diff options
Diffstat (limited to 'twin/clients/plastik')
-rw-r--r-- | twin/clients/plastik/config/config.cpp | 20 | ||||
-rw-r--r-- | twin/clients/plastik/plastikbutton.cpp | 2 |
2 files changed, 11 insertions, 11 deletions
diff --git a/twin/clients/plastik/config/config.cpp b/twin/clients/plastik/config/config.cpp index 04658796c..81192f699 100644 --- a/twin/clients/plastik/config/config.cpp +++ b/twin/clients/plastik/config/config.cpp @@ -49,16 +49,16 @@ PlastikConfig::PlastikConfig(TDEConfig* config, TQWidget* parent) load(config); // setup the connections - connect(m_dialog->titleAlign, TQT_SIGNAL(clicked(int)), - this, TQT_SIGNAL(changed())); - connect(m_dialog->animateButtons, TQT_SIGNAL(toggled(bool)), - this, TQT_SIGNAL(changed())); - connect(m_dialog->menuClose, TQT_SIGNAL(toggled(bool)), - this, TQT_SIGNAL(changed())); - connect(m_dialog->titleShadow, TQT_SIGNAL(toggled(bool)), - this, TQT_SIGNAL(changed())); - connect(m_dialog->coloredBorder, TQT_SIGNAL(toggled(bool)), - this, TQT_SIGNAL(changed())); + connect(m_dialog->titleAlign, TQ_SIGNAL(clicked(int)), + this, TQ_SIGNAL(changed())); + connect(m_dialog->animateButtons, TQ_SIGNAL(toggled(bool)), + this, TQ_SIGNAL(changed())); + connect(m_dialog->menuClose, TQ_SIGNAL(toggled(bool)), + this, TQ_SIGNAL(changed())); + connect(m_dialog->titleShadow, TQ_SIGNAL(toggled(bool)), + this, TQ_SIGNAL(changed())); + connect(m_dialog->coloredBorder, TQ_SIGNAL(toggled(bool)), + this, TQ_SIGNAL(changed())); } PlastikConfig::~PlastikConfig() diff --git a/twin/clients/plastik/plastikbutton.cpp b/twin/clients/plastik/plastikbutton.cpp index 5fdadc8e1..3f3f81f62 100644 --- a/twin/clients/plastik/plastikbutton.cpp +++ b/twin/clients/plastik/plastikbutton.cpp @@ -51,7 +51,7 @@ PlastikButton::PlastikButton(ButtonType type, PlastikClient *parent, const char // no need to reset here as the button will be resetted on first resize. animTmr = new TQTimer(this); - connect(animTmr, TQT_SIGNAL(timeout() ), this, TQT_SLOT(animate() ) ); + connect(animTmr, TQ_SIGNAL(timeout() ), this, TQ_SLOT(animate() ) ); animProgress = 0; } |