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authorFrançois Andriot <albator78@libertysurf.fr>2014-10-30 11:01:50 +0100
committerFrançois Andriot <albator78@libertysurf.fr>2014-10-30 11:01:50 +0100
commit4b4a591aae6d89c67e0a7645659a206070a7247a (patch)
treeec56ab61d83d47af7744fe4e5a06c982ebc3ad55 /redhat/tdegames/kdegames-3.5.13.1.spec
parent54795cd33acb191a4dfeac6bd681d4d4172abd7b (diff)
downloadtde-packaging-4b4a591aae6d89c67e0a7645659a206070a7247a.tar.gz
tde-packaging-4b4a591aae6d89c67e0a7645659a206070a7247a.zip
RPM Packaging: update tdegames
Diffstat (limited to 'redhat/tdegames/kdegames-3.5.13.1.spec')
-rw-r--r--redhat/tdegames/kdegames-3.5.13.1.spec1604
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diff --git a/redhat/tdegames/kdegames-3.5.13.1.spec b/redhat/tdegames/kdegames-3.5.13.1.spec
deleted file mode 100644
index 8ed35436d..000000000
--- a/redhat/tdegames/kdegames-3.5.13.1.spec
+++ /dev/null
@@ -1,1604 +0,0 @@
-# If TDE is built in a specific prefix (e.g. /opt/trinity), the release will be suffixed with ".opt".
-%if "%{?tde_prefix}" != "/usr"
-%define _variant .opt
-%endif
-
-# TDE 3.5.13 specific building variables
-%define tde_bindir %{tde_prefix}/bin
-%define tde_datadir %{tde_prefix}/share
-%define tde_docdir %{tde_datadir}/doc
-%define tde_includedir %{tde_prefix}/include
-%define tde_libdir %{tde_prefix}/%{_lib}
-
-%define tde_tdeappdir %{tde_datadir}/applications/kde
-%define tde_tdedocdir %{tde_docdir}/tde
-%define tde_tdeincludedir %{tde_includedir}/tde
-%define tde_tdelibdir %{tde_libdir}/trinity
-
-%define _docdir %{tde_docdir}
-
-
-Name: trinity-tdegames
-Summary: Trinity Desktop Environment - Games
-Version: 3.5.13.1
-Release: 1%{?dist}%{?_variant}
-
-License: GPLv2
-Group: Amusements/Games
-
-Vendor: Trinity Project
-Packager: Francois Andriot <francois.andriot@free.fr>
-URL: http://www.trinitydesktop.org/
-
-Prefix: %{tde_prefix}
-BuildRoot: %{_tmppath}/%{name}-%{version}-%{release}-root-%(%{__id_u} -n)
-
-Source: kdegames-3.5.13.1.tar.gz
-
-BuildRequires: autoconf automake libtool m4
-BuildRequires: trinity-tdelibs-devel
-BuildRequires: libtool
-
-BuildRequires: tqtinterface-devel >= %{version}
-BuildRequires: trinity-arts-devel >= %{version}
-BuildRequires: trinity-tdemultimedia-devel >= %{version}
-BuildRequires: qt3-devel
-
-Obsoletes: trinity-kdegames < %{version}-%{release}
-Provides: trinity-kdegames = %{version}-%{release}
-Obsoletes: trinity-kdegames-libs < %{version}-%{release}
-Provides: trinity-kdegames-libs = %{version}-%{release}
-
-Requires: trinity-libtdegames1 = %{version}-%{release}
-Requires: trinity-tdegames-card-data = %{version}-%{release}
-Requires: trinity-atlantik = %{version}-%{release}
-Requires: trinity-kasteroids = %{version}-%{release}
-Requires: trinity-katomic = %{version}-%{release}
-Requires: trinity-kbackgammon = %{version}-%{release}
-Requires: trinity-kbattleship = %{version}-%{release}
-Requires: trinity-kblackbox = %{version}-%{release}
-Requires: trinity-kbounce = %{version}-%{release}
-Requires: trinity-kenolaba = %{version}-%{release}
-Requires: trinity-kfouleggs = %{version}-%{release}
-Requires: trinity-kgoldrunner = %{version}-%{release}
-Requires: trinity-kjumpingcube = %{version}-%{release}
-Requires: trinity-klickety = %{version}-%{release}
-Requires: trinity-klines = %{version}-%{release}
-Requires: trinity-kmahjongg = %{version}-%{release}
-Requires: trinity-kmines = %{version}-%{release}
-Requires: trinity-knetwalk = %{version}-%{release}
-Requires: trinity-kolf = %{version}-%{release}
-Requires: trinity-konquest = %{version}-%{release}
-Requires: trinity-kpat = %{version}-%{release}
-Requires: trinity-kpoker = %{version}-%{release}
-Requires: trinity-kreversi = %{version}-%{release}
-Requires: trinity-ksame = %{version}-%{release}
-Requires: trinity-kshisen = %{version}-%{release}
-Requires: trinity-ksirtet = %{version}-%{release}
-Requires: trinity-ksmiletris = %{version}-%{release}
-Requires: trinity-ksnake = %{version}-%{release}
-Requires: trinity-ksokoban = %{version}-%{release}
-Requires: trinity-kspaceduel = %{version}-%{release}
-Requires: trinity-ktron = %{version}-%{release}
-Requires: trinity-ktuberling = %{version}-%{release}
-Requires: trinity-twin4 = %{version}-%{release}
-Requires: trinity-lskat = %{version}-%{release}
-
-
-%description
-Games and gaming libraries for the Trinity Desktop Environment.
-Included with this package are: kenolaba, kasteroids, kblackbox, kmahjongg,
-kmines, konquest, kpat, kpoker, kreversi, ksame, kshisen, ksmiletris,
-ksnake, ksirtet, katomic, kjumpingcube, ktuberling.
