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author | Michele Calgaro <michele.calgaro@yahoo.it> | 2024-01-13 12:28:49 +0900 |
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committer | Michele Calgaro <michele.calgaro@yahoo.it> | 2024-01-19 10:10:52 +0900 |
commit | 6374e2e62eef25945347ce2c9ae9f88e61765d11 (patch) | |
tree | 707d84dbca20d20dee68626dda0d35568d7dcb34 /kpoker | |
parent | c26a225408c4759743b754453b07d0dca97aa749 (diff) | |
download | tdegames-6374e2e62eef25945347ce2c9ae9f88e61765d11.tar.gz tdegames-6374e2e62eef25945347ce2c9ae9f88e61765d11.zip |
Use new TQ_METHOD, TQ_SIGNAL, TQ_SLOT defines
Signed-off-by: Michele Calgaro <michele.calgaro@yahoo.it>
(cherry picked from commit c20f4d8f2cf03c69fcecc80d63fe3cbb80f51610)
Diffstat (limited to 'kpoker')
-rw-r--r-- | kpoker/betbox.cpp | 12 | ||||
-rw-r--r-- | kpoker/kpaint.cpp | 2 | ||||
-rw-r--r-- | kpoker/kpoker.cpp | 16 | ||||
-rw-r--r-- | kpoker/newgamedlg.cpp | 4 | ||||
-rw-r--r-- | kpoker/playerbox.cpp | 4 | ||||
-rw-r--r-- | kpoker/top.cpp | 50 |
6 files changed, 44 insertions, 44 deletions
diff --git a/kpoker/betbox.cpp b/kpoker/betbox.cpp index 01d6fe3c..f8d80ea7 100644 --- a/kpoker/betbox.cpp +++ b/kpoker/betbox.cpp @@ -54,12 +54,12 @@ BetBox::BetBox(TQWidget* parent, const char* name) foldButton->setText(i18n("Fold")); //connects - connect(bet5Up, TQT_SIGNAL(clicked()), TQT_SLOT(bet5UpClicked())); - connect(bet10Up, TQT_SIGNAL(clicked()), TQT_SLOT(bet10UpClicked())); - connect(bet5Down, TQT_SIGNAL(clicked()), TQT_SLOT(bet5DownClicked())); - connect(bet10Down, TQT_SIGNAL(clicked()), TQT_SLOT(bet10DownClicked())); - connect(foldButton, TQT_SIGNAL(clicked()), TQT_SLOT(foldClicked())); - connect(adjustBet, TQT_SIGNAL(clicked()), TQT_SLOT(adjustBetClicked())); + connect(bet5Up, TQ_SIGNAL(clicked()), TQ_SLOT(bet5UpClicked())); + connect(bet10Up, TQ_SIGNAL(clicked()), TQ_SLOT(bet10UpClicked())); + connect(bet5Down, TQ_SIGNAL(clicked()), TQ_SLOT(bet5DownClicked())); + connect(bet10Down, TQ_SIGNAL(clicked()), TQ_SLOT(bet10DownClicked())); + connect(foldButton, TQ_SIGNAL(clicked()), TQ_SLOT(foldClicked())); + connect(adjustBet, TQ_SIGNAL(clicked()), TQ_SLOT(adjustBetClicked())); stopRaise(); } diff --git a/kpoker/kpaint.cpp b/kpoker/kpaint.cpp index 29e11608..f061bc1c 100644 --- a/kpoker/kpaint.cpp +++ b/kpoker/kpaint.cpp @@ -115,7 +115,7 @@ CardWidget::CardWidget( TQWidget *parent, const char *name ) m_held = false; setBackgroundMode( NoBackground ); // disables flickering - connect(this, TQT_SIGNAL(clicked()), this, TQT_SLOT(ownClick())); + connect(this, TQ_SIGNAL(clicked()), this, TQ_SLOT(ownClick())); setFixedSize(cardWidth, cardHeight); } diff --git a/kpoker/kpoker.cpp b/kpoker/kpoker.cpp index 29da61d8..26330fce 100644 --- a/kpoker/kpoker.cpp +++ b/kpoker/kpoker.cpp @@ -255,7 +255,7 @@ void kpok::initWindow() // The draw button drawButton = new TQPushButton(this); drawButton->setText(i18n("&Deal")); - connect(drawButton, TQT_SIGNAL(clicked()), this, TQT_SLOT(drawClick())); + connect(drawButton, TQ_SIGNAL(clicked()), this, TQ_SLOT(drawClick())); inputLayout->addWidget(drawButton); inputLayout->addStretch(1); @@ -291,20 +291,20 @@ void kpok::initWindow() // Timers blinkTimer = new TQTimer(this); - connect( blinkTimer, TQT_SIGNAL(timeout()), TQT_SLOT(bTimerEvent()) ); + connect( blinkTimer, TQ_SIGNAL(timeout()), TQ_SLOT(bTimerEvent()) ); waveTimer = new