From 84236b1a97dac6fc43ba593b98577f7b820a1c36 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Fran=C3=A7ois=20Andriot?= Date: Fri, 5 Jul 2013 20:20:56 +0200 Subject: RPM Packaging: rename lots of SPEC files --- redhat/tdegames/kdegames-3.5.12.spec | 196 +++ redhat/tdegames/kdegames-3.5.13.1.spec | 1604 +++++++++++++++++++++++ redhat/tdegames/kdegames-3.5.13.spec | 1610 ++++++++++++++++++++++++ redhat/tdegames/tdegames-3.5.13.2.spec | 1603 +++++++++++++++++++++++ redhat/tdegames/trinity-kdegames-3.5.12.spec | 196 --- redhat/tdegames/trinity-kdegames-3.5.13.1.spec | 1604 ----------------------- redhat/tdegames/trinity-kdegames-3.5.13.spec | 1610 ------------------------ redhat/tdegames/trinity-tdegames-3.5.13.2.spec | 1603 ----------------------- 8 files changed, 5013 insertions(+), 5013 deletions(-) create mode 100644 redhat/tdegames/kdegames-3.5.12.spec create mode 100644 redhat/tdegames/kdegames-3.5.13.1.spec create mode 100644 redhat/tdegames/kdegames-3.5.13.spec create mode 100644 redhat/tdegames/tdegames-3.5.13.2.spec delete mode 100644 redhat/tdegames/trinity-kdegames-3.5.12.spec delete mode 100644 redhat/tdegames/trinity-kdegames-3.5.13.1.spec delete mode 100644 redhat/tdegames/trinity-kdegames-3.5.13.spec delete mode 100644 redhat/tdegames/trinity-tdegames-3.5.13.2.spec (limited to 'redhat/tdegames') diff --git a/redhat/tdegames/kdegames-3.5.12.spec b/redhat/tdegames/kdegames-3.5.12.spec new file mode 100644 index 000000000..148a3c7d2 --- /dev/null +++ b/redhat/tdegames/kdegames-3.5.12.spec @@ -0,0 +1,196 @@ +# Default version for this component +%if "%{?version}" == "" +%define version 3.5.12 +%endif +%define release 2 + +# If TDE is built in a specific prefix (e.g. /opt/trinity), the release will be suffixed with ".opt". +%if "%{?_prefix}" != "/usr" +%define _variant .opt +%define _docdir %{_prefix}/share/doc +%endif + +# TDE 3.5.12 specific building variables +BuildRequires: autoconf automake libtool m4 +%define tde_docdir %{_docdir} +%define tde_includedir %{_includedir}/kde +%define tde_libdir %{_libdir}/kde3 + + +Name: trinity-kdegames +Summary: Trinity Desktop Environment - Games +Version: %{?version} +Release: %{?release}%{?dist}%{?_variant} + +License: GPLv2 +Group: Amusements/Games + +Vendor: Trinity Project +Packager: Francois Andriot +URL: http://www.trinitydesktop.org/ + +Prefix: %{_prefix} +BuildRoot: %{_tmppath}/%{name}-%{version}-%{release}-root-%(%{__id_u} -n) + +Source: kdegames-%{version}.tar.gz + +Provides: kdegames3 = %{version}-%{release} + +Requires: %{name}-libs = %{version}-%{release} + +BuildRequires: trinity-kdelibs-devel + +%description +Games and gaming libraries for the K Desktop Environment. +Included with this package are: kenolaba, kasteroids, kblackbox, kmahjongg, +kmines, konquest, kpat, kpoker, kreversi, ksame, kshisen, ksmiletris, +ksnake, ksirtet, katomic, kjumpingcube, ktuberling. + +%package devel +Summary: Development files for %{name} +Group: Development/Libraries +License: LGPLv2 +Provides: kdegames3-devel = %{version}-%{release} +Requires: %{name}-libs = %{?epoch:%{epoch}:}%{version}-%{release} +Requires: trinity-kdelibs-devel +%description devel +%{summary}. +Install %{name}-devel if you wish to develop or compile games for the +KDE desktop. + +%package libs +Summary: %{name} runtime libraries +Group: System Environment/Libraries +Requires: trinity-kdelibs +License: LGPLv2 +# include to paranoid, installing libs-only is still mostly untested -- Rex +#Requires: %{name} = %{?epoch:%{epoch}:}%{version}-%{release} +%description libs +%{summary}. + + + +%prep +%setup -q -n kdegames + +%__cp "/usr/share/aclocal/libtool.m4" "admin/libtool.m4.in" +%__cp "/usr/share/libtool/config/ltmain.sh" "admin/ltmain.sh" +%__make -f "admin/Makefile.common" + + +%build +unset QTDIR || : ; . /etc/profile.d/qt.sh +export PATH="%{_bindir}:${PATH}" +export LDFLAGS="-L%{_libdir} -I%{_includedir}" + +%if 0%{?fedora} > 0 +export CXXFLAGS="${CXXFLAGS} -lkio" +%endif + +%configure \ + --enable-new-ldflags \ + --disable-dependency-tracking \ + --disable-rpath \ + --enable-final \ + --disable-debug \ + --disable-warnings \ + --includedir=%{_includedir}/kde \ + --disable-setgid \ + --with-extra-includes=%{_includedir}/tqt + +%__make %{?_smp_mflags} + + +%install +export PATH="%{_bindir}:${PATH}" +%__rm -rf %{buildroot} +%__make install DESTDIR=%{buildroot} + +# locale's +%find_lang %{name} || touch %{name}.lang +HTML_DIR=$(kde-config --expandvars --install html) +if [ -d %{buildroot}$HTML_DIR ]; then +for lang_dir in %{buildroot}$HTML_DIR/* ; do + if [ -d $lang_dir ]; then + lang=$(basename $lang_dir) + echo "%lang($lang) $HTML_DIR/$lang/*" >> %{name}.lang + # replace absolute symlinks with relative ones + pushd $lang_dir + for i in *; do + [ -d $i -a -L $i/common ] && ln -nsf ../common $i/common + done + popd + fi +done +fi + +# rpmdocs +for dir in k* lskat ; do + for file in AUTHORS ChangeLog README TODO ; do + test -s "$dir/$file" && install -p -m644 -D "$dir/$file" "rpmdocs/$dir/$file" + done +done + + +%clean +%__rm -rf %{buildroot} + + +%post +for f in crystalsvg hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +%postun +for f in crystalsvg hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +%post libs +/sbin/ldconfig + +%postun libs +/sbin/ldconfig + + +%files -f %{name}.lang +%defattr(-,root,root,-) +%doc AUTHORS README COPYING +%doc rpmdocs/* +%{_bindir}/* +%{_datadir}/applications/kde/*.desktop +%{_datadir}/apps/* +%{_datadir}/config*/* +%{_datadir}/icons/crystalsvg/*/*/* +%{_datadir}/icons/hicolor/*/*/* +%{_datadir}/mimelnk/*/* +%{_datadir}/service*/* +%{tde_libdir}/* +%{_libdir}/libkdeinit_*.so + +%files libs +%defattr(-,root,root,-) +%{_libdir}/lib*.so.* +%{_libdir}/lib*.la + +%files devel +%defattr(-,root,root,-) +%doc COPYING.LIB +%doc libkdegames/README libkdegames/TODO +%{tde_includedir}/* +%{_libdir}/lib*.so +%exclude %{_libdir}/libkdeinit_*.so + + +%changelog +* Mon Sep 19 2011 Francois Andriot - 3.5.12-2 +- Add support for RHEL5 + +* Sun Sep 11 2011 Francois Andriot - 3.5.12-1 +- Initial build for RHEL 6 +- Spec file based on Fedora 8 "kdegames-3.5.10-1" +- Import to GIT diff --git a/redhat/tdegames/kdegames-3.5.13.1.spec b/redhat/tdegames/kdegames-3.5.13.1.spec new file mode 100644 index 000000000..d8dffc2ad --- /dev/null +++ b/redhat/tdegames/kdegames-3.5.13.1.spec @@ -0,0 +1,1604 @@ +# If TDE is built in a specific prefix (e.g. /opt/trinity), the release will be suffixed with ".opt". +%if "%{?tde_prefix}" != "/usr" +%define _variant .opt +%endif + +# TDE 3.5.13 specific building variables +%define tde_bindir %{tde_prefix}/bin +%define tde_datadir %{tde_prefix}/share +%define tde_docdir %{tde_datadir}/doc +%define tde_includedir %{tde_prefix}/include +%define tde_libdir %{tde_prefix}/%{_lib} + +%define tde_tdeappdir %{tde_datadir}/applications/kde +%define tde_tdedocdir %{tde_docdir}/tde +%define tde_tdeincludedir %{tde_includedir}/tde +%define tde_tdelibdir %{tde_libdir}/trinity + +%define _docdir %{tde_docdir} + + +Name: trinity-tdegames +Summary: Trinity Desktop Environment - Games +Version: 3.5.13.1 +Release: 1%{?dist}%{?_variant} + +License: GPLv2 +Group: Amusements/Games + +Vendor: Trinity Project +Packager: Francois Andriot +URL: http://www.trinitydesktop.org/ + +Prefix: %{tde_prefix} +BuildRoot: %{_tmppath}/%{name}-%{version}-%{release}-root-%(%{__id_u} -n) + +Source: kdegames-3.5.13.1.tar.gz + +BuildRequires: autoconf automake libtool m4 +BuildRequires: trinity-tdelibs-devel +BuildRequires: libtool + +BuildRequires: tqtinterface-devel >= %{version} +BuildRequires: trinity-arts-devel >= %{version} +BuildRequires: trinity-tdemultimedia-devel >= %{version} +BuildRequires: qt3-devel + +Obsoletes: trinity-kdegames < %{version}-%{release} +Provides: trinity-kdegames = %{version}-%{release} +Obsoletes: trinity-kdegames-libs < %{version}-%{release} +Provides: trinity-kdegames-libs = %{version}-%{release} + +Requires: trinity-libtdegames1 = %{version}-%{release} +Requires: trinity-tdegames-card-data = %{version}-%{release} +Requires: trinity-atlantik = %{version}-%{release} +Requires: trinity-kasteroids = %{version}-%{release} +Requires: trinity-katomic = %{version}-%{release} +Requires: trinity-kbackgammon = %{version}-%{release} +Requires: trinity-kbattleship = %{version}-%{release} +Requires: trinity-kblackbox = %{version}-%{release} +Requires: trinity-kbounce = %{version}-%{release} +Requires: trinity-kenolaba = %{version}-%{release} +Requires: trinity-kfouleggs = %{version}-%{release} +Requires: trinity-kgoldrunner = %{version}-%{release} +Requires: trinity-kjumpingcube = %{version}-%{release} +Requires: trinity-klickety = %{version}-%{release} +Requires: trinity-klines = %{version}-%{release} +Requires: trinity-kmahjongg = %{version}-%{release} +Requires: trinity-kmines = %{version}-%{release} +Requires: trinity-knetwalk = %{version}-%{release} +Requires: trinity-kolf = %{version}-%{release} +Requires: trinity-konquest = %{version}-%{release} +Requires: trinity-kpat = %{version}-%{release} +Requires: trinity-kpoker = %{version}-%{release} +Requires: trinity-kreversi = %{version}-%{release} +Requires: trinity-ksame = %{version}-%{release} +Requires: trinity-kshisen = %{version}-%{release} +Requires: trinity-ksirtet = %{version}-%{release} +Requires: trinity-ksmiletris = %{version}-%{release} +Requires: trinity-ksnake = %{version}-%{release} +Requires: trinity-ksokoban = %{version}-%{release} +Requires: trinity-kspaceduel = %{version}-%{release} +Requires: trinity-ktron = %{version}-%{release} +Requires: trinity-ktuberling = %{version}-%{release} +Requires: trinity-twin4 = %{version}-%{release} +Requires: trinity-lskat = %{version}-%{release} + + +%description +Games and gaming libraries for the Trinity Desktop Environment. +Included with this package are: kenolaba, kasteroids, kblackbox, kmahjongg, +kmines, konquest, kpat, kpoker, kreversi, ksame, kshisen, ksmiletris, +ksnake, ksirtet, katomic, kjumpingcube, ktuberling. + +%files + +########## + +%package devel +Summary: Development files for %{name} +Group: Development/Libraries +License: LGPLv2 + +Requires: %{name} = %{version}-%{release} +Requires: trinity-tdelibs-devel >= 3.5.13 +Requires: trinity-libtdegames-devel = %{version}-%{release} +Requires: trinity-atlantik-devel = %{version}-%{release} +Requires: trinity-kolf-devel = %{version}-%{release} + +Obsoletes: trinity-kdegames-devel < %{version}-%{release} +Provides: trinity-kdegames-devel = %{version}-%{release} + +%description devel +%{summary}. + +Install %{name}-devel if you wish to develop or compile games for the +TDE desktop. + +%files devel +%defattr(-,root,root,-) + +########## + +%package -n trinity-libtdegames1 +Summary: Trinity games library and common files +Group: Amusements/Games + +%description -n trinity-libtdegames1 +This library provides a common infrastructure for several of the +games in the TDE distribution. Features include standardized menu +items, high score handling, card display, and network connections +including chat capabilities. + +This package is part of TDE, and a component of the TDE games module. + +%files -n trinity-libtdegames1 +%defattr(-,root,root,-) +%{tde_libdir}/lib[kt]degames.so.* +%{tde_datadir}/apps/[kt]degames/pics/star.png +%{tde_datadir}/icons/crystalsvg/*/actions/roll.png +%{tde_datadir}/icons/crystalsvg/*/actions/highscore.png +%{tde_tdedocdir}/HTML/en/[kt]degames-3.5.13.1-apidocs/ + +%post -n trinity-libtdegames1 +for f in crystalsvg ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +/sbin/ldconfig || : + +%postun -n trinity-libtdegames1 +for f in crystalsvg ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +/sbin/ldconfig || : + +########## + +%package -n trinity-libtdegames-devel +Summary: Trinity games library headers +Group: Development/Libraries +Requires: trinity-libtdegames1 = %{version}-%{release} + +%description -n trinity-libtdegames-devel +This package is necessary if you want to develop your own games using +the TDE games library. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-libtdegames-devel +%defattr(-,root,root,-) +%{tde_tdeincludedir}/*.h +%{tde_tdeincludedir}/kgame +%{tde_libdir}/lib[kt]degames.so +%{tde_libdir}/lib[kt]degames.la + +########## + +%package card-data +Summary: Card decks for Trinity games +Group: Amusements/Games + +%description card-data +Several different collections of card images for use by TDE games. + +This package is part of Trinity, and a component of the TDE games module. + +%files card-data +%defattr(-,root,root,-) +%{tde_datadir}/apps/carddecks/* + +########## + +%package -n trinity-atlantik +Summary: TDE client for Monopoly-like network games +Group: Amusements/Games + +%description -n trinity-atlantik +This is a TDE client for playing Monopoly-like boardgames on the +monopd network. It can play any board supported by the network +server, including the classic Monopoly game, as well as the Atlantik +game in which the property includes several major cities in North +America and Europe. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-atlantik +%defattr(-,root,root,-) +%{tde_bindir}/atlantik +%{tde_libdir}/libatlantic.so.* +%{tde_libdir}/libatlantikclient.so.* +%{tde_libdir}/libatlantikui.so.* +%{tde_tdelibdir}/kio_atlantik.la +%{tde_tdelibdir}/kio_atlantik.so +%{tde_datadir}/services/atlantik.protocol +%{tde_tdeappdir}/atlantik.desktop +%{tde_datadir}/icons/hicolor/*/apps/atlantik.png +%{tde_datadir}/apps/atlantik/ +%{tde_tdedocdir}/HTML/en/atlantik/ + +%post -n trinity-atlantik +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +/sbin/ldconfig || : +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-atlantik +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +/sbin/ldconfig || : +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-atlantik-devel +Summary: Development files for Atlantik +Group: Development/Libraries +Requires: trinity-atlantik = %{version}-%{release} + +%description -n trinity-atlantik-devel +This package contains header files for compiling programs against the +libraries which come with Atlantik. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-atlantik-devel +%defattr(-,root,root,-) +%{tde_tdeincludedir}/atlantik +%{tde_tdeincludedir}/atlantic +%{tde_libdir}/libatlantic.so +%{tde_libdir}/libatlantic.la +%{tde_libdir}/libatlantikclient.so +%{tde_libdir}/libatlantikclient.la +%{tde_libdir}/libatlantikui.so +%{tde_libdir}/libatlantikui.la + +%post -n trinity-atlantik-devel +/sbin/ldconfig || : + +%postun -n trinity-atlantik-devel +/sbin/ldconfig || : + +########## + +%package -n trinity-kasteroids +Summary: Asteroids for Trinity +Group: Amusements/Games + +%description -n trinity-kasteroids +You know this game. It is based on Warwick Allison's QwSpriteField +widget. + +The objective of kasteroids is to destroy all the asteroids on the +screen to advance to the next level. Your ship is destroyed if it +makes contact with an asteroid. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kasteroids +%defattr(-,root,root,-) +%{tde_bindir}/kasteroids +%{tde_datadir}/icons/hicolor/*/apps/kasteroids.png +%{tde_tdeappdir}/kasteroids.desktop +%{tde_datadir}/apps/kasteroids/ +%{tde_datadir}/config.kcfg/kasteroids.kcfg +%{tde_tdedocdir}/HTML/en/kasteroids/ + +%post -n trinity-kasteroids +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kasteroids +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-katomic +Summary: Atomic Entertainment game for Trinity +Group: Amusements/Games + +%description -n trinity-katomic +This is a puzzle game, in which the object is to assemble a molecule +from its atoms on a Sokoban-like board. On each move, an atom goes +as far as it can in a specified direction before being stopped by a +wall or another atom. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-katomic +%defattr(-,root,root,-) +%{tde_datadir}/apps/katomic/ +%{tde_datadir}/icons/hicolor/*/apps/katomic.png +%{tde_tdeappdir}/katomic.desktop +%{tde_bindir}/katomic +%{tde_tdedocdir}/HTML/en/katomic/ + +%post -n trinity-katomic +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-katomic +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kbackgammon +Summary: A Backgammon game for Trinity +Group: Amusements/Games + +%description -n trinity-kbackgammon +KBackgammon is a backgammon program for Trinity. It is based on the +code, ideas and concepts of KFibs (which is a FIBS client for +TDE1). For a short time, KBackgammon was called bacKgammon (if you +know somebody who is still using bacKgammon, please force them to +upgrade :-)). + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kbackgammon +%defattr(-,root,root,-) +%{tde_bindir}/kbackgammon +%{tde_tdeappdir}/kbackgammon.desktop +%{tde_datadir}/apps/kbackgammon/ +%{tde_datadir}/icons/hicolor/*/apps/kbackgammon.png +%{tde_datadir}/icons/hicolor/*/apps/kbackgammon_engine.png +%{tde_tdedocdir}/HTML/en/kbackgammon/ + +%post -n trinity-kbackgammon +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kbackgammon +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kbattleship +Summary: Battleship game for Trinity +Group: Amusements/Games + +%description -n trinity-kbattleship +This is an implementation of the Battleship game. Each player tries +to be the first to sink all the opponent's ships by firing "blindly" +at them. The game has options to play over a network connection or +against the computer. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kbattleship +%defattr(-,root,root,-) +%{tde_datadir}/apps/kbattleship/ +%{tde_datadir}/apps/zeroconf/_kbattleship._tcp +%{tde_datadir}/icons/hicolor/*/apps/kbattleship.png +%{tde_tdeappdir}/kbattleship.desktop +%{tde_bindir}/kbattleship +%{tde_tdedocdir}/HTML/en/kbattleship/ + +%post -n trinity-kbattleship +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kbattleship +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kblackbox +Summary: A simple logical game for the Trinity project +Group: Amusements/Games + +%description -n trinity-kblackbox +KBlackBox is a game of hide and seek played on an grid of boxes. Your +opponent (Random number generator, in this case) has hidden several +balls within this box. By shooting rays into the box and observing +where they emerge it is possible to deduce the positions of the +hidden balls. The fewer rays you use to find the balls, the lower +your score. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kblackbox +%defattr(-,root,root,-) +%{tde_datadir}/apps/kblackbox/ +%{tde_datadir}/icons/hicolor/*/apps/kblackbox.png +%{tde_tdeappdir}/kblackbox.desktop +%{tde_bindir}/kblackbox +%{tde_tdedocdir}/HTML/en/kblackbox/ + +%post -n trinity-kblackbox +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kblackbox +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kbounce +Summary: Jezzball clone for the K Desktop Environment +Group: Amusements/Games + +%description -n trinity-kbounce +This is a clone of the popular Jezzball game originally created by +Microsoft. Jezzball is one of the rare and simple games requiring +skill, timing, and patience in order to be successful. A ball begins +to bounce off of an area enclosed by four borders (like a +square). You must move your pointer to certain areas within the +square. Upon clicking, a new border is constructed at a relatively +quick pace. You can change the direction of the borders by 90 degrees +as well. Ultimately, you must force the ball to bounce around in a +smaller, and smaller area as time goes by without the ball ever +touching the borders as they are being constructed. If a ball touches +a certain part of the border as it is being built, the game is over. +After 75% of the original space has been blocked off from the moving +ball, you advance one level, and one more ball is added to the mix in +the following level. + +This game was previously known as kjezz. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kbounce +%defattr(-,root,root,-) +%{tde_datadir}/apps/kbounce/ +%{tde_tdeappdir}/kbounce.desktop +%{tde_datadir}/icons/hicolor/*/apps/kbounce.png +%{tde_bindir}/kbounce +%{tde_tdedocdir}/HTML/en/kbounce/ + +%post -n trinity-kbounce +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kbounce +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kenolaba +Summary: Enolaba board game for Trinity +Group: Amusements/Games + +%description -n trinity-kenolaba +kenolaba is a simple board strategy game that is played by two +players. There are red and yellow pieces for each player. Beginning +from a start position where each player has 14 pieces, moves are +drawn until one player has pushed 6 pieces of his opponent out of the +board. + +This game was previously known as kabalone, and was inspired by the +board game Abalone by Abalone SA, France. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kenolaba +%defattr(-,root,root,-) +%{tde_datadir}/apps/kenolaba/ +%{tde_datadir}/icons/hicolor/*/apps/kenolaba.png +%{tde_tdeappdir}/kenolaba.desktop +%{tde_bindir}/kenolaba +%{tde_tdedocdir}/HTML/en/kenolaba/ + +%post -n trinity-kenolaba +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kenolaba +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kfouleggs +Summary: A TDE clone of the Japanese PuyoPuyo game +Group: Amusements/Games + +%description -n trinity-kfouleggs +KFouleggs is a clone of the Japanese PuyoPuyo game, with advanced +features such as multiplayer games against human or AI, and network +play. If you have played Tetris or one of its many clones, you will +find KFouleggs easy to learn. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kfouleggs +%defattr(-,root,root,-) +%{tde_tdeappdir}/kfouleggs.desktop +%{tde_datadir}/apps/kfouleggs/ +%{tde_datadir}/config.kcfg/kfouleggs.kcfg +%{tde_bindir}/kfouleggs +%{tde_datadir}/icons/hicolor/*/apps/kfouleggs.png +%{tde_tdedocdir}/HTML/en/kfouleggs/ + +%post -n trinity-kfouleggs +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kfouleggs +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kgoldrunner +Summary: A Trinity clone of the Loderunner arcade game +Group: Amusements/Games + +%description -n trinity-kgoldrunner +KGoldrunner, a game of action and puzzle solving. Run through the +maze, dodge your enemies, collect all the gold and climb up to the +next level. + +You must guide the hero with the mouse or keyboard and collect all +the gold nuggets, then you can climb up into the next level. Your +enemies are also after the gold and they will kill you if they catch +you! + +The problem is you have no weapon to kill them. All you can do is +run away, dig holes in the floor to trap them or lure them into some +area where they cannot hurt you. After a short time a trapped enemy +climbs out of his hole, but if it closes before that, he will die and +reappear somewhere else. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kgoldrunner +%defattr(-,root,root,-) +%{tde_datadir}/apps/kgoldrunner/ +%{tde_datadir}/icons/hicolor/*/apps/kgoldrunner.png +%{tde_tdeappdir}/KGoldrunner.desktop +%{tde_bindir}/kgoldrunner +%{tde_tdedocdir}/HTML/en/kgoldrunner/ + +%post -n trinity-kgoldrunner +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kgoldrunner +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kjumpingcube +Summary: Tactical one or two player game +Group: Amusements/Games + +%description -n trinity-kjumpingcube +KJumpingCube is a simple tactical game. You can play it against the +computer or against a friend. The playing field consists of squares +that contains points. By clicking on the squares you can increase +the points and if the points reach a maximum the points will jump to +the squares neighbours and take them over. Winner is the one, who +owns all squares. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kjumpingcube +%defattr(-,root,root,-) +%{tde_bindir}/kjumpingcube +%{tde_datadir}/icons/hicolor/*/apps/kjumpingcube.png +%{tde_datadir}/apps/kjumpingcube/ +%{tde_tdeappdir}/kjumpingcube.desktop +%{tde_datadir}/config.kcfg/kjumpingcube.kcfg +%{tde_tdedocdir}/HTML/en/kjumpingcube/ + +%post -n trinity-kjumpingcube +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kjumpingcube +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-klickety +Summary: A Clickomania-like game for Trinity +Group: Amusements/Games + +%description -n trinity-klickety +Klickety is an adaptation of the (perhaps) well-known Clickomania +game; it is very similar to the "same" game. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-klickety +%defattr(-,root,root,-) +%{tde_bindir}/klickety +%{tde_tdeappdir}/klickety.desktop +%{tde_datadir}/icons/hicolor/*/apps/klickety.png +%{tde_datadir}/icons/crystalsvg/*/actions/endturn.png +%{tde_datadir}/apps/klickety/klicketyui.rc +%{tde_datadir}/apps/klickety/eventsrc +%{tde_tdedocdir}/HTML/en/klickety/ + +%post -n trinity-klickety +for f in crystalsvg hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-klickety +for f in crystalsvg hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-klines +Summary: Color lines for Trinity +Group: Amusements/Games + +%description -n trinity-klines +KLines is a simple game. It is played by one player, so there is only +one winner :-). You play for fun and against the high score. It was +inspired by a well known game - "Color lines", written for DOS by +Olga Demina, Igor Demina, Igor Ivkin and Gennady Denisov back in +1992. + +The main rules of the game are as simple as possible: you move (using +the mouse) marbles from cell to cell and build lines (horizontal, +vertical or diagonal). When a line contains 5 or more marbles, they +are removed and your score grows. After each turn the computer drops +three more marbles. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-klines +%defattr(-,root,root,-) +%{tde_datadir}/apps/klines/ +%{tde_tdeappdir}/klines.desktop +%{tde_bindir}/klines +%{tde_datadir}/config.kcfg/klines.kcfg +%{tde_datadir}/icons/hicolor/*/apps/klines.png +%{tde_tdedocdir}/HTML/en/klines/ + +%post -n trinity-klines +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-klines +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kmahjongg +Summary: the classic mahjongg game for Trinity project +Group: Amusements/Games + +%description -n trinity-kmahjongg +Your mission in this game is to remove all tiles from the game board. A +matching pair of tiles can be removed, if they are 'free', which means that +no other tiles block them on the left or right side. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kmahjongg +%defattr(-,root,root,-) +%{tde_datadir}/apps/kmahjongg/ +%{tde_datadir}/icons/hicolor/*/apps/kmahjongg.png +%{tde_tdeappdir}/kmahjongg.desktop +%{tde_bindir}/kmahjongg +%{tde_datadir}/config.kcfg/kmahjongg.kcfg +%{tde_tdedocdir}/HTML/en/kmahjongg/ + +%post -n trinity-kmahjongg +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kmahjongg +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kmines +Summary: Minesweeper for Trinity +Group: Amusements/Games + +%description -n trinity-kmines +KMines is the classic Minesweeper game. You must uncover all the +empty cases without blowing on a mine. + +When you uncover a case, a number appears : it indicates how many +mines surround this case. If there is no number the neighbour cases +are automatically uncovered. In your process of uncovering secure +cases, it is very useful to put a flag on the cases which contain a +mine. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kmines +%defattr(-,root,root,-) +%{tde_datadir}/icons/hicolor/*/apps/kmines.png +%{tde_tdeappdir}/kmines.desktop +%{tde_datadir}/apps/kmines/ +%{tde_bindir}/kmines +%{tde_tdedocdir}/HTML/en/kmines/ + +%post -n trinity-kmines +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kmines +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-knetwalk +Summary: A game for system administrators +Group: Amusements/Games + +%description -n trinity-knetwalk +This game presents the player with a rectangular field consisting of +a server, several clients, and pieces of wire. The object is to +rotate these elements until every client is connected to the server, +and no wires are left unconnected. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-knetwalk +%defattr(-,root,root,-) +%{tde_bindir}/knetwalk +%{tde_datadir}/apps/knetwalk +%{tde_datadir}/icons/hicolor/*/apps/knetwalk.png +%{tde_tdeappdir}/knetwalk.desktop + +%post -n trinity-knetwalk +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-knetwalk +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kolf +Summary: Minigolf game for TDE +Group: Amusements/Games + +%description -n trinity-kolf +This is a minigolf game for TDE that allows you to go through different +golf courses and waste an exorbitant amount of time. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kolf +%defattr(-,root,root,-) +%{tde_datadir}/config/magic/kolf.magic +%{tde_datadir}/apps/kolf/ +%{tde_bindir}/kolf +%{tde_tdeappdir}/kolf.desktop +%{tde_datadir}/icons/hicolor/*/apps/kolf.png +%{tde_datadir}/mimelnk/application/x-kolf.desktop +%{tde_datadir}/mimelnk/application/x-kourse.desktop +%{tde_libdir}/lib[kt]deinit_kolf.so +%{tde_libdir}/lib[kt]deinit_kolf.la +%{tde_tdelibdir}/kolf.la +%{tde_tdelibdir}/kolf.so +%{tde_libdir}/libkolf.so.1 +%{tde_libdir}/libkolf.so.1.2.0 +%{tde_tdedocdir}/HTML/en/kolf/ + +%post -n trinity-kolf +/sbin/ldconfig || : +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kolf +/sbin/ldconfig || : +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kolf-devel +Summary: Development files for Kolf +Group: Development/Libraries +Requires: trinity-kolf = %{version}-%{release} + +%description -n trinity-kolf-devel +This package contains headers and development libraries for compiling +Kolf plugins. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kolf-devel +%defattr(-,root,root,-) +%{tde_tdeincludedir}/kolf +%{tde_libdir}/libkolf.la +%{tde_libdir}/libkolf.so + +%post -n trinity-kolf-devel +/sbin/ldconfig || : + +%postun -n trinity-kolf-devel +/sbin/ldconfig || : + +########## + +%package -n trinity-konquest +Summary: TDE based GNU-Lactic Konquest game +Group: Amusements/Games + +%description -n trinity-konquest +This the TDE version of Gnu-Lactic Konquest, a multi-player strategy +game. The goal of the game is to expand your interstellar empire +across the galaxy and, of course, crush your rivals in the process. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-konquest +%defattr(-,root,root,-) +%{tde_datadir}/apps/konquest/ +%{tde_datadir}/icons/hicolor/*/apps/konquest.png +%{tde_tdeappdir}/konquest.desktop +%{tde_bindir}/konquest +%{tde_tdedocdir}/HTML/en/konquest/ + +%post -n trinity-konquest +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-konquest +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kpat +Summary: Trinity solitaire patience game +Group: Amusements/Games + +%description -n trinity-kpat +KPatience is a collection of 14 card games. All the games are single +player games. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kpat +%defattr(-,root,root,-) +%{tde_datadir}/icons/hicolor/*/apps/kpat.png +%{tde_datadir}/apps/kpat/ +%{tde_tdeappdir}/kpat.desktop +%{tde_bindir}/kpat +%{tde_tdedocdir}/HTML/en/kpat/ + +%post -n trinity-kpat +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kpat +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kpoker +Summary: Trinity based Poker clone +Group: Amusements/Games + +%description -n trinity-kpoker +KPoker is a TDE compliant clone of those highly addictive pocket +video poker games which are sometimes called "Videopoker" as well. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kpoker +%defattr(-,root,root,-) +%{tde_datadir}/apps/kpoker/ +%{tde_datadir}/icons/hicolor/*/apps/kpoker.png +%{tde_tdeappdir}/kpoker.desktop +%{tde_bindir}/kpoker +%{tde_tdedocdir}/HTML/en/kpoker/ + +%post -n trinity-kpoker +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kpoker +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kreversi +Summary: Reversi for Trinity +Group: Amusements/Games + +%description -n trinity-kreversi +Reversi is a simple strategy game that is played by two +players. There is only one type of piece - one side of it is black, +the other white. If a player captures a piece on the board, that +piece is turned and belongs to that player. The winner is the person +that has more pieces of his own color on the board and if there are +no more moves possible. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kreversi +%defattr(-,root,root,-) +%{tde_bindir}/kreversi +%{tde_tdeappdir}/kreversi.desktop +%{tde_datadir}/apps/kreversi/ +%{tde_datadir}/config.kcfg/kreversi.kcfg +%{tde_datadir}/icons/crystalsvg/*/actions/lastmoves.png +%{tde_datadir}/icons/crystalsvg/*/actions/legalmoves.png +%{tde_datadir}/icons/crystalsvg/scalable/actions/lastmoves.svgz +%{tde_datadir}/icons/crystalsvg/scalable/actions/legalmoves.svgz +%{tde_datadir}/icons/hicolor/*/apps/kreversi.png +%{tde_tdedocdir}/HTML/en/kreversi/ + +%post -n trinity-kreversi +for f in crystalsvg hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kreversi +for f in crystalsvg hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-ksame +Summary: SameGame for Trinity +Group: Amusements/Games + +%description -n trinity-ksame +KSame is a simple game. It's played by one player, so there is only +one winner :-) You play for fun and against the high score. It has +been inspired by SameGame, that is only famous on the Macintosh +platform. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-ksame +%defattr(-,root,root,-) +%{tde_bindir}/ksame +%{tde_datadir}/icons/hicolor/*/apps/ksame.png +%{tde_datadir}/apps/ksame/* +%{tde_tdeappdir}/ksame.desktop +%{tde_tdedocdir}/HTML/en/ksame/ + +%post -n trinity-ksame +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-ksame +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kshisen +Summary: Shisen-Sho for Trinity +Group: Amusements/Games + +%description -n trinity-kshisen +KShisen-Sho is a single-player-game similar to Mahjongg and uses the +same set of tiles as Mahjongg. + +The object of the game is to remove all tiles from the field. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kshisen +%defattr(-,root,root,-) +%{tde_datadir}/apps/kshisen/ +%{tde_datadir}/config.kcfg/kshisen.kcfg +%{tde_datadir}/icons/hicolor/*/apps/kshisen.png +%{tde_tdeappdir}/kshisen.desktop +%{tde_bindir}/kshisen +%{tde_tdedocdir}/HTML/en/kshisen/ + +%post -n trinity-kshisen +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kshisen +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-ksirtet +Summary: Tetris and Puyo-Puyo games for Trinity +Group: Amusements/Games + +%description -n trinity-ksirtet +This program is a clone of the well known game Tetris. You must fit +the falling pieces to form full lines. You can rotate and translate +the falling piece. The game ends when no more piece can fall ie when +your incomplete lines reach the top of the board. + +Every time you have destroyed 10 lines, you gain a level and the +pieces fall quicker (exactly the piece falls from a line each +1/(1+level) second). + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-ksirtet +%defattr(-,root,root,-) +%{tde_tdeappdir}/ksirtet.desktop +%{tde_datadir}/icons/hicolor/*/apps/ksirtet.png +%{tde_datadir}/apps/ksirtet/ +%{tde_bindir}/ksirtet +%{tde_datadir}/config.kcfg/ksirtet.kcfg +%{tde_tdedocdir}/HTML/en/ksirtet/ + +%post -n trinity-ksirtet +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-ksirtet +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-ksmiletris +Summary: Tetris like game for Trinity +Group: Amusements/Games + +%description -n trinity-ksmiletris +This is a game with falling blocks composed of different types of +smilies. The object of the game is to "crack a smile" by guiding +blocks so there are two or more of the same symbol vertically. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-ksmiletris +%defattr(-,root,root,-) +%{tde_datadir}/apps/ksmiletris/ +%{tde_datadir}/icons/hicolor/*/apps/ksmiletris.png +%{tde_tdeappdir}/ksmiletris.desktop +%{tde_bindir}/ksmiletris +%{tde_tdedocdir}/HTML/en/ksmiletris/ + +%post -n trinity-ksmiletris +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-ksmiletris +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-ksnake +Summary: Snake Race for Trinity +Group: Amusements/Games + +%description -n trinity-ksnake +Snake Race is a game of speed and agility. You are a hungry snake and +are trying to eat all the apples in the room before getting out! + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-ksnake +%defattr(-,root,root,-) +%{tde_datadir}/apps/ksnake/ +%{tde_datadir}/config.kcfg/ksnake.kcfg +%{tde_datadir}/icons/hicolor/*/apps/ksnake.png +%{tde_tdeappdir}/ksnake.desktop +%{tde_bindir}/ksnake +%{tde_tdedocdir}/HTML/en/ksnake/ + +%post -n trinity-ksnake +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-ksnake +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-ksokoban +Summary: Sokoban game for Trinity +Group: Amusements/Games + +%description -n trinity-ksokoban +The first sokoban game was created in 1982 by Hiroyuki Imabayashi at +the Japanese company Thinking Rabbit, Inc. "Sokoban" is japanese for +"warehouse keeper". The idea is that you are a warehouse keeper +trying to push crates to their proper locations in a warehouse. + +The problem is that you cannot pull the crates or step over them. If +you are not careful, some of the crates can get stuck in wrong places +and/or block your way. + +It can be rather difficult just to solve a level. But if you want to +make it even harder, you can try to minimise the number of moves +and/or pushes you use to solve the level. + +To make the game more fun for small kids (below 10 years or so), some +collections with easier levels are also included in KSokoban. These +are marked (easy) in the level collection menu. Of course, these +levels can be fun for adults too, for example if you don't want to +expose yourself to too much mental strain. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-ksokoban +%defattr(-,root,root,-) +%{tde_tdeappdir}/ksokoban.desktop +%{tde_datadir}/icons/hicolor/*/apps/ksokoban.png +%{tde_bindir}/ksokoban +%{tde_tdedocdir}/HTML/en/ksokoban/ + +%post -n trinity-ksokoban +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-ksokoban +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kspaceduel +Summary: Arcade two-player space game for Trinity +Group: Amusements/Games + +%description -n trinity-kspaceduel +KSpaceduel is an space arcade game for two players. + +Each player controls a ship that flies around the sun and tries to +shoot at the other ship. You can play KSpaceduel with another person, +against the computer, or you can have the computer control both ships +and play each other. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kspaceduel +%defattr(-,root,root,-) +%{tde_datadir}/apps/kspaceduel/ +%{tde_datadir}/icons/hicolor/*/apps/kspaceduel.png +%{tde_tdeappdir}/kspaceduel.desktop +%{tde_bindir}/kspaceduel +%{tde_datadir}/config.kcfg/kspaceduel.kcfg +%{tde_tdedocdir}/HTML/en/kspaceduel/ + +%post -n trinity-kspaceduel +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kspaceduel +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-ktron +Summary: Tron clone for the K Desktop Environment +Group: Amusements/Games + +%description -n trinity-ktron +The object of the game is to avoid running into walls, your own tail, +and that of your opponent. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-ktron +%defattr(-,root,root,-) +%{tde_bindir}/ktron +%{tde_datadir}/icons/hicolor/*/apps/ktron.png +%{tde_tdeappdir}/ktron.desktop +%{tde_datadir}/apps/ktron/ +%{tde_datadir}/config.kcfg/ktron.kcfg +%{tde_tdedocdir}/HTML/en/ktron/ + +%post -n trinity-ktron +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-ktron +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-ktuberling +Summary: Potato Guy for Trinity +Group: Amusements/Games + +%description -n trinity-ktuberling +KTuberling is a game intended for small children. Of course, it may +be suitable for adults who have remained young at heart. + +It is a potato editor. That means that you can drag and drop eyes, +mouths, moustache, and other parts of face and goodies onto a +potato-like guy. Similarly, you have a penguin on which you can drop +other stuff. + +There is no winner for the game. The only purpose is to make the +funniest faces you can. + +There is a museum (like a "Madame Tusseau" gallery) where you can +find many funny examples of decorated potatoes. Of course, you can +send your own creations to the programmer, Eric Bischoff, who will +include them in the museum if he gets some spare time. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-ktuberling +%defattr(-,root,root,-) +%{tde_bindir}/ktuberling +%{tde_datadir}/icons/hicolor/*/apps/ktuberling.png +%{tde_tdeappdir}/ktuberling.desktop +%{tde_datadir}/apps/ktuberling/ +%{tde_datadir}/mimelnk/application/x-tuberling.desktop +%{tde_tdedocdir}/HTML/en/ktuberling/ + +%post -n trinity-ktuberling +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-ktuberling +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-twin4 +Summary: Connect Four clone for Trinity +Group: Amusements/Games + +%description -n trinity-twin4 +Four wins is a game for two players. Each player is represented by a +colour (yellow and red). The goal of the game is to get four +connected pieces of your colour into a row, column or any +diagonal. This is done by placing one of your pieces into any of the +seven columns. A piece will begin to fill a column from the bottom, +i.e. it will fall down until it reaches the ground level or another +stone. After a move is done it is the turn of the other player. This +is repeated until the game is over, i.e. one of the players has four +pieces in a row, column or diagonal or no more moves are possible +because the board is filled. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-twin4 +%defattr(-,root,root,-) +%{tde_bindir}/[kt]win4 +%{tde_bindir}/[kt]win4proc +%{tde_datadir}/apps/[kt]win4/ +%{tde_datadir}/config.kcfg/[kt]win4.kcfg +%{tde_datadir}/icons/hicolor/*/apps/[kt]win4.png +%{tde_tdeappdir}/[kt]win4.desktop +%{tde_tdedocdir}/HTML/en/[kt]win4/ + +%post -n trinity-twin4 +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-twin4 +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-lskat +Summary: Lieutnant Skat card game for Trinity +Group: Amusements/Games + +%description -n trinity-lskat +Lieutnant Skat (from German Offiziersskat) is a card game for two +players. It is roughly played according to the rules of Skat but with +only two players and simplified rules. + +Every player has a set of cards in front of him/her, half of them +covered and half of them open. Both players try to win more than 60 +of the 120 possible points. After 16 moves all cards are played and +the game ends. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-lskat +%defattr(-,root,root,-) +%{tde_bindir}/lskat +%{tde_bindir}/lskatproc +%{tde_datadir}/apps/lskat/ +%{tde_datadir}/icons/hicolor/*/apps/lskat.png +%{tde_tdeappdir}/lskat.desktop +%{tde_tdedocdir}/HTML/en/lskat/ + +%post -n trinity-lskat +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-lskat +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%if 0%{?suse_version} || 0%{?pclinuxos} +%debug_package +%endif + +########## + + +%prep +%setup -q -n kdegames-3.5.13.1 + +# Ugly hack to modify TQT include directory inside autoconf files. +# If TQT detection fails, it fallbacks to TQT4 instead of TQT3 ! +%__sed -i admin/acinclude.m4.in \ + -e "s|/usr/include/tqt|%{tde_includedir}/tqt|g" \ + -e "s|kde_htmldir='.*'|kde_htmldir='%{tde_tdedocdir}/HTML'|g" + +%__cp -f "/usr/share/aclocal/libtool.m4" "admin/libtool.m4.in" +%__cp -f "/usr/share/libtool/config/ltmain.sh" "admin/ltmain.sh" || %__cp -f "/usr/share/libtool/ltmain.sh" "admin/ltmain.sh" +%__make -f "admin/Makefile.common" + + +%build +unset QTDIR || : ; . /etc/profile.d/qt3.sh +export PATH="%{tde_bindir}:${PATH}" +export LDFLAGS="-L%{tde_libdir} -I%{tde_includedir}" + +# Do not build against any "/usr" installed KDE +export KDEDIR=%{tde_prefix} + +# Specific path for RHEL4 +if [ -d /usr/X11R6 ]; then + export CXXFLAGS="${RPM_OPT_FLAGS} -I/usr/X11R6/include -L/usr/X11R6/%{_lib}" +fi + +%configure \ + --prefix=%{tde_prefix} \ + --exec-prefix=%{tde_prefix} \ + --bindir=%{tde_bindir} \ + --libdir=%{tde_libdir} \ + --datadir=%{tde_datadir} \ + --includedir=%{tde_tdeincludedir} \ + --enable-new-ldflags \ + --disable-dependency-tracking \ + --disable-rpath \ + --enable-final \ + --disable-debug \ + --disable-warnings \ + --enable-closure \ + --disable-setgid \ + --with-extra-includes=%{tde_includedir}/tqt + +# WTF hack for RHEL4 +%if 0%{?rhel} == 4 +mkdir atlantik/libatlantic/.libs +ln -s . atlantik/libatlantic/.libs/.libs +%endif + +%__make %{?_smp_mflags} + + +%install +export PATH="%{tde_bindir}:${PATH}" +%__rm -rf %{buildroot} +%__make install DESTDIR=%{buildroot} + +# locale's +HTML_DIR=$(kde-config --expandvars --install html) +if [ -d %{buildroot}$HTML_DIR ]; then +for lang_dir in %{buildroot}$HTML_DIR/* ; do + if [ -d $lang_dir ]; then + lang=$(basename $lang_dir) + echo "%lang($lang) $HTML_DIR/$lang/*" >> %{name}.lang + # replace absolute symlinks with relative ones + pushd $lang_dir + for i in *; do + [ -d $i -a -L $i/common ] && ln -nsf ../common $i/common + done + popd + fi +done +fi + + +%clean +%__rm -rf %{buildroot} + + + +%changelog +* Sun Sep 30 2012 Francois Andriot - 3.5.13.1-1 +- Initial build for TDE 3.5.13.1 diff --git a/redhat/tdegames/kdegames-3.5.13.spec b/redhat/tdegames/kdegames-3.5.13.spec new file mode 100644 index 000000000..3998e2c9c --- /dev/null +++ b/redhat/tdegames/kdegames-3.5.13.spec @@ -0,0 +1,1610 @@ +# If TDE is built in a specific prefix (e.g. /opt/trinity), the release will be suffixed with ".opt". +%if "%{?tde_prefix}" != "/usr" +%define _variant .opt +%endif + +# TDE 3.5.13 specific building variables +%define tde_bindir %{tde_prefix}/bin +%define tde_datadir %{tde_prefix}/share +%define tde_docdir %{tde_datadir}/doc +%define tde_includedir %{tde_prefix}/include +%define tde_libdir %{tde_prefix}/%{_lib} + +%define tde_tdeappdir %{tde_datadir}/applications/kde +%define tde_tdedocdir %{tde_docdir}/kde +%define tde_tdeincludedir %{tde_includedir}/kde +%define tde_tdelibdir %{tde_libdir}/trinity + +%define _docdir %{tde_docdir} + + +Name: trinity-tdegames +Summary: Trinity Desktop Environment - Games +Version: 3.5.13 +Release: 5%{?dist}%{?_variant} + +License: GPLv2 +Group: Amusements/Games + +Vendor: Trinity Project +Packager: Francois Andriot +URL: http://www.trinitydesktop.org/ + +Prefix: %{tde_prefix} +BuildRoot: %{_tmppath}/%{name}-%{version}-%{release}-root-%(%{__id_u} -n) + +Source: kdegames-%{version}.tar.gz + +# [kdegames/ktuberling] Fix ktuberling pictures loading +Patch1: kdegames-3.5.13-ktuberling_fail_load_picture.patch +# [kdegames] Missing LDFLAGS cause FTBFS on Mageia 2 +Patch2: kdegames-3.5.13-missing_ldflags.patch +# [kdegames] Switch to v3.5.13-sru branch +Patch3: kdegames-3.5.13-sru-20120827.patch.gz + +BuildRequires: autoconf automake libtool m4 +BuildRequires: trinity-tdelibs-devel +BuildRequires: libtool + +BuildRequires: tqtinterface-devel >= 3.5.13 +BuildRequires: trinity-arts-devel >= 3.5.13 +BuildRequires: trinity-tdemultimedia-devel >= 3.5.13 +BuildRequires: qt3-devel >= 3.3.8.d + +Obsoletes: trinity-kdegames < %{version}-%{release} +Provides: trinity-kdegames = %{version}-%{release} +Obsoletes: trinity-kdegames-libs < %{version}-%{release} +Provides: trinity-kdegames-libs = %{version}-%{release} + +Requires: trinity-libtdegames1 = %{version}-%{release} +Requires: trinity-tdegames-card-data = %{version}-%{release} +Requires: trinity-atlantik = %{version}-%{release} +Requires: trinity-kasteroids = %{version}-%{release} +Requires: trinity-katomic = %{version}-%{release} +Requires: trinity-kbackgammon = %{version}-%{release} +Requires: trinity-kbattleship = %{version}-%{release} +Requires: trinity-kblackbox = %{version}-%{release} +Requires: trinity-kbounce = %{version}-%{release} +Requires: trinity-kenolaba = %{version}-%{release} +Requires: trinity-kfouleggs = %{version}-%{release} +Requires: trinity-kgoldrunner = %{version}-%{release} +Requires: trinity-kjumpingcube = %{version}-%{release} +Requires: trinity-klickety = %{version}-%{release} +Requires: trinity-klines = %{version}-%{release} +Requires: trinity-kmahjongg = %{version}-%{release} +Requires: trinity-kmines = %{version}-%{release} +Requires: trinity-knetwalk = %{version}-%{release} +Requires: trinity-kolf = %{version}-%{release} +Requires: trinity-konquest = %{version}-%{release} +Requires: trinity-kpat = %{version}-%{release} +Requires: trinity-kpoker = %{version}-%{release} +Requires: trinity-kreversi = %{version}-%{release} +Requires: trinity-ksame = %{version}-%{release} +Requires: trinity-kshisen = %{version}-%{release} +Requires: trinity-ksirtet = %{version}-%{release} +Requires: trinity-ksmiletris = %{version}-%{release} +Requires: trinity-ksnake = %{version}-%{release} +Requires: trinity-ksokoban = %{version}-%{release} +Requires: trinity-kspaceduel = %{version}-%{release} +Requires: trinity-ktron = %{version}-%{release} +Requires: trinity-ktuberling = %{version}-%{release} +Requires: trinity-twin4 = %{version}-%{release} +Requires: trinity-lskat = %{version}-%{release} + + +%description +Games and gaming libraries for the Trinity Desktop Environment. +Included with this package are: kenolaba, kasteroids, kblackbox, kmahjongg, +kmines, konquest, kpat, kpoker, kreversi, ksame, kshisen, ksmiletris, +ksnake, ksirtet, katomic, kjumpingcube, ktuberling. + +%files + +########## + +%package devel +Summary: Development files for %{name} +Group: Development/Libraries +License: LGPLv2 + +Requires: %{name} = %{version}-%{release} +Requires: trinity-tdelibs-devel >= 3.5.13 +Requires: trinity-libtdegames-devel = %{version}-%{release} +Requires: trinity-atlantik-devel = %{version}-%{release} +Requires: trinity-kolf-devel = %{version}-%{release} + +Obsoletes: trinity-kdegames-devel < %{version}-%{release} +Provides: trinity-kdegames-devel = %{version}-%{release} + +%description devel +%{summary}. + +Install %{name}-devel if you wish to develop or compile games for the +TDE desktop. + +%files devel +%defattr(-,root,root,-) + +########## + +%package -n trinity-libtdegames1 +Summary: Trinity games library and common files +Group: Amusements/Games + +%description -n trinity-libtdegames1 +This library provides a common infrastructure for several of the +games in the TDE distribution. Features include standardized menu +items, high score handling, card display, and network connections +including chat capabilities. + +This package is part of TDE, and a component of the TDE games module. + +%files -n trinity-libtdegames1 +%defattr(-,root,root,-) +%{tde_libdir}/lib[kt]degames.so.* +%{tde_datadir}/apps/[kt]degames/pics/star.png +%{tde_datadir}/icons/crystalsvg/*/actions/roll.png +%{tde_datadir}/icons/crystalsvg/*/actions/highscore.png +%{tde_tdedocdir}/HTML/en/[kt]degames-apidocs/ + +%post -n trinity-libtdegames1 +for f in crystalsvg ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +/sbin/ldconfig || : + +%postun -n trinity-libtdegames1 +for f in crystalsvg ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +/sbin/ldconfig || : + +########## + +%package -n trinity-libtdegames-devel +Summary: Trinity games library headers +Group: Development/Libraries +Requires: trinity-libtdegames1 = %{version}-%{release} + +%description -n trinity-libtdegames-devel +This package is necessary if you want to develop your own games using +the TDE games library. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-libtdegames-devel +%defattr(-,root,root,-) +%{tde_tdeincludedir}/*.h +%{tde_tdeincludedir}/kgame +%{tde_libdir}/lib[kt]degames.so +%{tde_libdir}/lib[kt]degames.la + +########## + +%package card-data +Summary: Card decks for Trinity games +Group: Amusements/Games + +%description card-data +Several different collections of card images for use by TDE games. + +This package is part of Trinity, and a component of the TDE games module. + +%files card-data +%defattr(-,root,root,-) +%{tde_datadir}/apps/carddecks/* + +########## + +%package -n trinity-atlantik +Summary: TDE client for Monopoly-like network games +Group: Amusements/Games + +%description -n trinity-atlantik +This is a TDE client for playing Monopoly-like boardgames on the +monopd network. It can play any board supported by the network +server, including the classic Monopoly game, as well as the Atlantik +game in which the property includes several major cities in North +America and Europe. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-atlantik +%defattr(-,root,root,-) +%{tde_bindir}/atlantik +%{tde_libdir}/libatlantic.so.* +%{tde_libdir}/libatlantikclient.so.* +%{tde_libdir}/libatlantikui.so.* +%{tde_tdelibdir}/kio_atlantik.la +%{tde_tdelibdir}/kio_atlantik.so +%{tde_datadir}/services/atlantik.protocol +%{tde_tdeappdir}/atlantik.desktop +%{tde_datadir}/icons/hicolor/*/apps/atlantik.png +%{tde_datadir}/apps/atlantik/ +%{tde_tdedocdir}/HTML/en/atlantik/ + +%post -n trinity-atlantik +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +/sbin/ldconfig || : +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-atlantik +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +/sbin/ldconfig || : +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-atlantik-devel +Summary: Development files for Atlantik +Group: Development/Libraries +Requires: trinity-atlantik = %{version}-%{release} + +%description -n trinity-atlantik-devel +This package contains header files for compiling programs against the +libraries which come with Atlantik. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-atlantik-devel +%defattr(-,root,root,-) +%{tde_tdeincludedir}/atlantik +%{tde_tdeincludedir}/atlantic +%{tde_libdir}/libatlantic.so +%{tde_libdir}/libatlantic.la +%{tde_libdir}/libatlantikclient.so +%{tde_libdir}/libatlantikclient.la +%{tde_libdir}/libatlantikui.so +%{tde_libdir}/libatlantikui.la + +%post -n trinity-atlantik-devel +/sbin/ldconfig || : + +%postun -n trinity-atlantik-devel +/sbin/ldconfig || : + +########## + +%package -n trinity-kasteroids +Summary: Asteroids for Trinity +Group: Amusements/Games + +%description -n trinity-kasteroids +You know this game. It is based on Warwick Allison's QwSpriteField +widget. + +The objective of kasteroids is to destroy all the asteroids on the +screen to advance to the next level. Your ship is destroyed if it +makes contact with an asteroid. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kasteroids +%defattr(-,root,root,-) +%{tde_bindir}/kasteroids +%{tde_datadir}/icons/hicolor/*/apps/kasteroids.png +%{tde_tdeappdir}/kasteroids.desktop +%{tde_datadir}/apps/kasteroids/ +%{tde_datadir}/config.kcfg/kasteroids.kcfg +%{tde_tdedocdir}/HTML/en/kasteroids/ + +%post -n trinity-kasteroids +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kasteroids +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-katomic +Summary: Atomic Entertainment game for Trinity +Group: Amusements/Games + +%description -n trinity-katomic +This is a puzzle game, in which the object is to assemble a molecule +from its atoms on a Sokoban-like board. On each move, an atom goes +as far as it can in a specified direction before being stopped by a +wall or another atom. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-katomic +%defattr(-,root,root,-) +%{tde_datadir}/apps/katomic/ +%{tde_datadir}/icons/hicolor/*/apps/katomic.png +%{tde_tdeappdir}/katomic.desktop +%{tde_bindir}/katomic +%{tde_tdedocdir}/HTML/en/katomic/ + +%post -n trinity-katomic +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-katomic +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kbackgammon +Summary: A Backgammon game for Trinity +Group: Amusements/Games + +%description -n trinity-kbackgammon +KBackgammon is a backgammon program for Trinity. It is based on the +code, ideas and concepts of KFibs (which is a FIBS client for +TDE1). For a short time, KBackgammon was called bacKgammon (if you +know somebody who is still using bacKgammon, please force them to +upgrade :-)). + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kbackgammon +%defattr(-,root,root,-) +%{tde_bindir}/kbackgammon +%{tde_tdeappdir}/kbackgammon.desktop +%{tde_datadir}/apps/kbackgammon/ +%{tde_datadir}/icons/hicolor/*/apps/kbackgammon.png +%{tde_datadir}/icons/hicolor/*/apps/kbackgammon_engine.png +%{tde_tdedocdir}/HTML/en/kbackgammon/ + +%post -n trinity-kbackgammon +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kbackgammon +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kbattleship +Summary: Battleship game for Trinity +Group: Amusements/Games + +%description -n trinity-kbattleship +This is an implementation of the Battleship game. Each player tries +to be the first to sink all the opponent's ships by firing "blindly" +at them. The game has options to play over a network connection or +against the computer. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kbattleship +%defattr(-,root,root,-) +%{tde_datadir}/apps/kbattleship/ +%{tde_datadir}/apps/zeroconf/_kbattleship._tcp +%{tde_datadir}/icons/hicolor/*/apps/kbattleship.png +%{tde_tdeappdir}/kbattleship.desktop +%{tde_bindir}/kbattleship +%{tde_tdedocdir}/HTML/en/kbattleship/ + +%post -n trinity-kbattleship +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kbattleship +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kblackbox +Summary: A simple logical game for the Trinity project +Group: Amusements/Games + +%description -n trinity-kblackbox +KBlackBox is a game of hide and seek played on an grid of boxes. Your +opponent (Random number generator, in this case) has hidden several +balls within this box. By shooting rays into the box and observing +where they emerge it is possible to deduce the positions of the +hidden balls. The fewer rays you use to find the balls, the lower +your score. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kblackbox +%defattr(-,root,root,-) +%{tde_datadir}/apps/kblackbox/ +%{tde_datadir}/icons/hicolor/*/apps/kblackbox.png +%{tde_tdeappdir}/kblackbox.desktop +%{tde_bindir}/kblackbox +%{tde_tdedocdir}/HTML/en/kblackbox/ + +%post -n trinity-kblackbox +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kblackbox +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kbounce +Summary: Jezzball clone for the K Desktop Environment +Group: Amusements/Games + +%description -n trinity-kbounce +This is a clone of the popular Jezzball game originally created by +Microsoft. Jezzball is one of the rare and simple games requiring +skill, timing, and patience in order to be successful. A ball begins +to bounce off of an area enclosed by four borders (like a +square). You must move your pointer to certain areas within the +square. Upon clicking, a new border is constructed at a relatively +quick pace. You can change the direction of the borders by 90 degrees +as well. Ultimately, you must force the ball to bounce around in a +smaller, and smaller area as time goes by without the ball ever +touching the borders as they are being constructed. If a ball touches +a certain part of the border as it is being built, the game is over. +After 75% of the original space has been blocked off from the moving +ball, you advance one level, and one more ball is added to the mix in +the following level. + +This game was previously known as kjezz. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kbounce +%defattr(-,root,root,-) +%{tde_datadir}/apps/kbounce/ +%{tde_tdeappdir}/kbounce.desktop +%{tde_datadir}/icons/hicolor/*/apps/kbounce.png +%{tde_bindir}/kbounce +%{tde_tdedocdir}/HTML/en/kbounce/ + +%post -n trinity-kbounce +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kbounce +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kenolaba +Summary: Enolaba board game for Trinity +Group: Amusements/Games + +%description -n trinity-kenolaba +kenolaba is a simple board strategy game that is played by two +players. There are red and yellow pieces for each player. Beginning +from a start position where each player has 14 pieces, moves are +drawn until one player has pushed 6 pieces of his opponent out of the +board. + +This game was previously known as kabalone, and was inspired by the +board game Abalone by Abalone SA, France. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kenolaba +%defattr(-,root,root,-) +%{tde_datadir}/apps/kenolaba/ +%{tde_datadir}/icons/hicolor/*/apps/kenolaba.png +%{tde_tdeappdir}/kenolaba.desktop +%{tde_bindir}/kenolaba +%{tde_tdedocdir}/HTML/en/kenolaba/ + +%post -n trinity-kenolaba +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kenolaba +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kfouleggs +Summary: A TDE clone of the Japanese PuyoPuyo game +Group: Amusements/Games + +%description -n trinity-kfouleggs +KFouleggs is a clone of the Japanese PuyoPuyo game, with advanced +features such as multiplayer games against human or AI, and network +play. If you have played Tetris or one of its many clones, you will +find KFouleggs easy to learn. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kfouleggs +%defattr(-,root,root,-) +%{tde_tdeappdir}/kfouleggs.desktop +%{tde_datadir}/apps/kfouleggs/ +%{tde_datadir}/config.kcfg/kfouleggs.kcfg +%{tde_bindir}/kfouleggs +%{tde_datadir}/icons/hicolor/*/apps/kfouleggs.png +%{tde_tdedocdir}/HTML/en/kfouleggs/ + +%post -n trinity-kfouleggs +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kfouleggs +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kgoldrunner +Summary: A Trinity clone of the Loderunner arcade game +Group: Amusements/Games + +%description -n trinity-kgoldrunner +KGoldrunner, a game of action and puzzle solving. Run through the +maze, dodge your enemies, collect all the gold and climb up to the +next level. + +You must guide the hero with the mouse or keyboard and collect all +the gold nuggets, then you can climb up into the next level. Your +enemies are also after the gold and they will kill you if they catch +you! + +The problem is you have no weapon to kill them. All you can do is +run away, dig holes in the floor to trap them or lure them into some +area where they cannot hurt you. After a short time a trapped enemy +climbs out of his hole, but if it closes before that, he will die and +reappear somewhere else. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kgoldrunner +%defattr(-,root,root,-) +%{tde_datadir}/apps/kgoldrunner/ +%{tde_datadir}/icons/hicolor/*/apps/kgoldrunner.png +%{tde_tdeappdir}/KGoldrunner.desktop +%{tde_bindir}/kgoldrunner +%{tde_tdedocdir}/HTML/en/kgoldrunner/ + +%post -n trinity-kgoldrunner +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kgoldrunner +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kjumpingcube +Summary: Tactical one or two player game +Group: Amusements/Games + +%description -n trinity-kjumpingcube +KJumpingCube is a simple tactical game. You can play it against the +computer or against a friend. The playing field consists of squares +that contains points. By clicking on the squares you can increase +the points and if the points reach a maximum the points will jump to +the squares neighbours and take them over. Winner is the one, who +owns all squares. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kjumpingcube +%defattr(-,root,root,-) +%{tde_bindir}/kjumpingcube +%{tde_datadir}/icons/hicolor/*/apps/kjumpingcube.png +%{tde_datadir}/apps/kjumpingcube/ +%{tde_tdeappdir}/kjumpingcube.desktop +%{tde_datadir}/config.kcfg/kjumpingcube.kcfg +%{tde_tdedocdir}/HTML/en/kjumpingcube/ + +%post -n trinity-kjumpingcube +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kjumpingcube +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-klickety +Summary: A Clickomania-like game for Trinity +Group: Amusements/Games + +%description -n trinity-klickety +Klickety is an adaptation of the (perhaps) well-known Clickomania +game; it is very similar to the "same" game. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-klickety +%defattr(-,root,root,-) +%{tde_bindir}/klickety +%{tde_tdeappdir}/klickety.desktop +%{tde_datadir}/icons/hicolor/*/apps/klickety.png +%{tde_datadir}/icons/crystalsvg/*/actions/endturn.png +%{tde_datadir}/apps/klickety/klicketyui.rc +%{tde_datadir}/apps/klickety/eventsrc +%{tde_tdedocdir}/HTML/en/klickety/ + +%post -n trinity-klickety +for f in crystalsvg hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-klickety +for f in crystalsvg hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-klines +Summary: Color lines for Trinity +Group: Amusements/Games + +%description -n trinity-klines +KLines is a simple game. It is played by one player, so there is only +one winner :-). You play for fun and against the high score. It was +inspired by a well known game - "Color lines", written for DOS by +Olga Demina, Igor Demina, Igor Ivkin and Gennady Denisov back in +1992. + +The main rules of the game are as simple as possible: you move (using +the mouse) marbles from cell to cell and build lines (horizontal, +vertical or diagonal). When a line contains 5 or more marbles, they +are removed and your score grows. After each turn the computer drops +three more marbles. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-klines +%defattr(-,root,root,-) +%{tde_datadir}/apps/klines/ +%{tde_tdeappdir}/klines.desktop +%{tde_bindir}/klines +%{tde_datadir}/config.kcfg/klines.kcfg +%{tde_datadir}/icons/hicolor/*/apps/klines.png +%{tde_tdedocdir}/HTML/en/klines/ + +%post -n trinity-klines +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-klines +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kmahjongg +Summary: the classic mahjongg game for Trinity project +Group: Amusements/Games + +%description -n trinity-kmahjongg +Your mission in this game is to remove all tiles from the game board. A +matching pair of tiles can be removed, if they are 'free', which means that +no other tiles block them on the left or right side. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kmahjongg +%defattr(-,root,root,-) +%{tde_datadir}/apps/kmahjongg/ +%{tde_datadir}/icons/hicolor/*/apps/kmahjongg.png +%{tde_tdeappdir}/kmahjongg.desktop +%{tde_bindir}/kmahjongg +%{tde_datadir}/config.kcfg/kmahjongg.kcfg +%{tde_tdedocdir}/HTML/en/kmahjongg/ + +%post -n trinity-kmahjongg +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kmahjongg +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kmines +Summary: Minesweeper for Trinity +Group: Amusements/Games + +%description -n trinity-kmines +KMines is the classic Minesweeper game. You must uncover all the +empty cases without blowing on a mine. + +When you uncover a case, a number appears : it indicates how many +mines surround this case. If there is no number the neighbour cases +are automatically uncovered. In your process of uncovering secure +cases, it is very useful to put a flag on the cases which contain a +mine. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kmines +%defattr(-,root,root,-) +%{tde_datadir}/icons/hicolor/*/apps/kmines.png +%{tde_tdeappdir}/kmines.desktop +%{tde_datadir}/apps/kmines/ +%{tde_bindir}/kmines +%{tde_tdedocdir}/HTML/en/kmines/ + +%post -n trinity-kmines +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kmines +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-knetwalk +Summary: A game for system administrators +Group: Amusements/Games + +%description -n trinity-knetwalk +This game presents the player with a rectangular field consisting of +a server, several clients, and pieces of wire. The object is to +rotate these elements until every client is connected to the server, +and no wires are left unconnected. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-knetwalk +%defattr(-,root,root,-) +%{tde_bindir}/knetwalk +%{tde_datadir}/apps/knetwalk +%{tde_datadir}/icons/hicolor/*/apps/knetwalk.png +%{tde_tdeappdir}/knetwalk.desktop + +%post -n trinity-knetwalk +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-knetwalk +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kolf +Summary: Minigolf game for TDE +Group: Amusements/Games + +%description -n trinity-kolf +This is a minigolf game for TDE that allows you to go through different +golf courses and waste an exorbitant amount of time. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kolf +%defattr(-,root,root,-) +%{tde_datadir}/config/magic/kolf.magic +%{tde_datadir}/apps/kolf/ +%{tde_bindir}/kolf +%{tde_tdeappdir}/kolf.desktop +%{tde_datadir}/icons/hicolor/*/apps/kolf.png +%{tde_datadir}/mimelnk/application/x-kolf.desktop +%{tde_datadir}/mimelnk/application/x-kourse.desktop +%{tde_libdir}/lib[kt]deinit_kolf.so +%{tde_libdir}/lib[kt]deinit_kolf.la +%{tde_tdelibdir}/kolf.la +%{tde_tdelibdir}/kolf.so +%{tde_libdir}/libkolf.so.1 +%{tde_libdir}/libkolf.so.1.2.0 +%{tde_tdedocdir}/HTML/en/kolf/ + +%post -n trinity-kolf +/sbin/ldconfig || : +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kolf +/sbin/ldconfig || : +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kolf-devel +Summary: Development files for Kolf +Group: Development/Libraries +Requires: trinity-kolf = %{version}-%{release} + +%description -n trinity-kolf-devel +This package contains headers and development libraries for compiling +Kolf plugins. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kolf-devel +%defattr(-,root,root,-) +%{tde_tdeincludedir}/kolf +%{tde_libdir}/libkolf.la +%{tde_libdir}/libkolf.so + +%post -n trinity-kolf-devel +/sbin/ldconfig || : + +%postun -n trinity-kolf-devel +/sbin/ldconfig || : + +########## + +%package -n trinity-konquest +Summary: TDE based GNU-Lactic Konquest game +Group: Amusements/Games + +%description -n trinity-konquest +This the TDE version of Gnu-Lactic Konquest, a multi-player strategy +game. The goal of the game is to expand your interstellar empire +across the galaxy and, of course, crush your rivals in the process. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-konquest +%defattr(-,root,root,-) +%{tde_datadir}/apps/konquest/ +%{tde_datadir}/icons/hicolor/*/apps/konquest.png +%{tde_tdeappdir}/konquest.desktop +%{tde_bindir}/konquest +%{tde_tdedocdir}/HTML/en/konquest/ + +%post -n trinity-konquest +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-konquest +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kpat +Summary: Trinity solitaire patience game +Group: Amusements/Games + +%description -n trinity-kpat +KPatience is a collection of 14 card games. All the games are single +player games. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kpat +%defattr(-,root,root,-) +%{tde_datadir}/icons/hicolor/*/apps/kpat.png +%{tde_datadir}/apps/kpat/ +%{tde_tdeappdir}/kpat.desktop +%{tde_bindir}/kpat +%{tde_tdedocdir}/HTML/en/kpat/ + +%post -n trinity-kpat +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kpat +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kpoker +Summary: Trinity based Poker clone +Group: Amusements/Games + +%description -n trinity-kpoker +KPoker is a TDE compliant clone of those highly addictive pocket +video poker games which are sometimes called "Videopoker" as well. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kpoker +%defattr(-,root,root,-) +%{tde_datadir}/apps/kpoker/ +%{tde_datadir}/icons/hicolor/*/apps/kpoker.png +%{tde_tdeappdir}/kpoker.desktop +%{tde_bindir}/kpoker +%{tde_tdedocdir}/HTML/en/kpoker/ + +%post -n trinity-kpoker +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kpoker +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kreversi +Summary: Reversi for Trinity +Group: Amusements/Games + +%description -n trinity-kreversi +Reversi is a simple strategy game that is played by two +players. There is only one type of piece - one side of it is black, +the other white. If a player captures a piece on the board, that +piece is turned and belongs to that player. The winner is the person +that has more pieces of his own color on the board and if there are +no more moves possible. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kreversi +%defattr(-,root,root,-) +%{tde_bindir}/kreversi +%{tde_tdeappdir}/kreversi.desktop +%{tde_datadir}/apps/kreversi/ +%{tde_datadir}/config.kcfg/kreversi.kcfg +%{tde_datadir}/icons/crystalsvg/*/actions/lastmoves.png +%{tde_datadir}/icons/crystalsvg/*/actions/legalmoves.png +%{tde_datadir}/icons/crystalsvg/scalable/actions/lastmoves.svgz +%{tde_datadir}/icons/crystalsvg/scalable/actions/legalmoves.svgz +%{tde_datadir}/icons/hicolor/*/apps/kreversi.png +%{tde_tdedocdir}/HTML/en/kreversi/ + +%post -n trinity-kreversi +for f in crystalsvg hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kreversi +for f in crystalsvg hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-ksame +Summary: SameGame for Trinity +Group: Amusements/Games + +%description -n trinity-ksame +KSame is a simple game. It's played by one player, so there is only +one winner :-) You play for fun and against the high score. It has +been inspired by SameGame, that is only famous on the Macintosh +platform. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-ksame +%defattr(-,root,root,-) +%{tde_bindir}/ksame +%{tde_datadir}/icons/hicolor/*/apps/ksame.png +%{tde_datadir}/apps/ksame/* +%{tde_tdeappdir}/ksame.desktop +%{tde_tdedocdir}/HTML/en/ksame/ + +%post -n trinity-ksame +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-ksame +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kshisen +Summary: Shisen-Sho for Trinity +Group: Amusements/Games + +%description -n trinity-kshisen +KShisen-Sho is a single-player-game similar to Mahjongg and uses the +same set of tiles as Mahjongg. + +The object of the game is to remove all tiles from the field. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kshisen +%defattr(-,root,root,-) +%{tde_datadir}/apps/kshisen/ +%{tde_datadir}/config.kcfg/kshisen.kcfg +%{tde_datadir}/icons/hicolor/*/apps/kshisen.png +%{tde_tdeappdir}/kshisen.desktop +%{tde_bindir}/kshisen +%{tde_tdedocdir}/HTML/en/kshisen/ + +%post -n trinity-kshisen +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kshisen +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-ksirtet +Summary: Tetris and Puyo-Puyo games for Trinity +Group: Amusements/Games + +%description -n trinity-ksirtet +This program is a clone of the well known game Tetris. You must fit +the falling pieces to form full lines. You can rotate and translate +the falling piece. The game ends when no more piece can fall ie when +your incomplete lines reach the top of the board. + +Every time you have destroyed 10 lines, you gain a level and the +pieces fall quicker (exactly the piece falls from a line each +1/(1+level) second). + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-ksirtet +%defattr(-,root,root,-) +%{tde_tdeappdir}/ksirtet.desktop +%{tde_datadir}/icons/hicolor/*/apps/ksirtet.png +%{tde_datadir}/apps/ksirtet/ +%{tde_bindir}/ksirtet +%{tde_datadir}/config.kcfg/ksirtet.kcfg +%{tde_tdedocdir}/HTML/en/ksirtet/ + +%post -n trinity-ksirtet +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-ksirtet +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-ksmiletris +Summary: Tetris like game for Trinity +Group: Amusements/Games + +%description -n trinity-ksmiletris +This is a game with falling blocks composed of different types of +smilies. The object of the game is to "crack a smile" by guiding +blocks so there are two or more of the same symbol vertically. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-ksmiletris +%defattr(-,root,root,-) +%{tde_datadir}/apps/ksmiletris/ +%{tde_datadir}/icons/hicolor/*/apps/ksmiletris.png +%{tde_tdeappdir}/ksmiletris.desktop +%{tde_bindir}/ksmiletris +%{tde_tdedocdir}/HTML/en/ksmiletris/ + +%post -n trinity-ksmiletris +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-ksmiletris +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-ksnake +Summary: Snake Race for Trinity +Group: Amusements/Games + +%description -n trinity-ksnake +Snake Race is a game of speed and agility. You are a hungry snake and +are trying to eat all the apples in the room before getting out! + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-ksnake +%defattr(-,root,root,-) +%{tde_datadir}/apps/ksnake/ +%{tde_datadir}/config.kcfg/ksnake.kcfg +%{tde_datadir}/icons/hicolor/*/apps/ksnake.png +%{tde_tdeappdir}/ksnake.desktop +%{tde_bindir}/ksnake +%{tde_tdedocdir}/HTML/en/ksnake/ + +%post -n trinity-ksnake +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-ksnake +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-ksokoban +Summary: Sokoban game for Trinity +Group: Amusements/Games + +%description -n trinity-ksokoban +The first sokoban game was created in 1982 by Hiroyuki Imabayashi at +the Japanese company Thinking Rabbit, Inc. "Sokoban" is japanese for +"warehouse keeper". The idea is that you are a warehouse keeper +trying to push crates to their proper locations in a warehouse. + +The problem is that you cannot pull the crates or step over them. If +you are not careful, some of the crates can get stuck in wrong places +and/or block your way. + +It can be rather difficult just to solve a level. But if you want to +make it even harder, you can try to minimise the number of moves +and/or pushes you use to solve the level. + +To make the game more fun for small kids (below 10 years or so), some +collections with easier levels are also included in KSokoban. These +are marked (easy) in the level collection menu. Of course, these +levels can be fun for adults too, for example if you don't want to +expose yourself to too much mental strain. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-ksokoban +%defattr(-,root,root,-) +%{tde_tdeappdir}/ksokoban.desktop +%{tde_datadir}/icons/hicolor/*/apps/ksokoban.png +%{tde_bindir}/ksokoban +%{tde_tdedocdir}/HTML/en/ksokoban/ + +%post -n trinity-ksokoban +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-ksokoban +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kspaceduel +Summary: Arcade two-player space game for Trinity +Group: Amusements/Games + +%description -n trinity-kspaceduel +KSpaceduel is an space arcade game for two players. + +Each player controls a ship that flies around the sun and tries to +shoot at the other ship. You can play KSpaceduel with another person, +against the computer, or you can have the computer control both ships +and play each other. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kspaceduel +%defattr(-,root,root,-) +%{tde_datadir}/apps/kspaceduel/ +%{tde_datadir}/icons/hicolor/*/apps/kspaceduel.png +%{tde_tdeappdir}/kspaceduel.desktop +%{tde_bindir}/kspaceduel +%{tde_datadir}/config.kcfg/kspaceduel.kcfg +%{tde_tdedocdir}/HTML/en/kspaceduel/ + +%post -n trinity-kspaceduel +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kspaceduel +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-ktron +Summary: Tron clone for the K Desktop Environment +Group: Amusements/Games + +%description -n trinity-ktron +The object of the game is to avoid running into walls, your own tail, +and that of your opponent. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-ktron +%defattr(-,root,root,-) +%{tde_bindir}/ktron +%{tde_datadir}/icons/hicolor/*/apps/ktron.png +%{tde_tdeappdir}/ktron.desktop +%{tde_datadir}/apps/ktron/ +%{tde_datadir}/config.kcfg/ktron.kcfg +%{tde_tdedocdir}/HTML/en/ktron/ + +%post -n trinity-ktron +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-ktron +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-ktuberling +Summary: Potato Guy for Trinity +Group: Amusements/Games + +%description -n trinity-ktuberling +KTuberling is a game intended for small children. Of course, it may +be suitable for adults who have remained young at heart. + +It is a potato editor. That means that you can drag and drop eyes, +mouths, moustache, and other parts of face and goodies onto a +potato-like guy. Similarly, you have a penguin on which you can drop +other stuff. + +There is no winner for the game. The only purpose is to make the +funniest faces you can. + +There is a museum (like a "Madame Tusseau" gallery) where you can +find many funny examples of decorated potatoes. Of course, you can +send your own creations to the programmer, Eric Bischoff, who will +include them in the museum if he gets some spare time. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-ktuberling +%defattr(-,root,root,-) +%{tde_bindir}/ktuberling +%{tde_datadir}/icons/hicolor/*/apps/ktuberling.png +%{tde_tdeappdir}/ktuberling.desktop +%{tde_datadir}/apps/ktuberling/ +%{tde_datadir}/mimelnk/application/x-tuberling.desktop +%{tde_tdedocdir}/HTML/en/ktuberling/ + +%post -n trinity-ktuberling +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-ktuberling +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-twin4 +Summary: Connect Four clone for Trinity +Group: Amusements/Games + +%description -n trinity-twin4 +Four wins is a game for two players. Each player is represented by a +colour (yellow and red). The goal of the game is to get four +connected pieces of your colour into a row, column or any +diagonal. This is done by placing one of your pieces into any of the +seven columns. A piece will begin to fill a column from the bottom, +i.e. it will fall down until it reaches the ground level or another +stone. After a move is done it is the turn of the other player. This +is repeated until the game is over, i.e. one of the players has four +pieces in a row, column or diagonal or no more moves are possible +because the board is filled. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-twin4 +%defattr(-,root,root,-) +%{tde_bindir}/[kt]win4 +%{tde_bindir}/[kt]win4proc +%{tde_datadir}/apps/[kt]win4/ +%{tde_datadir}/config.kcfg/[kt]win4.kcfg +%{tde_datadir}/icons/hicolor/*/apps/[kt]win4.png +%{tde_tdeappdir}/[kt]win4.desktop +%{tde_tdedocdir}/HTML/en/[kt]win4/ + +%post -n trinity-twin4 +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-twin4 +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-lskat +Summary: Lieutnant Skat card game for Trinity +Group: Amusements/Games + +%description -n trinity-lskat +Lieutnant Skat (from German Offiziersskat) is a card game for two +players. It is roughly played according to the rules of Skat but with +only two players and simplified rules. + +Every player has a set of cards in front of him/her, half of them +covered and half of them open. Both players try to win more than 60 +of the 120 possible points. After 16 moves all cards are played and +the game ends. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-lskat +%defattr(-,root,root,-) +%{tde_bindir}/lskat +%{tde_bindir}/lskatproc +%{tde_datadir}/apps/lskat/ +%{tde_datadir}/icons/hicolor/*/apps/lskat.png +%{tde_tdeappdir}/lskat.desktop +%{tde_tdedocdir}/HTML/en/lskat/ + +%post -n trinity-lskat +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-lskat +for f in hicolor ; do + touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : + +########## + + +%prep +%setup -q -n kdegames +#patch1 -p1 +#patch2 -p1 -b .ftbfs +%patch3 -p1 + +# Ugly hack to modify TQT include directory inside autoconf files. +# If TQT detection fails, it fallbacks to TQT4 instead of TQT3 ! +%__sed -i admin/acinclude.m4.in \ + -e "s|/usr/include/tqt|%{tde_includedir}/tqt|g" \ + -e "s|kde_htmldir='.*'|kde_htmldir='%{tde_tdedocdir}/HTML'|g" + +%__cp -f "/usr/share/aclocal/libtool.m4" "admin/libtool.m4.in" +%__cp -f "/usr/share/libtool/config/ltmain.sh" "admin/ltmain.sh" || %__cp -f "/usr/share/libtool/ltmain.sh" "admin/ltmain.sh" +%__make -f "admin/Makefile.common" + + +%build +unset QTDIR || : ; . /etc/profile.d/qt.sh +export PATH="%{tde_bindir}:${PATH}" +export LDFLAGS="-L%{tde_libdir} -I%{tde_includedir}" + +%configure \ + --exec-prefix=%{tde_prefix} \ + --bindir=%{tde_bindir} \ + --libdir=%{tde_libdir} \ + --datadir=%{tde_datadir} \ + --includedir=%{tde_tdeincludedir} \ + --enable-new-ldflags \ + --disable-dependency-tracking \ + --disable-rpath \ + --enable-final \ + --disable-debug \ + --disable-warnings \ + --enable-closure \ + --disable-setgid \ + --with-extra-includes=%{tde_includedir}/tqt + +%__make %{?_smp_mflags} + + +%install +export PATH="%{tde_bindir}:${PATH}" +%__rm -rf %{buildroot} +%__make install DESTDIR=%{buildroot} + +# locale's +HTML_DIR=$(kde-config --expandvars --install html) +if [ -d %{buildroot}$HTML_DIR ]; then +for lang_dir in %{buildroot}$HTML_DIR/* ; do + if [ -d $lang_dir ]; then + lang=$(basename $lang_dir) + echo "%lang($lang) $HTML_DIR/$lang/*" >> %{name}.lang + # replace absolute symlinks with relative ones + pushd $lang_dir + for i in *; do + [ -d $i -a -L $i/common ] && ln -nsf ../common $i/common + done + popd + fi +done +fi + + +%clean +%__rm -rf %{buildroot} + + + + +%changelog +* Mon Aug 27 2012 Francois Andriot - 3.5.13-5 +- Switch to v3.5.13-sru branch + +* Tue Jul 31 2012 Francois Andriot - 3.5.13-4 +- Split into several packages +- Add support for Mageia 2 + +* Sun Dec 04 2011 Francois Andriot - 3.5.13-3 +- Fix ktuberling picture loading [TDE Bug #638] + +* Fri Nov 25 2011 Francois Andriot - 3.5.13-2 +- Fix HTML directory location + +* Sun Oct 30 2011 Francois Andriot - 3.5.13-1 +- Initial release for RHEL 6, RHEL 5 and Fedora 15 + +* Sat Sep 09 2011 Francois Andriot - 3.5.13-0 +- Import to GIT diff --git a/redhat/tdegames/tdegames-3.5.13.2.spec b/redhat/tdegames/tdegames-3.5.13.2.spec new file mode 100644 index 000000000..517b23de4 --- /dev/null +++ b/redhat/tdegames/tdegames-3.5.13.2.spec @@ -0,0 +1,1603 @@ +# If TDE is built in a specific prefix (e.g. /opt/trinity), the release will be suffixed with ".opt". +%if "%{?tde_prefix}" != "/usr" +%define _variant .opt +%endif + +# TDE 3.5.13 specific building variables +%define tde_bindir %{tde_prefix}/bin +%define tde_datadir %{tde_prefix}/share +%define tde_docdir %{tde_datadir}/doc +%define tde_includedir %{tde_prefix}/include +%define tde_libdir %{tde_prefix}/%{_lib} + +%define tde_tdeappdir %{tde_datadir}/applications/kde +%define tde_tdedocdir %{tde_docdir}/tde +%define tde_tdeincludedir %{tde_includedir}/tde +%define tde_tdelibdir %{tde_libdir}/trinity + +%define _docdir %{tde_docdir} + + +Name: trinity-tdegames +Summary: Trinity Desktop Environment - Games +Version: 3.5.13.2 +Release: %{?!preversion:1}%{?preversion:0_%{preversion}}%{?dist}%{?_variant} + +License: GPLv2 +Group: Amusements/Games + +Vendor: Trinity Project +Packager: Francois Andriot +URL: http://www.trinitydesktop.org/ + +Prefix: %{tde_prefix} +BuildRoot: %{_tmppath}/%{name}-%{version}-%{release}-root-%(%{__id_u} -n) + +Source0: %{name}-%{version}%{?preversion:~%{preversion}}.tar.gz + +BuildRequires: autoconf automake libtool m4 +BuildRequires: libtool + +BuildRequires: tqtinterface-devel >= %{version} +BuildRequires: trinity-arts-devel >= %{version} +BuildRequires: trinity-tdelibs-devel >= %{version} +BuildRequires: trinity-tdemultimedia-devel >= %{version} +BuildRequires: qt3-devel + +Obsoletes: trinity-kdegames < %{version}-%{release} +Provides: trinity-kdegames = %{version}-%{release} +Obsoletes: trinity-kdegames-libs < %{version}-%{release} +Provides: trinity-kdegames-libs = %{version}-%{release} + +Requires: trinity-libtdegames1 = %{version}-%{release} +Requires: trinity-tdegames-card-data = %{version}-%{release} +Requires: trinity-atlantik = %{version}-%{release} +Requires: trinity-kasteroids = %{version}-%{release} +Requires: trinity-katomic = %{version}-%{release} +Requires: trinity-kbackgammon = %{version}-%{release} +Requires: trinity-kbattleship = %{version}-%{release} +Requires: trinity-kblackbox = %{version}-%{release} +Requires: trinity-kbounce = %{version}-%{release} +Requires: trinity-kenolaba = %{version}-%{release} +Requires: trinity-kfouleggs = %{version}-%{release} +Requires: trinity-kgoldrunner = %{version}-%{release} +Requires: trinity-kjumpingcube = %{version}-%{release} +Requires: trinity-klickety = %{version}-%{release} +Requires: trinity-klines = %{version}-%{release} +Requires: trinity-kmahjongg = %{version}-%{release} +Requires: trinity-kmines = %{version}-%{release} +Requires: trinity-knetwalk = %{version}-%{release} +Requires: trinity-kolf = %{version}-%{release} +Requires: trinity-konquest = %{version}-%{release} +Requires: trinity-kpat = %{version}-%{release} +Requires: trinity-kpoker = %{version}-%{release} +Requires: trinity-kreversi = %{version}-%{release} +Requires: trinity-ksame = %{version}-%{release} +Requires: trinity-kshisen = %{version}-%{release} +Requires: trinity-ksirtet = %{version}-%{release} +Requires: trinity-ksmiletris = %{version}-%{release} +Requires: trinity-ksnake = %{version}-%{release} +Requires: trinity-ksokoban = %{version}-%{release} +Requires: trinity-kspaceduel = %{version}-%{release} +Requires: trinity-ktron = %{version}-%{release} +Requires: trinity-ktuberling = %{version}-%{release} +Requires: trinity-twin4 = %{version}-%{release} +Requires: trinity-lskat = %{version}-%{release} + + +%description +Games and gaming libraries for the Trinity Desktop Environment. +Included with this package are: kenolaba, kasteroids, kblackbox, kmahjongg, +kmines, konquest, kpat, kpoker, kreversi, ksame, kshisen, ksmiletris, +ksnake, ksirtet, katomic, kjumpingcube, ktuberling. + +%files + +########## + +%package devel +Summary: Development files for %{name} +Group: Development/Libraries +License: LGPLv2 + +Requires: %{name} = %{version}-%{release} +Requires: trinity-tdelibs-devel >= 3.5.13 +Requires: trinity-libtdegames-devel = %{version}-%{release} +Requires: trinity-atlantik-devel = %{version}-%{release} +Requires: trinity-kolf-devel = %{version}-%{release} + +Obsoletes: trinity-kdegames-devel < %{version}-%{release} +Provides: trinity-kdegames-devel = %{version}-%{release} + +%description devel +%{summary}. + +Install %{name}-devel if you wish to develop or compile games for the +TDE desktop. + +%files devel +%defattr(-,root,root,-) + +########## + +%package -n trinity-libtdegames1 +Summary: Trinity games library and common files +Group: Amusements/Games + +%description -n trinity-libtdegames1 +This library provides a common infrastructure for several of the +games in the TDE distribution. Features include standardized menu +items, high score handling, card display, and network connections +including chat capabilities. + +This package is part of TDE, and a component of the TDE games module. + +%files -n trinity-libtdegames1 +%defattr(-,root,root,-) +%{tde_libdir}/lib[kt]degames.so.* +%{tde_datadir}/apps/[kt]degames/pics/star.png +%{tde_datadir}/icons/crystalsvg/*/actions/roll.png +%{tde_datadir}/icons/crystalsvg/*/actions/highscore.png +#%{tde_tdedocdir}/HTML/en/%{name}-%{version}-apidocs/ + +%post -n trinity-libtdegames1 +for f in crystalsvg ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +/sbin/ldconfig || : + +%postun -n trinity-libtdegames1 +for f in crystalsvg ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +/sbin/ldconfig || : + +########## + +%package -n trinity-libtdegames-devel +Summary: Trinity games library headers +Group: Development/Libraries +Requires: trinity-libtdegames1 = %{version}-%{release} + +%description -n trinity-libtdegames-devel +This package is necessary if you want to develop your own games using +the TDE games library. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-libtdegames-devel +%defattr(-,root,root,-) +%{tde_tdeincludedir}/*.h +%{tde_tdeincludedir}/kgame +%{tde_libdir}/lib[kt]degames.so +%{tde_libdir}/lib[kt]degames.la + +########## + +%package card-data +Summary: Card decks for Trinity games +Group: Amusements/Games + +%description card-data +Several different collections of card images for use by TDE games. + +This package is part of Trinity, and a component of the TDE games module. + +%files card-data +%defattr(-,root,root,-) +%{tde_datadir}/apps/carddecks/* + +########## + +%package -n trinity-atlantik +Summary: TDE client for Monopoly-like network games +Group: Amusements/Games + +%description -n trinity-atlantik +This is a TDE client for playing Monopoly-like boardgames on the +monopd network. It can play any board supported by the network +server, including the classic Monopoly game, as well as the Atlantik +game in which the property includes several major cities in North +America and Europe. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-atlantik +%defattr(-,root,root,-) +%{tde_bindir}/atlantik +%{tde_libdir}/libatlantic.so.* +%{tde_libdir}/libatlantikclient.so.* +%{tde_libdir}/libatlantikui.so.* +%{tde_tdelibdir}/kio_atlantik.la +%{tde_tdelibdir}/kio_atlantik.so +%{tde_datadir}/services/atlantik.protocol +%{tde_tdeappdir}/atlantik.desktop +%{tde_datadir}/icons/hicolor/*/apps/atlantik.png +%{tde_datadir}/apps/atlantik/ +%{tde_tdedocdir}/HTML/en/atlantik/ + +%post -n trinity-atlantik +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +/sbin/ldconfig || : +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-atlantik +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +/sbin/ldconfig || : +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-atlantik-devel +Summary: Development files for Atlantik +Group: Development/Libraries +Requires: trinity-atlantik = %{version}-%{release} + +%description -n trinity-atlantik-devel +This package contains header files for compiling programs against the +libraries which come with Atlantik. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-atlantik-devel +%defattr(-,root,root,-) +%{tde_tdeincludedir}/atlantik +%{tde_tdeincludedir}/atlantic +%{tde_libdir}/libatlantic.so +%{tde_libdir}/libatlantic.la +%{tde_libdir}/libatlantikclient.so +%{tde_libdir}/libatlantikclient.la +%{tde_libdir}/libatlantikui.so +%{tde_libdir}/libatlantikui.la + +%post -n trinity-atlantik-devel +/sbin/ldconfig || : + +%postun -n trinity-atlantik-devel +/sbin/ldconfig || : + +########## + +%package -n trinity-kasteroids +Summary: Asteroids for Trinity +Group: Amusements/Games + +%description -n trinity-kasteroids +You know this game. It is based on Warwick Allison's QwSpriteField +widget. + +The objective of kasteroids is to destroy all the asteroids on the +screen to advance to the next level. Your ship is destroyed if it +makes contact with an asteroid. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kasteroids +%defattr(-,root,root,-) +%{tde_bindir}/kasteroids +%{tde_datadir}/icons/hicolor/*/apps/kasteroids.png +%{tde_tdeappdir}/kasteroids.desktop +%{tde_datadir}/apps/kasteroids/ +%{tde_datadir}/config.kcfg/kasteroids.kcfg +%{tde_tdedocdir}/HTML/en/kasteroids/ + +%post -n trinity-kasteroids +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kasteroids +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-katomic +Summary: Atomic Entertainment game for Trinity +Group: Amusements/Games + +%description -n trinity-katomic +This is a puzzle game, in which the object is to assemble a molecule +from its atoms on a Sokoban-like board. On each move, an atom goes +as far as it can in a specified direction before being stopped by a +wall or another atom. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-katomic +%defattr(-,root,root,-) +%{tde_datadir}/apps/katomic/ +%{tde_datadir}/icons/hicolor/*/apps/katomic.png +%{tde_tdeappdir}/katomic.desktop +%{tde_bindir}/katomic +%{tde_tdedocdir}/HTML/en/katomic/ + +%post -n trinity-katomic +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-katomic +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kbackgammon +Summary: A Backgammon game for Trinity +Group: Amusements/Games + +%description -n trinity-kbackgammon +KBackgammon is a backgammon program for Trinity. It is based on the +code, ideas and concepts of KFibs (which is a FIBS client for +TDE1). For a short time, KBackgammon was called bacKgammon (if you +know somebody who is still using bacKgammon, please force them to +upgrade :-)). + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kbackgammon +%defattr(-,root,root,-) +%{tde_bindir}/kbackgammon +%{tde_tdeappdir}/kbackgammon.desktop +%{tde_datadir}/apps/kbackgammon/ +%{tde_datadir}/icons/hicolor/*/apps/kbackgammon.png +%{tde_datadir}/icons/hicolor/*/apps/kbackgammon_engine.png +%{tde_tdedocdir}/HTML/en/kbackgammon/ + +%post -n trinity-kbackgammon +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kbackgammon +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kbattleship +Summary: Battleship game for Trinity +Group: Amusements/Games + +%description -n trinity-kbattleship +This is an implementation of the Battleship game. Each player tries +to be the first to sink all the opponent's ships by firing "blindly" +at them. The game has options to play over a network connection or +against the computer. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kbattleship +%defattr(-,root,root,-) +%{tde_datadir}/apps/kbattleship/ +%{tde_datadir}/apps/zeroconf/_kbattleship._tcp +%{tde_datadir}/icons/hicolor/*/apps/kbattleship.png +%{tde_tdeappdir}/kbattleship.desktop +%{tde_bindir}/kbattleship +%{tde_tdedocdir}/HTML/en/kbattleship/ + +%post -n trinity-kbattleship +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kbattleship +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kblackbox +Summary: A simple logical game for the Trinity project +Group: Amusements/Games + +%description -n trinity-kblackbox +KBlackBox is a game of hide and seek played on an grid of boxes. Your +opponent (Random number generator, in this case) has hidden several +balls within this box. By shooting rays into the box and observing +where they emerge it is possible to deduce the positions of the +hidden balls. The fewer rays you use to find the balls, the lower +your score. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kblackbox +%defattr(-,root,root,-) +%{tde_datadir}/apps/kblackbox/ +%{tde_datadir}/icons/hicolor/*/apps/kblackbox.png +%{tde_tdeappdir}/kblackbox.desktop +%{tde_bindir}/kblackbox +%{tde_tdedocdir}/HTML/en/kblackbox/ + +%post -n trinity-kblackbox +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kblackbox +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kbounce +Summary: Jezzball clone for the K Desktop Environment +Group: Amusements/Games + +%description -n trinity-kbounce +This is a clone of the popular Jezzball game originally created by +Microsoft. Jezzball is one of the rare and simple games requiring +skill, timing, and patience in order to be successful. A ball begins +to bounce off of an area enclosed by four borders (like a +square). You must move your pointer to certain areas within the +square. Upon clicking, a new border is constructed at a relatively +quick pace. You can change the direction of the borders by 90 degrees +as well. Ultimately, you must force the ball to bounce around in a +smaller, and smaller area as time goes by without the ball ever +touching the borders as they are being constructed. If a ball touches +a certain part of the border as it is being built, the game is over. +After 75% of the original space has been blocked off from the moving +ball, you advance one level, and one more ball is added to the mix in +the following level. + +This game was previously known as kjezz. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kbounce +%defattr(-,root,root,-) +%{tde_datadir}/apps/kbounce/ +%{tde_tdeappdir}/kbounce.desktop +%{tde_datadir}/icons/hicolor/*/apps/kbounce.png +%{tde_bindir}/kbounce +%{tde_tdedocdir}/HTML/en/kbounce/ + +%post -n trinity-kbounce +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kbounce +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kenolaba +Summary: Enolaba board game for Trinity +Group: Amusements/Games + +%description -n trinity-kenolaba +kenolaba is a simple board strategy game that is played by two +players. There are red and yellow pieces for each player. Beginning +from a start position where each player has 14 pieces, moves are +drawn until one player has pushed 6 pieces of his opponent out of the +board. + +This game was previously known as kabalone, and was inspired by the +board game Abalone by Abalone SA, France. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kenolaba +%defattr(-,root,root,-) +%{tde_datadir}/apps/kenolaba/ +%{tde_datadir}/icons/hicolor/*/apps/kenolaba.png +%{tde_tdeappdir}/kenolaba.desktop +%{tde_bindir}/kenolaba +%{tde_tdedocdir}/HTML/en/kenolaba/ + +%post -n trinity-kenolaba +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kenolaba +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kfouleggs +Summary: A TDE clone of the Japanese PuyoPuyo game +Group: Amusements/Games + +%description -n trinity-kfouleggs +KFouleggs is a clone of the Japanese PuyoPuyo game, with advanced +features such as multiplayer games against human or AI, and network +play. If you have played Tetris or one of its many clones, you will +find KFouleggs easy to learn. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kfouleggs +%defattr(-,root,root,-) +%{tde_tdeappdir}/kfouleggs.desktop +%{tde_datadir}/apps/kfouleggs/ +%{tde_datadir}/config.kcfg/kfouleggs.kcfg +%{tde_bindir}/kfouleggs +%{tde_datadir}/icons/hicolor/*/apps/kfouleggs.png +%{tde_tdedocdir}/HTML/en/kfouleggs/ + +%post -n trinity-kfouleggs +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kfouleggs +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kgoldrunner +Summary: A Trinity clone of the Loderunner arcade game +Group: Amusements/Games + +%description -n trinity-kgoldrunner +KGoldrunner, a game of action and puzzle solving. Run through the +maze, dodge your enemies, collect all the gold and climb up to the +next level. + +You must guide the hero with the mouse or keyboard and collect all +the gold nuggets, then you can climb up into the next level. Your +enemies are also after the gold and they will kill you if they catch +you! + +The problem is you have no weapon to kill them. All you can do is +run away, dig holes in the floor to trap them or lure them into some +area where they cannot hurt you. After a short time a trapped enemy +climbs out of his hole, but if it closes before that, he will die and +reappear somewhere else. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kgoldrunner +%defattr(-,root,root,-) +%{tde_datadir}/apps/kgoldrunner/ +%{tde_datadir}/icons/hicolor/*/apps/kgoldrunner.png +%{tde_tdeappdir}/KGoldrunner.desktop +%{tde_bindir}/kgoldrunner +%{tde_tdedocdir}/HTML/en/kgoldrunner/ + +%post -n trinity-kgoldrunner +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kgoldrunner +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kjumpingcube +Summary: Tactical one or two player game +Group: Amusements/Games + +%description -n trinity-kjumpingcube +KJumpingCube is a simple tactical game. You can play it against the +computer or against a friend. The playing field consists of squares +that contains points. By clicking on the squares you can increase +the points and if the points reach a maximum the points will jump to +the squares neighbours and take them over. Winner is the one, who +owns all squares. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kjumpingcube +%defattr(-,root,root,-) +%{tde_bindir}/kjumpingcube +%{tde_datadir}/icons/hicolor/*/apps/kjumpingcube.png +%{tde_datadir}/apps/kjumpingcube/ +%{tde_tdeappdir}/kjumpingcube.desktop +%{tde_datadir}/config.kcfg/kjumpingcube.kcfg +%{tde_tdedocdir}/HTML/en/kjumpingcube/ + +%post -n trinity-kjumpingcube +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kjumpingcube +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-klickety +Summary: A Clickomania-like game for Trinity +Group: Amusements/Games + +%description -n trinity-klickety +Klickety is an adaptation of the (perhaps) well-known Clickomania +game; it is very similar to the "same" game. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-klickety +%defattr(-,root,root,-) +%{tde_bindir}/klickety +%{tde_tdeappdir}/klickety.desktop +%{tde_datadir}/icons/hicolor/*/apps/klickety.png +%{tde_datadir}/icons/crystalsvg/*/actions/endturn.png +%{tde_datadir}/apps/klickety/klicketyui.rc +%{tde_datadir}/apps/klickety/eventsrc +%{tde_tdedocdir}/HTML/en/klickety/ + +%post -n trinity-klickety +for f in crystalsvg hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-klickety +for f in crystalsvg hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-klines +Summary: Color lines for Trinity +Group: Amusements/Games + +%description -n trinity-klines +KLines is a simple game. It is played by one player, so there is only +one winner :-). You play for fun and against the high score. It was +inspired by a well known game - "Color lines", written for DOS by +Olga Demina, Igor Demina, Igor Ivkin and Gennady Denisov back in +1992. + +The main rules of the game are as simple as possible: you move (using +the mouse) marbles from cell to cell and build lines (horizontal, +vertical or diagonal). When a line contains 5 or more marbles, they +are removed and your score grows. After each turn the computer drops +three more marbles. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-klines +%defattr(-,root,root,-) +%{tde_datadir}/apps/klines/ +%{tde_tdeappdir}/klines.desktop +%{tde_bindir}/klines +%{tde_datadir}/config.kcfg/klines.kcfg +%{tde_datadir}/icons/hicolor/*/apps/klines.png +%{tde_tdedocdir}/HTML/en/klines/ + +%post -n trinity-klines +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-klines +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kmahjongg +Summary: the classic mahjongg game for Trinity project +Group: Amusements/Games + +%description -n trinity-kmahjongg +Your mission in this game is to remove all tiles from the game board. A +matching pair of tiles can be removed, if they are 'free', which means that +no other tiles block them on the left or right side. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kmahjongg +%defattr(-,root,root,-) +%{tde_datadir}/apps/kmahjongg/ +%{tde_datadir}/icons/hicolor/*/apps/kmahjongg.png +%{tde_tdeappdir}/kmahjongg.desktop +%{tde_bindir}/kmahjongg +%{tde_datadir}/config.kcfg/kmahjongg.kcfg +%{tde_tdedocdir}/HTML/en/kmahjongg/ + +%post -n trinity-kmahjongg +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kmahjongg +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kmines +Summary: Minesweeper for Trinity +Group: Amusements/Games + +%description -n trinity-kmines +KMines is the classic Minesweeper game. You must uncover all the +empty cases without blowing on a mine. + +When you uncover a case, a number appears : it indicates how many +mines surround this case. If there is no number the neighbour cases +are automatically uncovered. In your process of uncovering secure +cases, it is very useful to put a flag on the cases which contain a +mine. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kmines +%defattr(-,root,root,-) +%{tde_datadir}/icons/hicolor/*/apps/kmines.png +%{tde_tdeappdir}/kmines.desktop +%{tde_datadir}/apps/kmines/ +%{tde_bindir}/kmines +%{tde_tdedocdir}/HTML/en/kmines/ + +%post -n trinity-kmines +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kmines +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-knetwalk +Summary: A game for system administrators +Group: Amusements/Games + +%description -n trinity-knetwalk +This game presents the player with a rectangular field consisting of +a server, several clients, and pieces of wire. The object is to +rotate these elements until every client is connected to the server, +and no wires are left unconnected. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-knetwalk +%defattr(-,root,root,-) +%{tde_bindir}/knetwalk +%{tde_datadir}/apps/knetwalk +%{tde_datadir}/icons/hicolor/*/apps/knetwalk.png +%{tde_tdeappdir}/knetwalk.desktop + +%post -n trinity-knetwalk +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-knetwalk +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kolf +Summary: Minigolf game for TDE +Group: Amusements/Games + +%description -n trinity-kolf +This is a minigolf game for TDE that allows you to go through different +golf courses and waste an exorbitant amount of time. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kolf +%defattr(-,root,root,-) +%{tde_datadir}/config/magic/kolf.magic +%{tde_datadir}/apps/kolf/ +%{tde_bindir}/kolf +%{tde_tdeappdir}/kolf.desktop +%{tde_datadir}/icons/hicolor/*/apps/kolf.png +%{tde_datadir}/mimelnk/application/x-kolf.desktop +%{tde_datadir}/mimelnk/application/x-kourse.desktop +%{tde_libdir}/lib[kt]deinit_kolf.so +%{tde_libdir}/lib[kt]deinit_kolf.la +%{tde_tdelibdir}/kolf.la +%{tde_tdelibdir}/kolf.so +%{tde_libdir}/libkolf.so.1 +%{tde_libdir}/libkolf.so.1.2.0 +%{tde_tdedocdir}/HTML/en/kolf/ + +%post -n trinity-kolf +/sbin/ldconfig || : +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kolf +/sbin/ldconfig || : +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kolf-devel +Summary: Development files for Kolf +Group: Development/Libraries +Requires: trinity-kolf = %{version}-%{release} + +%description -n trinity-kolf-devel +This package contains headers and development libraries for compiling +Kolf plugins. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kolf-devel +%defattr(-,root,root,-) +%{tde_tdeincludedir}/kolf +%{tde_libdir}/libkolf.la +%{tde_libdir}/libkolf.so + +%post -n trinity-kolf-devel +/sbin/ldconfig || : + +%postun -n trinity-kolf-devel +/sbin/ldconfig || : + +########## + +%package -n trinity-konquest +Summary: TDE based GNU-Lactic Konquest game +Group: Amusements/Games + +%description -n trinity-konquest +This the TDE version of Gnu-Lactic Konquest, a multi-player strategy +game. The goal of the game is to expand your interstellar empire +across the galaxy and, of course, crush your rivals in the process. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-konquest +%defattr(-,root,root,-) +%{tde_datadir}/apps/konquest/ +%{tde_datadir}/icons/hicolor/*/apps/konquest.png +%{tde_tdeappdir}/konquest.desktop +%{tde_bindir}/konquest +%{tde_tdedocdir}/HTML/en/konquest/ + +%post -n trinity-konquest +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-konquest +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kpat +Summary: Trinity solitaire patience game +Group: Amusements/Games + +%description -n trinity-kpat +KPatience is a collection of 14 card games. All the games are single +player games. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kpat +%defattr(-,root,root,-) +%{tde_datadir}/icons/hicolor/*/apps/kpat.png +%{tde_datadir}/apps/kpat/ +%{tde_tdeappdir}/kpat.desktop +%{tde_bindir}/kpat +%{tde_tdedocdir}/HTML/en/kpat/ + +%post -n trinity-kpat +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kpat +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kpoker +Summary: Trinity based Poker clone +Group: Amusements/Games + +%description -n trinity-kpoker +KPoker is a TDE compliant clone of those highly addictive pocket +video poker games which are sometimes called "Videopoker" as well. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kpoker +%defattr(-,root,root,-) +%{tde_datadir}/apps/kpoker/ +%{tde_datadir}/icons/hicolor/*/apps/kpoker.png +%{tde_tdeappdir}/kpoker.desktop +%{tde_bindir}/kpoker +%{tde_tdedocdir}/HTML/en/kpoker/ + +%post -n trinity-kpoker +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kpoker +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kreversi +Summary: Reversi for Trinity +Group: Amusements/Games + +%description -n trinity-kreversi +Reversi is a simple strategy game that is played by two +players. There is only one type of piece - one side of it is black, +the other white. If a player captures a piece on the board, that +piece is turned and belongs to that player. The winner is the person +that has more pieces of his own color on the board and if there are +no more moves possible. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kreversi +%defattr(-,root,root,-) +%{tde_bindir}/kreversi +%{tde_tdeappdir}/kreversi.desktop +%{tde_datadir}/apps/kreversi/ +%{tde_datadir}/config.kcfg/kreversi.kcfg +%{tde_datadir}/icons/crystalsvg/*/actions/lastmoves.png +%{tde_datadir}/icons/crystalsvg/*/actions/legalmoves.png +%{tde_datadir}/icons/crystalsvg/scalable/actions/lastmoves.svgz +%{tde_datadir}/icons/crystalsvg/scalable/actions/legalmoves.svgz +%{tde_datadir}/icons/hicolor/*/apps/kreversi.png +%{tde_tdedocdir}/HTML/en/kreversi/ + +%post -n trinity-kreversi +for f in crystalsvg hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kreversi +for f in crystalsvg hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-ksame +Summary: SameGame for Trinity +Group: Amusements/Games + +%description -n trinity-ksame +KSame is a simple game. It's played by one player, so there is only +one winner :-) You play for fun and against the high score. It has +been inspired by SameGame, that is only famous on the Macintosh +platform. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-ksame +%defattr(-,root,root,-) +%{tde_bindir}/ksame +%{tde_datadir}/icons/hicolor/*/apps/ksame.png +%{tde_datadir}/apps/ksame/* +%{tde_tdeappdir}/ksame.desktop +%{tde_tdedocdir}/HTML/en/ksame/ + +%post -n trinity-ksame +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-ksame +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kshisen +Summary: Shisen-Sho for Trinity +Group: Amusements/Games + +%description -n trinity-kshisen +KShisen-Sho is a single-player-game similar to Mahjongg and uses the +same set of tiles as Mahjongg. + +The object of the game is to remove all tiles from the field. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kshisen +%defattr(-,root,root,-) +%{tde_datadir}/apps/kshisen/ +%{tde_datadir}/config.kcfg/kshisen.kcfg +%{tde_datadir}/icons/hicolor/*/apps/kshisen.png +%{tde_tdeappdir}/kshisen.desktop +%{tde_bindir}/kshisen +%{tde_tdedocdir}/HTML/en/kshisen/ + +%post -n trinity-kshisen +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kshisen +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-ksirtet +Summary: Tetris and Puyo-Puyo games for Trinity +Group: Amusements/Games + +%description -n trinity-ksirtet +This program is a clone of the well known game Tetris. You must fit +the falling pieces to form full lines. You can rotate and translate +the falling piece. The game ends when no more piece can fall ie when +your incomplete lines reach the top of the board. + +Every time you have destroyed 10 lines, you gain a level and the +pieces fall quicker (exactly the piece falls from a line each +1/(1+level) second). + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-ksirtet +%defattr(-,root,root,-) +%{tde_tdeappdir}/ksirtet.desktop +%{tde_datadir}/icons/hicolor/*/apps/ksirtet.png +%{tde_datadir}/apps/ksirtet/ +%{tde_bindir}/ksirtet +%{tde_datadir}/config.kcfg/ksirtet.kcfg +%{tde_tdedocdir}/HTML/en/ksirtet/ + +%post -n trinity-ksirtet +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-ksirtet +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-ksmiletris +Summary: Tetris like game for Trinity +Group: Amusements/Games + +%description -n trinity-ksmiletris +This is a game with falling blocks composed of different types of +smilies. The object of the game is to "crack a smile" by guiding +blocks so there are two or more of the same symbol vertically. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-ksmiletris +%defattr(-,root,root,-) +%{tde_datadir}/apps/ksmiletris/ +%{tde_datadir}/icons/hicolor/*/apps/ksmiletris.png +%{tde_tdeappdir}/ksmiletris.desktop +%{tde_bindir}/ksmiletris +%{tde_tdedocdir}/HTML/en/ksmiletris/ + +%post -n trinity-ksmiletris +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-ksmiletris +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-ksnake +Summary: Snake Race for Trinity +Group: Amusements/Games + +%description -n trinity-ksnake +Snake Race is a game of speed and agility. You are a hungry snake and +are trying to eat all the apples in the room before getting out! + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-ksnake +%defattr(-,root,root,-) +%{tde_datadir}/apps/ksnake/ +%{tde_datadir}/config.kcfg/ksnake.kcfg +%{tde_datadir}/icons/hicolor/*/apps/ksnake.png +%{tde_tdeappdir}/ksnake.desktop +%{tde_bindir}/ksnake +%{tde_tdedocdir}/HTML/en/ksnake/ + +%post -n trinity-ksnake +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-ksnake +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-ksokoban +Summary: Sokoban game for Trinity +Group: Amusements/Games + +%description -n trinity-ksokoban +The first sokoban game was created in 1982 by Hiroyuki Imabayashi at +the Japanese company Thinking Rabbit, Inc. "Sokoban" is japanese for +"warehouse keeper". The idea is that you are a warehouse keeper +trying to push crates to their proper locations in a warehouse. + +The problem is that you cannot pull the crates or step over them. If +you are not careful, some of the crates can get stuck in wrong places +and/or block your way. + +It can be rather difficult just to solve a level. But if you want to +make it even harder, you can try to minimise the number of moves +and/or pushes you use to solve the level. + +To make the game more fun for small kids (below 10 years or so), some +collections with easier levels are also included in KSokoban. These +are marked (easy) in the level collection menu. Of course, these +levels can be fun for adults too, for example if you don't want to +expose yourself to too much mental strain. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-ksokoban +%defattr(-,root,root,-) +%{tde_tdeappdir}/ksokoban.desktop +%{tde_datadir}/icons/hicolor/*/apps/ksokoban.png +%{tde_bindir}/ksokoban +%{tde_tdedocdir}/HTML/en/ksokoban/ + +%post -n trinity-ksokoban +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-ksokoban +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kspaceduel +Summary: Arcade two-player space game for Trinity +Group: Amusements/Games + +%description -n trinity-kspaceduel +KSpaceduel is an space arcade game for two players. + +Each player controls a ship that flies around the sun and tries to +shoot at the other ship. You can play KSpaceduel with another person, +against the computer, or you can have the computer control both ships +and play each other. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kspaceduel +%defattr(-,root,root,-) +%{tde_datadir}/apps/kspaceduel/ +%{tde_datadir}/icons/hicolor/*/apps/kspaceduel.png +%{tde_tdeappdir}/kspaceduel.desktop +%{tde_bindir}/kspaceduel +%{tde_datadir}/config.kcfg/kspaceduel.kcfg +%{tde_tdedocdir}/HTML/en/kspaceduel/ + +%post -n trinity-kspaceduel +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kspaceduel +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-ktron +Summary: Tron clone for the K Desktop Environment +Group: Amusements/Games + +%description -n trinity-ktron +The object of the game is to avoid running into walls, your own tail, +and that of your opponent. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-ktron +%defattr(-,root,root,-) +%{tde_bindir}/ktron +%{tde_datadir}/icons/hicolor/*/apps/ktron.png +%{tde_tdeappdir}/ktron.desktop +%{tde_datadir}/apps/ktron/ +%{tde_datadir}/config.kcfg/ktron.kcfg +%{tde_tdedocdir}/HTML/en/ktron/ + +%post -n trinity-ktron +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-ktron +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-ktuberling +Summary: Potato Guy for Trinity +Group: Amusements/Games + +%description -n trinity-ktuberling +KTuberling is a game intended for small children. Of course, it may +be suitable for adults who have remained young at heart. + +It is a potato editor. That means that you can drag and drop eyes, +mouths, moustache, and other parts of face and goodies onto a +potato-like guy. Similarly, you have a penguin on which you can drop +other stuff. + +There is no winner for the game. The only purpose is to make the +funniest faces you can. + +There is a museum (like a "Madame Tusseau" gallery) where you can +find many funny examples of decorated potatoes. Of course, you can +send your own creations to the programmer, Eric Bischoff, who will +include them in the museum if he gets some spare time. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-ktuberling +%defattr(-,root,root,-) +%{tde_bindir}/ktuberling +%{tde_datadir}/icons/hicolor/*/apps/ktuberling.png +%{tde_tdeappdir}/ktuberling.desktop +%{tde_datadir}/apps/ktuberling/ +%{tde_datadir}/mimelnk/application/x-tuberling.desktop +%{tde_tdedocdir}/HTML/en/ktuberling/ + +%post -n trinity-ktuberling +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-ktuberling +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-twin4 +Summary: Connect Four clone for Trinity +Group: Amusements/Games + +%description -n trinity-twin4 +Four wins is a game for two players. Each player is represented by a +colour (yellow and red). The goal of the game is to get four +connected pieces of your colour into a row, column or any +diagonal. This is done by placing one of your pieces into any of the +seven columns. A piece will begin to fill a column from the bottom, +i.e. it will fall down until it reaches the ground level or another +stone. After a move is done it is the turn of the other player. This +is repeated until the game is over, i.e. one of the players has four +pieces in a row, column or diagonal or no more moves are possible +because the board is filled. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-twin4 +%defattr(-,root,root,-) +%{tde_bindir}/[kt]win4 +%{tde_bindir}/[kt]win4proc +%{tde_datadir}/apps/[kt]win4/ +%{tde_datadir}/config.kcfg/[kt]win4.kcfg +%{tde_datadir}/icons/hicolor/*/apps/[kt]win4.png +%{tde_tdeappdir}/[kt]win4.desktop +%{tde_tdedocdir}/HTML/en/[kt]win4/ + +%post -n trinity-twin4 +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-twin4 +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-lskat +Summary: Lieutnant Skat card game for Trinity +Group: Amusements/Games + +%description -n trinity-lskat +Lieutnant Skat (from German Offiziersskat) is a card game for two +players. It is roughly played according to the rules of Skat but with +only two players and simplified rules. + +Every player has a set of cards in front of him/her, half of them +covered and half of them open. Both players try to win more than 60 +of the 120 possible points. After 16 moves all cards are played and +the game ends. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-lskat +%defattr(-,root,root,-) +%{tde_bindir}/lskat +%{tde_bindir}/lskatproc +%{tde_datadir}/apps/lskat/ +%{tde_datadir}/icons/hicolor/*/apps/lskat.png +%{tde_tdeappdir}/lskat.desktop +%{tde_tdedocdir}/HTML/en/lskat/ + +%post -n trinity-lskat +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-lskat +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%if 0%{?suse_version} || 0%{?pclinuxos} +%debug_package +%endif + +########## + + +%prep +%setup -q -n %{name}-%{version}%{?preversion:~%{preversion}} + +# Ugly hack to modify TQT include directory inside autoconf files. +# If TQT detection fails, it fallbacks to TQT4 instead of TQT3 ! +%__sed -i admin/acinclude.m4.in \ + -e "s|/usr/include/tqt|%{tde_includedir}/tqt|g" \ + -e "s|kde_htmldir='.*'|kde_htmldir='%{tde_tdedocdir}/HTML'|g" + +%__cp -f "/usr/share/aclocal/libtool.m4" "admin/libtool.m4.in" +%__cp -f "/usr/share/libtool/config/ltmain.sh" "admin/ltmain.sh" || %__cp -f "/usr/share/libtool/ltmain.sh" "admin/ltmain.sh" +%__make -f "admin/Makefile.common" + + +%build +unset QTDIR || : ; . /etc/profile.d/qt3.sh +export PATH="%{tde_bindir}:${PATH}" +export LDFLAGS="-L%{tde_libdir} -I%{tde_includedir}" + +# Do not build against any "/usr" installed KDE +export KDEDIR="%{tde_prefix}" + +# Specific path for RHEL4 +if [ -d "/usr/X11R6" ]; then + export CXXFLAGS="${RPM_OPT_FLAGS} -I/usr/X11R6/include -L/usr/X11R6/%{_lib}" +fi + +%configure \ + --prefix=%{tde_prefix} \ + --exec-prefix=%{tde_prefix} \ + --bindir=%{tde_bindir} \ + --libdir=%{tde_libdir} \ + --datadir=%{tde_datadir} \ + --includedir=%{tde_tdeincludedir} \ + --enable-new-ldflags \ + --disable-dependency-tracking \ + --disable-rpath \ + --enable-final \ + --disable-debug \ + --disable-warnings \ + --enable-closure \ + --disable-setgid \ + --with-extra-includes=%{tde_includedir}/tqt + +# WTF hack for RHEL4 +%if 0%{?rhel} == 4 +mkdir atlantik/libatlantic/.libs +ln -s . atlantik/libatlantic/.libs/.libs +%endif + +%__make %{?_smp_mflags} + + +%install +export PATH="%{tde_bindir}:${PATH}" +%__rm -rf %{buildroot} +%__make install DESTDIR=%{buildroot} + +# locale's +HTML_DIR=$(kde-config --expandvars --install html) +if [ -d %{buildroot}$HTML_DIR ]; then +for lang_dir in %{buildroot}$HTML_DIR/* ; do + if [ -d $lang_dir ]; then + lang=$(basename $lang_dir) + echo "%lang($lang) $HTML_DIR/$lang/*" >> %{name}.lang + # replace absolute symlinks with relative ones + pushd $lang_dir + for i in *; do + [ -d $i -a -L $i/common ] && ln -nsf ../common $i/common + done + popd + fi +done +fi + + +%clean +%__rm -rf %{buildroot} + + +%changelog +* Mon Jun 03 2013 Francois Andriot - 3.5.13.2-1 +- Initial release for TDE 3.5.13.2 diff --git a/redhat/tdegames/trinity-kdegames-3.5.12.spec b/redhat/tdegames/trinity-kdegames-3.5.12.spec deleted file mode 100644 index 148a3c7d2..000000000 --- a/redhat/tdegames/trinity-kdegames-3.5.12.spec +++ /dev/null @@ -1,196 +0,0 @@ -# Default version for this component -%if "%{?version}" == "" -%define version 3.5.12 -%endif -%define release 2 - -# If TDE is built in a specific prefix (e.g. /opt/trinity), the release will be suffixed with ".opt". -%if "%{?_prefix}" != "/usr" -%define _variant .opt -%define _docdir %{_prefix}/share/doc -%endif - -# TDE 3.5.12 specific building variables -BuildRequires: autoconf automake libtool m4 -%define tde_docdir %{_docdir} -%define tde_includedir %{_includedir}/kde -%define tde_libdir %{_libdir}/kde3 - - -Name: trinity-kdegames -Summary: Trinity Desktop Environment - Games -Version: %{?version} -Release: %{?release}%{?dist}%{?_variant} - -License: GPLv2 -Group: Amusements/Games - -Vendor: Trinity Project -Packager: Francois Andriot -URL: http://www.trinitydesktop.org/ - -Prefix: %{_prefix} -BuildRoot: %{_tmppath}/%{name}-%{version}-%{release}-root-%(%{__id_u} -n) - -Source: kdegames-%{version}.tar.gz - -Provides: kdegames3 = %{version}-%{release} - -Requires: %{name}-libs = %{version}-%{release} - -BuildRequires: trinity-kdelibs-devel - -%description -Games and gaming libraries for the K Desktop Environment. -Included with this package are: kenolaba, kasteroids, kblackbox, kmahjongg, -kmines, konquest, kpat, kpoker, kreversi, ksame, kshisen, ksmiletris, -ksnake, ksirtet, katomic, kjumpingcube, ktuberling. - -%package devel -Summary: Development files for %{name} -Group: Development/Libraries -License: LGPLv2 -Provides: kdegames3-devel = %{version}-%{release} -Requires: %{name}-libs = %{?epoch:%{epoch}:}%{version}-%{release} -Requires: trinity-kdelibs-devel -%description devel -%{summary}. -Install %{name}-devel if you wish to develop or compile games for the -KDE desktop. - -%package libs -Summary: %{name} runtime libraries -Group: System Environment/Libraries -Requires: trinity-kdelibs -License: LGPLv2 -# include to paranoid, installing libs-only is still mostly untested -- Rex -#Requires: %{name} = %{?epoch:%{epoch}:}%{version}-%{release} -%description libs -%{summary}. - - - -%prep -%setup -q -n kdegames - -%__cp "/usr/share/aclocal/libtool.m4" "admin/libtool.m4.in" -%__cp "/usr/share/libtool/config/ltmain.sh" "admin/ltmain.sh" -%__make -f "admin/Makefile.common" - - -%build -unset QTDIR || : ; . /etc/profile.d/qt.sh -export PATH="%{_bindir}:${PATH}" -export LDFLAGS="-L%{_libdir} -I%{_includedir}" - -%if 0%{?fedora} > 0 -export CXXFLAGS="${CXXFLAGS} -lkio" -%endif - -%configure \ - --enable-new-ldflags \ - --disable-dependency-tracking \ - --disable-rpath \ - --enable-final \ - --disable-debug \ - --disable-warnings \ - --includedir=%{_includedir}/kde \ - --disable-setgid \ - --with-extra-includes=%{_includedir}/tqt - -%__make %{?_smp_mflags} - - -%install -export PATH="%{_bindir}:${PATH}" -%__rm -rf %{buildroot} -%__make install DESTDIR=%{buildroot} - -# locale's -%find_lang %{name} || touch %{name}.lang -HTML_DIR=$(kde-config --expandvars --install html) -if [ -d %{buildroot}$HTML_DIR ]; then -for lang_dir in %{buildroot}$HTML_DIR/* ; do - if [ -d $lang_dir ]; then - lang=$(basename $lang_dir) - echo "%lang($lang) $HTML_DIR/$lang/*" >> %{name}.lang - # replace absolute symlinks with relative ones - pushd $lang_dir - for i in *; do - [ -d $i -a -L $i/common ] && ln -nsf ../common $i/common - done - popd - fi -done -fi - -# rpmdocs -for dir in k* lskat ; do - for file in AUTHORS ChangeLog README TODO ; do - test -s "$dir/$file" && install -p -m644 -D "$dir/$file" "rpmdocs/$dir/$file" - done -done - - -%clean -%__rm -rf %{buildroot} - - -%post -for f in crystalsvg hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -%postun -for f in crystalsvg hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -%post libs -/sbin/ldconfig - -%postun libs -/sbin/ldconfig - - -%files -f %{name}.lang -%defattr(-,root,root,-) -%doc AUTHORS README COPYING -%doc rpmdocs/* -%{_bindir}/* -%{_datadir}/applications/kde/*.desktop -%{_datadir}/apps/* -%{_datadir}/config*/* -%{_datadir}/icons/crystalsvg/*/*/* -%{_datadir}/icons/hicolor/*/*/* -%{_datadir}/mimelnk/*/* -%{_datadir}/service*/* -%{tde_libdir}/* -%{_libdir}/libkdeinit_*.so - -%files libs -%defattr(-,root,root,-) -%{_libdir}/lib*.so.* -%{_libdir}/lib*.la - -%files devel -%defattr(-,root,root,-) -%doc COPYING.LIB -%doc libkdegames/README libkdegames/TODO -%{tde_includedir}/* -%{_libdir}/lib*.so -%exclude %{_libdir}/libkdeinit_*.so - - -%changelog -* Mon Sep 19 2011 Francois Andriot - 3.5.12-2 -- Add support for RHEL5 - -* Sun Sep 11 2011 Francois Andriot - 3.5.12-1 -- Initial build for RHEL 6 -- Spec file based on Fedora 8 "kdegames-3.5.10-1" -- Import to GIT diff --git a/redhat/tdegames/trinity-kdegames-3.5.13.1.spec b/redhat/tdegames/trinity-kdegames-3.5.13.1.spec deleted file mode 100644 index d8dffc2ad..000000000 --- a/redhat/tdegames/trinity-kdegames-3.5.13.1.spec +++ /dev/null @@ -1,1604 +0,0 @@ -# If TDE is built in a specific prefix (e.g. /opt/trinity), the release will be suffixed with ".opt". -%if "%{?tde_prefix}" != "/usr" -%define _variant .opt -%endif - -# TDE 3.5.13 specific building variables -%define tde_bindir %{tde_prefix}/bin -%define tde_datadir %{tde_prefix}/share -%define tde_docdir %{tde_datadir}/doc -%define tde_includedir %{tde_prefix}/include -%define tde_libdir %{tde_prefix}/%{_lib} - -%define tde_tdeappdir %{tde_datadir}/applications/kde -%define tde_tdedocdir %{tde_docdir}/tde -%define tde_tdeincludedir %{tde_includedir}/tde -%define tde_tdelibdir %{tde_libdir}/trinity - -%define _docdir %{tde_docdir} - - -Name: trinity-tdegames -Summary: Trinity Desktop Environment - Games -Version: 3.5.13.1 -Release: 1%{?dist}%{?_variant} - -License: GPLv2 -Group: Amusements/Games - -Vendor: Trinity Project -Packager: Francois Andriot -URL: http://www.trinitydesktop.org/ - -Prefix: %{tde_prefix} -BuildRoot: %{_tmppath}/%{name}-%{version}-%{release}-root-%(%{__id_u} -n) - -Source: kdegames-3.5.13.1.tar.gz - -BuildRequires: autoconf automake libtool m4 -BuildRequires: trinity-tdelibs-devel -BuildRequires: libtool - -BuildRequires: tqtinterface-devel >= %{version} -BuildRequires: trinity-arts-devel >= %{version} -BuildRequires: trinity-tdemultimedia-devel >= %{version} -BuildRequires: qt3-devel - -Obsoletes: trinity-kdegames < %{version}-%{release} -Provides: trinity-kdegames = %{version}-%{release} -Obsoletes: trinity-kdegames-libs < %{version}-%{release} -Provides: trinity-kdegames-libs = %{version}-%{release} - -Requires: trinity-libtdegames1 = %{version}-%{release} -Requires: trinity-tdegames-card-data = %{version}-%{release} -Requires: trinity-atlantik = %{version}-%{release} -Requires: trinity-kasteroids = %{version}-%{release} -Requires: trinity-katomic = %{version}-%{release} -Requires: trinity-kbackgammon = %{version}-%{release} -Requires: trinity-kbattleship = %{version}-%{release} -Requires: trinity-kblackbox = %{version}-%{release} -Requires: trinity-kbounce = %{version}-%{release} -Requires: trinity-kenolaba = %{version}-%{release} -Requires: trinity-kfouleggs = %{version}-%{release} -Requires: trinity-kgoldrunner = %{version}-%{release} -Requires: trinity-kjumpingcube = %{version}-%{release} -Requires: trinity-klickety = %{version}-%{release} -Requires: trinity-klines = %{version}-%{release} -Requires: trinity-kmahjongg = %{version}-%{release} -Requires: trinity-kmines = %{version}-%{release} -Requires: trinity-knetwalk = %{version}-%{release} -Requires: trinity-kolf = %{version}-%{release} -Requires: trinity-konquest = %{version}-%{release} -Requires: trinity-kpat = %{version}-%{release} -Requires: trinity-kpoker = %{version}-%{release} -Requires: trinity-kreversi = %{version}-%{release} -Requires: trinity-ksame = %{version}-%{release} -Requires: trinity-kshisen = %{version}-%{release} -Requires: trinity-ksirtet = %{version}-%{release} -Requires: trinity-ksmiletris = %{version}-%{release} -Requires: trinity-ksnake = %{version}-%{release} -Requires: trinity-ksokoban = %{version}-%{release} -Requires: trinity-kspaceduel = %{version}-%{release} -Requires: trinity-ktron = %{version}-%{release} -Requires: trinity-ktuberling = %{version}-%{release} -Requires: trinity-twin4 = %{version}-%{release} -Requires: trinity-lskat = %{version}-%{release} - - -%description -Games and gaming libraries for the Trinity Desktop Environment. -Included with this package are: kenolaba, kasteroids, kblackbox, kmahjongg, -kmines, konquest, kpat, kpoker, kreversi, ksame, kshisen, ksmiletris, -ksnake, ksirtet, katomic, kjumpingcube, ktuberling. - -%files - -########## - -%package devel -Summary: Development files for %{name} -Group: Development/Libraries -License: LGPLv2 - -Requires: %{name} = %{version}-%{release} -Requires: trinity-tdelibs-devel >= 3.5.13 -Requires: trinity-libtdegames-devel = %{version}-%{release} -Requires: trinity-atlantik-devel = %{version}-%{release} -Requires: trinity-kolf-devel = %{version}-%{release} - -Obsoletes: trinity-kdegames-devel < %{version}-%{release} -Provides: trinity-kdegames-devel = %{version}-%{release} - -%description devel -%{summary}. - -Install %{name}-devel if you wish to develop or compile games for the -TDE desktop. - -%files devel -%defattr(-,root,root,-) - -########## - -%package -n trinity-libtdegames1 -Summary: Trinity games library and common files -Group: Amusements/Games - -%description -n trinity-libtdegames1 -This library provides a common infrastructure for several of the -games in the TDE distribution. Features include standardized menu -items, high score handling, card display, and network connections -including chat capabilities. - -This package is part of TDE, and a component of the TDE games module. - -%files -n trinity-libtdegames1 -%defattr(-,root,root,-) -%{tde_libdir}/lib[kt]degames.so.* -%{tde_datadir}/apps/[kt]degames/pics/star.png -%{tde_datadir}/icons/crystalsvg/*/actions/roll.png -%{tde_datadir}/icons/crystalsvg/*/actions/highscore.png -%{tde_tdedocdir}/HTML/en/[kt]degames-3.5.13.1-apidocs/ - -%post -n trinity-libtdegames1 -for f in crystalsvg ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -/sbin/ldconfig || : - -%postun -n trinity-libtdegames1 -for f in crystalsvg ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -/sbin/ldconfig || : - -########## - -%package -n trinity-libtdegames-devel -Summary: Trinity games library headers -Group: Development/Libraries -Requires: trinity-libtdegames1 = %{version}-%{release} - -%description -n trinity-libtdegames-devel -This package is necessary if you want to develop your own games using -the TDE games library. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-libtdegames-devel -%defattr(-,root,root,-) -%{tde_tdeincludedir}/*.h -%{tde_tdeincludedir}/kgame -%{tde_libdir}/lib[kt]degames.so -%{tde_libdir}/lib[kt]degames.la - -########## - -%package card-data -Summary: Card decks for Trinity games -Group: Amusements/Games - -%description card-data -Several different collections of card images for use by TDE games. - -This package is part of Trinity, and a component of the TDE games module. - -%files card-data -%defattr(-,root,root,-) -%{tde_datadir}/apps/carddecks/* - -########## - -%package -n trinity-atlantik -Summary: TDE client for Monopoly-like network games -Group: Amusements/Games - -%description -n trinity-atlantik -This is a TDE client for playing Monopoly-like boardgames on the -monopd network. It can play any board supported by the network -server, including the classic Monopoly game, as well as the Atlantik -game in which the property includes several major cities in North -America and Europe. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-atlantik -%defattr(-,root,root,-) -%{tde_bindir}/atlantik -%{tde_libdir}/libatlantic.so.* -%{tde_libdir}/libatlantikclient.so.* -%{tde_libdir}/libatlantikui.so.* -%{tde_tdelibdir}/kio_atlantik.la -%{tde_tdelibdir}/kio_atlantik.so -%{tde_datadir}/services/atlantik.protocol -%{tde_tdeappdir}/atlantik.desktop -%{tde_datadir}/icons/hicolor/*/apps/atlantik.png -%{tde_datadir}/apps/atlantik/ -%{tde_tdedocdir}/HTML/en/atlantik/ - -%post -n trinity-atlantik -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -/sbin/ldconfig || : -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-atlantik -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -/sbin/ldconfig || : -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-atlantik-devel -Summary: Development files for Atlantik -Group: Development/Libraries -Requires: trinity-atlantik = %{version}-%{release} - -%description -n trinity-atlantik-devel -This package contains header files for compiling programs against the -libraries which come with Atlantik. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-atlantik-devel -%defattr(-,root,root,-) -%{tde_tdeincludedir}/atlantik -%{tde_tdeincludedir}/atlantic -%{tde_libdir}/libatlantic.so -%{tde_libdir}/libatlantic.la -%{tde_libdir}/libatlantikclient.so -%{tde_libdir}/libatlantikclient.la -%{tde_libdir}/libatlantikui.so -%{tde_libdir}/libatlantikui.la - -%post -n trinity-atlantik-devel -/sbin/ldconfig || : - -%postun -n trinity-atlantik-devel -/sbin/ldconfig || : - -########## - -%package -n trinity-kasteroids -Summary: Asteroids for Trinity -Group: Amusements/Games - -%description -n trinity-kasteroids -You know this game. It is based on Warwick Allison's QwSpriteField -widget. - -The objective of kasteroids is to destroy all the asteroids on the -screen to advance to the next level. Your ship is destroyed if it -makes contact with an asteroid. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kasteroids -%defattr(-,root,root,-) -%{tde_bindir}/kasteroids -%{tde_datadir}/icons/hicolor/*/apps/kasteroids.png -%{tde_tdeappdir}/kasteroids.desktop -%{tde_datadir}/apps/kasteroids/ -%{tde_datadir}/config.kcfg/kasteroids.kcfg -%{tde_tdedocdir}/HTML/en/kasteroids/ - -%post -n trinity-kasteroids -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kasteroids -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-katomic -Summary: Atomic Entertainment game for Trinity -Group: Amusements/Games - -%description -n trinity-katomic -This is a puzzle game, in which the object is to assemble a molecule -from its atoms on a Sokoban-like board. On each move, an atom goes -as far as it can in a specified direction before being stopped by a -wall or another atom. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-katomic -%defattr(-,root,root,-) -%{tde_datadir}/apps/katomic/ -%{tde_datadir}/icons/hicolor/*/apps/katomic.png -%{tde_tdeappdir}/katomic.desktop -%{tde_bindir}/katomic -%{tde_tdedocdir}/HTML/en/katomic/ - -%post -n trinity-katomic -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-katomic -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kbackgammon -Summary: A Backgammon game for Trinity -Group: Amusements/Games - -%description -n trinity-kbackgammon -KBackgammon is a backgammon program for Trinity. It is based on the -code, ideas and concepts of KFibs (which is a FIBS client for -TDE1). For a short time, KBackgammon was called bacKgammon (if you -know somebody who is still using bacKgammon, please force them to -upgrade :-)). - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kbackgammon -%defattr(-,root,root,-) -%{tde_bindir}/kbackgammon -%{tde_tdeappdir}/kbackgammon.desktop -%{tde_datadir}/apps/kbackgammon/ -%{tde_datadir}/icons/hicolor/*/apps/kbackgammon.png -%{tde_datadir}/icons/hicolor/*/apps/kbackgammon_engine.png -%{tde_tdedocdir}/HTML/en/kbackgammon/ - -%post -n trinity-kbackgammon -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kbackgammon -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kbattleship -Summary: Battleship game for Trinity -Group: Amusements/Games - -%description -n trinity-kbattleship -This is an implementation of the Battleship game. Each player tries -to be the first to sink all the opponent's ships by firing "blindly" -at them. The game has options to play over a network connection or -against the computer. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kbattleship -%defattr(-,root,root,-) -%{tde_datadir}/apps/kbattleship/ -%{tde_datadir}/apps/zeroconf/_kbattleship._tcp -%{tde_datadir}/icons/hicolor/*/apps/kbattleship.png -%{tde_tdeappdir}/kbattleship.desktop -%{tde_bindir}/kbattleship -%{tde_tdedocdir}/HTML/en/kbattleship/ - -%post -n trinity-kbattleship -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kbattleship -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kblackbox -Summary: A simple logical game for the Trinity project -Group: Amusements/Games - -%description -n trinity-kblackbox -KBlackBox is a game of hide and seek played on an grid of boxes. Your -opponent (Random number generator, in this case) has hidden several -balls within this box. By shooting rays into the box and observing -where they emerge it is possible to deduce the positions of the -hidden balls. The fewer rays you use to find the balls, the lower -your score. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kblackbox -%defattr(-,root,root,-) -%{tde_datadir}/apps/kblackbox/ -%{tde_datadir}/icons/hicolor/*/apps/kblackbox.png -%{tde_tdeappdir}/kblackbox.desktop -%{tde_bindir}/kblackbox -%{tde_tdedocdir}/HTML/en/kblackbox/ - -%post -n trinity-kblackbox -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kblackbox -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kbounce -Summary: Jezzball clone for the K Desktop Environment -Group: Amusements/Games - -%description -n trinity-kbounce -This is a clone of the popular Jezzball game originally created by -Microsoft. Jezzball is one of the rare and simple games requiring -skill, timing, and patience in order to be successful. A ball begins -to bounce off of an area enclosed by four borders (like a -square). You must move your pointer to certain areas within the -square. Upon clicking, a new border is constructed at a relatively -quick pace. You can change the direction of the borders by 90 degrees -as well. Ultimately, you must force the ball to bounce around in a -smaller, and smaller area as time goes by without the ball ever -touching the borders as they are being constructed. If a ball touches -a certain part of the border as it is being built, the game is over. -After 75% of the original space has been blocked off from the moving -ball, you advance one level, and one more ball is added to the mix in -the following level. - -This game was previously known as kjezz. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kbounce -%defattr(-,root,root,-) -%{tde_datadir}/apps/kbounce/ -%{tde_tdeappdir}/kbounce.desktop -%{tde_datadir}/icons/hicolor/*/apps/kbounce.png -%{tde_bindir}/kbounce -%{tde_tdedocdir}/HTML/en/kbounce/ - -%post -n trinity-kbounce -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kbounce -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kenolaba -Summary: Enolaba board game for Trinity -Group: Amusements/Games - -%description -n trinity-kenolaba -kenolaba is a simple board strategy game that is played by two -players. There are red and yellow pieces for each player. Beginning -from a start position where each player has 14 pieces, moves are -drawn until one player has pushed 6 pieces of his opponent out of the -board. - -This game was previously known as kabalone, and was inspired by the -board game Abalone by Abalone SA, France. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kenolaba -%defattr(-,root,root,-) -%{tde_datadir}/apps/kenolaba/ -%{tde_datadir}/icons/hicolor/*/apps/kenolaba.png -%{tde_tdeappdir}/kenolaba.desktop -%{tde_bindir}/kenolaba -%{tde_tdedocdir}/HTML/en/kenolaba/ - -%post -n trinity-kenolaba -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kenolaba -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kfouleggs -Summary: A TDE clone of the Japanese PuyoPuyo game -Group: Amusements/Games - -%description -n trinity-kfouleggs -KFouleggs is a clone of the Japanese PuyoPuyo game, with advanced -features such as multiplayer games against human or AI, and network -play. If you have played Tetris or one of its many clones, you will -find KFouleggs easy to learn. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kfouleggs -%defattr(-,root,root,-) -%{tde_tdeappdir}/kfouleggs.desktop -%{tde_datadir}/apps/kfouleggs/ -%{tde_datadir}/config.kcfg/kfouleggs.kcfg -%{tde_bindir}/kfouleggs -%{tde_datadir}/icons/hicolor/*/apps/kfouleggs.png -%{tde_tdedocdir}/HTML/en/kfouleggs/ - -%post -n trinity-kfouleggs -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kfouleggs -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kgoldrunner -Summary: A Trinity clone of the Loderunner arcade game -Group: Amusements/Games - -%description -n trinity-kgoldrunner -KGoldrunner, a game of action and puzzle solving. Run through the -maze, dodge your enemies, collect all the gold and climb up to the -next level. - -You must guide the hero with the mouse or keyboard and collect all -the gold nuggets, then you can climb up into the next level. Your -enemies are also after the gold and they will kill you if they catch -you! - -The problem is you have no weapon to kill them. All you can do is -run away, dig holes in the floor to trap them or lure them into some -area where they cannot hurt you. After a short time a trapped enemy -climbs out of his hole, but if it closes before that, he will die and -reappear somewhere else. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kgoldrunner -%defattr(-,root,root,-) -%{tde_datadir}/apps/kgoldrunner/ -%{tde_datadir}/icons/hicolor/*/apps/kgoldrunner.png -%{tde_tdeappdir}/KGoldrunner.desktop -%{tde_bindir}/kgoldrunner -%{tde_tdedocdir}/HTML/en/kgoldrunner/ - -%post -n trinity-kgoldrunner -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kgoldrunner -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kjumpingcube -Summary: Tactical one or two player game -Group: Amusements/Games - -%description -n trinity-kjumpingcube -KJumpingCube is a simple tactical game. You can play it against the -computer or against a friend. The playing field consists of squares -that contains points. By clicking on the squares you can increase -the points and if the points reach a maximum the points will jump to -the squares neighbours and take them over. Winner is the one, who -owns all squares. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kjumpingcube -%defattr(-,root,root,-) -%{tde_bindir}/kjumpingcube -%{tde_datadir}/icons/hicolor/*/apps/kjumpingcube.png -%{tde_datadir}/apps/kjumpingcube/ -%{tde_tdeappdir}/kjumpingcube.desktop -%{tde_datadir}/config.kcfg/kjumpingcube.kcfg -%{tde_tdedocdir}/HTML/en/kjumpingcube/ - -%post -n trinity-kjumpingcube -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kjumpingcube -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-klickety -Summary: A Clickomania-like game for Trinity -Group: Amusements/Games - -%description -n trinity-klickety -Klickety is an adaptation of the (perhaps) well-known Clickomania -game; it is very similar to the "same" game. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-klickety -%defattr(-,root,root,-) -%{tde_bindir}/klickety -%{tde_tdeappdir}/klickety.desktop -%{tde_datadir}/icons/hicolor/*/apps/klickety.png -%{tde_datadir}/icons/crystalsvg/*/actions/endturn.png -%{tde_datadir}/apps/klickety/klicketyui.rc -%{tde_datadir}/apps/klickety/eventsrc -%{tde_tdedocdir}/HTML/en/klickety/ - -%post -n trinity-klickety -for f in crystalsvg hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-klickety -for f in crystalsvg hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-klines -Summary: Color lines for Trinity -Group: Amusements/Games - -%description -n trinity-klines -KLines is a simple game. It is played by one player, so there is only -one winner :-). You play for fun and against the high score. It was -inspired by a well known game - "Color lines", written for DOS by -Olga Demina, Igor Demina, Igor Ivkin and Gennady Denisov back in -1992. - -The main rules of the game are as simple as possible: you move (using -the mouse) marbles from cell to cell and build lines (horizontal, -vertical or diagonal). When a line contains 5 or more marbles, they -are removed and your score grows. After each turn the computer drops -three more marbles. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-klines -%defattr(-,root,root,-) -%{tde_datadir}/apps/klines/ -%{tde_tdeappdir}/klines.desktop -%{tde_bindir}/klines -%{tde_datadir}/config.kcfg/klines.kcfg -%{tde_datadir}/icons/hicolor/*/apps/klines.png -%{tde_tdedocdir}/HTML/en/klines/ - -%post -n trinity-klines -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-klines -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kmahjongg -Summary: the classic mahjongg game for Trinity project -Group: Amusements/Games - -%description -n trinity-kmahjongg -Your mission in this game is to remove all tiles from the game board. A -matching pair of tiles can be removed, if they are 'free', which means that -no other tiles block them on the left or right side. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kmahjongg -%defattr(-,root,root,-) -%{tde_datadir}/apps/kmahjongg/ -%{tde_datadir}/icons/hicolor/*/apps/kmahjongg.png -%{tde_tdeappdir}/kmahjongg.desktop -%{tde_bindir}/kmahjongg -%{tde_datadir}/config.kcfg/kmahjongg.kcfg -%{tde_tdedocdir}/HTML/en/kmahjongg/ - -%post -n trinity-kmahjongg -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kmahjongg -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kmines -Summary: Minesweeper for Trinity -Group: Amusements/Games - -%description -n trinity-kmines -KMines is the classic Minesweeper game. You must uncover all the -empty cases without blowing on a mine. - -When you uncover a case, a number appears : it indicates how many -mines surround this case. If there is no number the neighbour cases -are automatically uncovered. In your process of uncovering secure -cases, it is very useful to put a flag on the cases which contain a -mine. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kmines -%defattr(-,root,root,-) -%{tde_datadir}/icons/hicolor/*/apps/kmines.png -%{tde_tdeappdir}/kmines.desktop -%{tde_datadir}/apps/kmines/ -%{tde_bindir}/kmines -%{tde_tdedocdir}/HTML/en/kmines/ - -%post -n trinity-kmines -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kmines -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-knetwalk -Summary: A game for system administrators -Group: Amusements/Games - -%description -n trinity-knetwalk -This game presents the player with a rectangular field consisting of -a server, several clients, and pieces of wire. The object is to -rotate these elements until every client is connected to the server, -and no wires are left unconnected. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-knetwalk -%defattr(-,root,root,-) -%{tde_bindir}/knetwalk -%{tde_datadir}/apps/knetwalk -%{tde_datadir}/icons/hicolor/*/apps/knetwalk.png -%{tde_tdeappdir}/knetwalk.desktop - -%post -n trinity-knetwalk -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-knetwalk -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kolf -Summary: Minigolf game for TDE -Group: Amusements/Games - -%description -n trinity-kolf -This is a minigolf game for TDE that allows you to go through different -golf courses and waste an exorbitant amount of time. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kolf -%defattr(-,root,root,-) -%{tde_datadir}/config/magic/kolf.magic -%{tde_datadir}/apps/kolf/ -%{tde_bindir}/kolf -%{tde_tdeappdir}/kolf.desktop -%{tde_datadir}/icons/hicolor/*/apps/kolf.png -%{tde_datadir}/mimelnk/application/x-kolf.desktop -%{tde_datadir}/mimelnk/application/x-kourse.desktop -%{tde_libdir}/lib[kt]deinit_kolf.so -%{tde_libdir}/lib[kt]deinit_kolf.la -%{tde_tdelibdir}/kolf.la -%{tde_tdelibdir}/kolf.so -%{tde_libdir}/libkolf.so.1 -%{tde_libdir}/libkolf.so.1.2.0 -%{tde_tdedocdir}/HTML/en/kolf/ - -%post -n trinity-kolf -/sbin/ldconfig || : -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kolf -/sbin/ldconfig || : -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kolf-devel -Summary: Development files for Kolf -Group: Development/Libraries -Requires: trinity-kolf = %{version}-%{release} - -%description -n trinity-kolf-devel -This package contains headers and development libraries for compiling -Kolf plugins. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kolf-devel -%defattr(-,root,root,-) -%{tde_tdeincludedir}/kolf -%{tde_libdir}/libkolf.la -%{tde_libdir}/libkolf.so - -%post -n trinity-kolf-devel -/sbin/ldconfig || : - -%postun -n trinity-kolf-devel -/sbin/ldconfig || : - -########## - -%package -n trinity-konquest -Summary: TDE based GNU-Lactic Konquest game -Group: Amusements/Games - -%description -n trinity-konquest -This the TDE version of Gnu-Lactic Konquest, a multi-player strategy -game. The goal of the game is to expand your interstellar empire -across the galaxy and, of course, crush your rivals in the process. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-konquest -%defattr(-,root,root,-) -%{tde_datadir}/apps/konquest/ -%{tde_datadir}/icons/hicolor/*/apps/konquest.png -%{tde_tdeappdir}/konquest.desktop -%{tde_bindir}/konquest -%{tde_tdedocdir}/HTML/en/konquest/ - -%post -n trinity-konquest -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-konquest -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kpat -Summary: Trinity solitaire patience game -Group: Amusements/Games - -%description -n trinity-kpat -KPatience is a collection of 14 card games. All the games are single -player games. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kpat -%defattr(-,root,root,-) -%{tde_datadir}/icons/hicolor/*/apps/kpat.png -%{tde_datadir}/apps/kpat/ -%{tde_tdeappdir}/kpat.desktop -%{tde_bindir}/kpat -%{tde_tdedocdir}/HTML/en/kpat/ - -%post -n trinity-kpat -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kpat -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kpoker -Summary: Trinity based Poker clone -Group: Amusements/Games - -%description -n trinity-kpoker -KPoker is a TDE compliant clone of those highly addictive pocket -video poker games which are sometimes called "Videopoker" as well. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kpoker -%defattr(-,root,root,-) -%{tde_datadir}/apps/kpoker/ -%{tde_datadir}/icons/hicolor/*/apps/kpoker.png -%{tde_tdeappdir}/kpoker.desktop -%{tde_bindir}/kpoker -%{tde_tdedocdir}/HTML/en/kpoker/ - -%post -n trinity-kpoker -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kpoker -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kreversi -Summary: Reversi for Trinity -Group: Amusements/Games - -%description -n trinity-kreversi -Reversi is a simple strategy game that is played by two -players. There is only one type of piece - one side of it is black, -the other white. If a player captures a piece on the board, that -piece is turned and belongs to that player. The winner is the person -that has more pieces of his own color on the board and if there are -no more moves possible. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kreversi -%defattr(-,root,root,-) -%{tde_bindir}/kreversi -%{tde_tdeappdir}/kreversi.desktop -%{tde_datadir}/apps/kreversi/ -%{tde_datadir}/config.kcfg/kreversi.kcfg -%{tde_datadir}/icons/crystalsvg/*/actions/lastmoves.png -%{tde_datadir}/icons/crystalsvg/*/actions/legalmoves.png -%{tde_datadir}/icons/crystalsvg/scalable/actions/lastmoves.svgz -%{tde_datadir}/icons/crystalsvg/scalable/actions/legalmoves.svgz -%{tde_datadir}/icons/hicolor/*/apps/kreversi.png -%{tde_tdedocdir}/HTML/en/kreversi/ - -%post -n trinity-kreversi -for f in crystalsvg hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kreversi -for f in crystalsvg hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-ksame -Summary: SameGame for Trinity -Group: Amusements/Games - -%description -n trinity-ksame -KSame is a simple game. It's played by one player, so there is only -one winner :-) You play for fun and against the high score. It has -been inspired by SameGame, that is only famous on the Macintosh -platform. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-ksame -%defattr(-,root,root,-) -%{tde_bindir}/ksame -%{tde_datadir}/icons/hicolor/*/apps/ksame.png -%{tde_datadir}/apps/ksame/* -%{tde_tdeappdir}/ksame.desktop -%{tde_tdedocdir}/HTML/en/ksame/ - -%post -n trinity-ksame -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-ksame -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kshisen -Summary: Shisen-Sho for Trinity -Group: Amusements/Games - -%description -n trinity-kshisen -KShisen-Sho is a single-player-game similar to Mahjongg and uses the -same set of tiles as Mahjongg. - -The object of the game is to remove all tiles from the field. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kshisen -%defattr(-,root,root,-) -%{tde_datadir}/apps/kshisen/ -%{tde_datadir}/config.kcfg/kshisen.kcfg -%{tde_datadir}/icons/hicolor/*/apps/kshisen.png -%{tde_tdeappdir}/kshisen.desktop -%{tde_bindir}/kshisen -%{tde_tdedocdir}/HTML/en/kshisen/ - -%post -n trinity-kshisen -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kshisen -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-ksirtet -Summary: Tetris and Puyo-Puyo games for Trinity -Group: Amusements/Games - -%description -n trinity-ksirtet -This program is a clone of the well known game Tetris. You must fit -the falling pieces to form full lines. You can rotate and translate -the falling piece. The game ends when no more piece can fall ie when -your incomplete lines reach the top of the board. - -Every time you have destroyed 10 lines, you gain a level and the -pieces fall quicker (exactly the piece falls from a line each -1/(1+level) second). - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-ksirtet -%defattr(-,root,root,-) -%{tde_tdeappdir}/ksirtet.desktop -%{tde_datadir}/icons/hicolor/*/apps/ksirtet.png -%{tde_datadir}/apps/ksirtet/ -%{tde_bindir}/ksirtet -%{tde_datadir}/config.kcfg/ksirtet.kcfg -%{tde_tdedocdir}/HTML/en/ksirtet/ - -%post -n trinity-ksirtet -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-ksirtet -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-ksmiletris -Summary: Tetris like game for Trinity -Group: Amusements/Games - -%description -n trinity-ksmiletris -This is a game with falling blocks composed of different types of -smilies. The object of the game is to "crack a smile" by guiding -blocks so there are two or more of the same symbol vertically. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-ksmiletris -%defattr(-,root,root,-) -%{tde_datadir}/apps/ksmiletris/ -%{tde_datadir}/icons/hicolor/*/apps/ksmiletris.png -%{tde_tdeappdir}/ksmiletris.desktop -%{tde_bindir}/ksmiletris -%{tde_tdedocdir}/HTML/en/ksmiletris/ - -%post -n trinity-ksmiletris -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-ksmiletris -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-ksnake -Summary: Snake Race for Trinity -Group: Amusements/Games - -%description -n trinity-ksnake -Snake Race is a game of speed and agility. You are a hungry snake and -are trying to eat all the apples in the room before getting out! - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-ksnake -%defattr(-,root,root,-) -%{tde_datadir}/apps/ksnake/ -%{tde_datadir}/config.kcfg/ksnake.kcfg -%{tde_datadir}/icons/hicolor/*/apps/ksnake.png -%{tde_tdeappdir}/ksnake.desktop -%{tde_bindir}/ksnake -%{tde_tdedocdir}/HTML/en/ksnake/ - -%post -n trinity-ksnake -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-ksnake -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-ksokoban -Summary: Sokoban game for Trinity -Group: Amusements/Games - -%description -n trinity-ksokoban -The first sokoban game was created in 1982 by Hiroyuki Imabayashi at -the Japanese company Thinking Rabbit, Inc. "Sokoban" is japanese for -"warehouse keeper". The idea is that you are a warehouse keeper -trying to push crates to their proper locations in a warehouse. - -The problem is that you cannot pull the crates or step over them. If -you are not careful, some of the crates can get stuck in wrong places -and/or block your way. - -It can be rather difficult just to solve a level. But if you want to -make it even harder, you can try to minimise the number of moves -and/or pushes you use to solve the level. - -To make the game more fun for small kids (below 10 years or so), some -collections with easier levels are also included in KSokoban. These -are marked (easy) in the level collection menu. Of course, these -levels can be fun for adults too, for example if you don't want to -expose yourself to too much mental strain. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-ksokoban -%defattr(-,root,root,-) -%{tde_tdeappdir}/ksokoban.desktop -%{tde_datadir}/icons/hicolor/*/apps/ksokoban.png -%{tde_bindir}/ksokoban -%{tde_tdedocdir}/HTML/en/ksokoban/ - -%post -n trinity-ksokoban -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-ksokoban -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kspaceduel -Summary: Arcade two-player space game for Trinity -Group: Amusements/Games - -%description -n trinity-kspaceduel -KSpaceduel is an space arcade game for two players. - -Each player controls a ship that flies around the sun and tries to -shoot at the other ship. You can play KSpaceduel with another person, -against the computer, or you can have the computer control both ships -and play each other. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kspaceduel -%defattr(-,root,root,-) -%{tde_datadir}/apps/kspaceduel/ -%{tde_datadir}/icons/hicolor/*/apps/kspaceduel.png -%{tde_tdeappdir}/kspaceduel.desktop -%{tde_bindir}/kspaceduel -%{tde_datadir}/config.kcfg/kspaceduel.kcfg -%{tde_tdedocdir}/HTML/en/kspaceduel/ - -%post -n trinity-kspaceduel -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kspaceduel -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-ktron -Summary: Tron clone for the K Desktop Environment -Group: Amusements/Games - -%description -n trinity-ktron -The object of the game is to avoid running into walls, your own tail, -and that of your opponent. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-ktron -%defattr(-,root,root,-) -%{tde_bindir}/ktron -%{tde_datadir}/icons/hicolor/*/apps/ktron.png -%{tde_tdeappdir}/ktron.desktop -%{tde_datadir}/apps/ktron/ -%{tde_datadir}/config.kcfg/ktron.kcfg -%{tde_tdedocdir}/HTML/en/ktron/ - -%post -n trinity-ktron -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-ktron -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-ktuberling -Summary: Potato Guy for Trinity -Group: Amusements/Games - -%description -n trinity-ktuberling -KTuberling is a game intended for small children. Of course, it may -be suitable for adults who have remained young at heart. - -It is a potato editor. That means that you can drag and drop eyes, -mouths, moustache, and other parts of face and goodies onto a -potato-like guy. Similarly, you have a penguin on which you can drop -other stuff. - -There is no winner for the game. The only purpose is to make the -funniest faces you can. - -There is a museum (like a "Madame Tusseau" gallery) where you can -find many funny examples of decorated potatoes. Of course, you can -send your own creations to the programmer, Eric Bischoff, who will -include them in the museum if he gets some spare time. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-ktuberling -%defattr(-,root,root,-) -%{tde_bindir}/ktuberling -%{tde_datadir}/icons/hicolor/*/apps/ktuberling.png -%{tde_tdeappdir}/ktuberling.desktop -%{tde_datadir}/apps/ktuberling/ -%{tde_datadir}/mimelnk/application/x-tuberling.desktop -%{tde_tdedocdir}/HTML/en/ktuberling/ - -%post -n trinity-ktuberling -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-ktuberling -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-twin4 -Summary: Connect Four clone for Trinity -Group: Amusements/Games - -%description -n trinity-twin4 -Four wins is a game for two players. Each player is represented by a -colour (yellow and red). The goal of the game is to get four -connected pieces of your colour into a row, column or any -diagonal. This is done by placing one of your pieces into any of the -seven columns. A piece will begin to fill a column from the bottom, -i.e. it will fall down until it reaches the ground level or another -stone. After a move is done it is the turn of the other player. This -is repeated until the game is over, i.e. one of the players has four -pieces in a row, column or diagonal or no more moves are possible -because the board is filled. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-twin4 -%defattr(-,root,root,-) -%{tde_bindir}/[kt]win4 -%{tde_bindir}/[kt]win4proc -%{tde_datadir}/apps/[kt]win4/ -%{tde_datadir}/config.kcfg/[kt]win4.kcfg -%{tde_datadir}/icons/hicolor/*/apps/[kt]win4.png -%{tde_tdeappdir}/[kt]win4.desktop -%{tde_tdedocdir}/HTML/en/[kt]win4/ - -%post -n trinity-twin4 -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-twin4 -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-lskat -Summary: Lieutnant Skat card game for Trinity -Group: Amusements/Games - -%description -n trinity-lskat -Lieutnant Skat (from German Offiziersskat) is a card game for two -players. It is roughly played according to the rules of Skat but with -only two players and simplified rules. - -Every player has a set of cards in front of him/her, half of them -covered and half of them open. Both players try to win more than 60 -of the 120 possible points. After 16 moves all cards are played and -the game ends. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-lskat -%defattr(-,root,root,-) -%{tde_bindir}/lskat -%{tde_bindir}/lskatproc -%{tde_datadir}/apps/lskat/ -%{tde_datadir}/icons/hicolor/*/apps/lskat.png -%{tde_tdeappdir}/lskat.desktop -%{tde_tdedocdir}/HTML/en/lskat/ - -%post -n trinity-lskat -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-lskat -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%if 0%{?suse_version} || 0%{?pclinuxos} -%debug_package -%endif - -########## - - -%prep -%setup -q -n kdegames-3.5.13.1 - -# Ugly hack to modify TQT include directory inside autoconf files. -# If TQT detection fails, it fallbacks to TQT4 instead of TQT3 ! -%__sed -i admin/acinclude.m4.in \ - -e "s|/usr/include/tqt|%{tde_includedir}/tqt|g" \ - -e "s|kde_htmldir='.*'|kde_htmldir='%{tde_tdedocdir}/HTML'|g" - -%__cp -f "/usr/share/aclocal/libtool.m4" "admin/libtool.m4.in" -%__cp -f "/usr/share/libtool/config/ltmain.sh" "admin/ltmain.sh" || %__cp -f "/usr/share/libtool/ltmain.sh" "admin/ltmain.sh" -%__make -f "admin/Makefile.common" - - -%build -unset QTDIR || : ; . /etc/profile.d/qt3.sh -export PATH="%{tde_bindir}:${PATH}" -export LDFLAGS="-L%{tde_libdir} -I%{tde_includedir}" - -# Do not build against any "/usr" installed KDE -export KDEDIR=%{tde_prefix} - -# Specific path for RHEL4 -if [ -d /usr/X11R6 ]; then - export CXXFLAGS="${RPM_OPT_FLAGS} -I/usr/X11R6/include -L/usr/X11R6/%{_lib}" -fi - -%configure \ - --prefix=%{tde_prefix} \ - --exec-prefix=%{tde_prefix} \ - --bindir=%{tde_bindir} \ - --libdir=%{tde_libdir} \ - --datadir=%{tde_datadir} \ - --includedir=%{tde_tdeincludedir} \ - --enable-new-ldflags \ - --disable-dependency-tracking \ - --disable-rpath \ - --enable-final \ - --disable-debug \ - --disable-warnings \ - --enable-closure \ - --disable-setgid \ - --with-extra-includes=%{tde_includedir}/tqt - -# WTF hack for RHEL4 -%if 0%{?rhel} == 4 -mkdir atlantik/libatlantic/.libs -ln -s . atlantik/libatlantic/.libs/.libs -%endif - -%__make %{?_smp_mflags} - - -%install -export PATH="%{tde_bindir}:${PATH}" -%__rm -rf %{buildroot} -%__make install DESTDIR=%{buildroot} - -# locale's -HTML_DIR=$(kde-config --expandvars --install html) -if [ -d %{buildroot}$HTML_DIR ]; then -for lang_dir in %{buildroot}$HTML_DIR/* ; do - if [ -d $lang_dir ]; then - lang=$(basename $lang_dir) - echo "%lang($lang) $HTML_DIR/$lang/*" >> %{name}.lang - # replace absolute symlinks with relative ones - pushd $lang_dir - for i in *; do - [ -d $i -a -L $i/common ] && ln -nsf ../common $i/common - done - popd - fi -done -fi - - -%clean -%__rm -rf %{buildroot} - - - -%changelog -* Sun Sep 30 2012 Francois Andriot - 3.5.13.1-1 -- Initial build for TDE 3.5.13.1 diff --git a/redhat/tdegames/trinity-kdegames-3.5.13.spec b/redhat/tdegames/trinity-kdegames-3.5.13.spec deleted file mode 100644 index 3998e2c9c..000000000 --- a/redhat/tdegames/trinity-kdegames-3.5.13.spec +++ /dev/null @@ -1,1610 +0,0 @@ -# If TDE is built in a specific prefix (e.g. /opt/trinity), the release will be suffixed with ".opt". -%if "%{?tde_prefix}" != "/usr" -%define _variant .opt -%endif - -# TDE 3.5.13 specific building variables -%define tde_bindir %{tde_prefix}/bin -%define tde_datadir %{tde_prefix}/share -%define tde_docdir %{tde_datadir}/doc -%define tde_includedir %{tde_prefix}/include -%define tde_libdir %{tde_prefix}/%{_lib} - -%define tde_tdeappdir %{tde_datadir}/applications/kde -%define tde_tdedocdir %{tde_docdir}/kde -%define tde_tdeincludedir %{tde_includedir}/kde -%define tde_tdelibdir %{tde_libdir}/trinity - -%define _docdir %{tde_docdir} - - -Name: trinity-tdegames -Summary: Trinity Desktop Environment - Games -Version: 3.5.13 -Release: 5%{?dist}%{?_variant} - -License: GPLv2 -Group: Amusements/Games - -Vendor: Trinity Project -Packager: Francois Andriot -URL: http://www.trinitydesktop.org/ - -Prefix: %{tde_prefix} -BuildRoot: %{_tmppath}/%{name}-%{version}-%{release}-root-%(%{__id_u} -n) - -Source: kdegames-%{version}.tar.gz - -# [kdegames/ktuberling] Fix ktuberling pictures loading -Patch1: kdegames-3.5.13-ktuberling_fail_load_picture.patch -# [kdegames] Missing LDFLAGS cause FTBFS on Mageia 2 -Patch2: kdegames-3.5.13-missing_ldflags.patch -# [kdegames] Switch to v3.5.13-sru branch -Patch3: kdegames-3.5.13-sru-20120827.patch.gz - -BuildRequires: autoconf automake libtool m4 -BuildRequires: trinity-tdelibs-devel -BuildRequires: libtool - -BuildRequires: tqtinterface-devel >= 3.5.13 -BuildRequires: trinity-arts-devel >= 3.5.13 -BuildRequires: trinity-tdemultimedia-devel >= 3.5.13 -BuildRequires: qt3-devel >= 3.3.8.d - -Obsoletes: trinity-kdegames < %{version}-%{release} -Provides: trinity-kdegames = %{version}-%{release} -Obsoletes: trinity-kdegames-libs < %{version}-%{release} -Provides: trinity-kdegames-libs = %{version}-%{release} - -Requires: trinity-libtdegames1 = %{version}-%{release} -Requires: trinity-tdegames-card-data = %{version}-%{release} -Requires: trinity-atlantik = %{version}-%{release} -Requires: trinity-kasteroids = %{version}-%{release} -Requires: trinity-katomic = %{version}-%{release} -Requires: trinity-kbackgammon = %{version}-%{release} -Requires: trinity-kbattleship = %{version}-%{release} -Requires: trinity-kblackbox = %{version}-%{release} -Requires: trinity-kbounce = %{version}-%{release} -Requires: trinity-kenolaba = %{version}-%{release} -Requires: trinity-kfouleggs = %{version}-%{release} -Requires: trinity-kgoldrunner = %{version}-%{release} -Requires: trinity-kjumpingcube = %{version}-%{release} -Requires: trinity-klickety = %{version}-%{release} -Requires: trinity-klines = %{version}-%{release} -Requires: trinity-kmahjongg = %{version}-%{release} -Requires: trinity-kmines = %{version}-%{release} -Requires: trinity-knetwalk = %{version}-%{release} -Requires: trinity-kolf = %{version}-%{release} -Requires: trinity-konquest = %{version}-%{release} -Requires: trinity-kpat = %{version}-%{release} -Requires: trinity-kpoker = %{version}-%{release} -Requires: trinity-kreversi = %{version}-%{release} -Requires: trinity-ksame = %{version}-%{release} -Requires: trinity-kshisen = %{version}-%{release} -Requires: trinity-ksirtet = %{version}-%{release} -Requires: trinity-ksmiletris = %{version}-%{release} -Requires: trinity-ksnake = %{version}-%{release} -Requires: trinity-ksokoban = %{version}-%{release} -Requires: trinity-kspaceduel = %{version}-%{release} -Requires: trinity-ktron = %{version}-%{release} -Requires: trinity-ktuberling = %{version}-%{release} -Requires: trinity-twin4 = %{version}-%{release} -Requires: trinity-lskat = %{version}-%{release} - - -%description -Games and gaming libraries for the Trinity Desktop Environment. -Included with this package are: kenolaba, kasteroids, kblackbox, kmahjongg, -kmines, konquest, kpat, kpoker, kreversi, ksame, kshisen, ksmiletris, -ksnake, ksirtet, katomic, kjumpingcube, ktuberling. - -%files - -########## - -%package devel -Summary: Development files for %{name} -Group: Development/Libraries -License: LGPLv2 - -Requires: %{name} = %{version}-%{release} -Requires: trinity-tdelibs-devel >= 3.5.13 -Requires: trinity-libtdegames-devel = %{version}-%{release} -Requires: trinity-atlantik-devel = %{version}-%{release} -Requires: trinity-kolf-devel = %{version}-%{release} - -Obsoletes: trinity-kdegames-devel < %{version}-%{release} -Provides: trinity-kdegames-devel = %{version}-%{release} - -%description devel -%{summary}. - -Install %{name}-devel if you wish to develop or compile games for the -TDE desktop. - -%files devel -%defattr(-,root,root,-) - -########## - -%package -n trinity-libtdegames1 -Summary: Trinity games library and common files -Group: Amusements/Games - -%description -n trinity-libtdegames1 -This library provides a common infrastructure for several of the -games in the TDE distribution. Features include standardized menu -items, high score handling, card display, and network connections -including chat capabilities. - -This package is part of TDE, and a component of the TDE games module. - -%files -n trinity-libtdegames1 -%defattr(-,root,root,-) -%{tde_libdir}/lib[kt]degames.so.* -%{tde_datadir}/apps/[kt]degames/pics/star.png -%{tde_datadir}/icons/crystalsvg/*/actions/roll.png -%{tde_datadir}/icons/crystalsvg/*/actions/highscore.png -%{tde_tdedocdir}/HTML/en/[kt]degames-apidocs/ - -%post -n trinity-libtdegames1 -for f in crystalsvg ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -/sbin/ldconfig || : - -%postun -n trinity-libtdegames1 -for f in crystalsvg ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -/sbin/ldconfig || : - -########## - -%package -n trinity-libtdegames-devel -Summary: Trinity games library headers -Group: Development/Libraries -Requires: trinity-libtdegames1 = %{version}-%{release} - -%description -n trinity-libtdegames-devel -This package is necessary if you want to develop your own games using -the TDE games library. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-libtdegames-devel -%defattr(-,root,root,-) -%{tde_tdeincludedir}/*.h -%{tde_tdeincludedir}/kgame -%{tde_libdir}/lib[kt]degames.so -%{tde_libdir}/lib[kt]degames.la - -########## - -%package card-data -Summary: Card decks for Trinity games -Group: Amusements/Games - -%description card-data -Several different collections of card images for use by TDE games. - -This package is part of Trinity, and a component of the TDE games module. - -%files card-data -%defattr(-,root,root,-) -%{tde_datadir}/apps/carddecks/* - -########## - -%package -n trinity-atlantik -Summary: TDE client for Monopoly-like network games -Group: Amusements/Games - -%description -n trinity-atlantik -This is a TDE client for playing Monopoly-like boardgames on the -monopd network. It can play any board supported by the network -server, including the classic Monopoly game, as well as the Atlantik -game in which the property includes several major cities in North -America and Europe. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-atlantik -%defattr(-,root,root,-) -%{tde_bindir}/atlantik -%{tde_libdir}/libatlantic.so.* -%{tde_libdir}/libatlantikclient.so.* -%{tde_libdir}/libatlantikui.so.* -%{tde_tdelibdir}/kio_atlantik.la -%{tde_tdelibdir}/kio_atlantik.so -%{tde_datadir}/services/atlantik.protocol -%{tde_tdeappdir}/atlantik.desktop -%{tde_datadir}/icons/hicolor/*/apps/atlantik.png -%{tde_datadir}/apps/atlantik/ -%{tde_tdedocdir}/HTML/en/atlantik/ - -%post -n trinity-atlantik -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -/sbin/ldconfig || : -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-atlantik -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -/sbin/ldconfig || : -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-atlantik-devel -Summary: Development files for Atlantik -Group: Development/Libraries -Requires: trinity-atlantik = %{version}-%{release} - -%description -n trinity-atlantik-devel -This package contains header files for compiling programs against the -libraries which come with Atlantik. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-atlantik-devel -%defattr(-,root,root,-) -%{tde_tdeincludedir}/atlantik -%{tde_tdeincludedir}/atlantic -%{tde_libdir}/libatlantic.so -%{tde_libdir}/libatlantic.la -%{tde_libdir}/libatlantikclient.so -%{tde_libdir}/libatlantikclient.la -%{tde_libdir}/libatlantikui.so -%{tde_libdir}/libatlantikui.la - -%post -n trinity-atlantik-devel -/sbin/ldconfig || : - -%postun -n trinity-atlantik-devel -/sbin/ldconfig || : - -########## - -%package -n trinity-kasteroids -Summary: Asteroids for Trinity -Group: Amusements/Games - -%description -n trinity-kasteroids -You know this game. It is based on Warwick Allison's QwSpriteField -widget. - -The objective of kasteroids is to destroy all the asteroids on the -screen to advance to the next level. Your ship is destroyed if it -makes contact with an asteroid. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kasteroids -%defattr(-,root,root,-) -%{tde_bindir}/kasteroids -%{tde_datadir}/icons/hicolor/*/apps/kasteroids.png -%{tde_tdeappdir}/kasteroids.desktop -%{tde_datadir}/apps/kasteroids/ -%{tde_datadir}/config.kcfg/kasteroids.kcfg -%{tde_tdedocdir}/HTML/en/kasteroids/ - -%post -n trinity-kasteroids -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kasteroids -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-katomic -Summary: Atomic Entertainment game for Trinity -Group: Amusements/Games - -%description -n trinity-katomic -This is a puzzle game, in which the object is to assemble a molecule -from its atoms on a Sokoban-like board. On each move, an atom goes -as far as it can in a specified direction before being stopped by a -wall or another atom. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-katomic -%defattr(-,root,root,-) -%{tde_datadir}/apps/katomic/ -%{tde_datadir}/icons/hicolor/*/apps/katomic.png -%{tde_tdeappdir}/katomic.desktop -%{tde_bindir}/katomic -%{tde_tdedocdir}/HTML/en/katomic/ - -%post -n trinity-katomic -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-katomic -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kbackgammon -Summary: A Backgammon game for Trinity -Group: Amusements/Games - -%description -n trinity-kbackgammon -KBackgammon is a backgammon program for Trinity. It is based on the -code, ideas and concepts of KFibs (which is a FIBS client for -TDE1). For a short time, KBackgammon was called bacKgammon (if you -know somebody who is still using bacKgammon, please force them to -upgrade :-)). - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kbackgammon -%defattr(-,root,root,-) -%{tde_bindir}/kbackgammon -%{tde_tdeappdir}/kbackgammon.desktop -%{tde_datadir}/apps/kbackgammon/ -%{tde_datadir}/icons/hicolor/*/apps/kbackgammon.png -%{tde_datadir}/icons/hicolor/*/apps/kbackgammon_engine.png -%{tde_tdedocdir}/HTML/en/kbackgammon/ - -%post -n trinity-kbackgammon -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kbackgammon -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kbattleship -Summary: Battleship game for Trinity -Group: Amusements/Games - -%description -n trinity-kbattleship -This is an implementation of the Battleship game. Each player tries -to be the first to sink all the opponent's ships by firing "blindly" -at them. The game has options to play over a network connection or -against the computer. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kbattleship -%defattr(-,root,root,-) -%{tde_datadir}/apps/kbattleship/ -%{tde_datadir}/apps/zeroconf/_kbattleship._tcp -%{tde_datadir}/icons/hicolor/*/apps/kbattleship.png -%{tde_tdeappdir}/kbattleship.desktop -%{tde_bindir}/kbattleship -%{tde_tdedocdir}/HTML/en/kbattleship/ - -%post -n trinity-kbattleship -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kbattleship -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kblackbox -Summary: A simple logical game for the Trinity project -Group: Amusements/Games - -%description -n trinity-kblackbox -KBlackBox is a game of hide and seek played on an grid of boxes. Your -opponent (Random number generator, in this case) has hidden several -balls within this box. By shooting rays into the box and observing -where they emerge it is possible to deduce the positions of the -hidden balls. The fewer rays you use to find the balls, the lower -your score. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kblackbox -%defattr(-,root,root,-) -%{tde_datadir}/apps/kblackbox/ -%{tde_datadir}/icons/hicolor/*/apps/kblackbox.png -%{tde_tdeappdir}/kblackbox.desktop -%{tde_bindir}/kblackbox -%{tde_tdedocdir}/HTML/en/kblackbox/ - -%post -n trinity-kblackbox -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kblackbox -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kbounce -Summary: Jezzball clone for the K Desktop Environment -Group: Amusements/Games - -%description -n trinity-kbounce -This is a clone of the popular Jezzball game originally created by -Microsoft. Jezzball is one of the rare and simple games requiring -skill, timing, and patience in order to be successful. A ball begins -to bounce off of an area enclosed by four borders (like a -square). You must move your pointer to certain areas within the -square. Upon clicking, a new border is constructed at a relatively -quick pace. You can change the direction of the borders by 90 degrees -as well. Ultimately, you must force the ball to bounce around in a -smaller, and smaller area as time goes by without the ball ever -touching the borders as they are being constructed. If a ball touches -a certain part of the border as it is being built, the game is over. -After 75% of the original space has been blocked off from the moving -ball, you advance one level, and one more ball is added to the mix in -the following level. - -This game was previously known as kjezz. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kbounce -%defattr(-,root,root,-) -%{tde_datadir}/apps/kbounce/ -%{tde_tdeappdir}/kbounce.desktop -%{tde_datadir}/icons/hicolor/*/apps/kbounce.png -%{tde_bindir}/kbounce -%{tde_tdedocdir}/HTML/en/kbounce/ - -%post -n trinity-kbounce -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kbounce -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kenolaba -Summary: Enolaba board game for Trinity -Group: Amusements/Games - -%description -n trinity-kenolaba -kenolaba is a simple board strategy game that is played by two -players. There are red and yellow pieces for each player. Beginning -from a start position where each player has 14 pieces, moves are -drawn until one player has pushed 6 pieces of his opponent out of the -board. - -This game was previously known as kabalone, and was inspired by the -board game Abalone by Abalone SA, France. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kenolaba -%defattr(-,root,root,-) -%{tde_datadir}/apps/kenolaba/ -%{tde_datadir}/icons/hicolor/*/apps/kenolaba.png -%{tde_tdeappdir}/kenolaba.desktop -%{tde_bindir}/kenolaba -%{tde_tdedocdir}/HTML/en/kenolaba/ - -%post -n trinity-kenolaba -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kenolaba -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kfouleggs -Summary: A TDE clone of the Japanese PuyoPuyo game -Group: Amusements/Games - -%description -n trinity-kfouleggs -KFouleggs is a clone of the Japanese PuyoPuyo game, with advanced -features such as multiplayer games against human or AI, and network -play. If you have played Tetris or one of its many clones, you will -find KFouleggs easy to learn. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kfouleggs -%defattr(-,root,root,-) -%{tde_tdeappdir}/kfouleggs.desktop -%{tde_datadir}/apps/kfouleggs/ -%{tde_datadir}/config.kcfg/kfouleggs.kcfg -%{tde_bindir}/kfouleggs -%{tde_datadir}/icons/hicolor/*/apps/kfouleggs.png -%{tde_tdedocdir}/HTML/en/kfouleggs/ - -%post -n trinity-kfouleggs -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kfouleggs -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kgoldrunner -Summary: A Trinity clone of the Loderunner arcade game -Group: Amusements/Games - -%description -n trinity-kgoldrunner -KGoldrunner, a game of action and puzzle solving. Run through the -maze, dodge your enemies, collect all the gold and climb up to the -next level. - -You must guide the hero with the mouse or keyboard and collect all -the gold nuggets, then you can climb up into the next level. Your -enemies are also after the gold and they will kill you if they catch -you! - -The problem is you have no weapon to kill them. All you can do is -run away, dig holes in the floor to trap them or lure them into some -area where they cannot hurt you. After a short time a trapped enemy -climbs out of his hole, but if it closes before that, he will die and -reappear somewhere else. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kgoldrunner -%defattr(-,root,root,-) -%{tde_datadir}/apps/kgoldrunner/ -%{tde_datadir}/icons/hicolor/*/apps/kgoldrunner.png -%{tde_tdeappdir}/KGoldrunner.desktop -%{tde_bindir}/kgoldrunner -%{tde_tdedocdir}/HTML/en/kgoldrunner/ - -%post -n trinity-kgoldrunner -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kgoldrunner -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kjumpingcube -Summary: Tactical one or two player game -Group: Amusements/Games - -%description -n trinity-kjumpingcube -KJumpingCube is a simple tactical game. You can play it against the -computer or against a friend. The playing field consists of squares -that contains points. By clicking on the squares you can increase -the points and if the points reach a maximum the points will jump to -the squares neighbours and take them over. Winner is the one, who -owns all squares. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kjumpingcube -%defattr(-,root,root,-) -%{tde_bindir}/kjumpingcube -%{tde_datadir}/icons/hicolor/*/apps/kjumpingcube.png -%{tde_datadir}/apps/kjumpingcube/ -%{tde_tdeappdir}/kjumpingcube.desktop -%{tde_datadir}/config.kcfg/kjumpingcube.kcfg -%{tde_tdedocdir}/HTML/en/kjumpingcube/ - -%post -n trinity-kjumpingcube -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kjumpingcube -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-klickety -Summary: A Clickomania-like game for Trinity -Group: Amusements/Games - -%description -n trinity-klickety -Klickety is an adaptation of the (perhaps) well-known Clickomania -game; it is very similar to the "same" game. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-klickety -%defattr(-,root,root,-) -%{tde_bindir}/klickety -%{tde_tdeappdir}/klickety.desktop -%{tde_datadir}/icons/hicolor/*/apps/klickety.png -%{tde_datadir}/icons/crystalsvg/*/actions/endturn.png -%{tde_datadir}/apps/klickety/klicketyui.rc -%{tde_datadir}/apps/klickety/eventsrc -%{tde_tdedocdir}/HTML/en/klickety/ - -%post -n trinity-klickety -for f in crystalsvg hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-klickety -for f in crystalsvg hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-klines -Summary: Color lines for Trinity -Group: Amusements/Games - -%description -n trinity-klines -KLines is a simple game. It is played by one player, so there is only -one winner :-). You play for fun and against the high score. It was -inspired by a well known game - "Color lines", written for DOS by -Olga Demina, Igor Demina, Igor Ivkin and Gennady Denisov back in -1992. - -The main rules of the game are as simple as possible: you move (using -the mouse) marbles from cell to cell and build lines (horizontal, -vertical or diagonal). When a line contains 5 or more marbles, they -are removed and your score grows. After each turn the computer drops -three more marbles. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-klines -%defattr(-,root,root,-) -%{tde_datadir}/apps/klines/ -%{tde_tdeappdir}/klines.desktop -%{tde_bindir}/klines -%{tde_datadir}/config.kcfg/klines.kcfg -%{tde_datadir}/icons/hicolor/*/apps/klines.png -%{tde_tdedocdir}/HTML/en/klines/ - -%post -n trinity-klines -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-klines -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kmahjongg -Summary: the classic mahjongg game for Trinity project -Group: Amusements/Games - -%description -n trinity-kmahjongg -Your mission in this game is to remove all tiles from the game board. A -matching pair of tiles can be removed, if they are 'free', which means that -no other tiles block them on the left or right side. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kmahjongg -%defattr(-,root,root,-) -%{tde_datadir}/apps/kmahjongg/ -%{tde_datadir}/icons/hicolor/*/apps/kmahjongg.png -%{tde_tdeappdir}/kmahjongg.desktop -%{tde_bindir}/kmahjongg -%{tde_datadir}/config.kcfg/kmahjongg.kcfg -%{tde_tdedocdir}/HTML/en/kmahjongg/ - -%post -n trinity-kmahjongg -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kmahjongg -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kmines -Summary: Minesweeper for Trinity -Group: Amusements/Games - -%description -n trinity-kmines -KMines is the classic Minesweeper game. You must uncover all the -empty cases without blowing on a mine. - -When you uncover a case, a number appears : it indicates how many -mines surround this case. If there is no number the neighbour cases -are automatically uncovered. In your process of uncovering secure -cases, it is very useful to put a flag on the cases which contain a -mine. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kmines -%defattr(-,root,root,-) -%{tde_datadir}/icons/hicolor/*/apps/kmines.png -%{tde_tdeappdir}/kmines.desktop -%{tde_datadir}/apps/kmines/ -%{tde_bindir}/kmines -%{tde_tdedocdir}/HTML/en/kmines/ - -%post -n trinity-kmines -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kmines -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-knetwalk -Summary: A game for system administrators -Group: Amusements/Games - -%description -n trinity-knetwalk -This game presents the player with a rectangular field consisting of -a server, several clients, and pieces of wire. The object is to -rotate these elements until every client is connected to the server, -and no wires are left unconnected. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-knetwalk -%defattr(-,root,root,-) -%{tde_bindir}/knetwalk -%{tde_datadir}/apps/knetwalk -%{tde_datadir}/icons/hicolor/*/apps/knetwalk.png -%{tde_tdeappdir}/knetwalk.desktop - -%post -n trinity-knetwalk -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-knetwalk -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kolf -Summary: Minigolf game for TDE -Group: Amusements/Games - -%description -n trinity-kolf -This is a minigolf game for TDE that allows you to go through different -golf courses and waste an exorbitant amount of time. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kolf -%defattr(-,root,root,-) -%{tde_datadir}/config/magic/kolf.magic -%{tde_datadir}/apps/kolf/ -%{tde_bindir}/kolf -%{tde_tdeappdir}/kolf.desktop -%{tde_datadir}/icons/hicolor/*/apps/kolf.png -%{tde_datadir}/mimelnk/application/x-kolf.desktop -%{tde_datadir}/mimelnk/application/x-kourse.desktop -%{tde_libdir}/lib[kt]deinit_kolf.so -%{tde_libdir}/lib[kt]deinit_kolf.la -%{tde_tdelibdir}/kolf.la -%{tde_tdelibdir}/kolf.so -%{tde_libdir}/libkolf.so.1 -%{tde_libdir}/libkolf.so.1.2.0 -%{tde_tdedocdir}/HTML/en/kolf/ - -%post -n trinity-kolf -/sbin/ldconfig || : -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kolf -/sbin/ldconfig || : -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kolf-devel -Summary: Development files for Kolf -Group: Development/Libraries -Requires: trinity-kolf = %{version}-%{release} - -%description -n trinity-kolf-devel -This package contains headers and development libraries for compiling -Kolf plugins. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kolf-devel -%defattr(-,root,root,-) -%{tde_tdeincludedir}/kolf -%{tde_libdir}/libkolf.la -%{tde_libdir}/libkolf.so - -%post -n trinity-kolf-devel -/sbin/ldconfig || : - -%postun -n trinity-kolf-devel -/sbin/ldconfig || : - -########## - -%package -n trinity-konquest -Summary: TDE based GNU-Lactic Konquest game -Group: Amusements/Games - -%description -n trinity-konquest -This the TDE version of Gnu-Lactic Konquest, a multi-player strategy -game. The goal of the game is to expand your interstellar empire -across the galaxy and, of course, crush your rivals in the process. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-konquest -%defattr(-,root,root,-) -%{tde_datadir}/apps/konquest/ -%{tde_datadir}/icons/hicolor/*/apps/konquest.png -%{tde_tdeappdir}/konquest.desktop -%{tde_bindir}/konquest -%{tde_tdedocdir}/HTML/en/konquest/ - -%post -n trinity-konquest -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-konquest -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kpat -Summary: Trinity solitaire patience game -Group: Amusements/Games - -%description -n trinity-kpat -KPatience is a collection of 14 card games. All the games are single -player games. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kpat -%defattr(-,root,root,-) -%{tde_datadir}/icons/hicolor/*/apps/kpat.png -%{tde_datadir}/apps/kpat/ -%{tde_tdeappdir}/kpat.desktop -%{tde_bindir}/kpat -%{tde_tdedocdir}/HTML/en/kpat/ - -%post -n trinity-kpat -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kpat -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kpoker -Summary: Trinity based Poker clone -Group: Amusements/Games - -%description -n trinity-kpoker -KPoker is a TDE compliant clone of those highly addictive pocket -video poker games which are sometimes called "Videopoker" as well. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kpoker -%defattr(-,root,root,-) -%{tde_datadir}/apps/kpoker/ -%{tde_datadir}/icons/hicolor/*/apps/kpoker.png -%{tde_tdeappdir}/kpoker.desktop -%{tde_bindir}/kpoker -%{tde_tdedocdir}/HTML/en/kpoker/ - -%post -n trinity-kpoker -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kpoker -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kreversi -Summary: Reversi for Trinity -Group: Amusements/Games - -%description -n trinity-kreversi -Reversi is a simple strategy game that is played by two -players. There is only one type of piece - one side of it is black, -the other white. If a player captures a piece on the board, that -piece is turned and belongs to that player. The winner is the person -that has more pieces of his own color on the board and if there are -no more moves possible. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kreversi -%defattr(-,root,root,-) -%{tde_bindir}/kreversi -%{tde_tdeappdir}/kreversi.desktop -%{tde_datadir}/apps/kreversi/ -%{tde_datadir}/config.kcfg/kreversi.kcfg -%{tde_datadir}/icons/crystalsvg/*/actions/lastmoves.png -%{tde_datadir}/icons/crystalsvg/*/actions/legalmoves.png -%{tde_datadir}/icons/crystalsvg/scalable/actions/lastmoves.svgz -%{tde_datadir}/icons/crystalsvg/scalable/actions/legalmoves.svgz -%{tde_datadir}/icons/hicolor/*/apps/kreversi.png -%{tde_tdedocdir}/HTML/en/kreversi/ - -%post -n trinity-kreversi -for f in crystalsvg hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kreversi -for f in crystalsvg hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-ksame -Summary: SameGame for Trinity -Group: Amusements/Games - -%description -n trinity-ksame -KSame is a simple game. It's played by one player, so there is only -one winner :-) You play for fun and against the high score. It has -been inspired by SameGame, that is only famous on the Macintosh -platform. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-ksame -%defattr(-,root,root,-) -%{tde_bindir}/ksame -%{tde_datadir}/icons/hicolor/*/apps/ksame.png -%{tde_datadir}/apps/ksame/* -%{tde_tdeappdir}/ksame.desktop -%{tde_tdedocdir}/HTML/en/ksame/ - -%post -n trinity-ksame -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-ksame -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kshisen -Summary: Shisen-Sho for Trinity -Group: Amusements/Games - -%description -n trinity-kshisen -KShisen-Sho is a single-player-game similar to Mahjongg and uses the -same set of tiles as Mahjongg. - -The object of the game is to remove all tiles from the field. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kshisen -%defattr(-,root,root,-) -%{tde_datadir}/apps/kshisen/ -%{tde_datadir}/config.kcfg/kshisen.kcfg -%{tde_datadir}/icons/hicolor/*/apps/kshisen.png -%{tde_tdeappdir}/kshisen.desktop -%{tde_bindir}/kshisen -%{tde_tdedocdir}/HTML/en/kshisen/ - -%post -n trinity-kshisen -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kshisen -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-ksirtet -Summary: Tetris and Puyo-Puyo games for Trinity -Group: Amusements/Games - -%description -n trinity-ksirtet -This program is a clone of the well known game Tetris. You must fit -the falling pieces to form full lines. You can rotate and translate -the falling piece. The game ends when no more piece can fall ie when -your incomplete lines reach the top of the board. - -Every time you have destroyed 10 lines, you gain a level and the -pieces fall quicker (exactly the piece falls from a line each -1/(1+level) second). - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-ksirtet -%defattr(-,root,root,-) -%{tde_tdeappdir}/ksirtet.desktop -%{tde_datadir}/icons/hicolor/*/apps/ksirtet.png -%{tde_datadir}/apps/ksirtet/ -%{tde_bindir}/ksirtet -%{tde_datadir}/config.kcfg/ksirtet.kcfg -%{tde_tdedocdir}/HTML/en/ksirtet/ - -%post -n trinity-ksirtet -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-ksirtet -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-ksmiletris -Summary: Tetris like game for Trinity -Group: Amusements/Games - -%description -n trinity-ksmiletris -This is a game with falling blocks composed of different types of -smilies. The object of the game is to "crack a smile" by guiding -blocks so there are two or more of the same symbol vertically. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-ksmiletris -%defattr(-,root,root,-) -%{tde_datadir}/apps/ksmiletris/ -%{tde_datadir}/icons/hicolor/*/apps/ksmiletris.png -%{tde_tdeappdir}/ksmiletris.desktop -%{tde_bindir}/ksmiletris -%{tde_tdedocdir}/HTML/en/ksmiletris/ - -%post -n trinity-ksmiletris -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-ksmiletris -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-ksnake -Summary: Snake Race for Trinity -Group: Amusements/Games - -%description -n trinity-ksnake -Snake Race is a game of speed and agility. You are a hungry snake and -are trying to eat all the apples in the room before getting out! - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-ksnake -%defattr(-,root,root,-) -%{tde_datadir}/apps/ksnake/ -%{tde_datadir}/config.kcfg/ksnake.kcfg -%{tde_datadir}/icons/hicolor/*/apps/ksnake.png -%{tde_tdeappdir}/ksnake.desktop -%{tde_bindir}/ksnake -%{tde_tdedocdir}/HTML/en/ksnake/ - -%post -n trinity-ksnake -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-ksnake -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-ksokoban -Summary: Sokoban game for Trinity -Group: Amusements/Games - -%description -n trinity-ksokoban -The first sokoban game was created in 1982 by Hiroyuki Imabayashi at -the Japanese company Thinking Rabbit, Inc. "Sokoban" is japanese for -"warehouse keeper". The idea is that you are a warehouse keeper -trying to push crates to their proper locations in a warehouse. - -The problem is that you cannot pull the crates or step over them. If -you are not careful, some of the crates can get stuck in wrong places -and/or block your way. - -It can be rather difficult just to solve a level. But if you want to -make it even harder, you can try to minimise the number of moves -and/or pushes you use to solve the level. - -To make the game more fun for small kids (below 10 years or so), some -collections with easier levels are also included in KSokoban. These -are marked (easy) in the level collection menu. Of course, these -levels can be fun for adults too, for example if you don't want to -expose yourself to too much mental strain. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-ksokoban -%defattr(-,root,root,-) -%{tde_tdeappdir}/ksokoban.desktop -%{tde_datadir}/icons/hicolor/*/apps/ksokoban.png -%{tde_bindir}/ksokoban -%{tde_tdedocdir}/HTML/en/ksokoban/ - -%post -n trinity-ksokoban -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-ksokoban -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kspaceduel -Summary: Arcade two-player space game for Trinity -Group: Amusements/Games - -%description -n trinity-kspaceduel -KSpaceduel is an space arcade game for two players. - -Each player controls a ship that flies around the sun and tries to -shoot at the other ship. You can play KSpaceduel with another person, -against the computer, or you can have the computer control both ships -and play each other. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kspaceduel -%defattr(-,root,root,-) -%{tde_datadir}/apps/kspaceduel/ -%{tde_datadir}/icons/hicolor/*/apps/kspaceduel.png -%{tde_tdeappdir}/kspaceduel.desktop -%{tde_bindir}/kspaceduel -%{tde_datadir}/config.kcfg/kspaceduel.kcfg -%{tde_tdedocdir}/HTML/en/kspaceduel/ - -%post -n trinity-kspaceduel -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kspaceduel -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-ktron -Summary: Tron clone for the K Desktop Environment -Group: Amusements/Games - -%description -n trinity-ktron -The object of the game is to avoid running into walls, your own tail, -and that of your opponent. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-ktron -%defattr(-,root,root,-) -%{tde_bindir}/ktron -%{tde_datadir}/icons/hicolor/*/apps/ktron.png -%{tde_tdeappdir}/ktron.desktop -%{tde_datadir}/apps/ktron/ -%{tde_datadir}/config.kcfg/ktron.kcfg -%{tde_tdedocdir}/HTML/en/ktron/ - -%post -n trinity-ktron -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-ktron -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-ktuberling -Summary: Potato Guy for Trinity -Group: Amusements/Games - -%description -n trinity-ktuberling -KTuberling is a game intended for small children. Of course, it may -be suitable for adults who have remained young at heart. - -It is a potato editor. That means that you can drag and drop eyes, -mouths, moustache, and other parts of face and goodies onto a -potato-like guy. Similarly, you have a penguin on which you can drop -other stuff. - -There is no winner for the game. The only purpose is to make the -funniest faces you can. - -There is a museum (like a "Madame Tusseau" gallery) where you can -find many funny examples of decorated potatoes. Of course, you can -send your own creations to the programmer, Eric Bischoff, who will -include them in the museum if he gets some spare time. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-ktuberling -%defattr(-,root,root,-) -%{tde_bindir}/ktuberling -%{tde_datadir}/icons/hicolor/*/apps/ktuberling.png -%{tde_tdeappdir}/ktuberling.desktop -%{tde_datadir}/apps/ktuberling/ -%{tde_datadir}/mimelnk/application/x-tuberling.desktop -%{tde_tdedocdir}/HTML/en/ktuberling/ - -%post -n trinity-ktuberling -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-ktuberling -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-twin4 -Summary: Connect Four clone for Trinity -Group: Amusements/Games - -%description -n trinity-twin4 -Four wins is a game for two players. Each player is represented by a -colour (yellow and red). The goal of the game is to get four -connected pieces of your colour into a row, column or any -diagonal. This is done by placing one of your pieces into any of the -seven columns. A piece will begin to fill a column from the bottom, -i.e. it will fall down until it reaches the ground level or another -stone. After a move is done it is the turn of the other player. This -is repeated until the game is over, i.e. one of the players has four -pieces in a row, column or diagonal or no more moves are possible -because the board is filled. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-twin4 -%defattr(-,root,root,-) -%{tde_bindir}/[kt]win4 -%{tde_bindir}/[kt]win4proc -%{tde_datadir}/apps/[kt]win4/ -%{tde_datadir}/config.kcfg/[kt]win4.kcfg -%{tde_datadir}/icons/hicolor/*/apps/[kt]win4.png -%{tde_tdeappdir}/[kt]win4.desktop -%{tde_tdedocdir}/HTML/en/[kt]win4/ - -%post -n trinity-twin4 -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-twin4 -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-lskat -Summary: Lieutnant Skat card game for Trinity -Group: Amusements/Games - -%description -n trinity-lskat -Lieutnant Skat (from German Offiziersskat) is a card game for two -players. It is roughly played according to the rules of Skat but with -only two players and simplified rules. - -Every player has a set of cards in front of him/her, half of them -covered and half of them open. Both players try to win more than 60 -of the 120 possible points. After 16 moves all cards are played and -the game ends. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-lskat -%defattr(-,root,root,-) -%{tde_bindir}/lskat -%{tde_bindir}/lskatproc -%{tde_datadir}/apps/lskat/ -%{tde_datadir}/icons/hicolor/*/apps/lskat.png -%{tde_tdeappdir}/lskat.desktop -%{tde_tdedocdir}/HTML/en/lskat/ - -%post -n trinity-lskat -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-lskat -for f in hicolor ; do - touch --no-create %{_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{_datadir}/applications > /dev/null 2>&1 || : - -########## - - -%prep -%setup -q -n kdegames -#patch1 -p1 -#patch2 -p1 -b .ftbfs -%patch3 -p1 - -# Ugly hack to modify TQT include directory inside autoconf files. -# If TQT detection fails, it fallbacks to TQT4 instead of TQT3 ! -%__sed -i admin/acinclude.m4.in \ - -e "s|/usr/include/tqt|%{tde_includedir}/tqt|g" \ - -e "s|kde_htmldir='.*'|kde_htmldir='%{tde_tdedocdir}/HTML'|g" - -%__cp -f "/usr/share/aclocal/libtool.m4" "admin/libtool.m4.in" -%__cp -f "/usr/share/libtool/config/ltmain.sh" "admin/ltmain.sh" || %__cp -f "/usr/share/libtool/ltmain.sh" "admin/ltmain.sh" -%__make -f "admin/Makefile.common" - - -%build -unset QTDIR || : ; . /etc/profile.d/qt.sh -export PATH="%{tde_bindir}:${PATH}" -export LDFLAGS="-L%{tde_libdir} -I%{tde_includedir}" - -%configure \ - --exec-prefix=%{tde_prefix} \ - --bindir=%{tde_bindir} \ - --libdir=%{tde_libdir} \ - --datadir=%{tde_datadir} \ - --includedir=%{tde_tdeincludedir} \ - --enable-new-ldflags \ - --disable-dependency-tracking \ - --disable-rpath \ - --enable-final \ - --disable-debug \ - --disable-warnings \ - --enable-closure \ - --disable-setgid \ - --with-extra-includes=%{tde_includedir}/tqt - -%__make %{?_smp_mflags} - - -%install -export PATH="%{tde_bindir}:${PATH}" -%__rm -rf %{buildroot} -%__make install DESTDIR=%{buildroot} - -# locale's -HTML_DIR=$(kde-config --expandvars --install html) -if [ -d %{buildroot}$HTML_DIR ]; then -for lang_dir in %{buildroot}$HTML_DIR/* ; do - if [ -d $lang_dir ]; then - lang=$(basename $lang_dir) - echo "%lang($lang) $HTML_DIR/$lang/*" >> %{name}.lang - # replace absolute symlinks with relative ones - pushd $lang_dir - for i in *; do - [ -d $i -a -L $i/common ] && ln -nsf ../common $i/common - done - popd - fi -done -fi - - -%clean -%__rm -rf %{buildroot} - - - - -%changelog -* Mon Aug 27 2012 Francois Andriot - 3.5.13-5 -- Switch to v3.5.13-sru branch - -* Tue Jul 31 2012 Francois Andriot - 3.5.13-4 -- Split into several packages -- Add support for Mageia 2 - -* Sun Dec 04 2011 Francois Andriot - 3.5.13-3 -- Fix ktuberling picture loading [TDE Bug #638] - -* Fri Nov 25 2011 Francois Andriot - 3.5.13-2 -- Fix HTML directory location - -* Sun Oct 30 2011 Francois Andriot - 3.5.13-1 -- Initial release for RHEL 6, RHEL 5 and Fedora 15 - -* Sat Sep 09 2011 Francois Andriot - 3.5.13-0 -- Import to GIT diff --git a/redhat/tdegames/trinity-tdegames-3.5.13.2.spec b/redhat/tdegames/trinity-tdegames-3.5.13.2.spec deleted file mode 100644 index 517b23de4..000000000 --- a/redhat/tdegames/trinity-tdegames-3.5.13.2.spec +++ /dev/null @@ -1,1603 +0,0 @@ -# If TDE is built in a specific prefix (e.g. /opt/trinity), the release will be suffixed with ".opt". -%if "%{?tde_prefix}" != "/usr" -%define _variant .opt -%endif - -# TDE 3.5.13 specific building variables -%define tde_bindir %{tde_prefix}/bin -%define tde_datadir %{tde_prefix}/share -%define tde_docdir %{tde_datadir}/doc -%define tde_includedir %{tde_prefix}/include -%define tde_libdir %{tde_prefix}/%{_lib} - -%define tde_tdeappdir %{tde_datadir}/applications/kde -%define tde_tdedocdir %{tde_docdir}/tde -%define tde_tdeincludedir %{tde_includedir}/tde -%define tde_tdelibdir %{tde_libdir}/trinity - -%define _docdir %{tde_docdir} - - -Name: trinity-tdegames -Summary: Trinity Desktop Environment - Games -Version: 3.5.13.2 -Release: %{?!preversion:1}%{?preversion:0_%{preversion}}%{?dist}%{?_variant} - -License: GPLv2 -Group: Amusements/Games - -Vendor: Trinity Project -Packager: Francois Andriot -URL: http://www.trinitydesktop.org/ - -Prefix: %{tde_prefix} -BuildRoot: %{_tmppath}/%{name}-%{version}-%{release}-root-%(%{__id_u} -n) - -Source0: %{name}-%{version}%{?preversion:~%{preversion}}.tar.gz - -BuildRequires: autoconf automake libtool m4 -BuildRequires: libtool - -BuildRequires: tqtinterface-devel >= %{version} -BuildRequires: trinity-arts-devel >= %{version} -BuildRequires: trinity-tdelibs-devel >= %{version} -BuildRequires: trinity-tdemultimedia-devel >= %{version} -BuildRequires: qt3-devel - -Obsoletes: trinity-kdegames < %{version}-%{release} -Provides: trinity-kdegames = %{version}-%{release} -Obsoletes: trinity-kdegames-libs < %{version}-%{release} -Provides: trinity-kdegames-libs = %{version}-%{release} - -Requires: trinity-libtdegames1 = %{version}-%{release} -Requires: trinity-tdegames-card-data = %{version}-%{release} -Requires: trinity-atlantik = %{version}-%{release} -Requires: trinity-kasteroids = %{version}-%{release} -Requires: trinity-katomic = %{version}-%{release} -Requires: trinity-kbackgammon = %{version}-%{release} -Requires: trinity-kbattleship = %{version}-%{release} -Requires: trinity-kblackbox = %{version}-%{release} -Requires: trinity-kbounce = %{version}-%{release} -Requires: trinity-kenolaba = %{version}-%{release} -Requires: trinity-kfouleggs = %{version}-%{release} -Requires: trinity-kgoldrunner = %{version}-%{release} -Requires: trinity-kjumpingcube = %{version}-%{release} -Requires: trinity-klickety = %{version}-%{release} -Requires: trinity-klines = %{version}-%{release} -Requires: trinity-kmahjongg = %{version}-%{release} -Requires: trinity-kmines = %{version}-%{release} -Requires: trinity-knetwalk = %{version}-%{release} -Requires: trinity-kolf = %{version}-%{release} -Requires: trinity-konquest = %{version}-%{release} -Requires: trinity-kpat = %{version}-%{release} -Requires: trinity-kpoker = %{version}-%{release} -Requires: trinity-kreversi = %{version}-%{release} -Requires: trinity-ksame = %{version}-%{release} -Requires: trinity-kshisen = %{version}-%{release} -Requires: trinity-ksirtet = %{version}-%{release} -Requires: trinity-ksmiletris = %{version}-%{release} -Requires: trinity-ksnake = %{version}-%{release} -Requires: trinity-ksokoban = %{version}-%{release} -Requires: trinity-kspaceduel = %{version}-%{release} -Requires: trinity-ktron = %{version}-%{release} -Requires: trinity-ktuberling = %{version}-%{release} -Requires: trinity-twin4 = %{version}-%{release} -Requires: trinity-lskat = %{version}-%{release} - - -%description -Games and gaming libraries for the Trinity Desktop Environment. -Included with this package are: kenolaba, kasteroids, kblackbox, kmahjongg, -kmines, konquest, kpat, kpoker, kreversi, ksame, kshisen, ksmiletris, -ksnake, ksirtet, katomic, kjumpingcube, ktuberling. - -%files - -########## - -%package devel -Summary: Development files for %{name} -Group: Development/Libraries -License: LGPLv2 - -Requires: %{name} = %{version}-%{release} -Requires: trinity-tdelibs-devel >= 3.5.13 -Requires: trinity-libtdegames-devel = %{version}-%{release} -Requires: trinity-atlantik-devel = %{version}-%{release} -Requires: trinity-kolf-devel = %{version}-%{release} - -Obsoletes: trinity-kdegames-devel < %{version}-%{release} -Provides: trinity-kdegames-devel = %{version}-%{release} - -%description devel -%{summary}. - -Install %{name}-devel if you wish to develop or compile games for the -TDE desktop. - -%files devel -%defattr(-,root,root,-) - -########## - -%package -n trinity-libtdegames1 -Summary: Trinity games library and common files -Group: Amusements/Games - -%description -n trinity-libtdegames1 -This library provides a common infrastructure for several of the -games in the TDE distribution. Features include standardized menu -items, high score handling, card display, and network connections -including chat capabilities. - -This package is part of TDE, and a component of the TDE games module. - -%files -n trinity-libtdegames1 -%defattr(-,root,root,-) -%{tde_libdir}/lib[kt]degames.so.* -%{tde_datadir}/apps/[kt]degames/pics/star.png -%{tde_datadir}/icons/crystalsvg/*/actions/roll.png -%{tde_datadir}/icons/crystalsvg/*/actions/highscore.png -#%{tde_tdedocdir}/HTML/en/%{name}-%{version}-apidocs/ - -%post -n trinity-libtdegames1 -for f in crystalsvg ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -/sbin/ldconfig || : - -%postun -n trinity-libtdegames1 -for f in crystalsvg ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -/sbin/ldconfig || : - -########## - -%package -n trinity-libtdegames-devel -Summary: Trinity games library headers -Group: Development/Libraries -Requires: trinity-libtdegames1 = %{version}-%{release} - -%description -n trinity-libtdegames-devel -This package is necessary if you want to develop your own games using -the TDE games library. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-libtdegames-devel -%defattr(-,root,root,-) -%{tde_tdeincludedir}/*.h -%{tde_tdeincludedir}/kgame -%{tde_libdir}/lib[kt]degames.so -%{tde_libdir}/lib[kt]degames.la - -########## - -%package card-data -Summary: Card decks for Trinity games -Group: Amusements/Games - -%description card-data -Several different collections of card images for use by TDE games. - -This package is part of Trinity, and a component of the TDE games module. - -%files card-data -%defattr(-,root,root,-) -%{tde_datadir}/apps/carddecks/* - -########## - -%package -n trinity-atlantik -Summary: TDE client for Monopoly-like network games -Group: Amusements/Games - -%description -n trinity-atlantik -This is a TDE client for playing Monopoly-like boardgames on the -monopd network. It can play any board supported by the network -server, including the classic Monopoly game, as well as the Atlantik -game in which the property includes several major cities in North -America and Europe. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-atlantik -%defattr(-,root,root,-) -%{tde_bindir}/atlantik -%{tde_libdir}/libatlantic.so.* -%{tde_libdir}/libatlantikclient.so.* -%{tde_libdir}/libatlantikui.so.