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Diffstat (limited to 'twin/kompmgr/kompmgr.c')
-rw-r--r-- | twin/kompmgr/kompmgr.c | 3738 |
1 files changed, 3738 insertions, 0 deletions
diff --git a/twin/kompmgr/kompmgr.c b/twin/kompmgr/kompmgr.c new file mode 100644 index 000000000..5daf8c217 --- /dev/null +++ b/twin/kompmgr/kompmgr.c @@ -0,0 +1,3738 @@ +/* + * $Id$ + * + * Copyright © 2003 Keith Packard + * + * Permission to use, copy, modify, distribute, and sell this software and its + * documentation for any purpose is hereby granted without fee, provided that + * the above copyright notice appear in all copies and that both that + * copyright notice and this permission notice appear in supporting + * documentation, and that the name of Keith Packard not be used in + * advertising or publicity pertaining to distribution of the software without + * specific, written prior permission. Keith Packard makes no + * representations about the suitability of this software for any purpose. It + * is provided "as is" without express or implied warranty. + * + * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, + * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO + * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR + * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, + * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER + * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR + * PERFORMANCE OF THIS SOFTWARE. + */ + + +/* Modified by Matthew Hawn. I don't know what to say here so follow what it + says above. Not that I can really do anything about it +*/ + +/* Modified by Dan Doel*/ + +/* Modified by Timothy Pearson + * + * CHANGELOG: + * http://patchwork.freedesktop.org/patch/1049/ [Add default background color option] 08/11/2011 + * http://patchwork.freedesktop.org/patch/1052/ [Prevent flicker on root pixmap change] 08/11/2011 + * Added SIGUSR1 handler to change process UID [Prevent flicker on login] 08/12/2011 + * Added ability to write PID of process to home directory 08/14/2011 + * Added SIGUSR2 handler to reload settings [Prevent flicker on settings change] 08/14/2011 + * Added SIGTERM handler to clean up stale PID files on exit 08/14/2011 + * Added hack to work around ATI fglrx XDamage event generation bugs [WORK_AROUND_FGLRX] 09/01/2011 + * Redraw root window automatically when X damage events are detected (this fixes xsetroot) 10/23/2011 + * + * TODO: + * http://patchwork.freedesktop.org/patch/1053/ [Fix window mapping with re-used window ids] +*/ + +/* +Version 2.x of xcompmgr, kompmgr changes by Thomas L�bking and Heiko Przybyl +check baghira.sf.net for more infos +*/ +#define _VERSION_ 2.02 +#include <stdlib.h> +#include <stdio.h> +#include <string.h> +#include <math.h> +#include <sys/poll.h> +#include <sys/time.h> +#include <sys/types.h> +#include <signal.h> +#include <time.h> +#include <unistd.h> +#include <X11/Xlib.h> +#include <X11/Xutil.h> +#include <X11/Xatom.h> +#include <X11/extensions/Xcomposite.h> +#include <X11/extensions/Xdamage.h> +#include <X11/extensions/Xrender.h> +#include <X11/extensions/shape.h> + +#if COMPOSITE_MAJOR > 0 || COMPOSITE_MINOR >= 2 +#define HAS_NAME_WINDOW_PIXMAP 1 +#endif + +#define CAN_DO_USABLE 1 + +#define WORK_AROUND_FGLRX 1 + +#define _TOPHEIGHT_(x) ((x >> 24) & 0xff) +#define _RIGHTWIDTH_(x) ((x >> 16) & 0xff) +#define _BOTTOMHEIGHT_(x) ((x >> 8) & 0xff) +#define _LEFTWIDTH_(x) (x & 0xff) + +/* #define USE_ENV_HOME 1 */ +#define WRITE_PID_FILE 1 + +#ifndef USE_ENV_HOME +#include <pwd.h> +#endif + +typedef enum { + WINTYPE_DESKTOP, + WINTYPE_DOCK, + WINTYPE_TOOLBAR, + WINTYPE_MENU, + WINTYPE_UTILITY, + WINTYPE_SPLASH, + WINTYPE_DIALOG, + WINTYPE_NORMAL, + WINTYPE_DROPDOWN_MENU, + WINTYPE_POPUP_MENU, + WINTYPE_TOOLTIP, + WINTYPE_NOTIFY, + WINTYPE_COMBO, + WINTYPE_DND, + NUM_WINTYPES +} wintype; + +typedef struct _ignore { + struct _ignore *next; + unsigned long sequence; +} ignore; + +typedef struct _win { + struct _win *next; + Window id; +#if HAS_NAME_WINDOW_PIXMAP + Pixmap pixmap; +#endif + XWindowAttributes a; + XWindowAttributes a_prev; +#if CAN_DO_USABLE + Bool usable; /* mapped and all damaged at one point */ + XRectangle damage_bounds; /* bounds of damage */ +#endif + Bool isInFade; + int mode; + int damaged; + Damage damage; + Picture picture; + Picture alphaPict; + Picture shadowPict; + XserverRegion borderSize; + XserverRegion decoRegion; + XserverRegion contentRegion; + XserverRegion extents; + unsigned int preShadeOpacity; + Picture shadow; + /*Picture alpha;*/ + int shadow_dx; + int shadow_dy; + int shadow_width; + int shadow_height; + unsigned int opacity; + unsigned int shadowSize; + wintype windowType; + unsigned long damage_sequence; /* sequence when damage was created */ + int destroyed; + Bool destruct_queued; + Bool destruct_requested; + int destruct_request_time; + Bool shapable; /* this will allow window managers to exclude windows if just the deco is shaped*/ + Bool shaped; + XRectangle shape_bounds; + XRectangle shape_bounds_prev; + unsigned int decoHash; + Picture dimPicture; + + /* for drawing translucent windows */ + XserverRegion borderClip; + struct _win *prev_trans; + + /* setting whether a window will be transparent to the desktop or the windows below it */ + Bool show_root_tile; +} win; + +typedef struct _conv { + int size; + double *data; +} conv; + +typedef struct _fade { + struct _fade *next; + win *w; + double cur; + double finish; + double step; + void (*callback) (Display *dpy, win *w, Bool gone); + Display *dpy; + unsigned int decoHash; + Bool gone; +} fade; + +struct sigaction usr_action; +sigset_t block_mask; + +int my_exit_code = 3; + +win *list; +fade *fades; +Display *dpy; +char *display = 0; +int scr; +Window root; +Picture rootPicture; +Picture rootBuffer; +Picture blackPicture; +Picture transBlackPicture; +Picture rootTile; +XserverRegion allDamage; +Bool clipChanged; +#if HAS_NAME_WINDOW_PIXMAP +Bool hasNamePixmap; +#endif +XRenderColor fill_color; +int root_height, root_width; +ignore *ignore_head, **ignore_tail = &ignore_head; +int xfixes_event, xfixes_error; +int damage_event, damage_error; +int composite_event, composite_error; +int render_event, render_error; +int xshape_event, xshape_error; +Bool synchronize; +int composite_opcode; +Bool screen_damaged = False; +Bool disable_argb = False; + +int shapeEvent; + +/* find these once and be done with it */ +Atom opacityAtom; +Atom shadowAtom; +Atom shadeAtom; +Atom shapableAtom; +Atom decoHashAtom; +Atom dimAtom; +Atom deskChangeAtom; +Atom winTypeAtom; +Atom winTDETTDAtom; +Atom winType[NUM_WINTYPES]; +double winTypeOpacity[NUM_WINTYPES]; +Bool winTypeShadow[NUM_WINTYPES]; +Bool winTypeFade[NUM_WINTYPES]; + +/* opacity property name; sometime soon I'll write up an EWMH spec for it */ +#define OPACITY_PROP "_KDE_WM_WINDOW_OPACITY" +#define SHADOW_PROP "_KDE_WM_WINDOW_SHADOW" +#define SHADE_PROP "_KDE_WM_WINDOW_SHADE" +#define SHAPABLE_PROP "_KDE_WM_WINDOW_SHAPABLE" +#define DECOHASH_PROP "_KDE_WM_WINDOW_DECOHASH" +#define DIM_PROP "_KDE_WM_WINDOW_DIM" +#define DESKCHANGE_PROP "_KDE_WM_DESKTOP_CHANGE" + +#define TRANSLUCENT 0xe0000000 +#define OPAQUE 0xffffffff + +conv *gaussianMap; + +#define WINDOW_SOLID 0 +#define WINDOW_TRANS 1 +#define WINDOW_ARGB 2 + +#define TRANS_OPACITY 0.75 + +#define NDEBUG 1 +#define DEBUG_REPAINT 0 +#define DEBUG_WINDOWS 0 +#define DEBUG_EVENTS 0 +#define MONITOR_REPAINT 0 + +#define SHADOWS 1 +#define SHARP_SHADOW 0 + +typedef enum _compMode { + CompSimple, /* looks like a regular X server */ + CompServerShadows, /* use window alpha for shadow; sharp, but precise */ + CompClientShadows /* use window extents for shadow, blurred */ +} CompMode; + +static void +determine_mode(Display *dpy, win *w); + +static double +get_opacity_percent(Display *dpy, win *w); + +static XserverRegion +win_extents (Display *dpy, win *w); + +CompMode compMode = CompSimple; + +int shadowRadius = 12; +int shadowOffsetX = 0; +int shadowOffsetY = 0; +double shadowOpacity = .75; +XRenderColor shadowColor; + +double fade_in_step = 0.028; +double fade_out_step = 0.03; +int fade_delta = 10; +int fade_time = 0; +Bool fadeTrans = False; + +Bool autoRedirect = False; + +#if WORK_AROUND_FGLRX +Bool restartOnSigterm = True; +#endif + +/* For shadow precomputation */ +int Gsize = -1; +unsigned char *shadowCorner = NULL; +unsigned char *shadowTop = NULL; + +XRenderPictFormat* sXRenderFindVisualFormat(Display *dpy, _Xconst Visual *visual) +{ + XRenderPictFormat* format = XRenderFindVisualFormat(dpy,visual); + if (format) + return format; + else + return XRenderFindStandardFormat (dpy, PictStandardRGB24); +} + +int +get_time_in_milliseconds () +{ + struct timeval tv; + + gettimeofday (&tv, NULL); + return tv.tv_sec * 1000 + tv.tv_usec / 1000; +} + +void write_pid_file(pid_t pid) +{ +#ifdef WRITE_PID_FILE +#ifdef USE_ENV_HOME + const char *home = getenv("HOME"); +#else + const char *home; + struct passwd *p; + p = getpwuid(getuid()); + if (p) + home = p->pw_dir; + else + home = getenv("HOME"); +#endif + const char *filename; + const char *configfile = "/.kompmgr.pid"; + int n = strlen(home)+strlen(configfile)+1; + filename = (char*)malloc(n*sizeof(char)); + memset(filename,0,n); + strcat(filename, home); + strcat(filename, configfile); + + printf("writing '%s' as pidfile\n\n", filename); + + /* now that we did all that by way of introduction...write the file! */ + FILE *pFile; + char buffer[255]; + sprintf(buffer, "%d", pid); + pFile = fopen(filename, "w"); + if (pFile) { + fwrite(buffer,1,strlen(buffer), pFile); + fclose(pFile); + } + + free(filename); + filename = NULL; +#endif +} + +void delete_pid_file() +{ +#ifdef WRITE_PID_FILE +#ifdef USE_ENV_HOME + const char *home = getenv("HOME"); +#else + const char *home; + struct passwd *p; + p = getpwuid(getuid()); + if (p) + home = p->pw_dir; + else + home = getenv("HOME"); +#endif + const char *filename; + const char *configfile = "/.kompmgr.pid"; + int n = strlen(home)+strlen(configfile)+1; + filename = (char*)malloc(n*sizeof(char)); + memset(filename,0,n); + strcat(filename, home); + strcat(filename, configfile); + + printf("deleting '%s' as pidfile\n\n", filename); + + /* now that we did all that by way of introduction...delete the file! */ + unlink(filename); + + free(filename); + filename = NULL; +#endif + +#if WORK_AROUND_FGLRX + if ((my_exit_code == 3) && (restartOnSigterm)) { + printf("kompmgr lost connection to X server, restarting...\n\r"); fflush(stdout); + sleep(1); + char me[2048]; + int chars = readlink("/proc/self/exe", me, sizeof(me)); + me[chars] = 0; + me[2047] = 0; + execl(me, NULL); + } +#endif +} + +void handle_siguser (int sig) +{ + int uidnum; + if (sig == SIGTERM) { + // Trap this signal and keep running... + return; + } + if (sig == SIGUSR1) { + char newuid[1024]; +#ifndef NDEBUG + printf("Enter the new user ID:\n\r"); fflush(stdout); +#endif + char *eof; + newuid[0] = '\0'; + newuid[sizeof(newuid)-1] = '\0'; + eof = fgets(newuid, sizeof(newuid), stdin); + uidnum = atoi(newuid); +#ifndef NDEBUG + printf("Setting kompmgr process uid to %d...