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diff --git a/doc/kverbos/index.docbook b/doc/kverbos/index.docbook new file mode 100644 index 00000000..f60e6060 --- /dev/null +++ b/doc/kverbos/index.docbook @@ -0,0 +1,954 @@ +<?xml version="1.0" ?> +<!DOCTYPE book PUBLIC "-//KDE//DTD DocBook XML V4.2-Based Variant V1.1//EN" "dtd/kdex.dtd" [ + <!ENTITY package "kdeedu"> + <!ENTITY kappname "&kverbos;"> + <!ENTITY % addindex "IGNORE"> + <!ENTITY % English "INCLUDE"><!-- change language only here --> +]> + +<book lang="&language;"> + +<bookinfo> +<title>The &kverbos; Handbook</title> + +<authorgroup> +<author> +<firstname>Arnold</firstname> +<surname>Kraschinski</surname> +<affiliation> +<address><email>&Arnold.Kraschinski.mail;</email></address> +</affiliation> +</author> +<!-- TRANS:ROLES_OF_TRANSLATORS --> +</authorgroup> + +<copyright> +<year>2001</year> +<year>2002</year> +<holder>&Arnold.Kraschinski;</holder> +</copyright> + +<legalnotice>&FDLNotice;</legalnotice> + +<date>2002-05-23</date> +<releaseinfo>3.0.8</releaseinfo> + +<abstract> +<para> +&kverbos; is an application specially designed to study Spanish verbforms. +</para> +</abstract> + +<keywordset> +<keyword>KDE</keyword> +<keyword>kdeutils</keyword> +<keyword>Kapp</keyword> +<keyword>verb</keyword> +<keyword>spanish</keyword> +</keywordset> + +</bookinfo> + + + +<chapter id="introduction"> +<title>Introduction</title> + +<para>With &kverbos; the user can learn the forms of Spanish verbs. The +program suggests a verb and a time and the user enters the different +forms. The program corrects the user input an gives a feedback. The +user can edit the list of the verbs that can be studied. The program +can built regular verb forms by itself. Irregular verb forms have to +be entered by the user. If a form of a verb is uncertain then the +internet offers good sources: +<ulink url="http://csgrs6k1.uwaterloo.ca/~dmg/lando/verbos/con-jugador.html"> +http://csgrs6k1.uwaterloo.ca/~dmg/lando/verbos/con-jugador.html</ulink> +</para> + +<para> +The most interesting feature in the recent release is the use of +&kfeeder;. This is a separate program that +the user has to install separately if he wants to use it. If it is +installed then the learning progress will be shown in the &kfeeder; +application. A dog is running around and will be fed with bones if +you are a good learner. Otherwise he will be lying around most of the +time. +</para> +</chapter> + +<chapter id="using-kverbos"> +<title>Using &kverbos;</title> + +<screenshot> +<screeninfo>Here's a screenshot of &kverbos;</screeninfo> + <mediaobject> + <imageobject> + <imagedata fileref="mainscreen-leer.png" format="PNG"/> + </imageobject> + <textobject> + <phrase>This window can be seen when the user starts the program.</phrase> + </textobject> + </mediaobject> +</screenshot> + +<para>When the user starts the program he can see this window. This is +the main window of the application where the user can train verb +forms. At the moment no verb file is loaded. So the program cannot +suggest a verb. First the user has to open a file either with the menu +<menuchoice><guimenu>File</guimenu><guimenuitem>Open</guimenuitem></menuchoice> +or with the menubar or he has to enter some verbs with +<menuchoice><guimenu>Edit</guimenu> +<guimenuitem>Enter</guimenuitem></menuchoice>new verb.</para> + +<screenshot> +<screeninfo>Here's a screenshot of &kverbos; with a loaded verb +file</screeninfo> +<mediaobject> +<imageobject> +<imagedata fileref="mainscreen1.png" format="PNG"/> +</imageobject> +<textobject> +<phrase>Here you see the main window with a loaded verb file.</phrase> +</textobject> +</mediaobject> +</screenshot> + +<para>Once the user has opened a file with verbs the program suggests +one of them and a time. The user can type the solution into the textboxes. +</para> + +<variablelist> +<varlistentry> +<term><inlinemediaobject> +<imageobject> +<imagedata fileref="limpiar.png" format="PNG"/> + </imageobject> + </inlinemediaobject></term> +<listitem><para>This button wipes out all user input.