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+/*
+ * Compton - a compositor for X11
+ *
+ * Based on `xcompmgr` - Copyright (c) 2003, Keith Packard
+ *
+ * Copyright (c) 2011-2013, Christopher Jeffrey
+ * See LICENSE for more information.
+ *
+ */
+
+// === Options ===
+
+// Debug options, enable them using -D in CFLAGS
+// #define DEBUG_REPAINT 1
+// #define DEBUG_EVENTS 1
+// #define DEBUG_RESTACK 1
+// #define DEBUG_WINTYPE 1
+// #define DEBUG_CLIENTWIN 1
+// #define DEBUG_WINDATA 1
+// #define DEBUG_WINMATCH 1
+// #define DEBUG_REDIR 1
+// #define DEBUG_ALLOC_REG 1
+// #define DEBUG_FRAME 1
+// #define DEBUG_LEADER 1
+// #define MONITOR_REPAINT 1
+
+// Whether to enable PCRE regular expression support in blacklists, enabled
+// by default
+// #define CONFIG_REGEX_PCRE 1
+// Whether to enable JIT support of libpcre. This may cause problems on PaX
+// kernels.
+// #define CONFIG_REGEX_PCRE_JIT 1
+// Whether to enable parsing of configuration files using libconfig.
+// #define CONFIG_LIBCONFIG 1
+// Whether we are using a legacy version of libconfig (1.3.x).
+// #define CONFIG_LIBCONFIG_LEGACY 1
+// Whether to enable DRM VSync support
+// #define CONFIG_VSYNC_DRM 1
+// Whether to enable OpenGL VSync support
+// #define CONFIG_VSYNC_OPENGL 1
+// Whether to enable DBus support with libdbus.
+// #define CONFIG_DBUS 1
+
+// === Includes ===
+
+// For some special functions
+#define _GNU_SOURCE
+
+#include <stdbool.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <inttypes.h>
+#include <sys/poll.h>
+#include <assert.h>
+#include <time.h>
+#include <sys/time.h>
+
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <X11/Xatom.h>
+#include <X11/extensions/Xcomposite.h>
+#include <X11/extensions/Xdamage.h>
+#include <X11/extensions/Xrender.h>
+#include <X11/extensions/shape.h>
+#include <X11/extensions/Xrandr.h>
+#include <X11/extensions/Xdbe.h>
+
+// libpcre
+#ifdef CONFIG_REGEX_PCRE
+#include <pcre.h>
+
+// For compatiblity with <libpcre-8.20
+#ifndef PCRE_STUDY_JIT_COMPILE
+#define PCRE_STUDY_JIT_COMPILE 0
+#define LPCRE_FREE_STUDY(extra) pcre_free(extra)
+#else
+#define LPCRE_FREE_STUDY(extra) pcre_free_study(extra)
+#endif
+
+#endif
+
+// libconfig
+#ifdef CONFIG_LIBCONFIG
+#include <libgen.h>
+#include <libconfig.h>
+#endif
+
+// libdbus
+#ifdef CONFIG_DBUS
+#include <dbus/dbus.h>
+#endif
+
+// libGL
+#ifdef CONFIG_VSYNC_OPENGL
+#include <GL/glx.h>
+#endif
+
+// === Macros ===
+
+#define MSTR_(s) #s
+#define MSTR(s) MSTR_(s)
+
+/// Print out an error message.
+#define printf_err(format, ...) \
+ fprintf(stderr, format "\n", ## __VA_ARGS__)
+
+/// Print out an error message with function name.
+#define printf_errf(format, ...) \
+ printf_err("%s" format, __func__, ## __VA_ARGS__)
+
+/// Print out an error message with function name, and quit with a
+/// specific exit code.
+#define printf_errfq(code, format, ...) { \
+ printf_err("%s" format, __func__, ## __VA_ARGS__); \
+ exit(code); \
+}
+
+/// Print out a debug message.
+#define printf_dbg(format, ...) \
+ printf(format, ## __VA_ARGS__); \
+ fflush(stdout)
+
+/// Print out a debug message with function name.
+#define printf_dbgf(format, ...) \
+ printf_dbg("%s" format, __func__, ## __VA_ARGS__)
+
+// Use #s here to prevent macro expansion
+/// Macro used for shortening some debugging code.
+#define CASESTRRET(s) case s: return #s
+
+// === Constants ===
+#if !(COMPOSITE_MAJOR > 0 || COMPOSITE_MINOR >= 2)
+#error libXcomposite version unsupported
+#endif
+
+#define ROUNDED_PERCENT 0.05
+#define ROUNDED_PIXELS 10
+
+#define OPAQUE 0xffffffff
+#define REGISTER_PROP "_NET_WM_CM_S"
+
+#define TIME_MS_MAX LONG_MAX
+#define FADE_DELTA_TOLERANCE 0.2
+#define SWOPTI_TOLERANCE 3000
+#define TIMEOUT_RUN_TOLERANCE 0.05
+#define WIN_GET_LEADER_MAX_RECURSION 20
+
+#define SEC_WRAP (15L * 24L * 60L * 60L)
+
+#define NS_PER_SEC 1000000000L
+#define US_PER_SEC 1000000L
+#define MS_PER_SEC 1000
+
+#define XRFILTER_CONVOLUTION "convolution"
+#define XRFILTER_GUASSIAN "gaussian"
+#define XRFILTER_BINOMIAL "binomial"
+
+// Window flags
+
+// Window size is changed
+#define WFLAG_SIZE_CHANGE 0x0001
+// Window size/position is changed
+#define WFLAG_POS_CHANGE 0x0002
+// Window opacity / dim state changed
+#define WFLAG_OPCT_CHANGE 0x0004
+
+// === Types ===
+
+typedef uint32_t opacity_t;
+typedef long time_ms_t;
+
+typedef enum {
+ WINTYPE_UNKNOWN,
+ WINTYPE_DESKTOP,
+ WINTYPE_DOCK,
+ WINTYPE_TOOLBAR,
+ WINTYPE_MENU,
+ WINTYPE_UTILITY,
+ WINTYPE_SPLASH,
+ WINTYPE_DIALOG,
+ WINTYPE_NORMAL,
+ WINTYPE_DROPDOWN_MENU,
+ WINTYPE_POPUP_MENU,
+ WINTYPE_TOOLTIP,
+ WINTYPE_NOTIFY,
+ WINTYPE_COMBO,
+ WINTYPE_DND,
+ NUM_WINTYPES
+} wintype_t;
+
+/// Enumeration type to represent switches.
