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authorTimothy Pearson <kb9vqf@pearsoncomputing.net>2011-12-18 18:31:10 -0600
committerTimothy Pearson <kb9vqf@pearsoncomputing.net>2011-12-18 18:31:10 -0600
commit0e2b76239f354a9eead0b4e37d86d390ec57ffa9 (patch)
treecd20202507f54f61a4e58ae64fcd7cdb894abe19 /libtdegames/kgame/kgame.h
parent84ace1135cac57993b72fee7105b92def1638d32 (diff)
downloadtdegames-0e2b76239f354a9eead0b4e37d86d390ec57ffa9.tar.gz
tdegames-0e2b76239f354a9eead0b4e37d86d390ec57ffa9.zip
Rename old tq methods that no longer need a unique name
Diffstat (limited to 'libtdegames/kgame/kgame.h')
-rw-r--r--libtdegames/kgame/kgame.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/libtdegames/kgame/kgame.h b/libtdegames/kgame/kgame.h
index bf66dcb8..486397e2 100644
--- a/libtdegames/kgame/kgame.h
+++ b/libtdegames/kgame/kgame.h
@@ -118,7 +118,7 @@ public:
* The KGame e.g. sets the status to Pause when you have
* less player than the minimum amount
*/
- enum GametqStatus
+ enum GameStatus
{
Init = 0,
Run = 1,
@@ -127,7 +127,7 @@ public:
Abort = 4,
SystemPause = 5,
Intro = 6,
- UsertqStatus = 7
+ UserStatus = 7
};
// Properties
@@ -387,14 +387,14 @@ public:
*
* @return game status
*/
- int gametqStatus() const;
+ int gameStatus() const;
/**
* sets the game status
*
* @param status the new status
*/
- void setGametqStatus(int status);
+ void setGameStatus(int status);
/**
* docu: see KPlayer