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+/*****************************************************************
+
+Copyright (c) 2000-2001 the noatun authors. See file AUTHORS.
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIAB\ILITY, WHETHER IN
+AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+******************************************************************/
+
+#ifndef SDLSCOPE_H
+#define SDLSCOPE_H
+
+#include <noatun/plugin.h>
+#include <string.h>
+
+extern "C"
+{
+#include <SDL.h>
+#include <fcntl.h>
+#include <unistd.h>
+}
+
+class SDLScope : public MonoScope, public Plugin
+{
+NOATUNPLUGIND
+
+public:
+ SDLScope();
+ virtual ~SDLScope();
+
+ void init();
+
+protected:
+ virtual void scopeEvent(float *data, int bands);
+
+private:
+ int mOutFd;
+};
+
+struct SDL_Surface;
+
+template<class Pixel> class Bitmap
+{
+public:
+ int width, height, extra;
+ Pixel *data;
+
+ Bitmap(int e=0) : extra(e), data(0) { }
+ ~Bitmap() { delete[] data; }
+
+ inline void addPixel(int x, int y, int bright1, int bright2);
+ void addVertLine(int x, int y, int y2, int br1, int br2);
+
+ void fadeStar();
+
+ void size(int w,int h)
+ {
+ delete[] data;
+ width = w;
+ height = h;
+ data = new Pixel[w*h+extra];
+ clear();
+ }
+
+ void clear()
+ {
+ memset(data,0,sizeof(Pixel)*(width*height+extra));
+ }
+};
+
+
+class SDLView
+{
+public:
+ SDLView(int in);
+ ~SDLView();
+
+protected:
+ void startVideo();
+ void checkInput();
+ void setupPalette(double dummy=0.0);
+
+ void repaint();
+
+private:
+ int mFd;
+
+ SDL_Surface *surface;
+ Bitmap<unsigned short> outputBmp;
+
+ bool fullscreen;
+ int width;
+ int height;
+};
+
+#endif