/* $Id$ Gallium-IceWM themeable KWin client Copyright 2001 Karol Szwed http://gallium.n3.net/ This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; see the file COPYING. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. ----------------------------------------------------------------------------- This client loads most icewm 1.0.X pixmap themes, without taking into account specific font settings for clients, or coloured mouse cursors. Titlebar fonts can be changed via the kde control center. Bi-colour mouse cursors may be added in future if requested by users, as well as theme font support. Any styles using inbuilt icewm titlebar drawing without using pixmaps (e.g. Warp4, win95 etc.) are not fully supported, and may cause drawing errors, as these themes use in-built icewm drawing mechanisms. When a pixmap theme is not present (or a corrupt one is present) then very plain title decorations are painted instead, so that users don't see non-painted window areas where possible ;) At a later date, frame shaping may be added if really requested, and an update to support the latest icewm 1.1.X theme format may be made. */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "icewm.h" namespace IceWM { //////////////////////////////////////////////////////////////////////////////////////////// // Here's the global pixmap stuff - as memory efficient as it can be :) //////////////////////////////////////////////////////////////////////////////////////////// // IceWM frame pixmaps TQPixmap* frameTL[] = {NULL, NULL}; TQPixmap* frameT [] = {NULL, NULL}; TQPixmap* frameTR[] = {NULL, NULL}; TQPixmap* frameL [] = {NULL, NULL}; TQPixmap* frameR [] = {NULL, NULL}; TQPixmap* frameBL[] = {NULL, NULL}; TQPixmap* frameB [] = {NULL, NULL}; TQPixmap* frameBR[] = {NULL, NULL}; // Button pixmaps TQPixmap* closePix[] = {NULL, NULL}; TQPixmap* depthPix[] = {NULL, NULL}; TQPixmap* maximizePix[] = {NULL, NULL}; TQPixmap* minimizePix[] = {NULL, NULL}; TQPixmap* restorePix[] = {NULL, NULL}; TQPixmap* hidePix[] = {NULL, NULL}; TQPixmap* rollupPix[] = {NULL, NULL}; TQPixmap* rolldownPix[] = {NULL, NULL}; TQPixmap* menuButtonPix[] = {NULL, NULL}; // Titlebar pixmaps TQPixmap* titleJ[] = {NULL, NULL}; TQPixmap* titleL[] = {NULL, NULL}; TQPixmap* titleS[] = {NULL, NULL}; TQPixmap* titleP[] = {NULL, NULL}; TQPixmap* titleT[] = {NULL, NULL}; TQPixmap* titleM[] = {NULL, NULL}; TQPixmap* titleB[] = {NULL, NULL}; TQPixmap* titleR[] = {NULL, NULL}; TQPixmap* titleQ[] = {NULL, NULL}; ThemeHandler* clientHandler; TQString* titleButtonsLeft; TQString* titleButtonsRight; TQColor* colorActiveBorder; TQColor* colorInActiveBorder; TQColor* colorActiveButton; TQColor* colorInActiveButton; TQColor* colorActiveTitleBarText; TQColor* colorInActiveTitleBarText; TQColor* colorActiveTitleBar; TQColor* colorInActiveTitleBar; TQColor* colorActiveTitleTextShadow; TQColor* colorInActiveTitleTextShadow; int cornerSizeX; int cornerSizeY; int titleBarHeight; int borderSizeX; int borderSizeY; bool validframe = false; bool useActiveShadow = false; bool useInActiveShadow = false; // KControl Settings - Read from twinicewmrc config file or icewm theme bool themeTitleTextColors = true; // Allow theme to set colors. // kcontrol will have no effect bool titleBarOnTop = true; // Titlebars can be below windows too :) bool showMenuButtonIcon = false; // Draw a mini icon over the menu pixmap. bool customButtonPositions = false; // Let the theme dictate the btn pos. bool titleBarCentered = true; enum styles {OTHER, WARP3, WARP4, MOTIF, WIN95, NICE} themeLook; //////////////////////////////////////////////////////////////////////////////////////////// // General utility functions //////////////////////////////////////////////////////////////////////////////////////////// // Returns true if both active and inactive pixmaps are valid, and not null bool validPixmaps( TQPixmap* p[] ) { return ( p[Active] && ( !p[Active]->isNull() ) && p[InActive] && ( !p[InActive]->isNull() ) ); } //////////////////////////////////////////////////////////////////////////////////////////// // ThemeHandler class // // This class allows us to free dynamic memory upon being reset, or unloaded // from twin, so we don't leak big images everywhere, and handles the theme // initialisation / destruction in general. //////////////////////////////////////////////////////////////////////////////////////////// ThemeHandler::ThemeHandler() { initialized = false; // Prevent having globals objects (use pointers to objects) titleButtonsLeft = new TQString(); titleButtonsRight = new TQString(); colorActiveBorder = new TQColor(); colorInActiveBorder = new TQColor(); colorActiveButton = new TQColor(); colorInActiveButton = new TQColor(); colorActiveTitleBarText = new TQColor(); colorInActiveTitleBarText = new TQColor(); colorActiveTitleBar = new TQColor(); colorInActiveTitleBar = new TQColor(); colorActiveTitleTextShadow = new TQColor(); colorInActiveTitleTextShadow = new TQColor(); // Initialize readConfig(); initTheme(); validframe = isFrameValid(); initialized = true; } ThemeHandler::~ThemeHandler() { if (initialized) freePixmaps(); delete colorInActiveTitleTextShadow; delete colorActiveTitleTextShadow; delete colorInActiveBorder; delete colorActiveTitleBarText; delete colorInActiveTitleBarText; delete colorActiveTitleBar; delete colorInActiveTitleBar; delete colorActiveBorder; delete colorActiveButton; delete colorInActiveButton; delete titleButtonsRight; delete titleButtonsLeft; } KDecoration* ThemeHandler::createDecoration( KDecorationBridge* bridge ) { return new IceWMClient( bridge, this ); } // Converts KDE style button strings to icewm style button strings void ThemeHandler::convertButtons( TQString& s ) { s.replace( TQRegExp("_"), ""); // Spacer (ignored) s.replace( TQRegExp("H"), ""); // Help (ignored) s.replace( TQRegExp("M"), "s"); // Sysmenu s.replace( TQRegExp("S"), "d"); // Sticky/OnAllDesktops s.replace( TQRegExp("I"), "i"); // Minimize s.replace( TQRegExp("A"), "m"); // Maximize s.replace( TQRegExp("X"), "x"); // Close } // Reverses all characters in a TQString TQString ThemeHandler::reverseString( TQString s ) { if (s.length() <= 1) return s; TQString tmpStr; for(int i = s.length()-1; i >= 0; i--) { tmpStr += s[(unsigned int)i]; } return tmpStr; } // This function reads the twinicewmrc config file void ThemeHandler::readConfig() { TDEConfig conf("twinicewmrc"); conf.setGroup("General"); themeName = conf.readEntry("CurrentTheme"); themeTitleTextColors = conf.readBoolEntry("ThemeTitleTextColors", true); showMenuButtonIcon = conf.readBoolEntry("ShowMenuButtonIcon", false); titleBarOnTop = conf.readBoolEntry("TitleBarOnTop", true); customButtonPositions = KDecoration::options()->customButtonPositions(); if (customButtonPositions) { *titleButtonsLeft = KDecoration::options()->titleButtonsLeft(); *titleButtonsRight = KDecoration::options()->titleButtonsRight(); // Convert KDE to icewm style buttons convertButtons( *titleButtonsLeft ); convertButtons( *titleButtonsRight ); } // Provide a default theme alias if (themeName == "default") themeName = ""; } // This creates the dynamic pixmaps upon loading the style // into the pixmap buffers above, and configures the dimensioning stuff. void ThemeHandler::initTheme() { // Add a slash if required if ( !themeName.isEmpty() ) themeName += "/"; // We use kconfig to read icewm config files... // this is easy since icewm uses key=value pairs! TDEConfig config( locate("data", TQString("twin/icewm-themes/") + themeName + TQString("default.theme")) ); // Load specifics, or use IceWM defaults instead. borderSizeX = config.readNumEntry("BorderSizeX", 6); borderSizeY = config.readNumEntry("BorderSizeY", 6); cornerSizeX = config.readNumEntry("CornerSizeX", 24); cornerSizeY = config.readNumEntry("CornerSizeY", 24); titleBarCentered = (bool) config.readNumEntry("TitleBarCentered", 0); // Check if readConfig() hasn't overridden this value... if (!showMenuButtonIcon) showMenuButtonIcon = (bool) config.readNumEntry("ShowMenuButtonIcon", 0); titleBarHeight = config.readNumEntry("TitleBarHeight", 20); if (!customButtonPositions) { // Read in the button configuration, stripping any quotes // Ignore on all desktops 'd' on the left buttons // (some themes look bad with it on by default) *titleButtonsLeft = config.readEntry("TitleButtonsLeft", "s"); *titleButtonsLeft = titleButtonsLeft->replace( TQRegExp(TQString("\"")), ""); *titleButtonsRight = config.readEntry("TitleButtonsRight", "xmir"); *titleButtonsRight = titleButtonsRight->replace( TQRegExp(TQString("\"")), ""); // I have no idea why the right side buttons in icewm are reversed *titleButtonsRight = reverseString( *titleButtonsRight ); } // Read the default border and text colours from the config file // And use IceWM defaults if not found TQString s; s = config.readEntry("Look", "other"); if (s=="motif") themeLook = MOTIF; else if (s=="warp3") themeLook = WARP3; else if (s=="warp4") themeLook = WARP4; else if (s=="win95") themeLook = WIN95; else if (s=="nice") themeLook = NICE; else themeLook = OTHER; s = config.readEntry("ColorActiveBorder", "#C0C0C0"); *colorActiveBorder = decodeColor( s ); s = config.readEntry("ColorNormalBorder", "#C0C0C0"); *colorInActiveBorder = decodeColor( s ); s = config.readEntry("ColorActiveButton", "#C0C0C0"); *colorActiveButton = decodeColor( s ); s = config.readEntry("ColorNormalButton", "#C0C0C0"); *colorInActiveButton = decodeColor( s ); // Use these as a last resort s = config.readEntry("ColorActiveTitleBar", "#0000A0"); *colorActiveTitleBar = decodeColor( s ); s = config.readEntry("ColorNormalTitleBar", "#808080"); *colorInActiveTitleBar = decodeColor( s ); // Read titlebar text colours s = config.readEntry("ColorActiveTitleBarText", "#FFFFFF"); *colorActiveTitleBarText = decodeColor( s ); s = config.readEntry("ColorNormalTitleBarText", "#000000"); *colorInActiveTitleBarText = decodeColor( s ); // Use title text shadows only with theme title text colors if ( themeTitleTextColors ) { s = config.readEntry("ColorActiveTitleBarShadow"); if (!s.isEmpty()) { *colorActiveTitleTextShadow = decodeColor( s ); useActiveShadow = true; } else useActiveShadow = false; s = config.readEntry("ColorNormalTitleBarShadow"); if (!s.isEmpty()) { *colorInActiveTitleTextShadow = decodeColor( s ); useInActiveShadow = true; } else useInActiveShadow = false; } else { useActiveShadow = false; useInActiveShadow = false; } // Stretch pixmaps for speed, where required setPixmap( titleJ, "title", "J.xpm" ); setPixmap( titleL, "title", "L.xpm" ); setPixmap( titleS, "title", "S.xpm", true ); setPixmap( titleP, "title", "P.xpm" ); setPixmap( titleT, "title", "T.xpm", true ); setPixmap( titleM, "title", "M.xpm" ); setPixmap( titleB, "title", "B.xpm", true ); setPixmap( titleR, "title", "R.xpm" ); setPixmap( titleQ, "title", "Q.xpm" ); setPixmapButton( closePix, "close", ".xpm" ); setPixmapButton( depthPix, "depth", ".xpm" ); setPixmapButton( maximizePix, "maximize", ".xpm" ); setPixmapButton( minimizePix, "minimize", ".xpm" ); setPixmapButton( restorePix, "restore", ".xpm" ); setPixmapButton( hidePix, "hide", ".xpm" ); setPixmapButton( rollupPix, "rollup", ".xpm" ); setPixmapButton( rolldownPix, "rolldown", ".xpm" ); setPixmapButton( menuButtonPix,"menuButton",".xpm" ); // Top setPixmap( frameTL, "frame", "TL.xpm" ); setPixmap( frameT, "frame", "T.xpm", true ); setPixmap( frameTR, "frame", "TR.xpm" ); // Sides setPixmap( frameL, "frame", "L.xpm", true,Qt::Vertical ); setPixmap( frameR, "frame", "R.xpm", true,Qt::Vertical ); // Bottom setPixmap( frameBL, "frame", "BL.xpm" ); setPixmap( frameB, "frame", "B.xpm", true ); setPixmap( frameBR, "frame", "BR.xpm" ); // Make sure border sizes are at least reasonable... if (borderSizeX < 0) borderSizeX = 0; if (borderSizeY < 0) borderSizeY = 0; // ...and titleBarHeight as well if (titleBarHeight < 0) titleBarHeight = 0; // This is a work-around for some themes if (!titleT[Active]) titleT[Active] = duplicateValidPixmap( Active ); if (!titleB[Active]) titleB[Active] = duplicateValidPixmap( Active ); if (titleL[Active] && !titleL[InActive]) titleL[InActive] = duplicateValidPixmap( InActive, titleL[Active]->width() ); if (titleS[Active] && !titleS[InActive]) titleS[InActive] = duplicateValidPixmap( InActive, titleS[Active]->width() ); if (titleP[Active] && !titleP[InActive]) titleP[InActive] = duplicateValidPixmap( InActive, titleP[Active]->width() ); if (titleT[Active] && !titleT[InActive]) titleT[InActive] = duplicateValidPixmap( InActive, titleT[Active]->width() ); if (titleM[Active] && !titleM[InActive]) titleM[InActive] = duplicateValidPixmap( InActive, titleM[Active]->width() ); if (titleB[Active] && !titleB[InActive]) titleB[InActive] = duplicateValidPixmap( InActive, titleB[Active]->width() ); if (titleR[Active] && !titleR[InActive]) titleR[InActive] = duplicateValidPixmap( InActive, titleR[Active]->width() ); } TQPixmap* ThemeHandler::duplicateValidPixmap( bool act, int size ) { TQPixmap* p1 = NULL; // Use the stretch or title pixmaps instead if ( titleS[act] ) p1 = new TQPixmap( *titleS[act] ); else if ( titleB[act] ) p1 = new TQPixmap( *titleB[act] ); else if ( titleT[act] ) p1 = new TQPixmap( *titleT[act] ); // Stretch if required if ( (size != -1) && p1 && (!p1->isNull()) ) p1 = stretchPixmap( p1, true, size ); return p1; } // Frees all memory used by pixmaps. void ThemeHandler::freePixmaps() { freePixmapGroup( frameTL ); freePixmapGroup( frameT ); freePixmapGroup( frameTR ); freePixmapGroup( frameL ); freePixmapGroup( frameR ); freePixmapGroup( frameBL ); freePixmapGroup( frameB ); freePixmapGroup( frameBR ); freePixmapGroup( closePix ); freePixmapGroup( depthPix ); freePixmapGroup( maximizePix ); freePixmapGroup( minimizePix ); freePixmapGroup( restorePix ); freePixmapGroup( hidePix ); freePixmapGroup( rollupPix ); freePixmapGroup( rolldownPix ); freePixmapGroup( menuButtonPix ); freePixmapGroup( titleJ ); freePixmapGroup( titleL ); freePixmapGroup( titleS ); freePixmapGroup( titleP ); freePixmapGroup( titleT ); freePixmapGroup( titleM ); freePixmapGroup( titleB ); freePixmapGroup( titleR ); freePixmapGroup( titleQ ); } // Frees a dynamic pixmap group from the heap. void ThemeHandler::freePixmapGroup( TQPixmap* p[] ) { if (p) { if (p[Active]) delete p[Active]; if (p[InActive]) delete p[InActive]; p[Active] = NULL; p[InActive] = NULL; } else tqWarning("twin-icewm: freePixmapGroup - invalid TQPixmap** 'p'\n"); } // Converts icewm colors #C0C0C0 or rgb:C0/C0/C0 to TQColors TQColor ThemeHandler::decodeColor( TQString& s ) { // Make rgb:C0/C0/C0, or #C0/C0/C0 -> C0C0C0 s.replace( TQRegExp("r"), ""); s.replace( TQRegExp("g"), ""); s.replace( TQRegExp("b"), ""); s.replace( TQRegExp("#"), ""); s.replace( TQRegExp("/"), ""); s.replace( TQRegExp(":"), ""); s.replace( TQRegExp("\\"), ""); s.replace( TQRegExp("\""), ""); // Wierd error - return grey if (s.length() != 6) return TQColor( 0xC0, 0xC0, 0xC0 ); // TQt makes this conversion very easy return TQColor( TQString("#") + s ); } // Stretches tiny pixmaps vertically or horizontally, taking into account // repetition in patterns, so as not to make them mismatched TQPixmap* ThemeHandler::stretchPixmap( TQPixmap* src, bool stretchHoriz, int stretchSize ) { if (!src) return NULL; if (src->isNull()) return NULL; int s_inc, size; // If its the right size already, just return if (stretchSize == -1) { if (stretchHoriz) s_inc = src->width(); else s_inc = src->height(); size = s_inc; if (size >= 100) return src; // Stretch an appropriate amount - taking care of pattern repetition while( size < 100 ) size += s_inc; } else size = stretchSize; TQPixmap* p = new TQPixmap(); if ( stretchHoriz ) p->resize( size, src->height() ); else p->resize( src->width(), size ); TQPainter pnt( p ); if ( stretchHoriz ) pnt.drawTiledPixmap( 0, 0, size, src->height(), *src); else pnt.drawTiledPixmap( 0, 0, src->width(), size, *src); pnt.end(); delete src; return p; } static void draw3DRect(TQPainter &pnt, TQColor &col, int x, int y, int w, int h, bool up) { TQColor light = col.light(135); TQColor dark = col.dark(140); pnt.setPen(up ? light : dark); pnt.drawLine(x, y, x+w, y); pnt.drawLine(x, y, x, y+h); pnt.setPen(up ? dark : light); pnt.drawLine(x, y+h, x+w, y+h); pnt.drawLine(x+w, y, x+w, y+h); pnt.setPen(col); pnt.drawPoint(x+w, y); pnt.drawPoint(x, y+h); } void ThemeHandler::setPixmapButton( TQPixmap* p[], TQString s1, TQString s2) { if ( p[Active] ) tqWarning("twin-icewm: setPixmap - should be null (1)\n"); if ( p[InActive] ) tqWarning("twin-icewm: setPixmap - should be null (2)\n"); TQString str = locate("appdata", TQString("icewm-themes/") + themeName + s1 + "A" + s2); if (str.isEmpty()) str = locate("appdata", TQString("icewm-themes/") + themeName + s1 + s2); TQPixmap *qp = new TQPixmap(str); TQColor cActive = themeLook == WIN95 ? *colorActiveTitleBar : *colorActiveButton; TQColor cInActive = themeLook == WIN95 ? *colorInActiveTitleBar : *colorInActiveButton; if (!qp->isNull() && themeLook > 0) { int w = qp->width(); if (themeLook > 0 && titleBarHeight > w) w = titleBarHeight; p[Active] = new