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author | Michele Calgaro <michele.calgaro@yahoo.it> | 2023-11-06 11:29:10 +0900 |
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committer | Michele Calgaro <michele.calgaro@yahoo.it> | 2023-11-07 10:53:46 +0900 |
commit | f37c5af508b00cb3984ffbbd276387ac8f9a38ee (patch) | |
tree | 30dcbce15fc419eaaed73f0a3cdb043e5b2eeb0b /konq-plugins/fsview | |
parent | 7683c5ed7cada26ddf6254e64da3afb74ced25c0 (diff) | |
download | tdeaddons-f37c5af508b00cb3984ffbbd276387ac8f9a38ee.tar.gz tdeaddons-f37c5af508b00cb3984ffbbd276387ac8f9a38ee.zip |
Replace Qt with TQt
Signed-off-by: Michele Calgaro <michele.calgaro@yahoo.it>
(cherry picked from commit 96f327c14acd697b936e88289165e0edb57d7fb6)
Diffstat (limited to 'konq-plugins/fsview')
-rw-r--r-- | konq-plugins/fsview/treemap.cpp | 4 | ||||
-rw-r--r-- | konq-plugins/fsview/treemap.h | 8 |
2 files changed, 6 insertions, 6 deletions
diff --git a/konq-plugins/fsview/treemap.cpp b/konq-plugins/fsview/treemap.cpp index f56d1cd..ef41fb1 100644 --- a/konq-plugins/fsview/treemap.cpp +++ b/konq-plugins/fsview/treemap.cpp @@ -1826,7 +1826,7 @@ void TreeMapWidget::mousePressEvent( TQMouseEvent* e ) } // item under mouse always selected on right button press - if (e->button() == Qt::RightButton) { + if (e->button() == TQt::RightButton) { TreeMapItem* changed2 = setTmpSelected(item, true); if (changed2) changed = changed2->commonParent(changed); } @@ -1836,7 +1836,7 @@ void TreeMapWidget::mousePressEvent( TQMouseEvent* e ) if (changed) redraw(changed); - if (e->button() == Qt::RightButton) { + if (e->button() == TQt::RightButton) { // emit selection change if (! (_tmpSelection == _selection)) { diff --git a/konq-plugins/fsview/treemap.h b/konq-plugins/fsview/treemap.h index 797ac0a..8f12228 100644 --- a/konq-plugins/fsview/treemap.h +++ b/konq-plugins/fsview/treemap.h @@ -227,10 +227,10 @@ public: * longest side of rectangle left for drawing * Best: Choose split direction for all subitems of an area * depending on longest side - * HAlternate:Qt::Horizontal at top; alternate direction on depth step - * VAlternate:Qt::Vertical at top; alternate direction on depth step - * Qt::Horizontal: Always horizontal split direction - * Qt::Vertical: Always vertical split direction + * HAlternate: Horizontal at top; alternate direction on depth step + * VAlternate: Vertical at top; alternate direction on depth step + * Horizontal: Always horizontal split direction + * Vertical: Always vertical split direction */ enum SplitMode { Bisection, Columns, Rows, AlwaysBest, Best, |