "āĻ…āĻ—ā§āĻ°āĻ¸āĻ° āĻĒā§āĻ°āĻļāĻŋāĻ•ā§āĻˇāĻŖ-āĻĒāĻ°ā§āĻŦ"

#: data_messages.cpp:607
msgid ""
"This tutorial is preparation for some of the things you might find in the "
"middle levels of the 'Initiation' game.  Enjoy ...."
msgstr ""
"āĻĒā§āĻ°āĻļāĻŋāĻ•ā§āĻˇāĻŖā§‡āĻ° āĻ āĻĒāĻ°ā§āĻ¯āĻžā§Ÿā§‡ āĻ†āĻĒāĻ¨āĻžāĻ•ā§‡ āĻāĻŽāĻ¨ āĻ•āĻŋāĻ›ā§ āĻœāĻŋāĻ¨āĻŋāĻˇ āĻļā§‡āĻ–āĻžāĻ¨ā§‹ āĻšāĻŦā§‡ āĻ¯āĻž āĻ–ā§‡āĻ˛āĻžāĻ° 'āĻĒā§āĻ°āĻžāĻĨāĻŽāĻŋāĻ•' āĻĒāĻ°ā§āĻŦā§‡āĻ° "
"āĻŽāĻ§ā§āĻ¯āĻŽ āĻ¸ā§āĻ¤āĻ°ā§‡ āĻ†āĻĒāĻ¨āĻžāĻ° āĻ¸āĻŽā§āĻŽā§āĻ–ā§€āĻ¨ āĻšāĻŦā§‡āĨ¤  āĻ†āĻļāĻž āĻ•āĻ°āĻŋ āĻ†āĻĒāĻ¨āĻžāĻ° āĻ­āĻžāĻ˛ āĻ˛āĻžāĻ—āĻŦā§‡ ...."

#: kgoldrunner.cpp:161
msgid "&New Game..."
msgstr "&āĻ¨āĻ¤ā§āĻ¨ āĻ–ā§‡āĻ˛āĻž..."

#: kgoldrunner.cpp:165
msgid "&Load Saved Game..."
msgstr "āĻ¸āĻ‚āĻ°āĻ•ā§āĻˇāĻŋ&āĻ¤ āĻ–ā§‡āĻ˛āĻž āĻ˛ā§‹āĻĄ āĻ•āĻ°ā§‹..."

#: kgoldrunner.cpp:167
msgid "&Play Any Level..."
msgstr "āĻ¯ā§‡āĻ•ā§‹&āĻ¨ āĻ¸ā§āĻ¤āĻ°ā§‡ āĻ–ā§‡āĻ˛ā§āĻ¨..."

#: kgoldrunner.cpp:172
msgid "Play &Next Level..."
msgstr "&āĻĒāĻ°āĻŦāĻ°ā§āĻ¤ā§€ āĻ¸ā§āĻ¤āĻ°ā§‡ āĻ–ā§‡āĻ˛ā§āĻ¨..."

#: kgoldrunner.cpp:185
msgid "&Save Game..."
msgstr "āĻ–ā§‡āĻ˛āĻž āĻ¸āĻ‚āĻ°āĻ•ā§āĻˇāĻŖ &āĻ•āĻ°ā§‹..."

#: kgoldrunner.cpp:202
msgid "&Get Hint"
msgstr "&āĻ‡āĻ™ā§āĻ—āĻŋāĻ¤ āĻĻāĻžāĻ“"

#: kgoldrunner.cpp:207
msgid "&Kill Hero"
msgstr "āĻ¨āĻžā§ŸāĻ•āĻ•ā§‡ &āĻšāĻ¤ā§āĻ¯āĻž āĻ•āĻ°ā§‹"

#: kgoldrunner.cpp:229
msgid "&Create Level"
msgstr "āĻ¨āĻ¤ā§āĻ¨ āĻ¸ā§āĻ¤&āĻ° āĻ¤ā§ˆāĻ°āĻŋ āĻ•āĻ°ā§‹"

#: kgoldrunner.cpp:234 kgoldrunner.cpp:1005
msgid "&Edit Any Level..."
msgstr "āĻ¯ā§‡āĻ•ā§‹āĻ¨ āĻ¸ā§āĻ¤āĻ° &āĻ¸āĻŽā§āĻĒāĻžāĻĻāĻ¨ āĻ•āĻ°ā§‹..."

#: kgoldrunner.cpp:239
msgid "Edit &Next Level..."
msgstr "āĻĒāĻ°&āĻŦāĻ°ā§āĻ¤ā§€ āĻ¸ā§āĻ¤āĻ° āĻ¸āĻŽā§āĻĒāĻžāĻĻāĻ¨ āĻ•āĻ°ā§‹..."

#: kgoldrunner.cpp:250 kgoldrunner.cpp:1007 kgrgame.cpp:772
msgid "&Save Edits..."
msgstr "&āĻ¸āĻŽā§āĻĒāĻžāĻĻāĻŋāĻ¤ āĻ¸ā§āĻ¤āĻ° āĻ¸āĻ‚āĻ°āĻ•ā§āĻˇāĻŖ āĻ•āĻ°ā§‹..."

#: kgoldrunner.cpp:257
msgid "&Move Level..."
msgstr "&āĻ†āĻ°ā§‹ āĻ¸ā§āĻ¤āĻ°..."

#: kgoldrunner.cpp:262
msgid "&Delete Level..."
msgstr "āĻ¸ā§āĻ¤&āĻ° āĻŽā§āĻ›ā§‡ āĻĢā§‡āĻ˛ā§‹..."

#: kgoldrunner.cpp:273
msgid "Create Game..."
msgstr "āĻ–ā§‡āĻ˛āĻž āĻ¤ā§ˆāĻ°āĻŋ āĻ•āĻ°ā§‹..."

#: kgoldrunner.cpp:278
msgid "Edit Game Info..."
msgstr "āĻ–ā§‡āĻ˛āĻž āĻ¸āĻ‚āĻ•ā§āĻ°āĻžāĻ¨ā§āĻ¤ āĻ¤āĻĨā§āĻ¯ āĻ¸āĻŽā§āĻĒāĻžāĻĻāĻ¨ āĻ•āĻ°ā§‹..."

#: kgoldrunner.cpp:301
msgid "&Ice Cave"
msgstr "&āĻŦāĻ°āĻĢā§‡āĻ° āĻ—ā§āĻšāĻž"

#: kgoldrunner.cpp:306
msgid "&Midnight"
msgstr "&āĻŽāĻ§ā§āĻ¯āĻ°āĻžāĻ¤"

#: kgoldrunner.cpp:311
msgid "&TDE Kool"
msgstr "āĻ•ā§‡.āĻĄāĻŋ.&āĻ‡ āĻ•ā§āĻ˛ ( Kool )"

#: kgoldrunner.cpp:332
msgid "&Mouse Controls Hero"
msgstr "āĻŽāĻžāĻ‰āĻ¸ā§‡āĻ° āĻ¸āĻžāĻšāĻžāĻ¯ā§āĻ¯ā§‡ āĻ¨āĻžā§ŸāĻ•āĻ•ā§‡ āĻ¨āĻŋā§ŸāĻ¨ā§āĻ¤ā§āĻ°&āĻŖ āĻ•āĻ°āĻž āĻšā§Ÿ"

#: kgoldrunner.cpp:338
msgid "&Keyboard Controls Hero"
msgstr "āĻ•ā§€āĻŦā§‹āĻ°ā§āĻĄā§‡āĻ° āĻ¸āĻžāĻšāĻžāĻ¯ā§āĻ¯ā§‡ āĻ¨āĻžā§ŸāĻ•āĻ•ā§‡ āĻ¨āĻŋ&ā§ŸāĻ¨ā§āĻ¤ā§āĻ°āĻŖ āĻ•āĻ°āĻž āĻšā§Ÿ"

#: kgoldrunner.cpp:356
msgid "Normal Speed"
msgstr "āĻ¸āĻžāĻ§āĻžāĻ°āĻŖ āĻ—āĻ¤āĻŋ"

#: kgoldrunner.cpp:361
msgid "Beginner Speed"
msgstr "āĻ¨āĻŦāĻŋāĻ¸ā§‡āĻ° āĻ—āĻ¤āĻŋ"

#: kgoldrunner.cpp:366
msgid "Champion Speed"
msgstr "āĻŦāĻŋāĻœā§Ÿā§€āĻ° āĻ—āĻ¤āĻŋ"

#: kgoldrunner.cpp:371
msgid "Increase Speed"
msgstr "āĻ—āĻ¤āĻŋ āĻŦā§ƒāĻĻā§āĻ§āĻŋ āĻ•āĻ°ā§‹"

#: kgoldrunner.cpp:376
msgid "Decrease Speed"
msgstr "āĻ—āĻ¤āĻŋ āĻšā§āĻ°āĻžāĻ¸ āĻ•āĻ°ā§‹"

#: kgoldrunner.cpp:391
msgid "&Traditional Rules"
msgstr "āĻĒā§āĻ°&āĻšāĻ˛āĻŋāĻ¤ āĻ¨āĻŋā§ŸāĻŽāĻžāĻŦāĻ˛ā§€"

#: kgoldrunner.cpp:396
msgid "K&Goldrunner Rules"
msgstr "āĻ•ā§‡-āĻ—ā§‹āĻ˛ā§āĻĄāĻ°āĻžāĻ¨āĻžāĻ°ā§‡āĻ° āĻ¨āĻŋā§ŸāĻŽāĻž&āĻŦāĻ˛ā§€"

#: kgoldrunner.cpp:410
msgid "Larger Playing Area"
msgstr "āĻŦā§ƒāĻšāĻ¤ā§āĻ¤āĻ° āĻ•ā§āĻ°ā§€ā§œāĻžāĻ•ā§āĻˇā§‡āĻ¤ā§āĻ°"

#: kgoldrunner.cpp:415
msgid "Smaller Playing Area"
msgstr "āĻ•ā§āĻˇā§āĻĻā§āĻ°āĻ¤āĻ° āĻ•ā§āĻ°ā§€ā§œāĻžāĻ•ā§āĻˇā§‡āĻ¤ā§āĻ°"

#: kgoldrunner.cpp:437
msgid "Move Up"
msgstr "āĻ‰āĻĒāĻ°ā§‡ āĻ¯āĻžāĻ“"

#: kgoldrunner.cpp:439
msgid "Move Right"
msgstr "āĻĄāĻžāĻ¨ā§‡ āĻ¯āĻžāĻ“"

#: kgoldrunner.cpp:441
msgid "Move Down"
msgstr "āĻ¨āĻŋāĻšā§‡ āĻ¯āĻžāĻ“"

#: kgoldrunner.cpp:443
msgid "Move Left"
msgstr "āĻŦāĻžāĻŽā§‡ āĻ¯āĻžāĻ“"

#: kgoldrunner.cpp:447
msgid "Dig Right"
msgstr "āĻĄāĻžāĻ¨ā§‡ āĻ—āĻ°ā§āĻ¤ āĻ•āĻ°ā§‹"

#: kgoldrunner.cpp:449
msgid "Dig Left"
msgstr "āĻŦāĻžāĻŽā§‡ āĻ—āĻ°ā§āĻ¤ āĻ•āĻ°ā§‹"

#: kgoldrunner.cpp:465
msgid "Step"
msgstr "āĻĒāĻž āĻĢā§‡āĻ˛ā§‹"

#: kgoldrunner.cpp:467
msgid "Test Bug Fix"
msgstr "āĻŦāĻžāĻ— āĻ¸āĻ‚āĻļā§‹āĻ§āĻ¨ā§€ āĻĒāĻ°ā§€āĻ•ā§āĻˇāĻž āĻ•āĻ°ā§‹"

#: kgoldrunner.cpp:469
msgid "Show Positions"
msgstr "āĻ…āĻŦāĻ¸ā§āĻĨāĻžāĻ¨ āĻĻā§‡āĻ–āĻžāĻ“"

#: kgoldrunner.cpp:471
msgid "Start Logging"
msgstr "āĻ˛āĻ— ( Log ) āĻ˛ā§‡āĻ–āĻž āĻ†āĻ°āĻŽā§āĻ­ āĻ•āĻ°ā§‹"

#: kgoldrunner.cpp:473
msgid "Show Hero"
msgstr "āĻ¨āĻžā§ŸāĻ•āĻ•ā§‡ āĻĻā§‡āĻ–āĻžāĻ“"

#: kgoldrunner.cpp:475
msgid "Show Object"
msgstr "āĻœāĻŋāĻ¨āĻŋāĻˇ āĻĻā§‡āĻ–āĻžāĻ“"

#: kgoldrunner.cpp:477 kgoldrunner.cpp:479 kgoldrunner.cpp:481
#: kgoldrunner.cpp:483 kgoldrunner.cpp:485 kgoldrunner.cpp:487
#: kgoldrunner.cpp:489
msgid "Show Enemy"
msgstr "āĻļāĻ¤ā§āĻ°ā§āĻ•ā§‡ āĻĻā§‡āĻ–āĻžāĻ“"

#: kgoldrunner.cpp:525 kgoldrunner.cpp:763
msgid "or"
msgstr "āĻŦāĻž"

#: kgoldrunner.cpp:544
msgid "   Lives: "
msgstr "   āĻœā§€āĻŦāĻ¨: "

#: kgoldrunner.cpp:555
msgid "   Score: "
msgstr "   āĻ¸ā§āĻ•ā§‹āĻ°: "

#: kgoldrunner.cpp:566
msgid "   Level: "
msgstr "   āĻ¸ā§āĻ¤āĻ°: "

#: kgoldrunner.cpp:575
msgid "Press \"%1\" to RESUME"
msgstr "āĻĒā§āĻ¨āĻ°āĻžā§Ÿ āĻ†āĻ°āĻŽā§āĻ­ āĻ•āĻ°āĻžāĻ° āĻœāĻ¨ā§āĻ¯ \"%1\" āĻšāĻžāĻĒā§āĻ¨"

#: kgoldrunner.cpp:578
msgid "Press \"%1\" to PAUSE"
msgstr "āĻ–ā§‡āĻ˛āĻžā§Ÿ āĻŦāĻŋāĻ°āĻ¤āĻŋ āĻĻā§‡āĻ“ā§ŸāĻž āĻœāĻ¨ā§āĻ¯ \"%1\" āĻšāĻžāĻĒā§āĻ¨"

#: kgoldrunner.cpp:586
msgid "   Has hint   "
msgstr "   āĻ‡āĻ™ā§āĻ—āĻŋāĻ¤ā§‡āĻ° āĻŦā§āĻ¯āĻŦāĻ¸ā§āĻĨāĻž āĻ†āĻ›ā§‡   "

#: kgoldrunner.cpp:589
msgid "   No hint   "
msgstr "   āĻ•ā§‹āĻ¨ āĻ‡āĻ™ā§āĻ—āĻŋāĻ¤ āĻ¨ā§‡āĻ‡   "

#: kgoldrunner.cpp:849 kgoldrunner.cpp:861 kgoldrunner.cpp:874
#: kgoldrunner.cpp:883
msgid "Get Folders"
msgstr "āĻĢā§‹āĻ˛ā§āĻĄāĻžāĻ° āĻ¤ā§āĻ˛ā§‡ āĻ¨āĻžāĻ“"

