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authortpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2011-06-11 04:58:26 +0000
committertpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2011-06-11 04:58:26 +0000
commit838baf3f99ec5ab81b063eb5449a3381d860f377 (patch)
treedd31abcfde08ca92e4623b8f50b3d762a87c997a /kreversi/board.cpp
parent2bf598bafa22fac4126fc8842df6b0119aadc0e9 (diff)
downloadtdegames-838baf3f99ec5ab81b063eb5449a3381d860f377.tar.gz
tdegames-838baf3f99ec5ab81b063eb5449a3381d860f377.zip
TQt4 port kdegames
This enables compilation under both Qt3 and Qt4 git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1236074 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'kreversi/board.cpp')
-rw-r--r--kreversi/board.cpp71
1 files changed, 35 insertions, 36 deletions
diff --git a/kreversi/board.cpp b/kreversi/board.cpp
index e0324ebd..b3f75663 100644
--- a/kreversi/board.cpp
+++ b/kreversi/board.cpp
@@ -36,7 +36,6 @@
*******************************************************************
*/
-
#include <unistd.h>
#include <tqpainter.h>
@@ -72,8 +71,8 @@ const uint CHIP_SIZE = 36;
// class KReversiBoardView
-QReversiBoardView::QReversiBoardView(TQWidget *parent, QReversiGame *krgame)
- : TQWidget(parent, "board"),
+TQReversiBoardView::TQReversiBoardView(TQWidget *tqparent, TQReversiGame *krgame)
+ : TQWidget(tqparent, "board"),
chiptype(Unloaded)
{
m_krgame = krgame;
@@ -87,7 +86,7 @@ QReversiBoardView::QReversiBoardView(TQWidget *parent, QReversiGame *krgame)
}
-QReversiBoardView::~QReversiBoardView()
+TQReversiBoardView::~TQReversiBoardView()
{
}
@@ -98,14 +97,14 @@ QReversiBoardView::~QReversiBoardView()
// Start it all up.
//
-void QReversiBoardView::start()
+void TQReversiBoardView::start()
{
updateBoard(true);
adjustSize();
}
-void QReversiBoardView::loadChips(ChipType type)
+void TQReversiBoardView::loadChips(ChipType type)
{
TQString name("pics/");
name += (type==Colored ? "chips.png" : "chips_mono.png");
@@ -124,7 +123,7 @@ void QReversiBoardView::loadChips(ChipType type)
// no animations are displayed.
//
-void QReversiBoardView::setAnimationSpeed(uint speed)
+void TQReversiBoardView::setAnimationSpeed(uint speed)
{
if (speed <= 10)
anim_speed = speed;
@@ -134,10 +133,10 @@ void QReversiBoardView::setAnimationSpeed(uint speed)
// Handle mouse clicks.
//
-void QReversiBoardView::mousePressEvent(TQMouseEvent *e)
+void TQReversiBoardView::mousePressEvent(TQMouseEvent *e)
{
// Only handle left button. No context menu.
- if ( e->button() != LeftButton ) {
+ if ( e->button() != Qt::LeftButton ) {
e->ignore();
return;
}
@@ -156,7 +155,7 @@ void QReversiBoardView::mousePressEvent(TQMouseEvent *e)
}
-void QReversiBoardView::showHint(Move move)
+void TQReversiBoardView::showHint(Move move)
{
// Only show a hint if there is a move to show.
if (move.x() == -1)
@@ -186,7 +185,7 @@ void QReversiBoardView::showHint(Move move)
// keep GUI alive while waiting
for (int dummy = 0; dummy < 5; dummy++) {
usleep(HINT_BLINKRATE / 5);
- qApp->processEvents();
+ tqApp->processEvents();
}
}
m_hintShowing = false;
@@ -202,26 +201,26 @@ void QReversiBoardView::showHint(Move move)
// end, if it is running.
//
-void QReversiBoardView::quitHint()
+void TQReversiBoardView::quitHint()
{
m_hintShowing = false;
}
-void QReversiBoardView::setShowLegalMoves(bool show)
+void TQReversiBoardView::setShowLegalMoves(bool show)
{
m_legalMovesShowing = show;
updateBoard(true);
}
-void QReversiBoardView::setShowMarks(bool show)
+void TQReversiBoardView::setShowMarks(bool show)
{
m_marksShowing = show;
updateBoard(true);
}
-void QReversiBoardView::setShowLastMove(bool show)
+void TQReversiBoardView::setShowLastMove(bool show)
{
m_showLastMove = show;
updateBoard(true);
@@ -237,7 +236,7 @@ void QReversiBoardView::setShowLastMove(bool show)
// NOTE: This code is quite a hack. Should make it better.
