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authortpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2011-08-31 04:15:04 +0000
committertpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2011-08-31 04:15:04 +0000
commitf6ffe14cef5d1f13a6c51df0b0c1629f144de694 (patch)
tree82e13efab9ecb22c637bb790780ca3ca925c0ac9 /libkdegames
parent59498d7d3ae2b6dab8ae69d15b351df6e9a29322 (diff)
downloadtdegames-f6ffe14cef5d1f13a6c51df0b0c1629f144de694.tar.gz
tdegames-f6ffe14cef5d1f13a6c51df0b0c1629f144de694.zip
Fix remaining instances of tqStatus embedded in user visible strings
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1250385 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'libkdegames')
-rw-r--r--libkdegames/kgame/dialogs/kgamedebugdialog.cpp2
-rw-r--r--libkdegames/kgame/kgame.cpp4
2 files changed, 3 insertions, 3 deletions
diff --git a/libkdegames/kgame/dialogs/kgamedebugdialog.cpp b/libkdegames/kgame/dialogs/kgamedebugdialog.cpp
index 6a7e1155..49623238 100644
--- a/libkdegames/kgame/dialogs/kgamedebugdialog.cpp
+++ b/libkdegames/kgame/dialogs/kgamedebugdialog.cpp
@@ -166,7 +166,7 @@ void KGameDebugDialog::initGamePage()
d->mGameMaster = new TQListViewItem(v, i18n("Is Master"));
d->mGameAdmin = new TQListViewItem(v, i18n("Is Admin"));
d->mGameOffering = new TQListViewItem(v, i18n("Is Offering Connections"));
- d->mGametqStatus = new TQListViewItem(v, i18n("Game tqStatus"));
+ d->mGametqStatus = new TQListViewItem(v, i18n("Game Status"));
d->mGameRunning = new TQListViewItem(v, i18n("Game is Running"));
d->mGameMaxPlayers = new TQListViewItem(v, i18n("Maximal Players"));
d->mGameMinPlayers = new TQListViewItem(v, i18n("Minimal Players"));
diff --git a/libkdegames/kgame/kgame.cpp b/libkdegames/kgame/kgame.cpp
index a917df81..2eebac64 100644
--- a/libkdegames/kgame/kgame.cpp
+++ b/libkdegames/kgame/kgame.cpp
@@ -95,7 +95,7 @@ KGame::KGame(int cookie,TQObject* parent) : KGameNetwork(cookie,parent)
d->mMaxPlayer.setLocal(-1); // Infinite
d->mMinPlayer.registerData(KGamePropertyBase::IdMinPlayer, this, i18n("MinPlayers"));
d->mMinPlayer.setLocal(0); // Always ok
- d->mGametqStatus.registerData(KGamePropertyBase::IdGametqStatus, this, i18n("GametqStatus"));
+ d->mGametqStatus.registerData(KGamePropertyBase::IdGametqStatus, this, i18n("GameStatus"));
d->mGametqStatus.setLocal(Init);
// d->mUniquePlayerNumber = 0;
d->mRandom = new KRandomSequence;
@@ -1244,7 +1244,7 @@ void KGame::Debug()
kdDebug(11001) << "------------------- KGAME -------------------------" << endl;
kdDebug(11001) << "this: " << this << endl;
kdDebug(11001) << "uniquePlayer " << d->mUniquePlayerNumber << endl;
- kdDebug(11001) << "gametqStatus " << gametqStatus() << endl;
+ kdDebug(11001) << "gameStatus " << gametqStatus() << endl;
kdDebug(11001) << "MaxPlayers : " << maxPlayers() << endl;
kdDebug(11001) << "NoOfPlayers : " << playerCount() << endl;
kdDebug(11001) << "NoOfInactive: " << d->mInactivePlayerList.count() << endl;