#: kgoldrunner.cpp:850
msgid ""
"Cannot find documentation sub-folder 'en/%1/' in area '%2' of the TDE folder "
"($TDEDIRS)."
msgstr ""
"āĻ•ā§‡āĻĄāĻŋāĻ‡ āĻĢā§‹āĻ˛ā§āĻĄāĻžāĻ° ($TDEDIRS)-āĻāĻ° '%2' āĻ…āĻ‚āĻļā§‡ āĻĄāĻ•ā§āĻŽā§‡āĻ¨ā§āĻŸā§‡āĻļāĻ¨ āĻ¸āĻžāĻŦāĻĢā§‹āĻ˛ā§āĻĄāĻžāĻ° 'en/%1/' āĻ–ā§āĻāĻœā§‡ āĻĒāĻžāĻ“ā§ŸāĻž "
"āĻ¯āĻžāĻšā§āĻ›ā§‡ āĻ¨āĻžāĨ¤"

#: kgoldrunner.cpp:862
msgid ""
"Cannot find system games sub-folder '%1/system/' in area '%2' of the TDE "
"folder ($TDEDIRS)."
msgstr ""
"āĻ•ā§‡āĻĄāĻŋāĻ‡ āĻĢā§‹āĻ˛ā§āĻĄāĻžāĻ° ($TDEDIRS)-āĻāĻ° '%2' āĻ…āĻ‚āĻļā§‡ āĻ¸āĻŋāĻ¸ā§āĻŸā§‡āĻŽ āĻ—ā§‡āĻŽā§â€ŒāĻ¸-āĻāĻ° āĻ¸āĻžāĻŦāĻĢā§‹āĻ˛ā§āĻĄāĻžāĻ° '%1/system/' "
"āĻ–ā§āĻāĻœā§‡ āĻĒāĻžāĻ“ā§ŸāĻž āĻ¯āĻžāĻšā§āĻ›ā§‡ āĻ¨āĻžāĨ¤"

#: kgoldrunner.cpp:875
msgid ""
"Cannot find or create user games sub-folder '%1/user/' in area '%2' of the "
"TDE user area ($TDEHOME)."
msgstr ""
"āĻ•ā§‡āĻĄāĻŋāĻ‡ āĻĢā§‹āĻ˛ā§āĻĄāĻžāĻ° ($TDEDIRS)-āĻāĻ° '%2' āĻ…āĻ‚āĻļā§‡ āĻŦā§āĻ¯āĻŦāĻšāĻžāĻ°āĻ•āĻžāĻ°ā§€āĻ° āĻ—ā§‡āĻŽā§â€ŒāĻ¸-āĻāĻ° āĻ¸āĻžāĻŦāĻĢā§‹āĻ˛ā§āĻĄāĻžāĻ° '%1/"
"user/' āĻ–ā§āĻāĻœā§‡ āĻĒāĻžāĻ“ā§ŸāĻž āĻ¯āĻžāĻšā§āĻ›ā§‡ āĻ¨āĻž āĻŦāĻž āĻ¤ā§ˆāĻ°āĻŋ āĻ•āĻ°āĻž āĻ¯āĻžāĻšā§āĻ›ā§‡ āĻ¨āĻžāĨ¤"

#: kgoldrunner.cpp:884
msgid ""
"Cannot find or create 'levels/' folder in sub-folder '%1/user/' in the TDE "
"user area ($TDEHOME)."
msgstr ""
"āĻ•ā§‡āĻĄāĻŋāĻ‡ āĻĢā§‹āĻ˛ā§āĻĄāĻžāĻ° ($TDEDIRS)-āĻāĻ° āĻ¸āĻžāĻŦāĻĢā§‹āĻ˛ā§āĻĄāĻžāĻ° '%1/user/'-āĻ 'levels/' āĻ¨āĻžāĻŽāĻ• āĻ¸āĻžāĻŦāĻĢā§‹āĻ˛ā§āĻĄāĻžāĻ° "
"āĻ–ā§āĻāĻœā§‡ āĻĒāĻžāĻ“ā§ŸāĻž āĻ¯āĻžāĻšā§āĻ›ā§‡ āĻ¨āĻž āĻŦāĻž āĻ¤ā§ˆāĻ°āĻŋ āĻ•āĻ°āĻž āĻ¯āĻžāĻšā§āĻ›ā§‡ āĻ¨āĻžāĨ¤"

#: kgoldrunner.cpp:913
msgid "Switch to Keyboard Mode"
msgstr "āĻ•ā§€āĻŦā§‹āĻ°ā§āĻĄ āĻŽā§‹āĻĄā§‡ āĻ¯āĻžāĻ“"

#: kgoldrunner.cpp:914
msgid ""
"You have pressed a key that can be used to move the Hero. Do you want to "
"switch automatically to keyboard control? Mouse control is easier to use in "
"the long term - like riding a bike rather than walking!"
msgstr ""
"āĻ†āĻĒāĻ¨āĻŋ āĻāĻŽāĻ¨ āĻāĻ•āĻŸāĻŋ āĻ•ā§€ ( Key ) āĻšāĻžāĻĒ āĻĻāĻŋā§Ÿā§‡āĻ›ā§‡āĻ¨ āĻ¯āĻžāĻ° āĻ¸āĻžāĻšāĻžāĻ¯ā§āĻ¯ā§‡ āĻ¨āĻžā§ŸāĻ•ā§‡āĻ° āĻšāĻ˛āĻžāĻšāĻ˛ āĻ¨āĻŋā§ŸāĻ¨ā§āĻ¤ā§āĻ°āĻŖ āĻ•āĻ°āĻž "
"āĻ¯āĻžā§ŸāĨ¤  āĻ āĻ…āĻŦāĻ¸ā§āĻĨāĻžā§Ÿ āĻ†āĻĒāĻ¨āĻŋ āĻ•āĻŋ āĻ¸ā§āĻŦā§ŸāĻ‚āĻ•ā§āĻ°āĻŋā§ŸāĻ­āĻžāĻŦā§‡ āĻ•ā§€āĻŦā§‹āĻ°ā§āĻĄ āĻŽā§‹āĻĄā§‡ āĻšāĻ˛ā§‡ āĻ¯ā§‡āĻ¤ā§‡ āĻšāĻžāĻ¨?  āĻĻā§€āĻ°ā§āĻ˜ āĻ¸āĻŽā§ŸāĻŦā§āĻ¯āĻžāĻĒā§€ "
"āĻ–ā§‡āĻ˛āĻ¤ā§‡ āĻ—ā§‡āĻ˛ā§‡ āĻ…āĻŦāĻļā§āĻ¯ āĻŽāĻžāĻ‰āĻ¸ā§‡āĻ° āĻ¸āĻžāĻšāĻžāĻ¯ā§āĻ¯ā§‡ āĻ¨āĻŋā§ŸāĻ¨ā§āĻ¤ā§āĻ°āĻŖ āĻ•āĻ°āĻžāĻ‡ āĻ¸ā§āĻŦāĻŋāĻ§āĻžāĻœāĻ¨āĻ• - āĻŦā§āĻ¯āĻžāĻĒāĻžāĻ°āĻŸāĻž āĻ…āĻ¨ā§‡āĻ•āĻŸāĻž āĻšāĻžāĻāĻŸāĻžāĻ° "
"āĻĒāĻ°āĻŋāĻŦāĻ°ā§āĻ¤ā§‡ āĻ¸āĻžāĻ‡āĻ•ā§‡āĻ˛ā§‡ āĻšā§œāĻžāĻ° āĻŽāĻ¤ āĻ†āĻ° āĻ•āĻŋ!"

#: kgoldrunner.cpp:918
msgid "Switch to &Keyboard Mode"
msgstr "āĻ•ā§€āĻŦā§‹āĻ°ā§āĻĄ āĻŽā§‹āĻĄā§‡ āĻ¯āĻž&āĻ“"

#: kgoldrunner.cpp:918
msgid "Stay in &Mouse Mode"
msgstr "āĻŽāĻžāĻ‰&āĻ¸ āĻŽā§‹āĻĄā§‡ āĻĨā§‡āĻ•ā§‡ āĻ¯āĻžāĻ“"

#: kgoldrunner.cpp:1003
msgid "&Create a Level"
msgstr "&āĻāĻ•āĻŸāĻŋ āĻ¸ā§āĻ¤āĻ° āĻ¤ā§ˆāĻ°āĻŋ āĻ•āĻ°ā§‹"

#: kgoldrunner.cpp:1013
msgid "Edit Name/Hint"
msgstr "āĻ¨āĻžāĻŽ/āĻ‡āĻ™ā§āĻ—āĻŋāĻ¤ āĻ¸āĻŽā§āĻĒāĻžāĻĻāĻ¨ āĻ•āĻ°ā§‹"

#: kgoldrunner.cpp:1019
msgid "Empty space"
msgstr "āĻĢāĻžāĻāĻ•āĻž āĻ¸ā§āĻĨāĻžāĻ¨"

#: kgoldrunner.cpp:1022
msgid "Hero"
msgstr "āĻ¨āĻžā§ŸāĻ•"

#: kgoldrunner.cpp:1025
msgid "Enemy"
msgstr "āĻļāĻ¤ā§āĻ°ā§"

#: kgoldrunner.cpp:1028
msgid "Brick (can dig)"
msgstr "āĻ‡āĻŸ ( āĻāĻ•ā§‡ āĻ–ā§‹āĻā§œāĻž āĻ¯āĻžā§Ÿ )"

#: kgoldrunner.cpp:1031
msgid "Concrete (cannot dig)"
msgstr "āĻ•āĻ‚āĻ•ā§āĻ°āĻŋāĻŸ ( āĻāĻ•ā§‡ āĻ–ā§‹āĻā§œāĻž āĻ¯āĻžā§Ÿ āĻ¨āĻž )"

#: kgoldrunner.cpp:1034
msgid "Trap (can fall through)"
msgstr "āĻĢāĻžāĻāĻĻ ( āĻāĻ° āĻŽāĻ§ā§āĻ¯ā§‡ āĻĻāĻŋā§Ÿā§‡ āĻĒā§œā§‡ āĻ¯ā§‡āĻ¤ā§‡ āĻĒāĻžāĻ°ā§‡āĻ¨ )"

#: kgoldrunner.cpp:1037
msgid "Ladder"
msgstr "āĻŽāĻ‡"

#: kgoldrunner.cpp:1040
msgid "Hidden ladder"
msgstr "āĻ˛ā§āĻ•āĻžāĻ¨ā§‹ āĻŽāĻ‡"

#: kgoldrunner.cpp:1043
msgid "Pole (or bar)"
msgstr "āĻĒā§‹āĻ˛ ( āĻŦāĻž āĻŦāĻžāĻ° )"

#: kgoldrunner.cpp:1046
msgid "Gold nugget"
msgstr "āĻ¸ā§‹āĻ¨āĻžāĻ° āĻ¤āĻžāĻ˛"

#: kgrcanvas.cpp:108 kgrcanvas.cpp:115 kgrcanvas.cpp:146
msgid "Change Size"
msgstr "āĻ†āĻ•āĻžāĻ° āĻĒāĻ°āĻŋāĻŦāĻ°ā§āĻ¤āĻ¨ āĻ•āĻ°ā§‹"

#: kgrcanvas.cpp:109
msgid "Sorry, you cannot make the play area any smaller."
msgstr "āĻĻā§āĻƒāĻ–āĻŋāĻ¤, āĻ†āĻĒāĻ¨āĻŋ āĻ•ā§āĻ°ā§€ā§œāĻžāĻ•ā§āĻˇā§‡āĻ¤ā§āĻ°āĻ•ā§‡ āĻ āĻĨā§‡āĻ•ā§‡ āĻ†āĻ° āĻ›ā§‹āĻŸ āĻ•āĻ°āĻ¤ā§‡ āĻĒāĻžāĻ°āĻŦā§‡āĻ¨ āĻ¨āĻžāĨ¤"

#: kgrcanvas.cpp:116
msgid "Sorry, you cannot make the play area any larger."
msgstr "āĻĻā§āĻƒāĻ–āĻŋāĻ¤, āĻ†āĻĒāĻ¨āĻŋ āĻ•ā§āĻ°ā§€ā§œāĻžāĻ•ā§āĻˇā§‡āĻ¤ā§āĻ°āĻ•ā§‡ āĻ āĻĨā§‡āĻ•ā§‡ āĻ†āĻ° āĻŦā§œ āĻ•āĻ°āĻ¤ā§‡ āĻĒāĻžāĻ°āĻŦā§‡āĻ¨ āĻ¨āĻžāĨ¤"

#: kgrcanvas.cpp:147
#, fuzzy
msgid ""
"Sorry, you cannot change the size of the playing area. That function "
"requires TQt Library version 3 or later."
msgstr ""
"āĻĻā§āĻƒāĻ–āĻŋāĻ¤, āĻ†āĻĒāĻ¨āĻŋ āĻ•ā§āĻ°ā§€ā§œāĻžāĻ•ā§āĻˇā§‡āĻ¤ā§āĻ°ā§‡āĻ° āĻ†āĻ•āĻžāĻ° āĻĒāĻ°āĻŋāĻŦāĻ°ā§āĻ¤āĻ¨ āĻ•āĻ°āĻ¤ā§‡ āĻĒāĻžāĻ°āĻŦā§‡āĻ¨ āĻ¨āĻžāĨ¤  āĻāĻœāĻ¨ā§āĻ¯ Qt āĻ˛āĻžāĻ‡āĻŦā§āĻ°ā§‡āĻ°āĻŋāĻ° ā§Š "
"āĻŦāĻž ā§Š-āĻāĻ° āĻĒāĻ°āĻŦāĻ°ā§āĻ¤ā§€ āĻ¸āĻ‚āĻ¸ā§āĻ•āĻ°āĻŖ āĻĒā§āĻ°ā§Ÿā§‹āĻœāĻ¨āĨ¤"

#: kgrdialog.cpp:39 kgrdialog.cpp:86
msgid "Select Game"
msgstr "āĻ–ā§‡āĻ˛āĻž āĻŦā§‡āĻ›ā§‡ āĻ¨āĻŋāĻ¨"

#: kgrdialog.cpp:64
msgid "List of games:"
msgstr "āĻ–ā§‡āĻ˛āĻžāĻ° āĻ¤āĻžāĻ˛āĻŋāĻ•āĻž:"

#: kgrdialog.cpp:76
msgid "More Info"
msgstr "āĻ†āĻ°ā§‹ āĻ¤āĻĨā§āĻ¯"

#: kgrdialog.cpp:88
msgid "Level 1 of the selected game is:"
msgstr "āĻŦāĻžāĻ›āĻžāĻ‡āĻ•ā§ƒāĻ¤ āĻ–ā§‡āĻ˛āĻžāĻ° āĻĒā§āĻ°āĻĨāĻŽ āĻ¸ā§āĻ¤āĻ° āĻšāĻ˛:"

#: kgrdialog.cpp:92
msgid "Select Game/Level"
msgstr "āĻ–ā§‡āĻ˛āĻž/āĻ–ā§‡āĻ˛āĻžāĻ°-āĻ¸ā§āĻ¤āĻ° āĻŦā§‡āĻ›ā§‡ āĻ¨āĻŋāĻ¨"

#: kgrdialog.cpp:93
msgid "Select level:"
msgstr "āĻ–ā§‡āĻ˛āĻžāĻ°-āĻ¸ā§āĻ¤āĻ° āĻŦā§‡āĻ›ā§‡ āĻ¨āĻŋāĻ¨:"

#: kgrdialog.cpp:108
msgid "Level number:"
msgstr "āĻ¸ā§āĻ¤āĻ° āĻ¨āĻŽā§āĻŦāĻ°:"

#: kgrdialog.cpp:111
msgid "Edit Level Name && Hint"
msgstr "āĻ¸ā§āĻ¤āĻ°ā§‡āĻ° āĻ¨āĻžāĻŽ āĻ“ āĻ‡āĻ™ā§āĻ—āĻŋāĻ¤ āĻ¸āĻŽā§āĻĒāĻžāĻĻāĻ¨ āĻ•āĻ°ā§āĻ¨"

#: kgrdialog.cpp:155
msgid "Start Game"
msgstr "āĻ–ā§‡āĻ˛āĻž āĻ†āĻ°āĻŽā§āĻ­ āĻ•āĻ°ā§āĻ¨"

#: kgrdialog.cpp:164
msgid "Play Level"
msgstr "āĻ–ā§‡āĻ˛āĻžāĻ°-āĻ¸ā§āĻ¤āĻ°"

#: kgrdialog.cpp:167 kgrgame.cpp:1408 kgrgame.cpp:1420
msgid "Edit Level"
msgstr "āĻ–ā§‡āĻ˛āĻžāĻ°-āĻ¸ā§āĻ¤āĻ° āĻ¸āĻŽā§āĻĒāĻžāĻĻāĻ¨ āĻ•āĻ°ā§āĻ¨"

#: kgrdialog.cpp:170 kgrdialog.cpp:680
msgid "Save New"
msgstr "āĻ¨āĻ¤ā§āĻ¨āĻŸāĻŋ āĻ¸āĻ‚āĻ°āĻ•ā§āĻˇāĻŖ āĻ•āĻ°ā§‹"

#: kgrdialog.cpp:173
msgid "Save Change"
msgstr "āĻĒāĻ°āĻŋāĻŦāĻ°ā§āĻ¤āĻ¨ āĻ¸āĻ‚āĻ°āĻ•ā§āĻˇāĻŖ āĻ•āĻ°ā§‹"

#: kgrdialog.cpp:176 kgrgame.cpp:1743 kgrgame.cpp:1765 kgrgame.cpp:1782
msgid "Delete Level"
msgstr "āĻ¸ā§āĻ¤āĻ° āĻŽā§āĻ›ā§‡ āĻĢā§‡āĻ˛ā§‹"

#: kgrdialog.cpp:179
msgid "Move To..."
msgstr "āĻāĻ–āĻžāĻ¨ā§‡ āĻ¯āĻžāĻ“ ..."

