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author | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2013-02-01 15:12:46 -0600 |
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committer | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2013-02-01 15:12:46 -0600 |
commit | 58a97ed3af5e4df6c4a58d043b0c267bd97056a9 (patch) | |
tree | 5a2fde6842fd422cae2d8670d382be965098cc32 /ksnake/game.cpp | |
parent | 2ce15ee76fd2d9d18a63c035a0f5b00b94c60cdc (diff) | |
download | tdegames-58a97ed3af5e4df6c4a58d043b0c267bd97056a9.tar.gz tdegames-58a97ed3af5e4df6c4a58d043b0c267bd97056a9.zip |
Rename a number of classes to enhance compatibility with KDE4
Diffstat (limited to 'ksnake/game.cpp')
-rw-r--r-- | ksnake/game.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/ksnake/game.cpp b/ksnake/game.cpp index 1b92e741..8054a901 100644 --- a/ksnake/game.cpp +++ b/ksnake/game.cpp @@ -54,7 +54,7 @@ #define SCORE 1 #define LIVES 2 -Game::Game(TQWidget *parent, const char *name) : KMainWindow(parent,name) +Game::Game(TQWidget *parent, const char *name) : TDEMainWindow(parent,name) { // create statusbar statusBar()->insertItem(i18n("Score: 0"), SCORE); @@ -79,7 +79,7 @@ Game::Game(TQWidget *parent, const char *name) : KMainWindow(parent,name) setCentralWidget(view); createMenu(); - setupGUI(KMainWindow::Save | StatusBar | Create ); + setupGUI(TDEMainWindow::Save | StatusBar | Create ); } Game::~Game() @@ -113,10 +113,10 @@ void Game::showHighScores() void Game::createMenu() { actionCollection()->setAutoConnectShortcuts(false); - (void)new KAction(i18n("Move Up"), Key_Up, 0, 0, actionCollection(), "Pl1Up"); - (void)new KAction(i18n("Move Down"), Key_Down, 0, 0, actionCollection(), "Pl1Down"); - (void)new KAction(i18n("Move Right"), Key_Right, 0, 0, actionCollection(), "Pl1Right"); - (void)new KAction(i18n("Move Left"), Key_Left, 0, 0, actionCollection(), "Pl1Left"); + (void)new TDEAction(i18n("Move Up"), Key_Up, 0, 0, actionCollection(), "Pl1Up"); + (void)new TDEAction(i18n("Move Down"), Key_Down, 0, 0, actionCollection(), "Pl1Down"); + (void)new TDEAction(i18n("Move Right"), Key_Right, 0, 0, actionCollection(), "Pl1Right"); + (void)new TDEAction(i18n("Move Left"), Key_Left, 0, 0, actionCollection(), "Pl1Left"); actionCollection()->setAutoConnectShortcuts(true); rattler->setActionCollection(actionCollection()); |