diff options
-rw-r--r-- | common.h | 4 | ||||
-rw-r--r-- | compton.c | 22 | ||||
-rw-r--r-- | opengl.c | 4 |
3 files changed, 25 insertions, 5 deletions
@@ -2230,6 +2230,7 @@ xr_sync_(session_t *ps, Drawable d if (!ps->o.xrender_sync) return; + XSync(ps->dpy, False); #ifdef CONFIG_XSYNC if (ps->o.xrender_sync_fence && ps->xsync_exists) { // TODO: If everybody just follows the rules stated in X Sync prototype, @@ -2243,6 +2244,8 @@ xr_sync_(session_t *ps, Drawable d *pfence = XSyncCreateFence(ps->dpy, d, False); if (*pfence) { Bool triggered = False; + /* if (XSyncQueryFence(ps->dpy, *pfence, &triggered) && triggered) + XSyncResetFence(ps->dpy, *pfence); */ // The fence may fail to be created (e.g. because of died drawable) assert(!XSyncQueryFence(ps->dpy, *pfence, &triggered) || !triggered); XSyncTriggerFence(ps->dpy, *pfence); @@ -2257,7 +2260,6 @@ xr_sync_(session_t *ps, Drawable d XSyncResetFence(ps->dpy, *pfence); } #endif - XSync(ps->dpy, False); #ifdef CONFIG_GLX_SYNC xr_glx_sync(ps, d, pfence); #endif @@ -4596,6 +4596,18 @@ usage(int ret) { "--glx-use-gpushader4\n" " GLX backend: Use GL_EXT_gpu_shader4 for some optimization on blur\n" " GLSL code. My tests on GTX 670 show no noticeable effect.\n" + "--xrender-sync\n" + " Attempt to synchronize client applications' draw calls with XSync(),\n" + " used on GLX backend to ensure up-to-date window content is painted.\n" +#undef WARNING +#ifndef CONFIG_XSYNC +#define WARNING WARNING_DISABLED +#else +#define WARNING +#endif + "--xrender-sync-fence\n" + " Additionally use X Sync fence to sync clients' draw calls. Needed\n" + " on nvidia-drivers with GLX backend for some users." WARNING "\n" #undef WARNING #ifndef CONFIG_DBUS #define WARNING WARNING_DISABLED @@ -5186,7 +5198,9 @@ parse_cfg_condlst_opct(session_t *ps, const config_t *pcfg, const char *name) { if (config_setting_is_array(setting)) { int i = config_setting_length(setting); while (i--) - parse_rule_opacity(ps, config_setting_get_string_elem(setting, i)); + if (!parse_rule_opacity(ps, config_setting_get_string_elem(setting, + i))) + exit(1); } // Treat it as a single pattern if it's a string else if (CONFIG_TYPE_STRING == config_setting_type(setting)) { @@ -5399,6 +5413,10 @@ parse_config(session_t *ps, struct options_tmp *pcfgtmp) { exit(1); // --glx-use-gpushader4 lcfg_lookup_bool(&cfg, "glx-use-gpushader4", &ps->o.glx_use_gpushader4); + // --xrender-sync + lcfg_lookup_bool(&cfg, "xrender-sync", &ps->o.xrender_sync); + // --xrender-sync-fence + lcfg_lookup_bool(&cfg, "xrender-sync-fence", &ps->o.xrender_sync_fence); // Wintype settings { wintype_t i; @@ -6996,7 +7014,7 @@ session_init(session_t *ps_old, int argc, char **argv) { exit(1); } #else - printf_errf("(): X Sync support not compiled in. --xrender-sync-fence" + printf_errf("(): X Sync support not compiled in. --xrender-sync-fence " "can't work."); exit(1); #endif @@ -16,11 +16,11 @@ xr_glx_sync(session_t *ps, Drawable d, XSyncFence *pfence) { if (*pfence) { // GLsync sync = ps->glFenceSyncProc(GL_SYNC_GPU_COMMANDS_COMPLETE, 0); GLsync sync = ps->glImportSyncEXT(GL_SYNC_X11_FENCE_EXT, *pfence, 0); - XSync(ps->dpy, False); - glx_check_err(ps); /* GLenum ret = ps->glClientWaitSyncProc(sync, GL_SYNC_FLUSH_COMMANDS_BIT, 1000); assert(GL_CONDITION_SATISFIED == ret); */ + XSyncTriggerFence(ps->dpy, *pfence); + XFlush(ps->dpy); ps->glWaitSyncProc(sync, 0, GL_TIMEOUT_IGNORED); // ps->glDeleteSyncProc(sync); // XSyncResetFence(ps->dpy, *pfence); |