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-//Auto-generated by kalyptus. DO NOT EDIT.
-package org.kde.koala;
-
-import org.kde.qt.Qt;
-import org.kde.qt.QtSupport;
-
-/**
-
- An abstract base class for adding a completion feature
- into widgets.
- This is a convenience class that provides the basic functions
- needed to add text completion support into widgets. All that
- is required is an implementation for the pure function
- setCompletedText. Refer to KLineEdit or KComboBox
- to see how easily such support can be added using this as a base
- class.
- @author Dawit Alemayehu <adawit@kde.org>
-
- @short An abstract class for adding text completion support to widgets.
-
-*/
-public class TDECompletionBase implements QtSupport, TDECompletionBaseInterface {
- private long _qt;
- private boolean _allocatedInJavaWorld = true;
- protected TDECompletionBase(Class dummy){}
-
- /**
- Constants that represent the items whose short-cut
- key-binding is programmable. The default key-bindings
- for these items are defined in TDEStdAccel.
- @short Constants that represent the items whose short-cut key-binding is programmable.
- */
- public static final int TextCompletion = 0;
- public static final int PrevCompletionMatch = 1;
- public static final int NextCompletionMatch = 2;
- public static final int SubstringCompletion = 3;
-
- /**
- Default constructor.
- @short Default constructor.
- */
- /**
- Returns a pointer to the current completion object.
- If the completion object does not exist, it is automatically created and
- by default handles all the completion signals internally unless <code>hsig</code>
- is set to false. It is also automatically destroyed when the destructor
- is called. You can change this default behavior using the
- {@link #setAutoDeleteCompletionObject} and {@link #setHandleSignals} member
- functions.
- See also {@link #compObj}.
- @param hsig if true, handles completion signals internally.
- @return a pointer the completion object.
-
- @short Returns a pointer to the current completion object.
- */
- public native TDECompletion completionObject(boolean hsig);
- public native TDECompletion completionObject();
- /**
- Sets up the completion object to be used.
- This method assigns the completion object and sets it up to automatically
- handle the completion and rotation signals internally. You should use
- this function if you want to share one completion object among your
- widgets or need to use a customized completion object.
- The object assigned through this method is not deleted when this object's
- destructor is invoked unless you explicitly call {@link #setAutoDeleteCompletionObject}
- after calling this method. Be sure to set the boolean argument to false, if
- you want to handle the completion signals yourself.
- @param compObj a TDECompletion() or a derived child object.
- @param hsig if true, handles completion signals internally.
- @short Sets up the completion object to be used.
- */
- public native void setCompletionObject(TDECompletion compObj, boolean hsig);
- public native void setCompletionObject(TDECompletion compObj);
- /**
- Enables this object to handle completion and rotation
- events internally.
- This function simply assigns a booleanean value that
- indicates whether it should handle rotation and
- completion events or not. Note that this does not
- stop the object from emitting signals when these
- events occur.
- @param handle if true, handle completion & rotation internally.
- @short Enables this object to handle completion and rotation events internally.
- */
- public native void setHandleSignals(boolean handle);
- /**
- Returns true if the completion object is deleted
- upon this widget's destruction.
- See setCompletionObject() and enableCompletion()
- for details.
- @return true if the completion object will be deleted
- automatically
-
- @short Returns true if the completion object is deleted upon this widget's destruction.
- */
- public native boolean isCompletionObjectAutoDeleted();
- /**
- Sets the completion object when this widget's destructor
- is called.
- If the argument is set to true, the completion object
- is deleted when this widget's destructor is called.
- @param autoDelete if true, delete completion object on destruction.
- @short Sets the completion object when this widget's destructor is called.
- */
- public native void setAutoDeleteCompletionObject(boolean autoDelete);
- /**
- Sets the widget's ability to emit text completion and
- rotation signals.
- Invoking this function with <code>enable</code> set to <code>false</code> will
- cause the completion & rotation signals not to be emitted.
- However, unlike setting the completion object to <code>NULL</code>
- using setCompletionObject, disabling the emition of
- the signals through this method does not affect the current
- completion object.
- There is no need to invoke this function by default. When a
- completion object is created through completionObject or
- setCompletionObject, these signals are set to emit
- automatically. Also note that disabling this signals will not
- necessarily interfere with the objects ability to handle these
- events internally. See setHandleSignals.
- @param enable if false, disables the emition of completion & rotation signals.
- @short Sets the widget's ability to emit text completion and rotation signals.
- */
- public native void setEnableSignals(boolean enable);
- /**
- Returns true if the object handles the signals.
- @return true if this signals are handled internally.
-
- @short Returns true if the object handles the signals.