#: kgrdialog.cpp:182 kgrdialog.cpp:583 kgrdialog.cpp:655 kgrgame.cpp:2167
msgid "Edit Game Info"
msgstr "āĻ–ā§‡āĻ˛āĻž āĻ¸āĻ‚āĻ•ā§āĻ°āĻžāĻ¨ā§āĻ¤ āĻ¤āĻĨā§āĻ¯ āĻ¸āĻŽā§āĻĒāĻžāĻĻāĻ¨ āĻ•āĻ°ā§‹"

#: kgrdialog.cpp:341
#, c-format
msgid ""
"_n: 1 level, uses KGoldrunner rules.\n"
"%n levels, uses KGoldrunner rules."
msgstr ""
"ā§§āĻŸāĻŋ āĻ¸ā§āĻ¤āĻ°, āĻ•ā§‡-āĻ—ā§‹āĻ˛ā§āĻĄāĻ°āĻžāĻ¨āĻžāĻ°ā§‡āĻ° āĻ¨āĻŋā§ŸāĻŽāĻžāĻŦāĻ˛ā§€ āĻŦā§āĻ¯āĻŦāĻšāĻžāĻ° āĻ•āĻ°ā§‡āĨ¤\n"
"%n-āĻŸāĻŋ āĻ¸ā§āĻ¤āĻ°, āĻ•ā§‡-āĻ—ā§‹āĻ˛ā§āĻĄāĻ°āĻžāĻ¨āĻžāĻ°ā§‡āĻ° āĻ¨āĻŋā§ŸāĻŽāĻžāĻŦāĻ˛ā§€ āĻŦā§āĻ¯āĻŦāĻšāĻžāĻ° āĻ•āĻ°ā§‡āĨ¤"

#: kgrdialog.cpp:344
#, c-format
msgid ""
"_n: 1 level, uses Traditional rules.\n"
"%n levels, uses Traditional rules."
msgstr ""
"ā§§āĻŸāĻŋ āĻ¸ā§āĻ¤āĻ°, āĻĒā§āĻ°āĻšāĻ˛āĻŋāĻ¤ āĻ¨āĻŋā§ŸāĻŽāĻžāĻŦāĻ˛ā§€ āĻŦā§āĻ¯āĻŦāĻšāĻžāĻ° āĻ•āĻ°ā§‡āĨ¤\n"
"%n-āĻŸāĻŋ āĻ¸ā§āĻ¤āĻ°, āĻĒā§āĻ°āĻšāĻ˛āĻŋāĻ¤ āĻ¨āĻŋā§ŸāĻŽāĻžāĻŦāĻ˛ā§€ āĻŦā§āĻ¯āĻŦāĻšāĻžāĻ° āĻ•āĻ°ā§‡āĨ¤"

#: kgrdialog.cpp:349
msgid " levels, uses KGoldrunner rules."
msgstr "āĻ¸ā§āĻ¤āĻ°, āĻ•ā§‡-āĻ—ā§‹āĻ˛ā§āĻĄāĻ°āĻžāĻ¨āĻžāĻ°ā§‡āĻ° āĻ¨āĻŋā§ŸāĻŽ āĻŦā§āĻ¯āĻŦāĻšāĻžāĻ° āĻ•āĻ°ā§‡āĨ¤"

#: kgrdialog.cpp:351
msgid " levels, uses Traditional rules."
msgstr "āĻ¸ā§āĻ¤āĻ°, āĻĒā§āĻ°āĻšāĻ˛āĻŋāĻ¤ āĻ¨āĻŋā§ŸāĻŽ āĻŦā§āĻ¯āĻŦāĻšāĻžāĻ° āĻ•āĻ°ā§‡āĨ¤"

#: kgrdialog.cpp:360
msgid "About \"%1\""
msgstr " \"%1\" āĻĒāĻ°āĻŋāĻšāĻŋāĻ¤āĻŋ"

#: kgrdialog.cpp:369
msgid "Sorry, there is no further information about this game."
msgstr "āĻĻā§āĻƒāĻ–āĻŋāĻ¤, āĻāĻ‡ āĻ–ā§‡āĻ˛āĻžāĻŸāĻŋ āĻ¸āĻŽā§āĻĒāĻ°ā§āĻ•ā§‡ āĻ†āĻ° āĻ•ā§‹āĻ¨ āĻ¤āĻĨā§āĻ¯ āĻ¨ā§‡āĻ‡āĨ¤"

#: kgrdialog.cpp:393 kgrgame.cpp:2155 kgrgame.cpp:2161 kgrgame.cpp:2181
msgid "Select Level"
msgstr "āĻ¸ā§āĻ¤āĻ° āĻŦā§‡āĻ›ā§‡ āĻ¨āĻŋāĻ¨"

#: kgrdialog.cpp:394
msgid "This level number is not valid. It can not be used."
msgstr "āĻ¸ā§āĻ¤āĻ° āĻ¨āĻŋāĻ°ā§āĻĻā§‡āĻļāĻ• āĻāĻ‡ āĻ¸āĻ‚āĻ–ā§āĻ¯āĻžāĻŸāĻŋ āĻ…āĻŦā§ˆāĻ§āĨ¤  āĻ¤āĻžāĻ‡ āĻāĻŸāĻŋ āĻŦā§āĻ¯āĻŦāĻšāĻžāĻ° āĻ•āĻ°āĻž āĻ¯āĻžāĻŦā§‡ āĻ¨āĻžāĨ¤"

#: kgrdialog.cpp:414
msgid ""
"The main button at the bottom echoes the menu action you selected. Click it "
"after choosing a game and level - or use \"Cancel\"."
msgstr ""
"āĻŽā§‡āĻ¨ā§ āĻĨā§‡āĻ•ā§‡ āĻ†āĻĒāĻ¨āĻŋ āĻ¯ā§‡ āĻ•āĻžāĻœāĻŸāĻŋ āĻŦā§‡āĻ›ā§‡ āĻ¨āĻŋā§Ÿā§‡āĻ›ā§‡āĻ¨, āĻ¨āĻŋāĻšā§‡āĻ° āĻĻāĻŋāĻ•ā§‡āĻ° āĻŽā§‚āĻ˛ āĻŦāĻžāĻŸāĻ¨āĻŸāĻŋ āĻ¤āĻž āĻ¨āĻŋāĻ°ā§āĻĻā§‡āĻļ āĻ•āĻ°ā§‡āĨ¤  "
"āĻ•ā§‹āĻ¨ āĻāĻ•āĻŸāĻŋ āĻ–ā§‡āĻ˛āĻž āĻ“ āĻ–ā§‡āĻ˛āĻžāĻ° āĻ¸ā§āĻ¤āĻ° āĻŦā§‡āĻ›ā§‡ āĻ¨ā§‡āĻ“ā§ŸāĻžāĻ° āĻĒāĻ° āĻāĻ‡ āĻŦāĻžāĻŸāĻ¨āĻŸāĻŋāĻ¤ā§‡ āĻ•ā§āĻ˛āĻŋāĻ• āĻ•āĻ°ā§āĻ¨ āĻ…āĻĨāĻŦāĻž \"āĻŦāĻžāĻ¤āĻŋāĻ˛ "
"āĻšāĻžāĻĒā§āĻ¨\"āĨ¤"

#: kgrdialog.cpp:419
msgid ""
"\n"
"\n"
"If this is your first time in KGoldrunner, select the tutorial game or click "
"\"Cancel\" and click that item in the Game or Help menu. The tutorial game "
"gives you hints as you go.\n"
"\n"
"Otherwise, just click on the name of a game (in the list box), then, to "
"start at level 001, click on the main button at the bottom. Play begins when "
"you move the mouse or press a key."
msgstr ""
"\n"
"\n"
"āĻ¯āĻĻāĻŋ āĻ†āĻĒāĻ¨āĻŋ āĻāĻ‡ āĻĒā§āĻ°āĻĨāĻŽāĻŦāĻžāĻ°ā§‡āĻ° āĻŽāĻ¤ āĻ•ā§‡-āĻ—ā§‹āĻ˛ā§āĻĄāĻ°āĻžāĻ¨āĻžāĻ° āĻ–ā§‡āĻ˛āĻ¤ā§‡ āĻŦāĻ¸ā§‡āĻ¨, āĻ¤āĻŦā§‡ āĻĒā§āĻ°āĻļāĻŋāĻ•ā§āĻˇāĻŖ-āĻĒāĻ°ā§āĻŦ āĻŦā§‡āĻ›ā§‡ āĻ¨āĻŋāĻ¨ "
"āĻ…āĻĨāĻŦāĻž \"āĻŦāĻžāĻ¤āĻŋāĻ˛\" āĻšāĻžāĻĒā§āĻ¨ āĻ¤āĻžāĻ°āĻĒāĻ° āĻ–ā§‡āĻ˛āĻž āĻŦāĻž āĻ¸āĻžāĻšāĻžāĻ¯ā§āĻ¯ āĻŽā§‡āĻ¨ā§ āĻĨā§‡āĻ•ā§‡ āĻĒā§āĻ°āĻļāĻŋāĻ•ā§āĻˇāĻŖā§‡ āĻ…āĻ‚āĻļ āĻ¨āĻŋāĻ¨āĨ¤  āĻĒā§āĻ°āĻļāĻŋāĻ•ā§āĻˇāĻŖ-"
"āĻĒāĻ°ā§āĻŦā§‡ āĻ–ā§‡āĻ˛āĻž āĻšāĻ˛āĻžāĻ•āĻžāĻ˛ā§‡ āĻ†āĻĒāĻ¨āĻžāĻ•ā§‡ āĻĒā§āĻ°ā§Ÿā§‹āĻœāĻ¨ā§€ā§Ÿ āĻ‡āĻ™ā§āĻ—āĻŋāĻ¤ āĻĻā§‡āĻ“ā§ŸāĻž āĻšāĻŦā§‡āĨ¤\n"
"\n"
"āĻ…āĻ¨ā§āĻ¯āĻĨāĻžā§Ÿ, āĻļā§āĻ§ā§ āĻ–ā§‡āĻ˛āĻžāĻ° āĻ¨āĻžāĻŽā§‡ āĻ•ā§āĻ˛āĻŋāĻ• āĻ•āĻ°ā§āĻ¨ ( āĻ˛āĻŋāĻ¸ā§āĻŸ āĻŦāĻžāĻ•ā§āĻ¸ āĻĨā§‡āĻ•ā§‡ ), āĻ¤āĻžāĻ°āĻĒāĻ° ā§Ļā§Ļā§§ āĻ¨āĻŽā§āĻŦāĻ° āĻ¸ā§āĻ¤āĻ° āĻĨā§‡āĻ•ā§‡ "
"āĻ–ā§‡āĻ˛āĻž āĻ†āĻ°āĻŽā§āĻ­ āĻ•āĻ°āĻžāĻ° āĻœāĻ¨ā§āĻ¯ āĻ¨āĻŋāĻšā§‡āĻ° āĻŽā§‚āĻ˛ āĻŦāĻžāĻŸāĻ¨ āĻšāĻžāĻĒā§āĻ¨āĨ¤  āĻ†āĻĒāĻ¨āĻŋ āĻŽāĻžāĻ‰āĻ¸ āĻ¨āĻžā§œāĻžāĻšāĻžā§œāĻž āĻ•āĻ°āĻ˛ā§‡ āĻ•āĻŋāĻ‚āĻŦāĻž āĻ•ā§‹āĻ¨ āĻ•ā§€ "
"( Key ) āĻšāĻžāĻĒāĻ˛ā§‡ āĻ–ā§‡āĻ˛āĻž āĻ†āĻ°āĻŽā§āĻ­ āĻšāĻŦā§‡āĨ¤"

#: kgrdialog.cpp:430
msgid ""
"\n"
"\n"
"You can select System levels for editing (or copying), but you must save the "
"result in a game you have created. Use the mouse as a paintbrush and the "
"editor toolbar buttons as a palette. Use the 'Empty Space' button to erase."
msgstr ""
"\n"
"\n"
"āĻ¸āĻŽā§āĻĒāĻžāĻĻāĻ¨ā§‡āĻ° ( āĻŦāĻž āĻ•āĻĒāĻŋ āĻ•āĻ°āĻžāĻ° ) āĻ‰āĻĻā§āĻĻā§‡āĻļā§āĻ¯ā§‡ āĻ†āĻĒāĻ¨āĻŋ āĻ¸āĻŋāĻ¸ā§āĻŸā§‡āĻŽ āĻ¸ā§āĻ¤āĻ° āĻŦā§‡āĻ›ā§‡ āĻ¨āĻŋāĻ¤ā§‡ āĻĒāĻžāĻ°ā§‡āĻ¨, āĻ•āĻŋāĻ¨ā§āĻ¤ā§ āĻ•āĻžāĻœ "
"āĻļā§‡āĻˇ āĻšāĻ“ā§ŸāĻžāĻ° āĻĒāĻ° āĻ¤āĻžāĻ•ā§‡ āĻ†āĻĒāĻ¨āĻžāĻ° āĻ¤ā§ˆāĻ°āĻŋāĻ•ā§ƒāĻ¤ āĻāĻ•āĻŸāĻŋ āĻ–ā§‡āĻ˛āĻž āĻšāĻŋāĻ¸ā§‡āĻŦā§‡ āĻ¸āĻ‚āĻ°āĻ•ā§āĻˇāĻŖ āĻ•āĻ°āĻ¤ā§‡ āĻšāĻŦā§‡āĨ¤  āĻŽāĻžāĻ‰āĻ¸āĻ•ā§‡ āĻ¤ā§āĻ˛āĻŋ "
"āĻšāĻŋāĻ¸ā§‡āĻŦā§‡ āĻāĻŦāĻ‚ āĻ¸āĻŽā§āĻĒāĻžāĻĻāĻ¨ āĻŸā§āĻ˛āĻŦāĻžāĻ°ā§‡āĻ° āĻŦāĻžāĻŸāĻ¨āĻ—ā§āĻ˛ā§‹āĻ•ā§‡ āĻĒā§āĻ¯āĻžāĻ˛ā§‡āĻŸ āĻšāĻŋāĻ¸ā§‡āĻŦā§‡ āĻŦā§āĻ¯āĻŦāĻšāĻžāĻ° āĻ•āĻ°ā§āĻ¨āĨ¤āĻ†āĻ° āĻ•āĻŋāĻ›ā§ āĻŽā§‹āĻ›āĻžāĻ° "
"āĻĻāĻ°āĻ•āĻžāĻ° āĻšāĻ˛ā§‡ 'āĻĢāĻžāĻāĻ•āĻž āĻ¸ā§āĻĨāĻžāĻ¨' āĻŦāĻžāĻŸāĻ¨ āĻšāĻžāĻĒā§āĻ¨āĨ¤"

