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authorTimothy Pearson <kb9vqf@pearsoncomputing.net>2011-12-19 11:55:35 -0600
committerTimothy Pearson <kb9vqf@pearsoncomputing.net>2011-12-19 11:55:35 -0600
commitc0f375feba0103bed2bac1b1f05e76e9ae28fa89 (patch)
tree9c30a9097d650343df41d867f0e008769529eb08 /libtdegames/highscore/khighscore.h
parent0e2b76239f354a9eead0b4e37d86d390ec57ffa9 (diff)
downloadtdegames-c0f375feba0103bed2bac1b1f05e76e9ae28fa89.tar.gz
tdegames-c0f375feba0103bed2bac1b1f05e76e9ae28fa89.zip
Remove additional unneeded tq method conversions
Diffstat (limited to 'libtdegames/highscore/khighscore.h')
-rw-r--r--libtdegames/highscore/khighscore.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/libtdegames/highscore/khighscore.h b/libtdegames/highscore/khighscore.h
index b7b6fb5e..3cd14e8c 100644
--- a/libtdegames/highscore/khighscore.h
+++ b/libtdegames/highscore/khighscore.h
@@ -67,7 +67,7 @@ class KHighscorePrivate;
* single player, so the "best times" of a player. To write highscores for a
* specific player in a specific level you will have to use a more complex way:
* \code
- * TQString group = TQString("%1_%2").tqarg(player).tqarg(level);
+ * TQString group = TQString("%1_%2").arg(player).arg(level);
* table->setGroup(group);
* writeHighscore(table, player, level);
* \endcode