//
-void QReversiBoardView::animateChanged(Move move)
+void TQReversiBoardView::animateChanged(Move move)
{
if (anim_speed == 0)
return;
@@ -253,13 +252,13 @@ void QReversiBoardView::animateChanged(Move move)
}
-bool QReversiBoardView::isField(int row, int col) const
+bool TQReversiBoardView::isField(int row, int col) const
{
return ((0 <= row) && (row < 8) && (0 <= col) && (col < 8));
}
-void QReversiBoardView::animateChangedRow(int row, int col, int dy, int dx)
+void TQReversiBoardView::animateChangedRow(int row, int col, int dy, int dx)
{
row = row + dy;
col = col + dx;
@@ -276,7 +275,7 @@ void QReversiBoardView::animateChangedRow(int row, int col, int dy, int dx)
}
-void QReversiBoardView::rotateChip(uint row, uint col)
+void TQReversiBoardView::rotateChip(uint row, uint col)
{
// Check which direction the chip has to be rotated. If the new
// chip is white, the chip was black first, so lets begin at index
@@ -302,16 +301,16 @@ void QReversiBoardView::rotateChip(uint row, uint col)
// m_krgame->squareModified(col, row)).
//
-void QReversiBoardView::updateBoard (bool force)
+void TQReversiBoardView::updateBoard (bool force)
{
TQPainter p(this);
p.setPen(black);
// If we are showing legal moves, we have to erase the old ones
// before we can show the new ones. The easiest way to do that is
- // to repaint everything.
+ // to tqrepaint everything.
//
- // FIXME: A better way, perhaps, is to do the repainting in
+ // FIXME: A better way, perhaps, is to do the tqrepainting in
// drawPiece (which should be renamed drawSquare).
if (m_legalMovesShowing)
force = true;
@@ -403,7 +402,7 @@ void QReversiBoardView::updateBoard (bool force)
// Show legal moves on the board.
-void QReversiBoardView::showLegalMoves()
+void TQReversiBoardView::showLegalMoves()
{
TQPainter p(this);
p.setPen(black);
@@ -419,7 +418,7 @@ void QReversiBoardView::showLegalMoves()
}
-void QReversiBoardView::drawSmallCircle(int x, int y, TQPainter &p)
+void TQReversiBoardView::drawSmallCircle(int x, int y, TQPainter &p)
{
int offset = m_marksShowing ? OFFSET() : 0;
int ellipseSize = zoomedSize() / 3;
@@ -433,7 +432,7 @@ void QReversiBoardView::drawSmallCircle(int x, int y, TQPainter &p)
-TQPixmap QReversiBoardView::chipPixmap(Color color, uint size) const
+TQPixmap TQReversiBoardView::chipPixmap(Color color, uint size) const
{
return chipPixmap(CHIP_OFFSET[color], size);
}
@@ -442,7 +441,7 @@ TQPixmap QReversiBoardView::chipPixmap(Color color, uint size) const
// Get a pixmap for the chip 'i' at size 'size'.
//
-TQPixmap QReversiBoardView::chipPixmap(uint i, uint size) const
+TQPixmap TQReversiBoardView::chipPixmap(uint i, uint size) const
{
// Get the part of the 'allchips' pixmap that contains exactly that
// chip that we want to use.
@@ -458,20 +457,20 @@ TQPixmap QReversiBoardView::chipPixmap(uint i, uint size) const
}
-uint QReversiBoardView::zoomedSize() const
+uint TQReversiBoardView::zoomedSize() const
{
- return qRound(float(CHIP_SIZE) * Prefs::zoom() / 100);
+ return tqRound(float(CHIP_SIZE) * Prefs::zoom() / 100);
}
-void QReversiBoardView::drawPiece(uint row, uint col, Color color)
+void TQReversiBoardView::drawPiece(uint row, uint col, Color color)
{
int i = (color == Nobody ? -1 : int(CHIP_OFFSET[color]));
drawOnePiece(row, col, i);
}
-void QReversiBoardView::drawOnePiece(uint row, uint col, int i)
+void TQReversiBoardView::drawOnePiece(uint row, uint col, int i)
{
int px = col * zoomedSize() + 1;
int py = row * zoomedSize() + 1;
@@ -499,17 +498,17 @@ void QReversiBoardView::drawOnePiece(uint row, uint col, int i)
}
-// We got a repaint event. We make it easy for us and redraw the
+// We got a tqrepaint event. We make it easy for us and redraw the
// entire board.
//
-void QReversiBoardView::paintEvent(TQPaintEvent *)
+void TQReversiBoardView::paintEvent(TQPaintEvent *)
{
updateBoard(true);
}
-void QReversiBoardView::adjustSize()
+void TQReversiBoardView::adjustSize()
{
int w = 8 * zoomedSize();
@@ -520,7 +519,7 @@ void QReversiBoardView::adjustSize()
}
-void QReversiBoardView::setPixmap(TQPixmap &pm)
+void TQReversiBoardView::setPixmap(TQPixmap &pm)
{
if ( pm.width() == 0 )
return;
@@ -531,7 +530,7 @@ void QReversiBoardView::setPixmap(TQPixmap &pm)
}
-void QReversiBoardView::setColor(const TQColor &c)
+void TQReversiBoardView::setColor(const TQColor &c)
{
bgColor = c;
bg = TQPixmap();
@@ -543,7 +542,7 @@ void QReversiBoardView::setColor(const TQColor &c)
// Load all settings that have to do with the board view, such as
// piece colors, background, animation speed, an so on.
-void QReversiBoardView::loadSettings()
+void TQReversiBoardView::loadSettings()
{
// Colors of the pieces (red/blue or black/white)
if ( Prefs::grayscale() ) {