\n\r", uidnum); fflush(stdout); +#endif + + my_exit_code=4; + delete_pid_file(); + my_exit_code=3; + setuid(uidnum); + write_pid_file(getpid()); + + } + else { + uidnum = getuid(); + } + if ((sig == SIGUSR1) || (sig == SIGUSR2)) { +#ifdef USE_ENV_HOME + const char *home = getenv("HOME"); +#else + const char *home; + struct passwd *p; + p = getpwuid(uidnum); + if (p) + home = p->pw_dir; + else + home = getenv("HOME"); +#endif + const char *filename; + const char *configfile = "/.xcompmgrrc"; + int n = strlen(home)+strlen(configfile)+1; + filename = (char*)malloc(n*sizeof(char)); + memset(filename,0,n); + strcat(filename, home); + strcat(filename, configfile); + + loadConfig(filename); /* reload the configuration file */ + + free(filename); + filename = NULL; + } +} + +fade * +find_fade (win *w) +{ + fade *f; + + for (f = fades; f; f = f->next) + { + if (f->w == w) + return f; + } + return 0; +} + +void dequeue_fade (Display *dpy, fade *f) +{ + fade **prev; + f->w->isInFade = False; + f->w->decoHash = f->decoHash; + + for (prev = &fades; *prev; prev = &(*prev)->next) + if (*prev == f) + { + *prev = f->next; + if (f->callback) + { + (*f->callback) (dpy, f->w, f->gone); + } + free (f); + break; + } +} + +void +cleanup_fade (Display *dpy, win *w) +{ + fade *f = find_fade (w); + if (f) + dequeue_fade (dpy, f); +} + +void +enqueue_fade (Display *dpy, fade *f) +{ + f->w->isInFade = True; + if (!fades) + fade_time = get_time_in_milliseconds () + fade_delta; + f->next = fades; + fades = f; +} + +static void unmap_callback (Display *dpy, win *w, Bool gone); + +static void +set_fade (Display *dpy, win *w, double start, double finish, double step, + void (*callback) (Display *dpy, win *w, Bool gone), + Bool gone, Bool exec_callback, Bool override, Bool wholeWin) +{ + fade *f; + + f = find_fade (w); + if (!f) + { + if (start == finish) + return; + f = malloc (sizeof (fade)); + f->next = 0; + f->w = w; + f->decoHash = w->decoHash; + f->cur = start; + enqueue_fade (dpy, f); + } + else if(!override) + return; + else + { + if (exec_callback && f->callback) + (*f->callback)(dpy, f->w, f->gone); + } + if (finish < 0) + finish = 0; + if (finish > 1) + finish = 1; + f->finish = finish; + if (f->cur < finish) + f->step = step; + else if (f->cur > finish) + f->step = -step; + f->gone = gone && (exec_callback || f->callback != unmap_callback); + f->callback = callback; + w->opacity = f->cur * OPAQUE; + if (wholeWin) + w->decoHash = 0; +#if 0 + printf ("set_fade start %g step %g\n", f->cur, f->step); +#endif + determine_mode (dpy, w); + if (w->shadow) + { + XRenderFreePicture (dpy, w->shadow); + w->shadow = None; + if( w->extents != None ) + XFixesDestroyRegion( dpy, w->extents ); + w->extents = win_extents (dpy, w); + } + + /* fading windows need to be drawn, mark them as damaged. + when a window maps, if it tries to fade in but it already at the right + opacity (map/unmap/map fast) then it will never get drawn without this + until it repaints */ + w->damaged = 1; +} + + int +fade_timeout (void) +{ + int now; + int delta; + if (!fades) + return -1; + now = get_time_in_milliseconds(); + delta = fade_time - now; + if (delta < 0) + delta = 0; + /* printf ("timeout %d\n", delta); */ + return delta; +} + + void +run_fades (Display *dpy) +{ + int now = get_time_in_milliseconds(); + fade *f, *next; + int steps; + Bool need_dequeue; + +#if 0 + printf ("run fades\n"); +#endif + if (fade_time - now > 0) + return; + steps = 1 + (now - fade_time) / fade_delta; + for (next = fades; (f = next); ) + { + win *w = f->w; + next = f->next; + f->cur += f->step * steps; + if (f->cur >= 1) + f->cur = 1; + else if (f->cur < 0) + f->cur = 0; +#if 0 + printf ("opacity now %g -> %g\n", f->cur, f->finish); +#endif + w->opacity = f->cur * OPAQUE; + need_dequeue = False; + if (f->step > 0) + { + if (f->cur >= f->finish) + { + w->opacity = f->finish*OPAQUE; + need_dequeue = True; + } + } + else + { + if (f->cur <= f->finish) + { + w->opacity = f->finish*OPAQUE; + need_dequeue = True; + } + } + if (w->shadow) + { + XRenderFreePicture (dpy, w->shadow); + w->shadow = None; + if( w->extents != None ) + XFixesDestroyRegion( dpy, w->extents ); + w->extents = win_extents(dpy, w); + } + determine_mode (dpy, w); + /* Must do this last as it might destroy f->w in callbacks */ + if (need_dequeue) + dequeue_fade (dpy, f); + } + fade_time = now + fade_delta; +} + +#define SHADOW_OFFSET_X ((-shadowRadius * 7 / 5) - shadowOffsetX * shadowRadius / 100) * w->shadowSize +#define SHADOW_OFFSET_Y ((-shadowRadius * 7 / 5) - shadowOffsetY * shadowRadius / 100) * w->shadowSize +/*#define SHADOW_OFFSET_X (w->shadowSize * -shadowRadius * 7 / 500) - w->shadowSize * shadowOffsetX * shadowRadius / 10000 +#define SHADOW_OFFSET_Y (w->shadowSize * -shadowRadius * 7 / 500) - w->shadowSize * shadowOffsetY * shadowRadius / 10000*/ + + static double +gaussian (double r, double x, double y) +{ + return ((1 / (sqrt (2 * M_PI * r))) * + exp ((- (x * x + y * y)) / (2 * r * r))); +} + + + static conv * +make_gaussian_map (Display *dpy, double r) +{ + conv *c; + int size = ((int) ceil ((r * 3)) + 1) & ~1; + int center = size / 2; + int x, y; + double t; + double g; + + c = malloc (sizeof (conv) + size * size * sizeof (double)); + c->size = size; + c->data = (double *) (c + 1); + t = 0.0; + for (y = 0; y < size; y++) + for (x = 0; x < size; x++) + { + g = gaussian (r, (double) (x - center), (double) (y - center)); + t += g; + c->data[y * size + x] = g; + } + /* printf ("gaussian total %f\n", t); */ + for (y = 0; y < size; y++) + for (x = 0; x < size; x++) + { + c->data[y*size + x] /= t; + } + return c; +} + +/* + * A picture will help + * + * -center 0 width width+center + * -center +-----+-------------------+-----+ + * | | | | + * | | | | + * 0 +-----+-------------------+-----+ + * | | | | + * | | | | + * | | | | + * height +-----+-------------------+-----+ + * | | | | + * height+ | | | | + * center +-----+-------------------+-----+ + */ + + static unsigned char +sum_gaussian (conv *map, double opacity, int x, int y, int width, int height) +{ + int fx, fy; + double *g_data; + double *g_line = map->data; + int g_size = map->size; + int center = g_size / 2; + int fx_start, fx_end; + int fy_start, fy_end; + double v; + + /* + * Compute set of filter values which are "in range", + * that's the set with: + * 0 <= x + (fx-center) && x + (fx-center) < width && + * 0 <= y + (fy-center) && y + (fy-center) < height + * + * 0 <= x + (fx - center) x + fx - center < width + * center - x <= fx fx < width + center - x + */ + + fx_start = center - x; + if (fx_start < 0) + fx_start = 0; + fx_end = width + center - x; + if (fx_end > g_size) + fx_end = g_size; + + fy_start = center - y; + if (fy_start < 0) + fy_start = 0; + fy_end = height + center - y; + if (fy_end > g_size) + fy_end = g_size; + + g_line = g_line + fy_start * g_size + fx_start; + + v = 0; + for (fy = fy_start; fy < fy_end; fy++) + { + g_data = g_line; + g_line += g_size; + + for (fx = fx_start; fx < fx_end; fx++) + v += *g_data++; + } + if (v > 1) + v = 1; + + return ((unsigned char) (v * opacity * 255.0)); +} + +/* precompute shadow corners and sides to save time for large windows */ + static void +presum_gaussian (conv *map) +{ + int center = map->size/2; + int opacity, x, y; + + Gsize = map->size; + + if (shadowCorner) + free ((void *)shadowCorner); + if (shadowTop) + free ((void *)shadowTop); + + shadowCorner = (unsigned char *)(malloc ((Gsize + 1) * (Gsize + 1) * 26)); + shadowTop = (unsigned char *)(malloc ((Gsize + 1) * 26)); + + for (x = 0; x <= Gsize; x++) + { + shadowTop[25 * (Gsize + 1) + x] = sum_gaussian (map, 1, x - center, center, Gsize * 2, Gsize * 2); + for(opacity = 0; opacity < 25; opacity++) + shadowTop[opacity * (Gsize + 1) + x] = shadowTop[25 * (Gsize + 1) + x] * opacity / 25; + for(y = 0; y <= x; y++) + { + shadowCorner[25 * (Gsize + 1) * (Gsize + 1) + y * (Gsize + 1) + x] + = sum_gaussian (map, 1, x - center, y - center, Gsize * 2, Gsize * 2); + shadowCorner[25 * (Gsize + 1) * (Gsize + 1) + x * (Gsize + 1) + y] + = shadowCorner[25 * (Gsize + 1) * (Gsize + 1) + y * (Gsize + 1) + x]; + for(opacity = 0; opacity < 25; opacity++) + shadowCorner[opacity * (Gsize + 1) * (Gsize + 1) + y * (Gsize + 1) + x] + = shadowCorner[opacity * (Gsize + 1) * (Gsize + 1) + x * (Gsize + 1) + y] + = shadowCorner[25 * (Gsize + 1) * (Gsize + 1) + y * (Gsize + 1) + x] * opacity / 25; + } + } +} + + static XImage * +make_shadow (Display *dpy, double opacity, int width, int height) +{ + XImage *ximage; + unsigned char *data; + int gsize = gaussianMap->size; + int ylimit, xlimit; + int swidth = width + gsize; + int sheight = height + gsize; + int center = gsize / 2; + int x, y; + unsigned char d; + int x_diff; + int opacity_int = (int)(opacity * 25); + data = malloc (swidth * sheight * sizeof (unsigned char)); + if (!data) + return 0; + ximage = XCreateImage (dpy, + DefaultVisual(dpy, DefaultScreen(dpy)), + 8, + ZPixmap, + 0, + (char *) data, + swidth, sheight, 8, swidth * sizeof (unsigned char)); + if (!ximage) + { + free (data); + return 0; + } + /* + * Build the gaussian in sections + */ + + /* + * center (fill the complete data array) + */ + if (Gsize > 0) + d = shadowTop[opacity_int * (Gsize + 1) + Gsize]; + else + d = sum_gaussian (gaussianMap, opacity, center, center, width, height); + memset(data, d, sheight * swidth); + + /* + * corners + */ + ylimit = gsize; + if (ylimit > sheight / 2) + ylimit = (sheight + 1) / 2; + xlimit = gsize; + if (xlimit > swidth / 2) + xlimit = (swidth + 1) / 2; + + for (y = 0; y < ylimit; y++) + for (x = 0; x < xlimit; x++) + { + if (xlimit == Gsize && ylimit == Gsize) + d = shadowCorner[opacity_int * (Gsize + 1) * (Gsize + 1) + y * (Gsize + 1) + x]; + else + d = sum_gaussian (gaussianMap, opacity, x - center, y - center, width, height); + data[y * swidth + x] = d; + data[(sheight - y - 1) * swidth + x] = d; + data[(sheight - y - 1) * swidth + (swidth - x - 1)] = d; + data[y * swidth + (swidth - x - 1)] = d; + } + + /* + * top/bottom + */ + x_diff = swidth - (gsize * 2); + if (x_diff > 0 && ylimit > 0) + { + for (y = 0; y < ylimit; y++) + { + if (ylimit == Gsize) + d = shadowTop[opacity_int * (Gsize + 1) + y]; + else + d = sum_gaussian (gaussianMap, opacity, center, y - center, width, height); + memset (&data[y * swidth + gsize], d, x_diff); + memset (&data[(sheight - y - 1) * swidth + gsize], d, x_diff); + } + } + + /* + * sides + */ + + for (x = 0; x < xlimit; x++) + { + if (xlimit == Gsize) + d = shadowTop[opacity_int * (Gsize + 1) + x]; + else + d = sum_gaussian (gaussianMap, opacity, x - center, center, width, height); + for (y = gsize; y < sheight - gsize; y++) + { + data[y * swidth + x] = d; + data[y * swidth + (swidth - x - 1)] = d; + } + } + + return ximage; +} + + static Picture +shadow_picture (Display *dpy, double opacity, Picture alpha_pict, int width, int height, int *wp, int *hp) +{ + XImage *shadowImage; + Pixmap shadowPixmap; + Pixmap finalPixmap; + Picture shadowPicture; + Picture finalPicture; + GC gc; + + shadowImage = make_shadow (dpy, opacity, width, height); + if (!shadowImage) + return None; + shadowPixmap = XCreatePixmap (dpy, root, + shadowImage->width, + shadowImage->height, + 8); + if (!shadowPixmap) + { + XDestroyImage (shadowImage); + return None; + } + + shadowPicture = XRenderCreatePicture (dpy, shadowPixmap, + XRenderFindStandardFormat (dpy, PictStandardA8), + 0, 0); + if (!shadowPicture) + { + XDestroyImage (shadowImage); + XFreePixmap (dpy, shadowPixmap); + return None; + } + + gc = XCreateGC (dpy, shadowPixmap, 0, 0); + if (!gc) + { + XDestroyImage (shadowImage); + XFreePixmap (dpy, shadowPixmap); + XRenderFreePicture (dpy, shadowPicture); + return None; + } + + XPutImage (dpy, shadowPixmap, gc, shadowImage, 0, 0, 0, 0, + shadowImage->width, + shadowImage->height); + *wp = shadowImage->width; + *hp = shadowImage->height; + XFreeGC (dpy, gc); + XDestroyImage (shadowImage); + XFreePixmap (dpy, shadowPixmap); + return shadowPicture; +} + + Picture +solid_picture (Display *dpy, Bool argb, double a, double r, double g, double b) +{ + Pixmap pixmap; + Picture picture; + XRenderPictureAttributes pa; + XRenderColor c; + + pixmap = XCreatePixmap (dpy, root, 1, 1, argb ? 