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author | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
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committer | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
commit | c90c389a8a8d9d8661e9772ec4144c5cf2039f23 (patch) | |
tree | 6d8391395bce9eaea4ad78958617edb20c6a7573 /doc/kshisen | |
download | tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.tar.gz tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.zip |
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'doc/kshisen')
-rw-r--r-- | doc/kshisen/Makefile.am | 4 | ||||
-rw-r--r-- | doc/kshisen/index.docbook | 423 | ||||
-rw-r--r-- | doc/kshisen/kshisen-configuration.png | bin | 0 -> 25016 bytes | |||
-rw-r--r-- | doc/kshisen/score-formula.png | bin | 0 -> 9490 bytes | |||
-rw-r--r-- | doc/kshisen/score-formula.tex | 18 |
5 files changed, 445 insertions, 0 deletions
diff --git a/doc/kshisen/Makefile.am b/doc/kshisen/Makefile.am new file mode 100644 index 00000000..368fc0da --- /dev/null +++ b/doc/kshisen/Makefile.am @@ -0,0 +1,4 @@ + +KDE_DOCS = AUTO +KDE_LANG = en + diff --git a/doc/kshisen/index.docbook b/doc/kshisen/index.docbook new file mode 100644 index 00000000..483c4eb7 --- /dev/null +++ b/doc/kshisen/index.docbook @@ -0,0 +1,423 @@ +<?xml version="1.0" ?> +<!DOCTYPE book PUBLIC "-//KDE//DTD DocBook XML V4.2-Based Variant V1.1//EN" "dtd/kdex.dtd" [ + <!ENTITY kappname "&kshisen;"> + <!ENTITY package "kdegames"> + <!ENTITY % English "INCLUDE" > <!-- change language only here --> + <!ENTITY % addindex "IGNORE"> +]> + +<book lang="&language;"> +<bookinfo> +<title>The &kshisen; Handbook</title> + +<authorgroup> +<author> +<firstname>Dirk</firstname> +<surname>Doerflinger</surname> +<affiliation> +<address>&Dirk.Doerflinger.mail;</address> +</affiliation> +</author> +<othercredit role="reviewer"> +<firstname>Frerich</firstname><surname>Raabe</surname> +<contrib>Reviewer</contrib> +<affiliation><address>&Frerich.Raabe.mail;</address></affiliation> +</othercredit> +<!-- TRANS:ROLES_OF_TRANSLATORS --> +</authorgroup> + + +<date>2006-06-17</date> +<releaseinfo>1.5.1</releaseinfo> + +<abstract> +<para>&kshisen; is a game similar to Mahjongg for &kde;.</para> +</abstract> + +<keywordset> + <keyword>KDE</keyword> + <keyword>kdegames</keyword> + <keyword>kshisen</keyword> + <keyword>game</keyword> + <keyword>shisen-sho</keyword> +</keywordset> + +</bookinfo> + + +<chapter id="introduction"> +<title>Introduction</title> + +<para>&kshisen; is a single-player-game similar to Mahjongg and uses the same +set of tiles as Mahjongg.</para> + +<para>The object of the game is to remove all tiles from the field.</para> + +</chapter> + +<chapter id="playing-kshisen"> +<title>Playing &kshisen;</title> + +<sect1 id="rules"> +<title>Rules</title> + +<para>The aim of the game is to remove all tiles from the board. Only two +matching tiles can be removed at a time. Two tiles can only be removed if they +can be connected with a maximum of three connected lines. Lines can be +horizontal or vertical, but not diagonal. </para> + +<para>You don't have to draw the lines by yourself, the game does this for +you. Just mark two matching tiles on the board, if they can be connected with a +maximum of three lines, the lines will be drawn and the tiles are +removed. </para> + +<para>Remember that lines only may cross the empty border. If you are stuck, you +can use the Hint feature to find two tiles which may be removed. Clicking a +tile with the &RMB; will show you all corresponding tiles, no matter if they are +removable at the moment or not.</para> + +<para>The game is over when no moves are possible. This could be due to +clearing all the tiles from the field or reaching a point in the game +where no two matching tiles can be connected by three lines. +Some games are unsolvable, if you would like to avoid unsolvable +games uncheck the option <guilabel>Allow unsolvable +games</guilabel> in the configuration dialog.