diff options
Diffstat (limited to 'kstars')
-rw-r--r-- | kstars/kstars/skymap.h | 6 | ||||
-rw-r--r-- | kstars/kstars/skymapevents.cpp | 2 |
2 files changed, 4 insertions, 4 deletions
diff --git a/kstars/kstars/skymap.h b/kstars/kstars/skymap.h index 1a6acf0d..22843b14 100644 --- a/kstars/kstars/skymap.h +++ b/kstars/kstars/skymap.h @@ -164,7 +164,7 @@ public: *@note setDestination() emits the destinationChanged() SIGNAL, *which triggers the TQT_SLOT function SkyMap::slewFocus(). This *function iteratively steps the Focus point toward Destination, - *tqrepainting the sky at each step (if Options::useAnimatedSlewing()==true). + *repainting the sky at each step (if Options::useAnimatedSlewing()==true). *@param f a pointer to the SkyPoint the map should slew to */ void setDestination( SkyPoint *f ); @@ -407,7 +407,7 @@ public slots: */ virtual void setGeometry( const TQRect &r ); -/**Recalculates the positions of objects in the sky, and then tqrepaints the sky map. +/**Recalculates the positions of objects in the sky, and then repaints the sky map. *If the positions don't need to be recalculated, use update() instead of forceUpdate(). *This saves a lot of CPU time. *@param now if true, paintEvent() is run immediately. Otherwise, it is added to the event queue @@ -920,7 +920,7 @@ private: bool mouseButtonDown, midMouseButtonDown; bool mouseMoveCursor; // true if mouseMoveEvent; needed by setMouseMoveCursor bool slewing, clockSlewing; - bool computeSkymap; //if false only old pixmap will tqrepainted with bitBlt(), this saves a lot of cpu usage + bool computeSkymap; //if false only old pixmap will repainted with bitBlt(), this saves a lot of cpu usage bool angularDistanceMode; int idSolInfo, idMessHST, idMoonInfo, idMoonImages, idMessInfo, idNGCHST; int scrollCount; diff --git a/kstars/kstars/skymapevents.cpp b/kstars/kstars/skymapevents.cpp index 60e90a14..b1ff92b9 100644 --- a/kstars/kstars/skymapevents.cpp +++ b/kstars/kstars/skymapevents.cpp @@ -733,7 +733,7 @@ void SkyMap::paintEvent( TQPaintEvent * ) *sky2 = *sky; drawOverlays( sky2 ); bitBlt( this, 0, 0, sky2 ); - return ; // exit because the pixmap is tqrepainted and that's all what we want + return ; // exit because the pixmap is repainted and that's all what we want } TQPainter psky; |