+typedef enum {
+ OFF, // false
+ ON, // true
+ UNSET
+} switch_t;
+
+/// Enumeration type of window painting mode.
+typedef enum {
+ WMODE_TRANS,
+ WMODE_SOLID,
+ WMODE_ARGB
+} winmode_t;
+
+/// Structure representing needed window updates.
+typedef struct {
+ bool shadow : 1;
+ bool fade : 1;
+ bool focus : 1;
+ bool invert_color : 1;
+} win_upd_t;
+
+/// Structure representing Window property value.
+typedef struct {
+ // All pointers have the same length, right?
+ // I wanted to use anonymous union but it's a GNU extension...
+ union {
+ unsigned char *p8;
+ short *p16;
+ long *p32;
+ } data;
+ unsigned long nitems;
+ Atom type;
+ int format;
+} winprop_t;
+
+typedef struct _ignore {
+ struct _ignore *next;
+ unsigned long sequence;
+} ignore_t;
+
+enum wincond_target {
+ CONDTGT_NAME,
+ CONDTGT_CLASSI,
+ CONDTGT_CLASSG,
+ CONDTGT_ROLE,
+};
+
+enum wincond_type {
+ CONDTP_EXACT,
+ CONDTP_ANYWHERE,
+ CONDTP_FROMSTART,
+ CONDTP_WILDCARD,
+ CONDTP_REGEX_PCRE,
+};
+
+#define CONDF_IGNORECASE 0x0001
+
+typedef struct _wincond {
+ enum wincond_target target;
+ enum wincond_type type;
+ char *pattern;
+#ifdef CONFIG_REGEX_PCRE
+ pcre *regex_pcre;
+ pcre_extra *regex_pcre_extra;
+#endif
+ int16_t flags;
+ struct _wincond *next;
+} wincond_t;
+
+/// VSync modes.
+typedef enum {
+ VSYNC_NONE,
+ VSYNC_DRM,
+ VSYNC_OPENGL,
+} vsync_t;
+
+#ifdef CONFIG_VSYNC_OPENGL
+typedef int (*f_WaitVideoSync) (int, int, unsigned *);
+typedef int (*f_GetVideoSync) (unsigned *);
+#endif
+
+typedef struct {
+ int size;
+ double *data;
+} conv;
+
+/// Linked list type of atoms.
+typedef struct _latom {
+ Atom atom;
+ struct _latom *next;
+} latom_t;
+
+struct _timeout_t;
+
+struct _win;
+
+/// Structure representing all options.
+typedef struct {
+ // === General ===
+ char *display;
+ /// Whether to try to detect WM windows and mark them as focused.
+ bool mark_wmwin_focused;
+ /// Whether to mark override-redirect windows as focused.
+ bool mark_ovredir_focused;
+ /// Whether to fork to background.
+ bool fork_after_register;
+ /// Whether to detect rounded corners.
+ bool detect_rounded_corners;
+ /// Whether to paint on X Composite overlay window instead of root
+ /// window.
+ bool paint_on_overlay;
+ /// Whether to unredirect all windows if a full-screen opaque window
+ /// is detected.
+ bool unredir_if_possible;
+ /// Whether to enable D-Bus support.
+ bool dbus;
+ /// Path to log file.
+ char *logpath;
+ /// Whether to work under synchronized mode for debugging.
+ bool synchronize;
+
+ // === VSync & software optimization ===
+ /// User-specified refresh rate.
+ int refresh_rate;
+ /// Whether to enable refresh-rate-based software optimization.
+ bool sw_opti;
+ /// VSync method to use;
+ vsync_t vsync;
+ /// Whether to enable double buffer.
+ bool dbe;
+ /// Whether to do VSync aggressively.
+ bool vsync_aggressive;
+
+ // === Shadow ===
+ /// Enable/disable shadow for specific window types.
+ bool wintype_shadow[NUM_WINTYPES];
+ /// Red, green and blue tone of the shadow.
+ double shadow_red, shadow_green, shadow_blue;
+ int shadow_radius;
+ int shadow_offset_x, shadow_offset_y;
+ double shadow_opacity;
+ bool clear_shadow;
+ /// Shadow blacklist. A linked list of conditions.
+ wincond_t *shadow_blacklist;
+ /// Whether bounding-shaped window should be ignored.
+ bool shadow_ignore_shaped;
+ /// Whether to respect _COMPTON_SHADOW.
+ bool respect_prop_shadow;
+
+ // === Fading ===
+ /// Enable/disable fading for specific window types.
+ bool wintype_fade[NUM_WINTYPES];
+ /// How much to fade in in a single fading step.