* -%{tde_tdelibdir}/kio_atlantik.la -%{tde_tdelibdir}/kio_atlantik.so -%{tde_datadir}/services/atlantik.protocol -%{tde_tdeappdir}/atlantik.desktop -%{tde_datadir}/icons/hicolor/*/apps/atlantik.png -%{tde_datadir}/apps/atlantik/ -%{tde_tdedocdir}/HTML/en/atlantik/ - -%post -n trinity-atlantik -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -/sbin/ldconfig || : -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-atlantik -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -/sbin/ldconfig || : -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-atlantik-devel -Summary: Development files for Atlantik -Group: Development/Libraries -Requires: trinity-atlantik = %{version}-%{release} - -%description -n trinity-atlantik-devel -This package contains header files for compiling programs against the -libraries which come with Atlantik. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-atlantik-devel -%defattr(-,root,root,-) -%{tde_tdeincludedir}/atlantik -%{tde_tdeincludedir}/atlantic -%{tde_libdir}/libatlantic.so -%{tde_libdir}/libatlantic.la -%{tde_libdir}/libatlantikclient.so -%{tde_libdir}/libatlantikclient.la -%{tde_libdir}/libatlantikui.so -%{tde_libdir}/libatlantikui.la - -%post -n trinity-atlantik-devel -/sbin/ldconfig || : - -%postun -n trinity-atlantik-devel -/sbin/ldconfig || : - -########## - -%package -n trinity-kasteroids -Summary: Asteroids for Trinity -Group: Amusements/Games - -%description -n trinity-kasteroids -You know this game. It is based on Warwick Allison's QwSpriteField -widget. - -The objective of kasteroids is to destroy all the asteroids on the -screen to advance to the next level. Your ship is destroyed if it -makes contact with an asteroid. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kasteroids -%defattr(-,root,root,-) -%{tde_bindir}/kasteroids -%{tde_datadir}/icons/hicolor/*/apps/kasteroids.png -%{tde_tdeappdir}/kasteroids.desktop -%{tde_datadir}/apps/kasteroids/ -%{tde_datadir}/config.kcfg/kasteroids.kcfg -%{tde_tdedocdir}/HTML/en/kasteroids/ - -%post -n trinity-kasteroids -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kasteroids -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-katomic -Summary: Atomic Entertainment game for Trinity -Group: Amusements/Games - -%description -n trinity-katomic -This is a puzzle game, in which the object is to assemble a molecule -from its atoms on a Sokoban-like board. On each move, an atom goes -as far as it can in a specified direction before being stopped by a -wall or another atom. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-katomic -%defattr(-,root,root,-) -%{tde_datadir}/apps/katomic/ -%{tde_datadir}/icons/hicolor/*/apps/katomic.png -%{tde_tdeappdir}/katomic.desktop -%{tde_bindir}/katomic -%{tde_tdedocdir}/HTML/en/katomic/ - -%post -n trinity-katomic -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-katomic -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kbackgammon -Summary: A Backgammon game for Trinity -Group: Amusements/Games - -%description -n trinity-kbackgammon -KBackgammon is a backgammon program for Trinity. It is based on the -code, ideas and concepts of KFibs (which is a FIBS client for -TDE1). For a short time, KBackgammon was called bacKgammon (if you -know somebody who is still using bacKgammon, please force them to -upgrade :-)). - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kbackgammon -%defattr(-,root,root,-) -%{tde_bindir}/kbackgammon -%{tde_tdeappdir}/kbackgammon.desktop -%{tde_datadir}/apps/kbackgammon/ -%{tde_datadir}/icons/hicolor/*/apps/kbackgammon.png -%{tde_datadir}/icons/hicolor/*/apps/kbackgammon_engine.png -%{tde_tdedocdir}/HTML/en/kbackgammon/ - -%post -n trinity-kbackgammon -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kbackgammon -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kbattleship -Summary: Battleship game for Trinity -Group: Amusements/Games - -%description -n trinity-kbattleship -This is an implementation of the Battleship game. Each player tries -to be the first to sink all the opponent's ships by firing "blindly" -at them. The game has options to play over a network connection or -against the computer. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kbattleship -%defattr(-,root,root,-) -%{tde_datadir}/apps/kbattleship/ -%{tde_datadir}/apps/zeroconf/_kbattleship._tcp -%{tde_datadir}/icons/hicolor/*/apps/kbattleship.png -%{tde_tdeappdir}/kbattleship.desktop -%{tde_bindir}/kbattleship -%{tde_tdedocdir}/HTML/en/kbattleship/ - -%post -n trinity-kbattleship -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kbattleship -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kblackbox -Summary: A simple logical game for the Trinity project -Group: Amusements/Games - -%description -n trinity-kblackbox -KBlackBox is a game of hide and seek played on an grid of boxes. Your -opponent (Random number generator, in this case) has hidden several -balls within this box. By shooting rays into the box and observing -where they emerge it is possible to deduce the positions of the -hidden balls. The fewer rays you use to find the balls, the lower -your score. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kblackbox -%defattr(-,root,root,-) -%{tde_datadir}/apps/kblackbox/ -%{tde_datadir}/icons/hicolor/*/apps/kblackbox.png -%{tde_tdeappdir}/kblackbox.desktop -%{tde_bindir}/kblackbox -%{tde_tdedocdir}/HTML/en/kblackbox/ - -%post -n trinity-kblackbox -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kblackbox -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kbounce -Summary: Jezzball clone for the K Desktop Environment -Group: Amusements/Games - -%description -n trinity-kbounce -This is a clone of the popular Jezzball game originally created by -Microsoft. Jezzball is one of the rare and simple games requiring -skill, timing, and patience in order to be successful. A ball begins -to bounce off of an area enclosed by four borders (like a -square). You must move your pointer to certain areas within the -square. Upon clicking, a new border is constructed at a relatively -quick pace. You can change the direction of the borders by 90 degrees -as well. Ultimately, you must force the ball to bounce around in a -smaller, and smaller area as time goes by without the ball ever -touching the borders as they are being constructed. If a ball touches -a certain part of the border as it is being built, the game is over. -After 75% of the original space has been blocked off from the moving -ball, you advance one level, and one more ball is added to the mix in -the following level. - -This game was previously known as kjezz. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kbounce -%defattr(-,root,root,-) -%{tde_datadir}/apps/kbounce/ -%{tde_tdeappdir}/kbounce.desktop -%{tde_datadir}/icons/hicolor/*/apps/kbounce.png -%{tde_bindir}/kbounce -%{tde_tdedocdir}/HTML/en/kbounce/ - -%post -n trinity-kbounce -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kbounce -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kenolaba -Summary: Enolaba board game for Trinity -Group: Amusements/Games - -%description -n trinity-kenolaba -kenolaba is a simple board strategy game that is played by two -players. There are red and yellow pieces for each player. Beginning -from a start position where each player has 14 pieces, moves are -drawn until one player has pushed 6 pieces of his opponent out of the -board. - -This game was previously known as kabalone, and was inspired by the -board game Abalone by Abalone SA, France. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kenolaba -%defattr(-,root,root,-) -%{tde_datadir}/apps/kenolaba/ -%{tde_datadir}/icons/hicolor/*/apps/kenolaba.png -%{tde_tdeappdir}/kenolaba.desktop -%{tde_bindir}/kenolaba -%{tde_tdedocdir}/HTML/en/kenolaba/ - -%post -n trinity-kenolaba -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kenolaba -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kfouleggs -Summary: A TDE clone of the Japanese PuyoPuyo game -Group: Amusements/Games - -%description -n trinity-kfouleggs -KFouleggs is a clone of the Japanese PuyoPuyo game, with advanced -features such as multiplayer games against human or AI, and network -play. If you have played Tetris or one of its many clones, you will -find KFouleggs easy to learn. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kfouleggs -%defattr(-,root,root,-) -%{tde_tdeappdir}/kfouleggs.desktop -%{tde_datadir}/apps/kfouleggs/ -%{tde_datadir}/config.kcfg/kfouleggs.kcfg -%{tde_bindir}/kfouleggs -%{tde_datadir}/icons/hicolor/*/apps/kfouleggs.png -%{tde_tdedocdir}/HTML/en/kfouleggs/ - -%post -n trinity-kfouleggs -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kfouleggs -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kgoldrunner -Summary: A Trinity clone of the Loderunner arcade game -Group: Amusements/Games - -%description -n trinity-kgoldrunner -KGoldrunner, a game of action and puzzle solving. Run through the -maze, dodge your enemies, collect all the gold and climb up to the -next level. - -You must guide the hero with the mouse or keyboard and collect all -the gold nuggets, then you can climb up into the next level. Your -enemies are also after the gold and they will kill you if they catch -you! - -The problem is you have no weapon to kill them. All you can do is -run away, dig holes in the floor to trap them or lure them into some -area where they cannot hurt you. After a short time a trapped enemy -climbs out of his hole, but if it closes before that, he will die and -reappear somewhere else. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kgoldrunner -%defattr(-,root,root,-) -%{tde_datadir}/apps/kgoldrunner/ -%{tde_datadir}/icons/hicolor/*/apps/kgoldrunner.png -%{tde_tdeappdir}/KGoldrunner.desktop -%{tde_bindir}/kgoldrunner -%{tde_tdedocdir}/HTML/en/kgoldrunner/ - -%post -n trinity-kgoldrunner -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kgoldrunner -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kjumpingcube -Summary: Tactical one or two player game -Group: Amusements/Games - -%description -n trinity-kjumpingcube -KJumpingCube is a simple tactical game. You can play it against the -computer or against a friend. The playing field consists of squares -that contains points. By clicking on the squares you can increase -the points and if the points reach a maximum the points will jump to -the squares neighbours and take them over. Winner is the one, who -owns all squares. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kjumpingcube -%defattr(-,root,root,-) -%{tde_bindir}/kjumpingcube -%{tde_datadir}/icons/hicolor/*/apps/kjumpingcube.png -%{tde_datadir}/apps/kjumpingcube/ -%{tde_tdeappdir}/kjumpingcube.desktop -%{tde_datadir}/config.kcfg/kjumpingcube.kcfg -%{tde_tdedocdir}/HTML/en/kjumpingcube/ - -%post -n trinity-kjumpingcube -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kjumpingcube -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-klickety -Summary: A Clickomania-like game for Trinity -Group: Amusements/Games - -%description -n trinity-klickety -Klickety is an adaptation of the (perhaps) well-known Clickomania -game; it is very similar to the "same" game. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-klickety -%defattr(-,root,root,-) -%{tde_bindir}/klickety -%{tde_tdeappdir}/klickety.desktop -%{tde_datadir}/icons/hicolor/*/apps/klickety.png -%{tde_datadir}/icons/crystalsvg/*/actions/endturn.png -%{tde_datadir}/apps/klickety/klicketyui.rc -%{tde_datadir}/apps/klickety/eventsrc -%{tde_tdedocdir}/HTML/en/klickety/ - -%post -n trinity-klickety -for f in crystalsvg hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-klickety -for f in crystalsvg hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-klines -Summary: Color lines for Trinity -Group: Amusements/Games - -%description -n trinity-klines -KLines is a simple game. It is played by one player, so there is only -one winner :-). You play for fun and against the high score. It was -inspired by a well known game - "Color lines", written for DOS by -Olga Demina, Igor Demina, Igor Ivkin and Gennady Denisov back in -1992. - -The main rules of the game are as simple as possible: you move (using -the mouse) marbles from cell to cell and build lines (horizontal, -vertical or diagonal). When a line contains 5 or more marbles, they -are removed and your score grows. After each turn the computer drops -three more marbles. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-klines -%defattr(-,root,root,-) -%{tde_datadir}/apps/klines/ -%{tde_tdeappdir}/klines.desktop -%{tde_bindir}/klines -%{tde_datadir}/config.kcfg/klines.kcfg -%{tde_datadir}/icons/hicolor/*/apps/klines.png -%{tde_tdedocdir}/HTML/en/klines/ - -%post -n trinity-klines -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-klines -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kmahjongg -Summary: the classic mahjongg game for Trinity project -Group: Amusements/Games - -%description -n trinity-kmahjongg -Your mission in this game is to remove all tiles from the game board. A -matching pair of tiles can be removed, if they are 'free', which means that -no other tiles block them on the left or right side. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kmahjongg -%defattr(-,root,root,-) -%{tde_datadir}/apps/kmahjongg/ -%{tde_datadir}/icons/hicolor/*/apps/kmahjongg.png -%{tde_tdeappdir}/kmahjongg.desktop -%{tde_bindir}/kmahjongg -%{tde_datadir}/config.kcfg/kmahjongg.kcfg -%{tde_tdedocdir}/HTML/en/kmahjongg/ - -%post -n trinity-kmahjongg -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kmahjongg -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kmines -Summary: Minesweeper for Trinity -Group: Amusements/Games - -%description -n trinity-kmines -KMines is the classic Minesweeper game. You must uncover all the -empty cases without blowing on a mine. - -When you uncover a case, a number appears : it indicates how many -mines surround this case. If there is no number the neighbour cases -are automatically uncovered. In your process of uncovering secure -cases, it is very useful to put a flag on the cases which contain a -mine. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kmines -%defattr(-,root,root,-) -%{tde_datadir}/icons/hicolor/*/apps/kmines.png -%{tde_tdeappdir}/kmines.desktop -%{tde_datadir}/apps/kmines/ -%{tde_bindir}/kmines -%{tde_tdedocdir}/HTML/en/kmines/ - -%post -n trinity-kmines -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kmines -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-knetwalk -Summary: A game for system administrators -Group: Amusements/Games - -%description -n trinity-knetwalk -This game presents the player with a rectangular field consisting of -a server, several clients, and pieces of wire. The object is to -rotate these elements until every client is connected to the server, -and no wires are left unconnected. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-knetwalk -%defattr(-,root,root,-) -%{tde_bindir}/knetwalk -%{tde_datadir}/apps/knetwalk -%{tde_datadir}/icons/hicolor/*/apps/knetwalk.png -%{tde_tdeappdir}/knetwalk.desktop - -%post -n trinity-knetwalk -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-knetwalk -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kolf -Summary: Minigolf game for TDE -Group: Amusements/Games - -%description -n trinity-kolf -This is a minigolf game for TDE that allows you to go through different -golf courses and waste an exorbitant amount of time. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kolf -%defattr(-,root,root,-) -%{tde_datadir}/config/magic/kolf.magic -%{tde_datadir}/apps/kolf/ -%{tde_bindir}/kolf -%{tde_tdeappdir}/kolf.desktop -%{tde_datadir}/icons/hicolor/*/apps/kolf.png -%{tde_datadir}/mimelnk/application/x-kolf.desktop -%{tde_datadir}/mimelnk/application/x-kourse.desktop -%{tde_libdir}/lib[kt]deinit_kolf.so -%{tde_libdir}/lib[kt]deinit_kolf.la -%{tde_tdelibdir}/kolf.la -%{tde_tdelibdir}/kolf.so -%{tde_libdir}/libkolf.so.1 -%{tde_libdir}/libkolf.so.1.2.0 -%{tde_tdedocdir}/HTML/en/kolf/ - -%post -n trinity-kolf -/sbin/ldconfig || : -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kolf -/sbin/ldconfig || : -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kolf-devel -Summary: Development files for Kolf -Group: Development/Libraries -Requires: trinity-kolf = %{version}-%{release} - -%description -n trinity-kolf-devel -This package contains headers and development libraries for compiling -Kolf plugins. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kolf-devel -%defattr(-,root,root,-) -%{tde_tdeincludedir}/kolf -%{tde_libdir}/libkolf.la -%{tde_libdir}/libkolf.so - -%post -n trinity-kolf-devel -/sbin/ldconfig || : - -%postun -n trinity-kolf-devel -/sbin/ldconfig || : - -########## - -%package -n trinity-konquest -Summary: TDE based GNU-Lactic Konquest game -Group: Amusements/Games - -%description -n trinity-konquest -This the TDE version of Gnu-Lactic Konquest, a multi-player strategy -game. The goal of the game is to expand your interstellar empire -across the galaxy and, of course, crush your rivals in the process. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-konquest -%defattr(-,root,root,-) -%{tde_datadir}/apps/konquest/ -%{tde_datadir}/icons/hicolor/*/apps/konquest.png -%{tde_tdeappdir}/konquest.desktop -%{tde_bindir}/konquest -%{tde_tdedocdir}/HTML/en/konquest/ - -%post -n trinity-konquest -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-konquest -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kpat -Summary: Trinity solitaire patience game -Group: Amusements/Games - -%description -n trinity-kpat -KPatience is a collection of 14 card games. All the games are single -player games. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kpat -%defattr(-,root,root,-) -%{tde_datadir}/icons/hicolor/*/apps/kpat.png -%{tde_datadir}/apps/kpat/ -%{tde_tdeappdir}/kpat.desktop -%{tde_bindir}/kpat -%{tde_tdedocdir}/HTML/en/kpat/ - -%post -n trinity-kpat -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kpat -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kpoker -Summary: Trinity based Poker clone -Group: Amusements/Games - -%description -n trinity-kpoker -KPoker is a TDE compliant clone of those highly addictive pocket -video poker games which are sometimes called "Videopoker" as well. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kpoker -%defattr(-,root,root,-) -%{tde_datadir}/apps/kpoker/ -%{tde_datadir}/icons/hicolor/*/apps/kpoker.png -%{tde_tdeappdir}/kpoker.desktop -%{tde_bindir}/kpoker -%{tde_tdedocdir}/HTML/en/kpoker/ - -%post -n trinity-kpoker -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kpoker -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kreversi -Summary: Reversi for Trinity -Group: Amusements/Games - -%description -n trinity-kreversi -Reversi is a simple strategy game that is played by two -players. There is only one type of piece - one side of it is black, -the other white. If a player captures a piece on the board, that -piece is turned and belongs to that player. The winner is the person -that has more pieces of his own color on the board and if there are -no more moves possible. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kreversi -%defattr(-,root,root,-) -%{tde_bindir}/kreversi -%{tde_tdeappdir}/kreversi.desktop -%{tde_datadir}/apps/kreversi/ -%{tde_datadir}/config.kcfg/kreversi.kcfg -%{tde_datadir}/icons/crystalsvg/*/actions/lastmoves.png -%{tde_datadir}/icons/crystalsvg/*/actions/legalmoves.png -%{tde_datadir}/icons/crystalsvg/scalable/actions/lastmoves.svgz -%{tde_datadir}/icons/crystalsvg/scalable/actions/legalmoves.svgz -%{tde_datadir}/icons/hicolor/*/apps/kreversi.png -%{tde_tdedocdir}/HTML/en/kreversi/ - -%post -n trinity-kreversi -for f in crystalsvg hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kreversi -for f in crystalsvg hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-ksame -Summary: SameGame for Trinity -Group: Amusements/Games - -%description -n trinity-ksame -KSame is a simple game. It's played by one player, so there is only -one winner :-) You play for fun and against the high score. It has -been inspired by SameGame, that is only famous on the Macintosh -platform. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-ksame -%defattr(-,root,root,-) -%{tde_bindir}/ksame -%{tde_datadir}/icons/hicolor/*/apps/ksame.png -%{tde_datadir}/apps/ksame/* -%{tde_tdeappdir}/ksame.desktop -%{tde_tdedocdir}/HTML/en/ksame/ - -%post -n trinity-ksame -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-ksame -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kshisen -Summary: Shisen-Sho for Trinity -Group: Amusements/Games - -%description -n trinity-kshisen -KShisen-Sho is a single-player-game similar to Mahjongg and uses the -same set of tiles as Mahjongg. - -The object of the game is to remove all tiles from the field. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kshisen -%defattr(-,root,root,-) -%{tde_datadir}/apps/kshisen/ -%{tde_datadir}/config.kcfg/kshisen.kcfg -%{tde_datadir}/icons/hicolor/*/apps/kshisen.png -%{tde_tdeappdir}/kshisen.desktop -%{tde_bindir}/kshisen -%{tde_tdedocdir}/HTML/en/kshisen/ - -%post -n trinity-kshisen -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kshisen -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-ksirtet -Summary: Tetris and Puyo-Puyo games for Trinity -Group: Amusements/Games - -%description -n trinity-ksirtet -This program is a clone of the well known game Tetris. You must fit -the falling pieces to form full lines. You can rotate and translate -the falling piece. The game ends when no more piece can fall ie when -your incomplete lines reach the top of the board. - -Every time you have destroyed 10 lines, you gain a level and the -pieces fall quicker (exactly the piece falls from a line each -1/(1+level) second). - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-ksirtet -%defattr(-,root,root,-) -%{tde_tdeappdir}/ksirtet.desktop -%{tde_datadir}/icons/hicolor/*/apps/ksirtet.png -%{tde_datadir}/apps/ksirtet/ -%{tde_bindir}/ksirtet -%{tde_datadir}/config.kcfg/ksirtet.kcfg -%{tde_tdedocdir}/HTML/en/ksirtet/ - -%post -n trinity-ksirtet -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-ksirtet -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-ksmiletris -Summary: Tetris like game for Trinity -Group: Amusements/Games - -%description -n trinity-ksmiletris -This is a game with falling blocks composed of different types of -smilies. The object of the game is to "crack a smile" by guiding -blocks so there are two or more of the same symbol vertically. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-ksmiletris -%defattr(-,root,root,-) -%{tde_datadir}/apps/ksmiletris/ -%{tde_datadir}/icons/hicolor/*/apps/ksmiletris.png -%{tde_tdeappdir}/ksmiletris.desktop -%{tde_bindir}/ksmiletris -%{tde_tdedocdir}/HTML/en/ksmiletris/ - -%post -n trinity-ksmiletris -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-ksmiletris -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-ksnake -Summary: Snake Race for Trinity -Group: Amusements/Games - -%description -n trinity-ksnake -Snake Race is a game of speed and agility. You are a hungry snake and -are trying to eat all the apples in the room before getting out! - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-ksnake -%defattr(-,root,root,-) -%{tde_datadir}/apps/ksnake/ -%{tde_datadir}/config.kcfg/ksnake.kcfg -%{tde_datadir}/icons/hicolor/*/apps/ksnake.png -%{tde_tdeappdir}/ksnake.desktop -%{tde_bindir}/ksnake -%{tde_tdedocdir}/HTML/en/ksnake/ - -%post -n trinity-ksnake -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-ksnake -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-ksokoban -Summary: Sokoban game for Trinity -Group: Amusements/Games - -%description -n trinity-ksokoban -The first sokoban game was created in 1982 by Hiroyuki Imabayashi at -the Japanese company Thinking Rabbit, Inc. "Sokoban" is japanese for -"warehouse keeper". The idea is that you are a warehouse keeper -trying to push crates to their proper locations in a warehouse. - -The problem is that you cannot pull the crates or step over them. If -you are not careful, some of the crates can get stuck in wrong places -and/or block your way. - -It can be rather difficult just to solve a level. But if you want to -make it even harder, you can try to minimise the number of moves -and/or pushes you use to solve the level. - -To make the game more fun for small kids (below 10 years or so), some -collections with easier levels are also included in KSokoban. These -are marked (easy) in the level collection menu. Of course, these -levels can be fun for adults too, for example if you don't want to -expose yourself to too much mental strain. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-ksokoban -%defattr(-,root,root,-) -%{tde_tdeappdir}/ksokoban.desktop -%{tde_datadir}/icons/hicolor/*/apps/ksokoban.png -%{tde_bindir}/ksokoban -%{tde_tdedocdir}/HTML/en/ksokoban/ - -%post -n trinity-ksokoban -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-ksokoban -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-kspaceduel -Summary: Arcade two-player space game for Trinity -Group: Amusements/Games - -%description -n trinity-kspaceduel -KSpaceduel is an space arcade game for two players. - -Each player controls a ship that flies around the sun and tries to -shoot at the other ship. You can play KSpaceduel with another person, -against the computer, or you can have the computer control both ships -and play each other. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-kspaceduel -%defattr(-,root,root,-) -%{tde_datadir}/apps/kspaceduel/ -%{tde_datadir}/icons/hicolor/*/apps/kspaceduel.png -%{tde_tdeappdir}/kspaceduel.desktop -%{tde_bindir}/kspaceduel -%{tde_datadir}/config.kcfg/kspaceduel.kcfg -%{tde_tdedocdir}/HTML/en/kspaceduel/ - -%post -n trinity-kspaceduel -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-kspaceduel -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-ktron -Summary: Tron clone for the K Desktop Environment -Group: Amusements/Games - -%description -n trinity-ktron -The object of the game is to avoid running into walls, your own tail, -and that of your opponent. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-ktron -%defattr(-,root,root,-) -%{tde_bindir}/ktron -%{tde_datadir}/icons/hicolor/*/apps/ktron.png -%{tde_tdeappdir}/ktron.desktop -%{tde_datadir}/apps/ktron/ -%{tde_datadir}/config.kcfg/ktron.kcfg -%{tde_tdedocdir}/HTML/en/ktron/ - -%post -n trinity-ktron -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-ktron -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-ktuberling -Summary: Potato Guy for Trinity -Group: Amusements/Games - -%description -n trinity-ktuberling -KTuberling is a game intended for small children. Of course, it may -be suitable for adults who have remained young at heart. - -It is a potato editor. That means that you can drag and drop eyes, -mouths, moustache, and other parts of face and goodies onto a -potato-like guy. Similarly, you have a penguin on which you can drop -other stuff. - -There is no winner for the game. The only purpose is to make the -funniest faces you can. - -There is a museum (like a "Madame Tusseau" gallery) where you can -find many funny examples of decorated potatoes. Of course, you can -send your own creations to the programmer, Eric Bischoff, who will -include them in the museum if he gets some spare time. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-ktuberling -%defattr(-,root,root,-) -%{tde_bindir}/ktuberling -%{tde_datadir}/icons/hicolor/*/apps/ktuberling.png -%{tde_tdeappdir}/ktuberling.desktop -%{tde_datadir}/apps/ktuberling/ -%{tde_datadir}/mimelnk/application/x-tuberling.desktop -%{tde_tdedocdir}/HTML/en/ktuberling/ - -%post -n trinity-ktuberling -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-ktuberling -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-twin4 -Summary: Connect Four clone for Trinity -Group: Amusements/Games - -%description -n trinity-twin4 -Four wins is a game for two players. Each player is represented by a -colour (yellow and red). The goal of the game is to get four -connected pieces of your colour into a row, column or any -diagonal. This is done by placing one of your pieces into any of the -seven columns. A piece will begin to fill a column from the bottom, -i.e. it will fall down until it reaches the ground level or another -stone. After a move is done it is the turn of the other player. This -is repeated until the game is over, i.e. one of the players has four -pieces in a row, column or diagonal or no more moves are possible -because the board is filled. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-twin4 -%defattr(-,root,root,-) -%{tde_bindir}/[kt]win4 -%{tde_bindir}/[kt]win4proc -%{tde_datadir}/apps/[kt]win4/ -%{tde_datadir}/config.kcfg/[kt]win4.kcfg -%{tde_datadir}/icons/hicolor/*/apps/[kt]win4.png -%{tde_tdeappdir}/[kt]win4.desktop -%{tde_tdedocdir}/HTML/en/[kt]win4/ - -%post -n trinity-twin4 -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-twin4 -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%package -n trinity-lskat -Summary: Lieutnant Skat card game for Trinity -Group: Amusements/Games - -%description -n trinity-lskat -Lieutnant Skat (from German Offiziersskat) is a card game for two -players. It is roughly played according to the rules of Skat but with -only two players and simplified rules. - -Every player has a set of cards in front of him/her, half of them -covered and half of them open. Both players try to win more than 60 -of the 120 possible points. After 16 moves all cards are played and -the game ends. - -This package is part of Trinity, and a component of the TDE games module. - -%files -n trinity-lskat -%defattr(-,root,root,-) -%{tde_bindir}/lskat -%{tde_bindir}/lskatproc -%{tde_datadir}/apps/lskat/ -%{tde_datadir}/icons/hicolor/*/apps/lskat.png -%{tde_tdeappdir}/lskat.desktop -%{tde_tdedocdir}/HTML/en/lskat/ - -%post -n trinity-lskat -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -%postun -n trinity-lskat -for f in hicolor ; do - touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: - gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: -done -update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : - -########## - -%if 0%{?suse_version} || 0%{?pclinuxos} -%debug_package -%endif - -########## - - -%prep -%setup -q -n %{name}-%{version}%{?preversion:~%{preversion}} - -# Ugly hack to modify TQT include directory inside autoconf files. -# If TQT detection fails, it fallbacks to TQT4 instead of TQT3 ! -%__sed -i admin/acinclude.m4.in \ - -e "s|/usr/include/tqt|%{tde_includedir}/tqt|g" \ - -e "s|kde_htmldir='.*'|kde_htmldir='%{tde_tdedocdir}/HTML'|g" - -%__cp -f "/usr/share/aclocal/libtool.m4" "admin/libtool.m4.in" -%__cp -f "/usr/share/libtool/config/ltmain.sh" "admin/ltmain.sh" || %__cp -f "/usr/share/libtool/ltmain.sh" "admin/ltmain.sh" -%__make -f "admin/Makefile.common" - - -%build -unset QTDIR || : ; . /etc/profile.d/qt3.sh -export PATH="%{tde_bindir}:${PATH}" -export LDFLAGS="-L%{tde_libdir} -I%{tde_includedir}" - -# Do not build against any "/usr" installed KDE -export KDEDIR="%{tde_prefix}" - -# Specific path for RHEL4 -if [ -d "/usr/X11R6" ]; then - export CXXFLAGS="${RPM_OPT_FLAGS} -I/usr/X11R6/include -L/usr/X11R6/%{_lib}" -fi - -%configure \ - --prefix=%{tde_prefix} \ - --exec-prefix=%{tde_prefix} \ - --bindir=%{tde_bindir} \ - --libdir=%{tde_libdir} \ - --datadir=%{tde_datadir} \ - --includedir=%{tde_tdeincludedir} \ - --enable-new-ldflags \ - --disable-dependency-tracking \ - --disable-rpath \ - --enable-final \ - --disable-debug \ - --disable-warnings \ - --enable-closure \ - --disable-setgid \ - --with-extra-includes=%{tde_includedir}/tqt - -# WTF hack for RHEL4 -%if 0%{?rhel} == 4 -mkdir atlantik/libatlantic/.libs -ln -s . atlantik/libatlantic/.libs/.libs -%endif - -%__make %{?_smp_mflags} - - -%install -export PATH="%{tde_bindir}:${PATH}" -%__rm -rf %{buildroot} -%__make install DESTDIR=%{buildroot} - -# locale's -HTML_DIR=$(kde-config --expandvars --install html) -if [ -d %{buildroot}$HTML_DIR ]; then -for lang_dir in %{buildroot}$HTML_DIR/* ; do - if [ -d $lang_dir ]; then - lang=$(basename $lang_dir) - echo "%lang($lang) $HTML_DIR/$lang/*" >> %{name}.lang - # replace absolute symlinks with relative ones - pushd $lang_dir - for i in *; do - [ -d $i -a -L $i/common ] && ln -nsf ../common $i/common - done - popd - fi -done -fi - - -%clean -%__rm -rf %{buildroot} - - -%changelog -* Mon Jun 03 2013 Francois Andriot - 3.5.13.2-1 -- Initial release for TDE 3.5.13.2 -- cgit v1.2.1 From 66558bf7ba6bd4c25d1ebb13f233ea61bb9e0252 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Fran=C3=A7ois=20Andriot?= Date: Fri, 5 Jul 2013 20:24:55 +0200 Subject: RPM Packaging: lot of R14 packages --- redhat/tdegames/tdegames-14.0.0.spec | 1593 ++++++++++++++++++++++++++++++++++ 1 file changed, 1593 insertions(+) create mode 100644 redhat/tdegames/tdegames-14.0.0.spec (limited to 'redhat/tdegames') diff --git a/redhat/tdegames/tdegames-14.0.0.spec b/redhat/tdegames/tdegames-14.0.0.spec new file mode 100644 index 000000000..9d9ddd864 --- /dev/null +++ b/redhat/tdegames/tdegames-14.0.0.spec @@ -0,0 +1,1593 @@ +# If TDE is built in a specific prefix (e.g. /opt/trinity), the release will be suffixed with ".opt". +%if "%{?tde_prefix}" != "/usr" +%define _variant .opt +%endif + +# TDE specific building variables +%define tde_bindir %{tde_prefix}/bin +%define tde_datadir %{tde_prefix}/share +%define tde_docdir %{tde_datadir}/doc +%define tde_includedir %{tde_prefix}/include +%define tde_libdir %{tde_prefix}/%{_lib} + +%define tde_tdeappdir %{tde_datadir}/applications/tde +%define tde_tdedocdir %{tde_docdir}/tde +%define tde_tdeincludedir %{tde_includedir}/tde +%define tde_tdelibdir %{tde_libdir}/trinity + +%define _docdir %{tde_docdir} + + +Name: trinity-tdegames +Summary: Trinity Desktop Environment - Games +Version: 14.0.0 +Release: %{?!preversion:1}%{?preversion:0_%{preversion}}%{?dist}%{?_variant} + +License: GPLv2 +Group: Amusements/Games + +Vendor: Trinity Project +Packager: Francois Andriot +URL: http://www.trinitydesktop.org/ + +Prefix: %{tde_prefix} +BuildRoot: %{_tmppath}/%{name}-%{version}-%{release}-root-%(%{__id_u} -n) + +Source0: %{name}-%{version}%{?preversion:~%{preversion}}.tar.gz + +BuildRequires: autoconf automake libtool m4 +BuildRequires: libtool + +BuildRequires: tqtinterface-devel >= %{version} +BuildRequires: trinity-arts-devel >= %{version} +BuildRequires: trinity-tdelibs-devel >= %{version} +BuildRequires: trinity-tdemultimedia-devel >= %{version} +BuildRequires: trinity-tqt3-devel + +Obsoletes: trinity-kdegames < %{version}-%{release} +Provides: trinity-kdegames = %{version}-%{release} +Obsoletes: trinity-kdegames-libs < %{version}-%{release} +Provides: trinity-kdegames-libs = %{version}-%{release} + +Requires: trinity-libtdegames1 = %{version}-%{release} +Requires: trinity-tdegames-card-data = %{version}-%{release} +Requires: trinity-atlantik = %{version}-%{release} +Requires: trinity-kasteroids = %{version}-%{release} +Requires: trinity-katomic = %{version}-%{release} +Requires: trinity-kbackgammon = %{version}-%{release} +Requires: trinity-kbattleship = %{version}-%{release} +Requires: trinity-kblackbox = %{version}-%{release} +Requires: trinity-kbounce = %{version}-%{release} +Requires: trinity-kenolaba = %{version}-%{release} +Requires: trinity-kfouleggs = %{version}-%{release} +Requires: trinity-kgoldrunner = %{version}-%{release} +Requires: trinity-kjumpingcube = %{version}-%{release} +Requires: trinity-klickety = %{version}-%{release} +Requires: trinity-klines = %{version}-%{release} +Requires: trinity-kmahjongg = %{version}-%{release} +Requires: trinity-kmines = %{version}-%{release} +Requires: trinity-knetwalk = %{version}-%{release} +Requires: trinity-kolf = %{version}-%{release} +Requires: trinity-konquest = %{version}-%{release} +Requires: trinity-kpat = %{version}-%{release} +Requires: trinity-kpoker = %{version}-%{release} +Requires: trinity-kreversi = %{version}-%{release} +Requires: trinity-ksame = %{version}-%{release} +Requires: trinity-kshisen = %{version}-%{release} +Requires: trinity-ksirtet = %{version}-%{release} +Requires: trinity-ksmiletris = %{version}-%{release} +Requires: trinity-ksnake = %{version}-%{release} +Requires: trinity-ksokoban = %{version}-%{release} +Requires: trinity-kspaceduel = %{version}-%{release} +Requires: trinity-ktron = %{version}-%{release} +Requires: trinity-ktuberling = %{version}-%{release} +Requires: trinity-twin4 = %{version}-%{release} +Requires: trinity-lskat = %{version}-%{release} + + +%description +Games and gaming libraries for the Trinity Desktop Environment. +Included with this package are: kenolaba, kasteroids, kblackbox, kmahjongg, +kmines, konquest, kpat, kpoker, kreversi, ksame, kshisen, ksmiletris, +ksnake, ksirtet, katomic, kjumpingcube, ktuberling. + +%files + +########## + +%package devel +Summary: Development files for %{name} +Group: Development/Libraries +License: LGPLv2 + +Requires: %{name} = %{version}-%{release} +Requires: trinity-tdelibs-devel >= 3.5.13 +Requires: trinity-libtdegames-devel = %{version}-%{release} +Requires: trinity-atlantik-devel = %{version}-%{release} +Requires: trinity-kolf-devel = %{version}-%{release} + +Obsoletes: trinity-kdegames-devel < %{version}-%{release} +Provides: trinity-kdegames-devel = %{version}-%{release} + +%description devel +%{summary}. + +Install %{name}-devel if you wish to develop or compile games for the +TDE desktop. + +%files devel +%defattr(-,root,root,-) + +########## + +%package -n trinity-libtdegames1 +Summary: Trinity games library and common files +Group: Amusements/Games + +%description -n trinity-libtdegames1 +This library provides a common infrastructure for several of the +games in the TDE distribution. Features include standardized menu +items, high score handling, card display, and network connections +including chat capabilities. + +This package is part of TDE, and a component of the TDE games module. + +%files -n trinity-libtdegames1 +%defattr(-,root,root,-) +%{tde_libdir}/lib[kt]degames.so.