TQPixmap(w, 2*titleBarHeight ); p[Active] -> fill(cActive); TQPainter pnt( p[Active] ); int offX = (w - qp->width())/2; int offY = (titleBarHeight - qp->height())/2; if (offY < 0) offY = 0; if (themeLook == WIN95) { draw3DRect(pnt, *colorActiveButton, offX-1, offY-1, qp->width()+1, qp->height()+1, true); draw3DRect(pnt, *colorActiveButton, offX-1, offY-1 + titleBarHeight, qp->width()+1, qp->height()+1, false); } else if (themeLook != WARP4) { draw3DRect(pnt, *colorActiveButton, 0, 0, w-1, titleBarHeight-1, true); draw3DRect(pnt, *colorActiveButton, 0, titleBarHeight, w-1, 2*titleBarHeight-1, false); } pnt.drawPixmap(offX, offY, *qp); if (qp->height() <= titleBarHeight) { pnt.drawPixmap(offX, titleBarHeight+offY, *qp); } pnt.end(); delete qp; } else { p[Active] = qp; } str = locate("appdata", TQString("icewm-themes/") + themeName + s1 + "I" + s2); if (str.isEmpty()) str = locate("appdata", TQString("icewm-themes/") + themeName + s1 + s2); qp = new TQPixmap(str); if (!qp->isNull() && themeLook > 0) { int w = qp->width(); if (titleBarHeight > w) w = titleBarHeight; p[InActive] = new TQPixmap(w, 2*titleBarHeight ); p[InActive] -> fill(cInActive); TQPainter pnt( p[InActive] ); int offX = (w - qp->width())/2; int offY = (titleBarHeight - qp->height())/2; if (offY < 0) offY = 0; if (themeLook == WIN95) { draw3DRect(pnt, *colorInActiveButton, offX-1, offY-1, qp->width()+1, qp->height()+1, true); draw3DRect(pnt, *colorInActiveButton, offX-1, offY-1 + titleBarHeight, qp->width()+1, qp->height()+1, false); } else if (themeLook != WARP4) { draw3DRect(pnt, *colorInActiveButton, 0, 0, w-1, titleBarHeight-1, true); draw3DRect(pnt, *colorActiveButton, 0, titleBarHeight, w-1, 2*titleBarHeight-1, false); } pnt.drawPixmap(offX, offY, *qp); if (qp->height() <= titleBarHeight) { pnt.drawPixmap(offX, titleBarHeight+offY, *qp); } pnt.end(); delete qp; } else { p[InActive] = qp; } } // Loads the specified Active/InActive files into the specific pixmaps, and // can perform horizontal / vertical stretching if required for speed. // Tries to implement some icewm specific pixmap handling for some dodgy themes void ThemeHandler::setPixmap( TQPixmap* p[], TQString s1, TQString s2, bool stretch, bool stretchHoriz ) { if ( p[Active] ) tqWarning("twin-icewm: setPixmap - should be null (1)\n"); if ( p[InActive] ) tqWarning("twin-icewm: setPixmap - should be null (2)\n"); p[Active] = new TQPixmap( locate("data", TQString("twin/icewm-themes/") + themeName + s1 + "A" + s2) ); p[InActive] = new TQPixmap( locate("data", TQString("twin/icewm-themes/") + themeName + s1 + "I" + s2) ); // Stretch the pixmap if requested. if ( stretch ) { if (p[Active]) p[Active] = stretchPixmap( p[Active], stretchHoriz ); if (p[InActive]) p[InActive] = stretchPixmap( p[InActive], stretchHoriz ); } if ( p[Active] && p[InActive] ) { // Make sure active and inactive pixmaps are the same width for proper painting if (p[Active]->width() > p[InActive]->width()) p[InActive] = stretchPixmap( p[InActive], true, p[Active]->width() ); } } // returns true if there were enough pixmaps loaded to // draw the pixmap frame properly. bool ThemeHandler::isFrameValid() { return ( validPixmaps( frameTL ) && validPixmaps( frameT ) && validPixmaps( frameTR ) && validPixmaps( frameL ) && validPixmaps( frameR ) && validPixmaps( frameBL ) && validPixmaps( frameB ) && validPixmaps( frameBR ) ); } // Resets the theme, and re-clients all twin's wrapped windows. bool ThemeHandler::reset( unsigned long) { initialized = false; freePixmaps(); readConfig(); initTheme(); validframe = isFrameValid(); initialized = true; // recreate all clients return true; } bool ThemeHandler::supports( Ability ability ) { switch( ability ) { case AbilityAnnounceButtons: case AbilityButtonMenu: case AbilityButtonOnAllDesktops: case AbilityButtonMinimize: case AbilityButtonMaximize: case AbilityButtonClose: return true; default: return false; }; } //////////////////////////////////////////////////////////////////////////////////////////// // IceWM button class //////////////////////////////////////////////////////////////////////////////////////////// IceWMButton::IceWMButton(IceWMClient *parent, const char *name, TQPixmap* (*p)[2], bool isToggle, const TQString& tip, const int realizeBtns ) : TQButton(parent->widget(), name) { m_realizeButtons = realizeBtns; setTipText(tip); setCursor(ArrowCursor); // Eliminate any possible background flicker setBackgroundMode( TQWidget::NoBackground ); client = parent; usePixmap( p ); setFixedSize( sizeHint() ); setToggleButton( isToggle ); } void IceWMButton::setTipText(const TQString &tip) { if(KDecoration::options()->showTooltips()) { TQToolTip::remove(this ); TQToolTip::add(this, tip ); } } TQSize IceWMButton::sizeHint() const { // Check for invalid data if ( validPixmaps( (TQPixmap**) (*pix) ) ) // Cast to avoid dumb warning { TQPixmap* p = (*pix)[ client->isActive() ? Active : InActive ]; return( TQSize(p->width(), titleBarHeight) ); } else return( TQSize(0, 0) ); } void IceWMButton::usePixmap( TQPixmap* (*p)[2] ) { if (validPixmaps( *p )) { pix = p; setFixedSize( (*pix)[Active]->width(), titleBarHeight ); repaint( false ); } else pix = NULL; } void IceWMButton::drawButton(TQPainter *pnt) { if ( pix && validPixmaps(*pix) ) { TQPixmap* p = (*pix)[ client->isActive() ? Active : InActive ]; if( p && (!p->isNull()) ) { int width = p->width(); // Only draw the lower pixmap 1/2 for down, and upper 1/2 for up state if( isDown() || isOn() ) pnt->drawPixmap(0, 0, *p, 0, titleBarHeight, width, titleBarHeight); else pnt->drawPixmap(0, 0, *p, 0, 0, width, titleBarHeight); } } else tqWarning("twin-icewm: Can't paint a null pixmap button"); } void IceWMButton::turnOn( bool isOn ) { if ( isToggleButton() ) setOn( isOn ); } void IceWMButton::mousePressEvent( TQMouseEvent* e ) { last_button = e->button(); TQMouseEvent me ( e->type(), e->pos(), e->globalPos(), (e->button()&m_realizeButtons)?Qt::LeftButton:Qt::NoButton, e->state() ); TQButton::mousePressEvent( &me ); } void IceWMButton::mouseReleaseEvent( TQMouseEvent* e ) { last_button = e->button(); TQMouseEvent me ( e->type(), e->pos(), e->globalPos(), (e->button()&m_realizeButtons)?Qt::LeftButton:Qt::NoButton, e->state() ); TQButton::mouseReleaseEvent( &me ); } //////////////////////////////////////////////////////////////////////////////////////////// // IceWMClient class //////////////////////////////////////////////////////////////////////////////////////////// IceWMClient::IceWMClient( KDecorationBridge* bridge, KDecorationFactory* factory ) : KDecoration (bridge, factory), m_closing(false) { } IceWMClient::~IceWMClient() { // Free the menu pixmaps if previously allocated if ( menuButtonWithIconPix[Active] ) delete menuButtonWithIconPix[Active]; if ( menuButtonWithIconPix[InActive] ) delete menuButtonWithIconPix[InActive]; } void IceWMClient::init() { createMainWidget( WNoAutoErase | WStaticContents ); widget()->installEventFilter( this ); // Set button pointers to null so we can track things for(int i= IceWMClient::BtnSysMenu; i < IceWMClient::BtnCount; i++) button[i] = NULL; // Make sure we can track the menu pixmaps too. menuButtonWithIconPix[Active] = NULL; menuButtonWithIconPix[InActive] = NULL; // No flicker thanks widget()->setBackgroundMode( NoBackground ); // Pack the windowWrapper() window within a grid layout grid = new TQGridLayout(widget(), 0, 0, 0); grid->setResizeMode(TQLayout::FreeResize); grid->addRowSpacing(0, borderSizeY); // Top grab bar // Do something IceWM can't do :) if (titleBarOnTop) { if( isPreview()) grid->addWidget( new TQLabel( i18n( "
IceWM preview
" ), widget() ), 2, 1); else grid->addItem( new TQSpacerItem( 0, 0 ), 2, 1); // no shade flicker grid->addItem( new TQSpacerItem( 0, 0, TQSizePolicy::Fixed, TQSizePolicy::Expanding ) ); } else { // no shade flicker grid->addItem( new TQSpacerItem( 0, 0, TQSizePolicy::Fixed, TQSizePolicy::Expanding ) ); if( isPreview()) grid->addWidget( new TQLabel( i18n( "
IceWM preview
" ), widget() ), 1, 1); else grid->addItem( new TQSpacerItem( 0, 0 ), 1, 1); } grid->setRowStretch(1, 10); grid->setRowStretch(2, 10); grid->setColStretch(1, 10); grid->addRowSpacing(3, borderSizeY); grid->addColSpacing(0, borderSizeX); grid->addColSpacing(2, borderSizeX); // Pack the titlebar with spacers and buttons hb = new TQBoxLayout(0, TQBoxLayout::LeftToRight, 0, 0, 0); hb->setResizeMode( TQLayout::FreeResize ); titleSpacerJ = addPixmapSpacer( titleJ ); addClientButtons( *titleButtonsLeft ); titleSpacerL = addPixmapSpacer( titleL ); // Centre titlebar if required. TQSizePolicy::SizeType spTitleBar; spTitleBar = titleBarCentered ? TQSizePolicy::Expanding : TQSizePolicy::Maximum; titleSpacerS = addPixmapSpacer( titleS, spTitleBar, 1 ); titleSpacerP = addPixmapSpacer( titleP ); titlebar = new TQSpacerItem( titleTextWidth(caption()), titleBarHeight, TQSizePolicy::Preferred, TQSizePolicy::Fixed ); hb->addItem(titlebar); titleSpacerM = addPixmapSpacer( titleM ); titleSpacerB = addPixmapSpacer( titleB, TQSizePolicy::Expanding, 1 ); titleSpacerR = addPixmapSpacer( titleR ); addClientButtons( *titleButtonsRight ); titleSpacerQ = addPixmapSpacer( titleQ ); if (titleBarOnTop) grid->addLayout ( hb, 1, 1 ); else grid->addLayout ( hb, 2, 1 ); } // Adds the buttons to the hbox layout as per the buttons specified // in the button string 's' void IceWMClient::addClientButtons( const TQString& s ) { if (!s.isEmpty()) for(unsigned int i = 0; i < s.length(); i++) { switch ( s[i].latin1() ) { case 's': // Create the menu icons, and render with the current mini-icon // if explicitly requested by the theme. if ( (validPixmaps(menuButtonPix) || showMenuButtonIcon) && !button[BtnSysMenu]) { if (showMenuButtonIcon) { renderMenuIcons(); button[BtnSysMenu] = new IceWMButton(this, "menu", &menuButtonWithIconPix, false, i18n("Menu"), Qt::LeftButton|Qt::RightButton); } else button[BtnSysMenu] = new IceWMButton(this, "menu", &menuButtonPix, false, i18n("Menu")); connect( button[BtnSysMenu], TQT_SIGNAL(pressed()), this, TQT_SLOT(menuButtonPressed())); connect( button[BtnSysMenu], TQT_SIGNAL(released()), this, TQT_SLOT(menuButtonReleased())); hb->addWidget( button[BtnSysMenu] ); } break; case 'x': if ( validPixmaps(closePix) && !button[BtnClose] && isCloseable()) { button[BtnClose] = new IceWMButton(this, "close", &closePix, false, i18n("Close")); hb->addWidget( button[BtnClose] ); connect( button[BtnClose], TQT_SIGNAL(clicked()), this, TQT_SLOT(closeWindow())); } break; case 'm': if ( validPixmaps(maximizePix) && !button[BtnMaximize] && isMaximizable() ) { button[BtnMaximize] = new IceWMButton(this, "maximize", &maximizePix, false, i18n("Maximize"), Qt::LeftButton|Qt::MidButton|Qt::RightButton); hb->addWidget( button[BtnMaximize] ); connect( button[BtnMaximize], TQT_SIGNAL(clicked()), this, TQT_SLOT(slotMaximize())); } break; case 'i': if ( validPixmaps(minimizePix) && !button[BtnMinimize] && isMinimizable() ) { button[BtnMinimize] = new IceWMButton(this, "minimize", &minimizePix, false, i18n("Minimize")); hb->addWidget( button[BtnMinimize] ); connect( button[BtnMinimize], TQT_SIGNAL(clicked()), this, TQT_SLOT(minimize())); } break; /* Not yet implemented - how's hide useful anyway? case 'h': if ( button[BtnHide] && !button[BtnHide] ) hb->addWidget( button[BtnHide] ); break; */ case 'r': // NOTE: twin doesn't have toggleShade() in clients.h ! if ( validPixmaps(rollupPix) && !button[BtnRollup] ) { button[BtnRollup] = new IceWMButton(this, "shade", isSetShade() ? &rolldownPix : &rollupPix, false, i18n("Rollup")); hb->addWidget( button[BtnRollup] ); connect( button[BtnRollup], TQT_SIGNAL(clicked()), this, TQT_SLOT(toggleShade())); } break; case 'd': // Make depth == on all desktops if ( validPixmaps(depthPix) && !button[BtnDepth] ) { button[BtnDepth] = new IceWMButton(this, "on_all_desktops", &depthPix, true, isOnAllDesktops()?i18n("Not on all desktops"):i18n("On all desktops")); button[BtnDepth]->turnOn( isOnAllDesktops() ); hb->addWidget( button[BtnDepth] ); connect( button[BtnDepth], TQT_SIGNAL(clicked()), this, TQT_SLOT(toggleOnAllDesktops())); } break; } } } // Adds a pixmap to the titlebar layout via the use of a nice TQSpacerItem TQSpacerItem* IceWMClient::addPixmapSpacer( TQPixmap* p[], TQSizePolicy::SizeType s, int hsize ) { TQSpacerItem* sp; // Add a null spacer for zero image if ( p && p[Active] ) { int w = (hsize == -1) ? p[Active]->width(): hsize; sp = new TQSpacerItem( w, titleBarHeight, s, TQSizePolicy::Fixed ); } else sp = new TQSpacerItem(0, 0, TQSizePolicy::Maximum, TQSizePolicy::Fixed ); hb->addItem( sp ); return sp; } void IceWMClient::renderMenuIcons() { TQPixmap miniIcon( icon().pixmap( TQIconSet::Small, TQIconSet::Normal) ); if (!miniIcon.isNull()) for(int i = 0; i < 2; i++) { if ( menuButtonWithIconPix[i] ) delete menuButtonWithIconPix[i]; // Try to be more friendly to dodgy themes - icewm assumes a square menu button // but some pixmap themes don't provide a square menu button. int w = titleBarHeight; if (validPixmaps(menuButtonPix) && menuButtonPix[i]->width() > w) w = menuButtonPix[i]->width(); menuButtonWithIconPix[i] = new TQPixmap(w, 2*titleBarHeight ); if (themeLook != WIN95) menuButtonWithIconPix[i] -> fill((i==0) ? *colorInActiveButton : *colorActiveButton); else menuButtonWithIconPix[i] -> fill((i==0) ? *colorInActiveTitleBar : *colorActiveTitleBar); TQPainter pnt( menuButtonWithIconPix[i] ); if (themeLook > 0 && themeLook != WIN95 && themeLook != WARP4) { draw3DRect(pnt, *colorActiveButton, 0, 0, w-1, titleBarHeight-1, true); draw3DRect(pnt, *colorActiveButton, 0, titleBarHeight, w-1, 2*titleBarHeight-1, false); } if (validPixmaps(menuButtonPix)) { pnt.drawPixmap(0, 0, *menuButtonPix[i]); } int offset = (titleBarHeight - miniIcon.width())/2; if (offset<0) offset = 0; // Paint the mini icon over the menu pixmap in the centre pnt.drawPixmap( offset, offset, miniIcon ); pnt.drawPixmap( offset, titleBarHeight+offset, miniIcon ); pnt.end(); } } void IceWMClient::slotMaximize() { maximize(button[BtnMaximize]->last_button); } void IceWMClient::toggleShade() { setShade(!isSetShade()); } int IceWMClient::titleTextWidth( const TQString& s ) { // Obtains the actual width of the text, using the titlebar font TQSize size; TQFontMetrics fm( options()->font(true) ); size = fm.size( 0, s ); return size.width(); } void IceWMClient::borders(int& left, int& right, int& top, int& bottom) const { left = borderSizeX; right = borderSizeX; if( titleBarOnTop ) { top = titleBarHeight + borderSizeY; bottom = borderSizeY; } else { top = borderSizeY; bottom = titleBarHeight + borderSizeY; } } void IceWMClient::resize( const TQSize& s ) { widget()->resize( s ); } TQSize IceWMClient::minimumSize() const { return widget()->minimumSize(); } // Repaint nicely upon resize to minimise flicker. void IceWMClient::resizeEvent( TQResizeEvent* e ) { calcHiddenButtons(); if (widget()->isVisibleToTLW()) { widget()->update(widget()->rect()); int dx = 0; int dy = 0; if ( e->oldSize().width() != widget()->width() ) dx = 32 + TQABS( e->oldSize().width() - width() ); if ( e->oldSize().height() != height() ) dy = 8 + TQABS( e->oldSize().height() - height() ); if ( dy ) widget()->update( 0, height() - dy + 1, width(), dy ); if ( dx ) { widget()->update( width() - dx + 1, 0, dx, height() ); widget()->update( TQRect( TQPoint(4,4), titlebar->geometry().bottomLeft() - TQPoint(1,0) ) ); widget()->update( TQRect( titlebar->geometry().topRight(), TQPoint( width() - 4, titlebar->geometry().bottom() ) ) ); widget()->repaint(titlebar->geometry(), false); } } } // IceWM Paint magic goes here. void IceWMClient::paintEvent( TQPaintEvent* ) { TQColor colorTitleShadow; TQColor colorTitle; TQColor c1; int rx, rw; TQPainter p( widget() ); int act = isActive() ? Active: InActive; // Determine titlebar shadow colors bool useShadow = isActive() ? useActiveShadow : useInActiveShadow; if ( useShadow ) colorTitleShadow = isActive() ? *colorActiveTitleTextShadow : *colorInActiveTitleTextShadow; if ( themeTitleTextColors ) colorTitle = isActive()? *colorActiveTitleBarText : *colorInActiveTitleBarText; else colorTitle = options()->color(ColorFont, isActive()); // Obtain widget bounds. TQRect r; r = widget()->rect(); int fillWidth = r.width() - 2*borderSizeX; int y = r.y(); int x = r.x(); int w = r.width(); int h = r.height(); // Do we have pixmaps for the frame? if (validframe) { // Top corner p.drawPixmap(0, 0, *frameTL[ act ], 0, 0, cornerSizeX, borderSizeY); p.drawPixmap(0, 0, *frameTL[ act ], 0, 0, borderSizeX, cornerSizeY); // Top right corner p.drawPixmap(w-cornerSizeX, 0, *frameTR[ act ], frameTR[act]->width()-cornerSizeX, 0, cornerSizeX, borderSizeY); p.drawPixmap(w-borderSizeX, 0, *frameTR[ act ], frameTR[act]->width()-borderSizeX, 0, borderSizeX, cornerSizeY); // Top bar p.drawTiledPixmap( cornerSizeX, 0, w-(2*cornerSizeX), borderSizeY, *frameT[ act ] ); // Left bar p.drawTiledPixmap( 0, cornerSizeY, borderSizeX, h-(2*cornerSizeY), *frameL[ act ] ); // Right bar p.drawTiledPixmap( w-borderSizeX, cornerSizeY, borderSizeX, h-(2*cornerSizeY), *frameR[ act ],frameR[act]->width()-borderSizeX ); // Bottom