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authortoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
committertoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
commitc90c389a8a8d9d8661e9772ec4144c5cf2039f23 (patch)
tree6d8391395bce9eaea4ad78958617edb20c6a7573 /ktron/player.cpp
downloadtdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.tar.gz
tdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.zip
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923 git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'ktron/player.cpp')
-rw-r--r--ktron/player.cpp57
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diff --git a/ktron/player.cpp b/ktron/player.cpp
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+/**********************************************************************************
+ This file is part of the game 'KTron'
+
+ Copyright (C) 1998-2000 by Matthias Kiefer <matthias.kiefer@gmx.de>
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+
+ *******************************************************************************/
+
+#include "player.h"
+
+player::player()
+{
+ computer=false;
+ score=0;
+ reset();
+ dir=Directions::Up;
+ last_dir=Directions::None;
+}
+
+
+void player::reset()
+{
+ alive=true;
+ accelerated=false;
+ if(computer)
+ keyPressed=true;
+ else
+ keyPressed=false;
+}
+
+void player::setCoordinates(int x, int y)
+{
+ xCoordinate=x;
+ yCoordinate=y;
+}
+
+void player::setComputer(bool isComputer)
+{
+ computer=isComputer;
+ if(computer)
+ keyPressed=true;
+ else keyPressed=false;
+}
+