-
-%files
-
-##########
-
-%package devel
-Summary: Development files for %{name}
-Group: Development/Libraries
-License: LGPLv2
-
-Requires: %{name} = %{version}-%{release}
-Requires: trinity-tdelibs-devel >= 3.5.13
-Requires: trinity-libtdegames-devel = %{version}-%{release}
-Requires: trinity-atlantik-devel = %{version}-%{release}
-Requires: trinity-kolf-devel = %{version}-%{release}
-
-Obsoletes: trinity-kdegames-devel < %{version}-%{release}
-Provides: trinity-kdegames-devel = %{version}-%{release}
-
-%description devel
-%{summary}.
-
-Install %{name}-devel if you wish to develop or compile games for the
-TDE desktop.
-
-%files devel
-%defattr(-,root,root,-)
-
-##########
-
-%package -n trinity-libtdegames1
-Summary: Trinity games library and common files
-Group: Amusements/Games
-
-%description -n trinity-libtdegames1
-This library provides a common infrastructure for several of the
-games in the TDE distribution. Features include standardized menu
-items, high score handling, card display, and network connections
-including chat capabilities.
-
-This package is part of TDE, and a component of the TDE games module.
-
-%files -n trinity-libtdegames1
-%defattr(-,root,root,-)
-%{tde_libdir}/lib[kt]degames.so.*
-%{tde_datadir}/apps/[kt]degames/pics/star.png
-%{tde_datadir}/icons/crystalsvg/*/actions/roll.png
-%{tde_datadir}/icons/crystalsvg/*/actions/highscore.png
-%{tde_tdedocdir}/HTML/en/[kt]degames-3.5.13.1-apidocs/
-
-%post -n trinity-libtdegames1
-for f in crystalsvg ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-/sbin/ldconfig || :
-
-%postun -n trinity-libtdegames1
-for f in crystalsvg ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-/sbin/ldconfig || :
-
-##########
-
-%package -n trinity-libtdegames-devel
-Summary: Trinity games library headers
-Group: Development/Libraries
-Requires: trinity-libtdegames1 = %{version}-%{release}
-
-%description -n trinity-libtdegames-devel
-This package is necessary if you want to develop your own games using
-the TDE games library.
-
-This package is part of Trinity, and a component of the TDE games module.
-
-%files -n trinity-libtdegames-devel
-%defattr(-,root,root,-)
-%{tde_tdeincludedir}/*.h
-%{tde_tdeincludedir}/kgame
-%{tde_libdir}/lib[kt]degames.so
-%{tde_libdir}/lib[kt]degames.la
-
-##########
-
-%package card-data
-Summary: Card decks for Trinity games
-Group: Amusements/Games
-
-%description card-data
-Several different collections of card images for use by TDE games.
-
-This package is part of Trinity, and a component of the TDE games module.
-
-%files card-data
-%defattr(-,root,root,-)
-%{tde_datadir}/apps/carddecks/*
-
-##########
-
-%package -n trinity-atlantik
-Summary: TDE client for Monopoly-like network games
-Group: Amusements/Games
-
-%description -n trinity-atlantik
-This is a TDE client for playing Monopoly-like boardgames on the
-monopd network. It can play any board supported by the network
-server, including the classic Monopoly game, as well as the Atlantik
-game in which the property includes several major cities in North
-America and Europe.
-
-This package is part of Trinity, and a component of the TDE games module.
-
-%files -n trinity-atlantik
-%defattr(-,root,root,-)
-%{tde_bindir}/atlantik
-%{tde_libdir}/libatlantic.so.*
-%{tde_libdir}/libatlantikclient.so.*
-%{tde_libdir}/libatlantikui.so.*
-%{tde_tdelibdir}/kio_atlantik.la
-%{tde_tdelibdir}/kio_atlantik.so
-%{tde_datadir}/services/atlantik.protocol
-%{tde_tdeappdir}/atlantik.desktop
-%{tde_datadir}/icons/hicolor/*/apps/atlantik.png
-%{tde_datadir}/apps/atlantik/
-%{tde_tdedocdir}/HTML/en/atlantik/
-
-%post -n trinity-atlantik
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-/sbin/ldconfig || :
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-%postun -n trinity-atlantik
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-/sbin/ldconfig || :
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-##########
-
-%package -n trinity-atlantik-devel
-Summary: Development files for Atlantik
-Group: Development/Libraries
-Requires: trinity-atlantik = %{version}-%{release}
-
-%description -n trinity-atlantik-devel
-This package contains header files for compiling programs against the
-libraries which come with Atlantik.
-
-This package is part of Trinity, and a component of the TDE games module.
-
-%files -n trinity-atlantik-devel
-%defattr(-,root,root,-)
-%{tde_tdeincludedir}/atlantik
-%{tde_tdeincludedir}/atlantic
-%{tde_libdir}/libatlantic.so
-%{tde_libdir}/libatlantic.la
-%{tde_libdir}/libatlantikclient.so
-%{tde_libdir}/libatlantikclient.la
-%{tde_libdir}/libatlantikui.so
-%{tde_libdir}/libatlantikui.la
-
-%post -n trinity-atlantik-devel
-/sbin/ldconfig || :
-
-%postun -n trinity-atlantik-devel
-/sbin/ldconfig || :
-
-##########
-
-%package -n trinity-kasteroids
-Summary: Asteroids for Trinity
-Group: Amusements/Games
-
-%description -n trinity-kasteroids
-You know this game. It is based on Warwick Allison's QwSpriteField
-widget.
-
-The objective of kasteroids is to destroy all the asteroids on the
-screen to advance to the next level. Your ship is destroyed if it
-makes contact with an asteroid.
-
-This package is part of Trinity, and a component of the TDE games module.
-
-%files -n trinity-kasteroids
-%defattr(-,root,root,-)
-%{tde_bindir}/kasteroids
-%{tde_datadir}/icons/hicolor/*/apps/kasteroids.png
-%{tde_tdeappdir}/kasteroids.desktop
-%{tde_datadir}/apps/kasteroids/
-%{tde_datadir}/config.kcfg/kasteroids.kcfg
-%{tde_tdedocdir}/HTML/en/kasteroids/
-
-%post -n trinity-kasteroids
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-%postun -n trinity-kasteroids
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-##########
-
-%package -n trinity-katomic
-Summary: Atomic Entertainment game for Trinity
-Group: Amusements/Games
-
-%description -n trinity-katomic
-This is a puzzle game, in which the object is to assemble a molecule
-from its atoms on a Sokoban-like board. On each move, an atom goes
-as far as it can in a specified direction before being stopped by a
-wall or another atom.
