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authorRichard Grenville <pyxlcy@gmail.com>2014-05-16 15:18:17 +0800
committerRichard Grenville <pyxlcy@gmail.com>2014-05-16 15:18:17 +0800
commit0fa155f566d7d1d290e4b922859410b5f76f9dfa (patch)
tree817e1582b3e197c0feeed7cc6ef7afa21bbbb7ae /compton.c
parent12225bcad2ad98b011a809ec882452b9d0242caa (diff)
downloadtdebase-0fa155f566d7d1d290e4b922859410b5f76f9dfa.tar.gz
tdebase-0fa155f566d7d1d290e4b922859410b5f76f9dfa.zip
Feature: #183 custom window shader & #193 --no-fading-destroyed-argb
- Add --glx-fshader-win, which specifies a custom fragment shader for painting windows. compton-default-fshader-win.glsl is the shader with default behavior, and compton-fake-transparency-fshader-win.glsl provides a template of fake transparency. (#183) - Add --force-win-blend to force all windows to be painted with blending. - Add --no-fading-destroyed-argb, as a workaround of bugs in some WMs. (#193)
Diffstat (limited to 'compton.c')
-rw-r--r--compton.c73
1 files changed, 61 insertions, 12 deletions
diff --git a/compton.c b/compton.c
index eea986539..dce4d0963 100644
--- a/compton.c
+++ b/compton.c
@@ -1206,7 +1206,7 @@ paint_preprocess(session_t *ps, win *list) {
// If the window is solid, we add the window region to the
// ignored region
- if (WMODE_SOLID == w->mode) {
+ if (win_is_solid(ps, w)) {
if (!w->frame_opacity) {
if (w->border_size)
w->reg_ignore = copy_region(ps, w->border_size);
@@ -1240,7 +1240,7 @@ paint_preprocess(session_t *ps, win *list) {
// is not correctly set.
if (ps->o.unredir_if_possible && is_highest && to_paint) {
is_highest = false;
- if (WMODE_SOLID == w->mode
+ if (win_is_solid(ps, w)
&& (!w->frame_opacity || !win_has_frame(w))
&& win_is_fullscreen(ps, w)
&& !w->unredir_if_possible_excluded)
@@ -1316,7 +1316,7 @@ win_paint_shadow(session_t *ps, win *w,
render(ps, 0, 0, w->a.x + w->shadow_dx, w->a.y + w->shadow_dy,
w->shadow_width, w->shadow_height, w->shadow_opacity, true, false,
- w->shadow_paint.pict, w->shadow_paint.ptex, reg_paint, pcache_reg);
+ w->shadow_paint.pict, w->shadow_paint.ptex, reg_paint, pcache_reg, NULL);
}
/**
@@ -1472,7 +1472,7 @@ win_blur_background(session_t *ps, win *w, Picture tgt_buffer,
// Minimize the region we try to blur, if the window itself is not
// opaque, only the frame is.