</para></listitem> +</varlistentry> +<varlistentry> +<term><inlinemediaobject> + <imageobject> + <imagedata fileref="corregir.png" format="PNG"/> + </imageobject> + </inlinemediaobject></term> +<listitem><para>The user can test his input with this +button. Incorrect forms will be underlined. Then the user has the +chance to do it better and correct the forms another time. If one of +the forms wasn't correct the verb cannot be counted as correct +anymore. </para></listitem> +</varlistentry> +<varlistentry> + <term><inlinemediaobject> +<imageobject> +<imagedata fileref="solucion.png" format="PNG"/> + </imageobject> + </inlinemediaobject></term> +<listitem><para>If the user wants to see the solution he can use <guiicon>show +solution</guiicon>. Then the correct solution is displayed in the editboxes. If +the user uses this button the verb cannot be counted as correct +anymore.</para></listitem> +</varlistentry> +<varlistentry> +<term><inlinemediaobject> +<imageobject> +<imagedata fileref="continuar.png" format="PNG"/> + </imageobject> + </inlinemediaobject></term> +<listitem> +<para>The last button in this row can have two functions.</para> + +<para>If the user presses this button and the verb forms haven't been +corrected yet the button behaves like the 'corregir' button. The verb +forms are corrected and the user can see if his input was correct. If +the user wants to go on he has to press the button again.</para> + +<para>If the button is pressed and the verbs already have been +corrected the program goes on to the next verb. That means another +verb is selected and presented to the user.</para> +</listitem> +</varlistentry> +</variablelist> + +<para>A second line of buttons <inlinemediaobject> + <imageobject> + <imagedata fileref="letters.png" format="PNG"/> + </imageobject> + </inlinemediaobject> +allows the user enter special spanish characters which probably cannot be entered by keyboard. +</para> + +<para> +In the status bar of the program the user gets information about his +work. He can see how many verbs he has trained and how many of them +have been correct. He can see how many verbs are stored in the opened +file and which username has been entered, too. +</para> + +<para> +The progress bar is another feedback for the user. He can see his +correct answers as a percentage of trained verbs. +</para> +</chapter> + +<chapter id="commands"> +<title>Command Reference</title> + +<sect1 id="kverbos-mainwindow"> +<title>The main &kverbos; window</title> +<para> +<screenshot> +<screeninfo>Here's a screenshot of &kverbos; with a loaded verb file</screeninfo> + <mediaobject> + <imageobject> + <imagedata fileref="mainscreen1.png" format="PNG"/> + </imageobject> + <textobject> + <phrase>Here you see the main window with a loaded verb file.</phrase> + </textobject> + </mediaobject> +</screenshot> +</para> + +<!-- The File Menu ................................................................ --> +<sect2> +<title>The <guimenu>File</guimenu> Menu</title> + +<variablelist> + +<!-- File->New --> +<varlistentry> +<term><menuchoice> +<shortcut> +<keycombo action="simul">&Ctrl;<keycap>N</keycap></keycombo> +</shortcut> +<guimenu>File</guimenu> +<guimenuitem>New</guimenuitem> +</menuchoice></term> +<listitem><para><action>Creates a new document. That means that the verbs + in the actual list are deleted. The number of verbs is set to 0.</action></para></listitem> +</varlistentry> + +<!-- File->Open --> +<varlistentry> +<term><menuchoice> +<shortcut> +<keycombo action="simul">&Ctrl;<keycap>O</keycap></keycombo> +</shortcut> +<guimenu>File</guimenu> +<guimenuitem>Open</guimenuitem> +</menuchoice></term> +<listitem><para><action>Opens a verb file.