TQTimer(this); - connect( waveTimer, TQT_SIGNAL(timeout()), TQT_SLOT(waveTimerEvent()) ); + connect( waveTimer, TQ_SIGNAL(timeout()), TQ_SLOT(waveTimerEvent()) ); drawTimer = new TQTimer(this); - connect (drawTimer, TQT_SIGNAL(timeout()), TQT_SLOT(drawCardsEvent()) ); + connect (drawTimer, TQ_SIGNAL(timeout()), TQ_SLOT(drawCardsEvent()) ); // and now the betUp/Down Buttons betBox = new BetBox(this, 0); betLayout->addWidget(betBox); - connect(betBox, TQT_SIGNAL(betChanged(int)), this, TQT_SLOT(betChange(int))); - connect(betBox, TQT_SIGNAL(betAdjusted()), this, TQT_SLOT(adjustBet())); - connect(betBox, TQT_SIGNAL(fold()), this, TQT_SLOT(out())); + connect(betBox, TQ_SIGNAL(betChanged(int)), this, TQ_SLOT(betChange(int))); + connect(betBox, TQ_SIGNAL(betAdjusted()), this, TQ_SLOT(adjustBet())); + connect(betBox, TQ_SIGNAL(fold()), this, TQ_SLOT(out())); // some tips TQToolTip::add(drawButton, i18n("Continue the round")); @@ -644,7 +644,7 @@ void kpok::initPoker(unsigned int numPlayers) // // FIXME: Make CardWidget::toggleHeld() work. playerBox[0]->activateToggleHeld(); - connect(playerBox[0], TQT_SIGNAL(toggleHeld()), this, TQT_SLOT(toggleHeld())); + connect(playerBox[0], TQ_SIGNAL(toggleHeld()), this, TQ_SLOT(toggleHeld())); // hide some things playerBox[0]->showHelds(false); diff --git a/kpoker/newgamedlg.cpp b/kpoker/newgamedlg.cpp index 21023ccd..b84b7f69 100644 --- a/kpoker/newgamedlg.cpp +++ b/kpoker/newgamedlg.cpp @@ -60,8 +60,8 @@ NewGameDlg::NewGameDlg(TQWidget* parent) readFromConfigLabel->hide(); readFromConfigLabel->adjustSize(); l->addWidget(readFromConfigLabel); - connect(readFromConfig, TQT_SIGNAL(toggled(bool)), - this, TQT_SLOT(changeReadFromConfig(bool))); + connect(readFromConfig, TQ_SIGNAL(toggled(bool)), + this, TQ_SLOT(changeReadFromConfig(bool))); players = new KIntNumInput(playerNr, plainPage()); players->setRange(1, MAX_PLAYERS); diff --git a/kpoker/playerbox.cpp b/kpoker/playerbox.cpp index 8076554f..5bd4b939 100644 --- a/kpoker/playerbox.cpp +++ b/kpoker/playerbox.cpp @@ -176,8 +176,8 @@ void PlayerBox::paintCard(int nr) void PlayerBox::activateToggleHeld() { for (int i = 0; i < PokerHandSize; i++) { - connect(m_cardWidgets[i], TQT_SIGNAL(pClicked(CardWidget*)), - this, TQT_SLOT(cardClicked(CardWidget*))); + connect(m_cardWidgets[i], TQ_SIGNAL(pClicked(CardWidget*)), + this, TQ_SLOT(cardClicked(CardWidget*))); } } diff --git a/kpoker/top.cpp b/kpoker/top.cpp index 57c34add..129d450a 100644 --- a/kpoker/top.cpp +++ b/kpoker/top.cpp @@ -50,14 +50,14 @@ PokerWindow::PokerWindow() LHLabel = new TQLabel(statusBar()); LHLabel->adjustSize(); - connect(m_kpok, TQT_SIGNAL(changeLastHand(const TQString &, bool)), - this, TQT_SLOT(setHand(const TQString &, bool))); - connect(m_kpok, TQT_SIGNAL(showClickToHold(bool)), - this, TQT_SLOT(showClickToHold(bool))); - connect(m_kpok, TQT_SIGNAL(clearStatusBar()), - this, TQT_SLOT(clearStatusBar())); - connect(m_kpok, TQT_SIGNAL(statusBarMessage(TQString)), - this, TQT_SLOT(statusBarMessage(TQString))); + connect(m_kpok, TQ_SIGNAL(changeLastHand(const TQString &, bool)), + this, TQ_SLOT(setHand(const TQString &, bool))); + connect(m_kpok, TQ_SIGNAL(showClickToHold(bool)), + this, TQ_SLOT(showClickToHold(bool))); + connect(m_kpok, TQ_SIGNAL(clearStatusBar()), + this, TQ_SLOT(clearStatusBar())); + connect(m_kpok, TQ_SIGNAL(statusBarMessage(TQString)), + this, TQ_SLOT(statusBarMessage(TQString))); statusBar()->addWidget(LHLabel, 0, true); m_kpok->updateLHLabel(); @@ -79,47 +79,47 @@ PokerWindow::~PokerWindow() void