-
-This package is part of Trinity, and a component of the TDE games module.
-
-%files -n trinity-katomic
-%defattr(-,root,root,-)
-%{tde_datadir}/apps/katomic/
-%{tde_datadir}/icons/hicolor/*/apps/katomic.png
-%{tde_tdeappdir}/katomic.desktop
-%{tde_bindir}/katomic
-%{tde_tdedocdir}/HTML/en/katomic/
-
-%post -n trinity-katomic
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-%postun -n trinity-katomic
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-##########
-
-%package -n trinity-kbackgammon
-Summary: A Backgammon game for Trinity
-Group: Amusements/Games
-
-%description -n trinity-kbackgammon
-KBackgammon is a backgammon program for Trinity. It is based on the
-code, ideas and concepts of KFibs (which is a FIBS client for
-TDE1). For a short time, KBackgammon was called bacKgammon (if you
-know somebody who is still using bacKgammon, please force them to
-upgrade :-)).
-
-This package is part of Trinity, and a component of the TDE games module.
-
-%files -n trinity-kbackgammon
-%defattr(-,root,root,-)
-%{tde_bindir}/kbackgammon
-%{tde_tdeappdir}/kbackgammon.desktop
-%{tde_datadir}/apps/kbackgammon/
-%{tde_datadir}/icons/hicolor/*/apps/kbackgammon.png
-%{tde_datadir}/icons/hicolor/*/apps/kbackgammon_engine.png
-%{tde_tdedocdir}/HTML/en/kbackgammon/
-
-%post -n trinity-kbackgammon
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-%postun -n trinity-kbackgammon
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-##########
-
-%package -n trinity-kbattleship
-Summary: Battleship game for Trinity
-Group: Amusements/Games
-
-%description -n trinity-kbattleship
-This is an implementation of the Battleship game. Each player tries
-to be the first to sink all the opponent's ships by firing "blindly"
-at them. The game has options to play over a network connection or
-against the computer.
-
-This package is part of Trinity, and a component of the TDE games module.
-
-%files -n trinity-kbattleship
-%defattr(-,root,root,-)
-%{tde_datadir}/apps/kbattleship/
-%{tde_datadir}/apps/zeroconf/_kbattleship._tcp
-%{tde_datadir}/icons/hicolor/*/apps/kbattleship.png
-%{tde_tdeappdir}/kbattleship.desktop
-%{tde_bindir}/kbattleship
-%{tde_tdedocdir}/HTML/en/kbattleship/
-
-%post -n trinity-kbattleship
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-%postun -n trinity-kbattleship
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-##########
-
-%package -n trinity-kblackbox
-Summary: A simple logical game for the Trinity project
-Group: Amusements/Games
-
-%description -n trinity-kblackbox
-KBlackBox is a game of hide and seek played on an grid of boxes. Your
-opponent (Random number generator, in this case) has hidden several
-balls within this box. By shooting rays into the box and observing
-where they emerge it is possible to deduce the positions of the
-hidden balls. The fewer rays you use to find the balls, the lower
-your score.
-
-This package is part of Trinity, and a component of the TDE games module.
-
-%files -n trinity-kblackbox
-%defattr(-,root,root,-)
-%{tde_datadir}/apps/kblackbox/
-%{tde_datadir}/icons/hicolor/*/apps/kblackbox.png
-%{tde_tdeappdir}/kblackbox.desktop
-%{tde_bindir}/kblackbox
-%{tde_tdedocdir}/HTML/en/kblackbox/
-
-%post -n trinity-kblackbox
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-%postun -n trinity-kblackbox
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-##########
-
-%package -n trinity-kbounce
-Summary: Jezzball clone for the K Desktop Environment
-Group: Amusements/Games
-
-%description -n trinity-kbounce
-This is a clone of the popular Jezzball game originally created by
-Microsoft. Jezzball is one of the rare and simple games requiring
-skill, timing, and patience in order to be successful. A ball begins
-to bounce off of an area enclosed by four borders (like a
-square). You must move your pointer to certain areas within the
-square. Upon clicking, a new border is constructed at a relatively
-quick pace. You can change the direction of the borders by 90 degrees
-as well. Ultimately, you must force the ball to bounce around in a
-smaller, and smaller area as time goes by without the ball ever
-touching the borders as they are being constructed. If a ball touches
-a certain part of the border as it is being built, the game is over.
-After 75% of the original space has been blocked off from the moving
-ball, you advance one level, and one more ball is added to the mix in
-the following level.
-
-This game was previously known as kjezz.
-
-This package is part of Trinity, and a component of the TDE games module.
-
-%files -n trinity-kbounce
-%defattr(-,root,root,-)
-%{tde_datadir}/apps/kbounce/
-%{tde_tdeappdir}/kbounce.desktop
-%{tde_datadir}/icons/hicolor/*/apps/kbounce.png
-%{tde_bindir}/kbounce
-%{tde_tdedocdir}/HTML/en/kbounce/
-
-%post -n trinity-kbounce
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-%postun -n trinity-kbounce
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-##########
-
-%package -n trinity-kenolaba
-Summary: Enolaba board game for Trinity
-Group: Amusements/Games
-
-%description -n trinity-kenolaba
-kenolaba is a simple board strategy game that is played by two
-players. There are red and yellow pieces for each player. Beginning
-from a start position where each player has 14 pieces, moves are
-drawn until one player has pushed 6 pieces of his opponent out of the
-board.
-
-This game was previously known as kabalone, and was inspired by the
-board game Abalone by Abalone SA, France.
-
-This package is part of Trinity, and a component of the TDE games module.