</action> The file dialog opens and +the user can select one of the verb files. The user has to make sure, +that it is a verb file. There isn't a default verb file that comes +with the program. The user has to enter his own verbs or he has to +download a verb file from the &kverbos; website.</para></listitem> +</varlistentry> + +<!-- File->Open Standard Verb File --> +<varlistentry> +<term><menuchoice> +<guimenu>File</guimenu> +<guimenuitem>Open Standard Verb File</guimenuitem> +</menuchoice></term> +<listitem><para><action>Opens a verb file</action> that is delivered +with &kverbos;. The user can use this file if he doesn't want to enter +his own verbs.</para></listitem> +</varlistentry> + +<!-- File->Save --> +<varlistentry> +<term><menuchoice> +<shortcut> +<keycombo action="simul">&Ctrl;<keycap>S</keycap></keycombo> +</shortcut> +<guimenu>File</guimenu> +<guimenuitem>Save</guimenuitem> +</menuchoice></term> +<listitem><para><action>Saves the document.</action> The file name +dialog opens and the user can choose a name for the verb file. If the +file name end with <literal role="extension">.htm</literal> or +<literal role="extension">.html</literal> the verb list is saved as a +&HTML; file.</para></listitem> +</varlistentry> + +<!-- File->Save As --> +<varlistentry> +<term><menuchoice> +<guimenu>File</guimenu> +<guimenuitem>Save As</guimenuitem> +</menuchoice></term> +<listitem><para><action>Saves the document.</action> The file name +dialog opens and the user can choose a name for the verb file. If the +file name end with <literal role="extension">.htm</literal> or +<literal role="extension">.html</literal> the verb list is saved as a +&HTML; file.</para></listitem> +</varlistentry> + +<!-- File->Close --> +<varlistentry> +<term><menuchoice> +<shortcut> +<keycombo action="simul">&Ctrl;<keycap>W</keycap></keycombo> +</shortcut> +<guimenu>File</guimenu> +<guimenuitem>Close</guimenuitem> +</menuchoice></term> +<listitem><para><action>Terminates the program.</action></para></listitem> +</varlistentry> + +<!-- File->New Window --> +<varlistentry> +<term><menuchoice> +<guimenu>File</guimenu> +<guimenuitem>New Window</guimenuitem> +</menuchoice></term> +<listitem><para><action>Starts a new instance of the program.</action></para></listitem> +</varlistentry> + +<!-- File->Quit --> +<varlistentry> +<term><menuchoice> +<shortcut> +<keycombo action="simul">&Ctrl;<keycap>Q</keycap></keycombo> +</shortcut> +<guimenu>File</guimenu> +<guimenuitem>Quit</guimenuitem> +</menuchoice></term> +<listitem><para><action>Quits</action> &kverbos;</para></listitem> +</varlistentry> + +</variablelist> + +</sect2> + +<!-- The Edit Menu ................................................................ --> +<sect2> +<title>The <guimenu>Edit</guimenu> Menu</title> + +<variablelist> + +<!-- Edit->Enter new verb --> +<varlistentry> +<term><menuchoice> +<guimenu>Edit</guimenu> +<guimenuitem>Enter new verb</guimenuitem> +</menuchoice></term> +<listitem><para><action>Opens the dialog new verbs where you can add +new verbs to the verb list. This dialog is described in another +chapter of this documentation. </action></para></listitem> +</varlistentry> + +<!-- Edit->Edit verblist --> +<varlistentry> +<term><menuchoice> +<guimenu>Edit</guimenu> +<guimenuitem>Edit verblist</guimenuitem> +</menuchoice></term> +<listitem><para><action>Opens a dialog with a list of all the verbs that are in the actual +verb list. You can edit this verb list. This dialog is described in another chapter of this +documentation.</action></para></listitem> +</varlistentry> +</variablelist> + +</sect2> + +<!-- The User Menu ................................................................ --> +<sect2> +<title>The <guimenu>User</guimenu> Menu</title> + +<variablelist> + +<!-- User->username --> +<varlistentry> +<term><menuchoice> +<guimenu>User</guimenu> +<guimenuitem>username</guimenuitem> +</menuchoice></term> +<listitem><para><action>Opens a small dialog where you can enter your username. + </action></para></listitem> +</varlistentry> + +<!