summaryrefslogtreecommitdiffstats
path: root/opengl.c
diff options
context:
space:
mode:
authorTimothy Pearson <kb9vqf@pearsoncomputing.net>2014-03-31 23:12:37 -0500
committerTimothy Pearson <kb9vqf@pearsoncomputing.net>2014-03-31 23:12:37 -0500
commitfbd3a27d6e0998f6052e93ce60f68c5261b38d2d (patch)
tree6f85c703246c65dfdff0c7c25f8a138be138ce17 /opengl.c
parent6e4f45f875ccc0f29b93b0b36ef34dfdc8f8394a (diff)
downloadtdebase-fbd3a27d6e0998f6052e93ce60f68c5261b38d2d.tar.gz
tdebase-fbd3a27d6e0998f6052e93ce60f68c5261b38d2d.zip
Add required functionality for use with TDE
Diffstat (limited to 'opengl.c')
-rw-r--r--opengl.c38
1 files changed, 37 insertions, 1 deletions
diff --git a/opengl.c b/opengl.c
index 951d8e50a..bbef9bf16 100644
--- a/opengl.c
+++ b/opengl.c
@@ -4,6 +4,7 @@
* Based on `xcompmgr` - Copyright (c) 2003, Keith Packard
*
* Copyright (c) 2011-2013, Christopher Jeffrey
+ * Copyright (c) 2014 Timothy Pearson <kb9vqf@pearsoncomputing.net>
* See LICENSE for more information.
*
*/
@@ -1378,7 +1379,7 @@ glx_render(session_t *ps, const glx_texture_t *ptex,
glTexEnvi(GL_TEXTURE_ENV, GL_COMBINE_ALPHA, GL_REPLACE);
glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_ALPHA, GL_TEXTURE);
glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_ALPHA, GL_SRC_ALPHA);
-
+
// Texture stage 1
glActiveTexture(GL_TEXTURE1);
glEnable(ptex->target);
@@ -1509,6 +1510,41 @@ glx_render(session_t *ps, const glx_texture_t *ptex,
}
/**
+ * @brief Render a region with a specified color.
+ */
+bool
+glx_render_specified_color(session_t *ps, int color, int dx, int dy, int width, int height, int z,
+ XserverRegion reg_tgt, const reg_data_t *pcache_reg) {
+
+ glColor4f(color,
+ color,
+ color,
+ 1.0f
+ );
+
+ {
+ P_PAINTREG_START();
+ {
+ GLint rdx = crect.x;
+ GLint rdy = ps->root_height - crect.y;
+ GLint rdxe = rdx + crect.width;
+ GLint rdye = rdy - crect.height;
+
+ glVertex3i(rdx, rdy, z);
+ glVertex3i(rdxe, rdy, z);
+ glVertex3i(rdxe, rdye, z);
+ glVertex3i(rdx, rdye, z);
+ }
+ P_PAINTREG_END();
+ }
+ glColor4f(0.0f, 0.0f, 0.0f, 0.0f);
+
+ glx_check_err(ps);
+
+ return true;
+}
+
+/**
* Render a region with color.
*/
static void