XserverRegion reg_noframe = None;
- if (WMODE_SOLID == w->mode) {
+ if (win_is_solid(ps, w)) {
XserverRegion reg_all = border_size(ps, w, false);
reg_noframe = win_get_region_noframe(ps, w, false);
XFixesSubtractRegion(ps->dpy, reg_noframe, reg_all, reg_noframe);
@@ -1496,10 +1496,14 @@ win_blur_background(session_t *ps, win *w, Picture tgt_buffer,
}
static void
-render(session_t *ps, int x, int y, int dx, int dy, int wid, int hei,
+render_(session_t *ps, int x, int y, int dx, int dy, int wid, int hei,
double opacity, bool argb, bool neg,
Picture pict, glx_texture_t *ptex,
- XserverRegion reg_paint, const reg_data_t *pcache_reg) {
+ XserverRegion reg_paint, const reg_data_t *pcache_reg
+#ifdef CONFIG_VSYNC_OPENGL_GLSL
+ , const glx_prog_main_t *pprogram
+#endif
+ ) {
switch (ps->o.backend) {
case BKEND_XRENDER:
case BKEND_XR_GLX_HYBRID:
@@ -1515,7 +1519,7 @@ render(session_t *ps, int x, int y, int dx, int dy, int wid, int hei,
#ifdef CONFIG_VSYNC_OPENGL
case BKEND_GLX:
glx_render(ps, ptex, x, y, dx, dy, wid, hei,
- ps->glx_z, opacity, neg, reg_paint, pcache_reg);
+ ps->glx_z, opacity, argb, neg, reg_paint, pcache_reg, pprogram);
ps->glx_z += 1;
break;
#endif
@@ -1911,7 +1915,7 @@ paint_all(session_t *ps, XserverRegion region, XserverRegion region_real, win *t
if (!is_region_empty(ps, reg_paint, &cache_reg)) {
set_tgt_clip(ps, reg_paint, &cache_reg);
// Blur window background
- if (w->blur_background && (WMODE_SOLID != w->mode
+ if (w->blur_background && (!win_is_solid(ps, w)
|| (ps->o.blur_background_frame && w->frame_opacity))) {
win_blur_background(ps, w, ps->tgt_buffer.pict, reg_paint, &cache_reg);
}
@@ -1992,7 +1996,8 @@ paint_all(session_t *ps, XserverRegion region, XserverRegion region_real, win *t
glFlush();
glXWaitX();
glx_render(ps, ps->tgt_buffer.ptex, 0, 0, 0, 0,
- ps->root_width, ps->root_height, 0, 1.0, false, region_real, NULL);
+ ps->root_width, ps->root_height, 0, 1.0, false, false,
+ region_real, NULL, NULL);
// No break here!
case BKEND_GLX:
if (ps->o.glx_use_copysubbuffermesa)
@@ -2396,6 +2401,12 @@ win_determine_fade(session_t *ps, win *w) {
w->fade = w->fade_force;
else if (ps->o.no_fading_openclose && w->in_openclose)
w->fade = false;
+ else if (ps->o.no_fading_destroyed_argb && w->destroyed
+ && WMODE_ARGB == w->mode && w->client_win && w->client_win != w->id) {
+ w->fade = false;
+ // Prevent it from being overwritten by last-paint value
+ w->fade_last = false;
+ }
// Ignore other possible causes of fading state changes after window
// gets unmapped
else if (IsViewable != w->a.map_state) {
@@ -2548,8 +2559,8 @@ win_set_blur_background(session_t *ps, win *w, bool blur_background_new) {
// Only consider window damaged if it's previously painted with background
// blurred
- if ((WMODE_SOLID != w->mode
- || (ps->o.blur_background_frame && w->frame_opacity)))
+ if (!win_is_solid(ps, w)
+ || (ps->o.blur_background_frame && w->frame_opacity))
add_damage_win(ps, w);
}
@@ -3206,6 +3217,9 @@ destroy_win(session_t *ps, Window id) {
w->destroyed = true;
+ if (ps->o.no_fading_destroyed_argb)
+ win_determine_fade(ps, w);
+
// Set fading callback
set_fade_callback(ps, w, destroy_callback, false);
@@ -4482,6 +4496,9 @@ usage(int ret) {
" Mark windows that have no WM frame as active.\n"
"--no-fading-openclose\n"
" Do not fade on window open/close.\n"
+ "--no-fading-destroyed-argb\n"
+ " Do not fade destroyed ARGB windows with WM frame. Workaround of bugs\n"