32 : 8); + if (!pixmap) + return None; + + pa.repeat = True; + picture = XRenderCreatePicture (dpy, pixmap, + XRenderFindStandardFormat (dpy, argb ? PictStandardARGB32 : PictStandardA8), + CPRepeat, + &pa); + if (!picture) + { + XFreePixmap (dpy, pixmap); + return None; + } + + c.alpha = a * 0xffff; + c.red = r * 0xffff; + c.green = g * 0xffff; + c.blue = b * 0xffff; + XRenderFillRectangle (dpy, PictOpSrc, picture, &c, 0, 0, 1, 1); + XFreePixmap (dpy, pixmap); + return picture; +} + + void +discard_ignore (Display *dpy, unsigned long sequence) +{ + while (ignore_head) + { + if ((long) (sequence - ignore_head->sequence) > 0) + { + ignore *next = ignore_head->next; + free (ignore_head); + ignore_head = next; + if (!ignore_head) + ignore_tail = &ignore_head; + } + else + break; + } +} + + void +set_ignore (Display *dpy, unsigned long sequence) +{ + ignore *i = malloc (sizeof (ignore)); + if (!i) + return; + i->sequence = sequence; + i->next = 0; + *ignore_tail = i; + ignore_tail = &i->next; +} + + int +should_ignore (Display *dpy, unsigned long sequence) +{ + discard_ignore (dpy, sequence); + return ignore_head && ignore_head->sequence == sequence; +} + + static win * +find_win (Display *dpy, Window id) +{ + win *w; + + for (w = list; w; w = w->next) + if ((!w->destroyed) && (w->id == id)) + return w; + return 0; +} + +static char *backgroundProps[] = { + "_XROOTPMAP_ID", + "_XSETROOT_ID", + 0, +}; + +static Picture +root_tile (Display *dpy) +{ + Picture picture; + Atom actual_type; + Pixmap pixmap; + int actual_format; + unsigned long nitems; + unsigned long bytes_after; + unsigned char *prop; + Bool fill; + XRenderPictureAttributes pa; + int p; + + pixmap = None; + for (p = 0; backgroundProps[p]; p++) + { + if (XGetWindowProperty (dpy, root, XInternAtom (dpy, backgroundProps[p], False), + 0, 4, False, AnyPropertyType, + &actual_type, &actual_format, &nitems, &bytes_after, &prop) == Success && + actual_type == XInternAtom (dpy, "PIXMAP", False) && actual_format == 32 && nitems == 1) + { + pixmap = *(long*)prop; + XFree (prop); + fill = False; + break; + } + } + if (!pixmap) + { + pixmap = XCreatePixmap (dpy, root, 1, 1, DefaultDepth (dpy, scr)); + fill = True; + } + pa.repeat = True; + picture = XRenderCreatePicture (dpy, pixmap, + sXRenderFindVisualFormat (dpy, + DefaultVisual (dpy, scr)), + CPRepeat, &pa); + if (fill) + { + XRenderFillRectangle (dpy, PictOpSrc, picture, &fill_color, + 0, 0, 1, 1); + } + return picture; +} + +static void +paint_root (Display *dpy) +{ + if (!rootTile) + rootTile = root_tile (dpy); + + XRenderComposite (dpy, PictOpSrc, + rootTile, None, rootBuffer, + 0, 0, 0, 0, 0, 0, root_width, root_height); +} + +static XserverRegion +win_extents (Display *dpy, win *w) +{ + XRectangle r; + + r.x = w->a.x; + r.y = w->a.y; + r.width = w->a.width + w->a.border_width * 2; + r.height = w->a.height + w->a.border_width * 2; + if (winTypeShadow[w->windowType]) + { + if (compMode == CompServerShadows || w->mode != WINDOW_ARGB) + { + XRectangle sr; + + if (compMode == CompServerShadows) + { + w->shadow_dx = 2; + w->shadow_dy = 7; + w->shadow_width = w->a.width; + w->shadow_height = w->a.height; + } + else + { + w->shadow_dx = SHADOW_OFFSET_X; + w->shadow_dx = w->shadow_dx / 100; + w->shadow_dy = SHADOW_OFFSET_Y; + w->shadow_dy = w->shadow_dy / 100; + if (!w->shadow) + { + double opacity = shadowOpacity; + if (w->shadowSize > 100) + opacity = opacity/(w->shadowSize*0.015); + if (w->mode == WINDOW_TRANS) + opacity = opacity * ((double)w->opacity)/((double)OPAQUE); + w->shadow = shadow_picture (dpy, opacity, w->alphaPict, + w->a.width + w->a.border_width * 2 - 2*(shadowRadius - (w->shadowSize*shadowRadius/100)) , + w->a.height + w->a.border_width * 2 - 2*(shadowRadius - (w->shadowSize*shadowRadius/100)), + &w->shadow_width, &w->shadow_height); + /*int kill; + w->alpha = shadow_picture (dpy, 0.9, w->alphaPict, + w->a.width + w->a.border_width * 2, + w->a.height + w->a.border_width * 2, + &kill, &kill);*/ + } + } + sr.x = w->a.x + w->shadow_dx; + sr.y = w->a.y + w->shadow_dy; + sr.width = w->shadow_width; + sr.height = w->shadow_height; + if (sr.x < r.x) + { + r.width = (r.x + r.width) - sr.x; + r.x = sr.x; + } + if (sr.y < r.y) + { + r.height = (r.y + r.height) - sr.y; + r.y = sr.y; + } + if (sr.x + sr.width > r.x + r.width) + r.width = sr.x + sr.width - r.x; + if (sr.y + sr.height > r.y + r.height) + r.height = sr.y + sr.height - r.y; + } + } + return XFixesCreateRegion (dpy, &r, 1); +} + + static XserverRegion +border_size (Display *dpy, win *w) +{ + XserverRegion border; + /* + * if window doesn't exist anymore, this will generate an error + * as well as not generate a region. Perhaps a better XFixes + * architecture would be to have a request that copies instead + * of creates, that way you'd just end up with an empty region + * instead of an invalid XID. + */ + set_ignore (dpy, NextRequest (dpy)); + border = XFixesCreateRegionFromWindow (dpy, w->id, WindowRegionBounding); + /* translate this */ + set_ignore (dpy, NextRequest (dpy)); + XFixesTranslateRegion (dpy, border, + w->a.x + w->a.border_width, + w->a.y + w->a.border_width); + return border; +} + + static XserverRegion +deco_region (Display *dpy, win *w) +{ + XserverRegion title; + XRectangle r; /*titlebounding rect*/ + /* + * if window doesn't exist anymore, this will generate an error + * as well as not generate a region. Perhaps a better XFixes + * architecture would be to have a request that copies instead + * of creates, that way you'd just end up with an empty region + * instead of an invalid XID. + */ + r.x = w->a.x - w->a.border_width + _LEFTWIDTH_(w->decoHash); + r.y = w->a.y - w->a.border_width + _TOPHEIGHT_(w->decoHash); + r.width = w->a.width + w->a.border_width * 2 - _LEFTWIDTH_(w->decoHash) - _RIGHTWIDTH_(w->decoHash); + r.height = w->a.height + w->a.border_width - _TOPHEIGHT_(w->decoHash) - _BOTTOMHEIGHT_(w->decoHash); + set_ignore (dpy, NextRequest (dpy)); + title = XFixesCreateRegion (dpy, &r, 1); + if (!w->borderSize) + w->borderSize = border_size (dpy, w); + set_ignore (dpy, NextRequest (dpy)); + XFixesSubtractRegion(dpy, title, w->borderSize, title); + return title; +} + +static void finish_destroy_win (Display *dpy, Window id, Bool gone); + + static XserverRegion +content_region (Display *dpy, win *w) +{ + XserverRegion content; + XRectangle r; /*contentbounding rect*/ + /* + * if window doesn't exist anymore, this will generate an error + * as well as not generate a region. Perhaps a better XFixes + * architecture would be to have a request that copies instead + * of creates, that way you'd just end up with an empty region + * instead of an invalid XID. + */ + r.x = w->a.x - w->a.border_width + _LEFTWIDTH_(w->decoHash); + r.y = w->a.y - w->a.border_width + _TOPHEIGHT_(w->decoHash); + r.width = w->a.width + w->a.border_width * 2 - _LEFTWIDTH_(w->decoHash) - _RIGHTWIDTH_(w->decoHash); + r.height = w->a.height + w->a.border_width - _TOPHEIGHT_(w->decoHash) - _BOTTOMHEIGHT_(w->decoHash); + set_ignore (dpy, NextRequest (dpy)); + content = XFixesCreateRegion (dpy, &r, 1); + if (!w->borderSize) + w->borderSize = border_size (dpy, w); + set_ignore (dpy, NextRequest (dpy)); + XFixesIntersectRegion(dpy, content, w->borderSize, content); + return content; +} + + static void +paint_all (Display *dpy, XserverRegion region) +{ + win *w; + win *t = 0; + +#if DEBUG_WINDOWS + int window_count = 0; +#endif + + if (!region) + { + XRectangle r; + r.x = 0; + r.y = 0; + r.width = root_width; + r.height = root_height; + region = XFixesCreateRegion (dpy, &r, 1); + } +#if MONITOR_REPAINT + rootBuffer = rootPicture; +#else + if (!rootBuffer) + { + Pixmap rootPixmap = XCreatePixmap (dpy, root, root_width, root_height, + DefaultDepth (dpy, scr)); + rootBuffer = XRenderCreatePicture (dpy, rootPixmap, + sXRenderFindVisualFormat (dpy, + DefaultVisual (dpy, scr)), + 0, 0); + XFreePixmap (dpy, rootPixmap); + } +#endif + XFixesSetPictureClipRegion (dpy, rootPicture, 0, 0, region); +#if MONITOR_REPAINT + XRenderComposite (dpy, PictOpSrc, blackPicture, None, rootPicture, + 0, 0, 0, 0, 0, 0, root_width, root_height); +#endif +#if DEBUG_REPAINT + printf ("paint:"); +#endif + + // Time delayed garbage collect + // It waits 10 seconds before destroying window data + // This allows the fade out to perform smoothly under all conditions + // Yes, this code is somewhat inefficient! + // But it shouldn't matter unless someone has tens of thousands of windows open... + // If the user can set a fade out that is longer than 10 seconds, + // then the value must be increased. I am assuming that 10 seconds + // is far too long for any normal human being to wait... ;-) + for (w = list; w; w = w->next) + { + if (w->destruct_requested) { + int curtime = get_time_in_milliseconds(); + if ((curtime - w->destruct_request_time) > 10000) { + finish_destroy_win (dpy, w->id, True); + w = list; + } + } + } + + for (w = list; w; w = w->next) + { +#if DEBUG_WINDOWS + window_count++; +#endif +#if CAN_DO_USABLE + if (!w->usable) + continue; +#endif + + /* never painted, ignore it */ + if ((!screen_damaged) && (!w->damaged)) + continue; + + /* skip invisible windows */ + if (w->a.x + w->a.width < 1 || w->a.y + w->a.height < 1 || w->a.x >= root_width || w->a.y >= root_height) + continue; + + if (!w->picture) + { + XRenderPictureAttributes pa; + XRenderPictFormat *format; + Drawable draw = w->id; + +#if HAS_NAME_WINDOW_PIXMAP + if (hasNamePixmap && !w->pixmap) + w->pixmap = XCompositeNameWindowPixmap (dpy, w->id); + if (w->pixmap) + draw = w->pixmap; +#endif + format = sXRenderFindVisualFormat (dpy, w->a.visual); + pa.subwindow_mode = IncludeInferiors; + w->picture = XRenderCreatePicture (dpy, draw, + format, + CPSubwindowMode, + &pa); + } +#if DEBUG_REPAINT + printf (" 0x%x", w->id); +#endif + if (clipChanged) + { + if (w->borderSize) + { + set_ignore (dpy, NextRequest (dpy)); + XFixesDestroyRegion (dpy, w->borderSize); + w->borderSize = None; + } + if (w->decoRegion) + { + set_ignore (dpy, NextRequest (dpy)); + XFixesDestroyRegion (dpy, w->decoRegion); + w->decoRegion = None; + } + if (w->contentRegion) + { + set_ignore (dpy, NextRequest (dpy)); + XFixesDestroyRegion (dpy, w->contentRegion); + w->contentRegion = None; + } + if (w->extents) + { + XFixesDestroyRegion (dpy, w->extents); + w->extents = None; + } + if (w->borderClip) + { + XFixesDestroyRegion (dpy, w->borderClip); + w->borderClip = None; + } + } + if (!w->borderSize) + w->borderSize = border_size (dpy, w); + if (!w->extents) + w->extents = win_extents (dpy, w); + if ((w->mode == WINDOW_SOLID) || ((w->mode == WINDOW_TRANS) && w->decoHash)) + { + int x, y, wid, hei; +#if