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author | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
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committer | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
commit | c90c389a8a8d9d8661e9772ec4144c5cf2039f23 (patch) | |
tree | 6d8391395bce9eaea4ad78958617edb20c6a7573 /doc/ktuberling/index.docbook | |
download | tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.tar.gz tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.zip |
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
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diff --git a/doc/ktuberling/index.docbook b/doc/ktuberling/index.docbook new file mode 100644 index 00000000..33b87804 --- /dev/null +++ b/doc/ktuberling/index.docbook @@ -0,0 +1,811 @@ +<?xml version="1.0" ?> +<!DOCTYPE book PUBLIC "-//KDE//DTD DocBook XML V4.2-Based Variant V1.1//EN" "dtd/kdex.dtd" [ + <!ENTITY kappname "&ktuberling;"> + <!ENTITY package "kdegames"> + <!ENTITY technical.reference SYSTEM "technical-reference.docbook"> + <!ENTITY % addindex "IGNORE"> + <!ENTITY % English "INCLUDE" > <!-- change language only here --> +]> + +<book lang="&language;"> +<bookinfo> +<title>The &ktuberling; Handbook</title> +<authorgroup> + +<author> +<firstname>Éric</firstname> +<surname>Bischoff</surname> +<affiliation> +<address>&Eric.Bischoff.mail;</address> +</affiliation></author> + +<author> +<firstname>Paul</firstname> +<othername>E.</othername> +<surname>Ahlquist</surname> +<lineage>Jr.</lineage> +<affiliation> +<address>&Paul.E.Ahlquist.Jr.mail;</address> +</affiliation> +</author> + +<othercredit role="reviewer"> +<firstname>Lauri</firstname> +<surname>Watts</surname> +<contrib>Reviewer</contrib> +</othercredit> + +<!-- TRANS:ROLES_OF_TRANSLATORS --> + +</authorgroup> + +<date>2006-05-05</date> +<releaseinfo>0.05.01</releaseinfo> + +<copyright> +<year>1999</year><year>2000</year><year>2002</year><year>2006</year> +<holder>Éric Bischoff</holder> +</copyright> + +<copyright> +<year>2001</year> +<holder>&Paul.E.Ahlquist.Jr;</holder> +</copyright> + +<legalnotice>&FDLNotice;</legalnotice> + +<abstract> +<para> +&ktuberling; is a game intended for small children. +</para> +</abstract> + +<keywordset> +<keyword>KDE</keyword> +<keyword>KTuberling</keyword> +<keyword>game</keyword> +<keyword>children</keyword> +<keyword>tuberling</keyword> +<keyword>potato</keyword> +<keyword>penguin</keyword> +<keyword>aquarium</keyword> +</keywordset> +</bookinfo> + +<chapter id="introduction"> +<title>Introduction</title> + +<para> +<inlinemediaobject><imageobject> +<imagedata fileref="ktuberling.png" format="PNG"/></imageobject> +</inlinemediaobject> +&ktuberling; is a game intended for small children. Of course, it may be +suitable for adults who have remained young at heart. +</para> + +<para> +It is a <quote>potato editor</quote>. That means that you can drag and drop +eyes, mouths, mustache, and other parts of face and goodies onto a potato-like +guy. Similarly, you have a penguin and an aquarium on which you can drop other stuff. +</para> + +<para> +There is no winner for the game. The only purpose is to make the funniest faces +you can. +</para> + +<para> +There is a museum (like a <quote>Madame Tusseau</quote> gallery) where +you can find many funny examples of decorated potatoes, penguins and +aquariums. Of course, you can send your own creations to the programmer, +<ulink url="mailto:ebischoff@nerim.net">Éric Bischoff</ulink>, who will +include them in the museum if he gets some spare time. +</para> + +<para> +&ktuberling; can also <quote>speak</quote>. It