+ opacity_t fade_in_step;
+ /// How much to fade out in a single fading step.
+ opacity_t fade_out_step;
+ /// Fading time delta. In milliseconds.
+ time_ms_t fade_delta;
+ /// Whether to disable fading on window open/close.
+ bool no_fading_openclose;
+ /// Fading blacklist. A linked list of conditions.
+ wincond_t *fade_blacklist;
+
+ // === Opacity ===
+ /// Default opacity for specific window types
+ double wintype_opacity[NUM_WINTYPES];
+ /// Default opacity for inactive windows.
+ /// 32-bit integer with the format of _NET_WM_OPACITY. 0 stands for
+ /// not enabled, default.
+ opacity_t inactive_opacity;
+ /// Whether inactive_opacity overrides the opacity set by window
+ /// attributes.
+ bool inactive_opacity_override;
+ /// Frame opacity. Relative to window opacity, also affects shadow
+ /// opacity.
+ double frame_opacity;
+ /// Whether to detect _NET_WM_OPACITY on client windows. Used on window
+ /// managers that don't pass _NET_WM_OPACITY to frame windows.
+ bool detect_client_opacity;
+ /// Step for pregenerating alpha pictures. 0.01 - 1.0.
+ double alpha_step;
+
+ // === Other window processing ===
+ /// Whether to blur background of semi-transparent / ARGB windows.
+ bool blur_background;
+ /// Whether to blur background when the window frame is not opaque.
+ /// Implies blur_background.
+ bool blur_background_frame;
+ /// Whether to use fixed blur strength instead of adjusting according
+ /// to window opacity.
+ bool blur_background_fixed;
+ /// How much to dim an inactive window. 0.0 - 1.0, 0 to disable.
+ double inactive_dim;
+ /// Whether to use fixed inactive dim opacity, instead of deciding
+ /// based on window opacity.
+ bool inactive_dim_fixed;
+ /// Conditions of windows to have inverted colors.
+ wincond_t *invert_color_list;
+
+ // === Focus related ===
+ /// Consider windows of specific types to be always focused.
+ bool wintype_focus[NUM_WINTYPES];
+ /// Whether to use EWMH _NET_ACTIVE_WINDOW to find active window.
+ bool use_ewmh_active_win;
+ /// A list of windows always to be considered focused.
+ wincond_t *focus_blacklist;
+ /// Whether to do window grouping with <code>WM_TRANSIENT_FOR</code>.
+ bool detect_transient;
+ /// Whether to do window grouping with <code>WM_CLIENT_LEADER</code>.
+ bool detect_client_leader;
+
+ // === Calculated ===
+ /// Whether compton needs to track focus changes.
+ bool track_focus;
+ /// Whether compton needs to track window name and class.
+ bool track_wdata;
+ /// Whether compton needs to track window leaders.
+ bool track_leader;
+} options_t;
+
+/// Structure containing all necessary data for a compton session.
+typedef struct {
+ // === Display related ===
+ /// Display in use.
+ Display *dpy;
+ /// Default screen.
+ int scr;
+ /// Default visual.
+ Visual *vis;
+ /// Default depth.
+ int depth;
+ /// Root window.
+ Window root;
+ /// Height of root window.
+ int root_height;
+ /// Width of root window.
+ int root_width;
+ // Damage of root window.
+ // Damage root_damage;
+ /// X Composite overlay window. Used if <code>--paint-on-overlay</code>.
+ Window overlay;
+ /// Picture of the root window background.
+ Picture root_tile;
+ /// A region of the size of the screen.
+ XserverRegion screen_reg;
+ /// Picture of root window. Destination of painting in no-DBE painting
+ /// mode.
+ Picture root_picture;
+ /// A Picture acting as the painting target.
+ Picture tgt_picture;
+ /// Temporary buffer to paint to before sending to display.
+ Picture tgt_buffer;
+ /// DBE back buffer for root window. Used in DBE painting mode.
+ XdbeBackBuffer root_dbe;
+ /// Window ID of the window we register as a symbol.
+ Window reg_win;
+
+ // === Operation related ===
+ /// Program options.
+ options_t o;
+ /// File descriptors to check for reading.
+ fd_set *pfds_read;
+ /// File descriptors to check for writing.
+ fd_set *pfds_write;
+ /// File descriptors to check for exceptions.
+ fd_set *pfds_except;
+ /// Largest file descriptor in fd_set-s above.
+ int nfds_max;
+ /// Linked list of all timeouts.
+ struct _timeout_t *tmout_lst;
+ /// Whether we have received an event in this cycle.
+ bool ev_received;
+ /// Whether the program is idling. I.e. no fading, no potential window
+ /// changes.
+ bool idling;
+ /// Program start time.
+ struct timeval time_start;
+ /// The region needs to painted on next paint.
+ XserverRegion all_damage;
+ /// Whether all windows are currently redirected.
+ bool redirected;
+ /// Whether there's a highest full-screen window, and all windows could
+ /// be unredirected.
+ bool unredir_possible;
+ /// Pre-generated alpha pictures.
+ Picture *alpha_picts;
+ /// Whether all reg_ignore of windows should expire in this paint.
+ bool reg_ignore_expire;
+ /// Time of last fading. In milliseconds.
+ time_ms_t fade_time;
+ /// Head pointer of the error ignore linked list.
+ ignore_t *ignore_head;
+ /// Pointer to the <code>next</code> member of tail element of the error
+ /// ignore linked list.
+ ignore_t **ignore_tail;
+ /// Reset program after next paint.
+ bool reset;
+
+ // === Expose event related ===
+ /// Pointer to an array of <code>XRectangle</code>-s of exposed region.
