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authortoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
committertoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
commitc90c389a8a8d9d8661e9772ec4144c5cf2039f23 (patch)
tree6d8391395bce9eaea4ad78958617edb20c6a7573 /kpoker/kpaint.cpp
downloadtdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.tar.gz
tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.zip
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923 git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
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+/*
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+
+// QT includes
+#include <qdir.h>
+#include <qlayout.h>
+
+// KDE includes
+//#include <kglobal.h>
+#include <kdebug.h>
+#include <kcarddialog.h>
+
+// own includes
+#include "defines.h"
+#include "poker.h"
+#include "kpaint.h"
+
+
+// ================================================================
+// class CardImages
+
+
+QPixmap *CardImages::m_cardPixmaps;
+QPixmap *CardImages::m_deck;
+
+
+CardImages::CardImages(QWidget* parent, const char* name)
+ : QWidget(parent, name)
+{
+ m_cardPixmaps = new QPixmap[numCards];
+ m_deck = new QPixmap;
+
+ // Hide the window.
+ // FIXME: Why is this a QWidget?
+ hide();
+ // loadCards();
+}
+
+
+CardImages::~CardImages()
+{
+ delete[] m_cardPixmaps;
+ delete m_deck;
+}
+
+
+QPixmap *
+CardImages::getCardImage(int card) const
+{
+ if (card == 0)
+ return m_deck;
+ else
+ return &m_cardPixmaps[card-1];
+}
+
+
+// Load all the card images from the directory 'cardDir'.
+
+void
+CardImages::loadCards(QString cardDir)
+{
+ for (int i = 0; i < numCards; i++) {
+ QString card = KCardDialog::getCardPath(cardDir, i + 1);
+
+ if (card.isEmpty() || !m_cardPixmaps[i].load(card)) {
+ if (!card.isEmpty())
+ kdWarning() << "Could not load " << card << " trying default" << endl;
+ card = KCardDialog::getCardPath(KCardDialog::getDefaultCardDir(), i+1);
+ if (!m_cardPixmaps[i].load(card)) {
+ kdError() << "Could not load " << card << endl;
+ }
+ }
+ }
+}
+
+
+// Load the backside of the card deck from the file name in 'path'.
+
+void
+CardImages::loadDeck(QString path)
+{
+ if (!m_deck->load(path)) {
+ kdWarning() << "Could not load deck - loading default deck" << endl;
+ path = KCardDialog::getDefaultDeck();
+ if (!m_deck->load(path))
+ kdError() << "Could not load deck" << endl;
+ }
+}
+
+
+// ================================================================
+// class CardWidget
+
+
+extern CardImages *cardImages;
+
+
+CardWidget::CardWidget( QWidget *parent, const char *name )
+ : QPushButton( parent, name )
+{
+ m_held = false;
+
+ setBackgroundMode( NoBackground ); // disables flickering
+ connect(this, SIGNAL(clicked()), this, SLOT(ownClick()));
+
+ setFixedSize(cardWidth, cardHeight);
+}
+
+
+void CardWidget::paintCard(int cardType)
+{
+ // Remap the card from the natural poker card values to the names
+ // used by the card decks in KDE.
+ //
+ // FIXME: This is an ugly hack. The correct way would be to add a
+ // method paintCard(CardValue card), but that will have to
+ // wait until we break out the card stuff to its own file so
+ // that there is something to include.
+ int card;
+ int rank;
+ int suit;
+
+ if (cardType == 0)
+ card = 0;
+ else {
+ suit = (cardType - 1) % 4;
+ rank = (cardType - 1) / 4;
+
+ rank = 12 - rank; // ace-two --> two-ace
+ switch (suit) {
+ case 0: break; // Clubs
+ case 1: suit = 3; break; // Diamonds
+ case 2: suit = 1; break; // Spades
+ case 3: suit = 2; break; // Hearts
+ }
+ card = rank * 4 + suit + 1;
+ }
+
+ // Select the pixmap to use.
+#if 0
+ if (card == 0) {
+ m_pm = &cardImage->m_deck;
+ } else {
+ m_pm = &cardImage->m_cardPixmaps[card-1];
+ }
+#else
+ m_pm = cardImages->getCardImage(card);
+#endif
+
+ // Set the pixmap in the QPushButton that we inherit from.
+ if ( m_pm->size() != QSize( 0, 0 ) ) { // is an image loaded?
+ setPixmap(*m_pm);
+ }
+}
+
+
+void CardWidget::repaintDeck()
+{
+ setPixmap(*m_pm);
+ setFixedSize(cardImages->getWidth(), cardImages->getHeight());
+
+ ((QWidget*) parent())->layout()->invalidate();
+ ((QWidget*) parent())->setFixedSize( ((QWidget*) parent())->sizeHint());
+}
+
+
+/* Emit the pClicked signal.
+ */
+
+void CardWidget::ownClick()
+{
+ emit pClicked(this);
+}
+
+
+bool CardWidget::getHeld()
+{
+ return m_held;
+}
+
+
+void CardWidget::setHeld(bool newheld)
+{
+ m_held = newheld;
+}
+
+
+bool CardWidget::toggleHeld()
+{
+ m_held = !m_held;
+ return m_held;
+}
+
+
+#include "kpaint.moc"