will spell out the name of +the objects you drag and drop. It will <quote>speak</quote> in a language +that you can chose. You can even use it to learn a bit of vocabulary +in foreign languages. Currently, &ktuberling; can <quote>speak</quote> +Danish, German, English, Spanish, French, Italian, Dutch, Portuguese, Romanian, +Serbian, Slovak, Slovenian and Swedish. +</para> +</chapter> + +<chapter id="onscreen-fundamentals"> +<title>On Screen Fundamentals</title> + +<sect1 id="mouse-operation"> +<title>Mouse Operation</title> + +<para> +There are two areas in the main window: +</para> + +<itemizedlist> +<listitem><para><quote>Playground</quote> area, on the left side. +</para></listitem> +<listitem><para> +<quote>Objects</quote> area, on the right side, where you select objects to +place on your playground. +</para></listitem> +</itemizedlist> + +<screenshot> +<screeninfo>Main Window of &ktuberling;</screeninfo> +<mediaobject> +<imageobject> +<imagedata format="PNG" fileref="gameboard.png"/> +</imageobject> +<imageobject> +<imagedata format="EPS" fileref="gameboard.eps"/> +</imageobject> +<textobject><phrase>Main Window</phrase></textobject> +</mediaobject> +</screenshot> + +<sect2 id="place-object"> +<title>Placing an Object</title> + +<para> +To drag an object, move the mouse pointer to the <quote>objects</quote> +area on the right. Click on the object you want to drag, but do not release +the mouse button until you have moved the mouse pointer to the location in +the <quote>playground</quote> area where you want to drop the object. +</para> +</sect2> + +<sect2 id="move-object"> +<title>Moving an Object</title> +<para> +Once dropped in the <quote>playground</quote> area, an object can be moved. +Just click on the object to select it for further drag and drop. When you +click on it, it goes on top of other objects that were partially hiding it. +This trick is useful for getting the glasses and eyes placed correctly. +</para> +</sect2> + +<sect2 id="remove-object"> +<title>Removing an Object</title> +<para> +To remove an object that has been dropped in the <quote>playground</quote> +area, drag it back from the <quote>playground</quote> area to the +<quote>objects</quote> area. +</para> +</sect2> +</sect1> + +<sect1 id="the-tool-bar"> +<title>The Tool Bar</title> + +<mediaobject> +<imageobject> +<imagedata format="PNG" fileref="toolbar.png"/> +</imageobject> +<imageobject> +<imagedata format="EPS" fileref="toolbar.eps"/> +</imageobject> +<textobject><phrase>Toolbar</phrase></textobject> +</mediaobject> + +<para> +The toolbar provides buttons for the commonly used functions. +</para> + +<table> +<title>Toolbar Buttons</title> +<tgroup cols="4"> + +<thead> +<row> +<entry>Button</entry> +<entry>Name</entry> +<entry>Menu Equivalent</entry> +<entry>Action</entry> +</row> +</thead> +<tbody> + +<row> +<entry> + <inlinemediaobject> + <imageobject> + <imagedata format="PNG" fileref="button-new.png"/> + </imageobject> + <imageobject> + <imagedata format="EPS" fileref="button.new.eps"/> + </imageobject> + <textobject><phrase>New Game Button</phrase></textobject> + </inlinemediaobject> + </entry> +<entry> + <guiicon>New</guiicon></entry> +<entry> + <link linkend="game-new"><menuchoice> + <guimenu>Game</guimenu> <guimenuitem>New</guimenuitem></menuchoice> + </link> + </entry> +<entry> +Resets the <quote>playground</quote> area. This cleans all parts off the +playground so a new decoration may be created. +</entry> +</row> + + +<row> +<entry> + <inlinemediaobject> + <imageobject> + <imagedata format="PNG" fileref="button-open.png"/> + </imageobject> + <imageobject> + <imagedata format="EPS" fileref="button.open.eps"/> + </imageobject> + <textobject><phrase>Load Button</phrase></textobject> + </inlinemediaobject> + </entry> +<entry><guiicon>Load</guiicon></entry> +<entry> + <link linkend="game-load"><menuchoice> + <guimenu>Game</guimenu> <guimenuitem>Load...