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Diffstat (limited to 'konq-plugins/domtreeviewer/domtreecommands.h')
-rw-r--r-- | konq-plugins/domtreeviewer/domtreecommands.h | 375 |
1 files changed, 375 insertions, 0 deletions
diff --git a/konq-plugins/domtreeviewer/domtreecommands.h b/konq-plugins/domtreeviewer/domtreecommands.h new file mode 100644 index 0000000..bf893dc --- /dev/null +++ b/konq-plugins/domtreeviewer/domtreecommands.h @@ -0,0 +1,375 @@ +/* This file is part of the KDE project + * + * Copyright (C) 2005 Leo Savernik <l.savernik@aon.at> + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public License + * along with this library; see the file COPYING.LIB. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + */ + +#ifndef domtreecommands_H +#define domtreecommands_H + +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif + +#include <dom/dom_element.h> +#include <dom/dom_exception.h> +#include <dom/dom_string.h> +#include <dom/dom_text.h> + +#include <kcommand.h> + +#include <qobject.h> +#include <qptrlist.h> + +class DOMTreeView; +class KPrinter; +class KURL; + +namespace domtreeviewer { + +class ManipulationCommandSignalEmitter; +class ChangedNodeSet; + +/** returns a localized string for the given dom exception code */ +QString domErrorMessage(int exception_code); + +/** + * Internal class for emitting signals. + * @internal + */ +class ManipulationCommandSignalEmitter : public QObject +{ + Q_OBJECT + + ManipulationCommandSignalEmitter(); + virtual ~ManipulationCommandSignalEmitter(); + +#undef signals +#define signals public +signals: +#undef signals +#define signals protected + /** emitted if the DOM structure has been changed */ + void structureChanged(); + /** emitted if a DOM node has been changed */ + void nodeChanged(const DOM::Node &changedNode); + /** emitted if an error occurred + * @param err_id DOM error id + * @param msg error message + */ + void error(int err_id, const QString &msg); + +private: // make moc not complain + friend class ManipulationCommand; +}; + +/** + * Base class of all dom tree manipulation commands. + * @author Leo Savernik + */ +class ManipulationCommand : public KCommand +{ +public: + ManipulationCommand(); + virtual ~ManipulationCommand(); + + /** returns whether this command is still valid and can be executed */ + bool isValid() const { return !_exception.code; } + /** returns the last occurred DOM exception */ + DOM::DOMException exception() const { return _exception; } + /** returns true when the next issue of execute will reapply the command */ + bool shouldReapply() const { return _reapplied; } + /** returns true if the command may emit signals */ + bool allowSignals() const { return allow_signals; } + + /** connects the given signal to a slot */ + static void connect(const char *signal, QObject *recv, const char *slot); + + /** does grunt work and calls apply()/reapply() */ + virtual void execute(); + /** does grunt work and calls unapply() */ + virtual void unexecute(); + +protected: + virtual void apply() = 0; + virtual void reapply(); + virtual void unapply() = 0; + + void handleException(DOM::DOMException &); + void checkAndEmitSignals(); + void addChangedNode(const DOM::Node &); + + static ManipulationCommandSignalEmitter *mcse(); + +protected: + DOM::DOMException _exception; + ChangedNodeSet *changedNodes; + bool _reapplied:1; + bool struc_changed:1; + +private: + bool allow_signals:1; + + friend class MultiCommand; +}; + +/** + * Combines multiple commands into a single command. + * + * Does basically the same as KMacroCommand, but inherits from + * ManipulationCommand, and supports rollback. + */ +class MultiCommand : public ManipulationCommand +{ +public: + MultiCommand(const QString &name); + virtual ~MultiCommand(); + + /** Adds a new command. Will take ownership of \c cmd */ + void addCommand(ManipulationCommand *cmd); + + virtual QString name() const; + +protected: + virtual void apply(); + virtual void unapply(); + + void mergeChangedNodesFrom(ManipulationCommand *cmd); + +protected: + QPtrList<ManipulationCommand> cmds; + QString _name; +}; + +/** + * Adds an attribute to a node. + * @author Leo Savernik + */ +class AddAttributeCommand : public ManipulationCommand +{ +public: + AddAttributeCommand(const DOM::Element &element, const QString &attrName, const QString &attrValue); + virtual ~AddAttributeCommand(); + + virtual QString name() const; + +protected: + virtual void apply(); + virtual void