#: kgrdialog.cpp:437
msgid ""
"\n"
"\n"
"You can add a name and hint to your new level here, but you must save the "
"level you have created into one of your own games. By default your new level "
"will go at the end of your game, but you can also select a level number and "
"save into the middle of your game."
msgstr ""
"\n"
"\n"
"āĻāĻ–āĻžāĻ¨ā§‡ āĻ†āĻĒāĻ¨āĻžāĻ° āĻ¤ā§ˆāĻ°āĻŋāĻ•ā§ƒāĻ¤ āĻ–ā§‡āĻ˛āĻžāĻ°-āĻ¸ā§āĻ¤āĻ°ā§‡āĻ° āĻœāĻ¨ā§āĻ¯ āĻāĻ•āĻŸāĻŋ āĻ¨āĻžāĻŽ āĻ“ āĻ‡āĻ™ā§āĻ—āĻŋāĻ¤ āĻ˛āĻŋāĻ–āĻ¤ā§‡ āĻĒāĻžāĻ°āĻŦā§‡āĻ¨, āĻ¤āĻŦā§‡ āĻ¸ā§āĻ¤āĻ°āĻŸāĻŋ "
"āĻ¸āĻ‚āĻ°āĻ•ā§āĻˇāĻŖ āĻ•āĻ°āĻ¤ā§‡ āĻšāĻŦā§‡ āĻ†āĻĒāĻ¨āĻžāĻ° āĻ¨āĻŋāĻœā§‡āĻ° āĻ¤ā§ˆāĻ°āĻŋ āĻ•āĻ°āĻž āĻ•ā§‹āĻ¨ āĻāĻ•āĻŸāĻŋ āĻ–ā§‡āĻ˛āĻžāĻ° āĻ…āĻ‚āĻļ āĻšāĻŋāĻ¸ā§‡āĻŦā§‡āĨ¤  āĻ¸ā§āĻŦāĻžāĻ­āĻžāĻŦāĻŋāĻ• "
"āĻ…āĻŦāĻ¸ā§āĻĨāĻžā§Ÿ āĻāĻ‡ āĻ¨āĻ¤ā§āĻ¨ āĻ¸ā§āĻ¤āĻ°āĻŸāĻŋ āĻ–ā§‡āĻ˛āĻžāĻ° āĻļā§‡āĻˇ āĻ¸ā§āĻ¤āĻ° āĻšāĻŋāĻ¸ā§‡āĻŦā§‡ āĻ¯ā§āĻ•ā§āĻ¤ āĻšāĻŦā§‡; āĻ•āĻŋāĻ¨ā§āĻ¤ā§ āĻāĻ‡ āĻ¸ā§āĻ¤āĻ°āĻŸāĻŋāĻ° āĻœāĻ¨ā§āĻ¯ āĻāĻ•āĻŸāĻŋ "
"āĻ¸ā§āĻ¤āĻ°āĻ¸ā§‚āĻšāĻ• āĻ¨āĻŽā§āĻŦāĻ° āĻŦāĻžāĻ›āĻžāĻ‡ āĻ•āĻ°āĻžāĻ° āĻŽāĻžāĻ§ā§āĻ¯āĻŽā§‡ āĻāĻ•ā§‡ āĻ†āĻĒāĻ¨āĻŋ āĻ–ā§‡āĻ˛āĻžāĻ° āĻŽāĻ§ā§āĻ¯āĻŦāĻ°ā§āĻ¤ā§€ āĻāĻ•āĻŸāĻŋ āĻ¸ā§āĻ¤āĻ° āĻšāĻŋāĻ¸ā§‡āĻŦā§‡āĻ“ āĻ¸āĻ‚āĻ°āĻ•ā§āĻˇāĻŖ "
"āĻ•āĻ°āĻ¤ā§‡ āĻĒāĻžāĻ°ā§‡āĻ¨āĨ¤"

#: kgrdialog.cpp:444
msgid ""
"\n"
"\n"
"You can create or edit a name and hint here, before saving. If you change "
"the game or level, you can do a copy or \"Save As\", but you must always "
"save into one of your own games. If you save a level into the middle of a "
"series, the other levels are automatically re-numbered."
msgstr ""
"\n"
"\n"
"āĻ¸āĻ‚āĻ°āĻ•ā§āĻˇāĻŖā§‡āĻ° āĻĒā§‚āĻ°ā§āĻŦā§‡ āĻāĻ–āĻžāĻ¨ā§‡ āĻ†āĻĒāĻ¨āĻŋ āĻāĻ•āĻŸāĻŋ āĻ¨āĻžāĻŽ āĻ“ āĻ‡āĻ™ā§āĻ—āĻŋāĻ¤ āĻ¤ā§ˆāĻ°āĻŋ āĻŦāĻž āĻ¸āĻŽā§āĻĒāĻžāĻĻāĻ¨ āĻ•āĻ°āĻ¤ā§‡ āĻĒāĻžāĻ°āĻŦā§‡āĻ¨āĨ¤  āĻ¯āĻĻāĻŋ "
"āĻ†āĻĒāĻ¨āĻŋ āĻ–ā§‡āĻ˛āĻž āĻ•āĻŋāĻ‚āĻŦāĻž āĻ–ā§‡āĻ˛āĻžāĻ°-āĻ¸ā§āĻ¤āĻ°ā§‡ āĻ•ā§‹āĻ¨ āĻĒāĻ°āĻŋāĻŦāĻ°ā§āĻ¤āĻ¨ āĻ•āĻ°ā§‡ āĻĨāĻžāĻ•ā§‡āĻ¨ āĻ¤āĻŦā§‡ āĻ¤āĻž āĻ•āĻĒāĻŋ āĻŦāĻž \"āĻ¨āĻ¤ā§āĻ¨ āĻ¨āĻžāĻŽā§‡ "
"āĻ¸āĻ‚āĻ°āĻ•ā§āĻˇāĻŖ\" āĻ•āĻ°āĻ¤ā§‡ āĻĒāĻžāĻ°ā§‡āĻ¨; āĻ•āĻŋāĻ¨ā§āĻ¤ā§ āĻ…āĻŦāĻļā§āĻ¯āĻ‡ āĻāĻ•ā§‡ āĻ†āĻĒāĻ¨āĻžāĻ° āĻ¨āĻŋāĻœāĻ¸ā§āĻŦ āĻāĻ•āĻŸāĻŋ āĻ–ā§‡āĻ˛āĻž āĻšāĻŋāĻ¸ā§‡āĻŦā§‡ āĻ¸āĻ‚āĻ°āĻ•ā§āĻˇāĻŖ āĻ•āĻ°āĻ¤ā§‡ "
"āĻšāĻŦā§‡āĨ¤  āĻ¨āĻ¤ā§āĻ¨ āĻ¸ā§āĻ¤āĻ°āĻŸāĻŋāĻ•ā§‡ āĻ¯āĻĻāĻŋ āĻ–ā§‡āĻ˛āĻžāĻ° āĻāĻ•āĻŸāĻŋ āĻŽāĻ§ā§āĻ¯āĻŦāĻ°ā§āĻ¤ā§€ āĻ¸ā§āĻ¤āĻ° āĻšāĻŋāĻ¸ā§‡āĻŦā§‡ āĻ¸āĻ‚āĻ°āĻ•ā§āĻˇāĻŖ āĻ•āĻ°ā§‡āĻ¨, āĻ¤āĻŦā§‡ āĻ…āĻ¨ā§āĻ¯āĻžāĻ¨ā§āĻ¯ "
"āĻ¸ā§āĻ¤āĻ°āĻ—ā§āĻ˛ā§‹āĻ° āĻ•ā§āĻ°āĻŽāĻŋāĻ• āĻ¸āĻ‚āĻ–ā§āĻ¯āĻžā§Ÿ āĻ¸ā§āĻŦā§ŸāĻ‚āĻ•ā§āĻ°āĻŋā§ŸāĻ­āĻžāĻŦā§‡ āĻ¸āĻžāĻŽāĻžā§āĻœāĻ¸ā§āĻ¯ āĻ†āĻ¨āĻž āĻšāĻŦā§‡āĨ¤"

#: kgrdialog.cpp:451
msgid ""
"\n"
"\n"
"You can only delete levels from one of your own games. If you delete a level "
"from the middle of a series, the other levels are automatically re-numbered."
msgstr ""
"\n"
"\n"
"āĻļā§āĻ§ā§āĻŽāĻžāĻ¤ā§āĻ° āĻ†āĻĒāĻ¨āĻžāĻ° āĻ¨āĻŋāĻœā§‡āĻ° āĻ¤ā§ˆāĻ°āĻŋ āĻ•āĻ°āĻž āĻ•ā§‹āĻ¨ āĻ–ā§‡āĻ˛āĻž āĻĨā§‡āĻ•ā§‡āĻ‡ āĻ†āĻĒāĻ¨āĻŋ āĻ–ā§‡āĻ˛āĻžāĻ°-āĻ¸ā§āĻ¤āĻ° āĻŽā§āĻ›ā§‡ āĻĢā§‡āĻ˛āĻ¤ā§‡ āĻĒāĻžāĻ°ā§‡āĻ¨āĨ¤  "
"āĻ¯āĻĻāĻŋ āĻ–ā§‡āĻ˛āĻž āĻĨā§‡āĻ•ā§‡ āĻ•ā§‹āĻ¨ āĻŽāĻ§ā§āĻ¯āĻŦāĻ°ā§āĻ¤ā§€ āĻ¸ā§āĻ¤āĻ° āĻŽā§āĻ›ā§‡ āĻĢā§‡āĻ˛āĻž āĻšā§Ÿ, āĻ¤āĻŦā§‡ āĻ…āĻ¨ā§āĻ¯āĻžāĻ¨ā§āĻ¯ āĻ¸ā§āĻ¤āĻ°āĻ—ā§āĻ˛ā§‹āĻ° āĻ•ā§āĻ°āĻŽāĻŋāĻ• āĻ¸āĻ‚āĻ–ā§āĻ¯āĻžā§Ÿ "
"āĻ¸ā§āĻŦā§ŸāĻ‚āĻ•ā§āĻ°āĻŋā§ŸāĻ­āĻžāĻŦā§‡ āĻ¸āĻžāĻŽāĻžā§āĻœāĻ¸ā§āĻ¯ āĻ†āĻ¨āĻž āĻšāĻŦā§‡āĨ¤"

#: kgrdialog.cpp:456
msgid ""
"\n"
"\n"
"To move (re-number) a level, you must first select it by using \"Edit Any "
"Level...\", then you can use \"Move Level...\" to assign it a new number or "
"even a different game. Other levels are automatically re-numbered as "
"required. You can only move levels within your own games."
msgstr ""
"\n"
"\n"
"āĻ•ā§‹āĻ¨ āĻ–ā§‡āĻ˛āĻžāĻ°-āĻ¸ā§āĻ¤āĻ°āĻ•ā§‡ āĻ¸ā§āĻĨāĻžāĻ¨āĻžāĻ¨ā§āĻ¤āĻ° āĻ•āĻ°āĻ¤ā§‡ āĻšāĻžāĻ‡āĻ˛ā§‡ āĻ¸ā§āĻ¤āĻ°āĻŸāĻŋāĻ•ā§‡ āĻĒā§āĻ°āĻĨāĻŽā§‡ \"āĻ¸ā§āĻ¤āĻ° āĻ¸āĻŽā§āĻĒāĻžāĻĻāĻ¨...\" āĻšā§‡āĻĒā§‡ "
"āĻŦāĻžāĻ›āĻžāĻ‡ āĻ•āĻ°ā§āĻ¨ āĻ“ āĻ¤āĻžāĻ°āĻĒāĻ° \"āĻ¸ā§āĻ¤āĻ° āĻ¸ā§āĻĨāĻžāĻ¨āĻžāĻ¨ā§āĻ¤āĻ°...\" āĻšā§‡āĻĒā§‡ āĻ¸ā§āĻ¤āĻ°āĻŸāĻŋāĻ° āĻœāĻ¨ā§āĻ¯ āĻāĻ•āĻŸāĻŋ āĻ¨āĻ¤ā§āĻ¨ āĻ•ā§āĻ°āĻŽāĻŋāĻ• āĻ¸āĻ‚āĻ–ā§āĻ¯āĻž "
"āĻŦāĻž āĻ¨āĻ¤ā§āĻ¨ āĻ–ā§‡āĻ˛āĻž āĻ¨āĻŋāĻ°ā§āĻ§āĻžāĻ°āĻŖ āĻ•āĻ°ā§āĻ¨āĨ¤  āĻāĻ‡ āĻĒāĻ°āĻŋāĻŦāĻ°ā§āĻ¤āĻ¨ā§‡āĻ° āĻĢāĻ˛ā§‡ āĻ…āĻ¨ā§āĻ¯āĻžāĻ¨ā§āĻ¯ āĻ¸ā§āĻ¤āĻ°āĻ—ā§āĻ˛ā§‹āĻ° āĻ•ā§āĻ°āĻŽāĻŋāĻ• āĻ¸āĻ‚āĻ–ā§āĻ¯āĻžā§Ÿ "
"āĻ¸ā§āĻŦā§ŸāĻ‚āĻ•ā§āĻ°āĻŋā§ŸāĻ­āĻžāĻŦā§‡ āĻ¸āĻžāĻŽāĻžā§āĻœāĻ¸ā§āĻ¯ āĻ†āĻ¨āĻž āĻšāĻŦā§‡āĨ¤  āĻ¤āĻŦā§‡ āĻāĻ• āĻ–ā§‡āĻ˛āĻž āĻĨā§‡āĻ•ā§‡ āĻ…āĻ¨ā§āĻ¯ āĻ–ā§‡āĻ˛āĻžā§Ÿ āĻ¸ā§āĻ¤āĻ° āĻ¸ā§āĻĨāĻžāĻ¨āĻžāĻ¨ā§āĻ¤āĻ°ā§‡āĻ° "
"āĻŦāĻŋāĻˇā§ŸāĻŸāĻŋ āĻļā§āĻ§ā§āĻŽāĻžāĻ¤ā§āĻ° āĻ†āĻĒāĻ¨āĻžāĻ° āĻ¨āĻŋāĻœā§‡āĻ° āĻ¤ā§ˆāĻ°āĻŋ āĻ•āĻ°āĻž āĻ–ā§‡āĻ˛āĻžāĻ—ā§āĻ˛ā§‹āĻ° āĻŽāĻ§ā§āĻ¯ā§‡āĻ‡ āĻ¸ā§€āĻŽāĻžāĻŦāĻĻā§āĻ§ āĻĨāĻžāĻ•āĻŦā§‡āĨ¤"

