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#!/usr/bin/env ruby -w
#
# A class that lets the user draw with the mouse. The
# window knows how to redraw itself.
#
require 'Qt'
class ScribbleArea < TQt::Widget
slots "setColor(TQColor)", "slotLoad(const TQString&)", "slotSave(const TQString&)", "slotClearArea()"
#
# The constructor. Initializes the member variables.
#
def initialize()
super
# initialize member variables
@_buffer = TQt::Pixmap.new()
@_last = TQt::Point.new()
@_currentcolor = black
# don't blank the window before repainting
setBackgroundMode( NoBackground )
# create a pop-up menu
@_popupmenu = TQt::PopupMenu.new()
@_popupmenu.insertItem( "&Clear", self, SLOT( "slotClearArea()" ) )
end
#
# This slot sets the curren color for the scribble area. It will be
# connected with the colorChanged( TQt::Color ) signal from the
# ScribbleWindow.
#
def setColor( new_color )
@_currentcolor = new_color
end
#
# This slot clears the drawing area by filling the off-screen buffer with
# white and copying it over to the window.
#
def slotClearArea()
# fill the off screen buffer with plain white
@_buffer.fill( white )
# and copy it over to the window
bitBlt( self, 0, 0, @_buffer )
end
#
# This method does the actual loading. It relies on TQt::Pixmap (and the
# underlying I/O machinery) to determine the filetype.
#
def slotLoad( filename )
if !@_buffer.load( filename )
TQt::MessageBox.warning( nil, "Load error", "Could not load file" )
end
repaint() # refresh the window
end
#
# This method does the actual saving. We hard-code the file type as
# BMP. Unix users might want to replace this with something like XPM.
#
def slotSave( filename )
if !@_buffer.save( filename, "BMP" )
TQt::MessageBox.warning( nil, "Save error", "Could not save file" )
end
end
#
# This method is called whenever the user presses the
# mouse over the window. It just records the position of the mouse
# at the time of the click.
#
def mousePressEvent(event)
if event.button() == RightButton
@_popupmenu.exec( TQt::Cursor.pos() )
else
@_last = event.pos() # retrieve the coordinates from the event
end
end
#
# The method is called whenever the usr moves the mouse
# while the mouse button is pressed. If we had called
# setMouseTracking(true) before, the method would also be called
# when the mouse was moved with any button pressed. We know that
# we haven't, and thus don't have to check whether any buttons are
# pressed.
#
def mouseMoveEvent(event)
# create a TQt::Painter object for drawing onto the window
windowpainter = TQt::Painter.new()
# and another TQt::Painter object for drawing int an off-screen pixmap
bufferpainter = TQt::Painter.new()
# start painting
windowpainter.begin( self ) # This painter paints onto the window
bufferpainter.begin( @_buffer ) # and this one paints in the buffer
# set a standard pen with the currently selected color
windowpainter.setPen( @_currentcolor )
bufferpainter.setPen( @_currentcolor )
# draw a line in both the window and the buffer
windowpainter.drawLine( @_last, event.pos() )
bufferpainter.drawLine( @_last, event.pos() )
# done with painting
windowpainter.end()
bufferpainter.end()
# remember the current mouse position
@_last = event.pos()
end
#
# This method is called whenever the widget needs
# painting, for example when it has been obscured and then revealed again.
#
def paintEvent(event)
bitBlt(self, 0, 0, @_buffer)