unapply(); + +protected: + DOM::Element _element; + DOM::DOMString attrName; + DOM::DOMString attrValue; +}; + +/** + * Manipulates an attribute's value. + * @author Leo Savernik + */ +class ChangeAttributeValueCommand : public ManipulationCommand +{ +public: + ChangeAttributeValueCommand(const DOM::Element &element, const QString &attr, const QString &value); + virtual ~ChangeAttributeValueCommand(); + + virtual QString name() const; + +protected: + virtual void apply(); + virtual void unapply(); + +protected: + DOM::Element _element; + DOM::DOMString _attr; + DOM::DOMString old_value; + DOM::DOMString new_value; +}; + +/** + * Removes an attribute from a node. + * @author Leo Savernik + */ +class RemoveAttributeCommand : public ManipulationCommand +{ +public: + RemoveAttributeCommand(const DOM::Element &element, const QString &attrName); + virtual ~RemoveAttributeCommand(); + + virtual QString name() const; + +protected: + virtual void apply(); + virtual void unapply(); + +protected: + DOM::Element _element; + DOM::DOMString attrName; + DOM::DOMString oldAttrValue; +}; + +/** + * Renames an attribute. + * @author Leo Savernik + */ +class RenameAttributeCommand : public ManipulationCommand +{ +public: + RenameAttributeCommand(const DOM::Element &element, const QString &attrOldName, const QString &attrNewName); + virtual ~RenameAttributeCommand(); + + virtual QString name() const; + +protected: + virtual void apply(); + virtual void unapply(); + +protected: + DOM::Element _element; + DOM::DOMString attrOldName; + DOM::DOMString attrNewName; + DOM::DOMString attrValue; +}; + +/** + * Changes the value of a CData-node. + * @author Leo Savernik + */ +class ChangeCDataCommand : public ManipulationCommand +{ +public: + ChangeCDataCommand(const DOM::CharacterData &, const QString &value); + virtual ~ChangeCDataCommand(); + + virtual QString name() const; + +protected: + virtual void apply(); + virtual void unapply(); + +protected: + DOM::CharacterData cdata; + DOM::DOMString value; + DOM::DOMString oldValue; + bool has_newlines; +}; + +/** + * Handles insertion and deletion primitives of nodes. + * @author Leo Savernik + */ +class ManipulateNodeCommand : public ManipulationCommand +{ +public: + /** + * Prepare command, where \c node is to be contained in \c parent, just + * before \c after. If \c after is 0, it is appended at the end. + */ + ManipulateNodeCommand(const DOM::Node &node, const DOM::Node &parent, const DOM::Node &after); + virtual ~ManipulateNodeCommand(); + +protected: + void insert(); + void remove(); + +protected: + DOM::Node _node; + DOM::Node _parent; + DOM::Node _after; +}; + +/** + * Inserts a node into the tree. + * + * The handed in node may be a full tree, even a document fragment. + * + * @author Leo Savernik + */ +class InsertNodeCommand : public ManipulateNodeCommand +{ +public: + /** + * Prepare insertion command, inserting \c node into \c parent, just + * before \c after. If \c after is 0, append it to the list of children. + */ + InsertNodeCommand(const DOM::Node &node, const DOM::Node &parent, const DOM::Node &after); + virtual ~InsertNodeCommand(); + + virtual QString name() const; + +protected: + virtual void apply(); + virtual void unapply(); + +protected: +}; + +/** + * Removes a node from the tree. + * + * The handed in node may be a full tree, even a document fragment. + * + * @author Leo Savernik + */ +class RemoveNodeCommand : public ManipulateNodeCommand +{ +public: + /** + * Prepare insertion command, inserting \c node into \c parent, just + * before \c after. If \c after is 0, append it to the list of children. + */ + RemoveNodeCommand(const DOM::Node &node, const DOM::Node &parent, const DOM::Node &after); + virtual ~RemoveNodeCommand(); + + virtual QString name() const; + +protected: + virtual void apply(); + virtual void unapply(); + +protected: +}; + +/** + * Moves a node. + * @author Leo Savernik + */ +class MoveNodeCommand : public ManipulationCommand +{ +public: + /** + * Move \c node from current position into \c parent, just before \c after. + * Appends if \c after is 0. + */ + MoveNodeCommand(const DOM::Node &node, const DOM::Node &parent, const DOM::Node &after); + virtual ~MoveNodeCommand(); + + virtual QString name() const; + +protected: + virtual void apply(); + virtual void unapply(); + +protected: + DOM::Node _node; + DOM::Node old_parent, old_after; + DOM::Node new_parent, new_after; +}; + +} // namespace domtreeviewer + +#endif // domtreewindow_H |