#: kgrdialog.cpp:463
msgid ""
"\n"
"\n"
"When editing game info you only need to choose a game, then you can go to a "
"dialog where you edit the details of the game."
msgstr ""
"\n"
"\n"
"āĻ–ā§‡āĻ˛āĻž āĻ¸āĻ‚āĻ•ā§āĻ°āĻžāĻ¨ā§āĻ¤ āĻ¤āĻĨā§āĻ¯ āĻ¸āĻŽā§āĻĒāĻžāĻĻāĻ¨ā§‡āĻ° āĻ¸āĻŽā§Ÿ āĻ†āĻĒāĻ¨āĻžāĻ•ā§‡ āĻļā§āĻ§ā§āĻŽāĻžāĻ¤ā§āĻ° āĻ¸āĻ‚āĻļā§āĻ˛āĻŋāĻˇā§āĻŸ āĻ–ā§‡āĻ˛āĻžāĻŸāĻŋ āĻŦā§‡āĻ›ā§‡ āĻ¨āĻŋāĻ¤ā§‡ āĻšāĻŦā§‡ āĻ“ "
"āĻ¤āĻžāĻ°āĻĒāĻ° āĻāĻ•āĻŸāĻŋ āĻĄāĻžā§ŸāĻžāĻ˛āĻ— āĻĨā§‡āĻ•ā§‡ āĻ†āĻĒāĻ¨āĻŋ āĻ āĻ–ā§‡āĻ˛āĻžāĻŸāĻŋ āĻ¸āĻŽā§āĻĒāĻ°ā§āĻ•ā§‡ āĻŦāĻŋāĻ¸ā§āĻ¤āĻžāĻ°āĻŋāĻ¤ āĻ¤āĻĨā§āĻ¯ āĻ¸āĻŽā§āĻĒāĻžāĻĻāĻ¨ āĻ•āĻ°āĻ¤ā§‡ āĻĒāĻžāĻ°āĻŦā§‡āĻ¨āĨ¤"

#: kgrdialog.cpp:470
msgid ""
"\n"
"\n"
"Click on the list box to choose a game.  Below the list box you can see "
"\"More Info\" about the selected game, how many levels there are and what "
"rules the enemies follow (see the Settings menu).\n"
"\n"
"You select a level number by typing it or using the scroll bar.  As you vary "
"the game or level, the thumbnail area shows a preview of your choice."
msgstr ""
"\n"
"\n"
"āĻ˛āĻŋāĻ¸ā§āĻŸ āĻŦāĻžāĻ•ā§āĻ¸ā§‡ āĻ•ā§āĻ˛āĻŋāĻ• āĻ•āĻ°ā§‡ āĻāĻ•āĻŸāĻŋ āĻ–ā§‡āĻ˛āĻž āĻŦā§‡āĻ›ā§‡ āĻ¨āĻŋāĻ¨āĨ¤  āĻ˛āĻŋāĻ¸ā§āĻŸ āĻŦāĻžāĻ•ā§āĻ¸ā§‡āĻ° āĻ¨āĻŋāĻšā§‡ āĻŦāĻžāĻ›āĻžāĻ‡āĻ•ā§ƒāĻ¤ āĻ–ā§‡āĻ˛āĻžāĻŸāĻŋ "
"āĻ¸āĻŽā§āĻĒāĻ°ā§āĻ•ā§‡ āĻĻā§‡āĻ–āĻ¤ā§‡ āĻĒāĻžāĻŦā§‡āĻ¨ \"āĻ†āĻ°ā§‹ āĻ¤āĻĨā§āĻ¯\", āĻ–ā§‡āĻ˛āĻžāĻŸāĻŋ āĻ•āĻ¤āĻŸāĻŋ āĻ¸ā§āĻ¤āĻ°ā§‡āĻ° āĻ¸āĻŽāĻ¨ā§āĻŦā§Ÿā§‡ āĻ—āĻ āĻŋāĻ¤ āĻāĻŦāĻ‚ āĻļāĻ¤ā§āĻ°ā§āĻĒāĻ•ā§āĻˇ āĻ•ā§€ "
"āĻ§āĻ°āĻ¨ā§‡āĻ° āĻ¨āĻŋā§ŸāĻŽāĻžāĻŦāĻ˛ā§€ āĻŽā§‡āĻ¨ā§‡ āĻšāĻ˛ā§‡ ( āĻŦā§ˆāĻļāĻŋāĻˇā§āĻŸā§āĻ¯āĻ¸ā§‚āĻšāĻ• āĻŽā§‡āĻ¨ā§ āĻĻā§‡āĻ–ā§āĻ¨ )āĨ¤\n"
"\n"
"āĻ•ā§‹āĻ¨ āĻāĻ•āĻŸāĻŋ āĻ¸ā§āĻ¤āĻ° āĻŦā§‡āĻ›ā§‡ āĻ¨ā§‡āĻ“ā§ŸāĻžāĻ° āĻœāĻ¨ā§āĻ¯ āĻ˛āĻŋāĻ–āĻ¤ā§‡ āĻĒāĻžāĻ°ā§‡āĻ¨ āĻ…āĻĨāĻŦāĻž āĻ¸ā§āĻ•ā§āĻ°āĻ˛ āĻŦāĻžāĻ° āĻŦā§āĻ¯āĻŦāĻšāĻžāĻ° āĻ•āĻ°āĻ¤ā§‡ āĻĒāĻžāĻ°ā§‡āĻ¨āĨ¤  "
"āĻ–ā§‡āĻ˛āĻž āĻŦāĻž āĻ–ā§‡āĻ˛āĻžāĻ°-āĻ¸ā§āĻ¤āĻ° āĻŦāĻžāĻ›āĻžāĻ‡āĻ•āĻžāĻ˛ā§‡ āĻĒā§āĻ°āĻžāĻ•āĻĻāĻ°ā§āĻļāĻ¨ āĻšāĻŋāĻ¸ā§‡āĻŦā§‡ āĻŦāĻ°ā§āĻ¤āĻŽāĻžāĻ¨ āĻŦāĻžāĻ›āĻžāĻ‡ā§Ÿā§‡āĻ° āĻāĻ•āĻŸāĻŋ āĻĨāĻžāĻŽā§āĻŦāĻ¨ā§‡āĻ‡āĻ˛ "
"āĻĒā§āĻ°āĻĻāĻ°ā§āĻļāĻ¨ āĻ•āĻ°āĻž āĻšāĻŦā§‡āĨ¤"

#: kgrdialog.cpp:480
msgid "Help: Select Game & Level"
msgstr "āĻ¸āĻžāĻšāĻžāĻ¯ā§āĻ¯: āĻ–ā§‡āĻ˛āĻž āĻ“ āĻ–ā§‡āĻ˛āĻžāĻ°-āĻ¸ā§āĻ¤āĻ° āĻŦā§‡āĻ›ā§‡ āĻ¨āĻŋāĻ¨"

#: kgrdialog.cpp:495 kgrdialog.cpp:537
msgid "Edit Name & Hint"
msgstr "āĻ¨āĻžāĻŽ āĻ“ āĻ‡āĻ™ā§āĻ—āĻŋāĻ¤ āĻ¸āĻŽā§āĻĒāĻžāĻĻāĻ¨ āĻ•āĻ°ā§‹"

#: kgrdialog.cpp:512
msgid "Name of level:"
msgstr "āĻ–ā§‡āĻ˛āĻžāĻ°-āĻ¸ā§āĻ¤āĻ°ā§‡āĻ° āĻ¨āĻžāĻŽ:"

#: kgrdialog.cpp:517
msgid "Hint for level:"
msgstr "āĻ–ā§‡āĻ˛āĻžāĻ°-āĻ¸ā§āĻ¤āĻ°ā§‡āĻ° āĻ‡āĻ™ā§āĻ—āĻŋāĻ¤:"

#: kgrdialog.cpp:606
msgid "Name of game:"
msgstr "āĻ–ā§‡āĻ˛āĻžāĻ° āĻ¨āĻžāĻŽ:"

#: kgrdialog.cpp:612
msgid "File name prefix:"
msgstr "āĻĢāĻžāĻ‡āĻ˛ā§‡āĻ° āĻ¨āĻžāĻŽā§‡āĻ° āĻ‰āĻĒāĻ¸āĻ°ā§āĻ— ( Prefix ):"

#: kgrdialog.cpp:617
msgid "Traditional rules"
msgstr "āĻĒā§āĻ°āĻšāĻ˛āĻŋāĻ¤ āĻ¨āĻŋā§ŸāĻŽāĻžāĻŦāĻ˛ā§€"

#: kgrdialog.cpp:618
msgid "KGoldrunner rules"
msgstr "āĻ•ā§‡-āĻ—ā§‹āĻ˛ā§āĻĄāĻ°āĻžāĻ¨āĻžāĻ°ā§‡āĻ° āĻ¨āĻŋā§ŸāĻŽāĻžāĻŦāĻ˛ā§€"

#: kgrdialog.cpp:620 kgrdialog.cpp:679
msgid "0 levels"
msgstr "ā§Ļ āĻ¸ā§āĻ¤āĻ°"

#: kgrdialog.cpp:623
msgid "About this game:"
msgstr "āĻ–ā§‡āĻ˛āĻžāĻ° āĻŦāĻŋāĻŦāĻ°āĻŖ:"

#: kgrdialog.cpp:652
msgid "Create Game"
msgstr "āĻ–ā§‡āĻ˛āĻž āĻ¤ā§ˆāĻ°āĻŋ āĻ•āĻ°ā§‹"

#: kgrdialog.cpp:668
#, c-format
msgid ""
"_n: 1 level\n"
"%n levels"
msgstr ""
"ā§§āĻŸāĻŋ āĻ¸ā§āĻ¤āĻ°\n"
"%n-āĻŸāĻŋ āĻ¸ā§āĻ¤āĻ°"

#: kgrdialog.cpp:671
msgid "%1 levels"
msgstr "%1 āĻ¸ā§āĻ¤āĻ°"

#: kgrdialog.cpp:674
msgid "Save Changes"
msgstr "āĻĒāĻ°āĻŋāĻŦāĻ°ā§āĻ¤āĻ¨ āĻ¸āĻ‚āĻ°āĻ•ā§āĻˇāĻŖ āĻ•āĻ°ā§‹"

#: kgrdialog.cpp:760 kgrdialog.cpp:803
msgid "Select Saved Game"
msgstr "āĻ¸āĻ‚āĻ°āĻ•ā§āĻˇāĻŋāĻ¤ āĻ–ā§‡āĻ˛āĻž āĻŦāĻžāĻ›āĻžāĻ‡ āĻ•āĻ°ā§‹"

#: kgrdialog.cpp:778
msgid "Game                       Level/Lives/Score   Day    Date     Time  "
msgstr "āĻ–ā§‡āĻ˛āĻž                       āĻ¸ā§āĻ¤āĻ°/āĻœā§€āĻŦāĻ¨/āĻ¸ā§āĻ•ā§‹āĻ°   āĻĻāĻŋāĻ¨    āĻ¤āĻžāĻ°āĻŋāĻ–     āĻ¸āĻŽā§Ÿ  "

#: kgrgame.cpp:145
msgid "GAME OVER !!!"
msgstr "āĻ–ā§‡āĻ˛ āĻ–āĻ¤āĻŽ !!!"

#: kgrgame.cpp:191
msgid ""
"<b>CONGRATULATIONS !!!!</b><p>You have conquered the last level in the %1 "
"game !!</p>"
msgstr "<b>āĻ…āĻ­āĻŋāĻ¨āĻ¨ā§āĻĻāĻ¨ !!!</b><p>āĻ†āĻĒāĻ¨āĻŋ %1 āĻ–ā§‡āĻ˛āĻžāĻ° āĻ¸āĻ°ā§āĻŦāĻļā§‡āĻˇ āĻ¸ā§āĻ¤āĻ°āĻŸāĻŋāĻ“ āĻœā§Ÿ āĻ•āĻ°ā§‡āĻ›ā§‡āĻ¨ !!</p>"

#: kgrgame.cpp:384
msgid "Start Tutorial"
msgstr "āĻĒā§āĻ°āĻļāĻŋāĻ•ā§āĻˇāĻŖ-āĻĒāĻ°ā§āĻŦ āĻ†āĻ°āĻŽā§āĻ­ āĻ•āĻ°ā§‹"

#: kgrgame.cpp:385
msgid "Cannot find the tutorial game (file-prefix %1) in the %2 files."
msgstr "%2 āĻĢāĻžāĻ‡āĻ˛ā§‡ āĻĒā§āĻ°āĻļāĻŋāĻ•ā§āĻˇāĻŖā§‡āĻ° āĻ–ā§‡āĻ˛āĻžāĻŸāĻŋ ( āĻĢāĻžāĻ‡āĻ˛ā§‡āĻ°-āĻ‰āĻĒāĻ¸āĻ°ā§āĻ— %1 ) āĻĒāĻžāĻ“ā§ŸāĻž āĻ¯āĻžā§Ÿ āĻ¨āĻŋāĨ¤"

#: kgrgame.cpp:394
msgid "Hint"
msgstr "āĻ‡āĻ™ā§āĻ—āĻŋāĻ¤"

#: kgrgame.cpp:400
msgid "Sorry, there is no hint for this level."
msgstr "āĻĻā§āĻƒāĻ–āĻŋāĻ¤, āĻ–ā§‡āĻ˛āĻžāĻ° āĻāĻ‡ āĻ¸ā§āĻ¤āĻ°āĻŸāĻŋāĻ° āĻœāĻ¨ā§āĻ¯ āĻ•ā§‹āĻ¨ āĻ‡āĻ™ā§āĻ—āĻŋāĻ¤ āĻ¨ā§‡āĻ‡āĨ¤"

#: kgrgame.cpp:514 kgrgame.cpp:523
msgid "Load Level"
msgstr "āĻ¸ā§āĻ¤āĻ° āĻ˛ā§‹āĻĄ āĻ•āĻ°ā§‹"

#: kgrgame.cpp:515
msgid ""
"Cannot find file '%1'. Please make sure '%2' has been run in the '%3' folder."
msgstr ""
"'%1' āĻĢāĻžāĻ‡āĻ˛āĻŸāĻŋ āĻĒāĻžāĻ“ā§ŸāĻž āĻ¯āĻžāĻšā§āĻ›ā§‡ āĻ¨āĻžāĨ¤  āĻ…āĻ¨ā§āĻ—ā§āĻ°āĻšāĻĒā§‚āĻ°ā§āĻŦāĻ• āĻ¨āĻŋāĻļā§āĻšāĻŋāĻ¤ āĻšā§‹āĻ¨ āĻ¯ā§‡ '%3' āĻĢā§‹āĻ˛ā§āĻĄāĻžāĻ°ā§‡ '%2'-āĻ•ā§‡ "
"āĻšāĻžāĻ˛āĻžāĻ¨ā§‹ āĻšā§Ÿā§‡āĻ›ā§‡āĨ¤"

#: kgrgame.cpp:524 kgrgame.cpp:812 kgrgame.cpp:850 kgrgame.cpp:950
#: kgrgame.cpp:1143 kgrgame.cpp:2467
msgid "Cannot open file '%1' for read-only."
msgstr "āĻļā§āĻ§ā§āĻŽāĻžāĻ¤ā§āĻ° āĻĒā§œāĻžāĻ° āĻ‰āĻĻā§āĻĻā§‡āĻļā§āĻ¯ '%1' āĻĢāĻžāĻ‡āĻ˛āĻŸāĻŋāĻ•ā§‡ āĻ–ā§‹āĻ˛āĻž āĻ¯āĻžāĻšā§āĻ›ā§‡ āĻ¨āĻžāĨ¤"

#: kgrgame.cpp:682
msgid "New Level"
msgstr "āĻ¨āĻ¤ā§āĻ¨ āĻ¸ā§āĻ¤āĻ°"

#: kgrgame.cpp:770 kgrgame.cpp:775 kgrgame.cpp:801 kgrgame.cpp:811
#: kgrgame.cpp:830
msgid "Save Game"
msgstr "āĻ–ā§‡āĻ˛āĻž āĻ¸āĻ‚āĻ°āĻ•ā§āĻˇāĻŖ āĻ•āĻ°ā§‹"

#: kgrgame.cpp:771
#, c-format
msgid ""
"Sorry, you cannot save your game play while you are editing. Please try menu "
"item %1."
msgstr ""
"āĻĻā§āĻƒāĻ–āĻŋāĻ¤, āĻ–ā§‡āĻ˛āĻž āĻšāĻ˛āĻžāĻ•āĻžāĻ˛ā§‡ āĻ†āĻĒāĻ¨āĻŋ āĻāĻ•ā§‡ āĻ¸āĻ‚āĻ°āĻ•ā§āĻˇāĻŖ āĻ•āĻ°āĻ¤ā§‡ āĻĒāĻžāĻ°āĻŦā§‡āĻ¨ āĻ¨āĻžāĨ¤  āĻ…āĻ¨ā§āĻ—ā§āĻ°āĻšāĻĒā§‚āĻ°ā§āĻŦāĻ• āĻŽā§‡āĻ¨ā§ āĻĨā§‡āĻ•ā§‡ %1 "
"āĻšā§‡āĻĒā§‡ āĻšā§‡āĻˇā§āĻŸāĻž āĻ•āĻ°ā§āĻ¨āĨ¤"

#: kgrgame.cpp:776
msgid ""
"Please note: for reasons of simplicity, your saved game position and score "
"will be as they were at the start of this level, not as they are now."
msgstr ""
"āĻ…āĻ¨ā§āĻ—ā§āĻ°āĻšāĻĒā§‚āĻ°ā§āĻŦāĻ• āĻ˛āĻ•ā§āĻˇ āĻ•āĻ°ā§āĻ¨: āĻ¸āĻ°āĻ˛āĻ¤āĻžāĻ° āĻ¸ā§āĻŦāĻžāĻ°ā§āĻĨā§‡ āĻ•ā§‹āĻ¨ āĻ–ā§‡āĻ˛āĻž āĻ¸āĻ‚āĻ°āĻ•ā§āĻˇāĻŖ āĻ•āĻ°āĻ˛ā§‡ āĻ¤āĻžāĻ¤ā§‡ āĻ–ā§‡āĻ˛āĻžāĻ° āĻ¯ā§‡ āĻ…āĻŦāĻ¸ā§āĻĨāĻž āĻ“ "
"āĻ¸ā§āĻ•ā§‹āĻ° āĻ¸āĻ‚āĻ°āĻ•ā§āĻˇāĻŋāĻ¤ āĻšāĻŦā§‡, āĻ¤āĻž āĻšāĻŦā§‡ āĻ‰āĻ•ā§āĻ¤ āĻ¸ā§āĻ¤āĻ°ā§‡āĻ° āĻĒā§āĻ°āĻžāĻ°āĻŽā§āĻ­āĻŋāĻ• āĻ…āĻŦāĻ¸ā§āĻĨāĻžāĻ° āĻ…āĻ¨ā§āĻ°ā§‚āĻĒ, āĻŦāĻ°ā§āĻ¤āĻŽāĻžāĻ¨ āĻ…āĻŦāĻ¸ā§āĻĨāĻžāĻ° āĻ…āĻ¨ā§āĻ°ā§‚āĻĒ "
"āĻ¨ā§ŸāĨ¤"

#: kgrgame.cpp:802 kgrgame.cpp:989 kgrgame.cpp:1587 kgrgame.cpp:2545
msgid "Cannot open file '%1' for output."
msgstr "āĻ†āĻ‰āĻŸāĻĒā§āĻŸ āĻ˛ā§‡āĻ–āĻžāĻ° āĻœāĻ¨ā§āĻ¯ '%1' āĻĢāĻžāĻ‡āĻ˛āĻŸāĻŋ āĻ–ā§‹āĻ˛āĻž āĻ¯āĻžāĻšā§āĻ›ā§‡ āĻ¨āĻžāĨ¤"

#: kgrgame.cpp:831
msgid "Your game has been saved."
msgstr "āĻ†āĻĒāĻ¨āĻžāĻ° āĻ–ā§‡āĻ˛āĻžāĻŸāĻŋ āĻ¸āĻ‚āĻ°āĻ•ā§āĻˇāĻŖ āĻ•āĻ°āĻž āĻšā§Ÿā§‡āĻ›ā§‡āĨ¤"

#: kgrgame.cpp:843 kgrgame.cpp:849 kgrgame.cpp:901
msgid "Load Game"
msgstr "āĻ–ā§‡āĻ˛āĻž āĻ˛ā§‹āĻĄ āĻ•āĻ°ā§‹"

#: kgrgame.cpp:844
msgid "Sorry, there are no saved games."
msgstr "āĻĻā§āĻƒāĻ–āĻŋāĻ¤, āĻ•ā§‹āĻ¨ āĻ¸āĻ‚āĻ°āĻ•ā§āĻˇāĻŋāĻ¤ āĻ–ā§‡āĻ˛āĻž āĻĒāĻžāĻ“ā§ŸāĻž āĻ¯āĻžā§Ÿ āĻ¨āĻŋāĨ¤"

#: kgrgame.cpp:902
msgid "Cannot find the game with prefix '%1'."
msgstr "'%1' āĻ‰āĻĒāĻ¸āĻ°ā§āĻ—āĻ¯ā§āĻ•ā§āĻ¤ āĻ¨āĻžāĻŽā§‡āĻ° āĻ•ā§‹āĻ¨ āĻ–ā§‡āĻ˛āĻž āĻĒāĻžāĻ“ā§ŸāĻž āĻ¯āĻžā§Ÿ āĻ¨āĻŋāĨ¤"

#: kgrgame.cpp:924
msgid "Unknown"
msgstr "āĻ…āĻœā§āĻžāĻžāĻ¤"

#: kgrgame.cpp:949 kgrgame.cpp:988
msgid "Check for High Score"
msgstr "āĻ‰āĻšā§āĻšāĻ¸ā§āĻ•ā§‹āĻ° āĻ–ā§‹āĻāĻœā§‹"

#: kgrgame.cpp:1003
msgid ""
"<b>Congratulations !!!</b>  You have achieved a high score in this game.  "
"Please enter your name so that it may be enshrined in the KGoldrunner Hall "
"of Fame."
msgstr ""
"<b>āĻ…āĻ­āĻŋāĻ¨āĻ¨ā§āĻĻāĻ¨ !!!</b>  āĻ†āĻĒāĻ¨āĻŋ āĻāĻ‡ āĻ–ā§‡āĻ˛āĻžāĻ° āĻ¸ā§‡āĻ°āĻž āĻ¸ā§āĻ•ā§‹āĻ°āĻŸāĻŋ āĻ…āĻ°ā§āĻœāĻ¨ āĻ•āĻ°ā§‡āĻ›ā§‡āĻ¨āĨ¤  āĻ…āĻ¨ā§āĻ—ā§āĻ°āĻšāĻĒā§‚āĻ°ā§āĻŦāĻ• āĻ†āĻĒāĻ¨āĻžāĻ° "
"āĻ¨āĻžāĻŽ āĻ˛āĻŋāĻ–ā§āĻ¨ āĻ¯ā§‡āĻ¨ āĻ¤āĻž āĻ•ā§‡-āĻ—ā§‹āĻ˛ā§āĻĄāĻ°āĻžāĻ¨āĻžāĻ°ā§‡āĻ° āĻšāĻ˛-āĻ…āĻŦ-āĻĢā§‡āĻŽ āĻ āĻĒā§āĻ°āĻĻāĻ°ā§āĻļāĻ¨ āĻ•āĻ°āĻž āĻ¯āĻžā§ŸāĨ¤"

#: kgrgame.cpp:1015 kgrgame.cpp:1031 kgrgame.cpp:1106
msgid "Save High Score"
msgstr "āĻ‰āĻšā§āĻšāĻ¸ā§āĻ•ā§‹āĻ° āĻ¸āĻ‚āĻ°āĻ•ā§āĻˇāĻŖ āĻ•āĻ°ā§‹"

#: kgrgame.cpp:1032
msgid "You must enter something.  Please try again."
msgstr "āĻ†āĻĒāĻ¨āĻžāĻ•ā§‡ āĻ•āĻŋāĻ›ā§ āĻ…āĻ¨ā§āĻ¤āĻ¤ āĻ˛āĻŋāĻ–āĻ¤ā§‡ āĻšāĻŦā§‡āĨ¤  āĻ…āĻ¨ā§āĻ—ā§āĻ°āĻšāĻĒā§‚āĻ°ā§āĻŦāĻ• āĻĒā§āĻ¨āĻ°āĻžā§Ÿ āĻšā§‡āĻˇā§āĻŸāĻž āĻ•āĻ°ā§āĻ¨āĨ¤"

#: kgrgame.cpp:1107
msgid "Your high score has been saved."
msgstr "āĻ†āĻĒāĻ¨āĻžāĻ° āĻ…āĻ°ā§āĻœāĻŋāĻ¤ āĻ‰āĻšā§āĻšāĻ¸ā§āĻ•ā§‹āĻ° āĻ¸āĻ‚āĻ°āĻ•ā§āĻˇāĻŖ āĻ•āĻ°āĻž āĻšā§Ÿā§‡āĻ›ā§‡āĨ¤"

#: kgrgame.cpp:1117 kgrgame.cpp:1133 kgrgame.cpp:1142
msgid "Show High Scores"
msgstr "āĻ‰āĻšā§āĻšāĻ¸ā§āĻ•ā§‹āĻ° āĻĒā§āĻ°āĻĻāĻ°ā§āĻļāĻ¨ āĻ•āĻ°ā§‹"

#: kgrgame.cpp:1118
msgid "Sorry, we do not keep high scores for tutorial games."
msgstr "āĻĻā§āĻƒāĻ–āĻŋāĻ¤, āĻĒā§āĻ°āĻļāĻŋāĻ•ā§āĻˇāĻŖ-āĻĒāĻ°ā§āĻŦā§‡ āĻ…āĻ°ā§āĻœāĻŋāĻ¤ āĻ‰āĻšā§āĻšāĻ¸ā§āĻ•ā§‹āĻ°āĻ•ā§‡ āĻŦāĻŋāĻŦā§‡āĻšāĻ¨āĻžā§Ÿ āĻ†āĻ¨āĻž āĻšā§Ÿ āĻ¨āĻžāĨ¤"

#: kgrgame.cpp:1134
msgid "Sorry, there are no high scores for the %1 game yet."
msgstr "āĻĻā§āĻƒāĻ–āĻŋāĻ¤, %1 āĻ–ā§‡āĻ˛āĻžāĻŸāĻŋāĻ° āĻœāĻ¨ā§āĻ¯ āĻāĻ–āĻ¨ā§‹ āĻ•ā§‹āĻ¨ āĻ‰āĻšā§āĻšāĻ¸ā§āĻ•ā§‹āĻ° āĻ¨ā§‡āĻ‡āĨ¤"

#: kgrgame.cpp:1155
msgid ""
"<center><h2>KGoldrunner Hall of Fame</h2></center><br><center><h3>\"%1\" "
"Game</h3></center>"
msgstr ""
"<center><h2>āĻ•ā§‡-āĻ—ā§‹āĻ˛ā§āĻĄāĻ°āĻžāĻ¨āĻžāĻ°ā§‡āĻ° āĻšāĻ˛-āĻ…āĻŦ-āĻĢā§‡āĻŽ</h2></center><br><center><h3>\"%1\" "
"āĻ–ā§‡āĻ˛āĻž</h3></center>"

#: kgrgame.cpp:1160
msgid "    Name                          Level  Score       Date"
msgstr "    āĻ¨āĻžāĻŽ                          āĻ¸ā§āĻ¤āĻ°  āĻ¸ā§āĻ•ā§‹āĻ°       āĻ¤āĻžāĻ°āĻŋāĻ–"

#: kgrgame.cpp:1180
msgid "High Scores"
msgstr "āĻ‰āĻšā§āĻšāĻ¸ā§āĻ•ā§‹āĻ°"

#: kgrgame.cpp:1359
msgid "Create Level"
msgstr "āĻ–ā§‡āĻ˛āĻžāĻ°-āĻ¸ā§āĻ¤āĻ° āĻ¤ā§ˆāĻ°āĻŋ āĻ•āĻ°ā§‹"

#: kgrgame.cpp:1360
msgid ""
"You cannot create and save a level until you have created a game to hold it. "
"Try menu item \"Create Game\"."
msgstr ""
"āĻ†āĻĒāĻ¨āĻžāĻ° āĻ¨āĻŋāĻœāĻ¸ā§āĻŦ āĻ–ā§‡āĻ˛āĻž āĻ¤ā§ˆāĻ°āĻŋāĻ° āĻĒā§‚āĻ°ā§āĻŦā§‡ āĻ†āĻĒāĻ¨āĻŋ āĻ•ā§‹āĻ¨ āĻ–ā§‡āĻ˛āĻžāĻ°-āĻ¸ā§āĻ¤āĻ° āĻ¤ā§ˆāĻ°āĻŋ āĻŦāĻž āĻ¸āĻ‚āĻ°āĻ•ā§āĻˇāĻŖ āĻ•āĻ°āĻ¤ā§‡ āĻĒāĻžāĻ°āĻŦā§‡āĻ¨ "
"āĻ¨āĻžāĨ¤  āĻŽā§‡āĻ¨ā§ āĻĨā§‡āĻ•ā§‡ \"āĻ–ā§‡āĻ˛āĻž āĻ¤ā§ˆāĻ°āĻŋ āĻ•āĻ°ā§‹\" āĻšā§‡āĻĒā§‡ āĻšā§‡āĻˇā§āĻŸāĻž āĻ•āĻ°ā§āĻ¨āĨ¤"

#: kgrgame.cpp:1409
msgid ""
"You cannot edit and save a level until you have created a game and a level. "
"Try menu item \"Create Game\"."
msgstr ""
"āĻ†āĻĒāĻ¨āĻžāĻ° āĻ¨āĻŋāĻœāĻ¸ā§āĻŦ āĻ–ā§‡āĻ˛āĻž āĻ¤ā§ˆāĻ°āĻŋāĻ° āĻĒā§‚āĻ°ā§āĻŦā§‡ āĻ†āĻĒāĻ¨āĻŋ āĻ•ā§‹āĻ¨ āĻ–ā§‡āĻ˛āĻžāĻ°-āĻ¸ā§āĻ¤āĻ° āĻ¸āĻŽā§āĻĒāĻžāĻĻāĻ¨ āĻŦāĻž āĻ¸āĻ‚āĻ°āĻ•ā§āĻˇāĻŖ āĻ•āĻ°āĻ¤ā§‡ āĻĒāĻžāĻ°āĻŦā§‡āĻ¨ "
"āĻ¨āĻžāĨ¤  āĻŽā§‡āĻ¨ā§ āĻĨā§‡āĻ•ā§‡ \"āĻ–ā§‡āĻ˛āĻž āĻ¤ā§ˆāĻ°āĻŋ āĻ•āĻ°ā§‹\" āĻšā§‡āĻĒā§‡ āĻšā§‡āĻˇā§āĻŸāĻž āĻ•āĻ°ā§āĻ¨āĨ¤"

