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authorTimothy Pearson <kb9vqf@pearsoncomputing.net>2011-11-06 15:56:37 -0600
committerTimothy Pearson <kb9vqf@pearsoncomputing.net>2011-11-06 15:56:37 -0600
commit14c49c4f56792a934bcdc4efceebbd429d858571 (patch)
tree2f302410d5a5d678bf3ff10edead70d348be6644 /libkdegames/kgame/kgameproperty.cpp
parentab0981b9689e4d3ad88e9572bfa4b4a5e36c51ae (diff)
downloadtdegames-14c49c4f56792a934bcdc4efceebbd429d858571.tar.gz
tdegames-14c49c4f56792a934bcdc4efceebbd429d858571.zip
Actually move the kde files that were renamed in the last commit
Diffstat (limited to 'libkdegames/kgame/kgameproperty.cpp')
-rw-r--r--libkdegames/kgame/kgameproperty.cpp211
1 files changed, 0 insertions, 211 deletions
diff --git a/libkdegames/kgame/kgameproperty.cpp b/libkdegames/kgame/kgameproperty.cpp
deleted file mode 100644
index 49a8984f..00000000
--- a/libkdegames/kgame/kgameproperty.cpp
+++ /dev/null
@@ -1,211 +0,0 @@
-/*
- This file is part of the KDE games library
- Copyright (C) 2001 Andreas Beckermann (b_mann@gmx.de)
- Copyright (C) 2001 Martin Heni (martin@heni-online.de)
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public
- License version 2 as published by the Free Software Foundation.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
-
- You should have received a copy of the GNU Library General Public License
- along with this library; see the file COPYING.LIB. If not, write to
- the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- Boston, MA 02110-1301, USA.
-*/
-/*
- $Id$
-*/
-
-#include "kgameproperty.h"
-#include "kgamepropertyhandler.h"
-#include "kgamemessage.h"
-#include "kplayer.h"
-#include "kgame.h"
-
-#define KPLAYERHANDLER_LOAD_COOKIE 6239
-
-KGamePropertyBase::KGamePropertyBase(int id, KGame* parent)
-{
- init();
- registerData(id, parent);
-}
-
-KGamePropertyBase::KGamePropertyBase(int id, KPlayer* parent)
-{
- init();
- registerData(id, parent);
-}
-
-KGamePropertyBase::KGamePropertyBase(int id, KGamePropertyHandler* owner)
-{
- init();
- registerData(id, owner);
-}
-
-KGamePropertyBase::KGamePropertyBase()
-{
- init();
-}
-
-KGamePropertyBase::~KGamePropertyBase()
-{
- unregisterData();
-}
-
-void KGamePropertyBase::init()
-{
- mOwner = 0;
- setDirty(false);
-
- // this is very useful and used by e.g. KGameDialog so
- // it is activated by default. Big games may profit by deactivating it to get
- // a better performance.
- setEmittingSignal(true);
-
- setOptimized(false);
-
- //setReadOnly(false);
- mFlags.bits.locked = false ; // setLocked(false); is NOT possible as it checks whether isLocked() allows to change the status
-
- // local is default
- setPolicy(PolicyLocal);
-}
-
-int KGamePropertyBase::registerData(int id, KGame* owner, TQString name)
-{ return registerData(id, owner->dataHandler(), name); }
-
-int KGamePropertyBase::registerData(int id, KPlayer* owner, TQString name)
-{ return registerData(id, owner->dataHandler(), name); }
-
-int KGamePropertyBase::registerData( KGamePropertyHandler* owner,PropertyPolicy p, TQString name)
-{ return registerData(-1, owner,p, name); }
-
-int KGamePropertyBase::registerData(int id, KGamePropertyHandler* owner, TQString name)
-{ return registerData(id, owner,PolicyUndefined, name); }
-
-int KGamePropertyBase::registerData(int id, KGamePropertyHandler* owner,PropertyPolicy p, TQString name)
-{
-// we don't support changing the id
- if (!owner) {
- kdWarning(11001) << k_funcinfo << "Resetting owner=0. Sure you want to do this?" << endl;
- mOwner=0;
- return -1;
- }
- if (!mOwner) {
- if (id==-1) {
- id=owner->uniquePropertyId();
- }
- mId = id;
- mOwner = owner;
- mOwner->addProperty(this, name);
- if (p!=PolicyUndefined) {
- setPolicy(p);
- } else {
- setPolicy(mOwner->policy());
- }
- }
- return mId;
-}
-
-void KGamePropertyBase::unregisterData()
-{
- if (!mOwner) {
- return;
- }
- mOwner->removeProperty(this);
- mOwner = 0;
-}
-
-bool KGamePropertyBase::sendProperty()
-{
- TQByteArray b;
- TQDataStream s(b, IO_WriteOnly);
- KGameMessage::createPropertyHeader(s, id());
- save(s);
- if (mOwner) {
- return mOwner->sendProperty(s);
- } else {
- kdError(11001) << k_funcinfo << "Cannot send because there is no receiver defined" << endl;
- return false;
- }
-}
-
-bool KGamePropertyBase::sendProperty(const TQByteArray& data)
-{
- TQByteArray b;
- TQDataStream s(b, IO_WriteOnly);
- KGameMessage::createPropertyHeader(s, id());
- s.writeRawBytes(data.data(), data.size());
- if (mOwner) {
- return mOwner->sendProperty(s);
- } else {
- kdError(11001) << k_funcinfo << ": Cannot send because there is no receiver defined" << endl;
- return false;
- }
-}
-
-bool KGamePropertyBase::lock()
-{
- if (isLocked()) {
- return false;
- }
- setLock(true);
- return true;
-}
-
-bool KGamePropertyBase::unlock(bool force)
-{
- if (isLocked() && !force) {
- return false;
- }
- setLock(false);
- return true;
-}
-
-void KGamePropertyBase::setLock(bool l)
-{
- TQByteArray b;
- TQDataStream s(b, IO_WriteOnly);
- KGameMessage::createPropertyCommand(s, IdCommand, id(), CmdLock);
-
- s << (TQ_INT8)l;
- if (mOwner) {
- mOwner->sendProperty(s);
- } else {
- kdError(11001) << k_funcinfo << ": Cannot send because there is no receiver defined" << endl;
- return ;
- }
-}
-
-void KGamePropertyBase::emitSignal()
-{
- //kdDebug(11001) << k_funcinfo << ": mOwnerP="<< mOwner << " id=" << id() << endl;
- if (mOwner ) {
- mOwner->emitSignal(this);
- } else {
- kdError(11001) << k_funcinfo << ":id="<<id()<<" Cannot emitSignal because there is no handler set" << endl;
- }
-}
-
-void KGamePropertyBase::command(TQDataStream& s, int cmd, bool isSender)
-{
- switch (cmd) {
- case CmdLock:
- {
- if (!isSender) {
- TQ_INT8 locked;
- s >> locked;
- mFlags.bits.locked = (bool)locked ;
- break;
- }
- }
- default: // probably in derived classes
- break;
- }
-}
-