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author | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2011-12-15 15:47:36 -0600 |
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committer | Timothy Pearson <kb9vqf@pearsoncomputing.net> | 2011-12-15 15:47:36 -0600 |
commit | 97d1732e257f8700488d7ca1660ae7eba8fc6065 (patch) | |
tree | 4c6397ed2c1dd6f7c3354b5b87f313547d92a35f /libtdegames/kgame/COMPAT | |
parent | 9c27a1a03e02fd53aedc1a182444b35fd8e14967 (diff) | |
download | tdegames-97d1732e257f8700488d7ca1660ae7eba8fc6065.tar.gz tdegames-97d1732e257f8700488d7ca1660ae7eba8fc6065.zip |
Rename a number of old tq methods that are no longer tq specific
Diffstat (limited to 'libtdegames/kgame/COMPAT')
-rw-r--r-- | libtdegames/kgame/COMPAT | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/libtdegames/kgame/COMPAT b/libtdegames/kgame/COMPAT index 4551c679..b85ec9b6 100644 --- a/libtdegames/kgame/COMPAT +++ b/libtdegames/kgame/COMPAT @@ -38,7 +38,7 @@ too! The API stays the same. 11.10.2001 KGameDialogGeneralConfig now doesn't provide setMin/maxPlayers() - anymore. The game should manage this internally. tqlayout() is + anymore. The game should manage this internally. layout() is obsolete as well 18.10.2001 KPlayer::signalNetworkData contained QDataStream& instead of const QByteArray& parameter (oops!). This is fixed now. All apps which |