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authortoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
committertoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
commitc90c389a8a8d9d8661e9772ec4144c5cf2039f23 (patch)
tree6d8391395bce9eaea4ad78958617edb20c6a7573 /kpat/pwidget.h
downloadtdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.tar.gz
tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.zip
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923 git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
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+/* -*- C++ -*-
+ *
+ * patience -- main program
+ * Copyright (C) 1995 Paul Olav Tvete
+ *
+ * Permission to use, copy, modify, and distribute this software and its
+ * documentation for any purpose and without fee is hereby granted,
+ * provided that the above copyright notice appear in all copies and that
+ * both that copyright notice and this permission notice appear in
+ * supporting documentation.
+ *
+ * This file is provided AS IS with no warranties of any kind. The author
+ * shall have no liability with respect to the infringement of copyrights,
+ * trade secrets or any patents by this file or any part thereof. In no
+ * event will the author be liable for any lost revenue or profits or
+ * other special, indirect and consequential damages.
+ *
+ *
+ * Heavily modified by Mario Weilguni <mweilguni@sime.com>
+ *
+ */
+
+#ifndef __PWIDGET__H__
+#define __PWIDGET__H__
+
+#include <kmainwindow.h>
+
+class Dealer;
+class KToggleAction;
+class KSelectAction;
+class KRecentFilesAction;
+class KAction;
+class QWidgetStack;
+class QLabel;
+
+class pWidget: public KMainWindow {
+ Q_OBJECT
+
+public:
+ pWidget();
+ ~pWidget();
+
+public slots:
+ void undoMove();
+ void changeBackside();
+ void animationChanged();
+ void newGameType();
+ void restart();
+
+ void openGame();
+ void openGame(const KURL &url);
+ void saveGame();
+
+ void newGame();
+ void chooseGame();
+ void undoPossible(bool poss);
+ void gameWon(bool withhelp);
+ void gameLost();
+ void changeWallpaper();
+ void slotGameInfo(const QString &);
+ void slotUpdateMoves();
+ void helpGame();
+ void enableAutoDrop();
+ void showStats();
+
+private:
+ void setGameCaption();
+ void setBackSide(const QString &deck, const QString &dir);
+ virtual void showEvent(QShowEvent *e);
+
+private:
+ // Members
+
+ Dealer *dill; // The current patience
+
+ KSelectAction *games;
+ KSelectAction *wallpapers;
+ KAction *backs;
+ KAction *undo;
+ KToggleAction *animation;
+ KToggleAction *dropaction;
+ KAction *stats;
+
+ QPixmap background;
+ QColor midcolor;
+ QStringList wallpaperlist;
+ KRecentFilesAction *recent;
+};
+
+#endif