-
-%files -n trinity-kenolaba
-%defattr(-,root,root,-)
-%{tde_datadir}/apps/kenolaba/
-%{tde_datadir}/icons/hicolor/*/apps/kenolaba.png
-%{tde_tdeappdir}/kenolaba.desktop
-%{tde_bindir}/kenolaba
-%{tde_tdedocdir}/HTML/en/kenolaba/
-
-%post -n trinity-kenolaba
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-%postun -n trinity-kenolaba
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-##########
-
-%package -n trinity-kfouleggs
-Summary: A TDE clone of the Japanese PuyoPuyo game
-Group: Amusements/Games
-
-%description -n trinity-kfouleggs
-KFouleggs is a clone of the Japanese PuyoPuyo game, with advanced
-features such as multiplayer games against human or AI, and network
-play. If you have played Tetris or one of its many clones, you will
-find KFouleggs easy to learn.
-
-This package is part of Trinity, and a component of the TDE games module.
-
-%files -n trinity-kfouleggs
-%defattr(-,root,root,-)
-%{tde_tdeappdir}/kfouleggs.desktop
-%{tde_datadir}/apps/kfouleggs/
-%{tde_datadir}/config.kcfg/kfouleggs.kcfg
-%{tde_bindir}/kfouleggs
-%{tde_datadir}/icons/hicolor/*/apps/kfouleggs.png
-%{tde_tdedocdir}/HTML/en/kfouleggs/
-
-%post -n trinity-kfouleggs
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-%postun -n trinity-kfouleggs
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-##########
-
-%package -n trinity-kgoldrunner
-Summary: A Trinity clone of the Loderunner arcade game
-Group: Amusements/Games
-
-%description -n trinity-kgoldrunner
-KGoldrunner, a game of action and puzzle solving. Run through the
-maze, dodge your enemies, collect all the gold and climb up to the
-next level.
-
-You must guide the hero with the mouse or keyboard and collect all
-the gold nuggets, then you can climb up into the next level. Your
-enemies are also after the gold and they will kill you if they catch
-you!
-
-The problem is you have no weapon to kill them. All you can do is
-run away, dig holes in the floor to trap them or lure them into some
-area where they cannot hurt you. After a short time a trapped enemy
-climbs out of his hole, but if it closes before that, he will die and
-reappear somewhere else.
-
-This package is part of Trinity, and a component of the TDE games module.
-
-%files -n trinity-kgoldrunner
-%defattr(-,root,root,-)
-%{tde_datadir}/apps/kgoldrunner/
-%{tde_datadir}/icons/hicolor/*/apps/kgoldrunner.png
-%{tde_tdeappdir}/KGoldrunner.desktop
-%{tde_bindir}/kgoldrunner
-%{tde_tdedocdir}/HTML/en/kgoldrunner/
-
-%post -n trinity-kgoldrunner
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-%postun -n trinity-kgoldrunner
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-##########
-
-%package -n trinity-kjumpingcube
-Summary: Tactical one or two player game
-Group: Amusements/Games
-
-%description -n trinity-kjumpingcube
-KJumpingCube is a simple tactical game. You can play it against the
-computer or against a friend. The playing field consists of squares
-that contains points. By clicking on the squares you can increase
-the points and if the points reach a maximum the points will jump to
-the squares neighbours and take them over. Winner is the one, who
-owns all squares.
-
-This package is part of Trinity, and a component of the TDE games module.
-
-%files -n trinity-kjumpingcube
-%defattr(-,root,root,-)
-%{tde_bindir}/kjumpingcube
-%{tde_datadir}/icons/hicolor/*/apps/kjumpingcube.png
-%{tde_datadir}/apps/kjumpingcube/
-%{tde_tdeappdir}/kjumpingcube.desktop
-%{tde_datadir}/config.kcfg/kjumpingcube.kcfg
-%{tde_tdedocdir}/HTML/en/kjumpingcube/
-
-%post -n trinity-kjumpingcube
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-%postun -n trinity-kjumpingcube
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-##########
-
-%package -n trinity-klickety
-Summary: A Clickomania-like game for Trinity
-Group: Amusements/Games
-
-%description -n trinity-klickety
-Klickety is an adaptation of the (perhaps) well-known Clickomania
-game; it is very similar to the "same" game.
-
-This package is part of Trinity, and a component of the TDE games module.
-
-%files -n trinity-klickety
-%defattr(-,root,root,-)
-%{tde_bindir}/klickety
-%{tde_tdeappdir}/klickety.desktop
-%{tde_datadir}/icons/hicolor/*/apps/klickety.png
-%{tde_datadir}/icons/crystalsvg/*/actions/endturn.png
-%{tde_datadir}/apps/klickety/klicketyui.rc
-%{tde_datadir}/apps/klickety/eventsrc
-%{tde_tdedocdir}/HTML/en/klickety/
-
-%post -n trinity-klickety
-for f in crystalsvg hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-%postun -n trinity-klickety
-for f in crystalsvg hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-##########
-
-%package -n trinity-klines
-Summary: Color lines for Trinity
-Group: Amusements/Games
-
-%description -n trinity-klines
-KLines is a simple game. It is played by one player, so there is only
-one winner :-). You play for fun and against the high score. It was
-inspired by a well known game - "Color lines", written for DOS by
-Olga Demina, Igor Demina, Igor Ivkin and Gennady Denisov back in
-1992.
-
-The main rules of the game are as simple as possible: you move (using
-the mouse) marbles from cell to cell and build lines (horizontal,
-vertical or diagonal). When a line contains 5 or more marbles, they
-are removed and your score grows. After each turn the computer drops
-three more marbles.
-
-This package is part of Trinity, and a component of the TDE games module.
