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author | tpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2011-08-31 04:15:04 +0000 |
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committer | tpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2011-08-31 04:15:04 +0000 |
commit | f6ffe14cef5d1f13a6c51df0b0c1629f144de694 (patch) | |
tree | 82e13efab9ecb22c637bb790780ca3ca925c0ac9 /libkdegames | |
parent | 59498d7d3ae2b6dab8ae69d15b351df6e9a29322 (diff) | |
download | tdegames-f6ffe14cef5d1f13a6c51df0b0c1629f144de694.tar.gz tdegames-f6ffe14cef5d1f13a6c51df0b0c1629f144de694.zip |
Fix remaining instances of tqStatus embedded in user visible strings
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1250385 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'libkdegames')
-rw-r--r-- | libkdegames/kgame/dialogs/kgamedebugdialog.cpp | 2 | ||||
-rw-r--r-- | libkdegames/kgame/kgame.cpp | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/libkdegames/kgame/dialogs/kgamedebugdialog.cpp b/libkdegames/kgame/dialogs/kgamedebugdialog.cpp index 6a7e1155..49623238 100644 --- a/libkdegames/kgame/dialogs/kgamedebugdialog.cpp +++ b/libkdegames/kgame/dialogs/kgamedebugdialog.cpp @@ -166,7 +166,7 @@ void KGameDebugDialog::initGamePage() d->mGameMaster = new TQListViewItem(v, i18n("Is Master")); d->mGameAdmin = new TQListViewItem(v, i18n("Is Admin")); d->mGameOffering = new TQListViewItem(v, i18n("Is Offering Connections")); - d->mGametqStatus = new TQListViewItem(v, i18n("Game tqStatus")); + d->mGametqStatus = new TQListViewItem(v, i18n("Game Status")); d->mGameRunning = new TQListViewItem(v, i18n("Game is Running")); d->mGameMaxPlayers = new TQListViewItem(v, i18n("Maximal Players")); d->mGameMinPlayers = new TQListViewItem(v, i18n("Minimal Players")); diff --git a/libkdegames/kgame/kgame.cpp b/libkdegames/kgame/kgame.cpp index a917df81..2eebac64 100644 --- a/libkdegames/kgame/kgame.cpp +++ b/libkdegames/kgame/kgame.cpp @@ -95,7 +95,7 @@ KGame::KGame(int cookie,TQObject* parent) : KGameNetwork(cookie,parent) d->mMaxPlayer.setLocal(-1); // Infinite d->mMinPlayer.registerData(KGamePropertyBase::IdMinPlayer, this, i18n("MinPlayers")); d->mMinPlayer.setLocal(0); // Always ok - d->mGametqStatus.registerData(KGamePropertyBase::IdGametqStatus, this, i18n("GametqStatus")); + d->mGametqStatus.registerData(KGamePropertyBase::IdGametqStatus, this, i18n("GameStatus")); d->mGametqStatus.setLocal(Init); // d->mUniquePlayerNumber = 0; d->mRandom = new KRandomSequence; @@ -1244,7 +1244,7 @@ void KGame::Debug() kdDebug(11001) << "------------------- KGAME -------------------------" << endl; kdDebug(11001) << "this: " << this << endl; kdDebug(11001) << "uniquePlayer " << d->mUniquePlayerNumber << endl; - kdDebug(11001) << "gametqStatus " << gametqStatus() << endl; + kdDebug(11001) << "gameStatus " << gametqStatus() << endl; kdDebug(11001) << "MaxPlayers : " << maxPlayers() << endl; kdDebug(11001) << "NoOfPlayers : " << playerCount() << endl; kdDebug(11001) << "NoOfInactive: " << d->mInactivePlayerList.count() << endl; |