+ XRectangle *expose_rects;
+ /// Number of <code>XRectangle</code>-s in <code>expose_rects</code>.
+ int size_expose;
+ /// Index of the next free slot in <code>expose_rects</code>.
+ int n_expose;
+
+ // === Window related ===
+ /// Linked list of all windows.
+ struct _win *list;
+ /// Pointer to <code>win</code> of current active window. Used by
+ /// EWMH <code>_NET_ACTIVE_WINDOW</code> focus detection. In theory,
+ /// it's more reliable to store the window ID directly here, just in
+ /// case the WM does something extraordinary, but caching the pointer
+ /// means another layer of complexity.
+ struct _win *active_win;
+ /// Window ID of leader window of currently active window. Used for
+ /// subsidiary window detection.
+ Window active_leader;
+
+ // === Shadow/dimming related ===
+ /// 1x1 black Picture.
+ Picture black_picture;
+ /// 1x1 Picture of the shadow color.
+ Picture cshadow_picture;
+ /// 1x1 white Picture.
+ Picture white_picture;
+ /// Gaussian map of shadow.
+ conv *gaussian_map;
+ // for shadow precomputation
+ /// Shadow depth on one side.
+ int cgsize;
+ /// Pre-computed color table for corners of shadow.
+ unsigned char *shadow_corner;
+ /// Pre-computed color table for a side of shadow.
+ unsigned char *shadow_top;
+
+ // === Software-optimization-related ===
+ /// Currently used refresh rate.
+ short refresh_rate;
+ /// Interval between refresh in nanoseconds.
+ long refresh_intv;
+ /// Nanosecond offset of the first painting.
+ long paint_tm_offset;
+
+ #ifdef CONFIG_VSYNC_DRM
+ // === DRM VSync related ===
+ /// File descriptor of DRI device file. Used for DRM VSync.
+ int drm_fd;
+ #endif
+
+ #ifdef CONFIG_VSYNC_OPENGL
+ // === OpenGL VSync related ===
+ /// GLX context.
+ GLXContext glx_context;
+ /// Pointer to glXGetVideoSyncSGI function.
+ f_GetVideoSync glx_get_video_sync;
+ /// Pointer to glXWaitVideoSyncSGI function.
+ f_WaitVideoSync glx_wait_video_sync;
+ #endif
+
+ // === X extension related ===
+ /// Event base number for X Fixes extension.
+ int xfixes_event;
+ /// Error base number for X Fixes extension.
+ int xfixes_error;
+ /// Event base number for X Damage extension.
+ int damage_event;
+ /// Error base number for X Damage extension.
+ int damage_error;
+ /// Event base number for X Render extension.
+ int render_event;
+ /// Error base number for X Render extension.
+ int render_error;
+ /// Event base number for X Composite extension.
+ int composite_event;
+ /// Error base number for X Composite extension.
+ int composite_error;
+ /// Major opcode for X Composite extension.
+ int composite_opcode;
+ /// Whether X Composite NameWindowPixmap is available. Aka if X
+ /// Composite version >= 0.2.
+ bool has_name_pixmap;
+ /// Whether X Shape extension exists.
+ bool shape_exists;
+ /// Event base number for X Shape extension.
+ int shape_event;
+ /// Error base number for X Shape extension.
+ int shape_error;
+ /// Whether X RandR extension exists.
+ bool randr_exists;
+ /// Event base number for X RandR extension.
+ int randr_event;
+ /// Error base number for X RandR extension.
+ int randr_error;
+ #ifdef CONFIG_VSYNC_OPENGL
+ /// Whether X GLX extension exists.
+ bool glx_exists;
+ /// Event base number for X GLX extension.
+ int glx_event;
+ /// Error base number for X GLX extension.
+ int glx_error;
+ #endif
+ /// Whether X DBE extension exists.
+ bool dbe_exists;
+ /// Whether X Render convolution filter exists.
+ bool xrfilter_convolution_exists;
+
+ // === Atoms ===
+ /// Atom of property <code>_NET_WM_OPACITY</code>.
+ Atom atom_opacity;
+ /// Atom of <code>_NET_FRAME_EXTENTS</code>.
+ Atom atom_frame_extents;
+ /// Property atom to identify top-level frame window. Currently
+ /// <code>WM_STATE</code>.
+ Atom atom_client;
+ /// Atom of property <code>WM_NAME</code>.
+ Atom atom_name;
+ /// Atom of property <code>_NET_WM_NAME</code>.
+ Atom atom_name_ewmh;
+ /// Atom of property <code>WM_CLASS</code>.
+ Atom atom_class;
+ /// Atom of property <code>WM_WINDOW_ROLE</code>.
+ Atom atom_role;
+ /// Atom of property <code>WM_TRANSIENT_FOR</code>.
+ Atom atom_transient;
+ /// Atom of property <code>WM_CLIENT_LEADER</code>.
+ Atom atom_client_leader;
+ /// Atom of property <code>_NET_ACTIVE_WINDOW</code>.
+ Atom atom_ewmh_active_win;
+ /// Atom of property <code>_COMPTON_SHADOW</code>.
+ Atom atom_compton_shadow;
+ /// Atom of property <code>_NET_WM_WINDOW_TYPE</code>.
+ Atom atom_win_type;
+ /// Array of atoms of all possible window types.
+ Atom atoms_wintypes[NUM_WINTYPES];
+ /// Linked list of additional atoms to track.
+ latom_t *track_atom_lst;
+
+#ifdef CONFIG_DBUS
+ // === DBus related ===
+ // DBus connection.