</guimenuitem></menuchoice> + </link> + </entry> +<entry> +Opens an existing tuberling file from the museum or from other folders. +</entry> +</row> + +<row> +<entry> + <inlinemediaobject> + <imageobject> + <imagedata format="PNG" fileref="button-save.png"/> + </imageobject> + <imageobject> + <imagedata format="EPS" fileref="button.save.eps"/> + </imageobject> + <textobject><phrase>Save Button</phrase></textobject> + </inlinemediaobject> +</entry> +<entry><guiicon>Save</guiicon></entry> +<entry> + <link linkend="game-save"><menuchoice> + <guimenu>Game</guimenu> <guimenuitem>Save</guimenuitem></menuchoice> + </link> + </entry> +<entry> +Saves your creation to your home folder, or to some other folder like +the museum if you wish. The tuberling is saved to a small file where only the +position of objects are saved. +</entry> +</row> + + +<row> +<entry> + <inlinemediaobject> + <imageobject> + <imagedata format="PNG" fileref="button-print.png"/> + </imageobject> + <imageobject> + <imagedata format="EPS" fileref="button.print.eps"/> + </imageobject> + <textobject><phrase>Print Button</phrase></textobject> +</inlinemediaobject> +</entry> +<entry> +<guiicon>Print</guiicon> +</entry> +<entry> + <link linkend="game-print"><menuchoice> + <guimenu>Game</guimenu> <guimenuitem>Print</guimenuitem></menuchoice> + </link> + </entry> +<entry> +Prints your picture (&PostScript; format). +</entry> +</row> + +<row> +<entry> + <inlinemediaobject> + <imageobject> + <imagedata format="PNG" fileref="button-undo.png"/> + </imageobject> + <imageobject> + <imagedata format="EPS" fileref="button.undo.eps"/> + </imageobject> + <textobject><phrase>Undo Button</phrase></textobject> + </inlinemediaobject> + </entry> +<entry> + <guiicon>Undo</guiicon> + </entry> +<entry> + <link linkend="edit-undo"><menuchoice> + <guimenu>Edit</guimenu> <guimenuitem>Undo</guimenuitem></menuchoice> + </link> + </entry> +<entry>Undoes last operation.</entry> +</row> + +<row> +<entry> + <inlinemediaobject> + <imageobject> + <imagedata format="PNG" fileref="button-redo.png"/> + </imageobject> + <imageobject> + <imagedata format="EPS" fileref="button.redo.eps"/> + </imageobject> + <textobject><phrase>Redo Button</phrase></textobject> + </inlinemediaobject> + </entry> +<entry> +<guiicon>Redo</guiicon> +</entry> +<entry> + <link linkend="edit-redo"><menuchoice> + <guimenu>Edit</guimenu> <guimenuitem>Redo</guimenuitem></menuchoice> + </link> + </entry> +<entry> +Re-does last operation.</entry> +</row> + +<!-- Currently there is no HELP button on the toolbar +<row> +<entry> +<inlinemediaobject> +<imageobject> +<imagedata format="PNG" fileref="button-help.png"/> +</imageobject> +<imageobject> +<imagedata format="EPS" fileref="button.help.eps"/> +</imageobject> +<textobject><phrase>Help Button</phrase></textobject> +</inlinemediaobject> +</entry> +<entry> +Help +</entry> +<entry>Displays this handbook.