/* * Asciiquarium - Native KDE Screensaver based on the Asciiquarium program * (c) Kirk Baucom , which you can find at * http://www.robobunny.com/projects/asciiquarium/ * * Ported to KDE by Maksim Orlovich and * Michael Pyne . * * Copyright (c) 2003 Kirk Baucom * Copyright (c) 2005 Maksim Orlovich * Copyright (c) 2005 Michael Pyne * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "sprite.h" Sprite::Sprite(Screen* screen, int x, int y, int z, int frameDelay): m_screen(screen), m_currentFrame(0), m_x(x), m_y(y), m_z(z), m_isKilled(false), m_killAfterLastFrame(false), m_ticksSinceFrameChange(0), m_frameDelay(frameDelay) { } void Sprite::addFrame(const Frame& frame) { m_frames.append(frame); } void Sprite::erase() { m_frames[m_currentFrame].erase(m_screen, m_x, m_y); } void Sprite::paint() { m_frames[m_currentFrame].paint(m_screen, m_x, m_y); } bool Sprite::timerTick() { ++m_ticksSinceFrameChange; if (m_ticksSinceFrameChange * m_screen->msPerTick() < m_frameDelay) return false; //Ring! Ring! m_ticksSinceFrameChange = 0; return true; } bool Sprite::tickUpdate() { if (m_frames.size() == 1) return false; if (!timerTick()) return false; erase(); ++m_currentFrame; if (m_currentFrame == m_frames.size()) { m_currentFrame = 0; if(m_killAfterLastFrame) { erase(); kill(); } } return true; } QRect Sprite::geom() const { return QRect(m_x, m_y, m_frames[0].width(), m_frames[0].height()); } // vim: set et ts=8 sw=4: