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/***************************************************** vim:set ts=4 sw=4 sts=4:
Dialog to allow user to add a new Talker by selecting a language and synthesizer
(button). Uses addtalkerwidget.ui.
-------------------
Copyright:
(C) 2004 by Gary Cramblitt <garycramblitt@comcast.net>
-------------------
Original author: Gary Cramblitt <garycramblitt@comcast.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
******************************************************************************/
// TQt includes.
#include <tqradiobutton.h>
// KDE includes.
#include <kcombobox.h>
#include <kglobal.h>
#include <klocale.h>
#include <kdebug.h>
// KTTS includes.
#include "addtalker.h"
AddTalker::AddTalker(SynthToLangMap synthToLangMap, TQWidget* parent, const char* name, WFlags fl)
: AddTalkerWidget(parent,name,fl)
{
// Build maps.
setSynthToLangMap(synthToLangMap);
// Fill comboboxes.
applyFilter();
// Default to user's desktop language.
TQString languageCode = TDEGlobal::locale()->defaultLanguage();
// If there is not a synth that supports the locale, try stripping country code.
if (!m_langToSynthMap.contains(languageCode))
{
TQString countryCode;
TQString charSet;
TQString twoAlpha;
TDEGlobal::locale()->splitLocale(languageCode, twoAlpha, countryCode, charSet);
languageCode = twoAlpha;
}
// If there is still not a synth that supports the language code, default to "other".
if (!m_langToSynthMap.contains(languageCode)) languageCode = "other";
// Select the language in the language combobox.
TQString language = languageCodeToLanguage(languageCode);
languageSelection->setCurrentItem(language, false);
// Filter comboboxes.
applyFilter();
// Connect widgets to slots.
connect(languageRadioButton, TQT_SIGNAL(clicked()), this, TQT_SLOT(applyFilter()));
connect(synthesizerRadioButton, TQT_SIGNAL(clicked()), this, TQT_SLOT(applyFilter()));
connect(languageSelection, TQT_SIGNAL(activated(int)), this, TQT_SLOT(applyFilter()));
connect(synthesizerSelection, TQT_SIGNAL(activated(int)), this, TQT_SLOT(applyFilter()));
}
AddTalker::~AddTalker()
{
}
/**
* Returns user's chosen language code.
*/
TQString AddTalker::getLanguageCode()
{
return m_languageToLanguageCodeMap[languageSelection->currentText()];
}
/**
* Returns user's chosen synthesizer.
*/
TQString AddTalker::getSynthesizer() { return synthesizerSelection->currentText(); }
// Set the synthesizer-to-languages map.
// @param synthToLang TQMap of supported language codes indexed by synthesizer.
void AddTalker::setSynthToLangMap(SynthToLangMap synthToLangMap)
{
m_synthToLangMap = synthToLangMap;
// "Invert" the map, i.e., map language codes to synthesizers.
TQStringList synthList = m_synthToLangMap.keys();
const int synthListCount = synthList.count();
for (int synthNdx=0; synthNdx < synthListCount; ++synthNdx)
{
TQString synth = synthList[synthNdx];
TQStringList languageCodeList = m_synthToLangMap[synth];
const int languageCodeListCount = languageCodeList.count();
for (int langNdx=0; langNdx < languageCodeListCount; ++langNdx)
{
TQString languageCode = languageCodeList[langNdx];
TQStringList synthesizerList = m_langToSynthMap[languageCode];
synthesizerList.append(synth);
m_langToSynthMap[languageCode] = synthesizerList;
}
}
// Fill language to language code map.
TQStringList languageCodeList = m_langToSynthMap.keys();
const int languageCodeListCount = languageCodeList.count();
for (int ndx = 0; ndx < languageCodeListCount; ++ndx)
{
TQString languageCode = languageCodeList[ndx];
TQString language = languageCodeToLanguage(languageCode);
m_languageToLanguageCodeMap[language] = languageCode;
}
}
// Converts a language code plus optional country code to language description.
TQString AddTalker::languageCodeToLanguage(const TQString &languageCode)
{
TQString twoAlpha;
TQString countryCode;
TQString charSet;
TQString language;
if (languageCode == "other")
language = i18n("Other");
else
{
TDEGlobal::locale()->splitLocale(languageCode, twoAlpha, countryCode, charSet);
language = TDEGlobal::locale()->twoAlphaToLanguageName(twoAlpha);
}
if (!countryCode.isEmpty())
language += " (" + TDEGlobal::locale()->twoAlphaToCountryName(countryCode) + ")";
return language;
}
// Based on user's radio button selection, filters choices for language or synthesizer
// comboboxes based on what is selected in the other combobox.
void AddTalker::applyFilter()
{
if (languageRadioButton->isChecked())
{
// Get current language.
TQString language = languageSelection->currentText();
// Fill language combobox will all possible languages.
languageSelection->clear();
TQStringList languageCodeList = m_langToSynthMap.keys();
const int languageCodeListCount = languageCodeList.count();
TQStringList languageList;
for (int ndx=0; ndx < languageCodeListCount; ++ndx)
{
languageList.append(languageCodeToLanguage(languageCodeList[ndx]));
}
languageList.sort();
for (int ndx=0; ndx < languageCodeListCount; ++ndx)
{
languageSelection->insertItem(languageList[ndx]);
}
// Re-select user's selection.
languageSelection->setCurrentItem(language, false);
// Get current language selection.
language = languageSelection->currentText();
// Map current language to language code.
TQString languageCode = m_languageToLanguageCodeMap[language];
// Get list of synths that support this language code.
TQStringList synthList = m_langToSynthMap[languageCode];
// Get current user's synth selection.
TQString synth = synthesizerSelection->currentText();
// Fill synthesizer combobox.
synthesizerSelection->clear();
synthList.sort();
const int synthListCount = synthList.count();
for (int ndx=0; ndx < synthListCount; ++ndx)
{
synthesizerSelection->insertItem(synthList[ndx]);
}
// Re-select user's selection.
synthesizerSelection->setCurrentItem(synth, false);
}
else
{
// Get current synth selection.
TQString synth = synthesizerSelection->currentText();
// Fill synthesizer combobox with all possible synths.
synthesizerSelection->clear();
TQStringList synthList = m_synthToLangMap.keys();
synthList.sort();
const int synthListCount = synthList.count();
for (int ndx=0; ndx < synthListCount; ++ndx)
{
synthesizerSelection->insertItem(synthList[ndx]);
}
// Re-select user's synthesizer.
synthesizerSelection->setCurrentItem(synth, false);
// Get current synth selection.
synth = synthesizerSelection->currentText();
// Get list of supported language codes.
TQStringList languageCodeList = m_synthToLangMap[synth];
// Get current user's language selection.
TQString language = languageSelection->currentText();
// Fill language combobox with language descriptions.
languageSelection->clear();
const int languageCodeListCount = languageCodeList.count();
TQStringList languageList;
for (int ndx=0; ndx < languageCodeListCount; ++ndx)
{
languageList.append(languageCodeToLanguage(languageCodeList[ndx]));
}
languageList.sort();
for (int ndx=0; ndx < languageCodeListCount; ++ndx)
{
languageSelection->insertItem(languageList[ndx]);
}
// Re-select user's language selection.
languageSelection->setCurrentItem(language, false);
}
}
#include "addtalker.moc"
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