diff options
author | tpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2011-06-11 04:58:26 +0000 |
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committer | tpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2011-06-11 04:58:26 +0000 |
commit | 838baf3f99ec5ab81b063eb5449a3381d860f377 (patch) | |
tree | dd31abcfde08ca92e4623b8f50b3d762a87c997a /kbattleship | |
parent | 2bf598bafa22fac4126fc8842df6b0119aadc0e9 (diff) | |
download | tdegames-838baf3f99ec5ab81b063eb5449a3381d860f377.tar.gz tdegames-838baf3f99ec5ab81b063eb5449a3381d860f377.zip |
TQt4 port kdegames
This enables compilation under both Qt3 and Qt4
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1236074 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'kbattleship')
50 files changed, 310 insertions, 299 deletions
diff --git a/kbattleship/CLIENTS b/kbattleship/CLIENTS index 393dda40..54c82ec3 100644 --- a/kbattleship/CLIENTS +++ b/kbattleship/CLIENTS @@ -1,6 +1,6 @@ Information about other KBattleship-compatible clients: -Client OS Status Homepage/Screenshots +Client OS tqStatus Homepage/Screenshots KBattleship Linux/KDE 100% http://games.kde.org/kbattleship Mac KBattleship Mac OS + Mac OS X 100% http://www.sebek.de/ diff --git a/kbattleship/kbattleship/dialogs/chatDlg.ui b/kbattleship/kbattleship/dialogs/chatDlg.ui index 40ffdbf3..ed8329cc 100644 --- a/kbattleship/kbattleship/dialogs/chatDlg.ui +++ b/kbattleship/kbattleship/dialogs/chatDlg.ui @@ -1,10 +1,10 @@ <!DOCTYPE UI><UI version="3.3" stdsetdef="1"> <class>chatDlg</class> -<widget class="QWidget"> +<widget class="TQWidget"> <property name="name"> <cstring>chatDlg</cstring> </property> - <property name="geometry"> + <property name="tqgeometry"> <rect> <x>0</x> <y>0</y> @@ -25,9 +25,9 @@ <property name="spacing"> <number>3</number> </property> - <widget class="QLayoutWidget"> + <widget class="TQLayoutWidget"> <property name="name"> - <cstring>layouter</cstring> + <cstring>tqlayouter</cstring> </property> <grid> <property name="name"> @@ -39,7 +39,7 @@ <property name="spacing"> <number>6</number> </property> - <widget class="QLineEdit" row="2" column="0"> + <widget class="TQLineEdit" row="2" column="0"> <property name="name"> <cstring>commentEdit</cstring> </property> @@ -47,7 +47,7 @@ <string>Enter a message here</string> </property> </widget> - <widget class="QPushButton" row="2" column="1"> + <widget class="TQPushButton" row="2" column="1"> <property name="name"> <cstring>sendBtn</cstring> </property> @@ -64,7 +64,7 @@ <string></string> </property> </widget> - <widget class="QMultiLineEdit" row="1" column="0" rowspan="1" colspan="2"> + <widget class="TQMultiLineEdit" row="1" column="0" rowspan="1" colspan="2"> <property name="name"> <cstring>chatView</cstring> </property> @@ -75,7 +75,7 @@ <bool>true</bool> </property> </widget> - <widget class="QLabel" row="0" column="0"> + <widget class="TQLabel" row="0" column="0"> <property name="name"> <cstring>chatLabel</cstring> </property> @@ -87,5 +87,5 @@ </widget> </hbox> </widget> -<layoutdefaults spacing="6" margin="11"/> +<tqlayoutdefaults spacing="6" margin="11"/> </UI> diff --git a/kbattleship/kbattleship/dialogs/connectDlg.ui b/kbattleship/kbattleship/dialogs/connectDlg.ui index 1a5b53de..a59803ab 100644 --- a/kbattleship/kbattleship/dialogs/connectDlg.ui +++ b/kbattleship/kbattleship/dialogs/connectDlg.ui @@ -1,10 +1,10 @@ <!DOCTYPE UI><UI version="3.3" stdsetdef="1"> <class>clientConnectDlg</class> -<widget class="QWidget"> +<widget class="TQWidget"> <property name="name"> <cstring>clientConnectDlg</cstring> </property> - <property name="geometry"> + <property name="tqgeometry"> <rect> <x>0</x> <y>0</y> @@ -15,15 +15,15 @@ <property name="caption"> <string>Connect to Server</string> </property> - <property name="layoutMargin" stdset="0"> + <property name="tqlayoutMargin" stdset="0"> </property> - <property name="layoutSpacing" stdset="0"> + <property name="tqlayoutSpacing" stdset="0"> </property> <grid> <property name="name"> <cstring>unnamed</cstring> </property> - <widget class="QLabel" row="1" column="0"> + <widget class="TQLabel" row="1" column="0"> <property name="name"> <cstring>nicknameLabel</cstring> </property> @@ -38,7 +38,7 @@ <property name="text"> <string>&Nick name:</string> </property> - <property name="alignment"> + <property name="tqalignment"> <set>AlignVCenter|AlignLeft</set> </property> <property name="buddy" stdset="0"> @@ -47,7 +47,7 @@ <property name="hAlign" stdset="0"> </property> </widget> - <widget class="QLineEdit" row="1" column="1"> + <widget class="TQLineEdit" row="1" column="1"> <property name="name"> <cstring>nicknameEdit</cstring> </property> @@ -58,7 +58,7 @@ <string>Enter a name that identifies you in the game</string> </property> </widget> - <widget class="QLabel" row="2" column="0"> + <widget class="TQLabel" row="2" column="0"> <property name="name"> <cstring>serverLabel</cstring> </property> @@ -73,7 +73,7 @@ <property name="text"> <string>&Server:</string> </property> - <property name="alignment"> + <property name="tqalignment"> <set>AlignVCenter|AlignLeft</set> </property> <property name="buddy" stdset="0"> @@ -82,7 +82,7 @@ <property name="hAlign" stdset="0"> </property> </widget> - <widget class="QLabel" row="0" column="0"> + <widget class="TQLabel" row="0" column="0"> <property name="name"> <cstring>lanLabel</cstring> </property> @@ -93,7 +93,7 @@ <cstring>lanBox</cstring> </property> </widget> - <widget class="QLayoutWidget" row="2" column="1"> + <widget class="TQLayoutWidget" row="2" column="1"> <property name="name"> <cstring>Layout4</cstring> </property> @@ -120,7 +120,7 @@ </sizepolicy> </property> </widget> - <widget class="QLabel"> + <widget class="TQLabel"> <property name="name"> <cstring>portLabel</cstring> </property> @@ -135,7 +135,7 @@ <property name="text"> <string>&Port:</string> </property> - <property name="alignment"> + <property name="tqalignment"> <set>AlignVCenter|AlignLeft</set> </property> <property name="buddy" stdset="0"> @@ -146,7 +146,7 @@ <property name="vAlign" stdset="0"> </property> </widget> - <widget class="QSpinBox"> + <widget class="TQSpinBox"> <property name="name"> <cstring>portEdit</cstring> </property> @@ -174,7 +174,7 @@ <includes> <include location="global" impldecl="in implementation">kcombobox.h</include> </includes> -<layoutdefaults spacing="6" margin="11"/> +<tqlayoutdefaults spacing="6" margin="11"/> <includehints> <includehint>kcombobox.h</includehint> <includehint>klineedit.h</includehint> diff --git a/kbattleship/kbattleship/dialogs/infoDlg.ui b/kbattleship/kbattleship/dialogs/infoDlg.ui index 3c66d854..b000b050 100644 --- a/kbattleship/kbattleship/dialogs/infoDlg.ui +++ b/kbattleship/kbattleship/dialogs/infoDlg.ui @@ -1,10 +1,10 @@ <!DOCTYPE UI><UI version="3.0" stdsetdef="1"> <class>KInfoDialog</class> -<widget class="QDialog"> +<widget class="TQDialog"> <property name="name"> <cstring>KInfoDialog</cstring> </property> - <property name="geometry"> + <property name="tqgeometry"> <rect> <x>0</x> <y>0</y> @@ -25,7 +25,7 @@ <property name="spacing"> <number>6</number> </property> - <widget class="QFrame"> + <widget class="TQFrame"> <property name="name"> <cstring>Frame8</cstring> </property> @@ -45,7 +45,7 @@ <property name="spacing"> <number>6</number> </property> - <widget class="QLayoutWidget"> + <widget class="TQLayoutWidget"> <property name="name"> <cstring>Layout6</cstring> </property> @@ -59,7 +59,7 @@ <property name="spacing"> <number>6</number> </property> - <widget class="QLabel" row="0" column="0"> + <widget class="TQLabel" row="0" column="0"> <property name="name"> <cstring>lbl_clientIdentfierLabel</cstring> </property> @@ -72,7 +72,7 @@ <string>Client identifier:</string> </property> </widget> - <widget class="QLabel" row="2" column="0"> + <widget class="TQLabel" row="2" column="0"> <property name="name"> <cstring>lbl_ClientInformationLabel</cstring> </property> @@ -91,7 +91,7 @@ <string>Client information:</string> </property> </widget> - <widget class="QLabel" row="1" column="1"> + <widget class="TQLabel" row="1" column="1"> <property name="name"> <cstring>lbl_clientVersion</cstring> </property> @@ -107,7 +107,7 @@ <string>CV</string> </property> </widget> - <widget class="QLabel" row="1" column="0"> + <widget class="TQLabel" row="1" column="0"> <property name="name"> <cstring>lbl_clientVersionLabel</cstring> </property> @@ -120,7 +120,7 @@ <string>Client version:</string> </property> </widget> - <widget class="QLabel" row="3" column="0"> + <widget class="TQLabel" row="3" column="0"> <property name="name"> <cstring>lbl_ProtocolVersionLabel</cstring> </property> @@ -133,7 +133,7 @@ <string>Protocol version:</string> </property> </widget> - <widget class="QLabel" row="3" column="1"> + <widget class="TQLabel" row="3" column="1"> <property name="name"> <cstring>lbl_ProtocolVersion</cstring> </property> @@ -149,7 +149,7 @@ <string>PV</string> </property> </widget> - <widget class="QLabel" row="2" column="1"> + <widget class="TQLabel" row="2" column="1"> <property name="name"> <cstring>lbl_ClientInformation</cstring> </property> @@ -165,7 +165,7 @@ <string>CI</string> </property> </widget> - <widget class="QLabel" row="0" column="1"> + <widget class="TQLabel" row="0" column="1"> <property name="name"> <cstring>lbl_clientIdentfier</cstring> </property> @@ -185,7 +185,7 @@ </widget> </vbox> </widget> - <widget class="QLayoutWidget"> + <widget class="TQLayoutWidget"> <property name="name"> <cstring>Layout7</cstring> </property> @@ -210,7 +210,7 @@ <enum>Expanding</enum> </property> </spacer> - <widget class="QPushButton"> + <widget class="TQPushButton"> <property name="name"> <cstring>PushButton7</cstring> </property> @@ -244,5 +244,5 @@ <slot>accept()</slot> </connection> </connections> -<layoutdefaults spacing="6" margin="11"/> +<tqlayoutdefaults spacing="6" margin="11"/> </UI> diff --git a/kbattleship/kbattleship/dialogs/serverDlg.ui b/kbattleship/kbattleship/dialogs/serverDlg.ui index f16216b5..dbd6b52f 100644 --- a/kbattleship/kbattleship/dialogs/serverDlg.ui +++ b/kbattleship/kbattleship/dialogs/serverDlg.ui @@ -1,10 +1,10 @@ <!DOCTYPE UI><UI version="3.3" stdsetdef="1"> <class>serverStartDlg</class> -<widget class="QWidget"> +<widget class="TQWidget"> <property name="name"> <cstring>serverStartDlg</cstring> </property> - <property name="geometry"> + <property name="tqgeometry"> <rect> <x>0</x> <y>0</y> @@ -15,15 +15,15 @@ <property name="caption"> <string>Start Server</string> </property> - <property name="layoutMargin" stdset="0"> + <property name="tqlayoutMargin" stdset="0"> </property> - <property name="layoutSpacing" stdset="0"> + <property name="tqlayoutSpacing" stdset="0"> </property> <grid> <property name="name"> <cstring>unnamed</cstring> </property> - <widget class="QLabel" row="0" column="0"> + <widget