-
-%files -n trinity-klines
-%defattr(-,root,root,-)
-%{tde_datadir}/apps/klines/
-%{tde_tdeappdir}/klines.desktop
-%{tde_bindir}/klines
-%{tde_datadir}/config.kcfg/klines.kcfg
-%{tde_datadir}/icons/hicolor/*/apps/klines.png
-%{tde_tdedocdir}/HTML/en/klines/
-
-%post -n trinity-klines
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-%postun -n trinity-klines
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-##########
-
-%package -n trinity-kmahjongg
-Summary: the classic mahjongg game for Trinity project
-Group: Amusements/Games
-
-%description -n trinity-kmahjongg
-Your mission in this game is to remove all tiles from the game board. A
-matching pair of tiles can be removed, if they are 'free', which means that
-no other tiles block them on the left or right side.
-
-This package is part of Trinity, and a component of the TDE games module.
-
-%files -n trinity-kmahjongg
-%defattr(-,root,root,-)
-%{tde_datadir}/apps/kmahjongg/
-%{tde_datadir}/icons/hicolor/*/apps/kmahjongg.png
-%{tde_tdeappdir}/kmahjongg.desktop
-%{tde_bindir}/kmahjongg
-%{tde_datadir}/config.kcfg/kmahjongg.kcfg
-%{tde_tdedocdir}/HTML/en/kmahjongg/
-
-%post -n trinity-kmahjongg
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-%postun -n trinity-kmahjongg
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-##########
-
-%package -n trinity-kmines
-Summary: Minesweeper for Trinity
-Group: Amusements/Games
-
-%description -n trinity-kmines
-KMines is the classic Minesweeper game. You must uncover all the
-empty cases without blowing on a mine.
-
-When you uncover a case, a number appears : it indicates how many
-mines surround this case. If there is no number the neighbour cases
-are automatically uncovered. In your process of uncovering secure
-cases, it is very useful to put a flag on the cases which contain a
-mine.
-
-This package is part of Trinity, and a component of the TDE games module.
-
-%files -n trinity-kmines
-%defattr(-,root,root,-)
-%{tde_datadir}/icons/hicolor/*/apps/kmines.png
-%{tde_tdeappdir}/kmines.desktop
-%{tde_datadir}/apps/kmines/
-%{tde_bindir}/kmines
-%{tde_tdedocdir}/HTML/en/kmines/
-
-%post -n trinity-kmines
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-%postun -n trinity-kmines
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-##########
-
-%package -n trinity-knetwalk
-Summary: A game for system administrators
-Group: Amusements/Games
-
-%description -n trinity-knetwalk
-This game presents the player with a rectangular field consisting of
-a server, several clients, and pieces of wire. The object is to
-rotate these elements until every client is connected to the server,
-and no wires are left unconnected.
-
-This package is part of Trinity, and a component of the TDE games module.
-
-%files -n trinity-knetwalk
-%defattr(-,root,root,-)
-%{tde_bindir}/knetwalk
-%{tde_datadir}/apps/knetwalk
-%{tde_datadir}/icons/hicolor/*/apps/knetwalk.png
-%{tde_tdeappdir}/knetwalk.desktop
-
-%post -n trinity-knetwalk
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-%postun -n trinity-knetwalk
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-##########
-
-%package -n trinity-kolf
-Summary: Minigolf game for TDE
-Group: Amusements/Games
-
-%description -n trinity-kolf
-This is a minigolf game for TDE that allows you to go through different
-golf courses and waste an exorbitant amount of time.
-
-This package is part of Trinity, and a component of the TDE games module.
-
-%files -n trinity-kolf
-%defattr(-,root,root,-)
-%{tde_datadir}/config/magic/kolf.magic
-%{tde_datadir}/apps/kolf/
-%{tde_bindir}/kolf
-%{tde_tdeappdir}/kolf.desktop
-%{tde_datadir}/icons/hicolor/*/apps/kolf.png
-%{tde_datadir}/mimelnk/application/x-kolf.desktop
-%{tde_datadir}/mimelnk/application/x-kourse.desktop
-%{tde_libdir}/lib[kt]deinit_kolf.so
-%{tde_libdir}/lib[kt]deinit_kolf.la
-%{tde_tdelibdir}/kolf.la
-%{tde_tdelibdir}/kolf.so
-%{tde_libdir}/libkolf.so.1
-%{tde_libdir}/libkolf.so.1.2.0
-%{tde_tdedocdir}/HTML/en/kolf/
-
-%post -n trinity-kolf
-/sbin/ldconfig || :
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-%postun -n trinity-kolf
-/sbin/ldconfig || :
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-##########
-
-%package -n trinity-kolf-devel
-Summary: Development files for Kolf
-Group: Development/Libraries
-Requires: trinity-kolf = %{version}-%{release}
-
-%description -n trinity-kolf-devel
-This package contains headers and development libraries for compiling
-Kolf plugins.
-
-This package is part of Trinity, and a component of the TDE games module.
-
-%files -n trinity-kolf-devel
-%defattr(-,root,root,-)
-%{tde_tdeincludedir}/kolf
-%{tde_libdir}/libkolf.la
-%{tde_libdir}/libkolf.so
-
-%post -n trinity-kolf-devel
-/sbin/ldconfig || :
-
-%postun -n trinity-kolf-devel
-/sbin/ldconfig || :
-
-##########
-
-%package -n trinity-konquest
-Summary: TDE based GNU-Lactic Konquest game
-Group: Amusements/Games
-
-%description -n trinity-konquest
-This the TDE version of Gnu-Lactic Konquest, a multi-player strategy
-game. The goal of the game is to expand your interstellar empire
-across the galaxy and, of course, crush your rivals in the process.
-
-This package is part of Trinity, and a component of the TDE games module.
-
-%files -n trinity-konquest
-%defattr(-,root,root,-)
-%{tde_datadir}/apps/konquest/
-%{tde_datadir}/icons/hicolor/*/apps/konquest.png
-%{tde_tdeappdir}/konquest.desktop
-%{tde_bindir}/konquest
-%{tde_tdedocdir}/HTML/en/konquest/
-
-%post -n trinity-konquest
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-%postun -n trinity-konquest
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-##########
-
-%package -n trinity-kpat
-Summary: Trinity solitaire patience game
-Group: Amusements/Games
-
-%description -n trinity-kpat
-KPatience is a collection of 14 card games. All the games are single
-player games.
