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author | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
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committer | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
commit | c90c389a8a8d9d8661e9772ec4144c5cf2039f23 (patch) | |
tree | 6d8391395bce9eaea4ad78958617edb20c6a7573 /katomic/toplevel.cpp | |
download | tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.tar.gz tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.zip |
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'katomic/toplevel.cpp')
-rw-r--r-- | katomic/toplevel.cpp | 119 |
1 files changed, 119 insertions, 0 deletions
diff --git a/katomic/toplevel.cpp b/katomic/toplevel.cpp new file mode 100644 index 00000000..ca4de920 --- /dev/null +++ b/katomic/toplevel.cpp @@ -0,0 +1,119 @@ +/* toplevel.cpp + + Copyright (C) 1998 Andreas Wüst (AndreasWuest@gmx.de) + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + + */ + +#include <qgroupbox.h> +#include <qlayout.h> + +#include <kglobal.h> +#include <klocale.h> +#include <ksimpleconfig.h> +#include <kstandarddirs.h> +#include <kapplication.h> + +#include "gamewidget.h" +#include "toplevel.h" +#include "settings.h" +#include "configbox.h" +#include <kaction.h> +#include <kstdaction.h> +#include <kstdgameaction.h> +#include <kdebug.h> + +extern Options settings; + +void AtomTopLevel::createMenu() +{ + KAction *act = KStdGameAction::highscores(main, SLOT(showHighscores()), actionCollection()); + act->setText(i18n("Show &Highscores")); + KStdGameAction::quit(this, SLOT(close()), actionCollection()); + KStdGameAction::restart(main, SLOT(restartLevel()), actionCollection()); + + KStdAction::preferences(this, SLOT(configopts()), actionCollection()); + + undoAction = KStdGameAction::undo (main, SLOT(doUndo()), actionCollection()); + redoAction = KStdGameAction::redo (main, SLOT(doRedo()), actionCollection()); + undoAction->setEnabled(false); + redoAction->setEnabled(false); + connect (main, SIGNAL (enableRedo(bool)), SLOT(enableRedo(bool))); + connect (main, SIGNAL (enableUndo(bool)), SLOT(enableUndo(bool))); + + new KAction(i18n("Atom Up"), Key_Up, main, SLOT(moveUp()), actionCollection(), "atom_up"); + new KAction(i18n("Atom Down"), Key_Down, main, SLOT(moveDown()), actionCollection(), "atom_down"); + new KAction(i18n("Atom Left"), Key_Left, main, SLOT(moveLeft()), actionCollection(), "atom_left"); + new KAction(i18n("Atom Right"), Key_Right, main, SLOT(moveRight()), actionCollection(), "atom_right"); + + new KAction(i18n("Next Atom"), Key_Tab, main, SLOT(nextAtom()), actionCollection(), "next_atom"); + new KAction(i18n("Previous Atom"), SHIFT+Key_Tab, main, SLOT(previousAtom()), actionCollection(), "prev_atom"); +} + +void AtomTopLevel::configopts() +{ + (new ConfigBox(this, "Options"))->show(); +} + +void AtomTopLevel::initConfig() +{ + config = KGlobal::config(); +} + +void AtomTopLevel::saveConfig() +{ + config = KGlobal::config(); + + if (settings.changed) { + config->setGroup("Options"); + config->writeEntry("Animation Speed", settings.anim_speed); + config->setGroup("Colors"); + } + config->sync(); +} + + +AtomTopLevel::AtomTopLevel() +{ + main = new GameWidget(this, "gamewidget"); + createMenu(); + initConfig(); + setCentralWidget(main); + + setupGUI( KMainWindow::Save | Keys | Create ); +} + +AtomTopLevel::~AtomTopLevel() +{ +} + +bool AtomTopLevel::queryExit() +{ + saveConfig(); + return true; +} + +void AtomTopLevel::enableRedo(bool enable) +{ + redoAction->setEnabled(enable); +} + +void AtomTopLevel::enableUndo(bool enable) +{ + undoAction->setEnabled(enable); +} + +#include "toplevel.moc" |