#ifndef KJSEMBED_QCanvasSprite_H #define KJSEMBED_QCanvasSprite_H #include #include #include class QCanvasSprite; /** * Namespace containing the KJSEmbed library. */ namespace KJSEmbed { /** * Wrapper class for QCanvasSprite methods. * * @author Richard Moore, rich@kde.org */ class QCanvasSpriteImp : public JSProxyImp { public: /** Enumerates the constructors supported by this class. */ enum Constructors { Constructor_QCanvasSprite_1, LastConstuctor = -1 }; /** Enumerates the methods supported by this class. */ enum Methods { Method_setSequence_2, Method_move_4, Method_move_5, Method_setFrame_6, Method_setFrameAnimation_7, Method_frame_8, Method_frameCount_9, Method_rtti_10, Method_collidesWith_11, Method_boundingRect_12, Method_width_13, Method_height_14, Method_leftEdge_15, Method_topEdge_16, Method_rightEdge_17, Method_bottomEdge_18, Method_leftEdge_19, Method_topEdge_20, Method_rightEdge_21, Method_bottomEdge_22, Method_image_23, Method_imageAdvanced_24, Method_image_25, Method_advance_26, Method_draw_27, Method_Last = -1 }; QCanvasSpriteImp( KJS::ExecState *exec, int id, bool constructor=false ); ~QCanvasSpriteImp(); /** * Adds the static bindings for this class to the specified Object. The * static bindings are the static methods and the enums of this class. */ static void addStaticBindings( KJS::ExecState *exec, KJS::Object &object ); /** * Adds the bindings for this class to the specified Object. The bindings * added are the instance methods of this class. */ static void addBindings( KJS::ExecState *exec, KJS::Object &object ); static QCanvasSprite *toQCanvasSprite( KJS::Object &object ); // // Constructors implemented by this class. // KJS::Object QCanvasSprite_1( KJS::ExecState *exec, const KJS::List &args ); // // Methods implemented by this class. // KJS::Value setSequence_2( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args ); KJS::Value move_4( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args ); KJS::Value move_5( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args ); KJS::Value setFrame_6( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args ); KJS::Value setFrameAnimation_7( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args ); KJS::Value frame_8( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args ); KJS::Value frameCount_9( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args ); KJS::Value rtti_10( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args ); KJS::Value collidesWith_11( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args ); KJS::Value boundingRect_12( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args ); KJS::Value width_13( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args ); KJS::Value height_14( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args ); KJS::Value leftEdge_15( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args ); KJS::Value topEdge_16( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args ); KJS::Value rightEdge_17( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args ); KJS::Value bottomEdge_18( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args ); KJS::Value leftEdge_19( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args ); KJS::Value topEdge_20( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args ); KJS::Value rightEdge_21( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args ); KJS::Value bottomEdge_22( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args ); KJS::Value image_23( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args ); KJS::Value imageAdvanced_24( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args ); KJS::Value image_25( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args ); KJS::Value advance_26( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args ); KJS::Value draw_27( KJS::ExecState *exec, KJS::Object &obj, const KJS::List &args ); // // JS binding code. // /** Returns true iff this object implements the construct function. */ virtual bool implementsConstruct() const { return cons; } /** Invokes the construct function. */ virtual KJS::Object construct( KJS::ExecState *exec, const KJS::List &args ); /** Returns true iff this object implements the call function. */ virtual bool implementsCall() const { return !cons; } /** Invokes the call function. */ virtual KJS::Value call( KJS::ExecState *exec, KJS::Object &self, const KJS::List &args ); private: QCanvasSprite *instance; // Temp int id; bool cons; }; } // namespace KJSEmbed #endif // KJSEMBED_QCanvasSprite_H // Local Variables: // c-basic-offset: 4 // End: