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authortpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2010-07-31 19:42:31 +0000
committertpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2010-07-31 19:42:31 +0000
commit576eb4299a00bc053db35414406f46372a0f70f2 (patch)
tree4c030922d533821db464af566188e7d40cc8848c /atlantik/libatlantikui/auction_widget.cpp
parent0718336b6017d1a4fc1d626544180a5a2a29ddec (diff)
downloadtdegames-576eb4299a00bc053db35414406f46372a0f70f2.tar.gz
tdegames-576eb4299a00bc053db35414406f46372a0f70f2.zip
Trinity Qt initial conversion
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1157643 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'atlantik/libatlantikui/auction_widget.cpp')
-rw-r--r--atlantik/libatlantikui/auction_widget.cpp48
1 files changed, 24 insertions, 24 deletions
diff --git a/atlantik/libatlantikui/auction_widget.cpp b/atlantik/libatlantikui/auction_widget.cpp
index e7dc7fd8..219c8b2b 100644
--- a/atlantik/libatlantikui/auction_widget.cpp
+++ b/atlantik/libatlantikui/auction_widget.cpp
@@ -14,10 +14,10 @@
// the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
// Boston, MA 02110-1301, USA.
-#include <qvgroupbox.h>
-#include <qhbox.h>
-#include <qspinbox.h>
-#include <qlabel.h>
+#include <tqvgroupbox.h>
+#include <tqhbox.h>
+#include <tqspinbox.h>
+#include <tqlabel.h>
#include <kdebug.h>
@@ -33,21 +33,21 @@
#include "auction_widget.moc"
-AuctionWidget::AuctionWidget(AtlanticCore *atlanticCore, Auction *auction, QWidget *parent, const char *name) : QWidget(parent, name)
+AuctionWidget::AuctionWidget(AtlanticCore *atlanticCore, Auction *auction, TQWidget *parent, const char *name) : TQWidget(parent, name)
{
m_atlanticCore = atlanticCore;
m_auction = auction;
- connect(m_auction, SIGNAL(changed()), this, SLOT(auctionChanged()));
- connect(m_auction, SIGNAL(updateBid(Player *, int)), this, SLOT(updateBid(Player *, int)));
- connect(this, SIGNAL(bid(Auction *, int)), m_auction, SIGNAL(bid(Auction *, int)));
+ connect(m_auction, TQT_SIGNAL(changed()), this, TQT_SLOT(auctionChanged()));
+ connect(m_auction, TQT_SIGNAL(updateBid(Player *, int)), this, TQT_SLOT(updateBid(Player *, int)));
+ connect(this, TQT_SIGNAL(bid(Auction *, int)), m_auction, TQT_SIGNAL(bid(Auction *, int)));
- m_mainLayout = new QVBoxLayout(this, KDialog::marginHint());
+ m_mainLayout = new TQVBoxLayout(this, KDialog::marginHint());
Q_CHECK_PTR(m_mainLayout);
// Player list
Estate *estate = auction->estate();
- m_playerGroupBox = new QVGroupBox(estate ? i18n("Auction: %1").arg(estate->name()) : i18n("Auction"), this, "groupBox");
+ m_playerGroupBox = new TQVGroupBox(estate ? i18n("Auction: %1").arg(estate->name()) : i18n("Auction"), this, "groupBox");
m_mainLayout->addWidget(m_playerGroupBox);
m_playerList = new KListView(m_playerGroupBox);
@@ -58,36 +58,36 @@ AuctionWidget::AuctionWidget(AtlanticCore *atlanticCore, Auction *auction, QWidg
KListViewItem *item;
Player *player, *pSelf = m_atlanticCore->playerSelf();
- QPtrList<Player> playerList = m_atlanticCore->players();
- for (QPtrListIterator<Player> it(playerList); *it; ++it)
+ TQPtrList<Player> playerList = m_atlanticCore->players();
+ for (TQPtrListIterator<Player> it(playerList); *it; ++it)
{
if ( (player = *it) && player->game() == pSelf->game() )
{
- item = new KListViewItem(m_playerList, player->name(), QString("0"));
- item->setPixmap(0, QPixmap(SmallIcon("personal")));
+ item = new KListViewItem(m_playerList, player->name(), TQString("0"));
+ item->setPixmap(0, TQPixmap(SmallIcon("personal")));
m_playerItems[player] = item;
- connect(player, SIGNAL(changed(Player *)), this, SLOT(playerChanged(Player *)));
+ connect(player, TQT_SIGNAL(changed(Player *)), this, TQT_SLOT(playerChanged(Player *)));
}
}
// Bid spinbox and button
- QHBox *bidBox = new QHBox(this);
+ TQHBox *bidBox = new TQHBox(this);
m_mainLayout->addWidget(bidBox);
- m_bidSpinBox = new QSpinBox(1, 10000, 1, bidBox);
+ m_bidSpinBox = new TQSpinBox(1, 10000, 1, bidBox);
KPushButton *bidButton = new KPushButton(i18n("Make Bid"), bidBox, "bidButton");
- connect(bidButton, SIGNAL(clicked()), this, SLOT(slotBidButtonClicked()));
+ connect(bidButton, TQT_SIGNAL(clicked()), this, TQT_SLOT(slotBidButtonClicked()));
// Status label
- m_statusLabel = new QLabel(this, "statusLabel");
+ m_statusLabel = new TQLabel(this, "statusLabel");
m_mainLayout->addWidget(m_statusLabel);
}
void AuctionWidget::auctionChanged()
{
- QString status;
+ TQString status;
switch (m_auction->status())
{
case 1:
@@ -103,7 +103,7 @@ void AuctionWidget::auctionChanged()
break;
default:
- status = QString::null;
+ status = TQString::null;
}
m_statusLabel->setText(status);
}
@@ -113,7 +113,7 @@ void AuctionWidget::playerChanged(Player *player)
if (!player)
return;
- QListViewItem *item;
+ TQListViewItem *item;
if (!(item = m_playerItems[player]))
return;
@@ -126,11 +126,11 @@ void AuctionWidget::updateBid(Player *player, int amount)
if (!player)
return;
- QListViewItem *item;
+ TQListViewItem *item;
if (!(item = m_playerItems[player]))
return;
- item->setText(1, QString::number(amount));
+ item->setText(1, TQString::number(amount));
m_bidSpinBox->setMinValue(amount+1);
m_playerList->triggerUpdate();
}