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/***************************************************** vim:set ts=4 sw=4 sts=4:
Player Object for playing synthesized audio files. Plays them
synchronously.
-------------------
Copyright:
(C) 2004 by Gary Cramblitt <garycramblitt@comcast.net>
-------------------
Original author: Gary Cramblitt <garycramblitt@comcast.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
******************************************************************************/
#ifndef _TESTPLAYER_H_
#define _TESTPLAYER_H_
#include <kdemacros.h>
#include "kdeexportfix.h"
class Player;
class Stretcher;
// TODO: Make this work asynchronously.
class KDE_EXPORT TestPlayer : public QObject{
public:
/**
* Constructor.
* @param playerOption
* @param audioStretchFactor
*/
TestPlayer(QObject *parent = 0, const char *name = 0,
const int playerOption = 0, const float audioStretchFactor = 1.0,
const QString &sinkName = QString::null);
/**
* Destructor.
*/
~TestPlayer();
/**
* Sets which audio player to use.
* 0 = aRts
* 1 = gstreamer
*/
void setPlayerOption(const int playerOption);
/**
* Sets the audio stretch factor (Speed adjustment).
* 1.0 = normal
* 0.5 = twice as fast
* 2.0 = twice as slow
*/
void setAudioStretchFactor(const float audioStretchFactor);
/**
* Plays the specifified audio file and waits for completion.
* The audio file speed is adjusted according to the stretch factor.
* @param waveFile Name of the audio file to play.
*/
void play(const QString &waveFile);
/**
* Sets the GStreamer Sink Name. Examples: "alsasink", "osssink", "nassink".
*/
void setSinkName(const QString &sinkName);
/**
* Creates and returns a player object based on user option.
*/
Player* createPlayerObject(int playerOption);
private:
/**
* Constructs a temporary filename for plugins to use as a suggested filename
* for synthesis to write to.
* @return Full pathname of suggested file.
*/
QString makeSuggestedFilename();
/**
* Which audio player to use.
* 0 = aRts
* 1 = gstreamer
*/
int m_playerOption;
/**
* Audio stretch factor (Speed).
*/
float m_audioStretchFactor;
/**
* GStreamer sink name.
*/
QString m_sinkName;
/**
* Stretcher object.
*/
Stretcher* m_stretcher;
/**
* Player object.
*/
Player* m_player;
};
#endif // _TESTPLAYER_H_
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