HAS_NAME_WINDOW_PIXMAP + x = w->a.x; + y = w->a.y; + wid = w->a.width + w->a.border_width * 2; + hei = w->a.height + w->a.border_width * 2; +#else + x = w->a.x + w->a.border_width; + y = w->a.y + w->a.border_width; + wid = w->a.width; + hei = w->a.height; +#endif + XFixesSetPictureClipRegion (dpy, rootBuffer, 0, 0, region); + set_ignore (dpy, NextRequest (dpy)); + /*XFixesSubtractRegion (dpy, region, region, w->borderSize); + set_ignore (dpy, NextRequest (dpy));*/ + if (w->mode == WINDOW_SOLID) + { + XFixesSubtractRegion (dpy, region, region, w->borderSize); + set_ignore (dpy, NextRequest (dpy)); + XRenderComposite (dpy, PictOpSrc, w->picture, None, rootBuffer, + 0, 0, 0, 0, x, y, wid, hei); + if (w->dimPicture) + XRenderComposite (dpy, PictOpOver, w->dimPicture, None, rootBuffer, 0, 0, 0, 0, x, y, wid, hei); + } + else + { + if (!w->contentRegion) + w->contentRegion = content_region (dpy, w); + XFixesSubtractRegion (dpy, region, region, w->contentRegion); + set_ignore (dpy, NextRequest (dpy)); + /*solid part*/ + XRenderComposite (dpy, PictOpSrc, w->picture, None, rootBuffer, + _LEFTWIDTH_(w->decoHash), _TOPHEIGHT_(w->decoHash), 0, 0, + x + _LEFTWIDTH_(w->decoHash), + y + _TOPHEIGHT_(w->decoHash), + wid - _LEFTWIDTH_(w->decoHash) - _RIGHTWIDTH_(w->decoHash), + hei - _TOPHEIGHT_(w->decoHash) - _BOTTOMHEIGHT_(w->decoHash)); + } + } + if (!w->borderClip) + { + w->borderClip = XFixesCreateRegion (dpy, 0, 0); + XFixesCopyRegion (dpy, w->borderClip, region); + XFixesIntersectRegion(dpy, w->borderClip, w->borderClip, w->borderSize); + } + w->prev_trans = t; + t = w; + } +#if DEBUG_WINDOWS + printf("window count: %d\n\r", window_count); +#endif +#if DEBUG_REPAINT + printf ("\n"); + fflush (stdout); +#endif + XFixesSetPictureClipRegion (dpy, rootBuffer, 0, 0, region); + paint_root (dpy); + for (w = t; w; w = w->prev_trans) + { + if (w->shadowSize > 0){ + if (winTypeShadow[w->windowType]) { + switch (compMode) { + case CompSimple: + break; + case CompServerShadows: + XFixesSetPictureClipRegion (dpy, rootBuffer, 0, 0, w->borderClip); + set_ignore (dpy, NextRequest (dpy)); + if (w->opacity != OPAQUE && !w->shadowPict) + w->shadowPict = solid_picture (dpy, True, + (double) w->opacity / OPAQUE * 0.3, + 0, 0, 0); + XRenderComposite (dpy, PictOpOver, + w->shadowPict ? w->shadowPict : transBlackPicture, + w->picture, rootBuffer, + 0, 0, 0, 0, + w->a.x + w->shadow_dx, + w->a.y + w->shadow_dy, + w->shadow_width, w->shadow_height); + break; + case CompClientShadows: + if (w->shadow) + { + XFixesSetPictureClipRegion (dpy, rootBuffer, 0, 0, w->borderClip); + XRenderComposite (dpy, PictOpOver, blackPicture, w->shadow, rootBuffer, + 0, 0, 0, 0, + w->a.x + w->shadow_dx, + w->a.y + w->shadow_dy, + w->shadow_width, w->shadow_height); + } + break; + } + } + } + if (w->opacity != OPAQUE && !w->alphaPict) + w->alphaPict = solid_picture (dpy, False, + (double) w->opacity / OPAQUE, shadowColor.red, shadowColor.green, shadowColor.blue); + if (w->mode == WINDOW_TRANS) + { + int x, y, wid, hei; + XFixesIntersectRegion (dpy, w->borderClip, w->borderClip, w->borderSize); + XFixesSetPictureClipRegion (dpy, rootBuffer, 0, 0, w->borderClip); +#if HAS_NAME_WINDOW_PIXMAP + x = w->a.x; + y = w->a.y; + wid = w->a.width + w->a.border_width * 2; + hei = w->a.height + w->a.border_width * 2; +#else + x = w->a.x + w->a.border_width; + y = w->a.y + w->a.border_width; + wid = w->a.width; + hei = w->a.height; +#endif + set_ignore (dpy, NextRequest (dpy)); + if (!w->decoHash) + { + XRenderComposite (dpy, PictOpOver, w->picture, w->alphaPict, rootBuffer, + 0, 0, 0, 0, x, y, wid, hei); + } + else + { + /*trans part*/ + /* PICTURE ;) + |-----------------------------| + | top | + |-----------------------------| + |l | | r| + |e | | i| + |f | | g| + |t | | h| + |--------------------------| t| + | bottom | | + |--------------------------|--|*/ + /*top*/ + XRenderComposite (dpy, PictOpOver, w->picture, w->alphaPict, rootBuffer, + 0, 0, 0, 0, x, y, wid, _TOPHEIGHT_(w->decoHash)); + /*right*/ + XRenderComposite (dpy, PictOpOver, w->picture, w->alphaPict, rootBuffer, + wid - _RIGHTWIDTH_(w->decoHash), _TOPHEIGHT_(w->decoHash), + 0, 0, + x + wid - _RIGHTWIDTH_(w->decoHash), + y + _TOPHEIGHT_(w->decoHash), _RIGHTWIDTH_(w->decoHash), + hei - _TOPHEIGHT_(w->decoHash)); + /*bottom*/ + XRenderComposite (dpy, PictOpOver, w->picture, w->alphaPict, rootBuffer, + 0, hei - _BOTTOMHEIGHT_(w->decoHash), 0, 0, + x, y + hei - _BOTTOMHEIGHT_(w->decoHash), + wid - _RIGHTWIDTH_(w->decoHash), _BOTTOMHEIGHT_(w->decoHash)); + /*left*/ + XRenderComposite (dpy, PictOpOver, w->picture, w->alphaPict, rootBuffer, + 0, _TOPHEIGHT_(w->decoHash), 0, 0, + x, y + _TOPHEIGHT_(w->decoHash), + _LEFTWIDTH_(w->decoHash), hei - _TOPHEIGHT_(w->decoHash) - _BOTTOMHEIGHT_(w->decoHash)); + } + } + else if (w->mode == WINDOW_ARGB) + { + int x, y, wid, hei; + XFixesIntersectRegion (dpy, w->borderClip, w->borderClip, w->borderSize); + XFixesSetPictureClipRegion (dpy, rootBuffer, 0, 0, w->borderClip); +#if HAS_NAME_WINDOW_PIXMAP + x = w->a.x; + y = w->a.y; + wid = w->a.width + w->a.border_width * 2; + hei = w->a.height + w->a.border_width * 2; +#else + x = w->a.x + w->a.border_width; + y = w->a.y + w->a.border_width; + wid = w->a.width; + hei = w->a.height; +#endif + set_ignore (dpy, NextRequest (dpy)); + /* Here we redraw the background of the transparent window if we want + to do anything special (i.e. anything other than showing the + windows and desktop prestacked behind of the window). + For example, if you want to blur the background or show another + background pixmap entirely here is the place to do it; simply + draw the new background onto rootBuffer before continuing! */ + if (w->isInFade == False) { + if (w->show_root_tile == True) { + XRenderComposite (dpy, PictOpSrc, rootTile, None, rootBuffer, + x, y, x, y, + x, y, wid, hei); + } + } + XRenderComposite (dpy, PictOpOver, w->picture, w->alphaPict, rootBuffer, + 0, 0, 0, 0, + x, y, wid, hei); + } + XFixesDestroyRegion (dpy, w->borderClip); + w->borderClip = None; + } + XFixesDestroyRegion (dpy, region); + if (rootBuffer != rootPicture) + { +#if 0 + XTransform t; + t.matrix[0][0] = XDoubleToFixed (3.0 /*/ scale*/); + t.matrix[0][1] = 0.0; + t.matrix[0][2] = 0.0; + + t.matrix[1][0] = 0.0; + t.matrix[1][1] = XDoubleToFixed (1.0 /*/ scale*/); + t.matrix[1][2] = 0.0; + + t.matrix[2][0] = 0.0; + t.matrix[2][1] = 0.0; + t.matrix[2][2] = XDoubleToFixed (1.0); + + XRenderSetPictureTransform (dpy, rootBuffer, &t); +#endif + XFixesSetPictureClipRegion (dpy, rootBuffer, 0, 0, None); + XRenderComposite (dpy, PictOpSrc, rootBuffer, None, rootPicture, + 0, 0, 0, 0, 0, 0, root_width, root_height); + } + screen_damaged = False; +} + +static void +add_damage (Display *dpy, XserverRegion damage) +{ + if (allDamage) + { + XFixesUnionRegion (dpy, allDamage, allDamage, damage); + XFixesDestroyRegion (dpy, damage); + } + else + allDamage = damage; +} + +static void damage_win (Display *dpy, XDamageNotifyEvent *de); + +static void +repair_win (Display *dpy, win *w) +{ + XserverRegion parts; + + if (!w->damaged) + { + parts = win_extents (dpy, w); + set_ignore (dpy, NextRequest (dpy)); + XDamageSubtract (dpy, w->damage, None, None); + } + else + { + XserverRegion o; + parts = XFixesCreateRegion (dpy, 0, 0); + set_ignore (dpy, NextRequest (dpy)); + XDamageSubtract (dpy, w->damage, None, parts); + XFixesTranslateRegion (dpy, parts, + w->a.x + w->a.border_width, + w->a.y + w->a.border_width); + if (compMode == CompServerShadows) + { + o = XFixesCreateRegion (dpy, 0, 0); + XFixesCopyRegion (dpy, o, parts); + XFixesTranslateRegion (dpy, o, w->shadow_dx, w->shadow_dy); + XFixesUnionRegion (dpy, parts, parts, o); + XFixesDestroyRegion (dpy, o); + } + } + add_damage (dpy, parts); + w->damaged = 1; +} + +static const char* +wintype_name(wintype type) +{ + const char *t; + switch (type) { + case WINTYPE_DESKTOP: t = "desktop"; break; + case WINTYPE_DOCK: t = "dock"; break; + case WINTYPE_TOOLBAR: t = "toolbar"; break; + case WINTYPE_MENU: t = "menu"; break; + case WINTYPE_UTILITY: t = "utility"; break; + case WINTYPE_SPLASH: t = "slash"; break; + case WINTYPE_DIALOG: t = "dialog"; break; + case WINTYPE_NORMAL: t = "normal"; break; + case WINTYPE_DROPDOWN_MENU: t = "dropdown"; break; + case WINTYPE_POPUP_MENU: t = "popup"; break; + case WINTYPE_TOOLTIP: t = "tooltip"; break; + case WINTYPE_NOTIFY: t = "notification"; break; + case WINTYPE_COMBO: t = "combo"; break; + case WINTYPE_DND: t = "dnd"; break; + default: t = "unknown"; break; + } + return t; +} + +void repaint_root_overlay_window () +{ + XRectangle r; + r.x = 0; + r.y = 0; + r.width = root_width; + r.height = root_height; + XserverRegion region = XFixesCreateRegion (dpy, &r, 1); + add_damage (dpy, region); +} + +static wintype +get_wintype_prop(Display * dpy, Window w) +{ + Atom actual; + wintype ret; + int format; + unsigned long n, left, off; + unsigned char *data; + + ret = (wintype)-1; + off = 0; + + do { + set_ignore (dpy, NextRequest (dpy)); + int result = XGetWindowProperty (dpy, w, winTypeAtom, off, 1L, False, + XA_ATOM, &actual, &format, + &n, &left, &data); + + if (result != Success) + break; + if (data != None) + { + int i; + + for (i = 0; i < NUM_WINTYPES; ++i) { + Atom a; + memcpy (&a, data, sizeof (Atom)); + if (a == winType[i]) { + /* known type */ + ret = i; + break; + } + } + + XFree ( (void *) data); + } + + ++off; + } while (left >= 4 && ret == (wintype)-1); + + return ret; +} + +static wintype +determine_wintype (Display *dpy, Window w, Window top) +{ + Window root_return, parent_return; + Window *children = NULL; + unsigned int nchildren, i; + wintype type; + + type = get_wintype_prop (dpy, w); + if (type != (wintype)-1) + return type; + + set_ignore (dpy, NextRequest (dpy)); + if (!XQueryTree (dpy, w, &root_return, &parent_return, &children, + &nchildren)) + { + /* XQueryTree failed. */ + if (children) + XFree ((void *)children); + return (wintype)-1; + } + + for (i = 0;i < nchildren;i++) + { + type = determine_wintype (dpy, children[i], top); + if (type != (wintype)-1) + return type; + } + + if (children) + XFree ((void *)children); + + if (w != top) + return (wintype)-1; + else + return WINTYPE_NORMAL; +} + +static unsigned int +get_opacity_prop(Display *dpy, win *w, unsigned int def); + +static void +map_win (Display *dpy, Window id, unsigned long sequence, Bool fade) +{ + win *w = find_win (dpy, id); + Drawable back; + + if (!w) + return; + + w->a.map_state = IsViewable; + + /* This needs to be here or else we lose transparency messages */ + XSelectInput (dpy, id, PropertyChangeMask); + + /* This needs to be here since we don't get PropertyNotify when unmapped */ + w->opacity = get_opacity_prop (dpy, w, OPAQUE); + determine_mode (dpy, w); + + w->windowType = determine_wintype (dpy, w->id, w->id); + if ((w->windowType < 0) || (w->windowType > NUM_WINTYPES)) w->windowType = WINTYPE_NORMAL; +#if 0 + printf("window 0x%x type %s\n", w->id, wintype_name(w->windowType)); +#endif + +#if CAN_DO_USABLE + w->damage_bounds.x = w->damage_bounds.y = 0; + w->damage_bounds.width = w->damage_bounds.height = 0; +#endif + w->damaged = 0; + +#if WORK_AROUND_FGLRX + if (w->a.x != 0) { + XserverRegion extents = win_extents (dpy, w); + XDamageNotifyEvent de; + de.drawable = w->id; + de.area.x = 0; + de.area.y = 0; + de.area.width = w->a.width + w->a.border_width * 2; + de.area.height = w->a.height + w->a.border_width * 2; + damage_win(dpy, &de); + XFixesDestroyRegion (dpy, extents); + } +#endif + w->a_prev = w->a; + + if (fade && winTypeFade[w->windowType]) + set_fade (dpy, w, 0, get_opacity_prop(dpy, w, OPAQUE)*1.0/OPAQUE, fade_in_step, 0, False, True, True, True); +} + +static void +finish_unmap_win (Display *dpy, win *w) +{ + w->damaged = 0; +#if CAN_DO_USABLE + w->usable = False; +#endif + if (w->extents != None) + { + add_damage (dpy, w->extents); /* destroys region */ + w->extents = None; + } + +#if HAS_NAME_WINDOW_PIXMAP + if (w->pixmap) + { + XFreePixmap (dpy, w->pixmap); + w->pixmap = None; + } +#endif + + if (w->picture) + { + set_ignore (dpy, NextRequest (dpy)); + XRenderFreePicture (dpy, w->picture); + w->picture = None; + } + + /* don't care about properties anymore */ + set_ignore (dpy, NextRequest (dpy)); + XSelectInput(dpy, w->id, 0); + + if (w->borderSize) + { + set_ignore (dpy, NextRequest (dpy)); + XFixesDestroyRegion (dpy, w->borderSize); + w->borderSize = None; + } + + if (w->decoRegion) + { + set_ignore (dpy, NextRequest (dpy)); + XFixesDestroyRegion (dpy, w->decoRegion); + w->decoRegion = None; + } + + if (w->contentRegion) + { + set_ignore (dpy, NextRequest (dpy)); + XFixesDestroyRegion (dpy, w->contentRegion); + w->contentRegion = None; + } + + if (w->shadow) + { + XRenderFreePicture (dpy, w->shadow); + w->shadow = None; + } + if (w->borderClip) + { + XFixesDestroyRegion (dpy, w->borderClip); + w->borderClip = None; + } + + clipChanged = True; +} + +#if HAS_NAME_WINDOW_PIXMAP +static void +unmap_callback (Display *dpy, win *w, Bool gone) +{ + finish_unmap_win (dpy, w); +} +#endif + +static void +unmap_win (Display *dpy, Window id, Bool fade) +{ + win *w = find_win (dpy, id); + if (!w) + return; + + if (w->a.map_state != IsUnmapped) { + w->a.map_state = IsUnmapped; +#if HAS_NAME_WINDOW_PIXMAP + if (w->pixmap && fade && winTypeFade[w->windowType]) { + set_fade (dpy, w, w->opacity*1.0/OPAQUE, 0.0, fade_out_step, unmap_callback, False, False, True, True); + } + else +#endif + finish_unmap_win (dpy, w); + } +} + +/* Get the opacity prop from window + not found: default + otherwise the value + */ + static unsigned int +get_opacity_prop(Display *dpy, win *w, unsigned int def) +{ + Atom actual; + int format; + unsigned long n, left; + + unsigned char *data; + int result = XGetWindowProperty(dpy, w->id, opacityAtom, 0L, 1L, False, + XA_CARDINAL, &actual, &format, + &n, &left, &data); + if (result == Success && data != NULL && format == 32 ) + { + unsigned int i; + i = *(long*)data; + XFree( (void *) data); + return i; + } + return def; +} + + static unsigned int +get_shadow_prop(Display *dpy, win *w) +{ + Atom actual; + int format; + unsigned long n, left; + + unsigned char *data = NULL; + int result = XGetWindowProperty(dpy, w->id, shadowAtom, 0L, 1L, False, + XA_CARDINAL, &actual, &format, + &n, &left, &data); + if (result == Success && data != NULL && format == 32 ) + { + unsigned int i; + i = *(long*)data; + XFree( (void *) data); + /*i added this for security reaons but limiting a value to 200% is somewhat indiscriminate + if (i > 200) + return 200; + else*/ + return i; + } + return 100; +} + + static unsigned int +get_shade_prop(Display *dpy, win *w) +{ + Atom actual; + int format; + unsigned long n, left; + + unsigned char *data = NULL; + int result = XGetWindowProperty(dpy, w->id, shadeAtom, 0L, 1L, False, + XA_CARDINAL, &actual, &format, + &n, &left, &data); + if (result == Success && data != NULL && format == 32 ) + { + unsigned int i; + i = *(long*)data; + XFree( (void *) data); + return i; + } + return 0; +} + + static Bool +get_shapable_prop(Display *dpy, win *w) +{ + Atom actual; + int format; + unsigned long n, left; + + unsigned char *data = NULL; + int result = XGetWindowProperty(dpy, w->id, shapableAtom, 0L, 1L, False, + XA_CARDINAL, &actual, &format, + &n, &left, &data); + if (result == Success && data != NULL && format == 32 ) + { + unsigned int i; + i = *(long*)data; + XFree( (void *) data); + return i==1; + } + return True; /*in general, the window should be shapable*/ +} + +static unsigned int +get_decoHash_prop(Display *dpy, win *w) +{ + Atom actual; + int format; + unsigned long n, left; + + unsigned char *data = NULL; + int result = XGetWindowProperty(dpy, w->id, decoHashAtom, 0L, 1L, False, + XA_CARDINAL, &actual, &format, + &n, &left, &data); + if (result == Success && data != NULL && format == 32 ) + { + unsigned int i; + i = *(long*)data; + XFree( (void *) data); + return i; + } + return 0; /*no titlebar*/ +} + +static unsigned int +get_dim_prop(Display *dpy, win *w) +{ + Atom actual; + int format; + unsigned long n, left; + + unsigned char *data = NULL; + int result = XGetWindowProperty(dpy, w->id, dimAtom, 0L, 1L, False, + XA_CARDINAL, &actual, &format, + &n, &left, &data); + if (result == Success && data != NULL) + { + unsigned int i; + memcpy (&i, data, sizeof (unsigned int)); + XFree( (void *) data); + if (i == 0) i = 1; + return i; + } + return OPAQUE; /*in general, the window is not dimmed*/ +} + +static unsigned int +get_deskchange_prop(Display *dpy, Window id) +{ + Atom actual; + int format; + unsigned long n, left; + + unsigned char *data = NULL; + int result = XGetWindowProperty(dpy, id, deskChangeAtom, 0L, 1L, False, + XA_CARDINAL, &actual, &format, + &n, &left, &data); + if (result == Success && data != NULL) + { + unsigned int i; + memcpy (&i, data, sizeof (unsigned int)); + XFree( (void *) data); + if (i < 3) + return i; + } + return 0; /*no valid change state*/ +} + +/* Get the opacity property from the window in a percent format + not found: default +otherwise: the value +*/ + static double +get_opacity_percent(Display *dpy, win *w) +{ + if (w && w->isInFade) + { + fade *f = find_fade(w); + return f->finish; + } + else + { + double def = winTypeOpacity[w->windowType]; + unsigned int opacity = get_opacity_prop (dpy, w, (unsigned int)(OPAQUE*def)); + return opacity*1.0/OPAQUE; + } +} +#if 0 +static void +damage_shape(Display *dpy, win *w, XRectangle *shape_damage) +{ + set_ignore (dpy, NextRequest (dpy)); + XserverRegion region = XFixesCreateRegion (dpy, shape_damage, 1); + set_ignore (dpy, NextRequest (dpy)); + XserverRegion tmpRegion; + add_damage(dpy, region); + win *i; + XRectangle *rect; + int n; + for (i = w; i; i = i->next) + { + XFixesIntersectRegion (dpy, tmpRegion, region, w->extents); + rect = XFixesFetchRegion (dpy, region, &n); + free(rect); + printf("%d\n",n); + if (n != 1) + { + w->damage = True; + XFixesSubtractRegion (dpy, region, region, w->extents); + } + else + break; + } + set_ignore (dpy, NextRequest (dpy)); + XFixesDestroyRegion (dpy, tmpRegion); + set_ignore (dpy, NextRequest (dpy)); + XFixesDestroyRegion (dpy, region); +} +#endif + +static Bool +get_window_transparent_to_desktop(Display * dpy, Window w) +{ + Atom actual; + int format; + unsigned long n, left; + + unsigned char *data; + int result = XGetWindowProperty (dpy, w, winTDETTDAtom, 0L, 1L, False, + XA_ATOM, &actual, &format, + &n, &left, &data); + + if (result == Success && data != None && format == 32 ) + { + Atom a; + a = *(long*)data; + XFree ( (void *) data); + return True; + } + return False; +} + + static void +determine_mode(Display *dpy, win *w) +{ + int mode; + XRenderPictFormat *format; + unsigned int default_opacity; + + /* if trans prop == -1 fall back on previous tests*/ + + if (w->alphaPict) + { + XRenderFreePicture (dpy, w->alphaPict); + w->alphaPict = None; + } + if (w->shadowPict) + { + XRenderFreePicture (dpy, w->shadowPict); + w->shadowPict = None; + } + + if (w->a.class == InputOnly) + { + format = 0; + } + else + { + format = XRenderFindVisualFormat (dpy, w->a.visual); + } + + if (!disable_argb && format && format->type == PictTypeDirect && format->direct.alphaMask) + { + mode = WINDOW_ARGB; + } + else if (w->opacity != OPAQUE) + { + mode = WINDOW_TRANS; + } + else + { + mode = WINDOW_SOLID; + } + w->mode = mode; + if (w->extents) + { + XserverRegion damage; + damage = XFixesCreateRegion (dpy, 0, 0); + XFixesCopyRegion (dpy, damage, w->extents); + add_damage (dpy, damage); + } +} + +static Bool +determine_window_transparent_to_desktop (Display *dpy, Window w) +{ + Window root_return, parent_return; + Window *children = NULL; + unsigned int nchildren, i; + Bool type; + + type = get_window_transparent_to_desktop (dpy, w); + if (type == True) + return True; + + if (!XQueryTree (dpy, w, &root_return, &parent_return, &children, + &nchildren)) + { + /* XQueryTree failed. */ + if (children) + XFree ((void *)children); + return False; + } + + for (i = 0;i < nchildren;i++) + { + type = determine_window_transparent_to_desktop (dpy, children[i]); + if (type == True) + return True; + } + + if (children) + XFree ((void *)children); + + return False; +} + + static void +add_win (Display *dpy, Window id, Window prev) +{ + win *new = malloc (sizeof (win)); + win **p; + unsigned int tmp; + + if (!new) + return; + if (prev) + { + for (p = &list; *p; p = &(*p)->next) + if ((*p)->id == prev && !(*p)->destroyed) + break; + } + else + p = &list; + new->id = id; + set_ignore (dpy, NextRequest (dpy)); + if (!XGetWindowAttributes (dpy, id, &new->a)) + { + free (new); + return; + } + new->shaped = False; + new->shape_bounds.x = new->a.x; + new->shape_bounds.y = new->a.y; + new->shape_bounds_prev = new->shape_bounds; + new->shape_bounds.width = new->a.width; + new->shape_bounds.height = new->a.height; + new->a_prev = new->a; + new->damaged = 0; +#if CAN_DO_USABLE + new->usable = False; +#endif +#if HAS_NAME_WINDOW_PIXMAP + new->pixmap = None; +#endif + new->picture = None; + if (new->a.class == InputOnly) + { + new->damage_sequence = 0; + new->damage = None; + } + else + { + new->damage_sequence = NextRequest (dpy); + new->damage = XDamageCreate (dpy, id, XDamageReportNonEmpty); + XShapeSelectInput (dpy, id, ShapeNotifyMask); + } + new->isInFade = False; + new->alphaPict = None; + new->shadowPict = None; + new->borderSize = None; + new->decoRegion = None; + new->contentRegion = None; + new->extents = None; + new->shadow = None; + new->shadow_dx = 0; + new->shadow_dy = 0; + new->shadow_width = 0; + new->shadow_height = 0; + new->opacity = OPAQUE; + new->destroyed = False; + new->destruct_queued = False; + new->destruct_requested = False; + new->destruct_request_time = 0; + new->shadowSize = 100; + new->decoHash = 0; + new->show_root_tile = determine_window_transparent_to_desktop(dpy, id); + + new->windowType = determine_wintype (dpy, new->id, new->id); + if ((new->windowType < 0) || (new->windowType > NUM_WINTYPES)) new->windowType = WINTYPE_NORMAL; + + new->borderClip = None; + new->prev_trans = 0; + + XShapeSelectInput( dpy, id, ShapeNotifyMask ); + + new->shadowSize = get_shadow_prop (dpy, new); + new->shapable = get_shapable_prop(dpy, new); + new->decoHash = get_decoHash_prop(dpy, new); + tmp = get_dim_prop(dpy, new); + new->dimPicture = (tmp < OPAQUE) ? solid_picture (dpy, True, (double)tmp/OPAQUE, 0.1, 0.1, 0.1) : None; + + new->next = *p; + *p = new; + if (new->a.map_state == IsViewable) + map_win (dpy, id, new->damage_sequence - 1, True); +} + + void +restack_win (Display *dpy, win *w, Window new_above) +{ + Window old_above; + + if (w->next) + old_above = w->next->id; + else + old_above = None; + if (old_above != new_above) + { + win **prev; + + /* unhook */ + for (prev = &list; *prev; prev = &(*prev)->next) + if ((*prev) == w) + break; + *prev = w->next; + + /* rehook */ + for (prev = &list; *prev; prev = &(*prev)->next) + { + if ((!