-- User->results --> +<varlistentry> +<term><menuchoice> +<guimenu>User</guimenu> +<guimenuitem>results</guimenuitem> +</menuchoice></term> +<listitem><para><action>Opens a dialog where a user can see the number of training + sessions he has done with the program and the latest ten results.</action></para></listitem> +</varlistentry> + +</variablelist> + +</sect2> + +<!-- The settings menu --> +<sect2> +<title>The <guimenu>Settings</guimenu> Menu</title> + +<variablelist> + +<!-- Settings->Show toolbar --> +<varlistentry> +<term><menuchoice> +<guimenu>Settings</guimenu> +<guimenuitem>Show toolbar</guimenuitem> +</menuchoice></term> +<listitem><para><action>The user can decide whether he wants to see the toolbar or not. +He can set it here.</action></para></listitem> +</varlistentry> + +<!-- Settings->Show status bar --> +<varlistentry> +<term><menuchoice> +<guimenu>Settings</guimenu> +<guimenuitem>Show statusbar</guimenuitem> +</menuchoice></term> +<listitem><para><action>The user can decide whether he wants to see the status bar or not. +In the status bar are shown information like the number of trained verbs and the user name. +</action></para></listitem> +</varlistentry> + +<!-- Settings->options --> +<varlistentry> +<term><menuchoice> +<guimenu>Settings</guimenu> +<guimenuitem>options</guimenuitem> +</menuchoice></term> +<listitem><para><action>Opens a dialog where a user can select the times he wants to train +and the correction mode. More details see the chapter about this dialog. +</action></para></listitem> +</varlistentry> + +</variablelist> + +</sect2> + +<!-- The Help Menu ................................................................ --> +<sect2> +<title>The Help Menu</title> + +&help.menu.documentation; + +</sect2> +</sect1> + +<!-- ................................................................ --> +<!-- The New Verb Dialog ............................................ --> +<sect1 id="new-verb-dialog"> +<title>The New Verb Dialog</title> + +<screenshot> +<screeninfo>Here's a screenshot of the New Verb dialog</screeninfo> + <mediaobject> + <imageobject> + <imagedata fileref="newverb.png" format="PNG"/> + </imageobject> + <textobject> + <phrase>Here you can see the new verb dialog where the user can enter new verbs.</phrase> + </textobject> + </mediaobject> +</screenshot> + +<para> +Use this dialog if you want to make your own verb list or if you want +to append some new verbs to an existing verb list. Here you can enter +the infinitive of the spanish verb and its meaning in a foreign +language. Important is, that you tell the program if it is a regular +verb or one of the spanish group verbs or an irregular one. If it is +irregular you have to enter the irregular forms, too. Be careful with +this dialog and the verb forms you enter because the program uses this +data to generate forms automatically. +</para> + +<variablelist> + <varlistentry> + <term><inlinemediaobject> + <imageobject> + <imagedata fileref="input.png" format="PNG"/> + </imageobject> + </inlinemediaobject></term> + <listitem><para>Some of the Edit boxes where you can enter the verb information. + There are similar Edit Boxes for the gerund and participle form and all the other forms + if needed. + </para></listitem> + </varlistentry> + <varlistentry> + <term><inlinemediaobject> + <imageobject> + <imagedata fileref="type.png" format="PNG"/> + </imageobject> + </inlinemediaobject></term> + <listitem><para>With this Combo Box you select which type of verb you have entered. Do + this carfully because it is important information for the program to do its work properly. + </para> + <para> + The Spanish language knows three types of regular conjugation. These are the conjugation + pattern for the verbs ending on -er, -ar, and -ir. A lot of verbs are not regular in all + forms but they aren't completely irregular. This verbs are called group verbs and can + be divided in several groups. The program can generate the forms for the regular verbs + and the ones for the group verbs itself. It only needs the information to which group + the verb belongs. Other verbs are irregular and the irregular forms have to be entered. + Select the group in the Combo Box. + <variablelist> + <varlistentry> + <term>regular</term> + <listitem><para>Chose this if it is a completely regular verb of one of the + patterns -ar, -er or -ir.