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author | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
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committer | toma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2009-11-25 17:56:58 +0000 |
commit | c90c389a8a8d9d8661e9772ec4144c5cf2039f23 (patch) | |
tree | 6d8391395bce9eaea4ad78958617edb20c6a7573 /kreversi/highscores.h | |
download | tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.tar.gz tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.zip |
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'kreversi/highscores.h')
-rw-r--r-- | kreversi/highscores.h | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/kreversi/highscores.h b/kreversi/highscores.h new file mode 100644 index 00000000..a599d12d --- /dev/null +++ b/kreversi/highscores.h @@ -0,0 +1,50 @@ +/* + * Copyright (c) 2004 Nicolas HADACEK (hadacek@kde.org) + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + + +#ifndef HIGHSCORES_H +#define HIGHSCORES_H + + +#include <kexthighscore.h> +#include <kdemacros.h> +#include "SuperEngine.h" + + +namespace KExtHighscore +{ + +class KDE_EXPORT ExtManager : public Manager +{ + public: + ExtManager(); + + private: + QString gameTypeLabel(uint gameTye, LabelType) const; + void convertLegacy(uint gameType); + + struct Data { + const char *label; + const char *icon; + }; + static const Data DATA[SuperEngine::NbStrengths]; +}; + +} + +#endif |