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author | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2011-12-16 09:58:53 -0600 |
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committer | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2011-12-16 09:58:53 -0600 |
commit | 84ace1135cac57993b72fee7105b92def1638d32 (patch) | |
tree | b8871eb76e3db4a062731b0ce7c99c24fac119e8 /kasteroids/toplevel.cpp | |
parent | 97d1732e257f8700488d7ca1660ae7eba8fc6065 (diff) | |
download | tdegames-84ace1135cac57993b72fee7105b92def1638d32.tar.gz tdegames-84ace1135cac57993b72fee7105b92def1638d32.zip |
Revert "Rename a number of old tq methods that are no longer tq specific"
This reverts commit 97d1732e257f8700488d7ca1660ae7eba8fc6065.
Diffstat (limited to 'kasteroids/toplevel.cpp')
-rw-r--r-- | kasteroids/toplevel.cpp | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/kasteroids/toplevel.cpp b/kasteroids/toplevel.cpp index c90ae813..ffc6b8e2 100644 --- a/kasteroids/toplevel.cpp +++ b/kasteroids/toplevel.cpp @@ -5,7 +5,7 @@ */ #include <tqlabel.h> -#include <layout.h> +#include <tqlayout.h> #include <tqlcdnumber.h> #include <tqspinbox.h> #include <tqcheckbox.h> @@ -102,7 +102,7 @@ KAstTopLevel::KAstTopLevel() label = new TQLabel( i18n("Score"), mainWin ); label->setFont( labelFont ); label->setPalette( pal ); - label->setFixedWidth( label->sizeHint().width() ); + label->setFixedWidth( label->tqsizeHint().width() ); hb->addWidget( label ); scoreLCD = new TQLCDNumber( 6, mainWin ); @@ -116,7 +116,7 @@ KAstTopLevel::KAstTopLevel() label = new TQLabel( i18n("Level"), mainWin ); label->setFont( labelFont ); label->setPalette( pal ); - label->setFixedWidth( label->sizeHint().width() ); + label->setFixedWidth( label->tqsizeHint().width() ); hb->addWidget( label ); levelLCD = new TQLCDNumber( 2, mainWin ); @@ -129,7 +129,7 @@ KAstTopLevel::KAstTopLevel() label = new TQLabel( i18n("Ships"), mainWin ); label->setFont( labelFont ); - label->setFixedWidth( label->sizeHint().width() ); + label->setFixedWidth( label->tqsizeHint().width() ); label->setPalette( pal ); hb->addWidget( label ); @@ -151,7 +151,7 @@ KAstTopLevel::KAstTopLevel() vb->addWidget( view, 10 ); -// -- bottom layout: +// -- bottom tqlayout: TQFrame *sep2 = new TQFrame( mainWin ); sep2->setMaximumHeight( 1 ); sep2->setFrameStyle( TQFrame::HLine | TQFrame::Raised ); @@ -168,7 +168,7 @@ KAstTopLevel::KAstTopLevel() /* label = new TQLabel( i18n( "T" ), mainWin ); label->setFont( smallFont ); - label->setFixedWidth( label->sizeHint().width() ); + label->setFixedWidth( label->tqsizeHint().width() ); label->setPalette( pal ); hbd->addWidget( label ); @@ -184,7 +184,7 @@ KAstTopLevel::KAstTopLevel() TQPixmap pm( sprites_prefix + "powerups/brake.png" ); label = new TQLabel( mainWin ); label->setPixmap( pm ); - label->setFixedWidth( label->sizeHint().width() ); + label->setFixedWidth( label->tqsizeHint().width() ); label->setPalette( pal ); hbd->addWidget( label ); @@ -200,7 +200,7 @@ KAstTopLevel::KAstTopLevel() pm.load( sprites_prefix + "powerups/shield.png" ); label = new TQLabel( mainWin ); label->setPixmap( pm ); - label->setFixedWidth( label->sizeHint().width() ); + label->setFixedWidth( label->tqsizeHint().width() ); label->setPalette( pal ); hbd->addWidget( label ); @@ -216,7 +216,7 @@ KAstTopLevel::KAstTopLevel() pm.load( sprites_prefix + "powerups/shoot.png" ); label = new TQLabel( mainWin ); label->setPixmap( pm ); - label->setFixedWidth( label->sizeHint().width() ); + label->setFixedWidth( label->tqsizeHint().width() ); label->setPalette( pal ); hbd->addWidget( label ); @@ -231,7 +231,7 @@ KAstTopLevel::KAstTopLevel() label = new TQLabel( i18n( "Fuel" ), mainWin ); label->setFont( smallFont ); - label->setFixedWidth( label->sizeHint().width() + 10 ); + label->setFixedWidth( label->tqsizeHint().width() + 10 ); label->setPalette( pal ); hbd->addWidget( label ); @@ -484,7 +484,7 @@ void KAstTopLevel::slotNewGame() view->setRockSpeed( levels[0].rockSpeed ); view->addRocks( levels[0].nrocks ); view->showText( i18n( "Press %1 to launch." ) - .arg(launchAction->shortcut().seq(0).toString()), + .tqarg(launchAction->shortcut().seq(0).toString()), yellow ); waitShip = true; gameOver = false; @@ -509,7 +509,7 @@ void KAstTopLevel::slotShipKilled() { waitShip = true; view->showText( i18n( "Ship Destroyed. Press %1 to launch.") - .arg(launchAction->shortcut().seq(0).toString()), + .tqarg(launchAction->shortcut().seq(0).toString()), yellow ); } else @@ -577,7 +577,7 @@ void KAstTopLevel::slotKeyConfig() { KKeyDialog::configure( actionCollection(), this ); if ( waitShip ) view->showText( i18n( "Press %1 to launch." ) - .arg(launchAction->shortcut().seq(0).toString()), + .tqarg(launchAction->shortcut().seq(0).toString()), yellow, false ); } @@ -637,9 +637,9 @@ void KAstTopLevel::doStats() " Hit:\t%2\n" " Missed:\t%3\n" "Hit ratio:\t%4 %\t\t") - .arg(view->shots()).arg(view->hits()) - .arg(view->shots() - view->hits()) - .arg(r); + .tqarg(view->shots()).tqarg(view->hits()) + .tqarg(view->shots() - view->hits()) + .tqarg(r); view->showText( s, green, FALSE ); } |