</para></listitem> + </varlistentry> + <varlistentry> + <term>irregular</term> + <listitem><para>Select this if the verbs doesn't belong to one of the groups + described below. The Tab View will be activated and you can enter all the + irregular forms.</para></listitem> + </varlistentry> + <varlistentry> + <term>e > ie</term> + <listitem><para>Chose this for stem changing verbs where the e in the stem changes to ie. + </para></listitem> + </varlistentry> + <varlistentry> + <term>o > ue</term> + <listitem><para>Chose this for stem changing verbs where the o in the stem changes to ue. + </para></listitem> + </varlistentry> + <varlistentry> + <term>u > ue</term> + <listitem><para>Chose this for stem changing verbs where the u in the stem changes to ue. + </para></listitem> + </varlistentry> + <varlistentry> + <term>e > i</term> + <listitem><para>Chose this for stem changing verbs where the e in the stem changes to i. + </para></listitem> + </varlistentry> + <varlistentry> + <term>c > qu</term> + <listitem><para>A verb with orthografic irregularity. If a <quote>c</quote> comes before an <quote>e</quote> + the <quote>c</quote> changes to <quote>qu</quote>. Examples: colocar, atacar</para></listitem> + </varlistentry> + <varlistentry> + <term>g > gu</term> + <listitem><para>A verb with orthografic irregularity. If a <quote>g</quote> comes before an <quote>e</quote> + the <quote>g</quote> changes to <quote>gu</quote>. Example: pagar</para></listitem> + </varlistentry> + <varlistentry> + <term>z > c</term> + <listitem><para>A verb with orthografic irregularity. If a <quote>z</quote> comes before an <quote>e</quote> + the <quote>z</quote> changes to <quote>c</quote>. Examples: cazar, alzar</para></listitem> + </varlistentry> + <varlistentry> + <term>gu > gu</term> + <listitem><para>A verb with orthografic irregularity. If a <quote>gu</quote> comes before an <quote>e</quote> + the <quote>gu</quote> changes to <quote>gu</quote>. Example: averiguar</para></listitem> + </varlistentry> + <varlistentry> + <term>c > z</term> + <listitem><para>A verb with orthografic irregularity. If a <quote>c</quote> comes before an <quote>o</quote> + or <quote>a</quote> the <quote>c</quote> changes to <quote>z</quote>. Examples: vencer, zurcir</para></listitem> + </varlistentry> + <varlistentry> + <term>g > j</term> + <listitem><para>A verb with orthografic irregularity. If a <quote>g</quote> comes before an <quote>o</quote> + or <quote>a</quote> the <quote>g</quote> changes to <quote>j</quote>. Examples: coger, dirigir</para></listitem> + </varlistentry> + <varlistentry> + <term>gu > g</term> + <listitem><para>A verb with orthografic irregularity. If <quote>gu</quote> comes before an <quote>o</quote> + or <quote>a</quote> the <quote>gu</quote> changes to <quote>g</quote>. Example: distinguir</para></listitem> + </varlistentry> + <varlistentry> + <term>qu > c</term> + <listitem><para>A verb with + orthografic irregularity. If + <quote>qu</quote> comes before an + <quote>o</quote> or <quote>a</quote> + the <quote>qu</quote> changes to + <quote>c</quote>. Example: + delinquir</para></listitem> + </varlistentry> + <varlistentry> + <term>accent like <quote>enviar</quote></term> + <listitem><para>A verb where the accent changes in some forms. Example: enviar + </para></listitem> + </varlistentry> + <varlistentry> + <term>accent like <quote>continuar</quote></term> + <listitem><para>A verb where the accent changes in some