-
-This package is part of Trinity, and a component of the TDE games module.
-
-%files -n trinity-kpat
-%defattr(-,root,root,-)
-%{tde_datadir}/icons/hicolor/*/apps/kpat.png
-%{tde_datadir}/apps/kpat/
-%{tde_tdeappdir}/kpat.desktop
-%{tde_bindir}/kpat
-%{tde_tdedocdir}/HTML/en/kpat/
-
-%post -n trinity-kpat
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-%postun -n trinity-kpat
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-##########
-
-%package -n trinity-kpoker
-Summary: Trinity based Poker clone
-Group: Amusements/Games
-
-%description -n trinity-kpoker
-KPoker is a TDE compliant clone of those highly addictive pocket
-video poker games which are sometimes called "Videopoker" as well.
-
-This package is part of Trinity, and a component of the TDE games module.
-
-%files -n trinity-kpoker
-%defattr(-,root,root,-)
-%{tde_datadir}/apps/kpoker/
-%{tde_datadir}/icons/hicolor/*/apps/kpoker.png
-%{tde_tdeappdir}/kpoker.desktop
-%{tde_bindir}/kpoker
-%{tde_tdedocdir}/HTML/en/kpoker/
-
-%post -n trinity-kpoker
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-%postun -n trinity-kpoker
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-##########
-
-%package -n trinity-kreversi
-Summary: Reversi for Trinity
-Group: Amusements/Games
-
-%description -n trinity-kreversi
-Reversi is a simple strategy game that is played by two
-players. There is only one type of piece - one side of it is black,
-the other white. If a player captures a piece on the board, that
-piece is turned and belongs to that player. The winner is the person
-that has more pieces of his own color on the board and if there are
-no more moves possible.
-
-This package is part of Trinity, and a component of the TDE games module.
-
-%files -n trinity-kreversi
-%defattr(-,root,root,-)
-%{tde_bindir}/kreversi
-%{tde_tdeappdir}/kreversi.desktop
-%{tde_datadir}/apps/kreversi/
-%{tde_datadir}/config.kcfg/kreversi.kcfg
-%{tde_datadir}/icons/crystalsvg/*/actions/lastmoves.png
-%{tde_datadir}/icons/crystalsvg/*/actions/legalmoves.png
-%{tde_datadir}/icons/crystalsvg/scalable/actions/lastmoves.svgz
-%{tde_datadir}/icons/crystalsvg/scalable/actions/legalmoves.svgz
-%{tde_datadir}/icons/hicolor/*/apps/kreversi.png
-%{tde_tdedocdir}/HTML/en/kreversi/
-
-%post -n trinity-kreversi
-for f in crystalsvg hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-%postun -n trinity-kreversi
-for f in crystalsvg hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-##########
-
-%package -n trinity-ksame
-Summary: SameGame for Trinity
-Group: Amusements/Games
-
-%description -n trinity-ksame
-KSame is a simple game. It's played by one player, so there is only
-one winner :-) You play for fun and against the high score. It has
-been inspired by SameGame, that is only famous on the Macintosh
-platform.
-
-This package is part of Trinity, and a component of the TDE games module.
-
-%files -n trinity-ksame
-%defattr(-,root,root,-)
-%{tde_bindir}/ksame
-%{tde_datadir}/icons/hicolor/*/apps/ksame.png
-%{tde_datadir}/apps/ksame/*
-%{tde_tdeappdir}/ksame.desktop
-%{tde_tdedocdir}/HTML/en/ksame/
-
-%post -n trinity-ksame
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-%postun -n trinity-ksame
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-##########
-
-%package -n trinity-kshisen
-Summary: Shisen-Sho for Trinity
-Group: Amusements/Games
-
-%description -n trinity-kshisen
-KShisen-Sho is a single-player-game similar to Mahjongg and uses the
-same set of tiles as Mahjongg.
-
-The object of the game is to remove all tiles from the field.
-
-This package is part of Trinity, and a component of the TDE games module.
-
-%files -n trinity-kshisen
-%defattr(-,root,root,-)
-%{tde_datadir}/apps/kshisen/
-%{tde_datadir}/config.kcfg/kshisen.kcfg
-%{tde_datadir}/icons/hicolor/*/apps/kshisen.png
-%{tde_tdeappdir}/kshisen.desktop
-%{tde_bindir}/kshisen
-%{tde_tdedocdir}/HTML/en/kshisen/
-
-%post -n trinity-kshisen
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-%postun -n trinity-kshisen
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-##########
-
-%package -n trinity-ksirtet
-Summary: Tetris and Puyo-Puyo games for Trinity
-Group: Amusements/Games
-
-%description -n trinity-ksirtet
-This program is a clone of the well known game Tetris. You must fit
-the falling pieces to form full lines. You can rotate and translate
-the falling piece. The game ends when no more piece can fall ie when
-your incomplete lines reach the top of the board.
-
-Every time you have destroyed 10 lines, you gain a level and the
-pieces fall quicker (exactly the piece falls from a line each
-1/(1+level) second).
-
-This package is part of Trinity, and a component of the TDE games module.
-
-%files -n trinity-ksirtet
-%defattr(-,root,root,-)
-%{tde_tdeappdir}/ksirtet.desktop
-%{tde_datadir}/icons/hicolor/*/apps/ksirtet.png
-%{tde_datadir}/apps/ksirtet/
-%{tde_bindir}/ksirtet
-%{tde_datadir}/config.kcfg/ksirtet.kcfg
-%{tde_tdedocdir}/HTML/en/ksirtet/
-
-%post -n trinity-ksirtet
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-%postun -n trinity-ksirtet
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-##########
-
-%package -n trinity-ksmiletris
-Summary: Tetris like game for Trinity
-Group: Amusements/Games
-
-%description -n trinity-ksmiletris
-This is a game with falling blocks composed of different types of
-smilies. The object of the game is to "crack a smile" by guiding
-blocks so there are two or more of the same symbol vertically.