+ DBusConnection *dbus_conn;
+ // DBus service name.
+ char *dbus_service;
+#endif
+} session_t;
+
+/// Structure representing a top-level window compton manages.
+typedef struct _win {
+ /// Pointer to the next structure in the linked list.
+ struct _win *next;
+ /// Pointer to the next higher window to paint.
+ struct _win *prev_trans;
+
+ // Core members
+ /// ID of the top-level frame window.
+ Window id;
+ /// Window attributes.
+ XWindowAttributes a;
+ /// Window painting mode.
+ winmode_t mode;
+ /// Whether the window has been damaged at least once.
+ bool damaged;
+ /// Damage of the window.
+ Damage damage;
+ /// NameWindowPixmap of the window.
+ Pixmap pixmap;
+ /// Picture of the window.
+ Picture picture;
+ /// Bounding shape of the window.
+ XserverRegion border_size;
+ /// Region of the whole window, shadow region included.
+ XserverRegion extents;
+ /// Window flags. Definitions above.
+ int_fast16_t flags;
+ /// Whether there's a pending <code>ConfigureNotify</code> happening
+ /// when the window is unmapped.
+ bool need_configure;
+ /// Queued <code>ConfigureNotify</code> when the window is unmapped.
+ XConfigureEvent queue_configure;
+ /// Region to be ignored when painting. Basically the region where
+ /// higher opaque windows will paint upon. Depends on window frame
+ /// opacity state, window geometry, window mapped/unmapped state,
+ /// window mode, of this and all higher windows.
+ XserverRegion reg_ignore;
+ /// Cached width/height of the window including border.
+ int widthb, heightb;
+ /// Whether the window has been destroyed.
+ bool destroyed;
+ /// Whether the window is bounding-shaped.
+ bool bounding_shaped;
+ /// Whether the window just have rounded corners.
+ bool rounded_corners;
+ /// Whether this window is to be painted.
+ bool to_paint;
+ /// Whether this window is in open/close state.
+ bool in_openclose;
+
+ // Client window related members
+ /// ID of the top-level client window of the window.
+ Window client_win;
+ /// Type of the window.
+ wintype_t window_type;
+ /// Whether it looks like a WM window. We consider a window WM window if
+ /// it does not have a decedent with WM_STATE and it is not override-
+ /// redirected itself.
+ bool wmwin;
+ /// Leader window ID of the window.
+ Window leader;
+ /// Cached topmost window ID of the window.
+ Window cache_leader;
+
+ // Focus-related members
+ /// Whether the window is to be considered focused.
+ bool focused;
+ /// Override value of window focus state. Set by D-Bus method calls.
+ switch_t focused_force;
+ /// Whether the window is actually focused.
+ bool focused_real;
+
+ // Blacklist related members
+ /// Name of the window.
+ char *name;
+ /// Window instance class of the window.
+ char *class_instance;
+ /// Window general class of the window.
+ char *class_general;
+ /// <code>WM_WINDOW_ROLE</code> value of the window.
+ char *role;
+ wincond_t *cache_sblst;
+ wincond_t *cache_fblst;
+ wincond_t *cache_fcblst;
+ wincond_t *cache_ivclst;
+
+ // Opacity-related members
+ /// Current window opacity.
+ opacity_t opacity;
+ /// Target window opacity.
+ opacity_t opacity_tgt;
+ /// Cached value of opacity window attribute.
+ opacity_t opacity_prop;
+ /// Cached value of opacity window attribute on client window. For
+ /// broken window managers not transferring client window's
+ /// _NET_WM_OPACITY value
+ opacity_t opacity_prop_client;
+ /// Alpha mask Picture to render window with opacity.
+ Picture alpha_pict;
+
+ // Fading-related members
+ /// Do not fade if it's false. Change on window type change.
+ /// Used by fading blacklist in the future.
+ bool fade;
+ /// Callback to be called after fading completed.
+ void (*fade_callback) (session_t *ps, struct _win *w);
+
+ // Frame-opacity-related members
+ /// Current window frame opacity. Affected by window opacity.
+ double frame_opacity;
+ /// Alpha mask Picture to render window frame with opacity.
+ Picture frame_alpha_pict;
+ /// Frame widths. Determined by client window attributes.
+ unsigned int left_width, right_width, top_width, bottom_width;
+
+ // Shadow-related members
+ /// Whether a window has shadow. Calculated.
+ bool shadow;
+ /// Override value of window shadow state. Set by D-Bus method calls.
+ switch_t shadow_force;
+ /// Opacity of the shadow. Affected by window opacity and frame opacity.
+ double shadow_opacity;
+ /// X offset of shadow. Affected by commandline argument.
+ int shadow_dx;
+ /// Y offset of shadow. Affected by commandline argument.
+ int shadow_dy;
+ /// Width of shadow. Affected by window size and commandline argument.
+ int shadow_width;
+ /// Height of shadow. Affected by window size and commandline argument.
+ int shadow_height;
+ /// Picture to render shadow. Affected by window size.
+ Picture shadow_pict;
+ /// Alpha mask Picture to render shadow. Affected by shadow opacity.
+ Picture shadow_alpha_pict;
+ /// The value of _COMPTON_SHADOW attribute of the window. Below 0 for
+ /// none.
+ long prop_shadow;
+
+ // Dim-related members
+ /// Whether the window is to be dimmed.
+ bool dim;
+ /// Picture for dimming. Affected by user-specified inactive dim
+ /// opacity and window opacity.
+ Picture dim_alpha_pict;
+
+ /// Whether to invert window color.