</entry> +</row> +--> + +</tbody> +</tgroup> +</table> +</sect1> + +<sect1 id="the-menu-items"> +<title>The Menu Items</title> + +<mediaobject> +<imageobject> +<imagedata format="PNG" fileref="menu-raw.png"/> +</imageobject> +<imageobject> +<imagedata format="EPS" fileref="menu.raw.eps"/> +</imageobject> +<textobject><phrase>Menu Bar</phrase></textobject> +</mediaobject> + +<sect2> +<title>The <guimenu>Game</guimenu> Menu</title> +<mediaobject> +<imageobject> +<imagedata format="PNG" fileref="menu-game.png"/> +</imageobject> +<imageobject> +<imagedata format="EPS" fileref="menu.game.eps"/> +</imageobject> +<textobject><phrase><guimenu>File</guimenu> Menu</phrase></textobject> +</mediaobject> + +<variablelist> + +<varlistentry id="game-new"> +<term><menuchoice> +<shortcut> +<keycombo action="simul">&Ctrl;<keycap>N</keycap></keycombo> + </shortcut> +<guimenu>Game</guimenu> + <guimenuitem>New</guimenuitem> + </menuchoice></term> +<listitem><para><action>Clears</action> the <quote>playground</quote> +area </para></listitem> +</varlistentry> + +<varlistentry id="game-load"> +<term><menuchoice> +<shortcut> +<keycombo action="simul">&Ctrl;<keycap>O</keycap></keycombo> + </shortcut> +<guimenu>Game</guimenu> + <guimenuitem>Load...</guimenuitem> + </menuchoice></term> + <listitem><para><action>Opens an existing tuberling file</action> from +the museum or from somewhere else if you wish.</para></listitem> +</varlistentry> + +<varlistentry id="game-save"> +<term><menuchoice> +<shortcut> +<keycombo action="simul">&Ctrl;<keycap>S</keycap></keycombo> +</shortcut> +<guimenu>Game</guimenu> +<guimenuitem>Save</guimenuitem> +</menuchoice></term> +<listitem><para><action>Saves</action> your creation. The tuberling is +saved to a small file where only the position of objects are saved. +</para></listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<guimenu>Game</guimenu> +<guimenuitem>Save as Picture...</guimenuitem> +</menuchoice></term> +<listitem><para><action>Creates a graphics file</action> +containing a picture of your tuberling. Available file formats +are XPM, JPEG, PNG and BMP. +</para></listitem> +</varlistentry> + +<varlistentry id="game-print"> +<term><menuchoice> +<shortcut> +<keycombo action="simul">&Ctrl;<keycap>P</keycap></keycombo> +</shortcut> +<guimenu>Game</guimenu> +<guimenuitem>Print...</guimenuitem> +</menuchoice></term> +<listitem><para><action>Print</action> your tuberling picture using + &PostScript; format. +</para></listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<shortcut> +<keycombo action="simul">&Ctrl;<keycap>Q</keycap></keycombo> +</shortcut> +<guimenu>Game</guimenu> +<guimenuitem>Quit</guimenuitem> +</menuchoice></term> +<listitem><para><action>Quit</action> &ktuberling;. +</para></listitem> +</varlistentry> + +</variablelist> + +</sect2> + +<sect2> +<title>The <guimenu>Edit</guimenu> Menu</title> +<mediaobject> +<imageobject> +<imagedata format="PNG" fileref="menu-edit.png"/> +</imageobject> +<imageobject> +<imagedata format="EPS" fileref="menu.edit.eps"/> +</imageobject> +<textobject><phrase>Edit Menu</phrase></textobject> +</mediaobject> + +<variablelist> + +<varlistentry id="edit-undo"> +<term><menuchoice> +<shortcut> +<keycombo action="simul">&Ctrl;<keycap>Z</keycap></keycombo> +</shortcut> +<guimenu>Edit</guimenu> +<guimenuitem>Undo</guimenuitem> +</menuchoice></term> +<listitem><para><action>Undo</action> the last +<quote>object</quote> placement. +</para></listitem> +</varlistentry> + +<varlistentry id="edit-redo"> +<term><menuchoice> +<shortcut> +<keycombo action="simul">&Ctrl;<keycap>Shift</keycap> +<keycap>Z</keycap></keycombo> +</shortcut> +<guimenu>Edit</guimenu> +<guimenuitem>Redo</guimenuitem> +</menuchoice></term> +<listitem><para><action>Re-does</action> the last <quote>object</quote> +placement. This menu option is active only if you have previously used +<guilabel>Undo</guilabel>. +</para></listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<shortcut> +<keycombo action="simul">&Ctrl;<keycap>C</keycap></keycombo> +</shortcut> +<guimenu>Edit</guimenu> +<guimenuitem>Copy</guimenuitem> +</menuchoice></term> +<listitem><para><action>Copy</action> the <quote>playground</quote> area to the +clipboard.