forms. Example: continuar + </para></listitem> + </varlistentry> + <varlistentry> + <term>missing i</term> + <listitem><para>Some verbs lose the instressed <quote>i</quote> in some forms. Examples: + taner, grunir, bullir</para></listitem> + </varlistentry> + </variablelist> + </para> + </listitem> + </varlistentry> + <varlistentry> + <term><inlinemediaobject> + <imageobject> + <imagedata fileref="times.png" format="PNG"/> + </imageobject> + </inlinemediaobject></term> + <listitem><para>If you enter an irregular verb the tab view will be activated and + you can select the tab with the irregular forms.</para></listitem> + </varlistentry> + <varlistentry> + <term><inlinemediaobject> + <imageobject> + <imagedata fileref="limpiarpagina.png" format="PNG"/> + </imageobject> + </inlinemediaobject></term> + <listitem> + <para>You have entered some incorrect information and want to delete them. With this + button you can wipe out the data in the Edit box of one single tab. + </para> + </listitem> + </varlistentry> + <varlistentry> + <term><inlinemediaobject> + <imageobject> + <imagedata fileref="letters.png" format="PNG"/> + </imageobject> + </inlinemediaobject></term> + <listitem> + <para>This buttons insert the displayed spanish characters to the Edit box that has the + focus. Often these characters cannot be entered with the keyboard. + </para> + </listitem> + </varlistentry> + <varlistentry> + <term><inlinemediaobject> + <imageobject> + <imagedata fileref="limpiar.png" format="PNG"/> + </imageobject> + </inlinemediaobject></term> + <listitem> + <para>You want to wipe out all information in all Edit Boxes on all tabs. Then use this + button. + </para> + </listitem> + </varlistentry> + <varlistentry> + <term><inlinemediaobject> + <imageobject> + <imagedata fileref="anterior.png" format="PNG"/> + </imageobject> + </inlinemediaobject></term> + <listitem> + <para>Selects the verb before the actual verb in the verb list into the dialog. You can + read an change the information for this verb. If the actual verb is the first one then + the last one is loaded into the dialog. + </para> + </listitem> + </varlistentry> + <varlistentry> + <term><inlinemediaobject> + <imageobject> + <imagedata fileref="siguiente.png" format="PNG"/> + </imageobject> + </inlinemediaobject></term> + <listitem> + <para>Selects the verb behind the actual verb in the verb list into the dialog. You can + read an change the information for this verb. If the actual verb is the last one then the + first one is loaded. + </para> + </listitem> + </varlistentry> + <varlistentry> + <term><inlinemediaobject> + <imageobject> + <imagedata fileref="cerrar.png" format="PNG"/> + </imageobject> + </inlinemediaobject></term> + <listitem> + <para>Closes the dialog and returns to the main program or the Edit Verblist Dialog + depending from where the dialog was opened. + </para> + </listitem> + </varlistentry> +</variablelist> +</sect1> + +<!-- ................................................................ --> +<!-- The Verblist Dialog ............................................ --> +<sect1 id="editverblist-dialog"> +<title>The Edit Verblist Dialog</title> +<para> +<screenshot> +<screeninfo>Here's a screenshot of the Edit Verblist dialog</screeninfo> + <mediaobject> + <imageobject> + <imagedata fileref="verblist.png" format="PNG"/> + </imageobject> + <textobject> + <phrase>Here you can see the Edit verblist dialog where the user can edit the list + of the verbs.