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authortoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
committertoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
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downloadtdegames-c90c389a8a8d9d8661e9772ec4144c5cf2039f23.tar.gz
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Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923 git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
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+This directory contains the library for the kdegames packege.
+It is a collection of functions used by some games or which
+are useful for other games.
+
+Packagers note: it is recommended to put the directory "carddecks" into a separate
+package, as not all games using libkdegames use the carddecks as well.
+
+Contents:
+ kcarddialog: Access to carddeck selection and administration
+ for cardgames
+ kstdgameaction: just like kstdaction this provides some default action for
+ kde games. games often use different entries than other apps
+ (like "game" instead of "file"), so use this if possible
+ kgamemisc: some static method i didn't know a good class name for. it
+ currently features "randomName()" which will just give you a random name from
+ a list (translators note: happy translating ;) i copied kde-common/accounts
+ for this so there are nearly 300 entries...)
+ kgame: this is a complete network/game handling library. it constists of a lot
+ of classes which are explained in the kgame docu (as soon as it is
+ written)
+if you use libkdegames in your game please also add
+KGlobal::locale()->insertCatalogue("libkdegames");
+to main()
+This will add libkdegames.pot to your game and therefore all libkdegames
+strings get translated.