class="TQLabel" row="0" column="0"> <property name="name"> <cstring>gamenameLabel</cstring> </property> @@ -34,7 +34,7 @@ <cstring>gamenameEdit</cstring> </property> </widget> - <widget class="QSpinBox" row="2" column="1"> + <widget class="TQSpinBox" row="2" column="1"> <property name="name"> <cstring>portEdit</cstring> </property> @@ -48,7 +48,7 @@ <string>Choose a port where the server listens on</string> </property> </widget> - <widget class="QLabel" row="2" column="0"> + <widget class="TQLabel" row="2" column="0"> <property name="name"> <cstring>portLabel_2</cstring> </property> @@ -63,7 +63,7 @@ <property name="text"> <string>&Port:</string> </property> - <property name="alignment"> + <property name="tqalignment"> <set>AlignVCenter|AlignLeft</set> </property> <property name="buddy" stdset="0"> @@ -74,7 +74,7 @@ <property name="vAlign" stdset="0"> </property> </widget> - <widget class="QLabel" row="1" column="0"> + <widget class="TQLabel" row="1" column="0"> <property name="name"> <cstring>nicknameLabel</cstring> </property> @@ -95,7 +95,7 @@ <property name="text"> <string>&Nick name:</string> </property> - <property name="alignment"> + <property name="tqalignment"> <set>AlignVCenter|AlignLeft</set> </property> <property name="buddy" stdset="0"> @@ -104,7 +104,7 @@ <property name="hAlign" stdset="0"> </property> </widget> - <widget class="QLineEdit" row="0" column="1"> + <widget class="TQLineEdit" row="0" column="1"> <property name="name"> <cstring>gamenameEdit</cstring> </property> @@ -115,7 +115,7 @@ <string>Enter a name that identifies you in the game</string> </property> </widget> - <widget class="QLineEdit" row="1" column="1"> + <widget class="TQLineEdit" row="1" column="1"> <property name="name"> <cstring>nicknameEdit</cstring> </property> @@ -128,5 +128,5 @@ </widget> </grid> </widget> -<layoutdefaults spacing="6" margin="11"/> +<tqlayoutdefaults spacing="6" margin="11"/> </UI> diff --git a/kbattleship/kbattleship/dialogs/statDlg.ui b/kbattleship/kbattleship/dialogs/statDlg.ui index 7ff2c202..6af104de 100644 --- a/kbattleship/kbattleship/dialogs/statDlg.ui +++ b/kbattleship/kbattleship/dialogs/statDlg.ui @@ -1,10 +1,10 @@ <!DOCTYPE UI><UI version="3.3" stdsetdef="1"> <class>statDlg</class> -<widget class="QWidget"> +<widget class="TQWidget"> <property name="name"> <cstring>statDlg</cstring> </property> - <property name="geometry"> + <property name="tqgeometry"> <rect> <x>0</x> <y>0</y> @@ -32,14 +32,14 @@ <property name="sizeType"> <enum>Expanding</enum> </property> - <property name="sizeHint"> + <property name="tqsizeHint"> <size> <width>20</width> <height>20</height> </size> </property> </spacer> - <widget class="QLayoutWidget"> + <widget class="TQLayoutWidget"> <property name="name"> <cstring>Layout8</cstring> </property> @@ -63,14 +63,14 @@ <property name="sizeType"> <enum>Expanding</enum> </property> - <property name="sizeHint"> + <property name="tqsizeHint"> <size> <width>20</width> <height>20</height> </size> </property> </spacer> - <widget class="QLabel"> + <widget class="TQLabel"> <property name="name"> <cstring>OwnLabel</cstring> </property> @@ -84,7 +84,7 @@ <string>0</string> </property> </widget> - <widget class="QLabel"> + <widget class="TQLabel"> <property name="name"> <cstring>TextLabel1</cstring> </property> @@ -97,13 +97,13 @@ <property name="text"> <string>:</string> </property> - <property name="alignment"> + <property name="tqalignment"> <set>AlignCenter</set> </property> <property name="hAlign" stdset="0"> </property> </widget> - <widget class="QLabel"> + <widget class="TQLabel"> <property name="name"> <cstring>EnemyLabel</cstring> </property> @@ -116,7 +116,7 @@ <property name="text"> <string>0</string> </property> - <property name="alignment"> + <property name="tqalignment"> <set>AlignVCenter|AlignRight</set> </property> <property name="hAlign" stdset="0"> @@ -132,7 +132,7 @@ <property name="sizeType"> <enum>Expanding</enum> </property> - <property name="sizeHint"> + <property name="tqsizeHint"> <size> <width>20</width> <height>20</height> @@ -151,14 +151,14 @@ <property name="sizeType"> <enum>Expanding</enum> </property> - <property name="sizeHint"> + <property name="tqsizeHint"> <size> <width>20</width> <height>20</height> </size> </property> </spacer> - <widget class="QGroupBox"> + <widget class="TQGroupBox"> <property name="name"> <cstring>gbShots</cstring> </property> @@ -181,7 +181,7 @@ <property name="spacing"> <number>6</number> </property> - <widget class="QLayoutWidget"> + <widget class="TQLayoutWidget"> <property name="name"> <cstring>Layout17</cstring> </property> @@ -195,7 +195,7 @@ <property name="spacing"> <number>6</number> </property> - <widget class="QLabel"> + <widget class="TQLabel"> <property name="name"> <cstring>pShots_2</cstring> </property> @@ -224,14 +224,14 @@ <property name="sizeType"> <enum>Expanding</enum> </property> - <property name="sizeHint"> + <property name="tqsizeHint"> <size> <width>20</width> <height>20</height> </size> </property> </spacer> - <widget class="QLCDNumber"> + <widget class="TQLCDNumber"> <property name="name"> <cstring>ShotLCD</cstring> </property> @@ -255,7 +255,7 @@ </widget> </vbox> </widget> - <widget class="QGroupBox"> + <widget class="TQGroupBox"> <property name="name"> <cstring>gbHits</cstring> </property> @@ -272,7 +272,7 @@ <property name="spacing"> <number>6</number> </property> - <widget class="QLayoutWidget"> + <widget class="TQLayoutWidget"> <property name="name"> <cstring>Layout15</cstring> </property> @@ -286,7 +286,7 @@ <property name="spacing"> <number>6</number> </property> - <widget class="QLabel"> + <widget class="TQLabel"> <property name="name"> <cstring>pHits_2</cstring> </property> @@ -315,14 +315,14 @@ <property name="sizeType"> <enum>Expanding</enum> </property> - <property name="sizeHint"> + <property name="tqsizeHint"> <size> <width>20</width> <height>20</height> </size> </property> </spacer> - <widget class="QLCDNumber"> + <widget class="TQLCDNumber"> <property name="name"> <cstring>HitLCD</cstring> </property> @@ -343,7 +343,7 @@ </widget> </vbox> </widget> - <widget class="QGroupBox"> + <widget class="TQGroupBox"> <property name="name"> <cstring>gbWater</cstring> </property> @@ -360,7 +360,7 @@ <property name="spacing"> <number>6</number> </property> - <widget class="QLayoutWidget"> + <widget class="TQLayoutWidget"> <property name="name"> <cstring>Layout18</cstring> </property> @@ -374,7 +374,7 @@ <property name="spacing"> <number>6</number> </property> - <widget class="QLabel"> + <widget class="TQLabel"> <property name="name"> <cstring>pWater_2</cstring> </property> @@ -403,14 +403,14 @@ <property name="sizeType"> <enum>Expanding</enum> </property> - <property name="sizeHint"> + <property name="tqsizeHint"> <size> <width>20</width> <height>20</height> </size> </property> </spacer> - <widget class="QLCDNumber"> + <widget class="TQLCDNumber"> <property name="name"> <cstring>WaterLCD</cstring> </property> @@ -441,7 +441,7 @@ <property name="sizeType"> <enum>Expanding</enum> </property> - <property name="sizeHint"> + <property name="tqsizeHint"> <size> <width>20</width> <height>20</height> @@ -461,5 +461,5 @@ <data format="XPM.GZ" length="6001">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</data> </image> </images> -<layoutdefaults spacing="6" margin="11"/> +<tqlayoutdefaults spacing="6" margin="11"/> </UI> diff --git a/kbattleship/kbattleship/kbaiplayer.h b/kbattleship/kbattleship/kbaiplayer.h index c5aa3a79..9f7128c3 100644 --- a/kbattleship/kbattleship/kbaiplayer.h +++ b/kbattleship/kbattleship/kbaiplayer.h @@ -26,9 +26,10 @@ #include "kbattlefield.h" #include "kshiplist.h" -class KBAIPlayer : public QObject +class KBAIPlayer : public TQObject { Q_OBJECT + TQ_OBJECT public: KBAIPlayer(); ~KBAIPlayer(); diff --git a/kbattleship/kbattleship/kbattlefield.cpp b/kbattleship/kbattleship/kbattlefield.cpp index c4a9e422..bb6cbd5a 100644 --- a/kbattleship/kbattleship/kbattlefield.cpp +++ b/kbattleship/kbattleship/kbattlefield.cpp @@ -20,10 +20,10 @@ #include "kbattlefield.h" -KBattleField::KBattleField(TQWidget *parent, bool grid) : KGridWidget(parent, grid) +KBattleField::KBattleField(TQWidget *tqparent, bool grid) : KGridWidget(tqparent, grid) { - m_parent = parent; - m_width = parent->width(); + m_parent = tqparent; + m_width = tqparent->width(); m_canDraw = true; m_ownfieldx = 10; @@ -91,7 +91,7 @@ void KBattleField::drawOwnField() if(!m_canDraw) return; - KBattleshipWindow *window = static_cast<KBattleshipWindow *>(m_parent->parent()->parent()); + KBattleshipWindow *window = static_cast<KBattleshipWindow *>(TQT_TQWIDGET(m_parent->tqparent()->tqparent())); KShip *ship = 0; int data; @@ -151,7 +151,7 @@ void KBattleField::drawEnemyField() if(!m_canDraw) return; - KBattleshipWindow *window = static_cast<KBattleshipWindow *>(m_parent->parent()->parent()); + KBattleshipWindow *window = static_cast<KBattleshipWindow *>(TQT_TQWIDGET(m_parent->tqparent()->tqparent())); for(int i = 0; i != m_enemyfieldx; i++) { diff --git a/kbattleship/kbattleship/kbattlefield.h b/kbattleship/kbattleship/kbattlefield.h index 94bcf3f5..51c62198 100644 --- a/kbattleship/kbattleship/kbattlefield.h +++ b/kbattleship/kbattleship/kbattlefield.h @@ -27,7 +27,7 @@ class KBattleField : public KGridWidget { public: enum{FREE, WATER, HIT, DEATH, BORDER, SHIP1P1, SHIP2P1, SHIP2P2, SHIP3P1, SHIP3P2, SHIP3P3, SHIP4P1, SHIP4P2, SHIP4P3, SHIP4P4}; - KBattleField(TQWidget *parent, bool grid); + KBattleField(TQWidget *tqparent, bool grid); void clearOwnField(); void clearEnemyField(); diff --git a/kbattleship/kbattleship/kbattleship.cpp b/kbattleship/kbattleship/kbattleship.cpp index 32759e28..62952b19 100644 --- a/kbattleship/kbattleship/kbattleship.cpp +++ b/kbattleship/kbattleship/kbattleship.cpp @@ -84,24 +84,24 @@ void KBattleshipWindow::initStatusBar() { m_ownNickname = "-"; m_enemyNickname = "-"; - statusBar()->insertItem(i18n(" Player 1: %1 ").arg(m_ownNickname), ID_PLAYER_OWN, 0, true); - statusBar()->insertItem(i18n(" Player 2: %1 ").arg(m_enemyNickname), ID_PLAYER_ENEMY, 0, true); + statusBar()->insertItem(i18n(" Player 1: %1 ").tqarg(m_ownNickname), ID_PLAYER_OWN, 0, true); + statusBar()->insertItem(i18n(" Player 2: %1 ").tqarg(m_enemyNickname), ID_PLAYER_ENEMY, 0, true); statusBar()->insertItem(i18n("Ready"), ID_STATUS_MSG, 1); statusBar()->setItemAlignment(ID_STATUS_MSG, AlignLeft); } void KBattleshipWindow::initActions() { - KStdAction::configureNotifications(this, TQT_SLOT(slotConfigureNotifications()), actionCollection()); - m_gameServerConnect = new KAction(i18n("&Connect to Server..."), "connect_no", Key_F2, this, TQT_SLOT(slotServerConnect()), actionCollection(), "game_serverconnect"); - m_gameNewServer = new KAction(i18n("&Start Server..."), "network", Key_F3, this, TQT_SLOT(slotNewServer()), actionCollection(), "game_newserver"); - m_gameSingle = new KAction(i18n("S&ingle Player..."), "gear", Key_F4, this, TQT_SLOT(slotSinglePlayer()), actionCollection(), "game_singleplayer"); - m_gameQuit = KStdGameAction::quit(this, TQT_SLOT(close()), actionCollection()); - KStdGameAction::highscores(this, TQT_SLOT(slotHighscore()), actionCollection()); - m_gameEnemyInfo = new KAction(i18n("&Enemy Info"), "view_text", Key_F11, this, TQT_SLOT(slotEnemyClientInfo()), actionCollection(), "game_enemyinfo"); + KStdAction::configureNotifications(TQT_TQOBJECT(this), TQT_SLOT(slotConfigureNotifications()), actionCollection()); + m_gameServerConnect = new KAction(i18n("&Connect to Server..."), "connect_no", Key_F2, TQT_TQOBJECT(this), TQT_SLOT(slotServerConnect()), actionCollection(), "game_serverconnect"); + m_gameNewServer = new KAction(i18n("&Start Server..."), "network", Key_F3, TQT_TQOBJECT(this), TQT_SLOT(slotNewServer()), actionCollection(), "game_newserver"); + m_gameSingle = new KAction(i18n("S&ingle Player..."), "gear", Key_F4, TQT_TQOBJECT(this), TQT_SLOT(slotSinglePlayer()), actionCollection(), "game_singleplayer"); + m_gameQuit = KStdGameAction::quit(TQT_TQOBJECT(this), TQT_SLOT(close()), actionCollection()); + KStdGameAction::highscores(TQT_TQOBJECT(this), TQT_SLOT(slotHighscore()), actionCollection()); + m_gameEnemyInfo = new KAction(i18n("&Enemy Info"), "view_text", Key_F11, TQT_TQOBJECT(this), TQT_SLOT(slotEnemyClientInfo()), actionCollection(), "game_enemyinfo"); m_configSound = new KToggleAction(i18n("&Play Sounds"), 0, actionCollection(), "options_configure_sound"); - m_configGrid = new KToggleAction(i18n("&Show Grid"), 0, this, TQT_SLOT(slotShowGrid()), actionCollection(), "options_show_grid"); + m_configGrid = new KToggleAction(i18n("&Show Grid"), 0, TQT_TQOBJECT(this), TQT_SLOT(slotShowGrid()), actionCollection(), "options_show_grid"); m_configGrid->setCheckedState(i18n("Hide Grid")); m_gameEnemyInfo->setEnabled(false); @@ -111,9 +111,9 @@ void KBattleshipWindow::initActions() void KBattleshipWindow::initChat() { - connect(m_chat, TQT_SIGNAL(sigSendMessage(const TQString &)), this, TQT_SLOT(slotSendChatMessage(const TQString &))); - connect(m_chat, TQT_SIGNAL(sigChangeEnemyNickname(const TQString &)), this, TQT_SLOT(slotChangeEnemyPlayer(const TQString &))); - connect(m_chat, TQT_SIGNAL(sigChangeOwnNickname(const TQString &)), this, TQT_SLOT(slotChangedNickCommand(const TQString &))); + connect(m_chat, TQT_SIGNAL(sigSendMessage(const TQString &)), TQT_TQOBJECT(this), TQT_SLOT(slotSendChatMessage(const TQString &))); + connect(m_chat, TQT_SIGNAL(sigChangeEnemyNickname(const TQString &)), TQT_TQOBJECT(this), TQT_SLOT(slotChangeEnemyPlayer(const TQString &))); + connect(m_chat, TQT_SIGNAL(sigChangeOwnNickname(const TQString &)), TQT_TQOBJECT(this), TQT_SLOT(slotChangedNickCommand(const TQString &))); } void KBattleshipWindow::changeShipPlacementDirection(){ @@ -122,8 +122,8 @@ void KBattleshipWindow::changeShipPlacementDirection(){ void KBattleshipWindow::initShipPlacing() { - connect(m_ownshiplist, TQT_SIGNAL(sigOwnFieldDataChanged(int, int, int)), this, TQT_SLOT(slotChangeOwnFieldData(int, int, int))); - connect(m_ownshiplist, TQT_SIGNAL(sigLastShipAdded()), this, TQT_SLOT(slotShipsReady())); + connect(m_ownshiplist, TQT_SIGNAL(sigOwnFieldDataChanged(int, int, int)), TQT_TQOBJECT(this), TQT_SLOT(slotChangeOwnFieldData(int, int, int))); + connect(m_ownshiplist, TQT_SIGNAL(sigLastShipAdded()), TQT_TQOBJECT(this), TQT_SLOT(slotShipsReady())); } void KBattleshipWindow::initView() @@ -148,10 +148,10 @@ void KBattleshipWindow::initView() m_view->startDrawing(); setFocusProxy(m_view); - connect(m_view, TQT_SIGNAL(sigEnemyFieldClicked(int, int)), this, TQT_SLOT(slotEnemyFieldClick(int, int))); - connect(m_view, TQT_SIGNAL(sigOwnFieldClicked(int, int)), this, TQT_SLOT(slotPlaceShip(int, int))); - connect(m_view, TQT_SIGNAL(sigMouseOverField(int, int)), this, TQT_SLOT(slotPlaceShipPreview(int, int))); - connect(m_view, TQT_SIGNAL(changeShipPlacementDirection()), this, TQT_SLOT(changeShipPlacementDirection())); + connect(m_view, TQT_SIGNAL(sigEnemyFieldClicked(int, int)), TQT_TQOBJECT(this), TQT_SLOT(slotEnemyFieldClick(int, int))); + connect(m_view, TQT_SIGNAL(sigOwnFieldClicked(int, int)), TQT_TQOBJECT(this), TQT_SLOT(slotPlaceShip(int, int))); + connect(m_view, TQT_SIGNAL(sigMouseOverField(int, int)), TQT_TQOBJECT(this), TQT_SLOT(slotPlaceShipPreview(int, int))); + connect(m_view, TQT_SIGNAL(changeShipPlacementDirection()), TQT_TQOBJECT(this), TQT_SLOT(changeShipPlacementDirection())); } void KBattleshipWindow::slotDeleteAI() @@ -314,14 +314,14 @@ void KBattleshipWindow::slotEnemyFieldClick(int fieldx, int fieldy) slotStatusMsg(i18n("You won the game :)")); m_stat->slotAddOwnWon(); slotUpdateHighscore(); - switch(KMessageBox::questionYesNo(this, i18n("Do you want to restart the game?"),TQString::null,i18n("Restart"),i18n("Do Not Restart"))) + switch(KMessageBox::questionYesNo(this, i18n("Do you want to restart the game?"),TQString(),i18n("Restart"),i18n("Do Not Restart"))) { case KMessageBox::Yes: - TQTimer::singleShot(0, this, TQT_SLOT(slotRestartAI())); + TQTimer::singleShot(0, TQT_TQOBJECT(this), TQT_SLOT(slotRestartAI())); break; case KMessageBox::No: - TQTimer::singleShot(0, this, TQT_SLOT(slotDeleteAI())); + TQTimer::singleShot(0, TQT_TQOBJECT(this), TQT_SLOT(slotDeleteAI())); break; } return; @@ -697,8 +697,8 @@ void KBattleshipWindow::slotServerConnect() slotStatusMsg(i18n("Loading Connect-Server dialog...")); m_client = new KClientDialog(this); - connect(m_client, TQT_SIGNAL(sigConnectServer()), this, TQT_SLOT(slotConnectToBattleshipServer())); - connect(m_client, TQT_SIGNAL(sigCancelConnect()), this, TQT_SLOT(slotDeleteConnectDialog())); + connect(m_client, TQT_SIGNAL(sigConnectServer()), TQT_TQOBJECT(this), TQT_SLOT(slotConnectToBattleshipServer())); + connect(m_client, TQT_SIGNAL(sigCancelConnect()), TQT_TQOBJECT(this), TQT_SLOT(slotDeleteConnectDialog())); m_client->show(); slotStatusMsg(i18n("Ready")); @@ -715,7 +715,7 @@ void KBattleshipWindow::slotDeleteConnectDialog() void KBattleshipWindow::slotReplayRequest() { - switch(KMessageBox::questionYesNo(this, i18n("The client is asking to restart the game. Do you accept?"),TQString::null,i18n("Accept Restart"), i18n("Deny Restart"))) + switch(KMessageBox::questionYesNo(this, i18n("The client is asking to restart the game. Do you accept?"),TQString(),i18n("Accept Restart"), i18n("Deny Restart"))) { case KMessageBox::Yes: if (m_connection) @@ -735,7 +735,7 @@ void KBattleshipWindow::slotReplayRequest() void KBattleshipWindow::slotServerReplay() { KMessage *msg = new KMessage(KMessage::REPLAY); - switch(KMessageBox::questionYesNo(this, i18n("Do you want to restart the game?"), TQString::null, i18n("Restart"), i18n("Do Not Restart"))) + switch(KMessageBox::questionYesNo(this, i18n("Do you want to restart the game?"), TQString(), i18n("Restart"), i18n("Do Not Restart"))) { case KMessageBox::Yes: if (m_connection) @@ -761,7 +761,7 @@ void KBattleshipWindow::slotServerReplay() void KBattleshipWindow::slotClientReplay() { KMessage *msg = new KMessage(KMessage::REPLAY); - switch(KMessageBox::questionYesNo(this, i18n("Do you want to ask the server restarting the game?"), TQString::null, i18n("Ask to Restart"), i18n("Do Not Ask"))) + switch(KMessageBox::questionYesNo(this, i18n("Do you want to ask the server restarting the game?"), TQString(), i18n("Ask to Restart"), i18n("Do Not Ask"))) { case KMessageBox::Yes: if (m_connection) @@ -806,8 +806,8 @@ void KBattleshipWindow::slotNewServer() slotStatusMsg(i18n("Loading Start-Server dialog...")); m_server = new KServerDialog(this); - connect(m_server, TQT_SIGNAL(okClicked()), this, TQT_SLOT(slotStartBattleshipServer())); - connect(m_server, TQT_SIGNAL(cancelClicked()), this, TQT_SLOT(slotDeleteServerDialog())); + connect(m_server, TQT_SIGNAL(okClicked()), TQT_TQOBJECT(this), TQT_SLOT(slotStartBattleshipServer())); + connect(m_server, TQT_SIGNAL(cancelClicked()), TQT_TQOBJECT(this), TQT_SLOT(slotDeleteServerDialog())); m_server->show(); slotStatusMsg(i18n("Ready")); @@ -828,7 +828,7 @@ void KBattleshipWindow::slotSendVersion() msg->versionMessage(); slotSendMessage(msg); - TQTimer::singleShot(150, this, TQT_SLOT(slotSendGreet())); + TQTimer::singleShot(150, TQT_TQOBJECT(this), TQT_SLOT(slotSendGreet())); } void KBattleshipWindow::slotSendGreet() @@ -862,49 +862,49 @@ void KBattleshipWindow::slotStartBattleshipServer() if(m_connection == 0) { m_connection = new KonnectionHandling(this, m_kbserver); - connect(m_connection, TQT_SIGNAL(sigStatusBar(const TQString &)), this, TQT_SLOT(slotStatusMsg(const TQString &))); - connect(m_connection, TQT_SIGNAL(sigEnemyNickname(const TQString &)), this, TQT_SLOT(slotChangeEnemyPlayer(const TQString &))); - connect(m_connection, TQT_SIGNAL(sigSendNickname()), this, TQT_SLOT(slotSendGreet())); - connect(m_connection, TQT_SIGNAL(sigPlaceShips(bool)), this, TQT_SLOT(slotSetPlaceable(bool))); - connect(m_connection, TQT_SIGNAL(sigShootable(bool)), this, TQT_SLOT(slotSetShootable(bool))); - connect(m_connection, TQT_SIGNAL(sigSendFieldState(int, int)), this, TQT_SLOT(slotSendEnemyFieldState(int, int))); - connect(m_connection, TQT_SIGNAL(sigEnemyFieldData(int, int, int, int, int, int, int, bool)), this, TQT_SLOT(slotReceivedEnemyFieldData(int, int, int, int, int, int, int, bool))); - connect(m_connection, TQT_SIGNAL(sigClientLost()), this, TQT_SLOT(slotClientLost())); - connect(m_connection, TQT_SIGNAL(sigAbortNetworkGame()), this, TQT_SLOT(slotAbortNetworkGame())); - connect(m_connection, TQT_SIGNAL(sigReplay()), this, TQT_SLOT(slotReplayRequest())); + connect(m_connection, TQT_SIGNAL(sigStatusBar(const TQString &)), TQT_TQOBJECT(this), TQT_SLOT(slotStatusMsg(const TQString &))); + connect(m_connection, TQT_SIGNAL(sigEnemyNickname(const TQString &)), TQT_TQOBJECT(this), TQT_SLOT(slotChangeEnemyPlayer(const TQString &))); + connect(m_connection, TQT_SIGNAL(sigSendNickname()), TQT_TQOBJECT(this), TQT_SLOT(slotSendGreet())); + connect(m_connection, TQT_SIGNAL(sigPlaceShips(bool)), TQT_TQOBJECT(this), TQT_SLOT(slotSetPlaceable(bool))); + connect(m_connection, TQT_SIGNAL(sigShootable(bool)), TQT_TQOBJECT(this), TQT_SLOT(slotSetShootable(bool))); + connect(m_connection, TQT_SIGNAL(sigSendFieldState(int, int)), TQT_TQOBJECT(this), TQT_SLOT(slotSendEnemyFieldState(int, int))); + connect(m_connection, TQT_SIGNAL(sigEnemyFieldData(int, int, int, int, int, int, int, bool)), TQT_TQOBJECT(this), TQT_SLOT(slotReceivedEnemyFieldData(int, int, int, int, int, int, int, bool))); + connect(m_connection, TQT_SIGNAL(sigClientLost()), TQT_TQOBJECT(this), TQT_SLOT(slotClientLost())); + connect(m_connection, TQT_SIGNAL(sigAbortNetworkGame()), TQT_TQOBJECT(this), TQT_SLOT(slotAbortNetworkGame())); + connect(m_connection, TQT_SIGNAL(sigReplay()), TQT_TQOBJECT(this), TQT_SLOT(slotReplayRequest())); connect(m_connection, TQT_SIGNAL(sigChatMessage(const