- */
- public native boolean handleSignals();
- /**
- Returns true if the object emits the signals.
- @return true if signals are emitted
-
- @short Returns true if the object emits the signals.
- */
- public native boolean emitSignals();
- /**
- Sets the type of completion to be used.
- The completion modes supported are those defined in
- TDEGlobalSettings(). See below.
- @param mode Completion type:
-
- <li>
- CompletionNone: Disables completion feature.
- </li>
-
- <li>
- CompletionAuto: Attempts to find a match &
- fills-in the remaining text.
- </li>
-
- <li>
- CompletionMan: Acts the same as the above
- except the action has to be
- manually triggered through
- pre-defined completion key.
- </li>
-
- <li>
- CompletionShell: Mimics the completion feature
- found in typical nix shell
- environments.
- </li>
-
- <li>
- CompletionPopup: Shows all available completions at once,
- in a listbox popping up.
-
- </li> @short Sets the type of completion to be used.
- */
- public native void setCompletionMode(int mode);
- /**
- Returns the current completion mode.
- The return values are of type TDEGlobalSettings.Completion.
- See setCompletionMode() for details.
- @return the completion mode.
-
- @short Returns the current completion mode.
- */
- public native int completionMode();
- /**
- Sets the key-binding to be used for manual text
- completion, text rotation in a history list as
- well as a completion list.
- When the keys set by this function are pressed, a
- signal defined by the inheriting widget will be activated.
- If the default value or 0 is specified by the second
- parameter, then the key-binding as defined in the global
- setting should be used. This method returns false value
- for <code>key</code> is negative or the supplied key-binding conflicts
- with the ones set for one of the other features.
- NOTE: To use a modifier key (Shift, Ctrl, Alt) as part of
- the key-binding simply simply <code>sum</code> up the values of the
- modifier and the actual key. For example, to use CTRL+E as
- a key binding for one of the items, you would simply supply
- <code></code>"Qt.CtrlButton + Qt.Key_E" as the second argument to this
- function.
- @param item the feature whose key-binding needs to be set:
-
- <li>
- TextCompletion the manual completion key-binding.
- </li>
-
- <li>
- PrevCompletionMatch the previous match key for multiple completion.
- </li>
-
- <li>
- NextCompletionMatch the next match key for for multiple completion.
- </li>
-
- <li>
- SubstringCompletion the key for substring completion
- </li>
- @param key key-binding used to rotate down in a list.
- @return true if key-binding can successfully be set.
-
- @short Sets the key-binding to be used for manual text completion, text rotation in a history list as well as a completion list.
- @see #getKeyBinding
- */
- public native boolean setKeyBinding(int item, TDEShortcut key);
- /**
- Returns the key-binding used for the specified item.
- This methods returns the key-binding used to activate
- the feature feature given by <code>item.</code> If the binding
- contains modifier key(s), the SUM of the modifier key
- and the actual key code are returned.
- @param item the item to check
- @return the key-binding used for the feature given by <code>item.</code>
-
- @short Returns the key-binding used for the specified item.
- @see #setKeyBinding
- */
- public native TDEShortcut getKeyBinding(int item);
- /**
- Sets this object to use global values for key-bindings.
- This method changes the values of the key bindings for
- rotation and completion features to the default values
- provided in TDEGlobalSettings.
- NOTE: By default inheriting widgets should uses the
- global key-bindings so that there will be no need to
- call this method.
- @short Sets this object to use global values for key-bindings.
- */
- public native void useGlobalKeyBindings();
- /**
- A pure function that must be implemented by
- all inheriting classes.
- This function is intended to allow external completion
- implementations to set completed text appropriately. It
- is mostly relevant when the completion mode is set to
- CompletionAuto and CompletionManual modes. See
- TDECompletionBase.setCompletedText.
- Does nothing in CompletionPopup mode, as all available
- matches will be shown in the popup.
- @param text the completed text to be set in the widget.
- @short A pure virtual function that must be implemented by all inheriting classes.
- */
- public native void setCompletedText(String text);
- /**
- A pure function that must be implemented by
- all inheriting classes.
- @param items the list of completed items
- @short A pure virtual function that must be implemented by all inheriting classes.
- */
- public native void setCompletedItems(String[] items);
- /**
- Returns a pointer to the completion object.
- This method is only different from completionObject()
- in that it does not create a new TDECompletion object even if
- the internal pointer is <code>NULL.</code> Use this method to get the
- pointer to a completion object when inheriting so that you
- won't inadvertently create it!!
- @return the completion object or NULL if one does not exist.
-
- @short Returns a pointer to the completion object.
- */
- public native TDECompletion compObj();
-}