end
#
# This method get called whenever the widget needs
# painting, for example, when it has been obscured and then revealed again.
#
def resizeEvent(event)
save = TQt::Pixmap.new( @_buffer )
@_buffer.resize( event.size() )
@_buffer.fill( white )
bitBlt( @_buffer, 0, 0, save )
end
end
class ScribbleWindow < TQt::Widget
slots "slotAbout()", "slotAboutQt()", "slotColorMenu(int)", "slotLoad()", "slotSave()"
signals "colorChanged(TQColor)", "load(const TQString&)", "save(const TQString&)"
COLOR_MENU_ID_BLACK = 0
COLOR_MENU_ID_RED = 1
COLOR_MENU_ID_BLUE = 2
COLOR_MENU_ID_GREEN = 3
COLOR_MENU_ID_YELLOW = 4
def initialize()
super
# The next lines build the menu bar. We first create the menus
# one by one, then add them to the menu bar. #
@_filemenu = TQt::PopupMenu.new() # create a file menu
@_filemenu.insertItem( "&Load", self, SLOT( "slotLoad()" ) )
@_filemenu.insertItem( "&Save", self, SLOT( "slotSave()" ) )
@_filemenu.insertSeparator()
@_filemenu.insertItem( "&Quit", $qApp, SLOT( "quit()" ) )
@_colormenu = TQt::PopupMenu.new() # create a color menu
@_colormenu.insertItem( "B&lack", COLOR_MENU_ID_BLACK)
@_colormenu.insertItem( "&Red", COLOR_MENU_ID_RED)
@_colormenu.insertItem( "&Blue", COLOR_MENU_ID_BLUE)
@_colormenu.insertItem( "&Green", COLOR_MENU_ID_GREEN)
@_colormenu.insertItem( "&Yellow", COLOR_MENU_ID_YELLOW)
TQt::Object.connect( @_colormenu, SIGNAL( "activated( int )" ),
self, SLOT( "slotColorMenu( int )" ) )
@_helpmenu = TQt::PopupMenu.new() # create a help menu
@_helpmenu.insertItem( "&About QtScribble", self, SLOT( "slotAbout()" ) )
@_helpmenu.insertItem( "&About Qt", self, SLOT( "slotAboutQt()" ) )
@_menubar = TQt::MenuBar.new( self, "" ) # create a menu bar
@_menubar.insertItem( "&File", @_filemenu )
@_menubar.insertItem( "&Color", @_colormenu )
@_menubar.insertItem( "&Help", @_helpmenu )
# We create a TQt::ScrollView and a ScribbleArea. The ScribbleArea will
# be managed by the scroll view.#
@_scrollview = TQt::ScrollView.new( self )
@_scrollview.setGeometry( 0, @_menubar.height(),
width(), height() - @_menubar.height() )
@_scribblearea = ScribbleArea.new()
@_scribblearea.setGeometry( 0, 0, 1000, 1000 )
@_scrollview.addChild( @_scribblearea )
TQt::Object.connect( self, SIGNAL( "colorChanged(TQColor)" ),
@_scribblearea, SLOT( "setColor(TQColor)" ) )
TQt::Object.connect( self, SIGNAL( "save(const TQString&)" ),
@_scribblearea, SLOT( "slotSave(const TQString&)" ) )
TQt::Object.connect( self, SIGNAL( "load(const TQString&)" ),
@_scribblearea, SLOT( "slotLoad(const TQString&)" ) )
end
def resizeEvent( event )
# When the whole window is resized, we have to rearrange the geometry
# in the ScribbleWindow as well. Note that the ScribbleArea does not need
# to be changed.
@_scrollview.setGeometry( 0, @_menubar.height(),
width(), height() - @_menubar.height() )
end
def slotAbout()
TQt::MessageBox.information( self, "About QtScribble 5",
"This is the Scribble 5 application\n" +
"Copyright 1998 by Mathias Kalle Dalheimer\n")
end
def slotAboutQt()
TQt::MessageBox.aboutTQt( self, "About Qt" )
end
def slotColorMenu( item )
case item
when COLOR_MENU_ID_BLACK
emit colorChanged( black )
when COLOR_MENU_ID_RED
emit colorChanged( darkRed )
when COLOR_MENU_ID_BLUE
emit colorChanged( darkBlue )
when COLOR_MENU_ID_GREEN
emit colorChanged( darkGreen )
when COLOR_MENU_ID_YELLOW
emit colorChanged( yellow )
end
end
#
# This is the slot for the menu item File/Load. It opens a
# TQt::FileDialog to ask the user for a filename, then emits a save()
# signal with the filename as parameter.
#
def slotLoad()
# Open a file dialog for loading. The default directory is the
# current directory, the filter *.bmp.
#
filename = TQt::FileDialog.getOpenFileName( ".", "*.bmp", self )
if !filename.nil?
emit load( filename )
end
end
#
# This is the slot for the menu item File/Load. It opens a
# TQt::FileDialog to ask the user for a filename, then emits a save()
# signal with the filename as parameter.
#
def slotSave()
# Open a file dialog for saving. The default directory is the
# current directory, the filter *.bmp.
#
filename = TQt::FileDialog.getSaveFileName( ".", "*.bmp", self )
if !filename.nil?
emit save( filename )
end
end
end
myapp = TQt::Application.new(ARGV)
mywidget = ScribbleWindow.new()
mywidget.setGeometry(50, 500, 400, 400)
myapp.setMainWidget(mywidget)
mywidget.show()
myapp.exec()
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