</para></listitem> +</varlistentry> + +</variablelist> + +</sect2> + +<sect2> +<title>The <guimenu>Playground</guimenu> Menu</title> + +<mediaobject> +<imageobject> +<imagedata format="PNG" fileref="menu-playground.png"/> +</imageobject> +<imageobject> +<imagedata format="EPS" fileref="menu.playground.eps"/> +</imageobject> +<textobject><phrase><guimenu>Playground</guimenu> Menu</phrase></textobject> +</mediaobject> + +<variablelist> + +<varlistentry> +<term><menuchoice> +<guimenu>Playground</guimenu> +<guimenuitem>Potato Guy</guimenuitem> +</menuchoice></term> +<listitem><para><action>Switches to potato playground</action>. +&ktuberling; remembers the last chosen playground the next +time it starts up.</para></listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<guimenu>Playground</guimenu> +<guimenuitem>Penguin</guimenuitem> +</menuchoice></term> +<listitem><para><action>Switches to penguin playground</action>. +&ktuberling; remembers the last chosen playground the next +time it starts up.</para></listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<guimenu>Playground</guimenu> +<guimenuitem>Aquarium</guimenuitem> +</menuchoice></term> +<listitem><para><action>Switches to aquarium playground</action>. +&ktuberling; remembers the last chosen playground the next +time it starts up.</para></listitem> +</varlistentry> +</variablelist> +</sect2> + +<sect2> +<title>The <guimenu>Speech</guimenu> Menu</title> + +<mediaobject> +<imageobject> +<imagedata format="PNG" fileref="menu-speech.png"/> +</imageobject> +<imageobject> +<imagedata format="EPS" fileref="menu.speech.eps"/> +</imageobject> +<textobject><phrase><guimenu>Speech</guimenu> Menu</phrase></textobject> +</mediaobject> + +<para> +Please note that you need to have kdemultimedia installed +and <command>&artsd;</command> running to be able to hear sounds. +</para> + +<variablelist> + +<varlistentry> +<term><menuchoice> +<guimenu>Speech</guimenu> +<guimenuitem>No Sound</guimenuitem> +</menuchoice></term> +<listitem><para><action>Toggles sound off</action>. &ktuberling; +remembers of this option the next time it starts up.</para></listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<guimenu>Speech</guimenu> +<guimenuitem>Danish</guimenuitem> +</menuchoice></term> +<listitem><para><action>Toggles sound on and speaks Danish</action>. +If Danish sounds are not installed then this option is grayed out. &ktuberling; +remembers of this option the next time it starts up.</para></listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<guimenu>Speech</guimenu> +<guimenuitem>German</guimenuitem> +</menuchoice></term> +<listitem><para><action>Toggles sound on and speaks German</action>. +If German sounds are not installed then this option is grayed out. &ktuberling; +remembers of this option the next time it starts up.</para></listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<guimenu>Speech</guimenu> +<guimenuitem>English</guimenuitem> +</menuchoice></term> +<listitem><para><action>Toggles sound on and speaks English</action>. +If English sounds are not installed then this option is grayed out. &ktuberling; +remembers of this option the next time it starts up.</para></listitem> +</varlistentry> + +<varlistentry> +<term>etc...</term> +<listitem><para>Same for the other languages.