</phrase> + </textobject> + </mediaobject> +</screenshot> +</para> +<para> +In the list view of this dialog you can see all the verbs of the opened verb file. If there +aren't any verbs in the file or if there isn't a file open the list view will be empty. +You can select a verb from the list and edit this verb or you select and delete one of them. +</para> + +<variablelist> + <varlistentry> + <term><inlinemediaobject> + <imageobject> + <imagedata fileref="borrar.png" format="PNG"/> + </imageobject> + </inlinemediaobject></term> + <listitem><para>This button deletes the selected verb from the list of verbs. + </para></listitem> + </varlistentry> + <varlistentry> + <term><inlinemediaobject> + <imageobject> + <imagedata fileref="cancelar.png" format="PNG"/> + </imageobject> + </inlinemediaobject></term> + <listitem><para>With this button you can leave the dialog. All changes that have been + made until this moment will not affect the verb list of the main program. That means + that the list of the main program will be unchanged. + </para></listitem> + </varlistentry> + <varlistentry> + <term><inlinemediaobject> + <imageobject> + <imagedata fileref="editar.png" format="PNG"/> + </imageobject> + </inlinemediaobject></term> + <listitem><para>The selected verb will be edited. The new verb dialog opens and the + selected verb is loaded to the edit boxes. You can make your changes. If you make a + double click on a verb this has the same effect than this button. + </para></listitem> + </varlistentry> + <varlistentry> + <term><inlinemediaobject> + <imageobject> + <imagedata fileref="cerrar.png" format="PNG"/> + </imageobject> + </inlinemediaobject></term> + <listitem> + <para>With this button you can close the dialog. The changes that have been made are + stored in the verb list of the main program. + </para> + </listitem> + </varlistentry> +</variablelist> +</sect1> + +<!-- ................................................................ --> +<!-- The Username Dialog ............................................ --> +<sect1 id="username-dialog"> +<title>The Username Dialog</title> + +<screenshot> +<screeninfo>Here's a screenshot of the Username Dialog</screeninfo> + <mediaobject> + <imageobject> + <imagedata fileref="username.png" format="PNG"/> + </imageobject> + <textobject> + <phrase>Here you can see the Username Dialog where the user can enter his name.</phrase> + </textobject> + </mediaobject> +</screenshot> + +<para> +Enter your name here. The name is set as the new username of the program. It will be +displayed in the programs status bar. Use the +<guibutton>OK</guibutton> Button to confirm your input. The +<guibutton>Cancel</guibutton> button leaves the user name unchanged. +</para> +<para> +The program will store some information about your learning progress. The number of training +sessions, the result of the last ten sessions and lists with the verbs that you entered +right or wrong recently. +</para> +<para> +You can have a look at this information in the +<menuchoice><guimenu>User</guimenu><guimenuitem>Results</guimenuitem></menuchoice> +dialog. +</para> +</sect1> + +<!-- ................................................................ --> +<!-- The User Result Dialog ......................................... --> +<sect1 id="userresult-dialog"> +<title>The User Result Dialog</title> + +<screenshot> +<screeninfo>Here's a screenshot of the User Result Dialog</screeninfo> + <mediaobject> + <imageobject> + <imagedata fileref="result.png" format="PNG"/> + </imageobject> + <textobject> + <phrase>Here you can see the User Result Dialog where the user can see his results.</phrase> + </textobject> + </mediaobject> +</screenshot> + +<para> +In this dialog you can see the information that the program stores about you under +your username. On the left you can see the results of the latest ten sessions and on the +right are lists with the word that you entered right or wrong recently. A verb remains in the +list of the right verbs for some time then it changes to the status unlearned again. The +verbs that are in the wrong list will appear more frequently. They stay in the list until +you enter them correctly. Then they will return to the list of the unlearned verbs. +</para> +</sect1> + +<!-- ................................................................ --> +<!