+ bool invert_color;
+ /// Override value of window color inversion state. Set by D-Bus method
+ /// calls.
+ switch_t invert_color_force;
+} win;
+
+/// Temporary structure used for communication between
+/// <code>get_cfg()</code> and <code>parse_config()</code>.
+struct options_tmp {
+ bool no_dock_shadow;
+ bool no_dnd_shadow;
+ double menu_opacity;
+};
+
+/// Structure for a recorded timeout.
+typedef struct _timeout_t {
+ bool enabled;
+ void *data;
+ bool (*callback)(session_t *ps, struct _timeout_t *ptmout);
+ time_ms_t interval;
+ time_ms_t firstrun;
+ time_ms_t lastrun;
+ struct _timeout_t *next;
+} timeout_t;
+
+/// Enumeration for window event hints.
+typedef enum {
+ WIN_EVMODE_UNKNOWN,
+ WIN_EVMODE_FRAME,
+ WIN_EVMODE_CLIENT
+} win_evmode_t;
+
+extern const char *WINTYPES[NUM_WINTYPES];
+extern session_t *ps_g;
+
+// == Debugging code ==
+static inline void
+print_timestamp(session_t *ps);
+
+#ifdef DEBUG_ALLOC_REG
+
+#include <execinfo.h>
+#define BACKTRACE_SIZE 5
+
+/**
+ * Print current backtrace, excluding the first two items.
+ *
+ * Stolen from glibc manual.
+ */
+static inline void
+print_backtrace(void) {
+ void *array[BACKTRACE_SIZE];
+ size_t size;
+ char **strings;
+
+ size = backtrace(array, BACKTRACE_SIZE);
+ strings = backtrace_symbols(array, size);
+
+ for (size_t i = 2; i < size; i++)
+ printf ("%s\n", strings[i]);
+
+ free(strings);
+}
+
+/**
+ * Wrapper of <code>XFixesCreateRegion</code>, for debugging.
+ */
+static inline XserverRegion
+XFixesCreateRegion_(Display *dpy, XRectangle *p, int n,
+ const char *func, int line) {
+ XserverRegion reg = XFixesCreateRegion(dpy, p, n);
+ print_timestamp(ps_g);
+ printf("%#010lx: XFixesCreateRegion() in %s():%d\n", reg, func, line);
+ print_backtrace();
+ fflush(stdout);
+ return reg;
+}
+
+/**
+ * Wrapper of <code>XFixesDestroyRegion</code>, for debugging.
+ */
+static inline void
+XFixesDestroyRegion_(Display *dpy, XserverRegion reg,
+ const char *func, int line) {
+ XFixesDestroyRegion(dpy, reg);
+ print_timestamp(ps_g);
+ printf("%#010lx: XFixesDestroyRegion() in %s():%d\n", reg, func, line);
+ fflush(stdout);
+}
+
+#define XFixesCreateRegion(dpy, p, n) XFixesCreateRegion_(dpy, p, n, __func__, __LINE__)
+#define XFixesDestroyRegion(dpy, reg) XFixesDestroyRegion_(dpy, reg, __func__, __LINE__)
+#endif
+
+// === Functions ===
+
+/**
+ * Return whether a struct timeval value is empty.
+ */
+static inline bool
+timeval_isempty(struct timeval *ptv) {
+ if (!ptv)
+ return false;
+
+ return ptv->tv_sec <= 0 && ptv->tv_usec <= 0;
+}
+
+/**
+ * Compare a struct timeval with a time in milliseconds.
+ *
+ * @return > 0 if ptv > ms, 0 if ptv == 0, -1 if ptv < ms
+ */
+static inline int
+timeval_ms_cmp(struct timeval *ptv, time_ms_t ms) {
+ assert(ptv);
+
+ // We use those if statement instead of a - expression because of possible
+ // truncation problem from long to int.
+ {
+ long sec = ms / MS_PER_SEC;
+ if (ptv->tv_sec > sec)
+ return 1;
+ if (ptv->tv_sec < sec)
+ return -1;
+ }
+
+ {
+ long usec = ms % MS_PER_SEC * (US_PER_SEC / MS_PER_SEC);
+ if (ptv->tv_usec > usec)
+ return 1;
+ if (ptv->tv_usec < usec)
+ return -1;
+ }
+
+ return 0;
+}
+
+/**
+ * Subtracting two struct timeval values.
+ *
+ * Taken from glibc manual.
+ *
+ * Subtract the `struct timeval' values X and Y,
+ * storing the result in RESULT.
+ * Return 1 if the difference is negative, otherwise 0.
+ */
+static inline int
+timeval_subtract(struct timeval *result,
+ struct timeval *x,
+ struct timeval *y) {
+ /* Perform the carry for the later subtraction by updating y. */
+ if (x->tv_usec < y->tv_usec) {
+ long nsec = (y->tv_usec - x->tv_usec) / 1000000 + 1;
+ y->tv_usec -= 1000000 * nsec;
+ y->tv_sec += nsec;
+ }
+
+ if (x->tv_usec - y->tv_usec > 1000000) {
+ long nsec = (x->tv_usec - y->tv_usec) / 1000000;
+ y->tv_usec += 1000000 * nsec;
+ y->tv_sec -= nsec;
+ }
+
+ /* Compute the time remaining to wait.
+ tv_usec is certainly positive. */
+ result->tv_sec = x->tv_sec - y->tv_sec;
+ result->tv_usec = x->tv_usec - y->tv_usec;
+
+ /* Return 1 if result is negative. */
+ return x->tv_sec < y->tv_sec;
+}
+
+/**
+ * Subtracting two struct timespec values.