(*prev)->destroyed) && ((*prev)->id == new_above)) + break; + } + w->next = *prev; + *prev = w; + } +} + + static void +configure_win (Display *dpy, XConfigureEvent *ce) +{ + win *w = find_win (dpy, ce->window); + Window above; + XserverRegion damage = None; + + if (!w) + { + if (ce->window == root) + { + if (rootBuffer) + { + XRenderFreePicture (dpy, rootBuffer); + rootBuffer = None; + } + root_width = ce->width; + root_height = ce->height; + } + return; + } + +#if CAN_DO_USABLE + if (w->usable) +#endif + { + damage = XFixesCreateRegion (dpy, 0, 0); + if (w->extents != None) + XFixesCopyRegion (dpy, damage, w->extents); + } + w->shape_bounds.x -= w->a.x; + w->shape_bounds.y -= w->a.y; + w->a.x = ce->x; + w->a.y = ce->y; + /* Only destroy the pixmap if the window is mapped */ + if (w->a.map_state != IsUnmapped && + (w->a.width != ce->width || w->a.height != ce->height)) + { +#if HAS_NAME_WINDOW_PIXMAP + if (w->pixmap) + { + XFreePixmap (dpy, w->pixmap); + w->pixmap = None; + if (w->picture) + { + XRenderFreePicture (dpy, w->picture); + w->picture = None; + } + } +#endif + if (w->shadow) + { + XRenderFreePicture (dpy, w->shadow); + w->shadow = None; + } + } + w->a.width = ce->width; + w->a.height = ce->height; + w->a.border_width = ce->border_width; + w->a.override_redirect = ce->override_redirect; + restack_win (dpy, w, ce->above); + if (w->a.map_state != IsUnmapped && damage) + { + XserverRegion extents = win_extents (dpy, w); + XFixesUnionRegion (dpy, damage, damage, extents); + XFixesDestroyRegion (dpy, extents); + add_damage (dpy, damage); + } + w->shape_bounds.x += w->a.x; + w->shape_bounds.y += w->a.y; + if (!w->shaped) + { + w->shape_bounds.width = w->a.width; + w->shape_bounds.height = w->a.height; + } + + if (w->a.map_state != IsUnmapped) + clipChanged = True; +} + + static void +circulate_win (Display *dpy, XCirculateEvent *ce) +{ + win *w = find_win (dpy, ce->window); + Window new_above; + + if (!w) + return; + + if (ce->place == PlaceOnTop) + new_above = list->id; + else + new_above = None; + restack_win (dpy, w, new_above); + clipChanged = True; +} + + static void +finish_destroy_win (Display *dpy, Window id, Bool gone) +{ + win **prev, *w; + + for (prev = &list; (w = *prev); prev = &w->next) + if (w->id == id && w->destroyed) + { + if (gone) + finish_unmap_win (dpy, w); + *prev = w->next; + if (w->picture) + { + set_ignore (dpy, NextRequest (dpy)); + XRenderFreePicture (dpy, w->picture); + w->picture = None; + } + if (w->alphaPict) + { + XRenderFreePicture (dpy, w->alphaPict); + w->alphaPict = None; + } + if (w->shadowPict) + { + XRenderFreePicture (dpy, w->shadowPict); + w->shadowPict = None; + } + if (w->shadow) + { + XRenderFreePicture (dpy, w->shadow); + w->shadow = None; + } + if (w->damage != None) + { + set_ignore (dpy, NextRequest (dpy)); + XDamageDestroy (dpy, w->damage); + w->damage = None; + } + cleanup_fade (dpy, w); + free (w); + break; + } +} + +#if HAS_NAME_WINDOW_PIXMAP +static void +destroy_callback (Display *dpy, win *w, Bool gone) +{ + finish_destroy_win (dpy, w->id, gone); +} +#endif + +static void +destroy_win (Display *dpy, Window id, Bool gone, Bool fadeout) +{ + fade *f; + win *w = find_win (dpy, id); + + if (w && w->destruct_queued == False) { + f = find_fade (w); + if (f) { + w->destruct_queued = True; + f->callback = destroy_callback; + w->destroyed = True; + } + else { + w->destroyed = True; +#if HAS_NAME_WINDOW_PIXMAP + if (w->pixmap && fadeout && winTypeFade[w->windowType]) { + set_fade (dpy, w, w->opacity*1.0/OPAQUE, 0.0, fade_out_step, destroy_callback, gone, False, True, True); + } + else +#endif + { + if (!gone) { + finish_destroy_win (dpy, id, gone); + } + else { + w->destruct_queued = True; + w->destruct_requested = True; + w->destruct_request_time = get_time_in_milliseconds(); + } + } + } + } +} + +/* + static void + dump_win (win *w) + { + printf ("\t%08lx: %d x %d + %d + %d (%d)\n", w->id, + w->a.width, w->a.height, w->a.x, w->a.y, w->a.border_width); + } + + + static void + dump_wins (void) + { + win *w; + + printf ("windows:\n"); + for (w = list; w; w = w->next) + dump_win (w); + } + */ + + static void +damage_win (Display *dpy, XDamageNotifyEvent *de) +{ + win *w = find_win (dpy, de->drawable); + + if (!w) + return; + +#if WORK_AROUND_FGLRX + if (w->a.map_state != IsViewable) + return; +#endif + +#if CAN_DO_USABLE + if (!w->usable) + { + if (w->damage_bounds.width == 0 || w->damage_bounds.height == 0) + { + w->damage_bounds = de->area; + } + else + { + if (de->area.x < w->damage_bounds.x) + { + w->damage_bounds.width += (w->damage_bounds.x - de->area.x); + w->damage_bounds.x = de->area.x; + } + if (de->area.y < w->damage_bounds.y) + { + w->damage_bounds.height += (w->damage_bounds.y - de->area.y); + w->damage_bounds.y = de->area.y; + } + if (de->area.x + de->area.width > w->damage_bounds.x + w->damage_bounds.width) + w->damage_bounds.width = de->area.x + de->area.width - w->damage_bounds.x; + if (de->area.y + de->area.height > w->damage_bounds.y + w->damage_bounds.height) + w->damage_bounds.height = de->area.y + de->area.height - w->damage_bounds.y; + } +#if 0 + printf ("unusable damage [%d] %d, %d: %d x %d bounds %d, %d: %d x %d\n", + de->drawable, + de->area.x, + de->area.y, + de->area.width, + de->area.height, + w->damage_bounds.x, + w->damage_bounds.y, + w->damage_bounds.width, + w->damage_bounds.height); +#endif + if (w->damage_bounds.x <= 0 && + w->damage_bounds.y <= 0 && + w->a.width <= w->damage_bounds.x + w->damage_bounds.width && + w->a.height <= w->damage_bounds.y + w->damage_bounds.height) + { + clipChanged = True; + if (winTypeFade[w->windowType]) { + set_fade (dpy, w, 0, get_opacity_percent (dpy, w), fade_in_step, 0, False, True, True, False); + } + w->usable = True; + } + } + if (w->usable) +#endif + repair_win (dpy, w); +} + +static const char * +shape_kind(int kind) +{ + static char buf[128]; + + switch(kind){ + case ShapeBounding: + return "ShapeBounding"; + case ShapeClip: + return "ShapeClip"; + case ShapeInput: + return "ShapeInput"; + default: + sprintf (buf, "Shape %d", kind); + return buf; + } +} + +static void +shape_win (Display *dpy, XShapeEvent *se) +{ + win *w = find_win (dpy, se->window); + + if (!w) + return; + + if (w->a.map_state == IsUnmapped) + return; + + if (w->isInFade) + return; + + if (se->kind == ShapeClip || se->kind == ShapeBounding) + { + XserverRegion region0; + XserverRegion region1; + +#if 0 + printf("win 0x%lx %s:%s %ux%u+%d+%d (@%d+%d)\n", + (unsigned long) se->window, + shape_kind(se->kind), + (se->shaped == True) ? "true" : "false", + se->width, se->height, + se->x, se->y, + w->a.x, w->a.y); + printf("\told %s %d+%d (@%d+%d)\n", + (w->shaped == True) ? "true" : "false", + w->shape_bounds_prev.width, w->shape_bounds_prev.height, + w->shape_bounds_prev.x, w->shape_bounds_prev.y); +#endif + + clipChanged = True; + + region0 = XFixesCreateRegion (dpy, &w->shape_bounds_prev, 1); + + if (se->shaped == True) + { + w->shaped = True; + w->shape_bounds.x = w->a.x + se->x; + w->shape_bounds.y = w->a.y + se->y; + w->shape_bounds.width = se->width; + w->shape_bounds.height = se->height; + } + else + { + w->shaped = False; + w->shape_bounds.x = w->a.x; + w->shape_bounds.y = w->a.y; + w->shape_bounds.width = w->a.width; + w->shape_bounds.height = w->a.height; + } + + region1 = XFixesCreateRegion (dpy, &w->shape_bounds, 1); + XFixesUnionRegion (dpy, region0, region0, region1); + XFixesDestroyRegion (dpy, region1); + + /* ask for repaint of the old and new region */ + paint_all (dpy, region0); + } + + w->shape_bounds_prev = w->shape_bounds; +} + +static void +damage_screen (Display *dpy) +{ + XserverRegion region; + XRectangle r; + + r.x = 0; + r.y = 0; + r.width = root_width; + r.height = root_height; + + region = XFixesCreateRegion (dpy, &r, 1); + add_damage (dpy, region); + screen_damaged = True; +} + +static int +error (Display *dpy, XErrorEvent *ev) +{ + int o; + char *name = 0; + + if (should_ignore (dpy, ev->serial)) + return 0; + + if (ev->request_code == composite_opcode && + ev->minor_code == X_CompositeRedirectSubwindows) + { + fprintf (stderr, "Another composite manager is already running\n"); + my_exit_code=2; + exit (2); + } + + o = ev->error_code - xfixes_error; + switch (o) { + case BadRegion: name = "BadRegion"; break; + default: break; + } + o = ev->error_code - damage_error; + switch (o) { + case BadDamage: name = "BadDamage"; break; + default: break; + } + o = ev->error_code - render_error; + switch (o) { + case BadPictFormat: name ="BadPictFormat"; break; + case BadPicture: name ="BadPicture"; break; + case BadPictOp: name ="BadPictOp"; break; + case BadGlyphSet: name ="BadGlyphSet"; break; + case BadGlyph: name ="BadGlyph"; break; + default: break; + } + +#ifndef NDEBUG + fprintf (stderr,"error %d request %d minor %d serial %d\n", + ev->error_code, ev->request_code, ev->minor_code, ev->serial); +#endif + + /* abort (); this is just annoying to most people */ + return 0; +} + + static void +expose_root (Display *dpy, Window root, XRectangle *rects, int nrects) +{ + XserverRegion region = XFixesCreateRegion (dpy, rects, nrects); + + add_damage (dpy, region); +} + + + static int +ev_serial (XEvent *ev) +{ + if ((ev->type & 0x7f) != KeymapNotify) + return ev->xany.serial; + return NextRequest (ev->xany.display); +} + + + static char * +ev_name (XEvent *ev) +{ + static char buf[128]; + switch (ev->type & 0x7f) { + case Expose: + return "Expose"; + case MapNotify: + return "Map"; + case UnmapNotify: + return "Unmap"; + case ReparentNotify: + return "Reparent"; + case CirculateNotify: + return "Circulate"; + default: + if (ev->type == damage_event + XDamageNotify) { + return "Damage"; + } + else if (ev->type == xshape_event + ShapeNotify) + { + return "Shape"; + } + sprintf (buf, "Event %d", ev->type); + return buf; + } +} + + static Window +ev_window (XEvent *ev) +{ + switch (ev->type) { + case Expose: + return ev->xexpose.window; + case MapNotify: + return ev->xmap.window; + case UnmapNotify: + return ev->xunmap.window; + case ReparentNotify: + return ev->xreparent.window; + case CirculateNotify: + return ev->xcirculate.window; + default: + if (ev->type == damage_event + XDamageNotify) { +// fprintf(stderr, "%d", ev->type); + return ((XDamageNotifyEvent *) ev)->drawable; + } + else if (ev->type == xshape_event + ShapeNotify) + { +// fprintf(stderr, "%d", ev->type); + return ((XShapeEvent *) ev)->window; + } + return 0; + } +} + +void +setShadowColor(char *value){ /*format nach #xxxxxx (html) �ndern?*/ + unsigned int tmp; + char **res = NULL; + tmp = strtoul(value, res, 16); + if( !value || strlen(value) < 6 || strlen(value) > 8 || (*(value+1) == 'x' && strlen(value) < 8) || res != NULL ){ + shadowColor.red = 0; + shadowColor.green = 0; + shadowColor.blue = 0; + printf("wrong hexadecimal (use 0xXXXXXX or XXXXXX)! defaulting to black...