left corner p.drawPixmap(0, h-borderSizeY, *frameBL[ act ], 0, frameBL[act]->height()-borderSizeY, cornerSizeX, borderSizeY); p.drawPixmap(0, h-cornerSizeY, *frameBL[ act ], 0, frameBL[act]->height()-cornerSizeY, borderSizeX, cornerSizeY); // Bottom right corner p.drawPixmap(w-cornerSizeX, h-borderSizeY, *frameBR[ act ], frameBR[act]->width()-cornerSizeX, frameBR[act]->height()-borderSizeY, cornerSizeX, borderSizeY); p.drawPixmap(w-borderSizeX, h-cornerSizeY, *frameBR[ act ], frameBR[act]->width()-borderSizeX, frameBR[act]->height()-cornerSizeY, borderSizeX, cornerSizeY); // Bottom bar p.drawTiledPixmap(cornerSizeX, h-borderSizeY, w-(2*cornerSizeX), borderSizeY, *frameB[ act ], 0, frameB[ act ]->height()-borderSizeY ); // Ensure uncovered areas during shading are painted with something p.setPen( *colorInActiveBorder ); if (titleBarOnTop) p.drawLine( x+borderSizeX, y+h-borderSizeY-1, x+w-borderSizeX-1, y+h-borderSizeY-1); else p.drawLine( x+borderSizeX, y+borderSizeY, x+w-borderSizeX-1, y+borderSizeY); } else { // Draw a stock IceWM frame instead of a pixmap frame c1 = isActive() ? *colorActiveBorder : *colorInActiveBorder; if (themeLook == WARP3 || themeLook == MOTIF) { draw3DRect(p, c1, x, y, w-1, h-1, true); p.setPen(c1); p.drawRect(x+1, y+1, w-2, h-2); } else { p.setPen( c1.light(135) ); p.drawLine(0, 0, w-2, 0); p.drawLine(0, 0, 0, h-2); p.setPen(c1); p.drawLine(1, 1, w-3, 1); p.drawLine(1, 1, 1, h-3); p.setPen( c1.dark(140) ); p.drawLine(1, h-2, w-2, h-2); p.drawLine(w-2, 1, w-2, h-2); p.setPen( TQt::black ); p.drawLine(w-1, 0, w-1, h-1); p.drawLine(0, h-1, w-1, h-1); } // Fill frame border if required if (borderSizeX > 2) { // FillQt::Vertical sizes p.fillRect( x+2, y+2, borderSizeX-2, h-4, c1); p.fillRect( w-borderSizeX, y+2, borderSizeX-2, h-4, c1); } if (borderSizeY > 2) { // Fill horizontal frame parts p.fillRect( x+borderSizeX, y+2, fillWidth, borderSizeY-2, c1); p.fillRect( x+borderSizeX, h-borderSizeY, fillWidth, borderSizeY-2, c1); } if (themeLook == WARP3 || themeLook == MOTIF) { draw3DRect(p, c1, x+borderSizeX-1, y+borderSizeY-1, w+1-2*borderSizeX, h+1-2*borderSizeY, false); } if (themeLook == MOTIF && !isShade()) { int xext = titleBarHeight + borderSizeX - 1; int yext = titleBarHeight + borderSizeY - 1; int xext2 = w-xext-2; int yext2 = h-yext-2; int bX = w - borderSizeX-1; int bY = h - borderSizeY-1; p.setPen( c1.dark(140) ); p.drawLine(xext, 0, xext, borderSizeY); p.drawLine(xext2, 0, xext2, borderSizeY); p.drawLine(xext, bY, xext, h-1); p.drawLine(xext2, bY, xext2, h-1); p.drawLine(0, yext, borderSizeX, yext); p.drawLine(0, yext2, borderSizeX, yext2); p.drawLine(bX, yext, w-1, yext); p.drawLine(bX, yext2, w-1, yext2); p.setPen( c1.light(135) ); ++xext; ++yext; ++xext2; ++yext2; p.drawLine(xext, 0, xext, borderSizeY); p.drawLine(xext2, 0, xext2, borderSizeY); p.drawLine(xext, bY, xext, h-1); p.drawLine(xext2, bY, xext2, h-1); p.drawLine(0, yext, borderSizeX, yext); p.drawLine(0, yext2, borderSizeX, yext2); p.drawLine(bX, yext, w-1, yext); p.drawLine(bX, yext2, w-1, yext2); } // Ensure uncovered areas during shading are painted with something p.setPen( *colorInActiveBorder ); if (titleBarOnTop) p.drawLine( x+borderSizeX, y+h-borderSizeY-1, x+w-borderSizeX-1, y+h-borderSizeY-1); else p.drawLine( x+borderSizeX, y+borderSizeY, x+w-borderSizeX-1, y+borderSizeY); } // Draw the title elements, if we need to draw a titlebar. if (titleBarHeight > 0) { TQPixmap* titleBuffer = new TQPixmap( width()-(2*borderSizeX), titleBarHeight ); TQPainter p2( titleBuffer, this ); titleBuffer->fill( act ? *colorActiveTitleBar : *colorInActiveTitleBar ); r = titleSpacerJ->geometry(); if (!r.isEmpty() && titleJ[ act ]) p2.drawPixmap( r.x()-borderSizeX, 0, *titleJ[ act ]); r = titleSpacerL->geometry(); if (!r.isEmpty() && titleL[ act ]) p2.drawPixmap( r.x()-borderSizeX, 0, *titleL[ act ]); r = titleSpacerS->geometry(); if (!r.isEmpty() && titleS[ act ]) p2.drawTiledPixmap( r.x()-borderSizeX, 0, r.width(), titleBarHeight, *titleS[ act ]); r = titleSpacerP->geometry(); if (!r.isEmpty() && titleP[ act ]) p2.drawPixmap( r.x()-borderSizeX, 0, *titleP[ act ]); r = titlebar->geometry(); if (!r.isEmpty() && titleT[ act ] ) p2.drawTiledPixmap( r.x()-borderSizeX, 0, r.width(), titleBarHeight, *titleT[ act ]); r = titleSpacerM->geometry(); if (!r.isEmpty() && titleM[ act ]) p2.drawPixmap( r.x()-borderSizeX, 0, *titleM[ act ], 0, 0, r.width(), r.height()); r = titleSpacerB->geometry(); if (!r.isEmpty() && titleB[ act ]) p2.drawTiledPixmap( r.x()-borderSizeX, 0, r.width(), titleBarHeight, *titleB[ act ]); r = titleSpacerR->geometry(); if (!r.isEmpty() && titleR[ act ]) p2.drawPixmap( r.x()-borderSizeX, 0, *titleR[ act ], 0, 0, r.width(), r.height()); r = titleSpacerQ->geometry(); if (!r.isEmpty() && titleQ[ act ]) p2.drawPixmap( r.x()-borderSizeX, 0, *titleQ[ act ], 0, 0, r.width(), r.height()); p2.setFont( options()->font(true) ); // Pre-compute as much as possible r = titlebar->geometry(); rx = r.x() - borderSizeX; rw = width()-(2*borderSizeX)-r.x(); // Paint a title text shadow if requested if ( useShadow ) { p2.setPen( colorTitleShadow ); p2.drawText(rx+1, 1, rw, titleBarHeight, AlignLeft|AlignVCenter, caption()); } // Draw the title text p2.setPen( colorTitle ); p2.drawText(rx, 0, rw, titleBarHeight, AlignLeft|AlignVCenter, caption()); p2.end(); bitBlt( widget(), borderSizeX, hb->geometry().y(), titleBuffer ); delete titleBuffer; } } void IceWMClient::showEvent(TQShowEvent *ev) { calcHiddenButtons(); titlebar->changeSize( titleTextWidth(caption()), titleBarHeight, TQSizePolicy::Preferred, TQSizePolicy::Fixed ); grid->activate(); widget()->show(); IceWMClient::showEvent(ev); } void