summaryrefslogtreecommitdiffstats
path: root/atlantik/libatlantikui/auction_widget.cpp
diff options
context:
space:
mode:
authorTimothy Pearson <kb9vqf@pearsoncomputing.net>2013-02-01 15:12:46 -0600
committerTimothy Pearson <kb9vqf@pearsoncomputing.net>2013-02-01 15:12:46 -0600
commit58a97ed3af5e4df6c4a58d043b0c267bd97056a9 (patch)
tree5a2fde6842fd422cae2d8670d382be965098cc32 /atlantik/libatlantikui/auction_widget.cpp
parent2ce15ee76fd2d9d18a63c035a0f5b00b94c60cdc (diff)
downloadtdegames-58a97ed3af5e4df6c4a58d043b0c267bd97056a9.tar.gz
tdegames-58a97ed3af5e4df6c4a58d043b0c267bd97056a9.zip
Rename a number of classes to enhance compatibility with KDE4
Diffstat (limited to 'atlantik/libatlantikui/auction_widget.cpp')
-rw-r--r--atlantik/libatlantikui/auction_widget.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/atlantik/libatlantikui/auction_widget.cpp b/atlantik/libatlantikui/auction_widget.cpp
index 94873d13..a7ffcc04 100644
--- a/atlantik/libatlantikui/auction_widget.cpp
+++ b/atlantik/libatlantikui/auction_widget.cpp
@@ -50,12 +50,12 @@ AuctionWidget::AuctionWidget(AtlanticCore *atlanticCore, Auction *auction, TQWid
m_playerGroupBox = new TQVGroupBox(estate ? i18n("Auction: %1").arg(estate->name()) : i18n("Auction"), this, "groupBox");
m_mainLayout->addWidget(m_playerGroupBox);
- m_playerList = new KListView(m_playerGroupBox);
+ m_playerList = new TDEListView(m_playerGroupBox);
m_playerList->addColumn(i18n("Player"));
m_playerList->addColumn(i18n("Bid"));
m_playerList->setSorting(1, false);
- KListViewItem *item;
+ TDEListViewItem *item;
Player *player, *pSelf = m_atlanticCore->playerSelf();
TQPtrList<Player> playerList = m_atlanticCore->players();
@@ -63,7 +63,7 @@ AuctionWidget::AuctionWidget(AtlanticCore *atlanticCore, Auction *auction, TQWid
{
if ( (player = *it) && player->game() == pSelf->game() )
{
- item = new KListViewItem(m_playerList, player->name(), TQString("0"));
+ item = new TDEListViewItem(m_playerList, player->name(), TQString("0"));
item->setPixmap(0, TQPixmap(SmallIcon("personal")));
m_playerItems[player] = item;