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authortoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
committertoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
commitc90c389a8a8d9d8661e9772ec4144c5cf2039f23 (patch)
tree6d8391395bce9eaea4ad78958617edb20c6a7573 /ksokoban/MainWindow.h
downloadtdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.tar.gz
tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.zip
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923 git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
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diff --git a/ksokoban/MainWindow.h b/ksokoban/MainWindow.h
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+/*
+ * ksokoban - a Sokoban game for KDE
+ * Copyright (C) 1998 Anders Widell <d95-awi@nada.kth.se>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#ifndef MAINWINDOW_H
+#define MAINWINDOW_H
+
+#include <kmainwindow.h>
+#include <kurl.h>
+#include "Bookmark.h"
+#include "InternalCollections.h"
+
+class KMenuBar;
+class PlayField;
+class QPopupMenu;
+class QFocusEvent;
+class QDragEnterEvent;
+class QDropEvent;
+class LevelCollection;
+
+class MainWindow : public KMainWindow {
+ Q_OBJECT
+public:
+ MainWindow();
+ ~MainWindow();
+
+ void openURL(KURL _url);
+
+public slots:
+ void changeCollection(int id);
+ void updateAnimMenu(int id);
+ void setBookmark(int id);
+ void goToBookmark(int id);
+
+ void loadLevels();
+
+protected:
+ void focusInEvent(QFocusEvent*);
+ void createCollectionMenu();
+ virtual void dragEnterEvent(QDragEnterEvent*);
+ virtual void dropEvent(QDropEvent*);
+
+private:
+ InternalCollections internalCollections_;
+ LevelCollection *externalCollection_;
+ KMenuBar *menu_;
+ PlayField *playField_;
+ Bookmark *bookmarks_[10];
+ int currentCollection_;
+
+ QPopupMenu *game_;
+ QPopupMenu *collection_;
+ QPopupMenu *animation_;
+ QPopupMenu *bookmarkMenu_;
+ QPopupMenu *setBM_;
+ QPopupMenu *goToBM_;
+ QPopupMenu *help_;
+ int checkedCollection_;
+ int checkedAnim_;
+
+ void updateBookmark(int num);
+
+};
+
+#endif /* MAINWINDOW_H */