IceWMClient::mouseDoubleClickEvent( TQMouseEvent * e ) { if( e->button() != Qt::LeftButton ) return; TQRect r; if (titleBarOnTop) r.setRect( borderSizeX, borderSizeY, width()-(2*borderSizeX), titleBarHeight); else r.setRect( borderSizeX, height()-borderSizeY-titleBarHeight, width()-(2*borderSizeX), titleBarHeight); if (r.contains( e->pos() ) ) titlebarDblClickOperation(); } void IceWMClient::wheelEvent(TQWheelEvent *e) { if (isSetShade() || TQRect( 0, 0, width(), titleBarHeight ).contains( e->pos() ) ) titlebarMouseWheelOperation( e->delta()); } // Called via Client class when the miniIcon() changes void IceWMClient::iconChange() { if (validPixmaps(menuButtonPix) && showMenuButtonIcon) { if (button[BtnSysMenu]) { renderMenuIcons(); button[BtnSysMenu]->usePixmap( &menuButtonWithIconPix ); if (button[BtnSysMenu]->isVisible()) button[BtnSysMenu]->repaint(false); } } } void IceWMClient::desktopChange() { if (button[BtnDepth]) { button[BtnDepth]->turnOn( isOnAllDesktops() ); button[BtnDepth]->repaint(false); button[BtnDepth]->setTipText(isOnAllDesktops() ? i18n("Not on all desktops") : i18n("On all desktops")); } } // Please don't modify the following unless you want layout problems void IceWMClient::captionChange() { TQRect r( 0, borderSizeY, geometry().width(), titleBarHeight); titlebar->changeSize( titleTextWidth( caption() ), titleBarHeight, TQSizePolicy::Preferred, TQSizePolicy::Fixed ); titlebar->invalidate(); grid->activate(); widget()->repaint( r, false ); } void IceWMClient::maximizeChange() { // Change the button pixmap to restore if required if (button[BtnMaximize] && validPixmaps(restorePix)) { button[BtnMaximize]->usePixmap( (maximizeMode()==MaximizeFull) ? &restorePix : &maximizePix ); button[BtnMaximize]->setTipText( (maximizeMode()==MaximizeFull) ? i18n("Restore") : i18n("Maximize")); } } void IceWMClient::shadeChange() { // Change the button pixmap to rolldown if required if (button[BtnRollup] && validPixmaps(rolldownPix)) { button[BtnRollup]->usePixmap( isSetShade() ? &rolldownPix : &rollupPix ); button[BtnRollup]->setTipText( isSetShade() ? i18n("Rolldown") : i18n("Rollup")); } } void IceWMClient::activeChange() { widget()->repaint(false); // Reset the button pixmaps. for(int i= IceWMClient::BtnSysMenu; i < IceWMClient::BtnCount; i++) if(button[i]) button[i]->repaint( false ); } // This does the showing / hiding button magic // for variable positioned buttons. void IceWMClient::calcHiddenButtons() { const int minwidth = 220; // Minimum width where all buttons are shown const int btn_width = 20; // Average width // Show/Hide buttons in this order - OnAllDesktops, Maximize, Menu, Rollup, Minimize, Close. IceWMButton* btnArray[] = { button[BtnDepth], button[BtnMaximize], button[BtnSysMenu], button[BtnRollup], button[BtnMinimize], button[BtnClose] }; int current_width = width(); int count = 0; int i; // Find out how many buttons we have to hide. while (current_width < minwidth) { current_width += btn_width; count++; } // Bound the number of buttons to hide if (count > 6) count = 6; // Hide the required buttons... for(i = 0; i < count; i++) { if (btnArray[i] && btnArray[i]->isVisible() ) btnArray[i]->hide(); } // Show the rest of the buttons... for(i = count; i < 6; i++) { if (btnArray[i] && (!btnArray[i]->isVisible()) ) btnArray[i]->show(); } } // Mouse position code modified from that in workspace.cpp IceWMClient::Position IceWMClient::mousePosition( const TQPoint& p ) const { int rangeX = cornerSizeX; int rangeY = cornerSizeY; int borderX = borderSizeX; int borderY = borderSizeY; Position m = PositionCenter; if ((p.x() > borderX && p.x() < width() - borderX) && ( p.y() > borderY && p.y() < height() - borderY)) return PositionCenter; if ( p.y() <= rangeY && p.x() <= rangeX) m = PositionTopLeft; else if ( p.y() >= height()-rangeY && p.x() >= width()-rangeX) m = PositionBottomRight; else if ( p.y() >= height()-rangeX && p.x() <= rangeX) m = PositionBottomLeft; else if ( p.y() <= rangeY && p.x() >= width()-rangeX) m = PositionTopRight; else if ( p.y() <= borderY ) m = PositionTop; else if ( p.y() >= height()-borderY ) m = PositionBottom; else if ( p.x() <= borderX ) m = PositionLeft; else if ( p.x() >= width()-borderX ) m = PositionRight; else m = PositionCenter; return m; } void IceWMClient::menuButtonPressed() { static TQTime t; static IceWMClient* lastClient = NULL; bool dbl = ( lastClient == this && t.elapsed() <= TQApplication::doubleClickInterval()); lastClient = this; t.start(); if (dbl) { m_closing = true; return; } TQPoint menuPoint ( button[BtnSysMenu]->rect().bottomLeft() ); // Move to right if menu on rhs, otherwise on left // and make this depend on windowWrapper(), not button. KDecorationFactory* f = factory(); showWindowMenu( button[BtnSysMenu]->mapToGlobal(menuPoint) ); if( !f->exists( this )) // 'this' was deleted return; button[BtnSysMenu]->setDown(false); } void IceWMClient::menuButtonReleased() { if (m_closing) closeWindow(); } bool IceWMClient::eventFilter( TQObject* o, TQEvent* e ) { if( TQT_BASE_OBJECT(o) != TQT_BASE_OBJECT(widget())) return false; switch( e->type()) { case TQEvent::Resize: resizeEvent(TQT_TQRESIZEEVENT( e ) ); return true; case TQEvent::Paint: paintEvent(TQT_TQPAINTEVENT( e ) ); return true; case TQEvent::MouseButtonDblClick: mouseDoubleClickEvent(TQT_TQMOUSEEVENT( e ) ); return true; case TQEvent::MouseButtonPress: processMousePressEvent(TQT_TQMOUSEEVENT( e ) ); return true; case TQEvent::Wheel: wheelEvent( TQT_TQWHEELEVENT( e )); return true; default: break; } return false; } } extern "C" { KDE_EXPORT KDecorationFactory *create_factory() { IceWM::clientHandler = new IceWM::ThemeHandler; return IceWM::clientHandler; } } #include "icewm.moc" // vim: ts=4