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/* This file is proposed to be part of the KDE base.
* Copyright (C) 2003 Laur Ivan <laurivan@eircom.net>
*
* Many thanks to:
* - Bernardo Hung <deciare@gta.igs.net> for the enhanced shadow
* algorithm (currently used)
* - Tim Jansen <tim@tjansen.de> for the API updates and fixes.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License version 2 as published by the Free Software Foundation.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include <qcolor.h>
#include <kdebug.h>
#include "kdesktopshadowsettings.h"
//#define DEBUG
KDesktopShadowSettings::KDesktopShadowSettings(KConfig *cfg) :
KShadowSettings(),
m_textColor(QColor(255,255,255)),
_UID(0L)
{
setConfig(cfg);
}
KDesktopShadowSettings::~KDesktopShadowSettings()
{
}
/**
*
*/
void KDesktopShadowSettings::setUID(unsigned long val)
{
if (val == 0L || val == _UID)
_UID++;
else
_UID = val;
}
unsigned long KDesktopShadowSettings::UID()
{
return _UID;
}
/**
* Loads a new configuration
*/
void KDesktopShadowSettings::setConfig(KConfig *val)
{
config = val;
if (val == NULL)
return;
// increment the UID so the items will rebuild their
// pixmaps
setUID();
config->setGroup("FMSettings");
m_textColor = config->readColorEntry("NormalTextColor", &Qt::white);
m_bgColor = config->readColorEntry("ItemTextBackground");
m_isEnabled = config->readBoolEntry("ShadowEnabled", true);
#ifdef DEBUG
// debug
kdDebug(1204) << "setConfig()" << endl;
#endif
if (config->hasKey(SHADOW_CONFIG_ENTRY))
fromString(config->readEntry(SHADOW_CONFIG_ENTRY));
#ifdef DEBUG
// debug
kdDebug(1204) << " \t" << SHADOW_TEXT_COLOR << "=" << m_textColor << endl;
kdDebug(1204) << " \t" << SHADOW_TEXT_BACKGROUND << "=" << m_bgColor << endl;
kdDebug(1204) << " \t" << toString() << endl;
#endif
}
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