</para> + +<para>The resulting score <quote>S</quote> is calculated using the +following formula, assuming that <quote>n</quote> represents the +number of tiles present when the game started and <quote>t</quote> +standing for the time (in seconds) it took to clear the +field:</para> + +<mediaobject><imageobject> +<imagedata fileref="score-formula.png" format="PNG"/> +</imageobject><textobject> +<phrase>S=(n/t)*sqrt(n/84)/0.0014</phrase> +</textobject></mediaobject> + +<para>If you played with the <guilabel>Gravity</guilabel> setting enabled, this score +will additionally get multiplied by two.</para> +</sect1> +</chapter> + +<chapter id="menu-reference"> +<title>Menu Reference</title> + +<sect1 id="game-menu"> +<title>The <guimenu>Game</guimenu> Menu</title> + +<para>The <guimenu>Game</guimenu> menu lets you control the status of the +current game:</para> + +<variablelist> +<varlistentry> +<term><menuchoice> +<shortcut><keycombo action="simul">&Ctrl; +<keycap>N</keycap></keycombo></shortcut> +<guimenu>Game</guimenu><guimenuitem>New</guimenuitem></menuchoice></term> +<listitem><para><action>Finish the actual game</action> set and start a new +session with new tiles. </para></listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<shortcut><keycombo><keycap>F5</keycap></keycombo></shortcut> +<guimenu>Game</guimenu><guimenuitem>Restart +Game</guimenuitem></menuchoice></term> +<listitem><para><action>Restart the current game with the same +tiles.</action></para></listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<shortcut><keycombo><keycap>P</keycap></keycombo></shortcut> +<guimenu>Game</guimenu> +<guimenuitem>Pause</guimenuitem></menuchoice></term> +<listitem><para><action>Pauses the entire game</action>, especially the timer +which affects the scoring. The menu entry is also used for resuming the +game.</para></listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<shortcut><keycombo action="simul">&Ctrl;<keycap>H</keycap></keycombo> +</shortcut> +<guimenu>Game</guimenu><guimenuitem>Show +Highscores</guimenuitem></menuchoice></term> +<listitem><para>Shows the (local) Top-Ten charts of &kshisen;.</para> </listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<shortcut><keycombo action="simul">&Ctrl; +<keycap>Q</keycap></keycombo></shortcut> +<guimenu>Game</guimenu><guimenuitem>Quit</guimenuitem></menuchoice></term> +<listitem><para><action>Quits</action> &kshisen;. </para></listitem> +</varlistentry> + +</variablelist> + +<para>Some of the menu items can also be controlled by keykoard shortcuts. +See <xref linkend="key-bindings"/> for a list.</para> + +</sect1> + +<sect1 id="move-menu"> +<title>The <guimenu>Move</guimenu> Menu</title> + +<variablelist> +<varlistentry> +<term><menuchoice> <shortcut><keycombo +action="simul">&Ctrl;<keycap>Z</keycap></keycombo></shortcut> +<guimenu>Move</guimenu> +<guimenuitem>Undo</guimenuitem></menuchoice></term> +<listitem><para><action>Undo the last step</action>. Same as the +<guibutton>Undo</guibutton> button in the toolbar.</para></listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice><shortcut><keycombo +action="simul">&Ctrl;&Shift;<keycap>Z</keycap></keycombo></shortcut> +<guimenu>Move</guimenu> +<guimenuitem>Redo</guimenuitem></menuchoice></term> +<listitem><para><action>Redo the last step</action>. Same as the +<guibutton>Redo</guibutton> button in the toolbar.</para></listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<shortcut><keycombo><keycap>H</keycap></keycombo></shortcut> +<guimenu>Move</guimenu> +<guimenuitem>Hint</guimenuitem></menuchoice></term> +<listitem><para><action>Show a tip</action>, which two tiles to remove +next.