+ " in Openbox, Fluxbox, etc.\n"
"--shadow-ignore-shaped\n"
" Do not paint shadows on shaped windows. (Deprecated, use\n"
" --shadow-exclude \'bounding_shaped\' or\n"
@@ -4674,6 +4691,12 @@ usage(int ret) {
#else
#define WARNING
#endif
+ "--glx-fshader-win shader\n"
+ " GLX backend: Use specified GLSL fragment shader for rendering window\n"
+ " contents.\n"
+ "--force-win-blend\n"
+ " Force all windows to be painted with blending. Useful if you have a\n"
+ " --glx-fshader-win that could turn opaque pixels transparent.\n"
"--dbus\n"
" Enable remote control via D-Bus. See the D-BUS API section in the\n"
" man page for more details." WARNING "\n"
@@ -5367,6 +5390,9 @@ parse_config(session_t *ps, struct options_tmp *pcfgtmp) {
wintype_arr_enable(ps->o.wintype_fade);
// --no-fading-open-close
lcfg_lookup_bool(&cfg, "no-fading-openclose", &ps->o.no_fading_openclose);
+ // --no-fading-destroyed-argb
+ lcfg_lookup_bool(&cfg, "no-fading-destroyed-argb",
+ &ps->o.no_fading_destroyed_argb);
// --shadow-red
config_lookup_float(&cfg, "shadow-red", &ps->o.shadow_red);
// --shadow-green
@@ -5583,6 +5609,9 @@ get_cfg(session_t *ps, int argc, char *const *argv, bool first_pass) {
{ "xrender-sync", no_argument, NULL, 312 },
{ "xrender-sync-fence", no_argument, NULL, 313 },
{ "show-all-xerrors", no_argument, NULL, 314 },
+ { "no-fading-destroyed-argb", no_argument, NULL, 315 },
+ { "force-win-blend", no_argument, NULL, 316 },
+ { "glx-fshader-win", required_argument, NULL, 317 },
// Must terminate with a NULL entry
{ NULL, 0, NULL, 0 },
};
@@ -5838,6 +5867,11 @@ get_cfg(session_t *ps, int argc, char *const *argv, bool first_pass) {
P_CASEBOOL(311, vsync_use_glfinish);
P_CASEBOOL(312, xrender_sync);
P_CASEBOOL(313, xrender_sync_fence);
+ P_CASEBOOL(315, no_fading_destroyed_argb);
+ P_CASEBOOL(316, force_win_blend);
+ case 317:
+ ps->o.glx_fshader_win_str = mstrcpy(optarg);
+ break;
default:
usage(1);
break;
@@ -6776,6 +6810,9 @@ session_init(session_t *ps_old, int argc, char **argv) {
.backend = BKEND_XRENDER,
.glx_no_stencil = false,
.glx_copy_from_front = false,
+#ifdef CONFIG_VSYNC_OPENGL_GLSL
+ .glx_prog_win = GLX_PROG_MAIN_INIT,
+#endif
.mark_wmwin_focused = false,
.mark_ovredir_focused = false,
.fork_after_register = false,
@@ -6818,6 +6855,7 @@ session_init(session_t *ps_old, int argc, char **argv) {
.fade_out_step = 0.03 * OPAQUE,
.fade_delta = 10,
.no_fading_openclose = false,
+ .no_fading_destroyed_argb = false,
.fade_blacklist = NULL,
.wintype_opacity = { 0.0 },
@@ -7146,6 +7184,17 @@ session_init(session_t *ps_old, int argc, char **argv) {
#endif
}
+ // Initialize window GL shader
+ if (BKEND_GLX == ps->o.backend && ps->o.glx_fshader_win_str) {
+#ifdef CONFIG_VSYNC_OPENGL_GLSL
+ if (!glx_load_prog_main(ps, NULL, ps->o.glx_fshader_win_str, &ps->o.glx_prog_win))
+ exit(1);
+#else
+ printf_errf("(): GLSL supported not compiled in, can't load shader.");
+ exit(1);
+#endif
+ }
+
// Initialize software optimization
if (ps->o.sw_opti)
ps->o.sw_opti = swopti_init(ps);
@@ -7227,7 +7276,6 @@ session_init(session_t *ps_old, int argc, char **argv) {
cxfree(children);
}
-
if (ps->o.track_focus) {
recheck_focus(ps);
}
@@ -7395,6 +7443,7 @@ session_destroy(session_t *ps) {
free(ps->pfds_read);
free(ps->pfds_write);
free(ps->pfds_except);
+ free(ps->o.glx_fshader_win_str);
free_xinerama_info(ps);
#ifdef CONFIG_VSYNC_OPENGL