TQString &, const TQString &, bool)), m_chat, TQT_SLOT(slotReceivedMessage(const TQString &, const TQString &, bool))); - connect(m_connection, TQT_SIGNAL(sigClientInformation(const TQString &, const TQString &, const TQString &, const TQString &)), this, TQT_SLOT(slotReceivedClientInformation(const TQString &, const TQString &, const TQString &, const TQString &))); - connect(m_connection, TQT_SIGNAL(sigLost(KMessage *)), this, TQT_SLOT(slotLost(KMessage *))); + connect(m_connection, TQT_SIGNAL(sigClientInformation(const TQString &, const TQString &, const TQString &, const TQString &)), TQT_TQOBJECT(this), TQT_SLOT(slotReceivedClientInformation(const TQString &, const TQString &, const TQString &, const TQString &))); + connect(m_connection, TQT_SIGNAL(sigLost(KMessage *)), TQT_TQOBJECT(this), TQT_SLOT(slotLost(KMessage *))); } else { if(m_connection->type() == KonnectionHandling::CLIENT) { - disconnect(m_kbclient, TQT_SIGNAL(sigConnected()), this, TQT_SLOT(slotSendVersion())); - disconnect(m_connection, TQT_SIGNAL(sigAbortNetworkGame()), this, TQT_SLOT(slotAbortNetworkGame())); - disconnect(m_connection, TQT_SIGNAL(sigStatusBar(const TQString &)), this, TQT_SLOT(slotStatusMsg(const TQString &))); - disconnect(m_connection, TQT_SIGNAL(sigEnemyNickname(const TQString &)), this, TQT_SLOT(slotChangeEnemyPlayer(const TQString &))); - disconnect(m_connection, TQT_SIGNAL(sigSendFieldState(int, int)), this, TQT_SLOT(slotSendEnemyFieldState(int, int))); - disconnect(m_connection, TQT_SIGNAL(sigEnemyFieldData(int, int, int, int, int, int, int, bool)), this, TQT_SLOT(slotReceivedEnemyFieldData(int, int, int, int, int, int, int, bool))); - disconnect(m_connection, TQT_SIGNAL(sigShootable(bool)), this, TQT_SLOT(slotSetShootable(bool))); - disconnect(m_connection, TQT_SIGNAL(sigPlaceShips(bool)), this, TQT_SLOT(slotSetPlaceable(bool))); - disconnect(m_connection, TQT_SIGNAL(sigServerLost()), this, TQT_SLOT(slotServerLost())); - disconnect(m_connection, TQT_SIGNAL(sigReplay()), this, TQT_SLOT(slotReplay())); + disconnect(m_kbclient, TQT_SIGNAL(sigConnected()), TQT_TQOBJECT(this), TQT_SLOT(slotSendVersion())); + disconnect(m_connection, TQT_SIGNAL(sigAbortNetworkGame()), TQT_TQOBJECT(this), TQT_SLOT(slotAbortNetworkGame())); + disconnect(m_connection, TQT_SIGNAL(sigStatusBar(const TQString &)), TQT_TQOBJECT(this), TQT_SLOT(slotStatusMsg(const TQString &))); + disconnect(m_connection, TQT_SIGNAL(sigEnemyNickname(const TQString &)), TQT_TQOBJECT(this), TQT_SLOT(slotChangeEnemyPlayer(const TQString &))); + disconnect(m_connection, TQT_SIGNAL(sigSendFieldState(int, int)), TQT_TQOBJECT(this), TQT_SLOT(slotSendEnemyFieldState(int, int))); + disconnect(m_connection, TQT_SIGNAL(sigEnemyFieldData(int, int, int, int, int, int, int, bool)), TQT_TQOBJECT(this), TQT_SLOT(slotReceivedEnemyFieldData(int, int, int, int, int, int, int, bool))); + disconnect(m_connection, TQT_SIGNAL(sigShootable(bool)), TQT_TQOBJECT(this), TQT_SLOT(slotSetShootable(bool))); + disconnect(m_connection, TQT_SIGNAL(sigPlaceShips(bool)), TQT_TQOBJECT(this), TQT_SLOT(slotSetPlaceable(bool))); + disconnect(m_connection, TQT_SIGNAL(sigServerLost()), TQT_TQOBJECT(this), TQT_SLOT(slotServerLost())); + disconnect(m_connection, TQT_SIGNAL(sigReplay()), TQT_TQOBJECT(this), TQT_SLOT(slotReplay())); disconnect(m_connection, TQT_SIGNAL(sigChatMessage(const TQString &, const TQString &, bool)), m_chat, TQT_SLOT(slotReceivedMessage(const TQString &, const TQString &, bool))); - disconnect(m_connection, TQT_SIGNAL(sigLost(KMessage *)), this, TQT_SLOT(slotLost(KMessage *))); + disconnect(m_connection, TQT_SIGNAL(sigLost(KMessage *)), TQT_TQOBJECT(this), TQT_SLOT(slotLost(KMessage *))); m_connection->updateInternal(m_kbserver); - connect(m_connection, TQT_SIGNAL(sigStatusBar(const TQString &)), this, TQT_SLOT(slotStatusMsg(const TQString &))); - connect(m_connection, TQT_SIGNAL(sigEnemyNickname(const TQString &)), this, TQT_SLOT(slotChangeEnemyPlayer(const TQString &))); - connect(m_connection, TQT_SIGNAL(sigSendNickname()), this, TQT_SLOT(slotSendGreet())); - connect(m_connection, TQT_SIGNAL(sigPlaceShips(bool)), this, TQT_SLOT(slotSetPlaceable(bool))); - connect(m_connection, TQT_SIGNAL(sigShootable(bool)), this, TQT_SLOT(slotSetShootable(bool))); - connect(m_connection, TQT_SIGNAL(sigSendFieldState(int, int)), this, TQT_SLOT(slotSendEnemyFieldState(int, int))); - connect(m_connection, TQT_SIGNAL(sigEnemyFieldData(int, int, int, int, int, int, int, bool)), this, TQT_SLOT(slotReceivedEnemyFieldData(int, int, int, int, int, int, int, bool))); - connect(m_connection, TQT_SIGNAL(sigClientLost()), this, TQT_SLOT(slotClientLost())); - connect(m_connection, TQT_SIGNAL(sigAbortNetworkGame()), this, TQT_SLOT(slotAbortNetworkGame())); - connect(m_connection, TQT_SIGNAL(sigReplay()), this, TQT_SLOT(slotReplayRequest())); + connect(m_connection, TQT_SIGNAL(sigStatusBar(const TQString &)), TQT_TQOBJECT(this), TQT_SLOT(slotStatusMsg(const TQString &))); + connect(m_connection, TQT_SIGNAL(sigEnemyNickname(const TQString &)), TQT_TQOBJECT(this), TQT_SLOT(slotChangeEnemyPlayer(const TQString &))); + connect(m_connection, TQT_SIGNAL(sigSendNickname()), TQT_TQOBJECT(this), TQT_SLOT(slotSendGreet())); + connect(m_connection, TQT_SIGNAL(sigPlaceShips(bool)), TQT_TQOBJECT(this), TQT_SLOT(slotSetPlaceable(bool))); + connect(m_connection, TQT_SIGNAL(sigShootable(bool)), TQT_TQOBJECT(this), TQT_SLOT(slotSetShootable(bool))); + connect(m_connection, TQT_SIGNAL(sigSendFieldState(int, int)), TQT_TQOBJECT(this), TQT_SLOT(slotSendEnemyFieldState(int, int))); + connect(m_connection, TQT_SIGNAL(sigEnemyFieldData(int, int, int, int, int, int, int, bool)), TQT_TQOBJECT(this), TQT_SLOT(slotReceivedEnemyFieldData(int, int, int, int, int, int, int, bool))); + connect(m_connection, TQT_SIGNAL(sigClientLost()), TQT_TQOBJECT(this), TQT_SLOT(slotClientLost())); + connect(m_connection, TQT_SIGNAL(sigAbortNetworkGame()), TQT_TQOBJECT(this), TQT_SLOT(slotAbortNetworkGame())); + connect(m_connection, TQT_SIGNAL(sigReplay()), TQT_TQOBJECT(this), TQT_SLOT(slotReplayRequest())); connect(m_connection, TQT_SIGNAL(sigChatMessage(const TQString &, const TQString &, bool)), m_chat, TQT_SLOT(slotReceivedMessage(const TQString &, const TQString &, bool))); - connect(m_connection, TQT_SIGNAL(sigLost(KMessage *)), this, TQT_SLOT(slotLost(KMessage *))); + connect(m_connection, TQT_SIGNAL(sigLost(KMessage *)), TQT_TQOBJECT(this), TQT_SLOT(slotLost(KMessage *))); } else m_connection->updateInternal(m_kbserver); @@ -1075,14 +1075,14 @@ void KBattleshipWindow::parseCommandLine() { if( !u.isValid()) { KMessageBox::sorry(this, i18n("The URL passed to KDE Battleship '%1' is not a valid url") - .arg(args->arg(0))); + .tqarg(args->arg(0))); return; } if( u.protocol() != "kbattleship" ) { KMessageBox::sorry(this, i18n("The URL passed to KDE Battleship '%1' is not recognised " "as a Battleship game.") - .arg(args->arg(0))); + .tqarg(args->arg(0))); return; } @@ -1119,51 +1119,51 @@ void KBattleshipWindow::slotConnectToBattleshipServer(const TQString &host, int if(m_connection == 0) { m_connection = new KonnectionHandling(this, m_kbclient); - connect(m_kbclient, TQT_SIGNAL(sigConnected()), this, TQT_SLOT(slotSendVersion())); - connect(m_connection, TQT_SIGNAL(sigAbortNetworkGame()), this, TQT_SLOT(slotAbortNetworkGame())); - connect(m_connection, TQT_SIGNAL(sigStatusBar(const TQString &)), this, TQT_SLOT(slotStatusMsg(const TQString &))); - connect(m_connection, TQT_SIGNAL(sigEnemyNickname(const TQString &)), this, TQT_SLOT(slotChangeEnemyPlayer(const TQString &))); - connect(m_connection, TQT_SIGNAL(sigSendFieldState(int, int)), this, TQT_SLOT(slotSendEnemyFieldState(int, int))); - connect(m_connection, TQT_SIGNAL(sigEnemyFieldData(int, int, int, int, int, int, int, bool)), this, TQT_SLOT(slotReceivedEnemyFieldData(int, int, int, int, int, int, int, bool))); - connect(m_connection, TQT_SIGNAL(sigShootable(bool)), this, TQT_SLOT(slotSetShootable(bool))); - connect(m_connection, TQT_SIGNAL(sigPlaceShips(bool)), this, TQT_SLOT(slotSetPlaceable(bool))); - connect(m_connection, TQT_SIGNAL(sigServerLost()), this, TQT_SLOT(slotServerLost())); - connect(m_connection, TQT_SIGNAL(sigReplay()), this, TQT_SLOT(slotReplay())); + connect(m_kbclient, TQT_SIGNAL(sigConnected()), TQT_TQOBJECT(this), TQT_SLOT(slotSendVersion())); + connect(m_connection, TQT_SIGNAL(sigAbortNetworkGame()), TQT_TQOBJECT(this), TQT_SLOT(slotAbortNetworkGame())); + connect(m_connection, TQT_SIGNAL(sigStatusBar(const TQString &)), TQT_TQOBJECT(this), TQT_SLOT(slotStatusMsg(const TQString &))); + connect(m_connection, TQT_SIGNAL(sigEnemyNickname(const TQString &)), TQT_TQOBJECT(this), TQT_SLOT(slotChangeEnemyPlayer(const TQString &))); + connect(m_connection, TQT_SIGNAL(sigSendFieldState(int, int)), TQT_TQOBJECT(this), TQT_SLOT(slotSendEnemyFieldState(int, int))); + connect(m_connection, TQT_SIGNAL(sigEnemyFieldData(int, int, int, int, int, int, int, bool)), TQT_TQOBJECT(this), TQT_SLOT(slotReceivedEnemyFieldData(int, int, int, int, int, int, int, bool))); + connect(m_connection, TQT_SIGNAL(sigShootable(bool)), TQT_TQOBJECT(this), TQT_SLOT(slotSetShootable(bool))); + connect(m_connection, TQT_SIGNAL(sigPlaceShips(bool)), TQT_TQOBJECT(this), TQT_SLOT(slotSetPlaceable(bool))); + connect(m_connection, TQT_SIGNAL(sigServerLost()), TQT_TQOBJECT(this), TQT_SLOT(slotServerLost())); + connect(m_connection, TQT_SIGNAL(sigReplay()), TQT_TQOBJECT(this), TQT_SLOT(slotReplay())); connect(m_connection, TQT_SIGNAL(sigChatMessage(const TQString &, const TQString &, bool)), m_chat, TQT_SLOT(slotReceivedMessage(const TQString &, const TQString &, bool))); - connect(m_connection, TQT_SIGNAL(sigClientInformation(const TQString &, const TQString &, const TQString &, const TQString &)), this, TQT_SLOT(slotReceivedClientInformation(const TQString &, const TQString &, const TQString &, const TQString &))); - connect(m_connection, TQT_SIGNAL(sigLost(KMessage *)), this, TQT_SLOT(slotLost(KMessage *))); + connect(m_connection, TQT_SIGNAL(sigClientInformation(const TQString &, const TQString &, const TQString &, const TQString &)), TQT_TQOBJECT(this), TQT_SLOT(slotReceivedClientInformation(const TQString &, const TQString &, const TQString &, const TQString &))); + connect(m_connection, TQT_SIGNAL(sigLost(KMessage *)), TQT_TQOBJECT(this), TQT_SLOT(slotLost(KMessage *))); } else { if(m_connection->type() == KonnectionHandling::SERVER) { - disconnect(m_connection, TQT_SIGNAL(sigStatusBar(const TQString &)), this, TQT_SLOT(slotStatusMsg(const TQString &))); - disconnect(m_connection, TQT_SIGNAL(sigEnemyNickname(const TQString &)), this, TQT_SLOT(slotChangeEnemyPlayer(const TQString &))); - disconnect(m_connection, TQT_SIGNAL(sigSendNickname()), this, TQT_SLOT(slotSendGreet())); - disconnect(m_connection, TQT_SIGNAL(sigPlaceShips(bool)), this, TQT_SLOT(slotSetPlaceable(bool))); - disconnect(m_connection, TQT_SIGNAL(sigShootable(bool)), this, TQT_SLOT(slotSetShootable(bool))); - disconnect(m_connection, TQT_SIGNAL(sigSendFieldState(int, int)), this, TQT_SLOT(slotSendEnemyFieldState(int, int))); - disconnect(m_connection, TQT_SIGNAL(sigEnemyFieldData(int, int, int, int, int, int, int, bool)), this, TQT_SLOT(slotReceivedEnemyFieldData(int, int, int, int, int, int, int, bool))); - disconnect(m_connection, TQT_SIGNAL(sigClientLost()), this, TQT_SLOT(slotClientLost())); - disconnect(m_connection, TQT_SIGNAL(sigAbortNetworkGame()), this, TQT_SLOT(slotAbortNetworkGame())); - disconnect(m_connection, TQT_SIGNAL(sigReplay()), this, TQT_SLOT(slotReplayRequest())); + disconnect(m_connection, TQT_SIGNAL(sigStatusBar(const TQString &)), TQT_TQOBJECT(this), TQT_SLOT(slotStatusMsg(const TQString &))); + disconnect(m_connection, TQT_SIGNAL(sigEnemyNickname(const TQString &)), TQT_TQOBJECT(this), TQT_SLOT(slotChangeEnemyPlayer(const TQString &))); + disconnect(m_connection, TQT_SIGNAL(sigSendNickname()), TQT_TQOBJECT(this), TQT_SLOT(slotSendGreet())); + disconnect(m_connection, TQT_SIGNAL(sigPlaceShips(bool)), TQT_TQOBJECT(this), TQT_SLOT(slotSetPlaceable(bool))); + disconnect(m_connection, TQT_SIGNAL(sigShootable(bool)), TQT_TQOBJECT(this), TQT_SLOT(slotSetShootable(bool))); + disconnect(m_connection, TQT_SIGNAL(sigSendFieldState(int, int)), TQT_TQOBJECT(this), TQT_SLOT(slotSendEnemyFieldState(int, int))); + disconnect(m_connection, TQT_SIGNAL(sigEnemyFieldData(int, int, int, int, int, int, int, bool)), TQT_TQOBJECT(this), TQT_SLOT(slotReceivedEnemyFieldData(int, int, int, int, int, int, int, bool))); + disconnect(m_connection, TQT_SIGNAL(sigClientLost()), TQT_TQOBJECT(this), TQT_SLOT(slotClientLost())); + disconnect(m_connection, TQT_SIGNAL(sigAbortNetworkGame()), TQT_TQOBJECT(this), TQT_SLOT(slotAbortNetworkGame())); + disconnect(m_connection, TQT_SIGNAL(sigReplay()), TQT_TQOBJECT(this), TQT_SLOT(slotReplayRequest())); disconnect(m_connection, TQT_SIGNAL(sigChatMessage(const TQString &, const TQString &, bool)), m_chat, TQT_SLOT(slotReceivedMessage(const TQString &, const TQString &, bool))); - disconnect(m_connection, TQT_SIGNAL(sigLost(KMessage *)), this, TQT_SLOT(slotLost(KMessage *))); + disconnect(m_connection, TQT_SIGNAL(sigLost(KMessage *)), TQT_TQOBJECT(this), TQT_SLOT(slotLost(KMessage *))); m_connection->updateInternal(m_kbclient); - connect(m_kbclient, TQT_SIGNAL(sigConnected()), this, TQT_SLOT(slotSendVersion())); - connect(m_connection, TQT_SIGNAL(sigAbortNetworkGame()), this, TQT_SLOT(slotAbortNetworkGame())); - connect(m_connection, TQT_SIGNAL(sigStatusBar(const TQString &)), this, TQT_SLOT(slotStatusMsg(const TQString &))); - connect(m_connection, TQT_SIGNAL(sigEnemyNickname(const TQString &)), this, TQT_SLOT(slotChangeEnemyPlayer(const TQString &))); - connect(m_connection, TQT_SIGNAL(sigSendFieldState(int, int)), this, TQT_SLOT(slotSendEnemyFieldState(int, int))); - connect(m_connection, TQT_SIGNAL(sigEnemyFieldData(int, int, int, int, int, int, int, bool)), this, TQT_SLOT(slotReceivedEnemyFieldData(int, int, int, int, int, int, int, bool))); - connect(m_connection, TQT_SIGNAL(sigShootable(bool)), this, TQT_SLOT(slotSetShootable(bool))); - connect(m_connection, TQT_SIGNAL(sigPlaceShips(bool)), this, TQT_SLOT(slotSetPlaceable(bool))); - connect(m_connection, TQT_SIGNAL(sigServerLost()), this, TQT_SLOT(slotServerLost())); - connect(m_connection, TQT_SIGNAL(sigReplay()), this, TQT_SLOT(slotReplay())); + connect(m_kbclient, TQT_SIGNAL(sigConnected()), TQT_TQOBJECT(this), TQT_SLOT(slotSendVersion())); + connect(m_connection, TQT_SIGNAL(sigAbortNetworkGame()), TQT_TQOBJECT(this), TQT_SLOT(slotAbortNetworkGame())); + connect(m_connection, TQT_SIGNAL(sigStatusBar(const TQString &)), TQT_TQOBJECT(this), TQT_SLOT(slotStatusMsg(const TQString &))); + connect(m_connection, TQT_SIGNAL(sigEnemyNickname(const TQString &)), TQT_TQOBJECT(this), TQT_SLOT(slotChangeEnemyPlayer(const TQString &))); + connect(m_connection, TQT_SIGNAL(sigSendFieldState(int, int)), TQT_TQOBJECT(this), TQT_SLOT(slotSendEnemyFieldState(int, int))); + connect(m_connection, TQT_SIGNAL(sigEnemyFieldData(int, int, int, int, int, int, int, bool)), TQT_TQOBJECT(this), TQT_SLOT(slotReceivedEnemyFieldData(int, int, int, int, int, int, int, bool))); + connect(m_connection, TQT_SIGNAL(sigShootable(bool)), TQT_TQOBJECT(this), TQT_SLOT(slotSetShootable(bool))); + connect(m_connection, TQT_SIGNAL(sigPlaceShips(bool)), TQT_TQOBJECT(this), TQT_SLOT(slotSetPlaceable(bool))); + connect(m_connection, TQT_SIGNAL(sigServerLost()), TQT_TQOBJECT(this), TQT_SLOT(slotServerLost())); + connect(m_connection, TQT_SIGNAL(sigReplay()), TQT_TQOBJECT(this), TQT_SLOT(slotReplay())); connect(m_connection, TQT_SIGNAL(sigChatMessage(const TQString &, const TQString &, bool)), m_chat, TQT_SLOT(slotReceivedMessage(const TQString &, const TQString &, bool))); m_kbclient->init(); - connect(m_connection, TQT_SIGNAL(sigClientInformation(const TQString &, const TQString &, const TQString &, const TQString &)), this, TQT_SLOT(slotReceivedClientInformation(const TQString &, const TQString &, const TQString &, const TQString &))); - connect(m_connection, TQT_SIGNAL(sigLost(KMessage *)), this, TQT_SLOT(slotLost(KMessage *))); + connect(m_connection, TQT_SIGNAL(sigClientInformation(const TQString &, const TQString &, const TQString &, const TQString &)), TQT_TQOBJECT(this), TQT_SLOT(slotReceivedClientInformation(const TQString &, const TQString &, const TQString &, const TQString &))); + connect(m_connection, TQT_SIGNAL(sigLost(KMessage *)), TQT_TQOBJECT(this), TQT_SLOT(slotLost(KMessage *))); } else m_connection->updateInternal(m_kbclient); @@ -1198,13 +1198,13 @@ void KBattleshipWindow::slotStatusMsg(const TQString &text) void KBattleshipWindow::slotChangeOwnPlayer(const TQString &text) { statusBar()->clear(); - statusBar()->changeItem(i18n(" Player 1: %1 ").arg(text), ID_PLAYER_OWN); + statusBar()->changeItem(i18n(" Player 1: %1 ").tqarg(text), ID_PLAYER_OWN); } void KBattleshipWindow::slotChangeEnemyPlayer(const TQString &text) { statusBar()->clear(); - statusBar()->changeItem(i18n(" Player 2: %1 ").arg(text), ID_PLAYER_ENEMY); + statusBar()->changeItem(i18n(" Player 2: %1 ").tqarg(text), ID_PLAYER_ENEMY); } void KBattleshipWindow::slotSinglePlayer() @@ -1234,7 +1234,7 @@ void KBattleshipWindow::slotSinglePlayer() slotStatusMsg(i18n("Ready")); m_stat->clear(); m_chat->clear(); - TQTimer::singleShot(0, this, TQT_SLOT(slotDeleteAI())); + TQTimer::singleShot(0, TQT_TQOBJECT(this), TQT_SLOT(slotDeleteAI())); cleanup(false); } } @@ -1269,8 +1269,8 @@ void KBattleshipWindow::slotStartBattleshipGame(bool clearstat) { m_aiPlayer = new KBAIPlayer(); m_aiPlayer->init(m_view->field(), m_enemyshiplist); - connect(m_aiPlayer, TQT_SIGNAL(sigReady()), this, TQT_SLOT(slotAIReady())); - connect(m_aiPlayer, TQT_SIGNAL(sigShootAt(const TQPoint)), this, TQT_SLOT(slotAIShootsAt(const TQPoint))); + connect(m_aiPlayer, TQT_SIGNAL(sigReady()), TQT_TQOBJECT(this), TQT_SLOT(slotAIReady())); + connect(m_aiPlayer, TQT_SIGNAL(sigShootAt(const TQPoint)), TQT_TQOBJECT(this), TQT_SLOT(slotAIShootsAt(const TQPoint))); } m_aiPlayer->slotRestart(); } @@ -1317,14 +1317,14 @@ void KBattleshipWindow::slotAIShootsAt(const TQPoint pos) m_stat->slotAddEnemyWon(); slotUpdateHighscore(); m_view->drawEnemyShipsAI(m_enemyshiplist); // let's show ai player ships - switch(KMessageBox::questionYesNo(this, i18n("Do you want to restart the game?"), TQString::null, i18n("Restart"), i18n("Do Not Restart"))) + switch(KMessageBox::questionYesNo(this, i18n("Do you want to restart the game?"), TQString(), i18n("Restart"), i18n("Do Not Restart"))) { case KMessageBox::Yes: - TQTimer::singleShot(0, this, TQT_SLOT(slotRestartAI())); + TQTimer::singleShot(0, TQT_TQOBJECT(this), TQT_SLOT(slotRestartAI())); break; case KMessageBox::No: - TQTimer::singleShot(0, this, TQT_SLOT(slotDeleteAI())); + TQTimer::singleShot(0, TQT_TQOBJECT(this), TQT_SLOT(slotDeleteAI())); break; } } diff --git a/kbattleship/kbattleship/kbattleship.h b/kbattleship/kbattleship/kbattleship.h index 9ba86eac..e90c16f0 100644 --- a/kbattleship/kbattleship/kbattleship.h +++ b/kbattleship/kbattleship/kbattleship.h @@ -47,6 +47,7 @@ class KBattleshipWindow : public KMainWindow { Q_OBJECT + TQ_OBJECT public: enum{ID_STATUS_MSG, ID_PLAYER_OWN, ID_PLAYER_ENEMY}; KBattleshipWindow(); diff --git a/kbattleship/kbattleship/kbattleshipclient.cpp b/kbattleship/kbattleship/kbattleshipclient.cpp index e7d61638..550323b1 100644 --- a/kbattleship/kbattleship/kbattleshipclient.cpp +++ b/kbattleship/kbattleship/kbattleshipclient.cpp @@ -43,8 +43,8 @@ void KBattleshipClient::init() return; } - m_readNotifier = new TQSocketNotifier(fd(), TQSocketNotifier::Read, this); - TQObject::connect(m_readNotifier, TQT_SIGNAL(activated(int)), TQT_SLOT(slotReadData())); + m_readNotifier = new TQSocketNotifier(fd(), TQSocketNotifier::Read, TQT_TQOBJECT(this)); + TQT_BASE_OBJECT_NAME::connect(m_readNotifier, TQT_SIGNAL(activated(int)), TQT_SLOT(slotReadData())); emit sigConnected(); } @@ -73,7 +73,7 @@ void KBattleshipClient::slotReadData() m_readBuffer += TQString::fromUtf8(buf); delete []buf; int pos; - while ((pos = m_readBuffer.find("</kmessage>")) >= 0) + while ((pos = m_readBuffer.tqfind("</kmessage>")) >= 0) { pos += 11; // Length of "</kmessage>" KMessage *msg = new KMessage(); diff --git a/kbattleship/kbattleship/kbattleshipclient.h b/kbattleship/kbattleship/kbattleshipclient.h index 1f6bdd96..8ea29fb8 100644 --- a/kbattleship/kbattleship/kbattleshipclient.h +++ b/kbattleship/kbattleship/kbattleshipclient.h @@ -25,6 +25,7 @@ class KBattleshipClient : public KExtendedSocket { Q_OBJECT + TQ_OBJECT public: KBattleshipClient(const TQString &host, int port); diff --git a/kbattleship/kbattleship/kbattleshipserver.cpp b/kbattleship/kbattleship/kbattleshipserver.cpp index a90533cc..34be153d 100644 --- a/kbattleship/kbattleship/kbattleshipserver.cpp +++ b/kbattleship/kbattleship/kbattleshipserver.cpp @@ -31,7 +31,7 @@ #include "kbattleshipserver.moc" KBattleshipServer::KBattleshipServer(int port, const TQString& name) - : KExtendedSocket(TQString::null, port, inetSocket | passiveSocket), m_name(name) + : KExtendedSocket(TQString(), port, inetSocket | passiveSocket), m_name(name) { m_port = port; m_serverSocket = 0; @@ -41,7 +41,7 @@ void KBattleshipServer::init() { if(listen()) { - KMessageBox::error(0L, i18n("Failed to bind to local port \"%1\"\n\nPlease check if another KBattleship server instance\nis running or another application uses this port.").arg(m_port)); + KMessageBox::error(0L, i18n("Failed to bind to local