\n"); + return; + } + shadowColor.blue = tmp&0xff; + tmp >>= 8; + shadowColor.green = tmp&0xff; + tmp >>= 8; + shadowColor.red = tmp&0xff; +} + +typedef enum _option{ + Display_=0, + Compmode, + ExcludeDockShadows, + FadeWindows, + FadeTrans, + AutoRedirect, + Synchronize, + ShadowColor, + ShadowRadius, + ShadowOpacity, + ShadowOffsetX, + ShadowOffsetY, + FadeOutStep, + FadeInStep, + FadeDelta, + DisableARGB, + FadeMenuWindows, + NUMBEROFOPTIONS +} Option; + +const char * +options[NUMBEROFOPTIONS] = { + "Display", /*0*/ + "Compmode", /*1*/ + "ExcludeDockShadows", /*2*/ + "FadeWindows", /*3*/ + "FadeTrans", /*4*/ + "AutoRedirect", /*5*/ + "Synchronize", /*6*/ + "ShadowColor", /*7*/ + "ShadowRadius", /*8*/ + "ShadowOpacity", /*9*/ + "ShadowOffsetX", /*10*/ + "ShadowOffsetY", /*11*/ + "FadeOutStep", /*12*/ + "FadeInStep", /*13*/ + "FadeDelta", /*14*/ + "DisableARGB", /*15*/ + "FadeMenuWindows", /*16*/ + /*put your thingy in here...*/ +}; + +void +setValue(Option option, char *value ){ + switch(option){ /*please keep that upside-down, because this way adding a new option is easier (all in one view)*/ + + case FadeDelta: + fade_delta = atoi(value); + if (fade_delta < 1) + fade_delta = 10; + break; + case FadeInStep: + fade_in_step = atof(value); + if (fade_in_step <= 0) + fade_in_step = 0.01; + break; + case FadeOutStep: + fade_out_step = atof(value); + if (fade_out_step <= 0) + fade_out_step = 0.01; + break; + case ShadowOffsetY: + shadowOffsetY = atoi(value); + break; + case ShadowOffsetX: + shadowOffsetX = atoi(value); + break; + case ShadowOpacity: + shadowOpacity = atof(value); + break; + case ShadowRadius: + shadowRadius = atoi(value); + break; + case ShadowColor: + setShadowColor(value); + break; + case Synchronize: + synchronize = ( strcasecmp(value, "true") == 0 ); + break; + case AutoRedirect: + autoRedirect = ( strcasecmp(value, "true") == 0 ); + break; + case FadeTrans: + fadeTrans = ( strcasecmp(value, "true") == 0 ); + break; + case FadeWindows: + if ( strcasecmp(value, "true") == 0 ) { + int i; + for (i = 0; i < NUM_WINTYPES; ++i) { + if (i != WINTYPE_POPUP_MENU) + winTypeFade[i] = True; + } + } + break; + case FadeMenuWindows: + if ( strcasecmp(value, "true") == 0 ) { + winTypeFade[WINTYPE_POPUP_MENU] = True; + } + break; + case ExcludeDockShadows: + if ( strcasecmp(value, "true") == 0 ) { + winTypeShadow[WINTYPE_DOCK] = False; + } + break; + case Compmode: + if( strcasecmp(value, "CompClientShadows") == 0 ){ + compMode = CompClientShadows; + } + else if( strcasecmp(value, "CompServerShadows") == 0 ){ + compMode = CompServerShadows; + } + else{ + compMode = CompSimple; /*default*/ + } + break; + case Display_: + break; + display = strdup(value); + break; + case DisableARGB: + disable_argb = ( strcasecmp(value, "true") == 0 ); + break; + default: + break; + } +} + +int +setParameter(char *line){ + char *name = strtok(line, "="); + char *value = line+strlen(name)+1; + Option i; + for(i=Display_; i < NUMBEROFOPTIONS; i++){ + if( strcasecmp(name, *(options+i) ) == 0 ){ + setValue(i, value); + name = value = NULL; + return 1; + } + } + printf("ignored unknown option: <%s>\n", name); + name = value = NULL; + return 0; +} + +void +loadConfig(char *filename){ + FILE *file = NULL; + char line[ 1024 ]; + size_t length = 0; + Bool wasNull = False; + Bool section = False; + + if( filename == NULL ){ +#ifdef USE_ENV_HOME + const char *home = getenv("HOME"); +#else + const char *home; + struct passwd *p; + p = getpwuid(getuid()); + if (p) + home = p->pw_dir; + else + home = getenv("HOME"); +#endif + const char *configfile = "/.xcompmgrrc"; + int n = strlen(home)+strlen(configfile)+1; + filename = (char*)malloc(n*sizeof(char)); + memset(filename,0,n); + wasNull = True; + + strcat(filename, home); + strcat(filename, configfile); + } + + printf("trying '%s' as configfile\n\n", filename); + + if( (file = fopen(filename, "r")) == NULL ){ + printf("failed to open config file. does it exist?\n"); + if( wasNull ){ + free(filename); + filename = NULL; + } + return; + } + + /*find section*/ + while( !section && fgets(line, 1023, file) != NULL ){ + if( strcmp(line, "[xcompmgr]\n") == 0 ) + section = True; + } + /*read and set values*/ + while( section && fgets(line, 1023, file) != NULL ){ + int ret = strlen( line ); + if( ret > 1 ){ + if( *line == '[' )/*found new section - maybe check for '\n'?*/ + break; + *(line+ret-1) = '\0'; + setParameter(line); + } + } + printf("\nfinished parsing the config file\n"); + fclose(file); + if( wasNull ){ + free(filename); + filename = NULL; + } +} + + void +usage (char *program) +{ + fprintf (stderr, "%s v1.0\n", program); + fprintf (stderr, "usage: %s [options]\n", program); + fprintf (stderr, "Options\n"); + fprintf (stderr, " -d display\n Specifies which display should be managed.\n"); + fprintf (stderr, " -r radius\n Specifies the blur radius for client-side shadows. (default 12)\n"); + fprintf (stderr, " -o opacity\n Specifies the translucency for client-side shadows. (default .75)\n"); + fprintf (stderr, " -l left-offset\n Specifies the left offset for client-side shadows. (default -15)\n"); + fprintf (stderr, " -t top-offset\n Specifies the top offset for clinet-side shadows. (default -15)\n"); + fprintf (stderr, " -b color\n Specifies the background color to use if no root pixmap is set. (default is black)\n"); + fprintf (stderr, " -I fade-in-step\n Specifies the opacity change between steps while fading in. (default 0.028)\n"); + fprintf (stderr, " -O fade-out-step\n Specifies the opacity change between steps while fading out. (default 0.03)\n"); + fprintf (stderr, " -D fade-delta-time\n Specifies the time between steps in a fade in milliseconds. (default 10)\n"); + fprintf (stderr, " -a\n Use automatic server-side compositing. Faster, but no special effects.\n"); + fprintf (stderr, " -c\n Draw client-side shadows with fuzzy edges.\n"); + fprintf (stderr, " -C\n Avoid drawing shadows on dock/panel windows.\n"); + fprintf (stderr, " -f\n Fade windows in/out when opening/closing.\n"); + fprintf (stderr, " -F\n Fade windows during opacity changes.\n"); + fprintf (stderr, " -n\n Normal client-side compositing with transparency support\n"); + fprintf (stderr, " -s\n Draw server-side shadows with sharp edges.\n"); + fprintf (stderr, " -S\n Enable synchronous operation (for debugging).\n"); + fprintf (stderr, " -x [0x]XXXXXX\n Choose Custom Color in hex format\n"); + fprintf (stderr, " -v\n Print version Number and exit\n"); + fprintf (stderr, " -h\n Print this help\n"); + my_exit_code=2; + exit (2); +} + +static Bool +register_cm (void) +{ + Window w; + Atom a; + static char net_wm_cm[] = "_NET_WM_CM_Sxx"; + + snprintf (net_wm_cm, sizeof (net_wm_cm), "_NET_WM_CM_S%d", scr); + a = XInternAtom (dpy, net_wm_cm, False); + +/* w = XGetSelectionOwner (dpy, a); + if (w != None) + { + XTextProperty tp; + char **strs; + int count; + Atom winNameAtom = XInternAtom (dpy, "_NET_WM_NAME", False); + + if (!XGetTextProperty (dpy, w, &tp, winNameAtom) && + !XGetTextProperty (dpy, w, &tp, XA_WM_NAME)) + { + fprintf (stderr, + "Another composite manager is already running (0x%lx)\n", + (unsigned long) w); + return False; + } + if (XmbTextPropertyToTextList (dpy, &tp, &strs, &count) == Success) + { + fprintf (stderr, + "Another composite manager is already running (%s)\n", + strs[0]); + + XFreeStringList (strs); + } + + XFree (tp.value); + + return False; + }*/ + + w = XCreateSimpleWindow (dpy, RootWindow (dpy, scr), 0, 0, 1, 1, 0, None, + None); + Xutf8SetWMProperties(dpy, w, "kcompmgr", "kcompmgr", NULL, 0, NULL, NULL, + NULL); + + /* setting this causes kompmgr to abort on TDE login */ + /* XSetSelectionOwner (dpy, a, w, 0); */ + + return True; +} + +int +main (int argc, char **argv) +{ + XEvent ev; + Window root_return, parent_return; + Window *children; + Pixmap transPixmap; + Pixmap blackPixmap; + unsigned int nchildren; + int i; + XRenderPictureAttributes pa; + XRenderColor c; + XRectangle *expose_rects = 0; + int size_expose = 0; + int n_expose = 0; + struct pollfd ufd; + int n; + int last_update; + int now; + int p; + int composite_major, composite_minor; + Bool noDockShadow = False; + + for (i = 0; i < NUM_WINTYPES; ++i) { + winTypeFade[i] = False; + winTypeShadow[i] = False; + winTypeOpacity[i] = 1.0; + } + + int o; + char *fill_color_name = NULL; + char **res = NULL; + + shadowColor.red = 0; + shadowColor.green = 0; + shadowColor.blue = 0; + + // Initialize signal handlers + sigfillset(&block_mask); + usr_action.sa_handler = handle_siguser; + usr_action.sa_mask = block_mask; + usr_action.sa_flags = 0; + sigaction(SIGUSR1, &usr_action, NULL); + sigaction(SIGUSR2, &usr_action, NULL); + sigaction(SIGTERM, &usr_action, NULL); + + loadConfig(NULL); /*we do that before cmdline-parsing, so config-values can be overridden*/ + /*used for shadow colors*/ + + while ((o = getopt (argc, argv, "D:I:O:d:r:o:l:t:b:scnfFmCaSx:vhk")) != -1) + { + switch (o) { + case 'd': + display = optarg; + break; + case 'D': + fade_delta = atoi (optarg); + if (fade_delta < 1) + fade_delta = 10; + break; + case 'I': + fade_in_step = atof (optarg); + if (fade_in_step <= 0) + fade_in_step = 0.01; + break; + case 'O': + fade_out_step = atof (optarg); + if (fade_out_step <= 0) + fade_out_step = 0.01; + break; + case 's': + compMode = CompServerShadows; + for (i = 0; i < NUM_WINTYPES; ++i) + winTypeShadow[i] = True; + break; + case 'c': + compMode = CompClientShadows; + for (i = 0; i < NUM_WINTYPES; ++i) + winTypeShadow[i] = True; + break; + case 'C': + winTypeShadow[WINTYPE_DOCK] = False; + break; + case 'n': + compMode = CompSimple; + for (i = 0; i < NUM_WINTYPES; ++i) + winTypeShadow[i] = False; + break; + case 'f': + for (i = 0; i < NUM_WINTYPES; ++i) { + if (i != WINTYPE_POPUP_MENU) + winTypeFade[i] = True; + } + break; + case 'm': + winTypeFade[WINTYPE_POPUP_MENU] = True; + break; + case 'F': + fadeTrans = True; + break; + case 'a': + autoRedirect = True; + break; + case 'S': + synchronize = True; + break; + case 'r': + shadowRadius = atoi (optarg); + break; + case 'o': + shadowOpacity = atof (optarg); + break; + case 'l': + shadowOffsetX = atoi (optarg); + break; + case 't': + shadowOffsetY = atoi (optarg); + break; + case 'b': + fill_color_name = optarg; + break; + case 'x': + if( compMode != CompClientShadows ){ + fprintf(stderr, "sorry, but we need ClientShadows (-c) for coloring to work properly!\ndefaulting to black...