PokerWindow::initTDEAction() { //Game - KStdGameAction::gameNew(m_kpok, TQT_SLOT(newGame()), actionCollection()); - KStdGameAction::save(m_kpok, TQT_SLOT(saveGame()), actionCollection()); - KStdGameAction::quit(this, TQT_SLOT(close()), actionCollection()); + KStdGameAction::gameNew(m_kpok, TQ_SLOT(newGame()), actionCollection()); + KStdGameAction::save(m_kpok, TQ_SLOT(saveGame()), actionCollection()); + KStdGameAction::quit(this, TQ_SLOT(close()), actionCollection()); //Settings showMenubarAction = - KStdAction::showMenubar(this, TQT_SLOT(toggleMenubar()), actionCollection()); + KStdAction::showMenubar(this, TQ_SLOT(toggleMenubar()), actionCollection()); soundAction = new TDEToggleAction(i18n("Soun&d"), 0, m_kpok, - TQT_SLOT(toggleSound()), actionCollection(), "options_sound"); + TQ_SLOT(toggleSound()), actionCollection(), "options_sound"); if (m_kpok->getSound()) m_kpok->toggleSound(); blinkingAction = new TDEToggleAction(i18n("&Blinking Cards"), 0, m_kpok, - TQT_SLOT(toggleBlinking()), actionCollection(), "options_blinking"); + TQ_SLOT(toggleBlinking()), actionCollection(), "options_blinking"); if (m_kpok->getBlinking()) m_kpok->toggleBlinking(); adjustAction = new TDEToggleAction(i18n("&Adjust Bet is Default"), 0, - m_kpok, TQT_SLOT(toggleAdjust()), actionCollection(), "options_adjust"); + m_kpok, TQ_SLOT(toggleAdjust()), actionCollection(), "options_adjust"); if (m_kpok->getAdjust()) m_kpok->toggleAdjust(); showStatusbarAction = - KStdAction::showStatusbar(this, TQT_SLOT(toggleStatusbar()), actionCollection()); + KStdAction::showStatusbar(this, TQ_SLOT(toggleStatusbar()), actionCollection()); - KStdAction::saveOptions(this, TQT_SLOT(saveOptions()), actionCollection()); - KStdGameAction::carddecks(m_kpok, TQT_SLOT(slotCardDeck()), actionCollection()); - KStdAction::preferences(m_kpok, TQT_SLOT(slotPreferences()), actionCollection()); + KStdAction::saveOptions(this, TQ_SLOT(saveOptions()), actionCollection()); + KStdGameAction::carddecks(m_kpok, TQ_SLOT(slotCardDeck()), actionCollection()); + KStdAction::preferences(m_kpok, TQ_SLOT(slotPreferences()), actionCollection()); // Keyboard shortcuts. (void)new TDEAction(i18n("Draw"), TDEShortcut(TQt::Key_Return), m_kpok, - TQT_SLOT(drawClick()), actionCollection(), "draw"); + TQ_SLOT(drawClick()), actionCollection(), "draw"); (void)new TDEAction(i18n("Exchange Card 1"), TDEShortcut(TQt::Key_1), m_kpok, - TQT_SLOT(exchangeCard1()), actionCollection(), "exchange_card_1"); + TQ_SLOT(exchangeCard1()), actionCollection(), "exchange_card_1"); (void)new TDEAction(i18n("Exchange Card 2"), TDEShortcut(TQt::Key_2), m_kpok, - TQT_SLOT(exchangeCard2()), actionCollection(), "exchange_card_2"); + TQ_SLOT(exchangeCard2()), actionCollection(), "exchange_card_2"); (void)new TDEAction(i18n("Exchange Card 3"), TDEShortcut(TQt::Key_3), m_kpok, - TQT_SLOT(exchangeCard3()), actionCollection(), "exchange_card_3"); + TQ_SLOT(exchangeCard3()), actionCollection(), "exchange_card_3"); (void)new TDEAction(i18n("Exchange Card 4"), TDEShortcut(TQt::Key_4), m_kpok, - TQT_SLOT(exchangeCard4()), actionCollection(), "exchange_card_4"); + TQ_SLOT(exchangeCard4()), actionCollection(), "exchange_card_4"); (void)new TDEAction(i18n("Exchange Card 5"), TDEShortcut(TQt::Key_5), m_kpok, - TQT_SLOT(exchangeCard5()), actionCollection(), "exchange_card_5"); + TQ_SLOT(exchangeCard5()), actionCollection(), "exchange_card_5"); setupGUI( TDEMainWindow::Save | StatusBar | Keys | Create); } |