-
-This package is part of Trinity, and a component of the TDE games module.
-
-%files -n trinity-ksmiletris
-%defattr(-,root,root,-)
-%{tde_datadir}/apps/ksmiletris/
-%{tde_datadir}/icons/hicolor/*/apps/ksmiletris.png
-%{tde_tdeappdir}/ksmiletris.desktop
-%{tde_bindir}/ksmiletris
-%{tde_tdedocdir}/HTML/en/ksmiletris/
-
-%post -n trinity-ksmiletris
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-%postun -n trinity-ksmiletris
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-##########
-
-%package -n trinity-ksnake
-Summary: Snake Race for Trinity
-Group: Amusements/Games
-
-%description -n trinity-ksnake
-Snake Race is a game of speed and agility. You are a hungry snake and
-are trying to eat all the apples in the room before getting out!
-
-This package is part of Trinity, and a component of the TDE games module.
-
-%files -n trinity-ksnake
-%defattr(-,root,root,-)
-%{tde_datadir}/apps/ksnake/
-%{tde_datadir}/config.kcfg/ksnake.kcfg
-%{tde_datadir}/icons/hicolor/*/apps/ksnake.png
-%{tde_tdeappdir}/ksnake.desktop
-%{tde_bindir}/ksnake
-%{tde_tdedocdir}/HTML/en/ksnake/
-
-%post -n trinity-ksnake
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-%postun -n trinity-ksnake
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-##########
-
-%package -n trinity-ksokoban
-Summary: Sokoban game for Trinity
-Group: Amusements/Games
-
-%description -n trinity-ksokoban
-The first sokoban game was created in 1982 by Hiroyuki Imabayashi at
-the Japanese company Thinking Rabbit, Inc. "Sokoban" is japanese for
-"warehouse keeper". The idea is that you are a warehouse keeper
-trying to push crates to their proper locations in a warehouse.
-
-The problem is that you cannot pull the crates or step over them. If
-you are not careful, some of the crates can get stuck in wrong places
-and/or block your way.
-
-It can be rather difficult just to solve a level. But if you want to
-make it even harder, you can try to minimise the number of moves
-and/or pushes you use to solve the level.
-
-To make the game more fun for small kids (below 10 years or so), some
-collections with easier levels are also included in KSokoban. These
-are marked (easy) in the level collection menu. Of course, these
-levels can be fun for adults too, for example if you don't want to
-expose yourself to too much mental strain.
-
-This package is part of Trinity, and a component of the TDE games module.
-
-%files -n trinity-ksokoban
-%defattr(-,root,root,-)
-%{tde_tdeappdir}/ksokoban.desktop
-%{tde_datadir}/icons/hicolor/*/apps/ksokoban.png
-%{tde_bindir}/ksokoban
-%{tde_tdedocdir}/HTML/en/ksokoban/
-
-%post -n trinity-ksokoban
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-%postun -n trinity-ksokoban
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-##########
-
-%package -n trinity-kspaceduel
-Summary: Arcade two-player space game for Trinity
-Group: Amusements/Games
-
-%description -n trinity-kspaceduel
-KSpaceduel is an space arcade game for two players.
-
-Each player controls a ship that flies around the sun and tries to
-shoot at the other ship. You can play KSpaceduel with another person,
-against the computer, or you can have the computer control both ships
-and play each other.
-
-This package is part of Trinity, and a component of the TDE games module.
-
-%files -n trinity-kspaceduel
-%defattr(-,root,root,-)
-%{tde_datadir}/apps/kspaceduel/
-%{tde_datadir}/icons/hicolor/*/apps/kspaceduel.png
-%{tde_tdeappdir}/kspaceduel.desktop
-%{tde_bindir}/kspaceduel
-%{tde_datadir}/config.kcfg/kspaceduel.kcfg
-%{tde_tdedocdir}/HTML/en/kspaceduel/
-
-%post -n trinity-kspaceduel
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-%postun -n trinity-kspaceduel
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-##########
-
-%package -n trinity-ktron
-Summary: Tron clone for the K Desktop Environment
-Group: Amusements/Games
-
-%description -n trinity-ktron
-The object of the game is to avoid running into walls, your own tail,
-and that of your opponent.
-
-This package is part of Trinity, and a component of the TDE games module.
-
-%files -n trinity-ktron
-%defattr(-,root,root,-)
-%{tde_bindir}/ktron
-%{tde_datadir}/icons/hicolor/*/apps/ktron.png
-%{tde_tdeappdir}/ktron.desktop
-%{tde_datadir}/apps/ktron/
-%{tde_datadir}/config.kcfg/ktron.kcfg
-%{tde_tdedocdir}/HTML/en/ktron/
-
-%post -n trinity-ktron
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-%postun -n trinity-ktron
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-##########
-
-%package -n trinity-ktuberling
-Summary: Potato Guy for Trinity
-Group: Amusements/Games
-
-%description -n trinity-ktuberling
-KTuberling is a game intended for small children. Of course, it may
-be suitable for adults who have remained young at heart.
-
-It is a potato editor. That means that you can drag and drop eyes,
-mouths, moustache, and other parts of face and goodies onto a
-potato-like guy. Similarly, you have a penguin on which you can drop
-other stuff.
-
-There is no winner for the game. The only purpose is to make the
-funniest faces you can.
-
-There is a museum (like a "Madame Tusseau" gallery) where you can
-find many funny examples of decorated potatoes. Of course, you can
-send your own creations to the programmer, Eric Bischoff, who will
-include them in the museum if he gets some spare time.
-
-This package is part of Trinity, and a component of the TDE games module.