\n"); + break; + } + setShadowColor(optarg); + break; + case 'v': fprintf (stderr, "%s v%-3.2f\n", argv[0], _VERSION_); my_exit_code=0; exit (0); + case 'k': + restartOnSigterm = False; + break; + case 'h': + default: + usage (argv[0]); + break; + } + } + + /* don't bother to do anything for the desktop */ + winTypeOpacity[WINTYPE_DESKTOP] = 1.0; + winTypeShadow[WINTYPE_DESKTOP] = False; + winTypeFade[WINTYPE_DESKTOP] = False; + + dpy = XOpenDisplay (display); + if (!dpy) + { + fprintf (stderr, "Can't open display\n"); + my_exit_code=2; + exit (2); + } + XSetErrorHandler (error); + if (synchronize) + XSynchronize (dpy, 1); + scr = DefaultScreen (dpy); + root = RootWindow (dpy, scr); + + if (!XRenderQueryExtension (dpy, &render_event, &render_error)) + { + fprintf (stderr, "No render extension\n"); + my_exit_code=2; + exit (2); + } + if (!XQueryExtension (dpy, COMPOSITE_NAME, &composite_opcode, + &composite_event, &composite_error)) + { + fprintf (stderr, "No composite extension\n"); + my_exit_code=2; + exit (2); + } + XCompositeQueryVersion (dpy, &composite_major, &composite_minor); +#if HAS_NAME_WINDOW_PIXMAP + if (composite_major > 0 || composite_minor >= 2) + hasNamePixmap = True; +#endif + + if (!XDamageQueryExtension (dpy, &damage_event, &damage_error)) + { + fprintf (stderr, "No damage extension\n"); + my_exit_code=2; + exit (2); + } + if (!XFixesQueryExtension (dpy, &xfixes_event, &xfixes_error)) + { + fprintf (stderr, "No XFixes extension\n"); + my_exit_code=2; + exit (2); + } + if (!XShapeQueryExtension (dpy, &xshape_event, &xshape_error)) + { + fprintf (stderr, "No XShape extension\n"); + my_exit_code=2; + exit (2); + } + + fprintf(stderr, "Started\n"); + + if (!register_cm()) + { + my_exit_code=2; + exit (2); + } + + /* get atoms */ + shadowAtom = XInternAtom (dpy, SHADOW_PROP, False); + opacityAtom = XInternAtom (dpy, OPACITY_PROP, False); + shadeAtom = XInternAtom (dpy, SHADE_PROP, False); + shapableAtom = XInternAtom (dpy, SHAPABLE_PROP, False); + decoHashAtom = XInternAtom (dpy, DECOHASH_PROP, False); + dimAtom = XInternAtom (dpy, DIM_PROP, False); + deskChangeAtom = XInternAtom (dpy, DESKCHANGE_PROP, False); + winTypeAtom = XInternAtom (dpy, "_NET_WM_WINDOW_TYPE", False); + winTDETTDAtom = XInternAtom (dpy, "_KDE_TRANSPARENT_TO_DESKTOP", False); + winType[WINTYPE_DESKTOP] = XInternAtom (dpy, "_NET_WM_WINDOW_TYPE_DESKTOP", False); + winType[WINTYPE_DOCK] = XInternAtom (dpy, "_NET_WM_WINDOW_TYPE_DOCK", False); + winType[WINTYPE_TOOLBAR] = XInternAtom (dpy, "_NET_WM_WINDOW_TYPE_TOOLBAR", False); + winType[WINTYPE_MENU] = XInternAtom (dpy, "_NET_WM_WINDOW_TYPE_MENU", False); + winType[WINTYPE_UTILITY] = XInternAtom (dpy, "_NET_WM_WINDOW_TYPE_UTILITY", False); + winType[WINTYPE_SPLASH] = XInternAtom (dpy, "_NET_WM_WINDOW_TYPE_SPLASH", False); + winType[WINTYPE_DIALOG] = XInternAtom (dpy, "_NET_WM_WINDOW_TYPE_DIALOG", False); + winType[WINTYPE_NORMAL] = XInternAtom (dpy, "_NET_WM_WINDOW_TYPE_NORMAL", False); + winType[WINTYPE_DROPDOWN_MENU] = XInternAtom (dpy, "_NET_WM_WINDOW_TYPE_DROPDOWN_MENU", False); + winType[WINTYPE_POPUP_MENU] = XInternAtom (dpy, "_NET_WM_WINDOW_TYPE_POPUP_MENU", False); + winType[WINTYPE_TOOLTIP] = XInternAtom (dpy, "_NET_WM_WINDOW_TYPE_TOOLTIP", False); + winType[WINTYPE_NOTIFY] = XInternAtom (dpy, "_NET_WM_WINDOW_TYPE_NOTIFICATION", False); + winType[WINTYPE_COMBO] = XInternAtom (dpy, "_NET_WM_WINDOW_TYPE_COMBO", False); + winType[WINTYPE_DND] = XInternAtom (dpy, "_NET_WM_WINDOW_TYPE_DND", False); + + pa.subwindow_mode = IncludeInferiors; + + if (compMode == CompClientShadows) + { + gaussianMap = make_gaussian_map(dpy, shadowRadius); + presum_gaussian (gaussianMap); + } + + if (fill_color_name) + { + XColor c; + if (! XParseColor (dpy, DefaultColormap (dpy, scr), + fill_color_name, &c)) + { + fprintf (stderr, "Could not parse fill color.\n"); + my_exit_code=2; + exit (2); + } + if (! XAllocColor (dpy, DefaultColormap (dpy, scr), &c)) + { + fprintf (stderr, "Could not allocate color.\n"); + my_exit_code=2; + exit (2); + } + + fill_color.red = c.red; + fill_color.green = c.green; + fill_color.blue = c.blue; + } + else + { + fill_color.red = fill_color.green = fill_color.blue = 0x0; + } + fill_color.alpha = 0xffff; + + root_width = DisplayWidth (dpy, scr); + root_height = DisplayHeight (dpy, scr); + + rootPicture = XRenderCreatePicture (dpy, root, + sXRenderFindVisualFormat (dpy, + DefaultVisual (dpy, scr)), + CPSubwindowMode, + &pa); + blackPicture = solid_picture (dpy, True, 1, (double)(shadowColor.red)/0xff, (double)(shadowColor.green)/0xff, (double)(shadowColor.blue)/0xff); + if (compMode == CompServerShadows) + transBlackPicture = solid_picture (dpy, True, 0.3, 0, 0, 0); + allDamage = None; + clipChanged = True; + XGrabServer (dpy); + if (autoRedirect) + XCompositeRedirectSubwindows (dpy, root, CompositeRedirectAutomatic); + else + { + int dummy; + XCompositeRedirectSubwindows (dpy, root, CompositeRedirectManual); + XSelectInput (dpy, root, + SubstructureNotifyMask| + ExposureMask| + StructureNotifyMask| + PropertyChangeMask | + VisibilityChangeMask); + + /*shaping stuff*/ + XShapeQueryExtension(dpy, &shapeEvent, &dummy); + + XShapeSelectInput (dpy, root, ShapeNotifyMask); + XQueryTree (dpy, root, &root_return, &parent_return, &children, &nchildren); + for (i = 0; i < nchildren; i++) + add_win (dpy, children[i], i ? children[i-1] : None); + XFree (children); + } + XUngrabServer (dpy); + ufd.fd = ConnectionNumber (dpy); + ufd.events = POLLIN; + if (!autoRedirect) + paint_all (dpy, None); + + /* Under no circumstances should these two lines EVER be moved earlier in main() than this point */ + atexit(delete_pid_file); + write_pid_file(getpid()); + + for (;;) + { + /* dump_wins (); */ + do { + if (autoRedirect) + XFlush (dpy); + if (!QLength (dpy)) + { + if (poll (&ufd, 1, fade_timeout()) == 0) + { + run_fades (dpy); + break; + } + } + + XNextEvent (dpy, &ev); + if ((ev.type & 0x7f) != KeymapNotify) + discard_ignore (dpy, ev.xany.serial); +#if DEBUG_EVENTS + printf ("event %10.10s serial 0x%08x window 0x%08x\n", + ev_name(&ev), ev_serial (&ev), ev_window (&ev)); +#endif + if (!autoRedirect) switch (ev.type) { + case CreateNotify: + add_win (dpy, ev.xcreatewindow.window, 0); + break; + case ConfigureNotify: + configure_win (dpy, &ev.xconfigure); + break; + case DestroyNotify: + destroy_win (dpy, ev.xdestroywindow.window, True, True); + break; + case MapNotify: + map_win (dpy, ev.xmap.window, ev.xmap.serial, True); + break; + case UnmapNotify: + unmap_win (dpy, ev.xunmap.window, True); + break; + case ReparentNotify: + if (ev.xreparent.parent == root) + add_win (dpy, ev.xreparent.window, 0); + else + destroy_win (dpy, ev.xreparent.window, False, True); + break; + case CirculateNotify: + circulate_win (dpy, &ev.xcirculate); + break; + case Expose: + if (ev.xexpose.window == root) + { + int more = ev.xexpose.count + 1; + if (n_expose == size_expose) + { + if (expose_rects) + { + expose_rects = realloc (expose_rects, + (size_expose + more) * + sizeof (XRectangle)); + size_expose += more; + } + else + { + expose_rects = malloc (more * sizeof (XRectangle)); + size_expose = more; + } + } + expose_rects[n_expose].x = ev.xexpose.x; + expose_rects[n_expose].y = ev.xexpose.y; + expose_rects[n_expose].width = ev.xexpose.width; + expose_rects[n_expose].height = ev.xexpose.height; + n_expose++; + if (ev.xexpose.count == 0) + { + expose_root (dpy, root, expose_rects, n_expose); + n_expose = 0; + } + } + break; + case PropertyNotify: + for (p = 0; backgroundProps[p]; p++) + { + if (ev.xproperty.atom == XInternAtom (dpy, backgroundProps[p], False)) + { + if (rootTile) + { + XRenderFreePicture (dpy, rootTile); + rootTile = None; + damage_screen (dpy); + break; + } + } + } + /* Window set shade? */ + if (ev.xproperty.atom == shadeAtom) + { + win * w = find_win(dpy, ev.xproperty.window); + if (w){ + unsigned int tmp = get_shade_prop(dpy, w); + if (tmp) + { + if (tmp == 1) + { + w->preShadeOpacity = w->opacity; + w->opacity = w->opacity-1; /*assuming that no human being will ever be able to shade an invisable window ;) */ + determine_mode(dpy, w); + } + else if (tmp == 2) + { + w->opacity = w->preShadeOpacity; + determine_mode(dpy, w); + } + } + break; + } + } + else if (ev.xproperty.atom == shapableAtom) + { + win * w = find_win(dpy, ev.xproperty.window); + if (w) + { + w->shapable = get_shapable_prop(dpy, w); + /* printf("%u is %s shapable\n",w->id,w->shapable?"":"not");*/ + } + else + printf("arrrg, window not found\n"); + } + else if (ev.xproperty.atom == decoHashAtom) + { + win * w = find_win(dpy, ev.xproperty.window); + if (w) + { + w->decoHash = get_decoHash_prop(dpy, w); + } + else + printf("arrrg, window not found\n"); + } + else if (ev.xproperty.atom == dimAtom) + { + win * w = find_win(dpy, ev.xproperty.window); + if (w) + { + unsigned int tmp = get_dim_prop(dpy, w); + if (w->dimPicture) + { + XRenderFreePicture (dpy, w->dimPicture); + w->dimPicture = None; + } + if (tmp < OPAQUE) + w->dimPicture = solid_picture (dpy, True, (double)tmp/OPAQUE, 0.1, 0.1, 0.1); + } + else + printf("arrrg, window not found\n"); + } + /* check if Trans or Shadow property was changed */ + else if (ev.xproperty.atom == opacityAtom || ev.xproperty.atom == shadowAtom) + { + /* reset mode and redraw window */ + win * w = find_win(dpy, ev.xproperty.window); + if (w) + { + unsigned int tmp; + unsigned int oldShadowSize = w->shadowSize; + if (ev.xproperty.atom == opacityAtom) + { + tmp = get_opacity_prop(dpy, w, OPAQUE); + /*This will most probably happen if window is in fade - resulting in that the fade process isn't updated or broken -> we may have a wrong opacity in the future*/ + /*if (tmp == w->opacity) + break;*/ /*skip if opacity does not change*/ + if (fadeTrans) + { + static double start, finish, step; + start = w->opacity*1.0/OPAQUE; + finish = (tmp*1.0)/OPAQUE; + + if ( start > finish ) + step = fade_out_step; + else + step = fade_in_step; + + set_fade (dpy, w, start, finish, step, 0, False, True, True, False); + break; + } + else { + w->opacity = tmp; + } + } + else + { + tmp = get_shadow_prop(dpy, w); + if (tmp == w->shadowSize) + break; /*skip if shadow does not change*/ + w->shadowSize = tmp; + /* if (w->isInFade) + break; */ + } + if (w->shadow) + { + XRenderFreePicture (dpy, w->shadow); + w->shadow = None; + } + if (oldShadowSize < w->shadowSize) /* this is important to catch size changes on cleanup with determine_mode*/ + { + if( w->extents != None ) + XFixesDestroyRegion( dpy, w->extents ); + w->extents = win_extents (dpy, w); + determine_mode(dpy, w); + } + else + { + determine_mode(dpy, w); + if( w->extents != None ) + XFixesDestroyRegion( dpy, w->extents ); + w->extents = win_extents (dpy, w); + } + } + } + else if (ev.xproperty.atom == deskChangeAtom) + { + /*just set global variable*/ + unsigned int tmp = get_deskchange_prop(dpy, ev.xproperty.window); + printf("desk change, state:%d\n",tmp); + } + break; + default: + if (ev.type == damage_event + XDamageNotify) + { + /* printf("damaging win: %u\n",ev.xany.window);*/ + damage_win (dpy, (XDamageNotifyEvent *) &ev); + repaint_root_overlay_window(); + } + if (ev.type == xshape_event + ShapeNotify) + { + shape_win (dpy, (XShapeEvent *) &ev); + } + if (ev.type == shapeEvent) + { + win * w = find_win(dpy, ev.xany.window); +#if 1 + if (w && w->shapable) +#endif +#if 0 + if (w) +#endif + { +#if 0 + XRectangle rect; + rect.x = ((XShapeEvent*)&ev)->x; + rect.y = ((XShapeEvent*)&ev)->y; + rect.width = ((XShapeEvent*)&ev)->width; + rect.height = ((XShapeEvent*)&ev)->height; + damage_shape(dpy, w, &rect); +#endif +#if 0 + if (w->shadowSize != 0) + { + w->shadowSize = 0; + XRenderFreePicture (dpy, w->shadow); + w->shadow = None; + determine_mode(dpy, w); + if( w->extents != None ) + XFixesDestroyRegion( dpy, w->extents ); + w->extents = win_extents (dpy, w); + } +#endif + /*this is hardly efficient, but a current workaraound + shaping support isn't that good so far (e.g. we lack shaped shadows) + IDEA: use XRender to scale/shift a copy of the window and then blur it*/ +#if 1 + if (w->picture) + { + clipChanged = True; + repair_win (dpy, w); + } +#endif + } + } + break; + } + } while (QLength (dpy)); + if (allDamage && !autoRedirect) + { + paint_all (dpy, allDamage); + XSync (dpy, False); + allDamage = None; + clipChanged = False; + } + } + + XClearArea (dpy, root, 0, 0, 0, 0, True); + XSync (dpy, False); +} |