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-rw-r--r--kig/misc/calcpaths.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/kig/misc/calcpaths.h b/kig/misc/calcpaths.h
index 620558a3..f81ddc09 100644
--- a/kig/misc/calcpaths.h
+++ b/kig/misc/calcpaths.h
@@ -30,7 +30,7 @@ std::vector<ObjectCalcer*> calcPath( const std::vector<ObjectCalcer*>& os );
/**
* This is a different function for more or less the same purpose. It
* takes a few Objects, which are considered to have been calced
- * already. Then, it puts the necessary part of their children in the
+ * already. Then, it puts the necessary part of their tqchildren in the
* right order, so that calc()-ing correctly updates all of their data
* ( they're calc'ed in the right order, i mean... ). The objects in
* from are normally not included in the output, unless they appear
@@ -42,7 +42,7 @@ std::vector<ObjectCalcer*> calcPath( const std::vector<ObjectCalcer*>& from, con
* This function returns all objects on the side of the path through
* the dependency tree from from down to to. This means that we look
* for any objects that don't depend on any of the objects in from
- * themselves, but of which one of the direct children does. We need
+ * themselves, but of which one of the direct tqchildren does. We need
* this function for Locus stuff...
*/
std::vector<ObjectCalcer*> sideOfTreePath( const std::vector<ObjectCalcer*>& from, const ObjectCalcer* to );