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author | tpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2011-08-10 22:19:39 +0000 |
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committer | tpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2011-08-10 22:19:39 +0000 |
commit | a13e26c2f1eb3c5be81acf4f571dd4bafac10199 (patch) | |
tree | 1f1d3e407ae668b1448847970b2f1b626083faf6 /libkdegames/kgame/dialogs/kgameconnectdialog.h | |
parent | 24c5cdc2737fe0044b11a12359606973eb93fc0b (diff) | |
download | tdegames-a13e26c2f1eb3c5be81acf4f571dd4bafac10199.tar.gz tdegames-a13e26c2f1eb3c5be81acf4f571dd4bafac10199.zip |
rename the following methods:
tqparent parent
tqmask mask
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1246260 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'libkdegames/kgame/dialogs/kgameconnectdialog.h')
-rw-r--r-- | libkdegames/kgame/dialogs/kgameconnectdialog.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/libkdegames/kgame/dialogs/kgameconnectdialog.h b/libkdegames/kgame/dialogs/kgameconnectdialog.h index ad4ff7d1..0a14183d 100644 --- a/libkdegames/kgame/dialogs/kgameconnectdialog.h +++ b/libkdegames/kgame/dialogs/kgameconnectdialog.h @@ -31,7 +31,7 @@ class KGameConnectWidget : public TQWidget Q_OBJECT TQ_OBJECT public: - KGameConnectWidget(TQWidget* tqparent); + KGameConnectWidget(TQWidget* parent); virtual ~KGameConnectWidget(); /** @@ -109,8 +109,8 @@ private: * @short Dialog to ask for host and port * * This Dialog is used to create a game. You call initConnection(port, - * TQString(), tqparent, true) to create a network game (as a server) - * or initConnection(port, host, tqparent) to join a network game. + * TQString(), parent, true) to create a network game (as a server) + * or initConnection(port, host, parent) to join a network game. * * @author Andreas Beckermann <b_mann@gmx.de> **/ @@ -119,7 +119,7 @@ class KGameConnectDialog : public KDialogBase Q_OBJECT TQ_OBJECT public: - KGameConnectDialog(TQWidget* tqparent = 0,int buttontqmask=Ok|Cancel); + KGameConnectDialog(TQWidget* parent = 0,int buttonmask=Ok|Cancel); virtual ~KGameConnectDialog(); /** @@ -128,11 +128,11 @@ public: * @param port The port the user wants to connect to. * @param host The host the user wants to connect to. Will be * TQString() if server game is chosen - * @param tqparent The tqparent of the dialog + * @param parent The parent of the dialog * @param server True to create a network game per default, false to * join a game by default **/ - static int initConnection(unsigned short int& port, TQString& host, TQWidget* tqparent, bool server = false); + static int initConnection(unsigned short int& port, TQString& host, TQWidget* parent, bool server = false); /** * @param host The host to connect to by default |