</para></listitem> +</varlistentry> +</variablelist> +</sect2> + +<sect2> +<title>The <guimenu>Settings</guimenu> Menu</title> +<mediaobject> +<imageobject> +<imagedata format="PNG" fileref="menu-settings.png"/> +</imageobject> +<textobject><phrase>Settings Menu</phrase></textobject> +</mediaobject> + +<variablelist> + +<varlistentry> +<term><menuchoice> +<guimenu>Settings</guimenu> +<guimenuitem>Show/Hide Toolbar</guimenuitem> +</menuchoice></term> +<listitem><para><action>Toggle the Toolbar display</action> on and off. +</para></listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<guimenu>Settings</guimenu> +<guimenuitem>Configure Shortcuts...</guimenuitem> +</menuchoice></term> +<listitem><para>Opens a standard &kde; shortcut configuration dialog, where you can change the +keyboard shortcuts used by &ktuberling;. +</para></listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<guimenu>Settings</guimenu> +<guimenuitem>Configure Toolbars...</guimenuitem> +</menuchoice></term> +<listitem><para>Display the standard &kde; toolbar configuration dialog.</para></listitem> +</varlistentry> + +</variablelist> + +</sect2> + +<sect2> +<title>The <guimenu>Help</guimenu> Menu</title> +<mediaobject> +<imageobject> +<imagedata format="PNG" fileref="menu-help.png"/> +</imageobject> +<imageobject> +<imagedata format="EPS" fileref="menu.help.eps"/> +</imageobject> +<textobject><phrase>Help Menu</phrase></textobject> +</mediaobject> + +&help.menu.documentation; + +</sect2> +</sect1> +</chapter> + +&technical.reference; + +<chapter id="credits_license"> +<title>Credits and License</title> + +<para>&ktuberling;</para> + +<itemizedlist> +<listitem> +<para>John Calhoun - Original idea, original pictures and English +sounds</para> +</listitem> + +<listitem> +<para>Éric Bischoff &Eric.Bischoff.mail; - &kde; +Programming</para> +</listitem> + +<listitem> +<para>François-Xavier Duranceau <email>duranceau@free.fr</email> - Tests, +advice and help</para> +</listitem> + +<listitem> +<para>Agnieszka Czajkowska <email>agnieszka@imagegalaxy.de</email> - Penguin graphics</para> +</listitem> + +<listitem> +<para>Bas Willems <email>next@euronet.nl</email> - Graphics reworks and aquarium theme</para> +</listitem> + +<listitem> +<para>Roger Larsson <email>roger.larsson@norran.net</email> - Sounds tuning</para> +</listitem> + +<listitem> +<para>Dolores Almansa <email>dolores.almansa@corazondemaria.org</email> - Educative graphics for COR-EDUX initiative</para> +</listitem> + +<listitem> +<para>Peter Silva <email>peter.silva@videotron.ca</email> - Proofreading of +the documentation</para> +</listitem> + +<listitem> +<para>Paul Ahlquist &Paul.E.Ahlquist.Jr.mail; - Bettering of +documentation</para> +</listitem> +</itemizedlist> + +<para>This game is dedicated to my little daughter Sunniva Bischoff</para> + +<para>Thanks to Apple Computer and to the &LinuxPPC; project for having made +ports of &Linux; to the &Mac;. &ktuberling; would never have existed without +that!</para> + +<!-- TRANS:CREDIT_FOR_TRANSLATORS --> + +&underFDL; +&underGPL; + +</chapter> + + +<appendix id="installation"> +<title>Installation</title> + +<sect1 id="how-to-obtain-ktuberling"> +<title>How to obtain <application>ktuberling</application></title> + +&install.intro.documentation; + +</sect1> + +<sect1 id="requirements"> +<title>Requirements</title> + +<para> +In order to successfully compile &ktuberling;, you need &kde; 3.5. +All required libraries as well as &ktuberling; itself can be found on +&kde-ftp;.</para> + +<para> +To be able to hear the sounds, you need to have kdemultimedia installed. +</para> +</sect1> + +<sect1 id="compilation-and-installation"> +<title>Compilation and Installation</title> + +&install.compile.documentation; + +</sect1> +</appendix> + +</book> |