diff options
author | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
---|---|---|
committer | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
commit | c90c389a8a8d9d8661e9772ec4144c5cf2039f23 (patch) | |
tree | 6d8391395bce9eaea4ad78958617edb20c6a7573 /kbackgammon/engines/generic | |
download | tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.tar.gz tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.zip |
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'kbackgammon/engines/generic')
-rw-r--r-- | kbackgammon/engines/generic/Makefile.am | 8 | ||||
-rw-r--r-- | kbackgammon/engines/generic/kbgengine.cpp | 62 | ||||
-rw-r--r-- | kbackgammon/engines/generic/kbgengine.h | 298 |
3 files changed, 368 insertions, 0 deletions
diff --git a/kbackgammon/engines/generic/Makefile.am b/kbackgammon/engines/generic/Makefile.am new file mode 100644 index 00000000..da0f2fdb --- /dev/null +++ b/kbackgammon/engines/generic/Makefile.am @@ -0,0 +1,8 @@ +noinst_LTLIBRARIES = libkbggeneric.la + +libkbggeneric_la_SOURCES = kbgengine.cpp + +INCLUDES= -I$(top_srcdir)/kbackgammon $(all_includes) + +METASOURCES = AUTO + diff --git a/kbackgammon/engines/generic/kbgengine.cpp b/kbackgammon/engines/generic/kbgengine.cpp new file mode 100644 index 00000000..bbe528a6 --- /dev/null +++ b/kbackgammon/engines/generic/kbgengine.cpp @@ -0,0 +1,62 @@ +/* Yo Emacs, this -*- C++ -*- + + Copyright (C) 1999-2001 Jens Hoefkens + jens@hoefkens.com + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + + $Id$ + +*/ + +#include <qtimer.h> +#include <qpopupmenu.h> + +#include <kdialogbase.h> + +#include <kbgengine.moc> +#include "kbgengine.h" + + +/* + * Constructor initializes the QObject + */ +KBgEngine::KBgEngine(QWidget *parent, QString *name, QPopupMenu *pmenu) + : QObject(parent, name->local8Bit()) +{ + menu = pmenu; + cl = -1; + ct = new QTimer(this); + connect(ct, SIGNAL(timeout()), this, SLOT(done())); +} + +/* + * Destructor is empty + */ +KBgEngine::~KBgEngine() +{ + // empty +} + +/* + * Set the length of the commit timeout. Negative values disable the + * feature. + */ +void KBgEngine::setCommit(const double com) +{ + cl = int(1000*com); +} + +// EOF diff --git a/kbackgammon/engines/generic/kbgengine.h b/kbackgammon/engines/generic/kbgengine.h new file mode 100644 index 00000000..ee672f40 --- /dev/null +++ b/kbackgammon/engines/generic/kbgengine.h @@ -0,0 +1,298 @@ +/* Yo Emacs, this -*- C++ -*- + + Copyright (C) 1999-2001 Jens Hoefkens + jens@hoefkens.com + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + + $Id$ + +*/ + +#ifndef __KBGENGINE_H +#define __KBGENGINE_H + +#ifdef HAVE_CONFIG_H +#include <config.h> +#endif + +#include <qobject.h> + +class QTimer; +class QPopupMenu; + +class KDialogBase; + +class KBgStatus; + +/** + * + * Abstract class for a generic backgammon engine. Real engines have + * to inherit this and implement the interfaces. + * + * Engines can and will use the following global events described in + * the file eventsrc: + * + * "game over l" + * "game over w" + * + * "roll" + * "roll or double" + * + * "move" + * "invitation" + * + * @short Abstract base class for backgammon engines + * @author Jens Hoefkens <jens@hoefkens.com> + * + */ +class KBgEngine:public QObject +{ + Q_OBJECT public: + + enum Command { Redo, Undo, Roll, Cube, Done, Load }; + + /** + * Constructor + */ + KBgEngine (QWidget * parent = 0, QString * name = 0, QPopupMenu * pmenu = 0); + + /** + * Destructor + */ + virtual ~KBgEngine (); + + /** + * Fills the engine-specific page into the notebook + */ + virtual void getSetupPages (KDialogBase * nb) = 0; + + /** + * Called after the user clicked ok in the setup dialog. Time + * to save settings. + */ + virtual void setupOk () = 0; + + /** + * The user cancelled the setup + */ + virtual void setupCancel () = 0; + + /** + * Set engine defaults + */ + virtual void setupDefault () = 0; + + /** + * Called when the windows are about to be hidden. Engines + * should hide all their child windows. + * + * The default implementation does nothing. + */ + virtual void hideEvent () + { + } + + /** + * Called when the windows are about to be shown. Engines + * should show all visible child windows. + * + * The default implementation does nothing. + */ + virtual void showEvent () + { + } + + /** + * Start the engine. This is called pretty much right after + * the constructor. While the constructor may not have any + * user interaction, it is possible to display dialogs in + * start. + * + * The default implementation does nothing. + */ + virtual void start () + { + } + + /** + * Check with the engine if we can quit. This may require user + * interaction. + * + * The default implementation returns true. + */ + virtual bool queryClose () + { + return true; + } + + /** + * About to be closed. Let the engine exit properly. + * + * The default implementation returns true. + */ + virtual bool queryExit () + { + return true; + } + + /** + * Set the length of the commit timeout. Negative values + * disable the feature. + */ + void setCommit (const double com = 2.5); + +public slots: + /** + * Read user settings from the config file + */ + virtual void readConfig () = 0; + + /** + * Save user settings to the config file + */ + virtual void saveConfig () = 0; + + /** + * Roll dice for the player w + */ + virtual void rollDice (const int w) = 0; + + /** + * Double the cube of player w + */ + virtual void doubleCube (const int w) = 0; + + /** + * A move has been made on the board - see the board class + * for the format of the string s + */ + virtual void handleMove (QString * s) = 0; + + /** + * Undo the last move + */ + virtual void undo () = 0; + + /** + * Redo the last move + */ + virtual void redo () = 0; + + /** + * Roll dice for whoevers turn it is + */ + virtual void roll () = 0; + + /** + * Double the cube for whoevers can double right now + */ + virtual void cube () = 0; + + /** + * Reload the board to the last known sane state + */ + virtual void load () = 0; + + /** + * Commit a move + */ + virtual void done () = 0; + + /** + * Process the string cmd + */ + virtual void handleCommand (const QString & cmd) = 0; + + /** + * Start a new game + */ + virtual void newGame () + { + } + + /** + * Can we start a new game? + */ + virtual bool haveNewGame () + { + return false; + } + +signals: + + /** + * The text identifies the current game status - could be put + * into the main window caption + */ + void statText (const QString & msg); + + /** + * Text that should be displayed in the ongoing message window + */ + void infoText (const QString & msg); + + /** + * Emit the most recent game state + */ + void newState (const KBgStatus &); + + /** + * Tell the board that we need the current state of the board. + */ + void getState (KBgStatus *); + + /** + * Starts/ends the edit mode of the board + */ + void setEditMode (const bool f); + + /** + * Toggle RO/RW flag of the board + */ + void allowMoving (const bool fl); + + /** + * Announce that we will accept/reject the command cmd from + * now on + */ + void allowCommand (int cmd, bool f); + + /** + * Tell the board to undo the last move + */ + void undoMove (); + + /** + * Tell the board to redo the last undone move + */ + void redoMove (); + +protected: + + /** + * Context menu for the board + */ + QPopupMenu * menu; + + /** + * Commit timer + */ + QTimer *ct; + int cl; + +}; + +#endif // __KBGENGINE_H |