* +%{tde_datadir}/apps/[kt]degames/pics/star.png +%{tde_datadir}/icons/crystalsvg/*/actions/roll.png +%{tde_datadir}/icons/crystalsvg/*/actions/highscore.png +#%{tde_tdedocdir}/HTML/en/%{name}-%{version}-apidocs/ + +%post -n trinity-libtdegames1 +for f in crystalsvg ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +/sbin/ldconfig || : + +%postun -n trinity-libtdegames1 +for f in crystalsvg ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +/sbin/ldconfig || : + +########## + +%package -n trinity-libtdegames-devel +Summary: Trinity games library headers +Group: Development/Libraries +Requires: trinity-libtdegames1 = %{version}-%{release} + +%description -n trinity-libtdegames-devel +This package is necessary if you want to develop your own games using +the TDE games library. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-libtdegames-devel +%defattr(-,root,root,-) +%{tde_tdeincludedir}/*.h +%{tde_tdeincludedir}/kgame +%{tde_libdir}/lib[kt]degames.so +%{tde_libdir}/lib[kt]degames.la + +########## + +%package card-data +Summary: Card decks for Trinity games +Group: Amusements/Games + +%description card-data +Several different collections of card images for use by TDE games. + +This package is part of Trinity, and a component of the TDE games module. + +%files card-data +%defattr(-,root,root,-) +%{tde_datadir}/apps/carddecks/* + +########## + +%package -n trinity-atlantik +Summary: TDE client for Monopoly-like network games +Group: Amusements/Games + +%description -n trinity-atlantik +This is a TDE client for playing Monopoly-like boardgames on the +monopd network. It can play any board supported by the network +server, including the classic Monopoly game, as well as the Atlantik +game in which the property includes several major cities in North +America and Europe. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-atlantik +%defattr(-,root,root,-) +%{tde_bindir}/atlantik +%{tde_libdir}/libatlantic.so.* +%{tde_libdir}/libatlantikclient.so.* +%{tde_libdir}/libatlantikui.so.* +%{tde_tdelibdir}/tdeio_atlantik.la +%{tde_tdelibdir}/tdeio_atlantik.so +%{tde_datadir}/services/atlantik.protocol +%{tde_tdeappdir}/atlantik.desktop +%{tde_datadir}/icons/hicolor/*/apps/atlantik.png +%{tde_datadir}/apps/atlantik/ +%{tde_tdedocdir}/HTML/en/atlantik/ + +%post -n trinity-atlantik +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +/sbin/ldconfig || : +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-atlantik +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +/sbin/ldconfig || : +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-atlantik-devel +Summary: Development files for Atlantik +Group: Development/Libraries +Requires: trinity-atlantik = %{version}-%{release} + +%description -n trinity-atlantik-devel +This package contains header files for compiling programs against the +libraries which come with Atlantik. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-atlantik-devel +%defattr(-,root,root,-) +%{tde_tdeincludedir}/atlantik +%{tde_tdeincludedir}/atlantic +%{tde_libdir}/libatlantic.so +%{tde_libdir}/libatlantic.la +%{tde_libdir}/libatlantikclient.so +%{tde_libdir}/libatlantikclient.la +%{tde_libdir}/libatlantikui.so +%{tde_libdir}/libatlantikui.la + +%post -n trinity-atlantik-devel +/sbin/ldconfig || : + +%postun -n trinity-atlantik-devel +/sbin/ldconfig || : + +########## + +%package -n trinity-kasteroids +Summary: Asteroids for Trinity +Group: Amusements/Games + +%description -n trinity-kasteroids +You know this game. It is based on Warwick Allison's QwSpriteField +widget. + +The objective of kasteroids is to destroy all the asteroids on the +screen to advance to the next level. Your ship is destroyed if it +makes contact with an asteroid. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kasteroids +%defattr(-,root,root,-) +%{tde_bindir}/kasteroids +%{tde_datadir}/icons/hicolor/*/apps/kasteroids.png +%{tde_tdeappdir}/kasteroids.desktop +%{tde_datadir}/apps/kasteroids/ +%{tde_datadir}/config.kcfg/kasteroids.kcfg +%{tde_tdedocdir}/HTML/en/kasteroids/ + +%post -n trinity-kasteroids +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kasteroids +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-katomic +Summary: Atomic Entertainment game for Trinity +Group: Amusements/Games + +%description -n trinity-katomic +This is a puzzle game, in which the object is to assemble a molecule +from its atoms on a Sokoban-like board. On each move, an atom goes +as far as it can in a specified direction before being stopped by a +wall or another atom. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-katomic +%defattr(-,root,root,-) +%{tde_datadir}/apps/katomic/ +%{tde_datadir}/icons/hicolor/*/apps/katomic.png +%{tde_tdeappdir}/katomic.desktop +%{tde_bindir}/katomic +%{tde_tdedocdir}/HTML/en/katomic/ + +%post -n trinity-katomic +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-katomic +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kbackgammon +Summary: A Backgammon game for Trinity +Group: Amusements/Games + +%description -n trinity-kbackgammon +KBackgammon is a backgammon program for Trinity. It is based on the +code, ideas and concepts of KFibs (which is a FIBS client for +TDE1). For a short time, KBackgammon was called bacKgammon (if you +know somebody who is still using bacKgammon, please force them to +upgrade :-)). + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kbackgammon +%defattr(-,root,root,-) +%{tde_bindir}/kbackgammon +%{tde_tdeappdir}/kbackgammon.desktop +%{tde_datadir}/apps/kbackgammon/ +%{tde_datadir}/icons/hicolor/*/apps/kbackgammon.png +%{tde_datadir}/icons/hicolor/*/apps/kbackgammon_engine.png +%{tde_tdedocdir}/HTML/en/kbackgammon/ + +%post -n trinity-kbackgammon +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kbackgammon +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kbattleship +Summary: Battleship game for Trinity +Group: Amusements/Games + +%description -n trinity-kbattleship +This is an implementation of the Battleship game. Each player tries +to be the first to sink all the opponent's ships by firing "blindly" +at them. The game has options to play over a network connection or +against the computer. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kbattleship +%defattr(-,root,root,-) +%{tde_datadir}/apps/kbattleship/ +%{tde_datadir}/apps/zeroconf/_kbattleship._tcp +%{tde_datadir}/icons/hicolor/*/apps/kbattleship.png +%{tde_tdeappdir}/kbattleship.desktop +%{tde_bindir}/kbattleship +%{tde_tdedocdir}/HTML/en/kbattleship/ + +%post -n trinity-kbattleship +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kbattleship +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kblackbox +Summary: A simple logical game for the Trinity project +Group: Amusements/Games + +%description -n trinity-kblackbox +KBlackBox is a game of hide and seek played on an grid of boxes. Your +opponent (Random number generator, in this case) has hidden several +balls within this box. By shooting rays into the box and observing +where they emerge it is possible to deduce the positions of the +hidden balls. The fewer rays you use to find the balls, the lower +your score. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kblackbox +%defattr(-,root,root,-) +%{tde_datadir}/apps/kblackbox/ +%{tde_datadir}/icons/hicolor/*/apps/kblackbox.png +%{tde_tdeappdir}/kblackbox.desktop +%{tde_bindir}/kblackbox +%{tde_tdedocdir}/HTML/en/kblackbox/ + +%post -n trinity-kblackbox +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kblackbox +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kbounce +Summary: Jezzball clone for the K Desktop Environment +Group: Amusements/Games + +%description -n trinity-kbounce +This is a clone of the popular Jezzball game originally created by +Microsoft. Jezzball is one of the rare and simple games requiring +skill, timing, and patience in order to be successful. A ball begins +to bounce off of an area enclosed by four borders (like a +square). You must move your pointer to certain areas within the +square. Upon clicking, a new border is constructed at a relatively +quick pace. You can change the direction of the borders by 90 degrees +as well. Ultimately, you must force the ball to bounce around in a +smaller, and smaller area as time goes by without the ball ever +touching the borders as they are being constructed. If a ball touches +a certain part of the border as it is being built, the game is over. +After 75% of the original space has been blocked off from the moving +ball, you advance one level, and one more ball is added to the mix in +the following level. + +This game was previously known as kjezz. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kbounce +%defattr(-,root,root,-) +%{tde_datadir}/apps/kbounce/ +%{tde_tdeappdir}/kbounce.desktop +%{tde_datadir}/icons/hicolor/*/apps/kbounce.png +%{tde_bindir}/kbounce +%{tde_tdedocdir}/HTML/en/kbounce/ + +%post -n trinity-kbounce +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kbounce +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kenolaba +Summary: Enolaba board game for Trinity +Group: Amusements/Games + +%description -n trinity-kenolaba +kenolaba is a simple board strategy game that is played by two +players. There are red and yellow pieces for each player. Beginning +from a start position where each player has 14 pieces, moves are +drawn until one player has pushed 6 pieces of his opponent out of the +board. + +This game was previously known as kabalone, and was inspired by the +board game Abalone by Abalone SA, France. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kenolaba +%defattr(-,root,root,-) +%{tde_datadir}/apps/kenolaba/ +%{tde_datadir}/icons/hicolor/*/apps/kenolaba.png +%{tde_tdeappdir}/kenolaba.desktop +%{tde_bindir}/kenolaba +%{tde_tdedocdir}/HTML/en/kenolaba/ + +%post -n trinity-kenolaba +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kenolaba +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kfouleggs +Summary: A TDE clone of the Japanese PuyoPuyo game +Group: Amusements/Games + +%description -n trinity-kfouleggs +KFouleggs is a clone of the Japanese PuyoPuyo game, with advanced +features such as multiplayer games against human or AI, and network +play. If you have played Tetris or one of its many clones, you will +find KFouleggs easy to learn. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kfouleggs +%defattr(-,root,root,-) +%{tde_tdeappdir}/kfouleggs.desktop +%{tde_datadir}/apps/kfouleggs/ +%{tde_datadir}/config.kcfg/kfouleggs.kcfg +%{tde_bindir}/kfouleggs +%{tde_datadir}/icons/hicolor/*/apps/kfouleggs.png +%{tde_tdedocdir}/HTML/en/kfouleggs/ + +%post -n trinity-kfouleggs +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kfouleggs +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kgoldrunner +Summary: A Trinity clone of the Loderunner arcade game +Group: Amusements/Games + +%description -n trinity-kgoldrunner +KGoldrunner, a game of action and puzzle solving. Run through the +maze, dodge your enemies, collect all the gold and climb up to the +next level. + +You must guide the hero with the mouse or keyboard and collect all +the gold nuggets, then you can climb up into the next level. Your +enemies are also after the gold and they will kill you if they catch +you! + +The problem is you have no weapon to kill them. All you can do is +run away, dig holes in the floor to trap them or lure them into some +area where they cannot hurt you. After a short time a trapped enemy +climbs out of his hole, but if it closes before that, he will die and +reappear somewhere else. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kgoldrunner +%defattr(-,root,root,-) +%{tde_datadir}/apps/kgoldrunner/ +%{tde_datadir}/icons/hicolor/*/apps/kgoldrunner.png +%{tde_tdeappdir}/KGoldrunner.desktop +%{tde_bindir}/kgoldrunner +%{tde_tdedocdir}/HTML/en/kgoldrunner/ + +%post -n trinity-kgoldrunner +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kgoldrunner +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kjumpingcube +Summary: Tactical one or two player game +Group: Amusements/Games + +%description -n trinity-kjumpingcube +KJumpingCube is a simple tactical game. You can play it against the +computer or against a friend. The playing field consists of squares +that contains points. By clicking on the squares you can increase +the points and if the points reach a maximum the points will jump to +the squares neighbours and take them over. Winner is the one, who +owns all squares. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kjumpingcube +%defattr(-,root,root,-) +%{tde_bindir}/kjumpingcube +%{tde_datadir}/icons/hicolor/*/apps/kjumpingcube.png +%{tde_datadir}/apps/kjumpingcube/ +%{tde_tdeappdir}/kjumpingcube.desktop +%{tde_datadir}/config.kcfg/kjumpingcube.kcfg +%{tde_tdedocdir}/HTML/en/kjumpingcube/ + +%post -n trinity-kjumpingcube +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kjumpingcube +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-klickety +Summary: A Clickomania-like game for Trinity +Group: Amusements/Games + +%description -n trinity-klickety +Klickety is an adaptation of the (perhaps) well-known Clickomania +game; it is very similar to the "same" game. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-klickety +%defattr(-,root,root,-) +%{tde_bindir}/klickety +%{tde_tdeappdir}/klickety.desktop +%{tde_datadir}/icons/hicolor/*/apps/klickety.png +%{tde_datadir}/icons/crystalsvg/*/actions/endturn.png +%{tde_datadir}/apps/klickety/klicketyui.rc +%{tde_datadir}/apps/klickety/eventsrc +%{tde_tdedocdir}/HTML/en/klickety/ + +%post -n trinity-klickety +for f in crystalsvg hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-klickety +for f in crystalsvg hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-klines +Summary: Color lines for Trinity +Group: Amusements/Games + +%description -n trinity-klines +KLines is a simple game. It is played by one player, so there is only +one winner :-). You play for fun and against the high score. It was +inspired by a well known game - "Color lines", written for DOS by +Olga Demina, Igor Demina, Igor Ivkin and Gennady Denisov back in +1992. + +The main rules of the game are as simple as possible: you move (using +the mouse) marbles from cell to cell and build lines (horizontal, +vertical or diagonal). When a line contains 5 or more marbles, they +are removed and your score grows. After each turn the computer drops +three more marbles. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-klines +%defattr(-,root,root,-) +%{tde_datadir}/apps/klines/ +%{tde_tdeappdir}/klines.desktop +%{tde_bindir}/klines +%{tde_datadir}/config.kcfg/klines.kcfg +%{tde_datadir}/icons/hicolor/*/apps/klines.png +%{tde_tdedocdir}/HTML/en/klines/ + +%post -n trinity-klines +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-klines +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kmahjongg +Summary: the classic mahjongg game for Trinity project +Group: Amusements/Games + +%description -n trinity-kmahjongg +Your mission in this game is to remove all tiles from the game board. A +matching pair of tiles can be removed, if they are 'free', which means that +no other tiles block them on the left or right side. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kmahjongg +%defattr(-,root,root,-) +%{tde_datadir}/apps/kmahjongg/ +%{tde_datadir}/icons/hicolor/*/apps/kmahjongg.png +%{tde_tdeappdir}/kmahjongg.desktop +%{tde_bindir}/kmahjongg +%{tde_datadir}/config.kcfg/kmahjongg.kcfg +%{tde_tdedocdir}/HTML/en/kmahjongg/ + +%post -n trinity-kmahjongg +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kmahjongg +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kmines +Summary: Minesweeper for Trinity +Group: Amusements/Games + +%description -n trinity-kmines +KMines is the classic Minesweeper game. You must uncover all the +empty cases without blowing on a mine. + +When you uncover a case, a number appears : it indicates how many +mines surround this case. If there is no number the neighbour cases +are automatically uncovered. In your process of uncovering secure +cases, it is very useful to put a flag on the cases which contain a +mine. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kmines +%defattr(-,root,root,-) +%{tde_datadir}/icons/hicolor/*/apps/kmines.png +%{tde_tdeappdir}/kmines.desktop +%{tde_datadir}/apps/kmines/ +%{tde_bindir}/kmines +%{tde_tdedocdir}/HTML/en/kmines/ + +%post -n trinity-kmines +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kmines +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-knetwalk +Summary: A game for system administrators +Group: Amusements/Games + +%description -n trinity-knetwalk +This game presents the player with a rectangular field consisting of +a server, several clients, and pieces of wire. The object is to +rotate these elements until every client is connected to the server, +and no wires are left unconnected. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-knetwalk +%defattr(-,root,root,-) +%{tde_bindir}/knetwalk +%{tde_datadir}/apps/knetwalk +%{tde_datadir}/icons/hicolor/*/apps/knetwalk.png +%{tde_tdeappdir}/knetwalk.desktop + +%post -n trinity-knetwalk +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-knetwalk +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kolf +Summary: Minigolf game for TDE +Group: Amusements/Games + +%description -n trinity-kolf +This is a minigolf game for TDE that allows you to go through different +golf courses and waste an exorbitant amount of time. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kolf +%defattr(-,root,root,-) +%{tde_datadir}/config/magic/kolf.magic +%{tde_datadir}/apps/kolf/ +%{tde_bindir}/kolf +%{tde_tdeappdir}/kolf.desktop +%{tde_datadir}/icons/hicolor/*/apps/kolf.png +%{tde_datadir}/mimelnk/application/x-kolf.desktop +%{tde_datadir}/mimelnk/application/x-kourse.desktop +%{tde_libdir}/lib[kt]deinit_kolf.so +%{tde_libdir}/lib[kt]deinit_kolf.la +%{tde_tdelibdir}/kolf.la +%{tde_tdelibdir}/kolf.so +%{tde_libdir}/libkolf.so.1 +%{tde_libdir}/libkolf.so.1.2.0 +%{tde_tdedocdir}/HTML/en/kolf/ + +%post -n trinity-kolf +/sbin/ldconfig || : +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kolf +/sbin/ldconfig || : +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kolf-devel +Summary: Development files for Kolf +Group: Development/Libraries +Requires: trinity-kolf = %{version}-%{release} + +%description -n trinity-kolf-devel +This package contains headers and development libraries for compiling +Kolf plugins. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kolf-devel +%defattr(-,root,root,-) +%{tde_tdeincludedir}/kolf +%{tde_libdir}/libkolf.la +%{tde_libdir}/libkolf.so + +%post -n trinity-kolf-devel +/sbin/ldconfig || : + +%postun -n trinity-kolf-devel +/sbin/ldconfig || : + +########## + +%package -n trinity-konquest +Summary: TDE based GNU-Lactic Konquest game +Group: Amusements/Games + +%description -n trinity-konquest +This the TDE version of Gnu-Lactic Konquest, a multi-player strategy +game. The goal of the game is to expand your interstellar empire +across the galaxy and, of course, crush your rivals in the process. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-konquest +%defattr(-,root,root,-) +%{tde_datadir}/apps/konquest/ +%{tde_datadir}/icons/hicolor/*/apps/konquest.png +%{tde_tdeappdir}/konquest.desktop +%{tde_bindir}/konquest +%{tde_tdedocdir}/HTML/en/konquest/ + +%post -n trinity-konquest +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-konquest +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kpat +Summary: Trinity solitaire patience game +Group: Amusements/Games + +%description -n trinity-kpat +KPatience is a collection of 14 card games. All the games are single +player games. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kpat +%defattr(-,root,root,-) +%{tde_datadir}/icons/hicolor/*/apps/kpat.png +%{tde_datadir}/apps/kpat/ +%{tde_tdeappdir}/kpat.desktop +%{tde_bindir}/kpat +%{tde_tdedocdir}/HTML/en/kpat/ + +%post -n trinity-kpat +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kpat +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kpoker +Summary: Trinity based Poker clone +Group: Amusements/Games + +%description -n trinity-kpoker +KPoker is a TDE compliant clone of those highly addictive pocket +video poker games which are sometimes called "Videopoker" as well. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kpoker +%defattr(-,root,root,-) +%{tde_datadir}/apps/kpoker/ +%{tde_datadir}/icons/hicolor/*/apps/kpoker.png +%{tde_tdeappdir}/kpoker.desktop +%{tde_bindir}/kpoker +%{tde_tdedocdir}/HTML/en/kpoker/ + +%post -n trinity-kpoker +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kpoker +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kreversi +Summary: Reversi for Trinity +Group: Amusements/Games + +%description -n trinity-kreversi +Reversi is a simple strategy game that is played by two +players. There is only one type of piece - one side of it is black, +the other white. If a player captures a piece on the board, that +piece is turned and belongs to that player. The winner is the person +that has more pieces of his own color on the board and if there are +no more moves possible. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kreversi +%defattr(-,root,root,-) +%{tde_bindir}/kreversi +%{tde_tdeappdir}/kreversi.desktop +%{tde_datadir}/apps/kreversi/ +%{tde_datadir}/config.kcfg/kreversi.kcfg +%{tde_datadir}/icons/crystalsvg/*/actions/lastmoves.png +%{tde_datadir}/icons/crystalsvg/*/actions/legalmoves.png +%{tde_datadir}/icons/crystalsvg/scalable/actions/lastmoves.svgz +%{tde_datadir}/icons/crystalsvg/scalable/actions/legalmoves.svgz +%{tde_datadir}/icons/hicolor/*/apps/kreversi.png +%{tde_tdedocdir}/HTML/en/kreversi/ + +%post -n trinity-kreversi +for f in crystalsvg hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kreversi +for f in crystalsvg hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-ksame +Summary: SameGame for Trinity +Group: Amusements/Games + +%description -n trinity-ksame +KSame is a simple game. It's played by one player, so there is only +one winner :-) You play for fun and against the high score. It has +been inspired by SameGame, that is only famous on the Macintosh +platform. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-ksame +%defattr(-,root,root,-) +%{tde_bindir}/ksame +%{tde_datadir}/icons/hicolor/*/apps/ksame.png +%{tde_datadir}/apps/ksame/* +%{tde_tdeappdir}/ksame.desktop +%{tde_tdedocdir}/HTML/en/ksame/ + +%post -n trinity-ksame +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-ksame +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kshisen +Summary: Shisen-Sho for Trinity +Group: Amusements/Games + +%description -n trinity-kshisen +KShisen-Sho is a single-player-game similar to Mahjongg and uses the +same set of tiles as Mahjongg. + +The object of the game is to remove all tiles from the field. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kshisen +%defattr(-,root,root,-) +%{tde_datadir}/apps/kshisen/ +%{tde_datadir}/config.kcfg/kshisen.kcfg +%{tde_datadir}/icons/hicolor/*/apps/kshisen.png +%{tde_tdeappdir}/kshisen.desktop +%{tde_bindir}/kshisen +%{tde_tdedocdir}/HTML/en/kshisen/ + +%post -n trinity-kshisen +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kshisen +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-ksirtet +Summary: Tetris and Puyo-Puyo games for Trinity +Group: Amusements/Games + +%description -n trinity-ksirtet +This program is a clone of the well known game Tetris. You must fit +the falling pieces to form full lines. You can rotate and translate +the falling piece. The game ends when no more piece can fall ie when +your incomplete lines reach the top of the board. + +Every time you have destroyed 10 lines, you gain a level and the +pieces fall quicker (exactly the piece falls from a line each +1/(1+level) second). + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-ksirtet +%defattr(-,root,root,-) +%{tde_tdeappdir}/ksirtet.desktop +%{tde_datadir}/icons/hicolor/*/apps/ksirtet.png +%{tde_datadir}/apps/ksirtet/ +%{tde_bindir}/ksirtet +%{tde_datadir}/config.kcfg/ksirtet.kcfg +%{tde_tdedocdir}/HTML/en/ksirtet/ + +%post -n trinity-ksirtet +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-ksirtet +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-ksmiletris +Summary: Tetris like game for Trinity +Group: Amusements/Games + +%description -n trinity-ksmiletris +This is a game with falling blocks composed of different types of +smilies. The object of the game is to "crack a smile" by guiding +blocks so there are two or more of the same symbol vertically. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-ksmiletris +%defattr(-,root,root,-) +%{tde_datadir}/apps/ksmiletris/ +%{tde_datadir}/icons/hicolor/*/apps/ksmiletris.png +%{tde_tdeappdir}/ksmiletris.desktop +%{tde_bindir}/ksmiletris +%{tde_tdedocdir}/HTML/en/ksmiletris/ + +%post -n trinity-ksmiletris +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-ksmiletris +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-ksnake +Summary: Snake Race for Trinity +Group: Amusements/Games + +%description -n trinity-ksnake +Snake Race is a game of speed and agility. You are a hungry snake and +are trying to eat all the apples in the room before getting out! + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-ksnake +%defattr(-,root,root,-) +%{tde_datadir}/apps/ksnake/ +%{tde_datadir}/config.kcfg/ksnake.kcfg +%{tde_datadir}/icons/hicolor/*/apps/ksnake.png +%{tde_tdeappdir}/ksnake.desktop +%{tde_bindir}/ksnake +%{tde_tdedocdir}/HTML/en/ksnake/ + +%post -n trinity-ksnake +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-ksnake +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-ksokoban +Summary: Sokoban game for Trinity +Group: Amusements/Games + +%description -n trinity-ksokoban +The first sokoban game was created in 1982 by Hiroyuki Imabayashi at +the Japanese company Thinking Rabbit, Inc. "Sokoban" is japanese for +"warehouse keeper". The idea is that you are a warehouse keeper +trying to push crates to their proper locations in a warehouse. + +The problem is that you cannot pull the crates or step over them. If +you are not careful, some of the crates can get stuck in wrong places +and/or block your way. + +It can be rather difficult just to solve a level. But if you want to +make it even harder, you can try to minimise the number of moves +and/or pushes you use to solve the level. + +To make the game more fun for small kids (below 10 years or so), some +collections with easier levels are also included in KSokoban. These +are marked (easy) in the level collection menu. Of course, these +levels can be fun for adults too, for example if you don't want to +expose yourself to too much mental strain. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-ksokoban +%defattr(-,root,root,-) +%{tde_tdeappdir}/ksokoban.desktop +%{tde_datadir}/icons/hicolor/*/apps/ksokoban.png +%{tde_bindir}/ksokoban +%{tde_tdedocdir}/HTML/en/ksokoban/ + +%post -n trinity-ksokoban +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-ksokoban +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-kspaceduel +Summary: Arcade two-player space game for Trinity +Group: Amusements/Games + +%description -n trinity-kspaceduel +KSpaceduel is an space arcade game for two players. + +Each player controls a ship that flies around the sun and tries to +shoot at the other ship. You can play KSpaceduel with another person, +against the computer, or you can have the computer control both ships +and play each other. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-kspaceduel +%defattr(-,root,root,-) +%{tde_datadir}/apps/kspaceduel/ +%{tde_datadir}/icons/hicolor/*/apps/kspaceduel.png +%{tde_tdeappdir}/kspaceduel.desktop +%{tde_bindir}/kspaceduel +%{tde_datadir}/config.kcfg/kspaceduel.kcfg +%{tde_tdedocdir}/HTML/en/kspaceduel/ + +%post -n trinity-kspaceduel +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-kspaceduel +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-ktron +Summary: Tron clone for the K Desktop Environment +Group: Amusements/Games + +%description -n trinity-ktron +The object of the game is to avoid running into walls, your own tail, +and that of your opponent. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-ktron +%defattr(-,root,root,-) +%{tde_bindir}/ktron +%{tde_datadir}/icons/hicolor/*/apps/ktron.png +%{tde_tdeappdir}/ktron.desktop +%{tde_datadir}/apps/ktron/ +%{tde_datadir}/config.kcfg/ktron.kcfg +%{tde_tdedocdir}/HTML/en/ktron/ + +%post -n trinity-ktron +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-ktron +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-ktuberling +Summary: Potato Guy for Trinity +Group: Amusements/Games + +%description -n trinity-ktuberling +KTuberling is a game intended for small children. Of course, it may +be suitable for adults who have remained young at heart. + +It is a potato editor. That means that you can drag and drop eyes, +mouths, moustache, and other parts of face and goodies onto a +potato-like guy. Similarly, you have a penguin on which you can drop +other stuff. + +There is no winner for the game. The only purpose is to make the +funniest faces you can. + +There is a museum (like a "Madame Tusseau" gallery) where you can +find many funny examples of decorated potatoes. Of course, you can +send your own creations to the programmer, Eric Bischoff, who will +include them in the museum if he gets some spare time. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-ktuberling +%defattr(-,root,root,-) +%{tde_bindir}/ktuberling +%{tde_datadir}/icons/hicolor/*/apps/ktuberling.png +%{tde_tdeappdir}/ktuberling.desktop +%{tde_datadir}/apps/ktuberling/ +%{tde_datadir}/mimelnk/application/x-tuberling.desktop +%{tde_tdedocdir}/HTML/en/ktuberling/ + +%post -n trinity-ktuberling +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-ktuberling +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-twin4 +Summary: Connect Four clone for Trinity +Group: Amusements/Games + +%description -n trinity-twin4 +Four wins is a game for two players. Each player is represented by a +colour (yellow and red). The goal of the game is to get four +connected pieces of your colour into a row, column or any +diagonal. This is done by placing one of your pieces into any of the +seven columns. A piece will begin to fill a column from the bottom, +i.e. it will fall down until it reaches the ground level or another +stone. After a move is done it is the turn of the other player. This +is repeated until the game is over, i.e. one of the players has four +pieces in a row, column or diagonal or no more moves are possible +because the board is filled. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-twin4 +%defattr(-,root,root,-) +%{tde_bindir}/[kt]win4 +%{tde_bindir}/[kt]win4proc +%{tde_datadir}/apps/[kt]win4/ +%{tde_datadir}/config.kcfg/[kt]win4.kcfg +%{tde_datadir}/icons/hicolor/*/apps/[kt]win4.png +%{tde_tdeappdir}/[kt]win4.desktop +%{tde_tdedocdir}/HTML/en/[kt]win4/ + +%post -n trinity-twin4 +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-twin4 +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%package -n trinity-lskat +Summary: Lieutnant Skat card game for Trinity +Group: Amusements/Games + +%description -n trinity-lskat +Lieutnant Skat (from German Offiziersskat) is a card game for two +players. It is roughly played according to the rules of Skat but with +only two players and simplified rules. + +Every player has a set of cards in front of him/her, half of them +covered and half of them open. Both players try to win more than 60 +of the 120 possible points. After 16 moves all cards are played and +the game ends. + +This package is part of Trinity, and a component of the TDE games module. + +%files -n trinity-lskat +%defattr(-,root,root,-) +%{tde_bindir}/lskat +%{tde_bindir}/lskatproc +%{tde_datadir}/apps/lskat/ +%{tde_datadir}/icons/hicolor/*/apps/lskat.png +%{tde_tdeappdir}/lskat.desktop +%{tde_tdedocdir}/HTML/en/lskat/ + +%post -n trinity-lskat +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +%postun -n trinity-lskat +for f in hicolor ; do + touch --no-create %{tde_datadir}/icons/$f 2> /dev/null ||: + gtk-update-icon-cache -q %{tde_datadir}/icons/$f 2> /dev/null ||: +done +update-desktop-database %{tde_datadir}/applications > /dev/null 2>&1 || : + +########## + +%if 0%{?suse_version} || 0%{?pclinuxos} +%debug_package +%endif + +########## + + +%prep +%setup -q -n %{name}-%{version}%{?preversion:~%{preversion}} + +%__cp -f "/usr/share/aclocal/libtool.m4" "admin/libtool.m4.in" +%__cp -f "/usr/share/libtool/config/ltmain.sh" "admin/ltmain.sh" || %__cp -f "/usr/share/libtool/ltmain.sh" "admin/ltmain.sh" +%__make -f "admin/Makefile.common" + + +%build +unset QTDIR QTINC QTLIB +export PATH="%{tde_bindir}:${PATH}" +export LDFLAGS="-L%{tde_libdir} -I%{tde_includedir}" + +# Specific path for RHEL4 +if [ -d "/usr/X11R6" ]; then + export CXXFLAGS="${RPM_OPT_FLAGS} -I/usr/X11R6/include -L/usr/X11R6/%{_lib}" +fi + +%configure \ + --prefix=%{tde_prefix} \ + --exec-prefix=%{tde_prefix} \ + --bindir=%{tde_bindir} \ + --libdir=%{tde_libdir} \ + --datadir=%{tde_datadir} \ + --includedir=%{tde_tdeincludedir} \ + --enable-new-ldflags \ + --disable-dependency-tracking \ + --disable-rpath \ + --enable-final \ + --disable-debug \ + --disable-warnings \ + --enable-closure \ + --disable-setgid + +# WTF hack for RHEL4 +%if 0%{?rhel} == 4 +mkdir atlantik/libatlantic/.libs +ln -s . atlantik/libatlantic/.libs/.libs +%endif + +%__make %{?_smp_mflags} + + +%install +export PATH="%{tde_bindir}:${PATH}" +%__rm -rf %{buildroot} +%__make install DESTDIR=%{buildroot} + +# locale's +HTML_DIR=$(tde-config --expandvars --install html) +if [ -d %{buildroot}$HTML_DIR ]; then +for lang_dir in %{buildroot}$HTML_DIR/* ; do + if [ -d $lang_dir ]; then + lang=$(basename $lang_dir) + echo "%lang($lang) $HTML_DIR/$lang/*" >> %{name}.lang + # replace absolute symlinks with relative ones + pushd $lang_dir + for i in *; do + [ -d $i -a -L $i/common ] && ln -nsf ../common $i/common + done + popd + fi +done +fi + + +%clean +%__rm -rf %{buildroot} + + +%changelog +* Mon Jun 03 2013 Francois Andriot - 3.5.13.2-1 +- Initial release for TDE 3.5.13.2 -- cgit v1.2.1