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author | tpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2011-06-11 04:58:26 +0000 |
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committer | tpearson <tpearson@283d02a7-25f6-0310-bc7c-ecb5cbfe19da> | 2011-06-11 04:58:26 +0000 |
commit | 838baf3f99ec5ab81b063eb5449a3381d860f377 (patch) | |
tree | dd31abcfde08ca92e4623b8f50b3d762a87c997a /libksirtet/common/main.cpp | |
parent | 2bf598bafa22fac4126fc8842df6b0119aadc0e9 (diff) | |
download | tdegames-838baf3f99ec5ab81b063eb5449a3381d860f377.tar.gz tdegames-838baf3f99ec5ab81b063eb5449a3381d860f377.zip |
TQt4 port kdegames
This enables compilation under both Qt3 and Qt4
git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdegames@1236074 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'libksirtet/common/main.cpp')
-rw-r--r-- | libksirtet/common/main.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/libksirtet/common/main.cpp b/libksirtet/common/main.cpp index e7674846..8856a726 100644 --- a/libksirtet/common/main.cpp +++ b/libksirtet/common/main.cpp @@ -20,22 +20,22 @@ void MainWindow::init() { Interface *inter = static_cast<Interface *>(_inter); inter->normalGame(); - setFocusPolicy(StrongFocus); + setFocusPolicy(TQ_StrongFocus); // Modes bool ama = ( bfactory->bbi.nbArcadeStages!=0 ); TQString s = (ama ? i18n("&Single Human (Normal)") : i18n("&Single Human")); - (void)new KAction(s, 0, inter, TQT_SLOT(normalGame()), + (void)new KAction(s, 0, TQT_TQOBJECT(inter), TQT_SLOT(normalGame()), actionCollection(), "mp_single_human"); if (ama) (void)new KAction(i18n("&Single Human (Arcade)"), 0, - inter, TQT_SLOT(arcadeGame()), + TQT_TQOBJECT(inter), TQT_SLOT(arcadeGame()), actionCollection(), "mp_arcade"); - (void)new KAction(i18n("Human vs &Human"), 0, inter, TQT_SLOT(humanVsHuman()), + (void)new KAction(i18n("Human vs &Human"), 0, TQT_TQOBJECT(inter), TQT_SLOT(humanVsHuman()), actionCollection(), "mp_human_vs_human"); (void)new KAction(i18n("Human vs &Computer"), 0, - inter, TQT_SLOT(humanVsComputer()), + TQT_TQOBJECT(inter), TQT_SLOT(humanVsComputer()), actionCollection(), "mp_human_vs_computer"); - (void)new KAction(i18n("&More..."), 0, inter, TQT_SLOT(dialog()), + (void)new KAction(i18n("&More..."), 0, TQT_TQOBJECT(inter), TQT_SLOT(dialog()), actionCollection(), "mp_more"); buildGUI(inter); |