+ *
+ * Taken from glibc manual.
+ *
+ * Subtract the `struct timespec' values X and Y,
+ * storing the result in RESULT.
+ * Return 1 if the difference is negative, otherwise 0.
+ */
+static inline int
+timespec_subtract(struct timespec *result,
+ struct timespec *x,
+ struct timespec *y) {
+ /* Perform the carry for the later subtraction by updating y. */
+ if (x->tv_nsec < y->tv_nsec) {
+ long nsec = (y->tv_nsec - x->tv_nsec) / NS_PER_SEC + 1;
+ y->tv_nsec -= NS_PER_SEC * nsec;
+ y->tv_sec += nsec;
+ }
+
+ if (x->tv_nsec - y->tv_nsec > NS_PER_SEC) {
+ long nsec = (x->tv_nsec - y->tv_nsec) / NS_PER_SEC;
+ y->tv_nsec += NS_PER_SEC * nsec;
+ y->tv_sec -= nsec;
+ }
+
+ /* Compute the time remaining to wait.
+ tv_nsec is certainly positive. */
+ result->tv_sec = x->tv_sec - y->tv_sec;
+ result->tv_nsec = x->tv_nsec - y->tv_nsec;
+
+ /* Return 1 if result is negative. */
+ return x->tv_sec < y->tv_sec;
+}
+
+/**
+ * Get current time in struct timeval.
+ */
+static inline struct timeval __attribute__((const))
+get_time_timeval(void) {
+ struct timeval tv = { 0, 0 };
+
+ gettimeofday(&tv, NULL);
+
+ // Return a time of all 0 if the call fails
+ return tv;
+}
+
+/**
+ * Get current time in struct timespec.
+ *
+ * Note its starting time is unspecified.
+ */
+static inline struct timespec __attribute__((const))
+get_time_timespec(void) {
+ struct timespec tm = { 0, 0 };
+
+ clock_gettime(CLOCK_MONOTONIC, &tm);
+
+ // Return a time of all 0 if the call fails
+ return tm;
+}
+
+
+/**
+ * Print time passed since program starts execution.
+ *
+ * Used for debugging.
+ */
+static inline void
+print_timestamp(session_t *ps) {
+ struct timeval tm, diff;
+
+ if (gettimeofday(&tm, NULL)) return;
+
+ timeval_subtract(&diff, &tm, &ps->time_start);
+ printf("[ %5ld.%02ld ] ", diff.tv_sec, diff.tv_usec / 10000);
+}
+
+/**
+ * Allocate the space and copy a string.
+ */
+static inline char * __attribute__((const))
+mstrcpy(const char *src) {
+ char *str = malloc(sizeof(char) * (strlen(src) + 1));
+
+ strcpy(str, src);
+
+ return str;
+}
+
+/**
+ * Allocate the space and copy a string.
+ */
+static inline char * __attribute__((const))
+mstrncpy(const char *src, unsigned len) {
+ char *str = malloc(sizeof(char) * (len + 1));
+
+ strncpy(str, src, len);
+
+ return str;
+}
+
+/**
+ * Allocate the space and join two strings.
+ */
+static inline char * __attribute__((const))
+mstrjoin(const char *src1, const char *src2) {
+ char *str = malloc(sizeof(char) * (strlen(src1) + strlen(src2) + 1));
+
+ strcpy(str, src1);
+ strcat(str, src2);
+
+ return str;
+}
+
+/**
+ * Allocate the space and join two strings;
+ */
+static inline char * __attribute__((const))
+mstrjoin3(const char *src1, const char *src2, const char *src3) {
+ char *str = malloc(sizeof(char) * (strlen(src1) + strlen(src2)
+ + strlen(src3) + 1));
+
+ strcpy(str, src1);
+ strcat(str, src2);
+ strcat(str, src3);
+
+ return str;
+}
+
+/**
+ * Normalize an int value to a specific range.
+ *
+ * @param i int value to normalize
+ * @param min minimal value
+ * @param max maximum value
+ * @return normalized value
+ */
+static inline int __attribute__((const))
+normalize_i_range(int i, int min, int max) {
+ if (i > max) return max;
+ if (i < min) return min;
+ return i;
+}
+
+/**
+ * Select the larger integer of two.
+ */
+static inline int __attribute__((const))
+max_i(int a, int b) {
+ return (a > b ? a : b);
+}
+
+/**
+ * Select the smaller integer of two.
+ */
+static inline int __attribute__((const))
+min_i(int a, int b) {
+ return (a > b ? b : a);
+}
+
+/**
+ * Select the larger long integer of two.
+ */
+static inline long __attribute__((const))
+max_l(long a, long b) {
+ return (a > b ? a : b);
+}
+
+/**
+ * Select the smaller long integer of two.
+ */
+static inline long __attribute__((const))
+min_l(long a, long b) {
+ return (a > b ? b : a);
+}
+
+/**
+ * Normalize a double value to a specific range.
+ *
+ * @param d double value to normalize
+ * @param min minimal value
+ * @param max maximum value
+ * @return normalized value
+ */
+static inline double __attribute__((const))
+normalize_d_range(double d, double min, double max) {
+ if (d > max) return max;
+ if (d < min) return min;
+ return d;
+}
+
+/**
+ * Normalize a double value to 0.\ 0 - 1.\ 0.