</para></listitem> +</varlistentry> + +</variablelist> +</sect1> + +<sect1 id="settings-menu"> +<title>The <guimenu>Settings</guimenu> Menu</title> + +<variablelist> +<varlistentry> +<term><menuchoice> +<guimenu>Settings</guimenu> +<guimenuitem>Show Toolbar</guimenuitem> +</menuchoice></term> +<listitem> +<para> +Toggle on and off the display of the toolbar. +</para> +</listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<guimenu>Settings</guimenu> +<guimenuitem>Show Statusbar</guimenuitem> +</menuchoice></term> +<listitem> +<para> +Toggle on and off the display of the status bar. +</para> +</listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<guimenu>Settings</guimenu> +<guimenuitem>Configure Shortcuts...</guimenuitem> +</menuchoice></term> +<listitem><para> +<action>Open a dialog which lets you redefine all the keyboard shortcuts.</action> +</para></listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<guimenu>Settings</guimenu> +<guimenuitem>Configure Toolbars...</guimenuitem> +</menuchoice></term> +<listitem><para>Displays a &kde; standard dialog where you can configure the toolbar icons.</para></listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<guimenu>Settings</guimenu> +<guimenuitem>Configure &kshisen;...</guimenuitem> +</menuchoice></term> +<listitem> +<para>Opens the <link linkend="configuration">configuration +dialog</link> to change &kshisen; settings. +</para></listitem> +</varlistentry> + +</variablelist> +</sect1> + +<sect1 id="helpmenu"> +<title>The <guimenu>Help</guimenu> Menu</title> + +&help.menu.documentation; + +</sect1> + +<sect1 id="key-bindings"> +<title>Shortcuts</title> + +<para>Default shortcuts are: +</para> + +<informaltable> +<tgroup cols="2"> +<tbody> +<row><entry>New</entry><entry><keycombo action="simul">&Ctrl;<keycap>N</keycap></keycombo></entry></row> +<row><entry>Restart Game</entry><entry><keycap>F5</keycap></entry></row> +<row><entry>Pause</entry><entry><keycap>P</keycap></entry></row> +<row><entry>Show Highscores</entry><entry><keycombo action="simul">&Ctrl;<keycap>H</keycap></keycombo></entry></row> +<row><entry>Quit</entry><entry><keycombo action="simul">&Ctrl;<keycap>Q</keycap></keycombo></entry></row> +<row><entry>Undo</entry><entry><keycombo action="simul">&Ctrl;<keycap>Z</keycap></keycombo></entry></row> +<row><entry>Redo</entry><entry><keycombo action="simul">&Ctrl;&Shift;<keycap>Z</keycap></keycombo></entry></row> +<row><entry>Hint</entry><entry><keycap>H</keycap></entry></row> +<row><entry>&kshisen; Handbook</entry><entry><keycap>F1</keycap></entry></row> +<row><entry>What's This</entry><entry><keycombo action="simul">&Ctrl;&Shift;<keycap>F1</keycap></keycombo></entry></row> +</tbody> +</tgroup> +</informaltable> + +</sect1> +</chapter> + +<chapter id="configuration"> +<title>Configuration</title> + +<para>Selecting the <menuchoice><guimenu>Settings</guimenu> +<guimenuitem>Configure &kshisen;...</guimenuitem></menuchoice> menu item will +open a configuration dialog which lets you alter the behavior of the game.</para> + +<screenshot> +<screeninfo>&kshisen; configuration dialog</screeninfo> +<mediaobject> +<imageobject><imagedata fileref="kshisen-configuration.png" format="PNG"/></imageobject> +<textobject><phrase>&kshisen; configuration dialog</phrase></textobject> +</mediaobject> +</screenshot> + +<variablelist> +<varlistentry> +<term><guilabel>Gravity</guilabel></term> +<listitem><para>Checking this makes the game even harder: If a tile is +removed, all tiles lying above it will fall down one step.</para></listitem> +</varlistentry> + +<varlistentry> +<term><guilabel>Allow unsolvable games</guilabel></term> +<listitem><para>If checked, only solvable games will be +created when a new game is started. Note: You may still choose the wrong way and +have to try again if you didn't solve the game, but if it's checked, the game +<emphasis>will</emphasis> be solvable.</para></listitem> +</varlistentry> + +<varlistentry> +<term><guilabel>Board Difficulty</guilabel></term> +<listitem><para>The slider controls the difficulty of the board. There are three +options <guilabel>Easy</guilabel>, <guilabel>Medium</guilabel> and +<guilabel>Hard</guilabel>.