-
-%files -n trinity-ktuberling
-%defattr(-,root,root,-)
-%{tde_bindir}/ktuberling
-%{tde_datadir}/icons/hicolor/*/apps/ktuberling.png
-%{tde_tdeappdir}/ktuberling.desktop
-%{tde_datadir}/apps/ktuberling/
-%{tde_datadir}/mimelnk/application/x-tuberling.desktop
-%{tde_tdedocdir}/HTML/en/ktuberling/
-
-%post -n trinity-ktuberling
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-%postun -n trinity-ktuberling
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-##########
-
-%package -n trinity-twin4
-Summary: Connect Four clone for Trinity
-Group: Amusements/Games
-
-%description -n trinity-twin4
-Four wins is a game for two players. Each player is represented by a
-colour (yellow and red). The goal of the game is to get four
-connected pieces of your colour into a row, column or any
-diagonal. This is done by placing one of your pieces into any of the
-seven columns. A piece will begin to fill a column from the bottom,
-i.e. it will fall down until it reaches the ground level or another
-stone. After a move is done it is the turn of the other player. This
-is repeated until the game is over, i.e. one of the players has four
-pieces in a row, column or diagonal or no more moves are possible
-because the board is filled.
-
-This package is part of Trinity, and a component of the TDE games module.
-
-%files -n trinity-twin4
-%defattr(-,root,root,-)
-%{tde_bindir}/[kt]win4
-%{tde_bindir}/[kt]win4proc
-%{tde_datadir}/apps/[kt]win4/
-%{tde_datadir}/config.kcfg/[kt]win4.kcfg
-%{tde_datadir}/icons/hicolor/*/apps/[kt]win4.png
-%{tde_tdeappdir}/[kt]win4.desktop
-%{tde_tdedocdir}/HTML/en/[kt]win4/
-
-%post -n trinity-twin4
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-%postun -n trinity-twin4
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-##########
-
-%package -n trinity-lskat
-Summary: Lieutnant Skat card game for Trinity
-Group: Amusements/Games
-
-%description -n trinity-lskat
-Lieutnant Skat (from German Offiziersskat) is a card game for two
-players. It is roughly played according to the rules of Skat but with
-only two players and simplified rules.
-
-Every player has a set of cards in front of him/her, half of them
-covered and half of them open. Both players try to win more than 60
-of the 120 possible points. After 16 moves all cards are played and
-the game ends.
-
-This package is part of Trinity, and a component of the TDE games module.
-
-%files -n trinity-lskat
-%defattr(-,root,root,-)
-%{tde_bindir}/lskat
-%{tde_bindir}/lskatproc
-%{tde_datadir}/apps/lskat/
-%{tde_datadir}/icons/hicolor/*/apps/lskat.png
-%{tde_tdeappdir}/lskat.desktop
-%{tde_tdedocdir}/HTML/en/lskat/
-
-%post -n trinity-lskat
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-%postun -n trinity-lskat
-for f in hicolor ; do
- touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||:
- gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||:
-done
-update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || :
-
-##########
-
-%if 0%{?suse_version} || 0%{?pclinuxos}
-%debug_package
-%endif
-
-##########
-
-
-%prep
-%setup -q -n kdegames-3.5.13.1
-
-# Ugly hack to modify TQT include directory inside autoconf files.
-# If TQT detection fails, it fallbacks to TQT4 instead of TQT3 !
-%__sed -i admin/acinclude.m4.in \
- -e "s|/usr/include/tqt|%{tde_includedir}/tqt|g" \
- -e "s|kde_htmldir='.*'|kde_htmldir='%{tde_tdedocdir}/HTML'|g"
-
-%__cp -f "/usr/share/aclocal/libtool.m4" "admin/libtool.m4.in"
-%__cp -f "/usr/share/libtool/config/ltmain.sh" "admin/ltmain.sh" || %__cp -f "/usr/share/libtool/ltmain.sh" "admin/ltmain.sh"
-%__make -f "admin/Makefile.common"
-
-
-%build
-unset QTDIR || : ; . /etc/profile.d/qt3.sh
-export PATH="%{tde_bindir}:${PATH}"
-export LDFLAGS="-L%{tde_libdir} -I%{tde_includedir}"
-
-# Do not build against any "/usr" installed KDE
-export KDEDIR=%{tde_prefix}
-
-# Specific path for RHEL4
-if [ -d /usr/X11R6 ]; then
- export CXXFLAGS="${RPM_OPT_FLAGS} -I/usr/X11R6/include -L/usr/X11R6/%{_lib}"
-fi
-
-%configure \
- --prefix=%{tde_prefix} \
- --exec-prefix=%{tde_prefix} \
- --bindir=%{tde_bindir} \
- --libdir=%{tde_libdir} \
- --datadir=%{tde_datadir} \
- --includedir=%{tde_tdeincludedir} \
- --enable-new-ldflags \
- --disable-dependency-tracking \
- --disable-rpath \
- --enable-final \
- --disable-debug \
- --disable-warnings \
- --enable-closure \
- --disable-setgid \
- --with-extra-includes=%{tde_includedir}/tqt
-
-# WTF hack for RHEL4
-%if 0%{?rhel} == 4
-mkdir atlantik/libatlantic/.libs
-ln -s . atlantik/libatlantic/.libs/.libs
-%endif
-
-%__make %{?_smp_mflags}
-
-
-%install
-export PATH="%{tde_bindir}:${PATH}"
-%__rm -rf %{buildroot}
-%__make install DESTDIR=%{buildroot}
-
-# locale's
-HTML_DIR=$(kde-config --expandvars --install html)
-if [ -d %{buildroot}$HTML_DIR ]; then
-for lang_dir in %{buildroot}$HTML_DIR/* ; do
- if [ -d $lang_dir ]; then
- lang=$(basename $lang_dir)
- echo "%lang($lang) $HTML_DIR/$lang/*" >> %{name}.lang
- # replace absolute symlinks with relative ones
- pushd $lang_dir
- for i in *; do
- [ -d $i -a -L $i/common ] && ln -nsf ../common $i/common
- done
- popd
- fi
-done
-fi
-
-
-%clean
-%__rm -rf %{buildroot}
-
-
-
-%changelog
-* Sun Sep 30 2012 Francois Andriot <francois.andriot@free.fr> - 3.5.13.1-1
-- Initial release for TDE 3.5.13.1