+ *
+ * @param d double value to normalize
+ * @return normalized value
+ */
+static inline double __attribute__((const))
+normalize_d(double d) {
+ return normalize_d_range(d, 0.0, 1.0);
+}
+
+timeout_t *
+timeout_insert(session_t *ps, time_ms_t interval,
+ bool (*callback)(session_t *ps, timeout_t *ptmout), void *data);
+
+void
+timeout_invoke(session_t *ps, timeout_t *ptmout);
+
+bool
+timeout_drop(session_t *ps, timeout_t *prm);
+
+/**
+ * Add a file descriptor to a select() fd_set.
+ */
+static inline bool
+fds_insert_select(fd_set **ppfds, int fd) {
+ assert(fd <= FD_SETSIZE);
+
+ if (!*ppfds) {
+ if ((*ppfds = malloc(sizeof(fd_set)))) {
+ FD_ZERO(*ppfds);
+ }
+ else {
+ fprintf(stderr, "Failed to allocate memory for select() fdset.\n");
+ exit(1);
+ }
+ }
+
+ FD_SET(fd, *ppfds);
+
+ return true;
+}
+
+/**
+ * Add a new file descriptor to wait for.
+ */
+static inline bool
+fds_insert(session_t *ps, int fd, short events) {
+ bool result = true;
+
+ ps->nfds_max = max_i(fd + 1, ps->nfds_max);
+
+ if (POLLIN & events)
+ result = fds_insert_select(&ps->pfds_read, fd) && result;
+ if (POLLOUT & events)
+ result = fds_insert_select(&ps->pfds_write, fd) && result;
+ if (POLLPRI & events)
+ result = fds_insert_select(&ps->pfds_except, fd) && result;
+
+ return result;
+}
+
+/**
+ * Delete a file descriptor to wait for.
+ */
+static inline void
+fds_drop(session_t *ps, int fd, short events) {
+ // Drop fd from respective fd_set-s
+ if (POLLIN & events && ps->pfds_read)
+ FD_CLR(fd, ps->pfds_read);
+ if (POLLOUT & events && ps->pfds_write)
+ FD_CLR(fd, ps->pfds_write);
+ if (POLLPRI & events && ps->pfds_except)
+ FD_CLR(fd, ps->pfds_except);
+}
+
+#define CPY_FDS(key) \
+ fd_set * key = NULL; \
+ if (ps->key) { \
+ key = malloc(sizeof(fd_set)); \
+ memcpy(key, ps->key, sizeof(fd_set)); \
+ if (!key) { \
+ fprintf(stderr, "Failed to allocate memory for copying select() fdset.\n"); \
+ exit(1); \
+ } \
+ } \
+
+/**
+ * Poll for changes.
+ *
+ * poll() is much better than select(), but ppoll() does not exist on
+ * *BSD.
+ */
+static inline int
+fds_poll(session_t *ps, struct timeval *ptv) {
+ // Copy fds
+ CPY_FDS(pfds_read);
+ CPY_FDS(pfds_write);
+ CPY_FDS(pfds_except);
+
+ int ret = select(ps->nfds_max, pfds_read, pfds_write, pfds_except, ptv);
+
+ free(pfds_read);
+ free(pfds_write);
+ free(pfds_except);
+
+ return ret;
+}
+#undef CPY_FDS
+
+/**
+ * Find a window from window id in window linked list of the session.
+ */
+static inline win *
+find_win(session_t *ps, Window id) {
+ if (!id)
+ return NULL;
+
+ win *w;
+
+ for (w = ps->list; w; w = w->next) {
+ if (w->id == id && !w->destroyed)
+ return w;
+ }
+
+ return 0;
+}
+
+/**
+ * Find out the WM frame of a client window using existing data.
+ *
+ * @param id window ID
+ * @return struct _win object of the found window, NULL if not found
+ */
+static inline win *
+find_toplevel(session_t *ps, Window id) {
+ if (!id)
+ return NULL;
+
+ for (win *w = ps->list; w; w = w->next) {
+ if (w->client_win == id && !w->destroyed)
+ return w;
+ }
+
+ return NULL;
+}
+
+/**
+ * Find out the currently focused window.
+ *
+ * @return struct _win object of the found window, NULL if not found
+ */
+static inline win *
+find_focused(session_t *ps) {
+ if (!ps->o.track_focus)
+ return NULL;
+
+ for (win *w = ps->list; w; w = w->next) {
+ if (w->focused_real && !w->destroyed)
+ return w;
+ }
+
+ return NULL;
+}
+
+/**
+ * Copies a region
+ */
+static inline XserverRegion
+copy_region(const session_t *ps, XserverRegion oldregion) {
+ XserverRegion region = XFixesCreateRegion(ps->dpy, NULL, 0);
+
+ XFixesCopyRegion(ps->dpy, region, oldregion);
+
+ return region;
+}
+
+#ifdef CONFIG_DBUS
+/** @name DBus handling
+ */
+///@{
+bool
+cdbus_init(session_t *ps);
+
+void
+cdbus_destroy(session_t *ps);
+
+void
+cdbus_loop(session_t *ps);
+
+void
+cdbus_ev_win_added(session_t *ps, win *w);
+
+void
+cdbus_ev_win_destroyed(session_t *ps, win *w);
+
+void
+cdbus_ev_win_mapped(session_t *ps, win *w);
+
+void
+cdbus_ev_win_unmapped(session_t *ps, win *w);
+//!@}
+
+/** @name DBus hooks
+ */
+///@{
+void
+win_set_shadow_force(session_t *ps, win *w, switch_t val);
+
+void
+win_set_focused_force(session_t *ps, win *w, switch_t val);
+
+void
+win_set_invert_color_force(session_t *ps, win *w, switch_t val);
+
+void
+force_repaint(session_t *ps);
+//!@}
+#endif