#: kgrgame.cpp:1421
msgid ""
"It is OK to edit a system level, but you MUST save the level in one of your "
"own games. You're not just taking a peek at the hidden ladders and fall-"
"through bricks, are you? :-)"
msgstr ""
"āĻ¸āĻŋāĻ¸ā§āĻŸā§‡āĻŽ-āĻ¸ā§āĻ¤āĻ°āĻ•ā§‡ āĻ¸āĻŽā§āĻĒāĻžāĻĻāĻ¨ āĻ•āĻ°āĻž āĻ¨āĻŋā§Ÿā§‡ āĻ•ā§‹āĻ¨ āĻ¸āĻŽāĻ¸ā§āĻ¯āĻž āĻ¨ā§‡āĻ‡, āĻ•āĻŋāĻ¨ā§āĻ¤ā§ āĻ¸āĻŽā§āĻĒāĻžāĻĻāĻŋāĻ¤ āĻ¸ā§āĻ¤āĻ°āĻŸāĻŋāĻ•ā§‡ āĻ…āĻŦāĻļā§āĻ¯āĻ‡ āĻ†āĻĒāĻ¨āĻžāĻ° "
"āĻ¨āĻŋāĻœāĻ¸ā§āĻŦ āĻ•ā§‹āĻ¨ āĻ–ā§‡āĻ˛āĻžāĻ° āĻ…āĻ‚āĻļ āĻšāĻŋāĻ¸ā§‡āĻŦā§‡ āĻ¸āĻ‚āĻ°āĻ•ā§āĻˇāĻŖ āĻ•āĻ°āĻ¤ā§‡ āĻšāĻŦā§‡āĨ¤  āĻ†āĻĒāĻ¨āĻžāĻ° āĻŽāĻ¤āĻ˛āĻŦ āĻ¨āĻŋāĻļā§āĻšā§Ÿ āĻ˛ā§āĻ•ā§āĻ•āĻžā§ŸāĻŋāĻ¤ āĻŽāĻ‡ āĻ†āĻ° "
"āĻ¨āĻ•āĻ˛ āĻ‡āĻŸ āĻ†āĻ—ā§‡ āĻĨā§‡āĻ•ā§‡ āĻĻā§‡āĻ–ā§‡ āĻ¨ā§‡āĻ“ā§ŸāĻž āĻ¨ā§Ÿ? ;-)"

#: kgrgame.cpp:1531 kgrgame.cpp:1568 kgrgame.cpp:1586 kgrgame.cpp:2062
msgid "Save Level"
msgstr "āĻ¸ā§āĻ¤āĻ° āĻ¸āĻ‚āĻ°āĻ•ā§āĻˇāĻŖ āĻ•āĻ°ā§‹"

#: kgrgame.cpp:1532
msgid "Inappropriate action: you are not editing a level."
msgstr "āĻŦā§‡āĻ āĻŋāĻ• āĻ•āĻžāĻœ: āĻ†āĻĒāĻ¨āĻŋ āĻ•ā§‹āĻ¨ āĻ¸ā§āĻ¤āĻ° āĻ¸āĻŽā§āĻĒāĻžāĻĻāĻ¨ āĻ•āĻ°āĻ›ā§‡āĻ¨ āĻ¨āĻžāĨ¤"

#: kgrgame.cpp:1569
msgid "Do you want to insert a level and move existing levels up by one?"
msgstr ""
"āĻ†āĻĒāĻ¨āĻŋ āĻ•āĻŋ āĻŦāĻŋāĻĻā§āĻ¯āĻŽāĻžāĻ¨ āĻ¸ā§āĻ¤āĻ°āĻ—ā§āĻ˛ā§‹āĻ° āĻŽāĻ§ā§āĻ¯ā§‡ āĻ†āĻ°ā§‡āĻ•āĻŸāĻŋ āĻ¸ā§āĻ¤āĻ° āĻĸā§āĻ•āĻŋā§Ÿā§‡ āĻĻāĻŋā§Ÿā§‡ āĻ…āĻ¨ā§āĻ¯ āĻ¸ā§āĻ¤āĻ°āĻ—ā§āĻ˛ā§‹ āĻ‰āĻĒāĻ°ā§‡ āĻ‰āĻ āĻŋā§Ÿā§‡ "
"āĻĻāĻŋāĻ¤ā§‡ āĻšāĻžāĻšā§āĻ›ā§‡āĻ¨? "

#: kgrgame.cpp:1571
msgid "&Insert Level"
msgstr "āĻ¸ā§āĻ¤&āĻ° āĻĸā§āĻ•āĻŋā§Ÿā§‡ āĻĻāĻžāĻ“"

#: kgrgame.cpp:1642 kgrgame.cpp:1658 kgrgame.cpp:1666 kgrgame.cpp:1680
msgid "Move Level"
msgstr "āĻ¸ā§āĻ¤āĻ° āĻ¸ā§āĻĨāĻžāĻ¨āĻžāĻ¨ā§āĻ¤āĻ° āĻ•āĻ°ā§‹"

#: kgrgame.cpp:1643
msgid "You must first load a level to be moved. Use the %1 or %2 menu."
msgstr ""
"āĻ¸ā§āĻĨāĻžāĻ¨āĻžāĻ¨ā§āĻ¤āĻ°ā§‡āĻ° āĻĒā§‚āĻ°ā§āĻŦā§‡ āĻ†āĻĒāĻ¨āĻžāĻ•ā§‡ āĻ…āĻŦāĻļā§āĻ¯āĻ‡ āĻāĻ•āĻŸāĻŋ āĻ¸ā§āĻ¤āĻ° āĻ˛ā§‹āĻĄ āĻ•āĻ°āĻ¤ā§‡ āĻšāĻŦā§‡āĨ¤  āĻāĻ•āĻžāĻœā§‡ %1 āĻ…āĻĨāĻŦāĻž %2 āĻŽā§‡āĻ¨ā§ "
"āĻŦā§āĻ¯āĻŦāĻšāĻžāĻ° āĻ•āĻ°ā§āĻ¨āĨ¤"

#: kgrgame.cpp:1645
msgid "Game"
msgstr "āĻ–ā§‡āĻ˛āĻž"

#: kgrgame.cpp:1646 kgrgame.cpp:1934
msgid "Editor"
msgstr "āĻ¸āĻŽā§āĻĒāĻžāĻĻāĻ•"

#: kgrgame.cpp:1659
msgid ""
"You cannot move a level until you have created a game and at least two "
"levels. Try menu item \"Create Game\"."
msgstr ""
"āĻ†āĻĒāĻ¨āĻŋ āĻ¨āĻŋāĻœā§‡ āĻāĻ•āĻŸāĻŋ āĻ–ā§‡āĻ˛āĻž āĻ“ āĻ…āĻ¨ā§āĻ¤āĻ¤ āĻĻā§āĻŸāĻŋ āĻ–ā§‡āĻ˛āĻžāĻ°-āĻ¸ā§āĻ¤āĻ° āĻ¤ā§ˆāĻ°āĻŋāĻ° āĻĒā§‚āĻ°ā§āĻŦā§‡ āĻ•ā§‹āĻ¨ āĻ¸ā§āĻ¤āĻ°āĻ•ā§‡ āĻ¸ā§āĻĨāĻžāĻ¨āĻžāĻ¨ā§āĻ¤āĻ° āĻ•āĻ°āĻ¤ā§‡ "
"āĻĒāĻžāĻ°āĻŦā§‡āĻ¨ āĻ¨āĻžāĨ¤  āĻŽā§‡āĻ¨ā§ āĻĨā§‡āĻ•ā§‡ \"āĻ–ā§‡āĻ˛āĻž āĻ¤ā§ˆāĻ°āĻŋ āĻ•āĻ°ā§‹\" āĻšā§‡āĻĒā§‡ āĻšā§‡āĻˇā§āĻŸāĻž āĻ•āĻ°ā§āĻ¨āĨ¤"

#: kgrgame.cpp:1667
msgid "Sorry, you cannot move a system level."
msgstr "āĻĻā§āĻƒāĻ–āĻŋāĻ¤, āĻ•ā§‹āĻ¨ āĻ¸āĻŋāĻ¸ā§āĻŸā§‡āĻŽ-āĻ¸ā§āĻ¤āĻ°āĻ•ā§‡ āĻ†āĻĒāĻ¨āĻŋ āĻ¸ā§āĻĨāĻžāĻ¨āĻžāĻ¨ā§āĻ¤āĻ° āĻ•āĻ°āĻ¤ā§‡ āĻĒāĻžāĻ°āĻŦā§‡āĻ¨ āĻ¨āĻžāĨ¤"

#: kgrgame.cpp:1681
msgid "You must change the level or the game or both."
msgstr "āĻ†āĻĒāĻ¨āĻžāĻ•ā§‡ āĻ…āĻŦāĻļā§āĻ¯āĻ‡ āĻšā§Ÿ āĻ–ā§‡āĻ˛āĻžāĻ°-āĻ¸ā§āĻ¤āĻ° āĻ…āĻĨāĻŦāĻž āĻ–ā§‡āĻ˛āĻž āĻ•āĻŋāĻ‚āĻŦāĻž āĻ‰āĻ­ā§ŸāĻ•ā§‡āĻ‡ āĻĒāĻ°āĻŋāĻŦāĻ°ā§āĻ¤āĻ¨ āĻ•āĻ°āĻ¤ā§‡ āĻšāĻŦā§‡āĨ¤"

#: kgrgame.cpp:1744
msgid ""
"You cannot delete a level until you have created a game and a level. Try "
"menu item \"Create Game\"."
msgstr ""
"āĻāĻ•āĻŸāĻŋ āĻ–ā§‡āĻ˛āĻž āĻ“ āĻ–ā§‡āĻ˛āĻžāĻ°-āĻ¸ā§āĻ¤āĻ° āĻ¤ā§ˆāĻ°āĻŋāĻ° āĻĒā§‚āĻ°ā§āĻŦā§‡ āĻ†āĻĒāĻ¨āĻŋ āĻ•ā§‹āĻ¨ āĻ¸ā§āĻ¤āĻ°āĻ•ā§‡ āĻŽā§āĻ›āĻ¤ā§‡ āĻĒāĻžāĻ°āĻŦā§‡āĻ¨ āĻ¨āĻžāĨ¤  āĻŽā§‡āĻ¨ā§ āĻĨā§‡āĻ•ā§‡ "
"\"āĻ–ā§‡āĻ˛āĻž āĻ¤ā§ˆāĻ°āĻŋ āĻ•āĻ°ā§‹\" āĻšā§‡āĻĒā§‡ āĻšā§‡āĻˇā§āĻŸāĻž āĻ•āĻ°ā§āĻ¨āĨ¤"

#: kgrgame.cpp:1766
msgid "Do you want to delete a level and move higher levels down by one?"
msgstr "āĻ†āĻĒāĻ¨āĻŋ āĻ•āĻŋ āĻ•ā§‹āĻ¨ āĻ–ā§‡āĻ˛āĻžāĻ°-āĻ¸ā§āĻ¤āĻ°āĻ•ā§‡ āĻŽā§āĻ›ā§‡ āĻ…āĻ¨ā§āĻ¯āĻžāĻ¨ā§āĻ¯ āĻ¸ā§āĻ¤āĻ°āĻ—ā§āĻ˛ā§‹āĻ•ā§‡ āĻāĻ• āĻ§āĻžāĻĒ āĻ¨āĻžāĻŽāĻŋā§Ÿā§‡ āĻ†āĻ¨āĻ¤ā§‡ āĻšāĻžāĻ¨?"

#: kgrgame.cpp:1768
msgid "&Delete Level"
msgstr "āĻ–ā§‡āĻ˛āĻžāĻ°-āĻ¸ā§āĻ¤āĻ° āĻŽā§‹āĻ›ā§‹ (&āĻŽ)"

#: kgrgame.cpp:1783
msgid "Cannot find file '%1' to be deleted."
msgstr "āĻŽā§‹āĻ›āĻžāĻ° āĻœāĻ¨ā§āĻ¯ '%1' āĻĢāĻžāĻ‡āĻ˛āĻŸāĻŋāĻ•ā§‡ āĻĒāĻžāĻ“ā§ŸāĻž āĻ¯āĻžāĻšā§āĻ›ā§‡ āĻ¨āĻžāĨ¤"

#: kgrgame.cpp:1837 kgrgame.cpp:1847 kgrgame.cpp:1852 kgrgame.cpp:1866
#: kgrgame.cpp:1884 kgrgame.cpp:2533 kgrgame.cpp:2544
msgid "Save Game Info"
msgstr "āĻ–ā§‡āĻ˛āĻž āĻ¸āĻ‚āĻ•ā§āĻ°āĻžāĻ¨ā§āĻ¤ āĻ¤āĻĨā§āĻ¯ āĻ¸āĻ‚āĻ°āĻ•ā§āĻˇāĻŖ āĻ•āĻ°ā§‹"

#: kgrgame.cpp:1838
msgid "You must enter a name for the game."
msgstr "āĻ†āĻĒāĻ¨āĻžāĻ•ā§‡ āĻ…āĻŦāĻļā§āĻ¯āĻ‡ āĻ–ā§‡āĻ˛āĻžāĻ° āĻœāĻ¨ā§āĻ¯ āĻāĻ•āĻŸāĻŋ āĻ¨āĻžāĻŽ āĻ˛āĻŋāĻ–āĻ¤ā§‡ āĻšāĻŦā§‡āĨ¤"

#: kgrgame.cpp:1848
msgid "You must enter a filename prefix for the game."
msgstr "āĻ†āĻĒāĻ¨āĻžāĻ•ā§‡ āĻ…āĻŦāĻļā§āĻ¯āĻ‡ āĻ–ā§‡āĻ˛āĻžāĻ° āĻœāĻ¨ā§āĻ¯ āĻĢāĻžāĻ‡āĻ˛ā§‡āĻ° āĻ¨āĻžāĻŽā§‡āĻ° āĻāĻ•āĻŸāĻŋ āĻ‰āĻĒāĻ¸āĻ°ā§āĻ— ( Prefix ) āĻ˛āĻŋāĻ–āĻ¤ā§‡ āĻšāĻŦā§‡āĨ¤"

#: kgrgame.cpp:1853
msgid "The filename prefix should not be more than 5 characters."
msgstr "āĻĢāĻžāĻ‡āĻ˛ā§‡āĻ° āĻ¨āĻžāĻŽā§‡āĻ° āĻ‰āĻĒāĻ¸āĻ°ā§āĻ— ( Prefix ) ā§Ģ āĻ…āĻ•ā§āĻˇāĻ°ā§‡āĻ° āĻŦā§‡āĻļāĻŋ āĻĻā§€āĻ°ā§āĻ˜ āĻšāĻ¤ā§‡ āĻĒāĻžāĻ°āĻŦā§‡ āĻ¨āĻžāĨ¤"

#: kgrgame.cpp:1867
msgid "The filename prefix should be all alphabetic characters."
msgstr ""
"āĻĢāĻžāĻ‡āĻ˛ā§‡āĻ° āĻ¨āĻžāĻŽā§‡āĻ° āĻ‰āĻĒāĻ¸āĻ°ā§āĻ— ( Prefix ) āĻļā§āĻ§ā§āĻŽāĻžāĻ¤ā§āĻ° āĻŦāĻ°ā§āĻŖāĻŽāĻžāĻ˛āĻžāĻ° āĻ…āĻ•ā§āĻˇāĻ° āĻ¸āĻšāĻ¯ā§‹āĻ—ā§‡ āĻ—āĻ āĻŋāĻ¤ āĻšāĻ“ā§ŸāĻž āĻ‰āĻšāĻŋāĻ¤ā§â€āĨ¤"

#: kgrgame.cpp:1885
msgid "The filename prefix '%1' is already in use."
msgstr "āĻĢāĻžāĻ‡āĻ˛ā§‡āĻ° āĻ¨āĻžāĻŽā§‡āĻ° āĻ‰āĻĒāĻ¸āĻ°ā§āĻ— ( Prefix ) '%1' āĻ‡āĻ¤āĻŋāĻŽāĻ§ā§āĻ¯ā§‡āĻ‡ āĻŦā§āĻ¯āĻŦāĻšā§ƒāĻ¤ āĻšāĻšā§āĻ›ā§‡āĨ¤"

#: kgrgame.cpp:1922
msgid "&Go on editing"
msgstr "āĻ¸āĻŽā§āĻĒāĻžāĻĻāĻ¨āĻž āĻšāĻžāĻ˛āĻŋā§Ÿā§‡ āĻ¯āĻž&āĻ¨"

#: kgrgame.cpp:1935
msgid "You have not saved your work. Do you want to save it now?"
msgstr "āĻ†āĻĒāĻ¨āĻŋ āĻ†āĻĒāĻ¨āĻžāĻ° āĻ•āĻžāĻœ āĻ¸āĻ‚āĻ°āĻ•ā§āĻˇāĻŖ āĻ•āĻ°ā§‡āĻ¨ āĻ¨āĻŋāĨ¤  āĻāĻ–āĻ¨ āĻ•āĻŋ āĻ¸āĻ‚āĻ°āĻ•ā§āĻˇāĻŖ āĻ•āĻ°āĻ¤ā§‡ āĻšāĻžāĻ¨?"