port \"%1\"\n\nPlease check if another KBattleship server instance\nis running or another application uses this port.").tqarg(m_port)); emit sigServerFailure(); return; } @@ -49,8 +49,8 @@ void KBattleshipServer::init() m_service.setType(BATTLESHIP_SERVICE); m_service.setPort(m_port); m_service.publishAsync(); - m_connectNotifier = new TQSocketNotifier(fd(), TQSocketNotifier::Read, this); - TQObject::connect(m_connectNotifier, TQT_SIGNAL(activated(int)), TQT_SLOT(slotNewConnection())); + m_connectNotifier = new TQSocketNotifier(fd(), TQSocketNotifier::Read, TQT_TQOBJECT(this)); + TQT_BASE_OBJECT_NAME::connect(m_connectNotifier, TQT_SIGNAL(activated(int)), TQT_SLOT(slotNewConnection())); } void KBattleshipServer::slotNewConnection() @@ -61,7 +61,7 @@ void KBattleshipServer::slotNewConnection() { m_service.stop(); m_serverSocket = sock; - m_readNotifier = new TQSocketNotifier(sock->fd(), TQSocketNotifier::Read, this); + m_readNotifier = new TQSocketNotifier(sock->fd(), TQSocketNotifier::Read, TQT_TQOBJECT(this)); TQObject::connect(m_readNotifier, TQT_SIGNAL(activated(int)), this, TQT_SLOT(slotReadClient())); emit sigNewConnect(); } @@ -85,7 +85,7 @@ void KBattleshipServer::slotReadClient() m_readBuffer += TQString::fromUtf8(buf); delete []buf; int pos; - while ((pos = m_readBuffer.find("</kmessage>")) >= 0) + while ((pos = m_readBuffer.tqfind("</kmessage>")) >= 0) { pos += 11; // Length of "</kmessage>" KMessage *msg = new KMessage(); diff --git a/kbattleship/kbattleship/kbattleshipserver.h b/kbattleship/kbattleship/kbattleshipserver.h index bb198db8..010165ca 100644 --- a/kbattleship/kbattleship/kbattleshipserver.h +++ b/kbattleship/kbattleship/kbattleshipserver.h @@ -26,6 +26,7 @@ class KBattleshipServer : public KExtendedSocket { Q_OBJECT + TQ_OBJECT public: KBattleshipServer(int port, const TQString& name); void init(); diff --git a/kbattleship/kbattleship/kbattleshipview.cpp b/kbattleship/kbattleship/kbattleshipview.cpp index 14339d78..35e1a06a 100644 --- a/kbattleship/kbattleship/kbattleshipview.cpp +++ b/kbattleship/kbattleship/kbattleshipview.cpp @@ -22,8 +22,8 @@ #include "kbattleship.h" #include "kbattleshipview.moc" -KBattleshipView::KBattleshipView(TQWidget *parent, const char *name, bool draw) - : TQWidget(parent, name, WResizeNoErase), m_drawGrid(draw) +KBattleshipView::KBattleshipView(TQWidget *tqparent, const char *name, bool draw) + : TQWidget(tqparent, name, WResizeNoErase), m_drawGrid(draw) { setFixedSize(20 * 32 + 30, 10 * 32 + 20); setBackgroundMode(NoBackground); @@ -106,11 +106,11 @@ void KBattleshipView::drawEnemyShipsHuman(KMessage *msg, KShipList *list) int posx, posy, placedLeft; bool left; int i = 3; - while (!msg->field(TQString("ship%1").arg(i)).isNull()) + while (!msg->field(TQString("ship%1").tqarg(i)).isNull()) { - posx = msg->field(TQString("ship%1").arg(i)).section(" ", 0, 0).toInt(); - posy = msg->field(TQString("ship%1").arg(i)).section(" ", 1, 1).toInt(); - placedLeft = msg->field(TQString("ship%1").arg(i)).section(" ", 2, 2).toInt(); + posx = msg->field(TQString("ship%1").tqarg(i)).section(" ", 0, 0).toInt(); + posy = msg->field(TQString("ship%1").tqarg(i)).section(" ", 1, 1).toInt(); + placedLeft = msg->field(TQString("ship%1").tqarg(i)).section(" ", 2, 2).toInt(); if (placedLeft == 0) left = false; else left = true; list->addNewShip(!left, posx, posy); @@ -152,7 +152,7 @@ bool KBattleshipView::eventFilter(TQObject *object, TQEvent *event) { if(event->type() == TQEvent::KeyPress && m_decide) { - TQKeyEvent *keyEvent = static_cast<TQKeyEvent *>(event); + TQKeyEvent *keyEvent = TQT_TQKEYEVENT(event); if(keyEvent->key() == Key_Shift){ emit sigMouseOverField(m_lastX, m_lastY); emit changeShipPlacementDirection(); @@ -160,7 +160,7 @@ bool KBattleshipView::eventFilter(TQObject *object, TQEvent *event) } else if(event->type() == TQEvent::KeyRelease && m_decide) { - TQKeyEvent *keyEvent = static_cast<TQKeyEvent *>(event); + TQKeyEvent *keyEvent = TQT_TQKEYEVENT(event); if(keyEvent->key() == Key_Shift){ emit sigMouseOverField(m_lastX, m_lastY); emit changeShipPlacementDirection(); @@ -170,15 +170,15 @@ bool KBattleshipView::eventFilter(TQObject *object, TQEvent *event) { m_decide = false; - TQMouseEvent *mouseEvent = static_cast<TQMouseEvent *>(event); + TQMouseEvent *mouseEvent = TQT_TQMOUSEEVENT(event); - if(mouseEvent->button() == RightButton){ + if(mouseEvent->button() == Qt::RightButton){ emit sigMouseOverField(m_lastX, m_lastY); emit changeShipPlacementDirection(); return true; } - if(mouseEvent->button() != LeftButton) + if(mouseEvent->button() != Qt::LeftButton) return false; TQPoint point(mouseEvent->x(), mouseEvent->y()); @@ -190,9 +190,9 @@ bool KBattleshipView::eventFilter(TQObject *object, TQEvent *event) int fieldx = 0; int fieldy = 0; - if(ownRect.contains(point)) + if(ownRect.tqcontains(point)) newRect = ownRect; - else if(enemyRect.contains(point)) + else if(enemyRect.tqcontains(point)) newRect = enemyRect; else return false; @@ -204,7 +204,7 @@ bool KBattleshipView::eventFilter(TQObject *object, TQEvent *event) j++; TQRect tempRect(i, newRect.top(), m_battlefield->gridSize(), newRect.bottom() - newRect.top()); - if(tempRect.contains(point)) + if(tempRect.tqcontains(point)) { fieldx = j; break; @@ -218,7 +218,7 @@ bool KBattleshipView::eventFilter(TQObject *object, TQEvent *event) j++; TQRect tempRect(newRect.left(), i, newRect.right() - newRect.left(), m_battlefield->gridSize()); - if(tempRect.contains(point)) + if(tempRect.tqcontains(point)) { fieldy = j; break; @@ -237,7 +237,7 @@ bool KBattleshipView::eventFilter(TQObject *object, TQEvent *event) setFocus(); m_decide = true; - TQMouseEvent *mouseEvent = static_cast<TQMouseEvent *>(event); + TQMouseEvent *mouseEvent = TQT_TQMOUSEEVENT(event); TQPoint point(mouseEvent->x(), mouseEvent->y()); TQRect ownRect = m_battlefield->ownRect(); @@ -245,7 +245,7 @@ bool KBattleshipView::eventFilter(TQObject *object, TQEvent *event) int fieldx = 0; int fieldy = 0; - if(ownRect.contains(point)) + if(ownRect.tqcontains(point)) { int j = -1; @@ -254,7 +254,7 @@ bool KBattleshipView::eventFilter(TQObject *object, TQEvent *event) j++; TQRect tempRect(i, ownRect.top(), m_battlefield->gridSize(), ownRect.bottom() - ownRect.top()); - if(tempRect.contains(point)) + if(tempRect.tqcontains(point)) { fieldx = j; break; @@ -268,7 +268,7 @@ bool KBattleshipView::eventFilter(TQObject *object, TQEvent *event) j++; TQRect tempRect(ownRect.left(), i, ownRect.right() - ownRect.left(), m_battlefield->gridSize()); - if(tempRect.contains(point)) + if(tempRect.tqcontains(point)) { fieldy = j; break; diff --git a/kbattleship/kbattleship/kbattleshipview.h b/kbattleship/kbattleship/kbattleshipview.h index 51d1fcc3..7e65b9f3 100644 --- a/kbattleship/kbattleship/kbattleshipview.h +++ b/kbattleship/kbattleship/kbattleshipview.h @@ -30,11 +30,12 @@ #include "kship.h" #include "kshiplist.h" -class KBattleshipView : public QWidget +class KBattleshipView : public TQWidget { Q_OBJECT + TQ_OBJECT public: - KBattleshipView(TQWidget *parent = 0, const char *name = 0, bool draw = false); + KBattleshipView(TQWidget *tqparent = 0, const char *name = 0, bool draw = false); ~KBattleshipView(); KBattleField *field() { return m_battlefield; } diff --git a/kbattleship/kbattleship/kbchooserstrategy.cpp b/kbattleship/kbattleship/kbchooserstrategy.cpp index 6473e73b..fc832086 100644 --- a/kbattleship/kbattleship/kbchooserstrategy.cpp +++ b/kbattleship/kbattleship/kbchooserstrategy.cpp @@ -25,7 +25,7 @@ #define MAX_CHILD_NUM 4 -KBChooserStrategy::KBChooserStrategy(KBStrategy *parent) : KBStrategy(parent) +KBChooserStrategy::KBChooserStrategy(KBStrategy *tqparent) : KBStrategy(tqparent) { m_destroyer = new KBDestroyShipStrategy(this); m_destroying = false; diff --git a/kbattleship/kbattleship/kbchooserstrategy.h b/kbattleship/kbattleship/kbchooserstrategy.h index 5ac7d7c2..c2df5103 100644 --- a/kbattleship/kbattleship/kbchooserstrategy.h +++ b/kbattleship/kbattleship/kbchooserstrategy.h @@ -25,7 +25,7 @@ class KBChooserStrategy : public KBStrategy { public: - KBChooserStrategy(KBStrategy *parent = 0); + KBChooserStrategy(KBStrategy *tqparent = 0); virtual ~KBChooserStrategy(); virtual void init(KBattleField *field, const TQRect &field_rect); diff --git a/kbattleship/kbattleship/kbdestroyshipstrategy.cpp b/kbattleship/kbattleship/kbdestroyshipstrategy.cpp index a3882963..05095311 100644 --- a/kbattleship/kbattleship/kbdestroyshipstrategy.cpp +++ b/kbattleship/kbattleship/kbdestroyshipstrategy.cpp @@ -17,7 +17,7 @@ #include "kbdestroyshipstrategy.h" -KBDestroyShipStrategy::KBDestroyShipStrategy(KBStrategy *parent) : KBStrategy(parent) +KBDestroyShipStrategy::KBDestroyShipStrategy(KBStrategy *tqparent) : KBStrategy(tqparent) { m_working = false; } @@ -320,7 +320,7 @@ void KBDestroyShipStrategy::markBorderingFields() if (m_direction == VERTICAL) { - while (m_fieldRect.contains(col, row) && + while (m_fieldRect.tqcontains(col, row) && m_battleField->ownState(col, row) == KBattleField::HIT) { row--; @@ -332,24 +332,24 @@ void KBDestroyShipStrategy::markBorderingFields() row++; i = col+1; // right of the ship j = col-1; // left of the ship - while (m_fieldRect.contains(col, row) && + while (m_fieldRect.tqcontains(col, row) && m_battleField->ownState(col, row) == KBattleField::HIT) { - if (m_fieldRect.contains(i, row)) + if (m_fieldRect.tqcontains(i, row)) setViablePos(i, row, false); - if (m_fieldRect.contains(j, row)) + if (m_fieldRect.tqcontains(j, row)) setViablePos(j, row, false); setViablePos(col, row, false); row++; } - if (m_fieldRect.contains(col, row)) + if (m_fieldRect.tqcontains(col, row)) { // below the ship setViablePos(col, row, false); } } else if (m_direction == HORIZONTAL) { - while (m_fieldRect.contains(col, row) && + while (m_fieldRect.tqcontains(col, row) && m_battleField->ownState(col, row) == KBattleField::HIT) { col--; @@ -361,17 +361,17 @@ void KBDestroyShipStrategy::markBorderingFields() col++; i = row+1; // below the ship j = row-1; // above the ship - while (m_fieldRect.contains(col, row) && + while (m_fieldRect.tqcontains(col, row) && m_battleField->ownState(col, row) == KBattleField::HIT) { - if (m_fieldRect.contains(col, i)) + if (m_fieldRect.tqcontains(col, i)) setViablePos(col, i, false); - if (m_fieldRect.contains(col, j)) + if (m_fieldRect.tqcontains(col, j)) setViablePos(col, j, false); setViablePos(col, row, false); col++; } - if (m_fieldRect.contains(col, row)) + if (m_fieldRect.tqcontains(col, row)) { // right of the ship setViablePos(col, row, false); } diff --git a/kbattleship/kbattleship/kbdestroyshipstrategy.h b/kbattleship/kbattleship/kbdestroyshipstrategy.h index 41503be1..c6e758a3 100644 --- a/kbattleship/kbattleship/kbdestroyshipstrategy.h +++ b/kbattleship/kbattleship/kbdestroyshipstrategy.h @@ -23,7 +23,7 @@ class KBDestroyShipStrategy : public KBStrategy { public: - KBDestroyShipStrategy(KBStrategy *parent = 0); + KBDestroyShipStrategy(KBStrategy *tqparent = 0); virtual void init(KBattleField *field, const TQRect &field_rect); virtual const TQPoint nextShot(); diff --git a/kbattleship/kbattleship/kbdiagonalshotstrategy.cpp b/kbattleship/kbattleship/kbdiagonalshotstrategy.cpp index db83bc75..57dc317d 100644 --- a/kbattleship/kbattleship/kbdiagonalshotstrategy.cpp +++ b/kbattleship/kbattleship/kbdiagonalshotstrategy.cpp @@ -16,7 +16,7 @@ #include "kbdiagonalshotstrategy.h" -KBDiagonalShotStrategy::KBDiagonalShotStrategy(KBStrategy *parent) : KBStrategy(parent) +KBDiagonalShotStrategy::KBDiagonalShotStrategy(KBStrategy *tqparent) : KBStrategy(tqparent) { m_column = 0; m_row = 0; @@ -34,7 +34,7 @@ const TQPoint KBDiagonalShotStrategy::nextShot() bool KBDiagonalShotStrategy::advance() { - while (m_fieldRect.contains(m_column, m_row)) + while (m_fieldRect.tqcontains(m_column, m_row)) { if(enemyFieldStateAt(m_column, m_row) != KBStrategy::SHOT) return true; @@ -97,7 +97,7 @@ TQPoint KBDiagonalShotStrategy::endPoint() if(m_vertical == 0 || m_horizontal == 0) return TQPoint(col, row); - while(m_fieldRect.contains(col, row)) + while(m_fieldRect.tqcontains(col, row)) { row += m_vertical; col += m_horizontal; diff --git a/kbattleship/kbattleship/kbdiagonalshotstrategy.h b/kbattleship/kbattleship/kbdiagonalshotstrategy.h index e328fad2..47af1240 100644 --- a/kbattleship/kbattleship/kbdiagonalshotstrategy.h +++ b/kbattleship/kbattleship/kbdiagonalshotstrategy.h @@ -23,7 +23,7 @@ class KBDiagonalShotStrategy : public KBStrategy { public: enum Direction {LEFTUP, LEFTDOWN, RIGHTUP, RIGHTDOWN}; - KBDiagonalShotStrategy(KBStrategy *parent = 0); + KBDiagonalShotStrategy(KBStrategy *tqparent = 0); virtual const TQPoint nextShot(); virtual bool hasMoreShots(); diff --git a/kbattleship/kbattleship/kbdiagonalwrapstrategy.cpp b/kbattleship/kbattleship/kbdiagonalwrapstrategy.cpp index 7055403b..7f0a305e 100644 --- a/kbattleship/kbattleship/kbdiagonalwrapstrategy.cpp +++ b/kbattleship/kbattleship/kbdiagonalwrapstrategy.cpp @@ -17,11 +17,11 @@ #include <krandomsequence.h> #include "kbdiagonalwrapstrategy.h" -KBDiagonalWrapStrategy::KBDiagonalWrapStrategy(KBStrategy *parent) : KBStrategy(parent) +KBDiagonalWrapStrategy::KBDiagonalWrapStrategy(KBStrategy *tqparent) : KBStrategy(tqparent) { m_child = new KBDiagonalShotStrategy(this); - if(parent == 0) + if(tqparent == 0) { m_destroyer = new KBDestroyShipStrategy(this); m_destroying = false; diff --git a/kbattleship/kbattleship/kbdiagonalwrapstrategy.h b/kbattleship/kbattleship/kbdiagonalwrapstrategy.h index f4a7c28d..26c271d1 100644 --- a/kbattleship/kbattleship/kbdiagonalwrapstrategy.h +++ b/kbattleship/kbattleship/kbdiagonalwrapstrategy.h @@ -24,7 +24,7 @@ class KBDiagonalWrapStrategy : public KBStrategy { public: - KBDiagonalWrapStrategy(KBStrategy *parent = 0); + KBDiagonalWrapStrategy(KBStrategy *tqparent = 0); virtual ~KBDiagonalWrapStrategy(); virtual void init(KBattleField *field, const TQRect &field_rect); diff --git a/kbattleship/kbattleship/kbhorizontalstepstrategy.cpp b/kbattleship/kbattleship/kbhorizontalstepstrategy.cpp index a6e931da..63ee74fa 100644 --- a/kbattleship/kbattleship/kbhorizontalstepstrategy.cpp +++ b/kbattleship/kbattleship/kbhorizontalstepstrategy.cpp @@ -17,10 +17,10 @@ #include <krandomsequence.h> #include "kbhorizontalstepstrategy.h" -KBHorizontalStepStrategy::KBHorizontalStepStrategy(KBStrategy *parent) : KBStrategy(parent) +KBHorizontalStepStrategy::KBHorizontalStepStrategy(KBStrategy *tqparent) : KBStrategy(tqparent) { m_child = 0; - if(parent == 0) // only the master destroys ships + if(tqparent == 0) // only the master destroys ships { m_destroyer = new KBDestroyShipStrategy(this); m_destroying = false; diff --git a/kbattleship/kbattleship/kbhorizontalstepstrategy.h b/kbattleship/kbattleship/kbhorizontalstepstrategy.h index 80ec7b72..21bfac4e 100644 --- a/kbattleship/kbattleship/kbhorizontalstepstrategy.h +++ b/kbattleship/kbattleship/kbhorizontalstepstrategy.h @@ -23,7 +23,7 @@ class KBHorizontalStepStrategy : public KBStrategy { public: - KBHorizontalStepStrategy(KBStrategy *parent = 0); + KBHorizontalStepStrategy(KBStrategy *tqparent = 0); virtual ~KBHorizontalStepStrategy(); virtual void init(KBattleField *field, const TQRect &field_rect); diff --git a/kbattleship/kbattleship/kbrandomshotstrategy.cpp b/kbattleship/kbattleship/kbrandomshotstrategy.cpp index 62416350..901fbe75 100644 --- a/kbattleship/kbattleship/kbrandomshotstrategy.cpp +++ b/kbattleship/kbattleship/kbrandomshotstrategy.cpp @@ -16,7 +16,7 @@ #include "kbrandomshotstrategy.h" -KBRandomShotStrategy::KBRandomShotStrategy(KBStrategy *parent) : KBStrategy(parent) +KBRandomShotStrategy::KBRandomShotStrategy(KBStrategy *tqparent) : KBStrategy(tqparent) { m_destroyer = new KBDestroyShipStrategy(this); m_destroying = false; diff --git a/kbattleship/kbattleship/kbrandomshotstrategy.h b/kbattleship/kbattleship/kbrandomshotstrategy.h index 141961b9..79e15018 100644 --- a/kbattleship/kbattleship/kbrandomshotstrategy.h +++ b/kbattleship/kbattleship/kbrandomshotstrategy.h @@ -25,7 +25,7 @@ class KBRandomShotStrategy : public KBStrategy { public: - KBRandomShotStrategy(KBStrategy *parent = 0); + KBRandomShotStrategy(KBStrategy *tqparent = 0); virtual ~KBRandomShotStrategy(); virtual void init(KBattleField *field, const TQRect &field_rect); diff --git a/kbattleship/kbattleship/kbstrategy.cpp b/kbattleship/kbattleship/kbstrategy.cpp index be445559..e7ce823a 100644 --- a/kbattleship/kbattleship/kbstrategy.cpp +++ b/kbattleship/kbattleship/kbstrategy.cpp @@ -17,9 +17,9 @@ #include "kbstrategy.h" -KBStrategy::KBStrategy(KBStrategy *parent) +KBStrategy::KBStrategy(KBStrategy *tqparent) { - m_parent = parent; + m_parent = tqparent; m_viableShots = 0; } diff --git a/kbattleship/kbattleship/kbstrategy.h b/kbattleship/kbattleship/kbstrategy.h index 9c4cdf15..04ade696 100644 --- a/kbattleship/kbattleship/kbstrategy.h +++ b/kbattleship/kbattleship/kbstrategy.h @@ -26,7 +26,7 @@ class KBStrategy { public: enum{FREE, SHOT, SHIP}; - KBStrategy(KBStrategy *parent = 0); + KBStrategy(KBStrategy *tqparent = 0); virtual ~KBStrategy(); virtual const TQPoint nextShot() = 0; diff --git a/kbattleship/kbattleship/kbverticalstepstrategy.cpp b/kbattleship/kbattleship/kbverticalstepstrategy.cpp index 7642ccaf..a9784463 100644 --- a/kbattleship/kbattleship/kbverticalstepstrategy.cpp +++ b/kbattleship/kbattleship/kbverticalstepstrategy.cpp @@ -18,11 +18,11 @@ #include <krandomsequence.h> #include "kbverticalstepstrategy.h" -KBVerticalStepStrategy::KBVerticalStepStrategy(KBStrategy *parent) : KBStrategy(parent) +KBVerticalStepStrategy::KBVerticalStepStrategy(KBStrategy *tqparent) : KBStrategy(tqparent) { m_child = 0; - if(parent == 0) // only the master destroys ships + if(tqparent == 0) // only the master destroys ships { m_destroyer = new KBDestroyShipStrategy(this); m_destroying = false; diff --git a/kbattleship/kbattleship/kbverticalstepstrategy.h b/kbattleship/kbattleship/kbverticalstepstrategy.h index a5d614c6..642210ca 100644 --- a/kbattleship/kbattleship/kbverticalstepstrategy.h +++ b/kbattleship/kbattleship/kbverticalstepstrategy.h @@ -24,7 +24,7 @@ class KBVerticalStepStrategy : public KBStrategy { public: - KBVerticalStepStrategy(KBStrategy *parent = 0); + KBVerticalStepStrategy(KBStrategy *tqparent = 0); virtual ~KBVerticalStepStrategy(); virtual void init(KBattleField *field, const TQRect &field_rect); diff --git a/kbattleship/kbattleship/kchatwidget.cpp b/kbattleship/kbattleship/kchatwidget.cpp index 9d5e12af..1e9dd005 100644 --- a/kbattleship/kbattleship/kchatwidget.cpp +++ b/kbattleship/kbattleship/kchatwidget.cpp @@ -18,7 +18,7 @@ #include <kapplication.h> #include "kchatwidget.moc" -KChatWidget::KChatWidget(TQWidget *parent, const char *name) : chatDlg(parent, name) +KChatWidget::KChatWidget(TQWidget *tqparent, const char *name) : chatDlg(tqparent, name) { connect(sendBtn, TQT_SIGNAL(clicked()), this, TQT_SLOT(slotComputeMessage())); connect(commentEdit, TQT_SIGNAL(returnPressed()), this, TQT_SLOT(slotComputeMessage())); @@ -26,13 +26,13 @@ KChatWidget::KChatWidget(TQWidget *parent, const char *name) : chatDlg(parent, n chatView->setMinimumSize(0, 50); commentEdit->installEventFilter(this); - m_currentNickname = TQString::null; + m_currentNickname = TQString(); slotAcceptMsg(false); } void KChatWidget::clear() { - m_currentNickname = TQString::null; + m_currentNickname = TQString(); slotAcceptMsg(false); chatView->clear(); commentEdit->clear(); @@ -61,9 +61,9 @@ void KChatWidget::slotReceivedMessage(const TQString &nickname, const TQString & bool KChatWidget::eventFilter(TQObject *obj, TQEvent *e) { - if(obj == commentEdit && e->type() == TQEvent::Wheel) + if(TQT_BASE_OBJECT(obj) == TQT_BASE_OBJECT(commentEdit) && e->type() == TQEvent::Wheel) { - kapp->notify(chatView, e); + kapp->notify(TQT_TQOBJECT(chatView), e); return true; } return chatDlg::eventFilter(obj, e); diff --git a/kbattleship/kbattleship/kchatwidget.h b/kbattleship/kbattleship/kchatwidget.h index 7a0f0bed..574e8648 100644 --- a/kbattleship/kbattleship/kchatwidget.h +++ b/kbattleship/kbattleship/kchatwidget.h @@ -27,8 +27,9 @@ class KChatWidget : public chatDlg { Q_OBJECT + TQ_OBJECT public: - KChatWidget(TQWidget *parent = 0, const char *name = 0); + KChatWidget(TQWidget *tqparent = 0, const char *name = 0); void clear(); void setNickname(const TQString &nickname) { m_currentNickname = nickname; } diff --git a/kbattleship/kbattleship/kclientdialog.cpp b/kbattleship/kbattleship/kclientdialog.cpp index 97015b71..37cd7fe7 100644 --- a/kbattleship/kbattleship/kclientdialog.cpp +++ b/kbattleship/kbattleship/kclientdialog.cpp @@ -25,8 +25,8 @@ #include "kbattleshipserver.h" // for BATTLESHIP_SERVICE #include "kclientdialog.moc" -KClientDialog::KClientDialog(TQWidget *parent, const char *name) - : KDialogBase(Plain, i18n("Connect to Server"), Ok|Cancel, Ok, parent, name, true, false, KGuiItem(i18n("&Connect"))) +KClientDialog::KClientDialog(TQWidget *tqparent, const char *name) + : KDialogBase(Plain, i18n("Connect to Server"), Ok|Cancel, Ok, tqparent, name, true, false, KGuiItem(i18n("&Connect"))) { TQFrame* page = plainPage(); TQGridLayout* pageLayout = new TQGridLayout(page, 1, 1, 0, 0); @@ -42,7 +42,7 @@ KClientDialog::KClientDialog(TQWidget *parent, const char *name) connect(m_mainWidget->serverEdit, TQT_SIGNAL(textChanged(const TQString &)), this, TQT_SLOT(slotCheckEnableOk())); m_config->setGroup("History"); - m_browser = new DNSSD::ServiceBrowser(TQString::fromLatin1(BATTLESHIP_SERVICE)); + m_browser = new DNSSD::ServiceBrowser(TQString::tqfromLatin1(BATTLESHIP_SERVICE)); connect(m_browser,TQT_SIGNAL(finished()),TQT_SLOT(nextBatch())); m_browser->startBrowse(); connect(m_mainWidget->lanBox,TQT_SIGNAL(activated(int)),TQT_SLOT(gameSelected(int))); diff --git a/kbattleship/kbattleship/kclientdialog.h b/kbattleship/kbattleship/kclientdialog.h index f424baf6..f46018ab 100644 --- a/kbattleship/kbattleship/kclientdialog.h +++ b/kbattleship/kbattleship/kclientdialog.h @@ -32,8 +32,9 @@ class KClientDialog : public KDialogBase { Q_OBJECT + TQ_OBJECT public: - KClientDialog(TQWidget *parent = 0, const char *name = 0); + KClientDialog(TQWidget *tqparent = 0, const char *name = 0); ~KClientDialog(); TQString port() const; diff --git a/kbattleship/kbattleship/kgridwidget.cpp b/kbattleship/kbattleship/kgridwidget.cpp index 6cc660d7..cb6e573e 100644 --- a/kbattleship/kbattleship/kgridwidget.cpp +++ b/kbattleship/kbattleship/kgridwidget.cpp @@ -26,10 +26,10 @@ #include "kbattlefield.h" #include "kgridwidget.h" -KGridWidget::KGridWidget(TQWidget *parent, bool draw) : m_drawGrid(draw) +KGridWidget::KGridWidget(TQWidget *tqparent, bool draw) : m_drawGrid(draw) { - m_doubleBuffer = new TQPixmap(parent->width(), parent->height()); - m_parent = parent; + m_doubleBuffer = new TQPixmap(tqparent->width(), tqparent->height()); + m_parent = tqparent; cleanBuffer(); cacheImages(); @@ -392,8 +392,8 @@ void KGridWidget::drawIcon(const TQPixmap &icon, bool hitBlend, bool waterBlend, painter.end(); else { - painter.setBrush(Qt::NoBrush); - painter.setPen(Qt::black); + painter.setBrush(TQt::NoBrush); + painter.setPen(TQt::black); painter.drawRect(m_x, m_y, m_size, m_size); painter.end(); } diff --git a/kbattleship/kbattleship/kgridwidget.h b/kbattleship/kbattleship/kgridwidget.h index 1026695b..96ecde3a 100644 --- a/kbattleship/kbattleship/kgridwidget.h +++ b/kbattleship/kbattleship/kgridwidget.h @@ -23,7 +23,7 @@ class KGridWidget { public: - KGridWidget(TQWidget *parent, bool draw); + KGridWidget(TQWidget *tqparent, bool draw); ~KGridWidget(); void enableGrid() { m_drawGrid = true; } diff --git a/kbattleship/kbattleship/kmessage.cpp b/kbattleship/kbattleship/kmessage.cpp index a316b314..f17e4bf5 100644 --- a/kbattleship/kbattleship/kmessage.cpp +++ b/kbattleship/kbattleship/kmessage.cpp @@ -78,7 +78,7 @@ TQString KMessage::field(const TQString &name) const TQDomNode xmlNode = m_xmlDocument.documentElement().namedItem(name); if(!xmlNode.isNull()) return (xmlNode.toElement()).text(); - return TQString::null; + return TQString(); } int KMessage::type() diff --git a/kbattleship/kbattleship/konnectionhandling.cpp b/kbattleship/kbattleship/konnectionhandling.cpp index 5d5c1026..dc1a5880 100644 --- a/kbattleship/kbattleship/konnectionhandling.cpp +++ b/kbattleship/kbattleship/konnectionhandling.cpp @@ -19,7 +19,7 @@ extern const char *protocolVersion; -KonnectionHandling::KonnectionHandling(TQWidget *parent, KBattleshipServer *server) : TQObject(parent) +KonnectionHandling::KonnectionHandling(TQWidget *tqparent, KBattleshipServer *server) : TQObject(tqparent) { m_kbserver = server; m_kbclient = 0; @@ -31,7 +31,7 @@ KonnectionHandling::KonnectionHandling(TQWidget *parent, KBattleshipServer *serv connect(server, TQT_SIGNAL(sigMessageSent(KMessage *)), this, TQT_SLOT(slotMessageSent(KMessage *))); } -KonnectionHandling::KonnectionHandling(TQWidget *parent, KBattleshipClient *client) : TQObject(parent) +KonnectionHandling::KonnectionHandling(TQWidget *tqparent, KBattleshipClient *client) : TQObject(tqparent) { m_kbclient = client; m_kbserver = 0; @@ -94,7 +94,7 @@ void KonnectionHandling::slotNewMessage(KMessage *msg) case KMessage::DISCARD: if(msg->field("kmversion") == TQString("true")) { - KMessageBox::error(0L, i18n("Connection dropped by enemy. The client's protocol implementation (%1) is not compatible with our (%2) version.").arg(msg->field("reason")).arg(protocolVersion)); + KMessageBox::error(0L, i18n("Connection dropped by enemy. The client's protocol implementation (%1) is not compatible with our (%2) version.").tqarg(msg->field("reason")).tqarg(protocolVersion)); emit sigAbortNetworkGame(); } else @@ -156,10 +156,10 @@ void KonnectionHandling::slotNewMessage(KMessage *msg) { // First message....got client information case KMessage::GETVERSION: - if(msg->field("protocolVersion") != TQString::fromLatin1(protocolVersion)) + if(msg->field("protocolVersion") != TQString::tqfromLatin1(protocolVersion)) { m_kbserver->slotDiscardClient(protocolVersion, true, false); - KMessageBox::error(0L, i18n("Connection to client dropped. The client's protocol implementation (%1) is not compatible with our (%2) version.").arg(msg->field("protocolVersion")).arg(protocolVersion)); + KMessageBox::error(0L, i18n("Connection to client dropped. The client's protocol implementation (%1) is not compatible with our (%2) version.").tqarg(msg->field("protocolVersion")).tqarg(protocolVersion)); } else emit sigClientInformation(msg->field("clientName"), msg->field("clientVersion"), msg->field("clientDescription"), msg->field("protocolVersion")); @@ -232,7 +232,7 @@ void KonnectionHandling::slotSocketError(int error) break; default: - KMessageBox::error(0L, i18n("Unknown error; No: %1").arg(error)); + KMessageBox::error(0L, i18n("Unknown error; No: %1").tqarg(error)); break; } diff --git a/kbattleship/kbattleship/konnectionhandling.h b/kbattleship/kbattleship/konnectionhandling.h index 95615d66..598225c5 100644 --- a/kbattleship/kbattleship/konnectionhandling.h +++ b/kbattleship/kbattleship/konnectionhandling.h @@ -27,13 +27,14 @@ #include "kbattleshipserver.h" #include "kmessage.h" -class KonnectionHandling : public QObject +class KonnectionHandling : public TQObject { Q_OBJECT + TQ_OBJECT public: enum{SERVER, CLIENT}; - KonnectionHandling(TQWidget *parent, KBattleshipServer *server); - KonnectionHandling(TQWidget *parent, KBattleshipClient *client); + KonnectionHandling(TQWidget *tqparent, KBattleshipServer *server); + KonnectionHandling(TQWidget *tqparent, KBattleshipClient *client); int type() { return m_type; } diff --git a/kbattleship/kbattleship/kserverdialog.cpp b/kbattleship/kbattleship/kserverdialog.cpp index d8fa1b1d..2574757f 100644 --- a/kbattleship/kbattleship/kserverdialog.cpp +++ b/kbattleship/kbattleship/kserverdialog.cpp @@ -21,8 +21,8 @@ #include "kserverdialog.h" -KServerDialog::KServerDialog(TQWidget *parent, const char *name) : - KDialogBase(Plain, i18n("Start Server"), Ok|Cancel, Ok, parent, name, true, false, KGuiItem(i18n("&Start"))) +KServerDialog::KServerDialog(TQWidget *tqparent, const char *name) : + KDialogBase(Plain, i18n("Start Server"), Ok|Cancel, Ok, tqparent, name, true, false, KGuiItem(i18n("&Start"))) { TQFrame* page = plainPage(); TQGridLayout* pageLayout = new TQGridLayout(page, 1, 1, 0, 0); diff --git a/kbattleship/kbattleship/kserverdialog.h b/kbattleship/kbattleship/kserverdialog.h index ca455509..ad7cc499 100644 --- a/kbattleship/kbattleship/kserverdialog.h +++ b/kbattleship/kbattleship/kserverdialog.h @@ -31,8 +31,9 @@ class KServerDialog : public KDialogBase { Q_OBJECT + TQ_OBJECT public: - KServerDialog(TQWidget *parent = 0, const char *name = 0); + KServerDialog(TQWidget *tqparent = 0, const char *name = 0); TQString port() const; TQString nickname() const; diff --git a/kbattleship/kbattleship/kship.cpp b/kbattleship/kbattleship/kship.cpp index a9fbb558..05e893b3 100644 --- a/kbattleship/kbattleship/kship.cpp +++ b/kbattleship/kbattleship/kship.cpp @@ -60,7 +60,7 @@ bool KShip::placedLeft() return m_placedLeft; } -bool KShip::contains(int x, int y) +bool KShip::tqcontains(int x, int y) { return (x >= m_shipxstart && x <= m_shipxstop) && (y >= m_shipystart && y <= m_shipystop); } @@ -69,7 +69,7 @@ int KShip::shipTypeEnum(int x, int y) { int ret; ret = KBattleField::WATER; - if (contains(x, y)) + if (tqcontains(x, y)) { switch(m_shiptype) { diff --git a/kbattleship/kbattleship/kship.h b/kbattleship/kbattleship/kship.h index df436c7a..6d60ac62 100644 --- a/kbattleship/kbattleship/kship.h +++ b/kbattleship/kbattleship/kship.h @@ -32,7 +32,7 @@ public: int shipTypeEnum(int x, int y); bool placedLeft(); - bool contains(int x, int y); + bool tqcontains(int x, int y); private: int m_shipxstart; diff --git a/kbattleship/kbattleship/kshiplist.cpp b/kbattleship/kbattleship/kshiplist.cpp index 6a3463af..b28f95f4 100644 --- a/kbattleship/kbattleship/kshiplist.cpp +++ b/kbattleship/kbattleship/kshiplist.cpp @@ -118,7 +118,7 @@ bool KShipList::canAddShips() void KShipList::addNewShip(int button, int fieldx, int fieldy) { - if(!addNewShip(!(button == LeftButton), fieldx, fieldy)) + if(!addNewShip(!(button == Qt::LeftButton), fieldx, fieldy)) KMessageBox::information(0L, i18n("You cannot place the ship here.")); } @@ -126,20 +126,20 @@ bool KShipList::addNewShip(bool vertical, int fieldx, int fieldy) { TQRect ship = vertical ? TQRect(fieldx, fieldy, 1, m_shipsadded) : TQRect(fieldx, fieldy, m_shipsadded, 1); TQRect field = TQRect(0, 0, m_fieldx, m_fieldy); - if(!field.contains(ship)) + if(!field.tqcontains(ship)) return false; for(KShip *placedShip = m_shiplist.first(); placedShip != 0; placedShip = m_shiplist.next()) { for(int i = fieldx-1; i < (fieldx + ship.width()+1); i++) { - if(placedShip->contains(i, fieldy - 1) || placedShip->contains(i, fieldy + ship.height())) + if(placedShip->tqcontains(i, fieldy - 1) || placedShip->tqcontains(i, fieldy + ship.height())) return false; } for(int i = fieldy-1; i < (fieldy + ship.height()+1); i++) { - if(placedShip->contains(fieldx - 1, i) || placedShip->contains(fieldx + ship.width(), i)) + if(placedShip->tqcontains(fieldx - 1, i) || placedShip->tqcontains(fieldx + ship.width(), i)) return false; } } diff --git a/kbattleship/kbattleship/kshiplist.h b/kbattleship/kbattleship/kshiplist.h index e27705b6..eddaa412 100644 --- a/kbattleship/kbattleship/kshiplist.h +++ b/kbattleship/kbattleship/kshiplist.h @@ -25,9 +25,10 @@ #include "kbattlefield.h" #include "kship.h" -class KShipList : public QObject +class KShipList : public TQObject { Q_OBJECT + TQ_OBJECT public: KShipList(); diff --git a/kbattleship/kbattleship/kstatdialog.cpp b/kbattleship/kbattleship/kstatdialog.cpp index 03bc7d41..28b9c142 100644 --- a/kbattleship/kbattleship/kstatdialog.cpp +++ b/kbattleship/kbattleship/kstatdialog.cpp @@ -19,7 +19,7 @@ #include <tqlabel.h> #include "kstatdialog.moc" -KStatDialog::KStatDialog(TQWidget *parent, const char *name) : statDlg(parent, name) +KStatDialog::KStatDialog(TQWidget *tqparent, const char *name) : statDlg(tqparent, name) { } diff --git a/kbattleship/kbattleship/kstatdialog.h b/kbattleship/kbattleship/kstatdialog.h index 5657fccd..172b7e47 100644 --- a/kbattleship/kbattleship/kstatdialog.h +++ b/kbattleship/kbattleship/kstatdialog.h @@ -23,8 +23,9 @@ class KStatDialog : public statDlg { Q_OBJECT + TQ_OBJECT public: - KStatDialog(TQWidget *parent = 0, const char *name = 0); + KStatDialog(TQWidget *tqparent = 0, const char *name = 0); void setShot(); void setShot(int shot); |