From 291fba3b6dc0e24ca7e5e17bbca5e7fa5ff51ca0 Mon Sep 17 00:00:00 2001 From: Richard Grenville Date: Tue, 25 Jun 2013 23:06:08 +0800 Subject: Misc: OpenGL 3.0 compatibility & misc - Fix OpenGL 3.0 compatibility by changing glFramebufferTexture() to glFramebufferTexture2D(). Thanks to danfe for suggestion! - Add notification about DocBook toolchina dependencies. Thanks to danfe. (#121) --- opengl.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/opengl.c b/opengl.c index 635cd33ef..c9be5beec 100644 --- a/opengl.c +++ b/opengl.c @@ -1035,7 +1035,8 @@ glx_blur_dst(session_t *ps, int dx, int dy, int width, int height, float z, if (!last_pass) { static const GLenum DRAWBUFS[2] = { GL_COLOR_ATTACHMENT0 }; glBindFramebuffer(GL_FRAMEBUFFER, fbo); - glFramebufferTexture(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex_scr2, 0); + glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, + GL_TEXTURE_2D, tex_scr2, 0); glDrawBuffers(1, DRAWBUFS); if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) { -- cgit v1.2.1