#: kgrgame.cpp:1937
msgid "&Don't Save"
msgstr "āĻ¸āĻ‚āĻ°āĻ•ā§āĻˇ&āĻŖ āĻ•āĻ°āĻž āĻšāĻŦā§‡ āĻ¨āĻž"

#: kgrgame.cpp:2063
msgid "Cannot rename file '%1' to '%2'."
msgstr "'%1' āĻĢāĻžāĻ‡āĻ˛ā§‡āĻ° āĻ¨āĻžāĻŽ āĻĒāĻ°āĻŋāĻŦāĻ°ā§āĻ¤āĻ¨ āĻ•āĻ°ā§‡ '%2' āĻ•āĻ°āĻž āĻ¯āĻžā§Ÿ āĻ¨āĻŋāĨ¤"

#: kgrgame.cpp:2156
msgid "Sorry, you can only save or move into one of your own games."
msgstr ""
"āĻĻā§āĻƒāĻ–āĻŋāĻ¤, āĻ†āĻĒāĻ¨āĻŋ āĻ•ā§‹āĻ¨ āĻ–ā§‡āĻ˛āĻžāĻ°-āĻ¸ā§āĻ¤āĻ°āĻ•ā§‡ āĻļā§āĻ§ā§āĻŽāĻžāĻ¤ā§āĻ° āĻ¨āĻŋāĻœāĻ¸ā§āĻŦ āĻ–ā§‡āĻ˛āĻžāĻ° āĻŽāĻ§ā§āĻ¯ā§‡āĻ‡ āĻ¸āĻ‚āĻ°āĻ•ā§āĻˇāĻŖ āĻŦāĻž āĻ¸ā§āĻĨāĻžāĻ¨āĻžāĻ¨ā§āĻ¤āĻ° āĻ•āĻ°āĻ¤ā§‡ "
"āĻĒāĻžāĻ°āĻŦā§‡āĻ¨āĨ¤"

#: kgrgame.cpp:2162
msgid "Sorry, you can only delete a level from one of your own games."
msgstr "āĻĻā§āĻƒāĻ–āĻŋāĻ¤, āĻ†āĻĒāĻ¨āĻŋ āĻ•ā§‹āĻ¨ āĻ–ā§‡āĻ˛āĻžāĻ°-āĻ¸ā§āĻ¤āĻ°āĻ•ā§‡ āĻļā§āĻ§ā§āĻŽāĻžāĻ¤ā§āĻ° āĻ¨āĻŋāĻœāĻ¸ā§āĻŦ āĻ–ā§‡āĻ˛āĻž āĻĨā§‡āĻ•ā§‡āĻ‡ āĻŽā§āĻ›ā§‡ āĻĢā§‡āĻ˛āĻ¤ā§‡ āĻĒāĻžāĻ°āĻŦā§‡āĻ¨āĨ¤"

#: kgrgame.cpp:2168
msgid "Sorry, you can only edit the game information on your own games."
msgstr "āĻĻā§āĻƒāĻ–āĻŋāĻ¤, āĻ†āĻĒāĻ¨āĻŋ āĻļā§āĻ§ā§āĻŽāĻžāĻ¤ā§āĻ° āĻ¨āĻŋāĻœāĻ¸ā§āĻŦ āĻ–ā§‡āĻ˛āĻž āĻ¸āĻ‚āĻ•ā§āĻ°āĻžāĻ¨ā§āĻ¤ āĻ¤āĻĨā§āĻ¯āĻ•ā§‡āĻ‡ āĻ¸āĻŽā§āĻĒāĻžāĻĻāĻ¨ āĻ•āĻ°āĻ¤ā§‡ āĻĒāĻžāĻ°āĻŦā§‡āĻ¨āĨ¤"

#: kgrgame.cpp:2182
msgid "There is no level %1 in %2, so you cannot play or edit it."
msgstr ""
"%2-āĻ %1 āĻ¨āĻžāĻŽā§‡ āĻ•ā§‹āĻ¨ āĻ–ā§‡āĻ˛āĻžāĻ°-āĻ¸ā§āĻ¤āĻ° āĻ¨ā§‡āĻ‡ āĻŦāĻ˛ā§‡ āĻ†āĻĒāĻ¨āĻŋ āĻāĻ‡ āĻ¸ā§āĻ¤āĻ°āĻŸāĻŋ āĻ–ā§‡āĻ˛āĻ¤ā§‡ āĻŦāĻž āĻ¸āĻŽā§āĻĒāĻžāĻĻāĻ¨ āĻ•āĻ°āĻ¤ā§‡ āĻĒāĻžāĻ°āĻŦā§‡āĻ¨ "
"āĻ¨āĻžāĨ¤"

#: kgrgame.cpp:2371 kgrgame.cpp:2389 kgrgame.cpp:2413 kgrgame.cpp:2426
#: kgrgame.cpp:2435
msgid "Check Games & Levels"
msgstr "āĻ–ā§‡āĻ˛āĻž āĻ“ āĻ–ā§‡āĻ˛āĻžāĻ°-āĻ¸ā§āĻ¤āĻ° āĻĒāĻ°ā§€āĻ•ā§āĻˇāĻž āĻ•āĻ°ā§‹"

#: kgrgame.cpp:2372
msgid ""
"There is no folder '%1' to hold levels for the '%2' game. Please make sure "
"'%3' has been run in the '%4' folder."
msgstr ""
"'%2' āĻ–ā§‡āĻ˛āĻžāĻ° āĻ¸ā§āĻ¤āĻ°āĻ—ā§āĻ˛ā§‹ āĻ¸āĻ‚āĻ°āĻ•ā§āĻˇāĻŖ āĻ•āĻ°āĻžāĻ° āĻœāĻ¨ā§āĻ¯ '%1' āĻ¨āĻžāĻŽā§‡ āĻ•ā§‹āĻ¨ āĻĢā§‹āĻ˛ā§āĻĄāĻžāĻ° āĻ¨ā§‡āĻ‡āĨ¤  āĻ…āĻ¨ā§āĻ—ā§āĻ°āĻšāĻĒā§‚āĻ°ā§āĻŦāĻ• "
"āĻ¨āĻŋāĻļā§āĻšāĻŋāĻ¤ āĻšā§‹āĻ¨ āĻ¯ā§‡, '%4' āĻĢā§‹āĻ˛ā§āĻĄāĻžāĻ°ā§‡ '%3' āĻšāĻžāĻ˛āĻžāĻ¨ā§‹ āĻšā§Ÿā§‡āĻ›ā§‡āĨ¤"

#: kgrgame.cpp:2390
msgid "There are no files '%1/%2???.grl' for the %3 game."
msgstr "%3 āĻ¨āĻžāĻŽāĻ• āĻ–ā§‡āĻ˛āĻžāĻ° āĻœāĻ¨ā§āĻ¯ '%1/%2???.grl' āĻ¨āĻžāĻŽā§‡ āĻ•ā§‹āĻ¨ āĻĢāĻžāĻ‡āĻ˛ āĻ¨ā§‡āĻ‡āĨ¤"

#: kgrgame.cpp:2414
msgid ""
"File '%1' is beyond the highest level for the %2 game and cannot be played."
msgstr ""
"'%1' āĻĢāĻžāĻ‡āĻ˛āĻŸāĻŋ %2 āĻ–ā§‡āĻ˛āĻžāĻ° āĻ¸āĻ°ā§āĻŦā§‹āĻšā§āĻš āĻ¸ā§āĻ¤āĻ°ā§‡āĻ° āĻŦāĻžāĻšāĻŋāĻ°ā§‡ āĻāĻŦāĻ‚ āĻ āĻ•āĻžāĻ°āĻŖā§‡ āĻāĻŸāĻŋāĻ¤ā§‡ āĻ§āĻžāĻ°āĻŖāĻ•ā§ƒāĻ¤ āĻ–ā§‡āĻ˛āĻžāĻŸāĻŋ "
"āĻ–ā§‡āĻ˛āĻž āĻ¯āĻžāĻŦā§‡ āĻ¨āĻžāĨ¤"

#: kgrgame.cpp:2427
msgid ""
"File '%1' is before the lowest level for the %2 game and cannot be played."
msgstr ""
"'%1' āĻĢāĻžāĻ‡āĻ˛āĻŸāĻŋ %2 āĻ–ā§‡āĻ˛āĻžāĻ° āĻ¸āĻ°ā§āĻŦāĻ¨āĻŋāĻŽā§āĻ¨ āĻ¸ā§āĻ¤āĻ°ā§‡āĻ° āĻŦāĻžāĻšāĻŋāĻ°ā§‡ āĻāĻŦāĻ‚ āĻ āĻ•āĻžāĻ°āĻŖā§‡ āĻāĻŸāĻŋāĻ¤ā§‡ āĻ§āĻžāĻ°āĻŖāĻ•ā§ƒāĻ¤ āĻ–ā§‡āĻ˛āĻžāĻŸāĻŋ "
"āĻ–ā§‡āĻ˛āĻž āĻ¯āĻžāĻŦā§‡ āĻ¨āĻžāĨ¤"

#: kgrgame.cpp:2436
msgid "Cannot find file '%1' for the %2 game."
msgstr "%2 āĻ–ā§‡āĻ˛āĻžāĻ° āĻĢāĻžāĻ‡āĻ˛ '%1' āĻ–ā§āĻāĻœā§‡ āĻĒāĻžāĻ“ā§ŸāĻž āĻ¯āĻžā§Ÿ āĻ¨āĻŋāĨ¤"

#: kgrgame.cpp:2458 kgrgame.cpp:2466 kgrgame.cpp:2514
msgid "Load Game Info"
msgstr "āĻ–ā§‡āĻ˛āĻž āĻ¸āĻ‚āĻ•ā§āĻ°āĻžāĻ¨ā§āĻ¤ āĻ¤āĻĨā§āĻ¯ āĻ˛ā§‹āĻĄ āĻ•āĻ°ā§‹"

#: kgrgame.cpp:2459
msgid "Cannot find game info file '%1'."
msgstr "āĻ–ā§‡āĻ˛āĻž āĻ¸āĻ‚āĻ•ā§āĻ°āĻžāĻ¨ā§āĻ¤ āĻ¤āĻĨā§āĻ¯ā§‡āĻ° āĻĢāĻžāĻ‡āĻ˛ '%1' āĻ–ā§āĻāĻœā§‡ āĻĒāĻžāĻ“ā§ŸāĻž āĻ¯āĻžā§Ÿ āĻ¨āĻŋāĨ¤"

#: kgrgame.cpp:2515
msgid "Format error in game info file '%1'."
msgstr "āĻ–ā§‡āĻ˛āĻž āĻ¸āĻ‚āĻ•ā§āĻ°āĻžāĻ¨ā§āĻ¤ āĻ¤āĻĨā§āĻ¯ā§‡āĻ° āĻĢāĻžāĻ‡āĻ˛ '%1'-āĻāĻ° āĻŦāĻŋāĻ¨ā§āĻ¯āĻžāĻ¸ā§‡ āĻ¸āĻŽāĻ¸ā§āĻ¯āĻžāĨ¤"

#: kgrgame.cpp:2534
msgid "You can only modify user games."
msgstr "āĻ†āĻĒāĻ¨āĻŋ āĻļā§āĻ§ā§āĻŽāĻžāĻ¤ā§āĻ° āĻ–ā§‡āĻ˛ā§‹ā§ŸāĻžā§œāĻĻā§‡āĻ° āĻ¤ā§ˆāĻ°āĻŋ āĻ•āĻ°āĻž āĻ–ā§‡āĻ˛āĻžāĻ—ā§āĻ˛ā§‹āĻ‡ āĻĒāĻ°āĻŋāĻŦāĻ°ā§āĻ¤āĻ¨ āĻ•āĻ°āĻ¤ā§‡ āĻĒāĻžāĻ°āĻŦā§‡āĻ¨āĨ¤"

#: main.cpp:15
msgid "KGoldrunner is a game of action and puzzle solving"
msgstr "āĻ•ā§‡-āĻ—ā§‹āĻ˛ā§āĻĄāĻ°āĻžāĻ¨āĻžāĻ° āĻ…ā§āĻ¯āĻžāĻ•āĻļāĻ¨ āĻ“ āĻ§āĻžāĻāĻ§āĻžāĻ āĻ¸āĻŽāĻžāĻ§āĻžāĻ¨ā§‡āĻ° āĻāĻ•āĻŸāĻŋ āĻ–ā§‡āĻ˛āĻž"

#: main.cpp:25
msgid "Current author"
msgstr "āĻŦāĻ°ā§āĻ¤āĻŽāĻžāĻ¨ āĻ˛ā§‡āĻ–āĻ•"

#: main.cpp:27
msgid "Original author"
msgstr "āĻŽā§‚āĻ˛ āĻ˛ā§‡āĻ–āĻ•"

#: kgoldrunnerui.rc:12
#, no-c-format
msgid "&Editor"
msgstr "&āĻ¸āĻŽā§āĻĒāĻžāĻĻāĻ•"

#: kgoldrunnerui.rc:24
#, no-c-format
msgid "&Landscapes"
msgstr "āĻ˛ā§āĻ¯āĻžāĻ¨ā§āĻĄāĻ¸ā§āĻ•ā§‡&āĻĒ"

#, fuzzy
#~ msgid "Help"
#~ msgstr "āĻŦāĻžāĻāĻšāĻžāĻ“ !!!"

#, fuzzy
#~ msgid "&Save"
#~ msgstr "āĻ¸āĻ‚āĻ°āĻ•ā§āĻˇ&āĻŖ āĻ•āĻ°āĻž āĻšāĻŦā§‡ āĻ¨āĻž"