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Diffstat (limited to 'kdejava/koala/org/kde/koala/TDECompletionBase.java')
-rw-r--r-- | kdejava/koala/org/kde/koala/TDECompletionBase.java | 281 |
1 files changed, 0 insertions, 281 deletions
diff --git a/kdejava/koala/org/kde/koala/TDECompletionBase.java b/kdejava/koala/org/kde/koala/TDECompletionBase.java deleted file mode 100644 index dfcb6968..00000000 --- a/kdejava/koala/org/kde/koala/TDECompletionBase.java +++ /dev/null @@ -1,281 +0,0 @@ -//Auto-generated by kalyptus. DO NOT EDIT. -package org.kde.koala; - -import org.kde.qt.Qt; -import org.kde.qt.QtSupport; - -/** - - An abstract base class for adding a completion feature - into widgets. - This is a convenience class that provides the basic functions - needed to add text completion support into widgets. All that - is required is an implementation for the pure function - setCompletedText. Refer to KLineEdit or KComboBox - to see how easily such support can be added using this as a base - class. - @author Dawit Alemayehu <adawit@kde.org> - - @short An abstract class for adding text completion support to widgets. - -*/ -public class TDECompletionBase implements QtSupport, TDECompletionBaseInterface { - private long _qt; - private boolean _allocatedInJavaWorld = true; - protected TDECompletionBase(Class dummy){} - - /** - Constants that represent the items whose short-cut - key-binding is programmable. The default key-bindings - for these items are defined in TDEStdAccel. - @short Constants that represent the items whose short-cut key-binding is programmable. - */ - public static final int TextCompletion = 0; - public static final int PrevCompletionMatch = 1; - public static final int NextCompletionMatch = 2; - public static final int SubstringCompletion = 3; - - /** - Default constructor. - @short Default constructor. - */ - /** - Returns a pointer to the current completion object. - If the completion object does not exist, it is automatically created and - by default handles all the completion signals internally unless <code>hsig</code> - is set to false. It is also automatically destroyed when the destructor - is called. You can change this default behavior using the - {@link #setAutoDeleteCompletionObject} and {@link #setHandleSignals} member - functions. - See also {@link #compObj}. - @param hsig if true, handles completion signals internally. - @return a pointer the completion object. - - @short Returns a pointer to the current completion object. - */ - public native TDECompletion completionObject(boolean hsig); - public native TDECompletion completionObject(); - /** - Sets up the completion object to be used. - This method assigns the completion object and sets it up to automatically - handle the completion and rotation signals internally. You should use - this function if you want to share one completion object among your - widgets or need to use a customized completion object. - The object assigned through this method is not deleted when this object's - destructor is invoked unless you explicitly call {@link #setAutoDeleteCompletionObject} - after calling this method. Be sure to set the boolean argument to false, if - you want to handle the completion signals yourself. - @param compObj a TDECompletion() or a derived child object. - @param hsig if true, handles completion signals internally. - @short Sets up the completion object to be used. - */ - public native void setCompletionObject(TDECompletion compObj, boolean hsig); - public native void setCompletionObject(TDECompletion compObj); - /** - Enables this object to handle completion and rotation - events internally. - This function simply assigns a booleanean value that - indicates whether it should handle rotation and - completion events or not. Note that this does not - stop the object from emitting signals when these - events occur. - @param handle if true, handle completion & rotation internally. - @short Enables this object to handle completion and rotation events internally. - */ - public native void setHandleSignals(boolean handle); - /** - Returns true if the completion object is deleted - upon this widget's destruction. - See setCompletionObject() and enableCompletion() - for details. - @return true if the completion object will be deleted - automatically - - @short Returns true if the completion object is deleted upon this widget's destruction. - */ - public native boolean isCompletionObjectAutoDeleted(); - /** - Sets the completion object when this widget's destructor - is called. - If the argument is set to true, the completion object - is deleted when this widget's destructor is called. - @param autoDelete if true, delete completion object on destruction. - @short Sets the completion object when this widget's destructor is called. - */ - public native void setAutoDeleteCompletionObject(boolean autoDelete); - /** - Sets the widget's ability to emit text completion and - rotation signals. - Invoking this function with <code>enable</code> set to <code>false</code> will - cause the completion & rotation signals not to be emitted. - However, unlike setting the completion object to <code>NULL</code> - using setCompletionObject, disabling the emition of - the signals through this method does not affect the current - completion object. - There is no need to invoke this function by default. When a - completion object is created through completionObject or - setCompletionObject, these signals are set to emit - automatically. Also note that disabling this signals will not - necessarily interfere with the objects ability to handle these - events internally. See setHandleSignals. - @param