</para></listitem> +</varlistentry> + +<varlistentry> +<term><guilabel>Piece Removal Speed</guilabel></term> +<listitem><para>Adjusting this slider alters the speed at which the pieces are +removed from the screen after a match has been made.</para></listitem> +</varlistentry> + +<varlistentry> +<term><guilabel>Prefer Unscaled Tiles</guilabel></term> +<listitem><para>Resizing the window causes the tiles on the board to be scaled to +match the window size. When this option is checked, the window is resized to fit +the tiles' natural size. You can still adjust the size of the window. Doing so +causes this mode to be disengaged.</para></listitem> +</varlistentry> + +<varlistentry> +<term><guilabel>Tile Size</guilabel></term> +<listitem><para>This slider allows you to can change the number of tiles +on the board. The more tiles you have, the harder (and longer) +the game will be.</para></listitem> +</varlistentry> + +<varlistentry> +<term><guibutton>Help</guibutton></term> +<listitem><para>Opens &kshisen; help pages. (this document).</para></listitem></varlistentry> + +<varlistentry> +<term><guibutton>Defaults</guibutton></term> +<listitem><para>Reverts all settings to defaults.</para></listitem></varlistentry> + +<varlistentry> +<term><guibutton>OK</guibutton></term> +<listitem><para>Saves your changes and closes the dialog.</para></listitem></varlistentry> + +<varlistentry> +<term><guibutton>Apply</guibutton></term> +<listitem><para>Saves your changes but doesn't close the dialog.</para></listitem></varlistentry> + +<varlistentry> +<term><guibutton>Cancel</guibutton></term> +<listitem><para>Cancels all your changes and closes the dialog.</para></listitem></varlistentry> + +</variablelist> +</chapter> + +<chapter id="credits"> +<title>Credits and License</title> + +<para> +&kshisen; Copyright 1999 &Mario.Weilguni; +&Mario.Weilguni.mail; +</para> + + +<para> +Documentation Copyright 2000 &Dirk.Doerflinger; +<email>ddoerflinger@gmx.net</email> +</para> + +<!-- TRANS:CREDIT_FOR_TRANSLATORS --> + +&underFDL; +&underGPL; + +</chapter> + +<appendix id="installation"> +<title>Installation</title> + +<sect1 id="getting-kshisen"> +<title>How to obtain &kshisen;</title> + +&install.intro.documentation; + +</sect1> + +<sect1 id="requirements"> +<title>Requirements</title> + +<para> +In order to successfully compile &kshisen;, you need &kde; 3.x. +All required libraries as well as &kshisen; itself can be found on +&kde-ftp;.</para> +</sect1> + + +<sect1 id="compilation"> +<title>Compilation and Installation</title> + +&install.compile.documentation; + +</sect1> +</appendix> + +</book> + diff --git a/doc/kshisen/kshisen-configuration.png b/doc/kshisen/kshisen-configuration.png Binary files differnew file mode 100644 index 00000000..cbcfb109 --- /dev/null +++ b/doc/kshisen/kshisen-configuration.png diff --git a/doc/kshisen/score-formula.png b/doc/kshisen/score-formula.png Binary files differnew file mode 100644 index 00000000..0dceb581 --- /dev/null +++ b/doc/kshisen/score-formula.png diff --git a/doc/kshisen/score-formula.tex b/doc/kshisen/score-formula.tex new file mode 100644 index 00000000..a50d233d --- /dev/null +++ b/doc/kshisen/score-formula.tex @@ -0,0 +1,18 @@ +\documentclass{article} +\usepackage[psamsfonts]{amssymb} +\usepackage{amsmath} +\newcounter{afg} +\newcommand{\aufgabe}{\stepcounter{afg}\subsubsection*{Aufgabe \arabic{afg}}} + +\renewcommand{\labelenumi}{\alph{enumi})} + +\begin{document} + +\begin{align*} + \text{S} & = \frac{n}{t} \cdot \sqrt{\frac{n}{84}} / 0.0014 \\ + & = \frac{n}{t} \cdot \frac{\sqrt{\frac{n}{84}}}{0.0014} \\ + & = \frac{n}{t} \cdot \frac{\sqrt{n}}{\sqrt{84}\cdot 0.0014} \\ + & = \frac{n}{t} \cdot \frac{\sqrt{n}}{0.012831211946} \\ + & = \frac{\sqrt{n^3}}{0.012831211946\cdot t} \\ +\end{align*} +\end{document} |