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authortpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2011-06-11 04:58:26 +0000
committertpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2011-06-11 04:58:26 +0000
commit838baf3f99ec5ab81b063eb5449a3381d860f377 (patch)
treedd31abcfde08ca92e4623b8f50b3d762a87c997a /konquest/gamecore.cc
parent2bf598bafa22fac4126fc8842df6b0119aadc0e9 (diff)
downloadtdegames-838baf3f99ec5ab81b063eb5449a3381d860f377.tar.gz
tdegames-838baf3f99ec5ab81b063eb5449a3381d860f377.zip
TQt4 port kdegames
This enables compilation under both Qt3 and Qt4 git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1236074 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'konquest/gamecore.cc')
-rw-r--r--konquest/gamecore.cc34
1 files changed, 17 insertions, 17 deletions
diff --git a/konquest/gamecore.cc b/konquest/gamecore.cc
index 3706cf68..df8ba86e 100644
--- a/konquest/gamecore.cc
+++ b/konquest/gamecore.cc
@@ -94,7 +94,7 @@ Map::populateMap( PlayerList &players, Player *neutral,
Freeze();
int index = 0;
- TQString names( "ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890!@#$%^&*(),.<>;:[]{}/?-+\\|" );
+ TQString names( "ABCDEFGHIJKLMNOPTQRSTUVWXYZ1234567890!@#$%^&*(),.<>;:[]{}/?-+\\|" );
// Create a planet for each player
Player *plr;
@@ -242,16 +242,16 @@ const int Map::getColumns() const
//---------------------------------------------------------------------------
Sector::Sector()
-: TQObject(0,0), planet( NULL ), parentMap(NULL ), x(0), y(0)
+: TQObject(0,0), planet( NULL ), tqparentMap(NULL ), x(0), y(0)
{}
Sector::Sector( Map *newParentMap, int xPos, int yPos )
-: TQObject(0,0), planet(NULL), parentMap( newParentMap ), x(xPos), y(yPos)
+: TQObject(0,0), planet(NULL), tqparentMap( newParentMap ), x(xPos), y(yPos)
{
}
Sector::Sector( const Sector & other )
-: TQObject(0,0), planet(other.planet), parentMap(other.parentMap), x(other.x), y(other.y)
+: TQObject(0,0), planet(other.planet), tqparentMap(other.tqparentMap), x(other.x), y(other.y)
{
}
@@ -294,7 +294,7 @@ Sector::operator=( const Sector &other )
x = other.x;
y = other.y;
planet = other.planet;
- parentMap = other.parentMap;
+ tqparentMap = other.tqparentMap;
return *this;
}
@@ -302,7 +302,7 @@ Sector::operator=( const Sector &other )
void
Sector::select()
{
- parentMap->setSelectedSector( x, y );
+ tqparentMap->setSelectedSector( x, y );
emit selected();
}
@@ -322,29 +322,29 @@ int Sector::getColumn()
Planet::Planet( TQString planetName, Sector &newParentSector, Player *initialOwner,
int newProd, double newKillP, double newMorale )
- : TQObject(0,0), name(planetName), owner(initialOwner), parentSector(newParentSector),
+ : TQObject(0,0), name(planetName), owner(initialOwner), tqparentSector(newParentSector),
homeFleet( this, newProd ), killPercentage(newKillP), morale( newMorale ), productionRate(newProd)
{
- parentSector.setPlanet( this );
+ tqparentSector.setPlanet( this );
}
Planet::~Planet() {}
Planet *
-Planet::createPlayerPlanet( Sector &parentSector, Player *initialOwner, TQString planetName )
+Planet::createPlayerPlanet( Sector &tqparentSector, Player *initialOwner, TQString planetName )
{
CoreLogic clogic;
double morale = clogic.generateMorale();
- return new Planet( planetName, parentSector, initialOwner,
+ return new Planet( planetName, tqparentSector, initialOwner,
10, 0.400, morale );
}
Planet *
-Planet::createNeutralPlanet( Sector &parentSector, Player *initialOwner, TQString planetName )
+Planet::createNeutralPlanet( Sector &tqparentSector, Player *initialOwner, TQString planetName )
{
CoreLogic clogic;
double morale = clogic.generateMorale();
@@ -353,7 +353,7 @@ Planet::createNeutralPlanet( Sector &parentSector, Player *initialOwner, TQStrin
int productionRate = (int)clogic.generatePlanetProduction();
- return new Planet( planetName, parentSector,
+ return new Planet( planetName, tqparentSector,
initialOwner, productionRate, killP, morale );
}
@@ -398,7 +398,7 @@ Planet::setProduction( int newProduction )
void
Planet::select()
{
- parentSector.select();
+ tqparentSector.select();
emit selected();
}
@@ -423,7 +423,7 @@ Planet::getName() const
Sector &
Planet::getSector() const
{
- return parentSector;
+ return tqparentSector;
}
void
@@ -479,10 +479,10 @@ Player::getName()
return name;
}
-QString
+TQString
Player::getColoredName()
{
- return TQString("<font color=\"%1\">%2</font>").arg(color.name(), name);
+ return TQString("<font color=\"%1\">%2</font>").tqarg(color.name(), name);
}
Player *Player::createPlayer( TQString newName, TQColor color, int playerNum, bool isAi )
@@ -492,7 +492,7 @@ Player *Player::createPlayer( TQString newName, TQColor color, int playerNum, bo
Player *Player::createNeutralPlayer()
{
- return new Player( TQString::null, gray, NEUTRAL_PLAYER_NUMBER, false );
+ return new Player( TQString(), gray, NEUTRAL_PLAYER_NUMBER, false );
}
TQColor &Player::getColor()