enable if false, disables the emition of completion & rotation signals. - @short Sets the widget's ability to emit text completion and rotation signals. - */ - public native void setEnableSignals(boolean enable); - /** - Returns true if the object handles the signals. - @return true if this signals are handled internally. - - @short Returns true if the object handles the signals. - */ - public native boolean handleSignals(); - /** - Returns true if the object emits the signals. - @return true if signals are emitted - - @short Returns true if the object emits the signals. - */ - public native boolean emitSignals(); - /** - Sets the type of completion to be used. - The completion modes supported are those defined in - TDEGlobalSettings(). See below. - @param mode Completion type: - - <li> - CompletionNone: Disables completion feature. - </li> - - <li> - CompletionAuto: Attempts to find a match & - fills-in the remaining text. - </li> - - <li> - CompletionMan: Acts the same as the above - except the action has to be - manually triggered through - pre-defined completion key. - </li> - - <li> - CompletionShell: Mimics the completion feature - found in typical nix shell - environments. - </li> - - <li> - CompletionPopup: Shows all available completions at once, - in a listbox popping up. - - </li> @short Sets the type of completion to be used. - */ - public native void setCompletionMode(int mode); - /** - Returns the current completion mode. - The return values are of type TDEGlobalSettings.Completion. - See setCompletionMode() for details. - @return the completion mode. - - @short Returns the current completion mode. - */ - public native int completionMode(); - /** - Sets the key-binding to be used for manual text - completion, text rotation in a history list as - well as a completion list. - When the keys set by this function are pressed, a - signal defined by the inheriting widget will be activated. - If the default value or 0 is specified by the second - parameter, then the key-binding as defined in the global - setting should be used. This method returns false value - for <code>key</code> is negative or the supplied key-binding conflicts - with the ones set for one of the other features. - NOTE: To use a modifier key (Shift, Ctrl, Alt) as part of - the key-binding simply simply <code>sum</code> up the values of the - modifier and the actual key. For example, to use CTRL+E as - a key binding for one of the items, you would simply supply - <code></code>"Qt.CtrlButton + Qt.Key_E" as the second argument to this - function. - @param item the feature whose key-binding needs to be set: - - <li> - TextCompletion the manual completion key-binding. - </li> - - <li> - PrevCompletionMatch the previous match key for multiple completion. - </li> - - <li> - NextCompletionMatch the next match key for for multiple completion. - </li> - - <li> - SubstringCompletion the key for substring completion - </li> - @param key key-binding used to rotate down in a list. - @return true if key-binding can successfully be set. - - @short Sets the key-binding to be used for manual text completion, text rotation in a history list as well as a completion list. - @see #getKeyBinding - */ - public native boolean setKeyBinding(int item, TDEShortcut key); - /** - Returns the key-binding used for the specified item. - This methods returns the key-binding used to activate - the feature feature given by <code>item.</code> If the binding - contains modifier key(s), the SUM of the modifier key - and the actual key code are returned. - @param item the item to check - @return the key-binding used for the feature given by <code>item.</code> - - @short Returns the key-binding used for the specified item. - @see #setKeyBinding - */ - public native TDEShortcut getKeyBinding(int item); - /** - Sets this object to use global values for key-bindings. - This method changes the values of the key bindings for - rotation and completion features to the default values - provided in TDEGlobalSettings. - NOTE: By default inheriting widgets should uses the - global key-bindings so that there will be no need to - call this method. - @short Sets this object to use global values for key-bindings. - */ - public native void useGlobalKeyBindings(); - /** - A pure function that must be implemented by - all inheriting classes. - This function is intended to allow external completion - implementations to set completed text appropriately. It - is mostly relevant when the completion mode is set to - CompletionAuto and CompletionManual modes. See - TDECompletionBase.setCompletedText. - Does nothing in CompletionPopup mode, as all available - matches will be shown in the popup. - @param text the completed text to be set in the widget. - @short A pure virtual function that must be implemented by all inheriting classes. - */ - public native void setCompletedText(String text); - /** - A pure function that must be implemented by - all inheriting classes. - @param items the list of completed items - @short A pure virtual function that must be implemented by all inheriting classes. - */ - public native void setCompletedItems(String[] items); - /** - Returns a pointer to the completion object. - This method is only different from completionObject() - in that it does not create a new TDECompletion object even if - the internal pointer is <code>NULL.</code> Use this method to get the - pointer to a completion object when inheriting so that you - won't inadvertently create it!! - @return the completion object or NULL if one does not exist. - - @short Returns a pointer to the completion object. - */ - public native TDECompletion compObj(); -} |