-- The Settings Options Dialog .................................... --> +<sect1 id="settingsoptions-dialog"> +<title>The Settings Options Dialog</title> + +<screenshot> +<screeninfo>Here's a screenshot of the Settings Options Dialog</screeninfo> + <mediaobject> + <imageobject> + <imagedata fileref="options.png" format="PNG"/> + </imageobject> + <textobject> + <phrase>Here you can see the Settings Options Dialog where the user can change + some options of the program.</phrase> + </textobject> + </mediaobject> +</screenshot> + +<para> +In this dialog you can select the tenses that should be trained. So if you want to study a +specific tense or if you haven't learned how to build the forms of a specific tense yet so +you can select or deselect the tenses here. Your selection is stored to the properties file +of the program. +</para> +<para> +You can select a correction mode too. If you select <guilabel>correct +strictly</guilabel> then every missing accent is regarded as an +error. You can make it easier with <guilabel>ignore accent</guilabel> +then a missing accent isn't an error. +</para> +<para> +At last you can control the use of &kfeeder; if this application is +installed. You can decide if the learning results will be shown with +&kfeeder;, if the splash screen can be seen when the program is +starting and what type of food animations are used. The last points +needs a further explanation. &kfeeder; displays an animal that is +running around. When you enter a correct solution your points will be +send to &kfeeder;. The dog gets bones for each point. If you chose +<guilabel>move food automatically</guilabel> then the bones move down +from the ceiling and one point is one bone. Otherwise every point is +only a move for a bone. So you will need more points until the dog can +reach the bone. Really the option <guilabel>move food +automatically</guilabel> is more interesting. +</para> +</sect1> +</chapter> + +<chapter id="developers"> +<title>Developer's Guide to &kverbos;</title> + +<para> +At the moment it is not possible to program any plugins for &kverbos;. +</para> + +</chapter> + +<chapter id="faq"> +<title>Questions and Answers</title> + +&reporting.bugs; +&updating.documentation; + +<para>Until now nobody had a question that could be answered here.</para> +</chapter> + +<chapter id="credits"> + +<title>Credits and License</title> + +<para> +&kverbos; +</para> +<para> +Program Copyright 2002 &Arnold.Kraschinski; <email>&Arnold.Kraschinski.mail;</email> +</para> +<!--<para> +Contributors: +<itemizedlist> +<listitem><para>-<email>-</email></para> +</listitem> +<listitem><para>-<email>-</email></para> +</listitem> +</itemizedlist> +</para>--> + +<para> +Documentation Copyright 2002 &Arnold.Kraschinski; <email>&Arnold.Kraschinski.mail;</email> +</para> + +<!-- TRANS:CREDIT_FOR_TRANSLATORS --> +&underFDL; +&underGPL; + +</chapter> + +<appendix id="installation"> +<title>Installation</title> + +<sect1 id="getting-kverbos"> +<title>How to obtain &kverbos;</title> + +&install.intro.documentation; + +</sect1> + +<sect1 id="requirements"> +<title>Requirements</title> + +<para> +In order to successfully use &kverbos;, you need &kde; 3.x.x. The program is distributed +without a verblist file. So you have to enter the verbs yourself or you can download a +verbfile. +</para> + +<para> +A verblist file and &kverbos; itself can be found +on <ulink url="http://members.tripod.de/arnoldk67/computer/kverbos/kverbos.htm"> +The &kverbos; home page</ulink>. +</para> + +<para> +You can find a list of changes at <ulink +url="http://edu.kde.org/kverbos/">http://edu.kde.org/kverbos/</ulink>. +</para> +</sect1> + +<sect1 id="compilation"> +<title>Compilation and Installation</title> + +&install.compile.documentation; + +</sect1> + +</appendix> + +&documentation.index; +</book> +<!-- +Local Variables: +mode: sgml +sgml-minimize-attributes:nil +sgml-general-insert-case:lower +sgml-indent-step:0 +sgml-indent-data:nil +End: +--> |